diff --git a/.editorconfig b/.editorconfig deleted file mode 100644 index 3af2b9d9..00000000 --- a/.editorconfig +++ /dev/null @@ -1,18 +0,0 @@ -# Configuration file for EditorConfig -# More information is available under http://EditorConfig.org - -# Ignore any other files further up in the file system -root = true - -# Configuration for all files -[*] -# Enforce Unix style line endings (\n only) -end_of_line = lf -# Always end files with a blank line -insert_final_newline = true -# Force space characters for indentation -indent_style = space -# Always indent by 4 characters -indent_size = 4 -# Remove whitespace characters at the end of line -trim_trailing_whitespace = true diff --git a/.gitattributes b/.gitattributes index 2f88beae..0db64f4c 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1,13 +1,12 @@ * text=auto eol=lf -extlibs/**/* -text -eol linguist-vendored -cmake/toolchains/android.toolchain.cmake -text -eol +extlibs/**/* -text -eol +src/SFML/Graphics/stb_image/**/* -text -eol *.png -text -eol *.jpg -text -eol *.wav -text -eol *.ogg -text -eol -*.flac -text -eol *.tff -text -eol *.icns -text -eol -*.rtf -text -eol +*.rtf -text -eol \ No newline at end of file diff --git a/.github/ISSUE_TEMPLATE.md b/.github/ISSUE_TEMPLATE.md deleted file mode 100644 index 0fbd9e45..00000000 --- a/.github/ISSUE_TEMPLATE.md +++ /dev/null @@ -1,54 +0,0 @@ -Thanks for raising your issue here! 🙂 - -Before you submit the issue however, we'd like you to consider the follow points. - -* We like to use the issue tracker for confirmed issues. -* If you're stuck with SFML, please use [the forum](https://en.sfml-dev.org/forums/index.php#c3) to get help. - ----- - -## Subject of the issue - -Describe your issue here. - -## Your environment - -* Your OS / distro / window manager used -* Your version of SFML (2.5.0, git master, etc) -* Your compiler and compiler version used -* Special compiler flags used - -## Steps to reproduce - -Tell us how to reproduce this issue. Please provide a [minimal, complete and verifiable example](https://stackoverflow.com/help/mcve), you can use the follow template as a start: - -```cpp -#include - -int main() -{ - sf::RenderWindow window(sf::VideoMode(1280, 720), "Minimal, complete and verifiable example"); - window.setFramerateLimit(60); - - while (window.isOpen()) - { - sf::Event event; - while (window.pollEvent(event)) - { - if (event.type == sf::Event::Closed) - window.close(); - } - - window.clear(); - window.display(); - } -} -``` - -## Expected behavior - -Tell us what should happen - -## Actual behavior - -Tell us what happens instead diff --git a/.github/PULL_REQUEST_TEMPLATE.md b/.github/PULL_REQUEST_TEMPLATE.md deleted file mode 100644 index 92a926d5..00000000 --- a/.github/PULL_REQUEST_TEMPLATE.md +++ /dev/null @@ -1,51 +0,0 @@ -Thanks a lot for making a contribution to SFML! 🙂 - -Before you create the pull request, we ask you to check the follow boxes. (For small changes not everything needs to ticked, but the more the better!) - -* [ ] Has this change been discussed on [the forum](https://en.sfml-dev.org/forums/index.php#c3) or in an issue before? -* [ ] Does the code follow the SFML [Code Style Guide](https://www.sfml-dev.org/style.php)? -* [ ] Have you provided some example/test code for your changes? -* [ ] If you have additional steps which need to be performed list them as tasks! - ----- - -## Description - -Please describe your pull request. - -This PR is related to the issue # - -## Tasks - -* [ ] Tested on Linux -* [ ] Tested on Windows -* [ ] Tested on macOS -* [ ] Tested on iOS -* [ ] Tested on Android - -## How to test this PR? - -Describe how to best test these changes. Please provide a [minimal, complete and verifiable example](https://stackoverflow.com/help/mcve) if possible, you can use the follow template as a start: - -```cpp -#include - -int main() -{ - sf::RenderWindow window(sf::VideoMode(1280, 720), "Minimal, complete and verifiable example"); - window.setFramerateLimit(60); - - while (window.isOpen()) - { - sf::Event event; - while (window.pollEvent(event)) - { - if (event.type == sf::Event::Closed) - window.close(); - } - - window.clear(); - window.display(); - } -} -``` \ No newline at end of file diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml deleted file mode 100644 index cd0ee3d0..00000000 --- a/.github/workflows/ci.yml +++ /dev/null @@ -1,55 +0,0 @@ -name: CI - -on: [push, pull_request] - -jobs: - build: - name: ${{ matrix.platform.name }} ${{ matrix.config.name }} - runs-on: ${{ matrix.platform.os }} - - strategy: - matrix: - platform: - - { name: Windows VS2017, os: windows-2016 } - - { name: Windows VS2019, os: windows-latest } - - { name: Linux GCC, os: ubuntu-latest } - - { name: Linux Clang, os: ubuntu-latest, flags: -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ } - - { name: MacOS XCode, os: macos-latest } - config: - - { name: Shared, flags: -DBUILD_SHARED_LIBS=TRUE } - - { name: Static, flags: -DBUILD_SHARED_LIBS=FALSE } - - include: - - platform: { name: MacOS XCode, os: macos-latest } - config: { name: Frameworks, flags: -DSFML_BUILD_FRAMEWORKS=TRUE } - - platform: { name: MacOS XCode, os: macos-latest } - config: { name: iOS, flags: -DCMAKE_TOOLCHAIN_FILE=$GITHUB_WORKSPACE/cmake/toolchains/iOS.toolchain.cmake -DIOS_PLATFORM=SIMULATOR } - - platform: { name: Android, os: ubuntu-latest } - config: { name: x86, flags: -DCMAKE_ANDROID_ARCH_ABI=x86 -DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$GITHUB_WORKSPACE/android-ndk-r18b -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26 } - - platform: { name: Android, os: ubuntu-latest } - config: { name: armeabi-v7a, flags: -DCMAKE_ANDROID_ARCH_ABI=armeabi-v7a -DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$GITHUB_WORKSPACE/android-ndk-r18b -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26 } - steps: - - name: Checkout Code - uses: actions/checkout@v2 - - - name: Install Linux Dependencies - if: runner.os == 'Linux' - run: sudo apt-get install libxrandr-dev libxcursor-dev libudev-dev libopenal-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev - - - - name: Install Android Components - if: matrix.platform.name == 'Android' - run: | - echo "y" | /usr/local/lib/android/sdk/tools/bin/sdkmanager --install "cmake;3.10.2.4988404" --sdk_root=ANDROID_SDK_ROOT - sudo ln -sf /usr/local/lib/android/sdk/cmake/3.10.2.4988404/bin/cmake /usr/bin/cmake - wget -nv https://dl.google.com/android/repository/android-ndk-r18b-linux-x86_64.zip -P $GITHUB_WORKSPACE - unzip -qq -d $GITHUB_WORKSPACE android-ndk-r18b-linux-x86_64.zip - - - - name: Configure CMake - shell: bash - run: cmake -S $GITHUB_WORKSPACE -B $GITHUB_WORKSPACE/build -DCMAKE_INSTALL_PREFIX=$GITHUB_WORKSPACE/install -DSFML_BUILD_EXAMPLES=TRUE -DCMAKE_VERBOSE_MAKEFILE=ON -DSFML_BUILD_TEST_SUITE=TRUE ${{matrix.platform.flags}} ${{matrix.config.flags}} - - - name: Build - shell: bash - run: cmake --build $GITHUB_WORKSPACE/build --config Release --target install diff --git a/.travis.yml b/.travis.yml deleted file mode 100644 index 953ae090..00000000 --- a/.travis.yml +++ /dev/null @@ -1,134 +0,0 @@ -language: cpp - -addons: - apt_packages: - - cmake - - libxrandr-dev - - libxcursor-dev - - libudev-dev - - libopenal-dev - - libflac-dev - - libvorbis-dev - - g++ - - clang - - libgl1-mesa-dev - -before_script: -- mkdir build && cd build -- cmake .. $CMAKE_FLAGS -DCMAKE_INSTALL_PREFIX=../install -DSFML_BUILD_EXAMPLES=TRUE -DCMAKE_VERBOSE_MAKEFILE=ON - -script: -- cmake --build . --target install - -matrix: - include: - - - name: "Linux gcc Dynamic" - os: linux - dist: xenial - compiler: gcc - env: - - CMAKE_FLAGS="-DSFML_BUILD_TEST_SUITE=TRUE" - - - name: "Linux gcc Static" - os: linux - dist: xenial - compiler: gcc - env: - - CMAKE_FLAGS="-DBUILD_SHARED_LIBS=FALSE -DSFML_BUILD_TEST_SUITE=TRUE" - - - name: "Linux clang Dynamic" - os: linux - dist: xenial - compiler: clang - env: - - CMAKE_FLAGS="-DSFML_BUILD_TEST_SUITE=TRUE" - - - name: "Linux clang Static" - os: linux - dist: xenial - compiler: clang - env: - - CMAKE_FLAGS="-DBUILD_SHARED_LIBS=FALSE -DSFML_BUILD_TEST_SUITE=TRUE" - - - name: "macOS Xcode 10 Dynamic" - os: osx - osx_image: xcode10 - env: - - CMAKE_FLAGS="-DSFML_BUILD_TEST_SUITE=TRUE" - - - name: "macOS Xcode 10 Frameworks" - os: osx - osx_image: xcode10 - env: - - CMAKE_FLAGS="-DSFML_BUILD_TEST_SUITE=TRUE -DSFML_BUILD_FRAMEWORKS=TRUE" - - - name: "macOS Xcode 10 Static" - os: osx - osx_image: xcode10 - env: - - CMAKE_FLAGS="-DSFML_BUILD_TEST_SUITE=TRUE -DBUILD_SHARED_LIBS=FALSE" - - - name: "iOS Xcode 10" - os: osx - osx_image: xcode10 - env: - - CMAKE_FLAGS="-GXcode -DSFML_BUILD_TEST_SUITE=TRUE -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/iOS.toolchain.cmake -DIOS_PLATFORM=SIMULATOR" - - - name: "Visual Studio 15 2017 Dynamic" - os: windows - env: - - CMAKE_FLAGS="-DSFML_BUILD_TEST_SUITE=FALSE" - - - name: "Visual Studio 15 2017 Static" - os: windows - env: - - CMAKE_FLAGS="-DBUILD_SHARED_LIBS=FALSE -DSFML_BUILD_TEST_SUITE=TRUE" - - - name: "Visual Studio 16 2019 Dynamic" - os: windows - env: - - CMAKE_FLAGS="-DSFML_BUILD_TEST_SUITE=FALSE" - - MSBUILD_PATH="C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\MSBuild\Current\Bin" - - VS160COMNTOOLS="C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\Tools" - - PATH=$MSBUILD_PATH:$PATH - install: - - choco install visualstudio2019buildtools --package-parameters "--add Microsoft.VisualStudio.Component.VC.Tools.x86.x64" - - choco install visualstudio2019-workload-nativedesktop - - - name: "Visual Studio 16 2019 Static" - os: windows - env: - - CMAKE_FLAGS="-DBUILD_SHARED_LIBS=FALSE -DSFML_BUILD_TEST_SUITE=TRUE" - - MSBUILD_PATH="C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\MSBuild\Current\Bin" - - VS160COMNTOOLS="C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\Tools" - - PATH=$MSBUILD_PATH:$PATH - install: - - choco install visualstudio2019buildtools --package-parameters "--add Microsoft.VisualStudio.Component.VC.Tools.x86.x64" - - choco install visualstudio2019-workload-nativedesktop - - - name: "Android armeabi-v7a" - language: android - android: &androidComponents - components: - - tools - - platform-tools - - build-tools-26.0.1 - env: - - CMAKE_FLAGS="-DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$TRAVIS_BUILD_DIR/android-ndk-r18b -DCMAKE_ANDROID_ARCH_ABI=armeabi-v7a -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26" - - install: &androidInstall - - echo y | sdkmanager "cmake;3.10.2.4988404" - - sudo ln -sf /usr/local/android-sdk/cmake/3.10.2.4988404/bin/cmake /usr/bin/cmake - - wget https://dl.google.com/android/repository/android-ndk-r18b-linux-x86_64.zip - - unzip -qq android-ndk-r18b-linux-x86_64.zip - - - name: "Android x86" - language: android - android: *androidComponents - env: - - CMAKE_FLAGS="-DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$TRAVIS_BUILD_DIR/android-ndk-r18b -DCMAKE_ANDROID_ARCH_ABI=x86 -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26" - install: *androidInstall - -notifications: - email: false diff --git a/CMakeLists.txt b/CMakeLists.txt index 63ab622e..b7a99ee0 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,9 +1,4 @@ -# CMake's built-in Android support requires 3.7.0 -if(CMAKE_SYSTEM_NAME MATCHES "Android") - cmake_minimum_required(VERSION 3.7.2) -else() - cmake_minimum_required(VERSION 3.0.2) -endif() +cmake_minimum_required(VERSION 2.8) # define a macro that helps defining an option macro(sfml_set_option var default type docstring) @@ -13,49 +8,23 @@ macro(sfml_set_option var default type docstring) set(${var} ${${var}} CACHE ${type} ${docstring} FORCE) endmacro() -# these options have to be set before CMake detects/configures the toolchain - -# determine whether to create a debug or release build +# set a default build type if none was provided +# this has to be done before the project() instruction! sfml_set_option(CMAKE_BUILD_TYPE Release STRING "Choose the type of build (Debug or Release)") -# Suppress Cygwin legacy warning -set(CMAKE_LEGACY_CYGWIN_WIN32 0) - -# Suppress Mac OS X RPATH warnings and adopt new related behaviors -cmake_policy(SET CMP0042 NEW) -if (NOT CMAKE_VERSION VERSION_LESS 3.9) - cmake_policy(SET CMP0068 NEW) -endif() - -# add some default value for some additional macOS variable -# note that those variables are ignored on other systems -if(NOT CMAKE_OSX_ARCHITECTURES) - set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "macOS architecture to build; 64-bit is expected" FORCE) -endif() -if(NOT CMAKE_OSX_SYSROOT) - # query the path to the default SDK, will fail on non-macOS, but it's okay. - execute_process(COMMAND xcodebuild -sdk macosx -version Path - COMMAND head -n 1 - COMMAND tr -d '\n' - OUTPUT_VARIABLE CMAKE_OSX_SYSROOT - ERROR_QUIET) -endif() - # project name project(SFML) # include the configuration file include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Config.cmake) -# we use the paths from the cmake GNUInstallDirs module as defaults -# you can override these if you like -# https://cmake.org/cmake/help/v3.0/module/GNUInstallDirs.html -include(GNUInstallDirs) - # setup version numbers set(VERSION_MAJOR 2) -set(VERSION_MINOR 5) -set(VERSION_PATCH 1) +set(VERSION_MINOR 2) +set(VERSION_PATCH 0) + +# add the SFML header path +include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include) # add an option for choosing the build type (shared or static) if(NOT (SFML_OS_IOS OR SFML_OS_ANDROID)) @@ -69,146 +38,60 @@ else() endif() # add an option for building the examples -if(NOT SFML_OS_ANDROID) +if(NOT (SFML_OS_IOS OR SFML_OS_ANDROID)) sfml_set_option(SFML_BUILD_EXAMPLES FALSE BOOL "TRUE to build the SFML examples, FALSE to ignore them") else() set(SFML_BUILD_EXAMPLES FALSE) endif() -# add options to select which modules to build -sfml_set_option(SFML_BUILD_WINDOW TRUE BOOL "TRUE to build SFML's Window module. This setting is ignored, if the graphics module is built.") -sfml_set_option(SFML_BUILD_GRAPHICS TRUE BOOL "TRUE to build SFML's Graphics module.") -sfml_set_option(SFML_BUILD_AUDIO TRUE BOOL "TRUE to build SFML's Audio module.") -sfml_set_option(SFML_BUILD_NETWORK TRUE BOOL "TRUE to build SFML's Network module.") - # add an option for building the API documentation sfml_set_option(SFML_BUILD_DOC FALSE BOOL "TRUE to generate the API documentation, FALSE to ignore it") # add an option for choosing the OpenGL implementation -if(SFML_BUILD_WINDOW) - sfml_set_option(SFML_OPENGL_ES ${OPENGL_ES} BOOL "TRUE to use an OpenGL ES implementation, FALSE to use a desktop OpenGL implementation") -endif() +sfml_set_option(SFML_OPENGL_ES ${OPENGL_ES} BOOL "TRUE to use an OpenGL ES implementation, FALSE to use a desktop OpenGL implementation") -# add an option for building the test suite -sfml_set_option(SFML_BUILD_TEST_SUITE FALSE BOOL "TRUE to build the SFML test suite, FALSE to ignore it") - -# macOS specific options +# Mac OS X specific options if(SFML_OS_MACOSX) # add an option to build frameworks instead of dylibs (release only) sfml_set_option(SFML_BUILD_FRAMEWORKS FALSE BOOL "TRUE to build SFML as frameworks libraries (release only), FALSE to build according to BUILD_SHARED_LIBS") + # add an option to let the user specify a custom directory for frameworks installation (SFML, sndfile, ...) + sfml_set_option(CMAKE_INSTALL_FRAMEWORK_PREFIX "/Library/Frameworks" STRING "Frameworks installation directory") + # add an option to automatically install Xcode templates sfml_set_option(SFML_INSTALL_XCODE_TEMPLATES FALSE BOOL "TRUE to automatically install the Xcode templates, FALSE to do nothing about it. The templates are compatible with Xcode 4 and 5.") endif() -# iOS specific options -if(SFML_OS_IOS) - # At the moment the minimal deployement target version is 10.2 only because the externals for iOS were built with that requirement. - sfml_set_option(SFML_IOS_DEPLOYMENT_TARGET "10.2" STRING "The minimal iOS version that will be able to run the built binaries. Cannot be lower than 10.2.") - - sfml_set_option(SFML_CODE_SIGN_IDENTITY "iPhone Developer" STRING "The code signing identity to use when building for a real device") -endif() - # Android options if(SFML_OS_ANDROID) - # make sure there's the android library available - if (CMAKE_ANDROID_API LESS 14) - message(FATAL_ERROR "Android API level (${CMAKE_ANDROID_API}) must be equal or greater than 14.") - endif() + # force usage of the STL port + set(ANDROID_USE_STLPORT TRUE) - # CMake doesn't support defining the STL to be used with Nsight Tegra, so warn the user - if(CMAKE_VS_PLATFORM_NAME STREQUAL "Tegra-Android") - message(WARNING "CMake might not properly support setting the STL. Make sure to adjust all generated library projects!") + # make sure there's the android library available + if (${ANDROID_NATIVE_API_LEVEL} LESS 9) + message(FATAL_ERROR "API level must be equal or greater than 9") endif() # install everything in $NDK/sources/ because this path is appended by the NDK (convenient) - set(CMAKE_INSTALL_PREFIX ${CMAKE_ANDROID_NDK}/sources/third_party/sfml) + set(CMAKE_INSTALL_PREFIX ${ANDROID_NDK}/sources/sfml) - # we install libs in a subdirectory named after the ABI - set(CMAKE_INSTALL_LIBDIR "${CMAKE_INSTALL_LIBDIR}/${CMAKE_ANDROID_ARCH_ABI}") - # pass shared STL configuration (if any) - if (CMAKE_ANDROID_STL_TYPE MATCHES "_shared") - add_definitions("-DSTL_LIBRARY=${CMAKE_ANDROID_STL_TYPE}") - # if(NOT CMAKE_ANDROID_STL_TYPE MATCHES "c\\+\\+_shared") - # message("Android: Using ${CMAKE_ANDROID_STL_TYPE} as STL. Set CMAKE_ANDROID_STL_TYPE to c++_shared, if there are any issues.") - # endif() - else() - # message(WARNING "Android: You're using a static STL (${CMAKE_ANDROID_STL_TYPE}). Set CMAKE_ANDROID_STL_TYPE to c++_shared, if there are any issues.") - endif() + # we install libs in a subdirectory named after the ABI (lib/mips/*.so) + set(LIB_SUFFIX "/${ANDROID_ABI}") - # let the user switch ABIs - set(ANDROID_ABI "armeabi-v7a" CACHE STRING "Look at the NDK docs for currently supported ABIs") - - # this is a workaround to compile sfml-activity without the stl library as a dependency + # this is a workaround to compile sfml-activity without stlport_shared as dependency # we save the original compilation command line to restore it later in Macro.cmake - set(CMAKE_CXX_CREATE_SHARED_LIBRARY_WITH_STL ${CMAKE_CXX_CREATE_SHARED_LIBRARY}) - set(CMAKE_CXX_CREATE_SHARED_LIBRARY_WITHOUT_STL " -o ") + set(CMAKE_CXX_CREATE_SHARED_LIBRARY_WITH_STLPORT ${CMAKE_CXX_CREATE_SHARED_LIBRARY}) + set(CMAKE_CXX_CREATE_SHARED_LIBRARY_WITHOUT_STLPORT " -o ") endif() -# Install directories -# For miscellaneous files -if(SFML_OS_WINDOWS OR SFML_OS_IOS) - set(DEFAULT_INSTALL_MISC_DIR .) -elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD) - set(DEFAULT_INSTALL_MISC_DIR share/SFML) -elseif(SFML_OS_MACOSX) - set(DEFAULT_INSTALL_MISC_DIR /usr/local/share/SFML) -elseif(SFML_OS_ANDROID) - set(DEFAULT_INSTALL_MISC_DIR ${CMAKE_ANDROID_NDK}/sources/third_party/sfml) +# define SFML_STATIC if the build type is not set to 'shared' +if(NOT BUILD_SHARED_LIBS) + add_definitions(-DSFML_STATIC) endif() -# force building sfml-window, if sfml-graphics module is built -if(SFML_BUILD_GRAPHICS AND NOT SFML_BUILD_WINDOW) - message(WARNING "You're trying to build SFML's Graphics module without the Window module. Forcing building of the Window module as a dependency.") - set(SFML_BUILD_WINDOW TRUE) -endif() - -# allow not using bundled dependencies with a switch -# (except for stb_image) -# yes this is horrible, but GLOB_RECURSE sucks -sfml_set_option(SFML_USE_SYSTEM_DEPS FALSE BOOL "TRUE to use system dependencies, FALSE to use the bundled ones.") -if(SFML_USE_SYSTEM_DEPS) - if(SFML_INSTALL_XCODE_TEMPLATES) - message(FATAL_ERROR "XCode templates installation cannot be used with the SFML_USE_SYSTEM_DEPS option (the bundled frameworks are required.)") - endif() - - file(GLOB_RECURSE DEP_LIBS "${CMAKE_SOURCE_DIR}/extlibs/libs*/*") - file(GLOB_RECURSE DEP_BINS "${CMAKE_SOURCE_DIR}/extlibs/bin*/*") - file(GLOB_RECURSE DEP_HEADERS "${CMAKE_SOURCE_DIR}/extlibs/headers/*") - - foreach(DEP_FILE ${DEP_LIBS} ${DEP_BINS} ${DEP_HEADERS}) - get_filename_component(DEP_DIR ${DEP_FILE} PATH) - - if(NOT DEP_DIR MATCHES "/stb_image(/|$)") - set(CMAKE_IGNORE_PATH ${CMAKE_IGNORE_PATH} ${DEP_DIR}) - endif() - - get_filename_component(DEP_PARENT_DIR ${DEP_DIR} PATH) - while(NOT DEP_PARENT_DIR STREQUAL "${CMAKE_SOURCE_DIR}/extlibs") - if(NOT DEP_DIR MATCHES "/stb_image(/|$)") - set(CMAKE_IGNORE_PATH ${CMAKE_IGNORE_PATH} ${DEP_PARENT_DIR}) - endif() - - get_filename_component(DEP_PARENT_DIR ${DEP_PARENT_DIR} PATH) - endwhile() - endforeach() - - list(REMOVE_DUPLICATES CMAKE_IGNORE_PATH) -endif() - -# Visual C++: remove warnings regarding SL security and algorithms on pointers +# remove SL security warnings with Visual C++ if(SFML_COMPILER_MSVC) - # add an option to choose whether PDB debug symbols should be generated (defaults to true when possible) - if(CMAKE_VERSION VERSION_LESS 3.1) - sfml_set_option(SFML_GENERATE_PDB FALSE BOOL "True to generate PDB debug symbols, FALSE otherwise. Requires CMake 3.1.") - if(SFML_GENERATE_PDB) - message(FATAL_ERROR "Generation of PDB files (SFML_GENERATE_PDB) requires at least CMake 3.1.0") - endif() - else() - sfml_set_option(SFML_GENERATE_PDB TRUE BOOL "True to generate PDB debug symbols, FALSE otherwise. Requires CMake 3.1.") - endif() - - add_definitions(-D_CRT_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS) + add_definitions(-D_CRT_SECURE_NO_DEPRECATE) endif() # define SFML_OPENGL_ES if needed @@ -258,13 +141,39 @@ if(SFML_OS_MACOSX) endif() endif() - # only the default architecture (i.e. 64-bit) is supported - if(NOT CMAKE_OSX_ARCHITECTURES STREQUAL "x86_64") - message(FATAL_ERROR "Only 64-bit architecture is supported") - endif() - # configure Xcode templates - set(XCODE_TEMPLATES_ARCH "\$(NATIVE_ARCH_ACTUAL)") + if(CMAKE_OSX_ARCHITECTURES) + # maybe multiple arches are present in CMAKE_OSX_ARCHITECTURES + # we simply need to replace ';' by ' ' (space) and store the result in XCODE_TEMPLATES_ARCH + string(REPLACE ";" " " XCODE_TEMPLATES_ARCH "${CMAKE_OSX_ARCHITECTURES}") + else() + # no arch was provided to cmake, so we use the default one + set(XCODE_TEMPLATES_ARCH "\$(NATIVE_ARCH_ACTUAL)") + endif() +endif() + +if(SFML_OS_LINUX OR SFML_OS_FREEBSD) + set(PKGCONFIG_DIR lib${LIB_SUFFIX}/pkgconfig) + if(SFML_OS_FREEBSD) + set(PKGCONFIG_DIR libdata/pkgconfig) + endif() + if(BUILD_SHARED_LIBS) + sfml_set_option(SFML_INSTALL_PKGCONFIG_FILES FALSE BOOL "TRUE to automatically install pkg-config files so other projects can find SFML") + if(SFML_INSTALL_PKGCONFIG_FILES) + foreach(sfml_module IN ITEMS all system window graphics audio network) + CONFIGURE_FILE( + "tools/pkg-config/sfml-${sfml_module}.pc.in" + "tools/pkg-config/sfml-${sfml_module}.pc" + @ONLY) + INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/tools/pkg-config/sfml-${sfml_module}.pc" + DESTINATION "${CMAKE_INSTALL_PREFIX}/${PKGCONFIG_DIR}") + endforeach() + endif() + else() + if(SFML_INSTALL_PKGCONFIG_FILES) + message(WARNING "No pkg-config files are provided for the static SFML libraries (SFML_INSTALL_PKGCONFIG_FILES will be ignored).") + endif() + endif() endif() # enable project folders @@ -279,36 +188,6 @@ endif() if(SFML_BUILD_DOC) add_subdirectory(doc) endif() -if(SFML_BUILD_TEST_SUITE) - if (SFML_OS_IOS) - message( WARNING "Unit testing not supported on iOS") - else() - enable_testing() - add_subdirectory(test) - endif() -endif() - -# on Linux and BSD-like OS, install pkg-config files by default -set(SFML_INSTALL_PKGCONFIG_DEFAULT FALSE) - -if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD) - set(SFML_INSTALL_PKGCONFIG_DEFAULT TRUE) -endif() - -sfml_set_option(SFML_INSTALL_PKGCONFIG_FILES ${SFML_INSTALL_PKGCONFIG_DEFAULT} BOOL "TRUE to automatically install pkg-config files so other projects can find SFML") - -if(SFML_INSTALL_PKGCONFIG_FILES) - sfml_set_option(SFML_PKGCONFIG_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}/${SFML_PKGCONFIG_DIR}" PATH "Install directory for SFML's pkg-config .pc files") - - foreach(sfml_module IN ITEMS all system window graphics audio network) - CONFIGURE_FILE( - "tools/pkg-config/sfml-${sfml_module}.pc.in" - "tools/pkg-config/sfml-${sfml_module}.pc" - @ONLY) - INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/tools/pkg-config/sfml-${sfml_module}.pc" - DESTINATION "${SFML_PKGCONFIG_INSTALL_PREFIX}") - endforeach() -endif() # setup the install rules if(NOT SFML_BUILD_FRAMEWORKS) @@ -316,13 +195,6 @@ if(NOT SFML_BUILD_FRAMEWORKS) DESTINATION . COMPONENT devel FILES_MATCHING PATTERN "*.hpp" PATTERN "*.inl") - - if(SFML_GENERATE_PDB) - install(DIRECTORY ${PROJECT_BINARY_DIR}/lib - DESTINATION . - COMPONENT devel - FILES_MATCHING PATTERN "*.pdb") - endif() else() # find only "root" headers file(GLOB SFML_HEADERS RELATIVE ${PROJECT_SOURCE_DIR} "include/SFML/*") @@ -341,9 +213,6 @@ else() # create SFML.framework add_library(SFML ${SFML_SOURCES}) - # set the target flags to use the appropriate C++ standard library - sfml_set_stdlib(SFML) - # edit target properties set_target_properties(SFML PROPERTIES FRAMEWORK TRUE @@ -353,174 +222,84 @@ else() MACOSX_FRAMEWORK_BUNDLE_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH} PUBLIC_HEADER "${SFML_HEADERS}") - # add the non-optional SFML headers - add_custom_command(TARGET SFML POST_BUILD COMMAND cp -r - ${PROJECT_SOURCE_DIR}/include/SFML/Config.hpp - ${PROJECT_SOURCE_DIR}/include/SFML/OpenGL.hpp - ${PROJECT_SOURCE_DIR}/include/SFML/GpuPreference.hpp - ${PROJECT_SOURCE_DIR}/include/SFML/System.hpp - ${PROJECT_SOURCE_DIR}/include/SFML/Main.hpp - ${PROJECT_SOURCE_DIR}/include/SFML/System - $/Headers) + # add the remaining headers + add_custom_command(TARGET SFML + POST_BUILD + COMMAND cp -r ${PROJECT_SOURCE_DIR}/include/SFML/* $/Headers) - # add window module headers if enabled - if(SFML_BUILD_WINDOW) - add_custom_command(TARGET SFML POST_BUILD COMMAND cp -r - ${PROJECT_SOURCE_DIR}/include/SFML/Window.hpp - ${PROJECT_SOURCE_DIR}/include/SFML/Window - $/Headers) - endif() - - # add network module headers if enabled - if(SFML_BUILD_NETWORK) - add_custom_command(TARGET SFML POST_BUILD COMMAND cp -r - ${PROJECT_SOURCE_DIR}/include/SFML/Network.hpp - ${PROJECT_SOURCE_DIR}/include/SFML/Network - $/Headers) - endif() - - # add graphics module headers if enabled - if(SFML_BUILD_GRAPHICS) - add_custom_command(TARGET SFML POST_BUILD COMMAND cp -r - ${PROJECT_SOURCE_DIR}/include/SFML/Graphics.hpp - ${PROJECT_SOURCE_DIR}/include/SFML/Graphics - $/Headers) - endif() - - # add audio module headers if enabled - if(SFML_BUILD_AUDIO) - add_custom_command(TARGET SFML POST_BUILD COMMAND cp -r - ${PROJECT_SOURCE_DIR}/include/SFML/Audio.hpp - ${PROJECT_SOURCE_DIR}/include/SFML/Audio - $/Headers) - endif() - - # adapt install directory to allow distributing dylibs/frameworks in user's frameworks/application bundle - # NOTE: it's not required to link against SFML.framework - set_target_properties(SFML PROPERTIES INSTALL_NAME_DIR "@rpath") - if(NOT CMAKE_SKIP_BUILD_RPATH) - if (CMAKE_VERSION VERSION_LESS 3.9) - set_target_properties(${target} PROPERTIES BUILD_WITH_INSTALL_RPATH TRUE) - else() - set_target_properties(${target} PROPERTIES BUILD_WITH_INSTALL_NAME_DIR TRUE) - endif() - endif() + # adapt install directory to allow distributing dylibs/frameworks in user’s frameworks/application bundle + # NOTE: it's not required to link agains SFML.framework + set_target_properties(SFML PROPERTIES + BUILD_WITH_INSTALL_RPATH 1 + INSTALL_NAME_DIR "@rpath") # install rule install(TARGETS SFML - FRAMEWORK DESTINATION "." + FRAMEWORK DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX} COMPONENT devel) endif() -install(FILES license.md DESTINATION ${CMAKE_INSTALL_DOCDIR}) -install(FILES readme.md DESTINATION ${CMAKE_INSTALL_DOCDIR}) +install(FILES license.txt DESTINATION ${INSTALL_MISC_DIR}) +install(FILES readme.txt DESTINATION ${INSTALL_MISC_DIR}) +if(NOT SFML_OS_ANDROID) + install(FILES cmake/Modules/FindSFML.cmake DESTINATION ${INSTALL_MISC_DIR}/cmake/Modules) +endif() # install 3rd-party libraries and tools if(SFML_OS_WINDOWS) - if(NOT SFML_USE_SYSTEM_DEPS) - # install the binaries of SFML dependencies - if(ARCH_32BITS) - install(DIRECTORY extlibs/bin/x86/ DESTINATION ${CMAKE_INSTALL_BINDIR}) - if(SFML_COMPILER_MSVC AND SFML_MSVC_VERSION LESS 14) - install(DIRECTORY extlibs/libs-msvc/x86/ DESTINATION ${CMAKE_INSTALL_LIBDIR}) - elseif(SFML_COMPILER_MSVC) - install(DIRECTORY extlibs/libs-msvc-universal/x86/ DESTINATION ${CMAKE_INSTALL_LIBDIR}) - else() - install(DIRECTORY extlibs/libs-mingw/x86/ DESTINATION ${CMAKE_INSTALL_LIBDIR}) - endif() - elseif(ARCH_64BITS) - install(DIRECTORY extlibs/bin/x64/ DESTINATION ${CMAKE_INSTALL_BINDIR}) - if(SFML_COMPILER_MSVC AND SFML_MSVC_VERSION LESS 14) - install(DIRECTORY extlibs/libs-msvc/x64/ DESTINATION ${CMAKE_INSTALL_LIBDIR}) - elseif(SFML_COMPILER_MSVC) - install(DIRECTORY extlibs/libs-msvc-universal/x64/ DESTINATION ${CMAKE_INSTALL_LIBDIR}) - else() - install(DIRECTORY extlibs/libs-mingw/x64/ DESTINATION ${CMAKE_INSTALL_LIBDIR}) - endif() + # install the binaries of SFML dependencies + if(ARCH_32BITS) + install(DIRECTORY extlibs/bin/x86/ DESTINATION bin) + if(SFML_COMPILER_MSVC) + install(DIRECTORY extlibs/libs-msvc/x86/ DESTINATION lib) + else() + install(DIRECTORY extlibs/libs-mingw/x86/ DESTINATION lib) + endif() + elseif(ARCH_64BITS) + install(DIRECTORY extlibs/bin/x64/ DESTINATION bin) + if(SFML_COMPILER_MSVC) + install(DIRECTORY extlibs/libs-msvc/x64/ DESTINATION lib) + else() + install(DIRECTORY extlibs/libs-mingw/x64/ DESTINATION lib) endif() endif() elseif(SFML_OS_MACOSX) - # install extlibs dependencies only when used - if(SFML_BUILD_GRAPHICS) - if(FREETYPE_LIBRARY STREQUAL "${SFML_SOURCE_DIR}/extlibs/libs-osx/Frameworks/freetype.framework") - install(DIRECTORY extlibs/libs-osx/Frameworks/freetype.framework DESTINATION ${CMAKE_INSTALL_LIBDIR}) - endif() - endif() - if(SFML_BUILD_AUDIO) - if(FLAC_LIBRARY STREQUAL "${SFML_SOURCE_DIR}/extlibs/libs-osx/Frameworks/FLAC.framework") - install(DIRECTORY extlibs/libs-osx/Frameworks/FLAC.framework DESTINATION ${CMAKE_INSTALL_LIBDIR}) - endif() - - if(OGG_LIBRARY STREQUAL "${SFML_SOURCE_DIR}/extlibs/libs-osx/Frameworks/ogg.framework") - install(DIRECTORY extlibs/libs-osx/Frameworks/ogg.framework DESTINATION ${CMAKE_INSTALL_LIBDIR}) - endif() - - if(VORBIS_LIBRARY STREQUAL "${SFML_SOURCE_DIR}/extlibs/libs-osx/Frameworks/vorbis.framework") - install(DIRECTORY extlibs/libs-osx/Frameworks/vorbis.framework DESTINATION ${CMAKE_INSTALL_LIBDIR}) - endif() - - if(VORBISENC_LIBRARY STREQUAL "${SFML_SOURCE_DIR}/extlibs/libs-osx/Frameworks/vorbisenc.framework") - install(DIRECTORY extlibs/libs-osx/Frameworks/vorbisenc.framework DESTINATION ${CMAKE_INSTALL_LIBDIR}) - endif() - - if(VORBISFILE_LIBRARY STREQUAL "${SFML_SOURCE_DIR}/extlibs/libs-osx/Frameworks/vorbisfile.framework") - install(DIRECTORY extlibs/libs-osx/Frameworks/vorbisfile.framework DESTINATION ${CMAKE_INSTALL_LIBDIR}) - endif() - - if(OPENAL_LIBRARY STREQUAL "${SFML_SOURCE_DIR}/extlibs/libs-osx/Frameworks/OpenAL.framework") - install(DIRECTORY "${OPENAL_LIBRARY}" DESTINATION ${CMAKE_INSTALL_LIBDIR}) - endif() - endif() + # install the non-standard frameworks SFML depends on + install(DIRECTORY extlibs/libs-osx/Frameworks/sndfile.framework DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX}) + install(DIRECTORY extlibs/libs-osx/Frameworks/freetype.framework DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX}) # install the Xcode templates if requested if(SFML_INSTALL_XCODE_TEMPLATES) - # configure the templates plist files - foreach(TEMPLATE "SFML Compiler" "SFML App") - configure_file( - "tools/xcode/templates/SFML/${TEMPLATE}.xctemplate/TemplateInfo.plist.in" - "${CMAKE_CURRENT_BINARY_DIR}/tools/xcode/templates/SFML/${TEMPLATE}.xctemplate/TemplateInfo.plist" - @ONLY) - endforeach() + configure_file( + "tools/xcode/templates/SFML/SFML Compiler.xctemplate/TemplateInfo.plist.in" + "${CMAKE_CURRENT_BINARY_DIR}/tools/xcode/templates/SFML/SFML Compiler.xctemplate/TemplateInfo.plist" + @ONLY) install(DIRECTORY "tools/xcode/templates/SFML" "${CMAKE_CURRENT_BINARY_DIR}/tools/xcode/templates/SFML" DESTINATION /Library/Developer/Xcode/Templates - PATTERN "*.in" EXCLUDE - PATTERN ".DS_Store" EXCLUDE) + PATTERN "*.in" EXCLUDE) endif() elseif(SFML_OS_IOS) # fix CMake install rules broken for iOS (see http://public.kitware.com/Bug/view.php?id=12506) - install(DIRECTORY "${CMAKE_BINARY_DIR}/lib/\$ENV{CONFIGURATION}/" DESTINATION ${CMAKE_INSTALL_LIBDIR}) - - if(NOT SFML_USE_SYSTEM_DEPS) - # since the iOS libraries are built as static, we must install the SFML dependencies - # too so that the end user can easily link them to its final application - if(SFML_BUILD_GRAPHICS) - install(FILES extlibs/libs-ios/libfreetype.a DESTINATION lib) - endif() - - if(SFML_BUILD_AUDIO) - install(FILES extlibs/libs-ios/libflac.a - extlibs/libs-ios/libvorbis.a - extlibs/libs-ios/libogg.a - DESTINATION lib) - endif() + if(SFML_OS_IOS) + install(DIRECTORY "${CMAKE_BINARY_DIR}/lib/\$ENV{CONFIGURATION}/" DESTINATION lib${LIB_SUFFIX}) endif() + # since the iOS libraries are built as static, we must install the SFML dependencies + # too so that the end user can easily link them to its final application + install(FILES extlibs/libs-ios/libfreetype.a extlibs/libs-ios/libjpeg.a DESTINATION lib) + elseif(SFML_OS_ANDROID) - if(NOT SFML_USE_SYSTEM_DEPS) - # install extlibs - install(DIRECTORY extlibs/libs-android/${CMAKE_ANDROID_ARCH_ABI} DESTINATION extlibs/lib) - install(FILES extlibs/Android.mk DESTINATION extlibs) - endif() + # install extlibs + install(DIRECTORY extlibs/libs-android/${ANDROID_ABI} DESTINATION extlibs/lib) + install(FILES extlibs/Android.mk DESTINATION extlibs) # install Android.mk so the NDK knows how to set up SFML install(FILES src/SFML/Android.mk DESTINATION .) endif() - -sfml_export_targets() diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md deleted file mode 100644 index ce2b66c1..00000000 --- a/CONTRIBUTING.md +++ /dev/null @@ -1,7 +0,0 @@ -# Contribution Guidelines - -You would like to see a feature implemented or a bug fixed in SFML? Great! Contributions to SFML are highly appreciated, be it in the form of general ideas, concrete suggestions or code patches. - -[A few guiding rules have been set up on the SFML website](https://www.sfml-dev.org/contribute.php) that you should be aware of before opening an Issue or Pull Request. They will help you focus on the important stuff and prevent you from losing (y)our time with requests that are out of SFML's scope, known issues, and so on. - -Those rules cover the general scope defined for this project, a coding style, and a precise procedure to report bugs or suggest new features. diff --git a/changelog.md b/changelog.md deleted file mode 100644 index 6174a84f..00000000 --- a/changelog.md +++ /dev/null @@ -1,702 +0,0 @@ -# Changelog - -## SFML 2.5.1 - -Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.5.1 - -### General - - * Various CMake fixes (#1414, #1416, #1436, #1439, #1467, #1470) - * Fixed the installation of pkg-config files (#1466) - * Fixed two conversion warnings (#1454) - * [Android] Fixes all symbols in sfml-main are hidden (#1457, #1460) - * [Android] Fixed some `#define` flag problem (#1458) - * [Android] Fix deadlock in main cleanup (#1265) - * [iOS] Modernized toolchain file (#1411) - * [iOS] Check that `` is used (#1412) - * [macOS] Add `-ObjC` flag to fix static linking on macOS (#1485) - -### Window - -**Bugfixes** - - * [iOS] Use default supported rotations when none are specified (#1417) - * [iOS] Fixed autocomplete window overlaps keyboard (#1473, #1482) - * [Linux] Fixed dual monitor issue (#1226, #1238) - * [Linux] Fixed issue where fullscreen window didn't go over task bars on top and left on in Ubuntu (#1224) - * [Linux] Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib (#1437) - * [macOS] Added additional system cursors (#1401, #1413, #1425) - * [Windows] Fixed swapped colors for custom cursors (#1464, #1465, #1491) - -### Graphics - -**Bugfixes** - - * Fixed a bug in which a `sf::RenderTexture` would not be re-activated after being re-created (#1438) - * Fixed `sf::RenderTextureImplFBO`'s destructor incorrectly triggering deletion of other `sf::RenderTextureImplFBO`'s active FBOs (#1440) - * Fix `sf::RenderWindow::setActive` incorrectly trying to unbind an FBO during deactivation (#1442) - * Fixed `sf::RenderTexture::display()` dereferencing a NULL pointer when being called before `sf::RenderTexture::create()` (#1446) - * Fixed bug in `sf::Text` when applying an outline color/thickness (#1176) - * Squash duplicated `sf::Font` glyphs to single chars (#1461) - * Fixed two issues with glyph sub-pixel positioning (#1452) - * Reduced context locking & unlocking while creating textures (#1459) - * Fixed the error message when the wrong bitmap font size is selected (#1456, #1474, #1492) - -### Audio - -**Bugfixes** - - * Fixed performance issue with reading WAV files (#1450) - -## SFML 2.5.0 - -Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.5.0 - -### General - - * Replaced FindSFML.cmake with SFMLConfig.cmake (#1335) - * Markdown'd and updated readme, changelog, contributing and license files (#1196, #1368, #1317) - * Improve packaging support (#1173) - * Added Tagfile generation and search (#1327) - * Added CMake variables to select the modules to be built (#798, #800) - * Do not install extlibs if `SFML_USE_SYSTEM_DEPS` is true (#1236, #1237) - * Fixed various type conversion/comparison warnings (#1325) - * [Android] Increased minimum API version to 14 (#1362) - * [Android] Removed custom toolchain and added support for the newest NDK version and Gradle (#1350, #1393) - * [iOS] Updated the binary libs from exlibs/libs-ios (#1207, #1209) - * [iOS] Use a CMake toolchain file for iOS build (#1268, #1269) - * [iOS] Install extlibs if needed (#1348) - * [iOS] Drop 32 bit support (#1374) - * [iOS] Force correct iOS architecture for cmake (#1373, #1377) - * [iOS] Added iOS example (#1378) - * [macOS] Fixed launch of cocoa examples (#1334) - * [macOS] Improved application signing process (#1020, #1036, #1194) - * [macOS] Improved CMake script (#1215, #1371) - * [macOS] Use `-stdlib=libc++` (#1361) - * [OpenBSD] Added support for OpenBSD (#1330) - -### System - -**Bugfixes** - - * Added protected destructor to `sf::NonCopyable` to prevent possible resource leaks (#1125, #1161) - * Fixed crash when `sf::Clock` is constructed in a global scope (#1258) - -### Window - -**Features** - - * Implemented Cursor API (#269, #784, #827) - * Implemented Clipboard API (#715, #1204, #1221) - * Renamed a few key codes (#1395) - * Added joystick example (#1363) - * [Windows] Added support for interfacing with joysticks via DirectInput when it is available (#1251, #1326) - * [Windows] Fix discrete GPU preference symbols being exported from the wrong place (#1192, #1406) - -**Bugfixes** - - * [Android] Return correct key code for delete/backspace (#1309, #1362) - * [iOS] Don't need to find vorbisfile or vorbisenc (#1347) - * [Linux] Fixed `sf::Window::getPosition()` returning incorrect position because of differences in window managers (#1228, #1266) - * [Linux] Fix X11 key repeat handling not filtering out events from other windows (#1223, #1230, #1291) - * [Linux] Restore fullscreen of a non-visible window (#1339) - * [macOS] Fixed window menu not working (#1091, #1180, #1193) - * [macOS] Fixed crash with application messing hardware detection e.g. TeamViewer (#1323) - * [macOS] Added support for (some) Hat/POV axis (#1248) - * [Windows] Prevent uninitialized read by zeroing memory (#1264) - * [Windows] Fixed modifier keys handling (#1357) - -### Graphics - -**Features** - - * Implemented additional line spacing and letter spacing in `sf::Text` (#928, #1366) - * Added `sf::VertexBuffer` class (#1308) - * Added GPU local texture copying support, allowing performance optimizations and texture swapping (#1119, #1319, #1320) - * Optimize performance by skipping `glTexCoordPointer()` call if not needed (#1015) - * Generate shape outline vertices only if necessary (#925, #1356) - * Removed dependency to libjpeg, stb_image_write now supports writing JPEG files (#1278, #1279) - * Enable comparing `sf::Transform` and optimize resetting OpenGL back to the identity matrix (#1298) - * Added missing `setActive()` virtual method to `sf::RenderTarget` (#1157) - * Updated stb_image to v2.16 and stb_image_write to v1.07 (#1270) - * Added `sf::RenderTexture` stencil and multisampling support (#1274, #1285) - * Added example demonstrating `sf::VertexBuffer`, `sf::Shader` and `sf::Thread` usage (#1352) - * Optimized `sf::RenderTexture` performance (#1379) - -**Bugfixes** - - * Properly free memory in `sf::Font::cleanup()` (#1119) - * Fixed memory leak in `sf::Font` (#1216) - * Fix OpenGL texture coordinate pointer not being updated correctly under certain conditions (#1297) - * Fix for broken text when the font is reloaded (#1345) - * Fix memory leak in `sf::Text` (#1233, #1360) - * Fixed strict aliasing punning warning when generating the key of a glyph in Font.cpp (#1187, #1396) - * Fixed OpenGL version string being parsed incorrectly on some platforms (#1249, #1390) - * [macOS] Worked around render target bug (#1132, #1342) - * [Windows] Replaced time-based joystick poll with a hardware event handler (#1179, #1195, #1198, #1199, #1421) - -### Audio - -**Features** - - * Added loop point support to `sf::Music` (#177, #629) - * Added support for the extensible PCM wave file format (#1296) - * [iOS] Enable audio module (#1338) - -**Bugfixes** - - * Fixed inconsistent seek behavior in `sf::SoundStream` (#1118) - * Fixed stack overflow in `sf::SoundStream::fillAndPushBuffer()` (#1154) - * Fixed seeking quirks in the FLAC reader (#966, #1162) - * Allow polymorphism with `sf::SoundSource` (#1185) - * Fixed WAV file writer writing wrong header values (#1280, #1281) - * Small bugfix to argument of `alcCaptureOpenDevice()` (#1304, #1305) - * [iOS] Find OpenAL correctly (#1263, #1376) - * [Windows] Updated OpenAL Soft to 1.18.1 fixing crashes (#1247, #1260) - -### Network - -**Features** - - * Add append/overwrite parameter to Ftp::upload (#1072, #1399) - -**Bugfixes** - - * Fixed wrong condition for building network support (#1253) - * Changed TCP listen backlog from 0 to SOMAXCONN (#1369, #1407) - * Fixed socket reuse not conforming to documentation (#1346, #1408) - -## SFML 2.4.2 - -Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.2 - -### System - -**Bugfixes** - - * [Windows] Removed thread affinity changes in sf::Clock (#1107) - -### Window - -**Bugfixes** - - * Fixed bug where TransientContextLock would hang (#1165, #1172) - * [Linux] Fixed GLX extensions being loaded too late (#1183) - * [Linux] Fix wrong types passed to XChangeProperty (#1168, #1171) - * [Windows] Make context disabling via wglMakeCurrent more tolerant of broken drivers (#1186) - -### Graphics - -**Bugfixes** - - * Optimized sf::Image::create and made it more exception safe (#1166) - -## SFML 2.4.1 - -Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.1 - -### General - - * [kFreeBSD] Define SFML_OS_FREEBSD when compiling for kFreeBSD (#1129) - * [Windows] Added some simple messaging when trying to build under Cygwin (#1153) - -### Window - -**Bugfixes** - - * Fixed stack overflow on GlContext creation with multiple threads (#989, #1002) - * Adjusted mouse cursor grab documentation (#1133) - * [iOS] Fixed orientation change not rescaling window size properly (#1049, #1050) - * [Linux] Fixed fullscreen issue (#921, #1138) - * [Linux] Switched from XCB back to Xlib for windowing (#1138) - * [Linux] Fixed window icon not showing up on some distros (#1087, #1088) - * [Linux] Fixed an issue where GNOME flags window unresponsive (#1089, #1138) - * [Linux] Fixed leak of XVisualInfo objects during GlxContext creation (#1135) - * [Linux] Fixed possible hang when setting visibility if external window sources (#1136) - * [macOS] Fixed inconsistency between doc and impl on macOS for the grab feature (#1133, #1148, #1150) - * [Windows] Fixed context memory leaks (#1143, #1002) - -### Graphics - -**Bugfixes** - - * Adjusted uniform error message (#1131) - * Clarify documentation on Rect::contains function bounds (#1151) - -### Network - -**Bugfixes** - - * Fixed a typo in comment for void unbind() (#1121) - -## SFML 2.4.0 - -Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.0 - -### General - - * Added deprecation macro (#969) - * Fixed issues reported by Coverity Scan static analysis (#1064) - * Fixed some initialization issues reported by Cppcheck (#1008) - * Changed comment chars in FindSFML.cmake to # (#1090) - * Fixed some typos (#1098, #993, #1099, #956, #963, #979) - * Updated/fixed string comparisons in Config.cmake (#1102) - * Added the missing -s postfix for the RelWithDebInfo config (#1014) - * [Android] Fixed current Android compilation issues (#1116, #1111, #1079) - * [macOS] Update Xcode template material (#976, #968) - * [Windows] Added support for VS 2015 (#972) - * [Windows] Create and install PDB debug symbols alongside binaries (#1037) - -### Deprecated API - - * sf::RenderWindow::capture(): Use a sf::Texture and its sf::Texture::update(const Window&) function and copy its contents into an sf::Image instead. - * sf::Shader::setParameter(): Use setUniform() instead. - * sf::Text::getColor(): There is now fill and outline colors instead of a single global color. Use getFillColor() or getOutlineColor() instead. - * sf::Text::setColor(): There is now fill and outline colors instead of a single global color. Use setFillColor() or setOutlineColor() instead. - * sf::LinesStrip: Use LineStrip instead. - * sf::TrianglesFan: Use TriangleFan instead. - * sf::TrianglesStrip: Use TriangleStrip instead. - -### System - -**Features** - - * [Android] Added sf::getNativeActivity() (#1005, #680) - -**Bugfixes** - - * Added missing include in String.hpp (#1069, #1068) - * Fixed encoding of UTF-16 (#997) - * [Android] Fixed crash when trying to load a non-existing font file (#1058) - -### Window - -**Features** - - * Added ability to grab cursor (#614, #394, #1107) - * Added Multi-GPU preference (#869, #867) - * Added support for sRGB capable framebuffers (#981, #175) - * [Linux, Windows] Improved OpenGL context creation (#884) - * [Linux, Windows] Added support for pbuffers on Windows and Unix (#885, #434) - -**Bugfixes** - - * Updated platform-specific handle documentation (#961) - * [Android] Accept touch events from "multiple" devices (#954, #953) - * [Android] Copy the selected EGL context's settings to SFML (#1039) - * [Linux] Fixed modifiers causing sf::Keyboard::Unknown being returned (#1022, #1012) - * [macOS] Improved memory management on macOS (#962, #790) - * [macOS] Fixed crash when resizing a window to a zero-height/width size (#986, #984) - * [macOS] Use the mouse button constant instead of 0 to avoid a compiler error on macOS (#1035) - * [macOS] macOS improvement: warnings + bugfix + refactoring, the lot! (#1042) - -### Graphics - -**Features** - - * Added support for outlined text (#840) - * Add support for geometry shaders (#886, #428) - * Feature/blend mode reverse subtract (#945, #944) - * Implemented support for mipmap generation (#973, #498, #123) - * Added new API to set shader uniforms (#983, #538) - * Rewrite RenderWindow::capture (#1001) - -**Bugfixes** - - * Exporting some Glsl utility functions due to linking issues (#1044, #1046) - * Fixed missing initialisation of Font::m_stroker (#1059) - * Changed primitive types to be grammatically correct (#1095, #939) - -### Audio - -**Features** - - * Implemented stereo audio recording (#1010) - -**Bugfixes** - - * Added an assignment operator to SoundSource (#864) - * [macOS] Updates OpenAL-soft for macOS to version 1.17.2 (#1057, #900, #1000) - * Fixed a bug where vorbis can't handle large buffers (#1067) - * Added support for 24-bit .wav files (#958, #955) - * Fixed threading issue in sf::SoundRecorder (#1011) - * Made WAV file reader no longer assume that data chunk goes till end of file to prevent reading trailing metadata as samples (#1018) - * Fixed seeking in multi channel FLAC files (#1041, #1040) - -### Network - -**Features** - - * Added optional argument on which address to bind (socket). (#850, #678) - -**Bugfixes** - - * Fixed FTP directory listing blocking forever (#1086, #1025) - -## SFML 2.3.2 - -Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.2 - -### General - - * Fixed an issue where FindSFML.cmake couldn't find older versions of SFML (#903) - * Robust alCheck and glCheck macros (#917) - * Fixed FindSFML.cmake to use the uppercase FLAC name (#923) - * Added a CONTRIBUTING file so GitHub shows a message when creating a new issue (#932) - -### Window - -**Bugfixes** - - * [Linux] Fixed an issue where the keypad's key weren't being detected (#910) - * [Linux] Revert to Xlib event handling (#934) - * [Linux] Fixed `XK_*` inconsistency in InpuImpl.cpp (#947) - * [Linux] Fix `_NET_WM_PING` messages not being replied to properly (#947) - -### Graphics - -**Bugfixes** - - * Fixed clear bug on RenderTextures (#915) - * Fixed image file extension detection (#929, #930, #931) - * Secure function against random data return (#935, #942) - -## SFML 2.3.1 - -Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.1 - -### Window - -**Bugfixes** - - * [Android] Make sure a window still exists before trying to access its dimensions (#854) - * [Android] Added Android API level checks (#856) - * [Android] Updated the JNI/event handling code (#906) - * [Linux] Resized events are only spawned when the window size actually changes (#878, #893) - * [Linux] Whitelisted X SHAPE events (#879, #883) - * [Linux] Remap Unix keyboard when user changes layout (#895, #897) - * [Linux] Fix undefined behavior in ewmhSupported() (#892, #901) - -### Graphics - -**Bugfixes** - - * Added support for GL_EXT_texture_edge_clamp for systems that don't expose GL_SGIS_texture_edge_clamp (#880, #882) - -### Audio - -**Bugfixes** - - * [Android] Fixed audio files not loading (and possibly crashing) (#855, #887) - -## SFML 2.3 - -Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3 - -### General - - * Examples only link against sfml-main in release mode (#610, #766) - * Replaced unsigned int with std::size_t for array indices and sizes (#739) - * Fixed some issues with the Doxygen documentation (#750) - * Added support for EditorConfig (#751) - * Hide success message for CMake in quiet mode (#753) - * Improved documentation for statuses with sf::Ftp (#763) - * Moved stb_image into the extlibs directory (#795) - * Changed the SOVERSION to major.minor (#812) - * Fixed warnings about switch-statements (#863) - * Added missing includes in the general headers (#851) - * [Android] Updated toolchain file and dependencies (#791) - * [Linux] Fixed missing pthread dependency (#794) - * [macOS] Relaxed CMake installation rules regarding framework dependencies (#767) - -### Deprecated API - - * sf::Event::MouseWheelEvent: This event is deprecated and potentially inaccurate. Use MouseWheelScrollEvent instead. - -### Window - -**Features** - - * Added new events for handling high-precision scrolling (#95, #810, #837) - * Switched from Xlib to XCB (#200, #319, #694, #780, #813, #825) - * Added support for OpenGL 3 core context creation (#654, #779) - -**Bugfixes** - - * Fixed glXSwapIntervalSGI being broken for some driver implementations (#727, #779) - * Fixed simultaneous context operations causing crashes on some AMD hardware (#778, #779) - * Fixed joystick identification (#809, #811) - * [iOS] Fixed various issues including stencil bits, device orientation and retina support (#748) - * [iOS] Fixed inconsistency between sf::Touch::getPosition and touch events (#875) - * [Linux] Fixed Alt+F4 not getting triggered in window mode (#274) - * [Linux] Fixed Unix joystick stuff (#838) - * [macOS] Fixed typo in JoystickImpl.cpp to prevent a crash (#762, #765) - * [macOS] Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow (#782, #792) - -### Graphics - -**Features** - - * Replaced GLEW with loader generated by glLoadGen (#779) - * Added a new constructor to sf::Color that takes an sf::Uint32 (#722) - * Updated stb_image to v2.02 (#777) - * Updated FreeType to v2.5.5 (#799, #804) - * Added checks for software OpenGL (#870) - -**Bugfixes** - - * Fixed GL_ARB_compatibility not being detected (#859) - * Fixed pixel format selection (#862) - * Bumped back the OpenGL version requirement to 1.1 (#858) - -### Audio - -**Features** - - * Dropped libsndfile and started using Vorbis, FLAC and OGG directly (#604, #757) - * Added a FLAC file to the sound example (#815) - -**Bugfixes** - - * Fixed access violation error in the destructor of sf::AudioDevice (#30, #602) - * [macOS] Fixed threading issue with sf::SoundStream and OpenAL (#541, #831) - -### Network - -**Bugfixes** - - * Fixed sf::TcpSocket not handling partial sends properly (#749, #796) - -## SFML 2.2 - -Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.2 - -### General - - * Support for iOS and Android platform (#410, #440) - * Various documentation corrections (#438, #496, #497, #714) - * Fixed support for compilers on Debian FreeBSD (#380, #578) - * Added support for Visual Studio 2013 and proper support for the TDM builds (#482) - * Fixed CMake problems related to FindSFML and cached variables (#637, #684) - * Switched and enforced LF line endings (#708, #712) - * Updated OpenAL to version 1.15.1 (d077210) - * Made compiler and OS variable names much clearer in CMake files (9b0ed30) - * Re-enabled RPATH feature (e157e7a) - * Slight adjustments to the examples (#737) - * [FreeBSD] Various configuration fixes (#577, #578) - * [Linux] Updated FindSFML.cmake to add UDev to SFML's dependencies (#728, #729, #734, #736) - * [macOS] Fixed incorrect symlink in freetype.framework (#519) - * [macOS] CMake module for correct dependencies (#548) - * [macOS] Fixed SFML target for Xcode (#595, #596) - * [macOS] Updated implementation, mainly reverting to non-ARC (#601) - * [macOS] Fixed memory leaks and dead store (#615) - * [macOS] Improved event handling and performance (#617) - * [macOS] Reduced memory usage (#672, #698) - * [macOS] macOS 10.10 support (#691, #699) - * [macOS] Improve flexibility of dependencies' locations (#713) - * [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7) - -### System - -**Features** - - * Added substring and replace functions to sf::String (#21, #355) - * Added toUtfX to sf::String (#501) - * Added fromUtfX functions to set the internal data to a string by converting from another string in a fixed encoding (#196) - * Added modulo operator for sf::Time (#429, #430) - * Added division operator for sf::Time (#453) - -**Bugfixes** - - * Ensured a high resolution for sf::sleep (#439, #475) - * [Windows] Fixed stack unalignment by two internal functions (#412) - -### Window - -**Features** - - * Added window methods to request and to check focus (#518, #525, #613, #723, #735) - * Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528) - * [FreeBSD] Joystick support (#477) - * [macOS] Improved integration with menus and dock actions (#11) - * [macOS] Support for OpenGL 3.2 (#84) - * [macOS] Improved fullscreen support (#343) - * [macOS] Added support for retina displays (#353, #388) - * [Windows] Removed support for Windows 9x (#469) - * [Windows] Fixed typo in Windows keyboard implementation (#516) - -**Bugfixes** - - * sf::Window::create() now also resets framerate limit (#371) - * Fixed OpenGL context leak (#635, #705) - * Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743) - * Optimized sf::Window::waitEvent a bit, no sleep if events are available at first try (ff555d6) - * [Linux] Output error message when XOpenDisplay() fails (#508, #616) - * [Linux] Resize window with setSize when sf::Style::Resize is set (#466) - * [Linux] Fixed broken key repeat on window recreation (#564, #567) - * [macOS] Fixed KeyReleased not being fired in fullscreen mode (#465) - * [macOS] Fixed an issue where disconnecting the keyboard would cause a crash (#467) - * [macOS] Fixed unexpected resizing behavior (#468) - * [macOS] Improved resizing windows (#474) - * [macOS] Fixed memory leak with sf::Window::create() (#484) - * [macOS] Fixed menu shortcuts in fullscreen on macOS (#527) - * [macOS] Improved cursor hiding (#703) - * [macOS] Fixed right click not detected with trackpads (#716, #730) - * [Windows] Fixed joystick POV values (ef1d29b) - * [Windows] Fixed Unicode inconsistency (#635) - * [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457) - * [Windows] Send MouseButtonReleased event when the mouse is outside of the window (#455, #457) - * [Windows] Fixed sf::Joystick wrong registry usage (#701, #702, #706) - -### Graphics - -**Features** - - * Provide more information about the loaded font in sf::Font (#164) - * Implemented a more flexible blending system (#298) - * Added strikethrough text style (#243, #362, #682) - * Slight optimization for sf::Text::setString (#413) - * Added subtraction operator for sf::Color (#114, #145) - * Optimized sf::Image::flipVertically/flipHorizontally (#555) - * Changed sf::Font measurements from int to float to allow better underline drawing (#693) - -**Bugfixes** - - * Improved text quality for small and pixelated fonts (#228) - * Yet another fix for Intel GPUs with sf::RenderTexture (#418) - * Removed VTab since it causes issues and doesn't have a use nowadays (#442, #445, #460, #588) - * Fixed broken BDF and PCF font formats (#448) - * Fixed compilation issue with newer versions of GCC for sf::Rect (#458) - * Fixed resetGLStates() not explicitly setting the default polygon mode (#480) - * Fixed division-by-zero in sf::RectangleShape (#499) - * Fixed potential memory leak in sf::Font (#509) - * Updated glext and removed glxext (#511, #583) - * Make sure texture unit 0 is active when resetting sf::RenderTarget states (#523, #591) - * Fixed texture rect computation in fonts (#669) - * Improved rendering of underlined text (#593) - * Avoided repeated output of error messages (#566) - * Fixed text rendered with vertical offset on ascent and font size mismatch (#576) - * Fixed rounding problem for viewports (#598) - * Fixed sf::Shader::isAvailable() possibly breaking context management (#211, #603, #608, #603) - * Fixed sf::Texture::getMaximumSize() possibly breaking context management (#666) - * Fixed various sf::Text rendering issues (#692, #699) - * The texture matrix is now reset in sf::Texture::bind(NULL) (7c4b058) - * [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688) - -### Audio - -**Features** - - * Added support for selecting the audio capture device (#220, #470) - * Make sf::SoundRecorder processing frequency configurable (#333) - * Added up vector to sf::Listener (#545) - -**Bugfixes** - - * Prevented sf::SoundStream::setPlayingOffset() from restarting playing even when paused (#203, #592) - * Fixed sf::SoundBuffer contents not being able to be updated when still attached to sounds (#354, 367, #390, #589) - * Catch audio format error and prevent division by zero (#529) - * Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed) - * Optimized sf::Listener with a cache (d97e524) - -### Network - -**Features** - - * Added support for PUT and DELETE in sf::Http (#257, #312, #607) - * Added support for chunked HTTP transfers (#296, #337) - * Added support for 64-bit integers in sf::Packet (#710) - * Made sf::Ftp::sendCommand() public (2c5cab5) - -**Bugfixes** - - * Checked socket descriptor limit (#153, #628, #683) - * Fixed sf::TcpSocket::connect()'s switching from blocking to non-blocking mode on immediate connection success (#221) - * Fixed FTP download and upload file sizes being limited by available RAM (#565, #590) - * Fixed C++11 compiler warnings for sf::Uint8 (#731, #732) - -## SFML 2.1 - -Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.1 - -### General - - * Updated the Window and OpenGL examples (got rid of GLU and immediate mode) - -### Window - -**Features** - - * Now using inotify on Linux to avoid constantly polling joystick connections (#96) - * Add keypad return, equal and period keys support for macOS - * Improved mouse events on macOS regarding fullscreen mode - * Improved mouse events on macOS (#213, #277) - * Improved reactivity of setMousePosition on macOS (#290) - * Added support for right control key on macOS - * Improved TextEntered for macOS (#377) - * Improved the performances of Window::getSize() (the size is now cached) - * Added the WM_CLASS property to SFML windows on Linux - * Fake resize events are no longer sent when the window is moved, on Linux - * Pressing ALT or F10 on Windows no longer steals the focus - -**Bugfixes** - - * Fixed MouseMove event sometimes not generated when holding left button on Windows (#225) - * Fixed ContextSettings ignored when creating a 3.x/4.x OpenGL context on Linux (#258) - * Fixed ContextSettings ignored on Linux when creating a window (#35) - * Fixed windows bigger than the desktop not appearing on Windows (#215) - * Fixed KeyRelease events sometimes not reported on Linux (#404) - * Fixed mouse moved event on macOS when dragging the cursor (#277) - * Fixed KeyRelease event with CMD key pressed (#381) - * Fixed taskbar bugs on Windows (#328, #69) - * Fixed Window::getPosition() on Linux (#346) - * Unicode characters outside the BMP (> 0xFFFF) are now correctly handled on Windows (#366) - -### Graphics - -**Features** - - * Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors (#340) - * Optimized Shader::setParameter functions, by using a cache internally (#316, #358) - -**Bugfixes** - - * Fixed bounding rect of sf::Text ignoring whitespaces (#216) - * Solved graphics resources not updated or corrupted when loaded in a thread (#411) - * Fixed white pixel showing on first character of sf::Text (#414) - * sf::Rect::contains and sf::Rect::intersects now handle rectangles with negative dimensions correctly (#219) - * Fixed Shape::setTextureRect not working when called before setTexture - -### Audio - -**Features** - - * loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349) - -**Bugfixes** - - * Added a workaround for a bug in the macOS implementation of OpenAL (unsupported channel count no properly detected) (#201) - * Fixed SoundBuffer::loadFromStream reading past the end of the stream (#214) - -### Network - -**Features** - - * Replaced the deprecated gethostbyname with getaddrinfo (#47) - * Minor improvements to sf::Packet operators (now using strlen and wcslen instead of explicit loops) (#118) - -**Bugfixes** - - * Fixed non-blocking connection with a sf::TcpSocket on Windows - * Fixed TCP packet data corruption in non-blocking mode (#402, #119) - * On Unix systems, a socket disconnection no longer stops the program with signal SIGPIPE (#72) - -## SFML 2.0 - -Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.0 - -No changelog available. *Everything changed.* - -## Older Releases - -See the website for changelogs of older releases: https://www.sfml-dev.org/changelog.php diff --git a/changelog.txt b/changelog.txt new file mode 100644 index 00000000..dc73ee20 --- /dev/null +++ b/changelog.txt @@ -0,0 +1,172 @@ +SFML 2.2 +======== + +Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.2 + +General +======= + +* Support for iOS and Android platform (#410, #440) +* Various documentation corrections (#438, #496, #497, #714) +* Fixed support for compilers on Debian FreeBSD (#380, #578) +* Added support for Visual Studio 2013 and proper support for the TDM builds (#482) +* Fixed CMake problems related to FindSFML and cached variables (#637, #684) +* Switched and enforced LF line endings (#708, #712) +* Updated OpenAL to version 1.15.1 (d077210) +* Made compiler and OS variable names much clearer in CMake files (9b0ed30) +* Re-enabled RPATH feature (e157e7a) +* Slight adjustments to the examples (#737) +* [FreeBSD] Various configuration fixes (#577, #578) +* [Linux] Updated FindSFML.cmake to add UDev to SFML's dependencies (#728, #729, #734, #736) +* [OS X] Fixed incorrect symlink in freetype.framework (#519) +* [OS X] CMake module for correct dependencies (#548) +* [OS X] Fixed SFML target for Xcode (#595, #596) +* [OS X] Updated implementation, mainly reverting to non-ARC (#601) +* [OS X] Fixed memory leaks and dead store (#615) +* [OS X] Improved event handling and performance (#617) +* [OS X] Reduced memory usage (#672, #698) +* [OS X] OS X 10.10 support (#691, #699) +* [OS X] Improve flexibility of dependencies' locations (#713) +* [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7) + + +System +====== + +Features +-------- +* Added substring and replace functions to sf::String (#21, #355) +* Added toUtfX to sf::String (#501) +* Added fromUtfX functions to set the internal data to a string by converting from another string in a fixed encoding (#196) +* Added modulo operator for sf::Time (#429, #430) +* Added division operator for sf::Time (#453) + +Bugfixes +-------- +* Ensured a high resolution for sf::sleep (#439, #475) +* [Windows] Fixed stack unalignment by two internal functions (#412) + + +Window +====== + +Features +-------- +* Added window methods to request and to check focus (#518, #525, #613, #723, #735) +* Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528) +* [FreeBDS] Joystick support (#477) +* [OS X] Improved integration with menus and dock actions (#11) +* [OS X] Support for OpenGL 3.2 (#84) +* [OS X] Improved fullscreen support (#343) +* [OS X] Added support for retina displays (#353, #388) +* [Windows] Removed support for Windows 9x (#469) +* [Windows] Fixed typo in Windows keyboard implementation (#516) + +Bugfixes +-------- +* sf::Window::create() now also resets framerate limit (#371) +* Fixed OpenGL context leak (#635, #705) +* Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743) +* Optimized sf::Window::waitEvent a bit, no sleep if events are available at first try (ff555d6) +* [Linux] Output error message when XOpenDisplay() fails (#508, #616) +* [Linux] Resize window with setSize when sf::Style::Resize is set (#466) +* [Linux] Fixed broken key repeat on window recreation (#564, #567) +* [OS X] Fixed KeyReleased not being fired in fullscreen mode (#465) +* [OS X] Fixed an issue where disconnecting the keyboard would cause a crash (#467) +* [OS X] Fixed unexpected resizing behavior (#468) +* [OS X] Improved resizing windows (#474) +* [OS X] Fixed memory leak with sf::Window::create() (#484) +* [OS X] Fixed menu shortcuts in fullscreen on OS X (#527) +* [OS X] Improved cursor hiding (#703) +* [OS X] Fixed right click not detected with trackpads (#716, #730) +* [Windows] Fixed joystick POV values (ef1d29b) +* [Windows] Fixed Unicode inconsistency (#635) +* [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457) +* [Windows] Send MouseButtonReleased event when the mouse is outside of the window (#455, #457) +* [Windows] Fixed sf::Joystick wrong registry usage (#701, #702, #706) + + +Graphics +======== + +Features +-------- +* Provide more information about the loaded font in sf::Font (#164) +* Implemented a more flexible blending system (#298) +* Added strikethrough text style (#243, #362, #682) +* Slight optimization for sf::Text::setString (#413) +* Added subtraction operator for sf::Color (#114, #145) +* Optimized sf::Image::flipVertically/flipHorizontally (#555) +* Changed sf::Font measurements from int to float to allow better underline drawing (#693) + +Bugfixes +-------- +* Improved text quality for small and pixelated fonts (#228) +* Yet another fix for Intel GPUs with sf::RenderTexture (#418) +* Removed VTab since it causes issues and doesn't have a use nowadays (#442, #445, #460, #588) +* Fixed broken BDF and PCF font formats (#448) +* Fixed compilation issue with newer versions of GCC for sf::Rect (#458) +* Fixed resetGLStates() not explicitly setting the default polygon mode (#480) +* Fixed division-by-zero in sf::RectangleShape (#499) +* Fixed potential memory leak in sf::Font (#509) +* Updated glext and removed glxext (#511, #583) +* Make sure texture unit 0 is active when resetting sf::RenderTarget states (#523, #591) +* Fixed texture rect computation in fonts (#669) +* Improved rendering of underlined text (#593) +* Avoided repeated output of error messages (#566) +* Fixed text rendered with vertical offset on ascent and font size mismatch (#576) +* Fixed rounding problem for viewports (#598) +* Fixed sf::Shader::isAvailable() possibly breaking context management (#211, #603, #608, #603) +* Fixed sf::Texture::getMaximumSize() possibly breaking context management (#666) +* Fixed various sf::Text rendering issues (#692, #699) +* The texture matrix is now reset in sf::Texture::bind(NULL) (7c4b058) +* [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688) + + +Audio +===== + +Features +-------- +* Added support for selecting the audio capture device (#220, #470) +* Make sf::SoundRecorder processing frequency configurable (#333) +* Added up vector to sf::Listener (#545) + +Bugfixes +-------- +* Prevented sf::SoundStream::setPlayingOffset() from restarting playing even when paused (#203, #592) +* Fixed sf::SoundBuffer contents not being able to be updated when still attached to sounds (#354, 367, #390, #589) +* Catch audio format error and prevent division by zero (#529) +* Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed) +* Optimized sf::Listener with a cache (d97e524) + +Network +======= + +Features +-------- +* Added support for PUT and DELETE in sf::Http (#257, #312, #607) +* Added support for chunked HTTP transfers (#296, #337) +* Added support for 64-bit integers in sf::Packet (#710) +* Made sf::Ftp::sendCommand() public (2c5cab5) + +Bugfixes +-------- +* Checked socket descriptor limit (#153, #628, #683) +* Fixed sf::TcpSocket::connect()'s switching from blocking to non-blocking mode on immediate connection success (#221) +* Fixed FTP download and upload file sizes being limited by available RAM (#565, #590) +* Fixed C++11 compiler warnings for sf::Uint8 (#731, #732) + + + +SFML 2.1 +======== + +Please refer to the release announcement: http://en.sfml-dev.org/forums/index.php?topic=76.msg86454#msg86454 + + + +SFML 2.0 +======== + +Please refer to the release announcement: http://en.sfml-dev.org/forums/index.php?topic=76.msg78424#msg78424 diff --git a/cmake/Config.cmake b/cmake/Config.cmake index ec382089..bb726ba3 100644 --- a/cmake/Config.cmake +++ b/cmake/Config.cmake @@ -1,5 +1,5 @@ # detect the OS -if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows") +if(${CMAKE_SYSTEM_NAME} MATCHES "Windows") set(SFML_OS_WINDOWS 1) # don't use the OpenGL ES implementation on Windows @@ -8,15 +8,15 @@ if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows") # detect the architecture (note: this test won't work for cross-compilation) include(CheckTypeSize) check_type_size(void* SIZEOF_VOID_PTR) - if(${SIZEOF_VOID_PTR} STREQUAL "4") + if("${SIZEOF_VOID_PTR}" STREQUAL "4") set(ARCH_32BITS 1) - elseif(${SIZEOF_VOID_PTR} STREQUAL "8") + elseif("${SIZEOF_VOID_PTR}" STREQUAL "8") set(ARCH_64BITS 1) else() message(FATAL_ERROR "Unsupported architecture") return() endif() -elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux") +elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux") set(SFML_OS_UNIX 1) if(ANDROID) set(SFML_OS_ANDROID 1) @@ -27,18 +27,22 @@ elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux") # don't use the OpenGL ES implementation on Linux set(OPENGL_ES 0) endif() -elseif(CMAKE_SYSTEM_NAME MATCHES "^k?FreeBSD$") +elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD") set(SFML_OS_FREEBSD 1) # don't use the OpenGL ES implementation on FreeBSD set(OPENGL_ES 0) -elseif(CMAKE_SYSTEM_NAME MATCHES "^OpenBSD$") - set(SFML_OS_OPENBSD 1) - # don't use the OpenGL ES implementation on OpenBSD - set(OPENGL_ES 0) -elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Darwin") +elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") if(IOS) set(SFML_OS_IOS 1) + # set the target framework and platforms + set(CMAKE_OSX_SYSROOT "iphoneos") + set(CMAKE_OSX_ARCHITECTURES "armv6;armv7;i386") + set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos;-iphonesimulator") + + # help the compiler detection script below + set(CMAKE_COMPILER_IS_GNUCXX 1) + # use the OpenGL ES implementation on iOS set(OPENGL_ES 1) else() @@ -55,32 +59,20 @@ elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Darwin") return() endif() endif() -elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Android") - set(SFML_OS_ANDROID 1) +elseif(${CMAKE_SYSTEM_NAME} MATCHES "Android") + set(SFML_OS_ANDROID 1) # use the OpenGL ES implementation on Android set(OPENGL_ES 1) -# comparing CMAKE_SYSTEM_NAME with "CYGWIN" generates a false warning depending on the CMake version -# let's avoid it so the actual error is more visible -elseif(${CYGWIN}) - message(FATAL_ERROR "Unfortunately SFML doesn't support Cygwin's 'hybrid' status between both Windows and Linux derivatives.\nIf you insist on using the GCC, please use a standalone build of MinGW without the Cygwin environment instead.") else() - message(FATAL_ERROR "Unsupported operating system or environment") + message(FATAL_ERROR "Unsupported operating system") return() endif() -# set pkgconfig install directory -# this could be e.g. macports on mac or msys2 on windows etc. -set(SFML_PKGCONFIG_DIR "/${CMAKE_INSTALL_LIBDIR}/pkgconfig") - -if(SFML_OS_FREEBSD OR SFML_OS_OPENBSD) - set(SFML_PKGCONFIG_DIR "/libdata/pkgconfig") -endif() - # detect the compiler and its version # Note: on some platforms (OS X), CMAKE_COMPILER_IS_GNUCXX is true # even when CLANG is used, therefore the Clang test is done first -if(CMAKE_CXX_COMPILER MATCHES "clang[+][+]" OR CMAKE_CXX_COMPILER_ID MATCHES "Clang") +if(CMAKE_CXX_COMPILER MATCHES ".*clang[+][+]" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang") # CMAKE_CXX_COMPILER_ID is an internal CMake variable subject to change, # but there is no other way to detect CLang at the moment set(SFML_COMPILER_CLANG 1) @@ -94,7 +86,7 @@ elseif(CMAKE_COMPILER_IS_GNUCXX) string(REGEX MATCHALL ".*(tdm[64]*-[1-9]).*" SFML_COMPILER_GCC_TDM "${GCC_COMPILER_VERSION}") execute_process(COMMAND "${CMAKE_CXX_COMPILER}" "-dumpmachine" OUTPUT_VARIABLE GCC_MACHINE) string(STRIP "${GCC_MACHINE}" GCC_MACHINE) - if(GCC_MACHINE MATCHES ".*w64.*") + if(${GCC_MACHINE} MATCHES ".*w64.*") set(SFML_COMPILER_GCC_W64 1) endif() elseif(MSVC) @@ -109,10 +101,17 @@ elseif(MSVC) set(SFML_MSVC_VERSION 11) elseif(MSVC_VERSION EQUAL 1800) set(SFML_MSVC_VERSION 12) - elseif(MSVC_VERSION EQUAL 1900) - set(SFML_MSVC_VERSION 14) endif() else() message(FATAL_ERROR "Unsupported compiler") return() endif() + +# define the install directory for miscellaneous files +if(SFML_OS_WINDOWS OR SFML_OS_IOS) + set(INSTALL_MISC_DIR .) +elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_MACOSX) + set(INSTALL_MISC_DIR share/SFML) +elseif(SFML_OS_ANDROID) + set(INSTALL_MISC_DIR ${ANDROID_NDK}/sources/sfml) +endif() diff --git a/cmake/Macros.cmake b/cmake/Macros.cmake index 36fc5bab..49ad2c3b 100644 --- a/cmake/Macros.cmake +++ b/cmake/Macros.cmake @@ -1,67 +1,17 @@ include(CMakeParseArguments) -# This little macro lets you set any Xcode specific property -macro (sfml_set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE) - set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE}) -endmacro () - -# set the appropriate standard library on each platform for the given target -# example: sfml_set_stdlib(sfml-system) -function(sfml_set_stdlib target) - # for gcc >= 4.0 on Windows, apply the SFML_USE_STATIC_STD_LIBS option if it is enabled - if(SFML_OS_WINDOWS AND SFML_COMPILER_GCC AND NOT SFML_GCC_VERSION VERSION_LESS "4") - if(SFML_USE_STATIC_STD_LIBS AND NOT SFML_COMPILER_GCC_TDM) - target_link_libraries(${target} PRIVATE "-static-libgcc" "-static-libstdc++") - elseif(NOT SFML_USE_STATIC_STD_LIBS AND SFML_COMPILER_GCC_TDM) - target_link_libraries(${target} PRIVATE "-shared-libgcc" "-shared-libstdc++") - endif() - endif() - - if (SFML_OS_MACOSX) - if (${CMAKE_GENERATOR} MATCHES "Xcode") - sfml_set_xcode_property(${target} CLANG_CXX_LIBRARY "libc++") - else() - target_compile_options(${target} PRIVATE "-stdlib=libc++") - target_link_libraries(${target} PRIVATE "-stdlib=libc++") - endif() - endif() -endfunction() - -function(sfml_set_common_ios_properties target) - # enable automatic reference counting on iOS - sfml_set_xcode_property(${target} CLANG_ENABLE_OBJC_ARC YES) - sfml_set_xcode_property(${target} IPHONEOS_DEPLOYMENT_TARGET "${SFML_IOS_DEPLOYMENT_TARGET}") - sfml_set_xcode_property(${target} CODE_SIGN_IDENTITY "${SFML_CODE_SIGN_IDENTITY}") - - get_target_property(target_type ${target} TYPE) - if (target_type STREQUAL "EXECUTABLE") - set_target_properties(${target} PROPERTIES - MACOSX_BUNDLE TRUE # Bare executables are not usable on iOS, only bundle applications - MACOSX_BUNDLE_GUI_IDENTIFIER "org.sfml-dev.${target}" # If missing, trying to launch an example in simulator will make Xcode < 9.3 crash - MACOSX_BUNDLE_BUNDLE_NAME "${target}" - MACOSX_BUNDLE_LONG_VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}" - ) - endif() -endfunction() - # add a new target which is a SFML library -# example: sfml_add_library(sfml-graphics -# SOURCES sprite.cpp image.cpp ... -# [STATIC]) # Always create a static library and ignore BUILD_SHARED_LIBS +# ex: sfml_add_library(sfml-graphics +# SOURCES sprite.cpp image.cpp ... +# DEPENDS sfml-window sfml-system +# EXTERNAL_LIBS opengl freetype ...) macro(sfml_add_library target) # parse the arguments - cmake_parse_arguments(THIS "STATIC" "" "SOURCES" ${ARGN}) - if (NOT "${THIS_UNPARSED_ARGUMENTS}" STREQUAL "") - message(FATAL_ERROR "Extra unparsed arguments when calling sfml_add_library: ${THIS_UNPARSED_ARGUMENTS}") - endif() + cmake_parse_arguments(THIS "" "" "SOURCES;DEPENDS;EXTERNAL_LIBS" ${ARGN}) # create the target - if (THIS_STATIC) - add_library(${target} STATIC ${THIS_SOURCES}) - else() - add_library(${target} ${THIS_SOURCES}) - endif() + add_library(${target} ${THIS_SOURCES}) # define the export symbol of the module string(REPLACE "-" "_" NAME_UPPER "${target}") @@ -69,7 +19,7 @@ macro(sfml_add_library target) set_target_properties(${target} PROPERTIES DEFINE_SYMBOL ${NAME_UPPER}_EXPORTS) # adjust the output file prefix/suffix to match our conventions - if(BUILD_SHARED_LIBS AND NOT THIS_STATIC) + if(BUILD_SHARED_LIBS) if(SFML_OS_WINDOWS) # include the major version number in Windows shared library names (but not import library names) set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d) @@ -87,41 +37,24 @@ macro(sfml_add_library target) set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -s-d) set_target_properties(${target} PROPERTIES RELEASE_POSTFIX -s) set_target_properties(${target} PROPERTIES MINSIZEREL_POSTFIX -s) - set_target_properties(${target} PROPERTIES RELWITHDEBINFO_POSTFIX -s) endif() # set the version and soversion of the target (for compatible systems -- mostly Linuxes) # except for Android which strips soversion suffixes if(NOT SFML_OS_ANDROID) - set_target_properties(${target} PROPERTIES SOVERSION ${VERSION_MAJOR}.${VERSION_MINOR}) + set_target_properties(${target} PROPERTIES SOVERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}) set_target_properties(${target} PROPERTIES VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}) endif() # set the target's folder (for IDEs that support it, e.g. Visual Studio) set_target_properties(${target} PROPERTIES FOLDER "SFML") - # set the target flags to use the appropriate C++ standard library - sfml_set_stdlib(${target}) - - # For Visual Studio on Windows, export debug symbols (PDB files) to lib directory - if(SFML_GENERATE_PDB) - # PDB files are only generated in Debug and RelWithDebInfo configurations, find out which one - if(${CMAKE_BUILD_TYPE} STREQUAL "Debug") - set(SFML_PDB_POSTFIX "-d") - else() - set(SFML_PDB_POSTFIX "") - endif() - - if(BUILD_SHARED_LIBS AND NOT THIS_STATIC) - # DLLs export debug symbols in the linker PDB (the compiler PDB is an intermediate file) - set_target_properties(${target} PROPERTIES - PDB_NAME "${target}${SFML_PDB_POSTFIX}" - PDB_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/lib") - else() - # Static libraries have no linker PDBs, thus the compiler PDBs are relevant - set_target_properties(${target} PROPERTIES - COMPILE_PDB_NAME "${target}-s${SFML_PDB_POSTFIX}" - COMPILE_PDB_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/lib") + # for gcc >= 4.0 on Windows, apply the SFML_USE_STATIC_STD_LIBS option if it is enabled + if(SFML_OS_WINDOWS AND SFML_COMPILER_GCC AND NOT SFML_GCC_VERSION VERSION_LESS "4") + if(SFML_USE_STATIC_STD_LIBS AND NOT SFML_COMPILER_GCC_TDM) + set_target_properties(${target} PROPERTIES LINK_FLAGS "-static-libgcc -static-libstdc++") + elseif(NOT SFML_USE_STATIC_STD_LIBS AND SFML_COMPILER_GCC_TDM) + set_target_properties(${target} PROPERTIES LINK_FLAGS "-shared-libgcc -shared-libstdc++") endif() endif() @@ -131,8 +64,13 @@ macro(sfml_add_library target) set_target_properties(${target} PROPERTIES COMPILE_FLAGS -fvisibility=hidden) endif() + # link the target to its SFML dependencies + if(THIS_DEPENDS) + target_link_libraries(${target} ${THIS_DEPENDS}) + endif() + # build frameworks or dylibs - if(SFML_OS_MACOSX AND BUILD_SHARED_LIBS AND NOT THIS_STATIC) + if(SFML_OS_MACOSX AND BUILD_SHARED_LIBS) if(SFML_BUILD_FRAMEWORKS) # adapt target to build frameworks instead of dylibs set_target_properties(${target} PROPERTIES @@ -143,22 +81,15 @@ macro(sfml_add_library target) MACOSX_FRAMEWORK_BUNDLE_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}) endif() - # adapt install directory to allow distributing dylibs/frameworks in user's frameworks/application bundle - # but only if cmake rpath options aren't set - if(NOT CMAKE_SKIP_RPATH AND NOT CMAKE_SKIP_INSTALL_RPATH AND NOT CMAKE_INSTALL_RPATH AND NOT CMAKE_INSTALL_RPATH_USE_LINK_PATH AND NOT CMAKE_INSTALL_NAME_DIR) - set_target_properties(${target} PROPERTIES INSTALL_NAME_DIR "@rpath") - if(NOT CMAKE_SKIP_BUILD_RPATH) - if (CMAKE_VERSION VERSION_LESS 3.9) - set_target_properties(${target} PROPERTIES BUILD_WITH_INSTALL_RPATH TRUE) - else() - set_target_properties(${target} PROPERTIES BUILD_WITH_INSTALL_NAME_DIR TRUE) - endif() - endif() - endif() + # adapt install directory to allow distributing dylibs/frameworks in user’s frameworks/application bundle + set_target_properties(${target} PROPERTIES + BUILD_WITH_INSTALL_RPATH 1 + INSTALL_NAME_DIR "@rpath") endif() + # enable automatic reference counting on iOS if (SFML_OS_IOS) - sfml_set_common_ios_properties(${target}) + set_target_properties(${target} PROPERTIES XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES) endif() # sfml-activity library is our bootstrap activity and must not depend on stlport_shared @@ -167,77 +98,43 @@ macro(sfml_add_library target) if (${target} MATCHES "sfml-activity") set_target_properties(${target} PROPERTIES COMPILE_FLAGS -fpermissive) set_target_properties(${target} PROPERTIES LINK_FLAGS "-landroid -llog") - set(CMAKE_CXX_CREATE_SHARED_LIBRARY ${CMAKE_CXX_CREATE_SHARED_LIBRARY_WITHOUT_STL}) + set(CMAKE_CXX_CREATE_SHARED_LIBRARY ${CMAKE_CXX_CREATE_SHARED_LIBRARY_WITHOUT_STLPORT}) else() - set(CMAKE_CXX_CREATE_SHARED_LIBRARY ${CMAKE_CXX_CREATE_SHARED_LIBRARY_WITH_STL}) + set(CMAKE_CXX_CREATE_SHARED_LIBRARY ${CMAKE_CXX_CREATE_SHARED_LIBRARY_WITH_STLPORT}) endif() endif() + # link the target to its external dependencies + if(THIS_EXTERNAL_LIBS) + target_link_libraries(${target} ${THIS_EXTERNAL_LIBS}) + endif() + # add the install rule - install(TARGETS ${target} EXPORT SFMLConfigExport - RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT bin - LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT bin - ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT devel - FRAMEWORK DESTINATION "." COMPONENT bin) - - # add /include as public include directory - target_include_directories(${target} - PUBLIC $ - PRIVATE ${PROJECT_SOURCE_DIR}/src) - - if (SFML_BUILD_FRAMEWORKS) - target_include_directories(${target} INTERFACE $) - else() - target_include_directories(${target} INTERFACE $) - endif() - - # define SFML_STATIC if the build type is not set to 'shared' - if(NOT BUILD_SHARED_LIBS) - target_compile_definitions(${target} PUBLIC "SFML_STATIC") - endif() - + install(TARGETS ${target} + RUNTIME DESTINATION bin COMPONENT bin + LIBRARY DESTINATION lib${LIB_SUFFIX} COMPONENT bin + ARCHIVE DESTINATION lib${LIB_SUFFIX} COMPONENT devel + FRAMEWORK DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX} COMPONENT bin) endmacro() # add a new target which is a SFML example -# example: sfml_add_example(ftp -# SOURCES ftp.cpp ... -# BUNDLE_RESOURCES MainMenu.nib ... # Files to be added in target but not installed next to the executable -# DEPENDS sfml-network -# RESOURCES_DIR resources) # A directory to install next to the executable and sources +# ex: sfml_add_example(ftp +# SOURCES ftp.cpp ... +# DEPENDS sfml-network sfml-system) macro(sfml_add_example target) # parse the arguments - cmake_parse_arguments(THIS "GUI_APP" "RESOURCES_DIR" "SOURCES;BUNDLE_RESOURCES;DEPENDS" ${ARGN}) + cmake_parse_arguments(THIS "GUI_APP" "" "SOURCES;DEPENDS" ${ARGN}) # set a source group for the source files source_group("" FILES ${THIS_SOURCES}) - # check whether resources must be added in target - set(target_input ${THIS_SOURCES}) - if(THIS_BUNDLE_RESOURCES) - set(target_input ${target_input} ${THIS_BUNDLE_RESOURCES}) - endif() - # create the target - if(THIS_GUI_APP AND SFML_OS_WINDOWS AND NOT DEFINED CMAKE_CONFIGURATION_TYPES AND ${CMAKE_BUILD_TYPE} STREQUAL "Release") - add_executable(${target} WIN32 ${target_input}) - target_link_libraries(${target} PRIVATE sfml-main) - elseif(THIS_GUI_APP AND SFML_OS_IOS) - - # For iOS apps we need the launch screen storyboard, - # and a custom info.plist to use it - SET(LAUNCH_SCREEN "${CMAKE_SOURCE_DIR}/examples/assets/LaunchScreen.storyboard") - SET(LOGO "${CMAKE_SOURCE_DIR}/examples/assets/logo.png") - SET(INFO_PLIST "${CMAKE_SOURCE_DIR}/examples/assets/info.plist") - SET(ICONS "${CMAKE_SOURCE_DIR}/examples/assets/icon.icns") - add_executable(${target} MACOSX_BUNDLE ${target_input} ${LAUNCH_SCREEN} ${LOGO} ${ICONS}) - set(RESOURCES ${LAUNCH_SCREEN} ${LOGO} ${ICONS}) - set_target_properties(${target} PROPERTIES RESOURCE "${RESOURCES}" - MACOSX_BUNDLE_INFO_PLIST ${INFO_PLIST} - MACOSX_BUNDLE_ICON_FILE icon.icns) - target_link_libraries(${target} PRIVATE sfml-main) + if(THIS_GUI_APP AND SFML_OS_WINDOWS) + add_executable(${target} WIN32 ${THIS_SOURCES}) + target_link_libraries(${target} sfml-main) else() - add_executable(${target} ${target_input}) + add_executable(${target} ${THIS_SOURCES}) endif() # set the debug suffix @@ -246,182 +143,36 @@ macro(sfml_add_example target) # set the target's folder (for IDEs that support it, e.g. Visual Studio) set_target_properties(${target} PROPERTIES FOLDER "Examples") - # set the target flags to use the appropriate C++ standard library - sfml_set_stdlib(${target}) - - # set the Visual Studio startup path for debugging - set_target_properties(${target} PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) + # for gcc >= 4.0 on Windows, apply the SFML_USE_STATIC_STD_LIBS option if it is enabled + if(SFML_OS_WINDOWS AND SFML_COMPILER_GCC AND NOT SFML_GCC_VERSION VERSION_LESS "4") + if(SFML_USE_STATIC_STD_LIBS AND NOT SFML_COMPILER_GCC_TDM) + set_target_properties(${target} PROPERTIES LINK_FLAGS "-static-libgcc -static-libstdc++") + elseif(NOT SFML_USE_STATIC_STD_LIBS AND SFML_COMPILER_GCC_TDM) + set_target_properties(${target} PROPERTIES LINK_FLAGS "-shared-libgcc -shared-libstdc++") + endif() + endif() # link the target to its SFML dependencies if(THIS_DEPENDS) - target_link_libraries(${target} PRIVATE ${THIS_DEPENDS}) + target_link_libraries(${target} ${THIS_DEPENDS}) endif() - if (SFML_OS_IOS) - sfml_set_common_ios_properties(${target}) + # add the install rule + install(TARGETS ${target} + RUNTIME DESTINATION ${INSTALL_MISC_DIR}/examples/${target} COMPONENT examples + BUNDLE DESTINATION ${INSTALL_MISC_DIR}/examples/${target} COMPONENT examples) + + # install the example's source code + install(FILES ${THIS_SOURCES} + DESTINATION ${INSTALL_MISC_DIR}/examples/${target} + COMPONENT examples) + + # install the example's resources as well + set(EXAMPLE_RESOURCES "${CMAKE_SOURCE_DIR}/examples/${target}/resources") + if(EXISTS ${EXAMPLE_RESOURCES}) + install(DIRECTORY ${EXAMPLE_RESOURCES} + DESTINATION ${INSTALL_MISC_DIR}/examples/${target} + COMPONENT examples) endif() endmacro() - -# add a new target which is a SFML test -# example: sfml_add_test(sfml-test -# ftp.cpp ... -# sfml-network) -function(sfml_add_test target SOURCES DEPENDS) - - # set a source group for the source files - source_group("" FILES ${SOURCES}) - - # create the target - add_executable(${target} ${SOURCES}) - - # set the target's folder (for IDEs that support it, e.g. Visual Studio) - set_target_properties(${target} PROPERTIES FOLDER "Tests") - - # link the target to its SFML dependencies - if(DEPENDS) - target_link_libraries(${target} PRIVATE ${DEPENDS}) - endif() - - # Add the test - add_test(${target} ${target}) - - # If building shared libs on windows we must copy the dependencies into the folder - if (WIN32 AND BUILD_SHARED_LIBS) - foreach (DEPENDENCY ${DEPENDS}) - add_custom_command(TARGET ${target} PRE_BUILD - COMMAND ${CMAKE_COMMAND} -E copy - $ - $) - endforeach() - endif() -endfunction() - -# Create an interface library for an external dependency. This virtual target can provide -# link specifications and include directories to be used by dependees. -# The created INTERFACE library is tagged for export to be part of the generated SFMLConfig -# Usage: sfml_add_external(target_name -# [INCLUDE "extlibs/include"] -# [LINK "extlibs/libfoo/libfoo.a"]) -function(sfml_add_external) - list(GET ARGN 0 target) - list(REMOVE_AT ARGN 0) - - if (TARGET ${target}) - message(FATAL_ERROR "Target '${target}' is already defined") - endif() - - cmake_parse_arguments(THIS "" "" "INCLUDE;LINK" ${ARGN}) - if (THIS_UNPARSED_ARGUMENTS) - message(FATAL_ERROR "Unknown arguments when calling sfml_import_library: ${THIS_UNPARSED_ARGUMENTS}") - endif() - - add_library(${target} INTERFACE) - - if (THIS_INCLUDE) - foreach(include_dir IN LISTS THIS_INCLUDE) - if (NOT include_dir) - message(FATAL_ERROR "No path given for include dir ${THIS_INCLUDE}") - endif() - target_include_directories(${target} INTERFACE "$") - endforeach() - endif() - - if (THIS_LINK) - foreach(link_item IN LISTS THIS_LINK) - if (NOT link_item) - message(FATAL_ERROR "Missing item in ${THIS_LINK}") - endif() - target_link_libraries(${target} INTERFACE "$") - endforeach() - endif() - - install(TARGETS ${target} EXPORT SFMLConfigExport) -endfunction() - -# Find the requested package and make an INTERFACE library from it -# The created INTERFACE library is tagged for export to be part of the generated SFMLConfig -# Usage: sfml_find_package(wanted_target_name -# [INCLUDE "OPENGL_INCLUDE_DIR"] -# [LINK "OPENGL_gl_LIBRARY"]) -function(sfml_find_package) - list(GET ARGN 0 target) - list(REMOVE_AT ARGN 0) - - if (TARGET ${target}) - message(FATAL_ERROR "Target '${target}' is already defined") - endif() - - cmake_parse_arguments(THIS "" "" "INCLUDE;LINK" ${ARGN}) - if (THIS_UNPARSED_ARGUMENTS) - message(FATAL_ERROR "Unknown arguments when calling sfml_import_library: ${THIS_UNPARSED_ARGUMENTS}") - endif() - - set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/Modules/") - if (SFML_OS_IOS) - find_host_package(${target} REQUIRED) - else() - find_package(${target} REQUIRED) - endif() - - # Make sure to interpret the items in INCLUDE and LINK parameters. sfml_add_external() - # does not interpret given items in order to also accept parameters that must not be interpreted - set(LINK_LIST "") - if (THIS_LINK) - foreach(link_item IN LISTS THIS_LINK) - list(APPEND LINK_LIST "${${link_item}}") - endforeach() - endif() - - set(INCLUDE_LIST "") - if (THIS_INCLUDE) - foreach(include_dir IN LISTS THIS_INCLUDE) - list(APPEND INCLUDE_LIST "${${include_dir}}") - endforeach() - endif() - - sfml_add_external(${target} INCLUDE ${INCLUDE_LIST} LINK ${LINK_LIST}) -endfunction() - -# Generate a SFMLConfig.cmake file (and associated files) from the targets registered against -# the EXPORT name "SFMLConfigExport" (EXPORT parameter of install(TARGETS)) -function(sfml_export_targets) - # CMAKE_CURRENT_LIST_DIR or CMAKE_CURRENT_SOURCE_DIR not usable for files that are to be included like this one - set(CURRENT_DIR "${PROJECT_SOURCE_DIR}/cmake") - - include(CMakePackageConfigHelpers) - write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/SFMLConfigVersion.cmake" - VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH} - COMPATIBILITY SameMajorVersion) - - if (BUILD_SHARED_LIBS) - set(config_name "Shared") - else() - set(config_name "Static") - endif() - set(targets_config_filename "SFML${config_name}Targets.cmake") - - export(EXPORT SFMLConfigExport - FILE "${CMAKE_CURRENT_BINARY_DIR}/${targets_config_filename}") - - if (SFML_BUILD_FRAMEWORKS) - set(config_package_location "SFML.framework/Resources/CMake") - else() - set(config_package_location ${CMAKE_INSTALL_LIBDIR}/cmake/SFML) - endif() - configure_package_config_file("${CURRENT_DIR}/SFMLConfig.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/SFMLConfig.cmake" - INSTALL_DESTINATION "${config_package_location}") - configure_package_config_file("${CURRENT_DIR}/SFMLConfigDependencies.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/SFMLConfigDependencies.cmake" - INSTALL_DESTINATION "${config_package_location}") - - - install(EXPORT SFMLConfigExport - FILE ${targets_config_filename} - DESTINATION ${config_package_location}) - - install(FILES "${CMAKE_CURRENT_BINARY_DIR}/SFMLConfig.cmake" - "${CMAKE_CURRENT_BINARY_DIR}/SFMLConfigDependencies.cmake" - "${CMAKE_CURRENT_BINARY_DIR}/SFMLConfigVersion.cmake" - DESTINATION ${config_package_location} - COMPONENT devel) -endfunction() diff --git a/cmake/Modules/FindEGL.cmake b/cmake/Modules/FindEGL.cmake index cde632ae..be9eda07 100644 --- a/cmake/Modules/FindEGL.cmake +++ b/cmake/Modules/FindEGL.cmake @@ -9,6 +9,6 @@ find_path(EGL_INCLUDE_DIR EGL/egl.h) find_library(EGL_LIBRARY NAMES EGL) - + include(FindPackageHandleStandardArgs) find_package_handle_standard_args(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR) diff --git a/cmake/Modules/FindFLAC.cmake b/cmake/Modules/FindFLAC.cmake deleted file mode 100644 index e820cf9d..00000000 --- a/cmake/Modules/FindFLAC.cmake +++ /dev/null @@ -1,18 +0,0 @@ -# -# Try to find FLAC libraries and include paths. -# Once done this will define -# -# FLAC_FOUND -# FLAC_INCLUDE_DIR -# FLAC_LIBRARY -# - -find_path(FLAC_INCLUDE_DIR FLAC/all.h) -find_path(FLAC_INCLUDE_DIR FLAC/stream_decoder.h) - -find_library(FLAC_LIBRARY NAMES FLAC) - -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(FLAC DEFAULT_MSG FLAC_LIBRARY FLAC_INCLUDE_DIR) - -mark_as_advanced(FLAC_INCLUDE_DIR FLAC_LIBRARY) diff --git a/cmake/Modules/FindFreetype.cmake b/cmake/Modules/FindFreetype.cmake deleted file mode 100644 index 6e3f3f70..00000000 --- a/cmake/Modules/FindFreetype.cmake +++ /dev/null @@ -1,158 +0,0 @@ -#.rst: -# FindFreetype -# ------------ -# -# Locate FreeType library -# -# This module defines -# -# :: -# -# FREETYPE_LIBRARIES, the library to link against -# FREETYPE_FOUND, if false, do not try to link to FREETYPE -# FREETYPE_INCLUDE_DIRS, where to find headers. -# FREETYPE_VERSION_STRING, the version of freetype found (since CMake 2.8.8) -# This is the concatenation of the paths: -# FREETYPE_INCLUDE_DIR_ft2build -# FREETYPE_INCLUDE_DIR_freetype2 -# -# -# -# $FREETYPE_DIR is an environment variable that would correspond to the -# ./configure --prefix=$FREETYPE_DIR used in building FREETYPE. - -#============================================================================= -# Copyright 2007-2009 Kitware, Inc. -# -# Distributed under the OSI-approved BSD License (the "License"); -# see accompanying file Copyright.txt for details. -# -# This software is distributed WITHOUT ANY WARRANTY; without even the -# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -# See the License for more information. -#============================================================================= -# (To distribute this file outside of CMake, substitute the full -# License text for the above reference.) - -# Created by Eric Wing. -# Modifications by Alexander Neundorf. -# This file has been renamed to "FindFreetype.cmake" instead of the correct -# "FindFreeType.cmake" in order to be compatible with the one from KDE4, Alex. - -# Ugh, FreeType seems to use some #include trickery which -# makes this harder than it should be. It looks like they -# put ft2build.h in a common/easier-to-find location which -# then contains a #include to a more specific header in a -# more specific location (#include ). -# Then from there, they need to set a bunch of #define's -# so you can do something like: -# #include FT_FREETYPE_H -# Unfortunately, using CMake's mechanisms like include_directories() -# wants explicit full paths and this trickery doesn't work too well. -# I'm going to attempt to cut out the middleman and hope -# everything still works. -find_path( - FREETYPE_INCLUDE_DIR_ft2build - ft2build.h - HINTS - ENV FREETYPE_DIR - PATHS - /usr/X11R6 - /usr/local/X11R6 - /usr/local/X11 - /usr/freeware - ENV GTKMM_BASEPATH - [HKEY_CURRENT_USER\\SOFTWARE\\gtkmm\\2.4;Path] - [HKEY_LOCAL_MACHINE\\SOFTWARE\\gtkmm\\2.4;Path] - PATH_SUFFIXES - include/freetype2 - include - freetype2 -) - -find_path( - FREETYPE_INCLUDE_DIR_freetype2 - NAMES - freetype/config/ftheader.h - config/ftheader.h - HINTS - ENV FREETYPE_DIR - PATHS - /usr/X11R6 - /usr/local/X11R6 - /usr/local/X11 - /usr/freeware - ENV GTKMM_BASEPATH - [HKEY_CURRENT_USER\\SOFTWARE\\gtkmm\\2.4;Path] - [HKEY_LOCAL_MACHINE\\SOFTWARE\\gtkmm\\2.4;Path] - PATH_SUFFIXES - include/freetype2 - include - freetype2 -) - -find_library(FREETYPE_LIBRARY - NAMES - freetype - libfreetype - freetype219 - HINTS - ENV FREETYPE_DIR - PATHS - /usr/X11R6 - /usr/local/X11R6 - /usr/local/X11 - /usr/freeware - ENV GTKMM_BASEPATH - [HKEY_CURRENT_USER\\SOFTWARE\\gtkmm\\2.4;Path] - [HKEY_LOCAL_MACHINE\\SOFTWARE\\gtkmm\\2.4;Path] - PATH_SUFFIXES - lib -) - -# set the user variables -if(FREETYPE_INCLUDE_DIR_ft2build AND FREETYPE_INCLUDE_DIR_freetype2) - set(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}") - list(REMOVE_DUPLICATES FREETYPE_INCLUDE_DIRS) -endif() -set(FREETYPE_LIBRARIES "${FREETYPE_LIBRARY}") - -if(EXISTS "${FREETYPE_INCLUDE_DIR_freetype2}/freetype/freetype.h") - set(FREETYPE_H "${FREETYPE_INCLUDE_DIR_freetype2}/freetype/freetype.h") -elseif(EXISTS "${FREETYPE_INCLUDE_DIR_freetype2}/freetype.h") - set(FREETYPE_H "${FREETYPE_INCLUDE_DIR_freetype2}/freetype.h") -endif() - -if(FREETYPE_INCLUDE_DIR_freetype2 AND FREETYPE_H) - file(STRINGS "${FREETYPE_H}" freetype_version_str - REGEX "^#[\t ]*define[\t ]+FREETYPE_(MAJOR|MINOR|PATCH)[\t ]+[0-9]+$") - - unset(FREETYPE_VERSION_STRING) - foreach(VPART MAJOR MINOR PATCH) - foreach(VLINE ${freetype_version_str}) - if(VLINE MATCHES "^#[\t ]*define[\t ]+FREETYPE_${VPART}[\t ]+([0-9]+)$") - set(FREETYPE_VERSION_PART "${CMAKE_MATCH_1}") - if(FREETYPE_VERSION_STRING) - set(FREETYPE_VERSION_STRING "${FREETYPE_VERSION_STRING}.${FREETYPE_VERSION_PART}") - else() - set(FREETYPE_VERSION_STRING "${FREETYPE_VERSION_PART}") - endif() - unset(FREETYPE_VERSION_PART) - endif() - endforeach() - endforeach() -endif() - - -# set FREETYPE_FOUND to TRUE if all listed variables are TRUE -if(FREETYPE_LIBRARY AND FREETYPE_INCLUDE_DIRS AND FREETYPE_VERSION_STRING) - set(FREETYPE_FOUND TRUE) -else() - set(FREETYPE_FOUND FALSE) -endif() - -mark_as_advanced( - FREETYPE_LIBRARY - FREETYPE_INCLUDE_DIR_freetype2 - FREETYPE_INCLUDE_DIR_ft2build -) diff --git a/cmake/Modules/FindGLES.cmake b/cmake/Modules/FindGLES.cmake index f34f2cd0..948e9bf9 100644 --- a/cmake/Modules/FindGLES.cmake +++ b/cmake/Modules/FindGLES.cmake @@ -9,6 +9,6 @@ find_path(GLES_INCLUDE_DIR GLES/gl.h) find_library(GLES_LIBRARY NAMES GLESv1_CM) - + include(FindPackageHandleStandardArgs) find_package_handle_standard_args(GLES DEFAULT_MSG GLES_LIBRARY GLES_INCLUDE_DIR) diff --git a/cmake/Modules/FindGLEW.cmake b/cmake/Modules/FindGLEW.cmake new file mode 100644 index 00000000..17c3c39c --- /dev/null +++ b/cmake/Modules/FindGLEW.cmake @@ -0,0 +1,65 @@ +# +# Try to find GLEW library and include path. +# Once done this will define +# +# GLEW_FOUND +# GLEW_INCLUDE_PATH +# GLEW_LIBRARY +# + +IF (WIN32) + FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h + $ENV{PROGRAMFILES}/GLEW/include + ${GLEW_ROOT_DIR}/include + DOC "The directory where GL/glew.h resides") + + IF (NV_SYSTEM_PROCESSOR STREQUAL "AMD64") + FIND_LIBRARY( GLEW_LIBRARY + NAMES glew64 glew64s + PATHS + $ENV{PROGRAMFILES}/GLEW/lib + ${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin + ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib + DOC "The GLEW library (64-bit)" + ) + ELSE(NV_SYSTEM_PROCESSOR STREQUAL "AMD64") + FIND_LIBRARY( GLEW_LIBRARY + NAMES glew GLEW glew32 glew32s + PATHS + $ENV{PROGRAMFILES}/GLEW/lib + ${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin + ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib + DOC "The GLEW library" + ) + ENDIF(NV_SYSTEM_PROCESSOR STREQUAL "AMD64") +ELSE (WIN32) + FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h + /usr/include + /usr/local/include + /sw/include + /opt/local/include + ${GLEW_ROOT_DIR}/include + DOC "The directory where GL/glew.h resides") + + FIND_LIBRARY( GLEW_LIBRARY + NAMES GLEW glew + PATHS + /usr/lib64 + /usr/lib + /usr/local/lib64 + /usr/local/lib + /sw/lib + /opt/local/lib + ${GLEW_ROOT_DIR}/lib + DOC "The GLEW library") +ENDIF (WIN32) + +SET(GLEW_FOUND "NO") +IF (GLEW_INCLUDE_PATH AND GLEW_LIBRARY) + SET(GLEW_LIBRARIES ${GLEW_LIBRARY}) + SET(GLEW_FOUND "YES") +ENDIF (GLEW_INCLUDE_PATH AND GLEW_LIBRARY) + + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(GLEW DEFAULT_MSG GLEW_LIBRARY GLEW_INCLUDE_PATH) diff --git a/cmake/Modules/FindSFML.cmake b/cmake/Modules/FindSFML.cmake new file mode 100644 index 00000000..41084414 --- /dev/null +++ b/cmake/Modules/FindSFML.cmake @@ -0,0 +1,359 @@ +# This script locates the SFML library +# ------------------------------------ +# +# Usage +# ----- +# +# When you try to locate the SFML libraries, you must specify which modules you want to use (system, window, graphics, network, audio, main). +# If none is given, the SFML_LIBRARIES variable will be empty and you'll end up linking to nothing. +# example: +# find_package(SFML COMPONENTS graphics window system) // find the graphics, window and system modules +# +# You can enforce a specific version, either MAJOR.MINOR or only MAJOR. +# If nothing is specified, the version won't be checked (i.e. any version will be accepted). +# example: +# find_package(SFML COMPONENTS ...) // no specific version required +# find_package(SFML 2 COMPONENTS ...) // any 2.x version +# find_package(SFML 2.4 COMPONENTS ...) // version 2.4 or greater +# +# By default, the dynamic libraries of SFML will be found. To find the static ones instead, +# you must set the SFML_STATIC_LIBRARIES variable to TRUE before calling find_package(SFML ...). +# Since you have to link yourself all the SFML dependencies when you link it statically, the following +# additional variables are defined: SFML_XXX_DEPENDENCIES and SFML_DEPENDENCIES (see their detailed +# description below). +# In case of static linking, the SFML_STATIC macro will also be defined by this script. +# example: +# set(SFML_STATIC_LIBRARIES TRUE) +# find_package(SFML 2 COMPONENTS network system) +# +# On Mac OS X if SFML_STATIC_LIBRARIES is not set to TRUE then by default CMake will search for frameworks unless +# CMAKE_FIND_FRAMEWORK is set to "NEVER" for example. Please refer to CMake documentation for more details. +# Moreover, keep in mind that SFML frameworks are only available as release libraries unlike dylibs which +# are available for both release and debug modes. +# +# If SFML is not installed in a standard path, you can use the SFML_ROOT CMake (or environment) variable +# to tell CMake where SFML is. +# +# Output +# ------ +# +# This script defines the following variables: +# - For each specified module XXX (system, window, graphics, network, audio, main): +# - SFML_XXX_LIBRARY_DEBUG: the name of the debug library of the xxx module (set to SFML_XXX_LIBRARY_RELEASE is no debug version is found) +# - SFML_XXX_LIBRARY_RELEASE: the name of the release library of the xxx module (set to SFML_XXX_LIBRARY_DEBUG is no release version is found) +# - SFML_XXX_LIBRARY: the name of the library to link to for the xxx module (includes both debug and optimized names if necessary) +# - SFML_XXX_FOUND: true if either the debug or release library of the xxx module is found +# - SFML_XXX_DEPENDENCIES: the list of libraries the module depends on, in case of static linking +# - SFML_LIBRARIES: the list of all libraries corresponding to the required modules +# - SFML_FOUND: true if all the required modules are found +# - SFML_INCLUDE_DIR: the path where SFML headers are located (the directory containing the SFML/Config.hpp file) +# - SFML_DEPENDENCIES: the list of libraries SFML depends on, in case of static linking +# +# example: +# find_package(SFML 2 COMPONENTS system window graphics audio REQUIRED) +# include_directories(${SFML_INCLUDE_DIR}) +# add_executable(myapp ...) +# target_link_libraries(myapp ${SFML_LIBRARIES}) + +# define the SFML_STATIC macro if static build was chosen +if(SFML_STATIC_LIBRARIES) + add_definitions(-DSFML_STATIC) +endif() + +# define the list of search paths for headers and libraries +set(FIND_SFML_PATHS + ${SFML_ROOT} + $ENV{SFML_ROOT} + ~/Library/Frameworks + /Library/Frameworks + /usr/local + /usr + /sw + /opt/local + /opt/csw + /opt) + +# find the SFML include directory +find_path(SFML_INCLUDE_DIR SFML/Config.hpp + PATH_SUFFIXES include + PATHS ${FIND_SFML_PATHS}) + +# check the version number +set(SFML_VERSION_OK TRUE) +if(SFML_FIND_VERSION AND SFML_INCLUDE_DIR) + # extract the major and minor version numbers from SFML/Config.hpp + # we have to handle framework a little bit differently: + if("${SFML_INCLUDE_DIR}" MATCHES "SFML.framework") + set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/Headers/Config.hpp") + else() + set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/SFML/Config.hpp") + endif() + FILE(READ "${SFML_CONFIG_HPP_INPUT}" SFML_CONFIG_HPP_CONTENTS) + STRING(REGEX MATCH ".*#define SFML_VERSION_MAJOR ([0-9]+).*#define SFML_VERSION_MINOR ([0-9]+).*#define SFML_VERSION_PATCH ([0-9]+).*" SFML_CONFIG_HPP_CONTENTS "${SFML_CONFIG_HPP_CONTENTS}") + STRING(REGEX REPLACE ".*#define SFML_VERSION_MAJOR ([0-9]+).*" "\\1" SFML_VERSION_MAJOR "${SFML_CONFIG_HPP_CONTENTS}") + STRING(REGEX REPLACE ".*#define SFML_VERSION_MINOR ([0-9]+).*" "\\1" SFML_VERSION_MINOR "${SFML_CONFIG_HPP_CONTENTS}") + STRING(REGEX REPLACE ".*#define SFML_VERSION_PATCH ([0-9]+).*" "\\1" SFML_VERSION_PATCH "${SFML_CONFIG_HPP_CONTENTS}") + math(EXPR SFML_REQUESTED_VERSION "${SFML_FIND_VERSION_MAJOR} * 10000 + ${SFML_FIND_VERSION_MINOR} * 100 + ${SFML_FIND_VERSION_PATCH}") + + # if we could extract them, compare with the requested version number + if (SFML_VERSION_MAJOR) + # transform version numbers to an integer + math(EXPR SFML_VERSION "${SFML_VERSION_MAJOR} * 10000 + ${SFML_VERSION_MINOR} * 100 + ${SFML_VERSION_PATCH}") + + # compare them + if(SFML_VERSION LESS SFML_REQUESTED_VERSION) + set(SFML_VERSION_OK FALSE) + endif() + else() + # SFML version is < 2.0 + if (SFML_REQUESTED_VERSION GREATER 10900) + set(SFML_VERSION_OK FALSE) + set(SFML_VERSION_MAJOR 1) + set(SFML_VERSION_MINOR x) + set(SFML_VERSION_PATCH x) + endif() + endif() +endif() + +# find the requested modules +set(SFML_FOUND TRUE) # will be set to false if one of the required modules is not found +foreach(FIND_SFML_COMPONENT ${SFML_FIND_COMPONENTS}) + string(TOLOWER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_LOWER) + string(TOUPPER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_UPPER) + set(FIND_SFML_COMPONENT_NAME sfml-${FIND_SFML_COMPONENT_LOWER}) + + # no suffix for sfml-main, it is always a static library + if(FIND_SFML_COMPONENT_LOWER STREQUAL "main") + # release library + find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE + NAMES ${FIND_SFML_COMPONENT_NAME} + PATH_SUFFIXES lib64 lib + PATHS ${FIND_SFML_PATHS}) + + # debug library + find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG + NAMES ${FIND_SFML_COMPONENT_NAME}-d + PATH_SUFFIXES lib64 lib + PATHS ${FIND_SFML_PATHS}) + else() + # static release library + find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE + NAMES ${FIND_SFML_COMPONENT_NAME}-s + PATH_SUFFIXES lib64 lib + PATHS ${FIND_SFML_PATHS}) + + # static debug library + find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG + NAMES ${FIND_SFML_COMPONENT_NAME}-s-d + PATH_SUFFIXES lib64 lib + PATHS ${FIND_SFML_PATHS}) + + # dynamic release library + find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE + NAMES ${FIND_SFML_COMPONENT_NAME} + PATH_SUFFIXES lib64 lib + PATHS ${FIND_SFML_PATHS}) + + # dynamic debug library + find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG + NAMES ${FIND_SFML_COMPONENT_NAME}-d + PATH_SUFFIXES lib64 lib + PATHS ${FIND_SFML_PATHS}) + + # choose the entries that fit the requested link type + if(SFML_STATIC_LIBRARIES) + if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE) + set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE}) + endif() + if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG) + set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG}) + endif() + else() + if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE) + set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE}) + endif() + if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG) + set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG}) + endif() + endif() + endif() + + if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG OR SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE) + # library found + set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND TRUE) + + # if both are found, set SFML_XXX_LIBRARY to contain both + if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE) + set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY debug ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG} + optimized ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE}) + endif() + + # if only one debug/release variant is found, set the other to be equal to the found one + if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE) + # debug and not release + set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG}) + set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG}) + endif() + if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG) + # release and not debug + set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE}) + set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE}) + endif() + else() + # library not found + set(SFML_FOUND FALSE) + set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND FALSE) + set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY "") + set(FIND_SFML_MISSING "${FIND_SFML_MISSING} SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY") + endif() + + # mark as advanced + MARK_AS_ADVANCED(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY + SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE + SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG + SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE + SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG + SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE + SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG) + + # add to the global list of libraries + set(SFML_LIBRARIES ${SFML_LIBRARIES} "${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY}") +endforeach() + +# in case of static linking, we must also define the list of all the dependencies of SFML libraries +if(SFML_STATIC_LIBRARIES) + + # detect the OS + if(${CMAKE_SYSTEM_NAME} MATCHES "Windows") + set(FIND_SFML_OS_WINDOWS 1) + elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux") + set(FIND_SFML_OS_LINUX 1) + elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD") + set(FIND_SFML_OS_FREEBSD 1) + elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") + set(FIND_SFML_OS_MACOSX 1) + endif() + + # start with an empty list + set(SFML_DEPENDENCIES) + set(FIND_SFML_DEPENDENCIES_NOTFOUND) + + # macro that searches for a 3rd-party library + macro(find_sfml_dependency output friendlyname) + find_library(${output} NAMES ${ARGN} PATHS ${FIND_SFML_PATHS} PATH_SUFFIXES lib) + if(${${output}} STREQUAL "${output}-NOTFOUND") + unset(output) + set(FIND_SFML_DEPENDENCIES_NOTFOUND "${FIND_SFML_DEPENDENCIES_NOTFOUND} ${friendlyname}") + endif() + endmacro() + + # sfml-system + list(FIND SFML_FIND_COMPONENTS "system" FIND_SFML_SYSTEM_COMPONENT) + if(NOT ${FIND_SFML_SYSTEM_COMPONENT} EQUAL -1) + + # update the list -- these are only system libraries, no need to find them + if(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD OR FIND_SFML_OS_MACOSX) + set(SFML_SYSTEM_DEPENDENCIES "pthread") + endif() + if(FIND_SFML_OS_LINUX) + set(SFML_SYSTEM_DEPENDENCIES "rt") + endif() + if(FIND_SFML_OS_WINDOWS) + set(SFML_SYSTEM_DEPENDENCIES "winmm") + endif() + set(SFML_DEPENDENCIES ${SFML_SYSTEM_DEPENDENCIES} ${SFML_DEPENDENCIES}) + endif() + + # sfml-network + list(FIND SFML_FIND_COMPONENTS "network" FIND_SFML_NETWORK_COMPONENT) + if(NOT ${FIND_SFML_NETWORK_COMPONENT} EQUAL -1) + + # update the list -- these are only system libraries, no need to find them + if(FIND_SFML_OS_WINDOWS) + set(SFML_NETWORK_DEPENDENCIES "ws2_32") + endif() + set(SFML_DEPENDENCIES ${SFML_NETWORK_DEPENDENCIES} ${SFML_DEPENDENCIES}) + endif() + + # sfml-window + list(FIND SFML_FIND_COMPONENTS "window" FIND_SFML_WINDOW_COMPONENT) + if(NOT ${FIND_SFML_WINDOW_COMPONENT} EQUAL -1) + + # find libraries + if(FIND_SFML_OS_LINUX) + find_sfml_dependency(X11_LIBRARY "X11" X11) + find_sfml_dependency(XRANDR_LIBRARY "Xrandr" Xrandr) + find_sfml_dependency(UDEV_LIBRARIES "UDev" udev) + endif() + + # update the list + if(FIND_SFML_OS_WINDOWS) + set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "opengl32" "winmm" "gdi32") + elseif(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD) + set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${XRANDR_LIBRARY}) + if(FIND_SFML_OS_FREEBSD) + set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "usbhid") + else() + set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} ${UDEV_LIBRARIES}) + endif() + elseif(FIND_SFML_OS_MACOSX) + set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "-framework OpenGL -framework Foundation -framework AppKit -framework IOKit -framework Carbon") + endif() + set(SFML_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} ${SFML_DEPENDENCIES}) + endif() + + # sfml-graphics + list(FIND SFML_FIND_COMPONENTS "graphics" FIND_SFML_GRAPHICS_COMPONENT) + if(NOT ${FIND_SFML_GRAPHICS_COMPONENT} EQUAL -1) + + # find libraries + find_sfml_dependency(FREETYPE_LIBRARY "FreeType" freetype) + find_sfml_dependency(GLEW_LIBRARY "GLEW" glew GLEW glew32 glew32s glew64 glew64s) + find_sfml_dependency(JPEG_LIBRARY "libjpeg" jpeg) + + # update the list + set(SFML_GRAPHICS_DEPENDENCIES ${FREETYPE_LIBRARY} ${GLEW_LIBRARY} ${JPEG_LIBRARY}) + set(SFML_DEPENDENCIES ${SFML_GRAPHICS_DEPENDENCIES} ${SFML_DEPENDENCIES}) + endif() + + # sfml-audio + list(FIND SFML_FIND_COMPONENTS "audio" FIND_SFML_AUDIO_COMPONENT) + if(NOT ${FIND_SFML_AUDIO_COMPONENT} EQUAL -1) + + # find libraries + find_sfml_dependency(OPENAL_LIBRARY "OpenAL" openal openal32) + find_sfml_dependency(SNDFILE_LIBRARY "libsndfile" sndfile) + + # update the list + set(SFML_AUDIO_DEPENDENCIES ${OPENAL_LIBRARY} ${SNDFILE_LIBRARY}) + set(SFML_DEPENDENCIES ${SFML_AUDIO_DEPENDENCIES} ${SFML_DEPENDENCIES}) + endif() + +endif() + +# handle errors +if(NOT SFML_VERSION_OK) + # SFML version not ok + set(FIND_SFML_ERROR "SFML found but version too low (requested: ${SFML_FIND_VERSION}, found: ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR}.${SFML_VERSION_PATCH})") + set(SFML_FOUND FALSE) +elseif(SFML_STATIC_LIBRARIES AND FIND_SFML_DEPENDENCIES_NOTFOUND) + set(FIND_SFML_ERROR "SFML found but some of its dependencies are missing (${FIND_SFML_DEPENDENCIES_NOTFOUND})") + set(SFML_FOUND FALSE) +elseif(NOT SFML_FOUND) + # include directory or library not found + set(FIND_SFML_ERROR "Could NOT find SFML (missing: ${FIND_SFML_MISSING})") +endif() +if (NOT SFML_FOUND) + if(SFML_FIND_REQUIRED) + # fatal error + message(FATAL_ERROR ${FIND_SFML_ERROR}) + elseif(NOT SFML_FIND_QUIETLY) + # error but continue + message("${FIND_SFML_ERROR}") + endif() +endif() + +# handle success +if(SFML_FOUND AND NOT SFML_FIND_QUIETLY) + message(STATUS "Found SFML ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR}.${SFML_VERSION_PATCH} in ${SFML_INCLUDE_DIR}") +endif() diff --git a/cmake/Modules/FindSndfile.cmake b/cmake/Modules/FindSndfile.cmake new file mode 100644 index 00000000..ac8a6356 --- /dev/null +++ b/cmake/Modules/FindSndfile.cmake @@ -0,0 +1,28 @@ +# - Find sndfile +# Find the native sndfile includes and libraries +# +# SNDFILE_INCLUDE_DIR - where to find sndfile.h, etc. +# SNDFILE_LIBRARIES - List of libraries when using libsndfile. +# SNDFILE_FOUND - True if libsndfile found. + +if(SNDFILE_INCLUDE_DIR) + # Already in cache, be silent + set(SNDFILE_FIND_QUIETLY TRUE) +endif(SNDFILE_INCLUDE_DIR) + +find_path(SNDFILE_INCLUDE_DIR sndfile.h) + +find_library(SNDFILE_LIBRARY NAMES sndfile sndfile-1) + +# Handle the QUIETLY and REQUIRED arguments and set SNDFILE_FOUND to TRUE if +# all listed variables are TRUE. +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(SNDFILE DEFAULT_MSG SNDFILE_LIBRARY SNDFILE_INCLUDE_DIR) + +if(SNDFILE_FOUND) + set(SNDFILE_LIBRARIES ${SNDFILE_LIBRARY}) +else(SNDFILE_FOUND) + set(SNDFILE_LIBRARIES) +endif(SNDFILE_FOUND) + +mark_as_advanced(SNDFILE_INCLUDE_DIR SNDFILE_LIBRARY) diff --git a/cmake/Modules/FindUDev.cmake b/cmake/Modules/FindUDev.cmake index 467bd693..e3c6e708 100644 --- a/cmake/Modules/FindUDev.cmake +++ b/cmake/Modules/FindUDev.cmake @@ -29,9 +29,9 @@ IF (UDEV_LIBRARIES AND UDEV_INCLUDE_DIR) execute_process(COMMAND pkg-config --atleast-version=143 libudev RESULT_VARIABLE UDEV_STABLE) # retvale is 0 of the condition is "true" so we need to negate the value... if (UDEV_STABLE) - set(UDEV_STABLE 0) + set(UDEV_STABLE 0) else (UDEV_STABLE) - set(UDEV_STABLE 1) + set(UDEV_STABLE 1) endif (UDEV_STABLE) message(STATUS "libudev stable: ${UDEV_STABLE}") ENDIF (UDEV_LIBRARIES AND UDEV_INCLUDE_DIR) @@ -50,4 +50,3 @@ ELSE (UDEV_FOUND) ENDIF (UDev_FIND_REQUIRED) ENDIF (UDEV_FOUND) -mark_as_advanced(UDEV_INCLUDE_DIR UDEV_LIBRARIES) diff --git a/cmake/Modules/FindVORBIS.cmake b/cmake/Modules/FindVORBIS.cmake deleted file mode 100644 index e285411a..00000000 --- a/cmake/Modules/FindVORBIS.cmake +++ /dev/null @@ -1,29 +0,0 @@ -# -# Try to find Ogg/Vorbis libraries and include paths. -# Once done this will define -# -# VORBIS_FOUND -# VORBIS_INCLUDE_DIRS -# VORBIS_LIBRARIES -# - -find_path(OGG_INCLUDE_DIR ogg/ogg.h) -find_path(VORBIS_INCLUDE_DIR vorbis/vorbisfile.h) - -find_library(OGG_LIBRARY NAMES ogg) -find_library(VORBIS_LIBRARY NAMES vorbis) -if (NOT SFML_OS_IOS) - find_library(VORBISFILE_LIBRARY NAMES vorbisfile) - find_library(VORBISENC_LIBRARY NAMES vorbisenc) - set(VORBIS_LIBRARIES ${VORBISENC_LIBRARY} ${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY}) -else() - set(VORBIS_LIBRARIES ${VORBIS_LIBRARY} ${OGG_LIBRARY}) -endif() - -include(FindPackageHandleStandardArgs) - -find_package_handle_standard_args(VORBIS DEFAULT_MSG VORBIS_LIBRARIES VORBIS_INCLUDE_DIR OGG_INCLUDE_DIR) - -set(VORBIS_INCLUDE_DIRS ${OGG_INCLUDE_DIR} ${VORBIS_INCLUDE_DIR}) - -mark_as_advanced(OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY VORBISENC_LIBRARY) diff --git a/cmake/Modules/FindXCB.cmake b/cmake/Modules/FindXCB.cmake new file mode 100644 index 00000000..d6914610 --- /dev/null +++ b/cmake/Modules/FindXCB.cmake @@ -0,0 +1,97 @@ +# Try to find libxcb +# +# +# Once done this will define: +# LIBXCB_FOUND - True if xcb was found +# LIBXCB_INCLUDE_DIRS - Directories containing the headers +# LIBXCB_LIBRARIES - List of libraries to link to +# +# Also for each requested component: +# LIBXCB_${UPPER_COMPONENT_NAME}_FOUND +# LIBXCB_${UPPER_COMPONENT_NAME}_INCLUDE_DIRS +# LIBXCB_${UPPER_COMPONENT_NAME}_LIBRARIES + +include(FindPackageHandleStandardArgs) + +IF(NOT WIN32) + IF(LIBXCB_LIBRARIES AND LIBXCB_INCLUDE_DIR) + set(XCB_FIND_QUIETLY TRUE) + ENDIF() + + # Find xcb + FIND_PATH(LIBXCB_INCLUDE_DIR xcb/xcb.h) + FIND_LIBRARY(LIBXCB_LIBRARY NAMES xcb libxcb) + + # Add xcb info to LIBXCB_LIBRARIES and LIBXCB_INCLUDE_DIRS + SET(LIBXCB_LIBRARIES ${LIBXCB_LIBRARY}) + SET(LIBXCB_INCLUDE_DIRS ${LIBXCB_INCLUDE_DIR}) + + find_package_handle_standard_args(LIBXCB DEFAULT_MSG + LIBXCB_LIBRARY LIBXCB_INCLUDE_DIR) + + mark_as_advanced(LIBXCB_LIBRARY LIBXCB_INCLUDE_DIR) + + # Check whether we should search for XLIB_XCB + set(FIND_XLIB_XCB FALSE) + FOREACH(XCB_COMPONENT ${XCB_FIND_COMPONENTS}) + # Generate upper string of the component name + string(TOUPPER ${XCB_COMPONENT} XCB_COMPONENT_UPPER) + + IF(${XCB_COMPONENT_UPPER} MATCHES "XLIB_XCB") + set(FIND_XLIB_XCB TRUE) + ELSE() + # XCB_COMPONENTS is generated to be a copy of XCB_FIND_COMPONENTS + # without XLIB_XCB (for later component search) + set(XCB_COMPONENTS ${XCB_COMPONENTS} ${XCB_COMPONENT}) + ENDIF() + ENDFOREACH() + + # Find XLIB_XCB if requested + IF(FIND_XLIB_XCB) + FIND_PATH(XLIB_XCB_INCLUDE_DIR X11/Xlib-xcb.h) + FIND_LIBRARY(XLIB_XCB_LIBRARY NAMES X11-xcb libX11-xcb) + + SET(XLIB_XCB_LIBRARIES ${XLIB_XCB_LIBRARY}) + SET(XLIB_XCB_INCLUDE_DIRS ${XLIB_XCB_INCLUDE_DIR}) + + find_package_handle_standard_args(XLIB_XCB DEFAULT_MSG + XLIB_XCB_LIBRARY LIBXCB_INCLUDE_DIR) + + mark_as_advanced(XLIB_XCB_LIBRARY XLIB_XCB_INCLUDE_DIR) + + # Add xlib_xcb info to LIBXCB_LIBRARIES and LIBXCB_INCLUDE_DIRS + set(LIBXCB_LIBRARIES ${LIBXCB_LIBRARIES} ${XLIB_XCB_LIBRARIES}) + set(LIBXCB_INCLUDE_DIRS ${LIBXCB_INCLUDE_DIRS} ${XLIB_XCB_INCLUDE_DIR}) + + if(NOT XLIB_XCB_FOUND) + message(FATAL_ERROR "XlibXcb library not found") + endif() + ELSE() + # Add component name to the component list + set(${XCB_COMPONENTS} ${XCB_FIND_COMPONENTS}) + ENDIF() + + # Loop through requested xcb components (does not contain xlib_xcb) + FOREACH(XCB_COMPONENT ${XCB_COMPONENTS}) + # Generate lower and upper string of the component name + string(TOLOWER ${XCB_COMPONENT} XCB_COMPONENT_LOWER) + string(TOUPPER ${XCB_COMPONENT} XCB_COMPONENT_UPPER) + + # Find the specific component + FIND_LIBRARY(LIBXCB_${XCB_COMPONENT_UPPER}_LIBRARY + NAMES libxcb-${XCB_COMPONENT_LOWER} xcb-${XCB_COMPONENT_LOWER}) + + find_package_handle_standard_args(LIBXCB_${XCB_COMPONENT_UPPER} DEFAULT_MSG + LIBXCB_${XCB_COMPONENT_UPPER}_LIBRARY LIBXCB_INCLUDE_DIR) + + mark_as_advanced(LIBXCB_${XCB_COMPONENT_UPPER}_LIBRARY) + + # Append the component's library path to LIBXCB_LIBRARIES + set(LIBXCB_LIBRARIES ${LIBXCB_LIBRARIES} ${LIBXCB_${XCB_COMPONENT_UPPER}_LIBRARY}) + + if(NOT LIBXCB_${XCB_COMPONENT_UPPER}_FOUND) + message(FATAL_ERROR "xcb-${XCB_COMPONENT_LOWER} not found") + endif() + ENDFOREACH() + +endif() diff --git a/cmake/SFMLConfig.cmake.in b/cmake/SFMLConfig.cmake.in deleted file mode 100644 index 86527b73..00000000 --- a/cmake/SFMLConfig.cmake.in +++ /dev/null @@ -1,148 +0,0 @@ -# This script provides the SFML libraries as imported targets -# ------------------------------------ -# -# Usage -# ----- -# -# When you try to locate the SFML libraries, you must specify which modules you want to use (system, window, graphics, network, audio, main). -# If none is given, no imported target will be created and you won't be able to link to SFML libraries. -# example: -# find_package(SFML COMPONENTS graphics window system) # find the graphics, window and system modules -# -# You can enforce a specific version, either MAJOR.MINOR or only MAJOR. -# If nothing is specified, the version won't be checked (i.e. any version will be accepted). -# example: -# find_package(SFML COMPONENTS ...) # no specific version required -# find_package(SFML 2 COMPONENTS ...) # any 2.x version -# find_package(SFML 2.4 COMPONENTS ...) # version 2.4 or greater -# -# By default, the dynamic libraries of SFML will be found. To find the static ones instead, -# you must set the SFML_STATIC_LIBRARIES variable to TRUE before calling find_package(SFML ...). -# You don't need to deal with SFML's dependencies when linking your targets against SFML libraries, -# they will all be configured automatically, even if you use SFML static libraries. -# example: -# set(SFML_STATIC_LIBRARIES TRUE) -# find_package(SFML 2 COMPONENTS network system) -# -# On macOS by default CMake will search for frameworks. If you want to use static libraries and have installed -# both SFML frameworks and SFML static libraries, your must set CMAKE_FIND_FRAMEWORK to "NEVER" or "LAST" -# in addition to setting SFML_STATIC_LIBRARIES to TRUE. Otherwise CMake will check the frameworks bundle config and -# fail after finding out that it does not provide static libraries. Please refer to CMake documentation for more details. -# -# Additionally, keep in mind that SFML frameworks are only available as release libraries unlike dylibs which -# are available for both release and debug modes. -# -# If SFML is not installed in a standard path, you can use the SFML_DIR CMake variable -# to tell CMake where SFML's config file is located (PREFIX/lib/cmake/SFML for a library-based installation, -# and PREFIX/SFML.framework/Resources/CMake on macOS for a framework-based installation). -# -# Output -# ------ -# -# This script defines the following variables: -# - For each specified module XXX (system, window, graphics, network, audio, main): -# - SFML_XXX_FOUND: true if either the debug or release library of the xxx module is found -# - SFML_FOUND: true if all the required modules are found -# -# And the following targets: -# - For each specified module XXX (system, window, graphics, network, audio, main): -# - sfml-XXX -# The SFML targets are the same for both Debug and Release build configurations and will automatically provide -# correct settings based on your currently active build configuration. The SFML targets name also do not change -# when using dynamic or static SFML libraries. -# -# When linking against a SFML target, you do not need to specify indirect dependencies. For example, linking -# against sfml-graphics will also automatically link against sfml-window and sfml-system. -# -# example: -# find_package(SFML 2 COMPONENTS graphics audio REQUIRED) -# add_executable(myapp ...) -# target_link_libraries(myapp sfml-graphics sfml-audio) - -if (NOT SFML_FIND_COMPONENTS) - message(FATAL_ERROR "find_package(SFML) called with no component") -endif() - -set(FIND_SFML_PATHS - "${CMAKE_CURRENT_LIST_DIR}/../.." - ${SFML_ROOT} - $ENV{SFML_ROOT} - ~/Library/Frameworks - /Library/Frameworks - /usr/local - /usr - /sw - /opt/local - /opt/csw - /opt) - -find_path(SFML_DOC_DIR SFML.tag - PATH_SUFFIXES SFML/doc share/doc/SFML - PATHS ${FIND_SFML_PATHS}) - - -# Update requested components (eg. request window component if graphics component was requested) -set(FIND_SFML_SYSTEM_DEPENDENCIES "") -set(FIND_SFML_MAIN_DEPENDENCIES "") -set(FIND_SFML_AUDIO_DEPENDENCIES system) -set(FIND_SFML_NETWORK_DEPENDENCIES system) -set(FIND_SFML_WINDOW_DEPENDENCIES system) -set(FIND_SFML_GRAPHICS_DEPENDENCIES window system) -set(FIND_SFML_ADDITIONAL_COMPONENTS "") -foreach(component ${SFML_FIND_COMPONENTS}) - string(TOUPPER "${component}" UPPER_COMPONENT) - list(APPEND FIND_SFML_ADDITIONAL_COMPONENTS ${FIND_SFML_${UPPER_COMPONENT}_DEPENDENCIES}) -endforeach() -list(APPEND SFML_FIND_COMPONENTS ${FIND_SFML_ADDITIONAL_COMPONENTS}) -list(REMOVE_DUPLICATES SFML_FIND_COMPONENTS) - -# Choose which target definitions must be imported -if (SFML_STATIC_LIBRARIES) - set(SFML_IS_FRAMEWORK_INSTALL "@SFML_BUILD_FRAMEWORKS@") - if (SFML_IS_FRAMEWORK_INSTALL) - message(WARNING "Static frameworks are not supported by SFML. Clear SFML_DIR cache entry, \ -and either change SFML_STATIC_LIBRARIES or CMAKE_FIND_FRAMEWORK before calling find_package(SFML)") - endif() - set(config_name "Static") -else() - set(config_name "Shared") -endif() -set(targets_config_file "${CMAKE_CURRENT_LIST_DIR}/SFML${config_name}Targets.cmake") - -# Generate imported targets for SFML and its dependencies -if (EXISTS "${targets_config_file}") - # Set SFML_FOUND to TRUE by default, may be overwritten by one of the includes below - set(SFML_FOUND TRUE) - include("${targets_config_file}") - include("${CMAKE_CURRENT_LIST_DIR}/SFMLConfigDependencies.cmake") - - if (SFML_FOUND) - foreach (component ${SFML_FIND_COMPONENTS}) - string(TOUPPER "${component}" UPPER_COMPONENT) - if (TARGET sfml-${component}) - set(SFML_${UPPER_COMPONENT}_FOUND TRUE) - else() - set(FIND_SFML_ERROR "Found SFML but requested component '${component}' is missing in the config defined in ${SFML_DIR}.") - set(SFML_${UPPER_COMPONENT}_FOUND FALSE) - set(SFML_FOUND FALSE) - endif() - endforeach() - endif() -else() - set(FIND_SFML_ERROR "Requested SFML configuration (${config_name}) was not found") - set(SFML_FOUND FALSE) -endif() - -if (NOT SFML_FOUND) - if(SFML_FIND_REQUIRED) - # fatal error - message(FATAL_ERROR "${FIND_SFML_ERROR}") - elseif(NOT SFML_FIND_QUIETLY) - # error but continue - message(STATUS "${FIND_SFML_ERROR}") - endif() -endif() - -if (SFML_FOUND AND NOT SFML_FIND_QUIETLY) - message(STATUS "Found SFML @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@ in ${CMAKE_CURRENT_LIST_DIR}") -endif() diff --git a/cmake/SFMLConfigDependencies.cmake.in b/cmake/SFMLConfigDependencies.cmake.in deleted file mode 100644 index c5813bd6..00000000 --- a/cmake/SFMLConfigDependencies.cmake.in +++ /dev/null @@ -1,87 +0,0 @@ - -if (CMAKE_VERSION VERSION_LESS 3.5.2) - include(CMakeParseArguments) -endif() - -# in case of static linking, we must also define the list of all the dependencies of SFML libraries -if(SFML_STATIC_LIBRARIES) - # detect the OS - if(${CMAKE_SYSTEM_NAME} MATCHES "Windows") - set(FIND_SFML_OS_WINDOWS 1) - elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux") - set(FIND_SFML_OS_LINUX 1) - elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD") - set(FIND_SFML_OS_FREEBSD 1) - elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") - if (DEFINED IOS) - set(FIND_SFML_OS_IOS 1) - else() - set(FIND_SFML_OS_MACOSX 1) - endif() - endif() - - # start with an empty list - set(FIND_SFML_DEPENDENCIES_NOTFOUND) - - # macro that searches for a 3rd-party library - function(sfml_bind_dependency) - cmake_parse_arguments(THIS "" "TARGET;FRIENDLY_NAME" "SEARCH_NAMES" ${ARGN}) - if (THIS_UNPARSED_ARGUMENTS) - message(FATAL_ERROR "Unknown arguments when calling sfml_bind_dependency: ${THIS_UNPARSED_ARGUMENTS}") - endif() - - # No lookup in environment variables (PATH on Windows), as they may contain wrong library versions - find_library(${THIS_FRIENDLY_NAME}_LIB NAMES ${THIS_SEARCH_NAMES} - PATHS ${FIND_SFML_PATHS} PATH_SUFFIXES lib NO_SYSTEM_ENVIRONMENT_PATH) - mark_as_advanced(${THIS_FRIENDLY_NAME}_LIB) - if(${THIS_FRIENDLY_NAME}_LIB) - set_property(TARGET ${THIS_TARGET} APPEND PROPERTY INTERFACE_LINK_LIBRARIES "${${THIS_FRIENDLY_NAME}_LIB}") - else() - set(FIND_SFML_DEPENDENCIES_NOTFOUND "${FIND_SFML_DEPENDENCIES_NOTFOUND} ${THIS_FRIENDLY_NAME}" PARENT_SCOPE) - endif() - endfunction() - - # sfml-window - list(FIND SFML_FIND_COMPONENTS "window" FIND_SFML_WINDOW_COMPONENT_INDEX) - if(FIND_SFML_WINDOW_COMPONENT_INDEX GREATER -1) - if(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD) - sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "X11" SEARCH_NAMES "X11") - sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "Xrandr" SEARCH_NAMES "Xrandr") - sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "Xcursor" SEARCH_NAMES "Xcursor") - endif() - - if(FIND_SFML_OS_LINUX) - sfml_bind_dependency(TARGET UDev FRIENDLY_NAME "UDev" SEARCH_NAMES "udev" "libudev") - endif() - - if (FIND_SFML_OS_WINDOWS) - set_property(TARGET OpenGL APPEND PROPERTY INTERFACE_LINK_LIBRARIES "OpenGL32") - elseif(NOT FIND_SFML_OS_IOS) - sfml_bind_dependency(TARGET OpenGL FRIENDLY_NAME "OpenGL" SEARCH_NAMES "OpenGL" "GL") - endif() - endif() - - # sfml-graphics - list(FIND SFML_FIND_COMPONENTS "graphics" FIND_SFML_GRAPHICS_COMPONENT_INDEX) - if(FIND_SFML_GRAPHICS_COMPONENT_INDEX GREATER -1) - sfml_bind_dependency(TARGET Freetype FRIENDLY_NAME "FreeType" SEARCH_NAMES "freetype") - endif() - - # sfml-audio - list(FIND SFML_FIND_COMPONENTS "audio" FIND_SFML_AUDIO_COMPONENT_INDEX) - if(FIND_SFML_AUDIO_COMPONENT_INDEX GREATER -1) - sfml_bind_dependency(TARGET OpenAL FRIENDLY_NAME "OpenAL" SEARCH_NAMES "OpenAL" "openal" "openal32") - if (NOT FIND_SFML_OS_IOS) - sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "VorbisFile" SEARCH_NAMES "vorbisfile") - sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "VorbisEnc" SEARCH_NAMES "vorbisenc") - endif() - sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "Vorbis" SEARCH_NAMES "vorbis") - sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "Ogg" SEARCH_NAMES "ogg") - sfml_bind_dependency(TARGET FLAC FRIENDLY_NAME "FLAC" SEARCH_NAMES "FLAC") - endif() - - if (FIND_SFML_DEPENDENCIES_NOTFOUND) - set(FIND_SFML_ERROR "SFML found but some of its dependencies are missing (${FIND_SFML_DEPENDENCIES_NOTFOUND})") - set(SFML_FOUND FALSE) - endif() -endif() diff --git a/cmake/toolchains/android.toolchain.cmake b/cmake/toolchains/android.toolchain.cmake new file mode 100644 index 00000000..0b109718 --- /dev/null +++ b/cmake/toolchains/android.toolchain.cmake @@ -0,0 +1,1156 @@ +# ------------------------------------------------------------------------------ +# Android CMake toolchain file, for use with the Android NDK r9d +# Requires cmake 2.6.3 or newer (2.8.5 or newer is recommended). +# See home page: http://code.google.com/p/android-cmake/ +# +# The file was forked from the OpenCV project. This version is maintained by +# the SFML project and can be found at http://github.com/LaurentGomila/SFML +# (cmake/toolchains/android.toolchain.cmake). It brings support for the +# latest NDK versions. +# +# Usage Linux: +# $ export ANDROID_NDK=/absolute/path/to/the/android-ndk +# $ mkdir build && cd build +# $ cmake -DCMAKE_TOOLCHAIN_FILE=path/to/the/android.toolchain.cmake .. +# $ make -j8 +# +# Usage Linux (using standalone toolchain): +# $ export ANDROID_STANDALONE_TOOLCHAIN=/absolute/path/to/android-toolchain +# $ mkdir build && cd build +# $ cmake -DCMAKE_TOOLCHAIN_FILE=path/to/the/android.toolchain.cmake .. +# $ make -j8 +# +# Usage Windows: +# You need native port of make to build your project. +# Android NDK r7 (or newer) already has make.exe on board. +# For older NDK you have to install it separately. +# For example, this one: http://gnuwin32.sourceforge.net/packages/make.htm +# +# $ SET ANDROID_NDK=C:\absolute\path\to\the\android-ndk +# $ mkdir build && cd build +# $ cmake.exe -G"MinGW Makefiles" +# -DCMAKE_TOOLCHAIN_FILE=path\to\the\android.toolchain.cmake +# -DCMAKE_MAKE_PROGRAM="%ANDROID_NDK%\prebuilt\windows\bin\make.exe" .. +# $ "%ANDROID_NDK%\prebuilt\windows\bin\make.exe" +# +# +# Options (can be set as cmake parameters: -D=): +# ANDROID_NDK=/opt/android-ndk - path to the NDK root. +# Can be set as environment variable. Can be set only at first cmake run. +# +# ANDROID_STANDALONE_TOOLCHAIN=/opt/android-toolchain - path to the +# standalone toolchain. This option is not used if full NDK is found +# (ignored if ANDROID_NDK is set). +# Can be set as environment variable. Can be set only at first cmake run. +# +# ANDROID_ABI=armeabi-v7a - specifies the target Application Binary +# Interface (ABI). This option nearly matches to the APP_ABI variable +# used by ndk-build tool from Android NDK. +# +# Possible targets are: +# "armeabi" - matches to the NDK ABI with the same name. +# See ${ANDROID_NDK}/docs/CPU-ARCH-ABIS.html for the documentation. +# "armeabi-v7a" - matches to the NDK ABI with the same name. +# See ${ANDROID_NDK}/docs/CPU-ARCH-ABIS.html for the documentation. +# "armeabi-v7a with NEON" - same as armeabi-v7a, but +# sets NEON as floating-point unit +# "armeabi-v7a with VFPV3" - same as armeabi-v7a, but +# sets VFPV3 as floating-point unit (has 32 registers instead of 16). +# "armeabi-v6 with VFP" - tuned for ARMv6 processors having VFP. +# "x86" - matches to the NDK ABI with the same name. +# See ${ANDROID_NDK}/docs/CPU-ARCH-ABIS.html for the documentation. +# "mips" - matches to the NDK ABI with the same name +# (not testes on real devices) +# +# ANDROID_NATIVE_API_LEVEL=android-9 - level of Android API compile for. +# Option is read-only when standalone toolchain used. +# +# ANDROID_FORCE_ARM_BUILD=OFF - set true to generate 32-bit ARM instructions +# instead of Thumb-1. Is not available for "x86" (inapplicable) and +# "armeabi-v6 with VFP" (forced) ABIs. +# +# ANDROID_NO_UNDEFINED=ON - set true to show all undefined symbols as linker +# errors even if they are not used. +# +# ANDROID_SO_UNDEFINED=OFF - set true to allow undefined symbols in shared +# libraries. Automatically turned on for NDK r5x and r6x due to GLESv2 +# problems. +# +# LIBRARY_OUTPUT_PATH_ROOT=${CMAKE_SOURCE_DIR} - where to output binary +# files. See additional details below. +# +# ANDROID_SET_OBSOLETE_VARIABLES=ON - it set, then toolchain defines some +# obsolete variables which were set by previous versions of this file for +# backward compatibility. +# +# +# What?: +# android-cmake toolchain searches for NDK/toolchain in the following order: +# ANDROID_NDK - cmake parameter +# ANDROID_NDK - environment variable +# ANDROID_STANDALONE_TOOLCHAIN - cmake parameter +# ANDROID_STANDALONE_TOOLCHAIN - environment variable +# ANDROID_NDK - default locations +# ANDROID_STANDALONE_TOOLCHAIN - default locations +# +# Make sure to do the following in your scripts: +# SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${my_cxx_flags}" ) +# SET( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${my_cxx_flags}" ) +# The flags will be prepopulated with critical flags, so don't loose them. +# Also be aware that toolchain also sets configuration-specific compiler +# flags and linker flags. +# +# ANDROID and BUILD_ANDROID will be set to true, you may test any of these +# variables to make necessary Android-specific configuration changes. +# +# Also ARMEABI or ARMEABI_V7A or X86 will be set true, mutually exclusive. +# NEON option will be set true if VFP is set to NEON. +# +# LIBRARY_OUTPUT_PATH_ROOT should be set in cache to determine where Android +# libraries will be installed. +# Default is ${CMAKE_SOURCE_DIR}, and the android libs will always be +# under the ${LIBRARY_OUTPUT_PATH_ROOT}/libs/${ANDROID_NDK_ABI_NAME} +# (depending on the target ABI). This is convenient for Android packaging. +# +# Authors: +# Ethan Rublee ethan.ruble@gmail.com +# Andrey Kamaev andrey.kamaev@itseez.com +# +# Contributors: +# Jonathan De Wachter dewachter.jonathan@gmail.com +# +# Change Log: +# - initial version December 2010 +# - modified April 2011 +# [+] added possibility to build with NDK (without standalone toolchain) +# [+] support cross-compilation on Windows (native, no cygwin support) +# [+] added compiler option to force "char" type to be signed +# [+] added toolchain option to compile to 32-bit ARM instructions +# [+] added toolchain option to disable SWIG search +# [+] added platform "armeabi-v7a with VFPV3" +# [~] ARM_TARGETS renamed to ARM_TARGET +# [+] EXECUTABLE_OUTPUT_PATH is set by toolchain (required on Windows) +# [~] Fixed bug with ANDROID_API_LEVEL variable +# [~] turn off SWIG search if it is not found first time +# - modified May 2011 +# [~] ANDROID_LEVEL is renamed to ANDROID_API_LEVEL +# [+] ANDROID_API_LEVEL is detected by toolchain if not specified +# [~] added guard to prevent changing of output directories on the first +# cmake pass +# [~] toolchain exits with error if ARM_TARGET is not recognized +# - modified June 2011 +# [~] default NDK path is updated for version r5c +# [+] variable CMAKE_SYSTEM_PROCESSOR is set based on ARM_TARGET +# [~] toolchain install directory is added to linker paths +# [-] removed SWIG-related stuff from toolchain +# [+] added macro find_host_package, find_host_program to search +# packages/programs on the host system +# [~] fixed path to STL library +# - modified July 2011 +# [~] fixed options caching +# [~] search for all supported NDK versions +# [~] allowed spaces in NDK path +# - modified September 2011 +# [~] updated for NDK r6b +# - modified November 2011 +# [*] rewritten for NDK r7 +# [+] x86 toolchain support (experimental) +# [+] added "armeabi-v6 with VFP" ABI for ARMv6 processors. +# [~] improved compiler and linker flags management +# [+] support different build flags for Release and Debug configurations +# [~] by default compiler flags the same as used by ndk-build (but only +# where reasonable) +# [~] ANDROID_NDK_TOOLCHAIN_ROOT is splitted to ANDROID_STANDALONE_TOOLCHAIN +# and ANDROID_TOOLCHAIN_ROOT +# [~] ARM_TARGET is renamed to ANDROID_ABI +# [~] ARMEABI_NDK_NAME is renamed to ANDROID_NDK_ABI_NAME +# [~] ANDROID_API_LEVEL is renamed to ANDROID_NATIVE_API_LEVEL +# - modified January 2012 +# [+] added stlport_static support (experimental) +# [+] added special check for cygwin +# [+] filtered out hidden files (starting with .) while globbing inside NDK +# [+] automatically applied GLESv2 linkage fix for NDK revisions 5-6 +# [+] added ANDROID_GET_ABI_RAWNAME to get NDK ABI names by CMake flags +# - modified February 2012 +# [+] updated for NDK r7b +# [~] fixed cmake try_compile() command +# [~] Fix for missing install_name_tool on OS X +# - modified March 2012 +# [~] fixed incorrect C compiler flags +# [~] fixed CMAKE_SYSTEM_PROCESSOR change on ANDROID_ABI change +# [+] improved toolchain loading speed +# [+] added assembler language support (.S) +# [+] allowed preset search paths and extra search suffixes +# - modified April 2012 +# [+] updated for NDK r7c +# [~] fixed most of problems with compiler/linker flags and caching +# [+] added option ANDROID_FUNCTION_LEVEL_LINKING +# - modified May 2012 +# [+] updated for NDK r8 +# [+] added mips architecture support +# - modified August 2012 +# [+] updated for NDK r8b +# [~] all intermediate files generated by toolchain are moved into CMakeFiles +# [~] libstdc++ and libsupc are removed from explicit link libraries +# - modified September 2013 +# [+] updated for NDK r9 +# [+] support 64-bits toolchains +# - modified March 2014 +# [+] updated for NDK r9d and dropped earlier versions +# [+] replaced stlport with libc++ +# ------------------------------------------------------------------------------ + +cmake_minimum_required( VERSION 2.6.3 ) + +if( DEFINED CMAKE_CROSSCOMPILING ) + # subsequent toolchain loading is not really needed + return() +endif() + +get_property(_CMAKE_IN_TRY_COMPILE GLOBAL PROPERTY IN_TRY_COMPILE) +if( _CMAKE_IN_TRY_COMPILE ) + include( "${CMAKE_CURRENT_SOURCE_DIR}/../android.toolchain.config.cmake" OPTIONAL ) +endif() + +# this one is important +set( CMAKE_SYSTEM_NAME Linux ) +# this one not so much +set( CMAKE_SYSTEM_VERSION 1 ) + +set( ANDROID_SUPPORTED_NDK_VERSIONS ${ANDROID_EXTRA_NDK_VERSIONS} -r9d "" ) +if(NOT DEFINED ANDROID_NDK_SEARCH_PATHS) + if( CMAKE_HOST_WIN32 ) + file( TO_CMAKE_PATH "$ENV{PROGRAMFILES}" ANDROID_NDK_SEARCH_PATHS ) + set( ANDROID_NDK_SEARCH_PATHS "${ANDROID_NDK_SEARCH_PATHS}/android-ndk" "$ENV{SystemDrive}/NVPACK/android-ndk" ) + else() + file( TO_CMAKE_PATH "$ENV{HOME}" ANDROID_NDK_SEARCH_PATHS ) + set( ANDROID_NDK_SEARCH_PATHS /opt/android-ndk "${ANDROID_NDK_SEARCH_PATHS}/NVPACK/android-ndk" ) + endif() +endif() +if(NOT DEFINED ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH) + set( ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH /opt/android-toolchain ) +endif() + +set( ANDROID_SUPPORTED_ABIS_arm "armeabi;armeabi-v7a;armeabi-v7a with NEON;armeabi-v7a with VFPV3;armeabi-v6 with VFP" ) +set( ANDROID_SUPPORTED_ABIS_x86 "x86" ) +set( ANDROID_SUPPORTED_ABIS_mipsel "mips" ) + +set( ANDROID_DEFAULT_NDK_API_LEVEL 9 ) +set( ANDROID_DEFAULT_NDK_API_LEVEL_x86 9 ) +set( ANDROID_DEFAULT_NDK_API_LEVEL_mips 9 ) + + +macro( __LIST_FILTER listvar regex ) + if( ${listvar} ) + foreach( __val ${${listvar}} ) + if( __val MATCHES "${regex}" ) + list( REMOVE_ITEM ${listvar} "${__val}" ) + endif() + endforeach() + endif() +endmacro() + +macro( __INIT_VARIABLE var_name ) + set( __test_path 0 ) + foreach( __var ${ARGN} ) + if( __var STREQUAL "PATH" ) + set( __test_path 1 ) + break() + endif() + endforeach() + if( __test_path AND NOT EXISTS "${${var_name}}" ) + unset( ${var_name} CACHE ) + endif() + if( "${${var_name}}" STREQUAL "" ) + set( __values 0 ) + foreach( __var ${ARGN} ) + if( __var STREQUAL "VALUES" ) + set( __values 1 ) + elseif( NOT __var STREQUAL "PATH" ) + set( __obsolete 0 ) + if( __var MATCHES "^OBSOLETE_.*$" ) + string( REPLACE "OBSOLETE_" "" __var "${__var}" ) + set( __obsolete 1 ) + endif() + if( __var MATCHES "^ENV_.*$" ) + string( REPLACE "ENV_" "" __var "${__var}" ) + set( __value "$ENV{${__var}}" ) + elseif( DEFINED ${__var} ) + set( __value "${${__var}}" ) + else() + if( __values ) + set( __value "${__var}" ) + else() + set( __value "" ) + endif() + endif() + if( NOT "${__value}" STREQUAL "" ) + if( __test_path ) + if( EXISTS "${__value}" ) + set( ${var_name} "${__value}" ) + if( __obsolete ) + message( WARNING "Using value of obsolete variable ${__var} as initial value for ${var_name}. Please note, that ${__var} can be completely removed in future versions of the toolchain." ) + endif() + break() + endif() + else() + set( ${var_name} "${__value}" ) + if( __obsolete ) + message( WARNING "Using value of obsolete variable ${__var} as initial value for ${var_name}. Please note, that ${__var} can be completely removed in future versions of the toolchain." ) + endif() + break() + endif() + endif() + endif() + endforeach() + unset( __value ) + unset( __values ) + unset( __obsolete ) + endif() + unset( __test_path ) +endmacro() + +macro( __DETECT_NATIVE_API_LEVEL _var _path ) + SET( __ndkApiLevelRegex "^[\t ]*#define[\t ]+__ANDROID_API__[\t ]+([0-9]+)[\t ]*$" ) + FILE( STRINGS ${_path} __apiFileContent REGEX "${__ndkApiLevelRegex}" ) + if( NOT __apiFileContent ) + message( SEND_ERROR "Could not get Android native API level. Probably you have specified invalid level value, or your copy of NDK/toolchain is broken." ) + endif() + string( REGEX REPLACE "${__ndkApiLevelRegex}" "\\1" ${_var} "${__apiFileContent}" ) + unset( __apiFileContent ) + unset( __ndkApiLevelRegex ) +endmacro() + +macro( __DETECT_TOOLCHAIN_MACHINE_NAME _var _root ) + file( GLOB __gccExePath "${_root}/bin/*-gcc${TOOL_OS_SUFFIX}" ) + __LIST_FILTER( __gccExePath "bin/[.].*-gcc${TOOL_OS_SUFFIX}$" ) + list( LENGTH __gccExePath __gccExePathsCount ) + if( NOT __gccExePathsCount EQUAL 1 ) + message( WARNING "Could not uniquely determine machine name for compiler from ${_root}." ) + set( ${_var} "" ) + else() + get_filename_component( __gccExeName "${__gccExePath}" NAME_WE ) + string( REPLACE "-gcc" "" ${_var} "${__gccExeName}" ) + endif() + unset( __gccExePath ) + unset( __gccExePathsCount ) + unset( __gccExeName ) +endmacro() + +macro( __COPY_IF_DIFFERENT _source _destination ) + execute_process( COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${_source}" "${_destination}" RESULT_VARIABLE __fileCopyProcess ) + if( NOT __fileCopyProcess EQUAL 0 OR NOT EXISTS "${_destination}") + message( SEND_ERROR "Failed copying of ${_source} to the ${_destination}" ) + endif() + unset( __fileCopyProcess ) +endmacro() + + +# stl version: by default gnustl_static will be used +set( ANDROID_USE_STLPORT TRUE CACHE BOOL "Experimental: use stlport_static instead of gnustl_static") +mark_as_advanced( ANDROID_USE_STLPORT ) + +# fight against cygwin +set( ANDROID_FORBID_SYGWIN TRUE CACHE BOOL "Prevent cmake from working under cygwin and using cygwin tools") +mark_as_advanced( ANDROID_FORBID_SYGWIN ) +if( ANDROID_FORBID_SYGWIN ) + if( CYGWIN ) + message( FATAL_ERROR "Android NDK and android-cmake toolchain are not welcome Cygwin. It is unlikely that this cmake toolchain will work under cygwin. But if you want to try then you can set cmake variable ANDROID_FORBID_SYGWIN to FALSE and rerun cmake." ) + endif() + + if( CMAKE_HOST_WIN32 ) + # remove cygwin from PATH + set( __new_path "$ENV{PATH}") + __LIST_FILTER( __new_path "cygwin" ) + set(ENV{PATH} "${__new_path}") + unset(__new_path) + endif() +endif() + +# see if we have path to Android NDK +__INIT_VARIABLE( ANDROID_NDK PATH ENV_ANDROID_NDK ) +if( NOT ANDROID_NDK ) + # see if we have path to Android standalone toolchain + __INIT_VARIABLE( ANDROID_STANDALONE_TOOLCHAIN PATH ENV_ANDROID_STANDALONE_TOOLCHAIN OBSOLETE_ANDROID_NDK_TOOLCHAIN_ROOT OBSOLETE_ENV_ANDROID_NDK_TOOLCHAIN_ROOT ) + + if( NOT ANDROID_STANDALONE_TOOLCHAIN ) + #try to find Android NDK in one of the the default locations + set( __ndkSearchPaths ) + foreach( __ndkSearchPath ${ANDROID_NDK_SEARCH_PATHS} ) + foreach( suffix ${ANDROID_SUPPORTED_NDK_VERSIONS} ) + list( APPEND __ndkSearchPaths "${__ndkSearchPath}${suffix}" ) + endforeach() + endforeach() + __INIT_VARIABLE( ANDROID_NDK PATH VALUES ${__ndkSearchPaths} ) + unset( __ndkSearchPaths ) + + if( ANDROID_NDK ) + message( STATUS "Using default path for Android NDK: ${ANDROID_NDK}" ) + message( STATUS " If you prefer to use a different location, please define a cmake or environment variable: ANDROID_NDK" ) + else() + #try to find Android standalone toolchain in one of the the default locations + __INIT_VARIABLE( ANDROID_STANDALONE_TOOLCHAIN PATH ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH ) + + if( ANDROID_STANDALONE_TOOLCHAIN ) + message( STATUS "Using default path for standalone toolchain ${ANDROID_STANDALONE_TOOLCHAIN}" ) + message( STATUS " If you prefer to use a different location, please define the variable: ANDROID_STANDALONE_TOOLCHAIN" ) + endif( ANDROID_STANDALONE_TOOLCHAIN ) + endif( ANDROID_NDK ) + endif( NOT ANDROID_STANDALONE_TOOLCHAIN ) +endif( NOT ANDROID_NDK ) + +# remember found paths +if( ANDROID_NDK ) + get_filename_component( ANDROID_NDK "${ANDROID_NDK}" ABSOLUTE ) + # try to detect change + if( CMAKE_AR ) + string( LENGTH "${ANDROID_NDK}" __length ) + string( SUBSTRING "${CMAKE_AR}" 0 ${__length} __androidNdkPreviousPath ) + if( NOT __androidNdkPreviousPath STREQUAL ANDROID_NDK ) + message( FATAL_ERROR "It is not possible to change path to the NDK on subsequent run." ) + endif() + unset( __androidNdkPreviousPath ) + unset( __length ) + endif() + set( ANDROID_NDK "${ANDROID_NDK}" CACHE INTERNAL "Path of the Android NDK" ) + set( BUILD_WITH_ANDROID_NDK True ) +elseif( ANDROID_STANDALONE_TOOLCHAIN ) + get_filename_component( ANDROID_STANDALONE_TOOLCHAIN "${ANDROID_STANDALONE_TOOLCHAIN}" ABSOLUTE ) + # try to detect change + if( CMAKE_AR ) + string( LENGTH "${ANDROID_STANDALONE_TOOLCHAIN}" __length ) + string( SUBSTRING "${CMAKE_AR}" 0 ${__length} __androidStandaloneToolchainPreviousPath ) + if( NOT __androidStandaloneToolchainPreviousPath STREQUAL ANDROID_STANDALONE_TOOLCHAIN ) + message( FATAL_ERROR "It is not possible to change path to the Android standalone toolchain on subsequent run." ) + endif() + unset( __androidStandaloneToolchainPreviousPath ) + unset( __length ) + endif() + set( ANDROID_STANDALONE_TOOLCHAIN "${ANDROID_STANDALONE_TOOLCHAIN}" CACHE INTERNAL "Path of the Android standalone toolchain" ) + set( BUILD_WITH_STANDALONE_TOOLCHAIN True ) +else() + list(GET ANDROID_NDK_SEARCH_PATHS 0 ANDROID_NDK_SEARCH_PATH) + message( FATAL_ERROR "Could not find neither Android NDK nor Android standalone toolcahin. + You should either set an environment variable: + export ANDROID_NDK=~/my-android-ndk + or + export ANDROID_STANDALONE_TOOLCHAIN=~/my-android-toolchain + or put the toolchain or NDK in the default path: + sudo ln -s ~/my-android-ndk ${ANDROID_NDK_SEARCH_PATH} + sudo ln -s ~/my-android-toolchain ${ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH}" ) +endif() + +# detect current host platform +set( ANDROID_NDK_HOST_SYSTEM_ARCH "x86" ) +set( TOOL_OS_SUFFIX "" ) +if( CMAKE_HOST_APPLE ) + set( ANDROID_NDK_HOST_SYSTEM_NAME "darwin-x86" ) + if(NOT EXISTS "${ANDROID_NDK}/toolchains/arm-linux-androideabi-4.6/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}") + set( ANDROID_NDK_HOST_SYSTEM_NAME "darwin-x86_64" ) + set( ANDROID_NDK_HOST_SYSTEM_ARCH "x64" ) + endif() +elseif( CMAKE_HOST_WIN32 ) + set( ANDROID_NDK_HOST_SYSTEM_NAME "windows" ) + set( TOOL_OS_SUFFIX ".exe" ) + if(NOT EXISTS "${ANDROID_NDK}/toolchains/arm-linux-androideabi-4.6/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}") + set( ANDROID_NDK_HOST_SYSTEM_NAME "windows-x86_64" ) + set( ANDROID_NDK_HOST_SYSTEM_ARCH "x64" ) + endif() +elseif( CMAKE_HOST_UNIX ) + set( ANDROID_NDK_HOST_SYSTEM_NAME "linux-x86" ) + if(NOT EXISTS "${ANDROID_NDK}/toolchains/arm-linux-androideabi-4.6/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}") + set( ANDROID_NDK_HOST_SYSTEM_NAME "linux-x86_64" ) + set( ANDROID_NDK_HOST_SYSTEM_ARCH "x64" ) + endif() +else() + message( FATAL_ERROR "Cross-compilation on your platform is not supported by this cmake toolchain" ) +endif() + +# get all the details about standalone toolchain +if( BUILD_WITH_STANDALONE_TOOLCHAIN ) + __DETECT_NATIVE_API_LEVEL( ANDROID_SUPPORTED_NATIVE_API_LEVELS "${ANDROID_STANDALONE_TOOLCHAIN}/sysroot/usr/include/android/api-level.h" ) + set( ANDROID_STANDALONE_TOOLCHAIN_API_LEVEL ${ANDROID_SUPPORTED_NATIVE_API_LEVELS} ) + set( __availableToolchains "standalone" ) + __DETECT_TOOLCHAIN_MACHINE_NAME( __availableToolchainMachines "${ANDROID_STANDALONE_TOOLCHAIN}" ) + if( NOT __availableToolchainMachines ) + message( FATAL_ERROR "Could not determine machine name of your toolchain. Probably your Android standalone toolchain is broken." ) + endif() + if( __availableToolchainMachines MATCHES i686 ) + set( __availableToolchainArchs "x86" ) + elseif( __availableToolchainMachines MATCHES arm ) + set( __availableToolchainArchs "arm" ) + elseif( __availableToolchainMachines MATCHES mipsel ) + set( __availableToolchainArchs "mipsel" ) + endif() + if( ANDROID_COMPILER_VERSION ) + # do not run gcc every time because it is relatevely expencive + set( __availableToolchainCompilerVersions "${ANDROID_COMPILER_VERSION}" ) + else() + execute_process( COMMAND "${ANDROID_STANDALONE_TOOLCHAIN}/bin/${__availableToolchainMachines}-gcc${TOOL_OS_SUFFIX}" --version + OUTPUT_VARIABLE __availableToolchainCompilerVersions OUTPUT_STRIP_TRAILING_WHITESPACE ) + string( REGEX MATCH "[0-9]+.[0-9]+.[0-9]+" __availableToolchainCompilerVersions "${__availableToolchainCompilerVersions}" ) + endif() +endif() + +# get all the details about NDK +if( BUILD_WITH_ANDROID_NDK ) + file( GLOB ANDROID_SUPPORTED_NATIVE_API_LEVELS RELATIVE "${ANDROID_NDK}/platforms" "${ANDROID_NDK}/platforms/android-*" ) + string( REPLACE "android-" "" ANDROID_SUPPORTED_NATIVE_API_LEVELS "${ANDROID_SUPPORTED_NATIVE_API_LEVELS}" ) + file( GLOB __availableToolchains RELATIVE "${ANDROID_NDK}/toolchains" "${ANDROID_NDK}/toolchains/*" ) + __LIST_FILTER( __availableToolchains "^[.]" ) + set( __availableToolchainMachines "" ) + set( __availableToolchainArchs "" ) + set( __availableToolchainCompilerVersions "" ) + foreach( __toolchain ${__availableToolchains} ) + __DETECT_TOOLCHAIN_MACHINE_NAME( __machine "${ANDROID_NDK}/toolchains/${__toolchain}/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}" ) + if( __machine ) + string( REGEX MATCH "[0-9]+[.][0-9]+[.]*[0-9]*$" __version "${__toolchain}" ) + string( REGEX MATCH "^[^-]+" __arch "${__toolchain}" ) + list( APPEND __availableToolchainMachines "${__machine}" ) + list( APPEND __availableToolchainArchs "${__arch}" ) + list( APPEND __availableToolchainCompilerVersions "${__version}" ) + else() + list( REMOVE_ITEM __availableToolchains "${__toolchain}" ) + endif() + endforeach() + if( NOT __availableToolchains ) + message( FATAL_ERROR "Could not any working toolchain in the NDK. Probably your Android NDK is broken." ) + endif() +endif() + +# build list of available ABIs +if( NOT ANDROID_SUPPORTED_ABIS ) + set( ANDROID_SUPPORTED_ABIS "" ) + set( __uniqToolchainArchNames ${__availableToolchainArchs} ) + list( REMOVE_DUPLICATES __uniqToolchainArchNames ) + list( SORT __uniqToolchainArchNames ) + foreach( __arch ${__uniqToolchainArchNames} ) + list( APPEND ANDROID_SUPPORTED_ABIS ${ANDROID_SUPPORTED_ABIS_${__arch}} ) + endforeach() + unset( __uniqToolchainArchNames ) + if( NOT ANDROID_SUPPORTED_ABIS ) + message( FATAL_ERROR "No one of known Android ABIs is supported by this cmake toolchain." ) + endif() +endif() + +# choose target ABI +__INIT_VARIABLE( ANDROID_ABI OBSOLETE_ARM_TARGET OBSOLETE_ARM_TARGETS VALUES ${ANDROID_SUPPORTED_ABIS} ) +# verify that target ABI is supported +list( FIND ANDROID_SUPPORTED_ABIS "${ANDROID_ABI}" __androidAbiIdx ) +if( __androidAbiIdx EQUAL -1 ) + string( REPLACE ";" "\", \"" PRINTABLE_ANDROID_SUPPORTED_ABIS "${ANDROID_SUPPORTED_ABIS}" ) + message( FATAL_ERROR "Specified ANDROID_ABI = \"${ANDROID_ABI}\" is not supported by this cmake toolchain or your NDK/toolchain. + Supported values are: \"${PRINTABLE_ANDROID_SUPPORTED_ABIS}\" + " ) +endif() +unset( __androidAbiIdx ) + +# remember target ABI +set( ANDROID_ABI "${ANDROID_ABI}" CACHE STRING "The target ABI for Android. If arm, then armeabi-v7a is recommended for hardware floating point." FORCE ) + +# set target ABI options +if( ANDROID_ABI STREQUAL "x86" ) + set( X86 true ) + set( ANDROID_NDK_ABI_NAME "x86" ) + set( ANDROID_ARCH_NAME "x86" ) + set( ANDROID_ARCH_FULLNAME "x86" ) + set( CMAKE_SYSTEM_PROCESSOR "i686" ) +elseif( ANDROID_ABI STREQUAL "mips" ) + set( MIPS true ) + set( ANDROID_NDK_ABI_NAME "mips" ) + set( ANDROID_ARCH_NAME "mips" ) + set( ANDROID_ARCH_FULLNAME "mipsel" ) + set( CMAKE_SYSTEM_PROCESSOR "mips" ) +elseif( ANDROID_ABI STREQUAL "armeabi" ) + set( ARMEABI true ) + set( ANDROID_NDK_ABI_NAME "armeabi" ) + set( ANDROID_ARCH_NAME "arm" ) + set( ANDROID_ARCH_FULLNAME "arm" ) + set( CMAKE_SYSTEM_PROCESSOR "armv5te" ) +elseif( ANDROID_ABI STREQUAL "armeabi-v6 with VFP" ) + set( ARMEABI_V6 true ) + set( ANDROID_NDK_ABI_NAME "armeabi" ) + set( ANDROID_ARCH_NAME "arm" ) + set( ANDROID_ARCH_FULLNAME "arm" ) + set( CMAKE_SYSTEM_PROCESSOR "armv6" ) + # need always fallback to older platform + set( ARMEABI true ) +elseif( ANDROID_ABI STREQUAL "armeabi-v7a") + set( ARMEABI_V7A true ) + set( ANDROID_NDK_ABI_NAME "armeabi-v7a" ) + set( ANDROID_ARCH_NAME "arm" ) + set( ANDROID_ARCH_FULLNAME "arm" ) + set( CMAKE_SYSTEM_PROCESSOR "armv7-a" ) +elseif( ANDROID_ABI STREQUAL "armeabi-v7a with VFPV3" ) + set( ARMEABI_V7A true ) + set( ANDROID_NDK_ABI_NAME "armeabi-v7a" ) + set( ANDROID_ARCH_NAME "arm" ) + set( ANDROID_ARCH_FULLNAME "arm" ) + set( CMAKE_SYSTEM_PROCESSOR "armv7-a" ) + set( VFPV3 true ) +elseif( ANDROID_ABI STREQUAL "armeabi-v7a with NEON" ) + set( ARMEABI_V7A true ) + set( ANDROID_NDK_ABI_NAME "armeabi-v7a" ) + set( ANDROID_ARCH_NAME "arm" ) + set( ANDROID_ARCH_FULLNAME "arm" ) + set( CMAKE_SYSTEM_PROCESSOR "armv7-a" ) + set( VFPV3 true ) + set( NEON true ) +else() + message( SEND_ERROR "Unknown ANDROID_ABI=\"${ANDROID_ABI}\" is specified." ) +endif() + +if( CMAKE_BINARY_DIR AND EXISTS "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeSystem.cmake" ) + # really dirty hack + # it is not possible to change CMAKE_SYSTEM_PROCESSOR after the first run... + file( APPEND "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeSystem.cmake" "SET(CMAKE_SYSTEM_PROCESSOR \"${CMAKE_SYSTEM_PROCESSOR}\")\n" ) +endif() + +set( ANDROID_SUPPORTED_ABIS ${ANDROID_SUPPORTED_ABIS_${ANDROID_ARCH_FULLNAME}} CACHE INTERNAL "ANDROID_ABI can be changed only to one of these ABIs. Changing to any other ABI requires to reset cmake cache." ) +if( CMAKE_VERSION VERSION_GREATER "2.8" ) + list( SORT ANDROID_SUPPORTED_ABIS_${ANDROID_ARCH_FULLNAME} ) + set_property( CACHE ANDROID_ABI PROPERTY STRINGS ${ANDROID_SUPPORTED_ABIS_${ANDROID_ARCH_FULLNAME}} ) +endif() + +if( ANDROID_ARCH_NAME STREQUAL "arm" AND NOT ARMEABI_V6 ) + __INIT_VARIABLE( ANDROID_FORCE_ARM_BUILD OBSOLETE_FORCE_ARM VALUES OFF ) + set( ANDROID_FORCE_ARM_BUILD ${ANDROID_FORCE_ARM_BUILD} CACHE BOOL "Use 32-bit ARM instructions instead of Thumb-1" FORCE ) + mark_as_advanced( ANDROID_FORCE_ARM_BUILD ) +else() + unset( ANDROID_FORCE_ARM_BUILD CACHE ) +endif() + +# choose toolchain +if( ANDROID_TOOLCHAIN_NAME ) + list( FIND __availableToolchains "${ANDROID_TOOLCHAIN_NAME}" __toolchainIdx ) + if( __toolchainIdx EQUAL -1 ) + message( FATAL_ERROR "Previously selected toolchain \"${ANDROID_TOOLCHAIN_NAME}\" is missing. You need to remove CMakeCache.txt and rerun cmake manually to change the toolchain" ) + endif() + list( GET __availableToolchainArchs ${__toolchainIdx} __toolchainArch ) + if( NOT __toolchainArch STREQUAL ANDROID_ARCH_FULLNAME ) + message( SEND_ERROR "Previously selected toolchain \"${ANDROID_TOOLCHAIN_NAME}\" is not able to compile binaries for the \"${ANDROID_ARCH_NAME}\" platform." ) + endif() +else() + set( __toolchainIdx -1 ) + set( __applicableToolchains "" ) + set( __toolchainMaxVersion "0.0.0" ) + list( LENGTH __availableToolchains __availableToolchainsCount ) + math( EXPR __availableToolchainsCount "${__availableToolchainsCount}-1" ) + foreach( __idx RANGE ${__availableToolchainsCount} ) + list( GET __availableToolchainArchs ${__idx} __toolchainArch ) + if( __toolchainArch STREQUAL ANDROID_ARCH_FULLNAME ) + list( GET __availableToolchainCompilerVersions ${__idx} __toolchainVersion ) + if( __toolchainVersion VERSION_GREATER __toolchainMaxVersion ) + set( __toolchainMaxVersion "${__toolchainVersion}" ) + set( __toolchainIdx ${__idx} ) + endif() + endif() + endforeach() + unset( __availableToolchainsCount ) + unset( __toolchainMaxVersion ) + unset( __toolchainVersion ) +endif() +unset( __toolchainArch ) +if( __toolchainIdx EQUAL -1 ) + message( FATAL_ERROR "No one of available compiler toolchains is able to compile for ${ANDROID_ARCH_NAME} platform." ) +endif() +list( GET __availableToolchains ${__toolchainIdx} ANDROID_TOOLCHAIN_NAME ) +list( GET __availableToolchainMachines ${__toolchainIdx} ANDROID_TOOLCHAIN_MACHINE_NAME ) +list( GET __availableToolchainCompilerVersions ${__toolchainIdx} ANDROID_COMPILER_VERSION ) +set( ANDROID_TOOLCHAIN_NAME "${ANDROID_TOOLCHAIN_NAME}" CACHE INTERNAL "Name of toolchain used" ) +set( ANDROID_COMPILER_VERSION "${ANDROID_COMPILER_VERSION}" CACHE INTERNAL "compiler version from selected toolchain" ) +unset( __toolchainIdx ) +unset( __availableToolchains ) +unset( __availableToolchainMachines ) +unset( __availableToolchainArchs ) +unset( __availableToolchainCompilerVersions ) + +# choose native API level +__INIT_VARIABLE( ANDROID_NATIVE_API_LEVEL ENV_ANDROID_NATIVE_API_LEVEL ANDROID_API_LEVEL ENV_ANDROID_API_LEVEL ANDROID_STANDALONE_TOOLCHAIN_API_LEVEL ANDROID_DEFAULT_NDK_API_LEVEL_${ANDROID_ARCH_NAME} ANDROID_DEFAULT_NDK_API_LEVEL ) +string( REGEX MATCH "[0-9]+" ANDROID_NATIVE_API_LEVEL "${ANDROID_NATIVE_API_LEVEL}" ) +# validate +list( FIND ANDROID_SUPPORTED_NATIVE_API_LEVELS "${ANDROID_NATIVE_API_LEVEL}" __levelIdx ) +if( __levelIdx EQUAL -1 ) + message( SEND_ERROR "Specified Android native API level (${ANDROID_NATIVE_API_LEVEL}) is not supported by your NDK/toolchain." ) +endif() +unset( __levelIdx ) +if( BUILD_WITH_ANDROID_NDK ) + __DETECT_NATIVE_API_LEVEL( __realApiLevel "${ANDROID_NDK}/platforms/android-${ANDROID_NATIVE_API_LEVEL}/arch-${ANDROID_ARCH_NAME}/usr/include/android/api-level.h" ) + if( NOT __realApiLevel EQUAL ANDROID_NATIVE_API_LEVEL ) + message( SEND_ERROR "Specified Android API level (${ANDROID_NATIVE_API_LEVEL}) does not match to the level found (${__realApiLevel}). Probably your copy of NDK is broken." ) + endif() + unset( __realApiLevel ) +endif() +set( ANDROID_NATIVE_API_LEVEL "${ANDROID_NATIVE_API_LEVEL}" CACHE STRING "Android API level for native code" FORCE ) +if( CMAKE_VERSION VERSION_GREATER "2.8" ) + list( SORT ANDROID_SUPPORTED_NATIVE_API_LEVELS ) + set_property( CACHE ANDROID_NATIVE_API_LEVEL PROPERTY STRINGS ${ANDROID_SUPPORTED_NATIVE_API_LEVELS} ) +endif() + +# setup paths +if( BUILD_WITH_STANDALONE_TOOLCHAIN ) + set( ANDROID_TOOLCHAIN_ROOT "${ANDROID_STANDALONE_TOOLCHAIN}" ) + set( ANDROID_SYSROOT "${ANDROID_STANDALONE_TOOLCHAIN}/sysroot" ) + set( __stlLibPath "${ANDROID_STANDALONE_TOOLCHAIN}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib" ) +endif() +if( BUILD_WITH_ANDROID_NDK ) + set( ANDROID_TOOLCHAIN_ROOT "${ANDROID_NDK}/toolchains/${ANDROID_TOOLCHAIN_NAME}/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}" ) + set( ANDROID_SYSROOT "${ANDROID_NDK}/platforms/android-${ANDROID_NATIVE_API_LEVEL}/arch-${ANDROID_ARCH_NAME}" ) + if( ANDROID_USE_STLPORT ) + list( APPEND __stlIncludePath "${ANDROID_NDK}/sources/android/support/include" ) + list( APPEND __stlIncludePath "${ANDROID_NDK}/sources/cxx-stl/llvm-libc++/libcxx/include" ) + set( __stlLibPath "${ANDROID_NDK}/sources/cxx-stl/llvm-libc++/libs/${ANDROID_NDK_ABI_NAME}" ) + else() + if( EXISTS "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/${ANDROID_COMPILER_VERSION}" ) + set( __stlIncludePath "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/${ANDROID_COMPILER_VERSION}/include" ) + set( __stlLibPath "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/${ANDROID_COMPILER_VERSION}/libs/${ANDROID_NDK_ABI_NAME}" ) + else() + set( __stlIncludePath "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/include" ) + set( __stlLibPath "${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/libs/${ANDROID_NDK_ABI_NAME}" ) + endif() + endif() +endif() + +# specify the cross compiler +set( CMAKE_C_COMPILER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-gcc${TOOL_OS_SUFFIX}" CACHE PATH "gcc" ) +set( CMAKE_CXX_COMPILER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-g++${TOOL_OS_SUFFIX}" CACHE PATH "g++" ) +set( CMAKE_ASM_COMPILER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-gcc${TOOL_OS_SUFFIX}" CACHE PATH "Assembler" ) +if( CMAKE_VERSION VERSION_LESS 2.8.5 ) + set( CMAKE_ASM_COMPILER_ARG1 "-c" ) +endif() +# there may be a way to make cmake deduce these TODO deduce the rest of the tools +set( CMAKE_STRIP "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-strip${TOOL_OS_SUFFIX}" CACHE PATH "strip" ) +set( CMAKE_AR "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-ar${TOOL_OS_SUFFIX}" CACHE PATH "archive" ) +set( CMAKE_LINKER "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-ld${TOOL_OS_SUFFIX}" CACHE PATH "linker" ) +set( CMAKE_NM "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-nm${TOOL_OS_SUFFIX}" CACHE PATH "nm" ) +set( CMAKE_OBJCOPY "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-objcopy${TOOL_OS_SUFFIX}" CACHE PATH "objcopy" ) +set( CMAKE_OBJDUMP "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-objdump${TOOL_OS_SUFFIX}" CACHE PATH "objdump" ) +set( CMAKE_RANLIB "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_MACHINE_NAME}-ranlib${TOOL_OS_SUFFIX}" CACHE PATH "ranlib" ) +set( _CMAKE_TOOLCHAIN_PREFIX "${ANDROID_TOOLCHAIN_MACHINE_NAME}-" ) +if( APPLE ) + find_program( CMAKE_INSTALL_NAME_TOOL NAMES install_name_tool ) + if( NOT CMAKE_INSTALL_NAME_TOOL ) + message( FATAL_ERROR "Could not find install_name_tool, please check your installation." ) + endif() + mark_as_advanced( CMAKE_INSTALL_NAME_TOOL ) +endif() + +# export directories +set( ANDROID_SYSTEM_INCLUDE_DIRS "" ) +set( ANDROID_SYSTEM_LIB_DIRS "" ) + +# setup output directories +set( LIBRARY_OUTPUT_PATH_ROOT ${CMAKE_SOURCE_DIR} CACHE PATH "root for library output, set this to change where android libs are installed to" ) +set( CMAKE_INSTALL_PREFIX "${ANDROID_TOOLCHAIN_ROOT}/user" CACHE STRING "path for installing" ) + +if(NOT _CMAKE_IN_TRY_COMPILE) + if( EXISTS "${CMAKE_SOURCE_DIR}/jni/CMakeLists.txt" ) + set( EXECUTABLE_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH_ROOT}/bin/${ANDROID_NDK_ABI_NAME}" CACHE PATH "Output directory for applications" ) + else() + set( EXECUTABLE_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH_ROOT}/bin" CACHE PATH "Output directory for applications" ) + endif() + set( LIBRARY_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH_ROOT}/libs/${ANDROID_NDK_ABI_NAME}" CACHE PATH "path for android libs" ) +endif() + +# includes +if( __stlIncludePath ) + list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${__stlIncludePath}" ) +endif() + +# c++ bits includes +if( __stlLibPath AND EXISTS "${__stlLibPath}/include" ) + list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${__stlLibPath}/include" ) +endif() +if( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/${CMAKE_SYSTEM_PROCESSOR}/thumb/bits" ) + list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/${CMAKE_SYSTEM_PROCESSOR}/thumb" ) +elseif( EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/${CMAKE_SYSTEM_PROCESSOR}/bits" ) + list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/${CMAKE_SYSTEM_PROCESSOR}" ) +elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/thumb/bits" ) + list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/thumb" ) +elseif( EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/bits" ) + list( APPEND ANDROID_SYSTEM_INCLUDE_DIRS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/include/c++/${ANDROID_COMPILER_VERSION}/${ANDROID_TOOLCHAIN_MACHINE_NAME}" ) +endif() + +# flags and definitions +if(ANDROID_SYSROOT MATCHES "[ ;\"]") + set( ANDROID_CXX_FLAGS "--sysroot=\"${ANDROID_SYSROOT}\"" ) + # quotes will break try_compile and compiler identification + message(WARNING "Your Android system root has non-alphanumeric symbols. It can break compiler features detection and the whole build.") +else() + set( ANDROID_CXX_FLAGS "--sysroot=${ANDROID_SYSROOT}" ) +endif() + +remove_definitions( -DANDROID ) +add_definitions( -DANDROID ) + +# Force set compilers because standard identification works badly for us +include( CMakeForceCompiler ) +CMAKE_FORCE_C_COMPILER( "${CMAKE_C_COMPILER}" GNU ) +set( CMAKE_C_PLATFORM_ID Linux ) +set( CMAKE_C_SIZEOF_DATA_PTR 4 ) +set( CMAKE_C_HAS_ISYSROOT 1 ) +set( CMAKE_C_COMPILER_ABI ELF ) +CMAKE_FORCE_CXX_COMPILER( "${CMAKE_CXX_COMPILER}" GNU ) +set( CMAKE_CXX_PLATFORM_ID Linux ) +set( CMAKE_CXX_SIZEOF_DATA_PTR 4 ) +set( CMAKE_CXX_HAS_ISYSROOT 1 ) +set( CMAKE_CXX_COMPILER_ABI ELF ) +# force ASM compiler (required for CMake < 2.8.5) +set( CMAKE_ASM_COMPILER_ID_RUN TRUE ) +set( CMAKE_ASM_COMPILER_ID GNU ) +set( CMAKE_ASM_COMPILER_WORKS TRUE ) +set( CMAKE_ASM_COMPILER_FORCED TRUE ) +set( CMAKE_COMPILER_IS_GNUASM 1) + +# NDK flags +if( ARMEABI OR ARMEABI_V7A ) + # NDK also defines -ffunction-sections -funwind-tables but they result in worse OpenCV performance + set( _CMAKE_CXX_FLAGS "-fPIC -Wno-psabi" ) + set( _CMAKE_C_FLAGS "-fPIC -Wno-psabi" ) + remove_definitions( -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ ) + add_definitions( -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ ) + # extra arm-specific flags + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -fsigned-char" ) +elseif( X86 ) + set( _CMAKE_CXX_FLAGS "-funwind-tables" ) + set( _CMAKE_C_FLAGS "-funwind-tables" ) +elseif( MIPS ) + set( _CMAKE_CXX_FLAGS "-fpic -Wno-psabi -fno-strict-aliasing -finline-functions -ffunction-sections -funwind-tables -fmessage-length=0 -fno-inline-functions-called-once -fgcse-after-reload -frerun-cse-after-loop -frename-registers" ) + set( _CMAKE_CXX_FLAGS "-fpic -Wno-psabi -fno-strict-aliasing -finline-functions -ffunction-sections -funwind-tables -fmessage-length=0 -fno-inline-functions-called-once -fgcse-after-reload -frerun-cse-after-loop -frename-registers" ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -fsigned-char" ) +else() + set( _CMAKE_CXX_FLAGS "" ) + set( _CMAKE_C_FLAGS "" ) +endif() + +if( ANDROID_USE_STLPORT ) + set( _CMAKE_CXX_FLAGS "${_CMAKE_CXX_FLAGS} -frtti -fno-exceptions" ) + set( _CMAKE_C_FLAGS "${_CMAKE_C_FLAGS} -fno-exceptions" ) +else() + set( _CMAKE_CXX_FLAGS "${_CMAKE_CXX_FLAGS} -frtti -fexceptions" ) + set( _CMAKE_C_FLAGS "${_CMAKE_C_FLAGS} -fexceptions" ) +endif() + +# release and debug flags +if( ARMEABI OR ARMEABI_V7A ) + if( NOT ANDROID_FORCE_ARM_BUILD AND NOT ARMEABI_V6 ) + # It is recommended to use the -mthumb compiler flag to force the generation + # of 16-bit Thumb-1 instructions (the default being 32-bit ARM ones). + # O3 instead of O2/Os in release mode - like cmake sets for desktop gcc + set( _CMAKE_CXX_FLAGS_RELEASE "-mthumb -O3" ) + set( _CMAKE_C_FLAGS_RELEASE "-mthumb -O3" ) + set( _CMAKE_CXX_FLAGS_DEBUG "-marm -Os -finline-limit=64" ) + set( _CMAKE_C_FLAGS_DEBUG "-marm -Os -finline-limit=64" ) + else() + # always compile ARMEABI_V6 in arm mode; otherwise there is no difference from ARMEABI + # O3 instead of O2/Os in release mode - like cmake sets for desktop gcc + set( _CMAKE_CXX_FLAGS_RELEASE "-marm -O3 -fstrict-aliasing" ) + set( _CMAKE_C_FLAGS_RELEASE "-marm -O3 -fstrict-aliasing" ) + set( _CMAKE_CXX_FLAGS_DEBUG "-marm -O0 -finline-limit=300" ) + set( _CMAKE_C_FLAGS_DEBUG "-marm -O0 -finline-limit=300" ) + endif() +elseif( X86 ) + set( _CMAKE_CXX_FLAGS_RELEASE "-O3 -fstrict-aliasing" ) + set( _CMAKE_C_FLAGS_RELEASE "-O3 -fstrict-aliasing" ) + set( _CMAKE_CXX_FLAGS_DEBUG "-O0 -finline-limit=300" ) + set( _CMAKE_C_FLAGS_DEBUG "-O0 -finline-limit=300" ) +elseif( MIPS ) + set( _CMAKE_CXX_FLAGS_RELEASE "-O3 -funswitch-loops -finline-limit=300" ) + set( _CMAKE_C_FLAGS_RELEASE "-O3 -funswitch-loops -finline-limit=300" ) + set( _CMAKE_CXX_FLAGS_DEBUG "-O0 -g" ) + set( _CMAKE_C_FLAGS_DEBUG "-O0 -g" ) +endif() +set( _CMAKE_CXX_FLAGS_RELEASE "${_CMAKE_CXX_FLAGS_RELEASE} -fomit-frame-pointer -DNDEBUG" ) +set( _CMAKE_C_FLAGS_RELEASE "${_CMAKE_C_FLAGS_RELEASE} -fomit-frame-pointer -DNDEBUG" ) +set( _CMAKE_CXX_FLAGS_DEBUG "${_CMAKE_CXX_FLAGS_DEBUG} -fno-strict-aliasing -fno-omit-frame-pointer -DDEBUG -D_DEBUG" ) +set( _CMAKE_C_FLAGS_DEBUG "${_CMAKE_C_FLAGS_DEBUG} -fno-strict-aliasing -fno-omit-frame-pointer -DDEBUG -D_DEBUG" ) + +# ABI-specific flags +if( ARMEABI_V7A ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -march=armv7-a -mfloat-abi=softfp" ) + if( NEON ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -mfpu=neon" ) + elseif( VFPV3 ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -mfpu=vfpv3-d16" ) + else() + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -mfpu=vfpv3-d16" ) + endif() +elseif( ARMEABI_V6 ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -march=armv6 -mfloat-abi=softfp -mfpu=vfp" ) +elseif( ARMEABI ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -march=armv5te -mtune=xscale -msoft-float" ) +elseif( X86 ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS}" )#sse? +endif() + +# linker flags +if( NOT DEFINED __ndklibspath ) + set( __ndklibspath "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/ndklibs/${ANDROID_NDK_ABI_NAME}" ) +endif() +list( APPEND ANDROID_SYSTEM_LIB_DIRS "${CMAKE_INSTALL_PREFIX}/libs/${ANDROID_NDK_ABI_NAME}" ) +set( ANDROID_LINKER_FLAGS "" ) + +# STL +if( ANDROID_USE_STLPORT ) + if( EXISTS "${__stlLibPath}/libc++_shared.so" ) + set( CMAKE_CXX_CREATE_SHARED_LIBRARY " -o \"${__stlLibPath}/libc++_shared.so\" -latomic") + set( CMAKE_CXX_CREATE_SHARED_MODULE " -o \"${__stlLibPath}/libc++_shared.so\" -latomic") + endif() +else( ANDROID_USE_STLPORT ) + if( EXISTS "${__stlLibPath}/libgnustl_static.a" ) + __COPY_IF_DIFFERENT( "${__stlLibPath}/libgnustl_static.a" "${__ndklibspath}/libstdc++.a" ) + elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${__stlLibPath}/${CMAKE_SYSTEM_PROCESSOR}/thumb/libstdc++.a" ) + __COPY_IF_DIFFERENT( "${__stlLibPath}/${CMAKE_SYSTEM_PROCESSOR}/thumb/libstdc++.a" "${__ndklibspath}/libstdc++.a" ) + elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${__stlLibPath}/${CMAKE_SYSTEM_PROCESSOR}/libstdc++.a" ) + __COPY_IF_DIFFERENT( "${__stlLibPath}/${CMAKE_SYSTEM_PROCESSOR}/libstdc++.a" "${__ndklibspath}/libstdc++.a" ) + elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${__stlLibPath}/thumb/libstdc++.a" ) + __COPY_IF_DIFFERENT( "${__stlLibPath}/thumb/libstdc++.a" "${__ndklibspath}/libstdc++.a" ) + elseif( EXISTS "${__stlLibPath}/libstdc++.a" ) + __COPY_IF_DIFFERENT( "${__stlLibPath}/libstdc++.a" "${__ndklibspath}/libstdc++.a" ) + endif() + if( EXISTS "${__stlLibPath}/libsupc++.a" ) + __COPY_IF_DIFFERENT( "${__stlLibPath}/libsupc++.a" "${__ndklibspath}/libsupc++.a" ) + elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/thumb/libsupc++.a" ) + __COPY_IF_DIFFERENT( "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/thumb/libsupc++.a" "${__ndklibspath}/libsupc++.a" ) + elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/libsupc++.a" ) + __COPY_IF_DIFFERENT( "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/${CMAKE_SYSTEM_PROCESSOR}/libsupc++.a" "${__ndklibspath}/libsupc++.a" ) + elseif( ANDROID_ARCH_NAME STREQUAL "arm" AND EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/thumb/libsupc++.a" ) + __COPY_IF_DIFFERENT( "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/thumb/libsupc++.a" "${__ndklibspath}/libsupc++.a" ) + elseif( EXISTS "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/libsupc++.a" ) + __COPY_IF_DIFFERENT( "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}/lib/libsupc++.a" "${__ndklibspath}/libsupc++.a" ) + endif() + list( APPEND ANDROID_SYSTEM_LIB_DIRS "${__ndklibspath}" ) +endif( ANDROID_USE_STLPORT ) + +# cleanup for STL search +unset( __stlIncludePath ) +unset( __stlLibPath ) + +# other linker flags +__INIT_VARIABLE( ANDROID_NO_UNDEFINED OBSOLETE_NO_UNDEFINED VALUES ON ) +set( ANDROID_NO_UNDEFINED ${ANDROID_NO_UNDEFINED} CACHE BOOL "Show all undefined symbols as linker errors" FORCE ) +mark_as_advanced( ANDROID_NO_UNDEFINED ) +if( ANDROID_NO_UNDEFINED ) + set( ANDROID_LINKER_FLAGS "-Wl,--no-undefined ${ANDROID_LINKER_FLAGS}" ) +endif() + +if (ANDROID_NDK MATCHES "-r[56].?$") + # libGLESv2.so in NDK's prior to r7 refers to exteranal symbols. So this flag option is required for all projects using OpenGL from native. + __INIT_VARIABLE( ANDROID_SO_UNDEFINED VALUES ON ) +else() + __INIT_VARIABLE( ANDROID_SO_UNDEFINED VALUES OFF ) +endif() + +set( ANDROID_SO_UNDEFINED ${ANDROID_SO_UNDEFINED} CACHE BOOL "Allows or disallows undefined symbols in shared libraries" FORCE ) +mark_as_advanced( ANDROID_SO_UNDEFINED ) +if( ANDROID_SO_UNDEFINED ) + set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} -Wl,-allow-shlib-undefined" ) +endif() + +__INIT_VARIABLE( ANDROID_FUNCTION_LEVEL_LINKING VALUES ON ) +set( ANDROID_FUNCTION_LEVEL_LINKING ON CACHE BOOL "Allows or disallows undefined symbols in shared libraries" FORCE ) +mark_as_advanced( ANDROID_FUNCTION_LEVEL_LINKING ) +if( ANDROID_FUNCTION_LEVEL_LINKING ) + set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS} -fdata-sections -ffunction-sections" ) + set( ANDROID_LINKER_FLAGS "-Wl,--gc-sections ${ANDROID_LINKER_FLAGS}" ) +endif() + +if( ARMEABI_V7A ) + # this is *required* to use the following linker flags that routes around + # a CPU bug in some Cortex-A8 implementations: + set( ANDROID_LINKER_FLAGS "-Wl,--fix-cortex-a8 ${ANDROID_LINKER_FLAGS}" ) +endif() + +# cache flags +set( CMAKE_CXX_FLAGS "${_CMAKE_CXX_FLAGS}" CACHE STRING "c++ flags" ) +set( CMAKE_C_FLAGS "${_CMAKE_C_FLAGS}" CACHE STRING "c flags" ) +set( CMAKE_CXX_FLAGS_RELEASE "${_CMAKE_CXX_FLAGS_RELEASE}" CACHE STRING "c++ Release flags" ) +set( CMAKE_C_FLAGS_RELEASE "${_CMAKE_C_FLAGS_RELEASE}" CACHE STRING "c Release flags" ) +set( CMAKE_CXX_FLAGS_DEBUG "${_CMAKE_CXX_FLAGS_DEBUG}" CACHE STRING "c++ Debug flags" ) +set( CMAKE_C_FLAGS_DEBUG "${_CMAKE_C_FLAGS_DEBUG}" CACHE STRING "c Debug flags" ) +set( CMAKE_SHARED_LINKER_FLAGS "" CACHE STRING "linker flags" ) +set( CMAKE_MODULE_LINKER_FLAGS "" CACHE STRING "linker flags" ) +set( CMAKE_EXE_LINKER_FLAGS "-Wl,-z,nocopyreloc" CACHE STRING "linker flags" ) + +include_directories( SYSTEM ${ANDROID_SYSTEM_INCLUDE_DIRS} ) +link_directories( ${ANDROID_SYSTEM_LIB_DIRS} ) + +# finish flags +set( ANDROID_CXX_FLAGS "${ANDROID_CXX_FLAGS}" CACHE INTERNAL "Extra Android compiler flags") +set( ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS}" CACHE INTERNAL "Extra Android linker flags") +set( CMAKE_CXX_FLAGS "${ANDROID_CXX_FLAGS} ${CMAKE_CXX_FLAGS}" ) +set( CMAKE_C_FLAGS "${ANDROID_CXX_FLAGS} ${CMAKE_C_FLAGS}" ) +if( MIPS AND BUILD_WITH_ANDROID_NDK ) + set( CMAKE_SHARED_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK}/toolchains/${ANDROID_TOOLCHAIN_NAME}/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}/mipsel-linux-android/lib/ldscripts/elf32btsmip.xsc ${ANDROID_LINKER_FLAGS} ${CMAKE_SHARED_LINKER_FLAGS}" ) + set( CMAKE_MODULE_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK}/toolchains/${ANDROID_TOOLCHAIN_NAME}/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}/mipsel-linux-android/lib/ldscripts/elf32btsmip.xsc ${ANDROID_LINKER_FLAGS} ${CMAKE_MODULE_LINKER_FLAGS}" ) + set( CMAKE_EXE_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK}/toolchains/${ANDROID_TOOLCHAIN_NAME}/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}/mipsel-linux-android/lib/ldscripts/elf32btsmip.x ${ANDROID_LINKER_FLAGS} ${CMAKE_EXE_LINKER_FLAGS}" ) + # todo: should we use elf64btsmip.xsc on x64 host platforms ? + #set( CMAKE_SHARED_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK}/toolchains/${ANDROID_TOOLCHAIN_NAME}/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}/mipsel-linux-android/lib/ldscripts/elf64btsmip.xsc ${ANDROID_LINKER_FLAGS} ${CMAKE_SHARED_LINKER_FLAGS}" ) + #set( CMAKE_MODULE_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK}/toolchains/${ANDROID_TOOLCHAIN_NAME}/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}/mipsel-linux-android/lib/ldscripts/elf64btsmip.xsc ${ANDROID_LINKER_FLAGS} ${CMAKE_MODULE_LINKER_FLAGS}" ) + #set( CMAKE_EXE_LINKER_FLAGS "-Wl,-T,${ANDROID_NDK}/toolchains/${ANDROID_TOOLCHAIN_NAME}/prebuilt/${ANDROID_NDK_HOST_SYSTEM_NAME}/mipsel-linux-android/lib/ldscripts/elf64btsmip.x ${ANDROID_LINKER_FLAGS} ${CMAKE_EXE_LINKER_FLAGS}" ) +else() + set( CMAKE_SHARED_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} ${CMAKE_SHARED_LINKER_FLAGS}" ) + set( CMAKE_MODULE_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} ${CMAKE_MODULE_LINKER_FLAGS}" ) + set( CMAKE_EXE_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} ${CMAKE_EXE_LINKER_FLAGS}" ) +endif() + +# set these global flags for cmake client scripts to change behavior +set( ANDROID True ) +set( BUILD_ANDROID True ) + +# where is the target environment +set( CMAKE_FIND_ROOT_PATH "${ANDROID_TOOLCHAIN_ROOT}/bin" "${ANDROID_TOOLCHAIN_ROOT}/${ANDROID_TOOLCHAIN_MACHINE_NAME}" "${ANDROID_SYSROOT}" "${CMAKE_INSTALL_PREFIX}" "${CMAKE_INSTALL_PREFIX}/share" ) + +# only search for libraries and includes in the ndk toolchain +set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY ) +set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY ) +set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY ) + + +# macro to find packages on the host OS +macro( find_host_package ) + set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER ) + set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER ) + set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER ) + if( CMAKE_HOST_WIN32 ) + SET( WIN32 1 ) + SET( UNIX ) + elseif( CMAKE_HOST_APPLE ) + SET( APPLE 1 ) + SET( UNIX ) + endif() + find_package( ${ARGN} ) + SET( WIN32 ) + SET( APPLE ) + SET( UNIX 1 ) + set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY ) + set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY ) + set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY ) +endmacro() + + +# macro to find programs on the host OS +macro( find_host_program ) + set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER ) + set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER ) + set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER ) + if( CMAKE_HOST_WIN32 ) + SET( WIN32 1 ) + SET( UNIX ) + elseif( CMAKE_HOST_APPLE ) + SET( APPLE 1 ) + SET( UNIX ) + endif() + find_program( ${ARGN} ) + SET( WIN32 ) + SET( APPLE ) + SET( UNIX 1 ) + set( CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY ) + set( CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY ) + set( CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY ) +endmacro() + + +macro( ANDROID_GET_ABI_RAWNAME TOOLCHAIN_FLAG VAR ) + if( "${TOOLCHAIN_FLAG}" STREQUAL "ARMEABI" ) + set( ${VAR} "armeabi" ) + elseif( "${TOOLCHAIN_FLAG}" STREQUAL "ARMEABI_V7A" ) + set( ${VAR} "armeabi-v7a" ) + elseif( "${TOOLCHAIN_FLAG}" STREQUAL "X86" ) + set( ${VAR} "x86" ) + else() + set( ${VAR} "unknown" ) + endif() +endmacro() + + +# export toolchain settings for the try_compile() command +if( NOT PROJECT_NAME STREQUAL "CMAKE_TRY_COMPILE" ) + set( __toolchain_config "") + foreach( __var ANDROID_ABI ANDROID_FORCE_ARM_BUILD ANDROID_NATIVE_API_LEVEL ANDROID_NO_UNDEFINED ANDROID_SO_UNDEFINED ANDROID_SET_OBSOLETE_VARIABLES LIBRARY_OUTPUT_PATH_ROOT ANDROID_USE_STLPORT ANDROID_FORBID_SYGWIN ANDROID_NDK ANDROID_STANDALONE_TOOLCHAIN ANDROID_FUNCTION_LEVEL_LINKING __ndklibspath ) + if( DEFINED ${__var} ) + if( "${__var}" MATCHES " ") + set( __toolchain_config "${__toolchain_config}set( ${__var} \"${${__var}}\" CACHE INTERNAL \"\" )\n" ) + else() + set( __toolchain_config "${__toolchain_config}set( ${__var} ${${__var}} CACHE INTERNAL \"\" )\n" ) + endif() + endif() + endforeach() + file( WRITE "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/android.toolchain.config.cmake" "${__toolchain_config}" ) + unset( __toolchain_config ) + unset( __ndklibspath ) +endif() + + +# set some obsolete variables for backward compatibility +set( ANDROID_SET_OBSOLETE_VARIABLES ON CACHE BOOL "Define obsolete Andrid-specific cmake variables" ) +mark_as_advanced( ANDROID_SET_OBSOLETE_VARIABLES ) +if( ANDROID_SET_OBSOLETE_VARIABLES ) + set( ANDROID_API_LEVEL ${ANDROID_NATIVE_API_LEVEL} ) + set( ARM_TARGET "${ANDROID_ABI}" ) + set( ARMEABI_NDK_NAME "${ANDROID_NDK_ABI_NAME}" ) +endif() + +# don't leave libs/ directories in source directory +set(LIBRARY_OUTPUT_PATH_ROOT ${CMAKE_LIBRARY_DIR}) + +# Variables controlling behavior or set by cmake toolchain: +# ANDROID_ABI: "armeabi-v7a" (default), "armeabi", "armeabi-v7a with NEON", "armeabi-v7a with VFPV3", "armeabi-v6 with VFP", "x86", "mips" +# ANDROID_NATIVE_API_LEVEL: 3,4,5,8,9,14 (depends on NDK version) +# ANDROID_SET_OBSOLETE_VARIABLES: ON/OFF +# ANDROID_USE_STLPORT: OFF/ON - EXPERIMENTAL!!! +# ANDROID_FORBID_SYGWIN: ON/OFF +# ANDROID_NO_UNDEFINED: ON/OFF +# ANDROID_SO_UNDEFINED: OFF/ON (default depends on NDK version) +# ANDROID_FUNCTION_LEVEL_LINKING: ON/OFF +# Variables that takes effect only at first run: +# ANDROID_FORCE_ARM_BUILD: ON/OFF +# LIBRARY_OUTPUT_PATH_ROOT: +# Can be set only at the first run: +# ANDROID_NDK +# ANDROID_STANDALONE_TOOLCHAIN +# ANDROID_TOOLCHAIN_NAME: "arm-linux-androideabi-4.4.3" or "arm-linux-androideabi-4.6" or "mipsel-linux-android-4.4.3" or "mipsel-linux-android-4.6" or "x86-4.4.3" or "x86-4.6" +# Obsolete: +# ANDROID_API_LEVEL: superseded by ANDROID_NATIVE_API_LEVEL +# ARM_TARGET: superseded by ANDROID_ABI +# ARM_TARGETS: superseded by ANDROID_ABI (can be set only) +# ANDROID_NDK_TOOLCHAIN_ROOT: superseded by ANDROID_STANDALONE_TOOLCHAIN (can be set only) +# ANDROID_LEVEL: superseded by ANDROID_NATIVE_API_LEVEL (completely removed) +# +# Primary read-only variables: +# ANDROID: always TRUE +# ARMEABI: TRUE for arm v6 and older devices +# ARMEABI_V6: TRUE for arm v6 +# ARMEABI_V7A: TRUE for arm v7a +# NEON: TRUE if NEON unit is enabled +# VFPV3: TRUE if VFP version 3 is enabled +# X86: TRUE if configured for x86 +# BUILD_ANDROID: always TRUE +# BUILD_WITH_ANDROID_NDK: TRUE if NDK is used +# BUILD_WITH_STANDALONE_TOOLCHAIN: TRUE if standalone toolchain is used +# ANDROID_NDK_HOST_SYSTEM_NAME: "windows", "linux-x86" or "darwin-x86" depending on host platform +# ANDROID_NDK_HOST_SYSTEM_ARCH: "x86", "x64" depending on host platform +# ANDROID_NDK_ABI_NAME: "armeabi", "armeabi-v7a" or "x86" depending on ANDROID_ABI +# ANDROID_ARCH_NAME: "arm" or "x86" or "mips" depending on ANDROID_ABI +# TOOL_OS_SUFFIX: "" or ".exe" depending on host platform +# ANDROID_SYSROOT: path to the compiler sysroot +# ANDROID_SYSTEM_INCLUDE_DIRS +# ANDROID_SYSTEM_LIB_DIRS +# Obsolete: +# ARMEABI_NDK_NAME: superseded by ANDROID_NDK_ABI_NAME +# +# Secondary (less stable) read-only variables: +# ANDROID_COMPILER_VERSION: GCC version used +# ANDROID_CXX_FLAGS: C/C++ compiler flags required by Android platform +# ANDROID_SUPPORTED_ABIS: list of currently allowed values for ANDROID_ABI +# ANDROID_TOOLCHAIN_MACHINE_NAME: "arm-linux-androideabi", "arm-eabi" or "i686-android-linux" +# ANDROID_TOOLCHAIN_ROOT: path to the top level of toolchain (standalone or placed inside NDK) +# ANDROID_SUPPORTED_NATIVE_API_LEVELS: list of native API levels found inside NDK +# +# Defaults: +# ANDROID_DEFAULT_NDK_API_LEVEL +# ANDROID_DEFAULT_NDK_API_LEVEL_${ARCH} +# ANDROID_NDK_SEARCH_PATHS +# ANDROID_STANDALONE_TOOLCHAIN_SEARCH_PATH +# ANDROID_SUPPORTED_ABIS_${ARCH} +# ANDROID_SUPPORTED_NDK_VERSIONS diff --git a/cmake/toolchains/iOS.toolchain.cmake b/cmake/toolchains/iOS.toolchain.cmake deleted file mode 100644 index c697857f..00000000 --- a/cmake/toolchains/iOS.toolchain.cmake +++ /dev/null @@ -1,188 +0,0 @@ -# Copyright (c) 2016, Bogdan Cristea -# All rights reserved. -# -# Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: -# -# 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. -# -# 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. -# -# 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. -# -# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -# This file is based off of the Platform/Darwin.cmake and Platform/UnixPaths.cmake -# files which are included with CMake 2.8.4 -# It has been altered for iOS development - -# Options: -# -# IOS_PLATFORM = OS (default) or SIMULATOR -# This decides if SDKS will be selected from the iPhoneOS.platform or iPhoneSimulator.platform folders -# OS - the default, used to build for iPhone and iPad physical devices, which have an arm arch. -# SIMULATOR - used to build for the Simulator platforms, which have an x86_64 arch. -# -# IOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder -# By default this location is automatcially chosen based on the IOS_PLATFORM value above. -# If set manually, it will override the default location and force the user of a particular Developer Platform -# -# IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder -# By default this location is automatcially chosen based on the IOS_DEVELOPER_ROOT value. -# In this case it will always be the most up-to-date SDK found in the IOS_DEVELOPER_ROOT path. -# If set manually, this will force the use of a specific SDK version - -# Macros: -# -# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE) -# A convenience macro for setting xcode specific properties on targets -# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1") -# -# find_host_package (PROGRAM ARGS) -# A macro used to find executable programs on the host system, not within the iOS environment. -# Thanks to the android-cmake project for providing the command - -# Standard settings -set (CMAKE_SYSTEM_NAME Darwin) -set (CMAKE_SYSTEM_VERSION 1) -set (UNIX True) -set (APPLE True) -set (IOS True) - -# Required as of cmake 2.8.10 -set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE) - -# Determine the cmake host system version so we know where to find the iOS SDKs -find_program (CMAKE_UNAME uname /bin /usr/bin /usr/local/bin) -if (CMAKE_UNAME) - exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION) - string (REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1" DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}") -endif (CMAKE_UNAME) - -set(CMAKE_C_COMPILER /usr/bin/clang CACHE FILEPATH "" FORCE) -set(CMAKE_CXX_COMPILER /usr/bin/clang++ CACHE FILEPATH "" FORCE) -set(CMAKE_AR ar CACHE FILEPATH "" FORCE) - -# Skip the platform compiler checks for cross compiling -set (CMAKE_CXX_COMPILER_WORKS TRUE) -set (CMAKE_C_COMPILER_WORKS TRUE) - -# All iOS/Darwin specific settings - some may be redundant -set (CMAKE_SHARED_LIBRARY_PREFIX "lib") -set (CMAKE_SHARED_LIBRARY_SUFFIX ".dylib") -set (CMAKE_SHARED_MODULE_PREFIX "lib") -set (CMAKE_SHARED_MODULE_SUFFIX ".so") -set (CMAKE_MODULE_EXISTS 1) -set (CMAKE_DL_LIBS "") - -set (CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ") -set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ") -set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}") -set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}") - -# Hidden visibilty is required for cxx on iOS -set (CMAKE_C_FLAGS_INIT "") -set (CMAKE_CXX_FLAGS_INIT "-fvisibility=hidden -fvisibility-inlines-hidden") - -set (CMAKE_C_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}") -set (CMAKE_CXX_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}") - -set (CMAKE_PLATFORM_HAS_INSTALLNAME 1) -set (CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names") -set (CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names") -set (CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,") -set (CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,") -set (CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a") - -# hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old build tree -# (where install_name_tool was hardcoded) and where CMAKE_INSTALL_NAME_TOOL isn't in the cache -# and still cmake didn't fail in CMakeFindBinUtils.cmake (because it isn't rerun) -# hardcode CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did before, Alex -if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL) - find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool) -endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL) - -# Setup iOS platform unless specified manually with IOS_PLATFORM -if (NOT DEFINED IOS_PLATFORM) - set (IOS_PLATFORM "OS") -endif (NOT DEFINED IOS_PLATFORM) -set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform: OS or SIMULATOR") - -# Check the platform selection and setup for developer root -if (IOS_PLATFORM STREQUAL OS) - set (IOS_PLATFORM_LOCATION "iPhoneOS.platform") - - # This causes the installers to properly locate the output libraries - set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos") -elseif (IOS_PLATFORM STREQUAL SIMULATOR) - set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform") - - # This causes the installers to properly locate the output libraries - set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator") -else () - message (FATAL_ERROR "Unsupported IOS_PLATFORM value '${IOS_PLATFORM}' selected. Please choose OS or SIMULATOR") -endif () - -# Setup iOS developer location unless specified manually with IOS_DEVELOPER_ROOT -exec_program(/usr/bin/xcode-select ARGS -print-path OUTPUT_VARIABLE XCODE_DEVELOPER_DIR) -set (IOS_DEVELOPER_ROOT "${XCODE_DEVELOPER_DIR}/Platforms/${IOS_PLATFORM_LOCATION}/Developer" CACHE PATH "Location of iOS Platform") - -# Find and use the most recent iOS sdk unless specified manually with IOS_SDK_ROOT -if (NOT DEFINED IOS_SDK_ROOT) - file (GLOB _IOS_SDKS "${IOS_DEVELOPER_ROOT}/SDKs/*") - if (_IOS_SDKS) - list (SORT _IOS_SDKS) - list (REVERSE _IOS_SDKS) - list (GET _IOS_SDKS 0 IOS_SDK_ROOT) - else (_IOS_SDKS) - message (FATAL_ERROR "No iOS SDK's found in default search path ${IOS_DEVELOPER_ROOT}. Manually set IOS_SDK_ROOT or install the iOS SDK.") - endif (_IOS_SDKS) - message (STATUS "Toolchain using default iOS SDK: ${IOS_SDK_ROOT}") -endif (NOT DEFINED IOS_SDK_ROOT) -set (IOS_SDK_ROOT ${IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK") - -# Set the sysroot default to the most recent SDK -set (CMAKE_OSX_SYSROOT ${IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS support") - -# set the architecture for iOS -if (${IOS_PLATFORM} STREQUAL OS) - set (OSX_UNIVERSAL true) - set (IOS_ARCH arm64) -elseif (${IOS_PLATFORM} STREQUAL SIMULATOR) - set (IOS_ARCH x86_64) -endif (${IOS_PLATFORM} STREQUAL OS) - -set (CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE STRING "Build architecture for iOS" FORCE) - -# Set the find root to the iOS developer roots and to user defined paths -set (CMAKE_FIND_ROOT_PATH ${IOS_DEVELOPER_ROOT} ${IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE STRING "iOS find search path root") - -# default to searching for frameworks first -set (CMAKE_FIND_FRAMEWORK FIRST) - -# set up the default search directories for frameworks -set (CMAKE_SYSTEM_FRAMEWORK_PATH - ${IOS_SDK_ROOT}/System/Library/Frameworks - ${IOS_SDK_ROOT}/System/Library/PrivateFrameworks - ${IOS_SDK_ROOT}/Developer/Library/Frameworks -) - -# only search the iOS sdks, not the remainder of the host filesystem -set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) -set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) - - -# This macro lets you find executable programs on the host system -macro (find_host_package) - set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) - set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER) - set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER) - set (IOS FALSE) - - find_package(${ARGN}) - - set (IOS TRUE) - set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) - set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) - set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) -endmacro (find_host_package) diff --git a/doc/CMakeLists.txt b/doc/CMakeLists.txt index d67f9062..8017a9c1 100644 --- a/doc/CMakeLists.txt +++ b/doc/CMakeLists.txt @@ -2,14 +2,14 @@ # find doxygen if(SFML_OS_MACOSX) # Add some path to search doxygen in more directories. - set(ADDITIONAL_PATHS - /Developer/Applications/Doxygen.app/Contents/Resources - /Developer/Applications/Doxygen.app/Contents/MacOS - $ENV{HOME}/Applications/Doxygen.app/Contents/Resources - $ENV{HOME}/Applications/Doxygen.app/Contents/MacOS - $ENV{HOME}/Applications/Developer/Doxygen.app/Contents/Resources + set(ADDITIONAL_PATHS + /Developer/Applications/Doxygen.app/Contents/Resources + /Developer/Applications/Doxygen.app/Contents/MacOS + $ENV{HOME}/Applications/Doxygen.app/Contents/Resources + $ENV{HOME}/Applications/Doxygen.app/Contents/MacOS + $ENV{HOME}/Applications/Developer/Doxygen.app/Contents/Resources $ENV{HOME}/Applications/Developer/Doxygen.app/Contents/MacOS) - + set(CMAKE_PROGRAM_PATH ${CMAKE_PROGRAM_PATH} ${ADDITIONAL_PATHS}) endif() @@ -24,7 +24,7 @@ if(SFML_OS_WINDOWS) # if HHC is found, we can generate the CHM (compressed HTML) output find_program(DOXYGEN_HHC_PROGRAM NAMES hhc.exe - PATHS "C:/Program Files/HTML Help Workshop" "C:/Program Files (x86)/HTML Help Workshop" + PATHS "c:/Program Files/HTML Help Workshop" DOC "HTML Help Compiler program") if(DOXYGEN_HHC_PROGRAM) set(DOXYGEN_GENERATE_HTMLHELP YES) @@ -52,14 +52,11 @@ add_custom_target(doc ALL WORKING_DIRECTORY ${DOXYGEN_INPUT_DIR}) # setup install rules -install(FILES ${DOXYGEN_OUTPUT_DIR}/SFML.tag - DESTINATION ${CMAKE_INSTALL_DOCDIR} - COMPONENT doc) install(DIRECTORY ${DOXYGEN_OUTPUT_DIR}/html - DESTINATION ${CMAKE_INSTALL_DOCDIR} + DESTINATION ${INSTALL_MISC_DIR}/doc COMPONENT doc) if(DOXYGEN_HHC_PROGRAM) install(FILES ${DOXYGEN_OUTPUT_DIR}/sfml.chm - DESTINATION ${CMAKE_INSTALL_DOCDIR} + DESTINATION ${INSTALL_MISC_DIR}/doc COMPONENT doc) endif() diff --git a/doc/doxyfile.in b/doc/doxyfile.in index 104ff75b..5611ac64 100644 --- a/doc/doxyfile.in +++ b/doc/doxyfile.in @@ -1,4 +1,4 @@ -# Doxyfile 1.8.14 +# Doxyfile 1.8.8 # This file describes the settings to be used by the documentation system # doxygen (www.doxygen.org) for a project. @@ -20,8 +20,8 @@ # This tag specifies the encoding used for all characters in the config file # that follow. The default is UTF-8 which is also the encoding used for all text # before the first occurrence of this tag. Doxygen uses libiconv (or the iconv -# built into libc) for the transcoding. See -# https://www.gnu.org/software/libiconv/ for the list of possible encodings. +# built into libc) for the transcoding. See http://www.gnu.org/software/libiconv +# for the list of possible encodings. # The default value is: UTF-8. DOXYFILE_ENCODING = UTF-8 @@ -44,14 +44,14 @@ PROJECT_NUMBER = @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@ # for a project that appears at the top of each page and should give viewer a # quick idea about the purpose of the project. Keep the description short. -PROJECT_BRIEF = +PROJECT_BRIEF = -# With the PROJECT_LOGO tag one can specify a logo or an icon that is included -# in the documentation. The maximum height of the logo should not exceed 55 -# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy -# the logo to the output directory. +# With the PROJECT_LOGO tag one can specify an logo or icon that is included in +# the documentation. The maximum height of the logo should not exceed 55 pixels +# and the maximum width should not exceed 200 pixels. Doxygen will copy the logo +# to the output directory. -PROJECT_LOGO = +PROJECT_LOGO = # The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path # into which the generated documentation will be written. If a relative path is @@ -60,7 +60,7 @@ PROJECT_LOGO = OUTPUT_DIRECTORY = "@DOXYGEN_OUTPUT_DIR@" -# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub- +# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create 4096 sub- # directories (in 2 levels) under the output directory of each output format and # will distribute the generated files over these directories. Enabling this # option can be useful when feeding doxygen a huge amount of source files, where @@ -93,14 +93,14 @@ ALLOW_UNICODE_NAMES = NO OUTPUT_LANGUAGE = English -# If the BRIEF_MEMBER_DESC tag is set to YES, doxygen will include brief member +# If the BRIEF_MEMBER_DESC tag is set to YES doxygen will include brief member # descriptions after the members that are listed in the file and class # documentation (similar to Javadoc). Set to NO to disable this. # The default value is: YES. BRIEF_MEMBER_DESC = YES -# If the REPEAT_BRIEF tag is set to YES, doxygen will prepend the brief +# If the REPEAT_BRIEF tag is set to YES doxygen will prepend the brief # description of a member or function before the detailed description # # Note: If both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the @@ -145,7 +145,7 @@ ALWAYS_DETAILED_SEC = YES INLINE_INHERITED_MEMB = YES -# If the FULL_PATH_NAMES tag is set to YES, doxygen will prepend the full path +# If the FULL_PATH_NAMES tag is set to YES doxygen will prepend the full path # before files name in the file list and in the header files. If set to NO the # shortest path that makes the file name unique will be used # The default value is: YES. @@ -162,7 +162,7 @@ FULL_PATH_NAMES = NO # will be relative from the directory where doxygen is started. # This tag requires that the tag FULL_PATH_NAMES is set to YES. -STRIP_FROM_PATH = +STRIP_FROM_PATH = # The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of the # path mentioned in the documentation of a class, which tells the reader which @@ -171,7 +171,7 @@ STRIP_FROM_PATH = # specify the list of include paths that are normally passed to the compiler # using the -I flag. -STRIP_FROM_INC_PATH = +STRIP_FROM_INC_PATH = # If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter (but # less readable) file names. This can be useful is your file systems doesn't @@ -215,9 +215,9 @@ MULTILINE_CPP_IS_BRIEF = NO INHERIT_DOCS = YES -# If the SEPARATE_MEMBER_PAGES tag is set to YES then doxygen will produce a new -# page for each member. If set to NO, the documentation of a member will be part -# of the file/class/namespace that contains it. +# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce a +# new page for each member. If set to NO, the documentation of a member will be +# part of the file/class/namespace that contains it. # The default value is: NO. SEPARATE_MEMBER_PAGES = NO @@ -236,33 +236,15 @@ TAB_SIZE = 4 # will allow you to put the command \sideeffect (or @sideeffect) in the # documentation, which will result in a user-defined paragraph with heading # "Side Effects:". You can put \n's in the value part of an alias to insert -# newlines (in the resulting output). You can put ^^ in the value part of an -# alias to insert a newline as if a physical newline was in the original file. +# newlines. -#--------------------------------------------------------------------------- -# SFML specific aliases -#--------------------------------------------------------------------------- - -# sfplatform{platform(s)} -# sfplatform{platform(s), header} -# -# Warns the user that some specific class or function is only available on -# specific platforms. -# -# This shouldn't be used for incomplete implementations. It's meant for things -# that will never appear on another platform, e.g. Android's native activity. -# -# If a header is given, the user is informed, that this header must be included -# for the mentioned element to be defined. - -ALIASES = "sfplatform{1}=
Platform Limitation
This is only available on \1.
" \ - "sfplatform{2}=
Platform Limitation
This is only available on \1 and to use it, you'll have to specifically include \2 in your code.
" +ALIASES = # This tag can be used to specify a number of word-keyword mappings (TCL only). # A mapping has the form "name=value". For example adding "class=itcl::class" # will allow you to use the command class in the itcl::class meaning. -TCL_SUBST = +TCL_SUBST = # Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources # only. Doxygen will then generate output that is more tailored for C. For @@ -304,12 +286,12 @@ OPTIMIZE_OUTPUT_VHDL = NO # instance to make doxygen treat .inc files as Fortran files (default is PHP), # and .f files as C (default is Fortran), use: inc=Fortran f=C. # -# Note: For files without extension you can use no_extension as a placeholder. +# Note For files without extension you can use no_extension as a placeholder. # # Note that for custom extensions you also need to set FILE_PATTERNS otherwise # the files are not read by doxygen. -EXTENSION_MAPPING = +EXTENSION_MAPPING = # If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments # according to the Markdown format, which allows for more readable @@ -319,21 +301,12 @@ EXTENSION_MAPPING = # case of backward compatibilities issues. # The default value is: YES. -MARKDOWN_SUPPORT = YES - -# When the TOC_INCLUDE_HEADINGS tag is set to a non-zero value, all headings up -# to that level are automatically included in the table of contents, even if -# they do not have an id attribute. -# Note: This feature currently applies only to Markdown headings. -# Minimum value: 0, maximum value: 99, default value: 0. -# This tag requires that the tag MARKDOWN_SUPPORT is set to YES. - -TOC_INCLUDE_HEADINGS = 0 +MARKDOWN_SUPPORT = NO # When enabled doxygen tries to link words that correspond to documented # classes, or namespaces to their corresponding documentation. Such a link can -# be prevented in individual cases by putting a % sign in front of the word or -# globally by setting AUTOLINK_SUPPORT to NO. +# be prevented in individual cases by by putting a % sign in front of the word +# or globally by setting AUTOLINK_SUPPORT to NO. # The default value is: YES. AUTOLINK_SUPPORT = YES @@ -355,7 +328,7 @@ BUILTIN_STL_SUPPORT = NO CPP_CLI_SUPPORT = NO # Set the SIP_SUPPORT tag to YES if your project consists of sip (see: -# https://www.riverbankcomputing.com/software/sip/intro) sources only. Doxygen +# http://www.riverbankcomputing.co.uk/software/sip/intro) sources only. Doxygen # will parse them like normal C++ but will assume all classes use public instead # of private inheritance when no explicit protection keyword is present. # The default value is: NO. @@ -373,20 +346,13 @@ SIP_SUPPORT = NO IDL_PROPERTY_SUPPORT = YES # If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC -# tag is set to YES then doxygen will reuse the documentation of the first +# tag is set to YES, then doxygen will reuse the documentation of the first # member in the group (if any) for the other members of the group. By default # all members of a group must be documented explicitly. # The default value is: NO. DISTRIBUTE_GROUP_DOC = NO -# If one adds a struct or class to a group and this option is enabled, then also -# any nested class or struct is added to the same group. By default this option -# is disabled and one has to add nested compounds explicitly via \ingroup. -# The default value is: NO. - -GROUP_NESTED_COMPOUNDS = NO - # Set the SUBGROUPING tag to YES to allow class member groups of the same type # (for instance a group of public functions) to be put as a subgroup of that # type (e.g. under the Public Functions section). Set it to NO to prevent @@ -445,7 +411,7 @@ LOOKUP_CACHE_SIZE = 0 # Build related configuration options #--------------------------------------------------------------------------- -# If the EXTRACT_ALL tag is set to YES, doxygen will assume all entities in +# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in # documentation are documented, even if no documentation was available. Private # class members and static file members will be hidden unless the # EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES. @@ -455,35 +421,35 @@ LOOKUP_CACHE_SIZE = 0 EXTRACT_ALL = NO -# If the EXTRACT_PRIVATE tag is set to YES, all private members of a class will +# If the EXTRACT_PRIVATE tag is set to YES all private members of a class will # be included in the documentation. # The default value is: NO. EXTRACT_PRIVATE = NO -# If the EXTRACT_PACKAGE tag is set to YES, all members with package or internal +# If the EXTRACT_PACKAGE tag is set to YES all members with package or internal # scope will be included in the documentation. # The default value is: NO. EXTRACT_PACKAGE = NO -# If the EXTRACT_STATIC tag is set to YES, all static members of a file will be +# If the EXTRACT_STATIC tag is set to YES all static members of a file will be # included in the documentation. # The default value is: NO. EXTRACT_STATIC = YES -# If the EXTRACT_LOCAL_CLASSES tag is set to YES, classes (and structs) defined -# locally in source files will be included in the documentation. If set to NO, +# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) defined +# locally in source files will be included in the documentation. If set to NO # only classes defined in header files are included. Does not have any effect # for Java sources. # The default value is: YES. EXTRACT_LOCAL_CLASSES = YES -# This flag is only useful for Objective-C code. If set to YES, local methods, +# This flag is only useful for Objective-C code. When set to YES local methods, # which are defined in the implementation section but not in the interface are -# included in the documentation. If set to NO, only methods in the interface are +# included in the documentation. If set to NO only methods in the interface are # included. # The default value is: NO. @@ -508,21 +474,21 @@ HIDE_UNDOC_MEMBERS = NO # If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all # undocumented classes that are normally visible in the class hierarchy. If set -# to NO, these classes will be included in the various overviews. This option -# has no effect if EXTRACT_ALL is enabled. +# to NO these classes will be included in the various overviews. This option has +# no effect if EXTRACT_ALL is enabled. # The default value is: NO. HIDE_UNDOC_CLASSES = NO # If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend -# (class|struct|union) declarations. If set to NO, these declarations will be +# (class|struct|union) declarations. If set to NO these declarations will be # included in the documentation. # The default value is: NO. HIDE_FRIEND_COMPOUNDS = NO # If the HIDE_IN_BODY_DOCS tag is set to YES, doxygen will hide any -# documentation blocks found inside the body of a function. If set to NO, these +# documentation blocks found inside the body of a function. If set to NO these # blocks will be appended to the function's detailed documentation block. # The default value is: NO. @@ -536,7 +502,7 @@ HIDE_IN_BODY_DOCS = NO INTERNAL_DOCS = NO # If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file -# names in lower-case letters. If set to YES, upper-case letters are also +# names in lower-case letters. If set to YES upper-case letters are also # allowed. This is useful if you have classes or files whose names only differ # in case and if your file system supports case sensitive file names. Windows # and Mac users are advised to set this option to NO. @@ -545,19 +511,12 @@ INTERNAL_DOCS = NO CASE_SENSE_NAMES = YES # If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with -# their full class and namespace scopes in the documentation. If set to YES, the +# their full class and namespace scopes in the documentation. If set to YES the # scope will be hidden. # The default value is: NO. HIDE_SCOPE_NAMES = NO -# If the HIDE_COMPOUND_REFERENCE tag is set to NO (default) then doxygen will -# append additional text to a page's title, such as Class Reference. If set to -# YES the compound reference will be hidden. -# The default value is: NO. - -HIDE_COMPOUND_REFERENCE= NO - # If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of # the files that are included by a file in the documentation of that file. # The default value is: YES. @@ -585,14 +544,14 @@ INLINE_INFO = YES # If the SORT_MEMBER_DOCS tag is set to YES then doxygen will sort the # (detailed) documentation of file and class members alphabetically by member -# name. If set to NO, the members will appear in declaration order. +# name. If set to NO the members will appear in declaration order. # The default value is: YES. SORT_MEMBER_DOCS = YES # If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief # descriptions of file, namespace and class members alphabetically by member -# name. If set to NO, the members will appear in declaration order. Note that +# name. If set to NO the members will appear in declaration order. Note that # this will also influence the order of the classes in the class list. # The default value is: NO. @@ -637,25 +596,27 @@ SORT_BY_SCOPE_NAME = NO STRICT_PROTO_MATCHING = NO -# The GENERATE_TODOLIST tag can be used to enable (YES) or disable (NO) the todo -# list. This list is created by putting \todo commands in the documentation. +# The GENERATE_TODOLIST tag can be used to enable ( YES) or disable ( NO) the +# todo list. This list is created by putting \todo commands in the +# documentation. # The default value is: YES. GENERATE_TODOLIST = YES -# The GENERATE_TESTLIST tag can be used to enable (YES) or disable (NO) the test -# list. This list is created by putting \test commands in the documentation. +# The GENERATE_TESTLIST tag can be used to enable ( YES) or disable ( NO) the +# test list. This list is created by putting \test commands in the +# documentation. # The default value is: YES. GENERATE_TESTLIST = YES -# The GENERATE_BUGLIST tag can be used to enable (YES) or disable (NO) the bug +# The GENERATE_BUGLIST tag can be used to enable ( YES) or disable ( NO) the bug # list. This list is created by putting \bug commands in the documentation. # The default value is: YES. GENERATE_BUGLIST = YES -# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or disable (NO) +# The GENERATE_DEPRECATEDLIST tag can be used to enable ( YES) or disable ( NO) # the deprecated list. This list is created by putting \deprecated commands in # the documentation. # The default value is: YES. @@ -666,7 +627,7 @@ GENERATE_DEPRECATEDLIST= YES # sections, marked by \if ... \endif and \cond # ... \endcond blocks. -ENABLED_SECTIONS = +ENABLED_SECTIONS = # The MAX_INITIALIZER_LINES tag determines the maximum number of lines that the # initial value of a variable or macro / define can have for it to appear in the @@ -680,8 +641,8 @@ ENABLED_SECTIONS = MAX_INITIALIZER_LINES = 30 # Set the SHOW_USED_FILES tag to NO to disable the list of files generated at -# the bottom of the documentation of classes and structs. If set to YES, the -# list will mention the files that were used to generate the documentation. +# the bottom of the documentation of classes and structs. If set to YES the list +# will mention the files that were used to generate the documentation. # The default value is: YES. SHOW_USED_FILES = YES @@ -708,7 +669,7 @@ SHOW_NAMESPACES = YES # by doxygen. Whatever the program writes to standard output is used as the file # version. For an example see the documentation. -FILE_VERSION_FILTER = +FILE_VERSION_FILTER = # The LAYOUT_FILE tag can be used to specify a layout file which will be parsed # by doxygen. The layout file controls the global structure of the generated @@ -721,20 +682,20 @@ FILE_VERSION_FILTER = # DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE # tag is left empty. -LAYOUT_FILE = +LAYOUT_FILE = # The CITE_BIB_FILES tag can be used to specify one or more bib files containing # the reference definitions. This must be a list of .bib files. The .bib # extension is automatically appended if omitted. This requires the bibtex tool -# to be installed. See also https://en.wikipedia.org/wiki/BibTeX for more info. +# to be installed. See also http://en.wikipedia.org/wiki/BibTeX for more info. # For LaTeX the style of the bibliography can be controlled using # LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the # search path. See also \cite for info how to create references. -CITE_BIB_FILES = +CITE_BIB_FILES = #--------------------------------------------------------------------------- -# Configuration options related to warning and progress messages +# configuration options related to warning and progress messages #--------------------------------------------------------------------------- # The QUIET tag can be used to turn on/off the messages that are generated to @@ -745,7 +706,7 @@ CITE_BIB_FILES = QUIET = NO # The WARNINGS tag can be used to turn on/off the warning messages that are -# generated to standard error (stderr) by doxygen. If WARNINGS is set to YES +# generated to standard error ( stderr) by doxygen. If WARNINGS is set to YES # this implies that the warnings are on. # # Tip: Turn warnings on while writing the documentation. @@ -753,7 +714,7 @@ QUIET = NO WARNINGS = YES -# If the WARN_IF_UNDOCUMENTED tag is set to YES then doxygen will generate +# If the WARN_IF_UNDOCUMENTED tag is set to YES, then doxygen will generate # warnings for undocumented members. If EXTRACT_ALL is set to YES then this flag # will automatically be disabled. # The default value is: YES. @@ -770,18 +731,12 @@ WARN_IF_DOC_ERROR = YES # This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that # are documented, but have no documentation for their parameters or return -# value. If set to NO, doxygen will only warn about wrong or incomplete -# parameter documentation, but not about the absence of documentation. +# value. If set to NO doxygen will only warn about wrong or incomplete parameter +# documentation, but not about the absence of documentation. # The default value is: NO. WARN_NO_PARAMDOC = YES -# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when -# a warning is encountered. -# The default value is: NO. - -WARN_AS_ERROR = NO - # The WARN_FORMAT tag determines the format of the warning messages that doxygen # can produce. The string should contain the $file, $line, and $text tags, which # will be replaced by the file and line number from which the warning originated @@ -796,7 +751,7 @@ WARN_FORMAT = "$file:$line: $text" # messages should be written. If left blank the output is written to standard # error (stderr). -WARN_LOGFILE = +WARN_LOGFILE = #--------------------------------------------------------------------------- # Configuration options related to the input files @@ -805,7 +760,7 @@ WARN_LOGFILE = # The INPUT tag is used to specify the files and/or directories that contain # documented source files. You may enter file names like myfile.cpp or # directories like /usr/src/myproject. Separate the files or directories with -# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING +# spaces. # Note: If this tag is empty the current directory is searched. INPUT = "@DOXYGEN_INPUT_DIR@/include/SFML" \ @@ -814,7 +769,7 @@ INPUT = "@DOXYGEN_INPUT_DIR@/include/SFML" \ # This tag can be used to specify the character encoding of the source files # that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses # libiconv (or the iconv built into libc) for the transcoding. See the libiconv -# documentation (see: https://www.gnu.org/software/libiconv/) for the list of +# documentation (see: http://www.gnu.org/software/libiconv) for the list of # possible encodings. # The default value is: UTF-8. @@ -822,17 +777,12 @@ INPUT_ENCODING = UTF-8 # If the value of the INPUT tag contains directories, you can use the # FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and -# *.h) to filter out the source-files in the directories. -# -# Note that for custom extensions or not directly supported extensions you also -# need to set EXTENSION_MAPPING for the extension otherwise the files are not -# read by doxygen. -# -# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp, -# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h, -# *.hh, *.hxx, *.hpp, *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc, -# *.m, *.markdown, *.md, *.mm, *.dox, *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, -# *.f, *.for, *.tcl, *.vhd, *.vhdl, *.ucf and *.qsf. +# *.h) to filter out the source-files in the directories. If left blank the +# following patterns are tested:*.c, *.cc, *.cxx, *.cpp, *.c++, *.java, *.ii, +# *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h, *.hh, *.hxx, *.hpp, +# *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc, *.m, *.markdown, +# *.md, *.mm, *.dox, *.py, *.f90, *.f, *.for, *.tcl, *.vhd, *.vhdl, *.ucf, +# *.qsf, *.as and *.js. FILE_PATTERNS = *.hpp @@ -849,12 +799,11 @@ RECURSIVE = YES # Note that relative paths are relative to the directory from which doxygen is # run. -EXCLUDE = +EXCLUDE = -# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or -# directories that are symbolic links (a Unix file system feature) are excluded +# The EXCLUDE_SYMLINKS tag can be used select whether or not files or +# directories that are symbolic links (a Unix filesystem feature) are excluded # from the input. -# The default value is: NO. EXCLUDE_SYMLINKS = NO @@ -889,7 +838,7 @@ EXCLUDE_SYMBOLS = priv # that contain example code fragments that are included (see the \include # command). -EXAMPLE_PATH = +EXAMPLE_PATH = # If the value of the EXAMPLE_PATH tag contains directories, you can use the # EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and @@ -909,7 +858,7 @@ EXAMPLE_RECURSIVE = NO # that contain images that are to be included in the documentation (see the # \image command). -IMAGE_PATH = +IMAGE_PATH = # The INPUT_FILTER tag can be used to specify a program that doxygen should # invoke to filter for each input file. Doxygen will invoke the filter program @@ -925,12 +874,8 @@ IMAGE_PATH = # Note that the filter must not add or remove lines; it is applied before the # code is scanned, but not when the output code is generated. If lines are added # or removed, the anchors will not be placed correctly. -# -# Note that for custom extensions or not directly supported extensions you also -# need to set EXTENSION_MAPPING for the extension otherwise the files are not -# properly processed by doxygen. -INPUT_FILTER = +INPUT_FILTER = # The FILTER_PATTERNS tag can be used to specify filters on a per file pattern # basis. Doxygen will compare the file name with each pattern and apply the @@ -938,15 +883,11 @@ INPUT_FILTER = # (like *.cpp=my_cpp_filter). See INPUT_FILTER for further information on how # filters are used. If the FILTER_PATTERNS tag is empty or if none of the # patterns match the file name, INPUT_FILTER is applied. -# -# Note that for custom extensions or not directly supported extensions you also -# need to set EXTENSION_MAPPING for the extension otherwise the files are not -# properly processed by doxygen. -FILTER_PATTERNS = +FILTER_PATTERNS = # If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using -# INPUT_FILTER) will also be used to filter the input files that are used for +# INPUT_FILTER ) will also be used to filter the input files that are used for # producing the source files to browse (i.e. when SOURCE_BROWSER is set to YES). # The default value is: NO. @@ -958,14 +899,14 @@ FILTER_SOURCE_FILES = NO # *.ext= (so without naming a filter). # This tag requires that the tag FILTER_SOURCE_FILES is set to YES. -FILTER_SOURCE_PATTERNS = +FILTER_SOURCE_PATTERNS = # If the USE_MDFILE_AS_MAINPAGE tag refers to the name of a markdown file that # is part of the input, its contents will be placed on the main page # (index.html). This can be useful if you have a project on for instance GitHub # and want to reuse the introduction page also for the doxygen output. -USE_MDFILE_AS_MAINPAGE = +USE_MDFILE_AS_MAINPAGE = #--------------------------------------------------------------------------- # Configuration options related to source browsing @@ -1006,7 +947,7 @@ REFERENCED_BY_RELATION = NO REFERENCES_RELATION = NO # If the REFERENCES_LINK_SOURCE tag is set to YES and SOURCE_BROWSER tag is set -# to YES then the hyperlinks from functions in REFERENCES_RELATION and +# to YES, then the hyperlinks from functions in REFERENCES_RELATION and # REFERENCED_BY_RELATION lists will link to the source code. Otherwise they will # link to the documentation. # The default value is: YES. @@ -1026,7 +967,7 @@ SOURCE_TOOLTIPS = YES # If the USE_HTAGS tag is set to YES then the references to source code will # point to the HTML generated by the htags(1) tool instead of doxygen built-in # source browser. The htags tool is part of GNU's global source tagging system -# (see https://www.gnu.org/software/global/global.html). You will need version +# (see http://www.gnu.org/software/global/global.html). You will need version # 4.8.6 or higher. # # To use it do the following: @@ -1053,6 +994,27 @@ USE_HTAGS = NO VERBATIM_HEADERS = YES +# If the CLANG_ASSISTED_PARSING tag is set to YES, then doxygen will use the +# clang parser (see: http://clang.llvm.org/) for more accurate parsing at the +# cost of reduced performance. This can be particularly helpful with template +# rich C++ code for which doxygen's built-in parser lacks the necessary type +# information. +# Note: The availability of this option depends on whether or not doxygen was +# compiled with the --with-libclang option. +# The default value is: NO. + +# Generates warnings with Clang +#CLANG_ASSISTED_PARSING = NO + +# If clang assisted parsing is enabled you can provide the compiler with command +# line options that you would normally use when invoking the compiler. Note that +# the include paths will already be set by doxygen for the files and directories +# specified with INPUT and INCLUDE_PATH. +# This tag requires that the tag CLANG_ASSISTED_PARSING is set to YES. + +# Generates warnings with Clang +#CLANG_OPTIONS = + #--------------------------------------------------------------------------- # Configuration options related to the alphabetical class index #--------------------------------------------------------------------------- @@ -1069,7 +1031,7 @@ ALPHABETICAL_INDEX = YES # Minimum value: 1, maximum value: 20, default value: 5. # This tag requires that the tag ALPHABETICAL_INDEX is set to YES. -COLS_IN_ALPHA_INDEX = 3 +COLS_IN_ALPHA_INDEX = 5 # In case all classes in a project start with a common prefix, all classes will # be put under the same header in the alphabetical index. The IGNORE_PREFIX tag @@ -1077,13 +1039,13 @@ COLS_IN_ALPHA_INDEX = 3 # while generating the index headers. # This tag requires that the tag ALPHABETICAL_INDEX is set to YES. -IGNORE_PREFIX = +IGNORE_PREFIX = #--------------------------------------------------------------------------- # Configuration options related to the HTML output #--------------------------------------------------------------------------- -# If the GENERATE_HTML tag is set to YES, doxygen will generate HTML output +# If the GENERATE_HTML tag is set to YES doxygen will generate HTML output # The default value is: YES. GENERATE_HTML = YES @@ -1145,18 +1107,22 @@ HTML_FOOTER = "@DOXYGEN_INPUT_DIR@/doc/footer.html" HTML_STYLESHEET = "@DOXYGEN_INPUT_DIR@/doc/doxygen.css" +# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, +# files or namespaces will be aligned in HTML using tables. If set to +# NO a bullet list will be used. + # The HTML_EXTRA_STYLESHEET tag can be used to specify additional user-defined # cascading style sheets that are included after the standard style sheets # created by doxygen. Using this option one can overrule certain style aspects. # This is preferred over using HTML_STYLESHEET since it does not replace the -# standard style sheet and is therefore more robust against future updates. +# standard style sheet and is therefor more robust against future updates. # Doxygen will copy the style sheet files to the output directory. -# Note: The order of the extra style sheet files is of importance (e.g. the last -# style sheet in the list overrules the setting of the previous ones in the +# Note: The order of the extra stylesheet files is of importance (e.g. the last +# stylesheet in the list overrules the setting of the previous ones in the # list). For an example see the documentation. # This tag requires that the tag GENERATE_HTML is set to YES. -HTML_EXTRA_STYLESHEET = +HTML_EXTRA_STYLESHEET = # The HTML_EXTRA_FILES tag can be used to specify one or more extra images or # other source files which should be copied to the HTML output directory. Note @@ -1166,12 +1132,12 @@ HTML_EXTRA_STYLESHEET = # files will be copied as-is; there are no commands or markers available. # This tag requires that the tag GENERATE_HTML is set to YES. -HTML_EXTRA_FILES = +HTML_EXTRA_FILES = # The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen -# will adjust the colors in the style sheet and background images according to +# will adjust the colors in the stylesheet and background images according to # this color. Hue is specified as an angle on a colorwheel, see -# https://en.wikipedia.org/wiki/Hue for more information. For instance the value +# http://en.wikipedia.org/wiki/Hue for more information. For instance the value # 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300 # purple, and 360 is red again. # Minimum value: 0, maximum value: 359, default value: 220. @@ -1200,23 +1166,11 @@ HTML_COLORSTYLE_GAMMA = 80 # If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML # page will contain the date and time when the page was generated. Setting this -# to YES can help to show when doxygen was last run and thus if the -# documentation is up to date. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_TIMESTAMP = NO - -# If the HTML_DYNAMIC_MENUS tag is set to YES then the generated HTML -# documentation will contain a main index with vertical navigation menus that -# are dynamically created via Javascript. If disabled, the navigation index will -# consists of multiple levels of tabs that are statically embedded in every HTML -# page. Disable this option to support browsers that do not have Javascript, -# like the Qt help browser. +# to NO can help when comparing the output of multiple runs. # The default value is: YES. # This tag requires that the tag GENERATE_HTML is set to YES. -HTML_DYNAMIC_MENUS = NO +HTML_TIMESTAMP = NO # If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML # documentation will contain sections that can be hidden and shown after the @@ -1241,12 +1195,12 @@ HTML_INDEX_NUM_ENTRIES = 100 # If the GENERATE_DOCSET tag is set to YES, additional index files will be # generated that can be used as input for Apple's Xcode 3 integrated development -# environment (see: https://developer.apple.com/tools/xcode/), introduced with +# environment (see: http://developer.apple.com/tools/xcode/), introduced with # OSX 10.5 (Leopard). To create a documentation set, doxygen will generate a # Makefile in the HTML output directory. Running make will produce the docset in # that directory and running make install will install the docset in # ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at -# startup. See https://developer.apple.com/tools/creatingdocsetswithdoxygen.html +# startup. See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html # for more information. # The default value is: NO. # This tag requires that the tag GENERATE_HTML is set to YES. @@ -1309,28 +1263,28 @@ GENERATE_HTMLHELP = @DOXYGEN_GENERATE_HTMLHELP@ CHM_FILE = ../SFML.chm # The HHC_LOCATION tag can be used to specify the location (absolute path -# including file name) of the HTML help compiler (hhc.exe). If non-empty, +# including file name) of the HTML help compiler ( hhc.exe). If non-empty # doxygen will try to run the HTML help compiler on the generated index.hhp. # The file has to be specified with full path. # This tag requires that the tag GENERATE_HTMLHELP is set to YES. HHC_LOCATION = "@DOXYGEN_HHC_PROGRAM@" -# The GENERATE_CHI flag controls if a separate .chi index file is generated -# (YES) or that it should be included in the master .chm file (NO). +# The GENERATE_CHI flag controls if a separate .chi index file is generated ( +# YES) or that it should be included in the master .chm file ( NO). # The default value is: NO. # This tag requires that the tag GENERATE_HTMLHELP is set to YES. GENERATE_CHI = NO -# The CHM_INDEX_ENCODING is used to encode HtmlHelp index (hhk), content (hhc) +# The CHM_INDEX_ENCODING is used to encode HtmlHelp index ( hhk), content ( hhc) # and project file content. # This tag requires that the tag GENERATE_HTMLHELP is set to YES. -CHM_INDEX_ENCODING = +CHM_INDEX_ENCODING = -# The BINARY_TOC flag controls whether a binary table of contents is generated -# (YES) or a normal table of contents (NO) in the .chm file. Furthermore it +# The BINARY_TOC flag controls whether a binary table of contents is generated ( +# YES) or a normal table of contents ( NO) in the .chm file. Furthermore it # enables the Previous and Next buttons. # The default value is: NO. # This tag requires that the tag GENERATE_HTMLHELP is set to YES. @@ -1358,11 +1312,11 @@ GENERATE_QHP = NO # the HTML output folder. # This tag requires that the tag GENERATE_QHP is set to YES. -QCH_FILE = +QCH_FILE = # The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help # Project output. For more information please see Qt Help Project / Namespace -# (see: http://doc.qt.io/qt-4.8/qthelpproject.html#namespace). +# (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#namespace). # The default value is: org.doxygen.Project. # This tag requires that the tag GENERATE_QHP is set to YES. @@ -1370,7 +1324,8 @@ QHP_NAMESPACE = org.doxygen.Project # The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt # Help Project output. For more information please see Qt Help Project / Virtual -# Folders (see: http://doc.qt.io/qt-4.8/qthelpproject.html#virtual-folders). +# Folders (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#virtual- +# folders). # The default value is: doc. # This tag requires that the tag GENERATE_QHP is set to YES. @@ -1378,31 +1333,33 @@ QHP_VIRTUAL_FOLDER = doc # If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom # filter to add. For more information please see Qt Help Project / Custom -# Filters (see: http://doc.qt.io/qt-4.8/qthelpproject.html#custom-filters). +# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom- +# filters). # This tag requires that the tag GENERATE_QHP is set to YES. -QHP_CUST_FILTER_NAME = +QHP_CUST_FILTER_NAME = # The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the # custom filter to add. For more information please see Qt Help Project / Custom -# Filters (see: http://doc.qt.io/qt-4.8/qthelpproject.html#custom-filters). +# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom- +# filters). # This tag requires that the tag GENERATE_QHP is set to YES. -QHP_CUST_FILTER_ATTRS = +QHP_CUST_FILTER_ATTRS = # The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this # project's filter section matches. Qt Help Project / Filter Attributes (see: -# http://doc.qt.io/qt-4.8/qthelpproject.html#filter-attributes). +# http://qt-project.org/doc/qt-4.8/qthelpproject.html#filter-attributes). # This tag requires that the tag GENERATE_QHP is set to YES. -QHP_SECT_FILTER_ATTRS = +QHP_SECT_FILTER_ATTRS = # The QHG_LOCATION tag can be used to specify the location of Qt's # qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the # generated .qhp file. # This tag requires that the tag GENERATE_QHP is set to YES. -QHG_LOCATION = +QHG_LOCATION = # If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files will be # generated, together with the HTML files, they form an Eclipse help plugin. To @@ -1441,7 +1398,7 @@ DISABLE_INDEX = NO # index structure (just like the one that is generated for HTML Help). For this # to work a browser that supports JavaScript, DHTML, CSS and frames is required # (i.e. any modern browser). Windows users are probably better off using the -# HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can +# HTML help feature. Via custom stylesheets (see HTML_EXTRA_STYLESHEET) one can # further fine-tune the look of the index. As an example, the default style # sheet generated by doxygen has an example that shows how to put an image at # the root of the tree instead of the PROJECT_NAME. Since the tree basically has @@ -1469,7 +1426,7 @@ ENUM_VALUES_PER_LINE = 4 TREEVIEW_WIDTH = 250 -# If the EXT_LINKS_IN_WINDOW option is set to YES, doxygen will open links to +# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open links to # external symbols imported via tag files in a separate window. # The default value is: NO. # This tag requires that the tag GENERATE_HTML is set to YES. @@ -1485,7 +1442,7 @@ EXT_LINKS_IN_WINDOW = NO FORMULA_FONTSIZE = 10 -# Use the FORMULA_TRANSPARENT tag to determine whether or not the images +# Use the FORMULA_TRANPARENT tag to determine whether or not the images # generated for formulas are transparent PNGs. Transparent PNGs are not # supported properly for IE 6.0, but are supported on all modern browsers. # @@ -1497,8 +1454,8 @@ FORMULA_FONTSIZE = 10 FORMULA_TRANSPARENT = YES # Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see -# https://www.mathjax.org) which uses client side Javascript for the rendering -# instead of using pre-rendered bitmaps. Use this if you do not have LaTeX +# http://www.mathjax.org) which uses client side Javascript for the rendering +# instead of using prerendered bitmaps. Use this if you do not have LaTeX # installed or if you want to formulas look prettier in the HTML output. When # enabled you may also need to install MathJax separately and configure the path # to it using the MATHJAX_RELPATH option. @@ -1524,18 +1481,18 @@ MATHJAX_FORMAT = HTML-CSS # MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax # Content Delivery Network so you can quickly see the result without installing # MathJax. However, it is strongly recommended to install a local copy of -# MathJax from https://www.mathjax.org before deployment. -# The default value is: https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.2/. +# MathJax from http://www.mathjax.org before deployment. +# The default value is: http://cdn.mathjax.org/mathjax/latest. # This tag requires that the tag USE_MATHJAX is set to YES. -MATHJAX_RELPATH = https://cdn.mathjax.org/mathjax/latest +MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest # The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax # extension names that should be enabled during MathJax rendering. For example # MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols # This tag requires that the tag USE_MATHJAX is set to YES. -MATHJAX_EXTENSIONS = +MATHJAX_EXTENSIONS = # The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces # of code that will be used on startup of the MathJax code. See the MathJax site @@ -1543,7 +1500,7 @@ MATHJAX_EXTENSIONS = # example see the documentation. # This tag requires that the tag USE_MATHJAX is set to YES. -MATHJAX_CODEFILE = +MATHJAX_CODEFILE = # When the SEARCHENGINE tag is enabled doxygen will generate a search box for # the HTML output. The underlying search engine uses javascript and DHTML and @@ -1584,9 +1541,9 @@ SERVER_BASED_SEARCH = NO # external search engine pointed to by the SEARCHENGINE_URL option to obtain the # search results. # -# Doxygen ships with an example indexer (doxyindexer) and search engine +# Doxygen ships with an example indexer ( doxyindexer) and search engine # (doxysearch.cgi) which are based on the open source search engine library -# Xapian (see: https://xapian.org/). +# Xapian (see: http://xapian.org/). # # See the section "External Indexing and Searching" for details. # The default value is: NO. @@ -1597,13 +1554,13 @@ EXTERNAL_SEARCH = NO # The SEARCHENGINE_URL should point to a search engine hosted by a web server # which will return the search results when EXTERNAL_SEARCH is enabled. # -# Doxygen ships with an example indexer (doxyindexer) and search engine +# Doxygen ships with an example indexer ( doxyindexer) and search engine # (doxysearch.cgi) which are based on the open source search engine library -# Xapian (see: https://xapian.org/). See the section "External Indexing and +# Xapian (see: http://xapian.org/). See the section "External Indexing and # Searching" for details. # This tag requires that the tag SEARCHENGINE is set to YES. -SEARCHENGINE_URL = +SEARCHENGINE_URL = # When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed # search data is written to a file for indexing by an external tool. With the @@ -1619,7 +1576,7 @@ SEARCHDATA_FILE = searchdata.xml # projects and redirect the results back to the right project. # This tag requires that the tag SEARCHENGINE is set to YES. -EXTERNAL_SEARCH_ID = +EXTERNAL_SEARCH_ID = # The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen # projects other than the one defined by this configuration file, but that are @@ -1629,13 +1586,13 @@ EXTERNAL_SEARCH_ID = # EXTRA_SEARCH_MAPPINGS = tagname1=loc1 tagname2=loc2 ... # This tag requires that the tag SEARCHENGINE is set to YES. -EXTRA_SEARCH_MAPPINGS = +EXTRA_SEARCH_MAPPINGS = #--------------------------------------------------------------------------- # Configuration options related to the LaTeX output #--------------------------------------------------------------------------- -# If the GENERATE_LATEX tag is set to YES, doxygen will generate LaTeX output. +# If the GENERATE_LATEX tag is set to YES doxygen will generate LaTeX output. # The default value is: YES. GENERATE_LATEX = NO @@ -1666,7 +1623,7 @@ LATEX_CMD_NAME = latex MAKEINDEX_CMD_NAME = makeindex -# If the COMPACT_LATEX tag is set to YES, doxygen generates more compact LaTeX +# If the COMPACT_LATEX tag is set to YES doxygen generates more compact LaTeX # documents. This may be useful for small projects and may help to save some # trees in general. # The default value is: NO. @@ -1684,16 +1641,13 @@ COMPACT_LATEX = NO PAPER_TYPE = a4 # The EXTRA_PACKAGES tag can be used to specify one or more LaTeX package names -# that should be included in the LaTeX output. The package can be specified just -# by its name or with the correct syntax as to be used with the LaTeX -# \usepackage command. To get the times font for instance you can specify : -# EXTRA_PACKAGES=times or EXTRA_PACKAGES={times} -# To use the option intlimits with the amsmath package you can specify: -# EXTRA_PACKAGES=[intlimits]{amsmath} +# that should be included in the LaTeX output. To get the times font for +# instance you can specify +# EXTRA_PACKAGES=times # If left blank no extra packages will be included. # This tag requires that the tag GENERATE_LATEX is set to YES. -EXTRA_PACKAGES = +EXTRA_PACKAGES = # The LATEX_HEADER tag can be used to specify a personal LaTeX header for the # generated LaTeX document. The header should contain everything until the first @@ -1704,12 +1658,12 @@ EXTRA_PACKAGES = # Note: Only use a user-defined header if you know what you are doing! The # following commands have a special meaning inside the header: $title, # $datetime, $date, $doxygenversion, $projectname, $projectnumber, -# $projectbrief, $projectlogo. Doxygen will replace $title with the empty -# string, for the replacement values of the other commands the user is referred -# to HTML_HEADER. +# $projectbrief, $projectlogo. Doxygen will replace $title with the empy string, +# for the replacement values of the other commands the user is refered to +# HTML_HEADER. # This tag requires that the tag GENERATE_LATEX is set to YES. -LATEX_HEADER = +LATEX_HEADER = # The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for the # generated LaTeX document. The footer should contain everything after the last @@ -1720,18 +1674,7 @@ LATEX_HEADER = # Note: Only use a user-defined footer if you know what you are doing! # This tag requires that the tag GENERATE_LATEX is set to YES. -LATEX_FOOTER = - -# The LATEX_EXTRA_STYLESHEET tag can be used to specify additional user-defined -# LaTeX style sheets that are included after the standard style sheets created -# by doxygen. Using this option one can overrule certain style aspects. Doxygen -# will copy the style sheet files to the output directory. -# Note: The order of the extra style sheet files is of importance (e.g. the last -# style sheet in the list overrules the setting of the previous ones in the -# list). -# This tag requires that the tag GENERATE_LATEX is set to YES. - -LATEX_EXTRA_STYLESHEET = +LATEX_FOOTER = # The LATEX_EXTRA_FILES tag can be used to specify one or more extra images or # other source files which should be copied to the LATEX_OUTPUT output @@ -1739,7 +1682,7 @@ LATEX_EXTRA_STYLESHEET = # markers available. # This tag requires that the tag GENERATE_LATEX is set to YES. -LATEX_EXTRA_FILES = +LATEX_EXTRA_FILES = # If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated is # prepared for conversion to PDF (using ps2pdf or pdflatex). The PDF file will @@ -1751,7 +1694,7 @@ LATEX_EXTRA_FILES = PDF_HYPERLINKS = YES # If the USE_PDFLATEX tag is set to YES, doxygen will use pdflatex to generate -# the PDF file directly from the LaTeX files. Set this option to YES, to get a +# the PDF file directly from the LaTeX files. Set this option to YES to get a # higher quality PDF documentation. # The default value is: YES. # This tag requires that the tag GENERATE_LATEX is set to YES. @@ -1786,25 +1729,17 @@ LATEX_SOURCE_CODE = NO # The LATEX_BIB_STYLE tag can be used to specify the style to use for the # bibliography, e.g. plainnat, or ieeetr. See -# https://en.wikipedia.org/wiki/BibTeX and \cite for more info. +# http://en.wikipedia.org/wiki/BibTeX and \cite for more info. # The default value is: plain. # This tag requires that the tag GENERATE_LATEX is set to YES. LATEX_BIB_STYLE = plain -# If the LATEX_TIMESTAMP tag is set to YES then the footer of each generated -# page will contain the date and time when the page was generated. Setting this -# to NO can help when comparing the output of multiple runs. -# The default value is: NO. -# This tag requires that the tag GENERATE_LATEX is set to YES. - -LATEX_TIMESTAMP = NO - #--------------------------------------------------------------------------- # Configuration options related to the RTF output #--------------------------------------------------------------------------- -# If the GENERATE_RTF tag is set to YES, doxygen will generate RTF output. The +# If the GENERATE_RTF tag is set to YES doxygen will generate RTF output. The # RTF output is optimized for Word 97 and may not look too pretty with other RTF # readers/editors. # The default value is: NO. @@ -1819,7 +1754,7 @@ GENERATE_RTF = NO RTF_OUTPUT = rtf -# If the COMPACT_RTF tag is set to YES, doxygen generates more compact RTF +# If the COMPACT_RTF tag is set to YES doxygen generates more compact RTF # documents. This may be useful for small projects and may help to save some # trees in general. # The default value is: NO. @@ -1847,30 +1782,20 @@ RTF_HYPERLINKS = NO # default style sheet that doxygen normally uses. # This tag requires that the tag GENERATE_RTF is set to YES. -RTF_STYLESHEET_FILE = +RTF_STYLESHEET_FILE = # Set optional variables used in the generation of an RTF document. Syntax is # similar to doxygen's config file. A template extensions file can be generated # using doxygen -e rtf extensionFile. # This tag requires that the tag GENERATE_RTF is set to YES. -RTF_EXTENSIONS_FILE = - -# If the RTF_SOURCE_CODE tag is set to YES then doxygen will include source code -# with syntax highlighting in the RTF output. -# -# Note that which sources are shown also depends on other settings such as -# SOURCE_BROWSER. -# The default value is: NO. -# This tag requires that the tag GENERATE_RTF is set to YES. - -RTF_SOURCE_CODE = NO +RTF_EXTENSIONS_FILE = #--------------------------------------------------------------------------- # Configuration options related to the man page output #--------------------------------------------------------------------------- -# If the GENERATE_MAN tag is set to YES, doxygen will generate man pages for +# If the GENERATE_MAN tag is set to YES doxygen will generate man pages for # classes and files. # The default value is: NO. @@ -1899,7 +1824,7 @@ MAN_EXTENSION = .3 # MAN_EXTENSION with the initial . removed. # This tag requires that the tag GENERATE_MAN is set to YES. -MAN_SUBDIR = +MAN_SUBDIR = # If the MAN_LINKS tag is set to YES and doxygen generates man output, then it # will generate one additional man file for each entity documented in the real @@ -1914,7 +1839,7 @@ MAN_LINKS = NO # Configuration options related to the XML output #--------------------------------------------------------------------------- -# If the GENERATE_XML tag is set to YES, doxygen will generate an XML file that +# If the GENERATE_XML tag is set to YES doxygen will generate an XML file that # captures the structure of the code including all documentation. # The default value is: NO. @@ -1928,7 +1853,7 @@ GENERATE_XML = NO XML_OUTPUT = xml -# If the XML_PROGRAMLISTING tag is set to YES, doxygen will dump the program +# If the XML_PROGRAMLISTING tag is set to YES doxygen will dump the program # listings (including syntax highlighting and cross-referencing information) to # the XML output. Note that enabling this will significantly increase the size # of the XML output. @@ -1941,7 +1866,7 @@ XML_PROGRAMLISTING = YES # Configuration options related to the DOCBOOK output #--------------------------------------------------------------------------- -# If the GENERATE_DOCBOOK tag is set to YES, doxygen will generate Docbook files +# If the GENERATE_DOCBOOK tag is set to YES doxygen will generate Docbook files # that can be used to generate PDF. # The default value is: NO. @@ -1955,7 +1880,7 @@ GENERATE_DOCBOOK = NO DOCBOOK_OUTPUT = docbook -# If the DOCBOOK_PROGRAMLISTING tag is set to YES, doxygen will include the +# If the DOCBOOK_PROGRAMLISTING tag is set to YES doxygen will include the # program listings (including syntax highlighting and cross-referencing # information) to the DOCBOOK output. Note that enabling this will significantly # increase the size of the DOCBOOK output. @@ -1968,10 +1893,10 @@ DOCBOOK_PROGRAMLISTING = NO # Configuration options for the AutoGen Definitions output #--------------------------------------------------------------------------- -# If the GENERATE_AUTOGEN_DEF tag is set to YES, doxygen will generate an -# AutoGen Definitions (see http://autogen.sourceforge.net/) file that captures -# the structure of the code including all documentation. Note that this feature -# is still experimental and incomplete at the moment. +# If the GENERATE_AUTOGEN_DEF tag is set to YES doxygen will generate an AutoGen +# Definitions (see http://autogen.sf.net) file that captures the structure of +# the code including all documentation. Note that this feature is still +# experimental and incomplete at the moment. # The default value is: NO. GENERATE_AUTOGEN_DEF = NO @@ -1980,7 +1905,7 @@ GENERATE_AUTOGEN_DEF = NO # Configuration options related to the Perl module output #--------------------------------------------------------------------------- -# If the GENERATE_PERLMOD tag is set to YES, doxygen will generate a Perl module +# If the GENERATE_PERLMOD tag is set to YES doxygen will generate a Perl module # file that captures the structure of the code including all documentation. # # Note that this feature is still experimental and incomplete at the moment. @@ -1988,7 +1913,7 @@ GENERATE_AUTOGEN_DEF = NO GENERATE_PERLMOD = NO -# If the PERLMOD_LATEX tag is set to YES, doxygen will generate the necessary +# If the PERLMOD_LATEX tag is set to YES doxygen will generate the necessary # Makefile rules, Perl scripts and LaTeX code to be able to generate PDF and DVI # output from the Perl module output. # The default value is: NO. @@ -1996,9 +1921,9 @@ GENERATE_PERLMOD = NO PERLMOD_LATEX = NO -# If the PERLMOD_PRETTY tag is set to YES, the Perl module output will be nicely +# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be nicely # formatted so it can be parsed by a human reader. This is useful if you want to -# understand what is going on. On the other hand, if this tag is set to NO, the +# understand what is going on. On the other hand, if this tag is set to NO the # size of the Perl module output will be much smaller and Perl will parse it # just the same. # The default value is: YES. @@ -2012,20 +1937,20 @@ PERLMOD_PRETTY = YES # overwrite each other's variables. # This tag requires that the tag GENERATE_PERLMOD is set to YES. -PERLMOD_MAKEVAR_PREFIX = +PERLMOD_MAKEVAR_PREFIX = #--------------------------------------------------------------------------- # Configuration options related to the preprocessor #--------------------------------------------------------------------------- -# If the ENABLE_PREPROCESSING tag is set to YES, doxygen will evaluate all +# If the ENABLE_PREPROCESSING tag is set to YES doxygen will evaluate all # C-preprocessor directives found in the sources and include files. # The default value is: YES. ENABLE_PREPROCESSING = YES -# If the MACRO_EXPANSION tag is set to YES, doxygen will expand all macro names -# in the source code. If set to NO, only conditional compilation will be +# If the MACRO_EXPANSION tag is set to YES doxygen will expand all macro names +# in the source code. If set to NO only conditional compilation will be # performed. Macro expansion can be done in a controlled way by setting # EXPAND_ONLY_PREDEF to YES. # The default value is: NO. @@ -2041,7 +1966,7 @@ MACRO_EXPANSION = YES EXPAND_ONLY_PREDEF = YES -# If the SEARCH_INCLUDES tag is set to YES, the include files in the +# If the SEARCH_INCLUDES tag is set to YES the includes files in the # INCLUDE_PATH will be searched if a #include is found. # The default value is: YES. # This tag requires that the tag ENABLE_PREPROCESSING is set to YES. @@ -2053,7 +1978,7 @@ SEARCH_INCLUDES = YES # preprocessor. # This tag requires that the tag SEARCH_INCLUDES is set to YES. -INCLUDE_PATH = +INCLUDE_PATH = # You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard # patterns (like *.h and *.hpp) to filter out the header-files in the @@ -2061,7 +1986,7 @@ INCLUDE_PATH = # used. # This tag requires that the tag ENABLE_PREPROCESSING is set to YES. -INCLUDE_FILE_PATTERNS = +INCLUDE_FILE_PATTERNS = # The PREDEFINED tag can be used to specify one or more macro names that are # defined before the preprocessor is started (similar to the -D option of e.g. @@ -2075,9 +2000,7 @@ PREDEFINED = SFML_SYSTEM_API \ SFML_NETWORK_API \ SFML_WINDOW_API \ SFML_AUDIO_API \ - SFML_GRAPHICS_API \ - SFML_DEPRECATED \ - SFML_DOXYGEN + SFML_GRAPHICS_API # If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then this # tag can be used to specify a list of macro names that should be expanded. The @@ -2086,7 +2009,7 @@ PREDEFINED = SFML_SYSTEM_API \ # definition found in the source code. # This tag requires that the tag ENABLE_PREPROCESSING is set to YES. -EXPAND_AS_DEFINED = +EXPAND_AS_DEFINED = # If the SKIP_FUNCTION_MACROS tag is set to YES then doxygen's preprocessor will # remove all references to function-like macros that are alone on a line, have @@ -2115,29 +2038,28 @@ SKIP_FUNCTION_MACROS = YES # the path). If a tag file is not located in the directory in which doxygen is # run, you must also specify the path to the tagfile here. -TAGFILES = +TAGFILES = # When a file name is specified after GENERATE_TAGFILE, doxygen will create a # tag file that is based on the input files it reads. See section "Linking to # external documentation" for more information about the usage of tag files. -GENERATE_TAGFILE = @DOXYGEN_OUTPUT_DIR@/SFML.tag +GENERATE_TAGFILE = -# If the ALLEXTERNALS tag is set to YES, all external class will be listed in -# the class index. If set to NO, only the inherited external classes will be -# listed. +# If the ALLEXTERNALS tag is set to YES all external class will be listed in the +# class index. If set to NO only the inherited external classes will be listed. # The default value is: NO. ALLEXTERNALS = NO -# If the EXTERNAL_GROUPS tag is set to YES, all external groups will be listed -# in the modules index. If set to NO, only the current project's groups will be +# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed in +# the modules index. If set to NO, only the current project's groups will be # listed. # The default value is: YES. EXTERNAL_GROUPS = YES -# If the EXTERNAL_PAGES tag is set to YES, all external pages will be listed in +# If the EXTERNAL_PAGES tag is set to YES all external pages will be listed in # the related pages index. If set to NO, only the current project's pages will # be listed. # The default value is: YES. @@ -2154,7 +2076,7 @@ PERL_PATH = /usr/bin/perl # Configuration options related to the dot tool #--------------------------------------------------------------------------- -# If the CLASS_DIAGRAMS tag is set to YES, doxygen will generate a class diagram +# If the CLASS_DIAGRAMS tag is set to YES doxygen will generate a class diagram # (in HTML and LaTeX) for classes with base or super classes. Setting the tag to # NO turns the diagrams off. Note that this option also works with HAVE_DOT # disabled, but it is recommended to install and use dot, since it yields more @@ -2170,16 +2092,16 @@ CLASS_DIAGRAMS = YES # the mscgen tool resides. If left empty the tool is assumed to be found in the # default search path. -MSCGEN_PATH = +MSCGEN_PATH = # You can include diagrams made with dia in doxygen documentation. Doxygen will # then run dia to produce the diagram and insert it in the documentation. The # DIA_PATH tag allows you to specify the directory where the dia binary resides. # If left empty dia is assumed to be found in the default search path. -DIA_PATH = +DIA_PATH = -# If set to YES the inheritance and collaboration graphs will hide inheritance +# If set to YES, the inheritance and collaboration graphs will hide inheritance # and usage relations if the target is undocumented or is not a class. # The default value is: YES. @@ -2226,7 +2148,7 @@ DOT_FONTSIZE = 10 # the path where dot can find it using this tag. # This tag requires that the tag HAVE_DOT is set to YES. -DOT_FONTPATH = +DOT_FONTPATH = # If the CLASS_GRAPH tag is set to YES then doxygen will generate a graph for # each documented class showing the direct and indirect inheritance relations. @@ -2252,7 +2174,7 @@ COLLABORATION_GRAPH = YES GROUP_GRAPHS = YES -# If the UML_LOOK tag is set to YES, doxygen will generate inheritance and +# If the UML_LOOK tag is set to YES doxygen will generate inheritance and # collaboration diagrams in a style similar to the OMG's Unified Modeling # Language. # The default value is: NO. @@ -2304,8 +2226,7 @@ INCLUDED_BY_GRAPH = YES # # Note that enabling this option will significantly increase the time of a run. # So in most cases it will be better to enable call graphs for selected -# functions only using the \callgraph command. Disabling a call graph can be -# accomplished by means of the command \hidecallgraph. +# functions only using the \callgraph command. # The default value is: NO. # This tag requires that the tag HAVE_DOT is set to YES. @@ -2316,8 +2237,7 @@ CALL_GRAPH = NO # # Note that enabling this option will significantly increase the time of a run. # So in most cases it will be better to enable caller graphs for selected -# functions only using the \callergraph command. Disabling a caller graph can be -# accomplished by means of the command \hidecallergraph. +# functions only using the \callergraph command. # The default value is: NO. # This tag requires that the tag HAVE_DOT is set to YES. @@ -2340,15 +2260,11 @@ GRAPHICAL_HIERARCHY = YES DIRECTORY_GRAPH = YES # The DOT_IMAGE_FORMAT tag can be used to set the image format of the images -# generated by dot. For an explanation of the image formats see the section -# output formats in the documentation of the dot tool (Graphviz (see: -# http://www.graphviz.org/)). +# generated by dot. # Note: If you choose svg you need to set HTML_FILE_EXTENSION to xhtml in order # to make the SVG files visible in IE 9+ (other browsers do not have this # requirement). -# Possible values are: png, jpg, gif, svg, png:gd, png:gd:gd, png:cairo, -# png:cairo:gd, png:cairo:cairo, png:cairo:gdiplus, png:gdiplus and -# png:gdiplus:gdiplus. +# Possible values are: png, jpg, gif and svg. # The default value is: png. # This tag requires that the tag HAVE_DOT is set to YES. @@ -2370,44 +2286,35 @@ INTERACTIVE_SVG = NO # found. If left blank, it is assumed the dot tool can be found in the path. # This tag requires that the tag HAVE_DOT is set to YES. -DOT_PATH = +DOT_PATH = # The DOTFILE_DIRS tag can be used to specify one or more directories that # contain dot files that are included in the documentation (see the \dotfile # command). # This tag requires that the tag HAVE_DOT is set to YES. -DOTFILE_DIRS = +DOTFILE_DIRS = # The MSCFILE_DIRS tag can be used to specify one or more directories that # contain msc files that are included in the documentation (see the \mscfile # command). -MSCFILE_DIRS = +MSCFILE_DIRS = # The DIAFILE_DIRS tag can be used to specify one or more directories that # contain dia files that are included in the documentation (see the \diafile # command). -DIAFILE_DIRS = +DIAFILE_DIRS = # When using plantuml, the PLANTUML_JAR_PATH tag should be used to specify the # path where java can find the plantuml.jar file. If left blank, it is assumed # PlantUML is not used or called during a preprocessing step. Doxygen will # generate a warning when it encounters a \startuml command in this case and # will not generate output for the diagram. +# This tag requires that the tag HAVE_DOT is set to YES. -PLANTUML_JAR_PATH = - -# When using plantuml, the PLANTUML_CFG_FILE tag can be used to specify a -# configuration file for plantuml. - -PLANTUML_CFG_FILE = - -# When using plantuml, the specified paths are searched for files specified by -# the !include statement in a plantuml block. - -PLANTUML_INCLUDE_PATH = +PLANTUML_JAR_PATH = # The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of nodes # that will be shown in the graph. If the number of nodes in a graph becomes @@ -2445,7 +2352,7 @@ MAX_DOT_GRAPH_DEPTH = 0 DOT_TRANSPARENT = NO -# Set the DOT_MULTI_TARGETS tag to YES to allow dot to generate multiple output +# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output # files in one run (i.e. multiple -o and -T options on the command line). This # makes dot run faster, but since only newer versions of dot (>1.8.10) support # this, this feature is disabled by default. @@ -2462,7 +2369,7 @@ DOT_MULTI_TARGETS = NO GENERATE_LEGEND = YES -# If the DOT_CLEANUP tag is set to YES, doxygen will remove the intermediate dot +# If the DOT_CLEANUP tag is set to YES doxygen will remove the intermediate dot # files that are used to generate the various graphs. # The default value is: YES. # This tag requires that the tag HAVE_DOT is set to YES. diff --git a/doc/doxygen.css b/doc/doxygen.css index 9c2fc6a2..04e42cc5 100644 --- a/doc/doxygen.css +++ b/doc/doxygen.css @@ -233,7 +233,7 @@ p.formulaDsp { } img.formulaDsp { - + } img.formulaInl { @@ -291,20 +291,20 @@ span.charliteral { color: #008080 } -span.vhdldigit { - color: #ff00ff +span.vhdldigit { + color: #ff00ff } -span.vhdlchar { - color: #000000 +span.vhdlchar { + color: #000000 } -span.vhdlkeyword { - color: #700070 +span.vhdlkeyword { + color: #700070 } -span.vhdllogic { - color: #ff0000 +span.vhdllogic { + color: #ff0000 } blockquote { @@ -415,10 +415,6 @@ table.memberdecls { margin-left: 9px; } -.memtitle { - display: none; -} - .memnav { background-color: #EBEFF6; border: 1px solid #A3B4D7; @@ -468,7 +464,7 @@ table.memberdecls { } .memdoc, dl.reflist dd { - border: 1px solid #A8B8D9; + border: 1px solid #A8B8D9; padding: 6px 10px 2px 10px; background-color: #FBFCFD; background-color: #FFFFFF; @@ -511,18 +507,18 @@ dl.reflist dd { .params, .retval, .exception, .tparams { margin-left: 0px; padding-left: 0px; -} +} .params .paramname, .retval .paramname { font-weight: bold; vertical-align: top; } - + .params .paramtype { font-style: italic; vertical-align: top; -} - +} + .params .paramdir { font-family: "courier new",courier,monospace; vertical-align: top; @@ -758,7 +754,7 @@ table.fieldtable { color: #283A5D; font-family: 'Lucida Grande',Geneva,Helvetica,Arial,sans-serif; text-shadow: 0px 1px 1px rgba(255, 255, 255, 0.9); - text-decoration: none; + text-decoration: none; } .navpath li.navelem a:hover { @@ -781,7 +777,7 @@ table.fieldtable { div.summary { font-size: 8pt; padding-right: 5px; -} +} div.summary a { white-space: nowrap; @@ -879,17 +875,17 @@ dl.section dd { vertical-align: bottom; border-collapse: separate; } - -#projectlogo img { + +#projectlogo img { border: 0px none; } - + #projectname { font: 300% Tahoma, Arial,sans-serif; margin: 0px; padding: 2px 0px; } - + #projectbrief { font: 120% Tahoma, Arial,sans-serif; margin: 0px; @@ -975,7 +971,7 @@ div.toc ul { list-style: none outside none; border: medium none; padding: 0px; -} +} div.toc li.level1 { margin-left: 0px; @@ -1026,7 +1022,7 @@ tr.heading h2 { h1, h2, h3, h4, h5, h6 { page-break-after: avoid; } .summary { display: none; } .memitem { page-break-inside: avoid; } - + #doc-content { margin-left:0 !important; height:auto !important; @@ -1444,7 +1440,4 @@ div.contents ul li { border-width: 11px; top: 50%; margin-top: -11px; -} -.arrow { - cursor: pointer; -} +} \ No newline at end of file diff --git a/doc/footer.html b/doc/footer.html index c9cd9375..d7cf5427 100644 --- a/doc/footer.html +++ b/doc/footer.html @@ -1,8 +1,8 @@ diff --git a/doc/header.html.in b/doc/header.html.in index cc42ea28..34337fd6 100644 --- a/doc/header.html.in +++ b/doc/header.html.in @@ -4,7 +4,7 @@ SFML - Simple and Fast Multimedia Library - + diff --git a/doc/mainpage.hpp b/doc/mainpage.hpp index 8f85f0cd..ed6bea81 100644 --- a/doc/mainpage.hpp +++ b/doc/mainpage.hpp @@ -3,9 +3,9 @@ /// /// \section welcome Welcome /// Welcome to the official SFML documentation. Here you will find a detailed -/// view of all the SFML classes and functions.
+/// view of all the SFML classes and functions.
/// If you are looking for tutorials, you can visit the official website -/// at www.sfml-dev.org. +/// at www.sfml-dev.org. /// /// \section example Short example /// Here is a short example, to show you how simple it is to use SFML: @@ -14,24 +14,24 @@ /// /// #include /// #include -/// +/// /// int main() /// { /// // Create the main window /// sf::RenderWindow window(sf::VideoMode(800, 600), "SFML window"); -/// +/// /// // Load a sprite to display /// sf::Texture texture; /// if (!texture.loadFromFile("cute_image.jpg")) /// return EXIT_FAILURE; /// sf::Sprite sprite(texture); -/// +/// /// // Create a graphical text to display /// sf::Font font; /// if (!font.loadFromFile("arial.ttf")) /// return EXIT_FAILURE; /// sf::Text text("Hello SFML", font, 50); -/// +/// /// // Load a music to play /// sf::Music music; /// if (!music.openFromFile("nice_music.ogg")) @@ -39,7 +39,7 @@ /// /// // Play the music /// music.play(); -/// +/// /// // Start the game loop /// while (window.isOpen()) /// { @@ -51,20 +51,20 @@ /// if (event.type == sf::Event::Closed) /// window.close(); /// } -/// +/// /// // Clear screen /// window.clear(); -/// +/// /// // Draw the sprite /// window.draw(sprite); -/// +/// /// // Draw the string /// window.draw(text); -/// +/// /// // Update the window /// window.display(); /// } -/// +/// /// return EXIT_SUCCESS; /// } /// \endcode diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt index a80d26c7..a55137d6 100644 --- a/examples/CMakeLists.txt +++ b/examples/CMakeLists.txt @@ -1,41 +1,18 @@ -# CLI based examples -if (NOT SFML_OS_IOS) - if(SFML_BUILD_NETWORK) - add_subdirectory(ftp) - add_subdirectory(sockets) - endif() - if(SFML_BUILD_NETWORK AND SFML_BUILD_AUDIO) - add_subdirectory(voip) - endif() - if(SFML_BUILD_AUDIO) - add_subdirectory(sound) - add_subdirectory(sound_capture) - endif() -endif() -# GUI based examples -if(SFML_BUILD_WINDOW) - add_subdirectory(window) -endif() - -if(SFML_BUILD_GRAPHICS) - add_subdirectory(opengl) - - if (NOT SFML_OS_IOS) - add_subdirectory(joystick) - add_subdirectory(shader) - add_subdirectory(island) - add_subdirectory(vulkan) - endif() - - if(SFML_OS_WINDOWS) - add_subdirectory(win32) - elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD) - add_subdirectory(X11) - elseif(SFML_OS_MACOSX) - add_subdirectory(cocoa) - endif() -endif() -if(SFML_BUILD_GRAPHICS AND SFML_BUILD_AUDIO) - add_subdirectory(pong) +# add the examples subdirectories +add_subdirectory(ftp) +add_subdirectory(opengl) +add_subdirectory(pong) +add_subdirectory(shader) +add_subdirectory(sockets) +add_subdirectory(sound) +add_subdirectory(sound_capture) +add_subdirectory(voip) +add_subdirectory(window) +if(SFML_OS_WINDOWS) + add_subdirectory(win32) +elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD) + add_subdirectory(X11) +elseif(SFML_OS_MACOSX) + add_subdirectory(cocoa) endif() diff --git a/examples/X11/CMakeLists.txt b/examples/X11/CMakeLists.txt index d4039c0e..75f3cc3e 100644 --- a/examples/X11/CMakeLists.txt +++ b/examples/X11/CMakeLists.txt @@ -4,7 +4,13 @@ set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/X11) # all source files set(SRC ${SRCROOT}/X11.cpp) +# find OpenGL, GLU and X11 +find_package(OpenGL REQUIRED) +include_directories(${OPENGL_INCLUDE_DIR}) +find_package(X11 REQUIRED) +include_directories(${X11_INCLUDE_DIR}) + # define the X11 target -sfml_add_example(X11Example GUI_APP +sfml_add_example(X11 GUI_APP SOURCES ${SRC} - DEPENDS sfml-window X11) + DEPENDS sfml-window sfml-system ${OPENGL_LIBRARIES} ${X11_LIBRARIES}) diff --git a/examples/X11/X11.cpp b/examples/X11/X11.cpp index 9fd06f63..b8263a05 100644 --- a/examples/X11/X11.cpp +++ b/examples/X11/X11.cpp @@ -4,13 +4,10 @@ //////////////////////////////////////////////////////////// #include #include - -#define GLAD_GL_IMPLEMENTATION -#include "gl.h" - -#include +#include +#include +#include #include -#include //////////////////////////////////////////////////////////// @@ -26,13 +23,7 @@ void initialize(sf::Window& window) // Setup OpenGL states // Set color and depth clear value - -#ifdef SFML_OPENGL_ES - glClearDepthf(1.f); -#else glClearDepth(1.f); -#endif - glClearColor(0.f, 0.5f, 0.5f, 0.f); // Enable Z-buffer read and write @@ -42,18 +33,7 @@ void initialize(sf::Window& window) // Setup a perspective projection glMatrixMode(GL_PROJECTION); glLoadIdentity(); - static const float pi = 3.141592654f; - float extent = std::tan(90.0f * pi / 360.0f); - -#ifdef SFML_OPENGL_ES - glFrustumf(-extent, extent, -extent, extent, 1.0f, 500.0f); -#else - glFrustum(-extent, extent, -extent, extent, 1.0f, 500.0f); -#endif - - // Enable position and texture coordinates vertex components - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); + gluPerspective(90.f, 1.f, 1.f, 500.f); } //////////////////////////////////////////////////////////// @@ -80,57 +60,46 @@ void draw(sf::Window& window, float elapsedTime) glRotatef(elapsedTime * 6.f, 0.f, 1.f, 0.f); glRotatef(elapsedTime * 18.f, 0.f, 0.f, 1.f); - // Define a 3D cube (6 faces made of 2 triangles composed by 3 vertices) - static const GLfloat cube[] = - { - // positions // colors - -50, -50, -50, 1, 1, 0, - -50, 50, -50, 1, 1, 0, - -50, -50, 50, 1, 1, 0, - -50, -50, 50, 1, 1, 0, - -50, 50, -50, 1, 1, 0, - -50, 50, 50, 1, 1, 0, + // Draw a cube + glBegin(GL_QUADS); - 50, -50, -50, 1, 1, 0, - 50, 50, -50, 1, 1, 0, - 50, -50, 50, 1, 1, 0, - 50, -50, 50, 1, 1, 0, - 50, 50, -50, 1, 1, 0, - 50, 50, 50, 1, 1, 0, + glColor3f(1.f, 1.f, 0.f); + glVertex3f(-50.f, -50.f, -50.f); + glVertex3f(-50.f, 50.f, -50.f); + glVertex3f( 50.f, 50.f, -50.f); + glVertex3f( 50.f, -50.f, -50.f); - -50, -50, -50, 1, 0, 1, - 50, -50, -50, 1, 0, 1, - -50, -50, 50, 1, 0, 1, - -50, -50, 50, 1, 0, 1, - 50, -50, -50, 1, 0, 1, - 50, -50, 50, 1, 0, 1, + glColor3f(1.f, 1.f, 0.f); + glVertex3f(-50.f, -50.f, 50.f); + glVertex3f(-50.f, 50.f, 50.f); + glVertex3f( 50.f, 50.f, 50.f); + glVertex3f( 50.f, -50.f, 50.f); - -50, 50, -50, 1, 0, 1, - 50, 50, -50, 1, 0, 1, - -50, 50, 50, 1, 0, 1, - -50, 50, 50, 1, 0, 1, - 50, 50, -50, 1, 0, 1, - 50, 50, 50, 1, 0, 1, + glColor3f(0.f, 1.f, 1.f); + glVertex3f(-50.f, -50.f, -50.f); + glVertex3f(-50.f, 50.f, -50.f); + glVertex3f(-50.f, 50.f, 50.f); + glVertex3f(-50.f, -50.f, 50.f); - -50, -50, -50, 0, 1, 1, - 50, -50, -50, 0, 1, 1, - -50, 50, -50, 0, 1, 1, - -50, 50, -50, 0, 1, 1, - 50, -50, -50, 0, 1, 1, - 50, 50, -50, 0, 1, 1, + glColor3f(0.f, 1.f, 1.f); + glVertex3f(50.f, -50.f, -50.f); + glVertex3f(50.f, 50.f, -50.f); + glVertex3f(50.f, 50.f, 50.f); + glVertex3f(50.f, -50.f, 50.f); - -50, -50, 50, 0, 1, 1, - 50, -50, 50, 0, 1, 1, - -50, 50, 50, 0, 1, 1, - -50, 50, 50, 0, 1, 1, - 50, -50, 50, 0, 1, 1, - 50, 50, 50, 0, 1, 1 - }; + glColor3f(1.f, 0.f, 1.f); + glVertex3f(-50.f, -50.f, 50.f); + glVertex3f(-50.f, -50.f, -50.f); + glVertex3f( 50.f, -50.f, -50.f); + glVertex3f( 50.f, -50.f, 50.f); - // Draw the cube - glVertexPointer(3, GL_FLOAT, 6 * sizeof(GLfloat), cube); - glColorPointer(3, GL_FLOAT, 6 * sizeof(GLfloat), cube + 3); - glDrawArrays(GL_TRIANGLES, 0, 36); + glColor3f(1.f, 0.f, 1.f); + glVertex3f(-50.f, 50.f, 50.f); + glVertex3f(-50.f, 50.f, -50.f); + glVertex3f( 50.f, 50.f, -50.f); + glVertex3f( 50.f, 50.f, 50.f); + + glEnd(); } @@ -147,81 +116,94 @@ int main() if (!display) return EXIT_FAILURE; - // Get the default screen - int screen = DefaultScreen(display); + // Get the XCB connection for the opened display. + xcb_connection_t* xcbConnection = XGetXCBConnection(display); - // Let's create the main window - XSetWindowAttributes attributes; - attributes.background_pixel = BlackPixel(display, screen); - attributes.event_mask = KeyPressMask; - Window window = XCreateWindow(display, RootWindow(display, screen), - 0, 0, 650, 330, 0, - DefaultDepth(display, screen), - InputOutput, - DefaultVisual(display, screen), - CWBackPixel | CWEventMask, &attributes); - if (!window) + if (!xcbConnection) + { + sf::err() << "Failed to get the XCB connection for opened display." << std::endl; return EXIT_FAILURE; + } - // Set the window's name - XStoreName(display, window , "SFML Window"); + // Get XCB screen. + const xcb_setup_t* xcbSetup = xcb_get_setup(xcbConnection); + xcb_screen_iterator_t xcbScreenIter = xcb_setup_roots_iterator(xcbSetup); + xcb_screen_t* screen = xcbScreenIter.data; - // Let's create the windows which will serve as containers for our SFML views - Window view1 = XCreateWindow(display, window, - 10, 10, 310, 310, 0, - DefaultDepth(display, screen), - InputOutput, - DefaultVisual(display, screen), - 0, NULL); - Window view2 = XCreateWindow(display, window, - 330, 10, 310, 310, 0, - DefaultDepth(display, screen), - InputOutput, - DefaultVisual(display, screen), - 0, NULL); + if (!screen) + { + sf::err() << "Failed to get the XCB screen." << std::endl; + return EXIT_FAILURE; + } - // Show our windows - XMapWindow(display, window); - XFlush(display); + // Generate the XCB window IDs. + xcb_window_t rootWindowId = xcb_generate_id(xcbConnection); + xcb_window_t view1WindowId = xcb_generate_id(xcbConnection); + xcb_window_t view2WindowId = xcb_generate_id(xcbConnection); + + // Create the root window with a black background. + uint32_t mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK; + uint32_t attributes[2] = {screen->black_pixel, XCB_EVENT_MASK_KEY_PRESS}; + + xcb_create_window(xcbConnection, + XCB_COPY_FROM_PARENT, + rootWindowId, + screen->root, + 0, 0, 650, 330, + 0, + XCB_WINDOW_CLASS_INPUT_OUTPUT, + screen->root_visual, + mask, attributes); + + // Create windows for the SFML views. + xcb_create_window(xcbConnection, + XCB_COPY_FROM_PARENT, + view1WindowId, + rootWindowId, + 10, 10, 310, 310, + 0, + XCB_WINDOW_CLASS_INPUT_OUTPUT, + screen->root_visual, + mask, attributes); + + xcb_create_window(xcbConnection, + XCB_COPY_FROM_PARENT, + view2WindowId, + rootWindowId, + 330, 10, 310, 310, + 0, + XCB_WINDOW_CLASS_INPUT_OUTPUT, + screen->root_visual, + mask, attributes); + + // Map windows to screen. + xcb_map_window(xcbConnection, rootWindowId); + xcb_map_window(xcbConnection, view1WindowId); + xcb_map_window(xcbConnection, view2WindowId); + + // Flush commands. + xcb_flush(xcbConnection); // Create our SFML views - sf::Window sfmlView1(view1); - sf::Window sfmlView2(view2); + sf::Window sfmlView1(view1WindowId); + sf::Window sfmlView2(view2WindowId); // Create a clock for measuring elapsed time sf::Clock clock; - // Load OpenGL or OpenGL ES entry points using glad - sfmlView1.setActive(); - -#ifdef SFML_OPENGL_ES - gladLoadGLES1(reinterpret_cast(sf::Context::getFunction)); -#else - gladLoadGL(reinterpret_cast(sf::Context::getFunction)); -#endif - // Initialize our views initialize(sfmlView1); initialize(sfmlView2); // Start the event loop bool running = true; + xcb_generic_event_t* event = NULL; + while (running) { - while (XPending(display)) + while ((event = xcb_poll_for_event(xcbConnection))) { - // Get the next pending event - XEvent event; - XNextEvent(display, &event); - - // Process it - switch (event.type) - { - // Any key is pressed: quit - case KeyPress: - running = false; - break; - } + running = false; } // Draw something into our views @@ -233,15 +215,5 @@ int main() sfmlView2.display(); } - // Close our SFML views before destroying the underlying window - sfmlView1.close(); - sfmlView2.close(); - - // Destroy the window - XDestroyWindow(display, window); - - // Close the display - XCloseDisplay(display); - return EXIT_SUCCESS; } diff --git a/examples/X11/gl.h b/examples/X11/gl.h deleted file mode 100644 index 54500f6e..00000000 --- a/examples/X11/gl.h +++ /dev/null @@ -1,7837 +0,0 @@ -/** - * Loader generated by glad 2.0.0-beta on Wed Jul 17 01:48:58 2019 - * - * Generator: C/C++ - * Specification: gl - * Extensions: 42 - * - * APIs: - * - gl:compatibility=1.1 - * - gles1:common=1.0 - * - * Options: - * - MX_GLOBAL = False - * - ON_DEMAND = False - * - LOADER = False - * - ALIAS = True - * - HEADER_ONLY = True - * - DEBUG = False - * - MX = False - * - * Commandline: - * --merge --api='gl:compatibility=1.1,gles1:common=1.0' --extensions='GL_ARB_copy_buffer,GL_ARB_fragment_shader,GL_ARB_framebuffer_object,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_imaging,GL_ARB_multitexture,GL_ARB_separate_shader_objects,GL_ARB_shader_objects,GL_ARB_shading_language_100,GL_ARB_texture_non_power_of_two,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_copy_texture,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object,GL_EXT_geometry_shader4,GL_EXT_packed_depth_stencil,GL_EXT_subtexture,GL_EXT_texture_array,GL_EXT_texture_object,GL_EXT_texture_sRGB,GL_EXT_vertex_array,GL_INGR_blend_func_separate,GL_KHR_debug,GL_NV_geometry_program4,GL_NV_vertex_program,GL_SGIS_texture_edge_clamp,GL_EXT_sRGB,GL_OES_blend_equation_separate,GL_OES_blend_func_separate,GL_OES_blend_subtract,GL_OES_framebuffer_object,GL_OES_packed_depth_stencil,GL_OES_single_precision,GL_OES_texture_npot' c --alias --header-only - * - * Online: - * http://glad.sh/#api=gl%3Acompatibility%3D1.1%2Cgles1%3Acommon%3D1.0&extensions=GL_ARB_copy_buffer%2CGL_ARB_fragment_shader%2CGL_ARB_framebuffer_object%2CGL_ARB_geometry_shader4%2CGL_ARB_get_program_binary%2CGL_ARB_imaging%2CGL_ARB_multitexture%2CGL_ARB_separate_shader_objects%2CGL_ARB_shader_objects%2CGL_ARB_shading_language_100%2CGL_ARB_texture_non_power_of_two%2CGL_ARB_vertex_buffer_object%2CGL_ARB_vertex_program%2CGL_ARB_vertex_shader%2CGL_EXT_blend_equation_separate%2CGL_EXT_blend_func_separate%2CGL_EXT_blend_minmax%2CGL_EXT_blend_subtract%2CGL_EXT_copy_texture%2CGL_EXT_framebuffer_blit%2CGL_EXT_framebuffer_multisample%2CGL_EXT_framebuffer_object%2CGL_EXT_geometry_shader4%2CGL_EXT_packed_depth_stencil%2CGL_EXT_subtexture%2CGL_EXT_texture_array%2CGL_EXT_texture_object%2CGL_EXT_texture_sRGB%2CGL_EXT_vertex_array%2CGL_INGR_blend_func_separate%2CGL_KHR_debug%2CGL_NV_geometry_program4%2CGL_NV_vertex_program%2CGL_SGIS_texture_edge_clamp%2CGL_EXT_sRGB%2CGL_OES_blend_equation_separate%2CGL_OES_blend_func_separate%2CGL_OES_blend_subtract%2CGL_OES_framebuffer_object%2CGL_OES_packed_depth_stencil%2CGL_OES_single_precision%2CGL_OES_texture_npot&generator=c&options=MERGE%2CALIAS%2CHEADER_ONLY - * - */ - -#ifndef GLAD_GL_H_ -#define GLAD_GL_H_ - -#ifdef __gl_h_ - #error OpenGL header already included (API: gl), remove previous include! -#endif -#define __gl_h_ 1 - - -#define GLAD_GL -#define GLAD_OPTION_GL_ALIAS -#define GLAD_OPTION_GL_HEADER_ONLY - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef GLAD_PLATFORM_H_ -#define GLAD_PLATFORM_H_ - -#ifndef GLAD_PLATFORM_WIN32 - #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) - #define GLAD_PLATFORM_WIN32 1 - #else - #define GLAD_PLATFORM_WIN32 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_APPLE - #ifdef __APPLE__ - #define GLAD_PLATFORM_APPLE 1 - #else - #define GLAD_PLATFORM_APPLE 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_EMSCRIPTEN - #ifdef __EMSCRIPTEN__ - #define GLAD_PLATFORM_EMSCRIPTEN 1 - #else - #define GLAD_PLATFORM_EMSCRIPTEN 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_UWP - #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) - #ifdef __has_include - #if __has_include() - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #endif - - #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define GLAD_PLATFORM_UWP 1 - #endif - #endif - - #ifndef GLAD_PLATFORM_UWP - #define GLAD_PLATFORM_UWP 0 - #endif -#endif - -#ifdef __GNUC__ - #define GLAD_GNUC_EXTENSION __extension__ -#else - #define GLAD_GNUC_EXTENSION -#endif - -#ifndef GLAD_API_CALL - #if defined(GLAD_API_CALL_EXPORT) - #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) - #if defined(GLAD_API_CALL_EXPORT_BUILD) - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllexport)) extern - #else - #define GLAD_API_CALL __declspec(dllexport) extern - #endif - #else - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllimport)) extern - #else - #define GLAD_API_CALL __declspec(dllimport) extern - #endif - #endif - #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) - #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern - #else - #define GLAD_API_CALL extern - #endif - #else - #define GLAD_API_CALL extern - #endif -#endif - -#ifdef APIENTRY - #define GLAD_API_PTR APIENTRY -#elif GLAD_PLATFORM_WIN32 - #define GLAD_API_PTR __stdcall -#else - #define GLAD_API_PTR -#endif - -#ifndef GLAPI -#define GLAPI GLAD_API_CALL -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY GLAD_API_PTR -#endif - -#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) -#define GLAD_VERSION_MAJOR(version) (version / 10000) -#define GLAD_VERSION_MINOR(version) (version % 10000) - -#define GLAD_GENERATOR_VERSION "2.0.0-beta" - -typedef void (*GLADapiproc)(void); - -typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); - -typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); -typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); - -#endif /* GLAD_PLATFORM_H_ */ - -#define GL_2D 0x0600 -#define GL_2_BYTES 0x1407 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_3_BYTES 0x1408 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_4_BYTES 0x1409 -#define GL_ACCUM 0x0100 -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_ADD 0x0104 -#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_ALL_SHADER_BITS 0xFFFFFFFF -#define GL_ALPHA 0x1906 -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_ALPHA_BITS 0x0D55 -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_ALWAYS 0x0207 -#define GL_AMBIENT 0x1200 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_AND 0x1501 -#define GL_AND_INVERTED 0x1504 -#define GL_AND_REVERSE 0x1502 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_AUX_BUFFERS 0x0C00 -#define GL_BACK 0x0405 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_BITMAP 0x1A00 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_BLEND 0x0BE2 -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D -#define GL_BLEND_EQUATION_EXT 0x8009 -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLUE 0x1905 -#define GL_BLUE_BIAS 0x0D1B -#define GL_BLUE_BITS 0x0D54 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_BUFFER 0x82E0 -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_BYTE 0x1400 -#define GL_C3F_V3F 0x2A24 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_CCW 0x0901 -#define GL_CLAMP 0x2900 -#define GL_CLAMP_TO_EDGE_SGIS 0x812F -#define GL_CLEAR 0x1500 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_COEFF 0x0A00 -#define GL_COLOR 0x1800 -#define GL_COLOR_ARRAY 0x8076 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_INDEX 0x1900 -#define GL_COLOR_INDEXES 0x1603 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_COLOR_TABLE 0x80D0 -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_CONSTANT_BORDER 0x8151 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_COPY 0x1503 -#define GL_COPY_INVERTED 0x150C -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_CURRENT_BIT 0x00000001 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_CW 0x0900 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DECAL 0x2101 -#define GL_DECR 0x1E03 -#define GL_DEPTH 0x1801 -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_DEPTH_BIAS 0x0D1F -#define GL_DEPTH_BITS 0x0D56 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DIFFUSE 0x1201 -#define GL_DISPLAY_LIST 0x82E7 -#define GL_DITHER 0x0BD0 -#define GL_DOMAIN 0x0A02 -#define GL_DONT_CARE 0x1100 -#define GL_DOUBLE 0x140A -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_DST_ALPHA 0x0304 -#define GL_DST_COLOR 0x0306 -#define GL_DYNAMIC_COPY_ARB 0x88EA -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_EDGE_FLAG 0x0B43 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_EMISSION 0x1600 -#define GL_ENABLE_BIT 0x00002000 -#define GL_EQUAL 0x0202 -#define GL_EQUIV 0x1509 -#define GL_EVAL_BIT 0x00010000 -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 -#define GL_EXTENSIONS 0x1F03 -#define GL_EYE_LINEAR 0x2400 -#define GL_EYE_PLANE 0x2502 -#define GL_FALSE 0 -#define GL_FASTEST 0x1101 -#define GL_FEEDBACK 0x1C01 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_FILL 0x1B02 -#define GL_FLAT 0x1D00 -#define GL_FLOAT 0x1406 -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_FOG 0x0B60 -#define GL_FOG_BIT 0x00000080 -#define GL_FOG_COLOR 0x0B66 -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_END 0x0B64 -#define GL_FOG_HINT 0x0C54 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_START 0x0B63 -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B -#define GL_FRAMEBUFFER 0x8D40 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_FRONT 0x0404 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_FRONT_FACE 0x0B46 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEQUAL 0x0206 -#define GL_GREATER 0x0204 -#define GL_GREEN 0x1904 -#define GL_GREEN_BIAS 0x0D19 -#define GL_GREEN_BITS 0x0D53 -#define GL_GREEN_SCALE 0x0D18 -#define GL_HINT_BIT 0x00008000 -#define GL_HISTOGRAM 0x8024 -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_SINK 0x802D -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_IDENTITY_NV 0x862A -#define GL_INCR 0x1E02 -#define GL_INDEX 0x8222 -#define GL_INDEX_ARRAY 0x8077 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_BITS 0x0D51 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_INDEX_MODE 0x0C30 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_INT 0x1404 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_INVALID_OPERATION 0x0502 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVERSE_NV 0x862B -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_INVERT 0x150A -#define GL_KEEP 0x1E00 -#define GL_LEFT 0x0406 -#define GL_LEQUAL 0x0203 -#define GL_LESS 0x0201 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LINE 0x1B01 -#define GL_LINEAR 0x2601 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_LINES 0x0001 -#define GL_LINES_ADJACENCY_ARB 0x000A -#define GL_LINES_ADJACENCY_EXT 0x000A -#define GL_LINE_BIT 0x00000004 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LINE_STRIP 0x0003 -#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B -#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B -#define GL_LINE_TOKEN 0x0702 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_BIT 0x00020000 -#define GL_LIST_INDEX 0x0B33 -#define GL_LIST_MODE 0x0B30 -#define GL_LOAD 0x0101 -#define GL_LOGIC_OP 0x0BF1 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX7_NV 0x8637 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_MAX 0x8008 -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_EXT 0x8008 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_MAX_SAMPLES_EXT 0x8D57 -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MIN 0x8007 -#define GL_MINMAX 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_MIN_EXT 0x8007 -#define GL_MODELVIEW 0x1700 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_MODULATE 0x2100 -#define GL_MULT 0x0103 -#define GL_N3F_V3F 0x2A25 -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_NAND 0x150E -#define GL_NEAREST 0x2600 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_NEVER 0x0200 -#define GL_NICEST 0x1102 -#define GL_NONE 0 -#define GL_NOOP 0x1505 -#define GL_NOR 0x1508 -#define GL_NORMALIZE 0x0BA1 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NOTEQUAL 0x0205 -#define GL_NO_ERROR 0 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_PLANE 0x2501 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_ONE 1 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_OR 0x1507 -#define GL_ORDER 0x0A01 -#define GL_OR_INVERTED 0x150D -#define GL_OR_REVERSE 0x150B -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_POINT 0x1B00 -#define GL_POINTS 0x0000 -#define GL_POINT_BIT 0x00000002 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_POINT_TOKEN 0x0701 -#define GL_POLYGON 0x0009 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_POSITION 0x1203 -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_PROGRAM 0x82E2 -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_PROGRAM_BINARY_FORMATS 0x87FF -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_PROJECTION 0x1701 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_Q 0x2003 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_QUADS 0x0007 -#define GL_QUAD_STRIP 0x0008 -#define GL_QUERY 0x82E3 -#define GL_R 0x2002 -#define GL_R3_G3_B2 0x2A10 -#define GL_READ_BUFFER 0x0C02 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_RED 0x1903 -#define GL_REDUCE 0x8016 -#define GL_RED_BIAS 0x0D15 -#define GL_RED_BITS 0x0D52 -#define GL_RED_SCALE 0x0D14 -#define GL_RENDER 0x1C00 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERER 0x1F01 -#define GL_RENDER_MODE 0x0C40 -#define GL_REPEAT 0x2901 -#define GL_REPLACE 0x1E01 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_RETURN 0x0102 -#define GL_RGB 0x1907 -#define GL_RGB10 0x8052 -#define GL_RGB10_A2 0x8059 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB5_A1 0x8057 -#define GL_RGB8 0x8051 -#define GL_RGBA 0x1908 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGBA8 0x8058 -#define GL_RGBA_MODE 0x0C31 -#define GL_RIGHT 0x0407 -#define GL_S 0x2000 -#define GL_SAMPLER 0x82E6 -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_SELECT 0x1C02 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_SEPARABLE_2D 0x8012 -#define GL_SET 0x150F -#define GL_SHADER 0x82E1 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_SHADE_MODEL 0x0B54 -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C -#define GL_SHININESS 0x1601 -#define GL_SHORT 0x1402 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SMOOTH 0x1D01 -#define GL_SPECULAR 0x1202 -#define GL_SPHERE_MAP 0x2402 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SRC_ALPHA 0x0302 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_SRC_COLOR 0x0300 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB_EXT 0x8C40 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_STENCIL_BITS 0x0D57 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_INDEX 0x1901 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STEREO 0x0C33 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_T 0x2001 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_T4F_V4F 0x2A28 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_TEXTURE 0x1702 -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D -#define GL_TEXTURE_BIT 0x00040000 -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_ENV 0x2300 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_TRANSPOSE_NV 0x862C -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLES_ADJACENCY_ARB 0x000C -#define GL_TRIANGLES_ADJACENCY_EXT 0x000C -#define GL_TRIANGLE_FAN 0x0006 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D -#define GL_TRUE 1 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_UNSIGNED_INT 0x1405 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_VENDOR 0x1F00 -#define GL_VERSION 0x1F02 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_VIEWPORT 0x0BA2 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_XOR 0x1506 -#define GL_ZERO 0 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_ADD_SIGNED 0x8574 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_BLEND_DST_ALPHA_OES 0x80CA -#define GL_BLEND_DST_RGB_OES 0x80C8 -#define GL_BLEND_EQUATION_ALPHA_OES 0x883D -#define GL_BLEND_EQUATION_OES 0x8009 -#define GL_BLEND_EQUATION_RGB_OES 0x8009 -#define GL_BLEND_SRC_ALPHA_OES 0x80CB -#define GL_BLEND_SRC_RGB_OES 0x80C9 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_COLOR_ATTACHMENT0_OES 0x8CE0 -#define GL_COMBINE 0x8570 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CONSTANT 0x8576 -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#define GL_DEPTH_ATTACHMENT_OES 0x8D00 -#define GL_DEPTH_COMPONENT16_OES 0x81A5 -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_FIXED 0x140C -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 -#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 -#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 -#define GL_FRAMEBUFFER_OES 0x8D40 -#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD -#define GL_FUNC_ADD_OES 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B -#define GL_FUNC_SUBTRACT_OES 0x800A -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_INTERPOLATE 0x8575 -#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_MULTISAMPLE 0x809D -#define GL_NONE_OES 0 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_OPERAND2_RGB 0x8592 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_PREVIOUS 0x8578 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 -#define GL_RENDERBUFFER_BINDING_OES 0x8CA7 -#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 -#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 -#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 -#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 -#define GL_RENDERBUFFER_OES 0x8D41 -#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 -#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 -#define GL_RENDERBUFFER_WIDTH_OES 0x8D42 -#define GL_RESCALE_NORMAL 0x803A -#define GL_RGB565_OES 0x8D62 -#define GL_RGB5_A1_OES 0x8057 -#define GL_RGBA4_OES 0x8056 -#define GL_RGB_SCALE 0x8573 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_SOURCE2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_ALPHA 0x8589 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_ALPHA 0x858A -#define GL_SRC2_RGB 0x8582 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STENCIL_ATTACHMENT_OES 0x8D20 -#define GL_SUBTRACT 0x84E7 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_VERSION_ES_CL_1_0 1 -#define GL_VERSION_ES_CL_1_1 1 -#define GL_VERSION_ES_CM_1_1 1 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 - - -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_GLAD_API_PTR - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) -# define KHRONOS_STATIC 1 -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(KHRONOS_STATIC) - /* If the preprocessor constant KHRONOS_STATIC is defined, make the - * header compatible with static linking. */ -# define KHRONOS_APICALL -#elif defined(_WIN32) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_GLAD_API_PTR - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC) - /* Win32 but not WinCE */ -# define KHRONOS_GLAD_API_PTR __stdcall -#else -# define KHRONOS_GLAD_API_PTR -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef khronos_int8_t GLbyte; -typedef khronos_uint8_t GLubyte; -typedef khronos_int16_t GLshort; -typedef khronos_uint16_t GLushort; -typedef int GLint; -typedef unsigned int GLuint; -typedef khronos_int32_t GLclampx; -typedef int GLsizei; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglClientBufferEXT; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef khronos_uint16_t GLhalf; -typedef khronos_uint16_t GLhalfARB; -typedef khronos_int32_t GLfixed; -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptr; -#else -typedef khronos_intptr_t GLintptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptrARB; -#else -typedef khronos_intptr_t GLintptrARB; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptr; -#else -typedef khronos_ssize_t GLsizeiptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptrARB; -#else -typedef khronos_ssize_t GLsizeiptrARB; -#endif -typedef khronos_int64_t GLint64; -typedef khronos_int64_t GLint64EXT; -typedef khronos_uint64_t GLuint64; -typedef khronos_uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void ( *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -typedef void ( *GLVULKANPROCNV)(void); - - -#define GL_VERSION_1_0 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_0; -#define GL_VERSION_1_1 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_1; -#define GL_VERSION_ES_CM_1_0 1 -GLAD_API_CALL int GLAD_GL_VERSION_ES_CM_1_0; -#define GL_ARB_copy_buffer 1 -GLAD_API_CALL int GLAD_GL_ARB_copy_buffer; -#define GL_ARB_fragment_shader 1 -GLAD_API_CALL int GLAD_GL_ARB_fragment_shader; -#define GL_ARB_framebuffer_object 1 -GLAD_API_CALL int GLAD_GL_ARB_framebuffer_object; -#define GL_ARB_geometry_shader4 1 -GLAD_API_CALL int GLAD_GL_ARB_geometry_shader4; -#define GL_ARB_get_program_binary 1 -GLAD_API_CALL int GLAD_GL_ARB_get_program_binary; -#define GL_ARB_imaging 1 -GLAD_API_CALL int GLAD_GL_ARB_imaging; -#define GL_ARB_multitexture 1 -GLAD_API_CALL int GLAD_GL_ARB_multitexture; -#define GL_ARB_separate_shader_objects 1 -GLAD_API_CALL int GLAD_GL_ARB_separate_shader_objects; -#define GL_ARB_shader_objects 1 -GLAD_API_CALL int GLAD_GL_ARB_shader_objects; -#define GL_ARB_shading_language_100 1 -GLAD_API_CALL int GLAD_GL_ARB_shading_language_100; -#define GL_ARB_texture_non_power_of_two 1 -GLAD_API_CALL int GLAD_GL_ARB_texture_non_power_of_two; -#define GL_ARB_vertex_buffer_object 1 -GLAD_API_CALL int GLAD_GL_ARB_vertex_buffer_object; -#define GL_ARB_vertex_program 1 -GLAD_API_CALL int GLAD_GL_ARB_vertex_program; -#define GL_ARB_vertex_shader 1 -GLAD_API_CALL int GLAD_GL_ARB_vertex_shader; -#define GL_EXT_blend_equation_separate 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_equation_separate; -#define GL_EXT_blend_func_separate 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_func_separate; -#define GL_EXT_blend_minmax 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_minmax; -#define GL_EXT_blend_subtract 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_subtract; -#define GL_EXT_copy_texture 1 -GLAD_API_CALL int GLAD_GL_EXT_copy_texture; -#define GL_EXT_framebuffer_blit 1 -GLAD_API_CALL int GLAD_GL_EXT_framebuffer_blit; -#define GL_EXT_framebuffer_multisample 1 -GLAD_API_CALL int GLAD_GL_EXT_framebuffer_multisample; -#define GL_EXT_framebuffer_object 1 -GLAD_API_CALL int GLAD_GL_EXT_framebuffer_object; -#define GL_EXT_geometry_shader4 1 -GLAD_API_CALL int GLAD_GL_EXT_geometry_shader4; -#define GL_EXT_packed_depth_stencil 1 -GLAD_API_CALL int GLAD_GL_EXT_packed_depth_stencil; -#define GL_EXT_subtexture 1 -GLAD_API_CALL int GLAD_GL_EXT_subtexture; -#define GL_EXT_texture_array 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_array; -#define GL_EXT_texture_object 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_object; -#define GL_EXT_texture_sRGB 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_sRGB; -#define GL_EXT_vertex_array 1 -GLAD_API_CALL int GLAD_GL_EXT_vertex_array; -#define GL_INGR_blend_func_separate 1 -GLAD_API_CALL int GLAD_GL_INGR_blend_func_separate; -#define GL_KHR_debug 1 -GLAD_API_CALL int GLAD_GL_KHR_debug; -#define GL_NV_geometry_program4 1 -GLAD_API_CALL int GLAD_GL_NV_geometry_program4; -#define GL_NV_vertex_program 1 -GLAD_API_CALL int GLAD_GL_NV_vertex_program; -#define GL_SGIS_texture_edge_clamp 1 -GLAD_API_CALL int GLAD_GL_SGIS_texture_edge_clamp; -#define GL_EXT_sRGB 1 -GLAD_API_CALL int GLAD_GL_EXT_sRGB; -#define GL_OES_blend_equation_separate 1 -GLAD_API_CALL int GLAD_GL_OES_blend_equation_separate; -#define GL_OES_blend_func_separate 1 -GLAD_API_CALL int GLAD_GL_OES_blend_func_separate; -#define GL_OES_blend_subtract 1 -GLAD_API_CALL int GLAD_GL_OES_blend_subtract; -#define GL_OES_framebuffer_object 1 -GLAD_API_CALL int GLAD_GL_OES_framebuffer_object; -#define GL_OES_packed_depth_stencil 1 -GLAD_API_CALL int GLAD_GL_OES_packed_depth_stencil; -#define GL_OES_single_precision 1 -GLAD_API_CALL int GLAD_GL_OES_single_precision; -#define GL_OES_texture_npot 1 -GLAD_API_CALL int GLAD_GL_OES_texture_npot; - - -typedef void (GLAD_API_PTR *PFNGLACCUMPROC)(GLenum op, GLfloat value); -typedef void (GLAD_API_PTR *PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program); -typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREARBPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); -typedef GLboolean (GLAD_API_PTR *PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint * programs, GLboolean * residences); -typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); -typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); -typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTPROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTEXTPROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj); -typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLBEGINPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture); -typedef void (GLAD_API_PTR *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); -typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONEXTPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); -typedef void (GLAD_API_PTR *PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage); -typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); -typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data); -typedef void (GLAD_API_PTR *PFNGLCALLLISTPROC)(GLuint list); -typedef void (GLAD_API_PTR *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth); -typedef void (GLAD_API_PTR *PFNGLCLEARINDEXPROC)(GLfloat c); -typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); -typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation); -typedef void (GLAD_API_PTR *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UBVPROC)(const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UIVPROC)(const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3USVPROC)(const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UBVPROC)(const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UIVPROC)(const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4USVPROC)(const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAD_API_PTR *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); -typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAD_API_PTR *PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); -typedef GLhandleARB (GLAD_API_PTR *PFNGLCREATEPROGRAMOBJECTARBPROC)(void); -typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); -typedef GLhandleARB (GLAD_API_PTR *PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType); -typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const* strings); -typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); -typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); -typedef void (GLAD_API_PTR *PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint * pipelines); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); -typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); -typedef void (GLAD_API_PTR *PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj); -typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); -typedef void (GLAD_API_PTR *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPROC)(GLboolean flag); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean * pointer); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGVPROC)(const GLboolean * flag); -typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLENDPROC)(void); -typedef void (GLAD_API_PTR *PFNGLENDLISTPROC)(void); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DPROC)(GLdouble u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DVPROC)(const GLdouble * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FPROC)(GLfloat u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FVPROC)(const GLfloat * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DVPROC)(const GLdouble * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FVPROC)(const GLfloat * u); -typedef void (GLAD_API_PTR *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); -typedef void (GLAD_API_PTR *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -typedef void (GLAD_API_PTR *PFNGLEVALPOINT1PROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLEVALPOINT2PROC)(GLint i, GLint j); -typedef void (GLAD_API_PTR *PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer); -typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFOGFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLFOGIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLFOGIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint * framebuffers); -typedef GLuint (GLAD_API_PTR *PFNGLGENLISTSPROC)(GLsizei range); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPEXTPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); -typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void * table); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void * image); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); -typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); -typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); -typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef GLhandleARB (GLAD_API_PTR *PFNGLGETHANDLEARBPROC)(GLenum pname); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values); -typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETPOINTERVEXTPROC)(GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void * string); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte * program); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); -typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); -typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); -typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); -typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname, GLint * params); -typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAD_API_PTR *PFNGLINDEXMASKPROC)(GLuint mask); -typedef void (GLAD_API_PTR *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLINDEXDPROC)(GLdouble c); -typedef void (GLAD_API_PTR *PFNGLINDEXDVPROC)(const GLdouble * c); -typedef void (GLAD_API_PTR *PFNGLINDEXFPROC)(GLfloat c); -typedef void (GLAD_API_PTR *PFNGLINDEXFVPROC)(const GLfloat * c); -typedef void (GLAD_API_PTR *PFNGLINDEXIPROC)(GLint c); -typedef void (GLAD_API_PTR *PFNGLINDEXIVPROC)(const GLint * c); -typedef void (GLAD_API_PTR *PFNGLINDEXSPROC)(GLshort c); -typedef void (GLAD_API_PTR *PFNGLINDEXSVPROC)(const GLshort * c); -typedef void (GLAD_API_PTR *PFNGLINDEXUBPROC)(GLubyte c); -typedef void (GLAD_API_PTR *PFNGLINDEXUBVPROC)(const GLubyte * c); -typedef void (GLAD_API_PTR *PFNGLINITNAMESPROC)(void); -typedef void (GLAD_API_PTR *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer); -typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERARBPROC)(GLuint buffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISLISTPROC)(GLuint list); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMARBPROC)(GLuint program); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMNVPROC)(GLuint id); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); -typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREEXTPROC)(GLuint texture); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); -typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); -typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLLISTBASEPROC)(GLuint base); -typedef void (GLAD_API_PTR *PFNGLLOADIDENTITYPROC)(void); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLLOADNAMEPROC)(GLuint name); -typedef void (GLAD_API_PTR *PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode); -typedef void (GLAD_API_PTR *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); -typedef void (GLAD_API_PTR *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); -typedef void (GLAD_API_PTR *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); -typedef void (GLAD_API_PTR *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access); -typedef void (GLAD_API_PTR *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLMATRIXMODEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLNEWLISTPROC)(GLuint list, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAD_API_PTR *PFNGLPASSTHROUGHPROC)(GLfloat token); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values); -typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); -typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size); -typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); -typedef void (GLAD_API_PTR *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask); -typedef void (GLAD_API_PTR *PFNGLPOPATTRIBPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPCLIENTATTRIBPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPMATRIXPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPNAMEPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities); -typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint * textures, const GLclampf * priorities); -typedef void (GLAD_API_PTR *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void * string); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit); -typedef void (GLAD_API_PTR *PFNGLPUSHATTRIBPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); -typedef void (GLAD_API_PTR *PFNGLPUSHMATRIXPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPUSHNAMEPROC)(GLuint name); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IPROC)(GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src); -typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); -typedef void (GLAD_API_PTR *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -typedef void (GLAD_API_PTR *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2); -typedef void (GLAD_API_PTR *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -typedef void (GLAD_API_PTR *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2); -typedef void (GLAD_API_PTR *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); -typedef void (GLAD_API_PTR *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2); -typedef void (GLAD_API_PTR *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -typedef void (GLAD_API_PTR *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2); -typedef GLint (GLAD_API_PTR *PFNGLRENDERMODEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLRESETHISTOGRAMPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLRESETMINMAXPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer); -typedef void (GLAD_API_PTR *PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); -typedef void (GLAD_API_PTR *PFNGLSHADEMODELPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); -typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); -typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DPROC)(GLdouble s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FPROC)(GLfloat s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IPROC)(GLint s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SPROC)(GLshort s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IPROC)(GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); -typedef void (GLAD_API_PTR *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target); -typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERARBPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef void (GLAD_API_PTR *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2IPROC)(GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2SPROC)(GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLALPHAFUNCXPROC)(GLenum func, GLfixed ref); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFEROESPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFEROESPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONOESPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEOESPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEOESPROC)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSOESPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLCLEARCOLORXPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFOESPROC)(GLclampf depth); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHXPROC)(GLfixed depth); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEFPROC)(GLenum p, const GLfloat * eqn); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEXPROC)(GLenum plane, const GLfixed * equation); -typedef void (GLAD_API_PTR *PFNGLCOLOR4XPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSOESPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSOESPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEXPROC)(GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLFOGXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLFOGXVPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFEROESPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSOESPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSOESPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPOESPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEFPROC)(GLenum plane, GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEXPROC)(GLenum plane, GLfixed * equation); -typedef void (GLAD_API_PTR *PFNGLGETFIXEDVPROC)(GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTXVPROC)(GLenum light, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALXVPROC)(GLenum face, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVOESPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVXVPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERXVPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFEROESPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFEROESPROC)(GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELXVPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLLIGHTXPROC)(GLenum light, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLLIGHTXVPROC)(GLenum light, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLLINEWIDTHXPROC)(GLfixed width); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXXPROC)(const GLfixed * m); -typedef void (GLAD_API_PTR *PFNGLMATERIALXPROC)(GLenum face, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLMATERIALXVPROC)(GLenum face, GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXXPROC)(const GLfixed * m); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4XPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GLAD_API_PTR *PFNGLNORMAL3XPROC)(GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (GLAD_API_PTR *PFNGLORTHOFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLORTHOXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERXVPROC)(GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLPOINTSIZEXPROC)(GLfixed size); -typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETXPROC)(GLfixed factor, GLfixed units); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLROTATEXPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEXPROC)(GLclampx value, GLboolean invert); -typedef void (GLAD_API_PTR *PFNGLSCALEXPROC)(GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAD_API_PTR *PFNGLTEXENVXPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLTEXENVXVPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERXPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERXVPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEXPROC)(GLfixed x, GLfixed y, GLfixed z); - -GLAD_API_CALL PFNGLACCUMPROC glad_glAccum; -#define glAccum glad_glAccum -GLAD_API_CALL PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram; -#define glActiveShaderProgram glad_glActiveShaderProgram -GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -#define glActiveTexture glad_glActiveTexture -GLAD_API_CALL PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB; -#define glActiveTextureARB glad_glActiveTextureARB -GLAD_API_CALL PFNGLALPHAFUNCPROC glad_glAlphaFunc; -#define glAlphaFunc glad_glAlphaFunc -GLAD_API_CALL PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV; -#define glAreProgramsResidentNV glad_glAreProgramsResidentNV -GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; -#define glAreTexturesResident glad_glAreTexturesResident -GLAD_API_CALL PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT; -#define glAreTexturesResidentEXT glad_glAreTexturesResidentEXT -GLAD_API_CALL PFNGLARRAYELEMENTPROC glad_glArrayElement; -#define glArrayElement glad_glArrayElement -GLAD_API_CALL PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT; -#define glArrayElementEXT glad_glArrayElementEXT -GLAD_API_CALL PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB; -#define glAttachObjectARB glad_glAttachObjectARB -GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; -#define glAttachShader glad_glAttachShader -GLAD_API_CALL PFNGLBEGINPROC glad_glBegin; -#define glBegin glad_glBegin -GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -#define glBindAttribLocation glad_glBindAttribLocation -GLAD_API_CALL PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB; -#define glBindAttribLocationARB glad_glBindAttribLocationARB -GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; -#define glBindBuffer glad_glBindBuffer -GLAD_API_CALL PFNGLBINDBUFFERARBPROC glad_glBindBufferARB; -#define glBindBufferARB glad_glBindBufferARB -GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -#define glBindFramebuffer glad_glBindFramebuffer -GLAD_API_CALL PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT; -#define glBindFramebufferEXT glad_glBindFramebufferEXT -GLAD_API_CALL PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB; -#define glBindProgramARB glad_glBindProgramARB -GLAD_API_CALL PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV; -#define glBindProgramNV glad_glBindProgramNV -GLAD_API_CALL PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline; -#define glBindProgramPipeline glad_glBindProgramPipeline -GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -#define glBindRenderbuffer glad_glBindRenderbuffer -GLAD_API_CALL PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT; -#define glBindRenderbufferEXT glad_glBindRenderbufferEXT -GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; -#define glBindTexture glad_glBindTexture -GLAD_API_CALL PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT; -#define glBindTextureEXT glad_glBindTextureEXT -GLAD_API_CALL PFNGLBITMAPPROC glad_glBitmap; -#define glBitmap glad_glBitmap -GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; -#define glBlendColor glad_glBlendColor -GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -#define glBlendEquation glad_glBlendEquation -GLAD_API_CALL PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT; -#define glBlendEquationEXT glad_glBlendEquationEXT -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -#define glBlendEquationSeparate glad_glBlendEquationSeparate -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT; -#define glBlendEquationSeparateEXT glad_glBlendEquationSeparateEXT -GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; -#define glBlendFunc glad_glBlendFunc -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -#define glBlendFuncSeparate glad_glBlendFuncSeparate -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT; -#define glBlendFuncSeparateEXT glad_glBlendFuncSeparateEXT -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR; -#define glBlendFuncSeparateINGR glad_glBlendFuncSeparateINGR -GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -#define glBlitFramebuffer glad_glBlitFramebuffer -GLAD_API_CALL PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT; -#define glBlitFramebufferEXT glad_glBlitFramebufferEXT -GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; -#define glBufferData glad_glBufferData -GLAD_API_CALL PFNGLBUFFERDATAARBPROC glad_glBufferDataARB; -#define glBufferDataARB glad_glBufferDataARB -GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -#define glBufferSubData glad_glBufferSubData -GLAD_API_CALL PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB; -#define glBufferSubDataARB glad_glBufferSubDataARB -GLAD_API_CALL PFNGLCALLLISTPROC glad_glCallList; -#define glCallList glad_glCallList -GLAD_API_CALL PFNGLCALLLISTSPROC glad_glCallLists; -#define glCallLists glad_glCallLists -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus glad_glCheckFramebufferStatus -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT; -#define glCheckFramebufferStatusEXT glad_glCheckFramebufferStatusEXT -GLAD_API_CALL PFNGLCLEARPROC glad_glClear; -#define glClear glad_glClear -GLAD_API_CALL PFNGLCLEARACCUMPROC glad_glClearAccum; -#define glClearAccum glad_glClearAccum -GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; -#define glClearColor glad_glClearColor -GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth; -#define glClearDepth glad_glClearDepth -GLAD_API_CALL PFNGLCLEARINDEXPROC glad_glClearIndex; -#define glClearIndex glad_glClearIndex -GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; -#define glClearStencil glad_glClearStencil -GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -#define glClientActiveTexture glad_glClientActiveTexture -GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB; -#define glClientActiveTextureARB glad_glClientActiveTextureARB -GLAD_API_CALL PFNGLCLIPPLANEPROC glad_glClipPlane; -#define glClipPlane glad_glClipPlane -GLAD_API_CALL PFNGLCOLOR3BPROC glad_glColor3b; -#define glColor3b glad_glColor3b -GLAD_API_CALL PFNGLCOLOR3BVPROC glad_glColor3bv; -#define glColor3bv glad_glColor3bv -GLAD_API_CALL PFNGLCOLOR3DPROC glad_glColor3d; -#define glColor3d glad_glColor3d -GLAD_API_CALL PFNGLCOLOR3DVPROC glad_glColor3dv; -#define glColor3dv glad_glColor3dv -GLAD_API_CALL PFNGLCOLOR3FPROC glad_glColor3f; -#define glColor3f glad_glColor3f -GLAD_API_CALL PFNGLCOLOR3FVPROC glad_glColor3fv; -#define glColor3fv glad_glColor3fv -GLAD_API_CALL PFNGLCOLOR3IPROC glad_glColor3i; -#define glColor3i glad_glColor3i -GLAD_API_CALL PFNGLCOLOR3IVPROC glad_glColor3iv; -#define glColor3iv glad_glColor3iv -GLAD_API_CALL PFNGLCOLOR3SPROC glad_glColor3s; -#define glColor3s glad_glColor3s -GLAD_API_CALL PFNGLCOLOR3SVPROC glad_glColor3sv; -#define glColor3sv glad_glColor3sv -GLAD_API_CALL PFNGLCOLOR3UBPROC glad_glColor3ub; -#define glColor3ub glad_glColor3ub -GLAD_API_CALL PFNGLCOLOR3UBVPROC glad_glColor3ubv; -#define glColor3ubv glad_glColor3ubv -GLAD_API_CALL PFNGLCOLOR3UIPROC glad_glColor3ui; -#define glColor3ui glad_glColor3ui -GLAD_API_CALL PFNGLCOLOR3UIVPROC glad_glColor3uiv; -#define glColor3uiv glad_glColor3uiv -GLAD_API_CALL PFNGLCOLOR3USPROC glad_glColor3us; -#define glColor3us glad_glColor3us -GLAD_API_CALL PFNGLCOLOR3USVPROC glad_glColor3usv; -#define glColor3usv glad_glColor3usv -GLAD_API_CALL PFNGLCOLOR4BPROC glad_glColor4b; -#define glColor4b glad_glColor4b -GLAD_API_CALL PFNGLCOLOR4BVPROC glad_glColor4bv; -#define glColor4bv glad_glColor4bv -GLAD_API_CALL PFNGLCOLOR4DPROC glad_glColor4d; -#define glColor4d glad_glColor4d -GLAD_API_CALL PFNGLCOLOR4DVPROC glad_glColor4dv; -#define glColor4dv glad_glColor4dv -GLAD_API_CALL PFNGLCOLOR4FPROC glad_glColor4f; -#define glColor4f glad_glColor4f -GLAD_API_CALL PFNGLCOLOR4FVPROC glad_glColor4fv; -#define glColor4fv glad_glColor4fv -GLAD_API_CALL PFNGLCOLOR4IPROC glad_glColor4i; -#define glColor4i glad_glColor4i -GLAD_API_CALL PFNGLCOLOR4IVPROC glad_glColor4iv; -#define glColor4iv glad_glColor4iv -GLAD_API_CALL PFNGLCOLOR4SPROC glad_glColor4s; -#define glColor4s glad_glColor4s -GLAD_API_CALL PFNGLCOLOR4SVPROC glad_glColor4sv; -#define glColor4sv glad_glColor4sv -GLAD_API_CALL PFNGLCOLOR4UBPROC glad_glColor4ub; -#define glColor4ub glad_glColor4ub -GLAD_API_CALL PFNGLCOLOR4UBVPROC glad_glColor4ubv; -#define glColor4ubv glad_glColor4ubv -GLAD_API_CALL PFNGLCOLOR4UIPROC glad_glColor4ui; -#define glColor4ui glad_glColor4ui -GLAD_API_CALL PFNGLCOLOR4UIVPROC glad_glColor4uiv; -#define glColor4uiv glad_glColor4uiv -GLAD_API_CALL PFNGLCOLOR4USPROC glad_glColor4us; -#define glColor4us glad_glColor4us -GLAD_API_CALL PFNGLCOLOR4USVPROC glad_glColor4usv; -#define glColor4usv glad_glColor4usv -GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; -#define glColorMask glad_glColorMask -GLAD_API_CALL PFNGLCOLORMATERIALPROC glad_glColorMaterial; -#define glColorMaterial glad_glColorMaterial -GLAD_API_CALL PFNGLCOLORPOINTERPROC glad_glColorPointer; -#define glColorPointer glad_glColorPointer -GLAD_API_CALL PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT; -#define glColorPointerEXT glad_glColorPointerEXT -GLAD_API_CALL PFNGLCOLORSUBTABLEPROC glad_glColorSubTable; -#define glColorSubTable glad_glColorSubTable -GLAD_API_CALL PFNGLCOLORTABLEPROC glad_glColorTable; -#define glColorTable glad_glColorTable -GLAD_API_CALL PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv; -#define glColorTableParameterfv glad_glColorTableParameterfv -GLAD_API_CALL PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv; -#define glColorTableParameteriv glad_glColorTableParameteriv -GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; -#define glCompileShader glad_glCompileShader -GLAD_API_CALL PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB; -#define glCompileShaderARB glad_glCompileShaderARB -GLAD_API_CALL PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D; -#define glConvolutionFilter1D glad_glConvolutionFilter1D -GLAD_API_CALL PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D; -#define glConvolutionFilter2D glad_glConvolutionFilter2D -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf; -#define glConvolutionParameterf glad_glConvolutionParameterf -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv; -#define glConvolutionParameterfv glad_glConvolutionParameterfv -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri; -#define glConvolutionParameteri glad_glConvolutionParameteri -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv; -#define glConvolutionParameteriv glad_glConvolutionParameteriv -GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -#define glCopyBufferSubData glad_glCopyBufferSubData -GLAD_API_CALL PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable; -#define glCopyColorSubTable glad_glCopyColorSubTable -GLAD_API_CALL PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable; -#define glCopyColorTable glad_glCopyColorTable -GLAD_API_CALL PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D; -#define glCopyConvolutionFilter1D glad_glCopyConvolutionFilter1D -GLAD_API_CALL PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D; -#define glCopyConvolutionFilter2D glad_glCopyConvolutionFilter2D -GLAD_API_CALL PFNGLCOPYPIXELSPROC glad_glCopyPixels; -#define glCopyPixels glad_glCopyPixels -GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; -#define glCopyTexImage1D glad_glCopyTexImage1D -GLAD_API_CALL PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT; -#define glCopyTexImage1DEXT glad_glCopyTexImage1DEXT -GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; -#define glCopyTexImage2D glad_glCopyTexImage2D -GLAD_API_CALL PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT; -#define glCopyTexImage2DEXT glad_glCopyTexImage2DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; -#define glCopyTexSubImage1D glad_glCopyTexSubImage1D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT; -#define glCopyTexSubImage1DEXT glad_glCopyTexSubImage1DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -#define glCopyTexSubImage2D glad_glCopyTexSubImage2D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT; -#define glCopyTexSubImage2DEXT glad_glCopyTexSubImage2DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -#define glCopyTexSubImage3D glad_glCopyTexSubImage3D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT; -#define glCopyTexSubImage3DEXT glad_glCopyTexSubImage3DEXT -GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -#define glCreateProgram glad_glCreateProgram -GLAD_API_CALL PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB; -#define glCreateProgramObjectARB glad_glCreateProgramObjectARB -GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; -#define glCreateShader glad_glCreateShader -GLAD_API_CALL PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB; -#define glCreateShaderObjectARB glad_glCreateShaderObjectARB -GLAD_API_CALL PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv; -#define glCreateShaderProgramv glad_glCreateShaderProgramv -GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; -#define glCullFace glad_glCullFace -GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; -#define glDebugMessageCallback glad_glDebugMessageCallback -GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; -#define glDebugMessageControl glad_glDebugMessageControl -GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; -#define glDebugMessageInsert glad_glDebugMessageInsert -GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -#define glDeleteBuffers glad_glDeleteBuffers -GLAD_API_CALL PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB; -#define glDeleteBuffersARB glad_glDeleteBuffersARB -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -#define glDeleteFramebuffers glad_glDeleteFramebuffers -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT; -#define glDeleteFramebuffersEXT glad_glDeleteFramebuffersEXT -GLAD_API_CALL PFNGLDELETELISTSPROC glad_glDeleteLists; -#define glDeleteLists glad_glDeleteLists -GLAD_API_CALL PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB; -#define glDeleteObjectARB glad_glDeleteObjectARB -GLAD_API_CALL PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines; -#define glDeleteProgramPipelines glad_glDeleteProgramPipelines -GLAD_API_CALL PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB; -#define glDeleteProgramsARB glad_glDeleteProgramsARB -GLAD_API_CALL PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV; -#define glDeleteProgramsNV glad_glDeleteProgramsNV -GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -#define glDeleteRenderbuffers glad_glDeleteRenderbuffers -GLAD_API_CALL PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT; -#define glDeleteRenderbuffersEXT glad_glDeleteRenderbuffersEXT -GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -#define glDeleteTextures glad_glDeleteTextures -GLAD_API_CALL PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT; -#define glDeleteTexturesEXT glad_glDeleteTexturesEXT -GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; -#define glDepthFunc glad_glDepthFunc -GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; -#define glDepthMask glad_glDepthMask -GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange; -#define glDepthRange glad_glDepthRange -GLAD_API_CALL PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB; -#define glDetachObjectARB glad_glDetachObjectARB -GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; -#define glDetachShader glad_glDetachShader -GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; -#define glDisable glad_glDisable -GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -#define glDisableClientState glad_glDisableClientState -GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -#define glDisableVertexAttribArray glad_glDisableVertexAttribArray -GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB; -#define glDisableVertexAttribArrayARB glad_glDisableVertexAttribArrayARB -GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; -#define glDrawArrays glad_glDrawArrays -GLAD_API_CALL PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT; -#define glDrawArraysEXT glad_glDrawArraysEXT -GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -#define glDrawBuffer glad_glDrawBuffer -GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; -#define glDrawElements glad_glDrawElements -GLAD_API_CALL PFNGLDRAWPIXELSPROC glad_glDrawPixels; -#define glDrawPixels glad_glDrawPixels -GLAD_API_CALL PFNGLEDGEFLAGPROC glad_glEdgeFlag; -#define glEdgeFlag glad_glEdgeFlag -GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; -#define glEdgeFlagPointer glad_glEdgeFlagPointer -GLAD_API_CALL PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT; -#define glEdgeFlagPointerEXT glad_glEdgeFlagPointerEXT -GLAD_API_CALL PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; -#define glEdgeFlagv glad_glEdgeFlagv -GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; -#define glEnable glad_glEnable -GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; -#define glEnableClientState glad_glEnableClientState -GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -#define glEnableVertexAttribArray glad_glEnableVertexAttribArray -GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB; -#define glEnableVertexAttribArrayARB glad_glEnableVertexAttribArrayARB -GLAD_API_CALL PFNGLENDPROC glad_glEnd; -#define glEnd glad_glEnd -GLAD_API_CALL PFNGLENDLISTPROC glad_glEndList; -#define glEndList glad_glEndList -GLAD_API_CALL PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; -#define glEvalCoord1d glad_glEvalCoord1d -GLAD_API_CALL PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; -#define glEvalCoord1dv glad_glEvalCoord1dv -GLAD_API_CALL PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; -#define glEvalCoord1f glad_glEvalCoord1f -GLAD_API_CALL PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; -#define glEvalCoord1fv glad_glEvalCoord1fv -GLAD_API_CALL PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; -#define glEvalCoord2d glad_glEvalCoord2d -GLAD_API_CALL PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; -#define glEvalCoord2dv glad_glEvalCoord2dv -GLAD_API_CALL PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; -#define glEvalCoord2f glad_glEvalCoord2f -GLAD_API_CALL PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; -#define glEvalCoord2fv glad_glEvalCoord2fv -GLAD_API_CALL PFNGLEVALMESH1PROC glad_glEvalMesh1; -#define glEvalMesh1 glad_glEvalMesh1 -GLAD_API_CALL PFNGLEVALMESH2PROC glad_glEvalMesh2; -#define glEvalMesh2 glad_glEvalMesh2 -GLAD_API_CALL PFNGLEVALPOINT1PROC glad_glEvalPoint1; -#define glEvalPoint1 glad_glEvalPoint1 -GLAD_API_CALL PFNGLEVALPOINT2PROC glad_glEvalPoint2; -#define glEvalPoint2 glad_glEvalPoint2 -GLAD_API_CALL PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV; -#define glExecuteProgramNV glad_glExecuteProgramNV -GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; -#define glFeedbackBuffer glad_glFeedbackBuffer -GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; -#define glFinish glad_glFinish -GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; -#define glFlush glad_glFlush -GLAD_API_CALL PFNGLFOGFPROC glad_glFogf; -#define glFogf glad_glFogf -GLAD_API_CALL PFNGLFOGFVPROC glad_glFogfv; -#define glFogfv glad_glFogfv -GLAD_API_CALL PFNGLFOGIPROC glad_glFogi; -#define glFogi glad_glFogi -GLAD_API_CALL PFNGLFOGIVPROC glad_glFogiv; -#define glFogiv glad_glFogiv -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT; -#define glFramebufferRenderbufferEXT glad_glFramebufferRenderbufferEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -#define glFramebufferTexture glad_glFramebufferTexture -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -#define glFramebufferTexture1D glad_glFramebufferTexture1D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT; -#define glFramebufferTexture1DEXT glad_glFramebufferTexture1DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -#define glFramebufferTexture2D glad_glFramebufferTexture2D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT; -#define glFramebufferTexture2DEXT glad_glFramebufferTexture2DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -#define glFramebufferTexture3D glad_glFramebufferTexture3D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT; -#define glFramebufferTexture3DEXT glad_glFramebufferTexture3DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB; -#define glFramebufferTextureARB glad_glFramebufferTextureARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT; -#define glFramebufferTextureEXT glad_glFramebufferTextureEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB; -#define glFramebufferTextureFaceARB glad_glFramebufferTextureFaceARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT; -#define glFramebufferTextureFaceEXT glad_glFramebufferTextureFaceEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -#define glFramebufferTextureLayer glad_glFramebufferTextureLayer -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB; -#define glFramebufferTextureLayerARB glad_glFramebufferTextureLayerARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT; -#define glFramebufferTextureLayerEXT glad_glFramebufferTextureLayerEXT -GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; -#define glFrontFace glad_glFrontFace -GLAD_API_CALL PFNGLFRUSTUMPROC glad_glFrustum; -#define glFrustum glad_glFrustum -GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; -#define glGenBuffers glad_glGenBuffers -GLAD_API_CALL PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB; -#define glGenBuffersARB glad_glGenBuffersARB -GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -#define glGenFramebuffers glad_glGenFramebuffers -GLAD_API_CALL PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT; -#define glGenFramebuffersEXT glad_glGenFramebuffersEXT -GLAD_API_CALL PFNGLGENLISTSPROC glad_glGenLists; -#define glGenLists glad_glGenLists -GLAD_API_CALL PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines; -#define glGenProgramPipelines glad_glGenProgramPipelines -GLAD_API_CALL PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB; -#define glGenProgramsARB glad_glGenProgramsARB -GLAD_API_CALL PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV; -#define glGenProgramsNV glad_glGenProgramsNV -GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -#define glGenRenderbuffers glad_glGenRenderbuffers -GLAD_API_CALL PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT; -#define glGenRenderbuffersEXT glad_glGenRenderbuffersEXT -GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; -#define glGenTextures glad_glGenTextures -GLAD_API_CALL PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT; -#define glGenTexturesEXT glad_glGenTexturesEXT -GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -#define glGenerateMipmap glad_glGenerateMipmap -GLAD_API_CALL PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT; -#define glGenerateMipmapEXT glad_glGenerateMipmapEXT -GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -#define glGetActiveAttrib glad_glGetActiveAttrib -GLAD_API_CALL PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB; -#define glGetActiveAttribARB glad_glGetActiveAttribARB -GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -#define glGetActiveUniform glad_glGetActiveUniform -GLAD_API_CALL PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB; -#define glGetActiveUniformARB glad_glGetActiveUniformARB -GLAD_API_CALL PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB; -#define glGetAttachedObjectsARB glad_glGetAttachedObjectsARB -GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -#define glGetAttribLocation glad_glGetAttribLocation -GLAD_API_CALL PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB; -#define glGetAttribLocationARB glad_glGetAttribLocationARB -GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -#define glGetBooleanv glad_glGetBooleanv -GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -#define glGetBufferParameteriv glad_glGetBufferParameteriv -GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB; -#define glGetBufferParameterivARB glad_glGetBufferParameterivARB -GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -#define glGetBufferPointerv glad_glGetBufferPointerv -GLAD_API_CALL PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB; -#define glGetBufferPointervARB glad_glGetBufferPointervARB -GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; -#define glGetBufferSubData glad_glGetBufferSubData -GLAD_API_CALL PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB; -#define glGetBufferSubDataARB glad_glGetBufferSubDataARB -GLAD_API_CALL PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; -#define glGetClipPlane glad_glGetClipPlane -GLAD_API_CALL PFNGLGETCOLORTABLEPROC glad_glGetColorTable; -#define glGetColorTable glad_glGetColorTable -GLAD_API_CALL PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv; -#define glGetColorTableParameterfv glad_glGetColorTableParameterfv -GLAD_API_CALL PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv; -#define glGetColorTableParameteriv glad_glGetColorTableParameteriv -GLAD_API_CALL PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter; -#define glGetConvolutionFilter glad_glGetConvolutionFilter -GLAD_API_CALL PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv; -#define glGetConvolutionParameterfv glad_glGetConvolutionParameterfv -GLAD_API_CALL PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv; -#define glGetConvolutionParameteriv glad_glGetConvolutionParameteriv -GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; -#define glGetDebugMessageLog glad_glGetDebugMessageLog -GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev; -#define glGetDoublev glad_glGetDoublev -GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; -#define glGetError glad_glGetError -GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; -#define glGetFloatv glad_glGetFloatv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT; -#define glGetFramebufferAttachmentParameterivEXT glad_glGetFramebufferAttachmentParameterivEXT -GLAD_API_CALL PFNGLGETHANDLEARBPROC glad_glGetHandleARB; -#define glGetHandleARB glad_glGetHandleARB -GLAD_API_CALL PFNGLGETHISTOGRAMPROC glad_glGetHistogram; -#define glGetHistogram glad_glGetHistogram -GLAD_API_CALL PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv; -#define glGetHistogramParameterfv glad_glGetHistogramParameterfv -GLAD_API_CALL PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv; -#define glGetHistogramParameteriv glad_glGetHistogramParameteriv -GLAD_API_CALL PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB; -#define glGetInfoLogARB glad_glGetInfoLogARB -GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; -#define glGetIntegerv glad_glGetIntegerv -GLAD_API_CALL PFNGLGETLIGHTFVPROC glad_glGetLightfv; -#define glGetLightfv glad_glGetLightfv -GLAD_API_CALL PFNGLGETLIGHTIVPROC glad_glGetLightiv; -#define glGetLightiv glad_glGetLightiv -GLAD_API_CALL PFNGLGETMAPDVPROC glad_glGetMapdv; -#define glGetMapdv glad_glGetMapdv -GLAD_API_CALL PFNGLGETMAPFVPROC glad_glGetMapfv; -#define glGetMapfv glad_glGetMapfv -GLAD_API_CALL PFNGLGETMAPIVPROC glad_glGetMapiv; -#define glGetMapiv glad_glGetMapiv -GLAD_API_CALL PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; -#define glGetMaterialfv glad_glGetMaterialfv -GLAD_API_CALL PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; -#define glGetMaterialiv glad_glGetMaterialiv -GLAD_API_CALL PFNGLGETMINMAXPROC glad_glGetMinmax; -#define glGetMinmax glad_glGetMinmax -GLAD_API_CALL PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv; -#define glGetMinmaxParameterfv glad_glGetMinmaxParameterfv -GLAD_API_CALL PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv; -#define glGetMinmaxParameteriv glad_glGetMinmaxParameteriv -GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; -#define glGetObjectLabel glad_glGetObjectLabel -GLAD_API_CALL PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB; -#define glGetObjectParameterfvARB glad_glGetObjectParameterfvARB -GLAD_API_CALL PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB; -#define glGetObjectParameterivARB glad_glGetObjectParameterivARB -GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; -#define glGetObjectPtrLabel glad_glGetObjectPtrLabel -GLAD_API_CALL PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; -#define glGetPixelMapfv glad_glGetPixelMapfv -GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; -#define glGetPixelMapuiv glad_glGetPixelMapuiv -GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; -#define glGetPixelMapusv glad_glGetPixelMapusv -GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv; -#define glGetPointerv glad_glGetPointerv -GLAD_API_CALL PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT; -#define glGetPointervEXT glad_glGetPointervEXT -GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; -#define glGetPolygonStipple glad_glGetPolygonStipple -GLAD_API_CALL PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; -#define glGetProgramBinary glad_glGetProgramBinary -GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB; -#define glGetProgramEnvParameterdvARB glad_glGetProgramEnvParameterdvARB -GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB; -#define glGetProgramEnvParameterfvARB glad_glGetProgramEnvParameterfvARB -GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB; -#define glGetProgramLocalParameterdvARB glad_glGetProgramLocalParameterdvARB -GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB; -#define glGetProgramLocalParameterfvARB glad_glGetProgramLocalParameterfvARB -GLAD_API_CALL PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV; -#define glGetProgramParameterdvNV glad_glGetProgramParameterdvNV -GLAD_API_CALL PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV; -#define glGetProgramParameterfvNV glad_glGetProgramParameterfvNV -GLAD_API_CALL PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog; -#define glGetProgramPipelineInfoLog glad_glGetProgramPipelineInfoLog -GLAD_API_CALL PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv; -#define glGetProgramPipelineiv glad_glGetProgramPipelineiv -GLAD_API_CALL PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB; -#define glGetProgramStringARB glad_glGetProgramStringARB -GLAD_API_CALL PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV; -#define glGetProgramStringNV glad_glGetProgramStringNV -GLAD_API_CALL PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB; -#define glGetProgramivARB glad_glGetProgramivARB -GLAD_API_CALL PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV; -#define glGetProgramivNV glad_glGetProgramivNV -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT; -#define glGetRenderbufferParameterivEXT glad_glGetRenderbufferParameterivEXT -GLAD_API_CALL PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter; -#define glGetSeparableFilter glad_glGetSeparableFilter -GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -#define glGetShaderSource glad_glGetShaderSource -GLAD_API_CALL PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB; -#define glGetShaderSourceARB glad_glGetShaderSourceARB -GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; -#define glGetString glad_glGetString -GLAD_API_CALL PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; -#define glGetTexEnvfv glad_glGetTexEnvfv -GLAD_API_CALL PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; -#define glGetTexEnviv glad_glGetTexEnviv -GLAD_API_CALL PFNGLGETTEXGENDVPROC glad_glGetTexGendv; -#define glGetTexGendv glad_glGetTexGendv -GLAD_API_CALL PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; -#define glGetTexGenfv glad_glGetTexGenfv -GLAD_API_CALL PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; -#define glGetTexGeniv glad_glGetTexGeniv -GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -#define glGetTexImage glad_glGetTexImage -GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv -GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv -GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -#define glGetTexParameterfv glad_glGetTexParameterfv -GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -#define glGetTexParameteriv glad_glGetTexParameteriv -GLAD_API_CALL PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV; -#define glGetTrackMatrixivNV glad_glGetTrackMatrixivNV -GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -#define glGetUniformLocation glad_glGetUniformLocation -GLAD_API_CALL PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB; -#define glGetUniformLocationARB glad_glGetUniformLocationARB -GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -#define glGetUniformfv glad_glGetUniformfv -GLAD_API_CALL PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB; -#define glGetUniformfvARB glad_glGetUniformfvARB -GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -#define glGetUniformiv glad_glGetUniformiv -GLAD_API_CALL PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB; -#define glGetUniformivARB glad_glGetUniformivARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB; -#define glGetVertexAttribPointervARB glad_glGetVertexAttribPointervARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV; -#define glGetVertexAttribPointervNV glad_glGetVertexAttribPointervNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -#define glGetVertexAttribdv glad_glGetVertexAttribdv -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB; -#define glGetVertexAttribdvARB glad_glGetVertexAttribdvARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV; -#define glGetVertexAttribdvNV glad_glGetVertexAttribdvNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -#define glGetVertexAttribfv glad_glGetVertexAttribfv -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB; -#define glGetVertexAttribfvARB glad_glGetVertexAttribfvARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV; -#define glGetVertexAttribfvNV glad_glGetVertexAttribfvNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -#define glGetVertexAttribiv glad_glGetVertexAttribiv -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB; -#define glGetVertexAttribivARB glad_glGetVertexAttribivARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV; -#define glGetVertexAttribivNV glad_glGetVertexAttribivNV -GLAD_API_CALL PFNGLHINTPROC glad_glHint; -#define glHint glad_glHint -GLAD_API_CALL PFNGLHISTOGRAMPROC glad_glHistogram; -#define glHistogram glad_glHistogram -GLAD_API_CALL PFNGLINDEXMASKPROC glad_glIndexMask; -#define glIndexMask glad_glIndexMask -GLAD_API_CALL PFNGLINDEXPOINTERPROC glad_glIndexPointer; -#define glIndexPointer glad_glIndexPointer -GLAD_API_CALL PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT; -#define glIndexPointerEXT glad_glIndexPointerEXT -GLAD_API_CALL PFNGLINDEXDPROC glad_glIndexd; -#define glIndexd glad_glIndexd -GLAD_API_CALL PFNGLINDEXDVPROC glad_glIndexdv; -#define glIndexdv glad_glIndexdv -GLAD_API_CALL PFNGLINDEXFPROC glad_glIndexf; -#define glIndexf glad_glIndexf -GLAD_API_CALL PFNGLINDEXFVPROC glad_glIndexfv; -#define glIndexfv glad_glIndexfv -GLAD_API_CALL PFNGLINDEXIPROC glad_glIndexi; -#define glIndexi glad_glIndexi -GLAD_API_CALL PFNGLINDEXIVPROC glad_glIndexiv; -#define glIndexiv glad_glIndexiv -GLAD_API_CALL PFNGLINDEXSPROC glad_glIndexs; -#define glIndexs glad_glIndexs -GLAD_API_CALL PFNGLINDEXSVPROC glad_glIndexsv; -#define glIndexsv glad_glIndexsv -GLAD_API_CALL PFNGLINDEXUBPROC glad_glIndexub; -#define glIndexub glad_glIndexub -GLAD_API_CALL PFNGLINDEXUBVPROC glad_glIndexubv; -#define glIndexubv glad_glIndexubv -GLAD_API_CALL PFNGLINITNAMESPROC glad_glInitNames; -#define glInitNames glad_glInitNames -GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; -#define glInterleavedArrays glad_glInterleavedArrays -GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; -#define glIsBuffer glad_glIsBuffer -GLAD_API_CALL PFNGLISBUFFERARBPROC glad_glIsBufferARB; -#define glIsBufferARB glad_glIsBufferARB -GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; -#define glIsEnabled glad_glIsEnabled -GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -#define glIsFramebuffer glad_glIsFramebuffer -GLAD_API_CALL PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT; -#define glIsFramebufferEXT glad_glIsFramebufferEXT -GLAD_API_CALL PFNGLISLISTPROC glad_glIsList; -#define glIsList glad_glIsList -GLAD_API_CALL PFNGLISPROGRAMARBPROC glad_glIsProgramARB; -#define glIsProgramARB glad_glIsProgramARB -GLAD_API_CALL PFNGLISPROGRAMNVPROC glad_glIsProgramNV; -#define glIsProgramNV glad_glIsProgramNV -GLAD_API_CALL PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline; -#define glIsProgramPipeline glad_glIsProgramPipeline -GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -#define glIsRenderbuffer glad_glIsRenderbuffer -GLAD_API_CALL PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT; -#define glIsRenderbufferEXT glad_glIsRenderbufferEXT -GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; -#define glIsTexture glad_glIsTexture -GLAD_API_CALL PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT; -#define glIsTextureEXT glad_glIsTextureEXT -GLAD_API_CALL PFNGLLIGHTMODELFPROC glad_glLightModelf; -#define glLightModelf glad_glLightModelf -GLAD_API_CALL PFNGLLIGHTMODELFVPROC glad_glLightModelfv; -#define glLightModelfv glad_glLightModelfv -GLAD_API_CALL PFNGLLIGHTMODELIPROC glad_glLightModeli; -#define glLightModeli glad_glLightModeli -GLAD_API_CALL PFNGLLIGHTMODELIVPROC glad_glLightModeliv; -#define glLightModeliv glad_glLightModeliv -GLAD_API_CALL PFNGLLIGHTFPROC glad_glLightf; -#define glLightf glad_glLightf -GLAD_API_CALL PFNGLLIGHTFVPROC glad_glLightfv; -#define glLightfv glad_glLightfv -GLAD_API_CALL PFNGLLIGHTIPROC glad_glLighti; -#define glLighti glad_glLighti -GLAD_API_CALL PFNGLLIGHTIVPROC glad_glLightiv; -#define glLightiv glad_glLightiv -GLAD_API_CALL PFNGLLINESTIPPLEPROC glad_glLineStipple; -#define glLineStipple glad_glLineStipple -GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; -#define glLineWidth glad_glLineWidth -GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; -#define glLinkProgram glad_glLinkProgram -GLAD_API_CALL PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB; -#define glLinkProgramARB glad_glLinkProgramARB -GLAD_API_CALL PFNGLLISTBASEPROC glad_glListBase; -#define glListBase glad_glListBase -GLAD_API_CALL PFNGLLOADIDENTITYPROC glad_glLoadIdentity; -#define glLoadIdentity glad_glLoadIdentity -GLAD_API_CALL PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; -#define glLoadMatrixd glad_glLoadMatrixd -GLAD_API_CALL PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; -#define glLoadMatrixf glad_glLoadMatrixf -GLAD_API_CALL PFNGLLOADNAMEPROC glad_glLoadName; -#define glLoadName glad_glLoadName -GLAD_API_CALL PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV; -#define glLoadProgramNV glad_glLoadProgramNV -GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp; -#define glLogicOp glad_glLogicOp -GLAD_API_CALL PFNGLMAP1DPROC glad_glMap1d; -#define glMap1d glad_glMap1d -GLAD_API_CALL PFNGLMAP1FPROC glad_glMap1f; -#define glMap1f glad_glMap1f -GLAD_API_CALL PFNGLMAP2DPROC glad_glMap2d; -#define glMap2d glad_glMap2d -GLAD_API_CALL PFNGLMAP2FPROC glad_glMap2f; -#define glMap2f glad_glMap2f -GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer; -#define glMapBuffer glad_glMapBuffer -GLAD_API_CALL PFNGLMAPBUFFERARBPROC glad_glMapBufferARB; -#define glMapBufferARB glad_glMapBufferARB -GLAD_API_CALL PFNGLMAPGRID1DPROC glad_glMapGrid1d; -#define glMapGrid1d glad_glMapGrid1d -GLAD_API_CALL PFNGLMAPGRID1FPROC glad_glMapGrid1f; -#define glMapGrid1f glad_glMapGrid1f -GLAD_API_CALL PFNGLMAPGRID2DPROC glad_glMapGrid2d; -#define glMapGrid2d glad_glMapGrid2d -GLAD_API_CALL PFNGLMAPGRID2FPROC glad_glMapGrid2f; -#define glMapGrid2f glad_glMapGrid2f -GLAD_API_CALL PFNGLMATERIALFPROC glad_glMaterialf; -#define glMaterialf glad_glMaterialf -GLAD_API_CALL PFNGLMATERIALFVPROC glad_glMaterialfv; -#define glMaterialfv glad_glMaterialfv -GLAD_API_CALL PFNGLMATERIALIPROC glad_glMateriali; -#define glMateriali glad_glMateriali -GLAD_API_CALL PFNGLMATERIALIVPROC glad_glMaterialiv; -#define glMaterialiv glad_glMaterialiv -GLAD_API_CALL PFNGLMATRIXMODEPROC glad_glMatrixMode; -#define glMatrixMode glad_glMatrixMode -GLAD_API_CALL PFNGLMINMAXPROC glad_glMinmax; -#define glMinmax glad_glMinmax -GLAD_API_CALL PFNGLMULTMATRIXDPROC glad_glMultMatrixd; -#define glMultMatrixd glad_glMultMatrixd -GLAD_API_CALL PFNGLMULTMATRIXFPROC glad_glMultMatrixf; -#define glMultMatrixf glad_glMultMatrixf -GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -#define glMultiTexCoord1d glad_glMultiTexCoord1d -GLAD_API_CALL PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB; -#define glMultiTexCoord1dARB glad_glMultiTexCoord1dARB -GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -#define glMultiTexCoord1dv glad_glMultiTexCoord1dv -GLAD_API_CALL PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB; -#define glMultiTexCoord1dvARB glad_glMultiTexCoord1dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -#define glMultiTexCoord1f glad_glMultiTexCoord1f -GLAD_API_CALL PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB; -#define glMultiTexCoord1fARB glad_glMultiTexCoord1fARB -GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -#define glMultiTexCoord1fv glad_glMultiTexCoord1fv -GLAD_API_CALL PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB; -#define glMultiTexCoord1fvARB glad_glMultiTexCoord1fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -#define glMultiTexCoord1i glad_glMultiTexCoord1i -GLAD_API_CALL PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB; -#define glMultiTexCoord1iARB glad_glMultiTexCoord1iARB -GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -#define glMultiTexCoord1iv glad_glMultiTexCoord1iv -GLAD_API_CALL PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB; -#define glMultiTexCoord1ivARB glad_glMultiTexCoord1ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -#define glMultiTexCoord1s glad_glMultiTexCoord1s -GLAD_API_CALL PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB; -#define glMultiTexCoord1sARB glad_glMultiTexCoord1sARB -GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -#define glMultiTexCoord1sv glad_glMultiTexCoord1sv -GLAD_API_CALL PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB; -#define glMultiTexCoord1svARB glad_glMultiTexCoord1svARB -GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -#define glMultiTexCoord2d glad_glMultiTexCoord2d -GLAD_API_CALL PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB; -#define glMultiTexCoord2dARB glad_glMultiTexCoord2dARB -GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -#define glMultiTexCoord2dv glad_glMultiTexCoord2dv -GLAD_API_CALL PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB; -#define glMultiTexCoord2dvARB glad_glMultiTexCoord2dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -#define glMultiTexCoord2f glad_glMultiTexCoord2f -GLAD_API_CALL PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB; -#define glMultiTexCoord2fARB glad_glMultiTexCoord2fARB -GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -#define glMultiTexCoord2fv glad_glMultiTexCoord2fv -GLAD_API_CALL PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB; -#define glMultiTexCoord2fvARB glad_glMultiTexCoord2fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -#define glMultiTexCoord2i glad_glMultiTexCoord2i -GLAD_API_CALL PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB; -#define glMultiTexCoord2iARB glad_glMultiTexCoord2iARB -GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -#define glMultiTexCoord2iv glad_glMultiTexCoord2iv -GLAD_API_CALL PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB; -#define glMultiTexCoord2ivARB glad_glMultiTexCoord2ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -#define glMultiTexCoord2s glad_glMultiTexCoord2s -GLAD_API_CALL PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB; -#define glMultiTexCoord2sARB glad_glMultiTexCoord2sARB -GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -#define glMultiTexCoord2sv glad_glMultiTexCoord2sv -GLAD_API_CALL PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB; -#define glMultiTexCoord2svARB glad_glMultiTexCoord2svARB -GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -#define glMultiTexCoord3d glad_glMultiTexCoord3d -GLAD_API_CALL PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB; -#define glMultiTexCoord3dARB glad_glMultiTexCoord3dARB -GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -#define glMultiTexCoord3dv glad_glMultiTexCoord3dv -GLAD_API_CALL PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB; -#define glMultiTexCoord3dvARB glad_glMultiTexCoord3dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -#define glMultiTexCoord3f glad_glMultiTexCoord3f -GLAD_API_CALL PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB; -#define glMultiTexCoord3fARB glad_glMultiTexCoord3fARB -GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -#define glMultiTexCoord3fv glad_glMultiTexCoord3fv -GLAD_API_CALL PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB; -#define glMultiTexCoord3fvARB glad_glMultiTexCoord3fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -#define glMultiTexCoord3i glad_glMultiTexCoord3i -GLAD_API_CALL PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB; -#define glMultiTexCoord3iARB glad_glMultiTexCoord3iARB -GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -#define glMultiTexCoord3iv glad_glMultiTexCoord3iv -GLAD_API_CALL PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB; -#define glMultiTexCoord3ivARB glad_glMultiTexCoord3ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -#define glMultiTexCoord3s glad_glMultiTexCoord3s -GLAD_API_CALL PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB; -#define glMultiTexCoord3sARB glad_glMultiTexCoord3sARB -GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -#define glMultiTexCoord3sv glad_glMultiTexCoord3sv -GLAD_API_CALL PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB; -#define glMultiTexCoord3svARB glad_glMultiTexCoord3svARB -GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -#define glMultiTexCoord4d glad_glMultiTexCoord4d -GLAD_API_CALL PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB; -#define glMultiTexCoord4dARB glad_glMultiTexCoord4dARB -GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -#define glMultiTexCoord4dv glad_glMultiTexCoord4dv -GLAD_API_CALL PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB; -#define glMultiTexCoord4dvARB glad_glMultiTexCoord4dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -#define glMultiTexCoord4f glad_glMultiTexCoord4f -GLAD_API_CALL PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB; -#define glMultiTexCoord4fARB glad_glMultiTexCoord4fARB -GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; -#define glMultiTexCoord4fv glad_glMultiTexCoord4fv -GLAD_API_CALL PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB; -#define glMultiTexCoord4fvARB glad_glMultiTexCoord4fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; -#define glMultiTexCoord4i glad_glMultiTexCoord4i -GLAD_API_CALL PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB; -#define glMultiTexCoord4iARB glad_glMultiTexCoord4iARB -GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; -#define glMultiTexCoord4iv glad_glMultiTexCoord4iv -GLAD_API_CALL PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB; -#define glMultiTexCoord4ivARB glad_glMultiTexCoord4ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; -#define glMultiTexCoord4s glad_glMultiTexCoord4s -GLAD_API_CALL PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB; -#define glMultiTexCoord4sARB glad_glMultiTexCoord4sARB -GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; -#define glMultiTexCoord4sv glad_glMultiTexCoord4sv -GLAD_API_CALL PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB; -#define glMultiTexCoord4svARB glad_glMultiTexCoord4svARB -GLAD_API_CALL PFNGLNEWLISTPROC glad_glNewList; -#define glNewList glad_glNewList -GLAD_API_CALL PFNGLNORMAL3BPROC glad_glNormal3b; -#define glNormal3b glad_glNormal3b -GLAD_API_CALL PFNGLNORMAL3BVPROC glad_glNormal3bv; -#define glNormal3bv glad_glNormal3bv -GLAD_API_CALL PFNGLNORMAL3DPROC glad_glNormal3d; -#define glNormal3d glad_glNormal3d -GLAD_API_CALL PFNGLNORMAL3DVPROC glad_glNormal3dv; -#define glNormal3dv glad_glNormal3dv -GLAD_API_CALL PFNGLNORMAL3FPROC glad_glNormal3f; -#define glNormal3f glad_glNormal3f -GLAD_API_CALL PFNGLNORMAL3FVPROC glad_glNormal3fv; -#define glNormal3fv glad_glNormal3fv -GLAD_API_CALL PFNGLNORMAL3IPROC glad_glNormal3i; -#define glNormal3i glad_glNormal3i -GLAD_API_CALL PFNGLNORMAL3IVPROC glad_glNormal3iv; -#define glNormal3iv glad_glNormal3iv -GLAD_API_CALL PFNGLNORMAL3SPROC glad_glNormal3s; -#define glNormal3s glad_glNormal3s -GLAD_API_CALL PFNGLNORMAL3SVPROC glad_glNormal3sv; -#define glNormal3sv glad_glNormal3sv -GLAD_API_CALL PFNGLNORMALPOINTERPROC glad_glNormalPointer; -#define glNormalPointer glad_glNormalPointer -GLAD_API_CALL PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT; -#define glNormalPointerEXT glad_glNormalPointerEXT -GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel; -#define glObjectLabel glad_glObjectLabel -GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; -#define glObjectPtrLabel glad_glObjectPtrLabel -GLAD_API_CALL PFNGLORTHOPROC glad_glOrtho; -#define glOrtho glad_glOrtho -GLAD_API_CALL PFNGLPASSTHROUGHPROC glad_glPassThrough; -#define glPassThrough glad_glPassThrough -GLAD_API_CALL PFNGLPIXELMAPFVPROC glad_glPixelMapfv; -#define glPixelMapfv glad_glPixelMapfv -GLAD_API_CALL PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; -#define glPixelMapuiv glad_glPixelMapuiv -GLAD_API_CALL PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; -#define glPixelMapusv glad_glPixelMapusv -GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref; -#define glPixelStoref glad_glPixelStoref -GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; -#define glPixelStorei glad_glPixelStorei -GLAD_API_CALL PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; -#define glPixelTransferf glad_glPixelTransferf -GLAD_API_CALL PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; -#define glPixelTransferi glad_glPixelTransferi -GLAD_API_CALL PFNGLPIXELZOOMPROC glad_glPixelZoom; -#define glPixelZoom glad_glPixelZoom -GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize; -#define glPointSize glad_glPointSize -GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode; -#define glPolygonMode glad_glPolygonMode -GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -#define glPolygonOffset glad_glPolygonOffset -GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; -#define glPolygonStipple glad_glPolygonStipple -GLAD_API_CALL PFNGLPOPATTRIBPROC glad_glPopAttrib; -#define glPopAttrib glad_glPopAttrib -GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -#define glPopClientAttrib glad_glPopClientAttrib -GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; -#define glPopDebugGroup glad_glPopDebugGroup -GLAD_API_CALL PFNGLPOPMATRIXPROC glad_glPopMatrix; -#define glPopMatrix glad_glPopMatrix -GLAD_API_CALL PFNGLPOPNAMEPROC glad_glPopName; -#define glPopName glad_glPopName -GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; -#define glPrioritizeTextures glad_glPrioritizeTextures -GLAD_API_CALL PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT; -#define glPrioritizeTexturesEXT glad_glPrioritizeTexturesEXT -GLAD_API_CALL PFNGLPROGRAMBINARYPROC glad_glProgramBinary; -#define glProgramBinary glad_glProgramBinary -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB; -#define glProgramEnvParameter4dARB glad_glProgramEnvParameter4dARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB; -#define glProgramEnvParameter4dvARB glad_glProgramEnvParameter4dvARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB; -#define glProgramEnvParameter4fARB glad_glProgramEnvParameter4fARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB; -#define glProgramEnvParameter4fvARB glad_glProgramEnvParameter4fvARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB; -#define glProgramLocalParameter4dARB glad_glProgramLocalParameter4dARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB; -#define glProgramLocalParameter4dvARB glad_glProgramLocalParameter4dvARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB; -#define glProgramLocalParameter4fARB glad_glProgramLocalParameter4fARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB; -#define glProgramLocalParameter4fvARB glad_glProgramLocalParameter4fvARB -GLAD_API_CALL PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV; -#define glProgramParameter4dNV glad_glProgramParameter4dNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV; -#define glProgramParameter4dvNV glad_glProgramParameter4dvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV; -#define glProgramParameter4fNV glad_glProgramParameter4fNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV; -#define glProgramParameter4fvNV glad_glProgramParameter4fvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; -#define glProgramParameteri glad_glProgramParameteri -GLAD_API_CALL PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB; -#define glProgramParameteriARB glad_glProgramParameteriARB -GLAD_API_CALL PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT; -#define glProgramParameteriEXT glad_glProgramParameteriEXT -GLAD_API_CALL PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV; -#define glProgramParameters4dvNV glad_glProgramParameters4dvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV; -#define glProgramParameters4fvNV glad_glProgramParameters4fvNV -GLAD_API_CALL PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB; -#define glProgramStringARB glad_glProgramStringARB -GLAD_API_CALL PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d; -#define glProgramUniform1d glad_glProgramUniform1d -GLAD_API_CALL PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv; -#define glProgramUniform1dv glad_glProgramUniform1dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f; -#define glProgramUniform1f glad_glProgramUniform1f -GLAD_API_CALL PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv; -#define glProgramUniform1fv glad_glProgramUniform1fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i; -#define glProgramUniform1i glad_glProgramUniform1i -GLAD_API_CALL PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv; -#define glProgramUniform1iv glad_glProgramUniform1iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui; -#define glProgramUniform1ui glad_glProgramUniform1ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv; -#define glProgramUniform1uiv glad_glProgramUniform1uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d; -#define glProgramUniform2d glad_glProgramUniform2d -GLAD_API_CALL PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv; -#define glProgramUniform2dv glad_glProgramUniform2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f; -#define glProgramUniform2f glad_glProgramUniform2f -GLAD_API_CALL PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv; -#define glProgramUniform2fv glad_glProgramUniform2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i; -#define glProgramUniform2i glad_glProgramUniform2i -GLAD_API_CALL PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv; -#define glProgramUniform2iv glad_glProgramUniform2iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui; -#define glProgramUniform2ui glad_glProgramUniform2ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv; -#define glProgramUniform2uiv glad_glProgramUniform2uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d; -#define glProgramUniform3d glad_glProgramUniform3d -GLAD_API_CALL PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv; -#define glProgramUniform3dv glad_glProgramUniform3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f; -#define glProgramUniform3f glad_glProgramUniform3f -GLAD_API_CALL PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv; -#define glProgramUniform3fv glad_glProgramUniform3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i; -#define glProgramUniform3i glad_glProgramUniform3i -GLAD_API_CALL PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv; -#define glProgramUniform3iv glad_glProgramUniform3iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui; -#define glProgramUniform3ui glad_glProgramUniform3ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv; -#define glProgramUniform3uiv glad_glProgramUniform3uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d; -#define glProgramUniform4d glad_glProgramUniform4d -GLAD_API_CALL PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv; -#define glProgramUniform4dv glad_glProgramUniform4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f; -#define glProgramUniform4f glad_glProgramUniform4f -GLAD_API_CALL PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv; -#define glProgramUniform4fv glad_glProgramUniform4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i; -#define glProgramUniform4i glad_glProgramUniform4i -GLAD_API_CALL PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv; -#define glProgramUniform4iv glad_glProgramUniform4iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui; -#define glProgramUniform4ui glad_glProgramUniform4ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv; -#define glProgramUniform4uiv glad_glProgramUniform4uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv; -#define glProgramUniformMatrix2dv glad_glProgramUniformMatrix2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv; -#define glProgramUniformMatrix2fv glad_glProgramUniformMatrix2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv; -#define glProgramUniformMatrix2x3dv glad_glProgramUniformMatrix2x3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv; -#define glProgramUniformMatrix2x3fv glad_glProgramUniformMatrix2x3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv; -#define glProgramUniformMatrix2x4dv glad_glProgramUniformMatrix2x4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv; -#define glProgramUniformMatrix2x4fv glad_glProgramUniformMatrix2x4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv; -#define glProgramUniformMatrix3dv glad_glProgramUniformMatrix3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv; -#define glProgramUniformMatrix3fv glad_glProgramUniformMatrix3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv; -#define glProgramUniformMatrix3x2dv glad_glProgramUniformMatrix3x2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv; -#define glProgramUniformMatrix3x2fv glad_glProgramUniformMatrix3x2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv; -#define glProgramUniformMatrix3x4dv glad_glProgramUniformMatrix3x4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv; -#define glProgramUniformMatrix3x4fv glad_glProgramUniformMatrix3x4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv; -#define glProgramUniformMatrix4dv glad_glProgramUniformMatrix4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv; -#define glProgramUniformMatrix4fv glad_glProgramUniformMatrix4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv; -#define glProgramUniformMatrix4x2dv glad_glProgramUniformMatrix4x2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv; -#define glProgramUniformMatrix4x2fv glad_glProgramUniformMatrix4x2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv; -#define glProgramUniformMatrix4x3dv glad_glProgramUniformMatrix4x3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv; -#define glProgramUniformMatrix4x3fv glad_glProgramUniformMatrix4x3fv -GLAD_API_CALL PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV; -#define glProgramVertexLimitNV glad_glProgramVertexLimitNV -GLAD_API_CALL PFNGLPUSHATTRIBPROC glad_glPushAttrib; -#define glPushAttrib glad_glPushAttrib -GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -#define glPushClientAttrib glad_glPushClientAttrib -GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; -#define glPushDebugGroup glad_glPushDebugGroup -GLAD_API_CALL PFNGLPUSHMATRIXPROC glad_glPushMatrix; -#define glPushMatrix glad_glPushMatrix -GLAD_API_CALL PFNGLPUSHNAMEPROC glad_glPushName; -#define glPushName glad_glPushName -GLAD_API_CALL PFNGLRASTERPOS2DPROC glad_glRasterPos2d; -#define glRasterPos2d glad_glRasterPos2d -GLAD_API_CALL PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; -#define glRasterPos2dv glad_glRasterPos2dv -GLAD_API_CALL PFNGLRASTERPOS2FPROC glad_glRasterPos2f; -#define glRasterPos2f glad_glRasterPos2f -GLAD_API_CALL PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; -#define glRasterPos2fv glad_glRasterPos2fv -GLAD_API_CALL PFNGLRASTERPOS2IPROC glad_glRasterPos2i; -#define glRasterPos2i glad_glRasterPos2i -GLAD_API_CALL PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; -#define glRasterPos2iv glad_glRasterPos2iv -GLAD_API_CALL PFNGLRASTERPOS2SPROC glad_glRasterPos2s; -#define glRasterPos2s glad_glRasterPos2s -GLAD_API_CALL PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; -#define glRasterPos2sv glad_glRasterPos2sv -GLAD_API_CALL PFNGLRASTERPOS3DPROC glad_glRasterPos3d; -#define glRasterPos3d glad_glRasterPos3d -GLAD_API_CALL PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; -#define glRasterPos3dv glad_glRasterPos3dv -GLAD_API_CALL PFNGLRASTERPOS3FPROC glad_glRasterPos3f; -#define glRasterPos3f glad_glRasterPos3f -GLAD_API_CALL PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; -#define glRasterPos3fv glad_glRasterPos3fv -GLAD_API_CALL PFNGLRASTERPOS3IPROC glad_glRasterPos3i; -#define glRasterPos3i glad_glRasterPos3i -GLAD_API_CALL PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; -#define glRasterPos3iv glad_glRasterPos3iv -GLAD_API_CALL PFNGLRASTERPOS3SPROC glad_glRasterPos3s; -#define glRasterPos3s glad_glRasterPos3s -GLAD_API_CALL PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; -#define glRasterPos3sv glad_glRasterPos3sv -GLAD_API_CALL PFNGLRASTERPOS4DPROC glad_glRasterPos4d; -#define glRasterPos4d glad_glRasterPos4d -GLAD_API_CALL PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; -#define glRasterPos4dv glad_glRasterPos4dv -GLAD_API_CALL PFNGLRASTERPOS4FPROC glad_glRasterPos4f; -#define glRasterPos4f glad_glRasterPos4f -GLAD_API_CALL PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; -#define glRasterPos4fv glad_glRasterPos4fv -GLAD_API_CALL PFNGLRASTERPOS4IPROC glad_glRasterPos4i; -#define glRasterPos4i glad_glRasterPos4i -GLAD_API_CALL PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; -#define glRasterPos4iv glad_glRasterPos4iv -GLAD_API_CALL PFNGLRASTERPOS4SPROC glad_glRasterPos4s; -#define glRasterPos4s glad_glRasterPos4s -GLAD_API_CALL PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; -#define glRasterPos4sv glad_glRasterPos4sv -GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer; -#define glReadBuffer glad_glReadBuffer -GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; -#define glReadPixels glad_glReadPixels -GLAD_API_CALL PFNGLRECTDPROC glad_glRectd; -#define glRectd glad_glRectd -GLAD_API_CALL PFNGLRECTDVPROC glad_glRectdv; -#define glRectdv glad_glRectdv -GLAD_API_CALL PFNGLRECTFPROC glad_glRectf; -#define glRectf glad_glRectf -GLAD_API_CALL PFNGLRECTFVPROC glad_glRectfv; -#define glRectfv glad_glRectfv -GLAD_API_CALL PFNGLRECTIPROC glad_glRecti; -#define glRecti glad_glRecti -GLAD_API_CALL PFNGLRECTIVPROC glad_glRectiv; -#define glRectiv glad_glRectiv -GLAD_API_CALL PFNGLRECTSPROC glad_glRects; -#define glRects glad_glRects -GLAD_API_CALL PFNGLRECTSVPROC glad_glRectsv; -#define glRectsv glad_glRectsv -GLAD_API_CALL PFNGLRENDERMODEPROC glad_glRenderMode; -#define glRenderMode glad_glRenderMode -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -#define glRenderbufferStorage glad_glRenderbufferStorage -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT; -#define glRenderbufferStorageEXT glad_glRenderbufferStorageEXT -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT; -#define glRenderbufferStorageMultisampleEXT glad_glRenderbufferStorageMultisampleEXT -GLAD_API_CALL PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV; -#define glRequestResidentProgramsNV glad_glRequestResidentProgramsNV -GLAD_API_CALL PFNGLRESETHISTOGRAMPROC glad_glResetHistogram; -#define glResetHistogram glad_glResetHistogram -GLAD_API_CALL PFNGLRESETMINMAXPROC glad_glResetMinmax; -#define glResetMinmax glad_glResetMinmax -GLAD_API_CALL PFNGLROTATEDPROC glad_glRotated; -#define glRotated glad_glRotated -GLAD_API_CALL PFNGLROTATEFPROC glad_glRotatef; -#define glRotatef glad_glRotatef -GLAD_API_CALL PFNGLSCALEDPROC glad_glScaled; -#define glScaled glad_glScaled -GLAD_API_CALL PFNGLSCALEFPROC glad_glScalef; -#define glScalef glad_glScalef -GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; -#define glScissor glad_glScissor -GLAD_API_CALL PFNGLSELECTBUFFERPROC glad_glSelectBuffer; -#define glSelectBuffer glad_glSelectBuffer -GLAD_API_CALL PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D; -#define glSeparableFilter2D glad_glSeparableFilter2D -GLAD_API_CALL PFNGLSHADEMODELPROC glad_glShadeModel; -#define glShadeModel glad_glShadeModel -GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; -#define glShaderSource glad_glShaderSource -GLAD_API_CALL PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB; -#define glShaderSourceARB glad_glShaderSourceARB -GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; -#define glStencilFunc glad_glStencilFunc -GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; -#define glStencilMask glad_glStencilMask -GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; -#define glStencilOp glad_glStencilOp -GLAD_API_CALL PFNGLTEXCOORD1DPROC glad_glTexCoord1d; -#define glTexCoord1d glad_glTexCoord1d -GLAD_API_CALL PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; -#define glTexCoord1dv glad_glTexCoord1dv -GLAD_API_CALL PFNGLTEXCOORD1FPROC glad_glTexCoord1f; -#define glTexCoord1f glad_glTexCoord1f -GLAD_API_CALL PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; -#define glTexCoord1fv glad_glTexCoord1fv -GLAD_API_CALL PFNGLTEXCOORD1IPROC glad_glTexCoord1i; -#define glTexCoord1i glad_glTexCoord1i -GLAD_API_CALL PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; -#define glTexCoord1iv glad_glTexCoord1iv -GLAD_API_CALL PFNGLTEXCOORD1SPROC glad_glTexCoord1s; -#define glTexCoord1s glad_glTexCoord1s -GLAD_API_CALL PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; -#define glTexCoord1sv glad_glTexCoord1sv -GLAD_API_CALL PFNGLTEXCOORD2DPROC glad_glTexCoord2d; -#define glTexCoord2d glad_glTexCoord2d -GLAD_API_CALL PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; -#define glTexCoord2dv glad_glTexCoord2dv -GLAD_API_CALL PFNGLTEXCOORD2FPROC glad_glTexCoord2f; -#define glTexCoord2f glad_glTexCoord2f -GLAD_API_CALL PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; -#define glTexCoord2fv glad_glTexCoord2fv -GLAD_API_CALL PFNGLTEXCOORD2IPROC glad_glTexCoord2i; -#define glTexCoord2i glad_glTexCoord2i -GLAD_API_CALL PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; -#define glTexCoord2iv glad_glTexCoord2iv -GLAD_API_CALL PFNGLTEXCOORD2SPROC glad_glTexCoord2s; -#define glTexCoord2s glad_glTexCoord2s -GLAD_API_CALL PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; -#define glTexCoord2sv glad_glTexCoord2sv -GLAD_API_CALL PFNGLTEXCOORD3DPROC glad_glTexCoord3d; -#define glTexCoord3d glad_glTexCoord3d -GLAD_API_CALL PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; -#define glTexCoord3dv glad_glTexCoord3dv -GLAD_API_CALL PFNGLTEXCOORD3FPROC glad_glTexCoord3f; -#define glTexCoord3f glad_glTexCoord3f -GLAD_API_CALL PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; -#define glTexCoord3fv glad_glTexCoord3fv -GLAD_API_CALL PFNGLTEXCOORD3IPROC glad_glTexCoord3i; -#define glTexCoord3i glad_glTexCoord3i -GLAD_API_CALL PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; -#define glTexCoord3iv glad_glTexCoord3iv -GLAD_API_CALL PFNGLTEXCOORD3SPROC glad_glTexCoord3s; -#define glTexCoord3s glad_glTexCoord3s -GLAD_API_CALL PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; -#define glTexCoord3sv glad_glTexCoord3sv -GLAD_API_CALL PFNGLTEXCOORD4DPROC glad_glTexCoord4d; -#define glTexCoord4d glad_glTexCoord4d -GLAD_API_CALL PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; -#define glTexCoord4dv glad_glTexCoord4dv -GLAD_API_CALL PFNGLTEXCOORD4FPROC glad_glTexCoord4f; -#define glTexCoord4f glad_glTexCoord4f -GLAD_API_CALL PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; -#define glTexCoord4fv glad_glTexCoord4fv -GLAD_API_CALL PFNGLTEXCOORD4IPROC glad_glTexCoord4i; -#define glTexCoord4i glad_glTexCoord4i -GLAD_API_CALL PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; -#define glTexCoord4iv glad_glTexCoord4iv -GLAD_API_CALL PFNGLTEXCOORD4SPROC glad_glTexCoord4s; -#define glTexCoord4s glad_glTexCoord4s -GLAD_API_CALL PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; -#define glTexCoord4sv glad_glTexCoord4sv -GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; -#define glTexCoordPointer glad_glTexCoordPointer -GLAD_API_CALL PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT; -#define glTexCoordPointerEXT glad_glTexCoordPointerEXT -GLAD_API_CALL PFNGLTEXENVFPROC glad_glTexEnvf; -#define glTexEnvf glad_glTexEnvf -GLAD_API_CALL PFNGLTEXENVFVPROC glad_glTexEnvfv; -#define glTexEnvfv glad_glTexEnvfv -GLAD_API_CALL PFNGLTEXENVIPROC glad_glTexEnvi; -#define glTexEnvi glad_glTexEnvi -GLAD_API_CALL PFNGLTEXENVIVPROC glad_glTexEnviv; -#define glTexEnviv glad_glTexEnviv -GLAD_API_CALL PFNGLTEXGENDPROC glad_glTexGend; -#define glTexGend glad_glTexGend -GLAD_API_CALL PFNGLTEXGENDVPROC glad_glTexGendv; -#define glTexGendv glad_glTexGendv -GLAD_API_CALL PFNGLTEXGENFPROC glad_glTexGenf; -#define glTexGenf glad_glTexGenf -GLAD_API_CALL PFNGLTEXGENFVPROC glad_glTexGenfv; -#define glTexGenfv glad_glTexGenfv -GLAD_API_CALL PFNGLTEXGENIPROC glad_glTexGeni; -#define glTexGeni glad_glTexGeni -GLAD_API_CALL PFNGLTEXGENIVPROC glad_glTexGeniv; -#define glTexGeniv glad_glTexGeniv -GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -#define glTexImage1D glad_glTexImage1D -GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -#define glTexImage2D glad_glTexImage2D -GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -#define glTexParameterf glad_glTexParameterf -GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -#define glTexParameterfv glad_glTexParameterfv -GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -#define glTexParameteri glad_glTexParameteri -GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -#define glTexParameteriv glad_glTexParameteriv -GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; -#define glTexSubImage1D glad_glTexSubImage1D -GLAD_API_CALL PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT; -#define glTexSubImage1DEXT glad_glTexSubImage1DEXT -GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -#define glTexSubImage2D glad_glTexSubImage2D -GLAD_API_CALL PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT; -#define glTexSubImage2DEXT glad_glTexSubImage2DEXT -GLAD_API_CALL PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV; -#define glTrackMatrixNV glad_glTrackMatrixNV -GLAD_API_CALL PFNGLTRANSLATEDPROC glad_glTranslated; -#define glTranslated glad_glTranslated -GLAD_API_CALL PFNGLTRANSLATEFPROC glad_glTranslatef; -#define glTranslatef glad_glTranslatef -GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; -#define glUniform1f glad_glUniform1f -GLAD_API_CALL PFNGLUNIFORM1FARBPROC glad_glUniform1fARB; -#define glUniform1fARB glad_glUniform1fARB -GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; -#define glUniform1fv glad_glUniform1fv -GLAD_API_CALL PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB; -#define glUniform1fvARB glad_glUniform1fvARB -GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; -#define glUniform1i glad_glUniform1i -GLAD_API_CALL PFNGLUNIFORM1IARBPROC glad_glUniform1iARB; -#define glUniform1iARB glad_glUniform1iARB -GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; -#define glUniform1iv glad_glUniform1iv -GLAD_API_CALL PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB; -#define glUniform1ivARB glad_glUniform1ivARB -GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; -#define glUniform2f glad_glUniform2f -GLAD_API_CALL PFNGLUNIFORM2FARBPROC glad_glUniform2fARB; -#define glUniform2fARB glad_glUniform2fARB -GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; -#define glUniform2fv glad_glUniform2fv -GLAD_API_CALL PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB; -#define glUniform2fvARB glad_glUniform2fvARB -GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; -#define glUniform2i glad_glUniform2i -GLAD_API_CALL PFNGLUNIFORM2IARBPROC glad_glUniform2iARB; -#define glUniform2iARB glad_glUniform2iARB -GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; -#define glUniform2iv glad_glUniform2iv -GLAD_API_CALL PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB; -#define glUniform2ivARB glad_glUniform2ivARB -GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; -#define glUniform3f glad_glUniform3f -GLAD_API_CALL PFNGLUNIFORM3FARBPROC glad_glUniform3fARB; -#define glUniform3fARB glad_glUniform3fARB -GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; -#define glUniform3fv glad_glUniform3fv -GLAD_API_CALL PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB; -#define glUniform3fvARB glad_glUniform3fvARB -GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; -#define glUniform3i glad_glUniform3i -GLAD_API_CALL PFNGLUNIFORM3IARBPROC glad_glUniform3iARB; -#define glUniform3iARB glad_glUniform3iARB -GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; -#define glUniform3iv glad_glUniform3iv -GLAD_API_CALL PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB; -#define glUniform3ivARB glad_glUniform3ivARB -GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; -#define glUniform4f glad_glUniform4f -GLAD_API_CALL PFNGLUNIFORM4FARBPROC glad_glUniform4fARB; -#define glUniform4fARB glad_glUniform4fARB -GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; -#define glUniform4fv glad_glUniform4fv -GLAD_API_CALL PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB; -#define glUniform4fvARB glad_glUniform4fvARB -GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; -#define glUniform4i glad_glUniform4i -GLAD_API_CALL PFNGLUNIFORM4IARBPROC glad_glUniform4iARB; -#define glUniform4iARB glad_glUniform4iARB -GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; -#define glUniform4iv glad_glUniform4iv -GLAD_API_CALL PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB; -#define glUniform4ivARB glad_glUniform4ivARB -GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -#define glUniformMatrix2fv glad_glUniformMatrix2fv -GLAD_API_CALL PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB; -#define glUniformMatrix2fvARB glad_glUniformMatrix2fvARB -GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -#define glUniformMatrix3fv glad_glUniformMatrix3fv -GLAD_API_CALL PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB; -#define glUniformMatrix3fvARB glad_glUniformMatrix3fvARB -GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -#define glUniformMatrix4fv glad_glUniformMatrix4fv -GLAD_API_CALL PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB; -#define glUniformMatrix4fvARB glad_glUniformMatrix4fvARB -GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -#define glUnmapBuffer glad_glUnmapBuffer -GLAD_API_CALL PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB; -#define glUnmapBufferARB glad_glUnmapBufferARB -GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; -#define glUseProgram glad_glUseProgram -GLAD_API_CALL PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB; -#define glUseProgramObjectARB glad_glUseProgramObjectARB -GLAD_API_CALL PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages; -#define glUseProgramStages glad_glUseProgramStages -GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -#define glValidateProgram glad_glValidateProgram -GLAD_API_CALL PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB; -#define glValidateProgramARB glad_glValidateProgramARB -GLAD_API_CALL PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline; -#define glValidateProgramPipeline glad_glValidateProgramPipeline -GLAD_API_CALL PFNGLVERTEX2DPROC glad_glVertex2d; -#define glVertex2d glad_glVertex2d -GLAD_API_CALL PFNGLVERTEX2DVPROC glad_glVertex2dv; -#define glVertex2dv glad_glVertex2dv -GLAD_API_CALL PFNGLVERTEX2FPROC glad_glVertex2f; -#define glVertex2f glad_glVertex2f -GLAD_API_CALL PFNGLVERTEX2FVPROC glad_glVertex2fv; -#define glVertex2fv glad_glVertex2fv -GLAD_API_CALL PFNGLVERTEX2IPROC glad_glVertex2i; -#define glVertex2i glad_glVertex2i -GLAD_API_CALL PFNGLVERTEX2IVPROC glad_glVertex2iv; -#define glVertex2iv glad_glVertex2iv -GLAD_API_CALL PFNGLVERTEX2SPROC glad_glVertex2s; -#define glVertex2s glad_glVertex2s -GLAD_API_CALL PFNGLVERTEX2SVPROC glad_glVertex2sv; -#define glVertex2sv glad_glVertex2sv -GLAD_API_CALL PFNGLVERTEX3DPROC glad_glVertex3d; -#define glVertex3d glad_glVertex3d -GLAD_API_CALL PFNGLVERTEX3DVPROC glad_glVertex3dv; -#define glVertex3dv glad_glVertex3dv -GLAD_API_CALL PFNGLVERTEX3FPROC glad_glVertex3f; -#define glVertex3f glad_glVertex3f -GLAD_API_CALL PFNGLVERTEX3FVPROC glad_glVertex3fv; -#define glVertex3fv glad_glVertex3fv -GLAD_API_CALL PFNGLVERTEX3IPROC glad_glVertex3i; -#define glVertex3i glad_glVertex3i -GLAD_API_CALL PFNGLVERTEX3IVPROC glad_glVertex3iv; -#define glVertex3iv glad_glVertex3iv -GLAD_API_CALL PFNGLVERTEX3SPROC glad_glVertex3s; -#define glVertex3s glad_glVertex3s -GLAD_API_CALL PFNGLVERTEX3SVPROC glad_glVertex3sv; -#define glVertex3sv glad_glVertex3sv -GLAD_API_CALL PFNGLVERTEX4DPROC glad_glVertex4d; -#define glVertex4d glad_glVertex4d -GLAD_API_CALL PFNGLVERTEX4DVPROC glad_glVertex4dv; -#define glVertex4dv glad_glVertex4dv -GLAD_API_CALL PFNGLVERTEX4FPROC glad_glVertex4f; -#define glVertex4f glad_glVertex4f -GLAD_API_CALL PFNGLVERTEX4FVPROC glad_glVertex4fv; -#define glVertex4fv glad_glVertex4fv -GLAD_API_CALL PFNGLVERTEX4IPROC glad_glVertex4i; -#define glVertex4i glad_glVertex4i -GLAD_API_CALL PFNGLVERTEX4IVPROC glad_glVertex4iv; -#define glVertex4iv glad_glVertex4iv -GLAD_API_CALL PFNGLVERTEX4SPROC glad_glVertex4s; -#define glVertex4s glad_glVertex4s -GLAD_API_CALL PFNGLVERTEX4SVPROC glad_glVertex4sv; -#define glVertex4sv glad_glVertex4sv -GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; -#define glVertexAttrib1d glad_glVertexAttrib1d -GLAD_API_CALL PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB; -#define glVertexAttrib1dARB glad_glVertexAttrib1dARB -GLAD_API_CALL PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV; -#define glVertexAttrib1dNV glad_glVertexAttrib1dNV -GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; -#define glVertexAttrib1dv glad_glVertexAttrib1dv -GLAD_API_CALL PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB; -#define glVertexAttrib1dvARB glad_glVertexAttrib1dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV; -#define glVertexAttrib1dvNV glad_glVertexAttrib1dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -#define glVertexAttrib1f glad_glVertexAttrib1f -GLAD_API_CALL PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB; -#define glVertexAttrib1fARB glad_glVertexAttrib1fARB -GLAD_API_CALL PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV; -#define glVertexAttrib1fNV glad_glVertexAttrib1fNV -GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -#define glVertexAttrib1fv glad_glVertexAttrib1fv -GLAD_API_CALL PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB; -#define glVertexAttrib1fvARB glad_glVertexAttrib1fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV; -#define glVertexAttrib1fvNV glad_glVertexAttrib1fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -#define glVertexAttrib1s glad_glVertexAttrib1s -GLAD_API_CALL PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB; -#define glVertexAttrib1sARB glad_glVertexAttrib1sARB -GLAD_API_CALL PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV; -#define glVertexAttrib1sNV glad_glVertexAttrib1sNV -GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -#define glVertexAttrib1sv glad_glVertexAttrib1sv -GLAD_API_CALL PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB; -#define glVertexAttrib1svARB glad_glVertexAttrib1svARB -GLAD_API_CALL PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV; -#define glVertexAttrib1svNV glad_glVertexAttrib1svNV -GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -#define glVertexAttrib2d glad_glVertexAttrib2d -GLAD_API_CALL PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB; -#define glVertexAttrib2dARB glad_glVertexAttrib2dARB -GLAD_API_CALL PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV; -#define glVertexAttrib2dNV glad_glVertexAttrib2dNV -GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -#define glVertexAttrib2dv glad_glVertexAttrib2dv -GLAD_API_CALL PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB; -#define glVertexAttrib2dvARB glad_glVertexAttrib2dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV; -#define glVertexAttrib2dvNV glad_glVertexAttrib2dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -#define glVertexAttrib2f glad_glVertexAttrib2f -GLAD_API_CALL PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB; -#define glVertexAttrib2fARB glad_glVertexAttrib2fARB -GLAD_API_CALL PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV; -#define glVertexAttrib2fNV glad_glVertexAttrib2fNV -GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -#define glVertexAttrib2fv glad_glVertexAttrib2fv -GLAD_API_CALL PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB; -#define glVertexAttrib2fvARB glad_glVertexAttrib2fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV; -#define glVertexAttrib2fvNV glad_glVertexAttrib2fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; -#define glVertexAttrib2s glad_glVertexAttrib2s -GLAD_API_CALL PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB; -#define glVertexAttrib2sARB glad_glVertexAttrib2sARB -GLAD_API_CALL PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV; -#define glVertexAttrib2sNV glad_glVertexAttrib2sNV -GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; -#define glVertexAttrib2sv glad_glVertexAttrib2sv -GLAD_API_CALL PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB; -#define glVertexAttrib2svARB glad_glVertexAttrib2svARB -GLAD_API_CALL PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV; -#define glVertexAttrib2svNV glad_glVertexAttrib2svNV -GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; -#define glVertexAttrib3d glad_glVertexAttrib3d -GLAD_API_CALL PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB; -#define glVertexAttrib3dARB glad_glVertexAttrib3dARB -GLAD_API_CALL PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV; -#define glVertexAttrib3dNV glad_glVertexAttrib3dNV -GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; -#define glVertexAttrib3dv glad_glVertexAttrib3dv -GLAD_API_CALL PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB; -#define glVertexAttrib3dvARB glad_glVertexAttrib3dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV; -#define glVertexAttrib3dvNV glad_glVertexAttrib3dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -#define glVertexAttrib3f glad_glVertexAttrib3f -GLAD_API_CALL PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB; -#define glVertexAttrib3fARB glad_glVertexAttrib3fARB -GLAD_API_CALL PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV; -#define glVertexAttrib3fNV glad_glVertexAttrib3fNV -GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -#define glVertexAttrib3fv glad_glVertexAttrib3fv -GLAD_API_CALL PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB; -#define glVertexAttrib3fvARB glad_glVertexAttrib3fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV; -#define glVertexAttrib3fvNV glad_glVertexAttrib3fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -#define glVertexAttrib3s glad_glVertexAttrib3s -GLAD_API_CALL PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB; -#define glVertexAttrib3sARB glad_glVertexAttrib3sARB -GLAD_API_CALL PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV; -#define glVertexAttrib3sNV glad_glVertexAttrib3sNV -GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -#define glVertexAttrib3sv glad_glVertexAttrib3sv -GLAD_API_CALL PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB; -#define glVertexAttrib3svARB glad_glVertexAttrib3svARB -GLAD_API_CALL PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV; -#define glVertexAttrib3svNV glad_glVertexAttrib3svNV -GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv -GLAD_API_CALL PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB; -#define glVertexAttrib4NbvARB glad_glVertexAttrib4NbvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; -#define glVertexAttrib4Niv glad_glVertexAttrib4Niv -GLAD_API_CALL PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB; -#define glVertexAttrib4NivARB glad_glVertexAttrib4NivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; -#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv -GLAD_API_CALL PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB; -#define glVertexAttrib4NsvARB glad_glVertexAttrib4NsvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; -#define glVertexAttrib4Nub glad_glVertexAttrib4Nub -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB; -#define glVertexAttrib4NubARB glad_glVertexAttrib4NubARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; -#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB; -#define glVertexAttrib4NubvARB glad_glVertexAttrib4NubvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; -#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB; -#define glVertexAttrib4NuivARB glad_glVertexAttrib4NuivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB; -#define glVertexAttrib4NusvARB glad_glVertexAttrib4NusvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -#define glVertexAttrib4bv glad_glVertexAttrib4bv -GLAD_API_CALL PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB; -#define glVertexAttrib4bvARB glad_glVertexAttrib4bvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -#define glVertexAttrib4d glad_glVertexAttrib4d -GLAD_API_CALL PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB; -#define glVertexAttrib4dARB glad_glVertexAttrib4dARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV; -#define glVertexAttrib4dNV glad_glVertexAttrib4dNV -GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -#define glVertexAttrib4dv glad_glVertexAttrib4dv -GLAD_API_CALL PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB; -#define glVertexAttrib4dvARB glad_glVertexAttrib4dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV; -#define glVertexAttrib4dvNV glad_glVertexAttrib4dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -#define glVertexAttrib4f glad_glVertexAttrib4f -GLAD_API_CALL PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB; -#define glVertexAttrib4fARB glad_glVertexAttrib4fARB -GLAD_API_CALL PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV; -#define glVertexAttrib4fNV glad_glVertexAttrib4fNV -GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -#define glVertexAttrib4fv glad_glVertexAttrib4fv -GLAD_API_CALL PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB; -#define glVertexAttrib4fvARB glad_glVertexAttrib4fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV; -#define glVertexAttrib4fvNV glad_glVertexAttrib4fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -#define glVertexAttrib4iv glad_glVertexAttrib4iv -GLAD_API_CALL PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB; -#define glVertexAttrib4ivARB glad_glVertexAttrib4ivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -#define glVertexAttrib4s glad_glVertexAttrib4s -GLAD_API_CALL PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB; -#define glVertexAttrib4sARB glad_glVertexAttrib4sARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV; -#define glVertexAttrib4sNV glad_glVertexAttrib4sNV -GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -#define glVertexAttrib4sv glad_glVertexAttrib4sv -GLAD_API_CALL PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB; -#define glVertexAttrib4svARB glad_glVertexAttrib4svARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV; -#define glVertexAttrib4svNV glad_glVertexAttrib4svNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV; -#define glVertexAttrib4ubNV glad_glVertexAttrib4ubNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -#define glVertexAttrib4ubv glad_glVertexAttrib4ubv -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB; -#define glVertexAttrib4ubvARB glad_glVertexAttrib4ubvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV; -#define glVertexAttrib4ubvNV glad_glVertexAttrib4ubvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -#define glVertexAttrib4uiv glad_glVertexAttrib4uiv -GLAD_API_CALL PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB; -#define glVertexAttrib4uivARB glad_glVertexAttrib4uivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -#define glVertexAttrib4usv glad_glVertexAttrib4usv -GLAD_API_CALL PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB; -#define glVertexAttrib4usvARB glad_glVertexAttrib4usvARB -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -#define glVertexAttribPointer glad_glVertexAttribPointer -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB; -#define glVertexAttribPointerARB glad_glVertexAttribPointerARB -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV; -#define glVertexAttribPointerNV glad_glVertexAttribPointerNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV; -#define glVertexAttribs1dvNV glad_glVertexAttribs1dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV; -#define glVertexAttribs1fvNV glad_glVertexAttribs1fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV; -#define glVertexAttribs1svNV glad_glVertexAttribs1svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV; -#define glVertexAttribs2dvNV glad_glVertexAttribs2dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV; -#define glVertexAttribs2fvNV glad_glVertexAttribs2fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV; -#define glVertexAttribs2svNV glad_glVertexAttribs2svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV; -#define glVertexAttribs3dvNV glad_glVertexAttribs3dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV; -#define glVertexAttribs3fvNV glad_glVertexAttribs3fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV; -#define glVertexAttribs3svNV glad_glVertexAttribs3svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV; -#define glVertexAttribs4dvNV glad_glVertexAttribs4dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV; -#define glVertexAttribs4fvNV glad_glVertexAttribs4fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV; -#define glVertexAttribs4svNV glad_glVertexAttribs4svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV; -#define glVertexAttribs4ubvNV glad_glVertexAttribs4ubvNV -GLAD_API_CALL PFNGLVERTEXPOINTERPROC glad_glVertexPointer; -#define glVertexPointer glad_glVertexPointer -GLAD_API_CALL PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT; -#define glVertexPointerEXT glad_glVertexPointerEXT -GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; -#define glViewport glad_glViewport -GLAD_API_CALL PFNGLALPHAFUNCXPROC glad_glAlphaFuncx; -#define glAlphaFuncx glad_glAlphaFuncx -GLAD_API_CALL PFNGLBINDFRAMEBUFFEROESPROC glad_glBindFramebufferOES; -#define glBindFramebufferOES glad_glBindFramebufferOES -GLAD_API_CALL PFNGLBINDRENDERBUFFEROESPROC glad_glBindRenderbufferOES; -#define glBindRenderbufferOES glad_glBindRenderbufferOES -GLAD_API_CALL PFNGLBLENDEQUATIONOESPROC glad_glBlendEquationOES; -#define glBlendEquationOES glad_glBlendEquationOES -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEOESPROC glad_glBlendEquationSeparateOES; -#define glBlendEquationSeparateOES glad_glBlendEquationSeparateOES -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEOESPROC glad_glBlendFuncSeparateOES; -#define glBlendFuncSeparateOES glad_glBlendFuncSeparateOES -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSOESPROC glad_glCheckFramebufferStatusOES; -#define glCheckFramebufferStatusOES glad_glCheckFramebufferStatusOES -GLAD_API_CALL PFNGLCLEARCOLORXPROC glad_glClearColorx; -#define glClearColorx glad_glClearColorx -GLAD_API_CALL PFNGLCLEARDEPTHFPROC glad_glClearDepthf; -#define glClearDepthf glad_glClearDepthf -GLAD_API_CALL PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES; -#define glClearDepthfOES glad_glClearDepthfOES -GLAD_API_CALL PFNGLCLEARDEPTHXPROC glad_glClearDepthx; -#define glClearDepthx glad_glClearDepthx -GLAD_API_CALL PFNGLCLIPPLANEFPROC glad_glClipPlanef; -#define glClipPlanef glad_glClipPlanef -GLAD_API_CALL PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES; -#define glClipPlanefOES glad_glClipPlanefOES -GLAD_API_CALL PFNGLCLIPPLANEXPROC glad_glClipPlanex; -#define glClipPlanex glad_glClipPlanex -GLAD_API_CALL PFNGLCOLOR4XPROC glad_glColor4x; -#define glColor4x glad_glColor4x -GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -#define glCompressedTexImage2D glad_glCompressedTexImage2D -GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSOESPROC glad_glDeleteFramebuffersOES; -#define glDeleteFramebuffersOES glad_glDeleteFramebuffersOES -GLAD_API_CALL PFNGLDELETERENDERBUFFERSOESPROC glad_glDeleteRenderbuffersOES; -#define glDeleteRenderbuffersOES glad_glDeleteRenderbuffersOES -GLAD_API_CALL PFNGLDEPTHRANGEFPROC glad_glDepthRangef; -#define glDepthRangef glad_glDepthRangef -GLAD_API_CALL PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES; -#define glDepthRangefOES glad_glDepthRangefOES -GLAD_API_CALL PFNGLDEPTHRANGEXPROC glad_glDepthRangex; -#define glDepthRangex glad_glDepthRangex -GLAD_API_CALL PFNGLFOGXPROC glad_glFogx; -#define glFogx glad_glFogx -GLAD_API_CALL PFNGLFOGXVPROC glad_glFogxv; -#define glFogxv glad_glFogxv -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFEROESPROC glad_glFramebufferRenderbufferOES; -#define glFramebufferRenderbufferOES glad_glFramebufferRenderbufferOES -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DOESPROC glad_glFramebufferTexture2DOES; -#define glFramebufferTexture2DOES glad_glFramebufferTexture2DOES -GLAD_API_CALL PFNGLFRUSTUMFPROC glad_glFrustumf; -#define glFrustumf glad_glFrustumf -GLAD_API_CALL PFNGLFRUSTUMFOESPROC glad_glFrustumfOES; -#define glFrustumfOES glad_glFrustumfOES -GLAD_API_CALL PFNGLFRUSTUMXPROC glad_glFrustumx; -#define glFrustumx glad_glFrustumx -GLAD_API_CALL PFNGLGENFRAMEBUFFERSOESPROC glad_glGenFramebuffersOES; -#define glGenFramebuffersOES glad_glGenFramebuffersOES -GLAD_API_CALL PFNGLGENRENDERBUFFERSOESPROC glad_glGenRenderbuffersOES; -#define glGenRenderbuffersOES glad_glGenRenderbuffersOES -GLAD_API_CALL PFNGLGENERATEMIPMAPOESPROC glad_glGenerateMipmapOES; -#define glGenerateMipmapOES glad_glGenerateMipmapOES -GLAD_API_CALL PFNGLGETCLIPPLANEFPROC glad_glGetClipPlanef; -#define glGetClipPlanef glad_glGetClipPlanef -GLAD_API_CALL PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES; -#define glGetClipPlanefOES glad_glGetClipPlanefOES -GLAD_API_CALL PFNGLGETCLIPPLANEXPROC glad_glGetClipPlanex; -#define glGetClipPlanex glad_glGetClipPlanex -GLAD_API_CALL PFNGLGETFIXEDVPROC glad_glGetFixedv; -#define glGetFixedv glad_glGetFixedv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC glad_glGetFramebufferAttachmentParameterivOES; -#define glGetFramebufferAttachmentParameterivOES glad_glGetFramebufferAttachmentParameterivOES -GLAD_API_CALL PFNGLGETLIGHTXVPROC glad_glGetLightxv; -#define glGetLightxv glad_glGetLightxv -GLAD_API_CALL PFNGLGETMATERIALXVPROC glad_glGetMaterialxv; -#define glGetMaterialxv glad_glGetMaterialxv -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVOESPROC glad_glGetRenderbufferParameterivOES; -#define glGetRenderbufferParameterivOES glad_glGetRenderbufferParameterivOES -GLAD_API_CALL PFNGLGETTEXENVXVPROC glad_glGetTexEnvxv; -#define glGetTexEnvxv glad_glGetTexEnvxv -GLAD_API_CALL PFNGLGETTEXPARAMETERXVPROC glad_glGetTexParameterxv; -#define glGetTexParameterxv glad_glGetTexParameterxv -GLAD_API_CALL PFNGLISFRAMEBUFFEROESPROC glad_glIsFramebufferOES; -#define glIsFramebufferOES glad_glIsFramebufferOES -GLAD_API_CALL PFNGLISRENDERBUFFEROESPROC glad_glIsRenderbufferOES; -#define glIsRenderbufferOES glad_glIsRenderbufferOES -GLAD_API_CALL PFNGLLIGHTMODELXPROC glad_glLightModelx; -#define glLightModelx glad_glLightModelx -GLAD_API_CALL PFNGLLIGHTMODELXVPROC glad_glLightModelxv; -#define glLightModelxv glad_glLightModelxv -GLAD_API_CALL PFNGLLIGHTXPROC glad_glLightx; -#define glLightx glad_glLightx -GLAD_API_CALL PFNGLLIGHTXVPROC glad_glLightxv; -#define glLightxv glad_glLightxv -GLAD_API_CALL PFNGLLINEWIDTHXPROC glad_glLineWidthx; -#define glLineWidthx glad_glLineWidthx -GLAD_API_CALL PFNGLLOADMATRIXXPROC glad_glLoadMatrixx; -#define glLoadMatrixx glad_glLoadMatrixx -GLAD_API_CALL PFNGLMATERIALXPROC glad_glMaterialx; -#define glMaterialx glad_glMaterialx -GLAD_API_CALL PFNGLMATERIALXVPROC glad_glMaterialxv; -#define glMaterialxv glad_glMaterialxv -GLAD_API_CALL PFNGLMULTMATRIXXPROC glad_glMultMatrixx; -#define glMultMatrixx glad_glMultMatrixx -GLAD_API_CALL PFNGLMULTITEXCOORD4XPROC glad_glMultiTexCoord4x; -#define glMultiTexCoord4x glad_glMultiTexCoord4x -GLAD_API_CALL PFNGLNORMAL3XPROC glad_glNormal3x; -#define glNormal3x glad_glNormal3x -GLAD_API_CALL PFNGLORTHOFPROC glad_glOrthof; -#define glOrthof glad_glOrthof -GLAD_API_CALL PFNGLORTHOFOESPROC glad_glOrthofOES; -#define glOrthofOES glad_glOrthofOES -GLAD_API_CALL PFNGLORTHOXPROC glad_glOrthox; -#define glOrthox glad_glOrthox -GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; -#define glPointParameterf glad_glPointParameterf -GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; -#define glPointParameterfv glad_glPointParameterfv -GLAD_API_CALL PFNGLPOINTPARAMETERXPROC glad_glPointParameterx; -#define glPointParameterx glad_glPointParameterx -GLAD_API_CALL PFNGLPOINTPARAMETERXVPROC glad_glPointParameterxv; -#define glPointParameterxv glad_glPointParameterxv -GLAD_API_CALL PFNGLPOINTSIZEXPROC glad_glPointSizex; -#define glPointSizex glad_glPointSizex -GLAD_API_CALL PFNGLPOLYGONOFFSETXPROC glad_glPolygonOffsetx; -#define glPolygonOffsetx glad_glPolygonOffsetx -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEOESPROC glad_glRenderbufferStorageOES; -#define glRenderbufferStorageOES glad_glRenderbufferStorageOES -GLAD_API_CALL PFNGLROTATEXPROC glad_glRotatex; -#define glRotatex glad_glRotatex -GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -#define glSampleCoverage glad_glSampleCoverage -GLAD_API_CALL PFNGLSAMPLECOVERAGEXPROC glad_glSampleCoveragex; -#define glSampleCoveragex glad_glSampleCoveragex -GLAD_API_CALL PFNGLSCALEXPROC glad_glScalex; -#define glScalex glad_glScalex -GLAD_API_CALL PFNGLTEXENVXPROC glad_glTexEnvx; -#define glTexEnvx glad_glTexEnvx -GLAD_API_CALL PFNGLTEXENVXVPROC glad_glTexEnvxv; -#define glTexEnvxv glad_glTexEnvxv -GLAD_API_CALL PFNGLTEXPARAMETERXPROC glad_glTexParameterx; -#define glTexParameterx glad_glTexParameterx -GLAD_API_CALL PFNGLTEXPARAMETERXVPROC glad_glTexParameterxv; -#define glTexParameterxv glad_glTexParameterxv -GLAD_API_CALL PFNGLTRANSLATEXPROC glad_glTranslatex; -#define glTranslatex glad_glTranslatex - - - - - -GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr); -GLAD_API_CALL int gladLoadGL( GLADloadfunc load); - -GLAD_API_CALL int gladLoadGLES1UserPtr( GLADuserptrloadfunc load, void *userptr); -GLAD_API_CALL int gladLoadGLES1( GLADloadfunc load); - - - -#ifdef __cplusplus -} -#endif -#endif - -/* Source */ -#ifdef GLAD_GL_IMPLEMENTATION -#include -#include -#include - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - - -int GLAD_GL_VERSION_1_0 = 0; -int GLAD_GL_VERSION_1_1 = 0; -int GLAD_GL_VERSION_ES_CM_1_0 = 0; -int GLAD_GL_ARB_copy_buffer = 0; -int GLAD_GL_ARB_fragment_shader = 0; -int GLAD_GL_ARB_framebuffer_object = 0; -int GLAD_GL_ARB_geometry_shader4 = 0; -int GLAD_GL_ARB_get_program_binary = 0; -int GLAD_GL_ARB_imaging = 0; -int GLAD_GL_ARB_multitexture = 0; -int GLAD_GL_ARB_separate_shader_objects = 0; -int GLAD_GL_ARB_shader_objects = 0; -int GLAD_GL_ARB_shading_language_100 = 0; -int GLAD_GL_ARB_texture_non_power_of_two = 0; -int GLAD_GL_ARB_vertex_buffer_object = 0; -int GLAD_GL_ARB_vertex_program = 0; -int GLAD_GL_ARB_vertex_shader = 0; -int GLAD_GL_EXT_blend_equation_separate = 0; -int GLAD_GL_EXT_blend_func_separate = 0; -int GLAD_GL_EXT_blend_minmax = 0; -int GLAD_GL_EXT_blend_subtract = 0; -int GLAD_GL_EXT_copy_texture = 0; -int GLAD_GL_EXT_framebuffer_blit = 0; -int GLAD_GL_EXT_framebuffer_multisample = 0; -int GLAD_GL_EXT_framebuffer_object = 0; -int GLAD_GL_EXT_geometry_shader4 = 0; -int GLAD_GL_EXT_packed_depth_stencil = 0; -int GLAD_GL_EXT_subtexture = 0; -int GLAD_GL_EXT_texture_array = 0; -int GLAD_GL_EXT_texture_object = 0; -int GLAD_GL_EXT_texture_sRGB = 0; -int GLAD_GL_EXT_vertex_array = 0; -int GLAD_GL_INGR_blend_func_separate = 0; -int GLAD_GL_KHR_debug = 0; -int GLAD_GL_NV_geometry_program4 = 0; -int GLAD_GL_NV_vertex_program = 0; -int GLAD_GL_SGIS_texture_edge_clamp = 0; -int GLAD_GL_EXT_sRGB = 0; -int GLAD_GL_OES_blend_equation_separate = 0; -int GLAD_GL_OES_blend_func_separate = 0; -int GLAD_GL_OES_blend_subtract = 0; -int GLAD_GL_OES_framebuffer_object = 0; -int GLAD_GL_OES_packed_depth_stencil = 0; -int GLAD_GL_OES_single_precision = 0; -int GLAD_GL_OES_texture_npot = 0; - - - -PFNGLACCUMPROC glad_glAccum = NULL; -PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; -PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL; -PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; -PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV = NULL; -PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; -PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT = NULL; -PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; -PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT = NULL; -PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB = NULL; -PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; -PFNGLBEGINPROC glad_glBegin = NULL; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; -PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB = NULL; -PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; -PFNGLBINDBUFFERARBPROC glad_glBindBufferARB = NULL; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; -PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL; -PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB = NULL; -PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV = NULL; -PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; -PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL; -PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; -PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT = NULL; -PFNGLBITMAPPROC glad_glBitmap = NULL; -PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; -PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; -PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT = NULL; -PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; -PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT = NULL; -PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR = NULL; -PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; -PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT = NULL; -PFNGLBUFFERDATAPROC glad_glBufferData = NULL; -PFNGLBUFFERDATAARBPROC glad_glBufferDataARB = NULL; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; -PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB = NULL; -PFNGLCALLLISTPROC glad_glCallList = NULL; -PFNGLCALLLISTSPROC glad_glCallLists = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL; -PFNGLCLEARPROC glad_glClear = NULL; -PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; -PFNGLCLEARCOLORPROC glad_glClearColor = NULL; -PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; -PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; -PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; -PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; -PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL; -PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; -PFNGLCOLOR3BPROC glad_glColor3b = NULL; -PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; -PFNGLCOLOR3DPROC glad_glColor3d = NULL; -PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; -PFNGLCOLOR3FPROC glad_glColor3f = NULL; -PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; -PFNGLCOLOR3IPROC glad_glColor3i = NULL; -PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; -PFNGLCOLOR3SPROC glad_glColor3s = NULL; -PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; -PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; -PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; -PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; -PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; -PFNGLCOLOR3USPROC glad_glColor3us = NULL; -PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; -PFNGLCOLOR4BPROC glad_glColor4b = NULL; -PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; -PFNGLCOLOR4DPROC glad_glColor4d = NULL; -PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; -PFNGLCOLOR4FPROC glad_glColor4f = NULL; -PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; -PFNGLCOLOR4IPROC glad_glColor4i = NULL; -PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; -PFNGLCOLOR4SPROC glad_glColor4s = NULL; -PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; -PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; -PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; -PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; -PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; -PFNGLCOLOR4USPROC glad_glColor4us = NULL; -PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; -PFNGLCOLORMASKPROC glad_glColorMask = NULL; -PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; -PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; -PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT = NULL; -PFNGLCOLORSUBTABLEPROC glad_glColorSubTable = NULL; -PFNGLCOLORTABLEPROC glad_glColorTable = NULL; -PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv = NULL; -PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv = NULL; -PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; -PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB = NULL; -PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D = NULL; -PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D = NULL; -PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf = NULL; -PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv = NULL; -PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri = NULL; -PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv = NULL; -PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; -PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable = NULL; -PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D = NULL; -PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; -PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; -PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT = NULL; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; -PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; -PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; -PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT = NULL; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; -PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB = NULL; -PFNGLCREATESHADERPROC glad_glCreateShader = NULL; -PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB = NULL; -PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL; -PFNGLCULLFACEPROC glad_glCullFace = NULL; -PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; -PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; -PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; -PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB = NULL; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; -PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL; -PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; -PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB = NULL; -PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL; -PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB = NULL; -PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV = NULL; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; -PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; -PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT = NULL; -PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; -PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; -PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; -PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB = NULL; -PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; -PFNGLDISABLEPROC glad_glDisable = NULL; -PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB = NULL; -PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; -PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT = NULL; -PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; -PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; -PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; -PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; -PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; -PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT = NULL; -PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; -PFNGLENABLEPROC glad_glEnable = NULL; -PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; -PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB = NULL; -PFNGLENDPROC glad_glEnd = NULL; -PFNGLENDLISTPROC glad_glEndList = NULL; -PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; -PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; -PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; -PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; -PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; -PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; -PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; -PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; -PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; -PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; -PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; -PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; -PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV = NULL; -PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; -PFNGLFINISHPROC glad_glFinish = NULL; -PFNGLFLUSHPROC glad_glFlush = NULL; -PFNGLFOGFPROC glad_glFogf = NULL; -PFNGLFOGFVPROC glad_glFogfv = NULL; -PFNGLFOGIPROC glad_glFogi = NULL; -PFNGLFOGIVPROC glad_glFogiv = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL; -PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL; -PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT = NULL; -PFNGLFRONTFACEPROC glad_glFrontFace = NULL; -PFNGLFRUSTUMPROC glad_glFrustum = NULL; -PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; -PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB = NULL; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; -PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL; -PFNGLGENLISTSPROC glad_glGenLists = NULL; -PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL; -PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB = NULL; -PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV = NULL; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; -PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL; -PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; -PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT = NULL; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; -PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; -PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB = NULL; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; -PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB = NULL; -PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB = NULL; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; -PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB = NULL; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; -PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB = NULL; -PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; -PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB = NULL; -PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; -PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB = NULL; -PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; -PFNGLGETCOLORTABLEPROC glad_glGetColorTable = NULL; -PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv = NULL; -PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv = NULL; -PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv = NULL; -PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; -PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; -PFNGLGETERRORPROC glad_glGetError = NULL; -PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETHANDLEARBPROC glad_glGetHandleARB = NULL; -PFNGLGETHISTOGRAMPROC glad_glGetHistogram = NULL; -PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv = NULL; -PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv = NULL; -PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB = NULL; -PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; -PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; -PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; -PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; -PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; -PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; -PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; -PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; -PFNGLGETMINMAXPROC glad_glGetMinmax = NULL; -PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv = NULL; -PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv = NULL; -PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; -PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB = NULL; -PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB = NULL; -PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; -PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; -PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; -PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; -PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; -PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT = NULL; -PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; -PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL; -PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB = NULL; -PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV = NULL; -PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV = NULL; -PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL; -PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL; -PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB = NULL; -PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV = NULL; -PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB = NULL; -PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL; -PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter = NULL; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; -PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB = NULL; -PFNGLGETSTRINGPROC glad_glGetString = NULL; -PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; -PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; -PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; -PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; -PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; -PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; -PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; -PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; -PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV = NULL; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; -PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB = NULL; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; -PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB = NULL; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; -PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV = NULL; -PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB = NULL; -PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV = NULL; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB = NULL; -PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV = NULL; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; -PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB = NULL; -PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV = NULL; -PFNGLHINTPROC glad_glHint = NULL; -PFNGLHISTOGRAMPROC glad_glHistogram = NULL; -PFNGLINDEXMASKPROC glad_glIndexMask = NULL; -PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; -PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT = NULL; -PFNGLINDEXDPROC glad_glIndexd = NULL; -PFNGLINDEXDVPROC glad_glIndexdv = NULL; -PFNGLINDEXFPROC glad_glIndexf = NULL; -PFNGLINDEXFVPROC glad_glIndexfv = NULL; -PFNGLINDEXIPROC glad_glIndexi = NULL; -PFNGLINDEXIVPROC glad_glIndexiv = NULL; -PFNGLINDEXSPROC glad_glIndexs = NULL; -PFNGLINDEXSVPROC glad_glIndexsv = NULL; -PFNGLINDEXUBPROC glad_glIndexub = NULL; -PFNGLINDEXUBVPROC glad_glIndexubv = NULL; -PFNGLINITNAMESPROC glad_glInitNames = NULL; -PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; -PFNGLISBUFFERPROC glad_glIsBuffer = NULL; -PFNGLISBUFFERARBPROC glad_glIsBufferARB = NULL; -PFNGLISENABLEDPROC glad_glIsEnabled = NULL; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; -PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL; -PFNGLISLISTPROC glad_glIsList = NULL; -PFNGLISPROGRAMARBPROC glad_glIsProgramARB = NULL; -PFNGLISPROGRAMNVPROC glad_glIsProgramNV = NULL; -PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; -PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL; -PFNGLISTEXTUREPROC glad_glIsTexture = NULL; -PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT = NULL; -PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; -PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; -PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; -PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; -PFNGLLIGHTFPROC glad_glLightf = NULL; -PFNGLLIGHTFVPROC glad_glLightfv = NULL; -PFNGLLIGHTIPROC glad_glLighti = NULL; -PFNGLLIGHTIVPROC glad_glLightiv = NULL; -PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; -PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; -PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; -PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB = NULL; -PFNGLLISTBASEPROC glad_glListBase = NULL; -PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; -PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; -PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; -PFNGLLOADNAMEPROC glad_glLoadName = NULL; -PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV = NULL; -PFNGLLOGICOPPROC glad_glLogicOp = NULL; -PFNGLMAP1DPROC glad_glMap1d = NULL; -PFNGLMAP1FPROC glad_glMap1f = NULL; -PFNGLMAP2DPROC glad_glMap2d = NULL; -PFNGLMAP2FPROC glad_glMap2f = NULL; -PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; -PFNGLMAPBUFFERARBPROC glad_glMapBufferARB = NULL; -PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; -PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; -PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; -PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; -PFNGLMATERIALFPROC glad_glMaterialf = NULL; -PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; -PFNGLMATERIALIPROC glad_glMateriali = NULL; -PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; -PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; -PFNGLMINMAXPROC glad_glMinmax = NULL; -PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; -PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; -PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; -PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB = NULL; -PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; -PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB = NULL; -PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; -PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB = NULL; -PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; -PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB = NULL; -PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; -PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB = NULL; -PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; -PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB = NULL; -PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; -PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB = NULL; -PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; -PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB = NULL; -PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; -PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB = NULL; -PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; -PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB = NULL; -PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; -PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB = NULL; -PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; -PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB = NULL; -PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; -PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB = NULL; -PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; -PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB = NULL; -PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; -PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB = NULL; -PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; -PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB = NULL; -PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; -PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB = NULL; -PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; -PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB = NULL; -PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; -PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB = NULL; -PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; -PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB = NULL; -PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; -PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB = NULL; -PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; -PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB = NULL; -PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; -PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB = NULL; -PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; -PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB = NULL; -PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; -PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB = NULL; -PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; -PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB = NULL; -PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; -PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB = NULL; -PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; -PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB = NULL; -PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; -PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB = NULL; -PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; -PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB = NULL; -PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; -PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB = NULL; -PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; -PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB = NULL; -PFNGLNEWLISTPROC glad_glNewList = NULL; -PFNGLNORMAL3BPROC glad_glNormal3b = NULL; -PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; -PFNGLNORMAL3DPROC glad_glNormal3d = NULL; -PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; -PFNGLNORMAL3FPROC glad_glNormal3f = NULL; -PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; -PFNGLNORMAL3IPROC glad_glNormal3i = NULL; -PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; -PFNGLNORMAL3SPROC glad_glNormal3s = NULL; -PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; -PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; -PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT = NULL; -PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; -PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; -PFNGLORTHOPROC glad_glOrtho = NULL; -PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; -PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; -PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; -PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; -PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; -PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; -PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; -PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; -PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; -PFNGLPOINTSIZEPROC glad_glPointSize = NULL; -PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; -PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; -PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; -PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; -PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; -PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; -PFNGLPOPNAMEPROC glad_glPopName = NULL; -PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; -PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT = NULL; -PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL; -PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB = NULL; -PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB = NULL; -PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB = NULL; -PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB = NULL; -PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV = NULL; -PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV = NULL; -PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV = NULL; -PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV = NULL; -PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL; -PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL; -PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT = NULL; -PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV = NULL; -PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV = NULL; -PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB = NULL; -PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL; -PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL; -PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL; -PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL; -PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL; -PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL; -PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL; -PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL; -PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL; -PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL; -PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL; -PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL; -PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL; -PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL; -PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL; -PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL; -PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL; -PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL; -PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL; -PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL; -PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL; -PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL; -PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL; -PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL; -PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL; -PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL; -PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL; -PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL; -PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL; -PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL; -PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL; -PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL; -PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV = NULL; -PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; -PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; -PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; -PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; -PFNGLPUSHNAMEPROC glad_glPushName = NULL; -PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; -PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; -PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; -PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; -PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; -PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; -PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; -PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; -PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; -PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; -PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; -PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; -PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; -PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; -PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; -PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; -PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; -PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; -PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; -PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; -PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; -PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; -PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; -PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; -PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; -PFNGLREADPIXELSPROC glad_glReadPixels = NULL; -PFNGLRECTDPROC glad_glRectd = NULL; -PFNGLRECTDVPROC glad_glRectdv = NULL; -PFNGLRECTFPROC glad_glRectf = NULL; -PFNGLRECTFVPROC glad_glRectfv = NULL; -PFNGLRECTIPROC glad_glRecti = NULL; -PFNGLRECTIVPROC glad_glRectiv = NULL; -PFNGLRECTSPROC glad_glRects = NULL; -PFNGLRECTSVPROC glad_glRectsv = NULL; -PFNGLRENDERMODEPROC glad_glRenderMode = NULL; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL; -PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV = NULL; -PFNGLRESETHISTOGRAMPROC glad_glResetHistogram = NULL; -PFNGLRESETMINMAXPROC glad_glResetMinmax = NULL; -PFNGLROTATEDPROC glad_glRotated = NULL; -PFNGLROTATEFPROC glad_glRotatef = NULL; -PFNGLSCALEDPROC glad_glScaled = NULL; -PFNGLSCALEFPROC glad_glScalef = NULL; -PFNGLSCISSORPROC glad_glScissor = NULL; -PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; -PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D = NULL; -PFNGLSHADEMODELPROC glad_glShadeModel = NULL; -PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; -PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB = NULL; -PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; -PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; -PFNGLSTENCILOPPROC glad_glStencilOp = NULL; -PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; -PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; -PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; -PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; -PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; -PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; -PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; -PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; -PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; -PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; -PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; -PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; -PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; -PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; -PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; -PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; -PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; -PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; -PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; -PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; -PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; -PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; -PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; -PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; -PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; -PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; -PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; -PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; -PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; -PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; -PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; -PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; -PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; -PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT = NULL; -PFNGLTEXENVFPROC glad_glTexEnvf = NULL; -PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; -PFNGLTEXENVIPROC glad_glTexEnvi = NULL; -PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; -PFNGLTEXGENDPROC glad_glTexGend = NULL; -PFNGLTEXGENDVPROC glad_glTexGendv = NULL; -PFNGLTEXGENFPROC glad_glTexGenf = NULL; -PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; -PFNGLTEXGENIPROC glad_glTexGeni = NULL; -PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; -PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; -PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; -PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT = NULL; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; -PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT = NULL; -PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV = NULL; -PFNGLTRANSLATEDPROC glad_glTranslated = NULL; -PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; -PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; -PFNGLUNIFORM1FARBPROC glad_glUniform1fARB = NULL; -PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; -PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB = NULL; -PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; -PFNGLUNIFORM1IARBPROC glad_glUniform1iARB = NULL; -PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; -PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB = NULL; -PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; -PFNGLUNIFORM2FARBPROC glad_glUniform2fARB = NULL; -PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; -PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB = NULL; -PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; -PFNGLUNIFORM2IARBPROC glad_glUniform2iARB = NULL; -PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; -PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB = NULL; -PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; -PFNGLUNIFORM3FARBPROC glad_glUniform3fARB = NULL; -PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; -PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB = NULL; -PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; -PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL; -PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; -PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB = NULL; -PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; -PFNGLUNIFORM4FARBPROC glad_glUniform4fARB = NULL; -PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; -PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB = NULL; -PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; -PFNGLUNIFORM4IARBPROC glad_glUniform4iARB = NULL; -PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; -PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB = NULL; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB = NULL; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB = NULL; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; -PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB = NULL; -PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; -PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB = NULL; -PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; -PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB = NULL; -PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; -PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB = NULL; -PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL; -PFNGLVERTEX2DPROC glad_glVertex2d = NULL; -PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; -PFNGLVERTEX2FPROC glad_glVertex2f = NULL; -PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; -PFNGLVERTEX2IPROC glad_glVertex2i = NULL; -PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; -PFNGLVERTEX2SPROC glad_glVertex2s = NULL; -PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; -PFNGLVERTEX3DPROC glad_glVertex3d = NULL; -PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; -PFNGLVERTEX3FPROC glad_glVertex3f = NULL; -PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; -PFNGLVERTEX3IPROC glad_glVertex3i = NULL; -PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; -PFNGLVERTEX3SPROC glad_glVertex3s = NULL; -PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; -PFNGLVERTEX4DPROC glad_glVertex4d = NULL; -PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; -PFNGLVERTEX4FPROC glad_glVertex4f = NULL; -PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; -PFNGLVERTEX4IPROC glad_glVertex4i = NULL; -PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; -PFNGLVERTEX4SPROC glad_glVertex4s = NULL; -PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; -PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB = NULL; -PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV = NULL; -PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB = NULL; -PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV = NULL; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB = NULL; -PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV = NULL; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB = NULL; -PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV = NULL; -PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB = NULL; -PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV = NULL; -PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB = NULL; -PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV = NULL; -PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB = NULL; -PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV = NULL; -PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB = NULL; -PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV = NULL; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB = NULL; -PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV = NULL; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB = NULL; -PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV = NULL; -PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB = NULL; -PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV = NULL; -PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB = NULL; -PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV = NULL; -PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB = NULL; -PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV = NULL; -PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB = NULL; -PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV = NULL; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB = NULL; -PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV = NULL; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB = NULL; -PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV = NULL; -PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB = NULL; -PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV = NULL; -PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB = NULL; -PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV = NULL; -PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB = NULL; -PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB = NULL; -PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB = NULL; -PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB = NULL; -PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB = NULL; -PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB = NULL; -PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB = NULL; -PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB = NULL; -PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB = NULL; -PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV = NULL; -PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB = NULL; -PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV = NULL; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB = NULL; -PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV = NULL; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB = NULL; -PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV = NULL; -PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB = NULL; -PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB = NULL; -PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV = NULL; -PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB = NULL; -PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV = NULL; -PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV = NULL; -PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB = NULL; -PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV = NULL; -PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB = NULL; -PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB = NULL; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; -PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB = NULL; -PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV = NULL; -PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV = NULL; -PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV = NULL; -PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV = NULL; -PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV = NULL; -PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV = NULL; -PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV = NULL; -PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV = NULL; -PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV = NULL; -PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV = NULL; -PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV = NULL; -PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV = NULL; -PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV = NULL; -PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV = NULL; -PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; -PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT = NULL; -PFNGLVIEWPORTPROC glad_glViewport = NULL; -PFNGLALPHAFUNCXPROC glad_glAlphaFuncx = NULL; -PFNGLBINDFRAMEBUFFEROESPROC glad_glBindFramebufferOES = NULL; -PFNGLBINDRENDERBUFFEROESPROC glad_glBindRenderbufferOES = NULL; -PFNGLBLENDEQUATIONOESPROC glad_glBlendEquationOES = NULL; -PFNGLBLENDEQUATIONSEPARATEOESPROC glad_glBlendEquationSeparateOES = NULL; -PFNGLBLENDFUNCSEPARATEOESPROC glad_glBlendFuncSeparateOES = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSOESPROC glad_glCheckFramebufferStatusOES = NULL; -PFNGLCLEARCOLORXPROC glad_glClearColorx = NULL; -PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; -PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES = NULL; -PFNGLCLEARDEPTHXPROC glad_glClearDepthx = NULL; -PFNGLCLIPPLANEFPROC glad_glClipPlanef = NULL; -PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES = NULL; -PFNGLCLIPPLANEXPROC glad_glClipPlanex = NULL; -PFNGLCOLOR4XPROC glad_glColor4x = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; -PFNGLDELETEFRAMEBUFFERSOESPROC glad_glDeleteFramebuffersOES = NULL; -PFNGLDELETERENDERBUFFERSOESPROC glad_glDeleteRenderbuffersOES = NULL; -PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; -PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES = NULL; -PFNGLDEPTHRANGEXPROC glad_glDepthRangex = NULL; -PFNGLFOGXPROC glad_glFogx = NULL; -PFNGLFOGXVPROC glad_glFogxv = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEROESPROC glad_glFramebufferRenderbufferOES = NULL; -PFNGLFRAMEBUFFERTEXTURE2DOESPROC glad_glFramebufferTexture2DOES = NULL; -PFNGLFRUSTUMFPROC glad_glFrustumf = NULL; -PFNGLFRUSTUMFOESPROC glad_glFrustumfOES = NULL; -PFNGLFRUSTUMXPROC glad_glFrustumx = NULL; -PFNGLGENFRAMEBUFFERSOESPROC glad_glGenFramebuffersOES = NULL; -PFNGLGENRENDERBUFFERSOESPROC glad_glGenRenderbuffersOES = NULL; -PFNGLGENERATEMIPMAPOESPROC glad_glGenerateMipmapOES = NULL; -PFNGLGETCLIPPLANEFPROC glad_glGetClipPlanef = NULL; -PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES = NULL; -PFNGLGETCLIPPLANEXPROC glad_glGetClipPlanex = NULL; -PFNGLGETFIXEDVPROC glad_glGetFixedv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC glad_glGetFramebufferAttachmentParameterivOES = NULL; -PFNGLGETLIGHTXVPROC glad_glGetLightxv = NULL; -PFNGLGETMATERIALXVPROC glad_glGetMaterialxv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVOESPROC glad_glGetRenderbufferParameterivOES = NULL; -PFNGLGETTEXENVXVPROC glad_glGetTexEnvxv = NULL; -PFNGLGETTEXPARAMETERXVPROC glad_glGetTexParameterxv = NULL; -PFNGLISFRAMEBUFFEROESPROC glad_glIsFramebufferOES = NULL; -PFNGLISRENDERBUFFEROESPROC glad_glIsRenderbufferOES = NULL; -PFNGLLIGHTMODELXPROC glad_glLightModelx = NULL; -PFNGLLIGHTMODELXVPROC glad_glLightModelxv = NULL; -PFNGLLIGHTXPROC glad_glLightx = NULL; -PFNGLLIGHTXVPROC glad_glLightxv = NULL; -PFNGLLINEWIDTHXPROC glad_glLineWidthx = NULL; -PFNGLLOADMATRIXXPROC glad_glLoadMatrixx = NULL; -PFNGLMATERIALXPROC glad_glMaterialx = NULL; -PFNGLMATERIALXVPROC glad_glMaterialxv = NULL; -PFNGLMULTMATRIXXPROC glad_glMultMatrixx = NULL; -PFNGLMULTITEXCOORD4XPROC glad_glMultiTexCoord4x = NULL; -PFNGLNORMAL3XPROC glad_glNormal3x = NULL; -PFNGLORTHOFPROC glad_glOrthof = NULL; -PFNGLORTHOFOESPROC glad_glOrthofOES = NULL; -PFNGLORTHOXPROC glad_glOrthox = NULL; -PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; -PFNGLPOINTPARAMETERXPROC glad_glPointParameterx = NULL; -PFNGLPOINTPARAMETERXVPROC glad_glPointParameterxv = NULL; -PFNGLPOINTSIZEXPROC glad_glPointSizex = NULL; -PFNGLPOLYGONOFFSETXPROC glad_glPolygonOffsetx = NULL; -PFNGLRENDERBUFFERSTORAGEOESPROC glad_glRenderbufferStorageOES = NULL; -PFNGLROTATEXPROC glad_glRotatex = NULL; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; -PFNGLSAMPLECOVERAGEXPROC glad_glSampleCoveragex = NULL; -PFNGLSCALEXPROC glad_glScalex = NULL; -PFNGLTEXENVXPROC glad_glTexEnvx = NULL; -PFNGLTEXENVXVPROC glad_glTexEnvxv = NULL; -PFNGLTEXPARAMETERXPROC glad_glTexParameterx = NULL; -PFNGLTEXPARAMETERXVPROC glad_glTexParameterxv = NULL; -PFNGLTRANSLATEXPROC glad_glTranslatex = NULL; - - -static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_0) return; - glad_glAccum = (PFNGLACCUMPROC) load(userptr, "glAccum"); - glad_glAlphaFunc = (PFNGLALPHAFUNCPROC) load(userptr, "glAlphaFunc"); - glad_glBegin = (PFNGLBEGINPROC) load(userptr, "glBegin"); - glad_glBitmap = (PFNGLBITMAPPROC) load(userptr, "glBitmap"); - glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc"); - glad_glCallList = (PFNGLCALLLISTPROC) load(userptr, "glCallList"); - glad_glCallLists = (PFNGLCALLLISTSPROC) load(userptr, "glCallLists"); - glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear"); - glad_glClearAccum = (PFNGLCLEARACCUMPROC) load(userptr, "glClearAccum"); - glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor"); - glad_glClearDepth = (PFNGLCLEARDEPTHPROC) load(userptr, "glClearDepth"); - glad_glClearIndex = (PFNGLCLEARINDEXPROC) load(userptr, "glClearIndex"); - glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil"); - glad_glClipPlane = (PFNGLCLIPPLANEPROC) load(userptr, "glClipPlane"); - glad_glColor3b = (PFNGLCOLOR3BPROC) load(userptr, "glColor3b"); - glad_glColor3bv = (PFNGLCOLOR3BVPROC) load(userptr, "glColor3bv"); - glad_glColor3d = (PFNGLCOLOR3DPROC) load(userptr, "glColor3d"); - glad_glColor3dv = (PFNGLCOLOR3DVPROC) load(userptr, "glColor3dv"); - glad_glColor3f = (PFNGLCOLOR3FPROC) load(userptr, "glColor3f"); - glad_glColor3fv = (PFNGLCOLOR3FVPROC) load(userptr, "glColor3fv"); - glad_glColor3i = (PFNGLCOLOR3IPROC) load(userptr, "glColor3i"); - glad_glColor3iv = (PFNGLCOLOR3IVPROC) load(userptr, "glColor3iv"); - glad_glColor3s = (PFNGLCOLOR3SPROC) load(userptr, "glColor3s"); - glad_glColor3sv = (PFNGLCOLOR3SVPROC) load(userptr, "glColor3sv"); - glad_glColor3ub = (PFNGLCOLOR3UBPROC) load(userptr, "glColor3ub"); - glad_glColor3ubv = (PFNGLCOLOR3UBVPROC) load(userptr, "glColor3ubv"); - glad_glColor3ui = (PFNGLCOLOR3UIPROC) load(userptr, "glColor3ui"); - glad_glColor3uiv = (PFNGLCOLOR3UIVPROC) load(userptr, "glColor3uiv"); - glad_glColor3us = (PFNGLCOLOR3USPROC) load(userptr, "glColor3us"); - glad_glColor3usv = (PFNGLCOLOR3USVPROC) load(userptr, "glColor3usv"); - glad_glColor4b = (PFNGLCOLOR4BPROC) load(userptr, "glColor4b"); - glad_glColor4bv = (PFNGLCOLOR4BVPROC) load(userptr, "glColor4bv"); - glad_glColor4d = (PFNGLCOLOR4DPROC) load(userptr, "glColor4d"); - glad_glColor4dv = (PFNGLCOLOR4DVPROC) load(userptr, "glColor4dv"); - glad_glColor4f = (PFNGLCOLOR4FPROC) load(userptr, "glColor4f"); - glad_glColor4fv = (PFNGLCOLOR4FVPROC) load(userptr, "glColor4fv"); - glad_glColor4i = (PFNGLCOLOR4IPROC) load(userptr, "glColor4i"); - glad_glColor4iv = (PFNGLCOLOR4IVPROC) load(userptr, "glColor4iv"); - glad_glColor4s = (PFNGLCOLOR4SPROC) load(userptr, "glColor4s"); - glad_glColor4sv = (PFNGLCOLOR4SVPROC) load(userptr, "glColor4sv"); - glad_glColor4ub = (PFNGLCOLOR4UBPROC) load(userptr, "glColor4ub"); - glad_glColor4ubv = (PFNGLCOLOR4UBVPROC) load(userptr, "glColor4ubv"); - glad_glColor4ui = (PFNGLCOLOR4UIPROC) load(userptr, "glColor4ui"); - glad_glColor4uiv = (PFNGLCOLOR4UIVPROC) load(userptr, "glColor4uiv"); - glad_glColor4us = (PFNGLCOLOR4USPROC) load(userptr, "glColor4us"); - glad_glColor4usv = (PFNGLCOLOR4USVPROC) load(userptr, "glColor4usv"); - glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask"); - glad_glColorMaterial = (PFNGLCOLORMATERIALPROC) load(userptr, "glColorMaterial"); - glad_glCopyPixels = (PFNGLCOPYPIXELSPROC) load(userptr, "glCopyPixels"); - glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); - glad_glDeleteLists = (PFNGLDELETELISTSPROC) load(userptr, "glDeleteLists"); - glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); - glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask"); - glad_glDepthRange = (PFNGLDEPTHRANGEPROC) load(userptr, "glDepthRange"); - glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable"); - glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC) load(userptr, "glDrawBuffer"); - glad_glDrawPixels = (PFNGLDRAWPIXELSPROC) load(userptr, "glDrawPixels"); - glad_glEdgeFlag = (PFNGLEDGEFLAGPROC) load(userptr, "glEdgeFlag"); - glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load(userptr, "glEdgeFlagv"); - glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable"); - glad_glEnd = (PFNGLENDPROC) load(userptr, "glEnd"); - glad_glEndList = (PFNGLENDLISTPROC) load(userptr, "glEndList"); - glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load(userptr, "glEvalCoord1d"); - glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load(userptr, "glEvalCoord1dv"); - glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load(userptr, "glEvalCoord1f"); - glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load(userptr, "glEvalCoord1fv"); - glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load(userptr, "glEvalCoord2d"); - glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load(userptr, "glEvalCoord2dv"); - glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load(userptr, "glEvalCoord2f"); - glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load(userptr, "glEvalCoord2fv"); - glad_glEvalMesh1 = (PFNGLEVALMESH1PROC) load(userptr, "glEvalMesh1"); - glad_glEvalMesh2 = (PFNGLEVALMESH2PROC) load(userptr, "glEvalMesh2"); - glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC) load(userptr, "glEvalPoint1"); - glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC) load(userptr, "glEvalPoint2"); - glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load(userptr, "glFeedbackBuffer"); - glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish"); - glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush"); - glad_glFogf = (PFNGLFOGFPROC) load(userptr, "glFogf"); - glad_glFogfv = (PFNGLFOGFVPROC) load(userptr, "glFogfv"); - glad_glFogi = (PFNGLFOGIPROC) load(userptr, "glFogi"); - glad_glFogiv = (PFNGLFOGIVPROC) load(userptr, "glFogiv"); - glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); - glad_glFrustum = (PFNGLFRUSTUMPROC) load(userptr, "glFrustum"); - glad_glGenLists = (PFNGLGENLISTSPROC) load(userptr, "glGenLists"); - glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); - glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load(userptr, "glGetClipPlane"); - glad_glGetDoublev = (PFNGLGETDOUBLEVPROC) load(userptr, "glGetDoublev"); - glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError"); - glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv"); - glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv"); - glad_glGetLightfv = (PFNGLGETLIGHTFVPROC) load(userptr, "glGetLightfv"); - glad_glGetLightiv = (PFNGLGETLIGHTIVPROC) load(userptr, "glGetLightiv"); - glad_glGetMapdv = (PFNGLGETMAPDVPROC) load(userptr, "glGetMapdv"); - glad_glGetMapfv = (PFNGLGETMAPFVPROC) load(userptr, "glGetMapfv"); - glad_glGetMapiv = (PFNGLGETMAPIVPROC) load(userptr, "glGetMapiv"); - glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load(userptr, "glGetMaterialfv"); - glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load(userptr, "glGetMaterialiv"); - glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load(userptr, "glGetPixelMapfv"); - glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load(userptr, "glGetPixelMapuiv"); - glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load(userptr, "glGetPixelMapusv"); - glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load(userptr, "glGetPolygonStipple"); - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load(userptr, "glGetTexEnvfv"); - glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load(userptr, "glGetTexEnviv"); - glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC) load(userptr, "glGetTexGendv"); - glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load(userptr, "glGetTexGenfv"); - glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load(userptr, "glGetTexGeniv"); - glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC) load(userptr, "glGetTexImage"); - glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load(userptr, "glGetTexLevelParameterfv"); - glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load(userptr, "glGetTexLevelParameteriv"); - glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); - glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); - glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); - glad_glIndexMask = (PFNGLINDEXMASKPROC) load(userptr, "glIndexMask"); - glad_glIndexd = (PFNGLINDEXDPROC) load(userptr, "glIndexd"); - glad_glIndexdv = (PFNGLINDEXDVPROC) load(userptr, "glIndexdv"); - glad_glIndexf = (PFNGLINDEXFPROC) load(userptr, "glIndexf"); - glad_glIndexfv = (PFNGLINDEXFVPROC) load(userptr, "glIndexfv"); - glad_glIndexi = (PFNGLINDEXIPROC) load(userptr, "glIndexi"); - glad_glIndexiv = (PFNGLINDEXIVPROC) load(userptr, "glIndexiv"); - glad_glIndexs = (PFNGLINDEXSPROC) load(userptr, "glIndexs"); - glad_glIndexsv = (PFNGLINDEXSVPROC) load(userptr, "glIndexsv"); - glad_glInitNames = (PFNGLINITNAMESPROC) load(userptr, "glInitNames"); - glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); - glad_glIsList = (PFNGLISLISTPROC) load(userptr, "glIsList"); - glad_glLightModelf = (PFNGLLIGHTMODELFPROC) load(userptr, "glLightModelf"); - glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC) load(userptr, "glLightModelfv"); - glad_glLightModeli = (PFNGLLIGHTMODELIPROC) load(userptr, "glLightModeli"); - glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC) load(userptr, "glLightModeliv"); - glad_glLightf = (PFNGLLIGHTFPROC) load(userptr, "glLightf"); - glad_glLightfv = (PFNGLLIGHTFVPROC) load(userptr, "glLightfv"); - glad_glLighti = (PFNGLLIGHTIPROC) load(userptr, "glLighti"); - glad_glLightiv = (PFNGLLIGHTIVPROC) load(userptr, "glLightiv"); - glad_glLineStipple = (PFNGLLINESTIPPLEPROC) load(userptr, "glLineStipple"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); - glad_glListBase = (PFNGLLISTBASEPROC) load(userptr, "glListBase"); - glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC) load(userptr, "glLoadIdentity"); - glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load(userptr, "glLoadMatrixd"); - glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load(userptr, "glLoadMatrixf"); - glad_glLoadName = (PFNGLLOADNAMEPROC) load(userptr, "glLoadName"); - glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp"); - glad_glMap1d = (PFNGLMAP1DPROC) load(userptr, "glMap1d"); - glad_glMap1f = (PFNGLMAP1FPROC) load(userptr, "glMap1f"); - glad_glMap2d = (PFNGLMAP2DPROC) load(userptr, "glMap2d"); - glad_glMap2f = (PFNGLMAP2FPROC) load(userptr, "glMap2f"); - glad_glMapGrid1d = (PFNGLMAPGRID1DPROC) load(userptr, "glMapGrid1d"); - glad_glMapGrid1f = (PFNGLMAPGRID1FPROC) load(userptr, "glMapGrid1f"); - glad_glMapGrid2d = (PFNGLMAPGRID2DPROC) load(userptr, "glMapGrid2d"); - glad_glMapGrid2f = (PFNGLMAPGRID2FPROC) load(userptr, "glMapGrid2f"); - glad_glMaterialf = (PFNGLMATERIALFPROC) load(userptr, "glMaterialf"); - glad_glMaterialfv = (PFNGLMATERIALFVPROC) load(userptr, "glMaterialfv"); - glad_glMateriali = (PFNGLMATERIALIPROC) load(userptr, "glMateriali"); - glad_glMaterialiv = (PFNGLMATERIALIVPROC) load(userptr, "glMaterialiv"); - glad_glMatrixMode = (PFNGLMATRIXMODEPROC) load(userptr, "glMatrixMode"); - glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC) load(userptr, "glMultMatrixd"); - glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC) load(userptr, "glMultMatrixf"); - glad_glNewList = (PFNGLNEWLISTPROC) load(userptr, "glNewList"); - glad_glNormal3b = (PFNGLNORMAL3BPROC) load(userptr, "glNormal3b"); - glad_glNormal3bv = (PFNGLNORMAL3BVPROC) load(userptr, "glNormal3bv"); - glad_glNormal3d = (PFNGLNORMAL3DPROC) load(userptr, "glNormal3d"); - glad_glNormal3dv = (PFNGLNORMAL3DVPROC) load(userptr, "glNormal3dv"); - glad_glNormal3f = (PFNGLNORMAL3FPROC) load(userptr, "glNormal3f"); - glad_glNormal3fv = (PFNGLNORMAL3FVPROC) load(userptr, "glNormal3fv"); - glad_glNormal3i = (PFNGLNORMAL3IPROC) load(userptr, "glNormal3i"); - glad_glNormal3iv = (PFNGLNORMAL3IVPROC) load(userptr, "glNormal3iv"); - glad_glNormal3s = (PFNGLNORMAL3SPROC) load(userptr, "glNormal3s"); - glad_glNormal3sv = (PFNGLNORMAL3SVPROC) load(userptr, "glNormal3sv"); - glad_glOrtho = (PFNGLORTHOPROC) load(userptr, "glOrtho"); - glad_glPassThrough = (PFNGLPASSTHROUGHPROC) load(userptr, "glPassThrough"); - glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC) load(userptr, "glPixelMapfv"); - glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load(userptr, "glPixelMapuiv"); - glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load(userptr, "glPixelMapusv"); - glad_glPixelStoref = (PFNGLPIXELSTOREFPROC) load(userptr, "glPixelStoref"); - glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); - glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load(userptr, "glPixelTransferf"); - glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load(userptr, "glPixelTransferi"); - glad_glPixelZoom = (PFNGLPIXELZOOMPROC) load(userptr, "glPixelZoom"); - glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize"); - glad_glPolygonMode = (PFNGLPOLYGONMODEPROC) load(userptr, "glPolygonMode"); - glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load(userptr, "glPolygonStipple"); - glad_glPopAttrib = (PFNGLPOPATTRIBPROC) load(userptr, "glPopAttrib"); - glad_glPopMatrix = (PFNGLPOPMATRIXPROC) load(userptr, "glPopMatrix"); - glad_glPopName = (PFNGLPOPNAMEPROC) load(userptr, "glPopName"); - glad_glPushAttrib = (PFNGLPUSHATTRIBPROC) load(userptr, "glPushAttrib"); - glad_glPushMatrix = (PFNGLPUSHMATRIXPROC) load(userptr, "glPushMatrix"); - glad_glPushName = (PFNGLPUSHNAMEPROC) load(userptr, "glPushName"); - glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC) load(userptr, "glRasterPos2d"); - glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load(userptr, "glRasterPos2dv"); - glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC) load(userptr, "glRasterPos2f"); - glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load(userptr, "glRasterPos2fv"); - glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC) load(userptr, "glRasterPos2i"); - glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load(userptr, "glRasterPos2iv"); - glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC) load(userptr, "glRasterPos2s"); - glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load(userptr, "glRasterPos2sv"); - glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC) load(userptr, "glRasterPos3d"); - glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load(userptr, "glRasterPos3dv"); - glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC) load(userptr, "glRasterPos3f"); - glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load(userptr, "glRasterPos3fv"); - glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC) load(userptr, "glRasterPos3i"); - glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load(userptr, "glRasterPos3iv"); - glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC) load(userptr, "glRasterPos3s"); - glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load(userptr, "glRasterPos3sv"); - glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC) load(userptr, "glRasterPos4d"); - glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load(userptr, "glRasterPos4dv"); - glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC) load(userptr, "glRasterPos4f"); - glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load(userptr, "glRasterPos4fv"); - glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC) load(userptr, "glRasterPos4i"); - glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load(userptr, "glRasterPos4iv"); - glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC) load(userptr, "glRasterPos4s"); - glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load(userptr, "glRasterPos4sv"); - glad_glReadBuffer = (PFNGLREADBUFFERPROC) load(userptr, "glReadBuffer"); - glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); - glad_glRectd = (PFNGLRECTDPROC) load(userptr, "glRectd"); - glad_glRectdv = (PFNGLRECTDVPROC) load(userptr, "glRectdv"); - glad_glRectf = (PFNGLRECTFPROC) load(userptr, "glRectf"); - glad_glRectfv = (PFNGLRECTFVPROC) load(userptr, "glRectfv"); - glad_glRecti = (PFNGLRECTIPROC) load(userptr, "glRecti"); - glad_glRectiv = (PFNGLRECTIVPROC) load(userptr, "glRectiv"); - glad_glRects = (PFNGLRECTSPROC) load(userptr, "glRects"); - glad_glRectsv = (PFNGLRECTSVPROC) load(userptr, "glRectsv"); - glad_glRenderMode = (PFNGLRENDERMODEPROC) load(userptr, "glRenderMode"); - glad_glRotated = (PFNGLROTATEDPROC) load(userptr, "glRotated"); - glad_glRotatef = (PFNGLROTATEFPROC) load(userptr, "glRotatef"); - glad_glScaled = (PFNGLSCALEDPROC) load(userptr, "glScaled"); - glad_glScalef = (PFNGLSCALEFPROC) load(userptr, "glScalef"); - glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); - glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC) load(userptr, "glSelectBuffer"); - glad_glShadeModel = (PFNGLSHADEMODELPROC) load(userptr, "glShadeModel"); - glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); - glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); - glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); - glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC) load(userptr, "glTexCoord1d"); - glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load(userptr, "glTexCoord1dv"); - glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC) load(userptr, "glTexCoord1f"); - glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load(userptr, "glTexCoord1fv"); - glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC) load(userptr, "glTexCoord1i"); - glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load(userptr, "glTexCoord1iv"); - glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC) load(userptr, "glTexCoord1s"); - glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load(userptr, "glTexCoord1sv"); - glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC) load(userptr, "glTexCoord2d"); - glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load(userptr, "glTexCoord2dv"); - glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC) load(userptr, "glTexCoord2f"); - glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load(userptr, "glTexCoord2fv"); - glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC) load(userptr, "glTexCoord2i"); - glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load(userptr, "glTexCoord2iv"); - glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC) load(userptr, "glTexCoord2s"); - glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load(userptr, "glTexCoord2sv"); - glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC) load(userptr, "glTexCoord3d"); - glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load(userptr, "glTexCoord3dv"); - glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC) load(userptr, "glTexCoord3f"); - glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load(userptr, "glTexCoord3fv"); - glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC) load(userptr, "glTexCoord3i"); - glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load(userptr, "glTexCoord3iv"); - glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC) load(userptr, "glTexCoord3s"); - glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load(userptr, "glTexCoord3sv"); - glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC) load(userptr, "glTexCoord4d"); - glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load(userptr, "glTexCoord4dv"); - glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC) load(userptr, "glTexCoord4f"); - glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load(userptr, "glTexCoord4fv"); - glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC) load(userptr, "glTexCoord4i"); - glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load(userptr, "glTexCoord4iv"); - glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC) load(userptr, "glTexCoord4s"); - glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load(userptr, "glTexCoord4sv"); - glad_glTexEnvf = (PFNGLTEXENVFPROC) load(userptr, "glTexEnvf"); - glad_glTexEnvfv = (PFNGLTEXENVFVPROC) load(userptr, "glTexEnvfv"); - glad_glTexEnvi = (PFNGLTEXENVIPROC) load(userptr, "glTexEnvi"); - glad_glTexEnviv = (PFNGLTEXENVIVPROC) load(userptr, "glTexEnviv"); - glad_glTexGend = (PFNGLTEXGENDPROC) load(userptr, "glTexGend"); - glad_glTexGendv = (PFNGLTEXGENDVPROC) load(userptr, "glTexGendv"); - glad_glTexGenf = (PFNGLTEXGENFPROC) load(userptr, "glTexGenf"); - glad_glTexGenfv = (PFNGLTEXGENFVPROC) load(userptr, "glTexGenfv"); - glad_glTexGeni = (PFNGLTEXGENIPROC) load(userptr, "glTexGeni"); - glad_glTexGeniv = (PFNGLTEXGENIVPROC) load(userptr, "glTexGeniv"); - glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC) load(userptr, "glTexImage1D"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv"); - glad_glTranslated = (PFNGLTRANSLATEDPROC) load(userptr, "glTranslated"); - glad_glTranslatef = (PFNGLTRANSLATEFPROC) load(userptr, "glTranslatef"); - glad_glVertex2d = (PFNGLVERTEX2DPROC) load(userptr, "glVertex2d"); - glad_glVertex2dv = (PFNGLVERTEX2DVPROC) load(userptr, "glVertex2dv"); - glad_glVertex2f = (PFNGLVERTEX2FPROC) load(userptr, "glVertex2f"); - glad_glVertex2fv = (PFNGLVERTEX2FVPROC) load(userptr, "glVertex2fv"); - glad_glVertex2i = (PFNGLVERTEX2IPROC) load(userptr, "glVertex2i"); - glad_glVertex2iv = (PFNGLVERTEX2IVPROC) load(userptr, "glVertex2iv"); - glad_glVertex2s = (PFNGLVERTEX2SPROC) load(userptr, "glVertex2s"); - glad_glVertex2sv = (PFNGLVERTEX2SVPROC) load(userptr, "glVertex2sv"); - glad_glVertex3d = (PFNGLVERTEX3DPROC) load(userptr, "glVertex3d"); - glad_glVertex3dv = (PFNGLVERTEX3DVPROC) load(userptr, "glVertex3dv"); - glad_glVertex3f = (PFNGLVERTEX3FPROC) load(userptr, "glVertex3f"); - glad_glVertex3fv = (PFNGLVERTEX3FVPROC) load(userptr, "glVertex3fv"); - glad_glVertex3i = (PFNGLVERTEX3IPROC) load(userptr, "glVertex3i"); - glad_glVertex3iv = (PFNGLVERTEX3IVPROC) load(userptr, "glVertex3iv"); - glad_glVertex3s = (PFNGLVERTEX3SPROC) load(userptr, "glVertex3s"); - glad_glVertex3sv = (PFNGLVERTEX3SVPROC) load(userptr, "glVertex3sv"); - glad_glVertex4d = (PFNGLVERTEX4DPROC) load(userptr, "glVertex4d"); - glad_glVertex4dv = (PFNGLVERTEX4DVPROC) load(userptr, "glVertex4dv"); - glad_glVertex4f = (PFNGLVERTEX4FPROC) load(userptr, "glVertex4f"); - glad_glVertex4fv = (PFNGLVERTEX4FVPROC) load(userptr, "glVertex4fv"); - glad_glVertex4i = (PFNGLVERTEX4IPROC) load(userptr, "glVertex4i"); - glad_glVertex4iv = (PFNGLVERTEX4IVPROC) load(userptr, "glVertex4iv"); - glad_glVertex4s = (PFNGLVERTEX4SPROC) load(userptr, "glVertex4s"); - glad_glVertex4sv = (PFNGLVERTEX4SVPROC) load(userptr, "glVertex4sv"); - glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport"); -} -static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_1) return; - glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load(userptr, "glAreTexturesResident"); - glad_glArrayElement = (PFNGLARRAYELEMENTPROC) load(userptr, "glArrayElement"); - glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - glad_glColorPointer = (PFNGLCOLORPOINTERPROC) load(userptr, "glColorPointer"); - glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D"); - glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D"); - glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures"); - glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load(userptr, "glDisableClientState"); - glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements"); - glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load(userptr, "glEdgeFlagPointer"); - glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load(userptr, "glEnableClientState"); - glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glIndexPointer = (PFNGLINDEXPOINTERPROC) load(userptr, "glIndexPointer"); - glad_glIndexub = (PFNGLINDEXUBPROC) load(userptr, "glIndexub"); - glad_glIndexubv = (PFNGLINDEXUBVPROC) load(userptr, "glIndexubv"); - glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load(userptr, "glInterleavedArrays"); - glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture"); - glad_glNormalPointer = (PFNGLNORMALPOINTERPROC) load(userptr, "glNormalPointer"); - glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset"); - glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load(userptr, "glPopClientAttrib"); - glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load(userptr, "glPrioritizeTextures"); - glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load(userptr, "glPushClientAttrib"); - glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load(userptr, "glTexCoordPointer"); - glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D"); - glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC) load(userptr, "glVertexPointer"); -} -static void glad_gl_load_GL_VERSION_ES_CM_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_ES_CM_1_0) return; - glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture"); - glad_glAlphaFunc = (PFNGLALPHAFUNCPROC) load(userptr, "glAlphaFunc"); - glad_glAlphaFuncx = (PFNGLALPHAFUNCXPROC) load(userptr, "glAlphaFuncx"); - glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer"); - glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc"); - glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData"); - glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData"); - glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear"); - glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor"); - glad_glClearColorx = (PFNGLCLEARCOLORXPROC) load(userptr, "glClearColorx"); - glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf"); - glad_glClearDepthx = (PFNGLCLEARDEPTHXPROC) load(userptr, "glClearDepthx"); - glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil"); - glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load(userptr, "glClientActiveTexture"); - glad_glClipPlanef = (PFNGLCLIPPLANEFPROC) load(userptr, "glClipPlanef"); - glad_glClipPlanex = (PFNGLCLIPPLANEXPROC) load(userptr, "glClipPlanex"); - glad_glColor4f = (PFNGLCOLOR4FPROC) load(userptr, "glColor4f"); - glad_glColor4ub = (PFNGLCOLOR4UBPROC) load(userptr, "glColor4ub"); - glad_glColor4x = (PFNGLCOLOR4XPROC) load(userptr, "glColor4x"); - glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask"); - glad_glColorPointer = (PFNGLCOLORPOINTERPROC) load(userptr, "glColorPointer"); - glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D"); - glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D"); - glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); - glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers"); - glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures"); - glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); - glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask"); - glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef"); - glad_glDepthRangex = (PFNGLDEPTHRANGEXPROC) load(userptr, "glDepthRangex"); - glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable"); - glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load(userptr, "glDisableClientState"); - glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements"); - glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable"); - glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load(userptr, "glEnableClientState"); - glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish"); - glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush"); - glad_glFogf = (PFNGLFOGFPROC) load(userptr, "glFogf"); - glad_glFogfv = (PFNGLFOGFVPROC) load(userptr, "glFogfv"); - glad_glFogx = (PFNGLFOGXPROC) load(userptr, "glFogx"); - glad_glFogxv = (PFNGLFOGXVPROC) load(userptr, "glFogxv"); - glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); - glad_glFrustumf = (PFNGLFRUSTUMFPROC) load(userptr, "glFrustumf"); - glad_glFrustumx = (PFNGLFRUSTUMXPROC) load(userptr, "glFrustumx"); - glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers"); - glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures"); - glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); - glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv"); - glad_glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC) load(userptr, "glGetClipPlanef"); - glad_glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC) load(userptr, "glGetClipPlanex"); - glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError"); - glad_glGetFixedv = (PFNGLGETFIXEDVPROC) load(userptr, "glGetFixedv"); - glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv"); - glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv"); - glad_glGetLightfv = (PFNGLGETLIGHTFVPROC) load(userptr, "glGetLightfv"); - glad_glGetLightxv = (PFNGLGETLIGHTXVPROC) load(userptr, "glGetLightxv"); - glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load(userptr, "glGetMaterialfv"); - glad_glGetMaterialxv = (PFNGLGETMATERIALXVPROC) load(userptr, "glGetMaterialxv"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load(userptr, "glGetTexEnvfv"); - glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load(userptr, "glGetTexEnviv"); - glad_glGetTexEnvxv = (PFNGLGETTEXENVXVPROC) load(userptr, "glGetTexEnvxv"); - glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); - glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); - glad_glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC) load(userptr, "glGetTexParameterxv"); - glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); - glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer"); - glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); - glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture"); - glad_glLightModelf = (PFNGLLIGHTMODELFPROC) load(userptr, "glLightModelf"); - glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC) load(userptr, "glLightModelfv"); - glad_glLightModelx = (PFNGLLIGHTMODELXPROC) load(userptr, "glLightModelx"); - glad_glLightModelxv = (PFNGLLIGHTMODELXVPROC) load(userptr, "glLightModelxv"); - glad_glLightf = (PFNGLLIGHTFPROC) load(userptr, "glLightf"); - glad_glLightfv = (PFNGLLIGHTFVPROC) load(userptr, "glLightfv"); - glad_glLightx = (PFNGLLIGHTXPROC) load(userptr, "glLightx"); - glad_glLightxv = (PFNGLLIGHTXVPROC) load(userptr, "glLightxv"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); - glad_glLineWidthx = (PFNGLLINEWIDTHXPROC) load(userptr, "glLineWidthx"); - glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC) load(userptr, "glLoadIdentity"); - glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load(userptr, "glLoadMatrixf"); - glad_glLoadMatrixx = (PFNGLLOADMATRIXXPROC) load(userptr, "glLoadMatrixx"); - glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp"); - glad_glMaterialf = (PFNGLMATERIALFPROC) load(userptr, "glMaterialf"); - glad_glMaterialfv = (PFNGLMATERIALFVPROC) load(userptr, "glMaterialfv"); - glad_glMaterialx = (PFNGLMATERIALXPROC) load(userptr, "glMaterialx"); - glad_glMaterialxv = (PFNGLMATERIALXVPROC) load(userptr, "glMaterialxv"); - glad_glMatrixMode = (PFNGLMATRIXMODEPROC) load(userptr, "glMatrixMode"); - glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC) load(userptr, "glMultMatrixf"); - glad_glMultMatrixx = (PFNGLMULTMATRIXXPROC) load(userptr, "glMultMatrixx"); - glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load(userptr, "glMultiTexCoord4f"); - glad_glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC) load(userptr, "glMultiTexCoord4x"); - glad_glNormal3f = (PFNGLNORMAL3FPROC) load(userptr, "glNormal3f"); - glad_glNormal3x = (PFNGLNORMAL3XPROC) load(userptr, "glNormal3x"); - glad_glNormalPointer = (PFNGLNORMALPOINTERPROC) load(userptr, "glNormalPointer"); - glad_glOrthof = (PFNGLORTHOFPROC) load(userptr, "glOrthof"); - glad_glOrthox = (PFNGLORTHOXPROC) load(userptr, "glOrthox"); - glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); - glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load(userptr, "glPointParameterf"); - glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load(userptr, "glPointParameterfv"); - glad_glPointParameterx = (PFNGLPOINTPARAMETERXPROC) load(userptr, "glPointParameterx"); - glad_glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC) load(userptr, "glPointParameterxv"); - glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize"); - glad_glPointSizex = (PFNGLPOINTSIZEXPROC) load(userptr, "glPointSizex"); - glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset"); - glad_glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC) load(userptr, "glPolygonOffsetx"); - glad_glPopMatrix = (PFNGLPOPMATRIXPROC) load(userptr, "glPopMatrix"); - glad_glPushMatrix = (PFNGLPUSHMATRIXPROC) load(userptr, "glPushMatrix"); - glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); - glad_glRotatef = (PFNGLROTATEFPROC) load(userptr, "glRotatef"); - glad_glRotatex = (PFNGLROTATEXPROC) load(userptr, "glRotatex"); - glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage"); - glad_glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC) load(userptr, "glSampleCoveragex"); - glad_glScalef = (PFNGLSCALEFPROC) load(userptr, "glScalef"); - glad_glScalex = (PFNGLSCALEXPROC) load(userptr, "glScalex"); - glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); - glad_glShadeModel = (PFNGLSHADEMODELPROC) load(userptr, "glShadeModel"); - glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); - glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); - glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); - glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load(userptr, "glTexCoordPointer"); - glad_glTexEnvf = (PFNGLTEXENVFPROC) load(userptr, "glTexEnvf"); - glad_glTexEnvfv = (PFNGLTEXENVFVPROC) load(userptr, "glTexEnvfv"); - glad_glTexEnvi = (PFNGLTEXENVIPROC) load(userptr, "glTexEnvi"); - glad_glTexEnviv = (PFNGLTEXENVIVPROC) load(userptr, "glTexEnviv"); - glad_glTexEnvx = (PFNGLTEXENVXPROC) load(userptr, "glTexEnvx"); - glad_glTexEnvxv = (PFNGLTEXENVXVPROC) load(userptr, "glTexEnvxv"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv"); - glad_glTexParameterx = (PFNGLTEXPARAMETERXPROC) load(userptr, "glTexParameterx"); - glad_glTexParameterxv = (PFNGLTEXPARAMETERXVPROC) load(userptr, "glTexParameterxv"); - glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - glad_glTranslatef = (PFNGLTRANSLATEFPROC) load(userptr, "glTranslatef"); - glad_glTranslatex = (PFNGLTRANSLATEXPROC) load(userptr, "glTranslatex"); - glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC) load(userptr, "glVertexPointer"); - glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport"); -} -static void glad_gl_load_GL_ARB_copy_buffer( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_copy_buffer) return; - glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load(userptr, "glCopyBufferSubData"); -} -static void glad_gl_load_GL_ARB_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_framebuffer_object) return; - glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load(userptr, "glBindFramebuffer"); - glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load(userptr, "glBindRenderbuffer"); - glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer"); - glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus"); - glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers"); - glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers"); - glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer"); - glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load(userptr, "glFramebufferTexture1D"); - glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D"); - glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load(userptr, "glFramebufferTexture3D"); - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers"); - glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers"); - glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap"); - glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv"); - glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv"); - glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer"); - glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer"); - glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage"); - glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample"); -} -static void glad_gl_load_GL_ARB_geometry_shader4( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_geometry_shader4) return; - glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture"); - glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC) load(userptr, "glFramebufferTextureARB"); - glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) load(userptr, "glFramebufferTextureFaceARB"); - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) load(userptr, "glFramebufferTextureLayerARB"); - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC) load(userptr, "glProgramParameteriARB"); -} -static void glad_gl_load_GL_ARB_get_program_binary( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_get_program_binary) return; - glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC) load(userptr, "glGetProgramBinary"); - glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC) load(userptr, "glProgramBinary"); - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); -} -static void glad_gl_load_GL_ARB_imaging( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_imaging) return; - glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor"); - glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation"); - glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC) load(userptr, "glColorSubTable"); - glad_glColorTable = (PFNGLCOLORTABLEPROC) load(userptr, "glColorTable"); - glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC) load(userptr, "glColorTableParameterfv"); - glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC) load(userptr, "glColorTableParameteriv"); - glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC) load(userptr, "glConvolutionFilter1D"); - glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC) load(userptr, "glConvolutionFilter2D"); - glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC) load(userptr, "glConvolutionParameterf"); - glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC) load(userptr, "glConvolutionParameterfv"); - glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC) load(userptr, "glConvolutionParameteri"); - glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC) load(userptr, "glConvolutionParameteriv"); - glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC) load(userptr, "glCopyColorSubTable"); - glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC) load(userptr, "glCopyColorTable"); - glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC) load(userptr, "glCopyConvolutionFilter1D"); - glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC) load(userptr, "glCopyConvolutionFilter2D"); - glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC) load(userptr, "glGetColorTable"); - glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC) load(userptr, "glGetColorTableParameterfv"); - glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC) load(userptr, "glGetColorTableParameteriv"); - glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC) load(userptr, "glGetConvolutionFilter"); - glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC) load(userptr, "glGetConvolutionParameterfv"); - glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC) load(userptr, "glGetConvolutionParameteriv"); - glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC) load(userptr, "glGetHistogram"); - glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC) load(userptr, "glGetHistogramParameterfv"); - glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC) load(userptr, "glGetHistogramParameteriv"); - glad_glGetMinmax = (PFNGLGETMINMAXPROC) load(userptr, "glGetMinmax"); - glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC) load(userptr, "glGetMinmaxParameterfv"); - glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC) load(userptr, "glGetMinmaxParameteriv"); - glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC) load(userptr, "glGetSeparableFilter"); - glad_glHistogram = (PFNGLHISTOGRAMPROC) load(userptr, "glHistogram"); - glad_glMinmax = (PFNGLMINMAXPROC) load(userptr, "glMinmax"); - glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC) load(userptr, "glResetHistogram"); - glad_glResetMinmax = (PFNGLRESETMINMAXPROC) load(userptr, "glResetMinmax"); - glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC) load(userptr, "glSeparableFilter2D"); -} -static void glad_gl_load_GL_ARB_multitexture( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_multitexture) return; - glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture"); - glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) load(userptr, "glActiveTextureARB"); - glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load(userptr, "glClientActiveTexture"); - glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC) load(userptr, "glClientActiveTextureARB"); - glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load(userptr, "glMultiTexCoord1d"); - glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC) load(userptr, "glMultiTexCoord1dARB"); - glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load(userptr, "glMultiTexCoord1dv"); - glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC) load(userptr, "glMultiTexCoord1dvARB"); - glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load(userptr, "glMultiTexCoord1f"); - glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC) load(userptr, "glMultiTexCoord1fARB"); - glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load(userptr, "glMultiTexCoord1fv"); - glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC) load(userptr, "glMultiTexCoord1fvARB"); - glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load(userptr, "glMultiTexCoord1i"); - glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC) load(userptr, "glMultiTexCoord1iARB"); - glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load(userptr, "glMultiTexCoord1iv"); - glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC) load(userptr, "glMultiTexCoord1ivARB"); - glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load(userptr, "glMultiTexCoord1s"); - glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC) load(userptr, "glMultiTexCoord1sARB"); - glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load(userptr, "glMultiTexCoord1sv"); - glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC) load(userptr, "glMultiTexCoord1svARB"); - glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load(userptr, "glMultiTexCoord2d"); - glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC) load(userptr, "glMultiTexCoord2dARB"); - glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load(userptr, "glMultiTexCoord2dv"); - glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC) load(userptr, "glMultiTexCoord2dvARB"); - glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load(userptr, "glMultiTexCoord2f"); - glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC) load(userptr, "glMultiTexCoord2fARB"); - glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load(userptr, "glMultiTexCoord2fv"); - glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC) load(userptr, "glMultiTexCoord2fvARB"); - glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load(userptr, "glMultiTexCoord2i"); - glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC) load(userptr, "glMultiTexCoord2iARB"); - glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load(userptr, "glMultiTexCoord2iv"); - glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC) load(userptr, "glMultiTexCoord2ivARB"); - glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load(userptr, "glMultiTexCoord2s"); - glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC) load(userptr, "glMultiTexCoord2sARB"); - glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load(userptr, "glMultiTexCoord2sv"); - glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC) load(userptr, "glMultiTexCoord2svARB"); - glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load(userptr, "glMultiTexCoord3d"); - glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC) load(userptr, "glMultiTexCoord3dARB"); - glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load(userptr, "glMultiTexCoord3dv"); - glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC) load(userptr, "glMultiTexCoord3dvARB"); - glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load(userptr, "glMultiTexCoord3f"); - glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC) load(userptr, "glMultiTexCoord3fARB"); - glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load(userptr, "glMultiTexCoord3fv"); - glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC) load(userptr, "glMultiTexCoord3fvARB"); - glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load(userptr, "glMultiTexCoord3i"); - glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC) load(userptr, "glMultiTexCoord3iARB"); - glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load(userptr, "glMultiTexCoord3iv"); - glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC) load(userptr, "glMultiTexCoord3ivARB"); - glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load(userptr, "glMultiTexCoord3s"); - glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC) load(userptr, "glMultiTexCoord3sARB"); - glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load(userptr, "glMultiTexCoord3sv"); - glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC) load(userptr, "glMultiTexCoord3svARB"); - glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load(userptr, "glMultiTexCoord4d"); - glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC) load(userptr, "glMultiTexCoord4dARB"); - glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load(userptr, "glMultiTexCoord4dv"); - glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC) load(userptr, "glMultiTexCoord4dvARB"); - glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load(userptr, "glMultiTexCoord4f"); - glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC) load(userptr, "glMultiTexCoord4fARB"); - glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load(userptr, "glMultiTexCoord4fv"); - glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC) load(userptr, "glMultiTexCoord4fvARB"); - glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load(userptr, "glMultiTexCoord4i"); - glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC) load(userptr, "glMultiTexCoord4iARB"); - glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load(userptr, "glMultiTexCoord4iv"); - glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC) load(userptr, "glMultiTexCoord4ivARB"); - glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load(userptr, "glMultiTexCoord4s"); - glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC) load(userptr, "glMultiTexCoord4sARB"); - glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load(userptr, "glMultiTexCoord4sv"); - glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC) load(userptr, "glMultiTexCoord4svARB"); -} -static void glad_gl_load_GL_ARB_separate_shader_objects( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_separate_shader_objects) return; - glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC) load(userptr, "glActiveShaderProgram"); - glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC) load(userptr, "glBindProgramPipeline"); - glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC) load(userptr, "glCreateShaderProgramv"); - glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC) load(userptr, "glDeleteProgramPipelines"); - glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC) load(userptr, "glGenProgramPipelines"); - glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC) load(userptr, "glGetProgramPipelineInfoLog"); - glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC) load(userptr, "glGetProgramPipelineiv"); - glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC) load(userptr, "glIsProgramPipeline"); - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC) load(userptr, "glProgramUniform1d"); - glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC) load(userptr, "glProgramUniform1dv"); - glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC) load(userptr, "glProgramUniform1f"); - glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC) load(userptr, "glProgramUniform1fv"); - glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC) load(userptr, "glProgramUniform1i"); - glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC) load(userptr, "glProgramUniform1iv"); - glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC) load(userptr, "glProgramUniform1ui"); - glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC) load(userptr, "glProgramUniform1uiv"); - glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC) load(userptr, "glProgramUniform2d"); - glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC) load(userptr, "glProgramUniform2dv"); - glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC) load(userptr, "glProgramUniform2f"); - glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC) load(userptr, "glProgramUniform2fv"); - glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC) load(userptr, "glProgramUniform2i"); - glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC) load(userptr, "glProgramUniform2iv"); - glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC) load(userptr, "glProgramUniform2ui"); - glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC) load(userptr, "glProgramUniform2uiv"); - glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC) load(userptr, "glProgramUniform3d"); - glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC) load(userptr, "glProgramUniform3dv"); - glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC) load(userptr, "glProgramUniform3f"); - glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC) load(userptr, "glProgramUniform3fv"); - glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC) load(userptr, "glProgramUniform3i"); - glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC) load(userptr, "glProgramUniform3iv"); - glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC) load(userptr, "glProgramUniform3ui"); - glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC) load(userptr, "glProgramUniform3uiv"); - glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC) load(userptr, "glProgramUniform4d"); - glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC) load(userptr, "glProgramUniform4dv"); - glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC) load(userptr, "glProgramUniform4f"); - glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC) load(userptr, "glProgramUniform4fv"); - glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC) load(userptr, "glProgramUniform4i"); - glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC) load(userptr, "glProgramUniform4iv"); - glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC) load(userptr, "glProgramUniform4ui"); - glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC) load(userptr, "glProgramUniform4uiv"); - glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC) load(userptr, "glProgramUniformMatrix2dv"); - glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC) load(userptr, "glProgramUniformMatrix2fv"); - glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) load(userptr, "glProgramUniformMatrix2x3dv"); - glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) load(userptr, "glProgramUniformMatrix2x3fv"); - glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) load(userptr, "glProgramUniformMatrix2x4dv"); - glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) load(userptr, "glProgramUniformMatrix2x4fv"); - glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC) load(userptr, "glProgramUniformMatrix3dv"); - glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC) load(userptr, "glProgramUniformMatrix3fv"); - glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) load(userptr, "glProgramUniformMatrix3x2dv"); - glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) load(userptr, "glProgramUniformMatrix3x2fv"); - glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) load(userptr, "glProgramUniformMatrix3x4dv"); - glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) load(userptr, "glProgramUniformMatrix3x4fv"); - glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC) load(userptr, "glProgramUniformMatrix4dv"); - glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC) load(userptr, "glProgramUniformMatrix4fv"); - glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) load(userptr, "glProgramUniformMatrix4x2dv"); - glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) load(userptr, "glProgramUniformMatrix4x2fv"); - glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) load(userptr, "glProgramUniformMatrix4x3dv"); - glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) load(userptr, "glProgramUniformMatrix4x3fv"); - glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC) load(userptr, "glUseProgramStages"); - glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC) load(userptr, "glValidateProgramPipeline"); -} -static void glad_gl_load_GL_ARB_shader_objects( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_shader_objects) return; - glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) load(userptr, "glAttachObjectARB"); - glad_glAttachShader = (PFNGLATTACHSHADERPROC) load(userptr, "glAttachShader"); - glad_glCompileShader = (PFNGLCOMPILESHADERPROC) load(userptr, "glCompileShader"); - glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC) load(userptr, "glCompileShaderARB"); - glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram"); - glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC) load(userptr, "glCreateProgramObjectARB"); - glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader"); - glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) load(userptr, "glCreateShaderObjectARB"); - glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) load(userptr, "glDeleteObjectARB"); - glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC) load(userptr, "glDetachObjectARB"); - glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader"); - glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform"); - glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC) load(userptr, "glGetActiveUniformARB"); - glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC) load(userptr, "glGetAttachedObjectsARB"); - glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC) load(userptr, "glGetHandleARB"); - glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC) load(userptr, "glGetInfoLogARB"); - glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC) load(userptr, "glGetObjectParameterfvARB"); - glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) load(userptr, "glGetObjectParameterivARB"); - glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load(userptr, "glGetShaderSource"); - glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC) load(userptr, "glGetShaderSourceARB"); - glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation"); - glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC) load(userptr, "glGetUniformLocationARB"); - glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv"); - glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC) load(userptr, "glGetUniformfvARB"); - glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv"); - glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC) load(userptr, "glGetUniformivARB"); - glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram"); - glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC) load(userptr, "glLinkProgramARB"); - glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource"); - glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) load(userptr, "glShaderSourceARB"); - glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f"); - glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC) load(userptr, "glUniform1fARB"); - glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv"); - glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC) load(userptr, "glUniform1fvARB"); - glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i"); - glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC) load(userptr, "glUniform1iARB"); - glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv"); - glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC) load(userptr, "glUniform1ivARB"); - glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f"); - glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC) load(userptr, "glUniform2fARB"); - glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv"); - glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC) load(userptr, "glUniform2fvARB"); - glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i"); - glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC) load(userptr, "glUniform2iARB"); - glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv"); - glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC) load(userptr, "glUniform2ivARB"); - glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f"); - glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC) load(userptr, "glUniform3fARB"); - glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv"); - glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC) load(userptr, "glUniform3fvARB"); - glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i"); - glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC) load(userptr, "glUniform3iARB"); - glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv"); - glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC) load(userptr, "glUniform3ivARB"); - glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f"); - glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC) load(userptr, "glUniform4fARB"); - glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv"); - glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC) load(userptr, "glUniform4fvARB"); - glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i"); - glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC) load(userptr, "glUniform4iARB"); - glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv"); - glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC) load(userptr, "glUniform4ivARB"); - glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv"); - glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC) load(userptr, "glUniformMatrix2fvARB"); - glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv"); - glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC) load(userptr, "glUniformMatrix3fvARB"); - glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv"); - glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC) load(userptr, "glUniformMatrix4fvARB"); - glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram"); - glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) load(userptr, "glUseProgramObjectARB"); - glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram"); - glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC) load(userptr, "glValidateProgramARB"); -} -static void glad_gl_load_GL_ARB_vertex_buffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_vertex_buffer_object) return; - glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer"); - glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC) load(userptr, "glBindBufferARB"); - glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData"); - glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC) load(userptr, "glBufferDataARB"); - glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData"); - glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC) load(userptr, "glBufferSubDataARB"); - glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers"); - glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC) load(userptr, "glDeleteBuffersARB"); - glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers"); - glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC) load(userptr, "glGenBuffersARB"); - glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv"); - glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC) load(userptr, "glGetBufferParameterivARB"); - glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load(userptr, "glGetBufferPointerv"); - glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC) load(userptr, "glGetBufferPointervARB"); - glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load(userptr, "glGetBufferSubData"); - glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC) load(userptr, "glGetBufferSubDataARB"); - glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer"); - glad_glIsBufferARB = (PFNGLISBUFFERARBPROC) load(userptr, "glIsBufferARB"); - glad_glMapBuffer = (PFNGLMAPBUFFERPROC) load(userptr, "glMapBuffer"); - glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) load(userptr, "glMapBufferARB"); - glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load(userptr, "glUnmapBuffer"); - glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC) load(userptr, "glUnmapBufferARB"); -} -static void glad_gl_load_GL_ARB_vertex_program( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_vertex_program) return; - glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) load(userptr, "glBindProgramARB"); - glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) load(userptr, "glDeleteProgramsARB"); - glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray"); - glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glDisableVertexAttribArrayARB"); - glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray"); - glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glEnableVertexAttribArrayARB"); - glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) load(userptr, "glGenProgramsARB"); - glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC) load(userptr, "glGetProgramEnvParameterdvARB"); - glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC) load(userptr, "glGetProgramEnvParameterfvARB"); - glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) load(userptr, "glGetProgramLocalParameterdvARB"); - glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) load(userptr, "glGetProgramLocalParameterfvARB"); - glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC) load(userptr, "glGetProgramStringARB"); - glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC) load(userptr, "glGetProgramivARB"); - glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC) load(userptr, "glGetVertexAttribPointervARB"); - glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC) load(userptr, "glGetVertexAttribdvARB"); - glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) load(userptr, "glGetVertexAttribfvARB"); - glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC) load(userptr, "glGetVertexAttribivARB"); - glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC) load(userptr, "glIsProgramARB"); - glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC) load(userptr, "glProgramEnvParameter4dARB"); - glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC) load(userptr, "glProgramEnvParameter4dvARB"); - glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC) load(userptr, "glProgramEnvParameter4fARB"); - glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC) load(userptr, "glProgramEnvParameter4fvARB"); - glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC) load(userptr, "glProgramLocalParameter4dARB"); - glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) load(userptr, "glProgramLocalParameter4dvARB"); - glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC) load(userptr, "glProgramLocalParameter4fARB"); - glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) load(userptr, "glProgramLocalParameter4fvARB"); - glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) load(userptr, "glProgramStringARB"); - glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) load(userptr, "glVertexAttrib1dARB"); - glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) load(userptr, "glVertexAttrib1dvARB"); - glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC) load(userptr, "glVertexAttrib1fARB"); - glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) load(userptr, "glVertexAttrib1fvARB"); - glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC) load(userptr, "glVertexAttrib1sARB"); - glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC) load(userptr, "glVertexAttrib1svARB"); - glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC) load(userptr, "glVertexAttrib2dARB"); - glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC) load(userptr, "glVertexAttrib2dvARB"); - glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC) load(userptr, "glVertexAttrib2fARB"); - glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC) load(userptr, "glVertexAttrib2fvARB"); - glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC) load(userptr, "glVertexAttrib2sARB"); - glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC) load(userptr, "glVertexAttrib2svARB"); - glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC) load(userptr, "glVertexAttrib3dARB"); - glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC) load(userptr, "glVertexAttrib3dvARB"); - glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC) load(userptr, "glVertexAttrib3fARB"); - glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC) load(userptr, "glVertexAttrib3fvARB"); - glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC) load(userptr, "glVertexAttrib3sARB"); - glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC) load(userptr, "glVertexAttrib3svARB"); - glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv"); - glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC) load(userptr, "glVertexAttrib4NbvARB"); - glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv"); - glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC) load(userptr, "glVertexAttrib4NivARB"); - glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv"); - glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) load(userptr, "glVertexAttrib4NsvARB"); - glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC) load(userptr, "glVertexAttrib4NubARB"); - glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) load(userptr, "glVertexAttrib4NubvARB"); - glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv"); - glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) load(userptr, "glVertexAttrib4NuivARB"); - glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv"); - glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) load(userptr, "glVertexAttrib4NusvARB"); - glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv"); - glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC) load(userptr, "glVertexAttrib4bvARB"); - glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC) load(userptr, "glVertexAttrib4dARB"); - glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC) load(userptr, "glVertexAttrib4dvARB"); - glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC) load(userptr, "glVertexAttrib4fARB"); - glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC) load(userptr, "glVertexAttrib4fvARB"); - glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv"); - glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) load(userptr, "glVertexAttrib4ivARB"); - glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC) load(userptr, "glVertexAttrib4sARB"); - glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC) load(userptr, "glVertexAttrib4svARB"); - glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv"); - glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC) load(userptr, "glVertexAttrib4ubvARB"); - glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv"); - glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) load(userptr, "glVertexAttrib4uivARB"); - glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv"); - glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) load(userptr, "glVertexAttrib4usvARB"); - glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer"); - glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) load(userptr, "glVertexAttribPointerARB"); -} -static void glad_gl_load_GL_ARB_vertex_shader( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_vertex_shader) return; - glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load(userptr, "glBindAttribLocation"); - glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) load(userptr, "glBindAttribLocationARB"); - glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray"); - glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glDisableVertexAttribArrayARB"); - glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray"); - glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glEnableVertexAttribArrayARB"); - glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib"); - glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) load(userptr, "glGetActiveAttribARB"); - glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation"); - glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) load(userptr, "glGetAttribLocationARB"); - glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC) load(userptr, "glGetVertexAttribPointervARB"); - glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC) load(userptr, "glGetVertexAttribdvARB"); - glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) load(userptr, "glGetVertexAttribfvARB"); - glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC) load(userptr, "glGetVertexAttribivARB"); - glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) load(userptr, "glVertexAttrib1dARB"); - glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) load(userptr, "glVertexAttrib1dvARB"); - glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC) load(userptr, "glVertexAttrib1fARB"); - glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) load(userptr, "glVertexAttrib1fvARB"); - glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC) load(userptr, "glVertexAttrib1sARB"); - glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC) load(userptr, "glVertexAttrib1svARB"); - glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC) load(userptr, "glVertexAttrib2dARB"); - glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC) load(userptr, "glVertexAttrib2dvARB"); - glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC) load(userptr, "glVertexAttrib2fARB"); - glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC) load(userptr, "glVertexAttrib2fvARB"); - glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC) load(userptr, "glVertexAttrib2sARB"); - glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC) load(userptr, "glVertexAttrib2svARB"); - glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC) load(userptr, "glVertexAttrib3dARB"); - glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC) load(userptr, "glVertexAttrib3dvARB"); - glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC) load(userptr, "glVertexAttrib3fARB"); - glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC) load(userptr, "glVertexAttrib3fvARB"); - glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC) load(userptr, "glVertexAttrib3sARB"); - glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC) load(userptr, "glVertexAttrib3svARB"); - glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv"); - glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC) load(userptr, "glVertexAttrib4NbvARB"); - glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv"); - glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC) load(userptr, "glVertexAttrib4NivARB"); - glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv"); - glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) load(userptr, "glVertexAttrib4NsvARB"); - glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC) load(userptr, "glVertexAttrib4NubARB"); - glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) load(userptr, "glVertexAttrib4NubvARB"); - glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv"); - glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) load(userptr, "glVertexAttrib4NuivARB"); - glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv"); - glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) load(userptr, "glVertexAttrib4NusvARB"); - glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv"); - glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC) load(userptr, "glVertexAttrib4bvARB"); - glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC) load(userptr, "glVertexAttrib4dARB"); - glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC) load(userptr, "glVertexAttrib4dvARB"); - glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC) load(userptr, "glVertexAttrib4fARB"); - glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC) load(userptr, "glVertexAttrib4fvARB"); - glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv"); - glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) load(userptr, "glVertexAttrib4ivARB"); - glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC) load(userptr, "glVertexAttrib4sARB"); - glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC) load(userptr, "glVertexAttrib4svARB"); - glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv"); - glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC) load(userptr, "glVertexAttrib4ubvARB"); - glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv"); - glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) load(userptr, "glVertexAttrib4uivARB"); - glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv"); - glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) load(userptr, "glVertexAttrib4usvARB"); - glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer"); - glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) load(userptr, "glVertexAttribPointerARB"); -} -static void glad_gl_load_GL_EXT_blend_equation_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_blend_equation_separate) return; - glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load(userptr, "glBlendEquationSeparate"); - glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC) load(userptr, "glBlendEquationSeparateEXT"); -} -static void glad_gl_load_GL_EXT_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_blend_func_separate) return; - glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate"); - glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC) load(userptr, "glBlendFuncSeparateEXT"); -} -static void glad_gl_load_GL_EXT_blend_minmax( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_blend_minmax) return; - glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation"); - glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC) load(userptr, "glBlendEquationEXT"); -} -static void glad_gl_load_GL_EXT_copy_texture( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_copy_texture) return; - glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D"); - glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC) load(userptr, "glCopyTexImage1DEXT"); - glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC) load(userptr, "glCopyTexImage2DEXT"); - glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D"); - glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC) load(userptr, "glCopyTexSubImage1DEXT"); - glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC) load(userptr, "glCopyTexSubImage2DEXT"); - glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load(userptr, "glCopyTexSubImage3D"); - glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC) load(userptr, "glCopyTexSubImage3DEXT"); -} -static void glad_gl_load_GL_EXT_framebuffer_blit( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_framebuffer_blit) return; - glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer"); - glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC) load(userptr, "glBlitFramebufferEXT"); -} -static void glad_gl_load_GL_EXT_framebuffer_multisample( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_framebuffer_multisample) return; - glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample"); - glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) load(userptr, "glRenderbufferStorageMultisampleEXT"); -} -static void glad_gl_load_GL_EXT_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_framebuffer_object) return; - glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC) load(userptr, "glBindFramebufferEXT"); - glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC) load(userptr, "glBindRenderbufferEXT"); - glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus"); - glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) load(userptr, "glCheckFramebufferStatusEXT"); - glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers"); - glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC) load(userptr, "glDeleteFramebuffersEXT"); - glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers"); - glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC) load(userptr, "glDeleteRenderbuffersEXT"); - glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer"); - glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) load(userptr, "glFramebufferRenderbufferEXT"); - glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load(userptr, "glFramebufferTexture1D"); - glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) load(userptr, "glFramebufferTexture1DEXT"); - glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D"); - glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) load(userptr, "glFramebufferTexture2DEXT"); - glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load(userptr, "glFramebufferTexture3D"); - glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) load(userptr, "glFramebufferTexture3DEXT"); - glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers"); - glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC) load(userptr, "glGenFramebuffersEXT"); - glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers"); - glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC) load(userptr, "glGenRenderbuffersEXT"); - glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap"); - glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC) load(userptr, "glGenerateMipmapEXT"); - glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv"); - glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) load(userptr, "glGetFramebufferAttachmentParameterivEXT"); - glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv"); - glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) load(userptr, "glGetRenderbufferParameterivEXT"); - glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer"); - glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC) load(userptr, "glIsFramebufferEXT"); - glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer"); - glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC) load(userptr, "glIsRenderbufferEXT"); - glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage"); - glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC) load(userptr, "glRenderbufferStorageEXT"); -} -static void glad_gl_load_GL_EXT_geometry_shader4( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_geometry_shader4) return; - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC) load(userptr, "glProgramParameteriEXT"); -} -static void glad_gl_load_GL_EXT_subtexture( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_subtexture) return; - glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D"); - glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC) load(userptr, "glTexSubImage1DEXT"); - glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC) load(userptr, "glTexSubImage2DEXT"); -} -static void glad_gl_load_GL_EXT_texture_array( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_texture_array) return; - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) load(userptr, "glFramebufferTextureLayerEXT"); -} -static void glad_gl_load_GL_EXT_texture_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_texture_object) return; - glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC) load(userptr, "glAreTexturesResidentEXT"); - glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC) load(userptr, "glBindTextureEXT"); - glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC) load(userptr, "glDeleteTexturesEXT"); - glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC) load(userptr, "glGenTexturesEXT"); - glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC) load(userptr, "glIsTextureEXT"); - glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load(userptr, "glPrioritizeTextures"); - glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC) load(userptr, "glPrioritizeTexturesEXT"); -} -static void glad_gl_load_GL_EXT_vertex_array( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_vertex_array) return; - glad_glArrayElement = (PFNGLARRAYELEMENTPROC) load(userptr, "glArrayElement"); - glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC) load(userptr, "glArrayElementEXT"); - glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC) load(userptr, "glColorPointerEXT"); - glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC) load(userptr, "glDrawArraysEXT"); - glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC) load(userptr, "glEdgeFlagPointerEXT"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC) load(userptr, "glGetPointervEXT"); - glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC) load(userptr, "glIndexPointerEXT"); - glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC) load(userptr, "glNormalPointerEXT"); - glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC) load(userptr, "glTexCoordPointerEXT"); - glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC) load(userptr, "glVertexPointerEXT"); -} -static void glad_gl_load_GL_INGR_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_INGR_blend_func_separate) return; - glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate"); - glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC) load(userptr, "glBlendFuncSeparateINGR"); -} -static void glad_gl_load_GL_KHR_debug( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_KHR_debug) return; - glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) load(userptr, "glDebugMessageCallback"); - glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) load(userptr, "glDebugMessageControl"); - glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) load(userptr, "glDebugMessageInsert"); - glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) load(userptr, "glGetDebugMessageLog"); - glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC) load(userptr, "glGetObjectLabel"); - glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) load(userptr, "glGetObjectPtrLabel"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glObjectLabel = (PFNGLOBJECTLABELPROC) load(userptr, "glObjectLabel"); - glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) load(userptr, "glObjectPtrLabel"); - glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) load(userptr, "glPopDebugGroup"); - glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) load(userptr, "glPushDebugGroup"); -} -static void glad_gl_load_GL_NV_geometry_program4( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_NV_geometry_program4) return; - glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture"); - glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC) load(userptr, "glFramebufferTextureEXT"); - glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) load(userptr, "glFramebufferTextureFaceARB"); - glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) load(userptr, "glFramebufferTextureFaceEXT"); - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) load(userptr, "glFramebufferTextureLayerEXT"); - glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC) load(userptr, "glProgramVertexLimitNV"); -} -static void glad_gl_load_GL_NV_vertex_program( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_NV_vertex_program) return; - glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC) load(userptr, "glAreProgramsResidentNV"); - glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) load(userptr, "glBindProgramARB"); - glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC) load(userptr, "glBindProgramNV"); - glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) load(userptr, "glDeleteProgramsARB"); - glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC) load(userptr, "glDeleteProgramsNV"); - glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC) load(userptr, "glExecuteProgramNV"); - glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) load(userptr, "glGenProgramsARB"); - glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC) load(userptr, "glGenProgramsNV"); - glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC) load(userptr, "glGetProgramParameterdvNV"); - glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC) load(userptr, "glGetProgramParameterfvNV"); - glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC) load(userptr, "glGetProgramStringNV"); - glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC) load(userptr, "glGetProgramivNV"); - glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC) load(userptr, "glGetTrackMatrixivNV"); - glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC) load(userptr, "glGetVertexAttribPointervNV"); - glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) load(userptr, "glGetVertexAttribdvNV"); - glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) load(userptr, "glGetVertexAttribfvNV"); - glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) load(userptr, "glGetVertexAttribivNV"); - glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC) load(userptr, "glIsProgramARB"); - glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC) load(userptr, "glIsProgramNV"); - glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC) load(userptr, "glLoadProgramNV"); - glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC) load(userptr, "glProgramParameter4dNV"); - glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC) load(userptr, "glProgramParameter4dvNV"); - glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC) load(userptr, "glProgramParameter4fNV"); - glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC) load(userptr, "glProgramParameter4fvNV"); - glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC) load(userptr, "glProgramParameters4dvNV"); - glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC) load(userptr, "glProgramParameters4fvNV"); - glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC) load(userptr, "glRequestResidentProgramsNV"); - glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC) load(userptr, "glTrackMatrixNV"); - glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC) load(userptr, "glVertexAttrib1dNV"); - glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC) load(userptr, "glVertexAttrib1dvNV"); - glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC) load(userptr, "glVertexAttrib1fNV"); - glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC) load(userptr, "glVertexAttrib1fvNV"); - glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC) load(userptr, "glVertexAttrib1sNV"); - glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC) load(userptr, "glVertexAttrib1svNV"); - glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC) load(userptr, "glVertexAttrib2dNV"); - glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC) load(userptr, "glVertexAttrib2dvNV"); - glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC) load(userptr, "glVertexAttrib2fNV"); - glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC) load(userptr, "glVertexAttrib2fvNV"); - glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC) load(userptr, "glVertexAttrib2sNV"); - glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC) load(userptr, "glVertexAttrib2svNV"); - glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC) load(userptr, "glVertexAttrib3dNV"); - glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC) load(userptr, "glVertexAttrib3dvNV"); - glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC) load(userptr, "glVertexAttrib3fNV"); - glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC) load(userptr, "glVertexAttrib3fvNV"); - glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC) load(userptr, "glVertexAttrib3sNV"); - glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC) load(userptr, "glVertexAttrib3svNV"); - glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC) load(userptr, "glVertexAttrib4dNV"); - glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC) load(userptr, "glVertexAttrib4dvNV"); - glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC) load(userptr, "glVertexAttrib4fNV"); - glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC) load(userptr, "glVertexAttrib4fvNV"); - glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC) load(userptr, "glVertexAttrib4sNV"); - glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC) load(userptr, "glVertexAttrib4svNV"); - glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC) load(userptr, "glVertexAttrib4ubNV"); - glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC) load(userptr, "glVertexAttrib4ubvNV"); - glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC) load(userptr, "glVertexAttribPointerNV"); - glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC) load(userptr, "glVertexAttribs1dvNV"); - glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC) load(userptr, "glVertexAttribs1fvNV"); - glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC) load(userptr, "glVertexAttribs1svNV"); - glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC) load(userptr, "glVertexAttribs2dvNV"); - glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC) load(userptr, "glVertexAttribs2fvNV"); - glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC) load(userptr, "glVertexAttribs2svNV"); - glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC) load(userptr, "glVertexAttribs3dvNV"); - glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC) load(userptr, "glVertexAttribs3fvNV"); - glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC) load(userptr, "glVertexAttribs3svNV"); - glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC) load(userptr, "glVertexAttribs4dvNV"); - glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC) load(userptr, "glVertexAttribs4fvNV"); - glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC) load(userptr, "glVertexAttribs4svNV"); - glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC) load(userptr, "glVertexAttribs4ubvNV"); -} -static void glad_gl_load_GL_OES_blend_equation_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_blend_equation_separate) return; - glad_glBlendEquationSeparateOES = (PFNGLBLENDEQUATIONSEPARATEOESPROC) load(userptr, "glBlendEquationSeparateOES"); -} -static void glad_gl_load_GL_OES_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_blend_func_separate) return; - glad_glBlendFuncSeparateOES = (PFNGLBLENDFUNCSEPARATEOESPROC) load(userptr, "glBlendFuncSeparateOES"); -} -static void glad_gl_load_GL_OES_blend_subtract( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_blend_subtract) return; - glad_glBlendEquationOES = (PFNGLBLENDEQUATIONOESPROC) load(userptr, "glBlendEquationOES"); -} -static void glad_gl_load_GL_OES_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_framebuffer_object) return; - glad_glBindFramebufferOES = (PFNGLBINDFRAMEBUFFEROESPROC) load(userptr, "glBindFramebufferOES"); - glad_glBindRenderbufferOES = (PFNGLBINDRENDERBUFFEROESPROC) load(userptr, "glBindRenderbufferOES"); - glad_glCheckFramebufferStatusOES = (PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) load(userptr, "glCheckFramebufferStatusOES"); - glad_glDeleteFramebuffersOES = (PFNGLDELETEFRAMEBUFFERSOESPROC) load(userptr, "glDeleteFramebuffersOES"); - glad_glDeleteRenderbuffersOES = (PFNGLDELETERENDERBUFFERSOESPROC) load(userptr, "glDeleteRenderbuffersOES"); - glad_glFramebufferRenderbufferOES = (PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) load(userptr, "glFramebufferRenderbufferOES"); - glad_glFramebufferTexture2DOES = (PFNGLFRAMEBUFFERTEXTURE2DOESPROC) load(userptr, "glFramebufferTexture2DOES"); - glad_glGenFramebuffersOES = (PFNGLGENFRAMEBUFFERSOESPROC) load(userptr, "glGenFramebuffersOES"); - glad_glGenRenderbuffersOES = (PFNGLGENRENDERBUFFERSOESPROC) load(userptr, "glGenRenderbuffersOES"); - glad_glGenerateMipmapOES = (PFNGLGENERATEMIPMAPOESPROC) load(userptr, "glGenerateMipmapOES"); - glad_glGetFramebufferAttachmentParameterivOES = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) load(userptr, "glGetFramebufferAttachmentParameterivOES"); - glad_glGetRenderbufferParameterivOES = (PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) load(userptr, "glGetRenderbufferParameterivOES"); - glad_glIsFramebufferOES = (PFNGLISFRAMEBUFFEROESPROC) load(userptr, "glIsFramebufferOES"); - glad_glIsRenderbufferOES = (PFNGLISRENDERBUFFEROESPROC) load(userptr, "glIsRenderbufferOES"); - glad_glRenderbufferStorageOES = (PFNGLRENDERBUFFERSTORAGEOESPROC) load(userptr, "glRenderbufferStorageOES"); -} -static void glad_gl_load_GL_OES_single_precision( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_single_precision) return; - glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf"); - glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC) load(userptr, "glClearDepthfOES"); - glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC) load(userptr, "glClipPlanefOES"); - glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef"); - glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC) load(userptr, "glDepthRangefOES"); - glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC) load(userptr, "glFrustumfOES"); - glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC) load(userptr, "glGetClipPlanefOES"); - glad_glOrthofOES = (PFNGLORTHOFOESPROC) load(userptr, "glOrthofOES"); -} - - -static void glad_gl_resolve_aliases(void) { - if (glad_glActiveTexture == NULL && glad_glActiveTextureARB != NULL) glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)glad_glActiveTextureARB; - if (glad_glActiveTextureARB == NULL && glad_glActiveTexture != NULL) glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glad_glActiveTexture; - if (glad_glArrayElement == NULL && glad_glArrayElementEXT != NULL) glad_glArrayElement = (PFNGLARRAYELEMENTPROC)glad_glArrayElementEXT; - if (glad_glArrayElementEXT == NULL && glad_glArrayElement != NULL) glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glad_glArrayElement; - if (glad_glAttachObjectARB == NULL && glad_glAttachShader != NULL) glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glad_glAttachShader; - if (glad_glAttachShader == NULL && glad_glAttachObjectARB != NULL) glad_glAttachShader = (PFNGLATTACHSHADERPROC)glad_glAttachObjectARB; - if (glad_glBindAttribLocation == NULL && glad_glBindAttribLocationARB != NULL) glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glad_glBindAttribLocationARB; - if (glad_glBindAttribLocationARB == NULL && glad_glBindAttribLocation != NULL) glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glad_glBindAttribLocation; - if (glad_glBindBuffer == NULL && glad_glBindBufferARB != NULL) glad_glBindBuffer = (PFNGLBINDBUFFERPROC)glad_glBindBufferARB; - if (glad_glBindBufferARB == NULL && glad_glBindBuffer != NULL) glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glad_glBindBuffer; - if (glad_glBindProgramARB == NULL && glad_glBindProgramNV != NULL) glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glad_glBindProgramNV; - if (glad_glBindProgramNV == NULL && glad_glBindProgramARB != NULL) glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glad_glBindProgramARB; - if (glad_glBindTexture == NULL && glad_glBindTextureEXT != NULL) glad_glBindTexture = (PFNGLBINDTEXTUREPROC)glad_glBindTextureEXT; - if (glad_glBindTextureEXT == NULL && glad_glBindTexture != NULL) glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glad_glBindTexture; - if (glad_glBlendEquation == NULL && glad_glBlendEquationEXT != NULL) glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)glad_glBlendEquationEXT; - if (glad_glBlendEquationEXT == NULL && glad_glBlendEquation != NULL) glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glad_glBlendEquation; - if (glad_glBlendEquationSeparate == NULL && glad_glBlendEquationSeparateEXT != NULL) glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glad_glBlendEquationSeparateEXT; - if (glad_glBlendEquationSeparateEXT == NULL && glad_glBlendEquationSeparate != NULL) glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glad_glBlendEquationSeparate; - if (glad_glBlendFuncSeparate == NULL && glad_glBlendFuncSeparateINGR != NULL) glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glad_glBlendFuncSeparateINGR; - if (glad_glBlendFuncSeparate == NULL && glad_glBlendFuncSeparateEXT != NULL) glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glad_glBlendFuncSeparateEXT; - if (glad_glBlendFuncSeparateEXT == NULL && glad_glBlendFuncSeparate != NULL) glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glad_glBlendFuncSeparate; - if (glad_glBlendFuncSeparateEXT == NULL && glad_glBlendFuncSeparateINGR != NULL) glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glad_glBlendFuncSeparateINGR; - if (glad_glBlendFuncSeparateINGR == NULL && glad_glBlendFuncSeparate != NULL) glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)glad_glBlendFuncSeparate; - if (glad_glBlendFuncSeparateINGR == NULL && glad_glBlendFuncSeparateEXT != NULL) glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)glad_glBlendFuncSeparateEXT; - if (glad_glBlitFramebuffer == NULL && glad_glBlitFramebufferEXT != NULL) glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glad_glBlitFramebufferEXT; - if (glad_glBlitFramebufferEXT == NULL && glad_glBlitFramebuffer != NULL) glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glad_glBlitFramebuffer; - if (glad_glBufferData == NULL && glad_glBufferDataARB != NULL) glad_glBufferData = (PFNGLBUFFERDATAPROC)glad_glBufferDataARB; - if (glad_glBufferDataARB == NULL && glad_glBufferData != NULL) glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glad_glBufferData; - if (glad_glBufferSubData == NULL && glad_glBufferSubDataARB != NULL) glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glad_glBufferSubDataARB; - if (glad_glBufferSubDataARB == NULL && glad_glBufferSubData != NULL) glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glad_glBufferSubData; - if (glad_glCheckFramebufferStatus == NULL && glad_glCheckFramebufferStatusEXT != NULL) glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glad_glCheckFramebufferStatusEXT; - if (glad_glCheckFramebufferStatusEXT == NULL && glad_glCheckFramebufferStatus != NULL) glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glad_glCheckFramebufferStatus; - if (glad_glClearDepthf == NULL && glad_glClearDepthfOES != NULL) glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)glad_glClearDepthfOES; - if (glad_glClearDepthfOES == NULL && glad_glClearDepthf != NULL) glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glad_glClearDepthf; - if (glad_glClientActiveTexture == NULL && glad_glClientActiveTextureARB != NULL) glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glad_glClientActiveTextureARB; - if (glad_glClientActiveTextureARB == NULL && glad_glClientActiveTexture != NULL) glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glad_glClientActiveTexture; - if (glad_glCompileShader == NULL && glad_glCompileShaderARB != NULL) glad_glCompileShader = (PFNGLCOMPILESHADERPROC)glad_glCompileShaderARB; - if (glad_glCompileShaderARB == NULL && glad_glCompileShader != NULL) glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glad_glCompileShader; - if (glad_glCopyTexImage1D == NULL && glad_glCopyTexImage1DEXT != NULL) glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)glad_glCopyTexImage1DEXT; - if (glad_glCopyTexImage1DEXT == NULL && glad_glCopyTexImage1D != NULL) glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glad_glCopyTexImage1D; - if (glad_glCopyTexImage2D == NULL && glad_glCopyTexImage2DEXT != NULL) glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)glad_glCopyTexImage2DEXT; - if (glad_glCopyTexImage2DEXT == NULL && glad_glCopyTexImage2D != NULL) glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glad_glCopyTexImage2D; - if (glad_glCopyTexSubImage1D == NULL && glad_glCopyTexSubImage1DEXT != NULL) glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)glad_glCopyTexSubImage1DEXT; - if (glad_glCopyTexSubImage1DEXT == NULL && glad_glCopyTexSubImage1D != NULL) glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glad_glCopyTexSubImage1D; - if (glad_glCopyTexSubImage2D == NULL && glad_glCopyTexSubImage2DEXT != NULL) glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)glad_glCopyTexSubImage2DEXT; - if (glad_glCopyTexSubImage2DEXT == NULL && glad_glCopyTexSubImage2D != NULL) glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glad_glCopyTexSubImage2D; - if (glad_glCopyTexSubImage3D == NULL && glad_glCopyTexSubImage3DEXT != NULL) glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glad_glCopyTexSubImage3DEXT; - if (glad_glCopyTexSubImage3DEXT == NULL && glad_glCopyTexSubImage3D != NULL) glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glad_glCopyTexSubImage3D; - if (glad_glCreateProgram == NULL && glad_glCreateProgramObjectARB != NULL) glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)glad_glCreateProgramObjectARB; - if (glad_glCreateProgramObjectARB == NULL && glad_glCreateProgram != NULL) glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glad_glCreateProgram; - if (glad_glCreateShader == NULL && glad_glCreateShaderObjectARB != NULL) glad_glCreateShader = (PFNGLCREATESHADERPROC)glad_glCreateShaderObjectARB; - if (glad_glCreateShaderObjectARB == NULL && glad_glCreateShader != NULL) glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glad_glCreateShader; - if (glad_glDeleteBuffers == NULL && glad_glDeleteBuffersARB != NULL) glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glad_glDeleteBuffersARB; - if (glad_glDeleteBuffersARB == NULL && glad_glDeleteBuffers != NULL) glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glad_glDeleteBuffers; - if (glad_glDeleteFramebuffers == NULL && glad_glDeleteFramebuffersEXT != NULL) glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glad_glDeleteFramebuffersEXT; - if (glad_glDeleteFramebuffersEXT == NULL && glad_glDeleteFramebuffers != NULL) glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glad_glDeleteFramebuffers; - if (glad_glDeleteProgramsARB == NULL && glad_glDeleteProgramsNV != NULL) glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glad_glDeleteProgramsNV; - if (glad_glDeleteProgramsNV == NULL && glad_glDeleteProgramsARB != NULL) glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glad_glDeleteProgramsARB; - if (glad_glDeleteRenderbuffers == NULL && glad_glDeleteRenderbuffersEXT != NULL) glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glad_glDeleteRenderbuffersEXT; - if (glad_glDeleteRenderbuffersEXT == NULL && glad_glDeleteRenderbuffers != NULL) glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glad_glDeleteRenderbuffers; - if (glad_glDepthRangef == NULL && glad_glDepthRangefOES != NULL) glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)glad_glDepthRangefOES; - if (glad_glDepthRangefOES == NULL && glad_glDepthRangef != NULL) glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glad_glDepthRangef; - if (glad_glDetachObjectARB == NULL && glad_glDetachShader != NULL) glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glad_glDetachShader; - if (glad_glDetachShader == NULL && glad_glDetachObjectARB != NULL) glad_glDetachShader = (PFNGLDETACHSHADERPROC)glad_glDetachObjectARB; - if (glad_glDisableVertexAttribArray == NULL && glad_glDisableVertexAttribArrayARB != NULL) glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glad_glDisableVertexAttribArrayARB; - if (glad_glDisableVertexAttribArrayARB == NULL && glad_glDisableVertexAttribArray != NULL) glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glad_glDisableVertexAttribArray; - if (glad_glDrawArrays == NULL && glad_glDrawArraysEXT != NULL) glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)glad_glDrawArraysEXT; - if (glad_glDrawArraysEXT == NULL && glad_glDrawArrays != NULL) glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glad_glDrawArrays; - if (glad_glEnableVertexAttribArray == NULL && glad_glEnableVertexAttribArrayARB != NULL) glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glad_glEnableVertexAttribArrayARB; - if (glad_glEnableVertexAttribArrayARB == NULL && glad_glEnableVertexAttribArray != NULL) glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glad_glEnableVertexAttribArray; - if (glad_glFramebufferRenderbuffer == NULL && glad_glFramebufferRenderbufferEXT != NULL) glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glad_glFramebufferRenderbufferEXT; - if (glad_glFramebufferRenderbufferEXT == NULL && glad_glFramebufferRenderbuffer != NULL) glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glad_glFramebufferRenderbuffer; - if (glad_glFramebufferTexture == NULL && glad_glFramebufferTextureEXT != NULL) glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glad_glFramebufferTextureEXT; - if (glad_glFramebufferTexture == NULL && glad_glFramebufferTextureARB != NULL) glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glad_glFramebufferTextureARB; - if (glad_glFramebufferTexture1D == NULL && glad_glFramebufferTexture1DEXT != NULL) glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glad_glFramebufferTexture1DEXT; - if (glad_glFramebufferTexture1DEXT == NULL && glad_glFramebufferTexture1D != NULL) glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glad_glFramebufferTexture1D; - if (glad_glFramebufferTexture2D == NULL && glad_glFramebufferTexture2DEXT != NULL) glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glad_glFramebufferTexture2DEXT; - if (glad_glFramebufferTexture2DEXT == NULL && glad_glFramebufferTexture2D != NULL) glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glad_glFramebufferTexture2D; - if (glad_glFramebufferTexture3D == NULL && glad_glFramebufferTexture3DEXT != NULL) glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glad_glFramebufferTexture3DEXT; - if (glad_glFramebufferTexture3DEXT == NULL && glad_glFramebufferTexture3D != NULL) glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glad_glFramebufferTexture3D; - if (glad_glFramebufferTextureARB == NULL && glad_glFramebufferTextureEXT != NULL) glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glad_glFramebufferTextureEXT; - if (glad_glFramebufferTextureARB == NULL && glad_glFramebufferTexture != NULL) glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glad_glFramebufferTexture; - if (glad_glFramebufferTextureEXT == NULL && glad_glFramebufferTexture != NULL) glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glad_glFramebufferTexture; - if (glad_glFramebufferTextureEXT == NULL && glad_glFramebufferTextureARB != NULL) glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glad_glFramebufferTextureARB; - if (glad_glFramebufferTextureFaceARB == NULL && glad_glFramebufferTextureFaceEXT != NULL) glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glad_glFramebufferTextureFaceEXT; - if (glad_glFramebufferTextureFaceEXT == NULL && glad_glFramebufferTextureFaceARB != NULL) glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glad_glFramebufferTextureFaceARB; - if (glad_glFramebufferTextureLayer == NULL && glad_glFramebufferTextureLayerARB != NULL) glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glad_glFramebufferTextureLayerARB; - if (glad_glFramebufferTextureLayer == NULL && glad_glFramebufferTextureLayerEXT != NULL) glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glad_glFramebufferTextureLayerEXT; - if (glad_glFramebufferTextureLayerARB == NULL && glad_glFramebufferTextureLayerEXT != NULL) glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glad_glFramebufferTextureLayerEXT; - if (glad_glFramebufferTextureLayerARB == NULL && glad_glFramebufferTextureLayer != NULL) glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glad_glFramebufferTextureLayer; - if (glad_glFramebufferTextureLayerEXT == NULL && glad_glFramebufferTextureLayerARB != NULL) glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glad_glFramebufferTextureLayerARB; - if (glad_glFramebufferTextureLayerEXT == NULL && glad_glFramebufferTextureLayer != NULL) glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glad_glFramebufferTextureLayer; - if (glad_glGenBuffers == NULL && glad_glGenBuffersARB != NULL) glad_glGenBuffers = (PFNGLGENBUFFERSPROC)glad_glGenBuffersARB; - if (glad_glGenBuffersARB == NULL && glad_glGenBuffers != NULL) glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glad_glGenBuffers; - if (glad_glGenerateMipmap == NULL && glad_glGenerateMipmapEXT != NULL) glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glad_glGenerateMipmapEXT; - if (glad_glGenerateMipmapEXT == NULL && glad_glGenerateMipmap != NULL) glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glad_glGenerateMipmap; - if (glad_glGenFramebuffers == NULL && glad_glGenFramebuffersEXT != NULL) glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glad_glGenFramebuffersEXT; - if (glad_glGenFramebuffersEXT == NULL && glad_glGenFramebuffers != NULL) glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glad_glGenFramebuffers; - if (glad_glGenProgramsARB == NULL && glad_glGenProgramsNV != NULL) glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glad_glGenProgramsNV; - if (glad_glGenProgramsNV == NULL && glad_glGenProgramsARB != NULL) glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glad_glGenProgramsARB; - if (glad_glGenRenderbuffers == NULL && glad_glGenRenderbuffersEXT != NULL) glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glad_glGenRenderbuffersEXT; - if (glad_glGenRenderbuffersEXT == NULL && glad_glGenRenderbuffers != NULL) glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glad_glGenRenderbuffers; - if (glad_glGetActiveAttrib == NULL && glad_glGetActiveAttribARB != NULL) glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glad_glGetActiveAttribARB; - if (glad_glGetActiveAttribARB == NULL && glad_glGetActiveAttrib != NULL) glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glad_glGetActiveAttrib; - if (glad_glGetActiveUniform == NULL && glad_glGetActiveUniformARB != NULL) glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glad_glGetActiveUniformARB; - if (glad_glGetActiveUniformARB == NULL && glad_glGetActiveUniform != NULL) glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glad_glGetActiveUniform; - if (glad_glGetAttribLocation == NULL && glad_glGetAttribLocationARB != NULL) glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glad_glGetAttribLocationARB; - if (glad_glGetAttribLocationARB == NULL && glad_glGetAttribLocation != NULL) glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glad_glGetAttribLocation; - if (glad_glGetBufferParameteriv == NULL && glad_glGetBufferParameterivARB != NULL) glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glad_glGetBufferParameterivARB; - if (glad_glGetBufferParameterivARB == NULL && glad_glGetBufferParameteriv != NULL) glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glad_glGetBufferParameteriv; - if (glad_glGetBufferPointerv == NULL && glad_glGetBufferPointervARB != NULL) glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glad_glGetBufferPointervARB; - if (glad_glGetBufferPointervARB == NULL && glad_glGetBufferPointerv != NULL) glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glad_glGetBufferPointerv; - if (glad_glGetBufferSubData == NULL && glad_glGetBufferSubDataARB != NULL) glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glad_glGetBufferSubDataARB; - if (glad_glGetBufferSubDataARB == NULL && glad_glGetBufferSubData != NULL) glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glad_glGetBufferSubData; - if (glad_glGetFramebufferAttachmentParameteriv == NULL && glad_glGetFramebufferAttachmentParameterivEXT != NULL) glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glad_glGetFramebufferAttachmentParameterivEXT; - if (glad_glGetFramebufferAttachmentParameterivEXT == NULL && glad_glGetFramebufferAttachmentParameteriv != NULL) glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glad_glGetFramebufferAttachmentParameteriv; - if (glad_glGetPointerv == NULL && glad_glGetPointervEXT != NULL) glad_glGetPointerv = (PFNGLGETPOINTERVPROC)glad_glGetPointervEXT; - if (glad_glGetPointervEXT == NULL && glad_glGetPointerv != NULL) glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glad_glGetPointerv; - if (glad_glGetRenderbufferParameteriv == NULL && glad_glGetRenderbufferParameterivEXT != NULL) glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glad_glGetRenderbufferParameterivEXT; - if (glad_glGetRenderbufferParameterivEXT == NULL && glad_glGetRenderbufferParameteriv != NULL) glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glad_glGetRenderbufferParameteriv; - if (glad_glGetShaderSource == NULL && glad_glGetShaderSourceARB != NULL) glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glad_glGetShaderSourceARB; - if (glad_glGetShaderSourceARB == NULL && glad_glGetShaderSource != NULL) glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glad_glGetShaderSource; - if (glad_glGetUniformfv == NULL && glad_glGetUniformfvARB != NULL) glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glad_glGetUniformfvARB; - if (glad_glGetUniformfvARB == NULL && glad_glGetUniformfv != NULL) glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glad_glGetUniformfv; - if (glad_glGetUniformiv == NULL && glad_glGetUniformivARB != NULL) glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glad_glGetUniformivARB; - if (glad_glGetUniformivARB == NULL && glad_glGetUniformiv != NULL) glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glad_glGetUniformiv; - if (glad_glGetUniformLocation == NULL && glad_glGetUniformLocationARB != NULL) glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glad_glGetUniformLocationARB; - if (glad_glGetUniformLocationARB == NULL && glad_glGetUniformLocation != NULL) glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glad_glGetUniformLocation; - if (glad_glGetVertexAttribdv == NULL && glad_glGetVertexAttribdvARB != NULL) glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glad_glGetVertexAttribdvARB; - if (glad_glGetVertexAttribdv == NULL && glad_glGetVertexAttribdvNV != NULL) glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glad_glGetVertexAttribdvNV; - if (glad_glGetVertexAttribdvARB == NULL && glad_glGetVertexAttribdv != NULL) glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glad_glGetVertexAttribdv; - if (glad_glGetVertexAttribdvARB == NULL && glad_glGetVertexAttribdvNV != NULL) glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glad_glGetVertexAttribdvNV; - if (glad_glGetVertexAttribdvNV == NULL && glad_glGetVertexAttribdv != NULL) glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glad_glGetVertexAttribdv; - if (glad_glGetVertexAttribdvNV == NULL && glad_glGetVertexAttribdvARB != NULL) glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glad_glGetVertexAttribdvARB; - if (glad_glGetVertexAttribfv == NULL && glad_glGetVertexAttribfvARB != NULL) glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glad_glGetVertexAttribfvARB; - if (glad_glGetVertexAttribfv == NULL && glad_glGetVertexAttribfvNV != NULL) glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glad_glGetVertexAttribfvNV; - if (glad_glGetVertexAttribfvARB == NULL && glad_glGetVertexAttribfv != NULL) glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glad_glGetVertexAttribfv; - if (glad_glGetVertexAttribfvARB == NULL && glad_glGetVertexAttribfvNV != NULL) glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glad_glGetVertexAttribfvNV; - if (glad_glGetVertexAttribfvNV == NULL && glad_glGetVertexAttribfvARB != NULL) glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glad_glGetVertexAttribfvARB; - if (glad_glGetVertexAttribfvNV == NULL && glad_glGetVertexAttribfv != NULL) glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glad_glGetVertexAttribfv; - if (glad_glGetVertexAttribiv == NULL && glad_glGetVertexAttribivNV != NULL) glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glad_glGetVertexAttribivNV; - if (glad_glGetVertexAttribiv == NULL && glad_glGetVertexAttribivARB != NULL) glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glad_glGetVertexAttribivARB; - if (glad_glGetVertexAttribivARB == NULL && glad_glGetVertexAttribivNV != NULL) glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glad_glGetVertexAttribivNV; - if (glad_glGetVertexAttribivARB == NULL && glad_glGetVertexAttribiv != NULL) glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glad_glGetVertexAttribiv; - if (glad_glGetVertexAttribivNV == NULL && glad_glGetVertexAttribiv != NULL) glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glad_glGetVertexAttribiv; - if (glad_glGetVertexAttribivNV == NULL && glad_glGetVertexAttribivARB != NULL) glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glad_glGetVertexAttribivARB; - if (glad_glGetVertexAttribPointerv == NULL && glad_glGetVertexAttribPointervNV != NULL) glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glad_glGetVertexAttribPointervNV; - if (glad_glGetVertexAttribPointerv == NULL && glad_glGetVertexAttribPointervARB != NULL) glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glad_glGetVertexAttribPointervARB; - if (glad_glGetVertexAttribPointervARB == NULL && glad_glGetVertexAttribPointervNV != NULL) glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glad_glGetVertexAttribPointervNV; - if (glad_glGetVertexAttribPointervARB == NULL && glad_glGetVertexAttribPointerv != NULL) glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glad_glGetVertexAttribPointerv; - if (glad_glGetVertexAttribPointervNV == NULL && glad_glGetVertexAttribPointerv != NULL) glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glad_glGetVertexAttribPointerv; - if (glad_glGetVertexAttribPointervNV == NULL && glad_glGetVertexAttribPointervARB != NULL) glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glad_glGetVertexAttribPointervARB; - if (glad_glIsBuffer == NULL && glad_glIsBufferARB != NULL) glad_glIsBuffer = (PFNGLISBUFFERPROC)glad_glIsBufferARB; - if (glad_glIsBufferARB == NULL && glad_glIsBuffer != NULL) glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)glad_glIsBuffer; - if (glad_glIsFramebuffer == NULL && glad_glIsFramebufferEXT != NULL) glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glad_glIsFramebufferEXT; - if (glad_glIsFramebufferEXT == NULL && glad_glIsFramebuffer != NULL) glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glad_glIsFramebuffer; - if (glad_glIsProgramARB == NULL && glad_glIsProgramNV != NULL) glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)glad_glIsProgramNV; - if (glad_glIsProgramNV == NULL && glad_glIsProgramARB != NULL) glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)glad_glIsProgramARB; - if (glad_glIsRenderbuffer == NULL && glad_glIsRenderbufferEXT != NULL) glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glad_glIsRenderbufferEXT; - if (glad_glIsRenderbufferEXT == NULL && glad_glIsRenderbuffer != NULL) glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glad_glIsRenderbuffer; - if (glad_glLinkProgram == NULL && glad_glLinkProgramARB != NULL) glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)glad_glLinkProgramARB; - if (glad_glLinkProgramARB == NULL && glad_glLinkProgram != NULL) glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glad_glLinkProgram; - if (glad_glMapBuffer == NULL && glad_glMapBufferARB != NULL) glad_glMapBuffer = (PFNGLMAPBUFFERPROC)glad_glMapBufferARB; - if (glad_glMapBufferARB == NULL && glad_glMapBuffer != NULL) glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glad_glMapBuffer; - if (glad_glMultiTexCoord1d == NULL && glad_glMultiTexCoord1dARB != NULL) glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glad_glMultiTexCoord1dARB; - if (glad_glMultiTexCoord1dARB == NULL && glad_glMultiTexCoord1d != NULL) glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glad_glMultiTexCoord1d; - if (glad_glMultiTexCoord1dv == NULL && glad_glMultiTexCoord1dvARB != NULL) glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glad_glMultiTexCoord1dvARB; - if (glad_glMultiTexCoord1dvARB == NULL && glad_glMultiTexCoord1dv != NULL) glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glad_glMultiTexCoord1dv; - if (glad_glMultiTexCoord1f == NULL && glad_glMultiTexCoord1fARB != NULL) glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glad_glMultiTexCoord1fARB; - if (glad_glMultiTexCoord1fARB == NULL && glad_glMultiTexCoord1f != NULL) glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glad_glMultiTexCoord1f; - if (glad_glMultiTexCoord1fv == NULL && glad_glMultiTexCoord1fvARB != NULL) glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glad_glMultiTexCoord1fvARB; - if (glad_glMultiTexCoord1fvARB == NULL && glad_glMultiTexCoord1fv != NULL) glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glad_glMultiTexCoord1fv; - if (glad_glMultiTexCoord1i == NULL && glad_glMultiTexCoord1iARB != NULL) glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glad_glMultiTexCoord1iARB; - if (glad_glMultiTexCoord1iARB == NULL && glad_glMultiTexCoord1i != NULL) glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glad_glMultiTexCoord1i; - if (glad_glMultiTexCoord1iv == NULL && glad_glMultiTexCoord1ivARB != NULL) glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glad_glMultiTexCoord1ivARB; - if (glad_glMultiTexCoord1ivARB == NULL && glad_glMultiTexCoord1iv != NULL) glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glad_glMultiTexCoord1iv; - if (glad_glMultiTexCoord1s == NULL && glad_glMultiTexCoord1sARB != NULL) glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glad_glMultiTexCoord1sARB; - if (glad_glMultiTexCoord1sARB == NULL && glad_glMultiTexCoord1s != NULL) glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glad_glMultiTexCoord1s; - if (glad_glMultiTexCoord1sv == NULL && glad_glMultiTexCoord1svARB != NULL) glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glad_glMultiTexCoord1svARB; - if (glad_glMultiTexCoord1svARB == NULL && glad_glMultiTexCoord1sv != NULL) glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glad_glMultiTexCoord1sv; - if (glad_glMultiTexCoord2d == NULL && glad_glMultiTexCoord2dARB != NULL) glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glad_glMultiTexCoord2dARB; - if (glad_glMultiTexCoord2dARB == NULL && glad_glMultiTexCoord2d != NULL) glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glad_glMultiTexCoord2d; - if (glad_glMultiTexCoord2dv == NULL && glad_glMultiTexCoord2dvARB != NULL) glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glad_glMultiTexCoord2dvARB; - if (glad_glMultiTexCoord2dvARB == NULL && glad_glMultiTexCoord2dv != NULL) glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glad_glMultiTexCoord2dv; - if (glad_glMultiTexCoord2f == NULL && glad_glMultiTexCoord2fARB != NULL) glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glad_glMultiTexCoord2fARB; - if (glad_glMultiTexCoord2fARB == NULL && glad_glMultiTexCoord2f != NULL) glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glad_glMultiTexCoord2f; - if (glad_glMultiTexCoord2fv == NULL && glad_glMultiTexCoord2fvARB != NULL) glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glad_glMultiTexCoord2fvARB; - if (glad_glMultiTexCoord2fvARB == NULL && glad_glMultiTexCoord2fv != NULL) glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glad_glMultiTexCoord2fv; - if (glad_glMultiTexCoord2i == NULL && glad_glMultiTexCoord2iARB != NULL) glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glad_glMultiTexCoord2iARB; - if (glad_glMultiTexCoord2iARB == NULL && glad_glMultiTexCoord2i != NULL) glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glad_glMultiTexCoord2i; - if (glad_glMultiTexCoord2iv == NULL && glad_glMultiTexCoord2ivARB != NULL) glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glad_glMultiTexCoord2ivARB; - if (glad_glMultiTexCoord2ivARB == NULL && glad_glMultiTexCoord2iv != NULL) glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glad_glMultiTexCoord2iv; - if (glad_glMultiTexCoord2s == NULL && glad_glMultiTexCoord2sARB != NULL) glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glad_glMultiTexCoord2sARB; - if (glad_glMultiTexCoord2sARB == NULL && glad_glMultiTexCoord2s != NULL) glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glad_glMultiTexCoord2s; - if (glad_glMultiTexCoord2sv == NULL && glad_glMultiTexCoord2svARB != NULL) glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glad_glMultiTexCoord2svARB; - if (glad_glMultiTexCoord2svARB == NULL && glad_glMultiTexCoord2sv != NULL) glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glad_glMultiTexCoord2sv; - if (glad_glMultiTexCoord3d == NULL && glad_glMultiTexCoord3dARB != NULL) glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glad_glMultiTexCoord3dARB; - if (glad_glMultiTexCoord3dARB == NULL && glad_glMultiTexCoord3d != NULL) glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glad_glMultiTexCoord3d; - if (glad_glMultiTexCoord3dv == NULL && glad_glMultiTexCoord3dvARB != NULL) glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glad_glMultiTexCoord3dvARB; - if (glad_glMultiTexCoord3dvARB == NULL && glad_glMultiTexCoord3dv != NULL) glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glad_glMultiTexCoord3dv; - if (glad_glMultiTexCoord3f == NULL && glad_glMultiTexCoord3fARB != NULL) glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glad_glMultiTexCoord3fARB; - if (glad_glMultiTexCoord3fARB == NULL && glad_glMultiTexCoord3f != NULL) glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glad_glMultiTexCoord3f; - if (glad_glMultiTexCoord3fv == NULL && glad_glMultiTexCoord3fvARB != NULL) glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glad_glMultiTexCoord3fvARB; - if (glad_glMultiTexCoord3fvARB == NULL && glad_glMultiTexCoord3fv != NULL) glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glad_glMultiTexCoord3fv; - if (glad_glMultiTexCoord3i == NULL && glad_glMultiTexCoord3iARB != NULL) glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glad_glMultiTexCoord3iARB; - if (glad_glMultiTexCoord3iARB == NULL && glad_glMultiTexCoord3i != NULL) glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glad_glMultiTexCoord3i; - if (glad_glMultiTexCoord3iv == NULL && glad_glMultiTexCoord3ivARB != NULL) glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glad_glMultiTexCoord3ivARB; - if (glad_glMultiTexCoord3ivARB == NULL && glad_glMultiTexCoord3iv != NULL) glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glad_glMultiTexCoord3iv; - if (glad_glMultiTexCoord3s == NULL && glad_glMultiTexCoord3sARB != NULL) glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glad_glMultiTexCoord3sARB; - if (glad_glMultiTexCoord3sARB == NULL && glad_glMultiTexCoord3s != NULL) glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glad_glMultiTexCoord3s; - if (glad_glMultiTexCoord3sv == NULL && glad_glMultiTexCoord3svARB != NULL) glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glad_glMultiTexCoord3svARB; - if (glad_glMultiTexCoord3svARB == NULL && glad_glMultiTexCoord3sv != NULL) glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glad_glMultiTexCoord3sv; - if (glad_glMultiTexCoord4d == NULL && glad_glMultiTexCoord4dARB != NULL) glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glad_glMultiTexCoord4dARB; - if (glad_glMultiTexCoord4dARB == NULL && glad_glMultiTexCoord4d != NULL) glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glad_glMultiTexCoord4d; - if (glad_glMultiTexCoord4dv == NULL && glad_glMultiTexCoord4dvARB != NULL) glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glad_glMultiTexCoord4dvARB; - if (glad_glMultiTexCoord4dvARB == NULL && glad_glMultiTexCoord4dv != NULL) glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glad_glMultiTexCoord4dv; - if (glad_glMultiTexCoord4f == NULL && glad_glMultiTexCoord4fARB != NULL) glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glad_glMultiTexCoord4fARB; - if (glad_glMultiTexCoord4fARB == NULL && glad_glMultiTexCoord4f != NULL) glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glad_glMultiTexCoord4f; - if (glad_glMultiTexCoord4fv == NULL && glad_glMultiTexCoord4fvARB != NULL) glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glad_glMultiTexCoord4fvARB; - if (glad_glMultiTexCoord4fvARB == NULL && glad_glMultiTexCoord4fv != NULL) glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glad_glMultiTexCoord4fv; - if (glad_glMultiTexCoord4i == NULL && glad_glMultiTexCoord4iARB != NULL) glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glad_glMultiTexCoord4iARB; - if (glad_glMultiTexCoord4iARB == NULL && glad_glMultiTexCoord4i != NULL) glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glad_glMultiTexCoord4i; - if (glad_glMultiTexCoord4iv == NULL && glad_glMultiTexCoord4ivARB != NULL) glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glad_glMultiTexCoord4ivARB; - if (glad_glMultiTexCoord4ivARB == NULL && glad_glMultiTexCoord4iv != NULL) glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glad_glMultiTexCoord4iv; - if (glad_glMultiTexCoord4s == NULL && glad_glMultiTexCoord4sARB != NULL) glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glad_glMultiTexCoord4sARB; - if (glad_glMultiTexCoord4sARB == NULL && glad_glMultiTexCoord4s != NULL) glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glad_glMultiTexCoord4s; - if (glad_glMultiTexCoord4sv == NULL && glad_glMultiTexCoord4svARB != NULL) glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glad_glMultiTexCoord4svARB; - if (glad_glMultiTexCoord4svARB == NULL && glad_glMultiTexCoord4sv != NULL) glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glad_glMultiTexCoord4sv; - if (glad_glPrioritizeTextures == NULL && glad_glPrioritizeTexturesEXT != NULL) glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)glad_glPrioritizeTexturesEXT; - if (glad_glPrioritizeTexturesEXT == NULL && glad_glPrioritizeTextures != NULL) glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glad_glPrioritizeTextures; - if (glad_glProgramParameteri == NULL && glad_glProgramParameteriARB != NULL) glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glad_glProgramParameteriARB; - if (glad_glProgramParameteri == NULL && glad_glProgramParameteriEXT != NULL) glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glad_glProgramParameteriEXT; - if (glad_glProgramParameteriARB == NULL && glad_glProgramParameteri != NULL) glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glad_glProgramParameteri; - if (glad_glProgramParameteriARB == NULL && glad_glProgramParameteriEXT != NULL) glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glad_glProgramParameteriEXT; - if (glad_glProgramParameteriEXT == NULL && glad_glProgramParameteriARB != NULL) glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glad_glProgramParameteriARB; - if (glad_glProgramParameteriEXT == NULL && glad_glProgramParameteri != NULL) glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glad_glProgramParameteri; - if (glad_glRenderbufferStorage == NULL && glad_glRenderbufferStorageEXT != NULL) glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glad_glRenderbufferStorageEXT; - if (glad_glRenderbufferStorageEXT == NULL && glad_glRenderbufferStorage != NULL) glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glad_glRenderbufferStorage; - if (glad_glRenderbufferStorageMultisample == NULL && glad_glRenderbufferStorageMultisampleEXT != NULL) glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glad_glRenderbufferStorageMultisampleEXT; - if (glad_glRenderbufferStorageMultisampleEXT == NULL && glad_glRenderbufferStorageMultisample != NULL) glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glad_glRenderbufferStorageMultisample; - if (glad_glShaderSource == NULL && glad_glShaderSourceARB != NULL) glad_glShaderSource = (PFNGLSHADERSOURCEPROC)glad_glShaderSourceARB; - if (glad_glShaderSourceARB == NULL && glad_glShaderSource != NULL) glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glad_glShaderSource; - if (glad_glTexSubImage1D == NULL && glad_glTexSubImage1DEXT != NULL) glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)glad_glTexSubImage1DEXT; - if (glad_glTexSubImage1DEXT == NULL && glad_glTexSubImage1D != NULL) glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glad_glTexSubImage1D; - if (glad_glTexSubImage2D == NULL && glad_glTexSubImage2DEXT != NULL) glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)glad_glTexSubImage2DEXT; - if (glad_glTexSubImage2DEXT == NULL && glad_glTexSubImage2D != NULL) glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glad_glTexSubImage2D; - if (glad_glUniform1f == NULL && glad_glUniform1fARB != NULL) glad_glUniform1f = (PFNGLUNIFORM1FPROC)glad_glUniform1fARB; - if (glad_glUniform1fARB == NULL && glad_glUniform1f != NULL) glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glad_glUniform1f; - if (glad_glUniform1fv == NULL && glad_glUniform1fvARB != NULL) glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)glad_glUniform1fvARB; - if (glad_glUniform1fvARB == NULL && glad_glUniform1fv != NULL) glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glad_glUniform1fv; - if (glad_glUniform1i == NULL && glad_glUniform1iARB != NULL) glad_glUniform1i = (PFNGLUNIFORM1IPROC)glad_glUniform1iARB; - if (glad_glUniform1iARB == NULL && glad_glUniform1i != NULL) glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glad_glUniform1i; - if (glad_glUniform1iv == NULL && glad_glUniform1ivARB != NULL) glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)glad_glUniform1ivARB; - if (glad_glUniform1ivARB == NULL && glad_glUniform1iv != NULL) glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glad_glUniform1iv; - if (glad_glUniform2f == NULL && glad_glUniform2fARB != NULL) glad_glUniform2f = (PFNGLUNIFORM2FPROC)glad_glUniform2fARB; - if (glad_glUniform2fARB == NULL && glad_glUniform2f != NULL) glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glad_glUniform2f; - if (glad_glUniform2fv == NULL && glad_glUniform2fvARB != NULL) glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)glad_glUniform2fvARB; - if (glad_glUniform2fvARB == NULL && glad_glUniform2fv != NULL) glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glad_glUniform2fv; - if (glad_glUniform2i == NULL && glad_glUniform2iARB != NULL) glad_glUniform2i = (PFNGLUNIFORM2IPROC)glad_glUniform2iARB; - if (glad_glUniform2iARB == NULL && glad_glUniform2i != NULL) glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glad_glUniform2i; - if (glad_glUniform2iv == NULL && glad_glUniform2ivARB != NULL) glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)glad_glUniform2ivARB; - if (glad_glUniform2ivARB == NULL && glad_glUniform2iv != NULL) glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glad_glUniform2iv; - if (glad_glUniform3f == NULL && glad_glUniform3fARB != NULL) glad_glUniform3f = (PFNGLUNIFORM3FPROC)glad_glUniform3fARB; - if (glad_glUniform3fARB == NULL && glad_glUniform3f != NULL) glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glad_glUniform3f; - if (glad_glUniform3fv == NULL && glad_glUniform3fvARB != NULL) glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)glad_glUniform3fvARB; - if (glad_glUniform3fvARB == NULL && glad_glUniform3fv != NULL) glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glad_glUniform3fv; - if (glad_glUniform3i == NULL && glad_glUniform3iARB != NULL) glad_glUniform3i = (PFNGLUNIFORM3IPROC)glad_glUniform3iARB; - if (glad_glUniform3iARB == NULL && glad_glUniform3i != NULL) glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glad_glUniform3i; - if (glad_glUniform3iv == NULL && glad_glUniform3ivARB != NULL) glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)glad_glUniform3ivARB; - if (glad_glUniform3ivARB == NULL && glad_glUniform3iv != NULL) glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glad_glUniform3iv; - if (glad_glUniform4f == NULL && glad_glUniform4fARB != NULL) glad_glUniform4f = (PFNGLUNIFORM4FPROC)glad_glUniform4fARB; - if (glad_glUniform4fARB == NULL && glad_glUniform4f != NULL) glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glad_glUniform4f; - if (glad_glUniform4fv == NULL && glad_glUniform4fvARB != NULL) glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)glad_glUniform4fvARB; - if (glad_glUniform4fvARB == NULL && glad_glUniform4fv != NULL) glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glad_glUniform4fv; - if (glad_glUniform4i == NULL && glad_glUniform4iARB != NULL) glad_glUniform4i = (PFNGLUNIFORM4IPROC)glad_glUniform4iARB; - if (glad_glUniform4iARB == NULL && glad_glUniform4i != NULL) glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glad_glUniform4i; - if (glad_glUniform4iv == NULL && glad_glUniform4ivARB != NULL) glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)glad_glUniform4ivARB; - if (glad_glUniform4ivARB == NULL && glad_glUniform4iv != NULL) glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glad_glUniform4iv; - if (glad_glUniformMatrix2fv == NULL && glad_glUniformMatrix2fvARB != NULL) glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glad_glUniformMatrix2fvARB; - if (glad_glUniformMatrix2fvARB == NULL && glad_glUniformMatrix2fv != NULL) glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glad_glUniformMatrix2fv; - if (glad_glUniformMatrix3fv == NULL && glad_glUniformMatrix3fvARB != NULL) glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glad_glUniformMatrix3fvARB; - if (glad_glUniformMatrix3fvARB == NULL && glad_glUniformMatrix3fv != NULL) glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glad_glUniformMatrix3fv; - if (glad_glUniformMatrix4fv == NULL && glad_glUniformMatrix4fvARB != NULL) glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glad_glUniformMatrix4fvARB; - if (glad_glUniformMatrix4fvARB == NULL && glad_glUniformMatrix4fv != NULL) glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glad_glUniformMatrix4fv; - if (glad_glUnmapBuffer == NULL && glad_glUnmapBufferARB != NULL) glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glad_glUnmapBufferARB; - if (glad_glUnmapBufferARB == NULL && glad_glUnmapBuffer != NULL) glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glad_glUnmapBuffer; - if (glad_glUseProgram == NULL && glad_glUseProgramObjectARB != NULL) glad_glUseProgram = (PFNGLUSEPROGRAMPROC)glad_glUseProgramObjectARB; - if (glad_glUseProgramObjectARB == NULL && glad_glUseProgram != NULL) glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glad_glUseProgram; - if (glad_glValidateProgram == NULL && glad_glValidateProgramARB != NULL) glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glad_glValidateProgramARB; - if (glad_glValidateProgramARB == NULL && glad_glValidateProgram != NULL) glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glad_glValidateProgram; - if (glad_glVertexAttrib1d == NULL && glad_glVertexAttrib1dNV != NULL) glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glad_glVertexAttrib1dNV; - if (glad_glVertexAttrib1d == NULL && glad_glVertexAttrib1dARB != NULL) glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glad_glVertexAttrib1dARB; - if (glad_glVertexAttrib1dARB == NULL && glad_glVertexAttrib1dNV != NULL) glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glad_glVertexAttrib1dNV; - if (glad_glVertexAttrib1dARB == NULL && glad_glVertexAttrib1d != NULL) glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glad_glVertexAttrib1d; - if (glad_glVertexAttrib1dNV == NULL && glad_glVertexAttrib1d != NULL) glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glad_glVertexAttrib1d; - if (glad_glVertexAttrib1dNV == NULL && glad_glVertexAttrib1dARB != NULL) glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glad_glVertexAttrib1dARB; - if (glad_glVertexAttrib1dv == NULL && glad_glVertexAttrib1dvARB != NULL) glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glad_glVertexAttrib1dvARB; - if (glad_glVertexAttrib1dv == NULL && glad_glVertexAttrib1dvNV != NULL) glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glad_glVertexAttrib1dvNV; - if (glad_glVertexAttrib1dvARB == NULL && glad_glVertexAttrib1dvNV != NULL) glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glad_glVertexAttrib1dvNV; - if (glad_glVertexAttrib1dvARB == NULL && glad_glVertexAttrib1dv != NULL) glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glad_glVertexAttrib1dv; - if (glad_glVertexAttrib1dvNV == NULL && glad_glVertexAttrib1dvARB != NULL) glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glad_glVertexAttrib1dvARB; - if (glad_glVertexAttrib1dvNV == NULL && glad_glVertexAttrib1dv != NULL) glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glad_glVertexAttrib1dv; - if (glad_glVertexAttrib1f == NULL && glad_glVertexAttrib1fNV != NULL) glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glad_glVertexAttrib1fNV; - if (glad_glVertexAttrib1f == NULL && glad_glVertexAttrib1fARB != NULL) glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glad_glVertexAttrib1fARB; - if (glad_glVertexAttrib1fARB == NULL && glad_glVertexAttrib1fNV != NULL) glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glad_glVertexAttrib1fNV; - if (glad_glVertexAttrib1fARB == NULL && glad_glVertexAttrib1f != NULL) glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glad_glVertexAttrib1f; - if (glad_glVertexAttrib1fNV == NULL && glad_glVertexAttrib1fARB != NULL) glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glad_glVertexAttrib1fARB; - if (glad_glVertexAttrib1fNV == NULL && glad_glVertexAttrib1f != NULL) glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glad_glVertexAttrib1f; - if (glad_glVertexAttrib1fv == NULL && glad_glVertexAttrib1fvARB != NULL) glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glad_glVertexAttrib1fvARB; - if (glad_glVertexAttrib1fv == NULL && glad_glVertexAttrib1fvNV != NULL) glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glad_glVertexAttrib1fvNV; - if (glad_glVertexAttrib1fvARB == NULL && glad_glVertexAttrib1fvNV != NULL) glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glad_glVertexAttrib1fvNV; - if (glad_glVertexAttrib1fvARB == NULL && glad_glVertexAttrib1fv != NULL) glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glad_glVertexAttrib1fv; - if (glad_glVertexAttrib1fvNV == NULL && glad_glVertexAttrib1fvARB != NULL) glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glad_glVertexAttrib1fvARB; - if (glad_glVertexAttrib1fvNV == NULL && glad_glVertexAttrib1fv != NULL) glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glad_glVertexAttrib1fv; - if (glad_glVertexAttrib1s == NULL && glad_glVertexAttrib1sNV != NULL) glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glad_glVertexAttrib1sNV; - if (glad_glVertexAttrib1s == NULL && glad_glVertexAttrib1sARB != NULL) glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glad_glVertexAttrib1sARB; - if (glad_glVertexAttrib1sARB == NULL && glad_glVertexAttrib1sNV != NULL) glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glad_glVertexAttrib1sNV; - if (glad_glVertexAttrib1sARB == NULL && glad_glVertexAttrib1s != NULL) glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glad_glVertexAttrib1s; - if (glad_glVertexAttrib1sNV == NULL && glad_glVertexAttrib1s != NULL) glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glad_glVertexAttrib1s; - if (glad_glVertexAttrib1sNV == NULL && glad_glVertexAttrib1sARB != NULL) glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glad_glVertexAttrib1sARB; - if (glad_glVertexAttrib1sv == NULL && glad_glVertexAttrib1svNV != NULL) glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glad_glVertexAttrib1svNV; - if (glad_glVertexAttrib1sv == NULL && glad_glVertexAttrib1svARB != NULL) glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glad_glVertexAttrib1svARB; - if (glad_glVertexAttrib1svARB == NULL && glad_glVertexAttrib1svNV != NULL) glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glad_glVertexAttrib1svNV; - if (glad_glVertexAttrib1svARB == NULL && glad_glVertexAttrib1sv != NULL) glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glad_glVertexAttrib1sv; - if (glad_glVertexAttrib1svNV == NULL && glad_glVertexAttrib1svARB != NULL) glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glad_glVertexAttrib1svARB; - if (glad_glVertexAttrib1svNV == NULL && glad_glVertexAttrib1sv != NULL) glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glad_glVertexAttrib1sv; - if (glad_glVertexAttrib2d == NULL && glad_glVertexAttrib2dARB != NULL) glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glad_glVertexAttrib2dARB; - if (glad_glVertexAttrib2d == NULL && glad_glVertexAttrib2dNV != NULL) glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glad_glVertexAttrib2dNV; - if (glad_glVertexAttrib2dARB == NULL && glad_glVertexAttrib2d != NULL) glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glad_glVertexAttrib2d; - if (glad_glVertexAttrib2dARB == NULL && glad_glVertexAttrib2dNV != NULL) glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glad_glVertexAttrib2dNV; - if (glad_glVertexAttrib2dNV == NULL && glad_glVertexAttrib2dARB != NULL) glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glad_glVertexAttrib2dARB; - if (glad_glVertexAttrib2dNV == NULL && glad_glVertexAttrib2d != NULL) glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glad_glVertexAttrib2d; - if (glad_glVertexAttrib2dv == NULL && glad_glVertexAttrib2dvARB != NULL) glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glad_glVertexAttrib2dvARB; - if (glad_glVertexAttrib2dv == NULL && glad_glVertexAttrib2dvNV != NULL) glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glad_glVertexAttrib2dvNV; - if (glad_glVertexAttrib2dvARB == NULL && glad_glVertexAttrib2dv != NULL) glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glad_glVertexAttrib2dv; - if (glad_glVertexAttrib2dvARB == NULL && glad_glVertexAttrib2dvNV != NULL) glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glad_glVertexAttrib2dvNV; - if (glad_glVertexAttrib2dvNV == NULL && glad_glVertexAttrib2dv != NULL) glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glad_glVertexAttrib2dv; - if (glad_glVertexAttrib2dvNV == NULL && glad_glVertexAttrib2dvARB != NULL) glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glad_glVertexAttrib2dvARB; - if (glad_glVertexAttrib2f == NULL && glad_glVertexAttrib2fARB != NULL) glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glad_glVertexAttrib2fARB; - if (glad_glVertexAttrib2f == NULL && glad_glVertexAttrib2fNV != NULL) glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glad_glVertexAttrib2fNV; - if (glad_glVertexAttrib2fARB == NULL && glad_glVertexAttrib2fNV != NULL) glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glad_glVertexAttrib2fNV; - if (glad_glVertexAttrib2fARB == NULL && glad_glVertexAttrib2f != NULL) glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glad_glVertexAttrib2f; - if (glad_glVertexAttrib2fNV == NULL && glad_glVertexAttrib2fARB != NULL) glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glad_glVertexAttrib2fARB; - if (glad_glVertexAttrib2fNV == NULL && glad_glVertexAttrib2f != NULL) glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glad_glVertexAttrib2f; - if (glad_glVertexAttrib2fv == NULL && glad_glVertexAttrib2fvNV != NULL) glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glad_glVertexAttrib2fvNV; - if (glad_glVertexAttrib2fv == NULL && glad_glVertexAttrib2fvARB != NULL) glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glad_glVertexAttrib2fvARB; - if (glad_glVertexAttrib2fvARB == NULL && glad_glVertexAttrib2fvNV != NULL) glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glad_glVertexAttrib2fvNV; - if (glad_glVertexAttrib2fvARB == NULL && glad_glVertexAttrib2fv != NULL) glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glad_glVertexAttrib2fv; - if (glad_glVertexAttrib2fvNV == NULL && glad_glVertexAttrib2fvARB != NULL) glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glad_glVertexAttrib2fvARB; - if (glad_glVertexAttrib2fvNV == NULL && glad_glVertexAttrib2fv != NULL) glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glad_glVertexAttrib2fv; - if (glad_glVertexAttrib2s == NULL && glad_glVertexAttrib2sARB != NULL) glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glad_glVertexAttrib2sARB; - if (glad_glVertexAttrib2s == NULL && glad_glVertexAttrib2sNV != NULL) glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glad_glVertexAttrib2sNV; - if (glad_glVertexAttrib2sARB == NULL && glad_glVertexAttrib2s != NULL) glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glad_glVertexAttrib2s; - if (glad_glVertexAttrib2sARB == NULL && glad_glVertexAttrib2sNV != NULL) glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glad_glVertexAttrib2sNV; - if (glad_glVertexAttrib2sNV == NULL && glad_glVertexAttrib2sARB != NULL) glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glad_glVertexAttrib2sARB; - if (glad_glVertexAttrib2sNV == NULL && glad_glVertexAttrib2s != NULL) glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glad_glVertexAttrib2s; - if (glad_glVertexAttrib2sv == NULL && glad_glVertexAttrib2svARB != NULL) glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glad_glVertexAttrib2svARB; - if (glad_glVertexAttrib2sv == NULL && glad_glVertexAttrib2svNV != NULL) glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glad_glVertexAttrib2svNV; - if (glad_glVertexAttrib2svARB == NULL && glad_glVertexAttrib2sv != NULL) glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glad_glVertexAttrib2sv; - if (glad_glVertexAttrib2svARB == NULL && glad_glVertexAttrib2svNV != NULL) glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glad_glVertexAttrib2svNV; - if (glad_glVertexAttrib2svNV == NULL && glad_glVertexAttrib2sv != NULL) glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glad_glVertexAttrib2sv; - if (glad_glVertexAttrib2svNV == NULL && glad_glVertexAttrib2svARB != NULL) glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glad_glVertexAttrib2svARB; - if (glad_glVertexAttrib3d == NULL && glad_glVertexAttrib3dARB != NULL) glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glad_glVertexAttrib3dARB; - if (glad_glVertexAttrib3d == NULL && glad_glVertexAttrib3dNV != NULL) glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glad_glVertexAttrib3dNV; - if (glad_glVertexAttrib3dARB == NULL && glad_glVertexAttrib3d != NULL) glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glad_glVertexAttrib3d; - if (glad_glVertexAttrib3dARB == NULL && glad_glVertexAttrib3dNV != NULL) glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glad_glVertexAttrib3dNV; - if (glad_glVertexAttrib3dNV == NULL && glad_glVertexAttrib3dARB != NULL) glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glad_glVertexAttrib3dARB; - if (glad_glVertexAttrib3dNV == NULL && glad_glVertexAttrib3d != NULL) glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glad_glVertexAttrib3d; - if (glad_glVertexAttrib3dv == NULL && glad_glVertexAttrib3dvARB != NULL) glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glad_glVertexAttrib3dvARB; - if (glad_glVertexAttrib3dv == NULL && glad_glVertexAttrib3dvNV != NULL) glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glad_glVertexAttrib3dvNV; - if (glad_glVertexAttrib3dvARB == NULL && glad_glVertexAttrib3dv != NULL) glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glad_glVertexAttrib3dv; - if (glad_glVertexAttrib3dvARB == NULL && glad_glVertexAttrib3dvNV != NULL) glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glad_glVertexAttrib3dvNV; - if (glad_glVertexAttrib3dvNV == NULL && glad_glVertexAttrib3dv != NULL) glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glad_glVertexAttrib3dv; - if (glad_glVertexAttrib3dvNV == NULL && glad_glVertexAttrib3dvARB != NULL) glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glad_glVertexAttrib3dvARB; - if (glad_glVertexAttrib3f == NULL && glad_glVertexAttrib3fARB != NULL) glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glad_glVertexAttrib3fARB; - if (glad_glVertexAttrib3f == NULL && glad_glVertexAttrib3fNV != NULL) glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glad_glVertexAttrib3fNV; - if (glad_glVertexAttrib3fARB == NULL && glad_glVertexAttrib3f != NULL) glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glad_glVertexAttrib3f; - if (glad_glVertexAttrib3fARB == NULL && glad_glVertexAttrib3fNV != NULL) glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glad_glVertexAttrib3fNV; - if (glad_glVertexAttrib3fNV == NULL && glad_glVertexAttrib3f != NULL) glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glad_glVertexAttrib3f; - if (glad_glVertexAttrib3fNV == NULL && glad_glVertexAttrib3fARB != NULL) glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glad_glVertexAttrib3fARB; - if (glad_glVertexAttrib3fv == NULL && glad_glVertexAttrib3fvNV != NULL) glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glad_glVertexAttrib3fvNV; - if (glad_glVertexAttrib3fv == NULL && glad_glVertexAttrib3fvARB != NULL) glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glad_glVertexAttrib3fvARB; - if (glad_glVertexAttrib3fvARB == NULL && glad_glVertexAttrib3fvNV != NULL) glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glad_glVertexAttrib3fvNV; - if (glad_glVertexAttrib3fvARB == NULL && glad_glVertexAttrib3fv != NULL) glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glad_glVertexAttrib3fv; - if (glad_glVertexAttrib3fvNV == NULL && glad_glVertexAttrib3fv != NULL) glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glad_glVertexAttrib3fv; - if (glad_glVertexAttrib3fvNV == NULL && glad_glVertexAttrib3fvARB != NULL) glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glad_glVertexAttrib3fvARB; - if (glad_glVertexAttrib3s == NULL && glad_glVertexAttrib3sARB != NULL) glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glad_glVertexAttrib3sARB; - if (glad_glVertexAttrib3s == NULL && glad_glVertexAttrib3sNV != NULL) glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glad_glVertexAttrib3sNV; - if (glad_glVertexAttrib3sARB == NULL && glad_glVertexAttrib3s != NULL) glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glad_glVertexAttrib3s; - if (glad_glVertexAttrib3sARB == NULL && glad_glVertexAttrib3sNV != NULL) glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glad_glVertexAttrib3sNV; - if (glad_glVertexAttrib3sNV == NULL && glad_glVertexAttrib3sARB != NULL) glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glad_glVertexAttrib3sARB; - if (glad_glVertexAttrib3sNV == NULL && glad_glVertexAttrib3s != NULL) glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glad_glVertexAttrib3s; - if (glad_glVertexAttrib3sv == NULL && glad_glVertexAttrib3svARB != NULL) glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glad_glVertexAttrib3svARB; - if (glad_glVertexAttrib3sv == NULL && glad_glVertexAttrib3svNV != NULL) glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glad_glVertexAttrib3svNV; - if (glad_glVertexAttrib3svARB == NULL && glad_glVertexAttrib3sv != NULL) glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glad_glVertexAttrib3sv; - if (glad_glVertexAttrib3svARB == NULL && glad_glVertexAttrib3svNV != NULL) glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glad_glVertexAttrib3svNV; - if (glad_glVertexAttrib3svNV == NULL && glad_glVertexAttrib3sv != NULL) glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glad_glVertexAttrib3sv; - if (glad_glVertexAttrib3svNV == NULL && glad_glVertexAttrib3svARB != NULL) glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glad_glVertexAttrib3svARB; - if (glad_glVertexAttrib4bv == NULL && glad_glVertexAttrib4bvARB != NULL) glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glad_glVertexAttrib4bvARB; - if (glad_glVertexAttrib4bvARB == NULL && glad_glVertexAttrib4bv != NULL) glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glad_glVertexAttrib4bv; - if (glad_glVertexAttrib4d == NULL && glad_glVertexAttrib4dNV != NULL) glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glad_glVertexAttrib4dNV; - if (glad_glVertexAttrib4d == NULL && glad_glVertexAttrib4dARB != NULL) glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glad_glVertexAttrib4dARB; - if (glad_glVertexAttrib4dARB == NULL && glad_glVertexAttrib4dNV != NULL) glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glad_glVertexAttrib4dNV; - if (glad_glVertexAttrib4dARB == NULL && glad_glVertexAttrib4d != NULL) glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glad_glVertexAttrib4d; - if (glad_glVertexAttrib4dNV == NULL && glad_glVertexAttrib4d != NULL) glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glad_glVertexAttrib4d; - if (glad_glVertexAttrib4dNV == NULL && glad_glVertexAttrib4dARB != NULL) glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glad_glVertexAttrib4dARB; - if (glad_glVertexAttrib4dv == NULL && glad_glVertexAttrib4dvNV != NULL) glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glad_glVertexAttrib4dvNV; - if (glad_glVertexAttrib4dv == NULL && glad_glVertexAttrib4dvARB != NULL) glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glad_glVertexAttrib4dvARB; - if (glad_glVertexAttrib4dvARB == NULL && glad_glVertexAttrib4dvNV != NULL) glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glad_glVertexAttrib4dvNV; - if (glad_glVertexAttrib4dvARB == NULL && glad_glVertexAttrib4dv != NULL) glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glad_glVertexAttrib4dv; - if (glad_glVertexAttrib4dvNV == NULL && glad_glVertexAttrib4dvARB != NULL) glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glad_glVertexAttrib4dvARB; - if (glad_glVertexAttrib4dvNV == NULL && glad_glVertexAttrib4dv != NULL) glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glad_glVertexAttrib4dv; - if (glad_glVertexAttrib4f == NULL && glad_glVertexAttrib4fNV != NULL) glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glad_glVertexAttrib4fNV; - if (glad_glVertexAttrib4f == NULL && glad_glVertexAttrib4fARB != NULL) glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glad_glVertexAttrib4fARB; - if (glad_glVertexAttrib4fARB == NULL && glad_glVertexAttrib4f != NULL) glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glad_glVertexAttrib4f; - if (glad_glVertexAttrib4fARB == NULL && glad_glVertexAttrib4fNV != NULL) glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glad_glVertexAttrib4fNV; - if (glad_glVertexAttrib4fNV == NULL && glad_glVertexAttrib4f != NULL) glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glad_glVertexAttrib4f; - if (glad_glVertexAttrib4fNV == NULL && glad_glVertexAttrib4fARB != NULL) glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glad_glVertexAttrib4fARB; - if (glad_glVertexAttrib4fv == NULL && glad_glVertexAttrib4fvARB != NULL) glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glad_glVertexAttrib4fvARB; - if (glad_glVertexAttrib4fv == NULL && glad_glVertexAttrib4fvNV != NULL) glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glad_glVertexAttrib4fvNV; - if (glad_glVertexAttrib4fvARB == NULL && glad_glVertexAttrib4fv != NULL) glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glad_glVertexAttrib4fv; - if (glad_glVertexAttrib4fvARB == NULL && glad_glVertexAttrib4fvNV != NULL) glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glad_glVertexAttrib4fvNV; - if (glad_glVertexAttrib4fvNV == NULL && glad_glVertexAttrib4fv != NULL) glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glad_glVertexAttrib4fv; - if (glad_glVertexAttrib4fvNV == NULL && glad_glVertexAttrib4fvARB != NULL) glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glad_glVertexAttrib4fvARB; - if (glad_glVertexAttrib4iv == NULL && glad_glVertexAttrib4ivARB != NULL) glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glad_glVertexAttrib4ivARB; - if (glad_glVertexAttrib4ivARB == NULL && glad_glVertexAttrib4iv != NULL) glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glad_glVertexAttrib4iv; - if (glad_glVertexAttrib4Nbv == NULL && glad_glVertexAttrib4NbvARB != NULL) glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glad_glVertexAttrib4NbvARB; - if (glad_glVertexAttrib4NbvARB == NULL && glad_glVertexAttrib4Nbv != NULL) glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glad_glVertexAttrib4Nbv; - if (glad_glVertexAttrib4Niv == NULL && glad_glVertexAttrib4NivARB != NULL) glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glad_glVertexAttrib4NivARB; - if (glad_glVertexAttrib4NivARB == NULL && glad_glVertexAttrib4Niv != NULL) glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glad_glVertexAttrib4Niv; - if (glad_glVertexAttrib4Nsv == NULL && glad_glVertexAttrib4NsvARB != NULL) glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glad_glVertexAttrib4NsvARB; - if (glad_glVertexAttrib4NsvARB == NULL && glad_glVertexAttrib4Nsv != NULL) glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glad_glVertexAttrib4Nsv; - if (glad_glVertexAttrib4Nub == NULL && glad_glVertexAttrib4ubNV != NULL) glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glad_glVertexAttrib4ubNV; - if (glad_glVertexAttrib4Nub == NULL && glad_glVertexAttrib4NubARB != NULL) glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glad_glVertexAttrib4NubARB; - if (glad_glVertexAttrib4NubARB == NULL && glad_glVertexAttrib4Nub != NULL) glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glad_glVertexAttrib4Nub; - if (glad_glVertexAttrib4NubARB == NULL && glad_glVertexAttrib4ubNV != NULL) glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glad_glVertexAttrib4ubNV; - if (glad_glVertexAttrib4Nubv == NULL && glad_glVertexAttrib4ubvNV != NULL) glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glad_glVertexAttrib4ubvNV; - if (glad_glVertexAttrib4Nubv == NULL && glad_glVertexAttrib4NubvARB != NULL) glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glad_glVertexAttrib4NubvARB; - if (glad_glVertexAttrib4NubvARB == NULL && glad_glVertexAttrib4ubvNV != NULL) glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glad_glVertexAttrib4ubvNV; - if (glad_glVertexAttrib4NubvARB == NULL && glad_glVertexAttrib4Nubv != NULL) glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glad_glVertexAttrib4Nubv; - if (glad_glVertexAttrib4Nuiv == NULL && glad_glVertexAttrib4NuivARB != NULL) glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glad_glVertexAttrib4NuivARB; - if (glad_glVertexAttrib4NuivARB == NULL && glad_glVertexAttrib4Nuiv != NULL) glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glad_glVertexAttrib4Nuiv; - if (glad_glVertexAttrib4Nusv == NULL && glad_glVertexAttrib4NusvARB != NULL) glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glad_glVertexAttrib4NusvARB; - if (glad_glVertexAttrib4NusvARB == NULL && glad_glVertexAttrib4Nusv != NULL) glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glad_glVertexAttrib4Nusv; - if (glad_glVertexAttrib4s == NULL && glad_glVertexAttrib4sNV != NULL) glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glad_glVertexAttrib4sNV; - if (glad_glVertexAttrib4s == NULL && glad_glVertexAttrib4sARB != NULL) glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glad_glVertexAttrib4sARB; - if (glad_glVertexAttrib4sARB == NULL && glad_glVertexAttrib4sNV != NULL) glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glad_glVertexAttrib4sNV; - if (glad_glVertexAttrib4sARB == NULL && glad_glVertexAttrib4s != NULL) glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glad_glVertexAttrib4s; - if (glad_glVertexAttrib4sNV == NULL && glad_glVertexAttrib4s != NULL) glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glad_glVertexAttrib4s; - if (glad_glVertexAttrib4sNV == NULL && glad_glVertexAttrib4sARB != NULL) glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glad_glVertexAttrib4sARB; - if (glad_glVertexAttrib4sv == NULL && glad_glVertexAttrib4svARB != NULL) glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glad_glVertexAttrib4svARB; - if (glad_glVertexAttrib4sv == NULL && glad_glVertexAttrib4svNV != NULL) glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glad_glVertexAttrib4svNV; - if (glad_glVertexAttrib4svARB == NULL && glad_glVertexAttrib4sv != NULL) glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glad_glVertexAttrib4sv; - if (glad_glVertexAttrib4svARB == NULL && glad_glVertexAttrib4svNV != NULL) glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glad_glVertexAttrib4svNV; - if (glad_glVertexAttrib4svNV == NULL && glad_glVertexAttrib4svARB != NULL) glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glad_glVertexAttrib4svARB; - if (glad_glVertexAttrib4svNV == NULL && glad_glVertexAttrib4sv != NULL) glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glad_glVertexAttrib4sv; - if (glad_glVertexAttrib4ubNV == NULL && glad_glVertexAttrib4Nub != NULL) glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glad_glVertexAttrib4Nub; - if (glad_glVertexAttrib4ubNV == NULL && glad_glVertexAttrib4NubARB != NULL) glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glad_glVertexAttrib4NubARB; - if (glad_glVertexAttrib4ubv == NULL && glad_glVertexAttrib4ubvARB != NULL) glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glad_glVertexAttrib4ubvARB; - if (glad_glVertexAttrib4ubvARB == NULL && glad_glVertexAttrib4ubv != NULL) glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glad_glVertexAttrib4ubv; - if (glad_glVertexAttrib4ubvNV == NULL && glad_glVertexAttrib4Nubv != NULL) glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glad_glVertexAttrib4Nubv; - if (glad_glVertexAttrib4ubvNV == NULL && glad_glVertexAttrib4NubvARB != NULL) glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glad_glVertexAttrib4NubvARB; - if (glad_glVertexAttrib4uiv == NULL && glad_glVertexAttrib4uivARB != NULL) glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glad_glVertexAttrib4uivARB; - if (glad_glVertexAttrib4uivARB == NULL && glad_glVertexAttrib4uiv != NULL) glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glad_glVertexAttrib4uiv; - if (glad_glVertexAttrib4usv == NULL && glad_glVertexAttrib4usvARB != NULL) glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glad_glVertexAttrib4usvARB; - if (glad_glVertexAttrib4usvARB == NULL && glad_glVertexAttrib4usv != NULL) glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glad_glVertexAttrib4usv; - if (glad_glVertexAttribPointer == NULL && glad_glVertexAttribPointerARB != NULL) glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glad_glVertexAttribPointerARB; - if (glad_glVertexAttribPointerARB == NULL && glad_glVertexAttribPointer != NULL) glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glad_glVertexAttribPointer; -} - -#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) -#define GLAD_GL_IS_SOME_NEW_VERSION 1 -#else -#define GLAD_GL_IS_SOME_NEW_VERSION 0 -#endif - -static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) { -#if GLAD_GL_IS_SOME_NEW_VERSION - if(GLAD_VERSION_MAJOR(version) < 3) { -#else - (void) version; - (void) out_num_exts_i; - (void) out_exts_i; -#endif - if (glad_glGetString == NULL) { - return 0; - } - *out_exts = (const char *)glad_glGetString(GL_EXTENSIONS); -#if GLAD_GL_IS_SOME_NEW_VERSION - } else { - unsigned int index = 0; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (glad_glGetStringi == NULL || glad_glGetIntegerv == NULL) { - return 0; - } - glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i); - if (num_exts_i > 0) { - exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i)); - } - if (exts_i == NULL) { - return 0; - } - for(index = 0; index < num_exts_i; index++) { - const char *gl_str_tmp = (const char*) glad_glGetStringi(GL_EXTENSIONS, index); - size_t len = strlen(gl_str_tmp) + 1; - - char *local_str = (char*) malloc(len * sizeof(char)); - if(local_str != NULL) { - memcpy(local_str, gl_str_tmp, len * sizeof(char)); - } - - exts_i[index] = local_str; - } - - *out_num_exts_i = num_exts_i; - *out_exts_i = exts_i; - } -#endif - return 1; -} -static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) { - if (exts_i != NULL) { - unsigned int index; - for(index = 0; index < num_exts_i; index++) { - free((void *) (exts_i[index])); - } - free((void *)exts_i); - exts_i = NULL; - } -} -static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) { - if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) { - const char *extensions; - const char *loc; - const char *terminator; - extensions = exts; - if(extensions == NULL || ext == NULL) { - return 0; - } - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } - } else { - unsigned int index; - for(index = 0; index < num_exts_i; index++) { - const char *e = exts_i[index]; - if(strcmp(e, ext) == 0) { - return 1; - } - } - } - return 0; -} - -static GLADapiproc glad_gl_get_proc_from_userptr(void *userptr, const char* name) { - return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); -} - -static int glad_gl_find_extensions_gl( int version) { - const char *exts = NULL; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; - - GLAD_GL_ARB_copy_buffer = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_copy_buffer"); - GLAD_GL_ARB_fragment_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_fragment_shader"); - GLAD_GL_ARB_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_framebuffer_object"); - GLAD_GL_ARB_geometry_shader4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_geometry_shader4"); - GLAD_GL_ARB_get_program_binary = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_get_program_binary"); - GLAD_GL_ARB_imaging = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_imaging"); - GLAD_GL_ARB_multitexture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multitexture"); - GLAD_GL_ARB_separate_shader_objects = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_separate_shader_objects"); - GLAD_GL_ARB_shader_objects = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shader_objects"); - GLAD_GL_ARB_shading_language_100 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shading_language_100"); - GLAD_GL_ARB_texture_non_power_of_two = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_non_power_of_two"); - GLAD_GL_ARB_vertex_buffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_buffer_object"); - GLAD_GL_ARB_vertex_program = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_program"); - GLAD_GL_ARB_vertex_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_shader"); - GLAD_GL_EXT_blend_equation_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_equation_separate"); - GLAD_GL_EXT_blend_func_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_func_separate"); - GLAD_GL_EXT_blend_minmax = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_minmax"); - GLAD_GL_EXT_blend_subtract = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_subtract"); - GLAD_GL_EXT_copy_texture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_copy_texture"); - GLAD_GL_EXT_framebuffer_blit = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_blit"); - GLAD_GL_EXT_framebuffer_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_multisample"); - GLAD_GL_EXT_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_object"); - GLAD_GL_EXT_geometry_shader4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_geometry_shader4"); - GLAD_GL_EXT_packed_depth_stencil = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_packed_depth_stencil"); - GLAD_GL_EXT_subtexture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_subtexture"); - GLAD_GL_EXT_texture_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_array"); - GLAD_GL_EXT_texture_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_object"); - GLAD_GL_EXT_texture_sRGB = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_sRGB"); - GLAD_GL_EXT_vertex_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_vertex_array"); - GLAD_GL_INGR_blend_func_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_INGR_blend_func_separate"); - GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); - GLAD_GL_NV_geometry_program4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_geometry_program4"); - GLAD_GL_NV_vertex_program = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_vertex_program"); - GLAD_GL_SGIS_texture_edge_clamp = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_SGIS_texture_edge_clamp") | glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_edge_clamp"); - GLAD_GL_OES_single_precision = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_single_precision"); - - glad_gl_free_extensions(exts_i, num_exts_i); - - return 1; -} - -static int glad_gl_find_core_gl(void) { - int i, major, minor; - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - version = (const char*) glad_glGetString(GL_VERSION); - if (!version) return 0; - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - - GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); - - GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) { - int version; - - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - if(glad_glGetString == NULL) return 0; - if(glad_glGetString(GL_VERSION) == NULL) return 0; - version = glad_gl_find_core_gl(); - - glad_gl_load_GL_VERSION_1_0(load, userptr); - glad_gl_load_GL_VERSION_1_1(load, userptr); - - if (!glad_gl_find_extensions_gl(version)) return 0; - glad_gl_load_GL_ARB_copy_buffer(load, userptr); - glad_gl_load_GL_ARB_framebuffer_object(load, userptr); - glad_gl_load_GL_ARB_geometry_shader4(load, userptr); - glad_gl_load_GL_ARB_get_program_binary(load, userptr); - glad_gl_load_GL_ARB_imaging(load, userptr); - glad_gl_load_GL_ARB_multitexture(load, userptr); - glad_gl_load_GL_ARB_separate_shader_objects(load, userptr); - glad_gl_load_GL_ARB_shader_objects(load, userptr); - glad_gl_load_GL_ARB_vertex_buffer_object(load, userptr); - glad_gl_load_GL_ARB_vertex_program(load, userptr); - glad_gl_load_GL_ARB_vertex_shader(load, userptr); - glad_gl_load_GL_EXT_blend_equation_separate(load, userptr); - glad_gl_load_GL_EXT_blend_func_separate(load, userptr); - glad_gl_load_GL_EXT_blend_minmax(load, userptr); - glad_gl_load_GL_EXT_copy_texture(load, userptr); - glad_gl_load_GL_EXT_framebuffer_blit(load, userptr); - glad_gl_load_GL_EXT_framebuffer_multisample(load, userptr); - glad_gl_load_GL_EXT_framebuffer_object(load, userptr); - glad_gl_load_GL_EXT_geometry_shader4(load, userptr); - glad_gl_load_GL_EXT_subtexture(load, userptr); - glad_gl_load_GL_EXT_texture_array(load, userptr); - glad_gl_load_GL_EXT_texture_object(load, userptr); - glad_gl_load_GL_EXT_vertex_array(load, userptr); - glad_gl_load_GL_INGR_blend_func_separate(load, userptr); - glad_gl_load_GL_KHR_debug(load, userptr); - glad_gl_load_GL_NV_geometry_program4(load, userptr); - glad_gl_load_GL_NV_vertex_program(load, userptr); - glad_gl_load_GL_OES_single_precision(load, userptr); - - - glad_gl_resolve_aliases(); - - return version; -} - - -int gladLoadGL( GLADloadfunc load) { - return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - -static int glad_gl_find_extensions_gles1( int version) { - const char *exts = NULL; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; - - GLAD_GL_EXT_blend_minmax = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_minmax"); - GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); - GLAD_GL_EXT_sRGB = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_sRGB"); - GLAD_GL_OES_blend_equation_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_equation_separate"); - GLAD_GL_OES_blend_func_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_func_separate"); - GLAD_GL_OES_blend_subtract = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_subtract"); - GLAD_GL_OES_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_framebuffer_object"); - GLAD_GL_OES_packed_depth_stencil = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_packed_depth_stencil"); - GLAD_GL_OES_single_precision = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_single_precision"); - GLAD_GL_OES_texture_npot = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_npot"); - - glad_gl_free_extensions(exts_i, num_exts_i); - - return 1; -} - -static int glad_gl_find_core_gles1(void) { - int i, major, minor; - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - version = (const char*) glad_glGetString(GL_VERSION); - if (!version) return 0; - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - - GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); - - GLAD_GL_VERSION_ES_CM_1_0 = (major == 1 && minor >= 0) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -int gladLoadGLES1UserPtr( GLADuserptrloadfunc load, void *userptr) { - int version; - - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - if(glad_glGetString == NULL) return 0; - if(glad_glGetString(GL_VERSION) == NULL) return 0; - version = glad_gl_find_core_gles1(); - - glad_gl_load_GL_VERSION_ES_CM_1_0(load, userptr); - - if (!glad_gl_find_extensions_gles1(version)) return 0; - glad_gl_load_GL_EXT_blend_minmax(load, userptr); - glad_gl_load_GL_KHR_debug(load, userptr); - glad_gl_load_GL_OES_blend_equation_separate(load, userptr); - glad_gl_load_GL_OES_blend_func_separate(load, userptr); - glad_gl_load_GL_OES_blend_subtract(load, userptr); - glad_gl_load_GL_OES_framebuffer_object(load, userptr); - glad_gl_load_GL_OES_single_precision(load, userptr); - - - glad_gl_resolve_aliases(); - - return version; -} - - -int gladLoadGLES1( GLADloadfunc load) { - return gladLoadGLES1UserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - - - - - -#endif /* GLAD_GL_IMPLEMENTATION */ - diff --git a/examples/android/.gitignore b/examples/android/.gitignore deleted file mode 100644 index a76e9658..00000000 --- a/examples/android/.gitignore +++ /dev/null @@ -1,8 +0,0 @@ -local.properties -.idea -.gradle -build -android.iml -app/build -app/.externalNativeBuild -app/src/main/obj diff --git a/examples/android/app/src/main/AndroidManifest.xml b/examples/android/AndroidManifest.xml similarity index 86% rename from examples/android/app/src/main/AndroidManifest.xml rename to examples/android/AndroidManifest.xml index 20fbbe50..3c97c036 100644 --- a/examples/android/app/src/main/AndroidManifest.xml +++ b/examples/android/AndroidManifest.xml @@ -1,17 +1,15 @@ - - - - - + + diff --git a/examples/android/app/app.iml b/examples/android/app/app.iml deleted file mode 100644 index 232000a7..00000000 --- a/examples/android/app/app.iml +++ /dev/null @@ -1,123 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/examples/android/app/build.gradle b/examples/android/app/build.gradle deleted file mode 100644 index b1fb031b..00000000 --- a/examples/android/app/build.gradle +++ /dev/null @@ -1,39 +0,0 @@ -apply plugin: 'com.android.application' - -android { - compileSdkVersion 27 - defaultConfig { - applicationId "org.sfmldev.android" - minSdkVersion 14 - targetSdkVersion 19 - versionCode 1 - versionName "1.0" - testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" - externalNativeBuild { - ndkBuild { - // cppFlags "-std=c++14 -frtti -fexceptions" - } - - } - ndk { - abiFilters 'armeabi-v7a' - } - - } - buildTypes { - release { - minifyEnabled false - proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' - } - } - externalNativeBuild { - ndkBuild { - path "src/main/jni/Android.mk" - - } - } -} - -dependencies { - implementation fileTree(dir: 'libs', include: ['*.jar']) -} diff --git a/examples/android/app/proguard-rules.pro b/examples/android/app/proguard-rules.pro deleted file mode 100644 index f1b42451..00000000 --- a/examples/android/app/proguard-rules.pro +++ /dev/null @@ -1,21 +0,0 @@ -# Add project specific ProGuard rules here. -# You can control the set of applied configuration files using the -# proguardFiles setting in build.gradle. -# -# For more details, see -# http://developer.android.com/guide/developing/tools/proguard.html - -# If your project uses WebView with JS, uncomment the following -# and specify the fully qualified class name to the JavaScript interface -# class: -#-keepclassmembers class fqcn.of.javascript.interface.for.webview { -# public *; -#} - -# Uncomment this to preserve the line number information for -# debugging stack traces. -#-keepattributes SourceFile,LineNumberTable - -# If you keep the line number information, uncomment this to -# hide the original source file name. -#-renamesourcefileattribute SourceFile diff --git a/examples/android/app/src/main/jni/Android.mk b/examples/android/app/src/main/jni/Android.mk deleted file mode 100644 index e848c117..00000000 --- a/examples/android/app/src/main/jni/Android.mk +++ /dev/null @@ -1,20 +0,0 @@ -LOCAL_PATH := $(call my-dir) - -include $(CLEAR_VARS) - -LOCAL_MODULE := sfml-example - -LOCAL_SRC_FILES := main.cpp - -LOCAL_SHARED_LIBRARIES := sfml-system-d -LOCAL_SHARED_LIBRARIES += sfml-window-d -LOCAL_SHARED_LIBRARIES += sfml-graphics-d -LOCAL_SHARED_LIBRARIES += sfml-audio-d -LOCAL_SHARED_LIBRARIES += sfml-network-d -LOCAL_SHARED_LIBRARIES += sfml-activity-d -LOCAL_SHARED_LIBRARIES += openal -LOCAL_WHOLE_STATIC_LIBRARIES := sfml-main-d - -include $(BUILD_SHARED_LIBRARY) - -$(call import-module,third_party/sfml) diff --git a/examples/android/app/src/main/jni/Application.mk b/examples/android/app/src/main/jni/Application.mk deleted file mode 100644 index df10f28a..00000000 --- a/examples/android/app/src/main/jni/Application.mk +++ /dev/null @@ -1,8 +0,0 @@ -NDK_TOOLCHAIN_VERSION := 4.9 -APP_PLATFORM := android-14 -# APP_STL has to match CMAKE_ANDROID_STL_TYPE -APP_STL := c++_static -APP_ABI := armeabi-v7a -APP_MODULES := sfml-activity-d sfml-example -APP_OPTIM := debug -APP_CFLAG := -g -ggdb -O0 \ No newline at end of file diff --git a/examples/android/app/src/main/jni/main.cpp b/examples/android/app/src/main/jni/main.cpp deleted file mode 100644 index edf67b45..00000000 --- a/examples/android/app/src/main/jni/main.cpp +++ /dev/null @@ -1,176 +0,0 @@ -#include -#include -#include -#include -#include - -// Do we want to showcase direct JNI/NDK interaction? -// Undefine this to get real cross-platform code. -// Uncomment this to try JNI access; this seems to be broken in latest NDKs -//#define USE_JNI - -#if defined(USE_JNI) -// These headers are only needed for direct NDK/JDK interaction -#include -#include - -// Since we want to get the native activity from SFML, we'll have to use an -// extra header here: -#include - -// NDK/JNI sub example - call Java code from native code -int vibrate(sf::Time duration) -{ - // First we'll need the native activity handle - ANativeActivity *activity = sf::getNativeActivity(); - - // Retrieve the JVM and JNI environment - JavaVM* vm = activity->vm; - JNIEnv* env = activity->env; - - // First, attach this thread to the main thread - JavaVMAttachArgs attachargs; - attachargs.version = JNI_VERSION_1_6; - attachargs.name = "NativeThread"; - attachargs.group = NULL; - jint res = vm->AttachCurrentThread(&env, &attachargs); - - if (res == JNI_ERR) - return EXIT_FAILURE; - - // Retrieve class information - jclass natact = env->FindClass("android/app/NativeActivity"); - jclass context = env->FindClass("android/content/Context"); - - // Get the value of a constant - jfieldID fid = env->GetStaticFieldID(context, "VIBRATOR_SERVICE", "Ljava/lang/String;"); - jobject svcstr = env->GetStaticObjectField(context, fid); - - // Get the method 'getSystemService' and call it - jmethodID getss = env->GetMethodID(natact, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;"); - jobject vib_obj = env->CallObjectMethod(activity->clazz, getss, svcstr); - - // Get the object's class and retrieve the member name - jclass vib_cls = env->GetObjectClass(vib_obj); - jmethodID vibrate = env->GetMethodID(vib_cls, "vibrate", "(J)V"); - - // Determine the timeframe - jlong length = duration.asMilliseconds(); - - // Bzzz! - env->CallVoidMethod(vib_obj, vibrate, length); - - // Free references - env->DeleteLocalRef(vib_obj); - env->DeleteLocalRef(vib_cls); - env->DeleteLocalRef(svcstr); - env->DeleteLocalRef(context); - env->DeleteLocalRef(natact); - - // Detach thread again - vm->DetachCurrentThread(); -} -#endif - -// This is the actual Android example. You don't have to write any platform -// specific code, unless you want to use things not directly exposed. -// ('vibrate()' in this example; undefine 'USE_JNI' above to disable it) -int main(int argc, char *argv[]) -{ - sf::VideoMode screen(sf::VideoMode::getDesktopMode()); - - sf::RenderWindow window(screen, ""); - window.setFramerateLimit(30); - - sf::Texture texture; - if(!texture.loadFromFile("image.png")) - return EXIT_FAILURE; - - sf::Sprite image(texture); - image.setPosition(screen.width / 2, screen.height / 2); - image.setOrigin(texture.getSize().x/2, texture.getSize().y/2); - - sf::Font font; - if (!font.loadFromFile("sansation.ttf")) - return EXIT_FAILURE; - - sf::Text text("Tap anywhere to move the logo.", font, 64); - text.setFillColor(sf::Color::Black); - text.setPosition(10, 10); - - // Loading canary.wav fails for me for now; haven't had time to test why - - /*sf::Music music; - if(!music.openFromFile("canary.wav")) - return EXIT_FAILURE; - - music.play();*/ - - sf::View view = window.getDefaultView(); - - sf::Color background = sf::Color::White; - - // We shouldn't try drawing to the screen while in background - // so we'll have to track that. You can do minor background - // work, but keep battery life in mind. - bool active = true; - - while (window.isOpen()) - { - sf::Event event; - - while (active ? window.pollEvent(event) : window.waitEvent(event)) - { - switch (event.type) - { - case sf::Event::Closed: - window.close(); - break; - case sf::Event::KeyPressed: - if (event.key.code == sf::Keyboard::Escape) - window.close(); - break; - case sf::Event::Resized: - view.setSize(event.size.width, event.size.height); - view.setCenter(event.size.width/2, event.size.height/2); - window.setView(view); - break; - case sf::Event::LostFocus: - background = sf::Color::Black; - break; - case sf::Event::GainedFocus: - background = sf::Color::White; - break; - - // On Android MouseLeft/MouseEntered are (for now) triggered, - // whenever the app loses or gains focus. - case sf::Event::MouseLeft: - active = false; - break; - case sf::Event::MouseEntered: - active = true; - break; - case sf::Event::TouchBegan: - if (event.touch.finger == 0) - { - image.setPosition(event.touch.x, event.touch.y); -#if defined(USE_JNI) - vibrate(sf::milliseconds(10)); -#endif - } - break; - } - } - - if (active) - { - window.clear(background); - window.draw(image); - window.draw(text); - window.display(); - } - else { - sf::sleep(sf::milliseconds(100)); - } - } -} diff --git a/examples/android/app/src/main/assets/canary.wav b/examples/android/assets/canary.wav similarity index 100% rename from examples/android/app/src/main/assets/canary.wav rename to examples/android/assets/canary.wav diff --git a/examples/android/app/src/main/assets/image.png b/examples/android/assets/image.png similarity index 100% rename from examples/android/app/src/main/assets/image.png rename to examples/android/assets/image.png diff --git a/examples/android/app/src/main/assets/orchestral.ogg b/examples/android/assets/orchestral.ogg similarity index 100% rename from examples/android/app/src/main/assets/orchestral.ogg rename to examples/android/assets/orchestral.ogg diff --git a/examples/android/app/src/main/assets/sansation.ttf b/examples/android/assets/sansation.ttf similarity index 100% rename from examples/android/app/src/main/assets/sansation.ttf rename to examples/android/assets/sansation.ttf diff --git a/examples/android/build.gradle b/examples/android/build.gradle deleted file mode 100644 index 56292ed4..00000000 --- a/examples/android/build.gradle +++ /dev/null @@ -1,23 +0,0 @@ -// Top-level build file where you can add configuration options common to all sub-projects/modules. - -buildscript { - - repositories { - google() - jcenter() - } - dependencies { - classpath 'com.android.tools.build:gradle:3.0.0' - } -} - -allprojects { - repositories { - google() - jcenter() - } -} - -task clean(type: Delete) { - delete rootProject.buildDir -} diff --git a/examples/android/gradle.properties b/examples/android/gradle.properties deleted file mode 100644 index aac7c9b4..00000000 --- a/examples/android/gradle.properties +++ /dev/null @@ -1,17 +0,0 @@ -# Project-wide Gradle settings. - -# IDE (e.g. Android Studio) users: -# Gradle settings configured through the IDE *will override* -# any settings specified in this file. - -# For more details on how to configure your build environment visit -# http://www.gradle.org/docs/current/userguide/build_environment.html - -# Specifies the JVM arguments used for the daemon process. -# The setting is particularly useful for tweaking memory settings. -org.gradle.jvmargs=-Xmx1536m - -# When configured, Gradle will run in incubating parallel mode. -# This option should only be used with decoupled projects. More details, visit -# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects -# org.gradle.parallel=true diff --git a/examples/android/jni/Android.mk b/examples/android/jni/Android.mk new file mode 100644 index 00000000..8c42b78f --- /dev/null +++ b/examples/android/jni/Android.mk @@ -0,0 +1,18 @@ +LOCAL_PATH := $(call my-dir) + +include $(CLEAR_VARS) + +LOCAL_MODULE := sfml-example + +LOCAL_SRC_FILES := main.cpp + +LOCAL_SHARED_LIBRARIES := sfml-system +LOCAL_SHARED_LIBRARIES += sfml-window +LOCAL_SHARED_LIBRARIES += sfml-graphics +LOCAL_SHARED_LIBRARIES += sfml-audio +LOCAL_SHARED_LIBRARIES += sfml-network +LOCAL_WHOLE_STATIC_LIBRARIES := sfml-main + +include $(BUILD_SHARED_LIBRARY) + +$(call import-module,sfml) diff --git a/examples/android/jni/Application.mk b/examples/android/jni/Application.mk new file mode 100644 index 00000000..7c92d5f5 --- /dev/null +++ b/examples/android/jni/Application.mk @@ -0,0 +1,5 @@ +NDK_TOOLCHAIN_VERSION := 4.8 +APP_PLATFORM := android-9 +APP_STL := c++_shared +APP_ABI := armeabi +APP_MODULES := sfml-activity sfml-example diff --git a/examples/android/jni/main.cpp b/examples/android/jni/main.cpp new file mode 100644 index 00000000..ee2c5370 --- /dev/null +++ b/examples/android/jni/main.cpp @@ -0,0 +1,57 @@ +#include +#include +#include +#include +#include + + +int main(int argc, char *argv[]) +{ + sf::RenderWindow window(sf::VideoMode::getDesktopMode(), ""); + + sf::Texture texture; + if(!texture.loadFromFile("image.png")) + return EXIT_FAILURE; + + sf::Sprite image(texture); + image.setPosition(0, 0); + image.setOrigin(texture.getSize().x/2, texture.getSize().y/2); + + sf::Music music; + if(!music.openFromFile("canary.wav")) + return EXIT_FAILURE; + + music.play(); + + sf::View view = window.getDefaultView(); + + while (window.isOpen()) + { + sf::Event event; + + while (window.pollEvent(event)) + { + if (event.type == sf::Event::Closed) + { + window.close(); + } + + if (event.type == sf::Event::Resized) + { + view.setSize(event.size.width, event.size.height); + view.setCenter(event.size.width/2, event.size.height/2); + window.setView(view); + } + } + + if (sf::Touch::isDown(0)) + { + sf::Vector2i position = sf::Touch::getPosition(0); + image.setPosition(position.x, position.y); + } + + window.clear(sf::Color::White); + window.draw(image); + window.display(); + } +} diff --git a/examples/android/project.properties b/examples/android/project.properties new file mode 100644 index 00000000..0a458d4d --- /dev/null +++ b/examples/android/project.properties @@ -0,0 +1 @@ +target=android-19 diff --git a/examples/android/app/src/main/res/drawable-hdpi/sfml_logo.png b/examples/android/res/drawable-hdpi/sfml_logo.png similarity index 100% rename from examples/android/app/src/main/res/drawable-hdpi/sfml_logo.png rename to examples/android/res/drawable-hdpi/sfml_logo.png diff --git a/examples/android/app/src/main/res/drawable-ldpi/sfml_logo.png b/examples/android/res/drawable-ldpi/sfml_logo.png similarity index 100% rename from examples/android/app/src/main/res/drawable-ldpi/sfml_logo.png rename to examples/android/res/drawable-ldpi/sfml_logo.png diff --git a/examples/android/app/src/main/res/drawable-mdpi/sfml_logo.png b/examples/android/res/drawable-mdpi/sfml_logo.png similarity index 100% rename from examples/android/app/src/main/res/drawable-mdpi/sfml_logo.png rename to examples/android/res/drawable-mdpi/sfml_logo.png diff --git a/examples/android/app/src/main/res/drawable-xhdpi/sfml_logo.png b/examples/android/res/drawable-xhdpi/sfml_logo.png similarity index 100% rename from examples/android/app/src/main/res/drawable-xhdpi/sfml_logo.png rename to examples/android/res/drawable-xhdpi/sfml_logo.png diff --git a/examples/android/app/src/main/res/drawable-xxhdpi/sfml_logo.png b/examples/android/res/drawable-xxhdpi/sfml_logo.png similarity index 100% rename from examples/android/app/src/main/res/drawable-xxhdpi/sfml_logo.png rename to examples/android/res/drawable-xxhdpi/sfml_logo.png diff --git a/examples/android/app/src/main/res/values/strings.xml b/examples/android/res/values/strings.xml similarity index 100% rename from examples/android/app/src/main/res/values/strings.xml rename to examples/android/res/values/strings.xml diff --git a/examples/android/settings.gradle b/examples/android/settings.gradle deleted file mode 100644 index e7b4def4..00000000 --- a/examples/android/settings.gradle +++ /dev/null @@ -1 +0,0 @@ -include ':app' diff --git a/examples/assets/LaunchScreen.storyboard b/examples/assets/LaunchScreen.storyboard deleted file mode 100644 index e2c2d2c3..00000000 --- a/examples/assets/LaunchScreen.storyboard +++ /dev/null @@ -1,38 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/examples/assets/icon.icns b/examples/assets/icon.icns deleted file mode 100644 index cb95460b..00000000 Binary files a/examples/assets/icon.icns and /dev/null differ diff --git a/examples/assets/info.plist b/examples/assets/info.plist deleted file mode 100644 index 910ff4c2..00000000 --- a/examples/assets/info.plist +++ /dev/null @@ -1,36 +0,0 @@ - - - - - CFBundleIconFile - icon.icns - UILaunchStoryboardName - LaunchScreen - CFBundleDevelopmentRegion - English - CFBundleExecutable - $(EXECUTABLE_NAME) - CFBundleGetInfoString - - CFBundleIdentifier - org.sfml-dev.$(EXECUTABLE_NAME) - CFBundleInfoDictionaryVersion - 6.0 - CFBundleLongVersionString - 2.5.1 - CFBundleName - $(EXECUTABLE_NAME) - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - - CSResourcesFileMapped - - NSHumanReadableCopyright - - - diff --git a/examples/assets/logo.png b/examples/assets/logo.png deleted file mode 100644 index 7b04c41a..00000000 Binary files a/examples/assets/logo.png and /dev/null differ diff --git a/examples/cocoa/CMakeLists.txt b/examples/cocoa/CMakeLists.txt index dfa46be5..6eebf8f3 100644 --- a/examples/cocoa/CMakeLists.txt +++ b/examples/cocoa/CMakeLists.txt @@ -1,34 +1,6 @@ set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/cocoa) -# Usage: compile_xib(INPUT path/to/file.xib OUTPUT path/to/file.nib) -function(compile_xib) - cmake_parse_arguments(THIS "" "INPUT;OUTPUT" "" ${ARGN}) - if (NOT THIS_INPUT) - message(FATAL_ERROR "Missing required argument INPUT in call to compile_xib()") - endif() - - if (NOT THIS_OUTPUT) - message(FATAL_ERROR "Missing required argument OUTPUT in call to compile_xib()") - endif() - - if (NOT DEFINED IBTOOL) - find_program(IBTOOL ibtool HINTS "/usr/bin" "${OSX_DEVELOPER_ROOT}/usr/bin") - endif() - if(NOT IBTOOL) - message(FATAL_ERROR "ibtool is required to compile .xib files but wasn't found.") - endif() - - # Default args taken from Xcode 9 when it generates a nib from a xib - set(DEFAULT_ARGS --errors --warnings --notices --module cocoa --auto-activate-custom-fonts --target-device mac --output-format human-readable-text) - - add_custom_command(OUTPUT "${THIS_OUTPUT}" - COMMAND "${IBTOOL}" ${DEFAULT_ARGS} "${THIS_INPUT}" --compile "${THIS_OUTPUT}" - DEPENDS "${THIS_INPUT}" - COMMENT "Generating ${THIS_OUTPUT}" - VERBATIM) -endfunction() - # all source files set(SRC ${SRCROOT}/CocoaAppDelegate.h ${SRCROOT}/CocoaAppDelegate.mm @@ -36,7 +8,8 @@ set(SRC ${SRCROOT}/CocoaAppDelegate.h ${SRCROOT}/NSString+stdstring.mm ${SRCROOT}/main.m) -compile_xib(INPUT "${SRCROOT}/MainMenu.xib" OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/MainMenu.nib") +# all XIB files +set(XIBS MainMenu) # all resource files set(RESOURCES ${SRCROOT}/resources/logo.png @@ -45,17 +18,50 @@ set(RESOURCES ${SRCROOT}/resources/logo.png ${SRCROOT}/resources/blue.png ${SRCROOT}/resources/green.png ${SRCROOT}/resources/red.png - ${SRCROOT}/resources/Credits.rtf - ${CMAKE_CURRENT_BINARY_DIR}/MainMenu.nib) -set_source_files_properties(${RESOURCES} PROPERTIES - MACOSX_PACKAGE_LOCATION Resources) + ${SRCROOT}/resources/Credits.rtf) # define the cocoa target and customize it -sfml_add_example(cocoa - SOURCES ${SRC} - BUNDLE_RESOURCES ${RESOURCES} - DEPENDS sfml-system sfml-window sfml-graphics) +add_executable(cocoa MACOSX_BUNDLE ${SRC} ${RESOURCES}) +set_source_files_properties(${RESOURCES} PROPERTIES + MACOSX_PACKAGE_LOCATION Resources) set_target_properties(cocoa PROPERTIES - MACOSX_BUNDLE TRUE MACOSX_BUNDLE_INFO_PLIST ${SRCROOT}/resources/Cocoa-Info.plist) -target_link_libraries(cocoa PRIVATE "-framework Cocoa" "-framework Foundation" sfml-graphics) +target_link_libraries(cocoa "-framework Cocoa -framework Foundation" + sfml-system sfml-window sfml-graphics) + +# set the target's folder (for IDEs that support it, e.g. Visual Studio) +set_target_properties(cocoa PROPERTIES FOLDER "Examples") + +# compile XIB files +find_program(IBTOOL ibtool HINTS "/usr/bin" "${OSX_DEVELOPER_ROOT}/usr/bin") +if(${IBTOOL} STREQUAL "IBTOOL-NOTFOUND") + message(FATAL_ERROR "ibtool is required to compile .xib files but wasn't found.") +endif() +set(RESOURCE_PATH "cocoa.app/Contents/Resources") +set(XIB_OUTPUT_PATH "${RESOURCE_PATH}/") +set(XIB_INPUT_PATH "${SRCROOT}/") +foreach(XIB ${XIBS}) + add_custom_command(TARGET cocoa + POST_BUILD + COMMAND ${IBTOOL} --errors + --output-format human-readable-text + --compile ${XIB_OUTPUT_PATH}/${XIB}.nib + ${XIB_INPUT_PATH}/${XIB}.xib + COMMENT "Compiling ${XIB}.xib") + # deactivated options: --warnings --notices +endforeach() + +# add install rule +install(TARGETS cocoa + BUNDLE DESTINATION ${INSTALL_MISC_DIR}/examples/cocoa + COMPONENT examples) + +# +# define the cocoa target +# sfml_add_example is not compatible with application bundles ! +# +#sfml_add_example(cocoa +# SOURCES ${SRC} +# DEPENDS sfml-system sfml-window sfml-graphics) +# + diff --git a/examples/cocoa/CocoaAppDelegate.h b/examples/cocoa/CocoaAppDelegate.h index 389e94b7..388b3951 100644 --- a/examples/cocoa/CocoaAppDelegate.h +++ b/examples/cocoa/CocoaAppDelegate.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/examples/cocoa/CocoaAppDelegate.mm b/examples/cocoa/CocoaAppDelegate.mm index bfb0dff1..092e391a 100644 --- a/examples/cocoa/CocoaAppDelegate.mm +++ b/examples/cocoa/CocoaAppDelegate.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -57,7 +57,7 @@ struct SFMLmainWindow if (!font.loadFromFile(resPath + "/sansation.ttf")) NSLog(@"Couldn't load the font"); - text.setFillColor(sf::Color::White); + text.setColor(sf::Color::White); text.setFont(font); } diff --git a/examples/cocoa/NSString+stdstring.h b/examples/cocoa/NSString+stdstring.h index 4d1d2f5a..8abb5674 100644 --- a/examples/cocoa/NSString+stdstring.h +++ b/examples/cocoa/NSString+stdstring.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/examples/cocoa/NSString+stdstring.mm b/examples/cocoa/NSString+stdstring.mm index 59d147d0..f39e05cc 100644 --- a/examples/cocoa/NSString+stdstring.mm +++ b/examples/cocoa/NSString+stdstring.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -65,7 +65,7 @@ -(std::wstring)tostdwstring { // According to Wikipedia, Mac OS X is Little Endian on x86 and x86-64 - // https://en.wikipedia.org/wiki/Endianness + // http://en.wikipedia.org/wiki/Endianness NSData* asData = [self dataUsingEncoding:NSUTF32LittleEndianStringEncoding]; return std::wstring((wchar_t*)[asData bytes], [asData length] / sizeof(wchar_t)); } diff --git a/examples/cocoa/main.m b/examples/cocoa/main.m index 03da8ce5..1d0fe08b 100644 --- a/examples/cocoa/main.m +++ b/examples/cocoa/main.m @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/examples/cocoa/readme.txt b/examples/cocoa/readme.txt index 8636b1d8..95c3d90e 100644 --- a/examples/cocoa/readme.txt +++ b/examples/cocoa/readme.txt @@ -6,10 +6,10 @@ This is a small example of the integration of SFML in a Cocoa application. Features -------- - * This example shows how basic UI elements can interact with SFML - render areas such as sf::RenderWindow (you can use sf::Window and + * This example shows how basic UI elements can interact with SFML + render areas such as sf::RenderWindow (you can use sf::Window and OpenGL code too, of course). - * It also provides tools for converting NSString to and from + * It also provides tools for converting NSString to and from std::[w]string in an Objective-C Category of NSString. * Moreover, it shows how you can prevent annoying the system alerts produced when the SFML view has focus and the user press a key diff --git a/examples/cocoa/resources/Cocoa-Info.plist b/examples/cocoa/resources/Cocoa-Info.plist index 1a937c30..ad972dbb 100644 --- a/examples/cocoa/resources/Cocoa-Info.plist +++ b/examples/cocoa/resources/Cocoa-Info.plist @@ -25,7 +25,7 @@ LSMinimumSystemVersion 10.6 NSHumanReadableCopyright - Copyright © 2007-2020 Marco Antognini and Laurent Gomila. Shared under zlib/libpng License. + Copyright © 2007-2014 Marco Antognini and Laurent Gomila. Shared under zlib/libpng License. NSMainNibFile MainMenu NSPrincipalClass diff --git a/examples/cocoa/resources/Credits.rtf b/examples/cocoa/resources/Credits.rtf index ed40d674..53942fc6 100644 --- a/examples/cocoa/resources/Credits.rtf +++ b/examples/cocoa/resources/Credits.rtf @@ -4,4 +4,4 @@ \paperw11900\paperh16840\vieww9600\viewh8400\viewkind0 \pard\tx560\tx1120\tx1680\tx2240\tx2800\tx3360\tx3920\tx4480\tx5040\tx5600\tx6160\tx6720\pardirnatural\qj -\f0\fs24 \cf0 See {\field{\*\fldinst{HYPERLINK "https://sfml-dev.org"}}{\fldrslt https://sfml-dev.org}} for more information} +\f0\fs24 \cf0 See {\field{\*\fldinst{HYPERLINK "http://sfml-dev.org"}}{\fldrslt http://sfml-dev.org}} for more information} \ No newline at end of file diff --git a/examples/ftp/CMakeLists.txt b/examples/ftp/CMakeLists.txt index a65cb67e..b154e5e0 100644 --- a/examples/ftp/CMakeLists.txt +++ b/examples/ftp/CMakeLists.txt @@ -7,4 +7,4 @@ set(SRC ${SRCROOT}/Ftp.cpp) # define the ftp target sfml_add_example(ftp SOURCES ${SRC} - DEPENDS sfml-network) + DEPENDS sfml-network sfml-system) diff --git a/examples/island/CMakeLists.txt b/examples/island/CMakeLists.txt deleted file mode 100644 index 3b063fb8..00000000 --- a/examples/island/CMakeLists.txt +++ /dev/null @@ -1,11 +0,0 @@ - -set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/island) - -# all source files -set(SRC ${SRCROOT}/Island.cpp) - -# define the island target -sfml_add_example(island GUI_APP - SOURCES ${SRC} - DEPENDS sfml-graphics - RESOURCES_DIR resources) diff --git a/examples/island/Island.cpp b/examples/island/Island.cpp deleted file mode 100644 index 50a8f1ea..00000000 --- a/examples/island/Island.cpp +++ /dev/null @@ -1,590 +0,0 @@ - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#define STB_PERLIN_IMPLEMENTATION -#include "stb_perlin.h" -#include -#include -#include -#include -#include -#include -#include - - -namespace -{ - // Width and height of the application window - const unsigned int windowWidth = 800; - const unsigned int windowHeight = 600; - - // Resolution of the generated terrain - const unsigned int resolutionX = 800; - const unsigned int resolutionY = 600; - - // Thread pool parameters - const unsigned int threadCount = 4; - const unsigned int blockCount = 32; - - struct WorkItem - { - sf::Vertex* targetBuffer; - unsigned int index; - }; - - std::deque workQueue; - std::vector threads; - int pendingWorkCount = 0; - bool workPending = true; - bool bufferUploadPending = false; - sf::Mutex workQueueMutex; - - struct Setting - { - const char* name; - float* value; - }; - - // Terrain noise parameters - const int perlinOctaves = 3; - - float perlinFrequency = 7.0f; - float perlinFrequencyBase = 4.0f; - - // Terrain generation parameters - float heightBase = 0.0f; - float edgeFactor = 0.9f; - float edgeDropoffExponent = 1.5f; - - float snowcapHeight = 0.6f; - - // Terrain lighting parameters - float heightFactor = windowHeight / 2.0f; - float heightFlatten = 3.0f; - float lightFactor = 0.7f; -} - - -// Forward declarations of the functions we define further down -void threadFunction(); -void generateTerrain(sf::Vertex* vertexBuffer); - - -//////////////////////////////////////////////////////////// -/// Entry point of application -/// -/// \return Application exit code -/// -//////////////////////////////////////////////////////////// -int main() -{ - // Create the window of the application - sf::RenderWindow window(sf::VideoMode(windowWidth, windowHeight), "SFML Island", - sf::Style::Titlebar | sf::Style::Close); - window.setVerticalSyncEnabled(true); - - sf::Font font; - if (!font.loadFromFile("resources/sansation.ttf")) - return EXIT_FAILURE; - - // Create all of our graphics resources - sf::Text hudText; - sf::Text statusText; - sf::Shader terrainShader; - sf::RenderStates terrainStates(&terrainShader); - sf::VertexBuffer terrain(sf::Triangles, sf::VertexBuffer::Static); - - // Set up our text drawables - statusText.setFont(font); - statusText.setCharacterSize(28); - statusText.setFillColor(sf::Color::White); - statusText.setOutlineColor(sf::Color::Black); - statusText.setOutlineThickness(2.0f); - - hudText.setFont(font); - hudText.setCharacterSize(14); - hudText.setFillColor(sf::Color::White); - hudText.setOutlineColor(sf::Color::Black); - hudText.setOutlineThickness(2.0f); - hudText.setPosition(5.0f, 5.0f); - - // Staging buffer for our terrain data that we will upload to our VertexBuffer - std::vector terrainStagingBuffer; - - // Check whether the prerequisites are suppprted - bool prerequisitesSupported = sf::VertexBuffer::isAvailable() && sf::Shader::isAvailable(); - - // Set up our graphics resources and set the status text accordingly - if (!prerequisitesSupported) - { - statusText.setString("Shaders and/or Vertex Buffers Unsupported"); - } - else if (!terrainShader.loadFromFile("resources/terrain.vert", "resources/terrain.frag")) - { - prerequisitesSupported = false; - - statusText.setString("Failed to load shader program"); - } - else - { - // Start up our thread pool - for (unsigned int i = 0; i < threadCount; i++) - { - threads.push_back(new sf::Thread(threadFunction)); - threads.back()->launch(); - } - - // Create our VertexBuffer with enough space to hold all the terrain geometry - terrain.create(resolutionX * resolutionY * 6); - - // Resize the staging buffer to be able to hold all the terrain geometry - terrainStagingBuffer.resize(resolutionX * resolutionY * 6); - - // Generate the initial terrain - generateTerrain(&terrainStagingBuffer[0]); - - statusText.setString("Generating Terrain..."); - } - - // Center the status text - statusText.setPosition((windowWidth - statusText.getLocalBounds().width) / 2.f, (windowHeight - statusText.getLocalBounds().height) / 2.f); - - // Set up an array of pointers to our settings for arrow navigation - Setting settings[] = - { - {"perlinFrequency", &perlinFrequency}, - {"perlinFrequencyBase", &perlinFrequencyBase}, - {"heightBase", &heightBase}, - {"edgeFactor", &edgeFactor}, - {"edgeDropoffExponent", &edgeDropoffExponent}, - {"snowcapHeight", &snowcapHeight}, - {"heightFactor", &heightFactor}, - {"heightFlatten", &heightFlatten}, - {"lightFactor", &lightFactor} - }; - - const int settingCount = 9; - int currentSetting = 0; - - std::ostringstream osstr; - sf::Clock clock; - - while (window.isOpen()) - { - // Handle events - sf::Event event; - while (window.pollEvent(event)) - { - // Window closed or escape key pressed: exit - if ((event.type == sf::Event::Closed) || - ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))) - { - window.close(); - break; - } - - // Arrow key pressed: - if (prerequisitesSupported && (event.type == sf::Event::KeyPressed)) - { - switch (event.key.code) - { - case sf::Keyboard::Return: generateTerrain(&terrainStagingBuffer[0]); break; - case sf::Keyboard::Down: currentSetting = (currentSetting + 1) % settingCount; break; - case sf::Keyboard::Up: currentSetting = (currentSetting + settingCount - 1) % settingCount; break; - case sf::Keyboard::Left: *(settings[currentSetting].value) -= 0.1f; break; - case sf::Keyboard::Right: *(settings[currentSetting].value) += 0.1f; break; - default: break; - } - } - } - - // Clear, draw graphics objects and display - window.clear(); - - window.draw(statusText); - - if (prerequisitesSupported) - { - { - sf::Lock lock(workQueueMutex); - - // Don't bother updating/drawing the VertexBuffer while terrain is being regenerated - if (!pendingWorkCount) - { - // If there is new data pending to be uploaded to the VertexBuffer, do it now - if (bufferUploadPending) - { - terrain.update(&terrainStagingBuffer[0]); - bufferUploadPending = false; - } - - terrainShader.setUniform("lightFactor", lightFactor); - window.draw(terrain, terrainStates); - } - } - - // Update and draw the HUD text - osstr.str(""); - osstr << "Frame: " << clock.restart().asMilliseconds() << "ms\n" - << "perlinOctaves: " << perlinOctaves << "\n\n" - << "Use the arrow keys to change the values.\nUse the return key to regenerate the terrain.\n\n"; - - for (int i = 0; i < settingCount; ++i) - osstr << ((i == currentSetting) ? ">> " : " ") << settings[i].name << ": " << *(settings[i].value) << "\n"; - - hudText.setString(osstr.str()); - - window.draw(hudText); - } - - // Display things on screen - window.display(); - } - - // Shut down our thread pool - { - sf::Lock lock(workQueueMutex); - workPending = false; - } - - while (!threads.empty()) - { - threads.back()->wait(); - delete threads.back(); - threads.pop_back(); - } - - return EXIT_SUCCESS; -} - - -//////////////////////////////////////////////////////////// -/// Get the terrain elevation at the given coordinates. -/// -//////////////////////////////////////////////////////////// -float getElevation(float x, float y) -{ - x = x / resolutionX - 0.5f; - y = y / resolutionY - 0.5f; - - float elevation = 0.0f; - - for (int i = 0; i < perlinOctaves; i++) - { - elevation += stb_perlin_noise3( - x * perlinFrequency * std::pow(perlinFrequencyBase, i), - y * perlinFrequency * std::pow(perlinFrequencyBase, i), - 0, 0, 0, 0 - ) * std::pow(perlinFrequencyBase, -i); - } - - elevation = (elevation + 1.f) / 2.f; - - float distance = 2.0f * std::sqrt(x * x + y * y); - elevation = (elevation + heightBase) * (1.0f - edgeFactor * std::pow(distance, edgeDropoffExponent)); - elevation = std::min(std::max(elevation, 0.0f), 1.0f); - - return elevation; -} - - -//////////////////////////////////////////////////////////// -/// Get the terrain moisture at the given coordinates. -/// -//////////////////////////////////////////////////////////// -float getMoisture(float x, float y) -{ - x = x / resolutionX - 0.5f; - y = y / resolutionY - 0.5f; - - float moisture = stb_perlin_noise3( - x * 4.f + 0.5f, - y * 4.f + 0.5f, - 0, 0, 0, 0 - ); - - return (moisture + 1.f) / 2.f; -} - - -//////////////////////////////////////////////////////////// -/// Get the lowlands terrain color for the given moisture. -/// -//////////////////////////////////////////////////////////// -sf::Color getLowlandsTerrainColor(float moisture) -{ - sf::Color color = - moisture < 0.27f ? sf::Color(240, 240, 180) : - moisture < 0.3f ? sf::Color(240 - 240 * (moisture - 0.27f) / 0.03f, 240 - 40 * (moisture - 0.27f) / 0.03f, 180 - 180 * (moisture - 0.27f) / 0.03f) : - moisture < 0.4f ? sf::Color(0, 200, 0) : - moisture < 0.48f ? sf::Color(0, 200 - 40 * (moisture - 0.4f) / 0.08f, 0) : - moisture < 0.6f ? sf::Color(0, 160, 0) : - moisture < 0.7f ? sf::Color(34 * (moisture - 0.6f) / 0.1f, 160 - 60 * (moisture - 0.6f) / 0.1f, 34 * (moisture - 0.6f) / 0.1f) : - sf::Color(34, 100, 34); - - return color; -} - - -//////////////////////////////////////////////////////////// -/// Get the highlands terrain color for the given elevation -/// and moisture. -/// -//////////////////////////////////////////////////////////// -sf::Color getHighlandsTerrainColor(float elevation, float moisture) -{ - sf::Color lowlandsColor = getLowlandsTerrainColor(moisture); - - sf::Color color = - moisture < 0.6f ? sf::Color(112, 128, 144) : - sf::Color(112 + 110 * (moisture - 0.6f) / 0.4f, 128 + 56 * (moisture - 0.6f) / 0.4f, 144 - 9 * (moisture - 0.6f) / 0.4f); - - float factor = std::min((elevation - 0.4f) / 0.1f, 1.f); - - color.r = lowlandsColor.r * (1.f - factor) + color.r * factor; - color.g = lowlandsColor.g * (1.f - factor) + color.g * factor; - color.b = lowlandsColor.b * (1.f - factor) + color.b * factor; - - return color; -} - - -//////////////////////////////////////////////////////////// -/// Get the snowcap terrain color for the given elevation -/// and moisture. -/// -//////////////////////////////////////////////////////////// -sf::Color getSnowcapTerrainColor(float elevation, float moisture) -{ - sf::Color highlandsColor = getHighlandsTerrainColor(elevation, moisture); - - sf::Color color = sf::Color::White; - - float factor = std::min((elevation - snowcapHeight) / 0.05f, 1.f); - - color.r = highlandsColor.r * (1.f - factor) + color.r * factor; - color.g = highlandsColor.g * (1.f - factor) + color.g * factor; - color.b = highlandsColor.b * (1.f - factor) + color.b * factor; - - return color; -} - - -//////////////////////////////////////////////////////////// -/// Get the terrain color for the given elevation and -/// moisture. -/// -//////////////////////////////////////////////////////////// -sf::Color getTerrainColor(float elevation, float moisture) -{ - sf::Color color = - elevation < 0.11f ? sf::Color(0, 0, elevation / 0.11f * 74.f + 181.0f) : - elevation < 0.14f ? sf::Color(std::pow((elevation - 0.11f) / 0.03f, 0.3f) * 48.f, std::pow((elevation - 0.11f) / 0.03f, 0.3f) * 48.f, 255) : - elevation < 0.16f ? sf::Color((elevation - 0.14f) * 128.f / 0.02f + 48.f, (elevation - 0.14f) * 128.f / 0.02f + 48.f, 127.0f + (0.16f - elevation) * 128.f / 0.02f) : - elevation < 0.17f ? sf::Color(240, 230, 140) : - elevation < 0.4f ? getLowlandsTerrainColor(moisture) : - elevation < snowcapHeight ? getHighlandsTerrainColor(elevation, moisture) : - getSnowcapTerrainColor(elevation, moisture); - - return color; -} - - -//////////////////////////////////////////////////////////// -/// Compute a compressed representation of the surface -/// normal based on the given coordinates, and the elevation -/// of the 4 adjacent neighbours. -/// -//////////////////////////////////////////////////////////// -sf::Vector2f computeNormal(int x, int y, float left, float right, float bottom, float top) -{ - sf::Vector3f deltaX(1, 0, (std::pow(right, heightFlatten) - std::pow(left, heightFlatten)) * heightFactor); - sf::Vector3f deltaY(0, 1, (std::pow(top, heightFlatten) - std::pow(bottom, heightFlatten)) * heightFactor); - - sf::Vector3f crossProduct( - deltaX.y * deltaY.z - deltaX.z * deltaY.y, - deltaX.z * deltaY.x - deltaX.x * deltaY.z, - deltaX.x * deltaY.y - deltaX.y * deltaY.x - ); - - // Scale cross product to make z component 1.0f so we can drop it - crossProduct /= crossProduct.z; - - // Return "compressed" normal - return sf::Vector2f(crossProduct.x, crossProduct.y); -} - - -//////////////////////////////////////////////////////////// -/// Process a terrain generation work item. Use the vector -/// of vertices as scratch memory and upload the data to -/// the vertex buffer when done. -/// -//////////////////////////////////////////////////////////// -void processWorkItem(std::vector& vertices, const WorkItem& workItem) -{ - unsigned int rowBlockSize = (resolutionY / blockCount) + 1; - unsigned int rowStart = rowBlockSize * workItem.index; - - if (rowStart >= resolutionY) - return; - - unsigned int rowEnd = std::min(rowStart + rowBlockSize, resolutionY); - unsigned int rowCount = rowEnd - rowStart; - - const float scalingFactorX = static_cast(windowWidth) / static_cast(resolutionX); - const float scalingFactorY = static_cast(windowHeight) / static_cast(resolutionY); - - for (unsigned int y = rowStart; y < rowEnd; y++) - { - for (int x = 0; x < resolutionX; x++) - { - int arrayIndexBase = ((y - rowStart) * resolutionX + x) * 6; - - // Top left corner (first triangle) - if (x > 0) - { - vertices[arrayIndexBase + 0] = vertices[arrayIndexBase - 6 + 5]; - } - else if (y > rowStart) - { - vertices[arrayIndexBase + 0] = vertices[arrayIndexBase - resolutionX * 6 + 1]; - } - else - { - vertices[arrayIndexBase + 0].position = sf::Vector2f(x * scalingFactorX, y * scalingFactorY); - vertices[arrayIndexBase + 0].color = getTerrainColor(getElevation(x, y), getMoisture(x, y)); - vertices[arrayIndexBase + 0].texCoords = computeNormal(x, y, getElevation(x - 1, y), getElevation(x + 1, y), getElevation(x, y + 1), getElevation(x, y - 1)); - } - - // Bottom left corner (first triangle) - if (x > 0) - { - vertices[arrayIndexBase + 1] = vertices[arrayIndexBase - 6 + 2]; - } - else - { - vertices[arrayIndexBase + 1].position = sf::Vector2f(x * scalingFactorX, (y + 1) * scalingFactorY); - vertices[arrayIndexBase + 1].color = getTerrainColor(getElevation(x, y + 1), getMoisture(x, y + 1)); - vertices[arrayIndexBase + 1].texCoords = computeNormal(x, y + 1, getElevation(x - 1, y + 1), getElevation(x + 1, y + 1), getElevation(x, y + 2), getElevation(x, y)); - } - - // Bottom right corner (first triangle) - vertices[arrayIndexBase + 2].position = sf::Vector2f((x + 1) * scalingFactorX, (y + 1) * scalingFactorY); - vertices[arrayIndexBase + 2].color = getTerrainColor(getElevation(x + 1, y + 1), getMoisture(x + 1, y + 1)); - vertices[arrayIndexBase + 2].texCoords = computeNormal(x + 1, y + 1, getElevation(x, y + 1), getElevation(x + 2, y + 1), getElevation(x + 1, y + 2), getElevation(x + 1, y)); - - // Top left corner (second triangle) - vertices[arrayIndexBase + 3] = vertices[arrayIndexBase + 0]; - - // Bottom right corner (second triangle) - vertices[arrayIndexBase + 4] = vertices[arrayIndexBase + 2]; - - // Top right corner (second triangle) - if (y > rowStart) - { - vertices[arrayIndexBase + 5] = vertices[arrayIndexBase - resolutionX * 6 + 2]; - } - else - { - vertices[arrayIndexBase + 5].position = sf::Vector2f((x + 1) * scalingFactorX, y * scalingFactorY); - vertices[arrayIndexBase + 5].color = getTerrainColor(getElevation(x + 1, y), getMoisture(x + 1, y)); - vertices[arrayIndexBase + 5].texCoords = computeNormal(x + 1, y, getElevation(x, y), getElevation(x + 2, y), getElevation(x + 1, y + 1), getElevation(x + 1, y - 1)); - } - } - } - - // Copy the resulting geometry from our thread-local buffer into the target buffer - std::memcpy(workItem.targetBuffer + (resolutionX * rowStart * 6), &vertices[0], sizeof(sf::Vertex) * resolutionX * rowCount * 6); -} - - -//////////////////////////////////////////////////////////// -/// Worker thread entry point. We use a thread pool to avoid -/// the heavy cost of constantly recreating and starting -/// new threads whenever we need to regenerate the terrain. -/// -//////////////////////////////////////////////////////////// -void threadFunction() -{ - unsigned int rowBlockSize = (resolutionY / blockCount) + 1; - - std::vector vertices(resolutionX * rowBlockSize * 6); - - WorkItem workItem = {0, 0}; - - // Loop until the application exits - for (;;) - { - workItem.targetBuffer = 0; - - // Check if there are new work items in the queue - { - sf::Lock lock(workQueueMutex); - - if (!workPending) - return; - - if (!workQueue.empty()) - { - workItem = workQueue.front(); - workQueue.pop_front(); - } - } - - // If we didn't receive a new work item, keep looping - if (!workItem.targetBuffer) - { - sf::sleep(sf::milliseconds(10)); - - continue; - } - - processWorkItem(vertices, workItem); - - { - sf::Lock lock(workQueueMutex); - - --pendingWorkCount; - } - } -} - - -//////////////////////////////////////////////////////////// -/// Terrain generation entry point. This queues up the -/// generation work items which the worker threads dequeue -/// and process. -/// -//////////////////////////////////////////////////////////// -void generateTerrain(sf::Vertex* buffer) -{ - bufferUploadPending = true; - - // Make sure the work queue is empty before queuing new work - for (;;) - { - { - sf::Lock lock(workQueueMutex); - - if (workQueue.empty()) - break; - } - - sf::sleep(sf::milliseconds(10)); - } - - // Queue all the new work items - { - sf::Lock lock(workQueueMutex); - - for (unsigned int i = 0; i < blockCount; i++) - { - WorkItem workItem = {buffer, i}; - workQueue.push_back(workItem); - } - - pendingWorkCount = blockCount; - } -} diff --git a/examples/island/resources/sansation.ttf b/examples/island/resources/sansation.ttf deleted file mode 100644 index d85fbc81..00000000 Binary files a/examples/island/resources/sansation.ttf and /dev/null differ diff --git a/examples/island/resources/terrain.frag b/examples/island/resources/terrain.frag deleted file mode 100644 index ae181871..00000000 --- a/examples/island/resources/terrain.frag +++ /dev/null @@ -1,11 +0,0 @@ -varying vec3 normal; -uniform float lightFactor; - -void main() -{ - vec3 lightPosition = vec3(-1.0, 1.0, 1.0); - vec3 eyePosition = vec3(0.0, 0.0, 1.0); - vec3 halfVector = normalize(lightPosition + eyePosition); - float intensity = lightFactor + (1.0 - lightFactor) * dot(normalize(normal), normalize(halfVector)); - gl_FragColor = gl_Color * vec4(intensity, intensity, intensity, 1.0); -} diff --git a/examples/island/resources/terrain.vert b/examples/island/resources/terrain.vert deleted file mode 100644 index a06996df..00000000 --- a/examples/island/resources/terrain.vert +++ /dev/null @@ -1,8 +0,0 @@ -varying vec3 normal; - -void main() -{ - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_FrontColor = gl_Color; - normal = vec3(gl_MultiTexCoord0.xy, 1.0); -} diff --git a/examples/island/stb_perlin.h b/examples/island/stb_perlin.h deleted file mode 100644 index 5d762220..00000000 --- a/examples/island/stb_perlin.h +++ /dev/null @@ -1,316 +0,0 @@ -// stb_perlin.h - v0.3 - perlin noise -// public domain single-file C implementation by Sean Barrett -// -// LICENSE -// -// See end of file. -// -// -// to create the implementation, -// #define STB_PERLIN_IMPLEMENTATION -// in *one* C/CPP file that includes this file. -// -// -// Documentation: -// -// float stb_perlin_noise3( float x, -// float y, -// float z, -// int x_wrap=0, -// int y_wrap=0, -// int z_wrap=0) -// -// This function computes a random value at the coordinate (x,y,z). -// Adjacent random values are continuous but the noise fluctuates -// its randomness with period 1, i.e. takes on wholly unrelated values -// at integer points. Specifically, this implements Ken Perlin's -// revised noise function from 2002. -// -// The "wrap" parameters can be used to create wraparound noise that -// wraps at powers of two. The numbers MUST be powers of two. Specify -// 0 to mean "don't care". (The noise always wraps every 256 due -// details of the implementation, even if you ask for larger or no -// wrapping.) -// -// Fractal Noise: -// -// Three common fractal noise functions are included, which produce -// a wide variety of nice effects depending on the parameters -// provided. Note that each function will call stb_perlin_noise3 -// 'octaves' times, so this parameter will affect runtime. -// -// float stb_perlin_ridge_noise3(float x, float y, float z, -// float lacunarity, float gain, float offset, int octaves, -// int x_wrap, int y_wrap, int z_wrap); -// -// float stb_perlin_fbm_noise3(float x, float y, float z, -// float lacunarity, float gain, int octaves, -// int x_wrap, int y_wrap, int z_wrap); -// -// float stb_perlin_turbulence_noise3(float x, float y, float z, -// float lacunarity, float gain,int octaves, -// int x_wrap, int y_wrap, int z_wrap); -// -// Typical values to start playing with: -// octaves = 6 -- number of "octaves" of noise3() to sum -// lacunarity = ~ 2.0 -- spacing between successive octaves (use exactly 2.0 for wrapping output) -// gain = 0.5 -- relative weighting applied to each successive octave -// offset = 1.0? -- used to invert the ridges, may need to be larger, not sure -// -// -// Contributors: -// Jack Mott - additional noise functions -// - - -#ifdef __cplusplus -extern "C" { -#endif -extern float stb_perlin_noise3(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap); -extern float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float gain, float offset, int octaves,int x_wrap, int y_wrap, int z_wrap); -extern float stb_perlin_fbm_noise3(float x, float y, float z,float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap); -extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap); -#ifdef __cplusplus -} -#endif - -#ifdef STB_PERLIN_IMPLEMENTATION - -// not same permutation table as Perlin's reference to avoid copyright issues; -// Perlin's table can be found at http://mrl.nyu.edu/~perlin/noise/ -// @OPTIMIZE: should this be unsigned char instead of int for cache? -static unsigned char stb__perlin_randtab[512] = -{ - 23, 125, 161, 52, 103, 117, 70, 37, 247, 101, 203, 169, 124, 126, 44, 123, - 152, 238, 145, 45, 171, 114, 253, 10, 192, 136, 4, 157, 249, 30, 35, 72, - 175, 63, 77, 90, 181, 16, 96, 111, 133, 104, 75, 162, 93, 56, 66, 240, - 8, 50, 84, 229, 49, 210, 173, 239, 141, 1, 87, 18, 2, 198, 143, 57, - 225, 160, 58, 217, 168, 206, 245, 204, 199, 6, 73, 60, 20, 230, 211, 233, - 94, 200, 88, 9, 74, 155, 33, 15, 219, 130, 226, 202, 83, 236, 42, 172, - 165, 218, 55, 222, 46, 107, 98, 154, 109, 67, 196, 178, 127, 158, 13, 243, - 65, 79, 166, 248, 25, 224, 115, 80, 68, 51, 184, 128, 232, 208, 151, 122, - 26, 212, 105, 43, 179, 213, 235, 148, 146, 89, 14, 195, 28, 78, 112, 76, - 250, 47, 24, 251, 140, 108, 186, 190, 228, 170, 183, 139, 39, 188, 244, 246, - 132, 48, 119, 144, 180, 138, 134, 193, 82, 182, 120, 121, 86, 220, 209, 3, - 91, 241, 149, 85, 205, 150, 113, 216, 31, 100, 41, 164, 177, 214, 153, 231, - 38, 71, 185, 174, 97, 201, 29, 95, 7, 92, 54, 254, 191, 118, 34, 221, - 131, 11, 163, 99, 234, 81, 227, 147, 156, 176, 17, 142, 69, 12, 110, 62, - 27, 255, 0, 194, 59, 116, 242, 252, 19, 21, 187, 53, 207, 129, 64, 135, - 61, 40, 167, 237, 102, 223, 106, 159, 197, 189, 215, 137, 36, 32, 22, 5, - - // and a second copy so we don't need an extra mask or static initializer - 23, 125, 161, 52, 103, 117, 70, 37, 247, 101, 203, 169, 124, 126, 44, 123, - 152, 238, 145, 45, 171, 114, 253, 10, 192, 136, 4, 157, 249, 30, 35, 72, - 175, 63, 77, 90, 181, 16, 96, 111, 133, 104, 75, 162, 93, 56, 66, 240, - 8, 50, 84, 229, 49, 210, 173, 239, 141, 1, 87, 18, 2, 198, 143, 57, - 225, 160, 58, 217, 168, 206, 245, 204, 199, 6, 73, 60, 20, 230, 211, 233, - 94, 200, 88, 9, 74, 155, 33, 15, 219, 130, 226, 202, 83, 236, 42, 172, - 165, 218, 55, 222, 46, 107, 98, 154, 109, 67, 196, 178, 127, 158, 13, 243, - 65, 79, 166, 248, 25, 224, 115, 80, 68, 51, 184, 128, 232, 208, 151, 122, - 26, 212, 105, 43, 179, 213, 235, 148, 146, 89, 14, 195, 28, 78, 112, 76, - 250, 47, 24, 251, 140, 108, 186, 190, 228, 170, 183, 139, 39, 188, 244, 246, - 132, 48, 119, 144, 180, 138, 134, 193, 82, 182, 120, 121, 86, 220, 209, 3, - 91, 241, 149, 85, 205, 150, 113, 216, 31, 100, 41, 164, 177, 214, 153, 231, - 38, 71, 185, 174, 97, 201, 29, 95, 7, 92, 54, 254, 191, 118, 34, 221, - 131, 11, 163, 99, 234, 81, 227, 147, 156, 176, 17, 142, 69, 12, 110, 62, - 27, 255, 0, 194, 59, 116, 242, 252, 19, 21, 187, 53, 207, 129, 64, 135, - 61, 40, 167, 237, 102, 223, 106, 159, 197, 189, 215, 137, 36, 32, 22, 5, -}; - -static float stb__perlin_lerp(float a, float b, float t) -{ - return a + (b-a) * t; -} - -static int stb__perlin_fastfloor(float a) -{ - int ai = (int) a; - return (a < ai) ? ai-1 : ai; -} - -// different grad function from Perlin's, but easy to modify to match reference -static float stb__perlin_grad(int hash, float x, float y, float z) -{ - static float basis[12][4] = - { - { 1, 1, 0 }, - { -1, 1, 0 }, - { 1,-1, 0 }, - { -1,-1, 0 }, - { 1, 0, 1 }, - { -1, 0, 1 }, - { 1, 0,-1 }, - { -1, 0,-1 }, - { 0, 1, 1 }, - { 0,-1, 1 }, - { 0, 1,-1 }, - { 0,-1,-1 }, - }; - - // perlin's gradient has 12 cases so some get used 1/16th of the time - // and some 2/16ths. We reduce bias by changing those fractions - // to 5/64ths and 6/64ths, and the same 4 cases get the extra weight. - static unsigned char indices[64] = - { - 0,1,2,3,4,5,6,7,8,9,10,11, - 0,9,1,11, - 0,1,2,3,4,5,6,7,8,9,10,11, - 0,1,2,3,4,5,6,7,8,9,10,11, - 0,1,2,3,4,5,6,7,8,9,10,11, - 0,1,2,3,4,5,6,7,8,9,10,11, - }; - - // if you use reference permutation table, change 63 below to 15 to match reference - // (this is why the ordering of the table above is funky) - float *grad = basis[indices[hash & 63]]; - return grad[0]*x + grad[1]*y + grad[2]*z; -} - -float stb_perlin_noise3(float x, float y, float z, int x_wrap, int y_wrap, int z_wrap) -{ - float u,v,w; - float n000,n001,n010,n011,n100,n101,n110,n111; - float n00,n01,n10,n11; - float n0,n1; - - unsigned int x_mask = (x_wrap-1) & 255; - unsigned int y_mask = (y_wrap-1) & 255; - unsigned int z_mask = (z_wrap-1) & 255; - int px = stb__perlin_fastfloor(x); - int py = stb__perlin_fastfloor(y); - int pz = stb__perlin_fastfloor(z); - int x0 = px & x_mask, x1 = (px+1) & x_mask; - int y0 = py & y_mask, y1 = (py+1) & y_mask; - int z0 = pz & z_mask, z1 = (pz+1) & z_mask; - int r0,r1, r00,r01,r10,r11; - - #define stb__perlin_ease(a) (((a*6-15)*a + 10) * a * a * a) - - x -= px; u = stb__perlin_ease(x); - y -= py; v = stb__perlin_ease(y); - z -= pz; w = stb__perlin_ease(z); - - r0 = stb__perlin_randtab[x0]; - r1 = stb__perlin_randtab[x1]; - - r00 = stb__perlin_randtab[r0+y0]; - r01 = stb__perlin_randtab[r0+y1]; - r10 = stb__perlin_randtab[r1+y0]; - r11 = stb__perlin_randtab[r1+y1]; - - n000 = stb__perlin_grad(stb__perlin_randtab[r00+z0], x , y , z ); - n001 = stb__perlin_grad(stb__perlin_randtab[r00+z1], x , y , z-1 ); - n010 = stb__perlin_grad(stb__perlin_randtab[r01+z0], x , y-1, z ); - n011 = stb__perlin_grad(stb__perlin_randtab[r01+z1], x , y-1, z-1 ); - n100 = stb__perlin_grad(stb__perlin_randtab[r10+z0], x-1, y , z ); - n101 = stb__perlin_grad(stb__perlin_randtab[r10+z1], x-1, y , z-1 ); - n110 = stb__perlin_grad(stb__perlin_randtab[r11+z0], x-1, y-1, z ); - n111 = stb__perlin_grad(stb__perlin_randtab[r11+z1], x-1, y-1, z-1 ); - - n00 = stb__perlin_lerp(n000,n001,w); - n01 = stb__perlin_lerp(n010,n011,w); - n10 = stb__perlin_lerp(n100,n101,w); - n11 = stb__perlin_lerp(n110,n111,w); - - n0 = stb__perlin_lerp(n00,n01,v); - n1 = stb__perlin_lerp(n10,n11,v); - - return stb__perlin_lerp(n0,n1,u); -} - -float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float gain, float offset, int octaves,int x_wrap, int y_wrap, int z_wrap) -{ - int i; - float frequency = 1.0f; - float prev = 1.0f; - float amplitude = 0.5f; - float sum = 0.0f; - - for (i = 0; i < octaves; i++) { - float r = (float)(stb_perlin_noise3(x*frequency,y*frequency,z*frequency,x_wrap,y_wrap,z_wrap)); - r = r<0 ? -r : r; // fabs() - r = offset - r; - r = r*r; - sum += r*amplitude*prev; - prev = r; - frequency *= lacunarity; - amplitude *= gain; - } - return sum; -} - -float stb_perlin_fbm_noise3(float x, float y, float z,float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap) -{ - int i; - float frequency = 1.0f; - float amplitude = 1.0f; - float sum = 0.0f; - - for (i = 0; i < octaves; i++) { - sum += stb_perlin_noise3(x*frequency,y*frequency,z*frequency,x_wrap,y_wrap,z_wrap)*amplitude; - frequency *= lacunarity; - amplitude *= gain; - } - return sum; -} - -float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int octaves,int x_wrap, int y_wrap, int z_wrap) -{ - int i; - float frequency = 1.0f; - float amplitude = 1.0f; - float sum = 0.0f; - - for (i = 0; i < octaves; i++) { - float r = stb_perlin_noise3(x*frequency,y*frequency,z*frequency,x_wrap,y_wrap,z_wrap)*amplitude; - r = r<0 ? -r : r; // fabs() - sum += r; - frequency *= lacunarity; - amplitude *= gain; - } - return sum; -} - -#endif // STB_PERLIN_IMPLEMENTATION - -/* ------------------------------------------------------------------------------- -This software is available under 2 licenses -- choose whichever you prefer. ------------------------------------------------------------------------------- -ALTERNATIVE A - MIT License -Copyright (c) 2017 Sean Barrett -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. ------------------------------------------------------------------------------- -ALTERNATIVE B - Public Domain (www.unlicense.org) -This is free and unencumbered software released into the public domain. -Anyone is free to copy, modify, publish, use, compile, sell, or distribute this -software, either in source code form or as a compiled binary, for any purpose, -commercial or non-commercial, and by any means. -In jurisdictions that recognize copyright laws, the author or authors of this -software dedicate any and all copyright interest in the software to the public -domain. We make this dedication for the benefit of the public at large and to -the detriment of our heirs and successors. We intend this dedication to be an -overt act of relinquishment in perpetuity of all present and future rights to -this software under copyright law. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------- -*/ diff --git a/examples/joystick/CMakeLists.txt b/examples/joystick/CMakeLists.txt deleted file mode 100644 index 8d92f03d..00000000 --- a/examples/joystick/CMakeLists.txt +++ /dev/null @@ -1,11 +0,0 @@ - -set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/joystick) - -# all source files -set(SRC ${SRCROOT}/Joystick.cpp) - -# define the joystick target -sfml_add_example(joystick GUI_APP - SOURCES ${SRC} - DEPENDS sfml-graphics - RESOURCES_DIR resources) diff --git a/examples/joystick/Joystick.cpp b/examples/joystick/Joystick.cpp deleted file mode 100644 index 0ff7cf91..00000000 --- a/examples/joystick/Joystick.cpp +++ /dev/null @@ -1,238 +0,0 @@ - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include -#include -#include -#include -#include -#include - - -namespace -{ - struct JoystickObject - { - sf::Text label; - sf::Text value; - }; - - typedef std::map Texts; - Texts texts; - std::ostringstream sstr; - float threshold = 0.1f; - - // Axes labels in as C strings - const char* axislabels[] = {"X", "Y", "Z", "R", "U", "V", "PovX", "PovY"}; - - // Helper to set text entries to a specified value - template - void set(const char* label, const T& value) - { - sstr.str(""); - sstr << value; - texts[label].value.setString(sstr.str()); - } - - // Update joystick identification - void updateIdentification(unsigned int index) - { - sstr.str(""); - sstr << "Joystick " << index << ":"; - texts["ID"].label.setString(sstr.str()); - texts["ID"].value.setString(sf::Joystick::getIdentification(index).name); - } - - // Update joystick axes - void updateAxes(unsigned int index) - { - for (unsigned int j = 0; j < sf::Joystick::AxisCount; ++j) - { - if (sf::Joystick::hasAxis(index, static_cast(j))) - set(axislabels[j], sf::Joystick::getAxisPosition(index, static_cast(j))); - } - } - - // Update joystick buttons - void updateButtons(unsigned int index) - { - for (unsigned int j = 0; j < sf::Joystick::getButtonCount(index); ++j) - { - sstr.str(""); - sstr << "Button " << j; - - set(sstr.str().c_str(), sf::Joystick::isButtonPressed(index, j)); - } - } - - // Helper to update displayed joystick values - void updateValues(unsigned int index) - { - if (sf::Joystick::isConnected(index)) { - // Update the label-value sf::Text objects based on the current joystick state - updateIdentification(index); - updateAxes(index); - updateButtons(index); - } - } -} - - -//////////////////////////////////////////////////////////// -/// Entry point of application -/// -/// \return Application exit code -/// -//////////////////////////////////////////////////////////// -int main() -{ - // Create the window of the application - sf::RenderWindow window(sf::VideoMode(400, 680), "Joystick", sf::Style::Close); - window.setVerticalSyncEnabled(true); - - // Load the text font - sf::Font font; - if (!font.loadFromFile("resources/sansation.ttf")) - return EXIT_FAILURE; - - // Set up our string conversion parameters - sstr.precision(2); - sstr.setf(std::ios::fixed | std::ios::boolalpha); - - // Set up our joystick identification sf::Text objects - texts["ID"].label.setPosition(5.f, 5.f); - texts["ID"].value.setPosition(80.f, 5.f); - - texts["ID"].label.setString(""); - texts["ID"].value.setString(""); - - // Set up our threshold sf::Text objects - sstr.str(""); - sstr << threshold << " (Change with up/down arrow keys)"; - - texts["Threshold"].label.setPosition(5.f, 5.f + 2 * font.getLineSpacing(14)); - texts["Threshold"].value.setPosition(80.f, 5.f + 2 * font.getLineSpacing(14)); - - texts["Threshold"].label.setString("Threshold:"); - texts["Threshold"].value.setString(sstr.str()); - - // Set up our label-value sf::Text objects - for (unsigned int i = 0; i < sf::Joystick::AxisCount; ++i) - { - JoystickObject& object = texts[axislabels[i]]; - - object.label.setPosition(5.f, 5.f + ((i + 4) * font.getLineSpacing(14))); - object.label.setString(std::string(axislabels[i]) + ":"); - - object.value.setPosition(80.f, 5.f + ((i + 4) * font.getLineSpacing(14))); - object.value.setString("N/A"); - } - - for (unsigned int i = 0; i < sf::Joystick::ButtonCount; ++i) - { - sstr.str(""); - sstr << "Button " << i; - JoystickObject& object = texts[sstr.str()]; - - object.label.setPosition(5.f, 5.f + ((sf::Joystick::AxisCount + i + 4) * font.getLineSpacing(14))); - object.label.setString(sstr.str() + ":"); - - object.value.setPosition(80.f, 5.f + ((sf::Joystick::AxisCount + i + 4) * font.getLineSpacing(14))); - object.value.setString("N/A"); - } - - for (Texts::iterator it = texts.begin(); it != texts.end(); ++it) - { - it->second.label.setFont(font); - it->second.label.setCharacterSize(14); - it->second.label.setFillColor(sf::Color::White); - - it->second.value.setFont(font); - it->second.value.setCharacterSize(14); - it->second.value.setFillColor(sf::Color::White); - } - - // Update initially displayed joystick values if a joystick is already connected on startup - for (unsigned int i = 0; i < sf::Joystick::Count; ++i) - { - if (sf::Joystick::isConnected(i)) - { - updateValues(i); - break; - } - } - - while (window.isOpen()) - { - // Handle events - sf::Event event; - while (window.pollEvent(event)) - { - // Window closed or escape key pressed: exit - if ((event.type == sf::Event::Closed) || - ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))) - { - window.close(); - break; - } - else if ((event.type == sf::Event::JoystickButtonPressed) || - (event.type == sf::Event::JoystickButtonReleased) || - (event.type == sf::Event::JoystickMoved) || - (event.type == sf::Event::JoystickConnected)) - { - // Update displayed joystick values - updateValues(event.joystickConnect.joystickId); - } - else if (event.type == sf::Event::JoystickDisconnected) - { - // Reset displayed joystick values to empty - for (Texts::iterator it = texts.begin(); it != texts.end(); ++it) - it->second.value.setString("N/A"); - - texts["ID"].label.setString(""); - texts["ID"].value.setString(""); - - sstr.str(""); - sstr << threshold << " (Change with up/down arrow keys)"; - - texts["Threshold"].value.setString(sstr.str()); - } - } - - // Update threshold if the user wants to change it - float newThreshold = threshold; - - if (sf::Keyboard::isKeyPressed(sf::Keyboard::Up)) - newThreshold += 0.1f; - - if (sf::Keyboard::isKeyPressed(sf::Keyboard::Down)) - newThreshold -= 0.1f; - - newThreshold = std::min(std::max(newThreshold, 0.1f), 100.0f); - - if (newThreshold != threshold) - { - threshold = newThreshold; - window.setJoystickThreshold(threshold); - - sstr.str(""); - sstr << threshold << " (Change with up/down arrow keys)"; - - texts["Threshold"].value.setString(sstr.str()); - } - - // Clear the window - window.clear(); - - // Draw the label-value sf::Text objects - for (Texts::const_iterator it = texts.begin(); it != texts.end(); ++it) - { - window.draw(it->second.label); - window.draw(it->second.value); - } - - // Display things on screen - window.display(); - } -} diff --git a/examples/joystick/resources/sansation.ttf b/examples/joystick/resources/sansation.ttf deleted file mode 100644 index d85fbc81..00000000 Binary files a/examples/joystick/resources/sansation.ttf and /dev/null differ diff --git a/examples/opengl/CMakeLists.txt b/examples/opengl/CMakeLists.txt index 29b46680..5e1571fc 100644 --- a/examples/opengl/CMakeLists.txt +++ b/examples/opengl/CMakeLists.txt @@ -4,17 +4,12 @@ set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/opengl) # all source files set(SRC ${SRCROOT}/OpenGL.cpp) -if (SFML_OS_IOS) - set(RESOURCES - ${CMAKE_CURRENT_SOURCE_DIR}/resources/background.jpg - ${CMAKE_CURRENT_SOURCE_DIR}/resources/texture.jpg - ${CMAKE_CURRENT_SOURCE_DIR}/resources/sansation.ttf) - set_source_files_properties(${RESOURCES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) -endif() +# find OpenGL and GLU +find_package(OpenGL REQUIRED) +include_directories(${OPENGL_INCLUDE_DIR}) +set(ADDITIONAL_LIBRARIES ${OPENGL_LIBRARIES}) # define the opengl target sfml_add_example(opengl GUI_APP SOURCES ${SRC} - BUNDLE_RESOURCES ${RESOURCES} - DEPENDS sfml-graphics - RESOURCES_DIR resources) + DEPENDS sfml-graphics sfml-window sfml-system ${ADDITIONAL_LIBRARIES}) diff --git a/examples/opengl/OpenGL.cpp b/examples/opengl/OpenGL.cpp index e11a8c1b..c9008014 100644 --- a/examples/opengl/OpenGL.cpp +++ b/examples/opengl/OpenGL.cpp @@ -3,26 +3,8 @@ // Headers //////////////////////////////////////////////////////////// #include +#include -#define GLAD_GL_IMPLEMENTATION -#include "gl.h" - -#ifdef SFML_SYSTEM_IOS -#include -#endif - -#ifndef GL_SRGB8_ALPHA8 -#define GL_SRGB8_ALPHA8 0x8C43 -#endif - -std::string resourcesDir() -{ -#ifdef SFML_SYSTEM_IOS - return ""; -#else - return "resources/"; -#endif -} //////////////////////////////////////////////////////////// /// Entry point of application @@ -32,279 +14,185 @@ std::string resourcesDir() //////////////////////////////////////////////////////////// int main() { - bool exit = false; - bool sRgb = false; + // Request a 32-bits depth buffer when creating the window + sf::ContextSettings contextSettings; + contextSettings.depthBits = 32; - while (!exit) + // Create the main window + sf::RenderWindow window(sf::VideoMode(800, 600), "SFML graphics with OpenGL", sf::Style::Default, contextSettings); + window.setVerticalSyncEnabled(true); + + // Create a sprite for the background + sf::Texture backgroundTexture; + if (!backgroundTexture.loadFromFile("resources/background.jpg")) + return EXIT_FAILURE; + sf::Sprite background(backgroundTexture); + + // Create some text to draw on top of our OpenGL object + sf::Font font; + if (!font.loadFromFile("resources/sansation.ttf")) + return EXIT_FAILURE; + sf::Text text("SFML / OpenGL demo", font); + text.setColor(sf::Color(255, 255, 255, 170)); + text.setPosition(250.f, 450.f); + + // Make the window the active target for OpenGL calls + // Note: If using sf::Texture or sf::Shader with OpenGL, + // be sure to call sf::Texture::getMaximumSize() and/or + // sf::Shader::isAvailable() at least once before calling + // setActive(), as those functions will cause a context switch + window.setActive(); + + // Load an OpenGL texture. + // We could directly use a sf::Texture as an OpenGL texture (with its Bind() member function), + // but here we want more control on it (generate mipmaps, ...) so we create a new one from an image + GLuint texture = 0; { - // Request a 24-bits depth buffer when creating the window - sf::ContextSettings contextSettings; - contextSettings.depthBits = 24; - contextSettings.sRgbCapable = sRgb; - - // Create the main window - sf::RenderWindow window(sf::VideoMode(800, 600), "SFML graphics with OpenGL", sf::Style::Default, contextSettings); - window.setVerticalSyncEnabled(true); - - // Create a sprite for the background - sf::Texture backgroundTexture; - backgroundTexture.setSrgb(sRgb); - if (!backgroundTexture.loadFromFile(resourcesDir() + "background.jpg")) + sf::Image image; + if (!image.loadFromFile("resources/texture.jpg")) return EXIT_FAILURE; - sf::Sprite background(backgroundTexture); - - // Create some text to draw on top of our OpenGL object - sf::Font font; - if (!font.loadFromFile(resourcesDir() + "sansation.ttf")) - return EXIT_FAILURE; - sf::Text text("SFML / OpenGL demo", font); - sf::Text sRgbInstructions("Press space to toggle sRGB conversion", font); - sf::Text mipmapInstructions("Press return to toggle mipmapping", font); - text.setFillColor(sf::Color(255, 255, 255, 170)); - sRgbInstructions.setFillColor(sf::Color(255, 255, 255, 170)); - mipmapInstructions.setFillColor(sf::Color(255, 255, 255, 170)); - text.setPosition(250.f, 450.f); - sRgbInstructions.setPosition(150.f, 500.f); - mipmapInstructions.setPosition(180.f, 550.f); - - // Load a texture to apply to our 3D cube - sf::Texture texture; - if (!texture.loadFromFile(resourcesDir() + "texture.jpg")) - return EXIT_FAILURE; - - // Attempt to generate a mipmap for our cube texture - // We don't check the return value here since - // mipmapping is purely optional in this example - texture.generateMipmap(); - - // Make the window the active window for OpenGL calls - window.setActive(true); - - // Load OpenGL or OpenGL ES entry points using glad -#ifdef SFML_OPENGL_ES - gladLoadGLES1(reinterpret_cast(sf::Context::getFunction)); -#else - gladLoadGL(reinterpret_cast(sf::Context::getFunction)); -#endif - - // Enable Z-buffer read and write - glEnable(GL_DEPTH_TEST); - glDepthMask(GL_TRUE); -#ifdef SFML_OPENGL_ES - glClearDepthf(1.f); -#else - glClearDepth(1.f); -#endif - - // Disable lighting - glDisable(GL_LIGHTING); - - // Configure the viewport (the same size as the window) - glViewport(0, 0, window.getSize().x, window.getSize().y); - - // Setup a perspective projection - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - GLfloat ratio = static_cast(window.getSize().x) / window.getSize().y; -#ifdef SFML_OPENGL_ES - glFrustumf(-ratio, ratio, -1.f, 1.f, 1.f, 500.f); -#else - glFrustum(-ratio, ratio, -1.f, 1.f, 1.f, 500.f); -#endif - - // Bind the texture - glEnable(GL_TEXTURE_2D); - sf::Texture::bind(&texture); - - // Define a 3D cube (6 faces made of 2 triangles composed by 3 vertices) - static const GLfloat cube[] = - { - // positions // texture coordinates - -20, -20, -20, 0, 0, - -20, 20, -20, 1, 0, - -20, -20, 20, 0, 1, - -20, -20, 20, 0, 1, - -20, 20, -20, 1, 0, - -20, 20, 20, 1, 1, - - 20, -20, -20, 0, 0, - 20, 20, -20, 1, 0, - 20, -20, 20, 0, 1, - 20, -20, 20, 0, 1, - 20, 20, -20, 1, 0, - 20, 20, 20, 1, 1, - - -20, -20, -20, 0, 0, - 20, -20, -20, 1, 0, - -20, -20, 20, 0, 1, - -20, -20, 20, 0, 1, - 20, -20, -20, 1, 0, - 20, -20, 20, 1, 1, - - -20, 20, -20, 0, 0, - 20, 20, -20, 1, 0, - -20, 20, 20, 0, 1, - -20, 20, 20, 0, 1, - 20, 20, -20, 1, 0, - 20, 20, 20, 1, 1, - - -20, -20, -20, 0, 0, - 20, -20, -20, 1, 0, - -20, 20, -20, 0, 1, - -20, 20, -20, 0, 1, - 20, -20, -20, 1, 0, - 20, 20, -20, 1, 1, - - -20, -20, 20, 0, 0, - 20, -20, 20, 1, 0, - -20, 20, 20, 0, 1, - -20, 20, 20, 0, 1, - 20, -20, 20, 1, 0, - 20, 20, 20, 1, 1 - }; - - // Enable position and texture coordinates vertex components - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glVertexPointer(3, GL_FLOAT, 5 * sizeof(GLfloat), cube); - glTexCoordPointer(2, GL_FLOAT, 5 * sizeof(GLfloat), cube + 3); - - // Disable normal and color vertex components - glDisableClientState(GL_NORMAL_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - - // Make the window no longer the active window for OpenGL calls - window.setActive(false); - - // Create a clock for measuring the time elapsed - sf::Clock clock; - - // Flag to track whether mipmapping is currently enabled - bool mipmapEnabled = true; - - // Start game loop - while (window.isOpen()) - { - // Process events - sf::Event event; - while (window.pollEvent(event)) - { - // Close window: exit - if (event.type == sf::Event::Closed) - { - exit = true; - window.close(); - } - - // Escape key: exit - if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape)) - { - exit = true; - window.close(); - } - - // Return key: toggle mipmapping - if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Enter)) - { - if (mipmapEnabled) - { - // We simply reload the texture to disable mipmapping - if (!texture.loadFromFile(resourcesDir() + "texture.jpg")) - return EXIT_FAILURE; - - mipmapEnabled = false; - } - else - { - texture.generateMipmap(); - - mipmapEnabled = true; - } - } - - // Space key: toggle sRGB conversion - if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Space)) - { - sRgb = !sRgb; - window.close(); - } - - // Adjust the viewport when the window is resized - if (event.type == sf::Event::Resized) - { - sf::Vector2u textureSize = backgroundTexture.getSize(); - - // Make the window the active window for OpenGL calls - window.setActive(true); - - glViewport(0, 0, event.size.width, event.size.height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - GLfloat ratio = static_cast(event.size.width) / event.size.height; -#ifdef SFML_OPENGL_ES - glFrustumf(-ratio, ratio, -1.f, 1.f, 1.f, 500.f); -#else - glFrustum(-ratio, ratio, -1.f, 1.f, 1.f, 500.f); -#endif - - // Make the window no longer the active window for OpenGL calls - window.setActive(false); - - sf::View view; - view.setSize(textureSize.x, textureSize.y); - view.setCenter(textureSize.x/2.f, textureSize.y/2.f); - window.setView(view); - } - } - - // Draw the background - window.pushGLStates(); - window.draw(background); - window.popGLStates(); - - // Make the window the active window for OpenGL calls - window.setActive(true); - - // Clear the depth buffer - glClear(GL_DEPTH_BUFFER_BIT); - - // We get the position of the mouse cursor (or touch), so that we can move the box accordingly - sf::Vector2i pos; - - #ifdef SFML_SYSTEM_IOS - pos = sf::Touch::getPosition(0); - #else - pos = sf::Mouse::getPosition(); - #endif - - float x = pos.x * 200.f / window.getSize().x - 100.f; - float y = -pos.y * 200.f / window.getSize().y + 100.f; - - // Apply some transformations - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef(x, y, -100.f); - glRotatef(clock.getElapsedTime().asSeconds() * 50.f, 1.f, 0.f, 0.f); - glRotatef(clock.getElapsedTime().asSeconds() * 30.f, 0.f, 1.f, 0.f); - glRotatef(clock.getElapsedTime().asSeconds() * 90.f, 0.f, 0.f, 1.f); - - // Draw the cube - glDrawArrays(GL_TRIANGLES, 0, 36); - - // Make the window no longer the active window for OpenGL calls - window.setActive(false); - - // Draw some text on top of our OpenGL object - window.pushGLStates(); - window.draw(text); - window.draw(sRgbInstructions); - window.draw(mipmapInstructions); - window.popGLStates(); - - // Finally, display the rendered frame on screen - window.display(); - } + glGenTextures(1, &texture); + glBindTexture(GL_TEXTURE_2D, texture); + gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, image.getSize().x, image.getSize().y, GL_RGBA, GL_UNSIGNED_BYTE, image.getPixelsPtr()); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); } + // Enable Z-buffer read and write + glEnable(GL_DEPTH_TEST); + glDepthMask(GL_TRUE); + glClearDepth(1.f); + + // Disable lighting + glDisable(GL_LIGHTING); + + // Configure the viewport (the same size as the window) + glViewport(0, 0, window.getSize().x, window.getSize().y); + + // Setup a perspective projection + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + GLfloat ratio = static_cast(window.getSize().x) / window.getSize().y; + glFrustum(-ratio, ratio, -1.f, 1.f, 1.f, 500.f); + + // Bind the texture + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, texture); + + // Define a 3D cube (6 faces made of 2 triangles composed by 3 vertices) + GLfloat cube[] = + { + // positions // texture coordinates + -20, -20, -20, 0, 0, + -20, 20, -20, 1, 0, + -20, -20, 20, 0, 1, + -20, -20, 20, 0, 1, + -20, 20, -20, 1, 0, + -20, 20, 20, 1, 1, + + 20, -20, -20, 0, 0, + 20, 20, -20, 1, 0, + 20, -20, 20, 0, 1, + 20, -20, 20, 0, 1, + 20, 20, -20, 1, 0, + 20, 20, 20, 1, 1, + + -20, -20, -20, 0, 0, + 20, -20, -20, 1, 0, + -20, -20, 20, 0, 1, + -20, -20, 20, 0, 1, + 20, -20, -20, 1, 0, + 20, -20, 20, 1, 1, + + -20, 20, -20, 0, 0, + 20, 20, -20, 1, 0, + -20, 20, 20, 0, 1, + -20, 20, 20, 0, 1, + 20, 20, -20, 1, 0, + 20, 20, 20, 1, 1, + + -20, -20, -20, 0, 0, + 20, -20, -20, 1, 0, + -20, 20, -20, 0, 1, + -20, 20, -20, 0, 1, + 20, -20, -20, 1, 0, + 20, 20, -20, 1, 1, + + -20, -20, 20, 0, 0, + 20, -20, 20, 1, 0, + -20, 20, 20, 0, 1, + -20, 20, 20, 0, 1, + 20, -20, 20, 1, 0, + 20, 20, 20, 1, 1 + }; + + // Enable position and texture coordinates vertex components + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glVertexPointer(3, GL_FLOAT, 5 * sizeof(GLfloat), cube); + glTexCoordPointer(2, GL_FLOAT, 5 * sizeof(GLfloat), cube + 3); + + // Disable normal and color vertex components + glDisableClientState(GL_NORMAL_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + + // Create a clock for measuring the time elapsed + sf::Clock clock; + + // Start game loop + while (window.isOpen()) + { + // Process events + sf::Event event; + while (window.pollEvent(event)) + { + // Close window: exit + if (event.type == sf::Event::Closed) + window.close(); + + // Escape key: exit + if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape)) + window.close(); + + // Adjust the viewport when the window is resized + if (event.type == sf::Event::Resized) + glViewport(0, 0, event.size.width, event.size.height); + } + + // Draw the background + window.pushGLStates(); + window.draw(background); + window.popGLStates(); + + // Clear the depth buffer + glClear(GL_DEPTH_BUFFER_BIT); + + // We get the position of the mouse cursor, so that we can move the box accordingly + float x = sf::Mouse::getPosition(window).x * 200.f / window.getSize().x - 100.f; + float y = -sf::Mouse::getPosition(window).y * 200.f / window.getSize().y + 100.f; + + // Apply some transformations + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(x, y, -100.f); + glRotatef(clock.getElapsedTime().asSeconds() * 50.f, 1.f, 0.f, 0.f); + glRotatef(clock.getElapsedTime().asSeconds() * 30.f, 0.f, 1.f, 0.f); + glRotatef(clock.getElapsedTime().asSeconds() * 90.f, 0.f, 0.f, 1.f); + + // Draw the cube + glDrawArrays(GL_TRIANGLES, 0, 36); + + // Draw some text on top of our OpenGL object + window.pushGLStates(); + window.draw(text); + window.popGLStates(); + + // Finally, display the rendered frame on screen + window.display(); + } + + // Don't forget to destroy our texture + glDeleteTextures(1, &texture); + return EXIT_SUCCESS; } diff --git a/examples/opengl/gl.h b/examples/opengl/gl.h deleted file mode 100644 index 54500f6e..00000000 --- a/examples/opengl/gl.h +++ /dev/null @@ -1,7837 +0,0 @@ -/** - * Loader generated by glad 2.0.0-beta on Wed Jul 17 01:48:58 2019 - * - * Generator: C/C++ - * Specification: gl - * Extensions: 42 - * - * APIs: - * - gl:compatibility=1.1 - * - gles1:common=1.0 - * - * Options: - * - MX_GLOBAL = False - * - ON_DEMAND = False - * - LOADER = False - * - ALIAS = True - * - HEADER_ONLY = True - * - DEBUG = False - * - MX = False - * - * Commandline: - * --merge --api='gl:compatibility=1.1,gles1:common=1.0' --extensions='GL_ARB_copy_buffer,GL_ARB_fragment_shader,GL_ARB_framebuffer_object,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_imaging,GL_ARB_multitexture,GL_ARB_separate_shader_objects,GL_ARB_shader_objects,GL_ARB_shading_language_100,GL_ARB_texture_non_power_of_two,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_copy_texture,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object,GL_EXT_geometry_shader4,GL_EXT_packed_depth_stencil,GL_EXT_subtexture,GL_EXT_texture_array,GL_EXT_texture_object,GL_EXT_texture_sRGB,GL_EXT_vertex_array,GL_INGR_blend_func_separate,GL_KHR_debug,GL_NV_geometry_program4,GL_NV_vertex_program,GL_SGIS_texture_edge_clamp,GL_EXT_sRGB,GL_OES_blend_equation_separate,GL_OES_blend_func_separate,GL_OES_blend_subtract,GL_OES_framebuffer_object,GL_OES_packed_depth_stencil,GL_OES_single_precision,GL_OES_texture_npot' c --alias --header-only - * - * Online: - * http://glad.sh/#api=gl%3Acompatibility%3D1.1%2Cgles1%3Acommon%3D1.0&extensions=GL_ARB_copy_buffer%2CGL_ARB_fragment_shader%2CGL_ARB_framebuffer_object%2CGL_ARB_geometry_shader4%2CGL_ARB_get_program_binary%2CGL_ARB_imaging%2CGL_ARB_multitexture%2CGL_ARB_separate_shader_objects%2CGL_ARB_shader_objects%2CGL_ARB_shading_language_100%2CGL_ARB_texture_non_power_of_two%2CGL_ARB_vertex_buffer_object%2CGL_ARB_vertex_program%2CGL_ARB_vertex_shader%2CGL_EXT_blend_equation_separate%2CGL_EXT_blend_func_separate%2CGL_EXT_blend_minmax%2CGL_EXT_blend_subtract%2CGL_EXT_copy_texture%2CGL_EXT_framebuffer_blit%2CGL_EXT_framebuffer_multisample%2CGL_EXT_framebuffer_object%2CGL_EXT_geometry_shader4%2CGL_EXT_packed_depth_stencil%2CGL_EXT_subtexture%2CGL_EXT_texture_array%2CGL_EXT_texture_object%2CGL_EXT_texture_sRGB%2CGL_EXT_vertex_array%2CGL_INGR_blend_func_separate%2CGL_KHR_debug%2CGL_NV_geometry_program4%2CGL_NV_vertex_program%2CGL_SGIS_texture_edge_clamp%2CGL_EXT_sRGB%2CGL_OES_blend_equation_separate%2CGL_OES_blend_func_separate%2CGL_OES_blend_subtract%2CGL_OES_framebuffer_object%2CGL_OES_packed_depth_stencil%2CGL_OES_single_precision%2CGL_OES_texture_npot&generator=c&options=MERGE%2CALIAS%2CHEADER_ONLY - * - */ - -#ifndef GLAD_GL_H_ -#define GLAD_GL_H_ - -#ifdef __gl_h_ - #error OpenGL header already included (API: gl), remove previous include! -#endif -#define __gl_h_ 1 - - -#define GLAD_GL -#define GLAD_OPTION_GL_ALIAS -#define GLAD_OPTION_GL_HEADER_ONLY - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef GLAD_PLATFORM_H_ -#define GLAD_PLATFORM_H_ - -#ifndef GLAD_PLATFORM_WIN32 - #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) - #define GLAD_PLATFORM_WIN32 1 - #else - #define GLAD_PLATFORM_WIN32 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_APPLE - #ifdef __APPLE__ - #define GLAD_PLATFORM_APPLE 1 - #else - #define GLAD_PLATFORM_APPLE 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_EMSCRIPTEN - #ifdef __EMSCRIPTEN__ - #define GLAD_PLATFORM_EMSCRIPTEN 1 - #else - #define GLAD_PLATFORM_EMSCRIPTEN 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_UWP - #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) - #ifdef __has_include - #if __has_include() - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #endif - - #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define GLAD_PLATFORM_UWP 1 - #endif - #endif - - #ifndef GLAD_PLATFORM_UWP - #define GLAD_PLATFORM_UWP 0 - #endif -#endif - -#ifdef __GNUC__ - #define GLAD_GNUC_EXTENSION __extension__ -#else - #define GLAD_GNUC_EXTENSION -#endif - -#ifndef GLAD_API_CALL - #if defined(GLAD_API_CALL_EXPORT) - #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) - #if defined(GLAD_API_CALL_EXPORT_BUILD) - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllexport)) extern - #else - #define GLAD_API_CALL __declspec(dllexport) extern - #endif - #else - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllimport)) extern - #else - #define GLAD_API_CALL __declspec(dllimport) extern - #endif - #endif - #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) - #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern - #else - #define GLAD_API_CALL extern - #endif - #else - #define GLAD_API_CALL extern - #endif -#endif - -#ifdef APIENTRY - #define GLAD_API_PTR APIENTRY -#elif GLAD_PLATFORM_WIN32 - #define GLAD_API_PTR __stdcall -#else - #define GLAD_API_PTR -#endif - -#ifndef GLAPI -#define GLAPI GLAD_API_CALL -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY GLAD_API_PTR -#endif - -#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) -#define GLAD_VERSION_MAJOR(version) (version / 10000) -#define GLAD_VERSION_MINOR(version) (version % 10000) - -#define GLAD_GENERATOR_VERSION "2.0.0-beta" - -typedef void (*GLADapiproc)(void); - -typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); - -typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); -typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); - -#endif /* GLAD_PLATFORM_H_ */ - -#define GL_2D 0x0600 -#define GL_2_BYTES 0x1407 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_3_BYTES 0x1408 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_4_BYTES 0x1409 -#define GL_ACCUM 0x0100 -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_ADD 0x0104 -#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_ALL_SHADER_BITS 0xFFFFFFFF -#define GL_ALPHA 0x1906 -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_ALPHA_BITS 0x0D55 -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_ALWAYS 0x0207 -#define GL_AMBIENT 0x1200 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_AND 0x1501 -#define GL_AND_INVERTED 0x1504 -#define GL_AND_REVERSE 0x1502 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_AUX_BUFFERS 0x0C00 -#define GL_BACK 0x0405 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_BITMAP 0x1A00 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_BLEND 0x0BE2 -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D -#define GL_BLEND_EQUATION_EXT 0x8009 -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLUE 0x1905 -#define GL_BLUE_BIAS 0x0D1B -#define GL_BLUE_BITS 0x0D54 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_BUFFER 0x82E0 -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_BYTE 0x1400 -#define GL_C3F_V3F 0x2A24 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_CCW 0x0901 -#define GL_CLAMP 0x2900 -#define GL_CLAMP_TO_EDGE_SGIS 0x812F -#define GL_CLEAR 0x1500 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_COEFF 0x0A00 -#define GL_COLOR 0x1800 -#define GL_COLOR_ARRAY 0x8076 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_INDEX 0x1900 -#define GL_COLOR_INDEXES 0x1603 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_COLOR_TABLE 0x80D0 -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_CONSTANT_BORDER 0x8151 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_COPY 0x1503 -#define GL_COPY_INVERTED 0x150C -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_CURRENT_BIT 0x00000001 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_CW 0x0900 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DECAL 0x2101 -#define GL_DECR 0x1E03 -#define GL_DEPTH 0x1801 -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_DEPTH_BIAS 0x0D1F -#define GL_DEPTH_BITS 0x0D56 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DIFFUSE 0x1201 -#define GL_DISPLAY_LIST 0x82E7 -#define GL_DITHER 0x0BD0 -#define GL_DOMAIN 0x0A02 -#define GL_DONT_CARE 0x1100 -#define GL_DOUBLE 0x140A -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_DST_ALPHA 0x0304 -#define GL_DST_COLOR 0x0306 -#define GL_DYNAMIC_COPY_ARB 0x88EA -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_EDGE_FLAG 0x0B43 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_EMISSION 0x1600 -#define GL_ENABLE_BIT 0x00002000 -#define GL_EQUAL 0x0202 -#define GL_EQUIV 0x1509 -#define GL_EVAL_BIT 0x00010000 -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 -#define GL_EXTENSIONS 0x1F03 -#define GL_EYE_LINEAR 0x2400 -#define GL_EYE_PLANE 0x2502 -#define GL_FALSE 0 -#define GL_FASTEST 0x1101 -#define GL_FEEDBACK 0x1C01 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_FILL 0x1B02 -#define GL_FLAT 0x1D00 -#define GL_FLOAT 0x1406 -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_FOG 0x0B60 -#define GL_FOG_BIT 0x00000080 -#define GL_FOG_COLOR 0x0B66 -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_END 0x0B64 -#define GL_FOG_HINT 0x0C54 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_START 0x0B63 -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B -#define GL_FRAMEBUFFER 0x8D40 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_FRONT 0x0404 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_FRONT_FACE 0x0B46 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEQUAL 0x0206 -#define GL_GREATER 0x0204 -#define GL_GREEN 0x1904 -#define GL_GREEN_BIAS 0x0D19 -#define GL_GREEN_BITS 0x0D53 -#define GL_GREEN_SCALE 0x0D18 -#define GL_HINT_BIT 0x00008000 -#define GL_HISTOGRAM 0x8024 -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_SINK 0x802D -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_IDENTITY_NV 0x862A -#define GL_INCR 0x1E02 -#define GL_INDEX 0x8222 -#define GL_INDEX_ARRAY 0x8077 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_BITS 0x0D51 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_INDEX_MODE 0x0C30 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_INT 0x1404 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_INVALID_OPERATION 0x0502 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVERSE_NV 0x862B -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_INVERT 0x150A -#define GL_KEEP 0x1E00 -#define GL_LEFT 0x0406 -#define GL_LEQUAL 0x0203 -#define GL_LESS 0x0201 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LINE 0x1B01 -#define GL_LINEAR 0x2601 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_LINES 0x0001 -#define GL_LINES_ADJACENCY_ARB 0x000A -#define GL_LINES_ADJACENCY_EXT 0x000A -#define GL_LINE_BIT 0x00000004 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LINE_STRIP 0x0003 -#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B -#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B -#define GL_LINE_TOKEN 0x0702 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_BIT 0x00020000 -#define GL_LIST_INDEX 0x0B33 -#define GL_LIST_MODE 0x0B30 -#define GL_LOAD 0x0101 -#define GL_LOGIC_OP 0x0BF1 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX7_NV 0x8637 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_MAX 0x8008 -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_EXT 0x8008 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_MAX_SAMPLES_EXT 0x8D57 -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MIN 0x8007 -#define GL_MINMAX 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_MIN_EXT 0x8007 -#define GL_MODELVIEW 0x1700 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_MODULATE 0x2100 -#define GL_MULT 0x0103 -#define GL_N3F_V3F 0x2A25 -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_NAND 0x150E -#define GL_NEAREST 0x2600 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_NEVER 0x0200 -#define GL_NICEST 0x1102 -#define GL_NONE 0 -#define GL_NOOP 0x1505 -#define GL_NOR 0x1508 -#define GL_NORMALIZE 0x0BA1 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NOTEQUAL 0x0205 -#define GL_NO_ERROR 0 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_PLANE 0x2501 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_ONE 1 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_OR 0x1507 -#define GL_ORDER 0x0A01 -#define GL_OR_INVERTED 0x150D -#define GL_OR_REVERSE 0x150B -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_POINT 0x1B00 -#define GL_POINTS 0x0000 -#define GL_POINT_BIT 0x00000002 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_POINT_TOKEN 0x0701 -#define GL_POLYGON 0x0009 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_POSITION 0x1203 -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_PROGRAM 0x82E2 -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_PROGRAM_BINARY_FORMATS 0x87FF -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_PROJECTION 0x1701 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_Q 0x2003 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_QUADS 0x0007 -#define GL_QUAD_STRIP 0x0008 -#define GL_QUERY 0x82E3 -#define GL_R 0x2002 -#define GL_R3_G3_B2 0x2A10 -#define GL_READ_BUFFER 0x0C02 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_RED 0x1903 -#define GL_REDUCE 0x8016 -#define GL_RED_BIAS 0x0D15 -#define GL_RED_BITS 0x0D52 -#define GL_RED_SCALE 0x0D14 -#define GL_RENDER 0x1C00 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERER 0x1F01 -#define GL_RENDER_MODE 0x0C40 -#define GL_REPEAT 0x2901 -#define GL_REPLACE 0x1E01 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_RETURN 0x0102 -#define GL_RGB 0x1907 -#define GL_RGB10 0x8052 -#define GL_RGB10_A2 0x8059 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB5_A1 0x8057 -#define GL_RGB8 0x8051 -#define GL_RGBA 0x1908 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGBA8 0x8058 -#define GL_RGBA_MODE 0x0C31 -#define GL_RIGHT 0x0407 -#define GL_S 0x2000 -#define GL_SAMPLER 0x82E6 -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_SELECT 0x1C02 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_SEPARABLE_2D 0x8012 -#define GL_SET 0x150F -#define GL_SHADER 0x82E1 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_SHADE_MODEL 0x0B54 -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C -#define GL_SHININESS 0x1601 -#define GL_SHORT 0x1402 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SMOOTH 0x1D01 -#define GL_SPECULAR 0x1202 -#define GL_SPHERE_MAP 0x2402 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SRC_ALPHA 0x0302 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_SRC_COLOR 0x0300 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB_EXT 0x8C40 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_STENCIL_BITS 0x0D57 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_INDEX 0x1901 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STEREO 0x0C33 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_T 0x2001 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_T4F_V4F 0x2A28 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_TEXTURE 0x1702 -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D -#define GL_TEXTURE_BIT 0x00040000 -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_ENV 0x2300 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_TRANSPOSE_NV 0x862C -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLES_ADJACENCY_ARB 0x000C -#define GL_TRIANGLES_ADJACENCY_EXT 0x000C -#define GL_TRIANGLE_FAN 0x0006 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D -#define GL_TRUE 1 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_UNSIGNED_INT 0x1405 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_VENDOR 0x1F00 -#define GL_VERSION 0x1F02 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_VIEWPORT 0x0BA2 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_XOR 0x1506 -#define GL_ZERO 0 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_ADD_SIGNED 0x8574 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_BLEND_DST_ALPHA_OES 0x80CA -#define GL_BLEND_DST_RGB_OES 0x80C8 -#define GL_BLEND_EQUATION_ALPHA_OES 0x883D -#define GL_BLEND_EQUATION_OES 0x8009 -#define GL_BLEND_EQUATION_RGB_OES 0x8009 -#define GL_BLEND_SRC_ALPHA_OES 0x80CB -#define GL_BLEND_SRC_RGB_OES 0x80C9 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_COLOR_ATTACHMENT0_OES 0x8CE0 -#define GL_COMBINE 0x8570 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CONSTANT 0x8576 -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#define GL_DEPTH_ATTACHMENT_OES 0x8D00 -#define GL_DEPTH_COMPONENT16_OES 0x81A5 -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_FIXED 0x140C -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 -#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 -#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 -#define GL_FRAMEBUFFER_OES 0x8D40 -#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD -#define GL_FUNC_ADD_OES 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B -#define GL_FUNC_SUBTRACT_OES 0x800A -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_INTERPOLATE 0x8575 -#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_MULTISAMPLE 0x809D -#define GL_NONE_OES 0 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_OPERAND2_RGB 0x8592 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_PREVIOUS 0x8578 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 -#define GL_RENDERBUFFER_BINDING_OES 0x8CA7 -#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 -#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 -#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 -#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 -#define GL_RENDERBUFFER_OES 0x8D41 -#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 -#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 -#define GL_RENDERBUFFER_WIDTH_OES 0x8D42 -#define GL_RESCALE_NORMAL 0x803A -#define GL_RGB565_OES 0x8D62 -#define GL_RGB5_A1_OES 0x8057 -#define GL_RGBA4_OES 0x8056 -#define GL_RGB_SCALE 0x8573 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_SOURCE2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_ALPHA 0x8589 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_ALPHA 0x858A -#define GL_SRC2_RGB 0x8582 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STENCIL_ATTACHMENT_OES 0x8D20 -#define GL_SUBTRACT 0x84E7 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_VERSION_ES_CL_1_0 1 -#define GL_VERSION_ES_CL_1_1 1 -#define GL_VERSION_ES_CM_1_1 1 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 - - -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_GLAD_API_PTR - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) -# define KHRONOS_STATIC 1 -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(KHRONOS_STATIC) - /* If the preprocessor constant KHRONOS_STATIC is defined, make the - * header compatible with static linking. */ -# define KHRONOS_APICALL -#elif defined(_WIN32) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_GLAD_API_PTR - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC) - /* Win32 but not WinCE */ -# define KHRONOS_GLAD_API_PTR __stdcall -#else -# define KHRONOS_GLAD_API_PTR -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef khronos_int8_t GLbyte; -typedef khronos_uint8_t GLubyte; -typedef khronos_int16_t GLshort; -typedef khronos_uint16_t GLushort; -typedef int GLint; -typedef unsigned int GLuint; -typedef khronos_int32_t GLclampx; -typedef int GLsizei; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglClientBufferEXT; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef khronos_uint16_t GLhalf; -typedef khronos_uint16_t GLhalfARB; -typedef khronos_int32_t GLfixed; -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptr; -#else -typedef khronos_intptr_t GLintptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptrARB; -#else -typedef khronos_intptr_t GLintptrARB; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptr; -#else -typedef khronos_ssize_t GLsizeiptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptrARB; -#else -typedef khronos_ssize_t GLsizeiptrARB; -#endif -typedef khronos_int64_t GLint64; -typedef khronos_int64_t GLint64EXT; -typedef khronos_uint64_t GLuint64; -typedef khronos_uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void ( *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -typedef void ( *GLVULKANPROCNV)(void); - - -#define GL_VERSION_1_0 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_0; -#define GL_VERSION_1_1 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_1; -#define GL_VERSION_ES_CM_1_0 1 -GLAD_API_CALL int GLAD_GL_VERSION_ES_CM_1_0; -#define GL_ARB_copy_buffer 1 -GLAD_API_CALL int GLAD_GL_ARB_copy_buffer; -#define GL_ARB_fragment_shader 1 -GLAD_API_CALL int GLAD_GL_ARB_fragment_shader; -#define GL_ARB_framebuffer_object 1 -GLAD_API_CALL int GLAD_GL_ARB_framebuffer_object; -#define GL_ARB_geometry_shader4 1 -GLAD_API_CALL int GLAD_GL_ARB_geometry_shader4; -#define GL_ARB_get_program_binary 1 -GLAD_API_CALL int GLAD_GL_ARB_get_program_binary; -#define GL_ARB_imaging 1 -GLAD_API_CALL int GLAD_GL_ARB_imaging; -#define GL_ARB_multitexture 1 -GLAD_API_CALL int GLAD_GL_ARB_multitexture; -#define GL_ARB_separate_shader_objects 1 -GLAD_API_CALL int GLAD_GL_ARB_separate_shader_objects; -#define GL_ARB_shader_objects 1 -GLAD_API_CALL int GLAD_GL_ARB_shader_objects; -#define GL_ARB_shading_language_100 1 -GLAD_API_CALL int GLAD_GL_ARB_shading_language_100; -#define GL_ARB_texture_non_power_of_two 1 -GLAD_API_CALL int GLAD_GL_ARB_texture_non_power_of_two; -#define GL_ARB_vertex_buffer_object 1 -GLAD_API_CALL int GLAD_GL_ARB_vertex_buffer_object; -#define GL_ARB_vertex_program 1 -GLAD_API_CALL int GLAD_GL_ARB_vertex_program; -#define GL_ARB_vertex_shader 1 -GLAD_API_CALL int GLAD_GL_ARB_vertex_shader; -#define GL_EXT_blend_equation_separate 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_equation_separate; -#define GL_EXT_blend_func_separate 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_func_separate; -#define GL_EXT_blend_minmax 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_minmax; -#define GL_EXT_blend_subtract 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_subtract; -#define GL_EXT_copy_texture 1 -GLAD_API_CALL int GLAD_GL_EXT_copy_texture; -#define GL_EXT_framebuffer_blit 1 -GLAD_API_CALL int GLAD_GL_EXT_framebuffer_blit; -#define GL_EXT_framebuffer_multisample 1 -GLAD_API_CALL int GLAD_GL_EXT_framebuffer_multisample; -#define GL_EXT_framebuffer_object 1 -GLAD_API_CALL int GLAD_GL_EXT_framebuffer_object; -#define GL_EXT_geometry_shader4 1 -GLAD_API_CALL int GLAD_GL_EXT_geometry_shader4; -#define GL_EXT_packed_depth_stencil 1 -GLAD_API_CALL int GLAD_GL_EXT_packed_depth_stencil; -#define GL_EXT_subtexture 1 -GLAD_API_CALL int GLAD_GL_EXT_subtexture; -#define GL_EXT_texture_array 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_array; -#define GL_EXT_texture_object 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_object; -#define GL_EXT_texture_sRGB 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_sRGB; -#define GL_EXT_vertex_array 1 -GLAD_API_CALL int GLAD_GL_EXT_vertex_array; -#define GL_INGR_blend_func_separate 1 -GLAD_API_CALL int GLAD_GL_INGR_blend_func_separate; -#define GL_KHR_debug 1 -GLAD_API_CALL int GLAD_GL_KHR_debug; -#define GL_NV_geometry_program4 1 -GLAD_API_CALL int GLAD_GL_NV_geometry_program4; -#define GL_NV_vertex_program 1 -GLAD_API_CALL int GLAD_GL_NV_vertex_program; -#define GL_SGIS_texture_edge_clamp 1 -GLAD_API_CALL int GLAD_GL_SGIS_texture_edge_clamp; -#define GL_EXT_sRGB 1 -GLAD_API_CALL int GLAD_GL_EXT_sRGB; -#define GL_OES_blend_equation_separate 1 -GLAD_API_CALL int GLAD_GL_OES_blend_equation_separate; -#define GL_OES_blend_func_separate 1 -GLAD_API_CALL int GLAD_GL_OES_blend_func_separate; -#define GL_OES_blend_subtract 1 -GLAD_API_CALL int GLAD_GL_OES_blend_subtract; -#define GL_OES_framebuffer_object 1 -GLAD_API_CALL int GLAD_GL_OES_framebuffer_object; -#define GL_OES_packed_depth_stencil 1 -GLAD_API_CALL int GLAD_GL_OES_packed_depth_stencil; -#define GL_OES_single_precision 1 -GLAD_API_CALL int GLAD_GL_OES_single_precision; -#define GL_OES_texture_npot 1 -GLAD_API_CALL int GLAD_GL_OES_texture_npot; - - -typedef void (GLAD_API_PTR *PFNGLACCUMPROC)(GLenum op, GLfloat value); -typedef void (GLAD_API_PTR *PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program); -typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREARBPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); -typedef GLboolean (GLAD_API_PTR *PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint * programs, GLboolean * residences); -typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); -typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); -typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTPROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTEXTPROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj); -typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLBEGINPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture); -typedef void (GLAD_API_PTR *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); -typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONEXTPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); -typedef void (GLAD_API_PTR *PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage); -typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); -typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data); -typedef void (GLAD_API_PTR *PFNGLCALLLISTPROC)(GLuint list); -typedef void (GLAD_API_PTR *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth); -typedef void (GLAD_API_PTR *PFNGLCLEARINDEXPROC)(GLfloat c); -typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); -typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation); -typedef void (GLAD_API_PTR *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UBVPROC)(const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UIVPROC)(const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3USVPROC)(const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UBVPROC)(const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UIVPROC)(const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4USVPROC)(const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAD_API_PTR *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); -typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAD_API_PTR *PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); -typedef GLhandleARB (GLAD_API_PTR *PFNGLCREATEPROGRAMOBJECTARBPROC)(void); -typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); -typedef GLhandleARB (GLAD_API_PTR *PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType); -typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const* strings); -typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); -typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); -typedef void (GLAD_API_PTR *PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint * pipelines); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); -typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); -typedef void (GLAD_API_PTR *PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj); -typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); -typedef void (GLAD_API_PTR *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPROC)(GLboolean flag); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean * pointer); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGVPROC)(const GLboolean * flag); -typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLENDPROC)(void); -typedef void (GLAD_API_PTR *PFNGLENDLISTPROC)(void); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DPROC)(GLdouble u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DVPROC)(const GLdouble * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FPROC)(GLfloat u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FVPROC)(const GLfloat * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DVPROC)(const GLdouble * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FVPROC)(const GLfloat * u); -typedef void (GLAD_API_PTR *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); -typedef void (GLAD_API_PTR *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -typedef void (GLAD_API_PTR *PFNGLEVALPOINT1PROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLEVALPOINT2PROC)(GLint i, GLint j); -typedef void (GLAD_API_PTR *PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer); -typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFOGFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLFOGIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLFOGIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint * framebuffers); -typedef GLuint (GLAD_API_PTR *PFNGLGENLISTSPROC)(GLsizei range); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPEXTPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); -typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void * table); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void * image); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); -typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); -typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); -typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef GLhandleARB (GLAD_API_PTR *PFNGLGETHANDLEARBPROC)(GLenum pname); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values); -typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETPOINTERVEXTPROC)(GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void * string); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte * program); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); -typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); -typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); -typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); -typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname, GLint * params); -typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAD_API_PTR *PFNGLINDEXMASKPROC)(GLuint mask); -typedef void (GLAD_API_PTR *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLINDEXDPROC)(GLdouble c); -typedef void (GLAD_API_PTR *PFNGLINDEXDVPROC)(const GLdouble * c); -typedef void (GLAD_API_PTR *PFNGLINDEXFPROC)(GLfloat c); -typedef void (GLAD_API_PTR *PFNGLINDEXFVPROC)(const GLfloat * c); -typedef void (GLAD_API_PTR *PFNGLINDEXIPROC)(GLint c); -typedef void (GLAD_API_PTR *PFNGLINDEXIVPROC)(const GLint * c); -typedef void (GLAD_API_PTR *PFNGLINDEXSPROC)(GLshort c); -typedef void (GLAD_API_PTR *PFNGLINDEXSVPROC)(const GLshort * c); -typedef void (GLAD_API_PTR *PFNGLINDEXUBPROC)(GLubyte c); -typedef void (GLAD_API_PTR *PFNGLINDEXUBVPROC)(const GLubyte * c); -typedef void (GLAD_API_PTR *PFNGLINITNAMESPROC)(void); -typedef void (GLAD_API_PTR *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer); -typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERARBPROC)(GLuint buffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISLISTPROC)(GLuint list); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMARBPROC)(GLuint program); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMNVPROC)(GLuint id); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); -typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREEXTPROC)(GLuint texture); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); -typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); -typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLLISTBASEPROC)(GLuint base); -typedef void (GLAD_API_PTR *PFNGLLOADIDENTITYPROC)(void); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLLOADNAMEPROC)(GLuint name); -typedef void (GLAD_API_PTR *PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode); -typedef void (GLAD_API_PTR *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); -typedef void (GLAD_API_PTR *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); -typedef void (GLAD_API_PTR *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); -typedef void (GLAD_API_PTR *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access); -typedef void (GLAD_API_PTR *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLMATRIXMODEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLNEWLISTPROC)(GLuint list, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAD_API_PTR *PFNGLPASSTHROUGHPROC)(GLfloat token); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values); -typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); -typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size); -typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); -typedef void (GLAD_API_PTR *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask); -typedef void (GLAD_API_PTR *PFNGLPOPATTRIBPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPCLIENTATTRIBPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPMATRIXPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPNAMEPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities); -typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint * textures, const GLclampf * priorities); -typedef void (GLAD_API_PTR *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void * string); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit); -typedef void (GLAD_API_PTR *PFNGLPUSHATTRIBPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); -typedef void (GLAD_API_PTR *PFNGLPUSHMATRIXPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPUSHNAMEPROC)(GLuint name); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IPROC)(GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src); -typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); -typedef void (GLAD_API_PTR *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -typedef void (GLAD_API_PTR *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2); -typedef void (GLAD_API_PTR *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -typedef void (GLAD_API_PTR *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2); -typedef void (GLAD_API_PTR *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); -typedef void (GLAD_API_PTR *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2); -typedef void (GLAD_API_PTR *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -typedef void (GLAD_API_PTR *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2); -typedef GLint (GLAD_API_PTR *PFNGLRENDERMODEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLRESETHISTOGRAMPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLRESETMINMAXPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer); -typedef void (GLAD_API_PTR *PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); -typedef void (GLAD_API_PTR *PFNGLSHADEMODELPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); -typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); -typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DPROC)(GLdouble s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FPROC)(GLfloat s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IPROC)(GLint s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SPROC)(GLshort s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IPROC)(GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); -typedef void (GLAD_API_PTR *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target); -typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERARBPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef void (GLAD_API_PTR *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2IPROC)(GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2SPROC)(GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLALPHAFUNCXPROC)(GLenum func, GLfixed ref); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFEROESPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFEROESPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONOESPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEOESPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEOESPROC)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSOESPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLCLEARCOLORXPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFOESPROC)(GLclampf depth); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHXPROC)(GLfixed depth); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEFPROC)(GLenum p, const GLfloat * eqn); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEXPROC)(GLenum plane, const GLfixed * equation); -typedef void (GLAD_API_PTR *PFNGLCOLOR4XPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSOESPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSOESPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEXPROC)(GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLFOGXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLFOGXVPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFEROESPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSOESPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSOESPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPOESPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEFPROC)(GLenum plane, GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEXPROC)(GLenum plane, GLfixed * equation); -typedef void (GLAD_API_PTR *PFNGLGETFIXEDVPROC)(GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTXVPROC)(GLenum light, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALXVPROC)(GLenum face, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVOESPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVXVPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERXVPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFEROESPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFEROESPROC)(GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELXVPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLLIGHTXPROC)(GLenum light, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLLIGHTXVPROC)(GLenum light, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLLINEWIDTHXPROC)(GLfixed width); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXXPROC)(const GLfixed * m); -typedef void (GLAD_API_PTR *PFNGLMATERIALXPROC)(GLenum face, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLMATERIALXVPROC)(GLenum face, GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXXPROC)(const GLfixed * m); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4XPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GLAD_API_PTR *PFNGLNORMAL3XPROC)(GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (GLAD_API_PTR *PFNGLORTHOFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLORTHOXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERXVPROC)(GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLPOINTSIZEXPROC)(GLfixed size); -typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETXPROC)(GLfixed factor, GLfixed units); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLROTATEXPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEXPROC)(GLclampx value, GLboolean invert); -typedef void (GLAD_API_PTR *PFNGLSCALEXPROC)(GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAD_API_PTR *PFNGLTEXENVXPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLTEXENVXVPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERXPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERXVPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEXPROC)(GLfixed x, GLfixed y, GLfixed z); - -GLAD_API_CALL PFNGLACCUMPROC glad_glAccum; -#define glAccum glad_glAccum -GLAD_API_CALL PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram; -#define glActiveShaderProgram glad_glActiveShaderProgram -GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -#define glActiveTexture glad_glActiveTexture -GLAD_API_CALL PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB; -#define glActiveTextureARB glad_glActiveTextureARB -GLAD_API_CALL PFNGLALPHAFUNCPROC glad_glAlphaFunc; -#define glAlphaFunc glad_glAlphaFunc -GLAD_API_CALL PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV; -#define glAreProgramsResidentNV glad_glAreProgramsResidentNV -GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; -#define glAreTexturesResident glad_glAreTexturesResident -GLAD_API_CALL PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT; -#define glAreTexturesResidentEXT glad_glAreTexturesResidentEXT -GLAD_API_CALL PFNGLARRAYELEMENTPROC glad_glArrayElement; -#define glArrayElement glad_glArrayElement -GLAD_API_CALL PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT; -#define glArrayElementEXT glad_glArrayElementEXT -GLAD_API_CALL PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB; -#define glAttachObjectARB glad_glAttachObjectARB -GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; -#define glAttachShader glad_glAttachShader -GLAD_API_CALL PFNGLBEGINPROC glad_glBegin; -#define glBegin glad_glBegin -GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -#define glBindAttribLocation glad_glBindAttribLocation -GLAD_API_CALL PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB; -#define glBindAttribLocationARB glad_glBindAttribLocationARB -GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; -#define glBindBuffer glad_glBindBuffer -GLAD_API_CALL PFNGLBINDBUFFERARBPROC glad_glBindBufferARB; -#define glBindBufferARB glad_glBindBufferARB -GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -#define glBindFramebuffer glad_glBindFramebuffer -GLAD_API_CALL PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT; -#define glBindFramebufferEXT glad_glBindFramebufferEXT -GLAD_API_CALL PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB; -#define glBindProgramARB glad_glBindProgramARB -GLAD_API_CALL PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV; -#define glBindProgramNV glad_glBindProgramNV -GLAD_API_CALL PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline; -#define glBindProgramPipeline glad_glBindProgramPipeline -GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -#define glBindRenderbuffer glad_glBindRenderbuffer -GLAD_API_CALL PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT; -#define glBindRenderbufferEXT glad_glBindRenderbufferEXT -GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; -#define glBindTexture glad_glBindTexture -GLAD_API_CALL PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT; -#define glBindTextureEXT glad_glBindTextureEXT -GLAD_API_CALL PFNGLBITMAPPROC glad_glBitmap; -#define glBitmap glad_glBitmap -GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; -#define glBlendColor glad_glBlendColor -GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -#define glBlendEquation glad_glBlendEquation -GLAD_API_CALL PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT; -#define glBlendEquationEXT glad_glBlendEquationEXT -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -#define glBlendEquationSeparate glad_glBlendEquationSeparate -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT; -#define glBlendEquationSeparateEXT glad_glBlendEquationSeparateEXT -GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; -#define glBlendFunc glad_glBlendFunc -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -#define glBlendFuncSeparate glad_glBlendFuncSeparate -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT; -#define glBlendFuncSeparateEXT glad_glBlendFuncSeparateEXT -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR; -#define glBlendFuncSeparateINGR glad_glBlendFuncSeparateINGR -GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -#define glBlitFramebuffer glad_glBlitFramebuffer -GLAD_API_CALL PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT; -#define glBlitFramebufferEXT glad_glBlitFramebufferEXT -GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; -#define glBufferData glad_glBufferData -GLAD_API_CALL PFNGLBUFFERDATAARBPROC glad_glBufferDataARB; -#define glBufferDataARB glad_glBufferDataARB -GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -#define glBufferSubData glad_glBufferSubData -GLAD_API_CALL PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB; -#define glBufferSubDataARB glad_glBufferSubDataARB -GLAD_API_CALL PFNGLCALLLISTPROC glad_glCallList; -#define glCallList glad_glCallList -GLAD_API_CALL PFNGLCALLLISTSPROC glad_glCallLists; -#define glCallLists glad_glCallLists -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus glad_glCheckFramebufferStatus -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT; -#define glCheckFramebufferStatusEXT glad_glCheckFramebufferStatusEXT -GLAD_API_CALL PFNGLCLEARPROC glad_glClear; -#define glClear glad_glClear -GLAD_API_CALL PFNGLCLEARACCUMPROC glad_glClearAccum; -#define glClearAccum glad_glClearAccum -GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; -#define glClearColor glad_glClearColor -GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth; -#define glClearDepth glad_glClearDepth -GLAD_API_CALL PFNGLCLEARINDEXPROC glad_glClearIndex; -#define glClearIndex glad_glClearIndex -GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; -#define glClearStencil glad_glClearStencil -GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -#define glClientActiveTexture glad_glClientActiveTexture -GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB; -#define glClientActiveTextureARB glad_glClientActiveTextureARB -GLAD_API_CALL PFNGLCLIPPLANEPROC glad_glClipPlane; -#define glClipPlane glad_glClipPlane -GLAD_API_CALL PFNGLCOLOR3BPROC glad_glColor3b; -#define glColor3b glad_glColor3b -GLAD_API_CALL PFNGLCOLOR3BVPROC glad_glColor3bv; -#define glColor3bv glad_glColor3bv -GLAD_API_CALL PFNGLCOLOR3DPROC glad_glColor3d; -#define glColor3d glad_glColor3d -GLAD_API_CALL PFNGLCOLOR3DVPROC glad_glColor3dv; -#define glColor3dv glad_glColor3dv -GLAD_API_CALL PFNGLCOLOR3FPROC glad_glColor3f; -#define glColor3f glad_glColor3f -GLAD_API_CALL PFNGLCOLOR3FVPROC glad_glColor3fv; -#define glColor3fv glad_glColor3fv -GLAD_API_CALL PFNGLCOLOR3IPROC glad_glColor3i; -#define glColor3i glad_glColor3i -GLAD_API_CALL PFNGLCOLOR3IVPROC glad_glColor3iv; -#define glColor3iv glad_glColor3iv -GLAD_API_CALL PFNGLCOLOR3SPROC glad_glColor3s; -#define glColor3s glad_glColor3s -GLAD_API_CALL PFNGLCOLOR3SVPROC glad_glColor3sv; -#define glColor3sv glad_glColor3sv -GLAD_API_CALL PFNGLCOLOR3UBPROC glad_glColor3ub; -#define glColor3ub glad_glColor3ub -GLAD_API_CALL PFNGLCOLOR3UBVPROC glad_glColor3ubv; -#define glColor3ubv glad_glColor3ubv -GLAD_API_CALL PFNGLCOLOR3UIPROC glad_glColor3ui; -#define glColor3ui glad_glColor3ui -GLAD_API_CALL PFNGLCOLOR3UIVPROC glad_glColor3uiv; -#define glColor3uiv glad_glColor3uiv -GLAD_API_CALL PFNGLCOLOR3USPROC glad_glColor3us; -#define glColor3us glad_glColor3us -GLAD_API_CALL PFNGLCOLOR3USVPROC glad_glColor3usv; -#define glColor3usv glad_glColor3usv -GLAD_API_CALL PFNGLCOLOR4BPROC glad_glColor4b; -#define glColor4b glad_glColor4b -GLAD_API_CALL PFNGLCOLOR4BVPROC glad_glColor4bv; -#define glColor4bv glad_glColor4bv -GLAD_API_CALL PFNGLCOLOR4DPROC glad_glColor4d; -#define glColor4d glad_glColor4d -GLAD_API_CALL PFNGLCOLOR4DVPROC glad_glColor4dv; -#define glColor4dv glad_glColor4dv -GLAD_API_CALL PFNGLCOLOR4FPROC glad_glColor4f; -#define glColor4f glad_glColor4f -GLAD_API_CALL PFNGLCOLOR4FVPROC glad_glColor4fv; -#define glColor4fv glad_glColor4fv -GLAD_API_CALL PFNGLCOLOR4IPROC glad_glColor4i; -#define glColor4i glad_glColor4i -GLAD_API_CALL PFNGLCOLOR4IVPROC glad_glColor4iv; -#define glColor4iv glad_glColor4iv -GLAD_API_CALL PFNGLCOLOR4SPROC glad_glColor4s; -#define glColor4s glad_glColor4s -GLAD_API_CALL PFNGLCOLOR4SVPROC glad_glColor4sv; -#define glColor4sv glad_glColor4sv -GLAD_API_CALL PFNGLCOLOR4UBPROC glad_glColor4ub; -#define glColor4ub glad_glColor4ub -GLAD_API_CALL PFNGLCOLOR4UBVPROC glad_glColor4ubv; -#define glColor4ubv glad_glColor4ubv -GLAD_API_CALL PFNGLCOLOR4UIPROC glad_glColor4ui; -#define glColor4ui glad_glColor4ui -GLAD_API_CALL PFNGLCOLOR4UIVPROC glad_glColor4uiv; -#define glColor4uiv glad_glColor4uiv -GLAD_API_CALL PFNGLCOLOR4USPROC glad_glColor4us; -#define glColor4us glad_glColor4us -GLAD_API_CALL PFNGLCOLOR4USVPROC glad_glColor4usv; -#define glColor4usv glad_glColor4usv -GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; -#define glColorMask glad_glColorMask -GLAD_API_CALL PFNGLCOLORMATERIALPROC glad_glColorMaterial; -#define glColorMaterial glad_glColorMaterial -GLAD_API_CALL PFNGLCOLORPOINTERPROC glad_glColorPointer; -#define glColorPointer glad_glColorPointer -GLAD_API_CALL PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT; -#define glColorPointerEXT glad_glColorPointerEXT -GLAD_API_CALL PFNGLCOLORSUBTABLEPROC glad_glColorSubTable; -#define glColorSubTable glad_glColorSubTable -GLAD_API_CALL PFNGLCOLORTABLEPROC glad_glColorTable; -#define glColorTable glad_glColorTable -GLAD_API_CALL PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv; -#define glColorTableParameterfv glad_glColorTableParameterfv -GLAD_API_CALL PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv; -#define glColorTableParameteriv glad_glColorTableParameteriv -GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; -#define glCompileShader glad_glCompileShader -GLAD_API_CALL PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB; -#define glCompileShaderARB glad_glCompileShaderARB -GLAD_API_CALL PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D; -#define glConvolutionFilter1D glad_glConvolutionFilter1D -GLAD_API_CALL PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D; -#define glConvolutionFilter2D glad_glConvolutionFilter2D -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf; -#define glConvolutionParameterf glad_glConvolutionParameterf -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv; -#define glConvolutionParameterfv glad_glConvolutionParameterfv -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri; -#define glConvolutionParameteri glad_glConvolutionParameteri -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv; -#define glConvolutionParameteriv glad_glConvolutionParameteriv -GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -#define glCopyBufferSubData glad_glCopyBufferSubData -GLAD_API_CALL PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable; -#define glCopyColorSubTable glad_glCopyColorSubTable -GLAD_API_CALL PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable; -#define glCopyColorTable glad_glCopyColorTable -GLAD_API_CALL PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D; -#define glCopyConvolutionFilter1D glad_glCopyConvolutionFilter1D -GLAD_API_CALL PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D; -#define glCopyConvolutionFilter2D glad_glCopyConvolutionFilter2D -GLAD_API_CALL PFNGLCOPYPIXELSPROC glad_glCopyPixels; -#define glCopyPixels glad_glCopyPixels -GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; -#define glCopyTexImage1D glad_glCopyTexImage1D -GLAD_API_CALL PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT; -#define glCopyTexImage1DEXT glad_glCopyTexImage1DEXT -GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; -#define glCopyTexImage2D glad_glCopyTexImage2D -GLAD_API_CALL PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT; -#define glCopyTexImage2DEXT glad_glCopyTexImage2DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; -#define glCopyTexSubImage1D glad_glCopyTexSubImage1D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT; -#define glCopyTexSubImage1DEXT glad_glCopyTexSubImage1DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -#define glCopyTexSubImage2D glad_glCopyTexSubImage2D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT; -#define glCopyTexSubImage2DEXT glad_glCopyTexSubImage2DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -#define glCopyTexSubImage3D glad_glCopyTexSubImage3D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT; -#define glCopyTexSubImage3DEXT glad_glCopyTexSubImage3DEXT -GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -#define glCreateProgram glad_glCreateProgram -GLAD_API_CALL PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB; -#define glCreateProgramObjectARB glad_glCreateProgramObjectARB -GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; -#define glCreateShader glad_glCreateShader -GLAD_API_CALL PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB; -#define glCreateShaderObjectARB glad_glCreateShaderObjectARB -GLAD_API_CALL PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv; -#define glCreateShaderProgramv glad_glCreateShaderProgramv -GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; -#define glCullFace glad_glCullFace -GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; -#define glDebugMessageCallback glad_glDebugMessageCallback -GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; -#define glDebugMessageControl glad_glDebugMessageControl -GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; -#define glDebugMessageInsert glad_glDebugMessageInsert -GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -#define glDeleteBuffers glad_glDeleteBuffers -GLAD_API_CALL PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB; -#define glDeleteBuffersARB glad_glDeleteBuffersARB -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -#define glDeleteFramebuffers glad_glDeleteFramebuffers -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT; -#define glDeleteFramebuffersEXT glad_glDeleteFramebuffersEXT -GLAD_API_CALL PFNGLDELETELISTSPROC glad_glDeleteLists; -#define glDeleteLists glad_glDeleteLists -GLAD_API_CALL PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB; -#define glDeleteObjectARB glad_glDeleteObjectARB -GLAD_API_CALL PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines; -#define glDeleteProgramPipelines glad_glDeleteProgramPipelines -GLAD_API_CALL PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB; -#define glDeleteProgramsARB glad_glDeleteProgramsARB -GLAD_API_CALL PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV; -#define glDeleteProgramsNV glad_glDeleteProgramsNV -GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -#define glDeleteRenderbuffers glad_glDeleteRenderbuffers -GLAD_API_CALL PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT; -#define glDeleteRenderbuffersEXT glad_glDeleteRenderbuffersEXT -GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -#define glDeleteTextures glad_glDeleteTextures -GLAD_API_CALL PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT; -#define glDeleteTexturesEXT glad_glDeleteTexturesEXT -GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; -#define glDepthFunc glad_glDepthFunc -GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; -#define glDepthMask glad_glDepthMask -GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange; -#define glDepthRange glad_glDepthRange -GLAD_API_CALL PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB; -#define glDetachObjectARB glad_glDetachObjectARB -GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; -#define glDetachShader glad_glDetachShader -GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; -#define glDisable glad_glDisable -GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -#define glDisableClientState glad_glDisableClientState -GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -#define glDisableVertexAttribArray glad_glDisableVertexAttribArray -GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB; -#define glDisableVertexAttribArrayARB glad_glDisableVertexAttribArrayARB -GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; -#define glDrawArrays glad_glDrawArrays -GLAD_API_CALL PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT; -#define glDrawArraysEXT glad_glDrawArraysEXT -GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -#define glDrawBuffer glad_glDrawBuffer -GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; -#define glDrawElements glad_glDrawElements -GLAD_API_CALL PFNGLDRAWPIXELSPROC glad_glDrawPixels; -#define glDrawPixels glad_glDrawPixels -GLAD_API_CALL PFNGLEDGEFLAGPROC glad_glEdgeFlag; -#define glEdgeFlag glad_glEdgeFlag -GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; -#define glEdgeFlagPointer glad_glEdgeFlagPointer -GLAD_API_CALL PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT; -#define glEdgeFlagPointerEXT glad_glEdgeFlagPointerEXT -GLAD_API_CALL PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; -#define glEdgeFlagv glad_glEdgeFlagv -GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; -#define glEnable glad_glEnable -GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; -#define glEnableClientState glad_glEnableClientState -GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -#define glEnableVertexAttribArray glad_glEnableVertexAttribArray -GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB; -#define glEnableVertexAttribArrayARB glad_glEnableVertexAttribArrayARB -GLAD_API_CALL PFNGLENDPROC glad_glEnd; -#define glEnd glad_glEnd -GLAD_API_CALL PFNGLENDLISTPROC glad_glEndList; -#define glEndList glad_glEndList -GLAD_API_CALL PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; -#define glEvalCoord1d glad_glEvalCoord1d -GLAD_API_CALL PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; -#define glEvalCoord1dv glad_glEvalCoord1dv -GLAD_API_CALL PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; -#define glEvalCoord1f glad_glEvalCoord1f -GLAD_API_CALL PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; -#define glEvalCoord1fv glad_glEvalCoord1fv -GLAD_API_CALL PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; -#define glEvalCoord2d glad_glEvalCoord2d -GLAD_API_CALL PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; -#define glEvalCoord2dv glad_glEvalCoord2dv -GLAD_API_CALL PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; -#define glEvalCoord2f glad_glEvalCoord2f -GLAD_API_CALL PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; -#define glEvalCoord2fv glad_glEvalCoord2fv -GLAD_API_CALL PFNGLEVALMESH1PROC glad_glEvalMesh1; -#define glEvalMesh1 glad_glEvalMesh1 -GLAD_API_CALL PFNGLEVALMESH2PROC glad_glEvalMesh2; -#define glEvalMesh2 glad_glEvalMesh2 -GLAD_API_CALL PFNGLEVALPOINT1PROC glad_glEvalPoint1; -#define glEvalPoint1 glad_glEvalPoint1 -GLAD_API_CALL PFNGLEVALPOINT2PROC glad_glEvalPoint2; -#define glEvalPoint2 glad_glEvalPoint2 -GLAD_API_CALL PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV; -#define glExecuteProgramNV glad_glExecuteProgramNV -GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; -#define glFeedbackBuffer glad_glFeedbackBuffer -GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; -#define glFinish glad_glFinish -GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; -#define glFlush glad_glFlush -GLAD_API_CALL PFNGLFOGFPROC glad_glFogf; -#define glFogf glad_glFogf -GLAD_API_CALL PFNGLFOGFVPROC glad_glFogfv; -#define glFogfv glad_glFogfv -GLAD_API_CALL PFNGLFOGIPROC glad_glFogi; -#define glFogi glad_glFogi -GLAD_API_CALL PFNGLFOGIVPROC glad_glFogiv; -#define glFogiv glad_glFogiv -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT; -#define glFramebufferRenderbufferEXT glad_glFramebufferRenderbufferEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -#define glFramebufferTexture glad_glFramebufferTexture -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -#define glFramebufferTexture1D glad_glFramebufferTexture1D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT; -#define glFramebufferTexture1DEXT glad_glFramebufferTexture1DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -#define glFramebufferTexture2D glad_glFramebufferTexture2D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT; -#define glFramebufferTexture2DEXT glad_glFramebufferTexture2DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -#define glFramebufferTexture3D glad_glFramebufferTexture3D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT; -#define glFramebufferTexture3DEXT glad_glFramebufferTexture3DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB; -#define glFramebufferTextureARB glad_glFramebufferTextureARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT; -#define glFramebufferTextureEXT glad_glFramebufferTextureEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB; -#define glFramebufferTextureFaceARB glad_glFramebufferTextureFaceARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT; -#define glFramebufferTextureFaceEXT glad_glFramebufferTextureFaceEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -#define glFramebufferTextureLayer glad_glFramebufferTextureLayer -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB; -#define glFramebufferTextureLayerARB glad_glFramebufferTextureLayerARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT; -#define glFramebufferTextureLayerEXT glad_glFramebufferTextureLayerEXT -GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; -#define glFrontFace glad_glFrontFace -GLAD_API_CALL PFNGLFRUSTUMPROC glad_glFrustum; -#define glFrustum glad_glFrustum -GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; -#define glGenBuffers glad_glGenBuffers -GLAD_API_CALL PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB; -#define glGenBuffersARB glad_glGenBuffersARB -GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -#define glGenFramebuffers glad_glGenFramebuffers -GLAD_API_CALL PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT; -#define glGenFramebuffersEXT glad_glGenFramebuffersEXT -GLAD_API_CALL PFNGLGENLISTSPROC glad_glGenLists; -#define glGenLists glad_glGenLists -GLAD_API_CALL PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines; -#define glGenProgramPipelines glad_glGenProgramPipelines -GLAD_API_CALL PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB; -#define glGenProgramsARB glad_glGenProgramsARB -GLAD_API_CALL PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV; -#define glGenProgramsNV glad_glGenProgramsNV -GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -#define glGenRenderbuffers glad_glGenRenderbuffers -GLAD_API_CALL PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT; -#define glGenRenderbuffersEXT glad_glGenRenderbuffersEXT -GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; -#define glGenTextures glad_glGenTextures -GLAD_API_CALL PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT; -#define glGenTexturesEXT glad_glGenTexturesEXT -GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -#define glGenerateMipmap glad_glGenerateMipmap -GLAD_API_CALL PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT; -#define glGenerateMipmapEXT glad_glGenerateMipmapEXT -GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -#define glGetActiveAttrib glad_glGetActiveAttrib -GLAD_API_CALL PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB; -#define glGetActiveAttribARB glad_glGetActiveAttribARB -GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -#define glGetActiveUniform glad_glGetActiveUniform -GLAD_API_CALL PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB; -#define glGetActiveUniformARB glad_glGetActiveUniformARB -GLAD_API_CALL PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB; -#define glGetAttachedObjectsARB glad_glGetAttachedObjectsARB -GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -#define glGetAttribLocation glad_glGetAttribLocation -GLAD_API_CALL PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB; -#define glGetAttribLocationARB glad_glGetAttribLocationARB -GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -#define glGetBooleanv glad_glGetBooleanv -GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -#define glGetBufferParameteriv glad_glGetBufferParameteriv -GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB; -#define glGetBufferParameterivARB glad_glGetBufferParameterivARB -GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -#define glGetBufferPointerv glad_glGetBufferPointerv -GLAD_API_CALL PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB; -#define glGetBufferPointervARB glad_glGetBufferPointervARB -GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; -#define glGetBufferSubData glad_glGetBufferSubData -GLAD_API_CALL PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB; -#define glGetBufferSubDataARB glad_glGetBufferSubDataARB -GLAD_API_CALL PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; -#define glGetClipPlane glad_glGetClipPlane -GLAD_API_CALL PFNGLGETCOLORTABLEPROC glad_glGetColorTable; -#define glGetColorTable glad_glGetColorTable -GLAD_API_CALL PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv; -#define glGetColorTableParameterfv glad_glGetColorTableParameterfv -GLAD_API_CALL PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv; -#define glGetColorTableParameteriv glad_glGetColorTableParameteriv -GLAD_API_CALL PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter; -#define glGetConvolutionFilter glad_glGetConvolutionFilter -GLAD_API_CALL PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv; -#define glGetConvolutionParameterfv glad_glGetConvolutionParameterfv -GLAD_API_CALL PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv; -#define glGetConvolutionParameteriv glad_glGetConvolutionParameteriv -GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; -#define glGetDebugMessageLog glad_glGetDebugMessageLog -GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev; -#define glGetDoublev glad_glGetDoublev -GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; -#define glGetError glad_glGetError -GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; -#define glGetFloatv glad_glGetFloatv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT; -#define glGetFramebufferAttachmentParameterivEXT glad_glGetFramebufferAttachmentParameterivEXT -GLAD_API_CALL PFNGLGETHANDLEARBPROC glad_glGetHandleARB; -#define glGetHandleARB glad_glGetHandleARB -GLAD_API_CALL PFNGLGETHISTOGRAMPROC glad_glGetHistogram; -#define glGetHistogram glad_glGetHistogram -GLAD_API_CALL PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv; -#define glGetHistogramParameterfv glad_glGetHistogramParameterfv -GLAD_API_CALL PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv; -#define glGetHistogramParameteriv glad_glGetHistogramParameteriv -GLAD_API_CALL PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB; -#define glGetInfoLogARB glad_glGetInfoLogARB -GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; -#define glGetIntegerv glad_glGetIntegerv -GLAD_API_CALL PFNGLGETLIGHTFVPROC glad_glGetLightfv; -#define glGetLightfv glad_glGetLightfv -GLAD_API_CALL PFNGLGETLIGHTIVPROC glad_glGetLightiv; -#define glGetLightiv glad_glGetLightiv -GLAD_API_CALL PFNGLGETMAPDVPROC glad_glGetMapdv; -#define glGetMapdv glad_glGetMapdv -GLAD_API_CALL PFNGLGETMAPFVPROC glad_glGetMapfv; -#define glGetMapfv glad_glGetMapfv -GLAD_API_CALL PFNGLGETMAPIVPROC glad_glGetMapiv; -#define glGetMapiv glad_glGetMapiv -GLAD_API_CALL PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; -#define glGetMaterialfv glad_glGetMaterialfv -GLAD_API_CALL PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; -#define glGetMaterialiv glad_glGetMaterialiv -GLAD_API_CALL PFNGLGETMINMAXPROC glad_glGetMinmax; -#define glGetMinmax glad_glGetMinmax -GLAD_API_CALL PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv; -#define glGetMinmaxParameterfv glad_glGetMinmaxParameterfv -GLAD_API_CALL PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv; -#define glGetMinmaxParameteriv glad_glGetMinmaxParameteriv -GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; -#define glGetObjectLabel glad_glGetObjectLabel -GLAD_API_CALL PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB; -#define glGetObjectParameterfvARB glad_glGetObjectParameterfvARB -GLAD_API_CALL PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB; -#define glGetObjectParameterivARB glad_glGetObjectParameterivARB -GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; -#define glGetObjectPtrLabel glad_glGetObjectPtrLabel -GLAD_API_CALL PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; -#define glGetPixelMapfv glad_glGetPixelMapfv -GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; -#define glGetPixelMapuiv glad_glGetPixelMapuiv -GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; -#define glGetPixelMapusv glad_glGetPixelMapusv -GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv; -#define glGetPointerv glad_glGetPointerv -GLAD_API_CALL PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT; -#define glGetPointervEXT glad_glGetPointervEXT -GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; -#define glGetPolygonStipple glad_glGetPolygonStipple -GLAD_API_CALL PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; -#define glGetProgramBinary glad_glGetProgramBinary -GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB; -#define glGetProgramEnvParameterdvARB glad_glGetProgramEnvParameterdvARB -GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB; -#define glGetProgramEnvParameterfvARB glad_glGetProgramEnvParameterfvARB -GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB; -#define glGetProgramLocalParameterdvARB glad_glGetProgramLocalParameterdvARB -GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB; -#define glGetProgramLocalParameterfvARB glad_glGetProgramLocalParameterfvARB -GLAD_API_CALL PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV; -#define glGetProgramParameterdvNV glad_glGetProgramParameterdvNV -GLAD_API_CALL PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV; -#define glGetProgramParameterfvNV glad_glGetProgramParameterfvNV -GLAD_API_CALL PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog; -#define glGetProgramPipelineInfoLog glad_glGetProgramPipelineInfoLog -GLAD_API_CALL PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv; -#define glGetProgramPipelineiv glad_glGetProgramPipelineiv -GLAD_API_CALL PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB; -#define glGetProgramStringARB glad_glGetProgramStringARB -GLAD_API_CALL PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV; -#define glGetProgramStringNV glad_glGetProgramStringNV -GLAD_API_CALL PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB; -#define glGetProgramivARB glad_glGetProgramivARB -GLAD_API_CALL PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV; -#define glGetProgramivNV glad_glGetProgramivNV -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT; -#define glGetRenderbufferParameterivEXT glad_glGetRenderbufferParameterivEXT -GLAD_API_CALL PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter; -#define glGetSeparableFilter glad_glGetSeparableFilter -GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -#define glGetShaderSource glad_glGetShaderSource -GLAD_API_CALL PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB; -#define glGetShaderSourceARB glad_glGetShaderSourceARB -GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; -#define glGetString glad_glGetString -GLAD_API_CALL PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; -#define glGetTexEnvfv glad_glGetTexEnvfv -GLAD_API_CALL PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; -#define glGetTexEnviv glad_glGetTexEnviv -GLAD_API_CALL PFNGLGETTEXGENDVPROC glad_glGetTexGendv; -#define glGetTexGendv glad_glGetTexGendv -GLAD_API_CALL PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; -#define glGetTexGenfv glad_glGetTexGenfv -GLAD_API_CALL PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; -#define glGetTexGeniv glad_glGetTexGeniv -GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -#define glGetTexImage glad_glGetTexImage -GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv -GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv -GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -#define glGetTexParameterfv glad_glGetTexParameterfv -GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -#define glGetTexParameteriv glad_glGetTexParameteriv -GLAD_API_CALL PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV; -#define glGetTrackMatrixivNV glad_glGetTrackMatrixivNV -GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -#define glGetUniformLocation glad_glGetUniformLocation -GLAD_API_CALL PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB; -#define glGetUniformLocationARB glad_glGetUniformLocationARB -GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -#define glGetUniformfv glad_glGetUniformfv -GLAD_API_CALL PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB; -#define glGetUniformfvARB glad_glGetUniformfvARB -GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -#define glGetUniformiv glad_glGetUniformiv -GLAD_API_CALL PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB; -#define glGetUniformivARB glad_glGetUniformivARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB; -#define glGetVertexAttribPointervARB glad_glGetVertexAttribPointervARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV; -#define glGetVertexAttribPointervNV glad_glGetVertexAttribPointervNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -#define glGetVertexAttribdv glad_glGetVertexAttribdv -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB; -#define glGetVertexAttribdvARB glad_glGetVertexAttribdvARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV; -#define glGetVertexAttribdvNV glad_glGetVertexAttribdvNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -#define glGetVertexAttribfv glad_glGetVertexAttribfv -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB; -#define glGetVertexAttribfvARB glad_glGetVertexAttribfvARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV; -#define glGetVertexAttribfvNV glad_glGetVertexAttribfvNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -#define glGetVertexAttribiv glad_glGetVertexAttribiv -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB; -#define glGetVertexAttribivARB glad_glGetVertexAttribivARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV; -#define glGetVertexAttribivNV glad_glGetVertexAttribivNV -GLAD_API_CALL PFNGLHINTPROC glad_glHint; -#define glHint glad_glHint -GLAD_API_CALL PFNGLHISTOGRAMPROC glad_glHistogram; -#define glHistogram glad_glHistogram -GLAD_API_CALL PFNGLINDEXMASKPROC glad_glIndexMask; -#define glIndexMask glad_glIndexMask -GLAD_API_CALL PFNGLINDEXPOINTERPROC glad_glIndexPointer; -#define glIndexPointer glad_glIndexPointer -GLAD_API_CALL PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT; -#define glIndexPointerEXT glad_glIndexPointerEXT -GLAD_API_CALL PFNGLINDEXDPROC glad_glIndexd; -#define glIndexd glad_glIndexd -GLAD_API_CALL PFNGLINDEXDVPROC glad_glIndexdv; -#define glIndexdv glad_glIndexdv -GLAD_API_CALL PFNGLINDEXFPROC glad_glIndexf; -#define glIndexf glad_glIndexf -GLAD_API_CALL PFNGLINDEXFVPROC glad_glIndexfv; -#define glIndexfv glad_glIndexfv -GLAD_API_CALL PFNGLINDEXIPROC glad_glIndexi; -#define glIndexi glad_glIndexi -GLAD_API_CALL PFNGLINDEXIVPROC glad_glIndexiv; -#define glIndexiv glad_glIndexiv -GLAD_API_CALL PFNGLINDEXSPROC glad_glIndexs; -#define glIndexs glad_glIndexs -GLAD_API_CALL PFNGLINDEXSVPROC glad_glIndexsv; -#define glIndexsv glad_glIndexsv -GLAD_API_CALL PFNGLINDEXUBPROC glad_glIndexub; -#define glIndexub glad_glIndexub -GLAD_API_CALL PFNGLINDEXUBVPROC glad_glIndexubv; -#define glIndexubv glad_glIndexubv -GLAD_API_CALL PFNGLINITNAMESPROC glad_glInitNames; -#define glInitNames glad_glInitNames -GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; -#define glInterleavedArrays glad_glInterleavedArrays -GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; -#define glIsBuffer glad_glIsBuffer -GLAD_API_CALL PFNGLISBUFFERARBPROC glad_glIsBufferARB; -#define glIsBufferARB glad_glIsBufferARB -GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; -#define glIsEnabled glad_glIsEnabled -GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -#define glIsFramebuffer glad_glIsFramebuffer -GLAD_API_CALL PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT; -#define glIsFramebufferEXT glad_glIsFramebufferEXT -GLAD_API_CALL PFNGLISLISTPROC glad_glIsList; -#define glIsList glad_glIsList -GLAD_API_CALL PFNGLISPROGRAMARBPROC glad_glIsProgramARB; -#define glIsProgramARB glad_glIsProgramARB -GLAD_API_CALL PFNGLISPROGRAMNVPROC glad_glIsProgramNV; -#define glIsProgramNV glad_glIsProgramNV -GLAD_API_CALL PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline; -#define glIsProgramPipeline glad_glIsProgramPipeline -GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -#define glIsRenderbuffer glad_glIsRenderbuffer -GLAD_API_CALL PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT; -#define glIsRenderbufferEXT glad_glIsRenderbufferEXT -GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; -#define glIsTexture glad_glIsTexture -GLAD_API_CALL PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT; -#define glIsTextureEXT glad_glIsTextureEXT -GLAD_API_CALL PFNGLLIGHTMODELFPROC glad_glLightModelf; -#define glLightModelf glad_glLightModelf -GLAD_API_CALL PFNGLLIGHTMODELFVPROC glad_glLightModelfv; -#define glLightModelfv glad_glLightModelfv -GLAD_API_CALL PFNGLLIGHTMODELIPROC glad_glLightModeli; -#define glLightModeli glad_glLightModeli -GLAD_API_CALL PFNGLLIGHTMODELIVPROC glad_glLightModeliv; -#define glLightModeliv glad_glLightModeliv -GLAD_API_CALL PFNGLLIGHTFPROC glad_glLightf; -#define glLightf glad_glLightf -GLAD_API_CALL PFNGLLIGHTFVPROC glad_glLightfv; -#define glLightfv glad_glLightfv -GLAD_API_CALL PFNGLLIGHTIPROC glad_glLighti; -#define glLighti glad_glLighti -GLAD_API_CALL PFNGLLIGHTIVPROC glad_glLightiv; -#define glLightiv glad_glLightiv -GLAD_API_CALL PFNGLLINESTIPPLEPROC glad_glLineStipple; -#define glLineStipple glad_glLineStipple -GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; -#define glLineWidth glad_glLineWidth -GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; -#define glLinkProgram glad_glLinkProgram -GLAD_API_CALL PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB; -#define glLinkProgramARB glad_glLinkProgramARB -GLAD_API_CALL PFNGLLISTBASEPROC glad_glListBase; -#define glListBase glad_glListBase -GLAD_API_CALL PFNGLLOADIDENTITYPROC glad_glLoadIdentity; -#define glLoadIdentity glad_glLoadIdentity -GLAD_API_CALL PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; -#define glLoadMatrixd glad_glLoadMatrixd -GLAD_API_CALL PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; -#define glLoadMatrixf glad_glLoadMatrixf -GLAD_API_CALL PFNGLLOADNAMEPROC glad_glLoadName; -#define glLoadName glad_glLoadName -GLAD_API_CALL PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV; -#define glLoadProgramNV glad_glLoadProgramNV -GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp; -#define glLogicOp glad_glLogicOp -GLAD_API_CALL PFNGLMAP1DPROC glad_glMap1d; -#define glMap1d glad_glMap1d -GLAD_API_CALL PFNGLMAP1FPROC glad_glMap1f; -#define glMap1f glad_glMap1f -GLAD_API_CALL PFNGLMAP2DPROC glad_glMap2d; -#define glMap2d glad_glMap2d -GLAD_API_CALL PFNGLMAP2FPROC glad_glMap2f; -#define glMap2f glad_glMap2f -GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer; -#define glMapBuffer glad_glMapBuffer -GLAD_API_CALL PFNGLMAPBUFFERARBPROC glad_glMapBufferARB; -#define glMapBufferARB glad_glMapBufferARB -GLAD_API_CALL PFNGLMAPGRID1DPROC glad_glMapGrid1d; -#define glMapGrid1d glad_glMapGrid1d -GLAD_API_CALL PFNGLMAPGRID1FPROC glad_glMapGrid1f; -#define glMapGrid1f glad_glMapGrid1f -GLAD_API_CALL PFNGLMAPGRID2DPROC glad_glMapGrid2d; -#define glMapGrid2d glad_glMapGrid2d -GLAD_API_CALL PFNGLMAPGRID2FPROC glad_glMapGrid2f; -#define glMapGrid2f glad_glMapGrid2f -GLAD_API_CALL PFNGLMATERIALFPROC glad_glMaterialf; -#define glMaterialf glad_glMaterialf -GLAD_API_CALL PFNGLMATERIALFVPROC glad_glMaterialfv; -#define glMaterialfv glad_glMaterialfv -GLAD_API_CALL PFNGLMATERIALIPROC glad_glMateriali; -#define glMateriali glad_glMateriali -GLAD_API_CALL PFNGLMATERIALIVPROC glad_glMaterialiv; -#define glMaterialiv glad_glMaterialiv -GLAD_API_CALL PFNGLMATRIXMODEPROC glad_glMatrixMode; -#define glMatrixMode glad_glMatrixMode -GLAD_API_CALL PFNGLMINMAXPROC glad_glMinmax; -#define glMinmax glad_glMinmax -GLAD_API_CALL PFNGLMULTMATRIXDPROC glad_glMultMatrixd; -#define glMultMatrixd glad_glMultMatrixd -GLAD_API_CALL PFNGLMULTMATRIXFPROC glad_glMultMatrixf; -#define glMultMatrixf glad_glMultMatrixf -GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -#define glMultiTexCoord1d glad_glMultiTexCoord1d -GLAD_API_CALL PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB; -#define glMultiTexCoord1dARB glad_glMultiTexCoord1dARB -GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -#define glMultiTexCoord1dv glad_glMultiTexCoord1dv -GLAD_API_CALL PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB; -#define glMultiTexCoord1dvARB glad_glMultiTexCoord1dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -#define glMultiTexCoord1f glad_glMultiTexCoord1f -GLAD_API_CALL PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB; -#define glMultiTexCoord1fARB glad_glMultiTexCoord1fARB -GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -#define glMultiTexCoord1fv glad_glMultiTexCoord1fv -GLAD_API_CALL PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB; -#define glMultiTexCoord1fvARB glad_glMultiTexCoord1fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -#define glMultiTexCoord1i glad_glMultiTexCoord1i -GLAD_API_CALL PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB; -#define glMultiTexCoord1iARB glad_glMultiTexCoord1iARB -GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -#define glMultiTexCoord1iv glad_glMultiTexCoord1iv -GLAD_API_CALL PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB; -#define glMultiTexCoord1ivARB glad_glMultiTexCoord1ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -#define glMultiTexCoord1s glad_glMultiTexCoord1s -GLAD_API_CALL PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB; -#define glMultiTexCoord1sARB glad_glMultiTexCoord1sARB -GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -#define glMultiTexCoord1sv glad_glMultiTexCoord1sv -GLAD_API_CALL PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB; -#define glMultiTexCoord1svARB glad_glMultiTexCoord1svARB -GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -#define glMultiTexCoord2d glad_glMultiTexCoord2d -GLAD_API_CALL PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB; -#define glMultiTexCoord2dARB glad_glMultiTexCoord2dARB -GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -#define glMultiTexCoord2dv glad_glMultiTexCoord2dv -GLAD_API_CALL PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB; -#define glMultiTexCoord2dvARB glad_glMultiTexCoord2dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -#define glMultiTexCoord2f glad_glMultiTexCoord2f -GLAD_API_CALL PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB; -#define glMultiTexCoord2fARB glad_glMultiTexCoord2fARB -GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -#define glMultiTexCoord2fv glad_glMultiTexCoord2fv -GLAD_API_CALL PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB; -#define glMultiTexCoord2fvARB glad_glMultiTexCoord2fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -#define glMultiTexCoord2i glad_glMultiTexCoord2i -GLAD_API_CALL PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB; -#define glMultiTexCoord2iARB glad_glMultiTexCoord2iARB -GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -#define glMultiTexCoord2iv glad_glMultiTexCoord2iv -GLAD_API_CALL PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB; -#define glMultiTexCoord2ivARB glad_glMultiTexCoord2ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -#define glMultiTexCoord2s glad_glMultiTexCoord2s -GLAD_API_CALL PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB; -#define glMultiTexCoord2sARB glad_glMultiTexCoord2sARB -GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -#define glMultiTexCoord2sv glad_glMultiTexCoord2sv -GLAD_API_CALL PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB; -#define glMultiTexCoord2svARB glad_glMultiTexCoord2svARB -GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -#define glMultiTexCoord3d glad_glMultiTexCoord3d -GLAD_API_CALL PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB; -#define glMultiTexCoord3dARB glad_glMultiTexCoord3dARB -GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -#define glMultiTexCoord3dv glad_glMultiTexCoord3dv -GLAD_API_CALL PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB; -#define glMultiTexCoord3dvARB glad_glMultiTexCoord3dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -#define glMultiTexCoord3f glad_glMultiTexCoord3f -GLAD_API_CALL PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB; -#define glMultiTexCoord3fARB glad_glMultiTexCoord3fARB -GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -#define glMultiTexCoord3fv glad_glMultiTexCoord3fv -GLAD_API_CALL PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB; -#define glMultiTexCoord3fvARB glad_glMultiTexCoord3fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -#define glMultiTexCoord3i glad_glMultiTexCoord3i -GLAD_API_CALL PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB; -#define glMultiTexCoord3iARB glad_glMultiTexCoord3iARB -GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -#define glMultiTexCoord3iv glad_glMultiTexCoord3iv -GLAD_API_CALL PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB; -#define glMultiTexCoord3ivARB glad_glMultiTexCoord3ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -#define glMultiTexCoord3s glad_glMultiTexCoord3s -GLAD_API_CALL PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB; -#define glMultiTexCoord3sARB glad_glMultiTexCoord3sARB -GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -#define glMultiTexCoord3sv glad_glMultiTexCoord3sv -GLAD_API_CALL PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB; -#define glMultiTexCoord3svARB glad_glMultiTexCoord3svARB -GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -#define glMultiTexCoord4d glad_glMultiTexCoord4d -GLAD_API_CALL PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB; -#define glMultiTexCoord4dARB glad_glMultiTexCoord4dARB -GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -#define glMultiTexCoord4dv glad_glMultiTexCoord4dv -GLAD_API_CALL PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB; -#define glMultiTexCoord4dvARB glad_glMultiTexCoord4dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -#define glMultiTexCoord4f glad_glMultiTexCoord4f -GLAD_API_CALL PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB; -#define glMultiTexCoord4fARB glad_glMultiTexCoord4fARB -GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; -#define glMultiTexCoord4fv glad_glMultiTexCoord4fv -GLAD_API_CALL PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB; -#define glMultiTexCoord4fvARB glad_glMultiTexCoord4fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; -#define glMultiTexCoord4i glad_glMultiTexCoord4i -GLAD_API_CALL PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB; -#define glMultiTexCoord4iARB glad_glMultiTexCoord4iARB -GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; -#define glMultiTexCoord4iv glad_glMultiTexCoord4iv -GLAD_API_CALL PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB; -#define glMultiTexCoord4ivARB glad_glMultiTexCoord4ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; -#define glMultiTexCoord4s glad_glMultiTexCoord4s -GLAD_API_CALL PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB; -#define glMultiTexCoord4sARB glad_glMultiTexCoord4sARB -GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; -#define glMultiTexCoord4sv glad_glMultiTexCoord4sv -GLAD_API_CALL PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB; -#define glMultiTexCoord4svARB glad_glMultiTexCoord4svARB -GLAD_API_CALL PFNGLNEWLISTPROC glad_glNewList; -#define glNewList glad_glNewList -GLAD_API_CALL PFNGLNORMAL3BPROC glad_glNormal3b; -#define glNormal3b glad_glNormal3b -GLAD_API_CALL PFNGLNORMAL3BVPROC glad_glNormal3bv; -#define glNormal3bv glad_glNormal3bv -GLAD_API_CALL PFNGLNORMAL3DPROC glad_glNormal3d; -#define glNormal3d glad_glNormal3d -GLAD_API_CALL PFNGLNORMAL3DVPROC glad_glNormal3dv; -#define glNormal3dv glad_glNormal3dv -GLAD_API_CALL PFNGLNORMAL3FPROC glad_glNormal3f; -#define glNormal3f glad_glNormal3f -GLAD_API_CALL PFNGLNORMAL3FVPROC glad_glNormal3fv; -#define glNormal3fv glad_glNormal3fv -GLAD_API_CALL PFNGLNORMAL3IPROC glad_glNormal3i; -#define glNormal3i glad_glNormal3i -GLAD_API_CALL PFNGLNORMAL3IVPROC glad_glNormal3iv; -#define glNormal3iv glad_glNormal3iv -GLAD_API_CALL PFNGLNORMAL3SPROC glad_glNormal3s; -#define glNormal3s glad_glNormal3s -GLAD_API_CALL PFNGLNORMAL3SVPROC glad_glNormal3sv; -#define glNormal3sv glad_glNormal3sv -GLAD_API_CALL PFNGLNORMALPOINTERPROC glad_glNormalPointer; -#define glNormalPointer glad_glNormalPointer -GLAD_API_CALL PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT; -#define glNormalPointerEXT glad_glNormalPointerEXT -GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel; -#define glObjectLabel glad_glObjectLabel -GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; -#define glObjectPtrLabel glad_glObjectPtrLabel -GLAD_API_CALL PFNGLORTHOPROC glad_glOrtho; -#define glOrtho glad_glOrtho -GLAD_API_CALL PFNGLPASSTHROUGHPROC glad_glPassThrough; -#define glPassThrough glad_glPassThrough -GLAD_API_CALL PFNGLPIXELMAPFVPROC glad_glPixelMapfv; -#define glPixelMapfv glad_glPixelMapfv -GLAD_API_CALL PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; -#define glPixelMapuiv glad_glPixelMapuiv -GLAD_API_CALL PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; -#define glPixelMapusv glad_glPixelMapusv -GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref; -#define glPixelStoref glad_glPixelStoref -GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; -#define glPixelStorei glad_glPixelStorei -GLAD_API_CALL PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; -#define glPixelTransferf glad_glPixelTransferf -GLAD_API_CALL PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; -#define glPixelTransferi glad_glPixelTransferi -GLAD_API_CALL PFNGLPIXELZOOMPROC glad_glPixelZoom; -#define glPixelZoom glad_glPixelZoom -GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize; -#define glPointSize glad_glPointSize -GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode; -#define glPolygonMode glad_glPolygonMode -GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -#define glPolygonOffset glad_glPolygonOffset -GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; -#define glPolygonStipple glad_glPolygonStipple -GLAD_API_CALL PFNGLPOPATTRIBPROC glad_glPopAttrib; -#define glPopAttrib glad_glPopAttrib -GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -#define glPopClientAttrib glad_glPopClientAttrib -GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; -#define glPopDebugGroup glad_glPopDebugGroup -GLAD_API_CALL PFNGLPOPMATRIXPROC glad_glPopMatrix; -#define glPopMatrix glad_glPopMatrix -GLAD_API_CALL PFNGLPOPNAMEPROC glad_glPopName; -#define glPopName glad_glPopName -GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; -#define glPrioritizeTextures glad_glPrioritizeTextures -GLAD_API_CALL PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT; -#define glPrioritizeTexturesEXT glad_glPrioritizeTexturesEXT -GLAD_API_CALL PFNGLPROGRAMBINARYPROC glad_glProgramBinary; -#define glProgramBinary glad_glProgramBinary -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB; -#define glProgramEnvParameter4dARB glad_glProgramEnvParameter4dARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB; -#define glProgramEnvParameter4dvARB glad_glProgramEnvParameter4dvARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB; -#define glProgramEnvParameter4fARB glad_glProgramEnvParameter4fARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB; -#define glProgramEnvParameter4fvARB glad_glProgramEnvParameter4fvARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB; -#define glProgramLocalParameter4dARB glad_glProgramLocalParameter4dARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB; -#define glProgramLocalParameter4dvARB glad_glProgramLocalParameter4dvARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB; -#define glProgramLocalParameter4fARB glad_glProgramLocalParameter4fARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB; -#define glProgramLocalParameter4fvARB glad_glProgramLocalParameter4fvARB -GLAD_API_CALL PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV; -#define glProgramParameter4dNV glad_glProgramParameter4dNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV; -#define glProgramParameter4dvNV glad_glProgramParameter4dvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV; -#define glProgramParameter4fNV glad_glProgramParameter4fNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV; -#define glProgramParameter4fvNV glad_glProgramParameter4fvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; -#define glProgramParameteri glad_glProgramParameteri -GLAD_API_CALL PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB; -#define glProgramParameteriARB glad_glProgramParameteriARB -GLAD_API_CALL PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT; -#define glProgramParameteriEXT glad_glProgramParameteriEXT -GLAD_API_CALL PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV; -#define glProgramParameters4dvNV glad_glProgramParameters4dvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV; -#define glProgramParameters4fvNV glad_glProgramParameters4fvNV -GLAD_API_CALL PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB; -#define glProgramStringARB glad_glProgramStringARB -GLAD_API_CALL PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d; -#define glProgramUniform1d glad_glProgramUniform1d -GLAD_API_CALL PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv; -#define glProgramUniform1dv glad_glProgramUniform1dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f; -#define glProgramUniform1f glad_glProgramUniform1f -GLAD_API_CALL PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv; -#define glProgramUniform1fv glad_glProgramUniform1fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i; -#define glProgramUniform1i glad_glProgramUniform1i -GLAD_API_CALL PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv; -#define glProgramUniform1iv glad_glProgramUniform1iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui; -#define glProgramUniform1ui glad_glProgramUniform1ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv; -#define glProgramUniform1uiv glad_glProgramUniform1uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d; -#define glProgramUniform2d glad_glProgramUniform2d -GLAD_API_CALL PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv; -#define glProgramUniform2dv glad_glProgramUniform2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f; -#define glProgramUniform2f glad_glProgramUniform2f -GLAD_API_CALL PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv; -#define glProgramUniform2fv glad_glProgramUniform2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i; -#define glProgramUniform2i glad_glProgramUniform2i -GLAD_API_CALL PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv; -#define glProgramUniform2iv glad_glProgramUniform2iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui; -#define glProgramUniform2ui glad_glProgramUniform2ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv; -#define glProgramUniform2uiv glad_glProgramUniform2uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d; -#define glProgramUniform3d glad_glProgramUniform3d -GLAD_API_CALL PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv; -#define glProgramUniform3dv glad_glProgramUniform3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f; -#define glProgramUniform3f glad_glProgramUniform3f -GLAD_API_CALL PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv; -#define glProgramUniform3fv glad_glProgramUniform3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i; -#define glProgramUniform3i glad_glProgramUniform3i -GLAD_API_CALL PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv; -#define glProgramUniform3iv glad_glProgramUniform3iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui; -#define glProgramUniform3ui glad_glProgramUniform3ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv; -#define glProgramUniform3uiv glad_glProgramUniform3uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d; -#define glProgramUniform4d glad_glProgramUniform4d -GLAD_API_CALL PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv; -#define glProgramUniform4dv glad_glProgramUniform4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f; -#define glProgramUniform4f glad_glProgramUniform4f -GLAD_API_CALL PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv; -#define glProgramUniform4fv glad_glProgramUniform4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i; -#define glProgramUniform4i glad_glProgramUniform4i -GLAD_API_CALL PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv; -#define glProgramUniform4iv glad_glProgramUniform4iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui; -#define glProgramUniform4ui glad_glProgramUniform4ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv; -#define glProgramUniform4uiv glad_glProgramUniform4uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv; -#define glProgramUniformMatrix2dv glad_glProgramUniformMatrix2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv; -#define glProgramUniformMatrix2fv glad_glProgramUniformMatrix2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv; -#define glProgramUniformMatrix2x3dv glad_glProgramUniformMatrix2x3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv; -#define glProgramUniformMatrix2x3fv glad_glProgramUniformMatrix2x3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv; -#define glProgramUniformMatrix2x4dv glad_glProgramUniformMatrix2x4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv; -#define glProgramUniformMatrix2x4fv glad_glProgramUniformMatrix2x4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv; -#define glProgramUniformMatrix3dv glad_glProgramUniformMatrix3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv; -#define glProgramUniformMatrix3fv glad_glProgramUniformMatrix3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv; -#define glProgramUniformMatrix3x2dv glad_glProgramUniformMatrix3x2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv; -#define glProgramUniformMatrix3x2fv glad_glProgramUniformMatrix3x2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv; -#define glProgramUniformMatrix3x4dv glad_glProgramUniformMatrix3x4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv; -#define glProgramUniformMatrix3x4fv glad_glProgramUniformMatrix3x4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv; -#define glProgramUniformMatrix4dv glad_glProgramUniformMatrix4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv; -#define glProgramUniformMatrix4fv glad_glProgramUniformMatrix4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv; -#define glProgramUniformMatrix4x2dv glad_glProgramUniformMatrix4x2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv; -#define glProgramUniformMatrix4x2fv glad_glProgramUniformMatrix4x2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv; -#define glProgramUniformMatrix4x3dv glad_glProgramUniformMatrix4x3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv; -#define glProgramUniformMatrix4x3fv glad_glProgramUniformMatrix4x3fv -GLAD_API_CALL PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV; -#define glProgramVertexLimitNV glad_glProgramVertexLimitNV -GLAD_API_CALL PFNGLPUSHATTRIBPROC glad_glPushAttrib; -#define glPushAttrib glad_glPushAttrib -GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -#define glPushClientAttrib glad_glPushClientAttrib -GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; -#define glPushDebugGroup glad_glPushDebugGroup -GLAD_API_CALL PFNGLPUSHMATRIXPROC glad_glPushMatrix; -#define glPushMatrix glad_glPushMatrix -GLAD_API_CALL PFNGLPUSHNAMEPROC glad_glPushName; -#define glPushName glad_glPushName -GLAD_API_CALL PFNGLRASTERPOS2DPROC glad_glRasterPos2d; -#define glRasterPos2d glad_glRasterPos2d -GLAD_API_CALL PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; -#define glRasterPos2dv glad_glRasterPos2dv -GLAD_API_CALL PFNGLRASTERPOS2FPROC glad_glRasterPos2f; -#define glRasterPos2f glad_glRasterPos2f -GLAD_API_CALL PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; -#define glRasterPos2fv glad_glRasterPos2fv -GLAD_API_CALL PFNGLRASTERPOS2IPROC glad_glRasterPos2i; -#define glRasterPos2i glad_glRasterPos2i -GLAD_API_CALL PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; -#define glRasterPos2iv glad_glRasterPos2iv -GLAD_API_CALL PFNGLRASTERPOS2SPROC glad_glRasterPos2s; -#define glRasterPos2s glad_glRasterPos2s -GLAD_API_CALL PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; -#define glRasterPos2sv glad_glRasterPos2sv -GLAD_API_CALL PFNGLRASTERPOS3DPROC glad_glRasterPos3d; -#define glRasterPos3d glad_glRasterPos3d -GLAD_API_CALL PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; -#define glRasterPos3dv glad_glRasterPos3dv -GLAD_API_CALL PFNGLRASTERPOS3FPROC glad_glRasterPos3f; -#define glRasterPos3f glad_glRasterPos3f -GLAD_API_CALL PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; -#define glRasterPos3fv glad_glRasterPos3fv -GLAD_API_CALL PFNGLRASTERPOS3IPROC glad_glRasterPos3i; -#define glRasterPos3i glad_glRasterPos3i -GLAD_API_CALL PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; -#define glRasterPos3iv glad_glRasterPos3iv -GLAD_API_CALL PFNGLRASTERPOS3SPROC glad_glRasterPos3s; -#define glRasterPos3s glad_glRasterPos3s -GLAD_API_CALL PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; -#define glRasterPos3sv glad_glRasterPos3sv -GLAD_API_CALL PFNGLRASTERPOS4DPROC glad_glRasterPos4d; -#define glRasterPos4d glad_glRasterPos4d -GLAD_API_CALL PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; -#define glRasterPos4dv glad_glRasterPos4dv -GLAD_API_CALL PFNGLRASTERPOS4FPROC glad_glRasterPos4f; -#define glRasterPos4f glad_glRasterPos4f -GLAD_API_CALL PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; -#define glRasterPos4fv glad_glRasterPos4fv -GLAD_API_CALL PFNGLRASTERPOS4IPROC glad_glRasterPos4i; -#define glRasterPos4i glad_glRasterPos4i -GLAD_API_CALL PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; -#define glRasterPos4iv glad_glRasterPos4iv -GLAD_API_CALL PFNGLRASTERPOS4SPROC glad_glRasterPos4s; -#define glRasterPos4s glad_glRasterPos4s -GLAD_API_CALL PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; -#define glRasterPos4sv glad_glRasterPos4sv -GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer; -#define glReadBuffer glad_glReadBuffer -GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; -#define glReadPixels glad_glReadPixels -GLAD_API_CALL PFNGLRECTDPROC glad_glRectd; -#define glRectd glad_glRectd -GLAD_API_CALL PFNGLRECTDVPROC glad_glRectdv; -#define glRectdv glad_glRectdv -GLAD_API_CALL PFNGLRECTFPROC glad_glRectf; -#define glRectf glad_glRectf -GLAD_API_CALL PFNGLRECTFVPROC glad_glRectfv; -#define glRectfv glad_glRectfv -GLAD_API_CALL PFNGLRECTIPROC glad_glRecti; -#define glRecti glad_glRecti -GLAD_API_CALL PFNGLRECTIVPROC glad_glRectiv; -#define glRectiv glad_glRectiv -GLAD_API_CALL PFNGLRECTSPROC glad_glRects; -#define glRects glad_glRects -GLAD_API_CALL PFNGLRECTSVPROC glad_glRectsv; -#define glRectsv glad_glRectsv -GLAD_API_CALL PFNGLRENDERMODEPROC glad_glRenderMode; -#define glRenderMode glad_glRenderMode -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -#define glRenderbufferStorage glad_glRenderbufferStorage -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT; -#define glRenderbufferStorageEXT glad_glRenderbufferStorageEXT -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT; -#define glRenderbufferStorageMultisampleEXT glad_glRenderbufferStorageMultisampleEXT -GLAD_API_CALL PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV; -#define glRequestResidentProgramsNV glad_glRequestResidentProgramsNV -GLAD_API_CALL PFNGLRESETHISTOGRAMPROC glad_glResetHistogram; -#define glResetHistogram glad_glResetHistogram -GLAD_API_CALL PFNGLRESETMINMAXPROC glad_glResetMinmax; -#define glResetMinmax glad_glResetMinmax -GLAD_API_CALL PFNGLROTATEDPROC glad_glRotated; -#define glRotated glad_glRotated -GLAD_API_CALL PFNGLROTATEFPROC glad_glRotatef; -#define glRotatef glad_glRotatef -GLAD_API_CALL PFNGLSCALEDPROC glad_glScaled; -#define glScaled glad_glScaled -GLAD_API_CALL PFNGLSCALEFPROC glad_glScalef; -#define glScalef glad_glScalef -GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; -#define glScissor glad_glScissor -GLAD_API_CALL PFNGLSELECTBUFFERPROC glad_glSelectBuffer; -#define glSelectBuffer glad_glSelectBuffer -GLAD_API_CALL PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D; -#define glSeparableFilter2D glad_glSeparableFilter2D -GLAD_API_CALL PFNGLSHADEMODELPROC glad_glShadeModel; -#define glShadeModel glad_glShadeModel -GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; -#define glShaderSource glad_glShaderSource -GLAD_API_CALL PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB; -#define glShaderSourceARB glad_glShaderSourceARB -GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; -#define glStencilFunc glad_glStencilFunc -GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; -#define glStencilMask glad_glStencilMask -GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; -#define glStencilOp glad_glStencilOp -GLAD_API_CALL PFNGLTEXCOORD1DPROC glad_glTexCoord1d; -#define glTexCoord1d glad_glTexCoord1d -GLAD_API_CALL PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; -#define glTexCoord1dv glad_glTexCoord1dv -GLAD_API_CALL PFNGLTEXCOORD1FPROC glad_glTexCoord1f; -#define glTexCoord1f glad_glTexCoord1f -GLAD_API_CALL PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; -#define glTexCoord1fv glad_glTexCoord1fv -GLAD_API_CALL PFNGLTEXCOORD1IPROC glad_glTexCoord1i; -#define glTexCoord1i glad_glTexCoord1i -GLAD_API_CALL PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; -#define glTexCoord1iv glad_glTexCoord1iv -GLAD_API_CALL PFNGLTEXCOORD1SPROC glad_glTexCoord1s; -#define glTexCoord1s glad_glTexCoord1s -GLAD_API_CALL PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; -#define glTexCoord1sv glad_glTexCoord1sv -GLAD_API_CALL PFNGLTEXCOORD2DPROC glad_glTexCoord2d; -#define glTexCoord2d glad_glTexCoord2d -GLAD_API_CALL PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; -#define glTexCoord2dv glad_glTexCoord2dv -GLAD_API_CALL PFNGLTEXCOORD2FPROC glad_glTexCoord2f; -#define glTexCoord2f glad_glTexCoord2f -GLAD_API_CALL PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; -#define glTexCoord2fv glad_glTexCoord2fv -GLAD_API_CALL PFNGLTEXCOORD2IPROC glad_glTexCoord2i; -#define glTexCoord2i glad_glTexCoord2i -GLAD_API_CALL PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; -#define glTexCoord2iv glad_glTexCoord2iv -GLAD_API_CALL PFNGLTEXCOORD2SPROC glad_glTexCoord2s; -#define glTexCoord2s glad_glTexCoord2s -GLAD_API_CALL PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; -#define glTexCoord2sv glad_glTexCoord2sv -GLAD_API_CALL PFNGLTEXCOORD3DPROC glad_glTexCoord3d; -#define glTexCoord3d glad_glTexCoord3d -GLAD_API_CALL PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; -#define glTexCoord3dv glad_glTexCoord3dv -GLAD_API_CALL PFNGLTEXCOORD3FPROC glad_glTexCoord3f; -#define glTexCoord3f glad_glTexCoord3f -GLAD_API_CALL PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; -#define glTexCoord3fv glad_glTexCoord3fv -GLAD_API_CALL PFNGLTEXCOORD3IPROC glad_glTexCoord3i; -#define glTexCoord3i glad_glTexCoord3i -GLAD_API_CALL PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; -#define glTexCoord3iv glad_glTexCoord3iv -GLAD_API_CALL PFNGLTEXCOORD3SPROC glad_glTexCoord3s; -#define glTexCoord3s glad_glTexCoord3s -GLAD_API_CALL PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; -#define glTexCoord3sv glad_glTexCoord3sv -GLAD_API_CALL PFNGLTEXCOORD4DPROC glad_glTexCoord4d; -#define glTexCoord4d glad_glTexCoord4d -GLAD_API_CALL PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; -#define glTexCoord4dv glad_glTexCoord4dv -GLAD_API_CALL PFNGLTEXCOORD4FPROC glad_glTexCoord4f; -#define glTexCoord4f glad_glTexCoord4f -GLAD_API_CALL PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; -#define glTexCoord4fv glad_glTexCoord4fv -GLAD_API_CALL PFNGLTEXCOORD4IPROC glad_glTexCoord4i; -#define glTexCoord4i glad_glTexCoord4i -GLAD_API_CALL PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; -#define glTexCoord4iv glad_glTexCoord4iv -GLAD_API_CALL PFNGLTEXCOORD4SPROC glad_glTexCoord4s; -#define glTexCoord4s glad_glTexCoord4s -GLAD_API_CALL PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; -#define glTexCoord4sv glad_glTexCoord4sv -GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; -#define glTexCoordPointer glad_glTexCoordPointer -GLAD_API_CALL PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT; -#define glTexCoordPointerEXT glad_glTexCoordPointerEXT -GLAD_API_CALL PFNGLTEXENVFPROC glad_glTexEnvf; -#define glTexEnvf glad_glTexEnvf -GLAD_API_CALL PFNGLTEXENVFVPROC glad_glTexEnvfv; -#define glTexEnvfv glad_glTexEnvfv -GLAD_API_CALL PFNGLTEXENVIPROC glad_glTexEnvi; -#define glTexEnvi glad_glTexEnvi -GLAD_API_CALL PFNGLTEXENVIVPROC glad_glTexEnviv; -#define glTexEnviv glad_glTexEnviv -GLAD_API_CALL PFNGLTEXGENDPROC glad_glTexGend; -#define glTexGend glad_glTexGend -GLAD_API_CALL PFNGLTEXGENDVPROC glad_glTexGendv; -#define glTexGendv glad_glTexGendv -GLAD_API_CALL PFNGLTEXGENFPROC glad_glTexGenf; -#define glTexGenf glad_glTexGenf -GLAD_API_CALL PFNGLTEXGENFVPROC glad_glTexGenfv; -#define glTexGenfv glad_glTexGenfv -GLAD_API_CALL PFNGLTEXGENIPROC glad_glTexGeni; -#define glTexGeni glad_glTexGeni -GLAD_API_CALL PFNGLTEXGENIVPROC glad_glTexGeniv; -#define glTexGeniv glad_glTexGeniv -GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -#define glTexImage1D glad_glTexImage1D -GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -#define glTexImage2D glad_glTexImage2D -GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -#define glTexParameterf glad_glTexParameterf -GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -#define glTexParameterfv glad_glTexParameterfv -GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -#define glTexParameteri glad_glTexParameteri -GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -#define glTexParameteriv glad_glTexParameteriv -GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; -#define glTexSubImage1D glad_glTexSubImage1D -GLAD_API_CALL PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT; -#define glTexSubImage1DEXT glad_glTexSubImage1DEXT -GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -#define glTexSubImage2D glad_glTexSubImage2D -GLAD_API_CALL PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT; -#define glTexSubImage2DEXT glad_glTexSubImage2DEXT -GLAD_API_CALL PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV; -#define glTrackMatrixNV glad_glTrackMatrixNV -GLAD_API_CALL PFNGLTRANSLATEDPROC glad_glTranslated; -#define glTranslated glad_glTranslated -GLAD_API_CALL PFNGLTRANSLATEFPROC glad_glTranslatef; -#define glTranslatef glad_glTranslatef -GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; -#define glUniform1f glad_glUniform1f -GLAD_API_CALL PFNGLUNIFORM1FARBPROC glad_glUniform1fARB; -#define glUniform1fARB glad_glUniform1fARB -GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; -#define glUniform1fv glad_glUniform1fv -GLAD_API_CALL PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB; -#define glUniform1fvARB glad_glUniform1fvARB -GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; -#define glUniform1i glad_glUniform1i -GLAD_API_CALL PFNGLUNIFORM1IARBPROC glad_glUniform1iARB; -#define glUniform1iARB glad_glUniform1iARB -GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; -#define glUniform1iv glad_glUniform1iv -GLAD_API_CALL PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB; -#define glUniform1ivARB glad_glUniform1ivARB -GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; -#define glUniform2f glad_glUniform2f -GLAD_API_CALL PFNGLUNIFORM2FARBPROC glad_glUniform2fARB; -#define glUniform2fARB glad_glUniform2fARB -GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; -#define glUniform2fv glad_glUniform2fv -GLAD_API_CALL PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB; -#define glUniform2fvARB glad_glUniform2fvARB -GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; -#define glUniform2i glad_glUniform2i -GLAD_API_CALL PFNGLUNIFORM2IARBPROC glad_glUniform2iARB; -#define glUniform2iARB glad_glUniform2iARB -GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; -#define glUniform2iv glad_glUniform2iv -GLAD_API_CALL PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB; -#define glUniform2ivARB glad_glUniform2ivARB -GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; -#define glUniform3f glad_glUniform3f -GLAD_API_CALL PFNGLUNIFORM3FARBPROC glad_glUniform3fARB; -#define glUniform3fARB glad_glUniform3fARB -GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; -#define glUniform3fv glad_glUniform3fv -GLAD_API_CALL PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB; -#define glUniform3fvARB glad_glUniform3fvARB -GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; -#define glUniform3i glad_glUniform3i -GLAD_API_CALL PFNGLUNIFORM3IARBPROC glad_glUniform3iARB; -#define glUniform3iARB glad_glUniform3iARB -GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; -#define glUniform3iv glad_glUniform3iv -GLAD_API_CALL PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB; -#define glUniform3ivARB glad_glUniform3ivARB -GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; -#define glUniform4f glad_glUniform4f -GLAD_API_CALL PFNGLUNIFORM4FARBPROC glad_glUniform4fARB; -#define glUniform4fARB glad_glUniform4fARB -GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; -#define glUniform4fv glad_glUniform4fv -GLAD_API_CALL PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB; -#define glUniform4fvARB glad_glUniform4fvARB -GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; -#define glUniform4i glad_glUniform4i -GLAD_API_CALL PFNGLUNIFORM4IARBPROC glad_glUniform4iARB; -#define glUniform4iARB glad_glUniform4iARB -GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; -#define glUniform4iv glad_glUniform4iv -GLAD_API_CALL PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB; -#define glUniform4ivARB glad_glUniform4ivARB -GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -#define glUniformMatrix2fv glad_glUniformMatrix2fv -GLAD_API_CALL PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB; -#define glUniformMatrix2fvARB glad_glUniformMatrix2fvARB -GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -#define glUniformMatrix3fv glad_glUniformMatrix3fv -GLAD_API_CALL PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB; -#define glUniformMatrix3fvARB glad_glUniformMatrix3fvARB -GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -#define glUniformMatrix4fv glad_glUniformMatrix4fv -GLAD_API_CALL PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB; -#define glUniformMatrix4fvARB glad_glUniformMatrix4fvARB -GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -#define glUnmapBuffer glad_glUnmapBuffer -GLAD_API_CALL PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB; -#define glUnmapBufferARB glad_glUnmapBufferARB -GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; -#define glUseProgram glad_glUseProgram -GLAD_API_CALL PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB; -#define glUseProgramObjectARB glad_glUseProgramObjectARB -GLAD_API_CALL PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages; -#define glUseProgramStages glad_glUseProgramStages -GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -#define glValidateProgram glad_glValidateProgram -GLAD_API_CALL PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB; -#define glValidateProgramARB glad_glValidateProgramARB -GLAD_API_CALL PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline; -#define glValidateProgramPipeline glad_glValidateProgramPipeline -GLAD_API_CALL PFNGLVERTEX2DPROC glad_glVertex2d; -#define glVertex2d glad_glVertex2d -GLAD_API_CALL PFNGLVERTEX2DVPROC glad_glVertex2dv; -#define glVertex2dv glad_glVertex2dv -GLAD_API_CALL PFNGLVERTEX2FPROC glad_glVertex2f; -#define glVertex2f glad_glVertex2f -GLAD_API_CALL PFNGLVERTEX2FVPROC glad_glVertex2fv; -#define glVertex2fv glad_glVertex2fv -GLAD_API_CALL PFNGLVERTEX2IPROC glad_glVertex2i; -#define glVertex2i glad_glVertex2i -GLAD_API_CALL PFNGLVERTEX2IVPROC glad_glVertex2iv; -#define glVertex2iv glad_glVertex2iv -GLAD_API_CALL PFNGLVERTEX2SPROC glad_glVertex2s; -#define glVertex2s glad_glVertex2s -GLAD_API_CALL PFNGLVERTEX2SVPROC glad_glVertex2sv; -#define glVertex2sv glad_glVertex2sv -GLAD_API_CALL PFNGLVERTEX3DPROC glad_glVertex3d; -#define glVertex3d glad_glVertex3d -GLAD_API_CALL PFNGLVERTEX3DVPROC glad_glVertex3dv; -#define glVertex3dv glad_glVertex3dv -GLAD_API_CALL PFNGLVERTEX3FPROC glad_glVertex3f; -#define glVertex3f glad_glVertex3f -GLAD_API_CALL PFNGLVERTEX3FVPROC glad_glVertex3fv; -#define glVertex3fv glad_glVertex3fv -GLAD_API_CALL PFNGLVERTEX3IPROC glad_glVertex3i; -#define glVertex3i glad_glVertex3i -GLAD_API_CALL PFNGLVERTEX3IVPROC glad_glVertex3iv; -#define glVertex3iv glad_glVertex3iv -GLAD_API_CALL PFNGLVERTEX3SPROC glad_glVertex3s; -#define glVertex3s glad_glVertex3s -GLAD_API_CALL PFNGLVERTEX3SVPROC glad_glVertex3sv; -#define glVertex3sv glad_glVertex3sv -GLAD_API_CALL PFNGLVERTEX4DPROC glad_glVertex4d; -#define glVertex4d glad_glVertex4d -GLAD_API_CALL PFNGLVERTEX4DVPROC glad_glVertex4dv; -#define glVertex4dv glad_glVertex4dv -GLAD_API_CALL PFNGLVERTEX4FPROC glad_glVertex4f; -#define glVertex4f glad_glVertex4f -GLAD_API_CALL PFNGLVERTEX4FVPROC glad_glVertex4fv; -#define glVertex4fv glad_glVertex4fv -GLAD_API_CALL PFNGLVERTEX4IPROC glad_glVertex4i; -#define glVertex4i glad_glVertex4i -GLAD_API_CALL PFNGLVERTEX4IVPROC glad_glVertex4iv; -#define glVertex4iv glad_glVertex4iv -GLAD_API_CALL PFNGLVERTEX4SPROC glad_glVertex4s; -#define glVertex4s glad_glVertex4s -GLAD_API_CALL PFNGLVERTEX4SVPROC glad_glVertex4sv; -#define glVertex4sv glad_glVertex4sv -GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; -#define glVertexAttrib1d glad_glVertexAttrib1d -GLAD_API_CALL PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB; -#define glVertexAttrib1dARB glad_glVertexAttrib1dARB -GLAD_API_CALL PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV; -#define glVertexAttrib1dNV glad_glVertexAttrib1dNV -GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; -#define glVertexAttrib1dv glad_glVertexAttrib1dv -GLAD_API_CALL PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB; -#define glVertexAttrib1dvARB glad_glVertexAttrib1dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV; -#define glVertexAttrib1dvNV glad_glVertexAttrib1dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -#define glVertexAttrib1f glad_glVertexAttrib1f -GLAD_API_CALL PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB; -#define glVertexAttrib1fARB glad_glVertexAttrib1fARB -GLAD_API_CALL PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV; -#define glVertexAttrib1fNV glad_glVertexAttrib1fNV -GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -#define glVertexAttrib1fv glad_glVertexAttrib1fv -GLAD_API_CALL PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB; -#define glVertexAttrib1fvARB glad_glVertexAttrib1fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV; -#define glVertexAttrib1fvNV glad_glVertexAttrib1fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -#define glVertexAttrib1s glad_glVertexAttrib1s -GLAD_API_CALL PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB; -#define glVertexAttrib1sARB glad_glVertexAttrib1sARB -GLAD_API_CALL PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV; -#define glVertexAttrib1sNV glad_glVertexAttrib1sNV -GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -#define glVertexAttrib1sv glad_glVertexAttrib1sv -GLAD_API_CALL PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB; -#define glVertexAttrib1svARB glad_glVertexAttrib1svARB -GLAD_API_CALL PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV; -#define glVertexAttrib1svNV glad_glVertexAttrib1svNV -GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -#define glVertexAttrib2d glad_glVertexAttrib2d -GLAD_API_CALL PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB; -#define glVertexAttrib2dARB glad_glVertexAttrib2dARB -GLAD_API_CALL PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV; -#define glVertexAttrib2dNV glad_glVertexAttrib2dNV -GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -#define glVertexAttrib2dv glad_glVertexAttrib2dv -GLAD_API_CALL PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB; -#define glVertexAttrib2dvARB glad_glVertexAttrib2dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV; -#define glVertexAttrib2dvNV glad_glVertexAttrib2dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -#define glVertexAttrib2f glad_glVertexAttrib2f -GLAD_API_CALL PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB; -#define glVertexAttrib2fARB glad_glVertexAttrib2fARB -GLAD_API_CALL PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV; -#define glVertexAttrib2fNV glad_glVertexAttrib2fNV -GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -#define glVertexAttrib2fv glad_glVertexAttrib2fv -GLAD_API_CALL PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB; -#define glVertexAttrib2fvARB glad_glVertexAttrib2fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV; -#define glVertexAttrib2fvNV glad_glVertexAttrib2fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; -#define glVertexAttrib2s glad_glVertexAttrib2s -GLAD_API_CALL PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB; -#define glVertexAttrib2sARB glad_glVertexAttrib2sARB -GLAD_API_CALL PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV; -#define glVertexAttrib2sNV glad_glVertexAttrib2sNV -GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; -#define glVertexAttrib2sv glad_glVertexAttrib2sv -GLAD_API_CALL PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB; -#define glVertexAttrib2svARB glad_glVertexAttrib2svARB -GLAD_API_CALL PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV; -#define glVertexAttrib2svNV glad_glVertexAttrib2svNV -GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; -#define glVertexAttrib3d glad_glVertexAttrib3d -GLAD_API_CALL PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB; -#define glVertexAttrib3dARB glad_glVertexAttrib3dARB -GLAD_API_CALL PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV; -#define glVertexAttrib3dNV glad_glVertexAttrib3dNV -GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; -#define glVertexAttrib3dv glad_glVertexAttrib3dv -GLAD_API_CALL PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB; -#define glVertexAttrib3dvARB glad_glVertexAttrib3dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV; -#define glVertexAttrib3dvNV glad_glVertexAttrib3dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -#define glVertexAttrib3f glad_glVertexAttrib3f -GLAD_API_CALL PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB; -#define glVertexAttrib3fARB glad_glVertexAttrib3fARB -GLAD_API_CALL PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV; -#define glVertexAttrib3fNV glad_glVertexAttrib3fNV -GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -#define glVertexAttrib3fv glad_glVertexAttrib3fv -GLAD_API_CALL PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB; -#define glVertexAttrib3fvARB glad_glVertexAttrib3fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV; -#define glVertexAttrib3fvNV glad_glVertexAttrib3fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -#define glVertexAttrib3s glad_glVertexAttrib3s -GLAD_API_CALL PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB; -#define glVertexAttrib3sARB glad_glVertexAttrib3sARB -GLAD_API_CALL PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV; -#define glVertexAttrib3sNV glad_glVertexAttrib3sNV -GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -#define glVertexAttrib3sv glad_glVertexAttrib3sv -GLAD_API_CALL PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB; -#define glVertexAttrib3svARB glad_glVertexAttrib3svARB -GLAD_API_CALL PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV; -#define glVertexAttrib3svNV glad_glVertexAttrib3svNV -GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv -GLAD_API_CALL PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB; -#define glVertexAttrib4NbvARB glad_glVertexAttrib4NbvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; -#define glVertexAttrib4Niv glad_glVertexAttrib4Niv -GLAD_API_CALL PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB; -#define glVertexAttrib4NivARB glad_glVertexAttrib4NivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; -#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv -GLAD_API_CALL PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB; -#define glVertexAttrib4NsvARB glad_glVertexAttrib4NsvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; -#define glVertexAttrib4Nub glad_glVertexAttrib4Nub -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB; -#define glVertexAttrib4NubARB glad_glVertexAttrib4NubARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; -#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB; -#define glVertexAttrib4NubvARB glad_glVertexAttrib4NubvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; -#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB; -#define glVertexAttrib4NuivARB glad_glVertexAttrib4NuivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB; -#define glVertexAttrib4NusvARB glad_glVertexAttrib4NusvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -#define glVertexAttrib4bv glad_glVertexAttrib4bv -GLAD_API_CALL PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB; -#define glVertexAttrib4bvARB glad_glVertexAttrib4bvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -#define glVertexAttrib4d glad_glVertexAttrib4d -GLAD_API_CALL PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB; -#define glVertexAttrib4dARB glad_glVertexAttrib4dARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV; -#define glVertexAttrib4dNV glad_glVertexAttrib4dNV -GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -#define glVertexAttrib4dv glad_glVertexAttrib4dv -GLAD_API_CALL PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB; -#define glVertexAttrib4dvARB glad_glVertexAttrib4dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV; -#define glVertexAttrib4dvNV glad_glVertexAttrib4dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -#define glVertexAttrib4f glad_glVertexAttrib4f -GLAD_API_CALL PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB; -#define glVertexAttrib4fARB glad_glVertexAttrib4fARB -GLAD_API_CALL PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV; -#define glVertexAttrib4fNV glad_glVertexAttrib4fNV -GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -#define glVertexAttrib4fv glad_glVertexAttrib4fv -GLAD_API_CALL PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB; -#define glVertexAttrib4fvARB glad_glVertexAttrib4fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV; -#define glVertexAttrib4fvNV glad_glVertexAttrib4fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -#define glVertexAttrib4iv glad_glVertexAttrib4iv -GLAD_API_CALL PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB; -#define glVertexAttrib4ivARB glad_glVertexAttrib4ivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -#define glVertexAttrib4s glad_glVertexAttrib4s -GLAD_API_CALL PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB; -#define glVertexAttrib4sARB glad_glVertexAttrib4sARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV; -#define glVertexAttrib4sNV glad_glVertexAttrib4sNV -GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -#define glVertexAttrib4sv glad_glVertexAttrib4sv -GLAD_API_CALL PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB; -#define glVertexAttrib4svARB glad_glVertexAttrib4svARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV; -#define glVertexAttrib4svNV glad_glVertexAttrib4svNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV; -#define glVertexAttrib4ubNV glad_glVertexAttrib4ubNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -#define glVertexAttrib4ubv glad_glVertexAttrib4ubv -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB; -#define glVertexAttrib4ubvARB glad_glVertexAttrib4ubvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV; -#define glVertexAttrib4ubvNV glad_glVertexAttrib4ubvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -#define glVertexAttrib4uiv glad_glVertexAttrib4uiv -GLAD_API_CALL PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB; -#define glVertexAttrib4uivARB glad_glVertexAttrib4uivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -#define glVertexAttrib4usv glad_glVertexAttrib4usv -GLAD_API_CALL PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB; -#define glVertexAttrib4usvARB glad_glVertexAttrib4usvARB -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -#define glVertexAttribPointer glad_glVertexAttribPointer -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB; -#define glVertexAttribPointerARB glad_glVertexAttribPointerARB -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV; -#define glVertexAttribPointerNV glad_glVertexAttribPointerNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV; -#define glVertexAttribs1dvNV glad_glVertexAttribs1dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV; -#define glVertexAttribs1fvNV glad_glVertexAttribs1fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV; -#define glVertexAttribs1svNV glad_glVertexAttribs1svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV; -#define glVertexAttribs2dvNV glad_glVertexAttribs2dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV; -#define glVertexAttribs2fvNV glad_glVertexAttribs2fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV; -#define glVertexAttribs2svNV glad_glVertexAttribs2svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV; -#define glVertexAttribs3dvNV glad_glVertexAttribs3dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV; -#define glVertexAttribs3fvNV glad_glVertexAttribs3fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV; -#define glVertexAttribs3svNV glad_glVertexAttribs3svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV; -#define glVertexAttribs4dvNV glad_glVertexAttribs4dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV; -#define glVertexAttribs4fvNV glad_glVertexAttribs4fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV; -#define glVertexAttribs4svNV glad_glVertexAttribs4svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV; -#define glVertexAttribs4ubvNV glad_glVertexAttribs4ubvNV -GLAD_API_CALL PFNGLVERTEXPOINTERPROC glad_glVertexPointer; -#define glVertexPointer glad_glVertexPointer -GLAD_API_CALL PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT; -#define glVertexPointerEXT glad_glVertexPointerEXT -GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; -#define glViewport glad_glViewport -GLAD_API_CALL PFNGLALPHAFUNCXPROC glad_glAlphaFuncx; -#define glAlphaFuncx glad_glAlphaFuncx -GLAD_API_CALL PFNGLBINDFRAMEBUFFEROESPROC glad_glBindFramebufferOES; -#define glBindFramebufferOES glad_glBindFramebufferOES -GLAD_API_CALL PFNGLBINDRENDERBUFFEROESPROC glad_glBindRenderbufferOES; -#define glBindRenderbufferOES glad_glBindRenderbufferOES -GLAD_API_CALL PFNGLBLENDEQUATIONOESPROC glad_glBlendEquationOES; -#define glBlendEquationOES glad_glBlendEquationOES -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEOESPROC glad_glBlendEquationSeparateOES; -#define glBlendEquationSeparateOES glad_glBlendEquationSeparateOES -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEOESPROC glad_glBlendFuncSeparateOES; -#define glBlendFuncSeparateOES glad_glBlendFuncSeparateOES -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSOESPROC glad_glCheckFramebufferStatusOES; -#define glCheckFramebufferStatusOES glad_glCheckFramebufferStatusOES -GLAD_API_CALL PFNGLCLEARCOLORXPROC glad_glClearColorx; -#define glClearColorx glad_glClearColorx -GLAD_API_CALL PFNGLCLEARDEPTHFPROC glad_glClearDepthf; -#define glClearDepthf glad_glClearDepthf -GLAD_API_CALL PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES; -#define glClearDepthfOES glad_glClearDepthfOES -GLAD_API_CALL PFNGLCLEARDEPTHXPROC glad_glClearDepthx; -#define glClearDepthx glad_glClearDepthx -GLAD_API_CALL PFNGLCLIPPLANEFPROC glad_glClipPlanef; -#define glClipPlanef glad_glClipPlanef -GLAD_API_CALL PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES; -#define glClipPlanefOES glad_glClipPlanefOES -GLAD_API_CALL PFNGLCLIPPLANEXPROC glad_glClipPlanex; -#define glClipPlanex glad_glClipPlanex -GLAD_API_CALL PFNGLCOLOR4XPROC glad_glColor4x; -#define glColor4x glad_glColor4x -GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -#define glCompressedTexImage2D glad_glCompressedTexImage2D -GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSOESPROC glad_glDeleteFramebuffersOES; -#define glDeleteFramebuffersOES glad_glDeleteFramebuffersOES -GLAD_API_CALL PFNGLDELETERENDERBUFFERSOESPROC glad_glDeleteRenderbuffersOES; -#define glDeleteRenderbuffersOES glad_glDeleteRenderbuffersOES -GLAD_API_CALL PFNGLDEPTHRANGEFPROC glad_glDepthRangef; -#define glDepthRangef glad_glDepthRangef -GLAD_API_CALL PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES; -#define glDepthRangefOES glad_glDepthRangefOES -GLAD_API_CALL PFNGLDEPTHRANGEXPROC glad_glDepthRangex; -#define glDepthRangex glad_glDepthRangex -GLAD_API_CALL PFNGLFOGXPROC glad_glFogx; -#define glFogx glad_glFogx -GLAD_API_CALL PFNGLFOGXVPROC glad_glFogxv; -#define glFogxv glad_glFogxv -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFEROESPROC glad_glFramebufferRenderbufferOES; -#define glFramebufferRenderbufferOES glad_glFramebufferRenderbufferOES -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DOESPROC glad_glFramebufferTexture2DOES; -#define glFramebufferTexture2DOES glad_glFramebufferTexture2DOES -GLAD_API_CALL PFNGLFRUSTUMFPROC glad_glFrustumf; -#define glFrustumf glad_glFrustumf -GLAD_API_CALL PFNGLFRUSTUMFOESPROC glad_glFrustumfOES; -#define glFrustumfOES glad_glFrustumfOES -GLAD_API_CALL PFNGLFRUSTUMXPROC glad_glFrustumx; -#define glFrustumx glad_glFrustumx -GLAD_API_CALL PFNGLGENFRAMEBUFFERSOESPROC glad_glGenFramebuffersOES; -#define glGenFramebuffersOES glad_glGenFramebuffersOES -GLAD_API_CALL PFNGLGENRENDERBUFFERSOESPROC glad_glGenRenderbuffersOES; -#define glGenRenderbuffersOES glad_glGenRenderbuffersOES -GLAD_API_CALL PFNGLGENERATEMIPMAPOESPROC glad_glGenerateMipmapOES; -#define glGenerateMipmapOES glad_glGenerateMipmapOES -GLAD_API_CALL PFNGLGETCLIPPLANEFPROC glad_glGetClipPlanef; -#define glGetClipPlanef glad_glGetClipPlanef -GLAD_API_CALL PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES; -#define glGetClipPlanefOES glad_glGetClipPlanefOES -GLAD_API_CALL PFNGLGETCLIPPLANEXPROC glad_glGetClipPlanex; -#define glGetClipPlanex glad_glGetClipPlanex -GLAD_API_CALL PFNGLGETFIXEDVPROC glad_glGetFixedv; -#define glGetFixedv glad_glGetFixedv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC glad_glGetFramebufferAttachmentParameterivOES; -#define glGetFramebufferAttachmentParameterivOES glad_glGetFramebufferAttachmentParameterivOES -GLAD_API_CALL PFNGLGETLIGHTXVPROC glad_glGetLightxv; -#define glGetLightxv glad_glGetLightxv -GLAD_API_CALL PFNGLGETMATERIALXVPROC glad_glGetMaterialxv; -#define glGetMaterialxv glad_glGetMaterialxv -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVOESPROC glad_glGetRenderbufferParameterivOES; -#define glGetRenderbufferParameterivOES glad_glGetRenderbufferParameterivOES -GLAD_API_CALL PFNGLGETTEXENVXVPROC glad_glGetTexEnvxv; -#define glGetTexEnvxv glad_glGetTexEnvxv -GLAD_API_CALL PFNGLGETTEXPARAMETERXVPROC glad_glGetTexParameterxv; -#define glGetTexParameterxv glad_glGetTexParameterxv -GLAD_API_CALL PFNGLISFRAMEBUFFEROESPROC glad_glIsFramebufferOES; -#define glIsFramebufferOES glad_glIsFramebufferOES -GLAD_API_CALL PFNGLISRENDERBUFFEROESPROC glad_glIsRenderbufferOES; -#define glIsRenderbufferOES glad_glIsRenderbufferOES -GLAD_API_CALL PFNGLLIGHTMODELXPROC glad_glLightModelx; -#define glLightModelx glad_glLightModelx -GLAD_API_CALL PFNGLLIGHTMODELXVPROC glad_glLightModelxv; -#define glLightModelxv glad_glLightModelxv -GLAD_API_CALL PFNGLLIGHTXPROC glad_glLightx; -#define glLightx glad_glLightx -GLAD_API_CALL PFNGLLIGHTXVPROC glad_glLightxv; -#define glLightxv glad_glLightxv -GLAD_API_CALL PFNGLLINEWIDTHXPROC glad_glLineWidthx; -#define glLineWidthx glad_glLineWidthx -GLAD_API_CALL PFNGLLOADMATRIXXPROC glad_glLoadMatrixx; -#define glLoadMatrixx glad_glLoadMatrixx -GLAD_API_CALL PFNGLMATERIALXPROC glad_glMaterialx; -#define glMaterialx glad_glMaterialx -GLAD_API_CALL PFNGLMATERIALXVPROC glad_glMaterialxv; -#define glMaterialxv glad_glMaterialxv -GLAD_API_CALL PFNGLMULTMATRIXXPROC glad_glMultMatrixx; -#define glMultMatrixx glad_glMultMatrixx -GLAD_API_CALL PFNGLMULTITEXCOORD4XPROC glad_glMultiTexCoord4x; -#define glMultiTexCoord4x glad_glMultiTexCoord4x -GLAD_API_CALL PFNGLNORMAL3XPROC glad_glNormal3x; -#define glNormal3x glad_glNormal3x -GLAD_API_CALL PFNGLORTHOFPROC glad_glOrthof; -#define glOrthof glad_glOrthof -GLAD_API_CALL PFNGLORTHOFOESPROC glad_glOrthofOES; -#define glOrthofOES glad_glOrthofOES -GLAD_API_CALL PFNGLORTHOXPROC glad_glOrthox; -#define glOrthox glad_glOrthox -GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; -#define glPointParameterf glad_glPointParameterf -GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; -#define glPointParameterfv glad_glPointParameterfv -GLAD_API_CALL PFNGLPOINTPARAMETERXPROC glad_glPointParameterx; -#define glPointParameterx glad_glPointParameterx -GLAD_API_CALL PFNGLPOINTPARAMETERXVPROC glad_glPointParameterxv; -#define glPointParameterxv glad_glPointParameterxv -GLAD_API_CALL PFNGLPOINTSIZEXPROC glad_glPointSizex; -#define glPointSizex glad_glPointSizex -GLAD_API_CALL PFNGLPOLYGONOFFSETXPROC glad_glPolygonOffsetx; -#define glPolygonOffsetx glad_glPolygonOffsetx -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEOESPROC glad_glRenderbufferStorageOES; -#define glRenderbufferStorageOES glad_glRenderbufferStorageOES -GLAD_API_CALL PFNGLROTATEXPROC glad_glRotatex; -#define glRotatex glad_glRotatex -GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -#define glSampleCoverage glad_glSampleCoverage -GLAD_API_CALL PFNGLSAMPLECOVERAGEXPROC glad_glSampleCoveragex; -#define glSampleCoveragex glad_glSampleCoveragex -GLAD_API_CALL PFNGLSCALEXPROC glad_glScalex; -#define glScalex glad_glScalex -GLAD_API_CALL PFNGLTEXENVXPROC glad_glTexEnvx; -#define glTexEnvx glad_glTexEnvx -GLAD_API_CALL PFNGLTEXENVXVPROC glad_glTexEnvxv; -#define glTexEnvxv glad_glTexEnvxv -GLAD_API_CALL PFNGLTEXPARAMETERXPROC glad_glTexParameterx; -#define glTexParameterx glad_glTexParameterx -GLAD_API_CALL PFNGLTEXPARAMETERXVPROC glad_glTexParameterxv; -#define glTexParameterxv glad_glTexParameterxv -GLAD_API_CALL PFNGLTRANSLATEXPROC glad_glTranslatex; -#define glTranslatex glad_glTranslatex - - - - - -GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr); -GLAD_API_CALL int gladLoadGL( GLADloadfunc load); - -GLAD_API_CALL int gladLoadGLES1UserPtr( GLADuserptrloadfunc load, void *userptr); -GLAD_API_CALL int gladLoadGLES1( GLADloadfunc load); - - - -#ifdef __cplusplus -} -#endif -#endif - -/* Source */ -#ifdef GLAD_GL_IMPLEMENTATION -#include -#include -#include - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - - -int GLAD_GL_VERSION_1_0 = 0; -int GLAD_GL_VERSION_1_1 = 0; -int GLAD_GL_VERSION_ES_CM_1_0 = 0; -int GLAD_GL_ARB_copy_buffer = 0; -int GLAD_GL_ARB_fragment_shader = 0; -int GLAD_GL_ARB_framebuffer_object = 0; -int GLAD_GL_ARB_geometry_shader4 = 0; -int GLAD_GL_ARB_get_program_binary = 0; -int GLAD_GL_ARB_imaging = 0; -int GLAD_GL_ARB_multitexture = 0; -int GLAD_GL_ARB_separate_shader_objects = 0; -int GLAD_GL_ARB_shader_objects = 0; -int GLAD_GL_ARB_shading_language_100 = 0; -int GLAD_GL_ARB_texture_non_power_of_two = 0; -int GLAD_GL_ARB_vertex_buffer_object = 0; -int GLAD_GL_ARB_vertex_program = 0; -int GLAD_GL_ARB_vertex_shader = 0; -int GLAD_GL_EXT_blend_equation_separate = 0; -int GLAD_GL_EXT_blend_func_separate = 0; -int GLAD_GL_EXT_blend_minmax = 0; -int GLAD_GL_EXT_blend_subtract = 0; -int GLAD_GL_EXT_copy_texture = 0; -int GLAD_GL_EXT_framebuffer_blit = 0; -int GLAD_GL_EXT_framebuffer_multisample = 0; -int GLAD_GL_EXT_framebuffer_object = 0; -int GLAD_GL_EXT_geometry_shader4 = 0; -int GLAD_GL_EXT_packed_depth_stencil = 0; -int GLAD_GL_EXT_subtexture = 0; -int GLAD_GL_EXT_texture_array = 0; -int GLAD_GL_EXT_texture_object = 0; -int GLAD_GL_EXT_texture_sRGB = 0; -int GLAD_GL_EXT_vertex_array = 0; -int GLAD_GL_INGR_blend_func_separate = 0; -int GLAD_GL_KHR_debug = 0; -int GLAD_GL_NV_geometry_program4 = 0; -int GLAD_GL_NV_vertex_program = 0; -int GLAD_GL_SGIS_texture_edge_clamp = 0; -int GLAD_GL_EXT_sRGB = 0; -int GLAD_GL_OES_blend_equation_separate = 0; -int GLAD_GL_OES_blend_func_separate = 0; -int GLAD_GL_OES_blend_subtract = 0; -int GLAD_GL_OES_framebuffer_object = 0; -int GLAD_GL_OES_packed_depth_stencil = 0; -int GLAD_GL_OES_single_precision = 0; -int GLAD_GL_OES_texture_npot = 0; - - - -PFNGLACCUMPROC glad_glAccum = NULL; -PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; -PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL; -PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; -PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV = NULL; -PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; -PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT = NULL; -PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; -PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT = NULL; -PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB = NULL; -PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; -PFNGLBEGINPROC glad_glBegin = NULL; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; -PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB = NULL; -PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; -PFNGLBINDBUFFERARBPROC glad_glBindBufferARB = NULL; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; -PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL; -PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB = NULL; -PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV = NULL; -PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; -PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL; -PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; -PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT = NULL; -PFNGLBITMAPPROC glad_glBitmap = NULL; -PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; -PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; -PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT = NULL; -PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; -PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT = NULL; -PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR = NULL; -PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; -PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT = NULL; -PFNGLBUFFERDATAPROC glad_glBufferData = NULL; -PFNGLBUFFERDATAARBPROC glad_glBufferDataARB = NULL; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; -PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB = NULL; -PFNGLCALLLISTPROC glad_glCallList = NULL; -PFNGLCALLLISTSPROC glad_glCallLists = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL; -PFNGLCLEARPROC glad_glClear = NULL; -PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; -PFNGLCLEARCOLORPROC glad_glClearColor = NULL; -PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; -PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; -PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; -PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; -PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL; -PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; -PFNGLCOLOR3BPROC glad_glColor3b = NULL; -PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; -PFNGLCOLOR3DPROC glad_glColor3d = NULL; -PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; -PFNGLCOLOR3FPROC glad_glColor3f = NULL; -PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; -PFNGLCOLOR3IPROC glad_glColor3i = NULL; -PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; -PFNGLCOLOR3SPROC glad_glColor3s = NULL; -PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; -PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; -PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; -PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; -PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; -PFNGLCOLOR3USPROC glad_glColor3us = NULL; -PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; -PFNGLCOLOR4BPROC glad_glColor4b = NULL; -PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; -PFNGLCOLOR4DPROC glad_glColor4d = NULL; -PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; -PFNGLCOLOR4FPROC glad_glColor4f = NULL; -PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; -PFNGLCOLOR4IPROC glad_glColor4i = NULL; -PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; -PFNGLCOLOR4SPROC glad_glColor4s = NULL; -PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; -PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; -PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; -PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; -PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; -PFNGLCOLOR4USPROC glad_glColor4us = NULL; -PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; -PFNGLCOLORMASKPROC glad_glColorMask = NULL; -PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; -PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; -PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT = NULL; -PFNGLCOLORSUBTABLEPROC glad_glColorSubTable = NULL; -PFNGLCOLORTABLEPROC glad_glColorTable = NULL; -PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv = NULL; -PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv = NULL; -PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; -PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB = NULL; -PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D = NULL; -PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D = NULL; -PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf = NULL; -PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv = NULL; -PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri = NULL; -PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv = NULL; -PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; -PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable = NULL; -PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D = NULL; -PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; -PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; -PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT = NULL; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; -PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; -PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; -PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT = NULL; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; -PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB = NULL; -PFNGLCREATESHADERPROC glad_glCreateShader = NULL; -PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB = NULL; -PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL; -PFNGLCULLFACEPROC glad_glCullFace = NULL; -PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; -PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; -PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; -PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB = NULL; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; -PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL; -PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; -PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB = NULL; -PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL; -PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB = NULL; -PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV = NULL; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; -PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; -PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT = NULL; -PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; -PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; -PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; -PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB = NULL; -PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; -PFNGLDISABLEPROC glad_glDisable = NULL; -PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB = NULL; -PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; -PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT = NULL; -PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; -PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; -PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; -PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; -PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; -PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT = NULL; -PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; -PFNGLENABLEPROC glad_glEnable = NULL; -PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; -PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB = NULL; -PFNGLENDPROC glad_glEnd = NULL; -PFNGLENDLISTPROC glad_glEndList = NULL; -PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; -PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; -PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; -PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; -PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; -PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; -PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; -PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; -PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; -PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; -PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; -PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; -PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV = NULL; -PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; -PFNGLFINISHPROC glad_glFinish = NULL; -PFNGLFLUSHPROC glad_glFlush = NULL; -PFNGLFOGFPROC glad_glFogf = NULL; -PFNGLFOGFVPROC glad_glFogfv = NULL; -PFNGLFOGIPROC glad_glFogi = NULL; -PFNGLFOGIVPROC glad_glFogiv = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL; -PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL; -PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT = NULL; -PFNGLFRONTFACEPROC glad_glFrontFace = NULL; -PFNGLFRUSTUMPROC glad_glFrustum = NULL; -PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; -PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB = NULL; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; -PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL; -PFNGLGENLISTSPROC glad_glGenLists = NULL; -PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL; -PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB = NULL; -PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV = NULL; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; -PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL; -PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; -PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT = NULL; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; -PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; -PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB = NULL; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; -PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB = NULL; -PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB = NULL; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; -PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB = NULL; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; -PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB = NULL; -PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; -PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB = NULL; -PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; -PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB = NULL; -PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; -PFNGLGETCOLORTABLEPROC glad_glGetColorTable = NULL; -PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv = NULL; -PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv = NULL; -PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv = NULL; -PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; -PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; -PFNGLGETERRORPROC glad_glGetError = NULL; -PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETHANDLEARBPROC glad_glGetHandleARB = NULL; -PFNGLGETHISTOGRAMPROC glad_glGetHistogram = NULL; -PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv = NULL; -PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv = NULL; -PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB = NULL; -PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; -PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; -PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; -PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; -PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; -PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; -PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; -PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; -PFNGLGETMINMAXPROC glad_glGetMinmax = NULL; -PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv = NULL; -PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv = NULL; -PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; -PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB = NULL; -PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB = NULL; -PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; -PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; -PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; -PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; -PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; -PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT = NULL; -PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; -PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL; -PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB = NULL; -PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV = NULL; -PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV = NULL; -PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL; -PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL; -PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB = NULL; -PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV = NULL; -PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB = NULL; -PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL; -PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter = NULL; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; -PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB = NULL; -PFNGLGETSTRINGPROC glad_glGetString = NULL; -PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; -PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; -PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; -PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; -PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; -PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; -PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; -PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; -PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV = NULL; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; -PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB = NULL; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; -PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB = NULL; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; -PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV = NULL; -PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB = NULL; -PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV = NULL; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB = NULL; -PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV = NULL; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; -PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB = NULL; -PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV = NULL; -PFNGLHINTPROC glad_glHint = NULL; -PFNGLHISTOGRAMPROC glad_glHistogram = NULL; -PFNGLINDEXMASKPROC glad_glIndexMask = NULL; -PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; -PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT = NULL; -PFNGLINDEXDPROC glad_glIndexd = NULL; -PFNGLINDEXDVPROC glad_glIndexdv = NULL; -PFNGLINDEXFPROC glad_glIndexf = NULL; -PFNGLINDEXFVPROC glad_glIndexfv = NULL; -PFNGLINDEXIPROC glad_glIndexi = NULL; -PFNGLINDEXIVPROC glad_glIndexiv = NULL; -PFNGLINDEXSPROC glad_glIndexs = NULL; -PFNGLINDEXSVPROC glad_glIndexsv = NULL; -PFNGLINDEXUBPROC glad_glIndexub = NULL; -PFNGLINDEXUBVPROC glad_glIndexubv = NULL; -PFNGLINITNAMESPROC glad_glInitNames = NULL; -PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; -PFNGLISBUFFERPROC glad_glIsBuffer = NULL; -PFNGLISBUFFERARBPROC glad_glIsBufferARB = NULL; -PFNGLISENABLEDPROC glad_glIsEnabled = NULL; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; -PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL; -PFNGLISLISTPROC glad_glIsList = NULL; -PFNGLISPROGRAMARBPROC glad_glIsProgramARB = NULL; -PFNGLISPROGRAMNVPROC glad_glIsProgramNV = NULL; -PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; -PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL; -PFNGLISTEXTUREPROC glad_glIsTexture = NULL; -PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT = NULL; -PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; -PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; -PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; -PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; -PFNGLLIGHTFPROC glad_glLightf = NULL; -PFNGLLIGHTFVPROC glad_glLightfv = NULL; -PFNGLLIGHTIPROC glad_glLighti = NULL; -PFNGLLIGHTIVPROC glad_glLightiv = NULL; -PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; -PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; -PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; -PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB = NULL; -PFNGLLISTBASEPROC glad_glListBase = NULL; -PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; -PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; -PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; -PFNGLLOADNAMEPROC glad_glLoadName = NULL; -PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV = NULL; -PFNGLLOGICOPPROC glad_glLogicOp = NULL; -PFNGLMAP1DPROC glad_glMap1d = NULL; -PFNGLMAP1FPROC glad_glMap1f = NULL; -PFNGLMAP2DPROC glad_glMap2d = NULL; -PFNGLMAP2FPROC glad_glMap2f = NULL; -PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; -PFNGLMAPBUFFERARBPROC glad_glMapBufferARB = NULL; -PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; -PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; -PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; -PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; -PFNGLMATERIALFPROC glad_glMaterialf = NULL; -PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; -PFNGLMATERIALIPROC glad_glMateriali = NULL; -PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; -PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; -PFNGLMINMAXPROC glad_glMinmax = NULL; -PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; -PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; -PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; -PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB = NULL; -PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; -PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB = NULL; -PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; -PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB = NULL; -PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; -PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB = NULL; -PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; -PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB = NULL; -PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; -PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB = NULL; -PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; -PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB = NULL; -PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; -PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB = NULL; -PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; -PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB = NULL; -PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; -PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB = NULL; -PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; -PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB = NULL; -PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; -PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB = NULL; -PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; -PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB = NULL; -PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; -PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB = NULL; -PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; -PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB = NULL; -PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; -PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB = NULL; -PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; -PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB = NULL; -PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; -PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB = NULL; -PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; -PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB = NULL; -PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; -PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB = NULL; -PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; -PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB = NULL; -PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; -PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB = NULL; -PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; -PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB = NULL; -PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; -PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB = NULL; -PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; -PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB = NULL; -PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; -PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB = NULL; -PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; -PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB = NULL; -PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; -PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB = NULL; -PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; -PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB = NULL; -PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; -PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB = NULL; -PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; -PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB = NULL; -PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; -PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB = NULL; -PFNGLNEWLISTPROC glad_glNewList = NULL; -PFNGLNORMAL3BPROC glad_glNormal3b = NULL; -PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; -PFNGLNORMAL3DPROC glad_glNormal3d = NULL; -PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; -PFNGLNORMAL3FPROC glad_glNormal3f = NULL; -PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; -PFNGLNORMAL3IPROC glad_glNormal3i = NULL; -PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; -PFNGLNORMAL3SPROC glad_glNormal3s = NULL; -PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; -PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; -PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT = NULL; -PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; -PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; -PFNGLORTHOPROC glad_glOrtho = NULL; -PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; -PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; -PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; -PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; -PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; -PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; -PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; -PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; -PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; -PFNGLPOINTSIZEPROC glad_glPointSize = NULL; -PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; -PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; -PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; -PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; -PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; -PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; -PFNGLPOPNAMEPROC glad_glPopName = NULL; -PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; -PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT = NULL; -PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL; -PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB = NULL; -PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB = NULL; -PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB = NULL; -PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB = NULL; -PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV = NULL; -PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV = NULL; -PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV = NULL; -PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV = NULL; -PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL; -PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL; -PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT = NULL; -PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV = NULL; -PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV = NULL; -PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB = NULL; -PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL; -PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL; -PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL; -PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL; -PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL; -PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL; -PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL; -PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL; -PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL; -PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL; -PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL; -PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL; -PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL; -PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL; -PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL; -PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL; -PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL; -PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL; -PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL; -PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL; -PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL; -PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL; -PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL; -PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL; -PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL; -PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL; -PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL; -PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL; -PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL; -PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL; -PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL; -PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL; -PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV = NULL; -PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; -PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; -PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; -PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; -PFNGLPUSHNAMEPROC glad_glPushName = NULL; -PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; -PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; -PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; -PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; -PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; -PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; -PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; -PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; -PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; -PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; -PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; -PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; -PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; -PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; -PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; -PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; -PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; -PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; -PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; -PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; -PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; -PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; -PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; -PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; -PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; -PFNGLREADPIXELSPROC glad_glReadPixels = NULL; -PFNGLRECTDPROC glad_glRectd = NULL; -PFNGLRECTDVPROC glad_glRectdv = NULL; -PFNGLRECTFPROC glad_glRectf = NULL; -PFNGLRECTFVPROC glad_glRectfv = NULL; -PFNGLRECTIPROC glad_glRecti = NULL; -PFNGLRECTIVPROC glad_glRectiv = NULL; -PFNGLRECTSPROC glad_glRects = NULL; -PFNGLRECTSVPROC glad_glRectsv = NULL; -PFNGLRENDERMODEPROC glad_glRenderMode = NULL; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL; -PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV = NULL; -PFNGLRESETHISTOGRAMPROC glad_glResetHistogram = NULL; -PFNGLRESETMINMAXPROC glad_glResetMinmax = NULL; -PFNGLROTATEDPROC glad_glRotated = NULL; -PFNGLROTATEFPROC glad_glRotatef = NULL; -PFNGLSCALEDPROC glad_glScaled = NULL; -PFNGLSCALEFPROC glad_glScalef = NULL; -PFNGLSCISSORPROC glad_glScissor = NULL; -PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; -PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D = NULL; -PFNGLSHADEMODELPROC glad_glShadeModel = NULL; -PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; -PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB = NULL; -PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; -PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; -PFNGLSTENCILOPPROC glad_glStencilOp = NULL; -PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; -PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; -PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; -PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; -PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; -PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; -PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; -PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; -PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; -PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; -PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; -PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; -PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; -PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; -PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; -PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; -PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; -PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; -PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; -PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; -PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; -PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; -PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; -PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; -PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; -PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; -PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; -PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; -PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; -PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; -PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; -PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; -PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; -PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT = NULL; -PFNGLTEXENVFPROC glad_glTexEnvf = NULL; -PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; -PFNGLTEXENVIPROC glad_glTexEnvi = NULL; -PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; -PFNGLTEXGENDPROC glad_glTexGend = NULL; -PFNGLTEXGENDVPROC glad_glTexGendv = NULL; -PFNGLTEXGENFPROC glad_glTexGenf = NULL; -PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; -PFNGLTEXGENIPROC glad_glTexGeni = NULL; -PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; -PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; -PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; -PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT = NULL; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; -PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT = NULL; -PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV = NULL; -PFNGLTRANSLATEDPROC glad_glTranslated = NULL; -PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; -PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; -PFNGLUNIFORM1FARBPROC glad_glUniform1fARB = NULL; -PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; -PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB = NULL; -PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; -PFNGLUNIFORM1IARBPROC glad_glUniform1iARB = NULL; -PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; -PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB = NULL; -PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; -PFNGLUNIFORM2FARBPROC glad_glUniform2fARB = NULL; -PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; -PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB = NULL; -PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; -PFNGLUNIFORM2IARBPROC glad_glUniform2iARB = NULL; -PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; -PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB = NULL; -PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; -PFNGLUNIFORM3FARBPROC glad_glUniform3fARB = NULL; -PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; -PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB = NULL; -PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; -PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL; -PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; -PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB = NULL; -PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; -PFNGLUNIFORM4FARBPROC glad_glUniform4fARB = NULL; -PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; -PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB = NULL; -PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; -PFNGLUNIFORM4IARBPROC glad_glUniform4iARB = NULL; -PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; -PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB = NULL; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB = NULL; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB = NULL; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; -PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB = NULL; -PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; -PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB = NULL; -PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; -PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB = NULL; -PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; -PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB = NULL; -PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL; -PFNGLVERTEX2DPROC glad_glVertex2d = NULL; -PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; -PFNGLVERTEX2FPROC glad_glVertex2f = NULL; -PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; -PFNGLVERTEX2IPROC glad_glVertex2i = NULL; -PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; -PFNGLVERTEX2SPROC glad_glVertex2s = NULL; -PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; -PFNGLVERTEX3DPROC glad_glVertex3d = NULL; -PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; -PFNGLVERTEX3FPROC glad_glVertex3f = NULL; -PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; -PFNGLVERTEX3IPROC glad_glVertex3i = NULL; -PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; -PFNGLVERTEX3SPROC glad_glVertex3s = NULL; -PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; -PFNGLVERTEX4DPROC glad_glVertex4d = NULL; -PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; -PFNGLVERTEX4FPROC glad_glVertex4f = NULL; -PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; -PFNGLVERTEX4IPROC glad_glVertex4i = NULL; -PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; -PFNGLVERTEX4SPROC glad_glVertex4s = NULL; -PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; -PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB = NULL; -PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV = NULL; -PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB = NULL; -PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV = NULL; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB = NULL; -PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV = NULL; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB = NULL; -PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV = NULL; -PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB = NULL; -PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV = NULL; -PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB = NULL; -PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV = NULL; -PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB = NULL; -PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV = NULL; -PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB = NULL; -PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV = NULL; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB = NULL; -PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV = NULL; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB = NULL; -PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV = NULL; -PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB = NULL; -PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV = NULL; -PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB = NULL; -PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV = NULL; -PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB = NULL; -PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV = NULL; -PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB = NULL; -PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV = NULL; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB = NULL; -PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV = NULL; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB = NULL; -PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV = NULL; -PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB = NULL; -PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV = NULL; -PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB = NULL; -PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV = NULL; -PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB = NULL; -PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB = NULL; -PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB = NULL; -PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB = NULL; -PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB = NULL; -PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB = NULL; -PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB = NULL; -PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB = NULL; -PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB = NULL; -PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV = NULL; -PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB = NULL; -PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV = NULL; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB = NULL; -PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV = NULL; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB = NULL; -PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV = NULL; -PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB = NULL; -PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB = NULL; -PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV = NULL; -PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB = NULL; -PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV = NULL; -PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV = NULL; -PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB = NULL; -PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV = NULL; -PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB = NULL; -PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB = NULL; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; -PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB = NULL; -PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV = NULL; -PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV = NULL; -PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV = NULL; -PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV = NULL; -PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV = NULL; -PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV = NULL; -PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV = NULL; -PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV = NULL; -PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV = NULL; -PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV = NULL; -PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV = NULL; -PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV = NULL; -PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV = NULL; -PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV = NULL; -PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; -PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT = NULL; -PFNGLVIEWPORTPROC glad_glViewport = NULL; -PFNGLALPHAFUNCXPROC glad_glAlphaFuncx = NULL; -PFNGLBINDFRAMEBUFFEROESPROC glad_glBindFramebufferOES = NULL; -PFNGLBINDRENDERBUFFEROESPROC glad_glBindRenderbufferOES = NULL; -PFNGLBLENDEQUATIONOESPROC glad_glBlendEquationOES = NULL; -PFNGLBLENDEQUATIONSEPARATEOESPROC glad_glBlendEquationSeparateOES = NULL; -PFNGLBLENDFUNCSEPARATEOESPROC glad_glBlendFuncSeparateOES = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSOESPROC glad_glCheckFramebufferStatusOES = NULL; -PFNGLCLEARCOLORXPROC glad_glClearColorx = NULL; -PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; -PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES = NULL; -PFNGLCLEARDEPTHXPROC glad_glClearDepthx = NULL; -PFNGLCLIPPLANEFPROC glad_glClipPlanef = NULL; -PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES = NULL; -PFNGLCLIPPLANEXPROC glad_glClipPlanex = NULL; -PFNGLCOLOR4XPROC glad_glColor4x = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; -PFNGLDELETEFRAMEBUFFERSOESPROC glad_glDeleteFramebuffersOES = NULL; -PFNGLDELETERENDERBUFFERSOESPROC glad_glDeleteRenderbuffersOES = NULL; -PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; -PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES = NULL; -PFNGLDEPTHRANGEXPROC glad_glDepthRangex = NULL; -PFNGLFOGXPROC glad_glFogx = NULL; -PFNGLFOGXVPROC glad_glFogxv = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEROESPROC glad_glFramebufferRenderbufferOES = NULL; -PFNGLFRAMEBUFFERTEXTURE2DOESPROC glad_glFramebufferTexture2DOES = NULL; -PFNGLFRUSTUMFPROC glad_glFrustumf = NULL; -PFNGLFRUSTUMFOESPROC glad_glFrustumfOES = NULL; -PFNGLFRUSTUMXPROC glad_glFrustumx = NULL; -PFNGLGENFRAMEBUFFERSOESPROC glad_glGenFramebuffersOES = NULL; -PFNGLGENRENDERBUFFERSOESPROC glad_glGenRenderbuffersOES = NULL; -PFNGLGENERATEMIPMAPOESPROC glad_glGenerateMipmapOES = NULL; -PFNGLGETCLIPPLANEFPROC glad_glGetClipPlanef = NULL; -PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES = NULL; -PFNGLGETCLIPPLANEXPROC glad_glGetClipPlanex = NULL; -PFNGLGETFIXEDVPROC glad_glGetFixedv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC glad_glGetFramebufferAttachmentParameterivOES = NULL; -PFNGLGETLIGHTXVPROC glad_glGetLightxv = NULL; -PFNGLGETMATERIALXVPROC glad_glGetMaterialxv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVOESPROC glad_glGetRenderbufferParameterivOES = NULL; -PFNGLGETTEXENVXVPROC glad_glGetTexEnvxv = NULL; -PFNGLGETTEXPARAMETERXVPROC glad_glGetTexParameterxv = NULL; -PFNGLISFRAMEBUFFEROESPROC glad_glIsFramebufferOES = NULL; -PFNGLISRENDERBUFFEROESPROC glad_glIsRenderbufferOES = NULL; -PFNGLLIGHTMODELXPROC glad_glLightModelx = NULL; -PFNGLLIGHTMODELXVPROC glad_glLightModelxv = NULL; -PFNGLLIGHTXPROC glad_glLightx = NULL; -PFNGLLIGHTXVPROC glad_glLightxv = NULL; -PFNGLLINEWIDTHXPROC glad_glLineWidthx = NULL; -PFNGLLOADMATRIXXPROC glad_glLoadMatrixx = NULL; -PFNGLMATERIALXPROC glad_glMaterialx = NULL; -PFNGLMATERIALXVPROC glad_glMaterialxv = NULL; -PFNGLMULTMATRIXXPROC glad_glMultMatrixx = NULL; -PFNGLMULTITEXCOORD4XPROC glad_glMultiTexCoord4x = NULL; -PFNGLNORMAL3XPROC glad_glNormal3x = NULL; -PFNGLORTHOFPROC glad_glOrthof = NULL; -PFNGLORTHOFOESPROC glad_glOrthofOES = NULL; -PFNGLORTHOXPROC glad_glOrthox = NULL; -PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; -PFNGLPOINTPARAMETERXPROC glad_glPointParameterx = NULL; -PFNGLPOINTPARAMETERXVPROC glad_glPointParameterxv = NULL; -PFNGLPOINTSIZEXPROC glad_glPointSizex = NULL; -PFNGLPOLYGONOFFSETXPROC glad_glPolygonOffsetx = NULL; -PFNGLRENDERBUFFERSTORAGEOESPROC glad_glRenderbufferStorageOES = NULL; -PFNGLROTATEXPROC glad_glRotatex = NULL; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; -PFNGLSAMPLECOVERAGEXPROC glad_glSampleCoveragex = NULL; -PFNGLSCALEXPROC glad_glScalex = NULL; -PFNGLTEXENVXPROC glad_glTexEnvx = NULL; -PFNGLTEXENVXVPROC glad_glTexEnvxv = NULL; -PFNGLTEXPARAMETERXPROC glad_glTexParameterx = NULL; -PFNGLTEXPARAMETERXVPROC glad_glTexParameterxv = NULL; -PFNGLTRANSLATEXPROC glad_glTranslatex = NULL; - - -static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_0) return; - glad_glAccum = (PFNGLACCUMPROC) load(userptr, "glAccum"); - glad_glAlphaFunc = (PFNGLALPHAFUNCPROC) load(userptr, "glAlphaFunc"); - glad_glBegin = (PFNGLBEGINPROC) load(userptr, "glBegin"); - glad_glBitmap = (PFNGLBITMAPPROC) load(userptr, "glBitmap"); - glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc"); - glad_glCallList = (PFNGLCALLLISTPROC) load(userptr, "glCallList"); - glad_glCallLists = (PFNGLCALLLISTSPROC) load(userptr, "glCallLists"); - glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear"); - glad_glClearAccum = (PFNGLCLEARACCUMPROC) load(userptr, "glClearAccum"); - glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor"); - glad_glClearDepth = (PFNGLCLEARDEPTHPROC) load(userptr, "glClearDepth"); - glad_glClearIndex = (PFNGLCLEARINDEXPROC) load(userptr, "glClearIndex"); - glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil"); - glad_glClipPlane = (PFNGLCLIPPLANEPROC) load(userptr, "glClipPlane"); - glad_glColor3b = (PFNGLCOLOR3BPROC) load(userptr, "glColor3b"); - glad_glColor3bv = (PFNGLCOLOR3BVPROC) load(userptr, "glColor3bv"); - glad_glColor3d = (PFNGLCOLOR3DPROC) load(userptr, "glColor3d"); - glad_glColor3dv = (PFNGLCOLOR3DVPROC) load(userptr, "glColor3dv"); - glad_glColor3f = (PFNGLCOLOR3FPROC) load(userptr, "glColor3f"); - glad_glColor3fv = (PFNGLCOLOR3FVPROC) load(userptr, "glColor3fv"); - glad_glColor3i = (PFNGLCOLOR3IPROC) load(userptr, "glColor3i"); - glad_glColor3iv = (PFNGLCOLOR3IVPROC) load(userptr, "glColor3iv"); - glad_glColor3s = (PFNGLCOLOR3SPROC) load(userptr, "glColor3s"); - glad_glColor3sv = (PFNGLCOLOR3SVPROC) load(userptr, "glColor3sv"); - glad_glColor3ub = (PFNGLCOLOR3UBPROC) load(userptr, "glColor3ub"); - glad_glColor3ubv = (PFNGLCOLOR3UBVPROC) load(userptr, "glColor3ubv"); - glad_glColor3ui = (PFNGLCOLOR3UIPROC) load(userptr, "glColor3ui"); - glad_glColor3uiv = (PFNGLCOLOR3UIVPROC) load(userptr, "glColor3uiv"); - glad_glColor3us = (PFNGLCOLOR3USPROC) load(userptr, "glColor3us"); - glad_glColor3usv = (PFNGLCOLOR3USVPROC) load(userptr, "glColor3usv"); - glad_glColor4b = (PFNGLCOLOR4BPROC) load(userptr, "glColor4b"); - glad_glColor4bv = (PFNGLCOLOR4BVPROC) load(userptr, "glColor4bv"); - glad_glColor4d = (PFNGLCOLOR4DPROC) load(userptr, "glColor4d"); - glad_glColor4dv = (PFNGLCOLOR4DVPROC) load(userptr, "glColor4dv"); - glad_glColor4f = (PFNGLCOLOR4FPROC) load(userptr, "glColor4f"); - glad_glColor4fv = (PFNGLCOLOR4FVPROC) load(userptr, "glColor4fv"); - glad_glColor4i = (PFNGLCOLOR4IPROC) load(userptr, "glColor4i"); - glad_glColor4iv = (PFNGLCOLOR4IVPROC) load(userptr, "glColor4iv"); - glad_glColor4s = (PFNGLCOLOR4SPROC) load(userptr, "glColor4s"); - glad_glColor4sv = (PFNGLCOLOR4SVPROC) load(userptr, "glColor4sv"); - glad_glColor4ub = (PFNGLCOLOR4UBPROC) load(userptr, "glColor4ub"); - glad_glColor4ubv = (PFNGLCOLOR4UBVPROC) load(userptr, "glColor4ubv"); - glad_glColor4ui = (PFNGLCOLOR4UIPROC) load(userptr, "glColor4ui"); - glad_glColor4uiv = (PFNGLCOLOR4UIVPROC) load(userptr, "glColor4uiv"); - glad_glColor4us = (PFNGLCOLOR4USPROC) load(userptr, "glColor4us"); - glad_glColor4usv = (PFNGLCOLOR4USVPROC) load(userptr, "glColor4usv"); - glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask"); - glad_glColorMaterial = (PFNGLCOLORMATERIALPROC) load(userptr, "glColorMaterial"); - glad_glCopyPixels = (PFNGLCOPYPIXELSPROC) load(userptr, "glCopyPixels"); - glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); - glad_glDeleteLists = (PFNGLDELETELISTSPROC) load(userptr, "glDeleteLists"); - glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); - glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask"); - glad_glDepthRange = (PFNGLDEPTHRANGEPROC) load(userptr, "glDepthRange"); - glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable"); - glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC) load(userptr, "glDrawBuffer"); - glad_glDrawPixels = (PFNGLDRAWPIXELSPROC) load(userptr, "glDrawPixels"); - glad_glEdgeFlag = (PFNGLEDGEFLAGPROC) load(userptr, "glEdgeFlag"); - glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load(userptr, "glEdgeFlagv"); - glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable"); - glad_glEnd = (PFNGLENDPROC) load(userptr, "glEnd"); - glad_glEndList = (PFNGLENDLISTPROC) load(userptr, "glEndList"); - glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load(userptr, "glEvalCoord1d"); - glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load(userptr, "glEvalCoord1dv"); - glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load(userptr, "glEvalCoord1f"); - glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load(userptr, "glEvalCoord1fv"); - glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load(userptr, "glEvalCoord2d"); - glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load(userptr, "glEvalCoord2dv"); - glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load(userptr, "glEvalCoord2f"); - glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load(userptr, "glEvalCoord2fv"); - glad_glEvalMesh1 = (PFNGLEVALMESH1PROC) load(userptr, "glEvalMesh1"); - glad_glEvalMesh2 = (PFNGLEVALMESH2PROC) load(userptr, "glEvalMesh2"); - glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC) load(userptr, "glEvalPoint1"); - glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC) load(userptr, "glEvalPoint2"); - glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load(userptr, "glFeedbackBuffer"); - glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish"); - glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush"); - glad_glFogf = (PFNGLFOGFPROC) load(userptr, "glFogf"); - glad_glFogfv = (PFNGLFOGFVPROC) load(userptr, "glFogfv"); - glad_glFogi = (PFNGLFOGIPROC) load(userptr, "glFogi"); - glad_glFogiv = (PFNGLFOGIVPROC) load(userptr, "glFogiv"); - glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); - glad_glFrustum = (PFNGLFRUSTUMPROC) load(userptr, "glFrustum"); - glad_glGenLists = (PFNGLGENLISTSPROC) load(userptr, "glGenLists"); - glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); - glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load(userptr, "glGetClipPlane"); - glad_glGetDoublev = (PFNGLGETDOUBLEVPROC) load(userptr, "glGetDoublev"); - glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError"); - glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv"); - glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv"); - glad_glGetLightfv = (PFNGLGETLIGHTFVPROC) load(userptr, "glGetLightfv"); - glad_glGetLightiv = (PFNGLGETLIGHTIVPROC) load(userptr, "glGetLightiv"); - glad_glGetMapdv = (PFNGLGETMAPDVPROC) load(userptr, "glGetMapdv"); - glad_glGetMapfv = (PFNGLGETMAPFVPROC) load(userptr, "glGetMapfv"); - glad_glGetMapiv = (PFNGLGETMAPIVPROC) load(userptr, "glGetMapiv"); - glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load(userptr, "glGetMaterialfv"); - glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load(userptr, "glGetMaterialiv"); - glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load(userptr, "glGetPixelMapfv"); - glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load(userptr, "glGetPixelMapuiv"); - glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load(userptr, "glGetPixelMapusv"); - glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load(userptr, "glGetPolygonStipple"); - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load(userptr, "glGetTexEnvfv"); - glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load(userptr, "glGetTexEnviv"); - glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC) load(userptr, "glGetTexGendv"); - glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load(userptr, "glGetTexGenfv"); - glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load(userptr, "glGetTexGeniv"); - glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC) load(userptr, "glGetTexImage"); - glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load(userptr, "glGetTexLevelParameterfv"); - glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load(userptr, "glGetTexLevelParameteriv"); - glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); - glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); - glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); - glad_glIndexMask = (PFNGLINDEXMASKPROC) load(userptr, "glIndexMask"); - glad_glIndexd = (PFNGLINDEXDPROC) load(userptr, "glIndexd"); - glad_glIndexdv = (PFNGLINDEXDVPROC) load(userptr, "glIndexdv"); - glad_glIndexf = (PFNGLINDEXFPROC) load(userptr, "glIndexf"); - glad_glIndexfv = (PFNGLINDEXFVPROC) load(userptr, "glIndexfv"); - glad_glIndexi = (PFNGLINDEXIPROC) load(userptr, "glIndexi"); - glad_glIndexiv = (PFNGLINDEXIVPROC) load(userptr, "glIndexiv"); - glad_glIndexs = (PFNGLINDEXSPROC) load(userptr, "glIndexs"); - glad_glIndexsv = (PFNGLINDEXSVPROC) load(userptr, "glIndexsv"); - glad_glInitNames = (PFNGLINITNAMESPROC) load(userptr, "glInitNames"); - glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); - glad_glIsList = (PFNGLISLISTPROC) load(userptr, "glIsList"); - glad_glLightModelf = (PFNGLLIGHTMODELFPROC) load(userptr, "glLightModelf"); - glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC) load(userptr, "glLightModelfv"); - glad_glLightModeli = (PFNGLLIGHTMODELIPROC) load(userptr, "glLightModeli"); - glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC) load(userptr, "glLightModeliv"); - glad_glLightf = (PFNGLLIGHTFPROC) load(userptr, "glLightf"); - glad_glLightfv = (PFNGLLIGHTFVPROC) load(userptr, "glLightfv"); - glad_glLighti = (PFNGLLIGHTIPROC) load(userptr, "glLighti"); - glad_glLightiv = (PFNGLLIGHTIVPROC) load(userptr, "glLightiv"); - glad_glLineStipple = (PFNGLLINESTIPPLEPROC) load(userptr, "glLineStipple"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); - glad_glListBase = (PFNGLLISTBASEPROC) load(userptr, "glListBase"); - glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC) load(userptr, "glLoadIdentity"); - glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load(userptr, "glLoadMatrixd"); - glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load(userptr, "glLoadMatrixf"); - glad_glLoadName = (PFNGLLOADNAMEPROC) load(userptr, "glLoadName"); - glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp"); - glad_glMap1d = (PFNGLMAP1DPROC) load(userptr, "glMap1d"); - glad_glMap1f = (PFNGLMAP1FPROC) load(userptr, "glMap1f"); - glad_glMap2d = (PFNGLMAP2DPROC) load(userptr, "glMap2d"); - glad_glMap2f = (PFNGLMAP2FPROC) load(userptr, "glMap2f"); - glad_glMapGrid1d = (PFNGLMAPGRID1DPROC) load(userptr, "glMapGrid1d"); - glad_glMapGrid1f = (PFNGLMAPGRID1FPROC) load(userptr, "glMapGrid1f"); - glad_glMapGrid2d = (PFNGLMAPGRID2DPROC) load(userptr, "glMapGrid2d"); - glad_glMapGrid2f = (PFNGLMAPGRID2FPROC) load(userptr, "glMapGrid2f"); - glad_glMaterialf = (PFNGLMATERIALFPROC) load(userptr, "glMaterialf"); - glad_glMaterialfv = (PFNGLMATERIALFVPROC) load(userptr, "glMaterialfv"); - glad_glMateriali = (PFNGLMATERIALIPROC) load(userptr, "glMateriali"); - glad_glMaterialiv = (PFNGLMATERIALIVPROC) load(userptr, "glMaterialiv"); - glad_glMatrixMode = (PFNGLMATRIXMODEPROC) load(userptr, "glMatrixMode"); - glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC) load(userptr, "glMultMatrixd"); - glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC) load(userptr, "glMultMatrixf"); - glad_glNewList = (PFNGLNEWLISTPROC) load(userptr, "glNewList"); - glad_glNormal3b = (PFNGLNORMAL3BPROC) load(userptr, "glNormal3b"); - glad_glNormal3bv = (PFNGLNORMAL3BVPROC) load(userptr, "glNormal3bv"); - glad_glNormal3d = (PFNGLNORMAL3DPROC) load(userptr, "glNormal3d"); - glad_glNormal3dv = (PFNGLNORMAL3DVPROC) load(userptr, "glNormal3dv"); - glad_glNormal3f = (PFNGLNORMAL3FPROC) load(userptr, "glNormal3f"); - glad_glNormal3fv = (PFNGLNORMAL3FVPROC) load(userptr, "glNormal3fv"); - glad_glNormal3i = (PFNGLNORMAL3IPROC) load(userptr, "glNormal3i"); - glad_glNormal3iv = (PFNGLNORMAL3IVPROC) load(userptr, "glNormal3iv"); - glad_glNormal3s = (PFNGLNORMAL3SPROC) load(userptr, "glNormal3s"); - glad_glNormal3sv = (PFNGLNORMAL3SVPROC) load(userptr, "glNormal3sv"); - glad_glOrtho = (PFNGLORTHOPROC) load(userptr, "glOrtho"); - glad_glPassThrough = (PFNGLPASSTHROUGHPROC) load(userptr, "glPassThrough"); - glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC) load(userptr, "glPixelMapfv"); - glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load(userptr, "glPixelMapuiv"); - glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load(userptr, "glPixelMapusv"); - glad_glPixelStoref = (PFNGLPIXELSTOREFPROC) load(userptr, "glPixelStoref"); - glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); - glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load(userptr, "glPixelTransferf"); - glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load(userptr, "glPixelTransferi"); - glad_glPixelZoom = (PFNGLPIXELZOOMPROC) load(userptr, "glPixelZoom"); - glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize"); - glad_glPolygonMode = (PFNGLPOLYGONMODEPROC) load(userptr, "glPolygonMode"); - glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load(userptr, "glPolygonStipple"); - glad_glPopAttrib = (PFNGLPOPATTRIBPROC) load(userptr, "glPopAttrib"); - glad_glPopMatrix = (PFNGLPOPMATRIXPROC) load(userptr, "glPopMatrix"); - glad_glPopName = (PFNGLPOPNAMEPROC) load(userptr, "glPopName"); - glad_glPushAttrib = (PFNGLPUSHATTRIBPROC) load(userptr, "glPushAttrib"); - glad_glPushMatrix = (PFNGLPUSHMATRIXPROC) load(userptr, "glPushMatrix"); - glad_glPushName = (PFNGLPUSHNAMEPROC) load(userptr, "glPushName"); - glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC) load(userptr, "glRasterPos2d"); - glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load(userptr, "glRasterPos2dv"); - glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC) load(userptr, "glRasterPos2f"); - glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load(userptr, "glRasterPos2fv"); - glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC) load(userptr, "glRasterPos2i"); - glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load(userptr, "glRasterPos2iv"); - glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC) load(userptr, "glRasterPos2s"); - glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load(userptr, "glRasterPos2sv"); - glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC) load(userptr, "glRasterPos3d"); - glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load(userptr, "glRasterPos3dv"); - glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC) load(userptr, "glRasterPos3f"); - glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load(userptr, "glRasterPos3fv"); - glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC) load(userptr, "glRasterPos3i"); - glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load(userptr, "glRasterPos3iv"); - glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC) load(userptr, "glRasterPos3s"); - glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load(userptr, "glRasterPos3sv"); - glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC) load(userptr, "glRasterPos4d"); - glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load(userptr, "glRasterPos4dv"); - glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC) load(userptr, "glRasterPos4f"); - glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load(userptr, "glRasterPos4fv"); - glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC) load(userptr, "glRasterPos4i"); - glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load(userptr, "glRasterPos4iv"); - glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC) load(userptr, "glRasterPos4s"); - glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load(userptr, "glRasterPos4sv"); - glad_glReadBuffer = (PFNGLREADBUFFERPROC) load(userptr, "glReadBuffer"); - glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); - glad_glRectd = (PFNGLRECTDPROC) load(userptr, "glRectd"); - glad_glRectdv = (PFNGLRECTDVPROC) load(userptr, "glRectdv"); - glad_glRectf = (PFNGLRECTFPROC) load(userptr, "glRectf"); - glad_glRectfv = (PFNGLRECTFVPROC) load(userptr, "glRectfv"); - glad_glRecti = (PFNGLRECTIPROC) load(userptr, "glRecti"); - glad_glRectiv = (PFNGLRECTIVPROC) load(userptr, "glRectiv"); - glad_glRects = (PFNGLRECTSPROC) load(userptr, "glRects"); - glad_glRectsv = (PFNGLRECTSVPROC) load(userptr, "glRectsv"); - glad_glRenderMode = (PFNGLRENDERMODEPROC) load(userptr, "glRenderMode"); - glad_glRotated = (PFNGLROTATEDPROC) load(userptr, "glRotated"); - glad_glRotatef = (PFNGLROTATEFPROC) load(userptr, "glRotatef"); - glad_glScaled = (PFNGLSCALEDPROC) load(userptr, "glScaled"); - glad_glScalef = (PFNGLSCALEFPROC) load(userptr, "glScalef"); - glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); - glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC) load(userptr, "glSelectBuffer"); - glad_glShadeModel = (PFNGLSHADEMODELPROC) load(userptr, "glShadeModel"); - glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); - glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); - glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); - glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC) load(userptr, "glTexCoord1d"); - glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load(userptr, "glTexCoord1dv"); - glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC) load(userptr, "glTexCoord1f"); - glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load(userptr, "glTexCoord1fv"); - glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC) load(userptr, "glTexCoord1i"); - glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load(userptr, "glTexCoord1iv"); - glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC) load(userptr, "glTexCoord1s"); - glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load(userptr, "glTexCoord1sv"); - glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC) load(userptr, "glTexCoord2d"); - glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load(userptr, "glTexCoord2dv"); - glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC) load(userptr, "glTexCoord2f"); - glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load(userptr, "glTexCoord2fv"); - glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC) load(userptr, "glTexCoord2i"); - glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load(userptr, "glTexCoord2iv"); - glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC) load(userptr, "glTexCoord2s"); - glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load(userptr, "glTexCoord2sv"); - glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC) load(userptr, "glTexCoord3d"); - glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load(userptr, "glTexCoord3dv"); - glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC) load(userptr, "glTexCoord3f"); - glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load(userptr, "glTexCoord3fv"); - glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC) load(userptr, "glTexCoord3i"); - glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load(userptr, "glTexCoord3iv"); - glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC) load(userptr, "glTexCoord3s"); - glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load(userptr, "glTexCoord3sv"); - glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC) load(userptr, "glTexCoord4d"); - glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load(userptr, "glTexCoord4dv"); - glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC) load(userptr, "glTexCoord4f"); - glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load(userptr, "glTexCoord4fv"); - glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC) load(userptr, "glTexCoord4i"); - glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load(userptr, "glTexCoord4iv"); - glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC) load(userptr, "glTexCoord4s"); - glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load(userptr, "glTexCoord4sv"); - glad_glTexEnvf = (PFNGLTEXENVFPROC) load(userptr, "glTexEnvf"); - glad_glTexEnvfv = (PFNGLTEXENVFVPROC) load(userptr, "glTexEnvfv"); - glad_glTexEnvi = (PFNGLTEXENVIPROC) load(userptr, "glTexEnvi"); - glad_glTexEnviv = (PFNGLTEXENVIVPROC) load(userptr, "glTexEnviv"); - glad_glTexGend = (PFNGLTEXGENDPROC) load(userptr, "glTexGend"); - glad_glTexGendv = (PFNGLTEXGENDVPROC) load(userptr, "glTexGendv"); - glad_glTexGenf = (PFNGLTEXGENFPROC) load(userptr, "glTexGenf"); - glad_glTexGenfv = (PFNGLTEXGENFVPROC) load(userptr, "glTexGenfv"); - glad_glTexGeni = (PFNGLTEXGENIPROC) load(userptr, "glTexGeni"); - glad_glTexGeniv = (PFNGLTEXGENIVPROC) load(userptr, "glTexGeniv"); - glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC) load(userptr, "glTexImage1D"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv"); - glad_glTranslated = (PFNGLTRANSLATEDPROC) load(userptr, "glTranslated"); - glad_glTranslatef = (PFNGLTRANSLATEFPROC) load(userptr, "glTranslatef"); - glad_glVertex2d = (PFNGLVERTEX2DPROC) load(userptr, "glVertex2d"); - glad_glVertex2dv = (PFNGLVERTEX2DVPROC) load(userptr, "glVertex2dv"); - glad_glVertex2f = (PFNGLVERTEX2FPROC) load(userptr, "glVertex2f"); - glad_glVertex2fv = (PFNGLVERTEX2FVPROC) load(userptr, "glVertex2fv"); - glad_glVertex2i = (PFNGLVERTEX2IPROC) load(userptr, "glVertex2i"); - glad_glVertex2iv = (PFNGLVERTEX2IVPROC) load(userptr, "glVertex2iv"); - glad_glVertex2s = (PFNGLVERTEX2SPROC) load(userptr, "glVertex2s"); - glad_glVertex2sv = (PFNGLVERTEX2SVPROC) load(userptr, "glVertex2sv"); - glad_glVertex3d = (PFNGLVERTEX3DPROC) load(userptr, "glVertex3d"); - glad_glVertex3dv = (PFNGLVERTEX3DVPROC) load(userptr, "glVertex3dv"); - glad_glVertex3f = (PFNGLVERTEX3FPROC) load(userptr, "glVertex3f"); - glad_glVertex3fv = (PFNGLVERTEX3FVPROC) load(userptr, "glVertex3fv"); - glad_glVertex3i = (PFNGLVERTEX3IPROC) load(userptr, "glVertex3i"); - glad_glVertex3iv = (PFNGLVERTEX3IVPROC) load(userptr, "glVertex3iv"); - glad_glVertex3s = (PFNGLVERTEX3SPROC) load(userptr, "glVertex3s"); - glad_glVertex3sv = (PFNGLVERTEX3SVPROC) load(userptr, "glVertex3sv"); - glad_glVertex4d = (PFNGLVERTEX4DPROC) load(userptr, "glVertex4d"); - glad_glVertex4dv = (PFNGLVERTEX4DVPROC) load(userptr, "glVertex4dv"); - glad_glVertex4f = (PFNGLVERTEX4FPROC) load(userptr, "glVertex4f"); - glad_glVertex4fv = (PFNGLVERTEX4FVPROC) load(userptr, "glVertex4fv"); - glad_glVertex4i = (PFNGLVERTEX4IPROC) load(userptr, "glVertex4i"); - glad_glVertex4iv = (PFNGLVERTEX4IVPROC) load(userptr, "glVertex4iv"); - glad_glVertex4s = (PFNGLVERTEX4SPROC) load(userptr, "glVertex4s"); - glad_glVertex4sv = (PFNGLVERTEX4SVPROC) load(userptr, "glVertex4sv"); - glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport"); -} -static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_1) return; - glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load(userptr, "glAreTexturesResident"); - glad_glArrayElement = (PFNGLARRAYELEMENTPROC) load(userptr, "glArrayElement"); - glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - glad_glColorPointer = (PFNGLCOLORPOINTERPROC) load(userptr, "glColorPointer"); - glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D"); - glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D"); - glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures"); - glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load(userptr, "glDisableClientState"); - glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements"); - glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load(userptr, "glEdgeFlagPointer"); - glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load(userptr, "glEnableClientState"); - glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glIndexPointer = (PFNGLINDEXPOINTERPROC) load(userptr, "glIndexPointer"); - glad_glIndexub = (PFNGLINDEXUBPROC) load(userptr, "glIndexub"); - glad_glIndexubv = (PFNGLINDEXUBVPROC) load(userptr, "glIndexubv"); - glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load(userptr, "glInterleavedArrays"); - glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture"); - glad_glNormalPointer = (PFNGLNORMALPOINTERPROC) load(userptr, "glNormalPointer"); - glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset"); - glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load(userptr, "glPopClientAttrib"); - glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load(userptr, "glPrioritizeTextures"); - glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load(userptr, "glPushClientAttrib"); - glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load(userptr, "glTexCoordPointer"); - glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D"); - glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC) load(userptr, "glVertexPointer"); -} -static void glad_gl_load_GL_VERSION_ES_CM_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_ES_CM_1_0) return; - glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture"); - glad_glAlphaFunc = (PFNGLALPHAFUNCPROC) load(userptr, "glAlphaFunc"); - glad_glAlphaFuncx = (PFNGLALPHAFUNCXPROC) load(userptr, "glAlphaFuncx"); - glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer"); - glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc"); - glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData"); - glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData"); - glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear"); - glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor"); - glad_glClearColorx = (PFNGLCLEARCOLORXPROC) load(userptr, "glClearColorx"); - glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf"); - glad_glClearDepthx = (PFNGLCLEARDEPTHXPROC) load(userptr, "glClearDepthx"); - glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil"); - glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load(userptr, "glClientActiveTexture"); - glad_glClipPlanef = (PFNGLCLIPPLANEFPROC) load(userptr, "glClipPlanef"); - glad_glClipPlanex = (PFNGLCLIPPLANEXPROC) load(userptr, "glClipPlanex"); - glad_glColor4f = (PFNGLCOLOR4FPROC) load(userptr, "glColor4f"); - glad_glColor4ub = (PFNGLCOLOR4UBPROC) load(userptr, "glColor4ub"); - glad_glColor4x = (PFNGLCOLOR4XPROC) load(userptr, "glColor4x"); - glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask"); - glad_glColorPointer = (PFNGLCOLORPOINTERPROC) load(userptr, "glColorPointer"); - glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D"); - glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D"); - glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); - glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers"); - glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures"); - glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); - glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask"); - glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef"); - glad_glDepthRangex = (PFNGLDEPTHRANGEXPROC) load(userptr, "glDepthRangex"); - glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable"); - glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load(userptr, "glDisableClientState"); - glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements"); - glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable"); - glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load(userptr, "glEnableClientState"); - glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish"); - glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush"); - glad_glFogf = (PFNGLFOGFPROC) load(userptr, "glFogf"); - glad_glFogfv = (PFNGLFOGFVPROC) load(userptr, "glFogfv"); - glad_glFogx = (PFNGLFOGXPROC) load(userptr, "glFogx"); - glad_glFogxv = (PFNGLFOGXVPROC) load(userptr, "glFogxv"); - glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); - glad_glFrustumf = (PFNGLFRUSTUMFPROC) load(userptr, "glFrustumf"); - glad_glFrustumx = (PFNGLFRUSTUMXPROC) load(userptr, "glFrustumx"); - glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers"); - glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures"); - glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); - glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv"); - glad_glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC) load(userptr, "glGetClipPlanef"); - glad_glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC) load(userptr, "glGetClipPlanex"); - glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError"); - glad_glGetFixedv = (PFNGLGETFIXEDVPROC) load(userptr, "glGetFixedv"); - glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv"); - glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv"); - glad_glGetLightfv = (PFNGLGETLIGHTFVPROC) load(userptr, "glGetLightfv"); - glad_glGetLightxv = (PFNGLGETLIGHTXVPROC) load(userptr, "glGetLightxv"); - glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load(userptr, "glGetMaterialfv"); - glad_glGetMaterialxv = (PFNGLGETMATERIALXVPROC) load(userptr, "glGetMaterialxv"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load(userptr, "glGetTexEnvfv"); - glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load(userptr, "glGetTexEnviv"); - glad_glGetTexEnvxv = (PFNGLGETTEXENVXVPROC) load(userptr, "glGetTexEnvxv"); - glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); - glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); - glad_glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC) load(userptr, "glGetTexParameterxv"); - glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); - glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer"); - glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); - glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture"); - glad_glLightModelf = (PFNGLLIGHTMODELFPROC) load(userptr, "glLightModelf"); - glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC) load(userptr, "glLightModelfv"); - glad_glLightModelx = (PFNGLLIGHTMODELXPROC) load(userptr, "glLightModelx"); - glad_glLightModelxv = (PFNGLLIGHTMODELXVPROC) load(userptr, "glLightModelxv"); - glad_glLightf = (PFNGLLIGHTFPROC) load(userptr, "glLightf"); - glad_glLightfv = (PFNGLLIGHTFVPROC) load(userptr, "glLightfv"); - glad_glLightx = (PFNGLLIGHTXPROC) load(userptr, "glLightx"); - glad_glLightxv = (PFNGLLIGHTXVPROC) load(userptr, "glLightxv"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); - glad_glLineWidthx = (PFNGLLINEWIDTHXPROC) load(userptr, "glLineWidthx"); - glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC) load(userptr, "glLoadIdentity"); - glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load(userptr, "glLoadMatrixf"); - glad_glLoadMatrixx = (PFNGLLOADMATRIXXPROC) load(userptr, "glLoadMatrixx"); - glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp"); - glad_glMaterialf = (PFNGLMATERIALFPROC) load(userptr, "glMaterialf"); - glad_glMaterialfv = (PFNGLMATERIALFVPROC) load(userptr, "glMaterialfv"); - glad_glMaterialx = (PFNGLMATERIALXPROC) load(userptr, "glMaterialx"); - glad_glMaterialxv = (PFNGLMATERIALXVPROC) load(userptr, "glMaterialxv"); - glad_glMatrixMode = (PFNGLMATRIXMODEPROC) load(userptr, "glMatrixMode"); - glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC) load(userptr, "glMultMatrixf"); - glad_glMultMatrixx = (PFNGLMULTMATRIXXPROC) load(userptr, "glMultMatrixx"); - glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load(userptr, "glMultiTexCoord4f"); - glad_glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC) load(userptr, "glMultiTexCoord4x"); - glad_glNormal3f = (PFNGLNORMAL3FPROC) load(userptr, "glNormal3f"); - glad_glNormal3x = (PFNGLNORMAL3XPROC) load(userptr, "glNormal3x"); - glad_glNormalPointer = (PFNGLNORMALPOINTERPROC) load(userptr, "glNormalPointer"); - glad_glOrthof = (PFNGLORTHOFPROC) load(userptr, "glOrthof"); - glad_glOrthox = (PFNGLORTHOXPROC) load(userptr, "glOrthox"); - glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); - glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load(userptr, "glPointParameterf"); - glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load(userptr, "glPointParameterfv"); - glad_glPointParameterx = (PFNGLPOINTPARAMETERXPROC) load(userptr, "glPointParameterx"); - glad_glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC) load(userptr, "glPointParameterxv"); - glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize"); - glad_glPointSizex = (PFNGLPOINTSIZEXPROC) load(userptr, "glPointSizex"); - glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset"); - glad_glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC) load(userptr, "glPolygonOffsetx"); - glad_glPopMatrix = (PFNGLPOPMATRIXPROC) load(userptr, "glPopMatrix"); - glad_glPushMatrix = (PFNGLPUSHMATRIXPROC) load(userptr, "glPushMatrix"); - glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); - glad_glRotatef = (PFNGLROTATEFPROC) load(userptr, "glRotatef"); - glad_glRotatex = (PFNGLROTATEXPROC) load(userptr, "glRotatex"); - glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage"); - glad_glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC) load(userptr, "glSampleCoveragex"); - glad_glScalef = (PFNGLSCALEFPROC) load(userptr, "glScalef"); - glad_glScalex = (PFNGLSCALEXPROC) load(userptr, "glScalex"); - glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); - glad_glShadeModel = (PFNGLSHADEMODELPROC) load(userptr, "glShadeModel"); - glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); - glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); - glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); - glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load(userptr, "glTexCoordPointer"); - glad_glTexEnvf = (PFNGLTEXENVFPROC) load(userptr, "glTexEnvf"); - glad_glTexEnvfv = (PFNGLTEXENVFVPROC) load(userptr, "glTexEnvfv"); - glad_glTexEnvi = (PFNGLTEXENVIPROC) load(userptr, "glTexEnvi"); - glad_glTexEnviv = (PFNGLTEXENVIVPROC) load(userptr, "glTexEnviv"); - glad_glTexEnvx = (PFNGLTEXENVXPROC) load(userptr, "glTexEnvx"); - glad_glTexEnvxv = (PFNGLTEXENVXVPROC) load(userptr, "glTexEnvxv"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv"); - glad_glTexParameterx = (PFNGLTEXPARAMETERXPROC) load(userptr, "glTexParameterx"); - glad_glTexParameterxv = (PFNGLTEXPARAMETERXVPROC) load(userptr, "glTexParameterxv"); - glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - glad_glTranslatef = (PFNGLTRANSLATEFPROC) load(userptr, "glTranslatef"); - glad_glTranslatex = (PFNGLTRANSLATEXPROC) load(userptr, "glTranslatex"); - glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC) load(userptr, "glVertexPointer"); - glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport"); -} -static void glad_gl_load_GL_ARB_copy_buffer( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_copy_buffer) return; - glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load(userptr, "glCopyBufferSubData"); -} -static void glad_gl_load_GL_ARB_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_framebuffer_object) return; - glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load(userptr, "glBindFramebuffer"); - glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load(userptr, "glBindRenderbuffer"); - glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer"); - glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus"); - glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers"); - glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers"); - glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer"); - glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load(userptr, "glFramebufferTexture1D"); - glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D"); - glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load(userptr, "glFramebufferTexture3D"); - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers"); - glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers"); - glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap"); - glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv"); - glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv"); - glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer"); - glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer"); - glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage"); - glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample"); -} -static void glad_gl_load_GL_ARB_geometry_shader4( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_geometry_shader4) return; - glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture"); - glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC) load(userptr, "glFramebufferTextureARB"); - glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) load(userptr, "glFramebufferTextureFaceARB"); - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) load(userptr, "glFramebufferTextureLayerARB"); - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC) load(userptr, "glProgramParameteriARB"); -} -static void glad_gl_load_GL_ARB_get_program_binary( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_get_program_binary) return; - glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC) load(userptr, "glGetProgramBinary"); - glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC) load(userptr, "glProgramBinary"); - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); -} -static void glad_gl_load_GL_ARB_imaging( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_imaging) return; - glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor"); - glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation"); - glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC) load(userptr, "glColorSubTable"); - glad_glColorTable = (PFNGLCOLORTABLEPROC) load(userptr, "glColorTable"); - glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC) load(userptr, "glColorTableParameterfv"); - glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC) load(userptr, "glColorTableParameteriv"); - glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC) load(userptr, "glConvolutionFilter1D"); - glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC) load(userptr, "glConvolutionFilter2D"); - glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC) load(userptr, "glConvolutionParameterf"); - glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC) load(userptr, "glConvolutionParameterfv"); - glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC) load(userptr, "glConvolutionParameteri"); - glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC) load(userptr, "glConvolutionParameteriv"); - glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC) load(userptr, "glCopyColorSubTable"); - glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC) load(userptr, "glCopyColorTable"); - glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC) load(userptr, "glCopyConvolutionFilter1D"); - glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC) load(userptr, "glCopyConvolutionFilter2D"); - glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC) load(userptr, "glGetColorTable"); - glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC) load(userptr, "glGetColorTableParameterfv"); - glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC) load(userptr, "glGetColorTableParameteriv"); - glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC) load(userptr, "glGetConvolutionFilter"); - glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC) load(userptr, "glGetConvolutionParameterfv"); - glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC) load(userptr, "glGetConvolutionParameteriv"); - glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC) load(userptr, "glGetHistogram"); - glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC) load(userptr, "glGetHistogramParameterfv"); - glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC) load(userptr, "glGetHistogramParameteriv"); - glad_glGetMinmax = (PFNGLGETMINMAXPROC) load(userptr, "glGetMinmax"); - glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC) load(userptr, "glGetMinmaxParameterfv"); - glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC) load(userptr, "glGetMinmaxParameteriv"); - glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC) load(userptr, "glGetSeparableFilter"); - glad_glHistogram = (PFNGLHISTOGRAMPROC) load(userptr, "glHistogram"); - glad_glMinmax = (PFNGLMINMAXPROC) load(userptr, "glMinmax"); - glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC) load(userptr, "glResetHistogram"); - glad_glResetMinmax = (PFNGLRESETMINMAXPROC) load(userptr, "glResetMinmax"); - glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC) load(userptr, "glSeparableFilter2D"); -} -static void glad_gl_load_GL_ARB_multitexture( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_multitexture) return; - glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture"); - glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) load(userptr, "glActiveTextureARB"); - glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load(userptr, "glClientActiveTexture"); - glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC) load(userptr, "glClientActiveTextureARB"); - glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load(userptr, "glMultiTexCoord1d"); - glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC) load(userptr, "glMultiTexCoord1dARB"); - glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load(userptr, "glMultiTexCoord1dv"); - glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC) load(userptr, "glMultiTexCoord1dvARB"); - glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load(userptr, "glMultiTexCoord1f"); - glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC) load(userptr, "glMultiTexCoord1fARB"); - glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load(userptr, "glMultiTexCoord1fv"); - glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC) load(userptr, "glMultiTexCoord1fvARB"); - glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load(userptr, "glMultiTexCoord1i"); - glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC) load(userptr, "glMultiTexCoord1iARB"); - glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load(userptr, "glMultiTexCoord1iv"); - glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC) load(userptr, "glMultiTexCoord1ivARB"); - glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load(userptr, "glMultiTexCoord1s"); - glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC) load(userptr, "glMultiTexCoord1sARB"); - glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load(userptr, "glMultiTexCoord1sv"); - glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC) load(userptr, "glMultiTexCoord1svARB"); - glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load(userptr, "glMultiTexCoord2d"); - glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC) load(userptr, "glMultiTexCoord2dARB"); - glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load(userptr, "glMultiTexCoord2dv"); - glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC) load(userptr, "glMultiTexCoord2dvARB"); - glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load(userptr, "glMultiTexCoord2f"); - glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC) load(userptr, "glMultiTexCoord2fARB"); - glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load(userptr, "glMultiTexCoord2fv"); - glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC) load(userptr, "glMultiTexCoord2fvARB"); - glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load(userptr, "glMultiTexCoord2i"); - glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC) load(userptr, "glMultiTexCoord2iARB"); - glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load(userptr, "glMultiTexCoord2iv"); - glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC) load(userptr, "glMultiTexCoord2ivARB"); - glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load(userptr, "glMultiTexCoord2s"); - glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC) load(userptr, "glMultiTexCoord2sARB"); - glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load(userptr, "glMultiTexCoord2sv"); - glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC) load(userptr, "glMultiTexCoord2svARB"); - glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load(userptr, "glMultiTexCoord3d"); - glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC) load(userptr, "glMultiTexCoord3dARB"); - glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load(userptr, "glMultiTexCoord3dv"); - glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC) load(userptr, "glMultiTexCoord3dvARB"); - glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load(userptr, "glMultiTexCoord3f"); - glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC) load(userptr, "glMultiTexCoord3fARB"); - glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load(userptr, "glMultiTexCoord3fv"); - glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC) load(userptr, "glMultiTexCoord3fvARB"); - glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load(userptr, "glMultiTexCoord3i"); - glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC) load(userptr, "glMultiTexCoord3iARB"); - glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load(userptr, "glMultiTexCoord3iv"); - glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC) load(userptr, "glMultiTexCoord3ivARB"); - glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load(userptr, "glMultiTexCoord3s"); - glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC) load(userptr, "glMultiTexCoord3sARB"); - glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load(userptr, "glMultiTexCoord3sv"); - glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC) load(userptr, "glMultiTexCoord3svARB"); - glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load(userptr, "glMultiTexCoord4d"); - glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC) load(userptr, "glMultiTexCoord4dARB"); - glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load(userptr, "glMultiTexCoord4dv"); - glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC) load(userptr, "glMultiTexCoord4dvARB"); - glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load(userptr, "glMultiTexCoord4f"); - glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC) load(userptr, "glMultiTexCoord4fARB"); - glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load(userptr, "glMultiTexCoord4fv"); - glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC) load(userptr, "glMultiTexCoord4fvARB"); - glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load(userptr, "glMultiTexCoord4i"); - glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC) load(userptr, "glMultiTexCoord4iARB"); - glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load(userptr, "glMultiTexCoord4iv"); - glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC) load(userptr, "glMultiTexCoord4ivARB"); - glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load(userptr, "glMultiTexCoord4s"); - glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC) load(userptr, "glMultiTexCoord4sARB"); - glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load(userptr, "glMultiTexCoord4sv"); - glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC) load(userptr, "glMultiTexCoord4svARB"); -} -static void glad_gl_load_GL_ARB_separate_shader_objects( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_separate_shader_objects) return; - glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC) load(userptr, "glActiveShaderProgram"); - glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC) load(userptr, "glBindProgramPipeline"); - glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC) load(userptr, "glCreateShaderProgramv"); - glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC) load(userptr, "glDeleteProgramPipelines"); - glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC) load(userptr, "glGenProgramPipelines"); - glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC) load(userptr, "glGetProgramPipelineInfoLog"); - glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC) load(userptr, "glGetProgramPipelineiv"); - glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC) load(userptr, "glIsProgramPipeline"); - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC) load(userptr, "glProgramUniform1d"); - glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC) load(userptr, "glProgramUniform1dv"); - glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC) load(userptr, "glProgramUniform1f"); - glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC) load(userptr, "glProgramUniform1fv"); - glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC) load(userptr, "glProgramUniform1i"); - glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC) load(userptr, "glProgramUniform1iv"); - glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC) load(userptr, "glProgramUniform1ui"); - glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC) load(userptr, "glProgramUniform1uiv"); - glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC) load(userptr, "glProgramUniform2d"); - glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC) load(userptr, "glProgramUniform2dv"); - glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC) load(userptr, "glProgramUniform2f"); - glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC) load(userptr, "glProgramUniform2fv"); - glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC) load(userptr, "glProgramUniform2i"); - glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC) load(userptr, "glProgramUniform2iv"); - glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC) load(userptr, "glProgramUniform2ui"); - glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC) load(userptr, "glProgramUniform2uiv"); - glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC) load(userptr, "glProgramUniform3d"); - glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC) load(userptr, "glProgramUniform3dv"); - glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC) load(userptr, "glProgramUniform3f"); - glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC) load(userptr, "glProgramUniform3fv"); - glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC) load(userptr, "glProgramUniform3i"); - glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC) load(userptr, "glProgramUniform3iv"); - glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC) load(userptr, "glProgramUniform3ui"); - glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC) load(userptr, "glProgramUniform3uiv"); - glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC) load(userptr, "glProgramUniform4d"); - glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC) load(userptr, "glProgramUniform4dv"); - glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC) load(userptr, "glProgramUniform4f"); - glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC) load(userptr, "glProgramUniform4fv"); - glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC) load(userptr, "glProgramUniform4i"); - glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC) load(userptr, "glProgramUniform4iv"); - glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC) load(userptr, "glProgramUniform4ui"); - glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC) load(userptr, "glProgramUniform4uiv"); - glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC) load(userptr, "glProgramUniformMatrix2dv"); - glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC) load(userptr, "glProgramUniformMatrix2fv"); - glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) load(userptr, "glProgramUniformMatrix2x3dv"); - glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) load(userptr, "glProgramUniformMatrix2x3fv"); - glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) load(userptr, "glProgramUniformMatrix2x4dv"); - glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) load(userptr, "glProgramUniformMatrix2x4fv"); - glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC) load(userptr, "glProgramUniformMatrix3dv"); - glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC) load(userptr, "glProgramUniformMatrix3fv"); - glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) load(userptr, "glProgramUniformMatrix3x2dv"); - glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) load(userptr, "glProgramUniformMatrix3x2fv"); - glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) load(userptr, "glProgramUniformMatrix3x4dv"); - glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) load(userptr, "glProgramUniformMatrix3x4fv"); - glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC) load(userptr, "glProgramUniformMatrix4dv"); - glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC) load(userptr, "glProgramUniformMatrix4fv"); - glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) load(userptr, "glProgramUniformMatrix4x2dv"); - glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) load(userptr, "glProgramUniformMatrix4x2fv"); - glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) load(userptr, "glProgramUniformMatrix4x3dv"); - glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) load(userptr, "glProgramUniformMatrix4x3fv"); - glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC) load(userptr, "glUseProgramStages"); - glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC) load(userptr, "glValidateProgramPipeline"); -} -static void glad_gl_load_GL_ARB_shader_objects( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_shader_objects) return; - glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) load(userptr, "glAttachObjectARB"); - glad_glAttachShader = (PFNGLATTACHSHADERPROC) load(userptr, "glAttachShader"); - glad_glCompileShader = (PFNGLCOMPILESHADERPROC) load(userptr, "glCompileShader"); - glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC) load(userptr, "glCompileShaderARB"); - glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram"); - glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC) load(userptr, "glCreateProgramObjectARB"); - glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader"); - glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) load(userptr, "glCreateShaderObjectARB"); - glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) load(userptr, "glDeleteObjectARB"); - glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC) load(userptr, "glDetachObjectARB"); - glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader"); - glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform"); - glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC) load(userptr, "glGetActiveUniformARB"); - glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC) load(userptr, "glGetAttachedObjectsARB"); - glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC) load(userptr, "glGetHandleARB"); - glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC) load(userptr, "glGetInfoLogARB"); - glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC) load(userptr, "glGetObjectParameterfvARB"); - glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) load(userptr, "glGetObjectParameterivARB"); - glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load(userptr, "glGetShaderSource"); - glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC) load(userptr, "glGetShaderSourceARB"); - glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation"); - glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC) load(userptr, "glGetUniformLocationARB"); - glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv"); - glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC) load(userptr, "glGetUniformfvARB"); - glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv"); - glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC) load(userptr, "glGetUniformivARB"); - glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram"); - glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC) load(userptr, "glLinkProgramARB"); - glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource"); - glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) load(userptr, "glShaderSourceARB"); - glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f"); - glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC) load(userptr, "glUniform1fARB"); - glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv"); - glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC) load(userptr, "glUniform1fvARB"); - glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i"); - glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC) load(userptr, "glUniform1iARB"); - glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv"); - glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC) load(userptr, "glUniform1ivARB"); - glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f"); - glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC) load(userptr, "glUniform2fARB"); - glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv"); - glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC) load(userptr, "glUniform2fvARB"); - glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i"); - glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC) load(userptr, "glUniform2iARB"); - glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv"); - glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC) load(userptr, "glUniform2ivARB"); - glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f"); - glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC) load(userptr, "glUniform3fARB"); - glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv"); - glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC) load(userptr, "glUniform3fvARB"); - glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i"); - glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC) load(userptr, "glUniform3iARB"); - glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv"); - glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC) load(userptr, "glUniform3ivARB"); - glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f"); - glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC) load(userptr, "glUniform4fARB"); - glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv"); - glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC) load(userptr, "glUniform4fvARB"); - glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i"); - glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC) load(userptr, "glUniform4iARB"); - glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv"); - glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC) load(userptr, "glUniform4ivARB"); - glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv"); - glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC) load(userptr, "glUniformMatrix2fvARB"); - glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv"); - glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC) load(userptr, "glUniformMatrix3fvARB"); - glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv"); - glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC) load(userptr, "glUniformMatrix4fvARB"); - glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram"); - glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) load(userptr, "glUseProgramObjectARB"); - glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram"); - glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC) load(userptr, "glValidateProgramARB"); -} -static void glad_gl_load_GL_ARB_vertex_buffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_vertex_buffer_object) return; - glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer"); - glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC) load(userptr, "glBindBufferARB"); - glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData"); - glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC) load(userptr, "glBufferDataARB"); - glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData"); - glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC) load(userptr, "glBufferSubDataARB"); - glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers"); - glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC) load(userptr, "glDeleteBuffersARB"); - glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers"); - glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC) load(userptr, "glGenBuffersARB"); - glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv"); - glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC) load(userptr, "glGetBufferParameterivARB"); - glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load(userptr, "glGetBufferPointerv"); - glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC) load(userptr, "glGetBufferPointervARB"); - glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load(userptr, "glGetBufferSubData"); - glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC) load(userptr, "glGetBufferSubDataARB"); - glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer"); - glad_glIsBufferARB = (PFNGLISBUFFERARBPROC) load(userptr, "glIsBufferARB"); - glad_glMapBuffer = (PFNGLMAPBUFFERPROC) load(userptr, "glMapBuffer"); - glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) load(userptr, "glMapBufferARB"); - glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load(userptr, "glUnmapBuffer"); - glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC) load(userptr, "glUnmapBufferARB"); -} -static void glad_gl_load_GL_ARB_vertex_program( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_vertex_program) return; - glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) load(userptr, "glBindProgramARB"); - glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) load(userptr, "glDeleteProgramsARB"); - glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray"); - glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glDisableVertexAttribArrayARB"); - glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray"); - glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glEnableVertexAttribArrayARB"); - glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) load(userptr, "glGenProgramsARB"); - glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC) load(userptr, "glGetProgramEnvParameterdvARB"); - glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC) load(userptr, "glGetProgramEnvParameterfvARB"); - glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) load(userptr, "glGetProgramLocalParameterdvARB"); - glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) load(userptr, "glGetProgramLocalParameterfvARB"); - glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC) load(userptr, "glGetProgramStringARB"); - glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC) load(userptr, "glGetProgramivARB"); - glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC) load(userptr, "glGetVertexAttribPointervARB"); - glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC) load(userptr, "glGetVertexAttribdvARB"); - glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) load(userptr, "glGetVertexAttribfvARB"); - glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC) load(userptr, "glGetVertexAttribivARB"); - glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC) load(userptr, "glIsProgramARB"); - glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC) load(userptr, "glProgramEnvParameter4dARB"); - glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC) load(userptr, "glProgramEnvParameter4dvARB"); - glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC) load(userptr, "glProgramEnvParameter4fARB"); - glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC) load(userptr, "glProgramEnvParameter4fvARB"); - glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC) load(userptr, "glProgramLocalParameter4dARB"); - glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) load(userptr, "glProgramLocalParameter4dvARB"); - glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC) load(userptr, "glProgramLocalParameter4fARB"); - glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) load(userptr, "glProgramLocalParameter4fvARB"); - glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) load(userptr, "glProgramStringARB"); - glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) load(userptr, "glVertexAttrib1dARB"); - glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) load(userptr, "glVertexAttrib1dvARB"); - glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC) load(userptr, "glVertexAttrib1fARB"); - glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) load(userptr, "glVertexAttrib1fvARB"); - glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC) load(userptr, "glVertexAttrib1sARB"); - glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC) load(userptr, "glVertexAttrib1svARB"); - glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC) load(userptr, "glVertexAttrib2dARB"); - glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC) load(userptr, "glVertexAttrib2dvARB"); - glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC) load(userptr, "glVertexAttrib2fARB"); - glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC) load(userptr, "glVertexAttrib2fvARB"); - glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC) load(userptr, "glVertexAttrib2sARB"); - glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC) load(userptr, "glVertexAttrib2svARB"); - glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC) load(userptr, "glVertexAttrib3dARB"); - glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC) load(userptr, "glVertexAttrib3dvARB"); - glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC) load(userptr, "glVertexAttrib3fARB"); - glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC) load(userptr, "glVertexAttrib3fvARB"); - glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC) load(userptr, "glVertexAttrib3sARB"); - glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC) load(userptr, "glVertexAttrib3svARB"); - glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv"); - glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC) load(userptr, "glVertexAttrib4NbvARB"); - glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv"); - glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC) load(userptr, "glVertexAttrib4NivARB"); - glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv"); - glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) load(userptr, "glVertexAttrib4NsvARB"); - glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC) load(userptr, "glVertexAttrib4NubARB"); - glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) load(userptr, "glVertexAttrib4NubvARB"); - glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv"); - glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) load(userptr, "glVertexAttrib4NuivARB"); - glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv"); - glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) load(userptr, "glVertexAttrib4NusvARB"); - glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv"); - glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC) load(userptr, "glVertexAttrib4bvARB"); - glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC) load(userptr, "glVertexAttrib4dARB"); - glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC) load(userptr, "glVertexAttrib4dvARB"); - glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC) load(userptr, "glVertexAttrib4fARB"); - glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC) load(userptr, "glVertexAttrib4fvARB"); - glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv"); - glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) load(userptr, "glVertexAttrib4ivARB"); - glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC) load(userptr, "glVertexAttrib4sARB"); - glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC) load(userptr, "glVertexAttrib4svARB"); - glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv"); - glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC) load(userptr, "glVertexAttrib4ubvARB"); - glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv"); - glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) load(userptr, "glVertexAttrib4uivARB"); - glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv"); - glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) load(userptr, "glVertexAttrib4usvARB"); - glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer"); - glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) load(userptr, "glVertexAttribPointerARB"); -} -static void glad_gl_load_GL_ARB_vertex_shader( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_vertex_shader) return; - glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load(userptr, "glBindAttribLocation"); - glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) load(userptr, "glBindAttribLocationARB"); - glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray"); - glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glDisableVertexAttribArrayARB"); - glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray"); - glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glEnableVertexAttribArrayARB"); - glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib"); - glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) load(userptr, "glGetActiveAttribARB"); - glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation"); - glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) load(userptr, "glGetAttribLocationARB"); - glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC) load(userptr, "glGetVertexAttribPointervARB"); - glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC) load(userptr, "glGetVertexAttribdvARB"); - glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) load(userptr, "glGetVertexAttribfvARB"); - glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC) load(userptr, "glGetVertexAttribivARB"); - glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) load(userptr, "glVertexAttrib1dARB"); - glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) load(userptr, "glVertexAttrib1dvARB"); - glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC) load(userptr, "glVertexAttrib1fARB"); - glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) load(userptr, "glVertexAttrib1fvARB"); - glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC) load(userptr, "glVertexAttrib1sARB"); - glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC) load(userptr, "glVertexAttrib1svARB"); - glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC) load(userptr, "glVertexAttrib2dARB"); - glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC) load(userptr, "glVertexAttrib2dvARB"); - glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC) load(userptr, "glVertexAttrib2fARB"); - glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC) load(userptr, "glVertexAttrib2fvARB"); - glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC) load(userptr, "glVertexAttrib2sARB"); - glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC) load(userptr, "glVertexAttrib2svARB"); - glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC) load(userptr, "glVertexAttrib3dARB"); - glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC) load(userptr, "glVertexAttrib3dvARB"); - glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC) load(userptr, "glVertexAttrib3fARB"); - glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC) load(userptr, "glVertexAttrib3fvARB"); - glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC) load(userptr, "glVertexAttrib3sARB"); - glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC) load(userptr, "glVertexAttrib3svARB"); - glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv"); - glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC) load(userptr, "glVertexAttrib4NbvARB"); - glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv"); - glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC) load(userptr, "glVertexAttrib4NivARB"); - glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv"); - glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) load(userptr, "glVertexAttrib4NsvARB"); - glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC) load(userptr, "glVertexAttrib4NubARB"); - glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) load(userptr, "glVertexAttrib4NubvARB"); - glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv"); - glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) load(userptr, "glVertexAttrib4NuivARB"); - glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv"); - glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) load(userptr, "glVertexAttrib4NusvARB"); - glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv"); - glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC) load(userptr, "glVertexAttrib4bvARB"); - glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC) load(userptr, "glVertexAttrib4dARB"); - glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC) load(userptr, "glVertexAttrib4dvARB"); - glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC) load(userptr, "glVertexAttrib4fARB"); - glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC) load(userptr, "glVertexAttrib4fvARB"); - glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv"); - glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) load(userptr, "glVertexAttrib4ivARB"); - glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC) load(userptr, "glVertexAttrib4sARB"); - glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC) load(userptr, "glVertexAttrib4svARB"); - glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv"); - glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC) load(userptr, "glVertexAttrib4ubvARB"); - glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv"); - glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) load(userptr, "glVertexAttrib4uivARB"); - glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv"); - glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) load(userptr, "glVertexAttrib4usvARB"); - glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer"); - glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) load(userptr, "glVertexAttribPointerARB"); -} -static void glad_gl_load_GL_EXT_blend_equation_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_blend_equation_separate) return; - glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load(userptr, "glBlendEquationSeparate"); - glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC) load(userptr, "glBlendEquationSeparateEXT"); -} -static void glad_gl_load_GL_EXT_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_blend_func_separate) return; - glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate"); - glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC) load(userptr, "glBlendFuncSeparateEXT"); -} -static void glad_gl_load_GL_EXT_blend_minmax( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_blend_minmax) return; - glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation"); - glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC) load(userptr, "glBlendEquationEXT"); -} -static void glad_gl_load_GL_EXT_copy_texture( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_copy_texture) return; - glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D"); - glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC) load(userptr, "glCopyTexImage1DEXT"); - glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC) load(userptr, "glCopyTexImage2DEXT"); - glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D"); - glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC) load(userptr, "glCopyTexSubImage1DEXT"); - glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC) load(userptr, "glCopyTexSubImage2DEXT"); - glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load(userptr, "glCopyTexSubImage3D"); - glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC) load(userptr, "glCopyTexSubImage3DEXT"); -} -static void glad_gl_load_GL_EXT_framebuffer_blit( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_framebuffer_blit) return; - glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer"); - glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC) load(userptr, "glBlitFramebufferEXT"); -} -static void glad_gl_load_GL_EXT_framebuffer_multisample( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_framebuffer_multisample) return; - glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample"); - glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) load(userptr, "glRenderbufferStorageMultisampleEXT"); -} -static void glad_gl_load_GL_EXT_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_framebuffer_object) return; - glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC) load(userptr, "glBindFramebufferEXT"); - glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC) load(userptr, "glBindRenderbufferEXT"); - glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus"); - glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) load(userptr, "glCheckFramebufferStatusEXT"); - glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers"); - glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC) load(userptr, "glDeleteFramebuffersEXT"); - glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers"); - glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC) load(userptr, "glDeleteRenderbuffersEXT"); - glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer"); - glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) load(userptr, "glFramebufferRenderbufferEXT"); - glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load(userptr, "glFramebufferTexture1D"); - glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) load(userptr, "glFramebufferTexture1DEXT"); - glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D"); - glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) load(userptr, "glFramebufferTexture2DEXT"); - glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load(userptr, "glFramebufferTexture3D"); - glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) load(userptr, "glFramebufferTexture3DEXT"); - glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers"); - glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC) load(userptr, "glGenFramebuffersEXT"); - glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers"); - glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC) load(userptr, "glGenRenderbuffersEXT"); - glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap"); - glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC) load(userptr, "glGenerateMipmapEXT"); - glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv"); - glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) load(userptr, "glGetFramebufferAttachmentParameterivEXT"); - glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv"); - glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) load(userptr, "glGetRenderbufferParameterivEXT"); - glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer"); - glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC) load(userptr, "glIsFramebufferEXT"); - glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer"); - glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC) load(userptr, "glIsRenderbufferEXT"); - glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage"); - glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC) load(userptr, "glRenderbufferStorageEXT"); -} -static void glad_gl_load_GL_EXT_geometry_shader4( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_geometry_shader4) return; - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC) load(userptr, "glProgramParameteriEXT"); -} -static void glad_gl_load_GL_EXT_subtexture( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_subtexture) return; - glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D"); - glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC) load(userptr, "glTexSubImage1DEXT"); - glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC) load(userptr, "glTexSubImage2DEXT"); -} -static void glad_gl_load_GL_EXT_texture_array( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_texture_array) return; - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) load(userptr, "glFramebufferTextureLayerEXT"); -} -static void glad_gl_load_GL_EXT_texture_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_texture_object) return; - glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC) load(userptr, "glAreTexturesResidentEXT"); - glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC) load(userptr, "glBindTextureEXT"); - glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC) load(userptr, "glDeleteTexturesEXT"); - glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC) load(userptr, "glGenTexturesEXT"); - glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC) load(userptr, "glIsTextureEXT"); - glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load(userptr, "glPrioritizeTextures"); - glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC) load(userptr, "glPrioritizeTexturesEXT"); -} -static void glad_gl_load_GL_EXT_vertex_array( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_vertex_array) return; - glad_glArrayElement = (PFNGLARRAYELEMENTPROC) load(userptr, "glArrayElement"); - glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC) load(userptr, "glArrayElementEXT"); - glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC) load(userptr, "glColorPointerEXT"); - glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC) load(userptr, "glDrawArraysEXT"); - glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC) load(userptr, "glEdgeFlagPointerEXT"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC) load(userptr, "glGetPointervEXT"); - glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC) load(userptr, "glIndexPointerEXT"); - glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC) load(userptr, "glNormalPointerEXT"); - glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC) load(userptr, "glTexCoordPointerEXT"); - glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC) load(userptr, "glVertexPointerEXT"); -} -static void glad_gl_load_GL_INGR_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_INGR_blend_func_separate) return; - glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate"); - glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC) load(userptr, "glBlendFuncSeparateINGR"); -} -static void glad_gl_load_GL_KHR_debug( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_KHR_debug) return; - glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) load(userptr, "glDebugMessageCallback"); - glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) load(userptr, "glDebugMessageControl"); - glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) load(userptr, "glDebugMessageInsert"); - glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) load(userptr, "glGetDebugMessageLog"); - glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC) load(userptr, "glGetObjectLabel"); - glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) load(userptr, "glGetObjectPtrLabel"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glObjectLabel = (PFNGLOBJECTLABELPROC) load(userptr, "glObjectLabel"); - glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) load(userptr, "glObjectPtrLabel"); - glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) load(userptr, "glPopDebugGroup"); - glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) load(userptr, "glPushDebugGroup"); -} -static void glad_gl_load_GL_NV_geometry_program4( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_NV_geometry_program4) return; - glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture"); - glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC) load(userptr, "glFramebufferTextureEXT"); - glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) load(userptr, "glFramebufferTextureFaceARB"); - glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) load(userptr, "glFramebufferTextureFaceEXT"); - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) load(userptr, "glFramebufferTextureLayerEXT"); - glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC) load(userptr, "glProgramVertexLimitNV"); -} -static void glad_gl_load_GL_NV_vertex_program( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_NV_vertex_program) return; - glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC) load(userptr, "glAreProgramsResidentNV"); - glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) load(userptr, "glBindProgramARB"); - glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC) load(userptr, "glBindProgramNV"); - glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) load(userptr, "glDeleteProgramsARB"); - glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC) load(userptr, "glDeleteProgramsNV"); - glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC) load(userptr, "glExecuteProgramNV"); - glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) load(userptr, "glGenProgramsARB"); - glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC) load(userptr, "glGenProgramsNV"); - glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC) load(userptr, "glGetProgramParameterdvNV"); - glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC) load(userptr, "glGetProgramParameterfvNV"); - glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC) load(userptr, "glGetProgramStringNV"); - glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC) load(userptr, "glGetProgramivNV"); - glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC) load(userptr, "glGetTrackMatrixivNV"); - glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC) load(userptr, "glGetVertexAttribPointervNV"); - glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) load(userptr, "glGetVertexAttribdvNV"); - glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) load(userptr, "glGetVertexAttribfvNV"); - glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) load(userptr, "glGetVertexAttribivNV"); - glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC) load(userptr, "glIsProgramARB"); - glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC) load(userptr, "glIsProgramNV"); - glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC) load(userptr, "glLoadProgramNV"); - glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC) load(userptr, "glProgramParameter4dNV"); - glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC) load(userptr, "glProgramParameter4dvNV"); - glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC) load(userptr, "glProgramParameter4fNV"); - glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC) load(userptr, "glProgramParameter4fvNV"); - glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC) load(userptr, "glProgramParameters4dvNV"); - glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC) load(userptr, "glProgramParameters4fvNV"); - glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC) load(userptr, "glRequestResidentProgramsNV"); - glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC) load(userptr, "glTrackMatrixNV"); - glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC) load(userptr, "glVertexAttrib1dNV"); - glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC) load(userptr, "glVertexAttrib1dvNV"); - glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC) load(userptr, "glVertexAttrib1fNV"); - glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC) load(userptr, "glVertexAttrib1fvNV"); - glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC) load(userptr, "glVertexAttrib1sNV"); - glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC) load(userptr, "glVertexAttrib1svNV"); - glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC) load(userptr, "glVertexAttrib2dNV"); - glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC) load(userptr, "glVertexAttrib2dvNV"); - glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC) load(userptr, "glVertexAttrib2fNV"); - glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC) load(userptr, "glVertexAttrib2fvNV"); - glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC) load(userptr, "glVertexAttrib2sNV"); - glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC) load(userptr, "glVertexAttrib2svNV"); - glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC) load(userptr, "glVertexAttrib3dNV"); - glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC) load(userptr, "glVertexAttrib3dvNV"); - glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC) load(userptr, "glVertexAttrib3fNV"); - glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC) load(userptr, "glVertexAttrib3fvNV"); - glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC) load(userptr, "glVertexAttrib3sNV"); - glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC) load(userptr, "glVertexAttrib3svNV"); - glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC) load(userptr, "glVertexAttrib4dNV"); - glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC) load(userptr, "glVertexAttrib4dvNV"); - glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC) load(userptr, "glVertexAttrib4fNV"); - glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC) load(userptr, "glVertexAttrib4fvNV"); - glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC) load(userptr, "glVertexAttrib4sNV"); - glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC) load(userptr, "glVertexAttrib4svNV"); - glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC) load(userptr, "glVertexAttrib4ubNV"); - glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC) load(userptr, "glVertexAttrib4ubvNV"); - glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC) load(userptr, "glVertexAttribPointerNV"); - glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC) load(userptr, "glVertexAttribs1dvNV"); - glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC) load(userptr, "glVertexAttribs1fvNV"); - glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC) load(userptr, "glVertexAttribs1svNV"); - glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC) load(userptr, "glVertexAttribs2dvNV"); - glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC) load(userptr, "glVertexAttribs2fvNV"); - glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC) load(userptr, "glVertexAttribs2svNV"); - glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC) load(userptr, "glVertexAttribs3dvNV"); - glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC) load(userptr, "glVertexAttribs3fvNV"); - glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC) load(userptr, "glVertexAttribs3svNV"); - glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC) load(userptr, "glVertexAttribs4dvNV"); - glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC) load(userptr, "glVertexAttribs4fvNV"); - glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC) load(userptr, "glVertexAttribs4svNV"); - glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC) load(userptr, "glVertexAttribs4ubvNV"); -} -static void glad_gl_load_GL_OES_blend_equation_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_blend_equation_separate) return; - glad_glBlendEquationSeparateOES = (PFNGLBLENDEQUATIONSEPARATEOESPROC) load(userptr, "glBlendEquationSeparateOES"); -} -static void glad_gl_load_GL_OES_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_blend_func_separate) return; - glad_glBlendFuncSeparateOES = (PFNGLBLENDFUNCSEPARATEOESPROC) load(userptr, "glBlendFuncSeparateOES"); -} -static void glad_gl_load_GL_OES_blend_subtract( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_blend_subtract) return; - glad_glBlendEquationOES = (PFNGLBLENDEQUATIONOESPROC) load(userptr, "glBlendEquationOES"); -} -static void glad_gl_load_GL_OES_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_framebuffer_object) return; - glad_glBindFramebufferOES = (PFNGLBINDFRAMEBUFFEROESPROC) load(userptr, "glBindFramebufferOES"); - glad_glBindRenderbufferOES = (PFNGLBINDRENDERBUFFEROESPROC) load(userptr, "glBindRenderbufferOES"); - glad_glCheckFramebufferStatusOES = (PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) load(userptr, "glCheckFramebufferStatusOES"); - glad_glDeleteFramebuffersOES = (PFNGLDELETEFRAMEBUFFERSOESPROC) load(userptr, "glDeleteFramebuffersOES"); - glad_glDeleteRenderbuffersOES = (PFNGLDELETERENDERBUFFERSOESPROC) load(userptr, "glDeleteRenderbuffersOES"); - glad_glFramebufferRenderbufferOES = (PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) load(userptr, "glFramebufferRenderbufferOES"); - glad_glFramebufferTexture2DOES = (PFNGLFRAMEBUFFERTEXTURE2DOESPROC) load(userptr, "glFramebufferTexture2DOES"); - glad_glGenFramebuffersOES = (PFNGLGENFRAMEBUFFERSOESPROC) load(userptr, "glGenFramebuffersOES"); - glad_glGenRenderbuffersOES = (PFNGLGENRENDERBUFFERSOESPROC) load(userptr, "glGenRenderbuffersOES"); - glad_glGenerateMipmapOES = (PFNGLGENERATEMIPMAPOESPROC) load(userptr, "glGenerateMipmapOES"); - glad_glGetFramebufferAttachmentParameterivOES = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) load(userptr, "glGetFramebufferAttachmentParameterivOES"); - glad_glGetRenderbufferParameterivOES = (PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) load(userptr, "glGetRenderbufferParameterivOES"); - glad_glIsFramebufferOES = (PFNGLISFRAMEBUFFEROESPROC) load(userptr, "glIsFramebufferOES"); - glad_glIsRenderbufferOES = (PFNGLISRENDERBUFFEROESPROC) load(userptr, "glIsRenderbufferOES"); - glad_glRenderbufferStorageOES = (PFNGLRENDERBUFFERSTORAGEOESPROC) load(userptr, "glRenderbufferStorageOES"); -} -static void glad_gl_load_GL_OES_single_precision( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_single_precision) return; - glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf"); - glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC) load(userptr, "glClearDepthfOES"); - glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC) load(userptr, "glClipPlanefOES"); - glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef"); - glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC) load(userptr, "glDepthRangefOES"); - glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC) load(userptr, "glFrustumfOES"); - glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC) load(userptr, "glGetClipPlanefOES"); - glad_glOrthofOES = (PFNGLORTHOFOESPROC) load(userptr, "glOrthofOES"); -} - - -static void glad_gl_resolve_aliases(void) { - if (glad_glActiveTexture == NULL && glad_glActiveTextureARB != NULL) glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)glad_glActiveTextureARB; - if (glad_glActiveTextureARB == NULL && glad_glActiveTexture != NULL) glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glad_glActiveTexture; - if (glad_glArrayElement == NULL && glad_glArrayElementEXT != NULL) glad_glArrayElement = (PFNGLARRAYELEMENTPROC)glad_glArrayElementEXT; - if (glad_glArrayElementEXT == NULL && glad_glArrayElement != NULL) glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glad_glArrayElement; - if (glad_glAttachObjectARB == NULL && glad_glAttachShader != NULL) glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glad_glAttachShader; - if (glad_glAttachShader == NULL && glad_glAttachObjectARB != NULL) glad_glAttachShader = (PFNGLATTACHSHADERPROC)glad_glAttachObjectARB; - if (glad_glBindAttribLocation == NULL && glad_glBindAttribLocationARB != NULL) glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glad_glBindAttribLocationARB; - if (glad_glBindAttribLocationARB == NULL && glad_glBindAttribLocation != NULL) glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glad_glBindAttribLocation; - if (glad_glBindBuffer == NULL && glad_glBindBufferARB != NULL) glad_glBindBuffer = (PFNGLBINDBUFFERPROC)glad_glBindBufferARB; - if (glad_glBindBufferARB == NULL && glad_glBindBuffer != NULL) glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glad_glBindBuffer; - if (glad_glBindProgramARB == NULL && glad_glBindProgramNV != NULL) glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glad_glBindProgramNV; - if (glad_glBindProgramNV == NULL && glad_glBindProgramARB != NULL) glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glad_glBindProgramARB; - if (glad_glBindTexture == NULL && glad_glBindTextureEXT != NULL) glad_glBindTexture = (PFNGLBINDTEXTUREPROC)glad_glBindTextureEXT; - if (glad_glBindTextureEXT == NULL && glad_glBindTexture != NULL) glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glad_glBindTexture; - if (glad_glBlendEquation == NULL && glad_glBlendEquationEXT != NULL) glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)glad_glBlendEquationEXT; - if (glad_glBlendEquationEXT == NULL && glad_glBlendEquation != NULL) glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glad_glBlendEquation; - if (glad_glBlendEquationSeparate == NULL && glad_glBlendEquationSeparateEXT != NULL) glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glad_glBlendEquationSeparateEXT; - if (glad_glBlendEquationSeparateEXT == NULL && glad_glBlendEquationSeparate != NULL) glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glad_glBlendEquationSeparate; - if (glad_glBlendFuncSeparate == NULL && glad_glBlendFuncSeparateINGR != NULL) glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glad_glBlendFuncSeparateINGR; - if (glad_glBlendFuncSeparate == NULL && glad_glBlendFuncSeparateEXT != NULL) glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glad_glBlendFuncSeparateEXT; - if (glad_glBlendFuncSeparateEXT == NULL && glad_glBlendFuncSeparate != NULL) glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glad_glBlendFuncSeparate; - if (glad_glBlendFuncSeparateEXT == NULL && glad_glBlendFuncSeparateINGR != NULL) glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glad_glBlendFuncSeparateINGR; - if (glad_glBlendFuncSeparateINGR == NULL && glad_glBlendFuncSeparate != NULL) glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)glad_glBlendFuncSeparate; - if (glad_glBlendFuncSeparateINGR == NULL && glad_glBlendFuncSeparateEXT != NULL) glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)glad_glBlendFuncSeparateEXT; - if (glad_glBlitFramebuffer == NULL && glad_glBlitFramebufferEXT != NULL) glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glad_glBlitFramebufferEXT; - if (glad_glBlitFramebufferEXT == NULL && glad_glBlitFramebuffer != NULL) glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glad_glBlitFramebuffer; - if (glad_glBufferData == NULL && glad_glBufferDataARB != NULL) glad_glBufferData = (PFNGLBUFFERDATAPROC)glad_glBufferDataARB; - if (glad_glBufferDataARB == NULL && glad_glBufferData != NULL) glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glad_glBufferData; - if (glad_glBufferSubData == NULL && glad_glBufferSubDataARB != NULL) glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glad_glBufferSubDataARB; - if (glad_glBufferSubDataARB == NULL && glad_glBufferSubData != NULL) glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glad_glBufferSubData; - if (glad_glCheckFramebufferStatus == NULL && glad_glCheckFramebufferStatusEXT != NULL) glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glad_glCheckFramebufferStatusEXT; - if (glad_glCheckFramebufferStatusEXT == NULL && glad_glCheckFramebufferStatus != NULL) glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glad_glCheckFramebufferStatus; - if (glad_glClearDepthf == NULL && glad_glClearDepthfOES != NULL) glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)glad_glClearDepthfOES; - if (glad_glClearDepthfOES == NULL && glad_glClearDepthf != NULL) glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glad_glClearDepthf; - if (glad_glClientActiveTexture == NULL && glad_glClientActiveTextureARB != NULL) glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glad_glClientActiveTextureARB; - if (glad_glClientActiveTextureARB == NULL && glad_glClientActiveTexture != NULL) glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glad_glClientActiveTexture; - if (glad_glCompileShader == NULL && glad_glCompileShaderARB != NULL) glad_glCompileShader = (PFNGLCOMPILESHADERPROC)glad_glCompileShaderARB; - if (glad_glCompileShaderARB == NULL && glad_glCompileShader != NULL) glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glad_glCompileShader; - if (glad_glCopyTexImage1D == NULL && glad_glCopyTexImage1DEXT != NULL) glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)glad_glCopyTexImage1DEXT; - if (glad_glCopyTexImage1DEXT == NULL && glad_glCopyTexImage1D != NULL) glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glad_glCopyTexImage1D; - if (glad_glCopyTexImage2D == NULL && glad_glCopyTexImage2DEXT != NULL) glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)glad_glCopyTexImage2DEXT; - if (glad_glCopyTexImage2DEXT == NULL && glad_glCopyTexImage2D != NULL) glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glad_glCopyTexImage2D; - if (glad_glCopyTexSubImage1D == NULL && glad_glCopyTexSubImage1DEXT != NULL) glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)glad_glCopyTexSubImage1DEXT; - if (glad_glCopyTexSubImage1DEXT == NULL && glad_glCopyTexSubImage1D != NULL) glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glad_glCopyTexSubImage1D; - if (glad_glCopyTexSubImage2D == NULL && glad_glCopyTexSubImage2DEXT != NULL) glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)glad_glCopyTexSubImage2DEXT; - if (glad_glCopyTexSubImage2DEXT == NULL && glad_glCopyTexSubImage2D != NULL) glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glad_glCopyTexSubImage2D; - if (glad_glCopyTexSubImage3D == NULL && glad_glCopyTexSubImage3DEXT != NULL) glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glad_glCopyTexSubImage3DEXT; - if (glad_glCopyTexSubImage3DEXT == NULL && glad_glCopyTexSubImage3D != NULL) glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glad_glCopyTexSubImage3D; - if (glad_glCreateProgram == NULL && glad_glCreateProgramObjectARB != NULL) glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)glad_glCreateProgramObjectARB; - if (glad_glCreateProgramObjectARB == NULL && glad_glCreateProgram != NULL) glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glad_glCreateProgram; - if (glad_glCreateShader == NULL && glad_glCreateShaderObjectARB != NULL) glad_glCreateShader = (PFNGLCREATESHADERPROC)glad_glCreateShaderObjectARB; - if (glad_glCreateShaderObjectARB == NULL && glad_glCreateShader != NULL) glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glad_glCreateShader; - if (glad_glDeleteBuffers == NULL && glad_glDeleteBuffersARB != NULL) glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glad_glDeleteBuffersARB; - if (glad_glDeleteBuffersARB == NULL && glad_glDeleteBuffers != NULL) glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glad_glDeleteBuffers; - if (glad_glDeleteFramebuffers == NULL && glad_glDeleteFramebuffersEXT != NULL) glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glad_glDeleteFramebuffersEXT; - if (glad_glDeleteFramebuffersEXT == NULL && glad_glDeleteFramebuffers != NULL) glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glad_glDeleteFramebuffers; - if (glad_glDeleteProgramsARB == NULL && glad_glDeleteProgramsNV != NULL) glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glad_glDeleteProgramsNV; - if (glad_glDeleteProgramsNV == NULL && glad_glDeleteProgramsARB != NULL) glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glad_glDeleteProgramsARB; - if (glad_glDeleteRenderbuffers == NULL && glad_glDeleteRenderbuffersEXT != NULL) glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glad_glDeleteRenderbuffersEXT; - if (glad_glDeleteRenderbuffersEXT == NULL && glad_glDeleteRenderbuffers != NULL) glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glad_glDeleteRenderbuffers; - if (glad_glDepthRangef == NULL && glad_glDepthRangefOES != NULL) glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)glad_glDepthRangefOES; - if (glad_glDepthRangefOES == NULL && glad_glDepthRangef != NULL) glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glad_glDepthRangef; - if (glad_glDetachObjectARB == NULL && glad_glDetachShader != NULL) glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glad_glDetachShader; - if (glad_glDetachShader == NULL && glad_glDetachObjectARB != NULL) glad_glDetachShader = (PFNGLDETACHSHADERPROC)glad_glDetachObjectARB; - if (glad_glDisableVertexAttribArray == NULL && glad_glDisableVertexAttribArrayARB != NULL) glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glad_glDisableVertexAttribArrayARB; - if (glad_glDisableVertexAttribArrayARB == NULL && glad_glDisableVertexAttribArray != NULL) glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glad_glDisableVertexAttribArray; - if (glad_glDrawArrays == NULL && glad_glDrawArraysEXT != NULL) glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)glad_glDrawArraysEXT; - if (glad_glDrawArraysEXT == NULL && glad_glDrawArrays != NULL) glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glad_glDrawArrays; - if (glad_glEnableVertexAttribArray == NULL && glad_glEnableVertexAttribArrayARB != NULL) glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glad_glEnableVertexAttribArrayARB; - if (glad_glEnableVertexAttribArrayARB == NULL && glad_glEnableVertexAttribArray != NULL) glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glad_glEnableVertexAttribArray; - if (glad_glFramebufferRenderbuffer == NULL && glad_glFramebufferRenderbufferEXT != NULL) glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glad_glFramebufferRenderbufferEXT; - if (glad_glFramebufferRenderbufferEXT == NULL && glad_glFramebufferRenderbuffer != NULL) glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glad_glFramebufferRenderbuffer; - if (glad_glFramebufferTexture == NULL && glad_glFramebufferTextureEXT != NULL) glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glad_glFramebufferTextureEXT; - if (glad_glFramebufferTexture == NULL && glad_glFramebufferTextureARB != NULL) glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glad_glFramebufferTextureARB; - if (glad_glFramebufferTexture1D == NULL && glad_glFramebufferTexture1DEXT != NULL) glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glad_glFramebufferTexture1DEXT; - if (glad_glFramebufferTexture1DEXT == NULL && glad_glFramebufferTexture1D != NULL) glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glad_glFramebufferTexture1D; - if (glad_glFramebufferTexture2D == NULL && glad_glFramebufferTexture2DEXT != NULL) glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glad_glFramebufferTexture2DEXT; - if (glad_glFramebufferTexture2DEXT == NULL && glad_glFramebufferTexture2D != NULL) glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glad_glFramebufferTexture2D; - if (glad_glFramebufferTexture3D == NULL && glad_glFramebufferTexture3DEXT != NULL) glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glad_glFramebufferTexture3DEXT; - if (glad_glFramebufferTexture3DEXT == NULL && glad_glFramebufferTexture3D != NULL) glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glad_glFramebufferTexture3D; - if (glad_glFramebufferTextureARB == NULL && glad_glFramebufferTextureEXT != NULL) glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glad_glFramebufferTextureEXT; - if (glad_glFramebufferTextureARB == NULL && glad_glFramebufferTexture != NULL) glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glad_glFramebufferTexture; - if (glad_glFramebufferTextureEXT == NULL && glad_glFramebufferTexture != NULL) glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glad_glFramebufferTexture; - if (glad_glFramebufferTextureEXT == NULL && glad_glFramebufferTextureARB != NULL) glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glad_glFramebufferTextureARB; - if (glad_glFramebufferTextureFaceARB == NULL && glad_glFramebufferTextureFaceEXT != NULL) glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glad_glFramebufferTextureFaceEXT; - if (glad_glFramebufferTextureFaceEXT == NULL && glad_glFramebufferTextureFaceARB != NULL) glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glad_glFramebufferTextureFaceARB; - if (glad_glFramebufferTextureLayer == NULL && glad_glFramebufferTextureLayerARB != NULL) glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glad_glFramebufferTextureLayerARB; - if (glad_glFramebufferTextureLayer == NULL && glad_glFramebufferTextureLayerEXT != NULL) glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glad_glFramebufferTextureLayerEXT; - if (glad_glFramebufferTextureLayerARB == NULL && glad_glFramebufferTextureLayerEXT != NULL) glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glad_glFramebufferTextureLayerEXT; - if (glad_glFramebufferTextureLayerARB == NULL && glad_glFramebufferTextureLayer != NULL) glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glad_glFramebufferTextureLayer; - if (glad_glFramebufferTextureLayerEXT == NULL && glad_glFramebufferTextureLayerARB != NULL) glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glad_glFramebufferTextureLayerARB; - if (glad_glFramebufferTextureLayerEXT == NULL && glad_glFramebufferTextureLayer != NULL) glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glad_glFramebufferTextureLayer; - if (glad_glGenBuffers == NULL && glad_glGenBuffersARB != NULL) glad_glGenBuffers = (PFNGLGENBUFFERSPROC)glad_glGenBuffersARB; - if (glad_glGenBuffersARB == NULL && glad_glGenBuffers != NULL) glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glad_glGenBuffers; - if (glad_glGenerateMipmap == NULL && glad_glGenerateMipmapEXT != NULL) glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glad_glGenerateMipmapEXT; - if (glad_glGenerateMipmapEXT == NULL && glad_glGenerateMipmap != NULL) glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glad_glGenerateMipmap; - if (glad_glGenFramebuffers == NULL && glad_glGenFramebuffersEXT != NULL) glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glad_glGenFramebuffersEXT; - if (glad_glGenFramebuffersEXT == NULL && glad_glGenFramebuffers != NULL) glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glad_glGenFramebuffers; - if (glad_glGenProgramsARB == NULL && glad_glGenProgramsNV != NULL) glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glad_glGenProgramsNV; - if (glad_glGenProgramsNV == NULL && glad_glGenProgramsARB != NULL) glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glad_glGenProgramsARB; - if (glad_glGenRenderbuffers == NULL && glad_glGenRenderbuffersEXT != NULL) glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glad_glGenRenderbuffersEXT; - if (glad_glGenRenderbuffersEXT == NULL && glad_glGenRenderbuffers != NULL) glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glad_glGenRenderbuffers; - if (glad_glGetActiveAttrib == NULL && glad_glGetActiveAttribARB != NULL) glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glad_glGetActiveAttribARB; - if (glad_glGetActiveAttribARB == NULL && glad_glGetActiveAttrib != NULL) glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glad_glGetActiveAttrib; - if (glad_glGetActiveUniform == NULL && glad_glGetActiveUniformARB != NULL) glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glad_glGetActiveUniformARB; - if (glad_glGetActiveUniformARB == NULL && glad_glGetActiveUniform != NULL) glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glad_glGetActiveUniform; - if (glad_glGetAttribLocation == NULL && glad_glGetAttribLocationARB != NULL) glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glad_glGetAttribLocationARB; - if (glad_glGetAttribLocationARB == NULL && glad_glGetAttribLocation != NULL) glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glad_glGetAttribLocation; - if (glad_glGetBufferParameteriv == NULL && glad_glGetBufferParameterivARB != NULL) glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glad_glGetBufferParameterivARB; - if (glad_glGetBufferParameterivARB == NULL && glad_glGetBufferParameteriv != NULL) glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glad_glGetBufferParameteriv; - if (glad_glGetBufferPointerv == NULL && glad_glGetBufferPointervARB != NULL) glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glad_glGetBufferPointervARB; - if (glad_glGetBufferPointervARB == NULL && glad_glGetBufferPointerv != NULL) glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glad_glGetBufferPointerv; - if (glad_glGetBufferSubData == NULL && glad_glGetBufferSubDataARB != NULL) glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glad_glGetBufferSubDataARB; - if (glad_glGetBufferSubDataARB == NULL && glad_glGetBufferSubData != NULL) glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glad_glGetBufferSubData; - if (glad_glGetFramebufferAttachmentParameteriv == NULL && glad_glGetFramebufferAttachmentParameterivEXT != NULL) glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glad_glGetFramebufferAttachmentParameterivEXT; - if (glad_glGetFramebufferAttachmentParameterivEXT == NULL && glad_glGetFramebufferAttachmentParameteriv != NULL) glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glad_glGetFramebufferAttachmentParameteriv; - if (glad_glGetPointerv == NULL && glad_glGetPointervEXT != NULL) glad_glGetPointerv = (PFNGLGETPOINTERVPROC)glad_glGetPointervEXT; - if (glad_glGetPointervEXT == NULL && glad_glGetPointerv != NULL) glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glad_glGetPointerv; - if (glad_glGetRenderbufferParameteriv == NULL && glad_glGetRenderbufferParameterivEXT != NULL) glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glad_glGetRenderbufferParameterivEXT; - if (glad_glGetRenderbufferParameterivEXT == NULL && glad_glGetRenderbufferParameteriv != NULL) glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glad_glGetRenderbufferParameteriv; - if (glad_glGetShaderSource == NULL && glad_glGetShaderSourceARB != NULL) glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glad_glGetShaderSourceARB; - if (glad_glGetShaderSourceARB == NULL && glad_glGetShaderSource != NULL) glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glad_glGetShaderSource; - if (glad_glGetUniformfv == NULL && glad_glGetUniformfvARB != NULL) glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glad_glGetUniformfvARB; - if (glad_glGetUniformfvARB == NULL && glad_glGetUniformfv != NULL) glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glad_glGetUniformfv; - if (glad_glGetUniformiv == NULL && glad_glGetUniformivARB != NULL) glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glad_glGetUniformivARB; - if (glad_glGetUniformivARB == NULL && glad_glGetUniformiv != NULL) glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glad_glGetUniformiv; - if (glad_glGetUniformLocation == NULL && glad_glGetUniformLocationARB != NULL) glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glad_glGetUniformLocationARB; - if (glad_glGetUniformLocationARB == NULL && glad_glGetUniformLocation != NULL) glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glad_glGetUniformLocation; - if (glad_glGetVertexAttribdv == NULL && glad_glGetVertexAttribdvARB != NULL) glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glad_glGetVertexAttribdvARB; - if (glad_glGetVertexAttribdv == NULL && glad_glGetVertexAttribdvNV != NULL) glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glad_glGetVertexAttribdvNV; - if (glad_glGetVertexAttribdvARB == NULL && glad_glGetVertexAttribdv != NULL) glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glad_glGetVertexAttribdv; - if (glad_glGetVertexAttribdvARB == NULL && glad_glGetVertexAttribdvNV != NULL) glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glad_glGetVertexAttribdvNV; - if (glad_glGetVertexAttribdvNV == NULL && glad_glGetVertexAttribdv != NULL) glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glad_glGetVertexAttribdv; - if (glad_glGetVertexAttribdvNV == NULL && glad_glGetVertexAttribdvARB != NULL) glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glad_glGetVertexAttribdvARB; - if (glad_glGetVertexAttribfv == NULL && glad_glGetVertexAttribfvARB != NULL) glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glad_glGetVertexAttribfvARB; - if (glad_glGetVertexAttribfv == NULL && glad_glGetVertexAttribfvNV != NULL) glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glad_glGetVertexAttribfvNV; - if (glad_glGetVertexAttribfvARB == NULL && glad_glGetVertexAttribfv != NULL) glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glad_glGetVertexAttribfv; - if (glad_glGetVertexAttribfvARB == NULL && glad_glGetVertexAttribfvNV != NULL) glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glad_glGetVertexAttribfvNV; - if (glad_glGetVertexAttribfvNV == NULL && glad_glGetVertexAttribfvARB != NULL) glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glad_glGetVertexAttribfvARB; - if (glad_glGetVertexAttribfvNV == NULL && glad_glGetVertexAttribfv != NULL) glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glad_glGetVertexAttribfv; - if (glad_glGetVertexAttribiv == NULL && glad_glGetVertexAttribivNV != NULL) glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glad_glGetVertexAttribivNV; - if (glad_glGetVertexAttribiv == NULL && glad_glGetVertexAttribivARB != NULL) glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glad_glGetVertexAttribivARB; - if (glad_glGetVertexAttribivARB == NULL && glad_glGetVertexAttribivNV != NULL) glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glad_glGetVertexAttribivNV; - if (glad_glGetVertexAttribivARB == NULL && glad_glGetVertexAttribiv != NULL) glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glad_glGetVertexAttribiv; - if (glad_glGetVertexAttribivNV == NULL && glad_glGetVertexAttribiv != NULL) glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glad_glGetVertexAttribiv; - if (glad_glGetVertexAttribivNV == NULL && glad_glGetVertexAttribivARB != NULL) glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glad_glGetVertexAttribivARB; - if (glad_glGetVertexAttribPointerv == NULL && glad_glGetVertexAttribPointervNV != NULL) glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glad_glGetVertexAttribPointervNV; - if (glad_glGetVertexAttribPointerv == NULL && glad_glGetVertexAttribPointervARB != NULL) glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glad_glGetVertexAttribPointervARB; - if (glad_glGetVertexAttribPointervARB == NULL && glad_glGetVertexAttribPointervNV != NULL) glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glad_glGetVertexAttribPointervNV; - if (glad_glGetVertexAttribPointervARB == NULL && glad_glGetVertexAttribPointerv != NULL) glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glad_glGetVertexAttribPointerv; - if (glad_glGetVertexAttribPointervNV == NULL && glad_glGetVertexAttribPointerv != NULL) glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glad_glGetVertexAttribPointerv; - if (glad_glGetVertexAttribPointervNV == NULL && glad_glGetVertexAttribPointervARB != NULL) glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glad_glGetVertexAttribPointervARB; - if (glad_glIsBuffer == NULL && glad_glIsBufferARB != NULL) glad_glIsBuffer = (PFNGLISBUFFERPROC)glad_glIsBufferARB; - if (glad_glIsBufferARB == NULL && glad_glIsBuffer != NULL) glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)glad_glIsBuffer; - if (glad_glIsFramebuffer == NULL && glad_glIsFramebufferEXT != NULL) glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glad_glIsFramebufferEXT; - if (glad_glIsFramebufferEXT == NULL && glad_glIsFramebuffer != NULL) glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glad_glIsFramebuffer; - if (glad_glIsProgramARB == NULL && glad_glIsProgramNV != NULL) glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)glad_glIsProgramNV; - if (glad_glIsProgramNV == NULL && glad_glIsProgramARB != NULL) glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)glad_glIsProgramARB; - if (glad_glIsRenderbuffer == NULL && glad_glIsRenderbufferEXT != NULL) glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glad_glIsRenderbufferEXT; - if (glad_glIsRenderbufferEXT == NULL && glad_glIsRenderbuffer != NULL) glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glad_glIsRenderbuffer; - if (glad_glLinkProgram == NULL && glad_glLinkProgramARB != NULL) glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)glad_glLinkProgramARB; - if (glad_glLinkProgramARB == NULL && glad_glLinkProgram != NULL) glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glad_glLinkProgram; - if (glad_glMapBuffer == NULL && glad_glMapBufferARB != NULL) glad_glMapBuffer = (PFNGLMAPBUFFERPROC)glad_glMapBufferARB; - if (glad_glMapBufferARB == NULL && glad_glMapBuffer != NULL) glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glad_glMapBuffer; - if (glad_glMultiTexCoord1d == NULL && glad_glMultiTexCoord1dARB != NULL) glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glad_glMultiTexCoord1dARB; - if (glad_glMultiTexCoord1dARB == NULL && glad_glMultiTexCoord1d != NULL) glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glad_glMultiTexCoord1d; - if (glad_glMultiTexCoord1dv == NULL && glad_glMultiTexCoord1dvARB != NULL) glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glad_glMultiTexCoord1dvARB; - if (glad_glMultiTexCoord1dvARB == NULL && glad_glMultiTexCoord1dv != NULL) glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glad_glMultiTexCoord1dv; - if (glad_glMultiTexCoord1f == NULL && glad_glMultiTexCoord1fARB != NULL) glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glad_glMultiTexCoord1fARB; - if (glad_glMultiTexCoord1fARB == NULL && glad_glMultiTexCoord1f != NULL) glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glad_glMultiTexCoord1f; - if (glad_glMultiTexCoord1fv == NULL && glad_glMultiTexCoord1fvARB != NULL) glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glad_glMultiTexCoord1fvARB; - if (glad_glMultiTexCoord1fvARB == NULL && glad_glMultiTexCoord1fv != NULL) glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glad_glMultiTexCoord1fv; - if (glad_glMultiTexCoord1i == NULL && glad_glMultiTexCoord1iARB != NULL) glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glad_glMultiTexCoord1iARB; - if (glad_glMultiTexCoord1iARB == NULL && glad_glMultiTexCoord1i != NULL) glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glad_glMultiTexCoord1i; - if (glad_glMultiTexCoord1iv == NULL && glad_glMultiTexCoord1ivARB != NULL) glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glad_glMultiTexCoord1ivARB; - if (glad_glMultiTexCoord1ivARB == NULL && glad_glMultiTexCoord1iv != NULL) glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glad_glMultiTexCoord1iv; - if (glad_glMultiTexCoord1s == NULL && glad_glMultiTexCoord1sARB != NULL) glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glad_glMultiTexCoord1sARB; - if (glad_glMultiTexCoord1sARB == NULL && glad_glMultiTexCoord1s != NULL) glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glad_glMultiTexCoord1s; - if (glad_glMultiTexCoord1sv == NULL && glad_glMultiTexCoord1svARB != NULL) glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glad_glMultiTexCoord1svARB; - if (glad_glMultiTexCoord1svARB == NULL && glad_glMultiTexCoord1sv != NULL) glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glad_glMultiTexCoord1sv; - if (glad_glMultiTexCoord2d == NULL && glad_glMultiTexCoord2dARB != NULL) glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glad_glMultiTexCoord2dARB; - if (glad_glMultiTexCoord2dARB == NULL && glad_glMultiTexCoord2d != NULL) glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glad_glMultiTexCoord2d; - if (glad_glMultiTexCoord2dv == NULL && glad_glMultiTexCoord2dvARB != NULL) glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glad_glMultiTexCoord2dvARB; - if (glad_glMultiTexCoord2dvARB == NULL && glad_glMultiTexCoord2dv != NULL) glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glad_glMultiTexCoord2dv; - if (glad_glMultiTexCoord2f == NULL && glad_glMultiTexCoord2fARB != NULL) glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glad_glMultiTexCoord2fARB; - if (glad_glMultiTexCoord2fARB == NULL && glad_glMultiTexCoord2f != NULL) glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glad_glMultiTexCoord2f; - if (glad_glMultiTexCoord2fv == NULL && glad_glMultiTexCoord2fvARB != NULL) glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glad_glMultiTexCoord2fvARB; - if (glad_glMultiTexCoord2fvARB == NULL && glad_glMultiTexCoord2fv != NULL) glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glad_glMultiTexCoord2fv; - if (glad_glMultiTexCoord2i == NULL && glad_glMultiTexCoord2iARB != NULL) glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glad_glMultiTexCoord2iARB; - if (glad_glMultiTexCoord2iARB == NULL && glad_glMultiTexCoord2i != NULL) glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glad_glMultiTexCoord2i; - if (glad_glMultiTexCoord2iv == NULL && glad_glMultiTexCoord2ivARB != NULL) glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glad_glMultiTexCoord2ivARB; - if (glad_glMultiTexCoord2ivARB == NULL && glad_glMultiTexCoord2iv != NULL) glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glad_glMultiTexCoord2iv; - if (glad_glMultiTexCoord2s == NULL && glad_glMultiTexCoord2sARB != NULL) glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glad_glMultiTexCoord2sARB; - if (glad_glMultiTexCoord2sARB == NULL && glad_glMultiTexCoord2s != NULL) glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glad_glMultiTexCoord2s; - if (glad_glMultiTexCoord2sv == NULL && glad_glMultiTexCoord2svARB != NULL) glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glad_glMultiTexCoord2svARB; - if (glad_glMultiTexCoord2svARB == NULL && glad_glMultiTexCoord2sv != NULL) glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glad_glMultiTexCoord2sv; - if (glad_glMultiTexCoord3d == NULL && glad_glMultiTexCoord3dARB != NULL) glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glad_glMultiTexCoord3dARB; - if (glad_glMultiTexCoord3dARB == NULL && glad_glMultiTexCoord3d != NULL) glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glad_glMultiTexCoord3d; - if (glad_glMultiTexCoord3dv == NULL && glad_glMultiTexCoord3dvARB != NULL) glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glad_glMultiTexCoord3dvARB; - if (glad_glMultiTexCoord3dvARB == NULL && glad_glMultiTexCoord3dv != NULL) glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glad_glMultiTexCoord3dv; - if (glad_glMultiTexCoord3f == NULL && glad_glMultiTexCoord3fARB != NULL) glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glad_glMultiTexCoord3fARB; - if (glad_glMultiTexCoord3fARB == NULL && glad_glMultiTexCoord3f != NULL) glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glad_glMultiTexCoord3f; - if (glad_glMultiTexCoord3fv == NULL && glad_glMultiTexCoord3fvARB != NULL) glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glad_glMultiTexCoord3fvARB; - if (glad_glMultiTexCoord3fvARB == NULL && glad_glMultiTexCoord3fv != NULL) glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glad_glMultiTexCoord3fv; - if (glad_glMultiTexCoord3i == NULL && glad_glMultiTexCoord3iARB != NULL) glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glad_glMultiTexCoord3iARB; - if (glad_glMultiTexCoord3iARB == NULL && glad_glMultiTexCoord3i != NULL) glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glad_glMultiTexCoord3i; - if (glad_glMultiTexCoord3iv == NULL && glad_glMultiTexCoord3ivARB != NULL) glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glad_glMultiTexCoord3ivARB; - if (glad_glMultiTexCoord3ivARB == NULL && glad_glMultiTexCoord3iv != NULL) glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glad_glMultiTexCoord3iv; - if (glad_glMultiTexCoord3s == NULL && glad_glMultiTexCoord3sARB != NULL) glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glad_glMultiTexCoord3sARB; - if (glad_glMultiTexCoord3sARB == NULL && glad_glMultiTexCoord3s != NULL) glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glad_glMultiTexCoord3s; - if (glad_glMultiTexCoord3sv == NULL && glad_glMultiTexCoord3svARB != NULL) glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glad_glMultiTexCoord3svARB; - if (glad_glMultiTexCoord3svARB == NULL && glad_glMultiTexCoord3sv != NULL) glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glad_glMultiTexCoord3sv; - if (glad_glMultiTexCoord4d == NULL && glad_glMultiTexCoord4dARB != NULL) glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glad_glMultiTexCoord4dARB; - if (glad_glMultiTexCoord4dARB == NULL && glad_glMultiTexCoord4d != NULL) glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glad_glMultiTexCoord4d; - if (glad_glMultiTexCoord4dv == NULL && glad_glMultiTexCoord4dvARB != NULL) glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glad_glMultiTexCoord4dvARB; - if (glad_glMultiTexCoord4dvARB == NULL && glad_glMultiTexCoord4dv != NULL) glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glad_glMultiTexCoord4dv; - if (glad_glMultiTexCoord4f == NULL && glad_glMultiTexCoord4fARB != NULL) glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glad_glMultiTexCoord4fARB; - if (glad_glMultiTexCoord4fARB == NULL && glad_glMultiTexCoord4f != NULL) glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glad_glMultiTexCoord4f; - if (glad_glMultiTexCoord4fv == NULL && glad_glMultiTexCoord4fvARB != NULL) glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glad_glMultiTexCoord4fvARB; - if (glad_glMultiTexCoord4fvARB == NULL && glad_glMultiTexCoord4fv != NULL) glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glad_glMultiTexCoord4fv; - if (glad_glMultiTexCoord4i == NULL && glad_glMultiTexCoord4iARB != NULL) glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glad_glMultiTexCoord4iARB; - if (glad_glMultiTexCoord4iARB == NULL && glad_glMultiTexCoord4i != NULL) glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glad_glMultiTexCoord4i; - if (glad_glMultiTexCoord4iv == NULL && glad_glMultiTexCoord4ivARB != NULL) glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glad_glMultiTexCoord4ivARB; - if (glad_glMultiTexCoord4ivARB == NULL && glad_glMultiTexCoord4iv != NULL) glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glad_glMultiTexCoord4iv; - if (glad_glMultiTexCoord4s == NULL && glad_glMultiTexCoord4sARB != NULL) glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glad_glMultiTexCoord4sARB; - if (glad_glMultiTexCoord4sARB == NULL && glad_glMultiTexCoord4s != NULL) glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glad_glMultiTexCoord4s; - if (glad_glMultiTexCoord4sv == NULL && glad_glMultiTexCoord4svARB != NULL) glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glad_glMultiTexCoord4svARB; - if (glad_glMultiTexCoord4svARB == NULL && glad_glMultiTexCoord4sv != NULL) glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glad_glMultiTexCoord4sv; - if (glad_glPrioritizeTextures == NULL && glad_glPrioritizeTexturesEXT != NULL) glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)glad_glPrioritizeTexturesEXT; - if (glad_glPrioritizeTexturesEXT == NULL && glad_glPrioritizeTextures != NULL) glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glad_glPrioritizeTextures; - if (glad_glProgramParameteri == NULL && glad_glProgramParameteriARB != NULL) glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glad_glProgramParameteriARB; - if (glad_glProgramParameteri == NULL && glad_glProgramParameteriEXT != NULL) glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glad_glProgramParameteriEXT; - if (glad_glProgramParameteriARB == NULL && glad_glProgramParameteri != NULL) glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glad_glProgramParameteri; - if (glad_glProgramParameteriARB == NULL && glad_glProgramParameteriEXT != NULL) glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glad_glProgramParameteriEXT; - if (glad_glProgramParameteriEXT == NULL && glad_glProgramParameteriARB != NULL) glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glad_glProgramParameteriARB; - if (glad_glProgramParameteriEXT == NULL && glad_glProgramParameteri != NULL) glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glad_glProgramParameteri; - if (glad_glRenderbufferStorage == NULL && glad_glRenderbufferStorageEXT != NULL) glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glad_glRenderbufferStorageEXT; - if (glad_glRenderbufferStorageEXT == NULL && glad_glRenderbufferStorage != NULL) glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glad_glRenderbufferStorage; - if (glad_glRenderbufferStorageMultisample == NULL && glad_glRenderbufferStorageMultisampleEXT != NULL) glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glad_glRenderbufferStorageMultisampleEXT; - if (glad_glRenderbufferStorageMultisampleEXT == NULL && glad_glRenderbufferStorageMultisample != NULL) glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glad_glRenderbufferStorageMultisample; - if (glad_glShaderSource == NULL && glad_glShaderSourceARB != NULL) glad_glShaderSource = (PFNGLSHADERSOURCEPROC)glad_glShaderSourceARB; - if (glad_glShaderSourceARB == NULL && glad_glShaderSource != NULL) glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glad_glShaderSource; - if (glad_glTexSubImage1D == NULL && glad_glTexSubImage1DEXT != NULL) glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)glad_glTexSubImage1DEXT; - if (glad_glTexSubImage1DEXT == NULL && glad_glTexSubImage1D != NULL) glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glad_glTexSubImage1D; - if (glad_glTexSubImage2D == NULL && glad_glTexSubImage2DEXT != NULL) glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)glad_glTexSubImage2DEXT; - if (glad_glTexSubImage2DEXT == NULL && glad_glTexSubImage2D != NULL) glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glad_glTexSubImage2D; - if (glad_glUniform1f == NULL && glad_glUniform1fARB != NULL) glad_glUniform1f = (PFNGLUNIFORM1FPROC)glad_glUniform1fARB; - if (glad_glUniform1fARB == NULL && glad_glUniform1f != NULL) glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glad_glUniform1f; - if (glad_glUniform1fv == NULL && glad_glUniform1fvARB != NULL) glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)glad_glUniform1fvARB; - if (glad_glUniform1fvARB == NULL && glad_glUniform1fv != NULL) glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glad_glUniform1fv; - if (glad_glUniform1i == NULL && glad_glUniform1iARB != NULL) glad_glUniform1i = (PFNGLUNIFORM1IPROC)glad_glUniform1iARB; - if (glad_glUniform1iARB == NULL && glad_glUniform1i != NULL) glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glad_glUniform1i; - if (glad_glUniform1iv == NULL && glad_glUniform1ivARB != NULL) glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)glad_glUniform1ivARB; - if (glad_glUniform1ivARB == NULL && glad_glUniform1iv != NULL) glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glad_glUniform1iv; - if (glad_glUniform2f == NULL && glad_glUniform2fARB != NULL) glad_glUniform2f = (PFNGLUNIFORM2FPROC)glad_glUniform2fARB; - if (glad_glUniform2fARB == NULL && glad_glUniform2f != NULL) glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glad_glUniform2f; - if (glad_glUniform2fv == NULL && glad_glUniform2fvARB != NULL) glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)glad_glUniform2fvARB; - if (glad_glUniform2fvARB == NULL && glad_glUniform2fv != NULL) glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glad_glUniform2fv; - if (glad_glUniform2i == NULL && glad_glUniform2iARB != NULL) glad_glUniform2i = (PFNGLUNIFORM2IPROC)glad_glUniform2iARB; - if (glad_glUniform2iARB == NULL && glad_glUniform2i != NULL) glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glad_glUniform2i; - if (glad_glUniform2iv == NULL && glad_glUniform2ivARB != NULL) glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)glad_glUniform2ivARB; - if (glad_glUniform2ivARB == NULL && glad_glUniform2iv != NULL) glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glad_glUniform2iv; - if (glad_glUniform3f == NULL && glad_glUniform3fARB != NULL) glad_glUniform3f = (PFNGLUNIFORM3FPROC)glad_glUniform3fARB; - if (glad_glUniform3fARB == NULL && glad_glUniform3f != NULL) glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glad_glUniform3f; - if (glad_glUniform3fv == NULL && glad_glUniform3fvARB != NULL) glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)glad_glUniform3fvARB; - if (glad_glUniform3fvARB == NULL && glad_glUniform3fv != NULL) glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glad_glUniform3fv; - if (glad_glUniform3i == NULL && glad_glUniform3iARB != NULL) glad_glUniform3i = (PFNGLUNIFORM3IPROC)glad_glUniform3iARB; - if (glad_glUniform3iARB == NULL && glad_glUniform3i != NULL) glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glad_glUniform3i; - if (glad_glUniform3iv == NULL && glad_glUniform3ivARB != NULL) glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)glad_glUniform3ivARB; - if (glad_glUniform3ivARB == NULL && glad_glUniform3iv != NULL) glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glad_glUniform3iv; - if (glad_glUniform4f == NULL && glad_glUniform4fARB != NULL) glad_glUniform4f = (PFNGLUNIFORM4FPROC)glad_glUniform4fARB; - if (glad_glUniform4fARB == NULL && glad_glUniform4f != NULL) glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glad_glUniform4f; - if (glad_glUniform4fv == NULL && glad_glUniform4fvARB != NULL) glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)glad_glUniform4fvARB; - if (glad_glUniform4fvARB == NULL && glad_glUniform4fv != NULL) glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glad_glUniform4fv; - if (glad_glUniform4i == NULL && glad_glUniform4iARB != NULL) glad_glUniform4i = (PFNGLUNIFORM4IPROC)glad_glUniform4iARB; - if (glad_glUniform4iARB == NULL && glad_glUniform4i != NULL) glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glad_glUniform4i; - if (glad_glUniform4iv == NULL && glad_glUniform4ivARB != NULL) glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)glad_glUniform4ivARB; - if (glad_glUniform4ivARB == NULL && glad_glUniform4iv != NULL) glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glad_glUniform4iv; - if (glad_glUniformMatrix2fv == NULL && glad_glUniformMatrix2fvARB != NULL) glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glad_glUniformMatrix2fvARB; - if (glad_glUniformMatrix2fvARB == NULL && glad_glUniformMatrix2fv != NULL) glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glad_glUniformMatrix2fv; - if (glad_glUniformMatrix3fv == NULL && glad_glUniformMatrix3fvARB != NULL) glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glad_glUniformMatrix3fvARB; - if (glad_glUniformMatrix3fvARB == NULL && glad_glUniformMatrix3fv != NULL) glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glad_glUniformMatrix3fv; - if (glad_glUniformMatrix4fv == NULL && glad_glUniformMatrix4fvARB != NULL) glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glad_glUniformMatrix4fvARB; - if (glad_glUniformMatrix4fvARB == NULL && glad_glUniformMatrix4fv != NULL) glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glad_glUniformMatrix4fv; - if (glad_glUnmapBuffer == NULL && glad_glUnmapBufferARB != NULL) glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glad_glUnmapBufferARB; - if (glad_glUnmapBufferARB == NULL && glad_glUnmapBuffer != NULL) glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glad_glUnmapBuffer; - if (glad_glUseProgram == NULL && glad_glUseProgramObjectARB != NULL) glad_glUseProgram = (PFNGLUSEPROGRAMPROC)glad_glUseProgramObjectARB; - if (glad_glUseProgramObjectARB == NULL && glad_glUseProgram != NULL) glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glad_glUseProgram; - if (glad_glValidateProgram == NULL && glad_glValidateProgramARB != NULL) glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glad_glValidateProgramARB; - if (glad_glValidateProgramARB == NULL && glad_glValidateProgram != NULL) glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glad_glValidateProgram; - if (glad_glVertexAttrib1d == NULL && glad_glVertexAttrib1dNV != NULL) glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glad_glVertexAttrib1dNV; - if (glad_glVertexAttrib1d == NULL && glad_glVertexAttrib1dARB != NULL) glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glad_glVertexAttrib1dARB; - if (glad_glVertexAttrib1dARB == NULL && glad_glVertexAttrib1dNV != NULL) glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glad_glVertexAttrib1dNV; - if (glad_glVertexAttrib1dARB == NULL && glad_glVertexAttrib1d != NULL) glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glad_glVertexAttrib1d; - if (glad_glVertexAttrib1dNV == NULL && glad_glVertexAttrib1d != NULL) glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glad_glVertexAttrib1d; - if (glad_glVertexAttrib1dNV == NULL && glad_glVertexAttrib1dARB != NULL) glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glad_glVertexAttrib1dARB; - if (glad_glVertexAttrib1dv == NULL && glad_glVertexAttrib1dvARB != NULL) glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glad_glVertexAttrib1dvARB; - if (glad_glVertexAttrib1dv == NULL && glad_glVertexAttrib1dvNV != NULL) glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glad_glVertexAttrib1dvNV; - if (glad_glVertexAttrib1dvARB == NULL && glad_glVertexAttrib1dvNV != NULL) glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glad_glVertexAttrib1dvNV; - if (glad_glVertexAttrib1dvARB == NULL && glad_glVertexAttrib1dv != NULL) glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glad_glVertexAttrib1dv; - if (glad_glVertexAttrib1dvNV == NULL && glad_glVertexAttrib1dvARB != NULL) glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glad_glVertexAttrib1dvARB; - if (glad_glVertexAttrib1dvNV == NULL && glad_glVertexAttrib1dv != NULL) glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glad_glVertexAttrib1dv; - if (glad_glVertexAttrib1f == NULL && glad_glVertexAttrib1fNV != NULL) glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glad_glVertexAttrib1fNV; - if (glad_glVertexAttrib1f == NULL && glad_glVertexAttrib1fARB != NULL) glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glad_glVertexAttrib1fARB; - if (glad_glVertexAttrib1fARB == NULL && glad_glVertexAttrib1fNV != NULL) glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glad_glVertexAttrib1fNV; - if (glad_glVertexAttrib1fARB == NULL && glad_glVertexAttrib1f != NULL) glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glad_glVertexAttrib1f; - if (glad_glVertexAttrib1fNV == NULL && glad_glVertexAttrib1fARB != NULL) glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glad_glVertexAttrib1fARB; - if (glad_glVertexAttrib1fNV == NULL && glad_glVertexAttrib1f != NULL) glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glad_glVertexAttrib1f; - if (glad_glVertexAttrib1fv == NULL && glad_glVertexAttrib1fvARB != NULL) glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glad_glVertexAttrib1fvARB; - if (glad_glVertexAttrib1fv == NULL && glad_glVertexAttrib1fvNV != NULL) glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glad_glVertexAttrib1fvNV; - if (glad_glVertexAttrib1fvARB == NULL && glad_glVertexAttrib1fvNV != NULL) glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glad_glVertexAttrib1fvNV; - if (glad_glVertexAttrib1fvARB == NULL && glad_glVertexAttrib1fv != NULL) glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glad_glVertexAttrib1fv; - if (glad_glVertexAttrib1fvNV == NULL && glad_glVertexAttrib1fvARB != NULL) glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glad_glVertexAttrib1fvARB; - if (glad_glVertexAttrib1fvNV == NULL && glad_glVertexAttrib1fv != NULL) glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glad_glVertexAttrib1fv; - if (glad_glVertexAttrib1s == NULL && glad_glVertexAttrib1sNV != NULL) glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glad_glVertexAttrib1sNV; - if (glad_glVertexAttrib1s == NULL && glad_glVertexAttrib1sARB != NULL) glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glad_glVertexAttrib1sARB; - if (glad_glVertexAttrib1sARB == NULL && glad_glVertexAttrib1sNV != NULL) glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glad_glVertexAttrib1sNV; - if (glad_glVertexAttrib1sARB == NULL && glad_glVertexAttrib1s != NULL) glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glad_glVertexAttrib1s; - if (glad_glVertexAttrib1sNV == NULL && glad_glVertexAttrib1s != NULL) glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glad_glVertexAttrib1s; - if (glad_glVertexAttrib1sNV == NULL && glad_glVertexAttrib1sARB != NULL) glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glad_glVertexAttrib1sARB; - if (glad_glVertexAttrib1sv == NULL && glad_glVertexAttrib1svNV != NULL) glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glad_glVertexAttrib1svNV; - if (glad_glVertexAttrib1sv == NULL && glad_glVertexAttrib1svARB != NULL) glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glad_glVertexAttrib1svARB; - if (glad_glVertexAttrib1svARB == NULL && glad_glVertexAttrib1svNV != NULL) glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glad_glVertexAttrib1svNV; - if (glad_glVertexAttrib1svARB == NULL && glad_glVertexAttrib1sv != NULL) glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glad_glVertexAttrib1sv; - if (glad_glVertexAttrib1svNV == NULL && glad_glVertexAttrib1svARB != NULL) glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glad_glVertexAttrib1svARB; - if (glad_glVertexAttrib1svNV == NULL && glad_glVertexAttrib1sv != NULL) glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glad_glVertexAttrib1sv; - if (glad_glVertexAttrib2d == NULL && glad_glVertexAttrib2dARB != NULL) glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glad_glVertexAttrib2dARB; - if (glad_glVertexAttrib2d == NULL && glad_glVertexAttrib2dNV != NULL) glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glad_glVertexAttrib2dNV; - if (glad_glVertexAttrib2dARB == NULL && glad_glVertexAttrib2d != NULL) glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glad_glVertexAttrib2d; - if (glad_glVertexAttrib2dARB == NULL && glad_glVertexAttrib2dNV != NULL) glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glad_glVertexAttrib2dNV; - if (glad_glVertexAttrib2dNV == NULL && glad_glVertexAttrib2dARB != NULL) glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glad_glVertexAttrib2dARB; - if (glad_glVertexAttrib2dNV == NULL && glad_glVertexAttrib2d != NULL) glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glad_glVertexAttrib2d; - if (glad_glVertexAttrib2dv == NULL && glad_glVertexAttrib2dvARB != NULL) glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glad_glVertexAttrib2dvARB; - if (glad_glVertexAttrib2dv == NULL && glad_glVertexAttrib2dvNV != NULL) glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glad_glVertexAttrib2dvNV; - if (glad_glVertexAttrib2dvARB == NULL && glad_glVertexAttrib2dv != NULL) glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glad_glVertexAttrib2dv; - if (glad_glVertexAttrib2dvARB == NULL && glad_glVertexAttrib2dvNV != NULL) glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glad_glVertexAttrib2dvNV; - if (glad_glVertexAttrib2dvNV == NULL && glad_glVertexAttrib2dv != NULL) glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glad_glVertexAttrib2dv; - if (glad_glVertexAttrib2dvNV == NULL && glad_glVertexAttrib2dvARB != NULL) glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glad_glVertexAttrib2dvARB; - if (glad_glVertexAttrib2f == NULL && glad_glVertexAttrib2fARB != NULL) glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glad_glVertexAttrib2fARB; - if (glad_glVertexAttrib2f == NULL && glad_glVertexAttrib2fNV != NULL) glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glad_glVertexAttrib2fNV; - if (glad_glVertexAttrib2fARB == NULL && glad_glVertexAttrib2fNV != NULL) glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glad_glVertexAttrib2fNV; - if (glad_glVertexAttrib2fARB == NULL && glad_glVertexAttrib2f != NULL) glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glad_glVertexAttrib2f; - if (glad_glVertexAttrib2fNV == NULL && glad_glVertexAttrib2fARB != NULL) glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glad_glVertexAttrib2fARB; - if (glad_glVertexAttrib2fNV == NULL && glad_glVertexAttrib2f != NULL) glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glad_glVertexAttrib2f; - if (glad_glVertexAttrib2fv == NULL && glad_glVertexAttrib2fvNV != NULL) glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glad_glVertexAttrib2fvNV; - if (glad_glVertexAttrib2fv == NULL && glad_glVertexAttrib2fvARB != NULL) glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glad_glVertexAttrib2fvARB; - if (glad_glVertexAttrib2fvARB == NULL && glad_glVertexAttrib2fvNV != NULL) glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glad_glVertexAttrib2fvNV; - if (glad_glVertexAttrib2fvARB == NULL && glad_glVertexAttrib2fv != NULL) glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glad_glVertexAttrib2fv; - if (glad_glVertexAttrib2fvNV == NULL && glad_glVertexAttrib2fvARB != NULL) glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glad_glVertexAttrib2fvARB; - if (glad_glVertexAttrib2fvNV == NULL && glad_glVertexAttrib2fv != NULL) glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glad_glVertexAttrib2fv; - if (glad_glVertexAttrib2s == NULL && glad_glVertexAttrib2sARB != NULL) glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glad_glVertexAttrib2sARB; - if (glad_glVertexAttrib2s == NULL && glad_glVertexAttrib2sNV != NULL) glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glad_glVertexAttrib2sNV; - if (glad_glVertexAttrib2sARB == NULL && glad_glVertexAttrib2s != NULL) glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glad_glVertexAttrib2s; - if (glad_glVertexAttrib2sARB == NULL && glad_glVertexAttrib2sNV != NULL) glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glad_glVertexAttrib2sNV; - if (glad_glVertexAttrib2sNV == NULL && glad_glVertexAttrib2sARB != NULL) glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glad_glVertexAttrib2sARB; - if (glad_glVertexAttrib2sNV == NULL && glad_glVertexAttrib2s != NULL) glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glad_glVertexAttrib2s; - if (glad_glVertexAttrib2sv == NULL && glad_glVertexAttrib2svARB != NULL) glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glad_glVertexAttrib2svARB; - if (glad_glVertexAttrib2sv == NULL && glad_glVertexAttrib2svNV != NULL) glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glad_glVertexAttrib2svNV; - if (glad_glVertexAttrib2svARB == NULL && glad_glVertexAttrib2sv != NULL) glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glad_glVertexAttrib2sv; - if (glad_glVertexAttrib2svARB == NULL && glad_glVertexAttrib2svNV != NULL) glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glad_glVertexAttrib2svNV; - if (glad_glVertexAttrib2svNV == NULL && glad_glVertexAttrib2sv != NULL) glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glad_glVertexAttrib2sv; - if (glad_glVertexAttrib2svNV == NULL && glad_glVertexAttrib2svARB != NULL) glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glad_glVertexAttrib2svARB; - if (glad_glVertexAttrib3d == NULL && glad_glVertexAttrib3dARB != NULL) glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glad_glVertexAttrib3dARB; - if (glad_glVertexAttrib3d == NULL && glad_glVertexAttrib3dNV != NULL) glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glad_glVertexAttrib3dNV; - if (glad_glVertexAttrib3dARB == NULL && glad_glVertexAttrib3d != NULL) glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glad_glVertexAttrib3d; - if (glad_glVertexAttrib3dARB == NULL && glad_glVertexAttrib3dNV != NULL) glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glad_glVertexAttrib3dNV; - if (glad_glVertexAttrib3dNV == NULL && glad_glVertexAttrib3dARB != NULL) glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glad_glVertexAttrib3dARB; - if (glad_glVertexAttrib3dNV == NULL && glad_glVertexAttrib3d != NULL) glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glad_glVertexAttrib3d; - if (glad_glVertexAttrib3dv == NULL && glad_glVertexAttrib3dvARB != NULL) glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glad_glVertexAttrib3dvARB; - if (glad_glVertexAttrib3dv == NULL && glad_glVertexAttrib3dvNV != NULL) glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glad_glVertexAttrib3dvNV; - if (glad_glVertexAttrib3dvARB == NULL && glad_glVertexAttrib3dv != NULL) glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glad_glVertexAttrib3dv; - if (glad_glVertexAttrib3dvARB == NULL && glad_glVertexAttrib3dvNV != NULL) glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glad_glVertexAttrib3dvNV; - if (glad_glVertexAttrib3dvNV == NULL && glad_glVertexAttrib3dv != NULL) glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glad_glVertexAttrib3dv; - if (glad_glVertexAttrib3dvNV == NULL && glad_glVertexAttrib3dvARB != NULL) glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glad_glVertexAttrib3dvARB; - if (glad_glVertexAttrib3f == NULL && glad_glVertexAttrib3fARB != NULL) glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glad_glVertexAttrib3fARB; - if (glad_glVertexAttrib3f == NULL && glad_glVertexAttrib3fNV != NULL) glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glad_glVertexAttrib3fNV; - if (glad_glVertexAttrib3fARB == NULL && glad_glVertexAttrib3f != NULL) glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glad_glVertexAttrib3f; - if (glad_glVertexAttrib3fARB == NULL && glad_glVertexAttrib3fNV != NULL) glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glad_glVertexAttrib3fNV; - if (glad_glVertexAttrib3fNV == NULL && glad_glVertexAttrib3f != NULL) glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glad_glVertexAttrib3f; - if (glad_glVertexAttrib3fNV == NULL && glad_glVertexAttrib3fARB != NULL) glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glad_glVertexAttrib3fARB; - if (glad_glVertexAttrib3fv == NULL && glad_glVertexAttrib3fvNV != NULL) glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glad_glVertexAttrib3fvNV; - if (glad_glVertexAttrib3fv == NULL && glad_glVertexAttrib3fvARB != NULL) glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glad_glVertexAttrib3fvARB; - if (glad_glVertexAttrib3fvARB == NULL && glad_glVertexAttrib3fvNV != NULL) glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glad_glVertexAttrib3fvNV; - if (glad_glVertexAttrib3fvARB == NULL && glad_glVertexAttrib3fv != NULL) glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glad_glVertexAttrib3fv; - if (glad_glVertexAttrib3fvNV == NULL && glad_glVertexAttrib3fv != NULL) glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glad_glVertexAttrib3fv; - if (glad_glVertexAttrib3fvNV == NULL && glad_glVertexAttrib3fvARB != NULL) glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glad_glVertexAttrib3fvARB; - if (glad_glVertexAttrib3s == NULL && glad_glVertexAttrib3sARB != NULL) glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glad_glVertexAttrib3sARB; - if (glad_glVertexAttrib3s == NULL && glad_glVertexAttrib3sNV != NULL) glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glad_glVertexAttrib3sNV; - if (glad_glVertexAttrib3sARB == NULL && glad_glVertexAttrib3s != NULL) glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glad_glVertexAttrib3s; - if (glad_glVertexAttrib3sARB == NULL && glad_glVertexAttrib3sNV != NULL) glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glad_glVertexAttrib3sNV; - if (glad_glVertexAttrib3sNV == NULL && glad_glVertexAttrib3sARB != NULL) glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glad_glVertexAttrib3sARB; - if (glad_glVertexAttrib3sNV == NULL && glad_glVertexAttrib3s != NULL) glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glad_glVertexAttrib3s; - if (glad_glVertexAttrib3sv == NULL && glad_glVertexAttrib3svARB != NULL) glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glad_glVertexAttrib3svARB; - if (glad_glVertexAttrib3sv == NULL && glad_glVertexAttrib3svNV != NULL) glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glad_glVertexAttrib3svNV; - if (glad_glVertexAttrib3svARB == NULL && glad_glVertexAttrib3sv != NULL) glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glad_glVertexAttrib3sv; - if (glad_glVertexAttrib3svARB == NULL && glad_glVertexAttrib3svNV != NULL) glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glad_glVertexAttrib3svNV; - if (glad_glVertexAttrib3svNV == NULL && glad_glVertexAttrib3sv != NULL) glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glad_glVertexAttrib3sv; - if (glad_glVertexAttrib3svNV == NULL && glad_glVertexAttrib3svARB != NULL) glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glad_glVertexAttrib3svARB; - if (glad_glVertexAttrib4bv == NULL && glad_glVertexAttrib4bvARB != NULL) glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glad_glVertexAttrib4bvARB; - if (glad_glVertexAttrib4bvARB == NULL && glad_glVertexAttrib4bv != NULL) glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glad_glVertexAttrib4bv; - if (glad_glVertexAttrib4d == NULL && glad_glVertexAttrib4dNV != NULL) glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glad_glVertexAttrib4dNV; - if (glad_glVertexAttrib4d == NULL && glad_glVertexAttrib4dARB != NULL) glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glad_glVertexAttrib4dARB; - if (glad_glVertexAttrib4dARB == NULL && glad_glVertexAttrib4dNV != NULL) glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glad_glVertexAttrib4dNV; - if (glad_glVertexAttrib4dARB == NULL && glad_glVertexAttrib4d != NULL) glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glad_glVertexAttrib4d; - if (glad_glVertexAttrib4dNV == NULL && glad_glVertexAttrib4d != NULL) glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glad_glVertexAttrib4d; - if (glad_glVertexAttrib4dNV == NULL && glad_glVertexAttrib4dARB != NULL) glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glad_glVertexAttrib4dARB; - if (glad_glVertexAttrib4dv == NULL && glad_glVertexAttrib4dvNV != NULL) glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glad_glVertexAttrib4dvNV; - if (glad_glVertexAttrib4dv == NULL && glad_glVertexAttrib4dvARB != NULL) glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glad_glVertexAttrib4dvARB; - if (glad_glVertexAttrib4dvARB == NULL && glad_glVertexAttrib4dvNV != NULL) glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glad_glVertexAttrib4dvNV; - if (glad_glVertexAttrib4dvARB == NULL && glad_glVertexAttrib4dv != NULL) glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glad_glVertexAttrib4dv; - if (glad_glVertexAttrib4dvNV == NULL && glad_glVertexAttrib4dvARB != NULL) glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glad_glVertexAttrib4dvARB; - if (glad_glVertexAttrib4dvNV == NULL && glad_glVertexAttrib4dv != NULL) glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glad_glVertexAttrib4dv; - if (glad_glVertexAttrib4f == NULL && glad_glVertexAttrib4fNV != NULL) glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glad_glVertexAttrib4fNV; - if (glad_glVertexAttrib4f == NULL && glad_glVertexAttrib4fARB != NULL) glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glad_glVertexAttrib4fARB; - if (glad_glVertexAttrib4fARB == NULL && glad_glVertexAttrib4f != NULL) glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glad_glVertexAttrib4f; - if (glad_glVertexAttrib4fARB == NULL && glad_glVertexAttrib4fNV != NULL) glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glad_glVertexAttrib4fNV; - if (glad_glVertexAttrib4fNV == NULL && glad_glVertexAttrib4f != NULL) glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glad_glVertexAttrib4f; - if (glad_glVertexAttrib4fNV == NULL && glad_glVertexAttrib4fARB != NULL) glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glad_glVertexAttrib4fARB; - if (glad_glVertexAttrib4fv == NULL && glad_glVertexAttrib4fvARB != NULL) glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glad_glVertexAttrib4fvARB; - if (glad_glVertexAttrib4fv == NULL && glad_glVertexAttrib4fvNV != NULL) glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glad_glVertexAttrib4fvNV; - if (glad_glVertexAttrib4fvARB == NULL && glad_glVertexAttrib4fv != NULL) glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glad_glVertexAttrib4fv; - if (glad_glVertexAttrib4fvARB == NULL && glad_glVertexAttrib4fvNV != NULL) glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glad_glVertexAttrib4fvNV; - if (glad_glVertexAttrib4fvNV == NULL && glad_glVertexAttrib4fv != NULL) glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glad_glVertexAttrib4fv; - if (glad_glVertexAttrib4fvNV == NULL && glad_glVertexAttrib4fvARB != NULL) glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glad_glVertexAttrib4fvARB; - if (glad_glVertexAttrib4iv == NULL && glad_glVertexAttrib4ivARB != NULL) glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glad_glVertexAttrib4ivARB; - if (glad_glVertexAttrib4ivARB == NULL && glad_glVertexAttrib4iv != NULL) glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glad_glVertexAttrib4iv; - if (glad_glVertexAttrib4Nbv == NULL && glad_glVertexAttrib4NbvARB != NULL) glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glad_glVertexAttrib4NbvARB; - if (glad_glVertexAttrib4NbvARB == NULL && glad_glVertexAttrib4Nbv != NULL) glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glad_glVertexAttrib4Nbv; - if (glad_glVertexAttrib4Niv == NULL && glad_glVertexAttrib4NivARB != NULL) glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glad_glVertexAttrib4NivARB; - if (glad_glVertexAttrib4NivARB == NULL && glad_glVertexAttrib4Niv != NULL) glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glad_glVertexAttrib4Niv; - if (glad_glVertexAttrib4Nsv == NULL && glad_glVertexAttrib4NsvARB != NULL) glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glad_glVertexAttrib4NsvARB; - if (glad_glVertexAttrib4NsvARB == NULL && glad_glVertexAttrib4Nsv != NULL) glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glad_glVertexAttrib4Nsv; - if (glad_glVertexAttrib4Nub == NULL && glad_glVertexAttrib4ubNV != NULL) glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glad_glVertexAttrib4ubNV; - if (glad_glVertexAttrib4Nub == NULL && glad_glVertexAttrib4NubARB != NULL) glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glad_glVertexAttrib4NubARB; - if (glad_glVertexAttrib4NubARB == NULL && glad_glVertexAttrib4Nub != NULL) glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glad_glVertexAttrib4Nub; - if (glad_glVertexAttrib4NubARB == NULL && glad_glVertexAttrib4ubNV != NULL) glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glad_glVertexAttrib4ubNV; - if (glad_glVertexAttrib4Nubv == NULL && glad_glVertexAttrib4ubvNV != NULL) glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glad_glVertexAttrib4ubvNV; - if (glad_glVertexAttrib4Nubv == NULL && glad_glVertexAttrib4NubvARB != NULL) glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glad_glVertexAttrib4NubvARB; - if (glad_glVertexAttrib4NubvARB == NULL && glad_glVertexAttrib4ubvNV != NULL) glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glad_glVertexAttrib4ubvNV; - if (glad_glVertexAttrib4NubvARB == NULL && glad_glVertexAttrib4Nubv != NULL) glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glad_glVertexAttrib4Nubv; - if (glad_glVertexAttrib4Nuiv == NULL && glad_glVertexAttrib4NuivARB != NULL) glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glad_glVertexAttrib4NuivARB; - if (glad_glVertexAttrib4NuivARB == NULL && glad_glVertexAttrib4Nuiv != NULL) glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glad_glVertexAttrib4Nuiv; - if (glad_glVertexAttrib4Nusv == NULL && glad_glVertexAttrib4NusvARB != NULL) glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glad_glVertexAttrib4NusvARB; - if (glad_glVertexAttrib4NusvARB == NULL && glad_glVertexAttrib4Nusv != NULL) glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glad_glVertexAttrib4Nusv; - if (glad_glVertexAttrib4s == NULL && glad_glVertexAttrib4sNV != NULL) glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glad_glVertexAttrib4sNV; - if (glad_glVertexAttrib4s == NULL && glad_glVertexAttrib4sARB != NULL) glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glad_glVertexAttrib4sARB; - if (glad_glVertexAttrib4sARB == NULL && glad_glVertexAttrib4sNV != NULL) glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glad_glVertexAttrib4sNV; - if (glad_glVertexAttrib4sARB == NULL && glad_glVertexAttrib4s != NULL) glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glad_glVertexAttrib4s; - if (glad_glVertexAttrib4sNV == NULL && glad_glVertexAttrib4s != NULL) glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glad_glVertexAttrib4s; - if (glad_glVertexAttrib4sNV == NULL && glad_glVertexAttrib4sARB != NULL) glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glad_glVertexAttrib4sARB; - if (glad_glVertexAttrib4sv == NULL && glad_glVertexAttrib4svARB != NULL) glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glad_glVertexAttrib4svARB; - if (glad_glVertexAttrib4sv == NULL && glad_glVertexAttrib4svNV != NULL) glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glad_glVertexAttrib4svNV; - if (glad_glVertexAttrib4svARB == NULL && glad_glVertexAttrib4sv != NULL) glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glad_glVertexAttrib4sv; - if (glad_glVertexAttrib4svARB == NULL && glad_glVertexAttrib4svNV != NULL) glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glad_glVertexAttrib4svNV; - if (glad_glVertexAttrib4svNV == NULL && glad_glVertexAttrib4svARB != NULL) glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glad_glVertexAttrib4svARB; - if (glad_glVertexAttrib4svNV == NULL && glad_glVertexAttrib4sv != NULL) glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glad_glVertexAttrib4sv; - if (glad_glVertexAttrib4ubNV == NULL && glad_glVertexAttrib4Nub != NULL) glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glad_glVertexAttrib4Nub; - if (glad_glVertexAttrib4ubNV == NULL && glad_glVertexAttrib4NubARB != NULL) glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glad_glVertexAttrib4NubARB; - if (glad_glVertexAttrib4ubv == NULL && glad_glVertexAttrib4ubvARB != NULL) glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glad_glVertexAttrib4ubvARB; - if (glad_glVertexAttrib4ubvARB == NULL && glad_glVertexAttrib4ubv != NULL) glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glad_glVertexAttrib4ubv; - if (glad_glVertexAttrib4ubvNV == NULL && glad_glVertexAttrib4Nubv != NULL) glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glad_glVertexAttrib4Nubv; - if (glad_glVertexAttrib4ubvNV == NULL && glad_glVertexAttrib4NubvARB != NULL) glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glad_glVertexAttrib4NubvARB; - if (glad_glVertexAttrib4uiv == NULL && glad_glVertexAttrib4uivARB != NULL) glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glad_glVertexAttrib4uivARB; - if (glad_glVertexAttrib4uivARB == NULL && glad_glVertexAttrib4uiv != NULL) glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glad_glVertexAttrib4uiv; - if (glad_glVertexAttrib4usv == NULL && glad_glVertexAttrib4usvARB != NULL) glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glad_glVertexAttrib4usvARB; - if (glad_glVertexAttrib4usvARB == NULL && glad_glVertexAttrib4usv != NULL) glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glad_glVertexAttrib4usv; - if (glad_glVertexAttribPointer == NULL && glad_glVertexAttribPointerARB != NULL) glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glad_glVertexAttribPointerARB; - if (glad_glVertexAttribPointerARB == NULL && glad_glVertexAttribPointer != NULL) glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glad_glVertexAttribPointer; -} - -#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) -#define GLAD_GL_IS_SOME_NEW_VERSION 1 -#else -#define GLAD_GL_IS_SOME_NEW_VERSION 0 -#endif - -static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) { -#if GLAD_GL_IS_SOME_NEW_VERSION - if(GLAD_VERSION_MAJOR(version) < 3) { -#else - (void) version; - (void) out_num_exts_i; - (void) out_exts_i; -#endif - if (glad_glGetString == NULL) { - return 0; - } - *out_exts = (const char *)glad_glGetString(GL_EXTENSIONS); -#if GLAD_GL_IS_SOME_NEW_VERSION - } else { - unsigned int index = 0; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (glad_glGetStringi == NULL || glad_glGetIntegerv == NULL) { - return 0; - } - glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i); - if (num_exts_i > 0) { - exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i)); - } - if (exts_i == NULL) { - return 0; - } - for(index = 0; index < num_exts_i; index++) { - const char *gl_str_tmp = (const char*) glad_glGetStringi(GL_EXTENSIONS, index); - size_t len = strlen(gl_str_tmp) + 1; - - char *local_str = (char*) malloc(len * sizeof(char)); - if(local_str != NULL) { - memcpy(local_str, gl_str_tmp, len * sizeof(char)); - } - - exts_i[index] = local_str; - } - - *out_num_exts_i = num_exts_i; - *out_exts_i = exts_i; - } -#endif - return 1; -} -static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) { - if (exts_i != NULL) { - unsigned int index; - for(index = 0; index < num_exts_i; index++) { - free((void *) (exts_i[index])); - } - free((void *)exts_i); - exts_i = NULL; - } -} -static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) { - if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) { - const char *extensions; - const char *loc; - const char *terminator; - extensions = exts; - if(extensions == NULL || ext == NULL) { - return 0; - } - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } - } else { - unsigned int index; - for(index = 0; index < num_exts_i; index++) { - const char *e = exts_i[index]; - if(strcmp(e, ext) == 0) { - return 1; - } - } - } - return 0; -} - -static GLADapiproc glad_gl_get_proc_from_userptr(void *userptr, const char* name) { - return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); -} - -static int glad_gl_find_extensions_gl( int version) { - const char *exts = NULL; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; - - GLAD_GL_ARB_copy_buffer = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_copy_buffer"); - GLAD_GL_ARB_fragment_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_fragment_shader"); - GLAD_GL_ARB_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_framebuffer_object"); - GLAD_GL_ARB_geometry_shader4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_geometry_shader4"); - GLAD_GL_ARB_get_program_binary = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_get_program_binary"); - GLAD_GL_ARB_imaging = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_imaging"); - GLAD_GL_ARB_multitexture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multitexture"); - GLAD_GL_ARB_separate_shader_objects = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_separate_shader_objects"); - GLAD_GL_ARB_shader_objects = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shader_objects"); - GLAD_GL_ARB_shading_language_100 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shading_language_100"); - GLAD_GL_ARB_texture_non_power_of_two = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_non_power_of_two"); - GLAD_GL_ARB_vertex_buffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_buffer_object"); - GLAD_GL_ARB_vertex_program = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_program"); - GLAD_GL_ARB_vertex_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_shader"); - GLAD_GL_EXT_blend_equation_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_equation_separate"); - GLAD_GL_EXT_blend_func_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_func_separate"); - GLAD_GL_EXT_blend_minmax = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_minmax"); - GLAD_GL_EXT_blend_subtract = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_subtract"); - GLAD_GL_EXT_copy_texture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_copy_texture"); - GLAD_GL_EXT_framebuffer_blit = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_blit"); - GLAD_GL_EXT_framebuffer_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_multisample"); - GLAD_GL_EXT_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_object"); - GLAD_GL_EXT_geometry_shader4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_geometry_shader4"); - GLAD_GL_EXT_packed_depth_stencil = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_packed_depth_stencil"); - GLAD_GL_EXT_subtexture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_subtexture"); - GLAD_GL_EXT_texture_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_array"); - GLAD_GL_EXT_texture_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_object"); - GLAD_GL_EXT_texture_sRGB = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_sRGB"); - GLAD_GL_EXT_vertex_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_vertex_array"); - GLAD_GL_INGR_blend_func_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_INGR_blend_func_separate"); - GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); - GLAD_GL_NV_geometry_program4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_geometry_program4"); - GLAD_GL_NV_vertex_program = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_vertex_program"); - GLAD_GL_SGIS_texture_edge_clamp = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_SGIS_texture_edge_clamp") | glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_edge_clamp"); - GLAD_GL_OES_single_precision = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_single_precision"); - - glad_gl_free_extensions(exts_i, num_exts_i); - - return 1; -} - -static int glad_gl_find_core_gl(void) { - int i, major, minor; - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - version = (const char*) glad_glGetString(GL_VERSION); - if (!version) return 0; - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - - GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); - - GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) { - int version; - - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - if(glad_glGetString == NULL) return 0; - if(glad_glGetString(GL_VERSION) == NULL) return 0; - version = glad_gl_find_core_gl(); - - glad_gl_load_GL_VERSION_1_0(load, userptr); - glad_gl_load_GL_VERSION_1_1(load, userptr); - - if (!glad_gl_find_extensions_gl(version)) return 0; - glad_gl_load_GL_ARB_copy_buffer(load, userptr); - glad_gl_load_GL_ARB_framebuffer_object(load, userptr); - glad_gl_load_GL_ARB_geometry_shader4(load, userptr); - glad_gl_load_GL_ARB_get_program_binary(load, userptr); - glad_gl_load_GL_ARB_imaging(load, userptr); - glad_gl_load_GL_ARB_multitexture(load, userptr); - glad_gl_load_GL_ARB_separate_shader_objects(load, userptr); - glad_gl_load_GL_ARB_shader_objects(load, userptr); - glad_gl_load_GL_ARB_vertex_buffer_object(load, userptr); - glad_gl_load_GL_ARB_vertex_program(load, userptr); - glad_gl_load_GL_ARB_vertex_shader(load, userptr); - glad_gl_load_GL_EXT_blend_equation_separate(load, userptr); - glad_gl_load_GL_EXT_blend_func_separate(load, userptr); - glad_gl_load_GL_EXT_blend_minmax(load, userptr); - glad_gl_load_GL_EXT_copy_texture(load, userptr); - glad_gl_load_GL_EXT_framebuffer_blit(load, userptr); - glad_gl_load_GL_EXT_framebuffer_multisample(load, userptr); - glad_gl_load_GL_EXT_framebuffer_object(load, userptr); - glad_gl_load_GL_EXT_geometry_shader4(load, userptr); - glad_gl_load_GL_EXT_subtexture(load, userptr); - glad_gl_load_GL_EXT_texture_array(load, userptr); - glad_gl_load_GL_EXT_texture_object(load, userptr); - glad_gl_load_GL_EXT_vertex_array(load, userptr); - glad_gl_load_GL_INGR_blend_func_separate(load, userptr); - glad_gl_load_GL_KHR_debug(load, userptr); - glad_gl_load_GL_NV_geometry_program4(load, userptr); - glad_gl_load_GL_NV_vertex_program(load, userptr); - glad_gl_load_GL_OES_single_precision(load, userptr); - - - glad_gl_resolve_aliases(); - - return version; -} - - -int gladLoadGL( GLADloadfunc load) { - return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - -static int glad_gl_find_extensions_gles1( int version) { - const char *exts = NULL; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; - - GLAD_GL_EXT_blend_minmax = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_minmax"); - GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); - GLAD_GL_EXT_sRGB = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_sRGB"); - GLAD_GL_OES_blend_equation_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_equation_separate"); - GLAD_GL_OES_blend_func_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_func_separate"); - GLAD_GL_OES_blend_subtract = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_subtract"); - GLAD_GL_OES_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_framebuffer_object"); - GLAD_GL_OES_packed_depth_stencil = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_packed_depth_stencil"); - GLAD_GL_OES_single_precision = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_single_precision"); - GLAD_GL_OES_texture_npot = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_npot"); - - glad_gl_free_extensions(exts_i, num_exts_i); - - return 1; -} - -static int glad_gl_find_core_gles1(void) { - int i, major, minor; - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - version = (const char*) glad_glGetString(GL_VERSION); - if (!version) return 0; - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - - GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); - - GLAD_GL_VERSION_ES_CM_1_0 = (major == 1 && minor >= 0) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -int gladLoadGLES1UserPtr( GLADuserptrloadfunc load, void *userptr) { - int version; - - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - if(glad_glGetString == NULL) return 0; - if(glad_glGetString(GL_VERSION) == NULL) return 0; - version = glad_gl_find_core_gles1(); - - glad_gl_load_GL_VERSION_ES_CM_1_0(load, userptr); - - if (!glad_gl_find_extensions_gles1(version)) return 0; - glad_gl_load_GL_EXT_blend_minmax(load, userptr); - glad_gl_load_GL_KHR_debug(load, userptr); - glad_gl_load_GL_OES_blend_equation_separate(load, userptr); - glad_gl_load_GL_OES_blend_func_separate(load, userptr); - glad_gl_load_GL_OES_blend_subtract(load, userptr); - glad_gl_load_GL_OES_framebuffer_object(load, userptr); - glad_gl_load_GL_OES_single_precision(load, userptr); - - - glad_gl_resolve_aliases(); - - return version; -} - - -int gladLoadGLES1( GLADloadfunc load) { - return gladLoadGLES1UserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - - - - - -#endif /* GLAD_GL_IMPLEMENTATION */ - diff --git a/examples/pong/CMakeLists.txt b/examples/pong/CMakeLists.txt index 54e70c8b..8b1c4bcb 100644 --- a/examples/pong/CMakeLists.txt +++ b/examples/pong/CMakeLists.txt @@ -3,16 +3,8 @@ set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/pong) # all source files set(SRC ${SRCROOT}/Pong.cpp) -if (SFML_OS_IOS) - set(RESOURCES - ${CMAKE_CURRENT_SOURCE_DIR}/resources/ball.wav - ${CMAKE_CURRENT_SOURCE_DIR}/resources/sansation.ttf) - set_source_files_properties(${RESOURCES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) -endif() # define the pong target sfml_add_example(pong GUI_APP SOURCES ${SRC} - BUNDLE_RESOURCES ${RESOURCES} - DEPENDS sfml-audio sfml-graphics - RESOURCES_DIR resources) + DEPENDS sfml-audio sfml-graphics sfml-window sfml-system) diff --git a/examples/pong/Pong.cpp b/examples/pong/Pong.cpp index 796d2ab2..b088e992 100644 --- a/examples/pong/Pong.cpp +++ b/examples/pong/Pong.cpp @@ -8,18 +8,6 @@ #include #include -#ifdef SFML_SYSTEM_IOS -#include -#endif - -std::string resourcesDir() -{ -#ifdef SFML_SYSTEM_IOS - return ""; -#else - return "resources/"; -#endif -} //////////////////////////////////////////////////////////// /// Entry point of application @@ -45,7 +33,7 @@ int main() // Load the sounds used in the game sf::SoundBuffer ballSoundBuffer; - if (!ballSoundBuffer.loadFromFile(resourcesDir() + "ball.wav")) + if (!ballSoundBuffer.loadFromFile("resources/ball.wav")) return EXIT_FAILURE; sf::Sound ballSound(ballSoundBuffer); @@ -75,7 +63,7 @@ int main() // Load the text font sf::Font font; - if (!font.loadFromFile(resourcesDir() + "sansation.ttf")) + if (!font.loadFromFile("resources/sansation.ttf")) return EXIT_FAILURE; // Initialize the pause message @@ -83,13 +71,8 @@ int main() pauseMessage.setFont(font); pauseMessage.setCharacterSize(40); pauseMessage.setPosition(170.f, 150.f); - pauseMessage.setFillColor(sf::Color::White); - - #ifdef SFML_SYSTEM_IOS - pauseMessage.setString("Welcome to SFML pong!\nTouch the screen to start the game"); - #else + pauseMessage.setColor(sf::Color::White); pauseMessage.setString("Welcome to SFML pong!\nPress space to start the game"); - #endif // Define the paddles properties sf::Clock AITimer; @@ -108,7 +91,7 @@ int main() while (window.pollEvent(event)) { // Window closed or escape key pressed: exit - if ((event.type == sf::Event::Closed) || + if ((event.type == sf::Event::Closed) || ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))) { window.close(); @@ -116,8 +99,7 @@ int main() } // Space key pressed: play - if (((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Space)) || - (event.type == sf::Event::TouchBegan)) + if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Space)) { if (!isPlaying) { @@ -139,15 +121,6 @@ int main() while (std::abs(std::cos(ballAngle)) < 0.7f); } } - - // Window size changed, adjust view appropriately - if (event.type == sf::Event::Resized) - { - sf::View view; - view.setSize(gameWidth, gameHeight); - view.setCenter(gameWidth/2.f, gameHeight/2.f); - window.setView(view); - } } if (isPlaying) @@ -165,13 +138,6 @@ int main() { leftPaddle.move(0.f, paddleSpeed * deltaTime); } - - if (sf::Touch::isDown(0)) - { - sf::Vector2i pos = sf::Touch::getPosition(0); - sf::Vector2f mappedPos = window.mapPixelToCoords(pos); - leftPaddle.setPosition(leftPaddle.getPosition().x, mappedPos.y); - } // Move the computer's paddle if (((rightPaddleSpeed < 0.f) && (rightPaddle.getPosition().y - paddleSize.y / 2 > 5.f)) || @@ -196,22 +162,16 @@ int main() float factor = ballSpeed * deltaTime; ball.move(std::cos(ballAngle) * factor, std::sin(ballAngle) * factor); - #ifdef SFML_SYSTEM_IOS - const std::string inputString = "Touch the screen to restart"; - #else - const std::string inputString = "Press space to restart or\nescape to exit"; - #endif - // Check collisions between the ball and the screen if (ball.getPosition().x - ballRadius < 0.f) { isPlaying = false; - pauseMessage.setString("You Lost!\n" + inputString); + pauseMessage.setString("You lost!\nPress space to restart or\nescape to exit"); } if (ball.getPosition().x + ballRadius > gameWidth) { isPlaying = false; - pauseMessage.setString("You Won!\n" + inputString); + pauseMessage.setString("You won!\nPress space to restart or\nescape to exit"); } if (ball.getPosition().y - ballRadius < 0.f) { @@ -228,7 +188,7 @@ int main() // Check the collisions between the ball and the paddles // Left Paddle - if (ball.getPosition().x - ballRadius < leftPaddle.getPosition().x + paddleSize.x / 2 && + if (ball.getPosition().x - ballRadius < leftPaddle.getPosition().x + paddleSize.x / 2 && ball.getPosition().x - ballRadius > leftPaddle.getPosition().x && ball.getPosition().y + ballRadius >= leftPaddle.getPosition().y - paddleSize.y / 2 && ball.getPosition().y - ballRadius <= leftPaddle.getPosition().y + paddleSize.y / 2) diff --git a/examples/shader/CMakeLists.txt b/examples/shader/CMakeLists.txt index 600cb4d1..eb908b25 100644 --- a/examples/shader/CMakeLists.txt +++ b/examples/shader/CMakeLists.txt @@ -9,5 +9,4 @@ set(SRC # define the shader target sfml_add_example(shader GUI_APP SOURCES ${SRC} - DEPENDS sfml-graphics - RESOURCES_DIR resources) + DEPENDS sfml-graphics sfml-window sfml-system) diff --git a/examples/shader/Shader.cpp b/examples/shader/Shader.cpp index 8a81fde3..ab147d91 100644 --- a/examples/shader/Shader.cpp +++ b/examples/shader/Shader.cpp @@ -31,14 +31,14 @@ public: // Load the shader if (!m_shader.loadFromFile("resources/pixelate.frag", sf::Shader::Fragment)) return false; - m_shader.setUniform("texture", sf::Shader::CurrentTexture); + m_shader.setParameter("texture", sf::Shader::CurrentTexture); return true; } void onUpdate(float, float x, float y) { - m_shader.setUniform("pixel_threshold", (x + y) / 30); + m_shader.setParameter("pixel_threshold", (x + y) / 30); } void onDraw(sf::RenderTarget& target, sf::RenderStates states) const @@ -101,9 +101,9 @@ public: void onUpdate(float time, float x, float y) { - m_shader.setUniform("wave_phase", time); - m_shader.setUniform("wave_amplitude", sf::Vector2f(x * 40, y * 40)); - m_shader.setUniform("blur_radius", (x + y) * 0.008f); + m_shader.setParameter("wave_phase", time); + m_shader.setParameter("wave_amplitude", x * 40, y * 40); + m_shader.setParameter("blur_radius", (x + y) * 0.008f); } void onDraw(sf::RenderTarget& target, sf::RenderStates states) const @@ -155,10 +155,10 @@ public: void onUpdate(float time, float x, float y) { float radius = 200 + std::cos(time) * 150; - m_shader.setUniform("storm_position", sf::Vector2f(x * 800, y * 600)); - m_shader.setUniform("storm_inner_radius", radius / 3); - m_shader.setUniform("storm_total_radius", radius); - m_shader.setUniform("blink_alpha", 0.5f + std::cos(time * 3) * 0.25f); + m_shader.setParameter("storm_position", x * 800, y * 600); + m_shader.setParameter("storm_inner_radius", radius / 3); + m_shader.setParameter("storm_total_radius", radius); + m_shader.setParameter("blink_alpha", 0.5f + std::cos(time * 3) * 0.25f); } void onDraw(sf::RenderTarget& target, sf::RenderStates states) const @@ -215,14 +215,14 @@ public: // Load the shader if (!m_shader.loadFromFile("resources/edge.frag", sf::Shader::Fragment)) return false; - m_shader.setUniform("texture", sf::Shader::CurrentTexture); + m_shader.setParameter("texture", sf::Shader::CurrentTexture); return true; } void onUpdate(float time, float x, float y) { - m_shader.setUniform("edge_threshold", 1 - (x + y) / 2); + m_shader.setParameter("edge_threshold", 1 - (x + y) / 2); // Update the position of the moving entities for (std::size_t i = 0; i < m_entities.size(); ++i) @@ -258,85 +258,6 @@ private: }; -//////////////////////////////////////////////////////////// -// "Geometry" geometry shader example -//////////////////////////////////////////////////////////// -class Geometry : public Effect -{ -public: - - Geometry() : - Effect("geometry shader billboards"), - m_pointCloud(sf::Points, 10000) - { - } - - bool onLoad() - { - // Check if geometry shaders are supported - if (!sf::Shader::isGeometryAvailable()) - return false; - - // Move the points in the point cloud to random positions - for (std::size_t i = 0; i < 10000; i++) - { - // Spread the coordinates from -480 to +480 - // So they'll always fill the viewport at 800x600 - m_pointCloud[i].position.x = rand() % 960 - 480.f; - m_pointCloud[i].position.y = rand() % 960 - 480.f; - } - - // Load the texture - if (!m_logoTexture.loadFromFile("resources/logo.png")) - return false; - - // Load the shader - if (!m_shader.loadFromFile("resources/billboard.vert", "resources/billboard.geom", "resources/billboard.frag")) - return false; - m_shader.setUniform("texture", sf::Shader::CurrentTexture); - - // Set the render resolution (used for proper scaling) - m_shader.setUniform("resolution", sf::Vector2f(800, 600)); - - return true; - } - - void onUpdate(float time, float x, float y) - { - // Reset our transformation matrix - m_transform = sf::Transform::Identity; - // Move to the center of the window - m_transform.translate(400, 300); - // Rotate everything based on cursor position - m_transform.rotate(x * 360.f); - - // Adjust billboard size to scale between 25 and 75 - float size = 25 + std::abs(y) * 50; - - // Update the shader parameter - m_shader.setUniform("size", sf::Vector2f(size, size)); - } - - void onDraw(sf::RenderTarget& target, sf::RenderStates states) const - { - // Prepare the render state - states.shader = &m_shader; - states.texture = &m_logoTexture; - states.transform = m_transform; - - // Draw the point cloud - target.draw(m_pointCloud, states); - } - -private: - - sf::Texture m_logoTexture; - sf::Transform m_transform; - sf::Shader m_shader; - sf::VertexArray m_pointCloud; -}; - - //////////////////////////////////////////////////////////// /// Entry point of application /// @@ -362,7 +283,6 @@ int main() effects.push_back(new WaveBlur); effects.push_back(new StormBlink); effects.push_back(new Edge); - effects.push_back(new Geometry); std::size_t current = 0; // Initialize them @@ -380,12 +300,12 @@ int main() // Create the description text sf::Text description("Current effect: " + effects[current]->getName(), font, 20); description.setPosition(10, 530); - description.setFillColor(sf::Color(80, 80, 80)); + description.setColor(sf::Color(80, 80, 80)); // Create the instructions text sf::Text instructions("Press left and right arrows to change the current shader", font, 20); instructions.setPosition(280, 555); - instructions.setFillColor(sf::Color(80, 80, 80)); + instructions.setColor(sf::Color(80, 80, 80)); // Start the game loop sf::Clock clock; diff --git a/examples/shader/resources/billboard.frag b/examples/shader/resources/billboard.frag deleted file mode 100644 index 3057f64b..00000000 --- a/examples/shader/resources/billboard.frag +++ /dev/null @@ -1,11 +0,0 @@ -#version 150 - -uniform sampler2D texture; - -in vec2 tex_coord; - -void main() -{ - // Read and apply a color from the texture - gl_FragColor = texture2D(texture, tex_coord); -} diff --git a/examples/shader/resources/billboard.geom b/examples/shader/resources/billboard.geom deleted file mode 100644 index 2f47a1fa..00000000 --- a/examples/shader/resources/billboard.geom +++ /dev/null @@ -1,56 +0,0 @@ -#version 150 - -// The render target's resolution (used for scaling) -uniform vec2 resolution; - -// The billboards' size -uniform vec2 size; - -// Input is the passed point cloud -layout (points) in; - -// The output will consist of triangle strips with four vertices each -layout (triangle_strip, max_vertices = 4) out; - -// Output texture coordinates -out vec2 tex_coord; - -// Main entry point -void main() -{ - // Caculate the half width/height of the billboards - vec2 half_size = size / 2.f; - - // Scale the size based on resolution (1 would be full width/height) - half_size /= resolution; - - // Iterate over all vertices - for (int i = 0; i < gl_in.length(); i++) - { - // Retrieve the passed vertex position - vec2 pos = gl_in[i].gl_Position.xy; - - // Bottom left vertex - gl_Position = vec4(pos - half_size, 0.f, 1.f); - tex_coord = vec2(1.f, 1.f); - EmitVertex(); - - // Bottom right vertex - gl_Position = vec4(pos.x + half_size.x, pos.y - half_size.y, 0.f, 1.f); - tex_coord = vec2(0.f, 1.f); - EmitVertex(); - - // Top left vertex - gl_Position = vec4(pos.x - half_size.x, pos.y + half_size.y, 0.f, 1.f); - tex_coord = vec2(1.f, 0.f); - EmitVertex(); - - // Top right vertex - gl_Position = vec4(pos + half_size, 0.f, 1.f); - tex_coord = vec2(0.f, 0.f); - EmitVertex(); - - // And finalize the primitive - EndPrimitive(); - } -} diff --git a/examples/shader/resources/billboard.vert b/examples/shader/resources/billboard.vert deleted file mode 100644 index 3a899052..00000000 --- a/examples/shader/resources/billboard.vert +++ /dev/null @@ -1,5 +0,0 @@ -void main() -{ - // Transform the vertex position - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; -} diff --git a/examples/shader/resources/blink.frag b/examples/shader/resources/blink.frag index 50a04a51..07c8ddb2 100644 --- a/examples/shader/resources/blink.frag +++ b/examples/shader/resources/blink.frag @@ -5,5 +5,5 @@ void main() { vec4 pixel = gl_Color; pixel.a = blink_alpha; - gl_FragColor = pixel; + gl_FragColor = pixel; } diff --git a/examples/shader/resources/blur.frag b/examples/shader/resources/blur.frag index b8aba380..8d4261ab 100644 --- a/examples/shader/resources/blur.frag +++ b/examples/shader/resources/blur.frag @@ -3,10 +3,10 @@ uniform float blur_radius; void main() { - vec2 offx = vec2(blur_radius, 0.0); - vec2 offy = vec2(0.0, blur_radius); + vec2 offx = vec2(blur_radius, 0.0); + vec2 offy = vec2(0.0, blur_radius); - vec4 pixel = texture2D(texture, gl_TexCoord[0].xy) * 4.0 + + vec4 pixel = texture2D(texture, gl_TexCoord[0].xy) * 4.0 + texture2D(texture, gl_TexCoord[0].xy - offx) * 2.0 + texture2D(texture, gl_TexCoord[0].xy + offx) * 2.0 + texture2D(texture, gl_TexCoord[0].xy - offy) * 2.0 + @@ -16,5 +16,5 @@ void main() texture2D(texture, gl_TexCoord[0].xy + offx - offy) * 1.0 + texture2D(texture, gl_TexCoord[0].xy + offx + offy) * 1.0; - gl_FragColor = gl_Color * (pixel / 16.0); + gl_FragColor = gl_Color * (pixel / 16.0); } diff --git a/examples/shader/resources/edge.frag b/examples/shader/resources/edge.frag index 7f869f53..ad2cd8db 100644 --- a/examples/shader/resources/edge.frag +++ b/examples/shader/resources/edge.frag @@ -4,17 +4,17 @@ uniform float edge_threshold; void main() { const float offset = 1.0 / 512.0; - vec2 offx = vec2(offset, 0.0); - vec2 offy = vec2(0.0, offset); + vec2 offx = vec2(offset, 0.0); + vec2 offy = vec2(0.0, offset); - vec4 hEdge = texture2D(texture, gl_TexCoord[0].xy - offy) * -2.0 + + vec4 hEdge = texture2D(texture, gl_TexCoord[0].xy - offy) * -2.0 + texture2D(texture, gl_TexCoord[0].xy + offy) * 2.0 + texture2D(texture, gl_TexCoord[0].xy - offx - offy) * -1.0 + texture2D(texture, gl_TexCoord[0].xy - offx + offy) * 1.0 + texture2D(texture, gl_TexCoord[0].xy + offx - offy) * -1.0 + texture2D(texture, gl_TexCoord[0].xy + offx + offy) * 1.0; - vec4 vEdge = texture2D(texture, gl_TexCoord[0].xy - offx) * 2.0 + + vec4 vEdge = texture2D(texture, gl_TexCoord[0].xy - offx) * 2.0 + texture2D(texture, gl_TexCoord[0].xy + offx) * -2.0 + texture2D(texture, gl_TexCoord[0].xy - offx - offy) * 1.0 + texture2D(texture, gl_TexCoord[0].xy - offx + offy) * -1.0 + @@ -28,5 +28,5 @@ void main() pixel.rgb = vec3(0.0, 0.0, 0.0); else pixel.a = edge_threshold; - gl_FragColor = pixel; + gl_FragColor = pixel; } diff --git a/examples/shader/resources/logo.png b/examples/shader/resources/logo.png deleted file mode 100644 index 29ba0102..00000000 Binary files a/examples/shader/resources/logo.png and /dev/null differ diff --git a/examples/shader/resources/pixelate.frag b/examples/shader/resources/pixelate.frag index 79f88683..d8d01d01 100644 --- a/examples/shader/resources/pixelate.frag +++ b/examples/shader/resources/pixelate.frag @@ -4,6 +4,6 @@ uniform float pixel_threshold; void main() { float factor = 1.0 / (pixel_threshold + 0.001); - vec2 pos = floor(gl_TexCoord[0].xy * factor + 0.5) / factor; - gl_FragColor = texture2D(texture, pos) * gl_Color; + vec2 pos = floor(gl_TexCoord[0].xy * factor + 0.5) / factor; + gl_FragColor = texture2D(texture, pos) * gl_Color; } diff --git a/examples/shader/resources/storm.vert b/examples/shader/resources/storm.vert index fab9da41..442f80a9 100644 --- a/examples/shader/resources/storm.vert +++ b/examples/shader/resources/storm.vert @@ -13,7 +13,7 @@ void main() vertex.xy = storm_position + normalize(offset) * push_distance; } - gl_Position = gl_ProjectionMatrix * vertex; - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - gl_FrontColor = gl_Color; + gl_Position = gl_ProjectionMatrix * vertex; + gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_FrontColor = gl_Color; } diff --git a/examples/shader/resources/wave.vert b/examples/shader/resources/wave.vert index 278a53b4..5089cfbb 100644 --- a/examples/shader/resources/wave.vert +++ b/examples/shader/resources/wave.vert @@ -9,7 +9,7 @@ void main() vertex.y += sin(gl_Vertex.x * 0.02 + wave_phase * 2.4) * wave_amplitude.y + cos(gl_Vertex.x * 0.02 + wave_phase * 5.2) * wave_amplitude.y * 0.3; - gl_Position = gl_ModelViewProjectionMatrix * vertex; - gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - gl_FrontColor = gl_Color; + gl_Position = gl_ModelViewProjectionMatrix * vertex; + gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_FrontColor = gl_Color; } diff --git a/examples/sockets/CMakeLists.txt b/examples/sockets/CMakeLists.txt index eebc91db..b9f4b648 100644 --- a/examples/sockets/CMakeLists.txt +++ b/examples/sockets/CMakeLists.txt @@ -9,4 +9,4 @@ set(SRC ${SRCROOT}/Sockets.cpp # define the sockets target sfml_add_example(sockets SOURCES ${SRC} - DEPENDS sfml-network) + DEPENDS sfml-network sfml-system) diff --git a/examples/sound/CMakeLists.txt b/examples/sound/CMakeLists.txt index d3875a6f..01085771 100644 --- a/examples/sound/CMakeLists.txt +++ b/examples/sound/CMakeLists.txt @@ -7,5 +7,4 @@ set(SRC ${SRCROOT}/Sound.cpp) # define the sound target sfml_add_example(sound SOURCES ${SRC} - DEPENDS sfml-audio - RESOURCES_DIR resources) + DEPENDS sfml-audio sfml-system) diff --git a/examples/sound/Sound.cpp b/examples/sound/Sound.cpp index e71aa0d0..7005f648 100644 --- a/examples/sound/Sound.cpp +++ b/examples/sound/Sound.cpp @@ -3,8 +3,8 @@ // Headers //////////////////////////////////////////////////////////// #include +#include #include -#include //////////////////////////////////////////////////////////// @@ -35,7 +35,7 @@ void playSound() sf::sleep(sf::milliseconds(100)); // Display the playing position - std::cout << "\rPlaying... " << sound.getPlayingOffset().asSeconds() << " sec "; + std::cout << "\rPlaying... " << std::fixed << std::setprecision(2) << sound.getPlayingOffset().asSeconds() << " sec "; std::cout << std::flush; } std::cout << std::endl << std::endl; @@ -46,15 +46,15 @@ void playSound() /// Play a music /// //////////////////////////////////////////////////////////// -void playMusic(const std::string& filename) +void playMusic() { // Load an ogg music file sf::Music music; - if (!music.openFromFile("resources/" + filename)) + if (!music.openFromFile("resources/orchestral.ogg")) return; // Display music informations - std::cout << filename << ":" << std::endl; + std::cout << "orchestral.ogg:" << std::endl; std::cout << " " << music.getDuration().asSeconds() << " seconds" << std::endl; std::cout << " " << music.getSampleRate() << " samples / sec" << std::endl; std::cout << " " << music.getChannelCount() << " channels" << std::endl; @@ -69,10 +69,10 @@ void playMusic(const std::string& filename) sf::sleep(sf::milliseconds(100)); // Display the playing position - std::cout << "\rPlaying... " << music.getPlayingOffset().asSeconds() << " sec "; + std::cout << "\rPlaying... " << std::fixed << std::setprecision(2) << music.getPlayingOffset().asSeconds() << " sec "; std::cout << std::flush; } - std::cout << std::endl << std::endl; + std::cout << std::endl; } @@ -87,11 +87,8 @@ int main() // Play a sound playSound(); - // Play music from an ogg file - playMusic("orchestral.ogg"); - - // Play music from a flac file - playMusic("ding.flac"); + // Play a music + playMusic(); // Wait until the user presses 'enter' key std::cout << "Press enter to exit..." << std::endl; diff --git a/examples/sound/resources/ding.flac b/examples/sound/resources/ding.flac deleted file mode 100644 index 4e62c786..00000000 Binary files a/examples/sound/resources/ding.flac and /dev/null differ diff --git a/examples/sound_capture/CMakeLists.txt b/examples/sound_capture/CMakeLists.txt index e2c457f8..e62b3b3b 100644 --- a/examples/sound_capture/CMakeLists.txt +++ b/examples/sound_capture/CMakeLists.txt @@ -7,4 +7,4 @@ set(SRC ${SRCROOT}/SoundCapture.cpp) # define the sound-capture target sfml_add_example(sound-capture SOURCES ${SRC} - DEPENDS sfml-audio) + DEPENDS sfml-audio sfml-system) diff --git a/examples/sound_capture/SoundCapture.cpp b/examples/sound_capture/SoundCapture.cpp index 19f114b4..02f2db2a 100644 --- a/examples/sound_capture/SoundCapture.cpp +++ b/examples/sound_capture/SoundCapture.cpp @@ -3,6 +3,7 @@ // Headers //////////////////////////////////////////////////////////// #include +#include #include @@ -75,7 +76,7 @@ int main() while (sound.getStatus() == sf::Sound::Playing) { // Display the playing position - std::cout << "\rPlaying... " << sound.getPlayingOffset().asSeconds() << " sec "; + std::cout << "\rPlaying... " << std::fixed << std::setprecision(2) << sound.getPlayingOffset().asSeconds() << " sec"; std::cout << std::flush; // Leave some CPU time for other threads diff --git a/examples/voip/CMakeLists.txt b/examples/voip/CMakeLists.txt index 66bc0747..0e4e710c 100644 --- a/examples/voip/CMakeLists.txt +++ b/examples/voip/CMakeLists.txt @@ -9,4 +9,4 @@ set(SRC ${SRCROOT}/VoIP.cpp # define the voip target sfml_add_example(voip SOURCES ${SRC} - DEPENDS sfml-audio sfml-network) + DEPENDS sfml-audio sfml-network sfml-system) diff --git a/examples/voip/Client.cpp b/examples/voip/Client.cpp index d66e0e23..595d6247 100644 --- a/examples/voip/Client.cpp +++ b/examples/voip/Client.cpp @@ -32,22 +32,10 @@ public: { } - //////////////////////////////////////////////////////////// - /// Destructor - /// - /// \see SoundRecorder::~SoundRecorder() - /// - //////////////////////////////////////////////////////////// - ~NetworkRecorder() - { - // Make sure to stop the recording thread - stop(); - } - private: //////////////////////////////////////////////////////////// - /// \see SoundRecorder::onStart + /// /see SoundRecorder::OnStart /// //////////////////////////////////////////////////////////// virtual bool onStart() @@ -64,7 +52,7 @@ private: } //////////////////////////////////////////////////////////// - /// \see SoundRecorder::onProcessSamples + /// /see SoundRecorder::ProcessSamples /// //////////////////////////////////////////////////////////// virtual bool onProcessSamples(const sf::Int16* samples, std::size_t sampleCount) @@ -79,7 +67,7 @@ private: } //////////////////////////////////////////////////////////// - /// \see SoundRecorder::onStop + /// /see SoundRecorder::OnStop /// //////////////////////////////////////////////////////////// virtual void onStop() @@ -110,7 +98,7 @@ private: void doClient(unsigned short port) { // Check that the device can capture audio - if (!sf::SoundRecorder::isAvailable()) + if (sf::SoundRecorder::isAvailable() == false) { std::cout << "Sorry, audio capture is not supported by your system" << std::endl; return; diff --git a/examples/vulkan/CMakeLists.txt b/examples/vulkan/CMakeLists.txt deleted file mode 100644 index 368cb8f7..00000000 --- a/examples/vulkan/CMakeLists.txt +++ /dev/null @@ -1,11 +0,0 @@ - -set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/vulkan) - -# all source files -set(SRC ${SRCROOT}/Vulkan.cpp) - -# define the window target -sfml_add_example(vulkan GUI_APP - SOURCES ${SRC} - DEPENDS sfml-graphics - RESOURCES_DIR resources) diff --git a/examples/vulkan/Vulkan.cpp b/examples/vulkan/Vulkan.cpp deleted file mode 100644 index 01c58edd..00000000 --- a/examples/vulkan/Vulkan.cpp +++ /dev/null @@ -1,2557 +0,0 @@ - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#define GLAD_VULKAN_IMPLEMENTATION -#include "vulkan.h" - -// Include graphics because we use sf::Image for loading images -#include - -#include -#include -#include -#include -#include - - -//////////////////////////////////////////////////////////// -// Helper functions -//////////////////////////////////////////////////////////// -namespace -{ - typedef float Vec3[3]; - typedef float Matrix[4][4]; - - // Multiply 2 matrices - void matrixMultiply(Matrix& result, const Matrix& left, const Matrix& right) - { - Matrix temp; - - for (int i = 0; i < 4; i++) - { - for (int j = 0; j < 4; j++) - temp[i][j] = left[0][j] * right[i][0] + left[1][j] * right[i][1] + left[2][j] * right[i][2] + left[3][j] * right[i][3]; - } - - std::memcpy(result, temp, sizeof(Matrix)); - } - - // Rotate a matrix around the x-axis - void matrixRotateX(Matrix& result, float angle) - { - Matrix matrix = { - {1.f, 0.f, 0.f, 0.f}, - {0.f, std::cos(angle), std::sin(angle), 0.f}, - {0.f, -std::sin(angle), std::cos(angle), 0.f}, - {0.f, 0.f, 0.f, 1.f} - }; - - matrixMultiply(result, result, matrix); - } - - // Rotate a matrix around the y-axis - void matrixRotateY(Matrix& result, float angle) - { - Matrix matrix = { - { std::cos(angle), 0.f, std::sin(angle), 0.f}, - { 0.f, 1.f, 0.f, 0.f}, - {-std::sin(angle), 0.f, std::cos(angle), 0.f}, - { 0.f, 0.f, 0.f, 1.f} - }; - - matrixMultiply(result, result, matrix); - } - - // Rotate a matrix around the z-axis - void matrixRotateZ(Matrix& result, float angle) - { - Matrix matrix = { - { std::cos(angle), std::sin(angle), 0.f, 0.f}, - {-std::sin(angle), std::cos(angle), 0.f, 0.f}, - { 0.f, 0.f, 1.f, 0.f}, - { 0.f, 0.f, 0.f, 1.f} - }; - - matrixMultiply(result, result, matrix); - } - - // Construct a lookat view matrix - void matrixLookAt(Matrix& result, const Vec3& eye, const Vec3& center, const Vec3& up) - { - // Forward-looking vector - Vec3 forward = { - center[0] - eye[0], - center[1] - eye[1], - center[2] - eye[2] - }; - - // Normalize - float factor = 1.0f / std::sqrt(forward[0] * forward[0] + forward[1] * forward[1] + forward[2] * forward[2]); - - for(int i = 0; i < 3; i++) - forward[i] = forward[i] * factor; - - // Side vector (Forward cross product Up) - Vec3 side = { - forward[1] * up[2] - forward[2] * up[1], - forward[2] * up[0] - forward[0] * up[2], - forward[0] * up[1] - forward[1] * up[0] - }; - - // Normalize - factor = 1.0f / std::sqrt(side[0] * side[0] + side[1] * side[1] + side[2] * side[2]); - - for(int i = 0; i < 3; i++) - side[i] = side[i] * factor; - - result[0][0] = side[0]; - result[0][1] = side[1] * forward[2] - side[2] * forward[1]; - result[0][2] = -forward[0]; - result[0][3] = 0.f; - - result[1][0] = side[1]; - result[1][1] = side[2] * forward[0] - side[0] * forward[2]; - result[1][2] = -forward[1]; - result[1][3] = 0.f; - - result[2][0] = side[2]; - result[2][1] = side[0] * forward[1] - side[1] * forward[0]; - result[2][2] = -forward[2]; - result[2][3] = 0.f; - - result[3][0] = (-eye[0]) * result[0][0] + (-eye[1]) * result[1][0] + (-eye[2]) * result[2][0]; - result[3][1] = (-eye[0]) * result[0][1] + (-eye[1]) * result[1][1] + (-eye[2]) * result[2][1]; - result[3][2] = (-eye[0]) * result[0][2] + (-eye[1]) * result[1][2] + (-eye[2]) * result[2][2]; - result[3][3] = (-eye[0]) * result[0][3] + (-eye[1]) * result[1][3] + (-eye[2]) * result[2][3] + 1.0f; - } - - // Construct a perspective projection matrix - void matrixPerspective(Matrix& result, float fov, float aspect, float nearPlane, float farPlane) - { - const float a = 1.f / std::tan(fov / 2.f); - - result[0][0] = a / aspect; - result[0][1] = 0.f; - result[0][2] = 0.f; - result[0][3] = 0.f; - - result[1][0] = 0.f; - result[1][1] = -a; - result[1][2] = 0.f; - result[1][3] = 0.f; - - result[2][0] = 0.f; - result[2][1] = 0.f; - result[2][2] = -((farPlane + nearPlane) / (farPlane - nearPlane)); - result[2][3] = -1.f; - - result[3][0] = 0.f; - result[3][1] = 0.f; - result[3][2] = -((2.f * farPlane * nearPlane) / (farPlane - nearPlane)); - result[3][3] = 0.f; - } - - // Clamp a value between low and high values - template - T clamp(T value, T low, T high) - { - return (value <= low) ? low : ((value >= high) ? high : value); - } - - // Helper function we pass to GLAD to load Vulkan functions via SFML - GLADapiproc getVulkanFunction(const char* name) - { - return reinterpret_cast(sf::Vulkan::getFunction(name)); - } - - // Debug we pass to Vulkan to call when it detects warnings or errors - VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugReportFlagsEXT, VkDebugReportObjectTypeEXT, uint64_t, size_t, int32_t, const char*, const char* pMessage, void*) - { - sf::err() << pMessage << std::endl; - - return VK_FALSE; - } -} - - -//////////////////////////////////////////////////////////// -// VulkanExample class -//////////////////////////////////////////////////////////// -class VulkanExample -{ -public: - // Constructor - VulkanExample() : - window(sf::VideoMode(800, 600), "SFML window with Vulkan", sf::Style::Default), - vulkanAvailable(sf::Vulkan::isAvailable()), - maxFramesInFlight(2), - currentFrame(0), - swapchainOutOfDate(false), - instance(0), - debugReportCallback(0), - surface(0), - gpu(0), - queueFamilyIndex(-1), - device(0), - queue(0), - swapchainFormat(), - swapchainExtent(), - swapchain(0), - depthFormat(VK_FORMAT_UNDEFINED), - depthImage(0), - depthImageMemory(0), - depthImageView(0), - vertexShaderModule(0), - fragmentShaderModule(0), - descriptorSetLayout(0), - pipelineLayout(0), - renderPass(0), - graphicsPipeline(0), - commandPool(0), - vertexBuffer(0), - vertexBufferMemory(0), - indexBuffer(0), - indexBufferMemory(0), - textureImage(0), - textureImageMemory(0), - textureImageView(0), - textureSampler(0), - descriptorPool(0) - { - // Vulkan setup procedure - if (vulkanAvailable) setupInstance(); - if (vulkanAvailable) setupDebugReportCallback(); - if (vulkanAvailable) setupSurface(); - if (vulkanAvailable) setupPhysicalDevice(); - if (vulkanAvailable) setupLogicalDevice(); - if (vulkanAvailable) setupSwapchain(); - if (vulkanAvailable) setupSwapchainImages(); - if (vulkanAvailable) setupShaders(); - if (vulkanAvailable) setupRenderpass(); - if (vulkanAvailable) setupDescriptorSetLayout(); - if (vulkanAvailable) setupPipelineLayout(); - if (vulkanAvailable) setupPipeline(); - if (vulkanAvailable) setupCommandPool(); - if (vulkanAvailable) setupVertexBuffer(); - if (vulkanAvailable) setupIndexBuffer(); - if (vulkanAvailable) setupUniformBuffers(); - if (vulkanAvailable) setupDepthImage(); - if (vulkanAvailable) setupDepthImageView(); - if (vulkanAvailable) setupTextureImage(); - if (vulkanAvailable) setupTextureImageView(); - if (vulkanAvailable) setupTextureSampler(); - if (vulkanAvailable) setupFramebuffers(); - if (vulkanAvailable) setupDescriptorPool(); - if (vulkanAvailable) setupDescriptorSets(); - if (vulkanAvailable) setupCommandBuffers(); - if (vulkanAvailable) setupDraw(); - if (vulkanAvailable) setupSemaphores(); - if (vulkanAvailable) setupFences(); - - // If something went wrong, notify the user by setting the window title - if (!vulkanAvailable) - window.setTitle("SFML window with Vulkan (Vulkan not available)"); - } - - - // Destructor - ~VulkanExample() - { - // Wait until there are no pending frames - if (device) - vkDeviceWaitIdle(device); - - // Teardown swapchain - cleanupSwapchain(); - - // Vulkan teardown procedure - for (std::size_t i = 0; i < fences.size(); i++) - vkDestroyFence(device, fences[i], 0); - - for (std::size_t i = 0; i < renderFinishedSemaphores.size(); i++) - vkDestroySemaphore(device, renderFinishedSemaphores[i], 0); - - for (std::size_t i = 0; i < imageAvailableSemaphores.size(); i++) - vkDestroySemaphore(device, imageAvailableSemaphores[i], 0); - - if (descriptorPool) - vkDestroyDescriptorPool(device, descriptorPool, 0); - - for (std::size_t i = 0; i < uniformBuffersMemory.size(); i++) - vkFreeMemory(device, uniformBuffersMemory[i], 0); - - for (std::size_t i = 0; i < uniformBuffers.size(); i++) - vkDestroyBuffer(device, uniformBuffers[i], 0); - - if (textureSampler) - vkDestroySampler(device, textureSampler, 0); - - if (textureImageView) - vkDestroyImageView(device, textureImageView, 0); - - if (textureImageMemory) - vkFreeMemory(device, textureImageMemory, 0); - - if (textureImage) - vkDestroyImage(device, textureImage, 0); - - if (indexBufferMemory) - vkFreeMemory(device, indexBufferMemory, 0); - - if (indexBuffer) - vkDestroyBuffer(device, indexBuffer, 0); - - if (vertexBufferMemory) - vkFreeMemory(device, vertexBufferMemory, 0); - - if (vertexBuffer) - vkDestroyBuffer(device, vertexBuffer, 0); - - if (commandPool) - vkDestroyCommandPool(device, commandPool, 0); - - if (descriptorSetLayout) - vkDestroyDescriptorSetLayout(device, descriptorSetLayout, 0); - - if (fragmentShaderModule) - vkDestroyShaderModule(device, fragmentShaderModule, 0); - - if (vertexShaderModule) - vkDestroyShaderModule(device, vertexShaderModule, 0); - - if (device) - vkDestroyDevice(device, 0); - - if (surface) - vkDestroySurfaceKHR(instance, surface, 0); - - if (debugReportCallback) - vkDestroyDebugReportCallbackEXT(instance, debugReportCallback, 0); - - if (instance) - vkDestroyInstance(instance, 0); - } - - // Cleanup swapchain - void cleanupSwapchain() - { - // Swapchain teardown procedure - for (std::size_t i = 0; i < fences.size(); i++) - vkWaitForFences(device, 1, &fences[i], VK_TRUE, std::numeric_limits::max()); - - if (commandBuffers.size()) - vkFreeCommandBuffers(device, commandPool, commandBuffers.size(), &commandBuffers[0]); - - commandBuffers.clear(); - - for (std::size_t i = 0; i < swapchainFramebuffers.size(); i++) - vkDestroyFramebuffer(device, swapchainFramebuffers[i], 0); - - swapchainFramebuffers.clear(); - - if (graphicsPipeline) - vkDestroyPipeline(device, graphicsPipeline, 0); - - if (renderPass) - vkDestroyRenderPass(device, renderPass, 0); - - if (pipelineLayout) - vkDestroyPipelineLayout(device, pipelineLayout, 0); - - if (depthImageView) - vkDestroyImageView(device, depthImageView, 0); - - if (depthImageMemory) - vkFreeMemory(device, depthImageMemory, 0); - - if (depthImage) - vkDestroyImage(device, depthImage, 0); - - for (std::size_t i = 0; i < swapchainImageViews.size(); i++) - vkDestroyImageView(device, swapchainImageViews[i], 0); - - swapchainImageViews.clear(); - - if (swapchain) - vkDestroySwapchainKHR(device, swapchain, 0); - } - - // Cleanup and recreate swapchain - void recreateSwapchain() - { - // Wait until there are no pending frames - vkDeviceWaitIdle(device); - - // Cleanup swapchain - cleanupSwapchain(); - - // Swapchain setup procedure - if (vulkanAvailable) setupSwapchain(); - if (vulkanAvailable) setupSwapchainImages(); - if (vulkanAvailable) setupPipelineLayout(); - if (vulkanAvailable) setupRenderpass(); - if (vulkanAvailable) setupPipeline(); - if (vulkanAvailable) setupDepthImage(); - if (vulkanAvailable) setupDepthImageView(); - if (vulkanAvailable) setupFramebuffers(); - if (vulkanAvailable) setupCommandBuffers(); - if (vulkanAvailable) setupDraw(); - } - - // Setup Vulkan instance - void setupInstance() - { - // Load bootstrap entry points - gladLoadVulkan(0, getVulkanFunction); - - if (!vkCreateInstance) - { - vulkanAvailable = false; - return; - } - - // Retrieve the available instance layers - uint32_t objectCount = 0; - - std::vector layers; - - if (vkEnumerateInstanceLayerProperties(&objectCount, 0) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - layers.resize(objectCount); - - if (vkEnumerateInstanceLayerProperties(&objectCount, &layers[0]) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - // Activate the layers we are interested in - std::vector validationLayers; - - for (std::size_t i = 0; i < layers.size(); i++) - { - // VK_LAYER_LUNARG_standard_validation, meta-layer for the following layers: - // -- VK_LAYER_GOOGLE_threading - // -- VK_LAYER_LUNARG_parameter_validation - // -- VK_LAYER_LUNARG_device_limits - // -- VK_LAYER_LUNARG_object_tracker - // -- VK_LAYER_LUNARG_image - // -- VK_LAYER_LUNARG_core_validation - // -- VK_LAYER_LUNARG_swapchain - // -- VK_LAYER_GOOGLE_unique_objects - // These layers perform error checking and warn about bad or sub-optimal Vulkan API usage - // VK_LAYER_LUNARG_monitor appends an FPS counter to the window title - if (!std::strcmp(layers[i].layerName, "VK_LAYER_LUNARG_standard_validation")) - { - validationLayers.push_back("VK_LAYER_LUNARG_standard_validation"); - } - else if (!std::strcmp(layers[i].layerName, "VK_LAYER_LUNARG_monitor")) - { - validationLayers.push_back("VK_LAYER_LUNARG_monitor"); - } - } - - // Retrieve the extensions we need to enable in order to use Vulkan with SFML - std::vector requiredExtentions = sf::Vulkan::getGraphicsRequiredInstanceExtensions(); - requiredExtentions.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME); - - // Register our application information - VkApplicationInfo applicationInfo = VkApplicationInfo(); - applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; - applicationInfo.pApplicationName = "SFML Vulkan Test"; - applicationInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0); - applicationInfo.pEngineName = "SFML Vulkan Test Engine"; - applicationInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0); - applicationInfo.apiVersion = VK_API_VERSION_1_0; - - VkInstanceCreateInfo instanceCreateInfo = VkInstanceCreateInfo(); - instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; - instanceCreateInfo.pApplicationInfo = &applicationInfo; - instanceCreateInfo.enabledLayerCount = validationLayers.size(); - instanceCreateInfo.ppEnabledLayerNames = &validationLayers[0]; - instanceCreateInfo.enabledExtensionCount = requiredExtentions.size(); - instanceCreateInfo.ppEnabledExtensionNames = &requiredExtentions[0]; - - // Try to create a Vulkan instance with debug report enabled - VkResult result = vkCreateInstance(&instanceCreateInfo, 0, &instance); - - // If an extension is missing, try disabling debug report - if (result == VK_ERROR_EXTENSION_NOT_PRESENT) - { - requiredExtentions.pop_back(); - - instanceCreateInfo.enabledExtensionCount = requiredExtentions.size(); - instanceCreateInfo.ppEnabledExtensionNames = &requiredExtentions[0]; - - result = vkCreateInstance(&instanceCreateInfo, 0, &instance); - } - - // If instance creation still fails, give up - if (result != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - // Load instance entry points - gladLoadVulkan(0, getVulkanFunction); - } - - // Setup our debug callback function to be called by Vulkan - void setupDebugReportCallback() - { - // Don't try to register the callback if the extension is not available - if (!vkCreateDebugReportCallbackEXT) - return; - - // Register for warnings and errors - VkDebugReportCallbackCreateInfoEXT debugReportCallbackCreateInfo = VkDebugReportCallbackCreateInfoEXT(); - debugReportCallbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT; - debugReportCallbackCreateInfo.flags = VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT | VK_DEBUG_REPORT_ERROR_BIT_EXT; - debugReportCallbackCreateInfo.pfnCallback = debugCallback; - - // Create the debug callback - if (vkCreateDebugReportCallbackEXT(instance, &debugReportCallbackCreateInfo, 0, &debugReportCallback) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Setup the SFML window Vulkan rendering surface - void setupSurface() - { - if (!window.createVulkanSurface(instance, surface)) - vulkanAvailable = false; - } - - // Select a GPU to use and query its capabilities - void setupPhysicalDevice() - { - // Last sanity check - if (!vkEnumeratePhysicalDevices || !vkCreateDevice || !vkGetPhysicalDeviceProperties) - { - vulkanAvailable = false; - return; - } - - // Retrieve list of GPUs - uint32_t objectCount = 0; - - std::vector devices; - - if (vkEnumeratePhysicalDevices(instance, &objectCount, 0) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - devices.resize(objectCount); - - if (vkEnumeratePhysicalDevices(instance, &objectCount, &devices[0]) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - // Look for a GPU that supports swapchains - for (std::size_t i = 0; i < devices.size(); i++) - { - VkPhysicalDeviceProperties deviceProperties; - vkGetPhysicalDeviceProperties(devices[i], &deviceProperties); - - std::vector extensions; - - if (vkEnumerateDeviceExtensionProperties(devices[i], 0, &objectCount, 0) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - extensions.resize(objectCount); - - if (vkEnumerateDeviceExtensionProperties(devices[i], 0, &objectCount, &extensions[0]) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - bool supportsSwapchain = false; - - for (std::size_t j = 0; j < extensions.size(); j++) - { - if (!std::strcmp(extensions[j].extensionName, VK_KHR_SWAPCHAIN_EXTENSION_NAME)) - { - supportsSwapchain = true; - break; - } - } - - if (!supportsSwapchain) - continue; - - // Prefer discrete over integrated GPUs if multiple are available - if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) - { - gpu = devices[i]; - break; - } - else if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) - { - gpu = devices[i]; - } - } - - if (!gpu) - { - vulkanAvailable = false; - return; - } - - // Load physical device entry points - gladLoadVulkan(gpu, getVulkanFunction); - - // Check what depth formats are available and select one - VkFormatProperties formatProperties = VkFormatProperties(); - - vkGetPhysicalDeviceFormatProperties(gpu, VK_FORMAT_D24_UNORM_S8_UINT, &formatProperties); - - if (formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) { - depthFormat = VK_FORMAT_D24_UNORM_S8_UINT; - } - else - { - vkGetPhysicalDeviceFormatProperties(gpu, VK_FORMAT_D32_SFLOAT_S8_UINT, &formatProperties); - - if (formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) { - depthFormat = VK_FORMAT_D32_SFLOAT_S8_UINT; - } - else - { - vkGetPhysicalDeviceFormatProperties(gpu, VK_FORMAT_D32_SFLOAT, &formatProperties); - - if (formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) { - depthFormat = VK_FORMAT_D32_SFLOAT; - } - else - { - vulkanAvailable = false; - return; - } - } - } - } - - // Setup logical device and device queue - void setupLogicalDevice() - { - // Select a queue family that supports graphics operations and surface presentation - uint32_t objectCount = 0; - - std::vector queueFamilyProperties; - - vkGetPhysicalDeviceQueueFamilyProperties(gpu, &objectCount, 0); - - queueFamilyProperties.resize(objectCount); - - vkGetPhysicalDeviceQueueFamilyProperties(gpu, &objectCount, &queueFamilyProperties[0]); - - for (std::size_t i = 0; i < queueFamilyProperties.size(); i++) - { - VkBool32 surfaceSupported = VK_FALSE; - - vkGetPhysicalDeviceSurfaceSupportKHR(gpu, i, surface, &surfaceSupported); - - if ((queueFamilyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) && (surfaceSupported == VK_TRUE)) - { - queueFamilyIndex = i; - break; - } - } - - if (queueFamilyIndex < 0) - { - vulkanAvailable = false; - return; - } - - float queuePriority = 1.0f; - - VkDeviceQueueCreateInfo deviceQueueCreateInfo = VkDeviceQueueCreateInfo(); - deviceQueueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; - deviceQueueCreateInfo.queueCount = 1; - deviceQueueCreateInfo.queueFamilyIndex = queueFamilyIndex; - deviceQueueCreateInfo.pQueuePriorities = &queuePriority; - - // Enable the swapchain extension - const char* extentions[1] = { VK_KHR_SWAPCHAIN_EXTENSION_NAME }; - - // Enable anisotropic filtering - VkPhysicalDeviceFeatures physicalDeviceFeatures = VkPhysicalDeviceFeatures(); - physicalDeviceFeatures.samplerAnisotropy = VK_TRUE; - - VkDeviceCreateInfo deviceCreateInfo = VkDeviceCreateInfo(); - deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; - deviceCreateInfo.enabledExtensionCount = 1; - deviceCreateInfo.ppEnabledExtensionNames = extentions; - deviceCreateInfo.queueCreateInfoCount = 1; - deviceCreateInfo.pQueueCreateInfos = &deviceQueueCreateInfo; - deviceCreateInfo.pEnabledFeatures = &physicalDeviceFeatures; - - // Create our logical device - if (vkCreateDevice(gpu, &deviceCreateInfo, 0, &device) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - // Retrieve a handle to the logical device command queue - vkGetDeviceQueue(device, queueFamilyIndex, 0, &queue); - } - - // Query surface formats and set up swapchain - void setupSwapchain() - { - // Select a surface format that supports RGBA color format - uint32_t objectCount = 0; - - std::vector surfaceFormats; - - if (vkGetPhysicalDeviceSurfaceFormatsKHR(gpu, surface, &objectCount, 0) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - surfaceFormats.resize(objectCount); - - if (vkGetPhysicalDeviceSurfaceFormatsKHR(gpu, surface, &objectCount, &surfaceFormats[0]) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - if ((surfaceFormats.size() == 1) && (surfaceFormats[0].format == VK_FORMAT_UNDEFINED)) - { - swapchainFormat.format = VK_FORMAT_B8G8R8A8_UNORM; - swapchainFormat.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR; - } - else if (!surfaceFormats.empty()) - { - for (std::size_t i = 0; i < surfaceFormats.size(); i++) - { - if ((surfaceFormats[i].format == VK_FORMAT_B8G8R8A8_UNORM) && (surfaceFormats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)) - { - swapchainFormat.format = VK_FORMAT_B8G8R8A8_UNORM; - swapchainFormat.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR; - - break; - } - } - - if (swapchainFormat.format == VK_FORMAT_UNDEFINED) - swapchainFormat = surfaceFormats[0]; - } - else - { - vulkanAvailable = false; - return; - } - - // Select a swapchain present mode - std::vector presentModes; - - if (vkGetPhysicalDeviceSurfacePresentModesKHR(gpu, surface, &objectCount, 0) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - presentModes.resize(objectCount); - - if (vkGetPhysicalDeviceSurfacePresentModesKHR(gpu, surface, &objectCount, &presentModes[0]) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - // Prefer mailbox over FIFO if it is available - VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR; - - for (std::size_t i = 0; i < presentModes.size(); i++) - { - if (presentModes[i] == VK_PRESENT_MODE_MAILBOX_KHR) - { - presentMode = presentModes[i]; - break; - } - } - - // Determine size and count of swapchain images - VkSurfaceCapabilitiesKHR surfaceCapabilities; - - if (vkGetPhysicalDeviceSurfaceCapabilitiesKHR(gpu, surface, &surfaceCapabilities) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - swapchainExtent.width = clamp(window.getSize().x, surfaceCapabilities.minImageExtent.width, surfaceCapabilities.maxImageExtent.width); - swapchainExtent.height = clamp(window.getSize().y, surfaceCapabilities.minImageExtent.height, surfaceCapabilities.maxImageExtent.height); - - uint32_t imageCount = clamp(2, surfaceCapabilities.minImageCount, surfaceCapabilities.maxImageCount); - - VkSwapchainCreateInfoKHR swapchainCreateInfo = VkSwapchainCreateInfoKHR(); - swapchainCreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR; - swapchainCreateInfo.surface = surface; - swapchainCreateInfo.minImageCount = imageCount; - swapchainCreateInfo.imageFormat = swapchainFormat.format; - swapchainCreateInfo.imageColorSpace = swapchainFormat.colorSpace; - swapchainCreateInfo.imageExtent = swapchainExtent; - swapchainCreateInfo.imageArrayLayers = 1; - swapchainCreateInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; - swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; - swapchainCreateInfo.preTransform = surfaceCapabilities.currentTransform; - swapchainCreateInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; - swapchainCreateInfo.presentMode = presentMode; - swapchainCreateInfo.clipped = VK_TRUE; - swapchainCreateInfo.oldSwapchain = VK_NULL_HANDLE; - - // Create the swapchain - if (vkCreateSwapchainKHR(device, &swapchainCreateInfo, 0, &swapchain) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Retrieve the swapchain images and create image views for them - void setupSwapchainImages() - { - // Retrieve swapchain images - uint32_t objectCount = 0; - - if (vkGetSwapchainImagesKHR(device, swapchain, &objectCount, 0) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - swapchainImages.resize(objectCount); - swapchainImageViews.resize(objectCount); - - if (vkGetSwapchainImagesKHR(device, swapchain, &objectCount, &swapchainImages[0]) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - VkImageViewCreateInfo imageViewCreateInfo = VkImageViewCreateInfo(); - imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; - imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; - imageViewCreateInfo.format = swapchainFormat.format; - imageViewCreateInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY; - imageViewCreateInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY; - imageViewCreateInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY; - imageViewCreateInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY; - imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - imageViewCreateInfo.subresourceRange.baseMipLevel = 0; - imageViewCreateInfo.subresourceRange.levelCount = 1; - imageViewCreateInfo.subresourceRange.baseArrayLayer = 0; - imageViewCreateInfo.subresourceRange.layerCount = 1; - - // Create an image view for each swapchain image - for (std::size_t i = 0; i < swapchainImages.size(); i++) - { - imageViewCreateInfo.image = swapchainImages[i]; - - if (vkCreateImageView(device, &imageViewCreateInfo, 0, &swapchainImageViews[i]) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - } - - // Load vertex and fragment shader modules - void setupShaders() - { - VkShaderModuleCreateInfo shaderModuleCreateInfo = VkShaderModuleCreateInfo(); - shaderModuleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; - - // Use the vertex shader SPIR-V code to create a vertex shader module - { - sf::FileInputStream file; - - if (!file.open("resources/shader.vert.spv")) - { - vulkanAvailable = false; - return; - } - - std::vector buffer(static_cast(file.getSize())); - - if (file.read(&buffer[0], file.getSize()) != file.getSize()) - { - vulkanAvailable = false; - return; - } - - shaderModuleCreateInfo.codeSize = buffer.size(); - shaderModuleCreateInfo.pCode = reinterpret_cast(&buffer[0]); - - if (vkCreateShaderModule(device, &shaderModuleCreateInfo, 0, &vertexShaderModule) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Use the fragment shader SPIR-V code to create a fragment shader module - { - sf::FileInputStream file; - - if (!file.open("resources/shader.frag.spv")) - { - vulkanAvailable = false; - return; - } - - std::vector buffer(static_cast(file.getSize())); - - if (file.read(&buffer[0], file.getSize()) != file.getSize()) - { - vulkanAvailable = false; - return; - } - - shaderModuleCreateInfo.codeSize = buffer.size(); - shaderModuleCreateInfo.pCode = reinterpret_cast(&buffer[0]); - - if (vkCreateShaderModule(device, &shaderModuleCreateInfo, 0, &fragmentShaderModule) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Prepare the shader stage information for later pipeline creation - shaderStages[0]= VkPipelineShaderStageCreateInfo(); - shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT; - shaderStages[0].module = vertexShaderModule; - shaderStages[0].pName = "main"; - - shaderStages[1]= VkPipelineShaderStageCreateInfo(); - shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; - shaderStages[1].module = fragmentShaderModule; - shaderStages[1].pName = "main"; - } - - // Setup renderpass and its subpass dependencies - void setupRenderpass() - { - VkAttachmentDescription attachmentDescriptions[2]; - - // Color attachment - attachmentDescriptions[0] = VkAttachmentDescription(); - attachmentDescriptions[0].format = swapchainFormat.format; - attachmentDescriptions[0].samples = VK_SAMPLE_COUNT_1_BIT; - attachmentDescriptions[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attachmentDescriptions[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE; - attachmentDescriptions[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - attachmentDescriptions[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attachmentDescriptions[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attachmentDescriptions[0].finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; - - // Depth attachment - attachmentDescriptions[1] = VkAttachmentDescription(); - attachmentDescriptions[1].format = depthFormat; - attachmentDescriptions[1].samples = VK_SAMPLE_COUNT_1_BIT; - attachmentDescriptions[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attachmentDescriptions[1].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attachmentDescriptions[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - attachmentDescriptions[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attachmentDescriptions[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attachmentDescriptions[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - - VkAttachmentReference attachmentReferences[2]; - - attachmentReferences[0] = VkAttachmentReference(); - attachmentReferences[0].attachment = 0; - attachmentReferences[0].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - - attachmentReferences[1] = VkAttachmentReference(); - attachmentReferences[1].attachment = 1; - attachmentReferences[1].layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - - // Set up the renderpass to depend on commands that execute before the renderpass begins - VkSubpassDescription subpassDescription = VkSubpassDescription(); - subpassDescription.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; - subpassDescription.colorAttachmentCount = 1; - subpassDescription.pColorAttachments = &attachmentReferences[0]; - subpassDescription.pDepthStencilAttachment = &attachmentReferences[1]; - - VkSubpassDependency subpassDependency = VkSubpassDependency(); - subpassDependency.srcSubpass = VK_SUBPASS_EXTERNAL; - subpassDependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - subpassDependency.srcAccessMask = 0; - subpassDependency.dstSubpass = 0; - subpassDependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - subpassDependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - - VkRenderPassCreateInfo renderPassCreateInfo = VkRenderPassCreateInfo(); - renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; - renderPassCreateInfo.attachmentCount = 2; - renderPassCreateInfo.pAttachments = attachmentDescriptions; - renderPassCreateInfo.subpassCount = 1; - renderPassCreateInfo.pSubpasses = &subpassDescription; - renderPassCreateInfo.dependencyCount = 1; - renderPassCreateInfo.pDependencies = &subpassDependency; - - // Create the renderpass - if (vkCreateRenderPass(device, &renderPassCreateInfo, 0, &renderPass) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Set up uniform buffer and texture sampler descriptor set layouts - void setupDescriptorSetLayout() - { - VkDescriptorSetLayoutBinding descriptorSetLayoutBindings[2]; - - // Layout binding for uniform buffer - descriptorSetLayoutBindings[0] = VkDescriptorSetLayoutBinding(); - descriptorSetLayoutBindings[0].binding = 0; - descriptorSetLayoutBindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; - descriptorSetLayoutBindings[0].descriptorCount = 1; - descriptorSetLayoutBindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT; - - // Layout binding for texture sampler - descriptorSetLayoutBindings[1] = VkDescriptorSetLayoutBinding(); - descriptorSetLayoutBindings[1].binding = 1; - descriptorSetLayoutBindings[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; - descriptorSetLayoutBindings[1].descriptorCount = 1; - descriptorSetLayoutBindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; - - VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo = VkDescriptorSetLayoutCreateInfo(); - descriptorSetLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; - descriptorSetLayoutCreateInfo.bindingCount = 2; - descriptorSetLayoutCreateInfo.pBindings = descriptorSetLayoutBindings; - - // Create descriptor set layout - if (vkCreateDescriptorSetLayout(device, &descriptorSetLayoutCreateInfo, 0, &descriptorSetLayout) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Set up pipeline layout - void setupPipelineLayout() - { - VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = VkPipelineLayoutCreateInfo(); - pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; - pipelineLayoutCreateInfo.setLayoutCount = 1; - pipelineLayoutCreateInfo.pSetLayouts = &descriptorSetLayout; - - // Create pipeline layout - if (vkCreatePipelineLayout(device, &pipelineLayoutCreateInfo, 0, &pipelineLayout) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Set up rendering pipeline - void setupPipeline() - { - // Set up how the vertex shader pulls data out of our vertex buffer - VkVertexInputBindingDescription vertexInputBindingDescription = VkVertexInputBindingDescription(); - vertexInputBindingDescription.binding = 0; - vertexInputBindingDescription.stride = sizeof(float) * 9; - vertexInputBindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX; - - // Set up how the vertex buffer data is interpreted as attributes by the vertex shader - VkVertexInputAttributeDescription vertexInputAttributeDescriptions[3]; - - // Position attribute - vertexInputAttributeDescriptions[0] = VkVertexInputAttributeDescription(); - vertexInputAttributeDescriptions[0].binding = 0; - vertexInputAttributeDescriptions[0].location = 0; - vertexInputAttributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT; - vertexInputAttributeDescriptions[0].offset = sizeof(float) * 0; - - // Color attribute - vertexInputAttributeDescriptions[1] = VkVertexInputAttributeDescription(); - vertexInputAttributeDescriptions[1].binding = 0; - vertexInputAttributeDescriptions[1].location = 1; - vertexInputAttributeDescriptions[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; - vertexInputAttributeDescriptions[1].offset = sizeof(float) * 3; - - // Texture coordinate attribute - vertexInputAttributeDescriptions[2] = VkVertexInputAttributeDescription(); - vertexInputAttributeDescriptions[2].binding = 0; - vertexInputAttributeDescriptions[2].location = 2; - vertexInputAttributeDescriptions[2].format = VK_FORMAT_R32G32_SFLOAT; - vertexInputAttributeDescriptions[2].offset = sizeof(float) * 7; - - VkPipelineVertexInputStateCreateInfo vertexInputStateCreateInfo = VkPipelineVertexInputStateCreateInfo(); - vertexInputStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; - vertexInputStateCreateInfo.vertexBindingDescriptionCount = 1; - vertexInputStateCreateInfo.pVertexBindingDescriptions = &vertexInputBindingDescription; - vertexInputStateCreateInfo.vertexAttributeDescriptionCount = 3; - vertexInputStateCreateInfo.pVertexAttributeDescriptions = vertexInputAttributeDescriptions; - - // We want to generate a triangle list with our vertex data - VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateCreateInfo = VkPipelineInputAssemblyStateCreateInfo(); - inputAssemblyStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; - inputAssemblyStateCreateInfo.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; - inputAssemblyStateCreateInfo.primitiveRestartEnable = VK_FALSE; - - // Set up the viewport - VkViewport viewport = VkViewport(); - viewport.x = 0.0f; - viewport.y = 0.0f; - viewport.width = static_cast(swapchainExtent.width); - viewport.height = static_cast(swapchainExtent.height); - viewport.minDepth = 0.0f; - viewport.maxDepth = 1.f; - - // Set up the scissor region - VkRect2D scissor = VkRect2D(); - scissor.offset.x = 0; - scissor.offset.y = 0; - scissor.extent = swapchainExtent; - - VkPipelineViewportStateCreateInfo pipelineViewportStateCreateInfo = VkPipelineViewportStateCreateInfo(); - pipelineViewportStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; - pipelineViewportStateCreateInfo.viewportCount = 1; - pipelineViewportStateCreateInfo.pViewports = &viewport; - pipelineViewportStateCreateInfo.scissorCount = 1; - pipelineViewportStateCreateInfo.pScissors = &scissor; - - // Set up rasterization parameters: fill polygons, no backface culling, front face is counter-clockwise - VkPipelineRasterizationStateCreateInfo pipelineRasterizationStateCreateInfo = VkPipelineRasterizationStateCreateInfo(); - pipelineRasterizationStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; - pipelineRasterizationStateCreateInfo.depthClampEnable = VK_FALSE; - pipelineRasterizationStateCreateInfo.rasterizerDiscardEnable = VK_FALSE; - pipelineRasterizationStateCreateInfo.polygonMode = VK_POLYGON_MODE_FILL; - pipelineRasterizationStateCreateInfo.lineWidth = 1.0f; - pipelineRasterizationStateCreateInfo.cullMode = VK_CULL_MODE_NONE; - pipelineRasterizationStateCreateInfo.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; - pipelineRasterizationStateCreateInfo.depthBiasEnable = VK_FALSE; - - // Enable depth testing and disable scissor testing - VkPipelineDepthStencilStateCreateInfo pipelineDepthStencilStateCreateInfo = VkPipelineDepthStencilStateCreateInfo(); - pipelineDepthStencilStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; - pipelineDepthStencilStateCreateInfo.depthTestEnable = VK_TRUE; - pipelineDepthStencilStateCreateInfo.depthWriteEnable = VK_TRUE; - pipelineDepthStencilStateCreateInfo.depthCompareOp = VK_COMPARE_OP_LESS; - pipelineDepthStencilStateCreateInfo.depthBoundsTestEnable = VK_FALSE; - pipelineDepthStencilStateCreateInfo.stencilTestEnable = VK_FALSE; - - // Enable multi-sampling - VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo = VkPipelineMultisampleStateCreateInfo(); - pipelineMultisampleStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; - pipelineMultisampleStateCreateInfo.sampleShadingEnable = VK_FALSE; - pipelineMultisampleStateCreateInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; - - // Set up blending parameters - VkPipelineColorBlendAttachmentState pipelineColorBlendAttachmentState = VkPipelineColorBlendAttachmentState(); - pipelineColorBlendAttachmentState.blendEnable = VK_TRUE; - pipelineColorBlendAttachmentState.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA; - pipelineColorBlendAttachmentState.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; - pipelineColorBlendAttachmentState.colorBlendOp = VK_BLEND_OP_ADD; - pipelineColorBlendAttachmentState.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; - pipelineColorBlendAttachmentState.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; - pipelineColorBlendAttachmentState.alphaBlendOp = VK_BLEND_OP_ADD; - pipelineColorBlendAttachmentState.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; - - VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo = VkPipelineColorBlendStateCreateInfo(); - pipelineColorBlendStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; - pipelineColorBlendStateCreateInfo.logicOpEnable = VK_FALSE; - pipelineColorBlendStateCreateInfo.attachmentCount = 1; - pipelineColorBlendStateCreateInfo.pAttachments = &pipelineColorBlendAttachmentState; - - VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo = VkGraphicsPipelineCreateInfo(); - graphicsPipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; - graphicsPipelineCreateInfo.stageCount = 2; - graphicsPipelineCreateInfo.pStages = shaderStages; - graphicsPipelineCreateInfo.pVertexInputState = &vertexInputStateCreateInfo; - graphicsPipelineCreateInfo.pInputAssemblyState = &inputAssemblyStateCreateInfo; - graphicsPipelineCreateInfo.pViewportState = &pipelineViewportStateCreateInfo; - graphicsPipelineCreateInfo.pRasterizationState = &pipelineRasterizationStateCreateInfo; - graphicsPipelineCreateInfo.pDepthStencilState = &pipelineDepthStencilStateCreateInfo; - graphicsPipelineCreateInfo.pMultisampleState = &pipelineMultisampleStateCreateInfo; - graphicsPipelineCreateInfo.pColorBlendState = &pipelineColorBlendStateCreateInfo; - graphicsPipelineCreateInfo.layout = pipelineLayout; - graphicsPipelineCreateInfo.renderPass = renderPass; - graphicsPipelineCreateInfo.subpass = 0; - - // Create our graphics pipeline - if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &graphicsPipelineCreateInfo, 0, &graphicsPipeline) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Use our renderpass and swapchain images to create the corresponding framebuffers - void setupFramebuffers() - { - swapchainFramebuffers.resize(swapchainImageViews.size()); - - VkFramebufferCreateInfo framebufferCreateInfo = VkFramebufferCreateInfo(); - framebufferCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; - framebufferCreateInfo.renderPass = renderPass; - framebufferCreateInfo.attachmentCount = 2; - framebufferCreateInfo.width = swapchainExtent.width; - framebufferCreateInfo.height = swapchainExtent.height; - framebufferCreateInfo.layers = 1; - - for (std::size_t i = 0; i < swapchainFramebuffers.size(); i++) - { - // Each framebuffer consists of a corresponding swapchain image and the shared depth image - VkImageView attachments[] = {swapchainImageViews[i], depthImageView}; - - framebufferCreateInfo.pAttachments = attachments; - - // Create the framebuffer - if (vkCreateFramebuffer(device, &framebufferCreateInfo, 0, &swapchainFramebuffers[i]) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - } - - // Set up our command pool - void setupCommandPool() - { - // We want to be able to reset command buffers after submitting them - VkCommandPoolCreateInfo commandPoolCreateInfo = VkCommandPoolCreateInfo(); - commandPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; - commandPoolCreateInfo.queueFamilyIndex = queueFamilyIndex; - commandPoolCreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; - - // Create our command pool - if (vkCreateCommandPool(device, &commandPoolCreateInfo, 0, &commandPool) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Helper to create a generic buffer with the specified size, usage and memory flags - bool createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& memory) - { - // We only have a single queue so we can request exclusive access - VkBufferCreateInfo bufferCreateInfo = VkBufferCreateInfo(); - bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; - bufferCreateInfo.size = size; - bufferCreateInfo.usage = usage; - bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; - - // Create the buffer, this does not allocate any memory for it yet - if (vkCreateBuffer(device, &bufferCreateInfo, 0, &buffer) != VK_SUCCESS) - return false; - - // Check what kind of memory we need to request from the GPU - VkMemoryRequirements memoryRequirements = VkMemoryRequirements(); - vkGetBufferMemoryRequirements(device, buffer, &memoryRequirements); - - // Check what GPU memory type is available for us to allocate out of - VkPhysicalDeviceMemoryProperties memoryProperties = VkPhysicalDeviceMemoryProperties(); - vkGetPhysicalDeviceMemoryProperties(gpu, &memoryProperties); - - uint32_t memoryType = 0; - - for (; memoryType < memoryProperties.memoryTypeCount; memoryType++) - { - if ((memoryRequirements.memoryTypeBits & (1 << memoryType)) && - ((memoryProperties.memoryTypes[memoryType].propertyFlags & properties) == properties)) - break; - } - - if (memoryType == memoryProperties.memoryTypeCount) - return false; - - VkMemoryAllocateInfo memoryAllocateInfo = VkMemoryAllocateInfo(); - memoryAllocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; - memoryAllocateInfo.allocationSize = memoryRequirements.size; - memoryAllocateInfo.memoryTypeIndex = memoryType; - - // Allocate the memory out of the GPU pool for the required memory type - if (vkAllocateMemory(device, &memoryAllocateInfo, 0, &memory) != VK_SUCCESS) - return false; - - // Bind the allocated memory to our buffer object - if (vkBindBufferMemory(device, buffer, memory, 0) != VK_SUCCESS) - return false; - - return true; - } - - // Helper to copy the contents of one buffer to another buffer - bool copyBuffer(VkBuffer dst, VkBuffer src, VkDeviceSize size) - { - // Allocate a primary command buffer out of our command pool - VkCommandBufferAllocateInfo commandBufferAllocateInfo = VkCommandBufferAllocateInfo(); - commandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; - commandBufferAllocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; - commandBufferAllocateInfo.commandPool = commandPool; - commandBufferAllocateInfo.commandBufferCount = 1; - - VkCommandBuffer commandBuffer; - - if (vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffer) != VK_SUCCESS) - return false; - - // Begin the command buffer - VkCommandBufferBeginInfo commandBufferBeginInfo = VkCommandBufferBeginInfo(); - commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - - if (vkBeginCommandBuffer(commandBuffer, &commandBufferBeginInfo) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - return false; - } - - // Add our buffer copy command - VkBufferCopy bufferCopy = VkBufferCopy(); - bufferCopy.srcOffset = 0; - bufferCopy.dstOffset = 0; - bufferCopy.size = size; - - vkCmdCopyBuffer(commandBuffer, src, dst, 1, &bufferCopy); - - // End and submit the command buffer - vkEndCommandBuffer(commandBuffer); - - VkSubmitInfo submitInfo = VkSubmitInfo(); - submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; - submitInfo.commandBufferCount = 1; - submitInfo.pCommandBuffers = &commandBuffer; - - if (vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - return false; - } - - // Ensure the command buffer has been processed - if (vkQueueWaitIdle(queue) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - return false; - } - - // Free the command buffer - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - return true; - } - - // Create our vertex buffer and upload its data - void setupVertexBuffer() - { - float vertexData[] = { - // X Y Z R G B A U V - -0.5f, -0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, - 0.5f, -0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, - 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, - -0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, - - -0.5f, -0.5f, -0.5f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, - 0.5f, -0.5f, -0.5f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, - 0.5f, 0.5f, -0.5f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, - -0.5f, 0.5f, -0.5f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, - - 0.5f, -0.5f, -0.5f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, - 0.5f, 0.5f, -0.5f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, - 0.5f, 0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, - 0.5f, -0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, - - -0.5f, -0.5f, -0.5f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, - -0.5f, 0.5f, -0.5f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, - -0.5f, 0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, - -0.5f, -0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, - - -0.5f, -0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, - 0.5f, -0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, - 0.5f, -0.5f, 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, - -0.5f, -0.5f, 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f, - - -0.5f, 0.5f, -0.5f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, - 0.5f, 0.5f, -0.5f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f, - 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, - -0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f - }; - - // Create a staging buffer that is writable by the CPU - VkBuffer stagingBuffer = 0; - VkDeviceMemory stagingBufferMemory = 0; - - if (!createBuffer( - sizeof(vertexData), - VK_BUFFER_USAGE_TRANSFER_SRC_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, - stagingBuffer, - stagingBufferMemory - )) - { - vulkanAvailable = false; - return; - } - - void* ptr; - - // Map the buffer into our address space - if (vkMapMemory(device, stagingBufferMemory, 0, sizeof(vertexData), 0, &ptr) != VK_SUCCESS) - { - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Copy the vertex data into the buffer - std::memcpy(ptr, vertexData, sizeof(vertexData)); - - // Unmap the buffer - vkUnmapMemory(device, stagingBufferMemory); - - // Create the GPU local vertex buffer - if (!createBuffer( - sizeof(vertexData), - VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, - vertexBuffer, - vertexBufferMemory - )) - { - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Copy the contents of the staging buffer into the GPU vertex buffer - vulkanAvailable = copyBuffer(vertexBuffer, stagingBuffer, sizeof(vertexData)); - - // Free the staging buffer and its memory - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - } - - // Create our index buffer and upload its data - void setupIndexBuffer() - { - uint16_t indexData[] = { - 0, 1, 2, - 2, 3, 0, - - 4, 5, 6, - 6, 7, 4, - - 8, 9, 10, - 10, 11, 8, - - 12, 13, 14, - 14, 15, 12, - - 16, 17, 18, - 18, 19, 16, - - 20, 21, 22, - 22, 23, 20 - }; - - // Create a staging buffer that is writable by the CPU - VkBuffer stagingBuffer = 0; - VkDeviceMemory stagingBufferMemory = 0; - - if (!createBuffer( - sizeof(indexData), - VK_BUFFER_USAGE_TRANSFER_SRC_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, - stagingBuffer, - stagingBufferMemory - )) - { - vulkanAvailable = false; - return; - } - - void* ptr; - - // Map the buffer into our address space - if (vkMapMemory(device, stagingBufferMemory, 0, sizeof(indexData), 0, &ptr) != VK_SUCCESS) - { - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Copy the index data into the buffer - std::memcpy(ptr, indexData, sizeof(indexData)); - - // Unmap the buffer - vkUnmapMemory(device, stagingBufferMemory); - - // Create the GPU local index buffer - if (!createBuffer( - sizeof(indexData), - VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, - indexBuffer, - indexBufferMemory - )) - { - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Copy the contents of the staging buffer into the GPU index buffer - vulkanAvailable = copyBuffer(indexBuffer, stagingBuffer, sizeof(indexData)); - - // Free the staging buffer and its memory - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - } - - // Create our uniform buffer but don't upload any data yet - void setupUniformBuffers() - { - // Create a uniform buffer for every frame that might be in flight to prevent clobbering - for (size_t i = 0; i < swapchainImages.size(); i++) - { - uniformBuffers.push_back(0); - uniformBuffersMemory.push_back(0); - - // The uniform buffer will be host visible and coherent since we use it for streaming data every frame - if (!createBuffer( - sizeof(Matrix) * 3, - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, - uniformBuffers[i], - uniformBuffersMemory[i] - )) - { - vulkanAvailable = false; - return; - } - } - } - - // Helper to create a generic image with the specified size, format, usage and memory flags - bool createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory& imageMemory) - { - // We only have a single queue so we can request exclusive access - VkImageCreateInfo imageCreateInfo = VkImageCreateInfo(); - imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; - imageCreateInfo.imageType = VK_IMAGE_TYPE_2D; - imageCreateInfo.extent.width = width; - imageCreateInfo.extent.height = height; - imageCreateInfo.extent.depth = 1; - imageCreateInfo.mipLevels = 1; - imageCreateInfo.arrayLayers = 1; - imageCreateInfo.format = format; - imageCreateInfo.tiling = tiling; - imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - imageCreateInfo.usage = usage; - imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT; - imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; - - // Create the image, this does not allocate any memory for it yet - if (vkCreateImage(device, &imageCreateInfo, 0, &image) != VK_SUCCESS) - return false; - - // Check what kind of memory we need to request from the GPU - VkMemoryRequirements memoryRequirements = VkMemoryRequirements(); - vkGetImageMemoryRequirements(device, image, &memoryRequirements); - - // Check what GPU memory type is available for us to allocate out of - VkPhysicalDeviceMemoryProperties memoryProperties = VkPhysicalDeviceMemoryProperties(); - vkGetPhysicalDeviceMemoryProperties(gpu, &memoryProperties); - - uint32_t memoryType = 0; - - for (; memoryType < memoryProperties.memoryTypeCount; memoryType++) - { - if ((memoryRequirements.memoryTypeBits & (1 << memoryType)) && - ((memoryProperties.memoryTypes[memoryType].propertyFlags & properties) == properties)) - break; - } - - if (memoryType == memoryProperties.memoryTypeCount) - return false; - - VkMemoryAllocateInfo memoryAllocateInfo = VkMemoryAllocateInfo(); - memoryAllocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; - memoryAllocateInfo.allocationSize = memoryRequirements.size; - memoryAllocateInfo.memoryTypeIndex = memoryType; - - // Allocate the memory out of the GPU pool for the required memory type - if (vkAllocateMemory(device, &memoryAllocateInfo, 0, &imageMemory) != VK_SUCCESS) - return false; - - // Bind the allocated memory to our image object - if (vkBindImageMemory(device, image, imageMemory, 0) != VK_SUCCESS) - return false; - - return true; - } - - // Create our depth image and transition it into the proper layout - void setupDepthImage() - { - // Create our depth image - if (!createImage( - swapchainExtent.width, - swapchainExtent.height, - depthFormat, - VK_IMAGE_TILING_OPTIMAL, - VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, - depthImage, - depthImageMemory - )) - { - vulkanAvailable = false; - return; - } - - // Allocate a command buffer - VkCommandBufferAllocateInfo commandBufferAllocateInfo = VkCommandBufferAllocateInfo(); - commandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; - commandBufferAllocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; - commandBufferAllocateInfo.commandPool = commandPool; - commandBufferAllocateInfo.commandBufferCount = 1; - - VkCommandBuffer commandBuffer; - - if (vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffer) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - // Begin the command buffer - VkCommandBufferBeginInfo commandBufferBeginInfo = VkCommandBufferBeginInfo(); - commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - - VkSubmitInfo submitInfo = VkSubmitInfo(); - submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; - submitInfo.commandBufferCount = 1; - submitInfo.pCommandBuffers = &commandBuffer; - - if (vkBeginCommandBuffer(commandBuffer, &commandBufferBeginInfo) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vulkanAvailable = false; - return; - } - - // Submit a barrier to transition the image layout to depth stencil optimal - VkImageMemoryBarrier barrier = VkImageMemoryBarrier(); - barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; - barrier.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - barrier.image = depthImage; - barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | ((depthFormat == VK_FORMAT_D32_SFLOAT) ? 0 : VK_IMAGE_ASPECT_STENCIL_BIT); - barrier.subresourceRange.baseMipLevel = 0; - barrier.subresourceRange.levelCount = 1; - barrier.subresourceRange.baseArrayLayer = 0; - barrier.subresourceRange.layerCount = 1; - barrier.srcAccessMask = 0; - barrier.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; - - vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT, 0, 0, 0, 0, 0, 1, &barrier); - - // End and submit the command buffer - if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vulkanAvailable = false; - return; - } - - if (vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vulkanAvailable = false; - return; - } - - // Ensure the command buffer has been processed - if (vkQueueWaitIdle(queue) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vulkanAvailable = false; - return; - } - - // Free the command buffer - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - } - - // Create an image view for our depth image - void setupDepthImageView() - { - VkImageViewCreateInfo imageViewCreateInfo = VkImageViewCreateInfo(); - imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; - imageViewCreateInfo.image = depthImage; - imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; - imageViewCreateInfo.format = depthFormat; - imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | ((depthFormat == VK_FORMAT_D32_SFLOAT) ? 0 : VK_IMAGE_ASPECT_STENCIL_BIT); - imageViewCreateInfo.subresourceRange.baseMipLevel = 0; - imageViewCreateInfo.subresourceRange.levelCount = 1; - imageViewCreateInfo.subresourceRange.baseArrayLayer = 0; - imageViewCreateInfo.subresourceRange.layerCount = 1; - - // Create the depth image view - if (vkCreateImageView(device, &imageViewCreateInfo, 0, &depthImageView) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Create an image for our texture data - void setupTextureImage() - { - // Load the image data - sf::Image imageData; - - if (!imageData.loadFromFile("resources/logo.png")) - { - vulkanAvailable = false; - return; - } - - // Create a staging buffer to transfer the data with - VkDeviceSize imageSize = imageData.getSize().x * imageData.getSize().y * 4; - - VkBuffer stagingBuffer; - VkDeviceMemory stagingBufferMemory; - createBuffer(imageSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory); - - void* ptr; - - // Map the buffer into our address space - if (vkMapMemory(device, stagingBufferMemory, 0, imageSize, 0, &ptr) != VK_SUCCESS) - { - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Copy the image data into the buffer - std::memcpy(ptr, imageData.getPixelsPtr(), static_cast(imageSize)); - - // Unmap the buffer - vkUnmapMemory(device, stagingBufferMemory); - - // Create a GPU local image - if (!createImage( - imageData.getSize().x, - imageData.getSize().y, - VK_FORMAT_R8G8B8A8_UNORM, - VK_IMAGE_TILING_OPTIMAL, - VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, - textureImage, - textureImageMemory - )) - { - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Create a command buffer - VkCommandBufferAllocateInfo commandBufferAllocateInfo = VkCommandBufferAllocateInfo(); - commandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; - commandBufferAllocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; - commandBufferAllocateInfo.commandPool = commandPool; - commandBufferAllocateInfo.commandBufferCount = 1; - - VkCommandBuffer commandBuffer; - - if (vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffer) != VK_SUCCESS) - { - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Begin the command buffer - VkCommandBufferBeginInfo commandBufferBeginInfo = VkCommandBufferBeginInfo(); - commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - - VkSubmitInfo submitInfo = VkSubmitInfo(); - submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; - submitInfo.commandBufferCount = 1; - submitInfo.pCommandBuffers = &commandBuffer; - - if (vkBeginCommandBuffer(commandBuffer, &commandBufferBeginInfo) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Submit a barrier to transition the image layout to transfer destionation optimal - VkImageMemoryBarrier barrier = VkImageMemoryBarrier(); - barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; - barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; - barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - barrier.image = textureImage; - barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - barrier.subresourceRange.baseMipLevel = 0; - barrier.subresourceRange.levelCount = 1; - barrier.subresourceRange.baseArrayLayer = 0; - barrier.subresourceRange.layerCount = 1; - barrier.srcAccessMask = 0; - barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - - vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, 0, 0, 0, 1, &barrier); - - if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - if (vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Ensure the command buffer has been processed - if (vkQueueWaitIdle(queue) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Begin the command buffer - if (vkBeginCommandBuffer(commandBuffer, &commandBufferBeginInfo) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Copy the staging buffer contents into the image - VkBufferImageCopy bufferImageCopy = VkBufferImageCopy(); - bufferImageCopy.bufferOffset = 0; - bufferImageCopy.bufferRowLength = 0; - bufferImageCopy.bufferImageHeight = 0; - bufferImageCopy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - bufferImageCopy.imageSubresource.mipLevel = 0; - bufferImageCopy.imageSubresource.baseArrayLayer = 0; - bufferImageCopy.imageSubresource.layerCount = 1; - bufferImageCopy.imageOffset.x = 0; - bufferImageCopy.imageOffset.y = 0; - bufferImageCopy.imageOffset.z = 0; - bufferImageCopy.imageExtent.width = imageData.getSize().x; - bufferImageCopy.imageExtent.height = imageData.getSize().y; - bufferImageCopy.imageExtent.depth = 1; - - vkCmdCopyBufferToImage(commandBuffer, stagingBuffer, textureImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &bufferImageCopy); - - // End and submit the command buffer - if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - if (vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Ensure the command buffer has been processed - if (vkQueueWaitIdle(queue) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Begin the command buffer - if (vkBeginCommandBuffer(commandBuffer, &commandBufferBeginInfo) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Submit a barrier to transition the image layout from transfer destionation optimal to shader read-only optimal - barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; - barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; - - vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, 0, 0, 0, 1, &barrier); - - // End and submit the command buffer - if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - if (vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Ensure the command buffer has been processed - if (vkQueueWaitIdle(queue) != VK_SUCCESS) - { - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - - vulkanAvailable = false; - return; - } - - // Free the command buffer - vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); - - vkFreeMemory(device, stagingBufferMemory, 0); - vkDestroyBuffer(device, stagingBuffer, 0); - } - - // Create an image view for our texture - void setupTextureImageView() - { - VkImageViewCreateInfo imageViewCreateInfo = VkImageViewCreateInfo(); - imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; - imageViewCreateInfo.image = textureImage; - imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; - imageViewCreateInfo.format = VK_FORMAT_R8G8B8A8_UNORM; - imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - imageViewCreateInfo.subresourceRange.baseMipLevel = 0; - imageViewCreateInfo.subresourceRange.levelCount = 1; - imageViewCreateInfo.subresourceRange.baseArrayLayer = 0; - imageViewCreateInfo.subresourceRange.layerCount = 1; - - // Create our texture image view - if (vkCreateImageView(device, &imageViewCreateInfo, 0, &textureImageView) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Create a sampler for our texture - void setupTextureSampler() - { - // Sampler parameters: linear min/mag filtering, 4x anisotropic - VkSamplerCreateInfo samplerCreateInfo = VkSamplerCreateInfo(); - samplerCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; - samplerCreateInfo.magFilter = VK_FILTER_LINEAR; - samplerCreateInfo.minFilter = VK_FILTER_LINEAR; - samplerCreateInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT; - samplerCreateInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT; - samplerCreateInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT; - samplerCreateInfo.anisotropyEnable = VK_TRUE; - samplerCreateInfo.maxAnisotropy = 4; - samplerCreateInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK; - samplerCreateInfo.unnormalizedCoordinates = VK_FALSE; - samplerCreateInfo.compareEnable = VK_FALSE; - samplerCreateInfo.compareOp = VK_COMPARE_OP_ALWAYS; - samplerCreateInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; - samplerCreateInfo.mipLodBias = 0.0f; - samplerCreateInfo.minLod = 0.0f; - samplerCreateInfo.maxLod = 0.0f; - - // Create our sampler - if (vkCreateSampler(device, &samplerCreateInfo, 0, &textureSampler) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Set up our descriptor pool - void setupDescriptorPool() - { - // We need to allocate as many descriptor sets as we have frames in flight - VkDescriptorPoolSize descriptorPoolSizes[2]; - - descriptorPoolSizes[0] = VkDescriptorPoolSize(); - descriptorPoolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; - descriptorPoolSizes[0].descriptorCount = static_cast(swapchainImages.size()); - - descriptorPoolSizes[1] = VkDescriptorPoolSize(); - descriptorPoolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; - descriptorPoolSizes[1].descriptorCount = static_cast(swapchainImages.size()); - - VkDescriptorPoolCreateInfo descriptorPoolCreateInfo = VkDescriptorPoolCreateInfo(); - descriptorPoolCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; - descriptorPoolCreateInfo.poolSizeCount = 2; - descriptorPoolCreateInfo.pPoolSizes = descriptorPoolSizes; - descriptorPoolCreateInfo.maxSets = static_cast(swapchainImages.size()); - - // Create the descriptor pool - if (vkCreateDescriptorPool(device, &descriptorPoolCreateInfo, 0, &descriptorPool) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Set up our descriptor sets - void setupDescriptorSets() - { - // Allocate a descriptor set for each frame in flight - std::vector descriptorSetLayouts(swapchainImages.size(), descriptorSetLayout); - - VkDescriptorSetAllocateInfo descriptorSetAllocateInfo = VkDescriptorSetAllocateInfo(); - descriptorSetAllocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; - descriptorSetAllocateInfo.descriptorPool = descriptorPool; - descriptorSetAllocateInfo.descriptorSetCount = static_cast(swapchainImages.size()); - descriptorSetAllocateInfo.pSetLayouts = &descriptorSetLayouts[0]; - - descriptorSets.resize(swapchainImages.size()); - - if (vkAllocateDescriptorSets(device, &descriptorSetAllocateInfo, &descriptorSets[0]) != VK_SUCCESS) - { - descriptorSets.clear(); - - vulkanAvailable = false; - return; - } - - // For every descriptor set, set up the bindings to our uniform buffer and texture sampler - for (std::size_t i = 0; i < descriptorSets.size(); i++) - { - VkWriteDescriptorSet writeDescriptorSets[2]; - - // Uniform buffer binding information - VkDescriptorBufferInfo descriptorBufferInfo = VkDescriptorBufferInfo(); - descriptorBufferInfo.buffer = uniformBuffers[i]; - descriptorBufferInfo.offset = 0; - descriptorBufferInfo.range = sizeof(Matrix) * 3; - - writeDescriptorSets[0] = VkWriteDescriptorSet(); - writeDescriptorSets[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; - writeDescriptorSets[0].dstSet = descriptorSets[i]; - writeDescriptorSets[0].dstBinding = 0; - writeDescriptorSets[0].dstArrayElement = 0; - writeDescriptorSets[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; - writeDescriptorSets[0].descriptorCount = 1; - writeDescriptorSets[0].pBufferInfo = &descriptorBufferInfo; - - // Texture sampler binding information - VkDescriptorImageInfo descriptorImageInfo = VkDescriptorImageInfo(); - descriptorImageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - descriptorImageInfo.imageView = textureImageView; - descriptorImageInfo.sampler = textureSampler; - - writeDescriptorSets[1] = VkWriteDescriptorSet(); - writeDescriptorSets[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; - writeDescriptorSets[1].dstSet = descriptorSets[i]; - writeDescriptorSets[1].dstBinding = 1; - writeDescriptorSets[1].dstArrayElement = 0; - writeDescriptorSets[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; - writeDescriptorSets[1].descriptorCount = 1; - writeDescriptorSets[1].pImageInfo = &descriptorImageInfo; - - // Update the desciptor set - vkUpdateDescriptorSets(device, 2, writeDescriptorSets, 0, 0); - } - } - - // Set up the command buffers we use for drawing each frame - void setupCommandBuffers() - { - // We need a command buffer for every frame in flight - commandBuffers.resize(swapchainFramebuffers.size()); - - // These are primary command buffers - VkCommandBufferAllocateInfo commandBufferAllocateInfo = VkCommandBufferAllocateInfo(); - commandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; - commandBufferAllocateInfo.commandPool = commandPool; - commandBufferAllocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; - commandBufferAllocateInfo.commandBufferCount = static_cast(commandBuffers.size()); - - // Allocate the command buffers from our command pool - if (vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffers[0]) != VK_SUCCESS) - { - commandBuffers.clear(); - vulkanAvailable = false; - return; - } - } - - // Set up the commands we need to issue to draw a frame - void setupDraw() - { - // Set up our clear colors - VkClearValue clearColors[2]; - - // Clear color buffer to opaque black - clearColors[0] = VkClearValue(); - clearColors[0].color.float32[0] = 0.0f; - clearColors[0].color.float32[1] = 0.0f; - clearColors[0].color.float32[2] = 0.0f; - clearColors[0].color.float32[3] = 0.0f; - - // Clear depth to 1.0f - clearColors[1] = VkClearValue(); - clearColors[1].depthStencil.depth = 1.0f; - clearColors[1].depthStencil.stencil = 0; - - VkRenderPassBeginInfo renderPassBeginInfo = VkRenderPassBeginInfo(); - renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; - renderPassBeginInfo.renderPass = renderPass; - renderPassBeginInfo.renderArea.offset.x = 0; - renderPassBeginInfo.renderArea.offset.y = 0; - renderPassBeginInfo.renderArea.extent = swapchainExtent; - renderPassBeginInfo.clearValueCount = 2; - renderPassBeginInfo.pClearValues = clearColors; - - // Simultaneous use: this command buffer can be resubmitted to a queue before a previous submission is completed - VkCommandBufferBeginInfo commandBufferBeginInfo = VkCommandBufferBeginInfo(); - commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT; - - // Set up the command buffers for each frame in flight - for (std::size_t i = 0; i < commandBuffers.size(); i++) - { - // Begin the command buffer - if (vkBeginCommandBuffer(commandBuffers[i], &commandBufferBeginInfo) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - // Begin the renderpass - renderPassBeginInfo.framebuffer = swapchainFramebuffers[i]; - - vkCmdBeginRenderPass(commandBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); - - // Bind our graphics pipeline - vkCmdBindPipeline(commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline); - - // Bind our vertex buffer - VkDeviceSize offset = 0; - - vkCmdBindVertexBuffers(commandBuffers[i], 0, 1, &vertexBuffer, &offset); - - // Bind our index buffer - vkCmdBindIndexBuffer(commandBuffers[i], indexBuffer, 0, VK_INDEX_TYPE_UINT16); - - // Bind our descriptor sets - vkCmdBindDescriptorSets(commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets[i], 0, 0); - - // Draw our primitives - vkCmdDrawIndexed(commandBuffers[i], 36, 1, 0, 0, 0); - - // End the renderpass - vkCmdEndRenderPass(commandBuffers[i]); - - // End the command buffer - if (vkEndCommandBuffer(commandBuffers[i]) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - } - - // Set up the semaphores we use to synchronize frames among each other - void setupSemaphores() - { - VkSemaphoreCreateInfo semaphoreCreateInfo = VkSemaphoreCreateInfo(); - semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; - - // Create a semaphore to track when an swapchain image is available for each frame in flight - for (int i = 0; i < maxFramesInFlight; i++) - { - imageAvailableSemaphores.push_back(0); - - if (vkCreateSemaphore(device, &semaphoreCreateInfo, 0, &imageAvailableSemaphores[i]) != VK_SUCCESS) - { - imageAvailableSemaphores.pop_back(); - vulkanAvailable = false; - return; - } - } - - // Create a semaphore to track when rendering is complete for each frame in flight - for (int i = 0; i < maxFramesInFlight; i++) - { - renderFinishedSemaphores.push_back(0); - - if (vkCreateSemaphore(device, &semaphoreCreateInfo, 0, &renderFinishedSemaphores[i]) != VK_SUCCESS) - { - renderFinishedSemaphores.pop_back(); - vulkanAvailable = false; - return; - } - } - } - - // Set up the fences we use to synchronize frames among each other - void setupFences() - { - // Create the fences in the signaled state - VkFenceCreateInfo fenceCreateInfo = VkFenceCreateInfo(); - fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; - fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT; - - // Create a fence to track when queue submission is complete for each frame in flight - for (int i = 0; i < maxFramesInFlight; i++) - { - fences.push_back(0); - - if (vkCreateFence(device, &fenceCreateInfo, 0, &fences[i]) != VK_SUCCESS) - { - fences.pop_back(); - vulkanAvailable = false; - return; - } - } - } - - // Update the matrices in our uniform buffer every frame - void updateUniformBuffer(float elapsed) - { - const float pi = 3.14159265359f; - - // Construct the model matrix - Matrix model = { - 1.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 1.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f - }; - - matrixRotateX(model, elapsed * 59.0f * pi / 180.f); - matrixRotateY(model, elapsed * 83.0f * pi / 180.f); - matrixRotateZ(model, elapsed * 109.0f * pi / 180.f); - - // Translate the model based on the mouse position - float x = clamp( sf::Mouse::getPosition(window).x * 2.f / window.getSize().x - 1.f, -1.0f, 1.0f) * 2.0f; - float y = clamp(-sf::Mouse::getPosition(window).y * 2.f / window.getSize().y + 1.f, -1.0f, 1.0f) * 1.5f; - - model[3][0] -= x; - model[3][2] += y; - - // Construct the view matrix - const Vec3 eye = {0.0f, 4.0f, 0.0f}; - const Vec3 center = {0.0f, 0.0f, 0.0f}; - const Vec3 up = {0.0f, 0.0f, 1.0f}; - - Matrix view; - - matrixLookAt(view, eye, center, up); - - // Construct the projection matrix - const float fov = 45.0f; - const float aspect = static_cast(swapchainExtent.width) / static_cast(swapchainExtent.height); - const float nearPlane = 0.1f; - const float farPlane = 10.0f; - - Matrix projection; - - matrixPerspective(projection, fov * pi / 180.f, aspect, nearPlane, farPlane); - - char* ptr; - - // Map the current frame's uniform buffer into our address space - if (vkMapMemory(device, uniformBuffersMemory[currentFrame], 0, sizeof(Matrix) * 3, 0, reinterpret_cast(&ptr)) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - // Copy the matrix data into the current frame's uniform buffer - std::memcpy(ptr + sizeof(Matrix) * 0, model, sizeof(Matrix)); - std::memcpy(ptr + sizeof(Matrix) * 1, view, sizeof(Matrix)); - std::memcpy(ptr + sizeof(Matrix) * 2, projection, sizeof(Matrix)); - - // Unmap the buffer - vkUnmapMemory(device, uniformBuffersMemory[currentFrame]); - } - - void draw() - { - uint32_t imageIndex = 0; - - // If the objects we need to submit this frame are still pending, wait here - vkWaitForFences(device, 1, &fences[currentFrame], VK_TRUE, std::numeric_limits::max()); - - { - // Get the next image in the swapchain - VkResult result = vkAcquireNextImageKHR(device, swapchain, std::numeric_limits::max(), imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex); - - // Check if we need to re-create the swapchain (e.g. if the window was resized) - if (result == VK_ERROR_OUT_OF_DATE_KHR) - { - recreateSwapchain(); - swapchainOutOfDate = false; - return; - } - - if ((result != VK_SUCCESS) && (result != VK_TIMEOUT) && (result != VK_NOT_READY) && (result != VK_SUBOPTIMAL_KHR)) - { - vulkanAvailable = false; - return; - } - } - - // Wait for the swapchain image to be available in the color attachment stage before submitting the queue - VkPipelineStageFlags waitStages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - - // Signal the render finished semaphore once the queue has been processed - VkSubmitInfo submitInfo = VkSubmitInfo(); - submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; - submitInfo.waitSemaphoreCount = 1; - submitInfo.pWaitSemaphores = &imageAvailableSemaphores[currentFrame]; - submitInfo.pWaitDstStageMask = &waitStages; - submitInfo.commandBufferCount = 1; - submitInfo.pCommandBuffers = &commandBuffers[imageIndex]; - submitInfo.signalSemaphoreCount = 1; - submitInfo.pSignalSemaphores = &renderFinishedSemaphores[currentFrame]; - - vkResetFences(device, 1, &fences[currentFrame]); - - if (vkQueueSubmit(queue, 1, &submitInfo, fences[currentFrame]) != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - - // Wait for rendering to complete before presenting - VkPresentInfoKHR presentInfo = VkPresentInfoKHR(); - presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR; - presentInfo.waitSemaphoreCount = 1; - presentInfo.pWaitSemaphores = &renderFinishedSemaphores[currentFrame]; - presentInfo.swapchainCount = 1; - presentInfo.pSwapchains = &swapchain; - presentInfo.pImageIndices = &imageIndex; - - { - // Queue presentation - VkResult result = vkQueuePresentKHR(queue, &presentInfo); - - // Check if we need to re-create the swapchain (e.g. if the window was resized) - if ((result == VK_ERROR_OUT_OF_DATE_KHR) || (result == VK_SUBOPTIMAL_KHR) || swapchainOutOfDate) - { - recreateSwapchain(); - swapchainOutOfDate = false; - } - else if (result != VK_SUCCESS) - { - vulkanAvailable = false; - return; - } - } - - // Make sure to use the next frame's objects next frame - currentFrame = (currentFrame + 1) % maxFramesInFlight; - } - - void run() - { - sf::Clock clock; - - // Start game loop - while (window.isOpen()) - { - // Process events - sf::Event event; - while (window.pollEvent(event)) - { - // Close window: exit - if (event.type == sf::Event::Closed) - window.close(); - - // Escape key: exit - if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape)) - window.close(); - - // Re-create the swapchain when the window is resized - if (event.type == sf::Event::Resized) - swapchainOutOfDate = true; - } - - if (vulkanAvailable) - { - // Update the uniform buffer (matrices) - updateUniformBuffer(clock.getElapsedTime().asSeconds()); - - // Render the frame - draw(); - } - } - } - -private: - sf::WindowBase window; - - bool vulkanAvailable; - - const int maxFramesInFlight; - int currentFrame; - bool swapchainOutOfDate; - - VkInstance instance; - VkDebugReportCallbackEXT debugReportCallback; - VkSurfaceKHR surface; - VkPhysicalDevice gpu; - int queueFamilyIndex; - VkDevice device; - VkQueue queue; - VkSurfaceFormatKHR swapchainFormat; - VkExtent2D swapchainExtent; - VkSwapchainKHR swapchain; - std::vector swapchainImages; - std::vector swapchainImageViews; - VkFormat depthFormat; - VkImage depthImage; - VkDeviceMemory depthImageMemory; - VkImageView depthImageView; - VkShaderModule vertexShaderModule; - VkShaderModule fragmentShaderModule; - VkPipelineShaderStageCreateInfo shaderStages[2]; - VkDescriptorSetLayout descriptorSetLayout; - VkPipelineLayout pipelineLayout; - VkRenderPass renderPass; - VkPipeline graphicsPipeline; - std::vector swapchainFramebuffers; - VkCommandPool commandPool; - VkBuffer vertexBuffer; - VkDeviceMemory vertexBufferMemory; - VkBuffer indexBuffer; - VkDeviceMemory indexBufferMemory; - std::vector uniformBuffers; - std::vector uniformBuffersMemory; - VkImage textureImage; - VkDeviceMemory textureImageMemory; - VkImageView textureImageView; - VkSampler textureSampler; - VkDescriptorPool descriptorPool; - std::vector descriptorSets; - std::vector commandBuffers; - std::vector imageAvailableSemaphores; - std::vector renderFinishedSemaphores; - std::vector fences; -}; - - -//////////////////////////////////////////////////////////// -/// Entry point of application -/// -/// \return Application exit code -/// -//////////////////////////////////////////////////////////// -int main() -{ - VulkanExample example; - - example.run(); - - return EXIT_SUCCESS; -} diff --git a/examples/vulkan/resources/logo.png b/examples/vulkan/resources/logo.png deleted file mode 100644 index 10aa70b4..00000000 Binary files a/examples/vulkan/resources/logo.png and /dev/null differ diff --git a/examples/vulkan/resources/shader.frag b/examples/vulkan/resources/shader.frag deleted file mode 100644 index 7273a05a..00000000 --- a/examples/vulkan/resources/shader.frag +++ /dev/null @@ -1,16 +0,0 @@ -#version 450 -#extension GL_ARB_separate_shader_objects : enable - -layout(binding = 1) uniform sampler2D texSampler; - -layout(location = 0) in vec4 fragColor; -layout(location = 1) in vec2 fragTexCoord; - -layout(location = 0) out vec4 outColor; - -void main() { - outColor = fragColor * texture(texSampler, fragTexCoord); - - if (outColor.a < 0.5) - discard; -} \ No newline at end of file diff --git a/examples/vulkan/resources/shader.frag.spv b/examples/vulkan/resources/shader.frag.spv deleted file mode 100644 index 00fd6f46..00000000 Binary files a/examples/vulkan/resources/shader.frag.spv and /dev/null differ diff --git a/examples/vulkan/resources/shader.vert b/examples/vulkan/resources/shader.vert deleted file mode 100644 index 1f6b0091..00000000 --- a/examples/vulkan/resources/shader.vert +++ /dev/null @@ -1,25 +0,0 @@ -#version 450 -#extension GL_ARB_separate_shader_objects : enable - -layout(binding = 0) uniform UniformBufferObject { - mat4 model; - mat4 view; - mat4 proj; -} ubo; - -layout(location = 0) in vec3 inPosition; -layout(location = 1) in vec4 inColor; -layout(location = 2) in vec2 inTexCoord; - -layout(location = 0) out vec4 fragColor; -layout(location = 1) out vec2 fragTexCoord; - -out gl_PerVertex { - vec4 gl_Position; -}; - -void main() { - gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 1.0); - fragColor = inColor; - fragTexCoord = inTexCoord; -} \ No newline at end of file diff --git a/examples/vulkan/resources/shader.vert.spv b/examples/vulkan/resources/shader.vert.spv deleted file mode 100644 index 9095b694..00000000 Binary files a/examples/vulkan/resources/shader.vert.spv and /dev/null differ diff --git a/examples/vulkan/vulkan.h b/examples/vulkan/vulkan.h deleted file mode 100644 index 348e8396..00000000 --- a/examples/vulkan/vulkan.h +++ /dev/null @@ -1,3341 +0,0 @@ -/** - * Loader generated by glad 2.0.0-beta on Sat Sep 15 15:51:42 2018 - * - * Generator: C/C++ - * Specification: vk - * Extensions: 3 - * - * APIs: - * - vulkan=1.0 - * - * Options: - * - MX_GLOBAL = False - * - LOADER = False - * - ALIAS = False - * - HEADER_ONLY = True - * - DEBUG = False - * - MX = False - * - * Commandline: - * --api='vulkan=1.0' --extensions='VK_EXT_debug_report,VK_KHR_surface,VK_KHR_swapchain' c --header-only - * - * Online: - * http://glad.sh/#api=vulkan%3D1.0&extensions=VK_EXT_debug_report%2CVK_KHR_surface%2CVK_KHR_swapchain&generator=c&options=HEADER_ONLY - * - */ - -#ifndef GLAD_VULKAN_H_ -#define GLAD_VULKAN_H_ - -#ifdef VULKAN_H_ - #error header already included (API: vulkan), remove previous include! -#endif -#define VULKAN_H_ 1 - -#ifdef VULKAN_CORE_H_ - #error header already included (API: vulkan), remove previous include! -#endif -#define VULKAN_CORE_H_ 1 - - -#define GLAD_VULKAN -#define GLAD_OPTION_VULKAN_HEADER_ONLY - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef GLAD_PLATFORM_H_ -#define GLAD_PLATFORM_H_ - -#if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) - #define GLAD_PLATFORM_WIN32 1 -#else - #define GLAD_PLATFORM_WIN32 0 -#endif - - -#ifndef GLAD_PLATFORM_UWP - #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) - #ifdef __has_include - #if __has_include() - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #endif - - #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define GLAD_PLATFORM_UWP 1 - #endif - #endif - - #ifndef GLAD_PLATFORM_UWP - #define GLAD_PLATFORM_UWP 0 - #endif -#endif - -#ifdef __GNUC__ - #define GLAD_GNUC_EXTENSION __extension__ -#else - #define GLAD_GNUC_EXTENSION -#endif - -#ifndef GLAD_API_CALL - #if defined(GLAD_API_CALL_EXPORT) - #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) - #if defined(GLAD_API_CALL_EXPORT_BUILD) - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllexport)) extern - #else - #define GLAD_API_CALL __declspec(dllexport) extern - #endif - #else - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllimport)) extern - #else - #define GLAD_API_CALL __declspec(dllimport) extern - #endif - #endif - #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) - #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern - #else - #define GLAD_API_CALL extern - #endif - #else - #define GLAD_API_CALL extern - #endif -#endif - -#ifdef APIENTRY - #define GLAD_API_PTR APIENTRY -#elif GLAD_PLATFORM_WIN32 - #define GLAD_API_PTR __stdcall -#else - #define GLAD_API_PTR -#endif - -#ifndef GLAPI -#define GLAPI GLAD_API_CALL -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY GLAD_API_PTR -#endif - - -#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) -#define GLAD_VERSION_MAJOR(version) (version / 10000) -#define GLAD_VERSION_MINOR(version) (version % 10000) - -typedef void (*GLADapiproc)(void); - -typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(const char *name, void *userptr); - -typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); -typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); - -#endif /* GLAD_PLATFORM_H_ */ - -#define VK_ATTACHMENT_UNUSED (~0U) -#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" -#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 9 -#define VK_FALSE 0 -#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" -#define VK_KHR_SURFACE_SPEC_VERSION 25 -#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" -#define VK_KHR_SWAPCHAIN_SPEC_VERSION 70 -#define VK_LOD_CLAMP_NONE 1000.0f -#define VK_MAX_DESCRIPTION_SIZE 256 -#define VK_MAX_DEVICE_GROUP_SIZE 32 -#define VK_MAX_EXTENSION_NAME_SIZE 256 -#define VK_MAX_MEMORY_HEAPS 16 -#define VK_MAX_MEMORY_TYPES 32 -#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256 -#define VK_QUEUE_FAMILY_IGNORED (~0U) -#define VK_REMAINING_ARRAY_LAYERS (~0U) -#define VK_REMAINING_MIP_LEVELS (~0U) -#define VK_SUBPASS_EXTERNAL (~0U) -#define VK_TRUE 1 -#define VK_UUID_SIZE 16 -#define VK_WHOLE_SIZE (~0ULL) - - -/* */ -/* File: vk_platform.h */ -/* */ -/* -** Copyright (c) 2014-2017 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - - -#ifndef VK_PLATFORM_H_ -#define VK_PLATFORM_H_ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -/* -*************************************************************************************************** -* Platform-specific directives and type declarations -*************************************************************************************************** -*/ - -/* Platform-specific calling convention macros. - * - * Platforms should define these so that Vulkan clients call Vulkan commands - * with the same calling conventions that the Vulkan implementation expects. - * - * VKAPI_ATTR - Placed before the return type in function declarations. - * Useful for C++11 and GCC/Clang-style function attribute syntax. - * VKAPI_CALL - Placed after the return type in function declarations. - * Useful for MSVC-style calling convention syntax. - * VKAPI_PTR - Placed between the '(' and '*' in function pointer types. - * - * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void); - * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void); - */ -#if defined(_WIN32) - /* On Windows, Vulkan commands use the stdcall convention */ - #define VKAPI_ATTR - #define VKAPI_CALL __stdcall - #define VKAPI_PTR VKAPI_CALL -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 - #error "Vulkan isn't supported for the 'armeabi' NDK ABI" -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) - /* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */ - /* calling convention, i.e. float parameters are passed in registers. This */ - /* is true even if the rest of the application passes floats on the stack, */ - /* as it does by default when compiling for the armeabi-v7a NDK ABI. */ - #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp"))) - #define VKAPI_CALL - #define VKAPI_PTR VKAPI_ATTR -#else - /* On other platforms, use the default calling convention */ - #define VKAPI_ATTR - #define VKAPI_CALL - #define VKAPI_PTR -#endif - -#include - -#if !defined(VK_NO_STDINT_H) - #if defined(_MSC_VER) && (_MSC_VER < 1600) - typedef signed __int8 int8_t; - typedef unsigned __int8 uint8_t; - typedef signed __int16 int16_t; - typedef unsigned __int16 uint16_t; - typedef signed __int32 int32_t; - typedef unsigned __int32 uint32_t; - typedef signed __int64 int64_t; - typedef unsigned __int64 uint64_t; - #else - #include - #endif -#endif /* !defined(VK_NO_STDINT_H) */ - -#ifdef __cplusplus -} /* extern "C" */ -#endif /* __cplusplus */ - -#endif -#define VK_MAKE_VERSION(major, minor, patch) \ - (((major) << 22) | ((minor) << 12) | (patch)) -#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) -#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff) -#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff) -/* DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. */ -/*#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0 */ -/* Vulkan 1.0 version number */ -#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0)/* Patch version should always be set to 0 */ -/* Version of this file */ -#define VK_HEADER_VERSION 84 -#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; -#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE) -#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; -#else - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; -#endif -#endif -#define VK_NULL_HANDLE 0 - - - - - - - - -VK_DEFINE_HANDLE(VkInstance) -VK_DEFINE_HANDLE(VkPhysicalDevice) -VK_DEFINE_HANDLE(VkDevice) -VK_DEFINE_HANDLE(VkQueue) -VK_DEFINE_HANDLE(VkCommandBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) -typedef enum VkAttachmentLoadOp { - VK_ATTACHMENT_LOAD_OP_LOAD = 0, - VK_ATTACHMENT_LOAD_OP_CLEAR = 1, - VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2 -} VkAttachmentLoadOp; -typedef enum VkAttachmentStoreOp { - VK_ATTACHMENT_STORE_OP_STORE = 0, - VK_ATTACHMENT_STORE_OP_DONT_CARE = 1 -} VkAttachmentStoreOp; -typedef enum VkBlendFactor { - VK_BLEND_FACTOR_ZERO = 0, - VK_BLEND_FACTOR_ONE = 1, - VK_BLEND_FACTOR_SRC_COLOR = 2, - VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, - VK_BLEND_FACTOR_DST_COLOR = 4, - VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, - VK_BLEND_FACTOR_SRC_ALPHA = 6, - VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, - VK_BLEND_FACTOR_DST_ALPHA = 8, - VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, - VK_BLEND_FACTOR_CONSTANT_COLOR = 10, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, - VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, - VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, - VK_BLEND_FACTOR_SRC1_COLOR = 15, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, - VK_BLEND_FACTOR_SRC1_ALPHA = 17, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18 -} VkBlendFactor; -typedef enum VkBlendOp { - VK_BLEND_OP_ADD = 0, - VK_BLEND_OP_SUBTRACT = 1, - VK_BLEND_OP_REVERSE_SUBTRACT = 2, - VK_BLEND_OP_MIN = 3, - VK_BLEND_OP_MAX = 4 -} VkBlendOp; -typedef enum VkBorderColor { - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, - VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, - VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, - VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, - VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, - VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5 -} VkBorderColor; -typedef enum VkPipelineCacheHeaderVersion { - VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1 -} VkPipelineCacheHeaderVersion; - - -typedef enum VkBufferCreateFlagBits { - VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 1, - VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 2, - VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 4 -} VkBufferCreateFlagBits; -typedef enum VkBufferUsageFlagBits { - VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 1, - VK_BUFFER_USAGE_TRANSFER_DST_BIT = 2, - VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 4, - VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 8, - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 16, - VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 32, - VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 64, - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 128, - VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 256 -} VkBufferUsageFlagBits; -typedef enum VkColorComponentFlagBits { - VK_COLOR_COMPONENT_R_BIT = 1, - VK_COLOR_COMPONENT_G_BIT = 2, - VK_COLOR_COMPONENT_B_BIT = 4, - VK_COLOR_COMPONENT_A_BIT = 8 -} VkColorComponentFlagBits; -typedef enum VkComponentSwizzle { - VK_COMPONENT_SWIZZLE_IDENTITY = 0, - VK_COMPONENT_SWIZZLE_ZERO = 1, - VK_COMPONENT_SWIZZLE_ONE = 2, - VK_COMPONENT_SWIZZLE_R = 3, - VK_COMPONENT_SWIZZLE_G = 4, - VK_COMPONENT_SWIZZLE_B = 5, - VK_COMPONENT_SWIZZLE_A = 6 -} VkComponentSwizzle; -typedef enum VkCommandPoolCreateFlagBits { - VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 1, - VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 2 -} VkCommandPoolCreateFlagBits; -typedef enum VkCommandPoolResetFlagBits { - VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 1 -} VkCommandPoolResetFlagBits; -typedef enum VkCommandBufferResetFlagBits { - VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 1 -} VkCommandBufferResetFlagBits; -typedef enum VkCommandBufferLevel { - VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, - VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1 -} VkCommandBufferLevel; -typedef enum VkCommandBufferUsageFlagBits { - VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 1, - VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 2, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 4 -} VkCommandBufferUsageFlagBits; -typedef enum VkCompareOp { - VK_COMPARE_OP_NEVER = 0, - VK_COMPARE_OP_LESS = 1, - VK_COMPARE_OP_EQUAL = 2, - VK_COMPARE_OP_LESS_OR_EQUAL = 3, - VK_COMPARE_OP_GREATER = 4, - VK_COMPARE_OP_NOT_EQUAL = 5, - VK_COMPARE_OP_GREATER_OR_EQUAL = 6, - VK_COMPARE_OP_ALWAYS = 7 -} VkCompareOp; -typedef enum VkCullModeFlagBits { - VK_CULL_MODE_NONE = 0, - VK_CULL_MODE_FRONT_BIT = 1, - VK_CULL_MODE_BACK_BIT = 2, - VK_CULL_MODE_FRONT_AND_BACK = 0x00000003 -} VkCullModeFlagBits; -typedef enum VkDescriptorType { - VK_DESCRIPTOR_TYPE_SAMPLER = 0, - VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, - VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, - VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, - VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, - VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, - VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10 -} VkDescriptorType; -typedef enum VkDynamicState { - VK_DYNAMIC_STATE_VIEWPORT = 0, - VK_DYNAMIC_STATE_SCISSOR = 1, - VK_DYNAMIC_STATE_LINE_WIDTH = 2, - VK_DYNAMIC_STATE_DEPTH_BIAS = 3, - VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, - VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, - VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, - VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, - VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8 -} VkDynamicState; -typedef enum VkFenceCreateFlagBits { - VK_FENCE_CREATE_SIGNALED_BIT = 1 -} VkFenceCreateFlagBits; -typedef enum VkPolygonMode { - VK_POLYGON_MODE_FILL = 0, - VK_POLYGON_MODE_LINE = 1, - VK_POLYGON_MODE_POINT = 2 -} VkPolygonMode; -typedef enum VkFormat { - VK_FORMAT_UNDEFINED = 0, - VK_FORMAT_R4G4_UNORM_PACK8 = 1, - VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, - VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, - VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, - VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, - VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, - VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, - VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, - VK_FORMAT_R8_UNORM = 9, - VK_FORMAT_R8_SNORM = 10, - VK_FORMAT_R8_USCALED = 11, - VK_FORMAT_R8_SSCALED = 12, - VK_FORMAT_R8_UINT = 13, - VK_FORMAT_R8_SINT = 14, - VK_FORMAT_R8_SRGB = 15, - VK_FORMAT_R8G8_UNORM = 16, - VK_FORMAT_R8G8_SNORM = 17, - VK_FORMAT_R8G8_USCALED = 18, - VK_FORMAT_R8G8_SSCALED = 19, - VK_FORMAT_R8G8_UINT = 20, - VK_FORMAT_R8G8_SINT = 21, - VK_FORMAT_R8G8_SRGB = 22, - VK_FORMAT_R8G8B8_UNORM = 23, - VK_FORMAT_R8G8B8_SNORM = 24, - VK_FORMAT_R8G8B8_USCALED = 25, - VK_FORMAT_R8G8B8_SSCALED = 26, - VK_FORMAT_R8G8B8_UINT = 27, - VK_FORMAT_R8G8B8_SINT = 28, - VK_FORMAT_R8G8B8_SRGB = 29, - VK_FORMAT_B8G8R8_UNORM = 30, - VK_FORMAT_B8G8R8_SNORM = 31, - VK_FORMAT_B8G8R8_USCALED = 32, - VK_FORMAT_B8G8R8_SSCALED = 33, - VK_FORMAT_B8G8R8_UINT = 34, - VK_FORMAT_B8G8R8_SINT = 35, - VK_FORMAT_B8G8R8_SRGB = 36, - VK_FORMAT_R8G8B8A8_UNORM = 37, - VK_FORMAT_R8G8B8A8_SNORM = 38, - VK_FORMAT_R8G8B8A8_USCALED = 39, - VK_FORMAT_R8G8B8A8_SSCALED = 40, - VK_FORMAT_R8G8B8A8_UINT = 41, - VK_FORMAT_R8G8B8A8_SINT = 42, - VK_FORMAT_R8G8B8A8_SRGB = 43, - VK_FORMAT_B8G8R8A8_UNORM = 44, - VK_FORMAT_B8G8R8A8_SNORM = 45, - VK_FORMAT_B8G8R8A8_USCALED = 46, - VK_FORMAT_B8G8R8A8_SSCALED = 47, - VK_FORMAT_B8G8R8A8_UINT = 48, - VK_FORMAT_B8G8R8A8_SINT = 49, - VK_FORMAT_B8G8R8A8_SRGB = 50, - VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, - VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, - VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, - VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, - VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, - VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, - VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, - VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, - VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, - VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, - VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, - VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, - VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, - VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, - VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, - VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, - VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, - VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, - VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, - VK_FORMAT_R16_UNORM = 70, - VK_FORMAT_R16_SNORM = 71, - VK_FORMAT_R16_USCALED = 72, - VK_FORMAT_R16_SSCALED = 73, - VK_FORMAT_R16_UINT = 74, - VK_FORMAT_R16_SINT = 75, - VK_FORMAT_R16_SFLOAT = 76, - VK_FORMAT_R16G16_UNORM = 77, - VK_FORMAT_R16G16_SNORM = 78, - VK_FORMAT_R16G16_USCALED = 79, - VK_FORMAT_R16G16_SSCALED = 80, - VK_FORMAT_R16G16_UINT = 81, - VK_FORMAT_R16G16_SINT = 82, - VK_FORMAT_R16G16_SFLOAT = 83, - VK_FORMAT_R16G16B16_UNORM = 84, - VK_FORMAT_R16G16B16_SNORM = 85, - VK_FORMAT_R16G16B16_USCALED = 86, - VK_FORMAT_R16G16B16_SSCALED = 87, - VK_FORMAT_R16G16B16_UINT = 88, - VK_FORMAT_R16G16B16_SINT = 89, - VK_FORMAT_R16G16B16_SFLOAT = 90, - VK_FORMAT_R16G16B16A16_UNORM = 91, - VK_FORMAT_R16G16B16A16_SNORM = 92, - VK_FORMAT_R16G16B16A16_USCALED = 93, - VK_FORMAT_R16G16B16A16_SSCALED = 94, - VK_FORMAT_R16G16B16A16_UINT = 95, - VK_FORMAT_R16G16B16A16_SINT = 96, - VK_FORMAT_R16G16B16A16_SFLOAT = 97, - VK_FORMAT_R32_UINT = 98, - VK_FORMAT_R32_SINT = 99, - VK_FORMAT_R32_SFLOAT = 100, - VK_FORMAT_R32G32_UINT = 101, - VK_FORMAT_R32G32_SINT = 102, - VK_FORMAT_R32G32_SFLOAT = 103, - VK_FORMAT_R32G32B32_UINT = 104, - VK_FORMAT_R32G32B32_SINT = 105, - VK_FORMAT_R32G32B32_SFLOAT = 106, - VK_FORMAT_R32G32B32A32_UINT = 107, - VK_FORMAT_R32G32B32A32_SINT = 108, - VK_FORMAT_R32G32B32A32_SFLOAT = 109, - VK_FORMAT_R64_UINT = 110, - VK_FORMAT_R64_SINT = 111, - VK_FORMAT_R64_SFLOAT = 112, - VK_FORMAT_R64G64_UINT = 113, - VK_FORMAT_R64G64_SINT = 114, - VK_FORMAT_R64G64_SFLOAT = 115, - VK_FORMAT_R64G64B64_UINT = 116, - VK_FORMAT_R64G64B64_SINT = 117, - VK_FORMAT_R64G64B64_SFLOAT = 118, - VK_FORMAT_R64G64B64A64_UINT = 119, - VK_FORMAT_R64G64B64A64_SINT = 120, - VK_FORMAT_R64G64B64A64_SFLOAT = 121, - VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, - VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, - VK_FORMAT_D16_UNORM = 124, - VK_FORMAT_X8_D24_UNORM_PACK32 = 125, - VK_FORMAT_D32_SFLOAT = 126, - VK_FORMAT_S8_UINT = 127, - VK_FORMAT_D16_UNORM_S8_UINT = 128, - VK_FORMAT_D24_UNORM_S8_UINT = 129, - VK_FORMAT_D32_SFLOAT_S8_UINT = 130, - VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, - VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, - VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, - VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, - VK_FORMAT_BC2_UNORM_BLOCK = 135, - VK_FORMAT_BC2_SRGB_BLOCK = 136, - VK_FORMAT_BC3_UNORM_BLOCK = 137, - VK_FORMAT_BC3_SRGB_BLOCK = 138, - VK_FORMAT_BC4_UNORM_BLOCK = 139, - VK_FORMAT_BC4_SNORM_BLOCK = 140, - VK_FORMAT_BC5_UNORM_BLOCK = 141, - VK_FORMAT_BC5_SNORM_BLOCK = 142, - VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, - VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, - VK_FORMAT_BC7_UNORM_BLOCK = 145, - VK_FORMAT_BC7_SRGB_BLOCK = 146, - VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, - VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, - VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, - VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, - VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, - VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, - VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, - VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, - VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, - VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, - VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, - VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, - VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, - VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, - VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, - VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, - VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, - VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, - VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, - VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, - VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, - VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, - VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, - VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, - VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, - VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, - VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, - VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, - VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, - VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, - VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, - VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, - VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, - VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, - VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, - VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, - VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, - VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184 -} VkFormat; -typedef enum VkFormatFeatureFlagBits { - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 1, - VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 2, - VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 4, - VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 8, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 16, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 32, - VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 64, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 128, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 256, - VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 512, - VK_FORMAT_FEATURE_BLIT_SRC_BIT = 1024, - VK_FORMAT_FEATURE_BLIT_DST_BIT = 2048, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 4096 -} VkFormatFeatureFlagBits; -typedef enum VkFrontFace { - VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, - VK_FRONT_FACE_CLOCKWISE = 1 -} VkFrontFace; -typedef enum VkImageAspectFlagBits { - VK_IMAGE_ASPECT_COLOR_BIT = 1, - VK_IMAGE_ASPECT_DEPTH_BIT = 2, - VK_IMAGE_ASPECT_STENCIL_BIT = 4, - VK_IMAGE_ASPECT_METADATA_BIT = 8 -} VkImageAspectFlagBits; -typedef enum VkImageCreateFlagBits { - VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 1, - VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 2, - VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 4, - VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 8, - VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 16 -} VkImageCreateFlagBits; -typedef enum VkImageLayout { - VK_IMAGE_LAYOUT_UNDEFINED = 0, - VK_IMAGE_LAYOUT_GENERAL = 1, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, - VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, - VK_IMAGE_LAYOUT_PREINITIALIZED = 8, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002 -} VkImageLayout; -typedef enum VkImageTiling { - VK_IMAGE_TILING_OPTIMAL = 0, - VK_IMAGE_TILING_LINEAR = 1 -} VkImageTiling; -typedef enum VkImageType { - VK_IMAGE_TYPE_1D = 0, - VK_IMAGE_TYPE_2D = 1, - VK_IMAGE_TYPE_3D = 2 -} VkImageType; -typedef enum VkImageUsageFlagBits { - VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 1, - VK_IMAGE_USAGE_TRANSFER_DST_BIT = 2, - VK_IMAGE_USAGE_SAMPLED_BIT = 4, - VK_IMAGE_USAGE_STORAGE_BIT = 8, - VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 16, - VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 32, - VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 64, - VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 128 -} VkImageUsageFlagBits; -typedef enum VkImageViewType { - VK_IMAGE_VIEW_TYPE_1D = 0, - VK_IMAGE_VIEW_TYPE_2D = 1, - VK_IMAGE_VIEW_TYPE_3D = 2, - VK_IMAGE_VIEW_TYPE_CUBE = 3, - VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, - VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6 -} VkImageViewType; -typedef enum VkSharingMode { - VK_SHARING_MODE_EXCLUSIVE = 0, - VK_SHARING_MODE_CONCURRENT = 1 -} VkSharingMode; -typedef enum VkIndexType { - VK_INDEX_TYPE_UINT16 = 0, - VK_INDEX_TYPE_UINT32 = 1 -} VkIndexType; -typedef enum VkLogicOp { - VK_LOGIC_OP_CLEAR = 0, - VK_LOGIC_OP_AND = 1, - VK_LOGIC_OP_AND_REVERSE = 2, - VK_LOGIC_OP_COPY = 3, - VK_LOGIC_OP_AND_INVERTED = 4, - VK_LOGIC_OP_NO_OP = 5, - VK_LOGIC_OP_XOR = 6, - VK_LOGIC_OP_OR = 7, - VK_LOGIC_OP_NOR = 8, - VK_LOGIC_OP_EQUIVALENT = 9, - VK_LOGIC_OP_INVERT = 10, - VK_LOGIC_OP_OR_REVERSE = 11, - VK_LOGIC_OP_COPY_INVERTED = 12, - VK_LOGIC_OP_OR_INVERTED = 13, - VK_LOGIC_OP_NAND = 14, - VK_LOGIC_OP_SET = 15 -} VkLogicOp; -typedef enum VkMemoryHeapFlagBits { - VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 1 -} VkMemoryHeapFlagBits; -typedef enum VkAccessFlagBits { - VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 1, - VK_ACCESS_INDEX_READ_BIT = 2, - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 4, - VK_ACCESS_UNIFORM_READ_BIT = 8, - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 16, - VK_ACCESS_SHADER_READ_BIT = 32, - VK_ACCESS_SHADER_WRITE_BIT = 64, - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 128, - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 256, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 512, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 1024, - VK_ACCESS_TRANSFER_READ_BIT = 2048, - VK_ACCESS_TRANSFER_WRITE_BIT = 4096, - VK_ACCESS_HOST_READ_BIT = 8192, - VK_ACCESS_HOST_WRITE_BIT = 16384, - VK_ACCESS_MEMORY_READ_BIT = 32768, - VK_ACCESS_MEMORY_WRITE_BIT = 65536 -} VkAccessFlagBits; -typedef enum VkMemoryPropertyFlagBits { - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 1, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 2, - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 4, - VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 8, - VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 16 -} VkMemoryPropertyFlagBits; -typedef enum VkPhysicalDeviceType { - VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, - VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, - VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, - VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, - VK_PHYSICAL_DEVICE_TYPE_CPU = 4 -} VkPhysicalDeviceType; -typedef enum VkPipelineBindPoint { - VK_PIPELINE_BIND_POINT_GRAPHICS = 0, - VK_PIPELINE_BIND_POINT_COMPUTE = 1 -} VkPipelineBindPoint; -typedef enum VkPipelineCreateFlagBits { - VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 1, - VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 2, - VK_PIPELINE_CREATE_DERIVATIVE_BIT = 4 -} VkPipelineCreateFlagBits; -typedef enum VkPrimitiveTopology { - VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, - VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10 -} VkPrimitiveTopology; -typedef enum VkQueryControlFlagBits { - VK_QUERY_CONTROL_PRECISE_BIT = 1 -} VkQueryControlFlagBits; -typedef enum VkQueryPipelineStatisticFlagBits { - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 1, - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 2, - VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 4, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 8, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 16, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 32, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 64, - VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 128, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 256, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 512, - VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 1024 -} VkQueryPipelineStatisticFlagBits; -typedef enum VkQueryResultFlagBits { - VK_QUERY_RESULT_64_BIT = 1, - VK_QUERY_RESULT_WAIT_BIT = 2, - VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 4, - VK_QUERY_RESULT_PARTIAL_BIT = 8 -} VkQueryResultFlagBits; -typedef enum VkQueryType { - VK_QUERY_TYPE_OCCLUSION = 0, - VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, - VK_QUERY_TYPE_TIMESTAMP = 2 -} VkQueryType; -typedef enum VkQueueFlagBits { - VK_QUEUE_GRAPHICS_BIT = 1, - VK_QUEUE_COMPUTE_BIT = 2, - VK_QUEUE_TRANSFER_BIT = 4, - VK_QUEUE_SPARSE_BINDING_BIT = 8 -} VkQueueFlagBits; -typedef enum VkSubpassContents { - VK_SUBPASS_CONTENTS_INLINE = 0, - VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1 -} VkSubpassContents; -typedef enum VkResult { - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_FRAGMENTED_POOL = -12, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001 -} VkResult; -typedef enum VkShaderStageFlagBits { - VK_SHADER_STAGE_VERTEX_BIT = 1, - VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 2, - VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 4, - VK_SHADER_STAGE_GEOMETRY_BIT = 8, - VK_SHADER_STAGE_FRAGMENT_BIT = 16, - VK_SHADER_STAGE_COMPUTE_BIT = 32, - VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, - VK_SHADER_STAGE_ALL = 0x7FFFFFFF -} VkShaderStageFlagBits; -typedef enum VkSparseMemoryBindFlagBits { - VK_SPARSE_MEMORY_BIND_METADATA_BIT = 1 -} VkSparseMemoryBindFlagBits; -typedef enum VkStencilFaceFlagBits { - VK_STENCIL_FACE_FRONT_BIT = 1, - VK_STENCIL_FACE_BACK_BIT = 2, - VK_STENCIL_FRONT_AND_BACK = 0x00000003 -} VkStencilFaceFlagBits; -typedef enum VkStencilOp { - VK_STENCIL_OP_KEEP = 0, - VK_STENCIL_OP_ZERO = 1, - VK_STENCIL_OP_REPLACE = 2, - VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, - VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, - VK_STENCIL_OP_INVERT = 5, - VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, - VK_STENCIL_OP_DECREMENT_AND_WRAP = 7 -} VkStencilOp; -typedef enum VkStructureType { - VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, - VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, - VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, - VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, - VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, - VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, - VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, - VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, - VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, - VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, - VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, - VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, - VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, - VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, - VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, - VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, - VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, - VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, - VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, - VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, - VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, - VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, - VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, - VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, - VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, - VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, - VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48, - VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, - VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, - VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007, - VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009, - VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010, - VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT -} VkStructureType; -typedef enum VkSystemAllocationScope { - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, - VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, - VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, - VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, - VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4 -} VkSystemAllocationScope; -typedef enum VkInternalAllocationType { - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0 -} VkInternalAllocationType; -typedef enum VkSamplerAddressMode { - VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, - VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3 -} VkSamplerAddressMode; -typedef enum VkFilter { - VK_FILTER_NEAREST = 0, - VK_FILTER_LINEAR = 1 -} VkFilter; -typedef enum VkSamplerMipmapMode { - VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, - VK_SAMPLER_MIPMAP_MODE_LINEAR = 1 -} VkSamplerMipmapMode; -typedef enum VkVertexInputRate { - VK_VERTEX_INPUT_RATE_VERTEX = 0, - VK_VERTEX_INPUT_RATE_INSTANCE = 1 -} VkVertexInputRate; -typedef enum VkPipelineStageFlagBits { - VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 1, - VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 2, - VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 4, - VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 8, - VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 16, - VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 32, - VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 64, - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 128, - VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 256, - VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 512, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 1024, - VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 2048, - VK_PIPELINE_STAGE_TRANSFER_BIT = 4096, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 8192, - VK_PIPELINE_STAGE_HOST_BIT = 16384, - VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 32768, - VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 65536 -} VkPipelineStageFlagBits; -typedef enum VkSparseImageFormatFlagBits { - VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 1, - VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 2, - VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 4 -} VkSparseImageFormatFlagBits; -typedef enum VkSampleCountFlagBits { - VK_SAMPLE_COUNT_1_BIT = 1, - VK_SAMPLE_COUNT_2_BIT = 2, - VK_SAMPLE_COUNT_4_BIT = 4, - VK_SAMPLE_COUNT_8_BIT = 8, - VK_SAMPLE_COUNT_16_BIT = 16, - VK_SAMPLE_COUNT_32_BIT = 32, - VK_SAMPLE_COUNT_64_BIT = 64 -} VkSampleCountFlagBits; -typedef enum VkAttachmentDescriptionFlagBits { - VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 1 -} VkAttachmentDescriptionFlagBits; -typedef enum VkDescriptorPoolCreateFlagBits { - VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 1 -} VkDescriptorPoolCreateFlagBits; -typedef enum VkDependencyFlagBits { - VK_DEPENDENCY_BY_REGION_BIT = 1 -} VkDependencyFlagBits; -typedef enum VkObjectType { - VK_OBJECT_TYPE_UNKNOWN = 0, - VK_OBJECT_TYPE_INSTANCE = 1, - VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2, - VK_OBJECT_TYPE_DEVICE = 3, - VK_OBJECT_TYPE_QUEUE = 4, - VK_OBJECT_TYPE_SEMAPHORE = 5, - VK_OBJECT_TYPE_COMMAND_BUFFER = 6, - VK_OBJECT_TYPE_FENCE = 7, - VK_OBJECT_TYPE_DEVICE_MEMORY = 8, - VK_OBJECT_TYPE_BUFFER = 9, - VK_OBJECT_TYPE_IMAGE = 10, - VK_OBJECT_TYPE_EVENT = 11, - VK_OBJECT_TYPE_QUERY_POOL = 12, - VK_OBJECT_TYPE_BUFFER_VIEW = 13, - VK_OBJECT_TYPE_IMAGE_VIEW = 14, - VK_OBJECT_TYPE_SHADER_MODULE = 15, - VK_OBJECT_TYPE_PIPELINE_CACHE = 16, - VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17, - VK_OBJECT_TYPE_RENDER_PASS = 18, - VK_OBJECT_TYPE_PIPELINE = 19, - VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20, - VK_OBJECT_TYPE_SAMPLER = 21, - VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22, - VK_OBJECT_TYPE_DESCRIPTOR_SET = 23, - VK_OBJECT_TYPE_FRAMEBUFFER = 24, - VK_OBJECT_TYPE_COMMAND_POOL = 25, - VK_OBJECT_TYPE_SURFACE_KHR = 1000000000, - VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000, - VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000 -} VkObjectType; - -typedef enum VkColorSpaceKHR { - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0, - VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR -} VkColorSpaceKHR; -typedef enum VkCompositeAlphaFlagBitsKHR { - VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 1, - VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 2, - VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 4, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 8 -} VkCompositeAlphaFlagBitsKHR; -typedef enum VkPresentModeKHR { - VK_PRESENT_MODE_IMMEDIATE_KHR = 0, - VK_PRESENT_MODE_MAILBOX_KHR = 1, - VK_PRESENT_MODE_FIFO_KHR = 2, - VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3 -} VkPresentModeKHR; -typedef enum VkSurfaceTransformFlagBitsKHR { - VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 1, - VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 2, - VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 4, - VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 8, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 16, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 32, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 64, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 128, - VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 256 -} VkSurfaceTransformFlagBitsKHR; -typedef enum VkDebugReportFlagBitsEXT { - VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 1, - VK_DEBUG_REPORT_WARNING_BIT_EXT = 2, - VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 4, - VK_DEBUG_REPORT_ERROR_BIT_EXT = 8, - VK_DEBUG_REPORT_DEBUG_BIT_EXT = 16 -} VkDebugReportFlagBitsEXT; -typedef enum VkDebugReportObjectTypeEXT { - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, - VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, - VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, - VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, - VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, - VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, - VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, - VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, - VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, - VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, - VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, - VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, - VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, - VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31, - VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32, - VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33, - VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000 -} VkDebugReportObjectTypeEXT; -typedef enum VkDeviceGroupPresentModeFlagBitsKHR { - VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 1, - VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 2, - VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 4, - VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 8 -} VkDeviceGroupPresentModeFlagBitsKHR; -typedef enum VkSwapchainCreateFlagBitsKHR { - VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 1, - VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 2 -} VkSwapchainCreateFlagBitsKHR; -typedef enum VkVendorId { - VK_VENDOR_ID_VIV = 0x10001, - VK_VENDOR_ID_VSI = 0x10002, - VK_VENDOR_ID_KAZAN = 0x10003 -} VkVendorId; -typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); -typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); -typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)( - void* pUserData, - void* pOriginal, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); -typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)( - void* pUserData, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); -typedef void (VKAPI_PTR *PFN_vkFreeFunction)( - void* pUserData, - void* pMemory); -typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void); -typedef struct VkBaseOutStructure { - VkStructureType sType; - struct VkBaseOutStructure * pNext; -} VkBaseOutStructure; -typedef struct VkBaseInStructure { - VkStructureType sType; - const struct VkBaseInStructure * pNext; -} VkBaseInStructure; -typedef struct VkOffset2D { - int32_t x; - int32_t y; -} VkOffset2D; -typedef struct VkOffset3D { - int32_t x; - int32_t y; - int32_t z; -} VkOffset3D; -typedef struct VkExtent2D { - uint32_t width; - uint32_t height; -} VkExtent2D; -typedef struct VkExtent3D { - uint32_t width; - uint32_t height; - uint32_t depth; -} VkExtent3D; -typedef struct VkViewport { - float x; - float y; - float width; - float height; - float minDepth; - float maxDepth; -} VkViewport; -typedef struct VkRect2D { - VkOffset2D offset; - VkExtent2D extent; -} VkRect2D; -typedef struct VkClearRect { - VkRect2D rect; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkClearRect; -typedef struct VkComponentMapping { - VkComponentSwizzle r; - VkComponentSwizzle g; - VkComponentSwizzle b; - VkComponentSwizzle a; -} VkComponentMapping; -typedef struct VkExtensionProperties { - char extensionName [ VK_MAX_EXTENSION_NAME_SIZE ]; - uint32_t specVersion; -} VkExtensionProperties; -typedef struct VkLayerProperties { - char layerName [ VK_MAX_EXTENSION_NAME_SIZE ]; - uint32_t specVersion; - uint32_t implementationVersion; - char description [ VK_MAX_DESCRIPTION_SIZE ]; -} VkLayerProperties; -typedef struct VkApplicationInfo { - VkStructureType sType; - const void * pNext; - const char * pApplicationName; - uint32_t applicationVersion; - const char * pEngineName; - uint32_t engineVersion; - uint32_t apiVersion; -} VkApplicationInfo; -typedef struct VkAllocationCallbacks { - void * pUserData; - PFN_vkAllocationFunction pfnAllocation; - PFN_vkReallocationFunction pfnReallocation; - PFN_vkFreeFunction pfnFree; - PFN_vkInternalAllocationNotification pfnInternalAllocation; - PFN_vkInternalFreeNotification pfnInternalFree; -} VkAllocationCallbacks; -typedef struct VkDescriptorImageInfo { - VkSampler sampler; - VkImageView imageView; - VkImageLayout imageLayout; -} VkDescriptorImageInfo; -typedef struct VkCopyDescriptorSet { - VkStructureType sType; - const void * pNext; - VkDescriptorSet srcSet; - uint32_t srcBinding; - uint32_t srcArrayElement; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; -} VkCopyDescriptorSet; -typedef struct VkDescriptorPoolSize { - VkDescriptorType type; - uint32_t descriptorCount; -} VkDescriptorPoolSize; -typedef struct VkDescriptorSetAllocateInfo { - VkStructureType sType; - const void * pNext; - VkDescriptorPool descriptorPool; - uint32_t descriptorSetCount; - const VkDescriptorSetLayout * pSetLayouts; -} VkDescriptorSetAllocateInfo; -typedef struct VkSpecializationMapEntry { - uint32_t constantID; - uint32_t offset; - size_t size; -} VkSpecializationMapEntry; -typedef struct VkSpecializationInfo { - uint32_t mapEntryCount; - const VkSpecializationMapEntry * pMapEntries; - size_t dataSize; - const void * pData; -} VkSpecializationInfo; -typedef struct VkVertexInputBindingDescription { - uint32_t binding; - uint32_t stride; - VkVertexInputRate inputRate; -} VkVertexInputBindingDescription; -typedef struct VkVertexInputAttributeDescription { - uint32_t location; - uint32_t binding; - VkFormat format; - uint32_t offset; -} VkVertexInputAttributeDescription; -typedef struct VkStencilOpState { - VkStencilOp failOp; - VkStencilOp passOp; - VkStencilOp depthFailOp; - VkCompareOp compareOp; - uint32_t compareMask; - uint32_t writeMask; - uint32_t reference; -} VkStencilOpState; -typedef struct VkCommandBufferAllocateInfo { - VkStructureType sType; - const void * pNext; - VkCommandPool commandPool; - VkCommandBufferLevel level; - uint32_t commandBufferCount; -} VkCommandBufferAllocateInfo; -typedef union VkClearColorValue { - float float32 [4]; - int32_t int32 [4]; - uint32_t uint32 [4]; -} VkClearColorValue; -typedef struct VkClearDepthStencilValue { - float depth; - uint32_t stencil; -} VkClearDepthStencilValue; -typedef union VkClearValue { - VkClearColorValue color; - VkClearDepthStencilValue depthStencil; -} VkClearValue; -typedef struct VkAttachmentReference { - uint32_t attachment; - VkImageLayout layout; -} VkAttachmentReference; -typedef struct VkDrawIndirectCommand { - uint32_t vertexCount; - uint32_t instanceCount; - uint32_t firstVertex; - uint32_t firstInstance; -} VkDrawIndirectCommand; -typedef struct VkDrawIndexedIndirectCommand { - uint32_t indexCount; - uint32_t instanceCount; - uint32_t firstIndex; - int32_t vertexOffset; - uint32_t firstInstance; -} VkDrawIndexedIndirectCommand; -typedef struct VkDispatchIndirectCommand { - uint32_t x; - uint32_t y; - uint32_t z; -} VkDispatchIndirectCommand; -typedef struct VkSurfaceFormatKHR { - VkFormat format; - VkColorSpaceKHR colorSpace; -} VkSurfaceFormatKHR; -typedef struct VkPresentInfoKHR { - VkStructureType sType; - const void * pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore * pWaitSemaphores; - uint32_t swapchainCount; - const VkSwapchainKHR * pSwapchains; - const uint32_t * pImageIndices; - VkResult * pResults; -} VkPresentInfoKHR; -typedef struct VkImageSwapchainCreateInfoKHR { - VkStructureType sType; - const void * pNext; - VkSwapchainKHR swapchain; -} VkImageSwapchainCreateInfoKHR; -typedef struct VkBindImageMemorySwapchainInfoKHR { - VkStructureType sType; - const void * pNext; - VkSwapchainKHR swapchain; - uint32_t imageIndex; -} VkBindImageMemorySwapchainInfoKHR; -typedef struct VkAcquireNextImageInfoKHR { - VkStructureType sType; - const void * pNext; - VkSwapchainKHR swapchain; - uint64_t timeout; - VkSemaphore semaphore; - VkFence fence; - uint32_t deviceMask; -} VkAcquireNextImageInfoKHR; -typedef struct VkDeviceGroupPresentInfoKHR { - VkStructureType sType; - const void * pNext; - uint32_t swapchainCount; - const uint32_t * pDeviceMasks; - VkDeviceGroupPresentModeFlagBitsKHR mode; -} VkDeviceGroupPresentInfoKHR; -typedef uint32_t VkSampleMask; -typedef uint32_t VkBool32; -typedef uint32_t VkFlags; -typedef uint64_t VkDeviceSize; -typedef VkFlags VkFramebufferCreateFlags; -typedef VkFlags VkQueryPoolCreateFlags; -typedef VkFlags VkRenderPassCreateFlags; -typedef VkFlags VkSamplerCreateFlags; -typedef VkFlags VkPipelineLayoutCreateFlags; -typedef VkFlags VkPipelineCacheCreateFlags; -typedef VkFlags VkPipelineDepthStencilStateCreateFlags; -typedef VkFlags VkPipelineDynamicStateCreateFlags; -typedef VkFlags VkPipelineColorBlendStateCreateFlags; -typedef VkFlags VkPipelineMultisampleStateCreateFlags; -typedef VkFlags VkPipelineRasterizationStateCreateFlags; -typedef VkFlags VkPipelineViewportStateCreateFlags; -typedef VkFlags VkPipelineTessellationStateCreateFlags; -typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; -typedef VkFlags VkPipelineVertexInputStateCreateFlags; -typedef VkFlags VkPipelineShaderStageCreateFlags; -typedef VkFlags VkDescriptorSetLayoutCreateFlags; -typedef VkFlags VkBufferViewCreateFlags; -typedef VkFlags VkInstanceCreateFlags; -typedef VkFlags VkDeviceCreateFlags; -typedef VkFlags VkDeviceQueueCreateFlags; -typedef VkFlags VkQueueFlags; -typedef VkFlags VkMemoryPropertyFlags; -typedef VkFlags VkMemoryHeapFlags; -typedef VkFlags VkAccessFlags; -typedef VkFlags VkBufferUsageFlags; -typedef VkFlags VkBufferCreateFlags; -typedef VkFlags VkShaderStageFlags; -typedef VkFlags VkImageUsageFlags; -typedef VkFlags VkImageCreateFlags; -typedef VkFlags VkImageViewCreateFlags; -typedef VkFlags VkPipelineCreateFlags; -typedef VkFlags VkColorComponentFlags; -typedef VkFlags VkFenceCreateFlags; -typedef VkFlags VkSemaphoreCreateFlags; -typedef VkFlags VkFormatFeatureFlags; -typedef VkFlags VkQueryControlFlags; -typedef VkFlags VkQueryResultFlags; -typedef VkFlags VkShaderModuleCreateFlags; -typedef VkFlags VkEventCreateFlags; -typedef VkFlags VkCommandPoolCreateFlags; -typedef VkFlags VkCommandPoolResetFlags; -typedef VkFlags VkCommandBufferResetFlags; -typedef VkFlags VkCommandBufferUsageFlags; -typedef VkFlags VkQueryPipelineStatisticFlags; -typedef VkFlags VkMemoryMapFlags; -typedef VkFlags VkImageAspectFlags; -typedef VkFlags VkSparseMemoryBindFlags; -typedef VkFlags VkSparseImageFormatFlags; -typedef VkFlags VkSubpassDescriptionFlags; -typedef VkFlags VkPipelineStageFlags; -typedef VkFlags VkSampleCountFlags; -typedef VkFlags VkAttachmentDescriptionFlags; -typedef VkFlags VkStencilFaceFlags; -typedef VkFlags VkCullModeFlags; -typedef VkFlags VkDescriptorPoolCreateFlags; -typedef VkFlags VkDescriptorPoolResetFlags; -typedef VkFlags VkDependencyFlags; -typedef VkFlags VkCompositeAlphaFlagsKHR; -typedef VkFlags VkSurfaceTransformFlagsKHR; -typedef VkFlags VkSwapchainCreateFlagsKHR; -typedef VkFlags VkDeviceGroupPresentModeFlagsKHR; -typedef VkFlags VkDebugReportFlagsEXT; -typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage, - void* pUserData); -typedef struct VkDeviceQueueCreateInfo { - VkStructureType sType; - const void * pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueCount; - const float * pQueuePriorities; -} VkDeviceQueueCreateInfo; -typedef struct VkInstanceCreateInfo { - VkStructureType sType; - const void * pNext; - VkInstanceCreateFlags flags; - const VkApplicationInfo * pApplicationInfo; - uint32_t enabledLayerCount; - const char * const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char * const* ppEnabledExtensionNames; -} VkInstanceCreateInfo; -typedef struct VkQueueFamilyProperties { - VkQueueFlags queueFlags; - uint32_t queueCount; - uint32_t timestampValidBits; - VkExtent3D minImageTransferGranularity; -} VkQueueFamilyProperties; -typedef struct VkMemoryAllocateInfo { - VkStructureType sType; - const void * pNext; - VkDeviceSize allocationSize; - uint32_t memoryTypeIndex; -} VkMemoryAllocateInfo; -typedef struct VkMemoryRequirements { - VkDeviceSize size; - VkDeviceSize alignment; - uint32_t memoryTypeBits; -} VkMemoryRequirements; -typedef struct VkSparseImageFormatProperties { - VkImageAspectFlags aspectMask; - VkExtent3D imageGranularity; - VkSparseImageFormatFlags flags; -} VkSparseImageFormatProperties; -typedef struct VkSparseImageMemoryRequirements { - VkSparseImageFormatProperties formatProperties; - uint32_t imageMipTailFirstLod; - VkDeviceSize imageMipTailSize; - VkDeviceSize imageMipTailOffset; - VkDeviceSize imageMipTailStride; -} VkSparseImageMemoryRequirements; -typedef struct VkMemoryType { - VkMemoryPropertyFlags propertyFlags; - uint32_t heapIndex; -} VkMemoryType; -typedef struct VkMemoryHeap { - VkDeviceSize size; - VkMemoryHeapFlags flags; -} VkMemoryHeap; -typedef struct VkMappedMemoryRange { - VkStructureType sType; - const void * pNext; - VkDeviceMemory memory; - VkDeviceSize offset; - VkDeviceSize size; -} VkMappedMemoryRange; -typedef struct VkFormatProperties { - VkFormatFeatureFlags linearTilingFeatures; - VkFormatFeatureFlags optimalTilingFeatures; - VkFormatFeatureFlags bufferFeatures; -} VkFormatProperties; -typedef struct VkImageFormatProperties { - VkExtent3D maxExtent; - uint32_t maxMipLevels; - uint32_t maxArrayLayers; - VkSampleCountFlags sampleCounts; - VkDeviceSize maxResourceSize; -} VkImageFormatProperties; -typedef struct VkDescriptorBufferInfo { - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize range; -} VkDescriptorBufferInfo; -typedef struct VkWriteDescriptorSet { - VkStructureType sType; - const void * pNext; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - const VkDescriptorImageInfo * pImageInfo; - const VkDescriptorBufferInfo * pBufferInfo; - const VkBufferView * pTexelBufferView; -} VkWriteDescriptorSet; -typedef struct VkBufferCreateInfo { - VkStructureType sType; - const void * pNext; - VkBufferCreateFlags flags; - VkDeviceSize size; - VkBufferUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t * pQueueFamilyIndices; -} VkBufferCreateInfo; -typedef struct VkBufferViewCreateInfo { - VkStructureType sType; - const void * pNext; - VkBufferViewCreateFlags flags; - VkBuffer buffer; - VkFormat format; - VkDeviceSize offset; - VkDeviceSize range; -} VkBufferViewCreateInfo; -typedef struct VkImageSubresource { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t arrayLayer; -} VkImageSubresource; -typedef struct VkImageSubresourceLayers { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceLayers; -typedef struct VkImageSubresourceRange { - VkImageAspectFlags aspectMask; - uint32_t baseMipLevel; - uint32_t levelCount; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceRange; -typedef struct VkMemoryBarrier { - VkStructureType sType; - const void * pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; -} VkMemoryBarrier; -typedef struct VkBufferMemoryBarrier { - VkStructureType sType; - const void * pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize size; -} VkBufferMemoryBarrier; -typedef struct VkImageMemoryBarrier { - VkStructureType sType; - const void * pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkImageLayout oldLayout; - VkImageLayout newLayout; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkImage image; - VkImageSubresourceRange subresourceRange; -} VkImageMemoryBarrier; -typedef struct VkImageCreateInfo { - VkStructureType sType; - const void * pNext; - VkImageCreateFlags flags; - VkImageType imageType; - VkFormat format; - VkExtent3D extent; - uint32_t mipLevels; - uint32_t arrayLayers; - VkSampleCountFlagBits samples; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t * pQueueFamilyIndices; - VkImageLayout initialLayout; -} VkImageCreateInfo; -typedef struct VkSubresourceLayout { - VkDeviceSize offset; - VkDeviceSize size; - VkDeviceSize rowPitch; - VkDeviceSize arrayPitch; - VkDeviceSize depthPitch; -} VkSubresourceLayout; -typedef struct VkImageViewCreateInfo { - VkStructureType sType; - const void * pNext; - VkImageViewCreateFlags flags; - VkImage image; - VkImageViewType viewType; - VkFormat format; - VkComponentMapping components; - VkImageSubresourceRange subresourceRange; -} VkImageViewCreateInfo; -typedef struct VkBufferCopy { - VkDeviceSize srcOffset; - VkDeviceSize dstOffset; - VkDeviceSize size; -} VkBufferCopy; -typedef struct VkSparseMemoryBind { - VkDeviceSize resourceOffset; - VkDeviceSize size; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseMemoryBind; -typedef struct VkSparseImageMemoryBind { - VkImageSubresource subresource; - VkOffset3D offset; - VkExtent3D extent; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseImageMemoryBind; -typedef struct VkSparseBufferMemoryBindInfo { - VkBuffer buffer; - uint32_t bindCount; - const VkSparseMemoryBind * pBinds; -} VkSparseBufferMemoryBindInfo; -typedef struct VkSparseImageOpaqueMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseMemoryBind * pBinds; -} VkSparseImageOpaqueMemoryBindInfo; -typedef struct VkSparseImageMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseImageMemoryBind * pBinds; -} VkSparseImageMemoryBindInfo; -typedef struct VkBindSparseInfo { - VkStructureType sType; - const void * pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore * pWaitSemaphores; - uint32_t bufferBindCount; - const VkSparseBufferMemoryBindInfo * pBufferBinds; - uint32_t imageOpaqueBindCount; - const VkSparseImageOpaqueMemoryBindInfo * pImageOpaqueBinds; - uint32_t imageBindCount; - const VkSparseImageMemoryBindInfo * pImageBinds; - uint32_t signalSemaphoreCount; - const VkSemaphore * pSignalSemaphores; -} VkBindSparseInfo; -typedef struct VkImageCopy { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageCopy; -typedef struct VkImageBlit { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffsets [2]; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffsets [2]; -} VkImageBlit; -typedef struct VkBufferImageCopy { - VkDeviceSize bufferOffset; - uint32_t bufferRowLength; - uint32_t bufferImageHeight; - VkImageSubresourceLayers imageSubresource; - VkOffset3D imageOffset; - VkExtent3D imageExtent; -} VkBufferImageCopy; -typedef struct VkImageResolve { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageResolve; -typedef struct VkShaderModuleCreateInfo { - VkStructureType sType; - const void * pNext; - VkShaderModuleCreateFlags flags; - size_t codeSize; - const uint32_t * pCode; -} VkShaderModuleCreateInfo; -typedef struct VkDescriptorSetLayoutBinding { - uint32_t binding; - VkDescriptorType descriptorType; - uint32_t descriptorCount; - VkShaderStageFlags stageFlags; - const VkSampler * pImmutableSamplers; -} VkDescriptorSetLayoutBinding; -typedef struct VkDescriptorSetLayoutCreateInfo { - VkStructureType sType; - const void * pNext; - VkDescriptorSetLayoutCreateFlags flags; - uint32_t bindingCount; - const VkDescriptorSetLayoutBinding * pBindings; -} VkDescriptorSetLayoutCreateInfo; -typedef struct VkDescriptorPoolCreateInfo { - VkStructureType sType; - const void * pNext; - VkDescriptorPoolCreateFlags flags; - uint32_t maxSets; - uint32_t poolSizeCount; - const VkDescriptorPoolSize * pPoolSizes; -} VkDescriptorPoolCreateInfo; -typedef struct VkPipelineShaderStageCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineShaderStageCreateFlags flags; - VkShaderStageFlagBits stage; - VkShaderModule module; - const char * pName; - const VkSpecializationInfo * pSpecializationInfo; -} VkPipelineShaderStageCreateInfo; -typedef struct VkComputePipelineCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineCreateFlags flags; - VkPipelineShaderStageCreateInfo stage; - VkPipelineLayout layout; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkComputePipelineCreateInfo; -typedef struct VkPipelineVertexInputStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineVertexInputStateCreateFlags flags; - uint32_t vertexBindingDescriptionCount; - const VkVertexInputBindingDescription * pVertexBindingDescriptions; - uint32_t vertexAttributeDescriptionCount; - const VkVertexInputAttributeDescription * pVertexAttributeDescriptions; -} VkPipelineVertexInputStateCreateInfo; -typedef struct VkPipelineInputAssemblyStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineInputAssemblyStateCreateFlags flags; - VkPrimitiveTopology topology; - VkBool32 primitiveRestartEnable; -} VkPipelineInputAssemblyStateCreateInfo; -typedef struct VkPipelineTessellationStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineTessellationStateCreateFlags flags; - uint32_t patchControlPoints; -} VkPipelineTessellationStateCreateInfo; -typedef struct VkPipelineViewportStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineViewportStateCreateFlags flags; - uint32_t viewportCount; - const VkViewport * pViewports; - uint32_t scissorCount; - const VkRect2D * pScissors; -} VkPipelineViewportStateCreateInfo; -typedef struct VkPipelineRasterizationStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineRasterizationStateCreateFlags flags; - VkBool32 depthClampEnable; - VkBool32 rasterizerDiscardEnable; - VkPolygonMode polygonMode; - VkCullModeFlags cullMode; - VkFrontFace frontFace; - VkBool32 depthBiasEnable; - float depthBiasConstantFactor; - float depthBiasClamp; - float depthBiasSlopeFactor; - float lineWidth; -} VkPipelineRasterizationStateCreateInfo; -typedef struct VkPipelineMultisampleStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineMultisampleStateCreateFlags flags; - VkSampleCountFlagBits rasterizationSamples; - VkBool32 sampleShadingEnable; - float minSampleShading; - const VkSampleMask * pSampleMask; - VkBool32 alphaToCoverageEnable; - VkBool32 alphaToOneEnable; -} VkPipelineMultisampleStateCreateInfo; -typedef struct VkPipelineColorBlendAttachmentState { - VkBool32 blendEnable; - VkBlendFactor srcColorBlendFactor; - VkBlendFactor dstColorBlendFactor; - VkBlendOp colorBlendOp; - VkBlendFactor srcAlphaBlendFactor; - VkBlendFactor dstAlphaBlendFactor; - VkBlendOp alphaBlendOp; - VkColorComponentFlags colorWriteMask; -} VkPipelineColorBlendAttachmentState; -typedef struct VkPipelineColorBlendStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineColorBlendStateCreateFlags flags; - VkBool32 logicOpEnable; - VkLogicOp logicOp; - uint32_t attachmentCount; - const VkPipelineColorBlendAttachmentState * pAttachments; - float blendConstants [4]; -} VkPipelineColorBlendStateCreateInfo; -typedef struct VkPipelineDynamicStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineDynamicStateCreateFlags flags; - uint32_t dynamicStateCount; - const VkDynamicState * pDynamicStates; -} VkPipelineDynamicStateCreateInfo; -typedef struct VkPipelineDepthStencilStateCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineDepthStencilStateCreateFlags flags; - VkBool32 depthTestEnable; - VkBool32 depthWriteEnable; - VkCompareOp depthCompareOp; - VkBool32 depthBoundsTestEnable; - VkBool32 stencilTestEnable; - VkStencilOpState front; - VkStencilOpState back; - float minDepthBounds; - float maxDepthBounds; -} VkPipelineDepthStencilStateCreateInfo; -typedef struct VkGraphicsPipelineCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineCreateFlags flags; - uint32_t stageCount; - const VkPipelineShaderStageCreateInfo * pStages; - const VkPipelineVertexInputStateCreateInfo * pVertexInputState; - const VkPipelineInputAssemblyStateCreateInfo * pInputAssemblyState; - const VkPipelineTessellationStateCreateInfo * pTessellationState; - const VkPipelineViewportStateCreateInfo * pViewportState; - const VkPipelineRasterizationStateCreateInfo * pRasterizationState; - const VkPipelineMultisampleStateCreateInfo * pMultisampleState; - const VkPipelineDepthStencilStateCreateInfo * pDepthStencilState; - const VkPipelineColorBlendStateCreateInfo * pColorBlendState; - const VkPipelineDynamicStateCreateInfo * pDynamicState; - VkPipelineLayout layout; - VkRenderPass renderPass; - uint32_t subpass; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkGraphicsPipelineCreateInfo; -typedef struct VkPipelineCacheCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineCacheCreateFlags flags; - size_t initialDataSize; - const void * pInitialData; -} VkPipelineCacheCreateInfo; -typedef struct VkPushConstantRange { - VkShaderStageFlags stageFlags; - uint32_t offset; - uint32_t size; -} VkPushConstantRange; -typedef struct VkPipelineLayoutCreateInfo { - VkStructureType sType; - const void * pNext; - VkPipelineLayoutCreateFlags flags; - uint32_t setLayoutCount; - const VkDescriptorSetLayout * pSetLayouts; - uint32_t pushConstantRangeCount; - const VkPushConstantRange * pPushConstantRanges; -} VkPipelineLayoutCreateInfo; -typedef struct VkSamplerCreateInfo { - VkStructureType sType; - const void * pNext; - VkSamplerCreateFlags flags; - VkFilter magFilter; - VkFilter minFilter; - VkSamplerMipmapMode mipmapMode; - VkSamplerAddressMode addressModeU; - VkSamplerAddressMode addressModeV; - VkSamplerAddressMode addressModeW; - float mipLodBias; - VkBool32 anisotropyEnable; - float maxAnisotropy; - VkBool32 compareEnable; - VkCompareOp compareOp; - float minLod; - float maxLod; - VkBorderColor borderColor; - VkBool32 unnormalizedCoordinates; -} VkSamplerCreateInfo; -typedef struct VkCommandPoolCreateInfo { - VkStructureType sType; - const void * pNext; - VkCommandPoolCreateFlags flags; - uint32_t queueFamilyIndex; -} VkCommandPoolCreateInfo; -typedef struct VkCommandBufferInheritanceInfo { - VkStructureType sType; - const void * pNext; - VkRenderPass renderPass; - uint32_t subpass; - VkFramebuffer framebuffer; - VkBool32 occlusionQueryEnable; - VkQueryControlFlags queryFlags; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkCommandBufferInheritanceInfo; -typedef struct VkCommandBufferBeginInfo { - VkStructureType sType; - const void * pNext; - VkCommandBufferUsageFlags flags; - const VkCommandBufferInheritanceInfo * pInheritanceInfo; -} VkCommandBufferBeginInfo; -typedef struct VkRenderPassBeginInfo { - VkStructureType sType; - const void * pNext; - VkRenderPass renderPass; - VkFramebuffer framebuffer; - VkRect2D renderArea; - uint32_t clearValueCount; - const VkClearValue * pClearValues; -} VkRenderPassBeginInfo; -typedef struct VkClearAttachment { - VkImageAspectFlags aspectMask; - uint32_t colorAttachment; - VkClearValue clearValue; -} VkClearAttachment; -typedef struct VkAttachmentDescription { - VkAttachmentDescriptionFlags flags; - VkFormat format; - VkSampleCountFlagBits samples; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkAttachmentLoadOp stencilLoadOp; - VkAttachmentStoreOp stencilStoreOp; - VkImageLayout initialLayout; - VkImageLayout finalLayout; -} VkAttachmentDescription; -typedef struct VkSubpassDescription { - VkSubpassDescriptionFlags flags; - VkPipelineBindPoint pipelineBindPoint; - uint32_t inputAttachmentCount; - const VkAttachmentReference * pInputAttachments; - uint32_t colorAttachmentCount; - const VkAttachmentReference * pColorAttachments; - const VkAttachmentReference * pResolveAttachments; - const VkAttachmentReference * pDepthStencilAttachment; - uint32_t preserveAttachmentCount; - const uint32_t * pPreserveAttachments; -} VkSubpassDescription; -typedef struct VkSubpassDependency { - uint32_t srcSubpass; - uint32_t dstSubpass; - VkPipelineStageFlags srcStageMask; - VkPipelineStageFlags dstStageMask; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkDependencyFlags dependencyFlags; -} VkSubpassDependency; -typedef struct VkRenderPassCreateInfo { - VkStructureType sType; - const void * pNext; - VkRenderPassCreateFlags flags; - uint32_t attachmentCount; - const VkAttachmentDescription * pAttachments; - uint32_t subpassCount; - const VkSubpassDescription * pSubpasses; - uint32_t dependencyCount; - const VkSubpassDependency * pDependencies; -} VkRenderPassCreateInfo; -typedef struct VkEventCreateInfo { - VkStructureType sType; - const void * pNext; - VkEventCreateFlags flags; -} VkEventCreateInfo; -typedef struct VkFenceCreateInfo { - VkStructureType sType; - const void * pNext; - VkFenceCreateFlags flags; -} VkFenceCreateInfo; -typedef struct VkPhysicalDeviceFeatures { - VkBool32 robustBufferAccess; - VkBool32 fullDrawIndexUint32; - VkBool32 imageCubeArray; - VkBool32 independentBlend; - VkBool32 geometryShader; - VkBool32 tessellationShader; - VkBool32 sampleRateShading; - VkBool32 dualSrcBlend; - VkBool32 logicOp; - VkBool32 multiDrawIndirect; - VkBool32 drawIndirectFirstInstance; - VkBool32 depthClamp; - VkBool32 depthBiasClamp; - VkBool32 fillModeNonSolid; - VkBool32 depthBounds; - VkBool32 wideLines; - VkBool32 largePoints; - VkBool32 alphaToOne; - VkBool32 multiViewport; - VkBool32 samplerAnisotropy; - VkBool32 textureCompressionETC2; - VkBool32 textureCompressionASTC_LDR; - VkBool32 textureCompressionBC; - VkBool32 occlusionQueryPrecise; - VkBool32 pipelineStatisticsQuery; - VkBool32 vertexPipelineStoresAndAtomics; - VkBool32 fragmentStoresAndAtomics; - VkBool32 shaderTessellationAndGeometryPointSize; - VkBool32 shaderImageGatherExtended; - VkBool32 shaderStorageImageExtendedFormats; - VkBool32 shaderStorageImageMultisample; - VkBool32 shaderStorageImageReadWithoutFormat; - VkBool32 shaderStorageImageWriteWithoutFormat; - VkBool32 shaderUniformBufferArrayDynamicIndexing; - VkBool32 shaderSampledImageArrayDynamicIndexing; - VkBool32 shaderStorageBufferArrayDynamicIndexing; - VkBool32 shaderStorageImageArrayDynamicIndexing; - VkBool32 shaderClipDistance; - VkBool32 shaderCullDistance; - VkBool32 shaderFloat64; - VkBool32 shaderInt64; - VkBool32 shaderInt16; - VkBool32 shaderResourceResidency; - VkBool32 shaderResourceMinLod; - VkBool32 sparseBinding; - VkBool32 sparseResidencyBuffer; - VkBool32 sparseResidencyImage2D; - VkBool32 sparseResidencyImage3D; - VkBool32 sparseResidency2Samples; - VkBool32 sparseResidency4Samples; - VkBool32 sparseResidency8Samples; - VkBool32 sparseResidency16Samples; - VkBool32 sparseResidencyAliased; - VkBool32 variableMultisampleRate; - VkBool32 inheritedQueries; -} VkPhysicalDeviceFeatures; -typedef struct VkPhysicalDeviceSparseProperties { - VkBool32 residencyStandard2DBlockShape; - VkBool32 residencyStandard2DMultisampleBlockShape; - VkBool32 residencyStandard3DBlockShape; - VkBool32 residencyAlignedMipSize; - VkBool32 residencyNonResidentStrict; -} VkPhysicalDeviceSparseProperties; -typedef struct VkPhysicalDeviceLimits { - uint32_t maxImageDimension1D; - uint32_t maxImageDimension2D; - uint32_t maxImageDimension3D; - uint32_t maxImageDimensionCube; - uint32_t maxImageArrayLayers; - uint32_t maxTexelBufferElements; - uint32_t maxUniformBufferRange; - uint32_t maxStorageBufferRange; - uint32_t maxPushConstantsSize; - uint32_t maxMemoryAllocationCount; - uint32_t maxSamplerAllocationCount; - VkDeviceSize bufferImageGranularity; - VkDeviceSize sparseAddressSpaceSize; - uint32_t maxBoundDescriptorSets; - uint32_t maxPerStageDescriptorSamplers; - uint32_t maxPerStageDescriptorUniformBuffers; - uint32_t maxPerStageDescriptorStorageBuffers; - uint32_t maxPerStageDescriptorSampledImages; - uint32_t maxPerStageDescriptorStorageImages; - uint32_t maxPerStageDescriptorInputAttachments; - uint32_t maxPerStageResources; - uint32_t maxDescriptorSetSamplers; - uint32_t maxDescriptorSetUniformBuffers; - uint32_t maxDescriptorSetUniformBuffersDynamic; - uint32_t maxDescriptorSetStorageBuffers; - uint32_t maxDescriptorSetStorageBuffersDynamic; - uint32_t maxDescriptorSetSampledImages; - uint32_t maxDescriptorSetStorageImages; - uint32_t maxDescriptorSetInputAttachments; - uint32_t maxVertexInputAttributes; - uint32_t maxVertexInputBindings; - uint32_t maxVertexInputAttributeOffset; - uint32_t maxVertexInputBindingStride; - uint32_t maxVertexOutputComponents; - uint32_t maxTessellationGenerationLevel; - uint32_t maxTessellationPatchSize; - uint32_t maxTessellationControlPerVertexInputComponents; - uint32_t maxTessellationControlPerVertexOutputComponents; - uint32_t maxTessellationControlPerPatchOutputComponents; - uint32_t maxTessellationControlTotalOutputComponents; - uint32_t maxTessellationEvaluationInputComponents; - uint32_t maxTessellationEvaluationOutputComponents; - uint32_t maxGeometryShaderInvocations; - uint32_t maxGeometryInputComponents; - uint32_t maxGeometryOutputComponents; - uint32_t maxGeometryOutputVertices; - uint32_t maxGeometryTotalOutputComponents; - uint32_t maxFragmentInputComponents; - uint32_t maxFragmentOutputAttachments; - uint32_t maxFragmentDualSrcAttachments; - uint32_t maxFragmentCombinedOutputResources; - uint32_t maxComputeSharedMemorySize; - uint32_t maxComputeWorkGroupCount [3]; - uint32_t maxComputeWorkGroupInvocations; - uint32_t maxComputeWorkGroupSize [3]; - uint32_t subPixelPrecisionBits; - uint32_t subTexelPrecisionBits; - uint32_t mipmapPrecisionBits; - uint32_t maxDrawIndexedIndexValue; - uint32_t maxDrawIndirectCount; - float maxSamplerLodBias; - float maxSamplerAnisotropy; - uint32_t maxViewports; - uint32_t maxViewportDimensions [2]; - float viewportBoundsRange [2]; - uint32_t viewportSubPixelBits; - size_t minMemoryMapAlignment; - VkDeviceSize minTexelBufferOffsetAlignment; - VkDeviceSize minUniformBufferOffsetAlignment; - VkDeviceSize minStorageBufferOffsetAlignment; - int32_t minTexelOffset; - uint32_t maxTexelOffset; - int32_t minTexelGatherOffset; - uint32_t maxTexelGatherOffset; - float minInterpolationOffset; - float maxInterpolationOffset; - uint32_t subPixelInterpolationOffsetBits; - uint32_t maxFramebufferWidth; - uint32_t maxFramebufferHeight; - uint32_t maxFramebufferLayers; - VkSampleCountFlags framebufferColorSampleCounts; - VkSampleCountFlags framebufferDepthSampleCounts; - VkSampleCountFlags framebufferStencilSampleCounts; - VkSampleCountFlags framebufferNoAttachmentsSampleCounts; - uint32_t maxColorAttachments; - VkSampleCountFlags sampledImageColorSampleCounts; - VkSampleCountFlags sampledImageIntegerSampleCounts; - VkSampleCountFlags sampledImageDepthSampleCounts; - VkSampleCountFlags sampledImageStencilSampleCounts; - VkSampleCountFlags storageImageSampleCounts; - uint32_t maxSampleMaskWords; - VkBool32 timestampComputeAndGraphics; - float timestampPeriod; - uint32_t maxClipDistances; - uint32_t maxCullDistances; - uint32_t maxCombinedClipAndCullDistances; - uint32_t discreteQueuePriorities; - float pointSizeRange [2]; - float lineWidthRange [2]; - float pointSizeGranularity; - float lineWidthGranularity; - VkBool32 strictLines; - VkBool32 standardSampleLocations; - VkDeviceSize optimalBufferCopyOffsetAlignment; - VkDeviceSize optimalBufferCopyRowPitchAlignment; - VkDeviceSize nonCoherentAtomSize; -} VkPhysicalDeviceLimits; -typedef struct VkSemaphoreCreateInfo { - VkStructureType sType; - const void * pNext; - VkSemaphoreCreateFlags flags; -} VkSemaphoreCreateInfo; -typedef struct VkQueryPoolCreateInfo { - VkStructureType sType; - const void * pNext; - VkQueryPoolCreateFlags flags; - VkQueryType queryType; - uint32_t queryCount; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkQueryPoolCreateInfo; -typedef struct VkFramebufferCreateInfo { - VkStructureType sType; - const void * pNext; - VkFramebufferCreateFlags flags; - VkRenderPass renderPass; - uint32_t attachmentCount; - const VkImageView * pAttachments; - uint32_t width; - uint32_t height; - uint32_t layers; -} VkFramebufferCreateInfo; -typedef struct VkSubmitInfo { - VkStructureType sType; - const void * pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore * pWaitSemaphores; - const VkPipelineStageFlags * pWaitDstStageMask; - uint32_t commandBufferCount; - const VkCommandBuffer * pCommandBuffers; - uint32_t signalSemaphoreCount; - const VkSemaphore * pSignalSemaphores; -} VkSubmitInfo; -typedef struct VkSurfaceCapabilitiesKHR { - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; -} VkSurfaceCapabilitiesKHR; -typedef struct VkSwapchainCreateInfoKHR { - VkStructureType sType; - const void * pNext; - VkSwapchainCreateFlagsKHR flags; - VkSurfaceKHR surface; - uint32_t minImageCount; - VkFormat imageFormat; - VkColorSpaceKHR imageColorSpace; - VkExtent2D imageExtent; - uint32_t imageArrayLayers; - VkImageUsageFlags imageUsage; - VkSharingMode imageSharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t * pQueueFamilyIndices; - VkSurfaceTransformFlagBitsKHR preTransform; - VkCompositeAlphaFlagBitsKHR compositeAlpha; - VkPresentModeKHR presentMode; - VkBool32 clipped; - VkSwapchainKHR oldSwapchain; -} VkSwapchainCreateInfoKHR; -typedef struct VkDebugReportCallbackCreateInfoEXT { - VkStructureType sType; - const void * pNext; - VkDebugReportFlagsEXT flags; - PFN_vkDebugReportCallbackEXT pfnCallback; - void * pUserData; -} VkDebugReportCallbackCreateInfoEXT; -typedef struct VkDeviceGroupPresentCapabilitiesKHR { - VkStructureType sType; - const void * pNext; - uint32_t presentMask [ VK_MAX_DEVICE_GROUP_SIZE ]; - VkDeviceGroupPresentModeFlagsKHR modes; -} VkDeviceGroupPresentCapabilitiesKHR; -typedef struct VkDeviceGroupSwapchainCreateInfoKHR { - VkStructureType sType; - const void * pNext; - VkDeviceGroupPresentModeFlagsKHR modes; -} VkDeviceGroupSwapchainCreateInfoKHR; -typedef struct VkPhysicalDeviceProperties { - uint32_t apiVersion; - uint32_t driverVersion; - uint32_t vendorID; - uint32_t deviceID; - VkPhysicalDeviceType deviceType; - char deviceName [ VK_MAX_PHYSICAL_DEVICE_NAME_SIZE ]; - uint8_t pipelineCacheUUID [ VK_UUID_SIZE ]; - VkPhysicalDeviceLimits limits; - VkPhysicalDeviceSparseProperties sparseProperties; -} VkPhysicalDeviceProperties; -typedef struct VkDeviceCreateInfo { - VkStructureType sType; - const void * pNext; - VkDeviceCreateFlags flags; - uint32_t queueCreateInfoCount; - const VkDeviceQueueCreateInfo * pQueueCreateInfos; - uint32_t enabledLayerCount; - const char * const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char * const* ppEnabledExtensionNames; - const VkPhysicalDeviceFeatures * pEnabledFeatures; -} VkDeviceCreateInfo; -typedef struct VkPhysicalDeviceMemoryProperties { - uint32_t memoryTypeCount; - VkMemoryType memoryTypes [ VK_MAX_MEMORY_TYPES ]; - uint32_t memoryHeapCount; - VkMemoryHeap memoryHeaps [ VK_MAX_MEMORY_HEAPS ]; -} VkPhysicalDeviceMemoryProperties; - - -#define VK_VERSION_1_0 1 -GLAD_API_CALL int GLAD_VK_VERSION_1_0; -#define VK_EXT_debug_report 1 -GLAD_API_CALL int GLAD_VK_EXT_debug_report; -#define VK_KHR_surface 1 -GLAD_API_CALL int GLAD_VK_KHR_surface; -#define VK_KHR_swapchain 1 -GLAD_API_CALL int GLAD_VK_KHR_swapchain; - - -typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR * pAcquireInfo, uint32_t * pImageIndex); -typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t * pImageIndex); -typedef VkResult (GLAD_API_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo * pAllocateInfo, VkCommandBuffer * pCommandBuffers); -typedef VkResult (GLAD_API_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo * pAllocateInfo, VkDescriptorSet * pDescriptorSets); -typedef VkResult (GLAD_API_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo * pAllocateInfo, const VkAllocationCallbacks * pAllocator, VkDeviceMemory * pMemory); -typedef VkResult (GLAD_API_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo * pBeginInfo); -typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef void (GLAD_API_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); -typedef void (GLAD_API_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo * pRenderPassBegin, VkSubpassContents contents); -typedef void (GLAD_API_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t * pDynamicOffsets); -typedef void (GLAD_API_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); -typedef void (GLAD_API_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); -typedef void (GLAD_API_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer * pBuffers, const VkDeviceSize * pOffsets); -typedef void (GLAD_API_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit * pRegions, VkFilter filter); -typedef void (GLAD_API_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment * pAttachments, uint32_t rectCount, const VkClearRect * pRects); -typedef void (GLAD_API_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue * pColor, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); -typedef void (GLAD_API_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue * pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (GLAD_API_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); -typedef void (GLAD_API_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); -typedef void (GLAD_API_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); -typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); -typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (GLAD_API_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); -typedef void (GLAD_API_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); -typedef void (GLAD_API_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); -typedef void (GLAD_API_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); -typedef void (GLAD_API_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); -typedef void (GLAD_API_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); -typedef void (GLAD_API_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void * pValues); -typedef void (GLAD_API_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (GLAD_API_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); -typedef void (GLAD_API_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve * pRegions); -typedef void (GLAD_API_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants [4]); -typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); -typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); -typedef void (GLAD_API_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (GLAD_API_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); -typedef void (GLAD_API_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D * pScissors); -typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); -typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); -typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); -typedef void (GLAD_API_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport * pViewports); -typedef void (GLAD_API_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void * pData); -typedef void (GLAD_API_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent * pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); -typedef void (GLAD_API_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBuffer * pBuffer); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBufferView * pView); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkCommandPool * pCommandPool); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDebugReportCallbackEXT * pCallback); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorPool * pDescriptorPool); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorSetLayout * pSetLayout); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDevice * pDevice); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkEvent * pEvent); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFence * pFence); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFramebuffer * pFramebuffer); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImage * pImage); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImageView * pView); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkInstance * pInstance); -typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineCache * pPipelineCache); -typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineLayout * pPipelineLayout); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkQueryPool * pQueryPool); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkRenderPass * pRenderPass); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSampler * pSampler); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSemaphore * pSemaphore); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule * pShaderModule); -typedef VkResult (GLAD_API_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSwapchainKHR * pSwapchain); -typedef void (GLAD_API_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char * pLayerPrefix, const char * pMessage); -typedef void (GLAD_API_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks * pAllocator); -typedef VkResult (GLAD_API_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); -typedef VkResult (GLAD_API_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t * pPropertyCount, VkLayerProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t * pPropertyCount, VkLayerProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t * pPhysicalDeviceCount, VkPhysicalDevice * pPhysicalDevices); -typedef VkResult (GLAD_API_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); -typedef void (GLAD_API_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); -typedef VkResult (GLAD_API_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets); -typedef void (GLAD_API_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks * pAllocator); -typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements * pMemoryRequirements); -typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR * pDeviceGroupPresentCapabilities); -typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR * pModes); -typedef void (GLAD_API_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize * pCommittedMemoryInBytes); -typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char * pName); -typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue * pQueue); -typedef VkResult (GLAD_API_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); -typedef VkResult (GLAD_API_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); -typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements * pMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements * pSparseMemoryRequirements); -typedef void (GLAD_API_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource * pSubresource, VkSubresourceLayout * pLayout); -typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char * pName); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures * pFeatures); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties * pFormatProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties * pImageFormatProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties * pMemoryProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pRectCount, VkRect2D * pRects); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties * pProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties * pQueueFamilyProperties); -typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t * pPropertyCount, VkSparseImageFormatProperties * pProperties); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR * pSurfaceCapabilities); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pSurfaceFormatCount, VkSurfaceFormatKHR * pSurfaceFormats); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pPresentModeCount, VkPresentModeKHR * pPresentModes); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32 * pSupported); -typedef VkResult (GLAD_API_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t * pDataSize, void * pData); -typedef VkResult (GLAD_API_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void * pData, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (GLAD_API_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D * pGranularity); -typedef VkResult (GLAD_API_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t * pSwapchainImageCount, VkImage * pSwapchainImages); -typedef VkResult (GLAD_API_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); -typedef VkResult (GLAD_API_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void ** ppData); -typedef VkResult (GLAD_API_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache * pSrcCaches); -typedef VkResult (GLAD_API_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo * pBindInfo, VkFence fence); -typedef VkResult (GLAD_API_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR * pPresentInfo); -typedef VkResult (GLAD_API_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo * pSubmits, VkFence fence); -typedef VkResult (GLAD_API_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); -typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); -typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); -typedef VkResult (GLAD_API_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); -typedef VkResult (GLAD_API_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); -typedef VkResult (GLAD_API_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences); -typedef VkResult (GLAD_API_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); -typedef void (GLAD_API_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); -typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet * pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet * pDescriptorCopies); -typedef VkResult (GLAD_API_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences, VkBool32 waitAll, uint64_t timeout); - -GLAD_API_CALL PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR; -#define vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR -GLAD_API_CALL PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR; -#define vkAcquireNextImageKHR glad_vkAcquireNextImageKHR -GLAD_API_CALL PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers; -#define vkAllocateCommandBuffers glad_vkAllocateCommandBuffers -GLAD_API_CALL PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets; -#define vkAllocateDescriptorSets glad_vkAllocateDescriptorSets -GLAD_API_CALL PFN_vkAllocateMemory glad_vkAllocateMemory; -#define vkAllocateMemory glad_vkAllocateMemory -GLAD_API_CALL PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer; -#define vkBeginCommandBuffer glad_vkBeginCommandBuffer -GLAD_API_CALL PFN_vkBindBufferMemory glad_vkBindBufferMemory; -#define vkBindBufferMemory glad_vkBindBufferMemory -GLAD_API_CALL PFN_vkBindImageMemory glad_vkBindImageMemory; -#define vkBindImageMemory glad_vkBindImageMemory -GLAD_API_CALL PFN_vkCmdBeginQuery glad_vkCmdBeginQuery; -#define vkCmdBeginQuery glad_vkCmdBeginQuery -GLAD_API_CALL PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass; -#define vkCmdBeginRenderPass glad_vkCmdBeginRenderPass -GLAD_API_CALL PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets; -#define vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets -GLAD_API_CALL PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer; -#define vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer -GLAD_API_CALL PFN_vkCmdBindPipeline glad_vkCmdBindPipeline; -#define vkCmdBindPipeline glad_vkCmdBindPipeline -GLAD_API_CALL PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers; -#define vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers -GLAD_API_CALL PFN_vkCmdBlitImage glad_vkCmdBlitImage; -#define vkCmdBlitImage glad_vkCmdBlitImage -GLAD_API_CALL PFN_vkCmdClearAttachments glad_vkCmdClearAttachments; -#define vkCmdClearAttachments glad_vkCmdClearAttachments -GLAD_API_CALL PFN_vkCmdClearColorImage glad_vkCmdClearColorImage; -#define vkCmdClearColorImage glad_vkCmdClearColorImage -GLAD_API_CALL PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage; -#define vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage -GLAD_API_CALL PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer; -#define vkCmdCopyBuffer glad_vkCmdCopyBuffer -GLAD_API_CALL PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage; -#define vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage -GLAD_API_CALL PFN_vkCmdCopyImage glad_vkCmdCopyImage; -#define vkCmdCopyImage glad_vkCmdCopyImage -GLAD_API_CALL PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer; -#define vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer -GLAD_API_CALL PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults; -#define vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults -GLAD_API_CALL PFN_vkCmdDispatch glad_vkCmdDispatch; -#define vkCmdDispatch glad_vkCmdDispatch -GLAD_API_CALL PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect; -#define vkCmdDispatchIndirect glad_vkCmdDispatchIndirect -GLAD_API_CALL PFN_vkCmdDraw glad_vkCmdDraw; -#define vkCmdDraw glad_vkCmdDraw -GLAD_API_CALL PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed; -#define vkCmdDrawIndexed glad_vkCmdDrawIndexed -GLAD_API_CALL PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect; -#define vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect -GLAD_API_CALL PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect; -#define vkCmdDrawIndirect glad_vkCmdDrawIndirect -GLAD_API_CALL PFN_vkCmdEndQuery glad_vkCmdEndQuery; -#define vkCmdEndQuery glad_vkCmdEndQuery -GLAD_API_CALL PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass; -#define vkCmdEndRenderPass glad_vkCmdEndRenderPass -GLAD_API_CALL PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands; -#define vkCmdExecuteCommands glad_vkCmdExecuteCommands -GLAD_API_CALL PFN_vkCmdFillBuffer glad_vkCmdFillBuffer; -#define vkCmdFillBuffer glad_vkCmdFillBuffer -GLAD_API_CALL PFN_vkCmdNextSubpass glad_vkCmdNextSubpass; -#define vkCmdNextSubpass glad_vkCmdNextSubpass -GLAD_API_CALL PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier; -#define vkCmdPipelineBarrier glad_vkCmdPipelineBarrier -GLAD_API_CALL PFN_vkCmdPushConstants glad_vkCmdPushConstants; -#define vkCmdPushConstants glad_vkCmdPushConstants -GLAD_API_CALL PFN_vkCmdResetEvent glad_vkCmdResetEvent; -#define vkCmdResetEvent glad_vkCmdResetEvent -GLAD_API_CALL PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool; -#define vkCmdResetQueryPool glad_vkCmdResetQueryPool -GLAD_API_CALL PFN_vkCmdResolveImage glad_vkCmdResolveImage; -#define vkCmdResolveImage glad_vkCmdResolveImage -GLAD_API_CALL PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants; -#define vkCmdSetBlendConstants glad_vkCmdSetBlendConstants -GLAD_API_CALL PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias; -#define vkCmdSetDepthBias glad_vkCmdSetDepthBias -GLAD_API_CALL PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds; -#define vkCmdSetDepthBounds glad_vkCmdSetDepthBounds -GLAD_API_CALL PFN_vkCmdSetEvent glad_vkCmdSetEvent; -#define vkCmdSetEvent glad_vkCmdSetEvent -GLAD_API_CALL PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth; -#define vkCmdSetLineWidth glad_vkCmdSetLineWidth -GLAD_API_CALL PFN_vkCmdSetScissor glad_vkCmdSetScissor; -#define vkCmdSetScissor glad_vkCmdSetScissor -GLAD_API_CALL PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask; -#define vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask -GLAD_API_CALL PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference; -#define vkCmdSetStencilReference glad_vkCmdSetStencilReference -GLAD_API_CALL PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask; -#define vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask -GLAD_API_CALL PFN_vkCmdSetViewport glad_vkCmdSetViewport; -#define vkCmdSetViewport glad_vkCmdSetViewport -GLAD_API_CALL PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer; -#define vkCmdUpdateBuffer glad_vkCmdUpdateBuffer -GLAD_API_CALL PFN_vkCmdWaitEvents glad_vkCmdWaitEvents; -#define vkCmdWaitEvents glad_vkCmdWaitEvents -GLAD_API_CALL PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp; -#define vkCmdWriteTimestamp glad_vkCmdWriteTimestamp -GLAD_API_CALL PFN_vkCreateBuffer glad_vkCreateBuffer; -#define vkCreateBuffer glad_vkCreateBuffer -GLAD_API_CALL PFN_vkCreateBufferView glad_vkCreateBufferView; -#define vkCreateBufferView glad_vkCreateBufferView -GLAD_API_CALL PFN_vkCreateCommandPool glad_vkCreateCommandPool; -#define vkCreateCommandPool glad_vkCreateCommandPool -GLAD_API_CALL PFN_vkCreateComputePipelines glad_vkCreateComputePipelines; -#define vkCreateComputePipelines glad_vkCreateComputePipelines -GLAD_API_CALL PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT; -#define vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT -GLAD_API_CALL PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool; -#define vkCreateDescriptorPool glad_vkCreateDescriptorPool -GLAD_API_CALL PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout; -#define vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout -GLAD_API_CALL PFN_vkCreateDevice glad_vkCreateDevice; -#define vkCreateDevice glad_vkCreateDevice -GLAD_API_CALL PFN_vkCreateEvent glad_vkCreateEvent; -#define vkCreateEvent glad_vkCreateEvent -GLAD_API_CALL PFN_vkCreateFence glad_vkCreateFence; -#define vkCreateFence glad_vkCreateFence -GLAD_API_CALL PFN_vkCreateFramebuffer glad_vkCreateFramebuffer; -#define vkCreateFramebuffer glad_vkCreateFramebuffer -GLAD_API_CALL PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines; -#define vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines -GLAD_API_CALL PFN_vkCreateImage glad_vkCreateImage; -#define vkCreateImage glad_vkCreateImage -GLAD_API_CALL PFN_vkCreateImageView glad_vkCreateImageView; -#define vkCreateImageView glad_vkCreateImageView -GLAD_API_CALL PFN_vkCreateInstance glad_vkCreateInstance; -#define vkCreateInstance glad_vkCreateInstance -GLAD_API_CALL PFN_vkCreatePipelineCache glad_vkCreatePipelineCache; -#define vkCreatePipelineCache glad_vkCreatePipelineCache -GLAD_API_CALL PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout; -#define vkCreatePipelineLayout glad_vkCreatePipelineLayout -GLAD_API_CALL PFN_vkCreateQueryPool glad_vkCreateQueryPool; -#define vkCreateQueryPool glad_vkCreateQueryPool -GLAD_API_CALL PFN_vkCreateRenderPass glad_vkCreateRenderPass; -#define vkCreateRenderPass glad_vkCreateRenderPass -GLAD_API_CALL PFN_vkCreateSampler glad_vkCreateSampler; -#define vkCreateSampler glad_vkCreateSampler -GLAD_API_CALL PFN_vkCreateSemaphore glad_vkCreateSemaphore; -#define vkCreateSemaphore glad_vkCreateSemaphore -GLAD_API_CALL PFN_vkCreateShaderModule glad_vkCreateShaderModule; -#define vkCreateShaderModule glad_vkCreateShaderModule -GLAD_API_CALL PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR; -#define vkCreateSwapchainKHR glad_vkCreateSwapchainKHR -GLAD_API_CALL PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT; -#define vkDebugReportMessageEXT glad_vkDebugReportMessageEXT -GLAD_API_CALL PFN_vkDestroyBuffer glad_vkDestroyBuffer; -#define vkDestroyBuffer glad_vkDestroyBuffer -GLAD_API_CALL PFN_vkDestroyBufferView glad_vkDestroyBufferView; -#define vkDestroyBufferView glad_vkDestroyBufferView -GLAD_API_CALL PFN_vkDestroyCommandPool glad_vkDestroyCommandPool; -#define vkDestroyCommandPool glad_vkDestroyCommandPool -GLAD_API_CALL PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT; -#define vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT -GLAD_API_CALL PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool; -#define vkDestroyDescriptorPool glad_vkDestroyDescriptorPool -GLAD_API_CALL PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout; -#define vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout -GLAD_API_CALL PFN_vkDestroyDevice glad_vkDestroyDevice; -#define vkDestroyDevice glad_vkDestroyDevice -GLAD_API_CALL PFN_vkDestroyEvent glad_vkDestroyEvent; -#define vkDestroyEvent glad_vkDestroyEvent -GLAD_API_CALL PFN_vkDestroyFence glad_vkDestroyFence; -#define vkDestroyFence glad_vkDestroyFence -GLAD_API_CALL PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer; -#define vkDestroyFramebuffer glad_vkDestroyFramebuffer -GLAD_API_CALL PFN_vkDestroyImage glad_vkDestroyImage; -#define vkDestroyImage glad_vkDestroyImage -GLAD_API_CALL PFN_vkDestroyImageView glad_vkDestroyImageView; -#define vkDestroyImageView glad_vkDestroyImageView -GLAD_API_CALL PFN_vkDestroyInstance glad_vkDestroyInstance; -#define vkDestroyInstance glad_vkDestroyInstance -GLAD_API_CALL PFN_vkDestroyPipeline glad_vkDestroyPipeline; -#define vkDestroyPipeline glad_vkDestroyPipeline -GLAD_API_CALL PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache; -#define vkDestroyPipelineCache glad_vkDestroyPipelineCache -GLAD_API_CALL PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout; -#define vkDestroyPipelineLayout glad_vkDestroyPipelineLayout -GLAD_API_CALL PFN_vkDestroyQueryPool glad_vkDestroyQueryPool; -#define vkDestroyQueryPool glad_vkDestroyQueryPool -GLAD_API_CALL PFN_vkDestroyRenderPass glad_vkDestroyRenderPass; -#define vkDestroyRenderPass glad_vkDestroyRenderPass -GLAD_API_CALL PFN_vkDestroySampler glad_vkDestroySampler; -#define vkDestroySampler glad_vkDestroySampler -GLAD_API_CALL PFN_vkDestroySemaphore glad_vkDestroySemaphore; -#define vkDestroySemaphore glad_vkDestroySemaphore -GLAD_API_CALL PFN_vkDestroyShaderModule glad_vkDestroyShaderModule; -#define vkDestroyShaderModule glad_vkDestroyShaderModule -GLAD_API_CALL PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR; -#define vkDestroySurfaceKHR glad_vkDestroySurfaceKHR -GLAD_API_CALL PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR; -#define vkDestroySwapchainKHR glad_vkDestroySwapchainKHR -GLAD_API_CALL PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle; -#define vkDeviceWaitIdle glad_vkDeviceWaitIdle -GLAD_API_CALL PFN_vkEndCommandBuffer glad_vkEndCommandBuffer; -#define vkEndCommandBuffer glad_vkEndCommandBuffer -GLAD_API_CALL PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties; -#define vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties -GLAD_API_CALL PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties; -#define vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties -GLAD_API_CALL PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties; -#define vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties -GLAD_API_CALL PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties; -#define vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties -GLAD_API_CALL PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices; -#define vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices -GLAD_API_CALL PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges; -#define vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges -GLAD_API_CALL PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers; -#define vkFreeCommandBuffers glad_vkFreeCommandBuffers -GLAD_API_CALL PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets; -#define vkFreeDescriptorSets glad_vkFreeDescriptorSets -GLAD_API_CALL PFN_vkFreeMemory glad_vkFreeMemory; -#define vkFreeMemory glad_vkFreeMemory -GLAD_API_CALL PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements; -#define vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements -GLAD_API_CALL PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR; -#define vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR -GLAD_API_CALL PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR; -#define vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR -GLAD_API_CALL PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment; -#define vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment -GLAD_API_CALL PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr; -#define vkGetDeviceProcAddr glad_vkGetDeviceProcAddr -GLAD_API_CALL PFN_vkGetDeviceQueue glad_vkGetDeviceQueue; -#define vkGetDeviceQueue glad_vkGetDeviceQueue -GLAD_API_CALL PFN_vkGetEventStatus glad_vkGetEventStatus; -#define vkGetEventStatus glad_vkGetEventStatus -GLAD_API_CALL PFN_vkGetFenceStatus glad_vkGetFenceStatus; -#define vkGetFenceStatus glad_vkGetFenceStatus -GLAD_API_CALL PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements; -#define vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements -GLAD_API_CALL PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements; -#define vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements -GLAD_API_CALL PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout; -#define vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout -GLAD_API_CALL PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr; -#define vkGetInstanceProcAddr glad_vkGetInstanceProcAddr -GLAD_API_CALL PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures; -#define vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures -GLAD_API_CALL PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties; -#define vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties; -#define vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties; -#define vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties -GLAD_API_CALL PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR; -#define vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR -GLAD_API_CALL PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties; -#define vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties; -#define vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties; -#define vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties -GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR; -#define vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR -GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR; -#define vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR -GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR; -#define vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR -GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR; -#define vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR -GLAD_API_CALL PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData; -#define vkGetPipelineCacheData glad_vkGetPipelineCacheData -GLAD_API_CALL PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults; -#define vkGetQueryPoolResults glad_vkGetQueryPoolResults -GLAD_API_CALL PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity; -#define vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity -GLAD_API_CALL PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR; -#define vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR -GLAD_API_CALL PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges; -#define vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges -GLAD_API_CALL PFN_vkMapMemory glad_vkMapMemory; -#define vkMapMemory glad_vkMapMemory -GLAD_API_CALL PFN_vkMergePipelineCaches glad_vkMergePipelineCaches; -#define vkMergePipelineCaches glad_vkMergePipelineCaches -GLAD_API_CALL PFN_vkQueueBindSparse glad_vkQueueBindSparse; -#define vkQueueBindSparse glad_vkQueueBindSparse -GLAD_API_CALL PFN_vkQueuePresentKHR glad_vkQueuePresentKHR; -#define vkQueuePresentKHR glad_vkQueuePresentKHR -GLAD_API_CALL PFN_vkQueueSubmit glad_vkQueueSubmit; -#define vkQueueSubmit glad_vkQueueSubmit -GLAD_API_CALL PFN_vkQueueWaitIdle glad_vkQueueWaitIdle; -#define vkQueueWaitIdle glad_vkQueueWaitIdle -GLAD_API_CALL PFN_vkResetCommandBuffer glad_vkResetCommandBuffer; -#define vkResetCommandBuffer glad_vkResetCommandBuffer -GLAD_API_CALL PFN_vkResetCommandPool glad_vkResetCommandPool; -#define vkResetCommandPool glad_vkResetCommandPool -GLAD_API_CALL PFN_vkResetDescriptorPool glad_vkResetDescriptorPool; -#define vkResetDescriptorPool glad_vkResetDescriptorPool -GLAD_API_CALL PFN_vkResetEvent glad_vkResetEvent; -#define vkResetEvent glad_vkResetEvent -GLAD_API_CALL PFN_vkResetFences glad_vkResetFences; -#define vkResetFences glad_vkResetFences -GLAD_API_CALL PFN_vkSetEvent glad_vkSetEvent; -#define vkSetEvent glad_vkSetEvent -GLAD_API_CALL PFN_vkUnmapMemory glad_vkUnmapMemory; -#define vkUnmapMemory glad_vkUnmapMemory -GLAD_API_CALL PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets; -#define vkUpdateDescriptorSets glad_vkUpdateDescriptorSets -GLAD_API_CALL PFN_vkWaitForFences glad_vkWaitForFences; -#define vkWaitForFences glad_vkWaitForFences - - -GLAD_API_CALL int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr); -GLAD_API_CALL int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load); - - - - - - -#ifdef __cplusplus -} -#endif -#endif - -/* Source */ -#ifdef GLAD_VULKAN_IMPLEMENTATION -#include -#include -#include - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - - -int GLAD_VK_VERSION_1_0 = 0; -int GLAD_VK_EXT_debug_report = 0; -int GLAD_VK_KHR_surface = 0; -int GLAD_VK_KHR_swapchain = 0; - - - -PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL; -PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL; -PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL; -PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL; -PFN_vkAllocateMemory glad_vkAllocateMemory = NULL; -PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL; -PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL; -PFN_vkBindImageMemory glad_vkBindImageMemory = NULL; -PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL; -PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL; -PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL; -PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL; -PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL; -PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL; -PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL; -PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL; -PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL; -PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL; -PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL; -PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL; -PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL; -PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL; -PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL; -PFN_vkCmdDispatch glad_vkCmdDispatch = NULL; -PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL; -PFN_vkCmdDraw glad_vkCmdDraw = NULL; -PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL; -PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL; -PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL; -PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL; -PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL; -PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL; -PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL; -PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL; -PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL; -PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL; -PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL; -PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL; -PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL; -PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL; -PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL; -PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL; -PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL; -PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL; -PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL; -PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL; -PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL; -PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL; -PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL; -PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL; -PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL; -PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL; -PFN_vkCreateBuffer glad_vkCreateBuffer = NULL; -PFN_vkCreateBufferView glad_vkCreateBufferView = NULL; -PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL; -PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL; -PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL; -PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL; -PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL; -PFN_vkCreateDevice glad_vkCreateDevice = NULL; -PFN_vkCreateEvent glad_vkCreateEvent = NULL; -PFN_vkCreateFence glad_vkCreateFence = NULL; -PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL; -PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL; -PFN_vkCreateImage glad_vkCreateImage = NULL; -PFN_vkCreateImageView glad_vkCreateImageView = NULL; -PFN_vkCreateInstance glad_vkCreateInstance = NULL; -PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL; -PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL; -PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL; -PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL; -PFN_vkCreateSampler glad_vkCreateSampler = NULL; -PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL; -PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL; -PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL; -PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL; -PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL; -PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL; -PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL; -PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL; -PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL; -PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL; -PFN_vkDestroyDevice glad_vkDestroyDevice = NULL; -PFN_vkDestroyEvent glad_vkDestroyEvent = NULL; -PFN_vkDestroyFence glad_vkDestroyFence = NULL; -PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL; -PFN_vkDestroyImage glad_vkDestroyImage = NULL; -PFN_vkDestroyImageView glad_vkDestroyImageView = NULL; -PFN_vkDestroyInstance glad_vkDestroyInstance = NULL; -PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL; -PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL; -PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL; -PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL; -PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL; -PFN_vkDestroySampler glad_vkDestroySampler = NULL; -PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL; -PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL; -PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL; -PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL; -PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL; -PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL; -PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL; -PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL; -PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL; -PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL; -PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL; -PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL; -PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL; -PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL; -PFN_vkFreeMemory glad_vkFreeMemory = NULL; -PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL; -PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL; -PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL; -PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL; -PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL; -PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL; -PFN_vkGetEventStatus glad_vkGetEventStatus = NULL; -PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL; -PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL; -PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL; -PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL; -PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL; -PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL; -PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL; -PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL; -PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL; -PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL; -PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL; -PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL; -PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL; -PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL; -PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL; -PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL; -PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL; -PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL; -PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL; -PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL; -PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL; -PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL; -PFN_vkMapMemory glad_vkMapMemory = NULL; -PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL; -PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL; -PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL; -PFN_vkQueueSubmit glad_vkQueueSubmit = NULL; -PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL; -PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL; -PFN_vkResetCommandPool glad_vkResetCommandPool = NULL; -PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL; -PFN_vkResetEvent glad_vkResetEvent = NULL; -PFN_vkResetFences glad_vkResetFences = NULL; -PFN_vkSetEvent glad_vkSetEvent = NULL; -PFN_vkUnmapMemory glad_vkUnmapMemory = NULL; -PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL; -PFN_vkWaitForFences glad_vkWaitForFences = NULL; - - -static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_VERSION_1_0) return; - vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr); - vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr); - vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr); - vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr); - vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr); - vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr); - vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr); - vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr); - vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr); - vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr); - vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr); - vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr); - vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr); - vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr); - vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr); - vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr); - vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr); - vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr); - vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr); - vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr); - vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr); - vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr); - vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr); - vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr); - vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr); - vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr); - vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr); - vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr); - vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr); - vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr); - vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr); - vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr); - vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr); - vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr); - vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr); - vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr); - vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr); - vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr); - vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr); - vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr); - vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr); - vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr); - vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr); - vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr); - vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr); - vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr); - vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr); - vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr); - vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr); - vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr); - vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr); - vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr); - vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr); - vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr); - vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr); - vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr); - vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr); - vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr); - vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr); - vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr); - vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr); - vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr); - vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr); - vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr); - vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr); - vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr); - vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr); - vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr); - vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr); - vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr); - vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr); - vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr); - vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr); - vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr); - vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr); - vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr); - vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr); - vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr); - vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr); - vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr); - vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr); - vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr); - vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr); - vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr); - vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr); - vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr); - vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr); - vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr); - vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr); - vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr); - vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr); - vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr); - vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr); - vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr); - vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr); - vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr); - vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr); - vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr); - vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr); - vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr); - vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr); - vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr); - vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr); - vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr); - vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr); - vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr); - vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr); - vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr); - vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr); - vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr); - vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr); - vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr); - vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr); - vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr); - vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr); - vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr); - vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr); - vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr); - vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr); - vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr); - vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr); - vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr); - vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr); - vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr); - vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr); - vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr); - vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr); - vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr); - vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr); - vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr); - vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr); - vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr); - vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr); - vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr); - vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr); - vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr); - vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr); -} -static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_EXT_debug_report) return; - vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr); - vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr); - vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr); -} -static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_KHR_surface) return; - vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr); - vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr); - vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr); - vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr); - vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr); -} -static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_VK_KHR_swapchain) return; - vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr); - vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr); - vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr); - vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr); - vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr); - vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr); - vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr); - vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr); - vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr); -} - - - -static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) { - uint32_t i; - uint32_t instance_extension_count = 0; - uint32_t device_extension_count = 0; - uint32_t max_extension_count; - uint32_t total_extension_count; - char **extensions; - VkExtensionProperties *ext_properties; - VkResult result; - - if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) { - return 0; - } - - result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL); - if (result != VK_SUCCESS) { - return 0; - } - - if (physical_device != NULL) { - result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL); - if (result != VK_SUCCESS) { - return 0; - } - } - - total_extension_count = instance_extension_count + device_extension_count; - max_extension_count = instance_extension_count > device_extension_count - ? instance_extension_count : device_extension_count; - - ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties)); - if (ext_properties == NULL) { - return 0; - } - - result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties); - if (result != VK_SUCCESS) { - free((void*) ext_properties); - return 0; - } - - extensions = (char**) calloc(total_extension_count, sizeof(char*)); - if (extensions == NULL) { - free((void*) ext_properties); - return 0; - } - - for (i = 0; i < instance_extension_count; ++i) { - VkExtensionProperties ext = ext_properties[i]; - - size_t extension_name_length = strlen(ext.extensionName) + 1; - extensions[i] = (char*) malloc(extension_name_length * sizeof(char)); - memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char)); - } - - if (physical_device != NULL) { - result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties); - if (result != VK_SUCCESS) { - for (i = 0; i < instance_extension_count; ++i) { - free((void*) extensions[i]); - } - free(extensions); - return 0; - } - - for (i = 0; i < device_extension_count; ++i) { - VkExtensionProperties ext = ext_properties[i]; - - size_t extension_name_length = strlen(ext.extensionName) + 1; - extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char)); - memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char)); - } - } - - free((void*) ext_properties); - - *out_extension_count = total_extension_count; - *out_extensions = extensions; - - return 1; -} - -static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) { - uint32_t i; - - for(i = 0; i < extension_count ; ++i) { - free((void*) (extensions[i])); - } - - free((void*) extensions); -} - -static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) { - uint32_t i; - - for (i = 0; i < extension_count; ++i) { - if(strcmp(name, extensions[i]) == 0) { - return 1; - } - } - - return 0; -} - -static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) { - return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); -} - -static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) { - uint32_t extension_count = 0; - char **extensions = NULL; - if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0; - - GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions); - GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions); - GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions); - - glad_vk_free_extensions(extension_count, extensions); - - return 1; -} - -static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) { - int major = 1; - int minor = 0; - -#ifdef VK_VERSION_1_1 - if (vkEnumerateInstanceVersion != NULL) { - uint32_t version; - VkResult result; - - result = vkEnumerateInstanceVersion(&version); - if (result == VK_SUCCESS) { - major = (int) VK_VERSION_MAJOR(version); - minor = (int) VK_VERSION_MINOR(version); - } - } -#endif - - if (physical_device != NULL && vkGetPhysicalDeviceProperties != NULL) { - VkPhysicalDeviceProperties properties; - vkGetPhysicalDeviceProperties(physical_device, &properties); - - major = (int) VK_VERSION_MAJOR(properties.apiVersion); - minor = (int) VK_VERSION_MINOR(properties.apiVersion); - } - - GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) { - int version; - -#ifdef VK_VERSION_1_1 - vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr); -#endif - version = glad_vk_find_core_vulkan( physical_device); - if (!version) { - return 0; - } - - glad_vk_load_VK_VERSION_1_0(load, userptr); - - if (!glad_vk_find_extensions_vulkan( physical_device)) return 0; - glad_vk_load_VK_EXT_debug_report(load, userptr); - glad_vk_load_VK_KHR_surface(load, userptr); - glad_vk_load_VK_KHR_swapchain(load, userptr); - - - return version; -} - - -int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) { - return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - - - - -#endif /* GLAD_VULKAN_IMPLEMENTATION */ - diff --git a/examples/win32/CMakeLists.txt b/examples/win32/CMakeLists.txt index bd952c5e..c0bea6e2 100644 --- a/examples/win32/CMakeLists.txt +++ b/examples/win32/CMakeLists.txt @@ -7,5 +7,4 @@ set(SRC ${SRCROOT}/Win32.cpp) # define the win32 target sfml_add_example(win32 GUI_APP SOURCES ${SRC} - DEPENDS sfml-graphics - RESOURCES_DIR resources) + DEPENDS sfml-graphics sfml-window sfml-system) diff --git a/examples/win32/Win32.cpp b/examples/win32/Win32.cpp index 9b696c2c..5df33a84 100644 --- a/examples/win32/Win32.cpp +++ b/examples/win32/Win32.cpp @@ -47,10 +47,8 @@ LRESULT CALLBACK onEvent(HWND handle, UINT message, WPARAM wParam, LPARAM lParam /// \return Error code /// //////////////////////////////////////////////////////////// -int main() +INT WINAPI WinMain(HINSTANCE instance, HINSTANCE, LPSTR, INT) { - HINSTANCE instance = GetModuleHandle(NULL); - // Define a class for our main window WNDCLASS windowClass; windowClass.style = 0; @@ -122,10 +120,6 @@ int main() } } - // Close our SFML views before destroying the underlying window - SFMLView1.close(); - SFMLView2.close(); - // Destroy the main window (all its child controls will be destroyed) DestroyWindow(window); diff --git a/examples/window/CMakeLists.txt b/examples/window/CMakeLists.txt index f4ee1d13..e49340cc 100644 --- a/examples/window/CMakeLists.txt +++ b/examples/window/CMakeLists.txt @@ -4,7 +4,12 @@ set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/window) # all source files set(SRC ${SRCROOT}/Window.cpp) +# find OpenGL and GLU +find_package(OpenGL REQUIRED) +include_directories(${OPENGL_INCLUDE_DIR}) +set(ADDITIONAL_LIBRARIES ${OPENGL_LIBRARIES}) + # define the window target sfml_add_example(window GUI_APP SOURCES ${SRC} - DEPENDS sfml-window) + DEPENDS sfml-window sfml-system ${ADDITIONAL_LIBRARIES}) diff --git a/examples/window/Window.cpp b/examples/window/Window.cpp index db7b0687..46adf0d3 100644 --- a/examples/window/Window.cpp +++ b/examples/window/Window.cpp @@ -2,13 +2,8 @@ // Headers //////////////////////////////////////////////////////////// #include +#include -#define GLAD_GL_IMPLEMENTATION -#include "gl.h" - -#ifdef SFML_SYSTEM_IOS -#include -#endif //////////////////////////////////////////////////////////// /// Entry point of application @@ -18,9 +13,9 @@ //////////////////////////////////////////////////////////// int main() { - // Request a 24-bits depth buffer when creating the window + // Request a 32-bits depth buffer when creating the window sf::ContextSettings contextSettings; - contextSettings.depthBits = 24; + contextSettings.depthBits = 32; // Create the main window sf::Window window(sf::VideoMode(640, 480), "SFML window with OpenGL", sf::Style::Default, contextSettings); @@ -28,19 +23,8 @@ int main() // Make it the active window for OpenGL calls window.setActive(); - // Load OpenGL or OpenGL ES entry points using glad -#ifdef SFML_OPENGL_ES - gladLoadGLES1(reinterpret_cast(sf::Context::getFunction)); -#else - gladLoadGL(reinterpret_cast(sf::Context::getFunction)); -#endif - // Set the color and depth clear values -#ifdef SFML_OPENGL_ES - glClearDepthf(1.f); -#else glClearDepth(1.f); -#endif glClearColor(0.f, 0.f, 0.f, 1.f); // Enable Z-buffer read and write @@ -58,11 +42,7 @@ int main() glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLfloat ratio = static_cast(window.getSize().x) / window.getSize().y; -#ifdef SFML_OPENGL_ES - glFrustumf(-ratio, ratio, -1.f, 1.f, 1.f, 500.f); -#else glFrustum(-ratio, ratio, -1.f, 1.f, 1.f, 500.f); -#endif // Define a 3D cube (6 faces made of 2 triangles composed by 3 vertices) GLfloat cube[] = @@ -141,17 +121,7 @@ int main() // Resize event: adjust the viewport if (event.type == sf::Event::Resized) - { glViewport(0, 0, event.size.width, event.size.height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - GLfloat ratio = static_cast(event.size.width) / event.size.height; -#ifdef SFML_OPENGL_ES - glFrustumf(-ratio, ratio, -1.f, 1.f, 1.f, 500.f); -#else - glFrustum(-ratio, ratio, -1.f, 1.f, 1.f, 500.f); -#endif - } } // Clear the color and depth buffers diff --git a/examples/window/gl.h b/examples/window/gl.h deleted file mode 100644 index 54500f6e..00000000 --- a/examples/window/gl.h +++ /dev/null @@ -1,7837 +0,0 @@ -/** - * Loader generated by glad 2.0.0-beta on Wed Jul 17 01:48:58 2019 - * - * Generator: C/C++ - * Specification: gl - * Extensions: 42 - * - * APIs: - * - gl:compatibility=1.1 - * - gles1:common=1.0 - * - * Options: - * - MX_GLOBAL = False - * - ON_DEMAND = False - * - LOADER = False - * - ALIAS = True - * - HEADER_ONLY = True - * - DEBUG = False - * - MX = False - * - * Commandline: - * --merge --api='gl:compatibility=1.1,gles1:common=1.0' --extensions='GL_ARB_copy_buffer,GL_ARB_fragment_shader,GL_ARB_framebuffer_object,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_imaging,GL_ARB_multitexture,GL_ARB_separate_shader_objects,GL_ARB_shader_objects,GL_ARB_shading_language_100,GL_ARB_texture_non_power_of_two,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_copy_texture,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object,GL_EXT_geometry_shader4,GL_EXT_packed_depth_stencil,GL_EXT_subtexture,GL_EXT_texture_array,GL_EXT_texture_object,GL_EXT_texture_sRGB,GL_EXT_vertex_array,GL_INGR_blend_func_separate,GL_KHR_debug,GL_NV_geometry_program4,GL_NV_vertex_program,GL_SGIS_texture_edge_clamp,GL_EXT_sRGB,GL_OES_blend_equation_separate,GL_OES_blend_func_separate,GL_OES_blend_subtract,GL_OES_framebuffer_object,GL_OES_packed_depth_stencil,GL_OES_single_precision,GL_OES_texture_npot' c --alias --header-only - * - * Online: - * http://glad.sh/#api=gl%3Acompatibility%3D1.1%2Cgles1%3Acommon%3D1.0&extensions=GL_ARB_copy_buffer%2CGL_ARB_fragment_shader%2CGL_ARB_framebuffer_object%2CGL_ARB_geometry_shader4%2CGL_ARB_get_program_binary%2CGL_ARB_imaging%2CGL_ARB_multitexture%2CGL_ARB_separate_shader_objects%2CGL_ARB_shader_objects%2CGL_ARB_shading_language_100%2CGL_ARB_texture_non_power_of_two%2CGL_ARB_vertex_buffer_object%2CGL_ARB_vertex_program%2CGL_ARB_vertex_shader%2CGL_EXT_blend_equation_separate%2CGL_EXT_blend_func_separate%2CGL_EXT_blend_minmax%2CGL_EXT_blend_subtract%2CGL_EXT_copy_texture%2CGL_EXT_framebuffer_blit%2CGL_EXT_framebuffer_multisample%2CGL_EXT_framebuffer_object%2CGL_EXT_geometry_shader4%2CGL_EXT_packed_depth_stencil%2CGL_EXT_subtexture%2CGL_EXT_texture_array%2CGL_EXT_texture_object%2CGL_EXT_texture_sRGB%2CGL_EXT_vertex_array%2CGL_INGR_blend_func_separate%2CGL_KHR_debug%2CGL_NV_geometry_program4%2CGL_NV_vertex_program%2CGL_SGIS_texture_edge_clamp%2CGL_EXT_sRGB%2CGL_OES_blend_equation_separate%2CGL_OES_blend_func_separate%2CGL_OES_blend_subtract%2CGL_OES_framebuffer_object%2CGL_OES_packed_depth_stencil%2CGL_OES_single_precision%2CGL_OES_texture_npot&generator=c&options=MERGE%2CALIAS%2CHEADER_ONLY - * - */ - -#ifndef GLAD_GL_H_ -#define GLAD_GL_H_ - -#ifdef __gl_h_ - #error OpenGL header already included (API: gl), remove previous include! -#endif -#define __gl_h_ 1 - - -#define GLAD_GL -#define GLAD_OPTION_GL_ALIAS -#define GLAD_OPTION_GL_HEADER_ONLY - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef GLAD_PLATFORM_H_ -#define GLAD_PLATFORM_H_ - -#ifndef GLAD_PLATFORM_WIN32 - #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) - #define GLAD_PLATFORM_WIN32 1 - #else - #define GLAD_PLATFORM_WIN32 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_APPLE - #ifdef __APPLE__ - #define GLAD_PLATFORM_APPLE 1 - #else - #define GLAD_PLATFORM_APPLE 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_EMSCRIPTEN - #ifdef __EMSCRIPTEN__ - #define GLAD_PLATFORM_EMSCRIPTEN 1 - #else - #define GLAD_PLATFORM_EMSCRIPTEN 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_UWP - #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) - #ifdef __has_include - #if __has_include() - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #endif - - #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define GLAD_PLATFORM_UWP 1 - #endif - #endif - - #ifndef GLAD_PLATFORM_UWP - #define GLAD_PLATFORM_UWP 0 - #endif -#endif - -#ifdef __GNUC__ - #define GLAD_GNUC_EXTENSION __extension__ -#else - #define GLAD_GNUC_EXTENSION -#endif - -#ifndef GLAD_API_CALL - #if defined(GLAD_API_CALL_EXPORT) - #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) - #if defined(GLAD_API_CALL_EXPORT_BUILD) - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllexport)) extern - #else - #define GLAD_API_CALL __declspec(dllexport) extern - #endif - #else - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllimport)) extern - #else - #define GLAD_API_CALL __declspec(dllimport) extern - #endif - #endif - #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) - #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern - #else - #define GLAD_API_CALL extern - #endif - #else - #define GLAD_API_CALL extern - #endif -#endif - -#ifdef APIENTRY - #define GLAD_API_PTR APIENTRY -#elif GLAD_PLATFORM_WIN32 - #define GLAD_API_PTR __stdcall -#else - #define GLAD_API_PTR -#endif - -#ifndef GLAPI -#define GLAPI GLAD_API_CALL -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY GLAD_API_PTR -#endif - -#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) -#define GLAD_VERSION_MAJOR(version) (version / 10000) -#define GLAD_VERSION_MINOR(version) (version % 10000) - -#define GLAD_GENERATOR_VERSION "2.0.0-beta" - -typedef void (*GLADapiproc)(void); - -typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); - -typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); -typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); - -#endif /* GLAD_PLATFORM_H_ */ - -#define GL_2D 0x0600 -#define GL_2_BYTES 0x1407 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_3_BYTES 0x1408 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_4_BYTES 0x1409 -#define GL_ACCUM 0x0100 -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_ADD 0x0104 -#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_ALL_SHADER_BITS 0xFFFFFFFF -#define GL_ALPHA 0x1906 -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_ALPHA_BITS 0x0D55 -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_ALWAYS 0x0207 -#define GL_AMBIENT 0x1200 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_AND 0x1501 -#define GL_AND_INVERTED 0x1504 -#define GL_AND_REVERSE 0x1502 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_AUX_BUFFERS 0x0C00 -#define GL_BACK 0x0405 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_BITMAP 0x1A00 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_BLEND 0x0BE2 -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D -#define GL_BLEND_EQUATION_EXT 0x8009 -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLUE 0x1905 -#define GL_BLUE_BIAS 0x0D1B -#define GL_BLUE_BITS 0x0D54 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_BUFFER 0x82E0 -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_BYTE 0x1400 -#define GL_C3F_V3F 0x2A24 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_CCW 0x0901 -#define GL_CLAMP 0x2900 -#define GL_CLAMP_TO_EDGE_SGIS 0x812F -#define GL_CLEAR 0x1500 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_COEFF 0x0A00 -#define GL_COLOR 0x1800 -#define GL_COLOR_ARRAY 0x8076 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_INDEX 0x1900 -#define GL_COLOR_INDEXES 0x1603 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_COLOR_TABLE 0x80D0 -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_CONSTANT_BORDER 0x8151 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_COPY 0x1503 -#define GL_COPY_INVERTED 0x150C -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_CURRENT_BIT 0x00000001 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_CW 0x0900 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DECAL 0x2101 -#define GL_DECR 0x1E03 -#define GL_DEPTH 0x1801 -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_DEPTH_BIAS 0x0D1F -#define GL_DEPTH_BITS 0x0D56 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DIFFUSE 0x1201 -#define GL_DISPLAY_LIST 0x82E7 -#define GL_DITHER 0x0BD0 -#define GL_DOMAIN 0x0A02 -#define GL_DONT_CARE 0x1100 -#define GL_DOUBLE 0x140A -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_DST_ALPHA 0x0304 -#define GL_DST_COLOR 0x0306 -#define GL_DYNAMIC_COPY_ARB 0x88EA -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_EDGE_FLAG 0x0B43 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_EMISSION 0x1600 -#define GL_ENABLE_BIT 0x00002000 -#define GL_EQUAL 0x0202 -#define GL_EQUIV 0x1509 -#define GL_EVAL_BIT 0x00010000 -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 -#define GL_EXTENSIONS 0x1F03 -#define GL_EYE_LINEAR 0x2400 -#define GL_EYE_PLANE 0x2502 -#define GL_FALSE 0 -#define GL_FASTEST 0x1101 -#define GL_FEEDBACK 0x1C01 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_FILL 0x1B02 -#define GL_FLAT 0x1D00 -#define GL_FLOAT 0x1406 -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_FOG 0x0B60 -#define GL_FOG_BIT 0x00000080 -#define GL_FOG_COLOR 0x0B66 -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_END 0x0B64 -#define GL_FOG_HINT 0x0C54 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_START 0x0B63 -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B -#define GL_FRAMEBUFFER 0x8D40 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_FRONT 0x0404 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_FRONT_FACE 0x0B46 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEQUAL 0x0206 -#define GL_GREATER 0x0204 -#define GL_GREEN 0x1904 -#define GL_GREEN_BIAS 0x0D19 -#define GL_GREEN_BITS 0x0D53 -#define GL_GREEN_SCALE 0x0D18 -#define GL_HINT_BIT 0x00008000 -#define GL_HISTOGRAM 0x8024 -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_SINK 0x802D -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_IDENTITY_NV 0x862A -#define GL_INCR 0x1E02 -#define GL_INDEX 0x8222 -#define GL_INDEX_ARRAY 0x8077 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_BITS 0x0D51 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_INDEX_MODE 0x0C30 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_INT 0x1404 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_INVALID_OPERATION 0x0502 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVERSE_NV 0x862B -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_INVERT 0x150A -#define GL_KEEP 0x1E00 -#define GL_LEFT 0x0406 -#define GL_LEQUAL 0x0203 -#define GL_LESS 0x0201 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LINE 0x1B01 -#define GL_LINEAR 0x2601 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_LINES 0x0001 -#define GL_LINES_ADJACENCY_ARB 0x000A -#define GL_LINES_ADJACENCY_EXT 0x000A -#define GL_LINE_BIT 0x00000004 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LINE_STRIP 0x0003 -#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B -#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B -#define GL_LINE_TOKEN 0x0702 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_BIT 0x00020000 -#define GL_LIST_INDEX 0x0B33 -#define GL_LIST_MODE 0x0B30 -#define GL_LOAD 0x0101 -#define GL_LOGIC_OP 0x0BF1 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX7_NV 0x8637 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_MAX 0x8008 -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_EXT 0x8008 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_MAX_SAMPLES_EXT 0x8D57 -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MIN 0x8007 -#define GL_MINMAX 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_MIN_EXT 0x8007 -#define GL_MODELVIEW 0x1700 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_MODULATE 0x2100 -#define GL_MULT 0x0103 -#define GL_N3F_V3F 0x2A25 -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_NAND 0x150E -#define GL_NEAREST 0x2600 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_NEVER 0x0200 -#define GL_NICEST 0x1102 -#define GL_NONE 0 -#define GL_NOOP 0x1505 -#define GL_NOR 0x1508 -#define GL_NORMALIZE 0x0BA1 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NOTEQUAL 0x0205 -#define GL_NO_ERROR 0 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_PLANE 0x2501 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_ONE 1 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_OR 0x1507 -#define GL_ORDER 0x0A01 -#define GL_OR_INVERTED 0x150D -#define GL_OR_REVERSE 0x150B -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_POINT 0x1B00 -#define GL_POINTS 0x0000 -#define GL_POINT_BIT 0x00000002 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_POINT_TOKEN 0x0701 -#define GL_POLYGON 0x0009 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_POSITION 0x1203 -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_PROGRAM 0x82E2 -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_PROGRAM_BINARY_FORMATS 0x87FF -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_PROJECTION 0x1701 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_Q 0x2003 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_QUADS 0x0007 -#define GL_QUAD_STRIP 0x0008 -#define GL_QUERY 0x82E3 -#define GL_R 0x2002 -#define GL_R3_G3_B2 0x2A10 -#define GL_READ_BUFFER 0x0C02 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_RED 0x1903 -#define GL_REDUCE 0x8016 -#define GL_RED_BIAS 0x0D15 -#define GL_RED_BITS 0x0D52 -#define GL_RED_SCALE 0x0D14 -#define GL_RENDER 0x1C00 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERER 0x1F01 -#define GL_RENDER_MODE 0x0C40 -#define GL_REPEAT 0x2901 -#define GL_REPLACE 0x1E01 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_RETURN 0x0102 -#define GL_RGB 0x1907 -#define GL_RGB10 0x8052 -#define GL_RGB10_A2 0x8059 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB5_A1 0x8057 -#define GL_RGB8 0x8051 -#define GL_RGBA 0x1908 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGBA8 0x8058 -#define GL_RGBA_MODE 0x0C31 -#define GL_RIGHT 0x0407 -#define GL_S 0x2000 -#define GL_SAMPLER 0x82E6 -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_SELECT 0x1C02 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_SEPARABLE_2D 0x8012 -#define GL_SET 0x150F -#define GL_SHADER 0x82E1 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_SHADE_MODEL 0x0B54 -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C -#define GL_SHININESS 0x1601 -#define GL_SHORT 0x1402 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SMOOTH 0x1D01 -#define GL_SPECULAR 0x1202 -#define GL_SPHERE_MAP 0x2402 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SRC_ALPHA 0x0302 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_SRC_COLOR 0x0300 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB_EXT 0x8C40 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_STENCIL_BITS 0x0D57 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_INDEX 0x1901 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STEREO 0x0C33 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_T 0x2001 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_T4F_V4F 0x2A28 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_TEXTURE 0x1702 -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D -#define GL_TEXTURE_BIT 0x00040000 -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_ENV 0x2300 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_TRANSPOSE_NV 0x862C -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLES_ADJACENCY_ARB 0x000C -#define GL_TRIANGLES_ADJACENCY_EXT 0x000C -#define GL_TRIANGLE_FAN 0x0006 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D -#define GL_TRUE 1 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_UNSIGNED_INT 0x1405 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_VENDOR 0x1F00 -#define GL_VERSION 0x1F02 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_VIEWPORT 0x0BA2 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_XOR 0x1506 -#define GL_ZERO 0 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_ADD_SIGNED 0x8574 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_BLEND_DST_ALPHA_OES 0x80CA -#define GL_BLEND_DST_RGB_OES 0x80C8 -#define GL_BLEND_EQUATION_ALPHA_OES 0x883D -#define GL_BLEND_EQUATION_OES 0x8009 -#define GL_BLEND_EQUATION_RGB_OES 0x8009 -#define GL_BLEND_SRC_ALPHA_OES 0x80CB -#define GL_BLEND_SRC_RGB_OES 0x80C9 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_COLOR_ATTACHMENT0_OES 0x8CE0 -#define GL_COMBINE 0x8570 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CONSTANT 0x8576 -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#define GL_DEPTH_ATTACHMENT_OES 0x8D00 -#define GL_DEPTH_COMPONENT16_OES 0x81A5 -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_FIXED 0x140C -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 -#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 -#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 -#define GL_FRAMEBUFFER_OES 0x8D40 -#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD -#define GL_FUNC_ADD_OES 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B -#define GL_FUNC_SUBTRACT_OES 0x800A -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_INTERPOLATE 0x8575 -#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_MULTISAMPLE 0x809D -#define GL_NONE_OES 0 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_OPERAND2_RGB 0x8592 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_PREVIOUS 0x8578 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 -#define GL_RENDERBUFFER_BINDING_OES 0x8CA7 -#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 -#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 -#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 -#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 -#define GL_RENDERBUFFER_OES 0x8D41 -#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 -#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 -#define GL_RENDERBUFFER_WIDTH_OES 0x8D42 -#define GL_RESCALE_NORMAL 0x803A -#define GL_RGB565_OES 0x8D62 -#define GL_RGB5_A1_OES 0x8057 -#define GL_RGBA4_OES 0x8056 -#define GL_RGB_SCALE 0x8573 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_SOURCE2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_ALPHA 0x8589 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_ALPHA 0x858A -#define GL_SRC2_RGB 0x8582 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STENCIL_ATTACHMENT_OES 0x8D20 -#define GL_SUBTRACT 0x84E7 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_VERSION_ES_CL_1_0 1 -#define GL_VERSION_ES_CL_1_1 1 -#define GL_VERSION_ES_CM_1_1 1 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 - - -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_GLAD_API_PTR - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) -# define KHRONOS_STATIC 1 -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(KHRONOS_STATIC) - /* If the preprocessor constant KHRONOS_STATIC is defined, make the - * header compatible with static linking. */ -# define KHRONOS_APICALL -#elif defined(_WIN32) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_GLAD_API_PTR - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC) - /* Win32 but not WinCE */ -# define KHRONOS_GLAD_API_PTR __stdcall -#else -# define KHRONOS_GLAD_API_PTR -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef khronos_int8_t GLbyte; -typedef khronos_uint8_t GLubyte; -typedef khronos_int16_t GLshort; -typedef khronos_uint16_t GLushort; -typedef int GLint; -typedef unsigned int GLuint; -typedef khronos_int32_t GLclampx; -typedef int GLsizei; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglClientBufferEXT; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef khronos_uint16_t GLhalf; -typedef khronos_uint16_t GLhalfARB; -typedef khronos_int32_t GLfixed; -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptr; -#else -typedef khronos_intptr_t GLintptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptrARB; -#else -typedef khronos_intptr_t GLintptrARB; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptr; -#else -typedef khronos_ssize_t GLsizeiptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptrARB; -#else -typedef khronos_ssize_t GLsizeiptrARB; -#endif -typedef khronos_int64_t GLint64; -typedef khronos_int64_t GLint64EXT; -typedef khronos_uint64_t GLuint64; -typedef khronos_uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void ( *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -typedef void ( *GLVULKANPROCNV)(void); - - -#define GL_VERSION_1_0 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_0; -#define GL_VERSION_1_1 1 -GLAD_API_CALL int GLAD_GL_VERSION_1_1; -#define GL_VERSION_ES_CM_1_0 1 -GLAD_API_CALL int GLAD_GL_VERSION_ES_CM_1_0; -#define GL_ARB_copy_buffer 1 -GLAD_API_CALL int GLAD_GL_ARB_copy_buffer; -#define GL_ARB_fragment_shader 1 -GLAD_API_CALL int GLAD_GL_ARB_fragment_shader; -#define GL_ARB_framebuffer_object 1 -GLAD_API_CALL int GLAD_GL_ARB_framebuffer_object; -#define GL_ARB_geometry_shader4 1 -GLAD_API_CALL int GLAD_GL_ARB_geometry_shader4; -#define GL_ARB_get_program_binary 1 -GLAD_API_CALL int GLAD_GL_ARB_get_program_binary; -#define GL_ARB_imaging 1 -GLAD_API_CALL int GLAD_GL_ARB_imaging; -#define GL_ARB_multitexture 1 -GLAD_API_CALL int GLAD_GL_ARB_multitexture; -#define GL_ARB_separate_shader_objects 1 -GLAD_API_CALL int GLAD_GL_ARB_separate_shader_objects; -#define GL_ARB_shader_objects 1 -GLAD_API_CALL int GLAD_GL_ARB_shader_objects; -#define GL_ARB_shading_language_100 1 -GLAD_API_CALL int GLAD_GL_ARB_shading_language_100; -#define GL_ARB_texture_non_power_of_two 1 -GLAD_API_CALL int GLAD_GL_ARB_texture_non_power_of_two; -#define GL_ARB_vertex_buffer_object 1 -GLAD_API_CALL int GLAD_GL_ARB_vertex_buffer_object; -#define GL_ARB_vertex_program 1 -GLAD_API_CALL int GLAD_GL_ARB_vertex_program; -#define GL_ARB_vertex_shader 1 -GLAD_API_CALL int GLAD_GL_ARB_vertex_shader; -#define GL_EXT_blend_equation_separate 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_equation_separate; -#define GL_EXT_blend_func_separate 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_func_separate; -#define GL_EXT_blend_minmax 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_minmax; -#define GL_EXT_blend_subtract 1 -GLAD_API_CALL int GLAD_GL_EXT_blend_subtract; -#define GL_EXT_copy_texture 1 -GLAD_API_CALL int GLAD_GL_EXT_copy_texture; -#define GL_EXT_framebuffer_blit 1 -GLAD_API_CALL int GLAD_GL_EXT_framebuffer_blit; -#define GL_EXT_framebuffer_multisample 1 -GLAD_API_CALL int GLAD_GL_EXT_framebuffer_multisample; -#define GL_EXT_framebuffer_object 1 -GLAD_API_CALL int GLAD_GL_EXT_framebuffer_object; -#define GL_EXT_geometry_shader4 1 -GLAD_API_CALL int GLAD_GL_EXT_geometry_shader4; -#define GL_EXT_packed_depth_stencil 1 -GLAD_API_CALL int GLAD_GL_EXT_packed_depth_stencil; -#define GL_EXT_subtexture 1 -GLAD_API_CALL int GLAD_GL_EXT_subtexture; -#define GL_EXT_texture_array 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_array; -#define GL_EXT_texture_object 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_object; -#define GL_EXT_texture_sRGB 1 -GLAD_API_CALL int GLAD_GL_EXT_texture_sRGB; -#define GL_EXT_vertex_array 1 -GLAD_API_CALL int GLAD_GL_EXT_vertex_array; -#define GL_INGR_blend_func_separate 1 -GLAD_API_CALL int GLAD_GL_INGR_blend_func_separate; -#define GL_KHR_debug 1 -GLAD_API_CALL int GLAD_GL_KHR_debug; -#define GL_NV_geometry_program4 1 -GLAD_API_CALL int GLAD_GL_NV_geometry_program4; -#define GL_NV_vertex_program 1 -GLAD_API_CALL int GLAD_GL_NV_vertex_program; -#define GL_SGIS_texture_edge_clamp 1 -GLAD_API_CALL int GLAD_GL_SGIS_texture_edge_clamp; -#define GL_EXT_sRGB 1 -GLAD_API_CALL int GLAD_GL_EXT_sRGB; -#define GL_OES_blend_equation_separate 1 -GLAD_API_CALL int GLAD_GL_OES_blend_equation_separate; -#define GL_OES_blend_func_separate 1 -GLAD_API_CALL int GLAD_GL_OES_blend_func_separate; -#define GL_OES_blend_subtract 1 -GLAD_API_CALL int GLAD_GL_OES_blend_subtract; -#define GL_OES_framebuffer_object 1 -GLAD_API_CALL int GLAD_GL_OES_framebuffer_object; -#define GL_OES_packed_depth_stencil 1 -GLAD_API_CALL int GLAD_GL_OES_packed_depth_stencil; -#define GL_OES_single_precision 1 -GLAD_API_CALL int GLAD_GL_OES_single_precision; -#define GL_OES_texture_npot 1 -GLAD_API_CALL int GLAD_GL_OES_texture_npot; - - -typedef void (GLAD_API_PTR *PFNGLACCUMPROC)(GLenum op, GLfloat value); -typedef void (GLAD_API_PTR *PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program); -typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREARBPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); -typedef GLboolean (GLAD_API_PTR *PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint * programs, GLboolean * residences); -typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); -typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); -typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTPROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTEXTPROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj); -typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLBEGINPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture); -typedef void (GLAD_API_PTR *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); -typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONEXTPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); -typedef void (GLAD_API_PTR *PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage); -typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); -typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data); -typedef void (GLAD_API_PTR *PFNGLCALLLISTPROC)(GLuint list); -typedef void (GLAD_API_PTR *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth); -typedef void (GLAD_API_PTR *PFNGLCLEARINDEXPROC)(GLfloat c); -typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); -typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation); -typedef void (GLAD_API_PTR *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UBVPROC)(const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UIVPROC)(const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3USVPROC)(const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UBVPROC)(const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UIVPROC)(const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4USVPROC)(const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAD_API_PTR *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); -typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAD_API_PTR *PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); -typedef GLhandleARB (GLAD_API_PTR *PFNGLCREATEPROGRAMOBJECTARBPROC)(void); -typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); -typedef GLhandleARB (GLAD_API_PTR *PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType); -typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const* strings); -typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); -typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); -typedef void (GLAD_API_PTR *PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint * pipelines); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); -typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); -typedef void (GLAD_API_PTR *PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj); -typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); -typedef void (GLAD_API_PTR *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPROC)(GLboolean flag); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean * pointer); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGVPROC)(const GLboolean * flag); -typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLENDPROC)(void); -typedef void (GLAD_API_PTR *PFNGLENDLISTPROC)(void); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DPROC)(GLdouble u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DVPROC)(const GLdouble * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FPROC)(GLfloat u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FVPROC)(const GLfloat * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DVPROC)(const GLdouble * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FVPROC)(const GLfloat * u); -typedef void (GLAD_API_PTR *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); -typedef void (GLAD_API_PTR *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -typedef void (GLAD_API_PTR *PFNGLEVALPOINT1PROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLEVALPOINT2PROC)(GLint i, GLint j); -typedef void (GLAD_API_PTR *PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer); -typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFOGFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLFOGIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLFOGIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint * framebuffers); -typedef GLuint (GLAD_API_PTR *PFNGLGENLISTSPROC)(GLsizei range); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPEXTPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); -typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void * table); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void * image); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); -typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); -typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); -typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef GLhandleARB (GLAD_API_PTR *PFNGLGETHANDLEARBPROC)(GLenum pname); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values); -typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETPOINTERVEXTPROC)(GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void * string); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte * program); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); -typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); -typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); -typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); -typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname, GLint * params); -typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAD_API_PTR *PFNGLINDEXMASKPROC)(GLuint mask); -typedef void (GLAD_API_PTR *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLINDEXDPROC)(GLdouble c); -typedef void (GLAD_API_PTR *PFNGLINDEXDVPROC)(const GLdouble * c); -typedef void (GLAD_API_PTR *PFNGLINDEXFPROC)(GLfloat c); -typedef void (GLAD_API_PTR *PFNGLINDEXFVPROC)(const GLfloat * c); -typedef void (GLAD_API_PTR *PFNGLINDEXIPROC)(GLint c); -typedef void (GLAD_API_PTR *PFNGLINDEXIVPROC)(const GLint * c); -typedef void (GLAD_API_PTR *PFNGLINDEXSPROC)(GLshort c); -typedef void (GLAD_API_PTR *PFNGLINDEXSVPROC)(const GLshort * c); -typedef void (GLAD_API_PTR *PFNGLINDEXUBPROC)(GLubyte c); -typedef void (GLAD_API_PTR *PFNGLINDEXUBVPROC)(const GLubyte * c); -typedef void (GLAD_API_PTR *PFNGLINITNAMESPROC)(void); -typedef void (GLAD_API_PTR *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer); -typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERARBPROC)(GLuint buffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISLISTPROC)(GLuint list); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMARBPROC)(GLuint program); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMNVPROC)(GLuint id); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); -typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREEXTPROC)(GLuint texture); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); -typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); -typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLLISTBASEPROC)(GLuint base); -typedef void (GLAD_API_PTR *PFNGLLOADIDENTITYPROC)(void); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLLOADNAMEPROC)(GLuint name); -typedef void (GLAD_API_PTR *PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode); -typedef void (GLAD_API_PTR *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); -typedef void (GLAD_API_PTR *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); -typedef void (GLAD_API_PTR *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); -typedef void (GLAD_API_PTR *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access); -typedef void (GLAD_API_PTR *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLMATRIXMODEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLNEWLISTPROC)(GLuint list, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAD_API_PTR *PFNGLPASSTHROUGHPROC)(GLfloat token); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values); -typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); -typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size); -typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); -typedef void (GLAD_API_PTR *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask); -typedef void (GLAD_API_PTR *PFNGLPOPATTRIBPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPCLIENTATTRIBPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPMATRIXPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPNAMEPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities); -typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint * textures, const GLclampf * priorities); -typedef void (GLAD_API_PTR *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void * string); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit); -typedef void (GLAD_API_PTR *PFNGLPUSHATTRIBPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); -typedef void (GLAD_API_PTR *PFNGLPUSHMATRIXPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPUSHNAMEPROC)(GLuint name); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IPROC)(GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src); -typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); -typedef void (GLAD_API_PTR *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -typedef void (GLAD_API_PTR *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2); -typedef void (GLAD_API_PTR *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -typedef void (GLAD_API_PTR *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2); -typedef void (GLAD_API_PTR *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); -typedef void (GLAD_API_PTR *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2); -typedef void (GLAD_API_PTR *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -typedef void (GLAD_API_PTR *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2); -typedef GLint (GLAD_API_PTR *PFNGLRENDERMODEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLRESETHISTOGRAMPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLRESETMINMAXPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer); -typedef void (GLAD_API_PTR *PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); -typedef void (GLAD_API_PTR *PFNGLSHADEMODELPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); -typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); -typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DPROC)(GLdouble s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FPROC)(GLfloat s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IPROC)(GLint s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SPROC)(GLshort s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IPROC)(GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); -typedef void (GLAD_API_PTR *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target); -typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERARBPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef void (GLAD_API_PTR *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2IPROC)(GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2SPROC)(GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLALPHAFUNCXPROC)(GLenum func, GLfixed ref); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFEROESPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFEROESPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONOESPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEOESPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEOESPROC)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSOESPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLCLEARCOLORXPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFOESPROC)(GLclampf depth); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHXPROC)(GLfixed depth); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEFPROC)(GLenum p, const GLfloat * eqn); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEXPROC)(GLenum plane, const GLfixed * equation); -typedef void (GLAD_API_PTR *PFNGLCOLOR4XPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSOESPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSOESPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEXPROC)(GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLFOGXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLFOGXVPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFEROESPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSOESPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSOESPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPOESPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEFPROC)(GLenum plane, GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEXPROC)(GLenum plane, GLfixed * equation); -typedef void (GLAD_API_PTR *PFNGLGETFIXEDVPROC)(GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTXVPROC)(GLenum light, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALXVPROC)(GLenum face, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVOESPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVXVPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERXVPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFEROESPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFEROESPROC)(GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELXVPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLLIGHTXPROC)(GLenum light, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLLIGHTXVPROC)(GLenum light, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLLINEWIDTHXPROC)(GLfixed width); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXXPROC)(const GLfixed * m); -typedef void (GLAD_API_PTR *PFNGLMATERIALXPROC)(GLenum face, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLMATERIALXVPROC)(GLenum face, GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXXPROC)(const GLfixed * m); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4XPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GLAD_API_PTR *PFNGLNORMAL3XPROC)(GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (GLAD_API_PTR *PFNGLORTHOFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLORTHOXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERXVPROC)(GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLPOINTSIZEXPROC)(GLfixed size); -typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETXPROC)(GLfixed factor, GLfixed units); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLROTATEXPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEXPROC)(GLclampx value, GLboolean invert); -typedef void (GLAD_API_PTR *PFNGLSCALEXPROC)(GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAD_API_PTR *PFNGLTEXENVXPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLTEXENVXVPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERXPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERXVPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEXPROC)(GLfixed x, GLfixed y, GLfixed z); - -GLAD_API_CALL PFNGLACCUMPROC glad_glAccum; -#define glAccum glad_glAccum -GLAD_API_CALL PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram; -#define glActiveShaderProgram glad_glActiveShaderProgram -GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -#define glActiveTexture glad_glActiveTexture -GLAD_API_CALL PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB; -#define glActiveTextureARB glad_glActiveTextureARB -GLAD_API_CALL PFNGLALPHAFUNCPROC glad_glAlphaFunc; -#define glAlphaFunc glad_glAlphaFunc -GLAD_API_CALL PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV; -#define glAreProgramsResidentNV glad_glAreProgramsResidentNV -GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; -#define glAreTexturesResident glad_glAreTexturesResident -GLAD_API_CALL PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT; -#define glAreTexturesResidentEXT glad_glAreTexturesResidentEXT -GLAD_API_CALL PFNGLARRAYELEMENTPROC glad_glArrayElement; -#define glArrayElement glad_glArrayElement -GLAD_API_CALL PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT; -#define glArrayElementEXT glad_glArrayElementEXT -GLAD_API_CALL PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB; -#define glAttachObjectARB glad_glAttachObjectARB -GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; -#define glAttachShader glad_glAttachShader -GLAD_API_CALL PFNGLBEGINPROC glad_glBegin; -#define glBegin glad_glBegin -GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -#define glBindAttribLocation glad_glBindAttribLocation -GLAD_API_CALL PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB; -#define glBindAttribLocationARB glad_glBindAttribLocationARB -GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; -#define glBindBuffer glad_glBindBuffer -GLAD_API_CALL PFNGLBINDBUFFERARBPROC glad_glBindBufferARB; -#define glBindBufferARB glad_glBindBufferARB -GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -#define glBindFramebuffer glad_glBindFramebuffer -GLAD_API_CALL PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT; -#define glBindFramebufferEXT glad_glBindFramebufferEXT -GLAD_API_CALL PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB; -#define glBindProgramARB glad_glBindProgramARB -GLAD_API_CALL PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV; -#define glBindProgramNV glad_glBindProgramNV -GLAD_API_CALL PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline; -#define glBindProgramPipeline glad_glBindProgramPipeline -GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -#define glBindRenderbuffer glad_glBindRenderbuffer -GLAD_API_CALL PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT; -#define glBindRenderbufferEXT glad_glBindRenderbufferEXT -GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; -#define glBindTexture glad_glBindTexture -GLAD_API_CALL PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT; -#define glBindTextureEXT glad_glBindTextureEXT -GLAD_API_CALL PFNGLBITMAPPROC glad_glBitmap; -#define glBitmap glad_glBitmap -GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; -#define glBlendColor glad_glBlendColor -GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -#define glBlendEquation glad_glBlendEquation -GLAD_API_CALL PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT; -#define glBlendEquationEXT glad_glBlendEquationEXT -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -#define glBlendEquationSeparate glad_glBlendEquationSeparate -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT; -#define glBlendEquationSeparateEXT glad_glBlendEquationSeparateEXT -GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; -#define glBlendFunc glad_glBlendFunc -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -#define glBlendFuncSeparate glad_glBlendFuncSeparate -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT; -#define glBlendFuncSeparateEXT glad_glBlendFuncSeparateEXT -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR; -#define glBlendFuncSeparateINGR glad_glBlendFuncSeparateINGR -GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -#define glBlitFramebuffer glad_glBlitFramebuffer -GLAD_API_CALL PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT; -#define glBlitFramebufferEXT glad_glBlitFramebufferEXT -GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; -#define glBufferData glad_glBufferData -GLAD_API_CALL PFNGLBUFFERDATAARBPROC glad_glBufferDataARB; -#define glBufferDataARB glad_glBufferDataARB -GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -#define glBufferSubData glad_glBufferSubData -GLAD_API_CALL PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB; -#define glBufferSubDataARB glad_glBufferSubDataARB -GLAD_API_CALL PFNGLCALLLISTPROC glad_glCallList; -#define glCallList glad_glCallList -GLAD_API_CALL PFNGLCALLLISTSPROC glad_glCallLists; -#define glCallLists glad_glCallLists -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus glad_glCheckFramebufferStatus -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT; -#define glCheckFramebufferStatusEXT glad_glCheckFramebufferStatusEXT -GLAD_API_CALL PFNGLCLEARPROC glad_glClear; -#define glClear glad_glClear -GLAD_API_CALL PFNGLCLEARACCUMPROC glad_glClearAccum; -#define glClearAccum glad_glClearAccum -GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; -#define glClearColor glad_glClearColor -GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth; -#define glClearDepth glad_glClearDepth -GLAD_API_CALL PFNGLCLEARINDEXPROC glad_glClearIndex; -#define glClearIndex glad_glClearIndex -GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; -#define glClearStencil glad_glClearStencil -GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -#define glClientActiveTexture glad_glClientActiveTexture -GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB; -#define glClientActiveTextureARB glad_glClientActiveTextureARB -GLAD_API_CALL PFNGLCLIPPLANEPROC glad_glClipPlane; -#define glClipPlane glad_glClipPlane -GLAD_API_CALL PFNGLCOLOR3BPROC glad_glColor3b; -#define glColor3b glad_glColor3b -GLAD_API_CALL PFNGLCOLOR3BVPROC glad_glColor3bv; -#define glColor3bv glad_glColor3bv -GLAD_API_CALL PFNGLCOLOR3DPROC glad_glColor3d; -#define glColor3d glad_glColor3d -GLAD_API_CALL PFNGLCOLOR3DVPROC glad_glColor3dv; -#define glColor3dv glad_glColor3dv -GLAD_API_CALL PFNGLCOLOR3FPROC glad_glColor3f; -#define glColor3f glad_glColor3f -GLAD_API_CALL PFNGLCOLOR3FVPROC glad_glColor3fv; -#define glColor3fv glad_glColor3fv -GLAD_API_CALL PFNGLCOLOR3IPROC glad_glColor3i; -#define glColor3i glad_glColor3i -GLAD_API_CALL PFNGLCOLOR3IVPROC glad_glColor3iv; -#define glColor3iv glad_glColor3iv -GLAD_API_CALL PFNGLCOLOR3SPROC glad_glColor3s; -#define glColor3s glad_glColor3s -GLAD_API_CALL PFNGLCOLOR3SVPROC glad_glColor3sv; -#define glColor3sv glad_glColor3sv -GLAD_API_CALL PFNGLCOLOR3UBPROC glad_glColor3ub; -#define glColor3ub glad_glColor3ub -GLAD_API_CALL PFNGLCOLOR3UBVPROC glad_glColor3ubv; -#define glColor3ubv glad_glColor3ubv -GLAD_API_CALL PFNGLCOLOR3UIPROC glad_glColor3ui; -#define glColor3ui glad_glColor3ui -GLAD_API_CALL PFNGLCOLOR3UIVPROC glad_glColor3uiv; -#define glColor3uiv glad_glColor3uiv -GLAD_API_CALL PFNGLCOLOR3USPROC glad_glColor3us; -#define glColor3us glad_glColor3us -GLAD_API_CALL PFNGLCOLOR3USVPROC glad_glColor3usv; -#define glColor3usv glad_glColor3usv -GLAD_API_CALL PFNGLCOLOR4BPROC glad_glColor4b; -#define glColor4b glad_glColor4b -GLAD_API_CALL PFNGLCOLOR4BVPROC glad_glColor4bv; -#define glColor4bv glad_glColor4bv -GLAD_API_CALL PFNGLCOLOR4DPROC glad_glColor4d; -#define glColor4d glad_glColor4d -GLAD_API_CALL PFNGLCOLOR4DVPROC glad_glColor4dv; -#define glColor4dv glad_glColor4dv -GLAD_API_CALL PFNGLCOLOR4FPROC glad_glColor4f; -#define glColor4f glad_glColor4f -GLAD_API_CALL PFNGLCOLOR4FVPROC glad_glColor4fv; -#define glColor4fv glad_glColor4fv -GLAD_API_CALL PFNGLCOLOR4IPROC glad_glColor4i; -#define glColor4i glad_glColor4i -GLAD_API_CALL PFNGLCOLOR4IVPROC glad_glColor4iv; -#define glColor4iv glad_glColor4iv -GLAD_API_CALL PFNGLCOLOR4SPROC glad_glColor4s; -#define glColor4s glad_glColor4s -GLAD_API_CALL PFNGLCOLOR4SVPROC glad_glColor4sv; -#define glColor4sv glad_glColor4sv -GLAD_API_CALL PFNGLCOLOR4UBPROC glad_glColor4ub; -#define glColor4ub glad_glColor4ub -GLAD_API_CALL PFNGLCOLOR4UBVPROC glad_glColor4ubv; -#define glColor4ubv glad_glColor4ubv -GLAD_API_CALL PFNGLCOLOR4UIPROC glad_glColor4ui; -#define glColor4ui glad_glColor4ui -GLAD_API_CALL PFNGLCOLOR4UIVPROC glad_glColor4uiv; -#define glColor4uiv glad_glColor4uiv -GLAD_API_CALL PFNGLCOLOR4USPROC glad_glColor4us; -#define glColor4us glad_glColor4us -GLAD_API_CALL PFNGLCOLOR4USVPROC glad_glColor4usv; -#define glColor4usv glad_glColor4usv -GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; -#define glColorMask glad_glColorMask -GLAD_API_CALL PFNGLCOLORMATERIALPROC glad_glColorMaterial; -#define glColorMaterial glad_glColorMaterial -GLAD_API_CALL PFNGLCOLORPOINTERPROC glad_glColorPointer; -#define glColorPointer glad_glColorPointer -GLAD_API_CALL PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT; -#define glColorPointerEXT glad_glColorPointerEXT -GLAD_API_CALL PFNGLCOLORSUBTABLEPROC glad_glColorSubTable; -#define glColorSubTable glad_glColorSubTable -GLAD_API_CALL PFNGLCOLORTABLEPROC glad_glColorTable; -#define glColorTable glad_glColorTable -GLAD_API_CALL PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv; -#define glColorTableParameterfv glad_glColorTableParameterfv -GLAD_API_CALL PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv; -#define glColorTableParameteriv glad_glColorTableParameteriv -GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; -#define glCompileShader glad_glCompileShader -GLAD_API_CALL PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB; -#define glCompileShaderARB glad_glCompileShaderARB -GLAD_API_CALL PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D; -#define glConvolutionFilter1D glad_glConvolutionFilter1D -GLAD_API_CALL PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D; -#define glConvolutionFilter2D glad_glConvolutionFilter2D -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf; -#define glConvolutionParameterf glad_glConvolutionParameterf -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv; -#define glConvolutionParameterfv glad_glConvolutionParameterfv -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri; -#define glConvolutionParameteri glad_glConvolutionParameteri -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv; -#define glConvolutionParameteriv glad_glConvolutionParameteriv -GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -#define glCopyBufferSubData glad_glCopyBufferSubData -GLAD_API_CALL PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable; -#define glCopyColorSubTable glad_glCopyColorSubTable -GLAD_API_CALL PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable; -#define glCopyColorTable glad_glCopyColorTable -GLAD_API_CALL PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D; -#define glCopyConvolutionFilter1D glad_glCopyConvolutionFilter1D -GLAD_API_CALL PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D; -#define glCopyConvolutionFilter2D glad_glCopyConvolutionFilter2D -GLAD_API_CALL PFNGLCOPYPIXELSPROC glad_glCopyPixels; -#define glCopyPixels glad_glCopyPixels -GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; -#define glCopyTexImage1D glad_glCopyTexImage1D -GLAD_API_CALL PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT; -#define glCopyTexImage1DEXT glad_glCopyTexImage1DEXT -GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; -#define glCopyTexImage2D glad_glCopyTexImage2D -GLAD_API_CALL PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT; -#define glCopyTexImage2DEXT glad_glCopyTexImage2DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; -#define glCopyTexSubImage1D glad_glCopyTexSubImage1D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT; -#define glCopyTexSubImage1DEXT glad_glCopyTexSubImage1DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -#define glCopyTexSubImage2D glad_glCopyTexSubImage2D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT; -#define glCopyTexSubImage2DEXT glad_glCopyTexSubImage2DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -#define glCopyTexSubImage3D glad_glCopyTexSubImage3D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT; -#define glCopyTexSubImage3DEXT glad_glCopyTexSubImage3DEXT -GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -#define glCreateProgram glad_glCreateProgram -GLAD_API_CALL PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB; -#define glCreateProgramObjectARB glad_glCreateProgramObjectARB -GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; -#define glCreateShader glad_glCreateShader -GLAD_API_CALL PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB; -#define glCreateShaderObjectARB glad_glCreateShaderObjectARB -GLAD_API_CALL PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv; -#define glCreateShaderProgramv glad_glCreateShaderProgramv -GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; -#define glCullFace glad_glCullFace -GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; -#define glDebugMessageCallback glad_glDebugMessageCallback -GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; -#define glDebugMessageControl glad_glDebugMessageControl -GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; -#define glDebugMessageInsert glad_glDebugMessageInsert -GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -#define glDeleteBuffers glad_glDeleteBuffers -GLAD_API_CALL PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB; -#define glDeleteBuffersARB glad_glDeleteBuffersARB -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -#define glDeleteFramebuffers glad_glDeleteFramebuffers -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT; -#define glDeleteFramebuffersEXT glad_glDeleteFramebuffersEXT -GLAD_API_CALL PFNGLDELETELISTSPROC glad_glDeleteLists; -#define glDeleteLists glad_glDeleteLists -GLAD_API_CALL PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB; -#define glDeleteObjectARB glad_glDeleteObjectARB -GLAD_API_CALL PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines; -#define glDeleteProgramPipelines glad_glDeleteProgramPipelines -GLAD_API_CALL PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB; -#define glDeleteProgramsARB glad_glDeleteProgramsARB -GLAD_API_CALL PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV; -#define glDeleteProgramsNV glad_glDeleteProgramsNV -GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -#define glDeleteRenderbuffers glad_glDeleteRenderbuffers -GLAD_API_CALL PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT; -#define glDeleteRenderbuffersEXT glad_glDeleteRenderbuffersEXT -GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -#define glDeleteTextures glad_glDeleteTextures -GLAD_API_CALL PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT; -#define glDeleteTexturesEXT glad_glDeleteTexturesEXT -GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; -#define glDepthFunc glad_glDepthFunc -GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; -#define glDepthMask glad_glDepthMask -GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange; -#define glDepthRange glad_glDepthRange -GLAD_API_CALL PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB; -#define glDetachObjectARB glad_glDetachObjectARB -GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; -#define glDetachShader glad_glDetachShader -GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; -#define glDisable glad_glDisable -GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -#define glDisableClientState glad_glDisableClientState -GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -#define glDisableVertexAttribArray glad_glDisableVertexAttribArray -GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB; -#define glDisableVertexAttribArrayARB glad_glDisableVertexAttribArrayARB -GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; -#define glDrawArrays glad_glDrawArrays -GLAD_API_CALL PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT; -#define glDrawArraysEXT glad_glDrawArraysEXT -GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -#define glDrawBuffer glad_glDrawBuffer -GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; -#define glDrawElements glad_glDrawElements -GLAD_API_CALL PFNGLDRAWPIXELSPROC glad_glDrawPixels; -#define glDrawPixels glad_glDrawPixels -GLAD_API_CALL PFNGLEDGEFLAGPROC glad_glEdgeFlag; -#define glEdgeFlag glad_glEdgeFlag -GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; -#define glEdgeFlagPointer glad_glEdgeFlagPointer -GLAD_API_CALL PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT; -#define glEdgeFlagPointerEXT glad_glEdgeFlagPointerEXT -GLAD_API_CALL PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; -#define glEdgeFlagv glad_glEdgeFlagv -GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; -#define glEnable glad_glEnable -GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; -#define glEnableClientState glad_glEnableClientState -GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -#define glEnableVertexAttribArray glad_glEnableVertexAttribArray -GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB; -#define glEnableVertexAttribArrayARB glad_glEnableVertexAttribArrayARB -GLAD_API_CALL PFNGLENDPROC glad_glEnd; -#define glEnd glad_glEnd -GLAD_API_CALL PFNGLENDLISTPROC glad_glEndList; -#define glEndList glad_glEndList -GLAD_API_CALL PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; -#define glEvalCoord1d glad_glEvalCoord1d -GLAD_API_CALL PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; -#define glEvalCoord1dv glad_glEvalCoord1dv -GLAD_API_CALL PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; -#define glEvalCoord1f glad_glEvalCoord1f -GLAD_API_CALL PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; -#define glEvalCoord1fv glad_glEvalCoord1fv -GLAD_API_CALL PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; -#define glEvalCoord2d glad_glEvalCoord2d -GLAD_API_CALL PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; -#define glEvalCoord2dv glad_glEvalCoord2dv -GLAD_API_CALL PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; -#define glEvalCoord2f glad_glEvalCoord2f -GLAD_API_CALL PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; -#define glEvalCoord2fv glad_glEvalCoord2fv -GLAD_API_CALL PFNGLEVALMESH1PROC glad_glEvalMesh1; -#define glEvalMesh1 glad_glEvalMesh1 -GLAD_API_CALL PFNGLEVALMESH2PROC glad_glEvalMesh2; -#define glEvalMesh2 glad_glEvalMesh2 -GLAD_API_CALL PFNGLEVALPOINT1PROC glad_glEvalPoint1; -#define glEvalPoint1 glad_glEvalPoint1 -GLAD_API_CALL PFNGLEVALPOINT2PROC glad_glEvalPoint2; -#define glEvalPoint2 glad_glEvalPoint2 -GLAD_API_CALL PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV; -#define glExecuteProgramNV glad_glExecuteProgramNV -GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; -#define glFeedbackBuffer glad_glFeedbackBuffer -GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; -#define glFinish glad_glFinish -GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; -#define glFlush glad_glFlush -GLAD_API_CALL PFNGLFOGFPROC glad_glFogf; -#define glFogf glad_glFogf -GLAD_API_CALL PFNGLFOGFVPROC glad_glFogfv; -#define glFogfv glad_glFogfv -GLAD_API_CALL PFNGLFOGIPROC glad_glFogi; -#define glFogi glad_glFogi -GLAD_API_CALL PFNGLFOGIVPROC glad_glFogiv; -#define glFogiv glad_glFogiv -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT; -#define glFramebufferRenderbufferEXT glad_glFramebufferRenderbufferEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -#define glFramebufferTexture glad_glFramebufferTexture -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -#define glFramebufferTexture1D glad_glFramebufferTexture1D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT; -#define glFramebufferTexture1DEXT glad_glFramebufferTexture1DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -#define glFramebufferTexture2D glad_glFramebufferTexture2D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT; -#define glFramebufferTexture2DEXT glad_glFramebufferTexture2DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -#define glFramebufferTexture3D glad_glFramebufferTexture3D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT; -#define glFramebufferTexture3DEXT glad_glFramebufferTexture3DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB; -#define glFramebufferTextureARB glad_glFramebufferTextureARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT; -#define glFramebufferTextureEXT glad_glFramebufferTextureEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB; -#define glFramebufferTextureFaceARB glad_glFramebufferTextureFaceARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT; -#define glFramebufferTextureFaceEXT glad_glFramebufferTextureFaceEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -#define glFramebufferTextureLayer glad_glFramebufferTextureLayer -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB; -#define glFramebufferTextureLayerARB glad_glFramebufferTextureLayerARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT; -#define glFramebufferTextureLayerEXT glad_glFramebufferTextureLayerEXT -GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; -#define glFrontFace glad_glFrontFace -GLAD_API_CALL PFNGLFRUSTUMPROC glad_glFrustum; -#define glFrustum glad_glFrustum -GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; -#define glGenBuffers glad_glGenBuffers -GLAD_API_CALL PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB; -#define glGenBuffersARB glad_glGenBuffersARB -GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -#define glGenFramebuffers glad_glGenFramebuffers -GLAD_API_CALL PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT; -#define glGenFramebuffersEXT glad_glGenFramebuffersEXT -GLAD_API_CALL PFNGLGENLISTSPROC glad_glGenLists; -#define glGenLists glad_glGenLists -GLAD_API_CALL PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines; -#define glGenProgramPipelines glad_glGenProgramPipelines -GLAD_API_CALL PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB; -#define glGenProgramsARB glad_glGenProgramsARB -GLAD_API_CALL PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV; -#define glGenProgramsNV glad_glGenProgramsNV -GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -#define glGenRenderbuffers glad_glGenRenderbuffers -GLAD_API_CALL PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT; -#define glGenRenderbuffersEXT glad_glGenRenderbuffersEXT -GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; -#define glGenTextures glad_glGenTextures -GLAD_API_CALL PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT; -#define glGenTexturesEXT glad_glGenTexturesEXT -GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -#define glGenerateMipmap glad_glGenerateMipmap -GLAD_API_CALL PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT; -#define glGenerateMipmapEXT glad_glGenerateMipmapEXT -GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -#define glGetActiveAttrib glad_glGetActiveAttrib -GLAD_API_CALL PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB; -#define glGetActiveAttribARB glad_glGetActiveAttribARB -GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -#define glGetActiveUniform glad_glGetActiveUniform -GLAD_API_CALL PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB; -#define glGetActiveUniformARB glad_glGetActiveUniformARB -GLAD_API_CALL PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB; -#define glGetAttachedObjectsARB glad_glGetAttachedObjectsARB -GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -#define glGetAttribLocation glad_glGetAttribLocation -GLAD_API_CALL PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB; -#define glGetAttribLocationARB glad_glGetAttribLocationARB -GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -#define glGetBooleanv glad_glGetBooleanv -GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -#define glGetBufferParameteriv glad_glGetBufferParameteriv -GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB; -#define glGetBufferParameterivARB glad_glGetBufferParameterivARB -GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -#define glGetBufferPointerv glad_glGetBufferPointerv -GLAD_API_CALL PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB; -#define glGetBufferPointervARB glad_glGetBufferPointervARB -GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; -#define glGetBufferSubData glad_glGetBufferSubData -GLAD_API_CALL PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB; -#define glGetBufferSubDataARB glad_glGetBufferSubDataARB -GLAD_API_CALL PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; -#define glGetClipPlane glad_glGetClipPlane -GLAD_API_CALL PFNGLGETCOLORTABLEPROC glad_glGetColorTable; -#define glGetColorTable glad_glGetColorTable -GLAD_API_CALL PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv; -#define glGetColorTableParameterfv glad_glGetColorTableParameterfv -GLAD_API_CALL PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv; -#define glGetColorTableParameteriv glad_glGetColorTableParameteriv -GLAD_API_CALL PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter; -#define glGetConvolutionFilter glad_glGetConvolutionFilter -GLAD_API_CALL PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv; -#define glGetConvolutionParameterfv glad_glGetConvolutionParameterfv -GLAD_API_CALL PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv; -#define glGetConvolutionParameteriv glad_glGetConvolutionParameteriv -GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; -#define glGetDebugMessageLog glad_glGetDebugMessageLog -GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev; -#define glGetDoublev glad_glGetDoublev -GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; -#define glGetError glad_glGetError -GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; -#define glGetFloatv glad_glGetFloatv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT; -#define glGetFramebufferAttachmentParameterivEXT glad_glGetFramebufferAttachmentParameterivEXT -GLAD_API_CALL PFNGLGETHANDLEARBPROC glad_glGetHandleARB; -#define glGetHandleARB glad_glGetHandleARB -GLAD_API_CALL PFNGLGETHISTOGRAMPROC glad_glGetHistogram; -#define glGetHistogram glad_glGetHistogram -GLAD_API_CALL PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv; -#define glGetHistogramParameterfv glad_glGetHistogramParameterfv -GLAD_API_CALL PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv; -#define glGetHistogramParameteriv glad_glGetHistogramParameteriv -GLAD_API_CALL PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB; -#define glGetInfoLogARB glad_glGetInfoLogARB -GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; -#define glGetIntegerv glad_glGetIntegerv -GLAD_API_CALL PFNGLGETLIGHTFVPROC glad_glGetLightfv; -#define glGetLightfv glad_glGetLightfv -GLAD_API_CALL PFNGLGETLIGHTIVPROC glad_glGetLightiv; -#define glGetLightiv glad_glGetLightiv -GLAD_API_CALL PFNGLGETMAPDVPROC glad_glGetMapdv; -#define glGetMapdv glad_glGetMapdv -GLAD_API_CALL PFNGLGETMAPFVPROC glad_glGetMapfv; -#define glGetMapfv glad_glGetMapfv -GLAD_API_CALL PFNGLGETMAPIVPROC glad_glGetMapiv; -#define glGetMapiv glad_glGetMapiv -GLAD_API_CALL PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; -#define glGetMaterialfv glad_glGetMaterialfv -GLAD_API_CALL PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; -#define glGetMaterialiv glad_glGetMaterialiv -GLAD_API_CALL PFNGLGETMINMAXPROC glad_glGetMinmax; -#define glGetMinmax glad_glGetMinmax -GLAD_API_CALL PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv; -#define glGetMinmaxParameterfv glad_glGetMinmaxParameterfv -GLAD_API_CALL PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv; -#define glGetMinmaxParameteriv glad_glGetMinmaxParameteriv -GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; -#define glGetObjectLabel glad_glGetObjectLabel -GLAD_API_CALL PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB; -#define glGetObjectParameterfvARB glad_glGetObjectParameterfvARB -GLAD_API_CALL PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB; -#define glGetObjectParameterivARB glad_glGetObjectParameterivARB -GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; -#define glGetObjectPtrLabel glad_glGetObjectPtrLabel -GLAD_API_CALL PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; -#define glGetPixelMapfv glad_glGetPixelMapfv -GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; -#define glGetPixelMapuiv glad_glGetPixelMapuiv -GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; -#define glGetPixelMapusv glad_glGetPixelMapusv -GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv; -#define glGetPointerv glad_glGetPointerv -GLAD_API_CALL PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT; -#define glGetPointervEXT glad_glGetPointervEXT -GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; -#define glGetPolygonStipple glad_glGetPolygonStipple -GLAD_API_CALL PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; -#define glGetProgramBinary glad_glGetProgramBinary -GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB; -#define glGetProgramEnvParameterdvARB glad_glGetProgramEnvParameterdvARB -GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB; -#define glGetProgramEnvParameterfvARB glad_glGetProgramEnvParameterfvARB -GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB; -#define glGetProgramLocalParameterdvARB glad_glGetProgramLocalParameterdvARB -GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB; -#define glGetProgramLocalParameterfvARB glad_glGetProgramLocalParameterfvARB -GLAD_API_CALL PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV; -#define glGetProgramParameterdvNV glad_glGetProgramParameterdvNV -GLAD_API_CALL PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV; -#define glGetProgramParameterfvNV glad_glGetProgramParameterfvNV -GLAD_API_CALL PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog; -#define glGetProgramPipelineInfoLog glad_glGetProgramPipelineInfoLog -GLAD_API_CALL PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv; -#define glGetProgramPipelineiv glad_glGetProgramPipelineiv -GLAD_API_CALL PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB; -#define glGetProgramStringARB glad_glGetProgramStringARB -GLAD_API_CALL PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV; -#define glGetProgramStringNV glad_glGetProgramStringNV -GLAD_API_CALL PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB; -#define glGetProgramivARB glad_glGetProgramivARB -GLAD_API_CALL PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV; -#define glGetProgramivNV glad_glGetProgramivNV -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT; -#define glGetRenderbufferParameterivEXT glad_glGetRenderbufferParameterivEXT -GLAD_API_CALL PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter; -#define glGetSeparableFilter glad_glGetSeparableFilter -GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -#define glGetShaderSource glad_glGetShaderSource -GLAD_API_CALL PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB; -#define glGetShaderSourceARB glad_glGetShaderSourceARB -GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; -#define glGetString glad_glGetString -GLAD_API_CALL PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; -#define glGetTexEnvfv glad_glGetTexEnvfv -GLAD_API_CALL PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; -#define glGetTexEnviv glad_glGetTexEnviv -GLAD_API_CALL PFNGLGETTEXGENDVPROC glad_glGetTexGendv; -#define glGetTexGendv glad_glGetTexGendv -GLAD_API_CALL PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; -#define glGetTexGenfv glad_glGetTexGenfv -GLAD_API_CALL PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; -#define glGetTexGeniv glad_glGetTexGeniv -GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -#define glGetTexImage glad_glGetTexImage -GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv -GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv -GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -#define glGetTexParameterfv glad_glGetTexParameterfv -GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -#define glGetTexParameteriv glad_glGetTexParameteriv -GLAD_API_CALL PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV; -#define glGetTrackMatrixivNV glad_glGetTrackMatrixivNV -GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -#define glGetUniformLocation glad_glGetUniformLocation -GLAD_API_CALL PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB; -#define glGetUniformLocationARB glad_glGetUniformLocationARB -GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -#define glGetUniformfv glad_glGetUniformfv -GLAD_API_CALL PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB; -#define glGetUniformfvARB glad_glGetUniformfvARB -GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -#define glGetUniformiv glad_glGetUniformiv -GLAD_API_CALL PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB; -#define glGetUniformivARB glad_glGetUniformivARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB; -#define glGetVertexAttribPointervARB glad_glGetVertexAttribPointervARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV; -#define glGetVertexAttribPointervNV glad_glGetVertexAttribPointervNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -#define glGetVertexAttribdv glad_glGetVertexAttribdv -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB; -#define glGetVertexAttribdvARB glad_glGetVertexAttribdvARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV; -#define glGetVertexAttribdvNV glad_glGetVertexAttribdvNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -#define glGetVertexAttribfv glad_glGetVertexAttribfv -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB; -#define glGetVertexAttribfvARB glad_glGetVertexAttribfvARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV; -#define glGetVertexAttribfvNV glad_glGetVertexAttribfvNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -#define glGetVertexAttribiv glad_glGetVertexAttribiv -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB; -#define glGetVertexAttribivARB glad_glGetVertexAttribivARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV; -#define glGetVertexAttribivNV glad_glGetVertexAttribivNV -GLAD_API_CALL PFNGLHINTPROC glad_glHint; -#define glHint glad_glHint -GLAD_API_CALL PFNGLHISTOGRAMPROC glad_glHistogram; -#define glHistogram glad_glHistogram -GLAD_API_CALL PFNGLINDEXMASKPROC glad_glIndexMask; -#define glIndexMask glad_glIndexMask -GLAD_API_CALL PFNGLINDEXPOINTERPROC glad_glIndexPointer; -#define glIndexPointer glad_glIndexPointer -GLAD_API_CALL PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT; -#define glIndexPointerEXT glad_glIndexPointerEXT -GLAD_API_CALL PFNGLINDEXDPROC glad_glIndexd; -#define glIndexd glad_glIndexd -GLAD_API_CALL PFNGLINDEXDVPROC glad_glIndexdv; -#define glIndexdv glad_glIndexdv -GLAD_API_CALL PFNGLINDEXFPROC glad_glIndexf; -#define glIndexf glad_glIndexf -GLAD_API_CALL PFNGLINDEXFVPROC glad_glIndexfv; -#define glIndexfv glad_glIndexfv -GLAD_API_CALL PFNGLINDEXIPROC glad_glIndexi; -#define glIndexi glad_glIndexi -GLAD_API_CALL PFNGLINDEXIVPROC glad_glIndexiv; -#define glIndexiv glad_glIndexiv -GLAD_API_CALL PFNGLINDEXSPROC glad_glIndexs; -#define glIndexs glad_glIndexs -GLAD_API_CALL PFNGLINDEXSVPROC glad_glIndexsv; -#define glIndexsv glad_glIndexsv -GLAD_API_CALL PFNGLINDEXUBPROC glad_glIndexub; -#define glIndexub glad_glIndexub -GLAD_API_CALL PFNGLINDEXUBVPROC glad_glIndexubv; -#define glIndexubv glad_glIndexubv -GLAD_API_CALL PFNGLINITNAMESPROC glad_glInitNames; -#define glInitNames glad_glInitNames -GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; -#define glInterleavedArrays glad_glInterleavedArrays -GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; -#define glIsBuffer glad_glIsBuffer -GLAD_API_CALL PFNGLISBUFFERARBPROC glad_glIsBufferARB; -#define glIsBufferARB glad_glIsBufferARB -GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; -#define glIsEnabled glad_glIsEnabled -GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -#define glIsFramebuffer glad_glIsFramebuffer -GLAD_API_CALL PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT; -#define glIsFramebufferEXT glad_glIsFramebufferEXT -GLAD_API_CALL PFNGLISLISTPROC glad_glIsList; -#define glIsList glad_glIsList -GLAD_API_CALL PFNGLISPROGRAMARBPROC glad_glIsProgramARB; -#define glIsProgramARB glad_glIsProgramARB -GLAD_API_CALL PFNGLISPROGRAMNVPROC glad_glIsProgramNV; -#define glIsProgramNV glad_glIsProgramNV -GLAD_API_CALL PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline; -#define glIsProgramPipeline glad_glIsProgramPipeline -GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -#define glIsRenderbuffer glad_glIsRenderbuffer -GLAD_API_CALL PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT; -#define glIsRenderbufferEXT glad_glIsRenderbufferEXT -GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; -#define glIsTexture glad_glIsTexture -GLAD_API_CALL PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT; -#define glIsTextureEXT glad_glIsTextureEXT -GLAD_API_CALL PFNGLLIGHTMODELFPROC glad_glLightModelf; -#define glLightModelf glad_glLightModelf -GLAD_API_CALL PFNGLLIGHTMODELFVPROC glad_glLightModelfv; -#define glLightModelfv glad_glLightModelfv -GLAD_API_CALL PFNGLLIGHTMODELIPROC glad_glLightModeli; -#define glLightModeli glad_glLightModeli -GLAD_API_CALL PFNGLLIGHTMODELIVPROC glad_glLightModeliv; -#define glLightModeliv glad_glLightModeliv -GLAD_API_CALL PFNGLLIGHTFPROC glad_glLightf; -#define glLightf glad_glLightf -GLAD_API_CALL PFNGLLIGHTFVPROC glad_glLightfv; -#define glLightfv glad_glLightfv -GLAD_API_CALL PFNGLLIGHTIPROC glad_glLighti; -#define glLighti glad_glLighti -GLAD_API_CALL PFNGLLIGHTIVPROC glad_glLightiv; -#define glLightiv glad_glLightiv -GLAD_API_CALL PFNGLLINESTIPPLEPROC glad_glLineStipple; -#define glLineStipple glad_glLineStipple -GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; -#define glLineWidth glad_glLineWidth -GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; -#define glLinkProgram glad_glLinkProgram -GLAD_API_CALL PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB; -#define glLinkProgramARB glad_glLinkProgramARB -GLAD_API_CALL PFNGLLISTBASEPROC glad_glListBase; -#define glListBase glad_glListBase -GLAD_API_CALL PFNGLLOADIDENTITYPROC glad_glLoadIdentity; -#define glLoadIdentity glad_glLoadIdentity -GLAD_API_CALL PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; -#define glLoadMatrixd glad_glLoadMatrixd -GLAD_API_CALL PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; -#define glLoadMatrixf glad_glLoadMatrixf -GLAD_API_CALL PFNGLLOADNAMEPROC glad_glLoadName; -#define glLoadName glad_glLoadName -GLAD_API_CALL PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV; -#define glLoadProgramNV glad_glLoadProgramNV -GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp; -#define glLogicOp glad_glLogicOp -GLAD_API_CALL PFNGLMAP1DPROC glad_glMap1d; -#define glMap1d glad_glMap1d -GLAD_API_CALL PFNGLMAP1FPROC glad_glMap1f; -#define glMap1f glad_glMap1f -GLAD_API_CALL PFNGLMAP2DPROC glad_glMap2d; -#define glMap2d glad_glMap2d -GLAD_API_CALL PFNGLMAP2FPROC glad_glMap2f; -#define glMap2f glad_glMap2f -GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer; -#define glMapBuffer glad_glMapBuffer -GLAD_API_CALL PFNGLMAPBUFFERARBPROC glad_glMapBufferARB; -#define glMapBufferARB glad_glMapBufferARB -GLAD_API_CALL PFNGLMAPGRID1DPROC glad_glMapGrid1d; -#define glMapGrid1d glad_glMapGrid1d -GLAD_API_CALL PFNGLMAPGRID1FPROC glad_glMapGrid1f; -#define glMapGrid1f glad_glMapGrid1f -GLAD_API_CALL PFNGLMAPGRID2DPROC glad_glMapGrid2d; -#define glMapGrid2d glad_glMapGrid2d -GLAD_API_CALL PFNGLMAPGRID2FPROC glad_glMapGrid2f; -#define glMapGrid2f glad_glMapGrid2f -GLAD_API_CALL PFNGLMATERIALFPROC glad_glMaterialf; -#define glMaterialf glad_glMaterialf -GLAD_API_CALL PFNGLMATERIALFVPROC glad_glMaterialfv; -#define glMaterialfv glad_glMaterialfv -GLAD_API_CALL PFNGLMATERIALIPROC glad_glMateriali; -#define glMateriali glad_glMateriali -GLAD_API_CALL PFNGLMATERIALIVPROC glad_glMaterialiv; -#define glMaterialiv glad_glMaterialiv -GLAD_API_CALL PFNGLMATRIXMODEPROC glad_glMatrixMode; -#define glMatrixMode glad_glMatrixMode -GLAD_API_CALL PFNGLMINMAXPROC glad_glMinmax; -#define glMinmax glad_glMinmax -GLAD_API_CALL PFNGLMULTMATRIXDPROC glad_glMultMatrixd; -#define glMultMatrixd glad_glMultMatrixd -GLAD_API_CALL PFNGLMULTMATRIXFPROC glad_glMultMatrixf; -#define glMultMatrixf glad_glMultMatrixf -GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -#define glMultiTexCoord1d glad_glMultiTexCoord1d -GLAD_API_CALL PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB; -#define glMultiTexCoord1dARB glad_glMultiTexCoord1dARB -GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -#define glMultiTexCoord1dv glad_glMultiTexCoord1dv -GLAD_API_CALL PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB; -#define glMultiTexCoord1dvARB glad_glMultiTexCoord1dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -#define glMultiTexCoord1f glad_glMultiTexCoord1f -GLAD_API_CALL PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB; -#define glMultiTexCoord1fARB glad_glMultiTexCoord1fARB -GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -#define glMultiTexCoord1fv glad_glMultiTexCoord1fv -GLAD_API_CALL PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB; -#define glMultiTexCoord1fvARB glad_glMultiTexCoord1fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -#define glMultiTexCoord1i glad_glMultiTexCoord1i -GLAD_API_CALL PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB; -#define glMultiTexCoord1iARB glad_glMultiTexCoord1iARB -GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -#define glMultiTexCoord1iv glad_glMultiTexCoord1iv -GLAD_API_CALL PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB; -#define glMultiTexCoord1ivARB glad_glMultiTexCoord1ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -#define glMultiTexCoord1s glad_glMultiTexCoord1s -GLAD_API_CALL PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB; -#define glMultiTexCoord1sARB glad_glMultiTexCoord1sARB -GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -#define glMultiTexCoord1sv glad_glMultiTexCoord1sv -GLAD_API_CALL PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB; -#define glMultiTexCoord1svARB glad_glMultiTexCoord1svARB -GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -#define glMultiTexCoord2d glad_glMultiTexCoord2d -GLAD_API_CALL PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB; -#define glMultiTexCoord2dARB glad_glMultiTexCoord2dARB -GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -#define glMultiTexCoord2dv glad_glMultiTexCoord2dv -GLAD_API_CALL PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB; -#define glMultiTexCoord2dvARB glad_glMultiTexCoord2dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -#define glMultiTexCoord2f glad_glMultiTexCoord2f -GLAD_API_CALL PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB; -#define glMultiTexCoord2fARB glad_glMultiTexCoord2fARB -GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -#define glMultiTexCoord2fv glad_glMultiTexCoord2fv -GLAD_API_CALL PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB; -#define glMultiTexCoord2fvARB glad_glMultiTexCoord2fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -#define glMultiTexCoord2i glad_glMultiTexCoord2i -GLAD_API_CALL PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB; -#define glMultiTexCoord2iARB glad_glMultiTexCoord2iARB -GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -#define glMultiTexCoord2iv glad_glMultiTexCoord2iv -GLAD_API_CALL PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB; -#define glMultiTexCoord2ivARB glad_glMultiTexCoord2ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -#define glMultiTexCoord2s glad_glMultiTexCoord2s -GLAD_API_CALL PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB; -#define glMultiTexCoord2sARB glad_glMultiTexCoord2sARB -GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -#define glMultiTexCoord2sv glad_glMultiTexCoord2sv -GLAD_API_CALL PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB; -#define glMultiTexCoord2svARB glad_glMultiTexCoord2svARB -GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -#define glMultiTexCoord3d glad_glMultiTexCoord3d -GLAD_API_CALL PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB; -#define glMultiTexCoord3dARB glad_glMultiTexCoord3dARB -GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -#define glMultiTexCoord3dv glad_glMultiTexCoord3dv -GLAD_API_CALL PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB; -#define glMultiTexCoord3dvARB glad_glMultiTexCoord3dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -#define glMultiTexCoord3f glad_glMultiTexCoord3f -GLAD_API_CALL PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB; -#define glMultiTexCoord3fARB glad_glMultiTexCoord3fARB -GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -#define glMultiTexCoord3fv glad_glMultiTexCoord3fv -GLAD_API_CALL PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB; -#define glMultiTexCoord3fvARB glad_glMultiTexCoord3fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -#define glMultiTexCoord3i glad_glMultiTexCoord3i -GLAD_API_CALL PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB; -#define glMultiTexCoord3iARB glad_glMultiTexCoord3iARB -GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -#define glMultiTexCoord3iv glad_glMultiTexCoord3iv -GLAD_API_CALL PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB; -#define glMultiTexCoord3ivARB glad_glMultiTexCoord3ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -#define glMultiTexCoord3s glad_glMultiTexCoord3s -GLAD_API_CALL PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB; -#define glMultiTexCoord3sARB glad_glMultiTexCoord3sARB -GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -#define glMultiTexCoord3sv glad_glMultiTexCoord3sv -GLAD_API_CALL PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB; -#define glMultiTexCoord3svARB glad_glMultiTexCoord3svARB -GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -#define glMultiTexCoord4d glad_glMultiTexCoord4d -GLAD_API_CALL PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB; -#define glMultiTexCoord4dARB glad_glMultiTexCoord4dARB -GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -#define glMultiTexCoord4dv glad_glMultiTexCoord4dv -GLAD_API_CALL PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB; -#define glMultiTexCoord4dvARB glad_glMultiTexCoord4dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -#define glMultiTexCoord4f glad_glMultiTexCoord4f -GLAD_API_CALL PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB; -#define glMultiTexCoord4fARB glad_glMultiTexCoord4fARB -GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; -#define glMultiTexCoord4fv glad_glMultiTexCoord4fv -GLAD_API_CALL PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB; -#define glMultiTexCoord4fvARB glad_glMultiTexCoord4fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; -#define glMultiTexCoord4i glad_glMultiTexCoord4i -GLAD_API_CALL PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB; -#define glMultiTexCoord4iARB glad_glMultiTexCoord4iARB -GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; -#define glMultiTexCoord4iv glad_glMultiTexCoord4iv -GLAD_API_CALL PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB; -#define glMultiTexCoord4ivARB glad_glMultiTexCoord4ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; -#define glMultiTexCoord4s glad_glMultiTexCoord4s -GLAD_API_CALL PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB; -#define glMultiTexCoord4sARB glad_glMultiTexCoord4sARB -GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; -#define glMultiTexCoord4sv glad_glMultiTexCoord4sv -GLAD_API_CALL PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB; -#define glMultiTexCoord4svARB glad_glMultiTexCoord4svARB -GLAD_API_CALL PFNGLNEWLISTPROC glad_glNewList; -#define glNewList glad_glNewList -GLAD_API_CALL PFNGLNORMAL3BPROC glad_glNormal3b; -#define glNormal3b glad_glNormal3b -GLAD_API_CALL PFNGLNORMAL3BVPROC glad_glNormal3bv; -#define glNormal3bv glad_glNormal3bv -GLAD_API_CALL PFNGLNORMAL3DPROC glad_glNormal3d; -#define glNormal3d glad_glNormal3d -GLAD_API_CALL PFNGLNORMAL3DVPROC glad_glNormal3dv; -#define glNormal3dv glad_glNormal3dv -GLAD_API_CALL PFNGLNORMAL3FPROC glad_glNormal3f; -#define glNormal3f glad_glNormal3f -GLAD_API_CALL PFNGLNORMAL3FVPROC glad_glNormal3fv; -#define glNormal3fv glad_glNormal3fv -GLAD_API_CALL PFNGLNORMAL3IPROC glad_glNormal3i; -#define glNormal3i glad_glNormal3i -GLAD_API_CALL PFNGLNORMAL3IVPROC glad_glNormal3iv; -#define glNormal3iv glad_glNormal3iv -GLAD_API_CALL PFNGLNORMAL3SPROC glad_glNormal3s; -#define glNormal3s glad_glNormal3s -GLAD_API_CALL PFNGLNORMAL3SVPROC glad_glNormal3sv; -#define glNormal3sv glad_glNormal3sv -GLAD_API_CALL PFNGLNORMALPOINTERPROC glad_glNormalPointer; -#define glNormalPointer glad_glNormalPointer -GLAD_API_CALL PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT; -#define glNormalPointerEXT glad_glNormalPointerEXT -GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel; -#define glObjectLabel glad_glObjectLabel -GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; -#define glObjectPtrLabel glad_glObjectPtrLabel -GLAD_API_CALL PFNGLORTHOPROC glad_glOrtho; -#define glOrtho glad_glOrtho -GLAD_API_CALL PFNGLPASSTHROUGHPROC glad_glPassThrough; -#define glPassThrough glad_glPassThrough -GLAD_API_CALL PFNGLPIXELMAPFVPROC glad_glPixelMapfv; -#define glPixelMapfv glad_glPixelMapfv -GLAD_API_CALL PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; -#define glPixelMapuiv glad_glPixelMapuiv -GLAD_API_CALL PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; -#define glPixelMapusv glad_glPixelMapusv -GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref; -#define glPixelStoref glad_glPixelStoref -GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; -#define glPixelStorei glad_glPixelStorei -GLAD_API_CALL PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; -#define glPixelTransferf glad_glPixelTransferf -GLAD_API_CALL PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; -#define glPixelTransferi glad_glPixelTransferi -GLAD_API_CALL PFNGLPIXELZOOMPROC glad_glPixelZoom; -#define glPixelZoom glad_glPixelZoom -GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize; -#define glPointSize glad_glPointSize -GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode; -#define glPolygonMode glad_glPolygonMode -GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -#define glPolygonOffset glad_glPolygonOffset -GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; -#define glPolygonStipple glad_glPolygonStipple -GLAD_API_CALL PFNGLPOPATTRIBPROC glad_glPopAttrib; -#define glPopAttrib glad_glPopAttrib -GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -#define glPopClientAttrib glad_glPopClientAttrib -GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; -#define glPopDebugGroup glad_glPopDebugGroup -GLAD_API_CALL PFNGLPOPMATRIXPROC glad_glPopMatrix; -#define glPopMatrix glad_glPopMatrix -GLAD_API_CALL PFNGLPOPNAMEPROC glad_glPopName; -#define glPopName glad_glPopName -GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; -#define glPrioritizeTextures glad_glPrioritizeTextures -GLAD_API_CALL PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT; -#define glPrioritizeTexturesEXT glad_glPrioritizeTexturesEXT -GLAD_API_CALL PFNGLPROGRAMBINARYPROC glad_glProgramBinary; -#define glProgramBinary glad_glProgramBinary -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB; -#define glProgramEnvParameter4dARB glad_glProgramEnvParameter4dARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB; -#define glProgramEnvParameter4dvARB glad_glProgramEnvParameter4dvARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB; -#define glProgramEnvParameter4fARB glad_glProgramEnvParameter4fARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB; -#define glProgramEnvParameter4fvARB glad_glProgramEnvParameter4fvARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB; -#define glProgramLocalParameter4dARB glad_glProgramLocalParameter4dARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB; -#define glProgramLocalParameter4dvARB glad_glProgramLocalParameter4dvARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB; -#define glProgramLocalParameter4fARB glad_glProgramLocalParameter4fARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB; -#define glProgramLocalParameter4fvARB glad_glProgramLocalParameter4fvARB -GLAD_API_CALL PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV; -#define glProgramParameter4dNV glad_glProgramParameter4dNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV; -#define glProgramParameter4dvNV glad_glProgramParameter4dvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV; -#define glProgramParameter4fNV glad_glProgramParameter4fNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV; -#define glProgramParameter4fvNV glad_glProgramParameter4fvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; -#define glProgramParameteri glad_glProgramParameteri -GLAD_API_CALL PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB; -#define glProgramParameteriARB glad_glProgramParameteriARB -GLAD_API_CALL PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT; -#define glProgramParameteriEXT glad_glProgramParameteriEXT -GLAD_API_CALL PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV; -#define glProgramParameters4dvNV glad_glProgramParameters4dvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV; -#define glProgramParameters4fvNV glad_glProgramParameters4fvNV -GLAD_API_CALL PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB; -#define glProgramStringARB glad_glProgramStringARB -GLAD_API_CALL PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d; -#define glProgramUniform1d glad_glProgramUniform1d -GLAD_API_CALL PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv; -#define glProgramUniform1dv glad_glProgramUniform1dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f; -#define glProgramUniform1f glad_glProgramUniform1f -GLAD_API_CALL PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv; -#define glProgramUniform1fv glad_glProgramUniform1fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i; -#define glProgramUniform1i glad_glProgramUniform1i -GLAD_API_CALL PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv; -#define glProgramUniform1iv glad_glProgramUniform1iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui; -#define glProgramUniform1ui glad_glProgramUniform1ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv; -#define glProgramUniform1uiv glad_glProgramUniform1uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d; -#define glProgramUniform2d glad_glProgramUniform2d -GLAD_API_CALL PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv; -#define glProgramUniform2dv glad_glProgramUniform2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f; -#define glProgramUniform2f glad_glProgramUniform2f -GLAD_API_CALL PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv; -#define glProgramUniform2fv glad_glProgramUniform2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i; -#define glProgramUniform2i glad_glProgramUniform2i -GLAD_API_CALL PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv; -#define glProgramUniform2iv glad_glProgramUniform2iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui; -#define glProgramUniform2ui glad_glProgramUniform2ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv; -#define glProgramUniform2uiv glad_glProgramUniform2uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d; -#define glProgramUniform3d glad_glProgramUniform3d -GLAD_API_CALL PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv; -#define glProgramUniform3dv glad_glProgramUniform3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f; -#define glProgramUniform3f glad_glProgramUniform3f -GLAD_API_CALL PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv; -#define glProgramUniform3fv glad_glProgramUniform3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i; -#define glProgramUniform3i glad_glProgramUniform3i -GLAD_API_CALL PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv; -#define glProgramUniform3iv glad_glProgramUniform3iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui; -#define glProgramUniform3ui glad_glProgramUniform3ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv; -#define glProgramUniform3uiv glad_glProgramUniform3uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d; -#define glProgramUniform4d glad_glProgramUniform4d -GLAD_API_CALL PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv; -#define glProgramUniform4dv glad_glProgramUniform4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f; -#define glProgramUniform4f glad_glProgramUniform4f -GLAD_API_CALL PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv; -#define glProgramUniform4fv glad_glProgramUniform4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i; -#define glProgramUniform4i glad_glProgramUniform4i -GLAD_API_CALL PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv; -#define glProgramUniform4iv glad_glProgramUniform4iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui; -#define glProgramUniform4ui glad_glProgramUniform4ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv; -#define glProgramUniform4uiv glad_glProgramUniform4uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv; -#define glProgramUniformMatrix2dv glad_glProgramUniformMatrix2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv; -#define glProgramUniformMatrix2fv glad_glProgramUniformMatrix2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv; -#define glProgramUniformMatrix2x3dv glad_glProgramUniformMatrix2x3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv; -#define glProgramUniformMatrix2x3fv glad_glProgramUniformMatrix2x3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv; -#define glProgramUniformMatrix2x4dv glad_glProgramUniformMatrix2x4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv; -#define glProgramUniformMatrix2x4fv glad_glProgramUniformMatrix2x4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv; -#define glProgramUniformMatrix3dv glad_glProgramUniformMatrix3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv; -#define glProgramUniformMatrix3fv glad_glProgramUniformMatrix3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv; -#define glProgramUniformMatrix3x2dv glad_glProgramUniformMatrix3x2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv; -#define glProgramUniformMatrix3x2fv glad_glProgramUniformMatrix3x2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv; -#define glProgramUniformMatrix3x4dv glad_glProgramUniformMatrix3x4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv; -#define glProgramUniformMatrix3x4fv glad_glProgramUniformMatrix3x4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv; -#define glProgramUniformMatrix4dv glad_glProgramUniformMatrix4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv; -#define glProgramUniformMatrix4fv glad_glProgramUniformMatrix4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv; -#define glProgramUniformMatrix4x2dv glad_glProgramUniformMatrix4x2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv; -#define glProgramUniformMatrix4x2fv glad_glProgramUniformMatrix4x2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv; -#define glProgramUniformMatrix4x3dv glad_glProgramUniformMatrix4x3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv; -#define glProgramUniformMatrix4x3fv glad_glProgramUniformMatrix4x3fv -GLAD_API_CALL PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV; -#define glProgramVertexLimitNV glad_glProgramVertexLimitNV -GLAD_API_CALL PFNGLPUSHATTRIBPROC glad_glPushAttrib; -#define glPushAttrib glad_glPushAttrib -GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -#define glPushClientAttrib glad_glPushClientAttrib -GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; -#define glPushDebugGroup glad_glPushDebugGroup -GLAD_API_CALL PFNGLPUSHMATRIXPROC glad_glPushMatrix; -#define glPushMatrix glad_glPushMatrix -GLAD_API_CALL PFNGLPUSHNAMEPROC glad_glPushName; -#define glPushName glad_glPushName -GLAD_API_CALL PFNGLRASTERPOS2DPROC glad_glRasterPos2d; -#define glRasterPos2d glad_glRasterPos2d -GLAD_API_CALL PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; -#define glRasterPos2dv glad_glRasterPos2dv -GLAD_API_CALL PFNGLRASTERPOS2FPROC glad_glRasterPos2f; -#define glRasterPos2f glad_glRasterPos2f -GLAD_API_CALL PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; -#define glRasterPos2fv glad_glRasterPos2fv -GLAD_API_CALL PFNGLRASTERPOS2IPROC glad_glRasterPos2i; -#define glRasterPos2i glad_glRasterPos2i -GLAD_API_CALL PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; -#define glRasterPos2iv glad_glRasterPos2iv -GLAD_API_CALL PFNGLRASTERPOS2SPROC glad_glRasterPos2s; -#define glRasterPos2s glad_glRasterPos2s -GLAD_API_CALL PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; -#define glRasterPos2sv glad_glRasterPos2sv -GLAD_API_CALL PFNGLRASTERPOS3DPROC glad_glRasterPos3d; -#define glRasterPos3d glad_glRasterPos3d -GLAD_API_CALL PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; -#define glRasterPos3dv glad_glRasterPos3dv -GLAD_API_CALL PFNGLRASTERPOS3FPROC glad_glRasterPos3f; -#define glRasterPos3f glad_glRasterPos3f -GLAD_API_CALL PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; -#define glRasterPos3fv glad_glRasterPos3fv -GLAD_API_CALL PFNGLRASTERPOS3IPROC glad_glRasterPos3i; -#define glRasterPos3i glad_glRasterPos3i -GLAD_API_CALL PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; -#define glRasterPos3iv glad_glRasterPos3iv -GLAD_API_CALL PFNGLRASTERPOS3SPROC glad_glRasterPos3s; -#define glRasterPos3s glad_glRasterPos3s -GLAD_API_CALL PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; -#define glRasterPos3sv glad_glRasterPos3sv -GLAD_API_CALL PFNGLRASTERPOS4DPROC glad_glRasterPos4d; -#define glRasterPos4d glad_glRasterPos4d -GLAD_API_CALL PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; -#define glRasterPos4dv glad_glRasterPos4dv -GLAD_API_CALL PFNGLRASTERPOS4FPROC glad_glRasterPos4f; -#define glRasterPos4f glad_glRasterPos4f -GLAD_API_CALL PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; -#define glRasterPos4fv glad_glRasterPos4fv -GLAD_API_CALL PFNGLRASTERPOS4IPROC glad_glRasterPos4i; -#define glRasterPos4i glad_glRasterPos4i -GLAD_API_CALL PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; -#define glRasterPos4iv glad_glRasterPos4iv -GLAD_API_CALL PFNGLRASTERPOS4SPROC glad_glRasterPos4s; -#define glRasterPos4s glad_glRasterPos4s -GLAD_API_CALL PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; -#define glRasterPos4sv glad_glRasterPos4sv -GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer; -#define glReadBuffer glad_glReadBuffer -GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; -#define glReadPixels glad_glReadPixels -GLAD_API_CALL PFNGLRECTDPROC glad_glRectd; -#define glRectd glad_glRectd -GLAD_API_CALL PFNGLRECTDVPROC glad_glRectdv; -#define glRectdv glad_glRectdv -GLAD_API_CALL PFNGLRECTFPROC glad_glRectf; -#define glRectf glad_glRectf -GLAD_API_CALL PFNGLRECTFVPROC glad_glRectfv; -#define glRectfv glad_glRectfv -GLAD_API_CALL PFNGLRECTIPROC glad_glRecti; -#define glRecti glad_glRecti -GLAD_API_CALL PFNGLRECTIVPROC glad_glRectiv; -#define glRectiv glad_glRectiv -GLAD_API_CALL PFNGLRECTSPROC glad_glRects; -#define glRects glad_glRects -GLAD_API_CALL PFNGLRECTSVPROC glad_glRectsv; -#define glRectsv glad_glRectsv -GLAD_API_CALL PFNGLRENDERMODEPROC glad_glRenderMode; -#define glRenderMode glad_glRenderMode -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -#define glRenderbufferStorage glad_glRenderbufferStorage -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT; -#define glRenderbufferStorageEXT glad_glRenderbufferStorageEXT -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT; -#define glRenderbufferStorageMultisampleEXT glad_glRenderbufferStorageMultisampleEXT -GLAD_API_CALL PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV; -#define glRequestResidentProgramsNV glad_glRequestResidentProgramsNV -GLAD_API_CALL PFNGLRESETHISTOGRAMPROC glad_glResetHistogram; -#define glResetHistogram glad_glResetHistogram -GLAD_API_CALL PFNGLRESETMINMAXPROC glad_glResetMinmax; -#define glResetMinmax glad_glResetMinmax -GLAD_API_CALL PFNGLROTATEDPROC glad_glRotated; -#define glRotated glad_glRotated -GLAD_API_CALL PFNGLROTATEFPROC glad_glRotatef; -#define glRotatef glad_glRotatef -GLAD_API_CALL PFNGLSCALEDPROC glad_glScaled; -#define glScaled glad_glScaled -GLAD_API_CALL PFNGLSCALEFPROC glad_glScalef; -#define glScalef glad_glScalef -GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; -#define glScissor glad_glScissor -GLAD_API_CALL PFNGLSELECTBUFFERPROC glad_glSelectBuffer; -#define glSelectBuffer glad_glSelectBuffer -GLAD_API_CALL PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D; -#define glSeparableFilter2D glad_glSeparableFilter2D -GLAD_API_CALL PFNGLSHADEMODELPROC glad_glShadeModel; -#define glShadeModel glad_glShadeModel -GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; -#define glShaderSource glad_glShaderSource -GLAD_API_CALL PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB; -#define glShaderSourceARB glad_glShaderSourceARB -GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; -#define glStencilFunc glad_glStencilFunc -GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; -#define glStencilMask glad_glStencilMask -GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; -#define glStencilOp glad_glStencilOp -GLAD_API_CALL PFNGLTEXCOORD1DPROC glad_glTexCoord1d; -#define glTexCoord1d glad_glTexCoord1d -GLAD_API_CALL PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; -#define glTexCoord1dv glad_glTexCoord1dv -GLAD_API_CALL PFNGLTEXCOORD1FPROC glad_glTexCoord1f; -#define glTexCoord1f glad_glTexCoord1f -GLAD_API_CALL PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; -#define glTexCoord1fv glad_glTexCoord1fv -GLAD_API_CALL PFNGLTEXCOORD1IPROC glad_glTexCoord1i; -#define glTexCoord1i glad_glTexCoord1i -GLAD_API_CALL PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; -#define glTexCoord1iv glad_glTexCoord1iv -GLAD_API_CALL PFNGLTEXCOORD1SPROC glad_glTexCoord1s; -#define glTexCoord1s glad_glTexCoord1s -GLAD_API_CALL PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; -#define glTexCoord1sv glad_glTexCoord1sv -GLAD_API_CALL PFNGLTEXCOORD2DPROC glad_glTexCoord2d; -#define glTexCoord2d glad_glTexCoord2d -GLAD_API_CALL PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; -#define glTexCoord2dv glad_glTexCoord2dv -GLAD_API_CALL PFNGLTEXCOORD2FPROC glad_glTexCoord2f; -#define glTexCoord2f glad_glTexCoord2f -GLAD_API_CALL PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; -#define glTexCoord2fv glad_glTexCoord2fv -GLAD_API_CALL PFNGLTEXCOORD2IPROC glad_glTexCoord2i; -#define glTexCoord2i glad_glTexCoord2i -GLAD_API_CALL PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; -#define glTexCoord2iv glad_glTexCoord2iv -GLAD_API_CALL PFNGLTEXCOORD2SPROC glad_glTexCoord2s; -#define glTexCoord2s glad_glTexCoord2s -GLAD_API_CALL PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; -#define glTexCoord2sv glad_glTexCoord2sv -GLAD_API_CALL PFNGLTEXCOORD3DPROC glad_glTexCoord3d; -#define glTexCoord3d glad_glTexCoord3d -GLAD_API_CALL PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; -#define glTexCoord3dv glad_glTexCoord3dv -GLAD_API_CALL PFNGLTEXCOORD3FPROC glad_glTexCoord3f; -#define glTexCoord3f glad_glTexCoord3f -GLAD_API_CALL PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; -#define glTexCoord3fv glad_glTexCoord3fv -GLAD_API_CALL PFNGLTEXCOORD3IPROC glad_glTexCoord3i; -#define glTexCoord3i glad_glTexCoord3i -GLAD_API_CALL PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; -#define glTexCoord3iv glad_glTexCoord3iv -GLAD_API_CALL PFNGLTEXCOORD3SPROC glad_glTexCoord3s; -#define glTexCoord3s glad_glTexCoord3s -GLAD_API_CALL PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; -#define glTexCoord3sv glad_glTexCoord3sv -GLAD_API_CALL PFNGLTEXCOORD4DPROC glad_glTexCoord4d; -#define glTexCoord4d glad_glTexCoord4d -GLAD_API_CALL PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; -#define glTexCoord4dv glad_glTexCoord4dv -GLAD_API_CALL PFNGLTEXCOORD4FPROC glad_glTexCoord4f; -#define glTexCoord4f glad_glTexCoord4f -GLAD_API_CALL PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; -#define glTexCoord4fv glad_glTexCoord4fv -GLAD_API_CALL PFNGLTEXCOORD4IPROC glad_glTexCoord4i; -#define glTexCoord4i glad_glTexCoord4i -GLAD_API_CALL PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; -#define glTexCoord4iv glad_glTexCoord4iv -GLAD_API_CALL PFNGLTEXCOORD4SPROC glad_glTexCoord4s; -#define glTexCoord4s glad_glTexCoord4s -GLAD_API_CALL PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; -#define glTexCoord4sv glad_glTexCoord4sv -GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; -#define glTexCoordPointer glad_glTexCoordPointer -GLAD_API_CALL PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT; -#define glTexCoordPointerEXT glad_glTexCoordPointerEXT -GLAD_API_CALL PFNGLTEXENVFPROC glad_glTexEnvf; -#define glTexEnvf glad_glTexEnvf -GLAD_API_CALL PFNGLTEXENVFVPROC glad_glTexEnvfv; -#define glTexEnvfv glad_glTexEnvfv -GLAD_API_CALL PFNGLTEXENVIPROC glad_glTexEnvi; -#define glTexEnvi glad_glTexEnvi -GLAD_API_CALL PFNGLTEXENVIVPROC glad_glTexEnviv; -#define glTexEnviv glad_glTexEnviv -GLAD_API_CALL PFNGLTEXGENDPROC glad_glTexGend; -#define glTexGend glad_glTexGend -GLAD_API_CALL PFNGLTEXGENDVPROC glad_glTexGendv; -#define glTexGendv glad_glTexGendv -GLAD_API_CALL PFNGLTEXGENFPROC glad_glTexGenf; -#define glTexGenf glad_glTexGenf -GLAD_API_CALL PFNGLTEXGENFVPROC glad_glTexGenfv; -#define glTexGenfv glad_glTexGenfv -GLAD_API_CALL PFNGLTEXGENIPROC glad_glTexGeni; -#define glTexGeni glad_glTexGeni -GLAD_API_CALL PFNGLTEXGENIVPROC glad_glTexGeniv; -#define glTexGeniv glad_glTexGeniv -GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -#define glTexImage1D glad_glTexImage1D -GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -#define glTexImage2D glad_glTexImage2D -GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -#define glTexParameterf glad_glTexParameterf -GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -#define glTexParameterfv glad_glTexParameterfv -GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -#define glTexParameteri glad_glTexParameteri -GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -#define glTexParameteriv glad_glTexParameteriv -GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; -#define glTexSubImage1D glad_glTexSubImage1D -GLAD_API_CALL PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT; -#define glTexSubImage1DEXT glad_glTexSubImage1DEXT -GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -#define glTexSubImage2D glad_glTexSubImage2D -GLAD_API_CALL PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT; -#define glTexSubImage2DEXT glad_glTexSubImage2DEXT -GLAD_API_CALL PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV; -#define glTrackMatrixNV glad_glTrackMatrixNV -GLAD_API_CALL PFNGLTRANSLATEDPROC glad_glTranslated; -#define glTranslated glad_glTranslated -GLAD_API_CALL PFNGLTRANSLATEFPROC glad_glTranslatef; -#define glTranslatef glad_glTranslatef -GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; -#define glUniform1f glad_glUniform1f -GLAD_API_CALL PFNGLUNIFORM1FARBPROC glad_glUniform1fARB; -#define glUniform1fARB glad_glUniform1fARB -GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; -#define glUniform1fv glad_glUniform1fv -GLAD_API_CALL PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB; -#define glUniform1fvARB glad_glUniform1fvARB -GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; -#define glUniform1i glad_glUniform1i -GLAD_API_CALL PFNGLUNIFORM1IARBPROC glad_glUniform1iARB; -#define glUniform1iARB glad_glUniform1iARB -GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; -#define glUniform1iv glad_glUniform1iv -GLAD_API_CALL PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB; -#define glUniform1ivARB glad_glUniform1ivARB -GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; -#define glUniform2f glad_glUniform2f -GLAD_API_CALL PFNGLUNIFORM2FARBPROC glad_glUniform2fARB; -#define glUniform2fARB glad_glUniform2fARB -GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; -#define glUniform2fv glad_glUniform2fv -GLAD_API_CALL PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB; -#define glUniform2fvARB glad_glUniform2fvARB -GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; -#define glUniform2i glad_glUniform2i -GLAD_API_CALL PFNGLUNIFORM2IARBPROC glad_glUniform2iARB; -#define glUniform2iARB glad_glUniform2iARB -GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; -#define glUniform2iv glad_glUniform2iv -GLAD_API_CALL PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB; -#define glUniform2ivARB glad_glUniform2ivARB -GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; -#define glUniform3f glad_glUniform3f -GLAD_API_CALL PFNGLUNIFORM3FARBPROC glad_glUniform3fARB; -#define glUniform3fARB glad_glUniform3fARB -GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; -#define glUniform3fv glad_glUniform3fv -GLAD_API_CALL PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB; -#define glUniform3fvARB glad_glUniform3fvARB -GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; -#define glUniform3i glad_glUniform3i -GLAD_API_CALL PFNGLUNIFORM3IARBPROC glad_glUniform3iARB; -#define glUniform3iARB glad_glUniform3iARB -GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; -#define glUniform3iv glad_glUniform3iv -GLAD_API_CALL PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB; -#define glUniform3ivARB glad_glUniform3ivARB -GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; -#define glUniform4f glad_glUniform4f -GLAD_API_CALL PFNGLUNIFORM4FARBPROC glad_glUniform4fARB; -#define glUniform4fARB glad_glUniform4fARB -GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; -#define glUniform4fv glad_glUniform4fv -GLAD_API_CALL PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB; -#define glUniform4fvARB glad_glUniform4fvARB -GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; -#define glUniform4i glad_glUniform4i -GLAD_API_CALL PFNGLUNIFORM4IARBPROC glad_glUniform4iARB; -#define glUniform4iARB glad_glUniform4iARB -GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; -#define glUniform4iv glad_glUniform4iv -GLAD_API_CALL PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB; -#define glUniform4ivARB glad_glUniform4ivARB -GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -#define glUniformMatrix2fv glad_glUniformMatrix2fv -GLAD_API_CALL PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB; -#define glUniformMatrix2fvARB glad_glUniformMatrix2fvARB -GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -#define glUniformMatrix3fv glad_glUniformMatrix3fv -GLAD_API_CALL PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB; -#define glUniformMatrix3fvARB glad_glUniformMatrix3fvARB -GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -#define glUniformMatrix4fv glad_glUniformMatrix4fv -GLAD_API_CALL PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB; -#define glUniformMatrix4fvARB glad_glUniformMatrix4fvARB -GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -#define glUnmapBuffer glad_glUnmapBuffer -GLAD_API_CALL PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB; -#define glUnmapBufferARB glad_glUnmapBufferARB -GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; -#define glUseProgram glad_glUseProgram -GLAD_API_CALL PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB; -#define glUseProgramObjectARB glad_glUseProgramObjectARB -GLAD_API_CALL PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages; -#define glUseProgramStages glad_glUseProgramStages -GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -#define glValidateProgram glad_glValidateProgram -GLAD_API_CALL PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB; -#define glValidateProgramARB glad_glValidateProgramARB -GLAD_API_CALL PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline; -#define glValidateProgramPipeline glad_glValidateProgramPipeline -GLAD_API_CALL PFNGLVERTEX2DPROC glad_glVertex2d; -#define glVertex2d glad_glVertex2d -GLAD_API_CALL PFNGLVERTEX2DVPROC glad_glVertex2dv; -#define glVertex2dv glad_glVertex2dv -GLAD_API_CALL PFNGLVERTEX2FPROC glad_glVertex2f; -#define glVertex2f glad_glVertex2f -GLAD_API_CALL PFNGLVERTEX2FVPROC glad_glVertex2fv; -#define glVertex2fv glad_glVertex2fv -GLAD_API_CALL PFNGLVERTEX2IPROC glad_glVertex2i; -#define glVertex2i glad_glVertex2i -GLAD_API_CALL PFNGLVERTEX2IVPROC glad_glVertex2iv; -#define glVertex2iv glad_glVertex2iv -GLAD_API_CALL PFNGLVERTEX2SPROC glad_glVertex2s; -#define glVertex2s glad_glVertex2s -GLAD_API_CALL PFNGLVERTEX2SVPROC glad_glVertex2sv; -#define glVertex2sv glad_glVertex2sv -GLAD_API_CALL PFNGLVERTEX3DPROC glad_glVertex3d; -#define glVertex3d glad_glVertex3d -GLAD_API_CALL PFNGLVERTEX3DVPROC glad_glVertex3dv; -#define glVertex3dv glad_glVertex3dv -GLAD_API_CALL PFNGLVERTEX3FPROC glad_glVertex3f; -#define glVertex3f glad_glVertex3f -GLAD_API_CALL PFNGLVERTEX3FVPROC glad_glVertex3fv; -#define glVertex3fv glad_glVertex3fv -GLAD_API_CALL PFNGLVERTEX3IPROC glad_glVertex3i; -#define glVertex3i glad_glVertex3i -GLAD_API_CALL PFNGLVERTEX3IVPROC glad_glVertex3iv; -#define glVertex3iv glad_glVertex3iv -GLAD_API_CALL PFNGLVERTEX3SPROC glad_glVertex3s; -#define glVertex3s glad_glVertex3s -GLAD_API_CALL PFNGLVERTEX3SVPROC glad_glVertex3sv; -#define glVertex3sv glad_glVertex3sv -GLAD_API_CALL PFNGLVERTEX4DPROC glad_glVertex4d; -#define glVertex4d glad_glVertex4d -GLAD_API_CALL PFNGLVERTEX4DVPROC glad_glVertex4dv; -#define glVertex4dv glad_glVertex4dv -GLAD_API_CALL PFNGLVERTEX4FPROC glad_glVertex4f; -#define glVertex4f glad_glVertex4f -GLAD_API_CALL PFNGLVERTEX4FVPROC glad_glVertex4fv; -#define glVertex4fv glad_glVertex4fv -GLAD_API_CALL PFNGLVERTEX4IPROC glad_glVertex4i; -#define glVertex4i glad_glVertex4i -GLAD_API_CALL PFNGLVERTEX4IVPROC glad_glVertex4iv; -#define glVertex4iv glad_glVertex4iv -GLAD_API_CALL PFNGLVERTEX4SPROC glad_glVertex4s; -#define glVertex4s glad_glVertex4s -GLAD_API_CALL PFNGLVERTEX4SVPROC glad_glVertex4sv; -#define glVertex4sv glad_glVertex4sv -GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; -#define glVertexAttrib1d glad_glVertexAttrib1d -GLAD_API_CALL PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB; -#define glVertexAttrib1dARB glad_glVertexAttrib1dARB -GLAD_API_CALL PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV; -#define glVertexAttrib1dNV glad_glVertexAttrib1dNV -GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; -#define glVertexAttrib1dv glad_glVertexAttrib1dv -GLAD_API_CALL PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB; -#define glVertexAttrib1dvARB glad_glVertexAttrib1dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV; -#define glVertexAttrib1dvNV glad_glVertexAttrib1dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -#define glVertexAttrib1f glad_glVertexAttrib1f -GLAD_API_CALL PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB; -#define glVertexAttrib1fARB glad_glVertexAttrib1fARB -GLAD_API_CALL PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV; -#define glVertexAttrib1fNV glad_glVertexAttrib1fNV -GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -#define glVertexAttrib1fv glad_glVertexAttrib1fv -GLAD_API_CALL PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB; -#define glVertexAttrib1fvARB glad_glVertexAttrib1fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV; -#define glVertexAttrib1fvNV glad_glVertexAttrib1fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -#define glVertexAttrib1s glad_glVertexAttrib1s -GLAD_API_CALL PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB; -#define glVertexAttrib1sARB glad_glVertexAttrib1sARB -GLAD_API_CALL PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV; -#define glVertexAttrib1sNV glad_glVertexAttrib1sNV -GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -#define glVertexAttrib1sv glad_glVertexAttrib1sv -GLAD_API_CALL PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB; -#define glVertexAttrib1svARB glad_glVertexAttrib1svARB -GLAD_API_CALL PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV; -#define glVertexAttrib1svNV glad_glVertexAttrib1svNV -GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -#define glVertexAttrib2d glad_glVertexAttrib2d -GLAD_API_CALL PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB; -#define glVertexAttrib2dARB glad_glVertexAttrib2dARB -GLAD_API_CALL PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV; -#define glVertexAttrib2dNV glad_glVertexAttrib2dNV -GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -#define glVertexAttrib2dv glad_glVertexAttrib2dv -GLAD_API_CALL PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB; -#define glVertexAttrib2dvARB glad_glVertexAttrib2dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV; -#define glVertexAttrib2dvNV glad_glVertexAttrib2dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -#define glVertexAttrib2f glad_glVertexAttrib2f -GLAD_API_CALL PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB; -#define glVertexAttrib2fARB glad_glVertexAttrib2fARB -GLAD_API_CALL PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV; -#define glVertexAttrib2fNV glad_glVertexAttrib2fNV -GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -#define glVertexAttrib2fv glad_glVertexAttrib2fv -GLAD_API_CALL PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB; -#define glVertexAttrib2fvARB glad_glVertexAttrib2fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV; -#define glVertexAttrib2fvNV glad_glVertexAttrib2fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; -#define glVertexAttrib2s glad_glVertexAttrib2s -GLAD_API_CALL PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB; -#define glVertexAttrib2sARB glad_glVertexAttrib2sARB -GLAD_API_CALL PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV; -#define glVertexAttrib2sNV glad_glVertexAttrib2sNV -GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; -#define glVertexAttrib2sv glad_glVertexAttrib2sv -GLAD_API_CALL PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB; -#define glVertexAttrib2svARB glad_glVertexAttrib2svARB -GLAD_API_CALL PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV; -#define glVertexAttrib2svNV glad_glVertexAttrib2svNV -GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; -#define glVertexAttrib3d glad_glVertexAttrib3d -GLAD_API_CALL PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB; -#define glVertexAttrib3dARB glad_glVertexAttrib3dARB -GLAD_API_CALL PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV; -#define glVertexAttrib3dNV glad_glVertexAttrib3dNV -GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; -#define glVertexAttrib3dv glad_glVertexAttrib3dv -GLAD_API_CALL PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB; -#define glVertexAttrib3dvARB glad_glVertexAttrib3dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV; -#define glVertexAttrib3dvNV glad_glVertexAttrib3dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -#define glVertexAttrib3f glad_glVertexAttrib3f -GLAD_API_CALL PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB; -#define glVertexAttrib3fARB glad_glVertexAttrib3fARB -GLAD_API_CALL PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV; -#define glVertexAttrib3fNV glad_glVertexAttrib3fNV -GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -#define glVertexAttrib3fv glad_glVertexAttrib3fv -GLAD_API_CALL PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB; -#define glVertexAttrib3fvARB glad_glVertexAttrib3fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV; -#define glVertexAttrib3fvNV glad_glVertexAttrib3fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -#define glVertexAttrib3s glad_glVertexAttrib3s -GLAD_API_CALL PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB; -#define glVertexAttrib3sARB glad_glVertexAttrib3sARB -GLAD_API_CALL PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV; -#define glVertexAttrib3sNV glad_glVertexAttrib3sNV -GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -#define glVertexAttrib3sv glad_glVertexAttrib3sv -GLAD_API_CALL PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB; -#define glVertexAttrib3svARB glad_glVertexAttrib3svARB -GLAD_API_CALL PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV; -#define glVertexAttrib3svNV glad_glVertexAttrib3svNV -GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv -GLAD_API_CALL PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB; -#define glVertexAttrib4NbvARB glad_glVertexAttrib4NbvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; -#define glVertexAttrib4Niv glad_glVertexAttrib4Niv -GLAD_API_CALL PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB; -#define glVertexAttrib4NivARB glad_glVertexAttrib4NivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; -#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv -GLAD_API_CALL PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB; -#define glVertexAttrib4NsvARB glad_glVertexAttrib4NsvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; -#define glVertexAttrib4Nub glad_glVertexAttrib4Nub -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB; -#define glVertexAttrib4NubARB glad_glVertexAttrib4NubARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; -#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB; -#define glVertexAttrib4NubvARB glad_glVertexAttrib4NubvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; -#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB; -#define glVertexAttrib4NuivARB glad_glVertexAttrib4NuivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB; -#define glVertexAttrib4NusvARB glad_glVertexAttrib4NusvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -#define glVertexAttrib4bv glad_glVertexAttrib4bv -GLAD_API_CALL PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB; -#define glVertexAttrib4bvARB glad_glVertexAttrib4bvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -#define glVertexAttrib4d glad_glVertexAttrib4d -GLAD_API_CALL PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB; -#define glVertexAttrib4dARB glad_glVertexAttrib4dARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV; -#define glVertexAttrib4dNV glad_glVertexAttrib4dNV -GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -#define glVertexAttrib4dv glad_glVertexAttrib4dv -GLAD_API_CALL PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB; -#define glVertexAttrib4dvARB glad_glVertexAttrib4dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV; -#define glVertexAttrib4dvNV glad_glVertexAttrib4dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -#define glVertexAttrib4f glad_glVertexAttrib4f -GLAD_API_CALL PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB; -#define glVertexAttrib4fARB glad_glVertexAttrib4fARB -GLAD_API_CALL PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV; -#define glVertexAttrib4fNV glad_glVertexAttrib4fNV -GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -#define glVertexAttrib4fv glad_glVertexAttrib4fv -GLAD_API_CALL PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB; -#define glVertexAttrib4fvARB glad_glVertexAttrib4fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV; -#define glVertexAttrib4fvNV glad_glVertexAttrib4fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -#define glVertexAttrib4iv glad_glVertexAttrib4iv -GLAD_API_CALL PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB; -#define glVertexAttrib4ivARB glad_glVertexAttrib4ivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -#define glVertexAttrib4s glad_glVertexAttrib4s -GLAD_API_CALL PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB; -#define glVertexAttrib4sARB glad_glVertexAttrib4sARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV; -#define glVertexAttrib4sNV glad_glVertexAttrib4sNV -GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -#define glVertexAttrib4sv glad_glVertexAttrib4sv -GLAD_API_CALL PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB; -#define glVertexAttrib4svARB glad_glVertexAttrib4svARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV; -#define glVertexAttrib4svNV glad_glVertexAttrib4svNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV; -#define glVertexAttrib4ubNV glad_glVertexAttrib4ubNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -#define glVertexAttrib4ubv glad_glVertexAttrib4ubv -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB; -#define glVertexAttrib4ubvARB glad_glVertexAttrib4ubvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV; -#define glVertexAttrib4ubvNV glad_glVertexAttrib4ubvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -#define glVertexAttrib4uiv glad_glVertexAttrib4uiv -GLAD_API_CALL PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB; -#define glVertexAttrib4uivARB glad_glVertexAttrib4uivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -#define glVertexAttrib4usv glad_glVertexAttrib4usv -GLAD_API_CALL PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB; -#define glVertexAttrib4usvARB glad_glVertexAttrib4usvARB -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -#define glVertexAttribPointer glad_glVertexAttribPointer -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB; -#define glVertexAttribPointerARB glad_glVertexAttribPointerARB -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV; -#define glVertexAttribPointerNV glad_glVertexAttribPointerNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV; -#define glVertexAttribs1dvNV glad_glVertexAttribs1dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV; -#define glVertexAttribs1fvNV glad_glVertexAttribs1fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV; -#define glVertexAttribs1svNV glad_glVertexAttribs1svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV; -#define glVertexAttribs2dvNV glad_glVertexAttribs2dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV; -#define glVertexAttribs2fvNV glad_glVertexAttribs2fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV; -#define glVertexAttribs2svNV glad_glVertexAttribs2svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV; -#define glVertexAttribs3dvNV glad_glVertexAttribs3dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV; -#define glVertexAttribs3fvNV glad_glVertexAttribs3fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV; -#define glVertexAttribs3svNV glad_glVertexAttribs3svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV; -#define glVertexAttribs4dvNV glad_glVertexAttribs4dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV; -#define glVertexAttribs4fvNV glad_glVertexAttribs4fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV; -#define glVertexAttribs4svNV glad_glVertexAttribs4svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV; -#define glVertexAttribs4ubvNV glad_glVertexAttribs4ubvNV -GLAD_API_CALL PFNGLVERTEXPOINTERPROC glad_glVertexPointer; -#define glVertexPointer glad_glVertexPointer -GLAD_API_CALL PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT; -#define glVertexPointerEXT glad_glVertexPointerEXT -GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; -#define glViewport glad_glViewport -GLAD_API_CALL PFNGLALPHAFUNCXPROC glad_glAlphaFuncx; -#define glAlphaFuncx glad_glAlphaFuncx -GLAD_API_CALL PFNGLBINDFRAMEBUFFEROESPROC glad_glBindFramebufferOES; -#define glBindFramebufferOES glad_glBindFramebufferOES -GLAD_API_CALL PFNGLBINDRENDERBUFFEROESPROC glad_glBindRenderbufferOES; -#define glBindRenderbufferOES glad_glBindRenderbufferOES -GLAD_API_CALL PFNGLBLENDEQUATIONOESPROC glad_glBlendEquationOES; -#define glBlendEquationOES glad_glBlendEquationOES -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEOESPROC glad_glBlendEquationSeparateOES; -#define glBlendEquationSeparateOES glad_glBlendEquationSeparateOES -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEOESPROC glad_glBlendFuncSeparateOES; -#define glBlendFuncSeparateOES glad_glBlendFuncSeparateOES -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSOESPROC glad_glCheckFramebufferStatusOES; -#define glCheckFramebufferStatusOES glad_glCheckFramebufferStatusOES -GLAD_API_CALL PFNGLCLEARCOLORXPROC glad_glClearColorx; -#define glClearColorx glad_glClearColorx -GLAD_API_CALL PFNGLCLEARDEPTHFPROC glad_glClearDepthf; -#define glClearDepthf glad_glClearDepthf -GLAD_API_CALL PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES; -#define glClearDepthfOES glad_glClearDepthfOES -GLAD_API_CALL PFNGLCLEARDEPTHXPROC glad_glClearDepthx; -#define glClearDepthx glad_glClearDepthx -GLAD_API_CALL PFNGLCLIPPLANEFPROC glad_glClipPlanef; -#define glClipPlanef glad_glClipPlanef -GLAD_API_CALL PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES; -#define glClipPlanefOES glad_glClipPlanefOES -GLAD_API_CALL PFNGLCLIPPLANEXPROC glad_glClipPlanex; -#define glClipPlanex glad_glClipPlanex -GLAD_API_CALL PFNGLCOLOR4XPROC glad_glColor4x; -#define glColor4x glad_glColor4x -GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -#define glCompressedTexImage2D glad_glCompressedTexImage2D -GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSOESPROC glad_glDeleteFramebuffersOES; -#define glDeleteFramebuffersOES glad_glDeleteFramebuffersOES -GLAD_API_CALL PFNGLDELETERENDERBUFFERSOESPROC glad_glDeleteRenderbuffersOES; -#define glDeleteRenderbuffersOES glad_glDeleteRenderbuffersOES -GLAD_API_CALL PFNGLDEPTHRANGEFPROC glad_glDepthRangef; -#define glDepthRangef glad_glDepthRangef -GLAD_API_CALL PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES; -#define glDepthRangefOES glad_glDepthRangefOES -GLAD_API_CALL PFNGLDEPTHRANGEXPROC glad_glDepthRangex; -#define glDepthRangex glad_glDepthRangex -GLAD_API_CALL PFNGLFOGXPROC glad_glFogx; -#define glFogx glad_glFogx -GLAD_API_CALL PFNGLFOGXVPROC glad_glFogxv; -#define glFogxv glad_glFogxv -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFEROESPROC glad_glFramebufferRenderbufferOES; -#define glFramebufferRenderbufferOES glad_glFramebufferRenderbufferOES -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DOESPROC glad_glFramebufferTexture2DOES; -#define glFramebufferTexture2DOES glad_glFramebufferTexture2DOES -GLAD_API_CALL PFNGLFRUSTUMFPROC glad_glFrustumf; -#define glFrustumf glad_glFrustumf -GLAD_API_CALL PFNGLFRUSTUMFOESPROC glad_glFrustumfOES; -#define glFrustumfOES glad_glFrustumfOES -GLAD_API_CALL PFNGLFRUSTUMXPROC glad_glFrustumx; -#define glFrustumx glad_glFrustumx -GLAD_API_CALL PFNGLGENFRAMEBUFFERSOESPROC glad_glGenFramebuffersOES; -#define glGenFramebuffersOES glad_glGenFramebuffersOES -GLAD_API_CALL PFNGLGENRENDERBUFFERSOESPROC glad_glGenRenderbuffersOES; -#define glGenRenderbuffersOES glad_glGenRenderbuffersOES -GLAD_API_CALL PFNGLGENERATEMIPMAPOESPROC glad_glGenerateMipmapOES; -#define glGenerateMipmapOES glad_glGenerateMipmapOES -GLAD_API_CALL PFNGLGETCLIPPLANEFPROC glad_glGetClipPlanef; -#define glGetClipPlanef glad_glGetClipPlanef -GLAD_API_CALL PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES; -#define glGetClipPlanefOES glad_glGetClipPlanefOES -GLAD_API_CALL PFNGLGETCLIPPLANEXPROC glad_glGetClipPlanex; -#define glGetClipPlanex glad_glGetClipPlanex -GLAD_API_CALL PFNGLGETFIXEDVPROC glad_glGetFixedv; -#define glGetFixedv glad_glGetFixedv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC glad_glGetFramebufferAttachmentParameterivOES; -#define glGetFramebufferAttachmentParameterivOES glad_glGetFramebufferAttachmentParameterivOES -GLAD_API_CALL PFNGLGETLIGHTXVPROC glad_glGetLightxv; -#define glGetLightxv glad_glGetLightxv -GLAD_API_CALL PFNGLGETMATERIALXVPROC glad_glGetMaterialxv; -#define glGetMaterialxv glad_glGetMaterialxv -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVOESPROC glad_glGetRenderbufferParameterivOES; -#define glGetRenderbufferParameterivOES glad_glGetRenderbufferParameterivOES -GLAD_API_CALL PFNGLGETTEXENVXVPROC glad_glGetTexEnvxv; -#define glGetTexEnvxv glad_glGetTexEnvxv -GLAD_API_CALL PFNGLGETTEXPARAMETERXVPROC glad_glGetTexParameterxv; -#define glGetTexParameterxv glad_glGetTexParameterxv -GLAD_API_CALL PFNGLISFRAMEBUFFEROESPROC glad_glIsFramebufferOES; -#define glIsFramebufferOES glad_glIsFramebufferOES -GLAD_API_CALL PFNGLISRENDERBUFFEROESPROC glad_glIsRenderbufferOES; -#define glIsRenderbufferOES glad_glIsRenderbufferOES -GLAD_API_CALL PFNGLLIGHTMODELXPROC glad_glLightModelx; -#define glLightModelx glad_glLightModelx -GLAD_API_CALL PFNGLLIGHTMODELXVPROC glad_glLightModelxv; -#define glLightModelxv glad_glLightModelxv -GLAD_API_CALL PFNGLLIGHTXPROC glad_glLightx; -#define glLightx glad_glLightx -GLAD_API_CALL PFNGLLIGHTXVPROC glad_glLightxv; -#define glLightxv glad_glLightxv -GLAD_API_CALL PFNGLLINEWIDTHXPROC glad_glLineWidthx; -#define glLineWidthx glad_glLineWidthx -GLAD_API_CALL PFNGLLOADMATRIXXPROC glad_glLoadMatrixx; -#define glLoadMatrixx glad_glLoadMatrixx -GLAD_API_CALL PFNGLMATERIALXPROC glad_glMaterialx; -#define glMaterialx glad_glMaterialx -GLAD_API_CALL PFNGLMATERIALXVPROC glad_glMaterialxv; -#define glMaterialxv glad_glMaterialxv -GLAD_API_CALL PFNGLMULTMATRIXXPROC glad_glMultMatrixx; -#define glMultMatrixx glad_glMultMatrixx -GLAD_API_CALL PFNGLMULTITEXCOORD4XPROC glad_glMultiTexCoord4x; -#define glMultiTexCoord4x glad_glMultiTexCoord4x -GLAD_API_CALL PFNGLNORMAL3XPROC glad_glNormal3x; -#define glNormal3x glad_glNormal3x -GLAD_API_CALL PFNGLORTHOFPROC glad_glOrthof; -#define glOrthof glad_glOrthof -GLAD_API_CALL PFNGLORTHOFOESPROC glad_glOrthofOES; -#define glOrthofOES glad_glOrthofOES -GLAD_API_CALL PFNGLORTHOXPROC glad_glOrthox; -#define glOrthox glad_glOrthox -GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; -#define glPointParameterf glad_glPointParameterf -GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; -#define glPointParameterfv glad_glPointParameterfv -GLAD_API_CALL PFNGLPOINTPARAMETERXPROC glad_glPointParameterx; -#define glPointParameterx glad_glPointParameterx -GLAD_API_CALL PFNGLPOINTPARAMETERXVPROC glad_glPointParameterxv; -#define glPointParameterxv glad_glPointParameterxv -GLAD_API_CALL PFNGLPOINTSIZEXPROC glad_glPointSizex; -#define glPointSizex glad_glPointSizex -GLAD_API_CALL PFNGLPOLYGONOFFSETXPROC glad_glPolygonOffsetx; -#define glPolygonOffsetx glad_glPolygonOffsetx -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEOESPROC glad_glRenderbufferStorageOES; -#define glRenderbufferStorageOES glad_glRenderbufferStorageOES -GLAD_API_CALL PFNGLROTATEXPROC glad_glRotatex; -#define glRotatex glad_glRotatex -GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -#define glSampleCoverage glad_glSampleCoverage -GLAD_API_CALL PFNGLSAMPLECOVERAGEXPROC glad_glSampleCoveragex; -#define glSampleCoveragex glad_glSampleCoveragex -GLAD_API_CALL PFNGLSCALEXPROC glad_glScalex; -#define glScalex glad_glScalex -GLAD_API_CALL PFNGLTEXENVXPROC glad_glTexEnvx; -#define glTexEnvx glad_glTexEnvx -GLAD_API_CALL PFNGLTEXENVXVPROC glad_glTexEnvxv; -#define glTexEnvxv glad_glTexEnvxv -GLAD_API_CALL PFNGLTEXPARAMETERXPROC glad_glTexParameterx; -#define glTexParameterx glad_glTexParameterx -GLAD_API_CALL PFNGLTEXPARAMETERXVPROC glad_glTexParameterxv; -#define glTexParameterxv glad_glTexParameterxv -GLAD_API_CALL PFNGLTRANSLATEXPROC glad_glTranslatex; -#define glTranslatex glad_glTranslatex - - - - - -GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr); -GLAD_API_CALL int gladLoadGL( GLADloadfunc load); - -GLAD_API_CALL int gladLoadGLES1UserPtr( GLADuserptrloadfunc load, void *userptr); -GLAD_API_CALL int gladLoadGLES1( GLADloadfunc load); - - - -#ifdef __cplusplus -} -#endif -#endif - -/* Source */ -#ifdef GLAD_GL_IMPLEMENTATION -#include -#include -#include - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - - -int GLAD_GL_VERSION_1_0 = 0; -int GLAD_GL_VERSION_1_1 = 0; -int GLAD_GL_VERSION_ES_CM_1_0 = 0; -int GLAD_GL_ARB_copy_buffer = 0; -int GLAD_GL_ARB_fragment_shader = 0; -int GLAD_GL_ARB_framebuffer_object = 0; -int GLAD_GL_ARB_geometry_shader4 = 0; -int GLAD_GL_ARB_get_program_binary = 0; -int GLAD_GL_ARB_imaging = 0; -int GLAD_GL_ARB_multitexture = 0; -int GLAD_GL_ARB_separate_shader_objects = 0; -int GLAD_GL_ARB_shader_objects = 0; -int GLAD_GL_ARB_shading_language_100 = 0; -int GLAD_GL_ARB_texture_non_power_of_two = 0; -int GLAD_GL_ARB_vertex_buffer_object = 0; -int GLAD_GL_ARB_vertex_program = 0; -int GLAD_GL_ARB_vertex_shader = 0; -int GLAD_GL_EXT_blend_equation_separate = 0; -int GLAD_GL_EXT_blend_func_separate = 0; -int GLAD_GL_EXT_blend_minmax = 0; -int GLAD_GL_EXT_blend_subtract = 0; -int GLAD_GL_EXT_copy_texture = 0; -int GLAD_GL_EXT_framebuffer_blit = 0; -int GLAD_GL_EXT_framebuffer_multisample = 0; -int GLAD_GL_EXT_framebuffer_object = 0; -int GLAD_GL_EXT_geometry_shader4 = 0; -int GLAD_GL_EXT_packed_depth_stencil = 0; -int GLAD_GL_EXT_subtexture = 0; -int GLAD_GL_EXT_texture_array = 0; -int GLAD_GL_EXT_texture_object = 0; -int GLAD_GL_EXT_texture_sRGB = 0; -int GLAD_GL_EXT_vertex_array = 0; -int GLAD_GL_INGR_blend_func_separate = 0; -int GLAD_GL_KHR_debug = 0; -int GLAD_GL_NV_geometry_program4 = 0; -int GLAD_GL_NV_vertex_program = 0; -int GLAD_GL_SGIS_texture_edge_clamp = 0; -int GLAD_GL_EXT_sRGB = 0; -int GLAD_GL_OES_blend_equation_separate = 0; -int GLAD_GL_OES_blend_func_separate = 0; -int GLAD_GL_OES_blend_subtract = 0; -int GLAD_GL_OES_framebuffer_object = 0; -int GLAD_GL_OES_packed_depth_stencil = 0; -int GLAD_GL_OES_single_precision = 0; -int GLAD_GL_OES_texture_npot = 0; - - - -PFNGLACCUMPROC glad_glAccum = NULL; -PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; -PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL; -PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; -PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV = NULL; -PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; -PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT = NULL; -PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; -PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT = NULL; -PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB = NULL; -PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; -PFNGLBEGINPROC glad_glBegin = NULL; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; -PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB = NULL; -PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; -PFNGLBINDBUFFERARBPROC glad_glBindBufferARB = NULL; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; -PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL; -PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB = NULL; -PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV = NULL; -PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; -PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL; -PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; -PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT = NULL; -PFNGLBITMAPPROC glad_glBitmap = NULL; -PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; -PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; -PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT = NULL; -PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; -PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT = NULL; -PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR = NULL; -PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; -PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT = NULL; -PFNGLBUFFERDATAPROC glad_glBufferData = NULL; -PFNGLBUFFERDATAARBPROC glad_glBufferDataARB = NULL; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; -PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB = NULL; -PFNGLCALLLISTPROC glad_glCallList = NULL; -PFNGLCALLLISTSPROC glad_glCallLists = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL; -PFNGLCLEARPROC glad_glClear = NULL; -PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; -PFNGLCLEARCOLORPROC glad_glClearColor = NULL; -PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; -PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; -PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; -PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; -PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL; -PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; -PFNGLCOLOR3BPROC glad_glColor3b = NULL; -PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; -PFNGLCOLOR3DPROC glad_glColor3d = NULL; -PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; -PFNGLCOLOR3FPROC glad_glColor3f = NULL; -PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; -PFNGLCOLOR3IPROC glad_glColor3i = NULL; -PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; -PFNGLCOLOR3SPROC glad_glColor3s = NULL; -PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; -PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; -PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; -PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; -PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; -PFNGLCOLOR3USPROC glad_glColor3us = NULL; -PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; -PFNGLCOLOR4BPROC glad_glColor4b = NULL; -PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; -PFNGLCOLOR4DPROC glad_glColor4d = NULL; -PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; -PFNGLCOLOR4FPROC glad_glColor4f = NULL; -PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; -PFNGLCOLOR4IPROC glad_glColor4i = NULL; -PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; -PFNGLCOLOR4SPROC glad_glColor4s = NULL; -PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; -PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; -PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; -PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; -PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; -PFNGLCOLOR4USPROC glad_glColor4us = NULL; -PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; -PFNGLCOLORMASKPROC glad_glColorMask = NULL; -PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; -PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; -PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT = NULL; -PFNGLCOLORSUBTABLEPROC glad_glColorSubTable = NULL; -PFNGLCOLORTABLEPROC glad_glColorTable = NULL; -PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv = NULL; -PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv = NULL; -PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; -PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB = NULL; -PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D = NULL; -PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D = NULL; -PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf = NULL; -PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv = NULL; -PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri = NULL; -PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv = NULL; -PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; -PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable = NULL; -PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D = NULL; -PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; -PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; -PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT = NULL; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; -PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; -PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; -PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT = NULL; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; -PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB = NULL; -PFNGLCREATESHADERPROC glad_glCreateShader = NULL; -PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB = NULL; -PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL; -PFNGLCULLFACEPROC glad_glCullFace = NULL; -PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; -PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; -PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; -PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB = NULL; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; -PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL; -PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; -PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB = NULL; -PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL; -PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB = NULL; -PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV = NULL; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; -PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; -PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT = NULL; -PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; -PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; -PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; -PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB = NULL; -PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; -PFNGLDISABLEPROC glad_glDisable = NULL; -PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB = NULL; -PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; -PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT = NULL; -PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; -PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; -PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; -PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; -PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; -PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT = NULL; -PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; -PFNGLENABLEPROC glad_glEnable = NULL; -PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; -PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB = NULL; -PFNGLENDPROC glad_glEnd = NULL; -PFNGLENDLISTPROC glad_glEndList = NULL; -PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; -PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; -PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; -PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; -PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; -PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; -PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; -PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; -PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; -PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; -PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; -PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; -PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV = NULL; -PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; -PFNGLFINISHPROC glad_glFinish = NULL; -PFNGLFLUSHPROC glad_glFlush = NULL; -PFNGLFOGFPROC glad_glFogf = NULL; -PFNGLFOGFVPROC glad_glFogfv = NULL; -PFNGLFOGIPROC glad_glFogi = NULL; -PFNGLFOGIVPROC glad_glFogiv = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL; -PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL; -PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT = NULL; -PFNGLFRONTFACEPROC glad_glFrontFace = NULL; -PFNGLFRUSTUMPROC glad_glFrustum = NULL; -PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; -PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB = NULL; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; -PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL; -PFNGLGENLISTSPROC glad_glGenLists = NULL; -PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL; -PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB = NULL; -PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV = NULL; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; -PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL; -PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; -PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT = NULL; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; -PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; -PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB = NULL; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; -PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB = NULL; -PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB = NULL; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; -PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB = NULL; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; -PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB = NULL; -PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; -PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB = NULL; -PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; -PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB = NULL; -PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; -PFNGLGETCOLORTABLEPROC glad_glGetColorTable = NULL; -PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv = NULL; -PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv = NULL; -PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv = NULL; -PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; -PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; -PFNGLGETERRORPROC glad_glGetError = NULL; -PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETHANDLEARBPROC glad_glGetHandleARB = NULL; -PFNGLGETHISTOGRAMPROC glad_glGetHistogram = NULL; -PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv = NULL; -PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv = NULL; -PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB = NULL; -PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; -PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; -PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; -PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; -PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; -PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; -PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; -PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; -PFNGLGETMINMAXPROC glad_glGetMinmax = NULL; -PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv = NULL; -PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv = NULL; -PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; -PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB = NULL; -PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB = NULL; -PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; -PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; -PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; -PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; -PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; -PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT = NULL; -PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; -PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL; -PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB = NULL; -PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV = NULL; -PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV = NULL; -PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL; -PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL; -PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB = NULL; -PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV = NULL; -PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB = NULL; -PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL; -PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter = NULL; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; -PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB = NULL; -PFNGLGETSTRINGPROC glad_glGetString = NULL; -PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; -PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; -PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; -PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; -PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; -PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; -PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; -PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; -PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV = NULL; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; -PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB = NULL; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; -PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB = NULL; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; -PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV = NULL; -PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB = NULL; -PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV = NULL; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB = NULL; -PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV = NULL; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; -PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB = NULL; -PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV = NULL; -PFNGLHINTPROC glad_glHint = NULL; -PFNGLHISTOGRAMPROC glad_glHistogram = NULL; -PFNGLINDEXMASKPROC glad_glIndexMask = NULL; -PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; -PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT = NULL; -PFNGLINDEXDPROC glad_glIndexd = NULL; -PFNGLINDEXDVPROC glad_glIndexdv = NULL; -PFNGLINDEXFPROC glad_glIndexf = NULL; -PFNGLINDEXFVPROC glad_glIndexfv = NULL; -PFNGLINDEXIPROC glad_glIndexi = NULL; -PFNGLINDEXIVPROC glad_glIndexiv = NULL; -PFNGLINDEXSPROC glad_glIndexs = NULL; -PFNGLINDEXSVPROC glad_glIndexsv = NULL; -PFNGLINDEXUBPROC glad_glIndexub = NULL; -PFNGLINDEXUBVPROC glad_glIndexubv = NULL; -PFNGLINITNAMESPROC glad_glInitNames = NULL; -PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; -PFNGLISBUFFERPROC glad_glIsBuffer = NULL; -PFNGLISBUFFERARBPROC glad_glIsBufferARB = NULL; -PFNGLISENABLEDPROC glad_glIsEnabled = NULL; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; -PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL; -PFNGLISLISTPROC glad_glIsList = NULL; -PFNGLISPROGRAMARBPROC glad_glIsProgramARB = NULL; -PFNGLISPROGRAMNVPROC glad_glIsProgramNV = NULL; -PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; -PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL; -PFNGLISTEXTUREPROC glad_glIsTexture = NULL; -PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT = NULL; -PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; -PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; -PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; -PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; -PFNGLLIGHTFPROC glad_glLightf = NULL; -PFNGLLIGHTFVPROC glad_glLightfv = NULL; -PFNGLLIGHTIPROC glad_glLighti = NULL; -PFNGLLIGHTIVPROC glad_glLightiv = NULL; -PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; -PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; -PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; -PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB = NULL; -PFNGLLISTBASEPROC glad_glListBase = NULL; -PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; -PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; -PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; -PFNGLLOADNAMEPROC glad_glLoadName = NULL; -PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV = NULL; -PFNGLLOGICOPPROC glad_glLogicOp = NULL; -PFNGLMAP1DPROC glad_glMap1d = NULL; -PFNGLMAP1FPROC glad_glMap1f = NULL; -PFNGLMAP2DPROC glad_glMap2d = NULL; -PFNGLMAP2FPROC glad_glMap2f = NULL; -PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; -PFNGLMAPBUFFERARBPROC glad_glMapBufferARB = NULL; -PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; -PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; -PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; -PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; -PFNGLMATERIALFPROC glad_glMaterialf = NULL; -PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; -PFNGLMATERIALIPROC glad_glMateriali = NULL; -PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; -PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; -PFNGLMINMAXPROC glad_glMinmax = NULL; -PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; -PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; -PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; -PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB = NULL; -PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; -PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB = NULL; -PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; -PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB = NULL; -PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; -PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB = NULL; -PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; -PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB = NULL; -PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; -PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB = NULL; -PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; -PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB = NULL; -PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; -PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB = NULL; -PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; -PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB = NULL; -PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; -PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB = NULL; -PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; -PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB = NULL; -PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; -PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB = NULL; -PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; -PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB = NULL; -PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; -PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB = NULL; -PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; -PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB = NULL; -PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; -PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB = NULL; -PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; -PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB = NULL; -PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; -PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB = NULL; -PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; -PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB = NULL; -PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; -PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB = NULL; -PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; -PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB = NULL; -PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; -PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB = NULL; -PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; -PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB = NULL; -PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; -PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB = NULL; -PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; -PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB = NULL; -PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; -PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB = NULL; -PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; -PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB = NULL; -PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; -PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB = NULL; -PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; -PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB = NULL; -PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; -PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB = NULL; -PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; -PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB = NULL; -PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; -PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB = NULL; -PFNGLNEWLISTPROC glad_glNewList = NULL; -PFNGLNORMAL3BPROC glad_glNormal3b = NULL; -PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; -PFNGLNORMAL3DPROC glad_glNormal3d = NULL; -PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; -PFNGLNORMAL3FPROC glad_glNormal3f = NULL; -PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; -PFNGLNORMAL3IPROC glad_glNormal3i = NULL; -PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; -PFNGLNORMAL3SPROC glad_glNormal3s = NULL; -PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; -PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; -PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT = NULL; -PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; -PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; -PFNGLORTHOPROC glad_glOrtho = NULL; -PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; -PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; -PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; -PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; -PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; -PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; -PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; -PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; -PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; -PFNGLPOINTSIZEPROC glad_glPointSize = NULL; -PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; -PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; -PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; -PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; -PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; -PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; -PFNGLPOPNAMEPROC glad_glPopName = NULL; -PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; -PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT = NULL; -PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL; -PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB = NULL; -PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB = NULL; -PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB = NULL; -PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB = NULL; -PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV = NULL; -PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV = NULL; -PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV = NULL; -PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV = NULL; -PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL; -PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL; -PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT = NULL; -PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV = NULL; -PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV = NULL; -PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB = NULL; -PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL; -PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL; -PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL; -PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL; -PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL; -PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL; -PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL; -PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL; -PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL; -PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL; -PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL; -PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL; -PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL; -PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL; -PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL; -PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL; -PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL; -PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL; -PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL; -PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL; -PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL; -PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL; -PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL; -PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL; -PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL; -PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL; -PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL; -PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL; -PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL; -PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL; -PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL; -PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL; -PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV = NULL; -PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; -PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; -PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; -PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; -PFNGLPUSHNAMEPROC glad_glPushName = NULL; -PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; -PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; -PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; -PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; -PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; -PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; -PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; -PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; -PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; -PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; -PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; -PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; -PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; -PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; -PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; -PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; -PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; -PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; -PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; -PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; -PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; -PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; -PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; -PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; -PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; -PFNGLREADPIXELSPROC glad_glReadPixels = NULL; -PFNGLRECTDPROC glad_glRectd = NULL; -PFNGLRECTDVPROC glad_glRectdv = NULL; -PFNGLRECTFPROC glad_glRectf = NULL; -PFNGLRECTFVPROC glad_glRectfv = NULL; -PFNGLRECTIPROC glad_glRecti = NULL; -PFNGLRECTIVPROC glad_glRectiv = NULL; -PFNGLRECTSPROC glad_glRects = NULL; -PFNGLRECTSVPROC glad_glRectsv = NULL; -PFNGLRENDERMODEPROC glad_glRenderMode = NULL; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL; -PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV = NULL; -PFNGLRESETHISTOGRAMPROC glad_glResetHistogram = NULL; -PFNGLRESETMINMAXPROC glad_glResetMinmax = NULL; -PFNGLROTATEDPROC glad_glRotated = NULL; -PFNGLROTATEFPROC glad_glRotatef = NULL; -PFNGLSCALEDPROC glad_glScaled = NULL; -PFNGLSCALEFPROC glad_glScalef = NULL; -PFNGLSCISSORPROC glad_glScissor = NULL; -PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; -PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D = NULL; -PFNGLSHADEMODELPROC glad_glShadeModel = NULL; -PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; -PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB = NULL; -PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; -PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; -PFNGLSTENCILOPPROC glad_glStencilOp = NULL; -PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; -PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; -PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; -PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; -PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; -PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; -PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; -PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; -PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; -PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; -PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; -PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; -PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; -PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; -PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; -PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; -PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; -PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; -PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; -PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; -PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; -PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; -PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; -PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; -PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; -PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; -PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; -PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; -PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; -PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; -PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; -PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; -PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; -PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT = NULL; -PFNGLTEXENVFPROC glad_glTexEnvf = NULL; -PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; -PFNGLTEXENVIPROC glad_glTexEnvi = NULL; -PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; -PFNGLTEXGENDPROC glad_glTexGend = NULL; -PFNGLTEXGENDVPROC glad_glTexGendv = NULL; -PFNGLTEXGENFPROC glad_glTexGenf = NULL; -PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; -PFNGLTEXGENIPROC glad_glTexGeni = NULL; -PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; -PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; -PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; -PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT = NULL; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; -PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT = NULL; -PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV = NULL; -PFNGLTRANSLATEDPROC glad_glTranslated = NULL; -PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; -PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; -PFNGLUNIFORM1FARBPROC glad_glUniform1fARB = NULL; -PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; -PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB = NULL; -PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; -PFNGLUNIFORM1IARBPROC glad_glUniform1iARB = NULL; -PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; -PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB = NULL; -PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; -PFNGLUNIFORM2FARBPROC glad_glUniform2fARB = NULL; -PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; -PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB = NULL; -PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; -PFNGLUNIFORM2IARBPROC glad_glUniform2iARB = NULL; -PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; -PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB = NULL; -PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; -PFNGLUNIFORM3FARBPROC glad_glUniform3fARB = NULL; -PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; -PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB = NULL; -PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; -PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL; -PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; -PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB = NULL; -PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; -PFNGLUNIFORM4FARBPROC glad_glUniform4fARB = NULL; -PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; -PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB = NULL; -PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; -PFNGLUNIFORM4IARBPROC glad_glUniform4iARB = NULL; -PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; -PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB = NULL; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB = NULL; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB = NULL; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; -PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB = NULL; -PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; -PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB = NULL; -PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; -PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB = NULL; -PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; -PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB = NULL; -PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL; -PFNGLVERTEX2DPROC glad_glVertex2d = NULL; -PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; -PFNGLVERTEX2FPROC glad_glVertex2f = NULL; -PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; -PFNGLVERTEX2IPROC glad_glVertex2i = NULL; -PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; -PFNGLVERTEX2SPROC glad_glVertex2s = NULL; -PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; -PFNGLVERTEX3DPROC glad_glVertex3d = NULL; -PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; -PFNGLVERTEX3FPROC glad_glVertex3f = NULL; -PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; -PFNGLVERTEX3IPROC glad_glVertex3i = NULL; -PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; -PFNGLVERTEX3SPROC glad_glVertex3s = NULL; -PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; -PFNGLVERTEX4DPROC glad_glVertex4d = NULL; -PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; -PFNGLVERTEX4FPROC glad_glVertex4f = NULL; -PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; -PFNGLVERTEX4IPROC glad_glVertex4i = NULL; -PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; -PFNGLVERTEX4SPROC glad_glVertex4s = NULL; -PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; -PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB = NULL; -PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV = NULL; -PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB = NULL; -PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV = NULL; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB = NULL; -PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV = NULL; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB = NULL; -PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV = NULL; -PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB = NULL; -PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV = NULL; -PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB = NULL; -PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV = NULL; -PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB = NULL; -PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV = NULL; -PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB = NULL; -PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV = NULL; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB = NULL; -PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV = NULL; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB = NULL; -PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV = NULL; -PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB = NULL; -PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV = NULL; -PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB = NULL; -PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV = NULL; -PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB = NULL; -PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV = NULL; -PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB = NULL; -PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV = NULL; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB = NULL; -PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV = NULL; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB = NULL; -PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV = NULL; -PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB = NULL; -PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV = NULL; -PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB = NULL; -PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV = NULL; -PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB = NULL; -PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB = NULL; -PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB = NULL; -PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB = NULL; -PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB = NULL; -PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB = NULL; -PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB = NULL; -PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB = NULL; -PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB = NULL; -PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV = NULL; -PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB = NULL; -PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV = NULL; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB = NULL; -PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV = NULL; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB = NULL; -PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV = NULL; -PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB = NULL; -PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB = NULL; -PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV = NULL; -PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB = NULL; -PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV = NULL; -PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV = NULL; -PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB = NULL; -PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV = NULL; -PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB = NULL; -PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB = NULL; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; -PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB = NULL; -PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV = NULL; -PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV = NULL; -PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV = NULL; -PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV = NULL; -PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV = NULL; -PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV = NULL; -PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV = NULL; -PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV = NULL; -PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV = NULL; -PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV = NULL; -PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV = NULL; -PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV = NULL; -PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV = NULL; -PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV = NULL; -PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; -PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT = NULL; -PFNGLVIEWPORTPROC glad_glViewport = NULL; -PFNGLALPHAFUNCXPROC glad_glAlphaFuncx = NULL; -PFNGLBINDFRAMEBUFFEROESPROC glad_glBindFramebufferOES = NULL; -PFNGLBINDRENDERBUFFEROESPROC glad_glBindRenderbufferOES = NULL; -PFNGLBLENDEQUATIONOESPROC glad_glBlendEquationOES = NULL; -PFNGLBLENDEQUATIONSEPARATEOESPROC glad_glBlendEquationSeparateOES = NULL; -PFNGLBLENDFUNCSEPARATEOESPROC glad_glBlendFuncSeparateOES = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSOESPROC glad_glCheckFramebufferStatusOES = NULL; -PFNGLCLEARCOLORXPROC glad_glClearColorx = NULL; -PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; -PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES = NULL; -PFNGLCLEARDEPTHXPROC glad_glClearDepthx = NULL; -PFNGLCLIPPLANEFPROC glad_glClipPlanef = NULL; -PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES = NULL; -PFNGLCLIPPLANEXPROC glad_glClipPlanex = NULL; -PFNGLCOLOR4XPROC glad_glColor4x = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; -PFNGLDELETEFRAMEBUFFERSOESPROC glad_glDeleteFramebuffersOES = NULL; -PFNGLDELETERENDERBUFFERSOESPROC glad_glDeleteRenderbuffersOES = NULL; -PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; -PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES = NULL; -PFNGLDEPTHRANGEXPROC glad_glDepthRangex = NULL; -PFNGLFOGXPROC glad_glFogx = NULL; -PFNGLFOGXVPROC glad_glFogxv = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEROESPROC glad_glFramebufferRenderbufferOES = NULL; -PFNGLFRAMEBUFFERTEXTURE2DOESPROC glad_glFramebufferTexture2DOES = NULL; -PFNGLFRUSTUMFPROC glad_glFrustumf = NULL; -PFNGLFRUSTUMFOESPROC glad_glFrustumfOES = NULL; -PFNGLFRUSTUMXPROC glad_glFrustumx = NULL; -PFNGLGENFRAMEBUFFERSOESPROC glad_glGenFramebuffersOES = NULL; -PFNGLGENRENDERBUFFERSOESPROC glad_glGenRenderbuffersOES = NULL; -PFNGLGENERATEMIPMAPOESPROC glad_glGenerateMipmapOES = NULL; -PFNGLGETCLIPPLANEFPROC glad_glGetClipPlanef = NULL; -PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES = NULL; -PFNGLGETCLIPPLANEXPROC glad_glGetClipPlanex = NULL; -PFNGLGETFIXEDVPROC glad_glGetFixedv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC glad_glGetFramebufferAttachmentParameterivOES = NULL; -PFNGLGETLIGHTXVPROC glad_glGetLightxv = NULL; -PFNGLGETMATERIALXVPROC glad_glGetMaterialxv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVOESPROC glad_glGetRenderbufferParameterivOES = NULL; -PFNGLGETTEXENVXVPROC glad_glGetTexEnvxv = NULL; -PFNGLGETTEXPARAMETERXVPROC glad_glGetTexParameterxv = NULL; -PFNGLISFRAMEBUFFEROESPROC glad_glIsFramebufferOES = NULL; -PFNGLISRENDERBUFFEROESPROC glad_glIsRenderbufferOES = NULL; -PFNGLLIGHTMODELXPROC glad_glLightModelx = NULL; -PFNGLLIGHTMODELXVPROC glad_glLightModelxv = NULL; -PFNGLLIGHTXPROC glad_glLightx = NULL; -PFNGLLIGHTXVPROC glad_glLightxv = NULL; -PFNGLLINEWIDTHXPROC glad_glLineWidthx = NULL; -PFNGLLOADMATRIXXPROC glad_glLoadMatrixx = NULL; -PFNGLMATERIALXPROC glad_glMaterialx = NULL; -PFNGLMATERIALXVPROC glad_glMaterialxv = NULL; -PFNGLMULTMATRIXXPROC glad_glMultMatrixx = NULL; -PFNGLMULTITEXCOORD4XPROC glad_glMultiTexCoord4x = NULL; -PFNGLNORMAL3XPROC glad_glNormal3x = NULL; -PFNGLORTHOFPROC glad_glOrthof = NULL; -PFNGLORTHOFOESPROC glad_glOrthofOES = NULL; -PFNGLORTHOXPROC glad_glOrthox = NULL; -PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; -PFNGLPOINTPARAMETERXPROC glad_glPointParameterx = NULL; -PFNGLPOINTPARAMETERXVPROC glad_glPointParameterxv = NULL; -PFNGLPOINTSIZEXPROC glad_glPointSizex = NULL; -PFNGLPOLYGONOFFSETXPROC glad_glPolygonOffsetx = NULL; -PFNGLRENDERBUFFERSTORAGEOESPROC glad_glRenderbufferStorageOES = NULL; -PFNGLROTATEXPROC glad_glRotatex = NULL; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; -PFNGLSAMPLECOVERAGEXPROC glad_glSampleCoveragex = NULL; -PFNGLSCALEXPROC glad_glScalex = NULL; -PFNGLTEXENVXPROC glad_glTexEnvx = NULL; -PFNGLTEXENVXVPROC glad_glTexEnvxv = NULL; -PFNGLTEXPARAMETERXPROC glad_glTexParameterx = NULL; -PFNGLTEXPARAMETERXVPROC glad_glTexParameterxv = NULL; -PFNGLTRANSLATEXPROC glad_glTranslatex = NULL; - - -static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_0) return; - glad_glAccum = (PFNGLACCUMPROC) load(userptr, "glAccum"); - glad_glAlphaFunc = (PFNGLALPHAFUNCPROC) load(userptr, "glAlphaFunc"); - glad_glBegin = (PFNGLBEGINPROC) load(userptr, "glBegin"); - glad_glBitmap = (PFNGLBITMAPPROC) load(userptr, "glBitmap"); - glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc"); - glad_glCallList = (PFNGLCALLLISTPROC) load(userptr, "glCallList"); - glad_glCallLists = (PFNGLCALLLISTSPROC) load(userptr, "glCallLists"); - glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear"); - glad_glClearAccum = (PFNGLCLEARACCUMPROC) load(userptr, "glClearAccum"); - glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor"); - glad_glClearDepth = (PFNGLCLEARDEPTHPROC) load(userptr, "glClearDepth"); - glad_glClearIndex = (PFNGLCLEARINDEXPROC) load(userptr, "glClearIndex"); - glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil"); - glad_glClipPlane = (PFNGLCLIPPLANEPROC) load(userptr, "glClipPlane"); - glad_glColor3b = (PFNGLCOLOR3BPROC) load(userptr, "glColor3b"); - glad_glColor3bv = (PFNGLCOLOR3BVPROC) load(userptr, "glColor3bv"); - glad_glColor3d = (PFNGLCOLOR3DPROC) load(userptr, "glColor3d"); - glad_glColor3dv = (PFNGLCOLOR3DVPROC) load(userptr, "glColor3dv"); - glad_glColor3f = (PFNGLCOLOR3FPROC) load(userptr, "glColor3f"); - glad_glColor3fv = (PFNGLCOLOR3FVPROC) load(userptr, "glColor3fv"); - glad_glColor3i = (PFNGLCOLOR3IPROC) load(userptr, "glColor3i"); - glad_glColor3iv = (PFNGLCOLOR3IVPROC) load(userptr, "glColor3iv"); - glad_glColor3s = (PFNGLCOLOR3SPROC) load(userptr, "glColor3s"); - glad_glColor3sv = (PFNGLCOLOR3SVPROC) load(userptr, "glColor3sv"); - glad_glColor3ub = (PFNGLCOLOR3UBPROC) load(userptr, "glColor3ub"); - glad_glColor3ubv = (PFNGLCOLOR3UBVPROC) load(userptr, "glColor3ubv"); - glad_glColor3ui = (PFNGLCOLOR3UIPROC) load(userptr, "glColor3ui"); - glad_glColor3uiv = (PFNGLCOLOR3UIVPROC) load(userptr, "glColor3uiv"); - glad_glColor3us = (PFNGLCOLOR3USPROC) load(userptr, "glColor3us"); - glad_glColor3usv = (PFNGLCOLOR3USVPROC) load(userptr, "glColor3usv"); - glad_glColor4b = (PFNGLCOLOR4BPROC) load(userptr, "glColor4b"); - glad_glColor4bv = (PFNGLCOLOR4BVPROC) load(userptr, "glColor4bv"); - glad_glColor4d = (PFNGLCOLOR4DPROC) load(userptr, "glColor4d"); - glad_glColor4dv = (PFNGLCOLOR4DVPROC) load(userptr, "glColor4dv"); - glad_glColor4f = (PFNGLCOLOR4FPROC) load(userptr, "glColor4f"); - glad_glColor4fv = (PFNGLCOLOR4FVPROC) load(userptr, "glColor4fv"); - glad_glColor4i = (PFNGLCOLOR4IPROC) load(userptr, "glColor4i"); - glad_glColor4iv = (PFNGLCOLOR4IVPROC) load(userptr, "glColor4iv"); - glad_glColor4s = (PFNGLCOLOR4SPROC) load(userptr, "glColor4s"); - glad_glColor4sv = (PFNGLCOLOR4SVPROC) load(userptr, "glColor4sv"); - glad_glColor4ub = (PFNGLCOLOR4UBPROC) load(userptr, "glColor4ub"); - glad_glColor4ubv = (PFNGLCOLOR4UBVPROC) load(userptr, "glColor4ubv"); - glad_glColor4ui = (PFNGLCOLOR4UIPROC) load(userptr, "glColor4ui"); - glad_glColor4uiv = (PFNGLCOLOR4UIVPROC) load(userptr, "glColor4uiv"); - glad_glColor4us = (PFNGLCOLOR4USPROC) load(userptr, "glColor4us"); - glad_glColor4usv = (PFNGLCOLOR4USVPROC) load(userptr, "glColor4usv"); - glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask"); - glad_glColorMaterial = (PFNGLCOLORMATERIALPROC) load(userptr, "glColorMaterial"); - glad_glCopyPixels = (PFNGLCOPYPIXELSPROC) load(userptr, "glCopyPixels"); - glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); - glad_glDeleteLists = (PFNGLDELETELISTSPROC) load(userptr, "glDeleteLists"); - glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); - glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask"); - glad_glDepthRange = (PFNGLDEPTHRANGEPROC) load(userptr, "glDepthRange"); - glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable"); - glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC) load(userptr, "glDrawBuffer"); - glad_glDrawPixels = (PFNGLDRAWPIXELSPROC) load(userptr, "glDrawPixels"); - glad_glEdgeFlag = (PFNGLEDGEFLAGPROC) load(userptr, "glEdgeFlag"); - glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load(userptr, "glEdgeFlagv"); - glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable"); - glad_glEnd = (PFNGLENDPROC) load(userptr, "glEnd"); - glad_glEndList = (PFNGLENDLISTPROC) load(userptr, "glEndList"); - glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load(userptr, "glEvalCoord1d"); - glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load(userptr, "glEvalCoord1dv"); - glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load(userptr, "glEvalCoord1f"); - glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load(userptr, "glEvalCoord1fv"); - glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load(userptr, "glEvalCoord2d"); - glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load(userptr, "glEvalCoord2dv"); - glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load(userptr, "glEvalCoord2f"); - glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load(userptr, "glEvalCoord2fv"); - glad_glEvalMesh1 = (PFNGLEVALMESH1PROC) load(userptr, "glEvalMesh1"); - glad_glEvalMesh2 = (PFNGLEVALMESH2PROC) load(userptr, "glEvalMesh2"); - glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC) load(userptr, "glEvalPoint1"); - glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC) load(userptr, "glEvalPoint2"); - glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load(userptr, "glFeedbackBuffer"); - glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish"); - glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush"); - glad_glFogf = (PFNGLFOGFPROC) load(userptr, "glFogf"); - glad_glFogfv = (PFNGLFOGFVPROC) load(userptr, "glFogfv"); - glad_glFogi = (PFNGLFOGIPROC) load(userptr, "glFogi"); - glad_glFogiv = (PFNGLFOGIVPROC) load(userptr, "glFogiv"); - glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); - glad_glFrustum = (PFNGLFRUSTUMPROC) load(userptr, "glFrustum"); - glad_glGenLists = (PFNGLGENLISTSPROC) load(userptr, "glGenLists"); - glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); - glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load(userptr, "glGetClipPlane"); - glad_glGetDoublev = (PFNGLGETDOUBLEVPROC) load(userptr, "glGetDoublev"); - glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError"); - glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv"); - glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv"); - glad_glGetLightfv = (PFNGLGETLIGHTFVPROC) load(userptr, "glGetLightfv"); - glad_glGetLightiv = (PFNGLGETLIGHTIVPROC) load(userptr, "glGetLightiv"); - glad_glGetMapdv = (PFNGLGETMAPDVPROC) load(userptr, "glGetMapdv"); - glad_glGetMapfv = (PFNGLGETMAPFVPROC) load(userptr, "glGetMapfv"); - glad_glGetMapiv = (PFNGLGETMAPIVPROC) load(userptr, "glGetMapiv"); - glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load(userptr, "glGetMaterialfv"); - glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load(userptr, "glGetMaterialiv"); - glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load(userptr, "glGetPixelMapfv"); - glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load(userptr, "glGetPixelMapuiv"); - glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load(userptr, "glGetPixelMapusv"); - glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load(userptr, "glGetPolygonStipple"); - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load(userptr, "glGetTexEnvfv"); - glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load(userptr, "glGetTexEnviv"); - glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC) load(userptr, "glGetTexGendv"); - glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load(userptr, "glGetTexGenfv"); - glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load(userptr, "glGetTexGeniv"); - glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC) load(userptr, "glGetTexImage"); - glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load(userptr, "glGetTexLevelParameterfv"); - glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load(userptr, "glGetTexLevelParameteriv"); - glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); - glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); - glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); - glad_glIndexMask = (PFNGLINDEXMASKPROC) load(userptr, "glIndexMask"); - glad_glIndexd = (PFNGLINDEXDPROC) load(userptr, "glIndexd"); - glad_glIndexdv = (PFNGLINDEXDVPROC) load(userptr, "glIndexdv"); - glad_glIndexf = (PFNGLINDEXFPROC) load(userptr, "glIndexf"); - glad_glIndexfv = (PFNGLINDEXFVPROC) load(userptr, "glIndexfv"); - glad_glIndexi = (PFNGLINDEXIPROC) load(userptr, "glIndexi"); - glad_glIndexiv = (PFNGLINDEXIVPROC) load(userptr, "glIndexiv"); - glad_glIndexs = (PFNGLINDEXSPROC) load(userptr, "glIndexs"); - glad_glIndexsv = (PFNGLINDEXSVPROC) load(userptr, "glIndexsv"); - glad_glInitNames = (PFNGLINITNAMESPROC) load(userptr, "glInitNames"); - glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); - glad_glIsList = (PFNGLISLISTPROC) load(userptr, "glIsList"); - glad_glLightModelf = (PFNGLLIGHTMODELFPROC) load(userptr, "glLightModelf"); - glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC) load(userptr, "glLightModelfv"); - glad_glLightModeli = (PFNGLLIGHTMODELIPROC) load(userptr, "glLightModeli"); - glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC) load(userptr, "glLightModeliv"); - glad_glLightf = (PFNGLLIGHTFPROC) load(userptr, "glLightf"); - glad_glLightfv = (PFNGLLIGHTFVPROC) load(userptr, "glLightfv"); - glad_glLighti = (PFNGLLIGHTIPROC) load(userptr, "glLighti"); - glad_glLightiv = (PFNGLLIGHTIVPROC) load(userptr, "glLightiv"); - glad_glLineStipple = (PFNGLLINESTIPPLEPROC) load(userptr, "glLineStipple"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); - glad_glListBase = (PFNGLLISTBASEPROC) load(userptr, "glListBase"); - glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC) load(userptr, "glLoadIdentity"); - glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load(userptr, "glLoadMatrixd"); - glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load(userptr, "glLoadMatrixf"); - glad_glLoadName = (PFNGLLOADNAMEPROC) load(userptr, "glLoadName"); - glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp"); - glad_glMap1d = (PFNGLMAP1DPROC) load(userptr, "glMap1d"); - glad_glMap1f = (PFNGLMAP1FPROC) load(userptr, "glMap1f"); - glad_glMap2d = (PFNGLMAP2DPROC) load(userptr, "glMap2d"); - glad_glMap2f = (PFNGLMAP2FPROC) load(userptr, "glMap2f"); - glad_glMapGrid1d = (PFNGLMAPGRID1DPROC) load(userptr, "glMapGrid1d"); - glad_glMapGrid1f = (PFNGLMAPGRID1FPROC) load(userptr, "glMapGrid1f"); - glad_glMapGrid2d = (PFNGLMAPGRID2DPROC) load(userptr, "glMapGrid2d"); - glad_glMapGrid2f = (PFNGLMAPGRID2FPROC) load(userptr, "glMapGrid2f"); - glad_glMaterialf = (PFNGLMATERIALFPROC) load(userptr, "glMaterialf"); - glad_glMaterialfv = (PFNGLMATERIALFVPROC) load(userptr, "glMaterialfv"); - glad_glMateriali = (PFNGLMATERIALIPROC) load(userptr, "glMateriali"); - glad_glMaterialiv = (PFNGLMATERIALIVPROC) load(userptr, "glMaterialiv"); - glad_glMatrixMode = (PFNGLMATRIXMODEPROC) load(userptr, "glMatrixMode"); - glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC) load(userptr, "glMultMatrixd"); - glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC) load(userptr, "glMultMatrixf"); - glad_glNewList = (PFNGLNEWLISTPROC) load(userptr, "glNewList"); - glad_glNormal3b = (PFNGLNORMAL3BPROC) load(userptr, "glNormal3b"); - glad_glNormal3bv = (PFNGLNORMAL3BVPROC) load(userptr, "glNormal3bv"); - glad_glNormal3d = (PFNGLNORMAL3DPROC) load(userptr, "glNormal3d"); - glad_glNormal3dv = (PFNGLNORMAL3DVPROC) load(userptr, "glNormal3dv"); - glad_glNormal3f = (PFNGLNORMAL3FPROC) load(userptr, "glNormal3f"); - glad_glNormal3fv = (PFNGLNORMAL3FVPROC) load(userptr, "glNormal3fv"); - glad_glNormal3i = (PFNGLNORMAL3IPROC) load(userptr, "glNormal3i"); - glad_glNormal3iv = (PFNGLNORMAL3IVPROC) load(userptr, "glNormal3iv"); - glad_glNormal3s = (PFNGLNORMAL3SPROC) load(userptr, "glNormal3s"); - glad_glNormal3sv = (PFNGLNORMAL3SVPROC) load(userptr, "glNormal3sv"); - glad_glOrtho = (PFNGLORTHOPROC) load(userptr, "glOrtho"); - glad_glPassThrough = (PFNGLPASSTHROUGHPROC) load(userptr, "glPassThrough"); - glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC) load(userptr, "glPixelMapfv"); - glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load(userptr, "glPixelMapuiv"); - glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load(userptr, "glPixelMapusv"); - glad_glPixelStoref = (PFNGLPIXELSTOREFPROC) load(userptr, "glPixelStoref"); - glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); - glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load(userptr, "glPixelTransferf"); - glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load(userptr, "glPixelTransferi"); - glad_glPixelZoom = (PFNGLPIXELZOOMPROC) load(userptr, "glPixelZoom"); - glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize"); - glad_glPolygonMode = (PFNGLPOLYGONMODEPROC) load(userptr, "glPolygonMode"); - glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load(userptr, "glPolygonStipple"); - glad_glPopAttrib = (PFNGLPOPATTRIBPROC) load(userptr, "glPopAttrib"); - glad_glPopMatrix = (PFNGLPOPMATRIXPROC) load(userptr, "glPopMatrix"); - glad_glPopName = (PFNGLPOPNAMEPROC) load(userptr, "glPopName"); - glad_glPushAttrib = (PFNGLPUSHATTRIBPROC) load(userptr, "glPushAttrib"); - glad_glPushMatrix = (PFNGLPUSHMATRIXPROC) load(userptr, "glPushMatrix"); - glad_glPushName = (PFNGLPUSHNAMEPROC) load(userptr, "glPushName"); - glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC) load(userptr, "glRasterPos2d"); - glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load(userptr, "glRasterPos2dv"); - glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC) load(userptr, "glRasterPos2f"); - glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load(userptr, "glRasterPos2fv"); - glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC) load(userptr, "glRasterPos2i"); - glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load(userptr, "glRasterPos2iv"); - glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC) load(userptr, "glRasterPos2s"); - glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load(userptr, "glRasterPos2sv"); - glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC) load(userptr, "glRasterPos3d"); - glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load(userptr, "glRasterPos3dv"); - glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC) load(userptr, "glRasterPos3f"); - glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load(userptr, "glRasterPos3fv"); - glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC) load(userptr, "glRasterPos3i"); - glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load(userptr, "glRasterPos3iv"); - glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC) load(userptr, "glRasterPos3s"); - glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load(userptr, "glRasterPos3sv"); - glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC) load(userptr, "glRasterPos4d"); - glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load(userptr, "glRasterPos4dv"); - glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC) load(userptr, "glRasterPos4f"); - glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load(userptr, "glRasterPos4fv"); - glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC) load(userptr, "glRasterPos4i"); - glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load(userptr, "glRasterPos4iv"); - glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC) load(userptr, "glRasterPos4s"); - glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load(userptr, "glRasterPos4sv"); - glad_glReadBuffer = (PFNGLREADBUFFERPROC) load(userptr, "glReadBuffer"); - glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); - glad_glRectd = (PFNGLRECTDPROC) load(userptr, "glRectd"); - glad_glRectdv = (PFNGLRECTDVPROC) load(userptr, "glRectdv"); - glad_glRectf = (PFNGLRECTFPROC) load(userptr, "glRectf"); - glad_glRectfv = (PFNGLRECTFVPROC) load(userptr, "glRectfv"); - glad_glRecti = (PFNGLRECTIPROC) load(userptr, "glRecti"); - glad_glRectiv = (PFNGLRECTIVPROC) load(userptr, "glRectiv"); - glad_glRects = (PFNGLRECTSPROC) load(userptr, "glRects"); - glad_glRectsv = (PFNGLRECTSVPROC) load(userptr, "glRectsv"); - glad_glRenderMode = (PFNGLRENDERMODEPROC) load(userptr, "glRenderMode"); - glad_glRotated = (PFNGLROTATEDPROC) load(userptr, "glRotated"); - glad_glRotatef = (PFNGLROTATEFPROC) load(userptr, "glRotatef"); - glad_glScaled = (PFNGLSCALEDPROC) load(userptr, "glScaled"); - glad_glScalef = (PFNGLSCALEFPROC) load(userptr, "glScalef"); - glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); - glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC) load(userptr, "glSelectBuffer"); - glad_glShadeModel = (PFNGLSHADEMODELPROC) load(userptr, "glShadeModel"); - glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); - glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); - glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); - glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC) load(userptr, "glTexCoord1d"); - glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load(userptr, "glTexCoord1dv"); - glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC) load(userptr, "glTexCoord1f"); - glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load(userptr, "glTexCoord1fv"); - glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC) load(userptr, "glTexCoord1i"); - glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load(userptr, "glTexCoord1iv"); - glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC) load(userptr, "glTexCoord1s"); - glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load(userptr, "glTexCoord1sv"); - glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC) load(userptr, "glTexCoord2d"); - glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load(userptr, "glTexCoord2dv"); - glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC) load(userptr, "glTexCoord2f"); - glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load(userptr, "glTexCoord2fv"); - glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC) load(userptr, "glTexCoord2i"); - glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load(userptr, "glTexCoord2iv"); - glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC) load(userptr, "glTexCoord2s"); - glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load(userptr, "glTexCoord2sv"); - glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC) load(userptr, "glTexCoord3d"); - glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load(userptr, "glTexCoord3dv"); - glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC) load(userptr, "glTexCoord3f"); - glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load(userptr, "glTexCoord3fv"); - glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC) load(userptr, "glTexCoord3i"); - glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load(userptr, "glTexCoord3iv"); - glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC) load(userptr, "glTexCoord3s"); - glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load(userptr, "glTexCoord3sv"); - glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC) load(userptr, "glTexCoord4d"); - glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load(userptr, "glTexCoord4dv"); - glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC) load(userptr, "glTexCoord4f"); - glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load(userptr, "glTexCoord4fv"); - glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC) load(userptr, "glTexCoord4i"); - glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load(userptr, "glTexCoord4iv"); - glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC) load(userptr, "glTexCoord4s"); - glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load(userptr, "glTexCoord4sv"); - glad_glTexEnvf = (PFNGLTEXENVFPROC) load(userptr, "glTexEnvf"); - glad_glTexEnvfv = (PFNGLTEXENVFVPROC) load(userptr, "glTexEnvfv"); - glad_glTexEnvi = (PFNGLTEXENVIPROC) load(userptr, "glTexEnvi"); - glad_glTexEnviv = (PFNGLTEXENVIVPROC) load(userptr, "glTexEnviv"); - glad_glTexGend = (PFNGLTEXGENDPROC) load(userptr, "glTexGend"); - glad_glTexGendv = (PFNGLTEXGENDVPROC) load(userptr, "glTexGendv"); - glad_glTexGenf = (PFNGLTEXGENFPROC) load(userptr, "glTexGenf"); - glad_glTexGenfv = (PFNGLTEXGENFVPROC) load(userptr, "glTexGenfv"); - glad_glTexGeni = (PFNGLTEXGENIPROC) load(userptr, "glTexGeni"); - glad_glTexGeniv = (PFNGLTEXGENIVPROC) load(userptr, "glTexGeniv"); - glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC) load(userptr, "glTexImage1D"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv"); - glad_glTranslated = (PFNGLTRANSLATEDPROC) load(userptr, "glTranslated"); - glad_glTranslatef = (PFNGLTRANSLATEFPROC) load(userptr, "glTranslatef"); - glad_glVertex2d = (PFNGLVERTEX2DPROC) load(userptr, "glVertex2d"); - glad_glVertex2dv = (PFNGLVERTEX2DVPROC) load(userptr, "glVertex2dv"); - glad_glVertex2f = (PFNGLVERTEX2FPROC) load(userptr, "glVertex2f"); - glad_glVertex2fv = (PFNGLVERTEX2FVPROC) load(userptr, "glVertex2fv"); - glad_glVertex2i = (PFNGLVERTEX2IPROC) load(userptr, "glVertex2i"); - glad_glVertex2iv = (PFNGLVERTEX2IVPROC) load(userptr, "glVertex2iv"); - glad_glVertex2s = (PFNGLVERTEX2SPROC) load(userptr, "glVertex2s"); - glad_glVertex2sv = (PFNGLVERTEX2SVPROC) load(userptr, "glVertex2sv"); - glad_glVertex3d = (PFNGLVERTEX3DPROC) load(userptr, "glVertex3d"); - glad_glVertex3dv = (PFNGLVERTEX3DVPROC) load(userptr, "glVertex3dv"); - glad_glVertex3f = (PFNGLVERTEX3FPROC) load(userptr, "glVertex3f"); - glad_glVertex3fv = (PFNGLVERTEX3FVPROC) load(userptr, "glVertex3fv"); - glad_glVertex3i = (PFNGLVERTEX3IPROC) load(userptr, "glVertex3i"); - glad_glVertex3iv = (PFNGLVERTEX3IVPROC) load(userptr, "glVertex3iv"); - glad_glVertex3s = (PFNGLVERTEX3SPROC) load(userptr, "glVertex3s"); - glad_glVertex3sv = (PFNGLVERTEX3SVPROC) load(userptr, "glVertex3sv"); - glad_glVertex4d = (PFNGLVERTEX4DPROC) load(userptr, "glVertex4d"); - glad_glVertex4dv = (PFNGLVERTEX4DVPROC) load(userptr, "glVertex4dv"); - glad_glVertex4f = (PFNGLVERTEX4FPROC) load(userptr, "glVertex4f"); - glad_glVertex4fv = (PFNGLVERTEX4FVPROC) load(userptr, "glVertex4fv"); - glad_glVertex4i = (PFNGLVERTEX4IPROC) load(userptr, "glVertex4i"); - glad_glVertex4iv = (PFNGLVERTEX4IVPROC) load(userptr, "glVertex4iv"); - glad_glVertex4s = (PFNGLVERTEX4SPROC) load(userptr, "glVertex4s"); - glad_glVertex4sv = (PFNGLVERTEX4SVPROC) load(userptr, "glVertex4sv"); - glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport"); -} -static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_1_1) return; - glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load(userptr, "glAreTexturesResident"); - glad_glArrayElement = (PFNGLARRAYELEMENTPROC) load(userptr, "glArrayElement"); - glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - glad_glColorPointer = (PFNGLCOLORPOINTERPROC) load(userptr, "glColorPointer"); - glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D"); - glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D"); - glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures"); - glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load(userptr, "glDisableClientState"); - glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements"); - glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load(userptr, "glEdgeFlagPointer"); - glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load(userptr, "glEnableClientState"); - glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glIndexPointer = (PFNGLINDEXPOINTERPROC) load(userptr, "glIndexPointer"); - glad_glIndexub = (PFNGLINDEXUBPROC) load(userptr, "glIndexub"); - glad_glIndexubv = (PFNGLINDEXUBVPROC) load(userptr, "glIndexubv"); - glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load(userptr, "glInterleavedArrays"); - glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture"); - glad_glNormalPointer = (PFNGLNORMALPOINTERPROC) load(userptr, "glNormalPointer"); - glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset"); - glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load(userptr, "glPopClientAttrib"); - glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load(userptr, "glPrioritizeTextures"); - glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load(userptr, "glPushClientAttrib"); - glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load(userptr, "glTexCoordPointer"); - glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D"); - glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC) load(userptr, "glVertexPointer"); -} -static void glad_gl_load_GL_VERSION_ES_CM_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_VERSION_ES_CM_1_0) return; - glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture"); - glad_glAlphaFunc = (PFNGLALPHAFUNCPROC) load(userptr, "glAlphaFunc"); - glad_glAlphaFuncx = (PFNGLALPHAFUNCXPROC) load(userptr, "glAlphaFuncx"); - glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer"); - glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc"); - glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData"); - glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData"); - glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear"); - glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor"); - glad_glClearColorx = (PFNGLCLEARCOLORXPROC) load(userptr, "glClearColorx"); - glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf"); - glad_glClearDepthx = (PFNGLCLEARDEPTHXPROC) load(userptr, "glClearDepthx"); - glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil"); - glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load(userptr, "glClientActiveTexture"); - glad_glClipPlanef = (PFNGLCLIPPLANEFPROC) load(userptr, "glClipPlanef"); - glad_glClipPlanex = (PFNGLCLIPPLANEXPROC) load(userptr, "glClipPlanex"); - glad_glColor4f = (PFNGLCOLOR4FPROC) load(userptr, "glColor4f"); - glad_glColor4ub = (PFNGLCOLOR4UBPROC) load(userptr, "glColor4ub"); - glad_glColor4x = (PFNGLCOLOR4XPROC) load(userptr, "glColor4x"); - glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask"); - glad_glColorPointer = (PFNGLCOLORPOINTERPROC) load(userptr, "glColorPointer"); - glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D"); - glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D"); - glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); - glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers"); - glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures"); - glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); - glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask"); - glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef"); - glad_glDepthRangex = (PFNGLDEPTHRANGEXPROC) load(userptr, "glDepthRangex"); - glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable"); - glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load(userptr, "glDisableClientState"); - glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements"); - glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable"); - glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load(userptr, "glEnableClientState"); - glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish"); - glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush"); - glad_glFogf = (PFNGLFOGFPROC) load(userptr, "glFogf"); - glad_glFogfv = (PFNGLFOGFVPROC) load(userptr, "glFogfv"); - glad_glFogx = (PFNGLFOGXPROC) load(userptr, "glFogx"); - glad_glFogxv = (PFNGLFOGXVPROC) load(userptr, "glFogxv"); - glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); - glad_glFrustumf = (PFNGLFRUSTUMFPROC) load(userptr, "glFrustumf"); - glad_glFrustumx = (PFNGLFRUSTUMXPROC) load(userptr, "glFrustumx"); - glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers"); - glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures"); - glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); - glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv"); - glad_glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC) load(userptr, "glGetClipPlanef"); - glad_glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC) load(userptr, "glGetClipPlanex"); - glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError"); - glad_glGetFixedv = (PFNGLGETFIXEDVPROC) load(userptr, "glGetFixedv"); - glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv"); - glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv"); - glad_glGetLightfv = (PFNGLGETLIGHTFVPROC) load(userptr, "glGetLightfv"); - glad_glGetLightxv = (PFNGLGETLIGHTXVPROC) load(userptr, "glGetLightxv"); - glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load(userptr, "glGetMaterialfv"); - glad_glGetMaterialxv = (PFNGLGETMATERIALXVPROC) load(userptr, "glGetMaterialxv"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load(userptr, "glGetTexEnvfv"); - glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load(userptr, "glGetTexEnviv"); - glad_glGetTexEnvxv = (PFNGLGETTEXENVXVPROC) load(userptr, "glGetTexEnvxv"); - glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); - glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); - glad_glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC) load(userptr, "glGetTexParameterxv"); - glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); - glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer"); - glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); - glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture"); - glad_glLightModelf = (PFNGLLIGHTMODELFPROC) load(userptr, "glLightModelf"); - glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC) load(userptr, "glLightModelfv"); - glad_glLightModelx = (PFNGLLIGHTMODELXPROC) load(userptr, "glLightModelx"); - glad_glLightModelxv = (PFNGLLIGHTMODELXVPROC) load(userptr, "glLightModelxv"); - glad_glLightf = (PFNGLLIGHTFPROC) load(userptr, "glLightf"); - glad_glLightfv = (PFNGLLIGHTFVPROC) load(userptr, "glLightfv"); - glad_glLightx = (PFNGLLIGHTXPROC) load(userptr, "glLightx"); - glad_glLightxv = (PFNGLLIGHTXVPROC) load(userptr, "glLightxv"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); - glad_glLineWidthx = (PFNGLLINEWIDTHXPROC) load(userptr, "glLineWidthx"); - glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC) load(userptr, "glLoadIdentity"); - glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load(userptr, "glLoadMatrixf"); - glad_glLoadMatrixx = (PFNGLLOADMATRIXXPROC) load(userptr, "glLoadMatrixx"); - glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp"); - glad_glMaterialf = (PFNGLMATERIALFPROC) load(userptr, "glMaterialf"); - glad_glMaterialfv = (PFNGLMATERIALFVPROC) load(userptr, "glMaterialfv"); - glad_glMaterialx = (PFNGLMATERIALXPROC) load(userptr, "glMaterialx"); - glad_glMaterialxv = (PFNGLMATERIALXVPROC) load(userptr, "glMaterialxv"); - glad_glMatrixMode = (PFNGLMATRIXMODEPROC) load(userptr, "glMatrixMode"); - glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC) load(userptr, "glMultMatrixf"); - glad_glMultMatrixx = (PFNGLMULTMATRIXXPROC) load(userptr, "glMultMatrixx"); - glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load(userptr, "glMultiTexCoord4f"); - glad_glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC) load(userptr, "glMultiTexCoord4x"); - glad_glNormal3f = (PFNGLNORMAL3FPROC) load(userptr, "glNormal3f"); - glad_glNormal3x = (PFNGLNORMAL3XPROC) load(userptr, "glNormal3x"); - glad_glNormalPointer = (PFNGLNORMALPOINTERPROC) load(userptr, "glNormalPointer"); - glad_glOrthof = (PFNGLORTHOFPROC) load(userptr, "glOrthof"); - glad_glOrthox = (PFNGLORTHOXPROC) load(userptr, "glOrthox"); - glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); - glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load(userptr, "glPointParameterf"); - glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load(userptr, "glPointParameterfv"); - glad_glPointParameterx = (PFNGLPOINTPARAMETERXPROC) load(userptr, "glPointParameterx"); - glad_glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC) load(userptr, "glPointParameterxv"); - glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize"); - glad_glPointSizex = (PFNGLPOINTSIZEXPROC) load(userptr, "glPointSizex"); - glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset"); - glad_glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC) load(userptr, "glPolygonOffsetx"); - glad_glPopMatrix = (PFNGLPOPMATRIXPROC) load(userptr, "glPopMatrix"); - glad_glPushMatrix = (PFNGLPUSHMATRIXPROC) load(userptr, "glPushMatrix"); - glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); - glad_glRotatef = (PFNGLROTATEFPROC) load(userptr, "glRotatef"); - glad_glRotatex = (PFNGLROTATEXPROC) load(userptr, "glRotatex"); - glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage"); - glad_glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC) load(userptr, "glSampleCoveragex"); - glad_glScalef = (PFNGLSCALEFPROC) load(userptr, "glScalef"); - glad_glScalex = (PFNGLSCALEXPROC) load(userptr, "glScalex"); - glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); - glad_glShadeModel = (PFNGLSHADEMODELPROC) load(userptr, "glShadeModel"); - glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); - glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); - glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); - glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load(userptr, "glTexCoordPointer"); - glad_glTexEnvf = (PFNGLTEXENVFPROC) load(userptr, "glTexEnvf"); - glad_glTexEnvfv = (PFNGLTEXENVFVPROC) load(userptr, "glTexEnvfv"); - glad_glTexEnvi = (PFNGLTEXENVIPROC) load(userptr, "glTexEnvi"); - glad_glTexEnviv = (PFNGLTEXENVIVPROC) load(userptr, "glTexEnviv"); - glad_glTexEnvx = (PFNGLTEXENVXPROC) load(userptr, "glTexEnvx"); - glad_glTexEnvxv = (PFNGLTEXENVXVPROC) load(userptr, "glTexEnvxv"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv"); - glad_glTexParameterx = (PFNGLTEXPARAMETERXPROC) load(userptr, "glTexParameterx"); - glad_glTexParameterxv = (PFNGLTEXPARAMETERXVPROC) load(userptr, "glTexParameterxv"); - glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - glad_glTranslatef = (PFNGLTRANSLATEFPROC) load(userptr, "glTranslatef"); - glad_glTranslatex = (PFNGLTRANSLATEXPROC) load(userptr, "glTranslatex"); - glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC) load(userptr, "glVertexPointer"); - glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport"); -} -static void glad_gl_load_GL_ARB_copy_buffer( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_copy_buffer) return; - glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load(userptr, "glCopyBufferSubData"); -} -static void glad_gl_load_GL_ARB_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_framebuffer_object) return; - glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load(userptr, "glBindFramebuffer"); - glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load(userptr, "glBindRenderbuffer"); - glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer"); - glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus"); - glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers"); - glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers"); - glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer"); - glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load(userptr, "glFramebufferTexture1D"); - glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D"); - glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load(userptr, "glFramebufferTexture3D"); - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers"); - glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers"); - glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap"); - glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv"); - glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv"); - glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer"); - glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer"); - glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage"); - glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample"); -} -static void glad_gl_load_GL_ARB_geometry_shader4( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_geometry_shader4) return; - glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture"); - glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC) load(userptr, "glFramebufferTextureARB"); - glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) load(userptr, "glFramebufferTextureFaceARB"); - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) load(userptr, "glFramebufferTextureLayerARB"); - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC) load(userptr, "glProgramParameteriARB"); -} -static void glad_gl_load_GL_ARB_get_program_binary( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_get_program_binary) return; - glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC) load(userptr, "glGetProgramBinary"); - glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC) load(userptr, "glProgramBinary"); - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); -} -static void glad_gl_load_GL_ARB_imaging( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_imaging) return; - glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor"); - glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation"); - glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC) load(userptr, "glColorSubTable"); - glad_glColorTable = (PFNGLCOLORTABLEPROC) load(userptr, "glColorTable"); - glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC) load(userptr, "glColorTableParameterfv"); - glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC) load(userptr, "glColorTableParameteriv"); - glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC) load(userptr, "glConvolutionFilter1D"); - glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC) load(userptr, "glConvolutionFilter2D"); - glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC) load(userptr, "glConvolutionParameterf"); - glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC) load(userptr, "glConvolutionParameterfv"); - glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC) load(userptr, "glConvolutionParameteri"); - glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC) load(userptr, "glConvolutionParameteriv"); - glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC) load(userptr, "glCopyColorSubTable"); - glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC) load(userptr, "glCopyColorTable"); - glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC) load(userptr, "glCopyConvolutionFilter1D"); - glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC) load(userptr, "glCopyConvolutionFilter2D"); - glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC) load(userptr, "glGetColorTable"); - glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC) load(userptr, "glGetColorTableParameterfv"); - glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC) load(userptr, "glGetColorTableParameteriv"); - glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC) load(userptr, "glGetConvolutionFilter"); - glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC) load(userptr, "glGetConvolutionParameterfv"); - glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC) load(userptr, "glGetConvolutionParameteriv"); - glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC) load(userptr, "glGetHistogram"); - glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC) load(userptr, "glGetHistogramParameterfv"); - glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC) load(userptr, "glGetHistogramParameteriv"); - glad_glGetMinmax = (PFNGLGETMINMAXPROC) load(userptr, "glGetMinmax"); - glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC) load(userptr, "glGetMinmaxParameterfv"); - glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC) load(userptr, "glGetMinmaxParameteriv"); - glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC) load(userptr, "glGetSeparableFilter"); - glad_glHistogram = (PFNGLHISTOGRAMPROC) load(userptr, "glHistogram"); - glad_glMinmax = (PFNGLMINMAXPROC) load(userptr, "glMinmax"); - glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC) load(userptr, "glResetHistogram"); - glad_glResetMinmax = (PFNGLRESETMINMAXPROC) load(userptr, "glResetMinmax"); - glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC) load(userptr, "glSeparableFilter2D"); -} -static void glad_gl_load_GL_ARB_multitexture( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_multitexture) return; - glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture"); - glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) load(userptr, "glActiveTextureARB"); - glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load(userptr, "glClientActiveTexture"); - glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC) load(userptr, "glClientActiveTextureARB"); - glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load(userptr, "glMultiTexCoord1d"); - glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC) load(userptr, "glMultiTexCoord1dARB"); - glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load(userptr, "glMultiTexCoord1dv"); - glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC) load(userptr, "glMultiTexCoord1dvARB"); - glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load(userptr, "glMultiTexCoord1f"); - glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC) load(userptr, "glMultiTexCoord1fARB"); - glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load(userptr, "glMultiTexCoord1fv"); - glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC) load(userptr, "glMultiTexCoord1fvARB"); - glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load(userptr, "glMultiTexCoord1i"); - glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC) load(userptr, "glMultiTexCoord1iARB"); - glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load(userptr, "glMultiTexCoord1iv"); - glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC) load(userptr, "glMultiTexCoord1ivARB"); - glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load(userptr, "glMultiTexCoord1s"); - glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC) load(userptr, "glMultiTexCoord1sARB"); - glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load(userptr, "glMultiTexCoord1sv"); - glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC) load(userptr, "glMultiTexCoord1svARB"); - glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load(userptr, "glMultiTexCoord2d"); - glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC) load(userptr, "glMultiTexCoord2dARB"); - glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load(userptr, "glMultiTexCoord2dv"); - glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC) load(userptr, "glMultiTexCoord2dvARB"); - glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load(userptr, "glMultiTexCoord2f"); - glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC) load(userptr, "glMultiTexCoord2fARB"); - glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load(userptr, "glMultiTexCoord2fv"); - glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC) load(userptr, "glMultiTexCoord2fvARB"); - glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load(userptr, "glMultiTexCoord2i"); - glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC) load(userptr, "glMultiTexCoord2iARB"); - glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load(userptr, "glMultiTexCoord2iv"); - glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC) load(userptr, "glMultiTexCoord2ivARB"); - glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load(userptr, "glMultiTexCoord2s"); - glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC) load(userptr, "glMultiTexCoord2sARB"); - glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load(userptr, "glMultiTexCoord2sv"); - glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC) load(userptr, "glMultiTexCoord2svARB"); - glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load(userptr, "glMultiTexCoord3d"); - glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC) load(userptr, "glMultiTexCoord3dARB"); - glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load(userptr, "glMultiTexCoord3dv"); - glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC) load(userptr, "glMultiTexCoord3dvARB"); - glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load(userptr, "glMultiTexCoord3f"); - glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC) load(userptr, "glMultiTexCoord3fARB"); - glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load(userptr, "glMultiTexCoord3fv"); - glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC) load(userptr, "glMultiTexCoord3fvARB"); - glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load(userptr, "glMultiTexCoord3i"); - glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC) load(userptr, "glMultiTexCoord3iARB"); - glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load(userptr, "glMultiTexCoord3iv"); - glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC) load(userptr, "glMultiTexCoord3ivARB"); - glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load(userptr, "glMultiTexCoord3s"); - glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC) load(userptr, "glMultiTexCoord3sARB"); - glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load(userptr, "glMultiTexCoord3sv"); - glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC) load(userptr, "glMultiTexCoord3svARB"); - glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load(userptr, "glMultiTexCoord4d"); - glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC) load(userptr, "glMultiTexCoord4dARB"); - glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load(userptr, "glMultiTexCoord4dv"); - glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC) load(userptr, "glMultiTexCoord4dvARB"); - glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load(userptr, "glMultiTexCoord4f"); - glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC) load(userptr, "glMultiTexCoord4fARB"); - glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load(userptr, "glMultiTexCoord4fv"); - glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC) load(userptr, "glMultiTexCoord4fvARB"); - glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load(userptr, "glMultiTexCoord4i"); - glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC) load(userptr, "glMultiTexCoord4iARB"); - glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load(userptr, "glMultiTexCoord4iv"); - glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC) load(userptr, "glMultiTexCoord4ivARB"); - glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load(userptr, "glMultiTexCoord4s"); - glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC) load(userptr, "glMultiTexCoord4sARB"); - glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load(userptr, "glMultiTexCoord4sv"); - glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC) load(userptr, "glMultiTexCoord4svARB"); -} -static void glad_gl_load_GL_ARB_separate_shader_objects( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_separate_shader_objects) return; - glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC) load(userptr, "glActiveShaderProgram"); - glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC) load(userptr, "glBindProgramPipeline"); - glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC) load(userptr, "glCreateShaderProgramv"); - glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC) load(userptr, "glDeleteProgramPipelines"); - glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC) load(userptr, "glGenProgramPipelines"); - glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC) load(userptr, "glGetProgramPipelineInfoLog"); - glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC) load(userptr, "glGetProgramPipelineiv"); - glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC) load(userptr, "glIsProgramPipeline"); - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC) load(userptr, "glProgramUniform1d"); - glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC) load(userptr, "glProgramUniform1dv"); - glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC) load(userptr, "glProgramUniform1f"); - glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC) load(userptr, "glProgramUniform1fv"); - glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC) load(userptr, "glProgramUniform1i"); - glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC) load(userptr, "glProgramUniform1iv"); - glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC) load(userptr, "glProgramUniform1ui"); - glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC) load(userptr, "glProgramUniform1uiv"); - glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC) load(userptr, "glProgramUniform2d"); - glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC) load(userptr, "glProgramUniform2dv"); - glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC) load(userptr, "glProgramUniform2f"); - glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC) load(userptr, "glProgramUniform2fv"); - glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC) load(userptr, "glProgramUniform2i"); - glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC) load(userptr, "glProgramUniform2iv"); - glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC) load(userptr, "glProgramUniform2ui"); - glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC) load(userptr, "glProgramUniform2uiv"); - glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC) load(userptr, "glProgramUniform3d"); - glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC) load(userptr, "glProgramUniform3dv"); - glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC) load(userptr, "glProgramUniform3f"); - glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC) load(userptr, "glProgramUniform3fv"); - glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC) load(userptr, "glProgramUniform3i"); - glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC) load(userptr, "glProgramUniform3iv"); - glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC) load(userptr, "glProgramUniform3ui"); - glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC) load(userptr, "glProgramUniform3uiv"); - glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC) load(userptr, "glProgramUniform4d"); - glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC) load(userptr, "glProgramUniform4dv"); - glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC) load(userptr, "glProgramUniform4f"); - glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC) load(userptr, "glProgramUniform4fv"); - glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC) load(userptr, "glProgramUniform4i"); - glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC) load(userptr, "glProgramUniform4iv"); - glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC) load(userptr, "glProgramUniform4ui"); - glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC) load(userptr, "glProgramUniform4uiv"); - glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC) load(userptr, "glProgramUniformMatrix2dv"); - glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC) load(userptr, "glProgramUniformMatrix2fv"); - glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) load(userptr, "glProgramUniformMatrix2x3dv"); - glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) load(userptr, "glProgramUniformMatrix2x3fv"); - glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) load(userptr, "glProgramUniformMatrix2x4dv"); - glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) load(userptr, "glProgramUniformMatrix2x4fv"); - glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC) load(userptr, "glProgramUniformMatrix3dv"); - glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC) load(userptr, "glProgramUniformMatrix3fv"); - glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) load(userptr, "glProgramUniformMatrix3x2dv"); - glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) load(userptr, "glProgramUniformMatrix3x2fv"); - glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) load(userptr, "glProgramUniformMatrix3x4dv"); - glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) load(userptr, "glProgramUniformMatrix3x4fv"); - glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC) load(userptr, "glProgramUniformMatrix4dv"); - glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC) load(userptr, "glProgramUniformMatrix4fv"); - glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) load(userptr, "glProgramUniformMatrix4x2dv"); - glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) load(userptr, "glProgramUniformMatrix4x2fv"); - glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) load(userptr, "glProgramUniformMatrix4x3dv"); - glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) load(userptr, "glProgramUniformMatrix4x3fv"); - glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC) load(userptr, "glUseProgramStages"); - glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC) load(userptr, "glValidateProgramPipeline"); -} -static void glad_gl_load_GL_ARB_shader_objects( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_shader_objects) return; - glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) load(userptr, "glAttachObjectARB"); - glad_glAttachShader = (PFNGLATTACHSHADERPROC) load(userptr, "glAttachShader"); - glad_glCompileShader = (PFNGLCOMPILESHADERPROC) load(userptr, "glCompileShader"); - glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC) load(userptr, "glCompileShaderARB"); - glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram"); - glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC) load(userptr, "glCreateProgramObjectARB"); - glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader"); - glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) load(userptr, "glCreateShaderObjectARB"); - glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) load(userptr, "glDeleteObjectARB"); - glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC) load(userptr, "glDetachObjectARB"); - glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader"); - glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform"); - glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC) load(userptr, "glGetActiveUniformARB"); - glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC) load(userptr, "glGetAttachedObjectsARB"); - glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC) load(userptr, "glGetHandleARB"); - glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC) load(userptr, "glGetInfoLogARB"); - glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC) load(userptr, "glGetObjectParameterfvARB"); - glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) load(userptr, "glGetObjectParameterivARB"); - glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load(userptr, "glGetShaderSource"); - glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC) load(userptr, "glGetShaderSourceARB"); - glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation"); - glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC) load(userptr, "glGetUniformLocationARB"); - glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv"); - glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC) load(userptr, "glGetUniformfvARB"); - glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv"); - glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC) load(userptr, "glGetUniformivARB"); - glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram"); - glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC) load(userptr, "glLinkProgramARB"); - glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource"); - glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) load(userptr, "glShaderSourceARB"); - glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f"); - glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC) load(userptr, "glUniform1fARB"); - glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv"); - glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC) load(userptr, "glUniform1fvARB"); - glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i"); - glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC) load(userptr, "glUniform1iARB"); - glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv"); - glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC) load(userptr, "glUniform1ivARB"); - glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f"); - glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC) load(userptr, "glUniform2fARB"); - glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv"); - glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC) load(userptr, "glUniform2fvARB"); - glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i"); - glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC) load(userptr, "glUniform2iARB"); - glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv"); - glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC) load(userptr, "glUniform2ivARB"); - glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f"); - glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC) load(userptr, "glUniform3fARB"); - glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv"); - glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC) load(userptr, "glUniform3fvARB"); - glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i"); - glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC) load(userptr, "glUniform3iARB"); - glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv"); - glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC) load(userptr, "glUniform3ivARB"); - glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f"); - glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC) load(userptr, "glUniform4fARB"); - glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv"); - glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC) load(userptr, "glUniform4fvARB"); - glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i"); - glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC) load(userptr, "glUniform4iARB"); - glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv"); - glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC) load(userptr, "glUniform4ivARB"); - glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv"); - glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC) load(userptr, "glUniformMatrix2fvARB"); - glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv"); - glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC) load(userptr, "glUniformMatrix3fvARB"); - glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv"); - glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC) load(userptr, "glUniformMatrix4fvARB"); - glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram"); - glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) load(userptr, "glUseProgramObjectARB"); - glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram"); - glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC) load(userptr, "glValidateProgramARB"); -} -static void glad_gl_load_GL_ARB_vertex_buffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_vertex_buffer_object) return; - glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer"); - glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC) load(userptr, "glBindBufferARB"); - glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData"); - glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC) load(userptr, "glBufferDataARB"); - glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData"); - glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC) load(userptr, "glBufferSubDataARB"); - glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers"); - glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC) load(userptr, "glDeleteBuffersARB"); - glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers"); - glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC) load(userptr, "glGenBuffersARB"); - glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv"); - glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC) load(userptr, "glGetBufferParameterivARB"); - glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load(userptr, "glGetBufferPointerv"); - glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC) load(userptr, "glGetBufferPointervARB"); - glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load(userptr, "glGetBufferSubData"); - glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC) load(userptr, "glGetBufferSubDataARB"); - glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer"); - glad_glIsBufferARB = (PFNGLISBUFFERARBPROC) load(userptr, "glIsBufferARB"); - glad_glMapBuffer = (PFNGLMAPBUFFERPROC) load(userptr, "glMapBuffer"); - glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) load(userptr, "glMapBufferARB"); - glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load(userptr, "glUnmapBuffer"); - glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC) load(userptr, "glUnmapBufferARB"); -} -static void glad_gl_load_GL_ARB_vertex_program( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_vertex_program) return; - glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) load(userptr, "glBindProgramARB"); - glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) load(userptr, "glDeleteProgramsARB"); - glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray"); - glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glDisableVertexAttribArrayARB"); - glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray"); - glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glEnableVertexAttribArrayARB"); - glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) load(userptr, "glGenProgramsARB"); - glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC) load(userptr, "glGetProgramEnvParameterdvARB"); - glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC) load(userptr, "glGetProgramEnvParameterfvARB"); - glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) load(userptr, "glGetProgramLocalParameterdvARB"); - glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) load(userptr, "glGetProgramLocalParameterfvARB"); - glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC) load(userptr, "glGetProgramStringARB"); - glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC) load(userptr, "glGetProgramivARB"); - glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC) load(userptr, "glGetVertexAttribPointervARB"); - glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC) load(userptr, "glGetVertexAttribdvARB"); - glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) load(userptr, "glGetVertexAttribfvARB"); - glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC) load(userptr, "glGetVertexAttribivARB"); - glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC) load(userptr, "glIsProgramARB"); - glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC) load(userptr, "glProgramEnvParameter4dARB"); - glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC) load(userptr, "glProgramEnvParameter4dvARB"); - glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC) load(userptr, "glProgramEnvParameter4fARB"); - glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC) load(userptr, "glProgramEnvParameter4fvARB"); - glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC) load(userptr, "glProgramLocalParameter4dARB"); - glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) load(userptr, "glProgramLocalParameter4dvARB"); - glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC) load(userptr, "glProgramLocalParameter4fARB"); - glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) load(userptr, "glProgramLocalParameter4fvARB"); - glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) load(userptr, "glProgramStringARB"); - glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) load(userptr, "glVertexAttrib1dARB"); - glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) load(userptr, "glVertexAttrib1dvARB"); - glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC) load(userptr, "glVertexAttrib1fARB"); - glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) load(userptr, "glVertexAttrib1fvARB"); - glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC) load(userptr, "glVertexAttrib1sARB"); - glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC) load(userptr, "glVertexAttrib1svARB"); - glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC) load(userptr, "glVertexAttrib2dARB"); - glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC) load(userptr, "glVertexAttrib2dvARB"); - glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC) load(userptr, "glVertexAttrib2fARB"); - glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC) load(userptr, "glVertexAttrib2fvARB"); - glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC) load(userptr, "glVertexAttrib2sARB"); - glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC) load(userptr, "glVertexAttrib2svARB"); - glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC) load(userptr, "glVertexAttrib3dARB"); - glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC) load(userptr, "glVertexAttrib3dvARB"); - glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC) load(userptr, "glVertexAttrib3fARB"); - glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC) load(userptr, "glVertexAttrib3fvARB"); - glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC) load(userptr, "glVertexAttrib3sARB"); - glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC) load(userptr, "glVertexAttrib3svARB"); - glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv"); - glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC) load(userptr, "glVertexAttrib4NbvARB"); - glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv"); - glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC) load(userptr, "glVertexAttrib4NivARB"); - glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv"); - glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) load(userptr, "glVertexAttrib4NsvARB"); - glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC) load(userptr, "glVertexAttrib4NubARB"); - glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) load(userptr, "glVertexAttrib4NubvARB"); - glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv"); - glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) load(userptr, "glVertexAttrib4NuivARB"); - glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv"); - glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) load(userptr, "glVertexAttrib4NusvARB"); - glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv"); - glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC) load(userptr, "glVertexAttrib4bvARB"); - glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC) load(userptr, "glVertexAttrib4dARB"); - glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC) load(userptr, "glVertexAttrib4dvARB"); - glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC) load(userptr, "glVertexAttrib4fARB"); - glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC) load(userptr, "glVertexAttrib4fvARB"); - glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv"); - glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) load(userptr, "glVertexAttrib4ivARB"); - glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC) load(userptr, "glVertexAttrib4sARB"); - glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC) load(userptr, "glVertexAttrib4svARB"); - glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv"); - glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC) load(userptr, "glVertexAttrib4ubvARB"); - glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv"); - glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) load(userptr, "glVertexAttrib4uivARB"); - glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv"); - glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) load(userptr, "glVertexAttrib4usvARB"); - glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer"); - glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) load(userptr, "glVertexAttribPointerARB"); -} -static void glad_gl_load_GL_ARB_vertex_shader( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_ARB_vertex_shader) return; - glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load(userptr, "glBindAttribLocation"); - glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) load(userptr, "glBindAttribLocationARB"); - glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray"); - glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glDisableVertexAttribArrayARB"); - glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray"); - glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glEnableVertexAttribArrayARB"); - glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib"); - glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) load(userptr, "glGetActiveAttribARB"); - glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation"); - glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) load(userptr, "glGetAttribLocationARB"); - glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC) load(userptr, "glGetVertexAttribPointervARB"); - glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC) load(userptr, "glGetVertexAttribdvARB"); - glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) load(userptr, "glGetVertexAttribfvARB"); - glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC) load(userptr, "glGetVertexAttribivARB"); - glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) load(userptr, "glVertexAttrib1dARB"); - glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) load(userptr, "glVertexAttrib1dvARB"); - glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC) load(userptr, "glVertexAttrib1fARB"); - glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) load(userptr, "glVertexAttrib1fvARB"); - glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC) load(userptr, "glVertexAttrib1sARB"); - glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC) load(userptr, "glVertexAttrib1svARB"); - glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC) load(userptr, "glVertexAttrib2dARB"); - glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC) load(userptr, "glVertexAttrib2dvARB"); - glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC) load(userptr, "glVertexAttrib2fARB"); - glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC) load(userptr, "glVertexAttrib2fvARB"); - glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC) load(userptr, "glVertexAttrib2sARB"); - glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC) load(userptr, "glVertexAttrib2svARB"); - glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC) load(userptr, "glVertexAttrib3dARB"); - glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC) load(userptr, "glVertexAttrib3dvARB"); - glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC) load(userptr, "glVertexAttrib3fARB"); - glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC) load(userptr, "glVertexAttrib3fvARB"); - glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC) load(userptr, "glVertexAttrib3sARB"); - glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC) load(userptr, "glVertexAttrib3svARB"); - glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv"); - glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC) load(userptr, "glVertexAttrib4NbvARB"); - glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv"); - glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC) load(userptr, "glVertexAttrib4NivARB"); - glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv"); - glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) load(userptr, "glVertexAttrib4NsvARB"); - glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC) load(userptr, "glVertexAttrib4NubARB"); - glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) load(userptr, "glVertexAttrib4NubvARB"); - glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv"); - glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) load(userptr, "glVertexAttrib4NuivARB"); - glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv"); - glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) load(userptr, "glVertexAttrib4NusvARB"); - glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv"); - glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC) load(userptr, "glVertexAttrib4bvARB"); - glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC) load(userptr, "glVertexAttrib4dARB"); - glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC) load(userptr, "glVertexAttrib4dvARB"); - glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC) load(userptr, "glVertexAttrib4fARB"); - glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC) load(userptr, "glVertexAttrib4fvARB"); - glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv"); - glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) load(userptr, "glVertexAttrib4ivARB"); - glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC) load(userptr, "glVertexAttrib4sARB"); - glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC) load(userptr, "glVertexAttrib4svARB"); - glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv"); - glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC) load(userptr, "glVertexAttrib4ubvARB"); - glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv"); - glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) load(userptr, "glVertexAttrib4uivARB"); - glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv"); - glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) load(userptr, "glVertexAttrib4usvARB"); - glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer"); - glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) load(userptr, "glVertexAttribPointerARB"); -} -static void glad_gl_load_GL_EXT_blend_equation_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_blend_equation_separate) return; - glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load(userptr, "glBlendEquationSeparate"); - glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC) load(userptr, "glBlendEquationSeparateEXT"); -} -static void glad_gl_load_GL_EXT_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_blend_func_separate) return; - glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate"); - glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC) load(userptr, "glBlendFuncSeparateEXT"); -} -static void glad_gl_load_GL_EXT_blend_minmax( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_blend_minmax) return; - glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation"); - glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC) load(userptr, "glBlendEquationEXT"); -} -static void glad_gl_load_GL_EXT_copy_texture( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_copy_texture) return; - glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D"); - glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC) load(userptr, "glCopyTexImage1DEXT"); - glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC) load(userptr, "glCopyTexImage2DEXT"); - glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D"); - glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC) load(userptr, "glCopyTexSubImage1DEXT"); - glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC) load(userptr, "glCopyTexSubImage2DEXT"); - glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load(userptr, "glCopyTexSubImage3D"); - glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC) load(userptr, "glCopyTexSubImage3DEXT"); -} -static void glad_gl_load_GL_EXT_framebuffer_blit( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_framebuffer_blit) return; - glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer"); - glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC) load(userptr, "glBlitFramebufferEXT"); -} -static void glad_gl_load_GL_EXT_framebuffer_multisample( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_framebuffer_multisample) return; - glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample"); - glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) load(userptr, "glRenderbufferStorageMultisampleEXT"); -} -static void glad_gl_load_GL_EXT_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_framebuffer_object) return; - glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC) load(userptr, "glBindFramebufferEXT"); - glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC) load(userptr, "glBindRenderbufferEXT"); - glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus"); - glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) load(userptr, "glCheckFramebufferStatusEXT"); - glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers"); - glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC) load(userptr, "glDeleteFramebuffersEXT"); - glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers"); - glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC) load(userptr, "glDeleteRenderbuffersEXT"); - glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer"); - glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) load(userptr, "glFramebufferRenderbufferEXT"); - glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load(userptr, "glFramebufferTexture1D"); - glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) load(userptr, "glFramebufferTexture1DEXT"); - glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D"); - glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) load(userptr, "glFramebufferTexture2DEXT"); - glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load(userptr, "glFramebufferTexture3D"); - glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) load(userptr, "glFramebufferTexture3DEXT"); - glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers"); - glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC) load(userptr, "glGenFramebuffersEXT"); - glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers"); - glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC) load(userptr, "glGenRenderbuffersEXT"); - glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap"); - glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC) load(userptr, "glGenerateMipmapEXT"); - glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv"); - glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) load(userptr, "glGetFramebufferAttachmentParameterivEXT"); - glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv"); - glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) load(userptr, "glGetRenderbufferParameterivEXT"); - glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer"); - glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC) load(userptr, "glIsFramebufferEXT"); - glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer"); - glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC) load(userptr, "glIsRenderbufferEXT"); - glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage"); - glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC) load(userptr, "glRenderbufferStorageEXT"); -} -static void glad_gl_load_GL_EXT_geometry_shader4( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_geometry_shader4) return; - glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC) load(userptr, "glProgramParameteriEXT"); -} -static void glad_gl_load_GL_EXT_subtexture( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_subtexture) return; - glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D"); - glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC) load(userptr, "glTexSubImage1DEXT"); - glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC) load(userptr, "glTexSubImage2DEXT"); -} -static void glad_gl_load_GL_EXT_texture_array( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_texture_array) return; - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) load(userptr, "glFramebufferTextureLayerEXT"); -} -static void glad_gl_load_GL_EXT_texture_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_texture_object) return; - glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC) load(userptr, "glAreTexturesResidentEXT"); - glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC) load(userptr, "glBindTextureEXT"); - glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC) load(userptr, "glDeleteTexturesEXT"); - glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC) load(userptr, "glGenTexturesEXT"); - glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC) load(userptr, "glIsTextureEXT"); - glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load(userptr, "glPrioritizeTextures"); - glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC) load(userptr, "glPrioritizeTexturesEXT"); -} -static void glad_gl_load_GL_EXT_vertex_array( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_EXT_vertex_array) return; - glad_glArrayElement = (PFNGLARRAYELEMENTPROC) load(userptr, "glArrayElement"); - glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC) load(userptr, "glArrayElementEXT"); - glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC) load(userptr, "glColorPointerEXT"); - glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC) load(userptr, "glDrawArraysEXT"); - glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC) load(userptr, "glEdgeFlagPointerEXT"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC) load(userptr, "glGetPointervEXT"); - glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC) load(userptr, "glIndexPointerEXT"); - glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC) load(userptr, "glNormalPointerEXT"); - glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC) load(userptr, "glTexCoordPointerEXT"); - glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC) load(userptr, "glVertexPointerEXT"); -} -static void glad_gl_load_GL_INGR_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_INGR_blend_func_separate) return; - glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate"); - glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC) load(userptr, "glBlendFuncSeparateINGR"); -} -static void glad_gl_load_GL_KHR_debug( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_KHR_debug) return; - glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) load(userptr, "glDebugMessageCallback"); - glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) load(userptr, "glDebugMessageControl"); - glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) load(userptr, "glDebugMessageInsert"); - glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) load(userptr, "glGetDebugMessageLog"); - glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC) load(userptr, "glGetObjectLabel"); - glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) load(userptr, "glGetObjectPtrLabel"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - glad_glObjectLabel = (PFNGLOBJECTLABELPROC) load(userptr, "glObjectLabel"); - glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) load(userptr, "glObjectPtrLabel"); - glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) load(userptr, "glPopDebugGroup"); - glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) load(userptr, "glPushDebugGroup"); -} -static void glad_gl_load_GL_NV_geometry_program4( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_NV_geometry_program4) return; - glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture"); - glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC) load(userptr, "glFramebufferTextureEXT"); - glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) load(userptr, "glFramebufferTextureFaceARB"); - glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) load(userptr, "glFramebufferTextureFaceEXT"); - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) load(userptr, "glFramebufferTextureLayerEXT"); - glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC) load(userptr, "glProgramVertexLimitNV"); -} -static void glad_gl_load_GL_NV_vertex_program( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_NV_vertex_program) return; - glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC) load(userptr, "glAreProgramsResidentNV"); - glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) load(userptr, "glBindProgramARB"); - glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC) load(userptr, "glBindProgramNV"); - glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) load(userptr, "glDeleteProgramsARB"); - glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC) load(userptr, "glDeleteProgramsNV"); - glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC) load(userptr, "glExecuteProgramNV"); - glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) load(userptr, "glGenProgramsARB"); - glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC) load(userptr, "glGenProgramsNV"); - glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC) load(userptr, "glGetProgramParameterdvNV"); - glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC) load(userptr, "glGetProgramParameterfvNV"); - glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC) load(userptr, "glGetProgramStringNV"); - glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC) load(userptr, "glGetProgramivNV"); - glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC) load(userptr, "glGetTrackMatrixivNV"); - glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC) load(userptr, "glGetVertexAttribPointervNV"); - glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) load(userptr, "glGetVertexAttribdvNV"); - glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) load(userptr, "glGetVertexAttribfvNV"); - glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) load(userptr, "glGetVertexAttribivNV"); - glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC) load(userptr, "glIsProgramARB"); - glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC) load(userptr, "glIsProgramNV"); - glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC) load(userptr, "glLoadProgramNV"); - glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC) load(userptr, "glProgramParameter4dNV"); - glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC) load(userptr, "glProgramParameter4dvNV"); - glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC) load(userptr, "glProgramParameter4fNV"); - glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC) load(userptr, "glProgramParameter4fvNV"); - glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC) load(userptr, "glProgramParameters4dvNV"); - glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC) load(userptr, "glProgramParameters4fvNV"); - glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC) load(userptr, "glRequestResidentProgramsNV"); - glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC) load(userptr, "glTrackMatrixNV"); - glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC) load(userptr, "glVertexAttrib1dNV"); - glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC) load(userptr, "glVertexAttrib1dvNV"); - glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC) load(userptr, "glVertexAttrib1fNV"); - glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC) load(userptr, "glVertexAttrib1fvNV"); - glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC) load(userptr, "glVertexAttrib1sNV"); - glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC) load(userptr, "glVertexAttrib1svNV"); - glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC) load(userptr, "glVertexAttrib2dNV"); - glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC) load(userptr, "glVertexAttrib2dvNV"); - glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC) load(userptr, "glVertexAttrib2fNV"); - glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC) load(userptr, "glVertexAttrib2fvNV"); - glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC) load(userptr, "glVertexAttrib2sNV"); - glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC) load(userptr, "glVertexAttrib2svNV"); - glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC) load(userptr, "glVertexAttrib3dNV"); - glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC) load(userptr, "glVertexAttrib3dvNV"); - glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC) load(userptr, "glVertexAttrib3fNV"); - glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC) load(userptr, "glVertexAttrib3fvNV"); - glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC) load(userptr, "glVertexAttrib3sNV"); - glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC) load(userptr, "glVertexAttrib3svNV"); - glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC) load(userptr, "glVertexAttrib4dNV"); - glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC) load(userptr, "glVertexAttrib4dvNV"); - glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC) load(userptr, "glVertexAttrib4fNV"); - glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC) load(userptr, "glVertexAttrib4fvNV"); - glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC) load(userptr, "glVertexAttrib4sNV"); - glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC) load(userptr, "glVertexAttrib4svNV"); - glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC) load(userptr, "glVertexAttrib4ubNV"); - glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC) load(userptr, "glVertexAttrib4ubvNV"); - glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC) load(userptr, "glVertexAttribPointerNV"); - glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC) load(userptr, "glVertexAttribs1dvNV"); - glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC) load(userptr, "glVertexAttribs1fvNV"); - glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC) load(userptr, "glVertexAttribs1svNV"); - glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC) load(userptr, "glVertexAttribs2dvNV"); - glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC) load(userptr, "glVertexAttribs2fvNV"); - glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC) load(userptr, "glVertexAttribs2svNV"); - glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC) load(userptr, "glVertexAttribs3dvNV"); - glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC) load(userptr, "glVertexAttribs3fvNV"); - glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC) load(userptr, "glVertexAttribs3svNV"); - glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC) load(userptr, "glVertexAttribs4dvNV"); - glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC) load(userptr, "glVertexAttribs4fvNV"); - glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC) load(userptr, "glVertexAttribs4svNV"); - glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC) load(userptr, "glVertexAttribs4ubvNV"); -} -static void glad_gl_load_GL_OES_blend_equation_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_blend_equation_separate) return; - glad_glBlendEquationSeparateOES = (PFNGLBLENDEQUATIONSEPARATEOESPROC) load(userptr, "glBlendEquationSeparateOES"); -} -static void glad_gl_load_GL_OES_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_blend_func_separate) return; - glad_glBlendFuncSeparateOES = (PFNGLBLENDFUNCSEPARATEOESPROC) load(userptr, "glBlendFuncSeparateOES"); -} -static void glad_gl_load_GL_OES_blend_subtract( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_blend_subtract) return; - glad_glBlendEquationOES = (PFNGLBLENDEQUATIONOESPROC) load(userptr, "glBlendEquationOES"); -} -static void glad_gl_load_GL_OES_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_framebuffer_object) return; - glad_glBindFramebufferOES = (PFNGLBINDFRAMEBUFFEROESPROC) load(userptr, "glBindFramebufferOES"); - glad_glBindRenderbufferOES = (PFNGLBINDRENDERBUFFEROESPROC) load(userptr, "glBindRenderbufferOES"); - glad_glCheckFramebufferStatusOES = (PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) load(userptr, "glCheckFramebufferStatusOES"); - glad_glDeleteFramebuffersOES = (PFNGLDELETEFRAMEBUFFERSOESPROC) load(userptr, "glDeleteFramebuffersOES"); - glad_glDeleteRenderbuffersOES = (PFNGLDELETERENDERBUFFERSOESPROC) load(userptr, "glDeleteRenderbuffersOES"); - glad_glFramebufferRenderbufferOES = (PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) load(userptr, "glFramebufferRenderbufferOES"); - glad_glFramebufferTexture2DOES = (PFNGLFRAMEBUFFERTEXTURE2DOESPROC) load(userptr, "glFramebufferTexture2DOES"); - glad_glGenFramebuffersOES = (PFNGLGENFRAMEBUFFERSOESPROC) load(userptr, "glGenFramebuffersOES"); - glad_glGenRenderbuffersOES = (PFNGLGENRENDERBUFFERSOESPROC) load(userptr, "glGenRenderbuffersOES"); - glad_glGenerateMipmapOES = (PFNGLGENERATEMIPMAPOESPROC) load(userptr, "glGenerateMipmapOES"); - glad_glGetFramebufferAttachmentParameterivOES = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) load(userptr, "glGetFramebufferAttachmentParameterivOES"); - glad_glGetRenderbufferParameterivOES = (PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) load(userptr, "glGetRenderbufferParameterivOES"); - glad_glIsFramebufferOES = (PFNGLISFRAMEBUFFEROESPROC) load(userptr, "glIsFramebufferOES"); - glad_glIsRenderbufferOES = (PFNGLISRENDERBUFFEROESPROC) load(userptr, "glIsRenderbufferOES"); - glad_glRenderbufferStorageOES = (PFNGLRENDERBUFFERSTORAGEOESPROC) load(userptr, "glRenderbufferStorageOES"); -} -static void glad_gl_load_GL_OES_single_precision( GLADuserptrloadfunc load, void* userptr) { - if(!GLAD_GL_OES_single_precision) return; - glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf"); - glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC) load(userptr, "glClearDepthfOES"); - glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC) load(userptr, "glClipPlanefOES"); - glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef"); - glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC) load(userptr, "glDepthRangefOES"); - glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC) load(userptr, "glFrustumfOES"); - glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC) load(userptr, "glGetClipPlanefOES"); - glad_glOrthofOES = (PFNGLORTHOFOESPROC) load(userptr, "glOrthofOES"); -} - - -static void glad_gl_resolve_aliases(void) { - if (glad_glActiveTexture == NULL && glad_glActiveTextureARB != NULL) glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)glad_glActiveTextureARB; - if (glad_glActiveTextureARB == NULL && glad_glActiveTexture != NULL) glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glad_glActiveTexture; - if (glad_glArrayElement == NULL && glad_glArrayElementEXT != NULL) glad_glArrayElement = (PFNGLARRAYELEMENTPROC)glad_glArrayElementEXT; - if (glad_glArrayElementEXT == NULL && glad_glArrayElement != NULL) glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glad_glArrayElement; - if (glad_glAttachObjectARB == NULL && glad_glAttachShader != NULL) glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glad_glAttachShader; - if (glad_glAttachShader == NULL && glad_glAttachObjectARB != NULL) glad_glAttachShader = (PFNGLATTACHSHADERPROC)glad_glAttachObjectARB; - if (glad_glBindAttribLocation == NULL && glad_glBindAttribLocationARB != NULL) glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glad_glBindAttribLocationARB; - if (glad_glBindAttribLocationARB == NULL && glad_glBindAttribLocation != NULL) glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glad_glBindAttribLocation; - if (glad_glBindBuffer == NULL && glad_glBindBufferARB != NULL) glad_glBindBuffer = (PFNGLBINDBUFFERPROC)glad_glBindBufferARB; - if (glad_glBindBufferARB == NULL && glad_glBindBuffer != NULL) glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glad_glBindBuffer; - if (glad_glBindProgramARB == NULL && glad_glBindProgramNV != NULL) glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glad_glBindProgramNV; - if (glad_glBindProgramNV == NULL && glad_glBindProgramARB != NULL) glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glad_glBindProgramARB; - if (glad_glBindTexture == NULL && glad_glBindTextureEXT != NULL) glad_glBindTexture = (PFNGLBINDTEXTUREPROC)glad_glBindTextureEXT; - if (glad_glBindTextureEXT == NULL && glad_glBindTexture != NULL) glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glad_glBindTexture; - if (glad_glBlendEquation == NULL && glad_glBlendEquationEXT != NULL) glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)glad_glBlendEquationEXT; - if (glad_glBlendEquationEXT == NULL && glad_glBlendEquation != NULL) glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glad_glBlendEquation; - if (glad_glBlendEquationSeparate == NULL && glad_glBlendEquationSeparateEXT != NULL) glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glad_glBlendEquationSeparateEXT; - if (glad_glBlendEquationSeparateEXT == NULL && glad_glBlendEquationSeparate != NULL) glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glad_glBlendEquationSeparate; - if (glad_glBlendFuncSeparate == NULL && glad_glBlendFuncSeparateINGR != NULL) glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glad_glBlendFuncSeparateINGR; - if (glad_glBlendFuncSeparate == NULL && glad_glBlendFuncSeparateEXT != NULL) glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glad_glBlendFuncSeparateEXT; - if (glad_glBlendFuncSeparateEXT == NULL && glad_glBlendFuncSeparate != NULL) glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glad_glBlendFuncSeparate; - if (glad_glBlendFuncSeparateEXT == NULL && glad_glBlendFuncSeparateINGR != NULL) glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glad_glBlendFuncSeparateINGR; - if (glad_glBlendFuncSeparateINGR == NULL && glad_glBlendFuncSeparate != NULL) glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)glad_glBlendFuncSeparate; - if (glad_glBlendFuncSeparateINGR == NULL && glad_glBlendFuncSeparateEXT != NULL) glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)glad_glBlendFuncSeparateEXT; - if (glad_glBlitFramebuffer == NULL && glad_glBlitFramebufferEXT != NULL) glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glad_glBlitFramebufferEXT; - if (glad_glBlitFramebufferEXT == NULL && glad_glBlitFramebuffer != NULL) glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glad_glBlitFramebuffer; - if (glad_glBufferData == NULL && glad_glBufferDataARB != NULL) glad_glBufferData = (PFNGLBUFFERDATAPROC)glad_glBufferDataARB; - if (glad_glBufferDataARB == NULL && glad_glBufferData != NULL) glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glad_glBufferData; - if (glad_glBufferSubData == NULL && glad_glBufferSubDataARB != NULL) glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glad_glBufferSubDataARB; - if (glad_glBufferSubDataARB == NULL && glad_glBufferSubData != NULL) glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glad_glBufferSubData; - if (glad_glCheckFramebufferStatus == NULL && glad_glCheckFramebufferStatusEXT != NULL) glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glad_glCheckFramebufferStatusEXT; - if (glad_glCheckFramebufferStatusEXT == NULL && glad_glCheckFramebufferStatus != NULL) glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glad_glCheckFramebufferStatus; - if (glad_glClearDepthf == NULL && glad_glClearDepthfOES != NULL) glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)glad_glClearDepthfOES; - if (glad_glClearDepthfOES == NULL && glad_glClearDepthf != NULL) glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glad_glClearDepthf; - if (glad_glClientActiveTexture == NULL && glad_glClientActiveTextureARB != NULL) glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glad_glClientActiveTextureARB; - if (glad_glClientActiveTextureARB == NULL && glad_glClientActiveTexture != NULL) glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glad_glClientActiveTexture; - if (glad_glCompileShader == NULL && glad_glCompileShaderARB != NULL) glad_glCompileShader = (PFNGLCOMPILESHADERPROC)glad_glCompileShaderARB; - if (glad_glCompileShaderARB == NULL && glad_glCompileShader != NULL) glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glad_glCompileShader; - if (glad_glCopyTexImage1D == NULL && glad_glCopyTexImage1DEXT != NULL) glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)glad_glCopyTexImage1DEXT; - if (glad_glCopyTexImage1DEXT == NULL && glad_glCopyTexImage1D != NULL) glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glad_glCopyTexImage1D; - if (glad_glCopyTexImage2D == NULL && glad_glCopyTexImage2DEXT != NULL) glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)glad_glCopyTexImage2DEXT; - if (glad_glCopyTexImage2DEXT == NULL && glad_glCopyTexImage2D != NULL) glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glad_glCopyTexImage2D; - if (glad_glCopyTexSubImage1D == NULL && glad_glCopyTexSubImage1DEXT != NULL) glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)glad_glCopyTexSubImage1DEXT; - if (glad_glCopyTexSubImage1DEXT == NULL && glad_glCopyTexSubImage1D != NULL) glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glad_glCopyTexSubImage1D; - if (glad_glCopyTexSubImage2D == NULL && glad_glCopyTexSubImage2DEXT != NULL) glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)glad_glCopyTexSubImage2DEXT; - if (glad_glCopyTexSubImage2DEXT == NULL && glad_glCopyTexSubImage2D != NULL) glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glad_glCopyTexSubImage2D; - if (glad_glCopyTexSubImage3D == NULL && glad_glCopyTexSubImage3DEXT != NULL) glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glad_glCopyTexSubImage3DEXT; - if (glad_glCopyTexSubImage3DEXT == NULL && glad_glCopyTexSubImage3D != NULL) glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glad_glCopyTexSubImage3D; - if (glad_glCreateProgram == NULL && glad_glCreateProgramObjectARB != NULL) glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)glad_glCreateProgramObjectARB; - if (glad_glCreateProgramObjectARB == NULL && glad_glCreateProgram != NULL) glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glad_glCreateProgram; - if (glad_glCreateShader == NULL && glad_glCreateShaderObjectARB != NULL) glad_glCreateShader = (PFNGLCREATESHADERPROC)glad_glCreateShaderObjectARB; - if (glad_glCreateShaderObjectARB == NULL && glad_glCreateShader != NULL) glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glad_glCreateShader; - if (glad_glDeleteBuffers == NULL && glad_glDeleteBuffersARB != NULL) glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glad_glDeleteBuffersARB; - if (glad_glDeleteBuffersARB == NULL && glad_glDeleteBuffers != NULL) glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glad_glDeleteBuffers; - if (glad_glDeleteFramebuffers == NULL && glad_glDeleteFramebuffersEXT != NULL) glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glad_glDeleteFramebuffersEXT; - if (glad_glDeleteFramebuffersEXT == NULL && glad_glDeleteFramebuffers != NULL) glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glad_glDeleteFramebuffers; - if (glad_glDeleteProgramsARB == NULL && glad_glDeleteProgramsNV != NULL) glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glad_glDeleteProgramsNV; - if (glad_glDeleteProgramsNV == NULL && glad_glDeleteProgramsARB != NULL) glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glad_glDeleteProgramsARB; - if (glad_glDeleteRenderbuffers == NULL && glad_glDeleteRenderbuffersEXT != NULL) glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glad_glDeleteRenderbuffersEXT; - if (glad_glDeleteRenderbuffersEXT == NULL && glad_glDeleteRenderbuffers != NULL) glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glad_glDeleteRenderbuffers; - if (glad_glDepthRangef == NULL && glad_glDepthRangefOES != NULL) glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)glad_glDepthRangefOES; - if (glad_glDepthRangefOES == NULL && glad_glDepthRangef != NULL) glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glad_glDepthRangef; - if (glad_glDetachObjectARB == NULL && glad_glDetachShader != NULL) glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glad_glDetachShader; - if (glad_glDetachShader == NULL && glad_glDetachObjectARB != NULL) glad_glDetachShader = (PFNGLDETACHSHADERPROC)glad_glDetachObjectARB; - if (glad_glDisableVertexAttribArray == NULL && glad_glDisableVertexAttribArrayARB != NULL) glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glad_glDisableVertexAttribArrayARB; - if (glad_glDisableVertexAttribArrayARB == NULL && glad_glDisableVertexAttribArray != NULL) glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glad_glDisableVertexAttribArray; - if (glad_glDrawArrays == NULL && glad_glDrawArraysEXT != NULL) glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)glad_glDrawArraysEXT; - if (glad_glDrawArraysEXT == NULL && glad_glDrawArrays != NULL) glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glad_glDrawArrays; - if (glad_glEnableVertexAttribArray == NULL && glad_glEnableVertexAttribArrayARB != NULL) glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glad_glEnableVertexAttribArrayARB; - if (glad_glEnableVertexAttribArrayARB == NULL && glad_glEnableVertexAttribArray != NULL) glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glad_glEnableVertexAttribArray; - if (glad_glFramebufferRenderbuffer == NULL && glad_glFramebufferRenderbufferEXT != NULL) glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glad_glFramebufferRenderbufferEXT; - if (glad_glFramebufferRenderbufferEXT == NULL && glad_glFramebufferRenderbuffer != NULL) glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glad_glFramebufferRenderbuffer; - if (glad_glFramebufferTexture == NULL && glad_glFramebufferTextureEXT != NULL) glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glad_glFramebufferTextureEXT; - if (glad_glFramebufferTexture == NULL && glad_glFramebufferTextureARB != NULL) glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glad_glFramebufferTextureARB; - if (glad_glFramebufferTexture1D == NULL && glad_glFramebufferTexture1DEXT != NULL) glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glad_glFramebufferTexture1DEXT; - if (glad_glFramebufferTexture1DEXT == NULL && glad_glFramebufferTexture1D != NULL) glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glad_glFramebufferTexture1D; - if (glad_glFramebufferTexture2D == NULL && glad_glFramebufferTexture2DEXT != NULL) glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glad_glFramebufferTexture2DEXT; - if (glad_glFramebufferTexture2DEXT == NULL && glad_glFramebufferTexture2D != NULL) glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glad_glFramebufferTexture2D; - if (glad_glFramebufferTexture3D == NULL && glad_glFramebufferTexture3DEXT != NULL) glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glad_glFramebufferTexture3DEXT; - if (glad_glFramebufferTexture3DEXT == NULL && glad_glFramebufferTexture3D != NULL) glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glad_glFramebufferTexture3D; - if (glad_glFramebufferTextureARB == NULL && glad_glFramebufferTextureEXT != NULL) glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glad_glFramebufferTextureEXT; - if (glad_glFramebufferTextureARB == NULL && glad_glFramebufferTexture != NULL) glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glad_glFramebufferTexture; - if (glad_glFramebufferTextureEXT == NULL && glad_glFramebufferTexture != NULL) glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glad_glFramebufferTexture; - if (glad_glFramebufferTextureEXT == NULL && glad_glFramebufferTextureARB != NULL) glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glad_glFramebufferTextureARB; - if (glad_glFramebufferTextureFaceARB == NULL && glad_glFramebufferTextureFaceEXT != NULL) glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glad_glFramebufferTextureFaceEXT; - if (glad_glFramebufferTextureFaceEXT == NULL && glad_glFramebufferTextureFaceARB != NULL) glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glad_glFramebufferTextureFaceARB; - if (glad_glFramebufferTextureLayer == NULL && glad_glFramebufferTextureLayerARB != NULL) glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glad_glFramebufferTextureLayerARB; - if (glad_glFramebufferTextureLayer == NULL && glad_glFramebufferTextureLayerEXT != NULL) glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glad_glFramebufferTextureLayerEXT; - if (glad_glFramebufferTextureLayerARB == NULL && glad_glFramebufferTextureLayerEXT != NULL) glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glad_glFramebufferTextureLayerEXT; - if (glad_glFramebufferTextureLayerARB == NULL && glad_glFramebufferTextureLayer != NULL) glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glad_glFramebufferTextureLayer; - if (glad_glFramebufferTextureLayerEXT == NULL && glad_glFramebufferTextureLayerARB != NULL) glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glad_glFramebufferTextureLayerARB; - if (glad_glFramebufferTextureLayerEXT == NULL && glad_glFramebufferTextureLayer != NULL) glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glad_glFramebufferTextureLayer; - if (glad_glGenBuffers == NULL && glad_glGenBuffersARB != NULL) glad_glGenBuffers = (PFNGLGENBUFFERSPROC)glad_glGenBuffersARB; - if (glad_glGenBuffersARB == NULL && glad_glGenBuffers != NULL) glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glad_glGenBuffers; - if (glad_glGenerateMipmap == NULL && glad_glGenerateMipmapEXT != NULL) glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glad_glGenerateMipmapEXT; - if (glad_glGenerateMipmapEXT == NULL && glad_glGenerateMipmap != NULL) glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glad_glGenerateMipmap; - if (glad_glGenFramebuffers == NULL && glad_glGenFramebuffersEXT != NULL) glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glad_glGenFramebuffersEXT; - if (glad_glGenFramebuffersEXT == NULL && glad_glGenFramebuffers != NULL) glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glad_glGenFramebuffers; - if (glad_glGenProgramsARB == NULL && glad_glGenProgramsNV != NULL) glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glad_glGenProgramsNV; - if (glad_glGenProgramsNV == NULL && glad_glGenProgramsARB != NULL) glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glad_glGenProgramsARB; - if (glad_glGenRenderbuffers == NULL && glad_glGenRenderbuffersEXT != NULL) glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glad_glGenRenderbuffersEXT; - if (glad_glGenRenderbuffersEXT == NULL && glad_glGenRenderbuffers != NULL) glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glad_glGenRenderbuffers; - if (glad_glGetActiveAttrib == NULL && glad_glGetActiveAttribARB != NULL) glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glad_glGetActiveAttribARB; - if (glad_glGetActiveAttribARB == NULL && glad_glGetActiveAttrib != NULL) glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glad_glGetActiveAttrib; - if (glad_glGetActiveUniform == NULL && glad_glGetActiveUniformARB != NULL) glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glad_glGetActiveUniformARB; - if (glad_glGetActiveUniformARB == NULL && glad_glGetActiveUniform != NULL) glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glad_glGetActiveUniform; - if (glad_glGetAttribLocation == NULL && glad_glGetAttribLocationARB != NULL) glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glad_glGetAttribLocationARB; - if (glad_glGetAttribLocationARB == NULL && glad_glGetAttribLocation != NULL) glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glad_glGetAttribLocation; - if (glad_glGetBufferParameteriv == NULL && glad_glGetBufferParameterivARB != NULL) glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glad_glGetBufferParameterivARB; - if (glad_glGetBufferParameterivARB == NULL && glad_glGetBufferParameteriv != NULL) glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glad_glGetBufferParameteriv; - if (glad_glGetBufferPointerv == NULL && glad_glGetBufferPointervARB != NULL) glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glad_glGetBufferPointervARB; - if (glad_glGetBufferPointervARB == NULL && glad_glGetBufferPointerv != NULL) glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glad_glGetBufferPointerv; - if (glad_glGetBufferSubData == NULL && glad_glGetBufferSubDataARB != NULL) glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glad_glGetBufferSubDataARB; - if (glad_glGetBufferSubDataARB == NULL && glad_glGetBufferSubData != NULL) glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glad_glGetBufferSubData; - if (glad_glGetFramebufferAttachmentParameteriv == NULL && glad_glGetFramebufferAttachmentParameterivEXT != NULL) glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glad_glGetFramebufferAttachmentParameterivEXT; - if (glad_glGetFramebufferAttachmentParameterivEXT == NULL && glad_glGetFramebufferAttachmentParameteriv != NULL) glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glad_glGetFramebufferAttachmentParameteriv; - if (glad_glGetPointerv == NULL && glad_glGetPointervEXT != NULL) glad_glGetPointerv = (PFNGLGETPOINTERVPROC)glad_glGetPointervEXT; - if (glad_glGetPointervEXT == NULL && glad_glGetPointerv != NULL) glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glad_glGetPointerv; - if (glad_glGetRenderbufferParameteriv == NULL && glad_glGetRenderbufferParameterivEXT != NULL) glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glad_glGetRenderbufferParameterivEXT; - if (glad_glGetRenderbufferParameterivEXT == NULL && glad_glGetRenderbufferParameteriv != NULL) glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glad_glGetRenderbufferParameteriv; - if (glad_glGetShaderSource == NULL && glad_glGetShaderSourceARB != NULL) glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glad_glGetShaderSourceARB; - if (glad_glGetShaderSourceARB == NULL && glad_glGetShaderSource != NULL) glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glad_glGetShaderSource; - if (glad_glGetUniformfv == NULL && glad_glGetUniformfvARB != NULL) glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glad_glGetUniformfvARB; - if (glad_glGetUniformfvARB == NULL && glad_glGetUniformfv != NULL) glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glad_glGetUniformfv; - if (glad_glGetUniformiv == NULL && glad_glGetUniformivARB != NULL) glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glad_glGetUniformivARB; - if (glad_glGetUniformivARB == NULL && glad_glGetUniformiv != NULL) glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glad_glGetUniformiv; - if (glad_glGetUniformLocation == NULL && glad_glGetUniformLocationARB != NULL) glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glad_glGetUniformLocationARB; - if (glad_glGetUniformLocationARB == NULL && glad_glGetUniformLocation != NULL) glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glad_glGetUniformLocation; - if (glad_glGetVertexAttribdv == NULL && glad_glGetVertexAttribdvARB != NULL) glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glad_glGetVertexAttribdvARB; - if (glad_glGetVertexAttribdv == NULL && glad_glGetVertexAttribdvNV != NULL) glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glad_glGetVertexAttribdvNV; - if (glad_glGetVertexAttribdvARB == NULL && glad_glGetVertexAttribdv != NULL) glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glad_glGetVertexAttribdv; - if (glad_glGetVertexAttribdvARB == NULL && glad_glGetVertexAttribdvNV != NULL) glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glad_glGetVertexAttribdvNV; - if (glad_glGetVertexAttribdvNV == NULL && glad_glGetVertexAttribdv != NULL) glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glad_glGetVertexAttribdv; - if (glad_glGetVertexAttribdvNV == NULL && glad_glGetVertexAttribdvARB != NULL) glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glad_glGetVertexAttribdvARB; - if (glad_glGetVertexAttribfv == NULL && glad_glGetVertexAttribfvARB != NULL) glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glad_glGetVertexAttribfvARB; - if (glad_glGetVertexAttribfv == NULL && glad_glGetVertexAttribfvNV != NULL) glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glad_glGetVertexAttribfvNV; - if (glad_glGetVertexAttribfvARB == NULL && glad_glGetVertexAttribfv != NULL) glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glad_glGetVertexAttribfv; - if (glad_glGetVertexAttribfvARB == NULL && glad_glGetVertexAttribfvNV != NULL) glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glad_glGetVertexAttribfvNV; - if (glad_glGetVertexAttribfvNV == NULL && glad_glGetVertexAttribfvARB != NULL) glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glad_glGetVertexAttribfvARB; - if (glad_glGetVertexAttribfvNV == NULL && glad_glGetVertexAttribfv != NULL) glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glad_glGetVertexAttribfv; - if (glad_glGetVertexAttribiv == NULL && glad_glGetVertexAttribivNV != NULL) glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glad_glGetVertexAttribivNV; - if (glad_glGetVertexAttribiv == NULL && glad_glGetVertexAttribivARB != NULL) glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glad_glGetVertexAttribivARB; - if (glad_glGetVertexAttribivARB == NULL && glad_glGetVertexAttribivNV != NULL) glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glad_glGetVertexAttribivNV; - if (glad_glGetVertexAttribivARB == NULL && glad_glGetVertexAttribiv != NULL) glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glad_glGetVertexAttribiv; - if (glad_glGetVertexAttribivNV == NULL && glad_glGetVertexAttribiv != NULL) glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glad_glGetVertexAttribiv; - if (glad_glGetVertexAttribivNV == NULL && glad_glGetVertexAttribivARB != NULL) glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glad_glGetVertexAttribivARB; - if (glad_glGetVertexAttribPointerv == NULL && glad_glGetVertexAttribPointervNV != NULL) glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glad_glGetVertexAttribPointervNV; - if (glad_glGetVertexAttribPointerv == NULL && glad_glGetVertexAttribPointervARB != NULL) glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glad_glGetVertexAttribPointervARB; - if (glad_glGetVertexAttribPointervARB == NULL && glad_glGetVertexAttribPointervNV != NULL) glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glad_glGetVertexAttribPointervNV; - if (glad_glGetVertexAttribPointervARB == NULL && glad_glGetVertexAttribPointerv != NULL) glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glad_glGetVertexAttribPointerv; - if (glad_glGetVertexAttribPointervNV == NULL && glad_glGetVertexAttribPointerv != NULL) glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glad_glGetVertexAttribPointerv; - if (glad_glGetVertexAttribPointervNV == NULL && glad_glGetVertexAttribPointervARB != NULL) glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glad_glGetVertexAttribPointervARB; - if (glad_glIsBuffer == NULL && glad_glIsBufferARB != NULL) glad_glIsBuffer = (PFNGLISBUFFERPROC)glad_glIsBufferARB; - if (glad_glIsBufferARB == NULL && glad_glIsBuffer != NULL) glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)glad_glIsBuffer; - if (glad_glIsFramebuffer == NULL && glad_glIsFramebufferEXT != NULL) glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glad_glIsFramebufferEXT; - if (glad_glIsFramebufferEXT == NULL && glad_glIsFramebuffer != NULL) glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glad_glIsFramebuffer; - if (glad_glIsProgramARB == NULL && glad_glIsProgramNV != NULL) glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)glad_glIsProgramNV; - if (glad_glIsProgramNV == NULL && glad_glIsProgramARB != NULL) glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)glad_glIsProgramARB; - if (glad_glIsRenderbuffer == NULL && glad_glIsRenderbufferEXT != NULL) glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glad_glIsRenderbufferEXT; - if (glad_glIsRenderbufferEXT == NULL && glad_glIsRenderbuffer != NULL) glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glad_glIsRenderbuffer; - if (glad_glLinkProgram == NULL && glad_glLinkProgramARB != NULL) glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)glad_glLinkProgramARB; - if (glad_glLinkProgramARB == NULL && glad_glLinkProgram != NULL) glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glad_glLinkProgram; - if (glad_glMapBuffer == NULL && glad_glMapBufferARB != NULL) glad_glMapBuffer = (PFNGLMAPBUFFERPROC)glad_glMapBufferARB; - if (glad_glMapBufferARB == NULL && glad_glMapBuffer != NULL) glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glad_glMapBuffer; - if (glad_glMultiTexCoord1d == NULL && glad_glMultiTexCoord1dARB != NULL) glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glad_glMultiTexCoord1dARB; - if (glad_glMultiTexCoord1dARB == NULL && glad_glMultiTexCoord1d != NULL) glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glad_glMultiTexCoord1d; - if (glad_glMultiTexCoord1dv == NULL && glad_glMultiTexCoord1dvARB != NULL) glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glad_glMultiTexCoord1dvARB; - if (glad_glMultiTexCoord1dvARB == NULL && glad_glMultiTexCoord1dv != NULL) glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glad_glMultiTexCoord1dv; - if (glad_glMultiTexCoord1f == NULL && glad_glMultiTexCoord1fARB != NULL) glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glad_glMultiTexCoord1fARB; - if (glad_glMultiTexCoord1fARB == NULL && glad_glMultiTexCoord1f != NULL) glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glad_glMultiTexCoord1f; - if (glad_glMultiTexCoord1fv == NULL && glad_glMultiTexCoord1fvARB != NULL) glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glad_glMultiTexCoord1fvARB; - if (glad_glMultiTexCoord1fvARB == NULL && glad_glMultiTexCoord1fv != NULL) glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glad_glMultiTexCoord1fv; - if (glad_glMultiTexCoord1i == NULL && glad_glMultiTexCoord1iARB != NULL) glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glad_glMultiTexCoord1iARB; - if (glad_glMultiTexCoord1iARB == NULL && glad_glMultiTexCoord1i != NULL) glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glad_glMultiTexCoord1i; - if (glad_glMultiTexCoord1iv == NULL && glad_glMultiTexCoord1ivARB != NULL) glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glad_glMultiTexCoord1ivARB; - if (glad_glMultiTexCoord1ivARB == NULL && glad_glMultiTexCoord1iv != NULL) glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glad_glMultiTexCoord1iv; - if (glad_glMultiTexCoord1s == NULL && glad_glMultiTexCoord1sARB != NULL) glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glad_glMultiTexCoord1sARB; - if (glad_glMultiTexCoord1sARB == NULL && glad_glMultiTexCoord1s != NULL) glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glad_glMultiTexCoord1s; - if (glad_glMultiTexCoord1sv == NULL && glad_glMultiTexCoord1svARB != NULL) glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glad_glMultiTexCoord1svARB; - if (glad_glMultiTexCoord1svARB == NULL && glad_glMultiTexCoord1sv != NULL) glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glad_glMultiTexCoord1sv; - if (glad_glMultiTexCoord2d == NULL && glad_glMultiTexCoord2dARB != NULL) glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glad_glMultiTexCoord2dARB; - if (glad_glMultiTexCoord2dARB == NULL && glad_glMultiTexCoord2d != NULL) glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glad_glMultiTexCoord2d; - if (glad_glMultiTexCoord2dv == NULL && glad_glMultiTexCoord2dvARB != NULL) glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glad_glMultiTexCoord2dvARB; - if (glad_glMultiTexCoord2dvARB == NULL && glad_glMultiTexCoord2dv != NULL) glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glad_glMultiTexCoord2dv; - if (glad_glMultiTexCoord2f == NULL && glad_glMultiTexCoord2fARB != NULL) glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glad_glMultiTexCoord2fARB; - if (glad_glMultiTexCoord2fARB == NULL && glad_glMultiTexCoord2f != NULL) glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glad_glMultiTexCoord2f; - if (glad_glMultiTexCoord2fv == NULL && glad_glMultiTexCoord2fvARB != NULL) glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glad_glMultiTexCoord2fvARB; - if (glad_glMultiTexCoord2fvARB == NULL && glad_glMultiTexCoord2fv != NULL) glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glad_glMultiTexCoord2fv; - if (glad_glMultiTexCoord2i == NULL && glad_glMultiTexCoord2iARB != NULL) glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glad_glMultiTexCoord2iARB; - if (glad_glMultiTexCoord2iARB == NULL && glad_glMultiTexCoord2i != NULL) glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glad_glMultiTexCoord2i; - if (glad_glMultiTexCoord2iv == NULL && glad_glMultiTexCoord2ivARB != NULL) glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glad_glMultiTexCoord2ivARB; - if (glad_glMultiTexCoord2ivARB == NULL && glad_glMultiTexCoord2iv != NULL) glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glad_glMultiTexCoord2iv; - if (glad_glMultiTexCoord2s == NULL && glad_glMultiTexCoord2sARB != NULL) glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glad_glMultiTexCoord2sARB; - if (glad_glMultiTexCoord2sARB == NULL && glad_glMultiTexCoord2s != NULL) glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glad_glMultiTexCoord2s; - if (glad_glMultiTexCoord2sv == NULL && glad_glMultiTexCoord2svARB != NULL) glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glad_glMultiTexCoord2svARB; - if (glad_glMultiTexCoord2svARB == NULL && glad_glMultiTexCoord2sv != NULL) glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glad_glMultiTexCoord2sv; - if (glad_glMultiTexCoord3d == NULL && glad_glMultiTexCoord3dARB != NULL) glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glad_glMultiTexCoord3dARB; - if (glad_glMultiTexCoord3dARB == NULL && glad_glMultiTexCoord3d != NULL) glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glad_glMultiTexCoord3d; - if (glad_glMultiTexCoord3dv == NULL && glad_glMultiTexCoord3dvARB != NULL) glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glad_glMultiTexCoord3dvARB; - if (glad_glMultiTexCoord3dvARB == NULL && glad_glMultiTexCoord3dv != NULL) glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glad_glMultiTexCoord3dv; - if (glad_glMultiTexCoord3f == NULL && glad_glMultiTexCoord3fARB != NULL) glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glad_glMultiTexCoord3fARB; - if (glad_glMultiTexCoord3fARB == NULL && glad_glMultiTexCoord3f != NULL) glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glad_glMultiTexCoord3f; - if (glad_glMultiTexCoord3fv == NULL && glad_glMultiTexCoord3fvARB != NULL) glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glad_glMultiTexCoord3fvARB; - if (glad_glMultiTexCoord3fvARB == NULL && glad_glMultiTexCoord3fv != NULL) glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glad_glMultiTexCoord3fv; - if (glad_glMultiTexCoord3i == NULL && glad_glMultiTexCoord3iARB != NULL) glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glad_glMultiTexCoord3iARB; - if (glad_glMultiTexCoord3iARB == NULL && glad_glMultiTexCoord3i != NULL) glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glad_glMultiTexCoord3i; - if (glad_glMultiTexCoord3iv == NULL && glad_glMultiTexCoord3ivARB != NULL) glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glad_glMultiTexCoord3ivARB; - if (glad_glMultiTexCoord3ivARB == NULL && glad_glMultiTexCoord3iv != NULL) glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glad_glMultiTexCoord3iv; - if (glad_glMultiTexCoord3s == NULL && glad_glMultiTexCoord3sARB != NULL) glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glad_glMultiTexCoord3sARB; - if (glad_glMultiTexCoord3sARB == NULL && glad_glMultiTexCoord3s != NULL) glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glad_glMultiTexCoord3s; - if (glad_glMultiTexCoord3sv == NULL && glad_glMultiTexCoord3svARB != NULL) glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glad_glMultiTexCoord3svARB; - if (glad_glMultiTexCoord3svARB == NULL && glad_glMultiTexCoord3sv != NULL) glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glad_glMultiTexCoord3sv; - if (glad_glMultiTexCoord4d == NULL && glad_glMultiTexCoord4dARB != NULL) glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glad_glMultiTexCoord4dARB; - if (glad_glMultiTexCoord4dARB == NULL && glad_glMultiTexCoord4d != NULL) glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glad_glMultiTexCoord4d; - if (glad_glMultiTexCoord4dv == NULL && glad_glMultiTexCoord4dvARB != NULL) glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glad_glMultiTexCoord4dvARB; - if (glad_glMultiTexCoord4dvARB == NULL && glad_glMultiTexCoord4dv != NULL) glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glad_glMultiTexCoord4dv; - if (glad_glMultiTexCoord4f == NULL && glad_glMultiTexCoord4fARB != NULL) glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glad_glMultiTexCoord4fARB; - if (glad_glMultiTexCoord4fARB == NULL && glad_glMultiTexCoord4f != NULL) glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glad_glMultiTexCoord4f; - if (glad_glMultiTexCoord4fv == NULL && glad_glMultiTexCoord4fvARB != NULL) glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glad_glMultiTexCoord4fvARB; - if (glad_glMultiTexCoord4fvARB == NULL && glad_glMultiTexCoord4fv != NULL) glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glad_glMultiTexCoord4fv; - if (glad_glMultiTexCoord4i == NULL && glad_glMultiTexCoord4iARB != NULL) glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glad_glMultiTexCoord4iARB; - if (glad_glMultiTexCoord4iARB == NULL && glad_glMultiTexCoord4i != NULL) glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glad_glMultiTexCoord4i; - if (glad_glMultiTexCoord4iv == NULL && glad_glMultiTexCoord4ivARB != NULL) glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glad_glMultiTexCoord4ivARB; - if (glad_glMultiTexCoord4ivARB == NULL && glad_glMultiTexCoord4iv != NULL) glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glad_glMultiTexCoord4iv; - if (glad_glMultiTexCoord4s == NULL && glad_glMultiTexCoord4sARB != NULL) glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glad_glMultiTexCoord4sARB; - if (glad_glMultiTexCoord4sARB == NULL && glad_glMultiTexCoord4s != NULL) glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glad_glMultiTexCoord4s; - if (glad_glMultiTexCoord4sv == NULL && glad_glMultiTexCoord4svARB != NULL) glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glad_glMultiTexCoord4svARB; - if (glad_glMultiTexCoord4svARB == NULL && glad_glMultiTexCoord4sv != NULL) glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glad_glMultiTexCoord4sv; - if (glad_glPrioritizeTextures == NULL && glad_glPrioritizeTexturesEXT != NULL) glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)glad_glPrioritizeTexturesEXT; - if (glad_glPrioritizeTexturesEXT == NULL && glad_glPrioritizeTextures != NULL) glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glad_glPrioritizeTextures; - if (glad_glProgramParameteri == NULL && glad_glProgramParameteriARB != NULL) glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glad_glProgramParameteriARB; - if (glad_glProgramParameteri == NULL && glad_glProgramParameteriEXT != NULL) glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glad_glProgramParameteriEXT; - if (glad_glProgramParameteriARB == NULL && glad_glProgramParameteri != NULL) glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glad_glProgramParameteri; - if (glad_glProgramParameteriARB == NULL && glad_glProgramParameteriEXT != NULL) glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glad_glProgramParameteriEXT; - if (glad_glProgramParameteriEXT == NULL && glad_glProgramParameteriARB != NULL) glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glad_glProgramParameteriARB; - if (glad_glProgramParameteriEXT == NULL && glad_glProgramParameteri != NULL) glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glad_glProgramParameteri; - if (glad_glRenderbufferStorage == NULL && glad_glRenderbufferStorageEXT != NULL) glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glad_glRenderbufferStorageEXT; - if (glad_glRenderbufferStorageEXT == NULL && glad_glRenderbufferStorage != NULL) glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glad_glRenderbufferStorage; - if (glad_glRenderbufferStorageMultisample == NULL && glad_glRenderbufferStorageMultisampleEXT != NULL) glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glad_glRenderbufferStorageMultisampleEXT; - if (glad_glRenderbufferStorageMultisampleEXT == NULL && glad_glRenderbufferStorageMultisample != NULL) glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glad_glRenderbufferStorageMultisample; - if (glad_glShaderSource == NULL && glad_glShaderSourceARB != NULL) glad_glShaderSource = (PFNGLSHADERSOURCEPROC)glad_glShaderSourceARB; - if (glad_glShaderSourceARB == NULL && glad_glShaderSource != NULL) glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glad_glShaderSource; - if (glad_glTexSubImage1D == NULL && glad_glTexSubImage1DEXT != NULL) glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)glad_glTexSubImage1DEXT; - if (glad_glTexSubImage1DEXT == NULL && glad_glTexSubImage1D != NULL) glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glad_glTexSubImage1D; - if (glad_glTexSubImage2D == NULL && glad_glTexSubImage2DEXT != NULL) glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)glad_glTexSubImage2DEXT; - if (glad_glTexSubImage2DEXT == NULL && glad_glTexSubImage2D != NULL) glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glad_glTexSubImage2D; - if (glad_glUniform1f == NULL && glad_glUniform1fARB != NULL) glad_glUniform1f = (PFNGLUNIFORM1FPROC)glad_glUniform1fARB; - if (glad_glUniform1fARB == NULL && glad_glUniform1f != NULL) glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glad_glUniform1f; - if (glad_glUniform1fv == NULL && glad_glUniform1fvARB != NULL) glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)glad_glUniform1fvARB; - if (glad_glUniform1fvARB == NULL && glad_glUniform1fv != NULL) glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glad_glUniform1fv; - if (glad_glUniform1i == NULL && glad_glUniform1iARB != NULL) glad_glUniform1i = (PFNGLUNIFORM1IPROC)glad_glUniform1iARB; - if (glad_glUniform1iARB == NULL && glad_glUniform1i != NULL) glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glad_glUniform1i; - if (glad_glUniform1iv == NULL && glad_glUniform1ivARB != NULL) glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)glad_glUniform1ivARB; - if (glad_glUniform1ivARB == NULL && glad_glUniform1iv != NULL) glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glad_glUniform1iv; - if (glad_glUniform2f == NULL && glad_glUniform2fARB != NULL) glad_glUniform2f = (PFNGLUNIFORM2FPROC)glad_glUniform2fARB; - if (glad_glUniform2fARB == NULL && glad_glUniform2f != NULL) glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glad_glUniform2f; - if (glad_glUniform2fv == NULL && glad_glUniform2fvARB != NULL) glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)glad_glUniform2fvARB; - if (glad_glUniform2fvARB == NULL && glad_glUniform2fv != NULL) glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glad_glUniform2fv; - if (glad_glUniform2i == NULL && glad_glUniform2iARB != NULL) glad_glUniform2i = (PFNGLUNIFORM2IPROC)glad_glUniform2iARB; - if (glad_glUniform2iARB == NULL && glad_glUniform2i != NULL) glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glad_glUniform2i; - if (glad_glUniform2iv == NULL && glad_glUniform2ivARB != NULL) glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)glad_glUniform2ivARB; - if (glad_glUniform2ivARB == NULL && glad_glUniform2iv != NULL) glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glad_glUniform2iv; - if (glad_glUniform3f == NULL && glad_glUniform3fARB != NULL) glad_glUniform3f = (PFNGLUNIFORM3FPROC)glad_glUniform3fARB; - if (glad_glUniform3fARB == NULL && glad_glUniform3f != NULL) glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glad_glUniform3f; - if (glad_glUniform3fv == NULL && glad_glUniform3fvARB != NULL) glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)glad_glUniform3fvARB; - if (glad_glUniform3fvARB == NULL && glad_glUniform3fv != NULL) glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glad_glUniform3fv; - if (glad_glUniform3i == NULL && glad_glUniform3iARB != NULL) glad_glUniform3i = (PFNGLUNIFORM3IPROC)glad_glUniform3iARB; - if (glad_glUniform3iARB == NULL && glad_glUniform3i != NULL) glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glad_glUniform3i; - if (glad_glUniform3iv == NULL && glad_glUniform3ivARB != NULL) glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)glad_glUniform3ivARB; - if (glad_glUniform3ivARB == NULL && glad_glUniform3iv != NULL) glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glad_glUniform3iv; - if (glad_glUniform4f == NULL && glad_glUniform4fARB != NULL) glad_glUniform4f = (PFNGLUNIFORM4FPROC)glad_glUniform4fARB; - if (glad_glUniform4fARB == NULL && glad_glUniform4f != NULL) glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glad_glUniform4f; - if (glad_glUniform4fv == NULL && glad_glUniform4fvARB != NULL) glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)glad_glUniform4fvARB; - if (glad_glUniform4fvARB == NULL && glad_glUniform4fv != NULL) glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glad_glUniform4fv; - if (glad_glUniform4i == NULL && glad_glUniform4iARB != NULL) glad_glUniform4i = (PFNGLUNIFORM4IPROC)glad_glUniform4iARB; - if (glad_glUniform4iARB == NULL && glad_glUniform4i != NULL) glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glad_glUniform4i; - if (glad_glUniform4iv == NULL && glad_glUniform4ivARB != NULL) glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)glad_glUniform4ivARB; - if (glad_glUniform4ivARB == NULL && glad_glUniform4iv != NULL) glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glad_glUniform4iv; - if (glad_glUniformMatrix2fv == NULL && glad_glUniformMatrix2fvARB != NULL) glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glad_glUniformMatrix2fvARB; - if (glad_glUniformMatrix2fvARB == NULL && glad_glUniformMatrix2fv != NULL) glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glad_glUniformMatrix2fv; - if (glad_glUniformMatrix3fv == NULL && glad_glUniformMatrix3fvARB != NULL) glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glad_glUniformMatrix3fvARB; - if (glad_glUniformMatrix3fvARB == NULL && glad_glUniformMatrix3fv != NULL) glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glad_glUniformMatrix3fv; - if (glad_glUniformMatrix4fv == NULL && glad_glUniformMatrix4fvARB != NULL) glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glad_glUniformMatrix4fvARB; - if (glad_glUniformMatrix4fvARB == NULL && glad_glUniformMatrix4fv != NULL) glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glad_glUniformMatrix4fv; - if (glad_glUnmapBuffer == NULL && glad_glUnmapBufferARB != NULL) glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glad_glUnmapBufferARB; - if (glad_glUnmapBufferARB == NULL && glad_glUnmapBuffer != NULL) glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glad_glUnmapBuffer; - if (glad_glUseProgram == NULL && glad_glUseProgramObjectARB != NULL) glad_glUseProgram = (PFNGLUSEPROGRAMPROC)glad_glUseProgramObjectARB; - if (glad_glUseProgramObjectARB == NULL && glad_glUseProgram != NULL) glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glad_glUseProgram; - if (glad_glValidateProgram == NULL && glad_glValidateProgramARB != NULL) glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glad_glValidateProgramARB; - if (glad_glValidateProgramARB == NULL && glad_glValidateProgram != NULL) glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glad_glValidateProgram; - if (glad_glVertexAttrib1d == NULL && glad_glVertexAttrib1dNV != NULL) glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glad_glVertexAttrib1dNV; - if (glad_glVertexAttrib1d == NULL && glad_glVertexAttrib1dARB != NULL) glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glad_glVertexAttrib1dARB; - if (glad_glVertexAttrib1dARB == NULL && glad_glVertexAttrib1dNV != NULL) glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glad_glVertexAttrib1dNV; - if (glad_glVertexAttrib1dARB == NULL && glad_glVertexAttrib1d != NULL) glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glad_glVertexAttrib1d; - if (glad_glVertexAttrib1dNV == NULL && glad_glVertexAttrib1d != NULL) glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glad_glVertexAttrib1d; - if (glad_glVertexAttrib1dNV == NULL && glad_glVertexAttrib1dARB != NULL) glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glad_glVertexAttrib1dARB; - if (glad_glVertexAttrib1dv == NULL && glad_glVertexAttrib1dvARB != NULL) glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glad_glVertexAttrib1dvARB; - if (glad_glVertexAttrib1dv == NULL && glad_glVertexAttrib1dvNV != NULL) glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glad_glVertexAttrib1dvNV; - if (glad_glVertexAttrib1dvARB == NULL && glad_glVertexAttrib1dvNV != NULL) glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glad_glVertexAttrib1dvNV; - if (glad_glVertexAttrib1dvARB == NULL && glad_glVertexAttrib1dv != NULL) glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glad_glVertexAttrib1dv; - if (glad_glVertexAttrib1dvNV == NULL && glad_glVertexAttrib1dvARB != NULL) glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glad_glVertexAttrib1dvARB; - if (glad_glVertexAttrib1dvNV == NULL && glad_glVertexAttrib1dv != NULL) glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glad_glVertexAttrib1dv; - if (glad_glVertexAttrib1f == NULL && glad_glVertexAttrib1fNV != NULL) glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glad_glVertexAttrib1fNV; - if (glad_glVertexAttrib1f == NULL && glad_glVertexAttrib1fARB != NULL) glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glad_glVertexAttrib1fARB; - if (glad_glVertexAttrib1fARB == NULL && glad_glVertexAttrib1fNV != NULL) glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glad_glVertexAttrib1fNV; - if (glad_glVertexAttrib1fARB == NULL && glad_glVertexAttrib1f != NULL) glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glad_glVertexAttrib1f; - if (glad_glVertexAttrib1fNV == NULL && glad_glVertexAttrib1fARB != NULL) glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glad_glVertexAttrib1fARB; - if (glad_glVertexAttrib1fNV == NULL && glad_glVertexAttrib1f != NULL) glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glad_glVertexAttrib1f; - if (glad_glVertexAttrib1fv == NULL && glad_glVertexAttrib1fvARB != NULL) glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glad_glVertexAttrib1fvARB; - if (glad_glVertexAttrib1fv == NULL && glad_glVertexAttrib1fvNV != NULL) glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glad_glVertexAttrib1fvNV; - if (glad_glVertexAttrib1fvARB == NULL && glad_glVertexAttrib1fvNV != NULL) glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glad_glVertexAttrib1fvNV; - if (glad_glVertexAttrib1fvARB == NULL && glad_glVertexAttrib1fv != NULL) glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glad_glVertexAttrib1fv; - if (glad_glVertexAttrib1fvNV == NULL && glad_glVertexAttrib1fvARB != NULL) glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glad_glVertexAttrib1fvARB; - if (glad_glVertexAttrib1fvNV == NULL && glad_glVertexAttrib1fv != NULL) glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glad_glVertexAttrib1fv; - if (glad_glVertexAttrib1s == NULL && glad_glVertexAttrib1sNV != NULL) glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glad_glVertexAttrib1sNV; - if (glad_glVertexAttrib1s == NULL && glad_glVertexAttrib1sARB != NULL) glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glad_glVertexAttrib1sARB; - if (glad_glVertexAttrib1sARB == NULL && glad_glVertexAttrib1sNV != NULL) glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glad_glVertexAttrib1sNV; - if (glad_glVertexAttrib1sARB == NULL && glad_glVertexAttrib1s != NULL) glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glad_glVertexAttrib1s; - if (glad_glVertexAttrib1sNV == NULL && glad_glVertexAttrib1s != NULL) glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glad_glVertexAttrib1s; - if (glad_glVertexAttrib1sNV == NULL && glad_glVertexAttrib1sARB != NULL) glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glad_glVertexAttrib1sARB; - if (glad_glVertexAttrib1sv == NULL && glad_glVertexAttrib1svNV != NULL) glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glad_glVertexAttrib1svNV; - if (glad_glVertexAttrib1sv == NULL && glad_glVertexAttrib1svARB != NULL) glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glad_glVertexAttrib1svARB; - if (glad_glVertexAttrib1svARB == NULL && glad_glVertexAttrib1svNV != NULL) glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glad_glVertexAttrib1svNV; - if (glad_glVertexAttrib1svARB == NULL && glad_glVertexAttrib1sv != NULL) glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glad_glVertexAttrib1sv; - if (glad_glVertexAttrib1svNV == NULL && glad_glVertexAttrib1svARB != NULL) glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glad_glVertexAttrib1svARB; - if (glad_glVertexAttrib1svNV == NULL && glad_glVertexAttrib1sv != NULL) glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glad_glVertexAttrib1sv; - if (glad_glVertexAttrib2d == NULL && glad_glVertexAttrib2dARB != NULL) glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glad_glVertexAttrib2dARB; - if (glad_glVertexAttrib2d == NULL && glad_glVertexAttrib2dNV != NULL) glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glad_glVertexAttrib2dNV; - if (glad_glVertexAttrib2dARB == NULL && glad_glVertexAttrib2d != NULL) glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glad_glVertexAttrib2d; - if (glad_glVertexAttrib2dARB == NULL && glad_glVertexAttrib2dNV != NULL) glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glad_glVertexAttrib2dNV; - if (glad_glVertexAttrib2dNV == NULL && glad_glVertexAttrib2dARB != NULL) glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glad_glVertexAttrib2dARB; - if (glad_glVertexAttrib2dNV == NULL && glad_glVertexAttrib2d != NULL) glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glad_glVertexAttrib2d; - if (glad_glVertexAttrib2dv == NULL && glad_glVertexAttrib2dvARB != NULL) glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glad_glVertexAttrib2dvARB; - if (glad_glVertexAttrib2dv == NULL && glad_glVertexAttrib2dvNV != NULL) glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glad_glVertexAttrib2dvNV; - if (glad_glVertexAttrib2dvARB == NULL && glad_glVertexAttrib2dv != NULL) glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glad_glVertexAttrib2dv; - if (glad_glVertexAttrib2dvARB == NULL && glad_glVertexAttrib2dvNV != NULL) glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glad_glVertexAttrib2dvNV; - if (glad_glVertexAttrib2dvNV == NULL && glad_glVertexAttrib2dv != NULL) glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glad_glVertexAttrib2dv; - if (glad_glVertexAttrib2dvNV == NULL && glad_glVertexAttrib2dvARB != NULL) glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glad_glVertexAttrib2dvARB; - if (glad_glVertexAttrib2f == NULL && glad_glVertexAttrib2fARB != NULL) glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glad_glVertexAttrib2fARB; - if (glad_glVertexAttrib2f == NULL && glad_glVertexAttrib2fNV != NULL) glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glad_glVertexAttrib2fNV; - if (glad_glVertexAttrib2fARB == NULL && glad_glVertexAttrib2fNV != NULL) glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glad_glVertexAttrib2fNV; - if (glad_glVertexAttrib2fARB == NULL && glad_glVertexAttrib2f != NULL) glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glad_glVertexAttrib2f; - if (glad_glVertexAttrib2fNV == NULL && glad_glVertexAttrib2fARB != NULL) glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glad_glVertexAttrib2fARB; - if (glad_glVertexAttrib2fNV == NULL && glad_glVertexAttrib2f != NULL) glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glad_glVertexAttrib2f; - if (glad_glVertexAttrib2fv == NULL && glad_glVertexAttrib2fvNV != NULL) glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glad_glVertexAttrib2fvNV; - if (glad_glVertexAttrib2fv == NULL && glad_glVertexAttrib2fvARB != NULL) glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glad_glVertexAttrib2fvARB; - if (glad_glVertexAttrib2fvARB == NULL && glad_glVertexAttrib2fvNV != NULL) glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glad_glVertexAttrib2fvNV; - if (glad_glVertexAttrib2fvARB == NULL && glad_glVertexAttrib2fv != NULL) glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glad_glVertexAttrib2fv; - if (glad_glVertexAttrib2fvNV == NULL && glad_glVertexAttrib2fvARB != NULL) glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glad_glVertexAttrib2fvARB; - if (glad_glVertexAttrib2fvNV == NULL && glad_glVertexAttrib2fv != NULL) glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glad_glVertexAttrib2fv; - if (glad_glVertexAttrib2s == NULL && glad_glVertexAttrib2sARB != NULL) glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glad_glVertexAttrib2sARB; - if (glad_glVertexAttrib2s == NULL && glad_glVertexAttrib2sNV != NULL) glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glad_glVertexAttrib2sNV; - if (glad_glVertexAttrib2sARB == NULL && glad_glVertexAttrib2s != NULL) glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glad_glVertexAttrib2s; - if (glad_glVertexAttrib2sARB == NULL && glad_glVertexAttrib2sNV != NULL) glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glad_glVertexAttrib2sNV; - if (glad_glVertexAttrib2sNV == NULL && glad_glVertexAttrib2sARB != NULL) glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glad_glVertexAttrib2sARB; - if (glad_glVertexAttrib2sNV == NULL && glad_glVertexAttrib2s != NULL) glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glad_glVertexAttrib2s; - if (glad_glVertexAttrib2sv == NULL && glad_glVertexAttrib2svARB != NULL) glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glad_glVertexAttrib2svARB; - if (glad_glVertexAttrib2sv == NULL && glad_glVertexAttrib2svNV != NULL) glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glad_glVertexAttrib2svNV; - if (glad_glVertexAttrib2svARB == NULL && glad_glVertexAttrib2sv != NULL) glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glad_glVertexAttrib2sv; - if (glad_glVertexAttrib2svARB == NULL && glad_glVertexAttrib2svNV != NULL) glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glad_glVertexAttrib2svNV; - if (glad_glVertexAttrib2svNV == NULL && glad_glVertexAttrib2sv != NULL) glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glad_glVertexAttrib2sv; - if (glad_glVertexAttrib2svNV == NULL && glad_glVertexAttrib2svARB != NULL) glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glad_glVertexAttrib2svARB; - if (glad_glVertexAttrib3d == NULL && glad_glVertexAttrib3dARB != NULL) glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glad_glVertexAttrib3dARB; - if (glad_glVertexAttrib3d == NULL && glad_glVertexAttrib3dNV != NULL) glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glad_glVertexAttrib3dNV; - if (glad_glVertexAttrib3dARB == NULL && glad_glVertexAttrib3d != NULL) glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glad_glVertexAttrib3d; - if (glad_glVertexAttrib3dARB == NULL && glad_glVertexAttrib3dNV != NULL) glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glad_glVertexAttrib3dNV; - if (glad_glVertexAttrib3dNV == NULL && glad_glVertexAttrib3dARB != NULL) glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glad_glVertexAttrib3dARB; - if (glad_glVertexAttrib3dNV == NULL && glad_glVertexAttrib3d != NULL) glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glad_glVertexAttrib3d; - if (glad_glVertexAttrib3dv == NULL && glad_glVertexAttrib3dvARB != NULL) glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glad_glVertexAttrib3dvARB; - if (glad_glVertexAttrib3dv == NULL && glad_glVertexAttrib3dvNV != NULL) glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glad_glVertexAttrib3dvNV; - if (glad_glVertexAttrib3dvARB == NULL && glad_glVertexAttrib3dv != NULL) glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glad_glVertexAttrib3dv; - if (glad_glVertexAttrib3dvARB == NULL && glad_glVertexAttrib3dvNV != NULL) glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glad_glVertexAttrib3dvNV; - if (glad_glVertexAttrib3dvNV == NULL && glad_glVertexAttrib3dv != NULL) glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glad_glVertexAttrib3dv; - if (glad_glVertexAttrib3dvNV == NULL && glad_glVertexAttrib3dvARB != NULL) glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glad_glVertexAttrib3dvARB; - if (glad_glVertexAttrib3f == NULL && glad_glVertexAttrib3fARB != NULL) glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glad_glVertexAttrib3fARB; - if (glad_glVertexAttrib3f == NULL && glad_glVertexAttrib3fNV != NULL) glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glad_glVertexAttrib3fNV; - if (glad_glVertexAttrib3fARB == NULL && glad_glVertexAttrib3f != NULL) glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glad_glVertexAttrib3f; - if (glad_glVertexAttrib3fARB == NULL && glad_glVertexAttrib3fNV != NULL) glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glad_glVertexAttrib3fNV; - if (glad_glVertexAttrib3fNV == NULL && glad_glVertexAttrib3f != NULL) glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glad_glVertexAttrib3f; - if (glad_glVertexAttrib3fNV == NULL && glad_glVertexAttrib3fARB != NULL) glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glad_glVertexAttrib3fARB; - if (glad_glVertexAttrib3fv == NULL && glad_glVertexAttrib3fvNV != NULL) glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glad_glVertexAttrib3fvNV; - if (glad_glVertexAttrib3fv == NULL && glad_glVertexAttrib3fvARB != NULL) glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glad_glVertexAttrib3fvARB; - if (glad_glVertexAttrib3fvARB == NULL && glad_glVertexAttrib3fvNV != NULL) glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glad_glVertexAttrib3fvNV; - if (glad_glVertexAttrib3fvARB == NULL && glad_glVertexAttrib3fv != NULL) glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glad_glVertexAttrib3fv; - if (glad_glVertexAttrib3fvNV == NULL && glad_glVertexAttrib3fv != NULL) glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glad_glVertexAttrib3fv; - if (glad_glVertexAttrib3fvNV == NULL && glad_glVertexAttrib3fvARB != NULL) glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glad_glVertexAttrib3fvARB; - if (glad_glVertexAttrib3s == NULL && glad_glVertexAttrib3sARB != NULL) glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glad_glVertexAttrib3sARB; - if (glad_glVertexAttrib3s == NULL && glad_glVertexAttrib3sNV != NULL) glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glad_glVertexAttrib3sNV; - if (glad_glVertexAttrib3sARB == NULL && glad_glVertexAttrib3s != NULL) glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glad_glVertexAttrib3s; - if (glad_glVertexAttrib3sARB == NULL && glad_glVertexAttrib3sNV != NULL) glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glad_glVertexAttrib3sNV; - if (glad_glVertexAttrib3sNV == NULL && glad_glVertexAttrib3sARB != NULL) glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glad_glVertexAttrib3sARB; - if (glad_glVertexAttrib3sNV == NULL && glad_glVertexAttrib3s != NULL) glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glad_glVertexAttrib3s; - if (glad_glVertexAttrib3sv == NULL && glad_glVertexAttrib3svARB != NULL) glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glad_glVertexAttrib3svARB; - if (glad_glVertexAttrib3sv == NULL && glad_glVertexAttrib3svNV != NULL) glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glad_glVertexAttrib3svNV; - if (glad_glVertexAttrib3svARB == NULL && glad_glVertexAttrib3sv != NULL) glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glad_glVertexAttrib3sv; - if (glad_glVertexAttrib3svARB == NULL && glad_glVertexAttrib3svNV != NULL) glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glad_glVertexAttrib3svNV; - if (glad_glVertexAttrib3svNV == NULL && glad_glVertexAttrib3sv != NULL) glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glad_glVertexAttrib3sv; - if (glad_glVertexAttrib3svNV == NULL && glad_glVertexAttrib3svARB != NULL) glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glad_glVertexAttrib3svARB; - if (glad_glVertexAttrib4bv == NULL && glad_glVertexAttrib4bvARB != NULL) glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glad_glVertexAttrib4bvARB; - if (glad_glVertexAttrib4bvARB == NULL && glad_glVertexAttrib4bv != NULL) glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glad_glVertexAttrib4bv; - if (glad_glVertexAttrib4d == NULL && glad_glVertexAttrib4dNV != NULL) glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glad_glVertexAttrib4dNV; - if (glad_glVertexAttrib4d == NULL && glad_glVertexAttrib4dARB != NULL) glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glad_glVertexAttrib4dARB; - if (glad_glVertexAttrib4dARB == NULL && glad_glVertexAttrib4dNV != NULL) glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glad_glVertexAttrib4dNV; - if (glad_glVertexAttrib4dARB == NULL && glad_glVertexAttrib4d != NULL) glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glad_glVertexAttrib4d; - if (glad_glVertexAttrib4dNV == NULL && glad_glVertexAttrib4d != NULL) glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glad_glVertexAttrib4d; - if (glad_glVertexAttrib4dNV == NULL && glad_glVertexAttrib4dARB != NULL) glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glad_glVertexAttrib4dARB; - if (glad_glVertexAttrib4dv == NULL && glad_glVertexAttrib4dvNV != NULL) glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glad_glVertexAttrib4dvNV; - if (glad_glVertexAttrib4dv == NULL && glad_glVertexAttrib4dvARB != NULL) glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glad_glVertexAttrib4dvARB; - if (glad_glVertexAttrib4dvARB == NULL && glad_glVertexAttrib4dvNV != NULL) glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glad_glVertexAttrib4dvNV; - if (glad_glVertexAttrib4dvARB == NULL && glad_glVertexAttrib4dv != NULL) glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glad_glVertexAttrib4dv; - if (glad_glVertexAttrib4dvNV == NULL && glad_glVertexAttrib4dvARB != NULL) glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glad_glVertexAttrib4dvARB; - if (glad_glVertexAttrib4dvNV == NULL && glad_glVertexAttrib4dv != NULL) glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glad_glVertexAttrib4dv; - if (glad_glVertexAttrib4f == NULL && glad_glVertexAttrib4fNV != NULL) glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glad_glVertexAttrib4fNV; - if (glad_glVertexAttrib4f == NULL && glad_glVertexAttrib4fARB != NULL) glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glad_glVertexAttrib4fARB; - if (glad_glVertexAttrib4fARB == NULL && glad_glVertexAttrib4f != NULL) glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glad_glVertexAttrib4f; - if (glad_glVertexAttrib4fARB == NULL && glad_glVertexAttrib4fNV != NULL) glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glad_glVertexAttrib4fNV; - if (glad_glVertexAttrib4fNV == NULL && glad_glVertexAttrib4f != NULL) glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glad_glVertexAttrib4f; - if (glad_glVertexAttrib4fNV == NULL && glad_glVertexAttrib4fARB != NULL) glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glad_glVertexAttrib4fARB; - if (glad_glVertexAttrib4fv == NULL && glad_glVertexAttrib4fvARB != NULL) glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glad_glVertexAttrib4fvARB; - if (glad_glVertexAttrib4fv == NULL && glad_glVertexAttrib4fvNV != NULL) glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glad_glVertexAttrib4fvNV; - if (glad_glVertexAttrib4fvARB == NULL && glad_glVertexAttrib4fv != NULL) glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glad_glVertexAttrib4fv; - if (glad_glVertexAttrib4fvARB == NULL && glad_glVertexAttrib4fvNV != NULL) glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glad_glVertexAttrib4fvNV; - if (glad_glVertexAttrib4fvNV == NULL && glad_glVertexAttrib4fv != NULL) glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glad_glVertexAttrib4fv; - if (glad_glVertexAttrib4fvNV == NULL && glad_glVertexAttrib4fvARB != NULL) glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glad_glVertexAttrib4fvARB; - if (glad_glVertexAttrib4iv == NULL && glad_glVertexAttrib4ivARB != NULL) glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glad_glVertexAttrib4ivARB; - if (glad_glVertexAttrib4ivARB == NULL && glad_glVertexAttrib4iv != NULL) glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glad_glVertexAttrib4iv; - if (glad_glVertexAttrib4Nbv == NULL && glad_glVertexAttrib4NbvARB != NULL) glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glad_glVertexAttrib4NbvARB; - if (glad_glVertexAttrib4NbvARB == NULL && glad_glVertexAttrib4Nbv != NULL) glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glad_glVertexAttrib4Nbv; - if (glad_glVertexAttrib4Niv == NULL && glad_glVertexAttrib4NivARB != NULL) glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glad_glVertexAttrib4NivARB; - if (glad_glVertexAttrib4NivARB == NULL && glad_glVertexAttrib4Niv != NULL) glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glad_glVertexAttrib4Niv; - if (glad_glVertexAttrib4Nsv == NULL && glad_glVertexAttrib4NsvARB != NULL) glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glad_glVertexAttrib4NsvARB; - if (glad_glVertexAttrib4NsvARB == NULL && glad_glVertexAttrib4Nsv != NULL) glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glad_glVertexAttrib4Nsv; - if (glad_glVertexAttrib4Nub == NULL && glad_glVertexAttrib4ubNV != NULL) glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glad_glVertexAttrib4ubNV; - if (glad_glVertexAttrib4Nub == NULL && glad_glVertexAttrib4NubARB != NULL) glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glad_glVertexAttrib4NubARB; - if (glad_glVertexAttrib4NubARB == NULL && glad_glVertexAttrib4Nub != NULL) glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glad_glVertexAttrib4Nub; - if (glad_glVertexAttrib4NubARB == NULL && glad_glVertexAttrib4ubNV != NULL) glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glad_glVertexAttrib4ubNV; - if (glad_glVertexAttrib4Nubv == NULL && glad_glVertexAttrib4ubvNV != NULL) glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glad_glVertexAttrib4ubvNV; - if (glad_glVertexAttrib4Nubv == NULL && glad_glVertexAttrib4NubvARB != NULL) glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glad_glVertexAttrib4NubvARB; - if (glad_glVertexAttrib4NubvARB == NULL && glad_glVertexAttrib4ubvNV != NULL) glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glad_glVertexAttrib4ubvNV; - if (glad_glVertexAttrib4NubvARB == NULL && glad_glVertexAttrib4Nubv != NULL) glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glad_glVertexAttrib4Nubv; - if (glad_glVertexAttrib4Nuiv == NULL && glad_glVertexAttrib4NuivARB != NULL) glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glad_glVertexAttrib4NuivARB; - if (glad_glVertexAttrib4NuivARB == NULL && glad_glVertexAttrib4Nuiv != NULL) glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glad_glVertexAttrib4Nuiv; - if (glad_glVertexAttrib4Nusv == NULL && glad_glVertexAttrib4NusvARB != NULL) glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glad_glVertexAttrib4NusvARB; - if (glad_glVertexAttrib4NusvARB == NULL && glad_glVertexAttrib4Nusv != NULL) glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glad_glVertexAttrib4Nusv; - if (glad_glVertexAttrib4s == NULL && glad_glVertexAttrib4sNV != NULL) glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glad_glVertexAttrib4sNV; - if (glad_glVertexAttrib4s == NULL && glad_glVertexAttrib4sARB != NULL) glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glad_glVertexAttrib4sARB; - if (glad_glVertexAttrib4sARB == NULL && glad_glVertexAttrib4sNV != NULL) glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glad_glVertexAttrib4sNV; - if (glad_glVertexAttrib4sARB == NULL && glad_glVertexAttrib4s != NULL) glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glad_glVertexAttrib4s; - if (glad_glVertexAttrib4sNV == NULL && glad_glVertexAttrib4s != NULL) glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glad_glVertexAttrib4s; - if (glad_glVertexAttrib4sNV == NULL && glad_glVertexAttrib4sARB != NULL) glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glad_glVertexAttrib4sARB; - if (glad_glVertexAttrib4sv == NULL && glad_glVertexAttrib4svARB != NULL) glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glad_glVertexAttrib4svARB; - if (glad_glVertexAttrib4sv == NULL && glad_glVertexAttrib4svNV != NULL) glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glad_glVertexAttrib4svNV; - if (glad_glVertexAttrib4svARB == NULL && glad_glVertexAttrib4sv != NULL) glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glad_glVertexAttrib4sv; - if (glad_glVertexAttrib4svARB == NULL && glad_glVertexAttrib4svNV != NULL) glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glad_glVertexAttrib4svNV; - if (glad_glVertexAttrib4svNV == NULL && glad_glVertexAttrib4svARB != NULL) glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glad_glVertexAttrib4svARB; - if (glad_glVertexAttrib4svNV == NULL && glad_glVertexAttrib4sv != NULL) glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glad_glVertexAttrib4sv; - if (glad_glVertexAttrib4ubNV == NULL && glad_glVertexAttrib4Nub != NULL) glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glad_glVertexAttrib4Nub; - if (glad_glVertexAttrib4ubNV == NULL && glad_glVertexAttrib4NubARB != NULL) glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glad_glVertexAttrib4NubARB; - if (glad_glVertexAttrib4ubv == NULL && glad_glVertexAttrib4ubvARB != NULL) glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glad_glVertexAttrib4ubvARB; - if (glad_glVertexAttrib4ubvARB == NULL && glad_glVertexAttrib4ubv != NULL) glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glad_glVertexAttrib4ubv; - if (glad_glVertexAttrib4ubvNV == NULL && glad_glVertexAttrib4Nubv != NULL) glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glad_glVertexAttrib4Nubv; - if (glad_glVertexAttrib4ubvNV == NULL && glad_glVertexAttrib4NubvARB != NULL) glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glad_glVertexAttrib4NubvARB; - if (glad_glVertexAttrib4uiv == NULL && glad_glVertexAttrib4uivARB != NULL) glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glad_glVertexAttrib4uivARB; - if (glad_glVertexAttrib4uivARB == NULL && glad_glVertexAttrib4uiv != NULL) glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glad_glVertexAttrib4uiv; - if (glad_glVertexAttrib4usv == NULL && glad_glVertexAttrib4usvARB != NULL) glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glad_glVertexAttrib4usvARB; - if (glad_glVertexAttrib4usvARB == NULL && glad_glVertexAttrib4usv != NULL) glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glad_glVertexAttrib4usv; - if (glad_glVertexAttribPointer == NULL && glad_glVertexAttribPointerARB != NULL) glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glad_glVertexAttribPointerARB; - if (glad_glVertexAttribPointerARB == NULL && glad_glVertexAttribPointer != NULL) glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glad_glVertexAttribPointer; -} - -#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) -#define GLAD_GL_IS_SOME_NEW_VERSION 1 -#else -#define GLAD_GL_IS_SOME_NEW_VERSION 0 -#endif - -static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) { -#if GLAD_GL_IS_SOME_NEW_VERSION - if(GLAD_VERSION_MAJOR(version) < 3) { -#else - (void) version; - (void) out_num_exts_i; - (void) out_exts_i; -#endif - if (glad_glGetString == NULL) { - return 0; - } - *out_exts = (const char *)glad_glGetString(GL_EXTENSIONS); -#if GLAD_GL_IS_SOME_NEW_VERSION - } else { - unsigned int index = 0; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (glad_glGetStringi == NULL || glad_glGetIntegerv == NULL) { - return 0; - } - glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i); - if (num_exts_i > 0) { - exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i)); - } - if (exts_i == NULL) { - return 0; - } - for(index = 0; index < num_exts_i; index++) { - const char *gl_str_tmp = (const char*) glad_glGetStringi(GL_EXTENSIONS, index); - size_t len = strlen(gl_str_tmp) + 1; - - char *local_str = (char*) malloc(len * sizeof(char)); - if(local_str != NULL) { - memcpy(local_str, gl_str_tmp, len * sizeof(char)); - } - - exts_i[index] = local_str; - } - - *out_num_exts_i = num_exts_i; - *out_exts_i = exts_i; - } -#endif - return 1; -} -static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) { - if (exts_i != NULL) { - unsigned int index; - for(index = 0; index < num_exts_i; index++) { - free((void *) (exts_i[index])); - } - free((void *)exts_i); - exts_i = NULL; - } -} -static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) { - if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) { - const char *extensions; - const char *loc; - const char *terminator; - extensions = exts; - if(extensions == NULL || ext == NULL) { - return 0; - } - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } - } else { - unsigned int index; - for(index = 0; index < num_exts_i; index++) { - const char *e = exts_i[index]; - if(strcmp(e, ext) == 0) { - return 1; - } - } - } - return 0; -} - -static GLADapiproc glad_gl_get_proc_from_userptr(void *userptr, const char* name) { - return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); -} - -static int glad_gl_find_extensions_gl( int version) { - const char *exts = NULL; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; - - GLAD_GL_ARB_copy_buffer = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_copy_buffer"); - GLAD_GL_ARB_fragment_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_fragment_shader"); - GLAD_GL_ARB_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_framebuffer_object"); - GLAD_GL_ARB_geometry_shader4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_geometry_shader4"); - GLAD_GL_ARB_get_program_binary = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_get_program_binary"); - GLAD_GL_ARB_imaging = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_imaging"); - GLAD_GL_ARB_multitexture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multitexture"); - GLAD_GL_ARB_separate_shader_objects = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_separate_shader_objects"); - GLAD_GL_ARB_shader_objects = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shader_objects"); - GLAD_GL_ARB_shading_language_100 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shading_language_100"); - GLAD_GL_ARB_texture_non_power_of_two = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_non_power_of_two"); - GLAD_GL_ARB_vertex_buffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_buffer_object"); - GLAD_GL_ARB_vertex_program = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_program"); - GLAD_GL_ARB_vertex_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_shader"); - GLAD_GL_EXT_blend_equation_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_equation_separate"); - GLAD_GL_EXT_blend_func_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_func_separate"); - GLAD_GL_EXT_blend_minmax = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_minmax"); - GLAD_GL_EXT_blend_subtract = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_subtract"); - GLAD_GL_EXT_copy_texture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_copy_texture"); - GLAD_GL_EXT_framebuffer_blit = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_blit"); - GLAD_GL_EXT_framebuffer_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_multisample"); - GLAD_GL_EXT_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_object"); - GLAD_GL_EXT_geometry_shader4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_geometry_shader4"); - GLAD_GL_EXT_packed_depth_stencil = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_packed_depth_stencil"); - GLAD_GL_EXT_subtexture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_subtexture"); - GLAD_GL_EXT_texture_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_array"); - GLAD_GL_EXT_texture_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_object"); - GLAD_GL_EXT_texture_sRGB = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_sRGB"); - GLAD_GL_EXT_vertex_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_vertex_array"); - GLAD_GL_INGR_blend_func_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_INGR_blend_func_separate"); - GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); - GLAD_GL_NV_geometry_program4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_geometry_program4"); - GLAD_GL_NV_vertex_program = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_vertex_program"); - GLAD_GL_SGIS_texture_edge_clamp = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_SGIS_texture_edge_clamp") | glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_edge_clamp"); - GLAD_GL_OES_single_precision = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_single_precision"); - - glad_gl_free_extensions(exts_i, num_exts_i); - - return 1; -} - -static int glad_gl_find_core_gl(void) { - int i, major, minor; - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - version = (const char*) glad_glGetString(GL_VERSION); - if (!version) return 0; - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - - GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); - - GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) { - int version; - - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - if(glad_glGetString == NULL) return 0; - if(glad_glGetString(GL_VERSION) == NULL) return 0; - version = glad_gl_find_core_gl(); - - glad_gl_load_GL_VERSION_1_0(load, userptr); - glad_gl_load_GL_VERSION_1_1(load, userptr); - - if (!glad_gl_find_extensions_gl(version)) return 0; - glad_gl_load_GL_ARB_copy_buffer(load, userptr); - glad_gl_load_GL_ARB_framebuffer_object(load, userptr); - glad_gl_load_GL_ARB_geometry_shader4(load, userptr); - glad_gl_load_GL_ARB_get_program_binary(load, userptr); - glad_gl_load_GL_ARB_imaging(load, userptr); - glad_gl_load_GL_ARB_multitexture(load, userptr); - glad_gl_load_GL_ARB_separate_shader_objects(load, userptr); - glad_gl_load_GL_ARB_shader_objects(load, userptr); - glad_gl_load_GL_ARB_vertex_buffer_object(load, userptr); - glad_gl_load_GL_ARB_vertex_program(load, userptr); - glad_gl_load_GL_ARB_vertex_shader(load, userptr); - glad_gl_load_GL_EXT_blend_equation_separate(load, userptr); - glad_gl_load_GL_EXT_blend_func_separate(load, userptr); - glad_gl_load_GL_EXT_blend_minmax(load, userptr); - glad_gl_load_GL_EXT_copy_texture(load, userptr); - glad_gl_load_GL_EXT_framebuffer_blit(load, userptr); - glad_gl_load_GL_EXT_framebuffer_multisample(load, userptr); - glad_gl_load_GL_EXT_framebuffer_object(load, userptr); - glad_gl_load_GL_EXT_geometry_shader4(load, userptr); - glad_gl_load_GL_EXT_subtexture(load, userptr); - glad_gl_load_GL_EXT_texture_array(load, userptr); - glad_gl_load_GL_EXT_texture_object(load, userptr); - glad_gl_load_GL_EXT_vertex_array(load, userptr); - glad_gl_load_GL_INGR_blend_func_separate(load, userptr); - glad_gl_load_GL_KHR_debug(load, userptr); - glad_gl_load_GL_NV_geometry_program4(load, userptr); - glad_gl_load_GL_NV_vertex_program(load, userptr); - glad_gl_load_GL_OES_single_precision(load, userptr); - - - glad_gl_resolve_aliases(); - - return version; -} - - -int gladLoadGL( GLADloadfunc load) { - return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - -static int glad_gl_find_extensions_gles1( int version) { - const char *exts = NULL; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; - - GLAD_GL_EXT_blend_minmax = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_minmax"); - GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); - GLAD_GL_EXT_sRGB = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_sRGB"); - GLAD_GL_OES_blend_equation_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_equation_separate"); - GLAD_GL_OES_blend_func_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_func_separate"); - GLAD_GL_OES_blend_subtract = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_subtract"); - GLAD_GL_OES_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_framebuffer_object"); - GLAD_GL_OES_packed_depth_stencil = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_packed_depth_stencil"); - GLAD_GL_OES_single_precision = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_single_precision"); - GLAD_GL_OES_texture_npot = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_npot"); - - glad_gl_free_extensions(exts_i, num_exts_i); - - return 1; -} - -static int glad_gl_find_core_gles1(void) { - int i, major, minor; - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - version = (const char*) glad_glGetString(GL_VERSION); - if (!version) return 0; - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - - GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); - - GLAD_GL_VERSION_ES_CM_1_0 = (major == 1 && minor >= 0) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -int gladLoadGLES1UserPtr( GLADuserptrloadfunc load, void *userptr) { - int version; - - glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - if(glad_glGetString == NULL) return 0; - if(glad_glGetString(GL_VERSION) == NULL) return 0; - version = glad_gl_find_core_gles1(); - - glad_gl_load_GL_VERSION_ES_CM_1_0(load, userptr); - - if (!glad_gl_find_extensions_gles1(version)) return 0; - glad_gl_load_GL_EXT_blend_minmax(load, userptr); - glad_gl_load_GL_KHR_debug(load, userptr); - glad_gl_load_GL_OES_blend_equation_separate(load, userptr); - glad_gl_load_GL_OES_blend_func_separate(load, userptr); - glad_gl_load_GL_OES_blend_subtract(load, userptr); - glad_gl_load_GL_OES_framebuffer_object(load, userptr); - glad_gl_load_GL_OES_single_precision(load, userptr); - - - glad_gl_resolve_aliases(); - - return version; -} - - -int gladLoadGLES1( GLADloadfunc load) { - return gladLoadGLES1UserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - - - - - -#endif /* GLAD_GL_IMPLEMENTATION */ - diff --git a/extlibs/Android.mk b/extlibs/Android.mk index 26d966b5..f61dc306 100644 --- a/extlibs/Android.mk +++ b/extlibs/Android.mk @@ -6,6 +6,18 @@ LOCAL_SRC_FILES := lib/$(TARGET_ARCH_ABI)/libfreetype.a LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include include $(PREBUILT_STATIC_LIBRARY) +include $(CLEAR_VARS) +LOCAL_MODULE := jpeg +LOCAL_SRC_FILES := lib/$(TARGET_ARCH_ABI)/libjpeg.a +LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include +include $(PREBUILT_STATIC_LIBRARY) + +include $(CLEAR_VARS) +LOCAL_MODULE := sndfile +LOCAL_SRC_FILES := lib/$(TARGET_ARCH_ABI)/libsndfile.so +LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include +include $(PREBUILT_SHARED_LIBRARY) + include $(CLEAR_VARS) LOCAL_MODULE := openal LOCAL_SRC_FILES := lib/$(TARGET_ARCH_ABI)/libopenal.so diff --git a/extlibs/libs-android/armeabi/libvorbisenc.a b/extlibs/bin/x64/libsndfile-1.dll similarity index 56% rename from extlibs/libs-android/armeabi/libvorbisenc.a rename to extlibs/bin/x64/libsndfile-1.dll index e9f45e16..c56c8e56 100644 Binary files a/extlibs/libs-android/armeabi/libvorbisenc.a and b/extlibs/bin/x64/libsndfile-1.dll differ diff --git a/extlibs/bin/x64/openal32.dll b/extlibs/bin/x64/openal32.dll index 7760c05f..90ab8dd4 100644 Binary files a/extlibs/bin/x64/openal32.dll and b/extlibs/bin/x64/openal32.dll differ diff --git a/extlibs/libs-android/x86/libvorbisenc.a b/extlibs/bin/x86/libsndfile-1.dll similarity index 58% rename from extlibs/libs-android/x86/libvorbisenc.a rename to extlibs/bin/x86/libsndfile-1.dll index 6bb117a5..75acaa14 100644 Binary files a/extlibs/libs-android/x86/libvorbisenc.a and b/extlibs/bin/x86/libsndfile-1.dll differ diff --git a/extlibs/bin/x86/openal32.dll b/extlibs/bin/x86/openal32.dll index 1bb27f0d..40b2aa0f 100644 Binary files a/extlibs/bin/x86/openal32.dll and b/extlibs/bin/x86/openal32.dll differ diff --git a/extlibs/headers/FLAC/all.h b/extlibs/headers/FLAC/all.h deleted file mode 100644 index 9e288528..00000000 --- a/extlibs/headers/FLAC/all.h +++ /dev/null @@ -1,371 +0,0 @@ -/* libFLAC - Free Lossless Audio Codec library - * Copyright (C) 2000-2009 Josh Coalson - * Copyright (C) 2011-2013 Xiph.Org Foundation - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * - Neither the name of the Xiph.org Foundation nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef FLAC__ALL_H -#define FLAC__ALL_H - -#include "export.h" - -#include "assert.h" -#include "callback.h" -#include "format.h" -#include "metadata.h" -#include "ordinals.h" -#include "stream_decoder.h" -#include "stream_encoder.h" - -/** \mainpage - * - * \section intro Introduction - * - * This is the documentation for the FLAC C and C++ APIs. It is - * highly interconnected; this introduction should give you a top - * level idea of the structure and how to find the information you - * need. As a prerequisite you should have at least a basic - * knowledge of the FLAC format, documented - * here. - * - * \section c_api FLAC C API - * - * The FLAC C API is the interface to libFLAC, a set of structures - * describing the components of FLAC streams, and functions for - * encoding and decoding streams, as well as manipulating FLAC - * metadata in files. The public include files will be installed - * in your include area (for example /usr/include/FLAC/...). - * - * By writing a little code and linking against libFLAC, it is - * relatively easy to add FLAC support to another program. The - * library is licensed under Xiph's BSD license. - * Complete source code of libFLAC as well as the command-line - * encoder and plugins is available and is a useful source of - * examples. - * - * Aside from encoders and decoders, libFLAC provides a powerful - * metadata interface for manipulating metadata in FLAC files. It - * allows the user to add, delete, and modify FLAC metadata blocks - * and it can automatically take advantage of PADDING blocks to avoid - * rewriting the entire FLAC file when changing the size of the - * metadata. - * - * libFLAC usually only requires the standard C library and C math - * library. In particular, threading is not used so there is no - * dependency on a thread library. However, libFLAC does not use - * global variables and should be thread-safe. - * - * libFLAC also supports encoding to and decoding from Ogg FLAC. - * However the metadata editing interfaces currently have limited - * read-only support for Ogg FLAC files. - * - * \section cpp_api FLAC C++ API - * - * The FLAC C++ API is a set of classes that encapsulate the - * structures and functions in libFLAC. They provide slightly more - * functionality with respect to metadata but are otherwise - * equivalent. For the most part, they share the same usage as - * their counterparts in libFLAC, and the FLAC C API documentation - * can be used as a supplement. The public include files - * for the C++ API will be installed in your include area (for - * example /usr/include/FLAC++/...). - * - * libFLAC++ is also licensed under - * Xiph's BSD license. - * - * \section getting_started Getting Started - * - * A good starting point for learning the API is to browse through - * the modules. Modules are logical - * groupings of related functions or classes, which correspond roughly - * to header files or sections of header files. Each module includes a - * detailed description of the general usage of its functions or - * classes. - * - * From there you can go on to look at the documentation of - * individual functions. You can see different views of the individual - * functions through the links in top bar across this page. - * - * If you prefer a more hands-on approach, you can jump right to some - * example code. - * - * \section porting_guide Porting Guide - * - * Starting with FLAC 1.1.3 a \link porting Porting Guide \endlink - * has been introduced which gives detailed instructions on how to - * port your code to newer versions of FLAC. - * - * \section embedded_developers Embedded Developers - * - * libFLAC has grown larger over time as more functionality has been - * included, but much of it may be unnecessary for a particular embedded - * implementation. Unused parts may be pruned by some simple editing of - * src/libFLAC/Makefile.am. In general, the decoders, encoders, and - * metadata interface are all independent from each other. - * - * It is easiest to just describe the dependencies: - * - * - All modules depend on the \link flac_format Format \endlink module. - * - The decoders and encoders depend on the bitbuffer. - * - The decoder is independent of the encoder. The encoder uses the - * decoder because of the verify feature, but this can be removed if - * not needed. - * - Parts of the metadata interface require the stream decoder (but not - * the encoder). - * - Ogg support is selectable through the compile time macro - * \c FLAC__HAS_OGG. - * - * For example, if your application only requires the stream decoder, no - * encoder, and no metadata interface, you can remove the stream encoder - * and the metadata interface, which will greatly reduce the size of the - * library. - * - * Also, there are several places in the libFLAC code with comments marked - * with "OPT:" where a #define can be changed to enable code that might be - * faster on a specific platform. Experimenting with these can yield faster - * binaries. - */ - -/** \defgroup porting Porting Guide for New Versions - * - * This module describes differences in the library interfaces from - * version to version. It assists in the porting of code that uses - * the libraries to newer versions of FLAC. - * - * One simple facility for making porting easier that has been added - * in FLAC 1.1.3 is a set of \c #defines in \c export.h of each - * library's includes (e.g. \c include/FLAC/export.h). The - * \c #defines mirror the libraries' - * libtool version numbers, - * e.g. in libFLAC there are \c FLAC_API_VERSION_CURRENT, - * \c FLAC_API_VERSION_REVISION, and \c FLAC_API_VERSION_AGE. - * These can be used to support multiple versions of an API during the - * transition phase, e.g. - * - * \code - * #if !defined(FLAC_API_VERSION_CURRENT) || FLAC_API_VERSION_CURRENT <= 7 - * legacy code - * #else - * new code - * #endif - * \endcode - * - * The the source will work for multiple versions and the legacy code can - * easily be removed when the transition is complete. - * - * Another available symbol is FLAC_API_SUPPORTS_OGG_FLAC (defined in - * include/FLAC/export.h), which can be used to determine whether or not - * the library has been compiled with support for Ogg FLAC. This is - * simpler than trying to call an Ogg init function and catching the - * error. - */ - -/** \defgroup porting_1_1_2_to_1_1_3 Porting from FLAC 1.1.2 to 1.1.3 - * \ingroup porting - * - * \brief - * This module describes porting from FLAC 1.1.2 to FLAC 1.1.3. - * - * The main change between the APIs in 1.1.2 and 1.1.3 is that they have - * been simplified. First, libOggFLAC has been merged into libFLAC and - * libOggFLAC++ has been merged into libFLAC++. Second, both the three - * decoding layers and three encoding layers have been merged into a - * single stream decoder and stream encoder. That is, the functionality - * of FLAC__SeekableStreamDecoder and FLAC__FileDecoder has been merged - * into FLAC__StreamDecoder, and FLAC__SeekableStreamEncoder and - * FLAC__FileEncoder into FLAC__StreamEncoder. Only the - * FLAC__StreamDecoder and FLAC__StreamEncoder remain. What this means - * is there is now a single API that can be used to encode or decode - * streams to/from native FLAC or Ogg FLAC and the single API can work - * on both seekable and non-seekable streams. - * - * Instead of creating an encoder or decoder of a certain layer, now the - * client will always create a FLAC__StreamEncoder or - * FLAC__StreamDecoder. The old layers are now differentiated by the - * initialization function. For example, for the decoder, - * FLAC__stream_decoder_init() has been replaced by - * FLAC__stream_decoder_init_stream(). This init function takes - * callbacks for the I/O, and the seeking callbacks are optional. This - * allows the client to use the same object for seekable and - * non-seekable streams. For decoding a FLAC file directly, the client - * can use FLAC__stream_decoder_init_file() and pass just a filename - * and fewer callbacks; most of the other callbacks are supplied - * internally. For situations where fopen()ing by filename is not - * possible (e.g. Unicode filenames on Windows) the client can instead - * open the file itself and supply the FILE* to - * FLAC__stream_decoder_init_FILE(). The init functions now returns a - * FLAC__StreamDecoderInitStatus instead of FLAC__StreamDecoderState. - * Since the callbacks and client data are now passed to the init - * function, the FLAC__stream_decoder_set_*_callback() functions and - * FLAC__stream_decoder_set_client_data() are no longer needed. The - * rest of the calls to the decoder are the same as before. - * - * There are counterpart init functions for Ogg FLAC, e.g. - * FLAC__stream_decoder_init_ogg_stream(). All the rest of the calls - * and callbacks are the same as for native FLAC. - * - * As an example, in FLAC 1.1.2 a seekable stream decoder would have - * been set up like so: - * - * \code - * FLAC__SeekableStreamDecoder *decoder = FLAC__seekable_stream_decoder_new(); - * if(decoder == NULL) do_something; - * FLAC__seekable_stream_decoder_set_md5_checking(decoder, true); - * [... other settings ...] - * FLAC__seekable_stream_decoder_set_read_callback(decoder, my_read_callback); - * FLAC__seekable_stream_decoder_set_seek_callback(decoder, my_seek_callback); - * FLAC__seekable_stream_decoder_set_tell_callback(decoder, my_tell_callback); - * FLAC__seekable_stream_decoder_set_length_callback(decoder, my_length_callback); - * FLAC__seekable_stream_decoder_set_eof_callback(decoder, my_eof_callback); - * FLAC__seekable_stream_decoder_set_write_callback(decoder, my_write_callback); - * FLAC__seekable_stream_decoder_set_metadata_callback(decoder, my_metadata_callback); - * FLAC__seekable_stream_decoder_set_error_callback(decoder, my_error_callback); - * FLAC__seekable_stream_decoder_set_client_data(decoder, my_client_data); - * if(FLAC__seekable_stream_decoder_init(decoder) != FLAC__SEEKABLE_STREAM_DECODER_OK) do_something; - * \endcode - * - * In FLAC 1.1.3 it is like this: - * - * \code - * FLAC__StreamDecoder *decoder = FLAC__stream_decoder_new(); - * if(decoder == NULL) do_something; - * FLAC__stream_decoder_set_md5_checking(decoder, true); - * [... other settings ...] - * if(FLAC__stream_decoder_init_stream( - * decoder, - * my_read_callback, - * my_seek_callback, // or NULL - * my_tell_callback, // or NULL - * my_length_callback, // or NULL - * my_eof_callback, // or NULL - * my_write_callback, - * my_metadata_callback, // or NULL - * my_error_callback, - * my_client_data - * ) != FLAC__STREAM_DECODER_INIT_STATUS_OK) do_something; - * \endcode - * - * or you could do; - * - * \code - * [...] - * FILE *file = fopen("somefile.flac","rb"); - * if(file == NULL) do_somthing; - * if(FLAC__stream_decoder_init_FILE( - * decoder, - * file, - * my_write_callback, - * my_metadata_callback, // or NULL - * my_error_callback, - * my_client_data - * ) != FLAC__STREAM_DECODER_INIT_STATUS_OK) do_something; - * \endcode - * - * or just: - * - * \code - * [...] - * if(FLAC__stream_decoder_init_file( - * decoder, - * "somefile.flac", - * my_write_callback, - * my_metadata_callback, // or NULL - * my_error_callback, - * my_client_data - * ) != FLAC__STREAM_DECODER_INIT_STATUS_OK) do_something; - * \endcode - * - * Another small change to the decoder is in how it handles unparseable - * streams. Before, when the decoder found an unparseable stream - * (reserved for when the decoder encounters a stream from a future - * encoder that it can't parse), it changed the state to - * \c FLAC__STREAM_DECODER_UNPARSEABLE_STREAM. Now the decoder instead - * drops sync and calls the error callback with a new error code - * \c FLAC__STREAM_DECODER_ERROR_STATUS_UNPARSEABLE_STREAM. This is - * more robust. If your error callback does not discriminate on the the - * error state, your code does not need to be changed. - * - * The encoder now has a new setting: - * FLAC__stream_encoder_set_apodization(). This is for setting the - * method used to window the data before LPC analysis. You only need to - * add a call to this function if the default is not suitable. There - * are also two new convenience functions that may be useful: - * FLAC__metadata_object_cuesheet_calculate_cddb_id() and - * FLAC__metadata_get_cuesheet(). - * - * The \a bytes parameter to FLAC__StreamDecoderReadCallback, - * FLAC__StreamEncoderReadCallback, and FLAC__StreamEncoderWriteCallback - * is now \c size_t instead of \c unsigned. - */ - -/** \defgroup porting_1_1_3_to_1_1_4 Porting from FLAC 1.1.3 to 1.1.4 - * \ingroup porting - * - * \brief - * This module describes porting from FLAC 1.1.3 to FLAC 1.1.4. - * - * There were no changes to any of the interfaces from 1.1.3 to 1.1.4. - * There was a slight change in the implementation of - * FLAC__stream_encoder_set_metadata(); the function now makes a copy - * of the \a metadata array of pointers so the client no longer needs - * to maintain it after the call. The objects themselves that are - * pointed to by the array are still not copied though and must be - * maintained until the call to FLAC__stream_encoder_finish(). - */ - -/** \defgroup porting_1_1_4_to_1_2_0 Porting from FLAC 1.1.4 to 1.2.0 - * \ingroup porting - * - * \brief - * This module describes porting from FLAC 1.1.4 to FLAC 1.2.0. - * - * There were only very minor changes to the interfaces from 1.1.4 to 1.2.0. - * In libFLAC, \c FLAC__format_sample_rate_is_subset() was added. - * In libFLAC++, \c FLAC::Decoder::Stream::get_decode_position() was added. - * - * Finally, value of the constant \c FLAC__FRAME_HEADER_RESERVED_LEN - * has changed to reflect the conversion of one of the reserved bits - * into active use. It used to be \c 2 and now is \c 1. However the - * FLAC frame header length has not changed, so to skip the proper - * number of bits, use \c FLAC__FRAME_HEADER_RESERVED_LEN + - * \c FLAC__FRAME_HEADER_BLOCKING_STRATEGY_LEN - */ - -/** \defgroup flac FLAC C API - * - * The FLAC C API is the interface to libFLAC, a set of structures - * describing the components of FLAC streams, and functions for - * encoding and decoding streams, as well as manipulating FLAC - * metadata in files. - * - * You should start with the format components as all other modules - * are dependent on it. - */ - -#endif diff --git a/extlibs/headers/FLAC/assert.h b/extlibs/headers/FLAC/assert.h deleted file mode 100644 index 787cea91..00000000 --- a/extlibs/headers/FLAC/assert.h +++ /dev/null @@ -1,46 +0,0 @@ -/* libFLAC - Free Lossless Audio Codec library - * Copyright (C) 2001-2009 Josh Coalson - * Copyright (C) 2011-2013 Xiph.Org Foundation - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * - Neither the name of the Xiph.org Foundation nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef FLAC__ASSERT_H -#define FLAC__ASSERT_H - -/* we need this since some compilers (like MSVC) leave assert()s on release code (and we don't want to use their ASSERT) */ -#ifdef DEBUG -#include -#define FLAC__ASSERT(x) assert(x) -#define FLAC__ASSERT_DECLARATION(x) x -#else -#define FLAC__ASSERT(x) -#define FLAC__ASSERT_DECLARATION(x) -#endif - -#endif diff --git a/extlibs/headers/FLAC/callback.h b/extlibs/headers/FLAC/callback.h deleted file mode 100644 index 71bbaec6..00000000 --- a/extlibs/headers/FLAC/callback.h +++ /dev/null @@ -1,185 +0,0 @@ -/* libFLAC - Free Lossless Audio Codec library - * Copyright (C) 2004-2009 Josh Coalson - * Copyright (C) 2011-2013 Xiph.Org Foundation - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * - Neither the name of the Xiph.org Foundation nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef FLAC__CALLBACK_H -#define FLAC__CALLBACK_H - -#include "ordinals.h" -#include /* for size_t */ - -/** \file include/FLAC/callback.h - * - * \brief - * This module defines the structures for describing I/O callbacks - * to the other FLAC interfaces. - * - * See the detailed documentation for callbacks in the - * \link flac_callbacks callbacks \endlink module. - */ - -/** \defgroup flac_callbacks FLAC/callback.h: I/O callback structures - * \ingroup flac - * - * \brief - * This module defines the structures for describing I/O callbacks - * to the other FLAC interfaces. - * - * The purpose of the I/O callback functions is to create a common way - * for the metadata interfaces to handle I/O. - * - * Originally the metadata interfaces required filenames as the way of - * specifying FLAC files to operate on. This is problematic in some - * environments so there is an additional option to specify a set of - * callbacks for doing I/O on the FLAC file, instead of the filename. - * - * In addition to the callbacks, a FLAC__IOHandle type is defined as an - * opaque structure for a data source. - * - * The callback function prototypes are similar (but not identical) to the - * stdio functions fread, fwrite, fseek, ftell, feof, and fclose. If you use - * stdio streams to implement the callbacks, you can pass fread, fwrite, and - * fclose anywhere a FLAC__IOCallback_Read, FLAC__IOCallback_Write, or - * FLAC__IOCallback_Close is required, and a FILE* anywhere a FLAC__IOHandle - * is required. \warning You generally CANNOT directly use fseek or ftell - * for FLAC__IOCallback_Seek or FLAC__IOCallback_Tell since on most systems - * these use 32-bit offsets and FLAC requires 64-bit offsets to deal with - * large files. You will have to find an equivalent function (e.g. ftello), - * or write a wrapper. The same is true for feof() since this is usually - * implemented as a macro, not as a function whose address can be taken. - * - * \{ - */ - -#ifdef __cplusplus -extern "C" { -#endif - -/** This is the opaque handle type used by the callbacks. Typically - * this is a \c FILE* or address of a file descriptor. - */ -typedef void* FLAC__IOHandle; - -/** Signature for the read callback. - * The signature and semantics match POSIX fread() implementations - * and can generally be used interchangeably. - * - * \param ptr The address of the read buffer. - * \param size The size of the records to be read. - * \param nmemb The number of records to be read. - * \param handle The handle to the data source. - * \retval size_t - * The number of records read. - */ -typedef size_t (*FLAC__IOCallback_Read) (void *ptr, size_t size, size_t nmemb, FLAC__IOHandle handle); - -/** Signature for the write callback. - * The signature and semantics match POSIX fwrite() implementations - * and can generally be used interchangeably. - * - * \param ptr The address of the write buffer. - * \param size The size of the records to be written. - * \param nmemb The number of records to be written. - * \param handle The handle to the data source. - * \retval size_t - * The number of records written. - */ -typedef size_t (*FLAC__IOCallback_Write) (const void *ptr, size_t size, size_t nmemb, FLAC__IOHandle handle); - -/** Signature for the seek callback. - * The signature and semantics mostly match POSIX fseek() WITH ONE IMPORTANT - * EXCEPTION: the offset is a 64-bit type whereas fseek() is generally 'long' - * and 32-bits wide. - * - * \param handle The handle to the data source. - * \param offset The new position, relative to \a whence - * \param whence \c SEEK_SET, \c SEEK_CUR, or \c SEEK_END - * \retval int - * \c 0 on success, \c -1 on error. - */ -typedef int (*FLAC__IOCallback_Seek) (FLAC__IOHandle handle, FLAC__int64 offset, int whence); - -/** Signature for the tell callback. - * The signature and semantics mostly match POSIX ftell() WITH ONE IMPORTANT - * EXCEPTION: the offset is a 64-bit type whereas ftell() is generally 'long' - * and 32-bits wide. - * - * \param handle The handle to the data source. - * \retval FLAC__int64 - * The current position on success, \c -1 on error. - */ -typedef FLAC__int64 (*FLAC__IOCallback_Tell) (FLAC__IOHandle handle); - -/** Signature for the EOF callback. - * The signature and semantics mostly match POSIX feof() but WATCHOUT: - * on many systems, feof() is a macro, so in this case a wrapper function - * must be provided instead. - * - * \param handle The handle to the data source. - * \retval int - * \c 0 if not at end of file, nonzero if at end of file. - */ -typedef int (*FLAC__IOCallback_Eof) (FLAC__IOHandle handle); - -/** Signature for the close callback. - * The signature and semantics match POSIX fclose() implementations - * and can generally be used interchangeably. - * - * \param handle The handle to the data source. - * \retval int - * \c 0 on success, \c EOF on error. - */ -typedef int (*FLAC__IOCallback_Close) (FLAC__IOHandle handle); - -/** A structure for holding a set of callbacks. - * Each FLAC interface that requires a FLAC__IOCallbacks structure will - * describe which of the callbacks are required. The ones that are not - * required may be set to NULL. - * - * If the seek requirement for an interface is optional, you can signify that - * a data sorce is not seekable by setting the \a seek field to \c NULL. - */ -typedef struct { - FLAC__IOCallback_Read read; - FLAC__IOCallback_Write write; - FLAC__IOCallback_Seek seek; - FLAC__IOCallback_Tell tell; - FLAC__IOCallback_Eof eof; - FLAC__IOCallback_Close close; -} FLAC__IOCallbacks; - -/* \} */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/FLAC/export.h b/extlibs/headers/FLAC/export.h deleted file mode 100644 index 2232b410..00000000 --- a/extlibs/headers/FLAC/export.h +++ /dev/null @@ -1,97 +0,0 @@ -/* libFLAC - Free Lossless Audio Codec library - * Copyright (C) 2000-2009 Josh Coalson - * Copyright (C) 2011-2013 Xiph.Org Foundation - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * - Neither the name of the Xiph.org Foundation nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef FLAC__EXPORT_H -#define FLAC__EXPORT_H - -/** \file include/FLAC/export.h - * - * \brief - * This module contains #defines and symbols for exporting function - * calls, and providing version information and compiled-in features. - * - * See the \link flac_export export \endlink module. - */ - -/** \defgroup flac_export FLAC/export.h: export symbols - * \ingroup flac - * - * \brief - * This module contains #defines and symbols for exporting function - * calls, and providing version information and compiled-in features. - * - * If you are compiling with MSVC and will link to the static library - * (libFLAC.lib) you should define FLAC__NO_DLL in your project to - * make sure the symbols are exported properly. - * - * \{ - */ - -#if defined(FLAC__NO_DLL) -#define FLAC_API - -#elif defined(_MSC_VER) -#ifdef FLAC_API_EXPORTS -#define FLAC_API _declspec(dllexport) -#else -#define FLAC_API _declspec(dllimport) -#endif - -#elif defined(FLAC__USE_VISIBILITY_ATTR) -#define FLAC_API __attribute__ ((visibility ("default"))) - -#else -#define FLAC_API - -#endif - -/** These #defines will mirror the libtool-based library version number, see - * http://www.gnu.org/software/libtool/manual/libtool.html#Libtool-versioning - */ -#define FLAC_API_VERSION_CURRENT 11 -#define FLAC_API_VERSION_REVISION 0 /**< see above */ -#define FLAC_API_VERSION_AGE 3 /**< see above */ - -#ifdef __cplusplus -extern "C" { -#endif - -/** \c 1 if the library has been compiled with support for Ogg FLAC, else \c 0. */ -extern FLAC_API int FLAC_API_SUPPORTS_OGG_FLAC; - -#ifdef __cplusplus -} -#endif - -/* \} */ - -#endif diff --git a/extlibs/headers/FLAC/format.h b/extlibs/headers/FLAC/format.h deleted file mode 100644 index e4c1c1a6..00000000 --- a/extlibs/headers/FLAC/format.h +++ /dev/null @@ -1,1023 +0,0 @@ -/* libFLAC - Free Lossless Audio Codec library - * Copyright (C) 2000-2009 Josh Coalson - * Copyright (C) 2011-2013 Xiph.Org Foundation - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * - Neither the name of the Xiph.org Foundation nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef FLAC__FORMAT_H -#define FLAC__FORMAT_H - -#include "export.h" -#include "ordinals.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/** \file include/FLAC/format.h - * - * \brief - * This module contains structure definitions for the representation - * of FLAC format components in memory. These are the basic - * structures used by the rest of the interfaces. - * - * See the detailed documentation in the - * \link flac_format format \endlink module. - */ - -/** \defgroup flac_format FLAC/format.h: format components - * \ingroup flac - * - * \brief - * This module contains structure definitions for the representation - * of FLAC format components in memory. These are the basic - * structures used by the rest of the interfaces. - * - * First, you should be familiar with the - * FLAC format. Many of the values here - * follow directly from the specification. As a user of libFLAC, the - * interesting parts really are the structures that describe the frame - * header and metadata blocks. - * - * The format structures here are very primitive, designed to store - * information in an efficient way. Reading information from the - * structures is easy but creating or modifying them directly is - * more complex. For the most part, as a user of a library, editing - * is not necessary; however, for metadata blocks it is, so there are - * convenience functions provided in the \link flac_metadata metadata - * module \endlink to simplify the manipulation of metadata blocks. - * - * \note - * It's not the best convention, but symbols ending in _LEN are in bits - * and _LENGTH are in bytes. _LENGTH symbols are \#defines instead of - * global variables because they are usually used when declaring byte - * arrays and some compilers require compile-time knowledge of array - * sizes when declared on the stack. - * - * \{ - */ - - -/* - Most of the values described in this file are defined by the FLAC - format specification. There is nothing to tune here. -*/ - -/** The largest legal metadata type code. */ -#define FLAC__MAX_METADATA_TYPE_CODE (126u) - -/** The minimum block size, in samples, permitted by the format. */ -#define FLAC__MIN_BLOCK_SIZE (16u) - -/** The maximum block size, in samples, permitted by the format. */ -#define FLAC__MAX_BLOCK_SIZE (65535u) - -/** The maximum block size, in samples, permitted by the FLAC subset for - * sample rates up to 48kHz. */ -#define FLAC__SUBSET_MAX_BLOCK_SIZE_48000HZ (4608u) - -/** The maximum number of channels permitted by the format. */ -#define FLAC__MAX_CHANNELS (8u) - -/** The minimum sample resolution permitted by the format. */ -#define FLAC__MIN_BITS_PER_SAMPLE (4u) - -/** The maximum sample resolution permitted by the format. */ -#define FLAC__MAX_BITS_PER_SAMPLE (32u) - -/** The maximum sample resolution permitted by libFLAC. - * - * \warning - * FLAC__MAX_BITS_PER_SAMPLE is the limit of the FLAC format. However, - * the reference encoder/decoder is currently limited to 24 bits because - * of prevalent 32-bit math, so make sure and use this value when - * appropriate. - */ -#define FLAC__REFERENCE_CODEC_MAX_BITS_PER_SAMPLE (24u) - -/** The maximum sample rate permitted by the format. The value is - * ((2 ^ 16) - 1) * 10; see FLAC format - * as to why. - */ -#define FLAC__MAX_SAMPLE_RATE (655350u) - -/** The maximum LPC order permitted by the format. */ -#define FLAC__MAX_LPC_ORDER (32u) - -/** The maximum LPC order permitted by the FLAC subset for sample rates - * up to 48kHz. */ -#define FLAC__SUBSET_MAX_LPC_ORDER_48000HZ (12u) - -/** The minimum quantized linear predictor coefficient precision - * permitted by the format. - */ -#define FLAC__MIN_QLP_COEFF_PRECISION (5u) - -/** The maximum quantized linear predictor coefficient precision - * permitted by the format. - */ -#define FLAC__MAX_QLP_COEFF_PRECISION (15u) - -/** The maximum order of the fixed predictors permitted by the format. */ -#define FLAC__MAX_FIXED_ORDER (4u) - -/** The maximum Rice partition order permitted by the format. */ -#define FLAC__MAX_RICE_PARTITION_ORDER (15u) - -/** The maximum Rice partition order permitted by the FLAC Subset. */ -#define FLAC__SUBSET_MAX_RICE_PARTITION_ORDER (8u) - -/** The version string of the release, stamped onto the libraries and binaries. - * - * \note - * This does not correspond to the shared library version number, which - * is used to determine binary compatibility. - */ -extern FLAC_API const char *FLAC__VERSION_STRING; - -/** The vendor string inserted by the encoder into the VORBIS_COMMENT block. - * This is a NUL-terminated ASCII string; when inserted into the - * VORBIS_COMMENT the trailing null is stripped. - */ -extern FLAC_API const char *FLAC__VENDOR_STRING; - -/** The byte string representation of the beginning of a FLAC stream. */ -extern FLAC_API const FLAC__byte FLAC__STREAM_SYNC_STRING[4]; /* = "fLaC" */ - -/** The 32-bit integer big-endian representation of the beginning of - * a FLAC stream. - */ -extern FLAC_API const unsigned FLAC__STREAM_SYNC; /* = 0x664C6143 */ - -/** The length of the FLAC signature in bits. */ -extern FLAC_API const unsigned FLAC__STREAM_SYNC_LEN; /* = 32 bits */ - -/** The length of the FLAC signature in bytes. */ -#define FLAC__STREAM_SYNC_LENGTH (4u) - - -/***************************************************************************** - * - * Subframe structures - * - *****************************************************************************/ - -/*****************************************************************************/ - -/** An enumeration of the available entropy coding methods. */ -typedef enum { - FLAC__ENTROPY_CODING_METHOD_PARTITIONED_RICE = 0, - /**< Residual is coded by partitioning into contexts, each with it's own - * 4-bit Rice parameter. */ - - FLAC__ENTROPY_CODING_METHOD_PARTITIONED_RICE2 = 1 - /**< Residual is coded by partitioning into contexts, each with it's own - * 5-bit Rice parameter. */ -} FLAC__EntropyCodingMethodType; - -/** Maps a FLAC__EntropyCodingMethodType to a C string. - * - * Using a FLAC__EntropyCodingMethodType as the index to this array will - * give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__EntropyCodingMethodTypeString[]; - - -/** Contents of a Rice partitioned residual - */ -typedef struct { - - unsigned *parameters; - /**< The Rice parameters for each context. */ - - unsigned *raw_bits; - /**< Widths for escape-coded partitions. Will be non-zero for escaped - * partitions and zero for unescaped partitions. - */ - - unsigned capacity_by_order; - /**< The capacity of the \a parameters and \a raw_bits arrays - * specified as an order, i.e. the number of array elements - * allocated is 2 ^ \a capacity_by_order. - */ -} FLAC__EntropyCodingMethod_PartitionedRiceContents; - -/** Header for a Rice partitioned residual. (c.f. format specification) - */ -typedef struct { - - unsigned order; - /**< The partition order, i.e. # of contexts = 2 ^ \a order. */ - - const FLAC__EntropyCodingMethod_PartitionedRiceContents *contents; - /**< The context's Rice parameters and/or raw bits. */ - -} FLAC__EntropyCodingMethod_PartitionedRice; - -extern FLAC_API const unsigned FLAC__ENTROPY_CODING_METHOD_PARTITIONED_RICE_ORDER_LEN; /**< == 4 (bits) */ -extern FLAC_API const unsigned FLAC__ENTROPY_CODING_METHOD_PARTITIONED_RICE_PARAMETER_LEN; /**< == 4 (bits) */ -extern FLAC_API const unsigned FLAC__ENTROPY_CODING_METHOD_PARTITIONED_RICE2_PARAMETER_LEN; /**< == 5 (bits) */ -extern FLAC_API const unsigned FLAC__ENTROPY_CODING_METHOD_PARTITIONED_RICE_RAW_LEN; /**< == 5 (bits) */ - -extern FLAC_API const unsigned FLAC__ENTROPY_CODING_METHOD_PARTITIONED_RICE_ESCAPE_PARAMETER; -/**< == (1<format specification) - */ -typedef struct { - FLAC__EntropyCodingMethodType type; - union { - FLAC__EntropyCodingMethod_PartitionedRice partitioned_rice; - } data; -} FLAC__EntropyCodingMethod; - -extern FLAC_API const unsigned FLAC__ENTROPY_CODING_METHOD_TYPE_LEN; /**< == 2 (bits) */ - -/*****************************************************************************/ - -/** An enumeration of the available subframe types. */ -typedef enum { - FLAC__SUBFRAME_TYPE_CONSTANT = 0, /**< constant signal */ - FLAC__SUBFRAME_TYPE_VERBATIM = 1, /**< uncompressed signal */ - FLAC__SUBFRAME_TYPE_FIXED = 2, /**< fixed polynomial prediction */ - FLAC__SUBFRAME_TYPE_LPC = 3 /**< linear prediction */ -} FLAC__SubframeType; - -/** Maps a FLAC__SubframeType to a C string. - * - * Using a FLAC__SubframeType as the index to this array will - * give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__SubframeTypeString[]; - - -/** CONSTANT subframe. (c.f. format specification) - */ -typedef struct { - FLAC__int32 value; /**< The constant signal value. */ -} FLAC__Subframe_Constant; - - -/** VERBATIM subframe. (c.f. format specification) - */ -typedef struct { - const FLAC__int32 *data; /**< A pointer to verbatim signal. */ -} FLAC__Subframe_Verbatim; - - -/** FIXED subframe. (c.f. format specification) - */ -typedef struct { - FLAC__EntropyCodingMethod entropy_coding_method; - /**< The residual coding method. */ - - unsigned order; - /**< The polynomial order. */ - - FLAC__int32 warmup[FLAC__MAX_FIXED_ORDER]; - /**< Warmup samples to prime the predictor, length == order. */ - - const FLAC__int32 *residual; - /**< The residual signal, length == (blocksize minus order) samples. */ -} FLAC__Subframe_Fixed; - - -/** LPC subframe. (c.f. format specification) - */ -typedef struct { - FLAC__EntropyCodingMethod entropy_coding_method; - /**< The residual coding method. */ - - unsigned order; - /**< The FIR order. */ - - unsigned qlp_coeff_precision; - /**< Quantized FIR filter coefficient precision in bits. */ - - int quantization_level; - /**< The qlp coeff shift needed. */ - - FLAC__int32 qlp_coeff[FLAC__MAX_LPC_ORDER]; - /**< FIR filter coefficients. */ - - FLAC__int32 warmup[FLAC__MAX_LPC_ORDER]; - /**< Warmup samples to prime the predictor, length == order. */ - - const FLAC__int32 *residual; - /**< The residual signal, length == (blocksize minus order) samples. */ -} FLAC__Subframe_LPC; - -extern FLAC_API const unsigned FLAC__SUBFRAME_LPC_QLP_COEFF_PRECISION_LEN; /**< == 4 (bits) */ -extern FLAC_API const unsigned FLAC__SUBFRAME_LPC_QLP_SHIFT_LEN; /**< == 5 (bits) */ - - -/** FLAC subframe structure. (c.f. format specification) - */ -typedef struct { - FLAC__SubframeType type; - union { - FLAC__Subframe_Constant constant; - FLAC__Subframe_Fixed fixed; - FLAC__Subframe_LPC lpc; - FLAC__Subframe_Verbatim verbatim; - } data; - unsigned wasted_bits; -} FLAC__Subframe; - -/** == 1 (bit) - * - * This used to be a zero-padding bit (hence the name - * FLAC__SUBFRAME_ZERO_PAD_LEN) but is now a reserved bit. It still has a - * mandatory value of \c 0 but in the future may take on the value \c 0 or \c 1 - * to mean something else. - */ -extern FLAC_API const unsigned FLAC__SUBFRAME_ZERO_PAD_LEN; -extern FLAC_API const unsigned FLAC__SUBFRAME_TYPE_LEN; /**< == 6 (bits) */ -extern FLAC_API const unsigned FLAC__SUBFRAME_WASTED_BITS_FLAG_LEN; /**< == 1 (bit) */ - -extern FLAC_API const unsigned FLAC__SUBFRAME_TYPE_CONSTANT_BYTE_ALIGNED_MASK; /**< = 0x00 */ -extern FLAC_API const unsigned FLAC__SUBFRAME_TYPE_VERBATIM_BYTE_ALIGNED_MASK; /**< = 0x02 */ -extern FLAC_API const unsigned FLAC__SUBFRAME_TYPE_FIXED_BYTE_ALIGNED_MASK; /**< = 0x10 */ -extern FLAC_API const unsigned FLAC__SUBFRAME_TYPE_LPC_BYTE_ALIGNED_MASK; /**< = 0x40 */ - -/*****************************************************************************/ - - -/***************************************************************************** - * - * Frame structures - * - *****************************************************************************/ - -/** An enumeration of the available channel assignments. */ -typedef enum { - FLAC__CHANNEL_ASSIGNMENT_INDEPENDENT = 0, /**< independent channels */ - FLAC__CHANNEL_ASSIGNMENT_LEFT_SIDE = 1, /**< left+side stereo */ - FLAC__CHANNEL_ASSIGNMENT_RIGHT_SIDE = 2, /**< right+side stereo */ - FLAC__CHANNEL_ASSIGNMENT_MID_SIDE = 3 /**< mid+side stereo */ -} FLAC__ChannelAssignment; - -/** Maps a FLAC__ChannelAssignment to a C string. - * - * Using a FLAC__ChannelAssignment as the index to this array will - * give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__ChannelAssignmentString[]; - -/** An enumeration of the possible frame numbering methods. */ -typedef enum { - FLAC__FRAME_NUMBER_TYPE_FRAME_NUMBER, /**< number contains the frame number */ - FLAC__FRAME_NUMBER_TYPE_SAMPLE_NUMBER /**< number contains the sample number of first sample in frame */ -} FLAC__FrameNumberType; - -/** Maps a FLAC__FrameNumberType to a C string. - * - * Using a FLAC__FrameNumberType as the index to this array will - * give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__FrameNumberTypeString[]; - - -/** FLAC frame header structure. (c.f. format specification) - */ -typedef struct { - unsigned blocksize; - /**< The number of samples per subframe. */ - - unsigned sample_rate; - /**< The sample rate in Hz. */ - - unsigned channels; - /**< The number of channels (== number of subframes). */ - - FLAC__ChannelAssignment channel_assignment; - /**< The channel assignment for the frame. */ - - unsigned bits_per_sample; - /**< The sample resolution. */ - - FLAC__FrameNumberType number_type; - /**< The numbering scheme used for the frame. As a convenience, the - * decoder will always convert a frame number to a sample number because - * the rules are complex. */ - - union { - FLAC__uint32 frame_number; - FLAC__uint64 sample_number; - } number; - /**< The frame number or sample number of first sample in frame; - * use the \a number_type value to determine which to use. */ - - FLAC__uint8 crc; - /**< CRC-8 (polynomial = x^8 + x^2 + x^1 + x^0, initialized with 0) - * of the raw frame header bytes, meaning everything before the CRC byte - * including the sync code. - */ -} FLAC__FrameHeader; - -extern FLAC_API const unsigned FLAC__FRAME_HEADER_SYNC; /**< == 0x3ffe; the frame header sync code */ -extern FLAC_API const unsigned FLAC__FRAME_HEADER_SYNC_LEN; /**< == 14 (bits) */ -extern FLAC_API const unsigned FLAC__FRAME_HEADER_RESERVED_LEN; /**< == 1 (bits) */ -extern FLAC_API const unsigned FLAC__FRAME_HEADER_BLOCKING_STRATEGY_LEN; /**< == 1 (bits) */ -extern FLAC_API const unsigned FLAC__FRAME_HEADER_BLOCK_SIZE_LEN; /**< == 4 (bits) */ -extern FLAC_API const unsigned FLAC__FRAME_HEADER_SAMPLE_RATE_LEN; /**< == 4 (bits) */ -extern FLAC_API const unsigned FLAC__FRAME_HEADER_CHANNEL_ASSIGNMENT_LEN; /**< == 4 (bits) */ -extern FLAC_API const unsigned FLAC__FRAME_HEADER_BITS_PER_SAMPLE_LEN; /**< == 3 (bits) */ -extern FLAC_API const unsigned FLAC__FRAME_HEADER_ZERO_PAD_LEN; /**< == 1 (bit) */ -extern FLAC_API const unsigned FLAC__FRAME_HEADER_CRC_LEN; /**< == 8 (bits) */ - - -/** FLAC frame footer structure. (c.f. format specification) - */ -typedef struct { - FLAC__uint16 crc; - /**< CRC-16 (polynomial = x^16 + x^15 + x^2 + x^0, initialized with - * 0) of the bytes before the crc, back to and including the frame header - * sync code. - */ -} FLAC__FrameFooter; - -extern FLAC_API const unsigned FLAC__FRAME_FOOTER_CRC_LEN; /**< == 16 (bits) */ - - -/** FLAC frame structure. (c.f. format specification) - */ -typedef struct { - FLAC__FrameHeader header; - FLAC__Subframe subframes[FLAC__MAX_CHANNELS]; - FLAC__FrameFooter footer; -} FLAC__Frame; - -/*****************************************************************************/ - - -/***************************************************************************** - * - * Meta-data structures - * - *****************************************************************************/ - -/** An enumeration of the available metadata block types. */ -typedef enum { - - FLAC__METADATA_TYPE_STREAMINFO = 0, - /**< STREAMINFO block */ - - FLAC__METADATA_TYPE_PADDING = 1, - /**< PADDING block */ - - FLAC__METADATA_TYPE_APPLICATION = 2, - /**< APPLICATION block */ - - FLAC__METADATA_TYPE_SEEKTABLE = 3, - /**< SEEKTABLE block */ - - FLAC__METADATA_TYPE_VORBIS_COMMENT = 4, - /**< VORBISCOMMENT block (a.k.a. FLAC tags) */ - - FLAC__METADATA_TYPE_CUESHEET = 5, - /**< CUESHEET block */ - - FLAC__METADATA_TYPE_PICTURE = 6, - /**< PICTURE block */ - - FLAC__METADATA_TYPE_UNDEFINED = 7 - /**< marker to denote beginning of undefined type range; this number will increase as new metadata types are added */ - -} FLAC__MetadataType; - -/** Maps a FLAC__MetadataType to a C string. - * - * Using a FLAC__MetadataType as the index to this array will - * give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__MetadataTypeString[]; - - -/** FLAC STREAMINFO structure. (c.f. format specification) - */ -typedef struct { - unsigned min_blocksize, max_blocksize; - unsigned min_framesize, max_framesize; - unsigned sample_rate; - unsigned channels; - unsigned bits_per_sample; - FLAC__uint64 total_samples; - FLAC__byte md5sum[16]; -} FLAC__StreamMetadata_StreamInfo; - -extern FLAC_API const unsigned FLAC__STREAM_METADATA_STREAMINFO_MIN_BLOCK_SIZE_LEN; /**< == 16 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_STREAMINFO_MAX_BLOCK_SIZE_LEN; /**< == 16 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_STREAMINFO_MIN_FRAME_SIZE_LEN; /**< == 24 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_STREAMINFO_MAX_FRAME_SIZE_LEN; /**< == 24 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_STREAMINFO_SAMPLE_RATE_LEN; /**< == 20 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_STREAMINFO_CHANNELS_LEN; /**< == 3 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_STREAMINFO_BITS_PER_SAMPLE_LEN; /**< == 5 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_STREAMINFO_TOTAL_SAMPLES_LEN; /**< == 36 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_STREAMINFO_MD5SUM_LEN; /**< == 128 (bits) */ - -/** The total stream length of the STREAMINFO block in bytes. */ -#define FLAC__STREAM_METADATA_STREAMINFO_LENGTH (34u) - -/** FLAC PADDING structure. (c.f. format specification) - */ -typedef struct { - int dummy; - /**< Conceptually this is an empty struct since we don't store the - * padding bytes. Empty structs are not allowed by some C compilers, - * hence the dummy. - */ -} FLAC__StreamMetadata_Padding; - - -/** FLAC APPLICATION structure. (c.f. format specification) - */ -typedef struct { - FLAC__byte id[4]; - FLAC__byte *data; -} FLAC__StreamMetadata_Application; - -extern FLAC_API const unsigned FLAC__STREAM_METADATA_APPLICATION_ID_LEN; /**< == 32 (bits) */ - -/** SeekPoint structure used in SEEKTABLE blocks. (c.f. format specification) - */ -typedef struct { - FLAC__uint64 sample_number; - /**< The sample number of the target frame. */ - - FLAC__uint64 stream_offset; - /**< The offset, in bytes, of the target frame with respect to - * beginning of the first frame. */ - - unsigned frame_samples; - /**< The number of samples in the target frame. */ -} FLAC__StreamMetadata_SeekPoint; - -extern FLAC_API const unsigned FLAC__STREAM_METADATA_SEEKPOINT_SAMPLE_NUMBER_LEN; /**< == 64 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_SEEKPOINT_STREAM_OFFSET_LEN; /**< == 64 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_SEEKPOINT_FRAME_SAMPLES_LEN; /**< == 16 (bits) */ - -/** The total stream length of a seek point in bytes. */ -#define FLAC__STREAM_METADATA_SEEKPOINT_LENGTH (18u) - -/** The value used in the \a sample_number field of - * FLAC__StreamMetadataSeekPoint used to indicate a placeholder - * point (== 0xffffffffffffffff). - */ -extern FLAC_API const FLAC__uint64 FLAC__STREAM_METADATA_SEEKPOINT_PLACEHOLDER; - - -/** FLAC SEEKTABLE structure. (c.f. format specification) - * - * \note From the format specification: - * - The seek points must be sorted by ascending sample number. - * - Each seek point's sample number must be the first sample of the - * target frame. - * - Each seek point's sample number must be unique within the table. - * - Existence of a SEEKTABLE block implies a correct setting of - * total_samples in the stream_info block. - * - Behavior is undefined when more than one SEEKTABLE block is - * present in a stream. - */ -typedef struct { - unsigned num_points; - FLAC__StreamMetadata_SeekPoint *points; -} FLAC__StreamMetadata_SeekTable; - - -/** Vorbis comment entry structure used in VORBIS_COMMENT blocks. (c.f. format specification) - * - * For convenience, the APIs maintain a trailing NUL character at the end of - * \a entry which is not counted toward \a length, i.e. - * \code strlen(entry) == length \endcode - */ -typedef struct { - FLAC__uint32 length; - FLAC__byte *entry; -} FLAC__StreamMetadata_VorbisComment_Entry; - -extern FLAC_API const unsigned FLAC__STREAM_METADATA_VORBIS_COMMENT_ENTRY_LENGTH_LEN; /**< == 32 (bits) */ - - -/** FLAC VORBIS_COMMENT structure. (c.f. format specification) - */ -typedef struct { - FLAC__StreamMetadata_VorbisComment_Entry vendor_string; - FLAC__uint32 num_comments; - FLAC__StreamMetadata_VorbisComment_Entry *comments; -} FLAC__StreamMetadata_VorbisComment; - -extern FLAC_API const unsigned FLAC__STREAM_METADATA_VORBIS_COMMENT_NUM_COMMENTS_LEN; /**< == 32 (bits) */ - - -/** FLAC CUESHEET track index structure. (See the - * format specification for - * the full description of each field.) - */ -typedef struct { - FLAC__uint64 offset; - /**< Offset in samples, relative to the track offset, of the index - * point. - */ - - FLAC__byte number; - /**< The index point number. */ -} FLAC__StreamMetadata_CueSheet_Index; - -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_INDEX_OFFSET_LEN; /**< == 64 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_INDEX_NUMBER_LEN; /**< == 8 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_INDEX_RESERVED_LEN; /**< == 3*8 (bits) */ - - -/** FLAC CUESHEET track structure. (See the - * format specification for - * the full description of each field.) - */ -typedef struct { - FLAC__uint64 offset; - /**< Track offset in samples, relative to the beginning of the FLAC audio stream. */ - - FLAC__byte number; - /**< The track number. */ - - char isrc[13]; - /**< Track ISRC. This is a 12-digit alphanumeric code plus a trailing \c NUL byte */ - - unsigned type:1; - /**< The track type: 0 for audio, 1 for non-audio. */ - - unsigned pre_emphasis:1; - /**< The pre-emphasis flag: 0 for no pre-emphasis, 1 for pre-emphasis. */ - - FLAC__byte num_indices; - /**< The number of track index points. */ - - FLAC__StreamMetadata_CueSheet_Index *indices; - /**< NULL if num_indices == 0, else pointer to array of index points. */ - -} FLAC__StreamMetadata_CueSheet_Track; - -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_TRACK_OFFSET_LEN; /**< == 64 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_TRACK_NUMBER_LEN; /**< == 8 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_TRACK_ISRC_LEN; /**< == 12*8 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_TRACK_TYPE_LEN; /**< == 1 (bit) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_TRACK_PRE_EMPHASIS_LEN; /**< == 1 (bit) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_TRACK_RESERVED_LEN; /**< == 6+13*8 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_TRACK_NUM_INDICES_LEN; /**< == 8 (bits) */ - - -/** FLAC CUESHEET structure. (See the - * format specification - * for the full description of each field.) - */ -typedef struct { - char media_catalog_number[129]; - /**< Media catalog number, in ASCII printable characters 0x20-0x7e. In - * general, the media catalog number may be 0 to 128 bytes long; any - * unused characters should be right-padded with NUL characters. - */ - - FLAC__uint64 lead_in; - /**< The number of lead-in samples. */ - - FLAC__bool is_cd; - /**< \c true if CUESHEET corresponds to a Compact Disc, else \c false. */ - - unsigned num_tracks; - /**< The number of tracks. */ - - FLAC__StreamMetadata_CueSheet_Track *tracks; - /**< NULL if num_tracks == 0, else pointer to array of tracks. */ - -} FLAC__StreamMetadata_CueSheet; - -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_MEDIA_CATALOG_NUMBER_LEN; /**< == 128*8 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_LEAD_IN_LEN; /**< == 64 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_IS_CD_LEN; /**< == 1 (bit) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_RESERVED_LEN; /**< == 7+258*8 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_CUESHEET_NUM_TRACKS_LEN; /**< == 8 (bits) */ - - -/** An enumeration of the PICTURE types (see FLAC__StreamMetadataPicture and id3 v2.4 APIC tag). */ -typedef enum { - FLAC__STREAM_METADATA_PICTURE_TYPE_OTHER = 0, /**< Other */ - FLAC__STREAM_METADATA_PICTURE_TYPE_FILE_ICON_STANDARD = 1, /**< 32x32 pixels 'file icon' (PNG only) */ - FLAC__STREAM_METADATA_PICTURE_TYPE_FILE_ICON = 2, /**< Other file icon */ - FLAC__STREAM_METADATA_PICTURE_TYPE_FRONT_COVER = 3, /**< Cover (front) */ - FLAC__STREAM_METADATA_PICTURE_TYPE_BACK_COVER = 4, /**< Cover (back) */ - FLAC__STREAM_METADATA_PICTURE_TYPE_LEAFLET_PAGE = 5, /**< Leaflet page */ - FLAC__STREAM_METADATA_PICTURE_TYPE_MEDIA = 6, /**< Media (e.g. label side of CD) */ - FLAC__STREAM_METADATA_PICTURE_TYPE_LEAD_ARTIST = 7, /**< Lead artist/lead performer/soloist */ - FLAC__STREAM_METADATA_PICTURE_TYPE_ARTIST = 8, /**< Artist/performer */ - FLAC__STREAM_METADATA_PICTURE_TYPE_CONDUCTOR = 9, /**< Conductor */ - FLAC__STREAM_METADATA_PICTURE_TYPE_BAND = 10, /**< Band/Orchestra */ - FLAC__STREAM_METADATA_PICTURE_TYPE_COMPOSER = 11, /**< Composer */ - FLAC__STREAM_METADATA_PICTURE_TYPE_LYRICIST = 12, /**< Lyricist/text writer */ - FLAC__STREAM_METADATA_PICTURE_TYPE_RECORDING_LOCATION = 13, /**< Recording Location */ - FLAC__STREAM_METADATA_PICTURE_TYPE_DURING_RECORDING = 14, /**< During recording */ - FLAC__STREAM_METADATA_PICTURE_TYPE_DURING_PERFORMANCE = 15, /**< During performance */ - FLAC__STREAM_METADATA_PICTURE_TYPE_VIDEO_SCREEN_CAPTURE = 16, /**< Movie/video screen capture */ - FLAC__STREAM_METADATA_PICTURE_TYPE_FISH = 17, /**< A bright coloured fish */ - FLAC__STREAM_METADATA_PICTURE_TYPE_ILLUSTRATION = 18, /**< Illustration */ - FLAC__STREAM_METADATA_PICTURE_TYPE_BAND_LOGOTYPE = 19, /**< Band/artist logotype */ - FLAC__STREAM_METADATA_PICTURE_TYPE_PUBLISHER_LOGOTYPE = 20, /**< Publisher/Studio logotype */ - FLAC__STREAM_METADATA_PICTURE_TYPE_UNDEFINED -} FLAC__StreamMetadata_Picture_Type; - -/** Maps a FLAC__StreamMetadata_Picture_Type to a C string. - * - * Using a FLAC__StreamMetadata_Picture_Type as the index to this array - * will give the string equivalent. The contents should not be - * modified. - */ -extern FLAC_API const char * const FLAC__StreamMetadata_Picture_TypeString[]; - -/** FLAC PICTURE structure. (See the - * format specification - * for the full description of each field.) - */ -typedef struct { - FLAC__StreamMetadata_Picture_Type type; - /**< The kind of picture stored. */ - - char *mime_type; - /**< Picture data's MIME type, in ASCII printable characters - * 0x20-0x7e, NUL terminated. For best compatibility with players, - * use picture data of MIME type \c image/jpeg or \c image/png. A - * MIME type of '-->' is also allowed, in which case the picture - * data should be a complete URL. In file storage, the MIME type is - * stored as a 32-bit length followed by the ASCII string with no NUL - * terminator, but is converted to a plain C string in this structure - * for convenience. - */ - - FLAC__byte *description; - /**< Picture's description in UTF-8, NUL terminated. In file storage, - * the description is stored as a 32-bit length followed by the UTF-8 - * string with no NUL terminator, but is converted to a plain C string - * in this structure for convenience. - */ - - FLAC__uint32 width; - /**< Picture's width in pixels. */ - - FLAC__uint32 height; - /**< Picture's height in pixels. */ - - FLAC__uint32 depth; - /**< Picture's color depth in bits-per-pixel. */ - - FLAC__uint32 colors; - /**< For indexed palettes (like GIF), picture's number of colors (the - * number of palette entries), or \c 0 for non-indexed (i.e. 2^depth). - */ - - FLAC__uint32 data_length; - /**< Length of binary picture data in bytes. */ - - FLAC__byte *data; - /**< Binary picture data. */ - -} FLAC__StreamMetadata_Picture; - -extern FLAC_API const unsigned FLAC__STREAM_METADATA_PICTURE_TYPE_LEN; /**< == 32 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_PICTURE_MIME_TYPE_LENGTH_LEN; /**< == 32 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_PICTURE_DESCRIPTION_LENGTH_LEN; /**< == 32 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_PICTURE_WIDTH_LEN; /**< == 32 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_PICTURE_HEIGHT_LEN; /**< == 32 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_PICTURE_DEPTH_LEN; /**< == 32 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_PICTURE_COLORS_LEN; /**< == 32 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_PICTURE_DATA_LENGTH_LEN; /**< == 32 (bits) */ - - -/** Structure that is used when a metadata block of unknown type is loaded. - * The contents are opaque. The structure is used only internally to - * correctly handle unknown metadata. - */ -typedef struct { - FLAC__byte *data; -} FLAC__StreamMetadata_Unknown; - - -/** FLAC metadata block structure. (c.f. format specification) - */ -typedef struct { - FLAC__MetadataType type; - /**< The type of the metadata block; used determine which member of the - * \a data union to dereference. If type >= FLAC__METADATA_TYPE_UNDEFINED - * then \a data.unknown must be used. */ - - FLAC__bool is_last; - /**< \c true if this metadata block is the last, else \a false */ - - unsigned length; - /**< Length, in bytes, of the block data as it appears in the stream. */ - - union { - FLAC__StreamMetadata_StreamInfo stream_info; - FLAC__StreamMetadata_Padding padding; - FLAC__StreamMetadata_Application application; - FLAC__StreamMetadata_SeekTable seek_table; - FLAC__StreamMetadata_VorbisComment vorbis_comment; - FLAC__StreamMetadata_CueSheet cue_sheet; - FLAC__StreamMetadata_Picture picture; - FLAC__StreamMetadata_Unknown unknown; - } data; - /**< Polymorphic block data; use the \a type value to determine which - * to use. */ -} FLAC__StreamMetadata; - -extern FLAC_API const unsigned FLAC__STREAM_METADATA_IS_LAST_LEN; /**< == 1 (bit) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_TYPE_LEN; /**< == 7 (bits) */ -extern FLAC_API const unsigned FLAC__STREAM_METADATA_LENGTH_LEN; /**< == 24 (bits) */ - -/** The total stream length of a metadata block header in bytes. */ -#define FLAC__STREAM_METADATA_HEADER_LENGTH (4u) - -/*****************************************************************************/ - - -/***************************************************************************** - * - * Utility functions - * - *****************************************************************************/ - -/** Tests that a sample rate is valid for FLAC. - * - * \param sample_rate The sample rate to test for compliance. - * \retval FLAC__bool - * \c true if the given sample rate conforms to the specification, else - * \c false. - */ -FLAC_API FLAC__bool FLAC__format_sample_rate_is_valid(unsigned sample_rate); - -/** Tests that a blocksize at the given sample rate is valid for the FLAC - * subset. - * - * \param blocksize The blocksize to test for compliance. - * \param sample_rate The sample rate is needed, since the valid subset - * blocksize depends on the sample rate. - * \retval FLAC__bool - * \c true if the given blocksize conforms to the specification for the - * subset at the given sample rate, else \c false. - */ -FLAC_API FLAC__bool FLAC__format_blocksize_is_subset(unsigned blocksize, unsigned sample_rate); - -/** Tests that a sample rate is valid for the FLAC subset. The subset rules - * for valid sample rates are slightly more complex since the rate has to - * be expressible completely in the frame header. - * - * \param sample_rate The sample rate to test for compliance. - * \retval FLAC__bool - * \c true if the given sample rate conforms to the specification for the - * subset, else \c false. - */ -FLAC_API FLAC__bool FLAC__format_sample_rate_is_subset(unsigned sample_rate); - -/** Check a Vorbis comment entry name to see if it conforms to the Vorbis - * comment specification. - * - * Vorbis comment names must be composed only of characters from - * [0x20-0x3C,0x3E-0x7D]. - * - * \param name A NUL-terminated string to be checked. - * \assert - * \code name != NULL \endcode - * \retval FLAC__bool - * \c false if entry name is illegal, else \c true. - */ -FLAC_API FLAC__bool FLAC__format_vorbiscomment_entry_name_is_legal(const char *name); - -/** Check a Vorbis comment entry value to see if it conforms to the Vorbis - * comment specification. - * - * Vorbis comment values must be valid UTF-8 sequences. - * - * \param value A string to be checked. - * \param length A the length of \a value in bytes. May be - * \c (unsigned)(-1) to indicate that \a value is a plain - * UTF-8 NUL-terminated string. - * \assert - * \code value != NULL \endcode - * \retval FLAC__bool - * \c false if entry name is illegal, else \c true. - */ -FLAC_API FLAC__bool FLAC__format_vorbiscomment_entry_value_is_legal(const FLAC__byte *value, unsigned length); - -/** Check a Vorbis comment entry to see if it conforms to the Vorbis - * comment specification. - * - * Vorbis comment entries must be of the form 'name=value', and 'name' and - * 'value' must be legal according to - * FLAC__format_vorbiscomment_entry_name_is_legal() and - * FLAC__format_vorbiscomment_entry_value_is_legal() respectively. - * - * \param entry An entry to be checked. - * \param length The length of \a entry in bytes. - * \assert - * \code value != NULL \endcode - * \retval FLAC__bool - * \c false if entry name is illegal, else \c true. - */ -FLAC_API FLAC__bool FLAC__format_vorbiscomment_entry_is_legal(const FLAC__byte *entry, unsigned length); - -/** Check a seek table to see if it conforms to the FLAC specification. - * See the format specification for limits on the contents of the - * seek table. - * - * \param seek_table A pointer to a seek table to be checked. - * \assert - * \code seek_table != NULL \endcode - * \retval FLAC__bool - * \c false if seek table is illegal, else \c true. - */ -FLAC_API FLAC__bool FLAC__format_seektable_is_legal(const FLAC__StreamMetadata_SeekTable *seek_table); - -/** Sort a seek table's seek points according to the format specification. - * This includes a "unique-ification" step to remove duplicates, i.e. - * seek points with identical \a sample_number values. Duplicate seek - * points are converted into placeholder points and sorted to the end of - * the table. - * - * \param seek_table A pointer to a seek table to be sorted. - * \assert - * \code seek_table != NULL \endcode - * \retval unsigned - * The number of duplicate seek points converted into placeholders. - */ -FLAC_API unsigned FLAC__format_seektable_sort(FLAC__StreamMetadata_SeekTable *seek_table); - -/** Check a cue sheet to see if it conforms to the FLAC specification. - * See the format specification for limits on the contents of the - * cue sheet. - * - * \param cue_sheet A pointer to an existing cue sheet to be checked. - * \param check_cd_da_subset If \c true, check CUESHEET against more - * stringent requirements for a CD-DA (audio) disc. - * \param violation Address of a pointer to a string. If there is a - * violation, a pointer to a string explanation of the - * violation will be returned here. \a violation may be - * \c NULL if you don't need the returned string. Do not - * free the returned string; it will always point to static - * data. - * \assert - * \code cue_sheet != NULL \endcode - * \retval FLAC__bool - * \c false if cue sheet is illegal, else \c true. - */ -FLAC_API FLAC__bool FLAC__format_cuesheet_is_legal(const FLAC__StreamMetadata_CueSheet *cue_sheet, FLAC__bool check_cd_da_subset, const char **violation); - -/** Check picture data to see if it conforms to the FLAC specification. - * See the format specification for limits on the contents of the - * PICTURE block. - * - * \param picture A pointer to existing picture data to be checked. - * \param violation Address of a pointer to a string. If there is a - * violation, a pointer to a string explanation of the - * violation will be returned here. \a violation may be - * \c NULL if you don't need the returned string. Do not - * free the returned string; it will always point to static - * data. - * \assert - * \code picture != NULL \endcode - * \retval FLAC__bool - * \c false if picture data is illegal, else \c true. - */ -FLAC_API FLAC__bool FLAC__format_picture_is_legal(const FLAC__StreamMetadata_Picture *picture, const char **violation); - -/* \} */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/FLAC/metadata.h b/extlibs/headers/FLAC/metadata.h deleted file mode 100644 index fcc8ed95..00000000 --- a/extlibs/headers/FLAC/metadata.h +++ /dev/null @@ -1,2182 +0,0 @@ -/* libFLAC - Free Lossless Audio Codec library - * Copyright (C) 2001-2009 Josh Coalson - * Copyright (C) 2011-2013 Xiph.Org Foundation - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * - Neither the name of the Xiph.org Foundation nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef FLAC__METADATA_H -#define FLAC__METADATA_H - -#include /* for off_t */ -#include "export.h" -#include "callback.h" -#include "format.h" - -/* -------------------------------------------------------------------- - (For an example of how all these routines are used, see the source - code for the unit tests in src/test_libFLAC/metadata_*.c, or - metaflac in src/metaflac/) - ------------------------------------------------------------------*/ - -/** \file include/FLAC/metadata.h - * - * \brief - * This module provides functions for creating and manipulating FLAC - * metadata blocks in memory, and three progressively more powerful - * interfaces for traversing and editing metadata in FLAC files. - * - * See the detailed documentation for each interface in the - * \link flac_metadata metadata \endlink module. - */ - -/** \defgroup flac_metadata FLAC/metadata.h: metadata interfaces - * \ingroup flac - * - * \brief - * This module provides functions for creating and manipulating FLAC - * metadata blocks in memory, and three progressively more powerful - * interfaces for traversing and editing metadata in native FLAC files. - * Note that currently only the Chain interface (level 2) supports Ogg - * FLAC files, and it is read-only i.e. no writing back changed - * metadata to file. - * - * There are three metadata interfaces of increasing complexity: - * - * Level 0: - * Read-only access to the STREAMINFO, VORBIS_COMMENT, CUESHEET, and - * PICTURE blocks. - * - * Level 1: - * Read-write access to all metadata blocks. This level is write- - * efficient in most cases (more on this below), and uses less memory - * than level 2. - * - * Level 2: - * Read-write access to all metadata blocks. This level is write- - * efficient in all cases, but uses more memory since all metadata for - * the whole file is read into memory and manipulated before writing - * out again. - * - * What do we mean by efficient? Since FLAC metadata appears at the - * beginning of the file, when writing metadata back to a FLAC file - * it is possible to grow or shrink the metadata such that the entire - * file must be rewritten. However, if the size remains the same during - * changes or PADDING blocks are utilized, only the metadata needs to be - * overwritten, which is much faster. - * - * Efficient means the whole file is rewritten at most one time, and only - * when necessary. Level 1 is not efficient only in the case that you - * cause more than one metadata block to grow or shrink beyond what can - * be accomodated by padding. In this case you should probably use level - * 2, which allows you to edit all the metadata for a file in memory and - * write it out all at once. - * - * All levels know how to skip over and not disturb an ID3v2 tag at the - * front of the file. - * - * All levels access files via their filenames. In addition, level 2 - * has additional alternative read and write functions that take an I/O - * handle and callbacks, for situations where access by filename is not - * possible. - * - * In addition to the three interfaces, this module defines functions for - * creating and manipulating various metadata objects in memory. As we see - * from the Format module, FLAC metadata blocks in memory are very primitive - * structures for storing information in an efficient way. Reading - * information from the structures is easy but creating or modifying them - * directly is more complex. The metadata object routines here facilitate - * this by taking care of the consistency and memory management drudgery. - * - * Unless you will be using the level 1 or 2 interfaces to modify existing - * metadata however, you will not probably not need these. - * - * From a dependency standpoint, none of the encoders or decoders require - * the metadata module. This is so that embedded users can strip out the - * metadata module from libFLAC to reduce the size and complexity. - */ - -#ifdef __cplusplus -extern "C" { -#endif - - -/** \defgroup flac_metadata_level0 FLAC/metadata.h: metadata level 0 interface - * \ingroup flac_metadata - * - * \brief - * The level 0 interface consists of individual routines to read the - * STREAMINFO, VORBIS_COMMENT, CUESHEET, and PICTURE blocks, requiring - * only a filename. - * - * They try to skip any ID3v2 tag at the head of the file. - * - * \{ - */ - -/** Read the STREAMINFO metadata block of the given FLAC file. This function - * will try to skip any ID3v2 tag at the head of the file. - * - * \param filename The path to the FLAC file to read. - * \param streaminfo A pointer to space for the STREAMINFO block. Since - * FLAC__StreamMetadata is a simple structure with no - * memory allocation involved, you pass the address of - * an existing structure. It need not be initialized. - * \assert - * \code filename != NULL \endcode - * \code streaminfo != NULL \endcode - * \retval FLAC__bool - * \c true if a valid STREAMINFO block was read from \a filename. Returns - * \c false if there was a memory allocation error, a file decoder error, - * or the file contained no STREAMINFO block. (A memory allocation error - * is possible because this function must set up a file decoder.) - */ -FLAC_API FLAC__bool FLAC__metadata_get_streaminfo(const char *filename, FLAC__StreamMetadata *streaminfo); - -/** Read the VORBIS_COMMENT metadata block of the given FLAC file. This - * function will try to skip any ID3v2 tag at the head of the file. - * - * \param filename The path to the FLAC file to read. - * \param tags The address where the returned pointer will be - * stored. The \a tags object must be deleted by - * the caller using FLAC__metadata_object_delete(). - * \assert - * \code filename != NULL \endcode - * \code tags != NULL \endcode - * \retval FLAC__bool - * \c true if a valid VORBIS_COMMENT block was read from \a filename, - * and \a *tags will be set to the address of the metadata structure. - * Returns \c false if there was a memory allocation error, a file - * decoder error, or the file contained no VORBIS_COMMENT block, and - * \a *tags will be set to \c NULL. - */ -FLAC_API FLAC__bool FLAC__metadata_get_tags(const char *filename, FLAC__StreamMetadata **tags); - -/** Read the CUESHEET metadata block of the given FLAC file. This - * function will try to skip any ID3v2 tag at the head of the file. - * - * \param filename The path to the FLAC file to read. - * \param cuesheet The address where the returned pointer will be - * stored. The \a cuesheet object must be deleted by - * the caller using FLAC__metadata_object_delete(). - * \assert - * \code filename != NULL \endcode - * \code cuesheet != NULL \endcode - * \retval FLAC__bool - * \c true if a valid CUESHEET block was read from \a filename, - * and \a *cuesheet will be set to the address of the metadata - * structure. Returns \c false if there was a memory allocation - * error, a file decoder error, or the file contained no CUESHEET - * block, and \a *cuesheet will be set to \c NULL. - */ -FLAC_API FLAC__bool FLAC__metadata_get_cuesheet(const char *filename, FLAC__StreamMetadata **cuesheet); - -/** Read a PICTURE metadata block of the given FLAC file. This - * function will try to skip any ID3v2 tag at the head of the file. - * Since there can be more than one PICTURE block in a file, this - * function takes a number of parameters that act as constraints to - * the search. The PICTURE block with the largest area matching all - * the constraints will be returned, or \a *picture will be set to - * \c NULL if there was no such block. - * - * \param filename The path to the FLAC file to read. - * \param picture The address where the returned pointer will be - * stored. The \a picture object must be deleted by - * the caller using FLAC__metadata_object_delete(). - * \param type The desired picture type. Use \c -1 to mean - * "any type". - * \param mime_type The desired MIME type, e.g. "image/jpeg". The - * string will be matched exactly. Use \c NULL to - * mean "any MIME type". - * \param description The desired description. The string will be - * matched exactly. Use \c NULL to mean "any - * description". - * \param max_width The maximum width in pixels desired. Use - * \c (unsigned)(-1) to mean "any width". - * \param max_height The maximum height in pixels desired. Use - * \c (unsigned)(-1) to mean "any height". - * \param max_depth The maximum color depth in bits-per-pixel desired. - * Use \c (unsigned)(-1) to mean "any depth". - * \param max_colors The maximum number of colors desired. Use - * \c (unsigned)(-1) to mean "any number of colors". - * \assert - * \code filename != NULL \endcode - * \code picture != NULL \endcode - * \retval FLAC__bool - * \c true if a valid PICTURE block was read from \a filename, - * and \a *picture will be set to the address of the metadata - * structure. Returns \c false if there was a memory allocation - * error, a file decoder error, or the file contained no PICTURE - * block, and \a *picture will be set to \c NULL. - */ -FLAC_API FLAC__bool FLAC__metadata_get_picture(const char *filename, FLAC__StreamMetadata **picture, FLAC__StreamMetadata_Picture_Type type, const char *mime_type, const FLAC__byte *description, unsigned max_width, unsigned max_height, unsigned max_depth, unsigned max_colors); - -/* \} */ - - -/** \defgroup flac_metadata_level1 FLAC/metadata.h: metadata level 1 interface - * \ingroup flac_metadata - * - * \brief - * The level 1 interface provides read-write access to FLAC file metadata and - * operates directly on the FLAC file. - * - * The general usage of this interface is: - * - * - Create an iterator using FLAC__metadata_simple_iterator_new() - * - Attach it to a file using FLAC__metadata_simple_iterator_init() and check - * the exit code. Call FLAC__metadata_simple_iterator_is_writable() to - * see if the file is writable, or only read access is allowed. - * - Use FLAC__metadata_simple_iterator_next() and - * FLAC__metadata_simple_iterator_prev() to traverse the blocks. - * This is does not read the actual blocks themselves. - * FLAC__metadata_simple_iterator_next() is relatively fast. - * FLAC__metadata_simple_iterator_prev() is slower since it needs to search - * forward from the front of the file. - * - Use FLAC__metadata_simple_iterator_get_block_type() or - * FLAC__metadata_simple_iterator_get_block() to access the actual data at - * the current iterator position. The returned object is yours to modify - * and free. - * - Use FLAC__metadata_simple_iterator_set_block() to write a modified block - * back. You must have write permission to the original file. Make sure to - * read the whole comment to FLAC__metadata_simple_iterator_set_block() - * below. - * - Use FLAC__metadata_simple_iterator_insert_block_after() to add new blocks. - * Use the object creation functions from - * \link flac_metadata_object here \endlink to generate new objects. - * - Use FLAC__metadata_simple_iterator_delete_block() to remove the block - * currently referred to by the iterator, or replace it with padding. - * - Destroy the iterator with FLAC__metadata_simple_iterator_delete() when - * finished. - * - * \note - * The FLAC file remains open the whole time between - * FLAC__metadata_simple_iterator_init() and - * FLAC__metadata_simple_iterator_delete(), so make sure you are not altering - * the file during this time. - * - * \note - * Do not modify the \a is_last, \a length, or \a type fields of returned - * FLAC__StreamMetadata objects. These are managed automatically. - * - * \note - * If any of the modification functions - * (FLAC__metadata_simple_iterator_set_block(), - * FLAC__metadata_simple_iterator_delete_block(), - * FLAC__metadata_simple_iterator_insert_block_after(), etc.) return \c false, - * you should delete the iterator as it may no longer be valid. - * - * \{ - */ - -struct FLAC__Metadata_SimpleIterator; -/** The opaque structure definition for the level 1 iterator type. - * See the - * \link flac_metadata_level1 metadata level 1 module \endlink - * for a detailed description. - */ -typedef struct FLAC__Metadata_SimpleIterator FLAC__Metadata_SimpleIterator; - -/** Status type for FLAC__Metadata_SimpleIterator. - * - * The iterator's current status can be obtained by calling FLAC__metadata_simple_iterator_status(). - */ -typedef enum { - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_OK = 0, - /**< The iterator is in the normal OK state */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_ILLEGAL_INPUT, - /**< The data passed into a function violated the function's usage criteria */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_ERROR_OPENING_FILE, - /**< The iterator could not open the target file */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_NOT_A_FLAC_FILE, - /**< The iterator could not find the FLAC signature at the start of the file */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_NOT_WRITABLE, - /**< The iterator tried to write to a file that was not writable */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_BAD_METADATA, - /**< The iterator encountered input that does not conform to the FLAC metadata specification */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_READ_ERROR, - /**< The iterator encountered an error while reading the FLAC file */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_SEEK_ERROR, - /**< The iterator encountered an error while seeking in the FLAC file */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_WRITE_ERROR, - /**< The iterator encountered an error while writing the FLAC file */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_RENAME_ERROR, - /**< The iterator encountered an error renaming the FLAC file */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_UNLINK_ERROR, - /**< The iterator encountered an error removing the temporary file */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_MEMORY_ALLOCATION_ERROR, - /**< Memory allocation failed */ - - FLAC__METADATA_SIMPLE_ITERATOR_STATUS_INTERNAL_ERROR - /**< The caller violated an assertion or an unexpected error occurred */ - -} FLAC__Metadata_SimpleIteratorStatus; - -/** Maps a FLAC__Metadata_SimpleIteratorStatus to a C string. - * - * Using a FLAC__Metadata_SimpleIteratorStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__Metadata_SimpleIteratorStatusString[]; - - -/** Create a new iterator instance. - * - * \retval FLAC__Metadata_SimpleIterator* - * \c NULL if there was an error allocating memory, else the new instance. - */ -FLAC_API FLAC__Metadata_SimpleIterator *FLAC__metadata_simple_iterator_new(void); - -/** Free an iterator instance. Deletes the object pointed to by \a iterator. - * - * \param iterator A pointer to an existing iterator. - * \assert - * \code iterator != NULL \endcode - */ -FLAC_API void FLAC__metadata_simple_iterator_delete(FLAC__Metadata_SimpleIterator *iterator); - -/** Get the current status of the iterator. Call this after a function - * returns \c false to get the reason for the error. Also resets the status - * to FLAC__METADATA_SIMPLE_ITERATOR_STATUS_OK. - * - * \param iterator A pointer to an existing iterator. - * \assert - * \code iterator != NULL \endcode - * \retval FLAC__Metadata_SimpleIteratorStatus - * The current status of the iterator. - */ -FLAC_API FLAC__Metadata_SimpleIteratorStatus FLAC__metadata_simple_iterator_status(FLAC__Metadata_SimpleIterator *iterator); - -/** Initialize the iterator to point to the first metadata block in the - * given FLAC file. - * - * \param iterator A pointer to an existing iterator. - * \param filename The path to the FLAC file. - * \param read_only If \c true, the FLAC file will be opened - * in read-only mode; if \c false, the FLAC - * file will be opened for edit even if no - * edits are performed. - * \param preserve_file_stats If \c true, the owner and modification - * time will be preserved even if the FLAC - * file is written to. - * \assert - * \code iterator != NULL \endcode - * \code filename != NULL \endcode - * \retval FLAC__bool - * \c false if a memory allocation error occurs, the file can't be - * opened, or another error occurs, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_simple_iterator_init(FLAC__Metadata_SimpleIterator *iterator, const char *filename, FLAC__bool read_only, FLAC__bool preserve_file_stats); - -/** Returns \c true if the FLAC file is writable. If \c false, calls to - * FLAC__metadata_simple_iterator_set_block() and - * FLAC__metadata_simple_iterator_insert_block_after() will fail. - * - * \param iterator A pointer to an existing iterator. - * \assert - * \code iterator != NULL \endcode - * \retval FLAC__bool - * See above. - */ -FLAC_API FLAC__bool FLAC__metadata_simple_iterator_is_writable(const FLAC__Metadata_SimpleIterator *iterator); - -/** Moves the iterator forward one metadata block, returning \c false if - * already at the end. - * - * \param iterator A pointer to an existing initialized iterator. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_simple_iterator_init() - * \retval FLAC__bool - * \c false if already at the last metadata block of the chain, else - * \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_simple_iterator_next(FLAC__Metadata_SimpleIterator *iterator); - -/** Moves the iterator backward one metadata block, returning \c false if - * already at the beginning. - * - * \param iterator A pointer to an existing initialized iterator. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_simple_iterator_init() - * \retval FLAC__bool - * \c false if already at the first metadata block of the chain, else - * \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_simple_iterator_prev(FLAC__Metadata_SimpleIterator *iterator); - -/** Returns a flag telling if the current metadata block is the last. - * - * \param iterator A pointer to an existing initialized iterator. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_simple_iterator_init() - * \retval FLAC__bool - * \c true if the current metadata block is the last in the file, - * else \c false. - */ -FLAC_API FLAC__bool FLAC__metadata_simple_iterator_is_last(const FLAC__Metadata_SimpleIterator *iterator); - -/** Get the offset of the metadata block at the current position. This - * avoids reading the actual block data which can save time for large - * blocks. - * - * \param iterator A pointer to an existing initialized iterator. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_simple_iterator_init() - * \retval off_t - * The offset of the metadata block at the current iterator position. - * This is the byte offset relative to the beginning of the file of - * the current metadata block's header. - */ -FLAC_API off_t FLAC__metadata_simple_iterator_get_block_offset(const FLAC__Metadata_SimpleIterator *iterator); - -/** Get the type of the metadata block at the current position. This - * avoids reading the actual block data which can save time for large - * blocks. - * - * \param iterator A pointer to an existing initialized iterator. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_simple_iterator_init() - * \retval FLAC__MetadataType - * The type of the metadata block at the current iterator position. - */ -FLAC_API FLAC__MetadataType FLAC__metadata_simple_iterator_get_block_type(const FLAC__Metadata_SimpleIterator *iterator); - -/** Get the length of the metadata block at the current position. This - * avoids reading the actual block data which can save time for large - * blocks. - * - * \param iterator A pointer to an existing initialized iterator. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_simple_iterator_init() - * \retval unsigned - * The length of the metadata block at the current iterator position. - * The is same length as that in the - * metadata block header, - * i.e. the length of the metadata body that follows the header. - */ -FLAC_API unsigned FLAC__metadata_simple_iterator_get_block_length(const FLAC__Metadata_SimpleIterator *iterator); - -/** Get the application ID of the \c APPLICATION block at the current - * position. This avoids reading the actual block data which can save - * time for large blocks. - * - * \param iterator A pointer to an existing initialized iterator. - * \param id A pointer to a buffer of at least \c 4 bytes where - * the ID will be stored. - * \assert - * \code iterator != NULL \endcode - * \code id != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_simple_iterator_init() - * \retval FLAC__bool - * \c true if the ID was successfully read, else \c false, in which - * case you should check FLAC__metadata_simple_iterator_status() to - * find out why. If the status is - * \c FLAC__METADATA_SIMPLE_ITERATOR_STATUS_ILLEGAL_INPUT, then the - * current metadata block is not an \c APPLICATION block. Otherwise - * if the status is - * \c FLAC__METADATA_SIMPLE_ITERATOR_STATUS_READ_ERROR or - * \c FLAC__METADATA_SIMPLE_ITERATOR_STATUS_SEEK_ERROR, an I/O error - * occurred and the iterator can no longer be used. - */ -FLAC_API FLAC__bool FLAC__metadata_simple_iterator_get_application_id(FLAC__Metadata_SimpleIterator *iterator, FLAC__byte *id); - -/** Get the metadata block at the current position. You can modify the - * block but must use FLAC__metadata_simple_iterator_set_block() to - * write it back to the FLAC file. - * - * You must call FLAC__metadata_object_delete() on the returned object - * when you are finished with it. - * - * \param iterator A pointer to an existing initialized iterator. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_simple_iterator_init() - * \retval FLAC__StreamMetadata* - * The current metadata block, or \c NULL if there was a memory - * allocation error. - */ -FLAC_API FLAC__StreamMetadata *FLAC__metadata_simple_iterator_get_block(FLAC__Metadata_SimpleIterator *iterator); - -/** Write a block back to the FLAC file. This function tries to be - * as efficient as possible; how the block is actually written is - * shown by the following: - * - * Existing block is a STREAMINFO block and the new block is a - * STREAMINFO block: the new block is written in place. Make sure - * you know what you're doing when changing the values of a - * STREAMINFO block. - * - * Existing block is a STREAMINFO block and the new block is a - * not a STREAMINFO block: this is an error since the first block - * must be a STREAMINFO block. Returns \c false without altering the - * file. - * - * Existing block is not a STREAMINFO block and the new block is a - * STREAMINFO block: this is an error since there may be only one - * STREAMINFO block. Returns \c false without altering the file. - * - * Existing block and new block are the same length: the existing - * block will be replaced by the new block, written in place. - * - * Existing block is longer than new block: if use_padding is \c true, - * the existing block will be overwritten in place with the new - * block followed by a PADDING block, if possible, to make the total - * size the same as the existing block. Remember that a padding - * block requires at least four bytes so if the difference in size - * between the new block and existing block is less than that, the - * entire file will have to be rewritten, using the new block's - * exact size. If use_padding is \c false, the entire file will be - * rewritten, replacing the existing block by the new block. - * - * Existing block is shorter than new block: if use_padding is \c true, - * the function will try and expand the new block into the following - * PADDING block, if it exists and doing so won't shrink the PADDING - * block to less than 4 bytes. If there is no following PADDING - * block, or it will shrink to less than 4 bytes, or use_padding is - * \c false, the entire file is rewritten, replacing the existing block - * with the new block. Note that in this case any following PADDING - * block is preserved as is. - * - * After writing the block, the iterator will remain in the same - * place, i.e. pointing to the new block. - * - * \param iterator A pointer to an existing initialized iterator. - * \param block The block to set. - * \param use_padding See above. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_simple_iterator_init() - * \code block != NULL \endcode - * \retval FLAC__bool - * \c true if successful, else \c false. - */ -FLAC_API FLAC__bool FLAC__metadata_simple_iterator_set_block(FLAC__Metadata_SimpleIterator *iterator, FLAC__StreamMetadata *block, FLAC__bool use_padding); - -/** This is similar to FLAC__metadata_simple_iterator_set_block() - * except that instead of writing over an existing block, it appends - * a block after the existing block. \a use_padding is again used to - * tell the function to try an expand into following padding in an - * attempt to avoid rewriting the entire file. - * - * This function will fail and return \c false if given a STREAMINFO - * block. - * - * After writing the block, the iterator will be pointing to the - * new block. - * - * \param iterator A pointer to an existing initialized iterator. - * \param block The block to set. - * \param use_padding See above. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_simple_iterator_init() - * \code block != NULL \endcode - * \retval FLAC__bool - * \c true if successful, else \c false. - */ -FLAC_API FLAC__bool FLAC__metadata_simple_iterator_insert_block_after(FLAC__Metadata_SimpleIterator *iterator, FLAC__StreamMetadata *block, FLAC__bool use_padding); - -/** Deletes the block at the current position. This will cause the - * entire FLAC file to be rewritten, unless \a use_padding is \c true, - * in which case the block will be replaced by an equal-sized PADDING - * block. The iterator will be left pointing to the block before the - * one just deleted. - * - * You may not delete the STREAMINFO block. - * - * \param iterator A pointer to an existing initialized iterator. - * \param use_padding See above. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_simple_iterator_init() - * \retval FLAC__bool - * \c true if successful, else \c false. - */ -FLAC_API FLAC__bool FLAC__metadata_simple_iterator_delete_block(FLAC__Metadata_SimpleIterator *iterator, FLAC__bool use_padding); - -/* \} */ - - -/** \defgroup flac_metadata_level2 FLAC/metadata.h: metadata level 2 interface - * \ingroup flac_metadata - * - * \brief - * The level 2 interface provides read-write access to FLAC file metadata; - * all metadata is read into memory, operated on in memory, and then written - * to file, which is more efficient than level 1 when editing multiple blocks. - * - * Currently Ogg FLAC is supported for read only, via - * FLAC__metadata_chain_read_ogg() but a subsequent - * FLAC__metadata_chain_write() will fail. - * - * The general usage of this interface is: - * - * - Create a new chain using FLAC__metadata_chain_new(). A chain is a - * linked list of FLAC metadata blocks. - * - Read all metadata into the the chain from a FLAC file using - * FLAC__metadata_chain_read() or FLAC__metadata_chain_read_ogg() and - * check the status. - * - Optionally, consolidate the padding using - * FLAC__metadata_chain_merge_padding() or - * FLAC__metadata_chain_sort_padding(). - * - Create a new iterator using FLAC__metadata_iterator_new() - * - Initialize the iterator to point to the first element in the chain - * using FLAC__metadata_iterator_init() - * - Traverse the chain using FLAC__metadata_iterator_next and - * FLAC__metadata_iterator_prev(). - * - Get a block for reading or modification using - * FLAC__metadata_iterator_get_block(). The pointer to the object - * inside the chain is returned, so the block is yours to modify. - * Changes will be reflected in the FLAC file when you write the - * chain. You can also add and delete blocks (see functions below). - * - When done, write out the chain using FLAC__metadata_chain_write(). - * Make sure to read the whole comment to the function below. - * - Delete the chain using FLAC__metadata_chain_delete(). - * - * \note - * Even though the FLAC file is not open while the chain is being - * manipulated, you must not alter the file externally during - * this time. The chain assumes the FLAC file will not change - * between the time of FLAC__metadata_chain_read()/FLAC__metadata_chain_read_ogg() - * and FLAC__metadata_chain_write(). - * - * \note - * Do not modify the is_last, length, or type fields of returned - * FLAC__StreamMetadata objects. These are managed automatically. - * - * \note - * The metadata objects returned by FLAC__metadata_iterator_get_block() - * are owned by the chain; do not FLAC__metadata_object_delete() them. - * In the same way, blocks passed to FLAC__metadata_iterator_set_block() - * become owned by the chain and they will be deleted when the chain is - * deleted. - * - * \{ - */ - -struct FLAC__Metadata_Chain; -/** The opaque structure definition for the level 2 chain type. - */ -typedef struct FLAC__Metadata_Chain FLAC__Metadata_Chain; - -struct FLAC__Metadata_Iterator; -/** The opaque structure definition for the level 2 iterator type. - */ -typedef struct FLAC__Metadata_Iterator FLAC__Metadata_Iterator; - -typedef enum { - FLAC__METADATA_CHAIN_STATUS_OK = 0, - /**< The chain is in the normal OK state */ - - FLAC__METADATA_CHAIN_STATUS_ILLEGAL_INPUT, - /**< The data passed into a function violated the function's usage criteria */ - - FLAC__METADATA_CHAIN_STATUS_ERROR_OPENING_FILE, - /**< The chain could not open the target file */ - - FLAC__METADATA_CHAIN_STATUS_NOT_A_FLAC_FILE, - /**< The chain could not find the FLAC signature at the start of the file */ - - FLAC__METADATA_CHAIN_STATUS_NOT_WRITABLE, - /**< The chain tried to write to a file that was not writable */ - - FLAC__METADATA_CHAIN_STATUS_BAD_METADATA, - /**< The chain encountered input that does not conform to the FLAC metadata specification */ - - FLAC__METADATA_CHAIN_STATUS_READ_ERROR, - /**< The chain encountered an error while reading the FLAC file */ - - FLAC__METADATA_CHAIN_STATUS_SEEK_ERROR, - /**< The chain encountered an error while seeking in the FLAC file */ - - FLAC__METADATA_CHAIN_STATUS_WRITE_ERROR, - /**< The chain encountered an error while writing the FLAC file */ - - FLAC__METADATA_CHAIN_STATUS_RENAME_ERROR, - /**< The chain encountered an error renaming the FLAC file */ - - FLAC__METADATA_CHAIN_STATUS_UNLINK_ERROR, - /**< The chain encountered an error removing the temporary file */ - - FLAC__METADATA_CHAIN_STATUS_MEMORY_ALLOCATION_ERROR, - /**< Memory allocation failed */ - - FLAC__METADATA_CHAIN_STATUS_INTERNAL_ERROR, - /**< The caller violated an assertion or an unexpected error occurred */ - - FLAC__METADATA_CHAIN_STATUS_INVALID_CALLBACKS, - /**< One or more of the required callbacks was NULL */ - - FLAC__METADATA_CHAIN_STATUS_READ_WRITE_MISMATCH, - /**< FLAC__metadata_chain_write() was called on a chain read by - * FLAC__metadata_chain_read_with_callbacks()/FLAC__metadata_chain_read_ogg_with_callbacks(), - * or - * FLAC__metadata_chain_write_with_callbacks()/FLAC__metadata_chain_write_with_callbacks_and_tempfile() - * was called on a chain read by - * FLAC__metadata_chain_read()/FLAC__metadata_chain_read_ogg(). - * Matching read/write methods must always be used. */ - - FLAC__METADATA_CHAIN_STATUS_WRONG_WRITE_CALL - /**< FLAC__metadata_chain_write_with_callbacks() was called when the - * chain write requires a tempfile; use - * FLAC__metadata_chain_write_with_callbacks_and_tempfile() instead. - * Or, FLAC__metadata_chain_write_with_callbacks_and_tempfile() was - * called when the chain write does not require a tempfile; use - * FLAC__metadata_chain_write_with_callbacks() instead. - * Always check FLAC__metadata_chain_check_if_tempfile_needed() - * before writing via callbacks. */ - -} FLAC__Metadata_ChainStatus; - -/** Maps a FLAC__Metadata_ChainStatus to a C string. - * - * Using a FLAC__Metadata_ChainStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__Metadata_ChainStatusString[]; - -/*********** FLAC__Metadata_Chain ***********/ - -/** Create a new chain instance. - * - * \retval FLAC__Metadata_Chain* - * \c NULL if there was an error allocating memory, else the new instance. - */ -FLAC_API FLAC__Metadata_Chain *FLAC__metadata_chain_new(void); - -/** Free a chain instance. Deletes the object pointed to by \a chain. - * - * \param chain A pointer to an existing chain. - * \assert - * \code chain != NULL \endcode - */ -FLAC_API void FLAC__metadata_chain_delete(FLAC__Metadata_Chain *chain); - -/** Get the current status of the chain. Call this after a function - * returns \c false to get the reason for the error. Also resets the - * status to FLAC__METADATA_CHAIN_STATUS_OK. - * - * \param chain A pointer to an existing chain. - * \assert - * \code chain != NULL \endcode - * \retval FLAC__Metadata_ChainStatus - * The current status of the chain. - */ -FLAC_API FLAC__Metadata_ChainStatus FLAC__metadata_chain_status(FLAC__Metadata_Chain *chain); - -/** Read all metadata from a FLAC file into the chain. - * - * \param chain A pointer to an existing chain. - * \param filename The path to the FLAC file to read. - * \assert - * \code chain != NULL \endcode - * \code filename != NULL \endcode - * \retval FLAC__bool - * \c true if a valid list of metadata blocks was read from - * \a filename, else \c false. On failure, check the status with - * FLAC__metadata_chain_status(). - */ -FLAC_API FLAC__bool FLAC__metadata_chain_read(FLAC__Metadata_Chain *chain, const char *filename); - -/** Read all metadata from an Ogg FLAC file into the chain. - * - * \note Ogg FLAC metadata data writing is not supported yet and - * FLAC__metadata_chain_write() will fail. - * - * \param chain A pointer to an existing chain. - * \param filename The path to the Ogg FLAC file to read. - * \assert - * \code chain != NULL \endcode - * \code filename != NULL \endcode - * \retval FLAC__bool - * \c true if a valid list of metadata blocks was read from - * \a filename, else \c false. On failure, check the status with - * FLAC__metadata_chain_status(). - */ -FLAC_API FLAC__bool FLAC__metadata_chain_read_ogg(FLAC__Metadata_Chain *chain, const char *filename); - -/** Read all metadata from a FLAC stream into the chain via I/O callbacks. - * - * The \a handle need only be open for reading, but must be seekable. - * The equivalent minimum stdio fopen() file mode is \c "r" (or \c "rb" - * for Windows). - * - * \param chain A pointer to an existing chain. - * \param handle The I/O handle of the FLAC stream to read. The - * handle will NOT be closed after the metadata is read; - * that is the duty of the caller. - * \param callbacks - * A set of callbacks to use for I/O. The mandatory - * callbacks are \a read, \a seek, and \a tell. - * \assert - * \code chain != NULL \endcode - * \retval FLAC__bool - * \c true if a valid list of metadata blocks was read from - * \a handle, else \c false. On failure, check the status with - * FLAC__metadata_chain_status(). - */ -FLAC_API FLAC__bool FLAC__metadata_chain_read_with_callbacks(FLAC__Metadata_Chain *chain, FLAC__IOHandle handle, FLAC__IOCallbacks callbacks); - -/** Read all metadata from an Ogg FLAC stream into the chain via I/O callbacks. - * - * The \a handle need only be open for reading, but must be seekable. - * The equivalent minimum stdio fopen() file mode is \c "r" (or \c "rb" - * for Windows). - * - * \note Ogg FLAC metadata data writing is not supported yet and - * FLAC__metadata_chain_write() will fail. - * - * \param chain A pointer to an existing chain. - * \param handle The I/O handle of the Ogg FLAC stream to read. The - * handle will NOT be closed after the metadata is read; - * that is the duty of the caller. - * \param callbacks - * A set of callbacks to use for I/O. The mandatory - * callbacks are \a read, \a seek, and \a tell. - * \assert - * \code chain != NULL \endcode - * \retval FLAC__bool - * \c true if a valid list of metadata blocks was read from - * \a handle, else \c false. On failure, check the status with - * FLAC__metadata_chain_status(). - */ -FLAC_API FLAC__bool FLAC__metadata_chain_read_ogg_with_callbacks(FLAC__Metadata_Chain *chain, FLAC__IOHandle handle, FLAC__IOCallbacks callbacks); - -/** Checks if writing the given chain would require the use of a - * temporary file, or if it could be written in place. - * - * Under certain conditions, padding can be utilized so that writing - * edited metadata back to the FLAC file does not require rewriting the - * entire file. If rewriting is required, then a temporary workfile is - * required. When writing metadata using callbacks, you must check - * this function to know whether to call - * FLAC__metadata_chain_write_with_callbacks() or - * FLAC__metadata_chain_write_with_callbacks_and_tempfile(). When - * writing with FLAC__metadata_chain_write(), the temporary file is - * handled internally. - * - * \param chain A pointer to an existing chain. - * \param use_padding - * Whether or not padding will be allowed to be used - * during the write. The value of \a use_padding given - * here must match the value later passed to - * FLAC__metadata_chain_write_with_callbacks() or - * FLAC__metadata_chain_write_with_callbacks_with_tempfile(). - * \assert - * \code chain != NULL \endcode - * \retval FLAC__bool - * \c true if writing the current chain would require a tempfile, or - * \c false if metadata can be written in place. - */ -FLAC_API FLAC__bool FLAC__metadata_chain_check_if_tempfile_needed(FLAC__Metadata_Chain *chain, FLAC__bool use_padding); - -/** Write all metadata out to the FLAC file. This function tries to be as - * efficient as possible; how the metadata is actually written is shown by - * the following: - * - * If the current chain is the same size as the existing metadata, the new - * data is written in place. - * - * If the current chain is longer than the existing metadata, and - * \a use_padding is \c true, and the last block is a PADDING block of - * sufficient length, the function will truncate the final padding block - * so that the overall size of the metadata is the same as the existing - * metadata, and then just rewrite the metadata. Otherwise, if not all of - * the above conditions are met, the entire FLAC file must be rewritten. - * If you want to use padding this way it is a good idea to call - * FLAC__metadata_chain_sort_padding() first so that you have the maximum - * amount of padding to work with, unless you need to preserve ordering - * of the PADDING blocks for some reason. - * - * If the current chain is shorter than the existing metadata, and - * \a use_padding is \c true, and the final block is a PADDING block, the padding - * is extended to make the overall size the same as the existing data. If - * \a use_padding is \c true and the last block is not a PADDING block, a new - * PADDING block is added to the end of the new data to make it the same - * size as the existing data (if possible, see the note to - * FLAC__metadata_simple_iterator_set_block() about the four byte limit) - * and the new data is written in place. If none of the above apply or - * \a use_padding is \c false, the entire FLAC file is rewritten. - * - * If \a preserve_file_stats is \c true, the owner and modification time will - * be preserved even if the FLAC file is written. - * - * For this write function to be used, the chain must have been read with - * FLAC__metadata_chain_read()/FLAC__metadata_chain_read_ogg(), not - * FLAC__metadata_chain_read_with_callbacks()/FLAC__metadata_chain_read_ogg_with_callbacks(). - * - * \param chain A pointer to an existing chain. - * \param use_padding See above. - * \param preserve_file_stats See above. - * \assert - * \code chain != NULL \endcode - * \retval FLAC__bool - * \c true if the write succeeded, else \c false. On failure, - * check the status with FLAC__metadata_chain_status(). - */ -FLAC_API FLAC__bool FLAC__metadata_chain_write(FLAC__Metadata_Chain *chain, FLAC__bool use_padding, FLAC__bool preserve_file_stats); - -/** Write all metadata out to a FLAC stream via callbacks. - * - * (See FLAC__metadata_chain_write() for the details on how padding is - * used to write metadata in place if possible.) - * - * The \a handle must be open for updating and be seekable. The - * equivalent minimum stdio fopen() file mode is \c "r+" (or \c "r+b" - * for Windows). - * - * For this write function to be used, the chain must have been read with - * FLAC__metadata_chain_read_with_callbacks()/FLAC__metadata_chain_read_ogg_with_callbacks(), - * not FLAC__metadata_chain_read()/FLAC__metadata_chain_read_ogg(). - * Also, FLAC__metadata_chain_check_if_tempfile_needed() must have returned - * \c false. - * - * \param chain A pointer to an existing chain. - * \param use_padding See FLAC__metadata_chain_write() - * \param handle The I/O handle of the FLAC stream to write. The - * handle will NOT be closed after the metadata is - * written; that is the duty of the caller. - * \param callbacks A set of callbacks to use for I/O. The mandatory - * callbacks are \a write and \a seek. - * \assert - * \code chain != NULL \endcode - * \retval FLAC__bool - * \c true if the write succeeded, else \c false. On failure, - * check the status with FLAC__metadata_chain_status(). - */ -FLAC_API FLAC__bool FLAC__metadata_chain_write_with_callbacks(FLAC__Metadata_Chain *chain, FLAC__bool use_padding, FLAC__IOHandle handle, FLAC__IOCallbacks callbacks); - -/** Write all metadata out to a FLAC stream via callbacks. - * - * (See FLAC__metadata_chain_write() for the details on how padding is - * used to write metadata in place if possible.) - * - * This version of the write-with-callbacks function must be used when - * FLAC__metadata_chain_check_if_tempfile_needed() returns true. In - * this function, you must supply an I/O handle corresponding to the - * FLAC file to edit, and a temporary handle to which the new FLAC - * file will be written. It is the caller's job to move this temporary - * FLAC file on top of the original FLAC file to complete the metadata - * edit. - * - * The \a handle must be open for reading and be seekable. The - * equivalent minimum stdio fopen() file mode is \c "r" (or \c "rb" - * for Windows). - * - * The \a temp_handle must be open for writing. The - * equivalent minimum stdio fopen() file mode is \c "w" (or \c "wb" - * for Windows). It should be an empty stream, or at least positioned - * at the start-of-file (in which case it is the caller's duty to - * truncate it on return). - * - * For this write function to be used, the chain must have been read with - * FLAC__metadata_chain_read_with_callbacks()/FLAC__metadata_chain_read_ogg_with_callbacks(), - * not FLAC__metadata_chain_read()/FLAC__metadata_chain_read_ogg(). - * Also, FLAC__metadata_chain_check_if_tempfile_needed() must have returned - * \c true. - * - * \param chain A pointer to an existing chain. - * \param use_padding See FLAC__metadata_chain_write() - * \param handle The I/O handle of the original FLAC stream to read. - * The handle will NOT be closed after the metadata is - * written; that is the duty of the caller. - * \param callbacks A set of callbacks to use for I/O on \a handle. - * The mandatory callbacks are \a read, \a seek, and - * \a eof. - * \param temp_handle The I/O handle of the FLAC stream to write. The - * handle will NOT be closed after the metadata is - * written; that is the duty of the caller. - * \param temp_callbacks - * A set of callbacks to use for I/O on temp_handle. - * The only mandatory callback is \a write. - * \assert - * \code chain != NULL \endcode - * \retval FLAC__bool - * \c true if the write succeeded, else \c false. On failure, - * check the status with FLAC__metadata_chain_status(). - */ -FLAC_API FLAC__bool FLAC__metadata_chain_write_with_callbacks_and_tempfile(FLAC__Metadata_Chain *chain, FLAC__bool use_padding, FLAC__IOHandle handle, FLAC__IOCallbacks callbacks, FLAC__IOHandle temp_handle, FLAC__IOCallbacks temp_callbacks); - -/** Merge adjacent PADDING blocks into a single block. - * - * \note This function does not write to the FLAC file, it only - * modifies the chain. - * - * \warning Any iterator on the current chain will become invalid after this - * call. You should delete the iterator and get a new one. - * - * \param chain A pointer to an existing chain. - * \assert - * \code chain != NULL \endcode - */ -FLAC_API void FLAC__metadata_chain_merge_padding(FLAC__Metadata_Chain *chain); - -/** This function will move all PADDING blocks to the end on the metadata, - * then merge them into a single block. - * - * \note This function does not write to the FLAC file, it only - * modifies the chain. - * - * \warning Any iterator on the current chain will become invalid after this - * call. You should delete the iterator and get a new one. - * - * \param chain A pointer to an existing chain. - * \assert - * \code chain != NULL \endcode - */ -FLAC_API void FLAC__metadata_chain_sort_padding(FLAC__Metadata_Chain *chain); - - -/*********** FLAC__Metadata_Iterator ***********/ - -/** Create a new iterator instance. - * - * \retval FLAC__Metadata_Iterator* - * \c NULL if there was an error allocating memory, else the new instance. - */ -FLAC_API FLAC__Metadata_Iterator *FLAC__metadata_iterator_new(void); - -/** Free an iterator instance. Deletes the object pointed to by \a iterator. - * - * \param iterator A pointer to an existing iterator. - * \assert - * \code iterator != NULL \endcode - */ -FLAC_API void FLAC__metadata_iterator_delete(FLAC__Metadata_Iterator *iterator); - -/** Initialize the iterator to point to the first metadata block in the - * given chain. - * - * \param iterator A pointer to an existing iterator. - * \param chain A pointer to an existing and initialized (read) chain. - * \assert - * \code iterator != NULL \endcode - * \code chain != NULL \endcode - */ -FLAC_API void FLAC__metadata_iterator_init(FLAC__Metadata_Iterator *iterator, FLAC__Metadata_Chain *chain); - -/** Moves the iterator forward one metadata block, returning \c false if - * already at the end. - * - * \param iterator A pointer to an existing initialized iterator. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_iterator_init() - * \retval FLAC__bool - * \c false if already at the last metadata block of the chain, else - * \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_iterator_next(FLAC__Metadata_Iterator *iterator); - -/** Moves the iterator backward one metadata block, returning \c false if - * already at the beginning. - * - * \param iterator A pointer to an existing initialized iterator. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_iterator_init() - * \retval FLAC__bool - * \c false if already at the first metadata block of the chain, else - * \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_iterator_prev(FLAC__Metadata_Iterator *iterator); - -/** Get the type of the metadata block at the current position. - * - * \param iterator A pointer to an existing initialized iterator. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_iterator_init() - * \retval FLAC__MetadataType - * The type of the metadata block at the current iterator position. - */ -FLAC_API FLAC__MetadataType FLAC__metadata_iterator_get_block_type(const FLAC__Metadata_Iterator *iterator); - -/** Get the metadata block at the current position. You can modify - * the block in place but must write the chain before the changes - * are reflected to the FLAC file. You do not need to call - * FLAC__metadata_iterator_set_block() to reflect the changes; - * the pointer returned by FLAC__metadata_iterator_get_block() - * points directly into the chain. - * - * \warning - * Do not call FLAC__metadata_object_delete() on the returned object; - * to delete a block use FLAC__metadata_iterator_delete_block(). - * - * \param iterator A pointer to an existing initialized iterator. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_iterator_init() - * \retval FLAC__StreamMetadata* - * The current metadata block. - */ -FLAC_API FLAC__StreamMetadata *FLAC__metadata_iterator_get_block(FLAC__Metadata_Iterator *iterator); - -/** Set the metadata block at the current position, replacing the existing - * block. The new block passed in becomes owned by the chain and it will be - * deleted when the chain is deleted. - * - * \param iterator A pointer to an existing initialized iterator. - * \param block A pointer to a metadata block. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_iterator_init() - * \code block != NULL \endcode - * \retval FLAC__bool - * \c false if the conditions in the above description are not met, or - * a memory allocation error occurs, otherwise \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_iterator_set_block(FLAC__Metadata_Iterator *iterator, FLAC__StreamMetadata *block); - -/** Removes the current block from the chain. If \a replace_with_padding is - * \c true, the block will instead be replaced with a padding block of equal - * size. You can not delete the STREAMINFO block. The iterator will be - * left pointing to the block before the one just "deleted", even if - * \a replace_with_padding is \c true. - * - * \param iterator A pointer to an existing initialized iterator. - * \param replace_with_padding See above. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_iterator_init() - * \retval FLAC__bool - * \c false if the conditions in the above description are not met, - * otherwise \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_iterator_delete_block(FLAC__Metadata_Iterator *iterator, FLAC__bool replace_with_padding); - -/** Insert a new block before the current block. You cannot insert a block - * before the first STREAMINFO block. You cannot insert a STREAMINFO block - * as there can be only one, the one that already exists at the head when you - * read in a chain. The chain takes ownership of the new block and it will be - * deleted when the chain is deleted. The iterator will be left pointing to - * the new block. - * - * \param iterator A pointer to an existing initialized iterator. - * \param block A pointer to a metadata block to insert. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_iterator_init() - * \retval FLAC__bool - * \c false if the conditions in the above description are not met, or - * a memory allocation error occurs, otherwise \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_iterator_insert_block_before(FLAC__Metadata_Iterator *iterator, FLAC__StreamMetadata *block); - -/** Insert a new block after the current block. You cannot insert a STREAMINFO - * block as there can be only one, the one that already exists at the head when - * you read in a chain. The chain takes ownership of the new block and it will - * be deleted when the chain is deleted. The iterator will be left pointing to - * the new block. - * - * \param iterator A pointer to an existing initialized iterator. - * \param block A pointer to a metadata block to insert. - * \assert - * \code iterator != NULL \endcode - * \a iterator has been successfully initialized with - * FLAC__metadata_iterator_init() - * \retval FLAC__bool - * \c false if the conditions in the above description are not met, or - * a memory allocation error occurs, otherwise \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_iterator_insert_block_after(FLAC__Metadata_Iterator *iterator, FLAC__StreamMetadata *block); - -/* \} */ - - -/** \defgroup flac_metadata_object FLAC/metadata.h: metadata object methods - * \ingroup flac_metadata - * - * \brief - * This module contains methods for manipulating FLAC metadata objects. - * - * Since many are variable length we have to be careful about the memory - * management. We decree that all pointers to data in the object are - * owned by the object and memory-managed by the object. - * - * Use the FLAC__metadata_object_new() and FLAC__metadata_object_delete() - * functions to create all instances. When using the - * FLAC__metadata_object_set_*() functions to set pointers to data, set - * \a copy to \c true to have the function make it's own copy of the data, or - * to \c false to give the object ownership of your data. In the latter case - * your pointer must be freeable by free() and will be free()d when the object - * is FLAC__metadata_object_delete()d. It is legal to pass a null pointer as - * the data pointer to a FLAC__metadata_object_set_*() function as long as - * the length argument is 0 and the \a copy argument is \c false. - * - * The FLAC__metadata_object_new() and FLAC__metadata_object_clone() function - * will return \c NULL in the case of a memory allocation error, otherwise a new - * object. The FLAC__metadata_object_set_*() functions return \c false in the - * case of a memory allocation error. - * - * We don't have the convenience of C++ here, so note that the library relies - * on you to keep the types straight. In other words, if you pass, for - * example, a FLAC__StreamMetadata* that represents a STREAMINFO block to - * FLAC__metadata_object_application_set_data(), you will get an assertion - * failure. - * - * For convenience the FLAC__metadata_object_vorbiscomment_*() functions - * maintain a trailing NUL on each Vorbis comment entry. This is not counted - * toward the length or stored in the stream, but it can make working with plain - * comments (those that don't contain embedded-NULs in the value) easier. - * Entries passed into these functions have trailing NULs added if missing, and - * returned entries are guaranteed to have a trailing NUL. - * - * The FLAC__metadata_object_vorbiscomment_*() functions that take a Vorbis - * comment entry/name/value will first validate that it complies with the Vorbis - * comment specification and return false if it does not. - * - * There is no need to recalculate the length field on metadata blocks you - * have modified. They will be calculated automatically before they are - * written back to a file. - * - * \{ - */ - - -/** Create a new metadata object instance of the given type. - * - * The object will be "empty"; i.e. values and data pointers will be \c 0, - * with the exception of FLAC__METADATA_TYPE_VORBIS_COMMENT, which will have - * the vendor string set (but zero comments). - * - * Do not pass in a value greater than or equal to - * \a FLAC__METADATA_TYPE_UNDEFINED unless you really know what you're - * doing. - * - * \param type Type of object to create - * \retval FLAC__StreamMetadata* - * \c NULL if there was an error allocating memory or the type code is - * greater than FLAC__MAX_METADATA_TYPE_CODE, else the new instance. - */ -FLAC_API FLAC__StreamMetadata *FLAC__metadata_object_new(FLAC__MetadataType type); - -/** Create a copy of an existing metadata object. - * - * The copy is a "deep" copy, i.e. dynamically allocated data within the - * object is also copied. The caller takes ownership of the new block and - * is responsible for freeing it with FLAC__metadata_object_delete(). - * - * \param object Pointer to object to copy. - * \assert - * \code object != NULL \endcode - * \retval FLAC__StreamMetadata* - * \c NULL if there was an error allocating memory, else the new instance. - */ -FLAC_API FLAC__StreamMetadata *FLAC__metadata_object_clone(const FLAC__StreamMetadata *object); - -/** Free a metadata object. Deletes the object pointed to by \a object. - * - * The delete is a "deep" delete, i.e. dynamically allocated data within the - * object is also deleted. - * - * \param object A pointer to an existing object. - * \assert - * \code object != NULL \endcode - */ -FLAC_API void FLAC__metadata_object_delete(FLAC__StreamMetadata *object); - -/** Compares two metadata objects. - * - * The compare is "deep", i.e. dynamically allocated data within the - * object is also compared. - * - * \param block1 A pointer to an existing object. - * \param block2 A pointer to an existing object. - * \assert - * \code block1 != NULL \endcode - * \code block2 != NULL \endcode - * \retval FLAC__bool - * \c true if objects are identical, else \c false. - */ -FLAC_API FLAC__bool FLAC__metadata_object_is_equal(const FLAC__StreamMetadata *block1, const FLAC__StreamMetadata *block2); - -/** Sets the application data of an APPLICATION block. - * - * If \a copy is \c true, a copy of the data is stored; otherwise, the object - * takes ownership of the pointer. The existing data will be freed if this - * function is successful, otherwise the original data will remain if \a copy - * is \c true and malloc() fails. - * - * \note It is safe to pass a const pointer to \a data if \a copy is \c true. - * - * \param object A pointer to an existing APPLICATION object. - * \param data A pointer to the data to set. - * \param length The length of \a data in bytes. - * \param copy See above. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_APPLICATION \endcode - * \code (data != NULL && length > 0) || - * (data == NULL && length == 0 && copy == false) \endcode - * \retval FLAC__bool - * \c false if \a copy is \c true and malloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_application_set_data(FLAC__StreamMetadata *object, FLAC__byte *data, unsigned length, FLAC__bool copy); - -/** Resize the seekpoint array. - * - * If the size shrinks, elements will truncated; if it grows, new placeholder - * points will be added to the end. - * - * \param object A pointer to an existing SEEKTABLE object. - * \param new_num_points The desired length of the array; may be \c 0. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_SEEKTABLE \endcode - * \code (object->data.seek_table.points == NULL && object->data.seek_table.num_points == 0) || - * (object->data.seek_table.points != NULL && object->data.seek_table.num_points > 0) \endcode - * \retval FLAC__bool - * \c false if memory allocation error, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_seektable_resize_points(FLAC__StreamMetadata *object, unsigned new_num_points); - -/** Set a seekpoint in a seektable. - * - * \param object A pointer to an existing SEEKTABLE object. - * \param point_num Index into seekpoint array to set. - * \param point The point to set. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_SEEKTABLE \endcode - * \code object->data.seek_table.num_points > point_num \endcode - */ -FLAC_API void FLAC__metadata_object_seektable_set_point(FLAC__StreamMetadata *object, unsigned point_num, FLAC__StreamMetadata_SeekPoint point); - -/** Insert a seekpoint into a seektable. - * - * \param object A pointer to an existing SEEKTABLE object. - * \param point_num Index into seekpoint array to set. - * \param point The point to set. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_SEEKTABLE \endcode - * \code object->data.seek_table.num_points >= point_num \endcode - * \retval FLAC__bool - * \c false if memory allocation error, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_seektable_insert_point(FLAC__StreamMetadata *object, unsigned point_num, FLAC__StreamMetadata_SeekPoint point); - -/** Delete a seekpoint from a seektable. - * - * \param object A pointer to an existing SEEKTABLE object. - * \param point_num Index into seekpoint array to set. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_SEEKTABLE \endcode - * \code object->data.seek_table.num_points > point_num \endcode - * \retval FLAC__bool - * \c false if memory allocation error, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_seektable_delete_point(FLAC__StreamMetadata *object, unsigned point_num); - -/** Check a seektable to see if it conforms to the FLAC specification. - * See the format specification for limits on the contents of the - * seektable. - * - * \param object A pointer to an existing SEEKTABLE object. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_SEEKTABLE \endcode - * \retval FLAC__bool - * \c false if seek table is illegal, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_seektable_is_legal(const FLAC__StreamMetadata *object); - -/** Append a number of placeholder points to the end of a seek table. - * - * \note - * As with the other ..._seektable_template_... functions, you should - * call FLAC__metadata_object_seektable_template_sort() when finished - * to make the seek table legal. - * - * \param object A pointer to an existing SEEKTABLE object. - * \param num The number of placeholder points to append. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_SEEKTABLE \endcode - * \retval FLAC__bool - * \c false if memory allocation fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_seektable_template_append_placeholders(FLAC__StreamMetadata *object, unsigned num); - -/** Append a specific seek point template to the end of a seek table. - * - * \note - * As with the other ..._seektable_template_... functions, you should - * call FLAC__metadata_object_seektable_template_sort() when finished - * to make the seek table legal. - * - * \param object A pointer to an existing SEEKTABLE object. - * \param sample_number The sample number of the seek point template. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_SEEKTABLE \endcode - * \retval FLAC__bool - * \c false if memory allocation fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_seektable_template_append_point(FLAC__StreamMetadata *object, FLAC__uint64 sample_number); - -/** Append specific seek point templates to the end of a seek table. - * - * \note - * As with the other ..._seektable_template_... functions, you should - * call FLAC__metadata_object_seektable_template_sort() when finished - * to make the seek table legal. - * - * \param object A pointer to an existing SEEKTABLE object. - * \param sample_numbers An array of sample numbers for the seek points. - * \param num The number of seek point templates to append. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_SEEKTABLE \endcode - * \retval FLAC__bool - * \c false if memory allocation fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_seektable_template_append_points(FLAC__StreamMetadata *object, FLAC__uint64 sample_numbers[], unsigned num); - -/** Append a set of evenly-spaced seek point templates to the end of a - * seek table. - * - * \note - * As with the other ..._seektable_template_... functions, you should - * call FLAC__metadata_object_seektable_template_sort() when finished - * to make the seek table legal. - * - * \param object A pointer to an existing SEEKTABLE object. - * \param num The number of placeholder points to append. - * \param total_samples The total number of samples to be encoded; - * the seekpoints will be spaced approximately - * \a total_samples / \a num samples apart. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_SEEKTABLE \endcode - * \code total_samples > 0 \endcode - * \retval FLAC__bool - * \c false if memory allocation fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_seektable_template_append_spaced_points(FLAC__StreamMetadata *object, unsigned num, FLAC__uint64 total_samples); - -/** Append a set of evenly-spaced seek point templates to the end of a - * seek table. - * - * \note - * As with the other ..._seektable_template_... functions, you should - * call FLAC__metadata_object_seektable_template_sort() when finished - * to make the seek table legal. - * - * \param object A pointer to an existing SEEKTABLE object. - * \param samples The number of samples apart to space the placeholder - * points. The first point will be at sample \c 0, the - * second at sample \a samples, then 2*\a samples, and - * so on. As long as \a samples and \a total_samples - * are greater than \c 0, there will always be at least - * one seekpoint at sample \c 0. - * \param total_samples The total number of samples to be encoded; - * the seekpoints will be spaced - * \a samples samples apart. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_SEEKTABLE \endcode - * \code samples > 0 \endcode - * \code total_samples > 0 \endcode - * \retval FLAC__bool - * \c false if memory allocation fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_seektable_template_append_spaced_points_by_samples(FLAC__StreamMetadata *object, unsigned samples, FLAC__uint64 total_samples); - -/** Sort a seek table's seek points according to the format specification, - * removing duplicates. - * - * \param object A pointer to a seek table to be sorted. - * \param compact If \c false, behaves like FLAC__format_seektable_sort(). - * If \c true, duplicates are deleted and the seek table is - * shrunk appropriately; the number of placeholder points - * present in the seek table will be the same after the call - * as before. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_SEEKTABLE \endcode - * \retval FLAC__bool - * \c false if realloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_seektable_template_sort(FLAC__StreamMetadata *object, FLAC__bool compact); - -/** Sets the vendor string in a VORBIS_COMMENT block. - * - * For convenience, a trailing NUL is added to the entry if it doesn't have - * one already. - * - * If \a copy is \c true, a copy of the entry is stored; otherwise, the object - * takes ownership of the \c entry.entry pointer. - * - * \note If this function returns \c false, the caller still owns the - * pointer. - * - * \param object A pointer to an existing VORBIS_COMMENT object. - * \param entry The entry to set the vendor string to. - * \param copy See above. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_VORBIS_COMMENT \endcode - * \code (entry.entry != NULL && entry.length > 0) || - * (entry.entry == NULL && entry.length == 0) \endcode - * \retval FLAC__bool - * \c false if memory allocation fails or \a entry does not comply with the - * Vorbis comment specification, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_vorbiscomment_set_vendor_string(FLAC__StreamMetadata *object, FLAC__StreamMetadata_VorbisComment_Entry entry, FLAC__bool copy); - -/** Resize the comment array. - * - * If the size shrinks, elements will truncated; if it grows, new empty - * fields will be added to the end. - * - * \param object A pointer to an existing VORBIS_COMMENT object. - * \param new_num_comments The desired length of the array; may be \c 0. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_VORBIS_COMMENT \endcode - * \code (object->data.vorbis_comment.comments == NULL && object->data.vorbis_comment.num_comments == 0) || - * (object->data.vorbis_comment.comments != NULL && object->data.vorbis_comment.num_comments > 0) \endcode - * \retval FLAC__bool - * \c false if memory allocation fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_vorbiscomment_resize_comments(FLAC__StreamMetadata *object, unsigned new_num_comments); - -/** Sets a comment in a VORBIS_COMMENT block. - * - * For convenience, a trailing NUL is added to the entry if it doesn't have - * one already. - * - * If \a copy is \c true, a copy of the entry is stored; otherwise, the object - * takes ownership of the \c entry.entry pointer. - * - * \note If this function returns \c false, the caller still owns the - * pointer. - * - * \param object A pointer to an existing VORBIS_COMMENT object. - * \param comment_num Index into comment array to set. - * \param entry The entry to set the comment to. - * \param copy See above. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_VORBIS_COMMENT \endcode - * \code comment_num < object->data.vorbis_comment.num_comments \endcode - * \code (entry.entry != NULL && entry.length > 0) || - * (entry.entry == NULL && entry.length == 0) \endcode - * \retval FLAC__bool - * \c false if memory allocation fails or \a entry does not comply with the - * Vorbis comment specification, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_vorbiscomment_set_comment(FLAC__StreamMetadata *object, unsigned comment_num, FLAC__StreamMetadata_VorbisComment_Entry entry, FLAC__bool copy); - -/** Insert a comment in a VORBIS_COMMENT block at the given index. - * - * For convenience, a trailing NUL is added to the entry if it doesn't have - * one already. - * - * If \a copy is \c true, a copy of the entry is stored; otherwise, the object - * takes ownership of the \c entry.entry pointer. - * - * \note If this function returns \c false, the caller still owns the - * pointer. - * - * \param object A pointer to an existing VORBIS_COMMENT object. - * \param comment_num The index at which to insert the comment. The comments - * at and after \a comment_num move right one position. - * To append a comment to the end, set \a comment_num to - * \c object->data.vorbis_comment.num_comments . - * \param entry The comment to insert. - * \param copy See above. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_VORBIS_COMMENT \endcode - * \code object->data.vorbis_comment.num_comments >= comment_num \endcode - * \code (entry.entry != NULL && entry.length > 0) || - * (entry.entry == NULL && entry.length == 0 && copy == false) \endcode - * \retval FLAC__bool - * \c false if memory allocation fails or \a entry does not comply with the - * Vorbis comment specification, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_vorbiscomment_insert_comment(FLAC__StreamMetadata *object, unsigned comment_num, FLAC__StreamMetadata_VorbisComment_Entry entry, FLAC__bool copy); - -/** Appends a comment to a VORBIS_COMMENT block. - * - * For convenience, a trailing NUL is added to the entry if it doesn't have - * one already. - * - * If \a copy is \c true, a copy of the entry is stored; otherwise, the object - * takes ownership of the \c entry.entry pointer. - * - * \note If this function returns \c false, the caller still owns the - * pointer. - * - * \param object A pointer to an existing VORBIS_COMMENT object. - * \param entry The comment to insert. - * \param copy See above. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_VORBIS_COMMENT \endcode - * \code (entry.entry != NULL && entry.length > 0) || - * (entry.entry == NULL && entry.length == 0 && copy == false) \endcode - * \retval FLAC__bool - * \c false if memory allocation fails or \a entry does not comply with the - * Vorbis comment specification, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_vorbiscomment_append_comment(FLAC__StreamMetadata *object, FLAC__StreamMetadata_VorbisComment_Entry entry, FLAC__bool copy); - -/** Replaces comments in a VORBIS_COMMENT block with a new one. - * - * For convenience, a trailing NUL is added to the entry if it doesn't have - * one already. - * - * Depending on the the value of \a all, either all or just the first comment - * whose field name(s) match the given entry's name will be replaced by the - * given entry. If no comments match, \a entry will simply be appended. - * - * If \a copy is \c true, a copy of the entry is stored; otherwise, the object - * takes ownership of the \c entry.entry pointer. - * - * \note If this function returns \c false, the caller still owns the - * pointer. - * - * \param object A pointer to an existing VORBIS_COMMENT object. - * \param entry The comment to insert. - * \param all If \c true, all comments whose field name matches - * \a entry's field name will be removed, and \a entry will - * be inserted at the position of the first matching - * comment. If \c false, only the first comment whose - * field name matches \a entry's field name will be - * replaced with \a entry. - * \param copy See above. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_VORBIS_COMMENT \endcode - * \code (entry.entry != NULL && entry.length > 0) || - * (entry.entry == NULL && entry.length == 0 && copy == false) \endcode - * \retval FLAC__bool - * \c false if memory allocation fails or \a entry does not comply with the - * Vorbis comment specification, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_vorbiscomment_replace_comment(FLAC__StreamMetadata *object, FLAC__StreamMetadata_VorbisComment_Entry entry, FLAC__bool all, FLAC__bool copy); - -/** Delete a comment in a VORBIS_COMMENT block at the given index. - * - * \param object A pointer to an existing VORBIS_COMMENT object. - * \param comment_num The index of the comment to delete. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_VORBIS_COMMENT \endcode - * \code object->data.vorbis_comment.num_comments > comment_num \endcode - * \retval FLAC__bool - * \c false if realloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_vorbiscomment_delete_comment(FLAC__StreamMetadata *object, unsigned comment_num); - -/** Creates a Vorbis comment entry from NUL-terminated name and value strings. - * - * On return, the filled-in \a entry->entry pointer will point to malloc()ed - * memory and shall be owned by the caller. For convenience the entry will - * have a terminating NUL. - * - * \param entry A pointer to a Vorbis comment entry. The entry's - * \c entry pointer should not point to allocated - * memory as it will be overwritten. - * \param field_name The field name in ASCII, \c NUL terminated. - * \param field_value The field value in UTF-8, \c NUL terminated. - * \assert - * \code entry != NULL \endcode - * \code field_name != NULL \endcode - * \code field_value != NULL \endcode - * \retval FLAC__bool - * \c false if malloc() fails, or if \a field_name or \a field_value does - * not comply with the Vorbis comment specification, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_vorbiscomment_entry_from_name_value_pair(FLAC__StreamMetadata_VorbisComment_Entry *entry, const char *field_name, const char *field_value); - -/** Splits a Vorbis comment entry into NUL-terminated name and value strings. - * - * The returned pointers to name and value will be allocated by malloc() - * and shall be owned by the caller. - * - * \param entry An existing Vorbis comment entry. - * \param field_name The address of where the returned pointer to the - * field name will be stored. - * \param field_value The address of where the returned pointer to the - * field value will be stored. - * \assert - * \code (entry.entry != NULL && entry.length > 0) \endcode - * \code memchr(entry.entry, '=', entry.length) != NULL \endcode - * \code field_name != NULL \endcode - * \code field_value != NULL \endcode - * \retval FLAC__bool - * \c false if memory allocation fails or \a entry does not comply with the - * Vorbis comment specification, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_vorbiscomment_entry_to_name_value_pair(const FLAC__StreamMetadata_VorbisComment_Entry entry, char **field_name, char **field_value); - -/** Check if the given Vorbis comment entry's field name matches the given - * field name. - * - * \param entry An existing Vorbis comment entry. - * \param field_name The field name to check. - * \param field_name_length The length of \a field_name, not including the - * terminating \c NUL. - * \assert - * \code (entry.entry != NULL && entry.length > 0) \endcode - * \retval FLAC__bool - * \c true if the field names match, else \c false - */ -FLAC_API FLAC__bool FLAC__metadata_object_vorbiscomment_entry_matches(const FLAC__StreamMetadata_VorbisComment_Entry entry, const char *field_name, unsigned field_name_length); - -/** Find a Vorbis comment with the given field name. - * - * The search begins at entry number \a offset; use an offset of 0 to - * search from the beginning of the comment array. - * - * \param object A pointer to an existing VORBIS_COMMENT object. - * \param offset The offset into the comment array from where to start - * the search. - * \param field_name The field name of the comment to find. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_VORBIS_COMMENT \endcode - * \code field_name != NULL \endcode - * \retval int - * The offset in the comment array of the first comment whose field - * name matches \a field_name, or \c -1 if no match was found. - */ -FLAC_API int FLAC__metadata_object_vorbiscomment_find_entry_from(const FLAC__StreamMetadata *object, unsigned offset, const char *field_name); - -/** Remove first Vorbis comment matching the given field name. - * - * \param object A pointer to an existing VORBIS_COMMENT object. - * \param field_name The field name of comment to delete. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_VORBIS_COMMENT \endcode - * \retval int - * \c -1 for memory allocation error, \c 0 for no matching entries, - * \c 1 for one matching entry deleted. - */ -FLAC_API int FLAC__metadata_object_vorbiscomment_remove_entry_matching(FLAC__StreamMetadata *object, const char *field_name); - -/** Remove all Vorbis comments matching the given field name. - * - * \param object A pointer to an existing VORBIS_COMMENT object. - * \param field_name The field name of comments to delete. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_VORBIS_COMMENT \endcode - * \retval int - * \c -1 for memory allocation error, \c 0 for no matching entries, - * else the number of matching entries deleted. - */ -FLAC_API int FLAC__metadata_object_vorbiscomment_remove_entries_matching(FLAC__StreamMetadata *object, const char *field_name); - -/** Create a new CUESHEET track instance. - * - * The object will be "empty"; i.e. values and data pointers will be \c 0. - * - * \retval FLAC__StreamMetadata_CueSheet_Track* - * \c NULL if there was an error allocating memory, else the new instance. - */ -FLAC_API FLAC__StreamMetadata_CueSheet_Track *FLAC__metadata_object_cuesheet_track_new(void); - -/** Create a copy of an existing CUESHEET track object. - * - * The copy is a "deep" copy, i.e. dynamically allocated data within the - * object is also copied. The caller takes ownership of the new object and - * is responsible for freeing it with - * FLAC__metadata_object_cuesheet_track_delete(). - * - * \param object Pointer to object to copy. - * \assert - * \code object != NULL \endcode - * \retval FLAC__StreamMetadata_CueSheet_Track* - * \c NULL if there was an error allocating memory, else the new instance. - */ -FLAC_API FLAC__StreamMetadata_CueSheet_Track *FLAC__metadata_object_cuesheet_track_clone(const FLAC__StreamMetadata_CueSheet_Track *object); - -/** Delete a CUESHEET track object - * - * \param object A pointer to an existing CUESHEET track object. - * \assert - * \code object != NULL \endcode - */ -FLAC_API void FLAC__metadata_object_cuesheet_track_delete(FLAC__StreamMetadata_CueSheet_Track *object); - -/** Resize a track's index point array. - * - * If the size shrinks, elements will truncated; if it grows, new blank - * indices will be added to the end. - * - * \param object A pointer to an existing CUESHEET object. - * \param track_num The index of the track to modify. NOTE: this is not - * necessarily the same as the track's \a number field. - * \param new_num_indices The desired length of the array; may be \c 0. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_CUESHEET \endcode - * \code object->data.cue_sheet.num_tracks > track_num \endcode - * \code (object->data.cue_sheet.tracks[track_num].indices == NULL && object->data.cue_sheet.tracks[track_num].num_indices == 0) || - * (object->data.cue_sheet.tracks[track_num].indices != NULL && object->data.cue_sheet.tracks[track_num].num_indices > 0) \endcode - * \retval FLAC__bool - * \c false if memory allocation error, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_cuesheet_track_resize_indices(FLAC__StreamMetadata *object, unsigned track_num, unsigned new_num_indices); - -/** Insert an index point in a CUESHEET track at the given index. - * - * \param object A pointer to an existing CUESHEET object. - * \param track_num The index of the track to modify. NOTE: this is not - * necessarily the same as the track's \a number field. - * \param index_num The index into the track's index array at which to - * insert the index point. NOTE: this is not necessarily - * the same as the index point's \a number field. The - * indices at and after \a index_num move right one - * position. To append an index point to the end, set - * \a index_num to - * \c object->data.cue_sheet.tracks[track_num].num_indices . - * \param index The index point to insert. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_CUESHEET \endcode - * \code object->data.cue_sheet.num_tracks > track_num \endcode - * \code object->data.cue_sheet.tracks[track_num].num_indices >= index_num \endcode - * \retval FLAC__bool - * \c false if realloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_cuesheet_track_insert_index(FLAC__StreamMetadata *object, unsigned track_num, unsigned index_num, FLAC__StreamMetadata_CueSheet_Index index); - -/** Insert a blank index point in a CUESHEET track at the given index. - * - * A blank index point is one in which all field values are zero. - * - * \param object A pointer to an existing CUESHEET object. - * \param track_num The index of the track to modify. NOTE: this is not - * necessarily the same as the track's \a number field. - * \param index_num The index into the track's index array at which to - * insert the index point. NOTE: this is not necessarily - * the same as the index point's \a number field. The - * indices at and after \a index_num move right one - * position. To append an index point to the end, set - * \a index_num to - * \c object->data.cue_sheet.tracks[track_num].num_indices . - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_CUESHEET \endcode - * \code object->data.cue_sheet.num_tracks > track_num \endcode - * \code object->data.cue_sheet.tracks[track_num].num_indices >= index_num \endcode - * \retval FLAC__bool - * \c false if realloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_cuesheet_track_insert_blank_index(FLAC__StreamMetadata *object, unsigned track_num, unsigned index_num); - -/** Delete an index point in a CUESHEET track at the given index. - * - * \param object A pointer to an existing CUESHEET object. - * \param track_num The index into the track array of the track to - * modify. NOTE: this is not necessarily the same - * as the track's \a number field. - * \param index_num The index into the track's index array of the index - * to delete. NOTE: this is not necessarily the same - * as the index's \a number field. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_CUESHEET \endcode - * \code object->data.cue_sheet.num_tracks > track_num \endcode - * \code object->data.cue_sheet.tracks[track_num].num_indices > index_num \endcode - * \retval FLAC__bool - * \c false if realloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_cuesheet_track_delete_index(FLAC__StreamMetadata *object, unsigned track_num, unsigned index_num); - -/** Resize the track array. - * - * If the size shrinks, elements will truncated; if it grows, new blank - * tracks will be added to the end. - * - * \param object A pointer to an existing CUESHEET object. - * \param new_num_tracks The desired length of the array; may be \c 0. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_CUESHEET \endcode - * \code (object->data.cue_sheet.tracks == NULL && object->data.cue_sheet.num_tracks == 0) || - * (object->data.cue_sheet.tracks != NULL && object->data.cue_sheet.num_tracks > 0) \endcode - * \retval FLAC__bool - * \c false if memory allocation error, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_cuesheet_resize_tracks(FLAC__StreamMetadata *object, unsigned new_num_tracks); - -/** Sets a track in a CUESHEET block. - * - * If \a copy is \c true, a copy of the track is stored; otherwise, the object - * takes ownership of the \a track pointer. - * - * \param object A pointer to an existing CUESHEET object. - * \param track_num Index into track array to set. NOTE: this is not - * necessarily the same as the track's \a number field. - * \param track The track to set the track to. You may safely pass in - * a const pointer if \a copy is \c true. - * \param copy See above. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_CUESHEET \endcode - * \code track_num < object->data.cue_sheet.num_tracks \endcode - * \code (track->indices != NULL && track->num_indices > 0) || - * (track->indices == NULL && track->num_indices == 0) \endcode - * \retval FLAC__bool - * \c false if \a copy is \c true and malloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_cuesheet_set_track(FLAC__StreamMetadata *object, unsigned track_num, FLAC__StreamMetadata_CueSheet_Track *track, FLAC__bool copy); - -/** Insert a track in a CUESHEET block at the given index. - * - * If \a copy is \c true, a copy of the track is stored; otherwise, the object - * takes ownership of the \a track pointer. - * - * \param object A pointer to an existing CUESHEET object. - * \param track_num The index at which to insert the track. NOTE: this - * is not necessarily the same as the track's \a number - * field. The tracks at and after \a track_num move right - * one position. To append a track to the end, set - * \a track_num to \c object->data.cue_sheet.num_tracks . - * \param track The track to insert. You may safely pass in a const - * pointer if \a copy is \c true. - * \param copy See above. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_CUESHEET \endcode - * \code object->data.cue_sheet.num_tracks >= track_num \endcode - * \retval FLAC__bool - * \c false if \a copy is \c true and malloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_cuesheet_insert_track(FLAC__StreamMetadata *object, unsigned track_num, FLAC__StreamMetadata_CueSheet_Track *track, FLAC__bool copy); - -/** Insert a blank track in a CUESHEET block at the given index. - * - * A blank track is one in which all field values are zero. - * - * \param object A pointer to an existing CUESHEET object. - * \param track_num The index at which to insert the track. NOTE: this - * is not necessarily the same as the track's \a number - * field. The tracks at and after \a track_num move right - * one position. To append a track to the end, set - * \a track_num to \c object->data.cue_sheet.num_tracks . - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_CUESHEET \endcode - * \code object->data.cue_sheet.num_tracks >= track_num \endcode - * \retval FLAC__bool - * \c false if \a copy is \c true and malloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_cuesheet_insert_blank_track(FLAC__StreamMetadata *object, unsigned track_num); - -/** Delete a track in a CUESHEET block at the given index. - * - * \param object A pointer to an existing CUESHEET object. - * \param track_num The index into the track array of the track to - * delete. NOTE: this is not necessarily the same - * as the track's \a number field. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_CUESHEET \endcode - * \code object->data.cue_sheet.num_tracks > track_num \endcode - * \retval FLAC__bool - * \c false if realloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_cuesheet_delete_track(FLAC__StreamMetadata *object, unsigned track_num); - -/** Check a cue sheet to see if it conforms to the FLAC specification. - * See the format specification for limits on the contents of the - * cue sheet. - * - * \param object A pointer to an existing CUESHEET object. - * \param check_cd_da_subset If \c true, check CUESHEET against more - * stringent requirements for a CD-DA (audio) disc. - * \param violation Address of a pointer to a string. If there is a - * violation, a pointer to a string explanation of the - * violation will be returned here. \a violation may be - * \c NULL if you don't need the returned string. Do not - * free the returned string; it will always point to static - * data. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_CUESHEET \endcode - * \retval FLAC__bool - * \c false if cue sheet is illegal, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_cuesheet_is_legal(const FLAC__StreamMetadata *object, FLAC__bool check_cd_da_subset, const char **violation); - -/** Calculate and return the CDDB/freedb ID for a cue sheet. The function - * assumes the cue sheet corresponds to a CD; the result is undefined - * if the cuesheet's is_cd bit is not set. - * - * \param object A pointer to an existing CUESHEET object. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_CUESHEET \endcode - * \retval FLAC__uint32 - * The unsigned integer representation of the CDDB/freedb ID - */ -FLAC_API FLAC__uint32 FLAC__metadata_object_cuesheet_calculate_cddb_id(const FLAC__StreamMetadata *object); - -/** Sets the MIME type of a PICTURE block. - * - * If \a copy is \c true, a copy of the string is stored; otherwise, the object - * takes ownership of the pointer. The existing string will be freed if this - * function is successful, otherwise the original string will remain if \a copy - * is \c true and malloc() fails. - * - * \note It is safe to pass a const pointer to \a mime_type if \a copy is \c true. - * - * \param object A pointer to an existing PICTURE object. - * \param mime_type A pointer to the MIME type string. The string must be - * ASCII characters 0x20-0x7e, NUL-terminated. No validation - * is done. - * \param copy See above. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_PICTURE \endcode - * \code (mime_type != NULL) \endcode - * \retval FLAC__bool - * \c false if \a copy is \c true and malloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_picture_set_mime_type(FLAC__StreamMetadata *object, char *mime_type, FLAC__bool copy); - -/** Sets the description of a PICTURE block. - * - * If \a copy is \c true, a copy of the string is stored; otherwise, the object - * takes ownership of the pointer. The existing string will be freed if this - * function is successful, otherwise the original string will remain if \a copy - * is \c true and malloc() fails. - * - * \note It is safe to pass a const pointer to \a description if \a copy is \c true. - * - * \param object A pointer to an existing PICTURE object. - * \param description A pointer to the description string. The string must be - * valid UTF-8, NUL-terminated. No validation is done. - * \param copy See above. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_PICTURE \endcode - * \code (description != NULL) \endcode - * \retval FLAC__bool - * \c false if \a copy is \c true and malloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_picture_set_description(FLAC__StreamMetadata *object, FLAC__byte *description, FLAC__bool copy); - -/** Sets the picture data of a PICTURE block. - * - * If \a copy is \c true, a copy of the data is stored; otherwise, the object - * takes ownership of the pointer. Also sets the \a data_length field of the - * metadata object to what is passed in as the \a length parameter. The - * existing data will be freed if this function is successful, otherwise the - * original data and data_length will remain if \a copy is \c true and - * malloc() fails. - * - * \note It is safe to pass a const pointer to \a data if \a copy is \c true. - * - * \param object A pointer to an existing PICTURE object. - * \param data A pointer to the data to set. - * \param length The length of \a data in bytes. - * \param copy See above. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_PICTURE \endcode - * \code (data != NULL && length > 0) || - * (data == NULL && length == 0 && copy == false) \endcode - * \retval FLAC__bool - * \c false if \a copy is \c true and malloc() fails, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_picture_set_data(FLAC__StreamMetadata *object, FLAC__byte *data, FLAC__uint32 length, FLAC__bool copy); - -/** Check a PICTURE block to see if it conforms to the FLAC specification. - * See the format specification for limits on the contents of the - * PICTURE block. - * - * \param object A pointer to existing PICTURE block to be checked. - * \param violation Address of a pointer to a string. If there is a - * violation, a pointer to a string explanation of the - * violation will be returned here. \a violation may be - * \c NULL if you don't need the returned string. Do not - * free the returned string; it will always point to static - * data. - * \assert - * \code object != NULL \endcode - * \code object->type == FLAC__METADATA_TYPE_PICTURE \endcode - * \retval FLAC__bool - * \c false if PICTURE block is illegal, else \c true. - */ -FLAC_API FLAC__bool FLAC__metadata_object_picture_is_legal(const FLAC__StreamMetadata *object, const char **violation); - -/* \} */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/FLAC/ordinals.h b/extlibs/headers/FLAC/ordinals.h deleted file mode 100644 index a0572997..00000000 --- a/extlibs/headers/FLAC/ordinals.h +++ /dev/null @@ -1,86 +0,0 @@ -/* libFLAC - Free Lossless Audio Codec library - * Copyright (C) 2000-2009 Josh Coalson - * Copyright (C) 2011-2013 Xiph.Org Foundation - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * - Neither the name of the Xiph.org Foundation nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef FLAC__ORDINALS_H -#define FLAC__ORDINALS_H - -#if defined(_MSC_VER) && _MSC_VER < 1600 - -/* Microsoft Visual Studio earlier than the 2010 version did not provide - * the 1999 ISO C Standard header file . - */ - -typedef __int8 FLAC__int8; -typedef unsigned __int8 FLAC__uint8; - -typedef __int16 FLAC__int16; -typedef __int32 FLAC__int32; -typedef __int64 FLAC__int64; -typedef unsigned __int16 FLAC__uint16; -typedef unsigned __int32 FLAC__uint32; -typedef unsigned __int64 FLAC__uint64; - -#else - -/* For MSVC 2010 and everything else which provides . */ - -#include - -typedef int8_t FLAC__int8; -typedef uint8_t FLAC__uint8; - -typedef int16_t FLAC__int16; -typedef int32_t FLAC__int32; -typedef int64_t FLAC__int64; -typedef uint16_t FLAC__uint16; -typedef uint32_t FLAC__uint32; -typedef uint64_t FLAC__uint64; - -#endif - -typedef int FLAC__bool; - -typedef FLAC__uint8 FLAC__byte; - - -#ifdef true -#undef true -#endif -#ifdef false -#undef false -#endif -#ifndef __cplusplus -#define true 1 -#define false 0 -#endif - -#endif diff --git a/extlibs/headers/FLAC/stream_decoder.h b/extlibs/headers/FLAC/stream_decoder.h deleted file mode 100644 index 152643fc..00000000 --- a/extlibs/headers/FLAC/stream_decoder.h +++ /dev/null @@ -1,1560 +0,0 @@ -/* libFLAC - Free Lossless Audio Codec library - * Copyright (C) 2000-2009 Josh Coalson - * Copyright (C) 2011-2013 Xiph.Org Foundation - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * - Neither the name of the Xiph.org Foundation nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef FLAC__STREAM_DECODER_H -#define FLAC__STREAM_DECODER_H - -#include /* for FILE */ -#include "export.h" -#include "format.h" - -#ifdef __cplusplus -extern "C" { -#endif - - -/** \file include/FLAC/stream_decoder.h - * - * \brief - * This module contains the functions which implement the stream - * decoder. - * - * See the detailed documentation in the - * \link flac_stream_decoder stream decoder \endlink module. - */ - -/** \defgroup flac_decoder FLAC/ \*_decoder.h: decoder interfaces - * \ingroup flac - * - * \brief - * This module describes the decoder layers provided by libFLAC. - * - * The stream decoder can be used to decode complete streams either from - * the client via callbacks, or directly from a file, depending on how - * it is initialized. When decoding via callbacks, the client provides - * callbacks for reading FLAC data and writing decoded samples, and - * handling metadata and errors. If the client also supplies seek-related - * callback, the decoder function for sample-accurate seeking within the - * FLAC input is also available. When decoding from a file, the client - * needs only supply a filename or open \c FILE* and write/metadata/error - * callbacks; the rest of the callbacks are supplied internally. For more - * info see the \link flac_stream_decoder stream decoder \endlink module. - */ - -/** \defgroup flac_stream_decoder FLAC/stream_decoder.h: stream decoder interface - * \ingroup flac_decoder - * - * \brief - * This module contains the functions which implement the stream - * decoder. - * - * The stream decoder can decode native FLAC, and optionally Ogg FLAC - * (check FLAC_API_SUPPORTS_OGG_FLAC) streams and files. - * - * The basic usage of this decoder is as follows: - * - The program creates an instance of a decoder using - * FLAC__stream_decoder_new(). - * - The program overrides the default settings using - * FLAC__stream_decoder_set_*() functions. - * - The program initializes the instance to validate the settings and - * prepare for decoding using - * - FLAC__stream_decoder_init_stream() or FLAC__stream_decoder_init_FILE() - * or FLAC__stream_decoder_init_file() for native FLAC, - * - FLAC__stream_decoder_init_ogg_stream() or FLAC__stream_decoder_init_ogg_FILE() - * or FLAC__stream_decoder_init_ogg_file() for Ogg FLAC - * - The program calls the FLAC__stream_decoder_process_*() functions - * to decode data, which subsequently calls the callbacks. - * - The program finishes the decoding with FLAC__stream_decoder_finish(), - * which flushes the input and output and resets the decoder to the - * uninitialized state. - * - The instance may be used again or deleted with - * FLAC__stream_decoder_delete(). - * - * In more detail, the program will create a new instance by calling - * FLAC__stream_decoder_new(), then call FLAC__stream_decoder_set_*() - * functions to override the default decoder options, and call - * one of the FLAC__stream_decoder_init_*() functions. - * - * There are three initialization functions for native FLAC, one for - * setting up the decoder to decode FLAC data from the client via - * callbacks, and two for decoding directly from a FLAC file. - * - * For decoding via callbacks, use FLAC__stream_decoder_init_stream(). - * You must also supply several callbacks for handling I/O. Some (like - * seeking) are optional, depending on the capabilities of the input. - * - * For decoding directly from a file, use FLAC__stream_decoder_init_FILE() - * or FLAC__stream_decoder_init_file(). Then you must only supply an open - * \c FILE* or filename and fewer callbacks; the decoder will handle - * the other callbacks internally. - * - * There are three similarly-named init functions for decoding from Ogg - * FLAC streams. Check \c FLAC_API_SUPPORTS_OGG_FLAC to find out if the - * library has been built with Ogg support. - * - * Once the decoder is initialized, your program will call one of several - * functions to start the decoding process: - * - * - FLAC__stream_decoder_process_single() - Tells the decoder to process at - * most one metadata block or audio frame and return, calling either the - * metadata callback or write callback, respectively, once. If the decoder - * loses sync it will return with only the error callback being called. - * - FLAC__stream_decoder_process_until_end_of_metadata() - Tells the decoder - * to process the stream from the current location and stop upon reaching - * the first audio frame. The client will get one metadata, write, or error - * callback per metadata block, audio frame, or sync error, respectively. - * - FLAC__stream_decoder_process_until_end_of_stream() - Tells the decoder - * to process the stream from the current location until the read callback - * returns FLAC__STREAM_DECODER_READ_STATUS_END_OF_STREAM or - * FLAC__STREAM_DECODER_READ_STATUS_ABORT. The client will get one metadata, - * write, or error callback per metadata block, audio frame, or sync error, - * respectively. - * - * When the decoder has finished decoding (normally or through an abort), - * the instance is finished by calling FLAC__stream_decoder_finish(), which - * ensures the decoder is in the correct state and frees memory. Then the - * instance may be deleted with FLAC__stream_decoder_delete() or initialized - * again to decode another stream. - * - * Seeking is exposed through the FLAC__stream_decoder_seek_absolute() method. - * At any point after the stream decoder has been initialized, the client can - * call this function to seek to an exact sample within the stream. - * Subsequently, the first time the write callback is called it will be - * passed a (possibly partial) block starting at that sample. - * - * If the client cannot seek via the callback interface provided, but still - * has another way of seeking, it can flush the decoder using - * FLAC__stream_decoder_flush() and start feeding data from the new position - * through the read callback. - * - * The stream decoder also provides MD5 signature checking. If this is - * turned on before initialization, FLAC__stream_decoder_finish() will - * report when the decoded MD5 signature does not match the one stored - * in the STREAMINFO block. MD5 checking is automatically turned off - * (until the next FLAC__stream_decoder_reset()) if there is no signature - * in the STREAMINFO block or when a seek is attempted. - * - * The FLAC__stream_decoder_set_metadata_*() functions deserve special - * attention. By default, the decoder only calls the metadata_callback for - * the STREAMINFO block. These functions allow you to tell the decoder - * explicitly which blocks to parse and return via the metadata_callback - * and/or which to skip. Use a FLAC__stream_decoder_set_metadata_respond_all(), - * FLAC__stream_decoder_set_metadata_ignore() ... or FLAC__stream_decoder_set_metadata_ignore_all(), - * FLAC__stream_decoder_set_metadata_respond() ... sequence to exactly specify - * which blocks to return. Remember that metadata blocks can potentially - * be big (for example, cover art) so filtering out the ones you don't - * use can reduce the memory requirements of the decoder. Also note the - * special forms FLAC__stream_decoder_set_metadata_respond_application(id) - * and FLAC__stream_decoder_set_metadata_ignore_application(id) for - * filtering APPLICATION blocks based on the application ID. - * - * STREAMINFO and SEEKTABLE blocks are always parsed and used internally, but - * they still can legally be filtered from the metadata_callback. - * - * \note - * The "set" functions may only be called when the decoder is in the - * state FLAC__STREAM_DECODER_UNINITIALIZED, i.e. after - * FLAC__stream_decoder_new() or FLAC__stream_decoder_finish(), but - * before FLAC__stream_decoder_init_*(). If this is the case they will - * return \c true, otherwise \c false. - * - * \note - * FLAC__stream_decoder_finish() resets all settings to the constructor - * defaults, including the callbacks. - * - * \{ - */ - - -/** State values for a FLAC__StreamDecoder - * - * The decoder's state can be obtained by calling FLAC__stream_decoder_get_state(). - */ -typedef enum { - - FLAC__STREAM_DECODER_SEARCH_FOR_METADATA = 0, - /**< The decoder is ready to search for metadata. */ - - FLAC__STREAM_DECODER_READ_METADATA, - /**< The decoder is ready to or is in the process of reading metadata. */ - - FLAC__STREAM_DECODER_SEARCH_FOR_FRAME_SYNC, - /**< The decoder is ready to or is in the process of searching for the - * frame sync code. - */ - - FLAC__STREAM_DECODER_READ_FRAME, - /**< The decoder is ready to or is in the process of reading a frame. */ - - FLAC__STREAM_DECODER_END_OF_STREAM, - /**< The decoder has reached the end of the stream. */ - - FLAC__STREAM_DECODER_OGG_ERROR, - /**< An error occurred in the underlying Ogg layer. */ - - FLAC__STREAM_DECODER_SEEK_ERROR, - /**< An error occurred while seeking. The decoder must be flushed - * with FLAC__stream_decoder_flush() or reset with - * FLAC__stream_decoder_reset() before decoding can continue. - */ - - FLAC__STREAM_DECODER_ABORTED, - /**< The decoder was aborted by the read callback. */ - - FLAC__STREAM_DECODER_MEMORY_ALLOCATION_ERROR, - /**< An error occurred allocating memory. The decoder is in an invalid - * state and can no longer be used. - */ - - FLAC__STREAM_DECODER_UNINITIALIZED - /**< The decoder is in the uninitialized state; one of the - * FLAC__stream_decoder_init_*() functions must be called before samples - * can be processed. - */ - -} FLAC__StreamDecoderState; - -/** Maps a FLAC__StreamDecoderState to a C string. - * - * Using a FLAC__StreamDecoderState as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamDecoderStateString[]; - - -/** Possible return values for the FLAC__stream_decoder_init_*() functions. - */ -typedef enum { - - FLAC__STREAM_DECODER_INIT_STATUS_OK = 0, - /**< Initialization was successful. */ - - FLAC__STREAM_DECODER_INIT_STATUS_UNSUPPORTED_CONTAINER, - /**< The library was not compiled with support for the given container - * format. - */ - - FLAC__STREAM_DECODER_INIT_STATUS_INVALID_CALLBACKS, - /**< A required callback was not supplied. */ - - FLAC__STREAM_DECODER_INIT_STATUS_MEMORY_ALLOCATION_ERROR, - /**< An error occurred allocating memory. */ - - FLAC__STREAM_DECODER_INIT_STATUS_ERROR_OPENING_FILE, - /**< fopen() failed in FLAC__stream_decoder_init_file() or - * FLAC__stream_decoder_init_ogg_file(). */ - - FLAC__STREAM_DECODER_INIT_STATUS_ALREADY_INITIALIZED - /**< FLAC__stream_decoder_init_*() was called when the decoder was - * already initialized, usually because - * FLAC__stream_decoder_finish() was not called. - */ - -} FLAC__StreamDecoderInitStatus; - -/** Maps a FLAC__StreamDecoderInitStatus to a C string. - * - * Using a FLAC__StreamDecoderInitStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamDecoderInitStatusString[]; - - -/** Return values for the FLAC__StreamDecoder read callback. - */ -typedef enum { - - FLAC__STREAM_DECODER_READ_STATUS_CONTINUE, - /**< The read was OK and decoding can continue. */ - - FLAC__STREAM_DECODER_READ_STATUS_END_OF_STREAM, - /**< The read was attempted while at the end of the stream. Note that - * the client must only return this value when the read callback was - * called when already at the end of the stream. Otherwise, if the read - * itself moves to the end of the stream, the client should still return - * the data and \c FLAC__STREAM_DECODER_READ_STATUS_CONTINUE, and then on - * the next read callback it should return - * \c FLAC__STREAM_DECODER_READ_STATUS_END_OF_STREAM with a byte count - * of \c 0. - */ - - FLAC__STREAM_DECODER_READ_STATUS_ABORT - /**< An unrecoverable error occurred. The decoder will return from the process call. */ - -} FLAC__StreamDecoderReadStatus; - -/** Maps a FLAC__StreamDecoderReadStatus to a C string. - * - * Using a FLAC__StreamDecoderReadStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamDecoderReadStatusString[]; - - -/** Return values for the FLAC__StreamDecoder seek callback. - */ -typedef enum { - - FLAC__STREAM_DECODER_SEEK_STATUS_OK, - /**< The seek was OK and decoding can continue. */ - - FLAC__STREAM_DECODER_SEEK_STATUS_ERROR, - /**< An unrecoverable error occurred. The decoder will return from the process call. */ - - FLAC__STREAM_DECODER_SEEK_STATUS_UNSUPPORTED - /**< Client does not support seeking. */ - -} FLAC__StreamDecoderSeekStatus; - -/** Maps a FLAC__StreamDecoderSeekStatus to a C string. - * - * Using a FLAC__StreamDecoderSeekStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamDecoderSeekStatusString[]; - - -/** Return values for the FLAC__StreamDecoder tell callback. - */ -typedef enum { - - FLAC__STREAM_DECODER_TELL_STATUS_OK, - /**< The tell was OK and decoding can continue. */ - - FLAC__STREAM_DECODER_TELL_STATUS_ERROR, - /**< An unrecoverable error occurred. The decoder will return from the process call. */ - - FLAC__STREAM_DECODER_TELL_STATUS_UNSUPPORTED - /**< Client does not support telling the position. */ - -} FLAC__StreamDecoderTellStatus; - -/** Maps a FLAC__StreamDecoderTellStatus to a C string. - * - * Using a FLAC__StreamDecoderTellStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamDecoderTellStatusString[]; - - -/** Return values for the FLAC__StreamDecoder length callback. - */ -typedef enum { - - FLAC__STREAM_DECODER_LENGTH_STATUS_OK, - /**< The length call was OK and decoding can continue. */ - - FLAC__STREAM_DECODER_LENGTH_STATUS_ERROR, - /**< An unrecoverable error occurred. The decoder will return from the process call. */ - - FLAC__STREAM_DECODER_LENGTH_STATUS_UNSUPPORTED - /**< Client does not support reporting the length. */ - -} FLAC__StreamDecoderLengthStatus; - -/** Maps a FLAC__StreamDecoderLengthStatus to a C string. - * - * Using a FLAC__StreamDecoderLengthStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamDecoderLengthStatusString[]; - - -/** Return values for the FLAC__StreamDecoder write callback. - */ -typedef enum { - - FLAC__STREAM_DECODER_WRITE_STATUS_CONTINUE, - /**< The write was OK and decoding can continue. */ - - FLAC__STREAM_DECODER_WRITE_STATUS_ABORT - /**< An unrecoverable error occurred. The decoder will return from the process call. */ - -} FLAC__StreamDecoderWriteStatus; - -/** Maps a FLAC__StreamDecoderWriteStatus to a C string. - * - * Using a FLAC__StreamDecoderWriteStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamDecoderWriteStatusString[]; - - -/** Possible values passed back to the FLAC__StreamDecoder error callback. - * \c FLAC__STREAM_DECODER_ERROR_STATUS_LOST_SYNC is the generic catch- - * all. The rest could be caused by bad sync (false synchronization on - * data that is not the start of a frame) or corrupted data. The error - * itself is the decoder's best guess at what happened assuming a correct - * sync. For example \c FLAC__STREAM_DECODER_ERROR_STATUS_BAD_HEADER - * could be caused by a correct sync on the start of a frame, but some - * data in the frame header was corrupted. Or it could be the result of - * syncing on a point the stream that looked like the starting of a frame - * but was not. \c FLAC__STREAM_DECODER_ERROR_STATUS_UNPARSEABLE_STREAM - * could be because the decoder encountered a valid frame made by a future - * version of the encoder which it cannot parse, or because of a false - * sync making it appear as though an encountered frame was generated by - * a future encoder. - */ -typedef enum { - - FLAC__STREAM_DECODER_ERROR_STATUS_LOST_SYNC, - /**< An error in the stream caused the decoder to lose synchronization. */ - - FLAC__STREAM_DECODER_ERROR_STATUS_BAD_HEADER, - /**< The decoder encountered a corrupted frame header. */ - - FLAC__STREAM_DECODER_ERROR_STATUS_FRAME_CRC_MISMATCH, - /**< The frame's data did not match the CRC in the footer. */ - - FLAC__STREAM_DECODER_ERROR_STATUS_UNPARSEABLE_STREAM - /**< The decoder encountered reserved fields in use in the stream. */ - -} FLAC__StreamDecoderErrorStatus; - -/** Maps a FLAC__StreamDecoderErrorStatus to a C string. - * - * Using a FLAC__StreamDecoderErrorStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamDecoderErrorStatusString[]; - - -/*********************************************************************** - * - * class FLAC__StreamDecoder - * - ***********************************************************************/ - -struct FLAC__StreamDecoderProtected; -struct FLAC__StreamDecoderPrivate; -/** The opaque structure definition for the stream decoder type. - * See the \link flac_stream_decoder stream decoder module \endlink - * for a detailed description. - */ -typedef struct { - struct FLAC__StreamDecoderProtected *protected_; /* avoid the C++ keyword 'protected' */ - struct FLAC__StreamDecoderPrivate *private_; /* avoid the C++ keyword 'private' */ -} FLAC__StreamDecoder; - -/** Signature for the read callback. - * - * A function pointer matching this signature must be passed to - * FLAC__stream_decoder_init*_stream(). The supplied function will be - * called when the decoder needs more input data. The address of the - * buffer to be filled is supplied, along with the number of bytes the - * buffer can hold. The callback may choose to supply less data and - * modify the byte count but must be careful not to overflow the buffer. - * The callback then returns a status code chosen from - * FLAC__StreamDecoderReadStatus. - * - * Here is an example of a read callback for stdio streams: - * \code - * FLAC__StreamDecoderReadStatus read_cb(const FLAC__StreamDecoder *decoder, FLAC__byte buffer[], size_t *bytes, void *client_data) - * { - * FILE *file = ((MyClientData*)client_data)->file; - * if(*bytes > 0) { - * *bytes = fread(buffer, sizeof(FLAC__byte), *bytes, file); - * if(ferror(file)) - * return FLAC__STREAM_DECODER_READ_STATUS_ABORT; - * else if(*bytes == 0) - * return FLAC__STREAM_DECODER_READ_STATUS_END_OF_STREAM; - * else - * return FLAC__STREAM_DECODER_READ_STATUS_CONTINUE; - * } - * else - * return FLAC__STREAM_DECODER_READ_STATUS_ABORT; - * } - * \endcode - * - * \note In general, FLAC__StreamDecoder functions which change the - * state should not be called on the \a decoder while in the callback. - * - * \param decoder The decoder instance calling the callback. - * \param buffer A pointer to a location for the callee to store - * data to be decoded. - * \param bytes A pointer to the size of the buffer. On entry - * to the callback, it contains the maximum number - * of bytes that may be stored in \a buffer. The - * callee must set it to the actual number of bytes - * stored (0 in case of error or end-of-stream) before - * returning. - * \param client_data The callee's client data set through - * FLAC__stream_decoder_init_*(). - * \retval FLAC__StreamDecoderReadStatus - * The callee's return status. Note that the callback should return - * \c FLAC__STREAM_DECODER_READ_STATUS_END_OF_STREAM if and only if - * zero bytes were read and there is no more data to be read. - */ -typedef FLAC__StreamDecoderReadStatus (*FLAC__StreamDecoderReadCallback)(const FLAC__StreamDecoder *decoder, FLAC__byte buffer[], size_t *bytes, void *client_data); - -/** Signature for the seek callback. - * - * A function pointer matching this signature may be passed to - * FLAC__stream_decoder_init*_stream(). The supplied function will be - * called when the decoder needs to seek the input stream. The decoder - * will pass the absolute byte offset to seek to, 0 meaning the - * beginning of the stream. - * - * Here is an example of a seek callback for stdio streams: - * \code - * FLAC__StreamDecoderSeekStatus seek_cb(const FLAC__StreamDecoder *decoder, FLAC__uint64 absolute_byte_offset, void *client_data) - * { - * FILE *file = ((MyClientData*)client_data)->file; - * if(file == stdin) - * return FLAC__STREAM_DECODER_SEEK_STATUS_UNSUPPORTED; - * else if(fseeko(file, (off_t)absolute_byte_offset, SEEK_SET) < 0) - * return FLAC__STREAM_DECODER_SEEK_STATUS_ERROR; - * else - * return FLAC__STREAM_DECODER_SEEK_STATUS_OK; - * } - * \endcode - * - * \note In general, FLAC__StreamDecoder functions which change the - * state should not be called on the \a decoder while in the callback. - * - * \param decoder The decoder instance calling the callback. - * \param absolute_byte_offset The offset from the beginning of the stream - * to seek to. - * \param client_data The callee's client data set through - * FLAC__stream_decoder_init_*(). - * \retval FLAC__StreamDecoderSeekStatus - * The callee's return status. - */ -typedef FLAC__StreamDecoderSeekStatus (*FLAC__StreamDecoderSeekCallback)(const FLAC__StreamDecoder *decoder, FLAC__uint64 absolute_byte_offset, void *client_data); - -/** Signature for the tell callback. - * - * A function pointer matching this signature may be passed to - * FLAC__stream_decoder_init*_stream(). The supplied function will be - * called when the decoder wants to know the current position of the - * stream. The callback should return the byte offset from the - * beginning of the stream. - * - * Here is an example of a tell callback for stdio streams: - * \code - * FLAC__StreamDecoderTellStatus tell_cb(const FLAC__StreamDecoder *decoder, FLAC__uint64 *absolute_byte_offset, void *client_data) - * { - * FILE *file = ((MyClientData*)client_data)->file; - * off_t pos; - * if(file == stdin) - * return FLAC__STREAM_DECODER_TELL_STATUS_UNSUPPORTED; - * else if((pos = ftello(file)) < 0) - * return FLAC__STREAM_DECODER_TELL_STATUS_ERROR; - * else { - * *absolute_byte_offset = (FLAC__uint64)pos; - * return FLAC__STREAM_DECODER_TELL_STATUS_OK; - * } - * } - * \endcode - * - * \note In general, FLAC__StreamDecoder functions which change the - * state should not be called on the \a decoder while in the callback. - * - * \param decoder The decoder instance calling the callback. - * \param absolute_byte_offset A pointer to storage for the current offset - * from the beginning of the stream. - * \param client_data The callee's client data set through - * FLAC__stream_decoder_init_*(). - * \retval FLAC__StreamDecoderTellStatus - * The callee's return status. - */ -typedef FLAC__StreamDecoderTellStatus (*FLAC__StreamDecoderTellCallback)(const FLAC__StreamDecoder *decoder, FLAC__uint64 *absolute_byte_offset, void *client_data); - -/** Signature for the length callback. - * - * A function pointer matching this signature may be passed to - * FLAC__stream_decoder_init*_stream(). The supplied function will be - * called when the decoder wants to know the total length of the stream - * in bytes. - * - * Here is an example of a length callback for stdio streams: - * \code - * FLAC__StreamDecoderLengthStatus length_cb(const FLAC__StreamDecoder *decoder, FLAC__uint64 *stream_length, void *client_data) - * { - * FILE *file = ((MyClientData*)client_data)->file; - * struct stat filestats; - * - * if(file == stdin) - * return FLAC__STREAM_DECODER_LENGTH_STATUS_UNSUPPORTED; - * else if(fstat(fileno(file), &filestats) != 0) - * return FLAC__STREAM_DECODER_LENGTH_STATUS_ERROR; - * else { - * *stream_length = (FLAC__uint64)filestats.st_size; - * return FLAC__STREAM_DECODER_LENGTH_STATUS_OK; - * } - * } - * \endcode - * - * \note In general, FLAC__StreamDecoder functions which change the - * state should not be called on the \a decoder while in the callback. - * - * \param decoder The decoder instance calling the callback. - * \param stream_length A pointer to storage for the length of the stream - * in bytes. - * \param client_data The callee's client data set through - * FLAC__stream_decoder_init_*(). - * \retval FLAC__StreamDecoderLengthStatus - * The callee's return status. - */ -typedef FLAC__StreamDecoderLengthStatus (*FLAC__StreamDecoderLengthCallback)(const FLAC__StreamDecoder *decoder, FLAC__uint64 *stream_length, void *client_data); - -/** Signature for the EOF callback. - * - * A function pointer matching this signature may be passed to - * FLAC__stream_decoder_init*_stream(). The supplied function will be - * called when the decoder needs to know if the end of the stream has - * been reached. - * - * Here is an example of a EOF callback for stdio streams: - * FLAC__bool eof_cb(const FLAC__StreamDecoder *decoder, void *client_data) - * \code - * { - * FILE *file = ((MyClientData*)client_data)->file; - * return feof(file)? true : false; - * } - * \endcode - * - * \note In general, FLAC__StreamDecoder functions which change the - * state should not be called on the \a decoder while in the callback. - * - * \param decoder The decoder instance calling the callback. - * \param client_data The callee's client data set through - * FLAC__stream_decoder_init_*(). - * \retval FLAC__bool - * \c true if the currently at the end of the stream, else \c false. - */ -typedef FLAC__bool (*FLAC__StreamDecoderEofCallback)(const FLAC__StreamDecoder *decoder, void *client_data); - -/** Signature for the write callback. - * - * A function pointer matching this signature must be passed to one of - * the FLAC__stream_decoder_init_*() functions. - * The supplied function will be called when the decoder has decoded a - * single audio frame. The decoder will pass the frame metadata as well - * as an array of pointers (one for each channel) pointing to the - * decoded audio. - * - * \note In general, FLAC__StreamDecoder functions which change the - * state should not be called on the \a decoder while in the callback. - * - * \param decoder The decoder instance calling the callback. - * \param frame The description of the decoded frame. See - * FLAC__Frame. - * \param buffer An array of pointers to decoded channels of data. - * Each pointer will point to an array of signed - * samples of length \a frame->header.blocksize. - * Channels will be ordered according to the FLAC - * specification; see the documentation for the - * frame header. - * \param client_data The callee's client data set through - * FLAC__stream_decoder_init_*(). - * \retval FLAC__StreamDecoderWriteStatus - * The callee's return status. - */ -typedef FLAC__StreamDecoderWriteStatus (*FLAC__StreamDecoderWriteCallback)(const FLAC__StreamDecoder *decoder, const FLAC__Frame *frame, const FLAC__int32 * const buffer[], void *client_data); - -/** Signature for the metadata callback. - * - * A function pointer matching this signature must be passed to one of - * the FLAC__stream_decoder_init_*() functions. - * The supplied function will be called when the decoder has decoded a - * metadata block. In a valid FLAC file there will always be one - * \c STREAMINFO block, followed by zero or more other metadata blocks. - * These will be supplied by the decoder in the same order as they - * appear in the stream and always before the first audio frame (i.e. - * write callback). The metadata block that is passed in must not be - * modified, and it doesn't live beyond the callback, so you should make - * a copy of it with FLAC__metadata_object_clone() if you will need it - * elsewhere. Since metadata blocks can potentially be large, by - * default the decoder only calls the metadata callback for the - * \c STREAMINFO block; you can instruct the decoder to pass or filter - * other blocks with FLAC__stream_decoder_set_metadata_*() calls. - * - * \note In general, FLAC__StreamDecoder functions which change the - * state should not be called on the \a decoder while in the callback. - * - * \param decoder The decoder instance calling the callback. - * \param metadata The decoded metadata block. - * \param client_data The callee's client data set through - * FLAC__stream_decoder_init_*(). - */ -typedef void (*FLAC__StreamDecoderMetadataCallback)(const FLAC__StreamDecoder *decoder, const FLAC__StreamMetadata *metadata, void *client_data); - -/** Signature for the error callback. - * - * A function pointer matching this signature must be passed to one of - * the FLAC__stream_decoder_init_*() functions. - * The supplied function will be called whenever an error occurs during - * decoding. - * - * \note In general, FLAC__StreamDecoder functions which change the - * state should not be called on the \a decoder while in the callback. - * - * \param decoder The decoder instance calling the callback. - * \param status The error encountered by the decoder. - * \param client_data The callee's client data set through - * FLAC__stream_decoder_init_*(). - */ -typedef void (*FLAC__StreamDecoderErrorCallback)(const FLAC__StreamDecoder *decoder, FLAC__StreamDecoderErrorStatus status, void *client_data); - - -/*********************************************************************** - * - * Class constructor/destructor - * - ***********************************************************************/ - -/** Create a new stream decoder instance. The instance is created with - * default settings; see the individual FLAC__stream_decoder_set_*() - * functions for each setting's default. - * - * \retval FLAC__StreamDecoder* - * \c NULL if there was an error allocating memory, else the new instance. - */ -FLAC_API FLAC__StreamDecoder *FLAC__stream_decoder_new(void); - -/** Free a decoder instance. Deletes the object pointed to by \a decoder. - * - * \param decoder A pointer to an existing decoder. - * \assert - * \code decoder != NULL \endcode - */ -FLAC_API void FLAC__stream_decoder_delete(FLAC__StreamDecoder *decoder); - - -/*********************************************************************** - * - * Public class method prototypes - * - ***********************************************************************/ - -/** Set the serial number for the FLAC stream within the Ogg container. - * The default behavior is to use the serial number of the first Ogg - * page. Setting a serial number here will explicitly specify which - * stream is to be decoded. - * - * \note - * This does not need to be set for native FLAC decoding. - * - * \default \c use serial number of first page - * \param decoder A decoder instance to set. - * \param serial_number See above. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c false if the decoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_set_ogg_serial_number(FLAC__StreamDecoder *decoder, long serial_number); - -/** Set the "MD5 signature checking" flag. If \c true, the decoder will - * compute the MD5 signature of the unencoded audio data while decoding - * and compare it to the signature from the STREAMINFO block, if it - * exists, during FLAC__stream_decoder_finish(). - * - * MD5 signature checking will be turned off (until the next - * FLAC__stream_decoder_reset()) if there is no signature in the - * STREAMINFO block or when a seek is attempted. - * - * Clients that do not use the MD5 check should leave this off to speed - * up decoding. - * - * \default \c false - * \param decoder A decoder instance to set. - * \param value Flag value (see above). - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c false if the decoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_set_md5_checking(FLAC__StreamDecoder *decoder, FLAC__bool value); - -/** Direct the decoder to pass on all metadata blocks of type \a type. - * - * \default By default, only the \c STREAMINFO block is returned via the - * metadata callback. - * \param decoder A decoder instance to set. - * \param type See above. - * \assert - * \code decoder != NULL \endcode - * \a type is valid - * \retval FLAC__bool - * \c false if the decoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_set_metadata_respond(FLAC__StreamDecoder *decoder, FLAC__MetadataType type); - -/** Direct the decoder to pass on all APPLICATION metadata blocks of the - * given \a id. - * - * \default By default, only the \c STREAMINFO block is returned via the - * metadata callback. - * \param decoder A decoder instance to set. - * \param id See above. - * \assert - * \code decoder != NULL \endcode - * \code id != NULL \endcode - * \retval FLAC__bool - * \c false if the decoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_set_metadata_respond_application(FLAC__StreamDecoder *decoder, const FLAC__byte id[4]); - -/** Direct the decoder to pass on all metadata blocks of any type. - * - * \default By default, only the \c STREAMINFO block is returned via the - * metadata callback. - * \param decoder A decoder instance to set. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c false if the decoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_set_metadata_respond_all(FLAC__StreamDecoder *decoder); - -/** Direct the decoder to filter out all metadata blocks of type \a type. - * - * \default By default, only the \c STREAMINFO block is returned via the - * metadata callback. - * \param decoder A decoder instance to set. - * \param type See above. - * \assert - * \code decoder != NULL \endcode - * \a type is valid - * \retval FLAC__bool - * \c false if the decoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_set_metadata_ignore(FLAC__StreamDecoder *decoder, FLAC__MetadataType type); - -/** Direct the decoder to filter out all APPLICATION metadata blocks of - * the given \a id. - * - * \default By default, only the \c STREAMINFO block is returned via the - * metadata callback. - * \param decoder A decoder instance to set. - * \param id See above. - * \assert - * \code decoder != NULL \endcode - * \code id != NULL \endcode - * \retval FLAC__bool - * \c false if the decoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_set_metadata_ignore_application(FLAC__StreamDecoder *decoder, const FLAC__byte id[4]); - -/** Direct the decoder to filter out all metadata blocks of any type. - * - * \default By default, only the \c STREAMINFO block is returned via the - * metadata callback. - * \param decoder A decoder instance to set. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c false if the decoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_set_metadata_ignore_all(FLAC__StreamDecoder *decoder); - -/** Get the current decoder state. - * - * \param decoder A decoder instance to query. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__StreamDecoderState - * The current decoder state. - */ -FLAC_API FLAC__StreamDecoderState FLAC__stream_decoder_get_state(const FLAC__StreamDecoder *decoder); - -/** Get the current decoder state as a C string. - * - * \param decoder A decoder instance to query. - * \assert - * \code decoder != NULL \endcode - * \retval const char * - * The decoder state as a C string. Do not modify the contents. - */ -FLAC_API const char *FLAC__stream_decoder_get_resolved_state_string(const FLAC__StreamDecoder *decoder); - -/** Get the "MD5 signature checking" flag. - * This is the value of the setting, not whether or not the decoder is - * currently checking the MD5 (remember, it can be turned off automatically - * by a seek). When the decoder is reset the flag will be restored to the - * value returned by this function. - * - * \param decoder A decoder instance to query. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * See above. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_get_md5_checking(const FLAC__StreamDecoder *decoder); - -/** Get the total number of samples in the stream being decoded. - * Will only be valid after decoding has started and will contain the - * value from the \c STREAMINFO block. A value of \c 0 means "unknown". - * - * \param decoder A decoder instance to query. - * \assert - * \code decoder != NULL \endcode - * \retval unsigned - * See above. - */ -FLAC_API FLAC__uint64 FLAC__stream_decoder_get_total_samples(const FLAC__StreamDecoder *decoder); - -/** Get the current number of channels in the stream being decoded. - * Will only be valid after decoding has started and will contain the - * value from the most recently decoded frame header. - * - * \param decoder A decoder instance to query. - * \assert - * \code decoder != NULL \endcode - * \retval unsigned - * See above. - */ -FLAC_API unsigned FLAC__stream_decoder_get_channels(const FLAC__StreamDecoder *decoder); - -/** Get the current channel assignment in the stream being decoded. - * Will only be valid after decoding has started and will contain the - * value from the most recently decoded frame header. - * - * \param decoder A decoder instance to query. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__ChannelAssignment - * See above. - */ -FLAC_API FLAC__ChannelAssignment FLAC__stream_decoder_get_channel_assignment(const FLAC__StreamDecoder *decoder); - -/** Get the current sample resolution in the stream being decoded. - * Will only be valid after decoding has started and will contain the - * value from the most recently decoded frame header. - * - * \param decoder A decoder instance to query. - * \assert - * \code decoder != NULL \endcode - * \retval unsigned - * See above. - */ -FLAC_API unsigned FLAC__stream_decoder_get_bits_per_sample(const FLAC__StreamDecoder *decoder); - -/** Get the current sample rate in Hz of the stream being decoded. - * Will only be valid after decoding has started and will contain the - * value from the most recently decoded frame header. - * - * \param decoder A decoder instance to query. - * \assert - * \code decoder != NULL \endcode - * \retval unsigned - * See above. - */ -FLAC_API unsigned FLAC__stream_decoder_get_sample_rate(const FLAC__StreamDecoder *decoder); - -/** Get the current blocksize of the stream being decoded. - * Will only be valid after decoding has started and will contain the - * value from the most recently decoded frame header. - * - * \param decoder A decoder instance to query. - * \assert - * \code decoder != NULL \endcode - * \retval unsigned - * See above. - */ -FLAC_API unsigned FLAC__stream_decoder_get_blocksize(const FLAC__StreamDecoder *decoder); - -/** Returns the decoder's current read position within the stream. - * The position is the byte offset from the start of the stream. - * Bytes before this position have been fully decoded. Note that - * there may still be undecoded bytes in the decoder's read FIFO. - * The returned position is correct even after a seek. - * - * \warning This function currently only works for native FLAC, - * not Ogg FLAC streams. - * - * \param decoder A decoder instance to query. - * \param position Address at which to return the desired position. - * \assert - * \code decoder != NULL \endcode - * \code position != NULL \endcode - * \retval FLAC__bool - * \c true if successful, \c false if the stream is not native FLAC, - * or there was an error from the 'tell' callback or it returned - * \c FLAC__STREAM_DECODER_TELL_STATUS_UNSUPPORTED. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_get_decode_position(const FLAC__StreamDecoder *decoder, FLAC__uint64 *position); - -/** Initialize the decoder instance to decode native FLAC streams. - * - * This flavor of initialization sets up the decoder to decode from a - * native FLAC stream. I/O is performed via callbacks to the client. - * For decoding from a plain file via filename or open FILE*, - * FLAC__stream_decoder_init_file() and FLAC__stream_decoder_init_FILE() - * provide a simpler interface. - * - * This function should be called after FLAC__stream_decoder_new() and - * FLAC__stream_decoder_set_*() but before any of the - * FLAC__stream_decoder_process_*() functions. Will set and return the - * decoder state, which will be FLAC__STREAM_DECODER_SEARCH_FOR_METADATA - * if initialization succeeded. - * - * \param decoder An uninitialized decoder instance. - * \param read_callback See FLAC__StreamDecoderReadCallback. This - * pointer must not be \c NULL. - * \param seek_callback See FLAC__StreamDecoderSeekCallback. This - * pointer may be \c NULL if seeking is not - * supported. If \a seek_callback is not \c NULL then a - * \a tell_callback, \a length_callback, and \a eof_callback must also be supplied. - * Alternatively, a dummy seek callback that just - * returns \c FLAC__STREAM_DECODER_SEEK_STATUS_UNSUPPORTED - * may also be supplied, all though this is slightly - * less efficient for the decoder. - * \param tell_callback See FLAC__StreamDecoderTellCallback. This - * pointer may be \c NULL if not supported by the client. If - * \a seek_callback is not \c NULL then a - * \a tell_callback must also be supplied. - * Alternatively, a dummy tell callback that just - * returns \c FLAC__STREAM_DECODER_TELL_STATUS_UNSUPPORTED - * may also be supplied, all though this is slightly - * less efficient for the decoder. - * \param length_callback See FLAC__StreamDecoderLengthCallback. This - * pointer may be \c NULL if not supported by the client. If - * \a seek_callback is not \c NULL then a - * \a length_callback must also be supplied. - * Alternatively, a dummy length callback that just - * returns \c FLAC__STREAM_DECODER_LENGTH_STATUS_UNSUPPORTED - * may also be supplied, all though this is slightly - * less efficient for the decoder. - * \param eof_callback See FLAC__StreamDecoderEofCallback. This - * pointer may be \c NULL if not supported by the client. If - * \a seek_callback is not \c NULL then a - * \a eof_callback must also be supplied. - * Alternatively, a dummy length callback that just - * returns \c false - * may also be supplied, all though this is slightly - * less efficient for the decoder. - * \param write_callback See FLAC__StreamDecoderWriteCallback. This - * pointer must not be \c NULL. - * \param metadata_callback See FLAC__StreamDecoderMetadataCallback. This - * pointer may be \c NULL if the callback is not - * desired. - * \param error_callback See FLAC__StreamDecoderErrorCallback. This - * pointer must not be \c NULL. - * \param client_data This value will be supplied to callbacks in their - * \a client_data argument. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__StreamDecoderInitStatus - * \c FLAC__STREAM_DECODER_INIT_STATUS_OK if initialization was successful; - * see FLAC__StreamDecoderInitStatus for the meanings of other return values. - */ -FLAC_API FLAC__StreamDecoderInitStatus FLAC__stream_decoder_init_stream( - FLAC__StreamDecoder *decoder, - FLAC__StreamDecoderReadCallback read_callback, - FLAC__StreamDecoderSeekCallback seek_callback, - FLAC__StreamDecoderTellCallback tell_callback, - FLAC__StreamDecoderLengthCallback length_callback, - FLAC__StreamDecoderEofCallback eof_callback, - FLAC__StreamDecoderWriteCallback write_callback, - FLAC__StreamDecoderMetadataCallback metadata_callback, - FLAC__StreamDecoderErrorCallback error_callback, - void *client_data -); - -/** Initialize the decoder instance to decode Ogg FLAC streams. - * - * This flavor of initialization sets up the decoder to decode from a - * FLAC stream in an Ogg container. I/O is performed via callbacks to the - * client. For decoding from a plain file via filename or open FILE*, - * FLAC__stream_decoder_init_ogg_file() and FLAC__stream_decoder_init_ogg_FILE() - * provide a simpler interface. - * - * This function should be called after FLAC__stream_decoder_new() and - * FLAC__stream_decoder_set_*() but before any of the - * FLAC__stream_decoder_process_*() functions. Will set and return the - * decoder state, which will be FLAC__STREAM_DECODER_SEARCH_FOR_METADATA - * if initialization succeeded. - * - * \note Support for Ogg FLAC in the library is optional. If this - * library has been built without support for Ogg FLAC, this function - * will return \c FLAC__STREAM_DECODER_INIT_STATUS_UNSUPPORTED_CONTAINER. - * - * \param decoder An uninitialized decoder instance. - * \param read_callback See FLAC__StreamDecoderReadCallback. This - * pointer must not be \c NULL. - * \param seek_callback See FLAC__StreamDecoderSeekCallback. This - * pointer may be \c NULL if seeking is not - * supported. If \a seek_callback is not \c NULL then a - * \a tell_callback, \a length_callback, and \a eof_callback must also be supplied. - * Alternatively, a dummy seek callback that just - * returns \c FLAC__STREAM_DECODER_SEEK_STATUS_UNSUPPORTED - * may also be supplied, all though this is slightly - * less efficient for the decoder. - * \param tell_callback See FLAC__StreamDecoderTellCallback. This - * pointer may be \c NULL if not supported by the client. If - * \a seek_callback is not \c NULL then a - * \a tell_callback must also be supplied. - * Alternatively, a dummy tell callback that just - * returns \c FLAC__STREAM_DECODER_TELL_STATUS_UNSUPPORTED - * may also be supplied, all though this is slightly - * less efficient for the decoder. - * \param length_callback See FLAC__StreamDecoderLengthCallback. This - * pointer may be \c NULL if not supported by the client. If - * \a seek_callback is not \c NULL then a - * \a length_callback must also be supplied. - * Alternatively, a dummy length callback that just - * returns \c FLAC__STREAM_DECODER_LENGTH_STATUS_UNSUPPORTED - * may also be supplied, all though this is slightly - * less efficient for the decoder. - * \param eof_callback See FLAC__StreamDecoderEofCallback. This - * pointer may be \c NULL if not supported by the client. If - * \a seek_callback is not \c NULL then a - * \a eof_callback must also be supplied. - * Alternatively, a dummy length callback that just - * returns \c false - * may also be supplied, all though this is slightly - * less efficient for the decoder. - * \param write_callback See FLAC__StreamDecoderWriteCallback. This - * pointer must not be \c NULL. - * \param metadata_callback See FLAC__StreamDecoderMetadataCallback. This - * pointer may be \c NULL if the callback is not - * desired. - * \param error_callback See FLAC__StreamDecoderErrorCallback. This - * pointer must not be \c NULL. - * \param client_data This value will be supplied to callbacks in their - * \a client_data argument. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__StreamDecoderInitStatus - * \c FLAC__STREAM_DECODER_INIT_STATUS_OK if initialization was successful; - * see FLAC__StreamDecoderInitStatus for the meanings of other return values. - */ -FLAC_API FLAC__StreamDecoderInitStatus FLAC__stream_decoder_init_ogg_stream( - FLAC__StreamDecoder *decoder, - FLAC__StreamDecoderReadCallback read_callback, - FLAC__StreamDecoderSeekCallback seek_callback, - FLAC__StreamDecoderTellCallback tell_callback, - FLAC__StreamDecoderLengthCallback length_callback, - FLAC__StreamDecoderEofCallback eof_callback, - FLAC__StreamDecoderWriteCallback write_callback, - FLAC__StreamDecoderMetadataCallback metadata_callback, - FLAC__StreamDecoderErrorCallback error_callback, - void *client_data -); - -/** Initialize the decoder instance to decode native FLAC files. - * - * This flavor of initialization sets up the decoder to decode from a - * plain native FLAC file. For non-stdio streams, you must use - * FLAC__stream_decoder_init_stream() and provide callbacks for the I/O. - * - * This function should be called after FLAC__stream_decoder_new() and - * FLAC__stream_decoder_set_*() but before any of the - * FLAC__stream_decoder_process_*() functions. Will set and return the - * decoder state, which will be FLAC__STREAM_DECODER_SEARCH_FOR_METADATA - * if initialization succeeded. - * - * \param decoder An uninitialized decoder instance. - * \param file An open FLAC file. The file should have been - * opened with mode \c "rb" and rewound. The file - * becomes owned by the decoder and should not be - * manipulated by the client while decoding. - * Unless \a file is \c stdin, it will be closed - * when FLAC__stream_decoder_finish() is called. - * Note however that seeking will not work when - * decoding from \c stdout since it is not seekable. - * \param write_callback See FLAC__StreamDecoderWriteCallback. This - * pointer must not be \c NULL. - * \param metadata_callback See FLAC__StreamDecoderMetadataCallback. This - * pointer may be \c NULL if the callback is not - * desired. - * \param error_callback See FLAC__StreamDecoderErrorCallback. This - * pointer must not be \c NULL. - * \param client_data This value will be supplied to callbacks in their - * \a client_data argument. - * \assert - * \code decoder != NULL \endcode - * \code file != NULL \endcode - * \retval FLAC__StreamDecoderInitStatus - * \c FLAC__STREAM_DECODER_INIT_STATUS_OK if initialization was successful; - * see FLAC__StreamDecoderInitStatus for the meanings of other return values. - */ -FLAC_API FLAC__StreamDecoderInitStatus FLAC__stream_decoder_init_FILE( - FLAC__StreamDecoder *decoder, - FILE *file, - FLAC__StreamDecoderWriteCallback write_callback, - FLAC__StreamDecoderMetadataCallback metadata_callback, - FLAC__StreamDecoderErrorCallback error_callback, - void *client_data -); - -/** Initialize the decoder instance to decode Ogg FLAC files. - * - * This flavor of initialization sets up the decoder to decode from a - * plain Ogg FLAC file. For non-stdio streams, you must use - * FLAC__stream_decoder_init_ogg_stream() and provide callbacks for the I/O. - * - * This function should be called after FLAC__stream_decoder_new() and - * FLAC__stream_decoder_set_*() but before any of the - * FLAC__stream_decoder_process_*() functions. Will set and return the - * decoder state, which will be FLAC__STREAM_DECODER_SEARCH_FOR_METADATA - * if initialization succeeded. - * - * \note Support for Ogg FLAC in the library is optional. If this - * library has been built without support for Ogg FLAC, this function - * will return \c FLAC__STREAM_DECODER_INIT_STATUS_UNSUPPORTED_CONTAINER. - * - * \param decoder An uninitialized decoder instance. - * \param file An open FLAC file. The file should have been - * opened with mode \c "rb" and rewound. The file - * becomes owned by the decoder and should not be - * manipulated by the client while decoding. - * Unless \a file is \c stdin, it will be closed - * when FLAC__stream_decoder_finish() is called. - * Note however that seeking will not work when - * decoding from \c stdout since it is not seekable. - * \param write_callback See FLAC__StreamDecoderWriteCallback. This - * pointer must not be \c NULL. - * \param metadata_callback See FLAC__StreamDecoderMetadataCallback. This - * pointer may be \c NULL if the callback is not - * desired. - * \param error_callback See FLAC__StreamDecoderErrorCallback. This - * pointer must not be \c NULL. - * \param client_data This value will be supplied to callbacks in their - * \a client_data argument. - * \assert - * \code decoder != NULL \endcode - * \code file != NULL \endcode - * \retval FLAC__StreamDecoderInitStatus - * \c FLAC__STREAM_DECODER_INIT_STATUS_OK if initialization was successful; - * see FLAC__StreamDecoderInitStatus for the meanings of other return values. - */ -FLAC_API FLAC__StreamDecoderInitStatus FLAC__stream_decoder_init_ogg_FILE( - FLAC__StreamDecoder *decoder, - FILE *file, - FLAC__StreamDecoderWriteCallback write_callback, - FLAC__StreamDecoderMetadataCallback metadata_callback, - FLAC__StreamDecoderErrorCallback error_callback, - void *client_data -); - -/** Initialize the decoder instance to decode native FLAC files. - * - * This flavor of initialization sets up the decoder to decode from a plain - * native FLAC file. If POSIX fopen() semantics are not sufficient, (for - * example, with Unicode filenames on Windows), you must use - * FLAC__stream_decoder_init_FILE(), or FLAC__stream_decoder_init_stream() - * and provide callbacks for the I/O. - * - * This function should be called after FLAC__stream_decoder_new() and - * FLAC__stream_decoder_set_*() but before any of the - * FLAC__stream_decoder_process_*() functions. Will set and return the - * decoder state, which will be FLAC__STREAM_DECODER_SEARCH_FOR_METADATA - * if initialization succeeded. - * - * \param decoder An uninitialized decoder instance. - * \param filename The name of the file to decode from. The file will - * be opened with fopen(). Use \c NULL to decode from - * \c stdin. Note that \c stdin is not seekable. - * \param write_callback See FLAC__StreamDecoderWriteCallback. This - * pointer must not be \c NULL. - * \param metadata_callback See FLAC__StreamDecoderMetadataCallback. This - * pointer may be \c NULL if the callback is not - * desired. - * \param error_callback See FLAC__StreamDecoderErrorCallback. This - * pointer must not be \c NULL. - * \param client_data This value will be supplied to callbacks in their - * \a client_data argument. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__StreamDecoderInitStatus - * \c FLAC__STREAM_DECODER_INIT_STATUS_OK if initialization was successful; - * see FLAC__StreamDecoderInitStatus for the meanings of other return values. - */ -FLAC_API FLAC__StreamDecoderInitStatus FLAC__stream_decoder_init_file( - FLAC__StreamDecoder *decoder, - const char *filename, - FLAC__StreamDecoderWriteCallback write_callback, - FLAC__StreamDecoderMetadataCallback metadata_callback, - FLAC__StreamDecoderErrorCallback error_callback, - void *client_data -); - -/** Initialize the decoder instance to decode Ogg FLAC files. - * - * This flavor of initialization sets up the decoder to decode from a plain - * Ogg FLAC file. If POSIX fopen() semantics are not sufficient, (for - * example, with Unicode filenames on Windows), you must use - * FLAC__stream_decoder_init_ogg_FILE(), or FLAC__stream_decoder_init_ogg_stream() - * and provide callbacks for the I/O. - * - * This function should be called after FLAC__stream_decoder_new() and - * FLAC__stream_decoder_set_*() but before any of the - * FLAC__stream_decoder_process_*() functions. Will set and return the - * decoder state, which will be FLAC__STREAM_DECODER_SEARCH_FOR_METADATA - * if initialization succeeded. - * - * \note Support for Ogg FLAC in the library is optional. If this - * library has been built without support for Ogg FLAC, this function - * will return \c FLAC__STREAM_DECODER_INIT_STATUS_UNSUPPORTED_CONTAINER. - * - * \param decoder An uninitialized decoder instance. - * \param filename The name of the file to decode from. The file will - * be opened with fopen(). Use \c NULL to decode from - * \c stdin. Note that \c stdin is not seekable. - * \param write_callback See FLAC__StreamDecoderWriteCallback. This - * pointer must not be \c NULL. - * \param metadata_callback See FLAC__StreamDecoderMetadataCallback. This - * pointer may be \c NULL if the callback is not - * desired. - * \param error_callback See FLAC__StreamDecoderErrorCallback. This - * pointer must not be \c NULL. - * \param client_data This value will be supplied to callbacks in their - * \a client_data argument. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__StreamDecoderInitStatus - * \c FLAC__STREAM_DECODER_INIT_STATUS_OK if initialization was successful; - * see FLAC__StreamDecoderInitStatus for the meanings of other return values. - */ -FLAC_API FLAC__StreamDecoderInitStatus FLAC__stream_decoder_init_ogg_file( - FLAC__StreamDecoder *decoder, - const char *filename, - FLAC__StreamDecoderWriteCallback write_callback, - FLAC__StreamDecoderMetadataCallback metadata_callback, - FLAC__StreamDecoderErrorCallback error_callback, - void *client_data -); - -/** Finish the decoding process. - * Flushes the decoding buffer, releases resources, resets the decoder - * settings to their defaults, and returns the decoder state to - * FLAC__STREAM_DECODER_UNINITIALIZED. - * - * In the event of a prematurely-terminated decode, it is not strictly - * necessary to call this immediately before FLAC__stream_decoder_delete() - * but it is good practice to match every FLAC__stream_decoder_init_*() - * with a FLAC__stream_decoder_finish(). - * - * \param decoder An uninitialized decoder instance. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c false if MD5 checking is on AND a STREAMINFO block was available - * AND the MD5 signature in the STREAMINFO block was non-zero AND the - * signature does not match the one computed by the decoder; else - * \c true. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_finish(FLAC__StreamDecoder *decoder); - -/** Flush the stream input. - * The decoder's input buffer will be cleared and the state set to - * \c FLAC__STREAM_DECODER_SEARCH_FOR_FRAME_SYNC. This will also turn - * off MD5 checking. - * - * \param decoder A decoder instance. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c true if successful, else \c false if a memory allocation - * error occurs (in which case the state will be set to - * \c FLAC__STREAM_DECODER_MEMORY_ALLOCATION_ERROR). - */ -FLAC_API FLAC__bool FLAC__stream_decoder_flush(FLAC__StreamDecoder *decoder); - -/** Reset the decoding process. - * The decoder's input buffer will be cleared and the state set to - * \c FLAC__STREAM_DECODER_SEARCH_FOR_METADATA. This is similar to - * FLAC__stream_decoder_finish() except that the settings are - * preserved; there is no need to call FLAC__stream_decoder_init_*() - * before decoding again. MD5 checking will be restored to its original - * setting. - * - * If the decoder is seekable, or was initialized with - * FLAC__stream_decoder_init*_FILE() or FLAC__stream_decoder_init*_file(), - * the decoder will also attempt to seek to the beginning of the file. - * If this rewind fails, this function will return \c false. It follows - * that FLAC__stream_decoder_reset() cannot be used when decoding from - * \c stdin. - * - * If the decoder was initialized with FLAC__stream_encoder_init*_stream() - * and is not seekable (i.e. no seek callback was provided or the seek - * callback returns \c FLAC__STREAM_DECODER_SEEK_STATUS_UNSUPPORTED), it - * is the duty of the client to start feeding data from the beginning of - * the stream on the next FLAC__stream_decoder_process() or - * FLAC__stream_decoder_process_interleaved() call. - * - * \param decoder A decoder instance. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c true if successful, else \c false if a memory allocation occurs - * (in which case the state will be set to - * \c FLAC__STREAM_DECODER_MEMORY_ALLOCATION_ERROR) or a seek error - * occurs (the state will be unchanged). - */ -FLAC_API FLAC__bool FLAC__stream_decoder_reset(FLAC__StreamDecoder *decoder); - -/** Decode one metadata block or audio frame. - * This version instructs the decoder to decode a either a single metadata - * block or a single frame and stop, unless the callbacks return a fatal - * error or the read callback returns - * \c FLAC__STREAM_DECODER_READ_STATUS_END_OF_STREAM. - * - * As the decoder needs more input it will call the read callback. - * Depending on what was decoded, the metadata or write callback will be - * called with the decoded metadata block or audio frame. - * - * Unless there is a fatal read error or end of stream, this function - * will return once one whole frame is decoded. In other words, if the - * stream is not synchronized or points to a corrupt frame header, the - * decoder will continue to try and resync until it gets to a valid - * frame, then decode one frame, then return. If the decoder points to - * a frame whose frame CRC in the frame footer does not match the - * computed frame CRC, this function will issue a - * FLAC__STREAM_DECODER_ERROR_STATUS_FRAME_CRC_MISMATCH error to the - * error callback, and return, having decoded one complete, although - * corrupt, frame. (Such corrupted frames are sent as silence of the - * correct length to the write callback.) - * - * \param decoder An initialized decoder instance. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c false if any fatal read, write, or memory allocation error - * occurred (meaning decoding must stop), else \c true; for more - * information about the decoder, check the decoder state with - * FLAC__stream_decoder_get_state(). - */ -FLAC_API FLAC__bool FLAC__stream_decoder_process_single(FLAC__StreamDecoder *decoder); - -/** Decode until the end of the metadata. - * This version instructs the decoder to decode from the current position - * and continue until all the metadata has been read, or until the - * callbacks return a fatal error or the read callback returns - * \c FLAC__STREAM_DECODER_READ_STATUS_END_OF_STREAM. - * - * As the decoder needs more input it will call the read callback. - * As each metadata block is decoded, the metadata callback will be called - * with the decoded metadata. - * - * \param decoder An initialized decoder instance. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c false if any fatal read, write, or memory allocation error - * occurred (meaning decoding must stop), else \c true; for more - * information about the decoder, check the decoder state with - * FLAC__stream_decoder_get_state(). - */ -FLAC_API FLAC__bool FLAC__stream_decoder_process_until_end_of_metadata(FLAC__StreamDecoder *decoder); - -/** Decode until the end of the stream. - * This version instructs the decoder to decode from the current position - * and continue until the end of stream (the read callback returns - * \c FLAC__STREAM_DECODER_READ_STATUS_END_OF_STREAM), or until the - * callbacks return a fatal error. - * - * As the decoder needs more input it will call the read callback. - * As each metadata block and frame is decoded, the metadata or write - * callback will be called with the decoded metadata or frame. - * - * \param decoder An initialized decoder instance. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c false if any fatal read, write, or memory allocation error - * occurred (meaning decoding must stop), else \c true; for more - * information about the decoder, check the decoder state with - * FLAC__stream_decoder_get_state(). - */ -FLAC_API FLAC__bool FLAC__stream_decoder_process_until_end_of_stream(FLAC__StreamDecoder *decoder); - -/** Skip one audio frame. - * This version instructs the decoder to 'skip' a single frame and stop, - * unless the callbacks return a fatal error or the read callback returns - * \c FLAC__STREAM_DECODER_READ_STATUS_END_OF_STREAM. - * - * The decoding flow is the same as what occurs when - * FLAC__stream_decoder_process_single() is called to process an audio - * frame, except that this function does not decode the parsed data into - * PCM or call the write callback. The integrity of the frame is still - * checked the same way as in the other process functions. - * - * This function will return once one whole frame is skipped, in the - * same way that FLAC__stream_decoder_process_single() will return once - * one whole frame is decoded. - * - * This function can be used in more quickly determining FLAC frame - * boundaries when decoding of the actual data is not needed, for - * example when an application is separating a FLAC stream into frames - * for editing or storing in a container. To do this, the application - * can use FLAC__stream_decoder_skip_single_frame() to quickly advance - * to the next frame, then use - * FLAC__stream_decoder_get_decode_position() to find the new frame - * boundary. - * - * This function should only be called when the stream has advanced - * past all the metadata, otherwise it will return \c false. - * - * \param decoder An initialized decoder instance not in a metadata - * state. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c false if any fatal read, write, or memory allocation error - * occurred (meaning decoding must stop), or if the decoder - * is in the FLAC__STREAM_DECODER_SEARCH_FOR_METADATA or - * FLAC__STREAM_DECODER_READ_METADATA state, else \c true; for more - * information about the decoder, check the decoder state with - * FLAC__stream_decoder_get_state(). - */ -FLAC_API FLAC__bool FLAC__stream_decoder_skip_single_frame(FLAC__StreamDecoder *decoder); - -/** Flush the input and seek to an absolute sample. - * Decoding will resume at the given sample. Note that because of - * this, the next write callback may contain a partial block. The - * client must support seeking the input or this function will fail - * and return \c false. Furthermore, if the decoder state is - * \c FLAC__STREAM_DECODER_SEEK_ERROR, then the decoder must be flushed - * with FLAC__stream_decoder_flush() or reset with - * FLAC__stream_decoder_reset() before decoding can continue. - * - * \param decoder A decoder instance. - * \param sample The target sample number to seek to. - * \assert - * \code decoder != NULL \endcode - * \retval FLAC__bool - * \c true if successful, else \c false. - */ -FLAC_API FLAC__bool FLAC__stream_decoder_seek_absolute(FLAC__StreamDecoder *decoder, FLAC__uint64 sample); - -/* \} */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/FLAC/stream_encoder.h b/extlibs/headers/FLAC/stream_encoder.h deleted file mode 100644 index 6f7796bb..00000000 --- a/extlibs/headers/FLAC/stream_encoder.h +++ /dev/null @@ -1,1769 +0,0 @@ -/* libFLAC - Free Lossless Audio Codec library - * Copyright (C) 2000-2009 Josh Coalson - * Copyright (C) 2011-2013 Xiph.Org Foundation - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * - Neither the name of the Xiph.org Foundation nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef FLAC__STREAM_ENCODER_H -#define FLAC__STREAM_ENCODER_H - -#include /* for FILE */ -#include "export.h" -#include "format.h" -#include "stream_decoder.h" - -#ifdef __cplusplus -extern "C" { -#endif - - -/** \file include/FLAC/stream_encoder.h - * - * \brief - * This module contains the functions which implement the stream - * encoder. - * - * See the detailed documentation in the - * \link flac_stream_encoder stream encoder \endlink module. - */ - -/** \defgroup flac_encoder FLAC/ \*_encoder.h: encoder interfaces - * \ingroup flac - * - * \brief - * This module describes the encoder layers provided by libFLAC. - * - * The stream encoder can be used to encode complete streams either to the - * client via callbacks, or directly to a file, depending on how it is - * initialized. When encoding via callbacks, the client provides a write - * callback which will be called whenever FLAC data is ready to be written. - * If the client also supplies a seek callback, the encoder will also - * automatically handle the writing back of metadata discovered while - * encoding, like stream info, seek points offsets, etc. When encoding to - * a file, the client needs only supply a filename or open \c FILE* and an - * optional progress callback for periodic notification of progress; the - * write and seek callbacks are supplied internally. For more info see the - * \link flac_stream_encoder stream encoder \endlink module. - */ - -/** \defgroup flac_stream_encoder FLAC/stream_encoder.h: stream encoder interface - * \ingroup flac_encoder - * - * \brief - * This module contains the functions which implement the stream - * encoder. - * - * The stream encoder can encode to native FLAC, and optionally Ogg FLAC - * (check FLAC_API_SUPPORTS_OGG_FLAC) streams and files. - * - * The basic usage of this encoder is as follows: - * - The program creates an instance of an encoder using - * FLAC__stream_encoder_new(). - * - The program overrides the default settings using - * FLAC__stream_encoder_set_*() functions. At a minimum, the following - * functions should be called: - * - FLAC__stream_encoder_set_channels() - * - FLAC__stream_encoder_set_bits_per_sample() - * - FLAC__stream_encoder_set_sample_rate() - * - FLAC__stream_encoder_set_ogg_serial_number() (if encoding to Ogg FLAC) - * - FLAC__stream_encoder_set_total_samples_estimate() (if known) - * - If the application wants to control the compression level or set its own - * metadata, then the following should also be called: - * - FLAC__stream_encoder_set_compression_level() - * - FLAC__stream_encoder_set_verify() - * - FLAC__stream_encoder_set_metadata() - * - The rest of the set functions should only be called if the client needs - * exact control over how the audio is compressed; thorough understanding - * of the FLAC format is necessary to achieve good results. - * - The program initializes the instance to validate the settings and - * prepare for encoding using - * - FLAC__stream_encoder_init_stream() or FLAC__stream_encoder_init_FILE() - * or FLAC__stream_encoder_init_file() for native FLAC - * - FLAC__stream_encoder_init_ogg_stream() or FLAC__stream_encoder_init_ogg_FILE() - * or FLAC__stream_encoder_init_ogg_file() for Ogg FLAC - * - The program calls FLAC__stream_encoder_process() or - * FLAC__stream_encoder_process_interleaved() to encode data, which - * subsequently calls the callbacks when there is encoder data ready - * to be written. - * - The program finishes the encoding with FLAC__stream_encoder_finish(), - * which causes the encoder to encode any data still in its input pipe, - * update the metadata with the final encoding statistics if output - * seeking is possible, and finally reset the encoder to the - * uninitialized state. - * - The instance may be used again or deleted with - * FLAC__stream_encoder_delete(). - * - * In more detail, the stream encoder functions similarly to the - * \link flac_stream_decoder stream decoder \endlink, but has fewer - * callbacks and more options. Typically the client will create a new - * instance by calling FLAC__stream_encoder_new(), then set the necessary - * parameters with FLAC__stream_encoder_set_*(), and initialize it by - * calling one of the FLAC__stream_encoder_init_*() functions. - * - * Unlike the decoders, the stream encoder has many options that can - * affect the speed and compression ratio. When setting these parameters - * you should have some basic knowledge of the format (see the - * user-level documentation - * or the formal description). The - * FLAC__stream_encoder_set_*() functions themselves do not validate the - * values as many are interdependent. The FLAC__stream_encoder_init_*() - * functions will do this, so make sure to pay attention to the state - * returned by FLAC__stream_encoder_init_*() to make sure that it is - * FLAC__STREAM_ENCODER_INIT_STATUS_OK. Any parameters that are not set - * before FLAC__stream_encoder_init_*() will take on the defaults from - * the constructor. - * - * There are three initialization functions for native FLAC, one for - * setting up the encoder to encode FLAC data to the client via - * callbacks, and two for encoding directly to a file. - * - * For encoding via callbacks, use FLAC__stream_encoder_init_stream(). - * You must also supply a write callback which will be called anytime - * there is raw encoded data to write. If the client can seek the output - * it is best to also supply seek and tell callbacks, as this allows the - * encoder to go back after encoding is finished to write back - * information that was collected while encoding, like seek point offsets, - * frame sizes, etc. - * - * For encoding directly to a file, use FLAC__stream_encoder_init_FILE() - * or FLAC__stream_encoder_init_file(). Then you must only supply a - * filename or open \c FILE*; the encoder will handle all the callbacks - * internally. You may also supply a progress callback for periodic - * notification of the encoding progress. - * - * There are three similarly-named init functions for encoding to Ogg - * FLAC streams. Check \c FLAC_API_SUPPORTS_OGG_FLAC to find out if the - * library has been built with Ogg support. - * - * The call to FLAC__stream_encoder_init_*() currently will also immediately - * call the write callback several times, once with the \c fLaC signature, - * and once for each encoded metadata block. Note that for Ogg FLAC - * encoding you will usually get at least twice the number of callbacks than - * with native FLAC, one for the Ogg page header and one for the page body. - * - * After initializing the instance, the client may feed audio data to the - * encoder in one of two ways: - * - * - Channel separate, through FLAC__stream_encoder_process() - The client - * will pass an array of pointers to buffers, one for each channel, to - * the encoder, each of the same length. The samples need not be - * block-aligned, but each channel should have the same number of samples. - * - Channel interleaved, through - * FLAC__stream_encoder_process_interleaved() - The client will pass a single - * pointer to data that is channel-interleaved (i.e. channel0_sample0, - * channel1_sample0, ... , channelN_sample0, channel0_sample1, ...). - * Again, the samples need not be block-aligned but they must be - * sample-aligned, i.e. the first value should be channel0_sample0 and - * the last value channelN_sampleM. - * - * Note that for either process call, each sample in the buffers should be a - * signed integer, right-justified to the resolution set by - * FLAC__stream_encoder_set_bits_per_sample(). For example, if the resolution - * is 16 bits per sample, the samples should all be in the range [-32768,32767]. - * - * When the client is finished encoding data, it calls - * FLAC__stream_encoder_finish(), which causes the encoder to encode any - * data still in its input pipe, and call the metadata callback with the - * final encoding statistics. Then the instance may be deleted with - * FLAC__stream_encoder_delete() or initialized again to encode another - * stream. - * - * For programs that write their own metadata, but that do not know the - * actual metadata until after encoding, it is advantageous to instruct - * the encoder to write a PADDING block of the correct size, so that - * instead of rewriting the whole stream after encoding, the program can - * just overwrite the PADDING block. If only the maximum size of the - * metadata is known, the program can write a slightly larger padding - * block, then split it after encoding. - * - * Make sure you understand how lengths are calculated. All FLAC metadata - * blocks have a 4 byte header which contains the type and length. This - * length does not include the 4 bytes of the header. See the format page - * for the specification of metadata blocks and their lengths. - * - * \note - * If you are writing the FLAC data to a file via callbacks, make sure it - * is open for update (e.g. mode "w+" for stdio streams). This is because - * after the first encoding pass, the encoder will try to seek back to the - * beginning of the stream, to the STREAMINFO block, to write some data - * there. (If using FLAC__stream_encoder_init*_file() or - * FLAC__stream_encoder_init*_FILE(), the file is managed internally.) - * - * \note - * The "set" functions may only be called when the encoder is in the - * state FLAC__STREAM_ENCODER_UNINITIALIZED, i.e. after - * FLAC__stream_encoder_new() or FLAC__stream_encoder_finish(), but - * before FLAC__stream_encoder_init_*(). If this is the case they will - * return \c true, otherwise \c false. - * - * \note - * FLAC__stream_encoder_finish() resets all settings to the constructor - * defaults. - * - * \{ - */ - - -/** State values for a FLAC__StreamEncoder. - * - * The encoder's state can be obtained by calling FLAC__stream_encoder_get_state(). - * - * If the encoder gets into any other state besides \c FLAC__STREAM_ENCODER_OK - * or \c FLAC__STREAM_ENCODER_UNINITIALIZED, it becomes invalid for encoding and - * must be deleted with FLAC__stream_encoder_delete(). - */ -typedef enum { - - FLAC__STREAM_ENCODER_OK = 0, - /**< The encoder is in the normal OK state and samples can be processed. */ - - FLAC__STREAM_ENCODER_UNINITIALIZED, - /**< The encoder is in the uninitialized state; one of the - * FLAC__stream_encoder_init_*() functions must be called before samples - * can be processed. - */ - - FLAC__STREAM_ENCODER_OGG_ERROR, - /**< An error occurred in the underlying Ogg layer. */ - - FLAC__STREAM_ENCODER_VERIFY_DECODER_ERROR, - /**< An error occurred in the underlying verify stream decoder; - * check FLAC__stream_encoder_get_verify_decoder_state(). - */ - - FLAC__STREAM_ENCODER_VERIFY_MISMATCH_IN_AUDIO_DATA, - /**< The verify decoder detected a mismatch between the original - * audio signal and the decoded audio signal. - */ - - FLAC__STREAM_ENCODER_CLIENT_ERROR, - /**< One of the callbacks returned a fatal error. */ - - FLAC__STREAM_ENCODER_IO_ERROR, - /**< An I/O error occurred while opening/reading/writing a file. - * Check \c errno. - */ - - FLAC__STREAM_ENCODER_FRAMING_ERROR, - /**< An error occurred while writing the stream; usually, the - * write_callback returned an error. - */ - - FLAC__STREAM_ENCODER_MEMORY_ALLOCATION_ERROR - /**< Memory allocation failed. */ - -} FLAC__StreamEncoderState; - -/** Maps a FLAC__StreamEncoderState to a C string. - * - * Using a FLAC__StreamEncoderState as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamEncoderStateString[]; - - -/** Possible return values for the FLAC__stream_encoder_init_*() functions. - */ -typedef enum { - - FLAC__STREAM_ENCODER_INIT_STATUS_OK = 0, - /**< Initialization was successful. */ - - FLAC__STREAM_ENCODER_INIT_STATUS_ENCODER_ERROR, - /**< General failure to set up encoder; call FLAC__stream_encoder_get_state() for cause. */ - - FLAC__STREAM_ENCODER_INIT_STATUS_UNSUPPORTED_CONTAINER, - /**< The library was not compiled with support for the given container - * format. - */ - - FLAC__STREAM_ENCODER_INIT_STATUS_INVALID_CALLBACKS, - /**< A required callback was not supplied. */ - - FLAC__STREAM_ENCODER_INIT_STATUS_INVALID_NUMBER_OF_CHANNELS, - /**< The encoder has an invalid setting for number of channels. */ - - FLAC__STREAM_ENCODER_INIT_STATUS_INVALID_BITS_PER_SAMPLE, - /**< The encoder has an invalid setting for bits-per-sample. - * FLAC supports 4-32 bps but the reference encoder currently supports - * only up to 24 bps. - */ - - FLAC__STREAM_ENCODER_INIT_STATUS_INVALID_SAMPLE_RATE, - /**< The encoder has an invalid setting for the input sample rate. */ - - FLAC__STREAM_ENCODER_INIT_STATUS_INVALID_BLOCK_SIZE, - /**< The encoder has an invalid setting for the block size. */ - - FLAC__STREAM_ENCODER_INIT_STATUS_INVALID_MAX_LPC_ORDER, - /**< The encoder has an invalid setting for the maximum LPC order. */ - - FLAC__STREAM_ENCODER_INIT_STATUS_INVALID_QLP_COEFF_PRECISION, - /**< The encoder has an invalid setting for the precision of the quantized linear predictor coefficients. */ - - FLAC__STREAM_ENCODER_INIT_STATUS_BLOCK_SIZE_TOO_SMALL_FOR_LPC_ORDER, - /**< The specified block size is less than the maximum LPC order. */ - - FLAC__STREAM_ENCODER_INIT_STATUS_NOT_STREAMABLE, - /**< The encoder is bound to the Subset but other settings violate it. */ - - FLAC__STREAM_ENCODER_INIT_STATUS_INVALID_METADATA, - /**< The metadata input to the encoder is invalid, in one of the following ways: - * - FLAC__stream_encoder_set_metadata() was called with a null pointer but a block count > 0 - * - One of the metadata blocks contains an undefined type - * - It contains an illegal CUESHEET as checked by FLAC__format_cuesheet_is_legal() - * - It contains an illegal SEEKTABLE as checked by FLAC__format_seektable_is_legal() - * - It contains more than one SEEKTABLE block or more than one VORBIS_COMMENT block - */ - - FLAC__STREAM_ENCODER_INIT_STATUS_ALREADY_INITIALIZED - /**< FLAC__stream_encoder_init_*() was called when the encoder was - * already initialized, usually because - * FLAC__stream_encoder_finish() was not called. - */ - -} FLAC__StreamEncoderInitStatus; - -/** Maps a FLAC__StreamEncoderInitStatus to a C string. - * - * Using a FLAC__StreamEncoderInitStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamEncoderInitStatusString[]; - - -/** Return values for the FLAC__StreamEncoder read callback. - */ -typedef enum { - - FLAC__STREAM_ENCODER_READ_STATUS_CONTINUE, - /**< The read was OK and decoding can continue. */ - - FLAC__STREAM_ENCODER_READ_STATUS_END_OF_STREAM, - /**< The read was attempted at the end of the stream. */ - - FLAC__STREAM_ENCODER_READ_STATUS_ABORT, - /**< An unrecoverable error occurred. */ - - FLAC__STREAM_ENCODER_READ_STATUS_UNSUPPORTED - /**< Client does not support reading back from the output. */ - -} FLAC__StreamEncoderReadStatus; - -/** Maps a FLAC__StreamEncoderReadStatus to a C string. - * - * Using a FLAC__StreamEncoderReadStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamEncoderReadStatusString[]; - - -/** Return values for the FLAC__StreamEncoder write callback. - */ -typedef enum { - - FLAC__STREAM_ENCODER_WRITE_STATUS_OK = 0, - /**< The write was OK and encoding can continue. */ - - FLAC__STREAM_ENCODER_WRITE_STATUS_FATAL_ERROR - /**< An unrecoverable error occurred. The encoder will return from the process call. */ - -} FLAC__StreamEncoderWriteStatus; - -/** Maps a FLAC__StreamEncoderWriteStatus to a C string. - * - * Using a FLAC__StreamEncoderWriteStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamEncoderWriteStatusString[]; - - -/** Return values for the FLAC__StreamEncoder seek callback. - */ -typedef enum { - - FLAC__STREAM_ENCODER_SEEK_STATUS_OK, - /**< The seek was OK and encoding can continue. */ - - FLAC__STREAM_ENCODER_SEEK_STATUS_ERROR, - /**< An unrecoverable error occurred. */ - - FLAC__STREAM_ENCODER_SEEK_STATUS_UNSUPPORTED - /**< Client does not support seeking. */ - -} FLAC__StreamEncoderSeekStatus; - -/** Maps a FLAC__StreamEncoderSeekStatus to a C string. - * - * Using a FLAC__StreamEncoderSeekStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamEncoderSeekStatusString[]; - - -/** Return values for the FLAC__StreamEncoder tell callback. - */ -typedef enum { - - FLAC__STREAM_ENCODER_TELL_STATUS_OK, - /**< The tell was OK and encoding can continue. */ - - FLAC__STREAM_ENCODER_TELL_STATUS_ERROR, - /**< An unrecoverable error occurred. */ - - FLAC__STREAM_ENCODER_TELL_STATUS_UNSUPPORTED - /**< Client does not support seeking. */ - -} FLAC__StreamEncoderTellStatus; - -/** Maps a FLAC__StreamEncoderTellStatus to a C string. - * - * Using a FLAC__StreamEncoderTellStatus as the index to this array - * will give the string equivalent. The contents should not be modified. - */ -extern FLAC_API const char * const FLAC__StreamEncoderTellStatusString[]; - - -/*********************************************************************** - * - * class FLAC__StreamEncoder - * - ***********************************************************************/ - -struct FLAC__StreamEncoderProtected; -struct FLAC__StreamEncoderPrivate; -/** The opaque structure definition for the stream encoder type. - * See the \link flac_stream_encoder stream encoder module \endlink - * for a detailed description. - */ -typedef struct { - struct FLAC__StreamEncoderProtected *protected_; /* avoid the C++ keyword 'protected' */ - struct FLAC__StreamEncoderPrivate *private_; /* avoid the C++ keyword 'private' */ -} FLAC__StreamEncoder; - -/** Signature for the read callback. - * - * A function pointer matching this signature must be passed to - * FLAC__stream_encoder_init_ogg_stream() if seeking is supported. - * The supplied function will be called when the encoder needs to read back - * encoded data. This happens during the metadata callback, when the encoder - * has to read, modify, and rewrite the metadata (e.g. seekpoints) gathered - * while encoding. The address of the buffer to be filled is supplied, along - * with the number of bytes the buffer can hold. The callback may choose to - * supply less data and modify the byte count but must be careful not to - * overflow the buffer. The callback then returns a status code chosen from - * FLAC__StreamEncoderReadStatus. - * - * Here is an example of a read callback for stdio streams: - * \code - * FLAC__StreamEncoderReadStatus read_cb(const FLAC__StreamEncoder *encoder, FLAC__byte buffer[], size_t *bytes, void *client_data) - * { - * FILE *file = ((MyClientData*)client_data)->file; - * if(*bytes > 0) { - * *bytes = fread(buffer, sizeof(FLAC__byte), *bytes, file); - * if(ferror(file)) - * return FLAC__STREAM_ENCODER_READ_STATUS_ABORT; - * else if(*bytes == 0) - * return FLAC__STREAM_ENCODER_READ_STATUS_END_OF_STREAM; - * else - * return FLAC__STREAM_ENCODER_READ_STATUS_CONTINUE; - * } - * else - * return FLAC__STREAM_ENCODER_READ_STATUS_ABORT; - * } - * \endcode - * - * \note In general, FLAC__StreamEncoder functions which change the - * state should not be called on the \a encoder while in the callback. - * - * \param encoder The encoder instance calling the callback. - * \param buffer A pointer to a location for the callee to store - * data to be encoded. - * \param bytes A pointer to the size of the buffer. On entry - * to the callback, it contains the maximum number - * of bytes that may be stored in \a buffer. The - * callee must set it to the actual number of bytes - * stored (0 in case of error or end-of-stream) before - * returning. - * \param client_data The callee's client data set through - * FLAC__stream_encoder_set_client_data(). - * \retval FLAC__StreamEncoderReadStatus - * The callee's return status. - */ -typedef FLAC__StreamEncoderReadStatus (*FLAC__StreamEncoderReadCallback)(const FLAC__StreamEncoder *encoder, FLAC__byte buffer[], size_t *bytes, void *client_data); - -/** Signature for the write callback. - * - * A function pointer matching this signature must be passed to - * FLAC__stream_encoder_init*_stream(). The supplied function will be called - * by the encoder anytime there is raw encoded data ready to write. It may - * include metadata mixed with encoded audio frames and the data is not - * guaranteed to be aligned on frame or metadata block boundaries. - * - * The only duty of the callback is to write out the \a bytes worth of data - * in \a buffer to the current position in the output stream. The arguments - * \a samples and \a current_frame are purely informational. If \a samples - * is greater than \c 0, then \a current_frame will hold the current frame - * number that is being written; otherwise it indicates that the write - * callback is being called to write metadata. - * - * \note - * Unlike when writing to native FLAC, when writing to Ogg FLAC the - * write callback will be called twice when writing each audio - * frame; once for the page header, and once for the page body. - * When writing the page header, the \a samples argument to the - * write callback will be \c 0. - * - * \note In general, FLAC__StreamEncoder functions which change the - * state should not be called on the \a encoder while in the callback. - * - * \param encoder The encoder instance calling the callback. - * \param buffer An array of encoded data of length \a bytes. - * \param bytes The byte length of \a buffer. - * \param samples The number of samples encoded by \a buffer. - * \c 0 has a special meaning; see above. - * \param current_frame The number of the current frame being encoded. - * \param client_data The callee's client data set through - * FLAC__stream_encoder_init_*(). - * \retval FLAC__StreamEncoderWriteStatus - * The callee's return status. - */ -typedef FLAC__StreamEncoderWriteStatus (*FLAC__StreamEncoderWriteCallback)(const FLAC__StreamEncoder *encoder, const FLAC__byte buffer[], size_t bytes, unsigned samples, unsigned current_frame, void *client_data); - -/** Signature for the seek callback. - * - * A function pointer matching this signature may be passed to - * FLAC__stream_encoder_init*_stream(). The supplied function will be called - * when the encoder needs to seek the output stream. The encoder will pass - * the absolute byte offset to seek to, 0 meaning the beginning of the stream. - * - * Here is an example of a seek callback for stdio streams: - * \code - * FLAC__StreamEncoderSeekStatus seek_cb(const FLAC__StreamEncoder *encoder, FLAC__uint64 absolute_byte_offset, void *client_data) - * { - * FILE *file = ((MyClientData*)client_data)->file; - * if(file == stdin) - * return FLAC__STREAM_ENCODER_SEEK_STATUS_UNSUPPORTED; - * else if(fseeko(file, (off_t)absolute_byte_offset, SEEK_SET) < 0) - * return FLAC__STREAM_ENCODER_SEEK_STATUS_ERROR; - * else - * return FLAC__STREAM_ENCODER_SEEK_STATUS_OK; - * } - * \endcode - * - * \note In general, FLAC__StreamEncoder functions which change the - * state should not be called on the \a encoder while in the callback. - * - * \param encoder The encoder instance calling the callback. - * \param absolute_byte_offset The offset from the beginning of the stream - * to seek to. - * \param client_data The callee's client data set through - * FLAC__stream_encoder_init_*(). - * \retval FLAC__StreamEncoderSeekStatus - * The callee's return status. - */ -typedef FLAC__StreamEncoderSeekStatus (*FLAC__StreamEncoderSeekCallback)(const FLAC__StreamEncoder *encoder, FLAC__uint64 absolute_byte_offset, void *client_data); - -/** Signature for the tell callback. - * - * A function pointer matching this signature may be passed to - * FLAC__stream_encoder_init*_stream(). The supplied function will be called - * when the encoder needs to know the current position of the output stream. - * - * \warning - * The callback must return the true current byte offset of the output to - * which the encoder is writing. If you are buffering the output, make - * sure and take this into account. If you are writing directly to a - * FILE* from your write callback, ftell() is sufficient. If you are - * writing directly to a file descriptor from your write callback, you - * can use lseek(fd, SEEK_CUR, 0). The encoder may later seek back to - * these points to rewrite metadata after encoding. - * - * Here is an example of a tell callback for stdio streams: - * \code - * FLAC__StreamEncoderTellStatus tell_cb(const FLAC__StreamEncoder *encoder, FLAC__uint64 *absolute_byte_offset, void *client_data) - * { - * FILE *file = ((MyClientData*)client_data)->file; - * off_t pos; - * if(file == stdin) - * return FLAC__STREAM_ENCODER_TELL_STATUS_UNSUPPORTED; - * else if((pos = ftello(file)) < 0) - * return FLAC__STREAM_ENCODER_TELL_STATUS_ERROR; - * else { - * *absolute_byte_offset = (FLAC__uint64)pos; - * return FLAC__STREAM_ENCODER_TELL_STATUS_OK; - * } - * } - * \endcode - * - * \note In general, FLAC__StreamEncoder functions which change the - * state should not be called on the \a encoder while in the callback. - * - * \param encoder The encoder instance calling the callback. - * \param absolute_byte_offset The address at which to store the current - * position of the output. - * \param client_data The callee's client data set through - * FLAC__stream_encoder_init_*(). - * \retval FLAC__StreamEncoderTellStatus - * The callee's return status. - */ -typedef FLAC__StreamEncoderTellStatus (*FLAC__StreamEncoderTellCallback)(const FLAC__StreamEncoder *encoder, FLAC__uint64 *absolute_byte_offset, void *client_data); - -/** Signature for the metadata callback. - * - * A function pointer matching this signature may be passed to - * FLAC__stream_encoder_init*_stream(). The supplied function will be called - * once at the end of encoding with the populated STREAMINFO structure. This - * is so the client can seek back to the beginning of the file and write the - * STREAMINFO block with the correct statistics after encoding (like - * minimum/maximum frame size and total samples). - * - * \note In general, FLAC__StreamEncoder functions which change the - * state should not be called on the \a encoder while in the callback. - * - * \param encoder The encoder instance calling the callback. - * \param metadata The final populated STREAMINFO block. - * \param client_data The callee's client data set through - * FLAC__stream_encoder_init_*(). - */ -typedef void (*FLAC__StreamEncoderMetadataCallback)(const FLAC__StreamEncoder *encoder, const FLAC__StreamMetadata *metadata, void *client_data); - -/** Signature for the progress callback. - * - * A function pointer matching this signature may be passed to - * FLAC__stream_encoder_init*_file() or FLAC__stream_encoder_init*_FILE(). - * The supplied function will be called when the encoder has finished - * writing a frame. The \c total_frames_estimate argument to the - * callback will be based on the value from - * FLAC__stream_encoder_set_total_samples_estimate(). - * - * \note In general, FLAC__StreamEncoder functions which change the - * state should not be called on the \a encoder while in the callback. - * - * \param encoder The encoder instance calling the callback. - * \param bytes_written Bytes written so far. - * \param samples_written Samples written so far. - * \param frames_written Frames written so far. - * \param total_frames_estimate The estimate of the total number of - * frames to be written. - * \param client_data The callee's client data set through - * FLAC__stream_encoder_init_*(). - */ -typedef void (*FLAC__StreamEncoderProgressCallback)(const FLAC__StreamEncoder *encoder, FLAC__uint64 bytes_written, FLAC__uint64 samples_written, unsigned frames_written, unsigned total_frames_estimate, void *client_data); - - -/*********************************************************************** - * - * Class constructor/destructor - * - ***********************************************************************/ - -/** Create a new stream encoder instance. The instance is created with - * default settings; see the individual FLAC__stream_encoder_set_*() - * functions for each setting's default. - * - * \retval FLAC__StreamEncoder* - * \c NULL if there was an error allocating memory, else the new instance. - */ -FLAC_API FLAC__StreamEncoder *FLAC__stream_encoder_new(void); - -/** Free an encoder instance. Deletes the object pointed to by \a encoder. - * - * \param encoder A pointer to an existing encoder. - * \assert - * \code encoder != NULL \endcode - */ -FLAC_API void FLAC__stream_encoder_delete(FLAC__StreamEncoder *encoder); - - -/*********************************************************************** - * - * Public class method prototypes - * - ***********************************************************************/ - -/** Set the serial number for the FLAC stream to use in the Ogg container. - * - * \note - * This does not need to be set for native FLAC encoding. - * - * \note - * It is recommended to set a serial number explicitly as the default of '0' - * may collide with other streams. - * - * \default \c 0 - * \param encoder An encoder instance to set. - * \param serial_number See above. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_ogg_serial_number(FLAC__StreamEncoder *encoder, long serial_number); - -/** Set the "verify" flag. If \c true, the encoder will verify it's own - * encoded output by feeding it through an internal decoder and comparing - * the original signal against the decoded signal. If a mismatch occurs, - * the process call will return \c false. Note that this will slow the - * encoding process by the extra time required for decoding and comparison. - * - * \default \c false - * \param encoder An encoder instance to set. - * \param value Flag value (see above). - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_verify(FLAC__StreamEncoder *encoder, FLAC__bool value); - -/** Set the Subset flag. If \c true, - * the encoder will comply with the Subset and will check the - * settings during FLAC__stream_encoder_init_*() to see if all settings - * comply. If \c false, the settings may take advantage of the full - * range that the format allows. - * - * Make sure you know what it entails before setting this to \c false. - * - * \default \c true - * \param encoder An encoder instance to set. - * \param value Flag value (see above). - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_streamable_subset(FLAC__StreamEncoder *encoder, FLAC__bool value); - -/** Set the number of channels to be encoded. - * - * \default \c 2 - * \param encoder An encoder instance to set. - * \param value See above. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_channels(FLAC__StreamEncoder *encoder, unsigned value); - -/** Set the sample resolution of the input to be encoded. - * - * \warning - * Do not feed the encoder data that is wider than the value you - * set here or you will generate an invalid stream. - * - * \default \c 16 - * \param encoder An encoder instance to set. - * \param value See above. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_bits_per_sample(FLAC__StreamEncoder *encoder, unsigned value); - -/** Set the sample rate (in Hz) of the input to be encoded. - * - * \default \c 44100 - * \param encoder An encoder instance to set. - * \param value See above. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_sample_rate(FLAC__StreamEncoder *encoder, unsigned value); - -/** Set the compression level - * - * The compression level is roughly proportional to the amount of effort - * the encoder expends to compress the file. A higher level usually - * means more computation but higher compression. The default level is - * suitable for most applications. - * - * Currently the levels range from \c 0 (fastest, least compression) to - * \c 8 (slowest, most compression). A value larger than \c 8 will be - * treated as \c 8. - * - * This function automatically calls the following other \c _set_ - * functions with appropriate values, so the client does not need to - * unless it specifically wants to override them: - * - FLAC__stream_encoder_set_do_mid_side_stereo() - * - FLAC__stream_encoder_set_loose_mid_side_stereo() - * - FLAC__stream_encoder_set_apodization() - * - FLAC__stream_encoder_set_max_lpc_order() - * - FLAC__stream_encoder_set_qlp_coeff_precision() - * - FLAC__stream_encoder_set_do_qlp_coeff_prec_search() - * - FLAC__stream_encoder_set_do_escape_coding() - * - FLAC__stream_encoder_set_do_exhaustive_model_search() - * - FLAC__stream_encoder_set_min_residual_partition_order() - * - FLAC__stream_encoder_set_max_residual_partition_order() - * - FLAC__stream_encoder_set_rice_parameter_search_dist() - * - * The actual values set for each level are: - * - * - * - * - * - * - * - * - * - * - * - * - *
level - * do mid-side stereo - * loose mid-side stereo - * apodization - * max lpc order - * qlp coeff precision - * qlp coeff prec search - * escape coding - * exhaustive model search - * min residual partition order - * max residual partition order - * rice parameter search dist - *
0 false false tukey(0.5) 0 0 false false false 0 3 0
1 true true tukey(0.5) 0 0 false false false 0 3 0
2 true false tukey(0.5) 0 0 false false false 0 3 0
3 false false tukey(0.5) 6 0 false false false 0 4 0
4 true true tukey(0.5) 8 0 false false false 0 4 0
5 true false tukey(0.5) 8 0 false false false 0 5 0
6 true false tukey(0.5) 8 0 false false false 0 6 0
7 true false tukey(0.5) 8 0 false false true 0 6 0
8 true false tukey(0.5) 12 0 false false true 0 6 0
- * - * \default \c 5 - * \param encoder An encoder instance to set. - * \param value See above. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_compression_level(FLAC__StreamEncoder *encoder, unsigned value); - -/** Set the blocksize to use while encoding. - * - * The number of samples to use per frame. Use \c 0 to let the encoder - * estimate a blocksize; this is usually best. - * - * \default \c 0 - * \param encoder An encoder instance to set. - * \param value See above. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_blocksize(FLAC__StreamEncoder *encoder, unsigned value); - -/** Set to \c true to enable mid-side encoding on stereo input. The - * number of channels must be 2 for this to have any effect. Set to - * \c false to use only independent channel coding. - * - * \default \c false - * \param encoder An encoder instance to set. - * \param value Flag value (see above). - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_do_mid_side_stereo(FLAC__StreamEncoder *encoder, FLAC__bool value); - -/** Set to \c true to enable adaptive switching between mid-side and - * left-right encoding on stereo input. Set to \c false to use - * exhaustive searching. Setting this to \c true requires - * FLAC__stream_encoder_set_do_mid_side_stereo() to also be set to - * \c true in order to have any effect. - * - * \default \c false - * \param encoder An encoder instance to set. - * \param value Flag value (see above). - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_loose_mid_side_stereo(FLAC__StreamEncoder *encoder, FLAC__bool value); - -/** Sets the apodization function(s) the encoder will use when windowing - * audio data for LPC analysis. - * - * The \a specification is a plain ASCII string which specifies exactly - * which functions to use. There may be more than one (up to 32), - * separated by \c ';' characters. Some functions take one or more - * comma-separated arguments in parentheses. - * - * The available functions are \c bartlett, \c bartlett_hann, - * \c blackman, \c blackman_harris_4term_92db, \c connes, \c flattop, - * \c gauss(STDDEV), \c hamming, \c hann, \c kaiser_bessel, \c nuttall, - * \c rectangle, \c triangle, \c tukey(P), \c welch. - * - * For \c gauss(STDDEV), STDDEV specifies the standard deviation - * (0blocksize / (2 ^ order). - * - * Set both min and max values to \c 0 to force a single context, - * whose Rice parameter is based on the residual signal variance. - * Otherwise, set a min and max order, and the encoder will search - * all orders, using the mean of each context for its Rice parameter, - * and use the best. - * - * \default \c 0 - * \param encoder An encoder instance to set. - * \param value See above. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_min_residual_partition_order(FLAC__StreamEncoder *encoder, unsigned value); - -/** Set the maximum partition order to search when coding the residual. - * This is used in tandem with - * FLAC__stream_encoder_set_min_residual_partition_order(). - * - * The partition order determines the context size in the residual. - * The context size will be approximately blocksize / (2 ^ order). - * - * Set both min and max values to \c 0 to force a single context, - * whose Rice parameter is based on the residual signal variance. - * Otherwise, set a min and max order, and the encoder will search - * all orders, using the mean of each context for its Rice parameter, - * and use the best. - * - * \default \c 0 - * \param encoder An encoder instance to set. - * \param value See above. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_max_residual_partition_order(FLAC__StreamEncoder *encoder, unsigned value); - -/** Deprecated. Setting this value has no effect. - * - * \default \c 0 - * \param encoder An encoder instance to set. - * \param value See above. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_rice_parameter_search_dist(FLAC__StreamEncoder *encoder, unsigned value); - -/** Set an estimate of the total samples that will be encoded. - * This is merely an estimate and may be set to \c 0 if unknown. - * This value will be written to the STREAMINFO block before encoding, - * and can remove the need for the caller to rewrite the value later - * if the value is known before encoding. - * - * \default \c 0 - * \param encoder An encoder instance to set. - * \param value See above. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_total_samples_estimate(FLAC__StreamEncoder *encoder, FLAC__uint64 value); - -/** Set the metadata blocks to be emitted to the stream before encoding. - * A value of \c NULL, \c 0 implies no metadata; otherwise, supply an - * array of pointers to metadata blocks. The array is non-const since - * the encoder may need to change the \a is_last flag inside them, and - * in some cases update seek point offsets. Otherwise, the encoder will - * not modify or free the blocks. It is up to the caller to free the - * metadata blocks after encoding finishes. - * - * \note - * The encoder stores only copies of the pointers in the \a metadata array; - * the metadata blocks themselves must survive at least until after - * FLAC__stream_encoder_finish() returns. Do not free the blocks until then. - * - * \note - * The STREAMINFO block is always written and no STREAMINFO block may - * occur in the supplied array. - * - * \note - * By default the encoder does not create a SEEKTABLE. If one is supplied - * in the \a metadata array, but the client has specified that it does not - * support seeking, then the SEEKTABLE will be written verbatim. However - * by itself this is not very useful as the client will not know the stream - * offsets for the seekpoints ahead of time. In order to get a proper - * seektable the client must support seeking. See next note. - * - * \note - * SEEKTABLE blocks are handled specially. Since you will not know - * the values for the seek point stream offsets, you should pass in - * a SEEKTABLE 'template', that is, a SEEKTABLE object with the - * required sample numbers (or placeholder points), with \c 0 for the - * \a frame_samples and \a stream_offset fields for each point. If the - * client has specified that it supports seeking by providing a seek - * callback to FLAC__stream_encoder_init_stream() or both seek AND read - * callback to FLAC__stream_encoder_init_ogg_stream() (or by using - * FLAC__stream_encoder_init*_file() or FLAC__stream_encoder_init*_FILE()), - * then while it is encoding the encoder will fill the stream offsets in - * for you and when encoding is finished, it will seek back and write the - * real values into the SEEKTABLE block in the stream. There are helper - * routines for manipulating seektable template blocks; see metadata.h: - * FLAC__metadata_object_seektable_template_*(). If the client does - * not support seeking, the SEEKTABLE will have inaccurate offsets which - * will slow down or remove the ability to seek in the FLAC stream. - * - * \note - * The encoder instance \b will modify the first \c SEEKTABLE block - * as it transforms the template to a valid seektable while encoding, - * but it is still up to the caller to free all metadata blocks after - * encoding. - * - * \note - * A VORBIS_COMMENT block may be supplied. The vendor string in it - * will be ignored. libFLAC will use it's own vendor string. libFLAC - * will not modify the passed-in VORBIS_COMMENT's vendor string, it - * will simply write it's own into the stream. If no VORBIS_COMMENT - * block is present in the \a metadata array, libFLAC will write an - * empty one, containing only the vendor string. - * - * \note The Ogg FLAC mapping requires that the VORBIS_COMMENT block be - * the second metadata block of the stream. The encoder already supplies - * the STREAMINFO block automatically. If \a metadata does not contain a - * VORBIS_COMMENT block, the encoder will supply that too. Otherwise, if - * \a metadata does contain a VORBIS_COMMENT block and it is not the - * first, the init function will reorder \a metadata by moving the - * VORBIS_COMMENT block to the front; the relative ordering of the other - * blocks will remain as they were. - * - * \note The Ogg FLAC mapping limits the number of metadata blocks per - * stream to \c 65535. If \a num_blocks exceeds this the function will - * return \c false. - * - * \default \c NULL, 0 - * \param encoder An encoder instance to set. - * \param metadata See above. - * \param num_blocks See above. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * \c false if the encoder is already initialized, else \c true. - * \c false if the encoder is already initialized, or if - * \a num_blocks > 65535 if encoding to Ogg FLAC, else \c true. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_set_metadata(FLAC__StreamEncoder *encoder, FLAC__StreamMetadata **metadata, unsigned num_blocks); - -/** Get the current encoder state. - * - * \param encoder An encoder instance to query. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__StreamEncoderState - * The current encoder state. - */ -FLAC_API FLAC__StreamEncoderState FLAC__stream_encoder_get_state(const FLAC__StreamEncoder *encoder); - -/** Get the state of the verify stream decoder. - * Useful when the stream encoder state is - * \c FLAC__STREAM_ENCODER_VERIFY_DECODER_ERROR. - * - * \param encoder An encoder instance to query. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__StreamDecoderState - * The verify stream decoder state. - */ -FLAC_API FLAC__StreamDecoderState FLAC__stream_encoder_get_verify_decoder_state(const FLAC__StreamEncoder *encoder); - -/** Get the current encoder state as a C string. - * This version automatically resolves - * \c FLAC__STREAM_ENCODER_VERIFY_DECODER_ERROR by getting the - * verify decoder's state. - * - * \param encoder A encoder instance to query. - * \assert - * \code encoder != NULL \endcode - * \retval const char * - * The encoder state as a C string. Do not modify the contents. - */ -FLAC_API const char *FLAC__stream_encoder_get_resolved_state_string(const FLAC__StreamEncoder *encoder); - -/** Get relevant values about the nature of a verify decoder error. - * Useful when the stream encoder state is - * \c FLAC__STREAM_ENCODER_VERIFY_DECODER_ERROR. The arguments should - * be addresses in which the stats will be returned, or NULL if value - * is not desired. - * - * \param encoder An encoder instance to query. - * \param absolute_sample The absolute sample number of the mismatch. - * \param frame_number The number of the frame in which the mismatch occurred. - * \param channel The channel in which the mismatch occurred. - * \param sample The number of the sample (relative to the frame) in - * which the mismatch occurred. - * \param expected The expected value for the sample in question. - * \param got The actual value returned by the decoder. - * \assert - * \code encoder != NULL \endcode - */ -FLAC_API void FLAC__stream_encoder_get_verify_decoder_error_stats(const FLAC__StreamEncoder *encoder, FLAC__uint64 *absolute_sample, unsigned *frame_number, unsigned *channel, unsigned *sample, FLAC__int32 *expected, FLAC__int32 *got); - -/** Get the "verify" flag. - * - * \param encoder An encoder instance to query. - * \assert - * \code encoder != NULL \endcode - * \retval FLAC__bool - * See FLAC__stream_encoder_set_verify(). - */ -FLAC_API FLAC__bool FLAC__stream_encoder_get_verify(const FLAC__StreamEncoder *encoder); - -/** Get the frame header. - * - * \param encoder An initialized encoder instance in the OK state. - * \param buffer An array of pointers to each channel's signal. - * \param samples The number of samples in one channel. - * \assert - * \code encoder != NULL \endcode - * \code FLAC__stream_encoder_get_state(encoder) == FLAC__STREAM_ENCODER_OK \endcode - * \retval FLAC__bool - * \c true if successful, else \c false; in this case, check the - * encoder state with FLAC__stream_encoder_get_state() to see what - * went wrong. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_process(FLAC__StreamEncoder *encoder, const FLAC__int32 * const buffer[], unsigned samples); - -/** Submit data for encoding. - * This version allows you to supply the input data where the channels - * are interleaved into a single array (i.e. channel0_sample0, - * channel1_sample0, ... , channelN_sample0, channel0_sample1, ...). - * The samples need not be block-aligned but they must be - * sample-aligned, i.e. the first value should be channel0_sample0 - * and the last value channelN_sampleM. Each sample should be a signed - * integer, right-justified to the resolution set by - * FLAC__stream_encoder_set_bits_per_sample(). For example, if the - * resolution is 16 bits per sample, the samples should all be in the - * range [-32768,32767]. - * - * For applications where channel order is important, channels must - * follow the order as described in the - * frame header. - * - * \param encoder An initialized encoder instance in the OK state. - * \param buffer An array of channel-interleaved data (see above). - * \param samples The number of samples in one channel, the same as for - * FLAC__stream_encoder_process(). For example, if - * encoding two channels, \c 1000 \a samples corresponds - * to a \a buffer of 2000 values. - * \assert - * \code encoder != NULL \endcode - * \code FLAC__stream_encoder_get_state(encoder) == FLAC__STREAM_ENCODER_OK \endcode - * \retval FLAC__bool - * \c true if successful, else \c false; in this case, check the - * encoder state with FLAC__stream_encoder_get_state() to see what - * went wrong. - */ -FLAC_API FLAC__bool FLAC__stream_encoder_process_interleaved(FLAC__StreamEncoder *encoder, const FLAC__int32 buffer[], unsigned samples); - -/* \} */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/GL/glew.h b/extlibs/headers/GL/glew.h new file mode 100644 index 00000000..f27513e6 --- /dev/null +++ b/extlibs/headers/GL/glew.h @@ -0,0 +1,15343 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __glew_h__ +#define __glew_h__ +#define __GLEW_H__ + +#if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H) +#error gl.h included before glew.h +#endif +#if defined(__glext_h_) || defined(__GLEXT_H_) +#error glext.h included before glew.h +#endif +#if defined(__gl_ATI_h_) +#error glATI.h included before glew.h +#endif + +#define __gl_h_ +#define __GL_H__ +#define __X_GL_H +#define __glext_h_ +#define __GLEXT_H_ +#define __gl_ATI_h_ + +#if defined(_WIN32) + +/* + * GLEW does not include to avoid name space pollution. + * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t + * defined properly. + */ +/* */ +#ifndef APIENTRY +#define GLEW_APIENTRY_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define APIENTRY __stdcall +# elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) +# define APIENTRY __stdcall +# else +# define APIENTRY +# endif +#endif +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# endif +#endif +/* */ +#ifndef CALLBACK +#define GLEW_CALLBACK_DEFINED +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define CALLBACK __attribute__ ((__stdcall__)) +# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) +# define CALLBACK __stdcall +# else +# define CALLBACK +# endif +#endif +/* and */ +#ifndef WINGDIAPI +#define GLEW_WINGDIAPI_DEFINED +#define WINGDIAPI __declspec(dllimport) +#endif +/* */ +#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) +typedef unsigned short wchar_t; +# define _WCHAR_T_DEFINED +#endif +/* */ +#if !defined(_W64) +# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300 +# define _W64 __w64 +# else +# define _W64 +# endif +#endif +#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__) +# ifdef _WIN64 +typedef __int64 ptrdiff_t; +# else +typedef _W64 int ptrdiff_t; +# endif +# define _PTRDIFF_T_DEFINED +# define _PTRDIFF_T_ +#endif + +#ifndef GLAPI +# if defined(__MINGW32__) || defined(__CYGWIN__) +# define GLAPI extern +# else +# define GLAPI WINGDIAPI +# endif +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY APIENTRY +#endif + +/* + * GLEW_STATIC is defined for static library. + * GLEW_BUILD is defined for building the DLL library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# ifdef GLEW_BUILD +# define GLEWAPI extern __declspec(dllexport) +# else +# define GLEWAPI extern __declspec(dllimport) +# endif +#endif + +#else /* _UNIX */ + +/* + * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO + * C. On my system, this amounts to _3 lines_ of included code, all of + * them pretty much harmless. If you know of a way of detecting 32 vs + * 64 _targets_ at compile time you are free to replace this with + * something that's portable. For now, _this_ is the portable solution. + * (mem, 2004-01-04) + */ + +#include + +/* SGI MIPSPro doesn't like stdint.h in C++ mode */ + +#if defined(__sgi) && !defined(__GNUC__) +#include +#else +#include +#endif + +#define GLEW_APIENTRY_DEFINED +#define APIENTRY + +/* + * GLEW_STATIC is defined for static library. + */ + +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# if defined(__GNUC__) && __GNUC__>=4 +# define GLEWAPI extern __attribute__ ((visibility("default"))) +# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) +# define GLEWAPI extern __global +# else +# define GLEWAPI extern +# endif +#endif + +/* */ +#ifndef GLAPI +#define GLAPI extern +#endif +#ifndef GLAPIENTRY +#define GLAPIENTRY +#endif + +#endif /* _WIN32 */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ + +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 + +typedef unsigned int GLenum; +typedef unsigned int GLbitfield; +typedef unsigned int GLuint; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLboolean; +typedef signed char GLbyte; +typedef short GLshort; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned long GLulong; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void GLvoid; +#if defined(_MSC_VER) && _MSC_VER < 1400 +typedef __int64 GLint64EXT; +typedef unsigned __int64 GLuint64EXT; +#elif defined(_MSC_VER) || defined(__BORLANDC__) +typedef signed long long GLint64EXT; +typedef unsigned long long GLuint64EXT; +#else +# if defined(__MINGW32__) || defined(__CYGWIN__) +#include +# endif +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +#endif +typedef GLint64EXT GLint64; +typedef GLuint64EXT GLuint64; +typedef struct __GLsync *GLsync; + +typedef char GLchar; + +#define GL_ZERO 0 +#define GL_FALSE 0 +#define GL_LOGIC_OP 0x0BF1 +#define GL_NONE 0 +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_NO_ERROR 0 +#define GL_POINTS 0x0000 +#define GL_CURRENT_BIT 0x00000001 +#define GL_TRUE 1 +#define GL_ONE 1 +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_POINT_BIT 0x00000002 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_LINE_STRIP 0x0003 +#define GL_LINE_BIT 0x00000004 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON 0x0009 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_ACCUM 0x0100 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 +#define GL_NEVER 0x0200 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_EXP 0x0800 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_EXP2 0x0801 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_DOUBLE 0x140A +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_COLOR_INDEX 0x1900 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_BITMAP 0x1A00 +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_S 0x2000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_ENV 0x2300 +#define GL_EYE_LINEAR 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_SPHERE_MAP 0x2402 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_CLAMP 0x2900 +#define GL_REPEAT 0x2901 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_R3_G3_B2 0x2A10 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 +#define GL_LIGHT0 0x4000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_HINT_BIT 0x00008000 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0x000fffff +#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff + +GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); +GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); +GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void GLAPIENTRY glArrayElement (GLint i); +GLAPI void GLAPIENTRY glBegin (GLenum mode); +GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); +GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GLAPI void GLAPIENTRY glCallList (GLuint list); +GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists); +GLAPI void GLAPIENTRY glClear (GLbitfield mask); +GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); +GLAPI void GLAPIENTRY glClearIndex (GLfloat c); +GLAPI void GLAPIENTRY glClearStencil (GLint s); +GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); +GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); +GLAPI void GLAPIENTRY glColor3iv (const GLint *v); +GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); +GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); +GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void GLAPIENTRY glColor4iv (const GLint *v); +GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); +GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); +GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); +GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); +GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); +GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); +GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); +GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glCullFace (GLenum mode); +GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); +GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GLAPI void GLAPIENTRY glDepthFunc (GLenum func); +GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); +GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); +GLAPI void GLAPIENTRY glDisable (GLenum cap); +GLAPI void GLAPIENTRY glDisableClientState (GLenum array); +GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); +GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); +GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); +GLAPI void GLAPIENTRY glEnable (GLenum cap); +GLAPI void GLAPIENTRY glEnableClientState (GLenum array); +GLAPI void GLAPIENTRY glEnd (void); +GLAPI void GLAPIENTRY glEndList (void); +GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); +GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); +GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); +GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); +GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); +GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); +GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); +GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); +GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); +GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); +GLAPI void GLAPIENTRY glFinish (void); +GLAPI void GLAPIENTRY glFlush (void); +GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glFrontFace (GLenum mode); +GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); +GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); +GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); +GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); +GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); +GLAPI GLenum GLAPIENTRY glGetError (void); +GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); +GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); +GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); +GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); +GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); +GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); +GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params); +GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); +GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); +GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); +GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); +GLAPI void GLAPIENTRY glIndexMask (GLuint mask); +GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glIndexd (GLdouble c); +GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); +GLAPI void GLAPIENTRY glIndexf (GLfloat c); +GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); +GLAPI void GLAPIENTRY glIndexi (GLint c); +GLAPI void GLAPIENTRY glIndexiv (const GLint *c); +GLAPI void GLAPIENTRY glIndexs (GLshort c); +GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); +GLAPI void GLAPIENTRY glIndexub (GLubyte c); +GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); +GLAPI void GLAPIENTRY glInitNames (void); +GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer); +GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); +GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); +GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); +GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); +GLAPI void GLAPIENTRY glLineWidth (GLfloat width); +GLAPI void GLAPIENTRY glListBase (GLuint base); +GLAPI void GLAPIENTRY glLoadIdentity (void); +GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glLoadName (GLuint name); +GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); +GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); +GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); +GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); +GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); +GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); +GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); +GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); +GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); +GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); +GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); +GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); +GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void GLAPIENTRY glPassThrough (GLfloat token); +GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); +GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); +GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); +GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); +GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); +GLAPI void GLAPIENTRY glPointSize (GLfloat size); +GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); +GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); +GLAPI void GLAPIENTRY glPopAttrib (void); +GLAPI void GLAPIENTRY glPopClientAttrib (void); +GLAPI void GLAPIENTRY glPopMatrix (void); +GLAPI void GLAPIENTRY glPopName (void); +GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); +GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); +GLAPI void GLAPIENTRY glPushMatrix (void); +GLAPI void GLAPIENTRY glPushName (GLuint name); +GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); +GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); +GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); +GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); +GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); +GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); +GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); +GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); +GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); +GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); +GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); +GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); +GLAPI void GLAPIENTRY glShadeModel (GLenum mode); +GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GLAPI void GLAPIENTRY glStencilMask (GLuint mask); +GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); +GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); +GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord1i (GLint s); +GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); +GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); +GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); +GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); +GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); +GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); +GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); +GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); +GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); +GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); +GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); +GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); +GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); +GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); +GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); +GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); +GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); +GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); +GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); +GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); +GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); +GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); +GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); +GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); +GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) + +#endif /* GL_VERSION_1_1 */ + +/* ---------------------------------- GLU ---------------------------------- */ + +/* this is where we can safely include GLU */ +#if defined(__APPLE__) && defined(__MACH__) +#include +#else +#include +#endif + +/* ----------------------------- GL_VERSION_1_2 ---------------------------- */ + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 + +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_RESCALE_NORMAL 0x803A +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E + +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); + +#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) +#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) +#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D) +#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) + +#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) + +#endif /* GL_VERSION_1_2 */ + +/* ---------------------------- GL_VERSION_1_2_1 --------------------------- */ + +#ifndef GL_VERSION_1_2_1 +#define GL_VERSION_1_2_1 1 + +#define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1) + +#endif /* GL_VERSION_1_2_1 */ + +/* ----------------------------- GL_VERSION_1_3 ---------------------------- */ + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 + +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_SUBTRACT 0x84E7 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#define GL_MULTISAMPLE_BIT 0x20000000 + +typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLvoid *img); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); + +#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture) +#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) +#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) +#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) +#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) +#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) +#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) +#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) +#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) +#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) +#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) +#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) +#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) +#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) +#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) +#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) +#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) +#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) +#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) +#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) +#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) +#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) +#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) +#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) +#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) +#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) +#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) +#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) +#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) +#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) +#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) +#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) +#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) +#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) +#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) +#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) +#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) +#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) +#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) +#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) +#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) +#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) +#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) +#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) +#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) +#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) + +#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) + +#endif /* GL_VERSION_1_3 */ + +/* ----------------------------- GL_VERSION_1_4 ---------------------------- */ + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 + +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_COMPARE_R_TO_TEXTURE 0x884E + +typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p); + +#define glBlendColor GLEW_GET_FUN(__glewBlendColor) +#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation) +#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) +#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) +#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd) +#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) +#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf) +#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) +#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) +#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) +#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf) +#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) +#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri) +#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv) +#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) +#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) +#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) +#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) +#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) +#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) +#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) +#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) +#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) +#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) +#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) +#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) +#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) +#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) +#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) +#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) +#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) +#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) +#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) +#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) +#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) +#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) +#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) +#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) +#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) +#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) +#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) +#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) +#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) +#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) +#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) +#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) +#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) + +#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) + +#endif /* GL_VERSION_1_4 */ + +/* ----------------------------- GL_VERSION_1_5 ---------------------------- */ + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 + +#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE +#define GL_FOG_COORD GL_FOG_COORDINATE +#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY +#define GL_SRC0_RGB GL_SOURCE0_RGB +#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER +#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE +#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA +#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE +#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE +#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA +#define GL_SRC1_RGB GL_SOURCE1_RGB +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING +#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA +#define GL_SRC2_RGB GL_SOURCE2_RGB +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 + +typedef ptrdiff_t GLintptr; +typedef ptrdiff_t GLsizeiptr; + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id); +typedef GLvoid* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target); + +#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery) +#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer) +#define glBufferData GLEW_GET_FUN(__glewBufferData) +#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData) +#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) +#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) +#define glEndQuery GLEW_GET_FUN(__glewEndQuery) +#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers) +#define glGenQueries GLEW_GET_FUN(__glewGenQueries) +#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) +#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) +#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) +#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) +#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) +#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) +#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer) +#define glIsQuery GLEW_GET_FUN(__glewIsQuery) +#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer) +#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) + +#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) + +#endif /* GL_VERSION_1_5 */ + +/* ----------------------------- GL_VERSION_2_0 ---------------------------- */ + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 + +#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 + +typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum, GLenum); +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint); +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint); +typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); +typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); +typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source); +typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param); +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint, GLenum, GLvoid**); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint, GLenum, GLdouble*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint, GLenum, GLfloat*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint, GLenum, GLint*); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader); +typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths); +typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer); + +#define glAttachShader GLEW_GET_FUN(__glewAttachShader) +#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) +#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) +#define glCompileShader GLEW_GET_FUN(__glewCompileShader) +#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram) +#define glCreateShader GLEW_GET_FUN(__glewCreateShader) +#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) +#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader) +#define glDetachShader GLEW_GET_FUN(__glewDetachShader) +#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) +#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) +#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) +#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) +#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) +#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) +#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) +#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) +#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) +#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) +#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) +#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) +#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) +#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) +#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) +#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) +#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) +#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) +#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) +#define glIsProgram GLEW_GET_FUN(__glewIsProgram) +#define glIsShader GLEW_GET_FUN(__glewIsShader) +#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram) +#define glShaderSource GLEW_GET_FUN(__glewShaderSource) +#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) +#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) +#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) +#define glUniform1f GLEW_GET_FUN(__glewUniform1f) +#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv) +#define glUniform1i GLEW_GET_FUN(__glewUniform1i) +#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv) +#define glUniform2f GLEW_GET_FUN(__glewUniform2f) +#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv) +#define glUniform2i GLEW_GET_FUN(__glewUniform2i) +#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv) +#define glUniform3f GLEW_GET_FUN(__glewUniform3f) +#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv) +#define glUniform3i GLEW_GET_FUN(__glewUniform3i) +#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv) +#define glUniform4f GLEW_GET_FUN(__glewUniform4f) +#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv) +#define glUniform4i GLEW_GET_FUN(__glewUniform4i) +#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv) +#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) +#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) +#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) +#define glUseProgram GLEW_GET_FUN(__glewUseProgram) +#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram) +#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) +#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) +#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) +#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) +#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) +#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) +#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) +#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) +#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) +#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) +#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) +#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) +#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) +#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) +#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) +#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) +#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) +#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) +#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) +#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) +#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) +#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) +#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) +#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) +#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) +#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) +#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) +#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) +#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) +#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) +#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) +#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) +#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) +#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) +#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) +#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) +#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) + +#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) + +#endif /* GL_VERSION_2_0 */ + +/* ----------------------------- GL_VERSION_2_1 ---------------------------- */ + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 + +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B + +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + +#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) +#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) +#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) +#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) +#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) +#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) + +#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1) + +#endif /* GL_VERSION_2_1 */ + +/* ----------------------------- GL_VERSION_3_0 ---------------------------- */ + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 + +#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES +#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 +#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 +#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 +#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB +#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 +#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 +#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 +#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_DEPTH_BUFFER 0x8223 +#define GL_STENCIL_BUFFER 0x8224 +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_ALPHA_INTEGER 0x8D97 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint, GLenum); +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum); +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint, GLuint, const GLchar*); +typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum, GLenum); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum, GLint, GLfloat, GLint); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum, GLint, const GLfloat*); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum, GLint, const GLint*); +typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum, GLint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint, GLboolean, GLboolean, GLboolean, GLboolean); +typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum, GLuint, GLboolean*); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint, const GLchar*); +typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum, GLenum, GLint*); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum, GLenum, GLuint*); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint, GLint, GLuint*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint, GLenum, GLint*); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint, GLenum, GLuint*); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum, GLuint); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum, GLenum, const GLint*); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum, GLenum, const GLuint*); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint, GLsizei, const GLchar **, GLenum); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint, GLsizei, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint, GLint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint, GLint, GLint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint, const GLbyte*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint, GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint, const GLint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint, const GLshort*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint, const GLubyte*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint, const GLuint*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint, const GLushort*); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint, GLint, GLenum, GLsizei, const GLvoid*); + +#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender) +#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback) +#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation) +#define glClampColor GLEW_GET_FUN(__glewClampColor) +#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi) +#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv) +#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv) +#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv) +#define glColorMaski GLEW_GET_FUN(__glewColorMaski) +#define glDisablei GLEW_GET_FUN(__glewDisablei) +#define glEnablei GLEW_GET_FUN(__glewEnablei) +#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender) +#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback) +#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v) +#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation) +#define glGetStringi GLEW_GET_FUN(__glewGetStringi) +#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv) +#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv) +#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying) +#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv) +#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv) +#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv) +#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi) +#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv) +#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv) +#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings) +#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui) +#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv) +#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui) +#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv) +#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui) +#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv) +#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui) +#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv) +#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i) +#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv) +#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui) +#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv) +#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i) +#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv) +#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui) +#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv) +#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i) +#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv) +#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui) +#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv) +#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv) +#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i) +#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv) +#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv) +#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv) +#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui) +#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv) +#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv) +#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer) + +#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0) + +#endif /* GL_VERSION_3_0 */ + +/* ----------------------------- GL_VERSION_3_1 ---------------------------- */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 + +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei); +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint); +typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum, GLenum, GLuint); + +#define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced) +#define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced) +#define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex) +#define glTexBuffer GLEW_GET_FUN(__glewTexBuffer) + +#define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1) + +#endif /* GL_VERSION_3_1 */ + +/* ----------------------------- GL_VERSION_3_2 ---------------------------- */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 + +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum, GLenum, GLint64 *); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum, GLuint, GLint64 *); + +#define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture) +#define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v) +#define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v) + +#define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2) + +#endif /* GL_VERSION_3_2 */ + +/* ----------------------------- GL_VERSION_3_3 ---------------------------- */ + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_RGB10_A2UI 0x906F + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); + +#define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor) + +#define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3) + +#endif /* GL_VERSION_3_3 */ + +/* ----------------------------- GL_VERSION_4_0 ---------------------------- */ + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 + +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value); + +#define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei) +#define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi) +#define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei) +#define glBlendFunci GLEW_GET_FUN(__glewBlendFunci) +#define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading) + +#define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0) + +#endif /* GL_VERSION_4_0 */ + +/* ----------------------------- GL_VERSION_4_1 ---------------------------- */ + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 + +#define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1) + +#endif /* GL_VERSION_4_1 */ + +/* -------------------------- GL_3DFX_multisample -------------------------- */ + +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 + +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 + +#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) + +#endif /* GL_3DFX_multisample */ + +/* ---------------------------- GL_3DFX_tbuffer ---------------------------- */ + +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 + +typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); + +#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) + +#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) + +#endif /* GL_3DFX_tbuffer */ + +/* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */ + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 + +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 + +#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) + +#endif /* GL_3DFX_texture_compression_FXT1 */ + +/* ----------------------- GL_AMD_conservative_depth ----------------------- */ + +#ifndef GL_AMD_conservative_depth +#define GL_AMD_conservative_depth 1 + +#define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth) + +#endif /* GL_AMD_conservative_depth */ + +/* -------------------------- GL_AMD_debug_output -------------------------- */ + +#ifndef GL_AMD_debug_output +#define GL_AMD_debug_output 1 + +#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 + +typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void* userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const char* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, char* message); + +#define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD) +#define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD) +#define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD) +#define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD) + +#define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output) + +#endif /* GL_AMD_debug_output */ + +/* ---------------------- GL_AMD_depth_clamp_separate ---------------------- */ + +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 + +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F + +#define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate) + +#endif /* GL_AMD_depth_clamp_separate */ + +/* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */ + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +#define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD) +#define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD) +#define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD) +#define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD) + +#define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend) + +#endif /* GL_AMD_draw_buffers_blend */ + +/* ------------------------- GL_AMD_name_gen_delete ------------------------ */ + +#ifndef GL_AMD_name_gen_delete +#define GL_AMD_name_gen_delete 1 + +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 + +typedef void (GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names); +typedef void (GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); + +#define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD) +#define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD) +#define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD) + +#define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete) + +#endif /* GL_AMD_name_gen_delete */ + +/* ----------------------- GL_AMD_performance_monitor ---------------------- */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 + +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 + +typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void* data); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, char *counterString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, char *groupString); +typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); + +#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD) +#define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD) +#define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD) +#define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD) +#define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD) +#define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD) +#define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD) +#define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD) +#define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD) +#define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD) +#define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD) + +#define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor) + +#endif /* GL_AMD_performance_monitor */ + +/* ------------------ GL_AMD_seamless_cubemap_per_texture ------------------ */ + +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB 0x884F + +#define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture) + +#endif /* GL_AMD_seamless_cubemap_per_texture */ + +/* ---------------------- GL_AMD_shader_stencil_export --------------------- */ + +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 + +#define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export) + +#endif /* GL_AMD_shader_stencil_export */ + +/* ------------------------ GL_AMD_texture_texture4 ------------------------ */ + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 + +#define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4) + +#endif /* GL_AMD_texture_texture4 */ + +/* --------------- GL_AMD_transform_feedback3_lines_triangles -------------- */ + +#ifndef GL_AMD_transform_feedback3_lines_triangles +#define GL_AMD_transform_feedback3_lines_triangles 1 + +#define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles) + +#endif /* GL_AMD_transform_feedback3_lines_triangles */ + +/* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */ + +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 + +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 + +typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); + +#define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD) +#define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD) + +#define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator) + +#endif /* GL_AMD_vertex_shader_tessellator */ + +/* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */ + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 + +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 + +#define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil) + +#endif /* GL_APPLE_aux_depth_stencil */ + +/* ------------------------ GL_APPLE_client_storage ------------------------ */ + +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 + +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 + +#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) + +#endif /* GL_APPLE_client_storage */ + +/* ------------------------- GL_APPLE_element_array ------------------------ */ + +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 + +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void* pointer); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount); + +#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) +#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) +#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) +#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) +#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) + +#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) + +#endif /* GL_APPLE_element_array */ + +/* ----------------------------- GL_APPLE_fence ---------------------------- */ + +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 + +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B + +typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences); +typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); +typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences); +typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); + +#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) +#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) +#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) +#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) +#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) +#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) +#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) +#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) + +#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) + +#endif /* GL_APPLE_fence */ + +/* ------------------------- GL_APPLE_float_pixels ------------------------- */ + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 + +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F + +#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) + +#endif /* GL_APPLE_float_pixels */ + +/* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */ + +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 + +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 + +typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); + +#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE) +#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE) + +#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range) + +#endif /* GL_APPLE_flush_buffer_range */ + +/* ----------------------- GL_APPLE_object_purgeable ----------------------- */ + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 + +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D + +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); + +#define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE) +#define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE) +#define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE) + +#define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable) + +#endif /* GL_APPLE_object_purgeable */ + +/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */ + +#ifndef GL_APPLE_pixel_buffer +#define GL_APPLE_pixel_buffer 1 + +#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 + +#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) + +#endif /* GL_APPLE_pixel_buffer */ + +/* ---------------------------- GL_APPLE_rgb_422 --------------------------- */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 + +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_422_APPLE 0x8A1F + +#define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422) + +#endif /* GL_APPLE_rgb_422 */ + +/* --------------------------- GL_APPLE_row_bytes -------------------------- */ + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 + +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 + +#define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes) + +#endif /* GL_APPLE_row_bytes */ + +/* ------------------------ GL_APPLE_specular_vector ----------------------- */ + +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 + +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 + +#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) + +#endif /* GL_APPLE_specular_vector */ + +/* ------------------------- GL_APPLE_texture_range ------------------------ */ + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 + +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF + +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params); +typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid *pointer); + +#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) +#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) + +#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) + +#endif /* GL_APPLE_texture_range */ + +/* ------------------------ GL_APPLE_transform_hint ------------------------ */ + +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 + +#define GL_TRANSFORM_HINT_APPLE 0x85B1 + +#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) + +#endif /* GL_APPLE_transform_hint */ + +/* ---------------------- GL_APPLE_vertex_array_object --------------------- */ + +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 + +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); + +#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) +#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) +#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) +#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) + +#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) + +#endif /* GL_APPLE_vertex_array_object */ + +/* ---------------------- GL_APPLE_vertex_array_range ---------------------- */ + +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 + +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF + +typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer); + +#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) +#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) +#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) + +#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) + +#endif /* GL_APPLE_vertex_array_range */ + +/* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */ + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 + +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 + +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); +typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); + +#define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE) +#define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE) +#define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE) +#define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE) +#define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE) +#define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE) +#define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE) + +#define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators) + +#endif /* GL_APPLE_vertex_program_evaluators */ + +/* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */ + +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 + +#define GL_YCBCR_422_APPLE 0x85B9 +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB + +#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) + +#endif /* GL_APPLE_ycbcr_422 */ + +/* ------------------------ GL_ARB_ES2_compatibility ----------------------- */ + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 + +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f); +typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision); +typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid*binary, GLsizei length); + +#define glClearDepthf GLEW_GET_FUN(__glewClearDepthf) +#define glDepthRangef GLEW_GET_FUN(__glewDepthRangef) +#define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat) +#define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler) +#define glShaderBinary GLEW_GET_FUN(__glewShaderBinary) + +#define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility) + +#endif /* GL_ARB_ES2_compatibility */ + +/* ----------------------- GL_ARB_blend_func_extended ---------------------- */ + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 + +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const char * name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const char * name); + +#define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed) +#define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex) + +#define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended) + +#endif /* GL_ARB_blend_func_extended */ + +/* ---------------------------- GL_ARB_cl_event ---------------------------- */ + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 + +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 + +typedef struct _cl_context *cl_context; +typedef struct _cl_event *cl_event; + +typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags); + +#define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB) + +#define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event) + +#endif /* GL_ARB_cl_event */ + +/* ----------------------- GL_ARB_color_buffer_float ----------------------- */ + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 + +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D + +typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); + +#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB) + +#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) + +#endif /* GL_ARB_color_buffer_float */ + +/* -------------------------- GL_ARB_compatibility ------------------------- */ + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 + +#define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility) + +#endif /* GL_ARB_compatibility */ + +/* --------------------------- GL_ARB_copy_buffer -------------------------- */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 + +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 + +typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); + +#define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData) + +#define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer) + +#endif /* GL_ARB_copy_buffer */ + +/* -------------------------- GL_ARB_debug_output -------------------------- */ + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 + +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 + +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam); + +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, void* userParam); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); +typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* buf); +typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, char* messageLog); + +#define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB) +#define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB) +#define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB) +#define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB) + +#define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output) + +#endif /* GL_ARB_debug_output */ + +/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */ + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 + +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD + +#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float) + +#endif /* GL_ARB_depth_buffer_float */ + +/* --------------------------- GL_ARB_depth_clamp -------------------------- */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 + +#define GL_DEPTH_CLAMP 0x864F + +#define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp) + +#endif /* GL_ARB_depth_clamp */ + +/* -------------------------- GL_ARB_depth_texture ------------------------- */ + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 + +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B + +#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) + +#endif /* GL_ARB_depth_texture */ + +/* -------------------------- GL_ARB_draw_buffers -------------------------- */ + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) + +#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) + +#endif /* GL_ARB_draw_buffers */ + +/* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); + +#define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB) +#define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB) +#define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB) +#define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB) + +#define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend) + +#endif /* GL_ARB_draw_buffers_blend */ + +/* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, void* indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void* indices, GLint basevertex); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei* count, GLenum type, GLvoid**indices, GLsizei primcount, GLint *basevertex); + +#define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex) +#define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex) +#define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex) +#define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex) + +#define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex) + +#endif /* GL_ARB_draw_elements_base_vertex */ + +/* -------------------------- GL_ARB_draw_indirect ------------------------- */ + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 + +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void* indirect); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void* indirect); + +#define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect) +#define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect) + +#define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect) + +#endif /* GL_ARB_draw_indirect */ + +/* ------------------------- GL_ARB_draw_instanced ------------------------- */ + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); + +#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB) +#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB) + +#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced) + +#endif /* GL_ARB_draw_instanced */ + +/* -------------------- GL_ARB_explicit_attrib_location -------------------- */ + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 + +#define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location) + +#endif /* GL_ARB_explicit_attrib_location */ + +/* ------------------- GL_ARB_fragment_coord_conventions ------------------- */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 + +#define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions) + +#endif /* GL_ARB_fragment_coord_conventions */ + +/* ------------------------ GL_ARB_fragment_program ------------------------ */ + +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 + +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 + +#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) + +#endif /* GL_ARB_fragment_program */ + +/* --------------------- GL_ARB_fragment_program_shadow -------------------- */ + +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 + +#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) + +#endif /* GL_ARB_fragment_program_shadow */ + +/* ------------------------- GL_ARB_fragment_shader ------------------------ */ + +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 + +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B + +#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) + +#endif /* GL_ARB_fragment_shader */ + +/* ----------------------- GL_ARB_framebuffer_object ----------------------- */ + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 + +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_INDEX 0x8222 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_SRGB 0x8C40 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 + +typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); +typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer) +#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer) +#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer) +#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus) +#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) +#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) +#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) +#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) +#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) +#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) +#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) +#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers) +#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers) +#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap) +#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv) +#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv) +#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer) +#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer) +#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage) +#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample) + +#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object) + +#endif /* GL_ARB_framebuffer_object */ + +/* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */ + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 + +#define GL_FRAMEBUFFER_SRGB 0x8DB9 + +#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB) + +#endif /* GL_ARB_framebuffer_sRGB */ + +/* ------------------------ GL_ARB_geometry_shader4 ------------------------ */ + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 + +#define GL_LINES_ADJACENCY_ARB 0xA +#define GL_LINE_STRIP_ADJACENCY_ARB 0xB +#define GL_TRIANGLES_ADJACENCY_ARB 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); + +#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB) +#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB) +#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB) +#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB) + +#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4) + +#endif /* GL_ARB_geometry_shader4 */ + +/* ----------------------- GL_ARB_get_program_binary ----------------------- */ + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 + +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, GLvoid*binary); +typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void* binary, GLsizei length); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); + +#define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary) +#define glProgramBinary GLEW_GET_FUN(__glewProgramBinary) +#define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri) + +#define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary) + +#endif /* GL_ARB_get_program_binary */ + +/* --------------------------- GL_ARB_gpu_shader5 -------------------------- */ + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 + +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 + +#define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5) + +#endif /* GL_ARB_gpu_shader5 */ + +/* ------------------------- GL_ARB_gpu_shader_fp64 ------------------------ */ + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 + +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); + +#define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv) +#define glProgramUniform1dEXT GLEW_GET_FUN(__glewProgramUniform1dEXT) +#define glProgramUniform1dvEXT GLEW_GET_FUN(__glewProgramUniform1dvEXT) +#define glProgramUniform2dEXT GLEW_GET_FUN(__glewProgramUniform2dEXT) +#define glProgramUniform2dvEXT GLEW_GET_FUN(__glewProgramUniform2dvEXT) +#define glProgramUniform3dEXT GLEW_GET_FUN(__glewProgramUniform3dEXT) +#define glProgramUniform3dvEXT GLEW_GET_FUN(__glewProgramUniform3dvEXT) +#define glProgramUniform4dEXT GLEW_GET_FUN(__glewProgramUniform4dEXT) +#define glProgramUniform4dvEXT GLEW_GET_FUN(__glewProgramUniform4dvEXT) +#define glProgramUniformMatrix2dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2dvEXT) +#define glProgramUniformMatrix2x3dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3dvEXT) +#define glProgramUniformMatrix2x4dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4dvEXT) +#define glProgramUniformMatrix3dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3dvEXT) +#define glProgramUniformMatrix3x2dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2dvEXT) +#define glProgramUniformMatrix3x4dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4dvEXT) +#define glProgramUniformMatrix4dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4dvEXT) +#define glProgramUniformMatrix4x2dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2dvEXT) +#define glProgramUniformMatrix4x3dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3dvEXT) +#define glUniform1d GLEW_GET_FUN(__glewUniform1d) +#define glUniform1dv GLEW_GET_FUN(__glewUniform1dv) +#define glUniform2d GLEW_GET_FUN(__glewUniform2d) +#define glUniform2dv GLEW_GET_FUN(__glewUniform2dv) +#define glUniform3d GLEW_GET_FUN(__glewUniform3d) +#define glUniform3dv GLEW_GET_FUN(__glewUniform3dv) +#define glUniform4d GLEW_GET_FUN(__glewUniform4d) +#define glUniform4dv GLEW_GET_FUN(__glewUniform4dv) +#define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv) +#define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv) +#define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv) +#define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv) +#define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv) +#define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv) +#define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv) +#define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv) +#define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv) + +#define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64) + +#endif /* GL_ARB_gpu_shader_fp64 */ + +/* ------------------------ GL_ARB_half_float_pixel ------------------------ */ + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 + +#define GL_HALF_FLOAT_ARB 0x140B + +#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) + +#endif /* GL_ARB_half_float_pixel */ + +/* ------------------------ GL_ARB_half_float_vertex ----------------------- */ + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 + +#define GL_HALF_FLOAT 0x140B + +#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex) + +#endif /* GL_ARB_half_float_vertex */ + +/* ----------------------------- GL_ARB_imaging ---------------------------- */ + +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 + +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_FUNC_ADD 0x8006 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BLEND_EQUATION 0x8009 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_IGNORE_BORDER 0x8150 +#define GL_CONSTANT_BORDER 0x8151 +#define GL_WRAP_BORDER 0x8152 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 + +typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); + +#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable) +#define glColorTable GLEW_GET_FUN(__glewColorTable) +#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) +#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) +#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) +#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) +#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) +#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) +#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) +#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) +#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) +#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) +#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) +#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) +#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable) +#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) +#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) +#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) +#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) +#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) +#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram) +#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) +#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) +#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax) +#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) +#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) +#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) +#define glHistogram GLEW_GET_FUN(__glewHistogram) +#define glMinmax GLEW_GET_FUN(__glewMinmax) +#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram) +#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax) +#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) + +#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) + +#endif /* GL_ARB_imaging */ + +/* ------------------------ GL_ARB_instanced_arrays ------------------------ */ + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 + +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE + +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); + +#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB) + +#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays) + +#endif /* GL_ARB_instanced_arrays */ + +/* ------------------------ GL_ARB_map_buffer_range ------------------------ */ + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 + +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 + +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + +#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange) +#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange) + +#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range) + +#endif /* GL_ARB_map_buffer_range */ + +/* ------------------------- GL_ARB_matrix_palette ------------------------- */ + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 + +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 + +typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices); +typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices); + +#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) +#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) +#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) +#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) +#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) + +#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) + +#endif /* GL_ARB_matrix_palette */ + +/* --------------------------- GL_ARB_multisample -------------------------- */ + +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 + +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 + +typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); + +#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) + +#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) + +#endif /* GL_ARB_multisample */ + +/* -------------------------- GL_ARB_multitexture -------------------------- */ + +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 + +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 + +typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); + +#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) +#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) +#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) +#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) +#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) +#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) +#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) +#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) +#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) +#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) +#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) +#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) +#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) +#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) +#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) +#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) +#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) +#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) +#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) +#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) +#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) +#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) +#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) +#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) +#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) +#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) +#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) +#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) +#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) +#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) +#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) +#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) +#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) +#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) + +#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) + +#endif /* GL_ARB_multitexture */ + +/* ------------------------- GL_ARB_occlusion_query ------------------------ */ + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 + +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id); + +#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) +#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) +#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) +#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) +#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) +#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) +#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) +#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) + +#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) + +#endif /* GL_ARB_occlusion_query */ + +/* ------------------------ GL_ARB_occlusion_query2 ------------------------ */ + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 + +#define GL_ANY_SAMPLES_PASSED 0x8C2F + +#define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2) + +#endif /* GL_ARB_occlusion_query2 */ + +/* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */ + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF + +#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) + +#endif /* GL_ARB_pixel_buffer_object */ + +/* ------------------------ GL_ARB_point_parameters ------------------------ */ + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 + +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params); + +#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) +#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) + +#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) + +#endif /* GL_ARB_point_parameters */ + +/* -------------------------- GL_ARB_point_sprite -------------------------- */ + +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 + +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 + +#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) + +#endif /* GL_ARB_point_sprite */ + +/* ------------------------ GL_ARB_provoking_vertex ------------------------ */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode); + +#define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex) + +#define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex) + +#endif /* GL_ARB_provoking_vertex */ + +/* --------------------------- GL_ARB_robustness --------------------------- */ + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 + +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 + +typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); +typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img); +typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); +typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); +typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); +typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); +typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v); +typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values); +typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values); +typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern); +typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, GLvoid*column, GLvoid*span); +typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); +typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); + +#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB) +#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB) +#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB) +#define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB) +#define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB) +#define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB) +#define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB) +#define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB) +#define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB) +#define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB) +#define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB) +#define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB) +#define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB) +#define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB) +#define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB) +#define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB) +#define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB) +#define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB) +#define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB) + +#define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness) + +#endif /* GL_ARB_robustness */ + +/* ------------------------- GL_ARB_sample_shading ------------------------- */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 + +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 + +typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value); + +#define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB) + +#define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading) + +#endif /* GL_ARB_sample_shading */ + +/* ------------------------- GL_ARB_sampler_objects ------------------------ */ + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 + +#define GL_SAMPLER_BINDING 0x8919 + +typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers); +typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* params); + +#define glBindSampler GLEW_GET_FUN(__glewBindSampler) +#define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers) +#define glGenSamplers GLEW_GET_FUN(__glewGenSamplers) +#define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv) +#define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv) +#define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv) +#define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv) +#define glIsSampler GLEW_GET_FUN(__glewIsSampler) +#define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv) +#define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv) +#define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf) +#define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv) +#define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri) +#define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv) + +#define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects) + +#endif /* GL_ARB_sampler_objects */ + +/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 + +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F + +#define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map) + +#endif /* GL_ARB_seamless_cube_map */ + +/* --------------------- GL_ARB_separate_shader_objects -------------------- */ + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 + +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_ALL_SHADER_BITS 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const char ** strings); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, char *infoLog); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); + +#define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram) +#define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline) +#define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv) +#define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines) +#define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines) +#define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog) +#define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv) +#define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline) +#define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d) +#define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv) +#define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f) +#define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv) +#define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i) +#define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv) +#define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui) +#define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv) +#define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d) +#define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv) +#define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f) +#define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv) +#define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i) +#define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv) +#define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui) +#define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv) +#define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d) +#define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv) +#define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f) +#define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv) +#define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i) +#define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv) +#define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui) +#define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv) +#define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d) +#define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv) +#define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f) +#define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv) +#define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i) +#define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv) +#define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui) +#define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv) +#define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv) +#define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv) +#define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv) +#define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv) +#define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv) +#define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv) +#define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv) +#define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv) +#define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv) +#define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv) +#define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv) +#define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv) +#define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv) +#define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv) +#define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv) +#define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv) +#define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv) +#define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv) +#define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages) +#define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline) + +#define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects) + +#endif /* GL_ARB_separate_shader_objects */ + +/* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */ + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 + +#define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding) + +#endif /* GL_ARB_shader_bit_encoding */ + +/* ------------------------- GL_ARB_shader_objects ------------------------- */ + +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 + +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 + +typedef char GLcharARB; +typedef unsigned int GLhandleARB; + +typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); +typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void); +typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); +typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); +typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); +typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj); +typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname); +typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source); +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params); +typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); +typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); + +#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) +#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) +#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) +#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) +#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) +#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) +#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) +#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) +#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) +#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) +#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) +#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) +#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) +#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) +#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) +#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) +#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) +#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) +#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) +#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) +#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) +#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) +#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) +#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) +#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) +#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) +#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) +#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) +#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) +#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) +#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) +#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) +#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) +#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) +#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) +#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) +#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) +#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) +#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) + +#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) + +#endif /* GL_ARB_shader_objects */ + +/* ------------------------ GL_ARB_shader_precision ------------------------ */ + +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 + +#define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision) + +#endif /* GL_ARB_shader_precision */ + +/* ---------------------- GL_ARB_shader_stencil_export --------------------- */ + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 + +#define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export) + +#endif /* GL_ARB_shader_stencil_export */ + +/* ------------------------ GL_ARB_shader_subroutine ----------------------- */ + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 + +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B + +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char *name); +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char *name); +typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values); +typedef GLuint (GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const char* name); +typedef GLint (GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const char* name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params); +typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices); + +#define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName) +#define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName) +#define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv) +#define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv) +#define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex) +#define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation) +#define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv) +#define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv) + +#define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine) + +#endif /* GL_ARB_shader_subroutine */ + +/* ----------------------- GL_ARB_shader_texture_lod ----------------------- */ + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 + +#define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod) + +#endif /* GL_ARB_shader_texture_lod */ + +/* ---------------------- GL_ARB_shading_language_100 ---------------------- */ + +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 + +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C + +#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) + +#endif /* GL_ARB_shading_language_100 */ + +/* -------------------- GL_ARB_shading_language_include -------------------- */ + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 + +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA + +typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const char ** path, const GLint *length); +typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const char* name); +typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const char* name, GLsizei bufSize, GLint *stringlen, char *string); +typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const char* name, GLenum pname, GLint *params); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const char* name); +typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const char* name, GLint stringlen, const char *string); + +#define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB) +#define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB) +#define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB) +#define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB) +#define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB) +#define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB) + +#define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include) + +#endif /* GL_ARB_shading_language_include */ + +/* ----------------------------- GL_ARB_shadow ----------------------------- */ + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 + +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E + +#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) + +#endif /* GL_ARB_shadow */ + +/* ------------------------- GL_ARB_shadow_ambient ------------------------- */ + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 + +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF + +#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) + +#endif /* GL_ARB_shadow_ambient */ + +/* ------------------------------ GL_ARB_sync ------------------------------ */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 + +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF + +typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); +typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync); +typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags); +typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values); +typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync); +typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); + +#define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync) +#define glDeleteSync GLEW_GET_FUN(__glewDeleteSync) +#define glFenceSync GLEW_GET_FUN(__glewFenceSync) +#define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v) +#define glGetSynciv GLEW_GET_FUN(__glewGetSynciv) +#define glIsSync GLEW_GET_FUN(__glewIsSync) +#define glWaitSync GLEW_GET_FUN(__glewWaitSync) + +#define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync) + +#endif /* GL_ARB_sync */ + +/* ----------------------- GL_ARB_tessellation_shader ---------------------- */ + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 + +#define GL_PATCHES 0xE +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A + +typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values); +typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); + +#define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv) +#define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri) + +#define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader) + +#endif /* GL_ARB_tessellation_shader */ + +/* ---------------------- GL_ARB_texture_border_clamp ---------------------- */ + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 + +#define GL_CLAMP_TO_BORDER_ARB 0x812D + +#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) + +#endif /* GL_ARB_texture_border_clamp */ + +/* ---------------------- GL_ARB_texture_buffer_object --------------------- */ + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 + +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E + +typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); + +#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB) + +#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object) + +#endif /* GL_ARB_texture_buffer_object */ + +/* ------------------- GL_ARB_texture_buffer_object_rgb32 ------------------ */ + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 + +#define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32) + +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +/* ----------------------- GL_ARB_texture_compression ---------------------- */ + +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 + +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 + +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void* img); + +#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) +#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) +#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) +#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) +#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) +#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) +#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) + +#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) + +#endif /* GL_ARB_texture_compression */ + +/* -------------------- GL_ARB_texture_compression_bptc -------------------- */ + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 + +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F + +#define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc) + +#endif /* GL_ARB_texture_compression_bptc */ + +/* -------------------- GL_ARB_texture_compression_rgtc -------------------- */ + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 + +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE + +#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc) + +#endif /* GL_ARB_texture_compression_rgtc */ + +/* ------------------------ GL_ARB_texture_cube_map ------------------------ */ + +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 + +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C + +#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) + +#endif /* GL_ARB_texture_cube_map */ + +/* --------------------- GL_ARB_texture_cube_map_array --------------------- */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 + +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F + +#define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array) + +#endif /* GL_ARB_texture_cube_map_array */ + +/* ------------------------- GL_ARB_texture_env_add ------------------------ */ + +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 + +#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) + +#endif /* GL_ARB_texture_env_add */ + +/* ----------------------- GL_ARB_texture_env_combine ---------------------- */ + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 + +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A + +#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) + +#endif /* GL_ARB_texture_env_combine */ + +/* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */ + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 + +#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) + +#endif /* GL_ARB_texture_env_crossbar */ + +/* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */ + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 + +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF + +#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) + +#endif /* GL_ARB_texture_env_dot3 */ + +/* -------------------------- GL_ARB_texture_float ------------------------- */ + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 + +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 + +#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) + +#endif /* GL_ARB_texture_float */ + +/* ------------------------- GL_ARB_texture_gather ------------------------- */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 + +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F + +#define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather) + +#endif /* GL_ARB_texture_gather */ + +/* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */ + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 + +#define GL_MIRRORED_REPEAT_ARB 0x8370 + +#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) + +#endif /* GL_ARB_texture_mirrored_repeat */ + +/* ----------------------- GL_ARB_texture_multisample ---------------------- */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 + +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 + +typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val); +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +#define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv) +#define glSampleMaski GLEW_GET_FUN(__glewSampleMaski) +#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample) +#define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample) + +#define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample) + +#endif /* GL_ARB_texture_multisample */ + +/* -------------------- GL_ARB_texture_non_power_of_two -------------------- */ + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 + +#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) + +#endif /* GL_ARB_texture_non_power_of_two */ + +/* ------------------------ GL_ARB_texture_query_lod ----------------------- */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 + +#define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod) + +#endif /* GL_ARB_texture_query_lod */ + +/* ------------------------ GL_ARB_texture_rectangle ----------------------- */ + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 + +#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) + +#endif /* GL_ARB_texture_rectangle */ + +/* --------------------------- GL_ARB_texture_rg --------------------------- */ + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 + +#define GL_RED 0x1903 +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C + +#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg) + +#endif /* GL_ARB_texture_rg */ + +/* ----------------------- GL_ARB_texture_rgb10_a2ui ----------------------- */ + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 + +#define GL_RGB10_A2UI 0x906F + +#define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui) + +#endif /* GL_ARB_texture_rgb10_a2ui */ + +/* ------------------------- GL_ARB_texture_swizzle ------------------------ */ + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 + +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 + +#define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle) + +#endif /* GL_ARB_texture_swizzle */ + +/* --------------------------- GL_ARB_timer_query -------------------------- */ + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 + +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 + +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params); +typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); + +#define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v) +#define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v) +#define glQueryCounter GLEW_GET_FUN(__glewQueryCounter) + +#define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query) + +#endif /* GL_ARB_timer_query */ + +/* ----------------------- GL_ARB_transform_feedback2 ---------------------- */ + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 + +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 + +typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); +typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); + +#define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback) +#define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks) +#define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback) +#define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks) +#define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback) +#define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback) +#define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback) + +#define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2) + +#endif /* GL_ARB_transform_feedback2 */ + +/* ----------------------- GL_ARB_transform_feedback3 ---------------------- */ + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 + +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +#define GL_MAX_VERTEX_STREAMS 0x8E71 + +typedef void (GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); + +#define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed) +#define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream) +#define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed) +#define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv) + +#define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3) + +#endif /* GL_ARB_transform_feedback3 */ + +/* ------------------------ GL_ARB_transpose_matrix ------------------------ */ + +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 + +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 + +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); +typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); + +#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) +#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) +#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) +#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) + +#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) + +#endif /* GL_ARB_transpose_matrix */ + +/* ---------------------- GL_ARB_uniform_buffer_object --------------------- */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 + +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, char* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, char* uniformName); +typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data); +typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const char* uniformBlockName); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const char** uniformNames, GLuint* uniformIndices); +typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); + +#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) +#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) +#define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName) +#define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv) +#define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName) +#define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv) +#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) +#define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex) +#define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices) +#define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding) + +#define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object) + +#endif /* GL_ARB_uniform_buffer_object */ + +/* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 + +#define GL_BGRA 0x80E1 + +#define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra) + +#endif /* GL_ARB_vertex_array_bgra */ + +/* ----------------------- GL_ARB_vertex_array_object ---------------------- */ + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 + +#define GL_VERTEX_ARRAY_BINDING 0x85B5 + +typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays); +typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); +typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array); + +#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray) +#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays) +#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays) +#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray) + +#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object) + +#endif /* GL_ARB_vertex_array_object */ + +/* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */ + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 + +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); + +#define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv) +#define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d) +#define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv) +#define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d) +#define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv) +#define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d) +#define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv) +#define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d) +#define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv) +#define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer) + +#define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit) + +#endif /* GL_ARB_vertex_attrib_64bit */ + +/* -------------------------- GL_ARB_vertex_blend -------------------------- */ + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 + +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F + +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count); +typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights); +typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights); + +#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) +#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) +#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) +#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) +#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) +#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB) +#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) +#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) +#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) +#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) + +#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) + +#endif /* GL_ARB_vertex_blend */ + +/* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */ + +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 + +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA + +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; + +typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid* data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid* data); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid* data); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target); + +#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) +#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) +#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) +#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) +#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) +#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) +#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) +#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) +#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) +#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) +#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) + +#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) + +#endif /* GL_ARB_vertex_buffer_object */ + +/* ------------------------- GL_ARB_vertex_program ------------------------- */ + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 + +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF + +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void* string); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void* string); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); + +#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) +#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) +#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) +#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) +#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) +#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) +#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) +#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) +#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) +#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) +#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) +#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) +#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) +#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) +#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) +#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) +#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) +#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) +#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) +#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) +#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) +#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) +#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) +#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) +#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) +#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) +#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) +#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) +#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) +#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) +#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) +#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) +#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) +#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) +#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) +#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) +#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) +#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) +#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) +#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) +#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) +#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) +#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) +#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) +#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) +#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) +#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) +#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) +#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) +#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) +#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) +#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) +#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) +#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) +#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) +#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) +#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) +#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) +#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) +#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) +#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) +#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) + +#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) + +#endif /* GL_ARB_vertex_program */ + +/* -------------------------- GL_ARB_vertex_shader ------------------------- */ + +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 + +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A + +typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name); +typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); +typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); + +#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) +#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) +#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) + +#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) + +#endif /* GL_ARB_vertex_shader */ + +/* ------------------- GL_ARB_vertex_type_2_10_10_10_rev ------------------- */ + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 + +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_INT_2_10_10_10_REV 0x8D9F + +typedef void (GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value); + +#define glColorP3ui GLEW_GET_FUN(__glewColorP3ui) +#define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv) +#define glColorP4ui GLEW_GET_FUN(__glewColorP4ui) +#define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv) +#define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui) +#define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv) +#define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui) +#define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv) +#define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui) +#define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv) +#define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui) +#define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv) +#define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui) +#define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv) +#define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui) +#define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv) +#define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui) +#define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv) +#define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui) +#define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv) +#define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui) +#define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv) +#define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui) +#define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv) +#define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui) +#define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv) +#define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui) +#define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv) +#define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui) +#define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv) +#define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui) +#define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv) +#define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui) +#define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv) +#define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui) +#define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv) +#define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui) +#define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv) + +#define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev) + +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +/* ------------------------- GL_ARB_viewport_array ------------------------- */ + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 + +#define GL_DEPTH_RANGE 0x0B70 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F + +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data); +typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v); + +#define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv) +#define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed) +#define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v) +#define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v) +#define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv) +#define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed) +#define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv) +#define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv) +#define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf) +#define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv) + +#define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array) + +#endif /* GL_ARB_viewport_array */ + +/* --------------------------- GL_ARB_window_pos --------------------------- */ + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 + +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p); + +#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) +#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) +#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) +#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) +#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) +#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) +#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) +#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) +#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) +#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) +#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) +#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) +#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) +#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) +#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) +#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) + +#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) + +#endif /* GL_ARB_window_pos */ + +/* ------------------------- GL_ATIX_point_sprites ------------------------- */ + +#ifndef GL_ATIX_point_sprites +#define GL_ATIX_point_sprites 1 + +#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0 +#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 +#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 +#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 +#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 +#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 + +#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) + +#endif /* GL_ATIX_point_sprites */ + +/* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */ + +#ifndef GL_ATIX_texture_env_combine3 +#define GL_ATIX_texture_env_combine3 1 + +#define GL_MODULATE_ADD_ATIX 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745 +#define GL_MODULATE_SUBTRACT_ATIX 0x8746 + +#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) + +#endif /* GL_ATIX_texture_env_combine3 */ + +/* ----------------------- GL_ATIX_texture_env_route ----------------------- */ + +#ifndef GL_ATIX_texture_env_route +#define GL_ATIX_texture_env_route 1 + +#define GL_SECONDARY_COLOR_ATIX 0x8747 +#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 +#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 + +#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) + +#endif /* GL_ATIX_texture_env_route */ + +/* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */ + +#ifndef GL_ATIX_vertex_shader_output_point_size +#define GL_ATIX_vertex_shader_output_point_size 1 + +#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E + +#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) + +#endif /* GL_ATIX_vertex_shader_output_point_size */ + +/* -------------------------- GL_ATI_draw_buffers -------------------------- */ + +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 + +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 + +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs); + +#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) + +#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) + +#endif /* GL_ATI_draw_buffers */ + +/* -------------------------- GL_ATI_element_array ------------------------- */ + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 + +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A + +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void* pointer); + +#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) +#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) +#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) + +#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) + +#endif /* GL_ATI_element_array */ + +/* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */ + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 + +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C + +typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); + +#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) +#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) +#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) +#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) + +#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) + +#endif /* GL_ATI_envmap_bumpmap */ + +/* ------------------------- GL_ATI_fragment_shader ------------------------ */ + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 + +#define GL_RED_BIT_ATI 0x00000001 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B + +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value); + +#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) +#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) +#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) +#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) +#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) +#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) +#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) +#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) +#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) +#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) +#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) +#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) +#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) +#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) + +#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) + +#endif /* GL_ATI_fragment_shader */ + +/* ------------------------ GL_ATI_map_object_buffer ----------------------- */ + +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 + +typedef void* (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); + +#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) +#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) + +#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) + +#endif /* GL_ATI_map_object_buffer */ + +/* ----------------------------- GL_ATI_meminfo ---------------------------- */ + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 + +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD + +#define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo) + +#endif /* GL_ATI_meminfo */ + +/* -------------------------- GL_ATI_pn_triangles -------------------------- */ + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 + +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 + +typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); + +#define glPNTrianglesfATI GLEW_GET_FUN(__glPNTrianglewesfATI) +#define glPNTrianglesiATI GLEW_GET_FUN(__glPNTrianglewesiATI) + +#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) + +#endif /* GL_ATI_pn_triangles */ + +/* ------------------------ GL_ATI_separate_stencil ------------------------ */ + +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 + +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 + +typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); + +#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) +#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) + +#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) + +#endif /* GL_ATI_separate_stencil */ + +/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */ + +#ifndef GL_ATI_shader_texture_lod +#define GL_ATI_shader_texture_lod 1 + +#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod) + +#endif /* GL_ATI_shader_texture_lod */ + +/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */ + +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 + +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 + +#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) + +#endif /* GL_ATI_text_fragment_shader */ + +/* --------------------- GL_ATI_texture_compression_3dc -------------------- */ + +#ifndef GL_ATI_texture_compression_3dc +#define GL_ATI_texture_compression_3dc 1 + +#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 + +#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) + +#endif /* GL_ATI_texture_compression_3dc */ + +/* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */ + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 + +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 + +#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) + +#endif /* GL_ATI_texture_env_combine3 */ + +/* -------------------------- GL_ATI_texture_float ------------------------- */ + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 + +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F + +#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) + +#endif /* GL_ATI_texture_float */ + +/* ----------------------- GL_ATI_texture_mirror_once ---------------------- */ + +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 + +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 + +#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) + +#endif /* GL_ATI_texture_mirror_once */ + +/* ----------------------- GL_ATI_vertex_array_object ---------------------- */ + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 + +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 + +typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void* pointer, GLenum usage); +typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void* pointer, GLenum preserve); +typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); + +#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) +#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) +#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) +#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) +#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) +#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) +#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) +#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) +#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) +#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) +#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) +#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) + +#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) + +#endif /* GL_ATI_vertex_array_object */ + +/* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */ + +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); + +#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) +#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) +#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) + +#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) + +#endif /* GL_ATI_vertex_attrib_array_object */ + +/* ------------------------- GL_ATI_vertex_streams ------------------------- */ + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 + +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_SOURCE_ATI 0x876C +#define GL_VERTEX_STREAM0_ATI 0x876D +#define GL_VERTEX_STREAM1_ATI 0x876E +#define GL_VERTEX_STREAM2_ATI 0x876F +#define GL_VERTEX_STREAM3_ATI 0x8770 +#define GL_VERTEX_STREAM4_ATI 0x8771 +#define GL_VERTEX_STREAM5_ATI 0x8772 +#define GL_VERTEX_STREAM6_ATI 0x8773 +#define GL_VERTEX_STREAM7_ATI 0x8774 + +typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *v); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *v); + +#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) +#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) +#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) +#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) +#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) +#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) +#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) +#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) +#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) +#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) +#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) +#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) +#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) +#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) +#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) +#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) +#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) +#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) +#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) +#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) +#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) +#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) +#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) +#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) +#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) +#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) +#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) +#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) +#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) +#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) +#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) +#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) +#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) +#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) +#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) +#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) +#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) + +#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) + +#endif /* GL_ATI_vertex_streams */ + +/* --------------------------- GL_EXT_422_pixels --------------------------- */ + +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 + +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF + +#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) + +#endif /* GL_EXT_422_pixels */ + +/* ---------------------------- GL_EXT_Cg_shader --------------------------- */ + +#ifndef GL_EXT_Cg_shader +#define GL_EXT_Cg_shader 1 + +#define GL_CG_VERTEX_SHADER_EXT 0x890E +#define GL_CG_FRAGMENT_SHADER_EXT 0x890F + +#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) + +#endif /* GL_EXT_Cg_shader */ + +/* ------------------------------ GL_EXT_abgr ------------------------------ */ + +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 + +#define GL_ABGR_EXT 0x8000 + +#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) + +#endif /* GL_EXT_abgr */ + +/* ------------------------------ GL_EXT_bgra ------------------------------ */ + +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 + +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 + +#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) + +#endif /* GL_EXT_bgra */ + +/* ------------------------ GL_EXT_bindable_uniform ------------------------ */ + +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 + +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF + +typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); +typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); +typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); + +#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT) +#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT) +#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT) + +#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform) + +#endif /* GL_EXT_bindable_uniform */ + +/* --------------------------- GL_EXT_blend_color -------------------------- */ + +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 + +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 + +typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); + +#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) + +#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) + +#endif /* GL_EXT_blend_color */ + +/* --------------------- GL_EXT_blend_equation_separate -------------------- */ + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 + +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); + +#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) + +#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) + +#endif /* GL_EXT_blend_equation_separate */ + +/* ----------------------- GL_EXT_blend_func_separate ---------------------- */ + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 + +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB + +typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) + +#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) + +#endif /* GL_EXT_blend_func_separate */ + +/* ------------------------- GL_EXT_blend_logic_op ------------------------- */ + +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 + +#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) + +#endif /* GL_EXT_blend_logic_op */ + +/* -------------------------- GL_EXT_blend_minmax -------------------------- */ + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 + +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_BLEND_EQUATION_EXT 0x8009 + +typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); + +#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) + +#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) + +#endif /* GL_EXT_blend_minmax */ + +/* ------------------------- GL_EXT_blend_subtract ------------------------- */ + +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 + +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B + +#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) + +#endif /* GL_EXT_blend_subtract */ + +/* ------------------------ GL_EXT_clip_volume_hint ------------------------ */ + +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 + +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 + +#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) + +#endif /* GL_EXT_clip_volume_hint */ + +/* ------------------------------ GL_EXT_cmyka ----------------------------- */ + +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 + +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F + +#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) + +#endif /* GL_EXT_cmyka */ + +/* ------------------------- GL_EXT_color_subtable ------------------------- */ + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 + +typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) +#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) + +#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) + +#endif /* GL_EXT_color_subtable */ + +/* ---------------------- GL_EXT_compiled_vertex_array --------------------- */ + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 + +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 + +typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); + +#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) +#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) + +#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) + +#endif /* GL_EXT_compiled_vertex_array */ + +/* --------------------------- GL_EXT_convolution -------------------------- */ + +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 + +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 + +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* image); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* row, void* column, void* span); +typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column); + +#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) +#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) +#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) +#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) +#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) +#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) +#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) +#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) +#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) +#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) +#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) +#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) +#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) + +#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) + +#endif /* GL_EXT_convolution */ + +/* ------------------------ GL_EXT_coordinate_frame ------------------------ */ + +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 + +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 + +typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer); +typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer); + +#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) +#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) + +#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) + +#endif /* GL_EXT_coordinate_frame */ + +/* -------------------------- GL_EXT_copy_texture -------------------------- */ + +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 + +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) +#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) +#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) +#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) +#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) + +#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) + +#endif /* GL_EXT_copy_texture */ + +/* --------------------------- GL_EXT_cull_vertex -------------------------- */ + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 + +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC + +typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); + +#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) +#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) + +#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) + +#endif /* GL_EXT_cull_vertex */ + +/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */ + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 + +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 + +typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); + +#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) + +#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) + +#endif /* GL_EXT_depth_bounds_test */ + +/* ----------------------- GL_EXT_direct_state_access ---------------------- */ + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 + +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F + +typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void* img); +typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void* img); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void* pixels); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void* data); +typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void* string); +typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, GLvoid** params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLvoid** param); +typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, GLvoid** param); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m); +typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m); +typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); +typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode); +typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void* pointer); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void* data, GLenum usage); +typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); +typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void* string); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param); +typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); +typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT) +#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT) +#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT) +#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT) +#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT) +#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT) +#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT) +#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT) +#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT) +#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT) +#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT) +#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT) +#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT) +#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT) +#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT) +#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT) +#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT) +#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT) +#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT) +#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT) +#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT) +#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT) +#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT) +#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT) +#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT) +#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT) +#define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT) +#define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT) +#define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT) +#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT) +#define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT) +#define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT) +#define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT) +#define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT) +#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT) +#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT) +#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT) +#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT) +#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT) +#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT) +#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT) +#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT) +#define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT) +#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT) +#define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT) +#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT) +#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT) +#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT) +#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT) +#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT) +#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT) +#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT) +#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT) +#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT) +#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT) +#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT) +#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT) +#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT) +#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT) +#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT) +#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT) +#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT) +#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT) +#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT) +#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT) +#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT) +#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT) +#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT) +#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT) +#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT) +#define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT) +#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT) +#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT) +#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT) +#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT) +#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT) +#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT) +#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT) +#define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT) +#define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT) +#define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT) +#define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT) +#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT) +#define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT) +#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT) +#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT) +#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT) +#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT) +#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT) +#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT) +#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT) +#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT) +#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT) +#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT) +#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT) +#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT) +#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT) +#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT) +#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT) +#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT) +#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT) +#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT) +#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT) +#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT) +#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT) +#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT) +#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT) +#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT) +#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT) +#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT) +#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT) +#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT) +#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT) +#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT) +#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT) +#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT) +#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT) +#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT) +#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT) +#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT) +#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT) +#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT) +#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT) +#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT) +#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT) +#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT) +#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT) +#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) +#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) +#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) +#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT) +#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) +#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT) +#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT) +#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT) +#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT) +#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT) +#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT) +#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT) +#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT) +#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT) +#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT) +#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT) +#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT) +#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT) +#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT) +#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT) +#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT) +#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT) +#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT) +#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT) +#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT) +#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT) +#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT) +#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT) +#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT) +#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT) +#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT) +#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT) +#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT) +#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT) +#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT) +#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT) +#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT) +#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT) +#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT) +#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT) +#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT) +#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT) +#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT) +#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT) +#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT) +#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT) +#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT) +#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT) +#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT) +#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT) +#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT) +#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT) +#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT) +#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT) +#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT) +#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT) +#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT) +#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT) +#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT) +#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT) +#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT) +#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT) +#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT) +#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT) +#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT) +#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT) +#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT) +#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT) +#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT) +#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT) +#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT) +#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT) +#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT) +#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT) +#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT) +#define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT) +#define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT) +#define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT) +#define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT) +#define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT) +#define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT) +#define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT) +#define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT) +#define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT) +#define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT) +#define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT) + +#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access) + +#endif /* GL_EXT_direct_state_access */ + +/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */ + +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 + +typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data); +typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data); +typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); + +#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT) +#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT) +#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT) +#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT) +#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT) +#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT) + +#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2) + +#endif /* GL_EXT_draw_buffers2 */ + +/* ------------------------- GL_EXT_draw_instanced ------------------------- */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 + +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); + +#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT) +#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT) + +#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced) + +#endif /* GL_EXT_draw_instanced */ + +/* ----------------------- GL_EXT_draw_range_elements ---------------------- */ + +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 + +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 + +typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); + +#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) + +#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) + +#endif /* GL_EXT_draw_range_elements */ + +/* ---------------------------- GL_EXT_fog_coord --------------------------- */ + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 + +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 + +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); + +#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) +#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) +#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) +#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) +#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) + +#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) + +#endif /* GL_EXT_fog_coord */ + +/* ------------------------ GL_EXT_fragment_lighting ----------------------- */ + +#ifndef GL_EXT_fragment_lighting +#define GL_EXT_fragment_lighting 1 + +#define GL_FRAGMENT_LIGHTING_EXT 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 +#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406 +#define GL_LIGHT_ENV_MODE_EXT 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B +#define GL_FRAGMENT_LIGHT0_EXT 0x840C +#define GL_FRAGMENT_LIGHT7_EXT 0x8413 + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param); + +#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) +#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) +#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) +#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) +#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) +#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) +#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) +#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) +#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) +#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) +#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) +#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) +#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) +#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) +#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) +#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) +#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) +#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) + +#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) + +#endif /* GL_EXT_fragment_lighting */ + +/* ------------------------ GL_EXT_framebuffer_blit ------------------------ */ + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 + +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA + +typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) + +#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) + +#endif /* GL_EXT_framebuffer_blit */ + +/* --------------------- GL_EXT_framebuffer_multisample -------------------- */ + +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 + +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) + +#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) + +#endif /* GL_EXT_framebuffer_multisample */ + +/* ----------------------- GL_EXT_framebuffer_object ----------------------- */ + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 + +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 + +typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers); +typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); + +#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) +#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) +#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) +#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) +#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) +#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) +#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) +#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) +#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) +#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) +#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) +#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) +#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) +#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) +#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) +#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) +#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) + +#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) + +#endif /* GL_EXT_framebuffer_object */ + +/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */ + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 + +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA + +#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB) + +#endif /* GL_EXT_framebuffer_sRGB */ + +/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */ + +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 + +#define GL_LINES_ADJACENCY_EXT 0xA +#define GL_LINE_STRIP_ADJACENCY_EXT 0xB +#define GL_TRIANGLES_ADJACENCY_EXT 0xC +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 + +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); + +#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT) +#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT) +#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT) +#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT) + +#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4) + +#endif /* GL_EXT_geometry_shader4 */ + +/* --------------------- GL_EXT_gpu_program_parameters --------------------- */ + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 + +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); + +#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT) +#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT) + +#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters) + +#endif /* GL_EXT_gpu_program_parameters */ + +/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */ + +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 + +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 + +typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); + +#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) +#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) +#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) +#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) +#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) +#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) +#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) +#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) +#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) +#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) +#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) +#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) +#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) +#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) +#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) +#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) +#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) +#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) +#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) +#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) +#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) +#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) +#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) +#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) +#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) +#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) +#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) +#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) +#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) +#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) +#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) +#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) +#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) +#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) + +#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4) + +#endif /* GL_EXT_gpu_shader4 */ + +/* ---------------------------- GL_EXT_histogram --------------------------- */ + +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 + +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 + +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target); + +#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) +#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) +#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) +#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) +#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) +#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) +#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) +#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) +#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) +#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) + +#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) + +#endif /* GL_EXT_histogram */ + +/* ----------------------- GL_EXT_index_array_formats ---------------------- */ + +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 + +#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) + +#endif /* GL_EXT_index_array_formats */ + +/* --------------------------- GL_EXT_index_func --------------------------- */ + +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 + +typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref); + +#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) + +#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) + +#endif /* GL_EXT_index_func */ + +/* ------------------------- GL_EXT_index_material ------------------------- */ + +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 + +typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); + +#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) + +#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) + +#endif /* GL_EXT_index_material */ + +/* -------------------------- GL_EXT_index_texture ------------------------- */ + +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 + +#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) + +#endif /* GL_EXT_index_texture */ + +/* -------------------------- GL_EXT_light_texture ------------------------- */ + +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 + +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 + +typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); +typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); +typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); + +#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) +#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) +#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) + +#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) + +#endif /* GL_EXT_light_texture */ + +/* ------------------------- GL_EXT_misc_attribute ------------------------- */ + +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 + +#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) + +#endif /* GL_EXT_misc_attribute */ + +/* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */ + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 + +typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); +typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const GLvoid **indices, GLsizei primcount); + +#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) +#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) + +#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) + +#endif /* GL_EXT_multi_draw_arrays */ + +/* --------------------------- GL_EXT_multisample -------------------------- */ + +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 + +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 + +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); + +#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) +#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) + +#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) + +#endif /* GL_EXT_multisample */ + +/* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */ + +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 + +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 + +#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) + +#endif /* GL_EXT_packed_depth_stencil */ + +/* -------------------------- GL_EXT_packed_float -------------------------- */ + +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 + +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C + +#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float) + +#endif /* GL_EXT_packed_float */ + +/* -------------------------- GL_EXT_packed_pixels ------------------------- */ + +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 + +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 + +#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) + +#endif /* GL_EXT_packed_pixels */ + +/* ------------------------ GL_EXT_paletted_texture ------------------------ */ + +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 + +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 +#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B + +typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void* data); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void* data); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); + +#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) +#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) +#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) +#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) + +#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) + +#endif /* GL_EXT_paletted_texture */ + +/* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */ + +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 + +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF + +#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) + +#endif /* GL_EXT_pixel_buffer_object */ + +/* ------------------------- GL_EXT_pixel_transform ------------------------ */ + +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 + +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 + +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) +#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) +#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) +#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) +#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) +#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) + +#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) + +#endif /* GL_EXT_pixel_transform */ + +/* ------------------- GL_EXT_pixel_transform_color_table ------------------ */ + +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 + +#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) + +#endif /* GL_EXT_pixel_transform_color_table */ + +/* ------------------------ GL_EXT_point_parameters ------------------------ */ + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 + +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params); + +#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) +#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) + +#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) + +#endif /* GL_EXT_point_parameters */ + +/* ------------------------- GL_EXT_polygon_offset ------------------------- */ + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 + +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 + +typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); + +#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) + +#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) + +#endif /* GL_EXT_polygon_offset */ + +/* ------------------------ GL_EXT_provoking_vertex ------------------------ */ + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 + +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F + +typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); + +#define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT) + +#define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex) + +#endif /* GL_EXT_provoking_vertex */ + +/* ------------------------- GL_EXT_rescale_normal ------------------------- */ + +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 + +#define GL_RESCALE_NORMAL_EXT 0x803A + +#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) + +#endif /* GL_EXT_rescale_normal */ + +/* -------------------------- GL_EXT_scene_marker -------------------------- */ + +#ifndef GL_EXT_scene_marker +#define GL_EXT_scene_marker 1 + +typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void); + +#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) +#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) + +#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) + +#endif /* GL_EXT_scene_marker */ + +/* ------------------------- GL_EXT_secondary_color ------------------------ */ + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 + +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E + +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); + +#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) +#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) +#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) +#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) +#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) +#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) +#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) +#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) +#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) +#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) +#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) +#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) +#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) +#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) +#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) +#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) +#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) + +#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) + +#endif /* GL_EXT_secondary_color */ + +/* --------------------- GL_EXT_separate_shader_objects -------------------- */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 + +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D + +typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const char* string); +typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); + +#define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT) +#define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT) +#define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT) + +#define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects) + +#endif /* GL_EXT_separate_shader_objects */ + +/* --------------------- GL_EXT_separate_specular_color -------------------- */ + +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 + +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA + +#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) + +#endif /* GL_EXT_separate_specular_color */ + +/* --------------------- GL_EXT_shader_image_load_store -------------------- */ + +#ifndef GL_EXT_shader_image_load_store +#define GL_EXT_shader_image_load_store 1 + +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF + +typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +typedef void (GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); + +#define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT) +#define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT) + +#define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store) + +#endif /* GL_EXT_shader_image_load_store */ + +/* -------------------------- GL_EXT_shadow_funcs -------------------------- */ + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 + +#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) + +#endif /* GL_EXT_shadow_funcs */ + +/* --------------------- GL_EXT_shared_texture_palette --------------------- */ + +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 + +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB + +#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) + +#endif /* GL_EXT_shared_texture_palette */ + +/* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */ + +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 + +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 + +#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) + +#endif /* GL_EXT_stencil_clear_tag */ + +/* ------------------------ GL_EXT_stencil_two_side ------------------------ */ + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 + +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 + +typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); + +#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) + +#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) + +#endif /* GL_EXT_stencil_two_side */ + +/* -------------------------- GL_EXT_stencil_wrap -------------------------- */ + +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 + +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 + +#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) + +#endif /* GL_EXT_stencil_wrap */ + +/* --------------------------- GL_EXT_subtexture --------------------------- */ + +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 + +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); + +#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) +#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) +#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) + +#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) + +#endif /* GL_EXT_subtexture */ + +/* ----------------------------- GL_EXT_texture ---------------------------- */ + +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 + +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 + +#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) + +#endif /* GL_EXT_texture */ + +/* ---------------------------- GL_EXT_texture3D --------------------------- */ + +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 + +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); + +#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) + +#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) + +#endif /* GL_EXT_texture3D */ + +/* -------------------------- GL_EXT_texture_array ------------------------- */ + +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 + +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D + +#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array) + +#endif /* GL_EXT_texture_array */ + +/* ---------------------- GL_EXT_texture_buffer_object --------------------- */ + +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 + +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E + +typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); + +#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT) + +#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object) + +#endif /* GL_EXT_texture_buffer_object */ + +/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */ + +#ifndef GL_EXT_texture_compression_dxt1 +#define GL_EXT_texture_compression_dxt1 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 + +#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) + +#endif /* GL_EXT_texture_compression_dxt1 */ + +/* -------------------- GL_EXT_texture_compression_latc -------------------- */ + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 + +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 + +#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc) + +#endif /* GL_EXT_texture_compression_latc */ + +/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */ + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 + +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE + +#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc) + +#endif /* GL_EXT_texture_compression_rgtc */ + +/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 + +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 + +#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) + +#endif /* GL_EXT_texture_compression_s3tc */ + +/* ------------------------ GL_EXT_texture_cube_map ------------------------ */ + +#ifndef GL_EXT_texture_cube_map +#define GL_EXT_texture_cube_map 1 + +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C + +#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) + +#endif /* GL_EXT_texture_cube_map */ + +/* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */ + +#ifndef GL_EXT_texture_edge_clamp +#define GL_EXT_texture_edge_clamp 1 + +#define GL_CLAMP_TO_EDGE_EXT 0x812F + +#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) + +#endif /* GL_EXT_texture_edge_clamp */ + +/* --------------------------- GL_EXT_texture_env -------------------------- */ + +#ifndef GL_EXT_texture_env +#define GL_EXT_texture_env 1 + +#define GL_TEXTURE_ENV0_EXT 0 +#define GL_ENV_BLEND_EXT 0 +#define GL_TEXTURE_ENV_SHIFT_EXT 0 +#define GL_ENV_REPLACE_EXT 0 +#define GL_ENV_ADD_EXT 0 +#define GL_ENV_SUBTRACT_EXT 0 +#define GL_TEXTURE_ENV_MODE_ALPHA_EXT 0 +#define GL_ENV_REVERSE_SUBTRACT_EXT 0 +#define GL_ENV_REVERSE_BLEND_EXT 0 +#define GL_ENV_COPY_EXT 0 +#define GL_ENV_MODULATE_EXT 0 + +#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) + +#endif /* GL_EXT_texture_env */ + +/* ------------------------- GL_EXT_texture_env_add ------------------------ */ + +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 + +#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) + +#endif /* GL_EXT_texture_env_add */ + +/* ----------------------- GL_EXT_texture_env_combine ---------------------- */ + +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 + +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A + +#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) + +#endif /* GL_EXT_texture_env_combine */ + +/* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */ + +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 + +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 + +#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) + +#endif /* GL_EXT_texture_env_dot3 */ + +/* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 + +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF + +#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) + +#endif /* GL_EXT_texture_filter_anisotropic */ + +/* ------------------------- GL_EXT_texture_integer ------------------------ */ + +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 + +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E + +typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); + +#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT) +#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT) +#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT) +#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT) +#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT) +#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT) + +#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer) + +#endif /* GL_EXT_texture_integer */ + +/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */ + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 + +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 + +#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) + +#endif /* GL_EXT_texture_lod_bias */ + +/* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */ + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 + +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 + +#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) + +#endif /* GL_EXT_texture_mirror_clamp */ + +/* ------------------------- GL_EXT_texture_object ------------------------- */ + +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 + +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A + +typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences); +typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); +typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures); +typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures); +typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture); +typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities); + +#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) +#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) +#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) +#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) +#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) +#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) + +#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) + +#endif /* GL_EXT_texture_object */ + +/* --------------------- GL_EXT_texture_perturb_normal --------------------- */ + +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 + +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF + +typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); + +#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) + +#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) + +#endif /* GL_EXT_texture_perturb_normal */ + +/* ------------------------ GL_EXT_texture_rectangle ----------------------- */ + +#ifndef GL_EXT_texture_rectangle +#define GL_EXT_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 + +#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) + +#endif /* GL_EXT_texture_rectangle */ + +/* -------------------------- GL_EXT_texture_sRGB -------------------------- */ + +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 + +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F + +#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) + +#endif /* GL_EXT_texture_sRGB */ + +/* ----------------------- GL_EXT_texture_sRGB_decode ---------------------- */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 + +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A + +#define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode) + +#endif /* GL_EXT_texture_sRGB_decode */ + +/* --------------------- GL_EXT_texture_shared_exponent -------------------- */ + +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 + +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F + +#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent) + +#endif /* GL_EXT_texture_shared_exponent */ + +/* -------------------------- GL_EXT_texture_snorm ------------------------- */ + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 + +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B + +#define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm) + +#endif /* GL_EXT_texture_snorm */ + +/* ------------------------- GL_EXT_texture_swizzle ------------------------ */ + +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 + +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 + +#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle) + +#endif /* GL_EXT_texture_swizzle */ + +/* --------------------------- GL_EXT_timer_query -------------------------- */ + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 + +#define GL_TIME_ELAPSED_EXT 0x88BF + +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); +typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); + +#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT) +#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT) + +#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query) + +#endif /* GL_EXT_timer_query */ + +/* ----------------------- GL_EXT_transform_feedback ----------------------- */ + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 + +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F + +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, char *name); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); + +#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT) +#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT) +#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT) +#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT) +#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT) +#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT) +#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT) + +#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback) + +#endif /* GL_EXT_transform_feedback */ + +/* -------------------------- GL_EXT_vertex_array -------------------------- */ + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 + +#define GL_DOUBLE_EXT 0x140A +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 + +typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); +typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer); +typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer); + +#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) +#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) +#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) +#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) +#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) +#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) +#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) +#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) + +#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) + +#endif /* GL_EXT_vertex_array */ + +/* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */ + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 + +#define GL_BGRA 0x80E1 + +#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra) + +#endif /* GL_EXT_vertex_array_bgra */ + +/* ----------------------- GL_EXT_vertex_attrib_64bit ---------------------- */ + +#ifndef GL_EXT_vertex_attrib_64bit +#define GL_EXT_vertex_attrib_64bit 1 + +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4_EXT 0x8FFE + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); + +#define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT) +#define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT) +#define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT) +#define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT) +#define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT) +#define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT) +#define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT) +#define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT) +#define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT) +#define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT) +#define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT) + +#define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit) + +#endif /* GL_EXT_vertex_attrib_64bit */ + +/* -------------------------- GL_EXT_vertex_shader ------------------------- */ + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 + +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED + +typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components); +typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data); +typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr); +typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr); +typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, GLvoid *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr); +typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr); +typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); + +#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) +#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) +#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) +#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) +#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) +#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) +#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) +#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) +#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) +#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) +#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) +#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) +#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) +#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) +#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) +#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) +#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) +#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) +#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) +#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) +#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) +#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) +#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) +#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) +#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) +#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) +#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) +#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) +#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) +#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) +#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) +#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) +#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) +#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) +#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) +#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) +#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) +#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) +#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) +#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) +#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) +#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) + +#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) + +#endif /* GL_EXT_vertex_shader */ + +/* ------------------------ GL_EXT_vertex_weighting ------------------------ */ + +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 + +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 + +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void* pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight); + +#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) +#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) +#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) + +#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) + +#endif /* GL_EXT_vertex_weighting */ + +/* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */ + +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 + +typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void); + +#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY) + +#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator) + +#endif /* GL_GREMEDY_frame_terminator */ + +/* ------------------------ GL_GREMEDY_string_marker ----------------------- */ + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 + +typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void* string); + +#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) + +#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) + +#endif /* GL_GREMEDY_string_marker */ + +/* --------------------- GL_HP_convolution_border_modes -------------------- */ + +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 + +#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) + +#endif /* GL_HP_convolution_border_modes */ + +/* ------------------------- GL_HP_image_transform ------------------------- */ + +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 + +typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) +#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) +#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) +#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) +#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) +#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) + +#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) + +#endif /* GL_HP_image_transform */ + +/* -------------------------- GL_HP_occlusion_test ------------------------- */ + +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 + +#define GL_OCCLUSION_TEST_HP 0x8165 +#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 + +#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) + +#endif /* GL_HP_occlusion_test */ + +/* ------------------------- GL_HP_texture_lighting ------------------------ */ + +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 + +#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) + +#endif /* GL_HP_texture_lighting */ + +/* --------------------------- GL_IBM_cull_vertex -------------------------- */ + +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 + +#define GL_CULL_VERTEX_IBM 103050 + +#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) + +#endif /* GL_IBM_cull_vertex */ + +/* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */ + +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 + +typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); + +#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) +#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) + +#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) + +#endif /* GL_IBM_multimode_draw_arrays */ + +/* ------------------------- GL_IBM_rasterpos_clip ------------------------- */ + +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 + +#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010 + +#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) + +#endif /* GL_IBM_rasterpos_clip */ + +/* --------------------------- GL_IBM_static_data -------------------------- */ + +#ifndef GL_IBM_static_data +#define GL_IBM_static_data 1 + +#define GL_ALL_STATIC_DATA_IBM 103060 +#define GL_STATIC_VERTEX_ARRAY_IBM 103061 + +#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) + +#endif /* GL_IBM_static_data */ + +/* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */ + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_IBM_texture_mirrored_repeat 1 + +#define GL_MIRRORED_REPEAT_IBM 0x8370 + +#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) + +#endif /* GL_IBM_texture_mirrored_repeat */ + +/* ----------------------- GL_IBM_vertex_array_lists ----------------------- */ + +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 + +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 + +typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); + +#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) +#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) +#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) +#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) +#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) +#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) +#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) +#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) + +#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) + +#endif /* GL_IBM_vertex_array_lists */ + +/* -------------------------- GL_INGR_color_clamp -------------------------- */ + +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 + +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 + +#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) + +#endif /* GL_INGR_color_clamp */ + +/* ------------------------- GL_INGR_interlace_read ------------------------ */ + +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 + +#define GL_INTERLACE_READ_INGR 0x8568 + +#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) + +#endif /* GL_INGR_interlace_read */ + +/* ------------------------ GL_INTEL_parallel_arrays ----------------------- */ + +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 + +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 + +typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); + +#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) +#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) +#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) +#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) + +#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) + +#endif /* GL_INTEL_parallel_arrays */ + +/* ------------------------ GL_INTEL_texture_scissor ----------------------- */ + +#ifndef GL_INTEL_texture_scissor +#define GL_INTEL_texture_scissor 1 + +typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc); +typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh); + +#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) +#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) + +#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) + +#endif /* GL_INTEL_texture_scissor */ + +/* -------------------------- GL_KTX_buffer_region ------------------------- */ + +#ifndef GL_KTX_buffer_region +#define GL_KTX_buffer_region 1 + +#define GL_KTX_FRONT_REGION 0x0 +#define GL_KTX_BACK_REGION 0x1 +#define GL_KTX_Z_REGION 0x2 +#define GL_KTX_STENCIL_REGION 0x3 + +typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDEXTPROC) (void); +typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONEXTPROC) (GLenum region); +typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONEXTPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); +typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONEXTPROC) (GLenum region); +typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONEXTPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); + +#define glBufferRegionEnabledEXT GLEW_GET_FUN(__glewBufferRegionEnabledEXT) +#define glDeleteBufferRegionEXT GLEW_GET_FUN(__glewDeleteBufferRegionEXT) +#define glDrawBufferRegionEXT GLEW_GET_FUN(__glewDrawBufferRegionEXT) +#define glNewBufferRegionEXT GLEW_GET_FUN(__glewNewBufferRegionEXT) +#define glReadBufferRegionEXT GLEW_GET_FUN(__glewReadBufferRegionEXT) + +#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) + +#endif /* GL_KTX_buffer_region */ + +/* ------------------------- GL_MESAX_texture_stack ------------------------ */ + +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 + +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E + +#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) + +#endif /* GL_MESAX_texture_stack */ + +/* -------------------------- GL_MESA_pack_invert -------------------------- */ + +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 + +#define GL_PACK_INVERT_MESA 0x8758 + +#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) + +#endif /* GL_MESA_pack_invert */ + +/* ------------------------- GL_MESA_resize_buffers ------------------------ */ + +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 + +typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); + +#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) + +#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) + +#endif /* GL_MESA_resize_buffers */ + +/* --------------------------- GL_MESA_window_pos -------------------------- */ + +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 + +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p); + +#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) +#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) +#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) +#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) +#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) +#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) +#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) +#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) +#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) +#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) +#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) +#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) +#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) +#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) +#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) +#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) +#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) +#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) +#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) +#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) +#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) +#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) +#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) +#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) + +#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) + +#endif /* GL_MESA_window_pos */ + +/* ------------------------- GL_MESA_ycbcr_texture ------------------------- */ + +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 + +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 + +#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) + +#endif /* GL_MESA_ycbcr_texture */ + +/* ------------------------- GL_NVX_gpu_memory_info ------------------------ */ + +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info 1 + +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B + +#define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info) + +#endif /* GL_NVX_gpu_memory_info */ + +/* --------------------------- GL_NV_blend_square -------------------------- */ + +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 + +#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) + +#endif /* GL_NV_blend_square */ + +/* ------------------------ GL_NV_conditional_render ----------------------- */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 + +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 + +typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void); + +#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV) +#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV) + +#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render) + +#endif /* GL_NV_conditional_render */ + +/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */ + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 + +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F + +#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) + +#endif /* GL_NV_copy_depth_to_color */ + +/* ---------------------------- GL_NV_copy_image --------------------------- */ + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 + +typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV) + +#define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image) + +#endif /* GL_NV_copy_image */ + +/* ------------------------ GL_NV_depth_buffer_float ----------------------- */ + +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 + +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); +typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); + +#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV) +#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV) +#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV) + +#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float) + +#endif /* GL_NV_depth_buffer_float */ + +/* --------------------------- GL_NV_depth_clamp --------------------------- */ + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 + +#define GL_DEPTH_CLAMP_NV 0x864F + +#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) + +#endif /* GL_NV_depth_clamp */ + +/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */ + +#ifndef GL_NV_depth_range_unclamped +#define GL_NV_depth_range_unclamped 1 + +#define GL_SAMPLE_COUNT_BITS_NV 0x8864 +#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 +#define GL_QUERY_RESULT_NV 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867 +#define GL_SAMPLE_COUNT_NV 0x8914 + +#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped) + +#endif /* GL_NV_depth_range_unclamped */ + +/* ---------------------------- GL_NV_evaluators --------------------------- */ + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 + +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 + +typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void* points); +typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void* points); +typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params); + +#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) +#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) +#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) +#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) +#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) +#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) +#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) +#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) +#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) + +#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) + +#endif /* GL_NV_evaluators */ + +/* ----------------------- GL_NV_explicit_multisample ---------------------- */ + +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 + +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 + +typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val); +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); + +#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV) +#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV) +#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV) + +#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample) + +#endif /* GL_NV_explicit_multisample */ + +/* ------------------------------ GL_NV_fence ------------------------------ */ + +#ifndef GL_NV_fence +#define GL_NV_fence 1 + +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 + +typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences); +typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences); +typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence); +typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence); + +#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) +#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) +#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) +#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) +#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) +#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) +#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) + +#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) + +#endif /* GL_NV_fence */ + +/* --------------------------- GL_NV_float_buffer -------------------------- */ + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 + +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E + +#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) + +#endif /* GL_NV_float_buffer */ + +/* --------------------------- GL_NV_fog_distance -------------------------- */ + +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 + +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C + +#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) + +#endif /* GL_NV_fog_distance */ + +/* ------------------------- GL_NV_fragment_program ------------------------ */ + +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 + +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 + +typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]); + +#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) +#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) +#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) +#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) +#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) +#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) + +#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) + +#endif /* GL_NV_fragment_program */ + +/* ------------------------ GL_NV_fragment_program2 ------------------------ */ + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 + +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 + +#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) + +#endif /* GL_NV_fragment_program2 */ + +/* ------------------------ GL_NV_fragment_program4 ------------------------ */ + +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 + +#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4) + +#endif /* GL_NV_fragment_program4 */ + +/* --------------------- GL_NV_fragment_program_option --------------------- */ + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 + +#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) + +#endif /* GL_NV_fragment_program_option */ + +/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */ + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 + +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 + +typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); + +#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV) + +#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage) + +#endif /* GL_NV_framebuffer_multisample_coverage */ + +/* ------------------------ GL_NV_geometry_program4 ------------------------ */ + +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 + +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 + +typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); + +#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV) + +#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4) + +#endif /* GL_NV_geometry_program4 */ + +/* ------------------------- GL_NV_geometry_shader4 ------------------------ */ + +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 + +#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4) + +#endif /* GL_NV_geometry_shader4 */ + +/* --------------------------- GL_NV_gpu_program4 -------------------------- */ + +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 + +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 + +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); + +#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV) +#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV) +#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV) +#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV) +#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV) +#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV) +#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV) +#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV) +#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV) +#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV) +#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV) +#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV) + +#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4) + +#endif /* GL_NV_gpu_program4 */ + +/* --------------------------- GL_NV_gpu_program5 -------------------------- */ + +#ifndef GL_NV_gpu_program5 +#define GL_NV_gpu_program5 1 + +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F + +#define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5) + +#endif /* GL_NV_gpu_program5 */ + +/* ------------------------- GL_NV_gpu_program_fp64 ------------------------ */ + +#ifndef GL_NV_gpu_program_fp64 +#define GL_NV_gpu_program_fp64 1 + +#define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64) + +#endif /* GL_NV_gpu_program_fp64 */ + +/* --------------------------- GL_NV_gpu_shader5 --------------------------- */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 + +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB + +typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); + +#define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV) +#define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV) +#define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV) +#define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV) +#define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV) +#define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV) +#define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV) +#define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV) +#define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV) +#define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV) +#define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV) +#define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV) +#define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV) +#define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV) +#define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV) +#define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV) +#define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV) +#define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV) +#define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV) +#define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV) +#define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV) +#define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV) +#define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV) +#define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV) +#define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV) +#define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV) +#define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV) +#define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV) +#define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV) +#define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV) +#define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV) +#define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV) +#define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV) +#define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV) + +#define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5) + +#endif /* GL_NV_gpu_shader5 */ + +/* ---------------------------- GL_NV_half_float --------------------------- */ + +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 + +#define GL_HALF_FLOAT_NV 0x140B + +typedef unsigned short GLhalf; + +typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); +typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); +typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog); +typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); +typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); +typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s); +typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r); +typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y); +typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z); +typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); +typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight); +typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight); + +#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV) +#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) +#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV) +#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) +#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) +#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) +#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) +#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) +#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) +#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) +#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) +#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) +#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) +#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) +#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) +#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) +#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) +#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) +#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) +#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) +#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) +#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) +#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) +#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) +#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) +#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) +#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) +#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) +#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) +#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) +#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) +#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) +#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) +#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) +#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) +#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) +#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) +#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) +#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) +#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) +#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) +#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) +#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) +#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) +#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) +#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) + +#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) + +#endif /* GL_NV_half_float */ + +/* ------------------------ GL_NV_light_max_exponent ----------------------- */ + +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 + +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 + +#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) + +#endif /* GL_NV_light_max_exponent */ + +/* ----------------------- GL_NV_multisample_coverage ---------------------- */ + +#ifndef GL_NV_multisample_coverage +#define GL_NV_multisample_coverage 1 + +#define GL_COVERAGE_SAMPLES_NV 0x80A9 +#define GL_COLOR_SAMPLES_NV 0x8E20 + +#define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage) + +#endif /* GL_NV_multisample_coverage */ + +/* --------------------- GL_NV_multisample_filter_hint --------------------- */ + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 + +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 + +#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) + +#endif /* GL_NV_multisample_filter_hint */ + +/* ------------------------- GL_NV_occlusion_query ------------------------- */ + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 + +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 + +typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); + +#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) +#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) +#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) +#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) +#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) +#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) +#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) + +#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) + +#endif /* GL_NV_occlusion_query */ + +/* ----------------------- GL_NV_packed_depth_stencil ---------------------- */ + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 + +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA + +#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) + +#endif /* GL_NV_packed_depth_stencil */ + +/* --------------------- GL_NV_parameter_buffer_object --------------------- */ + +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 + +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 + +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); +typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); + +#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV) +#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV) +#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV) + +#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object) + +#endif /* GL_NV_parameter_buffer_object */ + +/* --------------------- GL_NV_parameter_buffer_object2 -------------------- */ + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 + +#define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2) + +#endif /* GL_NV_parameter_buffer_object2 */ + +/* ------------------------- GL_NV_pixel_data_range ------------------------ */ + +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 + +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D + +typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void* pointer); + +#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) +#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) + +#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) + +#endif /* GL_NV_pixel_data_range */ + +/* --------------------------- GL_NV_point_sprite -------------------------- */ + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 + +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 + +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params); + +#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) +#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) + +#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) + +#endif /* GL_NV_point_sprite */ + +/* -------------------------- GL_NV_present_video -------------------------- */ + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 + +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B + +typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); +typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); + +#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) +#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) +#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV) +#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV) +#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV) +#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV) + +#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video) + +#endif /* GL_NV_present_video */ + +/* ------------------------ GL_NV_primitive_restart ------------------------ */ + +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 + +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 + +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); +typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void); + +#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) +#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) + +#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) + +#endif /* GL_NV_primitive_restart */ + +/* ------------------------ GL_NV_register_combiners ----------------------- */ + +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 + +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 + +typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params); + +#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) +#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) +#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) +#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) +#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) +#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) +#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) +#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) +#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) +#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) +#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) +#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) +#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) + +#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) + +#endif /* GL_NV_register_combiners */ + +/* ----------------------- GL_NV_register_combiners2 ----------------------- */ + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 + +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 + +typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params); + +#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) +#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) + +#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) + +#endif /* GL_NV_register_combiners2 */ + +/* ------------------------ GL_NV_shader_buffer_load ----------------------- */ + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 + +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 + +typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result); +typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params); +typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); + +#define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV) +#define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV) +#define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV) +#define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV) +#define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV) +#define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV) +#define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV) +#define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV) +#define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV) +#define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV) +#define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV) +#define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV) +#define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV) + +#define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load) + +#endif /* GL_NV_shader_buffer_load */ + +/* ---------------------- GL_NV_tessellation_program5 ---------------------- */ + +#ifndef GL_NV_tessellation_program5 +#define GL_NV_tessellation_program5 1 + +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 + +#define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5) + +#endif /* GL_NV_tessellation_program5 */ + +/* -------------------------- GL_NV_texgen_emboss -------------------------- */ + +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 + +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F + +#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) + +#endif /* GL_NV_texgen_emboss */ + +/* ------------------------ GL_NV_texgen_reflection ------------------------ */ + +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 + +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 + +#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) + +#endif /* GL_NV_texgen_reflection */ + +/* ------------------------- GL_NV_texture_barrier ------------------------- */ + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 + +typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void); + +#define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV) + +#define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier) + +#endif /* GL_NV_texture_barrier */ + +/* --------------------- GL_NV_texture_compression_vtc --------------------- */ + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 + +#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) + +#endif /* GL_NV_texture_compression_vtc */ + +/* ----------------------- GL_NV_texture_env_combine4 ---------------------- */ + +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 + +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B + +#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) + +#endif /* GL_NV_texture_env_combine4 */ + +/* ---------------------- GL_NV_texture_expand_normal ---------------------- */ + +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 + +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F + +#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) + +#endif /* GL_NV_texture_expand_normal */ + +/* ------------------------ GL_NV_texture_rectangle ------------------------ */ + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 + +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 + +#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) + +#endif /* GL_NV_texture_rectangle */ + +/* -------------------------- GL_NV_texture_shader ------------------------- */ + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 + +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F + +#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) + +#endif /* GL_NV_texture_shader */ + +/* ------------------------- GL_NV_texture_shader2 ------------------------- */ + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 + +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D + +#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) + +#endif /* GL_NV_texture_shader2 */ + +/* ------------------------- GL_NV_texture_shader3 ------------------------- */ + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 + +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 + +#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) + +#endif /* GL_NV_texture_shader3 */ + +/* ------------------------ GL_NV_transform_feedback ----------------------- */ + +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 + +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F + +typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); +typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); +typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); + +#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) +#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) +#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) +#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) +#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) +#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) +#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) +#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) +#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) +#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) +#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) + +#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback) + +#endif /* GL_NV_transform_feedback */ + +/* ----------------------- GL_NV_transform_feedback2 ----------------------- */ + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 + +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 + +typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids); +typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); + +#define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV) +#define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV) +#define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV) +#define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV) +#define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV) +#define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV) +#define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV) + +#define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2) + +#endif /* GL_NV_transform_feedback2 */ + +/* -------------------------- GL_NV_vdpau_interop -------------------------- */ + +#ifndef GL_NV_vdpau_interop +#define GL_NV_vdpau_interop 1 + +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_WRITE_DISCARD_NV 0x88BE + +typedef GLintptr GLvdpauSurfaceNV; + +typedef void (GLAPIENTRY * PFNGLVDPAUFININVPROC) (void); +typedef void (GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values); +typedef void (GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const GLvoid*getProcAddress); +typedef void (GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces); +typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef void (GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); +typedef void (GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces); +typedef void (GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); + +#define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV) +#define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV) +#define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV) +#define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV) +#define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV) +#define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV) +#define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV) +#define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV) +#define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV) +#define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV) + +#define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop) + +#endif /* GL_NV_vdpau_interop */ + +/* ------------------------ GL_NV_vertex_array_range ----------------------- */ + +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 + +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 + +typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); +typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void* pointer); + +#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) +#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) + +#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) + +#endif /* GL_NV_vertex_array_range */ + +/* ----------------------- GL_NV_vertex_array_range2 ----------------------- */ + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 + +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 + +#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) + +#endif /* GL_NV_vertex_array_range2 */ + +/* ------------------- GL_NV_vertex_attrib_integer_64bit ------------------- */ + +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 + +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F + +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); + +#define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV) +#define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV) +#define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV) +#define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV) +#define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV) +#define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV) +#define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV) +#define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV) +#define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV) +#define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV) +#define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV) +#define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV) +#define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV) +#define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV) +#define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV) +#define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV) +#define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV) +#define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV) +#define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV) + +#define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit) + +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +/* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */ + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 + +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 + +typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]); +typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); + +#define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV) +#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV) +#define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV) +#define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV) +#define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV) +#define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV) +#define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV) +#define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV) +#define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV) +#define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV) +#define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV) +#define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV) + +#define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory) + +#endif /* GL_NV_vertex_buffer_unified_memory */ + +/* -------------------------- GL_NV_vertex_program ------------------------- */ + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 + +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F + +typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences); +typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids); +typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program); +typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid** pointer); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params); +typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params); +typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids); +typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); +typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v); + +#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) +#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) +#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) +#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) +#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) +#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) +#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) +#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) +#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) +#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) +#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) +#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) +#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) +#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) +#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) +#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) +#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) +#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) +#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) +#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) +#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) +#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) +#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) +#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) +#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) +#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) +#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) +#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) +#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) +#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) +#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) +#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) +#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) +#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) +#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) +#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) +#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) +#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) +#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) +#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) +#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) +#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) +#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) +#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) +#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) +#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) +#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) +#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) +#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) +#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) +#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) +#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) +#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) +#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) +#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) +#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) +#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) +#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) +#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) +#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) +#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) +#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) +#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) +#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) + +#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) + +#endif /* GL_NV_vertex_program */ + +/* ------------------------ GL_NV_vertex_program1_1 ------------------------ */ + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 + +#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) + +#endif /* GL_NV_vertex_program1_1 */ + +/* ------------------------- GL_NV_vertex_program2 ------------------------- */ + +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 + +#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) + +#endif /* GL_NV_vertex_program2 */ + +/* ---------------------- GL_NV_vertex_program2_option --------------------- */ + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 + +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 + +#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) + +#endif /* GL_NV_vertex_program2_option */ + +/* ------------------------- GL_NV_vertex_program3 ------------------------- */ + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 + +#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C + +#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) + +#endif /* GL_NV_vertex_program3 */ + +/* ------------------------- GL_NV_vertex_program4 ------------------------- */ + +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 + +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD + +#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4) + +#endif /* GL_NV_vertex_program4 */ + +/* ------------------------ GL_OES_byte_coordinates ------------------------ */ + +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 + +#define GL_BYTE 0x1400 + +#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates) + +#endif /* GL_OES_byte_coordinates */ + +/* ------------------- GL_OES_compressed_paletted_texture ------------------ */ + +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 + +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 + +#define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture) + +#endif /* GL_OES_compressed_paletted_texture */ + +/* --------------------------- GL_OES_read_format -------------------------- */ + +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 + +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B + +#define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format) + +#endif /* GL_OES_read_format */ + +/* ------------------------ GL_OES_single_precision ------------------------ */ + +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 + +typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFOESPROC) (GLclampd depth); +typedef void (GLAPIENTRY * PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation); +typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); +typedef void (GLAPIENTRY * PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation); +typedef void (GLAPIENTRY * PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); + +#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES) +#define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES) +#define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES) +#define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES) +#define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES) +#define glOrthofOES GLEW_GET_FUN(__glewOrthofOES) + +#define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision) + +#endif /* GL_OES_single_precision */ + +/* ---------------------------- GL_OML_interlace --------------------------- */ + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 + +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 + +#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) + +#endif /* GL_OML_interlace */ + +/* ---------------------------- GL_OML_resample ---------------------------- */ + +#ifndef GL_OML_resample +#define GL_OML_resample 1 + +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 + +#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) + +#endif /* GL_OML_resample */ + +/* ---------------------------- GL_OML_subsample --------------------------- */ + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 + +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 + +#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) + +#endif /* GL_OML_subsample */ + +/* --------------------------- GL_PGI_misc_hints --------------------------- */ + +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 + +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 +#define GL_CONSERVE_MEMORY_HINT_PGI 107005 +#define GL_RECLAIM_MEMORY_HINT_PGI 107006 +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 +#define GL_ALWAYS_FAST_HINT_PGI 107020 +#define GL_ALWAYS_SOFT_HINT_PGI 107021 +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 +#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 +#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 +#define GL_STRICT_LIGHTING_HINT_PGI 107031 +#define GL_STRICT_SCISSOR_HINT_PGI 107032 +#define GL_FULL_STIPPLE_HINT_PGI 107033 +#define GL_CLIP_NEAR_HINT_PGI 107040 +#define GL_CLIP_FAR_HINT_PGI 107041 +#define GL_WIDE_LINE_HINT_PGI 107042 +#define GL_BACK_NORMALS_HINT_PGI 107043 + +#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) + +#endif /* GL_PGI_misc_hints */ + +/* -------------------------- GL_PGI_vertex_hints -------------------------- */ + +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 + +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_VERTEX_DATA_HINT_PGI 107050 +#define GL_VERTEX_CONSISTENT_HINT_PGI 107051 +#define GL_MATERIAL_SIDE_HINT_PGI 107052 +#define GL_MAX_VERTEX_HINT_PGI 107053 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 + +#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) + +#endif /* GL_PGI_vertex_hints */ + +/* ----------------------- GL_REND_screen_coordinates ---------------------- */ + +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 + +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 + +#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) + +#endif /* GL_REND_screen_coordinates */ + +/* ------------------------------- GL_S3_s3tc ------------------------------ */ + +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 + +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#define GL_RGBA_DXT5_S3TC 0x83A4 +#define GL_RGBA4_DXT5_S3TC 0x83A5 + +#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) + +#endif /* GL_S3_s3tc */ + +/* -------------------------- GL_SGIS_color_range -------------------------- */ + +#ifndef GL_SGIS_color_range +#define GL_SGIS_color_range 1 + +#define GL_EXTENDED_RANGE_SGIS 0x85A5 +#define GL_MIN_RED_SGIS 0x85A6 +#define GL_MAX_RED_SGIS 0x85A7 +#define GL_MIN_GREEN_SGIS 0x85A8 +#define GL_MAX_GREEN_SGIS 0x85A9 +#define GL_MIN_BLUE_SGIS 0x85AA +#define GL_MAX_BLUE_SGIS 0x85AB +#define GL_MIN_ALPHA_SGIS 0x85AC +#define GL_MAX_ALPHA_SGIS 0x85AD + +#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) + +#endif /* GL_SGIS_color_range */ + +/* ------------------------- GL_SGIS_detail_texture ------------------------ */ + +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 + +typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points); + +#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) +#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) + +#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) + +#endif /* GL_SGIS_detail_texture */ + +/* -------------------------- GL_SGIS_fog_function ------------------------- */ + +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 + +typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points); +typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points); + +#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) +#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) + +#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) + +#endif /* GL_SGIS_fog_function */ + +/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */ + +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 + +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 + +#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) + +#endif /* GL_SGIS_generate_mipmap */ + +/* -------------------------- GL_SGIS_multisample -------------------------- */ + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 + +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 + +typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); + +#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) +#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) + +#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) + +#endif /* GL_SGIS_multisample */ + +/* ------------------------- GL_SGIS_pixel_texture ------------------------- */ + +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 + +#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) + +#endif /* GL_SGIS_pixel_texture */ + +/* ----------------------- GL_SGIS_point_line_texgen ----------------------- */ + +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 + +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 + +#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen) + +#endif /* GL_SGIS_point_line_texgen */ + +/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */ + +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 + +typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points); +typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); + +#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) +#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) + +#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) + +#endif /* GL_SGIS_sharpen_texture */ + +/* --------------------------- GL_SGIS_texture4D --------------------------- */ + +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 + +typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void* pixels); +typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void* pixels); + +#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) +#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) + +#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) + +#endif /* GL_SGIS_texture4D */ + +/* ---------------------- GL_SGIS_texture_border_clamp --------------------- */ + +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 + +#define GL_CLAMP_TO_BORDER_SGIS 0x812D + +#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) + +#endif /* GL_SGIS_texture_border_clamp */ + +/* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */ + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 + +#define GL_CLAMP_TO_EDGE_SGIS 0x812F + +#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) + +#endif /* GL_SGIS_texture_edge_clamp */ + +/* ------------------------ GL_SGIS_texture_filter4 ------------------------ */ + +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 + +typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights); +typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); + +#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) +#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) + +#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) + +#endif /* GL_SGIS_texture_filter4 */ + +/* -------------------------- GL_SGIS_texture_lod -------------------------- */ + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 + +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D + +#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) + +#endif /* GL_SGIS_texture_lod */ + +/* ------------------------- GL_SGIS_texture_select ------------------------ */ + +#ifndef GL_SGIS_texture_select +#define GL_SGIS_texture_select 1 + +#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) + +#endif /* GL_SGIS_texture_select */ + +/* ----------------------------- GL_SGIX_async ----------------------------- */ + +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 + +#define GL_ASYNC_MARKER_SGIX 0x8329 + +typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker); +typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); +typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp); +typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); +typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); +typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp); + +#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) +#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) +#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) +#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) +#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) +#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) + +#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) + +#endif /* GL_SGIX_async */ + +/* ------------------------ GL_SGIX_async_histogram ------------------------ */ + +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 + +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D + +#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) + +#endif /* GL_SGIX_async_histogram */ + +/* -------------------------- GL_SGIX_async_pixel -------------------------- */ + +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 + +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 + +#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) + +#endif /* GL_SGIX_async_pixel */ + +/* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */ + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 + +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 + +#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) + +#endif /* GL_SGIX_blend_alpha_minmax */ + +/* ---------------------------- GL_SGIX_clipmap ---------------------------- */ + +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 + +#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) + +#endif /* GL_SGIX_clipmap */ + +/* ---------------------- GL_SGIX_convolution_accuracy --------------------- */ + +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 + +#define GL_CONVOLUTION_HINT_SGIX 0x8316 + +#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy) + +#endif /* GL_SGIX_convolution_accuracy */ + +/* ------------------------- GL_SGIX_depth_texture ------------------------- */ + +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 + +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 + +#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) + +#endif /* GL_SGIX_depth_texture */ + +/* -------------------------- GL_SGIX_flush_raster ------------------------- */ + +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 + +typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); + +#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) + +#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) + +#endif /* GL_SGIX_flush_raster */ + +/* --------------------------- GL_SGIX_fog_offset -------------------------- */ + +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 + +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 + +#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) + +#endif /* GL_SGIX_fog_offset */ + +/* -------------------------- GL_SGIX_fog_texture -------------------------- */ + +#ifndef GL_SGIX_fog_texture +#define GL_SGIX_fog_texture 1 + +#define GL_TEXTURE_FOG_SGIX 0 +#define GL_FOG_PATCHY_FACTOR_SGIX 0 +#define GL_FRAGMENT_FOG_SGIX 0 + +typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname); + +#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) + +#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) + +#endif /* GL_SGIX_fog_texture */ + +/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */ + +#ifndef GL_SGIX_fragment_specular_lighting +#define GL_SGIX_fragment_specular_lighting 1 + +typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param); +typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data); +typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data); + +#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) +#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) +#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) +#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) +#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) +#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) +#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) +#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) +#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) +#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) +#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) +#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) +#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) +#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) +#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) +#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) +#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) + +#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) + +#endif /* GL_SGIX_fragment_specular_lighting */ + +/* --------------------------- GL_SGIX_framezoom --------------------------- */ + +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 + +typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); + +#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) + +#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) + +#endif /* GL_SGIX_framezoom */ + +/* --------------------------- GL_SGIX_interlace --------------------------- */ + +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 + +#define GL_INTERLACE_SGIX 0x8094 + +#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) + +#endif /* GL_SGIX_interlace */ + +/* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */ + +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 + +#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) + +#endif /* GL_SGIX_ir_instrument1 */ + +/* ------------------------- GL_SGIX_list_priority ------------------------- */ + +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 + +#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) + +#endif /* GL_SGIX_list_priority */ + +/* ------------------------- GL_SGIX_pixel_texture ------------------------- */ + +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 + +typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); + +#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) + +#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) + +#endif /* GL_SGIX_pixel_texture */ + +/* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */ + +#ifndef GL_SGIX_pixel_texture_bits +#define GL_SGIX_pixel_texture_bits 1 + +#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) + +#endif /* GL_SGIX_pixel_texture_bits */ + +/* ------------------------ GL_SGIX_reference_plane ------------------------ */ + +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 + +typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation); + +#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) + +#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) + +#endif /* GL_SGIX_reference_plane */ + +/* ---------------------------- GL_SGIX_resample --------------------------- */ + +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 + +#define GL_PACK_RESAMPLE_SGIX 0x842E +#define GL_UNPACK_RESAMPLE_SGIX 0x842F +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 + +#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) + +#endif /* GL_SGIX_resample */ + +/* ----------------------------- GL_SGIX_shadow ---------------------------- */ + +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 + +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D + +#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) + +#endif /* GL_SGIX_shadow */ + +/* ------------------------- GL_SGIX_shadow_ambient ------------------------ */ + +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 + +#define GL_SHADOW_AMBIENT_SGIX 0x80BF + +#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) + +#endif /* GL_SGIX_shadow_ambient */ + +/* ----------------------------- GL_SGIX_sprite ---------------------------- */ + +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 + +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); +typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params); + +#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) +#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) +#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) +#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) + +#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) + +#endif /* GL_SGIX_sprite */ + +/* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */ + +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 + +typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); + +#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) + +#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) + +#endif /* GL_SGIX_tag_sample_buffer */ + +/* ------------------------ GL_SGIX_texture_add_env ------------------------ */ + +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 + +#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) + +#endif /* GL_SGIX_texture_add_env */ + +/* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */ + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 + +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B + +#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) + +#endif /* GL_SGIX_texture_coordinate_clamp */ + +/* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */ + +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 + +#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) + +#endif /* GL_SGIX_texture_lod_bias */ + +/* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */ + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 + +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E + +#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) + +#endif /* GL_SGIX_texture_multi_buffer */ + +/* ------------------------- GL_SGIX_texture_range ------------------------- */ + +#ifndef GL_SGIX_texture_range +#define GL_SGIX_texture_range 1 + +#define GL_RGB_SIGNED_SGIX 0x85E0 +#define GL_RGBA_SIGNED_SGIX 0x85E1 +#define GL_ALPHA_SIGNED_SGIX 0x85E2 +#define GL_LUMINANCE_SIGNED_SGIX 0x85E3 +#define GL_INTENSITY_SIGNED_SGIX 0x85E4 +#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 +#define GL_RGB16_SIGNED_SGIX 0x85E6 +#define GL_RGBA16_SIGNED_SGIX 0x85E7 +#define GL_ALPHA16_SIGNED_SGIX 0x85E8 +#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9 +#define GL_INTENSITY16_SIGNED_SGIX 0x85EA +#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB +#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC +#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED +#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE +#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF +#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 +#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 +#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 +#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 +#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 +#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 +#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 +#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 +#define GL_MIN_LUMINANCE_SGIS 0x85F8 +#define GL_MAX_LUMINANCE_SGIS 0x85F9 +#define GL_MIN_INTENSITY_SGIS 0x85FA +#define GL_MAX_INTENSITY_SGIS 0x85FB + +#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) + +#endif /* GL_SGIX_texture_range */ + +/* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */ + +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 + +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C + +#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) + +#endif /* GL_SGIX_texture_scale_bias */ + +/* ------------------------- GL_SGIX_vertex_preclip ------------------------ */ + +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 + +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF + +#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) + +#endif /* GL_SGIX_vertex_preclip */ + +/* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */ + +#ifndef GL_SGIX_vertex_preclip_hint +#define GL_SGIX_vertex_preclip_hint 1 + +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF + +#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) + +#endif /* GL_SGIX_vertex_preclip_hint */ + +/* ----------------------------- GL_SGIX_ycrcb ----------------------------- */ + +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 + +#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) + +#endif /* GL_SGIX_ycrcb */ + +/* -------------------------- GL_SGI_color_matrix -------------------------- */ + +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 + +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB + +#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) + +#endif /* GL_SGI_color_matrix */ + +/* --------------------------- GL_SGI_color_table -------------------------- */ + +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 + +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF + +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); +typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* table); +typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); +typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void* table); + +#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) +#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) +#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) +#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) +#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) +#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) +#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) + +#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) + +#endif /* GL_SGI_color_table */ + +/* ----------------------- GL_SGI_texture_color_table ---------------------- */ + +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 + +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD + +#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) + +#endif /* GL_SGI_texture_color_table */ + +/* ------------------------- GL_SUNX_constant_data ------------------------- */ + +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 + +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 + +typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); + +#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) + +#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) + +#endif /* GL_SUNX_constant_data */ + +/* -------------------- GL_SUN_convolution_border_modes -------------------- */ + +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 + +#define GL_WRAP_BORDER_SUN 0x81D4 + +#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) + +#endif /* GL_SUN_convolution_border_modes */ + +/* -------------------------- GL_SUN_global_alpha -------------------------- */ + +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 + +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA + +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); +typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); + +#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) +#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) +#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) +#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) +#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) +#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) +#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) +#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) + +#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) + +#endif /* GL_SUN_global_alpha */ + +/* --------------------------- GL_SUN_mesh_array --------------------------- */ + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 + +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 + +#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) + +#endif /* GL_SUN_mesh_array */ + +/* ------------------------ GL_SUN_read_video_pixels ----------------------- */ + +#ifndef GL_SUN_read_video_pixels +#define GL_SUN_read_video_pixels 1 + +typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); + +#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) + +#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) + +#endif /* GL_SUN_read_video_pixels */ + +/* --------------------------- GL_SUN_slice_accum -------------------------- */ + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 + +#define GL_SLICE_ACCUM_SUN 0x85CC + +#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) + +#endif /* GL_SUN_slice_accum */ + +/* -------------------------- GL_SUN_triangle_list ------------------------- */ + +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 + +#define GL_RESTART_SUN 0x01 +#define GL_REPLACE_MIDDLE_SUN 0x02 +#define GL_REPLACE_OLDEST_SUN 0x03 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB + +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void* pointer); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code); + +#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) +#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) +#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) +#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) +#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) +#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) +#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) + +#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) + +#endif /* GL_SUN_triangle_list */ + +/* ----------------------------- GL_SUN_vertex ----------------------------- */ + +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 + +typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v); + +#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) +#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) +#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) +#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) +#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) +#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) +#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) +#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) +#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) +#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) +#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) +#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) +#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) +#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) +#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) +#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) +#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) +#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) +#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) +#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) +#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) +#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) +#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) +#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) +#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) +#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) +#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) +#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) +#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) +#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) +#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) + +#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) + +#endif /* GL_SUN_vertex */ + +/* -------------------------- GL_WIN_phong_shading ------------------------- */ + +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 + +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB + +#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) + +#endif /* GL_WIN_phong_shading */ + +/* -------------------------- GL_WIN_specular_fog -------------------------- */ + +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 + +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC + +#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) + +#endif /* GL_WIN_specular_fog */ + +/* ---------------------------- GL_WIN_swap_hint --------------------------- */ + +#ifndef GL_WIN_swap_hint +#define GL_WIN_swap_hint 1 + +typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); + +#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) + +#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) + +#endif /* GL_WIN_swap_hint */ + +/* ------------------------------------------------------------------------- */ + +#if defined(GLEW_MX) && defined(_WIN32) +#define GLEW_FUN_EXPORT +#else +#define GLEW_FUN_EXPORT GLEWAPI +#endif /* GLEW_MX */ + +#if defined(GLEW_MX) +#define GLEW_VAR_EXPORT +#else +#define GLEW_VAR_EXPORT GLEWAPI +#endif /* GLEW_MX */ + +#if defined(GLEW_MX) && defined(_WIN32) +struct GLEWContextStruct +{ +#endif /* GLEW_MX */ + +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D; + +GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture; +GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv; +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage; + +GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate; +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer; +GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd; +GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv; +GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf; +GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv; +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery; +GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer; +GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData; +GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries; +GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery; +GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers; +GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv; +GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv; +GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv; +GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv; +GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer; +GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery; +GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer; +GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer; + +GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader; +GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate; +GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram; +GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader; +GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray; +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray; +GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform; +GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders; +GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation; +GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv; +GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog; +GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource; +GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv; +GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation; +GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv; +GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv; +GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram; +GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader; +GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram; +GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource; +GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate; +GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate; +GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate; +GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f; +GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv; +GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i; +GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv; +GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f; +GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv; +GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i; +GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv; +GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f; +GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv; +GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i; +GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv; +GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f; +GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv; +GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i; +GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer; + +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender; +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback; +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation; +GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv; +GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv; +GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski; +GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei; +GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback; +GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v; +GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation; +GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv; +GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced; +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex; +GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v; +GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci; +GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading; + +GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD; + +GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD; +GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD; +GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD; + +GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD; +GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD; +GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD; +GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD; + +GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD; +GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE; +GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE; + +GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE; +GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE; +GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE; +GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE; +GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE; +GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE; +GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE; +GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE; + +GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE; +GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE; + +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE; +GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE; + +GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE; + +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE; +GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE; +GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef; +GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat; +GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler; +GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed; +GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex; + +GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB; + +GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB; + +GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData; + +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB; +GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB; +GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB; +GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB; + +GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer; +GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer; +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer; +GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus; +GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers; +GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; +GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers; +GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers; +GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv; +GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv; +GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer; +GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary; +GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DEXTPROC __glewProgramUniform1dEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVEXTPROC __glewProgramUniform1dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DEXTPROC __glewProgramUniform2dEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVEXTPROC __glewProgramUniform2dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DEXTPROC __glewProgramUniform3dEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVEXTPROC __glewProgramUniform3dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DEXTPROC __glewProgramUniform4dEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVEXTPROC __glewProgramUniform4dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC __glewProgramUniformMatrix2dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC __glewProgramUniformMatrix2x3dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC __glewProgramUniformMatrix2x4dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC __glewProgramUniformMatrix3dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC __glewProgramUniformMatrix3x2dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC __glewProgramUniformMatrix3x4dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC __glewProgramUniformMatrix4dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC __glewProgramUniformMatrix4x2dvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC __glewProgramUniformMatrix4x3dvEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d; +GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv; +GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d; +GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv; +GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d; +GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv; +GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d; +GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv; + +GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv; +GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable; +GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv; +GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv; +GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter; +GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram; +GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax; +GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram; +GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax; +GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D; + +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB; + +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange; +GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange; + +GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB; +GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB; + +GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB; + +GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB; +GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB; +GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB; +GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB; +GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB; +GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB; +GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB; + +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex; + +GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB; +GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB; +GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB; +GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB; +GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB; +GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB; +GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB; +GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB; +GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB; +GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB; +GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB; +GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB; +GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB; +GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB; + +GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB; + +GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler; +GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers; +GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv; +GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv; +GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri; +GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv; + +GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram; +GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines; +GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv; +GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline; + +GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB; +GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB; +GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB; +GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB; +GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB; +GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB; +GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB; +GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB; +GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB; +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB; +GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB; +GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB; +GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB; +GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB; +GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB; +GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB; +GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB; +GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB; + +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName; +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName; +GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv; +GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex; +GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation; +GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv; +GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv; + +GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB; +GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB; +GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB; +GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB; +GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB; +GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB; + +GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync; +GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync; +GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync; +GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v; +GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv; +GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync; +GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync; + +GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv; +GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri; + +GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB; + +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB; + +GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv; +GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski; +GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample; +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample; + +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v; +GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter; + +GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback; +GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback; +GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks; +GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback; +GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback; +GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback; + +GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream; +GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed; +GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv; + +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB; +GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB; +GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName; +GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv; +GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v; +GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex; +GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices; +GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding; + +GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays; +GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays; +GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer; + +GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB; +GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB; +GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB; +GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB; +GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB; + +GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB; +GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB; +GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB; +GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB; +GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB; +GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB; +GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB; +GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB; + +GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB; +GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB; +GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB; +GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB; + +GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB; +GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB; +GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB; + +GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui; +GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv; +GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui; +GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv; +GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui; +GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv; +GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui; +GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui; +GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui; +GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv; +GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui; +GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv; + +GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed; +GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v; +GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed; +GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv; +GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf; +GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv; + +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB; + +GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI; + +GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI; +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI; +GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI; + +GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI; +GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI; +GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI; +GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI; + +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI; +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI; +GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI; +GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI; +GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI; +GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI; +GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI; +GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI; +GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI; +GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI; + +GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI; +GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI; + +GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI; +GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI; + +GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI; +GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI; + +GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI; +GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI; +GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI; +GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI; +GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI; +GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI; +GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI; +GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI; + +GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI; +GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI; +GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI; +GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI; +GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT; +GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT; +GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT; + +GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT; + +GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT; + +GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT; + +GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT; +GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT; + +GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT; +GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT; + +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT; +GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT; +GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT; + +GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT; +GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT; + +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT; + +GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT; +GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT; + +GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT; + +GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT; +GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT; +GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT; +GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT; +GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT; +GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT; +GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT; +GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT; +GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT; +GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT; +GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT; +GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT; +GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT; +GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT; +GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT; +GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT; +GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT; +GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT; +GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT; +GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT; +GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT; +GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT; +GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT; +GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT; +GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT; +GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT; +GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT; + +GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT; +GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT; +GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT; +GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT; +GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT; +GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT; + +GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT; +GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT; + +GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT; + +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT; +GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT; +GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT; + +GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT; +GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT; +GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT; +GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT; +GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT; +GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT; +GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT; +GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT; +GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT; +GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT; +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT; + +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT; +GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT; + +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT; + +GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT; +GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT; +GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT; + +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT; +GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT; +GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT; +GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT; +GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT; + +GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT; + +GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT; + +GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT; +GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT; +GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT; + +GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT; +GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT; + +GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT; +GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT; + +GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT; + +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT; +GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT; +GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT; + +GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT; + +GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT; + +GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT; +GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT; + +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT; + +GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT; +GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT; +GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT; + +GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT; +GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT; + +GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; + +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT; + +GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT; + +GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT; +GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT; +GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT; + +GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT; +GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT; +GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT; +GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT; +GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT; + +GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT; + +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT; +GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT; + +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT; + +GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT; +GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT; +GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT; +GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT; +GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT; + +GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT; +GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT; +GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT; +GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT; +GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT; +GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT; +GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT; +GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT; +GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT; +GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT; +GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT; +GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT; +GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT; +GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT; +GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT; +GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT; +GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT; +GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT; +GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT; +GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT; +GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT; + +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT; + +GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY; + +GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY; + +GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP; +GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP; +GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP; + +GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM; +GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM; + +GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM; +GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM; +GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM; +GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM; +GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM; + +GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL; +GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL; +GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL; +GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL; + +GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL; +GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL; + +GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT; +GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT; +GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT; +GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT; +GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT; + +GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA; + +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA; +GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA; + +GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV; +GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV; + +GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV; +GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV; + +GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV; +GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV; +GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV; +GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV; +GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV; +GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV; +GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV; + +GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV; +GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV; +GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV; + +GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV; +GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV; +GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV; +GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV; +GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV; +GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV; +GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV; + +GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV; +GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV; + +GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV; + +GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV; +GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV; + +GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV; +GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV; +GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV; +GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV; +GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV; +GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV; +GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV; +GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV; +GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV; +GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV; +GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV; +GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV; + +GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV; +GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV; +GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV; +GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV; +GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV; +GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV; +GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV; + +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV; +GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV; + +GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV; +GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV; + +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV; +GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV; + +GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV; +GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV; +GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV; +GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV; + +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; +GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; + +GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV; +GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV; +GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV; +GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV; +GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV; + +GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV; + +GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV; +GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV; +GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV; +GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV; +GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV; +GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV; +GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV; + +GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV; + +GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV; +GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV; +GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV; +GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV; +GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV; +GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV; +GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV; + +GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV; +GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV; +GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV; + +GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV; +GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV; +GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV; +GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV; +GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV; +GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV; +GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV; +GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV; + +GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV; +GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV; + +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV; + +GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV; +GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV; +GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV; +GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV; +GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV; +GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV; +GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV; +GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV; +GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV; +GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV; + +GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV; +GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV; +GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV; +GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV; +GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV; +GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV; +GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV; +GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV; +GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV; +GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV; +GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV; +GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV; +GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV; +GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV; + +GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES; +GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES; +GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES; +GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES; +GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES; +GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES; + +GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS; +GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS; + +GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS; +GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS; + +GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS; +GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS; + +GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS; +GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS; + +GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS; +GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS; + +GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS; +GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS; + +GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX; +GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX; +GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX; +GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX; +GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX; +GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX; + +GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX; + +GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX; + +GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX; +GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX; +GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX; + +GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX; + +GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX; + +GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX; + +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX; +GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX; + +GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX; + +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI; +GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI; +GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI; +GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI; +GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI; + +GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX; + +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN; +GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN; + +GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN; + +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN; + +GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN; +GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN; +GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN; + +GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN; + +#if defined(GLEW_MX) && !defined(_WIN32) +struct GLEWContextStruct +{ +#endif /* GLEW_MX */ + +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_1; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_3; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_0; +GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_1; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer; +GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_conservative_depth; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_debug_output; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_depth_clamp_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_name_gen_delete; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_performance_monitor; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_seamless_cubemap_per_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_export; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_texture4; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback3_lines_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_tessellator; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_aux_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_object_purgeable; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_rgb_422; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_row_bytes; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators; +GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES2_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_blend_func_extended; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cl_event; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_debug_output; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_elements_base_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_indirect; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_attrib_location; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_coord_conventions; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_program_binary; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_fp64; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_provoking_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sampler_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_separate_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_bit_encoding; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_precision; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_stencil_export; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_subroutine; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_include; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sync; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_tessellation_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object_rgb32; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_bptc; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_gather; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rgb10_a2ui; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback2; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback3; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_viewport_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route; +GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_meminfo; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object; +GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_direct_state_access; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_provoking_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_shader_objects; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_store; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_decode; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_snorm; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_bgra; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_attrib_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting; +GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_frame_terminator; +GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test; +GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat; +GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists; +GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays; +GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor; +GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region; +GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos; +GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_NVX_gpu_memory_info; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_image; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program_fp64; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_shader5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_coverage; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_buffer_load; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_tessellation_program5; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_barrier; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vdpau_interop; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_attrib_integer_64bit; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_buffer_unified_memory; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3; +GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_compressed_paletted_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_read_format; +GLEW_VAR_EXPORT GLboolean __GLEW_OES_single_precision; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample; +GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample; +GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints; +GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints; +GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates; +GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint; +GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table; +GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list; +GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog; +GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint; + +#ifdef GLEW_MX +}; /* GLEWContextStruct */ +#endif /* GLEW_MX */ + +/* ------------------------------------------------------------------------- */ + +/* error codes */ +#define GLEW_OK 0 +#define GLEW_NO_ERROR 0 +#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ +#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */ +#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */ + +/* string codes */ +#define GLEW_VERSION 1 +#define GLEW_VERSION_MAJOR 2 +#define GLEW_VERSION_MINOR 3 +#define GLEW_VERSION_MICRO 4 + +/* API */ +#ifdef GLEW_MX + +typedef struct GLEWContextStruct GLEWContext; +GLEWAPI GLenum glewContextInit (GLEWContext* ctx); +GLEWAPI GLboolean glewContextIsSupported (const GLEWContext* ctx, const char* name); + +#define glewInit() glewContextInit(glewGetContext()) +#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x) +#define glewIsExtensionSupported(x) glewIsSupported(x) + +#define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x)) +#ifdef _WIN32 +# define GLEW_GET_FUN(x) glewGetContext()->x +#else +# define GLEW_GET_FUN(x) x +#endif + +#else /* GLEW_MX */ + +GLEWAPI GLenum glewInit (); +GLEWAPI GLboolean glewIsSupported (const char* name); +#define glewIsExtensionSupported(x) glewIsSupported(x) + +#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) +#define GLEW_GET_FUN(x) x + +#endif /* GLEW_MX */ + +GLEWAPI GLboolean glewExperimental; +GLEWAPI GLboolean glewGetExtension (const char* name); +GLEWAPI const GLubyte* glewGetErrorString (GLenum error); +GLEWAPI const GLubyte* glewGetString (GLenum name); + +#ifdef __cplusplus +} +#endif + +#ifdef GLEW_APIENTRY_DEFINED +#undef GLEW_APIENTRY_DEFINED +#undef APIENTRY +#undef GLAPIENTRY +#define GLAPIENTRY +#endif + +#ifdef GLEW_CALLBACK_DEFINED +#undef GLEW_CALLBACK_DEFINED +#undef CALLBACK +#endif + +#ifdef GLEW_WINGDIAPI_DEFINED +#undef GLEW_WINGDIAPI_DEFINED +#undef WINGDIAPI +#endif + +#undef GLAPI +/* #undef GLEWAPI */ + +#endif /* __glew_h__ */ diff --git a/extlibs/headers/GL/glxew.h b/extlibs/headers/GL/glxew.h new file mode 100644 index 00000000..aaaa45f0 --- /dev/null +++ b/extlibs/headers/GL/glxew.h @@ -0,0 +1,1537 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* + * Mesa 3-D graphics library + * Version: 7.0 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __glxew_h__ +#define __glxew_h__ +#define __GLXEW_H__ + +#ifdef __glxext_h_ +#error glxext.h included before glxew.h +#endif + +#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__) +#error glx.h included before glxew.h +#endif + +#define __glxext_h_ + +#define GLX_H +#define __GLX_glx_h__ +#define __glx_h__ + +#include +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* ---------------------------- GLX_VERSION_1_0 --------------------------- */ + +#ifndef GLX_VERSION_1_0 +#define GLX_VERSION_1_0 1 + +#define GLX_USE_GL 1 +#define GLX_BUFFER_SIZE 2 +#define GLX_LEVEL 3 +#define GLX_RGBA 4 +#define GLX_DOUBLEBUFFER 5 +#define GLX_STEREO 6 +#define GLX_AUX_BUFFERS 7 +#define GLX_RED_SIZE 8 +#define GLX_GREEN_SIZE 9 +#define GLX_BLUE_SIZE 10 +#define GLX_ALPHA_SIZE 11 +#define GLX_DEPTH_SIZE 12 +#define GLX_STENCIL_SIZE 13 +#define GLX_ACCUM_RED_SIZE 14 +#define GLX_ACCUM_GREEN_SIZE 15 +#define GLX_ACCUM_BLUE_SIZE 16 +#define GLX_ACCUM_ALPHA_SIZE 17 +#define GLX_BAD_SCREEN 1 +#define GLX_BAD_ATTRIBUTE 2 +#define GLX_NO_EXTENSION 3 +#define GLX_BAD_VISUAL 4 +#define GLX_BAD_CONTEXT 5 +#define GLX_BAD_VALUE 6 +#define GLX_BAD_ENUM 7 + +typedef XID GLXDrawable; +typedef XID GLXPixmap; +#ifdef __sun +typedef struct __glXContextRec *GLXContext; +#else +typedef struct __GLXcontextRec *GLXContext; +#endif + +typedef unsigned int GLXVideoDeviceNV; + +extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase); +extern Bool glXQueryVersion (Display *dpy, int *major, int *minor); +extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value); +extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList); +extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); +extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); +extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); +extern void glXDestroyContext (Display *dpy, GLXContext ctx); +extern Bool glXIsDirect (Display *dpy, GLXContext ctx); +extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); +extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx); +extern GLXContext glXGetCurrentContext (void); +extern GLXDrawable glXGetCurrentDrawable (void); +extern void glXWaitGL (void); +extern void glXWaitX (void); +extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable); +extern void glXUseXFont (Font font, int first, int count, int listBase); + +#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0) + +#endif /* GLX_VERSION_1_0 */ + +/* ---------------------------- GLX_VERSION_1_1 --------------------------- */ + +#ifndef GLX_VERSION_1_1 +#define GLX_VERSION_1_1 + +#define GLX_VENDOR 0x1 +#define GLX_VERSION 0x2 +#define GLX_EXTENSIONS 0x3 + +extern const char* glXQueryExtensionsString (Display *dpy, int screen); +extern const char* glXGetClientString (Display *dpy, int name); +extern const char* glXQueryServerString (Display *dpy, int screen, int name); + +#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1) + +#endif /* GLX_VERSION_1_1 */ + +/* ---------------------------- GLX_VERSION_1_2 ---------------------------- */ + +#ifndef GLX_VERSION_1_2 +#define GLX_VERSION_1_2 1 + +typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void); + +#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay) + +#define GLXEW_VERSION_1_2 GLXEW_GET_VAR(__GLXEW_VERSION_1_2) + +#endif /* GLX_VERSION_1_2 */ + +/* ---------------------------- GLX_VERSION_1_3 ---------------------------- */ + +#ifndef GLX_VERSION_1_3 +#define GLX_VERSION_1_3 1 + +#define GLX_RGBA_BIT 0x00000001 +#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 +#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 +#define GLX_PBUFFER_BIT 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 +#define GLX_AUX_BUFFERS_BIT 0x00000010 +#define GLX_CONFIG_CAVEAT 0x20 +#define GLX_DEPTH_BUFFER_BIT 0x00000020 +#define GLX_X_VISUAL_TYPE 0x22 +#define GLX_TRANSPARENT_TYPE 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE 0x24 +#define GLX_TRANSPARENT_RED_VALUE 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 +#define GLX_STENCIL_BUFFER_BIT 0x00000040 +#define GLX_ACCUM_BUFFER_BIT 0x00000080 +#define GLX_NONE 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_VISUAL_ID 0x800B +#define GLX_SCREEN 0x800C +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_DRAWABLE_TYPE 0x8010 +#define GLX_RENDER_TYPE 0x8011 +#define GLX_X_RENDERABLE 0x8012 +#define GLX_FBCONFIG_ID 0x8013 +#define GLX_RGBA_TYPE 0x8014 +#define GLX_COLOR_INDEX_TYPE 0x8015 +#define GLX_MAX_PBUFFER_WIDTH 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT 0x8017 +#define GLX_MAX_PBUFFER_PIXELS 0x8018 +#define GLX_PRESERVED_CONTENTS 0x801B +#define GLX_LARGEST_PBUFFER 0x801C +#define GLX_WIDTH 0x801D +#define GLX_HEIGHT 0x801E +#define GLX_EVENT_MASK 0x801F +#define GLX_DAMAGED 0x8020 +#define GLX_SAVED 0x8021 +#define GLX_WINDOW 0x8022 +#define GLX_PBUFFER 0x8023 +#define GLX_PBUFFER_HEIGHT 0x8040 +#define GLX_PBUFFER_WIDTH 0x8041 +#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 +#define GLX_DONT_CARE 0xFFFFFFFF + +typedef XID GLXFBConfigID; +typedef XID GLXPbuffer; +typedef XID GLXWindow; +typedef struct __GLXFBConfigRec *GLXFBConfig; + +typedef struct { + int event_type; + int draw_type; + unsigned long serial; + Bool send_event; + Display *display; + GLXDrawable drawable; + unsigned int buffer_mask; + unsigned int aux_buffer; + int x, y; + int width, height; + int count; +} GLXPbufferClobberEvent; +typedef union __GLXEvent { + GLXPbufferClobberEvent glxpbufferclobber; + long pad[24]; +} GLXEvent; + +typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); +typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); +typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); +typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); +typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); +typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); +typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void); +typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); +typedef GLXFBConfig* ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); +typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); +typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); +typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); +typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); +typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); + +#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig) +#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext) +#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer) +#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap) +#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow) +#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer) +#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap) +#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow) +#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable) +#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib) +#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs) +#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent) +#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig) +#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent) +#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext) +#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable) +#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent) + +#define GLXEW_VERSION_1_3 GLXEW_GET_VAR(__GLXEW_VERSION_1_3) + +#endif /* GLX_VERSION_1_3 */ + +/* ---------------------------- GLX_VERSION_1_4 ---------------------------- */ + +#ifndef GLX_VERSION_1_4 +#define GLX_VERSION_1_4 1 + +#define GLX_SAMPLE_BUFFERS 100000 +#define GLX_SAMPLES 100001 + +extern void ( * glXGetProcAddress (const GLubyte *procName)) (void); + +#define GLXEW_VERSION_1_4 GLXEW_GET_VAR(__GLXEW_VERSION_1_4) + +#endif /* GLX_VERSION_1_4 */ + +/* -------------------------- GLX_3DFX_multisample ------------------------- */ + +#ifndef GLX_3DFX_multisample +#define GLX_3DFX_multisample 1 + +#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 +#define GLX_SAMPLES_3DFX 0x8051 + +#define GLXEW_3DFX_multisample GLXEW_GET_VAR(__GLXEW_3DFX_multisample) + +#endif /* GLX_3DFX_multisample */ + +/* ------------------------ GLX_AMD_gpu_association ------------------------ */ + +#ifndef GLX_AMD_gpu_association +#define GLX_AMD_gpu_association 1 + +#define GLX_GPU_VENDOR_AMD 0x1F00 +#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 +#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define GLX_GPU_RAM_AMD 0x21A3 +#define GLX_GPU_CLOCK_AMD 0x21A4 +#define GLX_GPU_NUM_PIPES_AMD 0x21A5 +#define GLX_GPU_NUM_SIMD_AMD 0x21A6 +#define GLX_GPU_NUM_RB_AMD 0x21A7 +#define GLX_GPU_NUM_SPI_AMD 0x21A8 + +#define GLXEW_AMD_gpu_association GLXEW_GET_VAR(__GLXEW_AMD_gpu_association) + +#endif /* GLX_AMD_gpu_association */ + +/* ------------------------- GLX_ARB_create_context ------------------------ */ + +#ifndef GLX_ARB_create_context +#define GLX_ARB_create_context 1 + +#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 +#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define GLX_CONTEXT_FLAGS_ARB 0x2094 + +typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); + +#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB) + +#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context) + +#endif /* GLX_ARB_create_context */ + +/* --------------------- GLX_ARB_create_context_profile -------------------- */ + +#ifndef GLX_ARB_create_context_profile +#define GLX_ARB_create_context_profile 1 + +#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 + +#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile) + +#endif /* GLX_ARB_create_context_profile */ + +/* ------------------- GLX_ARB_create_context_robustness ------------------- */ + +#ifndef GLX_ARB_create_context_robustness +#define GLX_ARB_create_context_robustness 1 + +#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 + +#define GLXEW_ARB_create_context_robustness GLXEW_GET_VAR(__GLXEW_ARB_create_context_robustness) + +#endif /* GLX_ARB_create_context_robustness */ + +/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */ + +#ifndef GLX_ARB_fbconfig_float +#define GLX_ARB_fbconfig_float 1 + +#define GLX_RGBA_FLOAT_BIT 0x00000004 +#define GLX_RGBA_FLOAT_TYPE 0x20B9 + +#define GLXEW_ARB_fbconfig_float GLXEW_GET_VAR(__GLXEW_ARB_fbconfig_float) + +#endif /* GLX_ARB_fbconfig_float */ + +/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */ + +#ifndef GLX_ARB_framebuffer_sRGB +#define GLX_ARB_framebuffer_sRGB 1 + +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 + +#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB) + +#endif /* GLX_ARB_framebuffer_sRGB */ + +/* ------------------------ GLX_ARB_get_proc_address ----------------------- */ + +#ifndef GLX_ARB_get_proc_address +#define GLX_ARB_get_proc_address 1 + +extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); + +#define GLXEW_ARB_get_proc_address GLXEW_GET_VAR(__GLXEW_ARB_get_proc_address) + +#endif /* GLX_ARB_get_proc_address */ + +/* -------------------------- GLX_ARB_multisample -------------------------- */ + +#ifndef GLX_ARB_multisample +#define GLX_ARB_multisample 1 + +#define GLX_SAMPLE_BUFFERS_ARB 100000 +#define GLX_SAMPLES_ARB 100001 + +#define GLXEW_ARB_multisample GLXEW_GET_VAR(__GLXEW_ARB_multisample) + +#endif /* GLX_ARB_multisample */ + +/* ---------------------- GLX_ARB_vertex_buffer_object --------------------- */ + +#ifndef GLX_ARB_vertex_buffer_object +#define GLX_ARB_vertex_buffer_object 1 + +#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 + +#define GLXEW_ARB_vertex_buffer_object GLXEW_GET_VAR(__GLXEW_ARB_vertex_buffer_object) + +#endif /* GLX_ARB_vertex_buffer_object */ + +/* ----------------------- GLX_ATI_pixel_format_float ---------------------- */ + +#ifndef GLX_ATI_pixel_format_float +#define GLX_ATI_pixel_format_float 1 + +#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 + +#define GLXEW_ATI_pixel_format_float GLXEW_GET_VAR(__GLXEW_ATI_pixel_format_float) + +#endif /* GLX_ATI_pixel_format_float */ + +/* ------------------------- GLX_ATI_render_texture ------------------------ */ + +#ifndef GLX_ATI_render_texture +#define GLX_ATI_render_texture 1 + +#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 +#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 +#define GLX_TEXTURE_FORMAT_ATI 0x9802 +#define GLX_TEXTURE_TARGET_ATI 0x9803 +#define GLX_MIPMAP_TEXTURE_ATI 0x9804 +#define GLX_TEXTURE_RGB_ATI 0x9805 +#define GLX_TEXTURE_RGBA_ATI 0x9806 +#define GLX_NO_TEXTURE_ATI 0x9807 +#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808 +#define GLX_TEXTURE_1D_ATI 0x9809 +#define GLX_TEXTURE_2D_ATI 0x980A +#define GLX_MIPMAP_LEVEL_ATI 0x980B +#define GLX_CUBE_MAP_FACE_ATI 0x980C +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 +#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 +#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 +#define GLX_FRONT_LEFT_ATI 0x9813 +#define GLX_FRONT_RIGHT_ATI 0x9814 +#define GLX_BACK_LEFT_ATI 0x9815 +#define GLX_BACK_RIGHT_ATI 0x9816 +#define GLX_AUX0_ATI 0x9817 +#define GLX_AUX1_ATI 0x9818 +#define GLX_AUX2_ATI 0x9819 +#define GLX_AUX3_ATI 0x981A +#define GLX_AUX4_ATI 0x981B +#define GLX_AUX5_ATI 0x981C +#define GLX_AUX6_ATI 0x981D +#define GLX_AUX7_ATI 0x981E +#define GLX_AUX8_ATI 0x981F +#define GLX_AUX9_ATI 0x9820 +#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 +#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 + +typedef void ( * PFNGLXBINDTEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); +typedef void ( * PFNGLXDRAWABLEATTRIBATIPROC) (Display *dpy, GLXDrawable draw, const int *attrib_list); +typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); + +#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI) +#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI) +#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI) + +#define GLXEW_ATI_render_texture GLXEW_GET_VAR(__GLXEW_ATI_render_texture) + +#endif /* GLX_ATI_render_texture */ + +/* ------------------- GLX_EXT_create_context_es2_profile ------------------ */ + +#ifndef GLX_EXT_create_context_es2_profile +#define GLX_EXT_create_context_es2_profile 1 + +#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 + +#define GLXEW_EXT_create_context_es2_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es2_profile) + +#endif /* GLX_EXT_create_context_es2_profile */ + +/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */ + +#ifndef GLX_EXT_fbconfig_packed_float +#define GLX_EXT_fbconfig_packed_float 1 + +#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 +#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 + +#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float) + +#endif /* GLX_EXT_fbconfig_packed_float */ + +/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */ + +#ifndef GLX_EXT_framebuffer_sRGB +#define GLX_EXT_framebuffer_sRGB 1 + +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 + +#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB) + +#endif /* GLX_EXT_framebuffer_sRGB */ + +/* ------------------------- GLX_EXT_import_context ------------------------ */ + +#ifndef GLX_EXT_import_context +#define GLX_EXT_import_context 1 + +#define GLX_SHARE_CONTEXT_EXT 0x800A +#define GLX_VISUAL_ID_EXT 0x800B +#define GLX_SCREEN_EXT 0x800C + +typedef XID GLXContextID; + +typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display* dpy, GLXContext context); +typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); +typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display* dpy, GLXContextID contextID); +typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context, int attribute,int *value); + +#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT) +#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT) +#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT) +#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT) + +#define GLXEW_EXT_import_context GLXEW_GET_VAR(__GLXEW_EXT_import_context) + +#endif /* GLX_EXT_import_context */ + +/* -------------------------- GLX_EXT_scene_marker ------------------------- */ + +#ifndef GLX_EXT_scene_marker +#define GLX_EXT_scene_marker 1 + +#define GLXEW_EXT_scene_marker GLXEW_GET_VAR(__GLXEW_EXT_scene_marker) + +#endif /* GLX_EXT_scene_marker */ + +/* -------------------------- GLX_EXT_swap_control ------------------------- */ + +#ifndef GLX_EXT_swap_control +#define GLX_EXT_swap_control 1 + +#define GLX_SWAP_INTERVAL_EXT 0x20F1 +#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 + +typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval); + +#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT) + +#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control) + +#endif /* GLX_EXT_swap_control */ + +/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */ + +#ifndef GLX_EXT_texture_from_pixmap +#define GLX_EXT_texture_from_pixmap 1 + +#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 +#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 +#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 +#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 +#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 +#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 +#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 +#define GLX_Y_INVERTED_EXT 0x20D4 +#define GLX_TEXTURE_FORMAT_EXT 0x20D5 +#define GLX_TEXTURE_TARGET_EXT 0x20D6 +#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 +#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 +#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 +#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA +#define GLX_TEXTURE_1D_EXT 0x20DB +#define GLX_TEXTURE_2D_EXT 0x20DC +#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD +#define GLX_FRONT_LEFT_EXT 0x20DE +#define GLX_FRONT_RIGHT_EXT 0x20DF +#define GLX_BACK_LEFT_EXT 0x20E0 +#define GLX_BACK_RIGHT_EXT 0x20E1 +#define GLX_AUX0_EXT 0x20E2 +#define GLX_AUX1_EXT 0x20E3 +#define GLX_AUX2_EXT 0x20E4 +#define GLX_AUX3_EXT 0x20E5 +#define GLX_AUX4_EXT 0x20E6 +#define GLX_AUX5_EXT 0x20E7 +#define GLX_AUX6_EXT 0x20E8 +#define GLX_AUX7_EXT 0x20E9 +#define GLX_AUX8_EXT 0x20EA +#define GLX_AUX9_EXT 0x20EB + +typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list); +typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer); + +#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT) +#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT) + +#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap) + +#endif /* GLX_EXT_texture_from_pixmap */ + +/* -------------------------- GLX_EXT_visual_info -------------------------- */ + +#ifndef GLX_EXT_visual_info +#define GLX_EXT_visual_info 1 + +#define GLX_X_VISUAL_TYPE_EXT 0x22 +#define GLX_TRANSPARENT_TYPE_EXT 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 +#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 +#define GLX_NONE_EXT 0x8000 +#define GLX_TRUE_COLOR_EXT 0x8002 +#define GLX_DIRECT_COLOR_EXT 0x8003 +#define GLX_PSEUDO_COLOR_EXT 0x8004 +#define GLX_STATIC_COLOR_EXT 0x8005 +#define GLX_GRAY_SCALE_EXT 0x8006 +#define GLX_STATIC_GRAY_EXT 0x8007 +#define GLX_TRANSPARENT_RGB_EXT 0x8008 +#define GLX_TRANSPARENT_INDEX_EXT 0x8009 + +#define GLXEW_EXT_visual_info GLXEW_GET_VAR(__GLXEW_EXT_visual_info) + +#endif /* GLX_EXT_visual_info */ + +/* ------------------------- GLX_EXT_visual_rating ------------------------- */ + +#ifndef GLX_EXT_visual_rating +#define GLX_EXT_visual_rating 1 + +#define GLX_VISUAL_CAVEAT_EXT 0x20 +#define GLX_SLOW_VISUAL_EXT 0x8001 +#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D + +#define GLXEW_EXT_visual_rating GLXEW_GET_VAR(__GLXEW_EXT_visual_rating) + +#endif /* GLX_EXT_visual_rating */ + +/* -------------------------- GLX_INTEL_swap_event ------------------------- */ + +#ifndef GLX_INTEL_swap_event +#define GLX_INTEL_swap_event 1 + +#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 +#define GLX_COPY_COMPLETE_INTEL 0x8181 +#define GLX_FLIP_COMPLETE_INTEL 0x8182 +#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 + +#define GLXEW_INTEL_swap_event GLXEW_GET_VAR(__GLXEW_INTEL_swap_event) + +#endif /* GLX_INTEL_swap_event */ + +/* -------------------------- GLX_MESA_agp_offset -------------------------- */ + +#ifndef GLX_MESA_agp_offset +#define GLX_MESA_agp_offset 1 + +typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void* pointer); + +#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA) + +#define GLXEW_MESA_agp_offset GLXEW_GET_VAR(__GLXEW_MESA_agp_offset) + +#endif /* GLX_MESA_agp_offset */ + +/* ------------------------ GLX_MESA_copy_sub_buffer ----------------------- */ + +#ifndef GLX_MESA_copy_sub_buffer +#define GLX_MESA_copy_sub_buffer 1 + +typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height); + +#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA) + +#define GLXEW_MESA_copy_sub_buffer GLXEW_GET_VAR(__GLXEW_MESA_copy_sub_buffer) + +#endif /* GLX_MESA_copy_sub_buffer */ + +/* ------------------------ GLX_MESA_pixmap_colormap ----------------------- */ + +#ifndef GLX_MESA_pixmap_colormap +#define GLX_MESA_pixmap_colormap 1 + +typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); + +#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA) + +#define GLXEW_MESA_pixmap_colormap GLXEW_GET_VAR(__GLXEW_MESA_pixmap_colormap) + +#endif /* GLX_MESA_pixmap_colormap */ + +/* ------------------------ GLX_MESA_release_buffers ----------------------- */ + +#ifndef GLX_MESA_release_buffers +#define GLX_MESA_release_buffers 1 + +typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display* dpy, GLXDrawable d); + +#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA) + +#define GLXEW_MESA_release_buffers GLXEW_GET_VAR(__GLXEW_MESA_release_buffers) + +#endif /* GLX_MESA_release_buffers */ + +/* ------------------------- GLX_MESA_set_3dfx_mode ------------------------ */ + +#ifndef GLX_MESA_set_3dfx_mode +#define GLX_MESA_set_3dfx_mode 1 + +#define GLX_3DFX_WINDOW_MODE_MESA 0x1 +#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 + +typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode); + +#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA) + +#define GLXEW_MESA_set_3dfx_mode GLXEW_GET_VAR(__GLXEW_MESA_set_3dfx_mode) + +#endif /* GLX_MESA_set_3dfx_mode */ + +/* --------------------------- GLX_NV_copy_image --------------------------- */ + +#ifndef GLX_NV_copy_image +#define GLX_NV_copy_image 1 + +typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV) + +#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image) + +#endif /* GLX_NV_copy_image */ + +/* -------------------------- GLX_NV_float_buffer -------------------------- */ + +#ifndef GLX_NV_float_buffer +#define GLX_NV_float_buffer 1 + +#define GLX_FLOAT_COMPONENTS_NV 0x20B0 + +#define GLXEW_NV_float_buffer GLXEW_GET_VAR(__GLXEW_NV_float_buffer) + +#endif /* GLX_NV_float_buffer */ + +/* ---------------------- GLX_NV_multisample_coverage ---------------------- */ + +#ifndef GLX_NV_multisample_coverage +#define GLX_NV_multisample_coverage 1 + +#define GLX_COLOR_SAMPLES_NV 0x20B3 +#define GLX_COVERAGE_SAMPLES_NV 100001 + +#define GLXEW_NV_multisample_coverage GLXEW_GET_VAR(__GLXEW_NV_multisample_coverage) + +#endif /* GLX_NV_multisample_coverage */ + +/* -------------------------- GLX_NV_present_video ------------------------- */ + +#ifndef GLX_NV_present_video +#define GLX_NV_present_video 1 + +#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 + +typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); +typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); + +#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV) +#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV) + +#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video) + +#endif /* GLX_NV_present_video */ + +/* --------------------------- GLX_NV_swap_group --------------------------- */ + +#ifndef GLX_NV_swap_group +#define GLX_NV_swap_group 1 + +typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier); +typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group); +typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count); +typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); +typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); +typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen); + +#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV) +#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV) +#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV) +#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV) +#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV) +#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV) + +#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group) + +#endif /* GLX_NV_swap_group */ + +/* ----------------------- GLX_NV_vertex_array_range ----------------------- */ + +#ifndef GLX_NV_vertex_array_range +#define GLX_NV_vertex_array_range 1 + +typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); +typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer); + +#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV) +#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV) + +#define GLXEW_NV_vertex_array_range GLXEW_GET_VAR(__GLXEW_NV_vertex_array_range) + +#endif /* GLX_NV_vertex_array_range */ + +/* -------------------------- GLX_NV_video_output -------------------------- */ + +#ifndef GLX_NV_video_output +#define GLX_NV_video_output 1 + +#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 +#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 +#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 +#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 +#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 +#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA +#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB +#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC + +typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); +typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); +typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice); +typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf); +typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); + +#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV) +#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV) +#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV) +#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV) +#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV) +#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV) + +#define GLXEW_NV_video_output GLXEW_GET_VAR(__GLXEW_NV_video_output) + +#endif /* GLX_NV_video_output */ + +/* -------------------------- GLX_OML_swap_method -------------------------- */ + +#ifndef GLX_OML_swap_method +#define GLX_OML_swap_method 1 + +#define GLX_SWAP_METHOD_OML 0x8060 +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 + +#define GLXEW_OML_swap_method GLXEW_GET_VAR(__GLXEW_OML_swap_method) + +#endif /* GLX_OML_swap_method */ + +/* -------------------------- GLX_OML_sync_control ------------------------- */ + +#if !defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) +#include +#define GLX_OML_sync_control 1 + +typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator); +typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc); +typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); +typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc); +typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc); + +#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML) +#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML) +#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML) +#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML) +#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML) + +#define GLXEW_OML_sync_control GLXEW_GET_VAR(__GLXEW_OML_sync_control) + +#endif /* GLX_OML_sync_control */ + +/* ------------------------ GLX_SGIS_blended_overlay ----------------------- */ + +#ifndef GLX_SGIS_blended_overlay +#define GLX_SGIS_blended_overlay 1 + +#define GLX_BLENDED_RGBA_SGIS 0x8025 + +#define GLXEW_SGIS_blended_overlay GLXEW_GET_VAR(__GLXEW_SGIS_blended_overlay) + +#endif /* GLX_SGIS_blended_overlay */ + +/* -------------------------- GLX_SGIS_color_range ------------------------- */ + +#ifndef GLX_SGIS_color_range +#define GLX_SGIS_color_range 1 + +#define GLX_MIN_RED_SGIS 0 +#define GLX_MAX_GREEN_SGIS 0 +#define GLX_MIN_BLUE_SGIS 0 +#define GLX_MAX_ALPHA_SGIS 0 +#define GLX_MIN_GREEN_SGIS 0 +#define GLX_MIN_ALPHA_SGIS 0 +#define GLX_MAX_RED_SGIS 0 +#define GLX_EXTENDED_RANGE_SGIS 0 +#define GLX_MAX_BLUE_SGIS 0 + +#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range) + +#endif /* GLX_SGIS_color_range */ + +/* -------------------------- GLX_SGIS_multisample ------------------------- */ + +#ifndef GLX_SGIS_multisample +#define GLX_SGIS_multisample 1 + +#define GLX_SAMPLE_BUFFERS_SGIS 100000 +#define GLX_SAMPLES_SGIS 100001 + +#define GLXEW_SGIS_multisample GLXEW_GET_VAR(__GLXEW_SGIS_multisample) + +#endif /* GLX_SGIS_multisample */ + +/* ---------------------- GLX_SGIS_shared_multisample ---------------------- */ + +#ifndef GLX_SGIS_shared_multisample +#define GLX_SGIS_shared_multisample 1 + +#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 +#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 + +#define GLXEW_SGIS_shared_multisample GLXEW_GET_VAR(__GLXEW_SGIS_shared_multisample) + +#endif /* GLX_SGIS_shared_multisample */ + +/* --------------------------- GLX_SGIX_fbconfig --------------------------- */ + +#ifndef GLX_SGIX_fbconfig +#define GLX_SGIX_fbconfig 1 + +#define GLX_WINDOW_BIT_SGIX 0x00000001 +#define GLX_RGBA_BIT_SGIX 0x00000001 +#define GLX_PIXMAP_BIT_SGIX 0x00000002 +#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 +#define GLX_SCREEN_EXT 0x800C +#define GLX_DRAWABLE_TYPE_SGIX 0x8010 +#define GLX_RENDER_TYPE_SGIX 0x8011 +#define GLX_X_RENDERABLE_SGIX 0x8012 +#define GLX_FBCONFIG_ID_SGIX 0x8013 +#define GLX_RGBA_TYPE_SGIX 0x8014 +#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 + +typedef XID GLXFBConfigIDSGIX; +typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; + +typedef GLXFBConfigSGIX* ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, Pixmap pixmap); +typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value); +typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display* dpy, XVisualInfo *vis); +typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfig config); + +#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX) +#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX) +#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX) +#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX) +#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX) +#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX) + +#define GLXEW_SGIX_fbconfig GLXEW_GET_VAR(__GLXEW_SGIX_fbconfig) + +#endif /* GLX_SGIX_fbconfig */ + +/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */ + +#ifndef GLX_SGIX_hyperpipe +#define GLX_SGIX_hyperpipe 1 + +#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 +#define GLX_PIPE_RECT_SGIX 0x00000001 +#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 +#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 +#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 +#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 +#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 +#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 +#define GLX_BAD_HYPERPIPE_SGIX 92 +#define GLX_HYPERPIPE_ID_SGIX 0x8030 + +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int networkId; +} GLXHyperpipeNetworkSGIX; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int XOrigin; + int YOrigin; + int maxHeight; + int maxWidth; +} GLXPipeRectLimits; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int channel; + unsigned int participationType; + int timeSlice; +} GLXHyperpipeConfigSGIX; +typedef struct { + char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; + int srcXOrigin; + int srcYOrigin; + int srcWidth; + int srcHeight; + int destXOrigin; + int destYOrigin; + int destWidth; + int destHeight; +} GLXPipeRect; + +typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); +typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); +typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); +typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); +typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); +typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); +typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); +typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); + +#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX) +#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX) +#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX) +#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX) +#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX) +#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX) +#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX) +#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX) + +#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe) + +#endif /* GLX_SGIX_hyperpipe */ + +/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */ + +#ifndef GLX_SGIX_pbuffer +#define GLX_SGIX_pbuffer 1 + +#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 +#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 +#define GLX_PBUFFER_BIT_SGIX 0x00000004 +#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 +#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 +#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 +#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 +#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 +#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 +#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 +#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 +#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 +#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A +#define GLX_PRESERVED_CONTENTS_SGIX 0x801B +#define GLX_LARGEST_PBUFFER_SGIX 0x801C +#define GLX_WIDTH_SGIX 0x801D +#define GLX_HEIGHT_SGIX 0x801E +#define GLX_EVENT_MASK_SGIX 0x801F +#define GLX_DAMAGED_SGIX 0x8020 +#define GLX_SAVED_SGIX 0x8021 +#define GLX_WINDOW_SGIX 0x8022 +#define GLX_PBUFFER_SGIX 0x8023 +#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 + +typedef XID GLXPbufferSGIX; +typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX; + +typedef GLXPbuffer ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list); +typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf); +typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long *mask); +typedef void ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value); +typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long mask); + +#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX) +#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX) +#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX) +#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX) +#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX) + +#define GLXEW_SGIX_pbuffer GLXEW_GET_VAR(__GLXEW_SGIX_pbuffer) + +#endif /* GLX_SGIX_pbuffer */ + +/* ------------------------- GLX_SGIX_swap_barrier ------------------------- */ + +#ifndef GLX_SGIX_swap_barrier +#define GLX_SGIX_swap_barrier 1 + +typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); +typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); + +#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX) +#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX) + +#define GLXEW_SGIX_swap_barrier GLXEW_GET_VAR(__GLXEW_SGIX_swap_barrier) + +#endif /* GLX_SGIX_swap_barrier */ + +/* -------------------------- GLX_SGIX_swap_group -------------------------- */ + +#ifndef GLX_SGIX_swap_group +#define GLX_SGIX_swap_group 1 + +typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); + +#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX) + +#define GLXEW_SGIX_swap_group GLXEW_GET_VAR(__GLXEW_SGIX_swap_group) + +#endif /* GLX_SGIX_swap_group */ + +/* ------------------------- GLX_SGIX_video_resize ------------------------- */ + +#ifndef GLX_SGIX_video_resize +#define GLX_SGIX_video_resize 1 + +#define GLX_SYNC_FRAME_SGIX 0x00000000 +#define GLX_SYNC_SWAP_SGIX 0x00000001 + +typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display* display, int screen, int channel, Window window); +typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int x, int y, int w, int h); +typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display* display, int screen, int channel, GLenum synctype); +typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display* display, int screen, int channel, int *x, int *y, int *w, int *h); +typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); + +#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX) +#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX) +#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX) +#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX) +#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX) + +#define GLXEW_SGIX_video_resize GLXEW_GET_VAR(__GLXEW_SGIX_video_resize) + +#endif /* GLX_SGIX_video_resize */ + +/* ---------------------- GLX_SGIX_visual_select_group --------------------- */ + +#ifndef GLX_SGIX_visual_select_group +#define GLX_SGIX_visual_select_group 1 + +#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 + +#define GLXEW_SGIX_visual_select_group GLXEW_GET_VAR(__GLXEW_SGIX_visual_select_group) + +#endif /* GLX_SGIX_visual_select_group */ + +/* ---------------------------- GLX_SGI_cushion ---------------------------- */ + +#ifndef GLX_SGI_cushion +#define GLX_SGI_cushion 1 + +typedef void ( * PFNGLXCUSHIONSGIPROC) (Display* dpy, Window window, float cushion); + +#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI) + +#define GLXEW_SGI_cushion GLXEW_GET_VAR(__GLXEW_SGI_cushion) + +#endif /* GLX_SGI_cushion */ + +/* ----------------------- GLX_SGI_make_current_read ----------------------- */ + +#ifndef GLX_SGI_make_current_read +#define GLX_SGI_make_current_read 1 + +typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); +typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); + +#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI) +#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI) + +#define GLXEW_SGI_make_current_read GLXEW_GET_VAR(__GLXEW_SGI_make_current_read) + +#endif /* GLX_SGI_make_current_read */ + +/* -------------------------- GLX_SGI_swap_control ------------------------- */ + +#ifndef GLX_SGI_swap_control +#define GLX_SGI_swap_control 1 + +typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval); + +#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI) + +#define GLXEW_SGI_swap_control GLXEW_GET_VAR(__GLXEW_SGI_swap_control) + +#endif /* GLX_SGI_swap_control */ + +/* --------------------------- GLX_SGI_video_sync -------------------------- */ + +#ifndef GLX_SGI_video_sync +#define GLX_SGI_video_sync 1 + +typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int* count); +typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int* count); + +#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI) +#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI) + +#define GLXEW_SGI_video_sync GLXEW_GET_VAR(__GLXEW_SGI_video_sync) + +#endif /* GLX_SGI_video_sync */ + +/* --------------------- GLX_SUN_get_transparent_index --------------------- */ + +#ifndef GLX_SUN_get_transparent_index +#define GLX_SUN_get_transparent_index 1 + +typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex); + +#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN) + +#define GLXEW_SUN_get_transparent_index GLXEW_GET_VAR(__GLXEW_SUN_get_transparent_index) + +#endif /* GLX_SUN_get_transparent_index */ + +/* -------------------------- GLX_SUN_video_resize ------------------------- */ + +#ifndef GLX_SUN_video_resize +#define GLX_SUN_video_resize 1 + +#define GLX_VIDEO_RESIZE_SUN 0x8171 +#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD + +typedef int ( * PFNGLXGETVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float* factor); +typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float factor); + +#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN) +#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN) + +#define GLXEW_SUN_video_resize GLXEW_GET_VAR(__GLXEW_SUN_video_resize) + +#endif /* GLX_SUN_video_resize */ + +/* ------------------------------------------------------------------------- */ + +#ifdef GLEW_MX +#define GLXEW_EXPORT +#else +#define GLXEW_EXPORT extern +#endif /* GLEW_MX */ + +extern PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay; + +extern PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig; +extern PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext; +extern PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer; +extern PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap; +extern PFNGLXCREATEWINDOWPROC __glewXCreateWindow; +extern PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer; +extern PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap; +extern PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow; +extern PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable; +extern PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib; +extern PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs; +extern PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent; +extern PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig; +extern PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent; +extern PFNGLXQUERYCONTEXTPROC __glewXQueryContext; +extern PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable; +extern PFNGLXSELECTEVENTPROC __glewXSelectEvent; + +extern PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB; + +extern PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI; +extern PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI; +extern PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI; + +extern PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT; +extern PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT; +extern PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT; +extern PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT; + +extern PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT; + +extern PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT; +extern PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT; + +extern PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA; + +extern PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA; + +extern PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA; + +extern PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA; + +extern PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA; + +extern PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV; + +extern PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV; +extern PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV; + +extern PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV; +extern PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV; +extern PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV; +extern PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV; +extern PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV; +extern PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV; + +extern PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV; +extern PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV; + +extern PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV; +extern PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV; +extern PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV; +extern PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV; +extern PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV; +extern PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV; + +#ifdef GLX_OML_sync_control +extern PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML; +extern PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML; +extern PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML; +extern PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML; +extern PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML; +#endif + +extern PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX; +extern PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX; +extern PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX; +extern PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX; +extern PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX; +extern PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX; + +extern PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX; +extern PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX; +extern PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX; +extern PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX; +extern PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX; +extern PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX; +extern PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX; +extern PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX; + +extern PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX; +extern PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX; +extern PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX; +extern PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX; +extern PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX; + +extern PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX; +extern PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX; + +extern PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX; + +extern PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX; +extern PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX; +extern PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX; +extern PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX; +extern PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX; + +extern PFNGLXCUSHIONSGIPROC __glewXCushionSGI; + +extern PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI; +extern PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI; + +extern PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI; + +extern PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI; +extern PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI; + +extern PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN; + +extern PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN; +extern PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN; + +#if defined(GLEW_MX) +struct GLXEWContextStruct +{ +#endif /* GLEW_MX */ + +GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_0; +GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_1; +GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_2; +GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_3; +GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_4; +GLXEW_EXPORT GLboolean __GLXEW_3DFX_multisample; +GLXEW_EXPORT GLboolean __GLXEW_AMD_gpu_association; +GLXEW_EXPORT GLboolean __GLXEW_ARB_create_context; +GLXEW_EXPORT GLboolean __GLXEW_ARB_create_context_profile; +GLXEW_EXPORT GLboolean __GLXEW_ARB_create_context_robustness; +GLXEW_EXPORT GLboolean __GLXEW_ARB_fbconfig_float; +GLXEW_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB; +GLXEW_EXPORT GLboolean __GLXEW_ARB_get_proc_address; +GLXEW_EXPORT GLboolean __GLXEW_ARB_multisample; +GLXEW_EXPORT GLboolean __GLXEW_ARB_vertex_buffer_object; +GLXEW_EXPORT GLboolean __GLXEW_ATI_pixel_format_float; +GLXEW_EXPORT GLboolean __GLXEW_ATI_render_texture; +GLXEW_EXPORT GLboolean __GLXEW_EXT_create_context_es2_profile; +GLXEW_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float; +GLXEW_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB; +GLXEW_EXPORT GLboolean __GLXEW_EXT_import_context; +GLXEW_EXPORT GLboolean __GLXEW_EXT_scene_marker; +GLXEW_EXPORT GLboolean __GLXEW_EXT_swap_control; +GLXEW_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap; +GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_info; +GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_rating; +GLXEW_EXPORT GLboolean __GLXEW_INTEL_swap_event; +GLXEW_EXPORT GLboolean __GLXEW_MESA_agp_offset; +GLXEW_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer; +GLXEW_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap; +GLXEW_EXPORT GLboolean __GLXEW_MESA_release_buffers; +GLXEW_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode; +GLXEW_EXPORT GLboolean __GLXEW_NV_copy_image; +GLXEW_EXPORT GLboolean __GLXEW_NV_float_buffer; +GLXEW_EXPORT GLboolean __GLXEW_NV_multisample_coverage; +GLXEW_EXPORT GLboolean __GLXEW_NV_present_video; +GLXEW_EXPORT GLboolean __GLXEW_NV_swap_group; +GLXEW_EXPORT GLboolean __GLXEW_NV_vertex_array_range; +GLXEW_EXPORT GLboolean __GLXEW_NV_video_output; +GLXEW_EXPORT GLboolean __GLXEW_OML_swap_method; +GLXEW_EXPORT GLboolean __GLXEW_OML_sync_control; +GLXEW_EXPORT GLboolean __GLXEW_SGIS_blended_overlay; +GLXEW_EXPORT GLboolean __GLXEW_SGIS_color_range; +GLXEW_EXPORT GLboolean __GLXEW_SGIS_multisample; +GLXEW_EXPORT GLboolean __GLXEW_SGIS_shared_multisample; +GLXEW_EXPORT GLboolean __GLXEW_SGIX_fbconfig; +GLXEW_EXPORT GLboolean __GLXEW_SGIX_hyperpipe; +GLXEW_EXPORT GLboolean __GLXEW_SGIX_pbuffer; +GLXEW_EXPORT GLboolean __GLXEW_SGIX_swap_barrier; +GLXEW_EXPORT GLboolean __GLXEW_SGIX_swap_group; +GLXEW_EXPORT GLboolean __GLXEW_SGIX_video_resize; +GLXEW_EXPORT GLboolean __GLXEW_SGIX_visual_select_group; +GLXEW_EXPORT GLboolean __GLXEW_SGI_cushion; +GLXEW_EXPORT GLboolean __GLXEW_SGI_make_current_read; +GLXEW_EXPORT GLboolean __GLXEW_SGI_swap_control; +GLXEW_EXPORT GLboolean __GLXEW_SGI_video_sync; +GLXEW_EXPORT GLboolean __GLXEW_SUN_get_transparent_index; +GLXEW_EXPORT GLboolean __GLXEW_SUN_video_resize; + +#ifdef GLEW_MX +}; /* GLXEWContextStruct */ +#endif /* GLEW_MX */ + +/* ------------------------------------------------------------------------ */ + +#ifdef GLEW_MX + +typedef struct GLXEWContextStruct GLXEWContext; +extern GLenum glxewContextInit (GLXEWContext* ctx); +extern GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name); + +#define glxewInit() glxewContextInit(glxewGetContext()) +#define glxewIsSupported(x) glxewContextIsSupported(glxewGetContext(), x) + +#define GLXEW_GET_VAR(x) (*(const GLboolean*)&(glxewGetContext()->x)) +#define GLXEW_GET_FUN(x) x + +#else /* GLEW_MX */ + +#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x) +#define GLXEW_GET_FUN(x) x + +extern GLboolean glxewIsSupported (const char* name); + +#endif /* GLEW_MX */ + +extern GLboolean glxewGetExtension (const char* name); + +#ifdef __cplusplus +} +#endif + +#endif /* __glxew_h__ */ diff --git a/extlibs/headers/GL/wglew.h b/extlibs/headers/GL/wglew.h new file mode 100644 index 00000000..c3ac01a6 --- /dev/null +++ b/extlibs/headers/GL/wglew.h @@ -0,0 +1,1287 @@ +/* +** The OpenGL Extension Wrangler Library +** Copyright (C) 2002-2008, Milan Ikits +** Copyright (C) 2002-2008, Marcelo E. Magallon +** Copyright (C) 2002, Lev Povalahev +** All rights reserved. +** +** Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are met: +** +** * Redistributions of source code must retain the above copyright notice, +** this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright notice, +** this list of conditions and the following disclaimer in the documentation +** and/or other materials provided with the distribution. +** * The name of the author may be used to endorse or promote products +** derived from this software without specific prior written permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF +** THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __wglew_h__ +#define __wglew_h__ +#define __WGLEW_H__ + +#ifdef __wglext_h_ +#error wglext.h included before wglew.h +#endif + +#define __wglext_h_ + +#if !defined(WINAPI) +# ifndef WIN32_LEAN_AND_MEAN +# define WIN32_LEAN_AND_MEAN 1 +# endif +#include +# undef WIN32_LEAN_AND_MEAN +#endif + +/* + * GLEW_STATIC needs to be set when using the static version. + * GLEW_BUILD is set when building the DLL version. + */ +#ifdef GLEW_STATIC +# define GLEWAPI extern +#else +# ifdef GLEW_BUILD +# define GLEWAPI extern __declspec(dllexport) +# else +# define GLEWAPI extern __declspec(dllimport) +# endif +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* -------------------------- WGL_3DFX_multisample ------------------------- */ + +#ifndef WGL_3DFX_multisample +#define WGL_3DFX_multisample 1 + +#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 +#define WGL_SAMPLES_3DFX 0x2061 + +#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) + +#endif /* WGL_3DFX_multisample */ + +/* ------------------------- WGL_3DL_stereo_control ------------------------ */ + +#ifndef WGL_3DL_stereo_control +#define WGL_3DL_stereo_control 1 + +#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 +#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 +#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 +#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 + +typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); + +#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) + +#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) + +#endif /* WGL_3DL_stereo_control */ + +/* ------------------------ WGL_AMD_gpu_association ------------------------ */ + +#ifndef WGL_AMD_gpu_association +#define WGL_AMD_gpu_association 1 + +#define WGL_GPU_VENDOR_AMD 0x1F00 +#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 +#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define WGL_GPU_RAM_AMD 0x21A3 +#define WGL_GPU_CLOCK_AMD 0x21A4 +#define WGL_GPU_NUM_PIPES_AMD 0x21A5 +#define WGL_GPU_NUM_SIMD_AMD 0x21A6 +#define WGL_GPU_NUM_RB_AMD 0x21A7 +#define WGL_GPU_NUM_SPI_AMD 0x21A8 + +typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList); +typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); +typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids); +typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data); +typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); + +#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) +#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) +#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) +#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) +#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) +#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) +#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) +#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) +#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) + +#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) + +#endif /* WGL_AMD_gpu_association */ + +/* ------------------------- WGL_ARB_buffer_region ------------------------- */ + +#ifndef WGL_ARB_buffer_region +#define WGL_ARB_buffer_region 1 + +#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 +#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 +#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 +#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 + +typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); +typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); +typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); + +#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) +#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) +#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) +#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) + +#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) + +#endif /* WGL_ARB_buffer_region */ + +/* ------------------------- WGL_ARB_create_context ------------------------ */ + +#ifndef WGL_ARB_create_context +#define WGL_ARB_create_context 1 + +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 + +typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); + +#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) + +#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) + +#endif /* WGL_ARB_create_context */ + +/* --------------------- WGL_ARB_create_context_profile -------------------- */ + +#ifndef WGL_ARB_create_context_profile +#define WGL_ARB_create_context_profile 1 + +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 + +#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) + +#endif /* WGL_ARB_create_context_profile */ + +/* ------------------- WGL_ARB_create_context_robustness ------------------- */ + +#ifndef WGL_ARB_create_context_robustness +#define WGL_ARB_create_context_robustness 1 + +#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 + +#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness) + +#endif /* WGL_ARB_create_context_robustness */ + +/* ----------------------- WGL_ARB_extensions_string ----------------------- */ + +#ifndef WGL_ARB_extensions_string +#define WGL_ARB_extensions_string 1 + +typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); + +#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) + +#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) + +#endif /* WGL_ARB_extensions_string */ + +/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ + +#ifndef WGL_ARB_framebuffer_sRGB +#define WGL_ARB_framebuffer_sRGB 1 + +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 + +#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) + +#endif /* WGL_ARB_framebuffer_sRGB */ + +/* ----------------------- WGL_ARB_make_current_read ----------------------- */ + +#ifndef WGL_ARB_make_current_read +#define WGL_ARB_make_current_read 1 + +#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 +#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 + +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); + +#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) +#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) + +#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) + +#endif /* WGL_ARB_make_current_read */ + +/* -------------------------- WGL_ARB_multisample -------------------------- */ + +#ifndef WGL_ARB_multisample +#define WGL_ARB_multisample 1 + +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 +#define WGL_SAMPLES_ARB 0x2042 + +#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) + +#endif /* WGL_ARB_multisample */ + +/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ + +#ifndef WGL_ARB_pbuffer +#define WGL_ARB_pbuffer 1 + +#define WGL_DRAW_TO_PBUFFER_ARB 0x202D +#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E +#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 +#define WGL_PBUFFER_LARGEST_ARB 0x2033 +#define WGL_PBUFFER_WIDTH_ARB 0x2034 +#define WGL_PBUFFER_HEIGHT_ARB 0x2035 +#define WGL_PBUFFER_LOST_ARB 0x2036 + +DECLARE_HANDLE(HPBUFFERARB); + +typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); + +#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) +#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) +#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) +#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) +#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) + +#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) + +#endif /* WGL_ARB_pbuffer */ + +/* -------------------------- WGL_ARB_pixel_format ------------------------- */ + +#ifndef WGL_ARB_pixel_format +#define WGL_ARB_pixel_format 1 + +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_DRAW_TO_BITMAP_ARB 0x2002 +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_NEED_PALETTE_ARB 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 +#define WGL_SWAP_METHOD_ARB 0x2007 +#define WGL_NUMBER_OVERLAYS_ARB 0x2008 +#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 +#define WGL_TRANSPARENT_ARB 0x200A +#define WGL_SHARE_DEPTH_ARB 0x200C +#define WGL_SHARE_STENCIL_ARB 0x200D +#define WGL_SHARE_ACCUM_ARB 0x200E +#define WGL_SUPPORT_GDI_ARB 0x200F +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_STEREO_ARB 0x2012 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_COLOR_BITS_ARB 0x2014 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201A +#define WGL_ALPHA_BITS_ARB 0x201B +#define WGL_ALPHA_SHIFT_ARB 0x201C +#define WGL_ACCUM_BITS_ARB 0x201D +#define WGL_ACCUM_RED_BITS_ARB 0x201E +#define WGL_ACCUM_GREEN_BITS_ARB 0x201F +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_GENERIC_ACCELERATION_ARB 0x2026 +#define WGL_FULL_ACCELERATION_ARB 0x2027 +#define WGL_SWAP_EXCHANGE_ARB 0x2028 +#define WGL_SWAP_COPY_ARB 0x2029 +#define WGL_SWAP_UNDEFINED_ARB 0x202A +#define WGL_TYPE_RGBA_ARB 0x202B +#define WGL_TYPE_COLORINDEX_ARB 0x202C +#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 +#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 +#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 +#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A +#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B + +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); + +#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) +#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) +#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) + +#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) + +#endif /* WGL_ARB_pixel_format */ + +/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ + +#ifndef WGL_ARB_pixel_format_float +#define WGL_ARB_pixel_format_float 1 + +#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 + +#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) + +#endif /* WGL_ARB_pixel_format_float */ + +/* ------------------------- WGL_ARB_render_texture ------------------------ */ + +#ifndef WGL_ARB_render_texture +#define WGL_ARB_render_texture 1 + +#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 +#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 +#define WGL_TEXTURE_FORMAT_ARB 0x2072 +#define WGL_TEXTURE_TARGET_ARB 0x2073 +#define WGL_MIPMAP_TEXTURE_ARB 0x2074 +#define WGL_TEXTURE_RGB_ARB 0x2075 +#define WGL_TEXTURE_RGBA_ARB 0x2076 +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 +#define WGL_TEXTURE_1D_ARB 0x2079 +#define WGL_TEXTURE_2D_ARB 0x207A +#define WGL_MIPMAP_LEVEL_ARB 0x207B +#define WGL_CUBE_MAP_FACE_ARB 0x207C +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 +#define WGL_FRONT_LEFT_ARB 0x2083 +#define WGL_FRONT_RIGHT_ARB 0x2084 +#define WGL_BACK_LEFT_ARB 0x2085 +#define WGL_BACK_RIGHT_ARB 0x2086 +#define WGL_AUX0_ARB 0x2087 +#define WGL_AUX1_ARB 0x2088 +#define WGL_AUX2_ARB 0x2089 +#define WGL_AUX3_ARB 0x208A +#define WGL_AUX4_ARB 0x208B +#define WGL_AUX5_ARB 0x208C +#define WGL_AUX6_ARB 0x208D +#define WGL_AUX7_ARB 0x208E +#define WGL_AUX8_ARB 0x208F +#define WGL_AUX9_ARB 0x2090 + +typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); + +#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) +#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) +#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) + +#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) + +#endif /* WGL_ARB_render_texture */ + +/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ + +#ifndef WGL_ATI_pixel_format_float +#define WGL_ATI_pixel_format_float 1 + +#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 +#define GL_RGBA_FLOAT_MODE_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 + +#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) + +#endif /* WGL_ATI_pixel_format_float */ + +/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ + +#ifndef WGL_ATI_render_texture_rectangle +#define WGL_ATI_render_texture_rectangle 1 + +#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 + +#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) + +#endif /* WGL_ATI_render_texture_rectangle */ + +/* ------------------- WGL_EXT_create_context_es2_profile ------------------ */ + +#ifndef WGL_EXT_create_context_es2_profile +#define WGL_EXT_create_context_es2_profile 1 + +#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 + +#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile) + +#endif /* WGL_EXT_create_context_es2_profile */ + +/* -------------------------- WGL_EXT_depth_float -------------------------- */ + +#ifndef WGL_EXT_depth_float +#define WGL_EXT_depth_float 1 + +#define WGL_DEPTH_FLOAT_EXT 0x2040 + +#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) + +#endif /* WGL_EXT_depth_float */ + +/* ---------------------- WGL_EXT_display_color_table ---------------------- */ + +#ifndef WGL_EXT_display_color_table +#define WGL_EXT_display_color_table 1 + +typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); + +#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) +#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) +#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) +#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) + +#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) + +#endif /* WGL_EXT_display_color_table */ + +/* ----------------------- WGL_EXT_extensions_string ----------------------- */ + +#ifndef WGL_EXT_extensions_string +#define WGL_EXT_extensions_string 1 + +typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); + +#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) + +#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) + +#endif /* WGL_EXT_extensions_string */ + +/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ + +#ifndef WGL_EXT_framebuffer_sRGB +#define WGL_EXT_framebuffer_sRGB 1 + +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 + +#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) + +#endif /* WGL_EXT_framebuffer_sRGB */ + +/* ----------------------- WGL_EXT_make_current_read ----------------------- */ + +#ifndef WGL_EXT_make_current_read +#define WGL_EXT_make_current_read 1 + +#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 + +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); + +#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) +#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) + +#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) + +#endif /* WGL_EXT_make_current_read */ + +/* -------------------------- WGL_EXT_multisample -------------------------- */ + +#ifndef WGL_EXT_multisample +#define WGL_EXT_multisample 1 + +#define WGL_SAMPLE_BUFFERS_EXT 0x2041 +#define WGL_SAMPLES_EXT 0x2042 + +#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) + +#endif /* WGL_EXT_multisample */ + +/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ + +#ifndef WGL_EXT_pbuffer +#define WGL_EXT_pbuffer 1 + +#define WGL_DRAW_TO_PBUFFER_EXT 0x202D +#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E +#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 +#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 +#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 +#define WGL_PBUFFER_LARGEST_EXT 0x2033 +#define WGL_PBUFFER_WIDTH_EXT 0x2034 +#define WGL_PBUFFER_HEIGHT_EXT 0x2035 + +DECLARE_HANDLE(HPBUFFEREXT); + +typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); + +#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) +#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) +#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) +#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) +#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) + +#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) + +#endif /* WGL_EXT_pbuffer */ + +/* -------------------------- WGL_EXT_pixel_format ------------------------- */ + +#ifndef WGL_EXT_pixel_format +#define WGL_EXT_pixel_format 1 + +#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 +#define WGL_DRAW_TO_WINDOW_EXT 0x2001 +#define WGL_DRAW_TO_BITMAP_EXT 0x2002 +#define WGL_ACCELERATION_EXT 0x2003 +#define WGL_NEED_PALETTE_EXT 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 +#define WGL_SWAP_METHOD_EXT 0x2007 +#define WGL_NUMBER_OVERLAYS_EXT 0x2008 +#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 +#define WGL_TRANSPARENT_EXT 0x200A +#define WGL_TRANSPARENT_VALUE_EXT 0x200B +#define WGL_SHARE_DEPTH_EXT 0x200C +#define WGL_SHARE_STENCIL_EXT 0x200D +#define WGL_SHARE_ACCUM_EXT 0x200E +#define WGL_SUPPORT_GDI_EXT 0x200F +#define WGL_SUPPORT_OPENGL_EXT 0x2010 +#define WGL_DOUBLE_BUFFER_EXT 0x2011 +#define WGL_STEREO_EXT 0x2012 +#define WGL_PIXEL_TYPE_EXT 0x2013 +#define WGL_COLOR_BITS_EXT 0x2014 +#define WGL_RED_BITS_EXT 0x2015 +#define WGL_RED_SHIFT_EXT 0x2016 +#define WGL_GREEN_BITS_EXT 0x2017 +#define WGL_GREEN_SHIFT_EXT 0x2018 +#define WGL_BLUE_BITS_EXT 0x2019 +#define WGL_BLUE_SHIFT_EXT 0x201A +#define WGL_ALPHA_BITS_EXT 0x201B +#define WGL_ALPHA_SHIFT_EXT 0x201C +#define WGL_ACCUM_BITS_EXT 0x201D +#define WGL_ACCUM_RED_BITS_EXT 0x201E +#define WGL_ACCUM_GREEN_BITS_EXT 0x201F +#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 +#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 +#define WGL_DEPTH_BITS_EXT 0x2022 +#define WGL_STENCIL_BITS_EXT 0x2023 +#define WGL_AUX_BUFFERS_EXT 0x2024 +#define WGL_NO_ACCELERATION_EXT 0x2025 +#define WGL_GENERIC_ACCELERATION_EXT 0x2026 +#define WGL_FULL_ACCELERATION_EXT 0x2027 +#define WGL_SWAP_EXCHANGE_EXT 0x2028 +#define WGL_SWAP_COPY_EXT 0x2029 +#define WGL_SWAP_UNDEFINED_EXT 0x202A +#define WGL_TYPE_RGBA_EXT 0x202B +#define WGL_TYPE_COLORINDEX_EXT 0x202C + +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); + +#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) +#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) +#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) + +#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) + +#endif /* WGL_EXT_pixel_format */ + +/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ + +#ifndef WGL_EXT_pixel_format_packed_float +#define WGL_EXT_pixel_format_packed_float 1 + +#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 + +#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) + +#endif /* WGL_EXT_pixel_format_packed_float */ + +/* -------------------------- WGL_EXT_swap_control ------------------------- */ + +#ifndef WGL_EXT_swap_control +#define WGL_EXT_swap_control 1 + +typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); +typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); + +#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) +#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) + +#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) + +#endif /* WGL_EXT_swap_control */ + +/* --------------------- WGL_I3D_digital_video_control --------------------- */ + +#ifndef WGL_I3D_digital_video_control +#define WGL_I3D_digital_video_control 1 + +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 +#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 +#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 + +typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); +typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); + +#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) +#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) + +#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) + +#endif /* WGL_I3D_digital_video_control */ + +/* ----------------------------- WGL_I3D_gamma ----------------------------- */ + +#ifndef WGL_I3D_gamma +#define WGL_I3D_gamma 1 + +#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E +#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F + +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); + +#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) +#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) +#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) +#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) + +#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) + +#endif /* WGL_I3D_gamma */ + +/* ---------------------------- WGL_I3D_genlock ---------------------------- */ + +#ifndef WGL_I3D_genlock +#define WGL_I3D_genlock 1 + +#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 +#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 +#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 +#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 +#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 +#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 +#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A +#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B +#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C + +typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); +typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); +typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); + +#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) +#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) +#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) +#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) +#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) +#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) +#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) +#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) +#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) +#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) +#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) +#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) + +#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) + +#endif /* WGL_I3D_genlock */ + +/* -------------------------- WGL_I3D_image_buffer ------------------------- */ + +#ifndef WGL_I3D_image_buffer +#define WGL_I3D_image_buffer 1 + +#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 +#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 + +typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); +typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); +typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); +typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); + +#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) +#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) +#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) +#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) + +#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) + +#endif /* WGL_I3D_image_buffer */ + +/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ + +#ifndef WGL_I3D_swap_frame_lock +#define WGL_I3D_swap_frame_lock 1 + +typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); +typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); + +#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) +#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) +#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) +#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) + +#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) + +#endif /* WGL_I3D_swap_frame_lock */ + +/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ + +#ifndef WGL_I3D_swap_frame_usage +#define WGL_I3D_swap_frame_usage 1 + +typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); + +#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) +#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) +#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) +#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) + +#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) + +#endif /* WGL_I3D_swap_frame_usage */ + +/* --------------------------- WGL_NV_copy_image --------------------------- */ + +#ifndef WGL_NV_copy_image +#define WGL_NV_copy_image 1 + +typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) + +#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) + +#endif /* WGL_NV_copy_image */ + +/* -------------------------- WGL_NV_float_buffer -------------------------- */ + +#ifndef WGL_NV_float_buffer +#define WGL_NV_float_buffer 1 + +#define WGL_FLOAT_COMPONENTS_NV 0x20B0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 +#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 +#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 +#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 +#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 + +#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) + +#endif /* WGL_NV_float_buffer */ + +/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ + +#ifndef WGL_NV_gpu_affinity +#define WGL_NV_gpu_affinity 1 + +#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 +#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 + +DECLARE_HANDLE(HGPUNV); +typedef struct _GPU_DEVICE { + DWORD cb; + CHAR DeviceName[32]; + CHAR DeviceString[128]; + DWORD Flags; + RECT rcVirtualScreen; +} GPU_DEVICE, *PGPU_DEVICE; + +typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); +typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); +typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); + +#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) +#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) +#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) +#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) +#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) + +#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) + +#endif /* WGL_NV_gpu_affinity */ + +/* ---------------------- WGL_NV_multisample_coverage ---------------------- */ + +#ifndef WGL_NV_multisample_coverage +#define WGL_NV_multisample_coverage 1 + +#define WGL_COVERAGE_SAMPLES_NV 0x2042 +#define WGL_COLOR_SAMPLES_NV 0x20B9 + +#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage) + +#endif /* WGL_NV_multisample_coverage */ + +/* -------------------------- WGL_NV_present_video ------------------------- */ + +#ifndef WGL_NV_present_video +#define WGL_NV_present_video 1 + +#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 + +DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); + +typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); +typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); +typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); + +#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) +#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) +#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) + +#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) + +#endif /* WGL_NV_present_video */ + +/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ + +#ifndef WGL_NV_render_depth_texture +#define WGL_NV_render_depth_texture 1 + +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 +#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 +#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 +#define WGL_DEPTH_COMPONENT_NV 0x20A7 + +#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) + +#endif /* WGL_NV_render_depth_texture */ + +/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ + +#ifndef WGL_NV_render_texture_rectangle +#define WGL_NV_render_texture_rectangle 1 + +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 +#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 + +#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) + +#endif /* WGL_NV_render_texture_rectangle */ + +/* --------------------------- WGL_NV_swap_group --------------------------- */ + +#ifndef WGL_NV_swap_group +#define WGL_NV_swap_group 1 + +typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); +typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); +typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); +typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier); +typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); + +#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) +#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) +#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) +#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) +#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) +#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) + +#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) + +#endif /* WGL_NV_swap_group */ + +/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ + +#ifndef WGL_NV_vertex_array_range +#define WGL_NV_vertex_array_range 1 + +typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); +typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); + +#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) +#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) + +#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) + +#endif /* WGL_NV_vertex_array_range */ + +/* -------------------------- WGL_NV_video_output -------------------------- */ + +#ifndef WGL_NV_video_output +#define WGL_NV_video_output 1 + +#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 +#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 +#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 +#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 +#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 +#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 +#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define WGL_VIDEO_OUT_FRAME 0x20C8 +#define WGL_VIDEO_OUT_FIELD_1 0x20C9 +#define WGL_VIDEO_OUT_FIELD_2 0x20CA +#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB +#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC + +DECLARE_HANDLE(HPVIDEODEV); + +typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); +typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); + +#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) +#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) +#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) +#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) +#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) +#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) + +#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) + +#endif /* WGL_NV_video_output */ + +/* -------------------------- WGL_OML_sync_control ------------------------- */ + +#ifndef WGL_OML_sync_control +#define WGL_OML_sync_control 1 + +typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); +typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); +typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); + +#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) +#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) +#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) +#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) +#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) +#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) + +#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) + +#endif /* WGL_OML_sync_control */ + +/* ------------------------------------------------------------------------- */ + +#ifdef GLEW_MX +#define WGLEW_EXPORT +#else +#define WGLEW_EXPORT GLEWAPI +#endif /* GLEW_MX */ + +#ifdef GLEW_MX +struct WGLEWContextStruct +{ +#endif /* GLEW_MX */ + +WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; + +WGLEW_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD; +WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD; +WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD; +WGLEW_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD; +WGLEW_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD; +WGLEW_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD; +WGLEW_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD; +WGLEW_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD; +WGLEW_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD; + +WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; +WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; +WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; +WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; + +WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; + +WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; + +WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; +WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; + +WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; +WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; +WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; +WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; +WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; + +WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; +WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; +WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; + +WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; +WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; +WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; + +WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; +WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; +WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; +WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; + +WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; + +WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; +WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; + +WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; +WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; +WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; +WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; +WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; + +WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; +WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; +WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; + +WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; +WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; + +WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; +WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; + +WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; +WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; +WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; +WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; + +WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; +WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; +WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; +WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; +WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; +WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; +WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; +WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; +WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; +WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; +WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; +WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; + +WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; +WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; +WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; +WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; + +WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; +WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; +WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; +WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; + +WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; +WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; +WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; +WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; + +WGLEW_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV; + +WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; +WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; +WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; +WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; +WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; + +WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; +WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; +WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; + +WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; +WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; +WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; +WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; +WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; +WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; + +WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; +WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; + +WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; +WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; +WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; +WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; +WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; +WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; + +WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; +WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; +WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; +WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; +WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; +WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; +WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample; +WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control; +WGLEW_EXPORT GLboolean __WGLEW_AMD_gpu_association; +WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region; +WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context; +WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_profile; +WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_robustness; +WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string; +WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; +WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read; +WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample; +WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer; +WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format; +WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; +WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture; +WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; +WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; +WGLEW_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile; +WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float; +WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table; +WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string; +WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; +WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read; +WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample; +WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer; +WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format; +WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; +WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control; +WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control; +WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma; +WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock; +WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer; +WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; +WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; +WGLEW_EXPORT GLboolean __WGLEW_NV_copy_image; +WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer; +WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity; +WGLEW_EXPORT GLboolean __WGLEW_NV_multisample_coverage; +WGLEW_EXPORT GLboolean __WGLEW_NV_present_video; +WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture; +WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; +WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group; +WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range; +WGLEW_EXPORT GLboolean __WGLEW_NV_video_output; +WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control; + +#ifdef GLEW_MX +}; /* WGLEWContextStruct */ +#endif /* GLEW_MX */ + +/* ------------------------------------------------------------------------- */ + +#ifdef GLEW_MX + +typedef struct WGLEWContextStruct WGLEWContext; +GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx); +GLEWAPI GLboolean wglewContextIsSupported (const WGLEWContext* ctx, const char* name); + +#define wglewInit() wglewContextInit(wglewGetContext()) +#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) + +#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) +#define WGLEW_GET_FUN(x) wglewGetContext()->x + +#else /* GLEW_MX */ + +#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) +#define WGLEW_GET_FUN(x) x + +GLEWAPI GLboolean wglewIsSupported (const char* name); + +#endif /* GLEW_MX */ + +GLEWAPI GLboolean wglewGetExtension (const char* name); + +#ifdef __cplusplus +} +#endif + +#undef GLEWAPI + +#endif /* __wglew_h__ */ diff --git a/extlibs/headers/catch.hpp b/extlibs/headers/catch.hpp deleted file mode 100644 index fdb046fe..00000000 --- a/extlibs/headers/catch.hpp +++ /dev/null @@ -1,11689 +0,0 @@ -/* - * Catch v1.12.2 - * Generated: 2018-05-14 15:10:01.112442 - * ---------------------------------------------------------- - * This file has been merged from multiple headers. Please don't edit it directly - * Copyright (c) 2012 Two Blue Cubes Ltd. All rights reserved. - * - * Distributed under the Boost Software License, Version 1.0. (See accompanying - * file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) - */ -#ifndef TWOBLUECUBES_SINGLE_INCLUDE_CATCH_HPP_INCLUDED -#define TWOBLUECUBES_SINGLE_INCLUDE_CATCH_HPP_INCLUDED - -#define TWOBLUECUBES_CATCH_HPP_INCLUDED - -#ifdef __clang__ -# pragma clang system_header -#elif defined __GNUC__ -# pragma GCC system_header -#endif - -// #included from: internal/catch_suppress_warnings.h - -#ifdef __clang__ -# ifdef __ICC // icpc defines the __clang__ macro -# pragma warning(push) -# pragma warning(disable: 161 1682) -# else // __ICC -# pragma clang diagnostic ignored "-Wglobal-constructors" -# pragma clang diagnostic ignored "-Wvariadic-macros" -# pragma clang diagnostic ignored "-Wc99-extensions" -# pragma clang diagnostic ignored "-Wunused-variable" -# pragma clang diagnostic push -# pragma clang diagnostic ignored "-Wpadded" -# pragma clang diagnostic ignored "-Wc++98-compat" -# pragma clang diagnostic ignored "-Wc++98-compat-pedantic" -# pragma clang diagnostic ignored "-Wswitch-enum" -# pragma clang diagnostic ignored "-Wcovered-switch-default" -# endif -#elif defined __GNUC__ -# pragma GCC diagnostic ignored "-Wvariadic-macros" -# pragma GCC diagnostic ignored "-Wunused-variable" -# pragma GCC diagnostic ignored "-Wparentheses" - -# pragma GCC diagnostic push -# pragma GCC diagnostic ignored "-Wpadded" -#endif -#if defined(CATCH_CONFIG_MAIN) || defined(CATCH_CONFIG_RUNNER) -# define CATCH_IMPL -#endif - -#ifdef CATCH_IMPL -# ifndef CLARA_CONFIG_MAIN -# define CLARA_CONFIG_MAIN_NOT_DEFINED -# define CLARA_CONFIG_MAIN -# endif -#endif - -// #included from: internal/catch_notimplemented_exception.h -#define TWOBLUECUBES_CATCH_NOTIMPLEMENTED_EXCEPTION_H_INCLUDED - -// #included from: catch_common.h -#define TWOBLUECUBES_CATCH_COMMON_H_INCLUDED - -// #included from: catch_compiler_capabilities.h -#define TWOBLUECUBES_CATCH_COMPILER_CAPABILITIES_HPP_INCLUDED - -// Detect a number of compiler features - mostly C++11/14 conformance - by compiler -// The following features are defined: -// -// CATCH_CONFIG_CPP11_NULLPTR : is nullptr supported? -// CATCH_CONFIG_CPP11_NOEXCEPT : is noexcept supported? -// CATCH_CONFIG_CPP11_GENERATED_METHODS : The delete and default keywords for compiler generated methods -// CATCH_CONFIG_CPP11_IS_ENUM : std::is_enum is supported? -// CATCH_CONFIG_CPP11_TUPLE : std::tuple is supported -// CATCH_CONFIG_CPP11_LONG_LONG : is long long supported? -// CATCH_CONFIG_CPP11_OVERRIDE : is override supported? -// CATCH_CONFIG_CPP11_UNIQUE_PTR : is unique_ptr supported (otherwise use auto_ptr) -// CATCH_CONFIG_CPP11_SHUFFLE : is std::shuffle supported? -// CATCH_CONFIG_CPP11_TYPE_TRAITS : are type_traits and enable_if supported? - -// CATCH_CONFIG_CPP11_OR_GREATER : Is C++11 supported? - -// CATCH_CONFIG_VARIADIC_MACROS : are variadic macros supported? -// CATCH_CONFIG_COUNTER : is the __COUNTER__ macro supported? -// CATCH_CONFIG_WINDOWS_SEH : is Windows SEH supported? -// CATCH_CONFIG_POSIX_SIGNALS : are POSIX signals supported? -// **************** -// Note to maintainers: if new toggles are added please document them -// in configuration.md, too -// **************** - -// In general each macro has a _NO_ form -// (e.g. CATCH_CONFIG_CPP11_NO_NULLPTR) which disables the feature. -// Many features, at point of detection, define an _INTERNAL_ macro, so they -// can be combined, en-mass, with the _NO_ forms later. - -// All the C++11 features can be disabled with CATCH_CONFIG_NO_CPP11 - -#ifdef __cplusplus - -# if __cplusplus >= 201103L -# define CATCH_CPP11_OR_GREATER -# endif - -# if __cplusplus >= 201402L -# define CATCH_CPP14_OR_GREATER -# endif - -#endif - -#ifdef __clang__ - -# if __has_feature(cxx_nullptr) -# define CATCH_INTERNAL_CONFIG_CPP11_NULLPTR -# endif - -# if __has_feature(cxx_noexcept) -# define CATCH_INTERNAL_CONFIG_CPP11_NOEXCEPT -# endif - -# if defined(CATCH_CPP11_OR_GREATER) -# define CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS \ - _Pragma( "clang diagnostic push" ) \ - _Pragma( "clang diagnostic ignored \"-Wexit-time-destructors\"" ) -# define CATCH_INTERNAL_UNSUPPRESS_ETD_WARNINGS \ - _Pragma( "clang diagnostic pop" ) - -# define CATCH_INTERNAL_SUPPRESS_PARENTHESES_WARNINGS \ - _Pragma( "clang diagnostic push" ) \ - _Pragma( "clang diagnostic ignored \"-Wparentheses\"" ) -# define CATCH_INTERNAL_UNSUPPRESS_PARENTHESES_WARNINGS \ - _Pragma( "clang diagnostic pop" ) -# endif - -#endif // __clang__ - -//////////////////////////////////////////////////////////////////////////////// -// We know some environments not to support full POSIX signals -#if defined(__CYGWIN__) || defined(__QNX__) - -# if !defined(CATCH_CONFIG_POSIX_SIGNALS) -# define CATCH_INTERNAL_CONFIG_NO_POSIX_SIGNALS -# endif - -#endif - -#ifdef __OS400__ -# define CATCH_INTERNAL_CONFIG_NO_POSIX_SIGNALS -# define CATCH_CONFIG_COLOUR_NONE -#endif - -//////////////////////////////////////////////////////////////////////////////// -// Cygwin -#ifdef __CYGWIN__ - -// Required for some versions of Cygwin to declare gettimeofday -// see: http://stackoverflow.com/questions/36901803/gettimeofday-not-declared-in-this-scope-cygwin -# define _BSD_SOURCE - -#endif // __CYGWIN__ - -//////////////////////////////////////////////////////////////////////////////// -// Borland -#ifdef __BORLANDC__ - -#endif // __BORLANDC__ - -//////////////////////////////////////////////////////////////////////////////// -// EDG -#ifdef __EDG_VERSION__ - -#endif // __EDG_VERSION__ - -//////////////////////////////////////////////////////////////////////////////// -// Digital Mars -#ifdef __DMC__ - -#endif // __DMC__ - -//////////////////////////////////////////////////////////////////////////////// -// GCC -#ifdef __GNUC__ - -# if __GNUC__ == 4 && __GNUC_MINOR__ >= 6 && defined(__GXX_EXPERIMENTAL_CXX0X__) -# define CATCH_INTERNAL_CONFIG_CPP11_NULLPTR -# endif - -// - otherwise more recent versions define __cplusplus >= 201103L -// and will get picked up below - -#endif // __GNUC__ - -//////////////////////////////////////////////////////////////////////////////// -// Visual C++ -#ifdef _MSC_VER - -#define CATCH_INTERNAL_CONFIG_WINDOWS_SEH - -#if (_MSC_VER >= 1600) -# define CATCH_INTERNAL_CONFIG_CPP11_NULLPTR -# define CATCH_INTERNAL_CONFIG_CPP11_UNIQUE_PTR -#endif - -#if (_MSC_VER >= 1900 ) // (VC++ 13 (VS2015)) -#define CATCH_INTERNAL_CONFIG_CPP11_NOEXCEPT -#define CATCH_INTERNAL_CONFIG_CPP11_GENERATED_METHODS -#define CATCH_INTERNAL_CONFIG_CPP11_SHUFFLE -#define CATCH_INTERNAL_CONFIG_CPP11_TYPE_TRAITS -#endif - -#endif // _MSC_VER - -//////////////////////////////////////////////////////////////////////////////// - -// Use variadic macros if the compiler supports them -#if ( defined _MSC_VER && _MSC_VER > 1400 && !defined __EDGE__) || \ - ( defined __WAVE__ && __WAVE_HAS_VARIADICS ) || \ - ( defined __GNUC__ && __GNUC__ >= 3 ) || \ - ( !defined __cplusplus && __STDC_VERSION__ >= 199901L || __cplusplus >= 201103L ) - -#define CATCH_INTERNAL_CONFIG_VARIADIC_MACROS - -#endif - -// Use __COUNTER__ if the compiler supports it -#if ( defined _MSC_VER && _MSC_VER >= 1300 ) || \ - ( defined __GNUC__ && ( __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3 )) ) || \ - ( defined __clang__ && __clang_major__ >= 3 ) - -// Use of __COUNTER__ is suppressed during code analysis in CLion/AppCode 2017.2.x and former, -// because __COUNTER__ is not properly handled by it. -// This does not affect compilation -#if ( !defined __JETBRAINS_IDE__ || __JETBRAINS_IDE__ >= 20170300L ) - #define CATCH_INTERNAL_CONFIG_COUNTER -#endif - -#endif - -//////////////////////////////////////////////////////////////////////////////// -// C++ language feature support - -// catch all support for C++11 -#if defined(CATCH_CPP11_OR_GREATER) - -# if !defined(CATCH_INTERNAL_CONFIG_CPP11_NULLPTR) -# define CATCH_INTERNAL_CONFIG_CPP11_NULLPTR -# endif - -# ifndef CATCH_INTERNAL_CONFIG_CPP11_NOEXCEPT -# define CATCH_INTERNAL_CONFIG_CPP11_NOEXCEPT -# endif - -# ifndef CATCH_INTERNAL_CONFIG_CPP11_GENERATED_METHODS -# define CATCH_INTERNAL_CONFIG_CPP11_GENERATED_METHODS -# endif - -# ifndef CATCH_INTERNAL_CONFIG_CPP11_IS_ENUM -# define CATCH_INTERNAL_CONFIG_CPP11_IS_ENUM -# endif - -# ifndef CATCH_INTERNAL_CONFIG_CPP11_TUPLE -# define CATCH_INTERNAL_CONFIG_CPP11_TUPLE -# endif - -# ifndef CATCH_INTERNAL_CONFIG_VARIADIC_MACROS -# define CATCH_INTERNAL_CONFIG_VARIADIC_MACROS -# endif - -# if !defined(CATCH_INTERNAL_CONFIG_CPP11_LONG_LONG) -# define CATCH_INTERNAL_CONFIG_CPP11_LONG_LONG -# endif - -# if !defined(CATCH_INTERNAL_CONFIG_CPP11_OVERRIDE) -# define CATCH_INTERNAL_CONFIG_CPP11_OVERRIDE -# endif -# if !defined(CATCH_INTERNAL_CONFIG_CPP11_UNIQUE_PTR) -# define CATCH_INTERNAL_CONFIG_CPP11_UNIQUE_PTR -# endif -# if !defined(CATCH_INTERNAL_CONFIG_CPP11_SHUFFLE) -# define CATCH_INTERNAL_CONFIG_CPP11_SHUFFLE -# endif -# if !defined(CATCH_INTERNAL_CONFIG_CPP11_TYPE_TRAITS) -# define CATCH_INTERNAL_CONFIG_CPP11_TYPE_TRAITS -# endif - -#endif // __cplusplus >= 201103L - -// Now set the actual defines based on the above + anything the user has configured -#if defined(CATCH_INTERNAL_CONFIG_CPP11_NULLPTR) && !defined(CATCH_CONFIG_CPP11_NO_NULLPTR) && !defined(CATCH_CONFIG_CPP11_NULLPTR) && !defined(CATCH_CONFIG_NO_CPP11) -# define CATCH_CONFIG_CPP11_NULLPTR -#endif -#if defined(CATCH_INTERNAL_CONFIG_CPP11_NOEXCEPT) && !defined(CATCH_CONFIG_CPP11_NO_NOEXCEPT) && !defined(CATCH_CONFIG_CPP11_NOEXCEPT) && !defined(CATCH_CONFIG_NO_CPP11) -# define CATCH_CONFIG_CPP11_NOEXCEPT -#endif -#if defined(CATCH_INTERNAL_CONFIG_CPP11_GENERATED_METHODS) && !defined(CATCH_CONFIG_CPP11_NO_GENERATED_METHODS) && !defined(CATCH_CONFIG_CPP11_GENERATED_METHODS) && !defined(CATCH_CONFIG_NO_CPP11) -# define CATCH_CONFIG_CPP11_GENERATED_METHODS -#endif -#if defined(CATCH_INTERNAL_CONFIG_CPP11_IS_ENUM) && !defined(CATCH_CONFIG_CPP11_NO_IS_ENUM) && !defined(CATCH_CONFIG_CPP11_IS_ENUM) && !defined(CATCH_CONFIG_NO_CPP11) -# define CATCH_CONFIG_CPP11_IS_ENUM -#endif -#if defined(CATCH_INTERNAL_CONFIG_CPP11_TUPLE) && !defined(CATCH_CONFIG_CPP11_NO_TUPLE) && !defined(CATCH_CONFIG_CPP11_TUPLE) && !defined(CATCH_CONFIG_NO_CPP11) -# define CATCH_CONFIG_CPP11_TUPLE -#endif -#if defined(CATCH_INTERNAL_CONFIG_VARIADIC_MACROS) && !defined(CATCH_CONFIG_NO_VARIADIC_MACROS) && !defined(CATCH_CONFIG_VARIADIC_MACROS) -# define CATCH_CONFIG_VARIADIC_MACROS -#endif -#if defined(CATCH_INTERNAL_CONFIG_CPP11_LONG_LONG) && !defined(CATCH_CONFIG_CPP11_NO_LONG_LONG) && !defined(CATCH_CONFIG_CPP11_LONG_LONG) && !defined(CATCH_CONFIG_NO_CPP11) -# define CATCH_CONFIG_CPP11_LONG_LONG -#endif -#if defined(CATCH_INTERNAL_CONFIG_CPP11_OVERRIDE) && !defined(CATCH_CONFIG_CPP11_NO_OVERRIDE) && !defined(CATCH_CONFIG_CPP11_OVERRIDE) && !defined(CATCH_CONFIG_NO_CPP11) -# define CATCH_CONFIG_CPP11_OVERRIDE -#endif -#if defined(CATCH_INTERNAL_CONFIG_CPP11_UNIQUE_PTR) && !defined(CATCH_CONFIG_CPP11_NO_UNIQUE_PTR) && !defined(CATCH_CONFIG_CPP11_UNIQUE_PTR) && !defined(CATCH_CONFIG_NO_CPP11) -# define CATCH_CONFIG_CPP11_UNIQUE_PTR -#endif -#if defined(CATCH_INTERNAL_CONFIG_COUNTER) && !defined(CATCH_CONFIG_NO_COUNTER) && !defined(CATCH_CONFIG_COUNTER) -# define CATCH_CONFIG_COUNTER -#endif -#if defined(CATCH_INTERNAL_CONFIG_CPP11_SHUFFLE) && !defined(CATCH_CONFIG_CPP11_NO_SHUFFLE) && !defined(CATCH_CONFIG_CPP11_SHUFFLE) && !defined(CATCH_CONFIG_NO_CPP11) -# define CATCH_CONFIG_CPP11_SHUFFLE -#endif -# if defined(CATCH_INTERNAL_CONFIG_CPP11_TYPE_TRAITS) && !defined(CATCH_CONFIG_CPP11_NO_TYPE_TRAITS) && !defined(CATCH_CONFIG_CPP11_TYPE_TRAITS) && !defined(CATCH_CONFIG_NO_CPP11) -# define CATCH_CONFIG_CPP11_TYPE_TRAITS -# endif -#if defined(CATCH_INTERNAL_CONFIG_WINDOWS_SEH) && !defined(CATCH_CONFIG_NO_WINDOWS_SEH) && !defined(CATCH_CONFIG_WINDOWS_SEH) -# define CATCH_CONFIG_WINDOWS_SEH -#endif -// This is set by default, because we assume that unix compilers are posix-signal-compatible by default. -#if !defined(CATCH_INTERNAL_CONFIG_NO_POSIX_SIGNALS) && !defined(CATCH_CONFIG_NO_POSIX_SIGNALS) && !defined(CATCH_CONFIG_POSIX_SIGNALS) -# define CATCH_CONFIG_POSIX_SIGNALS -#endif - -#if !defined(CATCH_INTERNAL_SUPPRESS_PARENTHESES_WARNINGS) -# define CATCH_INTERNAL_SUPPRESS_PARENTHESES_WARNINGS -# define CATCH_INTERNAL_UNSUPPRESS_PARENTHESES_WARNINGS -#endif -#if !defined(CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS) -# define CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS -# define CATCH_INTERNAL_UNSUPPRESS_ETD_WARNINGS -#endif - -// noexcept support: -#if defined(CATCH_CONFIG_CPP11_NOEXCEPT) && !defined(CATCH_NOEXCEPT) -# define CATCH_NOEXCEPT noexcept -# define CATCH_NOEXCEPT_IS(x) noexcept(x) -#else -# define CATCH_NOEXCEPT throw() -# define CATCH_NOEXCEPT_IS(x) -#endif - -// nullptr support -#ifdef CATCH_CONFIG_CPP11_NULLPTR -# define CATCH_NULL nullptr -#else -# define CATCH_NULL NULL -#endif - -// override support -#ifdef CATCH_CONFIG_CPP11_OVERRIDE -# define CATCH_OVERRIDE override -#else -# define CATCH_OVERRIDE -#endif - -// unique_ptr support -#ifdef CATCH_CONFIG_CPP11_UNIQUE_PTR -# define CATCH_AUTO_PTR( T ) std::unique_ptr -#else -# define CATCH_AUTO_PTR( T ) std::auto_ptr -#endif - -#define INTERNAL_CATCH_UNIQUE_NAME_LINE2( name, line ) name##line -#define INTERNAL_CATCH_UNIQUE_NAME_LINE( name, line ) INTERNAL_CATCH_UNIQUE_NAME_LINE2( name, line ) -#ifdef CATCH_CONFIG_COUNTER -# define INTERNAL_CATCH_UNIQUE_NAME( name ) INTERNAL_CATCH_UNIQUE_NAME_LINE( name, __COUNTER__ ) -#else -# define INTERNAL_CATCH_UNIQUE_NAME( name ) INTERNAL_CATCH_UNIQUE_NAME_LINE( name, __LINE__ ) -#endif - -#define INTERNAL_CATCH_STRINGIFY2( expr ) #expr -#define INTERNAL_CATCH_STRINGIFY( expr ) INTERNAL_CATCH_STRINGIFY2( expr ) - -#include -#include - -namespace Catch { - - struct IConfig; - - struct CaseSensitive { enum Choice { - Yes, - No - }; }; - - class NonCopyable { -#ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS - NonCopyable( NonCopyable const& ) = delete; - NonCopyable( NonCopyable && ) = delete; - NonCopyable& operator = ( NonCopyable const& ) = delete; - NonCopyable& operator = ( NonCopyable && ) = delete; -#else - NonCopyable( NonCopyable const& info ); - NonCopyable& operator = ( NonCopyable const& ); -#endif - - protected: - NonCopyable() {} - virtual ~NonCopyable(); - }; - - class SafeBool { - public: - typedef void (SafeBool::*type)() const; - - static type makeSafe( bool value ) { - return value ? &SafeBool::trueValue : 0; - } - private: - void trueValue() const {} - }; - - template - void deleteAll( ContainerT& container ) { - typename ContainerT::const_iterator it = container.begin(); - typename ContainerT::const_iterator itEnd = container.end(); - for(; it != itEnd; ++it ) - delete *it; - } - template - void deleteAllValues( AssociativeContainerT& container ) { - typename AssociativeContainerT::const_iterator it = container.begin(); - typename AssociativeContainerT::const_iterator itEnd = container.end(); - for(; it != itEnd; ++it ) - delete it->second; - } - - bool startsWith( std::string const& s, std::string const& prefix ); - bool startsWith( std::string const& s, char prefix ); - bool endsWith( std::string const& s, std::string const& suffix ); - bool endsWith( std::string const& s, char suffix ); - bool contains( std::string const& s, std::string const& infix ); - void toLowerInPlace( std::string& s ); - std::string toLower( std::string const& s ); - std::string trim( std::string const& str ); - bool replaceInPlace( std::string& str, std::string const& replaceThis, std::string const& withThis ); - - struct pluralise { - pluralise( std::size_t count, std::string const& label ); - - friend std::ostream& operator << ( std::ostream& os, pluralise const& pluraliser ); - - std::size_t m_count; - std::string m_label; - }; - - struct SourceLineInfo { - - SourceLineInfo(); - SourceLineInfo( char const* _file, std::size_t _line ); -# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS - SourceLineInfo(SourceLineInfo const& other) = default; - SourceLineInfo( SourceLineInfo && ) = default; - SourceLineInfo& operator = ( SourceLineInfo const& ) = default; - SourceLineInfo& operator = ( SourceLineInfo && ) = default; -# endif - bool empty() const; - bool operator == ( SourceLineInfo const& other ) const; - bool operator < ( SourceLineInfo const& other ) const; - - char const* file; - std::size_t line; - }; - - std::ostream& operator << ( std::ostream& os, SourceLineInfo const& info ); - - // This is just here to avoid compiler warnings with macro constants and boolean literals - inline bool isTrue( bool value ){ return value; } - inline bool alwaysTrue() { return true; } - inline bool alwaysFalse() { return false; } - - void throwLogicError( std::string const& message, SourceLineInfo const& locationInfo ); - - void seedRng( IConfig const& config ); - unsigned int rngSeed(); - - // Use this in variadic streaming macros to allow - // >> +StreamEndStop - // as well as - // >> stuff +StreamEndStop - struct StreamEndStop { - std::string operator+() { - return std::string(); - } - }; - template - T const& operator + ( T const& value, StreamEndStop ) { - return value; - } -} - -#define CATCH_INTERNAL_LINEINFO ::Catch::SourceLineInfo( __FILE__, static_cast( __LINE__ ) ) -#define CATCH_INTERNAL_ERROR( msg ) ::Catch::throwLogicError( msg, CATCH_INTERNAL_LINEINFO ); - -namespace Catch { - - class NotImplementedException : public std::exception - { - public: - NotImplementedException( SourceLineInfo const& lineInfo ); - - virtual ~NotImplementedException() CATCH_NOEXCEPT {} - - virtual const char* what() const CATCH_NOEXCEPT; - - private: - std::string m_what; - SourceLineInfo m_lineInfo; - }; - -} // end namespace Catch - -/////////////////////////////////////////////////////////////////////////////// -#define CATCH_NOT_IMPLEMENTED throw Catch::NotImplementedException( CATCH_INTERNAL_LINEINFO ) - -// #included from: internal/catch_context.h -#define TWOBLUECUBES_CATCH_CONTEXT_H_INCLUDED - -// #included from: catch_interfaces_generators.h -#define TWOBLUECUBES_CATCH_INTERFACES_GENERATORS_H_INCLUDED - -#include - -namespace Catch { - - struct IGeneratorInfo { - virtual ~IGeneratorInfo(); - virtual bool moveNext() = 0; - virtual std::size_t getCurrentIndex() const = 0; - }; - - struct IGeneratorsForTest { - virtual ~IGeneratorsForTest(); - - virtual IGeneratorInfo& getGeneratorInfo( std::string const& fileInfo, std::size_t size ) = 0; - virtual bool moveNext() = 0; - }; - - IGeneratorsForTest* createGeneratorsForTest(); - -} // end namespace Catch - -// #included from: catch_ptr.hpp -#define TWOBLUECUBES_CATCH_PTR_HPP_INCLUDED - -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wpadded" -#endif - -namespace Catch { - - // An intrusive reference counting smart pointer. - // T must implement addRef() and release() methods - // typically implementing the IShared interface - template - class Ptr { - public: - Ptr() : m_p( CATCH_NULL ){} - Ptr( T* p ) : m_p( p ){ - if( m_p ) - m_p->addRef(); - } - Ptr( Ptr const& other ) : m_p( other.m_p ){ - if( m_p ) - m_p->addRef(); - } - ~Ptr(){ - if( m_p ) - m_p->release(); - } - void reset() { - if( m_p ) - m_p->release(); - m_p = CATCH_NULL; - } - Ptr& operator = ( T* p ){ - Ptr temp( p ); - swap( temp ); - return *this; - } - Ptr& operator = ( Ptr const& other ){ - Ptr temp( other ); - swap( temp ); - return *this; - } - void swap( Ptr& other ) { std::swap( m_p, other.m_p ); } - T* get() const{ return m_p; } - T& operator*() const { return *m_p; } - T* operator->() const { return m_p; } - bool operator !() const { return m_p == CATCH_NULL; } - operator SafeBool::type() const { return SafeBool::makeSafe( m_p != CATCH_NULL ); } - - private: - T* m_p; - }; - - struct IShared : NonCopyable { - virtual ~IShared(); - virtual void addRef() const = 0; - virtual void release() const = 0; - }; - - template - struct SharedImpl : T { - - SharedImpl() : m_rc( 0 ){} - - virtual void addRef() const { - ++m_rc; - } - virtual void release() const { - if( --m_rc == 0 ) - delete this; - } - - mutable unsigned int m_rc; - }; - -} // end namespace Catch - -#ifdef __clang__ -#pragma clang diagnostic pop -#endif - -namespace Catch { - - class TestCase; - class Stream; - struct IResultCapture; - struct IRunner; - struct IGeneratorsForTest; - struct IConfig; - - struct IContext - { - virtual ~IContext(); - - virtual IResultCapture* getResultCapture() = 0; - virtual IRunner* getRunner() = 0; - virtual size_t getGeneratorIndex( std::string const& fileInfo, size_t totalSize ) = 0; - virtual bool advanceGeneratorsForCurrentTest() = 0; - virtual Ptr getConfig() const = 0; - }; - - struct IMutableContext : IContext - { - virtual ~IMutableContext(); - virtual void setResultCapture( IResultCapture* resultCapture ) = 0; - virtual void setRunner( IRunner* runner ) = 0; - virtual void setConfig( Ptr const& config ) = 0; - }; - - IContext& getCurrentContext(); - IMutableContext& getCurrentMutableContext(); - void cleanUpContext(); - Stream createStream( std::string const& streamName ); - -} - -// #included from: internal/catch_test_registry.hpp -#define TWOBLUECUBES_CATCH_TEST_REGISTRY_HPP_INCLUDED - -// #included from: catch_interfaces_testcase.h -#define TWOBLUECUBES_CATCH_INTERFACES_TESTCASE_H_INCLUDED - -#include - -namespace Catch { - - class TestSpec; - - struct ITestCase : IShared { - virtual void invoke () const = 0; - protected: - virtual ~ITestCase(); - }; - - class TestCase; - struct IConfig; - - struct ITestCaseRegistry { - virtual ~ITestCaseRegistry(); - virtual std::vector const& getAllTests() const = 0; - virtual std::vector const& getAllTestsSorted( IConfig const& config ) const = 0; - }; - - bool matchTest( TestCase const& testCase, TestSpec const& testSpec, IConfig const& config ); - std::vector filterTests( std::vector const& testCases, TestSpec const& testSpec, IConfig const& config ); - std::vector const& getAllTestCasesSorted( IConfig const& config ); - -} - -namespace Catch { - -template -class MethodTestCase : public SharedImpl { - -public: - MethodTestCase( void (C::*method)() ) : m_method( method ) {} - - virtual void invoke() const { - C obj; - (obj.*m_method)(); - } - -private: - virtual ~MethodTestCase() {} - - void (C::*m_method)(); -}; - -typedef void(*TestFunction)(); - -struct NameAndDesc { - NameAndDesc( const char* _name = "", const char* _description= "" ) - : name( _name ), description( _description ) - {} - - const char* name; - const char* description; -}; - -void registerTestCase - ( ITestCase* testCase, - char const* className, - NameAndDesc const& nameAndDesc, - SourceLineInfo const& lineInfo ); - -struct AutoReg { - - AutoReg - ( TestFunction function, - SourceLineInfo const& lineInfo, - NameAndDesc const& nameAndDesc ); - - template - AutoReg - ( void (C::*method)(), - char const* className, - NameAndDesc const& nameAndDesc, - SourceLineInfo const& lineInfo ) { - - registerTestCase - ( new MethodTestCase( method ), - className, - nameAndDesc, - lineInfo ); - } - - ~AutoReg(); - -private: - AutoReg( AutoReg const& ); - void operator= ( AutoReg const& ); -}; - -void registerTestCaseFunction - ( TestFunction function, - SourceLineInfo const& lineInfo, - NameAndDesc const& nameAndDesc ); - -} // end namespace Catch - -#ifdef CATCH_CONFIG_VARIADIC_MACROS - /////////////////////////////////////////////////////////////////////////////// - #define INTERNAL_CATCH_TESTCASE2( TestName, ... ) \ - static void TestName(); \ - CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS \ - namespace{ Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar )( &TestName, CATCH_INTERNAL_LINEINFO, Catch::NameAndDesc( __VA_ARGS__ ) ); } /* NOLINT */ \ - CATCH_INTERNAL_UNSUPPRESS_ETD_WARNINGS \ - static void TestName() - #define INTERNAL_CATCH_TESTCASE( ... ) \ - INTERNAL_CATCH_TESTCASE2( INTERNAL_CATCH_UNIQUE_NAME( ____C_A_T_C_H____T_E_S_T____ ), __VA_ARGS__ ) - - /////////////////////////////////////////////////////////////////////////////// - #define INTERNAL_CATCH_METHOD_AS_TEST_CASE( QualifiedMethod, ... ) \ - CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS \ - namespace{ Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar )( &QualifiedMethod, "&" #QualifiedMethod, Catch::NameAndDesc( __VA_ARGS__ ), CATCH_INTERNAL_LINEINFO ); } /* NOLINT */ \ - CATCH_INTERNAL_UNSUPPRESS_ETD_WARNINGS - - /////////////////////////////////////////////////////////////////////////////// - #define INTERNAL_CATCH_TEST_CASE_METHOD2( TestName, ClassName, ... )\ - CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS \ - namespace{ \ - struct TestName : ClassName{ \ - void test(); \ - }; \ - Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar ) ( &TestName::test, #ClassName, Catch::NameAndDesc( __VA_ARGS__ ), CATCH_INTERNAL_LINEINFO ); /* NOLINT */ \ - } \ - CATCH_INTERNAL_UNSUPPRESS_ETD_WARNINGS \ - void TestName::test() - #define INTERNAL_CATCH_TEST_CASE_METHOD( ClassName, ... ) \ - INTERNAL_CATCH_TEST_CASE_METHOD2( INTERNAL_CATCH_UNIQUE_NAME( ____C_A_T_C_H____T_E_S_T____ ), ClassName, __VA_ARGS__ ) - - /////////////////////////////////////////////////////////////////////////////// - #define INTERNAL_CATCH_REGISTER_TESTCASE( Function, ... ) \ - CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS \ - Catch::AutoReg( Function, CATCH_INTERNAL_LINEINFO, Catch::NameAndDesc( __VA_ARGS__ ) ); /* NOLINT */ \ - CATCH_INTERNAL_UNSUPPRESS_ETD_WARNINGS - -#else - /////////////////////////////////////////////////////////////////////////////// - #define INTERNAL_CATCH_TESTCASE2( TestName, Name, Desc ) \ - static void TestName(); \ - CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS \ - namespace{ Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar )( &TestName, CATCH_INTERNAL_LINEINFO, Catch::NameAndDesc( Name, Desc ) ); } /* NOLINT */ \ - CATCH_INTERNAL_UNSUPPRESS_ETD_WARNINGS \ - static void TestName() - #define INTERNAL_CATCH_TESTCASE( Name, Desc ) \ - INTERNAL_CATCH_TESTCASE2( INTERNAL_CATCH_UNIQUE_NAME( ____C_A_T_C_H____T_E_S_T____ ), Name, Desc ) - - /////////////////////////////////////////////////////////////////////////////// - #define INTERNAL_CATCH_METHOD_AS_TEST_CASE( QualifiedMethod, Name, Desc ) \ - CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS \ - namespace{ Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar )( &QualifiedMethod, "&" #QualifiedMethod, Catch::NameAndDesc( Name, Desc ), CATCH_INTERNAL_LINEINFO ); } /* NOLINT */ \ - CATCH_INTERNAL_UNSUPPRESS_ETD_WARNINGS - - /////////////////////////////////////////////////////////////////////////////// - #define INTERNAL_CATCH_TEST_CASE_METHOD2( TestCaseName, ClassName, TestName, Desc )\ - CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS \ - namespace{ \ - struct TestCaseName : ClassName{ \ - void test(); \ - }; \ - Catch::AutoReg INTERNAL_CATCH_UNIQUE_NAME( autoRegistrar ) ( &TestCaseName::test, #ClassName, Catch::NameAndDesc( TestName, Desc ), CATCH_INTERNAL_LINEINFO ); /* NOLINT */ \ - } \ - CATCH_INTERNAL_UNSUPPRESS_ETD_WARNINGS \ - void TestCaseName::test() - #define INTERNAL_CATCH_TEST_CASE_METHOD( ClassName, TestName, Desc )\ - INTERNAL_CATCH_TEST_CASE_METHOD2( INTERNAL_CATCH_UNIQUE_NAME( ____C_A_T_C_H____T_E_S_T____ ), ClassName, TestName, Desc ) - - /////////////////////////////////////////////////////////////////////////////// - #define INTERNAL_CATCH_REGISTER_TESTCASE( Function, Name, Desc ) \ - CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS \ - Catch::AutoReg( Function, CATCH_INTERNAL_LINEINFO, Catch::NameAndDesc( Name, Desc ) ); /* NOLINT */ \ - CATCH_INTERNAL_UNSUPPRESS_ETD_WARNINGS - -#endif - -// #included from: internal/catch_capture.hpp -#define TWOBLUECUBES_CATCH_CAPTURE_HPP_INCLUDED - -// #included from: catch_result_builder.h -#define TWOBLUECUBES_CATCH_RESULT_BUILDER_H_INCLUDED - -// #included from: catch_result_type.h -#define TWOBLUECUBES_CATCH_RESULT_TYPE_H_INCLUDED - -namespace Catch { - - // ResultWas::OfType enum - struct ResultWas { enum OfType { - Unknown = -1, - Ok = 0, - Info = 1, - Warning = 2, - - FailureBit = 0x10, - - ExpressionFailed = FailureBit | 1, - ExplicitFailure = FailureBit | 2, - - Exception = 0x100 | FailureBit, - - ThrewException = Exception | 1, - DidntThrowException = Exception | 2, - - FatalErrorCondition = 0x200 | FailureBit - - }; }; - - inline bool isOk( ResultWas::OfType resultType ) { - return ( resultType & ResultWas::FailureBit ) == 0; - } - inline bool isJustInfo( int flags ) { - return flags == ResultWas::Info; - } - - // ResultDisposition::Flags enum - struct ResultDisposition { enum Flags { - Normal = 0x01, - - ContinueOnFailure = 0x02, // Failures fail test, but execution continues - FalseTest = 0x04, // Prefix expression with ! - SuppressFail = 0x08 // Failures are reported but do not fail the test - }; }; - - inline ResultDisposition::Flags operator | ( ResultDisposition::Flags lhs, ResultDisposition::Flags rhs ) { - return static_cast( static_cast( lhs ) | static_cast( rhs ) ); - } - - inline bool shouldContinueOnFailure( int flags ) { return ( flags & ResultDisposition::ContinueOnFailure ) != 0; } - inline bool isFalseTest( int flags ) { return ( flags & ResultDisposition::FalseTest ) != 0; } - inline bool shouldSuppressFailure( int flags ) { return ( flags & ResultDisposition::SuppressFail ) != 0; } - -} // end namespace Catch - -// #included from: catch_assertionresult.h -#define TWOBLUECUBES_CATCH_ASSERTIONRESULT_H_INCLUDED - -#include - -namespace Catch { - - struct STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison; - - struct DecomposedExpression - { - virtual ~DecomposedExpression() {} - virtual bool isBinaryExpression() const { - return false; - } - virtual void reconstructExpression( std::string& dest ) const = 0; - - // Only simple binary comparisons can be decomposed. - // If more complex check is required then wrap sub-expressions in parentheses. - template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator + ( T const& ); - template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator - ( T const& ); - template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator * ( T const& ); - template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator / ( T const& ); - template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator % ( T const& ); - template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator && ( T const& ); - template STATIC_ASSERT_Expression_Too_Complex_Please_Rewrite_As_Binary_Comparison& operator || ( T const& ); - - private: - DecomposedExpression& operator = (DecomposedExpression const&); - }; - - struct AssertionInfo - { - AssertionInfo(); - AssertionInfo( char const * _macroName, - SourceLineInfo const& _lineInfo, - char const * _capturedExpression, - ResultDisposition::Flags _resultDisposition, - char const * _secondArg = ""); - - char const * macroName; - SourceLineInfo lineInfo; - char const * capturedExpression; - ResultDisposition::Flags resultDisposition; - char const * secondArg; - }; - - struct AssertionResultData - { - AssertionResultData() : decomposedExpression( CATCH_NULL ) - , resultType( ResultWas::Unknown ) - , negated( false ) - , parenthesized( false ) {} - - void negate( bool parenthesize ) { - negated = !negated; - parenthesized = parenthesize; - if( resultType == ResultWas::Ok ) - resultType = ResultWas::ExpressionFailed; - else if( resultType == ResultWas::ExpressionFailed ) - resultType = ResultWas::Ok; - } - - std::string const& reconstructExpression() const { - if( decomposedExpression != CATCH_NULL ) { - decomposedExpression->reconstructExpression( reconstructedExpression ); - if( parenthesized ) { - reconstructedExpression.insert( 0, 1, '(' ); - reconstructedExpression.append( 1, ')' ); - } - if( negated ) { - reconstructedExpression.insert( 0, 1, '!' ); - } - decomposedExpression = CATCH_NULL; - } - return reconstructedExpression; - } - - mutable DecomposedExpression const* decomposedExpression; - mutable std::string reconstructedExpression; - std::string message; - ResultWas::OfType resultType; - bool negated; - bool parenthesized; - }; - - class AssertionResult { - public: - AssertionResult(); - AssertionResult( AssertionInfo const& info, AssertionResultData const& data ); - ~AssertionResult(); -# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS - AssertionResult( AssertionResult const& ) = default; - AssertionResult( AssertionResult && ) = default; - AssertionResult& operator = ( AssertionResult const& ) = default; - AssertionResult& operator = ( AssertionResult && ) = default; -# endif - - bool isOk() const; - bool succeeded() const; - ResultWas::OfType getResultType() const; - bool hasExpression() const; - bool hasMessage() const; - std::string getExpression() const; - std::string getExpressionInMacro() const; - bool hasExpandedExpression() const; - std::string getExpandedExpression() const; - std::string getMessage() const; - SourceLineInfo getSourceInfo() const; - std::string getTestMacroName() const; - void discardDecomposedExpression() const; - void expandDecomposedExpression() const; - - protected: - AssertionInfo m_info; - AssertionResultData m_resultData; - }; - -} // end namespace Catch - -// #included from: catch_matchers.hpp -#define TWOBLUECUBES_CATCH_MATCHERS_HPP_INCLUDED - -namespace Catch { -namespace Matchers { - namespace Impl { - - template struct MatchAllOf; - template struct MatchAnyOf; - template struct MatchNotOf; - - class MatcherUntypedBase { - public: - std::string toString() const { - if( m_cachedToString.empty() ) - m_cachedToString = describe(); - return m_cachedToString; - } - - protected: - virtual ~MatcherUntypedBase(); - virtual std::string describe() const = 0; - mutable std::string m_cachedToString; - private: - MatcherUntypedBase& operator = ( MatcherUntypedBase const& ); - }; - - template - struct MatcherMethod { - virtual bool match( ObjectT const& arg ) const = 0; - }; - template - struct MatcherMethod { - virtual bool match( PtrT* arg ) const = 0; - }; - - template - struct MatcherBase : MatcherUntypedBase, MatcherMethod { - - MatchAllOf operator && ( MatcherBase const& other ) const; - MatchAnyOf operator || ( MatcherBase const& other ) const; - MatchNotOf operator ! () const; - }; - - template - struct MatchAllOf : MatcherBase { - virtual bool match( ArgT const& arg ) const CATCH_OVERRIDE { - for( std::size_t i = 0; i < m_matchers.size(); ++i ) { - if (!m_matchers[i]->match(arg)) - return false; - } - return true; - } - virtual std::string describe() const CATCH_OVERRIDE { - std::string description; - description.reserve( 4 + m_matchers.size()*32 ); - description += "( "; - for( std::size_t i = 0; i < m_matchers.size(); ++i ) { - if( i != 0 ) - description += " and "; - description += m_matchers[i]->toString(); - } - description += " )"; - return description; - } - - MatchAllOf& operator && ( MatcherBase const& other ) { - m_matchers.push_back( &other ); - return *this; - } - - std::vector const*> m_matchers; - }; - template - struct MatchAnyOf : MatcherBase { - - virtual bool match( ArgT const& arg ) const CATCH_OVERRIDE { - for( std::size_t i = 0; i < m_matchers.size(); ++i ) { - if (m_matchers[i]->match(arg)) - return true; - } - return false; - } - virtual std::string describe() const CATCH_OVERRIDE { - std::string description; - description.reserve( 4 + m_matchers.size()*32 ); - description += "( "; - for( std::size_t i = 0; i < m_matchers.size(); ++i ) { - if( i != 0 ) - description += " or "; - description += m_matchers[i]->toString(); - } - description += " )"; - return description; - } - - MatchAnyOf& operator || ( MatcherBase const& other ) { - m_matchers.push_back( &other ); - return *this; - } - - std::vector const*> m_matchers; - }; - - template - struct MatchNotOf : MatcherBase { - - MatchNotOf( MatcherBase const& underlyingMatcher ) : m_underlyingMatcher( underlyingMatcher ) {} - - virtual bool match( ArgT const& arg ) const CATCH_OVERRIDE { - return !m_underlyingMatcher.match( arg ); - } - - virtual std::string describe() const CATCH_OVERRIDE { - return "not " + m_underlyingMatcher.toString(); - } - MatcherBase const& m_underlyingMatcher; - }; - - template - MatchAllOf MatcherBase::operator && ( MatcherBase const& other ) const { - return MatchAllOf() && *this && other; - } - template - MatchAnyOf MatcherBase::operator || ( MatcherBase const& other ) const { - return MatchAnyOf() || *this || other; - } - template - MatchNotOf MatcherBase::operator ! () const { - return MatchNotOf( *this ); - } - - } // namespace Impl - - // The following functions create the actual matcher objects. - // This allows the types to be inferred - // - deprecated: prefer ||, && and ! - template - Impl::MatchNotOf Not( Impl::MatcherBase const& underlyingMatcher ) { - return Impl::MatchNotOf( underlyingMatcher ); - } - template - Impl::MatchAllOf AllOf( Impl::MatcherBase const& m1, Impl::MatcherBase const& m2 ) { - return Impl::MatchAllOf() && m1 && m2; - } - template - Impl::MatchAllOf AllOf( Impl::MatcherBase const& m1, Impl::MatcherBase const& m2, Impl::MatcherBase const& m3 ) { - return Impl::MatchAllOf() && m1 && m2 && m3; - } - template - Impl::MatchAnyOf AnyOf( Impl::MatcherBase const& m1, Impl::MatcherBase const& m2 ) { - return Impl::MatchAnyOf() || m1 || m2; - } - template - Impl::MatchAnyOf AnyOf( Impl::MatcherBase const& m1, Impl::MatcherBase const& m2, Impl::MatcherBase const& m3 ) { - return Impl::MatchAnyOf() || m1 || m2 || m3; - } - -} // namespace Matchers - -using namespace Matchers; -using Matchers::Impl::MatcherBase; - -} // namespace Catch - -namespace Catch { - - struct TestFailureException{}; - - template class ExpressionLhs; - - struct CopyableStream { - CopyableStream() {} - CopyableStream( CopyableStream const& other ) { - oss << other.oss.str(); - } - CopyableStream& operator=( CopyableStream const& other ) { - oss.str(std::string()); - oss << other.oss.str(); - return *this; - } - std::ostringstream oss; - }; - - class ResultBuilder : public DecomposedExpression { - public: - ResultBuilder( char const* macroName, - SourceLineInfo const& lineInfo, - char const* capturedExpression, - ResultDisposition::Flags resultDisposition, - char const* secondArg = "" ); - ~ResultBuilder(); - - template - ExpressionLhs operator <= ( T const& operand ); - ExpressionLhs operator <= ( bool value ); - - template - ResultBuilder& operator << ( T const& value ) { - stream().oss << value; - return *this; - } - - ResultBuilder& setResultType( ResultWas::OfType result ); - ResultBuilder& setResultType( bool result ); - - void endExpression( DecomposedExpression const& expr ); - - virtual void reconstructExpression( std::string& dest ) const CATCH_OVERRIDE; - - AssertionResult build() const; - AssertionResult build( DecomposedExpression const& expr ) const; - - void useActiveException( ResultDisposition::Flags resultDisposition = ResultDisposition::Normal ); - void captureResult( ResultWas::OfType resultType ); - void captureExpression(); - void captureExpectedException( std::string const& expectedMessage ); - void captureExpectedException( Matchers::Impl::MatcherBase const& matcher ); - void handleResult( AssertionResult const& result ); - void react(); - bool shouldDebugBreak() const; - bool allowThrows() const; - - template - void captureMatch( ArgT const& arg, MatcherT const& matcher, char const* matcherString ); - - void setExceptionGuard(); - void unsetExceptionGuard(); - - private: - AssertionInfo m_assertionInfo; - AssertionResultData m_data; - - CopyableStream &stream() - { - if(!m_usedStream) - { - m_usedStream = true; - m_stream().oss.str(""); - } - return m_stream(); - } - - static CopyableStream &m_stream() - { - static CopyableStream s; - return s; - } - - bool m_shouldDebugBreak; - bool m_shouldThrow; - bool m_guardException; - bool m_usedStream; - }; - -} // namespace Catch - -// Include after due to circular dependency: -// #included from: catch_expression_lhs.hpp -#define TWOBLUECUBES_CATCH_EXPRESSION_LHS_HPP_INCLUDED - -// #included from: catch_evaluate.hpp -#define TWOBLUECUBES_CATCH_EVALUATE_HPP_INCLUDED - -#ifdef _MSC_VER -#pragma warning(push) -#pragma warning(disable:4389) // '==' : signed/unsigned mismatch -#pragma warning(disable:4018) // more "signed/unsigned mismatch" -#pragma warning(disable:4312) // Converting int to T* using reinterpret_cast (issue on x64 platform) -#endif - -#include - -namespace Catch { -namespace Internal { - - enum Operator { - IsEqualTo, - IsNotEqualTo, - IsLessThan, - IsGreaterThan, - IsLessThanOrEqualTo, - IsGreaterThanOrEqualTo - }; - - template struct OperatorTraits { static const char* getName(){ return "*error*"; } }; - template<> struct OperatorTraits { static const char* getName(){ return "=="; } }; - template<> struct OperatorTraits { static const char* getName(){ return "!="; } }; - template<> struct OperatorTraits { static const char* getName(){ return "<"; } }; - template<> struct OperatorTraits { static const char* getName(){ return ">"; } }; - template<> struct OperatorTraits { static const char* getName(){ return "<="; } }; - template<> struct OperatorTraits{ static const char* getName(){ return ">="; } }; - - template - T& opCast(T const& t) { return const_cast(t); } - -// nullptr_t support based on pull request #154 from Konstantin Baumann -#ifdef CATCH_CONFIG_CPP11_NULLPTR - inline std::nullptr_t opCast(std::nullptr_t) { return nullptr; } -#endif // CATCH_CONFIG_CPP11_NULLPTR - - // So the compare overloads can be operator agnostic we convey the operator as a template - // enum, which is used to specialise an Evaluator for doing the comparison. - template - struct Evaluator{}; - - template - struct Evaluator { - static bool evaluate( T1 const& lhs, T2 const& rhs) { - return bool( opCast( lhs ) == opCast( rhs ) ); - } - }; - template - struct Evaluator { - static bool evaluate( T1 const& lhs, T2 const& rhs ) { - return bool( opCast( lhs ) != opCast( rhs ) ); - } - }; - template - struct Evaluator { - static bool evaluate( T1 const& lhs, T2 const& rhs ) { - return bool( opCast( lhs ) < opCast( rhs ) ); - } - }; - template - struct Evaluator { - static bool evaluate( T1 const& lhs, T2 const& rhs ) { - return bool( opCast( lhs ) > opCast( rhs ) ); - } - }; - template - struct Evaluator { - static bool evaluate( T1 const& lhs, T2 const& rhs ) { - return bool( opCast( lhs ) >= opCast( rhs ) ); - } - }; - template - struct Evaluator { - static bool evaluate( T1 const& lhs, T2 const& rhs ) { - return bool( opCast( lhs ) <= opCast( rhs ) ); - } - }; - - template - bool applyEvaluator( T1 const& lhs, T2 const& rhs ) { - return Evaluator::evaluate( lhs, rhs ); - } - - // This level of indirection allows us to specialise for integer types - // to avoid signed/ unsigned warnings - - // "base" overload - template - bool compare( T1 const& lhs, T2 const& rhs ) { - return Evaluator::evaluate( lhs, rhs ); - } - - // unsigned X to int - template bool compare( unsigned int lhs, int rhs ) { - return applyEvaluator( lhs, static_cast( rhs ) ); - } - template bool compare( unsigned long lhs, int rhs ) { - return applyEvaluator( lhs, static_cast( rhs ) ); - } - template bool compare( unsigned char lhs, int rhs ) { - return applyEvaluator( lhs, static_cast( rhs ) ); - } - - // unsigned X to long - template bool compare( unsigned int lhs, long rhs ) { - return applyEvaluator( lhs, static_cast( rhs ) ); - } - template bool compare( unsigned long lhs, long rhs ) { - return applyEvaluator( lhs, static_cast( rhs ) ); - } - template bool compare( unsigned char lhs, long rhs ) { - return applyEvaluator( lhs, static_cast( rhs ) ); - } - - // int to unsigned X - template bool compare( int lhs, unsigned int rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - template bool compare( int lhs, unsigned long rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - template bool compare( int lhs, unsigned char rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - - // long to unsigned X - template bool compare( long lhs, unsigned int rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - template bool compare( long lhs, unsigned long rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - template bool compare( long lhs, unsigned char rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - - // pointer to long (when comparing against NULL) - template bool compare( long lhs, T* rhs ) { - return Evaluator::evaluate( reinterpret_cast( lhs ), rhs ); - } - template bool compare( T* lhs, long rhs ) { - return Evaluator::evaluate( lhs, reinterpret_cast( rhs ) ); - } - - // pointer to int (when comparing against NULL) - template bool compare( int lhs, T* rhs ) { - return Evaluator::evaluate( reinterpret_cast( lhs ), rhs ); - } - template bool compare( T* lhs, int rhs ) { - return Evaluator::evaluate( lhs, reinterpret_cast( rhs ) ); - } - -#ifdef CATCH_CONFIG_CPP11_LONG_LONG - // long long to unsigned X - template bool compare( long long lhs, unsigned int rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - template bool compare( long long lhs, unsigned long rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - template bool compare( long long lhs, unsigned long long rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - template bool compare( long long lhs, unsigned char rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - - // unsigned long long to X - template bool compare( unsigned long long lhs, int rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - template bool compare( unsigned long long lhs, long rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - template bool compare( unsigned long long lhs, long long rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - template bool compare( unsigned long long lhs, char rhs ) { - return applyEvaluator( static_cast( lhs ), rhs ); - } - - // pointer to long long (when comparing against NULL) - template bool compare( long long lhs, T* rhs ) { - return Evaluator::evaluate( reinterpret_cast( lhs ), rhs ); - } - template bool compare( T* lhs, long long rhs ) { - return Evaluator::evaluate( lhs, reinterpret_cast( rhs ) ); - } -#endif // CATCH_CONFIG_CPP11_LONG_LONG - -#ifdef CATCH_CONFIG_CPP11_NULLPTR - // pointer to nullptr_t (when comparing against nullptr) - template bool compare( std::nullptr_t, T* rhs ) { - return Evaluator::evaluate( nullptr, rhs ); - } - template bool compare( T* lhs, std::nullptr_t ) { - return Evaluator::evaluate( lhs, nullptr ); - } -#endif // CATCH_CONFIG_CPP11_NULLPTR - -} // end of namespace Internal -} // end of namespace Catch - -#ifdef _MSC_VER -#pragma warning(pop) -#endif - -// #included from: catch_tostring.h -#define TWOBLUECUBES_CATCH_TOSTRING_H_INCLUDED - -#include -#include -#include -#include -#include - -#ifdef __OBJC__ -// #included from: catch_objc_arc.hpp -#define TWOBLUECUBES_CATCH_OBJC_ARC_HPP_INCLUDED - -#import - -#ifdef __has_feature -#define CATCH_ARC_ENABLED __has_feature(objc_arc) -#else -#define CATCH_ARC_ENABLED 0 -#endif - -void arcSafeRelease( NSObject* obj ); -id performOptionalSelector( id obj, SEL sel ); - -#if !CATCH_ARC_ENABLED -inline void arcSafeRelease( NSObject* obj ) { - [obj release]; -} -inline id performOptionalSelector( id obj, SEL sel ) { - if( [obj respondsToSelector: sel] ) - return [obj performSelector: sel]; - return nil; -} -#define CATCH_UNSAFE_UNRETAINED -#define CATCH_ARC_STRONG -#else -inline void arcSafeRelease( NSObject* ){} -inline id performOptionalSelector( id obj, SEL sel ) { -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Warc-performSelector-leaks" -#endif - if( [obj respondsToSelector: sel] ) - return [obj performSelector: sel]; -#ifdef __clang__ -#pragma clang diagnostic pop -#endif - return nil; -} -#define CATCH_UNSAFE_UNRETAINED __unsafe_unretained -#define CATCH_ARC_STRONG __strong -#endif - -#endif - -#ifdef CATCH_CONFIG_CPP11_TUPLE -#include -#endif - -#ifdef CATCH_CONFIG_CPP11_IS_ENUM -#include -#endif - -namespace Catch { - -// Why we're here. -template -std::string toString( T const& value ); - -// Built in overloads - -std::string toString( std::string const& value ); -std::string toString( std::wstring const& value ); -std::string toString( const char* const value ); -std::string toString( char* const value ); -std::string toString( const wchar_t* const value ); -std::string toString( wchar_t* const value ); -std::string toString( int value ); -std::string toString( unsigned long value ); -std::string toString( unsigned int value ); -std::string toString( const double value ); -std::string toString( const float value ); -std::string toString( bool value ); -std::string toString( char value ); -std::string toString( signed char value ); -std::string toString( unsigned char value ); - -#ifdef CATCH_CONFIG_CPP11_LONG_LONG -std::string toString( long long value ); -std::string toString( unsigned long long value ); -#endif - -#ifdef CATCH_CONFIG_CPP11_NULLPTR -std::string toString( std::nullptr_t ); -#endif - -#ifdef __OBJC__ - std::string toString( NSString const * const& nsstring ); - std::string toString( NSString * CATCH_ARC_STRONG & nsstring ); - std::string toString( NSObject* const& nsObject ); -#endif - -namespace Detail { - - extern const std::string unprintableString; - - #if !defined(CATCH_CONFIG_CPP11_STREAM_INSERTABLE_CHECK) - struct BorgType { - template BorgType( T const& ); - }; - - struct TrueType { char sizer[1]; }; - struct FalseType { char sizer[2]; }; - - TrueType& testStreamable( std::ostream& ); - FalseType testStreamable( FalseType ); - - FalseType operator<<( std::ostream const&, BorgType const& ); - - template - struct IsStreamInsertable { - static std::ostream &s; - static T const&t; - enum { value = sizeof( testStreamable(s << t) ) == sizeof( TrueType ) }; - }; -#else - template - class IsStreamInsertable { - template - static auto test(int) - -> decltype( std::declval() << std::declval(), std::true_type() ); - - template - static auto test(...) -> std::false_type; - - public: - static const bool value = decltype(test(0))::value; - }; -#endif - -#if defined(CATCH_CONFIG_CPP11_IS_ENUM) - template::value - > - struct EnumStringMaker - { - static std::string convert( T const& ) { return unprintableString; } - }; - - template - struct EnumStringMaker - { - static std::string convert( T const& v ) - { - return ::Catch::toString( - static_cast::type>(v) - ); - } - }; -#endif - template - struct StringMakerBase { -#if defined(CATCH_CONFIG_CPP11_IS_ENUM) - template - static std::string convert( T const& v ) - { - return EnumStringMaker::convert( v ); - } -#else - template - static std::string convert( T const& ) { return unprintableString; } -#endif - }; - - template<> - struct StringMakerBase { - template - static std::string convert( T const& _value ) { - std::ostringstream oss; - oss << _value; - return oss.str(); - } - }; - - std::string rawMemoryToString( const void *object, std::size_t size ); - - template - std::string rawMemoryToString( const T& object ) { - return rawMemoryToString( &object, sizeof(object) ); - } - -} // end namespace Detail - -template -struct StringMaker : - Detail::StringMakerBase::value> {}; - -template -struct StringMaker { - template - static std::string convert( U* p ) { - if( !p ) - return "NULL"; - else - return Detail::rawMemoryToString( p ); - } -}; - -template -struct StringMaker { - static std::string convert( R C::* p ) { - if( !p ) - return "NULL"; - else - return Detail::rawMemoryToString( p ); - } -}; - -namespace Detail { - template - std::string rangeToString( InputIterator first, InputIterator last ); -} - -//template -//struct StringMaker > { -// static std::string convert( std::vector const& v ) { -// return Detail::rangeToString( v.begin(), v.end() ); -// } -//}; - -template -std::string toString( std::vector const& v ) { - return Detail::rangeToString( v.begin(), v.end() ); -} - -#ifdef CATCH_CONFIG_CPP11_TUPLE - -// toString for tuples -namespace TupleDetail { - template< - typename Tuple, - std::size_t N = 0, - bool = (N < std::tuple_size::value) - > - struct ElementPrinter { - static void print( const Tuple& tuple, std::ostream& os ) - { - os << ( N ? ", " : " " ) - << Catch::toString(std::get(tuple)); - ElementPrinter::print(tuple,os); - } - }; - - template< - typename Tuple, - std::size_t N - > - struct ElementPrinter { - static void print( const Tuple&, std::ostream& ) {} - }; - -} - -template -struct StringMaker> { - - static std::string convert( const std::tuple& tuple ) - { - std::ostringstream os; - os << '{'; - TupleDetail::ElementPrinter>::print( tuple, os ); - os << " }"; - return os.str(); - } -}; -#endif // CATCH_CONFIG_CPP11_TUPLE - -namespace Detail { - template - std::string makeString( T const& value ) { - return StringMaker::convert( value ); - } -} // end namespace Detail - -/// \brief converts any type to a string -/// -/// The default template forwards on to ostringstream - except when an -/// ostringstream overload does not exist - in which case it attempts to detect -/// that and writes {?}. -/// Overload (not specialise) this template for custom typs that you don't want -/// to provide an ostream overload for. -template -std::string toString( T const& value ) { - return StringMaker::convert( value ); -} - - namespace Detail { - template - std::string rangeToString( InputIterator first, InputIterator last ) { - std::ostringstream oss; - oss << "{ "; - if( first != last ) { - oss << Catch::toString( *first ); - for( ++first ; first != last ; ++first ) - oss << ", " << Catch::toString( *first ); - } - oss << " }"; - return oss.str(); - } -} - -} // end namespace Catch - -namespace Catch { - -template -class BinaryExpression; - -template -class MatchExpression; - -// Wraps the LHS of an expression and overloads comparison operators -// for also capturing those and RHS (if any) -template -class ExpressionLhs : public DecomposedExpression { -public: - ExpressionLhs( ResultBuilder& rb, T lhs ) : m_rb( rb ), m_lhs( lhs ), m_truthy(false) {} - - ExpressionLhs& operator = ( const ExpressionLhs& ); - - template - BinaryExpression - operator == ( RhsT const& rhs ) { - return captureExpression( rhs ); - } - - template - BinaryExpression - operator != ( RhsT const& rhs ) { - return captureExpression( rhs ); - } - - template - BinaryExpression - operator < ( RhsT const& rhs ) { - return captureExpression( rhs ); - } - - template - BinaryExpression - operator > ( RhsT const& rhs ) { - return captureExpression( rhs ); - } - - template - BinaryExpression - operator <= ( RhsT const& rhs ) { - return captureExpression( rhs ); - } - - template - BinaryExpression - operator >= ( RhsT const& rhs ) { - return captureExpression( rhs ); - } - - BinaryExpression operator == ( bool rhs ) { - return captureExpression( rhs ); - } - - BinaryExpression operator != ( bool rhs ) { - return captureExpression( rhs ); - } - - void endExpression() { - m_truthy = m_lhs ? true : false; - m_rb - .setResultType( m_truthy ) - .endExpression( *this ); - } - - virtual void reconstructExpression( std::string& dest ) const CATCH_OVERRIDE { - dest = Catch::toString( m_lhs ); - } - -private: - template - BinaryExpression captureExpression( RhsT& rhs ) const { - return BinaryExpression( m_rb, m_lhs, rhs ); - } - - template - BinaryExpression captureExpression( bool rhs ) const { - return BinaryExpression( m_rb, m_lhs, rhs ); - } - -private: - ResultBuilder& m_rb; - T m_lhs; - bool m_truthy; -}; - -template -class BinaryExpression : public DecomposedExpression { -public: - BinaryExpression( ResultBuilder& rb, LhsT lhs, RhsT rhs ) - : m_rb( rb ), m_lhs( lhs ), m_rhs( rhs ) {} - - BinaryExpression& operator = ( BinaryExpression& ); - - void endExpression() const { - m_rb - .setResultType( Internal::compare( m_lhs, m_rhs ) ) - .endExpression( *this ); - } - - virtual bool isBinaryExpression() const CATCH_OVERRIDE { - return true; - } - - virtual void reconstructExpression( std::string& dest ) const CATCH_OVERRIDE { - std::string lhs = Catch::toString( m_lhs ); - std::string rhs = Catch::toString( m_rhs ); - char delim = lhs.size() + rhs.size() < 40 && - lhs.find('\n') == std::string::npos && - rhs.find('\n') == std::string::npos ? ' ' : '\n'; - dest.reserve( 7 + lhs.size() + rhs.size() ); - // 2 for spaces around operator - // 2 for operator - // 2 for parentheses (conditionally added later) - // 1 for negation (conditionally added later) - dest = lhs; - dest += delim; - dest += Internal::OperatorTraits::getName(); - dest += delim; - dest += rhs; - } - -private: - ResultBuilder& m_rb; - LhsT m_lhs; - RhsT m_rhs; -}; - -template -class MatchExpression : public DecomposedExpression { -public: - MatchExpression( ArgT arg, MatcherT matcher, char const* matcherString ) - : m_arg( arg ), m_matcher( matcher ), m_matcherString( matcherString ) {} - - virtual bool isBinaryExpression() const CATCH_OVERRIDE { - return true; - } - - virtual void reconstructExpression( std::string& dest ) const CATCH_OVERRIDE { - std::string matcherAsString = m_matcher.toString(); - dest = Catch::toString( m_arg ); - dest += ' '; - if( matcherAsString == Detail::unprintableString ) - dest += m_matcherString; - else - dest += matcherAsString; - } - -private: - ArgT m_arg; - MatcherT m_matcher; - char const* m_matcherString; -}; - -} // end namespace Catch - - -namespace Catch { - - template - ExpressionLhs ResultBuilder::operator <= ( T const& operand ) { - return ExpressionLhs( *this, operand ); - } - - inline ExpressionLhs ResultBuilder::operator <= ( bool value ) { - return ExpressionLhs( *this, value ); - } - - template - void ResultBuilder::captureMatch( ArgT const& arg, MatcherT const& matcher, - char const* matcherString ) { - MatchExpression expr( arg, matcher, matcherString ); - setResultType( matcher.match( arg ) ); - endExpression( expr ); - } - -} // namespace Catch - -// #included from: catch_message.h -#define TWOBLUECUBES_CATCH_MESSAGE_H_INCLUDED - -#include - -namespace Catch { - - struct MessageInfo { - MessageInfo( std::string const& _macroName, - SourceLineInfo const& _lineInfo, - ResultWas::OfType _type ); - - std::string macroName; - SourceLineInfo lineInfo; - ResultWas::OfType type; - std::string message; - unsigned int sequence; - - bool operator == ( MessageInfo const& other ) const { - return sequence == other.sequence; - } - bool operator < ( MessageInfo const& other ) const { - return sequence < other.sequence; - } - private: - static unsigned int globalCount; - }; - - struct MessageBuilder { - MessageBuilder( std::string const& macroName, - SourceLineInfo const& lineInfo, - ResultWas::OfType type ) - : m_info( macroName, lineInfo, type ) - {} - - template - MessageBuilder& operator << ( T const& value ) { - m_stream << value; - return *this; - } - - MessageInfo m_info; - std::ostringstream m_stream; - }; - - class ScopedMessage { - public: - ScopedMessage( MessageBuilder const& builder ); - ScopedMessage( ScopedMessage const& other ); - ~ScopedMessage(); - - MessageInfo m_info; - }; - -} // end namespace Catch - -// #included from: catch_interfaces_capture.h -#define TWOBLUECUBES_CATCH_INTERFACES_CAPTURE_H_INCLUDED - -#include - -namespace Catch { - - class TestCase; - class AssertionResult; - struct AssertionInfo; - struct SectionInfo; - struct SectionEndInfo; - struct MessageInfo; - class ScopedMessageBuilder; - struct Counts; - - struct IResultCapture { - - virtual ~IResultCapture(); - - virtual void assertionEnded( AssertionResult const& result ) = 0; - virtual bool sectionStarted( SectionInfo const& sectionInfo, - Counts& assertions ) = 0; - virtual void sectionEnded( SectionEndInfo const& endInfo ) = 0; - virtual void sectionEndedEarly( SectionEndInfo const& endInfo ) = 0; - virtual void pushScopedMessage( MessageInfo const& message ) = 0; - virtual void popScopedMessage( MessageInfo const& message ) = 0; - - virtual std::string getCurrentTestName() const = 0; - virtual const AssertionResult* getLastResult() const = 0; - - virtual void exceptionEarlyReported() = 0; - - virtual void handleFatalErrorCondition( std::string const& message ) = 0; - - virtual bool lastAssertionPassed() = 0; - virtual void assertionPassed() = 0; - virtual void assertionRun() = 0; - }; - - IResultCapture& getResultCapture(); -} - -// #included from: catch_debugger.h -#define TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED - -// #included from: catch_platform.h -#define TWOBLUECUBES_CATCH_PLATFORM_H_INCLUDED - -#if defined(__MAC_OS_X_VERSION_MIN_REQUIRED) -# define CATCH_PLATFORM_MAC -#elif defined(__IPHONE_OS_VERSION_MIN_REQUIRED) -# define CATCH_PLATFORM_IPHONE -#elif defined(linux) || defined(__linux) || defined(__linux__) -# define CATCH_PLATFORM_LINUX -#elif defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER) -# define CATCH_PLATFORM_WINDOWS -# if !defined(NOMINMAX) && !defined(CATCH_CONFIG_NO_NOMINMAX) -# define CATCH_DEFINES_NOMINMAX -# endif -# if !defined(WIN32_LEAN_AND_MEAN) && !defined(CATCH_CONFIG_NO_WIN32_LEAN_AND_MEAN) -# define CATCH_DEFINES_WIN32_LEAN_AND_MEAN -# endif -#endif - -#include - -namespace Catch{ - - bool isDebuggerActive(); - void writeToDebugConsole( std::string const& text ); -} - -#ifdef CATCH_PLATFORM_MAC - - // The following code snippet based on: - // http://cocoawithlove.com/2008/03/break-into-debugger.html - #if defined(__ppc64__) || defined(__ppc__) - #define CATCH_TRAP() \ - __asm__("li r0, 20\nsc\nnop\nli r0, 37\nli r4, 2\nsc\nnop\n" \ - : : : "memory","r0","r3","r4" ) /* NOLINT */ - #else - #define CATCH_TRAP() __asm__("int $3\n" : : /* NOLINT */ ) - #endif - -#elif defined(CATCH_PLATFORM_LINUX) - // If we can use inline assembler, do it because this allows us to break - // directly at the location of the failing check instead of breaking inside - // raise() called from it, i.e. one stack frame below. - #if defined(__GNUC__) && (defined(__i386) || defined(__x86_64)) - #define CATCH_TRAP() asm volatile ("int $3") /* NOLINT */ - #else // Fall back to the generic way. - #include - - #define CATCH_TRAP() raise(SIGTRAP) - #endif -#elif defined(_MSC_VER) - #define CATCH_TRAP() __debugbreak() -#elif defined(__MINGW32__) - extern "C" __declspec(dllimport) void __stdcall DebugBreak(); - #define CATCH_TRAP() DebugBreak() -#endif - -#ifdef CATCH_TRAP - #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) { CATCH_TRAP(); } -#else - #define CATCH_BREAK_INTO_DEBUGGER() Catch::alwaysTrue(); -#endif - -// #included from: catch_interfaces_runner.h -#define TWOBLUECUBES_CATCH_INTERFACES_RUNNER_H_INCLUDED - -namespace Catch { - class TestCase; - - struct IRunner { - virtual ~IRunner(); - virtual bool aborting() const = 0; - }; -} - -#if !defined(CATCH_CONFIG_DISABLE_STRINGIFICATION) -# define CATCH_INTERNAL_STRINGIFY(expr) #expr -#else -# define CATCH_INTERNAL_STRINGIFY(expr) "Disabled by CATCH_CONFIG_DISABLE_STRINGIFICATION" -#endif - -#if defined(CATCH_CONFIG_FAST_COMPILE) -/////////////////////////////////////////////////////////////////////////////// -// We can speedup compilation significantly by breaking into debugger lower in -// the callstack, because then we don't have to expand CATCH_BREAK_INTO_DEBUGGER -// macro in each assertion -#define INTERNAL_CATCH_REACT( resultBuilder ) \ - resultBuilder.react(); - -/////////////////////////////////////////////////////////////////////////////// -// Another way to speed-up compilation is to omit local try-catch for REQUIRE* -// macros. -// This can potentially cause false negative, if the test code catches -// the exception before it propagates back up to the runner. -#define INTERNAL_CATCH_TEST_NO_TRY( macroName, resultDisposition, expr ) \ - do { \ - Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, CATCH_INTERNAL_STRINGIFY(expr), resultDisposition ); \ - __catchResult.setExceptionGuard(); \ - CATCH_INTERNAL_SUPPRESS_PARENTHESES_WARNINGS \ - ( __catchResult <= expr ).endExpression(); \ - CATCH_INTERNAL_UNSUPPRESS_PARENTHESES_WARNINGS \ - __catchResult.unsetExceptionGuard(); \ - INTERNAL_CATCH_REACT( __catchResult ) \ - } while( Catch::isTrue( false && static_cast( !!(expr) ) ) ) // expr here is never evaluated at runtime but it forces the compiler to give it a look -// The double negation silences MSVC's C4800 warning, the static_cast forces short-circuit evaluation if the type has overloaded &&. - -#define INTERNAL_CHECK_THAT_NO_TRY( macroName, matcher, resultDisposition, arg ) \ - do { \ - Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, CATCH_INTERNAL_STRINGIFY(arg) ", " CATCH_INTERNAL_STRINGIFY(matcher), resultDisposition ); \ - __catchResult.setExceptionGuard(); \ - __catchResult.captureMatch( arg, matcher, CATCH_INTERNAL_STRINGIFY(matcher) ); \ - __catchResult.unsetExceptionGuard(); \ - INTERNAL_CATCH_REACT( __catchResult ) \ - } while( Catch::alwaysFalse() ) - -#else -/////////////////////////////////////////////////////////////////////////////// -// In the event of a failure works out if the debugger needs to be invoked -// and/or an exception thrown and takes appropriate action. -// This needs to be done as a macro so the debugger will stop in the user -// source code rather than in Catch library code -#define INTERNAL_CATCH_REACT( resultBuilder ) \ - if( resultBuilder.shouldDebugBreak() ) CATCH_BREAK_INTO_DEBUGGER(); \ - resultBuilder.react(); -#endif - -/////////////////////////////////////////////////////////////////////////////// -#define INTERNAL_CATCH_TEST( macroName, resultDisposition, expr ) \ - do { \ - Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, CATCH_INTERNAL_STRINGIFY(expr), resultDisposition ); \ - try { \ - CATCH_INTERNAL_SUPPRESS_PARENTHESES_WARNINGS \ - ( __catchResult <= expr ).endExpression(); \ - CATCH_INTERNAL_UNSUPPRESS_PARENTHESES_WARNINGS \ - } \ - catch( ... ) { \ - __catchResult.useActiveException( resultDisposition ); \ - } \ - INTERNAL_CATCH_REACT( __catchResult ) \ - } while( Catch::isTrue( false && static_cast( !!(expr) ) ) ) // expr here is never evaluated at runtime but it forces the compiler to give it a look - // The double negation silences MSVC's C4800 warning, the static_cast forces short-circuit evaluation if the type has overloaded &&. - -/////////////////////////////////////////////////////////////////////////////// -#define INTERNAL_CATCH_IF( macroName, resultDisposition, expr ) \ - INTERNAL_CATCH_TEST( macroName, resultDisposition, expr ); \ - if( Catch::getResultCapture().lastAssertionPassed() ) - -/////////////////////////////////////////////////////////////////////////////// -#define INTERNAL_CATCH_ELSE( macroName, resultDisposition, expr ) \ - INTERNAL_CATCH_TEST( macroName, resultDisposition, expr ); \ - if( !Catch::getResultCapture().lastAssertionPassed() ) - -/////////////////////////////////////////////////////////////////////////////// -#define INTERNAL_CATCH_NO_THROW( macroName, resultDisposition, expr ) \ - do { \ - Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, CATCH_INTERNAL_STRINGIFY(expr), resultDisposition ); \ - try { \ - static_cast(expr); \ - __catchResult.captureResult( Catch::ResultWas::Ok ); \ - } \ - catch( ... ) { \ - __catchResult.useActiveException( resultDisposition ); \ - } \ - INTERNAL_CATCH_REACT( __catchResult ) \ - } while( Catch::alwaysFalse() ) - -/////////////////////////////////////////////////////////////////////////////// -#define INTERNAL_CATCH_THROWS( macroName, resultDisposition, matcher, expr ) \ - do { \ - Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, CATCH_INTERNAL_STRINGIFY(expr), resultDisposition, CATCH_INTERNAL_STRINGIFY(matcher) ); \ - if( __catchResult.allowThrows() ) \ - try { \ - static_cast(expr); \ - __catchResult.captureResult( Catch::ResultWas::DidntThrowException ); \ - } \ - catch( ... ) { \ - __catchResult.captureExpectedException( matcher ); \ - } \ - else \ - __catchResult.captureResult( Catch::ResultWas::Ok ); \ - INTERNAL_CATCH_REACT( __catchResult ) \ - } while( Catch::alwaysFalse() ) - -/////////////////////////////////////////////////////////////////////////////// -#define INTERNAL_CATCH_THROWS_AS( macroName, exceptionType, resultDisposition, expr ) \ - do { \ - Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, CATCH_INTERNAL_STRINGIFY(expr) ", " CATCH_INTERNAL_STRINGIFY(exceptionType), resultDisposition ); \ - if( __catchResult.allowThrows() ) \ - try { \ - static_cast(expr); \ - __catchResult.captureResult( Catch::ResultWas::DidntThrowException ); \ - } \ - catch( exceptionType ) { \ - __catchResult.captureResult( Catch::ResultWas::Ok ); \ - } \ - catch( ... ) { \ - __catchResult.useActiveException( resultDisposition ); \ - } \ - else \ - __catchResult.captureResult( Catch::ResultWas::Ok ); \ - INTERNAL_CATCH_REACT( __catchResult ) \ - } while( Catch::alwaysFalse() ) - -/////////////////////////////////////////////////////////////////////////////// -#ifdef CATCH_CONFIG_VARIADIC_MACROS - #define INTERNAL_CATCH_MSG( macroName, messageType, resultDisposition, ... ) \ - do { \ - Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, "", resultDisposition ); \ - __catchResult << __VA_ARGS__ + ::Catch::StreamEndStop(); \ - __catchResult.captureResult( messageType ); \ - INTERNAL_CATCH_REACT( __catchResult ) \ - } while( Catch::alwaysFalse() ) -#else - #define INTERNAL_CATCH_MSG( macroName, messageType, resultDisposition, log ) \ - do { \ - Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, "", resultDisposition ); \ - __catchResult << log + ::Catch::StreamEndStop(); \ - __catchResult.captureResult( messageType ); \ - INTERNAL_CATCH_REACT( __catchResult ) \ - } while( Catch::alwaysFalse() ) -#endif - -/////////////////////////////////////////////////////////////////////////////// -#define INTERNAL_CATCH_INFO( macroName, log ) \ - Catch::ScopedMessage INTERNAL_CATCH_UNIQUE_NAME( scopedMessage ) = Catch::MessageBuilder( macroName, CATCH_INTERNAL_LINEINFO, Catch::ResultWas::Info ) << log; - -/////////////////////////////////////////////////////////////////////////////// -#define INTERNAL_CHECK_THAT( macroName, matcher, resultDisposition, arg ) \ - do { \ - Catch::ResultBuilder __catchResult( macroName, CATCH_INTERNAL_LINEINFO, CATCH_INTERNAL_STRINGIFY(arg) ", " CATCH_INTERNAL_STRINGIFY(matcher), resultDisposition ); \ - try { \ - __catchResult.captureMatch( arg, matcher, CATCH_INTERNAL_STRINGIFY(matcher) ); \ - } catch( ... ) { \ - __catchResult.useActiveException( resultDisposition | Catch::ResultDisposition::ContinueOnFailure ); \ - } \ - INTERNAL_CATCH_REACT( __catchResult ) \ - } while( Catch::alwaysFalse() ) - -// #included from: internal/catch_section.h -#define TWOBLUECUBES_CATCH_SECTION_H_INCLUDED - -// #included from: catch_section_info.h -#define TWOBLUECUBES_CATCH_SECTION_INFO_H_INCLUDED - -// #included from: catch_totals.hpp -#define TWOBLUECUBES_CATCH_TOTALS_HPP_INCLUDED - -#include - -namespace Catch { - - struct Counts { - Counts() : passed( 0 ), failed( 0 ), failedButOk( 0 ) {} - - Counts operator - ( Counts const& other ) const { - Counts diff; - diff.passed = passed - other.passed; - diff.failed = failed - other.failed; - diff.failedButOk = failedButOk - other.failedButOk; - return diff; - } - Counts& operator += ( Counts const& other ) { - passed += other.passed; - failed += other.failed; - failedButOk += other.failedButOk; - return *this; - } - - std::size_t total() const { - return passed + failed + failedButOk; - } - bool allPassed() const { - return failed == 0 && failedButOk == 0; - } - bool allOk() const { - return failed == 0; - } - - std::size_t passed; - std::size_t failed; - std::size_t failedButOk; - }; - - struct Totals { - - Totals operator - ( Totals const& other ) const { - Totals diff; - diff.assertions = assertions - other.assertions; - diff.testCases = testCases - other.testCases; - return diff; - } - - Totals delta( Totals const& prevTotals ) const { - Totals diff = *this - prevTotals; - if( diff.assertions.failed > 0 ) - ++diff.testCases.failed; - else if( diff.assertions.failedButOk > 0 ) - ++diff.testCases.failedButOk; - else - ++diff.testCases.passed; - return diff; - } - - Totals& operator += ( Totals const& other ) { - assertions += other.assertions; - testCases += other.testCases; - return *this; - } - - Counts assertions; - Counts testCases; - }; -} - -#include - -namespace Catch { - - struct SectionInfo { - SectionInfo - ( SourceLineInfo const& _lineInfo, - std::string const& _name, - std::string const& _description = std::string() ); - - std::string name; - std::string description; - SourceLineInfo lineInfo; - }; - - struct SectionEndInfo { - SectionEndInfo( SectionInfo const& _sectionInfo, Counts const& _prevAssertions, double _durationInSeconds ) - : sectionInfo( _sectionInfo ), prevAssertions( _prevAssertions ), durationInSeconds( _durationInSeconds ) - {} - - SectionInfo sectionInfo; - Counts prevAssertions; - double durationInSeconds; - }; - -} // end namespace Catch - -// #included from: catch_timer.h -#define TWOBLUECUBES_CATCH_TIMER_H_INCLUDED - -#ifdef _MSC_VER - -namespace Catch { - typedef unsigned long long UInt64; -} -#else -#include -namespace Catch { - typedef uint64_t UInt64; -} -#endif - -namespace Catch { - class Timer { - public: - Timer() : m_ticks( 0 ) {} - void start(); - unsigned int getElapsedMicroseconds() const; - unsigned int getElapsedMilliseconds() const; - double getElapsedSeconds() const; - - private: - UInt64 m_ticks; - }; - -} // namespace Catch - -#include - -namespace Catch { - - class Section : NonCopyable { - public: - Section( SectionInfo const& info ); - ~Section(); - - // This indicates whether the section should be executed or not - operator bool() const; - - private: - SectionInfo m_info; - - std::string m_name; - Counts m_assertions; - bool m_sectionIncluded; - Timer m_timer; - }; - -} // end namespace Catch - -#ifdef CATCH_CONFIG_VARIADIC_MACROS - #define INTERNAL_CATCH_SECTION( ... ) \ - if( Catch::Section const& INTERNAL_CATCH_UNIQUE_NAME( catch_internal_Section ) = Catch::SectionInfo( CATCH_INTERNAL_LINEINFO, __VA_ARGS__ ) ) -#else - #define INTERNAL_CATCH_SECTION( name, desc ) \ - if( Catch::Section const& INTERNAL_CATCH_UNIQUE_NAME( catch_internal_Section ) = Catch::SectionInfo( CATCH_INTERNAL_LINEINFO, name, desc ) ) -#endif - -// #included from: internal/catch_generators.hpp -#define TWOBLUECUBES_CATCH_GENERATORS_HPP_INCLUDED - -#include -#include -#include - -namespace Catch { - -template -struct IGenerator { - virtual ~IGenerator() {} - virtual T getValue( std::size_t index ) const = 0; - virtual std::size_t size () const = 0; -}; - -template -class BetweenGenerator : public IGenerator { -public: - BetweenGenerator( T from, T to ) : m_from( from ), m_to( to ){} - - virtual T getValue( std::size_t index ) const { - return m_from+static_cast( index ); - } - - virtual std::size_t size() const { - return static_cast( 1+m_to-m_from ); - } - -private: - - T m_from; - T m_to; -}; - -template -class ValuesGenerator : public IGenerator { -public: - ValuesGenerator(){} - - void add( T value ) { - m_values.push_back( value ); - } - - virtual T getValue( std::size_t index ) const { - return m_values[index]; - } - - virtual std::size_t size() const { - return m_values.size(); - } - -private: - std::vector m_values; -}; - -template -class CompositeGenerator { -public: - CompositeGenerator() : m_totalSize( 0 ) {} - - // *** Move semantics, similar to auto_ptr *** - CompositeGenerator( CompositeGenerator& other ) - : m_fileInfo( other.m_fileInfo ), - m_totalSize( 0 ) - { - move( other ); - } - - CompositeGenerator& setFileInfo( const char* fileInfo ) { - m_fileInfo = fileInfo; - return *this; - } - - ~CompositeGenerator() { - deleteAll( m_composed ); - } - - operator T () const { - size_t overallIndex = getCurrentContext().getGeneratorIndex( m_fileInfo, m_totalSize ); - - typename std::vector*>::const_iterator it = m_composed.begin(); - typename std::vector*>::const_iterator itEnd = m_composed.end(); - for( size_t index = 0; it != itEnd; ++it ) - { - const IGenerator* generator = *it; - if( overallIndex >= index && overallIndex < index + generator->size() ) - { - return generator->getValue( overallIndex-index ); - } - index += generator->size(); - } - CATCH_INTERNAL_ERROR( "Indexed past end of generated range" ); - return T(); // Suppress spurious "not all control paths return a value" warning in Visual Studio - if you know how to fix this please do so - } - - void add( const IGenerator* generator ) { - m_totalSize += generator->size(); - m_composed.push_back( generator ); - } - - CompositeGenerator& then( CompositeGenerator& other ) { - move( other ); - return *this; - } - - CompositeGenerator& then( T value ) { - ValuesGenerator* valuesGen = new ValuesGenerator(); - valuesGen->add( value ); - add( valuesGen ); - return *this; - } - -private: - - void move( CompositeGenerator& other ) { - m_composed.insert( m_composed.end(), other.m_composed.begin(), other.m_composed.end() ); - m_totalSize += other.m_totalSize; - other.m_composed.clear(); - } - - std::vector*> m_composed; - std::string m_fileInfo; - size_t m_totalSize; -}; - -namespace Generators -{ - template - CompositeGenerator between( T from, T to ) { - CompositeGenerator generators; - generators.add( new BetweenGenerator( from, to ) ); - return generators; - } - - template - CompositeGenerator values( T val1, T val2 ) { - CompositeGenerator generators; - ValuesGenerator* valuesGen = new ValuesGenerator(); - valuesGen->add( val1 ); - valuesGen->add( val2 ); - generators.add( valuesGen ); - return generators; - } - - template - CompositeGenerator values( T val1, T val2, T val3 ){ - CompositeGenerator generators; - ValuesGenerator* valuesGen = new ValuesGenerator(); - valuesGen->add( val1 ); - valuesGen->add( val2 ); - valuesGen->add( val3 ); - generators.add( valuesGen ); - return generators; - } - - template - CompositeGenerator values( T val1, T val2, T val3, T val4 ) { - CompositeGenerator generators; - ValuesGenerator* valuesGen = new ValuesGenerator(); - valuesGen->add( val1 ); - valuesGen->add( val2 ); - valuesGen->add( val3 ); - valuesGen->add( val4 ); - generators.add( valuesGen ); - return generators; - } - -} // end namespace Generators - -using namespace Generators; - -} // end namespace Catch - -#define INTERNAL_CATCH_LINESTR2( line ) #line -#define INTERNAL_CATCH_LINESTR( line ) INTERNAL_CATCH_LINESTR2( line ) - -#define INTERNAL_CATCH_GENERATE( expr ) expr.setFileInfo( __FILE__ "(" INTERNAL_CATCH_LINESTR( __LINE__ ) ")" ) - -// #included from: internal/catch_interfaces_exception.h -#define TWOBLUECUBES_CATCH_INTERFACES_EXCEPTION_H_INCLUDED - -#include -#include - -// #included from: catch_interfaces_registry_hub.h -#define TWOBLUECUBES_CATCH_INTERFACES_REGISTRY_HUB_H_INCLUDED - -#include - -namespace Catch { - - class TestCase; - struct ITestCaseRegistry; - struct IExceptionTranslatorRegistry; - struct IExceptionTranslator; - struct IReporterRegistry; - struct IReporterFactory; - struct ITagAliasRegistry; - - struct IRegistryHub { - virtual ~IRegistryHub(); - - virtual IReporterRegistry const& getReporterRegistry() const = 0; - virtual ITestCaseRegistry const& getTestCaseRegistry() const = 0; - virtual ITagAliasRegistry const& getTagAliasRegistry() const = 0; - - virtual IExceptionTranslatorRegistry& getExceptionTranslatorRegistry() = 0; - }; - - struct IMutableRegistryHub { - virtual ~IMutableRegistryHub(); - virtual void registerReporter( std::string const& name, Ptr const& factory ) = 0; - virtual void registerListener( Ptr const& factory ) = 0; - virtual void registerTest( TestCase const& testInfo ) = 0; - virtual void registerTranslator( const IExceptionTranslator* translator ) = 0; - virtual void registerTagAlias( std::string const& alias, std::string const& tag, SourceLineInfo const& lineInfo ) = 0; - }; - - IRegistryHub& getRegistryHub(); - IMutableRegistryHub& getMutableRegistryHub(); - void cleanUp(); - std::string translateActiveException(); - -} - -namespace Catch { - - typedef std::string(*exceptionTranslateFunction)(); - - struct IExceptionTranslator; - typedef std::vector ExceptionTranslators; - - struct IExceptionTranslator { - virtual ~IExceptionTranslator(); - virtual std::string translate( ExceptionTranslators::const_iterator it, ExceptionTranslators::const_iterator itEnd ) const = 0; - }; - - struct IExceptionTranslatorRegistry { - virtual ~IExceptionTranslatorRegistry(); - - virtual std::string translateActiveException() const = 0; - }; - - class ExceptionTranslatorRegistrar { - template - class ExceptionTranslator : public IExceptionTranslator { - public: - - ExceptionTranslator( std::string(*translateFunction)( T& ) ) - : m_translateFunction( translateFunction ) - {} - - virtual std::string translate( ExceptionTranslators::const_iterator it, ExceptionTranslators::const_iterator itEnd ) const CATCH_OVERRIDE { - try { - if( it == itEnd ) - throw; - else - return (*it)->translate( it+1, itEnd ); - } - catch( T& ex ) { - return m_translateFunction( ex ); - } - } - - protected: - std::string(*m_translateFunction)( T& ); - }; - - public: - template - ExceptionTranslatorRegistrar( std::string(*translateFunction)( T& ) ) { - getMutableRegistryHub().registerTranslator - ( new ExceptionTranslator( translateFunction ) ); - } - }; -} - -/////////////////////////////////////////////////////////////////////////////// -#define INTERNAL_CATCH_TRANSLATE_EXCEPTION2( translatorName, signature ) \ - static std::string translatorName( signature ); \ - namespace{ Catch::ExceptionTranslatorRegistrar INTERNAL_CATCH_UNIQUE_NAME( catch_internal_ExceptionRegistrar )( &translatorName ); }\ - static std::string translatorName( signature ) - -#define INTERNAL_CATCH_TRANSLATE_EXCEPTION( signature ) INTERNAL_CATCH_TRANSLATE_EXCEPTION2( INTERNAL_CATCH_UNIQUE_NAME( catch_internal_ExceptionTranslator ), signature ) - -// #included from: internal/catch_approx.hpp -#define TWOBLUECUBES_CATCH_APPROX_HPP_INCLUDED - -#include -#include - -#if defined(CATCH_CONFIG_CPP11_TYPE_TRAITS) -#include -#endif - -namespace Catch { -namespace Detail { - - class Approx { - public: - explicit Approx ( double value ) - : m_epsilon( std::numeric_limits::epsilon()*100 ), - m_margin( 0.0 ), - m_scale( 1.0 ), - m_value( value ) - {} - - static Approx custom() { - return Approx( 0 ); - } - -#if defined(CATCH_CONFIG_CPP11_TYPE_TRAITS) - - template ::value>::type> - Approx operator()( T value ) { - Approx approx( static_cast(value) ); - approx.epsilon( m_epsilon ); - approx.margin( m_margin ); - approx.scale( m_scale ); - return approx; - } - - template ::value>::type> - explicit Approx( T value ): Approx(static_cast(value)) - {} - - template ::value>::type> - friend bool operator == ( const T& lhs, Approx const& rhs ) { - // Thanks to Richard Harris for his help refining this formula - auto lhs_v = double(lhs); - bool relativeOK = std::fabs(lhs_v - rhs.m_value) < rhs.m_epsilon * (rhs.m_scale + (std::max)(std::fabs(lhs_v), std::fabs(rhs.m_value))); - if (relativeOK) { - return true; - } - - return std::fabs(lhs_v - rhs.m_value) <= rhs.m_margin; - } - - template ::value>::type> - friend bool operator == ( Approx const& lhs, const T& rhs ) { - return operator==( rhs, lhs ); - } - - template ::value>::type> - friend bool operator != ( T lhs, Approx const& rhs ) { - return !operator==( lhs, rhs ); - } - - template ::value>::type> - friend bool operator != ( Approx const& lhs, T rhs ) { - return !operator==( rhs, lhs ); - } - - template ::value>::type> - friend bool operator <= ( T lhs, Approx const& rhs ) { - return double(lhs) < rhs.m_value || lhs == rhs; - } - - template ::value>::type> - friend bool operator <= ( Approx const& lhs, T rhs ) { - return lhs.m_value < double(rhs) || lhs == rhs; - } - - template ::value>::type> - friend bool operator >= ( T lhs, Approx const& rhs ) { - return double(lhs) > rhs.m_value || lhs == rhs; - } - - template ::value>::type> - friend bool operator >= ( Approx const& lhs, T rhs ) { - return lhs.m_value > double(rhs) || lhs == rhs; - } - - template ::value>::type> - Approx& epsilon( T newEpsilon ) { - m_epsilon = double(newEpsilon); - return *this; - } - - template ::value>::type> - Approx& margin( T newMargin ) { - m_margin = double(newMargin); - return *this; - } - - template ::value>::type> - Approx& scale( T newScale ) { - m_scale = double(newScale); - return *this; - } - -#else - - Approx operator()( double value ) { - Approx approx( value ); - approx.epsilon( m_epsilon ); - approx.margin( m_margin ); - approx.scale( m_scale ); - return approx; - } - - friend bool operator == ( double lhs, Approx const& rhs ) { - // Thanks to Richard Harris for his help refining this formula - bool relativeOK = std::fabs( lhs - rhs.m_value ) < rhs.m_epsilon * (rhs.m_scale + (std::max)( std::fabs(lhs), std::fabs(rhs.m_value) ) ); - if (relativeOK) { - return true; - } - return std::fabs(lhs - rhs.m_value) <= rhs.m_margin; - } - - friend bool operator == ( Approx const& lhs, double rhs ) { - return operator==( rhs, lhs ); - } - - friend bool operator != ( double lhs, Approx const& rhs ) { - return !operator==( lhs, rhs ); - } - - friend bool operator != ( Approx const& lhs, double rhs ) { - return !operator==( rhs, lhs ); - } - - friend bool operator <= ( double lhs, Approx const& rhs ) { - return lhs < rhs.m_value || lhs == rhs; - } - - friend bool operator <= ( Approx const& lhs, double rhs ) { - return lhs.m_value < rhs || lhs == rhs; - } - - friend bool operator >= ( double lhs, Approx const& rhs ) { - return lhs > rhs.m_value || lhs == rhs; - } - - friend bool operator >= ( Approx const& lhs, double rhs ) { - return lhs.m_value > rhs || lhs == rhs; - } - - Approx& epsilon( double newEpsilon ) { - m_epsilon = newEpsilon; - return *this; - } - - Approx& margin( double newMargin ) { - m_margin = newMargin; - return *this; - } - - Approx& scale( double newScale ) { - m_scale = newScale; - return *this; - } -#endif - - std::string toString() const { - std::ostringstream oss; - oss << "Approx( " << Catch::toString( m_value ) << " )"; - return oss.str(); - } - - private: - double m_epsilon; - double m_margin; - double m_scale; - double m_value; - }; -} - -template<> -inline std::string toString( Detail::Approx const& value ) { - return value.toString(); -} - -} // end namespace Catch - -// #included from: internal/catch_matchers_string.h -#define TWOBLUECUBES_CATCH_MATCHERS_STRING_H_INCLUDED - -namespace Catch { -namespace Matchers { - - namespace StdString { - - struct CasedString - { - CasedString( std::string const& str, CaseSensitive::Choice caseSensitivity ); - std::string adjustString( std::string const& str ) const; - std::string caseSensitivitySuffix() const; - - CaseSensitive::Choice m_caseSensitivity; - std::string m_str; - }; - - struct StringMatcherBase : MatcherBase { - StringMatcherBase( std::string const& operation, CasedString const& comparator ); - virtual std::string describe() const CATCH_OVERRIDE; - - CasedString m_comparator; - std::string m_operation; - }; - - struct EqualsMatcher : StringMatcherBase { - EqualsMatcher( CasedString const& comparator ); - virtual bool match( std::string const& source ) const CATCH_OVERRIDE; - }; - struct ContainsMatcher : StringMatcherBase { - ContainsMatcher( CasedString const& comparator ); - virtual bool match( std::string const& source ) const CATCH_OVERRIDE; - }; - struct StartsWithMatcher : StringMatcherBase { - StartsWithMatcher( CasedString const& comparator ); - virtual bool match( std::string const& source ) const CATCH_OVERRIDE; - }; - struct EndsWithMatcher : StringMatcherBase { - EndsWithMatcher( CasedString const& comparator ); - virtual bool match( std::string const& source ) const CATCH_OVERRIDE; - }; - - } // namespace StdString - - // The following functions create the actual matcher objects. - // This allows the types to be inferred - - StdString::EqualsMatcher Equals( std::string const& str, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ); - StdString::ContainsMatcher Contains( std::string const& str, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ); - StdString::EndsWithMatcher EndsWith( std::string const& str, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ); - StdString::StartsWithMatcher StartsWith( std::string const& str, CaseSensitive::Choice caseSensitivity = CaseSensitive::Yes ); - -} // namespace Matchers -} // namespace Catch - -// #included from: internal/catch_matchers_vector.h -#define TWOBLUECUBES_CATCH_MATCHERS_VECTOR_H_INCLUDED - -namespace Catch { -namespace Matchers { - - namespace Vector { - - template - struct ContainsElementMatcher : MatcherBase, T> { - - ContainsElementMatcher(T const &comparator) : m_comparator( comparator) {} - - bool match(std::vector const &v) const CATCH_OVERRIDE { - return std::find(v.begin(), v.end(), m_comparator) != v.end(); - } - - virtual std::string describe() const CATCH_OVERRIDE { - return "Contains: " + Catch::toString( m_comparator ); - } - - T const& m_comparator; - }; - - template - struct ContainsMatcher : MatcherBase, std::vector > { - - ContainsMatcher(std::vector const &comparator) : m_comparator( comparator ) {} - - bool match(std::vector const &v) const CATCH_OVERRIDE { - // !TBD: see note in EqualsMatcher - if (m_comparator.size() > v.size()) - return false; - for (size_t i = 0; i < m_comparator.size(); ++i) - if (std::find(v.begin(), v.end(), m_comparator[i]) == v.end()) - return false; - return true; - } - virtual std::string describe() const CATCH_OVERRIDE { - return "Contains: " + Catch::toString( m_comparator ); - } - - std::vector const& m_comparator; - }; - - template - struct EqualsMatcher : MatcherBase, std::vector > { - - EqualsMatcher(std::vector const &comparator) : m_comparator( comparator ) {} - - bool match(std::vector const &v) const CATCH_OVERRIDE { - // !TBD: This currently works if all elements can be compared using != - // - a more general approach would be via a compare template that defaults - // to using !=. but could be specialised for, e.g. std::vector etc - // - then just call that directly - if (m_comparator.size() != v.size()) - return false; - for (size_t i = 0; i < v.size(); ++i) - if (m_comparator[i] != v[i]) - return false; - return true; - } - virtual std::string describe() const CATCH_OVERRIDE { - return "Equals: " + Catch::toString( m_comparator ); - } - std::vector const& m_comparator; - }; - - } // namespace Vector - - // The following functions create the actual matcher objects. - // This allows the types to be inferred - - template - Vector::ContainsMatcher Contains( std::vector const& comparator ) { - return Vector::ContainsMatcher( comparator ); - } - - template - Vector::ContainsElementMatcher VectorContains( T const& comparator ) { - return Vector::ContainsElementMatcher( comparator ); - } - - template - Vector::EqualsMatcher Equals( std::vector const& comparator ) { - return Vector::EqualsMatcher( comparator ); - } - -} // namespace Matchers -} // namespace Catch - -// #included from: internal/catch_interfaces_tag_alias_registry.h -#define TWOBLUECUBES_CATCH_INTERFACES_TAG_ALIAS_REGISTRY_H_INCLUDED - -// #included from: catch_tag_alias.h -#define TWOBLUECUBES_CATCH_TAG_ALIAS_H_INCLUDED - -#include - -namespace Catch { - - struct TagAlias { - TagAlias( std::string const& _tag, SourceLineInfo _lineInfo ) : tag( _tag ), lineInfo( _lineInfo ) {} - - std::string tag; - SourceLineInfo lineInfo; - }; - - struct RegistrarForTagAliases { - RegistrarForTagAliases( char const* alias, char const* tag, SourceLineInfo const& lineInfo ); - }; - -} // end namespace Catch - -#define CATCH_REGISTER_TAG_ALIAS( alias, spec ) namespace{ Catch::RegistrarForTagAliases INTERNAL_CATCH_UNIQUE_NAME( AutoRegisterTagAlias )( alias, spec, CATCH_INTERNAL_LINEINFO ); } -// #included from: catch_option.hpp -#define TWOBLUECUBES_CATCH_OPTION_HPP_INCLUDED - -namespace Catch { - - // An optional type - template - class Option { - public: - Option() : nullableValue( CATCH_NULL ) {} - Option( T const& _value ) - : nullableValue( new( storage ) T( _value ) ) - {} - Option( Option const& _other ) - : nullableValue( _other ? new( storage ) T( *_other ) : CATCH_NULL ) - {} - - ~Option() { - reset(); - } - - Option& operator= ( Option const& _other ) { - if( &_other != this ) { - reset(); - if( _other ) - nullableValue = new( storage ) T( *_other ); - } - return *this; - } - Option& operator = ( T const& _value ) { - reset(); - nullableValue = new( storage ) T( _value ); - return *this; - } - - void reset() { - if( nullableValue ) - nullableValue->~T(); - nullableValue = CATCH_NULL; - } - - T& operator*() { return *nullableValue; } - T const& operator*() const { return *nullableValue; } - T* operator->() { return nullableValue; } - const T* operator->() const { return nullableValue; } - - T valueOr( T const& defaultValue ) const { - return nullableValue ? *nullableValue : defaultValue; - } - - bool some() const { return nullableValue != CATCH_NULL; } - bool none() const { return nullableValue == CATCH_NULL; } - - bool operator !() const { return nullableValue == CATCH_NULL; } - operator SafeBool::type() const { - return SafeBool::makeSafe( some() ); - } - - private: - T *nullableValue; - union { - char storage[sizeof(T)]; - - // These are here to force alignment for the storage - long double dummy1; - void (*dummy2)(); - long double dummy3; -#ifdef CATCH_CONFIG_CPP11_LONG_LONG - long long dummy4; -#endif - }; - }; - -} // end namespace Catch - -namespace Catch { - - struct ITagAliasRegistry { - virtual ~ITagAliasRegistry(); - virtual Option find( std::string const& alias ) const = 0; - virtual std::string expandAliases( std::string const& unexpandedTestSpec ) const = 0; - - static ITagAliasRegistry const& get(); - }; - -} // end namespace Catch - -// These files are included here so the single_include script doesn't put them -// in the conditionally compiled sections -// #included from: internal/catch_test_case_info.h -#define TWOBLUECUBES_CATCH_TEST_CASE_INFO_H_INCLUDED - -#include -#include - -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wpadded" -#endif - -namespace Catch { - - struct ITestCase; - - struct TestCaseInfo { - enum SpecialProperties{ - None = 0, - IsHidden = 1 << 1, - ShouldFail = 1 << 2, - MayFail = 1 << 3, - Throws = 1 << 4, - NonPortable = 1 << 5 - }; - - TestCaseInfo( std::string const& _name, - std::string const& _className, - std::string const& _description, - std::set const& _tags, - SourceLineInfo const& _lineInfo ); - - TestCaseInfo( TestCaseInfo const& other ); - - friend void setTags( TestCaseInfo& testCaseInfo, std::set const& tags ); - - bool isHidden() const; - bool throws() const; - bool okToFail() const; - bool expectedToFail() const; - - std::string name; - std::string className; - std::string description; - std::set tags; - std::set lcaseTags; - std::string tagsAsString; - SourceLineInfo lineInfo; - SpecialProperties properties; - }; - - class TestCase : public TestCaseInfo { - public: - - TestCase( ITestCase* testCase, TestCaseInfo const& info ); - TestCase( TestCase const& other ); - - TestCase withName( std::string const& _newName ) const; - - void invoke() const; - - TestCaseInfo const& getTestCaseInfo() const; - - void swap( TestCase& other ); - bool operator == ( TestCase const& other ) const; - bool operator < ( TestCase const& other ) const; - TestCase& operator = ( TestCase const& other ); - - private: - Ptr test; - }; - - TestCase makeTestCase( ITestCase* testCase, - std::string const& className, - std::string const& name, - std::string const& description, - SourceLineInfo const& lineInfo ); -} - -#ifdef __clang__ -#pragma clang diagnostic pop -#endif - - -#ifdef __OBJC__ -// #included from: internal/catch_objc.hpp -#define TWOBLUECUBES_CATCH_OBJC_HPP_INCLUDED - -#import - -#include - -// NB. Any general catch headers included here must be included -// in catch.hpp first to make sure they are included by the single -// header for non obj-usage - -/////////////////////////////////////////////////////////////////////////////// -// This protocol is really only here for (self) documenting purposes, since -// all its methods are optional. -@protocol OcFixture - -@optional - --(void) setUp; --(void) tearDown; - -@end - -namespace Catch { - - class OcMethod : public SharedImpl { - - public: - OcMethod( Class cls, SEL sel ) : m_cls( cls ), m_sel( sel ) {} - - virtual void invoke() const { - id obj = [[m_cls alloc] init]; - - performOptionalSelector( obj, @selector(setUp) ); - performOptionalSelector( obj, m_sel ); - performOptionalSelector( obj, @selector(tearDown) ); - - arcSafeRelease( obj ); - } - private: - virtual ~OcMethod() {} - - Class m_cls; - SEL m_sel; - }; - - namespace Detail{ - - inline std::string getAnnotation( Class cls, - std::string const& annotationName, - std::string const& testCaseName ) { - NSString* selStr = [[NSString alloc] initWithFormat:@"Catch_%s_%s", annotationName.c_str(), testCaseName.c_str()]; - SEL sel = NSSelectorFromString( selStr ); - arcSafeRelease( selStr ); - id value = performOptionalSelector( cls, sel ); - if( value ) - return [(NSString*)value UTF8String]; - return ""; - } - } - - inline size_t registerTestMethods() { - size_t noTestMethods = 0; - int noClasses = objc_getClassList( CATCH_NULL, 0 ); - - Class* classes = (CATCH_UNSAFE_UNRETAINED Class *)malloc( sizeof(Class) * noClasses); - objc_getClassList( classes, noClasses ); - - for( int c = 0; c < noClasses; c++ ) { - Class cls = classes[c]; - { - u_int count; - Method* methods = class_copyMethodList( cls, &count ); - for( u_int m = 0; m < count ; m++ ) { - SEL selector = method_getName(methods[m]); - std::string methodName = sel_getName(selector); - if( startsWith( methodName, "Catch_TestCase_" ) ) { - std::string testCaseName = methodName.substr( 15 ); - std::string name = Detail::getAnnotation( cls, "Name", testCaseName ); - std::string desc = Detail::getAnnotation( cls, "Description", testCaseName ); - const char* className = class_getName( cls ); - - getMutableRegistryHub().registerTest( makeTestCase( new OcMethod( cls, selector ), className, name.c_str(), desc.c_str(), SourceLineInfo() ) ); - noTestMethods++; - } - } - free(methods); - } - } - return noTestMethods; - } - - namespace Matchers { - namespace Impl { - namespace NSStringMatchers { - - struct StringHolder : MatcherBase{ - StringHolder( NSString* substr ) : m_substr( [substr copy] ){} - StringHolder( StringHolder const& other ) : m_substr( [other.m_substr copy] ){} - StringHolder() { - arcSafeRelease( m_substr ); - } - - virtual bool match( NSString* arg ) const CATCH_OVERRIDE { - return false; - } - - NSString* m_substr; - }; - - struct Equals : StringHolder { - Equals( NSString* substr ) : StringHolder( substr ){} - - virtual bool match( NSString* str ) const CATCH_OVERRIDE { - return (str != nil || m_substr == nil ) && - [str isEqualToString:m_substr]; - } - - virtual std::string describe() const CATCH_OVERRIDE { - return "equals string: " + Catch::toString( m_substr ); - } - }; - - struct Contains : StringHolder { - Contains( NSString* substr ) : StringHolder( substr ){} - - virtual bool match( NSString* str ) const { - return (str != nil || m_substr == nil ) && - [str rangeOfString:m_substr].location != NSNotFound; - } - - virtual std::string describe() const CATCH_OVERRIDE { - return "contains string: " + Catch::toString( m_substr ); - } - }; - - struct StartsWith : StringHolder { - StartsWith( NSString* substr ) : StringHolder( substr ){} - - virtual bool match( NSString* str ) const { - return (str != nil || m_substr == nil ) && - [str rangeOfString:m_substr].location == 0; - } - - virtual std::string describe() const CATCH_OVERRIDE { - return "starts with: " + Catch::toString( m_substr ); - } - }; - struct EndsWith : StringHolder { - EndsWith( NSString* substr ) : StringHolder( substr ){} - - virtual bool match( NSString* str ) const { - return (str != nil || m_substr == nil ) && - [str rangeOfString:m_substr].location == [str length] - [m_substr length]; - } - - virtual std::string describe() const CATCH_OVERRIDE { - return "ends with: " + Catch::toString( m_substr ); - } - }; - - } // namespace NSStringMatchers - } // namespace Impl - - inline Impl::NSStringMatchers::Equals - Equals( NSString* substr ){ return Impl::NSStringMatchers::Equals( substr ); } - - inline Impl::NSStringMatchers::Contains - Contains( NSString* substr ){ return Impl::NSStringMatchers::Contains( substr ); } - - inline Impl::NSStringMatchers::StartsWith - StartsWith( NSString* substr ){ return Impl::NSStringMatchers::StartsWith( substr ); } - - inline Impl::NSStringMatchers::EndsWith - EndsWith( NSString* substr ){ return Impl::NSStringMatchers::EndsWith( substr ); } - - } // namespace Matchers - - using namespace Matchers; - -} // namespace Catch - -/////////////////////////////////////////////////////////////////////////////// -#define OC_TEST_CASE( name, desc )\ -+(NSString*) INTERNAL_CATCH_UNIQUE_NAME( Catch_Name_test ) \ -{\ -return @ name; \ -}\ -+(NSString*) INTERNAL_CATCH_UNIQUE_NAME( Catch_Description_test ) \ -{ \ -return @ desc; \ -} \ --(void) INTERNAL_CATCH_UNIQUE_NAME( Catch_TestCase_test ) - -#endif - -#ifdef CATCH_IMPL - -// !TBD: Move the leak detector code into a separate header -#ifdef CATCH_CONFIG_WINDOWS_CRTDBG -#include -class LeakDetector { -public: - LeakDetector() { - int flag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG); - flag |= _CRTDBG_LEAK_CHECK_DF; - flag |= _CRTDBG_ALLOC_MEM_DF; - _CrtSetDbgFlag(flag); - _CrtSetReportMode(_CRT_WARN, _CRTDBG_MODE_FILE | _CRTDBG_MODE_DEBUG); - _CrtSetReportFile(_CRT_WARN, _CRTDBG_FILE_STDERR); - // Change this to leaking allocation's number to break there - _CrtSetBreakAlloc(-1); - } -}; -#else -class LeakDetector {}; -#endif - -LeakDetector leakDetector; - -// #included from: internal/catch_impl.hpp -#define TWOBLUECUBES_CATCH_IMPL_HPP_INCLUDED - -// Collect all the implementation files together here -// These are the equivalent of what would usually be cpp files - -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wweak-vtables" -#endif - -// #included from: ../catch_session.hpp -#define TWOBLUECUBES_CATCH_RUNNER_HPP_INCLUDED - -// #included from: internal/catch_commandline.hpp -#define TWOBLUECUBES_CATCH_COMMANDLINE_HPP_INCLUDED - -// #included from: catch_config.hpp -#define TWOBLUECUBES_CATCH_CONFIG_HPP_INCLUDED - -// #included from: catch_test_spec_parser.hpp -#define TWOBLUECUBES_CATCH_TEST_SPEC_PARSER_HPP_INCLUDED - -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wpadded" -#endif - -// #included from: catch_test_spec.hpp -#define TWOBLUECUBES_CATCH_TEST_SPEC_HPP_INCLUDED - -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wpadded" -#endif - -// #included from: catch_wildcard_pattern.hpp -#define TWOBLUECUBES_CATCH_WILDCARD_PATTERN_HPP_INCLUDED - -#include - -namespace Catch -{ - class WildcardPattern { - enum WildcardPosition { - NoWildcard = 0, - WildcardAtStart = 1, - WildcardAtEnd = 2, - WildcardAtBothEnds = WildcardAtStart | WildcardAtEnd - }; - - public: - - WildcardPattern( std::string const& pattern, CaseSensitive::Choice caseSensitivity ) - : m_caseSensitivity( caseSensitivity ), - m_wildcard( NoWildcard ), - m_pattern( adjustCase( pattern ) ) - { - if( startsWith( m_pattern, '*' ) ) { - m_pattern = m_pattern.substr( 1 ); - m_wildcard = WildcardAtStart; - } - if( endsWith( m_pattern, '*' ) ) { - m_pattern = m_pattern.substr( 0, m_pattern.size()-1 ); - m_wildcard = static_cast( m_wildcard | WildcardAtEnd ); - } - } - virtual ~WildcardPattern(); - virtual bool matches( std::string const& str ) const { - switch( m_wildcard ) { - case NoWildcard: - return m_pattern == adjustCase( str ); - case WildcardAtStart: - return endsWith( adjustCase( str ), m_pattern ); - case WildcardAtEnd: - return startsWith( adjustCase( str ), m_pattern ); - case WildcardAtBothEnds: - return contains( adjustCase( str ), m_pattern ); - } - -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wunreachable-code" -#endif - throw std::logic_error( "Unknown enum" ); -#ifdef __clang__ -#pragma clang diagnostic pop -#endif - } - private: - std::string adjustCase( std::string const& str ) const { - return m_caseSensitivity == CaseSensitive::No ? toLower( str ) : str; - } - CaseSensitive::Choice m_caseSensitivity; - WildcardPosition m_wildcard; - std::string m_pattern; - }; -} - -#include -#include - -namespace Catch { - - class TestSpec { - struct Pattern : SharedImpl<> { - virtual ~Pattern(); - virtual bool matches( TestCaseInfo const& testCase ) const = 0; - }; - class NamePattern : public Pattern { - public: - NamePattern( std::string const& name ) - : m_wildcardPattern( toLower( name ), CaseSensitive::No ) - {} - virtual ~NamePattern(); - virtual bool matches( TestCaseInfo const& testCase ) const { - return m_wildcardPattern.matches( toLower( testCase.name ) ); - } - private: - WildcardPattern m_wildcardPattern; - }; - - class TagPattern : public Pattern { - public: - TagPattern( std::string const& tag ) : m_tag( toLower( tag ) ) {} - virtual ~TagPattern(); - virtual bool matches( TestCaseInfo const& testCase ) const { - return testCase.lcaseTags.find( m_tag ) != testCase.lcaseTags.end(); - } - private: - std::string m_tag; - }; - - class ExcludedPattern : public Pattern { - public: - ExcludedPattern( Ptr const& underlyingPattern ) : m_underlyingPattern( underlyingPattern ) {} - virtual ~ExcludedPattern(); - virtual bool matches( TestCaseInfo const& testCase ) const { return !m_underlyingPattern->matches( testCase ); } - private: - Ptr m_underlyingPattern; - }; - - struct Filter { - std::vector > m_patterns; - - bool matches( TestCaseInfo const& testCase ) const { - // All patterns in a filter must match for the filter to be a match - for( std::vector >::const_iterator it = m_patterns.begin(), itEnd = m_patterns.end(); it != itEnd; ++it ) { - if( !(*it)->matches( testCase ) ) - return false; - } - return true; - } - }; - - public: - bool hasFilters() const { - return !m_filters.empty(); - } - bool matches( TestCaseInfo const& testCase ) const { - // A TestSpec matches if any filter matches - for( std::vector::const_iterator it = m_filters.begin(), itEnd = m_filters.end(); it != itEnd; ++it ) - if( it->matches( testCase ) ) - return true; - return false; - } - - private: - std::vector m_filters; - - friend class TestSpecParser; - }; -} - -#ifdef __clang__ -#pragma clang diagnostic pop -#endif - -namespace Catch { - - class TestSpecParser { - enum Mode{ None, Name, QuotedName, Tag, EscapedName }; - Mode m_mode; - bool m_exclusion; - std::size_t m_start, m_pos; - std::string m_arg; - std::vector m_escapeChars; - TestSpec::Filter m_currentFilter; - TestSpec m_testSpec; - ITagAliasRegistry const* m_tagAliases; - - public: - TestSpecParser( ITagAliasRegistry const& tagAliases ) :m_mode(None), m_exclusion(false), m_start(0), m_pos(0), m_tagAliases( &tagAliases ) {} - - TestSpecParser& parse( std::string const& arg ) { - m_mode = None; - m_exclusion = false; - m_start = std::string::npos; - m_arg = m_tagAliases->expandAliases( arg ); - m_escapeChars.clear(); - for( m_pos = 0; m_pos < m_arg.size(); ++m_pos ) - visitChar( m_arg[m_pos] ); - if( m_mode == Name ) - addPattern(); - return *this; - } - TestSpec testSpec() { - addFilter(); - return m_testSpec; - } - private: - void visitChar( char c ) { - if( m_mode == None ) { - switch( c ) { - case ' ': return; - case '~': m_exclusion = true; return; - case '[': return startNewMode( Tag, ++m_pos ); - case '"': return startNewMode( QuotedName, ++m_pos ); - case '\\': return escape(); - default: startNewMode( Name, m_pos ); break; - } - } - if( m_mode == Name ) { - if( c == ',' ) { - addPattern(); - addFilter(); - } - else if( c == '[' ) { - if( subString() == "exclude:" ) - m_exclusion = true; - else - addPattern(); - startNewMode( Tag, ++m_pos ); - } - else if( c == '\\' ) - escape(); - } - else if( m_mode == EscapedName ) - m_mode = Name; - else if( m_mode == QuotedName && c == '"' ) - addPattern(); - else if( m_mode == Tag && c == ']' ) - addPattern(); - } - void startNewMode( Mode mode, std::size_t start ) { - m_mode = mode; - m_start = start; - } - void escape() { - if( m_mode == None ) - m_start = m_pos; - m_mode = EscapedName; - m_escapeChars.push_back( m_pos ); - } - std::string subString() const { return m_arg.substr( m_start, m_pos - m_start ); } - template - void addPattern() { - std::string token = subString(); - for( size_t i = 0; i < m_escapeChars.size(); ++i ) - token = token.substr( 0, m_escapeChars[i]-m_start-i ) + token.substr( m_escapeChars[i]-m_start-i+1 ); - m_escapeChars.clear(); - if( startsWith( token, "exclude:" ) ) { - m_exclusion = true; - token = token.substr( 8 ); - } - if( !token.empty() ) { - Ptr pattern = new T( token ); - if( m_exclusion ) - pattern = new TestSpec::ExcludedPattern( pattern ); - m_currentFilter.m_patterns.push_back( pattern ); - } - m_exclusion = false; - m_mode = None; - } - void addFilter() { - if( !m_currentFilter.m_patterns.empty() ) { - m_testSpec.m_filters.push_back( m_currentFilter ); - m_currentFilter = TestSpec::Filter(); - } - } - }; - inline TestSpec parseTestSpec( std::string const& arg ) { - return TestSpecParser( ITagAliasRegistry::get() ).parse( arg ).testSpec(); - } - -} // namespace Catch - -#ifdef __clang__ -#pragma clang diagnostic pop -#endif - -// #included from: catch_interfaces_config.h -#define TWOBLUECUBES_CATCH_INTERFACES_CONFIG_H_INCLUDED - -#include -#include -#include - -namespace Catch { - - struct Verbosity { enum Level { - NoOutput = 0, - Quiet, - Normal - }; }; - - struct WarnAbout { enum What { - Nothing = 0x00, - NoAssertions = 0x01 - }; }; - - struct ShowDurations { enum OrNot { - DefaultForReporter, - Always, - Never - }; }; - struct RunTests { enum InWhatOrder { - InDeclarationOrder, - InLexicographicalOrder, - InRandomOrder - }; }; - struct UseColour { enum YesOrNo { - Auto, - Yes, - No - }; }; - struct WaitForKeypress { enum When { - Never, - BeforeStart = 1, - BeforeExit = 2, - BeforeStartAndExit = BeforeStart | BeforeExit - }; }; - - class TestSpec; - - struct IConfig : IShared { - - virtual ~IConfig(); - - virtual bool allowThrows() const = 0; - virtual std::ostream& stream() const = 0; - virtual std::string name() const = 0; - virtual bool includeSuccessfulResults() const = 0; - virtual bool shouldDebugBreak() const = 0; - virtual bool warnAboutMissingAssertions() const = 0; - virtual int abortAfter() const = 0; - virtual bool showInvisibles() const = 0; - virtual ShowDurations::OrNot showDurations() const = 0; - virtual TestSpec const& testSpec() const = 0; - virtual RunTests::InWhatOrder runOrder() const = 0; - virtual unsigned int rngSeed() const = 0; - virtual UseColour::YesOrNo useColour() const = 0; - virtual std::vector const& getSectionsToRun() const = 0; - - }; -} - -// #included from: catch_stream.h -#define TWOBLUECUBES_CATCH_STREAM_H_INCLUDED - -// #included from: catch_streambuf.h -#define TWOBLUECUBES_CATCH_STREAMBUF_H_INCLUDED - -#include - -namespace Catch { - - class StreamBufBase : public std::streambuf { - public: - virtual ~StreamBufBase() CATCH_NOEXCEPT; - }; -} - -#include -#include -#include -#include - -namespace Catch { - - std::ostream& cout(); - std::ostream& cerr(); - std::ostream& clog(); - - struct IStream { - virtual ~IStream() CATCH_NOEXCEPT; - virtual std::ostream& stream() const = 0; - }; - - class FileStream : public IStream { - mutable std::ofstream m_ofs; - public: - FileStream( std::string const& filename ); - virtual ~FileStream() CATCH_NOEXCEPT; - public: // IStream - virtual std::ostream& stream() const CATCH_OVERRIDE; - }; - - class CoutStream : public IStream { - mutable std::ostream m_os; - public: - CoutStream(); - virtual ~CoutStream() CATCH_NOEXCEPT; - - public: // IStream - virtual std::ostream& stream() const CATCH_OVERRIDE; - }; - - class DebugOutStream : public IStream { - CATCH_AUTO_PTR( StreamBufBase ) m_streamBuf; - mutable std::ostream m_os; - public: - DebugOutStream(); - virtual ~DebugOutStream() CATCH_NOEXCEPT; - - public: // IStream - virtual std::ostream& stream() const CATCH_OVERRIDE; - }; -} - -#include -#include -#include -#include - -#ifndef CATCH_CONFIG_CONSOLE_WIDTH -#define CATCH_CONFIG_CONSOLE_WIDTH 80 -#endif - -namespace Catch { - - struct ConfigData { - - ConfigData() - : listTests( false ), - listTags( false ), - listReporters( false ), - listTestNamesOnly( false ), - listExtraInfo( false ), - showSuccessfulTests( false ), - shouldDebugBreak( false ), - noThrow( false ), - showHelp( false ), - showInvisibles( false ), - filenamesAsTags( false ), - libIdentify( false ), - abortAfter( -1 ), - rngSeed( 0 ), - verbosity( Verbosity::Normal ), - warnings( WarnAbout::Nothing ), - showDurations( ShowDurations::DefaultForReporter ), - runOrder( RunTests::InDeclarationOrder ), - useColour( UseColour::Auto ), - waitForKeypress( WaitForKeypress::Never ) - {} - - bool listTests; - bool listTags; - bool listReporters; - bool listTestNamesOnly; - bool listExtraInfo; - - bool showSuccessfulTests; - bool shouldDebugBreak; - bool noThrow; - bool showHelp; - bool showInvisibles; - bool filenamesAsTags; - bool libIdentify; - - int abortAfter; - unsigned int rngSeed; - - Verbosity::Level verbosity; - WarnAbout::What warnings; - ShowDurations::OrNot showDurations; - RunTests::InWhatOrder runOrder; - UseColour::YesOrNo useColour; - WaitForKeypress::When waitForKeypress; - - std::string outputFilename; - std::string name; - std::string processName; - - std::vector reporterNames; - std::vector testsOrTags; - std::vector sectionsToRun; - }; - - class Config : public SharedImpl { - private: - Config( Config const& other ); - Config& operator = ( Config const& other ); - virtual void dummy(); - public: - - Config() - {} - - Config( ConfigData const& data ) - : m_data( data ), - m_stream( openStream() ) - { - if( !data.testsOrTags.empty() ) { - TestSpecParser parser( ITagAliasRegistry::get() ); - for( std::size_t i = 0; i < data.testsOrTags.size(); ++i ) - parser.parse( data.testsOrTags[i] ); - m_testSpec = parser.testSpec(); - } - } - - virtual ~Config() {} - - std::string const& getFilename() const { - return m_data.outputFilename ; - } - - bool listTests() const { return m_data.listTests; } - bool listTestNamesOnly() const { return m_data.listTestNamesOnly; } - bool listTags() const { return m_data.listTags; } - bool listReporters() const { return m_data.listReporters; } - bool listExtraInfo() const { return m_data.listExtraInfo; } - - std::string getProcessName() const { return m_data.processName; } - - std::vector const& getReporterNames() const { return m_data.reporterNames; } - std::vector const& getSectionsToRun() const CATCH_OVERRIDE { return m_data.sectionsToRun; } - - virtual TestSpec const& testSpec() const CATCH_OVERRIDE { return m_testSpec; } - - bool showHelp() const { return m_data.showHelp; } - - // IConfig interface - virtual bool allowThrows() const CATCH_OVERRIDE { return !m_data.noThrow; } - virtual std::ostream& stream() const CATCH_OVERRIDE { return m_stream->stream(); } - virtual std::string name() const CATCH_OVERRIDE { return m_data.name.empty() ? m_data.processName : m_data.name; } - virtual bool includeSuccessfulResults() const CATCH_OVERRIDE { return m_data.showSuccessfulTests; } - virtual bool warnAboutMissingAssertions() const CATCH_OVERRIDE { return m_data.warnings & WarnAbout::NoAssertions; } - virtual ShowDurations::OrNot showDurations() const CATCH_OVERRIDE { return m_data.showDurations; } - virtual RunTests::InWhatOrder runOrder() const CATCH_OVERRIDE { return m_data.runOrder; } - virtual unsigned int rngSeed() const CATCH_OVERRIDE { return m_data.rngSeed; } - virtual UseColour::YesOrNo useColour() const CATCH_OVERRIDE { return m_data.useColour; } - virtual bool shouldDebugBreak() const CATCH_OVERRIDE { return m_data.shouldDebugBreak; } - virtual int abortAfter() const CATCH_OVERRIDE { return m_data.abortAfter; } - virtual bool showInvisibles() const CATCH_OVERRIDE { return m_data.showInvisibles; } - - private: - - IStream const* openStream() { - if( m_data.outputFilename.empty() ) - return new CoutStream(); - else if( m_data.outputFilename[0] == '%' ) { - if( m_data.outputFilename == "%debug" ) - return new DebugOutStream(); - else - throw std::domain_error( "Unrecognised stream: " + m_data.outputFilename ); - } - else - return new FileStream( m_data.outputFilename ); - } - ConfigData m_data; - - CATCH_AUTO_PTR( IStream const ) m_stream; - TestSpec m_testSpec; - }; - -} // end namespace Catch - -// #included from: catch_clara.h -#define TWOBLUECUBES_CATCH_CLARA_H_INCLUDED - -// Use Catch's value for console width (store Clara's off to the side, if present) -#ifdef CLARA_CONFIG_CONSOLE_WIDTH -#define CATCH_TEMP_CLARA_CONFIG_CONSOLE_WIDTH CLARA_CONFIG_CONSOLE_WIDTH -#undef CLARA_CONFIG_CONSOLE_WIDTH -#endif -#define CLARA_CONFIG_CONSOLE_WIDTH CATCH_CONFIG_CONSOLE_WIDTH - -// Declare Clara inside the Catch namespace -#define STITCH_CLARA_OPEN_NAMESPACE namespace Catch { -// #included from: ../external/clara.h - -// Version 0.0.2.4 - -// Only use header guard if we are not using an outer namespace -#if !defined(TWOBLUECUBES_CLARA_H_INCLUDED) || defined(STITCH_CLARA_OPEN_NAMESPACE) - -#ifndef STITCH_CLARA_OPEN_NAMESPACE -#define TWOBLUECUBES_CLARA_H_INCLUDED -#define STITCH_CLARA_OPEN_NAMESPACE -#define STITCH_CLARA_CLOSE_NAMESPACE -#else -#define STITCH_CLARA_CLOSE_NAMESPACE } -#endif - -#define STITCH_TBC_TEXT_FORMAT_OPEN_NAMESPACE STITCH_CLARA_OPEN_NAMESPACE - -// ----------- #included from tbc_text_format.h ----------- - -// Only use header guard if we are not using an outer namespace -#if !defined(TBC_TEXT_FORMAT_H_INCLUDED) || defined(STITCH_TBC_TEXT_FORMAT_OUTER_NAMESPACE) -#ifndef STITCH_TBC_TEXT_FORMAT_OUTER_NAMESPACE -#define TBC_TEXT_FORMAT_H_INCLUDED -#endif - -#include -#include -#include -#include -#include - -// Use optional outer namespace -#ifdef STITCH_TBC_TEXT_FORMAT_OUTER_NAMESPACE -namespace STITCH_TBC_TEXT_FORMAT_OUTER_NAMESPACE { -#endif - -namespace Tbc { - -#ifdef TBC_TEXT_FORMAT_CONSOLE_WIDTH - const unsigned int consoleWidth = TBC_TEXT_FORMAT_CONSOLE_WIDTH; -#else - const unsigned int consoleWidth = 80; -#endif - - struct TextAttributes { - TextAttributes() - : initialIndent( std::string::npos ), - indent( 0 ), - width( consoleWidth-1 ), - tabChar( '\t' ) - {} - - TextAttributes& setInitialIndent( std::size_t _value ) { initialIndent = _value; return *this; } - TextAttributes& setIndent( std::size_t _value ) { indent = _value; return *this; } - TextAttributes& setWidth( std::size_t _value ) { width = _value; return *this; } - TextAttributes& setTabChar( char _value ) { tabChar = _value; return *this; } - - std::size_t initialIndent; // indent of first line, or npos - std::size_t indent; // indent of subsequent lines, or all if initialIndent is npos - std::size_t width; // maximum width of text, including indent. Longer text will wrap - char tabChar; // If this char is seen the indent is changed to current pos - }; - - class Text { - public: - Text( std::string const& _str, TextAttributes const& _attr = TextAttributes() ) - : attr( _attr ) - { - std::string wrappableChars = " [({.,/|\\-"; - std::size_t indent = _attr.initialIndent != std::string::npos - ? _attr.initialIndent - : _attr.indent; - std::string remainder = _str; - - while( !remainder.empty() ) { - if( lines.size() >= 1000 ) { - lines.push_back( "... message truncated due to excessive size" ); - return; - } - std::size_t tabPos = std::string::npos; - std::size_t width = (std::min)( remainder.size(), _attr.width - indent ); - std::size_t pos = remainder.find_first_of( '\n' ); - if( pos <= width ) { - width = pos; - } - pos = remainder.find_last_of( _attr.tabChar, width ); - if( pos != std::string::npos ) { - tabPos = pos; - if( remainder[width] == '\n' ) - width--; - remainder = remainder.substr( 0, tabPos ) + remainder.substr( tabPos+1 ); - } - - if( width == remainder.size() ) { - spliceLine( indent, remainder, width ); - } - else if( remainder[width] == '\n' ) { - spliceLine( indent, remainder, width ); - if( width <= 1 || remainder.size() != 1 ) - remainder = remainder.substr( 1 ); - indent = _attr.indent; - } - else { - pos = remainder.find_last_of( wrappableChars, width ); - if( pos != std::string::npos && pos > 0 ) { - spliceLine( indent, remainder, pos ); - if( remainder[0] == ' ' ) - remainder = remainder.substr( 1 ); - } - else { - spliceLine( indent, remainder, width-1 ); - lines.back() += "-"; - } - if( lines.size() == 1 ) - indent = _attr.indent; - if( tabPos != std::string::npos ) - indent += tabPos; - } - } - } - - void spliceLine( std::size_t _indent, std::string& _remainder, std::size_t _pos ) { - lines.push_back( std::string( _indent, ' ' ) + _remainder.substr( 0, _pos ) ); - _remainder = _remainder.substr( _pos ); - } - - typedef std::vector::const_iterator const_iterator; - - const_iterator begin() const { return lines.begin(); } - const_iterator end() const { return lines.end(); } - std::string const& last() const { return lines.back(); } - std::size_t size() const { return lines.size(); } - std::string const& operator[]( std::size_t _index ) const { return lines[_index]; } - std::string toString() const { - std::ostringstream oss; - oss << *this; - return oss.str(); - } - - friend std::ostream& operator << ( std::ostream& _stream, Text const& _text ) { - for( Text::const_iterator it = _text.begin(), itEnd = _text.end(); - it != itEnd; ++it ) { - if( it != _text.begin() ) - _stream << "\n"; - _stream << *it; - } - return _stream; - } - - private: - std::string str; - TextAttributes attr; - std::vector lines; - }; - -} // end namespace Tbc - -#ifdef STITCH_TBC_TEXT_FORMAT_OUTER_NAMESPACE -} // end outer namespace -#endif - -#endif // TBC_TEXT_FORMAT_H_INCLUDED - -// ----------- end of #include from tbc_text_format.h ----------- -// ........... back in clara.h - -#undef STITCH_TBC_TEXT_FORMAT_OPEN_NAMESPACE - -// ----------- #included from clara_compilers.h ----------- - -#ifndef TWOBLUECUBES_CLARA_COMPILERS_H_INCLUDED -#define TWOBLUECUBES_CLARA_COMPILERS_H_INCLUDED - -// Detect a number of compiler features - mostly C++11/14 conformance - by compiler -// The following features are defined: -// -// CLARA_CONFIG_CPP11_NULLPTR : is nullptr supported? -// CLARA_CONFIG_CPP11_NOEXCEPT : is noexcept supported? -// CLARA_CONFIG_CPP11_GENERATED_METHODS : The delete and default keywords for compiler generated methods -// CLARA_CONFIG_CPP11_OVERRIDE : is override supported? -// CLARA_CONFIG_CPP11_UNIQUE_PTR : is unique_ptr supported (otherwise use auto_ptr) - -// CLARA_CONFIG_CPP11_OR_GREATER : Is C++11 supported? - -// CLARA_CONFIG_VARIADIC_MACROS : are variadic macros supported? - -// In general each macro has a _NO_ form -// (e.g. CLARA_CONFIG_CPP11_NO_NULLPTR) which disables the feature. -// Many features, at point of detection, define an _INTERNAL_ macro, so they -// can be combined, en-mass, with the _NO_ forms later. - -// All the C++11 features can be disabled with CLARA_CONFIG_NO_CPP11 - -#ifdef __clang__ - -#if __has_feature(cxx_nullptr) -#define CLARA_INTERNAL_CONFIG_CPP11_NULLPTR -#endif - -#if __has_feature(cxx_noexcept) -#define CLARA_INTERNAL_CONFIG_CPP11_NOEXCEPT -#endif - -#endif // __clang__ - -//////////////////////////////////////////////////////////////////////////////// -// GCC -#ifdef __GNUC__ - -#if __GNUC__ == 4 && __GNUC_MINOR__ >= 6 && defined(__GXX_EXPERIMENTAL_CXX0X__) -#define CLARA_INTERNAL_CONFIG_CPP11_NULLPTR -#endif - -// - otherwise more recent versions define __cplusplus >= 201103L -// and will get picked up below - -#endif // __GNUC__ - -//////////////////////////////////////////////////////////////////////////////// -// Visual C++ -#ifdef _MSC_VER - -#if (_MSC_VER >= 1600) -#define CLARA_INTERNAL_CONFIG_CPP11_NULLPTR -#define CLARA_INTERNAL_CONFIG_CPP11_UNIQUE_PTR -#endif - -#if (_MSC_VER >= 1900 ) // (VC++ 13 (VS2015)) -#define CLARA_INTERNAL_CONFIG_CPP11_NOEXCEPT -#define CLARA_INTERNAL_CONFIG_CPP11_GENERATED_METHODS -#endif - -#endif // _MSC_VER - -//////////////////////////////////////////////////////////////////////////////// -// C++ language feature support - -// catch all support for C++11 -#if defined(__cplusplus) && __cplusplus >= 201103L - -#define CLARA_CPP11_OR_GREATER - -#if !defined(CLARA_INTERNAL_CONFIG_CPP11_NULLPTR) -#define CLARA_INTERNAL_CONFIG_CPP11_NULLPTR -#endif - -#ifndef CLARA_INTERNAL_CONFIG_CPP11_NOEXCEPT -#define CLARA_INTERNAL_CONFIG_CPP11_NOEXCEPT -#endif - -#ifndef CLARA_INTERNAL_CONFIG_CPP11_GENERATED_METHODS -#define CLARA_INTERNAL_CONFIG_CPP11_GENERATED_METHODS -#endif - -#if !defined(CLARA_INTERNAL_CONFIG_CPP11_OVERRIDE) -#define CLARA_INTERNAL_CONFIG_CPP11_OVERRIDE -#endif -#if !defined(CLARA_INTERNAL_CONFIG_CPP11_UNIQUE_PTR) -#define CLARA_INTERNAL_CONFIG_CPP11_UNIQUE_PTR -#endif - -#endif // __cplusplus >= 201103L - -// Now set the actual defines based on the above + anything the user has configured -#if defined(CLARA_INTERNAL_CONFIG_CPP11_NULLPTR) && !defined(CLARA_CONFIG_CPP11_NO_NULLPTR) && !defined(CLARA_CONFIG_CPP11_NULLPTR) && !defined(CLARA_CONFIG_NO_CPP11) -#define CLARA_CONFIG_CPP11_NULLPTR -#endif -#if defined(CLARA_INTERNAL_CONFIG_CPP11_NOEXCEPT) && !defined(CLARA_CONFIG_CPP11_NO_NOEXCEPT) && !defined(CLARA_CONFIG_CPP11_NOEXCEPT) && !defined(CLARA_CONFIG_NO_CPP11) -#define CLARA_CONFIG_CPP11_NOEXCEPT -#endif -#if defined(CLARA_INTERNAL_CONFIG_CPP11_GENERATED_METHODS) && !defined(CLARA_CONFIG_CPP11_NO_GENERATED_METHODS) && !defined(CLARA_CONFIG_CPP11_GENERATED_METHODS) && !defined(CLARA_CONFIG_NO_CPP11) -#define CLARA_CONFIG_CPP11_GENERATED_METHODS -#endif -#if defined(CLARA_INTERNAL_CONFIG_CPP11_OVERRIDE) && !defined(CLARA_CONFIG_NO_OVERRIDE) && !defined(CLARA_CONFIG_CPP11_OVERRIDE) && !defined(CLARA_CONFIG_NO_CPP11) -#define CLARA_CONFIG_CPP11_OVERRIDE -#endif -#if defined(CLARA_INTERNAL_CONFIG_CPP11_UNIQUE_PTR) && !defined(CLARA_CONFIG_NO_UNIQUE_PTR) && !defined(CLARA_CONFIG_CPP11_UNIQUE_PTR) && !defined(CLARA_CONFIG_NO_CPP11) -#define CLARA_CONFIG_CPP11_UNIQUE_PTR -#endif - -// noexcept support: -#if defined(CLARA_CONFIG_CPP11_NOEXCEPT) && !defined(CLARA_NOEXCEPT) -#define CLARA_NOEXCEPT noexcept -# define CLARA_NOEXCEPT_IS(x) noexcept(x) -#else -#define CLARA_NOEXCEPT throw() -# define CLARA_NOEXCEPT_IS(x) -#endif - -// nullptr support -#ifdef CLARA_CONFIG_CPP11_NULLPTR -#define CLARA_NULL nullptr -#else -#define CLARA_NULL NULL -#endif - -// override support -#ifdef CLARA_CONFIG_CPP11_OVERRIDE -#define CLARA_OVERRIDE override -#else -#define CLARA_OVERRIDE -#endif - -// unique_ptr support -#ifdef CLARA_CONFIG_CPP11_UNIQUE_PTR -# define CLARA_AUTO_PTR( T ) std::unique_ptr -#else -# define CLARA_AUTO_PTR( T ) std::auto_ptr -#endif - -#endif // TWOBLUECUBES_CLARA_COMPILERS_H_INCLUDED - -// ----------- end of #include from clara_compilers.h ----------- -// ........... back in clara.h - -#include -#include -#include - -#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER) -#define CLARA_PLATFORM_WINDOWS -#endif - -// Use optional outer namespace -#ifdef STITCH_CLARA_OPEN_NAMESPACE -STITCH_CLARA_OPEN_NAMESPACE -#endif - -namespace Clara { - - struct UnpositionalTag {}; - - extern UnpositionalTag _; - -#ifdef CLARA_CONFIG_MAIN - UnpositionalTag _; -#endif - - namespace Detail { - -#ifdef CLARA_CONSOLE_WIDTH - const unsigned int consoleWidth = CLARA_CONFIG_CONSOLE_WIDTH; -#else - const unsigned int consoleWidth = 80; -#endif - - using namespace Tbc; - - inline bool startsWith( std::string const& str, std::string const& prefix ) { - return str.size() >= prefix.size() && str.substr( 0, prefix.size() ) == prefix; - } - - template struct RemoveConstRef{ typedef T type; }; - template struct RemoveConstRef{ typedef T type; }; - template struct RemoveConstRef{ typedef T type; }; - template struct RemoveConstRef{ typedef T type; }; - - template struct IsBool { static const bool value = false; }; - template<> struct IsBool { static const bool value = true; }; - - template - void convertInto( std::string const& _source, T& _dest ) { - std::stringstream ss; - ss << _source; - ss >> _dest; - if( ss.fail() ) - throw std::runtime_error( "Unable to convert " + _source + " to destination type" ); - } - inline void convertInto( std::string const& _source, std::string& _dest ) { - _dest = _source; - } - char toLowerCh(char c) { - return static_cast( std::tolower( c ) ); - } - inline void convertInto( std::string const& _source, bool& _dest ) { - std::string sourceLC = _source; - std::transform( sourceLC.begin(), sourceLC.end(), sourceLC.begin(), toLowerCh ); - if( sourceLC == "y" || sourceLC == "1" || sourceLC == "true" || sourceLC == "yes" || sourceLC == "on" ) - _dest = true; - else if( sourceLC == "n" || sourceLC == "0" || sourceLC == "false" || sourceLC == "no" || sourceLC == "off" ) - _dest = false; - else - throw std::runtime_error( "Expected a boolean value but did not recognise:\n '" + _source + "'" ); - } - - template - struct IArgFunction { - virtual ~IArgFunction() {} -#ifdef CLARA_CONFIG_CPP11_GENERATED_METHODS - IArgFunction() = default; - IArgFunction( IArgFunction const& ) = default; -#endif - virtual void set( ConfigT& config, std::string const& value ) const = 0; - virtual bool takesArg() const = 0; - virtual IArgFunction* clone() const = 0; - }; - - template - class BoundArgFunction { - public: - BoundArgFunction() : functionObj( CLARA_NULL ) {} - BoundArgFunction( IArgFunction* _functionObj ) : functionObj( _functionObj ) {} - BoundArgFunction( BoundArgFunction const& other ) : functionObj( other.functionObj ? other.functionObj->clone() : CLARA_NULL ) {} - BoundArgFunction& operator = ( BoundArgFunction const& other ) { - IArgFunction* newFunctionObj = other.functionObj ? other.functionObj->clone() : CLARA_NULL; - delete functionObj; - functionObj = newFunctionObj; - return *this; - } - ~BoundArgFunction() { delete functionObj; } - - void set( ConfigT& config, std::string const& value ) const { - functionObj->set( config, value ); - } - bool takesArg() const { return functionObj->takesArg(); } - - bool isSet() const { - return functionObj != CLARA_NULL; - } - private: - IArgFunction* functionObj; - }; - - template - struct NullBinder : IArgFunction{ - virtual void set( C&, std::string const& ) const {} - virtual bool takesArg() const { return true; } - virtual IArgFunction* clone() const { return new NullBinder( *this ); } - }; - - template - struct BoundDataMember : IArgFunction{ - BoundDataMember( M C::* _member ) : member( _member ) {} - virtual void set( C& p, std::string const& stringValue ) const { - convertInto( stringValue, p.*member ); - } - virtual bool takesArg() const { return !IsBool::value; } - virtual IArgFunction* clone() const { return new BoundDataMember( *this ); } - M C::* member; - }; - template - struct BoundUnaryMethod : IArgFunction{ - BoundUnaryMethod( void (C::*_member)( M ) ) : member( _member ) {} - virtual void set( C& p, std::string const& stringValue ) const { - typename RemoveConstRef::type value; - convertInto( stringValue, value ); - (p.*member)( value ); - } - virtual bool takesArg() const { return !IsBool::value; } - virtual IArgFunction* clone() const { return new BoundUnaryMethod( *this ); } - void (C::*member)( M ); - }; - template - struct BoundNullaryMethod : IArgFunction{ - BoundNullaryMethod( void (C::*_member)() ) : member( _member ) {} - virtual void set( C& p, std::string const& stringValue ) const { - bool value; - convertInto( stringValue, value ); - if( value ) - (p.*member)(); - } - virtual bool takesArg() const { return false; } - virtual IArgFunction* clone() const { return new BoundNullaryMethod( *this ); } - void (C::*member)(); - }; - - template - struct BoundUnaryFunction : IArgFunction{ - BoundUnaryFunction( void (*_function)( C& ) ) : function( _function ) {} - virtual void set( C& obj, std::string const& stringValue ) const { - bool value; - convertInto( stringValue, value ); - if( value ) - function( obj ); - } - virtual bool takesArg() const { return false; } - virtual IArgFunction* clone() const { return new BoundUnaryFunction( *this ); } - void (*function)( C& ); - }; - - template - struct BoundBinaryFunction : IArgFunction{ - BoundBinaryFunction( void (*_function)( C&, T ) ) : function( _function ) {} - virtual void set( C& obj, std::string const& stringValue ) const { - typename RemoveConstRef::type value; - convertInto( stringValue, value ); - function( obj, value ); - } - virtual bool takesArg() const { return !IsBool::value; } - virtual IArgFunction* clone() const { return new BoundBinaryFunction( *this ); } - void (*function)( C&, T ); - }; - - } // namespace Detail - - inline std::vector argsToVector( int argc, char const* const* const argv ) { - std::vector args( static_cast( argc ) ); - for( std::size_t i = 0; i < static_cast( argc ); ++i ) - args[i] = argv[i]; - - return args; - } - - class Parser { - enum Mode { None, MaybeShortOpt, SlashOpt, ShortOpt, LongOpt, Positional }; - Mode mode; - std::size_t from; - bool inQuotes; - public: - - struct Token { - enum Type { Positional, ShortOpt, LongOpt }; - Token( Type _type, std::string const& _data ) : type( _type ), data( _data ) {} - Type type; - std::string data; - }; - - Parser() : mode( None ), from( 0 ), inQuotes( false ){} - - void parseIntoTokens( std::vector const& args, std::vector& tokens ) { - const std::string doubleDash = "--"; - for( std::size_t i = 1; i < args.size() && args[i] != doubleDash; ++i ) - parseIntoTokens( args[i], tokens); - } - - void parseIntoTokens( std::string const& arg, std::vector& tokens ) { - for( std::size_t i = 0; i < arg.size(); ++i ) { - char c = arg[i]; - if( c == '"' ) - inQuotes = !inQuotes; - mode = handleMode( i, c, arg, tokens ); - } - mode = handleMode( arg.size(), '\0', arg, tokens ); - } - Mode handleMode( std::size_t i, char c, std::string const& arg, std::vector& tokens ) { - switch( mode ) { - case None: return handleNone( i, c ); - case MaybeShortOpt: return handleMaybeShortOpt( i, c ); - case ShortOpt: - case LongOpt: - case SlashOpt: return handleOpt( i, c, arg, tokens ); - case Positional: return handlePositional( i, c, arg, tokens ); - default: throw std::logic_error( "Unknown mode" ); - } - } - - Mode handleNone( std::size_t i, char c ) { - if( inQuotes ) { - from = i; - return Positional; - } - switch( c ) { - case '-': return MaybeShortOpt; -#ifdef CLARA_PLATFORM_WINDOWS - case '/': from = i+1; return SlashOpt; -#endif - default: from = i; return Positional; - } - } - Mode handleMaybeShortOpt( std::size_t i, char c ) { - switch( c ) { - case '-': from = i+1; return LongOpt; - default: from = i; return ShortOpt; - } - } - - Mode handleOpt( std::size_t i, char c, std::string const& arg, std::vector& tokens ) { - if( std::string( ":=\0", 3 ).find( c ) == std::string::npos ) - return mode; - - std::string optName = arg.substr( from, i-from ); - if( mode == ShortOpt ) - for( std::size_t j = 0; j < optName.size(); ++j ) - tokens.push_back( Token( Token::ShortOpt, optName.substr( j, 1 ) ) ); - else if( mode == SlashOpt && optName.size() == 1 ) - tokens.push_back( Token( Token::ShortOpt, optName ) ); - else - tokens.push_back( Token( Token::LongOpt, optName ) ); - return None; - } - Mode handlePositional( std::size_t i, char c, std::string const& arg, std::vector& tokens ) { - if( inQuotes || std::string( "\0", 1 ).find( c ) == std::string::npos ) - return mode; - - std::string data = arg.substr( from, i-from ); - tokens.push_back( Token( Token::Positional, data ) ); - return None; - } - }; - - template - struct CommonArgProperties { - CommonArgProperties() {} - CommonArgProperties( Detail::BoundArgFunction const& _boundField ) : boundField( _boundField ) {} - - Detail::BoundArgFunction boundField; - std::string description; - std::string detail; - std::string placeholder; // Only value if boundField takes an arg - - bool takesArg() const { - return !placeholder.empty(); - } - void validate() const { - if( !boundField.isSet() ) - throw std::logic_error( "option not bound" ); - } - }; - struct OptionArgProperties { - std::vector shortNames; - std::string longName; - - bool hasShortName( std::string const& shortName ) const { - return std::find( shortNames.begin(), shortNames.end(), shortName ) != shortNames.end(); - } - bool hasLongName( std::string const& _longName ) const { - return _longName == longName; - } - }; - struct PositionalArgProperties { - PositionalArgProperties() : position( -1 ) {} - int position; // -1 means non-positional (floating) - - bool isFixedPositional() const { - return position != -1; - } - }; - - template - class CommandLine { - - struct Arg : CommonArgProperties, OptionArgProperties, PositionalArgProperties { - Arg() {} - Arg( Detail::BoundArgFunction const& _boundField ) : CommonArgProperties( _boundField ) {} - - using CommonArgProperties::placeholder; // !TBD - - std::string dbgName() const { - if( !longName.empty() ) - return "--" + longName; - if( !shortNames.empty() ) - return "-" + shortNames[0]; - return "positional args"; - } - std::string commands() const { - std::ostringstream oss; - bool first = true; - std::vector::const_iterator it = shortNames.begin(), itEnd = shortNames.end(); - for(; it != itEnd; ++it ) { - if( first ) - first = false; - else - oss << ", "; - oss << "-" << *it; - } - if( !longName.empty() ) { - if( !first ) - oss << ", "; - oss << "--" << longName; - } - if( !placeholder.empty() ) - oss << " <" << placeholder << ">"; - return oss.str(); - } - }; - - typedef CLARA_AUTO_PTR( Arg ) ArgAutoPtr; - - friend void addOptName( Arg& arg, std::string const& optName ) - { - if( optName.empty() ) - return; - if( Detail::startsWith( optName, "--" ) ) { - if( !arg.longName.empty() ) - throw std::logic_error( "Only one long opt may be specified. '" - + arg.longName - + "' already specified, now attempting to add '" - + optName + "'" ); - arg.longName = optName.substr( 2 ); - } - else if( Detail::startsWith( optName, "-" ) ) - arg.shortNames.push_back( optName.substr( 1 ) ); - else - throw std::logic_error( "option must begin with - or --. Option was: '" + optName + "'" ); - } - friend void setPositionalArg( Arg& arg, int position ) - { - arg.position = position; - } - - class ArgBuilder { - public: - ArgBuilder( Arg* arg ) : m_arg( arg ) {} - - // Bind a non-boolean data member (requires placeholder string) - template - void bind( M C::* field, std::string const& placeholder ) { - m_arg->boundField = new Detail::BoundDataMember( field ); - m_arg->placeholder = placeholder; - } - // Bind a boolean data member (no placeholder required) - template - void bind( bool C::* field ) { - m_arg->boundField = new Detail::BoundDataMember( field ); - } - - // Bind a method taking a single, non-boolean argument (requires a placeholder string) - template - void bind( void (C::* unaryMethod)( M ), std::string const& placeholder ) { - m_arg->boundField = new Detail::BoundUnaryMethod( unaryMethod ); - m_arg->placeholder = placeholder; - } - - // Bind a method taking a single, boolean argument (no placeholder string required) - template - void bind( void (C::* unaryMethod)( bool ) ) { - m_arg->boundField = new Detail::BoundUnaryMethod( unaryMethod ); - } - - // Bind a method that takes no arguments (will be called if opt is present) - template - void bind( void (C::* nullaryMethod)() ) { - m_arg->boundField = new Detail::BoundNullaryMethod( nullaryMethod ); - } - - // Bind a free function taking a single argument - the object to operate on (no placeholder string required) - template - void bind( void (* unaryFunction)( C& ) ) { - m_arg->boundField = new Detail::BoundUnaryFunction( unaryFunction ); - } - - // Bind a free function taking a single argument - the object to operate on (requires a placeholder string) - template - void bind( void (* binaryFunction)( C&, T ), std::string const& placeholder ) { - m_arg->boundField = new Detail::BoundBinaryFunction( binaryFunction ); - m_arg->placeholder = placeholder; - } - - ArgBuilder& describe( std::string const& description ) { - m_arg->description = description; - return *this; - } - ArgBuilder& detail( std::string const& detail ) { - m_arg->detail = detail; - return *this; - } - - protected: - Arg* m_arg; - }; - - class OptBuilder : public ArgBuilder { - public: - OptBuilder( Arg* arg ) : ArgBuilder( arg ) {} - OptBuilder( OptBuilder& other ) : ArgBuilder( other ) {} - - OptBuilder& operator[]( std::string const& optName ) { - addOptName( *ArgBuilder::m_arg, optName ); - return *this; - } - }; - - public: - - CommandLine() - : m_boundProcessName( new Detail::NullBinder() ), - m_highestSpecifiedArgPosition( 0 ), - m_throwOnUnrecognisedTokens( false ) - {} - CommandLine( CommandLine const& other ) - : m_boundProcessName( other.m_boundProcessName ), - m_options ( other.m_options ), - m_positionalArgs( other.m_positionalArgs ), - m_highestSpecifiedArgPosition( other.m_highestSpecifiedArgPosition ), - m_throwOnUnrecognisedTokens( other.m_throwOnUnrecognisedTokens ) - { - if( other.m_floatingArg.get() ) - m_floatingArg.reset( new Arg( *other.m_floatingArg ) ); - } - - CommandLine& setThrowOnUnrecognisedTokens( bool shouldThrow = true ) { - m_throwOnUnrecognisedTokens = shouldThrow; - return *this; - } - - OptBuilder operator[]( std::string const& optName ) { - m_options.push_back( Arg() ); - addOptName( m_options.back(), optName ); - OptBuilder builder( &m_options.back() ); - return builder; - } - - ArgBuilder operator[]( int position ) { - m_positionalArgs.insert( std::make_pair( position, Arg() ) ); - if( position > m_highestSpecifiedArgPosition ) - m_highestSpecifiedArgPosition = position; - setPositionalArg( m_positionalArgs[position], position ); - ArgBuilder builder( &m_positionalArgs[position] ); - return builder; - } - - // Invoke this with the _ instance - ArgBuilder operator[]( UnpositionalTag ) { - if( m_floatingArg.get() ) - throw std::logic_error( "Only one unpositional argument can be added" ); - m_floatingArg.reset( new Arg() ); - ArgBuilder builder( m_floatingArg.get() ); - return builder; - } - - template - void bindProcessName( M C::* field ) { - m_boundProcessName = new Detail::BoundDataMember( field ); - } - template - void bindProcessName( void (C::*_unaryMethod)( M ) ) { - m_boundProcessName = new Detail::BoundUnaryMethod( _unaryMethod ); - } - - void optUsage( std::ostream& os, std::size_t indent = 0, std::size_t width = Detail::consoleWidth ) const { - typename std::vector::const_iterator itBegin = m_options.begin(), itEnd = m_options.end(), it; - std::size_t maxWidth = 0; - for( it = itBegin; it != itEnd; ++it ) - maxWidth = (std::max)( maxWidth, it->commands().size() ); - - for( it = itBegin; it != itEnd; ++it ) { - Detail::Text usage( it->commands(), Detail::TextAttributes() - .setWidth( maxWidth+indent ) - .setIndent( indent ) ); - Detail::Text desc( it->description, Detail::TextAttributes() - .setWidth( width - maxWidth - 3 ) ); - - for( std::size_t i = 0; i < (std::max)( usage.size(), desc.size() ); ++i ) { - std::string usageCol = i < usage.size() ? usage[i] : ""; - os << usageCol; - - if( i < desc.size() && !desc[i].empty() ) - os << std::string( indent + 2 + maxWidth - usageCol.size(), ' ' ) - << desc[i]; - os << "\n"; - } - } - } - std::string optUsage() const { - std::ostringstream oss; - optUsage( oss ); - return oss.str(); - } - - void argSynopsis( std::ostream& os ) const { - for( int i = 1; i <= m_highestSpecifiedArgPosition; ++i ) { - if( i > 1 ) - os << " "; - typename std::map::const_iterator it = m_positionalArgs.find( i ); - if( it != m_positionalArgs.end() ) - os << "<" << it->second.placeholder << ">"; - else if( m_floatingArg.get() ) - os << "<" << m_floatingArg->placeholder << ">"; - else - throw std::logic_error( "non consecutive positional arguments with no floating args" ); - } - // !TBD No indication of mandatory args - if( m_floatingArg.get() ) { - if( m_highestSpecifiedArgPosition > 1 ) - os << " "; - os << "[<" << m_floatingArg->placeholder << "> ...]"; - } - } - std::string argSynopsis() const { - std::ostringstream oss; - argSynopsis( oss ); - return oss.str(); - } - - void usage( std::ostream& os, std::string const& procName ) const { - validate(); - os << "usage:\n " << procName << " "; - argSynopsis( os ); - if( !m_options.empty() ) { - os << " [options]\n\nwhere options are: \n"; - optUsage( os, 2 ); - } - os << "\n"; - } - std::string usage( std::string const& procName ) const { - std::ostringstream oss; - usage( oss, procName ); - return oss.str(); - } - - ConfigT parse( std::vector const& args ) const { - ConfigT config; - parseInto( args, config ); - return config; - } - - std::vector parseInto( std::vector const& args, ConfigT& config ) const { - std::string processName = args.empty() ? std::string() : args[0]; - std::size_t lastSlash = processName.find_last_of( "/\\" ); - if( lastSlash != std::string::npos ) - processName = processName.substr( lastSlash+1 ); - m_boundProcessName.set( config, processName ); - std::vector tokens; - Parser parser; - parser.parseIntoTokens( args, tokens ); - return populate( tokens, config ); - } - - std::vector populate( std::vector const& tokens, ConfigT& config ) const { - validate(); - std::vector unusedTokens = populateOptions( tokens, config ); - unusedTokens = populateFixedArgs( unusedTokens, config ); - unusedTokens = populateFloatingArgs( unusedTokens, config ); - return unusedTokens; - } - - std::vector populateOptions( std::vector const& tokens, ConfigT& config ) const { - std::vector unusedTokens; - std::vector errors; - for( std::size_t i = 0; i < tokens.size(); ++i ) { - Parser::Token const& token = tokens[i]; - typename std::vector::const_iterator it = m_options.begin(), itEnd = m_options.end(); - for(; it != itEnd; ++it ) { - Arg const& arg = *it; - - try { - if( ( token.type == Parser::Token::ShortOpt && arg.hasShortName( token.data ) ) || - ( token.type == Parser::Token::LongOpt && arg.hasLongName( token.data ) ) ) { - if( arg.takesArg() ) { - if( i == tokens.size()-1 || tokens[i+1].type != Parser::Token::Positional ) - errors.push_back( "Expected argument to option: " + token.data ); - else - arg.boundField.set( config, tokens[++i].data ); - } - else { - arg.boundField.set( config, "true" ); - } - break; - } - } - catch( std::exception& ex ) { - errors.push_back( std::string( ex.what() ) + "\n- while parsing: (" + arg.commands() + ")" ); - } - } - if( it == itEnd ) { - if( token.type == Parser::Token::Positional || !m_throwOnUnrecognisedTokens ) - unusedTokens.push_back( token ); - else if( errors.empty() && m_throwOnUnrecognisedTokens ) - errors.push_back( "unrecognised option: " + token.data ); - } - } - if( !errors.empty() ) { - std::ostringstream oss; - for( std::vector::const_iterator it = errors.begin(), itEnd = errors.end(); - it != itEnd; - ++it ) { - if( it != errors.begin() ) - oss << "\n"; - oss << *it; - } - throw std::runtime_error( oss.str() ); - } - return unusedTokens; - } - std::vector populateFixedArgs( std::vector const& tokens, ConfigT& config ) const { - std::vector unusedTokens; - int position = 1; - for( std::size_t i = 0; i < tokens.size(); ++i ) { - Parser::Token const& token = tokens[i]; - typename std::map::const_iterator it = m_positionalArgs.find( position ); - if( it != m_positionalArgs.end() ) - it->second.boundField.set( config, token.data ); - else - unusedTokens.push_back( token ); - if( token.type == Parser::Token::Positional ) - position++; - } - return unusedTokens; - } - std::vector populateFloatingArgs( std::vector const& tokens, ConfigT& config ) const { - if( !m_floatingArg.get() ) - return tokens; - std::vector unusedTokens; - for( std::size_t i = 0; i < tokens.size(); ++i ) { - Parser::Token const& token = tokens[i]; - if( token.type == Parser::Token::Positional ) - m_floatingArg->boundField.set( config, token.data ); - else - unusedTokens.push_back( token ); - } - return unusedTokens; - } - - void validate() const - { - if( m_options.empty() && m_positionalArgs.empty() && !m_floatingArg.get() ) - throw std::logic_error( "No options or arguments specified" ); - - for( typename std::vector::const_iterator it = m_options.begin(), - itEnd = m_options.end(); - it != itEnd; ++it ) - it->validate(); - } - - private: - Detail::BoundArgFunction m_boundProcessName; - std::vector m_options; - std::map m_positionalArgs; - ArgAutoPtr m_floatingArg; - int m_highestSpecifiedArgPosition; - bool m_throwOnUnrecognisedTokens; - }; - -} // end namespace Clara - -STITCH_CLARA_CLOSE_NAMESPACE -#undef STITCH_CLARA_OPEN_NAMESPACE -#undef STITCH_CLARA_CLOSE_NAMESPACE - -#endif // TWOBLUECUBES_CLARA_H_INCLUDED -#undef STITCH_CLARA_OPEN_NAMESPACE - -// Restore Clara's value for console width, if present -#ifdef CATCH_TEMP_CLARA_CONFIG_CONSOLE_WIDTH -#define CLARA_CONFIG_CONSOLE_WIDTH CATCH_TEMP_CLARA_CONFIG_CONSOLE_WIDTH -#undef CATCH_TEMP_CLARA_CONFIG_CONSOLE_WIDTH -#endif - -#include -#include - -namespace Catch { - - inline void abortAfterFirst( ConfigData& config ) { config.abortAfter = 1; } - inline void abortAfterX( ConfigData& config, int x ) { - if( x < 1 ) - throw std::runtime_error( "Value after -x or --abortAfter must be greater than zero" ); - config.abortAfter = x; - } - inline void addTestOrTags( ConfigData& config, std::string const& _testSpec ) { config.testsOrTags.push_back( _testSpec ); } - inline void addSectionToRun( ConfigData& config, std::string const& sectionName ) { config.sectionsToRun.push_back( sectionName ); } - inline void addReporterName( ConfigData& config, std::string const& _reporterName ) { config.reporterNames.push_back( _reporterName ); } - - inline void addWarning( ConfigData& config, std::string const& _warning ) { - if( _warning == "NoAssertions" ) - config.warnings = static_cast( config.warnings | WarnAbout::NoAssertions ); - else - throw std::runtime_error( "Unrecognised warning: '" + _warning + '\'' ); - } - inline void setOrder( ConfigData& config, std::string const& order ) { - if( startsWith( "declared", order ) ) - config.runOrder = RunTests::InDeclarationOrder; - else if( startsWith( "lexical", order ) ) - config.runOrder = RunTests::InLexicographicalOrder; - else if( startsWith( "random", order ) ) - config.runOrder = RunTests::InRandomOrder; - else - throw std::runtime_error( "Unrecognised ordering: '" + order + '\'' ); - } - inline void setRngSeed( ConfigData& config, std::string const& seed ) { - if( seed == "time" ) { - config.rngSeed = static_cast( std::time(0) ); - } - else { - std::stringstream ss; - ss << seed; - ss >> config.rngSeed; - if( ss.fail() ) - throw std::runtime_error( "Argument to --rng-seed should be the word 'time' or a number" ); - } - } - inline void setVerbosity( ConfigData& config, int level ) { - // !TBD: accept strings? - config.verbosity = static_cast( level ); - } - inline void setShowDurations( ConfigData& config, bool _showDurations ) { - config.showDurations = _showDurations - ? ShowDurations::Always - : ShowDurations::Never; - } - inline void setUseColour( ConfigData& config, std::string const& value ) { - std::string mode = toLower( value ); - - if( mode == "yes" ) - config.useColour = UseColour::Yes; - else if( mode == "no" ) - config.useColour = UseColour::No; - else if( mode == "auto" ) - config.useColour = UseColour::Auto; - else - throw std::runtime_error( "colour mode must be one of: auto, yes or no" ); - } - inline void setWaitForKeypress( ConfigData& config, std::string const& keypress ) { - std::string keypressLc = toLower( keypress ); - if( keypressLc == "start" ) - config.waitForKeypress = WaitForKeypress::BeforeStart; - else if( keypressLc == "exit" ) - config.waitForKeypress = WaitForKeypress::BeforeExit; - else if( keypressLc == "both" ) - config.waitForKeypress = WaitForKeypress::BeforeStartAndExit; - else - throw std::runtime_error( "keypress argument must be one of: start, exit or both. '" + keypress + "' not recognised" ); - }; - - inline void forceColour( ConfigData& config ) { - config.useColour = UseColour::Yes; - } - inline void loadTestNamesFromFile( ConfigData& config, std::string const& _filename ) { - std::ifstream f( _filename.c_str() ); - if( !f.is_open() ) - throw std::domain_error( "Unable to load input file: " + _filename ); - - std::string line; - while( std::getline( f, line ) ) { - line = trim(line); - if( !line.empty() && !startsWith( line, '#' ) ) { - if( !startsWith( line, '"' ) ) - line = '"' + line + '"'; - addTestOrTags( config, line + ',' ); - } - } - } - - inline Clara::CommandLine makeCommandLineParser() { - - using namespace Clara; - CommandLine cli; - - cli.bindProcessName( &ConfigData::processName ); - - cli["-?"]["-h"]["--help"] - .describe( "display usage information" ) - .bind( &ConfigData::showHelp ); - - cli["-l"]["--list-tests"] - .describe( "list all/matching test cases" ) - .bind( &ConfigData::listTests ); - - cli["-t"]["--list-tags"] - .describe( "list all/matching tags" ) - .bind( &ConfigData::listTags ); - - cli["-s"]["--success"] - .describe( "include successful tests in output" ) - .bind( &ConfigData::showSuccessfulTests ); - - cli["-b"]["--break"] - .describe( "break into debugger on failure" ) - .bind( &ConfigData::shouldDebugBreak ); - - cli["-e"]["--nothrow"] - .describe( "skip exception tests" ) - .bind( &ConfigData::noThrow ); - - cli["-i"]["--invisibles"] - .describe( "show invisibles (tabs, newlines)" ) - .bind( &ConfigData::showInvisibles ); - - cli["-o"]["--out"] - .describe( "output filename" ) - .bind( &ConfigData::outputFilename, "filename" ); - - cli["-r"]["--reporter"] -// .placeholder( "name[:filename]" ) - .describe( "reporter to use (defaults to console)" ) - .bind( &addReporterName, "name" ); - - cli["-n"]["--name"] - .describe( "suite name" ) - .bind( &ConfigData::name, "name" ); - - cli["-a"]["--abort"] - .describe( "abort at first failure" ) - .bind( &abortAfterFirst ); - - cli["-x"]["--abortx"] - .describe( "abort after x failures" ) - .bind( &abortAfterX, "no. failures" ); - - cli["-w"]["--warn"] - .describe( "enable warnings" ) - .bind( &addWarning, "warning name" ); - -// - needs updating if reinstated -// cli.into( &setVerbosity ) -// .describe( "level of verbosity (0=no output)" ) -// .shortOpt( "v") -// .longOpt( "verbosity" ) -// .placeholder( "level" ); - - cli[_] - .describe( "which test or tests to use" ) - .bind( &addTestOrTags, "test name, pattern or tags" ); - - cli["-d"]["--durations"] - .describe( "show test durations" ) - .bind( &setShowDurations, "yes|no" ); - - cli["-f"]["--input-file"] - .describe( "load test names to run from a file" ) - .bind( &loadTestNamesFromFile, "filename" ); - - cli["-#"]["--filenames-as-tags"] - .describe( "adds a tag for the filename" ) - .bind( &ConfigData::filenamesAsTags ); - - cli["-c"]["--section"] - .describe( "specify section to run" ) - .bind( &addSectionToRun, "section name" ); - - // Less common commands which don't have a short form - cli["--list-test-names-only"] - .describe( "list all/matching test cases names only" ) - .bind( &ConfigData::listTestNamesOnly ); - - cli["--list-extra-info"] - .describe( "list all/matching test cases with more info" ) - .bind( &ConfigData::listExtraInfo ); - - cli["--list-reporters"] - .describe( "list all reporters" ) - .bind( &ConfigData::listReporters ); - - cli["--order"] - .describe( "test case order (defaults to decl)" ) - .bind( &setOrder, "decl|lex|rand" ); - - cli["--rng-seed"] - .describe( "set a specific seed for random numbers" ) - .bind( &setRngSeed, "'time'|number" ); - - cli["--force-colour"] - .describe( "force colourised output (deprecated)" ) - .bind( &forceColour ); - - cli["--use-colour"] - .describe( "should output be colourised" ) - .bind( &setUseColour, "yes|no" ); - - cli["--libidentify"] - .describe( "report name and version according to libidentify standard" ) - .bind( &ConfigData::libIdentify ); - - cli["--wait-for-keypress"] - .describe( "waits for a keypress before exiting" ) - .bind( &setWaitForKeypress, "start|exit|both" ); - - return cli; - } - -} // end namespace Catch - -// #included from: internal/catch_list.hpp -#define TWOBLUECUBES_CATCH_LIST_HPP_INCLUDED - -// #included from: catch_text.h -#define TWOBLUECUBES_CATCH_TEXT_H_INCLUDED - -#define TBC_TEXT_FORMAT_CONSOLE_WIDTH CATCH_CONFIG_CONSOLE_WIDTH - -#define CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE Catch -// #included from: ../external/tbc_text_format.h -// Only use header guard if we are not using an outer namespace -#ifndef CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE -# ifdef TWOBLUECUBES_TEXT_FORMAT_H_INCLUDED -# ifndef TWOBLUECUBES_TEXT_FORMAT_H_ALREADY_INCLUDED -# define TWOBLUECUBES_TEXT_FORMAT_H_ALREADY_INCLUDED -# endif -# else -# define TWOBLUECUBES_TEXT_FORMAT_H_INCLUDED -# endif -#endif -#ifndef TWOBLUECUBES_TEXT_FORMAT_H_ALREADY_INCLUDED -#include -#include -#include - -// Use optional outer namespace -#ifdef CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE -namespace CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE { -#endif - -namespace Tbc { - -#ifdef TBC_TEXT_FORMAT_CONSOLE_WIDTH - const unsigned int consoleWidth = TBC_TEXT_FORMAT_CONSOLE_WIDTH; -#else - const unsigned int consoleWidth = 80; -#endif - - struct TextAttributes { - TextAttributes() - : initialIndent( std::string::npos ), - indent( 0 ), - width( consoleWidth-1 ) - {} - - TextAttributes& setInitialIndent( std::size_t _value ) { initialIndent = _value; return *this; } - TextAttributes& setIndent( std::size_t _value ) { indent = _value; return *this; } - TextAttributes& setWidth( std::size_t _value ) { width = _value; return *this; } - - std::size_t initialIndent; // indent of first line, or npos - std::size_t indent; // indent of subsequent lines, or all if initialIndent is npos - std::size_t width; // maximum width of text, including indent. Longer text will wrap - }; - - class Text { - public: - Text( std::string const& _str, TextAttributes const& _attr = TextAttributes() ) - : attr( _attr ) - { - const std::string wrappableBeforeChars = "[({<\t"; - const std::string wrappableAfterChars = "])}>-,./|\\"; - const std::string wrappableInsteadOfChars = " \n\r"; - std::string indent = _attr.initialIndent != std::string::npos - ? std::string( _attr.initialIndent, ' ' ) - : std::string( _attr.indent, ' ' ); - - typedef std::string::const_iterator iterator; - iterator it = _str.begin(); - const iterator strEnd = _str.end(); - - while( it != strEnd ) { - - if( lines.size() >= 1000 ) { - lines.push_back( "... message truncated due to excessive size" ); - return; - } - - std::string suffix; - std::size_t width = (std::min)( static_cast( strEnd-it ), _attr.width-static_cast( indent.size() ) ); - iterator itEnd = it+width; - iterator itNext = _str.end(); - - iterator itNewLine = std::find( it, itEnd, '\n' ); - if( itNewLine != itEnd ) - itEnd = itNewLine; - - if( itEnd != strEnd ) { - bool foundWrapPoint = false; - iterator findIt = itEnd; - do { - if( wrappableAfterChars.find( *findIt ) != std::string::npos && findIt != itEnd ) { - itEnd = findIt+1; - itNext = findIt+1; - foundWrapPoint = true; - } - else if( findIt > it && wrappableBeforeChars.find( *findIt ) != std::string::npos ) { - itEnd = findIt; - itNext = findIt; - foundWrapPoint = true; - } - else if( wrappableInsteadOfChars.find( *findIt ) != std::string::npos ) { - itNext = findIt+1; - itEnd = findIt; - foundWrapPoint = true; - } - if( findIt == it ) - break; - else - --findIt; - } - while( !foundWrapPoint ); - - if( !foundWrapPoint ) { - // No good wrap char, so we'll break mid word and add a hyphen - --itEnd; - itNext = itEnd; - suffix = "-"; - } - else { - while( itEnd > it && wrappableInsteadOfChars.find( *(itEnd-1) ) != std::string::npos ) - --itEnd; - } - } - lines.push_back( indent + std::string( it, itEnd ) + suffix ); - - if( indent.size() != _attr.indent ) - indent = std::string( _attr.indent, ' ' ); - it = itNext; - } - } - - typedef std::vector::const_iterator const_iterator; - - const_iterator begin() const { return lines.begin(); } - const_iterator end() const { return lines.end(); } - std::string const& last() const { return lines.back(); } - std::size_t size() const { return lines.size(); } - std::string const& operator[]( std::size_t _index ) const { return lines[_index]; } - std::string toString() const { - std::ostringstream oss; - oss << *this; - return oss.str(); - } - - inline friend std::ostream& operator << ( std::ostream& _stream, Text const& _text ) { - for( Text::const_iterator it = _text.begin(), itEnd = _text.end(); - it != itEnd; ++it ) { - if( it != _text.begin() ) - _stream << "\n"; - _stream << *it; - } - return _stream; - } - - private: - std::string str; - TextAttributes attr; - std::vector lines; - }; - -} // end namespace Tbc - -#ifdef CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE -} // end outer namespace -#endif - -#endif // TWOBLUECUBES_TEXT_FORMAT_H_ALREADY_INCLUDED -#undef CLICHE_TBC_TEXT_FORMAT_OUTER_NAMESPACE - -namespace Catch { - using Tbc::Text; - using Tbc::TextAttributes; -} - -// #included from: catch_console_colour.hpp -#define TWOBLUECUBES_CATCH_CONSOLE_COLOUR_HPP_INCLUDED - -namespace Catch { - - struct Colour { - enum Code { - None = 0, - - White, - Red, - Green, - Blue, - Cyan, - Yellow, - Grey, - - Bright = 0x10, - - BrightRed = Bright | Red, - BrightGreen = Bright | Green, - LightGrey = Bright | Grey, - BrightWhite = Bright | White, - - // By intention - FileName = LightGrey, - Warning = Yellow, - ResultError = BrightRed, - ResultSuccess = BrightGreen, - ResultExpectedFailure = Warning, - - Error = BrightRed, - Success = Green, - - OriginalExpression = Cyan, - ReconstructedExpression = Yellow, - - SecondaryText = LightGrey, - Headers = White - }; - - // Use constructed object for RAII guard - Colour( Code _colourCode ); - Colour( Colour const& other ); - ~Colour(); - - // Use static method for one-shot changes - static void use( Code _colourCode ); - - private: - bool m_moved; - }; - - inline std::ostream& operator << ( std::ostream& os, Colour const& ) { return os; } - -} // end namespace Catch - -// #included from: catch_interfaces_reporter.h -#define TWOBLUECUBES_CATCH_INTERFACES_REPORTER_H_INCLUDED - -#include -#include -#include - -namespace Catch -{ - struct ReporterConfig { - explicit ReporterConfig( Ptr const& _fullConfig ) - : m_stream( &_fullConfig->stream() ), m_fullConfig( _fullConfig ) {} - - ReporterConfig( Ptr const& _fullConfig, std::ostream& _stream ) - : m_stream( &_stream ), m_fullConfig( _fullConfig ) {} - - std::ostream& stream() const { return *m_stream; } - Ptr fullConfig() const { return m_fullConfig; } - - private: - std::ostream* m_stream; - Ptr m_fullConfig; - }; - - struct ReporterPreferences { - ReporterPreferences() - : shouldRedirectStdOut( false ) - {} - - bool shouldRedirectStdOut; - }; - - template - struct LazyStat : Option { - LazyStat() : used( false ) {} - LazyStat& operator=( T const& _value ) { - Option::operator=( _value ); - used = false; - return *this; - } - void reset() { - Option::reset(); - used = false; - } - bool used; - }; - - struct TestRunInfo { - TestRunInfo( std::string const& _name ) : name( _name ) {} - std::string name; - }; - struct GroupInfo { - GroupInfo( std::string const& _name, - std::size_t _groupIndex, - std::size_t _groupsCount ) - : name( _name ), - groupIndex( _groupIndex ), - groupsCounts( _groupsCount ) - {} - - std::string name; - std::size_t groupIndex; - std::size_t groupsCounts; - }; - - struct AssertionStats { - AssertionStats( AssertionResult const& _assertionResult, - std::vector const& _infoMessages, - Totals const& _totals ) - : assertionResult( _assertionResult ), - infoMessages( _infoMessages ), - totals( _totals ) - { - if( assertionResult.hasMessage() ) { - // Copy message into messages list. - // !TBD This should have been done earlier, somewhere - MessageBuilder builder( assertionResult.getTestMacroName(), assertionResult.getSourceInfo(), assertionResult.getResultType() ); - builder << assertionResult.getMessage(); - builder.m_info.message = builder.m_stream.str(); - - infoMessages.push_back( builder.m_info ); - } - } - virtual ~AssertionStats(); - -# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS - AssertionStats( AssertionStats const& ) = default; - AssertionStats( AssertionStats && ) = default; - AssertionStats& operator = ( AssertionStats const& ) = default; - AssertionStats& operator = ( AssertionStats && ) = default; -# endif - - AssertionResult assertionResult; - std::vector infoMessages; - Totals totals; - }; - - struct SectionStats { - SectionStats( SectionInfo const& _sectionInfo, - Counts const& _assertions, - double _durationInSeconds, - bool _missingAssertions ) - : sectionInfo( _sectionInfo ), - assertions( _assertions ), - durationInSeconds( _durationInSeconds ), - missingAssertions( _missingAssertions ) - {} - virtual ~SectionStats(); -# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS - SectionStats( SectionStats const& ) = default; - SectionStats( SectionStats && ) = default; - SectionStats& operator = ( SectionStats const& ) = default; - SectionStats& operator = ( SectionStats && ) = default; -# endif - - SectionInfo sectionInfo; - Counts assertions; - double durationInSeconds; - bool missingAssertions; - }; - - struct TestCaseStats { - TestCaseStats( TestCaseInfo const& _testInfo, - Totals const& _totals, - std::string const& _stdOut, - std::string const& _stdErr, - bool _aborting ) - : testInfo( _testInfo ), - totals( _totals ), - stdOut( _stdOut ), - stdErr( _stdErr ), - aborting( _aborting ) - {} - virtual ~TestCaseStats(); - -# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS - TestCaseStats( TestCaseStats const& ) = default; - TestCaseStats( TestCaseStats && ) = default; - TestCaseStats& operator = ( TestCaseStats const& ) = default; - TestCaseStats& operator = ( TestCaseStats && ) = default; -# endif - - TestCaseInfo testInfo; - Totals totals; - std::string stdOut; - std::string stdErr; - bool aborting; - }; - - struct TestGroupStats { - TestGroupStats( GroupInfo const& _groupInfo, - Totals const& _totals, - bool _aborting ) - : groupInfo( _groupInfo ), - totals( _totals ), - aborting( _aborting ) - {} - TestGroupStats( GroupInfo const& _groupInfo ) - : groupInfo( _groupInfo ), - aborting( false ) - {} - virtual ~TestGroupStats(); - -# ifdef CATCH_CONFIG_CPP11_GENERATED_METHODS - TestGroupStats( TestGroupStats const& ) = default; - TestGroupStats( TestGroupStats && ) = default; - TestGroupStats& operator = ( TestGroupStats const& ) = default; - TestGroupStats& operator = ( TestGroupStats && ) = default; -# endif - - GroupInfo groupInfo; - Totals totals; - bool aborting; - }; - - struct TestRunStats { - TestRunStats( TestRunInfo const& _runInfo, - Totals const& _totals, - bool _aborting ) - : runInfo( _runInfo ), - totals( _totals ), - aborting( _aborting ) - {} - virtual ~TestRunStats(); - -# ifndef CATCH_CONFIG_CPP11_GENERATED_METHODS - TestRunStats( TestRunStats const& _other ) - : runInfo( _other.runInfo ), - totals( _other.totals ), - aborting( _other.aborting ) - {} -# else - TestRunStats( TestRunStats const& ) = default; - TestRunStats( TestRunStats && ) = default; - TestRunStats& operator = ( TestRunStats const& ) = default; - TestRunStats& operator = ( TestRunStats && ) = default; -# endif - - TestRunInfo runInfo; - Totals totals; - bool aborting; - }; - - class MultipleReporters; - - struct IStreamingReporter : IShared { - virtual ~IStreamingReporter(); - - // Implementing class must also provide the following static method: - // static std::string getDescription(); - - virtual ReporterPreferences getPreferences() const = 0; - - virtual void noMatchingTestCases( std::string const& spec ) = 0; - - virtual void testRunStarting( TestRunInfo const& testRunInfo ) = 0; - virtual void testGroupStarting( GroupInfo const& groupInfo ) = 0; - - virtual void testCaseStarting( TestCaseInfo const& testInfo ) = 0; - virtual void sectionStarting( SectionInfo const& sectionInfo ) = 0; - - virtual void assertionStarting( AssertionInfo const& assertionInfo ) = 0; - - // The return value indicates if the messages buffer should be cleared: - virtual bool assertionEnded( AssertionStats const& assertionStats ) = 0; - - virtual void sectionEnded( SectionStats const& sectionStats ) = 0; - virtual void testCaseEnded( TestCaseStats const& testCaseStats ) = 0; - virtual void testGroupEnded( TestGroupStats const& testGroupStats ) = 0; - virtual void testRunEnded( TestRunStats const& testRunStats ) = 0; - - virtual void skipTest( TestCaseInfo const& testInfo ) = 0; - - virtual MultipleReporters* tryAsMulti() { return CATCH_NULL; } - }; - - struct IReporterFactory : IShared { - virtual ~IReporterFactory(); - virtual IStreamingReporter* create( ReporterConfig const& config ) const = 0; - virtual std::string getDescription() const = 0; - }; - - struct IReporterRegistry { - typedef std::map > FactoryMap; - typedef std::vector > Listeners; - - virtual ~IReporterRegistry(); - virtual IStreamingReporter* create( std::string const& name, Ptr const& config ) const = 0; - virtual FactoryMap const& getFactories() const = 0; - virtual Listeners const& getListeners() const = 0; - }; - - Ptr addReporter( Ptr const& existingReporter, Ptr const& additionalReporter ); - -} - -#include -#include - -namespace Catch { - - inline std::size_t listTests( Config const& config ) { - - TestSpec testSpec = config.testSpec(); - if( config.testSpec().hasFilters() ) - Catch::cout() << "Matching test cases:\n"; - else { - Catch::cout() << "All available test cases:\n"; - testSpec = TestSpecParser( ITagAliasRegistry::get() ).parse( "*" ).testSpec(); - } - - std::size_t matchedTests = 0; - TextAttributes nameAttr, descAttr, tagsAttr; - nameAttr.setInitialIndent( 2 ).setIndent( 4 ); - descAttr.setIndent( 4 ); - tagsAttr.setIndent( 6 ); - - std::vector matchedTestCases = filterTests( getAllTestCasesSorted( config ), testSpec, config ); - for( std::vector::const_iterator it = matchedTestCases.begin(), itEnd = matchedTestCases.end(); - it != itEnd; - ++it ) { - matchedTests++; - TestCaseInfo const& testCaseInfo = it->getTestCaseInfo(); - Colour::Code colour = testCaseInfo.isHidden() - ? Colour::SecondaryText - : Colour::None; - Colour colourGuard( colour ); - - Catch::cout() << Text( testCaseInfo.name, nameAttr ) << std::endl; - if( config.listExtraInfo() ) { - Catch::cout() << " " << testCaseInfo.lineInfo << std::endl; - std::string description = testCaseInfo.description; - if( description.empty() ) - description = "(NO DESCRIPTION)"; - Catch::cout() << Text( description, descAttr ) << std::endl; - } - if( !testCaseInfo.tags.empty() ) - Catch::cout() << Text( testCaseInfo.tagsAsString, tagsAttr ) << std::endl; - } - - if( !config.testSpec().hasFilters() ) - Catch::cout() << pluralise( matchedTests, "test case" ) << '\n' << std::endl; - else - Catch::cout() << pluralise( matchedTests, "matching test case" ) << '\n' << std::endl; - return matchedTests; - } - - inline std::size_t listTestsNamesOnly( Config const& config ) { - TestSpec testSpec = config.testSpec(); - if( !config.testSpec().hasFilters() ) - testSpec = TestSpecParser( ITagAliasRegistry::get() ).parse( "*" ).testSpec(); - std::size_t matchedTests = 0; - std::vector matchedTestCases = filterTests( getAllTestCasesSorted( config ), testSpec, config ); - for( std::vector::const_iterator it = matchedTestCases.begin(), itEnd = matchedTestCases.end(); - it != itEnd; - ++it ) { - matchedTests++; - TestCaseInfo const& testCaseInfo = it->getTestCaseInfo(); - if( startsWith( testCaseInfo.name, '#' ) ) - Catch::cout() << '"' << testCaseInfo.name << '"'; - else - Catch::cout() << testCaseInfo.name; - if ( config.listExtraInfo() ) - Catch::cout() << "\t@" << testCaseInfo.lineInfo; - Catch::cout() << std::endl; - } - return matchedTests; - } - - struct TagInfo { - TagInfo() : count ( 0 ) {} - void add( std::string const& spelling ) { - ++count; - spellings.insert( spelling ); - } - std::string all() const { - std::string out; - for( std::set::const_iterator it = spellings.begin(), itEnd = spellings.end(); - it != itEnd; - ++it ) - out += "[" + *it + "]"; - return out; - } - std::set spellings; - std::size_t count; - }; - - inline std::size_t listTags( Config const& config ) { - TestSpec testSpec = config.testSpec(); - if( config.testSpec().hasFilters() ) - Catch::cout() << "Tags for matching test cases:\n"; - else { - Catch::cout() << "All available tags:\n"; - testSpec = TestSpecParser( ITagAliasRegistry::get() ).parse( "*" ).testSpec(); - } - - std::map tagCounts; - - std::vector matchedTestCases = filterTests( getAllTestCasesSorted( config ), testSpec, config ); - for( std::vector::const_iterator it = matchedTestCases.begin(), itEnd = matchedTestCases.end(); - it != itEnd; - ++it ) { - for( std::set::const_iterator tagIt = it->getTestCaseInfo().tags.begin(), - tagItEnd = it->getTestCaseInfo().tags.end(); - tagIt != tagItEnd; - ++tagIt ) { - std::string tagName = *tagIt; - std::string lcaseTagName = toLower( tagName ); - std::map::iterator countIt = tagCounts.find( lcaseTagName ); - if( countIt == tagCounts.end() ) - countIt = tagCounts.insert( std::make_pair( lcaseTagName, TagInfo() ) ).first; - countIt->second.add( tagName ); - } - } - - for( std::map::const_iterator countIt = tagCounts.begin(), - countItEnd = tagCounts.end(); - countIt != countItEnd; - ++countIt ) { - std::ostringstream oss; - oss << " " << std::setw(2) << countIt->second.count << " "; - Text wrapper( countIt->second.all(), TextAttributes() - .setInitialIndent( 0 ) - .setIndent( oss.str().size() ) - .setWidth( CATCH_CONFIG_CONSOLE_WIDTH-10 ) ); - Catch::cout() << oss.str() << wrapper << '\n'; - } - Catch::cout() << pluralise( tagCounts.size(), "tag" ) << '\n' << std::endl; - return tagCounts.size(); - } - - inline std::size_t listReporters( Config const& /*config*/ ) { - Catch::cout() << "Available reporters:\n"; - IReporterRegistry::FactoryMap const& factories = getRegistryHub().getReporterRegistry().getFactories(); - IReporterRegistry::FactoryMap::const_iterator itBegin = factories.begin(), itEnd = factories.end(), it; - std::size_t maxNameLen = 0; - for(it = itBegin; it != itEnd; ++it ) - maxNameLen = (std::max)( maxNameLen, it->first.size() ); - - for(it = itBegin; it != itEnd; ++it ) { - Text wrapper( it->second->getDescription(), TextAttributes() - .setInitialIndent( 0 ) - .setIndent( 7+maxNameLen ) - .setWidth( CATCH_CONFIG_CONSOLE_WIDTH - maxNameLen-8 ) ); - Catch::cout() << " " - << it->first - << ':' - << std::string( maxNameLen - it->first.size() + 2, ' ' ) - << wrapper << '\n'; - } - Catch::cout() << std::endl; - return factories.size(); - } - - inline Option list( Config const& config ) { - Option listedCount; - if( config.listTests() || ( config.listExtraInfo() && !config.listTestNamesOnly() ) ) - listedCount = listedCount.valueOr(0) + listTests( config ); - if( config.listTestNamesOnly() ) - listedCount = listedCount.valueOr(0) + listTestsNamesOnly( config ); - if( config.listTags() ) - listedCount = listedCount.valueOr(0) + listTags( config ); - if( config.listReporters() ) - listedCount = listedCount.valueOr(0) + listReporters( config ); - return listedCount; - } - -} // end namespace Catch - -// #included from: internal/catch_run_context.hpp -#define TWOBLUECUBES_CATCH_RUNNER_IMPL_HPP_INCLUDED - -// #included from: catch_test_case_tracker.hpp -#define TWOBLUECUBES_CATCH_TEST_CASE_TRACKER_HPP_INCLUDED - -#include -#include -#include -#include -#include - -CATCH_INTERNAL_SUPPRESS_ETD_WARNINGS - -namespace Catch { -namespace TestCaseTracking { - - struct NameAndLocation { - std::string name; - SourceLineInfo location; - - NameAndLocation( std::string const& _name, SourceLineInfo const& _location ) - : name( _name ), - location( _location ) - {} - }; - - struct ITracker : SharedImpl<> { - virtual ~ITracker(); - - // static queries - virtual NameAndLocation const& nameAndLocation() const = 0; - - // dynamic queries - virtual bool isComplete() const = 0; // Successfully completed or failed - virtual bool isSuccessfullyCompleted() const = 0; - virtual bool isOpen() const = 0; // Started but not complete - virtual bool hasChildren() const = 0; - - virtual ITracker& parent() = 0; - - // actions - virtual void close() = 0; // Successfully complete - virtual void fail() = 0; - virtual void markAsNeedingAnotherRun() = 0; - - virtual void addChild( Ptr const& child ) = 0; - virtual ITracker* findChild( NameAndLocation const& nameAndLocation ) = 0; - virtual void openChild() = 0; - - // Debug/ checking - virtual bool isSectionTracker() const = 0; - virtual bool isIndexTracker() const = 0; - }; - - class TrackerContext { - - enum RunState { - NotStarted, - Executing, - CompletedCycle - }; - - Ptr m_rootTracker; - ITracker* m_currentTracker; - RunState m_runState; - - public: - - static TrackerContext& instance() { - static TrackerContext s_instance; - return s_instance; - } - - TrackerContext() - : m_currentTracker( CATCH_NULL ), - m_runState( NotStarted ) - {} - - ITracker& startRun(); - - void endRun() { - m_rootTracker.reset(); - m_currentTracker = CATCH_NULL; - m_runState = NotStarted; - } - - void startCycle() { - m_currentTracker = m_rootTracker.get(); - m_runState = Executing; - } - void completeCycle() { - m_runState = CompletedCycle; - } - - bool completedCycle() const { - return m_runState == CompletedCycle; - } - ITracker& currentTracker() { - return *m_currentTracker; - } - void setCurrentTracker( ITracker* tracker ) { - m_currentTracker = tracker; - } - }; - - class TrackerBase : public ITracker { - protected: - enum CycleState { - NotStarted, - Executing, - ExecutingChildren, - NeedsAnotherRun, - CompletedSuccessfully, - Failed - }; - class TrackerHasName { - NameAndLocation m_nameAndLocation; - public: - TrackerHasName( NameAndLocation const& nameAndLocation ) : m_nameAndLocation( nameAndLocation ) {} - bool operator ()( Ptr const& tracker ) { - return - tracker->nameAndLocation().name == m_nameAndLocation.name && - tracker->nameAndLocation().location == m_nameAndLocation.location; - } - }; - typedef std::vector > Children; - NameAndLocation m_nameAndLocation; - TrackerContext& m_ctx; - ITracker* m_parent; - Children m_children; - CycleState m_runState; - public: - TrackerBase( NameAndLocation const& nameAndLocation, TrackerContext& ctx, ITracker* parent ) - : m_nameAndLocation( nameAndLocation ), - m_ctx( ctx ), - m_parent( parent ), - m_runState( NotStarted ) - {} - virtual ~TrackerBase(); - - virtual NameAndLocation const& nameAndLocation() const CATCH_OVERRIDE { - return m_nameAndLocation; - } - virtual bool isComplete() const CATCH_OVERRIDE { - return m_runState == CompletedSuccessfully || m_runState == Failed; - } - virtual bool isSuccessfullyCompleted() const CATCH_OVERRIDE { - return m_runState == CompletedSuccessfully; - } - virtual bool isOpen() const CATCH_OVERRIDE { - return m_runState != NotStarted && !isComplete(); - } - virtual bool hasChildren() const CATCH_OVERRIDE { - return !m_children.empty(); - } - - virtual void addChild( Ptr const& child ) CATCH_OVERRIDE { - m_children.push_back( child ); - } - - virtual ITracker* findChild( NameAndLocation const& nameAndLocation ) CATCH_OVERRIDE { - Children::const_iterator it = std::find_if( m_children.begin(), m_children.end(), TrackerHasName( nameAndLocation ) ); - return( it != m_children.end() ) - ? it->get() - : CATCH_NULL; - } - virtual ITracker& parent() CATCH_OVERRIDE { - assert( m_parent ); // Should always be non-null except for root - return *m_parent; - } - - virtual void openChild() CATCH_OVERRIDE { - if( m_runState != ExecutingChildren ) { - m_runState = ExecutingChildren; - if( m_parent ) - m_parent->openChild(); - } - } - - virtual bool isSectionTracker() const CATCH_OVERRIDE { return false; } - virtual bool isIndexTracker() const CATCH_OVERRIDE { return false; } - - void open() { - m_runState = Executing; - moveToThis(); - if( m_parent ) - m_parent->openChild(); - } - - virtual void close() CATCH_OVERRIDE { - - // Close any still open children (e.g. generators) - while( &m_ctx.currentTracker() != this ) - m_ctx.currentTracker().close(); - - switch( m_runState ) { - case NotStarted: - case CompletedSuccessfully: - case Failed: - throw std::logic_error( "Illogical state" ); - - case NeedsAnotherRun: - break;; - - case Executing: - m_runState = CompletedSuccessfully; - break; - case ExecutingChildren: - if( m_children.empty() || m_children.back()->isComplete() ) - m_runState = CompletedSuccessfully; - break; - - default: - throw std::logic_error( "Unexpected state" ); - } - moveToParent(); - m_ctx.completeCycle(); - } - virtual void fail() CATCH_OVERRIDE { - m_runState = Failed; - if( m_parent ) - m_parent->markAsNeedingAnotherRun(); - moveToParent(); - m_ctx.completeCycle(); - } - virtual void markAsNeedingAnotherRun() CATCH_OVERRIDE { - m_runState = NeedsAnotherRun; - } - private: - void moveToParent() { - assert( m_parent ); - m_ctx.setCurrentTracker( m_parent ); - } - void moveToThis() { - m_ctx.setCurrentTracker( this ); - } - }; - - class SectionTracker : public TrackerBase { - std::vector m_filters; - public: - SectionTracker( NameAndLocation const& nameAndLocation, TrackerContext& ctx, ITracker* parent ) - : TrackerBase( nameAndLocation, ctx, parent ) - { - if( parent ) { - while( !parent->isSectionTracker() ) - parent = &parent->parent(); - - SectionTracker& parentSection = static_cast( *parent ); - addNextFilters( parentSection.m_filters ); - } - } - virtual ~SectionTracker(); - - virtual bool isSectionTracker() const CATCH_OVERRIDE { return true; } - - static SectionTracker& acquire( TrackerContext& ctx, NameAndLocation const& nameAndLocation ) { - SectionTracker* section = CATCH_NULL; - - ITracker& currentTracker = ctx.currentTracker(); - if( ITracker* childTracker = currentTracker.findChild( nameAndLocation ) ) { - assert( childTracker ); - assert( childTracker->isSectionTracker() ); - section = static_cast( childTracker ); - } - else { - section = new SectionTracker( nameAndLocation, ctx, ¤tTracker ); - currentTracker.addChild( section ); - } - if( !ctx.completedCycle() ) - section->tryOpen(); - return *section; - } - - void tryOpen() { - if( !isComplete() && (m_filters.empty() || m_filters[0].empty() || m_filters[0] == m_nameAndLocation.name ) ) - open(); - } - - void addInitialFilters( std::vector const& filters ) { - if( !filters.empty() ) { - m_filters.push_back(""); // Root - should never be consulted - m_filters.push_back(""); // Test Case - not a section filter - m_filters.insert( m_filters.end(), filters.begin(), filters.end() ); - } - } - void addNextFilters( std::vector const& filters ) { - if( filters.size() > 1 ) - m_filters.insert( m_filters.end(), ++filters.begin(), filters.end() ); - } - }; - - class IndexTracker : public TrackerBase { - int m_size; - int m_index; - public: - IndexTracker( NameAndLocation const& nameAndLocation, TrackerContext& ctx, ITracker* parent, int size ) - : TrackerBase( nameAndLocation, ctx, parent ), - m_size( size ), - m_index( -1 ) - {} - virtual ~IndexTracker(); - - virtual bool isIndexTracker() const CATCH_OVERRIDE { return true; } - - static IndexTracker& acquire( TrackerContext& ctx, NameAndLocation const& nameAndLocation, int size ) { - IndexTracker* tracker = CATCH_NULL; - - ITracker& currentTracker = ctx.currentTracker(); - if( ITracker* childTracker = currentTracker.findChild( nameAndLocation ) ) { - assert( childTracker ); - assert( childTracker->isIndexTracker() ); - tracker = static_cast( childTracker ); - } - else { - tracker = new IndexTracker( nameAndLocation, ctx, ¤tTracker, size ); - currentTracker.addChild( tracker ); - } - - if( !ctx.completedCycle() && !tracker->isComplete() ) { - if( tracker->m_runState != ExecutingChildren && tracker->m_runState != NeedsAnotherRun ) - tracker->moveNext(); - tracker->open(); - } - - return *tracker; - } - - int index() const { return m_index; } - - void moveNext() { - m_index++; - m_children.clear(); - } - - virtual void close() CATCH_OVERRIDE { - TrackerBase::close(); - if( m_runState == CompletedSuccessfully && m_index < m_size-1 ) - m_runState = Executing; - } - }; - - inline ITracker& TrackerContext::startRun() { - m_rootTracker = new SectionTracker( NameAndLocation( "{root}", CATCH_INTERNAL_LINEINFO ), *this, CATCH_NULL ); - m_currentTracker = CATCH_NULL; - m_runState = Executing; - return *m_rootTracker; - } - -} // namespace TestCaseTracking - -using TestCaseTracking::ITracker; -using TestCaseTracking::TrackerContext; -using TestCaseTracking::SectionTracker; -using TestCaseTracking::IndexTracker; - -} // namespace Catch - -CATCH_INTERNAL_UNSUPPRESS_ETD_WARNINGS - -// #included from: catch_fatal_condition.hpp -#define TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED - -namespace Catch { - - // Report the error condition - inline void reportFatal( std::string const& message ) { - IContext& context = Catch::getCurrentContext(); - IResultCapture* resultCapture = context.getResultCapture(); - resultCapture->handleFatalErrorCondition( message ); - } - -} // namespace Catch - -#if defined ( CATCH_PLATFORM_WINDOWS ) ///////////////////////////////////////// -// #included from: catch_windows_h_proxy.h - -#define TWOBLUECUBES_CATCH_WINDOWS_H_PROXY_H_INCLUDED - -#ifdef CATCH_DEFINES_NOMINMAX -# define NOMINMAX -#endif -#ifdef CATCH_DEFINES_WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN -#endif - -#ifdef __AFXDLL -#include -#else -#include -#endif - -#ifdef CATCH_DEFINES_NOMINMAX -# undef NOMINMAX -#endif -#ifdef CATCH_DEFINES_WIN32_LEAN_AND_MEAN -# undef WIN32_LEAN_AND_MEAN -#endif - - -# if !defined ( CATCH_CONFIG_WINDOWS_SEH ) - -namespace Catch { - struct FatalConditionHandler { - void reset() {} - }; -} - -# else // CATCH_CONFIG_WINDOWS_SEH is defined - -namespace Catch { - - struct SignalDefs { DWORD id; const char* name; }; - extern SignalDefs signalDefs[]; - // There is no 1-1 mapping between signals and windows exceptions. - // Windows can easily distinguish between SO and SigSegV, - // but SigInt, SigTerm, etc are handled differently. - SignalDefs signalDefs[] = { - { EXCEPTION_ILLEGAL_INSTRUCTION, "SIGILL - Illegal instruction signal" }, - { EXCEPTION_STACK_OVERFLOW, "SIGSEGV - Stack overflow" }, - { EXCEPTION_ACCESS_VIOLATION, "SIGSEGV - Segmentation violation signal" }, - { EXCEPTION_INT_DIVIDE_BY_ZERO, "Divide by zero error" }, - }; - - struct FatalConditionHandler { - - static LONG CALLBACK handleVectoredException(PEXCEPTION_POINTERS ExceptionInfo) { - for (int i = 0; i < sizeof(signalDefs) / sizeof(SignalDefs); ++i) { - if (ExceptionInfo->ExceptionRecord->ExceptionCode == signalDefs[i].id) { - reportFatal(signalDefs[i].name); - } - } - // If its not an exception we care about, pass it along. - // This stops us from eating debugger breaks etc. - return EXCEPTION_CONTINUE_SEARCH; - } - - FatalConditionHandler() { - isSet = true; - // 32k seems enough for Catch to handle stack overflow, - // but the value was found experimentally, so there is no strong guarantee - guaranteeSize = 32 * 1024; - exceptionHandlerHandle = CATCH_NULL; - // Register as first handler in current chain - exceptionHandlerHandle = AddVectoredExceptionHandler(1, handleVectoredException); - // Pass in guarantee size to be filled - SetThreadStackGuarantee(&guaranteeSize); - } - - static void reset() { - if (isSet) { - // Unregister handler and restore the old guarantee - RemoveVectoredExceptionHandler(exceptionHandlerHandle); - SetThreadStackGuarantee(&guaranteeSize); - exceptionHandlerHandle = CATCH_NULL; - isSet = false; - } - } - - ~FatalConditionHandler() { - reset(); - } - private: - static bool isSet; - static ULONG guaranteeSize; - static PVOID exceptionHandlerHandle; - }; - - bool FatalConditionHandler::isSet = false; - ULONG FatalConditionHandler::guaranteeSize = 0; - PVOID FatalConditionHandler::exceptionHandlerHandle = CATCH_NULL; - -} // namespace Catch - -# endif // CATCH_CONFIG_WINDOWS_SEH - -#else // Not Windows - assumed to be POSIX compatible ////////////////////////// - -# if !defined(CATCH_CONFIG_POSIX_SIGNALS) - -namespace Catch { - struct FatalConditionHandler { - void reset() {} - }; -} - -# else // CATCH_CONFIG_POSIX_SIGNALS is defined - -#include - -namespace Catch { - - struct SignalDefs { - int id; - const char* name; - }; - extern SignalDefs signalDefs[]; - SignalDefs signalDefs[] = { - { SIGINT, "SIGINT - Terminal interrupt signal" }, - { SIGILL, "SIGILL - Illegal instruction signal" }, - { SIGFPE, "SIGFPE - Floating point error signal" }, - { SIGSEGV, "SIGSEGV - Segmentation violation signal" }, - { SIGTERM, "SIGTERM - Termination request signal" }, - { SIGABRT, "SIGABRT - Abort (abnormal termination) signal" } - }; - - struct FatalConditionHandler { - - static bool isSet; - static struct sigaction oldSigActions [sizeof(signalDefs)/sizeof(SignalDefs)]; - static stack_t oldSigStack; - static char altStackMem[SIGSTKSZ]; - - static void handleSignal( int sig ) { - std::string name = ""; - for (std::size_t i = 0; i < sizeof(signalDefs) / sizeof(SignalDefs); ++i) { - SignalDefs &def = signalDefs[i]; - if (sig == def.id) { - name = def.name; - break; - } - } - reset(); - reportFatal(name); - raise( sig ); - } - - FatalConditionHandler() { - isSet = true; - stack_t sigStack; - sigStack.ss_sp = altStackMem; - sigStack.ss_size = SIGSTKSZ; - sigStack.ss_flags = 0; - sigaltstack(&sigStack, &oldSigStack); - struct sigaction sa = { 0 }; - - sa.sa_handler = handleSignal; - sa.sa_flags = SA_ONSTACK; - for (std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i) { - sigaction(signalDefs[i].id, &sa, &oldSigActions[i]); - } - } - - ~FatalConditionHandler() { - reset(); - } - static void reset() { - if( isSet ) { - // Set signals back to previous values -- hopefully nobody overwrote them in the meantime - for( std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i ) { - sigaction(signalDefs[i].id, &oldSigActions[i], CATCH_NULL); - } - // Return the old stack - sigaltstack(&oldSigStack, CATCH_NULL); - isSet = false; - } - } - }; - - bool FatalConditionHandler::isSet = false; - struct sigaction FatalConditionHandler::oldSigActions[sizeof(signalDefs)/sizeof(SignalDefs)] = {}; - stack_t FatalConditionHandler::oldSigStack = {}; - char FatalConditionHandler::altStackMem[SIGSTKSZ] = {}; - -} // namespace Catch - -# endif // CATCH_CONFIG_POSIX_SIGNALS - -#endif // not Windows - -#include -#include -#include - -namespace Catch { - - class StreamRedirect { - - public: - StreamRedirect( std::ostream& stream, std::string& targetString ) - : m_stream( stream ), - m_prevBuf( stream.rdbuf() ), - m_targetString( targetString ) - { - stream.rdbuf( m_oss.rdbuf() ); - } - - ~StreamRedirect() { - m_targetString += m_oss.str(); - m_stream.rdbuf( m_prevBuf ); - } - - private: - std::ostream& m_stream; - std::streambuf* m_prevBuf; - std::ostringstream m_oss; - std::string& m_targetString; - }; - - // StdErr has two constituent streams in C++, std::cerr and std::clog - // This means that we need to redirect 2 streams into 1 to keep proper - // order of writes and cannot use StreamRedirect on its own - class StdErrRedirect { - public: - StdErrRedirect(std::string& targetString) - :m_cerrBuf( cerr().rdbuf() ), m_clogBuf(clog().rdbuf()), - m_targetString(targetString){ - cerr().rdbuf(m_oss.rdbuf()); - clog().rdbuf(m_oss.rdbuf()); - } - ~StdErrRedirect() { - m_targetString += m_oss.str(); - cerr().rdbuf(m_cerrBuf); - clog().rdbuf(m_clogBuf); - } - private: - std::streambuf* m_cerrBuf; - std::streambuf* m_clogBuf; - std::ostringstream m_oss; - std::string& m_targetString; - }; - - /////////////////////////////////////////////////////////////////////////// - - class RunContext : public IResultCapture, public IRunner { - - RunContext( RunContext const& ); - void operator =( RunContext const& ); - - public: - - explicit RunContext( Ptr const& _config, Ptr const& reporter ) - : m_runInfo( _config->name() ), - m_context( getCurrentMutableContext() ), - m_activeTestCase( CATCH_NULL ), - m_config( _config ), - m_reporter( reporter ), - m_shouldReportUnexpected ( true ) - { - m_context.setRunner( this ); - m_context.setConfig( m_config ); - m_context.setResultCapture( this ); - m_reporter->testRunStarting( m_runInfo ); - } - - virtual ~RunContext() { - m_reporter->testRunEnded( TestRunStats( m_runInfo, m_totals, aborting() ) ); - } - - void testGroupStarting( std::string const& testSpec, std::size_t groupIndex, std::size_t groupsCount ) { - m_reporter->testGroupStarting( GroupInfo( testSpec, groupIndex, groupsCount ) ); - } - void testGroupEnded( std::string const& testSpec, Totals const& totals, std::size_t groupIndex, std::size_t groupsCount ) { - m_reporter->testGroupEnded( TestGroupStats( GroupInfo( testSpec, groupIndex, groupsCount ), totals, aborting() ) ); - } - - Totals runTest( TestCase const& testCase ) { - Totals prevTotals = m_totals; - - std::string redirectedCout; - std::string redirectedCerr; - - TestCaseInfo testInfo = testCase.getTestCaseInfo(); - - m_reporter->testCaseStarting( testInfo ); - - m_activeTestCase = &testCase; - - do { - ITracker& rootTracker = m_trackerContext.startRun(); - assert( rootTracker.isSectionTracker() ); - static_cast( rootTracker ).addInitialFilters( m_config->getSectionsToRun() ); - do { - m_trackerContext.startCycle(); - m_testCaseTracker = &SectionTracker::acquire( m_trackerContext, TestCaseTracking::NameAndLocation( testInfo.name, testInfo.lineInfo ) ); - runCurrentTest( redirectedCout, redirectedCerr ); - } - while( !m_testCaseTracker->isSuccessfullyCompleted() && !aborting() ); - } - // !TBD: deprecated - this will be replaced by indexed trackers - while( getCurrentContext().advanceGeneratorsForCurrentTest() && !aborting() ); - - Totals deltaTotals = m_totals.delta( prevTotals ); - if( testInfo.expectedToFail() && deltaTotals.testCases.passed > 0 ) { - deltaTotals.assertions.failed++; - deltaTotals.testCases.passed--; - deltaTotals.testCases.failed++; - } - m_totals.testCases += deltaTotals.testCases; - m_reporter->testCaseEnded( TestCaseStats( testInfo, - deltaTotals, - redirectedCout, - redirectedCerr, - aborting() ) ); - - m_activeTestCase = CATCH_NULL; - m_testCaseTracker = CATCH_NULL; - - return deltaTotals; - } - - Ptr config() const { - return m_config; - } - - private: // IResultCapture - - virtual void assertionEnded( AssertionResult const& result ) { - if( result.getResultType() == ResultWas::Ok ) { - m_totals.assertions.passed++; - } - else if( !result.isOk() ) { - if( m_activeTestCase->getTestCaseInfo().okToFail() ) - m_totals.assertions.failedButOk++; - else - m_totals.assertions.failed++; - } - - // We have no use for the return value (whether messages should be cleared), because messages were made scoped - // and should be let to clear themselves out. - static_cast(m_reporter->assertionEnded(AssertionStats(result, m_messages, m_totals))); - - // Reset working state - m_lastAssertionInfo = AssertionInfo( "", m_lastAssertionInfo.lineInfo, "{Unknown expression after the reported line}" , m_lastAssertionInfo.resultDisposition ); - m_lastResult = result; - } - - virtual bool lastAssertionPassed() - { - return m_totals.assertions.passed == (m_prevPassed + 1); - } - - virtual void assertionPassed() - { - m_totals.assertions.passed++; - m_lastAssertionInfo.capturedExpression = "{Unknown expression after the reported line}"; - m_lastAssertionInfo.macroName = ""; - } - - virtual void assertionRun() - { - m_prevPassed = m_totals.assertions.passed; - } - - virtual bool sectionStarted ( - SectionInfo const& sectionInfo, - Counts& assertions - ) - { - ITracker& sectionTracker = SectionTracker::acquire( m_trackerContext, TestCaseTracking::NameAndLocation( sectionInfo.name, sectionInfo.lineInfo ) ); - if( !sectionTracker.isOpen() ) - return false; - m_activeSections.push_back( §ionTracker ); - - m_lastAssertionInfo.lineInfo = sectionInfo.lineInfo; - - m_reporter->sectionStarting( sectionInfo ); - - assertions = m_totals.assertions; - - return true; - } - bool testForMissingAssertions( Counts& assertions ) { - if( assertions.total() != 0 ) - return false; - if( !m_config->warnAboutMissingAssertions() ) - return false; - if( m_trackerContext.currentTracker().hasChildren() ) - return false; - m_totals.assertions.failed++; - assertions.failed++; - return true; - } - - virtual void sectionEnded( SectionEndInfo const& endInfo ) { - Counts assertions = m_totals.assertions - endInfo.prevAssertions; - bool missingAssertions = testForMissingAssertions( assertions ); - - if( !m_activeSections.empty() ) { - m_activeSections.back()->close(); - m_activeSections.pop_back(); - } - - m_reporter->sectionEnded( SectionStats( endInfo.sectionInfo, assertions, endInfo.durationInSeconds, missingAssertions ) ); - m_messages.clear(); - } - - virtual void sectionEndedEarly( SectionEndInfo const& endInfo ) { - if( m_unfinishedSections.empty() ) - m_activeSections.back()->fail(); - else - m_activeSections.back()->close(); - m_activeSections.pop_back(); - - m_unfinishedSections.push_back( endInfo ); - } - - virtual void pushScopedMessage( MessageInfo const& message ) { - m_messages.push_back( message ); - } - - virtual void popScopedMessage( MessageInfo const& message ) { - m_messages.erase( std::remove( m_messages.begin(), m_messages.end(), message ), m_messages.end() ); - } - - virtual std::string getCurrentTestName() const { - return m_activeTestCase - ? m_activeTestCase->getTestCaseInfo().name - : std::string(); - } - - virtual const AssertionResult* getLastResult() const { - return &m_lastResult; - } - - virtual void exceptionEarlyReported() { - m_shouldReportUnexpected = false; - } - - virtual void handleFatalErrorCondition( std::string const& message ) { - // Don't rebuild the result -- the stringification itself can cause more fatal errors - // Instead, fake a result data. - AssertionResultData tempResult; - tempResult.resultType = ResultWas::FatalErrorCondition; - tempResult.message = message; - AssertionResult result(m_lastAssertionInfo, tempResult); - - getResultCapture().assertionEnded(result); - - handleUnfinishedSections(); - - // Recreate section for test case (as we will lose the one that was in scope) - TestCaseInfo const& testCaseInfo = m_activeTestCase->getTestCaseInfo(); - SectionInfo testCaseSection( testCaseInfo.lineInfo, testCaseInfo.name, testCaseInfo.description ); - - Counts assertions; - assertions.failed = 1; - SectionStats testCaseSectionStats( testCaseSection, assertions, 0, false ); - m_reporter->sectionEnded( testCaseSectionStats ); - - TestCaseInfo testInfo = m_activeTestCase->getTestCaseInfo(); - - Totals deltaTotals; - deltaTotals.testCases.failed = 1; - deltaTotals.assertions.failed = 1; - m_reporter->testCaseEnded( TestCaseStats( testInfo, - deltaTotals, - std::string(), - std::string(), - false ) ); - m_totals.testCases.failed++; - testGroupEnded( std::string(), m_totals, 1, 1 ); - m_reporter->testRunEnded( TestRunStats( m_runInfo, m_totals, false ) ); - } - - public: - // !TBD We need to do this another way! - bool aborting() const { - return m_totals.assertions.failed == static_cast( m_config->abortAfter() ); - } - - private: - - void runCurrentTest( std::string& redirectedCout, std::string& redirectedCerr ) { - TestCaseInfo const& testCaseInfo = m_activeTestCase->getTestCaseInfo(); - SectionInfo testCaseSection( testCaseInfo.lineInfo, testCaseInfo.name, testCaseInfo.description ); - m_reporter->sectionStarting( testCaseSection ); - Counts prevAssertions = m_totals.assertions; - double duration = 0; - m_shouldReportUnexpected = true; - try { - m_lastAssertionInfo = AssertionInfo( "TEST_CASE", testCaseInfo.lineInfo, "", ResultDisposition::Normal ); - - seedRng( *m_config ); - - Timer timer; - timer.start(); - if( m_reporter->getPreferences().shouldRedirectStdOut ) { - StreamRedirect coutRedir( Catch::cout(), redirectedCout ); - StdErrRedirect errRedir( redirectedCerr ); - invokeActiveTestCase(); - } - else { - invokeActiveTestCase(); - } - duration = timer.getElapsedSeconds(); - } - catch( TestFailureException& ) { - // This just means the test was aborted due to failure - } - catch(...) { - // Under CATCH_CONFIG_FAST_COMPILE, unexpected exceptions under REQUIRE assertions - // are reported without translation at the point of origin. - if (m_shouldReportUnexpected) { - makeUnexpectedResultBuilder().useActiveException(); - } - } - m_testCaseTracker->close(); - handleUnfinishedSections(); - m_messages.clear(); - - Counts assertions = m_totals.assertions - prevAssertions; - bool missingAssertions = testForMissingAssertions( assertions ); - - SectionStats testCaseSectionStats( testCaseSection, assertions, duration, missingAssertions ); - m_reporter->sectionEnded( testCaseSectionStats ); - } - - void invokeActiveTestCase() { - FatalConditionHandler fatalConditionHandler; // Handle signals - m_activeTestCase->invoke(); - fatalConditionHandler.reset(); - } - - private: - - ResultBuilder makeUnexpectedResultBuilder() const { - return ResultBuilder( m_lastAssertionInfo.macroName, - m_lastAssertionInfo.lineInfo, - m_lastAssertionInfo.capturedExpression, - m_lastAssertionInfo.resultDisposition ); - } - - void handleUnfinishedSections() { - // If sections ended prematurely due to an exception we stored their - // infos here so we can tear them down outside the unwind process. - for( std::vector::const_reverse_iterator it = m_unfinishedSections.rbegin(), - itEnd = m_unfinishedSections.rend(); - it != itEnd; - ++it ) - sectionEnded( *it ); - m_unfinishedSections.clear(); - } - - TestRunInfo m_runInfo; - IMutableContext& m_context; - TestCase const* m_activeTestCase; - ITracker* m_testCaseTracker; - ITracker* m_currentSectionTracker; - AssertionResult m_lastResult; - - Ptr m_config; - Totals m_totals; - Ptr m_reporter; - std::vector m_messages; - AssertionInfo m_lastAssertionInfo; - std::vector m_unfinishedSections; - std::vector m_activeSections; - TrackerContext m_trackerContext; - size_t m_prevPassed; - bool m_shouldReportUnexpected; - }; - - IResultCapture& getResultCapture() { - if( IResultCapture* capture = getCurrentContext().getResultCapture() ) - return *capture; - else - throw std::logic_error( "No result capture instance" ); - } - -} // end namespace Catch - -// #included from: internal/catch_version.h -#define TWOBLUECUBES_CATCH_VERSION_H_INCLUDED - -namespace Catch { - - // Versioning information - struct Version { - Version( unsigned int _majorVersion, - unsigned int _minorVersion, - unsigned int _patchNumber, - char const * const _branchName, - unsigned int _buildNumber ); - - unsigned int const majorVersion; - unsigned int const minorVersion; - unsigned int const patchNumber; - - // buildNumber is only used if branchName is not null - char const * const branchName; - unsigned int const buildNumber; - - friend std::ostream& operator << ( std::ostream& os, Version const& version ); - - private: - void operator=( Version const& ); - }; - - inline Version libraryVersion(); -} - -#include -#include -#include - -namespace Catch { - - Ptr createReporter( std::string const& reporterName, Ptr const& config ) { - Ptr reporter = getRegistryHub().getReporterRegistry().create( reporterName, config.get() ); - if( !reporter ) { - std::ostringstream oss; - oss << "No reporter registered with name: '" << reporterName << "'"; - throw std::domain_error( oss.str() ); - } - return reporter; - } - -#if !defined(CATCH_CONFIG_DEFAULT_REPORTER) -#define CATCH_CONFIG_DEFAULT_REPORTER "console" -#endif - - Ptr makeReporter( Ptr const& config ) { - std::vector reporters = config->getReporterNames(); - if( reporters.empty() ) - reporters.push_back( CATCH_CONFIG_DEFAULT_REPORTER ); - - Ptr reporter; - for( std::vector::const_iterator it = reporters.begin(), itEnd = reporters.end(); - it != itEnd; - ++it ) - reporter = addReporter( reporter, createReporter( *it, config ) ); - return reporter; - } - Ptr addListeners( Ptr const& config, Ptr reporters ) { - IReporterRegistry::Listeners listeners = getRegistryHub().getReporterRegistry().getListeners(); - for( IReporterRegistry::Listeners::const_iterator it = listeners.begin(), itEnd = listeners.end(); - it != itEnd; - ++it ) - reporters = addReporter(reporters, (*it)->create( ReporterConfig( config ) ) ); - return reporters; - } - - Totals runTests( Ptr const& config ) { - - Ptr iconfig = config.get(); - - Ptr reporter = makeReporter( config ); - reporter = addListeners( iconfig, reporter ); - - RunContext context( iconfig, reporter ); - - Totals totals; - - context.testGroupStarting( config->name(), 1, 1 ); - - TestSpec testSpec = config->testSpec(); - if( !testSpec.hasFilters() ) - testSpec = TestSpecParser( ITagAliasRegistry::get() ).parse( "~[.]" ).testSpec(); // All not hidden tests - - std::vector const& allTestCases = getAllTestCasesSorted( *iconfig ); - for( std::vector::const_iterator it = allTestCases.begin(), itEnd = allTestCases.end(); - it != itEnd; - ++it ) { - if( !context.aborting() && matchTest( *it, testSpec, *iconfig ) ) - totals += context.runTest( *it ); - else - reporter->skipTest( *it ); - } - - context.testGroupEnded( iconfig->name(), totals, 1, 1 ); - return totals; - } - - void applyFilenamesAsTags( IConfig const& config ) { - std::vector const& tests = getAllTestCasesSorted( config ); - for(std::size_t i = 0; i < tests.size(); ++i ) { - TestCase& test = const_cast( tests[i] ); - std::set tags = test.tags; - - std::string filename = test.lineInfo.file; - std::string::size_type lastSlash = filename.find_last_of( "\\/" ); - if( lastSlash != std::string::npos ) - filename = filename.substr( lastSlash+1 ); - - std::string::size_type lastDot = filename.find_last_of( '.' ); - if( lastDot != std::string::npos ) - filename = filename.substr( 0, lastDot ); - - tags.insert( '#' + filename ); - setTags( test, tags ); - } - } - - class Session : NonCopyable { - static bool alreadyInstantiated; - - public: - - struct OnUnusedOptions { enum DoWhat { Ignore, Fail }; }; - - Session() - : m_cli( makeCommandLineParser() ) { - if( alreadyInstantiated ) { - std::string msg = "Only one instance of Catch::Session can ever be used"; - Catch::cerr() << msg << std::endl; - throw std::logic_error( msg ); - } - alreadyInstantiated = true; - } - ~Session() { - Catch::cleanUp(); - } - - void showHelp( std::string const& processName ) { - Catch::cout() << "\nCatch v" << libraryVersion() << "\n"; - - m_cli.usage( Catch::cout(), processName ); - Catch::cout() << "For more detail usage please see the project docs\n" << std::endl; - } - void libIdentify() { - Catch::cout() - << std::left << std::setw(16) << "description: " << "A Catch test executable\n" - << std::left << std::setw(16) << "category: " << "testframework\n" - << std::left << std::setw(16) << "framework: " << "Catch Test\n" - << std::left << std::setw(16) << "version: " << libraryVersion() << std::endl; - } - - int applyCommandLine( int argc, char const* const* const argv, OnUnusedOptions::DoWhat unusedOptionBehaviour = OnUnusedOptions::Fail ) { - try { - m_cli.setThrowOnUnrecognisedTokens( unusedOptionBehaviour == OnUnusedOptions::Fail ); - m_unusedTokens = m_cli.parseInto( Clara::argsToVector( argc, argv ), m_configData ); - if( m_configData.showHelp ) - showHelp( m_configData.processName ); - if( m_configData.libIdentify ) - libIdentify(); - m_config.reset(); - } - catch( std::exception& ex ) { - { - Colour colourGuard( Colour::Red ); - Catch::cerr() - << "\nError(s) in input:\n" - << Text( ex.what(), TextAttributes().setIndent(2) ) - << "\n\n"; - } - m_cli.usage( Catch::cout(), m_configData.processName ); - return (std::numeric_limits::max)(); - } - return 0; - } - - void useConfigData( ConfigData const& _configData ) { - m_configData = _configData; - m_config.reset(); - } - - int run( int argc, char const* const* const argv ) { - - int returnCode = applyCommandLine( argc, argv ); - if( returnCode == 0 ) - returnCode = run(); - return returnCode; - } - - #if defined(WIN32) && defined(UNICODE) - int run( int argc, wchar_t const* const* const argv ) { - - char **utf8Argv = new char *[ argc ]; - - for ( int i = 0; i < argc; ++i ) { - int bufSize = WideCharToMultiByte( CP_UTF8, 0, argv[i], -1, NULL, 0, NULL, NULL ); - - utf8Argv[ i ] = new char[ bufSize ]; - - WideCharToMultiByte( CP_UTF8, 0, argv[i], -1, utf8Argv[i], bufSize, NULL, NULL ); - } - - int returnCode = applyCommandLine( argc, utf8Argv ); - if( returnCode == 0 ) - returnCode = run(); - - for ( int i = 0; i < argc; ++i ) - delete [] utf8Argv[ i ]; - - delete [] utf8Argv; - - return returnCode; - } - #endif - - int run() { - if( ( m_configData.waitForKeypress & WaitForKeypress::BeforeStart ) != 0 ) { - Catch::cout() << "...waiting for enter/ return before starting" << std::endl; - static_cast(std::getchar()); - } - int exitCode = runInternal(); - if( ( m_configData.waitForKeypress & WaitForKeypress::BeforeExit ) != 0 ) { - Catch::cout() << "...waiting for enter/ return before exiting, with code: " << exitCode << std::endl; - static_cast(std::getchar()); - } - return exitCode; - } - - Clara::CommandLine const& cli() const { - return m_cli; - } - std::vector const& unusedTokens() const { - return m_unusedTokens; - } - ConfigData& configData() { - return m_configData; - } - Config& config() { - if( !m_config ) - m_config = new Config( m_configData ); - return *m_config; - } - private: - - int runInternal() { - if( m_configData.showHelp || m_configData.libIdentify ) - return 0; - - try - { - config(); // Force config to be constructed - - seedRng( *m_config ); - - if( m_configData.filenamesAsTags ) - applyFilenamesAsTags( *m_config ); - - // Handle list request - if( Option listed = list( config() ) ) - return static_cast( *listed ); - - return static_cast( runTests( m_config ).assertions.failed ); - } - catch( std::exception& ex ) { - Catch::cerr() << ex.what() << std::endl; - return (std::numeric_limits::max)(); - } - } - - Clara::CommandLine m_cli; - std::vector m_unusedTokens; - ConfigData m_configData; - Ptr m_config; - }; - - bool Session::alreadyInstantiated = false; - -} // end namespace Catch - -// #included from: catch_registry_hub.hpp -#define TWOBLUECUBES_CATCH_REGISTRY_HUB_HPP_INCLUDED - -// #included from: catch_test_case_registry_impl.hpp -#define TWOBLUECUBES_CATCH_TEST_CASE_REGISTRY_IMPL_HPP_INCLUDED - -#include -#include -#include -#include - -namespace Catch { - - struct RandomNumberGenerator { - typedef unsigned int result_type; - - result_type operator()( result_type n ) const { return std::rand() % n; } - -#ifdef CATCH_CONFIG_CPP11_SHUFFLE - static constexpr result_type (min)() { return 0; } - static constexpr result_type (max)() { return 1000000; } - result_type operator()() const { return std::rand() % (max)(); } -#endif - template - static void shuffle( V& vector ) { - RandomNumberGenerator rng; -#ifdef CATCH_CONFIG_CPP11_SHUFFLE - std::shuffle( vector.begin(), vector.end(), rng ); -#else - std::random_shuffle( vector.begin(), vector.end(), rng ); -#endif - } - }; - - inline std::vector sortTests( IConfig const& config, std::vector const& unsortedTestCases ) { - - std::vector sorted = unsortedTestCases; - - switch( config.runOrder() ) { - case RunTests::InLexicographicalOrder: - std::sort( sorted.begin(), sorted.end() ); - break; - case RunTests::InRandomOrder: - { - seedRng( config ); - RandomNumberGenerator::shuffle( sorted ); - } - break; - case RunTests::InDeclarationOrder: - // already in declaration order - break; - } - return sorted; - } - bool matchTest( TestCase const& testCase, TestSpec const& testSpec, IConfig const& config ) { - return testSpec.matches( testCase ) && ( config.allowThrows() || !testCase.throws() ); - } - - void enforceNoDuplicateTestCases( std::vector const& functions ) { - std::set seenFunctions; - for( std::vector::const_iterator it = functions.begin(), itEnd = functions.end(); - it != itEnd; - ++it ) { - std::pair::const_iterator, bool> prev = seenFunctions.insert( *it ); - if( !prev.second ) { - std::ostringstream ss; - - ss << Colour( Colour::Red ) - << "error: TEST_CASE( \"" << it->name << "\" ) already defined.\n" - << "\tFirst seen at " << prev.first->getTestCaseInfo().lineInfo << '\n' - << "\tRedefined at " << it->getTestCaseInfo().lineInfo << std::endl; - - throw std::runtime_error(ss.str()); - } - } - } - - std::vector filterTests( std::vector const& testCases, TestSpec const& testSpec, IConfig const& config ) { - std::vector filtered; - filtered.reserve( testCases.size() ); - for( std::vector::const_iterator it = testCases.begin(), itEnd = testCases.end(); - it != itEnd; - ++it ) - if( matchTest( *it, testSpec, config ) ) - filtered.push_back( *it ); - return filtered; - } - std::vector const& getAllTestCasesSorted( IConfig const& config ) { - return getRegistryHub().getTestCaseRegistry().getAllTestsSorted( config ); - } - - class TestRegistry : public ITestCaseRegistry { - public: - TestRegistry() - : m_currentSortOrder( RunTests::InDeclarationOrder ), - m_unnamedCount( 0 ) - {} - virtual ~TestRegistry(); - - virtual void registerTest( TestCase const& testCase ) { - std::string name = testCase.getTestCaseInfo().name; - if( name.empty() ) { - std::ostringstream oss; - oss << "Anonymous test case " << ++m_unnamedCount; - return registerTest( testCase.withName( oss.str() ) ); - } - m_functions.push_back( testCase ); - } - - virtual std::vector const& getAllTests() const { - return m_functions; - } - virtual std::vector const& getAllTestsSorted( IConfig const& config ) const { - if( m_sortedFunctions.empty() ) - enforceNoDuplicateTestCases( m_functions ); - - if( m_currentSortOrder != config.runOrder() || m_sortedFunctions.empty() ) { - m_sortedFunctions = sortTests( config, m_functions ); - m_currentSortOrder = config.runOrder(); - } - return m_sortedFunctions; - } - - private: - std::vector m_functions; - mutable RunTests::InWhatOrder m_currentSortOrder; - mutable std::vector m_sortedFunctions; - size_t m_unnamedCount; - std::ios_base::Init m_ostreamInit; // Forces cout/ cerr to be initialised - }; - - /////////////////////////////////////////////////////////////////////////// - - class FreeFunctionTestCase : public SharedImpl { - public: - - FreeFunctionTestCase( TestFunction fun ) : m_fun( fun ) {} - - virtual void invoke() const { - m_fun(); - } - - private: - virtual ~FreeFunctionTestCase(); - - TestFunction m_fun; - }; - - inline std::string extractClassName( std::string const& classOrQualifiedMethodName ) { - std::string className = classOrQualifiedMethodName; - if( startsWith( className, '&' ) ) - { - std::size_t lastColons = className.rfind( "::" ); - std::size_t penultimateColons = className.rfind( "::", lastColons-1 ); - if( penultimateColons == std::string::npos ) - penultimateColons = 1; - className = className.substr( penultimateColons, lastColons-penultimateColons ); - } - return className; - } - - void registerTestCase - ( ITestCase* testCase, - char const* classOrQualifiedMethodName, - NameAndDesc const& nameAndDesc, - SourceLineInfo const& lineInfo ) { - - getMutableRegistryHub().registerTest - ( makeTestCase - ( testCase, - extractClassName( classOrQualifiedMethodName ), - nameAndDesc.name, - nameAndDesc.description, - lineInfo ) ); - } - void registerTestCaseFunction - ( TestFunction function, - SourceLineInfo const& lineInfo, - NameAndDesc const& nameAndDesc ) { - registerTestCase( new FreeFunctionTestCase( function ), "", nameAndDesc, lineInfo ); - } - - /////////////////////////////////////////////////////////////////////////// - - AutoReg::AutoReg - ( TestFunction function, - SourceLineInfo const& lineInfo, - NameAndDesc const& nameAndDesc ) { - registerTestCaseFunction( function, lineInfo, nameAndDesc ); - } - - AutoReg::~AutoReg() {} - -} // end namespace Catch - -// #included from: catch_reporter_registry.hpp -#define TWOBLUECUBES_CATCH_REPORTER_REGISTRY_HPP_INCLUDED - -#include - -namespace Catch { - - class ReporterRegistry : public IReporterRegistry { - - public: - - virtual ~ReporterRegistry() CATCH_OVERRIDE {} - - virtual IStreamingReporter* create( std::string const& name, Ptr const& config ) const CATCH_OVERRIDE { - FactoryMap::const_iterator it = m_factories.find( name ); - if( it == m_factories.end() ) - return CATCH_NULL; - return it->second->create( ReporterConfig( config ) ); - } - - void registerReporter( std::string const& name, Ptr const& factory ) { - m_factories.insert( std::make_pair( name, factory ) ); - } - void registerListener( Ptr const& factory ) { - m_listeners.push_back( factory ); - } - - virtual FactoryMap const& getFactories() const CATCH_OVERRIDE { - return m_factories; - } - virtual Listeners const& getListeners() const CATCH_OVERRIDE { - return m_listeners; - } - - private: - FactoryMap m_factories; - Listeners m_listeners; - }; -} - -// #included from: catch_exception_translator_registry.hpp -#define TWOBLUECUBES_CATCH_EXCEPTION_TRANSLATOR_REGISTRY_HPP_INCLUDED - -#ifdef __OBJC__ -#import "Foundation/Foundation.h" -#endif - -namespace Catch { - - class ExceptionTranslatorRegistry : public IExceptionTranslatorRegistry { - public: - ~ExceptionTranslatorRegistry() { - deleteAll( m_translators ); - } - - virtual void registerTranslator( const IExceptionTranslator* translator ) { - m_translators.push_back( translator ); - } - - virtual std::string translateActiveException() const { - try { -#ifdef __OBJC__ - // In Objective-C try objective-c exceptions first - @try { - return tryTranslators(); - } - @catch (NSException *exception) { - return Catch::toString( [exception description] ); - } -#else - return tryTranslators(); -#endif - } - catch( TestFailureException& ) { - throw; - } - catch( std::exception& ex ) { - return ex.what(); - } - catch( std::string& msg ) { - return msg; - } - catch( const char* msg ) { - return msg; - } - catch(...) { - return "Unknown exception"; - } - } - - std::string tryTranslators() const { - if( m_translators.empty() ) - throw; - else - return m_translators[0]->translate( m_translators.begin()+1, m_translators.end() ); - } - - private: - std::vector m_translators; - }; -} - -// #included from: catch_tag_alias_registry.h -#define TWOBLUECUBES_CATCH_TAG_ALIAS_REGISTRY_H_INCLUDED - -#include - -namespace Catch { - - class TagAliasRegistry : public ITagAliasRegistry { - public: - virtual ~TagAliasRegistry(); - virtual Option find( std::string const& alias ) const; - virtual std::string expandAliases( std::string const& unexpandedTestSpec ) const; - void add( std::string const& alias, std::string const& tag, SourceLineInfo const& lineInfo ); - - private: - std::map m_registry; - }; - -} // end namespace Catch - -namespace Catch { - - namespace { - - class RegistryHub : public IRegistryHub, public IMutableRegistryHub { - - RegistryHub( RegistryHub const& ); - void operator=( RegistryHub const& ); - - public: // IRegistryHub - RegistryHub() { - } - virtual IReporterRegistry const& getReporterRegistry() const CATCH_OVERRIDE { - return m_reporterRegistry; - } - virtual ITestCaseRegistry const& getTestCaseRegistry() const CATCH_OVERRIDE { - return m_testCaseRegistry; - } - virtual IExceptionTranslatorRegistry& getExceptionTranslatorRegistry() CATCH_OVERRIDE { - return m_exceptionTranslatorRegistry; - } - virtual ITagAliasRegistry const& getTagAliasRegistry() const CATCH_OVERRIDE { - return m_tagAliasRegistry; - } - - public: // IMutableRegistryHub - virtual void registerReporter( std::string const& name, Ptr const& factory ) CATCH_OVERRIDE { - m_reporterRegistry.registerReporter( name, factory ); - } - virtual void registerListener( Ptr const& factory ) CATCH_OVERRIDE { - m_reporterRegistry.registerListener( factory ); - } - virtual void registerTest( TestCase const& testInfo ) CATCH_OVERRIDE { - m_testCaseRegistry.registerTest( testInfo ); - } - virtual void registerTranslator( const IExceptionTranslator* translator ) CATCH_OVERRIDE { - m_exceptionTranslatorRegistry.registerTranslator( translator ); - } - virtual void registerTagAlias( std::string const& alias, std::string const& tag, SourceLineInfo const& lineInfo ) CATCH_OVERRIDE { - m_tagAliasRegistry.add( alias, tag, lineInfo ); - } - - private: - TestRegistry m_testCaseRegistry; - ReporterRegistry m_reporterRegistry; - ExceptionTranslatorRegistry m_exceptionTranslatorRegistry; - TagAliasRegistry m_tagAliasRegistry; - }; - - // Single, global, instance - inline RegistryHub*& getTheRegistryHub() { - static RegistryHub* theRegistryHub = CATCH_NULL; - if( !theRegistryHub ) - theRegistryHub = new RegistryHub(); - return theRegistryHub; - } - } - - IRegistryHub& getRegistryHub() { - return *getTheRegistryHub(); - } - IMutableRegistryHub& getMutableRegistryHub() { - return *getTheRegistryHub(); - } - void cleanUp() { - delete getTheRegistryHub(); - getTheRegistryHub() = CATCH_NULL; - cleanUpContext(); - } - std::string translateActiveException() { - return getRegistryHub().getExceptionTranslatorRegistry().translateActiveException(); - } - -} // end namespace Catch - -// #included from: catch_notimplemented_exception.hpp -#define TWOBLUECUBES_CATCH_NOTIMPLEMENTED_EXCEPTION_HPP_INCLUDED - -#include - -namespace Catch { - - NotImplementedException::NotImplementedException( SourceLineInfo const& lineInfo ) - : m_lineInfo( lineInfo ) { - std::ostringstream oss; - oss << lineInfo << ": function "; - oss << "not implemented"; - m_what = oss.str(); - } - - const char* NotImplementedException::what() const CATCH_NOEXCEPT { - return m_what.c_str(); - } - -} // end namespace Catch - -// #included from: catch_context_impl.hpp -#define TWOBLUECUBES_CATCH_CONTEXT_IMPL_HPP_INCLUDED - -// #included from: catch_stream.hpp -#define TWOBLUECUBES_CATCH_STREAM_HPP_INCLUDED - -#include -#include -#include - -namespace Catch { - - template - class StreamBufImpl : public StreamBufBase { - char data[bufferSize]; - WriterF m_writer; - - public: - StreamBufImpl() { - setp( data, data + sizeof(data) ); - } - - ~StreamBufImpl() CATCH_NOEXCEPT { - sync(); - } - - private: - int overflow( int c ) { - sync(); - - if( c != EOF ) { - if( pbase() == epptr() ) - m_writer( std::string( 1, static_cast( c ) ) ); - else - sputc( static_cast( c ) ); - } - return 0; - } - - int sync() { - if( pbase() != pptr() ) { - m_writer( std::string( pbase(), static_cast( pptr() - pbase() ) ) ); - setp( pbase(), epptr() ); - } - return 0; - } - }; - - /////////////////////////////////////////////////////////////////////////// - - FileStream::FileStream( std::string const& filename ) { - m_ofs.open( filename.c_str() ); - if( m_ofs.fail() ) { - std::ostringstream oss; - oss << "Unable to open file: '" << filename << '\''; - throw std::domain_error( oss.str() ); - } - } - - std::ostream& FileStream::stream() const { - return m_ofs; - } - - struct OutputDebugWriter { - - void operator()( std::string const&str ) { - writeToDebugConsole( str ); - } - }; - - DebugOutStream::DebugOutStream() - : m_streamBuf( new StreamBufImpl() ), - m_os( m_streamBuf.get() ) - {} - - std::ostream& DebugOutStream::stream() const { - return m_os; - } - - // Store the streambuf from cout up-front because - // cout may get redirected when running tests - CoutStream::CoutStream() - : m_os( Catch::cout().rdbuf() ) - {} - - std::ostream& CoutStream::stream() const { - return m_os; - } - -#ifndef CATCH_CONFIG_NOSTDOUT // If you #define this you must implement these functions - std::ostream& cout() { - return std::cout; - } - std::ostream& cerr() { - return std::cerr; - } - std::ostream& clog() { - return std::clog; - } -#endif -} - -namespace Catch { - - class Context : public IMutableContext { - - Context() : m_config( CATCH_NULL ), m_runner( CATCH_NULL ), m_resultCapture( CATCH_NULL ) {} - Context( Context const& ); - void operator=( Context const& ); - - public: - virtual ~Context() { - deleteAllValues( m_generatorsByTestName ); - } - - public: // IContext - virtual IResultCapture* getResultCapture() { - return m_resultCapture; - } - virtual IRunner* getRunner() { - return m_runner; - } - virtual size_t getGeneratorIndex( std::string const& fileInfo, size_t totalSize ) { - return getGeneratorsForCurrentTest() - .getGeneratorInfo( fileInfo, totalSize ) - .getCurrentIndex(); - } - virtual bool advanceGeneratorsForCurrentTest() { - IGeneratorsForTest* generators = findGeneratorsForCurrentTest(); - return generators && generators->moveNext(); - } - - virtual Ptr getConfig() const { - return m_config; - } - - public: // IMutableContext - virtual void setResultCapture( IResultCapture* resultCapture ) { - m_resultCapture = resultCapture; - } - virtual void setRunner( IRunner* runner ) { - m_runner = runner; - } - virtual void setConfig( Ptr const& config ) { - m_config = config; - } - - friend IMutableContext& getCurrentMutableContext(); - - private: - IGeneratorsForTest* findGeneratorsForCurrentTest() { - std::string testName = getResultCapture()->getCurrentTestName(); - - std::map::const_iterator it = - m_generatorsByTestName.find( testName ); - return it != m_generatorsByTestName.end() - ? it->second - : CATCH_NULL; - } - - IGeneratorsForTest& getGeneratorsForCurrentTest() { - IGeneratorsForTest* generators = findGeneratorsForCurrentTest(); - if( !generators ) { - std::string testName = getResultCapture()->getCurrentTestName(); - generators = createGeneratorsForTest(); - m_generatorsByTestName.insert( std::make_pair( testName, generators ) ); - } - return *generators; - } - - private: - Ptr m_config; - IRunner* m_runner; - IResultCapture* m_resultCapture; - std::map m_generatorsByTestName; - }; - - namespace { - Context* currentContext = CATCH_NULL; - } - IMutableContext& getCurrentMutableContext() { - if( !currentContext ) - currentContext = new Context(); - return *currentContext; - } - IContext& getCurrentContext() { - return getCurrentMutableContext(); - } - - void cleanUpContext() { - delete currentContext; - currentContext = CATCH_NULL; - } -} - -// #included from: catch_console_colour_impl.hpp -#define TWOBLUECUBES_CATCH_CONSOLE_COLOUR_IMPL_HPP_INCLUDED - -// #included from: catch_errno_guard.hpp -#define TWOBLUECUBES_CATCH_ERRNO_GUARD_HPP_INCLUDED - -#include - -namespace Catch { - - class ErrnoGuard { - public: - ErrnoGuard():m_oldErrno(errno){} - ~ErrnoGuard() { errno = m_oldErrno; } - private: - int m_oldErrno; - }; - -} - -namespace Catch { - namespace { - - struct IColourImpl { - virtual ~IColourImpl() {} - virtual void use( Colour::Code _colourCode ) = 0; - }; - - struct NoColourImpl : IColourImpl { - void use( Colour::Code ) {} - - static IColourImpl* instance() { - static NoColourImpl s_instance; - return &s_instance; - } - }; - - } // anon namespace -} // namespace Catch - -#if !defined( CATCH_CONFIG_COLOUR_NONE ) && !defined( CATCH_CONFIG_COLOUR_WINDOWS ) && !defined( CATCH_CONFIG_COLOUR_ANSI ) -# ifdef CATCH_PLATFORM_WINDOWS -# define CATCH_CONFIG_COLOUR_WINDOWS -# else -# define CATCH_CONFIG_COLOUR_ANSI -# endif -#endif - -#if defined ( CATCH_CONFIG_COLOUR_WINDOWS ) ///////////////////////////////////////// - -namespace Catch { -namespace { - - class Win32ColourImpl : public IColourImpl { - public: - Win32ColourImpl() : stdoutHandle( GetStdHandle(STD_OUTPUT_HANDLE) ) - { - CONSOLE_SCREEN_BUFFER_INFO csbiInfo; - GetConsoleScreenBufferInfo( stdoutHandle, &csbiInfo ); - originalForegroundAttributes = csbiInfo.wAttributes & ~( BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_BLUE | BACKGROUND_INTENSITY ); - originalBackgroundAttributes = csbiInfo.wAttributes & ~( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY ); - } - - virtual void use( Colour::Code _colourCode ) { - switch( _colourCode ) { - case Colour::None: return setTextAttribute( originalForegroundAttributes ); - case Colour::White: return setTextAttribute( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE ); - case Colour::Red: return setTextAttribute( FOREGROUND_RED ); - case Colour::Green: return setTextAttribute( FOREGROUND_GREEN ); - case Colour::Blue: return setTextAttribute( FOREGROUND_BLUE ); - case Colour::Cyan: return setTextAttribute( FOREGROUND_BLUE | FOREGROUND_GREEN ); - case Colour::Yellow: return setTextAttribute( FOREGROUND_RED | FOREGROUND_GREEN ); - case Colour::Grey: return setTextAttribute( 0 ); - - case Colour::LightGrey: return setTextAttribute( FOREGROUND_INTENSITY ); - case Colour::BrightRed: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED ); - case Colour::BrightGreen: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN ); - case Colour::BrightWhite: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE ); - - case Colour::Bright: throw std::logic_error( "not a colour" ); - } - } - - private: - void setTextAttribute( WORD _textAttribute ) { - SetConsoleTextAttribute( stdoutHandle, _textAttribute | originalBackgroundAttributes ); - } - HANDLE stdoutHandle; - WORD originalForegroundAttributes; - WORD originalBackgroundAttributes; - }; - - IColourImpl* platformColourInstance() { - static Win32ColourImpl s_instance; - - Ptr config = getCurrentContext().getConfig(); - UseColour::YesOrNo colourMode = config - ? config->useColour() - : UseColour::Auto; - if( colourMode == UseColour::Auto ) - colourMode = !isDebuggerActive() - ? UseColour::Yes - : UseColour::No; - return colourMode == UseColour::Yes - ? &s_instance - : NoColourImpl::instance(); - } - -} // end anon namespace -} // end namespace Catch - -#elif defined( CATCH_CONFIG_COLOUR_ANSI ) ////////////////////////////////////// - -#include - -namespace Catch { -namespace { - - // use POSIX/ ANSI console terminal codes - // Thanks to Adam Strzelecki for original contribution - // (http://github.com/nanoant) - // https://github.com/philsquared/Catch/pull/131 - class PosixColourImpl : public IColourImpl { - public: - virtual void use( Colour::Code _colourCode ) { - switch( _colourCode ) { - case Colour::None: - case Colour::White: return setColour( "[0m" ); - case Colour::Red: return setColour( "[0;31m" ); - case Colour::Green: return setColour( "[0;32m" ); - case Colour::Blue: return setColour( "[0;34m" ); - case Colour::Cyan: return setColour( "[0;36m" ); - case Colour::Yellow: return setColour( "[0;33m" ); - case Colour::Grey: return setColour( "[1;30m" ); - - case Colour::LightGrey: return setColour( "[0;37m" ); - case Colour::BrightRed: return setColour( "[1;31m" ); - case Colour::BrightGreen: return setColour( "[1;32m" ); - case Colour::BrightWhite: return setColour( "[1;37m" ); - - case Colour::Bright: throw std::logic_error( "not a colour" ); - } - } - static IColourImpl* instance() { - static PosixColourImpl s_instance; - return &s_instance; - } - - private: - void setColour( const char* _escapeCode ) { - Catch::cout() << '\033' << _escapeCode; - } - }; - - IColourImpl* platformColourInstance() { - ErrnoGuard guard; - Ptr config = getCurrentContext().getConfig(); - UseColour::YesOrNo colourMode = config - ? config->useColour() - : UseColour::Auto; - if( colourMode == UseColour::Auto ) - colourMode = (!isDebuggerActive() && isatty(STDOUT_FILENO) ) - ? UseColour::Yes - : UseColour::No; - return colourMode == UseColour::Yes - ? PosixColourImpl::instance() - : NoColourImpl::instance(); - } - -} // end anon namespace -} // end namespace Catch - -#else // not Windows or ANSI /////////////////////////////////////////////// - -namespace Catch { - - static IColourImpl* platformColourInstance() { return NoColourImpl::instance(); } - -} // end namespace Catch - -#endif // Windows/ ANSI/ None - -namespace Catch { - - Colour::Colour( Code _colourCode ) : m_moved( false ) { use( _colourCode ); } - Colour::Colour( Colour const& _other ) : m_moved( false ) { const_cast( _other ).m_moved = true; } - Colour::~Colour(){ if( !m_moved ) use( None ); } - - void Colour::use( Code _colourCode ) { - static IColourImpl* impl = platformColourInstance(); - impl->use( _colourCode ); - } - -} // end namespace Catch - -// #included from: catch_generators_impl.hpp -#define TWOBLUECUBES_CATCH_GENERATORS_IMPL_HPP_INCLUDED - -#include -#include -#include - -namespace Catch { - - struct GeneratorInfo : IGeneratorInfo { - - GeneratorInfo( std::size_t size ) - : m_size( size ), - m_currentIndex( 0 ) - {} - - bool moveNext() { - if( ++m_currentIndex == m_size ) { - m_currentIndex = 0; - return false; - } - return true; - } - - std::size_t getCurrentIndex() const { - return m_currentIndex; - } - - std::size_t m_size; - std::size_t m_currentIndex; - }; - - /////////////////////////////////////////////////////////////////////////// - - class GeneratorsForTest : public IGeneratorsForTest { - - public: - ~GeneratorsForTest() { - deleteAll( m_generatorsInOrder ); - } - - IGeneratorInfo& getGeneratorInfo( std::string const& fileInfo, std::size_t size ) { - std::map::const_iterator it = m_generatorsByName.find( fileInfo ); - if( it == m_generatorsByName.end() ) { - IGeneratorInfo* info = new GeneratorInfo( size ); - m_generatorsByName.insert( std::make_pair( fileInfo, info ) ); - m_generatorsInOrder.push_back( info ); - return *info; - } - return *it->second; - } - - bool moveNext() { - std::vector::const_iterator it = m_generatorsInOrder.begin(); - std::vector::const_iterator itEnd = m_generatorsInOrder.end(); - for(; it != itEnd; ++it ) { - if( (*it)->moveNext() ) - return true; - } - return false; - } - - private: - std::map m_generatorsByName; - std::vector m_generatorsInOrder; - }; - - IGeneratorsForTest* createGeneratorsForTest() - { - return new GeneratorsForTest(); - } - -} // end namespace Catch - -// #included from: catch_assertionresult.hpp -#define TWOBLUECUBES_CATCH_ASSERTIONRESULT_HPP_INCLUDED - -namespace Catch { - - AssertionInfo::AssertionInfo():macroName(""), capturedExpression(""), resultDisposition(ResultDisposition::Normal), secondArg(""){} - - AssertionInfo::AssertionInfo( char const * _macroName, - SourceLineInfo const& _lineInfo, - char const * _capturedExpression, - ResultDisposition::Flags _resultDisposition, - char const * _secondArg) - : macroName( _macroName ), - lineInfo( _lineInfo ), - capturedExpression( _capturedExpression ), - resultDisposition( _resultDisposition ), - secondArg( _secondArg ) - {} - - AssertionResult::AssertionResult() {} - - AssertionResult::AssertionResult( AssertionInfo const& info, AssertionResultData const& data ) - : m_info( info ), - m_resultData( data ) - {} - - AssertionResult::~AssertionResult() {} - - // Result was a success - bool AssertionResult::succeeded() const { - return Catch::isOk( m_resultData.resultType ); - } - - // Result was a success, or failure is suppressed - bool AssertionResult::isOk() const { - return Catch::isOk( m_resultData.resultType ) || shouldSuppressFailure( m_info.resultDisposition ); - } - - ResultWas::OfType AssertionResult::getResultType() const { - return m_resultData.resultType; - } - - bool AssertionResult::hasExpression() const { - return m_info.capturedExpression[0] != 0; - } - - bool AssertionResult::hasMessage() const { - return !m_resultData.message.empty(); - } - - std::string capturedExpressionWithSecondArgument( char const * capturedExpression, char const * secondArg ) { - return (secondArg[0] == 0 || secondArg[0] == '"' && secondArg[1] == '"') - ? capturedExpression - : std::string(capturedExpression) + ", " + secondArg; - } - - std::string AssertionResult::getExpression() const { - if( isFalseTest( m_info.resultDisposition ) ) - return "!(" + capturedExpressionWithSecondArgument(m_info.capturedExpression, m_info.secondArg) + ")"; - else - return capturedExpressionWithSecondArgument(m_info.capturedExpression, m_info.secondArg); - } - std::string AssertionResult::getExpressionInMacro() const { - if( m_info.macroName[0] == 0 ) - return capturedExpressionWithSecondArgument(m_info.capturedExpression, m_info.secondArg); - else - return std::string(m_info.macroName) + "( " + capturedExpressionWithSecondArgument(m_info.capturedExpression, m_info.secondArg) + " )"; - } - - bool AssertionResult::hasExpandedExpression() const { - return hasExpression() && getExpandedExpression() != getExpression(); - } - - std::string AssertionResult::getExpandedExpression() const { - return m_resultData.reconstructExpression(); - } - - std::string AssertionResult::getMessage() const { - return m_resultData.message; - } - SourceLineInfo AssertionResult::getSourceInfo() const { - return m_info.lineInfo; - } - - std::string AssertionResult::getTestMacroName() const { - return m_info.macroName; - } - - void AssertionResult::discardDecomposedExpression() const { - m_resultData.decomposedExpression = CATCH_NULL; - } - - void AssertionResult::expandDecomposedExpression() const { - m_resultData.reconstructExpression(); - } - -} // end namespace Catch - -// #included from: catch_test_case_info.hpp -#define TWOBLUECUBES_CATCH_TEST_CASE_INFO_HPP_INCLUDED - -#include - -namespace Catch { - - inline TestCaseInfo::SpecialProperties parseSpecialTag( std::string const& tag ) { - if( startsWith( tag, '.' ) || - tag == "hide" || - tag == "!hide" ) - return TestCaseInfo::IsHidden; - else if( tag == "!throws" ) - return TestCaseInfo::Throws; - else if( tag == "!shouldfail" ) - return TestCaseInfo::ShouldFail; - else if( tag == "!mayfail" ) - return TestCaseInfo::MayFail; - else if( tag == "!nonportable" ) - return TestCaseInfo::NonPortable; - else - return TestCaseInfo::None; - } - inline bool isReservedTag( std::string const& tag ) { - return parseSpecialTag( tag ) == TestCaseInfo::None && tag.size() > 0 && !std::isalnum( tag[0] ); - } - inline void enforceNotReservedTag( std::string const& tag, SourceLineInfo const& _lineInfo ) { - if( isReservedTag( tag ) ) { - std::ostringstream ss; - ss << Colour(Colour::Red) - << "Tag name [" << tag << "] not allowed.\n" - << "Tag names starting with non alpha-numeric characters are reserved\n" - << Colour(Colour::FileName) - << _lineInfo << '\n'; - throw std::runtime_error(ss.str()); - } - } - - TestCase makeTestCase( ITestCase* _testCase, - std::string const& _className, - std::string const& _name, - std::string const& _descOrTags, - SourceLineInfo const& _lineInfo ) - { - bool isHidden( startsWith( _name, "./" ) ); // Legacy support - - // Parse out tags - std::set tags; - std::string desc, tag; - bool inTag = false; - for( std::size_t i = 0; i < _descOrTags.size(); ++i ) { - char c = _descOrTags[i]; - if( !inTag ) { - if( c == '[' ) - inTag = true; - else - desc += c; - } - else { - if( c == ']' ) { - TestCaseInfo::SpecialProperties prop = parseSpecialTag( tag ); - if( prop == TestCaseInfo::IsHidden ) - isHidden = true; - else if( prop == TestCaseInfo::None ) - enforceNotReservedTag( tag, _lineInfo ); - - tags.insert( tag ); - tag.clear(); - inTag = false; - } - else - tag += c; - } - } - if( isHidden ) { - tags.insert( "hide" ); - tags.insert( "." ); - } - - TestCaseInfo info( _name, _className, desc, tags, _lineInfo ); - return TestCase( _testCase, info ); - } - - void setTags( TestCaseInfo& testCaseInfo, std::set const& tags ) - { - testCaseInfo.tags = tags; - testCaseInfo.lcaseTags.clear(); - - std::ostringstream oss; - for( std::set::const_iterator it = tags.begin(), itEnd = tags.end(); it != itEnd; ++it ) { - oss << '[' << *it << ']'; - std::string lcaseTag = toLower( *it ); - testCaseInfo.properties = static_cast( testCaseInfo.properties | parseSpecialTag( lcaseTag ) ); - testCaseInfo.lcaseTags.insert( lcaseTag ); - } - testCaseInfo.tagsAsString = oss.str(); - } - - TestCaseInfo::TestCaseInfo( std::string const& _name, - std::string const& _className, - std::string const& _description, - std::set const& _tags, - SourceLineInfo const& _lineInfo ) - : name( _name ), - className( _className ), - description( _description ), - lineInfo( _lineInfo ), - properties( None ) - { - setTags( *this, _tags ); - } - - TestCaseInfo::TestCaseInfo( TestCaseInfo const& other ) - : name( other.name ), - className( other.className ), - description( other.description ), - tags( other.tags ), - lcaseTags( other.lcaseTags ), - tagsAsString( other.tagsAsString ), - lineInfo( other.lineInfo ), - properties( other.properties ) - {} - - bool TestCaseInfo::isHidden() const { - return ( properties & IsHidden ) != 0; - } - bool TestCaseInfo::throws() const { - return ( properties & Throws ) != 0; - } - bool TestCaseInfo::okToFail() const { - return ( properties & (ShouldFail | MayFail ) ) != 0; - } - bool TestCaseInfo::expectedToFail() const { - return ( properties & (ShouldFail ) ) != 0; - } - - TestCase::TestCase( ITestCase* testCase, TestCaseInfo const& info ) : TestCaseInfo( info ), test( testCase ) {} - - TestCase::TestCase( TestCase const& other ) - : TestCaseInfo( other ), - test( other.test ) - {} - - TestCase TestCase::withName( std::string const& _newName ) const { - TestCase other( *this ); - other.name = _newName; - return other; - } - - void TestCase::swap( TestCase& other ) { - test.swap( other.test ); - name.swap( other.name ); - className.swap( other.className ); - description.swap( other.description ); - tags.swap( other.tags ); - lcaseTags.swap( other.lcaseTags ); - tagsAsString.swap( other.tagsAsString ); - std::swap( TestCaseInfo::properties, static_cast( other ).properties ); - std::swap( lineInfo, other.lineInfo ); - } - - void TestCase::invoke() const { - test->invoke(); - } - - bool TestCase::operator == ( TestCase const& other ) const { - return test.get() == other.test.get() && - name == other.name && - className == other.className; - } - - bool TestCase::operator < ( TestCase const& other ) const { - return name < other.name; - } - TestCase& TestCase::operator = ( TestCase const& other ) { - TestCase temp( other ); - swap( temp ); - return *this; - } - - TestCaseInfo const& TestCase::getTestCaseInfo() const - { - return *this; - } - -} // end namespace Catch - -// #included from: catch_version.hpp -#define TWOBLUECUBES_CATCH_VERSION_HPP_INCLUDED - -namespace Catch { - - Version::Version - ( unsigned int _majorVersion, - unsigned int _minorVersion, - unsigned int _patchNumber, - char const * const _branchName, - unsigned int _buildNumber ) - : majorVersion( _majorVersion ), - minorVersion( _minorVersion ), - patchNumber( _patchNumber ), - branchName( _branchName ), - buildNumber( _buildNumber ) - {} - - std::ostream& operator << ( std::ostream& os, Version const& version ) { - os << version.majorVersion << '.' - << version.minorVersion << '.' - << version.patchNumber; - // branchName is never null -> 0th char is \0 if it is empty - if (version.branchName[0]) { - os << '-' << version.branchName - << '.' << version.buildNumber; - } - return os; - } - - inline Version libraryVersion() { - static Version version( 1, 12, 2, "", 0 ); - return version; - } - -} - -// #included from: catch_message.hpp -#define TWOBLUECUBES_CATCH_MESSAGE_HPP_INCLUDED - -namespace Catch { - - MessageInfo::MessageInfo( std::string const& _macroName, - SourceLineInfo const& _lineInfo, - ResultWas::OfType _type ) - : macroName( _macroName ), - lineInfo( _lineInfo ), - type( _type ), - sequence( ++globalCount ) - {} - - // This may need protecting if threading support is added - unsigned int MessageInfo::globalCount = 0; - - //////////////////////////////////////////////////////////////////////////// - - ScopedMessage::ScopedMessage( MessageBuilder const& builder ) - : m_info( builder.m_info ) - { - m_info.message = builder.m_stream.str(); - getResultCapture().pushScopedMessage( m_info ); - } - ScopedMessage::ScopedMessage( ScopedMessage const& other ) - : m_info( other.m_info ) - {} - -#if defined(_MSC_VER) -#pragma warning(push) -#pragma warning(disable:4996) // std::uncaught_exception is deprecated in C++17 -#endif - ScopedMessage::~ScopedMessage() { - if ( !std::uncaught_exception() ){ - getResultCapture().popScopedMessage(m_info); - } - } -#if defined(_MSC_VER) -#pragma warning(pop) -#endif - -} // end namespace Catch - -// #included from: catch_legacy_reporter_adapter.hpp -#define TWOBLUECUBES_CATCH_LEGACY_REPORTER_ADAPTER_HPP_INCLUDED - -// #included from: catch_legacy_reporter_adapter.h -#define TWOBLUECUBES_CATCH_LEGACY_REPORTER_ADAPTER_H_INCLUDED - -namespace Catch -{ - // Deprecated - struct IReporter : IShared { - virtual ~IReporter(); - - virtual bool shouldRedirectStdout() const = 0; - - virtual void StartTesting() = 0; - virtual void EndTesting( Totals const& totals ) = 0; - virtual void StartGroup( std::string const& groupName ) = 0; - virtual void EndGroup( std::string const& groupName, Totals const& totals ) = 0; - virtual void StartTestCase( TestCaseInfo const& testInfo ) = 0; - virtual void EndTestCase( TestCaseInfo const& testInfo, Totals const& totals, std::string const& stdOut, std::string const& stdErr ) = 0; - virtual void StartSection( std::string const& sectionName, std::string const& description ) = 0; - virtual void EndSection( std::string const& sectionName, Counts const& assertions ) = 0; - virtual void NoAssertionsInSection( std::string const& sectionName ) = 0; - virtual void NoAssertionsInTestCase( std::string const& testName ) = 0; - virtual void Aborted() = 0; - virtual void Result( AssertionResult const& result ) = 0; - }; - - class LegacyReporterAdapter : public SharedImpl - { - public: - LegacyReporterAdapter( Ptr const& legacyReporter ); - virtual ~LegacyReporterAdapter(); - - virtual ReporterPreferences getPreferences() const; - virtual void noMatchingTestCases( std::string const& ); - virtual void testRunStarting( TestRunInfo const& ); - virtual void testGroupStarting( GroupInfo const& groupInfo ); - virtual void testCaseStarting( TestCaseInfo const& testInfo ); - virtual void sectionStarting( SectionInfo const& sectionInfo ); - virtual void assertionStarting( AssertionInfo const& ); - virtual bool assertionEnded( AssertionStats const& assertionStats ); - virtual void sectionEnded( SectionStats const& sectionStats ); - virtual void testCaseEnded( TestCaseStats const& testCaseStats ); - virtual void testGroupEnded( TestGroupStats const& testGroupStats ); - virtual void testRunEnded( TestRunStats const& testRunStats ); - virtual void skipTest( TestCaseInfo const& ); - - private: - Ptr m_legacyReporter; - }; -} - -namespace Catch -{ - LegacyReporterAdapter::LegacyReporterAdapter( Ptr const& legacyReporter ) - : m_legacyReporter( legacyReporter ) - {} - LegacyReporterAdapter::~LegacyReporterAdapter() {} - - ReporterPreferences LegacyReporterAdapter::getPreferences() const { - ReporterPreferences prefs; - prefs.shouldRedirectStdOut = m_legacyReporter->shouldRedirectStdout(); - return prefs; - } - - void LegacyReporterAdapter::noMatchingTestCases( std::string const& ) {} - void LegacyReporterAdapter::testRunStarting( TestRunInfo const& ) { - m_legacyReporter->StartTesting(); - } - void LegacyReporterAdapter::testGroupStarting( GroupInfo const& groupInfo ) { - m_legacyReporter->StartGroup( groupInfo.name ); - } - void LegacyReporterAdapter::testCaseStarting( TestCaseInfo const& testInfo ) { - m_legacyReporter->StartTestCase( testInfo ); - } - void LegacyReporterAdapter::sectionStarting( SectionInfo const& sectionInfo ) { - m_legacyReporter->StartSection( sectionInfo.name, sectionInfo.description ); - } - void LegacyReporterAdapter::assertionStarting( AssertionInfo const& ) { - // Not on legacy interface - } - - bool LegacyReporterAdapter::assertionEnded( AssertionStats const& assertionStats ) { - if( assertionStats.assertionResult.getResultType() != ResultWas::Ok ) { - for( std::vector::const_iterator it = assertionStats.infoMessages.begin(), itEnd = assertionStats.infoMessages.end(); - it != itEnd; - ++it ) { - if( it->type == ResultWas::Info ) { - ResultBuilder rb( it->macroName.c_str(), it->lineInfo, "", ResultDisposition::Normal ); - rb << it->message; - rb.setResultType( ResultWas::Info ); - AssertionResult result = rb.build(); - m_legacyReporter->Result( result ); - } - } - } - m_legacyReporter->Result( assertionStats.assertionResult ); - return true; - } - void LegacyReporterAdapter::sectionEnded( SectionStats const& sectionStats ) { - if( sectionStats.missingAssertions ) - m_legacyReporter->NoAssertionsInSection( sectionStats.sectionInfo.name ); - m_legacyReporter->EndSection( sectionStats.sectionInfo.name, sectionStats.assertions ); - } - void LegacyReporterAdapter::testCaseEnded( TestCaseStats const& testCaseStats ) { - m_legacyReporter->EndTestCase - ( testCaseStats.testInfo, - testCaseStats.totals, - testCaseStats.stdOut, - testCaseStats.stdErr ); - } - void LegacyReporterAdapter::testGroupEnded( TestGroupStats const& testGroupStats ) { - if( testGroupStats.aborting ) - m_legacyReporter->Aborted(); - m_legacyReporter->EndGroup( testGroupStats.groupInfo.name, testGroupStats.totals ); - } - void LegacyReporterAdapter::testRunEnded( TestRunStats const& testRunStats ) { - m_legacyReporter->EndTesting( testRunStats.totals ); - } - void LegacyReporterAdapter::skipTest( TestCaseInfo const& ) { - } -} - -// #included from: catch_timer.hpp - -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wc++11-long-long" -#endif - -#ifdef CATCH_PLATFORM_WINDOWS - -#else - -#include - -#endif - -namespace Catch { - - namespace { -#ifdef CATCH_PLATFORM_WINDOWS - UInt64 getCurrentTicks() { - static UInt64 hz=0, hzo=0; - if (!hz) { - QueryPerformanceFrequency( reinterpret_cast( &hz ) ); - QueryPerformanceCounter( reinterpret_cast( &hzo ) ); - } - UInt64 t; - QueryPerformanceCounter( reinterpret_cast( &t ) ); - return ((t-hzo)*1000000)/hz; - } -#else - UInt64 getCurrentTicks() { - timeval t; - gettimeofday(&t,CATCH_NULL); - return static_cast( t.tv_sec ) * 1000000ull + static_cast( t.tv_usec ); - } -#endif - } - - void Timer::start() { - m_ticks = getCurrentTicks(); - } - unsigned int Timer::getElapsedMicroseconds() const { - return static_cast(getCurrentTicks() - m_ticks); - } - unsigned int Timer::getElapsedMilliseconds() const { - return static_cast(getElapsedMicroseconds()/1000); - } - double Timer::getElapsedSeconds() const { - return getElapsedMicroseconds()/1000000.0; - } - -} // namespace Catch - -#ifdef __clang__ -#pragma clang diagnostic pop -#endif -// #included from: catch_common.hpp -#define TWOBLUECUBES_CATCH_COMMON_HPP_INCLUDED - -#include -#include - -namespace Catch { - - bool startsWith( std::string const& s, std::string const& prefix ) { - return s.size() >= prefix.size() && std::equal(prefix.begin(), prefix.end(), s.begin()); - } - bool startsWith( std::string const& s, char prefix ) { - return !s.empty() && s[0] == prefix; - } - bool endsWith( std::string const& s, std::string const& suffix ) { - return s.size() >= suffix.size() && std::equal(suffix.rbegin(), suffix.rend(), s.rbegin()); - } - bool endsWith( std::string const& s, char suffix ) { - return !s.empty() && s[s.size()-1] == suffix; - } - bool contains( std::string const& s, std::string const& infix ) { - return s.find( infix ) != std::string::npos; - } - char toLowerCh(char c) { - return static_cast( std::tolower( c ) ); - } - void toLowerInPlace( std::string& s ) { - std::transform( s.begin(), s.end(), s.begin(), toLowerCh ); - } - std::string toLower( std::string const& s ) { - std::string lc = s; - toLowerInPlace( lc ); - return lc; - } - std::string trim( std::string const& str ) { - static char const* whitespaceChars = "\n\r\t "; - std::string::size_type start = str.find_first_not_of( whitespaceChars ); - std::string::size_type end = str.find_last_not_of( whitespaceChars ); - - return start != std::string::npos ? str.substr( start, 1+end-start ) : std::string(); - } - - bool replaceInPlace( std::string& str, std::string const& replaceThis, std::string const& withThis ) { - bool replaced = false; - std::size_t i = str.find( replaceThis ); - while( i != std::string::npos ) { - replaced = true; - str = str.substr( 0, i ) + withThis + str.substr( i+replaceThis.size() ); - if( i < str.size()-withThis.size() ) - i = str.find( replaceThis, i+withThis.size() ); - else - i = std::string::npos; - } - return replaced; - } - - pluralise::pluralise( std::size_t count, std::string const& label ) - : m_count( count ), - m_label( label ) - {} - - std::ostream& operator << ( std::ostream& os, pluralise const& pluraliser ) { - os << pluraliser.m_count << ' ' << pluraliser.m_label; - if( pluraliser.m_count != 1 ) - os << 's'; - return os; - } - - SourceLineInfo::SourceLineInfo() : file(""), line( 0 ){} - SourceLineInfo::SourceLineInfo( char const* _file, std::size_t _line ) - : file( _file ), - line( _line ) - {} - bool SourceLineInfo::empty() const { - return file[0] == '\0'; - } - bool SourceLineInfo::operator == ( SourceLineInfo const& other ) const { - return line == other.line && (file == other.file || std::strcmp(file, other.file) == 0); - } - bool SourceLineInfo::operator < ( SourceLineInfo const& other ) const { - return line < other.line || ( line == other.line && (std::strcmp(file, other.file) < 0)); - } - - void seedRng( IConfig const& config ) { - if( config.rngSeed() != 0 ) - std::srand( config.rngSeed() ); - } - unsigned int rngSeed() { - return getCurrentContext().getConfig()->rngSeed(); - } - - std::ostream& operator << ( std::ostream& os, SourceLineInfo const& info ) { -#ifndef __GNUG__ - os << info.file << '(' << info.line << ')'; -#else - os << info.file << ':' << info.line; -#endif - return os; - } - - void throwLogicError( std::string const& message, SourceLineInfo const& locationInfo ) { - std::ostringstream oss; - oss << locationInfo << ": Internal Catch error: '" << message << '\''; - if( alwaysTrue() ) - throw std::logic_error( oss.str() ); - } -} - -// #included from: catch_section.hpp -#define TWOBLUECUBES_CATCH_SECTION_HPP_INCLUDED - -namespace Catch { - - SectionInfo::SectionInfo - ( SourceLineInfo const& _lineInfo, - std::string const& _name, - std::string const& _description ) - : name( _name ), - description( _description ), - lineInfo( _lineInfo ) - {} - - Section::Section( SectionInfo const& info ) - : m_info( info ), - m_sectionIncluded( getResultCapture().sectionStarted( m_info, m_assertions ) ) - { - m_timer.start(); - } - -#if defined(_MSC_VER) -#pragma warning(push) -#pragma warning(disable:4996) // std::uncaught_exception is deprecated in C++17 -#endif - Section::~Section() { - if( m_sectionIncluded ) { - SectionEndInfo endInfo( m_info, m_assertions, m_timer.getElapsedSeconds() ); - if( std::uncaught_exception() ) - getResultCapture().sectionEndedEarly( endInfo ); - else - getResultCapture().sectionEnded( endInfo ); - } - } -#if defined(_MSC_VER) -#pragma warning(pop) -#endif - - // This indicates whether the section should be executed or not - Section::operator bool() const { - return m_sectionIncluded; - } - -} // end namespace Catch - -// #included from: catch_debugger.hpp -#define TWOBLUECUBES_CATCH_DEBUGGER_HPP_INCLUDED - -#ifdef CATCH_PLATFORM_MAC - - #include - #include - #include - #include - #include - - namespace Catch{ - - // The following function is taken directly from the following technical note: - // http://developer.apple.com/library/mac/#qa/qa2004/qa1361.html - - // Returns true if the current process is being debugged (either - // running under the debugger or has a debugger attached post facto). - bool isDebuggerActive(){ - - int mib[4]; - struct kinfo_proc info; - size_t size; - - // Initialize the flags so that, if sysctl fails for some bizarre - // reason, we get a predictable result. - - info.kp_proc.p_flag = 0; - - // Initialize mib, which tells sysctl the info we want, in this case - // we're looking for information about a specific process ID. - - mib[0] = CTL_KERN; - mib[1] = KERN_PROC; - mib[2] = KERN_PROC_PID; - mib[3] = getpid(); - - // Call sysctl. - - size = sizeof(info); - if( sysctl(mib, sizeof(mib) / sizeof(*mib), &info, &size, CATCH_NULL, 0) != 0 ) { - Catch::cerr() << "\n** Call to sysctl failed - unable to determine if debugger is active **\n" << std::endl; - return false; - } - - // We're being debugged if the P_TRACED flag is set. - - return ( (info.kp_proc.p_flag & P_TRACED) != 0 ); - } - } // namespace Catch - -#elif defined(CATCH_PLATFORM_LINUX) - #include - #include - - namespace Catch{ - // The standard POSIX way of detecting a debugger is to attempt to - // ptrace() the process, but this needs to be done from a child and not - // this process itself to still allow attaching to this process later - // if wanted, so is rather heavy. Under Linux we have the PID of the - // "debugger" (which doesn't need to be gdb, of course, it could also - // be strace, for example) in /proc/$PID/status, so just get it from - // there instead. - bool isDebuggerActive(){ - // Libstdc++ has a bug, where std::ifstream sets errno to 0 - // This way our users can properly assert over errno values - ErrnoGuard guard; - std::ifstream in("/proc/self/status"); - for( std::string line; std::getline(in, line); ) { - static const int PREFIX_LEN = 11; - if( line.compare(0, PREFIX_LEN, "TracerPid:\t") == 0 ) { - // We're traced if the PID is not 0 and no other PID starts - // with 0 digit, so it's enough to check for just a single - // character. - return line.length() > PREFIX_LEN && line[PREFIX_LEN] != '0'; - } - } - - return false; - } - } // namespace Catch -#elif defined(_MSC_VER) - extern "C" __declspec(dllimport) int __stdcall IsDebuggerPresent(); - namespace Catch { - bool isDebuggerActive() { - return IsDebuggerPresent() != 0; - } - } -#elif defined(__MINGW32__) - extern "C" __declspec(dllimport) int __stdcall IsDebuggerPresent(); - namespace Catch { - bool isDebuggerActive() { - return IsDebuggerPresent() != 0; - } - } -#else - namespace Catch { - inline bool isDebuggerActive() { return false; } - } -#endif // Platform - -#ifdef CATCH_PLATFORM_WINDOWS - - namespace Catch { - void writeToDebugConsole( std::string const& text ) { - ::OutputDebugStringA( text.c_str() ); - } - } -#else - namespace Catch { - void writeToDebugConsole( std::string const& text ) { - // !TBD: Need a version for Mac/ XCode and other IDEs - Catch::cout() << text; - } - } -#endif // Platform - -// #included from: catch_tostring.hpp -#define TWOBLUECUBES_CATCH_TOSTRING_HPP_INCLUDED - -namespace Catch { - -namespace Detail { - - const std::string unprintableString = "{?}"; - - namespace { - const int hexThreshold = 255; - - struct Endianness { - enum Arch { Big, Little }; - - static Arch which() { - union _{ - int asInt; - char asChar[sizeof (int)]; - } u; - - u.asInt = 1; - return ( u.asChar[sizeof(int)-1] == 1 ) ? Big : Little; - } - }; - } - - std::string rawMemoryToString( const void *object, std::size_t size ) - { - // Reverse order for little endian architectures - int i = 0, end = static_cast( size ), inc = 1; - if( Endianness::which() == Endianness::Little ) { - i = end-1; - end = inc = -1; - } - - unsigned char const *bytes = static_cast(object); - std::ostringstream os; - os << "0x" << std::setfill('0') << std::hex; - for( ; i != end; i += inc ) - os << std::setw(2) << static_cast(bytes[i]); - return os.str(); - } -} - -std::string toString( std::string const& value ) { - std::string s = value; - if( getCurrentContext().getConfig()->showInvisibles() ) { - for(size_t i = 0; i < s.size(); ++i ) { - std::string subs; - switch( s[i] ) { - case '\n': subs = "\\n"; break; - case '\t': subs = "\\t"; break; - default: break; - } - if( !subs.empty() ) { - s = s.substr( 0, i ) + subs + s.substr( i+1 ); - ++i; - } - } - } - return '"' + s + '"'; -} -std::string toString( std::wstring const& value ) { - - std::string s; - s.reserve( value.size() ); - for(size_t i = 0; i < value.size(); ++i ) - s += value[i] <= 0xff ? static_cast( value[i] ) : '?'; - return Catch::toString( s ); -} - -std::string toString( const char* const value ) { - return value ? Catch::toString( std::string( value ) ) : std::string( "{null string}" ); -} - -std::string toString( char* const value ) { - return Catch::toString( static_cast( value ) ); -} - -std::string toString( const wchar_t* const value ) -{ - return value ? Catch::toString( std::wstring(value) ) : std::string( "{null string}" ); -} - -std::string toString( wchar_t* const value ) -{ - return Catch::toString( static_cast( value ) ); -} - -std::string toString( int value ) { - std::ostringstream oss; - oss << value; - if( value > Detail::hexThreshold ) - oss << " (0x" << std::hex << value << ')'; - return oss.str(); -} - -std::string toString( unsigned long value ) { - std::ostringstream oss; - oss << value; - if( value > Detail::hexThreshold ) - oss << " (0x" << std::hex << value << ')'; - return oss.str(); -} - -std::string toString( unsigned int value ) { - return Catch::toString( static_cast( value ) ); -} - -template -std::string fpToString( T value, int precision ) { - std::ostringstream oss; - oss << std::setprecision( precision ) - << std::fixed - << value; - std::string d = oss.str(); - std::size_t i = d.find_last_not_of( '0' ); - if( i != std::string::npos && i != d.size()-1 ) { - if( d[i] == '.' ) - i++; - d = d.substr( 0, i+1 ); - } - return d; -} - -std::string toString( const double value ) { - return fpToString( value, 10 ); -} -std::string toString( const float value ) { - return fpToString( value, 5 ) + 'f'; -} - -std::string toString( bool value ) { - return value ? "true" : "false"; -} - -std::string toString( char value ) { - if ( value == '\r' ) - return "'\\r'"; - if ( value == '\f' ) - return "'\\f'"; - if ( value == '\n' ) - return "'\\n'"; - if ( value == '\t' ) - return "'\\t'"; - if ( '\0' <= value && value < ' ' ) - return toString( static_cast( value ) ); - char chstr[] = "' '"; - chstr[1] = value; - return chstr; -} - -std::string toString( signed char value ) { - return toString( static_cast( value ) ); -} - -std::string toString( unsigned char value ) { - return toString( static_cast( value ) ); -} - -#ifdef CATCH_CONFIG_CPP11_LONG_LONG -std::string toString( long long value ) { - std::ostringstream oss; - oss << value; - if( value > Detail::hexThreshold ) - oss << " (0x" << std::hex << value << ')'; - return oss.str(); -} -std::string toString( unsigned long long value ) { - std::ostringstream oss; - oss << value; - if( value > Detail::hexThreshold ) - oss << " (0x" << std::hex << value << ')'; - return oss.str(); -} -#endif - -#ifdef CATCH_CONFIG_CPP11_NULLPTR -std::string toString( std::nullptr_t ) { - return "nullptr"; -} -#endif - -#ifdef __OBJC__ - std::string toString( NSString const * const& nsstring ) { - if( !nsstring ) - return "nil"; - return "@" + toString([nsstring UTF8String]); - } - std::string toString( NSString * CATCH_ARC_STRONG & nsstring ) { - if( !nsstring ) - return "nil"; - return "@" + toString([nsstring UTF8String]); - } - std::string toString( NSObject* const& nsObject ) { - return toString( [nsObject description] ); - } -#endif - -} // end namespace Catch - -// #included from: catch_result_builder.hpp -#define TWOBLUECUBES_CATCH_RESULT_BUILDER_HPP_INCLUDED - -#include - -namespace Catch { - - ResultBuilder::ResultBuilder( char const* macroName, - SourceLineInfo const& lineInfo, - char const* capturedExpression, - ResultDisposition::Flags resultDisposition, - char const* secondArg ) - : m_assertionInfo( macroName, lineInfo, capturedExpression, resultDisposition, secondArg ), - m_shouldDebugBreak( false ), - m_shouldThrow( false ), - m_guardException( false ), - m_usedStream( false ) - {} - - ResultBuilder::~ResultBuilder() { -#if defined(CATCH_CONFIG_FAST_COMPILE) - if ( m_guardException ) { - stream().oss << "Exception translation was disabled by CATCH_CONFIG_FAST_COMPILE"; - captureResult( ResultWas::ThrewException ); - getCurrentContext().getResultCapture()->exceptionEarlyReported(); - } -#endif - } - - ResultBuilder& ResultBuilder::setResultType( ResultWas::OfType result ) { - m_data.resultType = result; - return *this; - } - ResultBuilder& ResultBuilder::setResultType( bool result ) { - m_data.resultType = result ? ResultWas::Ok : ResultWas::ExpressionFailed; - return *this; - } - - void ResultBuilder::endExpression( DecomposedExpression const& expr ) { - // Flip bool results if FalseTest flag is set - if( isFalseTest( m_assertionInfo.resultDisposition ) ) { - m_data.negate( expr.isBinaryExpression() ); - } - - getResultCapture().assertionRun(); - - if(getCurrentContext().getConfig()->includeSuccessfulResults() || m_data.resultType != ResultWas::Ok) - { - AssertionResult result = build( expr ); - handleResult( result ); - } - else - getResultCapture().assertionPassed(); - } - - void ResultBuilder::useActiveException( ResultDisposition::Flags resultDisposition ) { - m_assertionInfo.resultDisposition = resultDisposition; - stream().oss << Catch::translateActiveException(); - captureResult( ResultWas::ThrewException ); - } - - void ResultBuilder::captureResult( ResultWas::OfType resultType ) { - setResultType( resultType ); - captureExpression(); - } - - void ResultBuilder::captureExpectedException( std::string const& expectedMessage ) { - if( expectedMessage.empty() ) - captureExpectedException( Matchers::Impl::MatchAllOf() ); - else - captureExpectedException( Matchers::Equals( expectedMessage ) ); - } - - void ResultBuilder::captureExpectedException( Matchers::Impl::MatcherBase const& matcher ) { - - assert( !isFalseTest( m_assertionInfo.resultDisposition ) ); - AssertionResultData data = m_data; - data.resultType = ResultWas::Ok; - data.reconstructedExpression = capturedExpressionWithSecondArgument(m_assertionInfo.capturedExpression, m_assertionInfo.secondArg); - - std::string actualMessage = Catch::translateActiveException(); - if( !matcher.match( actualMessage ) ) { - data.resultType = ResultWas::ExpressionFailed; - data.reconstructedExpression = actualMessage; - } - AssertionResult result( m_assertionInfo, data ); - handleResult( result ); - } - - void ResultBuilder::captureExpression() { - AssertionResult result = build(); - handleResult( result ); - } - - void ResultBuilder::handleResult( AssertionResult const& result ) - { - getResultCapture().assertionEnded( result ); - - if( !result.isOk() ) { - if( getCurrentContext().getConfig()->shouldDebugBreak() ) - m_shouldDebugBreak = true; - if( getCurrentContext().getRunner()->aborting() || (m_assertionInfo.resultDisposition & ResultDisposition::Normal) ) - m_shouldThrow = true; - } - } - - void ResultBuilder::react() { -#if defined(CATCH_CONFIG_FAST_COMPILE) - if (m_shouldDebugBreak) { - /////////////////////////////////////////////////////////////////// - // To inspect the state during test, you need to go one level up the callstack - // To go back to the test and change execution, jump over the throw statement - /////////////////////////////////////////////////////////////////// - CATCH_BREAK_INTO_DEBUGGER(); - } -#endif - if( m_shouldThrow ) - throw Catch::TestFailureException(); - } - - bool ResultBuilder::shouldDebugBreak() const { return m_shouldDebugBreak; } - bool ResultBuilder::allowThrows() const { return getCurrentContext().getConfig()->allowThrows(); } - - AssertionResult ResultBuilder::build() const - { - return build( *this ); - } - - // CAVEAT: The returned AssertionResult stores a pointer to the argument expr, - // a temporary DecomposedExpression, which in turn holds references to - // operands, possibly temporary as well. - // It should immediately be passed to handleResult; if the expression - // needs to be reported, its string expansion must be composed before - // the temporaries are destroyed. - AssertionResult ResultBuilder::build( DecomposedExpression const& expr ) const - { - assert( m_data.resultType != ResultWas::Unknown ); - AssertionResultData data = m_data; - - if(m_usedStream) - data.message = m_stream().oss.str(); - data.decomposedExpression = &expr; // for lazy reconstruction - return AssertionResult( m_assertionInfo, data ); - } - - void ResultBuilder::reconstructExpression( std::string& dest ) const { - dest = capturedExpressionWithSecondArgument(m_assertionInfo.capturedExpression, m_assertionInfo.secondArg); - } - - void ResultBuilder::setExceptionGuard() { - m_guardException = true; - } - void ResultBuilder::unsetExceptionGuard() { - m_guardException = false; - } - -} // end namespace Catch - -// #included from: catch_tag_alias_registry.hpp -#define TWOBLUECUBES_CATCH_TAG_ALIAS_REGISTRY_HPP_INCLUDED - -namespace Catch { - - TagAliasRegistry::~TagAliasRegistry() {} - - Option TagAliasRegistry::find( std::string const& alias ) const { - std::map::const_iterator it = m_registry.find( alias ); - if( it != m_registry.end() ) - return it->second; - else - return Option(); - } - - std::string TagAliasRegistry::expandAliases( std::string const& unexpandedTestSpec ) const { - std::string expandedTestSpec = unexpandedTestSpec; - for( std::map::const_iterator it = m_registry.begin(), itEnd = m_registry.end(); - it != itEnd; - ++it ) { - std::size_t pos = expandedTestSpec.find( it->first ); - if( pos != std::string::npos ) { - expandedTestSpec = expandedTestSpec.substr( 0, pos ) + - it->second.tag + - expandedTestSpec.substr( pos + it->first.size() ); - } - } - return expandedTestSpec; - } - - void TagAliasRegistry::add( std::string const& alias, std::string const& tag, SourceLineInfo const& lineInfo ) { - - if( !startsWith( alias, "[@" ) || !endsWith( alias, ']' ) ) { - std::ostringstream oss; - oss << Colour( Colour::Red ) - << "error: tag alias, \"" << alias << "\" is not of the form [@alias name].\n" - << Colour( Colour::FileName ) - << lineInfo << '\n'; - throw std::domain_error( oss.str().c_str() ); - } - if( !m_registry.insert( std::make_pair( alias, TagAlias( tag, lineInfo ) ) ).second ) { - std::ostringstream oss; - oss << Colour( Colour::Red ) - << "error: tag alias, \"" << alias << "\" already registered.\n" - << "\tFirst seen at " - << Colour( Colour::Red ) << find(alias)->lineInfo << '\n' - << Colour( Colour::Red ) << "\tRedefined at " - << Colour( Colour::FileName) << lineInfo << '\n'; - throw std::domain_error( oss.str().c_str() ); - } - } - - ITagAliasRegistry::~ITagAliasRegistry() {} - - ITagAliasRegistry const& ITagAliasRegistry::get() { - return getRegistryHub().getTagAliasRegistry(); - } - - RegistrarForTagAliases::RegistrarForTagAliases( char const* alias, char const* tag, SourceLineInfo const& lineInfo ) { - getMutableRegistryHub().registerTagAlias( alias, tag, lineInfo ); - } - -} // end namespace Catch - -// #included from: catch_matchers_string.hpp - -namespace Catch { -namespace Matchers { - - namespace StdString { - - CasedString::CasedString( std::string const& str, CaseSensitive::Choice caseSensitivity ) - : m_caseSensitivity( caseSensitivity ), - m_str( adjustString( str ) ) - {} - std::string CasedString::adjustString( std::string const& str ) const { - return m_caseSensitivity == CaseSensitive::No - ? toLower( str ) - : str; - } - std::string CasedString::caseSensitivitySuffix() const { - return m_caseSensitivity == CaseSensitive::No - ? " (case insensitive)" - : std::string(); - } - - StringMatcherBase::StringMatcherBase( std::string const& operation, CasedString const& comparator ) - : m_comparator( comparator ), - m_operation( operation ) { - } - - std::string StringMatcherBase::describe() const { - std::string description; - description.reserve(5 + m_operation.size() + m_comparator.m_str.size() + - m_comparator.caseSensitivitySuffix().size()); - description += m_operation; - description += ": \""; - description += m_comparator.m_str; - description += "\""; - description += m_comparator.caseSensitivitySuffix(); - return description; - } - - EqualsMatcher::EqualsMatcher( CasedString const& comparator ) : StringMatcherBase( "equals", comparator ) {} - - bool EqualsMatcher::match( std::string const& source ) const { - return m_comparator.adjustString( source ) == m_comparator.m_str; - } - - ContainsMatcher::ContainsMatcher( CasedString const& comparator ) : StringMatcherBase( "contains", comparator ) {} - - bool ContainsMatcher::match( std::string const& source ) const { - return contains( m_comparator.adjustString( source ), m_comparator.m_str ); - } - - StartsWithMatcher::StartsWithMatcher( CasedString const& comparator ) : StringMatcherBase( "starts with", comparator ) {} - - bool StartsWithMatcher::match( std::string const& source ) const { - return startsWith( m_comparator.adjustString( source ), m_comparator.m_str ); - } - - EndsWithMatcher::EndsWithMatcher( CasedString const& comparator ) : StringMatcherBase( "ends with", comparator ) {} - - bool EndsWithMatcher::match( std::string const& source ) const { - return endsWith( m_comparator.adjustString( source ), m_comparator.m_str ); - } - - } // namespace StdString - - StdString::EqualsMatcher Equals( std::string const& str, CaseSensitive::Choice caseSensitivity ) { - return StdString::EqualsMatcher( StdString::CasedString( str, caseSensitivity) ); - } - StdString::ContainsMatcher Contains( std::string const& str, CaseSensitive::Choice caseSensitivity ) { - return StdString::ContainsMatcher( StdString::CasedString( str, caseSensitivity) ); - } - StdString::EndsWithMatcher EndsWith( std::string const& str, CaseSensitive::Choice caseSensitivity ) { - return StdString::EndsWithMatcher( StdString::CasedString( str, caseSensitivity) ); - } - StdString::StartsWithMatcher StartsWith( std::string const& str, CaseSensitive::Choice caseSensitivity ) { - return StdString::StartsWithMatcher( StdString::CasedString( str, caseSensitivity) ); - } - -} // namespace Matchers -} // namespace Catch -// #included from: ../reporters/catch_reporter_multi.hpp -#define TWOBLUECUBES_CATCH_REPORTER_MULTI_HPP_INCLUDED - -namespace Catch { - -class MultipleReporters : public SharedImpl { - typedef std::vector > Reporters; - Reporters m_reporters; - -public: - void add( Ptr const& reporter ) { - m_reporters.push_back( reporter ); - } - -public: // IStreamingReporter - - virtual ReporterPreferences getPreferences() const CATCH_OVERRIDE { - return m_reporters[0]->getPreferences(); - } - - virtual void noMatchingTestCases( std::string const& spec ) CATCH_OVERRIDE { - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - (*it)->noMatchingTestCases( spec ); - } - - virtual void testRunStarting( TestRunInfo const& testRunInfo ) CATCH_OVERRIDE { - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - (*it)->testRunStarting( testRunInfo ); - } - - virtual void testGroupStarting( GroupInfo const& groupInfo ) CATCH_OVERRIDE { - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - (*it)->testGroupStarting( groupInfo ); - } - - virtual void testCaseStarting( TestCaseInfo const& testInfo ) CATCH_OVERRIDE { - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - (*it)->testCaseStarting( testInfo ); - } - - virtual void sectionStarting( SectionInfo const& sectionInfo ) CATCH_OVERRIDE { - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - (*it)->sectionStarting( sectionInfo ); - } - - virtual void assertionStarting( AssertionInfo const& assertionInfo ) CATCH_OVERRIDE { - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - (*it)->assertionStarting( assertionInfo ); - } - - // The return value indicates if the messages buffer should be cleared: - virtual bool assertionEnded( AssertionStats const& assertionStats ) CATCH_OVERRIDE { - bool clearBuffer = false; - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - clearBuffer |= (*it)->assertionEnded( assertionStats ); - return clearBuffer; - } - - virtual void sectionEnded( SectionStats const& sectionStats ) CATCH_OVERRIDE { - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - (*it)->sectionEnded( sectionStats ); - } - - virtual void testCaseEnded( TestCaseStats const& testCaseStats ) CATCH_OVERRIDE { - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - (*it)->testCaseEnded( testCaseStats ); - } - - virtual void testGroupEnded( TestGroupStats const& testGroupStats ) CATCH_OVERRIDE { - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - (*it)->testGroupEnded( testGroupStats ); - } - - virtual void testRunEnded( TestRunStats const& testRunStats ) CATCH_OVERRIDE { - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - (*it)->testRunEnded( testRunStats ); - } - - virtual void skipTest( TestCaseInfo const& testInfo ) CATCH_OVERRIDE { - for( Reporters::const_iterator it = m_reporters.begin(), itEnd = m_reporters.end(); - it != itEnd; - ++it ) - (*it)->skipTest( testInfo ); - } - - virtual MultipleReporters* tryAsMulti() CATCH_OVERRIDE { - return this; - } - -}; - -Ptr addReporter( Ptr const& existingReporter, Ptr const& additionalReporter ) { - Ptr resultingReporter; - - if( existingReporter ) { - MultipleReporters* multi = existingReporter->tryAsMulti(); - if( !multi ) { - multi = new MultipleReporters; - resultingReporter = Ptr( multi ); - if( existingReporter ) - multi->add( existingReporter ); - } - else - resultingReporter = existingReporter; - multi->add( additionalReporter ); - } - else - resultingReporter = additionalReporter; - - return resultingReporter; -} - -} // end namespace Catch - -// #included from: ../reporters/catch_reporter_xml.hpp -#define TWOBLUECUBES_CATCH_REPORTER_XML_HPP_INCLUDED - -// #included from: catch_reporter_bases.hpp -#define TWOBLUECUBES_CATCH_REPORTER_BASES_HPP_INCLUDED - -#include -#include -#include -#include - -namespace Catch { - - namespace { - // Because formatting using c++ streams is stateful, drop down to C is required - // Alternatively we could use stringstream, but its performance is... not good. - std::string getFormattedDuration( double duration ) { - // Max exponent + 1 is required to represent the whole part - // + 1 for decimal point - // + 3 for the 3 decimal places - // + 1 for null terminator - const size_t maxDoubleSize = DBL_MAX_10_EXP + 1 + 1 + 3 + 1; - char buffer[maxDoubleSize]; - - // Save previous errno, to prevent sprintf from overwriting it - ErrnoGuard guard; -#ifdef _MSC_VER - sprintf_s(buffer, "%.3f", duration); -#else - sprintf(buffer, "%.3f", duration); -#endif - return std::string(buffer); - } - } - - struct StreamingReporterBase : SharedImpl { - - StreamingReporterBase( ReporterConfig const& _config ) - : m_config( _config.fullConfig() ), - stream( _config.stream() ) - { - m_reporterPrefs.shouldRedirectStdOut = false; - } - - virtual ReporterPreferences getPreferences() const CATCH_OVERRIDE { - return m_reporterPrefs; - } - - virtual ~StreamingReporterBase() CATCH_OVERRIDE; - - virtual void noMatchingTestCases( std::string const& ) CATCH_OVERRIDE {} - - virtual void testRunStarting( TestRunInfo const& _testRunInfo ) CATCH_OVERRIDE { - currentTestRunInfo = _testRunInfo; - } - virtual void testGroupStarting( GroupInfo const& _groupInfo ) CATCH_OVERRIDE { - currentGroupInfo = _groupInfo; - } - - virtual void testCaseStarting( TestCaseInfo const& _testInfo ) CATCH_OVERRIDE { - currentTestCaseInfo = _testInfo; - } - virtual void sectionStarting( SectionInfo const& _sectionInfo ) CATCH_OVERRIDE { - m_sectionStack.push_back( _sectionInfo ); - } - - virtual void sectionEnded( SectionStats const& /* _sectionStats */ ) CATCH_OVERRIDE { - m_sectionStack.pop_back(); - } - virtual void testCaseEnded( TestCaseStats const& /* _testCaseStats */ ) CATCH_OVERRIDE { - currentTestCaseInfo.reset(); - } - virtual void testGroupEnded( TestGroupStats const& /* _testGroupStats */ ) CATCH_OVERRIDE { - currentGroupInfo.reset(); - } - virtual void testRunEnded( TestRunStats const& /* _testRunStats */ ) CATCH_OVERRIDE { - currentTestCaseInfo.reset(); - currentGroupInfo.reset(); - currentTestRunInfo.reset(); - } - - virtual void skipTest( TestCaseInfo const& ) CATCH_OVERRIDE { - // Don't do anything with this by default. - // It can optionally be overridden in the derived class. - } - - Ptr m_config; - std::ostream& stream; - - LazyStat currentTestRunInfo; - LazyStat currentGroupInfo; - LazyStat currentTestCaseInfo; - - std::vector m_sectionStack; - ReporterPreferences m_reporterPrefs; - }; - - struct CumulativeReporterBase : SharedImpl { - template - struct Node : SharedImpl<> { - explicit Node( T const& _value ) : value( _value ) {} - virtual ~Node() {} - - typedef std::vector > ChildNodes; - T value; - ChildNodes children; - }; - struct SectionNode : SharedImpl<> { - explicit SectionNode( SectionStats const& _stats ) : stats( _stats ) {} - virtual ~SectionNode(); - - bool operator == ( SectionNode const& other ) const { - return stats.sectionInfo.lineInfo == other.stats.sectionInfo.lineInfo; - } - bool operator == ( Ptr const& other ) const { - return operator==( *other ); - } - - SectionStats stats; - typedef std::vector > ChildSections; - typedef std::vector Assertions; - ChildSections childSections; - Assertions assertions; - std::string stdOut; - std::string stdErr; - }; - - struct BySectionInfo { - BySectionInfo( SectionInfo const& other ) : m_other( other ) {} - BySectionInfo( BySectionInfo const& other ) : m_other( other.m_other ) {} - bool operator() ( Ptr const& node ) const { - return ((node->stats.sectionInfo.name == m_other.name) && - (node->stats.sectionInfo.lineInfo == m_other.lineInfo)); - } - private: - void operator=( BySectionInfo const& ); - SectionInfo const& m_other; - }; - - typedef Node TestCaseNode; - typedef Node TestGroupNode; - typedef Node TestRunNode; - - CumulativeReporterBase( ReporterConfig const& _config ) - : m_config( _config.fullConfig() ), - stream( _config.stream() ) - { - m_reporterPrefs.shouldRedirectStdOut = false; - } - ~CumulativeReporterBase(); - - virtual ReporterPreferences getPreferences() const CATCH_OVERRIDE { - return m_reporterPrefs; - } - - virtual void testRunStarting( TestRunInfo const& ) CATCH_OVERRIDE {} - virtual void testGroupStarting( GroupInfo const& ) CATCH_OVERRIDE {} - - virtual void testCaseStarting( TestCaseInfo const& ) CATCH_OVERRIDE {} - - virtual void sectionStarting( SectionInfo const& sectionInfo ) CATCH_OVERRIDE { - SectionStats incompleteStats( sectionInfo, Counts(), 0, false ); - Ptr node; - if( m_sectionStack.empty() ) { - if( !m_rootSection ) - m_rootSection = new SectionNode( incompleteStats ); - node = m_rootSection; - } - else { - SectionNode& parentNode = *m_sectionStack.back(); - SectionNode::ChildSections::const_iterator it = - std::find_if( parentNode.childSections.begin(), - parentNode.childSections.end(), - BySectionInfo( sectionInfo ) ); - if( it == parentNode.childSections.end() ) { - node = new SectionNode( incompleteStats ); - parentNode.childSections.push_back( node ); - } - else - node = *it; - } - m_sectionStack.push_back( node ); - m_deepestSection = node; - } - - virtual void assertionStarting( AssertionInfo const& ) CATCH_OVERRIDE {} - - virtual bool assertionEnded( AssertionStats const& assertionStats ) CATCH_OVERRIDE { - assert( !m_sectionStack.empty() ); - SectionNode& sectionNode = *m_sectionStack.back(); - sectionNode.assertions.push_back( assertionStats ); - // AssertionResult holds a pointer to a temporary DecomposedExpression, - // which getExpandedExpression() calls to build the expression string. - // Our section stack copy of the assertionResult will likely outlive the - // temporary, so it must be expanded or discarded now to avoid calling - // a destroyed object later. - prepareExpandedExpression( sectionNode.assertions.back().assertionResult ); - return true; - } - virtual void sectionEnded( SectionStats const& sectionStats ) CATCH_OVERRIDE { - assert( !m_sectionStack.empty() ); - SectionNode& node = *m_sectionStack.back(); - node.stats = sectionStats; - m_sectionStack.pop_back(); - } - virtual void testCaseEnded( TestCaseStats const& testCaseStats ) CATCH_OVERRIDE { - Ptr node = new TestCaseNode( testCaseStats ); - assert( m_sectionStack.size() == 0 ); - node->children.push_back( m_rootSection ); - m_testCases.push_back( node ); - m_rootSection.reset(); - - assert( m_deepestSection ); - m_deepestSection->stdOut = testCaseStats.stdOut; - m_deepestSection->stdErr = testCaseStats.stdErr; - } - virtual void testGroupEnded( TestGroupStats const& testGroupStats ) CATCH_OVERRIDE { - Ptr node = new TestGroupNode( testGroupStats ); - node->children.swap( m_testCases ); - m_testGroups.push_back( node ); - } - virtual void testRunEnded( TestRunStats const& testRunStats ) CATCH_OVERRIDE { - Ptr node = new TestRunNode( testRunStats ); - node->children.swap( m_testGroups ); - m_testRuns.push_back( node ); - testRunEndedCumulative(); - } - virtual void testRunEndedCumulative() = 0; - - virtual void skipTest( TestCaseInfo const& ) CATCH_OVERRIDE {} - - virtual void prepareExpandedExpression( AssertionResult& result ) const { - if( result.isOk() ) - result.discardDecomposedExpression(); - else - result.expandDecomposedExpression(); - } - - Ptr m_config; - std::ostream& stream; - std::vector m_assertions; - std::vector > > m_sections; - std::vector > m_testCases; - std::vector > m_testGroups; - - std::vector > m_testRuns; - - Ptr m_rootSection; - Ptr m_deepestSection; - std::vector > m_sectionStack; - ReporterPreferences m_reporterPrefs; - - }; - - template - char const* getLineOfChars() { - static char line[CATCH_CONFIG_CONSOLE_WIDTH] = {0}; - if( !*line ) { - std::memset( line, C, CATCH_CONFIG_CONSOLE_WIDTH-1 ); - line[CATCH_CONFIG_CONSOLE_WIDTH-1] = 0; - } - return line; - } - - struct TestEventListenerBase : StreamingReporterBase { - TestEventListenerBase( ReporterConfig const& _config ) - : StreamingReporterBase( _config ) - {} - - virtual void assertionStarting( AssertionInfo const& ) CATCH_OVERRIDE {} - virtual bool assertionEnded( AssertionStats const& ) CATCH_OVERRIDE { - return false; - } - }; - -} // end namespace Catch - -// #included from: ../internal/catch_reporter_registrars.hpp -#define TWOBLUECUBES_CATCH_REPORTER_REGISTRARS_HPP_INCLUDED - -namespace Catch { - - template - class LegacyReporterRegistrar { - - class ReporterFactory : public IReporterFactory { - virtual IStreamingReporter* create( ReporterConfig const& config ) const { - return new LegacyReporterAdapter( new T( config ) ); - } - - virtual std::string getDescription() const { - return T::getDescription(); - } - }; - - public: - - LegacyReporterRegistrar( std::string const& name ) { - getMutableRegistryHub().registerReporter( name, new ReporterFactory() ); - } - }; - - template - class ReporterRegistrar { - - class ReporterFactory : public SharedImpl { - - // *** Please Note ***: - // - If you end up here looking at a compiler error because it's trying to register - // your custom reporter class be aware that the native reporter interface has changed - // to IStreamingReporter. The "legacy" interface, IReporter, is still supported via - // an adapter. Just use REGISTER_LEGACY_REPORTER to take advantage of the adapter. - // However please consider updating to the new interface as the old one is now - // deprecated and will probably be removed quite soon! - // Please contact me via github if you have any questions at all about this. - // In fact, ideally, please contact me anyway to let me know you've hit this - as I have - // no idea who is actually using custom reporters at all (possibly no-one!). - // The new interface is designed to minimise exposure to interface changes in the future. - virtual IStreamingReporter* create( ReporterConfig const& config ) const { - return new T( config ); - } - - virtual std::string getDescription() const { - return T::getDescription(); - } - }; - - public: - - ReporterRegistrar( std::string const& name ) { - getMutableRegistryHub().registerReporter( name, new ReporterFactory() ); - } - }; - - template - class ListenerRegistrar { - - class ListenerFactory : public SharedImpl { - - virtual IStreamingReporter* create( ReporterConfig const& config ) const { - return new T( config ); - } - virtual std::string getDescription() const { - return std::string(); - } - }; - - public: - - ListenerRegistrar() { - getMutableRegistryHub().registerListener( new ListenerFactory() ); - } - }; -} - -#define INTERNAL_CATCH_REGISTER_LEGACY_REPORTER( name, reporterType ) \ - namespace{ Catch::LegacyReporterRegistrar catch_internal_RegistrarFor##reporterType( name ); } - -#define INTERNAL_CATCH_REGISTER_REPORTER( name, reporterType ) \ - namespace{ Catch::ReporterRegistrar catch_internal_RegistrarFor##reporterType( name ); } - -// Deprecated - use the form without INTERNAL_ -#define INTERNAL_CATCH_REGISTER_LISTENER( listenerType ) \ - namespace{ Catch::ListenerRegistrar catch_internal_RegistrarFor##listenerType; } - -#define CATCH_REGISTER_LISTENER( listenerType ) \ - namespace{ Catch::ListenerRegistrar catch_internal_RegistrarFor##listenerType; } - -// #included from: ../internal/catch_xmlwriter.hpp -#define TWOBLUECUBES_CATCH_XMLWRITER_HPP_INCLUDED - -#include -#include -#include -#include - -namespace Catch { - - class XmlEncode { - public: - enum ForWhat { ForTextNodes, ForAttributes }; - - XmlEncode( std::string const& str, ForWhat forWhat = ForTextNodes ) - : m_str( str ), - m_forWhat( forWhat ) - {} - - void encodeTo( std::ostream& os ) const { - - // Apostrophe escaping not necessary if we always use " to write attributes - // (see: http://www.w3.org/TR/xml/#syntax) - - for( std::size_t i = 0; i < m_str.size(); ++ i ) { - char c = m_str[i]; - switch( c ) { - case '<': os << "<"; break; - case '&': os << "&"; break; - - case '>': - // See: http://www.w3.org/TR/xml/#syntax - if( i > 2 && m_str[i-1] == ']' && m_str[i-2] == ']' ) - os << ">"; - else - os << c; - break; - - case '\"': - if( m_forWhat == ForAttributes ) - os << """; - else - os << c; - break; - - default: - // Escape control chars - based on contribution by @espenalb in PR #465 and - // by @mrpi PR #588 - if ( ( c >= 0 && c < '\x09' ) || ( c > '\x0D' && c < '\x20') || c=='\x7F' ) { - // see http://stackoverflow.com/questions/404107/why-are-control-characters-illegal-in-xml-1-0 - os << "\\x" << std::uppercase << std::hex << std::setfill('0') << std::setw(2) - << static_cast( c ); - } - else - os << c; - } - } - } - - friend std::ostream& operator << ( std::ostream& os, XmlEncode const& xmlEncode ) { - xmlEncode.encodeTo( os ); - return os; - } - - private: - std::string m_str; - ForWhat m_forWhat; - }; - - class XmlWriter { - public: - - class ScopedElement { - public: - ScopedElement( XmlWriter* writer ) - : m_writer( writer ) - {} - - ScopedElement( ScopedElement const& other ) - : m_writer( other.m_writer ){ - other.m_writer = CATCH_NULL; - } - - ~ScopedElement() { - if( m_writer ) - m_writer->endElement(); - } - - ScopedElement& writeText( std::string const& text, bool indent = true ) { - m_writer->writeText( text, indent ); - return *this; - } - - template - ScopedElement& writeAttribute( std::string const& name, T const& attribute ) { - m_writer->writeAttribute( name, attribute ); - return *this; - } - - private: - mutable XmlWriter* m_writer; - }; - - XmlWriter() - : m_tagIsOpen( false ), - m_needsNewline( false ), - m_os( Catch::cout() ) - { - writeDeclaration(); - } - - XmlWriter( std::ostream& os ) - : m_tagIsOpen( false ), - m_needsNewline( false ), - m_os( os ) - { - writeDeclaration(); - } - - ~XmlWriter() { - while( !m_tags.empty() ) - endElement(); - } - - XmlWriter& startElement( std::string const& name ) { - ensureTagClosed(); - newlineIfNecessary(); - m_os << m_indent << '<' << name; - m_tags.push_back( name ); - m_indent += " "; - m_tagIsOpen = true; - return *this; - } - - ScopedElement scopedElement( std::string const& name ) { - ScopedElement scoped( this ); - startElement( name ); - return scoped; - } - - XmlWriter& endElement() { - newlineIfNecessary(); - m_indent = m_indent.substr( 0, m_indent.size()-2 ); - if( m_tagIsOpen ) { - m_os << "/>"; - m_tagIsOpen = false; - } - else { - m_os << m_indent << ""; - } - m_os << std::endl; - m_tags.pop_back(); - return *this; - } - - XmlWriter& writeAttribute( std::string const& name, std::string const& attribute ) { - if( !name.empty() && !attribute.empty() ) - m_os << ' ' << name << "=\"" << XmlEncode( attribute, XmlEncode::ForAttributes ) << '"'; - return *this; - } - - XmlWriter& writeAttribute( std::string const& name, bool attribute ) { - m_os << ' ' << name << "=\"" << ( attribute ? "true" : "false" ) << '"'; - return *this; - } - - template - XmlWriter& writeAttribute( std::string const& name, T const& attribute ) { - std::ostringstream oss; - oss << attribute; - return writeAttribute( name, oss.str() ); - } - - XmlWriter& writeText( std::string const& text, bool indent = true ) { - if( !text.empty() ){ - bool tagWasOpen = m_tagIsOpen; - ensureTagClosed(); - if( tagWasOpen && indent ) - m_os << m_indent; - m_os << XmlEncode( text ); - m_needsNewline = true; - } - return *this; - } - - XmlWriter& writeComment( std::string const& text ) { - ensureTagClosed(); - m_os << m_indent << ""; - m_needsNewline = true; - return *this; - } - - void writeStylesheetRef( std::string const& url ) { - m_os << "\n"; - } - - XmlWriter& writeBlankLine() { - ensureTagClosed(); - m_os << '\n'; - return *this; - } - - void ensureTagClosed() { - if( m_tagIsOpen ) { - m_os << ">" << std::endl; - m_tagIsOpen = false; - } - } - - private: - XmlWriter( XmlWriter const& ); - void operator=( XmlWriter const& ); - - void writeDeclaration() { - m_os << "\n"; - } - - void newlineIfNecessary() { - if( m_needsNewline ) { - m_os << std::endl; - m_needsNewline = false; - } - } - - bool m_tagIsOpen; - bool m_needsNewline; - std::vector m_tags; - std::string m_indent; - std::ostream& m_os; - }; - -} - -namespace Catch { - class XmlReporter : public StreamingReporterBase { - public: - XmlReporter( ReporterConfig const& _config ) - : StreamingReporterBase( _config ), - m_xml(_config.stream()), - m_sectionDepth( 0 ) - { - m_reporterPrefs.shouldRedirectStdOut = true; - } - - virtual ~XmlReporter() CATCH_OVERRIDE; - - static std::string getDescription() { - return "Reports test results as an XML document"; - } - - virtual std::string getStylesheetRef() const { - return std::string(); - } - - void writeSourceInfo( SourceLineInfo const& sourceInfo ) { - m_xml - .writeAttribute( "filename", sourceInfo.file ) - .writeAttribute( "line", sourceInfo.line ); - } - - public: // StreamingReporterBase - - virtual void noMatchingTestCases( std::string const& s ) CATCH_OVERRIDE { - StreamingReporterBase::noMatchingTestCases( s ); - } - - virtual void testRunStarting( TestRunInfo const& testInfo ) CATCH_OVERRIDE { - StreamingReporterBase::testRunStarting( testInfo ); - std::string stylesheetRef = getStylesheetRef(); - if( !stylesheetRef.empty() ) - m_xml.writeStylesheetRef( stylesheetRef ); - m_xml.startElement( "Catch" ); - if( !m_config->name().empty() ) - m_xml.writeAttribute( "name", m_config->name() ); - } - - virtual void testGroupStarting( GroupInfo const& groupInfo ) CATCH_OVERRIDE { - StreamingReporterBase::testGroupStarting( groupInfo ); - m_xml.startElement( "Group" ) - .writeAttribute( "name", groupInfo.name ); - } - - virtual void testCaseStarting( TestCaseInfo const& testInfo ) CATCH_OVERRIDE { - StreamingReporterBase::testCaseStarting(testInfo); - m_xml.startElement( "TestCase" ) - .writeAttribute( "name", trim( testInfo.name ) ) - .writeAttribute( "description", testInfo.description ) - .writeAttribute( "tags", testInfo.tagsAsString ); - - writeSourceInfo( testInfo.lineInfo ); - - if ( m_config->showDurations() == ShowDurations::Always ) - m_testCaseTimer.start(); - m_xml.ensureTagClosed(); - } - - virtual void sectionStarting( SectionInfo const& sectionInfo ) CATCH_OVERRIDE { - StreamingReporterBase::sectionStarting( sectionInfo ); - if( m_sectionDepth++ > 0 ) { - m_xml.startElement( "Section" ) - .writeAttribute( "name", trim( sectionInfo.name ) ) - .writeAttribute( "description", sectionInfo.description ); - writeSourceInfo( sectionInfo.lineInfo ); - m_xml.ensureTagClosed(); - } - } - - virtual void assertionStarting( AssertionInfo const& ) CATCH_OVERRIDE { } - - virtual bool assertionEnded( AssertionStats const& assertionStats ) CATCH_OVERRIDE { - - AssertionResult const& result = assertionStats.assertionResult; - - bool includeResults = m_config->includeSuccessfulResults() || !result.isOk(); - - if( includeResults || result.getResultType() == ResultWas::Warning ) { - // Print any info messages in tags. - for( std::vector::const_iterator it = assertionStats.infoMessages.begin(), itEnd = assertionStats.infoMessages.end(); - it != itEnd; - ++it ) { - if( it->type == ResultWas::Info && includeResults ) { - m_xml.scopedElement( "Info" ) - .writeText( it->message ); - } else if ( it->type == ResultWas::Warning ) { - m_xml.scopedElement( "Warning" ) - .writeText( it->message ); - } - } - } - - // Drop out if result was successful but we're not printing them. - if( !includeResults && result.getResultType() != ResultWas::Warning ) - return true; - - // Print the expression if there is one. - if( result.hasExpression() ) { - m_xml.startElement( "Expression" ) - .writeAttribute( "success", result.succeeded() ) - .writeAttribute( "type", result.getTestMacroName() ); - - writeSourceInfo( result.getSourceInfo() ); - - m_xml.scopedElement( "Original" ) - .writeText( result.getExpression() ); - m_xml.scopedElement( "Expanded" ) - .writeText( result.getExpandedExpression() ); - } - - // And... Print a result applicable to each result type. - switch( result.getResultType() ) { - case ResultWas::ThrewException: - m_xml.startElement( "Exception" ); - writeSourceInfo( result.getSourceInfo() ); - m_xml.writeText( result.getMessage() ); - m_xml.endElement(); - break; - case ResultWas::FatalErrorCondition: - m_xml.startElement( "FatalErrorCondition" ); - writeSourceInfo( result.getSourceInfo() ); - m_xml.writeText( result.getMessage() ); - m_xml.endElement(); - break; - case ResultWas::Info: - m_xml.scopedElement( "Info" ) - .writeText( result.getMessage() ); - break; - case ResultWas::Warning: - // Warning will already have been written - break; - case ResultWas::ExplicitFailure: - m_xml.startElement( "Failure" ); - writeSourceInfo( result.getSourceInfo() ); - m_xml.writeText( result.getMessage() ); - m_xml.endElement(); - break; - default: - break; - } - - if( result.hasExpression() ) - m_xml.endElement(); - - return true; - } - - virtual void sectionEnded( SectionStats const& sectionStats ) CATCH_OVERRIDE { - StreamingReporterBase::sectionEnded( sectionStats ); - if( --m_sectionDepth > 0 ) { - XmlWriter::ScopedElement e = m_xml.scopedElement( "OverallResults" ); - e.writeAttribute( "successes", sectionStats.assertions.passed ); - e.writeAttribute( "failures", sectionStats.assertions.failed ); - e.writeAttribute( "expectedFailures", sectionStats.assertions.failedButOk ); - - if ( m_config->showDurations() == ShowDurations::Always ) - e.writeAttribute( "durationInSeconds", sectionStats.durationInSeconds ); - - m_xml.endElement(); - } - } - - virtual void testCaseEnded( TestCaseStats const& testCaseStats ) CATCH_OVERRIDE { - StreamingReporterBase::testCaseEnded( testCaseStats ); - XmlWriter::ScopedElement e = m_xml.scopedElement( "OverallResult" ); - e.writeAttribute( "success", testCaseStats.totals.assertions.allOk() ); - - if ( m_config->showDurations() == ShowDurations::Always ) - e.writeAttribute( "durationInSeconds", m_testCaseTimer.getElapsedSeconds() ); - - if( !testCaseStats.stdOut.empty() ) - m_xml.scopedElement( "StdOut" ).writeText( trim( testCaseStats.stdOut ), false ); - if( !testCaseStats.stdErr.empty() ) - m_xml.scopedElement( "StdErr" ).writeText( trim( testCaseStats.stdErr ), false ); - - m_xml.endElement(); - } - - virtual void testGroupEnded( TestGroupStats const& testGroupStats ) CATCH_OVERRIDE { - StreamingReporterBase::testGroupEnded( testGroupStats ); - // TODO: Check testGroupStats.aborting and act accordingly. - m_xml.scopedElement( "OverallResults" ) - .writeAttribute( "successes", testGroupStats.totals.assertions.passed ) - .writeAttribute( "failures", testGroupStats.totals.assertions.failed ) - .writeAttribute( "expectedFailures", testGroupStats.totals.assertions.failedButOk ); - m_xml.endElement(); - } - - virtual void testRunEnded( TestRunStats const& testRunStats ) CATCH_OVERRIDE { - StreamingReporterBase::testRunEnded( testRunStats ); - m_xml.scopedElement( "OverallResults" ) - .writeAttribute( "successes", testRunStats.totals.assertions.passed ) - .writeAttribute( "failures", testRunStats.totals.assertions.failed ) - .writeAttribute( "expectedFailures", testRunStats.totals.assertions.failedButOk ); - m_xml.endElement(); - } - - private: - Timer m_testCaseTimer; - XmlWriter m_xml; - int m_sectionDepth; - }; - - INTERNAL_CATCH_REGISTER_REPORTER( "xml", XmlReporter ) - -} // end namespace Catch - -// #included from: ../reporters/catch_reporter_junit.hpp -#define TWOBLUECUBES_CATCH_REPORTER_JUNIT_HPP_INCLUDED - -#include - -namespace Catch { - - namespace { - std::string getCurrentTimestamp() { - // Beware, this is not reentrant because of backward compatibility issues - // Also, UTC only, again because of backward compatibility (%z is C++11) - time_t rawtime; - std::time(&rawtime); - const size_t timeStampSize = sizeof("2017-01-16T17:06:45Z"); - -#ifdef _MSC_VER - std::tm timeInfo = {}; - gmtime_s(&timeInfo, &rawtime); -#else - std::tm* timeInfo; - timeInfo = std::gmtime(&rawtime); -#endif - - char timeStamp[timeStampSize]; - const char * const fmt = "%Y-%m-%dT%H:%M:%SZ"; - -#ifdef _MSC_VER - std::strftime(timeStamp, timeStampSize, fmt, &timeInfo); -#else - std::strftime(timeStamp, timeStampSize, fmt, timeInfo); -#endif - return std::string(timeStamp); - } - - } - - class JunitReporter : public CumulativeReporterBase { - public: - JunitReporter( ReporterConfig const& _config ) - : CumulativeReporterBase( _config ), - xml( _config.stream() ), - unexpectedExceptions( 0 ), - m_okToFail( false ) - { - m_reporterPrefs.shouldRedirectStdOut = true; - } - - virtual ~JunitReporter() CATCH_OVERRIDE; - - static std::string getDescription() { - return "Reports test results in an XML format that looks like Ant's junitreport target"; - } - - virtual void noMatchingTestCases( std::string const& /*spec*/ ) CATCH_OVERRIDE {} - - virtual void testRunStarting( TestRunInfo const& runInfo ) CATCH_OVERRIDE { - CumulativeReporterBase::testRunStarting( runInfo ); - xml.startElement( "testsuites" ); - } - - virtual void testGroupStarting( GroupInfo const& groupInfo ) CATCH_OVERRIDE { - suiteTimer.start(); - stdOutForSuite.str(""); - stdErrForSuite.str(""); - unexpectedExceptions = 0; - CumulativeReporterBase::testGroupStarting( groupInfo ); - } - - virtual void testCaseStarting( TestCaseInfo const& testCaseInfo ) CATCH_OVERRIDE { - m_okToFail = testCaseInfo.okToFail(); - } - virtual bool assertionEnded( AssertionStats const& assertionStats ) CATCH_OVERRIDE { - if( assertionStats.assertionResult.getResultType() == ResultWas::ThrewException && !m_okToFail ) - unexpectedExceptions++; - return CumulativeReporterBase::assertionEnded( assertionStats ); - } - - virtual void testCaseEnded( TestCaseStats const& testCaseStats ) CATCH_OVERRIDE { - stdOutForSuite << testCaseStats.stdOut; - stdErrForSuite << testCaseStats.stdErr; - CumulativeReporterBase::testCaseEnded( testCaseStats ); - } - - virtual void testGroupEnded( TestGroupStats const& testGroupStats ) CATCH_OVERRIDE { - double suiteTime = suiteTimer.getElapsedSeconds(); - CumulativeReporterBase::testGroupEnded( testGroupStats ); - writeGroup( *m_testGroups.back(), suiteTime ); - } - - virtual void testRunEndedCumulative() CATCH_OVERRIDE { - xml.endElement(); - } - - void writeGroup( TestGroupNode const& groupNode, double suiteTime ) { - XmlWriter::ScopedElement e = xml.scopedElement( "testsuite" ); - TestGroupStats const& stats = groupNode.value; - xml.writeAttribute( "name", stats.groupInfo.name ); - xml.writeAttribute( "errors", unexpectedExceptions ); - xml.writeAttribute( "failures", stats.totals.assertions.failed-unexpectedExceptions ); - xml.writeAttribute( "tests", stats.totals.assertions.total() ); - xml.writeAttribute( "hostname", "tbd" ); // !TBD - if( m_config->showDurations() == ShowDurations::Never ) - xml.writeAttribute( "time", "" ); - else - xml.writeAttribute( "time", suiteTime ); - xml.writeAttribute( "timestamp", getCurrentTimestamp() ); - - // Write test cases - for( TestGroupNode::ChildNodes::const_iterator - it = groupNode.children.begin(), itEnd = groupNode.children.end(); - it != itEnd; - ++it ) - writeTestCase( **it ); - - xml.scopedElement( "system-out" ).writeText( trim( stdOutForSuite.str() ), false ); - xml.scopedElement( "system-err" ).writeText( trim( stdErrForSuite.str() ), false ); - } - - void writeTestCase( TestCaseNode const& testCaseNode ) { - TestCaseStats const& stats = testCaseNode.value; - - // All test cases have exactly one section - which represents the - // test case itself. That section may have 0-n nested sections - assert( testCaseNode.children.size() == 1 ); - SectionNode const& rootSection = *testCaseNode.children.front(); - - std::string className = stats.testInfo.className; - - if( className.empty() ) { - if( rootSection.childSections.empty() ) - className = "global"; - } - writeSection( className, "", rootSection ); - } - - void writeSection( std::string const& className, - std::string const& rootName, - SectionNode const& sectionNode ) { - std::string name = trim( sectionNode.stats.sectionInfo.name ); - if( !rootName.empty() ) - name = rootName + '/' + name; - - if( !sectionNode.assertions.empty() || - !sectionNode.stdOut.empty() || - !sectionNode.stdErr.empty() ) { - XmlWriter::ScopedElement e = xml.scopedElement( "testcase" ); - if( className.empty() ) { - xml.writeAttribute( "classname", name ); - xml.writeAttribute( "name", "root" ); - } - else { - xml.writeAttribute( "classname", className ); - xml.writeAttribute( "name", name ); - } - xml.writeAttribute( "time", Catch::toString( sectionNode.stats.durationInSeconds ) ); - - writeAssertions( sectionNode ); - - if( !sectionNode.stdOut.empty() ) - xml.scopedElement( "system-out" ).writeText( trim( sectionNode.stdOut ), false ); - if( !sectionNode.stdErr.empty() ) - xml.scopedElement( "system-err" ).writeText( trim( sectionNode.stdErr ), false ); - } - for( SectionNode::ChildSections::const_iterator - it = sectionNode.childSections.begin(), - itEnd = sectionNode.childSections.end(); - it != itEnd; - ++it ) - if( className.empty() ) - writeSection( name, "", **it ); - else - writeSection( className, name, **it ); - } - - void writeAssertions( SectionNode const& sectionNode ) { - for( SectionNode::Assertions::const_iterator - it = sectionNode.assertions.begin(), itEnd = sectionNode.assertions.end(); - it != itEnd; - ++it ) - writeAssertion( *it ); - } - void writeAssertion( AssertionStats const& stats ) { - AssertionResult const& result = stats.assertionResult; - if( !result.isOk() ) { - std::string elementName; - switch( result.getResultType() ) { - case ResultWas::ThrewException: - case ResultWas::FatalErrorCondition: - elementName = "error"; - break; - case ResultWas::ExplicitFailure: - elementName = "failure"; - break; - case ResultWas::ExpressionFailed: - elementName = "failure"; - break; - case ResultWas::DidntThrowException: - elementName = "failure"; - break; - - // We should never see these here: - case ResultWas::Info: - case ResultWas::Warning: - case ResultWas::Ok: - case ResultWas::Unknown: - case ResultWas::FailureBit: - case ResultWas::Exception: - elementName = "internalError"; - break; - } - - XmlWriter::ScopedElement e = xml.scopedElement( elementName ); - - xml.writeAttribute( "message", result.getExpandedExpression() ); - xml.writeAttribute( "type", result.getTestMacroName() ); - - std::ostringstream oss; - if( !result.getMessage().empty() ) - oss << result.getMessage() << '\n'; - for( std::vector::const_iterator - it = stats.infoMessages.begin(), - itEnd = stats.infoMessages.end(); - it != itEnd; - ++it ) - if( it->type == ResultWas::Info ) - oss << it->message << '\n'; - - oss << "at " << result.getSourceInfo(); - xml.writeText( oss.str(), false ); - } - } - - XmlWriter xml; - Timer suiteTimer; - std::ostringstream stdOutForSuite; - std::ostringstream stdErrForSuite; - unsigned int unexpectedExceptions; - bool m_okToFail; - }; - - INTERNAL_CATCH_REGISTER_REPORTER( "junit", JunitReporter ) - -} // end namespace Catch - -// #included from: ../reporters/catch_reporter_console.hpp -#define TWOBLUECUBES_CATCH_REPORTER_CONSOLE_HPP_INCLUDED - -#include -#include -#include - -namespace Catch { - - struct ConsoleReporter : StreamingReporterBase { - ConsoleReporter( ReporterConfig const& _config ) - : StreamingReporterBase( _config ), - m_headerPrinted( false ) - {} - - virtual ~ConsoleReporter() CATCH_OVERRIDE; - static std::string getDescription() { - return "Reports test results as plain lines of text"; - } - - virtual void noMatchingTestCases( std::string const& spec ) CATCH_OVERRIDE { - stream << "No test cases matched '" << spec << '\'' << std::endl; - } - - virtual void assertionStarting( AssertionInfo const& ) CATCH_OVERRIDE { - } - - virtual bool assertionEnded( AssertionStats const& _assertionStats ) CATCH_OVERRIDE { - AssertionResult const& result = _assertionStats.assertionResult; - - bool includeResults = m_config->includeSuccessfulResults() || !result.isOk(); - - // Drop out if result was successful but we're not printing them. - if( !includeResults && result.getResultType() != ResultWas::Warning ) - return false; - - lazyPrint(); - - AssertionPrinter printer( stream, _assertionStats, includeResults ); - printer.print(); - stream << std::endl; - return true; - } - - virtual void sectionStarting( SectionInfo const& _sectionInfo ) CATCH_OVERRIDE { - m_headerPrinted = false; - StreamingReporterBase::sectionStarting( _sectionInfo ); - } - virtual void sectionEnded( SectionStats const& _sectionStats ) CATCH_OVERRIDE { - if( _sectionStats.missingAssertions ) { - lazyPrint(); - Colour colour( Colour::ResultError ); - if( m_sectionStack.size() > 1 ) - stream << "\nNo assertions in section"; - else - stream << "\nNo assertions in test case"; - stream << " '" << _sectionStats.sectionInfo.name << "'\n" << std::endl; - } - if( m_config->showDurations() == ShowDurations::Always ) { - stream << getFormattedDuration(_sectionStats.durationInSeconds) << " s: " << _sectionStats.sectionInfo.name << std::endl; - } - if( m_headerPrinted ) { - m_headerPrinted = false; - } - StreamingReporterBase::sectionEnded( _sectionStats ); - } - - virtual void testCaseEnded( TestCaseStats const& _testCaseStats ) CATCH_OVERRIDE { - StreamingReporterBase::testCaseEnded( _testCaseStats ); - m_headerPrinted = false; - } - virtual void testGroupEnded( TestGroupStats const& _testGroupStats ) CATCH_OVERRIDE { - if( currentGroupInfo.used ) { - printSummaryDivider(); - stream << "Summary for group '" << _testGroupStats.groupInfo.name << "':\n"; - printTotals( _testGroupStats.totals ); - stream << '\n' << std::endl; - } - StreamingReporterBase::testGroupEnded( _testGroupStats ); - } - virtual void testRunEnded( TestRunStats const& _testRunStats ) CATCH_OVERRIDE { - printTotalsDivider( _testRunStats.totals ); - printTotals( _testRunStats.totals ); - stream << std::endl; - StreamingReporterBase::testRunEnded( _testRunStats ); - } - - private: - - class AssertionPrinter { - void operator= ( AssertionPrinter const& ); - public: - AssertionPrinter( std::ostream& _stream, AssertionStats const& _stats, bool _printInfoMessages ) - : stream( _stream ), - stats( _stats ), - result( _stats.assertionResult ), - colour( Colour::None ), - message( result.getMessage() ), - messages( _stats.infoMessages ), - printInfoMessages( _printInfoMessages ) - { - switch( result.getResultType() ) { - case ResultWas::Ok: - colour = Colour::Success; - passOrFail = "PASSED"; - //if( result.hasMessage() ) - if( _stats.infoMessages.size() == 1 ) - messageLabel = "with message"; - if( _stats.infoMessages.size() > 1 ) - messageLabel = "with messages"; - break; - case ResultWas::ExpressionFailed: - if( result.isOk() ) { - colour = Colour::Success; - passOrFail = "FAILED - but was ok"; - } - else { - colour = Colour::Error; - passOrFail = "FAILED"; - } - if( _stats.infoMessages.size() == 1 ) - messageLabel = "with message"; - if( _stats.infoMessages.size() > 1 ) - messageLabel = "with messages"; - break; - case ResultWas::ThrewException: - colour = Colour::Error; - passOrFail = "FAILED"; - messageLabel = "due to unexpected exception with "; - if (_stats.infoMessages.size() == 1) - messageLabel += "message"; - if (_stats.infoMessages.size() > 1) - messageLabel += "messages"; - break; - case ResultWas::FatalErrorCondition: - colour = Colour::Error; - passOrFail = "FAILED"; - messageLabel = "due to a fatal error condition"; - break; - case ResultWas::DidntThrowException: - colour = Colour::Error; - passOrFail = "FAILED"; - messageLabel = "because no exception was thrown where one was expected"; - break; - case ResultWas::Info: - messageLabel = "info"; - break; - case ResultWas::Warning: - messageLabel = "warning"; - break; - case ResultWas::ExplicitFailure: - passOrFail = "FAILED"; - colour = Colour::Error; - if( _stats.infoMessages.size() == 1 ) - messageLabel = "explicitly with message"; - if( _stats.infoMessages.size() > 1 ) - messageLabel = "explicitly with messages"; - break; - // These cases are here to prevent compiler warnings - case ResultWas::Unknown: - case ResultWas::FailureBit: - case ResultWas::Exception: - passOrFail = "** internal error **"; - colour = Colour::Error; - break; - } - } - - void print() const { - printSourceInfo(); - if( stats.totals.assertions.total() > 0 ) { - if( result.isOk() ) - stream << '\n'; - printResultType(); - printOriginalExpression(); - printReconstructedExpression(); - } - else { - stream << '\n'; - } - printMessage(); - } - - private: - void printResultType() const { - if( !passOrFail.empty() ) { - Colour colourGuard( colour ); - stream << passOrFail << ":\n"; - } - } - void printOriginalExpression() const { - if( result.hasExpression() ) { - Colour colourGuard( Colour::OriginalExpression ); - stream << " "; - stream << result.getExpressionInMacro(); - stream << '\n'; - } - } - void printReconstructedExpression() const { - if( result.hasExpandedExpression() ) { - stream << "with expansion:\n"; - Colour colourGuard( Colour::ReconstructedExpression ); - stream << Text( result.getExpandedExpression(), TextAttributes().setIndent(2) ) << '\n'; - } - } - void printMessage() const { - if( !messageLabel.empty() ) - stream << messageLabel << ':' << '\n'; - for( std::vector::const_iterator it = messages.begin(), itEnd = messages.end(); - it != itEnd; - ++it ) { - // If this assertion is a warning ignore any INFO messages - if( printInfoMessages || it->type != ResultWas::Info ) - stream << Text( it->message, TextAttributes().setIndent(2) ) << '\n'; - } - } - void printSourceInfo() const { - Colour colourGuard( Colour::FileName ); - stream << result.getSourceInfo() << ": "; - } - - std::ostream& stream; - AssertionStats const& stats; - AssertionResult const& result; - Colour::Code colour; - std::string passOrFail; - std::string messageLabel; - std::string message; - std::vector messages; - bool printInfoMessages; - }; - - void lazyPrint() { - - if( !currentTestRunInfo.used ) - lazyPrintRunInfo(); - if( !currentGroupInfo.used ) - lazyPrintGroupInfo(); - - if( !m_headerPrinted ) { - printTestCaseAndSectionHeader(); - m_headerPrinted = true; - } - } - void lazyPrintRunInfo() { - stream << '\n' << getLineOfChars<'~'>() << '\n'; - Colour colour( Colour::SecondaryText ); - stream << currentTestRunInfo->name - << " is a Catch v" << libraryVersion() << " host application.\n" - << "Run with -? for options\n\n"; - - if( m_config->rngSeed() != 0 ) - stream << "Randomness seeded to: " << m_config->rngSeed() << "\n\n"; - - currentTestRunInfo.used = true; - } - void lazyPrintGroupInfo() { - if( !currentGroupInfo->name.empty() && currentGroupInfo->groupsCounts > 1 ) { - printClosedHeader( "Group: " + currentGroupInfo->name ); - currentGroupInfo.used = true; - } - } - void printTestCaseAndSectionHeader() { - assert( !m_sectionStack.empty() ); - printOpenHeader( currentTestCaseInfo->name ); - - if( m_sectionStack.size() > 1 ) { - Colour colourGuard( Colour::Headers ); - - std::vector::const_iterator - it = m_sectionStack.begin()+1, // Skip first section (test case) - itEnd = m_sectionStack.end(); - for( ; it != itEnd; ++it ) - printHeaderString( it->name, 2 ); - } - - SourceLineInfo lineInfo = m_sectionStack.back().lineInfo; - - if( !lineInfo.empty() ){ - stream << getLineOfChars<'-'>() << '\n'; - Colour colourGuard( Colour::FileName ); - stream << lineInfo << '\n'; - } - stream << getLineOfChars<'.'>() << '\n' << std::endl; - } - - void printClosedHeader( std::string const& _name ) { - printOpenHeader( _name ); - stream << getLineOfChars<'.'>() << '\n'; - } - void printOpenHeader( std::string const& _name ) { - stream << getLineOfChars<'-'>() << '\n'; - { - Colour colourGuard( Colour::Headers ); - printHeaderString( _name ); - } - } - - // if string has a : in first line will set indent to follow it on - // subsequent lines - void printHeaderString( std::string const& _string, std::size_t indent = 0 ) { - std::size_t i = _string.find( ": " ); - if( i != std::string::npos ) - i+=2; - else - i = 0; - stream << Text( _string, TextAttributes() - .setIndent( indent+i) - .setInitialIndent( indent ) ) << '\n'; - } - - struct SummaryColumn { - - SummaryColumn( std::string const& _label, Colour::Code _colour ) - : label( _label ), - colour( _colour ) - {} - SummaryColumn addRow( std::size_t count ) { - std::ostringstream oss; - oss << count; - std::string row = oss.str(); - for( std::vector::iterator it = rows.begin(); it != rows.end(); ++it ) { - while( it->size() < row.size() ) - *it = ' ' + *it; - while( it->size() > row.size() ) - row = ' ' + row; - } - rows.push_back( row ); - return *this; - } - - std::string label; - Colour::Code colour; - std::vector rows; - - }; - - void printTotals( Totals const& totals ) { - if( totals.testCases.total() == 0 ) { - stream << Colour( Colour::Warning ) << "No tests ran\n"; - } - else if( totals.assertions.total() > 0 && totals.testCases.allPassed() ) { - stream << Colour( Colour::ResultSuccess ) << "All tests passed"; - stream << " (" - << pluralise( totals.assertions.passed, "assertion" ) << " in " - << pluralise( totals.testCases.passed, "test case" ) << ')' - << '\n'; - } - else { - - std::vector columns; - columns.push_back( SummaryColumn( "", Colour::None ) - .addRow( totals.testCases.total() ) - .addRow( totals.assertions.total() ) ); - columns.push_back( SummaryColumn( "passed", Colour::Success ) - .addRow( totals.testCases.passed ) - .addRow( totals.assertions.passed ) ); - columns.push_back( SummaryColumn( "failed", Colour::ResultError ) - .addRow( totals.testCases.failed ) - .addRow( totals.assertions.failed ) ); - columns.push_back( SummaryColumn( "failed as expected", Colour::ResultExpectedFailure ) - .addRow( totals.testCases.failedButOk ) - .addRow( totals.assertions.failedButOk ) ); - - printSummaryRow( "test cases", columns, 0 ); - printSummaryRow( "assertions", columns, 1 ); - } - } - void printSummaryRow( std::string const& label, std::vector const& cols, std::size_t row ) { - for( std::vector::const_iterator it = cols.begin(); it != cols.end(); ++it ) { - std::string value = it->rows[row]; - if( it->label.empty() ) { - stream << label << ": "; - if( value != "0" ) - stream << value; - else - stream << Colour( Colour::Warning ) << "- none -"; - } - else if( value != "0" ) { - stream << Colour( Colour::LightGrey ) << " | "; - stream << Colour( it->colour ) - << value << ' ' << it->label; - } - } - stream << '\n'; - } - - static std::size_t makeRatio( std::size_t number, std::size_t total ) { - std::size_t ratio = total > 0 ? CATCH_CONFIG_CONSOLE_WIDTH * number/ total : 0; - return ( ratio == 0 && number > 0 ) ? 1 : ratio; - } - static std::size_t& findMax( std::size_t& i, std::size_t& j, std::size_t& k ) { - if( i > j && i > k ) - return i; - else if( j > k ) - return j; - else - return k; - } - - void printTotalsDivider( Totals const& totals ) { - if( totals.testCases.total() > 0 ) { - std::size_t failedRatio = makeRatio( totals.testCases.failed, totals.testCases.total() ); - std::size_t failedButOkRatio = makeRatio( totals.testCases.failedButOk, totals.testCases.total() ); - std::size_t passedRatio = makeRatio( totals.testCases.passed, totals.testCases.total() ); - while( failedRatio + failedButOkRatio + passedRatio < CATCH_CONFIG_CONSOLE_WIDTH-1 ) - findMax( failedRatio, failedButOkRatio, passedRatio )++; - while( failedRatio + failedButOkRatio + passedRatio > CATCH_CONFIG_CONSOLE_WIDTH-1 ) - findMax( failedRatio, failedButOkRatio, passedRatio )--; - - stream << Colour( Colour::Error ) << std::string( failedRatio, '=' ); - stream << Colour( Colour::ResultExpectedFailure ) << std::string( failedButOkRatio, '=' ); - if( totals.testCases.allPassed() ) - stream << Colour( Colour::ResultSuccess ) << std::string( passedRatio, '=' ); - else - stream << Colour( Colour::Success ) << std::string( passedRatio, '=' ); - } - else { - stream << Colour( Colour::Warning ) << std::string( CATCH_CONFIG_CONSOLE_WIDTH-1, '=' ); - } - stream << '\n'; - } - void printSummaryDivider() { - stream << getLineOfChars<'-'>() << '\n'; - } - - private: - bool m_headerPrinted; - }; - - INTERNAL_CATCH_REGISTER_REPORTER( "console", ConsoleReporter ) - -} // end namespace Catch - -// #included from: ../reporters/catch_reporter_compact.hpp -#define TWOBLUECUBES_CATCH_REPORTER_COMPACT_HPP_INCLUDED - -namespace Catch { - - struct CompactReporter : StreamingReporterBase { - - CompactReporter( ReporterConfig const& _config ) - : StreamingReporterBase( _config ) - {} - - virtual ~CompactReporter(); - - static std::string getDescription() { - return "Reports test results on a single line, suitable for IDEs"; - } - - virtual ReporterPreferences getPreferences() const { - ReporterPreferences prefs; - prefs.shouldRedirectStdOut = false; - return prefs; - } - - virtual void noMatchingTestCases( std::string const& spec ) { - stream << "No test cases matched '" << spec << '\'' << std::endl; - } - - virtual void assertionStarting( AssertionInfo const& ) {} - - virtual bool assertionEnded( AssertionStats const& _assertionStats ) { - AssertionResult const& result = _assertionStats.assertionResult; - - bool printInfoMessages = true; - - // Drop out if result was successful and we're not printing those - if( !m_config->includeSuccessfulResults() && result.isOk() ) { - if( result.getResultType() != ResultWas::Warning ) - return false; - printInfoMessages = false; - } - - AssertionPrinter printer( stream, _assertionStats, printInfoMessages ); - printer.print(); - - stream << std::endl; - return true; - } - - virtual void sectionEnded(SectionStats const& _sectionStats) CATCH_OVERRIDE { - if (m_config->showDurations() == ShowDurations::Always) { - stream << getFormattedDuration(_sectionStats.durationInSeconds) << " s: " << _sectionStats.sectionInfo.name << std::endl; - } - } - - virtual void testRunEnded( TestRunStats const& _testRunStats ) { - printTotals( _testRunStats.totals ); - stream << '\n' << std::endl; - StreamingReporterBase::testRunEnded( _testRunStats ); - } - - private: - class AssertionPrinter { - void operator= ( AssertionPrinter const& ); - public: - AssertionPrinter( std::ostream& _stream, AssertionStats const& _stats, bool _printInfoMessages ) - : stream( _stream ) - , stats( _stats ) - , result( _stats.assertionResult ) - , messages( _stats.infoMessages ) - , itMessage( _stats.infoMessages.begin() ) - , printInfoMessages( _printInfoMessages ) - {} - - void print() { - printSourceInfo(); - - itMessage = messages.begin(); - - switch( result.getResultType() ) { - case ResultWas::Ok: - printResultType( Colour::ResultSuccess, passedString() ); - printOriginalExpression(); - printReconstructedExpression(); - if ( ! result.hasExpression() ) - printRemainingMessages( Colour::None ); - else - printRemainingMessages(); - break; - case ResultWas::ExpressionFailed: - if( result.isOk() ) - printResultType( Colour::ResultSuccess, failedString() + std::string( " - but was ok" ) ); - else - printResultType( Colour::Error, failedString() ); - printOriginalExpression(); - printReconstructedExpression(); - printRemainingMessages(); - break; - case ResultWas::ThrewException: - printResultType( Colour::Error, failedString() ); - printIssue( "unexpected exception with message:" ); - printMessage(); - printExpressionWas(); - printRemainingMessages(); - break; - case ResultWas::FatalErrorCondition: - printResultType( Colour::Error, failedString() ); - printIssue( "fatal error condition with message:" ); - printMessage(); - printExpressionWas(); - printRemainingMessages(); - break; - case ResultWas::DidntThrowException: - printResultType( Colour::Error, failedString() ); - printIssue( "expected exception, got none" ); - printExpressionWas(); - printRemainingMessages(); - break; - case ResultWas::Info: - printResultType( Colour::None, "info" ); - printMessage(); - printRemainingMessages(); - break; - case ResultWas::Warning: - printResultType( Colour::None, "warning" ); - printMessage(); - printRemainingMessages(); - break; - case ResultWas::ExplicitFailure: - printResultType( Colour::Error, failedString() ); - printIssue( "explicitly" ); - printRemainingMessages( Colour::None ); - break; - // These cases are here to prevent compiler warnings - case ResultWas::Unknown: - case ResultWas::FailureBit: - case ResultWas::Exception: - printResultType( Colour::Error, "** internal error **" ); - break; - } - } - - private: - // Colour::LightGrey - - static Colour::Code dimColour() { return Colour::FileName; } - -#ifdef CATCH_PLATFORM_MAC - static const char* failedString() { return "FAILED"; } - static const char* passedString() { return "PASSED"; } -#else - static const char* failedString() { return "failed"; } - static const char* passedString() { return "passed"; } -#endif - - void printSourceInfo() const { - Colour colourGuard( Colour::FileName ); - stream << result.getSourceInfo() << ':'; - } - - void printResultType( Colour::Code colour, std::string const& passOrFail ) const { - if( !passOrFail.empty() ) { - { - Colour colourGuard( colour ); - stream << ' ' << passOrFail; - } - stream << ':'; - } - } - - void printIssue( std::string const& issue ) const { - stream << ' ' << issue; - } - - void printExpressionWas() { - if( result.hasExpression() ) { - stream << ';'; - { - Colour colour( dimColour() ); - stream << " expression was:"; - } - printOriginalExpression(); - } - } - - void printOriginalExpression() const { - if( result.hasExpression() ) { - stream << ' ' << result.getExpression(); - } - } - - void printReconstructedExpression() const { - if( result.hasExpandedExpression() ) { - { - Colour colour( dimColour() ); - stream << " for: "; - } - stream << result.getExpandedExpression(); - } - } - - void printMessage() { - if ( itMessage != messages.end() ) { - stream << " '" << itMessage->message << '\''; - ++itMessage; - } - } - - void printRemainingMessages( Colour::Code colour = dimColour() ) { - if ( itMessage == messages.end() ) - return; - - // using messages.end() directly yields compilation error: - std::vector::const_iterator itEnd = messages.end(); - const std::size_t N = static_cast( std::distance( itMessage, itEnd ) ); - - { - Colour colourGuard( colour ); - stream << " with " << pluralise( N, "message" ) << ':'; - } - - for(; itMessage != itEnd; ) { - // If this assertion is a warning ignore any INFO messages - if( printInfoMessages || itMessage->type != ResultWas::Info ) { - stream << " '" << itMessage->message << '\''; - if ( ++itMessage != itEnd ) { - Colour colourGuard( dimColour() ); - stream << " and"; - } - } - } - } - - private: - std::ostream& stream; - AssertionStats const& stats; - AssertionResult const& result; - std::vector messages; - std::vector::const_iterator itMessage; - bool printInfoMessages; - }; - - // Colour, message variants: - // - white: No tests ran. - // - red: Failed [both/all] N test cases, failed [both/all] M assertions. - // - white: Passed [both/all] N test cases (no assertions). - // - red: Failed N tests cases, failed M assertions. - // - green: Passed [both/all] N tests cases with M assertions. - - std::string bothOrAll( std::size_t count ) const { - return count == 1 ? std::string() : count == 2 ? "both " : "all " ; - } - - void printTotals( const Totals& totals ) const { - if( totals.testCases.total() == 0 ) { - stream << "No tests ran."; - } - else if( totals.testCases.failed == totals.testCases.total() ) { - Colour colour( Colour::ResultError ); - const std::string qualify_assertions_failed = - totals.assertions.failed == totals.assertions.total() ? - bothOrAll( totals.assertions.failed ) : std::string(); - stream << - "Failed " << bothOrAll( totals.testCases.failed ) - << pluralise( totals.testCases.failed, "test case" ) << ", " - "failed " << qualify_assertions_failed << - pluralise( totals.assertions.failed, "assertion" ) << '.'; - } - else if( totals.assertions.total() == 0 ) { - stream << - "Passed " << bothOrAll( totals.testCases.total() ) - << pluralise( totals.testCases.total(), "test case" ) - << " (no assertions)."; - } - else if( totals.assertions.failed ) { - Colour colour( Colour::ResultError ); - stream << - "Failed " << pluralise( totals.testCases.failed, "test case" ) << ", " - "failed " << pluralise( totals.assertions.failed, "assertion" ) << '.'; - } - else { - Colour colour( Colour::ResultSuccess ); - stream << - "Passed " << bothOrAll( totals.testCases.passed ) - << pluralise( totals.testCases.passed, "test case" ) << - " with " << pluralise( totals.assertions.passed, "assertion" ) << '.'; - } - } - }; - - INTERNAL_CATCH_REGISTER_REPORTER( "compact", CompactReporter ) - -} // end namespace Catch - -namespace Catch { - // These are all here to avoid warnings about not having any out of line - // virtual methods - NonCopyable::~NonCopyable() {} - IShared::~IShared() {} - IStream::~IStream() CATCH_NOEXCEPT {} - FileStream::~FileStream() CATCH_NOEXCEPT {} - CoutStream::~CoutStream() CATCH_NOEXCEPT {} - DebugOutStream::~DebugOutStream() CATCH_NOEXCEPT {} - StreamBufBase::~StreamBufBase() CATCH_NOEXCEPT {} - IContext::~IContext() {} - IResultCapture::~IResultCapture() {} - ITestCase::~ITestCase() {} - ITestCaseRegistry::~ITestCaseRegistry() {} - IRegistryHub::~IRegistryHub() {} - IMutableRegistryHub::~IMutableRegistryHub() {} - IExceptionTranslator::~IExceptionTranslator() {} - IExceptionTranslatorRegistry::~IExceptionTranslatorRegistry() {} - IReporter::~IReporter() {} - IReporterFactory::~IReporterFactory() {} - IReporterRegistry::~IReporterRegistry() {} - IStreamingReporter::~IStreamingReporter() {} - AssertionStats::~AssertionStats() {} - SectionStats::~SectionStats() {} - TestCaseStats::~TestCaseStats() {} - TestGroupStats::~TestGroupStats() {} - TestRunStats::~TestRunStats() {} - CumulativeReporterBase::SectionNode::~SectionNode() {} - CumulativeReporterBase::~CumulativeReporterBase() {} - - StreamingReporterBase::~StreamingReporterBase() {} - ConsoleReporter::~ConsoleReporter() {} - CompactReporter::~CompactReporter() {} - IRunner::~IRunner() {} - IMutableContext::~IMutableContext() {} - IConfig::~IConfig() {} - XmlReporter::~XmlReporter() {} - JunitReporter::~JunitReporter() {} - TestRegistry::~TestRegistry() {} - FreeFunctionTestCase::~FreeFunctionTestCase() {} - IGeneratorInfo::~IGeneratorInfo() {} - IGeneratorsForTest::~IGeneratorsForTest() {} - WildcardPattern::~WildcardPattern() {} - TestSpec::Pattern::~Pattern() {} - TestSpec::NamePattern::~NamePattern() {} - TestSpec::TagPattern::~TagPattern() {} - TestSpec::ExcludedPattern::~ExcludedPattern() {} - Matchers::Impl::MatcherUntypedBase::~MatcherUntypedBase() {} - - void Config::dummy() {} - - namespace TestCaseTracking { - ITracker::~ITracker() {} - TrackerBase::~TrackerBase() {} - SectionTracker::~SectionTracker() {} - IndexTracker::~IndexTracker() {} - } -} - -#ifdef __clang__ -#pragma clang diagnostic pop -#endif - -#endif - -#ifdef CATCH_CONFIG_MAIN -// #included from: internal/catch_default_main.hpp -#define TWOBLUECUBES_CATCH_DEFAULT_MAIN_HPP_INCLUDED - -#ifndef __OBJC__ - -#if defined(WIN32) && defined(_UNICODE) && !defined(DO_NOT_USE_WMAIN) -// Standard C/C++ Win32 Unicode wmain entry point -extern "C" int wmain (int argc, wchar_t * argv[], wchar_t * []) { -#else -// Standard C/C++ main entry point -int main (int argc, char * argv[]) { -#endif - - int result = Catch::Session().run( argc, argv ); - return ( result < 0xff ? result : 0xff ); -} - -#else // __OBJC__ - -// Objective-C entry point -int main (int argc, char * const argv[]) { -#if !CATCH_ARC_ENABLED - NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; -#endif - - Catch::registerTestMethods(); - int result = Catch::Session().run( argc, (char* const*)argv ); - -#if !CATCH_ARC_ENABLED - [pool drain]; -#endif - - return ( result < 0xff ? result : 0xff ); -} - -#endif // __OBJC__ - -#endif - -#ifdef CLARA_CONFIG_MAIN_NOT_DEFINED -# undef CLARA_CONFIG_MAIN -#endif - -////// - -// If this config identifier is defined then all CATCH macros are prefixed with CATCH_ -#ifdef CATCH_CONFIG_PREFIX_ALL - -#if defined(CATCH_CONFIG_FAST_COMPILE) -#define CATCH_REQUIRE( expr ) INTERNAL_CATCH_TEST_NO_TRY( "CATCH_REQUIRE", Catch::ResultDisposition::Normal, expr ) -#define CATCH_REQUIRE_FALSE( expr ) INTERNAL_CATCH_TEST_NO_TRY( "CATCH_REQUIRE_FALSE", Catch::ResultDisposition::Normal | Catch::ResultDisposition::FalseTest, expr ) -#else -#define CATCH_REQUIRE( expr ) INTERNAL_CATCH_TEST( "CATCH_REQUIRE", Catch::ResultDisposition::Normal, expr ) -#define CATCH_REQUIRE_FALSE( expr ) INTERNAL_CATCH_TEST( "CATCH_REQUIRE_FALSE", Catch::ResultDisposition::Normal | Catch::ResultDisposition::FalseTest, expr ) -#endif - -#define CATCH_REQUIRE_THROWS( expr ) INTERNAL_CATCH_THROWS( "CATCH_REQUIRE_THROWS", Catch::ResultDisposition::Normal, "", expr ) -#define CATCH_REQUIRE_THROWS_AS( expr, exceptionType ) INTERNAL_CATCH_THROWS_AS( "CATCH_REQUIRE_THROWS_AS", exceptionType, Catch::ResultDisposition::Normal, expr ) -#define CATCH_REQUIRE_THROWS_WITH( expr, matcher ) INTERNAL_CATCH_THROWS( "CATCH_REQUIRE_THROWS_WITH", Catch::ResultDisposition::Normal, matcher, expr ) -#define CATCH_REQUIRE_NOTHROW( expr ) INTERNAL_CATCH_NO_THROW( "CATCH_REQUIRE_NOTHROW", Catch::ResultDisposition::Normal, expr ) - -#define CATCH_CHECK( expr ) INTERNAL_CATCH_TEST( "CATCH_CHECK", Catch::ResultDisposition::ContinueOnFailure, expr ) -#define CATCH_CHECK_FALSE( expr ) INTERNAL_CATCH_TEST( "CATCH_CHECK_FALSE", Catch::ResultDisposition::ContinueOnFailure | Catch::ResultDisposition::FalseTest, expr ) -#define CATCH_CHECKED_IF( expr ) INTERNAL_CATCH_IF( "CATCH_CHECKED_IF", Catch::ResultDisposition::ContinueOnFailure, expr ) -#define CATCH_CHECKED_ELSE( expr ) INTERNAL_CATCH_ELSE( "CATCH_CHECKED_ELSE", Catch::ResultDisposition::ContinueOnFailure, expr ) -#define CATCH_CHECK_NOFAIL( expr ) INTERNAL_CATCH_TEST( "CATCH_CHECK_NOFAIL", Catch::ResultDisposition::ContinueOnFailure | Catch::ResultDisposition::SuppressFail, expr ) - -#define CATCH_CHECK_THROWS( expr ) INTERNAL_CATCH_THROWS( "CATCH_CHECK_THROWS", Catch::ResultDisposition::ContinueOnFailure, "", expr ) -#define CATCH_CHECK_THROWS_AS( expr, exceptionType ) INTERNAL_CATCH_THROWS_AS( "CATCH_CHECK_THROWS_AS", exceptionType, Catch::ResultDisposition::ContinueOnFailure, expr ) -#define CATCH_CHECK_THROWS_WITH( expr, matcher ) INTERNAL_CATCH_THROWS( "CATCH_CHECK_THROWS_WITH", Catch::ResultDisposition::ContinueOnFailure, matcher, expr ) -#define CATCH_CHECK_NOTHROW( expr ) INTERNAL_CATCH_NO_THROW( "CATCH_CHECK_NOTHROW", Catch::ResultDisposition::ContinueOnFailure, expr ) - -#define CATCH_CHECK_THAT( arg, matcher ) INTERNAL_CHECK_THAT( "CATCH_CHECK_THAT", matcher, Catch::ResultDisposition::ContinueOnFailure, arg ) - -#if defined(CATCH_CONFIG_FAST_COMPILE) -#define CATCH_REQUIRE_THAT( arg, matcher ) INTERNAL_CHECK_THAT_NO_TRY( "CATCH_REQUIRE_THAT", matcher, Catch::ResultDisposition::Normal, arg ) -#else -#define CATCH_REQUIRE_THAT( arg, matcher ) INTERNAL_CHECK_THAT( "CATCH_REQUIRE_THAT", matcher, Catch::ResultDisposition::Normal, arg ) -#endif - -#define CATCH_INFO( msg ) INTERNAL_CATCH_INFO( "CATCH_INFO", msg ) -#define CATCH_WARN( msg ) INTERNAL_CATCH_MSG( "CATCH_WARN", Catch::ResultWas::Warning, Catch::ResultDisposition::ContinueOnFailure, msg ) -#define CATCH_SCOPED_INFO( msg ) INTERNAL_CATCH_INFO( "CATCH_INFO", msg ) -#define CATCH_CAPTURE( msg ) INTERNAL_CATCH_INFO( "CATCH_CAPTURE", #msg " := " << Catch::toString(msg) ) -#define CATCH_SCOPED_CAPTURE( msg ) INTERNAL_CATCH_INFO( "CATCH_CAPTURE", #msg " := " << Catch::toString(msg) ) - -#ifdef CATCH_CONFIG_VARIADIC_MACROS - #define CATCH_TEST_CASE( ... ) INTERNAL_CATCH_TESTCASE( __VA_ARGS__ ) - #define CATCH_TEST_CASE_METHOD( className, ... ) INTERNAL_CATCH_TEST_CASE_METHOD( className, __VA_ARGS__ ) - #define CATCH_METHOD_AS_TEST_CASE( method, ... ) INTERNAL_CATCH_METHOD_AS_TEST_CASE( method, __VA_ARGS__ ) - #define CATCH_REGISTER_TEST_CASE( Function, ... ) INTERNAL_CATCH_REGISTER_TESTCASE( Function, __VA_ARGS__ ) - #define CATCH_SECTION( ... ) INTERNAL_CATCH_SECTION( __VA_ARGS__ ) - #define CATCH_FAIL( ... ) INTERNAL_CATCH_MSG( "CATCH_FAIL", Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::Normal, __VA_ARGS__ ) - #define CATCH_FAIL_CHECK( ... ) INTERNAL_CATCH_MSG( "CATCH_FAIL_CHECK", Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::ContinueOnFailure, __VA_ARGS__ ) - #define CATCH_SUCCEED( ... ) INTERNAL_CATCH_MSG( "CATCH_SUCCEED", Catch::ResultWas::Ok, Catch::ResultDisposition::ContinueOnFailure, __VA_ARGS__ ) -#else - #define CATCH_TEST_CASE( name, description ) INTERNAL_CATCH_TESTCASE( name, description ) - #define CATCH_TEST_CASE_METHOD( className, name, description ) INTERNAL_CATCH_TEST_CASE_METHOD( className, name, description ) - #define CATCH_METHOD_AS_TEST_CASE( method, name, description ) INTERNAL_CATCH_METHOD_AS_TEST_CASE( method, name, description ) - #define CATCH_REGISTER_TEST_CASE( function, name, description ) INTERNAL_CATCH_REGISTER_TESTCASE( function, name, description ) - #define CATCH_SECTION( name, description ) INTERNAL_CATCH_SECTION( name, description ) - #define CATCH_FAIL( msg ) INTERNAL_CATCH_MSG( "CATCH_FAIL", Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::Normal, msg ) - #define CATCH_FAIL_CHECK( msg ) INTERNAL_CATCH_MSG( "CATCH_FAIL_CHECK", Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::ContinueOnFailure, msg ) - #define CATCH_SUCCEED( msg ) INTERNAL_CATCH_MSG( "CATCH_SUCCEED", Catch::ResultWas::Ok, Catch::ResultDisposition::ContinueOnFailure, msg ) -#endif -#define CATCH_ANON_TEST_CASE() INTERNAL_CATCH_TESTCASE( "", "" ) - -#define CATCH_REGISTER_REPORTER( name, reporterType ) INTERNAL_CATCH_REGISTER_REPORTER( name, reporterType ) -#define CATCH_REGISTER_LEGACY_REPORTER( name, reporterType ) INTERNAL_CATCH_REGISTER_LEGACY_REPORTER( name, reporterType ) - -#define CATCH_GENERATE( expr) INTERNAL_CATCH_GENERATE( expr ) - -// "BDD-style" convenience wrappers -#ifdef CATCH_CONFIG_VARIADIC_MACROS -#define CATCH_SCENARIO( ... ) CATCH_TEST_CASE( "Scenario: " __VA_ARGS__ ) -#define CATCH_SCENARIO_METHOD( className, ... ) INTERNAL_CATCH_TEST_CASE_METHOD( className, "Scenario: " __VA_ARGS__ ) -#else -#define CATCH_SCENARIO( name, tags ) CATCH_TEST_CASE( "Scenario: " name, tags ) -#define CATCH_SCENARIO_METHOD( className, name, tags ) INTERNAL_CATCH_TEST_CASE_METHOD( className, "Scenario: " name, tags ) -#endif -#define CATCH_GIVEN( desc ) CATCH_SECTION( std::string( "Given: ") + desc, "" ) -#define CATCH_WHEN( desc ) CATCH_SECTION( std::string( " When: ") + desc, "" ) -#define CATCH_AND_WHEN( desc ) CATCH_SECTION( std::string( " And: ") + desc, "" ) -#define CATCH_THEN( desc ) CATCH_SECTION( std::string( " Then: ") + desc, "" ) -#define CATCH_AND_THEN( desc ) CATCH_SECTION( std::string( " And: ") + desc, "" ) - -// If CATCH_CONFIG_PREFIX_ALL is not defined then the CATCH_ prefix is not required -#else - -#if defined(CATCH_CONFIG_FAST_COMPILE) -#define REQUIRE( expr ) INTERNAL_CATCH_TEST_NO_TRY( "REQUIRE", Catch::ResultDisposition::Normal, expr ) -#define REQUIRE_FALSE( expr ) INTERNAL_CATCH_TEST_NO_TRY( "REQUIRE_FALSE", Catch::ResultDisposition::Normal | Catch::ResultDisposition::FalseTest, expr ) - -#else -#define REQUIRE( expr ) INTERNAL_CATCH_TEST( "REQUIRE", Catch::ResultDisposition::Normal, expr ) -#define REQUIRE_FALSE( expr ) INTERNAL_CATCH_TEST( "REQUIRE_FALSE", Catch::ResultDisposition::Normal | Catch::ResultDisposition::FalseTest, expr ) -#endif - -#define REQUIRE_THROWS( expr ) INTERNAL_CATCH_THROWS( "REQUIRE_THROWS", Catch::ResultDisposition::Normal, "", expr ) -#define REQUIRE_THROWS_AS( expr, exceptionType ) INTERNAL_CATCH_THROWS_AS( "REQUIRE_THROWS_AS", exceptionType, Catch::ResultDisposition::Normal, expr ) -#define REQUIRE_THROWS_WITH( expr, matcher ) INTERNAL_CATCH_THROWS( "REQUIRE_THROWS_WITH", Catch::ResultDisposition::Normal, matcher, expr ) -#define REQUIRE_NOTHROW( expr ) INTERNAL_CATCH_NO_THROW( "REQUIRE_NOTHROW", Catch::ResultDisposition::Normal, expr ) - -#define CHECK( expr ) INTERNAL_CATCH_TEST( "CHECK", Catch::ResultDisposition::ContinueOnFailure, expr ) -#define CHECK_FALSE( expr ) INTERNAL_CATCH_TEST( "CHECK_FALSE", Catch::ResultDisposition::ContinueOnFailure | Catch::ResultDisposition::FalseTest, expr ) -#define CHECKED_IF( expr ) INTERNAL_CATCH_IF( "CHECKED_IF", Catch::ResultDisposition::ContinueOnFailure, expr ) -#define CHECKED_ELSE( expr ) INTERNAL_CATCH_ELSE( "CHECKED_ELSE", Catch::ResultDisposition::ContinueOnFailure, expr ) -#define CHECK_NOFAIL( expr ) INTERNAL_CATCH_TEST( "CHECK_NOFAIL", Catch::ResultDisposition::ContinueOnFailure | Catch::ResultDisposition::SuppressFail, expr ) - -#define CHECK_THROWS( expr ) INTERNAL_CATCH_THROWS( "CHECK_THROWS", Catch::ResultDisposition::ContinueOnFailure, "", expr ) -#define CHECK_THROWS_AS( expr, exceptionType ) INTERNAL_CATCH_THROWS_AS( "CHECK_THROWS_AS", exceptionType, Catch::ResultDisposition::ContinueOnFailure, expr ) -#define CHECK_THROWS_WITH( expr, matcher ) INTERNAL_CATCH_THROWS( "CHECK_THROWS_WITH", Catch::ResultDisposition::ContinueOnFailure, matcher, expr ) -#define CHECK_NOTHROW( expr ) INTERNAL_CATCH_NO_THROW( "CHECK_NOTHROW", Catch::ResultDisposition::ContinueOnFailure, expr ) - -#define CHECK_THAT( arg, matcher ) INTERNAL_CHECK_THAT( "CHECK_THAT", matcher, Catch::ResultDisposition::ContinueOnFailure, arg ) - -#if defined(CATCH_CONFIG_FAST_COMPILE) -#define REQUIRE_THAT( arg, matcher ) INTERNAL_CHECK_THAT_NO_TRY( "REQUIRE_THAT", matcher, Catch::ResultDisposition::Normal, arg ) -#else -#define REQUIRE_THAT( arg, matcher ) INTERNAL_CHECK_THAT( "REQUIRE_THAT", matcher, Catch::ResultDisposition::Normal, arg ) -#endif - -#define INFO( msg ) INTERNAL_CATCH_INFO( "INFO", msg ) -#define WARN( msg ) INTERNAL_CATCH_MSG( "WARN", Catch::ResultWas::Warning, Catch::ResultDisposition::ContinueOnFailure, msg ) -#define SCOPED_INFO( msg ) INTERNAL_CATCH_INFO( "INFO", msg ) -#define CAPTURE( msg ) INTERNAL_CATCH_INFO( "CAPTURE", #msg " := " << Catch::toString(msg) ) -#define SCOPED_CAPTURE( msg ) INTERNAL_CATCH_INFO( "CAPTURE", #msg " := " << Catch::toString(msg) ) - -#ifdef CATCH_CONFIG_VARIADIC_MACROS -#define TEST_CASE( ... ) INTERNAL_CATCH_TESTCASE( __VA_ARGS__ ) -#define TEST_CASE_METHOD( className, ... ) INTERNAL_CATCH_TEST_CASE_METHOD( className, __VA_ARGS__ ) -#define METHOD_AS_TEST_CASE( method, ... ) INTERNAL_CATCH_METHOD_AS_TEST_CASE( method, __VA_ARGS__ ) -#define REGISTER_TEST_CASE( Function, ... ) INTERNAL_CATCH_REGISTER_TESTCASE( Function, __VA_ARGS__ ) -#define SECTION( ... ) INTERNAL_CATCH_SECTION( __VA_ARGS__ ) -#define FAIL( ... ) INTERNAL_CATCH_MSG( "FAIL", Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::Normal, __VA_ARGS__ ) -#define FAIL_CHECK( ... ) INTERNAL_CATCH_MSG( "FAIL_CHECK", Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::ContinueOnFailure, __VA_ARGS__ ) -#define SUCCEED( ... ) INTERNAL_CATCH_MSG( "SUCCEED", Catch::ResultWas::Ok, Catch::ResultDisposition::ContinueOnFailure, __VA_ARGS__ ) -#else -#define TEST_CASE( name, description ) INTERNAL_CATCH_TESTCASE( name, description ) - #define TEST_CASE_METHOD( className, name, description ) INTERNAL_CATCH_TEST_CASE_METHOD( className, name, description ) - #define METHOD_AS_TEST_CASE( method, name, description ) INTERNAL_CATCH_METHOD_AS_TEST_CASE( method, name, description ) - #define REGISTER_TEST_CASE( method, name, description ) INTERNAL_CATCH_REGISTER_TESTCASE( method, name, description ) - #define SECTION( name, description ) INTERNAL_CATCH_SECTION( name, description ) - #define FAIL( msg ) INTERNAL_CATCH_MSG( "FAIL", Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::Normal, msg ) - #define FAIL_CHECK( msg ) INTERNAL_CATCH_MSG( "FAIL_CHECK", Catch::ResultWas::ExplicitFailure, Catch::ResultDisposition::ContinueOnFailure, msg ) - #define SUCCEED( msg ) INTERNAL_CATCH_MSG( "SUCCEED", Catch::ResultWas::Ok, Catch::ResultDisposition::ContinueOnFailure, msg ) -#endif -#define ANON_TEST_CASE() INTERNAL_CATCH_TESTCASE( "", "" ) - -#define REGISTER_REPORTER( name, reporterType ) INTERNAL_CATCH_REGISTER_REPORTER( name, reporterType ) -#define REGISTER_LEGACY_REPORTER( name, reporterType ) INTERNAL_CATCH_REGISTER_LEGACY_REPORTER( name, reporterType ) - -#define GENERATE( expr) INTERNAL_CATCH_GENERATE( expr ) - -#endif - -#define CATCH_TRANSLATE_EXCEPTION( signature ) INTERNAL_CATCH_TRANSLATE_EXCEPTION( signature ) - -// "BDD-style" convenience wrappers -#ifdef CATCH_CONFIG_VARIADIC_MACROS -#define SCENARIO( ... ) TEST_CASE( "Scenario: " __VA_ARGS__ ) -#define SCENARIO_METHOD( className, ... ) INTERNAL_CATCH_TEST_CASE_METHOD( className, "Scenario: " __VA_ARGS__ ) -#else -#define SCENARIO( name, tags ) TEST_CASE( "Scenario: " name, tags ) -#define SCENARIO_METHOD( className, name, tags ) INTERNAL_CATCH_TEST_CASE_METHOD( className, "Scenario: " name, tags ) -#endif -#define GIVEN( desc ) SECTION( std::string(" Given: ") + desc, "" ) -#define WHEN( desc ) SECTION( std::string(" When: ") + desc, "" ) -#define AND_WHEN( desc ) SECTION( std::string("And when: ") + desc, "" ) -#define THEN( desc ) SECTION( std::string(" Then: ") + desc, "" ) -#define AND_THEN( desc ) SECTION( std::string(" And: ") + desc, "" ) - -using Catch::Detail::Approx; - -// #included from: internal/catch_reenable_warnings.h - -#define TWOBLUECUBES_CATCH_REENABLE_WARNINGS_H_INCLUDED - -#ifdef __clang__ -# ifdef __ICC // icpc defines the __clang__ macro -# pragma warning(pop) -# else -# pragma clang diagnostic pop -# endif -#elif defined __GNUC__ -# pragma GCC diagnostic pop -#endif - -#endif // TWOBLUECUBES_SINGLE_INCLUDE_CATCH_HPP_INCLUDED - diff --git a/extlibs/headers/freetype2/ftcffdrv.h b/extlibs/headers/freetype2/ftcffdrv.h deleted file mode 100644 index f7031bc8..00000000 --- a/extlibs/headers/freetype2/ftcffdrv.h +++ /dev/null @@ -1,262 +0,0 @@ -/***************************************************************************/ -/* */ -/* ftcffdrv.h */ -/* */ -/* FreeType API for controlling the CFF driver (specification only). */ -/* */ -/* Copyright 2013, 2014 by */ -/* David Turner, Robert Wilhelm, and Werner Lemberg. */ -/* */ -/* This file is part of the FreeType project, and may only be used, */ -/* modified, and distributed under the terms of the FreeType project */ -/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ -/* this file you indicate that you have read the license and */ -/* understand and accept it fully. */ -/* */ -/***************************************************************************/ - - -#ifndef __FTCFFDRV_H__ -#define __FTCFFDRV_H__ - -#include -#include FT_FREETYPE_H - -#ifdef FREETYPE_H -#error "freetype.h of FreeType 1 has been loaded!" -#error "Please fix the directory search order for header files" -#error "so that freetype.h of FreeType 2 is found first." -#endif - - -FT_BEGIN_HEADER - - - /************************************************************************** - * - * @section: - * cff_driver - * - * @title: - * The CFF driver - * - * @abstract: - * Controlling the CFF driver module. - * - * @description: - * While FreeType's CFF driver doesn't expose API functions by itself, - * it is possible to control its behaviour with @FT_Property_Set and - * @FT_Property_Get. The list below gives the available properties - * together with the necessary macros and structures. - * - * The CFF driver's module name is `cff'. - * - * *Hinting* *and* *antialiasing* *principles* *of* *the* *new* *engine* - * - * The rasterizer is positioning horizontal features (e.g., ascender - * height & x-height, or crossbars) on the pixel grid and minimizing the - * amount of antialiasing applied to them, while placing vertical - * features (vertical stems) on the pixel grid without hinting, thus - * representing the stem position and weight accurately. Sometimes the - * vertical stems may be only partially black. In this context, - * `antialiasing' means that stems are not positioned exactly on pixel - * borders, causing a fuzzy appearance. - * - * There are two principles behind this approach. - * - * 1) No hinting in the horizontal direction: Unlike `superhinted' - * TrueType, which changes glyph widths to accommodate regular - * inter-glyph spacing, Adobe's approach is `faithful to the design' in - * representing both the glyph width and the inter-glyph spacing - * designed for the font. This makes the screen display as close as it - * can be to the result one would get with infinite resolution, while - * preserving what is considered the key characteristics of each glyph. - * Note that the distances between unhinted and grid-fitted positions at - * small sizes are comparable to kerning values and thus would be - * noticeable (and distracting) while reading if hinting were applied. - * - * One of the reasons to not hint horizontally is antialiasing for LCD - * screens: The pixel geometry of modern displays supplies three - * vertical sub-pixels as the eye moves horizontally across each visible - * pixel. On devices where we can be certain this characteristic is - * present a rasterizer can take advantage of the sub-pixels to add - * increments of weight. In Western writing systems this turns out to - * be the more critical direction anyway; the weights and spacing of - * vertical stems (see above) are central to Armenian, Cyrillic, Greek, - * and Latin type designs. Even when the rasterizer uses greyscale - * antialiasing instead of color (a necessary compromise when one - * doesn't know the screen characteristics), the unhinted vertical - * features preserve the design's weight and spacing much better than - * aliased type would. - * - * 2) Aligment in the vertical direction: Weights and spacing along the - * y~axis are less critical; what is much more important is the visual - * alignment of related features (like cap-height and x-height). The - * sense of alignment for these is enhanced by the sharpness of grid-fit - * edges, while the cruder vertical resolution (full pixels instead of - * 1/3 pixels) is less of a problem. - * - * On the technical side, horizontal alignment zones for ascender, - * x-height, and other important height values (traditionally called - * `blue zones') as defined in the font are positioned independently, - * each being rounded to the nearest pixel edge, taking care of - * overshoot suppression at small sizes, stem darkening, and scaling. - * - * Hstems (this is, hint values defined in the font to help align - * horizontal features) that fall within a blue zone are said to be - * `captured' and are aligned to that zone. Uncaptured stems are moved - * in one of four ways, top edge up or down, bottom edge up or down. - * Unless there are conflicting hstems, the smallest movement is taken - * to minimize distortion. - * - * @order: - * hinting-engine - * no-stem-darkening - * darkening-parameters - * - */ - - - /************************************************************************** - * - * @property: - * hinting-engine - * - * @description: - * Thanks to Adobe, which contributed a new hinting (and parsing) - * engine, an application can select between `freetype' and `adobe' if - * compiled with CFF_CONFIG_OPTION_OLD_ENGINE. If this configuration - * macro isn't defined, `hinting-engine' does nothing. - * - * The default engine is `freetype' if CFF_CONFIG_OPTION_OLD_ENGINE is - * defined, and `adobe' otherwise. - * - * The following example code demonstrates how to select Adobe's hinting - * engine (omitting the error handling). - * - * { - * FT_Library library; - * FT_UInt hinting_engine = FT_CFF_HINTING_ADOBE; - * - * - * FT_Init_FreeType( &library ); - * - * FT_Property_Set( library, "cff", - * "hinting-engine", &hinting_engine ); - * } - * - * @note: - * This property can be used with @FT_Property_Get also. - * - */ - - - /************************************************************************** - * - * @enum: - * FT_CFF_HINTING_XXX - * - * @description: - * A list of constants used for the @hinting-engine property to select - * the hinting engine for CFF fonts. - * - * @values: - * FT_CFF_HINTING_FREETYPE :: - * Use the old FreeType hinting engine. - * - * FT_CFF_HINTING_ADOBE :: - * Use the hinting engine contributed by Adobe. - * - */ -#define FT_CFF_HINTING_FREETYPE 0 -#define FT_CFF_HINTING_ADOBE 1 - - - /************************************************************************** - * - * @property: - * no-stem-darkening - * - * @description: - * By default, the Adobe CFF engine darkens stems at smaller sizes, - * regardless of hinting, to enhance contrast. This feature requires - * a rendering system with proper gamma correction. Setting this - * property, stem darkening gets switched off. - * - * Note that stem darkening is never applied if @FT_LOAD_NO_SCALE is set. - * - * { - * FT_Library library; - * FT_Bool no_stem_darkening = TRUE; - * - * - * FT_Init_FreeType( &library ); - * - * FT_Property_Set( library, "cff", - * "no-stem-darkening", &no_stem_darkening ); - * } - * - * @note: - * This property can be used with @FT_Property_Get also. - * - */ - - - /************************************************************************** - * - * @property: - * darkening-parameters - * - * @description: - * By default, the Adobe CFF engine darkens stems as follows (if the - * `no-stem-darkening' property isn't set): - * - * { - * stem width <= 0.5px: darkening amount = 0.4px - * stem width = 1px: darkening amount = 0.275px - * stem width = 1.667px: darkening amount = 0.275px - * stem width >= 2.333px: darkening amount = 0px - * } - * - * and piecewise linear in-between. At configuration time, these four - * control points can be set with the macro - * `CFF_CONFIG_OPTION_DARKENING_PARAMETERS'. At runtime, the control - * points can be changed using the `darkening-parameters' property, as - * the following example demonstrates. - * - * { - * FT_Library library; - * FT_Int darken_params[8] = { 500, 300, // x1, y1 - * 1000, 200, // x2, y2 - * 1500, 100, // x3, y3 - * 2000, 0 }; // x4, y4 - * - * - * FT_Init_FreeType( &library ); - * - * FT_Property_Set( library, "cff", - * "darkening-parameters", darken_params ); - * } - * - * The x~values give the stem width, and the y~values the darkening - * amount. The unit is 1000th of pixels. All coordinate values must be - * positive; the x~values must be monotonically increasing; the - * y~values must be monotonically decreasing and smaller than or - * equal to 500 (corresponding to half a pixel); the slope of each - * linear piece must be shallower than -1 (e.g., -.4). - * - * @note: - * This property can be used with @FT_Property_Get also. - * - */ - - /* */ - - -FT_END_HEADER - - -#endif /* __FTCFFDRV_H__ */ - - -/* END */ diff --git a/extlibs/headers/freetype2/ftttdrv.h b/extlibs/headers/freetype2/ftttdrv.h deleted file mode 100644 index 35884139..00000000 --- a/extlibs/headers/freetype2/ftttdrv.h +++ /dev/null @@ -1,170 +0,0 @@ -/***************************************************************************/ -/* */ -/* ftttdrv.h */ -/* */ -/* FreeType API for controlling the TrueType driver */ -/* (specification only). */ -/* */ -/* Copyright 2013 by */ -/* David Turner, Robert Wilhelm, and Werner Lemberg. */ -/* */ -/* This file is part of the FreeType project, and may only be used, */ -/* modified, and distributed under the terms of the FreeType project */ -/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ -/* this file you indicate that you have read the license and */ -/* understand and accept it fully. */ -/* */ -/***************************************************************************/ - - -#ifndef __FTTTDRV_H__ -#define __FTTTDRV_H__ - -#include -#include FT_FREETYPE_H - -#ifdef FREETYPE_H -#error "freetype.h of FreeType 1 has been loaded!" -#error "Please fix the directory search order for header files" -#error "so that freetype.h of FreeType 2 is found first." -#endif - - -FT_BEGIN_HEADER - - - /************************************************************************** - * - * @section: - * tt_driver - * - * @title: - * The TrueType driver - * - * @abstract: - * Controlling the TrueType driver module. - * - * @description: - * While FreeType's TrueType driver doesn't expose API functions by - * itself, it is possible to control its behaviour with @FT_Property_Set - * and @FT_Property_Get. The following lists the available properties - * together with the necessary macros and structures. - * - * The TrueType driver's module name is `truetype'. - * - */ - - - /************************************************************************** - * - * @property: - * interpreter-version - * - * @description: - * Currently, two versions are available, representing the bytecode - * interpreter with and without subpixel hinting support, - * respectively. The default is subpixel support if - * TT_CONFIG_OPTION_SUBPIXEL_HINTING is defined, and no subpixel - * support otherwise (since it isn't available then). - * - * If subpixel hinting is on, many TrueType bytecode instructions - * behave differently compared to B/W or grayscale rendering. The - * main idea is to render at a much increased horizontal resolution, - * then sampling down the created output to subpixel precision. - * However, many older fonts are not suited to this and must be - * specially taken care of by applying (hardcoded) font-specific - * tweaks. - * - * Details on subpixel hinting and some of the necessary tweaks can be - * found in Greg Hitchcock's whitepaper at - * `http://www.microsoft.com/typography/cleartype/truetypecleartype.aspx'. - * - * The following example code demonstrates how to activate subpixel - * hinting (omitting the error handling). - * - * { - * FT_Library library; - * FT_Face face; - * FT_UInt interpreter_version = TT_INTERPRETER_VERSION_38; - * - * - * FT_Init_FreeType( &library ); - * - * FT_Property_Set( library, "truetype", - * "interpreter-version", - * &interpreter_version ); - * } - * - * @note: - * This property can be used with @FT_Property_Get also. - * - */ - - - /************************************************************************** - * - * @enum: - * TT_INTERPRETER_VERSION_XXX - * - * @description: - * A list of constants used for the @interpreter-version property to - * select the hinting engine for Truetype fonts. - * - * The numeric value in the constant names represents the version - * number as returned by the `GETINFO' bytecode instruction. - * - * @values: - * TT_INTERPRETER_VERSION_35 :: - * Version~35 corresponds to MS rasterizer v.1.7 as used e.g. in - * Windows~98; only grayscale and B/W rasterizing is supported. - * - * TT_INTERPRETER_VERSION_38 :: - * Version~38 corresponds to MS rasterizer v.1.9; it is roughly - * equivalent to the hinting provided by DirectWrite ClearType (as - * can be found, for example, in the Internet Explorer~9 running on - * Windows~7). - * - * @note: - * This property controls the behaviour of the bytecode interpreter - * and thus how outlines get hinted. It does *not* control how glyph - * get rasterized! In particular, it does not control subpixel color - * filtering. - * - * If FreeType has not been compiled with configuration option - * FT_CONFIG_OPTION_SUBPIXEL_HINTING, selecting version~38 causes an - * `FT_Err_Unimplemented_Feature' error. - * - * Depending on the graphics framework, Microsoft uses different - * bytecode engines. As a consequence, the version numbers returned by - * a call to the `GETINFO[1]' bytecode instruction are more convoluted - * than desired. - * - * { - * framework Windows version result of GETINFO[1] - * ---------------------------------------------------- - * GDI before XP 35 - * GDI XP and later 37 - * GDI+ old before Vista 37 - * GDI+ old Vista, 7 38 - * GDI+ after 7 40 - * DWrite before 8 39 - * DWrite 8 and later 40 - * } - * - * Since FreeType doesn't provide all capabilities of DWrite ClearType, - * using version~38 seems justified. - * - */ -#define TT_INTERPRETER_VERSION_35 35 -#define TT_INTERPRETER_VERSION_38 38 - - /* */ - - -FT_END_HEADER - - -#endif /* __FTTTDRV_H__ */ - - -/* END */ diff --git a/extlibs/headers/glad/include/glad/egl.h b/extlibs/headers/glad/include/glad/egl.h deleted file mode 100644 index fe8188ee..00000000 --- a/extlibs/headers/glad/include/glad/egl.h +++ /dev/null @@ -1,1497 +0,0 @@ -/** - * Loader generated by glad 2.0.0-beta on Wed Jul 17 02:11:09 2019 - * - * Generator: C/C++ - * Specification: egl - * Extensions: 5 - * - * APIs: - * - egl=1.5 - * - * Options: - * - MX_GLOBAL = False - * - ON_DEMAND = False - * - LOADER = True - * - ALIAS = True - * - HEADER_ONLY = True - * - DEBUG = False - * - MX = False - * - * Commandline: - * --api='egl=1.5' --extensions='EGL_KHR_cl_event2,EGL_KHR_fence_sync,EGL_KHR_image,EGL_KHR_image_base,EGL_KHR_reusable_sync' c --loader --alias --header-only - * - * Online: - * http://glad.sh/#api=egl%3D1.5&extensions=EGL_KHR_cl_event2%2CEGL_KHR_fence_sync%2CEGL_KHR_image%2CEGL_KHR_image_base%2CEGL_KHR_reusable_sync&generator=c&options=LOADER%2CALIAS%2CHEADER_ONLY - * - */ - -#ifndef SF_GLAD_EGL_H_ -#define SF_GLAD_EGL_H_ - - -#define SF_GLAD_EGL -#define GLAD_OPTION_EGL_LOADER -#define GLAD_OPTION_EGL_ALIAS -#define GLAD_OPTION_EGL_HEADER_ONLY - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef GLAD_PLATFORM_H_ -#define GLAD_PLATFORM_H_ - -#ifndef GLAD_PLATFORM_WIN32 - #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) - #define GLAD_PLATFORM_WIN32 1 - #else - #define GLAD_PLATFORM_WIN32 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_APPLE - #ifdef __APPLE__ - #define GLAD_PLATFORM_APPLE 1 - #else - #define GLAD_PLATFORM_APPLE 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_EMSCRIPTEN - #ifdef __EMSCRIPTEN__ - #define GLAD_PLATFORM_EMSCRIPTEN 1 - #else - #define GLAD_PLATFORM_EMSCRIPTEN 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_UWP - #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) - #ifdef __has_include - #if __has_include() - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #endif - - #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define GLAD_PLATFORM_UWP 1 - #endif - #endif - - #ifndef GLAD_PLATFORM_UWP - #define GLAD_PLATFORM_UWP 0 - #endif -#endif - -#ifdef __GNUC__ - #define GLAD_GNUC_EXTENSION __extension__ -#else - #define GLAD_GNUC_EXTENSION -#endif - -#ifndef GLAD_API_CALL - #if defined(GLAD_API_CALL_EXPORT) - #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) - #if defined(GLAD_API_CALL_EXPORT_BUILD) - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllexport)) extern - #else - #define GLAD_API_CALL __declspec(dllexport) extern - #endif - #else - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllimport)) extern - #else - #define GLAD_API_CALL __declspec(dllimport) extern - #endif - #endif - #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) - #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern - #else - #define GLAD_API_CALL extern - #endif - #else - #define GLAD_API_CALL extern - #endif -#endif - -#ifdef APIENTRY - #define GLAD_API_PTR APIENTRY -#elif GLAD_PLATFORM_WIN32 - #define GLAD_API_PTR __stdcall -#else - #define GLAD_API_PTR -#endif - -#ifndef GLAPI -#define GLAPI GLAD_API_CALL -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY GLAD_API_PTR -#endif - -#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) -#define GLAD_VERSION_MAJOR(version) (version / 10000) -#define GLAD_VERSION_MINOR(version) (version % 10000) - -#define GLAD_GENERATOR_VERSION "2.0.0-beta" - -typedef void (*GLADapiproc)(void); - -typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); - -typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); -typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); - -#endif /* GLAD_PLATFORM_H_ */ - -#define EGL_ALPHA_FORMAT 0x3088 -#define EGL_ALPHA_FORMAT_NONPRE 0x308B -#define EGL_ALPHA_FORMAT_PRE 0x308C -#define EGL_ALPHA_MASK_SIZE 0x303E -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BACK_BUFFER 0x3084 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300A -#define EGL_BAD_NATIVE_WINDOW 0x300B -#define EGL_BAD_PARAMETER 0x300C -#define EGL_BAD_SURFACE 0x300D -#define EGL_BIND_TO_TEXTURE_RGB 0x3039 -#define EGL_BIND_TO_TEXTURE_RGBA 0x303A -#define EGL_BLUE_SIZE 0x3022 -#define EGL_BUFFER_DESTROYED 0x3095 -#define EGL_BUFFER_PRESERVED 0x3094 -#define EGL_BUFFER_SIZE 0x3020 -#define EGL_CLIENT_APIS 0x308D -#define EGL_CL_EVENT_HANDLE 0x309C -#define EGL_CL_EVENT_HANDLE_KHR 0x309C -#define EGL_COLORSPACE 0x3087 -#define EGL_COLORSPACE_LINEAR 0x308A -#define EGL_COLORSPACE_sRGB 0x3089 -#define EGL_COLOR_BUFFER_TYPE 0x303F -#define EGL_CONDITION_SATISFIED 0x30F6 -#define EGL_CONDITION_SATISFIED_KHR 0x30F6 -#define EGL_CONFIG_CAVEAT 0x3027 -#define EGL_CONFIG_ID 0x3028 -#define EGL_CONFORMANT 0x3042 -#define EGL_CONTEXT_CLIENT_TYPE 0x3097 -#define EGL_CONTEXT_CLIENT_VERSION 0x3098 -#define EGL_CONTEXT_LOST 0x300E -#define EGL_CONTEXT_MAJOR_VERSION 0x3098 -#define EGL_CONTEXT_MINOR_VERSION 0x30FB -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 -#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 -#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 -#define EGL_CORE_NATIVE_ENGINE 0x305B -#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0) -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_DISPLAY_SCALING 10000 -#define EGL_DONT_CARE EGL_CAST(EGLint,-1) -#define EGL_DRAW 0x3059 -#define EGL_EXTENSIONS 0x3055 -#define EGL_FALSE 0 -#define EGL_FOREVER 0xFFFFFFFFFFFFFFFF -#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF -#define EGL_GL_COLORSPACE 0x309D -#define EGL_GL_COLORSPACE_LINEAR 0x308A -#define EGL_GL_COLORSPACE_SRGB 0x3089 -#define EGL_GL_RENDERBUFFER 0x30B9 -#define EGL_GL_TEXTURE_2D 0x30B1 -#define EGL_GL_TEXTURE_3D 0x30B2 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 -#define EGL_GL_TEXTURE_LEVEL 0x30BC -#define EGL_GL_TEXTURE_ZOFFSET 0x30BD -#define EGL_GREEN_SIZE 0x3023 -#define EGL_HEIGHT 0x3056 -#define EGL_HORIZONTAL_RESOLUTION 0x3090 -#define EGL_IMAGE_PRESERVED 0x30D2 -#define EGL_IMAGE_PRESERVED_KHR 0x30D2 -#define EGL_LARGEST_PBUFFER 0x3058 -#define EGL_LEVEL 0x3029 -#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF -#define EGL_LUMINANCE_BUFFER 0x308F -#define EGL_LUMINANCE_SIZE 0x303D -#define EGL_MATCH_NATIVE_PIXMAP 0x3041 -#define EGL_MAX_PBUFFER_HEIGHT 0x302A -#define EGL_MAX_PBUFFER_PIXELS 0x302B -#define EGL_MAX_PBUFFER_WIDTH 0x302C -#define EGL_MAX_SWAP_INTERVAL 0x303C -#define EGL_MIN_SWAP_INTERVAL 0x303B -#define EGL_MIPMAP_LEVEL 0x3083 -#define EGL_MIPMAP_TEXTURE 0x3082 -#define EGL_MULTISAMPLE_RESOLVE 0x3099 -#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B -#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 -#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A -#define EGL_NATIVE_PIXMAP_KHR 0x30B0 -#define EGL_NATIVE_RENDERABLE 0x302D -#define EGL_NATIVE_VISUAL_ID 0x302E -#define EGL_NATIVE_VISUAL_TYPE 0x302F -#define EGL_NONE 0x3038 -#define EGL_NON_CONFORMANT_CONFIG 0x3051 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0) -#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0) -#define EGL_NO_IMAGE EGL_CAST(EGLImage,0) -#define EGL_NO_IMAGE_KHR EGL_CAST(EGLImageKHR,0) -#define EGL_NO_RESET_NOTIFICATION 0x31BE -#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0) -#define EGL_NO_SYNC EGL_CAST(EGLSync,0) -#define EGL_NO_SYNC_KHR EGL_CAST(EGLSync,0) -#define EGL_NO_TEXTURE 0x305C -#define EGL_OPENGL_API 0x30A2 -#define EGL_OPENGL_BIT 0x0008 -#define EGL_OPENGL_ES2_BIT 0x0004 -#define EGL_OPENGL_ES3_BIT 0x00000040 -#define EGL_OPENGL_ES_API 0x30A0 -#define EGL_OPENGL_ES_BIT 0x0001 -#define EGL_OPENVG_API 0x30A1 -#define EGL_OPENVG_BIT 0x0002 -#define EGL_OPENVG_IMAGE 0x3096 -#define EGL_PBUFFER_BIT 0x0001 -#define EGL_PIXEL_ASPECT_RATIO 0x3092 -#define EGL_PIXMAP_BIT 0x0002 -#define EGL_READ 0x305A -#define EGL_RED_SIZE 0x3024 -#define EGL_RENDERABLE_TYPE 0x3040 -#define EGL_RENDER_BUFFER 0x3086 -#define EGL_RGB_BUFFER 0x308E -#define EGL_SAMPLES 0x3031 -#define EGL_SAMPLE_BUFFERS 0x3032 -#define EGL_SIGNALED 0x30F2 -#define EGL_SIGNALED_KHR 0x30F2 -#define EGL_SINGLE_BUFFER 0x3085 -#define EGL_SLOW_CONFIG 0x3050 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_SUCCESS 0x3000 -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_SWAP_BEHAVIOR 0x3093 -#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 -#define EGL_SYNC_CL_EVENT 0x30FE -#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF -#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF -#define EGL_SYNC_CL_EVENT_KHR 0x30FE -#define EGL_SYNC_CONDITION 0x30F8 -#define EGL_SYNC_CONDITION_KHR 0x30F8 -#define EGL_SYNC_FENCE 0x30F9 -#define EGL_SYNC_FENCE_KHR 0x30F9 -#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 -#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 -#define EGL_SYNC_REUSABLE_KHR 0x30FA -#define EGL_SYNC_STATUS 0x30F1 -#define EGL_SYNC_STATUS_KHR 0x30F1 -#define EGL_SYNC_TYPE 0x30F7 -#define EGL_SYNC_TYPE_KHR 0x30F7 -#define EGL_TEXTURE_2D 0x305F -#define EGL_TEXTURE_FORMAT 0x3080 -#define EGL_TEXTURE_RGB 0x305D -#define EGL_TEXTURE_RGBA 0x305E -#define EGL_TEXTURE_TARGET 0x3081 -#define EGL_TIMEOUT_EXPIRED 0x30F5 -#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 -#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 -#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 -#define EGL_TRANSPARENT_RED_VALUE 0x3037 -#define EGL_TRANSPARENT_RGB 0x3052 -#define EGL_TRANSPARENT_TYPE 0x3034 -#define EGL_TRUE 1 -#define EGL_UNKNOWN EGL_CAST(EGLint,-1) -#define EGL_UNSIGNALED 0x30F3 -#define EGL_UNSIGNALED_KHR 0x30F3 -#define EGL_VENDOR 0x3053 -#define EGL_VERSION 0x3054 -#define EGL_VERTICAL_RESOLUTION 0x3091 -#define EGL_VG_ALPHA_FORMAT 0x3088 -#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B -#define EGL_VG_ALPHA_FORMAT_PRE 0x308C -#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 -#define EGL_VG_COLORSPACE 0x3087 -#define EGL_VG_COLORSPACE_LINEAR 0x308A -#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 -#define EGL_VG_COLORSPACE_sRGB 0x3089 -#define EGL_WIDTH 0x3057 -#define EGL_WINDOW_BIT 0x0004 - - -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_GLAD_API_PTR - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) -# define KHRONOS_STATIC 1 -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(KHRONOS_STATIC) - /* If the preprocessor constant KHRONOS_STATIC is defined, make the - * header compatible with static linking. */ -# define KHRONOS_APICALL -#elif defined(_WIN32) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_GLAD_API_PTR - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC) - /* Win32 but not WinCE */ -# define KHRONOS_GLAD_API_PTR __stdcall -#else -# define KHRONOS_GLAD_API_PTR -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ -#ifndef __eglplatform_h_ -#define __eglplatform_h_ - -/* -** Copyright (c) 2007-2016 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Platform-specific types and definitions for egl.h - * $Revision: 30994 $ on $Date: 2015-04-30 13:36:48 -0700 (Thu, 30 Apr 2015) $ - * - * Adopters may modify khrplatform.h and this file to suit their platform. - * You are encouraged to submit all modifications to the Khronos group so that - * they can be included in future versions of this file. Please submit changes - * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) - * by filing a bug against product "EGL" component "Registry". - */ - -/* */ - -/* Macros used in EGL function prototype declarations. - * - * EGL functions should be prototyped as: - * - * EGLAPI return-type EGLGLAD_API_PTR eglFunction(arguments); - * typedef return-type (EXPGLAD_API_PTRP PFNEGLFUNCTIONPROC) (arguments); - * - * KHRONOS_APICALL and KHRONOS_GLAD_API_PTR are defined in KHR/khrplatform.h - */ - -#ifndef EGLAPI -#define EGLAPI KHRONOS_APICALL -#endif - -#ifndef EGLGLAD_API_PTR -#define EGLGLAD_API_PTR KHRONOS_GLAD_API_PTR -#endif -#define EGLGLAD_API_PTRP EGLGLAD_API_PTR* - -/* The types NativeDisplayType, NativeWindowType, and NativePixmapType - * are aliases of window-system-dependent types, such as X Display * or - * Windows Device Context. They must be defined in platform-specific - * code below. The EGL-prefixed versions of Native*Type are the same - * types, renamed in EGL 1.3 so all types in the API start with "EGL". - * - * Khronos STRONGLY RECOMMENDS that you use the default definitions - * provided below, since these changes affect both binary and source - * portability of applications using EGL running on different EGL - * implementations. - */ - -#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */ -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#include - -typedef HDC EGLNativeDisplayType; -typedef HBITMAP EGLNativePixmapType; -typedef HWND EGLNativeWindowType; - -#elif defined(__EMSCRIPTEN__) - -typedef int EGLNativeDisplayType; -typedef int EGLNativePixmapType; -typedef int EGLNativeWindowType; - -#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ - -typedef int EGLNativeDisplayType; -typedef void *EGLNativePixmapType; -typedef void *EGLNativeWindowType; - -#elif defined(WL_EGL_PLATFORM) - -typedef struct wl_display *EGLNativeDisplayType; -typedef struct wl_egl_pixmap *EGLNativePixmapType; -typedef struct wl_egl_window *EGLNativeWindowType; - -#elif defined(__GBM__) - -typedef struct gbm_device *EGLNativeDisplayType; -typedef struct gbm_bo *EGLNativePixmapType; -typedef void *EGLNativeWindowType; - -#elif defined(__ANDROID__) || defined(ANDROID) - -struct ANativeWindow; -struct egl_native_pixmap_t; - -typedef void* EGLNativeDisplayType; -typedef struct egl_native_pixmap_t* EGLNativePixmapType; -typedef struct ANativeWindow* EGLNativeWindowType; - -#elif defined(USE_OZONE) - -typedef intptr_t EGLNativeDisplayType; -typedef intptr_t EGLNativePixmapType; -typedef intptr_t EGLNativeWindowType; - -#elif defined(__unix__) || defined(USE_X11) - -/* X11 (tentative) */ -#include -#include - -typedef Display *EGLNativeDisplayType; -typedef Pixmap EGLNativePixmapType; -typedef Window EGLNativeWindowType; - -#elif defined(__APPLE__) - -typedef int EGLNativeDisplayType; -typedef void *EGLNativePixmapType; -typedef void *EGLNativeWindowType; - -#elif defined(__HAIKU__) - -#include - -typedef void *EGLNativeDisplayType; -typedef khronos_uintptr_t EGLNativePixmapType; -typedef khronos_uintptr_t EGLNativeWindowType; - -#else -#error "Platform not recognized" -#endif - -/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ -typedef EGLNativeDisplayType NativeDisplayType; -typedef EGLNativePixmapType NativePixmapType; -typedef EGLNativeWindowType NativeWindowType; - - -/* Define EGLint. This must be a signed integral type large enough to contain - * all legal attribute names and values passed into and out of EGL, whether - * their type is boolean, bitmask, enumerant (symbolic constant), integer, - * handle, or other. While in general a 32-bit integer will suffice, if - * handles are 64 bit types, then EGLint should be defined as a signed 64-bit - * integer type. - */ -typedef khronos_int32_t EGLint; - - -/* C++ / C typecast macros for special EGL handle values */ -#if defined(__cplusplus) -#define EGL_CAST(type, value) (static_cast(value)) -#else -#define EGL_CAST(type, value) ((type) (value)) -#endif - -#endif /* __eglplatform_h */ - - - - - - - - - - - -struct AHardwareBuffer; - -typedef unsigned int EGLBoolean; -typedef unsigned int EGLenum; -typedef intptr_t EGLAttribKHR; -typedef intptr_t EGLAttrib; -typedef void *EGLClientBuffer; -typedef void *EGLConfig; -typedef void *EGLContext; -typedef void *EGLDeviceEXT; -typedef void *EGLDisplay; -typedef void *EGLImage; -typedef void *EGLImageKHR; -typedef void *EGLLabelKHR; -typedef void *EGLObjectKHR; -typedef void *EGLOutputLayerEXT; -typedef void *EGLOutputPortEXT; -typedef void *EGLStreamKHR; -typedef void *EGLSurface; -typedef void *EGLSync; -typedef void *EGLSyncKHR; -typedef void *EGLSyncNV; -typedef void (*__eglMustCastToProperFunctionPointerType)(void); -typedef khronos_utime_nanoseconds_t EGLTimeKHR; -typedef khronos_utime_nanoseconds_t EGLTime; -typedef khronos_utime_nanoseconds_t EGLTimeNV; -typedef khronos_utime_nanoseconds_t EGLuint64NV; -typedef khronos_uint64_t EGLuint64KHR; -typedef khronos_stime_nanoseconds_t EGLnsecsANDROID; -typedef int EGLNativeFileDescriptorKHR; -typedef khronos_ssize_t EGLsizeiANDROID; -typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); -typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); -struct EGLClientPixmapHI { - void *pData; - EGLint iWidth; - EGLint iHeight; - EGLint iStride; -}; -typedef void ( *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message); - - -#define EGL_VERSION_1_0 1 -GLAD_API_CALL int SF_GLAD_EGL_VERSION_1_0; -#define EGL_VERSION_1_1 1 -GLAD_API_CALL int SF_GLAD_EGL_VERSION_1_1; -#define EGL_VERSION_1_2 1 -GLAD_API_CALL int SF_GLAD_EGL_VERSION_1_2; -#define EGL_VERSION_1_3 1 -GLAD_API_CALL int SF_GLAD_EGL_VERSION_1_3; -#define EGL_VERSION_1_4 1 -GLAD_API_CALL int SF_GLAD_EGL_VERSION_1_4; -#define EGL_VERSION_1_5 1 -GLAD_API_CALL int SF_GLAD_EGL_VERSION_1_5; -#define EGL_KHR_cl_event2 1 -GLAD_API_CALL int SF_GLAD_EGL_KHR_cl_event2; -#define EGL_KHR_fence_sync 1 -GLAD_API_CALL int SF_GLAD_EGL_KHR_fence_sync; -#define EGL_KHR_image 1 -GLAD_API_CALL int SF_GLAD_EGL_KHR_image; -#define EGL_KHR_image_base 1 -GLAD_API_CALL int SF_GLAD_EGL_KHR_image_base; -#define EGL_KHR_reusable_sync 1 -GLAD_API_CALL int SF_GLAD_EGL_KHR_reusable_sync; - - -typedef EGLBoolean (GLAD_API_PTR *PFNEGLBINDAPIPROC)(EGLenum api); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLBINDTEXIMAGEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLCHOOSECONFIGPROC)(EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config); -typedef EGLint (GLAD_API_PTR *PFNEGLCLIENTWAITSYNCPROC)(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); -typedef EGLint (GLAD_API_PTR *PFNEGLCLIENTWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLCOPYBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); -typedef EGLContext (GLAD_API_PTR *PFNEGLCREATECONTEXTPROC)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list); -typedef EGLImage (GLAD_API_PTR *PFNEGLCREATEIMAGEPROC)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list); -typedef EGLImageKHR (GLAD_API_PTR *PFNEGLCREATEIMAGEKHRPROC)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list); -typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC)(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list); -typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEPBUFFERSURFACEPROC)(EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list); -typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEPIXMAPSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list); -typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list); -typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEPLATFORMWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list); -typedef EGLSync (GLAD_API_PTR *PFNEGLCREATESYNCPROC)(EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list); -typedef EGLSyncKHR (GLAD_API_PTR *PFNEGLCREATESYNC64KHRPROC)(EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list); -typedef EGLSyncKHR (GLAD_API_PTR *PFNEGLCREATESYNCKHRPROC)(EGLDisplay dpy, EGLenum type, const EGLint * attrib_list); -typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLDESTROYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLDESTROYIMAGEPROC)(EGLDisplay dpy, EGLImage image); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLDESTROYIMAGEKHRPROC)(EGLDisplay dpy, EGLImageKHR image); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLDESTROYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLDESTROYSYNCPROC)(EGLDisplay dpy, EGLSync sync); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLDESTROYSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLGETCONFIGATTRIBPROC)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLGETCONFIGSPROC)(EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config); -typedef EGLContext (GLAD_API_PTR *PFNEGLGETCURRENTCONTEXTPROC)(void); -typedef EGLDisplay (GLAD_API_PTR *PFNEGLGETCURRENTDISPLAYPROC)(void); -typedef EGLSurface (GLAD_API_PTR *PFNEGLGETCURRENTSURFACEPROC)(EGLint readdraw); -typedef EGLDisplay (GLAD_API_PTR *PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType display_id); -typedef EGLint (GLAD_API_PTR *PFNEGLGETERRORPROC)(void); -typedef EGLDisplay (GLAD_API_PTR *PFNEGLGETPLATFORMDISPLAYPROC)(EGLenum platform, void * native_display, const EGLAttrib * attrib_list); -typedef __eglMustCastToProperFunctionPointerType (GLAD_API_PTR *PFNEGLGETPROCADDRESSPROC)(const char * procname); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLGETSYNCATTRIBPROC)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLGETSYNCATTRIBKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLINITIALIZEPROC)(EGLDisplay dpy, EGLint * major, EGLint * minor); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLMAKECURRENTPROC)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); -typedef EGLenum (GLAD_API_PTR *PFNEGLQUERYAPIPROC)(void); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLQUERYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value); -typedef const char * (GLAD_API_PTR *PFNEGLQUERYSTRINGPROC)(EGLDisplay dpy, EGLint name); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLQUERYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLRELEASETEXIMAGEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLRELEASETHREADPROC)(void); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLSIGNALSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLSURFACEATTRIBPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLSWAPBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLSWAPINTERVALPROC)(EGLDisplay dpy, EGLint interval); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLTERMINATEPROC)(EGLDisplay dpy); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLWAITCLIENTPROC)(void); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLWAITGLPROC)(void); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLWAITNATIVEPROC)(EGLint engine); -typedef EGLBoolean (GLAD_API_PTR *PFNEGLWAITSYNCPROC)(EGLDisplay dpy, EGLSync sync, EGLint flags); - -GLAD_API_CALL PFNEGLBINDAPIPROC sf_glad_eglBindAPI; -#define eglBindAPI sf_glad_eglBindAPI -GLAD_API_CALL PFNEGLBINDTEXIMAGEPROC sf_glad_eglBindTexImage; -#define eglBindTexImage sf_glad_eglBindTexImage -GLAD_API_CALL PFNEGLCHOOSECONFIGPROC sf_glad_eglChooseConfig; -#define eglChooseConfig sf_glad_eglChooseConfig -GLAD_API_CALL PFNEGLCLIENTWAITSYNCPROC sf_glad_eglClientWaitSync; -#define eglClientWaitSync sf_glad_eglClientWaitSync -GLAD_API_CALL PFNEGLCLIENTWAITSYNCKHRPROC sf_glad_eglClientWaitSyncKHR; -#define eglClientWaitSyncKHR sf_glad_eglClientWaitSyncKHR -GLAD_API_CALL PFNEGLCOPYBUFFERSPROC sf_glad_eglCopyBuffers; -#define eglCopyBuffers sf_glad_eglCopyBuffers -GLAD_API_CALL PFNEGLCREATECONTEXTPROC sf_glad_eglCreateContext; -#define eglCreateContext sf_glad_eglCreateContext -GLAD_API_CALL PFNEGLCREATEIMAGEPROC sf_glad_eglCreateImage; -#define eglCreateImage sf_glad_eglCreateImage -GLAD_API_CALL PFNEGLCREATEIMAGEKHRPROC sf_glad_eglCreateImageKHR; -#define eglCreateImageKHR sf_glad_eglCreateImageKHR -GLAD_API_CALL PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC sf_glad_eglCreatePbufferFromClientBuffer; -#define eglCreatePbufferFromClientBuffer sf_glad_eglCreatePbufferFromClientBuffer -GLAD_API_CALL PFNEGLCREATEPBUFFERSURFACEPROC sf_glad_eglCreatePbufferSurface; -#define eglCreatePbufferSurface sf_glad_eglCreatePbufferSurface -GLAD_API_CALL PFNEGLCREATEPIXMAPSURFACEPROC sf_glad_eglCreatePixmapSurface; -#define eglCreatePixmapSurface sf_glad_eglCreatePixmapSurface -GLAD_API_CALL PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC sf_glad_eglCreatePlatformPixmapSurface; -#define eglCreatePlatformPixmapSurface sf_glad_eglCreatePlatformPixmapSurface -GLAD_API_CALL PFNEGLCREATEPLATFORMWINDOWSURFACEPROC sf_glad_eglCreatePlatformWindowSurface; -#define eglCreatePlatformWindowSurface sf_glad_eglCreatePlatformWindowSurface -GLAD_API_CALL PFNEGLCREATESYNCPROC sf_glad_eglCreateSync; -#define eglCreateSync sf_glad_eglCreateSync -GLAD_API_CALL PFNEGLCREATESYNC64KHRPROC sf_glad_eglCreateSync64KHR; -#define eglCreateSync64KHR sf_glad_eglCreateSync64KHR -GLAD_API_CALL PFNEGLCREATESYNCKHRPROC sf_glad_eglCreateSyncKHR; -#define eglCreateSyncKHR sf_glad_eglCreateSyncKHR -GLAD_API_CALL PFNEGLCREATEWINDOWSURFACEPROC sf_glad_eglCreateWindowSurface; -#define eglCreateWindowSurface sf_glad_eglCreateWindowSurface -GLAD_API_CALL PFNEGLDESTROYCONTEXTPROC sf_glad_eglDestroyContext; -#define eglDestroyContext sf_glad_eglDestroyContext -GLAD_API_CALL PFNEGLDESTROYIMAGEPROC sf_glad_eglDestroyImage; -#define eglDestroyImage sf_glad_eglDestroyImage -GLAD_API_CALL PFNEGLDESTROYIMAGEKHRPROC sf_glad_eglDestroyImageKHR; -#define eglDestroyImageKHR sf_glad_eglDestroyImageKHR -GLAD_API_CALL PFNEGLDESTROYSURFACEPROC sf_glad_eglDestroySurface; -#define eglDestroySurface sf_glad_eglDestroySurface -GLAD_API_CALL PFNEGLDESTROYSYNCPROC sf_glad_eglDestroySync; -#define eglDestroySync sf_glad_eglDestroySync -GLAD_API_CALL PFNEGLDESTROYSYNCKHRPROC sf_glad_eglDestroySyncKHR; -#define eglDestroySyncKHR sf_glad_eglDestroySyncKHR -GLAD_API_CALL PFNEGLGETCONFIGATTRIBPROC sf_glad_eglGetConfigAttrib; -#define eglGetConfigAttrib sf_glad_eglGetConfigAttrib -GLAD_API_CALL PFNEGLGETCONFIGSPROC sf_glad_eglGetConfigs; -#define eglGetConfigs sf_glad_eglGetConfigs -GLAD_API_CALL PFNEGLGETCURRENTCONTEXTPROC sf_glad_eglGetCurrentContext; -#define eglGetCurrentContext sf_glad_eglGetCurrentContext -GLAD_API_CALL PFNEGLGETCURRENTDISPLAYPROC sf_glad_eglGetCurrentDisplay; -#define eglGetCurrentDisplay sf_glad_eglGetCurrentDisplay -GLAD_API_CALL PFNEGLGETCURRENTSURFACEPROC sf_glad_eglGetCurrentSurface; -#define eglGetCurrentSurface sf_glad_eglGetCurrentSurface -GLAD_API_CALL PFNEGLGETDISPLAYPROC sf_glad_eglGetDisplay; -#define eglGetDisplay sf_glad_eglGetDisplay -GLAD_API_CALL PFNEGLGETERRORPROC sf_glad_eglGetError; -#define eglGetError sf_glad_eglGetError -GLAD_API_CALL PFNEGLGETPLATFORMDISPLAYPROC sf_glad_eglGetPlatformDisplay; -#define eglGetPlatformDisplay sf_glad_eglGetPlatformDisplay -GLAD_API_CALL PFNEGLGETPROCADDRESSPROC sf_glad_eglGetProcAddress; -#define eglGetProcAddress sf_glad_eglGetProcAddress -GLAD_API_CALL PFNEGLGETSYNCATTRIBPROC sf_glad_eglGetSyncAttrib; -#define eglGetSyncAttrib sf_glad_eglGetSyncAttrib -GLAD_API_CALL PFNEGLGETSYNCATTRIBKHRPROC sf_glad_eglGetSyncAttribKHR; -#define eglGetSyncAttribKHR sf_glad_eglGetSyncAttribKHR -GLAD_API_CALL PFNEGLINITIALIZEPROC sf_glad_eglInitialize; -#define eglInitialize sf_glad_eglInitialize -GLAD_API_CALL PFNEGLMAKECURRENTPROC sf_glad_eglMakeCurrent; -#define eglMakeCurrent sf_glad_eglMakeCurrent -GLAD_API_CALL PFNEGLQUERYAPIPROC sf_glad_eglQueryAPI; -#define eglQueryAPI sf_glad_eglQueryAPI -GLAD_API_CALL PFNEGLQUERYCONTEXTPROC sf_glad_eglQueryContext; -#define eglQueryContext sf_glad_eglQueryContext -GLAD_API_CALL PFNEGLQUERYSTRINGPROC sf_glad_eglQueryString; -#define eglQueryString sf_glad_eglQueryString -GLAD_API_CALL PFNEGLQUERYSURFACEPROC sf_glad_eglQuerySurface; -#define eglQuerySurface sf_glad_eglQuerySurface -GLAD_API_CALL PFNEGLRELEASETEXIMAGEPROC sf_glad_eglReleaseTexImage; -#define eglReleaseTexImage sf_glad_eglReleaseTexImage -GLAD_API_CALL PFNEGLRELEASETHREADPROC sf_glad_eglReleaseThread; -#define eglReleaseThread sf_glad_eglReleaseThread -GLAD_API_CALL PFNEGLSIGNALSYNCKHRPROC sf_glad_eglSignalSyncKHR; -#define eglSignalSyncKHR sf_glad_eglSignalSyncKHR -GLAD_API_CALL PFNEGLSURFACEATTRIBPROC sf_glad_eglSurfaceAttrib; -#define eglSurfaceAttrib sf_glad_eglSurfaceAttrib -GLAD_API_CALL PFNEGLSWAPBUFFERSPROC sf_glad_eglSwapBuffers; -#define eglSwapBuffers sf_glad_eglSwapBuffers -GLAD_API_CALL PFNEGLSWAPINTERVALPROC sf_glad_eglSwapInterval; -#define eglSwapInterval sf_glad_eglSwapInterval -GLAD_API_CALL PFNEGLTERMINATEPROC sf_glad_eglTerminate; -#define eglTerminate sf_glad_eglTerminate -GLAD_API_CALL PFNEGLWAITCLIENTPROC sf_glad_eglWaitClient; -#define eglWaitClient sf_glad_eglWaitClient -GLAD_API_CALL PFNEGLWAITGLPROC sf_glad_eglWaitGL; -#define eglWaitGL sf_glad_eglWaitGL -GLAD_API_CALL PFNEGLWAITNATIVEPROC sf_glad_eglWaitNative; -#define eglWaitNative sf_glad_eglWaitNative -GLAD_API_CALL PFNEGLWAITSYNCPROC sf_glad_eglWaitSync; -#define eglWaitSync sf_glad_eglWaitSync - - - - - -#ifdef __cplusplus -} -#endif -#endif - -/* Source */ -#ifdef SF_GLAD_EGL_IMPLEMENTATION -#include -#include -#include - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - - -int SF_GLAD_EGL_VERSION_1_0 = 0; -int SF_GLAD_EGL_VERSION_1_1 = 0; -int SF_GLAD_EGL_VERSION_1_2 = 0; -int SF_GLAD_EGL_VERSION_1_3 = 0; -int SF_GLAD_EGL_VERSION_1_4 = 0; -int SF_GLAD_EGL_VERSION_1_5 = 0; -int SF_GLAD_EGL_KHR_cl_event2 = 0; -int SF_GLAD_EGL_KHR_fence_sync = 0; -int SF_GLAD_EGL_KHR_image = 0; -int SF_GLAD_EGL_KHR_image_base = 0; -int SF_GLAD_EGL_KHR_reusable_sync = 0; - - - -PFNEGLBINDAPIPROC sf_glad_eglBindAPI = NULL; -PFNEGLBINDTEXIMAGEPROC sf_glad_eglBindTexImage = NULL; -PFNEGLCHOOSECONFIGPROC sf_glad_eglChooseConfig = NULL; -PFNEGLCLIENTWAITSYNCPROC sf_glad_eglClientWaitSync = NULL; -PFNEGLCLIENTWAITSYNCKHRPROC sf_glad_eglClientWaitSyncKHR = NULL; -PFNEGLCOPYBUFFERSPROC sf_glad_eglCopyBuffers = NULL; -PFNEGLCREATECONTEXTPROC sf_glad_eglCreateContext = NULL; -PFNEGLCREATEIMAGEPROC sf_glad_eglCreateImage = NULL; -PFNEGLCREATEIMAGEKHRPROC sf_glad_eglCreateImageKHR = NULL; -PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC sf_glad_eglCreatePbufferFromClientBuffer = NULL; -PFNEGLCREATEPBUFFERSURFACEPROC sf_glad_eglCreatePbufferSurface = NULL; -PFNEGLCREATEPIXMAPSURFACEPROC sf_glad_eglCreatePixmapSurface = NULL; -PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC sf_glad_eglCreatePlatformPixmapSurface = NULL; -PFNEGLCREATEPLATFORMWINDOWSURFACEPROC sf_glad_eglCreatePlatformWindowSurface = NULL; -PFNEGLCREATESYNCPROC sf_glad_eglCreateSync = NULL; -PFNEGLCREATESYNC64KHRPROC sf_glad_eglCreateSync64KHR = NULL; -PFNEGLCREATESYNCKHRPROC sf_glad_eglCreateSyncKHR = NULL; -PFNEGLCREATEWINDOWSURFACEPROC sf_glad_eglCreateWindowSurface = NULL; -PFNEGLDESTROYCONTEXTPROC sf_glad_eglDestroyContext = NULL; -PFNEGLDESTROYIMAGEPROC sf_glad_eglDestroyImage = NULL; -PFNEGLDESTROYIMAGEKHRPROC sf_glad_eglDestroyImageKHR = NULL; -PFNEGLDESTROYSURFACEPROC sf_glad_eglDestroySurface = NULL; -PFNEGLDESTROYSYNCPROC sf_glad_eglDestroySync = NULL; -PFNEGLDESTROYSYNCKHRPROC sf_glad_eglDestroySyncKHR = NULL; -PFNEGLGETCONFIGATTRIBPROC sf_glad_eglGetConfigAttrib = NULL; -PFNEGLGETCONFIGSPROC sf_glad_eglGetConfigs = NULL; -PFNEGLGETCURRENTCONTEXTPROC sf_glad_eglGetCurrentContext = NULL; -PFNEGLGETCURRENTDISPLAYPROC sf_glad_eglGetCurrentDisplay = NULL; -PFNEGLGETCURRENTSURFACEPROC sf_glad_eglGetCurrentSurface = NULL; -PFNEGLGETDISPLAYPROC sf_glad_eglGetDisplay = NULL; -PFNEGLGETERRORPROC sf_glad_eglGetError = NULL; -PFNEGLGETPLATFORMDISPLAYPROC sf_glad_eglGetPlatformDisplay = NULL; -PFNEGLGETPROCADDRESSPROC sf_glad_eglGetProcAddress = NULL; -PFNEGLGETSYNCATTRIBPROC sf_glad_eglGetSyncAttrib = NULL; -PFNEGLGETSYNCATTRIBKHRPROC sf_glad_eglGetSyncAttribKHR = NULL; -PFNEGLINITIALIZEPROC sf_glad_eglInitialize = NULL; -PFNEGLMAKECURRENTPROC sf_glad_eglMakeCurrent = NULL; -PFNEGLQUERYAPIPROC sf_glad_eglQueryAPI = NULL; -PFNEGLQUERYCONTEXTPROC sf_glad_eglQueryContext = NULL; -PFNEGLQUERYSTRINGPROC sf_glad_eglQueryString = NULL; -PFNEGLQUERYSURFACEPROC sf_glad_eglQuerySurface = NULL; -PFNEGLRELEASETEXIMAGEPROC sf_glad_eglReleaseTexImage = NULL; -PFNEGLRELEASETHREADPROC sf_glad_eglReleaseThread = NULL; -PFNEGLSIGNALSYNCKHRPROC sf_glad_eglSignalSyncKHR = NULL; -PFNEGLSURFACEATTRIBPROC sf_glad_eglSurfaceAttrib = NULL; -PFNEGLSWAPBUFFERSPROC sf_glad_eglSwapBuffers = NULL; -PFNEGLSWAPINTERVALPROC sf_glad_eglSwapInterval = NULL; -PFNEGLTERMINATEPROC sf_glad_eglTerminate = NULL; -PFNEGLWAITCLIENTPROC sf_glad_eglWaitClient = NULL; -PFNEGLWAITGLPROC sf_glad_eglWaitGL = NULL; -PFNEGLWAITNATIVEPROC sf_glad_eglWaitNative = NULL; -PFNEGLWAITSYNCPROC sf_glad_eglWaitSync = NULL; - - -static void sf_glad_egl_load_EGL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_EGL_VERSION_1_0) return; - sf_glad_eglChooseConfig = (PFNEGLCHOOSECONFIGPROC) load(userptr, "eglChooseConfig"); - sf_glad_eglCopyBuffers = (PFNEGLCOPYBUFFERSPROC) load(userptr, "eglCopyBuffers"); - sf_glad_eglCreateContext = (PFNEGLCREATECONTEXTPROC) load(userptr, "eglCreateContext"); - sf_glad_eglCreatePbufferSurface = (PFNEGLCREATEPBUFFERSURFACEPROC) load(userptr, "eglCreatePbufferSurface"); - sf_glad_eglCreatePixmapSurface = (PFNEGLCREATEPIXMAPSURFACEPROC) load(userptr, "eglCreatePixmapSurface"); - sf_glad_eglCreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) load(userptr, "eglCreateWindowSurface"); - sf_glad_eglDestroyContext = (PFNEGLDESTROYCONTEXTPROC) load(userptr, "eglDestroyContext"); - sf_glad_eglDestroySurface = (PFNEGLDESTROYSURFACEPROC) load(userptr, "eglDestroySurface"); - sf_glad_eglGetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC) load(userptr, "eglGetConfigAttrib"); - sf_glad_eglGetConfigs = (PFNEGLGETCONFIGSPROC) load(userptr, "eglGetConfigs"); - sf_glad_eglGetCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC) load(userptr, "eglGetCurrentDisplay"); - sf_glad_eglGetCurrentSurface = (PFNEGLGETCURRENTSURFACEPROC) load(userptr, "eglGetCurrentSurface"); - sf_glad_eglGetDisplay = (PFNEGLGETDISPLAYPROC) load(userptr, "eglGetDisplay"); - sf_glad_eglGetError = (PFNEGLGETERRORPROC) load(userptr, "eglGetError"); - sf_glad_eglGetProcAddress = (PFNEGLGETPROCADDRESSPROC) load(userptr, "eglGetProcAddress"); - sf_glad_eglInitialize = (PFNEGLINITIALIZEPROC) load(userptr, "eglInitialize"); - sf_glad_eglMakeCurrent = (PFNEGLMAKECURRENTPROC) load(userptr, "eglMakeCurrent"); - sf_glad_eglQueryContext = (PFNEGLQUERYCONTEXTPROC) load(userptr, "eglQueryContext"); - sf_glad_eglQueryString = (PFNEGLQUERYSTRINGPROC) load(userptr, "eglQueryString"); - sf_glad_eglQuerySurface = (PFNEGLQUERYSURFACEPROC) load(userptr, "eglQuerySurface"); - sf_glad_eglSwapBuffers = (PFNEGLSWAPBUFFERSPROC) load(userptr, "eglSwapBuffers"); - sf_glad_eglTerminate = (PFNEGLTERMINATEPROC) load(userptr, "eglTerminate"); - sf_glad_eglWaitGL = (PFNEGLWAITGLPROC) load(userptr, "eglWaitGL"); - sf_glad_eglWaitNative = (PFNEGLWAITNATIVEPROC) load(userptr, "eglWaitNative"); -} -static void sf_glad_egl_load_EGL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_EGL_VERSION_1_1) return; - sf_glad_eglBindTexImage = (PFNEGLBINDTEXIMAGEPROC) load(userptr, "eglBindTexImage"); - sf_glad_eglReleaseTexImage = (PFNEGLRELEASETEXIMAGEPROC) load(userptr, "eglReleaseTexImage"); - sf_glad_eglSurfaceAttrib = (PFNEGLSURFACEATTRIBPROC) load(userptr, "eglSurfaceAttrib"); - sf_glad_eglSwapInterval = (PFNEGLSWAPINTERVALPROC) load(userptr, "eglSwapInterval"); -} -static void sf_glad_egl_load_EGL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_EGL_VERSION_1_2) return; - sf_glad_eglBindAPI = (PFNEGLBINDAPIPROC) load(userptr, "eglBindAPI"); - sf_glad_eglCreatePbufferFromClientBuffer = (PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC) load(userptr, "eglCreatePbufferFromClientBuffer"); - sf_glad_eglQueryAPI = (PFNEGLQUERYAPIPROC) load(userptr, "eglQueryAPI"); - sf_glad_eglReleaseThread = (PFNEGLRELEASETHREADPROC) load(userptr, "eglReleaseThread"); - sf_glad_eglWaitClient = (PFNEGLWAITCLIENTPROC) load(userptr, "eglWaitClient"); -} -static void sf_glad_egl_load_EGL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_EGL_VERSION_1_4) return; - sf_glad_eglGetCurrentContext = (PFNEGLGETCURRENTCONTEXTPROC) load(userptr, "eglGetCurrentContext"); -} -static void sf_glad_egl_load_EGL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_EGL_VERSION_1_5) return; - sf_glad_eglClientWaitSync = (PFNEGLCLIENTWAITSYNCPROC) load(userptr, "eglClientWaitSync"); - sf_glad_eglCreateImage = (PFNEGLCREATEIMAGEPROC) load(userptr, "eglCreateImage"); - sf_glad_eglCreatePlatformPixmapSurface = (PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC) load(userptr, "eglCreatePlatformPixmapSurface"); - sf_glad_eglCreatePlatformWindowSurface = (PFNEGLCREATEPLATFORMWINDOWSURFACEPROC) load(userptr, "eglCreatePlatformWindowSurface"); - sf_glad_eglCreateSync = (PFNEGLCREATESYNCPROC) load(userptr, "eglCreateSync"); - sf_glad_eglDestroyImage = (PFNEGLDESTROYIMAGEPROC) load(userptr, "eglDestroyImage"); - sf_glad_eglDestroySync = (PFNEGLDESTROYSYNCPROC) load(userptr, "eglDestroySync"); - sf_glad_eglGetPlatformDisplay = (PFNEGLGETPLATFORMDISPLAYPROC) load(userptr, "eglGetPlatformDisplay"); - sf_glad_eglGetSyncAttrib = (PFNEGLGETSYNCATTRIBPROC) load(userptr, "eglGetSyncAttrib"); - sf_glad_eglWaitSync = (PFNEGLWAITSYNCPROC) load(userptr, "eglWaitSync"); -} -static void sf_glad_egl_load_EGL_KHR_cl_event2( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_EGL_KHR_cl_event2) return; - sf_glad_eglCreateSync = (PFNEGLCREATESYNCPROC) load(userptr, "eglCreateSync"); - sf_glad_eglCreateSync64KHR = (PFNEGLCREATESYNC64KHRPROC) load(userptr, "eglCreateSync64KHR"); -} -static void sf_glad_egl_load_EGL_KHR_fence_sync( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_EGL_KHR_fence_sync) return; - sf_glad_eglClientWaitSync = (PFNEGLCLIENTWAITSYNCPROC) load(userptr, "eglClientWaitSync"); - sf_glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC) load(userptr, "eglClientWaitSyncKHR"); - sf_glad_eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC) load(userptr, "eglCreateSyncKHR"); - sf_glad_eglDestroySync = (PFNEGLDESTROYSYNCPROC) load(userptr, "eglDestroySync"); - sf_glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC) load(userptr, "eglDestroySyncKHR"); - sf_glad_eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC) load(userptr, "eglGetSyncAttribKHR"); -} -static void sf_glad_egl_load_EGL_KHR_image( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_EGL_KHR_image) return; - sf_glad_eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC) load(userptr, "eglCreateImageKHR"); - sf_glad_eglDestroyImage = (PFNEGLDESTROYIMAGEPROC) load(userptr, "eglDestroyImage"); - sf_glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC) load(userptr, "eglDestroyImageKHR"); -} -static void sf_glad_egl_load_EGL_KHR_image_base( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_EGL_KHR_image_base) return; - sf_glad_eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC) load(userptr, "eglCreateImageKHR"); - sf_glad_eglDestroyImage = (PFNEGLDESTROYIMAGEPROC) load(userptr, "eglDestroyImage"); - sf_glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC) load(userptr, "eglDestroyImageKHR"); -} -static void sf_glad_egl_load_EGL_KHR_reusable_sync( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_EGL_KHR_reusable_sync) return; - sf_glad_eglClientWaitSync = (PFNEGLCLIENTWAITSYNCPROC) load(userptr, "eglClientWaitSync"); - sf_glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC) load(userptr, "eglClientWaitSyncKHR"); - sf_glad_eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC) load(userptr, "eglCreateSyncKHR"); - sf_glad_eglDestroySync = (PFNEGLDESTROYSYNCPROC) load(userptr, "eglDestroySync"); - sf_glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC) load(userptr, "eglDestroySyncKHR"); - sf_glad_eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC) load(userptr, "eglGetSyncAttribKHR"); - sf_glad_eglSignalSyncKHR = (PFNEGLSIGNALSYNCKHRPROC) load(userptr, "eglSignalSyncKHR"); -} - - -static void sf_glad_egl_resolve_aliases(void) { - if (sf_glad_eglClientWaitSync == NULL && sf_glad_eglClientWaitSyncKHR != NULL) sf_glad_eglClientWaitSync = (PFNEGLCLIENTWAITSYNCPROC)sf_glad_eglClientWaitSyncKHR; - if (sf_glad_eglClientWaitSyncKHR == NULL && sf_glad_eglClientWaitSync != NULL) sf_glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)sf_glad_eglClientWaitSync; - if (sf_glad_eglCreateSync == NULL && sf_glad_eglCreateSync64KHR != NULL) sf_glad_eglCreateSync = (PFNEGLCREATESYNCPROC)sf_glad_eglCreateSync64KHR; - if (sf_glad_eglCreateSync64KHR == NULL && sf_glad_eglCreateSync != NULL) sf_glad_eglCreateSync64KHR = (PFNEGLCREATESYNC64KHRPROC)sf_glad_eglCreateSync; - if (sf_glad_eglDestroyImage == NULL && sf_glad_eglDestroyImageKHR != NULL) sf_glad_eglDestroyImage = (PFNEGLDESTROYIMAGEPROC)sf_glad_eglDestroyImageKHR; - if (sf_glad_eglDestroyImageKHR == NULL && sf_glad_eglDestroyImage != NULL) sf_glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)sf_glad_eglDestroyImage; - if (sf_glad_eglDestroySync == NULL && sf_glad_eglDestroySyncKHR != NULL) sf_glad_eglDestroySync = (PFNEGLDESTROYSYNCPROC)sf_glad_eglDestroySyncKHR; - if (sf_glad_eglDestroySyncKHR == NULL && sf_glad_eglDestroySync != NULL) sf_glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)sf_glad_eglDestroySync; -} - -static int sf_glad_egl_get_extensions(EGLDisplay display, const char **extensions) { - *extensions = eglQueryString(display, EGL_EXTENSIONS); - - return extensions != NULL; -} - -static int sf_glad_egl_has_extension(const char *extensions, const char *ext) { - const char *loc; - const char *terminator; - if(extensions == NULL) { - return 0; - } - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } -} - -static GLADapiproc sf_glad_egl_get_proc_from_userptr(void *userptr, const char *name) { - return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); -} - -static int sf_glad_egl_find_extensions_egl(EGLDisplay display) { - const char *extensions; - if (!sf_glad_egl_get_extensions(display, &extensions)) return 0; - - SF_GLAD_EGL_KHR_cl_event2 = sf_glad_egl_has_extension(extensions, "EGL_KHR_cl_event2"); - SF_GLAD_EGL_KHR_fence_sync = sf_glad_egl_has_extension(extensions, "EGL_KHR_fence_sync"); - SF_GLAD_EGL_KHR_image = sf_glad_egl_has_extension(extensions, "EGL_KHR_image"); - SF_GLAD_EGL_KHR_image_base = sf_glad_egl_has_extension(extensions, "EGL_KHR_image_base"); - SF_GLAD_EGL_KHR_reusable_sync = sf_glad_egl_has_extension(extensions, "EGL_KHR_reusable_sync"); - - return 1; -} - -static int sf_glad_egl_find_core_egl(EGLDisplay display) { - int major, minor; - const char *version; - - if (display == NULL) { - display = EGL_NO_DISPLAY; /* this is usually NULL, better safe than sorry */ - } - if (display == EGL_NO_DISPLAY) { - display = eglGetCurrentDisplay(); - } -#ifdef EGL_VERSION_1_4 - if (display == EGL_NO_DISPLAY) { - display = eglGetDisplay(EGL_DEFAULT_DISPLAY); - } -#endif - if (display == EGL_NO_DISPLAY) { - return 0; - } - - version = eglQueryString(display, EGL_VERSION); - (void) eglGetError(); - - if (version == NULL) { - major = 1; - minor = 0; - } else { - GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); - } - - SF_GLAD_EGL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - SF_GLAD_EGL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - SF_GLAD_EGL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; - SF_GLAD_EGL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; - SF_GLAD_EGL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; - SF_GLAD_EGL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -static int gladLoadEGLUserPtr(EGLDisplay display, GLADuserptrloadfunc load, void* userptr) { - int version; - eglGetDisplay = (PFNEGLGETDISPLAYPROC) load(userptr, "eglGetDisplay"); - eglGetCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC) load(userptr, "eglGetCurrentDisplay"); - eglQueryString = (PFNEGLQUERYSTRINGPROC) load(userptr, "eglQueryString"); - eglGetError = (PFNEGLGETERRORPROC) load(userptr, "eglGetError"); - if (eglGetDisplay == NULL || eglGetCurrentDisplay == NULL || eglQueryString == NULL || eglGetError == NULL) return 0; - - version = sf_glad_egl_find_core_egl(display); - if (!version) return 0; - sf_glad_egl_load_EGL_VERSION_1_0(load, userptr); - sf_glad_egl_load_EGL_VERSION_1_1(load, userptr); - sf_glad_egl_load_EGL_VERSION_1_2(load, userptr); - sf_glad_egl_load_EGL_VERSION_1_4(load, userptr); - sf_glad_egl_load_EGL_VERSION_1_5(load, userptr); - - if (!sf_glad_egl_find_extensions_egl(display)) return 0; - sf_glad_egl_load_EGL_KHR_cl_event2(load, userptr); - sf_glad_egl_load_EGL_KHR_fence_sync(load, userptr); - sf_glad_egl_load_EGL_KHR_image(load, userptr); - sf_glad_egl_load_EGL_KHR_image_base(load, userptr); - sf_glad_egl_load_EGL_KHR_reusable_sync(load, userptr); - - return version; -} - -static int gladLoadEGL(EGLDisplay display, GLADloadfunc load) { - return gladLoadEGLUserPtr(display, sf_glad_egl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - - -#ifdef SF_GLAD_EGL - -#ifndef GLAD_LOADER_LIBRARY_C_ -#define GLAD_LOADER_LIBRARY_C_ - -#include -#include - -#if GLAD_PLATFORM_WIN32 -#include -#else -#include -#endif - - -static void* glad_get_dlopen_handle(const char *lib_names[], int length) { - void *handle = NULL; - int i; - - for (i = 0; i < length; ++i) { -#if GLAD_PLATFORM_WIN32 - #if GLAD_PLATFORM_UWP - size_t buffer_size = (strlen(lib_names[i]) + 1) * sizeof(WCHAR); - LPWSTR buffer = (LPWSTR) malloc(buffer_size); - if (buffer != NULL) { - int ret = MultiByteToWideChar(CP_ACP, 0, lib_names[i], -1, buffer, buffer_size); - if (ret != 0) { - handle = (void*) LoadPackagedLibrary(buffer, 0); - } - free((void*) buffer); - } - #else - handle = (void*) LoadLibraryA(lib_names[i]); - #endif -#else - handle = dlopen(lib_names[i], RTLD_LAZY | RTLD_LOCAL); -#endif - if (handle != NULL) { - return handle; - } - } - - return NULL; -} - -static void glad_close_dlopen_handle(void* handle) { - if (handle != NULL) { -#if GLAD_PLATFORM_WIN32 - FreeLibrary((HMODULE) handle); -#else - dlclose(handle); -#endif - } -} - -static GLADapiproc glad_dlsym_handle(void* handle, const char *name) { - if (handle == NULL) { - return NULL; - } - -#if GLAD_PLATFORM_WIN32 - return (GLADapiproc) GetProcAddress((HMODULE) handle, name); -#else - return GLAD_GNUC_EXTENSION (GLADapiproc) dlsym(handle, name); -#endif -} - -#endif /* GLAD_LOADER_LIBRARY_C_ */ - -struct _sf_glad_egl_userptr { - void *handle; - PFNEGLGETPROCADDRESSPROC get_proc_address_ptr; -}; - -static GLADapiproc sf_glad_egl_get_proc(void *vuserptr, const char* name) { - struct _sf_glad_egl_userptr userptr = *(struct _sf_glad_egl_userptr*) vuserptr; - GLADapiproc result = NULL; - - result = glad_dlsym_handle(userptr.handle, name); - if (result == NULL) { - result = GLAD_GNUC_EXTENSION (GLADapiproc) userptr.get_proc_address_ptr(name); - } - - return result; -} - -static void* _egl_handle = NULL; - -static void* sf_glad_egl_dlopen_handle(void) { -#if GLAD_PLATFORM_APPLE - static const char *NAMES[] = {"libEGL.dylib"}; -#elif GLAD_PLATFORM_WIN32 - static const char *NAMES[] = {"libEGL.dll", "EGL.dll"}; -#else - static const char *NAMES[] = {"libEGL.so.1", "libEGL.so"}; -#endif - - if (_egl_handle == NULL) { - _egl_handle = glad_get_dlopen_handle(NAMES, sizeof(NAMES) / sizeof(NAMES[0])); - } - - return _egl_handle; -} - -static struct _sf_glad_egl_userptr sf_glad_egl_build_userptr(void *handle) { - struct _sf_glad_egl_userptr userptr; - userptr.handle = handle; - userptr.get_proc_address_ptr = (PFNEGLGETPROCADDRESSPROC) glad_dlsym_handle(handle, "eglGetProcAddress"); - return userptr; -} - -static void gladLoaderUnloadEGL() { - if (_egl_handle != NULL) { - glad_close_dlopen_handle(_egl_handle); - _egl_handle = NULL; - } -} - -static int gladLoaderLoadEGL(EGLDisplay display) { - int version = 0; - void *handle = NULL; - int did_load = 0; - struct _sf_glad_egl_userptr userptr; - - did_load = _egl_handle == NULL; - handle = sf_glad_egl_dlopen_handle(); - if (handle != NULL) { - userptr = sf_glad_egl_build_userptr(handle); - - if (userptr.get_proc_address_ptr != NULL) { - version = gladLoadEGLUserPtr(display, sf_glad_egl_get_proc, &userptr); - } - - if (!version && did_load) { - gladLoaderUnloadEGL(); - } - } - - return version; -} - -#endif /* SF_GLAD_EGL */ - -#endif /* SF_GLAD_EGL_IMPLEMENTATION */ - diff --git a/extlibs/headers/glad/include/glad/gl.h b/extlibs/headers/glad/include/glad/gl.h deleted file mode 100644 index eca47072..00000000 --- a/extlibs/headers/glad/include/glad/gl.h +++ /dev/null @@ -1,7839 +0,0 @@ -/** - * Loader generated by glad 2.0.0-beta on Wed Jul 17 20:53:00 2019 - * - * Generator: C/C++ - * Specification: gl - * Extensions: 44 - * - * APIs: - * - gl:compatibility=1.1 - * - gles1:common=1.0 - * - * Options: - * - MX_GLOBAL = False - * - ON_DEMAND = False - * - LOADER = False - * - ALIAS = True - * - HEADER_ONLY = True - * - DEBUG = False - * - MX = False - * - * Commandline: - * --merge --api='gl:compatibility=1.1,gles1:common=1.0' --extensions='GL_ARB_copy_buffer,GL_ARB_fragment_shader,GL_ARB_framebuffer_object,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_imaging,GL_ARB_multitexture,GL_ARB_separate_shader_objects,GL_ARB_shader_objects,GL_ARB_shading_language_100,GL_ARB_texture_non_power_of_two,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_copy_texture,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object,GL_EXT_geometry_shader4,GL_EXT_packed_depth_stencil,GL_EXT_subtexture,GL_EXT_texture_array,GL_EXT_texture_object,GL_EXT_texture_sRGB,GL_EXT_vertex_array,GL_INGR_blend_func_separate,GL_KHR_debug,GL_NV_geometry_program4,GL_NV_vertex_program,GL_SGIS_texture_edge_clamp,GL_EXT_sRGB,GL_OES_blend_equation_separate,GL_OES_blend_func_separate,GL_OES_blend_subtract,GL_OES_depth24,GL_OES_depth32,GL_OES_framebuffer_object,GL_OES_packed_depth_stencil,GL_OES_single_precision,GL_OES_texture_npot' c --alias --header-only - * - * Online: - * http://glad.sh/#api=gl%3Acompatibility%3D1.1%2Cgles1%3Acommon%3D1.0&extensions=GL_ARB_copy_buffer%2CGL_ARB_fragment_shader%2CGL_ARB_framebuffer_object%2CGL_ARB_geometry_shader4%2CGL_ARB_get_program_binary%2CGL_ARB_imaging%2CGL_ARB_multitexture%2CGL_ARB_separate_shader_objects%2CGL_ARB_shader_objects%2CGL_ARB_shading_language_100%2CGL_ARB_texture_non_power_of_two%2CGL_ARB_vertex_buffer_object%2CGL_ARB_vertex_program%2CGL_ARB_vertex_shader%2CGL_EXT_blend_equation_separate%2CGL_EXT_blend_func_separate%2CGL_EXT_blend_minmax%2CGL_EXT_blend_subtract%2CGL_EXT_copy_texture%2CGL_EXT_framebuffer_blit%2CGL_EXT_framebuffer_multisample%2CGL_EXT_framebuffer_object%2CGL_EXT_geometry_shader4%2CGL_EXT_packed_depth_stencil%2CGL_EXT_subtexture%2CGL_EXT_texture_array%2CGL_EXT_texture_object%2CGL_EXT_texture_sRGB%2CGL_EXT_vertex_array%2CGL_INGR_blend_func_separate%2CGL_KHR_debug%2CGL_NV_geometry_program4%2CGL_NV_vertex_program%2CGL_SGIS_texture_edge_clamp%2CGL_EXT_sRGB%2CGL_OES_blend_equation_separate%2CGL_OES_blend_func_separate%2CGL_OES_blend_subtract%2CGL_OES_depth24%2CGL_OES_depth32%2CGL_OES_framebuffer_object%2CGL_OES_packed_depth_stencil%2CGL_OES_single_precision%2CGL_OES_texture_npot&generator=c&options=MERGE%2CALIAS%2CHEADER_ONLY - * - */ - -#ifndef SF_GLAD_GL_H_ -#define SF_GLAD_GL_H_ - -#ifdef __gl_h_ - #error OpenGL header already included (API: gl), remove previous include! -#endif -#define __gl_h_ 1 - - -#define SF_GLAD_GL -#define GLAD_OPTION_GL_ALIAS -#define GLAD_OPTION_GL_HEADER_ONLY - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef GLAD_PLATFORM_H_ -#define GLAD_PLATFORM_H_ - -#ifndef GLAD_PLATFORM_WIN32 - #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) - #define GLAD_PLATFORM_WIN32 1 - #else - #define GLAD_PLATFORM_WIN32 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_APPLE - #ifdef __APPLE__ - #define GLAD_PLATFORM_APPLE 1 - #else - #define GLAD_PLATFORM_APPLE 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_EMSCRIPTEN - #ifdef __EMSCRIPTEN__ - #define GLAD_PLATFORM_EMSCRIPTEN 1 - #else - #define GLAD_PLATFORM_EMSCRIPTEN 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_UWP - #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) - #ifdef __has_include - #if __has_include() - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #endif - - #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define GLAD_PLATFORM_UWP 1 - #endif - #endif - - #ifndef GLAD_PLATFORM_UWP - #define GLAD_PLATFORM_UWP 0 - #endif -#endif - -#ifdef __GNUC__ - #define GLAD_GNUC_EXTENSION __extension__ -#else - #define GLAD_GNUC_EXTENSION -#endif - -#ifndef GLAD_API_CALL - #if defined(GLAD_API_CALL_EXPORT) - #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) - #if defined(GLAD_API_CALL_EXPORT_BUILD) - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllexport)) extern - #else - #define GLAD_API_CALL __declspec(dllexport) extern - #endif - #else - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllimport)) extern - #else - #define GLAD_API_CALL __declspec(dllimport) extern - #endif - #endif - #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) - #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern - #else - #define GLAD_API_CALL extern - #endif - #else - #define GLAD_API_CALL extern - #endif -#endif - -#ifdef APIENTRY - #define GLAD_API_PTR APIENTRY -#elif GLAD_PLATFORM_WIN32 - #define GLAD_API_PTR __stdcall -#else - #define GLAD_API_PTR -#endif - -#ifndef GLAPI -#define GLAPI GLAD_API_CALL -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY GLAD_API_PTR -#endif - -#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) -#define GLAD_VERSION_MAJOR(version) (version / 10000) -#define GLAD_VERSION_MINOR(version) (version % 10000) - -#define GLAD_GENERATOR_VERSION "2.0.0-beta" - -typedef void (*GLADapiproc)(void); - -typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); - -typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); -typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); - -#endif /* GLAD_PLATFORM_H_ */ - -#define GL_2D 0x0600 -#define GL_2_BYTES 0x1407 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_3_BYTES 0x1408 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_4_BYTES 0x1409 -#define GL_ACCUM 0x0100 -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_ADD 0x0104 -#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_ALL_SHADER_BITS 0xFFFFFFFF -#define GL_ALPHA 0x1906 -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_ALPHA_BITS 0x0D55 -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_ALWAYS 0x0207 -#define GL_AMBIENT 0x1200 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_AND 0x1501 -#define GL_AND_INVERTED 0x1504 -#define GL_AND_REVERSE 0x1502 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_AUX_BUFFERS 0x0C00 -#define GL_BACK 0x0405 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_BITMAP 0x1A00 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_BLEND 0x0BE2 -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D -#define GL_BLEND_EQUATION_EXT 0x8009 -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLUE 0x1905 -#define GL_BLUE_BIAS 0x0D1B -#define GL_BLUE_BITS 0x0D54 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_BUFFER 0x82E0 -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_BYTE 0x1400 -#define GL_C3F_V3F 0x2A24 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_CCW 0x0901 -#define GL_CLAMP 0x2900 -#define GL_CLAMP_TO_EDGE_SGIS 0x812F -#define GL_CLEAR 0x1500 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_COEFF 0x0A00 -#define GL_COLOR 0x1800 -#define GL_COLOR_ARRAY 0x8076 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_INDEX 0x1900 -#define GL_COLOR_INDEXES 0x1603 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_COLOR_TABLE 0x80D0 -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_CONSTANT_BORDER 0x8151 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_COPY 0x1503 -#define GL_COPY_INVERTED 0x150C -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_CURRENT_BIT 0x00000001 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_CW 0x0900 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DECAL 0x2101 -#define GL_DECR 0x1E03 -#define GL_DEPTH 0x1801 -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_DEPTH_BIAS 0x0D1F -#define GL_DEPTH_BITS 0x0D56 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DIFFUSE 0x1201 -#define GL_DISPLAY_LIST 0x82E7 -#define GL_DITHER 0x0BD0 -#define GL_DOMAIN 0x0A02 -#define GL_DONT_CARE 0x1100 -#define GL_DOUBLE 0x140A -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_DST_ALPHA 0x0304 -#define GL_DST_COLOR 0x0306 -#define GL_DYNAMIC_COPY_ARB 0x88EA -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_EDGE_FLAG 0x0B43 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_EMISSION 0x1600 -#define GL_ENABLE_BIT 0x00002000 -#define GL_EQUAL 0x0202 -#define GL_EQUIV 0x1509 -#define GL_EVAL_BIT 0x00010000 -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 -#define GL_EXTENSIONS 0x1F03 -#define GL_EYE_LINEAR 0x2400 -#define GL_EYE_PLANE 0x2502 -#define GL_FALSE 0 -#define GL_FASTEST 0x1101 -#define GL_FEEDBACK 0x1C01 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_FILL 0x1B02 -#define GL_FLAT 0x1D00 -#define GL_FLOAT 0x1406 -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_FOG 0x0B60 -#define GL_FOG_BIT 0x00000080 -#define GL_FOG_COLOR 0x0B66 -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_END 0x0B64 -#define GL_FOG_HINT 0x0C54 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_START 0x0B63 -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B -#define GL_FRAMEBUFFER 0x8D40 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_FRONT 0x0404 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_FRONT_FACE 0x0B46 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEQUAL 0x0206 -#define GL_GREATER 0x0204 -#define GL_GREEN 0x1904 -#define GL_GREEN_BIAS 0x0D19 -#define GL_GREEN_BITS 0x0D53 -#define GL_GREEN_SCALE 0x0D18 -#define GL_HINT_BIT 0x00008000 -#define GL_HISTOGRAM 0x8024 -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_SINK 0x802D -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_IDENTITY_NV 0x862A -#define GL_INCR 0x1E02 -#define GL_INDEX 0x8222 -#define GL_INDEX_ARRAY 0x8077 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_BITS 0x0D51 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_INDEX_MODE 0x0C30 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_INT 0x1404 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_INVALID_OPERATION 0x0502 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVERSE_NV 0x862B -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_INVERT 0x150A -#define GL_KEEP 0x1E00 -#define GL_LEFT 0x0406 -#define GL_LEQUAL 0x0203 -#define GL_LESS 0x0201 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LINE 0x1B01 -#define GL_LINEAR 0x2601 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_LINES 0x0001 -#define GL_LINES_ADJACENCY_ARB 0x000A -#define GL_LINES_ADJACENCY_EXT 0x000A -#define GL_LINE_BIT 0x00000004 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LINE_STRIP 0x0003 -#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B -#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B -#define GL_LINE_TOKEN 0x0702 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_BIT 0x00020000 -#define GL_LIST_INDEX 0x0B33 -#define GL_LIST_MODE 0x0B30 -#define GL_LOAD 0x0101 -#define GL_LOGIC_OP 0x0BF1 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX7_NV 0x8637 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_MAX 0x8008 -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_EXT 0x8008 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_MAX_SAMPLES_EXT 0x8D57 -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MIN 0x8007 -#define GL_MINMAX 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_MIN_EXT 0x8007 -#define GL_MODELVIEW 0x1700 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_MODULATE 0x2100 -#define GL_MULT 0x0103 -#define GL_N3F_V3F 0x2A25 -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_NAND 0x150E -#define GL_NEAREST 0x2600 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_NEVER 0x0200 -#define GL_NICEST 0x1102 -#define GL_NONE 0 -#define GL_NOOP 0x1505 -#define GL_NOR 0x1508 -#define GL_NORMALIZE 0x0BA1 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NOTEQUAL 0x0205 -#define GL_NO_ERROR 0 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_PLANE 0x2501 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_ONE 1 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_OR 0x1507 -#define GL_ORDER 0x0A01 -#define GL_OR_INVERTED 0x150D -#define GL_OR_REVERSE 0x150B -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_POINT 0x1B00 -#define GL_POINTS 0x0000 -#define GL_POINT_BIT 0x00000002 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_POINT_TOKEN 0x0701 -#define GL_POLYGON 0x0009 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_POSITION 0x1203 -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_PROGRAM 0x82E2 -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_PROGRAM_BINARY_FORMATS 0x87FF -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_PROJECTION 0x1701 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_Q 0x2003 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_QUADS 0x0007 -#define GL_QUAD_STRIP 0x0008 -#define GL_QUERY 0x82E3 -#define GL_R 0x2002 -#define GL_R3_G3_B2 0x2A10 -#define GL_READ_BUFFER 0x0C02 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_RED 0x1903 -#define GL_REDUCE 0x8016 -#define GL_RED_BIAS 0x0D15 -#define GL_RED_BITS 0x0D52 -#define GL_RED_SCALE 0x0D14 -#define GL_RENDER 0x1C00 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERER 0x1F01 -#define GL_RENDER_MODE 0x0C40 -#define GL_REPEAT 0x2901 -#define GL_REPLACE 0x1E01 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_RETURN 0x0102 -#define GL_RGB 0x1907 -#define GL_RGB10 0x8052 -#define GL_RGB10_A2 0x8059 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB5_A1 0x8057 -#define GL_RGB8 0x8051 -#define GL_RGBA 0x1908 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGBA8 0x8058 -#define GL_RGBA_MODE 0x0C31 -#define GL_RIGHT 0x0407 -#define GL_S 0x2000 -#define GL_SAMPLER 0x82E6 -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_SELECT 0x1C02 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_SEPARABLE_2D 0x8012 -#define GL_SET 0x150F -#define GL_SHADER 0x82E1 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_SHADE_MODEL 0x0B54 -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C -#define GL_SHININESS 0x1601 -#define GL_SHORT 0x1402 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SMOOTH 0x1D01 -#define GL_SPECULAR 0x1202 -#define GL_SPHERE_MAP 0x2402 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SRC_ALPHA 0x0302 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_SRC_COLOR 0x0300 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB_EXT 0x8C40 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_STENCIL_BITS 0x0D57 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_INDEX 0x1901 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STEREO 0x0C33 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_T 0x2001 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_T4F_V4F 0x2A28 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_TEXTURE 0x1702 -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D -#define GL_TEXTURE_BIT 0x00040000 -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_ENV 0x2300 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_TRANSPOSE_NV 0x862C -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLES_ADJACENCY_ARB 0x000C -#define GL_TRIANGLES_ADJACENCY_EXT 0x000C -#define GL_TRIANGLE_FAN 0x0006 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D -#define GL_TRUE 1 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_UNSIGNED_INT 0x1405 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_VENDOR 0x1F00 -#define GL_VERSION 0x1F02 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_VIEWPORT 0x0BA2 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_XOR 0x1506 -#define GL_ZERO 0 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_ADD_SIGNED 0x8574 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_BLEND_DST_ALPHA_OES 0x80CA -#define GL_BLEND_DST_RGB_OES 0x80C8 -#define GL_BLEND_EQUATION_ALPHA_OES 0x883D -#define GL_BLEND_EQUATION_OES 0x8009 -#define GL_BLEND_EQUATION_RGB_OES 0x8009 -#define GL_BLEND_SRC_ALPHA_OES 0x80CB -#define GL_BLEND_SRC_RGB_OES 0x80C9 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_COLOR_ATTACHMENT0_OES 0x8CE0 -#define GL_COMBINE 0x8570 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CONSTANT 0x8576 -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#define GL_DEPTH_ATTACHMENT_OES 0x8D00 -#define GL_DEPTH_COMPONENT16_OES 0x81A5 -#define GL_DEPTH_COMPONENT24_OES 0x81A6 -#define GL_DEPTH_COMPONENT32_OES 0x81A7 -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_FIXED 0x140C -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 -#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 -#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 -#define GL_FRAMEBUFFER_OES 0x8D40 -#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD -#define GL_FUNC_ADD_OES 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B -#define GL_FUNC_SUBTRACT_OES 0x800A -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_INTERPOLATE 0x8575 -#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_MULTISAMPLE 0x809D -#define GL_NONE_OES 0 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_OPERAND2_RGB 0x8592 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_PREVIOUS 0x8578 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 -#define GL_RENDERBUFFER_BINDING_OES 0x8CA7 -#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 -#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 -#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 -#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 -#define GL_RENDERBUFFER_OES 0x8D41 -#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 -#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 -#define GL_RENDERBUFFER_WIDTH_OES 0x8D42 -#define GL_RESCALE_NORMAL 0x803A -#define GL_RGB565_OES 0x8D62 -#define GL_RGB5_A1_OES 0x8057 -#define GL_RGBA4_OES 0x8056 -#define GL_RGB_SCALE 0x8573 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_SOURCE2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_ALPHA 0x8589 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_ALPHA 0x858A -#define GL_SRC2_RGB 0x8582 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STENCIL_ATTACHMENT_OES 0x8D20 -#define GL_SUBTRACT 0x84E7 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_VERSION_ES_CL_1_0 1 -#define GL_VERSION_ES_CL_1_1 1 -#define GL_VERSION_ES_CM_1_1 1 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 - - -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_GLAD_API_PTR - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) -# define KHRONOS_STATIC 1 -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(KHRONOS_STATIC) - /* If the preprocessor constant KHRONOS_STATIC is defined, make the - * header compatible with static linking. */ -# define KHRONOS_APICALL -#elif defined(_WIN32) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_GLAD_API_PTR - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC) - /* Win32 but not WinCE */ -# define KHRONOS_GLAD_API_PTR __stdcall -#else -# define KHRONOS_GLAD_API_PTR -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef khronos_int8_t GLbyte; -typedef khronos_uint8_t GLubyte; -typedef khronos_int16_t GLshort; -typedef khronos_uint16_t GLushort; -typedef int GLint; -typedef unsigned int GLuint; -typedef khronos_int32_t GLclampx; -typedef int GLsizei; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglClientBufferEXT; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef khronos_uint16_t GLhalf; -typedef khronos_uint16_t GLhalfARB; -typedef khronos_int32_t GLfixed; -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptr; -#else -typedef khronos_intptr_t GLintptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_intptr_t GLintptrARB; -#else -typedef khronos_intptr_t GLintptrARB; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptr; -#else -typedef khronos_ssize_t GLsizeiptr; -#endif -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) -typedef khronos_ssize_t GLsizeiptrARB; -#else -typedef khronos_ssize_t GLsizeiptrARB; -#endif -typedef khronos_int64_t GLint64; -typedef khronos_int64_t GLint64EXT; -typedef khronos_uint64_t GLuint64; -typedef khronos_uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void ( *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void ( *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -typedef void ( *GLVULKANPROCNV)(void); - - -#define GL_VERSION_1_0 1 -GLAD_API_CALL int SF_GLAD_GL_VERSION_1_0; -#define GL_VERSION_1_1 1 -GLAD_API_CALL int SF_GLAD_GL_VERSION_1_1; -#define GL_VERSION_ES_CM_1_0 1 -GLAD_API_CALL int SF_GLAD_GL_VERSION_ES_CM_1_0; -#define GL_ARB_copy_buffer 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_copy_buffer; -#define GL_ARB_fragment_shader 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_fragment_shader; -#define GL_ARB_framebuffer_object 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_framebuffer_object; -#define GL_ARB_geometry_shader4 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_geometry_shader4; -#define GL_ARB_get_program_binary 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_get_program_binary; -#define GL_ARB_imaging 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_imaging; -#define GL_ARB_multitexture 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_multitexture; -#define GL_ARB_separate_shader_objects 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_separate_shader_objects; -#define GL_ARB_shader_objects 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_shader_objects; -#define GL_ARB_shading_language_100 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_shading_language_100; -#define GL_ARB_texture_non_power_of_two 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_texture_non_power_of_two; -#define GL_ARB_vertex_buffer_object 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_vertex_buffer_object; -#define GL_ARB_vertex_program 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_vertex_program; -#define GL_ARB_vertex_shader 1 -GLAD_API_CALL int SF_GLAD_GL_ARB_vertex_shader; -#define GL_EXT_blend_equation_separate 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_blend_equation_separate; -#define GL_EXT_blend_func_separate 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_blend_func_separate; -#define GL_EXT_blend_minmax 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_blend_minmax; -#define GL_EXT_blend_subtract 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_blend_subtract; -#define GL_EXT_copy_texture 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_copy_texture; -#define GL_EXT_framebuffer_blit 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_framebuffer_blit; -#define GL_EXT_framebuffer_multisample 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_framebuffer_multisample; -#define GL_EXT_framebuffer_object 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_framebuffer_object; -#define GL_EXT_geometry_shader4 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_geometry_shader4; -#define GL_EXT_packed_depth_stencil 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_packed_depth_stencil; -#define GL_EXT_subtexture 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_subtexture; -#define GL_EXT_texture_array 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_texture_array; -#define GL_EXT_texture_object 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_texture_object; -#define GL_EXT_texture_sRGB 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_texture_sRGB; -#define GL_EXT_vertex_array 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_vertex_array; -#define GL_INGR_blend_func_separate 1 -GLAD_API_CALL int SF_GLAD_GL_INGR_blend_func_separate; -#define GL_KHR_debug 1 -GLAD_API_CALL int SF_GLAD_GL_KHR_debug; -#define GL_NV_geometry_program4 1 -GLAD_API_CALL int SF_GLAD_GL_NV_geometry_program4; -#define GL_NV_vertex_program 1 -GLAD_API_CALL int SF_GLAD_GL_NV_vertex_program; -#define GL_SGIS_texture_edge_clamp 1 -GLAD_API_CALL int SF_GLAD_GL_SGIS_texture_edge_clamp; -#define GL_EXT_sRGB 1 -GLAD_API_CALL int SF_GLAD_GL_EXT_sRGB; -#define GL_OES_blend_equation_separate 1 -GLAD_API_CALL int SF_GLAD_GL_OES_blend_equation_separate; -#define GL_OES_blend_func_separate 1 -GLAD_API_CALL int SF_GLAD_GL_OES_blend_func_separate; -#define GL_OES_blend_subtract 1 -GLAD_API_CALL int SF_GLAD_GL_OES_blend_subtract; -#define GL_OES_depth24 1 -GLAD_API_CALL int SF_GLAD_GL_OES_depth24; -#define GL_OES_depth32 1 -GLAD_API_CALL int SF_GLAD_GL_OES_depth32; -#define GL_OES_framebuffer_object 1 -GLAD_API_CALL int SF_GLAD_GL_OES_framebuffer_object; -#define GL_OES_packed_depth_stencil 1 -GLAD_API_CALL int SF_GLAD_GL_OES_packed_depth_stencil; -#define GL_OES_single_precision 1 -GLAD_API_CALL int SF_GLAD_GL_OES_single_precision; -#define GL_OES_texture_npot 1 -GLAD_API_CALL int SF_GLAD_GL_OES_texture_npot; - - -typedef void (GLAD_API_PTR *PFNGLACCUMPROC)(GLenum op, GLfloat value); -typedef void (GLAD_API_PTR *PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program); -typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREARBPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); -typedef GLboolean (GLAD_API_PTR *PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint * programs, GLboolean * residences); -typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); -typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); -typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTPROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTEXTPROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj); -typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLBEGINPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); -typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id); -typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture); -typedef void (GLAD_API_PTR *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); -typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONEXTPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); -typedef void (GLAD_API_PTR *PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage); -typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); -typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data); -typedef void (GLAD_API_PTR *PFNGLCALLLISTPROC)(GLuint list); -typedef void (GLAD_API_PTR *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth); -typedef void (GLAD_API_PTR *PFNGLCLEARINDEXPROC)(GLfloat c); -typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); -typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation); -typedef void (GLAD_API_PTR *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UBVPROC)(const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3UIVPROC)(const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); -typedef void (GLAD_API_PTR *PFNGLCOLOR3USVPROC)(const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UBVPROC)(const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4UIVPROC)(const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); -typedef void (GLAD_API_PTR *PFNGLCOLOR4USVPROC)(const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAD_API_PTR *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); -typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params); -typedef void (GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAD_API_PTR *PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); -typedef GLhandleARB (GLAD_API_PTR *PFNGLCREATEPROGRAMOBJECTARBPROC)(void); -typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); -typedef GLhandleARB (GLAD_API_PTR *PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType); -typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const* strings); -typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); -typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); -typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); -typedef void (GLAD_API_PTR *PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint * pipelines); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); -typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); -typedef void (GLAD_API_PTR *PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj); -typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count); -typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf); -typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); -typedef void (GLAD_API_PTR *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPROC)(GLboolean flag); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean * pointer); -typedef void (GLAD_API_PTR *PFNGLEDGEFLAGVPROC)(const GLboolean * flag); -typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); -typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEPROC)(GLenum array); -typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); -typedef void (GLAD_API_PTR *PFNGLENDPROC)(void); -typedef void (GLAD_API_PTR *PFNGLENDLISTPROC)(void); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DPROC)(GLdouble u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DVPROC)(const GLdouble * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FPROC)(GLfloat u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FVPROC)(const GLfloat * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DVPROC)(const GLdouble * u); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); -typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FVPROC)(const GLfloat * u); -typedef void (GLAD_API_PTR *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); -typedef void (GLAD_API_PTR *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -typedef void (GLAD_API_PTR *PFNGLEVALPOINT1PROC)(GLint i); -typedef void (GLAD_API_PTR *PFNGLEVALPOINT2PROC)(GLint i, GLint j); -typedef void (GLAD_API_PTR *PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer); -typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); -typedef void (GLAD_API_PTR *PFNGLFOGFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLFOGIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLFOGIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint * buffers); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint * framebuffers); -typedef GLuint (GLAD_API_PTR *PFNGLGENLISTSPROC)(GLsizei range); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint * textures); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPEXTPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); -typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); -typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); -typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void * table); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void * image); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); -typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); -typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); -typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef GLhandleARB (GLAD_API_PTR *PFNGLGETHANDLEARBPROC)(GLenum pname); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values); -typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values); -typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETPOINTERVEXTPROC)(GLenum pname, void ** params); -typedef void (GLAD_API_PTR *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void * string); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte * program); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); -typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); -typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); -typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); -typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname, GLint * params); -typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); -typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname, void ** pointer); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAD_API_PTR *PFNGLINDEXMASKPROC)(GLuint mask); -typedef void (GLAD_API_PTR *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLINDEXDPROC)(GLdouble c); -typedef void (GLAD_API_PTR *PFNGLINDEXDVPROC)(const GLdouble * c); -typedef void (GLAD_API_PTR *PFNGLINDEXFPROC)(GLfloat c); -typedef void (GLAD_API_PTR *PFNGLINDEXFVPROC)(const GLfloat * c); -typedef void (GLAD_API_PTR *PFNGLINDEXIPROC)(GLint c); -typedef void (GLAD_API_PTR *PFNGLINDEXIVPROC)(const GLint * c); -typedef void (GLAD_API_PTR *PFNGLINDEXSPROC)(GLshort c); -typedef void (GLAD_API_PTR *PFNGLINDEXSVPROC)(const GLshort * c); -typedef void (GLAD_API_PTR *PFNGLINDEXUBPROC)(GLubyte c); -typedef void (GLAD_API_PTR *PFNGLINDEXUBVPROC)(const GLubyte * c); -typedef void (GLAD_API_PTR *PFNGLINITNAMESPROC)(void); -typedef void (GLAD_API_PTR *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer); -typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERARBPROC)(GLuint buffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISLISTPROC)(GLuint list); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMARBPROC)(GLuint program); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMNVPROC)(GLuint id); -typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); -typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREEXTPROC)(GLuint texture); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); -typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); -typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLLISTBASEPROC)(GLuint base); -typedef void (GLAD_API_PTR *PFNGLLOADIDENTITYPROC)(void); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLLOADNAMEPROC)(GLuint name); -typedef void (GLAD_API_PTR *PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode); -typedef void (GLAD_API_PTR *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); -typedef void (GLAD_API_PTR *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); -typedef void (GLAD_API_PTR *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); -typedef void (GLAD_API_PTR *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); -typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access); -typedef void (GLAD_API_PTR *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -typedef void (GLAD_API_PTR *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLMATRIXMODEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXDPROC)(const GLdouble * m); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXFPROC)(const GLfloat * m); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLNEWLISTPROC)(GLuint list, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3BVPROC)(const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); -typedef void (GLAD_API_PTR *PFNGLNORMAL3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label); -typedef void (GLAD_API_PTR *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GLAD_API_PTR *PFNGLPASSTHROUGHPROC)(GLfloat token); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values); -typedef void (GLAD_API_PTR *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values); -typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); -typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size); -typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); -typedef void (GLAD_API_PTR *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask); -typedef void (GLAD_API_PTR *PFNGLPOPATTRIBPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPCLIENTATTRIBPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPMATRIXPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPOPNAMEPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities); -typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint * textures, const GLclampf * priorities); -typedef void (GLAD_API_PTR *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void * string); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit); -typedef void (GLAD_API_PTR *PFNGLPUSHATTRIBPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); -typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); -typedef void (GLAD_API_PTR *PFNGLPUSHMATRIXPROC)(void); -typedef void (GLAD_API_PTR *PFNGLPUSHNAMEPROC)(GLuint name); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IPROC)(GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src); -typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); -typedef void (GLAD_API_PTR *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -typedef void (GLAD_API_PTR *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2); -typedef void (GLAD_API_PTR *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -typedef void (GLAD_API_PTR *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2); -typedef void (GLAD_API_PTR *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); -typedef void (GLAD_API_PTR *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2); -typedef void (GLAD_API_PTR *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -typedef void (GLAD_API_PTR *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2); -typedef GLint (GLAD_API_PTR *PFNGLRENDERMODEPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); -typedef void (GLAD_API_PTR *PFNGLRESETHISTOGRAMPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLRESETMINMAXPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer); -typedef void (GLAD_API_PTR *PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); -typedef void (GLAD_API_PTR *PFNGLSHADEMODELPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); -typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); -typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); -typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DPROC)(GLdouble s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FPROC)(GLfloat s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IPROC)(GLint s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SPROC)(GLshort s); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IPROC)(GLint s, GLint t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); -typedef void (GLAD_API_PTR *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); -typedef void (GLAD_API_PTR *PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target); -typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERARBPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj); -typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline); -typedef void (GLAD_API_PTR *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2IPROC)(GLint x, GLint y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX2SPROC)(GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEX2SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEX3SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4DVPROC)(const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4FVPROC)(const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4IVPROC)(const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEX4SVPROC)(const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte * v); -typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); -typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLALPHAFUNCXPROC)(GLenum func, GLfixed ref); -typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFEROESPROC)(GLenum target, GLuint framebuffer); -typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFEROESPROC)(GLenum target, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONOESPROC)(GLenum mode); -typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEOESPROC)(GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEOESPROC)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSOESPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLCLEARCOLORXPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFOESPROC)(GLclampf depth); -typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHXPROC)(GLfixed depth); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEFPROC)(GLenum p, const GLfloat * eqn); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLCLIPPLANEXPROC)(GLenum plane, const GLfixed * equation); -typedef void (GLAD_API_PTR *PFNGLCOLOR4XPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); -typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSOESPROC)(GLsizei n, const GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSOESPROC)(GLsizei n, const GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f); -typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEXPROC)(GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLFOGXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLFOGXVPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFEROESPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLFRUSTUMXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSOESPROC)(GLsizei n, GLuint * framebuffers); -typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSOESPROC)(GLsizei n, GLuint * renderbuffers); -typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPOESPROC)(GLenum target); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEFPROC)(GLenum plane, GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat * equation); -typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEXPROC)(GLenum plane, GLfixed * equation); -typedef void (GLAD_API_PTR *PFNGLGETFIXEDVPROC)(GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETLIGHTXVPROC)(GLenum light, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETMATERIALXVPROC)(GLenum face, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVOESPROC)(GLenum target, GLenum pname, GLint * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXENVXVPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERXVPROC)(GLenum target, GLenum pname, GLfixed * params); -typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFEROESPROC)(GLuint framebuffer); -typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFEROESPROC)(GLuint renderbuffer); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLLIGHTMODELXVPROC)(GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLLIGHTXPROC)(GLenum light, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLLIGHTXVPROC)(GLenum light, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLLINEWIDTHXPROC)(GLfixed width); -typedef void (GLAD_API_PTR *PFNGLLOADMATRIXXPROC)(const GLfixed * m); -typedef void (GLAD_API_PTR *PFNGLMATERIALXPROC)(GLenum face, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLMATERIALXVPROC)(GLenum face, GLenum pname, const GLfixed * param); -typedef void (GLAD_API_PTR *PFNGLMULTMATRIXXPROC)(const GLfixed * m); -typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4XPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GLAD_API_PTR *PFNGLNORMAL3XPROC)(GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (GLAD_API_PTR *PFNGLORTHOFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAD_API_PTR *PFNGLORTHOXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERXPROC)(GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERXVPROC)(GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLPOINTSIZEXPROC)(GLfixed size); -typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETXPROC)(GLfixed factor, GLfixed units); -typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAD_API_PTR *PFNGLROTATEXPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEXPROC)(GLclampx value, GLboolean invert); -typedef void (GLAD_API_PTR *PFNGLSCALEXPROC)(GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAD_API_PTR *PFNGLTEXENVXPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLTEXENVXVPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERXPROC)(GLenum target, GLenum pname, GLfixed param); -typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERXVPROC)(GLenum target, GLenum pname, const GLfixed * params); -typedef void (GLAD_API_PTR *PFNGLTRANSLATEXPROC)(GLfixed x, GLfixed y, GLfixed z); - -GLAD_API_CALL PFNGLACCUMPROC sf_glad_glAccum; -#define glAccum sf_glad_glAccum -GLAD_API_CALL PFNGLACTIVESHADERPROGRAMPROC sf_glad_glActiveShaderProgram; -#define glActiveShaderProgram sf_glad_glActiveShaderProgram -GLAD_API_CALL PFNGLACTIVETEXTUREPROC sf_glad_glActiveTexture; -#define glActiveTexture sf_glad_glActiveTexture -GLAD_API_CALL PFNGLACTIVETEXTUREARBPROC sf_glad_glActiveTextureARB; -#define glActiveTextureARB sf_glad_glActiveTextureARB -GLAD_API_CALL PFNGLALPHAFUNCPROC sf_glad_glAlphaFunc; -#define glAlphaFunc sf_glad_glAlphaFunc -GLAD_API_CALL PFNGLAREPROGRAMSRESIDENTNVPROC sf_glad_glAreProgramsResidentNV; -#define glAreProgramsResidentNV sf_glad_glAreProgramsResidentNV -GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC sf_glad_glAreTexturesResident; -#define glAreTexturesResident sf_glad_glAreTexturesResident -GLAD_API_CALL PFNGLARETEXTURESRESIDENTEXTPROC sf_glad_glAreTexturesResidentEXT; -#define glAreTexturesResidentEXT sf_glad_glAreTexturesResidentEXT -GLAD_API_CALL PFNGLARRAYELEMENTPROC sf_glad_glArrayElement; -#define glArrayElement sf_glad_glArrayElement -GLAD_API_CALL PFNGLARRAYELEMENTEXTPROC sf_glad_glArrayElementEXT; -#define glArrayElementEXT sf_glad_glArrayElementEXT -GLAD_API_CALL PFNGLATTACHOBJECTARBPROC sf_glad_glAttachObjectARB; -#define glAttachObjectARB sf_glad_glAttachObjectARB -GLAD_API_CALL PFNGLATTACHSHADERPROC sf_glad_glAttachShader; -#define glAttachShader sf_glad_glAttachShader -GLAD_API_CALL PFNGLBEGINPROC sf_glad_glBegin; -#define glBegin sf_glad_glBegin -GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC sf_glad_glBindAttribLocation; -#define glBindAttribLocation sf_glad_glBindAttribLocation -GLAD_API_CALL PFNGLBINDATTRIBLOCATIONARBPROC sf_glad_glBindAttribLocationARB; -#define glBindAttribLocationARB sf_glad_glBindAttribLocationARB -GLAD_API_CALL PFNGLBINDBUFFERPROC sf_glad_glBindBuffer; -#define glBindBuffer sf_glad_glBindBuffer -GLAD_API_CALL PFNGLBINDBUFFERARBPROC sf_glad_glBindBufferARB; -#define glBindBufferARB sf_glad_glBindBufferARB -GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC sf_glad_glBindFramebuffer; -#define glBindFramebuffer sf_glad_glBindFramebuffer -GLAD_API_CALL PFNGLBINDFRAMEBUFFEREXTPROC sf_glad_glBindFramebufferEXT; -#define glBindFramebufferEXT sf_glad_glBindFramebufferEXT -GLAD_API_CALL PFNGLBINDPROGRAMARBPROC sf_glad_glBindProgramARB; -#define glBindProgramARB sf_glad_glBindProgramARB -GLAD_API_CALL PFNGLBINDPROGRAMNVPROC sf_glad_glBindProgramNV; -#define glBindProgramNV sf_glad_glBindProgramNV -GLAD_API_CALL PFNGLBINDPROGRAMPIPELINEPROC sf_glad_glBindProgramPipeline; -#define glBindProgramPipeline sf_glad_glBindProgramPipeline -GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC sf_glad_glBindRenderbuffer; -#define glBindRenderbuffer sf_glad_glBindRenderbuffer -GLAD_API_CALL PFNGLBINDRENDERBUFFEREXTPROC sf_glad_glBindRenderbufferEXT; -#define glBindRenderbufferEXT sf_glad_glBindRenderbufferEXT -GLAD_API_CALL PFNGLBINDTEXTUREPROC sf_glad_glBindTexture; -#define glBindTexture sf_glad_glBindTexture -GLAD_API_CALL PFNGLBINDTEXTUREEXTPROC sf_glad_glBindTextureEXT; -#define glBindTextureEXT sf_glad_glBindTextureEXT -GLAD_API_CALL PFNGLBITMAPPROC sf_glad_glBitmap; -#define glBitmap sf_glad_glBitmap -GLAD_API_CALL PFNGLBLENDCOLORPROC sf_glad_glBlendColor; -#define glBlendColor sf_glad_glBlendColor -GLAD_API_CALL PFNGLBLENDEQUATIONPROC sf_glad_glBlendEquation; -#define glBlendEquation sf_glad_glBlendEquation -GLAD_API_CALL PFNGLBLENDEQUATIONEXTPROC sf_glad_glBlendEquationEXT; -#define glBlendEquationEXT sf_glad_glBlendEquationEXT -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC sf_glad_glBlendEquationSeparate; -#define glBlendEquationSeparate sf_glad_glBlendEquationSeparate -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEEXTPROC sf_glad_glBlendEquationSeparateEXT; -#define glBlendEquationSeparateEXT sf_glad_glBlendEquationSeparateEXT -GLAD_API_CALL PFNGLBLENDFUNCPROC sf_glad_glBlendFunc; -#define glBlendFunc sf_glad_glBlendFunc -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC sf_glad_glBlendFuncSeparate; -#define glBlendFuncSeparate sf_glad_glBlendFuncSeparate -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEEXTPROC sf_glad_glBlendFuncSeparateEXT; -#define glBlendFuncSeparateEXT sf_glad_glBlendFuncSeparateEXT -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEINGRPROC sf_glad_glBlendFuncSeparateINGR; -#define glBlendFuncSeparateINGR sf_glad_glBlendFuncSeparateINGR -GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC sf_glad_glBlitFramebuffer; -#define glBlitFramebuffer sf_glad_glBlitFramebuffer -GLAD_API_CALL PFNGLBLITFRAMEBUFFEREXTPROC sf_glad_glBlitFramebufferEXT; -#define glBlitFramebufferEXT sf_glad_glBlitFramebufferEXT -GLAD_API_CALL PFNGLBUFFERDATAPROC sf_glad_glBufferData; -#define glBufferData sf_glad_glBufferData -GLAD_API_CALL PFNGLBUFFERDATAARBPROC sf_glad_glBufferDataARB; -#define glBufferDataARB sf_glad_glBufferDataARB -GLAD_API_CALL PFNGLBUFFERSUBDATAPROC sf_glad_glBufferSubData; -#define glBufferSubData sf_glad_glBufferSubData -GLAD_API_CALL PFNGLBUFFERSUBDATAARBPROC sf_glad_glBufferSubDataARB; -#define glBufferSubDataARB sf_glad_glBufferSubDataARB -GLAD_API_CALL PFNGLCALLLISTPROC sf_glad_glCallList; -#define glCallList sf_glad_glCallList -GLAD_API_CALL PFNGLCALLLISTSPROC sf_glad_glCallLists; -#define glCallLists sf_glad_glCallLists -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC sf_glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus sf_glad_glCheckFramebufferStatus -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC sf_glad_glCheckFramebufferStatusEXT; -#define glCheckFramebufferStatusEXT sf_glad_glCheckFramebufferStatusEXT -GLAD_API_CALL PFNGLCLEARPROC sf_glad_glClear; -#define glClear sf_glad_glClear -GLAD_API_CALL PFNGLCLEARACCUMPROC sf_glad_glClearAccum; -#define glClearAccum sf_glad_glClearAccum -GLAD_API_CALL PFNGLCLEARCOLORPROC sf_glad_glClearColor; -#define glClearColor sf_glad_glClearColor -GLAD_API_CALL PFNGLCLEARDEPTHPROC sf_glad_glClearDepth; -#define glClearDepth sf_glad_glClearDepth -GLAD_API_CALL PFNGLCLEARINDEXPROC sf_glad_glClearIndex; -#define glClearIndex sf_glad_glClearIndex -GLAD_API_CALL PFNGLCLEARSTENCILPROC sf_glad_glClearStencil; -#define glClearStencil sf_glad_glClearStencil -GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC sf_glad_glClientActiveTexture; -#define glClientActiveTexture sf_glad_glClientActiveTexture -GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREARBPROC sf_glad_glClientActiveTextureARB; -#define glClientActiveTextureARB sf_glad_glClientActiveTextureARB -GLAD_API_CALL PFNGLCLIPPLANEPROC sf_glad_glClipPlane; -#define glClipPlane sf_glad_glClipPlane -GLAD_API_CALL PFNGLCOLOR3BPROC sf_glad_glColor3b; -#define glColor3b sf_glad_glColor3b -GLAD_API_CALL PFNGLCOLOR3BVPROC sf_glad_glColor3bv; -#define glColor3bv sf_glad_glColor3bv -GLAD_API_CALL PFNGLCOLOR3DPROC sf_glad_glColor3d; -#define glColor3d sf_glad_glColor3d -GLAD_API_CALL PFNGLCOLOR3DVPROC sf_glad_glColor3dv; -#define glColor3dv sf_glad_glColor3dv -GLAD_API_CALL PFNGLCOLOR3FPROC sf_glad_glColor3f; -#define glColor3f sf_glad_glColor3f -GLAD_API_CALL PFNGLCOLOR3FVPROC sf_glad_glColor3fv; -#define glColor3fv sf_glad_glColor3fv -GLAD_API_CALL PFNGLCOLOR3IPROC sf_glad_glColor3i; -#define glColor3i sf_glad_glColor3i -GLAD_API_CALL PFNGLCOLOR3IVPROC sf_glad_glColor3iv; -#define glColor3iv sf_glad_glColor3iv -GLAD_API_CALL PFNGLCOLOR3SPROC sf_glad_glColor3s; -#define glColor3s sf_glad_glColor3s -GLAD_API_CALL PFNGLCOLOR3SVPROC sf_glad_glColor3sv; -#define glColor3sv sf_glad_glColor3sv -GLAD_API_CALL PFNGLCOLOR3UBPROC sf_glad_glColor3ub; -#define glColor3ub sf_glad_glColor3ub -GLAD_API_CALL PFNGLCOLOR3UBVPROC sf_glad_glColor3ubv; -#define glColor3ubv sf_glad_glColor3ubv -GLAD_API_CALL PFNGLCOLOR3UIPROC sf_glad_glColor3ui; -#define glColor3ui sf_glad_glColor3ui -GLAD_API_CALL PFNGLCOLOR3UIVPROC sf_glad_glColor3uiv; -#define glColor3uiv sf_glad_glColor3uiv -GLAD_API_CALL PFNGLCOLOR3USPROC sf_glad_glColor3us; -#define glColor3us sf_glad_glColor3us -GLAD_API_CALL PFNGLCOLOR3USVPROC sf_glad_glColor3usv; -#define glColor3usv sf_glad_glColor3usv -GLAD_API_CALL PFNGLCOLOR4BPROC sf_glad_glColor4b; -#define glColor4b sf_glad_glColor4b -GLAD_API_CALL PFNGLCOLOR4BVPROC sf_glad_glColor4bv; -#define glColor4bv sf_glad_glColor4bv -GLAD_API_CALL PFNGLCOLOR4DPROC sf_glad_glColor4d; -#define glColor4d sf_glad_glColor4d -GLAD_API_CALL PFNGLCOLOR4DVPROC sf_glad_glColor4dv; -#define glColor4dv sf_glad_glColor4dv -GLAD_API_CALL PFNGLCOLOR4FPROC sf_glad_glColor4f; -#define glColor4f sf_glad_glColor4f -GLAD_API_CALL PFNGLCOLOR4FVPROC sf_glad_glColor4fv; -#define glColor4fv sf_glad_glColor4fv -GLAD_API_CALL PFNGLCOLOR4IPROC sf_glad_glColor4i; -#define glColor4i sf_glad_glColor4i -GLAD_API_CALL PFNGLCOLOR4IVPROC sf_glad_glColor4iv; -#define glColor4iv sf_glad_glColor4iv -GLAD_API_CALL PFNGLCOLOR4SPROC sf_glad_glColor4s; -#define glColor4s sf_glad_glColor4s -GLAD_API_CALL PFNGLCOLOR4SVPROC sf_glad_glColor4sv; -#define glColor4sv sf_glad_glColor4sv -GLAD_API_CALL PFNGLCOLOR4UBPROC sf_glad_glColor4ub; -#define glColor4ub sf_glad_glColor4ub -GLAD_API_CALL PFNGLCOLOR4UBVPROC sf_glad_glColor4ubv; -#define glColor4ubv sf_glad_glColor4ubv -GLAD_API_CALL PFNGLCOLOR4UIPROC sf_glad_glColor4ui; -#define glColor4ui sf_glad_glColor4ui -GLAD_API_CALL PFNGLCOLOR4UIVPROC sf_glad_glColor4uiv; -#define glColor4uiv sf_glad_glColor4uiv -GLAD_API_CALL PFNGLCOLOR4USPROC sf_glad_glColor4us; -#define glColor4us sf_glad_glColor4us -GLAD_API_CALL PFNGLCOLOR4USVPROC sf_glad_glColor4usv; -#define glColor4usv sf_glad_glColor4usv -GLAD_API_CALL PFNGLCOLORMASKPROC sf_glad_glColorMask; -#define glColorMask sf_glad_glColorMask -GLAD_API_CALL PFNGLCOLORMATERIALPROC sf_glad_glColorMaterial; -#define glColorMaterial sf_glad_glColorMaterial -GLAD_API_CALL PFNGLCOLORPOINTERPROC sf_glad_glColorPointer; -#define glColorPointer sf_glad_glColorPointer -GLAD_API_CALL PFNGLCOLORPOINTEREXTPROC sf_glad_glColorPointerEXT; -#define glColorPointerEXT sf_glad_glColorPointerEXT -GLAD_API_CALL PFNGLCOLORSUBTABLEPROC sf_glad_glColorSubTable; -#define glColorSubTable sf_glad_glColorSubTable -GLAD_API_CALL PFNGLCOLORTABLEPROC sf_glad_glColorTable; -#define glColorTable sf_glad_glColorTable -GLAD_API_CALL PFNGLCOLORTABLEPARAMETERFVPROC sf_glad_glColorTableParameterfv; -#define glColorTableParameterfv sf_glad_glColorTableParameterfv -GLAD_API_CALL PFNGLCOLORTABLEPARAMETERIVPROC sf_glad_glColorTableParameteriv; -#define glColorTableParameteriv sf_glad_glColorTableParameteriv -GLAD_API_CALL PFNGLCOMPILESHADERPROC sf_glad_glCompileShader; -#define glCompileShader sf_glad_glCompileShader -GLAD_API_CALL PFNGLCOMPILESHADERARBPROC sf_glad_glCompileShaderARB; -#define glCompileShaderARB sf_glad_glCompileShaderARB -GLAD_API_CALL PFNGLCONVOLUTIONFILTER1DPROC sf_glad_glConvolutionFilter1D; -#define glConvolutionFilter1D sf_glad_glConvolutionFilter1D -GLAD_API_CALL PFNGLCONVOLUTIONFILTER2DPROC sf_glad_glConvolutionFilter2D; -#define glConvolutionFilter2D sf_glad_glConvolutionFilter2D -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERFPROC sf_glad_glConvolutionParameterf; -#define glConvolutionParameterf sf_glad_glConvolutionParameterf -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERFVPROC sf_glad_glConvolutionParameterfv; -#define glConvolutionParameterfv sf_glad_glConvolutionParameterfv -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERIPROC sf_glad_glConvolutionParameteri; -#define glConvolutionParameteri sf_glad_glConvolutionParameteri -GLAD_API_CALL PFNGLCONVOLUTIONPARAMETERIVPROC sf_glad_glConvolutionParameteriv; -#define glConvolutionParameteriv sf_glad_glConvolutionParameteriv -GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC sf_glad_glCopyBufferSubData; -#define glCopyBufferSubData sf_glad_glCopyBufferSubData -GLAD_API_CALL PFNGLCOPYCOLORSUBTABLEPROC sf_glad_glCopyColorSubTable; -#define glCopyColorSubTable sf_glad_glCopyColorSubTable -GLAD_API_CALL PFNGLCOPYCOLORTABLEPROC sf_glad_glCopyColorTable; -#define glCopyColorTable sf_glad_glCopyColorTable -GLAD_API_CALL PFNGLCOPYCONVOLUTIONFILTER1DPROC sf_glad_glCopyConvolutionFilter1D; -#define glCopyConvolutionFilter1D sf_glad_glCopyConvolutionFilter1D -GLAD_API_CALL PFNGLCOPYCONVOLUTIONFILTER2DPROC sf_glad_glCopyConvolutionFilter2D; -#define glCopyConvolutionFilter2D sf_glad_glCopyConvolutionFilter2D -GLAD_API_CALL PFNGLCOPYPIXELSPROC sf_glad_glCopyPixels; -#define glCopyPixels sf_glad_glCopyPixels -GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC sf_glad_glCopyTexImage1D; -#define glCopyTexImage1D sf_glad_glCopyTexImage1D -GLAD_API_CALL PFNGLCOPYTEXIMAGE1DEXTPROC sf_glad_glCopyTexImage1DEXT; -#define glCopyTexImage1DEXT sf_glad_glCopyTexImage1DEXT -GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC sf_glad_glCopyTexImage2D; -#define glCopyTexImage2D sf_glad_glCopyTexImage2D -GLAD_API_CALL PFNGLCOPYTEXIMAGE2DEXTPROC sf_glad_glCopyTexImage2DEXT; -#define glCopyTexImage2DEXT sf_glad_glCopyTexImage2DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC sf_glad_glCopyTexSubImage1D; -#define glCopyTexSubImage1D sf_glad_glCopyTexSubImage1D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DEXTPROC sf_glad_glCopyTexSubImage1DEXT; -#define glCopyTexSubImage1DEXT sf_glad_glCopyTexSubImage1DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC sf_glad_glCopyTexSubImage2D; -#define glCopyTexSubImage2D sf_glad_glCopyTexSubImage2D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DEXTPROC sf_glad_glCopyTexSubImage2DEXT; -#define glCopyTexSubImage2DEXT sf_glad_glCopyTexSubImage2DEXT -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC sf_glad_glCopyTexSubImage3D; -#define glCopyTexSubImage3D sf_glad_glCopyTexSubImage3D -GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DEXTPROC sf_glad_glCopyTexSubImage3DEXT; -#define glCopyTexSubImage3DEXT sf_glad_glCopyTexSubImage3DEXT -GLAD_API_CALL PFNGLCREATEPROGRAMPROC sf_glad_glCreateProgram; -#define glCreateProgram sf_glad_glCreateProgram -GLAD_API_CALL PFNGLCREATEPROGRAMOBJECTARBPROC sf_glad_glCreateProgramObjectARB; -#define glCreateProgramObjectARB sf_glad_glCreateProgramObjectARB -GLAD_API_CALL PFNGLCREATESHADERPROC sf_glad_glCreateShader; -#define glCreateShader sf_glad_glCreateShader -GLAD_API_CALL PFNGLCREATESHADEROBJECTARBPROC sf_glad_glCreateShaderObjectARB; -#define glCreateShaderObjectARB sf_glad_glCreateShaderObjectARB -GLAD_API_CALL PFNGLCREATESHADERPROGRAMVPROC sf_glad_glCreateShaderProgramv; -#define glCreateShaderProgramv sf_glad_glCreateShaderProgramv -GLAD_API_CALL PFNGLCULLFACEPROC sf_glad_glCullFace; -#define glCullFace sf_glad_glCullFace -GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC sf_glad_glDebugMessageCallback; -#define glDebugMessageCallback sf_glad_glDebugMessageCallback -GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC sf_glad_glDebugMessageControl; -#define glDebugMessageControl sf_glad_glDebugMessageControl -GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC sf_glad_glDebugMessageInsert; -#define glDebugMessageInsert sf_glad_glDebugMessageInsert -GLAD_API_CALL PFNGLDELETEBUFFERSPROC sf_glad_glDeleteBuffers; -#define glDeleteBuffers sf_glad_glDeleteBuffers -GLAD_API_CALL PFNGLDELETEBUFFERSARBPROC sf_glad_glDeleteBuffersARB; -#define glDeleteBuffersARB sf_glad_glDeleteBuffersARB -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC sf_glad_glDeleteFramebuffers; -#define glDeleteFramebuffers sf_glad_glDeleteFramebuffers -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSEXTPROC sf_glad_glDeleteFramebuffersEXT; -#define glDeleteFramebuffersEXT sf_glad_glDeleteFramebuffersEXT -GLAD_API_CALL PFNGLDELETELISTSPROC sf_glad_glDeleteLists; -#define glDeleteLists sf_glad_glDeleteLists -GLAD_API_CALL PFNGLDELETEOBJECTARBPROC sf_glad_glDeleteObjectARB; -#define glDeleteObjectARB sf_glad_glDeleteObjectARB -GLAD_API_CALL PFNGLDELETEPROGRAMPIPELINESPROC sf_glad_glDeleteProgramPipelines; -#define glDeleteProgramPipelines sf_glad_glDeleteProgramPipelines -GLAD_API_CALL PFNGLDELETEPROGRAMSARBPROC sf_glad_glDeleteProgramsARB; -#define glDeleteProgramsARB sf_glad_glDeleteProgramsARB -GLAD_API_CALL PFNGLDELETEPROGRAMSNVPROC sf_glad_glDeleteProgramsNV; -#define glDeleteProgramsNV sf_glad_glDeleteProgramsNV -GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC sf_glad_glDeleteRenderbuffers; -#define glDeleteRenderbuffers sf_glad_glDeleteRenderbuffers -GLAD_API_CALL PFNGLDELETERENDERBUFFERSEXTPROC sf_glad_glDeleteRenderbuffersEXT; -#define glDeleteRenderbuffersEXT sf_glad_glDeleteRenderbuffersEXT -GLAD_API_CALL PFNGLDELETETEXTURESPROC sf_glad_glDeleteTextures; -#define glDeleteTextures sf_glad_glDeleteTextures -GLAD_API_CALL PFNGLDELETETEXTURESEXTPROC sf_glad_glDeleteTexturesEXT; -#define glDeleteTexturesEXT sf_glad_glDeleteTexturesEXT -GLAD_API_CALL PFNGLDEPTHFUNCPROC sf_glad_glDepthFunc; -#define glDepthFunc sf_glad_glDepthFunc -GLAD_API_CALL PFNGLDEPTHMASKPROC sf_glad_glDepthMask; -#define glDepthMask sf_glad_glDepthMask -GLAD_API_CALL PFNGLDEPTHRANGEPROC sf_glad_glDepthRange; -#define glDepthRange sf_glad_glDepthRange -GLAD_API_CALL PFNGLDETACHOBJECTARBPROC sf_glad_glDetachObjectARB; -#define glDetachObjectARB sf_glad_glDetachObjectARB -GLAD_API_CALL PFNGLDETACHSHADERPROC sf_glad_glDetachShader; -#define glDetachShader sf_glad_glDetachShader -GLAD_API_CALL PFNGLDISABLEPROC sf_glad_glDisable; -#define glDisable sf_glad_glDisable -GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC sf_glad_glDisableClientState; -#define glDisableClientState sf_glad_glDisableClientState -GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC sf_glad_glDisableVertexAttribArray; -#define glDisableVertexAttribArray sf_glad_glDisableVertexAttribArray -GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYARBPROC sf_glad_glDisableVertexAttribArrayARB; -#define glDisableVertexAttribArrayARB sf_glad_glDisableVertexAttribArrayARB -GLAD_API_CALL PFNGLDRAWARRAYSPROC sf_glad_glDrawArrays; -#define glDrawArrays sf_glad_glDrawArrays -GLAD_API_CALL PFNGLDRAWARRAYSEXTPROC sf_glad_glDrawArraysEXT; -#define glDrawArraysEXT sf_glad_glDrawArraysEXT -GLAD_API_CALL PFNGLDRAWBUFFERPROC sf_glad_glDrawBuffer; -#define glDrawBuffer sf_glad_glDrawBuffer -GLAD_API_CALL PFNGLDRAWELEMENTSPROC sf_glad_glDrawElements; -#define glDrawElements sf_glad_glDrawElements -GLAD_API_CALL PFNGLDRAWPIXELSPROC sf_glad_glDrawPixels; -#define glDrawPixels sf_glad_glDrawPixels -GLAD_API_CALL PFNGLEDGEFLAGPROC sf_glad_glEdgeFlag; -#define glEdgeFlag sf_glad_glEdgeFlag -GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC sf_glad_glEdgeFlagPointer; -#define glEdgeFlagPointer sf_glad_glEdgeFlagPointer -GLAD_API_CALL PFNGLEDGEFLAGPOINTEREXTPROC sf_glad_glEdgeFlagPointerEXT; -#define glEdgeFlagPointerEXT sf_glad_glEdgeFlagPointerEXT -GLAD_API_CALL PFNGLEDGEFLAGVPROC sf_glad_glEdgeFlagv; -#define glEdgeFlagv sf_glad_glEdgeFlagv -GLAD_API_CALL PFNGLENABLEPROC sf_glad_glEnable; -#define glEnable sf_glad_glEnable -GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC sf_glad_glEnableClientState; -#define glEnableClientState sf_glad_glEnableClientState -GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC sf_glad_glEnableVertexAttribArray; -#define glEnableVertexAttribArray sf_glad_glEnableVertexAttribArray -GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYARBPROC sf_glad_glEnableVertexAttribArrayARB; -#define glEnableVertexAttribArrayARB sf_glad_glEnableVertexAttribArrayARB -GLAD_API_CALL PFNGLENDPROC sf_glad_glEnd; -#define glEnd sf_glad_glEnd -GLAD_API_CALL PFNGLENDLISTPROC sf_glad_glEndList; -#define glEndList sf_glad_glEndList -GLAD_API_CALL PFNGLEVALCOORD1DPROC sf_glad_glEvalCoord1d; -#define glEvalCoord1d sf_glad_glEvalCoord1d -GLAD_API_CALL PFNGLEVALCOORD1DVPROC sf_glad_glEvalCoord1dv; -#define glEvalCoord1dv sf_glad_glEvalCoord1dv -GLAD_API_CALL PFNGLEVALCOORD1FPROC sf_glad_glEvalCoord1f; -#define glEvalCoord1f sf_glad_glEvalCoord1f -GLAD_API_CALL PFNGLEVALCOORD1FVPROC sf_glad_glEvalCoord1fv; -#define glEvalCoord1fv sf_glad_glEvalCoord1fv -GLAD_API_CALL PFNGLEVALCOORD2DPROC sf_glad_glEvalCoord2d; -#define glEvalCoord2d sf_glad_glEvalCoord2d -GLAD_API_CALL PFNGLEVALCOORD2DVPROC sf_glad_glEvalCoord2dv; -#define glEvalCoord2dv sf_glad_glEvalCoord2dv -GLAD_API_CALL PFNGLEVALCOORD2FPROC sf_glad_glEvalCoord2f; -#define glEvalCoord2f sf_glad_glEvalCoord2f -GLAD_API_CALL PFNGLEVALCOORD2FVPROC sf_glad_glEvalCoord2fv; -#define glEvalCoord2fv sf_glad_glEvalCoord2fv -GLAD_API_CALL PFNGLEVALMESH1PROC sf_glad_glEvalMesh1; -#define glEvalMesh1 sf_glad_glEvalMesh1 -GLAD_API_CALL PFNGLEVALMESH2PROC sf_glad_glEvalMesh2; -#define glEvalMesh2 sf_glad_glEvalMesh2 -GLAD_API_CALL PFNGLEVALPOINT1PROC sf_glad_glEvalPoint1; -#define glEvalPoint1 sf_glad_glEvalPoint1 -GLAD_API_CALL PFNGLEVALPOINT2PROC sf_glad_glEvalPoint2; -#define glEvalPoint2 sf_glad_glEvalPoint2 -GLAD_API_CALL PFNGLEXECUTEPROGRAMNVPROC sf_glad_glExecuteProgramNV; -#define glExecuteProgramNV sf_glad_glExecuteProgramNV -GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC sf_glad_glFeedbackBuffer; -#define glFeedbackBuffer sf_glad_glFeedbackBuffer -GLAD_API_CALL PFNGLFINISHPROC sf_glad_glFinish; -#define glFinish sf_glad_glFinish -GLAD_API_CALL PFNGLFLUSHPROC sf_glad_glFlush; -#define glFlush sf_glad_glFlush -GLAD_API_CALL PFNGLFOGFPROC sf_glad_glFogf; -#define glFogf sf_glad_glFogf -GLAD_API_CALL PFNGLFOGFVPROC sf_glad_glFogfv; -#define glFogfv sf_glad_glFogfv -GLAD_API_CALL PFNGLFOGIPROC sf_glad_glFogi; -#define glFogi sf_glad_glFogi -GLAD_API_CALL PFNGLFOGIVPROC sf_glad_glFogiv; -#define glFogiv sf_glad_glFogiv -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC sf_glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer sf_glad_glFramebufferRenderbuffer -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC sf_glad_glFramebufferRenderbufferEXT; -#define glFramebufferRenderbufferEXT sf_glad_glFramebufferRenderbufferEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC sf_glad_glFramebufferTexture; -#define glFramebufferTexture sf_glad_glFramebufferTexture -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC sf_glad_glFramebufferTexture1D; -#define glFramebufferTexture1D sf_glad_glFramebufferTexture1D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DEXTPROC sf_glad_glFramebufferTexture1DEXT; -#define glFramebufferTexture1DEXT sf_glad_glFramebufferTexture1DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC sf_glad_glFramebufferTexture2D; -#define glFramebufferTexture2D sf_glad_glFramebufferTexture2D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DEXTPROC sf_glad_glFramebufferTexture2DEXT; -#define glFramebufferTexture2DEXT sf_glad_glFramebufferTexture2DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC sf_glad_glFramebufferTexture3D; -#define glFramebufferTexture3D sf_glad_glFramebufferTexture3D -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DEXTPROC sf_glad_glFramebufferTexture3DEXT; -#define glFramebufferTexture3DEXT sf_glad_glFramebufferTexture3DEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREARBPROC sf_glad_glFramebufferTextureARB; -#define glFramebufferTextureARB sf_glad_glFramebufferTextureARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREEXTPROC sf_glad_glFramebufferTextureEXT; -#define glFramebufferTextureEXT sf_glad_glFramebufferTextureEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREFACEARBPROC sf_glad_glFramebufferTextureFaceARB; -#define glFramebufferTextureFaceARB sf_glad_glFramebufferTextureFaceARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC sf_glad_glFramebufferTextureFaceEXT; -#define glFramebufferTextureFaceEXT sf_glad_glFramebufferTextureFaceEXT -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC sf_glad_glFramebufferTextureLayer; -#define glFramebufferTextureLayer sf_glad_glFramebufferTextureLayer -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERARBPROC sf_glad_glFramebufferTextureLayerARB; -#define glFramebufferTextureLayerARB sf_glad_glFramebufferTextureLayerARB -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC sf_glad_glFramebufferTextureLayerEXT; -#define glFramebufferTextureLayerEXT sf_glad_glFramebufferTextureLayerEXT -GLAD_API_CALL PFNGLFRONTFACEPROC sf_glad_glFrontFace; -#define glFrontFace sf_glad_glFrontFace -GLAD_API_CALL PFNGLFRUSTUMPROC sf_glad_glFrustum; -#define glFrustum sf_glad_glFrustum -GLAD_API_CALL PFNGLGENBUFFERSPROC sf_glad_glGenBuffers; -#define glGenBuffers sf_glad_glGenBuffers -GLAD_API_CALL PFNGLGENBUFFERSARBPROC sf_glad_glGenBuffersARB; -#define glGenBuffersARB sf_glad_glGenBuffersARB -GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC sf_glad_glGenFramebuffers; -#define glGenFramebuffers sf_glad_glGenFramebuffers -GLAD_API_CALL PFNGLGENFRAMEBUFFERSEXTPROC sf_glad_glGenFramebuffersEXT; -#define glGenFramebuffersEXT sf_glad_glGenFramebuffersEXT -GLAD_API_CALL PFNGLGENLISTSPROC sf_glad_glGenLists; -#define glGenLists sf_glad_glGenLists -GLAD_API_CALL PFNGLGENPROGRAMPIPELINESPROC sf_glad_glGenProgramPipelines; -#define glGenProgramPipelines sf_glad_glGenProgramPipelines -GLAD_API_CALL PFNGLGENPROGRAMSARBPROC sf_glad_glGenProgramsARB; -#define glGenProgramsARB sf_glad_glGenProgramsARB -GLAD_API_CALL PFNGLGENPROGRAMSNVPROC sf_glad_glGenProgramsNV; -#define glGenProgramsNV sf_glad_glGenProgramsNV -GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC sf_glad_glGenRenderbuffers; -#define glGenRenderbuffers sf_glad_glGenRenderbuffers -GLAD_API_CALL PFNGLGENRENDERBUFFERSEXTPROC sf_glad_glGenRenderbuffersEXT; -#define glGenRenderbuffersEXT sf_glad_glGenRenderbuffersEXT -GLAD_API_CALL PFNGLGENTEXTURESPROC sf_glad_glGenTextures; -#define glGenTextures sf_glad_glGenTextures -GLAD_API_CALL PFNGLGENTEXTURESEXTPROC sf_glad_glGenTexturesEXT; -#define glGenTexturesEXT sf_glad_glGenTexturesEXT -GLAD_API_CALL PFNGLGENERATEMIPMAPPROC sf_glad_glGenerateMipmap; -#define glGenerateMipmap sf_glad_glGenerateMipmap -GLAD_API_CALL PFNGLGENERATEMIPMAPEXTPROC sf_glad_glGenerateMipmapEXT; -#define glGenerateMipmapEXT sf_glad_glGenerateMipmapEXT -GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC sf_glad_glGetActiveAttrib; -#define glGetActiveAttrib sf_glad_glGetActiveAttrib -GLAD_API_CALL PFNGLGETACTIVEATTRIBARBPROC sf_glad_glGetActiveAttribARB; -#define glGetActiveAttribARB sf_glad_glGetActiveAttribARB -GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC sf_glad_glGetActiveUniform; -#define glGetActiveUniform sf_glad_glGetActiveUniform -GLAD_API_CALL PFNGLGETACTIVEUNIFORMARBPROC sf_glad_glGetActiveUniformARB; -#define glGetActiveUniformARB sf_glad_glGetActiveUniformARB -GLAD_API_CALL PFNGLGETATTACHEDOBJECTSARBPROC sf_glad_glGetAttachedObjectsARB; -#define glGetAttachedObjectsARB sf_glad_glGetAttachedObjectsARB -GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC sf_glad_glGetAttribLocation; -#define glGetAttribLocation sf_glad_glGetAttribLocation -GLAD_API_CALL PFNGLGETATTRIBLOCATIONARBPROC sf_glad_glGetAttribLocationARB; -#define glGetAttribLocationARB sf_glad_glGetAttribLocationARB -GLAD_API_CALL PFNGLGETBOOLEANVPROC sf_glad_glGetBooleanv; -#define glGetBooleanv sf_glad_glGetBooleanv -GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC sf_glad_glGetBufferParameteriv; -#define glGetBufferParameteriv sf_glad_glGetBufferParameteriv -GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVARBPROC sf_glad_glGetBufferParameterivARB; -#define glGetBufferParameterivARB sf_glad_glGetBufferParameterivARB -GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC sf_glad_glGetBufferPointerv; -#define glGetBufferPointerv sf_glad_glGetBufferPointerv -GLAD_API_CALL PFNGLGETBUFFERPOINTERVARBPROC sf_glad_glGetBufferPointervARB; -#define glGetBufferPointervARB sf_glad_glGetBufferPointervARB -GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC sf_glad_glGetBufferSubData; -#define glGetBufferSubData sf_glad_glGetBufferSubData -GLAD_API_CALL PFNGLGETBUFFERSUBDATAARBPROC sf_glad_glGetBufferSubDataARB; -#define glGetBufferSubDataARB sf_glad_glGetBufferSubDataARB -GLAD_API_CALL PFNGLGETCLIPPLANEPROC sf_glad_glGetClipPlane; -#define glGetClipPlane sf_glad_glGetClipPlane -GLAD_API_CALL PFNGLGETCOLORTABLEPROC sf_glad_glGetColorTable; -#define glGetColorTable sf_glad_glGetColorTable -GLAD_API_CALL PFNGLGETCOLORTABLEPARAMETERFVPROC sf_glad_glGetColorTableParameterfv; -#define glGetColorTableParameterfv sf_glad_glGetColorTableParameterfv -GLAD_API_CALL PFNGLGETCOLORTABLEPARAMETERIVPROC sf_glad_glGetColorTableParameteriv; -#define glGetColorTableParameteriv sf_glad_glGetColorTableParameteriv -GLAD_API_CALL PFNGLGETCONVOLUTIONFILTERPROC sf_glad_glGetConvolutionFilter; -#define glGetConvolutionFilter sf_glad_glGetConvolutionFilter -GLAD_API_CALL PFNGLGETCONVOLUTIONPARAMETERFVPROC sf_glad_glGetConvolutionParameterfv; -#define glGetConvolutionParameterfv sf_glad_glGetConvolutionParameterfv -GLAD_API_CALL PFNGLGETCONVOLUTIONPARAMETERIVPROC sf_glad_glGetConvolutionParameteriv; -#define glGetConvolutionParameteriv sf_glad_glGetConvolutionParameteriv -GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC sf_glad_glGetDebugMessageLog; -#define glGetDebugMessageLog sf_glad_glGetDebugMessageLog -GLAD_API_CALL PFNGLGETDOUBLEVPROC sf_glad_glGetDoublev; -#define glGetDoublev sf_glad_glGetDoublev -GLAD_API_CALL PFNGLGETERRORPROC sf_glad_glGetError; -#define glGetError sf_glad_glGetError -GLAD_API_CALL PFNGLGETFLOATVPROC sf_glad_glGetFloatv; -#define glGetFloatv sf_glad_glGetFloatv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC sf_glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv sf_glad_glGetFramebufferAttachmentParameteriv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC sf_glad_glGetFramebufferAttachmentParameterivEXT; -#define glGetFramebufferAttachmentParameterivEXT sf_glad_glGetFramebufferAttachmentParameterivEXT -GLAD_API_CALL PFNGLGETHANDLEARBPROC sf_glad_glGetHandleARB; -#define glGetHandleARB sf_glad_glGetHandleARB -GLAD_API_CALL PFNGLGETHISTOGRAMPROC sf_glad_glGetHistogram; -#define glGetHistogram sf_glad_glGetHistogram -GLAD_API_CALL PFNGLGETHISTOGRAMPARAMETERFVPROC sf_glad_glGetHistogramParameterfv; -#define glGetHistogramParameterfv sf_glad_glGetHistogramParameterfv -GLAD_API_CALL PFNGLGETHISTOGRAMPARAMETERIVPROC sf_glad_glGetHistogramParameteriv; -#define glGetHistogramParameteriv sf_glad_glGetHistogramParameteriv -GLAD_API_CALL PFNGLGETINFOLOGARBPROC sf_glad_glGetInfoLogARB; -#define glGetInfoLogARB sf_glad_glGetInfoLogARB -GLAD_API_CALL PFNGLGETINTEGERVPROC sf_glad_glGetIntegerv; -#define glGetIntegerv sf_glad_glGetIntegerv -GLAD_API_CALL PFNGLGETLIGHTFVPROC sf_glad_glGetLightfv; -#define glGetLightfv sf_glad_glGetLightfv -GLAD_API_CALL PFNGLGETLIGHTIVPROC sf_glad_glGetLightiv; -#define glGetLightiv sf_glad_glGetLightiv -GLAD_API_CALL PFNGLGETMAPDVPROC sf_glad_glGetMapdv; -#define glGetMapdv sf_glad_glGetMapdv -GLAD_API_CALL PFNGLGETMAPFVPROC sf_glad_glGetMapfv; -#define glGetMapfv sf_glad_glGetMapfv -GLAD_API_CALL PFNGLGETMAPIVPROC sf_glad_glGetMapiv; -#define glGetMapiv sf_glad_glGetMapiv -GLAD_API_CALL PFNGLGETMATERIALFVPROC sf_glad_glGetMaterialfv; -#define glGetMaterialfv sf_glad_glGetMaterialfv -GLAD_API_CALL PFNGLGETMATERIALIVPROC sf_glad_glGetMaterialiv; -#define glGetMaterialiv sf_glad_glGetMaterialiv -GLAD_API_CALL PFNGLGETMINMAXPROC sf_glad_glGetMinmax; -#define glGetMinmax sf_glad_glGetMinmax -GLAD_API_CALL PFNGLGETMINMAXPARAMETERFVPROC sf_glad_glGetMinmaxParameterfv; -#define glGetMinmaxParameterfv sf_glad_glGetMinmaxParameterfv -GLAD_API_CALL PFNGLGETMINMAXPARAMETERIVPROC sf_glad_glGetMinmaxParameteriv; -#define glGetMinmaxParameteriv sf_glad_glGetMinmaxParameteriv -GLAD_API_CALL PFNGLGETOBJECTLABELPROC sf_glad_glGetObjectLabel; -#define glGetObjectLabel sf_glad_glGetObjectLabel -GLAD_API_CALL PFNGLGETOBJECTPARAMETERFVARBPROC sf_glad_glGetObjectParameterfvARB; -#define glGetObjectParameterfvARB sf_glad_glGetObjectParameterfvARB -GLAD_API_CALL PFNGLGETOBJECTPARAMETERIVARBPROC sf_glad_glGetObjectParameterivARB; -#define glGetObjectParameterivARB sf_glad_glGetObjectParameterivARB -GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC sf_glad_glGetObjectPtrLabel; -#define glGetObjectPtrLabel sf_glad_glGetObjectPtrLabel -GLAD_API_CALL PFNGLGETPIXELMAPFVPROC sf_glad_glGetPixelMapfv; -#define glGetPixelMapfv sf_glad_glGetPixelMapfv -GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC sf_glad_glGetPixelMapuiv; -#define glGetPixelMapuiv sf_glad_glGetPixelMapuiv -GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC sf_glad_glGetPixelMapusv; -#define glGetPixelMapusv sf_glad_glGetPixelMapusv -GLAD_API_CALL PFNGLGETPOINTERVPROC sf_glad_glGetPointerv; -#define glGetPointerv sf_glad_glGetPointerv -GLAD_API_CALL PFNGLGETPOINTERVEXTPROC sf_glad_glGetPointervEXT; -#define glGetPointervEXT sf_glad_glGetPointervEXT -GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC sf_glad_glGetPolygonStipple; -#define glGetPolygonStipple sf_glad_glGetPolygonStipple -GLAD_API_CALL PFNGLGETPROGRAMBINARYPROC sf_glad_glGetProgramBinary; -#define glGetProgramBinary sf_glad_glGetProgramBinary -GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERDVARBPROC sf_glad_glGetProgramEnvParameterdvARB; -#define glGetProgramEnvParameterdvARB sf_glad_glGetProgramEnvParameterdvARB -GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERFVARBPROC sf_glad_glGetProgramEnvParameterfvARB; -#define glGetProgramEnvParameterfvARB sf_glad_glGetProgramEnvParameterfvARB -GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC sf_glad_glGetProgramLocalParameterdvARB; -#define glGetProgramLocalParameterdvARB sf_glad_glGetProgramLocalParameterdvARB -GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC sf_glad_glGetProgramLocalParameterfvARB; -#define glGetProgramLocalParameterfvARB sf_glad_glGetProgramLocalParameterfvARB -GLAD_API_CALL PFNGLGETPROGRAMPARAMETERDVNVPROC sf_glad_glGetProgramParameterdvNV; -#define glGetProgramParameterdvNV sf_glad_glGetProgramParameterdvNV -GLAD_API_CALL PFNGLGETPROGRAMPARAMETERFVNVPROC sf_glad_glGetProgramParameterfvNV; -#define glGetProgramParameterfvNV sf_glad_glGetProgramParameterfvNV -GLAD_API_CALL PFNGLGETPROGRAMPIPELINEINFOLOGPROC sf_glad_glGetProgramPipelineInfoLog; -#define glGetProgramPipelineInfoLog sf_glad_glGetProgramPipelineInfoLog -GLAD_API_CALL PFNGLGETPROGRAMPIPELINEIVPROC sf_glad_glGetProgramPipelineiv; -#define glGetProgramPipelineiv sf_glad_glGetProgramPipelineiv -GLAD_API_CALL PFNGLGETPROGRAMSTRINGARBPROC sf_glad_glGetProgramStringARB; -#define glGetProgramStringARB sf_glad_glGetProgramStringARB -GLAD_API_CALL PFNGLGETPROGRAMSTRINGNVPROC sf_glad_glGetProgramStringNV; -#define glGetProgramStringNV sf_glad_glGetProgramStringNV -GLAD_API_CALL PFNGLGETPROGRAMIVARBPROC sf_glad_glGetProgramivARB; -#define glGetProgramivARB sf_glad_glGetProgramivARB -GLAD_API_CALL PFNGLGETPROGRAMIVNVPROC sf_glad_glGetProgramivNV; -#define glGetProgramivNV sf_glad_glGetProgramivNV -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC sf_glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv sf_glad_glGetRenderbufferParameteriv -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC sf_glad_glGetRenderbufferParameterivEXT; -#define glGetRenderbufferParameterivEXT sf_glad_glGetRenderbufferParameterivEXT -GLAD_API_CALL PFNGLGETSEPARABLEFILTERPROC sf_glad_glGetSeparableFilter; -#define glGetSeparableFilter sf_glad_glGetSeparableFilter -GLAD_API_CALL PFNGLGETSHADERSOURCEPROC sf_glad_glGetShaderSource; -#define glGetShaderSource sf_glad_glGetShaderSource -GLAD_API_CALL PFNGLGETSHADERSOURCEARBPROC sf_glad_glGetShaderSourceARB; -#define glGetShaderSourceARB sf_glad_glGetShaderSourceARB -GLAD_API_CALL PFNGLGETSTRINGPROC sf_glad_glGetString; -#define glGetString sf_glad_glGetString -GLAD_API_CALL PFNGLGETTEXENVFVPROC sf_glad_glGetTexEnvfv; -#define glGetTexEnvfv sf_glad_glGetTexEnvfv -GLAD_API_CALL PFNGLGETTEXENVIVPROC sf_glad_glGetTexEnviv; -#define glGetTexEnviv sf_glad_glGetTexEnviv -GLAD_API_CALL PFNGLGETTEXGENDVPROC sf_glad_glGetTexGendv; -#define glGetTexGendv sf_glad_glGetTexGendv -GLAD_API_CALL PFNGLGETTEXGENFVPROC sf_glad_glGetTexGenfv; -#define glGetTexGenfv sf_glad_glGetTexGenfv -GLAD_API_CALL PFNGLGETTEXGENIVPROC sf_glad_glGetTexGeniv; -#define glGetTexGeniv sf_glad_glGetTexGeniv -GLAD_API_CALL PFNGLGETTEXIMAGEPROC sf_glad_glGetTexImage; -#define glGetTexImage sf_glad_glGetTexImage -GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC sf_glad_glGetTexLevelParameterfv; -#define glGetTexLevelParameterfv sf_glad_glGetTexLevelParameterfv -GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC sf_glad_glGetTexLevelParameteriv; -#define glGetTexLevelParameteriv sf_glad_glGetTexLevelParameteriv -GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC sf_glad_glGetTexParameterfv; -#define glGetTexParameterfv sf_glad_glGetTexParameterfv -GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC sf_glad_glGetTexParameteriv; -#define glGetTexParameteriv sf_glad_glGetTexParameteriv -GLAD_API_CALL PFNGLGETTRACKMATRIXIVNVPROC sf_glad_glGetTrackMatrixivNV; -#define glGetTrackMatrixivNV sf_glad_glGetTrackMatrixivNV -GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC sf_glad_glGetUniformLocation; -#define glGetUniformLocation sf_glad_glGetUniformLocation -GLAD_API_CALL PFNGLGETUNIFORMLOCATIONARBPROC sf_glad_glGetUniformLocationARB; -#define glGetUniformLocationARB sf_glad_glGetUniformLocationARB -GLAD_API_CALL PFNGLGETUNIFORMFVPROC sf_glad_glGetUniformfv; -#define glGetUniformfv sf_glad_glGetUniformfv -GLAD_API_CALL PFNGLGETUNIFORMFVARBPROC sf_glad_glGetUniformfvARB; -#define glGetUniformfvARB sf_glad_glGetUniformfvARB -GLAD_API_CALL PFNGLGETUNIFORMIVPROC sf_glad_glGetUniformiv; -#define glGetUniformiv sf_glad_glGetUniformiv -GLAD_API_CALL PFNGLGETUNIFORMIVARBPROC sf_glad_glGetUniformivARB; -#define glGetUniformivARB sf_glad_glGetUniformivARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC sf_glad_glGetVertexAttribPointerv; -#define glGetVertexAttribPointerv sf_glad_glGetVertexAttribPointerv -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVARBPROC sf_glad_glGetVertexAttribPointervARB; -#define glGetVertexAttribPointervARB sf_glad_glGetVertexAttribPointervARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVNVPROC sf_glad_glGetVertexAttribPointervNV; -#define glGetVertexAttribPointervNV sf_glad_glGetVertexAttribPointervNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC sf_glad_glGetVertexAttribdv; -#define glGetVertexAttribdv sf_glad_glGetVertexAttribdv -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVARBPROC sf_glad_glGetVertexAttribdvARB; -#define glGetVertexAttribdvARB sf_glad_glGetVertexAttribdvARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBDVNVPROC sf_glad_glGetVertexAttribdvNV; -#define glGetVertexAttribdvNV sf_glad_glGetVertexAttribdvNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC sf_glad_glGetVertexAttribfv; -#define glGetVertexAttribfv sf_glad_glGetVertexAttribfv -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVARBPROC sf_glad_glGetVertexAttribfvARB; -#define glGetVertexAttribfvARB sf_glad_glGetVertexAttribfvARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBFVNVPROC sf_glad_glGetVertexAttribfvNV; -#define glGetVertexAttribfvNV sf_glad_glGetVertexAttribfvNV -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC sf_glad_glGetVertexAttribiv; -#define glGetVertexAttribiv sf_glad_glGetVertexAttribiv -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVARBPROC sf_glad_glGetVertexAttribivARB; -#define glGetVertexAttribivARB sf_glad_glGetVertexAttribivARB -GLAD_API_CALL PFNGLGETVERTEXATTRIBIVNVPROC sf_glad_glGetVertexAttribivNV; -#define glGetVertexAttribivNV sf_glad_glGetVertexAttribivNV -GLAD_API_CALL PFNGLHINTPROC sf_glad_glHint; -#define glHint sf_glad_glHint -GLAD_API_CALL PFNGLHISTOGRAMPROC sf_glad_glHistogram; -#define glHistogram sf_glad_glHistogram -GLAD_API_CALL PFNGLINDEXMASKPROC sf_glad_glIndexMask; -#define glIndexMask sf_glad_glIndexMask -GLAD_API_CALL PFNGLINDEXPOINTERPROC sf_glad_glIndexPointer; -#define glIndexPointer sf_glad_glIndexPointer -GLAD_API_CALL PFNGLINDEXPOINTEREXTPROC sf_glad_glIndexPointerEXT; -#define glIndexPointerEXT sf_glad_glIndexPointerEXT -GLAD_API_CALL PFNGLINDEXDPROC sf_glad_glIndexd; -#define glIndexd sf_glad_glIndexd -GLAD_API_CALL PFNGLINDEXDVPROC sf_glad_glIndexdv; -#define glIndexdv sf_glad_glIndexdv -GLAD_API_CALL PFNGLINDEXFPROC sf_glad_glIndexf; -#define glIndexf sf_glad_glIndexf -GLAD_API_CALL PFNGLINDEXFVPROC sf_glad_glIndexfv; -#define glIndexfv sf_glad_glIndexfv -GLAD_API_CALL PFNGLINDEXIPROC sf_glad_glIndexi; -#define glIndexi sf_glad_glIndexi -GLAD_API_CALL PFNGLINDEXIVPROC sf_glad_glIndexiv; -#define glIndexiv sf_glad_glIndexiv -GLAD_API_CALL PFNGLINDEXSPROC sf_glad_glIndexs; -#define glIndexs sf_glad_glIndexs -GLAD_API_CALL PFNGLINDEXSVPROC sf_glad_glIndexsv; -#define glIndexsv sf_glad_glIndexsv -GLAD_API_CALL PFNGLINDEXUBPROC sf_glad_glIndexub; -#define glIndexub sf_glad_glIndexub -GLAD_API_CALL PFNGLINDEXUBVPROC sf_glad_glIndexubv; -#define glIndexubv sf_glad_glIndexubv -GLAD_API_CALL PFNGLINITNAMESPROC sf_glad_glInitNames; -#define glInitNames sf_glad_glInitNames -GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC sf_glad_glInterleavedArrays; -#define glInterleavedArrays sf_glad_glInterleavedArrays -GLAD_API_CALL PFNGLISBUFFERPROC sf_glad_glIsBuffer; -#define glIsBuffer sf_glad_glIsBuffer -GLAD_API_CALL PFNGLISBUFFERARBPROC sf_glad_glIsBufferARB; -#define glIsBufferARB sf_glad_glIsBufferARB -GLAD_API_CALL PFNGLISENABLEDPROC sf_glad_glIsEnabled; -#define glIsEnabled sf_glad_glIsEnabled -GLAD_API_CALL PFNGLISFRAMEBUFFERPROC sf_glad_glIsFramebuffer; -#define glIsFramebuffer sf_glad_glIsFramebuffer -GLAD_API_CALL PFNGLISFRAMEBUFFEREXTPROC sf_glad_glIsFramebufferEXT; -#define glIsFramebufferEXT sf_glad_glIsFramebufferEXT -GLAD_API_CALL PFNGLISLISTPROC sf_glad_glIsList; -#define glIsList sf_glad_glIsList -GLAD_API_CALL PFNGLISPROGRAMARBPROC sf_glad_glIsProgramARB; -#define glIsProgramARB sf_glad_glIsProgramARB -GLAD_API_CALL PFNGLISPROGRAMNVPROC sf_glad_glIsProgramNV; -#define glIsProgramNV sf_glad_glIsProgramNV -GLAD_API_CALL PFNGLISPROGRAMPIPELINEPROC sf_glad_glIsProgramPipeline; -#define glIsProgramPipeline sf_glad_glIsProgramPipeline -GLAD_API_CALL PFNGLISRENDERBUFFERPROC sf_glad_glIsRenderbuffer; -#define glIsRenderbuffer sf_glad_glIsRenderbuffer -GLAD_API_CALL PFNGLISRENDERBUFFEREXTPROC sf_glad_glIsRenderbufferEXT; -#define glIsRenderbufferEXT sf_glad_glIsRenderbufferEXT -GLAD_API_CALL PFNGLISTEXTUREPROC sf_glad_glIsTexture; -#define glIsTexture sf_glad_glIsTexture -GLAD_API_CALL PFNGLISTEXTUREEXTPROC sf_glad_glIsTextureEXT; -#define glIsTextureEXT sf_glad_glIsTextureEXT -GLAD_API_CALL PFNGLLIGHTMODELFPROC sf_glad_glLightModelf; -#define glLightModelf sf_glad_glLightModelf -GLAD_API_CALL PFNGLLIGHTMODELFVPROC sf_glad_glLightModelfv; -#define glLightModelfv sf_glad_glLightModelfv -GLAD_API_CALL PFNGLLIGHTMODELIPROC sf_glad_glLightModeli; -#define glLightModeli sf_glad_glLightModeli -GLAD_API_CALL PFNGLLIGHTMODELIVPROC sf_glad_glLightModeliv; -#define glLightModeliv sf_glad_glLightModeliv -GLAD_API_CALL PFNGLLIGHTFPROC sf_glad_glLightf; -#define glLightf sf_glad_glLightf -GLAD_API_CALL PFNGLLIGHTFVPROC sf_glad_glLightfv; -#define glLightfv sf_glad_glLightfv -GLAD_API_CALL PFNGLLIGHTIPROC sf_glad_glLighti; -#define glLighti sf_glad_glLighti -GLAD_API_CALL PFNGLLIGHTIVPROC sf_glad_glLightiv; -#define glLightiv sf_glad_glLightiv -GLAD_API_CALL PFNGLLINESTIPPLEPROC sf_glad_glLineStipple; -#define glLineStipple sf_glad_glLineStipple -GLAD_API_CALL PFNGLLINEWIDTHPROC sf_glad_glLineWidth; -#define glLineWidth sf_glad_glLineWidth -GLAD_API_CALL PFNGLLINKPROGRAMPROC sf_glad_glLinkProgram; -#define glLinkProgram sf_glad_glLinkProgram -GLAD_API_CALL PFNGLLINKPROGRAMARBPROC sf_glad_glLinkProgramARB; -#define glLinkProgramARB sf_glad_glLinkProgramARB -GLAD_API_CALL PFNGLLISTBASEPROC sf_glad_glListBase; -#define glListBase sf_glad_glListBase -GLAD_API_CALL PFNGLLOADIDENTITYPROC sf_glad_glLoadIdentity; -#define glLoadIdentity sf_glad_glLoadIdentity -GLAD_API_CALL PFNGLLOADMATRIXDPROC sf_glad_glLoadMatrixd; -#define glLoadMatrixd sf_glad_glLoadMatrixd -GLAD_API_CALL PFNGLLOADMATRIXFPROC sf_glad_glLoadMatrixf; -#define glLoadMatrixf sf_glad_glLoadMatrixf -GLAD_API_CALL PFNGLLOADNAMEPROC sf_glad_glLoadName; -#define glLoadName sf_glad_glLoadName -GLAD_API_CALL PFNGLLOADPROGRAMNVPROC sf_glad_glLoadProgramNV; -#define glLoadProgramNV sf_glad_glLoadProgramNV -GLAD_API_CALL PFNGLLOGICOPPROC sf_glad_glLogicOp; -#define glLogicOp sf_glad_glLogicOp -GLAD_API_CALL PFNGLMAP1DPROC sf_glad_glMap1d; -#define glMap1d sf_glad_glMap1d -GLAD_API_CALL PFNGLMAP1FPROC sf_glad_glMap1f; -#define glMap1f sf_glad_glMap1f -GLAD_API_CALL PFNGLMAP2DPROC sf_glad_glMap2d; -#define glMap2d sf_glad_glMap2d -GLAD_API_CALL PFNGLMAP2FPROC sf_glad_glMap2f; -#define glMap2f sf_glad_glMap2f -GLAD_API_CALL PFNGLMAPBUFFERPROC sf_glad_glMapBuffer; -#define glMapBuffer sf_glad_glMapBuffer -GLAD_API_CALL PFNGLMAPBUFFERARBPROC sf_glad_glMapBufferARB; -#define glMapBufferARB sf_glad_glMapBufferARB -GLAD_API_CALL PFNGLMAPGRID1DPROC sf_glad_glMapGrid1d; -#define glMapGrid1d sf_glad_glMapGrid1d -GLAD_API_CALL PFNGLMAPGRID1FPROC sf_glad_glMapGrid1f; -#define glMapGrid1f sf_glad_glMapGrid1f -GLAD_API_CALL PFNGLMAPGRID2DPROC sf_glad_glMapGrid2d; -#define glMapGrid2d sf_glad_glMapGrid2d -GLAD_API_CALL PFNGLMAPGRID2FPROC sf_glad_glMapGrid2f; -#define glMapGrid2f sf_glad_glMapGrid2f -GLAD_API_CALL PFNGLMATERIALFPROC sf_glad_glMaterialf; -#define glMaterialf sf_glad_glMaterialf -GLAD_API_CALL PFNGLMATERIALFVPROC sf_glad_glMaterialfv; -#define glMaterialfv sf_glad_glMaterialfv -GLAD_API_CALL PFNGLMATERIALIPROC sf_glad_glMateriali; -#define glMateriali sf_glad_glMateriali -GLAD_API_CALL PFNGLMATERIALIVPROC sf_glad_glMaterialiv; -#define glMaterialiv sf_glad_glMaterialiv -GLAD_API_CALL PFNGLMATRIXMODEPROC sf_glad_glMatrixMode; -#define glMatrixMode sf_glad_glMatrixMode -GLAD_API_CALL PFNGLMINMAXPROC sf_glad_glMinmax; -#define glMinmax sf_glad_glMinmax -GLAD_API_CALL PFNGLMULTMATRIXDPROC sf_glad_glMultMatrixd; -#define glMultMatrixd sf_glad_glMultMatrixd -GLAD_API_CALL PFNGLMULTMATRIXFPROC sf_glad_glMultMatrixf; -#define glMultMatrixf sf_glad_glMultMatrixf -GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC sf_glad_glMultiTexCoord1d; -#define glMultiTexCoord1d sf_glad_glMultiTexCoord1d -GLAD_API_CALL PFNGLMULTITEXCOORD1DARBPROC sf_glad_glMultiTexCoord1dARB; -#define glMultiTexCoord1dARB sf_glad_glMultiTexCoord1dARB -GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC sf_glad_glMultiTexCoord1dv; -#define glMultiTexCoord1dv sf_glad_glMultiTexCoord1dv -GLAD_API_CALL PFNGLMULTITEXCOORD1DVARBPROC sf_glad_glMultiTexCoord1dvARB; -#define glMultiTexCoord1dvARB sf_glad_glMultiTexCoord1dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC sf_glad_glMultiTexCoord1f; -#define glMultiTexCoord1f sf_glad_glMultiTexCoord1f -GLAD_API_CALL PFNGLMULTITEXCOORD1FARBPROC sf_glad_glMultiTexCoord1fARB; -#define glMultiTexCoord1fARB sf_glad_glMultiTexCoord1fARB -GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC sf_glad_glMultiTexCoord1fv; -#define glMultiTexCoord1fv sf_glad_glMultiTexCoord1fv -GLAD_API_CALL PFNGLMULTITEXCOORD1FVARBPROC sf_glad_glMultiTexCoord1fvARB; -#define glMultiTexCoord1fvARB sf_glad_glMultiTexCoord1fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC sf_glad_glMultiTexCoord1i; -#define glMultiTexCoord1i sf_glad_glMultiTexCoord1i -GLAD_API_CALL PFNGLMULTITEXCOORD1IARBPROC sf_glad_glMultiTexCoord1iARB; -#define glMultiTexCoord1iARB sf_glad_glMultiTexCoord1iARB -GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC sf_glad_glMultiTexCoord1iv; -#define glMultiTexCoord1iv sf_glad_glMultiTexCoord1iv -GLAD_API_CALL PFNGLMULTITEXCOORD1IVARBPROC sf_glad_glMultiTexCoord1ivARB; -#define glMultiTexCoord1ivARB sf_glad_glMultiTexCoord1ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC sf_glad_glMultiTexCoord1s; -#define glMultiTexCoord1s sf_glad_glMultiTexCoord1s -GLAD_API_CALL PFNGLMULTITEXCOORD1SARBPROC sf_glad_glMultiTexCoord1sARB; -#define glMultiTexCoord1sARB sf_glad_glMultiTexCoord1sARB -GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC sf_glad_glMultiTexCoord1sv; -#define glMultiTexCoord1sv sf_glad_glMultiTexCoord1sv -GLAD_API_CALL PFNGLMULTITEXCOORD1SVARBPROC sf_glad_glMultiTexCoord1svARB; -#define glMultiTexCoord1svARB sf_glad_glMultiTexCoord1svARB -GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC sf_glad_glMultiTexCoord2d; -#define glMultiTexCoord2d sf_glad_glMultiTexCoord2d -GLAD_API_CALL PFNGLMULTITEXCOORD2DARBPROC sf_glad_glMultiTexCoord2dARB; -#define glMultiTexCoord2dARB sf_glad_glMultiTexCoord2dARB -GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC sf_glad_glMultiTexCoord2dv; -#define glMultiTexCoord2dv sf_glad_glMultiTexCoord2dv -GLAD_API_CALL PFNGLMULTITEXCOORD2DVARBPROC sf_glad_glMultiTexCoord2dvARB; -#define glMultiTexCoord2dvARB sf_glad_glMultiTexCoord2dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC sf_glad_glMultiTexCoord2f; -#define glMultiTexCoord2f sf_glad_glMultiTexCoord2f -GLAD_API_CALL PFNGLMULTITEXCOORD2FARBPROC sf_glad_glMultiTexCoord2fARB; -#define glMultiTexCoord2fARB sf_glad_glMultiTexCoord2fARB -GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC sf_glad_glMultiTexCoord2fv; -#define glMultiTexCoord2fv sf_glad_glMultiTexCoord2fv -GLAD_API_CALL PFNGLMULTITEXCOORD2FVARBPROC sf_glad_glMultiTexCoord2fvARB; -#define glMultiTexCoord2fvARB sf_glad_glMultiTexCoord2fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC sf_glad_glMultiTexCoord2i; -#define glMultiTexCoord2i sf_glad_glMultiTexCoord2i -GLAD_API_CALL PFNGLMULTITEXCOORD2IARBPROC sf_glad_glMultiTexCoord2iARB; -#define glMultiTexCoord2iARB sf_glad_glMultiTexCoord2iARB -GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC sf_glad_glMultiTexCoord2iv; -#define glMultiTexCoord2iv sf_glad_glMultiTexCoord2iv -GLAD_API_CALL PFNGLMULTITEXCOORD2IVARBPROC sf_glad_glMultiTexCoord2ivARB; -#define glMultiTexCoord2ivARB sf_glad_glMultiTexCoord2ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC sf_glad_glMultiTexCoord2s; -#define glMultiTexCoord2s sf_glad_glMultiTexCoord2s -GLAD_API_CALL PFNGLMULTITEXCOORD2SARBPROC sf_glad_glMultiTexCoord2sARB; -#define glMultiTexCoord2sARB sf_glad_glMultiTexCoord2sARB -GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC sf_glad_glMultiTexCoord2sv; -#define glMultiTexCoord2sv sf_glad_glMultiTexCoord2sv -GLAD_API_CALL PFNGLMULTITEXCOORD2SVARBPROC sf_glad_glMultiTexCoord2svARB; -#define glMultiTexCoord2svARB sf_glad_glMultiTexCoord2svARB -GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC sf_glad_glMultiTexCoord3d; -#define glMultiTexCoord3d sf_glad_glMultiTexCoord3d -GLAD_API_CALL PFNGLMULTITEXCOORD3DARBPROC sf_glad_glMultiTexCoord3dARB; -#define glMultiTexCoord3dARB sf_glad_glMultiTexCoord3dARB -GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC sf_glad_glMultiTexCoord3dv; -#define glMultiTexCoord3dv sf_glad_glMultiTexCoord3dv -GLAD_API_CALL PFNGLMULTITEXCOORD3DVARBPROC sf_glad_glMultiTexCoord3dvARB; -#define glMultiTexCoord3dvARB sf_glad_glMultiTexCoord3dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC sf_glad_glMultiTexCoord3f; -#define glMultiTexCoord3f sf_glad_glMultiTexCoord3f -GLAD_API_CALL PFNGLMULTITEXCOORD3FARBPROC sf_glad_glMultiTexCoord3fARB; -#define glMultiTexCoord3fARB sf_glad_glMultiTexCoord3fARB -GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC sf_glad_glMultiTexCoord3fv; -#define glMultiTexCoord3fv sf_glad_glMultiTexCoord3fv -GLAD_API_CALL PFNGLMULTITEXCOORD3FVARBPROC sf_glad_glMultiTexCoord3fvARB; -#define glMultiTexCoord3fvARB sf_glad_glMultiTexCoord3fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC sf_glad_glMultiTexCoord3i; -#define glMultiTexCoord3i sf_glad_glMultiTexCoord3i -GLAD_API_CALL PFNGLMULTITEXCOORD3IARBPROC sf_glad_glMultiTexCoord3iARB; -#define glMultiTexCoord3iARB sf_glad_glMultiTexCoord3iARB -GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC sf_glad_glMultiTexCoord3iv; -#define glMultiTexCoord3iv sf_glad_glMultiTexCoord3iv -GLAD_API_CALL PFNGLMULTITEXCOORD3IVARBPROC sf_glad_glMultiTexCoord3ivARB; -#define glMultiTexCoord3ivARB sf_glad_glMultiTexCoord3ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC sf_glad_glMultiTexCoord3s; -#define glMultiTexCoord3s sf_glad_glMultiTexCoord3s -GLAD_API_CALL PFNGLMULTITEXCOORD3SARBPROC sf_glad_glMultiTexCoord3sARB; -#define glMultiTexCoord3sARB sf_glad_glMultiTexCoord3sARB -GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC sf_glad_glMultiTexCoord3sv; -#define glMultiTexCoord3sv sf_glad_glMultiTexCoord3sv -GLAD_API_CALL PFNGLMULTITEXCOORD3SVARBPROC sf_glad_glMultiTexCoord3svARB; -#define glMultiTexCoord3svARB sf_glad_glMultiTexCoord3svARB -GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC sf_glad_glMultiTexCoord4d; -#define glMultiTexCoord4d sf_glad_glMultiTexCoord4d -GLAD_API_CALL PFNGLMULTITEXCOORD4DARBPROC sf_glad_glMultiTexCoord4dARB; -#define glMultiTexCoord4dARB sf_glad_glMultiTexCoord4dARB -GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC sf_glad_glMultiTexCoord4dv; -#define glMultiTexCoord4dv sf_glad_glMultiTexCoord4dv -GLAD_API_CALL PFNGLMULTITEXCOORD4DVARBPROC sf_glad_glMultiTexCoord4dvARB; -#define glMultiTexCoord4dvARB sf_glad_glMultiTexCoord4dvARB -GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC sf_glad_glMultiTexCoord4f; -#define glMultiTexCoord4f sf_glad_glMultiTexCoord4f -GLAD_API_CALL PFNGLMULTITEXCOORD4FARBPROC sf_glad_glMultiTexCoord4fARB; -#define glMultiTexCoord4fARB sf_glad_glMultiTexCoord4fARB -GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC sf_glad_glMultiTexCoord4fv; -#define glMultiTexCoord4fv sf_glad_glMultiTexCoord4fv -GLAD_API_CALL PFNGLMULTITEXCOORD4FVARBPROC sf_glad_glMultiTexCoord4fvARB; -#define glMultiTexCoord4fvARB sf_glad_glMultiTexCoord4fvARB -GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC sf_glad_glMultiTexCoord4i; -#define glMultiTexCoord4i sf_glad_glMultiTexCoord4i -GLAD_API_CALL PFNGLMULTITEXCOORD4IARBPROC sf_glad_glMultiTexCoord4iARB; -#define glMultiTexCoord4iARB sf_glad_glMultiTexCoord4iARB -GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC sf_glad_glMultiTexCoord4iv; -#define glMultiTexCoord4iv sf_glad_glMultiTexCoord4iv -GLAD_API_CALL PFNGLMULTITEXCOORD4IVARBPROC sf_glad_glMultiTexCoord4ivARB; -#define glMultiTexCoord4ivARB sf_glad_glMultiTexCoord4ivARB -GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC sf_glad_glMultiTexCoord4s; -#define glMultiTexCoord4s sf_glad_glMultiTexCoord4s -GLAD_API_CALL PFNGLMULTITEXCOORD4SARBPROC sf_glad_glMultiTexCoord4sARB; -#define glMultiTexCoord4sARB sf_glad_glMultiTexCoord4sARB -GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC sf_glad_glMultiTexCoord4sv; -#define glMultiTexCoord4sv sf_glad_glMultiTexCoord4sv -GLAD_API_CALL PFNGLMULTITEXCOORD4SVARBPROC sf_glad_glMultiTexCoord4svARB; -#define glMultiTexCoord4svARB sf_glad_glMultiTexCoord4svARB -GLAD_API_CALL PFNGLNEWLISTPROC sf_glad_glNewList; -#define glNewList sf_glad_glNewList -GLAD_API_CALL PFNGLNORMAL3BPROC sf_glad_glNormal3b; -#define glNormal3b sf_glad_glNormal3b -GLAD_API_CALL PFNGLNORMAL3BVPROC sf_glad_glNormal3bv; -#define glNormal3bv sf_glad_glNormal3bv -GLAD_API_CALL PFNGLNORMAL3DPROC sf_glad_glNormal3d; -#define glNormal3d sf_glad_glNormal3d -GLAD_API_CALL PFNGLNORMAL3DVPROC sf_glad_glNormal3dv; -#define glNormal3dv sf_glad_glNormal3dv -GLAD_API_CALL PFNGLNORMAL3FPROC sf_glad_glNormal3f; -#define glNormal3f sf_glad_glNormal3f -GLAD_API_CALL PFNGLNORMAL3FVPROC sf_glad_glNormal3fv; -#define glNormal3fv sf_glad_glNormal3fv -GLAD_API_CALL PFNGLNORMAL3IPROC sf_glad_glNormal3i; -#define glNormal3i sf_glad_glNormal3i -GLAD_API_CALL PFNGLNORMAL3IVPROC sf_glad_glNormal3iv; -#define glNormal3iv sf_glad_glNormal3iv -GLAD_API_CALL PFNGLNORMAL3SPROC sf_glad_glNormal3s; -#define glNormal3s sf_glad_glNormal3s -GLAD_API_CALL PFNGLNORMAL3SVPROC sf_glad_glNormal3sv; -#define glNormal3sv sf_glad_glNormal3sv -GLAD_API_CALL PFNGLNORMALPOINTERPROC sf_glad_glNormalPointer; -#define glNormalPointer sf_glad_glNormalPointer -GLAD_API_CALL PFNGLNORMALPOINTEREXTPROC sf_glad_glNormalPointerEXT; -#define glNormalPointerEXT sf_glad_glNormalPointerEXT -GLAD_API_CALL PFNGLOBJECTLABELPROC sf_glad_glObjectLabel; -#define glObjectLabel sf_glad_glObjectLabel -GLAD_API_CALL PFNGLOBJECTPTRLABELPROC sf_glad_glObjectPtrLabel; -#define glObjectPtrLabel sf_glad_glObjectPtrLabel -GLAD_API_CALL PFNGLORTHOPROC sf_glad_glOrtho; -#define glOrtho sf_glad_glOrtho -GLAD_API_CALL PFNGLPASSTHROUGHPROC sf_glad_glPassThrough; -#define glPassThrough sf_glad_glPassThrough -GLAD_API_CALL PFNGLPIXELMAPFVPROC sf_glad_glPixelMapfv; -#define glPixelMapfv sf_glad_glPixelMapfv -GLAD_API_CALL PFNGLPIXELMAPUIVPROC sf_glad_glPixelMapuiv; -#define glPixelMapuiv sf_glad_glPixelMapuiv -GLAD_API_CALL PFNGLPIXELMAPUSVPROC sf_glad_glPixelMapusv; -#define glPixelMapusv sf_glad_glPixelMapusv -GLAD_API_CALL PFNGLPIXELSTOREFPROC sf_glad_glPixelStoref; -#define glPixelStoref sf_glad_glPixelStoref -GLAD_API_CALL PFNGLPIXELSTOREIPROC sf_glad_glPixelStorei; -#define glPixelStorei sf_glad_glPixelStorei -GLAD_API_CALL PFNGLPIXELTRANSFERFPROC sf_glad_glPixelTransferf; -#define glPixelTransferf sf_glad_glPixelTransferf -GLAD_API_CALL PFNGLPIXELTRANSFERIPROC sf_glad_glPixelTransferi; -#define glPixelTransferi sf_glad_glPixelTransferi -GLAD_API_CALL PFNGLPIXELZOOMPROC sf_glad_glPixelZoom; -#define glPixelZoom sf_glad_glPixelZoom -GLAD_API_CALL PFNGLPOINTSIZEPROC sf_glad_glPointSize; -#define glPointSize sf_glad_glPointSize -GLAD_API_CALL PFNGLPOLYGONMODEPROC sf_glad_glPolygonMode; -#define glPolygonMode sf_glad_glPolygonMode -GLAD_API_CALL PFNGLPOLYGONOFFSETPROC sf_glad_glPolygonOffset; -#define glPolygonOffset sf_glad_glPolygonOffset -GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC sf_glad_glPolygonStipple; -#define glPolygonStipple sf_glad_glPolygonStipple -GLAD_API_CALL PFNGLPOPATTRIBPROC sf_glad_glPopAttrib; -#define glPopAttrib sf_glad_glPopAttrib -GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC sf_glad_glPopClientAttrib; -#define glPopClientAttrib sf_glad_glPopClientAttrib -GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC sf_glad_glPopDebugGroup; -#define glPopDebugGroup sf_glad_glPopDebugGroup -GLAD_API_CALL PFNGLPOPMATRIXPROC sf_glad_glPopMatrix; -#define glPopMatrix sf_glad_glPopMatrix -GLAD_API_CALL PFNGLPOPNAMEPROC sf_glad_glPopName; -#define glPopName sf_glad_glPopName -GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC sf_glad_glPrioritizeTextures; -#define glPrioritizeTextures sf_glad_glPrioritizeTextures -GLAD_API_CALL PFNGLPRIORITIZETEXTURESEXTPROC sf_glad_glPrioritizeTexturesEXT; -#define glPrioritizeTexturesEXT sf_glad_glPrioritizeTexturesEXT -GLAD_API_CALL PFNGLPROGRAMBINARYPROC sf_glad_glProgramBinary; -#define glProgramBinary sf_glad_glProgramBinary -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DARBPROC sf_glad_glProgramEnvParameter4dARB; -#define glProgramEnvParameter4dARB sf_glad_glProgramEnvParameter4dARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DVARBPROC sf_glad_glProgramEnvParameter4dvARB; -#define glProgramEnvParameter4dvARB sf_glad_glProgramEnvParameter4dvARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FARBPROC sf_glad_glProgramEnvParameter4fARB; -#define glProgramEnvParameter4fARB sf_glad_glProgramEnvParameter4fARB -GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FVARBPROC sf_glad_glProgramEnvParameter4fvARB; -#define glProgramEnvParameter4fvARB sf_glad_glProgramEnvParameter4fvARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DARBPROC sf_glad_glProgramLocalParameter4dARB; -#define glProgramLocalParameter4dARB sf_glad_glProgramLocalParameter4dARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DVARBPROC sf_glad_glProgramLocalParameter4dvARB; -#define glProgramLocalParameter4dvARB sf_glad_glProgramLocalParameter4dvARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FARBPROC sf_glad_glProgramLocalParameter4fARB; -#define glProgramLocalParameter4fARB sf_glad_glProgramLocalParameter4fARB -GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FVARBPROC sf_glad_glProgramLocalParameter4fvARB; -#define glProgramLocalParameter4fvARB sf_glad_glProgramLocalParameter4fvARB -GLAD_API_CALL PFNGLPROGRAMPARAMETER4DNVPROC sf_glad_glProgramParameter4dNV; -#define glProgramParameter4dNV sf_glad_glProgramParameter4dNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4DVNVPROC sf_glad_glProgramParameter4dvNV; -#define glProgramParameter4dvNV sf_glad_glProgramParameter4dvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4FNVPROC sf_glad_glProgramParameter4fNV; -#define glProgramParameter4fNV sf_glad_glProgramParameter4fNV -GLAD_API_CALL PFNGLPROGRAMPARAMETER4FVNVPROC sf_glad_glProgramParameter4fvNV; -#define glProgramParameter4fvNV sf_glad_glProgramParameter4fvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETERIPROC sf_glad_glProgramParameteri; -#define glProgramParameteri sf_glad_glProgramParameteri -GLAD_API_CALL PFNGLPROGRAMPARAMETERIARBPROC sf_glad_glProgramParameteriARB; -#define glProgramParameteriARB sf_glad_glProgramParameteriARB -GLAD_API_CALL PFNGLPROGRAMPARAMETERIEXTPROC sf_glad_glProgramParameteriEXT; -#define glProgramParameteriEXT sf_glad_glProgramParameteriEXT -GLAD_API_CALL PFNGLPROGRAMPARAMETERS4DVNVPROC sf_glad_glProgramParameters4dvNV; -#define glProgramParameters4dvNV sf_glad_glProgramParameters4dvNV -GLAD_API_CALL PFNGLPROGRAMPARAMETERS4FVNVPROC sf_glad_glProgramParameters4fvNV; -#define glProgramParameters4fvNV sf_glad_glProgramParameters4fvNV -GLAD_API_CALL PFNGLPROGRAMSTRINGARBPROC sf_glad_glProgramStringARB; -#define glProgramStringARB sf_glad_glProgramStringARB -GLAD_API_CALL PFNGLPROGRAMUNIFORM1DPROC sf_glad_glProgramUniform1d; -#define glProgramUniform1d sf_glad_glProgramUniform1d -GLAD_API_CALL PFNGLPROGRAMUNIFORM1DVPROC sf_glad_glProgramUniform1dv; -#define glProgramUniform1dv sf_glad_glProgramUniform1dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1FPROC sf_glad_glProgramUniform1f; -#define glProgramUniform1f sf_glad_glProgramUniform1f -GLAD_API_CALL PFNGLPROGRAMUNIFORM1FVPROC sf_glad_glProgramUniform1fv; -#define glProgramUniform1fv sf_glad_glProgramUniform1fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1IPROC sf_glad_glProgramUniform1i; -#define glProgramUniform1i sf_glad_glProgramUniform1i -GLAD_API_CALL PFNGLPROGRAMUNIFORM1IVPROC sf_glad_glProgramUniform1iv; -#define glProgramUniform1iv sf_glad_glProgramUniform1iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIPROC sf_glad_glProgramUniform1ui; -#define glProgramUniform1ui sf_glad_glProgramUniform1ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIVPROC sf_glad_glProgramUniform1uiv; -#define glProgramUniform1uiv sf_glad_glProgramUniform1uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2DPROC sf_glad_glProgramUniform2d; -#define glProgramUniform2d sf_glad_glProgramUniform2d -GLAD_API_CALL PFNGLPROGRAMUNIFORM2DVPROC sf_glad_glProgramUniform2dv; -#define glProgramUniform2dv sf_glad_glProgramUniform2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2FPROC sf_glad_glProgramUniform2f; -#define glProgramUniform2f sf_glad_glProgramUniform2f -GLAD_API_CALL PFNGLPROGRAMUNIFORM2FVPROC sf_glad_glProgramUniform2fv; -#define glProgramUniform2fv sf_glad_glProgramUniform2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2IPROC sf_glad_glProgramUniform2i; -#define glProgramUniform2i sf_glad_glProgramUniform2i -GLAD_API_CALL PFNGLPROGRAMUNIFORM2IVPROC sf_glad_glProgramUniform2iv; -#define glProgramUniform2iv sf_glad_glProgramUniform2iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIPROC sf_glad_glProgramUniform2ui; -#define glProgramUniform2ui sf_glad_glProgramUniform2ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIVPROC sf_glad_glProgramUniform2uiv; -#define glProgramUniform2uiv sf_glad_glProgramUniform2uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3DPROC sf_glad_glProgramUniform3d; -#define glProgramUniform3d sf_glad_glProgramUniform3d -GLAD_API_CALL PFNGLPROGRAMUNIFORM3DVPROC sf_glad_glProgramUniform3dv; -#define glProgramUniform3dv sf_glad_glProgramUniform3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3FPROC sf_glad_glProgramUniform3f; -#define glProgramUniform3f sf_glad_glProgramUniform3f -GLAD_API_CALL PFNGLPROGRAMUNIFORM3FVPROC sf_glad_glProgramUniform3fv; -#define glProgramUniform3fv sf_glad_glProgramUniform3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3IPROC sf_glad_glProgramUniform3i; -#define glProgramUniform3i sf_glad_glProgramUniform3i -GLAD_API_CALL PFNGLPROGRAMUNIFORM3IVPROC sf_glad_glProgramUniform3iv; -#define glProgramUniform3iv sf_glad_glProgramUniform3iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIPROC sf_glad_glProgramUniform3ui; -#define glProgramUniform3ui sf_glad_glProgramUniform3ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIVPROC sf_glad_glProgramUniform3uiv; -#define glProgramUniform3uiv sf_glad_glProgramUniform3uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4DPROC sf_glad_glProgramUniform4d; -#define glProgramUniform4d sf_glad_glProgramUniform4d -GLAD_API_CALL PFNGLPROGRAMUNIFORM4DVPROC sf_glad_glProgramUniform4dv; -#define glProgramUniform4dv sf_glad_glProgramUniform4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4FPROC sf_glad_glProgramUniform4f; -#define glProgramUniform4f sf_glad_glProgramUniform4f -GLAD_API_CALL PFNGLPROGRAMUNIFORM4FVPROC sf_glad_glProgramUniform4fv; -#define glProgramUniform4fv sf_glad_glProgramUniform4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4IPROC sf_glad_glProgramUniform4i; -#define glProgramUniform4i sf_glad_glProgramUniform4i -GLAD_API_CALL PFNGLPROGRAMUNIFORM4IVPROC sf_glad_glProgramUniform4iv; -#define glProgramUniform4iv sf_glad_glProgramUniform4iv -GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIPROC sf_glad_glProgramUniform4ui; -#define glProgramUniform4ui sf_glad_glProgramUniform4ui -GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIVPROC sf_glad_glProgramUniform4uiv; -#define glProgramUniform4uiv sf_glad_glProgramUniform4uiv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2DVPROC sf_glad_glProgramUniformMatrix2dv; -#define glProgramUniformMatrix2dv sf_glad_glProgramUniformMatrix2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2FVPROC sf_glad_glProgramUniformMatrix2fv; -#define glProgramUniformMatrix2fv sf_glad_glProgramUniformMatrix2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC sf_glad_glProgramUniformMatrix2x3dv; -#define glProgramUniformMatrix2x3dv sf_glad_glProgramUniformMatrix2x3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC sf_glad_glProgramUniformMatrix2x3fv; -#define glProgramUniformMatrix2x3fv sf_glad_glProgramUniformMatrix2x3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC sf_glad_glProgramUniformMatrix2x4dv; -#define glProgramUniformMatrix2x4dv sf_glad_glProgramUniformMatrix2x4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC sf_glad_glProgramUniformMatrix2x4fv; -#define glProgramUniformMatrix2x4fv sf_glad_glProgramUniformMatrix2x4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3DVPROC sf_glad_glProgramUniformMatrix3dv; -#define glProgramUniformMatrix3dv sf_glad_glProgramUniformMatrix3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3FVPROC sf_glad_glProgramUniformMatrix3fv; -#define glProgramUniformMatrix3fv sf_glad_glProgramUniformMatrix3fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC sf_glad_glProgramUniformMatrix3x2dv; -#define glProgramUniformMatrix3x2dv sf_glad_glProgramUniformMatrix3x2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC sf_glad_glProgramUniformMatrix3x2fv; -#define glProgramUniformMatrix3x2fv sf_glad_glProgramUniformMatrix3x2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC sf_glad_glProgramUniformMatrix3x4dv; -#define glProgramUniformMatrix3x4dv sf_glad_glProgramUniformMatrix3x4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC sf_glad_glProgramUniformMatrix3x4fv; -#define glProgramUniformMatrix3x4fv sf_glad_glProgramUniformMatrix3x4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4DVPROC sf_glad_glProgramUniformMatrix4dv; -#define glProgramUniformMatrix4dv sf_glad_glProgramUniformMatrix4dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4FVPROC sf_glad_glProgramUniformMatrix4fv; -#define glProgramUniformMatrix4fv sf_glad_glProgramUniformMatrix4fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC sf_glad_glProgramUniformMatrix4x2dv; -#define glProgramUniformMatrix4x2dv sf_glad_glProgramUniformMatrix4x2dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC sf_glad_glProgramUniformMatrix4x2fv; -#define glProgramUniformMatrix4x2fv sf_glad_glProgramUniformMatrix4x2fv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC sf_glad_glProgramUniformMatrix4x3dv; -#define glProgramUniformMatrix4x3dv sf_glad_glProgramUniformMatrix4x3dv -GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC sf_glad_glProgramUniformMatrix4x3fv; -#define glProgramUniformMatrix4x3fv sf_glad_glProgramUniformMatrix4x3fv -GLAD_API_CALL PFNGLPROGRAMVERTEXLIMITNVPROC sf_glad_glProgramVertexLimitNV; -#define glProgramVertexLimitNV sf_glad_glProgramVertexLimitNV -GLAD_API_CALL PFNGLPUSHATTRIBPROC sf_glad_glPushAttrib; -#define glPushAttrib sf_glad_glPushAttrib -GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC sf_glad_glPushClientAttrib; -#define glPushClientAttrib sf_glad_glPushClientAttrib -GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC sf_glad_glPushDebugGroup; -#define glPushDebugGroup sf_glad_glPushDebugGroup -GLAD_API_CALL PFNGLPUSHMATRIXPROC sf_glad_glPushMatrix; -#define glPushMatrix sf_glad_glPushMatrix -GLAD_API_CALL PFNGLPUSHNAMEPROC sf_glad_glPushName; -#define glPushName sf_glad_glPushName -GLAD_API_CALL PFNGLRASTERPOS2DPROC sf_glad_glRasterPos2d; -#define glRasterPos2d sf_glad_glRasterPos2d -GLAD_API_CALL PFNGLRASTERPOS2DVPROC sf_glad_glRasterPos2dv; -#define glRasterPos2dv sf_glad_glRasterPos2dv -GLAD_API_CALL PFNGLRASTERPOS2FPROC sf_glad_glRasterPos2f; -#define glRasterPos2f sf_glad_glRasterPos2f -GLAD_API_CALL PFNGLRASTERPOS2FVPROC sf_glad_glRasterPos2fv; -#define glRasterPos2fv sf_glad_glRasterPos2fv -GLAD_API_CALL PFNGLRASTERPOS2IPROC sf_glad_glRasterPos2i; -#define glRasterPos2i sf_glad_glRasterPos2i -GLAD_API_CALL PFNGLRASTERPOS2IVPROC sf_glad_glRasterPos2iv; -#define glRasterPos2iv sf_glad_glRasterPos2iv -GLAD_API_CALL PFNGLRASTERPOS2SPROC sf_glad_glRasterPos2s; -#define glRasterPos2s sf_glad_glRasterPos2s -GLAD_API_CALL PFNGLRASTERPOS2SVPROC sf_glad_glRasterPos2sv; -#define glRasterPos2sv sf_glad_glRasterPos2sv -GLAD_API_CALL PFNGLRASTERPOS3DPROC sf_glad_glRasterPos3d; -#define glRasterPos3d sf_glad_glRasterPos3d -GLAD_API_CALL PFNGLRASTERPOS3DVPROC sf_glad_glRasterPos3dv; -#define glRasterPos3dv sf_glad_glRasterPos3dv -GLAD_API_CALL PFNGLRASTERPOS3FPROC sf_glad_glRasterPos3f; -#define glRasterPos3f sf_glad_glRasterPos3f -GLAD_API_CALL PFNGLRASTERPOS3FVPROC sf_glad_glRasterPos3fv; -#define glRasterPos3fv sf_glad_glRasterPos3fv -GLAD_API_CALL PFNGLRASTERPOS3IPROC sf_glad_glRasterPos3i; -#define glRasterPos3i sf_glad_glRasterPos3i -GLAD_API_CALL PFNGLRASTERPOS3IVPROC sf_glad_glRasterPos3iv; -#define glRasterPos3iv sf_glad_glRasterPos3iv -GLAD_API_CALL PFNGLRASTERPOS3SPROC sf_glad_glRasterPos3s; -#define glRasterPos3s sf_glad_glRasterPos3s -GLAD_API_CALL PFNGLRASTERPOS3SVPROC sf_glad_glRasterPos3sv; -#define glRasterPos3sv sf_glad_glRasterPos3sv -GLAD_API_CALL PFNGLRASTERPOS4DPROC sf_glad_glRasterPos4d; -#define glRasterPos4d sf_glad_glRasterPos4d -GLAD_API_CALL PFNGLRASTERPOS4DVPROC sf_glad_glRasterPos4dv; -#define glRasterPos4dv sf_glad_glRasterPos4dv -GLAD_API_CALL PFNGLRASTERPOS4FPROC sf_glad_glRasterPos4f; -#define glRasterPos4f sf_glad_glRasterPos4f -GLAD_API_CALL PFNGLRASTERPOS4FVPROC sf_glad_glRasterPos4fv; -#define glRasterPos4fv sf_glad_glRasterPos4fv -GLAD_API_CALL PFNGLRASTERPOS4IPROC sf_glad_glRasterPos4i; -#define glRasterPos4i sf_glad_glRasterPos4i -GLAD_API_CALL PFNGLRASTERPOS4IVPROC sf_glad_glRasterPos4iv; -#define glRasterPos4iv sf_glad_glRasterPos4iv -GLAD_API_CALL PFNGLRASTERPOS4SPROC sf_glad_glRasterPos4s; -#define glRasterPos4s sf_glad_glRasterPos4s -GLAD_API_CALL PFNGLRASTERPOS4SVPROC sf_glad_glRasterPos4sv; -#define glRasterPos4sv sf_glad_glRasterPos4sv -GLAD_API_CALL PFNGLREADBUFFERPROC sf_glad_glReadBuffer; -#define glReadBuffer sf_glad_glReadBuffer -GLAD_API_CALL PFNGLREADPIXELSPROC sf_glad_glReadPixels; -#define glReadPixels sf_glad_glReadPixels -GLAD_API_CALL PFNGLRECTDPROC sf_glad_glRectd; -#define glRectd sf_glad_glRectd -GLAD_API_CALL PFNGLRECTDVPROC sf_glad_glRectdv; -#define glRectdv sf_glad_glRectdv -GLAD_API_CALL PFNGLRECTFPROC sf_glad_glRectf; -#define glRectf sf_glad_glRectf -GLAD_API_CALL PFNGLRECTFVPROC sf_glad_glRectfv; -#define glRectfv sf_glad_glRectfv -GLAD_API_CALL PFNGLRECTIPROC sf_glad_glRecti; -#define glRecti sf_glad_glRecti -GLAD_API_CALL PFNGLRECTIVPROC sf_glad_glRectiv; -#define glRectiv sf_glad_glRectiv -GLAD_API_CALL PFNGLRECTSPROC sf_glad_glRects; -#define glRects sf_glad_glRects -GLAD_API_CALL PFNGLRECTSVPROC sf_glad_glRectsv; -#define glRectsv sf_glad_glRectsv -GLAD_API_CALL PFNGLRENDERMODEPROC sf_glad_glRenderMode; -#define glRenderMode sf_glad_glRenderMode -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC sf_glad_glRenderbufferStorage; -#define glRenderbufferStorage sf_glad_glRenderbufferStorage -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEEXTPROC sf_glad_glRenderbufferStorageEXT; -#define glRenderbufferStorageEXT sf_glad_glRenderbufferStorageEXT -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC sf_glad_glRenderbufferStorageMultisample; -#define glRenderbufferStorageMultisample sf_glad_glRenderbufferStorageMultisample -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC sf_glad_glRenderbufferStorageMultisampleEXT; -#define glRenderbufferStorageMultisampleEXT sf_glad_glRenderbufferStorageMultisampleEXT -GLAD_API_CALL PFNGLREQUESTRESIDENTPROGRAMSNVPROC sf_glad_glRequestResidentProgramsNV; -#define glRequestResidentProgramsNV sf_glad_glRequestResidentProgramsNV -GLAD_API_CALL PFNGLRESETHISTOGRAMPROC sf_glad_glResetHistogram; -#define glResetHistogram sf_glad_glResetHistogram -GLAD_API_CALL PFNGLRESETMINMAXPROC sf_glad_glResetMinmax; -#define glResetMinmax sf_glad_glResetMinmax -GLAD_API_CALL PFNGLROTATEDPROC sf_glad_glRotated; -#define glRotated sf_glad_glRotated -GLAD_API_CALL PFNGLROTATEFPROC sf_glad_glRotatef; -#define glRotatef sf_glad_glRotatef -GLAD_API_CALL PFNGLSCALEDPROC sf_glad_glScaled; -#define glScaled sf_glad_glScaled -GLAD_API_CALL PFNGLSCALEFPROC sf_glad_glScalef; -#define glScalef sf_glad_glScalef -GLAD_API_CALL PFNGLSCISSORPROC sf_glad_glScissor; -#define glScissor sf_glad_glScissor -GLAD_API_CALL PFNGLSELECTBUFFERPROC sf_glad_glSelectBuffer; -#define glSelectBuffer sf_glad_glSelectBuffer -GLAD_API_CALL PFNGLSEPARABLEFILTER2DPROC sf_glad_glSeparableFilter2D; -#define glSeparableFilter2D sf_glad_glSeparableFilter2D -GLAD_API_CALL PFNGLSHADEMODELPROC sf_glad_glShadeModel; -#define glShadeModel sf_glad_glShadeModel -GLAD_API_CALL PFNGLSHADERSOURCEPROC sf_glad_glShaderSource; -#define glShaderSource sf_glad_glShaderSource -GLAD_API_CALL PFNGLSHADERSOURCEARBPROC sf_glad_glShaderSourceARB; -#define glShaderSourceARB sf_glad_glShaderSourceARB -GLAD_API_CALL PFNGLSTENCILFUNCPROC sf_glad_glStencilFunc; -#define glStencilFunc sf_glad_glStencilFunc -GLAD_API_CALL PFNGLSTENCILMASKPROC sf_glad_glStencilMask; -#define glStencilMask sf_glad_glStencilMask -GLAD_API_CALL PFNGLSTENCILOPPROC sf_glad_glStencilOp; -#define glStencilOp sf_glad_glStencilOp -GLAD_API_CALL PFNGLTEXCOORD1DPROC sf_glad_glTexCoord1d; -#define glTexCoord1d sf_glad_glTexCoord1d -GLAD_API_CALL PFNGLTEXCOORD1DVPROC sf_glad_glTexCoord1dv; -#define glTexCoord1dv sf_glad_glTexCoord1dv -GLAD_API_CALL PFNGLTEXCOORD1FPROC sf_glad_glTexCoord1f; -#define glTexCoord1f sf_glad_glTexCoord1f -GLAD_API_CALL PFNGLTEXCOORD1FVPROC sf_glad_glTexCoord1fv; -#define glTexCoord1fv sf_glad_glTexCoord1fv -GLAD_API_CALL PFNGLTEXCOORD1IPROC sf_glad_glTexCoord1i; -#define glTexCoord1i sf_glad_glTexCoord1i -GLAD_API_CALL PFNGLTEXCOORD1IVPROC sf_glad_glTexCoord1iv; -#define glTexCoord1iv sf_glad_glTexCoord1iv -GLAD_API_CALL PFNGLTEXCOORD1SPROC sf_glad_glTexCoord1s; -#define glTexCoord1s sf_glad_glTexCoord1s -GLAD_API_CALL PFNGLTEXCOORD1SVPROC sf_glad_glTexCoord1sv; -#define glTexCoord1sv sf_glad_glTexCoord1sv -GLAD_API_CALL PFNGLTEXCOORD2DPROC sf_glad_glTexCoord2d; -#define glTexCoord2d sf_glad_glTexCoord2d -GLAD_API_CALL PFNGLTEXCOORD2DVPROC sf_glad_glTexCoord2dv; -#define glTexCoord2dv sf_glad_glTexCoord2dv -GLAD_API_CALL PFNGLTEXCOORD2FPROC sf_glad_glTexCoord2f; -#define glTexCoord2f sf_glad_glTexCoord2f -GLAD_API_CALL PFNGLTEXCOORD2FVPROC sf_glad_glTexCoord2fv; -#define glTexCoord2fv sf_glad_glTexCoord2fv -GLAD_API_CALL PFNGLTEXCOORD2IPROC sf_glad_glTexCoord2i; -#define glTexCoord2i sf_glad_glTexCoord2i -GLAD_API_CALL PFNGLTEXCOORD2IVPROC sf_glad_glTexCoord2iv; -#define glTexCoord2iv sf_glad_glTexCoord2iv -GLAD_API_CALL PFNGLTEXCOORD2SPROC sf_glad_glTexCoord2s; -#define glTexCoord2s sf_glad_glTexCoord2s -GLAD_API_CALL PFNGLTEXCOORD2SVPROC sf_glad_glTexCoord2sv; -#define glTexCoord2sv sf_glad_glTexCoord2sv -GLAD_API_CALL PFNGLTEXCOORD3DPROC sf_glad_glTexCoord3d; -#define glTexCoord3d sf_glad_glTexCoord3d -GLAD_API_CALL PFNGLTEXCOORD3DVPROC sf_glad_glTexCoord3dv; -#define glTexCoord3dv sf_glad_glTexCoord3dv -GLAD_API_CALL PFNGLTEXCOORD3FPROC sf_glad_glTexCoord3f; -#define glTexCoord3f sf_glad_glTexCoord3f -GLAD_API_CALL PFNGLTEXCOORD3FVPROC sf_glad_glTexCoord3fv; -#define glTexCoord3fv sf_glad_glTexCoord3fv -GLAD_API_CALL PFNGLTEXCOORD3IPROC sf_glad_glTexCoord3i; -#define glTexCoord3i sf_glad_glTexCoord3i -GLAD_API_CALL PFNGLTEXCOORD3IVPROC sf_glad_glTexCoord3iv; -#define glTexCoord3iv sf_glad_glTexCoord3iv -GLAD_API_CALL PFNGLTEXCOORD3SPROC sf_glad_glTexCoord3s; -#define glTexCoord3s sf_glad_glTexCoord3s -GLAD_API_CALL PFNGLTEXCOORD3SVPROC sf_glad_glTexCoord3sv; -#define glTexCoord3sv sf_glad_glTexCoord3sv -GLAD_API_CALL PFNGLTEXCOORD4DPROC sf_glad_glTexCoord4d; -#define glTexCoord4d sf_glad_glTexCoord4d -GLAD_API_CALL PFNGLTEXCOORD4DVPROC sf_glad_glTexCoord4dv; -#define glTexCoord4dv sf_glad_glTexCoord4dv -GLAD_API_CALL PFNGLTEXCOORD4FPROC sf_glad_glTexCoord4f; -#define glTexCoord4f sf_glad_glTexCoord4f -GLAD_API_CALL PFNGLTEXCOORD4FVPROC sf_glad_glTexCoord4fv; -#define glTexCoord4fv sf_glad_glTexCoord4fv -GLAD_API_CALL PFNGLTEXCOORD4IPROC sf_glad_glTexCoord4i; -#define glTexCoord4i sf_glad_glTexCoord4i -GLAD_API_CALL PFNGLTEXCOORD4IVPROC sf_glad_glTexCoord4iv; -#define glTexCoord4iv sf_glad_glTexCoord4iv -GLAD_API_CALL PFNGLTEXCOORD4SPROC sf_glad_glTexCoord4s; -#define glTexCoord4s sf_glad_glTexCoord4s -GLAD_API_CALL PFNGLTEXCOORD4SVPROC sf_glad_glTexCoord4sv; -#define glTexCoord4sv sf_glad_glTexCoord4sv -GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC sf_glad_glTexCoordPointer; -#define glTexCoordPointer sf_glad_glTexCoordPointer -GLAD_API_CALL PFNGLTEXCOORDPOINTEREXTPROC sf_glad_glTexCoordPointerEXT; -#define glTexCoordPointerEXT sf_glad_glTexCoordPointerEXT -GLAD_API_CALL PFNGLTEXENVFPROC sf_glad_glTexEnvf; -#define glTexEnvf sf_glad_glTexEnvf -GLAD_API_CALL PFNGLTEXENVFVPROC sf_glad_glTexEnvfv; -#define glTexEnvfv sf_glad_glTexEnvfv -GLAD_API_CALL PFNGLTEXENVIPROC sf_glad_glTexEnvi; -#define glTexEnvi sf_glad_glTexEnvi -GLAD_API_CALL PFNGLTEXENVIVPROC sf_glad_glTexEnviv; -#define glTexEnviv sf_glad_glTexEnviv -GLAD_API_CALL PFNGLTEXGENDPROC sf_glad_glTexGend; -#define glTexGend sf_glad_glTexGend -GLAD_API_CALL PFNGLTEXGENDVPROC sf_glad_glTexGendv; -#define glTexGendv sf_glad_glTexGendv -GLAD_API_CALL PFNGLTEXGENFPROC sf_glad_glTexGenf; -#define glTexGenf sf_glad_glTexGenf -GLAD_API_CALL PFNGLTEXGENFVPROC sf_glad_glTexGenfv; -#define glTexGenfv sf_glad_glTexGenfv -GLAD_API_CALL PFNGLTEXGENIPROC sf_glad_glTexGeni; -#define glTexGeni sf_glad_glTexGeni -GLAD_API_CALL PFNGLTEXGENIVPROC sf_glad_glTexGeniv; -#define glTexGeniv sf_glad_glTexGeniv -GLAD_API_CALL PFNGLTEXIMAGE1DPROC sf_glad_glTexImage1D; -#define glTexImage1D sf_glad_glTexImage1D -GLAD_API_CALL PFNGLTEXIMAGE2DPROC sf_glad_glTexImage2D; -#define glTexImage2D sf_glad_glTexImage2D -GLAD_API_CALL PFNGLTEXPARAMETERFPROC sf_glad_glTexParameterf; -#define glTexParameterf sf_glad_glTexParameterf -GLAD_API_CALL PFNGLTEXPARAMETERFVPROC sf_glad_glTexParameterfv; -#define glTexParameterfv sf_glad_glTexParameterfv -GLAD_API_CALL PFNGLTEXPARAMETERIPROC sf_glad_glTexParameteri; -#define glTexParameteri sf_glad_glTexParameteri -GLAD_API_CALL PFNGLTEXPARAMETERIVPROC sf_glad_glTexParameteriv; -#define glTexParameteriv sf_glad_glTexParameteriv -GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC sf_glad_glTexSubImage1D; -#define glTexSubImage1D sf_glad_glTexSubImage1D -GLAD_API_CALL PFNGLTEXSUBIMAGE1DEXTPROC sf_glad_glTexSubImage1DEXT; -#define glTexSubImage1DEXT sf_glad_glTexSubImage1DEXT -GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC sf_glad_glTexSubImage2D; -#define glTexSubImage2D sf_glad_glTexSubImage2D -GLAD_API_CALL PFNGLTEXSUBIMAGE2DEXTPROC sf_glad_glTexSubImage2DEXT; -#define glTexSubImage2DEXT sf_glad_glTexSubImage2DEXT -GLAD_API_CALL PFNGLTRACKMATRIXNVPROC sf_glad_glTrackMatrixNV; -#define glTrackMatrixNV sf_glad_glTrackMatrixNV -GLAD_API_CALL PFNGLTRANSLATEDPROC sf_glad_glTranslated; -#define glTranslated sf_glad_glTranslated -GLAD_API_CALL PFNGLTRANSLATEFPROC sf_glad_glTranslatef; -#define glTranslatef sf_glad_glTranslatef -GLAD_API_CALL PFNGLUNIFORM1FPROC sf_glad_glUniform1f; -#define glUniform1f sf_glad_glUniform1f -GLAD_API_CALL PFNGLUNIFORM1FARBPROC sf_glad_glUniform1fARB; -#define glUniform1fARB sf_glad_glUniform1fARB -GLAD_API_CALL PFNGLUNIFORM1FVPROC sf_glad_glUniform1fv; -#define glUniform1fv sf_glad_glUniform1fv -GLAD_API_CALL PFNGLUNIFORM1FVARBPROC sf_glad_glUniform1fvARB; -#define glUniform1fvARB sf_glad_glUniform1fvARB -GLAD_API_CALL PFNGLUNIFORM1IPROC sf_glad_glUniform1i; -#define glUniform1i sf_glad_glUniform1i -GLAD_API_CALL PFNGLUNIFORM1IARBPROC sf_glad_glUniform1iARB; -#define glUniform1iARB sf_glad_glUniform1iARB -GLAD_API_CALL PFNGLUNIFORM1IVPROC sf_glad_glUniform1iv; -#define glUniform1iv sf_glad_glUniform1iv -GLAD_API_CALL PFNGLUNIFORM1IVARBPROC sf_glad_glUniform1ivARB; -#define glUniform1ivARB sf_glad_glUniform1ivARB -GLAD_API_CALL PFNGLUNIFORM2FPROC sf_glad_glUniform2f; -#define glUniform2f sf_glad_glUniform2f -GLAD_API_CALL PFNGLUNIFORM2FARBPROC sf_glad_glUniform2fARB; -#define glUniform2fARB sf_glad_glUniform2fARB -GLAD_API_CALL PFNGLUNIFORM2FVPROC sf_glad_glUniform2fv; -#define glUniform2fv sf_glad_glUniform2fv -GLAD_API_CALL PFNGLUNIFORM2FVARBPROC sf_glad_glUniform2fvARB; -#define glUniform2fvARB sf_glad_glUniform2fvARB -GLAD_API_CALL PFNGLUNIFORM2IPROC sf_glad_glUniform2i; -#define glUniform2i sf_glad_glUniform2i -GLAD_API_CALL PFNGLUNIFORM2IARBPROC sf_glad_glUniform2iARB; -#define glUniform2iARB sf_glad_glUniform2iARB -GLAD_API_CALL PFNGLUNIFORM2IVPROC sf_glad_glUniform2iv; -#define glUniform2iv sf_glad_glUniform2iv -GLAD_API_CALL PFNGLUNIFORM2IVARBPROC sf_glad_glUniform2ivARB; -#define glUniform2ivARB sf_glad_glUniform2ivARB -GLAD_API_CALL PFNGLUNIFORM3FPROC sf_glad_glUniform3f; -#define glUniform3f sf_glad_glUniform3f -GLAD_API_CALL PFNGLUNIFORM3FARBPROC sf_glad_glUniform3fARB; -#define glUniform3fARB sf_glad_glUniform3fARB -GLAD_API_CALL PFNGLUNIFORM3FVPROC sf_glad_glUniform3fv; -#define glUniform3fv sf_glad_glUniform3fv -GLAD_API_CALL PFNGLUNIFORM3FVARBPROC sf_glad_glUniform3fvARB; -#define glUniform3fvARB sf_glad_glUniform3fvARB -GLAD_API_CALL PFNGLUNIFORM3IPROC sf_glad_glUniform3i; -#define glUniform3i sf_glad_glUniform3i -GLAD_API_CALL PFNGLUNIFORM3IARBPROC sf_glad_glUniform3iARB; -#define glUniform3iARB sf_glad_glUniform3iARB -GLAD_API_CALL PFNGLUNIFORM3IVPROC sf_glad_glUniform3iv; -#define glUniform3iv sf_glad_glUniform3iv -GLAD_API_CALL PFNGLUNIFORM3IVARBPROC sf_glad_glUniform3ivARB; -#define glUniform3ivARB sf_glad_glUniform3ivARB -GLAD_API_CALL PFNGLUNIFORM4FPROC sf_glad_glUniform4f; -#define glUniform4f sf_glad_glUniform4f -GLAD_API_CALL PFNGLUNIFORM4FARBPROC sf_glad_glUniform4fARB; -#define glUniform4fARB sf_glad_glUniform4fARB -GLAD_API_CALL PFNGLUNIFORM4FVPROC sf_glad_glUniform4fv; -#define glUniform4fv sf_glad_glUniform4fv -GLAD_API_CALL PFNGLUNIFORM4FVARBPROC sf_glad_glUniform4fvARB; -#define glUniform4fvARB sf_glad_glUniform4fvARB -GLAD_API_CALL PFNGLUNIFORM4IPROC sf_glad_glUniform4i; -#define glUniform4i sf_glad_glUniform4i -GLAD_API_CALL PFNGLUNIFORM4IARBPROC sf_glad_glUniform4iARB; -#define glUniform4iARB sf_glad_glUniform4iARB -GLAD_API_CALL PFNGLUNIFORM4IVPROC sf_glad_glUniform4iv; -#define glUniform4iv sf_glad_glUniform4iv -GLAD_API_CALL PFNGLUNIFORM4IVARBPROC sf_glad_glUniform4ivARB; -#define glUniform4ivARB sf_glad_glUniform4ivARB -GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC sf_glad_glUniformMatrix2fv; -#define glUniformMatrix2fv sf_glad_glUniformMatrix2fv -GLAD_API_CALL PFNGLUNIFORMMATRIX2FVARBPROC sf_glad_glUniformMatrix2fvARB; -#define glUniformMatrix2fvARB sf_glad_glUniformMatrix2fvARB -GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC sf_glad_glUniformMatrix3fv; -#define glUniformMatrix3fv sf_glad_glUniformMatrix3fv -GLAD_API_CALL PFNGLUNIFORMMATRIX3FVARBPROC sf_glad_glUniformMatrix3fvARB; -#define glUniformMatrix3fvARB sf_glad_glUniformMatrix3fvARB -GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC sf_glad_glUniformMatrix4fv; -#define glUniformMatrix4fv sf_glad_glUniformMatrix4fv -GLAD_API_CALL PFNGLUNIFORMMATRIX4FVARBPROC sf_glad_glUniformMatrix4fvARB; -#define glUniformMatrix4fvARB sf_glad_glUniformMatrix4fvARB -GLAD_API_CALL PFNGLUNMAPBUFFERPROC sf_glad_glUnmapBuffer; -#define glUnmapBuffer sf_glad_glUnmapBuffer -GLAD_API_CALL PFNGLUNMAPBUFFERARBPROC sf_glad_glUnmapBufferARB; -#define glUnmapBufferARB sf_glad_glUnmapBufferARB -GLAD_API_CALL PFNGLUSEPROGRAMPROC sf_glad_glUseProgram; -#define glUseProgram sf_glad_glUseProgram -GLAD_API_CALL PFNGLUSEPROGRAMOBJECTARBPROC sf_glad_glUseProgramObjectARB; -#define glUseProgramObjectARB sf_glad_glUseProgramObjectARB -GLAD_API_CALL PFNGLUSEPROGRAMSTAGESPROC sf_glad_glUseProgramStages; -#define glUseProgramStages sf_glad_glUseProgramStages -GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC sf_glad_glValidateProgram; -#define glValidateProgram sf_glad_glValidateProgram -GLAD_API_CALL PFNGLVALIDATEPROGRAMARBPROC sf_glad_glValidateProgramARB; -#define glValidateProgramARB sf_glad_glValidateProgramARB -GLAD_API_CALL PFNGLVALIDATEPROGRAMPIPELINEPROC sf_glad_glValidateProgramPipeline; -#define glValidateProgramPipeline sf_glad_glValidateProgramPipeline -GLAD_API_CALL PFNGLVERTEX2DPROC sf_glad_glVertex2d; -#define glVertex2d sf_glad_glVertex2d -GLAD_API_CALL PFNGLVERTEX2DVPROC sf_glad_glVertex2dv; -#define glVertex2dv sf_glad_glVertex2dv -GLAD_API_CALL PFNGLVERTEX2FPROC sf_glad_glVertex2f; -#define glVertex2f sf_glad_glVertex2f -GLAD_API_CALL PFNGLVERTEX2FVPROC sf_glad_glVertex2fv; -#define glVertex2fv sf_glad_glVertex2fv -GLAD_API_CALL PFNGLVERTEX2IPROC sf_glad_glVertex2i; -#define glVertex2i sf_glad_glVertex2i -GLAD_API_CALL PFNGLVERTEX2IVPROC sf_glad_glVertex2iv; -#define glVertex2iv sf_glad_glVertex2iv -GLAD_API_CALL PFNGLVERTEX2SPROC sf_glad_glVertex2s; -#define glVertex2s sf_glad_glVertex2s -GLAD_API_CALL PFNGLVERTEX2SVPROC sf_glad_glVertex2sv; -#define glVertex2sv sf_glad_glVertex2sv -GLAD_API_CALL PFNGLVERTEX3DPROC sf_glad_glVertex3d; -#define glVertex3d sf_glad_glVertex3d -GLAD_API_CALL PFNGLVERTEX3DVPROC sf_glad_glVertex3dv; -#define glVertex3dv sf_glad_glVertex3dv -GLAD_API_CALL PFNGLVERTEX3FPROC sf_glad_glVertex3f; -#define glVertex3f sf_glad_glVertex3f -GLAD_API_CALL PFNGLVERTEX3FVPROC sf_glad_glVertex3fv; -#define glVertex3fv sf_glad_glVertex3fv -GLAD_API_CALL PFNGLVERTEX3IPROC sf_glad_glVertex3i; -#define glVertex3i sf_glad_glVertex3i -GLAD_API_CALL PFNGLVERTEX3IVPROC sf_glad_glVertex3iv; -#define glVertex3iv sf_glad_glVertex3iv -GLAD_API_CALL PFNGLVERTEX3SPROC sf_glad_glVertex3s; -#define glVertex3s sf_glad_glVertex3s -GLAD_API_CALL PFNGLVERTEX3SVPROC sf_glad_glVertex3sv; -#define glVertex3sv sf_glad_glVertex3sv -GLAD_API_CALL PFNGLVERTEX4DPROC sf_glad_glVertex4d; -#define glVertex4d sf_glad_glVertex4d -GLAD_API_CALL PFNGLVERTEX4DVPROC sf_glad_glVertex4dv; -#define glVertex4dv sf_glad_glVertex4dv -GLAD_API_CALL PFNGLVERTEX4FPROC sf_glad_glVertex4f; -#define glVertex4f sf_glad_glVertex4f -GLAD_API_CALL PFNGLVERTEX4FVPROC sf_glad_glVertex4fv; -#define glVertex4fv sf_glad_glVertex4fv -GLAD_API_CALL PFNGLVERTEX4IPROC sf_glad_glVertex4i; -#define glVertex4i sf_glad_glVertex4i -GLAD_API_CALL PFNGLVERTEX4IVPROC sf_glad_glVertex4iv; -#define glVertex4iv sf_glad_glVertex4iv -GLAD_API_CALL PFNGLVERTEX4SPROC sf_glad_glVertex4s; -#define glVertex4s sf_glad_glVertex4s -GLAD_API_CALL PFNGLVERTEX4SVPROC sf_glad_glVertex4sv; -#define glVertex4sv sf_glad_glVertex4sv -GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC sf_glad_glVertexAttrib1d; -#define glVertexAttrib1d sf_glad_glVertexAttrib1d -GLAD_API_CALL PFNGLVERTEXATTRIB1DARBPROC sf_glad_glVertexAttrib1dARB; -#define glVertexAttrib1dARB sf_glad_glVertexAttrib1dARB -GLAD_API_CALL PFNGLVERTEXATTRIB1DNVPROC sf_glad_glVertexAttrib1dNV; -#define glVertexAttrib1dNV sf_glad_glVertexAttrib1dNV -GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC sf_glad_glVertexAttrib1dv; -#define glVertexAttrib1dv sf_glad_glVertexAttrib1dv -GLAD_API_CALL PFNGLVERTEXATTRIB1DVARBPROC sf_glad_glVertexAttrib1dvARB; -#define glVertexAttrib1dvARB sf_glad_glVertexAttrib1dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB1DVNVPROC sf_glad_glVertexAttrib1dvNV; -#define glVertexAttrib1dvNV sf_glad_glVertexAttrib1dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC sf_glad_glVertexAttrib1f; -#define glVertexAttrib1f sf_glad_glVertexAttrib1f -GLAD_API_CALL PFNGLVERTEXATTRIB1FARBPROC sf_glad_glVertexAttrib1fARB; -#define glVertexAttrib1fARB sf_glad_glVertexAttrib1fARB -GLAD_API_CALL PFNGLVERTEXATTRIB1FNVPROC sf_glad_glVertexAttrib1fNV; -#define glVertexAttrib1fNV sf_glad_glVertexAttrib1fNV -GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC sf_glad_glVertexAttrib1fv; -#define glVertexAttrib1fv sf_glad_glVertexAttrib1fv -GLAD_API_CALL PFNGLVERTEXATTRIB1FVARBPROC sf_glad_glVertexAttrib1fvARB; -#define glVertexAttrib1fvARB sf_glad_glVertexAttrib1fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB1FVNVPROC sf_glad_glVertexAttrib1fvNV; -#define glVertexAttrib1fvNV sf_glad_glVertexAttrib1fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC sf_glad_glVertexAttrib1s; -#define glVertexAttrib1s sf_glad_glVertexAttrib1s -GLAD_API_CALL PFNGLVERTEXATTRIB1SARBPROC sf_glad_glVertexAttrib1sARB; -#define glVertexAttrib1sARB sf_glad_glVertexAttrib1sARB -GLAD_API_CALL PFNGLVERTEXATTRIB1SNVPROC sf_glad_glVertexAttrib1sNV; -#define glVertexAttrib1sNV sf_glad_glVertexAttrib1sNV -GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC sf_glad_glVertexAttrib1sv; -#define glVertexAttrib1sv sf_glad_glVertexAttrib1sv -GLAD_API_CALL PFNGLVERTEXATTRIB1SVARBPROC sf_glad_glVertexAttrib1svARB; -#define glVertexAttrib1svARB sf_glad_glVertexAttrib1svARB -GLAD_API_CALL PFNGLVERTEXATTRIB1SVNVPROC sf_glad_glVertexAttrib1svNV; -#define glVertexAttrib1svNV sf_glad_glVertexAttrib1svNV -GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC sf_glad_glVertexAttrib2d; -#define glVertexAttrib2d sf_glad_glVertexAttrib2d -GLAD_API_CALL PFNGLVERTEXATTRIB2DARBPROC sf_glad_glVertexAttrib2dARB; -#define glVertexAttrib2dARB sf_glad_glVertexAttrib2dARB -GLAD_API_CALL PFNGLVERTEXATTRIB2DNVPROC sf_glad_glVertexAttrib2dNV; -#define glVertexAttrib2dNV sf_glad_glVertexAttrib2dNV -GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC sf_glad_glVertexAttrib2dv; -#define glVertexAttrib2dv sf_glad_glVertexAttrib2dv -GLAD_API_CALL PFNGLVERTEXATTRIB2DVARBPROC sf_glad_glVertexAttrib2dvARB; -#define glVertexAttrib2dvARB sf_glad_glVertexAttrib2dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB2DVNVPROC sf_glad_glVertexAttrib2dvNV; -#define glVertexAttrib2dvNV sf_glad_glVertexAttrib2dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC sf_glad_glVertexAttrib2f; -#define glVertexAttrib2f sf_glad_glVertexAttrib2f -GLAD_API_CALL PFNGLVERTEXATTRIB2FARBPROC sf_glad_glVertexAttrib2fARB; -#define glVertexAttrib2fARB sf_glad_glVertexAttrib2fARB -GLAD_API_CALL PFNGLVERTEXATTRIB2FNVPROC sf_glad_glVertexAttrib2fNV; -#define glVertexAttrib2fNV sf_glad_glVertexAttrib2fNV -GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC sf_glad_glVertexAttrib2fv; -#define glVertexAttrib2fv sf_glad_glVertexAttrib2fv -GLAD_API_CALL PFNGLVERTEXATTRIB2FVARBPROC sf_glad_glVertexAttrib2fvARB; -#define glVertexAttrib2fvARB sf_glad_glVertexAttrib2fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB2FVNVPROC sf_glad_glVertexAttrib2fvNV; -#define glVertexAttrib2fvNV sf_glad_glVertexAttrib2fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC sf_glad_glVertexAttrib2s; -#define glVertexAttrib2s sf_glad_glVertexAttrib2s -GLAD_API_CALL PFNGLVERTEXATTRIB2SARBPROC sf_glad_glVertexAttrib2sARB; -#define glVertexAttrib2sARB sf_glad_glVertexAttrib2sARB -GLAD_API_CALL PFNGLVERTEXATTRIB2SNVPROC sf_glad_glVertexAttrib2sNV; -#define glVertexAttrib2sNV sf_glad_glVertexAttrib2sNV -GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC sf_glad_glVertexAttrib2sv; -#define glVertexAttrib2sv sf_glad_glVertexAttrib2sv -GLAD_API_CALL PFNGLVERTEXATTRIB2SVARBPROC sf_glad_glVertexAttrib2svARB; -#define glVertexAttrib2svARB sf_glad_glVertexAttrib2svARB -GLAD_API_CALL PFNGLVERTEXATTRIB2SVNVPROC sf_glad_glVertexAttrib2svNV; -#define glVertexAttrib2svNV sf_glad_glVertexAttrib2svNV -GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC sf_glad_glVertexAttrib3d; -#define glVertexAttrib3d sf_glad_glVertexAttrib3d -GLAD_API_CALL PFNGLVERTEXATTRIB3DARBPROC sf_glad_glVertexAttrib3dARB; -#define glVertexAttrib3dARB sf_glad_glVertexAttrib3dARB -GLAD_API_CALL PFNGLVERTEXATTRIB3DNVPROC sf_glad_glVertexAttrib3dNV; -#define glVertexAttrib3dNV sf_glad_glVertexAttrib3dNV -GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC sf_glad_glVertexAttrib3dv; -#define glVertexAttrib3dv sf_glad_glVertexAttrib3dv -GLAD_API_CALL PFNGLVERTEXATTRIB3DVARBPROC sf_glad_glVertexAttrib3dvARB; -#define glVertexAttrib3dvARB sf_glad_glVertexAttrib3dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB3DVNVPROC sf_glad_glVertexAttrib3dvNV; -#define glVertexAttrib3dvNV sf_glad_glVertexAttrib3dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC sf_glad_glVertexAttrib3f; -#define glVertexAttrib3f sf_glad_glVertexAttrib3f -GLAD_API_CALL PFNGLVERTEXATTRIB3FARBPROC sf_glad_glVertexAttrib3fARB; -#define glVertexAttrib3fARB sf_glad_glVertexAttrib3fARB -GLAD_API_CALL PFNGLVERTEXATTRIB3FNVPROC sf_glad_glVertexAttrib3fNV; -#define glVertexAttrib3fNV sf_glad_glVertexAttrib3fNV -GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC sf_glad_glVertexAttrib3fv; -#define glVertexAttrib3fv sf_glad_glVertexAttrib3fv -GLAD_API_CALL PFNGLVERTEXATTRIB3FVARBPROC sf_glad_glVertexAttrib3fvARB; -#define glVertexAttrib3fvARB sf_glad_glVertexAttrib3fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB3FVNVPROC sf_glad_glVertexAttrib3fvNV; -#define glVertexAttrib3fvNV sf_glad_glVertexAttrib3fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC sf_glad_glVertexAttrib3s; -#define glVertexAttrib3s sf_glad_glVertexAttrib3s -GLAD_API_CALL PFNGLVERTEXATTRIB3SARBPROC sf_glad_glVertexAttrib3sARB; -#define glVertexAttrib3sARB sf_glad_glVertexAttrib3sARB -GLAD_API_CALL PFNGLVERTEXATTRIB3SNVPROC sf_glad_glVertexAttrib3sNV; -#define glVertexAttrib3sNV sf_glad_glVertexAttrib3sNV -GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC sf_glad_glVertexAttrib3sv; -#define glVertexAttrib3sv sf_glad_glVertexAttrib3sv -GLAD_API_CALL PFNGLVERTEXATTRIB3SVARBPROC sf_glad_glVertexAttrib3svARB; -#define glVertexAttrib3svARB sf_glad_glVertexAttrib3svARB -GLAD_API_CALL PFNGLVERTEXATTRIB3SVNVPROC sf_glad_glVertexAttrib3svNV; -#define glVertexAttrib3svNV sf_glad_glVertexAttrib3svNV -GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC sf_glad_glVertexAttrib4Nbv; -#define glVertexAttrib4Nbv sf_glad_glVertexAttrib4Nbv -GLAD_API_CALL PFNGLVERTEXATTRIB4NBVARBPROC sf_glad_glVertexAttrib4NbvARB; -#define glVertexAttrib4NbvARB sf_glad_glVertexAttrib4NbvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC sf_glad_glVertexAttrib4Niv; -#define glVertexAttrib4Niv sf_glad_glVertexAttrib4Niv -GLAD_API_CALL PFNGLVERTEXATTRIB4NIVARBPROC sf_glad_glVertexAttrib4NivARB; -#define glVertexAttrib4NivARB sf_glad_glVertexAttrib4NivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC sf_glad_glVertexAttrib4Nsv; -#define glVertexAttrib4Nsv sf_glad_glVertexAttrib4Nsv -GLAD_API_CALL PFNGLVERTEXATTRIB4NSVARBPROC sf_glad_glVertexAttrib4NsvARB; -#define glVertexAttrib4NsvARB sf_glad_glVertexAttrib4NsvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC sf_glad_glVertexAttrib4Nub; -#define glVertexAttrib4Nub sf_glad_glVertexAttrib4Nub -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBARBPROC sf_glad_glVertexAttrib4NubARB; -#define glVertexAttrib4NubARB sf_glad_glVertexAttrib4NubARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC sf_glad_glVertexAttrib4Nubv; -#define glVertexAttrib4Nubv sf_glad_glVertexAttrib4Nubv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVARBPROC sf_glad_glVertexAttrib4NubvARB; -#define glVertexAttrib4NubvARB sf_glad_glVertexAttrib4NubvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC sf_glad_glVertexAttrib4Nuiv; -#define glVertexAttrib4Nuiv sf_glad_glVertexAttrib4Nuiv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVARBPROC sf_glad_glVertexAttrib4NuivARB; -#define glVertexAttrib4NuivARB sf_glad_glVertexAttrib4NuivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC sf_glad_glVertexAttrib4Nusv; -#define glVertexAttrib4Nusv sf_glad_glVertexAttrib4Nusv -GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVARBPROC sf_glad_glVertexAttrib4NusvARB; -#define glVertexAttrib4NusvARB sf_glad_glVertexAttrib4NusvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC sf_glad_glVertexAttrib4bv; -#define glVertexAttrib4bv sf_glad_glVertexAttrib4bv -GLAD_API_CALL PFNGLVERTEXATTRIB4BVARBPROC sf_glad_glVertexAttrib4bvARB; -#define glVertexAttrib4bvARB sf_glad_glVertexAttrib4bvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC sf_glad_glVertexAttrib4d; -#define glVertexAttrib4d sf_glad_glVertexAttrib4d -GLAD_API_CALL PFNGLVERTEXATTRIB4DARBPROC sf_glad_glVertexAttrib4dARB; -#define glVertexAttrib4dARB sf_glad_glVertexAttrib4dARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DNVPROC sf_glad_glVertexAttrib4dNV; -#define glVertexAttrib4dNV sf_glad_glVertexAttrib4dNV -GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC sf_glad_glVertexAttrib4dv; -#define glVertexAttrib4dv sf_glad_glVertexAttrib4dv -GLAD_API_CALL PFNGLVERTEXATTRIB4DVARBPROC sf_glad_glVertexAttrib4dvARB; -#define glVertexAttrib4dvARB sf_glad_glVertexAttrib4dvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4DVNVPROC sf_glad_glVertexAttrib4dvNV; -#define glVertexAttrib4dvNV sf_glad_glVertexAttrib4dvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC sf_glad_glVertexAttrib4f; -#define glVertexAttrib4f sf_glad_glVertexAttrib4f -GLAD_API_CALL PFNGLVERTEXATTRIB4FARBPROC sf_glad_glVertexAttrib4fARB; -#define glVertexAttrib4fARB sf_glad_glVertexAttrib4fARB -GLAD_API_CALL PFNGLVERTEXATTRIB4FNVPROC sf_glad_glVertexAttrib4fNV; -#define glVertexAttrib4fNV sf_glad_glVertexAttrib4fNV -GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC sf_glad_glVertexAttrib4fv; -#define glVertexAttrib4fv sf_glad_glVertexAttrib4fv -GLAD_API_CALL PFNGLVERTEXATTRIB4FVARBPROC sf_glad_glVertexAttrib4fvARB; -#define glVertexAttrib4fvARB sf_glad_glVertexAttrib4fvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4FVNVPROC sf_glad_glVertexAttrib4fvNV; -#define glVertexAttrib4fvNV sf_glad_glVertexAttrib4fvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC sf_glad_glVertexAttrib4iv; -#define glVertexAttrib4iv sf_glad_glVertexAttrib4iv -GLAD_API_CALL PFNGLVERTEXATTRIB4IVARBPROC sf_glad_glVertexAttrib4ivARB; -#define glVertexAttrib4ivARB sf_glad_glVertexAttrib4ivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC sf_glad_glVertexAttrib4s; -#define glVertexAttrib4s sf_glad_glVertexAttrib4s -GLAD_API_CALL PFNGLVERTEXATTRIB4SARBPROC sf_glad_glVertexAttrib4sARB; -#define glVertexAttrib4sARB sf_glad_glVertexAttrib4sARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SNVPROC sf_glad_glVertexAttrib4sNV; -#define glVertexAttrib4sNV sf_glad_glVertexAttrib4sNV -GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC sf_glad_glVertexAttrib4sv; -#define glVertexAttrib4sv sf_glad_glVertexAttrib4sv -GLAD_API_CALL PFNGLVERTEXATTRIB4SVARBPROC sf_glad_glVertexAttrib4svARB; -#define glVertexAttrib4svARB sf_glad_glVertexAttrib4svARB -GLAD_API_CALL PFNGLVERTEXATTRIB4SVNVPROC sf_glad_glVertexAttrib4svNV; -#define glVertexAttrib4svNV sf_glad_glVertexAttrib4svNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UBNVPROC sf_glad_glVertexAttrib4ubNV; -#define glVertexAttrib4ubNV sf_glad_glVertexAttrib4ubNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC sf_glad_glVertexAttrib4ubv; -#define glVertexAttrib4ubv sf_glad_glVertexAttrib4ubv -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVARBPROC sf_glad_glVertexAttrib4ubvARB; -#define glVertexAttrib4ubvARB sf_glad_glVertexAttrib4ubvARB -GLAD_API_CALL PFNGLVERTEXATTRIB4UBVNVPROC sf_glad_glVertexAttrib4ubvNV; -#define glVertexAttrib4ubvNV sf_glad_glVertexAttrib4ubvNV -GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC sf_glad_glVertexAttrib4uiv; -#define glVertexAttrib4uiv sf_glad_glVertexAttrib4uiv -GLAD_API_CALL PFNGLVERTEXATTRIB4UIVARBPROC sf_glad_glVertexAttrib4uivARB; -#define glVertexAttrib4uivARB sf_glad_glVertexAttrib4uivARB -GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC sf_glad_glVertexAttrib4usv; -#define glVertexAttrib4usv sf_glad_glVertexAttrib4usv -GLAD_API_CALL PFNGLVERTEXATTRIB4USVARBPROC sf_glad_glVertexAttrib4usvARB; -#define glVertexAttrib4usvARB sf_glad_glVertexAttrib4usvARB -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC sf_glad_glVertexAttribPointer; -#define glVertexAttribPointer sf_glad_glVertexAttribPointer -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERARBPROC sf_glad_glVertexAttribPointerARB; -#define glVertexAttribPointerARB sf_glad_glVertexAttribPointerARB -GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERNVPROC sf_glad_glVertexAttribPointerNV; -#define glVertexAttribPointerNV sf_glad_glVertexAttribPointerNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1DVNVPROC sf_glad_glVertexAttribs1dvNV; -#define glVertexAttribs1dvNV sf_glad_glVertexAttribs1dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1FVNVPROC sf_glad_glVertexAttribs1fvNV; -#define glVertexAttribs1fvNV sf_glad_glVertexAttribs1fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS1SVNVPROC sf_glad_glVertexAttribs1svNV; -#define glVertexAttribs1svNV sf_glad_glVertexAttribs1svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2DVNVPROC sf_glad_glVertexAttribs2dvNV; -#define glVertexAttribs2dvNV sf_glad_glVertexAttribs2dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2FVNVPROC sf_glad_glVertexAttribs2fvNV; -#define glVertexAttribs2fvNV sf_glad_glVertexAttribs2fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS2SVNVPROC sf_glad_glVertexAttribs2svNV; -#define glVertexAttribs2svNV sf_glad_glVertexAttribs2svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3DVNVPROC sf_glad_glVertexAttribs3dvNV; -#define glVertexAttribs3dvNV sf_glad_glVertexAttribs3dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3FVNVPROC sf_glad_glVertexAttribs3fvNV; -#define glVertexAttribs3fvNV sf_glad_glVertexAttribs3fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS3SVNVPROC sf_glad_glVertexAttribs3svNV; -#define glVertexAttribs3svNV sf_glad_glVertexAttribs3svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4DVNVPROC sf_glad_glVertexAttribs4dvNV; -#define glVertexAttribs4dvNV sf_glad_glVertexAttribs4dvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4FVNVPROC sf_glad_glVertexAttribs4fvNV; -#define glVertexAttribs4fvNV sf_glad_glVertexAttribs4fvNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4SVNVPROC sf_glad_glVertexAttribs4svNV; -#define glVertexAttribs4svNV sf_glad_glVertexAttribs4svNV -GLAD_API_CALL PFNGLVERTEXATTRIBS4UBVNVPROC sf_glad_glVertexAttribs4ubvNV; -#define glVertexAttribs4ubvNV sf_glad_glVertexAttribs4ubvNV -GLAD_API_CALL PFNGLVERTEXPOINTERPROC sf_glad_glVertexPointer; -#define glVertexPointer sf_glad_glVertexPointer -GLAD_API_CALL PFNGLVERTEXPOINTEREXTPROC sf_glad_glVertexPointerEXT; -#define glVertexPointerEXT sf_glad_glVertexPointerEXT -GLAD_API_CALL PFNGLVIEWPORTPROC sf_glad_glViewport; -#define glViewport sf_glad_glViewport -GLAD_API_CALL PFNGLALPHAFUNCXPROC sf_glad_glAlphaFuncx; -#define glAlphaFuncx sf_glad_glAlphaFuncx -GLAD_API_CALL PFNGLBINDFRAMEBUFFEROESPROC sf_glad_glBindFramebufferOES; -#define glBindFramebufferOES sf_glad_glBindFramebufferOES -GLAD_API_CALL PFNGLBINDRENDERBUFFEROESPROC sf_glad_glBindRenderbufferOES; -#define glBindRenderbufferOES sf_glad_glBindRenderbufferOES -GLAD_API_CALL PFNGLBLENDEQUATIONOESPROC sf_glad_glBlendEquationOES; -#define glBlendEquationOES sf_glad_glBlendEquationOES -GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEOESPROC sf_glad_glBlendEquationSeparateOES; -#define glBlendEquationSeparateOES sf_glad_glBlendEquationSeparateOES -GLAD_API_CALL PFNGLBLENDFUNCSEPARATEOESPROC sf_glad_glBlendFuncSeparateOES; -#define glBlendFuncSeparateOES sf_glad_glBlendFuncSeparateOES -GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSOESPROC sf_glad_glCheckFramebufferStatusOES; -#define glCheckFramebufferStatusOES sf_glad_glCheckFramebufferStatusOES -GLAD_API_CALL PFNGLCLEARCOLORXPROC sf_glad_glClearColorx; -#define glClearColorx sf_glad_glClearColorx -GLAD_API_CALL PFNGLCLEARDEPTHFPROC sf_glad_glClearDepthf; -#define glClearDepthf sf_glad_glClearDepthf -GLAD_API_CALL PFNGLCLEARDEPTHFOESPROC sf_glad_glClearDepthfOES; -#define glClearDepthfOES sf_glad_glClearDepthfOES -GLAD_API_CALL PFNGLCLEARDEPTHXPROC sf_glad_glClearDepthx; -#define glClearDepthx sf_glad_glClearDepthx -GLAD_API_CALL PFNGLCLIPPLANEFPROC sf_glad_glClipPlanef; -#define glClipPlanef sf_glad_glClipPlanef -GLAD_API_CALL PFNGLCLIPPLANEFOESPROC sf_glad_glClipPlanefOES; -#define glClipPlanefOES sf_glad_glClipPlanefOES -GLAD_API_CALL PFNGLCLIPPLANEXPROC sf_glad_glClipPlanex; -#define glClipPlanex sf_glad_glClipPlanex -GLAD_API_CALL PFNGLCOLOR4XPROC sf_glad_glColor4x; -#define glColor4x sf_glad_glColor4x -GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC sf_glad_glCompressedTexImage2D; -#define glCompressedTexImage2D sf_glad_glCompressedTexImage2D -GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC sf_glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D sf_glad_glCompressedTexSubImage2D -GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSOESPROC sf_glad_glDeleteFramebuffersOES; -#define glDeleteFramebuffersOES sf_glad_glDeleteFramebuffersOES -GLAD_API_CALL PFNGLDELETERENDERBUFFERSOESPROC sf_glad_glDeleteRenderbuffersOES; -#define glDeleteRenderbuffersOES sf_glad_glDeleteRenderbuffersOES -GLAD_API_CALL PFNGLDEPTHRANGEFPROC sf_glad_glDepthRangef; -#define glDepthRangef sf_glad_glDepthRangef -GLAD_API_CALL PFNGLDEPTHRANGEFOESPROC sf_glad_glDepthRangefOES; -#define glDepthRangefOES sf_glad_glDepthRangefOES -GLAD_API_CALL PFNGLDEPTHRANGEXPROC sf_glad_glDepthRangex; -#define glDepthRangex sf_glad_glDepthRangex -GLAD_API_CALL PFNGLFOGXPROC sf_glad_glFogx; -#define glFogx sf_glad_glFogx -GLAD_API_CALL PFNGLFOGXVPROC sf_glad_glFogxv; -#define glFogxv sf_glad_glFogxv -GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFEROESPROC sf_glad_glFramebufferRenderbufferOES; -#define glFramebufferRenderbufferOES sf_glad_glFramebufferRenderbufferOES -GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DOESPROC sf_glad_glFramebufferTexture2DOES; -#define glFramebufferTexture2DOES sf_glad_glFramebufferTexture2DOES -GLAD_API_CALL PFNGLFRUSTUMFPROC sf_glad_glFrustumf; -#define glFrustumf sf_glad_glFrustumf -GLAD_API_CALL PFNGLFRUSTUMFOESPROC sf_glad_glFrustumfOES; -#define glFrustumfOES sf_glad_glFrustumfOES -GLAD_API_CALL PFNGLFRUSTUMXPROC sf_glad_glFrustumx; -#define glFrustumx sf_glad_glFrustumx -GLAD_API_CALL PFNGLGENFRAMEBUFFERSOESPROC sf_glad_glGenFramebuffersOES; -#define glGenFramebuffersOES sf_glad_glGenFramebuffersOES -GLAD_API_CALL PFNGLGENRENDERBUFFERSOESPROC sf_glad_glGenRenderbuffersOES; -#define glGenRenderbuffersOES sf_glad_glGenRenderbuffersOES -GLAD_API_CALL PFNGLGENERATEMIPMAPOESPROC sf_glad_glGenerateMipmapOES; -#define glGenerateMipmapOES sf_glad_glGenerateMipmapOES -GLAD_API_CALL PFNGLGETCLIPPLANEFPROC sf_glad_glGetClipPlanef; -#define glGetClipPlanef sf_glad_glGetClipPlanef -GLAD_API_CALL PFNGLGETCLIPPLANEFOESPROC sf_glad_glGetClipPlanefOES; -#define glGetClipPlanefOES sf_glad_glGetClipPlanefOES -GLAD_API_CALL PFNGLGETCLIPPLANEXPROC sf_glad_glGetClipPlanex; -#define glGetClipPlanex sf_glad_glGetClipPlanex -GLAD_API_CALL PFNGLGETFIXEDVPROC sf_glad_glGetFixedv; -#define glGetFixedv sf_glad_glGetFixedv -GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC sf_glad_glGetFramebufferAttachmentParameterivOES; -#define glGetFramebufferAttachmentParameterivOES sf_glad_glGetFramebufferAttachmentParameterivOES -GLAD_API_CALL PFNGLGETLIGHTXVPROC sf_glad_glGetLightxv; -#define glGetLightxv sf_glad_glGetLightxv -GLAD_API_CALL PFNGLGETMATERIALXVPROC sf_glad_glGetMaterialxv; -#define glGetMaterialxv sf_glad_glGetMaterialxv -GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVOESPROC sf_glad_glGetRenderbufferParameterivOES; -#define glGetRenderbufferParameterivOES sf_glad_glGetRenderbufferParameterivOES -GLAD_API_CALL PFNGLGETTEXENVXVPROC sf_glad_glGetTexEnvxv; -#define glGetTexEnvxv sf_glad_glGetTexEnvxv -GLAD_API_CALL PFNGLGETTEXPARAMETERXVPROC sf_glad_glGetTexParameterxv; -#define glGetTexParameterxv sf_glad_glGetTexParameterxv -GLAD_API_CALL PFNGLISFRAMEBUFFEROESPROC sf_glad_glIsFramebufferOES; -#define glIsFramebufferOES sf_glad_glIsFramebufferOES -GLAD_API_CALL PFNGLISRENDERBUFFEROESPROC sf_glad_glIsRenderbufferOES; -#define glIsRenderbufferOES sf_glad_glIsRenderbufferOES -GLAD_API_CALL PFNGLLIGHTMODELXPROC sf_glad_glLightModelx; -#define glLightModelx sf_glad_glLightModelx -GLAD_API_CALL PFNGLLIGHTMODELXVPROC sf_glad_glLightModelxv; -#define glLightModelxv sf_glad_glLightModelxv -GLAD_API_CALL PFNGLLIGHTXPROC sf_glad_glLightx; -#define glLightx sf_glad_glLightx -GLAD_API_CALL PFNGLLIGHTXVPROC sf_glad_glLightxv; -#define glLightxv sf_glad_glLightxv -GLAD_API_CALL PFNGLLINEWIDTHXPROC sf_glad_glLineWidthx; -#define glLineWidthx sf_glad_glLineWidthx -GLAD_API_CALL PFNGLLOADMATRIXXPROC sf_glad_glLoadMatrixx; -#define glLoadMatrixx sf_glad_glLoadMatrixx -GLAD_API_CALL PFNGLMATERIALXPROC sf_glad_glMaterialx; -#define glMaterialx sf_glad_glMaterialx -GLAD_API_CALL PFNGLMATERIALXVPROC sf_glad_glMaterialxv; -#define glMaterialxv sf_glad_glMaterialxv -GLAD_API_CALL PFNGLMULTMATRIXXPROC sf_glad_glMultMatrixx; -#define glMultMatrixx sf_glad_glMultMatrixx -GLAD_API_CALL PFNGLMULTITEXCOORD4XPROC sf_glad_glMultiTexCoord4x; -#define glMultiTexCoord4x sf_glad_glMultiTexCoord4x -GLAD_API_CALL PFNGLNORMAL3XPROC sf_glad_glNormal3x; -#define glNormal3x sf_glad_glNormal3x -GLAD_API_CALL PFNGLORTHOFPROC sf_glad_glOrthof; -#define glOrthof sf_glad_glOrthof -GLAD_API_CALL PFNGLORTHOFOESPROC sf_glad_glOrthofOES; -#define glOrthofOES sf_glad_glOrthofOES -GLAD_API_CALL PFNGLORTHOXPROC sf_glad_glOrthox; -#define glOrthox sf_glad_glOrthox -GLAD_API_CALL PFNGLPOINTPARAMETERFPROC sf_glad_glPointParameterf; -#define glPointParameterf sf_glad_glPointParameterf -GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC sf_glad_glPointParameterfv; -#define glPointParameterfv sf_glad_glPointParameterfv -GLAD_API_CALL PFNGLPOINTPARAMETERXPROC sf_glad_glPointParameterx; -#define glPointParameterx sf_glad_glPointParameterx -GLAD_API_CALL PFNGLPOINTPARAMETERXVPROC sf_glad_glPointParameterxv; -#define glPointParameterxv sf_glad_glPointParameterxv -GLAD_API_CALL PFNGLPOINTSIZEXPROC sf_glad_glPointSizex; -#define glPointSizex sf_glad_glPointSizex -GLAD_API_CALL PFNGLPOLYGONOFFSETXPROC sf_glad_glPolygonOffsetx; -#define glPolygonOffsetx sf_glad_glPolygonOffsetx -GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEOESPROC sf_glad_glRenderbufferStorageOES; -#define glRenderbufferStorageOES sf_glad_glRenderbufferStorageOES -GLAD_API_CALL PFNGLROTATEXPROC sf_glad_glRotatex; -#define glRotatex sf_glad_glRotatex -GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC sf_glad_glSampleCoverage; -#define glSampleCoverage sf_glad_glSampleCoverage -GLAD_API_CALL PFNGLSAMPLECOVERAGEXPROC sf_glad_glSampleCoveragex; -#define glSampleCoveragex sf_glad_glSampleCoveragex -GLAD_API_CALL PFNGLSCALEXPROC sf_glad_glScalex; -#define glScalex sf_glad_glScalex -GLAD_API_CALL PFNGLTEXENVXPROC sf_glad_glTexEnvx; -#define glTexEnvx sf_glad_glTexEnvx -GLAD_API_CALL PFNGLTEXENVXVPROC sf_glad_glTexEnvxv; -#define glTexEnvxv sf_glad_glTexEnvxv -GLAD_API_CALL PFNGLTEXPARAMETERXPROC sf_glad_glTexParameterx; -#define glTexParameterx sf_glad_glTexParameterx -GLAD_API_CALL PFNGLTEXPARAMETERXVPROC sf_glad_glTexParameterxv; -#define glTexParameterxv sf_glad_glTexParameterxv -GLAD_API_CALL PFNGLTRANSLATEXPROC sf_glad_glTranslatex; -#define glTranslatex sf_glad_glTranslatex - - - - - -#ifdef __cplusplus -} -#endif -#endif - -/* Source */ -#ifdef SF_GLAD_GL_IMPLEMENTATION -#include -#include -#include - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - - -int SF_GLAD_GL_VERSION_1_0 = 0; -int SF_GLAD_GL_VERSION_1_1 = 0; -int SF_GLAD_GL_VERSION_ES_CM_1_0 = 0; -int SF_GLAD_GL_ARB_copy_buffer = 0; -int SF_GLAD_GL_ARB_fragment_shader = 0; -int SF_GLAD_GL_ARB_framebuffer_object = 0; -int SF_GLAD_GL_ARB_geometry_shader4 = 0; -int SF_GLAD_GL_ARB_get_program_binary = 0; -int SF_GLAD_GL_ARB_imaging = 0; -int SF_GLAD_GL_ARB_multitexture = 0; -int SF_GLAD_GL_ARB_separate_shader_objects = 0; -int SF_GLAD_GL_ARB_shader_objects = 0; -int SF_GLAD_GL_ARB_shading_language_100 = 0; -int SF_GLAD_GL_ARB_texture_non_power_of_two = 0; -int SF_GLAD_GL_ARB_vertex_buffer_object = 0; -int SF_GLAD_GL_ARB_vertex_program = 0; -int SF_GLAD_GL_ARB_vertex_shader = 0; -int SF_GLAD_GL_EXT_blend_equation_separate = 0; -int SF_GLAD_GL_EXT_blend_func_separate = 0; -int SF_GLAD_GL_EXT_blend_minmax = 0; -int SF_GLAD_GL_EXT_blend_subtract = 0; -int SF_GLAD_GL_EXT_copy_texture = 0; -int SF_GLAD_GL_EXT_framebuffer_blit = 0; -int SF_GLAD_GL_EXT_framebuffer_multisample = 0; -int SF_GLAD_GL_EXT_framebuffer_object = 0; -int SF_GLAD_GL_EXT_geometry_shader4 = 0; -int SF_GLAD_GL_EXT_packed_depth_stencil = 0; -int SF_GLAD_GL_EXT_subtexture = 0; -int SF_GLAD_GL_EXT_texture_array = 0; -int SF_GLAD_GL_EXT_texture_object = 0; -int SF_GLAD_GL_EXT_texture_sRGB = 0; -int SF_GLAD_GL_EXT_vertex_array = 0; -int SF_GLAD_GL_INGR_blend_func_separate = 0; -int SF_GLAD_GL_KHR_debug = 0; -int SF_GLAD_GL_NV_geometry_program4 = 0; -int SF_GLAD_GL_NV_vertex_program = 0; -int SF_GLAD_GL_SGIS_texture_edge_clamp = 0; -int SF_GLAD_GL_EXT_sRGB = 0; -int SF_GLAD_GL_OES_blend_equation_separate = 0; -int SF_GLAD_GL_OES_blend_func_separate = 0; -int SF_GLAD_GL_OES_blend_subtract = 0; -int SF_GLAD_GL_OES_depth24 = 0; -int SF_GLAD_GL_OES_depth32 = 0; -int SF_GLAD_GL_OES_framebuffer_object = 0; -int SF_GLAD_GL_OES_packed_depth_stencil = 0; -int SF_GLAD_GL_OES_single_precision = 0; -int SF_GLAD_GL_OES_texture_npot = 0; - - - -PFNGLACCUMPROC sf_glad_glAccum = NULL; -PFNGLACTIVESHADERPROGRAMPROC sf_glad_glActiveShaderProgram = NULL; -PFNGLACTIVETEXTUREPROC sf_glad_glActiveTexture = NULL; -PFNGLACTIVETEXTUREARBPROC sf_glad_glActiveTextureARB = NULL; -PFNGLALPHAFUNCPROC sf_glad_glAlphaFunc = NULL; -PFNGLAREPROGRAMSRESIDENTNVPROC sf_glad_glAreProgramsResidentNV = NULL; -PFNGLARETEXTURESRESIDENTPROC sf_glad_glAreTexturesResident = NULL; -PFNGLARETEXTURESRESIDENTEXTPROC sf_glad_glAreTexturesResidentEXT = NULL; -PFNGLARRAYELEMENTPROC sf_glad_glArrayElement = NULL; -PFNGLARRAYELEMENTEXTPROC sf_glad_glArrayElementEXT = NULL; -PFNGLATTACHOBJECTARBPROC sf_glad_glAttachObjectARB = NULL; -PFNGLATTACHSHADERPROC sf_glad_glAttachShader = NULL; -PFNGLBEGINPROC sf_glad_glBegin = NULL; -PFNGLBINDATTRIBLOCATIONPROC sf_glad_glBindAttribLocation = NULL; -PFNGLBINDATTRIBLOCATIONARBPROC sf_glad_glBindAttribLocationARB = NULL; -PFNGLBINDBUFFERPROC sf_glad_glBindBuffer = NULL; -PFNGLBINDBUFFERARBPROC sf_glad_glBindBufferARB = NULL; -PFNGLBINDFRAMEBUFFERPROC sf_glad_glBindFramebuffer = NULL; -PFNGLBINDFRAMEBUFFEREXTPROC sf_glad_glBindFramebufferEXT = NULL; -PFNGLBINDPROGRAMARBPROC sf_glad_glBindProgramARB = NULL; -PFNGLBINDPROGRAMNVPROC sf_glad_glBindProgramNV = NULL; -PFNGLBINDPROGRAMPIPELINEPROC sf_glad_glBindProgramPipeline = NULL; -PFNGLBINDRENDERBUFFERPROC sf_glad_glBindRenderbuffer = NULL; -PFNGLBINDRENDERBUFFEREXTPROC sf_glad_glBindRenderbufferEXT = NULL; -PFNGLBINDTEXTUREPROC sf_glad_glBindTexture = NULL; -PFNGLBINDTEXTUREEXTPROC sf_glad_glBindTextureEXT = NULL; -PFNGLBITMAPPROC sf_glad_glBitmap = NULL; -PFNGLBLENDCOLORPROC sf_glad_glBlendColor = NULL; -PFNGLBLENDEQUATIONPROC sf_glad_glBlendEquation = NULL; -PFNGLBLENDEQUATIONEXTPROC sf_glad_glBlendEquationEXT = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC sf_glad_glBlendEquationSeparate = NULL; -PFNGLBLENDEQUATIONSEPARATEEXTPROC sf_glad_glBlendEquationSeparateEXT = NULL; -PFNGLBLENDFUNCPROC sf_glad_glBlendFunc = NULL; -PFNGLBLENDFUNCSEPARATEPROC sf_glad_glBlendFuncSeparate = NULL; -PFNGLBLENDFUNCSEPARATEEXTPROC sf_glad_glBlendFuncSeparateEXT = NULL; -PFNGLBLENDFUNCSEPARATEINGRPROC sf_glad_glBlendFuncSeparateINGR = NULL; -PFNGLBLITFRAMEBUFFERPROC sf_glad_glBlitFramebuffer = NULL; -PFNGLBLITFRAMEBUFFEREXTPROC sf_glad_glBlitFramebufferEXT = NULL; -PFNGLBUFFERDATAPROC sf_glad_glBufferData = NULL; -PFNGLBUFFERDATAARBPROC sf_glad_glBufferDataARB = NULL; -PFNGLBUFFERSUBDATAPROC sf_glad_glBufferSubData = NULL; -PFNGLBUFFERSUBDATAARBPROC sf_glad_glBufferSubDataARB = NULL; -PFNGLCALLLISTPROC sf_glad_glCallList = NULL; -PFNGLCALLLISTSPROC sf_glad_glCallLists = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC sf_glad_glCheckFramebufferStatus = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC sf_glad_glCheckFramebufferStatusEXT = NULL; -PFNGLCLEARPROC sf_glad_glClear = NULL; -PFNGLCLEARACCUMPROC sf_glad_glClearAccum = NULL; -PFNGLCLEARCOLORPROC sf_glad_glClearColor = NULL; -PFNGLCLEARDEPTHPROC sf_glad_glClearDepth = NULL; -PFNGLCLEARINDEXPROC sf_glad_glClearIndex = NULL; -PFNGLCLEARSTENCILPROC sf_glad_glClearStencil = NULL; -PFNGLCLIENTACTIVETEXTUREPROC sf_glad_glClientActiveTexture = NULL; -PFNGLCLIENTACTIVETEXTUREARBPROC sf_glad_glClientActiveTextureARB = NULL; -PFNGLCLIPPLANEPROC sf_glad_glClipPlane = NULL; -PFNGLCOLOR3BPROC sf_glad_glColor3b = NULL; -PFNGLCOLOR3BVPROC sf_glad_glColor3bv = NULL; -PFNGLCOLOR3DPROC sf_glad_glColor3d = NULL; -PFNGLCOLOR3DVPROC sf_glad_glColor3dv = NULL; -PFNGLCOLOR3FPROC sf_glad_glColor3f = NULL; -PFNGLCOLOR3FVPROC sf_glad_glColor3fv = NULL; -PFNGLCOLOR3IPROC sf_glad_glColor3i = NULL; -PFNGLCOLOR3IVPROC sf_glad_glColor3iv = NULL; -PFNGLCOLOR3SPROC sf_glad_glColor3s = NULL; -PFNGLCOLOR3SVPROC sf_glad_glColor3sv = NULL; -PFNGLCOLOR3UBPROC sf_glad_glColor3ub = NULL; -PFNGLCOLOR3UBVPROC sf_glad_glColor3ubv = NULL; -PFNGLCOLOR3UIPROC sf_glad_glColor3ui = NULL; -PFNGLCOLOR3UIVPROC sf_glad_glColor3uiv = NULL; -PFNGLCOLOR3USPROC sf_glad_glColor3us = NULL; -PFNGLCOLOR3USVPROC sf_glad_glColor3usv = NULL; -PFNGLCOLOR4BPROC sf_glad_glColor4b = NULL; -PFNGLCOLOR4BVPROC sf_glad_glColor4bv = NULL; -PFNGLCOLOR4DPROC sf_glad_glColor4d = NULL; -PFNGLCOLOR4DVPROC sf_glad_glColor4dv = NULL; -PFNGLCOLOR4FPROC sf_glad_glColor4f = NULL; -PFNGLCOLOR4FVPROC sf_glad_glColor4fv = NULL; -PFNGLCOLOR4IPROC sf_glad_glColor4i = NULL; -PFNGLCOLOR4IVPROC sf_glad_glColor4iv = NULL; -PFNGLCOLOR4SPROC sf_glad_glColor4s = NULL; -PFNGLCOLOR4SVPROC sf_glad_glColor4sv = NULL; -PFNGLCOLOR4UBPROC sf_glad_glColor4ub = NULL; -PFNGLCOLOR4UBVPROC sf_glad_glColor4ubv = NULL; -PFNGLCOLOR4UIPROC sf_glad_glColor4ui = NULL; -PFNGLCOLOR4UIVPROC sf_glad_glColor4uiv = NULL; -PFNGLCOLOR4USPROC sf_glad_glColor4us = NULL; -PFNGLCOLOR4USVPROC sf_glad_glColor4usv = NULL; -PFNGLCOLORMASKPROC sf_glad_glColorMask = NULL; -PFNGLCOLORMATERIALPROC sf_glad_glColorMaterial = NULL; -PFNGLCOLORPOINTERPROC sf_glad_glColorPointer = NULL; -PFNGLCOLORPOINTEREXTPROC sf_glad_glColorPointerEXT = NULL; -PFNGLCOLORSUBTABLEPROC sf_glad_glColorSubTable = NULL; -PFNGLCOLORTABLEPROC sf_glad_glColorTable = NULL; -PFNGLCOLORTABLEPARAMETERFVPROC sf_glad_glColorTableParameterfv = NULL; -PFNGLCOLORTABLEPARAMETERIVPROC sf_glad_glColorTableParameteriv = NULL; -PFNGLCOMPILESHADERPROC sf_glad_glCompileShader = NULL; -PFNGLCOMPILESHADERARBPROC sf_glad_glCompileShaderARB = NULL; -PFNGLCONVOLUTIONFILTER1DPROC sf_glad_glConvolutionFilter1D = NULL; -PFNGLCONVOLUTIONFILTER2DPROC sf_glad_glConvolutionFilter2D = NULL; -PFNGLCONVOLUTIONPARAMETERFPROC sf_glad_glConvolutionParameterf = NULL; -PFNGLCONVOLUTIONPARAMETERFVPROC sf_glad_glConvolutionParameterfv = NULL; -PFNGLCONVOLUTIONPARAMETERIPROC sf_glad_glConvolutionParameteri = NULL; -PFNGLCONVOLUTIONPARAMETERIVPROC sf_glad_glConvolutionParameteriv = NULL; -PFNGLCOPYBUFFERSUBDATAPROC sf_glad_glCopyBufferSubData = NULL; -PFNGLCOPYCOLORSUBTABLEPROC sf_glad_glCopyColorSubTable = NULL; -PFNGLCOPYCOLORTABLEPROC sf_glad_glCopyColorTable = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DPROC sf_glad_glCopyConvolutionFilter1D = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DPROC sf_glad_glCopyConvolutionFilter2D = NULL; -PFNGLCOPYPIXELSPROC sf_glad_glCopyPixels = NULL; -PFNGLCOPYTEXIMAGE1DPROC sf_glad_glCopyTexImage1D = NULL; -PFNGLCOPYTEXIMAGE1DEXTPROC sf_glad_glCopyTexImage1DEXT = NULL; -PFNGLCOPYTEXIMAGE2DPROC sf_glad_glCopyTexImage2D = NULL; -PFNGLCOPYTEXIMAGE2DEXTPROC sf_glad_glCopyTexImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE1DPROC sf_glad_glCopyTexSubImage1D = NULL; -PFNGLCOPYTEXSUBIMAGE1DEXTPROC sf_glad_glCopyTexSubImage1DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE2DPROC sf_glad_glCopyTexSubImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE2DEXTPROC sf_glad_glCopyTexSubImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE3DPROC sf_glad_glCopyTexSubImage3D = NULL; -PFNGLCOPYTEXSUBIMAGE3DEXTPROC sf_glad_glCopyTexSubImage3DEXT = NULL; -PFNGLCREATEPROGRAMPROC sf_glad_glCreateProgram = NULL; -PFNGLCREATEPROGRAMOBJECTARBPROC sf_glad_glCreateProgramObjectARB = NULL; -PFNGLCREATESHADERPROC sf_glad_glCreateShader = NULL; -PFNGLCREATESHADEROBJECTARBPROC sf_glad_glCreateShaderObjectARB = NULL; -PFNGLCREATESHADERPROGRAMVPROC sf_glad_glCreateShaderProgramv = NULL; -PFNGLCULLFACEPROC sf_glad_glCullFace = NULL; -PFNGLDEBUGMESSAGECALLBACKPROC sf_glad_glDebugMessageCallback = NULL; -PFNGLDEBUGMESSAGECONTROLPROC sf_glad_glDebugMessageControl = NULL; -PFNGLDEBUGMESSAGEINSERTPROC sf_glad_glDebugMessageInsert = NULL; -PFNGLDELETEBUFFERSPROC sf_glad_glDeleteBuffers = NULL; -PFNGLDELETEBUFFERSARBPROC sf_glad_glDeleteBuffersARB = NULL; -PFNGLDELETEFRAMEBUFFERSPROC sf_glad_glDeleteFramebuffers = NULL; -PFNGLDELETEFRAMEBUFFERSEXTPROC sf_glad_glDeleteFramebuffersEXT = NULL; -PFNGLDELETELISTSPROC sf_glad_glDeleteLists = NULL; -PFNGLDELETEOBJECTARBPROC sf_glad_glDeleteObjectARB = NULL; -PFNGLDELETEPROGRAMPIPELINESPROC sf_glad_glDeleteProgramPipelines = NULL; -PFNGLDELETEPROGRAMSARBPROC sf_glad_glDeleteProgramsARB = NULL; -PFNGLDELETEPROGRAMSNVPROC sf_glad_glDeleteProgramsNV = NULL; -PFNGLDELETERENDERBUFFERSPROC sf_glad_glDeleteRenderbuffers = NULL; -PFNGLDELETERENDERBUFFERSEXTPROC sf_glad_glDeleteRenderbuffersEXT = NULL; -PFNGLDELETETEXTURESPROC sf_glad_glDeleteTextures = NULL; -PFNGLDELETETEXTURESEXTPROC sf_glad_glDeleteTexturesEXT = NULL; -PFNGLDEPTHFUNCPROC sf_glad_glDepthFunc = NULL; -PFNGLDEPTHMASKPROC sf_glad_glDepthMask = NULL; -PFNGLDEPTHRANGEPROC sf_glad_glDepthRange = NULL; -PFNGLDETACHOBJECTARBPROC sf_glad_glDetachObjectARB = NULL; -PFNGLDETACHSHADERPROC sf_glad_glDetachShader = NULL; -PFNGLDISABLEPROC sf_glad_glDisable = NULL; -PFNGLDISABLECLIENTSTATEPROC sf_glad_glDisableClientState = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC sf_glad_glDisableVertexAttribArray = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYARBPROC sf_glad_glDisableVertexAttribArrayARB = NULL; -PFNGLDRAWARRAYSPROC sf_glad_glDrawArrays = NULL; -PFNGLDRAWARRAYSEXTPROC sf_glad_glDrawArraysEXT = NULL; -PFNGLDRAWBUFFERPROC sf_glad_glDrawBuffer = NULL; -PFNGLDRAWELEMENTSPROC sf_glad_glDrawElements = NULL; -PFNGLDRAWPIXELSPROC sf_glad_glDrawPixels = NULL; -PFNGLEDGEFLAGPROC sf_glad_glEdgeFlag = NULL; -PFNGLEDGEFLAGPOINTERPROC sf_glad_glEdgeFlagPointer = NULL; -PFNGLEDGEFLAGPOINTEREXTPROC sf_glad_glEdgeFlagPointerEXT = NULL; -PFNGLEDGEFLAGVPROC sf_glad_glEdgeFlagv = NULL; -PFNGLENABLEPROC sf_glad_glEnable = NULL; -PFNGLENABLECLIENTSTATEPROC sf_glad_glEnableClientState = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC sf_glad_glEnableVertexAttribArray = NULL; -PFNGLENABLEVERTEXATTRIBARRAYARBPROC sf_glad_glEnableVertexAttribArrayARB = NULL; -PFNGLENDPROC sf_glad_glEnd = NULL; -PFNGLENDLISTPROC sf_glad_glEndList = NULL; -PFNGLEVALCOORD1DPROC sf_glad_glEvalCoord1d = NULL; -PFNGLEVALCOORD1DVPROC sf_glad_glEvalCoord1dv = NULL; -PFNGLEVALCOORD1FPROC sf_glad_glEvalCoord1f = NULL; -PFNGLEVALCOORD1FVPROC sf_glad_glEvalCoord1fv = NULL; -PFNGLEVALCOORD2DPROC sf_glad_glEvalCoord2d = NULL; -PFNGLEVALCOORD2DVPROC sf_glad_glEvalCoord2dv = NULL; -PFNGLEVALCOORD2FPROC sf_glad_glEvalCoord2f = NULL; -PFNGLEVALCOORD2FVPROC sf_glad_glEvalCoord2fv = NULL; -PFNGLEVALMESH1PROC sf_glad_glEvalMesh1 = NULL; -PFNGLEVALMESH2PROC sf_glad_glEvalMesh2 = NULL; -PFNGLEVALPOINT1PROC sf_glad_glEvalPoint1 = NULL; -PFNGLEVALPOINT2PROC sf_glad_glEvalPoint2 = NULL; -PFNGLEXECUTEPROGRAMNVPROC sf_glad_glExecuteProgramNV = NULL; -PFNGLFEEDBACKBUFFERPROC sf_glad_glFeedbackBuffer = NULL; -PFNGLFINISHPROC sf_glad_glFinish = NULL; -PFNGLFLUSHPROC sf_glad_glFlush = NULL; -PFNGLFOGFPROC sf_glad_glFogf = NULL; -PFNGLFOGFVPROC sf_glad_glFogfv = NULL; -PFNGLFOGIPROC sf_glad_glFogi = NULL; -PFNGLFOGIVPROC sf_glad_glFogiv = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC sf_glad_glFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC sf_glad_glFramebufferRenderbufferEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREPROC sf_glad_glFramebufferTexture = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC sf_glad_glFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE1DEXTPROC sf_glad_glFramebufferTexture1DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC sf_glad_glFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DEXTPROC sf_glad_glFramebufferTexture2DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC sf_glad_glFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DEXTPROC sf_glad_glFramebufferTexture3DEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREARBPROC sf_glad_glFramebufferTextureARB = NULL; -PFNGLFRAMEBUFFERTEXTUREEXTPROC sf_glad_glFramebufferTextureEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEARBPROC sf_glad_glFramebufferTextureFaceARB = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC sf_glad_glFramebufferTextureFaceEXT = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC sf_glad_glFramebufferTextureLayer = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERARBPROC sf_glad_glFramebufferTextureLayerARB = NULL; -PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC sf_glad_glFramebufferTextureLayerEXT = NULL; -PFNGLFRONTFACEPROC sf_glad_glFrontFace = NULL; -PFNGLFRUSTUMPROC sf_glad_glFrustum = NULL; -PFNGLGENBUFFERSPROC sf_glad_glGenBuffers = NULL; -PFNGLGENBUFFERSARBPROC sf_glad_glGenBuffersARB = NULL; -PFNGLGENFRAMEBUFFERSPROC sf_glad_glGenFramebuffers = NULL; -PFNGLGENFRAMEBUFFERSEXTPROC sf_glad_glGenFramebuffersEXT = NULL; -PFNGLGENLISTSPROC sf_glad_glGenLists = NULL; -PFNGLGENPROGRAMPIPELINESPROC sf_glad_glGenProgramPipelines = NULL; -PFNGLGENPROGRAMSARBPROC sf_glad_glGenProgramsARB = NULL; -PFNGLGENPROGRAMSNVPROC sf_glad_glGenProgramsNV = NULL; -PFNGLGENRENDERBUFFERSPROC sf_glad_glGenRenderbuffers = NULL; -PFNGLGENRENDERBUFFERSEXTPROC sf_glad_glGenRenderbuffersEXT = NULL; -PFNGLGENTEXTURESPROC sf_glad_glGenTextures = NULL; -PFNGLGENTEXTURESEXTPROC sf_glad_glGenTexturesEXT = NULL; -PFNGLGENERATEMIPMAPPROC sf_glad_glGenerateMipmap = NULL; -PFNGLGENERATEMIPMAPEXTPROC sf_glad_glGenerateMipmapEXT = NULL; -PFNGLGETACTIVEATTRIBPROC sf_glad_glGetActiveAttrib = NULL; -PFNGLGETACTIVEATTRIBARBPROC sf_glad_glGetActiveAttribARB = NULL; -PFNGLGETACTIVEUNIFORMPROC sf_glad_glGetActiveUniform = NULL; -PFNGLGETACTIVEUNIFORMARBPROC sf_glad_glGetActiveUniformARB = NULL; -PFNGLGETATTACHEDOBJECTSARBPROC sf_glad_glGetAttachedObjectsARB = NULL; -PFNGLGETATTRIBLOCATIONPROC sf_glad_glGetAttribLocation = NULL; -PFNGLGETATTRIBLOCATIONARBPROC sf_glad_glGetAttribLocationARB = NULL; -PFNGLGETBOOLEANVPROC sf_glad_glGetBooleanv = NULL; -PFNGLGETBUFFERPARAMETERIVPROC sf_glad_glGetBufferParameteriv = NULL; -PFNGLGETBUFFERPARAMETERIVARBPROC sf_glad_glGetBufferParameterivARB = NULL; -PFNGLGETBUFFERPOINTERVPROC sf_glad_glGetBufferPointerv = NULL; -PFNGLGETBUFFERPOINTERVARBPROC sf_glad_glGetBufferPointervARB = NULL; -PFNGLGETBUFFERSUBDATAPROC sf_glad_glGetBufferSubData = NULL; -PFNGLGETBUFFERSUBDATAARBPROC sf_glad_glGetBufferSubDataARB = NULL; -PFNGLGETCLIPPLANEPROC sf_glad_glGetClipPlane = NULL; -PFNGLGETCOLORTABLEPROC sf_glad_glGetColorTable = NULL; -PFNGLGETCOLORTABLEPARAMETERFVPROC sf_glad_glGetColorTableParameterfv = NULL; -PFNGLGETCOLORTABLEPARAMETERIVPROC sf_glad_glGetColorTableParameteriv = NULL; -PFNGLGETCONVOLUTIONFILTERPROC sf_glad_glGetConvolutionFilter = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVPROC sf_glad_glGetConvolutionParameterfv = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVPROC sf_glad_glGetConvolutionParameteriv = NULL; -PFNGLGETDEBUGMESSAGELOGPROC sf_glad_glGetDebugMessageLog = NULL; -PFNGLGETDOUBLEVPROC sf_glad_glGetDoublev = NULL; -PFNGLGETERRORPROC sf_glad_glGetError = NULL; -PFNGLGETFLOATVPROC sf_glad_glGetFloatv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC sf_glad_glGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC sf_glad_glGetFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETHANDLEARBPROC sf_glad_glGetHandleARB = NULL; -PFNGLGETHISTOGRAMPROC sf_glad_glGetHistogram = NULL; -PFNGLGETHISTOGRAMPARAMETERFVPROC sf_glad_glGetHistogramParameterfv = NULL; -PFNGLGETHISTOGRAMPARAMETERIVPROC sf_glad_glGetHistogramParameteriv = NULL; -PFNGLGETINFOLOGARBPROC sf_glad_glGetInfoLogARB = NULL; -PFNGLGETINTEGERVPROC sf_glad_glGetIntegerv = NULL; -PFNGLGETLIGHTFVPROC sf_glad_glGetLightfv = NULL; -PFNGLGETLIGHTIVPROC sf_glad_glGetLightiv = NULL; -PFNGLGETMAPDVPROC sf_glad_glGetMapdv = NULL; -PFNGLGETMAPFVPROC sf_glad_glGetMapfv = NULL; -PFNGLGETMAPIVPROC sf_glad_glGetMapiv = NULL; -PFNGLGETMATERIALFVPROC sf_glad_glGetMaterialfv = NULL; -PFNGLGETMATERIALIVPROC sf_glad_glGetMaterialiv = NULL; -PFNGLGETMINMAXPROC sf_glad_glGetMinmax = NULL; -PFNGLGETMINMAXPARAMETERFVPROC sf_glad_glGetMinmaxParameterfv = NULL; -PFNGLGETMINMAXPARAMETERIVPROC sf_glad_glGetMinmaxParameteriv = NULL; -PFNGLGETOBJECTLABELPROC sf_glad_glGetObjectLabel = NULL; -PFNGLGETOBJECTPARAMETERFVARBPROC sf_glad_glGetObjectParameterfvARB = NULL; -PFNGLGETOBJECTPARAMETERIVARBPROC sf_glad_glGetObjectParameterivARB = NULL; -PFNGLGETOBJECTPTRLABELPROC sf_glad_glGetObjectPtrLabel = NULL; -PFNGLGETPIXELMAPFVPROC sf_glad_glGetPixelMapfv = NULL; -PFNGLGETPIXELMAPUIVPROC sf_glad_glGetPixelMapuiv = NULL; -PFNGLGETPIXELMAPUSVPROC sf_glad_glGetPixelMapusv = NULL; -PFNGLGETPOINTERVPROC sf_glad_glGetPointerv = NULL; -PFNGLGETPOINTERVEXTPROC sf_glad_glGetPointervEXT = NULL; -PFNGLGETPOLYGONSTIPPLEPROC sf_glad_glGetPolygonStipple = NULL; -PFNGLGETPROGRAMBINARYPROC sf_glad_glGetProgramBinary = NULL; -PFNGLGETPROGRAMENVPARAMETERDVARBPROC sf_glad_glGetProgramEnvParameterdvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERFVARBPROC sf_glad_glGetProgramEnvParameterfvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC sf_glad_glGetProgramLocalParameterdvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC sf_glad_glGetProgramLocalParameterfvARB = NULL; -PFNGLGETPROGRAMPARAMETERDVNVPROC sf_glad_glGetProgramParameterdvNV = NULL; -PFNGLGETPROGRAMPARAMETERFVNVPROC sf_glad_glGetProgramParameterfvNV = NULL; -PFNGLGETPROGRAMPIPELINEINFOLOGPROC sf_glad_glGetProgramPipelineInfoLog = NULL; -PFNGLGETPROGRAMPIPELINEIVPROC sf_glad_glGetProgramPipelineiv = NULL; -PFNGLGETPROGRAMSTRINGARBPROC sf_glad_glGetProgramStringARB = NULL; -PFNGLGETPROGRAMSTRINGNVPROC sf_glad_glGetProgramStringNV = NULL; -PFNGLGETPROGRAMIVARBPROC sf_glad_glGetProgramivARB = NULL; -PFNGLGETPROGRAMIVNVPROC sf_glad_glGetProgramivNV = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC sf_glad_glGetRenderbufferParameteriv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC sf_glad_glGetRenderbufferParameterivEXT = NULL; -PFNGLGETSEPARABLEFILTERPROC sf_glad_glGetSeparableFilter = NULL; -PFNGLGETSHADERSOURCEPROC sf_glad_glGetShaderSource = NULL; -PFNGLGETSHADERSOURCEARBPROC sf_glad_glGetShaderSourceARB = NULL; -PFNGLGETSTRINGPROC sf_glad_glGetString = NULL; -PFNGLGETTEXENVFVPROC sf_glad_glGetTexEnvfv = NULL; -PFNGLGETTEXENVIVPROC sf_glad_glGetTexEnviv = NULL; -PFNGLGETTEXGENDVPROC sf_glad_glGetTexGendv = NULL; -PFNGLGETTEXGENFVPROC sf_glad_glGetTexGenfv = NULL; -PFNGLGETTEXGENIVPROC sf_glad_glGetTexGeniv = NULL; -PFNGLGETTEXIMAGEPROC sf_glad_glGetTexImage = NULL; -PFNGLGETTEXLEVELPARAMETERFVPROC sf_glad_glGetTexLevelParameterfv = NULL; -PFNGLGETTEXLEVELPARAMETERIVPROC sf_glad_glGetTexLevelParameteriv = NULL; -PFNGLGETTEXPARAMETERFVPROC sf_glad_glGetTexParameterfv = NULL; -PFNGLGETTEXPARAMETERIVPROC sf_glad_glGetTexParameteriv = NULL; -PFNGLGETTRACKMATRIXIVNVPROC sf_glad_glGetTrackMatrixivNV = NULL; -PFNGLGETUNIFORMLOCATIONPROC sf_glad_glGetUniformLocation = NULL; -PFNGLGETUNIFORMLOCATIONARBPROC sf_glad_glGetUniformLocationARB = NULL; -PFNGLGETUNIFORMFVPROC sf_glad_glGetUniformfv = NULL; -PFNGLGETUNIFORMFVARBPROC sf_glad_glGetUniformfvARB = NULL; -PFNGLGETUNIFORMIVPROC sf_glad_glGetUniformiv = NULL; -PFNGLGETUNIFORMIVARBPROC sf_glad_glGetUniformivARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC sf_glad_glGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVARBPROC sf_glad_glGetVertexAttribPointervARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVNVPROC sf_glad_glGetVertexAttribPointervNV = NULL; -PFNGLGETVERTEXATTRIBDVPROC sf_glad_glGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBDVARBPROC sf_glad_glGetVertexAttribdvARB = NULL; -PFNGLGETVERTEXATTRIBDVNVPROC sf_glad_glGetVertexAttribdvNV = NULL; -PFNGLGETVERTEXATTRIBFVPROC sf_glad_glGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBFVARBPROC sf_glad_glGetVertexAttribfvARB = NULL; -PFNGLGETVERTEXATTRIBFVNVPROC sf_glad_glGetVertexAttribfvNV = NULL; -PFNGLGETVERTEXATTRIBIVPROC sf_glad_glGetVertexAttribiv = NULL; -PFNGLGETVERTEXATTRIBIVARBPROC sf_glad_glGetVertexAttribivARB = NULL; -PFNGLGETVERTEXATTRIBIVNVPROC sf_glad_glGetVertexAttribivNV = NULL; -PFNGLHINTPROC sf_glad_glHint = NULL; -PFNGLHISTOGRAMPROC sf_glad_glHistogram = NULL; -PFNGLINDEXMASKPROC sf_glad_glIndexMask = NULL; -PFNGLINDEXPOINTERPROC sf_glad_glIndexPointer = NULL; -PFNGLINDEXPOINTEREXTPROC sf_glad_glIndexPointerEXT = NULL; -PFNGLINDEXDPROC sf_glad_glIndexd = NULL; -PFNGLINDEXDVPROC sf_glad_glIndexdv = NULL; -PFNGLINDEXFPROC sf_glad_glIndexf = NULL; -PFNGLINDEXFVPROC sf_glad_glIndexfv = NULL; -PFNGLINDEXIPROC sf_glad_glIndexi = NULL; -PFNGLINDEXIVPROC sf_glad_glIndexiv = NULL; -PFNGLINDEXSPROC sf_glad_glIndexs = NULL; -PFNGLINDEXSVPROC sf_glad_glIndexsv = NULL; -PFNGLINDEXUBPROC sf_glad_glIndexub = NULL; -PFNGLINDEXUBVPROC sf_glad_glIndexubv = NULL; -PFNGLINITNAMESPROC sf_glad_glInitNames = NULL; -PFNGLINTERLEAVEDARRAYSPROC sf_glad_glInterleavedArrays = NULL; -PFNGLISBUFFERPROC sf_glad_glIsBuffer = NULL; -PFNGLISBUFFERARBPROC sf_glad_glIsBufferARB = NULL; -PFNGLISENABLEDPROC sf_glad_glIsEnabled = NULL; -PFNGLISFRAMEBUFFERPROC sf_glad_glIsFramebuffer = NULL; -PFNGLISFRAMEBUFFEREXTPROC sf_glad_glIsFramebufferEXT = NULL; -PFNGLISLISTPROC sf_glad_glIsList = NULL; -PFNGLISPROGRAMARBPROC sf_glad_glIsProgramARB = NULL; -PFNGLISPROGRAMNVPROC sf_glad_glIsProgramNV = NULL; -PFNGLISPROGRAMPIPELINEPROC sf_glad_glIsProgramPipeline = NULL; -PFNGLISRENDERBUFFERPROC sf_glad_glIsRenderbuffer = NULL; -PFNGLISRENDERBUFFEREXTPROC sf_glad_glIsRenderbufferEXT = NULL; -PFNGLISTEXTUREPROC sf_glad_glIsTexture = NULL; -PFNGLISTEXTUREEXTPROC sf_glad_glIsTextureEXT = NULL; -PFNGLLIGHTMODELFPROC sf_glad_glLightModelf = NULL; -PFNGLLIGHTMODELFVPROC sf_glad_glLightModelfv = NULL; -PFNGLLIGHTMODELIPROC sf_glad_glLightModeli = NULL; -PFNGLLIGHTMODELIVPROC sf_glad_glLightModeliv = NULL; -PFNGLLIGHTFPROC sf_glad_glLightf = NULL; -PFNGLLIGHTFVPROC sf_glad_glLightfv = NULL; -PFNGLLIGHTIPROC sf_glad_glLighti = NULL; -PFNGLLIGHTIVPROC sf_glad_glLightiv = NULL; -PFNGLLINESTIPPLEPROC sf_glad_glLineStipple = NULL; -PFNGLLINEWIDTHPROC sf_glad_glLineWidth = NULL; -PFNGLLINKPROGRAMPROC sf_glad_glLinkProgram = NULL; -PFNGLLINKPROGRAMARBPROC sf_glad_glLinkProgramARB = NULL; -PFNGLLISTBASEPROC sf_glad_glListBase = NULL; -PFNGLLOADIDENTITYPROC sf_glad_glLoadIdentity = NULL; -PFNGLLOADMATRIXDPROC sf_glad_glLoadMatrixd = NULL; -PFNGLLOADMATRIXFPROC sf_glad_glLoadMatrixf = NULL; -PFNGLLOADNAMEPROC sf_glad_glLoadName = NULL; -PFNGLLOADPROGRAMNVPROC sf_glad_glLoadProgramNV = NULL; -PFNGLLOGICOPPROC sf_glad_glLogicOp = NULL; -PFNGLMAP1DPROC sf_glad_glMap1d = NULL; -PFNGLMAP1FPROC sf_glad_glMap1f = NULL; -PFNGLMAP2DPROC sf_glad_glMap2d = NULL; -PFNGLMAP2FPROC sf_glad_glMap2f = NULL; -PFNGLMAPBUFFERPROC sf_glad_glMapBuffer = NULL; -PFNGLMAPBUFFERARBPROC sf_glad_glMapBufferARB = NULL; -PFNGLMAPGRID1DPROC sf_glad_glMapGrid1d = NULL; -PFNGLMAPGRID1FPROC sf_glad_glMapGrid1f = NULL; -PFNGLMAPGRID2DPROC sf_glad_glMapGrid2d = NULL; -PFNGLMAPGRID2FPROC sf_glad_glMapGrid2f = NULL; -PFNGLMATERIALFPROC sf_glad_glMaterialf = NULL; -PFNGLMATERIALFVPROC sf_glad_glMaterialfv = NULL; -PFNGLMATERIALIPROC sf_glad_glMateriali = NULL; -PFNGLMATERIALIVPROC sf_glad_glMaterialiv = NULL; -PFNGLMATRIXMODEPROC sf_glad_glMatrixMode = NULL; -PFNGLMINMAXPROC sf_glad_glMinmax = NULL; -PFNGLMULTMATRIXDPROC sf_glad_glMultMatrixd = NULL; -PFNGLMULTMATRIXFPROC sf_glad_glMultMatrixf = NULL; -PFNGLMULTITEXCOORD1DPROC sf_glad_glMultiTexCoord1d = NULL; -PFNGLMULTITEXCOORD1DARBPROC sf_glad_glMultiTexCoord1dARB = NULL; -PFNGLMULTITEXCOORD1DVPROC sf_glad_glMultiTexCoord1dv = NULL; -PFNGLMULTITEXCOORD1DVARBPROC sf_glad_glMultiTexCoord1dvARB = NULL; -PFNGLMULTITEXCOORD1FPROC sf_glad_glMultiTexCoord1f = NULL; -PFNGLMULTITEXCOORD1FARBPROC sf_glad_glMultiTexCoord1fARB = NULL; -PFNGLMULTITEXCOORD1FVPROC sf_glad_glMultiTexCoord1fv = NULL; -PFNGLMULTITEXCOORD1FVARBPROC sf_glad_glMultiTexCoord1fvARB = NULL; -PFNGLMULTITEXCOORD1IPROC sf_glad_glMultiTexCoord1i = NULL; -PFNGLMULTITEXCOORD1IARBPROC sf_glad_glMultiTexCoord1iARB = NULL; -PFNGLMULTITEXCOORD1IVPROC sf_glad_glMultiTexCoord1iv = NULL; -PFNGLMULTITEXCOORD1IVARBPROC sf_glad_glMultiTexCoord1ivARB = NULL; -PFNGLMULTITEXCOORD1SPROC sf_glad_glMultiTexCoord1s = NULL; -PFNGLMULTITEXCOORD1SARBPROC sf_glad_glMultiTexCoord1sARB = NULL; -PFNGLMULTITEXCOORD1SVPROC sf_glad_glMultiTexCoord1sv = NULL; -PFNGLMULTITEXCOORD1SVARBPROC sf_glad_glMultiTexCoord1svARB = NULL; -PFNGLMULTITEXCOORD2DPROC sf_glad_glMultiTexCoord2d = NULL; -PFNGLMULTITEXCOORD2DARBPROC sf_glad_glMultiTexCoord2dARB = NULL; -PFNGLMULTITEXCOORD2DVPROC sf_glad_glMultiTexCoord2dv = NULL; -PFNGLMULTITEXCOORD2DVARBPROC sf_glad_glMultiTexCoord2dvARB = NULL; -PFNGLMULTITEXCOORD2FPROC sf_glad_glMultiTexCoord2f = NULL; -PFNGLMULTITEXCOORD2FARBPROC sf_glad_glMultiTexCoord2fARB = NULL; -PFNGLMULTITEXCOORD2FVPROC sf_glad_glMultiTexCoord2fv = NULL; -PFNGLMULTITEXCOORD2FVARBPROC sf_glad_glMultiTexCoord2fvARB = NULL; -PFNGLMULTITEXCOORD2IPROC sf_glad_glMultiTexCoord2i = NULL; -PFNGLMULTITEXCOORD2IARBPROC sf_glad_glMultiTexCoord2iARB = NULL; -PFNGLMULTITEXCOORD2IVPROC sf_glad_glMultiTexCoord2iv = NULL; -PFNGLMULTITEXCOORD2IVARBPROC sf_glad_glMultiTexCoord2ivARB = NULL; -PFNGLMULTITEXCOORD2SPROC sf_glad_glMultiTexCoord2s = NULL; -PFNGLMULTITEXCOORD2SARBPROC sf_glad_glMultiTexCoord2sARB = NULL; -PFNGLMULTITEXCOORD2SVPROC sf_glad_glMultiTexCoord2sv = NULL; -PFNGLMULTITEXCOORD2SVARBPROC sf_glad_glMultiTexCoord2svARB = NULL; -PFNGLMULTITEXCOORD3DPROC sf_glad_glMultiTexCoord3d = NULL; -PFNGLMULTITEXCOORD3DARBPROC sf_glad_glMultiTexCoord3dARB = NULL; -PFNGLMULTITEXCOORD3DVPROC sf_glad_glMultiTexCoord3dv = NULL; -PFNGLMULTITEXCOORD3DVARBPROC sf_glad_glMultiTexCoord3dvARB = NULL; -PFNGLMULTITEXCOORD3FPROC sf_glad_glMultiTexCoord3f = NULL; -PFNGLMULTITEXCOORD3FARBPROC sf_glad_glMultiTexCoord3fARB = NULL; -PFNGLMULTITEXCOORD3FVPROC sf_glad_glMultiTexCoord3fv = NULL; -PFNGLMULTITEXCOORD3FVARBPROC sf_glad_glMultiTexCoord3fvARB = NULL; -PFNGLMULTITEXCOORD3IPROC sf_glad_glMultiTexCoord3i = NULL; -PFNGLMULTITEXCOORD3IARBPROC sf_glad_glMultiTexCoord3iARB = NULL; -PFNGLMULTITEXCOORD3IVPROC sf_glad_glMultiTexCoord3iv = NULL; -PFNGLMULTITEXCOORD3IVARBPROC sf_glad_glMultiTexCoord3ivARB = NULL; -PFNGLMULTITEXCOORD3SPROC sf_glad_glMultiTexCoord3s = NULL; -PFNGLMULTITEXCOORD3SARBPROC sf_glad_glMultiTexCoord3sARB = NULL; -PFNGLMULTITEXCOORD3SVPROC sf_glad_glMultiTexCoord3sv = NULL; -PFNGLMULTITEXCOORD3SVARBPROC sf_glad_glMultiTexCoord3svARB = NULL; -PFNGLMULTITEXCOORD4DPROC sf_glad_glMultiTexCoord4d = NULL; -PFNGLMULTITEXCOORD4DARBPROC sf_glad_glMultiTexCoord4dARB = NULL; -PFNGLMULTITEXCOORD4DVPROC sf_glad_glMultiTexCoord4dv = NULL; -PFNGLMULTITEXCOORD4DVARBPROC sf_glad_glMultiTexCoord4dvARB = NULL; -PFNGLMULTITEXCOORD4FPROC sf_glad_glMultiTexCoord4f = NULL; -PFNGLMULTITEXCOORD4FARBPROC sf_glad_glMultiTexCoord4fARB = NULL; -PFNGLMULTITEXCOORD4FVPROC sf_glad_glMultiTexCoord4fv = NULL; -PFNGLMULTITEXCOORD4FVARBPROC sf_glad_glMultiTexCoord4fvARB = NULL; -PFNGLMULTITEXCOORD4IPROC sf_glad_glMultiTexCoord4i = NULL; -PFNGLMULTITEXCOORD4IARBPROC sf_glad_glMultiTexCoord4iARB = NULL; -PFNGLMULTITEXCOORD4IVPROC sf_glad_glMultiTexCoord4iv = NULL; -PFNGLMULTITEXCOORD4IVARBPROC sf_glad_glMultiTexCoord4ivARB = NULL; -PFNGLMULTITEXCOORD4SPROC sf_glad_glMultiTexCoord4s = NULL; -PFNGLMULTITEXCOORD4SARBPROC sf_glad_glMultiTexCoord4sARB = NULL; -PFNGLMULTITEXCOORD4SVPROC sf_glad_glMultiTexCoord4sv = NULL; -PFNGLMULTITEXCOORD4SVARBPROC sf_glad_glMultiTexCoord4svARB = NULL; -PFNGLNEWLISTPROC sf_glad_glNewList = NULL; -PFNGLNORMAL3BPROC sf_glad_glNormal3b = NULL; -PFNGLNORMAL3BVPROC sf_glad_glNormal3bv = NULL; -PFNGLNORMAL3DPROC sf_glad_glNormal3d = NULL; -PFNGLNORMAL3DVPROC sf_glad_glNormal3dv = NULL; -PFNGLNORMAL3FPROC sf_glad_glNormal3f = NULL; -PFNGLNORMAL3FVPROC sf_glad_glNormal3fv = NULL; -PFNGLNORMAL3IPROC sf_glad_glNormal3i = NULL; -PFNGLNORMAL3IVPROC sf_glad_glNormal3iv = NULL; -PFNGLNORMAL3SPROC sf_glad_glNormal3s = NULL; -PFNGLNORMAL3SVPROC sf_glad_glNormal3sv = NULL; -PFNGLNORMALPOINTERPROC sf_glad_glNormalPointer = NULL; -PFNGLNORMALPOINTEREXTPROC sf_glad_glNormalPointerEXT = NULL; -PFNGLOBJECTLABELPROC sf_glad_glObjectLabel = NULL; -PFNGLOBJECTPTRLABELPROC sf_glad_glObjectPtrLabel = NULL; -PFNGLORTHOPROC sf_glad_glOrtho = NULL; -PFNGLPASSTHROUGHPROC sf_glad_glPassThrough = NULL; -PFNGLPIXELMAPFVPROC sf_glad_glPixelMapfv = NULL; -PFNGLPIXELMAPUIVPROC sf_glad_glPixelMapuiv = NULL; -PFNGLPIXELMAPUSVPROC sf_glad_glPixelMapusv = NULL; -PFNGLPIXELSTOREFPROC sf_glad_glPixelStoref = NULL; -PFNGLPIXELSTOREIPROC sf_glad_glPixelStorei = NULL; -PFNGLPIXELTRANSFERFPROC sf_glad_glPixelTransferf = NULL; -PFNGLPIXELTRANSFERIPROC sf_glad_glPixelTransferi = NULL; -PFNGLPIXELZOOMPROC sf_glad_glPixelZoom = NULL; -PFNGLPOINTSIZEPROC sf_glad_glPointSize = NULL; -PFNGLPOLYGONMODEPROC sf_glad_glPolygonMode = NULL; -PFNGLPOLYGONOFFSETPROC sf_glad_glPolygonOffset = NULL; -PFNGLPOLYGONSTIPPLEPROC sf_glad_glPolygonStipple = NULL; -PFNGLPOPATTRIBPROC sf_glad_glPopAttrib = NULL; -PFNGLPOPCLIENTATTRIBPROC sf_glad_glPopClientAttrib = NULL; -PFNGLPOPDEBUGGROUPPROC sf_glad_glPopDebugGroup = NULL; -PFNGLPOPMATRIXPROC sf_glad_glPopMatrix = NULL; -PFNGLPOPNAMEPROC sf_glad_glPopName = NULL; -PFNGLPRIORITIZETEXTURESPROC sf_glad_glPrioritizeTextures = NULL; -PFNGLPRIORITIZETEXTURESEXTPROC sf_glad_glPrioritizeTexturesEXT = NULL; -PFNGLPROGRAMBINARYPROC sf_glad_glProgramBinary = NULL; -PFNGLPROGRAMENVPARAMETER4DARBPROC sf_glad_glProgramEnvParameter4dARB = NULL; -PFNGLPROGRAMENVPARAMETER4DVARBPROC sf_glad_glProgramEnvParameter4dvARB = NULL; -PFNGLPROGRAMENVPARAMETER4FARBPROC sf_glad_glProgramEnvParameter4fARB = NULL; -PFNGLPROGRAMENVPARAMETER4FVARBPROC sf_glad_glProgramEnvParameter4fvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DARBPROC sf_glad_glProgramLocalParameter4dARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DVARBPROC sf_glad_glProgramLocalParameter4dvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FARBPROC sf_glad_glProgramLocalParameter4fARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FVARBPROC sf_glad_glProgramLocalParameter4fvARB = NULL; -PFNGLPROGRAMPARAMETER4DNVPROC sf_glad_glProgramParameter4dNV = NULL; -PFNGLPROGRAMPARAMETER4DVNVPROC sf_glad_glProgramParameter4dvNV = NULL; -PFNGLPROGRAMPARAMETER4FNVPROC sf_glad_glProgramParameter4fNV = NULL; -PFNGLPROGRAMPARAMETER4FVNVPROC sf_glad_glProgramParameter4fvNV = NULL; -PFNGLPROGRAMPARAMETERIPROC sf_glad_glProgramParameteri = NULL; -PFNGLPROGRAMPARAMETERIARBPROC sf_glad_glProgramParameteriARB = NULL; -PFNGLPROGRAMPARAMETERIEXTPROC sf_glad_glProgramParameteriEXT = NULL; -PFNGLPROGRAMPARAMETERS4DVNVPROC sf_glad_glProgramParameters4dvNV = NULL; -PFNGLPROGRAMPARAMETERS4FVNVPROC sf_glad_glProgramParameters4fvNV = NULL; -PFNGLPROGRAMSTRINGARBPROC sf_glad_glProgramStringARB = NULL; -PFNGLPROGRAMUNIFORM1DPROC sf_glad_glProgramUniform1d = NULL; -PFNGLPROGRAMUNIFORM1DVPROC sf_glad_glProgramUniform1dv = NULL; -PFNGLPROGRAMUNIFORM1FPROC sf_glad_glProgramUniform1f = NULL; -PFNGLPROGRAMUNIFORM1FVPROC sf_glad_glProgramUniform1fv = NULL; -PFNGLPROGRAMUNIFORM1IPROC sf_glad_glProgramUniform1i = NULL; -PFNGLPROGRAMUNIFORM1IVPROC sf_glad_glProgramUniform1iv = NULL; -PFNGLPROGRAMUNIFORM1UIPROC sf_glad_glProgramUniform1ui = NULL; -PFNGLPROGRAMUNIFORM1UIVPROC sf_glad_glProgramUniform1uiv = NULL; -PFNGLPROGRAMUNIFORM2DPROC sf_glad_glProgramUniform2d = NULL; -PFNGLPROGRAMUNIFORM2DVPROC sf_glad_glProgramUniform2dv = NULL; -PFNGLPROGRAMUNIFORM2FPROC sf_glad_glProgramUniform2f = NULL; -PFNGLPROGRAMUNIFORM2FVPROC sf_glad_glProgramUniform2fv = NULL; -PFNGLPROGRAMUNIFORM2IPROC sf_glad_glProgramUniform2i = NULL; -PFNGLPROGRAMUNIFORM2IVPROC sf_glad_glProgramUniform2iv = NULL; -PFNGLPROGRAMUNIFORM2UIPROC sf_glad_glProgramUniform2ui = NULL; -PFNGLPROGRAMUNIFORM2UIVPROC sf_glad_glProgramUniform2uiv = NULL; -PFNGLPROGRAMUNIFORM3DPROC sf_glad_glProgramUniform3d = NULL; -PFNGLPROGRAMUNIFORM3DVPROC sf_glad_glProgramUniform3dv = NULL; -PFNGLPROGRAMUNIFORM3FPROC sf_glad_glProgramUniform3f = NULL; -PFNGLPROGRAMUNIFORM3FVPROC sf_glad_glProgramUniform3fv = NULL; -PFNGLPROGRAMUNIFORM3IPROC sf_glad_glProgramUniform3i = NULL; -PFNGLPROGRAMUNIFORM3IVPROC sf_glad_glProgramUniform3iv = NULL; -PFNGLPROGRAMUNIFORM3UIPROC sf_glad_glProgramUniform3ui = NULL; -PFNGLPROGRAMUNIFORM3UIVPROC sf_glad_glProgramUniform3uiv = NULL; -PFNGLPROGRAMUNIFORM4DPROC sf_glad_glProgramUniform4d = NULL; -PFNGLPROGRAMUNIFORM4DVPROC sf_glad_glProgramUniform4dv = NULL; -PFNGLPROGRAMUNIFORM4FPROC sf_glad_glProgramUniform4f = NULL; -PFNGLPROGRAMUNIFORM4FVPROC sf_glad_glProgramUniform4fv = NULL; -PFNGLPROGRAMUNIFORM4IPROC sf_glad_glProgramUniform4i = NULL; -PFNGLPROGRAMUNIFORM4IVPROC sf_glad_glProgramUniform4iv = NULL; -PFNGLPROGRAMUNIFORM4UIPROC sf_glad_glProgramUniform4ui = NULL; -PFNGLPROGRAMUNIFORM4UIVPROC sf_glad_glProgramUniform4uiv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2DVPROC sf_glad_glProgramUniformMatrix2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVPROC sf_glad_glProgramUniformMatrix2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC sf_glad_glProgramUniformMatrix2x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC sf_glad_glProgramUniformMatrix2x3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC sf_glad_glProgramUniformMatrix2x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC sf_glad_glProgramUniformMatrix2x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3DVPROC sf_glad_glProgramUniformMatrix3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVPROC sf_glad_glProgramUniformMatrix3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC sf_glad_glProgramUniformMatrix3x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC sf_glad_glProgramUniformMatrix3x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC sf_glad_glProgramUniformMatrix3x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC sf_glad_glProgramUniformMatrix3x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4DVPROC sf_glad_glProgramUniformMatrix4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVPROC sf_glad_glProgramUniformMatrix4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC sf_glad_glProgramUniformMatrix4x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC sf_glad_glProgramUniformMatrix4x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC sf_glad_glProgramUniformMatrix4x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC sf_glad_glProgramUniformMatrix4x3fv = NULL; -PFNGLPROGRAMVERTEXLIMITNVPROC sf_glad_glProgramVertexLimitNV = NULL; -PFNGLPUSHATTRIBPROC sf_glad_glPushAttrib = NULL; -PFNGLPUSHCLIENTATTRIBPROC sf_glad_glPushClientAttrib = NULL; -PFNGLPUSHDEBUGGROUPPROC sf_glad_glPushDebugGroup = NULL; -PFNGLPUSHMATRIXPROC sf_glad_glPushMatrix = NULL; -PFNGLPUSHNAMEPROC sf_glad_glPushName = NULL; -PFNGLRASTERPOS2DPROC sf_glad_glRasterPos2d = NULL; -PFNGLRASTERPOS2DVPROC sf_glad_glRasterPos2dv = NULL; -PFNGLRASTERPOS2FPROC sf_glad_glRasterPos2f = NULL; -PFNGLRASTERPOS2FVPROC sf_glad_glRasterPos2fv = NULL; -PFNGLRASTERPOS2IPROC sf_glad_glRasterPos2i = NULL; -PFNGLRASTERPOS2IVPROC sf_glad_glRasterPos2iv = NULL; -PFNGLRASTERPOS2SPROC sf_glad_glRasterPos2s = NULL; -PFNGLRASTERPOS2SVPROC sf_glad_glRasterPos2sv = NULL; -PFNGLRASTERPOS3DPROC sf_glad_glRasterPos3d = NULL; -PFNGLRASTERPOS3DVPROC sf_glad_glRasterPos3dv = NULL; -PFNGLRASTERPOS3FPROC sf_glad_glRasterPos3f = NULL; -PFNGLRASTERPOS3FVPROC sf_glad_glRasterPos3fv = NULL; -PFNGLRASTERPOS3IPROC sf_glad_glRasterPos3i = NULL; -PFNGLRASTERPOS3IVPROC sf_glad_glRasterPos3iv = NULL; -PFNGLRASTERPOS3SPROC sf_glad_glRasterPos3s = NULL; -PFNGLRASTERPOS3SVPROC sf_glad_glRasterPos3sv = NULL; -PFNGLRASTERPOS4DPROC sf_glad_glRasterPos4d = NULL; -PFNGLRASTERPOS4DVPROC sf_glad_glRasterPos4dv = NULL; -PFNGLRASTERPOS4FPROC sf_glad_glRasterPos4f = NULL; -PFNGLRASTERPOS4FVPROC sf_glad_glRasterPos4fv = NULL; -PFNGLRASTERPOS4IPROC sf_glad_glRasterPos4i = NULL; -PFNGLRASTERPOS4IVPROC sf_glad_glRasterPos4iv = NULL; -PFNGLRASTERPOS4SPROC sf_glad_glRasterPos4s = NULL; -PFNGLRASTERPOS4SVPROC sf_glad_glRasterPos4sv = NULL; -PFNGLREADBUFFERPROC sf_glad_glReadBuffer = NULL; -PFNGLREADPIXELSPROC sf_glad_glReadPixels = NULL; -PFNGLRECTDPROC sf_glad_glRectd = NULL; -PFNGLRECTDVPROC sf_glad_glRectdv = NULL; -PFNGLRECTFPROC sf_glad_glRectf = NULL; -PFNGLRECTFVPROC sf_glad_glRectfv = NULL; -PFNGLRECTIPROC sf_glad_glRecti = NULL; -PFNGLRECTIVPROC sf_glad_glRectiv = NULL; -PFNGLRECTSPROC sf_glad_glRects = NULL; -PFNGLRECTSVPROC sf_glad_glRectsv = NULL; -PFNGLRENDERMODEPROC sf_glad_glRenderMode = NULL; -PFNGLRENDERBUFFERSTORAGEPROC sf_glad_glRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEEXTPROC sf_glad_glRenderbufferStorageEXT = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC sf_glad_glRenderbufferStorageMultisample = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC sf_glad_glRenderbufferStorageMultisampleEXT = NULL; -PFNGLREQUESTRESIDENTPROGRAMSNVPROC sf_glad_glRequestResidentProgramsNV = NULL; -PFNGLRESETHISTOGRAMPROC sf_glad_glResetHistogram = NULL; -PFNGLRESETMINMAXPROC sf_glad_glResetMinmax = NULL; -PFNGLROTATEDPROC sf_glad_glRotated = NULL; -PFNGLROTATEFPROC sf_glad_glRotatef = NULL; -PFNGLSCALEDPROC sf_glad_glScaled = NULL; -PFNGLSCALEFPROC sf_glad_glScalef = NULL; -PFNGLSCISSORPROC sf_glad_glScissor = NULL; -PFNGLSELECTBUFFERPROC sf_glad_glSelectBuffer = NULL; -PFNGLSEPARABLEFILTER2DPROC sf_glad_glSeparableFilter2D = NULL; -PFNGLSHADEMODELPROC sf_glad_glShadeModel = NULL; -PFNGLSHADERSOURCEPROC sf_glad_glShaderSource = NULL; -PFNGLSHADERSOURCEARBPROC sf_glad_glShaderSourceARB = NULL; -PFNGLSTENCILFUNCPROC sf_glad_glStencilFunc = NULL; -PFNGLSTENCILMASKPROC sf_glad_glStencilMask = NULL; -PFNGLSTENCILOPPROC sf_glad_glStencilOp = NULL; -PFNGLTEXCOORD1DPROC sf_glad_glTexCoord1d = NULL; -PFNGLTEXCOORD1DVPROC sf_glad_glTexCoord1dv = NULL; -PFNGLTEXCOORD1FPROC sf_glad_glTexCoord1f = NULL; -PFNGLTEXCOORD1FVPROC sf_glad_glTexCoord1fv = NULL; -PFNGLTEXCOORD1IPROC sf_glad_glTexCoord1i = NULL; -PFNGLTEXCOORD1IVPROC sf_glad_glTexCoord1iv = NULL; -PFNGLTEXCOORD1SPROC sf_glad_glTexCoord1s = NULL; -PFNGLTEXCOORD1SVPROC sf_glad_glTexCoord1sv = NULL; -PFNGLTEXCOORD2DPROC sf_glad_glTexCoord2d = NULL; -PFNGLTEXCOORD2DVPROC sf_glad_glTexCoord2dv = NULL; -PFNGLTEXCOORD2FPROC sf_glad_glTexCoord2f = NULL; -PFNGLTEXCOORD2FVPROC sf_glad_glTexCoord2fv = NULL; -PFNGLTEXCOORD2IPROC sf_glad_glTexCoord2i = NULL; -PFNGLTEXCOORD2IVPROC sf_glad_glTexCoord2iv = NULL; -PFNGLTEXCOORD2SPROC sf_glad_glTexCoord2s = NULL; -PFNGLTEXCOORD2SVPROC sf_glad_glTexCoord2sv = NULL; -PFNGLTEXCOORD3DPROC sf_glad_glTexCoord3d = NULL; -PFNGLTEXCOORD3DVPROC sf_glad_glTexCoord3dv = NULL; -PFNGLTEXCOORD3FPROC sf_glad_glTexCoord3f = NULL; -PFNGLTEXCOORD3FVPROC sf_glad_glTexCoord3fv = NULL; -PFNGLTEXCOORD3IPROC sf_glad_glTexCoord3i = NULL; -PFNGLTEXCOORD3IVPROC sf_glad_glTexCoord3iv = NULL; -PFNGLTEXCOORD3SPROC sf_glad_glTexCoord3s = NULL; -PFNGLTEXCOORD3SVPROC sf_glad_glTexCoord3sv = NULL; -PFNGLTEXCOORD4DPROC sf_glad_glTexCoord4d = NULL; -PFNGLTEXCOORD4DVPROC sf_glad_glTexCoord4dv = NULL; -PFNGLTEXCOORD4FPROC sf_glad_glTexCoord4f = NULL; -PFNGLTEXCOORD4FVPROC sf_glad_glTexCoord4fv = NULL; -PFNGLTEXCOORD4IPROC sf_glad_glTexCoord4i = NULL; -PFNGLTEXCOORD4IVPROC sf_glad_glTexCoord4iv = NULL; -PFNGLTEXCOORD4SPROC sf_glad_glTexCoord4s = NULL; -PFNGLTEXCOORD4SVPROC sf_glad_glTexCoord4sv = NULL; -PFNGLTEXCOORDPOINTERPROC sf_glad_glTexCoordPointer = NULL; -PFNGLTEXCOORDPOINTEREXTPROC sf_glad_glTexCoordPointerEXT = NULL; -PFNGLTEXENVFPROC sf_glad_glTexEnvf = NULL; -PFNGLTEXENVFVPROC sf_glad_glTexEnvfv = NULL; -PFNGLTEXENVIPROC sf_glad_glTexEnvi = NULL; -PFNGLTEXENVIVPROC sf_glad_glTexEnviv = NULL; -PFNGLTEXGENDPROC sf_glad_glTexGend = NULL; -PFNGLTEXGENDVPROC sf_glad_glTexGendv = NULL; -PFNGLTEXGENFPROC sf_glad_glTexGenf = NULL; -PFNGLTEXGENFVPROC sf_glad_glTexGenfv = NULL; -PFNGLTEXGENIPROC sf_glad_glTexGeni = NULL; -PFNGLTEXGENIVPROC sf_glad_glTexGeniv = NULL; -PFNGLTEXIMAGE1DPROC sf_glad_glTexImage1D = NULL; -PFNGLTEXIMAGE2DPROC sf_glad_glTexImage2D = NULL; -PFNGLTEXPARAMETERFPROC sf_glad_glTexParameterf = NULL; -PFNGLTEXPARAMETERFVPROC sf_glad_glTexParameterfv = NULL; -PFNGLTEXPARAMETERIPROC sf_glad_glTexParameteri = NULL; -PFNGLTEXPARAMETERIVPROC sf_glad_glTexParameteriv = NULL; -PFNGLTEXSUBIMAGE1DPROC sf_glad_glTexSubImage1D = NULL; -PFNGLTEXSUBIMAGE1DEXTPROC sf_glad_glTexSubImage1DEXT = NULL; -PFNGLTEXSUBIMAGE2DPROC sf_glad_glTexSubImage2D = NULL; -PFNGLTEXSUBIMAGE2DEXTPROC sf_glad_glTexSubImage2DEXT = NULL; -PFNGLTRACKMATRIXNVPROC sf_glad_glTrackMatrixNV = NULL; -PFNGLTRANSLATEDPROC sf_glad_glTranslated = NULL; -PFNGLTRANSLATEFPROC sf_glad_glTranslatef = NULL; -PFNGLUNIFORM1FPROC sf_glad_glUniform1f = NULL; -PFNGLUNIFORM1FARBPROC sf_glad_glUniform1fARB = NULL; -PFNGLUNIFORM1FVPROC sf_glad_glUniform1fv = NULL; -PFNGLUNIFORM1FVARBPROC sf_glad_glUniform1fvARB = NULL; -PFNGLUNIFORM1IPROC sf_glad_glUniform1i = NULL; -PFNGLUNIFORM1IARBPROC sf_glad_glUniform1iARB = NULL; -PFNGLUNIFORM1IVPROC sf_glad_glUniform1iv = NULL; -PFNGLUNIFORM1IVARBPROC sf_glad_glUniform1ivARB = NULL; -PFNGLUNIFORM2FPROC sf_glad_glUniform2f = NULL; -PFNGLUNIFORM2FARBPROC sf_glad_glUniform2fARB = NULL; -PFNGLUNIFORM2FVPROC sf_glad_glUniform2fv = NULL; -PFNGLUNIFORM2FVARBPROC sf_glad_glUniform2fvARB = NULL; -PFNGLUNIFORM2IPROC sf_glad_glUniform2i = NULL; -PFNGLUNIFORM2IARBPROC sf_glad_glUniform2iARB = NULL; -PFNGLUNIFORM2IVPROC sf_glad_glUniform2iv = NULL; -PFNGLUNIFORM2IVARBPROC sf_glad_glUniform2ivARB = NULL; -PFNGLUNIFORM3FPROC sf_glad_glUniform3f = NULL; -PFNGLUNIFORM3FARBPROC sf_glad_glUniform3fARB = NULL; -PFNGLUNIFORM3FVPROC sf_glad_glUniform3fv = NULL; -PFNGLUNIFORM3FVARBPROC sf_glad_glUniform3fvARB = NULL; -PFNGLUNIFORM3IPROC sf_glad_glUniform3i = NULL; -PFNGLUNIFORM3IARBPROC sf_glad_glUniform3iARB = NULL; -PFNGLUNIFORM3IVPROC sf_glad_glUniform3iv = NULL; -PFNGLUNIFORM3IVARBPROC sf_glad_glUniform3ivARB = NULL; -PFNGLUNIFORM4FPROC sf_glad_glUniform4f = NULL; -PFNGLUNIFORM4FARBPROC sf_glad_glUniform4fARB = NULL; -PFNGLUNIFORM4FVPROC sf_glad_glUniform4fv = NULL; -PFNGLUNIFORM4FVARBPROC sf_glad_glUniform4fvARB = NULL; -PFNGLUNIFORM4IPROC sf_glad_glUniform4i = NULL; -PFNGLUNIFORM4IARBPROC sf_glad_glUniform4iARB = NULL; -PFNGLUNIFORM4IVPROC sf_glad_glUniform4iv = NULL; -PFNGLUNIFORM4IVARBPROC sf_glad_glUniform4ivARB = NULL; -PFNGLUNIFORMMATRIX2FVPROC sf_glad_glUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX2FVARBPROC sf_glad_glUniformMatrix2fvARB = NULL; -PFNGLUNIFORMMATRIX3FVPROC sf_glad_glUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX3FVARBPROC sf_glad_glUniformMatrix3fvARB = NULL; -PFNGLUNIFORMMATRIX4FVPROC sf_glad_glUniformMatrix4fv = NULL; -PFNGLUNIFORMMATRIX4FVARBPROC sf_glad_glUniformMatrix4fvARB = NULL; -PFNGLUNMAPBUFFERPROC sf_glad_glUnmapBuffer = NULL; -PFNGLUNMAPBUFFERARBPROC sf_glad_glUnmapBufferARB = NULL; -PFNGLUSEPROGRAMPROC sf_glad_glUseProgram = NULL; -PFNGLUSEPROGRAMOBJECTARBPROC sf_glad_glUseProgramObjectARB = NULL; -PFNGLUSEPROGRAMSTAGESPROC sf_glad_glUseProgramStages = NULL; -PFNGLVALIDATEPROGRAMPROC sf_glad_glValidateProgram = NULL; -PFNGLVALIDATEPROGRAMARBPROC sf_glad_glValidateProgramARB = NULL; -PFNGLVALIDATEPROGRAMPIPELINEPROC sf_glad_glValidateProgramPipeline = NULL; -PFNGLVERTEX2DPROC sf_glad_glVertex2d = NULL; -PFNGLVERTEX2DVPROC sf_glad_glVertex2dv = NULL; -PFNGLVERTEX2FPROC sf_glad_glVertex2f = NULL; -PFNGLVERTEX2FVPROC sf_glad_glVertex2fv = NULL; -PFNGLVERTEX2IPROC sf_glad_glVertex2i = NULL; -PFNGLVERTEX2IVPROC sf_glad_glVertex2iv = NULL; -PFNGLVERTEX2SPROC sf_glad_glVertex2s = NULL; -PFNGLVERTEX2SVPROC sf_glad_glVertex2sv = NULL; -PFNGLVERTEX3DPROC sf_glad_glVertex3d = NULL; -PFNGLVERTEX3DVPROC sf_glad_glVertex3dv = NULL; -PFNGLVERTEX3FPROC sf_glad_glVertex3f = NULL; -PFNGLVERTEX3FVPROC sf_glad_glVertex3fv = NULL; -PFNGLVERTEX3IPROC sf_glad_glVertex3i = NULL; -PFNGLVERTEX3IVPROC sf_glad_glVertex3iv = NULL; -PFNGLVERTEX3SPROC sf_glad_glVertex3s = NULL; -PFNGLVERTEX3SVPROC sf_glad_glVertex3sv = NULL; -PFNGLVERTEX4DPROC sf_glad_glVertex4d = NULL; -PFNGLVERTEX4DVPROC sf_glad_glVertex4dv = NULL; -PFNGLVERTEX4FPROC sf_glad_glVertex4f = NULL; -PFNGLVERTEX4FVPROC sf_glad_glVertex4fv = NULL; -PFNGLVERTEX4IPROC sf_glad_glVertex4i = NULL; -PFNGLVERTEX4IVPROC sf_glad_glVertex4iv = NULL; -PFNGLVERTEX4SPROC sf_glad_glVertex4s = NULL; -PFNGLVERTEX4SVPROC sf_glad_glVertex4sv = NULL; -PFNGLVERTEXATTRIB1DPROC sf_glad_glVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DARBPROC sf_glad_glVertexAttrib1dARB = NULL; -PFNGLVERTEXATTRIB1DNVPROC sf_glad_glVertexAttrib1dNV = NULL; -PFNGLVERTEXATTRIB1DVPROC sf_glad_glVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1DVARBPROC sf_glad_glVertexAttrib1dvARB = NULL; -PFNGLVERTEXATTRIB1DVNVPROC sf_glad_glVertexAttrib1dvNV = NULL; -PFNGLVERTEXATTRIB1FPROC sf_glad_glVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FARBPROC sf_glad_glVertexAttrib1fARB = NULL; -PFNGLVERTEXATTRIB1FNVPROC sf_glad_glVertexAttrib1fNV = NULL; -PFNGLVERTEXATTRIB1FVPROC sf_glad_glVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1FVARBPROC sf_glad_glVertexAttrib1fvARB = NULL; -PFNGLVERTEXATTRIB1FVNVPROC sf_glad_glVertexAttrib1fvNV = NULL; -PFNGLVERTEXATTRIB1SPROC sf_glad_glVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SARBPROC sf_glad_glVertexAttrib1sARB = NULL; -PFNGLVERTEXATTRIB1SNVPROC sf_glad_glVertexAttrib1sNV = NULL; -PFNGLVERTEXATTRIB1SVPROC sf_glad_glVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB1SVARBPROC sf_glad_glVertexAttrib1svARB = NULL; -PFNGLVERTEXATTRIB1SVNVPROC sf_glad_glVertexAttrib1svNV = NULL; -PFNGLVERTEXATTRIB2DPROC sf_glad_glVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DARBPROC sf_glad_glVertexAttrib2dARB = NULL; -PFNGLVERTEXATTRIB2DNVPROC sf_glad_glVertexAttrib2dNV = NULL; -PFNGLVERTEXATTRIB2DVPROC sf_glad_glVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2DVARBPROC sf_glad_glVertexAttrib2dvARB = NULL; -PFNGLVERTEXATTRIB2DVNVPROC sf_glad_glVertexAttrib2dvNV = NULL; -PFNGLVERTEXATTRIB2FPROC sf_glad_glVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FARBPROC sf_glad_glVertexAttrib2fARB = NULL; -PFNGLVERTEXATTRIB2FNVPROC sf_glad_glVertexAttrib2fNV = NULL; -PFNGLVERTEXATTRIB2FVPROC sf_glad_glVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2FVARBPROC sf_glad_glVertexAttrib2fvARB = NULL; -PFNGLVERTEXATTRIB2FVNVPROC sf_glad_glVertexAttrib2fvNV = NULL; -PFNGLVERTEXATTRIB2SPROC sf_glad_glVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SARBPROC sf_glad_glVertexAttrib2sARB = NULL; -PFNGLVERTEXATTRIB2SNVPROC sf_glad_glVertexAttrib2sNV = NULL; -PFNGLVERTEXATTRIB2SVPROC sf_glad_glVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB2SVARBPROC sf_glad_glVertexAttrib2svARB = NULL; -PFNGLVERTEXATTRIB2SVNVPROC sf_glad_glVertexAttrib2svNV = NULL; -PFNGLVERTEXATTRIB3DPROC sf_glad_glVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DARBPROC sf_glad_glVertexAttrib3dARB = NULL; -PFNGLVERTEXATTRIB3DNVPROC sf_glad_glVertexAttrib3dNV = NULL; -PFNGLVERTEXATTRIB3DVPROC sf_glad_glVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3DVARBPROC sf_glad_glVertexAttrib3dvARB = NULL; -PFNGLVERTEXATTRIB3DVNVPROC sf_glad_glVertexAttrib3dvNV = NULL; -PFNGLVERTEXATTRIB3FPROC sf_glad_glVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FARBPROC sf_glad_glVertexAttrib3fARB = NULL; -PFNGLVERTEXATTRIB3FNVPROC sf_glad_glVertexAttrib3fNV = NULL; -PFNGLVERTEXATTRIB3FVPROC sf_glad_glVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3FVARBPROC sf_glad_glVertexAttrib3fvARB = NULL; -PFNGLVERTEXATTRIB3FVNVPROC sf_glad_glVertexAttrib3fvNV = NULL; -PFNGLVERTEXATTRIB3SPROC sf_glad_glVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SARBPROC sf_glad_glVertexAttrib3sARB = NULL; -PFNGLVERTEXATTRIB3SNVPROC sf_glad_glVertexAttrib3sNV = NULL; -PFNGLVERTEXATTRIB3SVPROC sf_glad_glVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB3SVARBPROC sf_glad_glVertexAttrib3svARB = NULL; -PFNGLVERTEXATTRIB3SVNVPROC sf_glad_glVertexAttrib3svNV = NULL; -PFNGLVERTEXATTRIB4NBVPROC sf_glad_glVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NBVARBPROC sf_glad_glVertexAttrib4NbvARB = NULL; -PFNGLVERTEXATTRIB4NIVPROC sf_glad_glVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NIVARBPROC sf_glad_glVertexAttrib4NivARB = NULL; -PFNGLVERTEXATTRIB4NSVPROC sf_glad_glVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NSVARBPROC sf_glad_glVertexAttrib4NsvARB = NULL; -PFNGLVERTEXATTRIB4NUBPROC sf_glad_glVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBARBPROC sf_glad_glVertexAttrib4NubARB = NULL; -PFNGLVERTEXATTRIB4NUBVPROC sf_glad_glVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUBVARBPROC sf_glad_glVertexAttrib4NubvARB = NULL; -PFNGLVERTEXATTRIB4NUIVPROC sf_glad_glVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUIVARBPROC sf_glad_glVertexAttrib4NuivARB = NULL; -PFNGLVERTEXATTRIB4NUSVPROC sf_glad_glVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4NUSVARBPROC sf_glad_glVertexAttrib4NusvARB = NULL; -PFNGLVERTEXATTRIB4BVPROC sf_glad_glVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4BVARBPROC sf_glad_glVertexAttrib4bvARB = NULL; -PFNGLVERTEXATTRIB4DPROC sf_glad_glVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DARBPROC sf_glad_glVertexAttrib4dARB = NULL; -PFNGLVERTEXATTRIB4DNVPROC sf_glad_glVertexAttrib4dNV = NULL; -PFNGLVERTEXATTRIB4DVPROC sf_glad_glVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4DVARBPROC sf_glad_glVertexAttrib4dvARB = NULL; -PFNGLVERTEXATTRIB4DVNVPROC sf_glad_glVertexAttrib4dvNV = NULL; -PFNGLVERTEXATTRIB4FPROC sf_glad_glVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FARBPROC sf_glad_glVertexAttrib4fARB = NULL; -PFNGLVERTEXATTRIB4FNVPROC sf_glad_glVertexAttrib4fNV = NULL; -PFNGLVERTEXATTRIB4FVPROC sf_glad_glVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4FVARBPROC sf_glad_glVertexAttrib4fvARB = NULL; -PFNGLVERTEXATTRIB4FVNVPROC sf_glad_glVertexAttrib4fvNV = NULL; -PFNGLVERTEXATTRIB4IVPROC sf_glad_glVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4IVARBPROC sf_glad_glVertexAttrib4ivARB = NULL; -PFNGLVERTEXATTRIB4SPROC sf_glad_glVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SARBPROC sf_glad_glVertexAttrib4sARB = NULL; -PFNGLVERTEXATTRIB4SNVPROC sf_glad_glVertexAttrib4sNV = NULL; -PFNGLVERTEXATTRIB4SVPROC sf_glad_glVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4SVARBPROC sf_glad_glVertexAttrib4svARB = NULL; -PFNGLVERTEXATTRIB4SVNVPROC sf_glad_glVertexAttrib4svNV = NULL; -PFNGLVERTEXATTRIB4UBNVPROC sf_glad_glVertexAttrib4ubNV = NULL; -PFNGLVERTEXATTRIB4UBVPROC sf_glad_glVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UBVARBPROC sf_glad_glVertexAttrib4ubvARB = NULL; -PFNGLVERTEXATTRIB4UBVNVPROC sf_glad_glVertexAttrib4ubvNV = NULL; -PFNGLVERTEXATTRIB4UIVPROC sf_glad_glVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4UIVARBPROC sf_glad_glVertexAttrib4uivARB = NULL; -PFNGLVERTEXATTRIB4USVPROC sf_glad_glVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIB4USVARBPROC sf_glad_glVertexAttrib4usvARB = NULL; -PFNGLVERTEXATTRIBPOINTERPROC sf_glad_glVertexAttribPointer = NULL; -PFNGLVERTEXATTRIBPOINTERARBPROC sf_glad_glVertexAttribPointerARB = NULL; -PFNGLVERTEXATTRIBPOINTERNVPROC sf_glad_glVertexAttribPointerNV = NULL; -PFNGLVERTEXATTRIBS1DVNVPROC sf_glad_glVertexAttribs1dvNV = NULL; -PFNGLVERTEXATTRIBS1FVNVPROC sf_glad_glVertexAttribs1fvNV = NULL; -PFNGLVERTEXATTRIBS1SVNVPROC sf_glad_glVertexAttribs1svNV = NULL; -PFNGLVERTEXATTRIBS2DVNVPROC sf_glad_glVertexAttribs2dvNV = NULL; -PFNGLVERTEXATTRIBS2FVNVPROC sf_glad_glVertexAttribs2fvNV = NULL; -PFNGLVERTEXATTRIBS2SVNVPROC sf_glad_glVertexAttribs2svNV = NULL; -PFNGLVERTEXATTRIBS3DVNVPROC sf_glad_glVertexAttribs3dvNV = NULL; -PFNGLVERTEXATTRIBS3FVNVPROC sf_glad_glVertexAttribs3fvNV = NULL; -PFNGLVERTEXATTRIBS3SVNVPROC sf_glad_glVertexAttribs3svNV = NULL; -PFNGLVERTEXATTRIBS4DVNVPROC sf_glad_glVertexAttribs4dvNV = NULL; -PFNGLVERTEXATTRIBS4FVNVPROC sf_glad_glVertexAttribs4fvNV = NULL; -PFNGLVERTEXATTRIBS4SVNVPROC sf_glad_glVertexAttribs4svNV = NULL; -PFNGLVERTEXATTRIBS4UBVNVPROC sf_glad_glVertexAttribs4ubvNV = NULL; -PFNGLVERTEXPOINTERPROC sf_glad_glVertexPointer = NULL; -PFNGLVERTEXPOINTEREXTPROC sf_glad_glVertexPointerEXT = NULL; -PFNGLVIEWPORTPROC sf_glad_glViewport = NULL; -PFNGLALPHAFUNCXPROC sf_glad_glAlphaFuncx = NULL; -PFNGLBINDFRAMEBUFFEROESPROC sf_glad_glBindFramebufferOES = NULL; -PFNGLBINDRENDERBUFFEROESPROC sf_glad_glBindRenderbufferOES = NULL; -PFNGLBLENDEQUATIONOESPROC sf_glad_glBlendEquationOES = NULL; -PFNGLBLENDEQUATIONSEPARATEOESPROC sf_glad_glBlendEquationSeparateOES = NULL; -PFNGLBLENDFUNCSEPARATEOESPROC sf_glad_glBlendFuncSeparateOES = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSOESPROC sf_glad_glCheckFramebufferStatusOES = NULL; -PFNGLCLEARCOLORXPROC sf_glad_glClearColorx = NULL; -PFNGLCLEARDEPTHFPROC sf_glad_glClearDepthf = NULL; -PFNGLCLEARDEPTHFOESPROC sf_glad_glClearDepthfOES = NULL; -PFNGLCLEARDEPTHXPROC sf_glad_glClearDepthx = NULL; -PFNGLCLIPPLANEFPROC sf_glad_glClipPlanef = NULL; -PFNGLCLIPPLANEFOESPROC sf_glad_glClipPlanefOES = NULL; -PFNGLCLIPPLANEXPROC sf_glad_glClipPlanex = NULL; -PFNGLCOLOR4XPROC sf_glad_glColor4x = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC sf_glad_glCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC sf_glad_glCompressedTexSubImage2D = NULL; -PFNGLDELETEFRAMEBUFFERSOESPROC sf_glad_glDeleteFramebuffersOES = NULL; -PFNGLDELETERENDERBUFFERSOESPROC sf_glad_glDeleteRenderbuffersOES = NULL; -PFNGLDEPTHRANGEFPROC sf_glad_glDepthRangef = NULL; -PFNGLDEPTHRANGEFOESPROC sf_glad_glDepthRangefOES = NULL; -PFNGLDEPTHRANGEXPROC sf_glad_glDepthRangex = NULL; -PFNGLFOGXPROC sf_glad_glFogx = NULL; -PFNGLFOGXVPROC sf_glad_glFogxv = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEROESPROC sf_glad_glFramebufferRenderbufferOES = NULL; -PFNGLFRAMEBUFFERTEXTURE2DOESPROC sf_glad_glFramebufferTexture2DOES = NULL; -PFNGLFRUSTUMFPROC sf_glad_glFrustumf = NULL; -PFNGLFRUSTUMFOESPROC sf_glad_glFrustumfOES = NULL; -PFNGLFRUSTUMXPROC sf_glad_glFrustumx = NULL; -PFNGLGENFRAMEBUFFERSOESPROC sf_glad_glGenFramebuffersOES = NULL; -PFNGLGENRENDERBUFFERSOESPROC sf_glad_glGenRenderbuffersOES = NULL; -PFNGLGENERATEMIPMAPOESPROC sf_glad_glGenerateMipmapOES = NULL; -PFNGLGETCLIPPLANEFPROC sf_glad_glGetClipPlanef = NULL; -PFNGLGETCLIPPLANEFOESPROC sf_glad_glGetClipPlanefOES = NULL; -PFNGLGETCLIPPLANEXPROC sf_glad_glGetClipPlanex = NULL; -PFNGLGETFIXEDVPROC sf_glad_glGetFixedv = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC sf_glad_glGetFramebufferAttachmentParameterivOES = NULL; -PFNGLGETLIGHTXVPROC sf_glad_glGetLightxv = NULL; -PFNGLGETMATERIALXVPROC sf_glad_glGetMaterialxv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVOESPROC sf_glad_glGetRenderbufferParameterivOES = NULL; -PFNGLGETTEXENVXVPROC sf_glad_glGetTexEnvxv = NULL; -PFNGLGETTEXPARAMETERXVPROC sf_glad_glGetTexParameterxv = NULL; -PFNGLISFRAMEBUFFEROESPROC sf_glad_glIsFramebufferOES = NULL; -PFNGLISRENDERBUFFEROESPROC sf_glad_glIsRenderbufferOES = NULL; -PFNGLLIGHTMODELXPROC sf_glad_glLightModelx = NULL; -PFNGLLIGHTMODELXVPROC sf_glad_glLightModelxv = NULL; -PFNGLLIGHTXPROC sf_glad_glLightx = NULL; -PFNGLLIGHTXVPROC sf_glad_glLightxv = NULL; -PFNGLLINEWIDTHXPROC sf_glad_glLineWidthx = NULL; -PFNGLLOADMATRIXXPROC sf_glad_glLoadMatrixx = NULL; -PFNGLMATERIALXPROC sf_glad_glMaterialx = NULL; -PFNGLMATERIALXVPROC sf_glad_glMaterialxv = NULL; -PFNGLMULTMATRIXXPROC sf_glad_glMultMatrixx = NULL; -PFNGLMULTITEXCOORD4XPROC sf_glad_glMultiTexCoord4x = NULL; -PFNGLNORMAL3XPROC sf_glad_glNormal3x = NULL; -PFNGLORTHOFPROC sf_glad_glOrthof = NULL; -PFNGLORTHOFOESPROC sf_glad_glOrthofOES = NULL; -PFNGLORTHOXPROC sf_glad_glOrthox = NULL; -PFNGLPOINTPARAMETERFPROC sf_glad_glPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC sf_glad_glPointParameterfv = NULL; -PFNGLPOINTPARAMETERXPROC sf_glad_glPointParameterx = NULL; -PFNGLPOINTPARAMETERXVPROC sf_glad_glPointParameterxv = NULL; -PFNGLPOINTSIZEXPROC sf_glad_glPointSizex = NULL; -PFNGLPOLYGONOFFSETXPROC sf_glad_glPolygonOffsetx = NULL; -PFNGLRENDERBUFFERSTORAGEOESPROC sf_glad_glRenderbufferStorageOES = NULL; -PFNGLROTATEXPROC sf_glad_glRotatex = NULL; -PFNGLSAMPLECOVERAGEPROC sf_glad_glSampleCoverage = NULL; -PFNGLSAMPLECOVERAGEXPROC sf_glad_glSampleCoveragex = NULL; -PFNGLSCALEXPROC sf_glad_glScalex = NULL; -PFNGLTEXENVXPROC sf_glad_glTexEnvx = NULL; -PFNGLTEXENVXVPROC sf_glad_glTexEnvxv = NULL; -PFNGLTEXPARAMETERXPROC sf_glad_glTexParameterx = NULL; -PFNGLTEXPARAMETERXVPROC sf_glad_glTexParameterxv = NULL; -PFNGLTRANSLATEXPROC sf_glad_glTranslatex = NULL; - - -static void sf_glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_VERSION_1_0) return; - sf_glad_glAccum = (PFNGLACCUMPROC) load(userptr, "glAccum"); - sf_glad_glAlphaFunc = (PFNGLALPHAFUNCPROC) load(userptr, "glAlphaFunc"); - sf_glad_glBegin = (PFNGLBEGINPROC) load(userptr, "glBegin"); - sf_glad_glBitmap = (PFNGLBITMAPPROC) load(userptr, "glBitmap"); - sf_glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc"); - sf_glad_glCallList = (PFNGLCALLLISTPROC) load(userptr, "glCallList"); - sf_glad_glCallLists = (PFNGLCALLLISTSPROC) load(userptr, "glCallLists"); - sf_glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear"); - sf_glad_glClearAccum = (PFNGLCLEARACCUMPROC) load(userptr, "glClearAccum"); - sf_glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor"); - sf_glad_glClearDepth = (PFNGLCLEARDEPTHPROC) load(userptr, "glClearDepth"); - sf_glad_glClearIndex = (PFNGLCLEARINDEXPROC) load(userptr, "glClearIndex"); - sf_glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil"); - sf_glad_glClipPlane = (PFNGLCLIPPLANEPROC) load(userptr, "glClipPlane"); - sf_glad_glColor3b = (PFNGLCOLOR3BPROC) load(userptr, "glColor3b"); - sf_glad_glColor3bv = (PFNGLCOLOR3BVPROC) load(userptr, "glColor3bv"); - sf_glad_glColor3d = (PFNGLCOLOR3DPROC) load(userptr, "glColor3d"); - sf_glad_glColor3dv = (PFNGLCOLOR3DVPROC) load(userptr, "glColor3dv"); - sf_glad_glColor3f = (PFNGLCOLOR3FPROC) load(userptr, "glColor3f"); - sf_glad_glColor3fv = (PFNGLCOLOR3FVPROC) load(userptr, "glColor3fv"); - sf_glad_glColor3i = (PFNGLCOLOR3IPROC) load(userptr, "glColor3i"); - sf_glad_glColor3iv = (PFNGLCOLOR3IVPROC) load(userptr, "glColor3iv"); - sf_glad_glColor3s = (PFNGLCOLOR3SPROC) load(userptr, "glColor3s"); - sf_glad_glColor3sv = (PFNGLCOLOR3SVPROC) load(userptr, "glColor3sv"); - sf_glad_glColor3ub = (PFNGLCOLOR3UBPROC) load(userptr, "glColor3ub"); - sf_glad_glColor3ubv = (PFNGLCOLOR3UBVPROC) load(userptr, "glColor3ubv"); - sf_glad_glColor3ui = (PFNGLCOLOR3UIPROC) load(userptr, "glColor3ui"); - sf_glad_glColor3uiv = (PFNGLCOLOR3UIVPROC) load(userptr, "glColor3uiv"); - sf_glad_glColor3us = (PFNGLCOLOR3USPROC) load(userptr, "glColor3us"); - sf_glad_glColor3usv = (PFNGLCOLOR3USVPROC) load(userptr, "glColor3usv"); - sf_glad_glColor4b = (PFNGLCOLOR4BPROC) load(userptr, "glColor4b"); - sf_glad_glColor4bv = (PFNGLCOLOR4BVPROC) load(userptr, "glColor4bv"); - sf_glad_glColor4d = (PFNGLCOLOR4DPROC) load(userptr, "glColor4d"); - sf_glad_glColor4dv = (PFNGLCOLOR4DVPROC) load(userptr, "glColor4dv"); - sf_glad_glColor4f = (PFNGLCOLOR4FPROC) load(userptr, "glColor4f"); - sf_glad_glColor4fv = (PFNGLCOLOR4FVPROC) load(userptr, "glColor4fv"); - sf_glad_glColor4i = (PFNGLCOLOR4IPROC) load(userptr, "glColor4i"); - sf_glad_glColor4iv = (PFNGLCOLOR4IVPROC) load(userptr, "glColor4iv"); - sf_glad_glColor4s = (PFNGLCOLOR4SPROC) load(userptr, "glColor4s"); - sf_glad_glColor4sv = (PFNGLCOLOR4SVPROC) load(userptr, "glColor4sv"); - sf_glad_glColor4ub = (PFNGLCOLOR4UBPROC) load(userptr, "glColor4ub"); - sf_glad_glColor4ubv = (PFNGLCOLOR4UBVPROC) load(userptr, "glColor4ubv"); - sf_glad_glColor4ui = (PFNGLCOLOR4UIPROC) load(userptr, "glColor4ui"); - sf_glad_glColor4uiv = (PFNGLCOLOR4UIVPROC) load(userptr, "glColor4uiv"); - sf_glad_glColor4us = (PFNGLCOLOR4USPROC) load(userptr, "glColor4us"); - sf_glad_glColor4usv = (PFNGLCOLOR4USVPROC) load(userptr, "glColor4usv"); - sf_glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask"); - sf_glad_glColorMaterial = (PFNGLCOLORMATERIALPROC) load(userptr, "glColorMaterial"); - sf_glad_glCopyPixels = (PFNGLCOPYPIXELSPROC) load(userptr, "glCopyPixels"); - sf_glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); - sf_glad_glDeleteLists = (PFNGLDELETELISTSPROC) load(userptr, "glDeleteLists"); - sf_glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); - sf_glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask"); - sf_glad_glDepthRange = (PFNGLDEPTHRANGEPROC) load(userptr, "glDepthRange"); - sf_glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable"); - sf_glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC) load(userptr, "glDrawBuffer"); - sf_glad_glDrawPixels = (PFNGLDRAWPIXELSPROC) load(userptr, "glDrawPixels"); - sf_glad_glEdgeFlag = (PFNGLEDGEFLAGPROC) load(userptr, "glEdgeFlag"); - sf_glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load(userptr, "glEdgeFlagv"); - sf_glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable"); - sf_glad_glEnd = (PFNGLENDPROC) load(userptr, "glEnd"); - sf_glad_glEndList = (PFNGLENDLISTPROC) load(userptr, "glEndList"); - sf_glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load(userptr, "glEvalCoord1d"); - sf_glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load(userptr, "glEvalCoord1dv"); - sf_glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load(userptr, "glEvalCoord1f"); - sf_glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load(userptr, "glEvalCoord1fv"); - sf_glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load(userptr, "glEvalCoord2d"); - sf_glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load(userptr, "glEvalCoord2dv"); - sf_glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load(userptr, "glEvalCoord2f"); - sf_glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load(userptr, "glEvalCoord2fv"); - sf_glad_glEvalMesh1 = (PFNGLEVALMESH1PROC) load(userptr, "glEvalMesh1"); - sf_glad_glEvalMesh2 = (PFNGLEVALMESH2PROC) load(userptr, "glEvalMesh2"); - sf_glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC) load(userptr, "glEvalPoint1"); - sf_glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC) load(userptr, "glEvalPoint2"); - sf_glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load(userptr, "glFeedbackBuffer"); - sf_glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish"); - sf_glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush"); - sf_glad_glFogf = (PFNGLFOGFPROC) load(userptr, "glFogf"); - sf_glad_glFogfv = (PFNGLFOGFVPROC) load(userptr, "glFogfv"); - sf_glad_glFogi = (PFNGLFOGIPROC) load(userptr, "glFogi"); - sf_glad_glFogiv = (PFNGLFOGIVPROC) load(userptr, "glFogiv"); - sf_glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); - sf_glad_glFrustum = (PFNGLFRUSTUMPROC) load(userptr, "glFrustum"); - sf_glad_glGenLists = (PFNGLGENLISTSPROC) load(userptr, "glGenLists"); - sf_glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); - sf_glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load(userptr, "glGetClipPlane"); - sf_glad_glGetDoublev = (PFNGLGETDOUBLEVPROC) load(userptr, "glGetDoublev"); - sf_glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError"); - sf_glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv"); - sf_glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv"); - sf_glad_glGetLightfv = (PFNGLGETLIGHTFVPROC) load(userptr, "glGetLightfv"); - sf_glad_glGetLightiv = (PFNGLGETLIGHTIVPROC) load(userptr, "glGetLightiv"); - sf_glad_glGetMapdv = (PFNGLGETMAPDVPROC) load(userptr, "glGetMapdv"); - sf_glad_glGetMapfv = (PFNGLGETMAPFVPROC) load(userptr, "glGetMapfv"); - sf_glad_glGetMapiv = (PFNGLGETMAPIVPROC) load(userptr, "glGetMapiv"); - sf_glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load(userptr, "glGetMaterialfv"); - sf_glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load(userptr, "glGetMaterialiv"); - sf_glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load(userptr, "glGetPixelMapfv"); - sf_glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load(userptr, "glGetPixelMapuiv"); - sf_glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load(userptr, "glGetPixelMapusv"); - sf_glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load(userptr, "glGetPolygonStipple"); - sf_glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - sf_glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load(userptr, "glGetTexEnvfv"); - sf_glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load(userptr, "glGetTexEnviv"); - sf_glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC) load(userptr, "glGetTexGendv"); - sf_glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load(userptr, "glGetTexGenfv"); - sf_glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load(userptr, "glGetTexGeniv"); - sf_glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC) load(userptr, "glGetTexImage"); - sf_glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load(userptr, "glGetTexLevelParameterfv"); - sf_glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load(userptr, "glGetTexLevelParameteriv"); - sf_glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); - sf_glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); - sf_glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); - sf_glad_glIndexMask = (PFNGLINDEXMASKPROC) load(userptr, "glIndexMask"); - sf_glad_glIndexd = (PFNGLINDEXDPROC) load(userptr, "glIndexd"); - sf_glad_glIndexdv = (PFNGLINDEXDVPROC) load(userptr, "glIndexdv"); - sf_glad_glIndexf = (PFNGLINDEXFPROC) load(userptr, "glIndexf"); - sf_glad_glIndexfv = (PFNGLINDEXFVPROC) load(userptr, "glIndexfv"); - sf_glad_glIndexi = (PFNGLINDEXIPROC) load(userptr, "glIndexi"); - sf_glad_glIndexiv = (PFNGLINDEXIVPROC) load(userptr, "glIndexiv"); - sf_glad_glIndexs = (PFNGLINDEXSPROC) load(userptr, "glIndexs"); - sf_glad_glIndexsv = (PFNGLINDEXSVPROC) load(userptr, "glIndexsv"); - sf_glad_glInitNames = (PFNGLINITNAMESPROC) load(userptr, "glInitNames"); - sf_glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); - sf_glad_glIsList = (PFNGLISLISTPROC) load(userptr, "glIsList"); - sf_glad_glLightModelf = (PFNGLLIGHTMODELFPROC) load(userptr, "glLightModelf"); - sf_glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC) load(userptr, "glLightModelfv"); - sf_glad_glLightModeli = (PFNGLLIGHTMODELIPROC) load(userptr, "glLightModeli"); - sf_glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC) load(userptr, "glLightModeliv"); - sf_glad_glLightf = (PFNGLLIGHTFPROC) load(userptr, "glLightf"); - sf_glad_glLightfv = (PFNGLLIGHTFVPROC) load(userptr, "glLightfv"); - sf_glad_glLighti = (PFNGLLIGHTIPROC) load(userptr, "glLighti"); - sf_glad_glLightiv = (PFNGLLIGHTIVPROC) load(userptr, "glLightiv"); - sf_glad_glLineStipple = (PFNGLLINESTIPPLEPROC) load(userptr, "glLineStipple"); - sf_glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); - sf_glad_glListBase = (PFNGLLISTBASEPROC) load(userptr, "glListBase"); - sf_glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC) load(userptr, "glLoadIdentity"); - sf_glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load(userptr, "glLoadMatrixd"); - sf_glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load(userptr, "glLoadMatrixf"); - sf_glad_glLoadName = (PFNGLLOADNAMEPROC) load(userptr, "glLoadName"); - sf_glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp"); - sf_glad_glMap1d = (PFNGLMAP1DPROC) load(userptr, "glMap1d"); - sf_glad_glMap1f = (PFNGLMAP1FPROC) load(userptr, "glMap1f"); - sf_glad_glMap2d = (PFNGLMAP2DPROC) load(userptr, "glMap2d"); - sf_glad_glMap2f = (PFNGLMAP2FPROC) load(userptr, "glMap2f"); - sf_glad_glMapGrid1d = (PFNGLMAPGRID1DPROC) load(userptr, "glMapGrid1d"); - sf_glad_glMapGrid1f = (PFNGLMAPGRID1FPROC) load(userptr, "glMapGrid1f"); - sf_glad_glMapGrid2d = (PFNGLMAPGRID2DPROC) load(userptr, "glMapGrid2d"); - sf_glad_glMapGrid2f = (PFNGLMAPGRID2FPROC) load(userptr, "glMapGrid2f"); - sf_glad_glMaterialf = (PFNGLMATERIALFPROC) load(userptr, "glMaterialf"); - sf_glad_glMaterialfv = (PFNGLMATERIALFVPROC) load(userptr, "glMaterialfv"); - sf_glad_glMateriali = (PFNGLMATERIALIPROC) load(userptr, "glMateriali"); - sf_glad_glMaterialiv = (PFNGLMATERIALIVPROC) load(userptr, "glMaterialiv"); - sf_glad_glMatrixMode = (PFNGLMATRIXMODEPROC) load(userptr, "glMatrixMode"); - sf_glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC) load(userptr, "glMultMatrixd"); - sf_glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC) load(userptr, "glMultMatrixf"); - sf_glad_glNewList = (PFNGLNEWLISTPROC) load(userptr, "glNewList"); - sf_glad_glNormal3b = (PFNGLNORMAL3BPROC) load(userptr, "glNormal3b"); - sf_glad_glNormal3bv = (PFNGLNORMAL3BVPROC) load(userptr, "glNormal3bv"); - sf_glad_glNormal3d = (PFNGLNORMAL3DPROC) load(userptr, "glNormal3d"); - sf_glad_glNormal3dv = (PFNGLNORMAL3DVPROC) load(userptr, "glNormal3dv"); - sf_glad_glNormal3f = (PFNGLNORMAL3FPROC) load(userptr, "glNormal3f"); - sf_glad_glNormal3fv = (PFNGLNORMAL3FVPROC) load(userptr, "glNormal3fv"); - sf_glad_glNormal3i = (PFNGLNORMAL3IPROC) load(userptr, "glNormal3i"); - sf_glad_glNormal3iv = (PFNGLNORMAL3IVPROC) load(userptr, "glNormal3iv"); - sf_glad_glNormal3s = (PFNGLNORMAL3SPROC) load(userptr, "glNormal3s"); - sf_glad_glNormal3sv = (PFNGLNORMAL3SVPROC) load(userptr, "glNormal3sv"); - sf_glad_glOrtho = (PFNGLORTHOPROC) load(userptr, "glOrtho"); - sf_glad_glPassThrough = (PFNGLPASSTHROUGHPROC) load(userptr, "glPassThrough"); - sf_glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC) load(userptr, "glPixelMapfv"); - sf_glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load(userptr, "glPixelMapuiv"); - sf_glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load(userptr, "glPixelMapusv"); - sf_glad_glPixelStoref = (PFNGLPIXELSTOREFPROC) load(userptr, "glPixelStoref"); - sf_glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); - sf_glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load(userptr, "glPixelTransferf"); - sf_glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load(userptr, "glPixelTransferi"); - sf_glad_glPixelZoom = (PFNGLPIXELZOOMPROC) load(userptr, "glPixelZoom"); - sf_glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize"); - sf_glad_glPolygonMode = (PFNGLPOLYGONMODEPROC) load(userptr, "glPolygonMode"); - sf_glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load(userptr, "glPolygonStipple"); - sf_glad_glPopAttrib = (PFNGLPOPATTRIBPROC) load(userptr, "glPopAttrib"); - sf_glad_glPopMatrix = (PFNGLPOPMATRIXPROC) load(userptr, "glPopMatrix"); - sf_glad_glPopName = (PFNGLPOPNAMEPROC) load(userptr, "glPopName"); - sf_glad_glPushAttrib = (PFNGLPUSHATTRIBPROC) load(userptr, "glPushAttrib"); - sf_glad_glPushMatrix = (PFNGLPUSHMATRIXPROC) load(userptr, "glPushMatrix"); - sf_glad_glPushName = (PFNGLPUSHNAMEPROC) load(userptr, "glPushName"); - sf_glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC) load(userptr, "glRasterPos2d"); - sf_glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load(userptr, "glRasterPos2dv"); - sf_glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC) load(userptr, "glRasterPos2f"); - sf_glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load(userptr, "glRasterPos2fv"); - sf_glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC) load(userptr, "glRasterPos2i"); - sf_glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load(userptr, "glRasterPos2iv"); - sf_glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC) load(userptr, "glRasterPos2s"); - sf_glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load(userptr, "glRasterPos2sv"); - sf_glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC) load(userptr, "glRasterPos3d"); - sf_glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load(userptr, "glRasterPos3dv"); - sf_glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC) load(userptr, "glRasterPos3f"); - sf_glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load(userptr, "glRasterPos3fv"); - sf_glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC) load(userptr, "glRasterPos3i"); - sf_glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load(userptr, "glRasterPos3iv"); - sf_glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC) load(userptr, "glRasterPos3s"); - sf_glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load(userptr, "glRasterPos3sv"); - sf_glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC) load(userptr, "glRasterPos4d"); - sf_glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load(userptr, "glRasterPos4dv"); - sf_glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC) load(userptr, "glRasterPos4f"); - sf_glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load(userptr, "glRasterPos4fv"); - sf_glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC) load(userptr, "glRasterPos4i"); - sf_glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load(userptr, "glRasterPos4iv"); - sf_glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC) load(userptr, "glRasterPos4s"); - sf_glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load(userptr, "glRasterPos4sv"); - sf_glad_glReadBuffer = (PFNGLREADBUFFERPROC) load(userptr, "glReadBuffer"); - sf_glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); - sf_glad_glRectd = (PFNGLRECTDPROC) load(userptr, "glRectd"); - sf_glad_glRectdv = (PFNGLRECTDVPROC) load(userptr, "glRectdv"); - sf_glad_glRectf = (PFNGLRECTFPROC) load(userptr, "glRectf"); - sf_glad_glRectfv = (PFNGLRECTFVPROC) load(userptr, "glRectfv"); - sf_glad_glRecti = (PFNGLRECTIPROC) load(userptr, "glRecti"); - sf_glad_glRectiv = (PFNGLRECTIVPROC) load(userptr, "glRectiv"); - sf_glad_glRects = (PFNGLRECTSPROC) load(userptr, "glRects"); - sf_glad_glRectsv = (PFNGLRECTSVPROC) load(userptr, "glRectsv"); - sf_glad_glRenderMode = (PFNGLRENDERMODEPROC) load(userptr, "glRenderMode"); - sf_glad_glRotated = (PFNGLROTATEDPROC) load(userptr, "glRotated"); - sf_glad_glRotatef = (PFNGLROTATEFPROC) load(userptr, "glRotatef"); - sf_glad_glScaled = (PFNGLSCALEDPROC) load(userptr, "glScaled"); - sf_glad_glScalef = (PFNGLSCALEFPROC) load(userptr, "glScalef"); - sf_glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); - sf_glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC) load(userptr, "glSelectBuffer"); - sf_glad_glShadeModel = (PFNGLSHADEMODELPROC) load(userptr, "glShadeModel"); - sf_glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); - sf_glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); - sf_glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); - sf_glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC) load(userptr, "glTexCoord1d"); - sf_glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load(userptr, "glTexCoord1dv"); - sf_glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC) load(userptr, "glTexCoord1f"); - sf_glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load(userptr, "glTexCoord1fv"); - sf_glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC) load(userptr, "glTexCoord1i"); - sf_glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load(userptr, "glTexCoord1iv"); - sf_glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC) load(userptr, "glTexCoord1s"); - sf_glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load(userptr, "glTexCoord1sv"); - sf_glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC) load(userptr, "glTexCoord2d"); - sf_glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load(userptr, "glTexCoord2dv"); - sf_glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC) load(userptr, "glTexCoord2f"); - sf_glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load(userptr, "glTexCoord2fv"); - sf_glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC) load(userptr, "glTexCoord2i"); - sf_glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load(userptr, "glTexCoord2iv"); - sf_glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC) load(userptr, "glTexCoord2s"); - sf_glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load(userptr, "glTexCoord2sv"); - sf_glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC) load(userptr, "glTexCoord3d"); - sf_glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load(userptr, "glTexCoord3dv"); - sf_glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC) load(userptr, "glTexCoord3f"); - sf_glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load(userptr, "glTexCoord3fv"); - sf_glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC) load(userptr, "glTexCoord3i"); - sf_glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load(userptr, "glTexCoord3iv"); - sf_glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC) load(userptr, "glTexCoord3s"); - sf_glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load(userptr, "glTexCoord3sv"); - sf_glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC) load(userptr, "glTexCoord4d"); - sf_glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load(userptr, "glTexCoord4dv"); - sf_glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC) load(userptr, "glTexCoord4f"); - sf_glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load(userptr, "glTexCoord4fv"); - sf_glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC) load(userptr, "glTexCoord4i"); - sf_glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load(userptr, "glTexCoord4iv"); - sf_glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC) load(userptr, "glTexCoord4s"); - sf_glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load(userptr, "glTexCoord4sv"); - sf_glad_glTexEnvf = (PFNGLTEXENVFPROC) load(userptr, "glTexEnvf"); - sf_glad_glTexEnvfv = (PFNGLTEXENVFVPROC) load(userptr, "glTexEnvfv"); - sf_glad_glTexEnvi = (PFNGLTEXENVIPROC) load(userptr, "glTexEnvi"); - sf_glad_glTexEnviv = (PFNGLTEXENVIVPROC) load(userptr, "glTexEnviv"); - sf_glad_glTexGend = (PFNGLTEXGENDPROC) load(userptr, "glTexGend"); - sf_glad_glTexGendv = (PFNGLTEXGENDVPROC) load(userptr, "glTexGendv"); - sf_glad_glTexGenf = (PFNGLTEXGENFPROC) load(userptr, "glTexGenf"); - sf_glad_glTexGenfv = (PFNGLTEXGENFVPROC) load(userptr, "glTexGenfv"); - sf_glad_glTexGeni = (PFNGLTEXGENIPROC) load(userptr, "glTexGeni"); - sf_glad_glTexGeniv = (PFNGLTEXGENIVPROC) load(userptr, "glTexGeniv"); - sf_glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC) load(userptr, "glTexImage1D"); - sf_glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D"); - sf_glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf"); - sf_glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv"); - sf_glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri"); - sf_glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv"); - sf_glad_glTranslated = (PFNGLTRANSLATEDPROC) load(userptr, "glTranslated"); - sf_glad_glTranslatef = (PFNGLTRANSLATEFPROC) load(userptr, "glTranslatef"); - sf_glad_glVertex2d = (PFNGLVERTEX2DPROC) load(userptr, "glVertex2d"); - sf_glad_glVertex2dv = (PFNGLVERTEX2DVPROC) load(userptr, "glVertex2dv"); - sf_glad_glVertex2f = (PFNGLVERTEX2FPROC) load(userptr, "glVertex2f"); - sf_glad_glVertex2fv = (PFNGLVERTEX2FVPROC) load(userptr, "glVertex2fv"); - sf_glad_glVertex2i = (PFNGLVERTEX2IPROC) load(userptr, "glVertex2i"); - sf_glad_glVertex2iv = (PFNGLVERTEX2IVPROC) load(userptr, "glVertex2iv"); - sf_glad_glVertex2s = (PFNGLVERTEX2SPROC) load(userptr, "glVertex2s"); - sf_glad_glVertex2sv = (PFNGLVERTEX2SVPROC) load(userptr, "glVertex2sv"); - sf_glad_glVertex3d = (PFNGLVERTEX3DPROC) load(userptr, "glVertex3d"); - sf_glad_glVertex3dv = (PFNGLVERTEX3DVPROC) load(userptr, "glVertex3dv"); - sf_glad_glVertex3f = (PFNGLVERTEX3FPROC) load(userptr, "glVertex3f"); - sf_glad_glVertex3fv = (PFNGLVERTEX3FVPROC) load(userptr, "glVertex3fv"); - sf_glad_glVertex3i = (PFNGLVERTEX3IPROC) load(userptr, "glVertex3i"); - sf_glad_glVertex3iv = (PFNGLVERTEX3IVPROC) load(userptr, "glVertex3iv"); - sf_glad_glVertex3s = (PFNGLVERTEX3SPROC) load(userptr, "glVertex3s"); - sf_glad_glVertex3sv = (PFNGLVERTEX3SVPROC) load(userptr, "glVertex3sv"); - sf_glad_glVertex4d = (PFNGLVERTEX4DPROC) load(userptr, "glVertex4d"); - sf_glad_glVertex4dv = (PFNGLVERTEX4DVPROC) load(userptr, "glVertex4dv"); - sf_glad_glVertex4f = (PFNGLVERTEX4FPROC) load(userptr, "glVertex4f"); - sf_glad_glVertex4fv = (PFNGLVERTEX4FVPROC) load(userptr, "glVertex4fv"); - sf_glad_glVertex4i = (PFNGLVERTEX4IPROC) load(userptr, "glVertex4i"); - sf_glad_glVertex4iv = (PFNGLVERTEX4IVPROC) load(userptr, "glVertex4iv"); - sf_glad_glVertex4s = (PFNGLVERTEX4SPROC) load(userptr, "glVertex4s"); - sf_glad_glVertex4sv = (PFNGLVERTEX4SVPROC) load(userptr, "glVertex4sv"); - sf_glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport"); -} -static void sf_glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_VERSION_1_1) return; - sf_glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load(userptr, "glAreTexturesResident"); - sf_glad_glArrayElement = (PFNGLARRAYELEMENTPROC) load(userptr, "glArrayElement"); - sf_glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - sf_glad_glColorPointer = (PFNGLCOLORPOINTERPROC) load(userptr, "glColorPointer"); - sf_glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D"); - sf_glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - sf_glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D"); - sf_glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - sf_glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures"); - sf_glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load(userptr, "glDisableClientState"); - sf_glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - sf_glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements"); - sf_glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load(userptr, "glEdgeFlagPointer"); - sf_glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load(userptr, "glEnableClientState"); - sf_glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures"); - sf_glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - sf_glad_glIndexPointer = (PFNGLINDEXPOINTERPROC) load(userptr, "glIndexPointer"); - sf_glad_glIndexub = (PFNGLINDEXUBPROC) load(userptr, "glIndexub"); - sf_glad_glIndexubv = (PFNGLINDEXUBVPROC) load(userptr, "glIndexubv"); - sf_glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load(userptr, "glInterleavedArrays"); - sf_glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture"); - sf_glad_glNormalPointer = (PFNGLNORMALPOINTERPROC) load(userptr, "glNormalPointer"); - sf_glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset"); - sf_glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load(userptr, "glPopClientAttrib"); - sf_glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load(userptr, "glPrioritizeTextures"); - sf_glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load(userptr, "glPushClientAttrib"); - sf_glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load(userptr, "glTexCoordPointer"); - sf_glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D"); - sf_glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - sf_glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC) load(userptr, "glVertexPointer"); -} -static void sf_glad_gl_load_GL_VERSION_ES_CM_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_VERSION_ES_CM_1_0) return; - sf_glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture"); - sf_glad_glAlphaFunc = (PFNGLALPHAFUNCPROC) load(userptr, "glAlphaFunc"); - sf_glad_glAlphaFuncx = (PFNGLALPHAFUNCXPROC) load(userptr, "glAlphaFuncx"); - sf_glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer"); - sf_glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - sf_glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc"); - sf_glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData"); - sf_glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData"); - sf_glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear"); - sf_glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor"); - sf_glad_glClearColorx = (PFNGLCLEARCOLORXPROC) load(userptr, "glClearColorx"); - sf_glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf"); - sf_glad_glClearDepthx = (PFNGLCLEARDEPTHXPROC) load(userptr, "glClearDepthx"); - sf_glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil"); - sf_glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load(userptr, "glClientActiveTexture"); - sf_glad_glClipPlanef = (PFNGLCLIPPLANEFPROC) load(userptr, "glClipPlanef"); - sf_glad_glClipPlanex = (PFNGLCLIPPLANEXPROC) load(userptr, "glClipPlanex"); - sf_glad_glColor4f = (PFNGLCOLOR4FPROC) load(userptr, "glColor4f"); - sf_glad_glColor4ub = (PFNGLCOLOR4UBPROC) load(userptr, "glColor4ub"); - sf_glad_glColor4x = (PFNGLCOLOR4XPROC) load(userptr, "glColor4x"); - sf_glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask"); - sf_glad_glColorPointer = (PFNGLCOLORPOINTERPROC) load(userptr, "glColorPointer"); - sf_glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D"); - sf_glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D"); - sf_glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - sf_glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - sf_glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); - sf_glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers"); - sf_glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures"); - sf_glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); - sf_glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask"); - sf_glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef"); - sf_glad_glDepthRangex = (PFNGLDEPTHRANGEXPROC) load(userptr, "glDepthRangex"); - sf_glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable"); - sf_glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load(userptr, "glDisableClientState"); - sf_glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - sf_glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements"); - sf_glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable"); - sf_glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load(userptr, "glEnableClientState"); - sf_glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish"); - sf_glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush"); - sf_glad_glFogf = (PFNGLFOGFPROC) load(userptr, "glFogf"); - sf_glad_glFogfv = (PFNGLFOGFVPROC) load(userptr, "glFogfv"); - sf_glad_glFogx = (PFNGLFOGXPROC) load(userptr, "glFogx"); - sf_glad_glFogxv = (PFNGLFOGXVPROC) load(userptr, "glFogxv"); - sf_glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); - sf_glad_glFrustumf = (PFNGLFRUSTUMFPROC) load(userptr, "glFrustumf"); - sf_glad_glFrustumx = (PFNGLFRUSTUMXPROC) load(userptr, "glFrustumx"); - sf_glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers"); - sf_glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures"); - sf_glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); - sf_glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv"); - sf_glad_glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC) load(userptr, "glGetClipPlanef"); - sf_glad_glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC) load(userptr, "glGetClipPlanex"); - sf_glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError"); - sf_glad_glGetFixedv = (PFNGLGETFIXEDVPROC) load(userptr, "glGetFixedv"); - sf_glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv"); - sf_glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv"); - sf_glad_glGetLightfv = (PFNGLGETLIGHTFVPROC) load(userptr, "glGetLightfv"); - sf_glad_glGetLightxv = (PFNGLGETLIGHTXVPROC) load(userptr, "glGetLightxv"); - sf_glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load(userptr, "glGetMaterialfv"); - sf_glad_glGetMaterialxv = (PFNGLGETMATERIALXVPROC) load(userptr, "glGetMaterialxv"); - sf_glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - sf_glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - sf_glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load(userptr, "glGetTexEnvfv"); - sf_glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load(userptr, "glGetTexEnviv"); - sf_glad_glGetTexEnvxv = (PFNGLGETTEXENVXVPROC) load(userptr, "glGetTexEnvxv"); - sf_glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); - sf_glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); - sf_glad_glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC) load(userptr, "glGetTexParameterxv"); - sf_glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); - sf_glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer"); - sf_glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); - sf_glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture"); - sf_glad_glLightModelf = (PFNGLLIGHTMODELFPROC) load(userptr, "glLightModelf"); - sf_glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC) load(userptr, "glLightModelfv"); - sf_glad_glLightModelx = (PFNGLLIGHTMODELXPROC) load(userptr, "glLightModelx"); - sf_glad_glLightModelxv = (PFNGLLIGHTMODELXVPROC) load(userptr, "glLightModelxv"); - sf_glad_glLightf = (PFNGLLIGHTFPROC) load(userptr, "glLightf"); - sf_glad_glLightfv = (PFNGLLIGHTFVPROC) load(userptr, "glLightfv"); - sf_glad_glLightx = (PFNGLLIGHTXPROC) load(userptr, "glLightx"); - sf_glad_glLightxv = (PFNGLLIGHTXVPROC) load(userptr, "glLightxv"); - sf_glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); - sf_glad_glLineWidthx = (PFNGLLINEWIDTHXPROC) load(userptr, "glLineWidthx"); - sf_glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC) load(userptr, "glLoadIdentity"); - sf_glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load(userptr, "glLoadMatrixf"); - sf_glad_glLoadMatrixx = (PFNGLLOADMATRIXXPROC) load(userptr, "glLoadMatrixx"); - sf_glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp"); - sf_glad_glMaterialf = (PFNGLMATERIALFPROC) load(userptr, "glMaterialf"); - sf_glad_glMaterialfv = (PFNGLMATERIALFVPROC) load(userptr, "glMaterialfv"); - sf_glad_glMaterialx = (PFNGLMATERIALXPROC) load(userptr, "glMaterialx"); - sf_glad_glMaterialxv = (PFNGLMATERIALXVPROC) load(userptr, "glMaterialxv"); - sf_glad_glMatrixMode = (PFNGLMATRIXMODEPROC) load(userptr, "glMatrixMode"); - sf_glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC) load(userptr, "glMultMatrixf"); - sf_glad_glMultMatrixx = (PFNGLMULTMATRIXXPROC) load(userptr, "glMultMatrixx"); - sf_glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load(userptr, "glMultiTexCoord4f"); - sf_glad_glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC) load(userptr, "glMultiTexCoord4x"); - sf_glad_glNormal3f = (PFNGLNORMAL3FPROC) load(userptr, "glNormal3f"); - sf_glad_glNormal3x = (PFNGLNORMAL3XPROC) load(userptr, "glNormal3x"); - sf_glad_glNormalPointer = (PFNGLNORMALPOINTERPROC) load(userptr, "glNormalPointer"); - sf_glad_glOrthof = (PFNGLORTHOFPROC) load(userptr, "glOrthof"); - sf_glad_glOrthox = (PFNGLORTHOXPROC) load(userptr, "glOrthox"); - sf_glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); - sf_glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load(userptr, "glPointParameterf"); - sf_glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load(userptr, "glPointParameterfv"); - sf_glad_glPointParameterx = (PFNGLPOINTPARAMETERXPROC) load(userptr, "glPointParameterx"); - sf_glad_glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC) load(userptr, "glPointParameterxv"); - sf_glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize"); - sf_glad_glPointSizex = (PFNGLPOINTSIZEXPROC) load(userptr, "glPointSizex"); - sf_glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset"); - sf_glad_glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC) load(userptr, "glPolygonOffsetx"); - sf_glad_glPopMatrix = (PFNGLPOPMATRIXPROC) load(userptr, "glPopMatrix"); - sf_glad_glPushMatrix = (PFNGLPUSHMATRIXPROC) load(userptr, "glPushMatrix"); - sf_glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); - sf_glad_glRotatef = (PFNGLROTATEFPROC) load(userptr, "glRotatef"); - sf_glad_glRotatex = (PFNGLROTATEXPROC) load(userptr, "glRotatex"); - sf_glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage"); - sf_glad_glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC) load(userptr, "glSampleCoveragex"); - sf_glad_glScalef = (PFNGLSCALEFPROC) load(userptr, "glScalef"); - sf_glad_glScalex = (PFNGLSCALEXPROC) load(userptr, "glScalex"); - sf_glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); - sf_glad_glShadeModel = (PFNGLSHADEMODELPROC) load(userptr, "glShadeModel"); - sf_glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); - sf_glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); - sf_glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); - sf_glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load(userptr, "glTexCoordPointer"); - sf_glad_glTexEnvf = (PFNGLTEXENVFPROC) load(userptr, "glTexEnvf"); - sf_glad_glTexEnvfv = (PFNGLTEXENVFVPROC) load(userptr, "glTexEnvfv"); - sf_glad_glTexEnvi = (PFNGLTEXENVIPROC) load(userptr, "glTexEnvi"); - sf_glad_glTexEnviv = (PFNGLTEXENVIVPROC) load(userptr, "glTexEnviv"); - sf_glad_glTexEnvx = (PFNGLTEXENVXPROC) load(userptr, "glTexEnvx"); - sf_glad_glTexEnvxv = (PFNGLTEXENVXVPROC) load(userptr, "glTexEnvxv"); - sf_glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D"); - sf_glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf"); - sf_glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv"); - sf_glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri"); - sf_glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv"); - sf_glad_glTexParameterx = (PFNGLTEXPARAMETERXPROC) load(userptr, "glTexParameterx"); - sf_glad_glTexParameterxv = (PFNGLTEXPARAMETERXVPROC) load(userptr, "glTexParameterxv"); - sf_glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - sf_glad_glTranslatef = (PFNGLTRANSLATEFPROC) load(userptr, "glTranslatef"); - sf_glad_glTranslatex = (PFNGLTRANSLATEXPROC) load(userptr, "glTranslatex"); - sf_glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC) load(userptr, "glVertexPointer"); - sf_glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport"); -} -static void sf_glad_gl_load_GL_ARB_copy_buffer( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_ARB_copy_buffer) return; - sf_glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load(userptr, "glCopyBufferSubData"); -} -static void sf_glad_gl_load_GL_ARB_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_ARB_framebuffer_object) return; - sf_glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load(userptr, "glBindFramebuffer"); - sf_glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load(userptr, "glBindRenderbuffer"); - sf_glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer"); - sf_glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus"); - sf_glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers"); - sf_glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers"); - sf_glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer"); - sf_glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load(userptr, "glFramebufferTexture1D"); - sf_glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D"); - sf_glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load(userptr, "glFramebufferTexture3D"); - sf_glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - sf_glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers"); - sf_glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers"); - sf_glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap"); - sf_glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv"); - sf_glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv"); - sf_glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer"); - sf_glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer"); - sf_glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage"); - sf_glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample"); -} -static void sf_glad_gl_load_GL_ARB_geometry_shader4( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_ARB_geometry_shader4) return; - sf_glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture"); - sf_glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC) load(userptr, "glFramebufferTextureARB"); - sf_glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) load(userptr, "glFramebufferTextureFaceARB"); - sf_glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - sf_glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) load(userptr, "glFramebufferTextureLayerARB"); - sf_glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - sf_glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC) load(userptr, "glProgramParameteriARB"); -} -static void sf_glad_gl_load_GL_ARB_get_program_binary( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_ARB_get_program_binary) return; - sf_glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC) load(userptr, "glGetProgramBinary"); - sf_glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC) load(userptr, "glProgramBinary"); - sf_glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); -} -static void sf_glad_gl_load_GL_ARB_imaging( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_ARB_imaging) return; - sf_glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor"); - sf_glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation"); - sf_glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC) load(userptr, "glColorSubTable"); - sf_glad_glColorTable = (PFNGLCOLORTABLEPROC) load(userptr, "glColorTable"); - sf_glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC) load(userptr, "glColorTableParameterfv"); - sf_glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC) load(userptr, "glColorTableParameteriv"); - sf_glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC) load(userptr, "glConvolutionFilter1D"); - sf_glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC) load(userptr, "glConvolutionFilter2D"); - sf_glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC) load(userptr, "glConvolutionParameterf"); - sf_glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC) load(userptr, "glConvolutionParameterfv"); - sf_glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC) load(userptr, "glConvolutionParameteri"); - sf_glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC) load(userptr, "glConvolutionParameteriv"); - sf_glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC) load(userptr, "glCopyColorSubTable"); - sf_glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC) load(userptr, "glCopyColorTable"); - sf_glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC) load(userptr, "glCopyConvolutionFilter1D"); - sf_glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC) load(userptr, "glCopyConvolutionFilter2D"); - sf_glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC) load(userptr, "glGetColorTable"); - sf_glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC) load(userptr, "glGetColorTableParameterfv"); - sf_glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC) load(userptr, "glGetColorTableParameteriv"); - sf_glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC) load(userptr, "glGetConvolutionFilter"); - sf_glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC) load(userptr, "glGetConvolutionParameterfv"); - sf_glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC) load(userptr, "glGetConvolutionParameteriv"); - sf_glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC) load(userptr, "glGetHistogram"); - sf_glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC) load(userptr, "glGetHistogramParameterfv"); - sf_glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC) load(userptr, "glGetHistogramParameteriv"); - sf_glad_glGetMinmax = (PFNGLGETMINMAXPROC) load(userptr, "glGetMinmax"); - sf_glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC) load(userptr, "glGetMinmaxParameterfv"); - sf_glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC) load(userptr, "glGetMinmaxParameteriv"); - sf_glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC) load(userptr, "glGetSeparableFilter"); - sf_glad_glHistogram = (PFNGLHISTOGRAMPROC) load(userptr, "glHistogram"); - sf_glad_glMinmax = (PFNGLMINMAXPROC) load(userptr, "glMinmax"); - sf_glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC) load(userptr, "glResetHistogram"); - sf_glad_glResetMinmax = (PFNGLRESETMINMAXPROC) load(userptr, "glResetMinmax"); - sf_glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC) load(userptr, "glSeparableFilter2D"); -} -static void sf_glad_gl_load_GL_ARB_multitexture( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_ARB_multitexture) return; - sf_glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture"); - sf_glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) load(userptr, "glActiveTextureARB"); - sf_glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load(userptr, "glClientActiveTexture"); - sf_glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC) load(userptr, "glClientActiveTextureARB"); - sf_glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load(userptr, "glMultiTexCoord1d"); - sf_glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC) load(userptr, "glMultiTexCoord1dARB"); - sf_glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load(userptr, "glMultiTexCoord1dv"); - sf_glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC) load(userptr, "glMultiTexCoord1dvARB"); - sf_glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load(userptr, "glMultiTexCoord1f"); - sf_glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC) load(userptr, "glMultiTexCoord1fARB"); - sf_glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load(userptr, "glMultiTexCoord1fv"); - sf_glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC) load(userptr, "glMultiTexCoord1fvARB"); - sf_glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load(userptr, "glMultiTexCoord1i"); - sf_glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC) load(userptr, "glMultiTexCoord1iARB"); - sf_glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load(userptr, "glMultiTexCoord1iv"); - sf_glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC) load(userptr, "glMultiTexCoord1ivARB"); - sf_glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load(userptr, "glMultiTexCoord1s"); - sf_glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC) load(userptr, "glMultiTexCoord1sARB"); - sf_glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load(userptr, "glMultiTexCoord1sv"); - sf_glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC) load(userptr, "glMultiTexCoord1svARB"); - sf_glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load(userptr, "glMultiTexCoord2d"); - sf_glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC) load(userptr, "glMultiTexCoord2dARB"); - sf_glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load(userptr, "glMultiTexCoord2dv"); - sf_glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC) load(userptr, "glMultiTexCoord2dvARB"); - sf_glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load(userptr, "glMultiTexCoord2f"); - sf_glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC) load(userptr, "glMultiTexCoord2fARB"); - sf_glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load(userptr, "glMultiTexCoord2fv"); - sf_glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC) load(userptr, "glMultiTexCoord2fvARB"); - sf_glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load(userptr, "glMultiTexCoord2i"); - sf_glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC) load(userptr, "glMultiTexCoord2iARB"); - sf_glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load(userptr, "glMultiTexCoord2iv"); - sf_glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC) load(userptr, "glMultiTexCoord2ivARB"); - sf_glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load(userptr, "glMultiTexCoord2s"); - sf_glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC) load(userptr, "glMultiTexCoord2sARB"); - sf_glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load(userptr, "glMultiTexCoord2sv"); - sf_glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC) load(userptr, "glMultiTexCoord2svARB"); - sf_glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load(userptr, "glMultiTexCoord3d"); - sf_glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC) load(userptr, "glMultiTexCoord3dARB"); - sf_glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load(userptr, "glMultiTexCoord3dv"); - sf_glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC) load(userptr, "glMultiTexCoord3dvARB"); - sf_glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load(userptr, "glMultiTexCoord3f"); - sf_glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC) load(userptr, "glMultiTexCoord3fARB"); - sf_glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load(userptr, "glMultiTexCoord3fv"); - sf_glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC) load(userptr, "glMultiTexCoord3fvARB"); - sf_glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load(userptr, "glMultiTexCoord3i"); - sf_glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC) load(userptr, "glMultiTexCoord3iARB"); - sf_glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load(userptr, "glMultiTexCoord3iv"); - sf_glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC) load(userptr, "glMultiTexCoord3ivARB"); - sf_glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load(userptr, "glMultiTexCoord3s"); - sf_glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC) load(userptr, "glMultiTexCoord3sARB"); - sf_glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load(userptr, "glMultiTexCoord3sv"); - sf_glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC) load(userptr, "glMultiTexCoord3svARB"); - sf_glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load(userptr, "glMultiTexCoord4d"); - sf_glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC) load(userptr, "glMultiTexCoord4dARB"); - sf_glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load(userptr, "glMultiTexCoord4dv"); - sf_glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC) load(userptr, "glMultiTexCoord4dvARB"); - sf_glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load(userptr, "glMultiTexCoord4f"); - sf_glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC) load(userptr, "glMultiTexCoord4fARB"); - sf_glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load(userptr, "glMultiTexCoord4fv"); - sf_glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC) load(userptr, "glMultiTexCoord4fvARB"); - sf_glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load(userptr, "glMultiTexCoord4i"); - sf_glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC) load(userptr, "glMultiTexCoord4iARB"); - sf_glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load(userptr, "glMultiTexCoord4iv"); - sf_glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC) load(userptr, "glMultiTexCoord4ivARB"); - sf_glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load(userptr, "glMultiTexCoord4s"); - sf_glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC) load(userptr, "glMultiTexCoord4sARB"); - sf_glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load(userptr, "glMultiTexCoord4sv"); - sf_glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC) load(userptr, "glMultiTexCoord4svARB"); -} -static void sf_glad_gl_load_GL_ARB_separate_shader_objects( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_ARB_separate_shader_objects) return; - sf_glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC) load(userptr, "glActiveShaderProgram"); - sf_glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC) load(userptr, "glBindProgramPipeline"); - sf_glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC) load(userptr, "glCreateShaderProgramv"); - sf_glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC) load(userptr, "glDeleteProgramPipelines"); - sf_glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC) load(userptr, "glGenProgramPipelines"); - sf_glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC) load(userptr, "glGetProgramPipelineInfoLog"); - sf_glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC) load(userptr, "glGetProgramPipelineiv"); - sf_glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC) load(userptr, "glIsProgramPipeline"); - sf_glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - sf_glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC) load(userptr, "glProgramUniform1d"); - sf_glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC) load(userptr, "glProgramUniform1dv"); - sf_glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC) load(userptr, "glProgramUniform1f"); - sf_glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC) load(userptr, "glProgramUniform1fv"); - sf_glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC) load(userptr, "glProgramUniform1i"); - sf_glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC) load(userptr, "glProgramUniform1iv"); - sf_glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC) load(userptr, "glProgramUniform1ui"); - sf_glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC) load(userptr, "glProgramUniform1uiv"); - sf_glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC) load(userptr, "glProgramUniform2d"); - sf_glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC) load(userptr, "glProgramUniform2dv"); - sf_glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC) load(userptr, "glProgramUniform2f"); - sf_glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC) load(userptr, "glProgramUniform2fv"); - sf_glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC) load(userptr, "glProgramUniform2i"); - sf_glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC) load(userptr, "glProgramUniform2iv"); - sf_glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC) load(userptr, "glProgramUniform2ui"); - sf_glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC) load(userptr, "glProgramUniform2uiv"); - sf_glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC) load(userptr, "glProgramUniform3d"); - sf_glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC) load(userptr, "glProgramUniform3dv"); - sf_glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC) load(userptr, "glProgramUniform3f"); - sf_glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC) load(userptr, "glProgramUniform3fv"); - sf_glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC) load(userptr, "glProgramUniform3i"); - sf_glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC) load(userptr, "glProgramUniform3iv"); - sf_glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC) load(userptr, "glProgramUniform3ui"); - sf_glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC) load(userptr, "glProgramUniform3uiv"); - sf_glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC) load(userptr, "glProgramUniform4d"); - sf_glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC) load(userptr, "glProgramUniform4dv"); - sf_glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC) load(userptr, "glProgramUniform4f"); - sf_glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC) load(userptr, "glProgramUniform4fv"); - sf_glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC) load(userptr, "glProgramUniform4i"); - sf_glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC) load(userptr, "glProgramUniform4iv"); - sf_glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC) load(userptr, "glProgramUniform4ui"); - sf_glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC) load(userptr, "glProgramUniform4uiv"); - sf_glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC) load(userptr, "glProgramUniformMatrix2dv"); - sf_glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC) load(userptr, "glProgramUniformMatrix2fv"); - sf_glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) load(userptr, "glProgramUniformMatrix2x3dv"); - sf_glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) load(userptr, "glProgramUniformMatrix2x3fv"); - sf_glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) load(userptr, "glProgramUniformMatrix2x4dv"); - sf_glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) load(userptr, "glProgramUniformMatrix2x4fv"); - sf_glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC) load(userptr, "glProgramUniformMatrix3dv"); - sf_glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC) load(userptr, "glProgramUniformMatrix3fv"); - sf_glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) load(userptr, "glProgramUniformMatrix3x2dv"); - sf_glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) load(userptr, "glProgramUniformMatrix3x2fv"); - sf_glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) load(userptr, "glProgramUniformMatrix3x4dv"); - sf_glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) load(userptr, "glProgramUniformMatrix3x4fv"); - sf_glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC) load(userptr, "glProgramUniformMatrix4dv"); - sf_glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC) load(userptr, "glProgramUniformMatrix4fv"); - sf_glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) load(userptr, "glProgramUniformMatrix4x2dv"); - sf_glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) load(userptr, "glProgramUniformMatrix4x2fv"); - sf_glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) load(userptr, "glProgramUniformMatrix4x3dv"); - sf_glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) load(userptr, "glProgramUniformMatrix4x3fv"); - sf_glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC) load(userptr, "glUseProgramStages"); - sf_glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC) load(userptr, "glValidateProgramPipeline"); -} -static void sf_glad_gl_load_GL_ARB_shader_objects( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_ARB_shader_objects) return; - sf_glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) load(userptr, "glAttachObjectARB"); - sf_glad_glAttachShader = (PFNGLATTACHSHADERPROC) load(userptr, "glAttachShader"); - sf_glad_glCompileShader = (PFNGLCOMPILESHADERPROC) load(userptr, "glCompileShader"); - sf_glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC) load(userptr, "glCompileShaderARB"); - sf_glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram"); - sf_glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC) load(userptr, "glCreateProgramObjectARB"); - sf_glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader"); - sf_glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) load(userptr, "glCreateShaderObjectARB"); - sf_glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) load(userptr, "glDeleteObjectARB"); - sf_glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC) load(userptr, "glDetachObjectARB"); - sf_glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader"); - sf_glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform"); - sf_glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC) load(userptr, "glGetActiveUniformARB"); - sf_glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC) load(userptr, "glGetAttachedObjectsARB"); - sf_glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC) load(userptr, "glGetHandleARB"); - sf_glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC) load(userptr, "glGetInfoLogARB"); - sf_glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC) load(userptr, "glGetObjectParameterfvARB"); - sf_glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) load(userptr, "glGetObjectParameterivARB"); - sf_glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load(userptr, "glGetShaderSource"); - sf_glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC) load(userptr, "glGetShaderSourceARB"); - sf_glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation"); - sf_glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC) load(userptr, "glGetUniformLocationARB"); - sf_glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv"); - sf_glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC) load(userptr, "glGetUniformfvARB"); - sf_glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv"); - sf_glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC) load(userptr, "glGetUniformivARB"); - sf_glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram"); - sf_glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC) load(userptr, "glLinkProgramARB"); - sf_glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource"); - sf_glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) load(userptr, "glShaderSourceARB"); - sf_glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f"); - sf_glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC) load(userptr, "glUniform1fARB"); - sf_glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv"); - sf_glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC) load(userptr, "glUniform1fvARB"); - sf_glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i"); - sf_glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC) load(userptr, "glUniform1iARB"); - sf_glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv"); - sf_glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC) load(userptr, "glUniform1ivARB"); - sf_glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f"); - sf_glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC) load(userptr, "glUniform2fARB"); - sf_glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv"); - sf_glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC) load(userptr, "glUniform2fvARB"); - sf_glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i"); - sf_glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC) load(userptr, "glUniform2iARB"); - sf_glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv"); - sf_glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC) load(userptr, "glUniform2ivARB"); - sf_glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f"); - sf_glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC) load(userptr, "glUniform3fARB"); - sf_glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv"); - sf_glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC) load(userptr, "glUniform3fvARB"); - sf_glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i"); - sf_glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC) load(userptr, "glUniform3iARB"); - sf_glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv"); - sf_glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC) load(userptr, "glUniform3ivARB"); - sf_glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f"); - sf_glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC) load(userptr, "glUniform4fARB"); - sf_glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv"); - sf_glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC) load(userptr, "glUniform4fvARB"); - sf_glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i"); - sf_glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC) load(userptr, "glUniform4iARB"); - sf_glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv"); - sf_glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC) load(userptr, "glUniform4ivARB"); - sf_glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv"); - sf_glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC) load(userptr, "glUniformMatrix2fvARB"); - sf_glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv"); - sf_glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC) load(userptr, "glUniformMatrix3fvARB"); - sf_glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv"); - sf_glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC) load(userptr, "glUniformMatrix4fvARB"); - sf_glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram"); - sf_glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) load(userptr, "glUseProgramObjectARB"); - sf_glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram"); - sf_glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC) load(userptr, "glValidateProgramARB"); -} -static void sf_glad_gl_load_GL_ARB_vertex_buffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_ARB_vertex_buffer_object) return; - sf_glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer"); - sf_glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC) load(userptr, "glBindBufferARB"); - sf_glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData"); - sf_glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC) load(userptr, "glBufferDataARB"); - sf_glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData"); - sf_glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC) load(userptr, "glBufferSubDataARB"); - sf_glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers"); - sf_glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC) load(userptr, "glDeleteBuffersARB"); - sf_glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers"); - sf_glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC) load(userptr, "glGenBuffersARB"); - sf_glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv"); - sf_glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC) load(userptr, "glGetBufferParameterivARB"); - sf_glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load(userptr, "glGetBufferPointerv"); - sf_glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC) load(userptr, "glGetBufferPointervARB"); - sf_glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load(userptr, "glGetBufferSubData"); - sf_glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC) load(userptr, "glGetBufferSubDataARB"); - sf_glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer"); - sf_glad_glIsBufferARB = (PFNGLISBUFFERARBPROC) load(userptr, "glIsBufferARB"); - sf_glad_glMapBuffer = (PFNGLMAPBUFFERPROC) load(userptr, "glMapBuffer"); - sf_glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) load(userptr, "glMapBufferARB"); - sf_glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load(userptr, "glUnmapBuffer"); - sf_glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC) load(userptr, "glUnmapBufferARB"); -} -static void sf_glad_gl_load_GL_ARB_vertex_program( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_ARB_vertex_program) return; - sf_glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) load(userptr, "glBindProgramARB"); - sf_glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) load(userptr, "glDeleteProgramsARB"); - sf_glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray"); - sf_glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glDisableVertexAttribArrayARB"); - sf_glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray"); - sf_glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glEnableVertexAttribArrayARB"); - sf_glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) load(userptr, "glGenProgramsARB"); - sf_glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC) load(userptr, "glGetProgramEnvParameterdvARB"); - sf_glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC) load(userptr, "glGetProgramEnvParameterfvARB"); - sf_glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) load(userptr, "glGetProgramLocalParameterdvARB"); - sf_glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) load(userptr, "glGetProgramLocalParameterfvARB"); - sf_glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC) load(userptr, "glGetProgramStringARB"); - sf_glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC) load(userptr, "glGetProgramivARB"); - sf_glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - sf_glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC) load(userptr, "glGetVertexAttribPointervARB"); - sf_glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - sf_glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC) load(userptr, "glGetVertexAttribdvARB"); - sf_glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - sf_glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) load(userptr, "glGetVertexAttribfvARB"); - sf_glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - sf_glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC) load(userptr, "glGetVertexAttribivARB"); - sf_glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC) load(userptr, "glIsProgramARB"); - sf_glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC) load(userptr, "glProgramEnvParameter4dARB"); - sf_glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC) load(userptr, "glProgramEnvParameter4dvARB"); - sf_glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC) load(userptr, "glProgramEnvParameter4fARB"); - sf_glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC) load(userptr, "glProgramEnvParameter4fvARB"); - sf_glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC) load(userptr, "glProgramLocalParameter4dARB"); - sf_glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) load(userptr, "glProgramLocalParameter4dvARB"); - sf_glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC) load(userptr, "glProgramLocalParameter4fARB"); - sf_glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) load(userptr, "glProgramLocalParameter4fvARB"); - sf_glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) load(userptr, "glProgramStringARB"); - sf_glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - sf_glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) load(userptr, "glVertexAttrib1dARB"); - sf_glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - sf_glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) load(userptr, "glVertexAttrib1dvARB"); - sf_glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - sf_glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC) load(userptr, "glVertexAttrib1fARB"); - sf_glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - sf_glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) load(userptr, "glVertexAttrib1fvARB"); - sf_glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - sf_glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC) load(userptr, "glVertexAttrib1sARB"); - sf_glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - sf_glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC) load(userptr, "glVertexAttrib1svARB"); - sf_glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - sf_glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC) load(userptr, "glVertexAttrib2dARB"); - sf_glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - sf_glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC) load(userptr, "glVertexAttrib2dvARB"); - sf_glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - sf_glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC) load(userptr, "glVertexAttrib2fARB"); - sf_glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - sf_glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC) load(userptr, "glVertexAttrib2fvARB"); - sf_glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - sf_glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC) load(userptr, "glVertexAttrib2sARB"); - sf_glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - sf_glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC) load(userptr, "glVertexAttrib2svARB"); - sf_glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - sf_glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC) load(userptr, "glVertexAttrib3dARB"); - sf_glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - sf_glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC) load(userptr, "glVertexAttrib3dvARB"); - sf_glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - sf_glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC) load(userptr, "glVertexAttrib3fARB"); - sf_glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - sf_glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC) load(userptr, "glVertexAttrib3fvARB"); - sf_glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - sf_glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC) load(userptr, "glVertexAttrib3sARB"); - sf_glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - sf_glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC) load(userptr, "glVertexAttrib3svARB"); - sf_glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv"); - sf_glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC) load(userptr, "glVertexAttrib4NbvARB"); - sf_glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv"); - sf_glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC) load(userptr, "glVertexAttrib4NivARB"); - sf_glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv"); - sf_glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) load(userptr, "glVertexAttrib4NsvARB"); - sf_glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - sf_glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC) load(userptr, "glVertexAttrib4NubARB"); - sf_glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - sf_glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) load(userptr, "glVertexAttrib4NubvARB"); - sf_glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv"); - sf_glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) load(userptr, "glVertexAttrib4NuivARB"); - sf_glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv"); - sf_glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) load(userptr, "glVertexAttrib4NusvARB"); - sf_glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv"); - sf_glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC) load(userptr, "glVertexAttrib4bvARB"); - sf_glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - sf_glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC) load(userptr, "glVertexAttrib4dARB"); - sf_glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - sf_glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC) load(userptr, "glVertexAttrib4dvARB"); - sf_glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - sf_glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC) load(userptr, "glVertexAttrib4fARB"); - sf_glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - sf_glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC) load(userptr, "glVertexAttrib4fvARB"); - sf_glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv"); - sf_glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) load(userptr, "glVertexAttrib4ivARB"); - sf_glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - sf_glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC) load(userptr, "glVertexAttrib4sARB"); - sf_glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - sf_glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC) load(userptr, "glVertexAttrib4svARB"); - sf_glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv"); - sf_glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC) load(userptr, "glVertexAttrib4ubvARB"); - sf_glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv"); - sf_glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) load(userptr, "glVertexAttrib4uivARB"); - sf_glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv"); - sf_glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) load(userptr, "glVertexAttrib4usvARB"); - sf_glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer"); - sf_glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) load(userptr, "glVertexAttribPointerARB"); -} -static void sf_glad_gl_load_GL_ARB_vertex_shader( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_ARB_vertex_shader) return; - sf_glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load(userptr, "glBindAttribLocation"); - sf_glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) load(userptr, "glBindAttribLocationARB"); - sf_glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray"); - sf_glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glDisableVertexAttribArrayARB"); - sf_glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray"); - sf_glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glEnableVertexAttribArrayARB"); - sf_glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib"); - sf_glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) load(userptr, "glGetActiveAttribARB"); - sf_glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation"); - sf_glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) load(userptr, "glGetAttribLocationARB"); - sf_glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - sf_glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC) load(userptr, "glGetVertexAttribPointervARB"); - sf_glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - sf_glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC) load(userptr, "glGetVertexAttribdvARB"); - sf_glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - sf_glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) load(userptr, "glGetVertexAttribfvARB"); - sf_glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - sf_glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC) load(userptr, "glGetVertexAttribivARB"); - sf_glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - sf_glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) load(userptr, "glVertexAttrib1dARB"); - sf_glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - sf_glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) load(userptr, "glVertexAttrib1dvARB"); - sf_glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - sf_glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC) load(userptr, "glVertexAttrib1fARB"); - sf_glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - sf_glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) load(userptr, "glVertexAttrib1fvARB"); - sf_glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - sf_glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC) load(userptr, "glVertexAttrib1sARB"); - sf_glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - sf_glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC) load(userptr, "glVertexAttrib1svARB"); - sf_glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - sf_glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC) load(userptr, "glVertexAttrib2dARB"); - sf_glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - sf_glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC) load(userptr, "glVertexAttrib2dvARB"); - sf_glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - sf_glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC) load(userptr, "glVertexAttrib2fARB"); - sf_glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - sf_glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC) load(userptr, "glVertexAttrib2fvARB"); - sf_glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - sf_glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC) load(userptr, "glVertexAttrib2sARB"); - sf_glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - sf_glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC) load(userptr, "glVertexAttrib2svARB"); - sf_glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - sf_glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC) load(userptr, "glVertexAttrib3dARB"); - sf_glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - sf_glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC) load(userptr, "glVertexAttrib3dvARB"); - sf_glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - sf_glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC) load(userptr, "glVertexAttrib3fARB"); - sf_glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - sf_glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC) load(userptr, "glVertexAttrib3fvARB"); - sf_glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - sf_glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC) load(userptr, "glVertexAttrib3sARB"); - sf_glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - sf_glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC) load(userptr, "glVertexAttrib3svARB"); - sf_glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv"); - sf_glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC) load(userptr, "glVertexAttrib4NbvARB"); - sf_glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv"); - sf_glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC) load(userptr, "glVertexAttrib4NivARB"); - sf_glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv"); - sf_glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) load(userptr, "glVertexAttrib4NsvARB"); - sf_glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - sf_glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC) load(userptr, "glVertexAttrib4NubARB"); - sf_glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - sf_glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) load(userptr, "glVertexAttrib4NubvARB"); - sf_glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv"); - sf_glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) load(userptr, "glVertexAttrib4NuivARB"); - sf_glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv"); - sf_glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) load(userptr, "glVertexAttrib4NusvARB"); - sf_glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv"); - sf_glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC) load(userptr, "glVertexAttrib4bvARB"); - sf_glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - sf_glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC) load(userptr, "glVertexAttrib4dARB"); - sf_glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - sf_glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC) load(userptr, "glVertexAttrib4dvARB"); - sf_glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - sf_glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC) load(userptr, "glVertexAttrib4fARB"); - sf_glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - sf_glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC) load(userptr, "glVertexAttrib4fvARB"); - sf_glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv"); - sf_glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) load(userptr, "glVertexAttrib4ivARB"); - sf_glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - sf_glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC) load(userptr, "glVertexAttrib4sARB"); - sf_glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - sf_glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC) load(userptr, "glVertexAttrib4svARB"); - sf_glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv"); - sf_glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC) load(userptr, "glVertexAttrib4ubvARB"); - sf_glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv"); - sf_glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) load(userptr, "glVertexAttrib4uivARB"); - sf_glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv"); - sf_glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) load(userptr, "glVertexAttrib4usvARB"); - sf_glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer"); - sf_glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) load(userptr, "glVertexAttribPointerARB"); -} -static void sf_glad_gl_load_GL_EXT_blend_equation_separate( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_blend_equation_separate) return; - sf_glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load(userptr, "glBlendEquationSeparate"); - sf_glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC) load(userptr, "glBlendEquationSeparateEXT"); -} -static void sf_glad_gl_load_GL_EXT_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_blend_func_separate) return; - sf_glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate"); - sf_glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC) load(userptr, "glBlendFuncSeparateEXT"); -} -static void sf_glad_gl_load_GL_EXT_blend_minmax( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_blend_minmax) return; - sf_glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation"); - sf_glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC) load(userptr, "glBlendEquationEXT"); -} -static void sf_glad_gl_load_GL_EXT_copy_texture( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_copy_texture) return; - sf_glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D"); - sf_glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC) load(userptr, "glCopyTexImage1DEXT"); - sf_glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D"); - sf_glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC) load(userptr, "glCopyTexImage2DEXT"); - sf_glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D"); - sf_glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC) load(userptr, "glCopyTexSubImage1DEXT"); - sf_glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D"); - sf_glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC) load(userptr, "glCopyTexSubImage2DEXT"); - sf_glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load(userptr, "glCopyTexSubImage3D"); - sf_glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC) load(userptr, "glCopyTexSubImage3DEXT"); -} -static void sf_glad_gl_load_GL_EXT_framebuffer_blit( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_framebuffer_blit) return; - sf_glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer"); - sf_glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC) load(userptr, "glBlitFramebufferEXT"); -} -static void sf_glad_gl_load_GL_EXT_framebuffer_multisample( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_framebuffer_multisample) return; - sf_glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample"); - sf_glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) load(userptr, "glRenderbufferStorageMultisampleEXT"); -} -static void sf_glad_gl_load_GL_EXT_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_framebuffer_object) return; - sf_glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC) load(userptr, "glBindFramebufferEXT"); - sf_glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC) load(userptr, "glBindRenderbufferEXT"); - sf_glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus"); - sf_glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) load(userptr, "glCheckFramebufferStatusEXT"); - sf_glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers"); - sf_glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC) load(userptr, "glDeleteFramebuffersEXT"); - sf_glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers"); - sf_glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC) load(userptr, "glDeleteRenderbuffersEXT"); - sf_glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer"); - sf_glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) load(userptr, "glFramebufferRenderbufferEXT"); - sf_glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load(userptr, "glFramebufferTexture1D"); - sf_glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) load(userptr, "glFramebufferTexture1DEXT"); - sf_glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D"); - sf_glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) load(userptr, "glFramebufferTexture2DEXT"); - sf_glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load(userptr, "glFramebufferTexture3D"); - sf_glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) load(userptr, "glFramebufferTexture3DEXT"); - sf_glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers"); - sf_glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC) load(userptr, "glGenFramebuffersEXT"); - sf_glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers"); - sf_glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC) load(userptr, "glGenRenderbuffersEXT"); - sf_glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap"); - sf_glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC) load(userptr, "glGenerateMipmapEXT"); - sf_glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv"); - sf_glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) load(userptr, "glGetFramebufferAttachmentParameterivEXT"); - sf_glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv"); - sf_glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) load(userptr, "glGetRenderbufferParameterivEXT"); - sf_glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer"); - sf_glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC) load(userptr, "glIsFramebufferEXT"); - sf_glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer"); - sf_glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC) load(userptr, "glIsRenderbufferEXT"); - sf_glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage"); - sf_glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC) load(userptr, "glRenderbufferStorageEXT"); -} -static void sf_glad_gl_load_GL_EXT_geometry_shader4( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_geometry_shader4) return; - sf_glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri"); - sf_glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC) load(userptr, "glProgramParameteriEXT"); -} -static void sf_glad_gl_load_GL_EXT_subtexture( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_subtexture) return; - sf_glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D"); - sf_glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC) load(userptr, "glTexSubImage1DEXT"); - sf_glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D"); - sf_glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC) load(userptr, "glTexSubImage2DEXT"); -} -static void sf_glad_gl_load_GL_EXT_texture_array( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_texture_array) return; - sf_glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - sf_glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) load(userptr, "glFramebufferTextureLayerEXT"); -} -static void sf_glad_gl_load_GL_EXT_texture_object( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_texture_object) return; - sf_glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC) load(userptr, "glAreTexturesResidentEXT"); - sf_glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture"); - sf_glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC) load(userptr, "glBindTextureEXT"); - sf_glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC) load(userptr, "glDeleteTexturesEXT"); - sf_glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC) load(userptr, "glGenTexturesEXT"); - sf_glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC) load(userptr, "glIsTextureEXT"); - sf_glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load(userptr, "glPrioritizeTextures"); - sf_glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC) load(userptr, "glPrioritizeTexturesEXT"); -} -static void sf_glad_gl_load_GL_EXT_vertex_array( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_EXT_vertex_array) return; - sf_glad_glArrayElement = (PFNGLARRAYELEMENTPROC) load(userptr, "glArrayElement"); - sf_glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC) load(userptr, "glArrayElementEXT"); - sf_glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC) load(userptr, "glColorPointerEXT"); - sf_glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays"); - sf_glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC) load(userptr, "glDrawArraysEXT"); - sf_glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC) load(userptr, "glEdgeFlagPointerEXT"); - sf_glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - sf_glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC) load(userptr, "glGetPointervEXT"); - sf_glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC) load(userptr, "glIndexPointerEXT"); - sf_glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC) load(userptr, "glNormalPointerEXT"); - sf_glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC) load(userptr, "glTexCoordPointerEXT"); - sf_glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC) load(userptr, "glVertexPointerEXT"); -} -static void sf_glad_gl_load_GL_INGR_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_INGR_blend_func_separate) return; - sf_glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate"); - sf_glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC) load(userptr, "glBlendFuncSeparateINGR"); -} -static void sf_glad_gl_load_GL_KHR_debug( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_KHR_debug) return; - sf_glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) load(userptr, "glDebugMessageCallback"); - sf_glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) load(userptr, "glDebugMessageControl"); - sf_glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) load(userptr, "glDebugMessageInsert"); - sf_glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) load(userptr, "glGetDebugMessageLog"); - sf_glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC) load(userptr, "glGetObjectLabel"); - sf_glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) load(userptr, "glGetObjectPtrLabel"); - sf_glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv"); - sf_glad_glObjectLabel = (PFNGLOBJECTLABELPROC) load(userptr, "glObjectLabel"); - sf_glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) load(userptr, "glObjectPtrLabel"); - sf_glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) load(userptr, "glPopDebugGroup"); - sf_glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) load(userptr, "glPushDebugGroup"); -} -static void sf_glad_gl_load_GL_NV_geometry_program4( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_NV_geometry_program4) return; - sf_glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture"); - sf_glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC) load(userptr, "glFramebufferTextureEXT"); - sf_glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) load(userptr, "glFramebufferTextureFaceARB"); - sf_glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) load(userptr, "glFramebufferTextureFaceEXT"); - sf_glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer"); - sf_glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) load(userptr, "glFramebufferTextureLayerEXT"); - sf_glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC) load(userptr, "glProgramVertexLimitNV"); -} -static void sf_glad_gl_load_GL_NV_vertex_program( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_NV_vertex_program) return; - sf_glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC) load(userptr, "glAreProgramsResidentNV"); - sf_glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) load(userptr, "glBindProgramARB"); - sf_glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC) load(userptr, "glBindProgramNV"); - sf_glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) load(userptr, "glDeleteProgramsARB"); - sf_glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC) load(userptr, "glDeleteProgramsNV"); - sf_glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC) load(userptr, "glExecuteProgramNV"); - sf_glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) load(userptr, "glGenProgramsARB"); - sf_glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC) load(userptr, "glGenProgramsNV"); - sf_glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC) load(userptr, "glGetProgramParameterdvNV"); - sf_glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC) load(userptr, "glGetProgramParameterfvNV"); - sf_glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC) load(userptr, "glGetProgramStringNV"); - sf_glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC) load(userptr, "glGetProgramivNV"); - sf_glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC) load(userptr, "glGetTrackMatrixivNV"); - sf_glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv"); - sf_glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC) load(userptr, "glGetVertexAttribPointervNV"); - sf_glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv"); - sf_glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) load(userptr, "glGetVertexAttribdvNV"); - sf_glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv"); - sf_glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) load(userptr, "glGetVertexAttribfvNV"); - sf_glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv"); - sf_glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) load(userptr, "glGetVertexAttribivNV"); - sf_glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC) load(userptr, "glIsProgramARB"); - sf_glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC) load(userptr, "glIsProgramNV"); - sf_glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC) load(userptr, "glLoadProgramNV"); - sf_glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC) load(userptr, "glProgramParameter4dNV"); - sf_glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC) load(userptr, "glProgramParameter4dvNV"); - sf_glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC) load(userptr, "glProgramParameter4fNV"); - sf_glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC) load(userptr, "glProgramParameter4fvNV"); - sf_glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC) load(userptr, "glProgramParameters4dvNV"); - sf_glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC) load(userptr, "glProgramParameters4fvNV"); - sf_glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC) load(userptr, "glRequestResidentProgramsNV"); - sf_glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC) load(userptr, "glTrackMatrixNV"); - sf_glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d"); - sf_glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC) load(userptr, "glVertexAttrib1dNV"); - sf_glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv"); - sf_glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC) load(userptr, "glVertexAttrib1dvNV"); - sf_glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f"); - sf_glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC) load(userptr, "glVertexAttrib1fNV"); - sf_glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv"); - sf_glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC) load(userptr, "glVertexAttrib1fvNV"); - sf_glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s"); - sf_glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC) load(userptr, "glVertexAttrib1sNV"); - sf_glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv"); - sf_glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC) load(userptr, "glVertexAttrib1svNV"); - sf_glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d"); - sf_glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC) load(userptr, "glVertexAttrib2dNV"); - sf_glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv"); - sf_glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC) load(userptr, "glVertexAttrib2dvNV"); - sf_glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f"); - sf_glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC) load(userptr, "glVertexAttrib2fNV"); - sf_glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv"); - sf_glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC) load(userptr, "glVertexAttrib2fvNV"); - sf_glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s"); - sf_glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC) load(userptr, "glVertexAttrib2sNV"); - sf_glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv"); - sf_glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC) load(userptr, "glVertexAttrib2svNV"); - sf_glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d"); - sf_glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC) load(userptr, "glVertexAttrib3dNV"); - sf_glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv"); - sf_glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC) load(userptr, "glVertexAttrib3dvNV"); - sf_glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f"); - sf_glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC) load(userptr, "glVertexAttrib3fNV"); - sf_glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv"); - sf_glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC) load(userptr, "glVertexAttrib3fvNV"); - sf_glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s"); - sf_glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC) load(userptr, "glVertexAttrib3sNV"); - sf_glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv"); - sf_glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC) load(userptr, "glVertexAttrib3svNV"); - sf_glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub"); - sf_glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv"); - sf_glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d"); - sf_glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC) load(userptr, "glVertexAttrib4dNV"); - sf_glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv"); - sf_glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC) load(userptr, "glVertexAttrib4dvNV"); - sf_glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f"); - sf_glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC) load(userptr, "glVertexAttrib4fNV"); - sf_glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv"); - sf_glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC) load(userptr, "glVertexAttrib4fvNV"); - sf_glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s"); - sf_glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC) load(userptr, "glVertexAttrib4sNV"); - sf_glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv"); - sf_glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC) load(userptr, "glVertexAttrib4svNV"); - sf_glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC) load(userptr, "glVertexAttrib4ubNV"); - sf_glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC) load(userptr, "glVertexAttrib4ubvNV"); - sf_glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC) load(userptr, "glVertexAttribPointerNV"); - sf_glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC) load(userptr, "glVertexAttribs1dvNV"); - sf_glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC) load(userptr, "glVertexAttribs1fvNV"); - sf_glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC) load(userptr, "glVertexAttribs1svNV"); - sf_glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC) load(userptr, "glVertexAttribs2dvNV"); - sf_glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC) load(userptr, "glVertexAttribs2fvNV"); - sf_glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC) load(userptr, "glVertexAttribs2svNV"); - sf_glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC) load(userptr, "glVertexAttribs3dvNV"); - sf_glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC) load(userptr, "glVertexAttribs3fvNV"); - sf_glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC) load(userptr, "glVertexAttribs3svNV"); - sf_glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC) load(userptr, "glVertexAttribs4dvNV"); - sf_glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC) load(userptr, "glVertexAttribs4fvNV"); - sf_glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC) load(userptr, "glVertexAttribs4svNV"); - sf_glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC) load(userptr, "glVertexAttribs4ubvNV"); -} -static void sf_glad_gl_load_GL_OES_blend_equation_separate( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_OES_blend_equation_separate) return; - sf_glad_glBlendEquationSeparateOES = (PFNGLBLENDEQUATIONSEPARATEOESPROC) load(userptr, "glBlendEquationSeparateOES"); -} -static void sf_glad_gl_load_GL_OES_blend_func_separate( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_OES_blend_func_separate) return; - sf_glad_glBlendFuncSeparateOES = (PFNGLBLENDFUNCSEPARATEOESPROC) load(userptr, "glBlendFuncSeparateOES"); -} -static void sf_glad_gl_load_GL_OES_blend_subtract( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_OES_blend_subtract) return; - sf_glad_glBlendEquationOES = (PFNGLBLENDEQUATIONOESPROC) load(userptr, "glBlendEquationOES"); -} -static void sf_glad_gl_load_GL_OES_framebuffer_object( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_OES_framebuffer_object) return; - sf_glad_glBindFramebufferOES = (PFNGLBINDFRAMEBUFFEROESPROC) load(userptr, "glBindFramebufferOES"); - sf_glad_glBindRenderbufferOES = (PFNGLBINDRENDERBUFFEROESPROC) load(userptr, "glBindRenderbufferOES"); - sf_glad_glCheckFramebufferStatusOES = (PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) load(userptr, "glCheckFramebufferStatusOES"); - sf_glad_glDeleteFramebuffersOES = (PFNGLDELETEFRAMEBUFFERSOESPROC) load(userptr, "glDeleteFramebuffersOES"); - sf_glad_glDeleteRenderbuffersOES = (PFNGLDELETERENDERBUFFERSOESPROC) load(userptr, "glDeleteRenderbuffersOES"); - sf_glad_glFramebufferRenderbufferOES = (PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) load(userptr, "glFramebufferRenderbufferOES"); - sf_glad_glFramebufferTexture2DOES = (PFNGLFRAMEBUFFERTEXTURE2DOESPROC) load(userptr, "glFramebufferTexture2DOES"); - sf_glad_glGenFramebuffersOES = (PFNGLGENFRAMEBUFFERSOESPROC) load(userptr, "glGenFramebuffersOES"); - sf_glad_glGenRenderbuffersOES = (PFNGLGENRENDERBUFFERSOESPROC) load(userptr, "glGenRenderbuffersOES"); - sf_glad_glGenerateMipmapOES = (PFNGLGENERATEMIPMAPOESPROC) load(userptr, "glGenerateMipmapOES"); - sf_glad_glGetFramebufferAttachmentParameterivOES = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) load(userptr, "glGetFramebufferAttachmentParameterivOES"); - sf_glad_glGetRenderbufferParameterivOES = (PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) load(userptr, "glGetRenderbufferParameterivOES"); - sf_glad_glIsFramebufferOES = (PFNGLISFRAMEBUFFEROESPROC) load(userptr, "glIsFramebufferOES"); - sf_glad_glIsRenderbufferOES = (PFNGLISRENDERBUFFEROESPROC) load(userptr, "glIsRenderbufferOES"); - sf_glad_glRenderbufferStorageOES = (PFNGLRENDERBUFFERSTORAGEOESPROC) load(userptr, "glRenderbufferStorageOES"); -} -static void sf_glad_gl_load_GL_OES_single_precision( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GL_OES_single_precision) return; - sf_glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf"); - sf_glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC) load(userptr, "glClearDepthfOES"); - sf_glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC) load(userptr, "glClipPlanefOES"); - sf_glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef"); - sf_glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC) load(userptr, "glDepthRangefOES"); - sf_glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC) load(userptr, "glFrustumfOES"); - sf_glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC) load(userptr, "glGetClipPlanefOES"); - sf_glad_glOrthofOES = (PFNGLORTHOFOESPROC) load(userptr, "glOrthofOES"); -} - - -static void sf_glad_gl_resolve_aliases(void) { - if (sf_glad_glActiveTexture == NULL && sf_glad_glActiveTextureARB != NULL) sf_glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)sf_glad_glActiveTextureARB; - if (sf_glad_glActiveTextureARB == NULL && sf_glad_glActiveTexture != NULL) sf_glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)sf_glad_glActiveTexture; - if (sf_glad_glArrayElement == NULL && sf_glad_glArrayElementEXT != NULL) sf_glad_glArrayElement = (PFNGLARRAYELEMENTPROC)sf_glad_glArrayElementEXT; - if (sf_glad_glArrayElementEXT == NULL && sf_glad_glArrayElement != NULL) sf_glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)sf_glad_glArrayElement; - if (sf_glad_glAttachObjectARB == NULL && sf_glad_glAttachShader != NULL) sf_glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)sf_glad_glAttachShader; - if (sf_glad_glAttachShader == NULL && sf_glad_glAttachObjectARB != NULL) sf_glad_glAttachShader = (PFNGLATTACHSHADERPROC)sf_glad_glAttachObjectARB; - if (sf_glad_glBindAttribLocation == NULL && sf_glad_glBindAttribLocationARB != NULL) sf_glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)sf_glad_glBindAttribLocationARB; - if (sf_glad_glBindAttribLocationARB == NULL && sf_glad_glBindAttribLocation != NULL) sf_glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)sf_glad_glBindAttribLocation; - if (sf_glad_glBindBuffer == NULL && sf_glad_glBindBufferARB != NULL) sf_glad_glBindBuffer = (PFNGLBINDBUFFERPROC)sf_glad_glBindBufferARB; - if (sf_glad_glBindBufferARB == NULL && sf_glad_glBindBuffer != NULL) sf_glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)sf_glad_glBindBuffer; - if (sf_glad_glBindProgramARB == NULL && sf_glad_glBindProgramNV != NULL) sf_glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)sf_glad_glBindProgramNV; - if (sf_glad_glBindProgramNV == NULL && sf_glad_glBindProgramARB != NULL) sf_glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)sf_glad_glBindProgramARB; - if (sf_glad_glBindTexture == NULL && sf_glad_glBindTextureEXT != NULL) sf_glad_glBindTexture = (PFNGLBINDTEXTUREPROC)sf_glad_glBindTextureEXT; - if (sf_glad_glBindTextureEXT == NULL && sf_glad_glBindTexture != NULL) sf_glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)sf_glad_glBindTexture; - if (sf_glad_glBlendEquation == NULL && sf_glad_glBlendEquationEXT != NULL) sf_glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)sf_glad_glBlendEquationEXT; - if (sf_glad_glBlendEquationEXT == NULL && sf_glad_glBlendEquation != NULL) sf_glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)sf_glad_glBlendEquation; - if (sf_glad_glBlendEquationSeparate == NULL && sf_glad_glBlendEquationSeparateEXT != NULL) sf_glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)sf_glad_glBlendEquationSeparateEXT; - if (sf_glad_glBlendEquationSeparateEXT == NULL && sf_glad_glBlendEquationSeparate != NULL) sf_glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)sf_glad_glBlendEquationSeparate; - if (sf_glad_glBlendFuncSeparate == NULL && sf_glad_glBlendFuncSeparateINGR != NULL) sf_glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)sf_glad_glBlendFuncSeparateINGR; - if (sf_glad_glBlendFuncSeparate == NULL && sf_glad_glBlendFuncSeparateEXT != NULL) sf_glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)sf_glad_glBlendFuncSeparateEXT; - if (sf_glad_glBlendFuncSeparateEXT == NULL && sf_glad_glBlendFuncSeparate != NULL) sf_glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)sf_glad_glBlendFuncSeparate; - if (sf_glad_glBlendFuncSeparateEXT == NULL && sf_glad_glBlendFuncSeparateINGR != NULL) sf_glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)sf_glad_glBlendFuncSeparateINGR; - if (sf_glad_glBlendFuncSeparateINGR == NULL && sf_glad_glBlendFuncSeparate != NULL) sf_glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)sf_glad_glBlendFuncSeparate; - if (sf_glad_glBlendFuncSeparateINGR == NULL && sf_glad_glBlendFuncSeparateEXT != NULL) sf_glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)sf_glad_glBlendFuncSeparateEXT; - if (sf_glad_glBlitFramebuffer == NULL && sf_glad_glBlitFramebufferEXT != NULL) sf_glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)sf_glad_glBlitFramebufferEXT; - if (sf_glad_glBlitFramebufferEXT == NULL && sf_glad_glBlitFramebuffer != NULL) sf_glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)sf_glad_glBlitFramebuffer; - if (sf_glad_glBufferData == NULL && sf_glad_glBufferDataARB != NULL) sf_glad_glBufferData = (PFNGLBUFFERDATAPROC)sf_glad_glBufferDataARB; - if (sf_glad_glBufferDataARB == NULL && sf_glad_glBufferData != NULL) sf_glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)sf_glad_glBufferData; - if (sf_glad_glBufferSubData == NULL && sf_glad_glBufferSubDataARB != NULL) sf_glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)sf_glad_glBufferSubDataARB; - if (sf_glad_glBufferSubDataARB == NULL && sf_glad_glBufferSubData != NULL) sf_glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)sf_glad_glBufferSubData; - if (sf_glad_glCheckFramebufferStatus == NULL && sf_glad_glCheckFramebufferStatusEXT != NULL) sf_glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)sf_glad_glCheckFramebufferStatusEXT; - if (sf_glad_glCheckFramebufferStatusEXT == NULL && sf_glad_glCheckFramebufferStatus != NULL) sf_glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)sf_glad_glCheckFramebufferStatus; - if (sf_glad_glClearDepthf == NULL && sf_glad_glClearDepthfOES != NULL) sf_glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)sf_glad_glClearDepthfOES; - if (sf_glad_glClearDepthfOES == NULL && sf_glad_glClearDepthf != NULL) sf_glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)sf_glad_glClearDepthf; - if (sf_glad_glClientActiveTexture == NULL && sf_glad_glClientActiveTextureARB != NULL) sf_glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)sf_glad_glClientActiveTextureARB; - if (sf_glad_glClientActiveTextureARB == NULL && sf_glad_glClientActiveTexture != NULL) sf_glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)sf_glad_glClientActiveTexture; - if (sf_glad_glCompileShader == NULL && sf_glad_glCompileShaderARB != NULL) sf_glad_glCompileShader = (PFNGLCOMPILESHADERPROC)sf_glad_glCompileShaderARB; - if (sf_glad_glCompileShaderARB == NULL && sf_glad_glCompileShader != NULL) sf_glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)sf_glad_glCompileShader; - if (sf_glad_glCopyTexImage1D == NULL && sf_glad_glCopyTexImage1DEXT != NULL) sf_glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)sf_glad_glCopyTexImage1DEXT; - if (sf_glad_glCopyTexImage1DEXT == NULL && sf_glad_glCopyTexImage1D != NULL) sf_glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)sf_glad_glCopyTexImage1D; - if (sf_glad_glCopyTexImage2D == NULL && sf_glad_glCopyTexImage2DEXT != NULL) sf_glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)sf_glad_glCopyTexImage2DEXT; - if (sf_glad_glCopyTexImage2DEXT == NULL && sf_glad_glCopyTexImage2D != NULL) sf_glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)sf_glad_glCopyTexImage2D; - if (sf_glad_glCopyTexSubImage1D == NULL && sf_glad_glCopyTexSubImage1DEXT != NULL) sf_glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)sf_glad_glCopyTexSubImage1DEXT; - if (sf_glad_glCopyTexSubImage1DEXT == NULL && sf_glad_glCopyTexSubImage1D != NULL) sf_glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)sf_glad_glCopyTexSubImage1D; - if (sf_glad_glCopyTexSubImage2D == NULL && sf_glad_glCopyTexSubImage2DEXT != NULL) sf_glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)sf_glad_glCopyTexSubImage2DEXT; - if (sf_glad_glCopyTexSubImage2DEXT == NULL && sf_glad_glCopyTexSubImage2D != NULL) sf_glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)sf_glad_glCopyTexSubImage2D; - if (sf_glad_glCopyTexSubImage3D == NULL && sf_glad_glCopyTexSubImage3DEXT != NULL) sf_glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)sf_glad_glCopyTexSubImage3DEXT; - if (sf_glad_glCopyTexSubImage3DEXT == NULL && sf_glad_glCopyTexSubImage3D != NULL) sf_glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)sf_glad_glCopyTexSubImage3D; - if (sf_glad_glCreateProgram == NULL && sf_glad_glCreateProgramObjectARB != NULL) sf_glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)sf_glad_glCreateProgramObjectARB; - if (sf_glad_glCreateProgramObjectARB == NULL && sf_glad_glCreateProgram != NULL) sf_glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)sf_glad_glCreateProgram; - if (sf_glad_glCreateShader == NULL && sf_glad_glCreateShaderObjectARB != NULL) sf_glad_glCreateShader = (PFNGLCREATESHADERPROC)sf_glad_glCreateShaderObjectARB; - if (sf_glad_glCreateShaderObjectARB == NULL && sf_glad_glCreateShader != NULL) sf_glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)sf_glad_glCreateShader; - if (sf_glad_glDeleteBuffers == NULL && sf_glad_glDeleteBuffersARB != NULL) sf_glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)sf_glad_glDeleteBuffersARB; - if (sf_glad_glDeleteBuffersARB == NULL && sf_glad_glDeleteBuffers != NULL) sf_glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)sf_glad_glDeleteBuffers; - if (sf_glad_glDeleteFramebuffers == NULL && sf_glad_glDeleteFramebuffersEXT != NULL) sf_glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)sf_glad_glDeleteFramebuffersEXT; - if (sf_glad_glDeleteFramebuffersEXT == NULL && sf_glad_glDeleteFramebuffers != NULL) sf_glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)sf_glad_glDeleteFramebuffers; - if (sf_glad_glDeleteProgramsARB == NULL && sf_glad_glDeleteProgramsNV != NULL) sf_glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)sf_glad_glDeleteProgramsNV; - if (sf_glad_glDeleteProgramsNV == NULL && sf_glad_glDeleteProgramsARB != NULL) sf_glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)sf_glad_glDeleteProgramsARB; - if (sf_glad_glDeleteRenderbuffers == NULL && sf_glad_glDeleteRenderbuffersEXT != NULL) sf_glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)sf_glad_glDeleteRenderbuffersEXT; - if (sf_glad_glDeleteRenderbuffersEXT == NULL && sf_glad_glDeleteRenderbuffers != NULL) sf_glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)sf_glad_glDeleteRenderbuffers; - if (sf_glad_glDepthRangef == NULL && sf_glad_glDepthRangefOES != NULL) sf_glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)sf_glad_glDepthRangefOES; - if (sf_glad_glDepthRangefOES == NULL && sf_glad_glDepthRangef != NULL) sf_glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)sf_glad_glDepthRangef; - if (sf_glad_glDetachObjectARB == NULL && sf_glad_glDetachShader != NULL) sf_glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)sf_glad_glDetachShader; - if (sf_glad_glDetachShader == NULL && sf_glad_glDetachObjectARB != NULL) sf_glad_glDetachShader = (PFNGLDETACHSHADERPROC)sf_glad_glDetachObjectARB; - if (sf_glad_glDisableVertexAttribArray == NULL && sf_glad_glDisableVertexAttribArrayARB != NULL) sf_glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)sf_glad_glDisableVertexAttribArrayARB; - if (sf_glad_glDisableVertexAttribArrayARB == NULL && sf_glad_glDisableVertexAttribArray != NULL) sf_glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)sf_glad_glDisableVertexAttribArray; - if (sf_glad_glDrawArrays == NULL && sf_glad_glDrawArraysEXT != NULL) sf_glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)sf_glad_glDrawArraysEXT; - if (sf_glad_glDrawArraysEXT == NULL && sf_glad_glDrawArrays != NULL) sf_glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)sf_glad_glDrawArrays; - if (sf_glad_glEnableVertexAttribArray == NULL && sf_glad_glEnableVertexAttribArrayARB != NULL) sf_glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)sf_glad_glEnableVertexAttribArrayARB; - if (sf_glad_glEnableVertexAttribArrayARB == NULL && sf_glad_glEnableVertexAttribArray != NULL) sf_glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)sf_glad_glEnableVertexAttribArray; - if (sf_glad_glFramebufferRenderbuffer == NULL && sf_glad_glFramebufferRenderbufferEXT != NULL) sf_glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)sf_glad_glFramebufferRenderbufferEXT; - if (sf_glad_glFramebufferRenderbufferEXT == NULL && sf_glad_glFramebufferRenderbuffer != NULL) sf_glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)sf_glad_glFramebufferRenderbuffer; - if (sf_glad_glFramebufferTexture == NULL && sf_glad_glFramebufferTextureEXT != NULL) sf_glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)sf_glad_glFramebufferTextureEXT; - if (sf_glad_glFramebufferTexture == NULL && sf_glad_glFramebufferTextureARB != NULL) sf_glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)sf_glad_glFramebufferTextureARB; - if (sf_glad_glFramebufferTexture1D == NULL && sf_glad_glFramebufferTexture1DEXT != NULL) sf_glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)sf_glad_glFramebufferTexture1DEXT; - if (sf_glad_glFramebufferTexture1DEXT == NULL && sf_glad_glFramebufferTexture1D != NULL) sf_glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)sf_glad_glFramebufferTexture1D; - if (sf_glad_glFramebufferTexture2D == NULL && sf_glad_glFramebufferTexture2DEXT != NULL) sf_glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)sf_glad_glFramebufferTexture2DEXT; - if (sf_glad_glFramebufferTexture2DEXT == NULL && sf_glad_glFramebufferTexture2D != NULL) sf_glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)sf_glad_glFramebufferTexture2D; - if (sf_glad_glFramebufferTexture3D == NULL && sf_glad_glFramebufferTexture3DEXT != NULL) sf_glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)sf_glad_glFramebufferTexture3DEXT; - if (sf_glad_glFramebufferTexture3DEXT == NULL && sf_glad_glFramebufferTexture3D != NULL) sf_glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)sf_glad_glFramebufferTexture3D; - if (sf_glad_glFramebufferTextureARB == NULL && sf_glad_glFramebufferTextureEXT != NULL) sf_glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)sf_glad_glFramebufferTextureEXT; - if (sf_glad_glFramebufferTextureARB == NULL && sf_glad_glFramebufferTexture != NULL) sf_glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)sf_glad_glFramebufferTexture; - if (sf_glad_glFramebufferTextureEXT == NULL && sf_glad_glFramebufferTexture != NULL) sf_glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)sf_glad_glFramebufferTexture; - if (sf_glad_glFramebufferTextureEXT == NULL && sf_glad_glFramebufferTextureARB != NULL) sf_glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)sf_glad_glFramebufferTextureARB; - if (sf_glad_glFramebufferTextureFaceARB == NULL && sf_glad_glFramebufferTextureFaceEXT != NULL) sf_glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)sf_glad_glFramebufferTextureFaceEXT; - if (sf_glad_glFramebufferTextureFaceEXT == NULL && sf_glad_glFramebufferTextureFaceARB != NULL) sf_glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)sf_glad_glFramebufferTextureFaceARB; - if (sf_glad_glFramebufferTextureLayer == NULL && sf_glad_glFramebufferTextureLayerARB != NULL) sf_glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)sf_glad_glFramebufferTextureLayerARB; - if (sf_glad_glFramebufferTextureLayer == NULL && sf_glad_glFramebufferTextureLayerEXT != NULL) sf_glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)sf_glad_glFramebufferTextureLayerEXT; - if (sf_glad_glFramebufferTextureLayerARB == NULL && sf_glad_glFramebufferTextureLayerEXT != NULL) sf_glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)sf_glad_glFramebufferTextureLayerEXT; - if (sf_glad_glFramebufferTextureLayerARB == NULL && sf_glad_glFramebufferTextureLayer != NULL) sf_glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)sf_glad_glFramebufferTextureLayer; - if (sf_glad_glFramebufferTextureLayerEXT == NULL && sf_glad_glFramebufferTextureLayerARB != NULL) sf_glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)sf_glad_glFramebufferTextureLayerARB; - if (sf_glad_glFramebufferTextureLayerEXT == NULL && sf_glad_glFramebufferTextureLayer != NULL) sf_glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)sf_glad_glFramebufferTextureLayer; - if (sf_glad_glGenBuffers == NULL && sf_glad_glGenBuffersARB != NULL) sf_glad_glGenBuffers = (PFNGLGENBUFFERSPROC)sf_glad_glGenBuffersARB; - if (sf_glad_glGenBuffersARB == NULL && sf_glad_glGenBuffers != NULL) sf_glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)sf_glad_glGenBuffers; - if (sf_glad_glGenerateMipmap == NULL && sf_glad_glGenerateMipmapEXT != NULL) sf_glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)sf_glad_glGenerateMipmapEXT; - if (sf_glad_glGenerateMipmapEXT == NULL && sf_glad_glGenerateMipmap != NULL) sf_glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)sf_glad_glGenerateMipmap; - if (sf_glad_glGenFramebuffers == NULL && sf_glad_glGenFramebuffersEXT != NULL) sf_glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)sf_glad_glGenFramebuffersEXT; - if (sf_glad_glGenFramebuffersEXT == NULL && sf_glad_glGenFramebuffers != NULL) sf_glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)sf_glad_glGenFramebuffers; - if (sf_glad_glGenProgramsARB == NULL && sf_glad_glGenProgramsNV != NULL) sf_glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)sf_glad_glGenProgramsNV; - if (sf_glad_glGenProgramsNV == NULL && sf_glad_glGenProgramsARB != NULL) sf_glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)sf_glad_glGenProgramsARB; - if (sf_glad_glGenRenderbuffers == NULL && sf_glad_glGenRenderbuffersEXT != NULL) sf_glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)sf_glad_glGenRenderbuffersEXT; - if (sf_glad_glGenRenderbuffersEXT == NULL && sf_glad_glGenRenderbuffers != NULL) sf_glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)sf_glad_glGenRenderbuffers; - if (sf_glad_glGetActiveAttrib == NULL && sf_glad_glGetActiveAttribARB != NULL) sf_glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)sf_glad_glGetActiveAttribARB; - if (sf_glad_glGetActiveAttribARB == NULL && sf_glad_glGetActiveAttrib != NULL) sf_glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)sf_glad_glGetActiveAttrib; - if (sf_glad_glGetActiveUniform == NULL && sf_glad_glGetActiveUniformARB != NULL) sf_glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)sf_glad_glGetActiveUniformARB; - if (sf_glad_glGetActiveUniformARB == NULL && sf_glad_glGetActiveUniform != NULL) sf_glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)sf_glad_glGetActiveUniform; - if (sf_glad_glGetAttribLocation == NULL && sf_glad_glGetAttribLocationARB != NULL) sf_glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)sf_glad_glGetAttribLocationARB; - if (sf_glad_glGetAttribLocationARB == NULL && sf_glad_glGetAttribLocation != NULL) sf_glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)sf_glad_glGetAttribLocation; - if (sf_glad_glGetBufferParameteriv == NULL && sf_glad_glGetBufferParameterivARB != NULL) sf_glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)sf_glad_glGetBufferParameterivARB; - if (sf_glad_glGetBufferParameterivARB == NULL && sf_glad_glGetBufferParameteriv != NULL) sf_glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)sf_glad_glGetBufferParameteriv; - if (sf_glad_glGetBufferPointerv == NULL && sf_glad_glGetBufferPointervARB != NULL) sf_glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)sf_glad_glGetBufferPointervARB; - if (sf_glad_glGetBufferPointervARB == NULL && sf_glad_glGetBufferPointerv != NULL) sf_glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)sf_glad_glGetBufferPointerv; - if (sf_glad_glGetBufferSubData == NULL && sf_glad_glGetBufferSubDataARB != NULL) sf_glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)sf_glad_glGetBufferSubDataARB; - if (sf_glad_glGetBufferSubDataARB == NULL && sf_glad_glGetBufferSubData != NULL) sf_glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)sf_glad_glGetBufferSubData; - if (sf_glad_glGetFramebufferAttachmentParameteriv == NULL && sf_glad_glGetFramebufferAttachmentParameterivEXT != NULL) sf_glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)sf_glad_glGetFramebufferAttachmentParameterivEXT; - if (sf_glad_glGetFramebufferAttachmentParameterivEXT == NULL && sf_glad_glGetFramebufferAttachmentParameteriv != NULL) sf_glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)sf_glad_glGetFramebufferAttachmentParameteriv; - if (sf_glad_glGetPointerv == NULL && sf_glad_glGetPointervEXT != NULL) sf_glad_glGetPointerv = (PFNGLGETPOINTERVPROC)sf_glad_glGetPointervEXT; - if (sf_glad_glGetPointervEXT == NULL && sf_glad_glGetPointerv != NULL) sf_glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)sf_glad_glGetPointerv; - if (sf_glad_glGetRenderbufferParameteriv == NULL && sf_glad_glGetRenderbufferParameterivEXT != NULL) sf_glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)sf_glad_glGetRenderbufferParameterivEXT; - if (sf_glad_glGetRenderbufferParameterivEXT == NULL && sf_glad_glGetRenderbufferParameteriv != NULL) sf_glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)sf_glad_glGetRenderbufferParameteriv; - if (sf_glad_glGetShaderSource == NULL && sf_glad_glGetShaderSourceARB != NULL) sf_glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)sf_glad_glGetShaderSourceARB; - if (sf_glad_glGetShaderSourceARB == NULL && sf_glad_glGetShaderSource != NULL) sf_glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)sf_glad_glGetShaderSource; - if (sf_glad_glGetUniformfv == NULL && sf_glad_glGetUniformfvARB != NULL) sf_glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)sf_glad_glGetUniformfvARB; - if (sf_glad_glGetUniformfvARB == NULL && sf_glad_glGetUniformfv != NULL) sf_glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)sf_glad_glGetUniformfv; - if (sf_glad_glGetUniformiv == NULL && sf_glad_glGetUniformivARB != NULL) sf_glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)sf_glad_glGetUniformivARB; - if (sf_glad_glGetUniformivARB == NULL && sf_glad_glGetUniformiv != NULL) sf_glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)sf_glad_glGetUniformiv; - if (sf_glad_glGetUniformLocation == NULL && sf_glad_glGetUniformLocationARB != NULL) sf_glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)sf_glad_glGetUniformLocationARB; - if (sf_glad_glGetUniformLocationARB == NULL && sf_glad_glGetUniformLocation != NULL) sf_glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)sf_glad_glGetUniformLocation; - if (sf_glad_glGetVertexAttribdv == NULL && sf_glad_glGetVertexAttribdvARB != NULL) sf_glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)sf_glad_glGetVertexAttribdvARB; - if (sf_glad_glGetVertexAttribdv == NULL && sf_glad_glGetVertexAttribdvNV != NULL) sf_glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)sf_glad_glGetVertexAttribdvNV; - if (sf_glad_glGetVertexAttribdvARB == NULL && sf_glad_glGetVertexAttribdv != NULL) sf_glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)sf_glad_glGetVertexAttribdv; - if (sf_glad_glGetVertexAttribdvARB == NULL && sf_glad_glGetVertexAttribdvNV != NULL) sf_glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)sf_glad_glGetVertexAttribdvNV; - if (sf_glad_glGetVertexAttribdvNV == NULL && sf_glad_glGetVertexAttribdv != NULL) sf_glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)sf_glad_glGetVertexAttribdv; - if (sf_glad_glGetVertexAttribdvNV == NULL && sf_glad_glGetVertexAttribdvARB != NULL) sf_glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)sf_glad_glGetVertexAttribdvARB; - if (sf_glad_glGetVertexAttribfv == NULL && sf_glad_glGetVertexAttribfvARB != NULL) sf_glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)sf_glad_glGetVertexAttribfvARB; - if (sf_glad_glGetVertexAttribfv == NULL && sf_glad_glGetVertexAttribfvNV != NULL) sf_glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)sf_glad_glGetVertexAttribfvNV; - if (sf_glad_glGetVertexAttribfvARB == NULL && sf_glad_glGetVertexAttribfv != NULL) sf_glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)sf_glad_glGetVertexAttribfv; - if (sf_glad_glGetVertexAttribfvARB == NULL && sf_glad_glGetVertexAttribfvNV != NULL) sf_glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)sf_glad_glGetVertexAttribfvNV; - if (sf_glad_glGetVertexAttribfvNV == NULL && sf_glad_glGetVertexAttribfvARB != NULL) sf_glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)sf_glad_glGetVertexAttribfvARB; - if (sf_glad_glGetVertexAttribfvNV == NULL && sf_glad_glGetVertexAttribfv != NULL) sf_glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)sf_glad_glGetVertexAttribfv; - if (sf_glad_glGetVertexAttribiv == NULL && sf_glad_glGetVertexAttribivNV != NULL) sf_glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)sf_glad_glGetVertexAttribivNV; - if (sf_glad_glGetVertexAttribiv == NULL && sf_glad_glGetVertexAttribivARB != NULL) sf_glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)sf_glad_glGetVertexAttribivARB; - if (sf_glad_glGetVertexAttribivARB == NULL && sf_glad_glGetVertexAttribivNV != NULL) sf_glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)sf_glad_glGetVertexAttribivNV; - if (sf_glad_glGetVertexAttribivARB == NULL && sf_glad_glGetVertexAttribiv != NULL) sf_glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)sf_glad_glGetVertexAttribiv; - if (sf_glad_glGetVertexAttribivNV == NULL && sf_glad_glGetVertexAttribiv != NULL) sf_glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)sf_glad_glGetVertexAttribiv; - if (sf_glad_glGetVertexAttribivNV == NULL && sf_glad_glGetVertexAttribivARB != NULL) sf_glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)sf_glad_glGetVertexAttribivARB; - if (sf_glad_glGetVertexAttribPointerv == NULL && sf_glad_glGetVertexAttribPointervNV != NULL) sf_glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)sf_glad_glGetVertexAttribPointervNV; - if (sf_glad_glGetVertexAttribPointerv == NULL && sf_glad_glGetVertexAttribPointervARB != NULL) sf_glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)sf_glad_glGetVertexAttribPointervARB; - if (sf_glad_glGetVertexAttribPointervARB == NULL && sf_glad_glGetVertexAttribPointervNV != NULL) sf_glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)sf_glad_glGetVertexAttribPointervNV; - if (sf_glad_glGetVertexAttribPointervARB == NULL && sf_glad_glGetVertexAttribPointerv != NULL) sf_glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)sf_glad_glGetVertexAttribPointerv; - if (sf_glad_glGetVertexAttribPointervNV == NULL && sf_glad_glGetVertexAttribPointerv != NULL) sf_glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)sf_glad_glGetVertexAttribPointerv; - if (sf_glad_glGetVertexAttribPointervNV == NULL && sf_glad_glGetVertexAttribPointervARB != NULL) sf_glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)sf_glad_glGetVertexAttribPointervARB; - if (sf_glad_glIsBuffer == NULL && sf_glad_glIsBufferARB != NULL) sf_glad_glIsBuffer = (PFNGLISBUFFERPROC)sf_glad_glIsBufferARB; - if (sf_glad_glIsBufferARB == NULL && sf_glad_glIsBuffer != NULL) sf_glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)sf_glad_glIsBuffer; - if (sf_glad_glIsFramebuffer == NULL && sf_glad_glIsFramebufferEXT != NULL) sf_glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)sf_glad_glIsFramebufferEXT; - if (sf_glad_glIsFramebufferEXT == NULL && sf_glad_glIsFramebuffer != NULL) sf_glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)sf_glad_glIsFramebuffer; - if (sf_glad_glIsProgramARB == NULL && sf_glad_glIsProgramNV != NULL) sf_glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)sf_glad_glIsProgramNV; - if (sf_glad_glIsProgramNV == NULL && sf_glad_glIsProgramARB != NULL) sf_glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)sf_glad_glIsProgramARB; - if (sf_glad_glIsRenderbuffer == NULL && sf_glad_glIsRenderbufferEXT != NULL) sf_glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)sf_glad_glIsRenderbufferEXT; - if (sf_glad_glIsRenderbufferEXT == NULL && sf_glad_glIsRenderbuffer != NULL) sf_glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)sf_glad_glIsRenderbuffer; - if (sf_glad_glLinkProgram == NULL && sf_glad_glLinkProgramARB != NULL) sf_glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)sf_glad_glLinkProgramARB; - if (sf_glad_glLinkProgramARB == NULL && sf_glad_glLinkProgram != NULL) sf_glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)sf_glad_glLinkProgram; - if (sf_glad_glMapBuffer == NULL && sf_glad_glMapBufferARB != NULL) sf_glad_glMapBuffer = (PFNGLMAPBUFFERPROC)sf_glad_glMapBufferARB; - if (sf_glad_glMapBufferARB == NULL && sf_glad_glMapBuffer != NULL) sf_glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)sf_glad_glMapBuffer; - if (sf_glad_glMultiTexCoord1d == NULL && sf_glad_glMultiTexCoord1dARB != NULL) sf_glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)sf_glad_glMultiTexCoord1dARB; - if (sf_glad_glMultiTexCoord1dARB == NULL && sf_glad_glMultiTexCoord1d != NULL) sf_glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)sf_glad_glMultiTexCoord1d; - if (sf_glad_glMultiTexCoord1dv == NULL && sf_glad_glMultiTexCoord1dvARB != NULL) sf_glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)sf_glad_glMultiTexCoord1dvARB; - if (sf_glad_glMultiTexCoord1dvARB == NULL && sf_glad_glMultiTexCoord1dv != NULL) sf_glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)sf_glad_glMultiTexCoord1dv; - if (sf_glad_glMultiTexCoord1f == NULL && sf_glad_glMultiTexCoord1fARB != NULL) sf_glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)sf_glad_glMultiTexCoord1fARB; - if (sf_glad_glMultiTexCoord1fARB == NULL && sf_glad_glMultiTexCoord1f != NULL) sf_glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)sf_glad_glMultiTexCoord1f; - if (sf_glad_glMultiTexCoord1fv == NULL && sf_glad_glMultiTexCoord1fvARB != NULL) sf_glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)sf_glad_glMultiTexCoord1fvARB; - if (sf_glad_glMultiTexCoord1fvARB == NULL && sf_glad_glMultiTexCoord1fv != NULL) sf_glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)sf_glad_glMultiTexCoord1fv; - if (sf_glad_glMultiTexCoord1i == NULL && sf_glad_glMultiTexCoord1iARB != NULL) sf_glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)sf_glad_glMultiTexCoord1iARB; - if (sf_glad_glMultiTexCoord1iARB == NULL && sf_glad_glMultiTexCoord1i != NULL) sf_glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)sf_glad_glMultiTexCoord1i; - if (sf_glad_glMultiTexCoord1iv == NULL && sf_glad_glMultiTexCoord1ivARB != NULL) sf_glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)sf_glad_glMultiTexCoord1ivARB; - if (sf_glad_glMultiTexCoord1ivARB == NULL && sf_glad_glMultiTexCoord1iv != NULL) sf_glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)sf_glad_glMultiTexCoord1iv; - if (sf_glad_glMultiTexCoord1s == NULL && sf_glad_glMultiTexCoord1sARB != NULL) sf_glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)sf_glad_glMultiTexCoord1sARB; - if (sf_glad_glMultiTexCoord1sARB == NULL && sf_glad_glMultiTexCoord1s != NULL) sf_glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)sf_glad_glMultiTexCoord1s; - if (sf_glad_glMultiTexCoord1sv == NULL && sf_glad_glMultiTexCoord1svARB != NULL) sf_glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)sf_glad_glMultiTexCoord1svARB; - if (sf_glad_glMultiTexCoord1svARB == NULL && sf_glad_glMultiTexCoord1sv != NULL) sf_glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)sf_glad_glMultiTexCoord1sv; - if (sf_glad_glMultiTexCoord2d == NULL && sf_glad_glMultiTexCoord2dARB != NULL) sf_glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)sf_glad_glMultiTexCoord2dARB; - if (sf_glad_glMultiTexCoord2dARB == NULL && sf_glad_glMultiTexCoord2d != NULL) sf_glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)sf_glad_glMultiTexCoord2d; - if (sf_glad_glMultiTexCoord2dv == NULL && sf_glad_glMultiTexCoord2dvARB != NULL) sf_glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)sf_glad_glMultiTexCoord2dvARB; - if (sf_glad_glMultiTexCoord2dvARB == NULL && sf_glad_glMultiTexCoord2dv != NULL) sf_glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)sf_glad_glMultiTexCoord2dv; - if (sf_glad_glMultiTexCoord2f == NULL && sf_glad_glMultiTexCoord2fARB != NULL) sf_glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)sf_glad_glMultiTexCoord2fARB; - if (sf_glad_glMultiTexCoord2fARB == NULL && sf_glad_glMultiTexCoord2f != NULL) sf_glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)sf_glad_glMultiTexCoord2f; - if (sf_glad_glMultiTexCoord2fv == NULL && sf_glad_glMultiTexCoord2fvARB != NULL) sf_glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)sf_glad_glMultiTexCoord2fvARB; - if (sf_glad_glMultiTexCoord2fvARB == NULL && sf_glad_glMultiTexCoord2fv != NULL) sf_glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)sf_glad_glMultiTexCoord2fv; - if (sf_glad_glMultiTexCoord2i == NULL && sf_glad_glMultiTexCoord2iARB != NULL) sf_glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)sf_glad_glMultiTexCoord2iARB; - if (sf_glad_glMultiTexCoord2iARB == NULL && sf_glad_glMultiTexCoord2i != NULL) sf_glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)sf_glad_glMultiTexCoord2i; - if (sf_glad_glMultiTexCoord2iv == NULL && sf_glad_glMultiTexCoord2ivARB != NULL) sf_glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)sf_glad_glMultiTexCoord2ivARB; - if (sf_glad_glMultiTexCoord2ivARB == NULL && sf_glad_glMultiTexCoord2iv != NULL) sf_glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)sf_glad_glMultiTexCoord2iv; - if (sf_glad_glMultiTexCoord2s == NULL && sf_glad_glMultiTexCoord2sARB != NULL) sf_glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)sf_glad_glMultiTexCoord2sARB; - if (sf_glad_glMultiTexCoord2sARB == NULL && sf_glad_glMultiTexCoord2s != NULL) sf_glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)sf_glad_glMultiTexCoord2s; - if (sf_glad_glMultiTexCoord2sv == NULL && sf_glad_glMultiTexCoord2svARB != NULL) sf_glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)sf_glad_glMultiTexCoord2svARB; - if (sf_glad_glMultiTexCoord2svARB == NULL && sf_glad_glMultiTexCoord2sv != NULL) sf_glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)sf_glad_glMultiTexCoord2sv; - if (sf_glad_glMultiTexCoord3d == NULL && sf_glad_glMultiTexCoord3dARB != NULL) sf_glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)sf_glad_glMultiTexCoord3dARB; - if (sf_glad_glMultiTexCoord3dARB == NULL && sf_glad_glMultiTexCoord3d != NULL) sf_glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)sf_glad_glMultiTexCoord3d; - if (sf_glad_glMultiTexCoord3dv == NULL && sf_glad_glMultiTexCoord3dvARB != NULL) sf_glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)sf_glad_glMultiTexCoord3dvARB; - if (sf_glad_glMultiTexCoord3dvARB == NULL && sf_glad_glMultiTexCoord3dv != NULL) sf_glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)sf_glad_glMultiTexCoord3dv; - if (sf_glad_glMultiTexCoord3f == NULL && sf_glad_glMultiTexCoord3fARB != NULL) sf_glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)sf_glad_glMultiTexCoord3fARB; - if (sf_glad_glMultiTexCoord3fARB == NULL && sf_glad_glMultiTexCoord3f != NULL) sf_glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)sf_glad_glMultiTexCoord3f; - if (sf_glad_glMultiTexCoord3fv == NULL && sf_glad_glMultiTexCoord3fvARB != NULL) sf_glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)sf_glad_glMultiTexCoord3fvARB; - if (sf_glad_glMultiTexCoord3fvARB == NULL && sf_glad_glMultiTexCoord3fv != NULL) sf_glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)sf_glad_glMultiTexCoord3fv; - if (sf_glad_glMultiTexCoord3i == NULL && sf_glad_glMultiTexCoord3iARB != NULL) sf_glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)sf_glad_glMultiTexCoord3iARB; - if (sf_glad_glMultiTexCoord3iARB == NULL && sf_glad_glMultiTexCoord3i != NULL) sf_glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)sf_glad_glMultiTexCoord3i; - if (sf_glad_glMultiTexCoord3iv == NULL && sf_glad_glMultiTexCoord3ivARB != NULL) sf_glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)sf_glad_glMultiTexCoord3ivARB; - if (sf_glad_glMultiTexCoord3ivARB == NULL && sf_glad_glMultiTexCoord3iv != NULL) sf_glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)sf_glad_glMultiTexCoord3iv; - if (sf_glad_glMultiTexCoord3s == NULL && sf_glad_glMultiTexCoord3sARB != NULL) sf_glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)sf_glad_glMultiTexCoord3sARB; - if (sf_glad_glMultiTexCoord3sARB == NULL && sf_glad_glMultiTexCoord3s != NULL) sf_glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)sf_glad_glMultiTexCoord3s; - if (sf_glad_glMultiTexCoord3sv == NULL && sf_glad_glMultiTexCoord3svARB != NULL) sf_glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)sf_glad_glMultiTexCoord3svARB; - if (sf_glad_glMultiTexCoord3svARB == NULL && sf_glad_glMultiTexCoord3sv != NULL) sf_glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)sf_glad_glMultiTexCoord3sv; - if (sf_glad_glMultiTexCoord4d == NULL && sf_glad_glMultiTexCoord4dARB != NULL) sf_glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)sf_glad_glMultiTexCoord4dARB; - if (sf_glad_glMultiTexCoord4dARB == NULL && sf_glad_glMultiTexCoord4d != NULL) sf_glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)sf_glad_glMultiTexCoord4d; - if (sf_glad_glMultiTexCoord4dv == NULL && sf_glad_glMultiTexCoord4dvARB != NULL) sf_glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)sf_glad_glMultiTexCoord4dvARB; - if (sf_glad_glMultiTexCoord4dvARB == NULL && sf_glad_glMultiTexCoord4dv != NULL) sf_glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)sf_glad_glMultiTexCoord4dv; - if (sf_glad_glMultiTexCoord4f == NULL && sf_glad_glMultiTexCoord4fARB != NULL) sf_glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)sf_glad_glMultiTexCoord4fARB; - if (sf_glad_glMultiTexCoord4fARB == NULL && sf_glad_glMultiTexCoord4f != NULL) sf_glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)sf_glad_glMultiTexCoord4f; - if (sf_glad_glMultiTexCoord4fv == NULL && sf_glad_glMultiTexCoord4fvARB != NULL) sf_glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)sf_glad_glMultiTexCoord4fvARB; - if (sf_glad_glMultiTexCoord4fvARB == NULL && sf_glad_glMultiTexCoord4fv != NULL) sf_glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)sf_glad_glMultiTexCoord4fv; - if (sf_glad_glMultiTexCoord4i == NULL && sf_glad_glMultiTexCoord4iARB != NULL) sf_glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)sf_glad_glMultiTexCoord4iARB; - if (sf_glad_glMultiTexCoord4iARB == NULL && sf_glad_glMultiTexCoord4i != NULL) sf_glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)sf_glad_glMultiTexCoord4i; - if (sf_glad_glMultiTexCoord4iv == NULL && sf_glad_glMultiTexCoord4ivARB != NULL) sf_glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)sf_glad_glMultiTexCoord4ivARB; - if (sf_glad_glMultiTexCoord4ivARB == NULL && sf_glad_glMultiTexCoord4iv != NULL) sf_glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)sf_glad_glMultiTexCoord4iv; - if (sf_glad_glMultiTexCoord4s == NULL && sf_glad_glMultiTexCoord4sARB != NULL) sf_glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)sf_glad_glMultiTexCoord4sARB; - if (sf_glad_glMultiTexCoord4sARB == NULL && sf_glad_glMultiTexCoord4s != NULL) sf_glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)sf_glad_glMultiTexCoord4s; - if (sf_glad_glMultiTexCoord4sv == NULL && sf_glad_glMultiTexCoord4svARB != NULL) sf_glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)sf_glad_glMultiTexCoord4svARB; - if (sf_glad_glMultiTexCoord4svARB == NULL && sf_glad_glMultiTexCoord4sv != NULL) sf_glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)sf_glad_glMultiTexCoord4sv; - if (sf_glad_glPrioritizeTextures == NULL && sf_glad_glPrioritizeTexturesEXT != NULL) sf_glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)sf_glad_glPrioritizeTexturesEXT; - if (sf_glad_glPrioritizeTexturesEXT == NULL && sf_glad_glPrioritizeTextures != NULL) sf_glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)sf_glad_glPrioritizeTextures; - if (sf_glad_glProgramParameteri == NULL && sf_glad_glProgramParameteriARB != NULL) sf_glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)sf_glad_glProgramParameteriARB; - if (sf_glad_glProgramParameteri == NULL && sf_glad_glProgramParameteriEXT != NULL) sf_glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)sf_glad_glProgramParameteriEXT; - if (sf_glad_glProgramParameteriARB == NULL && sf_glad_glProgramParameteri != NULL) sf_glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)sf_glad_glProgramParameteri; - if (sf_glad_glProgramParameteriARB == NULL && sf_glad_glProgramParameteriEXT != NULL) sf_glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)sf_glad_glProgramParameteriEXT; - if (sf_glad_glProgramParameteriEXT == NULL && sf_glad_glProgramParameteriARB != NULL) sf_glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)sf_glad_glProgramParameteriARB; - if (sf_glad_glProgramParameteriEXT == NULL && sf_glad_glProgramParameteri != NULL) sf_glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)sf_glad_glProgramParameteri; - if (sf_glad_glRenderbufferStorage == NULL && sf_glad_glRenderbufferStorageEXT != NULL) sf_glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)sf_glad_glRenderbufferStorageEXT; - if (sf_glad_glRenderbufferStorageEXT == NULL && sf_glad_glRenderbufferStorage != NULL) sf_glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)sf_glad_glRenderbufferStorage; - if (sf_glad_glRenderbufferStorageMultisample == NULL && sf_glad_glRenderbufferStorageMultisampleEXT != NULL) sf_glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)sf_glad_glRenderbufferStorageMultisampleEXT; - if (sf_glad_glRenderbufferStorageMultisampleEXT == NULL && sf_glad_glRenderbufferStorageMultisample != NULL) sf_glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)sf_glad_glRenderbufferStorageMultisample; - if (sf_glad_glShaderSource == NULL && sf_glad_glShaderSourceARB != NULL) sf_glad_glShaderSource = (PFNGLSHADERSOURCEPROC)sf_glad_glShaderSourceARB; - if (sf_glad_glShaderSourceARB == NULL && sf_glad_glShaderSource != NULL) sf_glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)sf_glad_glShaderSource; - if (sf_glad_glTexSubImage1D == NULL && sf_glad_glTexSubImage1DEXT != NULL) sf_glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)sf_glad_glTexSubImage1DEXT; - if (sf_glad_glTexSubImage1DEXT == NULL && sf_glad_glTexSubImage1D != NULL) sf_glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)sf_glad_glTexSubImage1D; - if (sf_glad_glTexSubImage2D == NULL && sf_glad_glTexSubImage2DEXT != NULL) sf_glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)sf_glad_glTexSubImage2DEXT; - if (sf_glad_glTexSubImage2DEXT == NULL && sf_glad_glTexSubImage2D != NULL) sf_glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)sf_glad_glTexSubImage2D; - if (sf_glad_glUniform1f == NULL && sf_glad_glUniform1fARB != NULL) sf_glad_glUniform1f = (PFNGLUNIFORM1FPROC)sf_glad_glUniform1fARB; - if (sf_glad_glUniform1fARB == NULL && sf_glad_glUniform1f != NULL) sf_glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)sf_glad_glUniform1f; - if (sf_glad_glUniform1fv == NULL && sf_glad_glUniform1fvARB != NULL) sf_glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)sf_glad_glUniform1fvARB; - if (sf_glad_glUniform1fvARB == NULL && sf_glad_glUniform1fv != NULL) sf_glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)sf_glad_glUniform1fv; - if (sf_glad_glUniform1i == NULL && sf_glad_glUniform1iARB != NULL) sf_glad_glUniform1i = (PFNGLUNIFORM1IPROC)sf_glad_glUniform1iARB; - if (sf_glad_glUniform1iARB == NULL && sf_glad_glUniform1i != NULL) sf_glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)sf_glad_glUniform1i; - if (sf_glad_glUniform1iv == NULL && sf_glad_glUniform1ivARB != NULL) sf_glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)sf_glad_glUniform1ivARB; - if (sf_glad_glUniform1ivARB == NULL && sf_glad_glUniform1iv != NULL) sf_glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)sf_glad_glUniform1iv; - if (sf_glad_glUniform2f == NULL && sf_glad_glUniform2fARB != NULL) sf_glad_glUniform2f = (PFNGLUNIFORM2FPROC)sf_glad_glUniform2fARB; - if (sf_glad_glUniform2fARB == NULL && sf_glad_glUniform2f != NULL) sf_glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)sf_glad_glUniform2f; - if (sf_glad_glUniform2fv == NULL && sf_glad_glUniform2fvARB != NULL) sf_glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)sf_glad_glUniform2fvARB; - if (sf_glad_glUniform2fvARB == NULL && sf_glad_glUniform2fv != NULL) sf_glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)sf_glad_glUniform2fv; - if (sf_glad_glUniform2i == NULL && sf_glad_glUniform2iARB != NULL) sf_glad_glUniform2i = (PFNGLUNIFORM2IPROC)sf_glad_glUniform2iARB; - if (sf_glad_glUniform2iARB == NULL && sf_glad_glUniform2i != NULL) sf_glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)sf_glad_glUniform2i; - if (sf_glad_glUniform2iv == NULL && sf_glad_glUniform2ivARB != NULL) sf_glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)sf_glad_glUniform2ivARB; - if (sf_glad_glUniform2ivARB == NULL && sf_glad_glUniform2iv != NULL) sf_glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)sf_glad_glUniform2iv; - if (sf_glad_glUniform3f == NULL && sf_glad_glUniform3fARB != NULL) sf_glad_glUniform3f = (PFNGLUNIFORM3FPROC)sf_glad_glUniform3fARB; - if (sf_glad_glUniform3fARB == NULL && sf_glad_glUniform3f != NULL) sf_glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)sf_glad_glUniform3f; - if (sf_glad_glUniform3fv == NULL && sf_glad_glUniform3fvARB != NULL) sf_glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)sf_glad_glUniform3fvARB; - if (sf_glad_glUniform3fvARB == NULL && sf_glad_glUniform3fv != NULL) sf_glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)sf_glad_glUniform3fv; - if (sf_glad_glUniform3i == NULL && sf_glad_glUniform3iARB != NULL) sf_glad_glUniform3i = (PFNGLUNIFORM3IPROC)sf_glad_glUniform3iARB; - if (sf_glad_glUniform3iARB == NULL && sf_glad_glUniform3i != NULL) sf_glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)sf_glad_glUniform3i; - if (sf_glad_glUniform3iv == NULL && sf_glad_glUniform3ivARB != NULL) sf_glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)sf_glad_glUniform3ivARB; - if (sf_glad_glUniform3ivARB == NULL && sf_glad_glUniform3iv != NULL) sf_glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)sf_glad_glUniform3iv; - if (sf_glad_glUniform4f == NULL && sf_glad_glUniform4fARB != NULL) sf_glad_glUniform4f = (PFNGLUNIFORM4FPROC)sf_glad_glUniform4fARB; - if (sf_glad_glUniform4fARB == NULL && sf_glad_glUniform4f != NULL) sf_glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)sf_glad_glUniform4f; - if (sf_glad_glUniform4fv == NULL && sf_glad_glUniform4fvARB != NULL) sf_glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)sf_glad_glUniform4fvARB; - if (sf_glad_glUniform4fvARB == NULL && sf_glad_glUniform4fv != NULL) sf_glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)sf_glad_glUniform4fv; - if (sf_glad_glUniform4i == NULL && sf_glad_glUniform4iARB != NULL) sf_glad_glUniform4i = (PFNGLUNIFORM4IPROC)sf_glad_glUniform4iARB; - if (sf_glad_glUniform4iARB == NULL && sf_glad_glUniform4i != NULL) sf_glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)sf_glad_glUniform4i; - if (sf_glad_glUniform4iv == NULL && sf_glad_glUniform4ivARB != NULL) sf_glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)sf_glad_glUniform4ivARB; - if (sf_glad_glUniform4ivARB == NULL && sf_glad_glUniform4iv != NULL) sf_glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)sf_glad_glUniform4iv; - if (sf_glad_glUniformMatrix2fv == NULL && sf_glad_glUniformMatrix2fvARB != NULL) sf_glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)sf_glad_glUniformMatrix2fvARB; - if (sf_glad_glUniformMatrix2fvARB == NULL && sf_glad_glUniformMatrix2fv != NULL) sf_glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)sf_glad_glUniformMatrix2fv; - if (sf_glad_glUniformMatrix3fv == NULL && sf_glad_glUniformMatrix3fvARB != NULL) sf_glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)sf_glad_glUniformMatrix3fvARB; - if (sf_glad_glUniformMatrix3fvARB == NULL && sf_glad_glUniformMatrix3fv != NULL) sf_glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)sf_glad_glUniformMatrix3fv; - if (sf_glad_glUniformMatrix4fv == NULL && sf_glad_glUniformMatrix4fvARB != NULL) sf_glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)sf_glad_glUniformMatrix4fvARB; - if (sf_glad_glUniformMatrix4fvARB == NULL && sf_glad_glUniformMatrix4fv != NULL) sf_glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)sf_glad_glUniformMatrix4fv; - if (sf_glad_glUnmapBuffer == NULL && sf_glad_glUnmapBufferARB != NULL) sf_glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)sf_glad_glUnmapBufferARB; - if (sf_glad_glUnmapBufferARB == NULL && sf_glad_glUnmapBuffer != NULL) sf_glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)sf_glad_glUnmapBuffer; - if (sf_glad_glUseProgram == NULL && sf_glad_glUseProgramObjectARB != NULL) sf_glad_glUseProgram = (PFNGLUSEPROGRAMPROC)sf_glad_glUseProgramObjectARB; - if (sf_glad_glUseProgramObjectARB == NULL && sf_glad_glUseProgram != NULL) sf_glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)sf_glad_glUseProgram; - if (sf_glad_glValidateProgram == NULL && sf_glad_glValidateProgramARB != NULL) sf_glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)sf_glad_glValidateProgramARB; - if (sf_glad_glValidateProgramARB == NULL && sf_glad_glValidateProgram != NULL) sf_glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)sf_glad_glValidateProgram; - if (sf_glad_glVertexAttrib1d == NULL && sf_glad_glVertexAttrib1dNV != NULL) sf_glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)sf_glad_glVertexAttrib1dNV; - if (sf_glad_glVertexAttrib1d == NULL && sf_glad_glVertexAttrib1dARB != NULL) sf_glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)sf_glad_glVertexAttrib1dARB; - if (sf_glad_glVertexAttrib1dARB == NULL && sf_glad_glVertexAttrib1dNV != NULL) sf_glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)sf_glad_glVertexAttrib1dNV; - if (sf_glad_glVertexAttrib1dARB == NULL && sf_glad_glVertexAttrib1d != NULL) sf_glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)sf_glad_glVertexAttrib1d; - if (sf_glad_glVertexAttrib1dNV == NULL && sf_glad_glVertexAttrib1d != NULL) sf_glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)sf_glad_glVertexAttrib1d; - if (sf_glad_glVertexAttrib1dNV == NULL && sf_glad_glVertexAttrib1dARB != NULL) sf_glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)sf_glad_glVertexAttrib1dARB; - if (sf_glad_glVertexAttrib1dv == NULL && sf_glad_glVertexAttrib1dvARB != NULL) sf_glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)sf_glad_glVertexAttrib1dvARB; - if (sf_glad_glVertexAttrib1dv == NULL && sf_glad_glVertexAttrib1dvNV != NULL) sf_glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)sf_glad_glVertexAttrib1dvNV; - if (sf_glad_glVertexAttrib1dvARB == NULL && sf_glad_glVertexAttrib1dvNV != NULL) sf_glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)sf_glad_glVertexAttrib1dvNV; - if (sf_glad_glVertexAttrib1dvARB == NULL && sf_glad_glVertexAttrib1dv != NULL) sf_glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)sf_glad_glVertexAttrib1dv; - if (sf_glad_glVertexAttrib1dvNV == NULL && sf_glad_glVertexAttrib1dvARB != NULL) sf_glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)sf_glad_glVertexAttrib1dvARB; - if (sf_glad_glVertexAttrib1dvNV == NULL && sf_glad_glVertexAttrib1dv != NULL) sf_glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)sf_glad_glVertexAttrib1dv; - if (sf_glad_glVertexAttrib1f == NULL && sf_glad_glVertexAttrib1fNV != NULL) sf_glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)sf_glad_glVertexAttrib1fNV; - if (sf_glad_glVertexAttrib1f == NULL && sf_glad_glVertexAttrib1fARB != NULL) sf_glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)sf_glad_glVertexAttrib1fARB; - if (sf_glad_glVertexAttrib1fARB == NULL && sf_glad_glVertexAttrib1fNV != NULL) sf_glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)sf_glad_glVertexAttrib1fNV; - if (sf_glad_glVertexAttrib1fARB == NULL && sf_glad_glVertexAttrib1f != NULL) sf_glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)sf_glad_glVertexAttrib1f; - if (sf_glad_glVertexAttrib1fNV == NULL && sf_glad_glVertexAttrib1fARB != NULL) sf_glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)sf_glad_glVertexAttrib1fARB; - if (sf_glad_glVertexAttrib1fNV == NULL && sf_glad_glVertexAttrib1f != NULL) sf_glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)sf_glad_glVertexAttrib1f; - if (sf_glad_glVertexAttrib1fv == NULL && sf_glad_glVertexAttrib1fvARB != NULL) sf_glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)sf_glad_glVertexAttrib1fvARB; - if (sf_glad_glVertexAttrib1fv == NULL && sf_glad_glVertexAttrib1fvNV != NULL) sf_glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)sf_glad_glVertexAttrib1fvNV; - if (sf_glad_glVertexAttrib1fvARB == NULL && sf_glad_glVertexAttrib1fvNV != NULL) sf_glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)sf_glad_glVertexAttrib1fvNV; - if (sf_glad_glVertexAttrib1fvARB == NULL && sf_glad_glVertexAttrib1fv != NULL) sf_glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)sf_glad_glVertexAttrib1fv; - if (sf_glad_glVertexAttrib1fvNV == NULL && sf_glad_glVertexAttrib1fvARB != NULL) sf_glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)sf_glad_glVertexAttrib1fvARB; - if (sf_glad_glVertexAttrib1fvNV == NULL && sf_glad_glVertexAttrib1fv != NULL) sf_glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)sf_glad_glVertexAttrib1fv; - if (sf_glad_glVertexAttrib1s == NULL && sf_glad_glVertexAttrib1sNV != NULL) sf_glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)sf_glad_glVertexAttrib1sNV; - if (sf_glad_glVertexAttrib1s == NULL && sf_glad_glVertexAttrib1sARB != NULL) sf_glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)sf_glad_glVertexAttrib1sARB; - if (sf_glad_glVertexAttrib1sARB == NULL && sf_glad_glVertexAttrib1sNV != NULL) sf_glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)sf_glad_glVertexAttrib1sNV; - if (sf_glad_glVertexAttrib1sARB == NULL && sf_glad_glVertexAttrib1s != NULL) sf_glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)sf_glad_glVertexAttrib1s; - if (sf_glad_glVertexAttrib1sNV == NULL && sf_glad_glVertexAttrib1s != NULL) sf_glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)sf_glad_glVertexAttrib1s; - if (sf_glad_glVertexAttrib1sNV == NULL && sf_glad_glVertexAttrib1sARB != NULL) sf_glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)sf_glad_glVertexAttrib1sARB; - if (sf_glad_glVertexAttrib1sv == NULL && sf_glad_glVertexAttrib1svNV != NULL) sf_glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)sf_glad_glVertexAttrib1svNV; - if (sf_glad_glVertexAttrib1sv == NULL && sf_glad_glVertexAttrib1svARB != NULL) sf_glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)sf_glad_glVertexAttrib1svARB; - if (sf_glad_glVertexAttrib1svARB == NULL && sf_glad_glVertexAttrib1svNV != NULL) sf_glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)sf_glad_glVertexAttrib1svNV; - if (sf_glad_glVertexAttrib1svARB == NULL && sf_glad_glVertexAttrib1sv != NULL) sf_glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)sf_glad_glVertexAttrib1sv; - if (sf_glad_glVertexAttrib1svNV == NULL && sf_glad_glVertexAttrib1svARB != NULL) sf_glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)sf_glad_glVertexAttrib1svARB; - if (sf_glad_glVertexAttrib1svNV == NULL && sf_glad_glVertexAttrib1sv != NULL) sf_glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)sf_glad_glVertexAttrib1sv; - if (sf_glad_glVertexAttrib2d == NULL && sf_glad_glVertexAttrib2dARB != NULL) sf_glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)sf_glad_glVertexAttrib2dARB; - if (sf_glad_glVertexAttrib2d == NULL && sf_glad_glVertexAttrib2dNV != NULL) sf_glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)sf_glad_glVertexAttrib2dNV; - if (sf_glad_glVertexAttrib2dARB == NULL && sf_glad_glVertexAttrib2d != NULL) sf_glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)sf_glad_glVertexAttrib2d; - if (sf_glad_glVertexAttrib2dARB == NULL && sf_glad_glVertexAttrib2dNV != NULL) sf_glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)sf_glad_glVertexAttrib2dNV; - if (sf_glad_glVertexAttrib2dNV == NULL && sf_glad_glVertexAttrib2dARB != NULL) sf_glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)sf_glad_glVertexAttrib2dARB; - if (sf_glad_glVertexAttrib2dNV == NULL && sf_glad_glVertexAttrib2d != NULL) sf_glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)sf_glad_glVertexAttrib2d; - if (sf_glad_glVertexAttrib2dv == NULL && sf_glad_glVertexAttrib2dvARB != NULL) sf_glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)sf_glad_glVertexAttrib2dvARB; - if (sf_glad_glVertexAttrib2dv == NULL && sf_glad_glVertexAttrib2dvNV != NULL) sf_glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)sf_glad_glVertexAttrib2dvNV; - if (sf_glad_glVertexAttrib2dvARB == NULL && sf_glad_glVertexAttrib2dv != NULL) sf_glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)sf_glad_glVertexAttrib2dv; - if (sf_glad_glVertexAttrib2dvARB == NULL && sf_glad_glVertexAttrib2dvNV != NULL) sf_glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)sf_glad_glVertexAttrib2dvNV; - if (sf_glad_glVertexAttrib2dvNV == NULL && sf_glad_glVertexAttrib2dv != NULL) sf_glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)sf_glad_glVertexAttrib2dv; - if (sf_glad_glVertexAttrib2dvNV == NULL && sf_glad_glVertexAttrib2dvARB != NULL) sf_glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)sf_glad_glVertexAttrib2dvARB; - if (sf_glad_glVertexAttrib2f == NULL && sf_glad_glVertexAttrib2fARB != NULL) sf_glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)sf_glad_glVertexAttrib2fARB; - if (sf_glad_glVertexAttrib2f == NULL && sf_glad_glVertexAttrib2fNV != NULL) sf_glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)sf_glad_glVertexAttrib2fNV; - if (sf_glad_glVertexAttrib2fARB == NULL && sf_glad_glVertexAttrib2fNV != NULL) sf_glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)sf_glad_glVertexAttrib2fNV; - if (sf_glad_glVertexAttrib2fARB == NULL && sf_glad_glVertexAttrib2f != NULL) sf_glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)sf_glad_glVertexAttrib2f; - if (sf_glad_glVertexAttrib2fNV == NULL && sf_glad_glVertexAttrib2fARB != NULL) sf_glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)sf_glad_glVertexAttrib2fARB; - if (sf_glad_glVertexAttrib2fNV == NULL && sf_glad_glVertexAttrib2f != NULL) sf_glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)sf_glad_glVertexAttrib2f; - if (sf_glad_glVertexAttrib2fv == NULL && sf_glad_glVertexAttrib2fvNV != NULL) sf_glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)sf_glad_glVertexAttrib2fvNV; - if (sf_glad_glVertexAttrib2fv == NULL && sf_glad_glVertexAttrib2fvARB != NULL) sf_glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)sf_glad_glVertexAttrib2fvARB; - if (sf_glad_glVertexAttrib2fvARB == NULL && sf_glad_glVertexAttrib2fvNV != NULL) sf_glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)sf_glad_glVertexAttrib2fvNV; - if (sf_glad_glVertexAttrib2fvARB == NULL && sf_glad_glVertexAttrib2fv != NULL) sf_glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)sf_glad_glVertexAttrib2fv; - if (sf_glad_glVertexAttrib2fvNV == NULL && sf_glad_glVertexAttrib2fvARB != NULL) sf_glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)sf_glad_glVertexAttrib2fvARB; - if (sf_glad_glVertexAttrib2fvNV == NULL && sf_glad_glVertexAttrib2fv != NULL) sf_glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)sf_glad_glVertexAttrib2fv; - if (sf_glad_glVertexAttrib2s == NULL && sf_glad_glVertexAttrib2sARB != NULL) sf_glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)sf_glad_glVertexAttrib2sARB; - if (sf_glad_glVertexAttrib2s == NULL && sf_glad_glVertexAttrib2sNV != NULL) sf_glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)sf_glad_glVertexAttrib2sNV; - if (sf_glad_glVertexAttrib2sARB == NULL && sf_glad_glVertexAttrib2s != NULL) sf_glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)sf_glad_glVertexAttrib2s; - if (sf_glad_glVertexAttrib2sARB == NULL && sf_glad_glVertexAttrib2sNV != NULL) sf_glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)sf_glad_glVertexAttrib2sNV; - if (sf_glad_glVertexAttrib2sNV == NULL && sf_glad_glVertexAttrib2sARB != NULL) sf_glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)sf_glad_glVertexAttrib2sARB; - if (sf_glad_glVertexAttrib2sNV == NULL && sf_glad_glVertexAttrib2s != NULL) sf_glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)sf_glad_glVertexAttrib2s; - if (sf_glad_glVertexAttrib2sv == NULL && sf_glad_glVertexAttrib2svARB != NULL) sf_glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)sf_glad_glVertexAttrib2svARB; - if (sf_glad_glVertexAttrib2sv == NULL && sf_glad_glVertexAttrib2svNV != NULL) sf_glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)sf_glad_glVertexAttrib2svNV; - if (sf_glad_glVertexAttrib2svARB == NULL && sf_glad_glVertexAttrib2sv != NULL) sf_glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)sf_glad_glVertexAttrib2sv; - if (sf_glad_glVertexAttrib2svARB == NULL && sf_glad_glVertexAttrib2svNV != NULL) sf_glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)sf_glad_glVertexAttrib2svNV; - if (sf_glad_glVertexAttrib2svNV == NULL && sf_glad_glVertexAttrib2sv != NULL) sf_glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)sf_glad_glVertexAttrib2sv; - if (sf_glad_glVertexAttrib2svNV == NULL && sf_glad_glVertexAttrib2svARB != NULL) sf_glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)sf_glad_glVertexAttrib2svARB; - if (sf_glad_glVertexAttrib3d == NULL && sf_glad_glVertexAttrib3dARB != NULL) sf_glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)sf_glad_glVertexAttrib3dARB; - if (sf_glad_glVertexAttrib3d == NULL && sf_glad_glVertexAttrib3dNV != NULL) sf_glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)sf_glad_glVertexAttrib3dNV; - if (sf_glad_glVertexAttrib3dARB == NULL && sf_glad_glVertexAttrib3d != NULL) sf_glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)sf_glad_glVertexAttrib3d; - if (sf_glad_glVertexAttrib3dARB == NULL && sf_glad_glVertexAttrib3dNV != NULL) sf_glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)sf_glad_glVertexAttrib3dNV; - if (sf_glad_glVertexAttrib3dNV == NULL && sf_glad_glVertexAttrib3dARB != NULL) sf_glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)sf_glad_glVertexAttrib3dARB; - if (sf_glad_glVertexAttrib3dNV == NULL && sf_glad_glVertexAttrib3d != NULL) sf_glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)sf_glad_glVertexAttrib3d; - if (sf_glad_glVertexAttrib3dv == NULL && sf_glad_glVertexAttrib3dvARB != NULL) sf_glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)sf_glad_glVertexAttrib3dvARB; - if (sf_glad_glVertexAttrib3dv == NULL && sf_glad_glVertexAttrib3dvNV != NULL) sf_glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)sf_glad_glVertexAttrib3dvNV; - if (sf_glad_glVertexAttrib3dvARB == NULL && sf_glad_glVertexAttrib3dv != NULL) sf_glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)sf_glad_glVertexAttrib3dv; - if (sf_glad_glVertexAttrib3dvARB == NULL && sf_glad_glVertexAttrib3dvNV != NULL) sf_glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)sf_glad_glVertexAttrib3dvNV; - if (sf_glad_glVertexAttrib3dvNV == NULL && sf_glad_glVertexAttrib3dv != NULL) sf_glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)sf_glad_glVertexAttrib3dv; - if (sf_glad_glVertexAttrib3dvNV == NULL && sf_glad_glVertexAttrib3dvARB != NULL) sf_glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)sf_glad_glVertexAttrib3dvARB; - if (sf_glad_glVertexAttrib3f == NULL && sf_glad_glVertexAttrib3fARB != NULL) sf_glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)sf_glad_glVertexAttrib3fARB; - if (sf_glad_glVertexAttrib3f == NULL && sf_glad_glVertexAttrib3fNV != NULL) sf_glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)sf_glad_glVertexAttrib3fNV; - if (sf_glad_glVertexAttrib3fARB == NULL && sf_glad_glVertexAttrib3f != NULL) sf_glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)sf_glad_glVertexAttrib3f; - if (sf_glad_glVertexAttrib3fARB == NULL && sf_glad_glVertexAttrib3fNV != NULL) sf_glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)sf_glad_glVertexAttrib3fNV; - if (sf_glad_glVertexAttrib3fNV == NULL && sf_glad_glVertexAttrib3f != NULL) sf_glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)sf_glad_glVertexAttrib3f; - if (sf_glad_glVertexAttrib3fNV == NULL && sf_glad_glVertexAttrib3fARB != NULL) sf_glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)sf_glad_glVertexAttrib3fARB; - if (sf_glad_glVertexAttrib3fv == NULL && sf_glad_glVertexAttrib3fvNV != NULL) sf_glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)sf_glad_glVertexAttrib3fvNV; - if (sf_glad_glVertexAttrib3fv == NULL && sf_glad_glVertexAttrib3fvARB != NULL) sf_glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)sf_glad_glVertexAttrib3fvARB; - if (sf_glad_glVertexAttrib3fvARB == NULL && sf_glad_glVertexAttrib3fvNV != NULL) sf_glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)sf_glad_glVertexAttrib3fvNV; - if (sf_glad_glVertexAttrib3fvARB == NULL && sf_glad_glVertexAttrib3fv != NULL) sf_glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)sf_glad_glVertexAttrib3fv; - if (sf_glad_glVertexAttrib3fvNV == NULL && sf_glad_glVertexAttrib3fv != NULL) sf_glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)sf_glad_glVertexAttrib3fv; - if (sf_glad_glVertexAttrib3fvNV == NULL && sf_glad_glVertexAttrib3fvARB != NULL) sf_glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)sf_glad_glVertexAttrib3fvARB; - if (sf_glad_glVertexAttrib3s == NULL && sf_glad_glVertexAttrib3sARB != NULL) sf_glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)sf_glad_glVertexAttrib3sARB; - if (sf_glad_glVertexAttrib3s == NULL && sf_glad_glVertexAttrib3sNV != NULL) sf_glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)sf_glad_glVertexAttrib3sNV; - if (sf_glad_glVertexAttrib3sARB == NULL && sf_glad_glVertexAttrib3s != NULL) sf_glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)sf_glad_glVertexAttrib3s; - if (sf_glad_glVertexAttrib3sARB == NULL && sf_glad_glVertexAttrib3sNV != NULL) sf_glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)sf_glad_glVertexAttrib3sNV; - if (sf_glad_glVertexAttrib3sNV == NULL && sf_glad_glVertexAttrib3sARB != NULL) sf_glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)sf_glad_glVertexAttrib3sARB; - if (sf_glad_glVertexAttrib3sNV == NULL && sf_glad_glVertexAttrib3s != NULL) sf_glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)sf_glad_glVertexAttrib3s; - if (sf_glad_glVertexAttrib3sv == NULL && sf_glad_glVertexAttrib3svARB != NULL) sf_glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)sf_glad_glVertexAttrib3svARB; - if (sf_glad_glVertexAttrib3sv == NULL && sf_glad_glVertexAttrib3svNV != NULL) sf_glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)sf_glad_glVertexAttrib3svNV; - if (sf_glad_glVertexAttrib3svARB == NULL && sf_glad_glVertexAttrib3sv != NULL) sf_glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)sf_glad_glVertexAttrib3sv; - if (sf_glad_glVertexAttrib3svARB == NULL && sf_glad_glVertexAttrib3svNV != NULL) sf_glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)sf_glad_glVertexAttrib3svNV; - if (sf_glad_glVertexAttrib3svNV == NULL && sf_glad_glVertexAttrib3sv != NULL) sf_glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)sf_glad_glVertexAttrib3sv; - if (sf_glad_glVertexAttrib3svNV == NULL && sf_glad_glVertexAttrib3svARB != NULL) sf_glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)sf_glad_glVertexAttrib3svARB; - if (sf_glad_glVertexAttrib4bv == NULL && sf_glad_glVertexAttrib4bvARB != NULL) sf_glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)sf_glad_glVertexAttrib4bvARB; - if (sf_glad_glVertexAttrib4bvARB == NULL && sf_glad_glVertexAttrib4bv != NULL) sf_glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)sf_glad_glVertexAttrib4bv; - if (sf_glad_glVertexAttrib4d == NULL && sf_glad_glVertexAttrib4dNV != NULL) sf_glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)sf_glad_glVertexAttrib4dNV; - if (sf_glad_glVertexAttrib4d == NULL && sf_glad_glVertexAttrib4dARB != NULL) sf_glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)sf_glad_glVertexAttrib4dARB; - if (sf_glad_glVertexAttrib4dARB == NULL && sf_glad_glVertexAttrib4dNV != NULL) sf_glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)sf_glad_glVertexAttrib4dNV; - if (sf_glad_glVertexAttrib4dARB == NULL && sf_glad_glVertexAttrib4d != NULL) sf_glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)sf_glad_glVertexAttrib4d; - if (sf_glad_glVertexAttrib4dNV == NULL && sf_glad_glVertexAttrib4d != NULL) sf_glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)sf_glad_glVertexAttrib4d; - if (sf_glad_glVertexAttrib4dNV == NULL && sf_glad_glVertexAttrib4dARB != NULL) sf_glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)sf_glad_glVertexAttrib4dARB; - if (sf_glad_glVertexAttrib4dv == NULL && sf_glad_glVertexAttrib4dvNV != NULL) sf_glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)sf_glad_glVertexAttrib4dvNV; - if (sf_glad_glVertexAttrib4dv == NULL && sf_glad_glVertexAttrib4dvARB != NULL) sf_glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)sf_glad_glVertexAttrib4dvARB; - if (sf_glad_glVertexAttrib4dvARB == NULL && sf_glad_glVertexAttrib4dvNV != NULL) sf_glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)sf_glad_glVertexAttrib4dvNV; - if (sf_glad_glVertexAttrib4dvARB == NULL && sf_glad_glVertexAttrib4dv != NULL) sf_glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)sf_glad_glVertexAttrib4dv; - if (sf_glad_glVertexAttrib4dvNV == NULL && sf_glad_glVertexAttrib4dvARB != NULL) sf_glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)sf_glad_glVertexAttrib4dvARB; - if (sf_glad_glVertexAttrib4dvNV == NULL && sf_glad_glVertexAttrib4dv != NULL) sf_glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)sf_glad_glVertexAttrib4dv; - if (sf_glad_glVertexAttrib4f == NULL && sf_glad_glVertexAttrib4fNV != NULL) sf_glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)sf_glad_glVertexAttrib4fNV; - if (sf_glad_glVertexAttrib4f == NULL && sf_glad_glVertexAttrib4fARB != NULL) sf_glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)sf_glad_glVertexAttrib4fARB; - if (sf_glad_glVertexAttrib4fARB == NULL && sf_glad_glVertexAttrib4f != NULL) sf_glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)sf_glad_glVertexAttrib4f; - if (sf_glad_glVertexAttrib4fARB == NULL && sf_glad_glVertexAttrib4fNV != NULL) sf_glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)sf_glad_glVertexAttrib4fNV; - if (sf_glad_glVertexAttrib4fNV == NULL && sf_glad_glVertexAttrib4f != NULL) sf_glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)sf_glad_glVertexAttrib4f; - if (sf_glad_glVertexAttrib4fNV == NULL && sf_glad_glVertexAttrib4fARB != NULL) sf_glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)sf_glad_glVertexAttrib4fARB; - if (sf_glad_glVertexAttrib4fv == NULL && sf_glad_glVertexAttrib4fvARB != NULL) sf_glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)sf_glad_glVertexAttrib4fvARB; - if (sf_glad_glVertexAttrib4fv == NULL && sf_glad_glVertexAttrib4fvNV != NULL) sf_glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)sf_glad_glVertexAttrib4fvNV; - if (sf_glad_glVertexAttrib4fvARB == NULL && sf_glad_glVertexAttrib4fv != NULL) sf_glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)sf_glad_glVertexAttrib4fv; - if (sf_glad_glVertexAttrib4fvARB == NULL && sf_glad_glVertexAttrib4fvNV != NULL) sf_glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)sf_glad_glVertexAttrib4fvNV; - if (sf_glad_glVertexAttrib4fvNV == NULL && sf_glad_glVertexAttrib4fv != NULL) sf_glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)sf_glad_glVertexAttrib4fv; - if (sf_glad_glVertexAttrib4fvNV == NULL && sf_glad_glVertexAttrib4fvARB != NULL) sf_glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)sf_glad_glVertexAttrib4fvARB; - if (sf_glad_glVertexAttrib4iv == NULL && sf_glad_glVertexAttrib4ivARB != NULL) sf_glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)sf_glad_glVertexAttrib4ivARB; - if (sf_glad_glVertexAttrib4ivARB == NULL && sf_glad_glVertexAttrib4iv != NULL) sf_glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)sf_glad_glVertexAttrib4iv; - if (sf_glad_glVertexAttrib4Nbv == NULL && sf_glad_glVertexAttrib4NbvARB != NULL) sf_glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)sf_glad_glVertexAttrib4NbvARB; - if (sf_glad_glVertexAttrib4NbvARB == NULL && sf_glad_glVertexAttrib4Nbv != NULL) sf_glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)sf_glad_glVertexAttrib4Nbv; - if (sf_glad_glVertexAttrib4Niv == NULL && sf_glad_glVertexAttrib4NivARB != NULL) sf_glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)sf_glad_glVertexAttrib4NivARB; - if (sf_glad_glVertexAttrib4NivARB == NULL && sf_glad_glVertexAttrib4Niv != NULL) sf_glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)sf_glad_glVertexAttrib4Niv; - if (sf_glad_glVertexAttrib4Nsv == NULL && sf_glad_glVertexAttrib4NsvARB != NULL) sf_glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)sf_glad_glVertexAttrib4NsvARB; - if (sf_glad_glVertexAttrib4NsvARB == NULL && sf_glad_glVertexAttrib4Nsv != NULL) sf_glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)sf_glad_glVertexAttrib4Nsv; - if (sf_glad_glVertexAttrib4Nub == NULL && sf_glad_glVertexAttrib4ubNV != NULL) sf_glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)sf_glad_glVertexAttrib4ubNV; - if (sf_glad_glVertexAttrib4Nub == NULL && sf_glad_glVertexAttrib4NubARB != NULL) sf_glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)sf_glad_glVertexAttrib4NubARB; - if (sf_glad_glVertexAttrib4NubARB == NULL && sf_glad_glVertexAttrib4Nub != NULL) sf_glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)sf_glad_glVertexAttrib4Nub; - if (sf_glad_glVertexAttrib4NubARB == NULL && sf_glad_glVertexAttrib4ubNV != NULL) sf_glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)sf_glad_glVertexAttrib4ubNV; - if (sf_glad_glVertexAttrib4Nubv == NULL && sf_glad_glVertexAttrib4ubvNV != NULL) sf_glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)sf_glad_glVertexAttrib4ubvNV; - if (sf_glad_glVertexAttrib4Nubv == NULL && sf_glad_glVertexAttrib4NubvARB != NULL) sf_glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)sf_glad_glVertexAttrib4NubvARB; - if (sf_glad_glVertexAttrib4NubvARB == NULL && sf_glad_glVertexAttrib4ubvNV != NULL) sf_glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)sf_glad_glVertexAttrib4ubvNV; - if (sf_glad_glVertexAttrib4NubvARB == NULL && sf_glad_glVertexAttrib4Nubv != NULL) sf_glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)sf_glad_glVertexAttrib4Nubv; - if (sf_glad_glVertexAttrib4Nuiv == NULL && sf_glad_glVertexAttrib4NuivARB != NULL) sf_glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)sf_glad_glVertexAttrib4NuivARB; - if (sf_glad_glVertexAttrib4NuivARB == NULL && sf_glad_glVertexAttrib4Nuiv != NULL) sf_glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)sf_glad_glVertexAttrib4Nuiv; - if (sf_glad_glVertexAttrib4Nusv == NULL && sf_glad_glVertexAttrib4NusvARB != NULL) sf_glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)sf_glad_glVertexAttrib4NusvARB; - if (sf_glad_glVertexAttrib4NusvARB == NULL && sf_glad_glVertexAttrib4Nusv != NULL) sf_glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)sf_glad_glVertexAttrib4Nusv; - if (sf_glad_glVertexAttrib4s == NULL && sf_glad_glVertexAttrib4sNV != NULL) sf_glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)sf_glad_glVertexAttrib4sNV; - if (sf_glad_glVertexAttrib4s == NULL && sf_glad_glVertexAttrib4sARB != NULL) sf_glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)sf_glad_glVertexAttrib4sARB; - if (sf_glad_glVertexAttrib4sARB == NULL && sf_glad_glVertexAttrib4sNV != NULL) sf_glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)sf_glad_glVertexAttrib4sNV; - if (sf_glad_glVertexAttrib4sARB == NULL && sf_glad_glVertexAttrib4s != NULL) sf_glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)sf_glad_glVertexAttrib4s; - if (sf_glad_glVertexAttrib4sNV == NULL && sf_glad_glVertexAttrib4s != NULL) sf_glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)sf_glad_glVertexAttrib4s; - if (sf_glad_glVertexAttrib4sNV == NULL && sf_glad_glVertexAttrib4sARB != NULL) sf_glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)sf_glad_glVertexAttrib4sARB; - if (sf_glad_glVertexAttrib4sv == NULL && sf_glad_glVertexAttrib4svARB != NULL) sf_glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)sf_glad_glVertexAttrib4svARB; - if (sf_glad_glVertexAttrib4sv == NULL && sf_glad_glVertexAttrib4svNV != NULL) sf_glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)sf_glad_glVertexAttrib4svNV; - if (sf_glad_glVertexAttrib4svARB == NULL && sf_glad_glVertexAttrib4sv != NULL) sf_glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)sf_glad_glVertexAttrib4sv; - if (sf_glad_glVertexAttrib4svARB == NULL && sf_glad_glVertexAttrib4svNV != NULL) sf_glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)sf_glad_glVertexAttrib4svNV; - if (sf_glad_glVertexAttrib4svNV == NULL && sf_glad_glVertexAttrib4svARB != NULL) sf_glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)sf_glad_glVertexAttrib4svARB; - if (sf_glad_glVertexAttrib4svNV == NULL && sf_glad_glVertexAttrib4sv != NULL) sf_glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)sf_glad_glVertexAttrib4sv; - if (sf_glad_glVertexAttrib4ubNV == NULL && sf_glad_glVertexAttrib4Nub != NULL) sf_glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)sf_glad_glVertexAttrib4Nub; - if (sf_glad_glVertexAttrib4ubNV == NULL && sf_glad_glVertexAttrib4NubARB != NULL) sf_glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)sf_glad_glVertexAttrib4NubARB; - if (sf_glad_glVertexAttrib4ubv == NULL && sf_glad_glVertexAttrib4ubvARB != NULL) sf_glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)sf_glad_glVertexAttrib4ubvARB; - if (sf_glad_glVertexAttrib4ubvARB == NULL && sf_glad_glVertexAttrib4ubv != NULL) sf_glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)sf_glad_glVertexAttrib4ubv; - if (sf_glad_glVertexAttrib4ubvNV == NULL && sf_glad_glVertexAttrib4Nubv != NULL) sf_glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)sf_glad_glVertexAttrib4Nubv; - if (sf_glad_glVertexAttrib4ubvNV == NULL && sf_glad_glVertexAttrib4NubvARB != NULL) sf_glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)sf_glad_glVertexAttrib4NubvARB; - if (sf_glad_glVertexAttrib4uiv == NULL && sf_glad_glVertexAttrib4uivARB != NULL) sf_glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)sf_glad_glVertexAttrib4uivARB; - if (sf_glad_glVertexAttrib4uivARB == NULL && sf_glad_glVertexAttrib4uiv != NULL) sf_glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)sf_glad_glVertexAttrib4uiv; - if (sf_glad_glVertexAttrib4usv == NULL && sf_glad_glVertexAttrib4usvARB != NULL) sf_glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)sf_glad_glVertexAttrib4usvARB; - if (sf_glad_glVertexAttrib4usvARB == NULL && sf_glad_glVertexAttrib4usv != NULL) sf_glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)sf_glad_glVertexAttrib4usv; - if (sf_glad_glVertexAttribPointer == NULL && sf_glad_glVertexAttribPointerARB != NULL) sf_glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)sf_glad_glVertexAttribPointerARB; - if (sf_glad_glVertexAttribPointerARB == NULL && sf_glad_glVertexAttribPointer != NULL) sf_glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)sf_glad_glVertexAttribPointer; -} - -#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) -#define SF_GLAD_GL_IS_SOME_NEW_VERSION 1 -#else -#define SF_GLAD_GL_IS_SOME_NEW_VERSION 0 -#endif - -static int sf_glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) { -#if SF_GLAD_GL_IS_SOME_NEW_VERSION - if(GLAD_VERSION_MAJOR(version) < 3) { -#else - (void) version; - (void) out_num_exts_i; - (void) out_exts_i; -#endif - if (sf_glad_glGetString == NULL) { - return 0; - } - *out_exts = (const char *)sf_glad_glGetString(GL_EXTENSIONS); -#if SF_GLAD_GL_IS_SOME_NEW_VERSION - } else { - unsigned int index = 0; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (sf_glad_glGetStringi == NULL || sf_glad_glGetIntegerv == NULL) { - return 0; - } - sf_glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i); - if (num_exts_i > 0) { - exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i)); - } - if (exts_i == NULL) { - return 0; - } - for(index = 0; index < num_exts_i; index++) { - const char *gl_str_tmp = (const char*) sf_glad_glGetStringi(GL_EXTENSIONS, index); - size_t len = strlen(gl_str_tmp) + 1; - - char *local_str = (char*) malloc(len * sizeof(char)); - if(local_str != NULL) { - memcpy(local_str, gl_str_tmp, len * sizeof(char)); - } - - exts_i[index] = local_str; - } - - *out_num_exts_i = num_exts_i; - *out_exts_i = exts_i; - } -#endif - return 1; -} -static void sf_glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) { - if (exts_i != NULL) { - unsigned int index; - for(index = 0; index < num_exts_i; index++) { - free((void *) (exts_i[index])); - } - free((void *)exts_i); - exts_i = NULL; - } -} -static int sf_glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) { - if(GLAD_VERSION_MAJOR(version) < 3 || !SF_GLAD_GL_IS_SOME_NEW_VERSION) { - const char *extensions; - const char *loc; - const char *terminator; - extensions = exts; - if(extensions == NULL || ext == NULL) { - return 0; - } - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } - } else { - unsigned int index; - for(index = 0; index < num_exts_i; index++) { - const char *e = exts_i[index]; - if(strcmp(e, ext) == 0) { - return 1; - } - } - } - return 0; -} - -static GLADapiproc sf_glad_gl_get_proc_from_userptr(void *userptr, const char* name) { - return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); -} - -static int sf_glad_gl_find_extensions_gl( int version) { - const char *exts = NULL; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (!sf_glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; - - SF_GLAD_GL_ARB_copy_buffer = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_copy_buffer"); - SF_GLAD_GL_ARB_fragment_shader = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_fragment_shader"); - SF_GLAD_GL_ARB_framebuffer_object = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_framebuffer_object"); - SF_GLAD_GL_ARB_geometry_shader4 = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_geometry_shader4"); - SF_GLAD_GL_ARB_get_program_binary = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_get_program_binary"); - SF_GLAD_GL_ARB_imaging = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_imaging"); - SF_GLAD_GL_ARB_multitexture = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multitexture"); - SF_GLAD_GL_ARB_separate_shader_objects = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_separate_shader_objects"); - SF_GLAD_GL_ARB_shader_objects = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shader_objects"); - SF_GLAD_GL_ARB_shading_language_100 = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shading_language_100"); - SF_GLAD_GL_ARB_texture_non_power_of_two = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_non_power_of_two"); - SF_GLAD_GL_ARB_vertex_buffer_object = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_buffer_object"); - SF_GLAD_GL_ARB_vertex_program = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_program"); - SF_GLAD_GL_ARB_vertex_shader = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_shader"); - SF_GLAD_GL_EXT_blend_equation_separate = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_equation_separate"); - SF_GLAD_GL_EXT_blend_func_separate = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_func_separate"); - SF_GLAD_GL_EXT_blend_minmax = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_minmax"); - SF_GLAD_GL_EXT_blend_subtract = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_subtract"); - SF_GLAD_GL_EXT_copy_texture = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_copy_texture"); - SF_GLAD_GL_EXT_framebuffer_blit = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_blit"); - SF_GLAD_GL_EXT_framebuffer_multisample = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_multisample"); - SF_GLAD_GL_EXT_framebuffer_object = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_object"); - SF_GLAD_GL_EXT_geometry_shader4 = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_geometry_shader4"); - SF_GLAD_GL_EXT_packed_depth_stencil = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_packed_depth_stencil"); - SF_GLAD_GL_EXT_subtexture = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_subtexture"); - SF_GLAD_GL_EXT_texture_array = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_array"); - SF_GLAD_GL_EXT_texture_object = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_object"); - SF_GLAD_GL_EXT_texture_sRGB = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_sRGB"); - SF_GLAD_GL_EXT_vertex_array = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_vertex_array"); - SF_GLAD_GL_INGR_blend_func_separate = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_INGR_blend_func_separate"); - SF_GLAD_GL_KHR_debug = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); - SF_GLAD_GL_NV_geometry_program4 = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_geometry_program4"); - SF_GLAD_GL_NV_vertex_program = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_vertex_program"); - SF_GLAD_GL_SGIS_texture_edge_clamp = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_SGIS_texture_edge_clamp") | sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_edge_clamp"); - SF_GLAD_GL_OES_single_precision = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_single_precision"); - - sf_glad_gl_free_extensions(exts_i, num_exts_i); - - return 1; -} - -static int sf_glad_gl_find_core_gl(void) { - int i, major, minor; - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - version = (const char*) sf_glad_glGetString(GL_VERSION); - if (!version) return 0; - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - - GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); - - SF_GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - SF_GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -static int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) { - int version; - - sf_glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - if(sf_glad_glGetString == NULL) return 0; - if(sf_glad_glGetString(GL_VERSION) == NULL) return 0; - version = sf_glad_gl_find_core_gl(); - - sf_glad_gl_load_GL_VERSION_1_0(load, userptr); - sf_glad_gl_load_GL_VERSION_1_1(load, userptr); - - if (!sf_glad_gl_find_extensions_gl(version)) return 0; - sf_glad_gl_load_GL_ARB_copy_buffer(load, userptr); - sf_glad_gl_load_GL_ARB_framebuffer_object(load, userptr); - sf_glad_gl_load_GL_ARB_geometry_shader4(load, userptr); - sf_glad_gl_load_GL_ARB_get_program_binary(load, userptr); - sf_glad_gl_load_GL_ARB_imaging(load, userptr); - sf_glad_gl_load_GL_ARB_multitexture(load, userptr); - sf_glad_gl_load_GL_ARB_separate_shader_objects(load, userptr); - sf_glad_gl_load_GL_ARB_shader_objects(load, userptr); - sf_glad_gl_load_GL_ARB_vertex_buffer_object(load, userptr); - sf_glad_gl_load_GL_ARB_vertex_program(load, userptr); - sf_glad_gl_load_GL_ARB_vertex_shader(load, userptr); - sf_glad_gl_load_GL_EXT_blend_equation_separate(load, userptr); - sf_glad_gl_load_GL_EXT_blend_func_separate(load, userptr); - sf_glad_gl_load_GL_EXT_blend_minmax(load, userptr); - sf_glad_gl_load_GL_EXT_copy_texture(load, userptr); - sf_glad_gl_load_GL_EXT_framebuffer_blit(load, userptr); - sf_glad_gl_load_GL_EXT_framebuffer_multisample(load, userptr); - sf_glad_gl_load_GL_EXT_framebuffer_object(load, userptr); - sf_glad_gl_load_GL_EXT_geometry_shader4(load, userptr); - sf_glad_gl_load_GL_EXT_subtexture(load, userptr); - sf_glad_gl_load_GL_EXT_texture_array(load, userptr); - sf_glad_gl_load_GL_EXT_texture_object(load, userptr); - sf_glad_gl_load_GL_EXT_vertex_array(load, userptr); - sf_glad_gl_load_GL_INGR_blend_func_separate(load, userptr); - sf_glad_gl_load_GL_KHR_debug(load, userptr); - sf_glad_gl_load_GL_NV_geometry_program4(load, userptr); - sf_glad_gl_load_GL_NV_vertex_program(load, userptr); - sf_glad_gl_load_GL_OES_single_precision(load, userptr); - - - sf_glad_gl_resolve_aliases(); - - return version; -} - - -static int gladLoadGL( GLADloadfunc load) { - return gladLoadGLUserPtr( sf_glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - -static int sf_glad_gl_find_extensions_gles1( int version) { - const char *exts = NULL; - unsigned int num_exts_i = 0; - char **exts_i = NULL; - if (!sf_glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; - - SF_GLAD_GL_EXT_blend_minmax = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_minmax"); - SF_GLAD_GL_KHR_debug = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); - SF_GLAD_GL_EXT_sRGB = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_sRGB"); - SF_GLAD_GL_OES_blend_equation_separate = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_equation_separate"); - SF_GLAD_GL_OES_blend_func_separate = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_func_separate"); - SF_GLAD_GL_OES_blend_subtract = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_subtract"); - SF_GLAD_GL_OES_depth24 = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_depth24"); - SF_GLAD_GL_OES_depth32 = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_depth32"); - SF_GLAD_GL_OES_framebuffer_object = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_framebuffer_object"); - SF_GLAD_GL_OES_packed_depth_stencil = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_packed_depth_stencil"); - SF_GLAD_GL_OES_single_precision = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_single_precision"); - SF_GLAD_GL_OES_texture_npot = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_npot"); - - sf_glad_gl_free_extensions(exts_i, num_exts_i); - - return 1; -} - -static int sf_glad_gl_find_core_gles1(void) { - int i, major, minor; - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - version = (const char*) sf_glad_glGetString(GL_VERSION); - if (!version) return 0; - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - - GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); - - SF_GLAD_GL_VERSION_ES_CM_1_0 = (major == 1 && minor >= 0) || major > 1; - - return GLAD_MAKE_VERSION(major, minor); -} - -static int gladLoadGLES1UserPtr( GLADuserptrloadfunc load, void *userptr) { - int version; - - sf_glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); - if(sf_glad_glGetString == NULL) return 0; - if(sf_glad_glGetString(GL_VERSION) == NULL) return 0; - version = sf_glad_gl_find_core_gles1(); - - sf_glad_gl_load_GL_VERSION_ES_CM_1_0(load, userptr); - - if (!sf_glad_gl_find_extensions_gles1(version)) return 0; - sf_glad_gl_load_GL_EXT_blend_minmax(load, userptr); - sf_glad_gl_load_GL_KHR_debug(load, userptr); - sf_glad_gl_load_GL_OES_blend_equation_separate(load, userptr); - sf_glad_gl_load_GL_OES_blend_func_separate(load, userptr); - sf_glad_gl_load_GL_OES_blend_subtract(load, userptr); - sf_glad_gl_load_GL_OES_framebuffer_object(load, userptr); - sf_glad_gl_load_GL_OES_single_precision(load, userptr); - - - sf_glad_gl_resolve_aliases(); - - return version; -} - - -static int gladLoadGLES1( GLADloadfunc load) { - return gladLoadGLES1UserPtr( sf_glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - - - - - -#endif /* SF_GLAD_GL_IMPLEMENTATION */ - diff --git a/extlibs/headers/glad/include/glad/glx.h b/extlibs/headers/glad/include/glad/glx.h deleted file mode 100644 index e8bbf7e8..00000000 --- a/extlibs/headers/glad/include/glad/glx.h +++ /dev/null @@ -1,1043 +0,0 @@ -/** - * Loader generated by glad 2.0.0-beta on Wed Jul 17 02:25:47 2019 - * - * Generator: C/C++ - * Specification: glx - * Extensions: 9 - * - * APIs: - * - glx=1.4 - * - * Options: - * - MX_GLOBAL = False - * - ON_DEMAND = False - * - LOADER = True - * - ALIAS = True - * - HEADER_ONLY = True - * - DEBUG = False - * - MX = False - * - * Commandline: - * --api='glx=1.4' --extensions='GLX_ARB_create_context,GLX_ARB_create_context_profile,GLX_ARB_framebuffer_sRGB,GLX_ARB_multisample,GLX_EXT_framebuffer_sRGB,GLX_EXT_swap_control,GLX_MESA_swap_control,GLX_SGIX_pbuffer,GLX_SGI_swap_control' c --loader --alias --header-only - * - * Online: - * http://glad.sh/#api=glx%3D1.4&extensions=GLX_ARB_create_context%2CGLX_ARB_create_context_profile%2CGLX_ARB_framebuffer_sRGB%2CGLX_ARB_multisample%2CGLX_EXT_framebuffer_sRGB%2CGLX_EXT_swap_control%2CGLX_MESA_swap_control%2CGLX_SGIX_pbuffer%2CGLX_SGI_swap_control&generator=c&options=LOADER%2CALIAS%2CHEADER_ONLY - * - */ - -#ifndef SF_GLAD_GLX_H_ -#define SF_GLAD_GLX_H_ - -#ifdef GLX_H - #error GLX header already included (API: glx), remove previous include! -#endif -#define GLX_H 1 - - -#include -#include -#include - -#include - -#define SF_GLAD_GLX -#define GLAD_OPTION_GLX_LOADER -#define GLAD_OPTION_GLX_ALIAS -#define GLAD_OPTION_GLX_HEADER_ONLY - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef GLAD_PLATFORM_H_ -#define GLAD_PLATFORM_H_ - -#ifndef GLAD_PLATFORM_WIN32 - #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) - #define GLAD_PLATFORM_WIN32 1 - #else - #define GLAD_PLATFORM_WIN32 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_APPLE - #ifdef __APPLE__ - #define GLAD_PLATFORM_APPLE 1 - #else - #define GLAD_PLATFORM_APPLE 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_EMSCRIPTEN - #ifdef __EMSCRIPTEN__ - #define GLAD_PLATFORM_EMSCRIPTEN 1 - #else - #define GLAD_PLATFORM_EMSCRIPTEN 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_UWP - #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) - #ifdef __has_include - #if __has_include() - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #endif - - #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define GLAD_PLATFORM_UWP 1 - #endif - #endif - - #ifndef GLAD_PLATFORM_UWP - #define GLAD_PLATFORM_UWP 0 - #endif -#endif - -#ifdef __GNUC__ - #define GLAD_GNUC_EXTENSION __extension__ -#else - #define GLAD_GNUC_EXTENSION -#endif - -#ifndef GLAD_API_CALL - #if defined(GLAD_API_CALL_EXPORT) - #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) - #if defined(GLAD_API_CALL_EXPORT_BUILD) - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllexport)) extern - #else - #define GLAD_API_CALL __declspec(dllexport) extern - #endif - #else - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllimport)) extern - #else - #define GLAD_API_CALL __declspec(dllimport) extern - #endif - #endif - #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) - #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern - #else - #define GLAD_API_CALL extern - #endif - #else - #define GLAD_API_CALL extern - #endif -#endif - -#ifdef APIENTRY - #define GLAD_API_PTR APIENTRY -#elif GLAD_PLATFORM_WIN32 - #define GLAD_API_PTR __stdcall -#else - #define GLAD_API_PTR -#endif - -#ifndef GLAPI -#define GLAPI GLAD_API_CALL -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY GLAD_API_PTR -#endif - -#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) -#define GLAD_VERSION_MAJOR(version) (version / 10000) -#define GLAD_VERSION_MINOR(version) (version % 10000) - -#define GLAD_GENERATOR_VERSION "2.0.0-beta" - -typedef void (*GLADapiproc)(void); - -typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); - -typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); -typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); - -#endif /* GLAD_PLATFORM_H_ */ - -#define GLX_ACCUM_ALPHA_SIZE 17 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_BUFFER_BIT 0x00000080 -#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ALPHA_SIZE 11 -#define GLX_AUX_BUFFERS 7 -#define GLX_AUX_BUFFERS_BIT 0x00000010 -#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 -#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 -#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 -#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 -#define GLX_BAD_ATTRIBUTE 2 -#define GLX_BAD_CONTEXT 5 -#define GLX_BAD_ENUM 7 -#define GLX_BAD_SCREEN 1 -#define GLX_BAD_VALUE 6 -#define GLX_BAD_VISUAL 4 -#define GLX_BLUE_SIZE 10 -#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 -#define GLX_BUFFER_SIZE 2 -#define GLX_BufferSwapComplete 1 -#define GLX_COLOR_INDEX_BIT 0x00000002 -#define GLX_COLOR_INDEX_TYPE 0x8015 -#define GLX_CONFIG_CAVEAT 0x20 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define GLX_DAMAGED 0x8020 -#define GLX_DAMAGED_SGIX 0x8020 -#define GLX_DEPTH_BUFFER_BIT 0x00000020 -#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 -#define GLX_DEPTH_SIZE 12 -#define GLX_DIRECT_COLOR 0x8003 -#define GLX_DONT_CARE 0xFFFFFFFF -#define GLX_DOUBLEBUFFER 5 -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_EVENT_MASK 0x801F -#define GLX_EVENT_MASK_SGIX 0x801F -#define GLX_EXTENSIONS 0x3 -#define GLX_EXTENSION_NAME "GLX" -#define GLX_FBCONFIG_ID 0x8013 -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 -#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 -#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 -#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 -#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 -#define GLX_GRAY_SCALE 0x8006 -#define GLX_GREEN_SIZE 9 -#define GLX_HEIGHT 0x801E -#define GLX_HEIGHT_SGIX 0x801E -#define GLX_LARGEST_PBUFFER 0x801C -#define GLX_LARGEST_PBUFFER_SGIX 0x801C -#define GLX_LEVEL 3 -#define GLX_MAX_PBUFFER_HEIGHT 0x8017 -#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 -#define GLX_MAX_PBUFFER_PIXELS 0x8018 -#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 -#define GLX_MAX_PBUFFER_WIDTH 0x8016 -#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 -#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 -#define GLX_NONE 0x8000 -#define GLX_NON_CONFORMANT_CONFIG 0x800D -#define GLX_NO_EXTENSION 3 -#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A -#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 -#define GLX_PBUFFER 0x8023 -#define GLX_PBUFFER_BIT 0x00000004 -#define GLX_PBUFFER_BIT_SGIX 0x00000004 -#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 -#define GLX_PBUFFER_HEIGHT 0x8040 -#define GLX_PBUFFER_SGIX 0x8023 -#define GLX_PBUFFER_WIDTH 0x8041 -#define GLX_PIXMAP_BIT 0x00000002 -#define GLX_PRESERVED_CONTENTS 0x801B -#define GLX_PRESERVED_CONTENTS_SGIX 0x801B -#define GLX_PSEUDO_COLOR 0x8004 -#define GLX_PbufferClobber 0 -#define GLX_RED_SIZE 8 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_RGBA 4 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_SAMPLES 100001 -#define GLX_SAMPLES_ARB 100001 -#define GLX_SAMPLE_BUFFERS 100000 -#define GLX_SAMPLE_BUFFERS_ARB 100000 -#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 -#define GLX_SAVED 0x8021 -#define GLX_SAVED_SGIX 0x8021 -#define GLX_SCREEN 0x800C -#define GLX_SLOW_CONFIG 0x8001 -#define GLX_STATIC_COLOR 0x8005 -#define GLX_STATIC_GRAY 0x8007 -#define GLX_STENCIL_BUFFER_BIT 0x00000040 -#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 -#define GLX_STENCIL_SIZE 13 -#define GLX_STEREO 6 -#define GLX_SWAP_INTERVAL_EXT 0x20F1 -#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 -#define GLX_TRANSPARENT_BLUE_VALUE 0x27 -#define GLX_TRANSPARENT_GREEN_VALUE 0x26 -#define GLX_TRANSPARENT_INDEX 0x8009 -#define GLX_TRANSPARENT_INDEX_VALUE 0x24 -#define GLX_TRANSPARENT_RED_VALUE 0x25 -#define GLX_TRANSPARENT_RGB 0x8008 -#define GLX_TRANSPARENT_TYPE 0x23 -#define GLX_TRUE_COLOR 0x8002 -#define GLX_USE_GL 1 -#define GLX_VENDOR 0x1 -#define GLX_VERSION 0x2 -#define GLX_VISUAL_ID 0x800B -#define GLX_WIDTH 0x801D -#define GLX_WIDTH_SGIX 0x801D -#define GLX_WINDOW 0x8022 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_WINDOW_SGIX 0x8022 -#define GLX_X_RENDERABLE 0x8012 -#define GLX_X_VISUAL_TYPE 0x22 -#define __GLX_NUMBER_EVENTS 17 - - -#ifndef GLEXT_64_TYPES_DEFINED -/* This code block is duplicated in glext.h, so must be protected */ -#define GLEXT_64_TYPES_DEFINED -/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ -/* (as used in the GLX_OML_sync_control extension). */ -#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L -#include -#elif defined(__sun__) || defined(__digital__) -#include -#if defined(__STDC__) -#if defined(__arch64__) || defined(_LP64) -typedef long int int64_t; -typedef unsigned long int uint64_t; -#else -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#endif /* __arch64__ */ -#endif /* __STDC__ */ -#elif defined( __VMS ) || defined(__sgi) -#include -#elif defined(__SCO__) || defined(__USLC__) -#include -#elif defined(__UNIXOS2__) || defined(__SOL64__) -typedef long int int32_t; -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#elif defined(_WIN32) && defined(__GNUC__) -#include -#elif defined(_WIN32) -typedef __int32 int32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; -#else -/* Fallback if nothing above works */ -#include -#endif -#endif - - - - - - - - - - - - - - - - -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) - -#else - -#endif - -#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) - -#else - -#endif - - - - - - - -typedef XID GLXFBConfigID; -typedef struct __GLXFBConfigRec *GLXFBConfig; -typedef XID GLXContextID; -typedef struct __GLXcontextRec *GLXContext; -typedef XID GLXPixmap; -typedef XID GLXDrawable; -typedef XID GLXWindow; -typedef XID GLXPbuffer; -typedef void ( *__GLXextFuncPtr)(void); -typedef XID GLXVideoCaptureDeviceNV; -typedef unsigned int GLXVideoDeviceNV; -typedef XID GLXVideoSourceSGIX; -typedef XID GLXFBConfigIDSGIX; -typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; -typedef XID GLXPbufferSGIX; -typedef struct { - int event_type; /* GLX_DAMAGED or GLX_SAVED */ - int draw_type; /* GLX_WINDOW or GLX_PBUFFER */ - unsigned long serial; /* # of last request processed by server */ - Bool send_event; /* true if this came for SendEvent request */ - Display *display; /* display the event was read from */ - GLXDrawable drawable; /* XID of Drawable */ - unsigned int buffer_mask; /* mask indicating which buffers are affected */ - unsigned int aux_buffer; /* which aux buffer was affected */ - int x, y; - int width, height; - int count; /* if nonzero, at least this many more */ -} GLXPbufferClobberEvent; -typedef struct { - int type; - unsigned long serial; /* # of last request processed by server */ - Bool send_event; /* true if this came from a SendEvent request */ - Display *display; /* Display the event was read from */ - GLXDrawable drawable; /* drawable on which event was requested in event mask */ - int event_type; - int64_t ust; - int64_t msc; - int64_t sbc; -} GLXBufferSwapComplete; -typedef union __GLXEvent { - GLXPbufferClobberEvent glxpbufferclobber; - GLXBufferSwapComplete glxbufferswapcomplete; - long pad[24]; -} GLXEvent; -typedef struct { - int type; - unsigned long serial; - Bool send_event; - Display *display; - int extension; - int evtype; - GLXDrawable window; - Bool stereo_tree; -} GLXStereoNotifyEventEXT; -typedef struct { - int type; - unsigned long serial; /* # of last request processed by server */ - Bool send_event; /* true if this came for SendEvent request */ - Display *display; /* display the event was read from */ - GLXDrawable drawable; /* i.d. of Drawable */ - int event_type; /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */ - int draw_type; /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */ - unsigned int mask; /* mask indicating which buffers are affected*/ - int x, y; - int width, height; - int count; /* if nonzero, at least this many more */ -} GLXBufferClobberEventSGIX; -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int networkId; -} GLXHyperpipeNetworkSGIX; -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int channel; - unsigned int participationType; - int timeSlice; -} GLXHyperpipeConfigSGIX; -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int srcXOrigin, srcYOrigin, srcWidth, srcHeight; - int destXOrigin, destYOrigin, destWidth, destHeight; -} GLXPipeRect; -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int XOrigin, YOrigin, maxHeight, maxWidth; -} GLXPipeRectLimits; - - -#define GLX_VERSION_1_0 1 -GLAD_API_CALL int SF_GLAD_GLX_VERSION_1_0; -#define GLX_VERSION_1_1 1 -GLAD_API_CALL int SF_GLAD_GLX_VERSION_1_1; -#define GLX_VERSION_1_2 1 -GLAD_API_CALL int SF_GLAD_GLX_VERSION_1_2; -#define GLX_VERSION_1_3 1 -GLAD_API_CALL int SF_GLAD_GLX_VERSION_1_3; -#define GLX_VERSION_1_4 1 -GLAD_API_CALL int SF_GLAD_GLX_VERSION_1_4; -#define GLX_ARB_create_context 1 -GLAD_API_CALL int SF_GLAD_GLX_ARB_create_context; -#define GLX_ARB_create_context_profile 1 -GLAD_API_CALL int SF_GLAD_GLX_ARB_create_context_profile; -#define GLX_ARB_framebuffer_sRGB 1 -GLAD_API_CALL int SF_GLAD_GLX_ARB_framebuffer_sRGB; -#define GLX_ARB_multisample 1 -GLAD_API_CALL int SF_GLAD_GLX_ARB_multisample; -#define GLX_EXT_framebuffer_sRGB 1 -GLAD_API_CALL int SF_GLAD_GLX_EXT_framebuffer_sRGB; -#define GLX_EXT_swap_control 1 -GLAD_API_CALL int SF_GLAD_GLX_EXT_swap_control; -#define GLX_MESA_swap_control 1 -GLAD_API_CALL int SF_GLAD_GLX_MESA_swap_control; -#define GLX_SGIX_pbuffer 1 -GLAD_API_CALL int SF_GLAD_GLX_SGIX_pbuffer; -#define GLX_SGI_swap_control 1 -GLAD_API_CALL int SF_GLAD_GLX_SGI_swap_control; - - -typedef GLXFBConfig * (GLAD_API_PTR *PFNGLXCHOOSEFBCONFIGPROC)(Display * dpy, int screen, const int * attrib_list, int * nelements); -typedef XVisualInfo * (GLAD_API_PTR *PFNGLXCHOOSEVISUALPROC)(Display * dpy, int screen, int * attribList); -typedef void (GLAD_API_PTR *PFNGLXCOPYCONTEXTPROC)(Display * dpy, GLXContext src, GLXContext dst, unsigned long mask); -typedef GLXContext (GLAD_API_PTR *PFNGLXCREATECONTEXTPROC)(Display * dpy, XVisualInfo * vis, GLXContext shareList, Bool direct); -typedef GLXContext (GLAD_API_PTR *PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display * dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int * attrib_list); -typedef GLXPbufferSGIX (GLAD_API_PTR *PFNGLXCREATEGLXPBUFFERSGIXPROC)(Display * dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int * attrib_list); -typedef GLXPixmap (GLAD_API_PTR *PFNGLXCREATEGLXPIXMAPPROC)(Display * dpy, XVisualInfo * visual, Pixmap pixmap); -typedef GLXContext (GLAD_API_PTR *PFNGLXCREATENEWCONTEXTPROC)(Display * dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -typedef GLXPbuffer (GLAD_API_PTR *PFNGLXCREATEPBUFFERPROC)(Display * dpy, GLXFBConfig config, const int * attrib_list); -typedef GLXPixmap (GLAD_API_PTR *PFNGLXCREATEPIXMAPPROC)(Display * dpy, GLXFBConfig config, Pixmap pixmap, const int * attrib_list); -typedef GLXWindow (GLAD_API_PTR *PFNGLXCREATEWINDOWPROC)(Display * dpy, GLXFBConfig config, Window win, const int * attrib_list); -typedef void (GLAD_API_PTR *PFNGLXDESTROYCONTEXTPROC)(Display * dpy, GLXContext ctx); -typedef void (GLAD_API_PTR *PFNGLXDESTROYGLXPBUFFERSGIXPROC)(Display * dpy, GLXPbufferSGIX pbuf); -typedef void (GLAD_API_PTR *PFNGLXDESTROYGLXPIXMAPPROC)(Display * dpy, GLXPixmap pixmap); -typedef void (GLAD_API_PTR *PFNGLXDESTROYPBUFFERPROC)(Display * dpy, GLXPbuffer pbuf); -typedef void (GLAD_API_PTR *PFNGLXDESTROYPIXMAPPROC)(Display * dpy, GLXPixmap pixmap); -typedef void (GLAD_API_PTR *PFNGLXDESTROYWINDOWPROC)(Display * dpy, GLXWindow win); -typedef const char * (GLAD_API_PTR *PFNGLXGETCLIENTSTRINGPROC)(Display * dpy, int name); -typedef int (GLAD_API_PTR *PFNGLXGETCONFIGPROC)(Display * dpy, XVisualInfo * visual, int attrib, int * value); -typedef GLXContext (GLAD_API_PTR *PFNGLXGETCURRENTCONTEXTPROC)(void); -typedef Display * (GLAD_API_PTR *PFNGLXGETCURRENTDISPLAYPROC)(void); -typedef GLXDrawable (GLAD_API_PTR *PFNGLXGETCURRENTDRAWABLEPROC)(void); -typedef GLXDrawable (GLAD_API_PTR *PFNGLXGETCURRENTREADDRAWABLEPROC)(void); -typedef int (GLAD_API_PTR *PFNGLXGETFBCONFIGATTRIBPROC)(Display * dpy, GLXFBConfig config, int attribute, int * value); -typedef GLXFBConfig * (GLAD_API_PTR *PFNGLXGETFBCONFIGSPROC)(Display * dpy, int screen, int * nelements); -typedef __GLXextFuncPtr (GLAD_API_PTR *PFNGLXGETPROCADDRESSPROC)(const GLubyte * procName); -typedef void (GLAD_API_PTR *PFNGLXGETSELECTEDEVENTPROC)(Display * dpy, GLXDrawable draw, unsigned long * event_mask); -typedef void (GLAD_API_PTR *PFNGLXGETSELECTEDEVENTSGIXPROC)(Display * dpy, GLXDrawable drawable, unsigned long * mask); -typedef int (GLAD_API_PTR *PFNGLXGETSWAPINTERVALMESAPROC)(void); -typedef XVisualInfo * (GLAD_API_PTR *PFNGLXGETVISUALFROMFBCONFIGPROC)(Display * dpy, GLXFBConfig config); -typedef Bool (GLAD_API_PTR *PFNGLXISDIRECTPROC)(Display * dpy, GLXContext ctx); -typedef Bool (GLAD_API_PTR *PFNGLXMAKECONTEXTCURRENTPROC)(Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); -typedef Bool (GLAD_API_PTR *PFNGLXMAKECURRENTPROC)(Display * dpy, GLXDrawable drawable, GLXContext ctx); -typedef int (GLAD_API_PTR *PFNGLXQUERYCONTEXTPROC)(Display * dpy, GLXContext ctx, int attribute, int * value); -typedef void (GLAD_API_PTR *PFNGLXQUERYDRAWABLEPROC)(Display * dpy, GLXDrawable draw, int attribute, unsigned int * value); -typedef Bool (GLAD_API_PTR *PFNGLXQUERYEXTENSIONPROC)(Display * dpy, int * errorb, int * event); -typedef const char * (GLAD_API_PTR *PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display * dpy, int screen); -typedef void (GLAD_API_PTR *PFNGLXQUERYGLXPBUFFERSGIXPROC)(Display * dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int * value); -typedef const char * (GLAD_API_PTR *PFNGLXQUERYSERVERSTRINGPROC)(Display * dpy, int screen, int name); -typedef Bool (GLAD_API_PTR *PFNGLXQUERYVERSIONPROC)(Display * dpy, int * maj, int * min); -typedef void (GLAD_API_PTR *PFNGLXSELECTEVENTPROC)(Display * dpy, GLXDrawable draw, unsigned long event_mask); -typedef void (GLAD_API_PTR *PFNGLXSELECTEVENTSGIXPROC)(Display * dpy, GLXDrawable drawable, unsigned long mask); -typedef void (GLAD_API_PTR *PFNGLXSWAPBUFFERSPROC)(Display * dpy, GLXDrawable drawable); -typedef void (GLAD_API_PTR *PFNGLXSWAPINTERVALEXTPROC)(Display * dpy, GLXDrawable drawable, int interval); -typedef int (GLAD_API_PTR *PFNGLXSWAPINTERVALMESAPROC)(unsigned int interval); -typedef int (GLAD_API_PTR *PFNGLXSWAPINTERVALSGIPROC)(int interval); -typedef void (GLAD_API_PTR *PFNGLXUSEXFONTPROC)(Font font, int first, int count, int list); -typedef void (GLAD_API_PTR *PFNGLXWAITGLPROC)(void); -typedef void (GLAD_API_PTR *PFNGLXWAITXPROC)(void); - -GLAD_API_CALL PFNGLXCHOOSEFBCONFIGPROC sf_glad_glXChooseFBConfig; -#define glXChooseFBConfig sf_glad_glXChooseFBConfig -GLAD_API_CALL PFNGLXCHOOSEVISUALPROC sf_glad_glXChooseVisual; -#define glXChooseVisual sf_glad_glXChooseVisual -GLAD_API_CALL PFNGLXCOPYCONTEXTPROC sf_glad_glXCopyContext; -#define glXCopyContext sf_glad_glXCopyContext -GLAD_API_CALL PFNGLXCREATECONTEXTPROC sf_glad_glXCreateContext; -#define glXCreateContext sf_glad_glXCreateContext -GLAD_API_CALL PFNGLXCREATECONTEXTATTRIBSARBPROC sf_glad_glXCreateContextAttribsARB; -#define glXCreateContextAttribsARB sf_glad_glXCreateContextAttribsARB -GLAD_API_CALL PFNGLXCREATEGLXPBUFFERSGIXPROC sf_glad_glXCreateGLXPbufferSGIX; -#define glXCreateGLXPbufferSGIX sf_glad_glXCreateGLXPbufferSGIX -GLAD_API_CALL PFNGLXCREATEGLXPIXMAPPROC sf_glad_glXCreateGLXPixmap; -#define glXCreateGLXPixmap sf_glad_glXCreateGLXPixmap -GLAD_API_CALL PFNGLXCREATENEWCONTEXTPROC sf_glad_glXCreateNewContext; -#define glXCreateNewContext sf_glad_glXCreateNewContext -GLAD_API_CALL PFNGLXCREATEPBUFFERPROC sf_glad_glXCreatePbuffer; -#define glXCreatePbuffer sf_glad_glXCreatePbuffer -GLAD_API_CALL PFNGLXCREATEPIXMAPPROC sf_glad_glXCreatePixmap; -#define glXCreatePixmap sf_glad_glXCreatePixmap -GLAD_API_CALL PFNGLXCREATEWINDOWPROC sf_glad_glXCreateWindow; -#define glXCreateWindow sf_glad_glXCreateWindow -GLAD_API_CALL PFNGLXDESTROYCONTEXTPROC sf_glad_glXDestroyContext; -#define glXDestroyContext sf_glad_glXDestroyContext -GLAD_API_CALL PFNGLXDESTROYGLXPBUFFERSGIXPROC sf_glad_glXDestroyGLXPbufferSGIX; -#define glXDestroyGLXPbufferSGIX sf_glad_glXDestroyGLXPbufferSGIX -GLAD_API_CALL PFNGLXDESTROYGLXPIXMAPPROC sf_glad_glXDestroyGLXPixmap; -#define glXDestroyGLXPixmap sf_glad_glXDestroyGLXPixmap -GLAD_API_CALL PFNGLXDESTROYPBUFFERPROC sf_glad_glXDestroyPbuffer; -#define glXDestroyPbuffer sf_glad_glXDestroyPbuffer -GLAD_API_CALL PFNGLXDESTROYPIXMAPPROC sf_glad_glXDestroyPixmap; -#define glXDestroyPixmap sf_glad_glXDestroyPixmap -GLAD_API_CALL PFNGLXDESTROYWINDOWPROC sf_glad_glXDestroyWindow; -#define glXDestroyWindow sf_glad_glXDestroyWindow -GLAD_API_CALL PFNGLXGETCLIENTSTRINGPROC sf_glad_glXGetClientString; -#define glXGetClientString sf_glad_glXGetClientString -GLAD_API_CALL PFNGLXGETCONFIGPROC sf_glad_glXGetConfig; -#define glXGetConfig sf_glad_glXGetConfig -GLAD_API_CALL PFNGLXGETCURRENTCONTEXTPROC sf_glad_glXGetCurrentContext; -#define glXGetCurrentContext sf_glad_glXGetCurrentContext -GLAD_API_CALL PFNGLXGETCURRENTDISPLAYPROC sf_glad_glXGetCurrentDisplay; -#define glXGetCurrentDisplay sf_glad_glXGetCurrentDisplay -GLAD_API_CALL PFNGLXGETCURRENTDRAWABLEPROC sf_glad_glXGetCurrentDrawable; -#define glXGetCurrentDrawable sf_glad_glXGetCurrentDrawable -GLAD_API_CALL PFNGLXGETCURRENTREADDRAWABLEPROC sf_glad_glXGetCurrentReadDrawable; -#define glXGetCurrentReadDrawable sf_glad_glXGetCurrentReadDrawable -GLAD_API_CALL PFNGLXGETFBCONFIGATTRIBPROC sf_glad_glXGetFBConfigAttrib; -#define glXGetFBConfigAttrib sf_glad_glXGetFBConfigAttrib -GLAD_API_CALL PFNGLXGETFBCONFIGSPROC sf_glad_glXGetFBConfigs; -#define glXGetFBConfigs sf_glad_glXGetFBConfigs -GLAD_API_CALL PFNGLXGETPROCADDRESSPROC sf_glad_glXGetProcAddress; -#define glXGetProcAddress sf_glad_glXGetProcAddress -GLAD_API_CALL PFNGLXGETSELECTEDEVENTPROC sf_glad_glXGetSelectedEvent; -#define glXGetSelectedEvent sf_glad_glXGetSelectedEvent -GLAD_API_CALL PFNGLXGETSELECTEDEVENTSGIXPROC sf_glad_glXGetSelectedEventSGIX; -#define glXGetSelectedEventSGIX sf_glad_glXGetSelectedEventSGIX -GLAD_API_CALL PFNGLXGETSWAPINTERVALMESAPROC sf_glad_glXGetSwapIntervalMESA; -#define glXGetSwapIntervalMESA sf_glad_glXGetSwapIntervalMESA -GLAD_API_CALL PFNGLXGETVISUALFROMFBCONFIGPROC sf_glad_glXGetVisualFromFBConfig; -#define glXGetVisualFromFBConfig sf_glad_glXGetVisualFromFBConfig -GLAD_API_CALL PFNGLXISDIRECTPROC sf_glad_glXIsDirect; -#define glXIsDirect sf_glad_glXIsDirect -GLAD_API_CALL PFNGLXMAKECONTEXTCURRENTPROC sf_glad_glXMakeContextCurrent; -#define glXMakeContextCurrent sf_glad_glXMakeContextCurrent -GLAD_API_CALL PFNGLXMAKECURRENTPROC sf_glad_glXMakeCurrent; -#define glXMakeCurrent sf_glad_glXMakeCurrent -GLAD_API_CALL PFNGLXQUERYCONTEXTPROC sf_glad_glXQueryContext; -#define glXQueryContext sf_glad_glXQueryContext -GLAD_API_CALL PFNGLXQUERYDRAWABLEPROC sf_glad_glXQueryDrawable; -#define glXQueryDrawable sf_glad_glXQueryDrawable -GLAD_API_CALL PFNGLXQUERYEXTENSIONPROC sf_glad_glXQueryExtension; -#define glXQueryExtension sf_glad_glXQueryExtension -GLAD_API_CALL PFNGLXQUERYEXTENSIONSSTRINGPROC sf_glad_glXQueryExtensionsString; -#define glXQueryExtensionsString sf_glad_glXQueryExtensionsString -GLAD_API_CALL PFNGLXQUERYGLXPBUFFERSGIXPROC sf_glad_glXQueryGLXPbufferSGIX; -#define glXQueryGLXPbufferSGIX sf_glad_glXQueryGLXPbufferSGIX -GLAD_API_CALL PFNGLXQUERYSERVERSTRINGPROC sf_glad_glXQueryServerString; -#define glXQueryServerString sf_glad_glXQueryServerString -GLAD_API_CALL PFNGLXQUERYVERSIONPROC sf_glad_glXQueryVersion; -#define glXQueryVersion sf_glad_glXQueryVersion -GLAD_API_CALL PFNGLXSELECTEVENTPROC sf_glad_glXSelectEvent; -#define glXSelectEvent sf_glad_glXSelectEvent -GLAD_API_CALL PFNGLXSELECTEVENTSGIXPROC sf_glad_glXSelectEventSGIX; -#define glXSelectEventSGIX sf_glad_glXSelectEventSGIX -GLAD_API_CALL PFNGLXSWAPBUFFERSPROC sf_glad_glXSwapBuffers; -#define glXSwapBuffers sf_glad_glXSwapBuffers -GLAD_API_CALL PFNGLXSWAPINTERVALEXTPROC sf_glad_glXSwapIntervalEXT; -#define glXSwapIntervalEXT sf_glad_glXSwapIntervalEXT -GLAD_API_CALL PFNGLXSWAPINTERVALMESAPROC sf_glad_glXSwapIntervalMESA; -#define glXSwapIntervalMESA sf_glad_glXSwapIntervalMESA -GLAD_API_CALL PFNGLXSWAPINTERVALSGIPROC sf_glad_glXSwapIntervalSGI; -#define glXSwapIntervalSGI sf_glad_glXSwapIntervalSGI -GLAD_API_CALL PFNGLXUSEXFONTPROC sf_glad_glXUseXFont; -#define glXUseXFont sf_glad_glXUseXFont -GLAD_API_CALL PFNGLXWAITGLPROC sf_glad_glXWaitGL; -#define glXWaitGL sf_glad_glXWaitGL -GLAD_API_CALL PFNGLXWAITXPROC sf_glad_glXWaitX; -#define glXWaitX sf_glad_glXWaitX - - - - - -#ifdef __cplusplus -} -#endif -#endif - -/* Source */ -#ifdef SF_GLAD_GLX_IMPLEMENTATION -#include -#include -#include - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - - -int SF_GLAD_GLX_VERSION_1_0 = 0; -int SF_GLAD_GLX_VERSION_1_1 = 0; -int SF_GLAD_GLX_VERSION_1_2 = 0; -int SF_GLAD_GLX_VERSION_1_3 = 0; -int SF_GLAD_GLX_VERSION_1_4 = 0; -int SF_GLAD_GLX_ARB_create_context = 0; -int SF_GLAD_GLX_ARB_create_context_profile = 0; -int SF_GLAD_GLX_ARB_framebuffer_sRGB = 0; -int SF_GLAD_GLX_ARB_multisample = 0; -int SF_GLAD_GLX_EXT_framebuffer_sRGB = 0; -int SF_GLAD_GLX_EXT_swap_control = 0; -int SF_GLAD_GLX_MESA_swap_control = 0; -int SF_GLAD_GLX_SGIX_pbuffer = 0; -int SF_GLAD_GLX_SGI_swap_control = 0; - - - -PFNGLXCHOOSEFBCONFIGPROC sf_glad_glXChooseFBConfig = NULL; -PFNGLXCHOOSEVISUALPROC sf_glad_glXChooseVisual = NULL; -PFNGLXCOPYCONTEXTPROC sf_glad_glXCopyContext = NULL; -PFNGLXCREATECONTEXTPROC sf_glad_glXCreateContext = NULL; -PFNGLXCREATECONTEXTATTRIBSARBPROC sf_glad_glXCreateContextAttribsARB = NULL; -PFNGLXCREATEGLXPBUFFERSGIXPROC sf_glad_glXCreateGLXPbufferSGIX = NULL; -PFNGLXCREATEGLXPIXMAPPROC sf_glad_glXCreateGLXPixmap = NULL; -PFNGLXCREATENEWCONTEXTPROC sf_glad_glXCreateNewContext = NULL; -PFNGLXCREATEPBUFFERPROC sf_glad_glXCreatePbuffer = NULL; -PFNGLXCREATEPIXMAPPROC sf_glad_glXCreatePixmap = NULL; -PFNGLXCREATEWINDOWPROC sf_glad_glXCreateWindow = NULL; -PFNGLXDESTROYCONTEXTPROC sf_glad_glXDestroyContext = NULL; -PFNGLXDESTROYGLXPBUFFERSGIXPROC sf_glad_glXDestroyGLXPbufferSGIX = NULL; -PFNGLXDESTROYGLXPIXMAPPROC sf_glad_glXDestroyGLXPixmap = NULL; -PFNGLXDESTROYPBUFFERPROC sf_glad_glXDestroyPbuffer = NULL; -PFNGLXDESTROYPIXMAPPROC sf_glad_glXDestroyPixmap = NULL; -PFNGLXDESTROYWINDOWPROC sf_glad_glXDestroyWindow = NULL; -PFNGLXGETCLIENTSTRINGPROC sf_glad_glXGetClientString = NULL; -PFNGLXGETCONFIGPROC sf_glad_glXGetConfig = NULL; -PFNGLXGETCURRENTCONTEXTPROC sf_glad_glXGetCurrentContext = NULL; -PFNGLXGETCURRENTDISPLAYPROC sf_glad_glXGetCurrentDisplay = NULL; -PFNGLXGETCURRENTDRAWABLEPROC sf_glad_glXGetCurrentDrawable = NULL; -PFNGLXGETCURRENTREADDRAWABLEPROC sf_glad_glXGetCurrentReadDrawable = NULL; -PFNGLXGETFBCONFIGATTRIBPROC sf_glad_glXGetFBConfigAttrib = NULL; -PFNGLXGETFBCONFIGSPROC sf_glad_glXGetFBConfigs = NULL; -PFNGLXGETPROCADDRESSPROC sf_glad_glXGetProcAddress = NULL; -PFNGLXGETSELECTEDEVENTPROC sf_glad_glXGetSelectedEvent = NULL; -PFNGLXGETSELECTEDEVENTSGIXPROC sf_glad_glXGetSelectedEventSGIX = NULL; -PFNGLXGETSWAPINTERVALMESAPROC sf_glad_glXGetSwapIntervalMESA = NULL; -PFNGLXGETVISUALFROMFBCONFIGPROC sf_glad_glXGetVisualFromFBConfig = NULL; -PFNGLXISDIRECTPROC sf_glad_glXIsDirect = NULL; -PFNGLXMAKECONTEXTCURRENTPROC sf_glad_glXMakeContextCurrent = NULL; -PFNGLXMAKECURRENTPROC sf_glad_glXMakeCurrent = NULL; -PFNGLXQUERYCONTEXTPROC sf_glad_glXQueryContext = NULL; -PFNGLXQUERYDRAWABLEPROC sf_glad_glXQueryDrawable = NULL; -PFNGLXQUERYEXTENSIONPROC sf_glad_glXQueryExtension = NULL; -PFNGLXQUERYEXTENSIONSSTRINGPROC sf_glad_glXQueryExtensionsString = NULL; -PFNGLXQUERYGLXPBUFFERSGIXPROC sf_glad_glXQueryGLXPbufferSGIX = NULL; -PFNGLXQUERYSERVERSTRINGPROC sf_glad_glXQueryServerString = NULL; -PFNGLXQUERYVERSIONPROC sf_glad_glXQueryVersion = NULL; -PFNGLXSELECTEVENTPROC sf_glad_glXSelectEvent = NULL; -PFNGLXSELECTEVENTSGIXPROC sf_glad_glXSelectEventSGIX = NULL; -PFNGLXSWAPBUFFERSPROC sf_glad_glXSwapBuffers = NULL; -PFNGLXSWAPINTERVALEXTPROC sf_glad_glXSwapIntervalEXT = NULL; -PFNGLXSWAPINTERVALMESAPROC sf_glad_glXSwapIntervalMESA = NULL; -PFNGLXSWAPINTERVALSGIPROC sf_glad_glXSwapIntervalSGI = NULL; -PFNGLXUSEXFONTPROC sf_glad_glXUseXFont = NULL; -PFNGLXWAITGLPROC sf_glad_glXWaitGL = NULL; -PFNGLXWAITXPROC sf_glad_glXWaitX = NULL; - - -static void glad_glx_load_GLX_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GLX_VERSION_1_0) return; - sf_glad_glXChooseVisual = (PFNGLXCHOOSEVISUALPROC) load(userptr, "glXChooseVisual"); - sf_glad_glXCopyContext = (PFNGLXCOPYCONTEXTPROC) load(userptr, "glXCopyContext"); - sf_glad_glXCreateContext = (PFNGLXCREATECONTEXTPROC) load(userptr, "glXCreateContext"); - sf_glad_glXCreateGLXPixmap = (PFNGLXCREATEGLXPIXMAPPROC) load(userptr, "glXCreateGLXPixmap"); - sf_glad_glXDestroyContext = (PFNGLXDESTROYCONTEXTPROC) load(userptr, "glXDestroyContext"); - sf_glad_glXDestroyGLXPixmap = (PFNGLXDESTROYGLXPIXMAPPROC) load(userptr, "glXDestroyGLXPixmap"); - sf_glad_glXGetConfig = (PFNGLXGETCONFIGPROC) load(userptr, "glXGetConfig"); - sf_glad_glXGetCurrentContext = (PFNGLXGETCURRENTCONTEXTPROC) load(userptr, "glXGetCurrentContext"); - sf_glad_glXGetCurrentDrawable = (PFNGLXGETCURRENTDRAWABLEPROC) load(userptr, "glXGetCurrentDrawable"); - sf_glad_glXIsDirect = (PFNGLXISDIRECTPROC) load(userptr, "glXIsDirect"); - sf_glad_glXMakeCurrent = (PFNGLXMAKECURRENTPROC) load(userptr, "glXMakeCurrent"); - sf_glad_glXQueryExtension = (PFNGLXQUERYEXTENSIONPROC) load(userptr, "glXQueryExtension"); - sf_glad_glXQueryVersion = (PFNGLXQUERYVERSIONPROC) load(userptr, "glXQueryVersion"); - sf_glad_glXSwapBuffers = (PFNGLXSWAPBUFFERSPROC) load(userptr, "glXSwapBuffers"); - sf_glad_glXUseXFont = (PFNGLXUSEXFONTPROC) load(userptr, "glXUseXFont"); - sf_glad_glXWaitGL = (PFNGLXWAITGLPROC) load(userptr, "glXWaitGL"); - sf_glad_glXWaitX = (PFNGLXWAITXPROC) load(userptr, "glXWaitX"); -} -static void glad_glx_load_GLX_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GLX_VERSION_1_1) return; - sf_glad_glXGetClientString = (PFNGLXGETCLIENTSTRINGPROC) load(userptr, "glXGetClientString"); - sf_glad_glXQueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRINGPROC) load(userptr, "glXQueryExtensionsString"); - sf_glad_glXQueryServerString = (PFNGLXQUERYSERVERSTRINGPROC) load(userptr, "glXQueryServerString"); -} -static void glad_glx_load_GLX_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GLX_VERSION_1_2) return; - sf_glad_glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC) load(userptr, "glXGetCurrentDisplay"); -} -static void glad_glx_load_GLX_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GLX_VERSION_1_3) return; - sf_glad_glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC) load(userptr, "glXChooseFBConfig"); - sf_glad_glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC) load(userptr, "glXCreateNewContext"); - sf_glad_glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC) load(userptr, "glXCreatePbuffer"); - sf_glad_glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC) load(userptr, "glXCreatePixmap"); - sf_glad_glXCreateWindow = (PFNGLXCREATEWINDOWPROC) load(userptr, "glXCreateWindow"); - sf_glad_glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC) load(userptr, "glXDestroyPbuffer"); - sf_glad_glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC) load(userptr, "glXDestroyPixmap"); - sf_glad_glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC) load(userptr, "glXDestroyWindow"); - sf_glad_glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC) load(userptr, "glXGetCurrentReadDrawable"); - sf_glad_glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC) load(userptr, "glXGetFBConfigAttrib"); - sf_glad_glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC) load(userptr, "glXGetFBConfigs"); - sf_glad_glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC) load(userptr, "glXGetSelectedEvent"); - sf_glad_glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC) load(userptr, "glXGetVisualFromFBConfig"); - sf_glad_glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC) load(userptr, "glXMakeContextCurrent"); - sf_glad_glXQueryContext = (PFNGLXQUERYCONTEXTPROC) load(userptr, "glXQueryContext"); - sf_glad_glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC) load(userptr, "glXQueryDrawable"); - sf_glad_glXSelectEvent = (PFNGLXSELECTEVENTPROC) load(userptr, "glXSelectEvent"); -} -static void glad_glx_load_GLX_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GLX_VERSION_1_4) return; - sf_glad_glXGetProcAddress = (PFNGLXGETPROCADDRESSPROC) load(userptr, "glXGetProcAddress"); -} -static void glad_glx_load_GLX_ARB_create_context( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GLX_ARB_create_context) return; - sf_glad_glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) load(userptr, "glXCreateContextAttribsARB"); -} -static void glad_glx_load_GLX_EXT_swap_control( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GLX_EXT_swap_control) return; - sf_glad_glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) load(userptr, "glXSwapIntervalEXT"); -} -static void glad_glx_load_GLX_MESA_swap_control( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GLX_MESA_swap_control) return; - sf_glad_glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC) load(userptr, "glXGetSwapIntervalMESA"); - sf_glad_glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) load(userptr, "glXSwapIntervalMESA"); -} -static void glad_glx_load_GLX_SGIX_pbuffer( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GLX_SGIX_pbuffer) return; - sf_glad_glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC) load(userptr, "glXCreateGLXPbufferSGIX"); - sf_glad_glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC) load(userptr, "glXDestroyGLXPbufferSGIX"); - sf_glad_glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC) load(userptr, "glXGetSelectedEventSGIX"); - sf_glad_glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC) load(userptr, "glXQueryGLXPbufferSGIX"); - sf_glad_glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC) load(userptr, "glXSelectEventSGIX"); -} -static void glad_glx_load_GLX_SGI_swap_control( GLADuserptrloadfunc load, void* userptr) { - if(!SF_GLAD_GLX_SGI_swap_control) return; - sf_glad_glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) load(userptr, "glXSwapIntervalSGI"); -} - - -static void glad_glx_resolve_aliases(void) { -} - -static int glad_glx_has_extension(Display *display, int screen, const char *ext) { -#ifndef GLX_VERSION_1_1 - (void) display; - (void) screen; - (void) ext; -#else - const char *terminator; - const char *loc; - const char *extensions; - - if (glXQueryExtensionsString == NULL) { - return 0; - } - - extensions = glXQueryExtensionsString(display, screen); - - if(extensions == NULL || ext == NULL) { - return 0; - } - - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) - break; - - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } -#endif - - return 0; -} - -static GLADapiproc glad_glx_get_proc_from_userptr(void *userptr, const char* name) { - return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); -} - -static int glad_glx_find_extensions(Display *display, int screen) { - SF_GLAD_GLX_ARB_create_context = glad_glx_has_extension(display, screen, "GLX_ARB_create_context"); - SF_GLAD_GLX_ARB_create_context_profile = glad_glx_has_extension(display, screen, "GLX_ARB_create_context_profile"); - SF_GLAD_GLX_ARB_framebuffer_sRGB = glad_glx_has_extension(display, screen, "GLX_ARB_framebuffer_sRGB"); - SF_GLAD_GLX_ARB_multisample = glad_glx_has_extension(display, screen, "GLX_ARB_multisample"); - SF_GLAD_GLX_EXT_framebuffer_sRGB = glad_glx_has_extension(display, screen, "GLX_EXT_framebuffer_sRGB"); - SF_GLAD_GLX_EXT_swap_control = glad_glx_has_extension(display, screen, "GLX_EXT_swap_control"); - SF_GLAD_GLX_MESA_swap_control = glad_glx_has_extension(display, screen, "GLX_MESA_swap_control"); - SF_GLAD_GLX_SGIX_pbuffer = glad_glx_has_extension(display, screen, "GLX_SGIX_pbuffer"); - SF_GLAD_GLX_SGI_swap_control = glad_glx_has_extension(display, screen, "GLX_SGI_swap_control"); - return 1; -} - -static int glad_glx_find_core_glx(Display **display, int *screen) { - int major = 0, minor = 0; - if(*display == NULL) { -#ifdef SF_GLAD_GLX_NO_X11 - (void) screen; - return 0; -#else - *display = XOpenDisplay(0); - if (*display == NULL) { - return 0; - } - *screen = XScreenNumberOfScreen(XDefaultScreenOfDisplay(*display)); -#endif - } - glXQueryVersion(*display, &major, &minor); - SF_GLAD_GLX_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - SF_GLAD_GLX_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - SF_GLAD_GLX_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; - SF_GLAD_GLX_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; - SF_GLAD_GLX_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; - return GLAD_MAKE_VERSION(major, minor); -} - -static int gladLoadGLXUserPtr(Display *display, int screen, GLADuserptrloadfunc load, void *userptr) { - int version; - glXQueryVersion = (PFNGLXQUERYVERSIONPROC) load(userptr, "glXQueryVersion"); - if(glXQueryVersion == NULL) return 0; - version = glad_glx_find_core_glx(&display, &screen); - - glad_glx_load_GLX_VERSION_1_0(load, userptr); - glad_glx_load_GLX_VERSION_1_1(load, userptr); - glad_glx_load_GLX_VERSION_1_2(load, userptr); - glad_glx_load_GLX_VERSION_1_3(load, userptr); - glad_glx_load_GLX_VERSION_1_4(load, userptr); - - if (!glad_glx_find_extensions(display, screen)) return 0; - glad_glx_load_GLX_ARB_create_context(load, userptr); - glad_glx_load_GLX_EXT_swap_control(load, userptr); - glad_glx_load_GLX_MESA_swap_control(load, userptr); - glad_glx_load_GLX_SGIX_pbuffer(load, userptr); - glad_glx_load_GLX_SGI_swap_control(load, userptr); - - return version; -} - -static int gladLoadGLX(Display *display, int screen, GLADloadfunc load) { - return gladLoadGLXUserPtr(display, screen, glad_glx_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - - -#ifdef SF_GLAD_GLX - -#ifndef GLAD_LOADER_LIBRARY_C_ -#define GLAD_LOADER_LIBRARY_C_ - -#include -#include - -#if GLAD_PLATFORM_WIN32 -#include -#else -#include -#endif - - -static void* glad_get_dlopen_handle(const char *lib_names[], int length) { - void *handle = NULL; - int i; - - for (i = 0; i < length; ++i) { -#if GLAD_PLATFORM_WIN32 - #if GLAD_PLATFORM_UWP - size_t buffer_size = (strlen(lib_names[i]) + 1) * sizeof(WCHAR); - LPWSTR buffer = (LPWSTR) malloc(buffer_size); - if (buffer != NULL) { - int ret = MultiByteToWideChar(CP_ACP, 0, lib_names[i], -1, buffer, buffer_size); - if (ret != 0) { - handle = (void*) LoadPackagedLibrary(buffer, 0); - } - free((void*) buffer); - } - #else - handle = (void*) LoadLibraryA(lib_names[i]); - #endif -#else - handle = dlopen(lib_names[i], RTLD_LAZY | RTLD_LOCAL); -#endif - if (handle != NULL) { - return handle; - } - } - - return NULL; -} - -static void glad_close_dlopen_handle(void* handle) { - if (handle != NULL) { -#if GLAD_PLATFORM_WIN32 - FreeLibrary((HMODULE) handle); -#else - dlclose(handle); -#endif - } -} - -static GLADapiproc glad_dlsym_handle(void* handle, const char *name) { - if (handle == NULL) { - return NULL; - } - -#if GLAD_PLATFORM_WIN32 - return (GLADapiproc) GetProcAddress((HMODULE) handle, name); -#else - return GLAD_GNUC_EXTENSION (GLADapiproc) dlsym(handle, name); -#endif -} - -#endif /* GLAD_LOADER_LIBRARY_C_ */ - -typedef void* (GLAD_API_PTR *GLADglxprocaddrfunc)(const char*); - -static GLADapiproc glad_glx_get_proc(void *userptr, const char *name) { - return GLAD_GNUC_EXTENSION ((GLADapiproc (*)(const char *name)) userptr)(name); -} - -static void* _glx_handle; - -static void* glad_glx_dlopen_handle(void) { - static const char *NAMES[] = { -#if defined __CYGWIN__ - "libGL-1.so", -#endif - "libGL.so.1", - "libGL.so" - }; - - if (_glx_handle == NULL) { - _glx_handle = glad_get_dlopen_handle(NAMES, sizeof(NAMES) / sizeof(NAMES[0])); - } - - return _glx_handle; -} - -static void gladLoaderUnloadGLX() { - if (_glx_handle != NULL) { - glad_close_dlopen_handle(_glx_handle); - _glx_handle = NULL; - } -} - -static int gladLoaderLoadGLX(Display *display, int screen) { - int version = 0; - void *handle = NULL; - int did_load = 0; - GLADglxprocaddrfunc loader; - - did_load = _glx_handle == NULL; - handle = glad_glx_dlopen_handle(); - if (handle != NULL) { - loader = (GLADglxprocaddrfunc) glad_dlsym_handle(handle, "glXGetProcAddressARB"); - if (loader != NULL) { - version = gladLoadGLXUserPtr(display, screen, glad_glx_get_proc, GLAD_GNUC_EXTENSION (void*) loader); - } - - if (!version && did_load) { - gladLoaderUnloadGLX(); - } - } - - return version; -} - -#endif /* SF_GLAD_GLX */ - -#endif /* SF_GLAD_GLX_IMPLEMENTATION */ - diff --git a/extlibs/headers/glad/include/glad/wgl.h b/extlibs/headers/glad/include/glad/wgl.h deleted file mode 100644 index 1be9625e..00000000 --- a/extlibs/headers/glad/include/glad/wgl.h +++ /dev/null @@ -1,586 +0,0 @@ -/** - * Loader generated by glad 2.0.0-beta on Wed Jul 17 02:23:29 2019 - * - * Generator: C/C++ - * Specification: wgl - * Extensions: 10 - * - * APIs: - * - wgl=1.0 - * - * Options: - * - MX_GLOBAL = False - * - ON_DEMAND = False - * - LOADER = True - * - ALIAS = True - * - HEADER_ONLY = True - * - DEBUG = False - * - MX = False - * - * Commandline: - * --api='wgl=1.0' --extensions='WGL_ARB_create_context,WGL_ARB_create_context_profile,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_swap_control' c --loader --alias --header-only - * - * Online: - * http://glad.sh/#api=wgl%3D1.0&extensions=WGL_ARB_create_context%2CWGL_ARB_create_context_profile%2CWGL_ARB_extensions_string%2CWGL_ARB_framebuffer_sRGB%2CWGL_ARB_multisample%2CWGL_ARB_pbuffer%2CWGL_ARB_pixel_format%2CWGL_EXT_extensions_string%2CWGL_EXT_framebuffer_sRGB%2CWGL_EXT_swap_control&generator=c&options=LOADER%2CALIAS%2CHEADER_ONLY - * - */ - -#ifndef SF_GLAD_WGL_H_ -#define SF_GLAD_WGL_H_ - -#include -#include - -#define SF_GLAD_WGL -#define GLAD_OPTION_WGL_LOADER -#define GLAD_OPTION_WGL_ALIAS -#define GLAD_OPTION_WGL_HEADER_ONLY - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef GLAD_PLATFORM_H_ -#define GLAD_PLATFORM_H_ - -#ifndef GLAD_PLATFORM_WIN32 - #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) - #define GLAD_PLATFORM_WIN32 1 - #else - #define GLAD_PLATFORM_WIN32 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_APPLE - #ifdef __APPLE__ - #define GLAD_PLATFORM_APPLE 1 - #else - #define GLAD_PLATFORM_APPLE 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_EMSCRIPTEN - #ifdef __EMSCRIPTEN__ - #define GLAD_PLATFORM_EMSCRIPTEN 1 - #else - #define GLAD_PLATFORM_EMSCRIPTEN 0 - #endif -#endif - -#ifndef GLAD_PLATFORM_UWP - #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) - #ifdef __has_include - #if __has_include() - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 - #endif - #endif - - #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define GLAD_PLATFORM_UWP 1 - #endif - #endif - - #ifndef GLAD_PLATFORM_UWP - #define GLAD_PLATFORM_UWP 0 - #endif -#endif - -#ifdef __GNUC__ - #define GLAD_GNUC_EXTENSION __extension__ -#else - #define GLAD_GNUC_EXTENSION -#endif - -#ifndef GLAD_API_CALL - #if defined(GLAD_API_CALL_EXPORT) - #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) - #if defined(GLAD_API_CALL_EXPORT_BUILD) - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllexport)) extern - #else - #define GLAD_API_CALL __declspec(dllexport) extern - #endif - #else - #if defined(__GNUC__) - #define GLAD_API_CALL __attribute__ ((dllimport)) extern - #else - #define GLAD_API_CALL __declspec(dllimport) extern - #endif - #endif - #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) - #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern - #else - #define GLAD_API_CALL extern - #endif - #else - #define GLAD_API_CALL extern - #endif -#endif - -#ifdef APIENTRY - #define GLAD_API_PTR APIENTRY -#elif GLAD_PLATFORM_WIN32 - #define GLAD_API_PTR __stdcall -#else - #define GLAD_API_PTR -#endif - -#ifndef GLAPI -#define GLAPI GLAD_API_CALL -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY GLAD_API_PTR -#endif - -#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) -#define GLAD_VERSION_MAJOR(version) (version / 10000) -#define GLAD_VERSION_MINOR(version) (version % 10000) - -#define GLAD_GENERATOR_VERSION "2.0.0-beta" - -typedef void (*GLADapiproc)(void); - -typedef GLADapiproc (*GLADloadfunc)(const char *name); -typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); - -typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); -typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); - -#endif /* GLAD_PLATFORM_H_ */ - -#define ERROR_INVALID_PROFILE_ARB 0x2096 -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_ACCUM_BITS_ARB 0x201D -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_GREEN_BITS_ARB 0x201F -#define WGL_ACCUM_RED_BITS_ARB 0x201E -#define WGL_ALPHA_BITS_ARB 0x201B -#define WGL_ALPHA_SHIFT_ARB 0x201C -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201A -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_DRAW_TO_BITMAP_ARB 0x2002 -#define WGL_DRAW_TO_PBUFFER_ARB 0x202D -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_FONT_LINES 0 -#define WGL_FONT_POLYGONS 1 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 -#define WGL_FULL_ACCELERATION_ARB 0x2027 -#define WGL_GENERIC_ACCELERATION_ARB 0x2026 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 -#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E -#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F -#define WGL_NEED_PALETTE_ARB 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_NUMBER_OVERLAYS_ARB 0x2008 -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 -#define WGL_PBUFFER_HEIGHT_ARB 0x2035 -#define WGL_PBUFFER_LARGEST_ARB 0x2033 -#define WGL_PBUFFER_LOST_ARB 0x2036 -#define WGL_PBUFFER_WIDTH_ARB 0x2034 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_SAMPLES_ARB 0x2042 -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SHARE_ACCUM_ARB 0x200E -#define WGL_SHARE_DEPTH_ARB 0x200C -#define WGL_SHARE_STENCIL_ARB 0x200D -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_STEREO_ARB 0x2012 -#define WGL_SUPPORT_GDI_ARB 0x200F -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_SWAP_COPY_ARB 0x2029 -#define WGL_SWAP_EXCHANGE_ARB 0x2028 -#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 -#define WGL_SWAP_MAIN_PLANE 0x00000001 -#define WGL_SWAP_METHOD_ARB 0x2007 -#define WGL_SWAP_OVERLAY1 0x00000002 -#define WGL_SWAP_OVERLAY10 0x00000400 -#define WGL_SWAP_OVERLAY11 0x00000800 -#define WGL_SWAP_OVERLAY12 0x00001000 -#define WGL_SWAP_OVERLAY13 0x00002000 -#define WGL_SWAP_OVERLAY14 0x00004000 -#define WGL_SWAP_OVERLAY15 0x00008000 -#define WGL_SWAP_OVERLAY2 0x00000004 -#define WGL_SWAP_OVERLAY3 0x00000008 -#define WGL_SWAP_OVERLAY4 0x00000010 -#define WGL_SWAP_OVERLAY5 0x00000020 -#define WGL_SWAP_OVERLAY6 0x00000040 -#define WGL_SWAP_OVERLAY7 0x00000080 -#define WGL_SWAP_OVERLAY8 0x00000100 -#define WGL_SWAP_OVERLAY9 0x00000200 -#define WGL_SWAP_UNDEFINED_ARB 0x202A -#define WGL_SWAP_UNDERLAY1 0x00010000 -#define WGL_SWAP_UNDERLAY10 0x02000000 -#define WGL_SWAP_UNDERLAY11 0x04000000 -#define WGL_SWAP_UNDERLAY12 0x08000000 -#define WGL_SWAP_UNDERLAY13 0x10000000 -#define WGL_SWAP_UNDERLAY14 0x20000000 -#define WGL_SWAP_UNDERLAY15 0x40000000 -#define WGL_SWAP_UNDERLAY2 0x00020000 -#define WGL_SWAP_UNDERLAY3 0x00040000 -#define WGL_SWAP_UNDERLAY4 0x00080000 -#define WGL_SWAP_UNDERLAY5 0x00100000 -#define WGL_SWAP_UNDERLAY6 0x00200000 -#define WGL_SWAP_UNDERLAY7 0x00400000 -#define WGL_SWAP_UNDERLAY8 0x00800000 -#define WGL_SWAP_UNDERLAY9 0x01000000 -#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A -#define WGL_TRANSPARENT_ARB 0x200A -#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 -#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 -#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B -#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 -#define WGL_TYPE_COLORINDEX_ARB 0x202C -#define WGL_TYPE_RGBA_ARB 0x202B - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -struct _GPU_DEVICE { - DWORD cb; - CHAR DeviceName[32]; - CHAR DeviceString[128]; - DWORD Flags; - RECT rcVirtualScreen; -}; -DECLARE_HANDLE(HPBUFFERARB); -DECLARE_HANDLE(HPBUFFEREXT); -DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); -DECLARE_HANDLE(HPVIDEODEV); -DECLARE_HANDLE(HPGPUNV); -DECLARE_HANDLE(HGPUNV); -DECLARE_HANDLE(HVIDEOINPUTDEVICENV); -typedef struct _GPU_DEVICE GPU_DEVICE; -typedef struct _GPU_DEVICE *PGPU_DEVICE; - - -#define WGL_VERSION_1_0 1 -GLAD_API_CALL int SF_GLAD_WGL_VERSION_1_0; -#define WGL_ARB_create_context 1 -GLAD_API_CALL int SF_GLAD_WGL_ARB_create_context; -#define WGL_ARB_create_context_profile 1 -GLAD_API_CALL int SF_GLAD_WGL_ARB_create_context_profile; -#define WGL_ARB_extensions_string 1 -GLAD_API_CALL int SF_GLAD_WGL_ARB_extensions_string; -#define WGL_ARB_framebuffer_sRGB 1 -GLAD_API_CALL int SF_GLAD_WGL_ARB_framebuffer_sRGB; -#define WGL_ARB_multisample 1 -GLAD_API_CALL int SF_GLAD_WGL_ARB_multisample; -#define WGL_ARB_pbuffer 1 -GLAD_API_CALL int SF_GLAD_WGL_ARB_pbuffer; -#define WGL_ARB_pixel_format 1 -GLAD_API_CALL int SF_GLAD_WGL_ARB_pixel_format; -#define WGL_EXT_extensions_string 1 -GLAD_API_CALL int SF_GLAD_WGL_EXT_extensions_string; -#define WGL_EXT_framebuffer_sRGB 1 -GLAD_API_CALL int SF_GLAD_WGL_EXT_framebuffer_sRGB; -#define WGL_EXT_swap_control 1 -GLAD_API_CALL int SF_GLAD_WGL_EXT_swap_control; - - -typedef int (GLAD_API_PTR *PFNCHOOSEPIXELFORMATPROC)(HDC hDc, const PIXELFORMATDESCRIPTOR * pPfd); -typedef int (GLAD_API_PTR *PFNDESCRIBEPIXELFORMATPROC)(HDC hdc, int ipfd, UINT cjpfd, const PIXELFORMATDESCRIPTOR * ppfd); -typedef UINT (GLAD_API_PTR *PFNGETENHMETAFILEPIXELFORMATPROC)(HENHMETAFILE hemf, const PIXELFORMATDESCRIPTOR * ppfd); -typedef int (GLAD_API_PTR *PFNGETPIXELFORMATPROC)(HDC hdc); -typedef BOOL (GLAD_API_PTR *PFNSETPIXELFORMATPROC)(HDC hdc, int ipfd, const PIXELFORMATDESCRIPTOR * ppfd); -typedef BOOL (GLAD_API_PTR *PFNSWAPBUFFERSPROC)(HDC hdc); -typedef BOOL (GLAD_API_PTR *PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); -typedef BOOL (GLAD_API_PTR *PFNWGLCOPYCONTEXTPROC)(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask); -typedef HGLRC (GLAD_API_PTR *PFNWGLCREATECONTEXTPROC)(HDC hDc); -typedef HGLRC (GLAD_API_PTR *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hDC, HGLRC hShareContext, const int * attribList); -typedef HGLRC (GLAD_API_PTR *PFNWGLCREATELAYERCONTEXTPROC)(HDC hDc, int level); -typedef HPBUFFERARB (GLAD_API_PTR *PFNWGLCREATEPBUFFERARBPROC)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); -typedef BOOL (GLAD_API_PTR *PFNWGLDELETECONTEXTPROC)(HGLRC oldContext); -typedef BOOL (GLAD_API_PTR *PFNWGLDESCRIBELAYERPLANEPROC)(HDC hDc, int pixelFormat, int layerPlane, UINT nBytes, const LAYERPLANEDESCRIPTOR * plpd); -typedef BOOL (GLAD_API_PTR *PFNWGLDESTROYPBUFFERARBPROC)(HPBUFFERARB hPbuffer); -typedef HGLRC (GLAD_API_PTR *PFNWGLGETCURRENTCONTEXTPROC)(void); -typedef HDC (GLAD_API_PTR *PFNWGLGETCURRENTDCPROC)(void); -typedef const char * (GLAD_API_PTR *PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC hdc); -typedef const char * (GLAD_API_PTR *PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void); -typedef int (GLAD_API_PTR *PFNWGLGETLAYERPALETTEENTRIESPROC)(HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr); -typedef HDC (GLAD_API_PTR *PFNWGLGETPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer); -typedef BOOL (GLAD_API_PTR *PFNWGLGETPIXELFORMATATTRIBFVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues); -typedef BOOL (GLAD_API_PTR *PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues); -typedef PROC (GLAD_API_PTR *PFNWGLGETPROCADDRESSPROC)(LPCSTR lpszProc); -typedef int (GLAD_API_PTR *PFNWGLGETSWAPINTERVALEXTPROC)(void); -typedef BOOL (GLAD_API_PTR *PFNWGLMAKECURRENTPROC)(HDC hDc, HGLRC newContext); -typedef BOOL (GLAD_API_PTR *PFNWGLQUERYPBUFFERARBPROC)(HPBUFFERARB hPbuffer, int iAttribute, int * piValue); -typedef BOOL (GLAD_API_PTR *PFNWGLREALIZELAYERPALETTEPROC)(HDC hdc, int iLayerPlane, BOOL bRealize); -typedef int (GLAD_API_PTR *PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer, HDC hDC); -typedef int (GLAD_API_PTR *PFNWGLSETLAYERPALETTEENTRIESPROC)(HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr); -typedef BOOL (GLAD_API_PTR *PFNWGLSHARELISTSPROC)(HGLRC hrcSrvShare, HGLRC hrcSrvSource); -typedef BOOL (GLAD_API_PTR *PFNWGLSWAPINTERVALEXTPROC)(int interval); -typedef BOOL (GLAD_API_PTR *PFNWGLSWAPLAYERBUFFERSPROC)(HDC hdc, UINT fuFlags); -typedef BOOL (GLAD_API_PTR *PFNWGLUSEFONTBITMAPSPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase); -typedef BOOL (GLAD_API_PTR *PFNWGLUSEFONTBITMAPSAPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase); -typedef BOOL (GLAD_API_PTR *PFNWGLUSEFONTBITMAPSWPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase); -typedef BOOL (GLAD_API_PTR *PFNWGLUSEFONTOUTLINESPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); -typedef BOOL (GLAD_API_PTR *PFNWGLUSEFONTOUTLINESAPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); -typedef BOOL (GLAD_API_PTR *PFNWGLUSEFONTOUTLINESWPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); - -GLAD_API_CALL PFNWGLCHOOSEPIXELFORMATARBPROC sf_glad_wglChoosePixelFormatARB; -#define wglChoosePixelFormatARB sf_glad_wglChoosePixelFormatARB -GLAD_API_CALL PFNWGLCREATECONTEXTATTRIBSARBPROC sf_glad_wglCreateContextAttribsARB; -#define wglCreateContextAttribsARB sf_glad_wglCreateContextAttribsARB -GLAD_API_CALL PFNWGLCREATEPBUFFERARBPROC sf_glad_wglCreatePbufferARB; -#define wglCreatePbufferARB sf_glad_wglCreatePbufferARB -GLAD_API_CALL PFNWGLDESTROYPBUFFERARBPROC sf_glad_wglDestroyPbufferARB; -#define wglDestroyPbufferARB sf_glad_wglDestroyPbufferARB -GLAD_API_CALL PFNWGLGETEXTENSIONSSTRINGARBPROC sf_glad_wglGetExtensionsStringARB; -#define wglGetExtensionsStringARB sf_glad_wglGetExtensionsStringARB -GLAD_API_CALL PFNWGLGETEXTENSIONSSTRINGEXTPROC sf_glad_wglGetExtensionsStringEXT; -#define wglGetExtensionsStringEXT sf_glad_wglGetExtensionsStringEXT -GLAD_API_CALL PFNWGLGETPBUFFERDCARBPROC sf_glad_wglGetPbufferDCARB; -#define wglGetPbufferDCARB sf_glad_wglGetPbufferDCARB -GLAD_API_CALL PFNWGLGETPIXELFORMATATTRIBFVARBPROC sf_glad_wglGetPixelFormatAttribfvARB; -#define wglGetPixelFormatAttribfvARB sf_glad_wglGetPixelFormatAttribfvARB -GLAD_API_CALL PFNWGLGETPIXELFORMATATTRIBIVARBPROC sf_glad_wglGetPixelFormatAttribivARB; -#define wglGetPixelFormatAttribivARB sf_glad_wglGetPixelFormatAttribivARB -GLAD_API_CALL PFNWGLGETSWAPINTERVALEXTPROC sf_glad_wglGetSwapIntervalEXT; -#define wglGetSwapIntervalEXT sf_glad_wglGetSwapIntervalEXT -GLAD_API_CALL PFNWGLQUERYPBUFFERARBPROC sf_glad_wglQueryPbufferARB; -#define wglQueryPbufferARB sf_glad_wglQueryPbufferARB -GLAD_API_CALL PFNWGLRELEASEPBUFFERDCARBPROC sf_glad_wglReleasePbufferDCARB; -#define wglReleasePbufferDCARB sf_glad_wglReleasePbufferDCARB -GLAD_API_CALL PFNWGLSWAPINTERVALEXTPROC sf_glad_wglSwapIntervalEXT; -#define wglSwapIntervalEXT sf_glad_wglSwapIntervalEXT - - - - - -#ifdef __cplusplus -} -#endif -#endif - -/* Source */ -#ifdef SF_GLAD_WGL_IMPLEMENTATION -#include -#include -#include - -#ifndef GLAD_IMPL_UTIL_C_ -#define GLAD_IMPL_UTIL_C_ - -#ifdef _MSC_VER -#define GLAD_IMPL_UTIL_SSCANF sscanf_s -#else -#define GLAD_IMPL_UTIL_SSCANF sscanf -#endif - -#endif /* GLAD_IMPL_UTIL_C_ */ - - -int SF_GLAD_WGL_VERSION_1_0 = 0; -int SF_GLAD_WGL_ARB_create_context = 0; -int SF_GLAD_WGL_ARB_create_context_profile = 0; -int SF_GLAD_WGL_ARB_extensions_string = 0; -int SF_GLAD_WGL_ARB_framebuffer_sRGB = 0; -int SF_GLAD_WGL_ARB_multisample = 0; -int SF_GLAD_WGL_ARB_pbuffer = 0; -int SF_GLAD_WGL_ARB_pixel_format = 0; -int SF_GLAD_WGL_EXT_extensions_string = 0; -int SF_GLAD_WGL_EXT_framebuffer_sRGB = 0; -int SF_GLAD_WGL_EXT_swap_control = 0; - - - -PFNWGLCHOOSEPIXELFORMATARBPROC sf_glad_wglChoosePixelFormatARB = NULL; -PFNWGLCREATECONTEXTATTRIBSARBPROC sf_glad_wglCreateContextAttribsARB = NULL; -PFNWGLCREATEPBUFFERARBPROC sf_glad_wglCreatePbufferARB = NULL; -PFNWGLDESTROYPBUFFERARBPROC sf_glad_wglDestroyPbufferARB = NULL; -PFNWGLGETEXTENSIONSSTRINGARBPROC sf_glad_wglGetExtensionsStringARB = NULL; -PFNWGLGETEXTENSIONSSTRINGEXTPROC sf_glad_wglGetExtensionsStringEXT = NULL; -PFNWGLGETPBUFFERDCARBPROC sf_glad_wglGetPbufferDCARB = NULL; -PFNWGLGETPIXELFORMATATTRIBFVARBPROC sf_glad_wglGetPixelFormatAttribfvARB = NULL; -PFNWGLGETPIXELFORMATATTRIBIVARBPROC sf_glad_wglGetPixelFormatAttribivARB = NULL; -PFNWGLGETSWAPINTERVALEXTPROC sf_glad_wglGetSwapIntervalEXT = NULL; -PFNWGLQUERYPBUFFERARBPROC sf_glad_wglQueryPbufferARB = NULL; -PFNWGLRELEASEPBUFFERDCARBPROC sf_glad_wglReleasePbufferDCARB = NULL; -PFNWGLSWAPINTERVALEXTPROC sf_glad_wglSwapIntervalEXT = NULL; - - -static void sf_glad_wgl_load_WGL_ARB_create_context(GLADuserptrloadfunc load, void *userptr) { - if(!SF_GLAD_WGL_ARB_create_context) return; - sf_glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) load(userptr, "wglCreateContextAttribsARB"); -} -static void sf_glad_wgl_load_WGL_ARB_extensions_string(GLADuserptrloadfunc load, void *userptr) { - if(!SF_GLAD_WGL_ARB_extensions_string) return; - sf_glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) load(userptr, "wglGetExtensionsStringARB"); -} -static void sf_glad_wgl_load_WGL_ARB_pbuffer(GLADuserptrloadfunc load, void *userptr) { - if(!SF_GLAD_WGL_ARB_pbuffer) return; - sf_glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC) load(userptr, "wglCreatePbufferARB"); - sf_glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC) load(userptr, "wglDestroyPbufferARB"); - sf_glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC) load(userptr, "wglGetPbufferDCARB"); - sf_glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC) load(userptr, "wglQueryPbufferARB"); - sf_glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC) load(userptr, "wglReleasePbufferDCARB"); -} -static void sf_glad_wgl_load_WGL_ARB_pixel_format(GLADuserptrloadfunc load, void *userptr) { - if(!SF_GLAD_WGL_ARB_pixel_format) return; - sf_glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC) load(userptr, "wglChoosePixelFormatARB"); - sf_glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC) load(userptr, "wglGetPixelFormatAttribfvARB"); - sf_glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC) load(userptr, "wglGetPixelFormatAttribivARB"); -} -static void sf_glad_wgl_load_WGL_EXT_extensions_string(GLADuserptrloadfunc load, void *userptr) { - if(!SF_GLAD_WGL_EXT_extensions_string) return; - sf_glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) load(userptr, "wglGetExtensionsStringEXT"); -} -static void sf_glad_wgl_load_WGL_EXT_swap_control(GLADuserptrloadfunc load, void *userptr) { - if(!SF_GLAD_WGL_EXT_swap_control) return; - sf_glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC) load(userptr, "wglGetSwapIntervalEXT"); - sf_glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) load(userptr, "wglSwapIntervalEXT"); -} - - -static void sf_glad_wgl_resolve_aliases(void) { -} - -static int sf_glad_wgl_has_extension(HDC hdc, const char *ext) { - const char *terminator; - const char *loc; - const char *extensions; - - if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL) - return 0; - - if(wglGetExtensionsStringARB == NULL || hdc == INVALID_HANDLE_VALUE) - extensions = wglGetExtensionsStringEXT(); - else - extensions = wglGetExtensionsStringARB(hdc); - - if(extensions == NULL || ext == NULL) - return 0; - - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) - break; - - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) - { - return 1; - } - extensions = terminator; - } - - return 0; -} - -static GLADapiproc sf_glad_wgl_get_proc_from_userptr(void *userptr, const char* name) { - return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); -} - -static int sf_glad_wgl_find_extensions_wgl(HDC hdc) { - SF_GLAD_WGL_ARB_create_context = sf_glad_wgl_has_extension(hdc, "WGL_ARB_create_context"); - SF_GLAD_WGL_ARB_create_context_profile = sf_glad_wgl_has_extension(hdc, "WGL_ARB_create_context_profile"); - SF_GLAD_WGL_ARB_extensions_string = sf_glad_wgl_has_extension(hdc, "WGL_ARB_extensions_string"); - SF_GLAD_WGL_ARB_framebuffer_sRGB = sf_glad_wgl_has_extension(hdc, "WGL_ARB_framebuffer_sRGB"); - SF_GLAD_WGL_ARB_multisample = sf_glad_wgl_has_extension(hdc, "WGL_ARB_multisample"); - SF_GLAD_WGL_ARB_pbuffer = sf_glad_wgl_has_extension(hdc, "WGL_ARB_pbuffer"); - SF_GLAD_WGL_ARB_pixel_format = sf_glad_wgl_has_extension(hdc, "WGL_ARB_pixel_format"); - SF_GLAD_WGL_EXT_extensions_string = sf_glad_wgl_has_extension(hdc, "WGL_EXT_extensions_string"); - SF_GLAD_WGL_EXT_framebuffer_sRGB = sf_glad_wgl_has_extension(hdc, "WGL_EXT_framebuffer_sRGB"); - SF_GLAD_WGL_EXT_swap_control = sf_glad_wgl_has_extension(hdc, "WGL_EXT_swap_control"); - return 1; -} - -static int sf_glad_wgl_find_core_wgl(void) { - int major = 1, minor = 0; - SF_GLAD_WGL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - return GLAD_MAKE_VERSION(major, minor); -} - -static int gladLoadWGLUserPtr(HDC hdc, GLADuserptrloadfunc load, void *userptr) { - int version; - wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) load(userptr, "wglGetExtensionsStringARB"); - wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) load(userptr, "wglGetExtensionsStringEXT"); - if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0; - version = sf_glad_wgl_find_core_wgl(); - - - if (!sf_glad_wgl_find_extensions_wgl(hdc)) return 0; - sf_glad_wgl_load_WGL_ARB_create_context(load, userptr); - sf_glad_wgl_load_WGL_ARB_extensions_string(load, userptr); - sf_glad_wgl_load_WGL_ARB_pbuffer(load, userptr); - sf_glad_wgl_load_WGL_ARB_pixel_format(load, userptr); - sf_glad_wgl_load_WGL_EXT_extensions_string(load, userptr); - sf_glad_wgl_load_WGL_EXT_swap_control(load, userptr); - - return version; -} - -static int gladLoadWGL(HDC hdc, GLADloadfunc load) { - return gladLoadWGLUserPtr(hdc, sf_glad_wgl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); -} - - -#ifdef SF_GLAD_WGL - -static int gladLoaderLoadWGL(HDC hdc) { - return gladLoadWGLUserPtr(hdc, sf_glad_wgl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) wglGetProcAddress); -} - - -#endif /* SF_GLAD_WGL */ - -#endif /* SF_GLAD_WGL_IMPLEMENTATION */ - diff --git a/extlibs/headers/jpeg/jconfig.h b/extlibs/headers/jpeg/jconfig.h new file mode 100644 index 00000000..2f4da14c --- /dev/null +++ b/extlibs/headers/jpeg/jconfig.h @@ -0,0 +1,45 @@ +/* jconfig.vc --- jconfig.h for Microsoft Visual C++ on Windows 95 or NT. */ +/* see jconfig.doc for explanations */ + +#define HAVE_PROTOTYPES +#define HAVE_UNSIGNED_CHAR +#define HAVE_UNSIGNED_SHORT +/* #define void char */ +/* #define const */ +#undef CHAR_IS_UNSIGNED +#define HAVE_STDDEF_H +#define HAVE_STDLIB_H +#undef NEED_BSD_STRINGS +#undef NEED_SYS_TYPES_H +#undef NEED_FAR_POINTERS /* we presume a 32-bit flat memory model */ +#undef NEED_SHORT_EXTERNAL_NAMES +#undef INCOMPLETE_TYPES_BROKEN + +/* Define "boolean" as unsigned char, not int, per Windows custom */ +#ifndef __RPCNDR_H__ /* don't conflict if rpcndr.h already read */ +typedef unsigned char boolean; +#endif +#define HAVE_BOOLEAN /* prevent jmorecfg.h from redefining it */ + + +#ifdef JPEG_INTERNALS + +#undef RIGHT_SHIFT_IS_UNSIGNED + +#endif /* JPEG_INTERNALS */ + +#ifdef JPEG_CJPEG_DJPEG + +#define BMP_SUPPORTED /* BMP image file format */ +#define GIF_SUPPORTED /* GIF image file format */ +#define PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */ +#undef RLE_SUPPORTED /* Utah RLE image file format */ +#define TARGA_SUPPORTED /* Targa image file format */ + +#define TWO_FILE_COMMANDLINE /* optional */ +#define USE_SETMODE /* Microsoft has setmode() */ +#undef NEED_SIGNAL_CATCHER +#undef DONT_USE_B_MODE +#undef PROGRESS_REPORT /* optional */ + +#endif /* JPEG_CJPEG_DJPEG */ diff --git a/extlibs/headers/jpeg/jerror.h b/extlibs/headers/jpeg/jerror.h new file mode 100644 index 00000000..478b74d7 --- /dev/null +++ b/extlibs/headers/jpeg/jerror.h @@ -0,0 +1,304 @@ +/* + * jerror.h + * + * Copyright (C) 1994-1997, Thomas G. Lane. + * Modified 1997-2009 by Guido Vollbeding. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file defines the error and message codes for the JPEG library. + * Edit this file to add new codes, or to translate the message strings to + * some other language. + * A set of error-reporting macros are defined too. Some applications using + * the JPEG library may wish to include this file to get the error codes + * and/or the macros. + */ + +/* + * To define the enum list of message codes, include this file without + * defining macro JMESSAGE. To create a message string table, include it + * again with a suitable JMESSAGE definition (see jerror.c for an example). + */ +#ifndef JMESSAGE +#ifndef JERROR_H +/* First time through, define the enum list */ +#define JMAKE_ENUM_LIST +#else +/* Repeated inclusions of this file are no-ops unless JMESSAGE is defined */ +#define JMESSAGE(code,string) +#endif /* JERROR_H */ +#endif /* JMESSAGE */ + +#ifdef JMAKE_ENUM_LIST + +typedef enum { + +#define JMESSAGE(code,string) code , + +#endif /* JMAKE_ENUM_LIST */ + +JMESSAGE(JMSG_NOMESSAGE, "Bogus message code %d") /* Must be first entry! */ + +/* For maintenance convenience, list is alphabetical by message code name */ +JMESSAGE(JERR_BAD_ALIGN_TYPE, "ALIGN_TYPE is wrong, please fix") +JMESSAGE(JERR_BAD_ALLOC_CHUNK, "MAX_ALLOC_CHUNK is wrong, please fix") +JMESSAGE(JERR_BAD_BUFFER_MODE, "Bogus buffer control mode") +JMESSAGE(JERR_BAD_COMPONENT_ID, "Invalid component ID %d in SOS") +JMESSAGE(JERR_BAD_CROP_SPEC, "Invalid crop request") +JMESSAGE(JERR_BAD_DCT_COEF, "DCT coefficient out of range") +JMESSAGE(JERR_BAD_DCTSIZE, "DCT scaled block size %dx%d not supported") +JMESSAGE(JERR_BAD_DROP_SAMPLING, + "Component index %d: mismatching sampling ratio %d:%d, %d:%d, %c") +JMESSAGE(JERR_BAD_HUFF_TABLE, "Bogus Huffman table definition") +JMESSAGE(JERR_BAD_IN_COLORSPACE, "Bogus input colorspace") +JMESSAGE(JERR_BAD_J_COLORSPACE, "Bogus JPEG colorspace") +JMESSAGE(JERR_BAD_LENGTH, "Bogus marker length") +JMESSAGE(JERR_BAD_LIB_VERSION, + "Wrong JPEG library version: library is %d, caller expects %d") +JMESSAGE(JERR_BAD_MCU_SIZE, "Sampling factors too large for interleaved scan") +JMESSAGE(JERR_BAD_POOL_ID, "Invalid memory pool code %d") +JMESSAGE(JERR_BAD_PRECISION, "Unsupported JPEG data precision %d") +JMESSAGE(JERR_BAD_PROGRESSION, + "Invalid progressive parameters Ss=%d Se=%d Ah=%d Al=%d") +JMESSAGE(JERR_BAD_PROG_SCRIPT, + "Invalid progressive parameters at scan script entry %d") +JMESSAGE(JERR_BAD_SAMPLING, "Bogus sampling factors") +JMESSAGE(JERR_BAD_SCAN_SCRIPT, "Invalid scan script at entry %d") +JMESSAGE(JERR_BAD_STATE, "Improper call to JPEG library in state %d") +JMESSAGE(JERR_BAD_STRUCT_SIZE, + "JPEG parameter struct mismatch: library thinks size is %u, caller expects %u") +JMESSAGE(JERR_BAD_VIRTUAL_ACCESS, "Bogus virtual array access") +JMESSAGE(JERR_BUFFER_SIZE, "Buffer passed to JPEG library is too small") +JMESSAGE(JERR_CANT_SUSPEND, "Suspension not allowed here") +JMESSAGE(JERR_CCIR601_NOTIMPL, "CCIR601 sampling not implemented yet") +JMESSAGE(JERR_COMPONENT_COUNT, "Too many color components: %d, max %d") +JMESSAGE(JERR_CONVERSION_NOTIMPL, "Unsupported color conversion request") +JMESSAGE(JERR_DAC_INDEX, "Bogus DAC index %d") +JMESSAGE(JERR_DAC_VALUE, "Bogus DAC value 0x%x") +JMESSAGE(JERR_DHT_INDEX, "Bogus DHT index %d") +JMESSAGE(JERR_DQT_INDEX, "Bogus DQT index %d") +JMESSAGE(JERR_EMPTY_IMAGE, "Empty JPEG image (DNL not supported)") +JMESSAGE(JERR_EMS_READ, "Read from EMS failed") +JMESSAGE(JERR_EMS_WRITE, "Write to EMS failed") +JMESSAGE(JERR_EOI_EXPECTED, "Didn't expect more than one scan") +JMESSAGE(JERR_FILE_READ, "Input file read error") +JMESSAGE(JERR_FILE_WRITE, "Output file write error --- out of disk space?") +JMESSAGE(JERR_FRACT_SAMPLE_NOTIMPL, "Fractional sampling not implemented yet") +JMESSAGE(JERR_HUFF_CLEN_OVERFLOW, "Huffman code size table overflow") +JMESSAGE(JERR_HUFF_MISSING_CODE, "Missing Huffman code table entry") +JMESSAGE(JERR_IMAGE_TOO_BIG, "Maximum supported image dimension is %u pixels") +JMESSAGE(JERR_INPUT_EMPTY, "Empty input file") +JMESSAGE(JERR_INPUT_EOF, "Premature end of input file") +JMESSAGE(JERR_MISMATCHED_QUANT_TABLE, + "Cannot transcode due to multiple use of quantization table %d") +JMESSAGE(JERR_MISSING_DATA, "Scan script does not transmit all data") +JMESSAGE(JERR_MODE_CHANGE, "Invalid color quantization mode change") +JMESSAGE(JERR_NOTIMPL, "Not implemented yet") +JMESSAGE(JERR_NOT_COMPILED, "Requested feature was omitted at compile time") +JMESSAGE(JERR_NO_ARITH_TABLE, "Arithmetic table 0x%02x was not defined") +JMESSAGE(JERR_NO_BACKING_STORE, "Backing store not supported") +JMESSAGE(JERR_NO_HUFF_TABLE, "Huffman table 0x%02x was not defined") +JMESSAGE(JERR_NO_IMAGE, "JPEG datastream contains no image") +JMESSAGE(JERR_NO_QUANT_TABLE, "Quantization table 0x%02x was not defined") +JMESSAGE(JERR_NO_SOI, "Not a JPEG file: starts with 0x%02x 0x%02x") +JMESSAGE(JERR_OUT_OF_MEMORY, "Insufficient memory (case %d)") +JMESSAGE(JERR_QUANT_COMPONENTS, + "Cannot quantize more than %d color components") +JMESSAGE(JERR_QUANT_FEW_COLORS, "Cannot quantize to fewer than %d colors") +JMESSAGE(JERR_QUANT_MANY_COLORS, "Cannot quantize to more than %d colors") +JMESSAGE(JERR_SOF_DUPLICATE, "Invalid JPEG file structure: two SOF markers") +JMESSAGE(JERR_SOF_NO_SOS, "Invalid JPEG file structure: missing SOS marker") +JMESSAGE(JERR_SOF_UNSUPPORTED, "Unsupported JPEG process: SOF type 0x%02x") +JMESSAGE(JERR_SOI_DUPLICATE, "Invalid JPEG file structure: two SOI markers") +JMESSAGE(JERR_SOS_NO_SOF, "Invalid JPEG file structure: SOS before SOF") +JMESSAGE(JERR_TFILE_CREATE, "Failed to create temporary file %s") +JMESSAGE(JERR_TFILE_READ, "Read failed on temporary file") +JMESSAGE(JERR_TFILE_SEEK, "Seek failed on temporary file") +JMESSAGE(JERR_TFILE_WRITE, + "Write failed on temporary file --- out of disk space?") +JMESSAGE(JERR_TOO_LITTLE_DATA, "Application transferred too few scanlines") +JMESSAGE(JERR_UNKNOWN_MARKER, "Unsupported marker type 0x%02x") +JMESSAGE(JERR_VIRTUAL_BUG, "Virtual array controller messed up") +JMESSAGE(JERR_WIDTH_OVERFLOW, "Image too wide for this implementation") +JMESSAGE(JERR_XMS_READ, "Read from XMS failed") +JMESSAGE(JERR_XMS_WRITE, "Write to XMS failed") +JMESSAGE(JMSG_COPYRIGHT, JCOPYRIGHT) +JMESSAGE(JMSG_VERSION, JVERSION) +JMESSAGE(JTRC_16BIT_TABLES, + "Caution: quantization tables are too coarse for baseline JPEG") +JMESSAGE(JTRC_ADOBE, + "Adobe APP14 marker: version %d, flags 0x%04x 0x%04x, transform %d") +JMESSAGE(JTRC_APP0, "Unknown APP0 marker (not JFIF), length %u") +JMESSAGE(JTRC_APP14, "Unknown APP14 marker (not Adobe), length %u") +JMESSAGE(JTRC_DAC, "Define Arithmetic Table 0x%02x: 0x%02x") +JMESSAGE(JTRC_DHT, "Define Huffman Table 0x%02x") +JMESSAGE(JTRC_DQT, "Define Quantization Table %d precision %d") +JMESSAGE(JTRC_DRI, "Define Restart Interval %u") +JMESSAGE(JTRC_EMS_CLOSE, "Freed EMS handle %u") +JMESSAGE(JTRC_EMS_OPEN, "Obtained EMS handle %u") +JMESSAGE(JTRC_EOI, "End Of Image") +JMESSAGE(JTRC_HUFFBITS, " %3d %3d %3d %3d %3d %3d %3d %3d") +JMESSAGE(JTRC_JFIF, "JFIF APP0 marker: version %d.%02d, density %dx%d %d") +JMESSAGE(JTRC_JFIF_BADTHUMBNAILSIZE, + "Warning: thumbnail image size does not match data length %u") +JMESSAGE(JTRC_JFIF_EXTENSION, + "JFIF extension marker: type 0x%02x, length %u") +JMESSAGE(JTRC_JFIF_THUMBNAIL, " with %d x %d thumbnail image") +JMESSAGE(JTRC_MISC_MARKER, "Miscellaneous marker 0x%02x, length %u") +JMESSAGE(JTRC_PARMLESS_MARKER, "Unexpected marker 0x%02x") +JMESSAGE(JTRC_QUANTVALS, " %4u %4u %4u %4u %4u %4u %4u %4u") +JMESSAGE(JTRC_QUANT_3_NCOLORS, "Quantizing to %d = %d*%d*%d colors") +JMESSAGE(JTRC_QUANT_NCOLORS, "Quantizing to %d colors") +JMESSAGE(JTRC_QUANT_SELECTED, "Selected %d colors for quantization") +JMESSAGE(JTRC_RECOVERY_ACTION, "At marker 0x%02x, recovery action %d") +JMESSAGE(JTRC_RST, "RST%d") +JMESSAGE(JTRC_SMOOTH_NOTIMPL, + "Smoothing not supported with nonstandard sampling ratios") +JMESSAGE(JTRC_SOF, "Start Of Frame 0x%02x: width=%u, height=%u, components=%d") +JMESSAGE(JTRC_SOF_COMPONENT, " Component %d: %dhx%dv q=%d") +JMESSAGE(JTRC_SOI, "Start of Image") +JMESSAGE(JTRC_SOS, "Start Of Scan: %d components") +JMESSAGE(JTRC_SOS_COMPONENT, " Component %d: dc=%d ac=%d") +JMESSAGE(JTRC_SOS_PARAMS, " Ss=%d, Se=%d, Ah=%d, Al=%d") +JMESSAGE(JTRC_TFILE_CLOSE, "Closed temporary file %s") +JMESSAGE(JTRC_TFILE_OPEN, "Opened temporary file %s") +JMESSAGE(JTRC_THUMB_JPEG, + "JFIF extension marker: JPEG-compressed thumbnail image, length %u") +JMESSAGE(JTRC_THUMB_PALETTE, + "JFIF extension marker: palette thumbnail image, length %u") +JMESSAGE(JTRC_THUMB_RGB, + "JFIF extension marker: RGB thumbnail image, length %u") +JMESSAGE(JTRC_UNKNOWN_IDS, + "Unrecognized component IDs %d %d %d, assuming YCbCr") +JMESSAGE(JTRC_XMS_CLOSE, "Freed XMS handle %u") +JMESSAGE(JTRC_XMS_OPEN, "Obtained XMS handle %u") +JMESSAGE(JWRN_ADOBE_XFORM, "Unknown Adobe color transform code %d") +JMESSAGE(JWRN_ARITH_BAD_CODE, "Corrupt JPEG data: bad arithmetic code") +JMESSAGE(JWRN_BOGUS_PROGRESSION, + "Inconsistent progression sequence for component %d coefficient %d") +JMESSAGE(JWRN_EXTRANEOUS_DATA, + "Corrupt JPEG data: %u extraneous bytes before marker 0x%02x") +JMESSAGE(JWRN_HIT_MARKER, "Corrupt JPEG data: premature end of data segment") +JMESSAGE(JWRN_HUFF_BAD_CODE, "Corrupt JPEG data: bad Huffman code") +JMESSAGE(JWRN_JFIF_MAJOR, "Warning: unknown JFIF revision number %d.%02d") +JMESSAGE(JWRN_JPEG_EOF, "Premature end of JPEG file") +JMESSAGE(JWRN_MUST_RESYNC, + "Corrupt JPEG data: found marker 0x%02x instead of RST%d") +JMESSAGE(JWRN_NOT_SEQUENTIAL, "Invalid SOS parameters for sequential JPEG") +JMESSAGE(JWRN_TOO_MUCH_DATA, "Application transferred too many scanlines") + +#ifdef JMAKE_ENUM_LIST + + JMSG_LASTMSGCODE +} J_MESSAGE_CODE; + +#undef JMAKE_ENUM_LIST +#endif /* JMAKE_ENUM_LIST */ + +/* Zap JMESSAGE macro so that future re-inclusions do nothing by default */ +#undef JMESSAGE + + +#ifndef JERROR_H +#define JERROR_H + +/* Macros to simplify using the error and trace message stuff */ +/* The first parameter is either type of cinfo pointer */ + +/* Fatal errors (print message and exit) */ +#define ERREXIT(cinfo,code) \ + ((cinfo)->err->msg_code = (code), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) +#define ERREXIT1(cinfo,code,p1) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) +#define ERREXIT2(cinfo,code,p1,p2) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (cinfo)->err->msg_parm.i[1] = (p2), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) +#define ERREXIT3(cinfo,code,p1,p2,p3) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (cinfo)->err->msg_parm.i[1] = (p2), \ + (cinfo)->err->msg_parm.i[2] = (p3), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) +#define ERREXIT4(cinfo,code,p1,p2,p3,p4) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (cinfo)->err->msg_parm.i[1] = (p2), \ + (cinfo)->err->msg_parm.i[2] = (p3), \ + (cinfo)->err->msg_parm.i[3] = (p4), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) +#define ERREXIT6(cinfo,code,p1,p2,p3,p4,p5,p6) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (cinfo)->err->msg_parm.i[1] = (p2), \ + (cinfo)->err->msg_parm.i[2] = (p3), \ + (cinfo)->err->msg_parm.i[3] = (p4), \ + (cinfo)->err->msg_parm.i[4] = (p5), \ + (cinfo)->err->msg_parm.i[5] = (p6), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) +#define ERREXITS(cinfo,code,str) \ + ((cinfo)->err->msg_code = (code), \ + strncpy((cinfo)->err->msg_parm.s, (str), JMSG_STR_PARM_MAX), \ + (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo))) + +#define MAKESTMT(stuff) do { stuff } while (0) + +/* Nonfatal errors (we can keep going, but the data is probably corrupt) */ +#define WARNMS(cinfo,code) \ + ((cinfo)->err->msg_code = (code), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1)) +#define WARNMS1(cinfo,code,p1) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1)) +#define WARNMS2(cinfo,code,p1,p2) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (cinfo)->err->msg_parm.i[1] = (p2), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1)) + +/* Informational/debugging messages */ +#define TRACEMS(cinfo,lvl,code) \ + ((cinfo)->err->msg_code = (code), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl))) +#define TRACEMS1(cinfo,lvl,code,p1) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl))) +#define TRACEMS2(cinfo,lvl,code,p1,p2) \ + ((cinfo)->err->msg_code = (code), \ + (cinfo)->err->msg_parm.i[0] = (p1), \ + (cinfo)->err->msg_parm.i[1] = (p2), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl))) +#define TRACEMS3(cinfo,lvl,code,p1,p2,p3) \ + MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \ + _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); \ + (cinfo)->err->msg_code = (code); \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); ) +#define TRACEMS4(cinfo,lvl,code,p1,p2,p3,p4) \ + MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \ + _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \ + (cinfo)->err->msg_code = (code); \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); ) +#define TRACEMS5(cinfo,lvl,code,p1,p2,p3,p4,p5) \ + MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \ + _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \ + _mp[4] = (p5); \ + (cinfo)->err->msg_code = (code); \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); ) +#define TRACEMS8(cinfo,lvl,code,p1,p2,p3,p4,p5,p6,p7,p8) \ + MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \ + _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \ + _mp[4] = (p5); _mp[5] = (p6); _mp[6] = (p7); _mp[7] = (p8); \ + (cinfo)->err->msg_code = (code); \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); ) +#define TRACEMSS(cinfo,lvl,code,str) \ + ((cinfo)->err->msg_code = (code), \ + strncpy((cinfo)->err->msg_parm.s, (str), JMSG_STR_PARM_MAX), \ + (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl))) + +#endif /* JERROR_H */ diff --git a/extlibs/headers/jpeg/jmorecfg.h b/extlibs/headers/jpeg/jmorecfg.h new file mode 100644 index 00000000..fe6d87d3 --- /dev/null +++ b/extlibs/headers/jpeg/jmorecfg.h @@ -0,0 +1,371 @@ +/* + * jmorecfg.h + * + * Copyright (C) 1991-1997, Thomas G. Lane. + * Modified 1997-2009 by Guido Vollbeding. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file contains additional configuration options that customize the + * JPEG software for special applications or support machine-dependent + * optimizations. Most users will not need to touch this file. + */ + + +/* + * Define BITS_IN_JSAMPLE as either + * 8 for 8-bit sample values (the usual setting) + * 12 for 12-bit sample values + * Only 8 and 12 are legal data precisions for lossy JPEG according to the + * JPEG standard, and the IJG code does not support anything else! + * We do not support run-time selection of data precision, sorry. + */ + +#define BITS_IN_JSAMPLE 8 /* use 8 or 12 */ + + +/* + * Maximum number of components (color channels) allowed in JPEG image. + * To meet the letter of the JPEG spec, set this to 255. However, darn + * few applications need more than 4 channels (maybe 5 for CMYK + alpha + * mask). We recommend 10 as a reasonable compromise; use 4 if you are + * really short on memory. (Each allowed component costs a hundred or so + * bytes of storage, whether actually used in an image or not.) + */ + +#define MAX_COMPONENTS 10 /* maximum number of image components */ + + +/* + * Basic data types. + * You may need to change these if you have a machine with unusual data + * type sizes; for example, "char" not 8 bits, "short" not 16 bits, + * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits, + * but it had better be at least 16. + */ + +/* Representation of a single sample (pixel element value). + * We frequently allocate large arrays of these, so it's important to keep + * them small. But if you have memory to burn and access to char or short + * arrays is very slow on your hardware, you might want to change these. + */ + +#if BITS_IN_JSAMPLE == 8 +/* JSAMPLE should be the smallest type that will hold the values 0..255. + * You can use a signed char by having GETJSAMPLE mask it with 0xFF. + */ + +#ifdef HAVE_UNSIGNED_CHAR + +typedef unsigned char JSAMPLE; +#define GETJSAMPLE(value) ((int) (value)) + +#else /* not HAVE_UNSIGNED_CHAR */ + +typedef char JSAMPLE; +#ifdef CHAR_IS_UNSIGNED +#define GETJSAMPLE(value) ((int) (value)) +#else +#define GETJSAMPLE(value) ((int) (value) & 0xFF) +#endif /* CHAR_IS_UNSIGNED */ + +#endif /* HAVE_UNSIGNED_CHAR */ + +#define MAXJSAMPLE 255 +#define CENTERJSAMPLE 128 + +#endif /* BITS_IN_JSAMPLE == 8 */ + + +#if BITS_IN_JSAMPLE == 12 +/* JSAMPLE should be the smallest type that will hold the values 0..4095. + * On nearly all machines "short" will do nicely. + */ + +typedef short JSAMPLE; +#define GETJSAMPLE(value) ((int) (value)) + +#define MAXJSAMPLE 4095 +#define CENTERJSAMPLE 2048 + +#endif /* BITS_IN_JSAMPLE == 12 */ + + +/* Representation of a DCT frequency coefficient. + * This should be a signed value of at least 16 bits; "short" is usually OK. + * Again, we allocate large arrays of these, but you can change to int + * if you have memory to burn and "short" is really slow. + */ + +typedef short JCOEF; + + +/* Compressed datastreams are represented as arrays of JOCTET. + * These must be EXACTLY 8 bits wide, at least once they are written to + * external storage. Note that when using the stdio data source/destination + * managers, this is also the data type passed to fread/fwrite. + */ + +#ifdef HAVE_UNSIGNED_CHAR + +typedef unsigned char JOCTET; +#define GETJOCTET(value) (value) + +#else /* not HAVE_UNSIGNED_CHAR */ + +typedef char JOCTET; +#ifdef CHAR_IS_UNSIGNED +#define GETJOCTET(value) (value) +#else +#define GETJOCTET(value) ((value) & 0xFF) +#endif /* CHAR_IS_UNSIGNED */ + +#endif /* HAVE_UNSIGNED_CHAR */ + + +/* These typedefs are used for various table entries and so forth. + * They must be at least as wide as specified; but making them too big + * won't cost a huge amount of memory, so we don't provide special + * extraction code like we did for JSAMPLE. (In other words, these + * typedefs live at a different point on the speed/space tradeoff curve.) + */ + +/* UINT8 must hold at least the values 0..255. */ + +#ifdef HAVE_UNSIGNED_CHAR +typedef unsigned char UINT8; +#else /* not HAVE_UNSIGNED_CHAR */ +#ifdef CHAR_IS_UNSIGNED +typedef char UINT8; +#else /* not CHAR_IS_UNSIGNED */ +typedef short UINT8; +#endif /* CHAR_IS_UNSIGNED */ +#endif /* HAVE_UNSIGNED_CHAR */ + +/* UINT16 must hold at least the values 0..65535. */ + +#ifdef HAVE_UNSIGNED_SHORT +typedef unsigned short UINT16; +#else /* not HAVE_UNSIGNED_SHORT */ +typedef unsigned int UINT16; +#endif /* HAVE_UNSIGNED_SHORT */ + +/* INT16 must hold at least the values -32768..32767. */ + +#ifndef XMD_H /* X11/xmd.h correctly defines INT16 */ +typedef short INT16; +#endif + +/* INT32 must hold at least signed 32-bit values. */ + +#ifndef XMD_H /* X11/xmd.h correctly defines INT32 */ +#ifndef _BASETSD_H_ /* Microsoft defines it in basetsd.h */ +#ifndef _BASETSD_H /* MinGW is slightly different */ +#ifndef QGLOBAL_H /* Qt defines it in qglobal.h */ +typedef long INT32; +#endif +#endif +#endif +#endif + +/* Datatype used for image dimensions. The JPEG standard only supports + * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore + * "unsigned int" is sufficient on all machines. However, if you need to + * handle larger images and you don't mind deviating from the spec, you + * can change this datatype. + */ + +typedef unsigned int JDIMENSION; + +#define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */ + + +/* These macros are used in all function definitions and extern declarations. + * You could modify them if you need to change function linkage conventions; + * in particular, you'll need to do that to make the library a Windows DLL. + * Another application is to make all functions global for use with debuggers + * or code profilers that require it. + */ + +/* a function called through method pointers: */ +#define METHODDEF(type) static type +/* a function used only in its module: */ +#define LOCAL(type) static type +/* a function referenced thru EXTERNs: */ +#define GLOBAL(type) type +/* a reference to a GLOBAL function: */ +#define EXTERN(type) extern type + + +/* This macro is used to declare a "method", that is, a function pointer. + * We want to supply prototype parameters if the compiler can cope. + * Note that the arglist parameter must be parenthesized! + * Again, you can customize this if you need special linkage keywords. + */ + +#ifdef HAVE_PROTOTYPES +#define JMETHOD(type,methodname,arglist) type (*methodname) arglist +#else +#define JMETHOD(type,methodname,arglist) type (*methodname) () +#endif + + +/* Here is the pseudo-keyword for declaring pointers that must be "far" + * on 80x86 machines. Most of the specialized coding for 80x86 is handled + * by just saying "FAR *" where such a pointer is needed. In a few places + * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol. + */ + +#ifndef FAR +#ifdef NEED_FAR_POINTERS +#define FAR far +#else +#define FAR +#endif +#endif + + +/* + * On a few systems, type boolean and/or its values FALSE, TRUE may appear + * in standard header files. Or you may have conflicts with application- + * specific header files that you want to include together with these files. + * Defining HAVE_BOOLEAN before including jpeglib.h should make it work. + */ + +#ifndef HAVE_BOOLEAN +typedef int boolean; +#endif +#ifndef FALSE /* in case these macros already exist */ +#define FALSE 0 /* values of boolean */ +#endif +#ifndef TRUE +#define TRUE 1 +#endif + + +/* + * The remaining options affect code selection within the JPEG library, + * but they don't need to be visible to most applications using the library. + * To minimize application namespace pollution, the symbols won't be + * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined. + */ + +#ifdef JPEG_INTERNALS +#define JPEG_INTERNAL_OPTIONS +#endif + +#ifdef JPEG_INTERNAL_OPTIONS + + +/* + * These defines indicate whether to include various optional functions. + * Undefining some of these symbols will produce a smaller but less capable + * library. Note that you can leave certain source files out of the + * compilation/linking process if you've #undef'd the corresponding symbols. + * (You may HAVE to do that if your compiler doesn't like null source files.) + */ + +/* Capability options common to encoder and decoder: */ + +#define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */ +#define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */ +#define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */ + +/* Encoder capability options: */ + +#define C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ +#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ +#define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ +#define DCT_SCALING_SUPPORTED /* Input rescaling via DCT? (Requires DCT_ISLOW)*/ +#define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */ +/* Note: if you selected 12-bit data precision, it is dangerous to turn off + * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit + * precision, so jchuff.c normally uses entropy optimization to compute + * usable tables for higher precision. If you don't want to do optimization, + * you'll have to supply different default Huffman tables. + * The exact same statements apply for progressive JPEG: the default tables + * don't work for progressive mode. (This may get fixed, however.) + */ +#define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */ + +/* Decoder capability options: */ + +#define D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ +#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ +#define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ +#define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */ +#define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */ +#define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */ +#undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */ +#define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */ +#define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */ +#define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */ + +/* more capability options later, no doubt */ + + +/* + * Ordering of RGB data in scanlines passed to or from the application. + * If your application wants to deal with data in the order B,G,R, just + * change these macros. You can also deal with formats such as R,G,B,X + * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing + * the offsets will also change the order in which colormap data is organized. + * RESTRICTIONS: + * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats. + * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not + * useful if you are using JPEG color spaces other than YCbCr or grayscale. + * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE + * is not 3 (they don't understand about dummy color components!). So you + * can't use color quantization if you change that value. + */ + +#define RGB_RED 0 /* Offset of Red in an RGB scanline element */ +#define RGB_GREEN 1 /* Offset of Green */ +#define RGB_BLUE 2 /* Offset of Blue */ +#define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */ + + +/* Definitions for speed-related optimizations. */ + + +/* If your compiler supports inline functions, define INLINE + * as the inline keyword; otherwise define it as empty. + */ + +#ifndef INLINE +#ifdef __GNUC__ /* for instance, GNU C knows about inline */ +#define INLINE __inline__ +#endif +#ifndef INLINE +#define INLINE /* default is to define it as empty */ +#endif +#endif + + +/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying + * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER + * as short on such a machine. MULTIPLIER must be at least 16 bits wide. + */ + +#ifndef MULTIPLIER +#define MULTIPLIER int /* type for fastest integer multiply */ +#endif + + +/* FAST_FLOAT should be either float or double, whichever is done faster + * by your compiler. (Note that this type is only used in the floating point + * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.) + * Typically, float is faster in ANSI C compilers, while double is faster in + * pre-ANSI compilers (because they insist on converting to double anyway). + * The code below therefore chooses float if we have ANSI-style prototypes. + */ + +#ifndef FAST_FLOAT +#ifdef HAVE_PROTOTYPES +#define FAST_FLOAT float +#else +#define FAST_FLOAT double +#endif +#endif + +#endif /* JPEG_INTERNAL_OPTIONS */ diff --git a/extlibs/headers/jpeg/jpeglib.h b/extlibs/headers/jpeg/jpeglib.h new file mode 100644 index 00000000..4a3f8599 --- /dev/null +++ b/extlibs/headers/jpeg/jpeglib.h @@ -0,0 +1,1160 @@ +/* + * jpeglib.h + * + * Copyright (C) 1991-1998, Thomas G. Lane. + * Modified 2002-2010 by Guido Vollbeding. + * This file is part of the Independent JPEG Group's software. + * For conditions of distribution and use, see the accompanying README file. + * + * This file defines the application interface for the JPEG library. + * Most applications using the library need only include this file, + * and perhaps jerror.h if they want to know the exact error codes. + */ + +#ifndef JPEGLIB_H +#define JPEGLIB_H + +/* + * First we include the configuration files that record how this + * installation of the JPEG library is set up. jconfig.h can be + * generated automatically for many systems. jmorecfg.h contains + * manual configuration options that most people need not worry about. + */ + +#ifndef JCONFIG_INCLUDED /* in case jinclude.h already did */ +#include "jconfig.h" /* widely used configuration options */ +#endif +#include "jmorecfg.h" /* seldom changed options */ + + +#ifdef __cplusplus +#ifndef DONT_USE_EXTERN_C +extern "C" { +#endif +#endif + +/* Version IDs for the JPEG library. + * Might be useful for tests like "#if JPEG_LIB_VERSION >= 80". + */ + +#define JPEG_LIB_VERSION 80 /* Compatibility version 8.0 */ +#define JPEG_LIB_VERSION_MAJOR 8 +#define JPEG_LIB_VERSION_MINOR 3 + + +/* Various constants determining the sizes of things. + * All of these are specified by the JPEG standard, so don't change them + * if you want to be compatible. + */ + +#define DCTSIZE 8 /* The basic DCT block is 8x8 samples */ +#define DCTSIZE2 64 /* DCTSIZE squared; # of elements in a block */ +#define NUM_QUANT_TBLS 4 /* Quantization tables are numbered 0..3 */ +#define NUM_HUFF_TBLS 4 /* Huffman tables are numbered 0..3 */ +#define NUM_ARITH_TBLS 16 /* Arith-coding tables are numbered 0..15 */ +#define MAX_COMPS_IN_SCAN 4 /* JPEG limit on # of components in one scan */ +#define MAX_SAMP_FACTOR 4 /* JPEG limit on sampling factors */ +/* Unfortunately, some bozo at Adobe saw no reason to be bound by the standard; + * the PostScript DCT filter can emit files with many more than 10 blocks/MCU. + * If you happen to run across such a file, you can up D_MAX_BLOCKS_IN_MCU + * to handle it. We even let you do this from the jconfig.h file. However, + * we strongly discourage changing C_MAX_BLOCKS_IN_MCU; just because Adobe + * sometimes emits noncompliant files doesn't mean you should too. + */ +#define C_MAX_BLOCKS_IN_MCU 10 /* compressor's limit on blocks per MCU */ +#ifndef D_MAX_BLOCKS_IN_MCU +#define D_MAX_BLOCKS_IN_MCU 10 /* decompressor's limit on blocks per MCU */ +#endif + + +/* Data structures for images (arrays of samples and of DCT coefficients). + * On 80x86 machines, the image arrays are too big for near pointers, + * but the pointer arrays can fit in near memory. + */ + +typedef JSAMPLE FAR *JSAMPROW; /* ptr to one image row of pixel samples. */ +typedef JSAMPROW *JSAMPARRAY; /* ptr to some rows (a 2-D sample array) */ +typedef JSAMPARRAY *JSAMPIMAGE; /* a 3-D sample array: top index is color */ + +typedef JCOEF JBLOCK[DCTSIZE2]; /* one block of coefficients */ +typedef JBLOCK FAR *JBLOCKROW; /* pointer to one row of coefficient blocks */ +typedef JBLOCKROW *JBLOCKARRAY; /* a 2-D array of coefficient blocks */ +typedef JBLOCKARRAY *JBLOCKIMAGE; /* a 3-D array of coefficient blocks */ + +typedef JCOEF FAR *JCOEFPTR; /* useful in a couple of places */ + + +/* Types for JPEG compression parameters and working tables. */ + + +/* DCT coefficient quantization tables. */ + +typedef struct { + /* This array gives the coefficient quantizers in natural array order + * (not the zigzag order in which they are stored in a JPEG DQT marker). + * CAUTION: IJG versions prior to v6a kept this array in zigzag order. + */ + UINT16 quantval[DCTSIZE2]; /* quantization step for each coefficient */ + /* This field is used only during compression. It's initialized FALSE when + * the table is created, and set TRUE when it's been output to the file. + * You could suppress output of a table by setting this to TRUE. + * (See jpeg_suppress_tables for an example.) + */ + boolean sent_table; /* TRUE when table has been output */ +} JQUANT_TBL; + + +/* Huffman coding tables. */ + +typedef struct { + /* These two fields directly represent the contents of a JPEG DHT marker */ + UINT8 bits[17]; /* bits[k] = # of symbols with codes of */ + /* length k bits; bits[0] is unused */ + UINT8 huffval[256]; /* The symbols, in order of incr code length */ + /* This field is used only during compression. It's initialized FALSE when + * the table is created, and set TRUE when it's been output to the file. + * You could suppress output of a table by setting this to TRUE. + * (See jpeg_suppress_tables for an example.) + */ + boolean sent_table; /* TRUE when table has been output */ +} JHUFF_TBL; + + +/* Basic info about one component (color channel). */ + +typedef struct { + /* These values are fixed over the whole image. */ + /* For compression, they must be supplied by parameter setup; */ + /* for decompression, they are read from the SOF marker. */ + int component_id; /* identifier for this component (0..255) */ + int component_index; /* its index in SOF or cinfo->comp_info[] */ + int h_samp_factor; /* horizontal sampling factor (1..4) */ + int v_samp_factor; /* vertical sampling factor (1..4) */ + int quant_tbl_no; /* quantization table selector (0..3) */ + /* These values may vary between scans. */ + /* For compression, they must be supplied by parameter setup; */ + /* for decompression, they are read from the SOS marker. */ + /* The decompressor output side may not use these variables. */ + int dc_tbl_no; /* DC entropy table selector (0..3) */ + int ac_tbl_no; /* AC entropy table selector (0..3) */ + + /* Remaining fields should be treated as private by applications. */ + + /* These values are computed during compression or decompression startup: */ + /* Component's size in DCT blocks. + * Any dummy blocks added to complete an MCU are not counted; therefore + * these values do not depend on whether a scan is interleaved or not. + */ + JDIMENSION width_in_blocks; + JDIMENSION height_in_blocks; + /* Size of a DCT block in samples, + * reflecting any scaling we choose to apply during the DCT step. + * Values from 1 to 16 are supported. + * Note that different components may receive different DCT scalings. + */ + int DCT_h_scaled_size; + int DCT_v_scaled_size; + /* The downsampled dimensions are the component's actual, unpadded number + * of samples at the main buffer (preprocessing/compression interface); + * DCT scaling is included, so + * downsampled_width = ceil(image_width * Hi/Hmax * DCT_h_scaled_size/DCTSIZE) + * and similarly for height. + */ + JDIMENSION downsampled_width; /* actual width in samples */ + JDIMENSION downsampled_height; /* actual height in samples */ + /* This flag is used only for decompression. In cases where some of the + * components will be ignored (eg grayscale output from YCbCr image), + * we can skip most computations for the unused components. + */ + boolean component_needed; /* do we need the value of this component? */ + + /* These values are computed before starting a scan of the component. */ + /* The decompressor output side may not use these variables. */ + int MCU_width; /* number of blocks per MCU, horizontally */ + int MCU_height; /* number of blocks per MCU, vertically */ + int MCU_blocks; /* MCU_width * MCU_height */ + int MCU_sample_width; /* MCU width in samples: MCU_width * DCT_h_scaled_size */ + int last_col_width; /* # of non-dummy blocks across in last MCU */ + int last_row_height; /* # of non-dummy blocks down in last MCU */ + + /* Saved quantization table for component; NULL if none yet saved. + * See jdinput.c comments about the need for this information. + * This field is currently used only for decompression. + */ + JQUANT_TBL * quant_table; + + /* Private per-component storage for DCT or IDCT subsystem. */ + void * dct_table; +} jpeg_component_info; + + +/* The script for encoding a multiple-scan file is an array of these: */ + +typedef struct { + int comps_in_scan; /* number of components encoded in this scan */ + int component_index[MAX_COMPS_IN_SCAN]; /* their SOF/comp_info[] indexes */ + int Ss, Se; /* progressive JPEG spectral selection parms */ + int Ah, Al; /* progressive JPEG successive approx. parms */ +} jpeg_scan_info; + +/* The decompressor can save APPn and COM markers in a list of these: */ + +typedef struct jpeg_marker_struct FAR * jpeg_saved_marker_ptr; + +struct jpeg_marker_struct { + jpeg_saved_marker_ptr next; /* next in list, or NULL */ + UINT8 marker; /* marker code: JPEG_COM, or JPEG_APP0+n */ + unsigned int original_length; /* # bytes of data in the file */ + unsigned int data_length; /* # bytes of data saved at data[] */ + JOCTET FAR * data; /* the data contained in the marker */ + /* the marker length word is not counted in data_length or original_length */ +}; + +/* Known color spaces. */ + +typedef enum { + JCS_UNKNOWN, /* error/unspecified */ + JCS_GRAYSCALE, /* monochrome */ + JCS_RGB, /* red/green/blue */ + JCS_YCbCr, /* Y/Cb/Cr (also known as YUV) */ + JCS_CMYK, /* C/M/Y/K */ + JCS_YCCK /* Y/Cb/Cr/K */ +} J_COLOR_SPACE; + +/* DCT/IDCT algorithm options. */ + +typedef enum { + JDCT_ISLOW, /* slow but accurate integer algorithm */ + JDCT_IFAST, /* faster, less accurate integer method */ + JDCT_FLOAT /* floating-point: accurate, fast on fast HW */ +} J_DCT_METHOD; + +#ifndef JDCT_DEFAULT /* may be overridden in jconfig.h */ +#define JDCT_DEFAULT JDCT_ISLOW +#endif +#ifndef JDCT_FASTEST /* may be overridden in jconfig.h */ +#define JDCT_FASTEST JDCT_IFAST +#endif + +/* Dithering options for decompression. */ + +typedef enum { + JDITHER_NONE, /* no dithering */ + JDITHER_ORDERED, /* simple ordered dither */ + JDITHER_FS /* Floyd-Steinberg error diffusion dither */ +} J_DITHER_MODE; + + +/* Common fields between JPEG compression and decompression master structs. */ + +#define jpeg_common_fields \ + struct jpeg_error_mgr * err; /* Error handler module */\ + struct jpeg_memory_mgr * mem; /* Memory manager module */\ + struct jpeg_progress_mgr * progress; /* Progress monitor, or NULL if none */\ + void * client_data; /* Available for use by application */\ + boolean is_decompressor; /* So common code can tell which is which */\ + int global_state /* For checking call sequence validity */ + +/* Routines that are to be used by both halves of the library are declared + * to receive a pointer to this structure. There are no actual instances of + * jpeg_common_struct, only of jpeg_compress_struct and jpeg_decompress_struct. + */ +struct jpeg_common_struct { + jpeg_common_fields; /* Fields common to both master struct types */ + /* Additional fields follow in an actual jpeg_compress_struct or + * jpeg_decompress_struct. All three structs must agree on these + * initial fields! (This would be a lot cleaner in C++.) + */ +}; + +typedef struct jpeg_common_struct * j_common_ptr; +typedef struct jpeg_compress_struct * j_compress_ptr; +typedef struct jpeg_decompress_struct * j_decompress_ptr; + + +/* Master record for a compression instance */ + +struct jpeg_compress_struct { + jpeg_common_fields; /* Fields shared with jpeg_decompress_struct */ + + /* Destination for compressed data */ + struct jpeg_destination_mgr * dest; + + /* Description of source image --- these fields must be filled in by + * outer application before starting compression. in_color_space must + * be correct before you can even call jpeg_set_defaults(). + */ + + JDIMENSION image_width; /* input image width */ + JDIMENSION image_height; /* input image height */ + int input_components; /* # of color components in input image */ + J_COLOR_SPACE in_color_space; /* colorspace of input image */ + + double input_gamma; /* image gamma of input image */ + + /* Compression parameters --- these fields must be set before calling + * jpeg_start_compress(). We recommend calling jpeg_set_defaults() to + * initialize everything to reasonable defaults, then changing anything + * the application specifically wants to change. That way you won't get + * burnt when new parameters are added. Also note that there are several + * helper routines to simplify changing parameters. + */ + + unsigned int scale_num, scale_denom; /* fraction by which to scale image */ + + JDIMENSION jpeg_width; /* scaled JPEG image width */ + JDIMENSION jpeg_height; /* scaled JPEG image height */ + /* Dimensions of actual JPEG image that will be written to file, + * derived from input dimensions by scaling factors above. + * These fields are computed by jpeg_start_compress(). + * You can also use jpeg_calc_jpeg_dimensions() to determine these values + * in advance of calling jpeg_start_compress(). + */ + + int data_precision; /* bits of precision in image data */ + + int num_components; /* # of color components in JPEG image */ + J_COLOR_SPACE jpeg_color_space; /* colorspace of JPEG image */ + + jpeg_component_info * comp_info; + /* comp_info[i] describes component that appears i'th in SOF */ + + JQUANT_TBL * quant_tbl_ptrs[NUM_QUANT_TBLS]; + int q_scale_factor[NUM_QUANT_TBLS]; + /* ptrs to coefficient quantization tables, or NULL if not defined, + * and corresponding scale factors (percentage, initialized 100). + */ + + JHUFF_TBL * dc_huff_tbl_ptrs[NUM_HUFF_TBLS]; + JHUFF_TBL * ac_huff_tbl_ptrs[NUM_HUFF_TBLS]; + /* ptrs to Huffman coding tables, or NULL if not defined */ + + UINT8 arith_dc_L[NUM_ARITH_TBLS]; /* L values for DC arith-coding tables */ + UINT8 arith_dc_U[NUM_ARITH_TBLS]; /* U values for DC arith-coding tables */ + UINT8 arith_ac_K[NUM_ARITH_TBLS]; /* Kx values for AC arith-coding tables */ + + int num_scans; /* # of entries in scan_info array */ + const jpeg_scan_info * scan_info; /* script for multi-scan file, or NULL */ + /* The default value of scan_info is NULL, which causes a single-scan + * sequential JPEG file to be emitted. To create a multi-scan file, + * set num_scans and scan_info to point to an array of scan definitions. + */ + + boolean raw_data_in; /* TRUE=caller supplies downsampled data */ + boolean arith_code; /* TRUE=arithmetic coding, FALSE=Huffman */ + boolean optimize_coding; /* TRUE=optimize entropy encoding parms */ + boolean CCIR601_sampling; /* TRUE=first samples are cosited */ + boolean do_fancy_downsampling; /* TRUE=apply fancy downsampling */ + int smoothing_factor; /* 1..100, or 0 for no input smoothing */ + J_DCT_METHOD dct_method; /* DCT algorithm selector */ + + /* The restart interval can be specified in absolute MCUs by setting + * restart_interval, or in MCU rows by setting restart_in_rows + * (in which case the correct restart_interval will be figured + * for each scan). + */ + unsigned int restart_interval; /* MCUs per restart, or 0 for no restart */ + int restart_in_rows; /* if > 0, MCU rows per restart interval */ + + /* Parameters controlling emission of special markers. */ + + boolean write_JFIF_header; /* should a JFIF marker be written? */ + UINT8 JFIF_major_version; /* What to write for the JFIF version number */ + UINT8 JFIF_minor_version; + /* These three values are not used by the JPEG code, merely copied */ + /* into the JFIF APP0 marker. density_unit can be 0 for unknown, */ + /* 1 for dots/inch, or 2 for dots/cm. Note that the pixel aspect */ + /* ratio is defined by X_density/Y_density even when density_unit=0. */ + UINT8 density_unit; /* JFIF code for pixel size units */ + UINT16 X_density; /* Horizontal pixel density */ + UINT16 Y_density; /* Vertical pixel density */ + boolean write_Adobe_marker; /* should an Adobe marker be written? */ + + /* State variable: index of next scanline to be written to + * jpeg_write_scanlines(). Application may use this to control its + * processing loop, e.g., "while (next_scanline < image_height)". + */ + + JDIMENSION next_scanline; /* 0 .. image_height-1 */ + + /* Remaining fields are known throughout compressor, but generally + * should not be touched by a surrounding application. + */ + + /* + * These fields are computed during compression startup + */ + boolean progressive_mode; /* TRUE if scan script uses progressive mode */ + int max_h_samp_factor; /* largest h_samp_factor */ + int max_v_samp_factor; /* largest v_samp_factor */ + + int min_DCT_h_scaled_size; /* smallest DCT_h_scaled_size of any component */ + int min_DCT_v_scaled_size; /* smallest DCT_v_scaled_size of any component */ + + JDIMENSION total_iMCU_rows; /* # of iMCU rows to be input to coef ctlr */ + /* The coefficient controller receives data in units of MCU rows as defined + * for fully interleaved scans (whether the JPEG file is interleaved or not). + * There are v_samp_factor * DCTSIZE sample rows of each component in an + * "iMCU" (interleaved MCU) row. + */ + + /* + * These fields are valid during any one scan. + * They describe the components and MCUs actually appearing in the scan. + */ + int comps_in_scan; /* # of JPEG components in this scan */ + jpeg_component_info * cur_comp_info[MAX_COMPS_IN_SCAN]; + /* *cur_comp_info[i] describes component that appears i'th in SOS */ + + JDIMENSION MCUs_per_row; /* # of MCUs across the image */ + JDIMENSION MCU_rows_in_scan; /* # of MCU rows in the image */ + + int blocks_in_MCU; /* # of DCT blocks per MCU */ + int MCU_membership[C_MAX_BLOCKS_IN_MCU]; + /* MCU_membership[i] is index in cur_comp_info of component owning */ + /* i'th block in an MCU */ + + int Ss, Se, Ah, Al; /* progressive JPEG parameters for scan */ + + int block_size; /* the basic DCT block size: 1..16 */ + const int * natural_order; /* natural-order position array */ + int lim_Se; /* min( Se, DCTSIZE2-1 ) */ + + /* + * Links to compression subobjects (methods and private variables of modules) + */ + struct jpeg_comp_master * master; + struct jpeg_c_main_controller * main; + struct jpeg_c_prep_controller * prep; + struct jpeg_c_coef_controller * coef; + struct jpeg_marker_writer * marker; + struct jpeg_color_converter * cconvert; + struct jpeg_downsampler * downsample; + struct jpeg_forward_dct * fdct; + struct jpeg_entropy_encoder * entropy; + jpeg_scan_info * script_space; /* workspace for jpeg_simple_progression */ + int script_space_size; +}; + + +/* Master record for a decompression instance */ + +struct jpeg_decompress_struct { + jpeg_common_fields; /* Fields shared with jpeg_compress_struct */ + + /* Source of compressed data */ + struct jpeg_source_mgr * src; + + /* Basic description of image --- filled in by jpeg_read_header(). */ + /* Application may inspect these values to decide how to process image. */ + + JDIMENSION image_width; /* nominal image width (from SOF marker) */ + JDIMENSION image_height; /* nominal image height */ + int num_components; /* # of color components in JPEG image */ + J_COLOR_SPACE jpeg_color_space; /* colorspace of JPEG image */ + + /* Decompression processing parameters --- these fields must be set before + * calling jpeg_start_decompress(). Note that jpeg_read_header() initializes + * them to default values. + */ + + J_COLOR_SPACE out_color_space; /* colorspace for output */ + + unsigned int scale_num, scale_denom; /* fraction by which to scale image */ + + double output_gamma; /* image gamma wanted in output */ + + boolean buffered_image; /* TRUE=multiple output passes */ + boolean raw_data_out; /* TRUE=downsampled data wanted */ + + J_DCT_METHOD dct_method; /* IDCT algorithm selector */ + boolean do_fancy_upsampling; /* TRUE=apply fancy upsampling */ + boolean do_block_smoothing; /* TRUE=apply interblock smoothing */ + + boolean quantize_colors; /* TRUE=colormapped output wanted */ + /* the following are ignored if not quantize_colors: */ + J_DITHER_MODE dither_mode; /* type of color dithering to use */ + boolean two_pass_quantize; /* TRUE=use two-pass color quantization */ + int desired_number_of_colors; /* max # colors to use in created colormap */ + /* these are significant only in buffered-image mode: */ + boolean enable_1pass_quant; /* enable future use of 1-pass quantizer */ + boolean enable_external_quant;/* enable future use of external colormap */ + boolean enable_2pass_quant; /* enable future use of 2-pass quantizer */ + + /* Description of actual output image that will be returned to application. + * These fields are computed by jpeg_start_decompress(). + * You can also use jpeg_calc_output_dimensions() to determine these values + * in advance of calling jpeg_start_decompress(). + */ + + JDIMENSION output_width; /* scaled image width */ + JDIMENSION output_height; /* scaled image height */ + int out_color_components; /* # of color components in out_color_space */ + int output_components; /* # of color components returned */ + /* output_components is 1 (a colormap index) when quantizing colors; + * otherwise it equals out_color_components. + */ + int rec_outbuf_height; /* min recommended height of scanline buffer */ + /* If the buffer passed to jpeg_read_scanlines() is less than this many rows + * high, space and time will be wasted due to unnecessary data copying. + * Usually rec_outbuf_height will be 1 or 2, at most 4. + */ + + /* When quantizing colors, the output colormap is described by these fields. + * The application can supply a colormap by setting colormap non-NULL before + * calling jpeg_start_decompress; otherwise a colormap is created during + * jpeg_start_decompress or jpeg_start_output. + * The map has out_color_components rows and actual_number_of_colors columns. + */ + int actual_number_of_colors; /* number of entries in use */ + JSAMPARRAY colormap; /* The color map as a 2-D pixel array */ + + /* State variables: these variables indicate the progress of decompression. + * The application may examine these but must not modify them. + */ + + /* Row index of next scanline to be read from jpeg_read_scanlines(). + * Application may use this to control its processing loop, e.g., + * "while (output_scanline < output_height)". + */ + JDIMENSION output_scanline; /* 0 .. output_height-1 */ + + /* Current input scan number and number of iMCU rows completed in scan. + * These indicate the progress of the decompressor input side. + */ + int input_scan_number; /* Number of SOS markers seen so far */ + JDIMENSION input_iMCU_row; /* Number of iMCU rows completed */ + + /* The "output scan number" is the notional scan being displayed by the + * output side. The decompressor will not allow output scan/row number + * to get ahead of input scan/row, but it can fall arbitrarily far behind. + */ + int output_scan_number; /* Nominal scan number being displayed */ + JDIMENSION output_iMCU_row; /* Number of iMCU rows read */ + + /* Current progression status. coef_bits[c][i] indicates the precision + * with which component c's DCT coefficient i (in zigzag order) is known. + * It is -1 when no data has yet been received, otherwise it is the point + * transform (shift) value for the most recent scan of the coefficient + * (thus, 0 at completion of the progression). + * This pointer is NULL when reading a non-progressive file. + */ + int (*coef_bits)[DCTSIZE2]; /* -1 or current Al value for each coef */ + + /* Internal JPEG parameters --- the application usually need not look at + * these fields. Note that the decompressor output side may not use + * any parameters that can change between scans. + */ + + /* Quantization and Huffman tables are carried forward across input + * datastreams when processing abbreviated JPEG datastreams. + */ + + JQUANT_TBL * quant_tbl_ptrs[NUM_QUANT_TBLS]; + /* ptrs to coefficient quantization tables, or NULL if not defined */ + + JHUFF_TBL * dc_huff_tbl_ptrs[NUM_HUFF_TBLS]; + JHUFF_TBL * ac_huff_tbl_ptrs[NUM_HUFF_TBLS]; + /* ptrs to Huffman coding tables, or NULL if not defined */ + + /* These parameters are never carried across datastreams, since they + * are given in SOF/SOS markers or defined to be reset by SOI. + */ + + int data_precision; /* bits of precision in image data */ + + jpeg_component_info * comp_info; + /* comp_info[i] describes component that appears i'th in SOF */ + + boolean is_baseline; /* TRUE if Baseline SOF0 encountered */ + boolean progressive_mode; /* TRUE if SOFn specifies progressive mode */ + boolean arith_code; /* TRUE=arithmetic coding, FALSE=Huffman */ + + UINT8 arith_dc_L[NUM_ARITH_TBLS]; /* L values for DC arith-coding tables */ + UINT8 arith_dc_U[NUM_ARITH_TBLS]; /* U values for DC arith-coding tables */ + UINT8 arith_ac_K[NUM_ARITH_TBLS]; /* Kx values for AC arith-coding tables */ + + unsigned int restart_interval; /* MCUs per restart interval, or 0 for no restart */ + + /* These fields record data obtained from optional markers recognized by + * the JPEG library. + */ + boolean saw_JFIF_marker; /* TRUE iff a JFIF APP0 marker was found */ + /* Data copied from JFIF marker; only valid if saw_JFIF_marker is TRUE: */ + UINT8 JFIF_major_version; /* JFIF version number */ + UINT8 JFIF_minor_version; + UINT8 density_unit; /* JFIF code for pixel size units */ + UINT16 X_density; /* Horizontal pixel density */ + UINT16 Y_density; /* Vertical pixel density */ + boolean saw_Adobe_marker; /* TRUE iff an Adobe APP14 marker was found */ + UINT8 Adobe_transform; /* Color transform code from Adobe marker */ + + boolean CCIR601_sampling; /* TRUE=first samples are cosited */ + + /* Aside from the specific data retained from APPn markers known to the + * library, the uninterpreted contents of any or all APPn and COM markers + * can be saved in a list for examination by the application. + */ + jpeg_saved_marker_ptr marker_list; /* Head of list of saved markers */ + + /* Remaining fields are known throughout decompressor, but generally + * should not be touched by a surrounding application. + */ + + /* + * These fields are computed during decompression startup + */ + int max_h_samp_factor; /* largest h_samp_factor */ + int max_v_samp_factor; /* largest v_samp_factor */ + + int min_DCT_h_scaled_size; /* smallest DCT_h_scaled_size of any component */ + int min_DCT_v_scaled_size; /* smallest DCT_v_scaled_size of any component */ + + JDIMENSION total_iMCU_rows; /* # of iMCU rows in image */ + /* The coefficient controller's input and output progress is measured in + * units of "iMCU" (interleaved MCU) rows. These are the same as MCU rows + * in fully interleaved JPEG scans, but are used whether the scan is + * interleaved or not. We define an iMCU row as v_samp_factor DCT block + * rows of each component. Therefore, the IDCT output contains + * v_samp_factor*DCT_v_scaled_size sample rows of a component per iMCU row. + */ + + JSAMPLE * sample_range_limit; /* table for fast range-limiting */ + + /* + * These fields are valid during any one scan. + * They describe the components and MCUs actually appearing in the scan. + * Note that the decompressor output side must not use these fields. + */ + int comps_in_scan; /* # of JPEG components in this scan */ + jpeg_component_info * cur_comp_info[MAX_COMPS_IN_SCAN]; + /* *cur_comp_info[i] describes component that appears i'th in SOS */ + + JDIMENSION MCUs_per_row; /* # of MCUs across the image */ + JDIMENSION MCU_rows_in_scan; /* # of MCU rows in the image */ + + int blocks_in_MCU; /* # of DCT blocks per MCU */ + int MCU_membership[D_MAX_BLOCKS_IN_MCU]; + /* MCU_membership[i] is index in cur_comp_info of component owning */ + /* i'th block in an MCU */ + + int Ss, Se, Ah, Al; /* progressive JPEG parameters for scan */ + + /* These fields are derived from Se of first SOS marker. + */ + int block_size; /* the basic DCT block size: 1..16 */ + const int * natural_order; /* natural-order position array for entropy decode */ + int lim_Se; /* min( Se, DCTSIZE2-1 ) for entropy decode */ + + /* This field is shared between entropy decoder and marker parser. + * It is either zero or the code of a JPEG marker that has been + * read from the data source, but has not yet been processed. + */ + int unread_marker; + + /* + * Links to decompression subobjects (methods, private variables of modules) + */ + struct jpeg_decomp_master * master; + struct jpeg_d_main_controller * main; + struct jpeg_d_coef_controller * coef; + struct jpeg_d_post_controller * post; + struct jpeg_input_controller * inputctl; + struct jpeg_marker_reader * marker; + struct jpeg_entropy_decoder * entropy; + struct jpeg_inverse_dct * idct; + struct jpeg_upsampler * upsample; + struct jpeg_color_deconverter * cconvert; + struct jpeg_color_quantizer * cquantize; +}; + + +/* "Object" declarations for JPEG modules that may be supplied or called + * directly by the surrounding application. + * As with all objects in the JPEG library, these structs only define the + * publicly visible methods and state variables of a module. Additional + * private fields may exist after the public ones. + */ + + +/* Error handler object */ + +struct jpeg_error_mgr { + /* Error exit handler: does not return to caller */ + JMETHOD(void, error_exit, (j_common_ptr cinfo)); + /* Conditionally emit a trace or warning message */ + JMETHOD(void, emit_message, (j_common_ptr cinfo, int msg_level)); + /* Routine that actually outputs a trace or error message */ + JMETHOD(void, output_message, (j_common_ptr cinfo)); + /* Format a message string for the most recent JPEG error or message */ + JMETHOD(void, format_message, (j_common_ptr cinfo, char * buffer)); +#define JMSG_LENGTH_MAX 200 /* recommended size of format_message buffer */ + /* Reset error state variables at start of a new image */ + JMETHOD(void, reset_error_mgr, (j_common_ptr cinfo)); + + /* The message ID code and any parameters are saved here. + * A message can have one string parameter or up to 8 int parameters. + */ + int msg_code; +#define JMSG_STR_PARM_MAX 80 + union { + int i[8]; + char s[JMSG_STR_PARM_MAX]; + } msg_parm; + + /* Standard state variables for error facility */ + + int trace_level; /* max msg_level that will be displayed */ + + /* For recoverable corrupt-data errors, we emit a warning message, + * but keep going unless emit_message chooses to abort. emit_message + * should count warnings in num_warnings. The surrounding application + * can check for bad data by seeing if num_warnings is nonzero at the + * end of processing. + */ + long num_warnings; /* number of corrupt-data warnings */ + + /* These fields point to the table(s) of error message strings. + * An application can change the table pointer to switch to a different + * message list (typically, to change the language in which errors are + * reported). Some applications may wish to add additional error codes + * that will be handled by the JPEG library error mechanism; the second + * table pointer is used for this purpose. + * + * First table includes all errors generated by JPEG library itself. + * Error code 0 is reserved for a "no such error string" message. + */ + const char * const * jpeg_message_table; /* Library errors */ + int last_jpeg_message; /* Table contains strings 0..last_jpeg_message */ + /* Second table can be added by application (see cjpeg/djpeg for example). + * It contains strings numbered first_addon_message..last_addon_message. + */ + const char * const * addon_message_table; /* Non-library errors */ + int first_addon_message; /* code for first string in addon table */ + int last_addon_message; /* code for last string in addon table */ +}; + + +/* Progress monitor object */ + +struct jpeg_progress_mgr { + JMETHOD(void, progress_monitor, (j_common_ptr cinfo)); + + long pass_counter; /* work units completed in this pass */ + long pass_limit; /* total number of work units in this pass */ + int completed_passes; /* passes completed so far */ + int total_passes; /* total number of passes expected */ +}; + + +/* Data destination object for compression */ + +struct jpeg_destination_mgr { + JOCTET * next_output_byte; /* => next byte to write in buffer */ + size_t free_in_buffer; /* # of byte spaces remaining in buffer */ + + JMETHOD(void, init_destination, (j_compress_ptr cinfo)); + JMETHOD(boolean, empty_output_buffer, (j_compress_ptr cinfo)); + JMETHOD(void, term_destination, (j_compress_ptr cinfo)); +}; + + +/* Data source object for decompression */ + +struct jpeg_source_mgr { + const JOCTET * next_input_byte; /* => next byte to read from buffer */ + size_t bytes_in_buffer; /* # of bytes remaining in buffer */ + + JMETHOD(void, init_source, (j_decompress_ptr cinfo)); + JMETHOD(boolean, fill_input_buffer, (j_decompress_ptr cinfo)); + JMETHOD(void, skip_input_data, (j_decompress_ptr cinfo, long num_bytes)); + JMETHOD(boolean, resync_to_restart, (j_decompress_ptr cinfo, int desired)); + JMETHOD(void, term_source, (j_decompress_ptr cinfo)); +}; + + +/* Memory manager object. + * Allocates "small" objects (a few K total), "large" objects (tens of K), + * and "really big" objects (virtual arrays with backing store if needed). + * The memory manager does not allow individual objects to be freed; rather, + * each created object is assigned to a pool, and whole pools can be freed + * at once. This is faster and more convenient than remembering exactly what + * to free, especially where malloc()/free() are not too speedy. + * NB: alloc routines never return NULL. They exit to error_exit if not + * successful. + */ + +#define JPOOL_PERMANENT 0 /* lasts until master record is destroyed */ +#define JPOOL_IMAGE 1 /* lasts until done with image/datastream */ +#define JPOOL_NUMPOOLS 2 + +typedef struct jvirt_sarray_control * jvirt_sarray_ptr; +typedef struct jvirt_barray_control * jvirt_barray_ptr; + + +struct jpeg_memory_mgr { + /* Method pointers */ + JMETHOD(void *, alloc_small, (j_common_ptr cinfo, int pool_id, + size_t sizeofobject)); + JMETHOD(void FAR *, alloc_large, (j_common_ptr cinfo, int pool_id, + size_t sizeofobject)); + JMETHOD(JSAMPARRAY, alloc_sarray, (j_common_ptr cinfo, int pool_id, + JDIMENSION samplesperrow, + JDIMENSION numrows)); + JMETHOD(JBLOCKARRAY, alloc_barray, (j_common_ptr cinfo, int pool_id, + JDIMENSION blocksperrow, + JDIMENSION numrows)); + JMETHOD(jvirt_sarray_ptr, request_virt_sarray, (j_common_ptr cinfo, + int pool_id, + boolean pre_zero, + JDIMENSION samplesperrow, + JDIMENSION numrows, + JDIMENSION maxaccess)); + JMETHOD(jvirt_barray_ptr, request_virt_barray, (j_common_ptr cinfo, + int pool_id, + boolean pre_zero, + JDIMENSION blocksperrow, + JDIMENSION numrows, + JDIMENSION maxaccess)); + JMETHOD(void, realize_virt_arrays, (j_common_ptr cinfo)); + JMETHOD(JSAMPARRAY, access_virt_sarray, (j_common_ptr cinfo, + jvirt_sarray_ptr ptr, + JDIMENSION start_row, + JDIMENSION num_rows, + boolean writable)); + JMETHOD(JBLOCKARRAY, access_virt_barray, (j_common_ptr cinfo, + jvirt_barray_ptr ptr, + JDIMENSION start_row, + JDIMENSION num_rows, + boolean writable)); + JMETHOD(void, free_pool, (j_common_ptr cinfo, int pool_id)); + JMETHOD(void, self_destruct, (j_common_ptr cinfo)); + + /* Limit on memory allocation for this JPEG object. (Note that this is + * merely advisory, not a guaranteed maximum; it only affects the space + * used for virtual-array buffers.) May be changed by outer application + * after creating the JPEG object. + */ + long max_memory_to_use; + + /* Maximum allocation request accepted by alloc_large. */ + long max_alloc_chunk; +}; + + +/* Routine signature for application-supplied marker processing methods. + * Need not pass marker code since it is stored in cinfo->unread_marker. + */ +typedef JMETHOD(boolean, jpeg_marker_parser_method, (j_decompress_ptr cinfo)); + + +/* Declarations for routines called by application. + * The JPP macro hides prototype parameters from compilers that can't cope. + * Note JPP requires double parentheses. + */ + +#ifdef HAVE_PROTOTYPES +#define JPP(arglist) arglist +#else +#define JPP(arglist) () +#endif + + +/* Short forms of external names for systems with brain-damaged linkers. + * We shorten external names to be unique in the first six letters, which + * is good enough for all known systems. + * (If your compiler itself needs names to be unique in less than 15 + * characters, you are out of luck. Get a better compiler.) + */ + +#ifdef NEED_SHORT_EXTERNAL_NAMES +#define jpeg_std_error jStdError +#define jpeg_CreateCompress jCreaCompress +#define jpeg_CreateDecompress jCreaDecompress +#define jpeg_destroy_compress jDestCompress +#define jpeg_destroy_decompress jDestDecompress +#define jpeg_stdio_dest jStdDest +#define jpeg_stdio_src jStdSrc +#define jpeg_mem_dest jMemDest +#define jpeg_mem_src jMemSrc +#define jpeg_set_defaults jSetDefaults +#define jpeg_set_colorspace jSetColorspace +#define jpeg_default_colorspace jDefColorspace +#define jpeg_set_quality jSetQuality +#define jpeg_set_linear_quality jSetLQuality +#define jpeg_default_qtables jDefQTables +#define jpeg_add_quant_table jAddQuantTable +#define jpeg_quality_scaling jQualityScaling +#define jpeg_simple_progression jSimProgress +#define jpeg_suppress_tables jSuppressTables +#define jpeg_alloc_quant_table jAlcQTable +#define jpeg_alloc_huff_table jAlcHTable +#define jpeg_start_compress jStrtCompress +#define jpeg_write_scanlines jWrtScanlines +#define jpeg_finish_compress jFinCompress +#define jpeg_calc_jpeg_dimensions jCjpegDimensions +#define jpeg_write_raw_data jWrtRawData +#define jpeg_write_marker jWrtMarker +#define jpeg_write_m_header jWrtMHeader +#define jpeg_write_m_byte jWrtMByte +#define jpeg_write_tables jWrtTables +#define jpeg_read_header jReadHeader +#define jpeg_start_decompress jStrtDecompress +#define jpeg_read_scanlines jReadScanlines +#define jpeg_finish_decompress jFinDecompress +#define jpeg_read_raw_data jReadRawData +#define jpeg_has_multiple_scans jHasMultScn +#define jpeg_start_output jStrtOutput +#define jpeg_finish_output jFinOutput +#define jpeg_input_complete jInComplete +#define jpeg_new_colormap jNewCMap +#define jpeg_consume_input jConsumeInput +#define jpeg_core_output_dimensions jCoreDimensions +#define jpeg_calc_output_dimensions jCalcDimensions +#define jpeg_save_markers jSaveMarkers +#define jpeg_set_marker_processor jSetMarker +#define jpeg_read_coefficients jReadCoefs +#define jpeg_write_coefficients jWrtCoefs +#define jpeg_copy_critical_parameters jCopyCrit +#define jpeg_abort_compress jAbrtCompress +#define jpeg_abort_decompress jAbrtDecompress +#define jpeg_abort jAbort +#define jpeg_destroy jDestroy +#define jpeg_resync_to_restart jResyncRestart +#endif /* NEED_SHORT_EXTERNAL_NAMES */ + + +/* Default error-management setup */ +EXTERN(struct jpeg_error_mgr *) jpeg_std_error + JPP((struct jpeg_error_mgr * err)); + +/* Initialization of JPEG compression objects. + * jpeg_create_compress() and jpeg_create_decompress() are the exported + * names that applications should call. These expand to calls on + * jpeg_CreateCompress and jpeg_CreateDecompress with additional information + * passed for version mismatch checking. + * NB: you must set up the error-manager BEFORE calling jpeg_create_xxx. + */ +#define jpeg_create_compress(cinfo) \ + jpeg_CreateCompress((cinfo), JPEG_LIB_VERSION, \ + (size_t) sizeof(struct jpeg_compress_struct)) +#define jpeg_create_decompress(cinfo) \ + jpeg_CreateDecompress((cinfo), JPEG_LIB_VERSION, \ + (size_t) sizeof(struct jpeg_decompress_struct)) +EXTERN(void) jpeg_CreateCompress JPP((j_compress_ptr cinfo, + int version, size_t structsize)); +EXTERN(void) jpeg_CreateDecompress JPP((j_decompress_ptr cinfo, + int version, size_t structsize)); +/* Destruction of JPEG compression objects */ +EXTERN(void) jpeg_destroy_compress JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_destroy_decompress JPP((j_decompress_ptr cinfo)); + +/* Standard data source and destination managers: stdio streams. */ +/* Caller is responsible for opening the file before and closing after. */ +EXTERN(void) jpeg_stdio_dest JPP((j_compress_ptr cinfo, FILE * outfile)); +EXTERN(void) jpeg_stdio_src JPP((j_decompress_ptr cinfo, FILE * infile)); + +/* Data source and destination managers: memory buffers. */ +EXTERN(void) jpeg_mem_dest JPP((j_compress_ptr cinfo, + unsigned char ** outbuffer, + unsigned long * outsize)); +EXTERN(void) jpeg_mem_src JPP((j_decompress_ptr cinfo, + unsigned char * inbuffer, + unsigned long insize)); + +/* Default parameter setup for compression */ +EXTERN(void) jpeg_set_defaults JPP((j_compress_ptr cinfo)); +/* Compression parameter setup aids */ +EXTERN(void) jpeg_set_colorspace JPP((j_compress_ptr cinfo, + J_COLOR_SPACE colorspace)); +EXTERN(void) jpeg_default_colorspace JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_set_quality JPP((j_compress_ptr cinfo, int quality, + boolean force_baseline)); +EXTERN(void) jpeg_set_linear_quality JPP((j_compress_ptr cinfo, + int scale_factor, + boolean force_baseline)); +EXTERN(void) jpeg_default_qtables JPP((j_compress_ptr cinfo, + boolean force_baseline)); +EXTERN(void) jpeg_add_quant_table JPP((j_compress_ptr cinfo, int which_tbl, + const unsigned int *basic_table, + int scale_factor, + boolean force_baseline)); +EXTERN(int) jpeg_quality_scaling JPP((int quality)); +EXTERN(void) jpeg_simple_progression JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_suppress_tables JPP((j_compress_ptr cinfo, + boolean suppress)); +EXTERN(JQUANT_TBL *) jpeg_alloc_quant_table JPP((j_common_ptr cinfo)); +EXTERN(JHUFF_TBL *) jpeg_alloc_huff_table JPP((j_common_ptr cinfo)); + +/* Main entry points for compression */ +EXTERN(void) jpeg_start_compress JPP((j_compress_ptr cinfo, + boolean write_all_tables)); +EXTERN(JDIMENSION) jpeg_write_scanlines JPP((j_compress_ptr cinfo, + JSAMPARRAY scanlines, + JDIMENSION num_lines)); +EXTERN(void) jpeg_finish_compress JPP((j_compress_ptr cinfo)); + +/* Precalculate JPEG dimensions for current compression parameters. */ +EXTERN(void) jpeg_calc_jpeg_dimensions JPP((j_compress_ptr cinfo)); + +/* Replaces jpeg_write_scanlines when writing raw downsampled data. */ +EXTERN(JDIMENSION) jpeg_write_raw_data JPP((j_compress_ptr cinfo, + JSAMPIMAGE data, + JDIMENSION num_lines)); + +/* Write a special marker. See libjpeg.txt concerning safe usage. */ +EXTERN(void) jpeg_write_marker + JPP((j_compress_ptr cinfo, int marker, + const JOCTET * dataptr, unsigned int datalen)); +/* Same, but piecemeal. */ +EXTERN(void) jpeg_write_m_header + JPP((j_compress_ptr cinfo, int marker, unsigned int datalen)); +EXTERN(void) jpeg_write_m_byte + JPP((j_compress_ptr cinfo, int val)); + +/* Alternate compression function: just write an abbreviated table file */ +EXTERN(void) jpeg_write_tables JPP((j_compress_ptr cinfo)); + +/* Decompression startup: read start of JPEG datastream to see what's there */ +EXTERN(int) jpeg_read_header JPP((j_decompress_ptr cinfo, + boolean require_image)); +/* Return value is one of: */ +#define JPEG_SUSPENDED 0 /* Suspended due to lack of input data */ +#define JPEG_HEADER_OK 1 /* Found valid image datastream */ +#define JPEG_HEADER_TABLES_ONLY 2 /* Found valid table-specs-only datastream */ +/* If you pass require_image = TRUE (normal case), you need not check for + * a TABLES_ONLY return code; an abbreviated file will cause an error exit. + * JPEG_SUSPENDED is only possible if you use a data source module that can + * give a suspension return (the stdio source module doesn't). + */ + +/* Main entry points for decompression */ +EXTERN(boolean) jpeg_start_decompress JPP((j_decompress_ptr cinfo)); +EXTERN(JDIMENSION) jpeg_read_scanlines JPP((j_decompress_ptr cinfo, + JSAMPARRAY scanlines, + JDIMENSION max_lines)); +EXTERN(boolean) jpeg_finish_decompress JPP((j_decompress_ptr cinfo)); + +/* Replaces jpeg_read_scanlines when reading raw downsampled data. */ +EXTERN(JDIMENSION) jpeg_read_raw_data JPP((j_decompress_ptr cinfo, + JSAMPIMAGE data, + JDIMENSION max_lines)); + +/* Additional entry points for buffered-image mode. */ +EXTERN(boolean) jpeg_has_multiple_scans JPP((j_decompress_ptr cinfo)); +EXTERN(boolean) jpeg_start_output JPP((j_decompress_ptr cinfo, + int scan_number)); +EXTERN(boolean) jpeg_finish_output JPP((j_decompress_ptr cinfo)); +EXTERN(boolean) jpeg_input_complete JPP((j_decompress_ptr cinfo)); +EXTERN(void) jpeg_new_colormap JPP((j_decompress_ptr cinfo)); +EXTERN(int) jpeg_consume_input JPP((j_decompress_ptr cinfo)); +/* Return value is one of: */ +/* #define JPEG_SUSPENDED 0 Suspended due to lack of input data */ +#define JPEG_REACHED_SOS 1 /* Reached start of new scan */ +#define JPEG_REACHED_EOI 2 /* Reached end of image */ +#define JPEG_ROW_COMPLETED 3 /* Completed one iMCU row */ +#define JPEG_SCAN_COMPLETED 4 /* Completed last iMCU row of a scan */ + +/* Precalculate output dimensions for current decompression parameters. */ +EXTERN(void) jpeg_core_output_dimensions JPP((j_decompress_ptr cinfo)); +EXTERN(void) jpeg_calc_output_dimensions JPP((j_decompress_ptr cinfo)); + +/* Control saving of COM and APPn markers into marker_list. */ +EXTERN(void) jpeg_save_markers + JPP((j_decompress_ptr cinfo, int marker_code, + unsigned int length_limit)); + +/* Install a special processing method for COM or APPn markers. */ +EXTERN(void) jpeg_set_marker_processor + JPP((j_decompress_ptr cinfo, int marker_code, + jpeg_marker_parser_method routine)); + +/* Read or write raw DCT coefficients --- useful for lossless transcoding. */ +EXTERN(jvirt_barray_ptr *) jpeg_read_coefficients JPP((j_decompress_ptr cinfo)); +EXTERN(void) jpeg_write_coefficients JPP((j_compress_ptr cinfo, + jvirt_barray_ptr * coef_arrays)); +EXTERN(void) jpeg_copy_critical_parameters JPP((j_decompress_ptr srcinfo, + j_compress_ptr dstinfo)); + +/* If you choose to abort compression or decompression before completing + * jpeg_finish_(de)compress, then you need to clean up to release memory, + * temporary files, etc. You can just call jpeg_destroy_(de)compress + * if you're done with the JPEG object, but if you want to clean it up and + * reuse it, call this: + */ +EXTERN(void) jpeg_abort_compress JPP((j_compress_ptr cinfo)); +EXTERN(void) jpeg_abort_decompress JPP((j_decompress_ptr cinfo)); + +/* Generic versions of jpeg_abort and jpeg_destroy that work on either + * flavor of JPEG object. These may be more convenient in some places. + */ +EXTERN(void) jpeg_abort JPP((j_common_ptr cinfo)); +EXTERN(void) jpeg_destroy JPP((j_common_ptr cinfo)); + +/* Default restart-marker-resync procedure for use by data source modules */ +EXTERN(boolean) jpeg_resync_to_restart JPP((j_decompress_ptr cinfo, + int desired)); + + +/* These marker codes are exported since applications and data source modules + * are likely to want to use them. + */ + +#define JPEG_RST0 0xD0 /* RST0 marker code */ +#define JPEG_EOI 0xD9 /* EOI marker code */ +#define JPEG_APP0 0xE0 /* APP0 marker code */ +#define JPEG_COM 0xFE /* COM marker code */ + + +/* If we have a brain-damaged compiler that emits warnings (or worse, errors) + * for structure definitions that are never filled in, keep it quiet by + * supplying dummy definitions for the various substructures. + */ + +#ifdef INCOMPLETE_TYPES_BROKEN +#ifndef JPEG_INTERNALS /* will be defined in jpegint.h */ +struct jvirt_sarray_control { long dummy; }; +struct jvirt_barray_control { long dummy; }; +struct jpeg_comp_master { long dummy; }; +struct jpeg_c_main_controller { long dummy; }; +struct jpeg_c_prep_controller { long dummy; }; +struct jpeg_c_coef_controller { long dummy; }; +struct jpeg_marker_writer { long dummy; }; +struct jpeg_color_converter { long dummy; }; +struct jpeg_downsampler { long dummy; }; +struct jpeg_forward_dct { long dummy; }; +struct jpeg_entropy_encoder { long dummy; }; +struct jpeg_decomp_master { long dummy; }; +struct jpeg_d_main_controller { long dummy; }; +struct jpeg_d_coef_controller { long dummy; }; +struct jpeg_d_post_controller { long dummy; }; +struct jpeg_input_controller { long dummy; }; +struct jpeg_marker_reader { long dummy; }; +struct jpeg_entropy_decoder { long dummy; }; +struct jpeg_inverse_dct { long dummy; }; +struct jpeg_upsampler { long dummy; }; +struct jpeg_color_deconverter { long dummy; }; +struct jpeg_color_quantizer { long dummy; }; +#endif /* JPEG_INTERNALS */ +#endif /* INCOMPLETE_TYPES_BROKEN */ + + +/* + * The JPEG library modules define JPEG_INTERNALS before including this file. + * The internal structure declarations are read only when that is true. + * Applications using the library should not include jpegint.h, but may wish + * to include jerror.h. + */ + +#ifdef JPEG_INTERNALS +#include "jpegint.h" /* fetch private declarations */ +#include "jerror.h" /* fetch error codes too */ +#endif + +#ifdef __cplusplus +#ifndef DONT_USE_EXTERN_C +} +#endif +#endif + +#endif /* JPEGLIB_H */ diff --git a/extlibs/headers/freetype2/config/ftconfig.h b/extlibs/headers/libfreetype/android/freetype/config/ftconfig.h similarity index 78% rename from extlibs/headers/freetype2/config/ftconfig.h rename to extlibs/headers/libfreetype/android/freetype/config/ftconfig.h index 22d70fd3..43d587e0 100644 --- a/extlibs/headers/freetype2/config/ftconfig.h +++ b/extlibs/headers/libfreetype/android/freetype/config/ftconfig.h @@ -4,7 +4,7 @@ /* */ /* ANSI-specific configuration file (specification only). */ /* */ -/* Copyright 1996-2004, 2006-2008, 2010-2011, 2013, 2014 by */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2006, 2007, 2008, 2010 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -27,11 +27,11 @@ /* Note however that if some specific modifications are needed, we */ /* advise you to place a modified copy in your build directory. */ /* */ - /* The build directory is usually `builds/', and contains */ - /* system-specific files that are always included first when building */ - /* the library. */ + /* The build directory is usually `freetype/builds/', and */ + /* contains system-specific files that are always included first when */ + /* building the library. */ /* */ - /* This ANSI version should stay in `include/config/'. */ + /* This ANSI version should stay in `include/freetype/config'. */ /* */ /*************************************************************************/ @@ -53,7 +53,7 @@ FT_BEGIN_HEADER /* These macros can be toggled to suit a specific system. The current */ /* ones are defaults used to compile FreeType in an ANSI C environment */ /* (16bit compilers are also supported). Copy this file to your own */ - /* `builds/' directory, and edit it to port the engine. */ + /* `freetype/builds/' directory, and edit it to port the engine. */ /* */ /*************************************************************************/ @@ -95,6 +95,10 @@ FT_BEGIN_HEADER #endif + /* Preferred alignment of data */ +#define FT_ALIGNMENT 8 + + /* FT_UNUSED is a macro used to indicate that a given parameter is not */ /* used -- this is only used to get rid of unpleasant compiler warnings */ #ifndef FT_UNUSED @@ -120,17 +124,15 @@ FT_BEGIN_HEADER /* This is the only necessary change, so it is defined here instead */ /* providing a new configuration file. */ /* */ -#if defined( __APPLE__ ) || ( defined( __MWERKS__ ) && defined( macintosh ) ) +#if ( defined( __APPLE__ ) && !defined( DARWIN_NO_CARBON ) ) || \ + ( defined( __MWERKS__ ) && defined( macintosh ) ) /* no Carbon frameworks for 64bit 10.4.x */ - /* AvailabilityMacros.h is available since Mac OS X 10.2, */ - /* so guess the system version by maximum errno before inclusion */ -#include -#ifdef ECANCELED /* defined since 10.2 */ #include "AvailabilityMacros.h" -#endif #if defined( __LP64__ ) && \ ( MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4 ) -#undef FT_MACINTOSH +#define DARWIN_NO_CARBON 1 +#else +#define FT_MACINTOSH 1 #endif #elif defined( __SC__ ) || defined( __MRC__ ) @@ -200,30 +202,6 @@ FT_BEGIN_HEADER /* */ typedef unsigned XXX FT_UInt32; - - /*************************************************************************/ - /* */ - /* */ - /* FT_Int64 */ - /* */ - /* A typedef for a 64bit signed integer type. The size depends on */ - /* the configuration. Only defined if there is real 64bit support; */ - /* otherwise, it gets emulated with a structure (if necessary). */ - /* */ - typedef signed XXX FT_Int64; - - - /*************************************************************************/ - /* */ - /* */ - /* FT_UInt64 */ - /* */ - /* A typedef for a 64bit unsigned integer type. The size depends on */ - /* the configuration. Only defined if there is real 64bit support; */ - /* otherwise, it gets emulated with a structure (if necessary). */ - /* */ - typedef unsigned XXX FT_UInt64; - /* */ #endif @@ -263,24 +241,13 @@ FT_BEGIN_HEADER /* FT_LONG64 must be defined if a 64-bit type is available */ #define FT_LONG64 -#define FT_INT64 long -#define FT_UINT64 unsigned long +#define FT_INT64 long - /*************************************************************************/ - /* */ - /* A 64-bit data type may create compilation problems if you compile */ - /* in strict ANSI mode. To avoid them, we disable other 64-bit data */ - /* types if __STDC__ is defined. You can however ignore this rule */ - /* by defining the FT_CONFIG_OPTION_FORCE_INT64 configuration macro. */ - /* */ -#elif !defined( __STDC__ ) || defined( FT_CONFIG_OPTION_FORCE_INT64 ) - -#if defined( _MSC_VER ) && _MSC_VER >= 900 /* Visual C++ (and Intel C++) */ +#elif defined( _MSC_VER ) && _MSC_VER >= 900 /* Visual C++ (and Intel C++) */ /* this compiler provides the __int64 type */ #define FT_LONG64 -#define FT_INT64 __int64 -#define FT_UINT64 unsigned __int64 +#define FT_INT64 __int64 #elif defined( __BORLANDC__ ) /* Borland C++ */ @@ -289,8 +256,7 @@ FT_BEGIN_HEADER /* this compiler provides the __int64 type */ #define FT_LONG64 -#define FT_INT64 __int64 -#define FT_UINT64 unsigned __int64 +#define FT_INT64 __int64 #elif defined( __WATCOMC__ ) /* Watcom C++ */ @@ -299,24 +265,35 @@ FT_BEGIN_HEADER #elif defined( __MWERKS__ ) /* Metrowerks CodeWarrior */ #define FT_LONG64 -#define FT_INT64 long long int -#define FT_UINT64 unsigned long long int +#define FT_INT64 long long int #elif defined( __GNUC__ ) /* GCC provides the `long long' type */ #define FT_LONG64 -#define FT_INT64 long long int -#define FT_UINT64 unsigned long long int - -#endif /* _MSC_VER */ +#define FT_INT64 long long int #endif /* FT_SIZEOF_LONG == (64 / FT_CHAR_BIT) */ -#ifdef FT_LONG64 - typedef FT_INT64 FT_Int64; - typedef FT_UINT64 FT_UInt64; -#endif + + /*************************************************************************/ + /* */ + /* A 64-bit data type will create compilation problems if you compile */ + /* in strict ANSI mode. To avoid them, we disable its use if __STDC__ */ + /* is defined. You can however ignore this rule by defining the */ + /* FT_CONFIG_OPTION_FORCE_INT64 configuration macro. */ + /* */ +#if defined( FT_LONG64 ) && !defined( FT_CONFIG_OPTION_FORCE_INT64 ) + +#ifdef __STDC__ + + /* undefine the 64-bit macros in strict ANSI compilation mode */ +#undef FT_LONG64 +#undef FT_INT64 + +#endif /* __STDC__ */ + +#endif /* FT_LONG64 && !FT_CONFIG_OPTION_FORCE_INT64 */ #define FT_BEGIN_STMNT do { @@ -324,6 +301,110 @@ FT_BEGIN_HEADER #define FT_DUMMY_STMNT FT_BEGIN_STMNT FT_END_STMNT +#ifndef FT_CONFIG_OPTION_NO_ASSEMBLER + /* Provide assembler fragments for performance-critical functions. */ + /* These must be defined `static __inline__' with GCC. */ + +#if defined( __CC_ARM ) || defined( __ARMCC__ ) /* RVCT */ +#define FT_MULFIX_ASSEMBLER FT_MulFix_arm + + /* documentation is in freetype.h */ + + static __inline FT_Int32 + FT_MulFix_arm( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 t, t2; + + + __asm + { + smull t2, t, b, a /* (lo=t2,hi=t) = a*b */ + mov a, t, asr #31 /* a = (hi >> 31) */ + add a, a, #0x8000 /* a += 0x8000 */ + adds t2, t2, a /* t2 += a */ + adc t, t, #0 /* t += carry */ + mov a, t2, lsr #16 /* a = t2 >> 16 */ + orr a, a, t, lsl #16 /* a |= t << 16 */ + } + return a; + } + +#endif /* __CC_ARM || __ARMCC__ */ + + +#ifdef __GNUC__ + +#if defined( __arm__ ) && !defined( __thumb__ ) && \ + !( defined( __CC_ARM ) || defined( __ARMCC__ ) ) +#define FT_MULFIX_ASSEMBLER FT_MulFix_arm + + /* documentation is in freetype.h */ + + static __inline__ FT_Int32 + FT_MulFix_arm( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 t, t2; + + + asm __volatile__ ( + "smull %1, %2, %4, %3\n\t" /* (lo=%1,hi=%2) = a*b */ + "mov %0, %2, asr #31\n\t" /* %0 = (hi >> 31) */ + "add %0, %0, #0x8000\n\t" /* %0 += 0x8000 */ + "adds %1, %1, %0\n\t" /* %1 += %0 */ + "adc %2, %2, #0\n\t" /* %2 += carry */ + "mov %0, %1, lsr #16\n\t" /* %0 = %1 >> 16 */ + "orr %0, %2, lsl #16\n\t" /* %0 |= %2 << 16 */ + : "=r"(a), "=&r"(t2), "=&r"(t) + : "r"(a), "r"(b) ); + return a; + } + +#endif /* __arm__ && !__thumb__ && !( __CC_ARM || __ARMCC__ ) */ + +#if defined( i386 ) +#define FT_MULFIX_ASSEMBLER FT_MulFix_i386 + + /* documentation is in freetype.h */ + + static __inline__ FT_Int32 + FT_MulFix_i386( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 result; + + + __asm__ __volatile__ ( + "imul %%edx\n" + "movl %%edx, %%ecx\n" + "sarl $31, %%ecx\n" + "addl $0x8000, %%ecx\n" + "addl %%ecx, %%eax\n" + "adcl $0, %%edx\n" + "shrl $16, %%eax\n" + "shll $16, %%edx\n" + "addl %%edx, %%eax\n" + : "=a"(result), "=d"(b) + : "a"(a), "d"(b) + : "%ecx", "cc" ); + return result; + } + +#endif /* i386 */ + +#endif /* __GNUC__ */ + +#endif /* !FT_CONFIG_OPTION_NO_ASSEMBLER */ + + +#ifdef FT_CONFIG_OPTION_INLINE_MULFIX +#ifdef FT_MULFIX_ASSEMBLER +#define FT_MULFIX_INLINED FT_MULFIX_ASSEMBLER +#endif +#endif + + #ifdef FT_MAKE_OPTION_SINGLE_OBJECT #define FT_LOCAL( x ) static x @@ -341,9 +422,6 @@ FT_BEGIN_HEADER #endif /* FT_MAKE_OPTION_SINGLE_OBJECT */ -#define FT_LOCAL_ARRAY( x ) extern const x -#define FT_LOCAL_ARRAY_DEF( x ) const x - #ifndef FT_BASE diff --git a/extlibs/headers/libfreetype/android/freetype/config/ftheader.h b/extlibs/headers/libfreetype/android/freetype/config/ftheader.h new file mode 100644 index 00000000..b63945dc --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/config/ftheader.h @@ -0,0 +1,780 @@ +/***************************************************************************/ +/* */ +/* ftheader.h */ +/* */ +/* Build macros of the FreeType 2 library. */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + +#ifndef __FT_HEADER_H__ +#define __FT_HEADER_H__ + + + /*@***********************************************************************/ + /* */ + /* */ + /* FT_BEGIN_HEADER */ + /* */ + /* */ + /* This macro is used in association with @FT_END_HEADER in header */ + /* files to ensure that the declarations within are properly */ + /* encapsulated in an `extern "C" { .. }' block when included from a */ + /* C++ compiler. */ + /* */ +#ifdef __cplusplus +#define FT_BEGIN_HEADER extern "C" { +#else +#define FT_BEGIN_HEADER /* nothing */ +#endif + + + /*@***********************************************************************/ + /* */ + /* */ + /* FT_END_HEADER */ + /* */ + /* */ + /* This macro is used in association with @FT_BEGIN_HEADER in header */ + /* files to ensure that the declarations within are properly */ + /* encapsulated in an `extern "C" { .. }' block when included from a */ + /* C++ compiler. */ + /* */ +#ifdef __cplusplus +#define FT_END_HEADER } +#else +#define FT_END_HEADER /* nothing */ +#endif + + + /*************************************************************************/ + /* */ + /* Aliases for the FreeType 2 public and configuration files. */ + /* */ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /*
*/ + /* header_file_macros */ + /* */ + /* */ + /* Header File Macros */ + /* */ + /* <Abstract> */ + /* Macro definitions used to #include specific header files. */ + /* */ + /* <Description> */ + /* The following macros are defined to the name of specific */ + /* FreeType~2 header files. They can be used directly in #include */ + /* statements as in: */ + /* */ + /* { */ + /* #include FT_FREETYPE_H */ + /* #include FT_MULTIPLE_MASTERS_H */ + /* #include FT_GLYPH_H */ + /* } */ + /* */ + /* There are several reasons why we are now using macros to name */ + /* public header files. The first one is that such macros are not */ + /* limited to the infamous 8.3~naming rule required by DOS (and */ + /* `FT_MULTIPLE_MASTERS_H' is a lot more meaningful than `ftmm.h'). */ + /* */ + /* The second reason is that it allows for more flexibility in the */ + /* way FreeType~2 is installed on a given system. */ + /* */ + /*************************************************************************/ + + + /* configuration files */ + + /************************************************************************* + * + * @macro: + * FT_CONFIG_CONFIG_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType~2 configuration data. + * + */ +#ifndef FT_CONFIG_CONFIG_H +#define FT_CONFIG_CONFIG_H <freetype/config/ftconfig.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_STANDARD_LIBRARY_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType~2 interface to the standard C library functions. + * + */ +#ifndef FT_CONFIG_STANDARD_LIBRARY_H +#define FT_CONFIG_STANDARD_LIBRARY_H <freetype/config/ftstdlib.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_OPTIONS_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType~2 project-specific configuration options. + * + */ +#ifndef FT_CONFIG_OPTIONS_H +#define FT_CONFIG_OPTIONS_H <freetype/config/ftoption.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_MODULES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType~2 modules that are statically linked to new library + * instances in @FT_Init_FreeType. + * + */ +#ifndef FT_CONFIG_MODULES_H +#define FT_CONFIG_MODULES_H <freetype/config/ftmodule.h> +#endif + + /* */ + + /* public headers */ + + /************************************************************************* + * + * @macro: + * FT_FREETYPE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * base FreeType~2 API. + * + */ +#define FT_FREETYPE_H <freetype/freetype.h> + + + /************************************************************************* + * + * @macro: + * FT_ERRORS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType~2 error codes (and messages). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_ERRORS_H <freetype/fterrors.h> + + + /************************************************************************* + * + * @macro: + * FT_MODULE_ERRORS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType~2 module error offsets (and messages). + * + */ +#define FT_MODULE_ERRORS_H <freetype/ftmoderr.h> + + + /************************************************************************* + * + * @macro: + * FT_SYSTEM_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 interface to low-level operations (i.e., memory management + * and stream i/o). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_SYSTEM_H <freetype/ftsystem.h> + + + /************************************************************************* + * + * @macro: + * FT_IMAGE_H + * + * @description: + * A macro used in #include statements to name the file containing type + * definitions related to glyph images (i.e., bitmaps, outlines, + * scan-converter parameters). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_IMAGE_H <freetype/ftimage.h> + + + /************************************************************************* + * + * @macro: + * FT_TYPES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * basic data types defined by FreeType~2. + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_TYPES_H <freetype/fttypes.h> + + + /************************************************************************* + * + * @macro: + * FT_LIST_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list management API of FreeType~2. + * + * (Most applications will never need to include this file.) + * + */ +#define FT_LIST_H <freetype/ftlist.h> + + + /************************************************************************* + * + * @macro: + * FT_OUTLINE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * scalable outline management API of FreeType~2. + * + */ +#define FT_OUTLINE_H <freetype/ftoutln.h> + + + /************************************************************************* + * + * @macro: + * FT_SIZES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API which manages multiple @FT_Size objects per face. + * + */ +#define FT_SIZES_H <freetype/ftsizes.h> + + + /************************************************************************* + * + * @macro: + * FT_MODULE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * module management API of FreeType~2. + * + */ +#define FT_MODULE_H <freetype/ftmodapi.h> + + + /************************************************************************* + * + * @macro: + * FT_RENDER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * renderer module management API of FreeType~2. + * + */ +#define FT_RENDER_H <freetype/ftrender.h> + + + /************************************************************************* + * + * @macro: + * FT_TYPE1_TABLES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * types and API specific to the Type~1 format. + * + */ +#define FT_TYPE1_TABLES_H <freetype/t1tables.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_IDS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * enumeration values which identify name strings, languages, encodings, + * etc. This file really contains a _large_ set of constant macro + * definitions, taken from the TrueType and OpenType specifications. + * + */ +#define FT_TRUETYPE_IDS_H <freetype/ttnameid.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_TABLES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * types and API specific to the TrueType (as well as OpenType) format. + * + */ +#define FT_TRUETYPE_TABLES_H <freetype/tttables.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_TAGS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of TrueType four-byte `tags' which identify blocks in + * SFNT-based font formats (i.e., TrueType and OpenType). + * + */ +#define FT_TRUETYPE_TAGS_H <freetype/tttags.h> + + + /************************************************************************* + * + * @macro: + * FT_BDF_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which accesses BDF-specific strings from a + * face. + * + */ +#define FT_BDF_H <freetype/ftbdf.h> + + + /************************************************************************* + * + * @macro: + * FT_CID_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which access CID font information from a + * face. + * + */ +#define FT_CID_H <freetype/ftcid.h> + + + /************************************************************************* + * + * @macro: + * FT_GZIP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports gzip-compressed files. + * + */ +#define FT_GZIP_H <freetype/ftgzip.h> + + + /************************************************************************* + * + * @macro: + * FT_LZW_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports LZW-compressed files. + * + */ +#define FT_LZW_H <freetype/ftlzw.h> + + + /************************************************************************* + * + * @macro: + * FT_WINFONTS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports Windows FNT files. + * + */ +#define FT_WINFONTS_H <freetype/ftwinfnt.h> + + + /************************************************************************* + * + * @macro: + * FT_GLYPH_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional glyph management component. + * + */ +#define FT_GLYPH_H <freetype/ftglyph.h> + + + /************************************************************************* + * + * @macro: + * FT_BITMAP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional bitmap conversion component. + * + */ +#define FT_BITMAP_H <freetype/ftbitmap.h> + + + /************************************************************************* + * + * @macro: + * FT_BBOX_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional exact bounding box computation routines. + * + */ +#define FT_BBOX_H <freetype/ftbbox.h> + + + /************************************************************************* + * + * @macro: + * FT_CACHE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional FreeType~2 cache sub-system. + * + */ +#define FT_CACHE_H <freetype/ftcache.h> + + + /************************************************************************* + * + * @macro: + * FT_CACHE_IMAGE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `glyph image' API of the FreeType~2 cache sub-system. + * + * It is used to define a cache for @FT_Glyph elements. You can also + * use the API defined in @FT_CACHE_SMALL_BITMAPS_H if you only need to + * store small glyph bitmaps, as it will use less memory. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * glyph image-related cache declarations. + * + */ +#define FT_CACHE_IMAGE_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_CACHE_SMALL_BITMAPS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `small bitmaps' API of the FreeType~2 cache sub-system. + * + * It is used to define a cache for small glyph bitmaps in a relatively + * memory-efficient way. You can also use the API defined in + * @FT_CACHE_IMAGE_H if you want to cache arbitrary glyph images, + * including scalable outlines. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * small bitmaps-related cache declarations. + * + */ +#define FT_CACHE_SMALL_BITMAPS_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_CACHE_CHARMAP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `charmap' API of the FreeType~2 cache sub-system. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * charmap-based cache declarations. + * + */ +#define FT_CACHE_CHARMAP_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_MAC_H + * + * @description: + * A macro used in #include statements to name the file containing the + * Macintosh-specific FreeType~2 API. The latter is used to access + * fonts embedded in resource forks. + * + * This header file must be explicitly included by client applications + * compiled on the Mac (note that the base API still works though). + * + */ +#define FT_MAC_H <freetype/ftmac.h> + + + /************************************************************************* + * + * @macro: + * FT_MULTIPLE_MASTERS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional multiple-masters management API of FreeType~2. + * + */ +#define FT_MULTIPLE_MASTERS_H <freetype/ftmm.h> + + + /************************************************************************* + * + * @macro: + * FT_SFNT_NAMES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType~2 API which accesses embedded `name' strings in + * SFNT-based font formats (i.e., TrueType and OpenType). + * + */ +#define FT_SFNT_NAMES_H <freetype/ftsnames.h> + + + /************************************************************************* + * + * @macro: + * FT_OPENTYPE_VALIDATE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType~2 API which validates OpenType tables (BASE, GDEF, + * GPOS, GSUB, JSTF). + * + */ +#define FT_OPENTYPE_VALIDATE_H <freetype/ftotval.h> + + + /************************************************************************* + * + * @macro: + * FT_GX_VALIDATE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType~2 API which validates TrueTypeGX/AAT tables (feat, + * mort, morx, bsln, just, kern, opbd, trak, prop). + * + */ +#define FT_GX_VALIDATE_H <freetype/ftgxval.h> + + + /************************************************************************* + * + * @macro: + * FT_PFR_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which accesses PFR-specific data. + * + */ +#define FT_PFR_H <freetype/ftpfr.h> + + + /************************************************************************* + * + * @macro: + * FT_STROKER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which provides functions to stroke outline paths. + */ +#define FT_STROKER_H <freetype/ftstroke.h> + + + /************************************************************************* + * + * @macro: + * FT_SYNTHESIS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs artificial obliquing and emboldening. + */ +#define FT_SYNTHESIS_H <freetype/ftsynth.h> + + + /************************************************************************* + * + * @macro: + * FT_XFREE86_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which provides functions specific to the XFree86 and + * X.Org X11 servers. + */ +#define FT_XFREE86_H <freetype/ftxf86.h> + + + /************************************************************************* + * + * @macro: + * FT_TRIGONOMETRY_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs trigonometric computations (e.g., + * cosines and arc tangents). + */ +#define FT_TRIGONOMETRY_H <freetype/fttrigon.h> + + + /************************************************************************* + * + * @macro: + * FT_LCD_FILTER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs color filtering for subpixel rendering. + */ +#define FT_LCD_FILTER_H <freetype/ftlcdfil.h> + + + /************************************************************************* + * + * @macro: + * FT_UNPATENTED_HINTING_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs color filtering for subpixel rendering. + */ +#define FT_UNPATENTED_HINTING_H <freetype/ttunpat.h> + + + /************************************************************************* + * + * @macro: + * FT_INCREMENTAL_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs color filtering for subpixel rendering. + */ +#define FT_INCREMENTAL_H <freetype/ftincrem.h> + + + /************************************************************************* + * + * @macro: + * FT_GASP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which returns entries from the TrueType GASP table. + */ +#define FT_GASP_H <freetype/ftgasp.h> + + + /************************************************************************* + * + * @macro: + * FT_ADVANCES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which returns individual and ranged glyph advances. + */ +#define FT_ADVANCES_H <freetype/ftadvanc.h> + + + /* */ + +#define FT_ERROR_DEFINITIONS_H <freetype/fterrdef.h> + + + /* The internals of the cache sub-system are no longer exposed. We */ + /* default to FT_CACHE_H at the moment just in case, but we know of */ + /* no rogue client that uses them. */ + /* */ +#define FT_CACHE_MANAGER_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_MRU_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_MANAGER_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_CACHE_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_GLYPH_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_IMAGE_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_SBITS_H <freetype/ftcache.h> + + +#define FT_INCREMENTAL_H <freetype/ftincrem.h> + +#define FT_TRUETYPE_UNPATENTED_H <freetype/ttunpat.h> + + + /* + * Include internal headers definitions from <freetype/internal/...> + * only when building the library. + */ +#ifdef FT2_BUILD_LIBRARY +#define FT_INTERNAL_INTERNAL_H <freetype/internal/internal.h> +#include FT_INTERNAL_INTERNAL_H +#endif /* FT2_BUILD_LIBRARY */ + + +#endif /* __FT2_BUILD_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/config/ftmodule.h b/extlibs/headers/libfreetype/android/freetype/config/ftmodule.h similarity index 100% rename from extlibs/headers/freetype2/config/ftmodule.h rename to extlibs/headers/libfreetype/android/freetype/config/ftmodule.h diff --git a/extlibs/headers/libfreetype/android/freetype/config/ftoption.h b/extlibs/headers/libfreetype/android/freetype/config/ftoption.h new file mode 100644 index 00000000..2b46259c --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/config/ftoption.h @@ -0,0 +1,733 @@ +/***************************************************************************/ +/* */ +/* ftoption.h */ +/* */ +/* User-selectable configuration macros (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, */ +/* 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTOPTION_H__ +#define __FTOPTION_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* USER-SELECTABLE CONFIGURATION MACROS */ + /* */ + /* This file contains the default configuration macro definitions for */ + /* a standard build of the FreeType library. There are three ways to */ + /* use this file to build project-specific versions of the library: */ + /* */ + /* - You can modify this file by hand, but this is not recommended in */ + /* cases where you would like to build several versions of the */ + /* library from a single source directory. */ + /* */ + /* - You can put a copy of this file in your build directory, more */ + /* precisely in `$BUILD/freetype/config/ftoption.h', where `$BUILD' */ + /* is the name of a directory that is included _before_ the FreeType */ + /* include path during compilation. */ + /* */ + /* The default FreeType Makefiles and Jamfiles use the build */ + /* directory `builds/<system>' by default, but you can easily change */ + /* that for your own projects. */ + /* */ + /* - Copy the file <ft2build.h> to `$BUILD/ft2build.h' and modify it */ + /* slightly to pre-define the macro FT_CONFIG_OPTIONS_H used to */ + /* locate this file during the build. For example, */ + /* */ + /* #define FT_CONFIG_OPTIONS_H <myftoptions.h> */ + /* #include <freetype/config/ftheader.h> */ + /* */ + /* will use `$BUILD/myftoptions.h' instead of this file for macro */ + /* definitions. */ + /* */ + /* Note also that you can similarly pre-define the macro */ + /* FT_CONFIG_MODULES_H used to locate the file listing of the modules */ + /* that are statically linked to the library at compile time. By */ + /* default, this file is <freetype/config/ftmodule.h>. */ + /* */ + /* We highly recommend using the third method whenever possible. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** G E N E R A L F R E E T Y P E 2 C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Uncomment the line below if you want to activate sub-pixel rendering */ + /* (a.k.a. LCD rendering, or ClearType) in this build of the library. */ + /* */ + /* Note that this feature is covered by several Microsoft patents */ + /* and should not be activated in any default build of the library. */ + /* */ + /* This macro has no impact on the FreeType API, only on its */ + /* _implementation_. For example, using FT_RENDER_MODE_LCD when calling */ + /* FT_Render_Glyph still generates a bitmap that is 3 times wider than */ + /* the original size in case this macro isn't defined; however, each */ + /* triplet of subpixels has R=G=B. */ + /* */ + /* This is done to allow FreeType clients to run unmodified, forcing */ + /* them to display normal gray-level anti-aliased glyphs. */ + /* */ +/* #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING */ + + + /*************************************************************************/ + /* */ + /* Many compilers provide a non-ANSI 64-bit data type that can be used */ + /* by FreeType to speed up some computations. However, this will create */ + /* some problems when compiling the library in strict ANSI mode. */ + /* */ + /* For this reason, the use of 64-bit integers is normally disabled when */ + /* the __STDC__ macro is defined. You can however disable this by */ + /* defining the macro FT_CONFIG_OPTION_FORCE_INT64 here. */ + /* */ + /* For most compilers, this will only create compilation warnings when */ + /* building the library. */ + /* */ + /* ObNote: The compiler-specific 64-bit integers are detected in the */ + /* file `ftconfig.h' either statically or through the */ + /* `configure' script on supported platforms. */ + /* */ +#undef FT_CONFIG_OPTION_FORCE_INT64 + + + /*************************************************************************/ + /* */ + /* If this macro is defined, do not try to use an assembler version of */ + /* performance-critical functions (e.g. FT_MulFix). You should only do */ + /* that to verify that the assembler function works properly, or to */ + /* execute benchmark tests of the various implementations. */ +/* #define FT_CONFIG_OPTION_NO_ASSEMBLER */ + + + /*************************************************************************/ + /* */ + /* If this macro is defined, try to use an inlined assembler version of */ + /* the `FT_MulFix' function, which is a `hotspot' when loading and */ + /* hinting glyphs, and which should be executed as fast as possible. */ + /* */ + /* Note that if your compiler or CPU is not supported, this will default */ + /* to the standard and portable implementation found in `ftcalc.c'. */ + /* */ +#define FT_CONFIG_OPTION_INLINE_MULFIX + + + /*************************************************************************/ + /* */ + /* LZW-compressed file support. */ + /* */ + /* FreeType now handles font files that have been compressed with the */ + /* `compress' program. This is mostly used to parse many of the PCF */ + /* files that come with various X11 distributions. The implementation */ + /* uses NetBSD's `zopen' to partially uncompress the file on the fly */ + /* (see src/lzw/ftgzip.c). */ + /* */ + /* Define this macro if you want to enable this `feature'. */ + /* */ +#define FT_CONFIG_OPTION_USE_LZW + + + /*************************************************************************/ + /* */ + /* Gzip-compressed file support. */ + /* */ + /* FreeType now handles font files that have been compressed with the */ + /* `gzip' program. This is mostly used to parse many of the PCF files */ + /* that come with XFree86. The implementation uses `zlib' to */ + /* partially uncompress the file on the fly (see src/gzip/ftgzip.c). */ + /* */ + /* Define this macro if you want to enable this `feature'. See also */ + /* the macro FT_CONFIG_OPTION_SYSTEM_ZLIB below. */ + /* */ +#define FT_CONFIG_OPTION_USE_ZLIB + + + /*************************************************************************/ + /* */ + /* ZLib library selection */ + /* */ + /* This macro is only used when FT_CONFIG_OPTION_USE_ZLIB is defined. */ + /* It allows FreeType's `ftgzip' component to link to the system's */ + /* installation of the ZLib library. This is useful on systems like */ + /* Unix or VMS where it generally is already available. */ + /* */ + /* If you let it undefined, the component will use its own copy */ + /* of the zlib sources instead. These have been modified to be */ + /* included directly within the component and *not* export external */ + /* function names. This allows you to link any program with FreeType */ + /* _and_ ZLib without linking conflicts. */ + /* */ + /* Do not #undef this macro here since the build system might define */ + /* it for certain configurations only. */ + /* */ +/* #define FT_CONFIG_OPTION_SYSTEM_ZLIB */ + + + /*************************************************************************/ + /* */ + /* DLL export compilation */ + /* */ + /* When compiling FreeType as a DLL, some systems/compilers need a */ + /* special keyword in front OR after the return type of function */ + /* declarations. */ + /* */ + /* Two macros are used within the FreeType source code to define */ + /* exported library functions: FT_EXPORT and FT_EXPORT_DEF. */ + /* */ + /* FT_EXPORT( return_type ) */ + /* */ + /* is used in a function declaration, as in */ + /* */ + /* FT_EXPORT( FT_Error ) */ + /* FT_Init_FreeType( FT_Library* alibrary ); */ + /* */ + /* */ + /* FT_EXPORT_DEF( return_type ) */ + /* */ + /* is used in a function definition, as in */ + /* */ + /* FT_EXPORT_DEF( FT_Error ) */ + /* FT_Init_FreeType( FT_Library* alibrary ) */ + /* { */ + /* ... some code ... */ + /* return FT_Err_Ok; */ + /* } */ + /* */ + /* You can provide your own implementation of FT_EXPORT and */ + /* FT_EXPORT_DEF here if you want. If you leave them undefined, they */ + /* will be later automatically defined as `extern return_type' to */ + /* allow normal compilation. */ + /* */ + /* Do not #undef these macros here since the build system might define */ + /* them for certain configurations only. */ + /* */ +/* #define FT_EXPORT(x) extern x */ +/* #define FT_EXPORT_DEF(x) x */ + + + /*************************************************************************/ + /* */ + /* Glyph Postscript Names handling */ + /* */ + /* By default, FreeType 2 is compiled with the `psnames' module. This */ + /* module is in charge of converting a glyph name string into a */ + /* Unicode value, or return a Macintosh standard glyph name for the */ + /* use with the TrueType `post' table. */ + /* */ + /* Undefine this macro if you do not want `psnames' compiled in your */ + /* build of FreeType. This has the following effects: */ + /* */ + /* - The TrueType driver will provide its own set of glyph names, */ + /* if you build it to support postscript names in the TrueType */ + /* `post' table. */ + /* */ + /* - The Type 1 driver will not be able to synthesize a Unicode */ + /* charmap out of the glyphs found in the fonts. */ + /* */ + /* You would normally undefine this configuration macro when building */ + /* a version of FreeType that doesn't contain a Type 1 or CFF driver. */ + /* */ +#define FT_CONFIG_OPTION_POSTSCRIPT_NAMES + + + /*************************************************************************/ + /* */ + /* Postscript Names to Unicode Values support */ + /* */ + /* By default, FreeType 2 is built with the `PSNames' module compiled */ + /* in. Among other things, the module is used to convert a glyph name */ + /* into a Unicode value. This is especially useful in order to */ + /* synthesize on the fly a Unicode charmap from the CFF/Type 1 driver */ + /* through a big table named the `Adobe Glyph List' (AGL). */ + /* */ + /* Undefine this macro if you do not want the Adobe Glyph List */ + /* compiled in your `PSNames' module. The Type 1 driver will not be */ + /* able to synthesize a Unicode charmap out of the glyphs found in the */ + /* fonts. */ + /* */ +#define FT_CONFIG_OPTION_ADOBE_GLYPH_LIST + + + /*************************************************************************/ + /* */ + /* Support for Mac fonts */ + /* */ + /* Define this macro if you want support for outline fonts in Mac */ + /* format (mac dfont, mac resource, macbinary containing a mac */ + /* resource) on non-Mac platforms. */ + /* */ + /* Note that the `FOND' resource isn't checked. */ + /* */ +#define FT_CONFIG_OPTION_MAC_FONTS + + + /*************************************************************************/ + /* */ + /* Guessing methods to access embedded resource forks */ + /* */ + /* Enable extra Mac fonts support on non-Mac platforms (e.g. */ + /* GNU/Linux). */ + /* */ + /* Resource forks which include fonts data are stored sometimes in */ + /* locations which users or developers don't expected. In some cases, */ + /* resource forks start with some offset from the head of a file. In */ + /* other cases, the actual resource fork is stored in file different */ + /* from what the user specifies. If this option is activated, */ + /* FreeType tries to guess whether such offsets or different file */ + /* names must be used. */ + /* */ + /* Note that normal, direct access of resource forks is controlled via */ + /* the FT_CONFIG_OPTION_MAC_FONTS option. */ + /* */ +#ifdef FT_CONFIG_OPTION_MAC_FONTS +#define FT_CONFIG_OPTION_GUESSING_EMBEDDED_RFORK +#endif + + + /*************************************************************************/ + /* */ + /* Allow the use of FT_Incremental_Interface to load typefaces that */ + /* contain no glyph data, but supply it via a callback function. */ + /* This is required by clients supporting document formats which */ + /* supply font data incrementally as the document is parsed, such */ + /* as the Ghostscript interpreter for the PostScript language. */ + /* */ +#define FT_CONFIG_OPTION_INCREMENTAL + + + /*************************************************************************/ + /* */ + /* The size in bytes of the render pool used by the scan-line converter */ + /* to do all of its work. */ + /* */ + /* This must be greater than 4KByte if you use FreeType to rasterize */ + /* glyphs; otherwise, you may set it to zero to avoid unnecessary */ + /* allocation of the render pool. */ + /* */ +#define FT_RENDER_POOL_SIZE 16384L + + + /*************************************************************************/ + /* */ + /* FT_MAX_MODULES */ + /* */ + /* The maximum number of modules that can be registered in a single */ + /* FreeType library object. 32 is the default. */ + /* */ +#define FT_MAX_MODULES 32 + + + /*************************************************************************/ + /* */ + /* Debug level */ + /* */ + /* FreeType can be compiled in debug or trace mode. In debug mode, */ + /* errors are reported through the `ftdebug' component. In trace */ + /* mode, additional messages are sent to the standard output during */ + /* execution. */ + /* */ + /* Define FT_DEBUG_LEVEL_ERROR to build the library in debug mode. */ + /* Define FT_DEBUG_LEVEL_TRACE to build it in trace mode. */ + /* */ + /* Don't define any of these macros to compile in `release' mode! */ + /* */ + /* Do not #undef these macros here since the build system might define */ + /* them for certain configurations only. */ + /* */ +/* #define FT_DEBUG_LEVEL_ERROR */ +/* #define FT_DEBUG_LEVEL_TRACE */ + + + /*************************************************************************/ + /* */ + /* Memory Debugging */ + /* */ + /* FreeType now comes with an integrated memory debugger that is */ + /* capable of detecting simple errors like memory leaks or double */ + /* deletes. To compile it within your build of the library, you */ + /* should define FT_DEBUG_MEMORY here. */ + /* */ + /* Note that the memory debugger is only activated at runtime when */ + /* when the _environment_ variable `FT2_DEBUG_MEMORY' is defined also! */ + /* */ + /* Do not #undef this macro here since the build system might define */ + /* it for certain configurations only. */ + /* */ +/* #define FT_DEBUG_MEMORY */ + + + /*************************************************************************/ + /* */ + /* Module errors */ + /* */ + /* If this macro is set (which is _not_ the default), the higher byte */ + /* of an error code gives the module in which the error has occurred, */ + /* while the lower byte is the real error code. */ + /* */ + /* Setting this macro makes sense for debugging purposes only, since */ + /* it would break source compatibility of certain programs that use */ + /* FreeType 2. */ + /* */ + /* More details can be found in the files ftmoderr.h and fterrors.h. */ + /* */ +#undef FT_CONFIG_OPTION_USE_MODULE_ERRORS + + + /*************************************************************************/ + /* */ + /* Position Independent Code */ + /* */ + /* If this macro is set (which is _not_ the default), FreeType2 will */ + /* avoid creating constants that require address fixups. Instead the */ + /* constants will be moved into a struct and additional intialization */ + /* code will be used. */ + /* */ + /* Setting this macro is needed for systems that prohibit address */ + /* fixups, such as BREW. */ + /* */ +/* #define FT_CONFIG_OPTION_PIC */ + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** S F N T D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_EMBEDDED_BITMAPS if you want to support */ + /* embedded bitmaps in all formats using the SFNT module (namely */ + /* TrueType & OpenType). */ + /* */ +#define TT_CONFIG_OPTION_EMBEDDED_BITMAPS + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_POSTSCRIPT_NAMES if you want to be able to */ + /* load and enumerate the glyph Postscript names in a TrueType or */ + /* OpenType file. */ + /* */ + /* Note that when you do not compile the `PSNames' module by undefining */ + /* the above FT_CONFIG_OPTION_POSTSCRIPT_NAMES, the `sfnt' module will */ + /* contain additional code used to read the PS Names table from a font. */ + /* */ + /* (By default, the module uses `PSNames' to extract glyph names.) */ + /* */ +#define TT_CONFIG_OPTION_POSTSCRIPT_NAMES + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_SFNT_NAMES if your applications need to */ + /* access the internal name table in a SFNT-based format like TrueType */ + /* or OpenType. The name table contains various strings used to */ + /* describe the font, like family name, copyright, version, etc. It */ + /* does not contain any glyph name though. */ + /* */ + /* Accessing SFNT names is done through the functions declared in */ + /* `freetype/ftsnames.h'. */ + /* */ +#define TT_CONFIG_OPTION_SFNT_NAMES + + + /*************************************************************************/ + /* */ + /* TrueType CMap support */ + /* */ + /* Here you can fine-tune which TrueType CMap table format shall be */ + /* supported. */ +#define TT_CONFIG_CMAP_FORMAT_0 +#define TT_CONFIG_CMAP_FORMAT_2 +#define TT_CONFIG_CMAP_FORMAT_4 +#define TT_CONFIG_CMAP_FORMAT_6 +#define TT_CONFIG_CMAP_FORMAT_8 +#define TT_CONFIG_CMAP_FORMAT_10 +#define TT_CONFIG_CMAP_FORMAT_12 +#define TT_CONFIG_CMAP_FORMAT_13 +#define TT_CONFIG_CMAP_FORMAT_14 + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** T R U E T Y P E D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_BYTECODE_INTERPRETER if you want to compile */ + /* a bytecode interpreter in the TrueType driver. */ + /* */ + /* By undefining this, you will only compile the code necessary to load */ + /* TrueType glyphs without hinting. */ + /* */ + /* Do not #undef this macro here, since the build system might */ + /* define it for certain configurations only. */ + /* */ +#define TT_CONFIG_OPTION_BYTECODE_INTERPRETER + + + /*************************************************************************/ + /* */ + /* If you define TT_CONFIG_OPTION_UNPATENTED_HINTING, a special version */ + /* of the TrueType bytecode interpreter is used that doesn't implement */ + /* any of the patented opcodes and algorithms. The patents related to */ + /* TrueType hinting have expired worldwide since May 2010; this option */ + /* is now deprecated. */ + /* */ + /* Note that the TT_CONFIG_OPTION_UNPATENTED_HINTING macro is *ignored* */ + /* if you define TT_CONFIG_OPTION_BYTECODE_INTERPRETER; in other words, */ + /* either define TT_CONFIG_OPTION_BYTECODE_INTERPRETER or */ + /* TT_CONFIG_OPTION_UNPATENTED_HINTING but not both at the same time. */ + /* */ + /* This macro is only useful for a small number of font files (mostly */ + /* for Asian scripts) that require bytecode interpretation to properly */ + /* load glyphs. For all other fonts, this produces unpleasant results, */ + /* thus the unpatented interpreter is never used to load glyphs from */ + /* TrueType fonts unless one of the following two options is used. */ + /* */ + /* - The unpatented interpreter is explicitly activated by the user */ + /* through the FT_PARAM_TAG_UNPATENTED_HINTING parameter tag */ + /* when opening the FT_Face. */ + /* */ + /* - FreeType detects that the FT_Face corresponds to one of the */ + /* `trick' fonts (e.g., `Mingliu') it knows about. The font engine */ + /* contains a hard-coded list of font names and other matching */ + /* parameters (see function `tt_face_init' in file */ + /* `src/truetype/ttobjs.c'). */ + /* */ + /* Here a sample code snippet for using FT_PARAM_TAG_UNPATENTED_HINTING. */ + /* */ + /* { */ + /* FT_Parameter parameter; */ + /* FT_Open_Args open_args; */ + /* */ + /* */ + /* parameter.tag = FT_PARAM_TAG_UNPATENTED_HINTING; */ + /* */ + /* open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS; */ + /* open_args.pathname = my_font_pathname; */ + /* open_args.num_params = 1; */ + /* open_args.params = ¶meter; */ + /* */ + /* error = FT_Open_Face( library, &open_args, index, &face ); */ + /* ... */ + /* } */ + /* */ +/* #define TT_CONFIG_OPTION_UNPATENTED_HINTING */ + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_INTERPRETER_SWITCH to compile the TrueType */ + /* bytecode interpreter with a huge switch statement, rather than a call */ + /* table. This results in smaller and faster code for a number of */ + /* architectures. */ + /* */ + /* Note however that on some compiler/processor combinations, undefining */ + /* this macro will generate faster, though larger, code. */ + /* */ +#define TT_CONFIG_OPTION_INTERPRETER_SWITCH + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED to compile the */ + /* TrueType glyph loader to use Apple's definition of how to handle */ + /* component offsets in composite glyphs. */ + /* */ + /* Apple and MS disagree on the default behavior of component offsets */ + /* in composites. Apple says that they should be scaled by the scaling */ + /* factors in the transformation matrix (roughly, it's more complex) */ + /* while MS says they should not. OpenType defines two bits in the */ + /* composite flags array which can be used to disambiguate, but old */ + /* fonts will not have them. */ + /* */ + /* http://partners.adobe.com/asn/developer/opentype/glyf.html */ + /* http://fonts.apple.com/TTRefMan/RM06/Chap6glyf.html */ + /* */ +#undef TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_GX_VAR_SUPPORT if you want to include */ + /* support for Apple's distortable font technology (fvar, gvar, cvar, */ + /* and avar tables). This has many similarities to Type 1 Multiple */ + /* Masters support. */ + /* */ +#define TT_CONFIG_OPTION_GX_VAR_SUPPORT + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_BDF if you want to include support for */ + /* an embedded `BDF ' table within SFNT-based bitmap formats. */ + /* */ +#define TT_CONFIG_OPTION_BDF + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** T Y P E 1 D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* T1_MAX_DICT_DEPTH is the maximal depth of nest dictionaries and */ + /* arrays in the Type 1 stream (see t1load.c). A minimum of 4 is */ + /* required. */ + /* */ +#define T1_MAX_DICT_DEPTH 5 + + + /*************************************************************************/ + /* */ + /* T1_MAX_SUBRS_CALLS details the maximum number of nested sub-routine */ + /* calls during glyph loading. */ + /* */ +#define T1_MAX_SUBRS_CALLS 16 + + + /*************************************************************************/ + /* */ + /* T1_MAX_CHARSTRING_OPERANDS is the charstring stack's capacity. A */ + /* minimum of 16 is required. */ + /* */ + /* The Chinese font MingTiEG-Medium (CNS 11643 character set) needs 256. */ + /* */ +#define T1_MAX_CHARSTRINGS_OPERANDS 256 + + + /*************************************************************************/ + /* */ + /* Define this configuration macro if you want to prevent the */ + /* compilation of `t1afm', which is in charge of reading Type 1 AFM */ + /* files into an existing face. Note that if set, the T1 driver will be */ + /* unable to produce kerning distances. */ + /* */ +#undef T1_CONFIG_OPTION_NO_AFM + + + /*************************************************************************/ + /* */ + /* Define this configuration macro if you want to prevent the */ + /* compilation of the Multiple Masters font support in the Type 1 */ + /* driver. */ + /* */ +#undef T1_CONFIG_OPTION_NO_MM_SUPPORT + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** A U T O F I T M O D U L E C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Compile autofit module with CJK (Chinese, Japanese, Korean) script */ + /* support. */ + /* */ +#define AF_CONFIG_OPTION_CJK + + /*************************************************************************/ + /* */ + /* Compile autofit module with Indic script support. */ + /* */ +#define AF_CONFIG_OPTION_INDIC + + /* */ + + + /* + * Define this variable if you want to keep the layout of internal + * structures that was used prior to FreeType 2.2. This also compiles in + * a few obsolete functions to avoid linking problems on typical Unix + * distributions. + * + * For embedded systems or building a new distribution from scratch, it + * is recommended to disable the macro since it reduces the library's code + * size and activates a few memory-saving optimizations as well. + */ +#define FT_CONFIG_OPTION_OLD_INTERNALS + + + /* + * To detect legacy cache-lookup call from a rogue client (<= 2.1.7), + * we restrict the number of charmaps in a font. The current API of + * FTC_CMapCache_Lookup() takes cmap_index & charcode, but old API + * takes charcode only. To determine the passed value is for cmap_index + * or charcode, the possible cmap_index is restricted not to exceed + * the minimum possible charcode by a rogue client. It is also very + * unlikely that a rogue client is interested in Unicode values 0 to 15. + * + * NOTE: The original threshold was 4 deduced from popular number of + * cmap subtables in UCS-4 TrueType fonts, but now it is not + * irregular for OpenType fonts to have more than 4 subtables, + * because variation selector subtables are available for Apple + * and Microsoft platforms. + */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS +#define FT_MAX_CHARMAP_CACHEABLE 15 +#endif + + + /* + * This macro is defined if either unpatented or native TrueType + * hinting is requested by the definitions above. + */ +#ifdef TT_CONFIG_OPTION_BYTECODE_INTERPRETER +#define TT_USE_BYTECODE_INTERPRETER +#undef TT_CONFIG_OPTION_UNPATENTED_HINTING +#elif defined TT_CONFIG_OPTION_UNPATENTED_HINTING +#define TT_USE_BYTECODE_INTERPRETER +#endif + +FT_END_HEADER + + +#endif /* __FTOPTION_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/config/ftstdlib.h b/extlibs/headers/libfreetype/android/freetype/config/ftstdlib.h new file mode 100644 index 00000000..30ec14e7 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/config/ftstdlib.h @@ -0,0 +1,173 @@ +/***************************************************************************/ +/* */ +/* ftstdlib.h */ +/* */ +/* ANSI-specific library and header configuration file (specification */ +/* only). */ +/* */ +/* Copyright 2002, 2003, 2004, 2005, 2006, 2007, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file is used to group all #includes to the ANSI C library that */ + /* FreeType normally requires. It also defines macros to rename the */ + /* standard functions within the FreeType source code. */ + /* */ + /* Load a file which defines __FTSTDLIB_H__ before this one to override */ + /* it. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTSTDLIB_H__ +#define __FTSTDLIB_H__ + + +#include <stddef.h> + +#define ft_ptrdiff_t ptrdiff_t + + + /**********************************************************************/ + /* */ + /* integer limits */ + /* */ + /* UINT_MAX and ULONG_MAX are used to automatically compute the size */ + /* of `int' and `long' in bytes at compile-time. So far, this works */ + /* for all platforms the library has been tested on. */ + /* */ + /* Note that on the extremely rare platforms that do not provide */ + /* integer types that are _exactly_ 16 and 32 bits wide (e.g. some */ + /* old Crays where `int' is 36 bits), we do not make any guarantee */ + /* about the correct behaviour of FT2 with all fonts. */ + /* */ + /* In these case, `ftconfig.h' will refuse to compile anyway with a */ + /* message like `couldn't find 32-bit type' or something similar. */ + /* */ + /**********************************************************************/ + + +#include <limits.h> + +#define FT_CHAR_BIT CHAR_BIT +#define FT_INT_MAX INT_MAX +#define FT_INT_MIN INT_MIN +#define FT_UINT_MAX UINT_MAX +#define FT_ULONG_MAX ULONG_MAX + + + /**********************************************************************/ + /* */ + /* character and string processing */ + /* */ + /**********************************************************************/ + + +#include <string.h> + +#define ft_memchr memchr +#define ft_memcmp memcmp +#define ft_memcpy memcpy +#define ft_memmove memmove +#define ft_memset memset +#define ft_strcat strcat +#define ft_strcmp strcmp +#define ft_strcpy strcpy +#define ft_strlen strlen +#define ft_strncmp strncmp +#define ft_strncpy strncpy +#define ft_strrchr strrchr +#define ft_strstr strstr + + + /**********************************************************************/ + /* */ + /* file handling */ + /* */ + /**********************************************************************/ + + +#include <stdio.h> + +#define FT_FILE FILE +#define ft_fclose fclose +#define ft_fopen fopen +#define ft_fread fread +#define ft_fseek fseek +#define ft_ftell ftell +#define ft_sprintf sprintf + + + /**********************************************************************/ + /* */ + /* sorting */ + /* */ + /**********************************************************************/ + + +#include <stdlib.h> + +#define ft_qsort qsort + + + /**********************************************************************/ + /* */ + /* memory allocation */ + /* */ + /**********************************************************************/ + + +#define ft_scalloc calloc +#define ft_sfree free +#define ft_smalloc malloc +#define ft_srealloc realloc + + + /**********************************************************************/ + /* */ + /* miscellaneous */ + /* */ + /**********************************************************************/ + + +#define ft_atol atol +#define ft_labs labs + + + /**********************************************************************/ + /* */ + /* execution control */ + /* */ + /**********************************************************************/ + + +#include <setjmp.h> + +#define ft_jmp_buf jmp_buf /* note: this cannot be a typedef since */ + /* jmp_buf is defined as a macro */ + /* on certain platforms */ + +#define ft_longjmp longjmp +#define ft_setjmp( b ) setjmp( *(jmp_buf*) &(b) ) /* same thing here */ + + + /* the following is only used for debugging purposes, i.e., if */ + /* FT_DEBUG_LEVEL_ERROR or FT_DEBUG_LEVEL_TRACE are defined */ + +#include <stdarg.h> + + +#endif /* __FTSTDLIB_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/freetype.h b/extlibs/headers/libfreetype/android/freetype/freetype.h new file mode 100644 index 00000000..3aedfa18 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/freetype.h @@ -0,0 +1,3885 @@ +/***************************************************************************/ +/* */ +/* freetype.h */ +/* */ +/* FreeType high-level API and common types (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, */ +/* 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef FT_FREETYPE_H +#error "`ft2build.h' hasn't been included yet!" +#error "Please always use macros to include FreeType header files." +#error "Example:" +#error " #include <ft2build.h>" +#error " #include FT_FREETYPE_H" +#endif + + +#ifndef __FREETYPE_H__ +#define __FREETYPE_H__ + + +#include <ft2build.h> +#include FT_CONFIG_CONFIG_H +#include FT_ERRORS_H +#include FT_TYPES_H + + +FT_BEGIN_HEADER + + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* user_allocation */ + /* */ + /* <Title> */ + /* User allocation */ + /* */ + /* <Abstract> */ + /* How client applications should allocate FreeType data structures. */ + /* */ + /* <Description> */ + /* FreeType assumes that structures allocated by the user and passed */ + /* as arguments are zeroed out except for the actual data. In other */ + /* words, it is recommended to use `calloc' (or variants of it) */ + /* instead of `malloc' for allocation. */ + /* */ + /*************************************************************************/ + + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* B A S I C T Y P E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* base_interface */ + /* */ + /* <Title> */ + /* Base Interface */ + /* */ + /* <Abstract> */ + /* The FreeType~2 base font interface. */ + /* */ + /* <Description> */ + /* This section describes the public high-level API of FreeType~2. */ + /* */ + /* <Order> */ + /* FT_Library */ + /* FT_Face */ + /* FT_Size */ + /* FT_GlyphSlot */ + /* FT_CharMap */ + /* FT_Encoding */ + /* */ + /* FT_FaceRec */ + /* */ + /* FT_FACE_FLAG_SCALABLE */ + /* FT_FACE_FLAG_FIXED_SIZES */ + /* FT_FACE_FLAG_FIXED_WIDTH */ + /* FT_FACE_FLAG_HORIZONTAL */ + /* FT_FACE_FLAG_VERTICAL */ + /* FT_FACE_FLAG_SFNT */ + /* FT_FACE_FLAG_KERNING */ + /* FT_FACE_FLAG_MULTIPLE_MASTERS */ + /* FT_FACE_FLAG_GLYPH_NAMES */ + /* FT_FACE_FLAG_EXTERNAL_STREAM */ + /* FT_FACE_FLAG_FAST_GLYPHS */ + /* FT_FACE_FLAG_HINTER */ + /* */ + /* FT_STYLE_FLAG_BOLD */ + /* FT_STYLE_FLAG_ITALIC */ + /* */ + /* FT_SizeRec */ + /* FT_Size_Metrics */ + /* */ + /* FT_GlyphSlotRec */ + /* FT_Glyph_Metrics */ + /* FT_SubGlyph */ + /* */ + /* FT_Bitmap_Size */ + /* */ + /* FT_Init_FreeType */ + /* FT_Done_FreeType */ + /* */ + /* FT_New_Face */ + /* FT_Done_Face */ + /* FT_New_Memory_Face */ + /* FT_Open_Face */ + /* FT_Open_Args */ + /* FT_Parameter */ + /* FT_Attach_File */ + /* FT_Attach_Stream */ + /* */ + /* FT_Set_Char_Size */ + /* FT_Set_Pixel_Sizes */ + /* FT_Request_Size */ + /* FT_Select_Size */ + /* FT_Size_Request_Type */ + /* FT_Size_Request */ + /* FT_Set_Transform */ + /* FT_Load_Glyph */ + /* FT_Get_Char_Index */ + /* FT_Get_Name_Index */ + /* FT_Load_Char */ + /* */ + /* FT_OPEN_MEMORY */ + /* FT_OPEN_STREAM */ + /* FT_OPEN_PATHNAME */ + /* FT_OPEN_DRIVER */ + /* FT_OPEN_PARAMS */ + /* */ + /* FT_LOAD_DEFAULT */ + /* FT_LOAD_RENDER */ + /* FT_LOAD_MONOCHROME */ + /* FT_LOAD_LINEAR_DESIGN */ + /* FT_LOAD_NO_SCALE */ + /* FT_LOAD_NO_HINTING */ + /* FT_LOAD_NO_BITMAP */ + /* FT_LOAD_CROP_BITMAP */ + /* */ + /* FT_LOAD_VERTICAL_LAYOUT */ + /* FT_LOAD_IGNORE_TRANSFORM */ + /* FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH */ + /* FT_LOAD_FORCE_AUTOHINT */ + /* FT_LOAD_NO_RECURSE */ + /* FT_LOAD_PEDANTIC */ + /* */ + /* FT_LOAD_TARGET_NORMAL */ + /* FT_LOAD_TARGET_LIGHT */ + /* FT_LOAD_TARGET_MONO */ + /* FT_LOAD_TARGET_LCD */ + /* FT_LOAD_TARGET_LCD_V */ + /* */ + /* FT_Render_Glyph */ + /* FT_Render_Mode */ + /* FT_Get_Kerning */ + /* FT_Kerning_Mode */ + /* FT_Get_Track_Kerning */ + /* FT_Get_Glyph_Name */ + /* FT_Get_Postscript_Name */ + /* */ + /* FT_CharMapRec */ + /* FT_Select_Charmap */ + /* FT_Set_Charmap */ + /* FT_Get_Charmap_Index */ + /* */ + /* FT_FSTYPE_INSTALLABLE_EMBEDDING */ + /* FT_FSTYPE_RESTRICTED_LICENSE_EMBEDDING */ + /* FT_FSTYPE_PREVIEW_AND_PRINT_EMBEDDING */ + /* FT_FSTYPE_EDITABLE_EMBEDDING */ + /* FT_FSTYPE_NO_SUBSETTING */ + /* FT_FSTYPE_BITMAP_EMBEDDING_ONLY */ + /* */ + /* FT_Get_FSType_Flags */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Glyph_Metrics */ + /* */ + /* <Description> */ + /* A structure used to model the metrics of a single glyph. The */ + /* values are expressed in 26.6 fractional pixel format; if the flag */ + /* @FT_LOAD_NO_SCALE has been used while loading the glyph, values */ + /* are expressed in font units instead. */ + /* */ + /* <Fields> */ + /* width :: */ + /* The glyph's width. */ + /* */ + /* height :: */ + /* The glyph's height. */ + /* */ + /* horiBearingX :: */ + /* Left side bearing for horizontal layout. */ + /* */ + /* horiBearingY :: */ + /* Top side bearing for horizontal layout. */ + /* */ + /* horiAdvance :: */ + /* Advance width for horizontal layout. */ + /* */ + /* vertBearingX :: */ + /* Left side bearing for vertical layout. */ + /* */ + /* vertBearingY :: */ + /* Top side bearing for vertical layout. */ + /* */ + /* vertAdvance :: */ + /* Advance height for vertical layout. */ + /* */ + /* <Note> */ + /* If not disabled with @FT_LOAD_NO_HINTING, the values represent */ + /* dimensions of the hinted glyph (in case hinting is applicable). */ + /* */ + typedef struct FT_Glyph_Metrics_ + { + FT_Pos width; + FT_Pos height; + + FT_Pos horiBearingX; + FT_Pos horiBearingY; + FT_Pos horiAdvance; + + FT_Pos vertBearingX; + FT_Pos vertBearingY; + FT_Pos vertAdvance; + + } FT_Glyph_Metrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Bitmap_Size */ + /* */ + /* <Description> */ + /* This structure models the metrics of a bitmap strike (i.e., a set */ + /* of glyphs for a given point size and resolution) in a bitmap font. */ + /* It is used for the `available_sizes' field of @FT_Face. */ + /* */ + /* <Fields> */ + /* height :: The vertical distance, in pixels, between two */ + /* consecutive baselines. It is always positive. */ + /* */ + /* width :: The average width, in pixels, of all glyphs in the */ + /* strike. */ + /* */ + /* size :: The nominal size of the strike in 26.6 fractional */ + /* points. This field is not very useful. */ + /* */ + /* x_ppem :: The horizontal ppem (nominal width) in 26.6 fractional */ + /* pixels. */ + /* */ + /* y_ppem :: The vertical ppem (nominal height) in 26.6 fractional */ + /* pixels. */ + /* */ + /* <Note> */ + /* Windows FNT: */ + /* The nominal size given in a FNT font is not reliable. Thus when */ + /* the driver finds it incorrect, it sets `size' to some calculated */ + /* values and sets `x_ppem' and `y_ppem' to the pixel width and */ + /* height given in the font, respectively. */ + /* */ + /* TrueType embedded bitmaps: */ + /* `size', `width', and `height' values are not contained in the */ + /* bitmap strike itself. They are computed from the global font */ + /* parameters. */ + /* */ + typedef struct FT_Bitmap_Size_ + { + FT_Short height; + FT_Short width; + + FT_Pos size; + + FT_Pos x_ppem; + FT_Pos y_ppem; + + } FT_Bitmap_Size; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* O B J E C T C L A S S E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Library */ + /* */ + /* <Description> */ + /* A handle to a FreeType library instance. Each `library' is */ + /* completely independent from the others; it is the `root' of a set */ + /* of objects like fonts, faces, sizes, etc. */ + /* */ + /* It also embeds a memory manager (see @FT_Memory), as well as a */ + /* scan-line converter object (see @FT_Raster). */ + /* */ + /* For multi-threading applications each thread should have its own */ + /* FT_Library object. */ + /* */ + /* <Note> */ + /* Library objects are normally created by @FT_Init_FreeType, and */ + /* destroyed with @FT_Done_FreeType. */ + /* */ + typedef struct FT_LibraryRec_ *FT_Library; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Module */ + /* */ + /* <Description> */ + /* A handle to a given FreeType module object. Each module can be a */ + /* font driver, a renderer, or anything else that provides services */ + /* to the formers. */ + /* */ + typedef struct FT_ModuleRec_* FT_Module; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Driver */ + /* */ + /* <Description> */ + /* A handle to a given FreeType font driver object. Each font driver */ + /* is a special module capable of creating faces from font files. */ + /* */ + typedef struct FT_DriverRec_* FT_Driver; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Renderer */ + /* */ + /* <Description> */ + /* A handle to a given FreeType renderer. A renderer is a special */ + /* module in charge of converting a glyph image to a bitmap, when */ + /* necessary. Each renderer supports a given glyph image format, and */ + /* one or more target surface depths. */ + /* */ + typedef struct FT_RendererRec_* FT_Renderer; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Face */ + /* */ + /* <Description> */ + /* A handle to a given typographic face object. A face object models */ + /* a given typeface, in a given style. */ + /* */ + /* <Note> */ + /* Each face object also owns a single @FT_GlyphSlot object, as well */ + /* as one or more @FT_Size objects. */ + /* */ + /* Use @FT_New_Face or @FT_Open_Face to create a new face object from */ + /* a given filepathname or a custom input stream. */ + /* */ + /* Use @FT_Done_Face to destroy it (along with its slot and sizes). */ + /* */ + /* <Also> */ + /* See @FT_FaceRec for the publicly accessible fields of a given face */ + /* object. */ + /* */ + typedef struct FT_FaceRec_* FT_Face; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Size */ + /* */ + /* <Description> */ + /* A handle to an object used to model a face scaled to a given */ + /* character size. */ + /* */ + /* <Note> */ + /* Each @FT_Face has an _active_ @FT_Size object that is used by */ + /* functions like @FT_Load_Glyph to determine the scaling */ + /* transformation which is used to load and hint glyphs and metrics. */ + /* */ + /* You can use @FT_Set_Char_Size, @FT_Set_Pixel_Sizes, */ + /* @FT_Request_Size or even @FT_Select_Size to change the content */ + /* (i.e., the scaling values) of the active @FT_Size. */ + /* */ + /* You can use @FT_New_Size to create additional size objects for a */ + /* given @FT_Face, but they won't be used by other functions until */ + /* you activate it through @FT_Activate_Size. Only one size can be */ + /* activated at any given time per face. */ + /* */ + /* <Also> */ + /* See @FT_SizeRec for the publicly accessible fields of a given size */ + /* object. */ + /* */ + typedef struct FT_SizeRec_* FT_Size; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_GlyphSlot */ + /* */ + /* <Description> */ + /* A handle to a given `glyph slot'. A slot is a container where it */ + /* is possible to load any of the glyphs contained in its parent */ + /* face. */ + /* */ + /* In other words, each time you call @FT_Load_Glyph or */ + /* @FT_Load_Char, the slot's content is erased by the new glyph data, */ + /* i.e., the glyph's metrics, its image (bitmap or outline), and */ + /* other control information. */ + /* */ + /* <Also> */ + /* See @FT_GlyphSlotRec for the publicly accessible glyph fields. */ + /* */ + typedef struct FT_GlyphSlotRec_* FT_GlyphSlot; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_CharMap */ + /* */ + /* <Description> */ + /* A handle to a given character map. A charmap is used to translate */ + /* character codes in a given encoding into glyph indexes for its */ + /* parent's face. Some font formats may provide several charmaps per */ + /* font. */ + /* */ + /* Each face object owns zero or more charmaps, but only one of them */ + /* can be `active' and used by @FT_Get_Char_Index or @FT_Load_Char. */ + /* */ + /* The list of available charmaps in a face is available through the */ + /* `face->num_charmaps' and `face->charmaps' fields of @FT_FaceRec. */ + /* */ + /* The currently active charmap is available as `face->charmap'. */ + /* You should call @FT_Set_Charmap to change it. */ + /* */ + /* <Note> */ + /* When a new face is created (either through @FT_New_Face or */ + /* @FT_Open_Face), the library looks for a Unicode charmap within */ + /* the list and automatically activates it. */ + /* */ + /* <Also> */ + /* See @FT_CharMapRec for the publicly accessible fields of a given */ + /* character map. */ + /* */ + typedef struct FT_CharMapRec_* FT_CharMap; + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_ENC_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags into an unsigned long. It is */ + /* used to define `encoding' identifiers (see @FT_Encoding). */ + /* */ + /* <Note> */ + /* Since many 16-bit compilers don't like 32-bit enumerations, you */ + /* should redefine this macro in case of problems to something like */ + /* this: */ + /* */ + /* { */ + /* #define FT_ENC_TAG( value, a, b, c, d ) value */ + /* } */ + /* */ + /* to get a simple enumeration without assigning special numbers. */ + /* */ + +#ifndef FT_ENC_TAG +#define FT_ENC_TAG( value, a, b, c, d ) \ + value = ( ( (FT_UInt32)(a) << 24 ) | \ + ( (FT_UInt32)(b) << 16 ) | \ + ( (FT_UInt32)(c) << 8 ) | \ + (FT_UInt32)(d) ) + +#endif /* FT_ENC_TAG */ + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Encoding */ + /* */ + /* <Description> */ + /* An enumeration used to specify character sets supported by */ + /* charmaps. Used in the @FT_Select_Charmap API function. */ + /* */ + /* <Note> */ + /* Despite the name, this enumeration lists specific character */ + /* repertories (i.e., charsets), and not text encoding methods (e.g., */ + /* UTF-8, UTF-16, etc.). */ + /* */ + /* Other encodings might be defined in the future. */ + /* */ + /* <Values> */ + /* FT_ENCODING_NONE :: */ + /* The encoding value~0 is reserved. */ + /* */ + /* FT_ENCODING_UNICODE :: */ + /* Corresponds to the Unicode character set. This value covers */ + /* all versions of the Unicode repertoire, including ASCII and */ + /* Latin-1. Most fonts include a Unicode charmap, but not all */ + /* of them. */ + /* */ + /* For example, if you want to access Unicode value U+1F028 (and */ + /* the font contains it), use value 0x1F028 as the input value for */ + /* @FT_Get_Char_Index. */ + /* */ + /* FT_ENCODING_MS_SYMBOL :: */ + /* Corresponds to the Microsoft Symbol encoding, used to encode */ + /* mathematical symbols in the 32..255 character code range. For */ + /* more information, see `http://www.ceviz.net/symbol.htm'. */ + /* */ + /* FT_ENCODING_SJIS :: */ + /* Corresponds to Japanese SJIS encoding. More info at */ + /* at `http://langsupport.japanreference.com/encoding.shtml'. */ + /* See note on multi-byte encodings below. */ + /* */ + /* FT_ENCODING_GB2312 :: */ + /* Corresponds to an encoding system for Simplified Chinese as used */ + /* used in mainland China. */ + /* */ + /* FT_ENCODING_BIG5 :: */ + /* Corresponds to an encoding system for Traditional Chinese as */ + /* used in Taiwan and Hong Kong. */ + /* */ + /* FT_ENCODING_WANSUNG :: */ + /* Corresponds to the Korean encoding system known as Wansung. */ + /* For more information see */ + /* `http://www.microsoft.com/typography/unicode/949.txt'. */ + /* */ + /* FT_ENCODING_JOHAB :: */ + /* The Korean standard character set (KS~C 5601-1992), which */ + /* corresponds to MS Windows code page 1361. This character set */ + /* includes all possible Hangeul character combinations. */ + /* */ + /* FT_ENCODING_ADOBE_LATIN_1 :: */ + /* Corresponds to a Latin-1 encoding as defined in a Type~1 */ + /* PostScript font. It is limited to 256 character codes. */ + /* */ + /* FT_ENCODING_ADOBE_STANDARD :: */ + /* Corresponds to the Adobe Standard encoding, as found in Type~1, */ + /* CFF, and OpenType/CFF fonts. It is limited to 256 character */ + /* codes. */ + /* */ + /* FT_ENCODING_ADOBE_EXPERT :: */ + /* Corresponds to the Adobe Expert encoding, as found in Type~1, */ + /* CFF, and OpenType/CFF fonts. It is limited to 256 character */ + /* codes. */ + /* */ + /* FT_ENCODING_ADOBE_CUSTOM :: */ + /* Corresponds to a custom encoding, as found in Type~1, CFF, and */ + /* OpenType/CFF fonts. It is limited to 256 character codes. */ + /* */ + /* FT_ENCODING_APPLE_ROMAN :: */ + /* Corresponds to the 8-bit Apple roman encoding. Many TrueType */ + /* and OpenType fonts contain a charmap for this encoding, since */ + /* older versions of Mac OS are able to use it. */ + /* */ + /* FT_ENCODING_OLD_LATIN_2 :: */ + /* This value is deprecated and was never used nor reported by */ + /* FreeType. Don't use or test for it. */ + /* */ + /* FT_ENCODING_MS_SJIS :: */ + /* Same as FT_ENCODING_SJIS. Deprecated. */ + /* */ + /* FT_ENCODING_MS_GB2312 :: */ + /* Same as FT_ENCODING_GB2312. Deprecated. */ + /* */ + /* FT_ENCODING_MS_BIG5 :: */ + /* Same as FT_ENCODING_BIG5. Deprecated. */ + /* */ + /* FT_ENCODING_MS_WANSUNG :: */ + /* Same as FT_ENCODING_WANSUNG. Deprecated. */ + /* */ + /* FT_ENCODING_MS_JOHAB :: */ + /* Same as FT_ENCODING_JOHAB. Deprecated. */ + /* */ + /* <Note> */ + /* By default, FreeType automatically synthesizes a Unicode charmap */ + /* for PostScript fonts, using their glyph names dictionaries. */ + /* However, it also reports the encodings defined explicitly in the */ + /* font file, for the cases when they are needed, with the Adobe */ + /* values as well. */ + /* */ + /* FT_ENCODING_NONE is set by the BDF and PCF drivers if the charmap */ + /* is neither Unicode nor ISO-8859-1 (otherwise it is set to */ + /* FT_ENCODING_UNICODE). Use @FT_Get_BDF_Charset_ID to find out */ + /* which encoding is really present. If, for example, the */ + /* `cs_registry' field is `KOI8' and the `cs_encoding' field is `R', */ + /* the font is encoded in KOI8-R. */ + /* */ + /* FT_ENCODING_NONE is always set (with a single exception) by the */ + /* winfonts driver. Use @FT_Get_WinFNT_Header and examine the */ + /* `charset' field of the @FT_WinFNT_HeaderRec structure to find out */ + /* which encoding is really present. For example, */ + /* @FT_WinFNT_ID_CP1251 (204) means Windows code page 1251 (for */ + /* Russian). */ + /* */ + /* FT_ENCODING_NONE is set if `platform_id' is @TT_PLATFORM_MACINTOSH */ + /* and `encoding_id' is not @TT_MAC_ID_ROMAN (otherwise it is set to */ + /* FT_ENCODING_APPLE_ROMAN). */ + /* */ + /* If `platform_id' is @TT_PLATFORM_MACINTOSH, use the function */ + /* @FT_Get_CMap_Language_ID to query the Mac language ID which may */ + /* be needed to be able to distinguish Apple encoding variants. See */ + /* */ + /* http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/README.TXT */ + /* */ + /* to get an idea how to do that. Basically, if the language ID */ + /* is~0, don't use it, otherwise subtract 1 from the language ID. */ + /* Then examine `encoding_id'. If, for example, `encoding_id' is */ + /* @TT_MAC_ID_ROMAN and the language ID (minus~1) is */ + /* `TT_MAC_LANGID_GREEK', it is the Greek encoding, not Roman. */ + /* @TT_MAC_ID_ARABIC with `TT_MAC_LANGID_FARSI' means the Farsi */ + /* variant the Arabic encoding. */ + /* */ + typedef enum FT_Encoding_ + { + FT_ENC_TAG( FT_ENCODING_NONE, 0, 0, 0, 0 ), + + FT_ENC_TAG( FT_ENCODING_MS_SYMBOL, 's', 'y', 'm', 'b' ), + FT_ENC_TAG( FT_ENCODING_UNICODE, 'u', 'n', 'i', 'c' ), + + FT_ENC_TAG( FT_ENCODING_SJIS, 's', 'j', 'i', 's' ), + FT_ENC_TAG( FT_ENCODING_GB2312, 'g', 'b', ' ', ' ' ), + FT_ENC_TAG( FT_ENCODING_BIG5, 'b', 'i', 'g', '5' ), + FT_ENC_TAG( FT_ENCODING_WANSUNG, 'w', 'a', 'n', 's' ), + FT_ENC_TAG( FT_ENCODING_JOHAB, 'j', 'o', 'h', 'a' ), + + /* for backwards compatibility */ + FT_ENCODING_MS_SJIS = FT_ENCODING_SJIS, + FT_ENCODING_MS_GB2312 = FT_ENCODING_GB2312, + FT_ENCODING_MS_BIG5 = FT_ENCODING_BIG5, + FT_ENCODING_MS_WANSUNG = FT_ENCODING_WANSUNG, + FT_ENCODING_MS_JOHAB = FT_ENCODING_JOHAB, + + FT_ENC_TAG( FT_ENCODING_ADOBE_STANDARD, 'A', 'D', 'O', 'B' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_EXPERT, 'A', 'D', 'B', 'E' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_CUSTOM, 'A', 'D', 'B', 'C' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_LATIN_1, 'l', 'a', 't', '1' ), + + FT_ENC_TAG( FT_ENCODING_OLD_LATIN_2, 'l', 'a', 't', '2' ), + + FT_ENC_TAG( FT_ENCODING_APPLE_ROMAN, 'a', 'r', 'm', 'n' ) + + } FT_Encoding; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_encoding_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated; use the corresponding @FT_Encoding */ + /* values instead. */ + /* */ +#define ft_encoding_none FT_ENCODING_NONE +#define ft_encoding_unicode FT_ENCODING_UNICODE +#define ft_encoding_symbol FT_ENCODING_MS_SYMBOL +#define ft_encoding_latin_1 FT_ENCODING_ADOBE_LATIN_1 +#define ft_encoding_latin_2 FT_ENCODING_OLD_LATIN_2 +#define ft_encoding_sjis FT_ENCODING_SJIS +#define ft_encoding_gb2312 FT_ENCODING_GB2312 +#define ft_encoding_big5 FT_ENCODING_BIG5 +#define ft_encoding_wansung FT_ENCODING_WANSUNG +#define ft_encoding_johab FT_ENCODING_JOHAB + +#define ft_encoding_adobe_standard FT_ENCODING_ADOBE_STANDARD +#define ft_encoding_adobe_expert FT_ENCODING_ADOBE_EXPERT +#define ft_encoding_adobe_custom FT_ENCODING_ADOBE_CUSTOM +#define ft_encoding_apple_roman FT_ENCODING_APPLE_ROMAN + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_CharMapRec */ + /* */ + /* <Description> */ + /* The base charmap structure. */ + /* */ + /* <Fields> */ + /* face :: A handle to the parent face object. */ + /* */ + /* encoding :: An @FT_Encoding tag identifying the charmap. Use */ + /* this with @FT_Select_Charmap. */ + /* */ + /* platform_id :: An ID number describing the platform for the */ + /* following encoding ID. This comes directly from */ + /* the TrueType specification and should be emulated */ + /* for other formats. */ + /* */ + /* encoding_id :: A platform specific encoding number. This also */ + /* comes from the TrueType specification and should be */ + /* emulated similarly. */ + /* */ + typedef struct FT_CharMapRec_ + { + FT_Face face; + FT_Encoding encoding; + FT_UShort platform_id; + FT_UShort encoding_id; + + } FT_CharMapRec; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* B A S E O B J E C T C L A S S E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Face_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Face_InternalRec' structure, used to */ + /* model private data of a given @FT_Face object. */ + /* */ + /* This structure might change between releases of FreeType~2 and is */ + /* not generally available to client applications. */ + /* */ + typedef struct FT_Face_InternalRec_* FT_Face_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_FaceRec */ + /* */ + /* <Description> */ + /* FreeType root face class structure. A face object models a */ + /* typeface in a font file. */ + /* */ + /* <Fields> */ + /* num_faces :: The number of faces in the font file. Some */ + /* font formats can have multiple faces in */ + /* a font file. */ + /* */ + /* face_index :: The index of the face in the font file. It */ + /* is set to~0 if there is only one face in */ + /* the font file. */ + /* */ + /* face_flags :: A set of bit flags that give important */ + /* information about the face; see */ + /* @FT_FACE_FLAG_XXX for the details. */ + /* */ + /* style_flags :: A set of bit flags indicating the style of */ + /* the face; see @FT_STYLE_FLAG_XXX for the */ + /* details. */ + /* */ + /* num_glyphs :: The number of glyphs in the face. If the */ + /* face is scalable and has sbits (see */ + /* `num_fixed_sizes'), it is set to the number */ + /* of outline glyphs. */ + /* */ + /* For CID-keyed fonts, this value gives the */ + /* highest CID used in the font. */ + /* */ + /* family_name :: The face's family name. This is an ASCII */ + /* string, usually in English, which describes */ + /* the typeface's family (like `Times New */ + /* Roman', `Bodoni', `Garamond', etc). This */ + /* is a least common denominator used to list */ + /* fonts. Some formats (TrueType & OpenType) */ + /* provide localized and Unicode versions of */ + /* this string. Applications should use the */ + /* format specific interface to access them. */ + /* Can be NULL (e.g., in fonts embedded in a */ + /* PDF file). */ + /* */ + /* style_name :: The face's style name. This is an ASCII */ + /* string, usually in English, which describes */ + /* the typeface's style (like `Italic', */ + /* `Bold', `Condensed', etc). Not all font */ + /* formats provide a style name, so this field */ + /* is optional, and can be set to NULL. As */ + /* for `family_name', some formats provide */ + /* localized and Unicode versions of this */ + /* string. Applications should use the format */ + /* specific interface to access them. */ + /* */ + /* num_fixed_sizes :: The number of bitmap strikes in the face. */ + /* Even if the face is scalable, there might */ + /* still be bitmap strikes, which are called */ + /* `sbits' in that case. */ + /* */ + /* available_sizes :: An array of @FT_Bitmap_Size for all bitmap */ + /* strikes in the face. It is set to NULL if */ + /* there is no bitmap strike. */ + /* */ + /* num_charmaps :: The number of charmaps in the face. */ + /* */ + /* charmaps :: An array of the charmaps of the face. */ + /* */ + /* generic :: A field reserved for client uses. See the */ + /* @FT_Generic type description. */ + /* */ + /* bbox :: The font bounding box. Coordinates are */ + /* expressed in font units (see */ + /* `units_per_EM'). The box is large enough */ + /* to contain any glyph from the font. Thus, */ + /* `bbox.yMax' can be seen as the `maximal */ + /* ascender', and `bbox.yMin' as the `minimal */ + /* descender'. Only relevant for scalable */ + /* formats. */ + /* */ + /* Note that the bounding box might be off by */ + /* (at least) one pixel for hinted fonts. See */ + /* @FT_Size_Metrics for further discussion. */ + /* */ + /* units_per_EM :: The number of font units per EM square for */ + /* this face. This is typically 2048 for */ + /* TrueType fonts, and 1000 for Type~1 fonts. */ + /* Only relevant for scalable formats. */ + /* */ + /* ascender :: The typographic ascender of the face, */ + /* expressed in font units. For font formats */ + /* not having this information, it is set to */ + /* `bbox.yMax'. Only relevant for scalable */ + /* formats. */ + /* */ + /* descender :: The typographic descender of the face, */ + /* expressed in font units. For font formats */ + /* not having this information, it is set to */ + /* `bbox.yMin'. Note that this field is */ + /* usually negative. Only relevant for */ + /* scalable formats. */ + /* */ + /* height :: The height is the vertical distance */ + /* between two consecutive baselines, */ + /* expressed in font units. It is always */ + /* positive. Only relevant for scalable */ + /* formats. */ + /* */ + /* max_advance_width :: The maximal advance width, in font units, */ + /* for all glyphs in this face. This can be */ + /* used to make word wrapping computations */ + /* faster. Only relevant for scalable */ + /* formats. */ + /* */ + /* max_advance_height :: The maximal advance height, in font units, */ + /* for all glyphs in this face. This is only */ + /* relevant for vertical layouts, and is set */ + /* to `height' for fonts that do not provide */ + /* vertical metrics. Only relevant for */ + /* scalable formats. */ + /* */ + /* underline_position :: The position, in font units, of the */ + /* underline line for this face. It is the */ + /* center of the underlining stem. Only */ + /* relevant for scalable formats. */ + /* */ + /* underline_thickness :: The thickness, in font units, of the */ + /* underline for this face. Only relevant for */ + /* scalable formats. */ + /* */ + /* glyph :: The face's associated glyph slot(s). */ + /* */ + /* size :: The current active size for this face. */ + /* */ + /* charmap :: The current active charmap for this face. */ + /* */ + /* <Note> */ + /* Fields may be changed after a call to @FT_Attach_File or */ + /* @FT_Attach_Stream. */ + /* */ + typedef struct FT_FaceRec_ + { + FT_Long num_faces; + FT_Long face_index; + + FT_Long face_flags; + FT_Long style_flags; + + FT_Long num_glyphs; + + FT_String* family_name; + FT_String* style_name; + + FT_Int num_fixed_sizes; + FT_Bitmap_Size* available_sizes; + + FT_Int num_charmaps; + FT_CharMap* charmaps; + + FT_Generic generic; + + /*# The following member variables (down to `underline_thickness') */ + /*# are only relevant to scalable outlines; cf. @FT_Bitmap_Size */ + /*# for bitmap fonts. */ + FT_BBox bbox; + + FT_UShort units_per_EM; + FT_Short ascender; + FT_Short descender; + FT_Short height; + + FT_Short max_advance_width; + FT_Short max_advance_height; + + FT_Short underline_position; + FT_Short underline_thickness; + + FT_GlyphSlot glyph; + FT_Size size; + FT_CharMap charmap; + + /*@private begin */ + + FT_Driver driver; + FT_Memory memory; + FT_Stream stream; + + FT_ListRec sizes_list; + + FT_Generic autohint; + void* extensions; + + FT_Face_Internal internal; + + /*@private end */ + + } FT_FaceRec; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_FACE_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit flags used in the `face_flags' field of the */ + /* @FT_FaceRec structure. They inform client applications of */ + /* properties of the corresponding face. */ + /* */ + /* <Values> */ + /* FT_FACE_FLAG_SCALABLE :: */ + /* Indicates that the face contains outline glyphs. This doesn't */ + /* prevent bitmap strikes, i.e., a face can have both this and */ + /* and @FT_FACE_FLAG_FIXED_SIZES set. */ + /* */ + /* FT_FACE_FLAG_FIXED_SIZES :: */ + /* Indicates that the face contains bitmap strikes. See also the */ + /* `num_fixed_sizes' and `available_sizes' fields of @FT_FaceRec. */ + /* */ + /* FT_FACE_FLAG_FIXED_WIDTH :: */ + /* Indicates that the face contains fixed-width characters (like */ + /* Courier, Lucido, MonoType, etc.). */ + /* */ + /* FT_FACE_FLAG_SFNT :: */ + /* Indicates that the face uses the `sfnt' storage scheme. For */ + /* now, this means TrueType and OpenType. */ + /* */ + /* FT_FACE_FLAG_HORIZONTAL :: */ + /* Indicates that the face contains horizontal glyph metrics. This */ + /* should be set for all common formats. */ + /* */ + /* FT_FACE_FLAG_VERTICAL :: */ + /* Indicates that the face contains vertical glyph metrics. This */ + /* is only available in some formats, not all of them. */ + /* */ + /* FT_FACE_FLAG_KERNING :: */ + /* Indicates that the face contains kerning information. If set, */ + /* the kerning distance can be retrieved through the function */ + /* @FT_Get_Kerning. Otherwise the function always return the */ + /* vector (0,0). Note that FreeType doesn't handle kerning data */ + /* from the `GPOS' table (as present in some OpenType fonts). */ + /* */ + /* FT_FACE_FLAG_FAST_GLYPHS :: */ + /* THIS FLAG IS DEPRECATED. DO NOT USE OR TEST IT. */ + /* */ + /* FT_FACE_FLAG_MULTIPLE_MASTERS :: */ + /* Indicates that the font contains multiple masters and is capable */ + /* of interpolating between them. See the multiple-masters */ + /* specific API for details. */ + /* */ + /* FT_FACE_FLAG_GLYPH_NAMES :: */ + /* Indicates that the font contains glyph names that can be */ + /* retrieved through @FT_Get_Glyph_Name. Note that some TrueType */ + /* fonts contain broken glyph name tables. Use the function */ + /* @FT_Has_PS_Glyph_Names when needed. */ + /* */ + /* FT_FACE_FLAG_EXTERNAL_STREAM :: */ + /* Used internally by FreeType to indicate that a face's stream was */ + /* provided by the client application and should not be destroyed */ + /* when @FT_Done_Face is called. Don't read or test this flag. */ + /* */ + /* FT_FACE_FLAG_HINTER :: */ + /* Set if the font driver has a hinting machine of its own. For */ + /* example, with TrueType fonts, it makes sense to use data from */ + /* the SFNT `gasp' table only if the native TrueType hinting engine */ + /* (with the bytecode interpreter) is available and active. */ + /* */ + /* FT_FACE_FLAG_CID_KEYED :: */ + /* Set if the font is CID-keyed. In that case, the font is not */ + /* accessed by glyph indices but by CID values. For subsetted */ + /* CID-keyed fonts this has the consequence that not all index */ + /* values are a valid argument to FT_Load_Glyph. Only the CID */ + /* values for which corresponding glyphs in the subsetted font */ + /* exist make FT_Load_Glyph return successfully; in all other cases */ + /* you get an `FT_Err_Invalid_Argument' error. */ + /* */ + /* Note that CID-keyed fonts which are in an SFNT wrapper don't */ + /* have this flag set since the glyphs are accessed in the normal */ + /* way (using contiguous indices); the `CID-ness' isn't visible to */ + /* the application. */ + /* */ + /* FT_FACE_FLAG_TRICKY :: */ + /* Set if the font is `tricky', this is, it always needs the */ + /* font format's native hinting engine to get a reasonable result. */ + /* A typical example is the Chinese font `mingli.ttf' which uses */ + /* TrueType bytecode instructions to move and scale all of its */ + /* subglyphs. */ + /* */ + /* It is not possible to autohint such fonts using */ + /* @FT_LOAD_FORCE_AUTOHINT; it will also ignore */ + /* @FT_LOAD_NO_HINTING. You have to set both FT_LOAD_NO_HINTING */ + /* and @FT_LOAD_NO_AUTOHINT to really disable hinting; however, you */ + /* probably never want this except for demonstration purposes. */ + /* */ + /* Currently, there are six TrueType fonts in the list of tricky */ + /* fonts; they are hard-coded in file `ttobjs.c'. */ + /* */ +#define FT_FACE_FLAG_SCALABLE ( 1L << 0 ) +#define FT_FACE_FLAG_FIXED_SIZES ( 1L << 1 ) +#define FT_FACE_FLAG_FIXED_WIDTH ( 1L << 2 ) +#define FT_FACE_FLAG_SFNT ( 1L << 3 ) +#define FT_FACE_FLAG_HORIZONTAL ( 1L << 4 ) +#define FT_FACE_FLAG_VERTICAL ( 1L << 5 ) +#define FT_FACE_FLAG_KERNING ( 1L << 6 ) +#define FT_FACE_FLAG_FAST_GLYPHS ( 1L << 7 ) +#define FT_FACE_FLAG_MULTIPLE_MASTERS ( 1L << 8 ) +#define FT_FACE_FLAG_GLYPH_NAMES ( 1L << 9 ) +#define FT_FACE_FLAG_EXTERNAL_STREAM ( 1L << 10 ) +#define FT_FACE_FLAG_HINTER ( 1L << 11 ) +#define FT_FACE_FLAG_CID_KEYED ( 1L << 12 ) +#define FT_FACE_FLAG_TRICKY ( 1L << 13 ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_HORIZONTAL( face ) + * + * @description: + * A macro that returns true whenever a face object contains + * horizontal metrics (this is true for all font formats though). + * + * @also: + * @FT_HAS_VERTICAL can be used to check for vertical metrics. + * + */ +#define FT_HAS_HORIZONTAL( face ) \ + ( face->face_flags & FT_FACE_FLAG_HORIZONTAL ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_VERTICAL( face ) + * + * @description: + * A macro that returns true whenever a face object contains vertical + * metrics. + * + */ +#define FT_HAS_VERTICAL( face ) \ + ( face->face_flags & FT_FACE_FLAG_VERTICAL ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_KERNING( face ) + * + * @description: + * A macro that returns true whenever a face object contains kerning + * data that can be accessed with @FT_Get_Kerning. + * + */ +#define FT_HAS_KERNING( face ) \ + ( face->face_flags & FT_FACE_FLAG_KERNING ) + + + /************************************************************************* + * + * @macro: + * FT_IS_SCALABLE( face ) + * + * @description: + * A macro that returns true whenever a face object contains a scalable + * font face (true for TrueType, Type~1, Type~42, CID, OpenType/CFF, + * and PFR font formats. + * + */ +#define FT_IS_SCALABLE( face ) \ + ( face->face_flags & FT_FACE_FLAG_SCALABLE ) + + + /************************************************************************* + * + * @macro: + * FT_IS_SFNT( face ) + * + * @description: + * A macro that returns true whenever a face object contains a font + * whose format is based on the SFNT storage scheme. This usually + * means: TrueType fonts, OpenType fonts, as well as SFNT-based embedded + * bitmap fonts. + * + * If this macro is true, all functions defined in @FT_SFNT_NAMES_H and + * @FT_TRUETYPE_TABLES_H are available. + * + */ +#define FT_IS_SFNT( face ) \ + ( face->face_flags & FT_FACE_FLAG_SFNT ) + + + /************************************************************************* + * + * @macro: + * FT_IS_FIXED_WIDTH( face ) + * + * @description: + * A macro that returns true whenever a face object contains a font face + * that contains fixed-width (or `monospace', `fixed-pitch', etc.) + * glyphs. + * + */ +#define FT_IS_FIXED_WIDTH( face ) \ + ( face->face_flags & FT_FACE_FLAG_FIXED_WIDTH ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_FIXED_SIZES( face ) + * + * @description: + * A macro that returns true whenever a face object contains some + * embedded bitmaps. See the `available_sizes' field of the + * @FT_FaceRec structure. + * + */ +#define FT_HAS_FIXED_SIZES( face ) \ + ( face->face_flags & FT_FACE_FLAG_FIXED_SIZES ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_FAST_GLYPHS( face ) + * + * @description: + * Deprecated. + * + */ +#define FT_HAS_FAST_GLYPHS( face ) 0 + + + /************************************************************************* + * + * @macro: + * FT_HAS_GLYPH_NAMES( face ) + * + * @description: + * A macro that returns true whenever a face object contains some glyph + * names that can be accessed through @FT_Get_Glyph_Name. + * + */ +#define FT_HAS_GLYPH_NAMES( face ) \ + ( face->face_flags & FT_FACE_FLAG_GLYPH_NAMES ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_MULTIPLE_MASTERS( face ) + * + * @description: + * A macro that returns true whenever a face object contains some + * multiple masters. The functions provided by @FT_MULTIPLE_MASTERS_H + * are then available to choose the exact design you want. + * + */ +#define FT_HAS_MULTIPLE_MASTERS( face ) \ + ( face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS ) + + + /************************************************************************* + * + * @macro: + * FT_IS_CID_KEYED( face ) + * + * @description: + * A macro that returns true whenever a face object contains a CID-keyed + * font. See the discussion of @FT_FACE_FLAG_CID_KEYED for more + * details. + * + * If this macro is true, all functions defined in @FT_CID_H are + * available. + * + */ +#define FT_IS_CID_KEYED( face ) \ + ( face->face_flags & FT_FACE_FLAG_CID_KEYED ) + + + /************************************************************************* + * + * @macro: + * FT_IS_TRICKY( face ) + * + * @description: + * A macro that returns true whenever a face represents a `tricky' font. + * See the discussion of @FT_FACE_FLAG_TRICKY for more details. + * + */ +#define FT_IS_TRICKY( face ) \ + ( face->face_flags & FT_FACE_FLAG_TRICKY ) + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* FT_STYLE_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit-flags used to indicate the style of a given face. */ + /* These are used in the `style_flags' field of @FT_FaceRec. */ + /* */ + /* <Values> */ + /* FT_STYLE_FLAG_ITALIC :: */ + /* Indicates that a given face style is italic or oblique. */ + /* */ + /* FT_STYLE_FLAG_BOLD :: */ + /* Indicates that a given face is bold. */ + /* */ + /* <Note> */ + /* The style information as provided by FreeType is very basic. More */ + /* details are beyond the scope and should be done on a higher level */ + /* (for example, by analyzing various fields of the `OS/2' table in */ + /* SFNT based fonts). */ + /* */ +#define FT_STYLE_FLAG_ITALIC ( 1 << 0 ) +#define FT_STYLE_FLAG_BOLD ( 1 << 1 ) + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Size_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Size_InternalRec' structure, used to */ + /* model private data of a given @FT_Size object. */ + /* */ + typedef struct FT_Size_InternalRec_* FT_Size_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_Metrics */ + /* */ + /* <Description> */ + /* The size metrics structure gives the metrics of a size object. */ + /* */ + /* <Fields> */ + /* x_ppem :: The width of the scaled EM square in pixels, hence */ + /* the term `ppem' (pixels per EM). It is also */ + /* referred to as `nominal width'. */ + /* */ + /* y_ppem :: The height of the scaled EM square in pixels, */ + /* hence the term `ppem' (pixels per EM). It is also */ + /* referred to as `nominal height'. */ + /* */ + /* x_scale :: A 16.16 fractional scaling value used to convert */ + /* horizontal metrics from font units to 26.6 */ + /* fractional pixels. Only relevant for scalable */ + /* font formats. */ + /* */ + /* y_scale :: A 16.16 fractional scaling value used to convert */ + /* vertical metrics from font units to 26.6 */ + /* fractional pixels. Only relevant for scalable */ + /* font formats. */ + /* */ + /* ascender :: The ascender in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* descender :: The descender in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* height :: The height in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* max_advance :: The maximal advance width in 26.6 fractional */ + /* pixels. See @FT_FaceRec for the details. */ + /* */ + /* <Note> */ + /* The scaling values, if relevant, are determined first during a */ + /* size changing operation. The remaining fields are then set by the */ + /* driver. For scalable formats, they are usually set to scaled */ + /* values of the corresponding fields in @FT_FaceRec. */ + /* */ + /* Note that due to glyph hinting, these values might not be exact */ + /* for certain fonts. Thus they must be treated as unreliable */ + /* with an error margin of at least one pixel! */ + /* */ + /* Indeed, the only way to get the exact metrics is to render _all_ */ + /* glyphs. As this would be a definite performance hit, it is up to */ + /* client applications to perform such computations. */ + /* */ + /* The FT_Size_Metrics structure is valid for bitmap fonts also. */ + /* */ + typedef struct FT_Size_Metrics_ + { + FT_UShort x_ppem; /* horizontal pixels per EM */ + FT_UShort y_ppem; /* vertical pixels per EM */ + + FT_Fixed x_scale; /* scaling values used to convert font */ + FT_Fixed y_scale; /* units to 26.6 fractional pixels */ + + FT_Pos ascender; /* ascender in 26.6 frac. pixels */ + FT_Pos descender; /* descender in 26.6 frac. pixels */ + FT_Pos height; /* text height in 26.6 frac. pixels */ + FT_Pos max_advance; /* max horizontal advance, in 26.6 pixels */ + + } FT_Size_Metrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_SizeRec */ + /* */ + /* <Description> */ + /* FreeType root size class structure. A size object models a face */ + /* object at a given size. */ + /* */ + /* <Fields> */ + /* face :: Handle to the parent face object. */ + /* */ + /* generic :: A typeless pointer, which is unused by the FreeType */ + /* library or any of its drivers. It can be used by */ + /* client applications to link their own data to each size */ + /* object. */ + /* */ + /* metrics :: Metrics for this size object. This field is read-only. */ + /* */ + typedef struct FT_SizeRec_ + { + FT_Face face; /* parent face object */ + FT_Generic generic; /* generic pointer for client uses */ + FT_Size_Metrics metrics; /* size metrics */ + FT_Size_Internal internal; + + } FT_SizeRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_SubGlyph */ + /* */ + /* <Description> */ + /* The subglyph structure is an internal object used to describe */ + /* subglyphs (for example, in the case of composites). */ + /* */ + /* <Note> */ + /* The subglyph implementation is not part of the high-level API, */ + /* hence the forward structure declaration. */ + /* */ + /* You can however retrieve subglyph information with */ + /* @FT_Get_SubGlyph_Info. */ + /* */ + typedef struct FT_SubGlyphRec_* FT_SubGlyph; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Slot_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Slot_InternalRec' structure, used to */ + /* model private data of a given @FT_GlyphSlot object. */ + /* */ + typedef struct FT_Slot_InternalRec_* FT_Slot_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_GlyphSlotRec */ + /* */ + /* <Description> */ + /* FreeType root glyph slot class structure. A glyph slot is a */ + /* container where individual glyphs can be loaded, be they in */ + /* outline or bitmap format. */ + /* */ + /* <Fields> */ + /* library :: A handle to the FreeType library instance */ + /* this slot belongs to. */ + /* */ + /* face :: A handle to the parent face object. */ + /* */ + /* next :: In some cases (like some font tools), several */ + /* glyph slots per face object can be a good */ + /* thing. As this is rare, the glyph slots are */ + /* listed through a direct, single-linked list */ + /* using its `next' field. */ + /* */ + /* generic :: A typeless pointer which is unused by the */ + /* FreeType library or any of its drivers. It */ + /* can be used by client applications to link */ + /* their own data to each glyph slot object. */ + /* */ + /* metrics :: The metrics of the last loaded glyph in the */ + /* slot. The returned values depend on the last */ + /* load flags (see the @FT_Load_Glyph API */ + /* function) and can be expressed either in 26.6 */ + /* fractional pixels or font units. */ + /* */ + /* Note that even when the glyph image is */ + /* transformed, the metrics are not. */ + /* */ + /* linearHoriAdvance :: The advance width of the unhinted glyph. */ + /* Its value is expressed in 16.16 fractional */ + /* pixels, unless @FT_LOAD_LINEAR_DESIGN is set */ + /* when loading the glyph. This field can be */ + /* important to perform correct WYSIWYG layout. */ + /* Only relevant for outline glyphs. */ + /* */ + /* linearVertAdvance :: The advance height of the unhinted glyph. */ + /* Its value is expressed in 16.16 fractional */ + /* pixels, unless @FT_LOAD_LINEAR_DESIGN is set */ + /* when loading the glyph. This field can be */ + /* important to perform correct WYSIWYG layout. */ + /* Only relevant for outline glyphs. */ + /* */ + /* advance :: This shorthand is, depending on */ + /* @FT_LOAD_IGNORE_TRANSFORM, the transformed */ + /* advance width for the glyph (in 26.6 */ + /* fractional pixel format). As specified with */ + /* @FT_LOAD_VERTICAL_LAYOUT, it uses either the */ + /* `horiAdvance' or the `vertAdvance' value of */ + /* `metrics' field. */ + /* */ + /* format :: This field indicates the format of the image */ + /* contained in the glyph slot. Typically */ + /* @FT_GLYPH_FORMAT_BITMAP, */ + /* @FT_GLYPH_FORMAT_OUTLINE, or */ + /* @FT_GLYPH_FORMAT_COMPOSITE, but others are */ + /* possible. */ + /* */ + /* bitmap :: This field is used as a bitmap descriptor */ + /* when the slot format is */ + /* @FT_GLYPH_FORMAT_BITMAP. Note that the */ + /* address and content of the bitmap buffer can */ + /* change between calls of @FT_Load_Glyph and a */ + /* few other functions. */ + /* */ + /* bitmap_left :: This is the bitmap's left bearing expressed */ + /* in integer pixels. Of course, this is only */ + /* valid if the format is */ + /* @FT_GLYPH_FORMAT_BITMAP. */ + /* */ + /* bitmap_top :: This is the bitmap's top bearing expressed in */ + /* integer pixels. Remember that this is the */ + /* distance from the baseline to the top-most */ + /* glyph scanline, upwards y~coordinates being */ + /* *positive*. */ + /* */ + /* outline :: The outline descriptor for the current glyph */ + /* image if its format is */ + /* @FT_GLYPH_FORMAT_OUTLINE. Once a glyph is */ + /* loaded, `outline' can be transformed, */ + /* distorted, embolded, etc. However, it must */ + /* not be freed. */ + /* */ + /* num_subglyphs :: The number of subglyphs in a composite glyph. */ + /* This field is only valid for the composite */ + /* glyph format that should normally only be */ + /* loaded with the @FT_LOAD_NO_RECURSE flag. */ + /* For now this is internal to FreeType. */ + /* */ + /* subglyphs :: An array of subglyph descriptors for */ + /* composite glyphs. There are `num_subglyphs' */ + /* elements in there. Currently internal to */ + /* FreeType. */ + /* */ + /* control_data :: Certain font drivers can also return the */ + /* control data for a given glyph image (e.g. */ + /* TrueType bytecode, Type~1 charstrings, etc.). */ + /* This field is a pointer to such data. */ + /* */ + /* control_len :: This is the length in bytes of the control */ + /* data. */ + /* */ + /* other :: Really wicked formats can use this pointer to */ + /* present their own glyph image to client */ + /* applications. Note that the application */ + /* needs to know about the image format. */ + /* */ + /* lsb_delta :: The difference between hinted and unhinted */ + /* left side bearing while autohinting is */ + /* active. Zero otherwise. */ + /* */ + /* rsb_delta :: The difference between hinted and unhinted */ + /* right side bearing while autohinting is */ + /* active. Zero otherwise. */ + /* */ + /* <Note> */ + /* If @FT_Load_Glyph is called with default flags (see */ + /* @FT_LOAD_DEFAULT) the glyph image is loaded in the glyph slot in */ + /* its native format (e.g., an outline glyph for TrueType and Type~1 */ + /* formats). */ + /* */ + /* This image can later be converted into a bitmap by calling */ + /* @FT_Render_Glyph. This function finds the current renderer for */ + /* the native image's format, then invokes it. */ + /* */ + /* The renderer is in charge of transforming the native image through */ + /* the slot's face transformation fields, then converting it into a */ + /* bitmap that is returned in `slot->bitmap'. */ + /* */ + /* Note that `slot->bitmap_left' and `slot->bitmap_top' are also used */ + /* to specify the position of the bitmap relative to the current pen */ + /* position (e.g., coordinates (0,0) on the baseline). Of course, */ + /* `slot->format' is also changed to @FT_GLYPH_FORMAT_BITMAP. */ + /* */ + /* <Note> */ + /* Here a small pseudo code fragment which shows how to use */ + /* `lsb_delta' and `rsb_delta': */ + /* */ + /* { */ + /* FT_Pos origin_x = 0; */ + /* FT_Pos prev_rsb_delta = 0; */ + /* */ + /* */ + /* for all glyphs do */ + /* <compute kern between current and previous glyph and add it to */ + /* `origin_x'> */ + /* */ + /* <load glyph with `FT_Load_Glyph'> */ + /* */ + /* if ( prev_rsb_delta - face->glyph->lsb_delta >= 32 ) */ + /* origin_x -= 64; */ + /* else if ( prev_rsb_delta - face->glyph->lsb_delta < -32 ) */ + /* origin_x += 64; */ + /* */ + /* prev_rsb_delta = face->glyph->rsb_delta; */ + /* */ + /* <save glyph image, or render glyph, or ...> */ + /* */ + /* origin_x += face->glyph->advance.x; */ + /* endfor */ + /* } */ + /* */ + typedef struct FT_GlyphSlotRec_ + { + FT_Library library; + FT_Face face; + FT_GlyphSlot next; + FT_UInt reserved; /* retained for binary compatibility */ + FT_Generic generic; + + FT_Glyph_Metrics metrics; + FT_Fixed linearHoriAdvance; + FT_Fixed linearVertAdvance; + FT_Vector advance; + + FT_Glyph_Format format; + + FT_Bitmap bitmap; + FT_Int bitmap_left; + FT_Int bitmap_top; + + FT_Outline outline; + + FT_UInt num_subglyphs; + FT_SubGlyph subglyphs; + + void* control_data; + long control_len; + + FT_Pos lsb_delta; + FT_Pos rsb_delta; + + void* other; + + FT_Slot_Internal internal; + + } FT_GlyphSlotRec; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* F U N C T I O N S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Init_FreeType */ + /* */ + /* <Description> */ + /* Initialize a new FreeType library object. The set of modules */ + /* that are registered by this function is determined at build time. */ + /* */ + /* <Output> */ + /* alibrary :: A handle to a new library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* In case you want to provide your own memory allocating routines, */ + /* use @FT_New_Library instead, followed by a call to */ + /* @FT_Add_Default_Modules (or a series of calls to @FT_Add_Module). */ + /* */ + FT_EXPORT( FT_Error ) + FT_Init_FreeType( FT_Library *alibrary ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_FreeType */ + /* */ + /* <Description> */ + /* Destroy a given FreeType library object and all of its children, */ + /* including resources, drivers, faces, sizes, etc. */ + /* */ + /* <Input> */ + /* library :: A handle to the target library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_FreeType( FT_Library library ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_OPEN_XXX */ + /* */ + /* <Description> */ + /* A list of bit-field constants used within the `flags' field of the */ + /* @FT_Open_Args structure. */ + /* */ + /* <Values> */ + /* FT_OPEN_MEMORY :: This is a memory-based stream. */ + /* */ + /* FT_OPEN_STREAM :: Copy the stream from the `stream' field. */ + /* */ + /* FT_OPEN_PATHNAME :: Create a new input stream from a C~path */ + /* name. */ + /* */ + /* FT_OPEN_DRIVER :: Use the `driver' field. */ + /* */ + /* FT_OPEN_PARAMS :: Use the `num_params' and `params' fields. */ + /* */ + /* ft_open_memory :: Deprecated; use @FT_OPEN_MEMORY instead. */ + /* */ + /* ft_open_stream :: Deprecated; use @FT_OPEN_STREAM instead. */ + /* */ + /* ft_open_pathname :: Deprecated; use @FT_OPEN_PATHNAME instead. */ + /* */ + /* ft_open_driver :: Deprecated; use @FT_OPEN_DRIVER instead. */ + /* */ + /* ft_open_params :: Deprecated; use @FT_OPEN_PARAMS instead. */ + /* */ + /* <Note> */ + /* The `FT_OPEN_MEMORY', `FT_OPEN_STREAM', and `FT_OPEN_PATHNAME' */ + /* flags are mutually exclusive. */ + /* */ +#define FT_OPEN_MEMORY 0x1 +#define FT_OPEN_STREAM 0x2 +#define FT_OPEN_PATHNAME 0x4 +#define FT_OPEN_DRIVER 0x8 +#define FT_OPEN_PARAMS 0x10 + +#define ft_open_memory FT_OPEN_MEMORY /* deprecated */ +#define ft_open_stream FT_OPEN_STREAM /* deprecated */ +#define ft_open_pathname FT_OPEN_PATHNAME /* deprecated */ +#define ft_open_driver FT_OPEN_DRIVER /* deprecated */ +#define ft_open_params FT_OPEN_PARAMS /* deprecated */ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Parameter */ + /* */ + /* <Description> */ + /* A simple structure used to pass more or less generic parameters to */ + /* @FT_Open_Face. */ + /* */ + /* <Fields> */ + /* tag :: A four-byte identification tag. */ + /* */ + /* data :: A pointer to the parameter data. */ + /* */ + /* <Note> */ + /* The ID and function of parameters are driver-specific. See the */ + /* various FT_PARAM_TAG_XXX flags for more information. */ + /* */ + typedef struct FT_Parameter_ + { + FT_ULong tag; + FT_Pointer data; + + } FT_Parameter; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Open_Args */ + /* */ + /* <Description> */ + /* A structure used to indicate how to open a new font file or */ + /* stream. A pointer to such a structure can be used as a parameter */ + /* for the functions @FT_Open_Face and @FT_Attach_Stream. */ + /* */ + /* <Fields> */ + /* flags :: A set of bit flags indicating how to use the */ + /* structure. */ + /* */ + /* memory_base :: The first byte of the file in memory. */ + /* */ + /* memory_size :: The size in bytes of the file in memory. */ + /* */ + /* pathname :: A pointer to an 8-bit file pathname. */ + /* */ + /* stream :: A handle to a source stream object. */ + /* */ + /* driver :: This field is exclusively used by @FT_Open_Face; */ + /* it simply specifies the font driver to use to open */ + /* the face. If set to~0, FreeType tries to load the */ + /* face with each one of the drivers in its list. */ + /* */ + /* num_params :: The number of extra parameters. */ + /* */ + /* params :: Extra parameters passed to the font driver when */ + /* opening a new face. */ + /* */ + /* <Note> */ + /* The stream type is determined by the contents of `flags' which */ + /* are tested in the following order by @FT_Open_Face: */ + /* */ + /* If the `FT_OPEN_MEMORY' bit is set, assume that this is a */ + /* memory file of `memory_size' bytes, located at `memory_address'. */ + /* The data are are not copied, and the client is responsible for */ + /* releasing and destroying them _after_ the corresponding call to */ + /* @FT_Done_Face. */ + /* */ + /* Otherwise, if the `FT_OPEN_STREAM' bit is set, assume that a */ + /* custom input stream `stream' is used. */ + /* */ + /* Otherwise, if the `FT_OPEN_PATHNAME' bit is set, assume that this */ + /* is a normal file and use `pathname' to open it. */ + /* */ + /* If the `FT_OPEN_DRIVER' bit is set, @FT_Open_Face only tries to */ + /* open the file with the driver whose handler is in `driver'. */ + /* */ + /* If the `FT_OPEN_PARAMS' bit is set, the parameters given by */ + /* `num_params' and `params' is used. They are ignored otherwise. */ + /* */ + /* Ideally, both the `pathname' and `params' fields should be tagged */ + /* as `const'; this is missing for API backwards compatibility. In */ + /* other words, applications should treat them as read-only. */ + /* */ + typedef struct FT_Open_Args_ + { + FT_UInt flags; + const FT_Byte* memory_base; + FT_Long memory_size; + FT_String* pathname; + FT_Stream stream; + FT_Module driver; + FT_Int num_params; + FT_Parameter* params; + + } FT_Open_Args; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face */ + /* */ + /* <Description> */ + /* This function calls @FT_Open_Face to open a font by its pathname. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* pathname :: A path to the font file. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index~0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See @FT_Open_Face for more details. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face( FT_Library library, + const char* filepathname, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Memory_Face */ + /* */ + /* <Description> */ + /* This function calls @FT_Open_Face to open a font which has been */ + /* loaded into memory. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* file_base :: A pointer to the beginning of the font data. */ + /* */ + /* file_size :: The size of the memory chunk used by the font data. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index~0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See @FT_Open_Face for more details. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* You must not deallocate the memory before calling @FT_Done_Face. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Memory_Face( FT_Library library, + const FT_Byte* file_base, + FT_Long file_size, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Open_Face */ + /* */ + /* <Description> */ + /* Create a face object from a given resource described by */ + /* @FT_Open_Args. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* args :: A pointer to an `FT_Open_Args' structure which must */ + /* be filled by the caller. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index~0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See note below. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* Unlike FreeType 1.x, this function automatically creates a glyph */ + /* slot for the face object which can be accessed directly through */ + /* `face->glyph'. */ + /* */ + /* FT_Open_Face can be used to quickly check whether the font */ + /* format of a given font resource is supported by FreeType. If the */ + /* `face_index' field is negative, the function's return value is~0 */ + /* if the font format is recognized, or non-zero otherwise; */ + /* the function returns a more or less empty face handle in `*aface' */ + /* (if `aface' isn't NULL). The only useful field in this special */ + /* case is `face->num_faces' which gives the number of faces within */ + /* the font file. After examination, the returned @FT_Face structure */ + /* should be deallocated with a call to @FT_Done_Face. */ + /* */ + /* Each new face object created with this function also owns a */ + /* default @FT_Size object, accessible as `face->size'. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Open_Face( FT_Library library, + const FT_Open_Args* args, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Attach_File */ + /* */ + /* <Description> */ + /* This function calls @FT_Attach_Stream to attach a file. */ + /* */ + /* <InOut> */ + /* face :: The target face object. */ + /* */ + /* <Input> */ + /* filepathname :: The pathname. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Attach_File( FT_Face face, + const char* filepathname ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Attach_Stream */ + /* */ + /* <Description> */ + /* `Attach' data to a face object. Normally, this is used to read */ + /* additional information for the face object. For example, you can */ + /* attach an AFM file that comes with a Type~1 font to get the */ + /* kerning values and other metrics. */ + /* */ + /* <InOut> */ + /* face :: The target face object. */ + /* */ + /* <Input> */ + /* parameters :: A pointer to @FT_Open_Args which must be filled by */ + /* the caller. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The meaning of the `attach' (i.e., what really happens when the */ + /* new file is read) is not fixed by FreeType itself. It really */ + /* depends on the font format (and thus the font driver). */ + /* */ + /* Client applications are expected to know what they are doing */ + /* when invoking this function. Most drivers simply do not implement */ + /* file attachments. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Attach_Stream( FT_Face face, + FT_Open_Args* parameters ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Face */ + /* */ + /* <Description> */ + /* Discard a given face object, as well as all of its child slots and */ + /* sizes. */ + /* */ + /* <Input> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_Face( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Select_Size */ + /* */ + /* <Description> */ + /* Select a bitmap strike. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* strike_index :: The index of the bitmap strike in the */ + /* `available_sizes' field of @FT_FaceRec structure. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Select_Size( FT_Face face, + FT_Int strike_index ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Size_Request_Type */ + /* */ + /* <Description> */ + /* An enumeration type that lists the supported size request types. */ + /* */ + /* <Values> */ + /* FT_SIZE_REQUEST_TYPE_NOMINAL :: */ + /* The nominal size. The `units_per_EM' field of @FT_FaceRec is */ + /* used to determine both scaling values. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_REAL_DIM :: */ + /* The real dimension. The sum of the the `Ascender' and (minus */ + /* of) the `Descender' fields of @FT_FaceRec are used to determine */ + /* both scaling values. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_BBOX :: */ + /* The font bounding box. The width and height of the `bbox' field */ + /* of @FT_FaceRec are used to determine the horizontal and vertical */ + /* scaling value, respectively. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_CELL :: */ + /* The `max_advance_width' field of @FT_FaceRec is used to */ + /* determine the horizontal scaling value; the vertical scaling */ + /* value is determined the same way as */ + /* @FT_SIZE_REQUEST_TYPE_REAL_DIM does. Finally, both scaling */ + /* values are set to the smaller one. This type is useful if you */ + /* want to specify the font size for, say, a window of a given */ + /* dimension and 80x24 cells. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_SCALES :: */ + /* Specify the scaling values directly. */ + /* */ + /* <Note> */ + /* The above descriptions only apply to scalable formats. For bitmap */ + /* formats, the behaviour is up to the driver. */ + /* */ + /* See the note section of @FT_Size_Metrics if you wonder how size */ + /* requesting relates to scaling values. */ + /* */ + typedef enum FT_Size_Request_Type_ + { + FT_SIZE_REQUEST_TYPE_NOMINAL, + FT_SIZE_REQUEST_TYPE_REAL_DIM, + FT_SIZE_REQUEST_TYPE_BBOX, + FT_SIZE_REQUEST_TYPE_CELL, + FT_SIZE_REQUEST_TYPE_SCALES, + + FT_SIZE_REQUEST_TYPE_MAX + + } FT_Size_Request_Type; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_RequestRec */ + /* */ + /* <Description> */ + /* A structure used to model a size request. */ + /* */ + /* <Fields> */ + /* type :: See @FT_Size_Request_Type. */ + /* */ + /* width :: The desired width. */ + /* */ + /* height :: The desired height. */ + /* */ + /* horiResolution :: The horizontal resolution. If set to zero, */ + /* `width' is treated as a 26.6 fractional pixel */ + /* value. */ + /* */ + /* vertResolution :: The vertical resolution. If set to zero, */ + /* `height' is treated as a 26.6 fractional pixel */ + /* value. */ + /* */ + /* <Note> */ + /* If `width' is zero, then the horizontal scaling value is set equal */ + /* to the vertical scaling value, and vice versa. */ + /* */ + typedef struct FT_Size_RequestRec_ + { + FT_Size_Request_Type type; + FT_Long width; + FT_Long height; + FT_UInt horiResolution; + FT_UInt vertResolution; + + } FT_Size_RequestRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_Request */ + /* */ + /* <Description> */ + /* A handle to a size request structure. */ + /* */ + typedef struct FT_Size_RequestRec_ *FT_Size_Request; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Request_Size */ + /* */ + /* <Description> */ + /* Resize the scale of the active @FT_Size object in a face. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* req :: A pointer to a @FT_Size_RequestRec. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* Although drivers may select the bitmap strike matching the */ + /* request, you should not rely on this if you intend to select a */ + /* particular bitmap strike. Use @FT_Select_Size instead in that */ + /* case. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Request_Size( FT_Face face, + FT_Size_Request req ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Char_Size */ + /* */ + /* <Description> */ + /* This function calls @FT_Request_Size to request the nominal size */ + /* (in points). */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* char_width :: The nominal width, in 26.6 fractional points. */ + /* */ + /* char_height :: The nominal height, in 26.6 fractional points. */ + /* */ + /* horz_resolution :: The horizontal resolution in dpi. */ + /* */ + /* vert_resolution :: The vertical resolution in dpi. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* If either the character width or height is zero, it is set equal */ + /* to the other value. */ + /* */ + /* If either the horizontal or vertical resolution is zero, it is set */ + /* equal to the other value. */ + /* */ + /* A character width or height smaller than 1pt is set to 1pt; if */ + /* both resolution values are zero, they are set to 72dpi. */ + /* */ + /* Don't use this function if you are using the FreeType cache API. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Char_Size( FT_Face face, + FT_F26Dot6 char_width, + FT_F26Dot6 char_height, + FT_UInt horz_resolution, + FT_UInt vert_resolution ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Pixel_Sizes */ + /* */ + /* <Description> */ + /* This function calls @FT_Request_Size to request the nominal size */ + /* (in pixels). */ + /* */ + /* <InOut> */ + /* face :: A handle to the target face object. */ + /* */ + /* <Input> */ + /* pixel_width :: The nominal width, in pixels. */ + /* */ + /* pixel_height :: The nominal height, in pixels. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Pixel_Sizes( FT_Face face, + FT_UInt pixel_width, + FT_UInt pixel_height ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Load_Glyph */ + /* */ + /* <Description> */ + /* A function used to load a single glyph into the glyph slot of a */ + /* face object. */ + /* */ + /* <InOut> */ + /* face :: A handle to the target face object where the glyph */ + /* is loaded. */ + /* */ + /* <Input> */ + /* glyph_index :: The index of the glyph in the font file. For */ + /* CID-keyed fonts (either in PS or in CFF format) */ + /* this argument specifies the CID value. */ + /* */ + /* load_flags :: A flag indicating what to load for this glyph. The */ + /* @FT_LOAD_XXX constants can be used to control the */ + /* glyph loading process (e.g., whether the outline */ + /* should be scaled, whether to load bitmaps or not, */ + /* whether to hint the outline, etc). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The loaded glyph may be transformed. See @FT_Set_Transform for */ + /* the details. */ + /* */ + /* For subsetted CID-keyed fonts, `FT_Err_Invalid_Argument' is */ + /* returned for invalid CID values (this is, for CID values which */ + /* don't have a corresponding glyph in the font). See the discussion */ + /* of the @FT_FACE_FLAG_CID_KEYED flag for more details. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Load_Glyph( FT_Face face, + FT_UInt glyph_index, + FT_Int32 load_flags ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Load_Char */ + /* */ + /* <Description> */ + /* A function used to load a single glyph into the glyph slot of a */ + /* face object, according to its character code. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object where the glyph */ + /* is loaded. */ + /* */ + /* <Input> */ + /* char_code :: The glyph's character code, according to the */ + /* current charmap used in the face. */ + /* */ + /* load_flags :: A flag indicating what to load for this glyph. The */ + /* @FT_LOAD_XXX constants can be used to control the */ + /* glyph loading process (e.g., whether the outline */ + /* should be scaled, whether to load bitmaps or not, */ + /* whether to hint the outline, etc). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function simply calls @FT_Get_Char_Index and @FT_Load_Glyph. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Load_Char( FT_Face face, + FT_ULong char_code, + FT_Int32 load_flags ); + + + /************************************************************************* + * + * @enum: + * FT_LOAD_XXX + * + * @description: + * A list of bit-field constants used with @FT_Load_Glyph to indicate + * what kind of operations to perform during glyph loading. + * + * @values: + * FT_LOAD_DEFAULT :: + * Corresponding to~0, this value is used as the default glyph load + * operation. In this case, the following happens: + * + * 1. FreeType looks for a bitmap for the glyph corresponding to the + * face's current size. If one is found, the function returns. + * The bitmap data can be accessed from the glyph slot (see note + * below). + * + * 2. If no embedded bitmap is searched or found, FreeType looks for a + * scalable outline. If one is found, it is loaded from the font + * file, scaled to device pixels, then `hinted' to the pixel grid + * in order to optimize it. The outline data can be accessed from + * the glyph slot (see note below). + * + * Note that by default, the glyph loader doesn't render outlines into + * bitmaps. The following flags are used to modify this default + * behaviour to more specific and useful cases. + * + * FT_LOAD_NO_SCALE :: + * Don't scale the outline glyph loaded, but keep it in font units. + * + * This flag implies @FT_LOAD_NO_HINTING and @FT_LOAD_NO_BITMAP, and + * unsets @FT_LOAD_RENDER. + * + * FT_LOAD_NO_HINTING :: + * Disable hinting. This generally generates `blurrier' bitmap glyph + * when the glyph is rendered in any of the anti-aliased modes. See + * also the note below. + * + * This flag is implied by @FT_LOAD_NO_SCALE. + * + * FT_LOAD_RENDER :: + * Call @FT_Render_Glyph after the glyph is loaded. By default, the + * glyph is rendered in @FT_RENDER_MODE_NORMAL mode. This can be + * overridden by @FT_LOAD_TARGET_XXX or @FT_LOAD_MONOCHROME. + * + * This flag is unset by @FT_LOAD_NO_SCALE. + * + * FT_LOAD_NO_BITMAP :: + * Ignore bitmap strikes when loading. Bitmap-only fonts ignore this + * flag. + * + * @FT_LOAD_NO_SCALE always sets this flag. + * + * FT_LOAD_VERTICAL_LAYOUT :: + * Load the glyph for vertical text layout. _Don't_ use it as it is + * problematic currently. + * + * FT_LOAD_FORCE_AUTOHINT :: + * Indicates that the auto-hinter is preferred over the font's native + * hinter. See also the note below. + * + * FT_LOAD_CROP_BITMAP :: + * Indicates that the font driver should crop the loaded bitmap glyph + * (i.e., remove all space around its black bits). Not all drivers + * implement this. + * + * FT_LOAD_PEDANTIC :: + * Indicates that the font driver should perform pedantic verifications + * during glyph loading. This is mostly used to detect broken glyphs + * in fonts. By default, FreeType tries to handle broken fonts also. + * + * FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH :: + * Indicates that the font driver should ignore the global advance + * width defined in the font. By default, that value is used as the + * advance width for all glyphs when the face has + * @FT_FACE_FLAG_FIXED_WIDTH set. + * + * This flag exists for historical reasons (to support buggy CJK + * fonts). + * + * FT_LOAD_NO_RECURSE :: + * This flag is only used internally. It merely indicates that the + * font driver should not load composite glyphs recursively. Instead, + * it should set the `num_subglyph' and `subglyphs' values of the + * glyph slot accordingly, and set `glyph->format' to + * @FT_GLYPH_FORMAT_COMPOSITE. + * + * The description of sub-glyphs is not available to client + * applications for now. + * + * This flag implies @FT_LOAD_NO_SCALE and @FT_LOAD_IGNORE_TRANSFORM. + * + * FT_LOAD_IGNORE_TRANSFORM :: + * Indicates that the transform matrix set by @FT_Set_Transform should + * be ignored. + * + * FT_LOAD_MONOCHROME :: + * This flag is used with @FT_LOAD_RENDER to indicate that you want to + * render an outline glyph to a 1-bit monochrome bitmap glyph, with + * 8~pixels packed into each byte of the bitmap data. + * + * Note that this has no effect on the hinting algorithm used. You + * should rather use @FT_LOAD_TARGET_MONO so that the + * monochrome-optimized hinting algorithm is used. + * + * FT_LOAD_LINEAR_DESIGN :: + * Indicates that the `linearHoriAdvance' and `linearVertAdvance' + * fields of @FT_GlyphSlotRec should be kept in font units. See + * @FT_GlyphSlotRec for details. + * + * FT_LOAD_NO_AUTOHINT :: + * Disable auto-hinter. See also the note below. + * + * @note: + * By default, hinting is enabled and the font's native hinter (see + * @FT_FACE_FLAG_HINTER) is preferred over the auto-hinter. You can + * disable hinting by setting @FT_LOAD_NO_HINTING or change the + * precedence by setting @FT_LOAD_FORCE_AUTOHINT. You can also set + * @FT_LOAD_NO_AUTOHINT in case you don't want the auto-hinter to be + * used at all. + * + * See the description of @FT_FACE_FLAG_TRICKY for a special exception + * (affecting only a handful of Asian fonts). + * + * Besides deciding which hinter to use, you can also decide which + * hinting algorithm to use. See @FT_LOAD_TARGET_XXX for details. + * + */ +#define FT_LOAD_DEFAULT 0x0 +#define FT_LOAD_NO_SCALE 0x1 +#define FT_LOAD_NO_HINTING 0x2 +#define FT_LOAD_RENDER 0x4 +#define FT_LOAD_NO_BITMAP 0x8 +#define FT_LOAD_VERTICAL_LAYOUT 0x10 +#define FT_LOAD_FORCE_AUTOHINT 0x20 +#define FT_LOAD_CROP_BITMAP 0x40 +#define FT_LOAD_PEDANTIC 0x80 +#define FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH 0x200 +#define FT_LOAD_NO_RECURSE 0x400 +#define FT_LOAD_IGNORE_TRANSFORM 0x800 +#define FT_LOAD_MONOCHROME 0x1000 +#define FT_LOAD_LINEAR_DESIGN 0x2000 +#define FT_LOAD_NO_AUTOHINT 0x8000U + + /* */ + + /* used internally only by certain font drivers! */ +#define FT_LOAD_ADVANCE_ONLY 0x100 +#define FT_LOAD_SBITS_ONLY 0x4000 + + + /************************************************************************** + * + * @enum: + * FT_LOAD_TARGET_XXX + * + * @description: + * A list of values that are used to select a specific hinting algorithm + * to use by the hinter. You should OR one of these values to your + * `load_flags' when calling @FT_Load_Glyph. + * + * Note that font's native hinters may ignore the hinting algorithm you + * have specified (e.g., the TrueType bytecode interpreter). You can set + * @FT_LOAD_FORCE_AUTOHINT to ensure that the auto-hinter is used. + * + * Also note that @FT_LOAD_TARGET_LIGHT is an exception, in that it + * always implies @FT_LOAD_FORCE_AUTOHINT. + * + * @values: + * FT_LOAD_TARGET_NORMAL :: + * This corresponds to the default hinting algorithm, optimized for + * standard gray-level rendering. For monochrome output, use + * @FT_LOAD_TARGET_MONO instead. + * + * FT_LOAD_TARGET_LIGHT :: + * A lighter hinting algorithm for non-monochrome modes. Many + * generated glyphs are more fuzzy but better resemble its original + * shape. A bit like rendering on Mac OS~X. + * + * As a special exception, this target implies @FT_LOAD_FORCE_AUTOHINT. + * + * FT_LOAD_TARGET_MONO :: + * Strong hinting algorithm that should only be used for monochrome + * output. The result is probably unpleasant if the glyph is rendered + * in non-monochrome modes. + * + * FT_LOAD_TARGET_LCD :: + * A variant of @FT_LOAD_TARGET_NORMAL optimized for horizontally + * decimated LCD displays. + * + * FT_LOAD_TARGET_LCD_V :: + * A variant of @FT_LOAD_TARGET_NORMAL optimized for vertically + * decimated LCD displays. + * + * @note: + * You should use only _one_ of the FT_LOAD_TARGET_XXX values in your + * `load_flags'. They can't be ORed. + * + * If @FT_LOAD_RENDER is also set, the glyph is rendered in the + * corresponding mode (i.e., the mode which matches the used algorithm + * best) unless @FT_LOAD_MONOCHROME is set. + * + * You can use a hinting algorithm that doesn't correspond to the same + * rendering mode. As an example, it is possible to use the `light' + * hinting algorithm and have the results rendered in horizontal LCD + * pixel mode, with code like + * + * { + * FT_Load_Glyph( face, glyph_index, + * load_flags | FT_LOAD_TARGET_LIGHT ); + * + * FT_Render_Glyph( face->glyph, FT_RENDER_MODE_LCD ); + * } + * + */ +#define FT_LOAD_TARGET_( x ) ( (FT_Int32)( (x) & 15 ) << 16 ) + +#define FT_LOAD_TARGET_NORMAL FT_LOAD_TARGET_( FT_RENDER_MODE_NORMAL ) +#define FT_LOAD_TARGET_LIGHT FT_LOAD_TARGET_( FT_RENDER_MODE_LIGHT ) +#define FT_LOAD_TARGET_MONO FT_LOAD_TARGET_( FT_RENDER_MODE_MONO ) +#define FT_LOAD_TARGET_LCD FT_LOAD_TARGET_( FT_RENDER_MODE_LCD ) +#define FT_LOAD_TARGET_LCD_V FT_LOAD_TARGET_( FT_RENDER_MODE_LCD_V ) + + + /************************************************************************** + * + * @macro: + * FT_LOAD_TARGET_MODE + * + * @description: + * Return the @FT_Render_Mode corresponding to a given + * @FT_LOAD_TARGET_XXX value. + * + */ +#define FT_LOAD_TARGET_MODE( x ) ( (FT_Render_Mode)( ( (x) >> 16 ) & 15 ) ) + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Transform */ + /* */ + /* <Description> */ + /* A function used to set the transformation that is applied to glyph */ + /* images when they are loaded into a glyph slot through */ + /* @FT_Load_Glyph. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the transformation's 2x2 matrix. Use~0 for */ + /* the identity matrix. */ + /* delta :: A pointer to the translation vector. Use~0 for the null */ + /* vector. */ + /* */ + /* <Note> */ + /* The transformation is only applied to scalable image formats after */ + /* the glyph has been loaded. It means that hinting is unaltered by */ + /* the transformation and is performed on the character size given in */ + /* the last call to @FT_Set_Char_Size or @FT_Set_Pixel_Sizes. */ + /* */ + /* Note that this also transforms the `face.glyph.advance' field, but */ + /* *not* the values in `face.glyph.metrics'. */ + /* */ + FT_EXPORT( void ) + FT_Set_Transform( FT_Face face, + FT_Matrix* matrix, + FT_Vector* delta ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Render_Mode */ + /* */ + /* <Description> */ + /* An enumeration type that lists the render modes supported by */ + /* FreeType~2. Each mode corresponds to a specific type of scanline */ + /* conversion performed on the outline. */ + /* */ + /* For bitmap fonts and embedded bitmaps the `bitmap->pixel_mode' */ + /* field in the @FT_GlyphSlotRec structure gives the format of the */ + /* returned bitmap. */ + /* */ + /* All modes except @FT_RENDER_MODE_MONO use 256 levels of opacity. */ + /* */ + /* <Values> */ + /* FT_RENDER_MODE_NORMAL :: */ + /* This is the default render mode; it corresponds to 8-bit */ + /* anti-aliased bitmaps. */ + /* */ + /* FT_RENDER_MODE_LIGHT :: */ + /* This is equivalent to @FT_RENDER_MODE_NORMAL. It is only */ + /* defined as a separate value because render modes are also used */ + /* indirectly to define hinting algorithm selectors. See */ + /* @FT_LOAD_TARGET_XXX for details. */ + /* */ + /* FT_RENDER_MODE_MONO :: */ + /* This mode corresponds to 1-bit bitmaps (with 2~levels of */ + /* opacity). */ + /* */ + /* FT_RENDER_MODE_LCD :: */ + /* This mode corresponds to horizontal RGB and BGR sub-pixel */ + /* displays like LCD screens. It produces 8-bit bitmaps that are */ + /* 3~times the width of the original glyph outline in pixels, and */ + /* which use the @FT_PIXEL_MODE_LCD mode. */ + /* */ + /* FT_RENDER_MODE_LCD_V :: */ + /* This mode corresponds to vertical RGB and BGR sub-pixel displays */ + /* (like PDA screens, rotated LCD displays, etc.). It produces */ + /* 8-bit bitmaps that are 3~times the height of the original */ + /* glyph outline in pixels and use the @FT_PIXEL_MODE_LCD_V mode. */ + /* */ + /* <Note> */ + /* The LCD-optimized glyph bitmaps produced by FT_Render_Glyph can be */ + /* filtered to reduce color-fringes by using @FT_Library_SetLcdFilter */ + /* (not active in the default builds). It is up to the caller to */ + /* either call @FT_Library_SetLcdFilter (if available) or do the */ + /* filtering itself. */ + /* */ + /* The selected render mode only affects vector glyphs of a font. */ + /* Embedded bitmaps often have a different pixel mode like */ + /* @FT_PIXEL_MODE_MONO. You can use @FT_Bitmap_Convert to transform */ + /* them into 8-bit pixmaps. */ + /* */ + typedef enum FT_Render_Mode_ + { + FT_RENDER_MODE_NORMAL = 0, + FT_RENDER_MODE_LIGHT, + FT_RENDER_MODE_MONO, + FT_RENDER_MODE_LCD, + FT_RENDER_MODE_LCD_V, + + FT_RENDER_MODE_MAX + + } FT_Render_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_render_mode_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated. Use the corresponding */ + /* @FT_Render_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_render_mode_normal :: see @FT_RENDER_MODE_NORMAL */ + /* ft_render_mode_mono :: see @FT_RENDER_MODE_MONO */ + /* */ +#define ft_render_mode_normal FT_RENDER_MODE_NORMAL +#define ft_render_mode_mono FT_RENDER_MODE_MONO + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Render_Glyph */ + /* */ + /* <Description> */ + /* Convert a given glyph image to a bitmap. It does so by inspecting */ + /* the glyph image format, finding the relevant renderer, and */ + /* invoking it. */ + /* */ + /* <InOut> */ + /* slot :: A handle to the glyph slot containing the image to */ + /* convert. */ + /* */ + /* <Input> */ + /* render_mode :: This is the render mode used to render the glyph */ + /* image into a bitmap. See @FT_Render_Mode for a */ + /* list of possible values. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Render_Glyph( FT_GlyphSlot slot, + FT_Render_Mode render_mode ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Kerning_Mode */ + /* */ + /* <Description> */ + /* An enumeration used to specify which kerning values to return in */ + /* @FT_Get_Kerning. */ + /* */ + /* <Values> */ + /* FT_KERNING_DEFAULT :: Return scaled and grid-fitted kerning */ + /* distances (value is~0). */ + /* */ + /* FT_KERNING_UNFITTED :: Return scaled but un-grid-fitted kerning */ + /* distances. */ + /* */ + /* FT_KERNING_UNSCALED :: Return the kerning vector in original font */ + /* units. */ + /* */ + typedef enum FT_Kerning_Mode_ + { + FT_KERNING_DEFAULT = 0, + FT_KERNING_UNFITTED, + FT_KERNING_UNSCALED + + } FT_Kerning_Mode; + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_default */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_DEFAULT */ + /* instead. */ + /* */ +#define ft_kerning_default FT_KERNING_DEFAULT + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_unfitted */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_UNFITTED */ + /* instead. */ + /* */ +#define ft_kerning_unfitted FT_KERNING_UNFITTED + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_unscaled */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_UNSCALED */ + /* instead. */ + /* */ +#define ft_kerning_unscaled FT_KERNING_UNSCALED + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Kerning */ + /* */ + /* <Description> */ + /* Return the kerning vector between two glyphs of a same face. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* left_glyph :: The index of the left glyph in the kern pair. */ + /* */ + /* right_glyph :: The index of the right glyph in the kern pair. */ + /* */ + /* kern_mode :: See @FT_Kerning_Mode for more information. */ + /* Determines the scale and dimension of the returned */ + /* kerning vector. */ + /* */ + /* <Output> */ + /* akerning :: The kerning vector. This is either in font units */ + /* or in pixels (26.6 format) for scalable formats, */ + /* and in pixels for fixed-sizes formats. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* Only horizontal layouts (left-to-right & right-to-left) are */ + /* supported by this method. Other layouts, or more sophisticated */ + /* kernings, are out of the scope of this API function -- they can be */ + /* implemented through format-specific interfaces. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Kerning( FT_Face face, + FT_UInt left_glyph, + FT_UInt right_glyph, + FT_UInt kern_mode, + FT_Vector *akerning ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Track_Kerning */ + /* */ + /* <Description> */ + /* Return the track kerning for a given face object at a given size. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* point_size :: The point size in 16.16 fractional points. */ + /* */ + /* degree :: The degree of tightness. */ + /* */ + /* <Output> */ + /* akerning :: The kerning in 16.16 fractional points. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Track_Kerning( FT_Face face, + FT_Fixed point_size, + FT_Int degree, + FT_Fixed* akerning ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Glyph_Name */ + /* */ + /* <Description> */ + /* Retrieve the ASCII name of a given glyph in a face. This only */ + /* works for those faces where @FT_HAS_GLYPH_NAMES(face) returns~1. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* glyph_index :: The glyph index. */ + /* */ + /* buffer_max :: The maximal number of bytes available in the */ + /* buffer. */ + /* */ + /* <Output> */ + /* buffer :: A pointer to a target buffer where the name is */ + /* copied to. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* An error is returned if the face doesn't provide glyph names or if */ + /* the glyph index is invalid. In all cases of failure, the first */ + /* byte of `buffer' is set to~0 to indicate an empty name. */ + /* */ + /* The glyph name is truncated to fit within the buffer if it is too */ + /* long. The returned string is always zero-terminated. */ + /* */ + /* This function is not compiled within the library if the config */ + /* macro `FT_CONFIG_OPTION_NO_GLYPH_NAMES' is defined in */ + /* `include/freetype/config/ftoptions.h'. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Glyph_Name( FT_Face face, + FT_UInt glyph_index, + FT_Pointer buffer, + FT_UInt buffer_max ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Postscript_Name */ + /* */ + /* <Description> */ + /* Retrieve the ASCII PostScript name of a given face, if available. */ + /* This only works with PostScript and TrueType fonts. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Return> */ + /* A pointer to the face's PostScript name. NULL if unavailable. */ + /* */ + /* <Note> */ + /* The returned pointer is owned by the face and is destroyed with */ + /* it. */ + /* */ + FT_EXPORT( const char* ) + FT_Get_Postscript_Name( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Select_Charmap */ + /* */ + /* <Description> */ + /* Select a given charmap by its encoding tag (as listed in */ + /* `freetype.h'). */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* encoding :: A handle to the selected encoding. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function returns an error if no charmap in the face */ + /* corresponds to the encoding queried here. */ + /* */ + /* Because many fonts contain more than a single cmap for Unicode */ + /* encoding, this function has some special code to select the one */ + /* which covers Unicode best (`best' in the sense that a UCS-4 cmap */ + /* is preferred to a UCS-2 cmap). It is thus preferable to */ + /* @FT_Set_Charmap in this case. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Select_Charmap( FT_Face face, + FT_Encoding encoding ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Charmap */ + /* */ + /* <Description> */ + /* Select a given charmap for character code to glyph index mapping. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* charmap :: A handle to the selected charmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function returns an error if the charmap is not part of */ + /* the face (i.e., if it is not listed in the `face->charmaps' */ + /* table). */ + /* */ + /* It also fails if a type~14 charmap is selected. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Charmap( FT_Face face, + FT_CharMap charmap ); + + + /************************************************************************* + * + * @function: + * FT_Get_Charmap_Index + * + * @description: + * Retrieve index of a given charmap. + * + * @input: + * charmap :: + * A handle to a charmap. + * + * @return: + * The index into the array of character maps within the face to which + * `charmap' belongs. If an error occurs, -1 is returned. + * + */ + FT_EXPORT( FT_Int ) + FT_Get_Charmap_Index( FT_CharMap charmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Char_Index */ + /* */ + /* <Description> */ + /* Return the glyph index of a given character code. This function */ + /* uses a charmap object to do the mapping. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* charcode :: The character code. */ + /* */ + /* <Return> */ + /* The glyph index. 0~means `undefined character code'. */ + /* */ + /* <Note> */ + /* If you use FreeType to manipulate the contents of font files */ + /* directly, be aware that the glyph index returned by this function */ + /* doesn't always correspond to the internal indices used within */ + /* the file. This is done to ensure that value~0 always corresponds */ + /* to the `missing glyph'. */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Get_Char_Index( FT_Face face, + FT_ULong charcode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_First_Char */ + /* */ + /* <Description> */ + /* This function is used to return the first character code in the */ + /* current charmap of a given face. It also returns the */ + /* corresponding glyph index. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Output> */ + /* agindex :: Glyph index of first character code. 0~if charmap is */ + /* empty. */ + /* */ + /* <Return> */ + /* The charmap's first character code. */ + /* */ + /* <Note> */ + /* You should use this function with @FT_Get_Next_Char to be able to */ + /* parse all character codes available in a given charmap. The code */ + /* should look like this: */ + /* */ + /* { */ + /* FT_ULong charcode; */ + /* FT_UInt gindex; */ + /* */ + /* */ + /* charcode = FT_Get_First_Char( face, &gindex ); */ + /* while ( gindex != 0 ) */ + /* { */ + /* ... do something with (charcode,gindex) pair ... */ + /* */ + /* charcode = FT_Get_Next_Char( face, charcode, &gindex ); */ + /* } */ + /* } */ + /* */ + /* Note that `*agindex' is set to~0 if the charmap is empty. The */ + /* result itself can be~0 in two cases: if the charmap is empty or */ + /* if the value~0 is the first valid character code. */ + /* */ + FT_EXPORT( FT_ULong ) + FT_Get_First_Char( FT_Face face, + FT_UInt *agindex ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Next_Char */ + /* */ + /* <Description> */ + /* This function is used to return the next character code in the */ + /* current charmap of a given face following the value `char_code', */ + /* as well as the corresponding glyph index. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* char_code :: The starting character code. */ + /* */ + /* <Output> */ + /* agindex :: Glyph index of next character code. 0~if charmap */ + /* is empty. */ + /* */ + /* <Return> */ + /* The charmap's next character code. */ + /* */ + /* <Note> */ + /* You should use this function with @FT_Get_First_Char to walk */ + /* over all character codes available in a given charmap. See the */ + /* note for this function for a simple code example. */ + /* */ + /* Note that `*agindex' is set to~0 when there are no more codes in */ + /* the charmap. */ + /* */ + FT_EXPORT( FT_ULong ) + FT_Get_Next_Char( FT_Face face, + FT_ULong char_code, + FT_UInt *agindex ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Name_Index */ + /* */ + /* <Description> */ + /* Return the glyph index of a given glyph name. This function uses */ + /* driver specific objects to do the translation. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* glyph_name :: The glyph name. */ + /* */ + /* <Return> */ + /* The glyph index. 0~means `undefined character code'. */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Get_Name_Index( FT_Face face, + FT_String* glyph_name ); + + + /************************************************************************* + * + * @macro: + * FT_SUBGLYPH_FLAG_XXX + * + * @description: + * A list of constants used to describe subglyphs. Please refer to the + * TrueType specification for the meaning of the various flags. + * + * @values: + * FT_SUBGLYPH_FLAG_ARGS_ARE_WORDS :: + * FT_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES :: + * FT_SUBGLYPH_FLAG_ROUND_XY_TO_GRID :: + * FT_SUBGLYPH_FLAG_SCALE :: + * FT_SUBGLYPH_FLAG_XY_SCALE :: + * FT_SUBGLYPH_FLAG_2X2 :: + * FT_SUBGLYPH_FLAG_USE_MY_METRICS :: + * + */ +#define FT_SUBGLYPH_FLAG_ARGS_ARE_WORDS 1 +#define FT_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES 2 +#define FT_SUBGLYPH_FLAG_ROUND_XY_TO_GRID 4 +#define FT_SUBGLYPH_FLAG_SCALE 8 +#define FT_SUBGLYPH_FLAG_XY_SCALE 0x40 +#define FT_SUBGLYPH_FLAG_2X2 0x80 +#define FT_SUBGLYPH_FLAG_USE_MY_METRICS 0x200 + + + /************************************************************************* + * + * @func: + * FT_Get_SubGlyph_Info + * + * @description: + * Retrieve a description of a given subglyph. Only use it if + * `glyph->format' is @FT_GLYPH_FORMAT_COMPOSITE; an error is + * returned otherwise. + * + * @input: + * glyph :: + * The source glyph slot. + * + * sub_index :: + * The index of the subglyph. Must be less than + * `glyph->num_subglyphs'. + * + * @output: + * p_index :: + * The glyph index of the subglyph. + * + * p_flags :: + * The subglyph flags, see @FT_SUBGLYPH_FLAG_XXX. + * + * p_arg1 :: + * The subglyph's first argument (if any). + * + * p_arg2 :: + * The subglyph's second argument (if any). + * + * p_transform :: + * The subglyph transformation (if any). + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The values of `*p_arg1', `*p_arg2', and `*p_transform' must be + * interpreted depending on the flags returned in `*p_flags'. See the + * TrueType specification for details. + * + */ + FT_EXPORT( FT_Error ) + FT_Get_SubGlyph_Info( FT_GlyphSlot glyph, + FT_UInt sub_index, + FT_Int *p_index, + FT_UInt *p_flags, + FT_Int *p_arg1, + FT_Int *p_arg2, + FT_Matrix *p_transform ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_FSTYPE_XXX */ + /* */ + /* <Description> */ + /* A list of bit flags used in the `fsType' field of the OS/2 table */ + /* in a TrueType or OpenType font and the `FSType' entry in a */ + /* PostScript font. These bit flags are returned by */ + /* @FT_Get_FSType_Flags; they inform client applications of embedding */ + /* and subsetting restrictions associated with a font. */ + /* */ + /* See http://www.adobe.com/devnet/acrobat/pdfs/FontPolicies.pdf for */ + /* more details. */ + /* */ + /* <Values> */ + /* FT_FSTYPE_INSTALLABLE_EMBEDDING :: */ + /* Fonts with no fsType bit set may be embedded and permanently */ + /* installed on the remote system by an application. */ + /* */ + /* FT_FSTYPE_RESTRICTED_LICENSE_EMBEDDING :: */ + /* Fonts that have only this bit set must not be modified, embedded */ + /* or exchanged in any manner without first obtaining permission of */ + /* the font software copyright owner. */ + /* */ + /* FT_FSTYPE_PREVIEW_AND_PRINT_EMBEDDING :: */ + /* If this bit is set, the font may be embedded and temporarily */ + /* loaded on the remote system. Documents containing Preview & */ + /* Print fonts must be opened `read-only'; no edits can be applied */ + /* to the document. */ + /* */ + /* FT_FSTYPE_EDITABLE_EMBEDDING :: */ + /* If this bit is set, the font may be embedded but must only be */ + /* installed temporarily on other systems. In contrast to Preview */ + /* & Print fonts, documents containing editable fonts may be opened */ + /* for reading, editing is permitted, and changes may be saved. */ + /* */ + /* FT_FSTYPE_NO_SUBSETTING :: */ + /* If this bit is set, the font may not be subsetted prior to */ + /* embedding. */ + /* */ + /* FT_FSTYPE_BITMAP_EMBEDDING_ONLY :: */ + /* If this bit is set, only bitmaps contained in the font may be */ + /* embedded; no outline data may be embedded. If there are no */ + /* bitmaps available in the font, then the font is unembeddable. */ + /* */ + /* <Note> */ + /* While the fsType flags can indicate that a font may be embedded, a */ + /* license with the font vendor may be separately required to use the */ + /* font in this way. */ + /* */ +#define FT_FSTYPE_INSTALLABLE_EMBEDDING 0x0000 +#define FT_FSTYPE_RESTRICTED_LICENSE_EMBEDDING 0x0002 +#define FT_FSTYPE_PREVIEW_AND_PRINT_EMBEDDING 0x0004 +#define FT_FSTYPE_EDITABLE_EMBEDDING 0x0008 +#define FT_FSTYPE_NO_SUBSETTING 0x0100 +#define FT_FSTYPE_BITMAP_EMBEDDING_ONLY 0x0200 + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_FSType_Flags */ + /* */ + /* <Description> */ + /* Return the fsType flags for a font. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Return> */ + /* The fsType flags, @FT_FSTYPE_XXX. */ + /* */ + /* <Note> */ + /* Use this function rather than directly reading the `fs_type' field */ + /* in the @PS_FontInfoRec structure which is only guaranteed to */ + /* return the correct results for Type~1 fonts. */ + /* */ + FT_EXPORT( FT_UShort ) + FT_Get_FSType_Flags( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* glyph_variants */ + /* */ + /* <Title> */ + /* Glyph Variants */ + /* */ + /* <Abstract> */ + /* The FreeType~2 interface to Unicode Ideographic Variation */ + /* Sequences (IVS), using the SFNT cmap format~14. */ + /* */ + /* <Description> */ + /* Many CJK characters have variant forms. They are a sort of grey */ + /* area somewhere between being totally irrelevant and semantically */ + /* distinct; for this reason, the Unicode consortium decided to */ + /* introduce Ideographic Variation Sequences (IVS), consisting of a */ + /* Unicode base character and one of 240 variant selectors */ + /* (U+E0100-U+E01EF), instead of further extending the already huge */ + /* code range for CJK characters. */ + /* */ + /* An IVS is registered and unique; for further details please refer */ + /* to Unicode Technical Report #37, the Ideographic Variation */ + /* Database. To date (October 2007), the character with the most */ + /* variants is U+908A, having 8~such IVS. */ + /* */ + /* Adobe and MS decided to support IVS with a new cmap subtable */ + /* (format~14). It is an odd subtable because it is not a mapping of */ + /* input code points to glyphs, but contains lists of all variants */ + /* supported by the font. */ + /* */ + /* A variant may be either `default' or `non-default'. A default */ + /* variant is the one you will get for that code point if you look it */ + /* up in the standard Unicode cmap. A non-default variant is a */ + /* different glyph. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetCharVariantIndex */ + /* */ + /* <Description> */ + /* Return the glyph index of a given character code as modified by */ + /* the variation selector. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* charcode :: */ + /* The character code point in Unicode. */ + /* */ + /* variantSelector :: */ + /* The Unicode code point of the variation selector. */ + /* */ + /* <Return> */ + /* The glyph index. 0~means either `undefined character code', or */ + /* `undefined selector code', or `no variation selector cmap */ + /* subtable', or `current CharMap is not Unicode'. */ + /* */ + /* <Note> */ + /* If you use FreeType to manipulate the contents of font files */ + /* directly, be aware that the glyph index returned by this function */ + /* doesn't always correspond to the internal indices used within */ + /* the file. This is done to ensure that value~0 always corresponds */ + /* to the `missing glyph'. */ + /* */ + /* This function is only meaningful if */ + /* a) the font has a variation selector cmap sub table, */ + /* and */ + /* b) the current charmap has a Unicode encoding. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Face_GetCharVariantIndex( FT_Face face, + FT_ULong charcode, + FT_ULong variantSelector ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetCharVariantIsDefault */ + /* */ + /* <Description> */ + /* Check whether this variant of this Unicode character is the one to */ + /* be found in the `cmap'. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* charcode :: */ + /* The character codepoint in Unicode. */ + /* */ + /* variantSelector :: */ + /* The Unicode codepoint of the variation selector. */ + /* */ + /* <Return> */ + /* 1~if found in the standard (Unicode) cmap, 0~if found in the */ + /* variation selector cmap, or -1 if it is not a variant. */ + /* */ + /* <Note> */ + /* This function is only meaningful if the font has a variation */ + /* selector cmap subtable. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_Int ) + FT_Face_GetCharVariantIsDefault( FT_Face face, + FT_ULong charcode, + FT_ULong variantSelector ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetVariantSelectors */ + /* */ + /* <Description> */ + /* Return a zero-terminated list of Unicode variant selectors found */ + /* in the font. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* <Return> */ + /* A pointer to an array of selector code points, or NULL if there is */ + /* no valid variant selector cmap subtable. */ + /* */ + /* <Note> */ + /* The last item in the array is~0; the array is owned by the */ + /* @FT_Face object but can be overwritten or released on the next */ + /* call to a FreeType function. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt32* ) + FT_Face_GetVariantSelectors( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetVariantsOfChar */ + /* */ + /* <Description> */ + /* Return a zero-terminated list of Unicode variant selectors found */ + /* for the specified character code. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* charcode :: */ + /* The character codepoint in Unicode. */ + /* */ + /* <Return> */ + /* A pointer to an array of variant selector code points which are */ + /* active for the given character, or NULL if the corresponding list */ + /* is empty. */ + /* */ + /* <Note> */ + /* The last item in the array is~0; the array is owned by the */ + /* @FT_Face object but can be overwritten or released on the next */ + /* call to a FreeType function. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt32* ) + FT_Face_GetVariantsOfChar( FT_Face face, + FT_ULong charcode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetCharsOfVariant */ + /* */ + /* <Description> */ + /* Return a zero-terminated list of Unicode character codes found for */ + /* the specified variant selector. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* variantSelector :: */ + /* The variant selector code point in Unicode. */ + /* */ + /* <Return> */ + /* A list of all the code points which are specified by this selector */ + /* (both default and non-default codes are returned) or NULL if there */ + /* is no valid cmap or the variant selector is invalid. */ + /* */ + /* <Note> */ + /* The last item in the array is~0; the array is owned by the */ + /* @FT_Face object but can be overwritten or released on the next */ + /* call to a FreeType function. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt32* ) + FT_Face_GetCharsOfVariant( FT_Face face, + FT_ULong variantSelector ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* computations */ + /* */ + /* <Title> */ + /* Computations */ + /* */ + /* <Abstract> */ + /* Crunching fixed numbers and vectors. */ + /* */ + /* <Description> */ + /* This section contains various functions used to perform */ + /* computations on 16.16 fixed-float numbers or 2d vectors. */ + /* */ + /* <Order> */ + /* FT_MulDiv */ + /* FT_MulFix */ + /* FT_DivFix */ + /* FT_RoundFix */ + /* FT_CeilFix */ + /* FT_FloorFix */ + /* FT_Vector_Transform */ + /* FT_Matrix_Multiply */ + /* FT_Matrix_Invert */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_MulDiv */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation `(a*b)/c' */ + /* with maximal accuracy (it uses a 64-bit intermediate integer */ + /* whenever necessary). */ + /* */ + /* This function isn't necessarily as fast as some processor specific */ + /* operations, but is at least completely portable. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. */ + /* c :: The divisor. */ + /* */ + /* <Return> */ + /* The result of `(a*b)/c'. This function never traps when trying to */ + /* divide by zero; it simply returns `MaxInt' or `MinInt' depending */ + /* on the signs of `a' and `b'. */ + /* */ + FT_EXPORT( FT_Long ) + FT_MulDiv( FT_Long a, + FT_Long b, + FT_Long c ); + + + /* */ + + /* The following #if 0 ... #endif is for the documentation formatter, */ + /* hiding the internal `FT_MULFIX_INLINED' macro. */ + +#if 0 + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_MulFix */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation */ + /* `(a*b)/0x10000' with maximal accuracy. Most of the time this is */ + /* used to multiply a given value by a 16.16 fixed float factor. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. Use a 16.16 factor here whenever */ + /* possible (see note below). */ + /* */ + /* <Return> */ + /* The result of `(a*b)/0x10000'. */ + /* */ + /* <Note> */ + /* This function has been optimized for the case where the absolute */ + /* value of `a' is less than 2048, and `b' is a 16.16 scaling factor. */ + /* As this happens mainly when scaling from notional units to */ + /* fractional pixels in FreeType, it resulted in noticeable speed */ + /* improvements between versions 2.x and 1.x. */ + /* */ + /* As a conclusion, always try to place a 16.16 factor as the */ + /* _second_ argument of this function; this can make a great */ + /* difference. */ + /* */ + FT_EXPORT( FT_Long ) + FT_MulFix( FT_Long a, + FT_Long b ); + + /* */ +#endif + +#ifdef FT_MULFIX_INLINED +#define FT_MulFix( a, b ) FT_MULFIX_INLINED( a, b ) +#else + FT_EXPORT( FT_Long ) + FT_MulFix( FT_Long a, + FT_Long b ); +#endif + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_DivFix */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation */ + /* `(a*0x10000)/b' with maximal accuracy. Most of the time, this is */ + /* used to divide a given value by a 16.16 fixed float factor. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. Use a 16.16 factor here whenever */ + /* possible (see note below). */ + /* */ + /* <Return> */ + /* The result of `(a*0x10000)/b'. */ + /* */ + /* <Note> */ + /* The optimization for FT_DivFix() is simple: If (a~<<~16) fits in */ + /* 32~bits, then the division is computed directly. Otherwise, we */ + /* use a specialized version of @FT_MulDiv. */ + /* */ + FT_EXPORT( FT_Long ) + FT_DivFix( FT_Long a, + FT_Long b ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_RoundFix */ + /* */ + /* <Description> */ + /* A very simple function used to round a 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number to be rounded. */ + /* */ + /* <Return> */ + /* The result of `(a + 0x8000) & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_RoundFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_CeilFix */ + /* */ + /* <Description> */ + /* A very simple function used to compute the ceiling function of a */ + /* 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number for which the ceiling function is to be computed. */ + /* */ + /* <Return> */ + /* The result of `(a + 0x10000 - 1) & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_CeilFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_FloorFix */ + /* */ + /* <Description> */ + /* A very simple function used to compute the floor function of a */ + /* 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number for which the floor function is to be computed. */ + /* */ + /* <Return> */ + /* The result of `a & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_FloorFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Vector_Transform */ + /* */ + /* <Description> */ + /* Transform a single vector through a 2x2 matrix. */ + /* */ + /* <InOut> */ + /* vector :: The target vector to transform. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the source 2x2 matrix. */ + /* */ + /* <Note> */ + /* The result is undefined if either `vector' or `matrix' is invalid. */ + /* */ + FT_EXPORT( void ) + FT_Vector_Transform( FT_Vector* vec, + const FT_Matrix* matrix ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* version */ + /* */ + /* <Title> */ + /* FreeType Version */ + /* */ + /* <Abstract> */ + /* Functions and macros related to FreeType versions. */ + /* */ + /* <Description> */ + /* Note that those functions and macros are of limited use because */ + /* even a new release of FreeType with only documentation changes */ + /* increases the version number. */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @enum: + * FREETYPE_XXX + * + * @description: + * These three macros identify the FreeType source code version. + * Use @FT_Library_Version to access them at runtime. + * + * @values: + * FREETYPE_MAJOR :: The major version number. + * FREETYPE_MINOR :: The minor version number. + * FREETYPE_PATCH :: The patch level. + * + * @note: + * The version number of FreeType if built as a dynamic link library + * with the `libtool' package is _not_ controlled by these three + * macros. + * + */ +#define FREETYPE_MAJOR 2 +#define FREETYPE_MINOR 4 +#define FREETYPE_PATCH 0 + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Library_Version */ + /* */ + /* <Description> */ + /* Return the version of the FreeType library being used. This is */ + /* useful when dynamically linking to the library, since one cannot */ + /* use the macros @FREETYPE_MAJOR, @FREETYPE_MINOR, and */ + /* @FREETYPE_PATCH. */ + /* */ + /* <Input> */ + /* library :: A source library handle. */ + /* */ + /* <Output> */ + /* amajor :: The major version number. */ + /* */ + /* aminor :: The minor version number. */ + /* */ + /* apatch :: The patch version number. */ + /* */ + /* <Note> */ + /* The reason why this function takes a `library' argument is because */ + /* certain programs implement library initialization in a custom way */ + /* that doesn't use @FT_Init_FreeType. */ + /* */ + /* In such cases, the library version might not be available before */ + /* the library object has been created. */ + /* */ + FT_EXPORT( void ) + FT_Library_Version( FT_Library library, + FT_Int *amajor, + FT_Int *aminor, + FT_Int *apatch ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_CheckTrueTypePatents */ + /* */ + /* <Description> */ + /* Parse all bytecode instructions of a TrueType font file to check */ + /* whether any of the patented opcodes are used. This is only useful */ + /* if you want to be able to use the unpatented hinter with */ + /* fonts that do *not* use these opcodes. */ + /* */ + /* Note that this function parses *all* glyph instructions in the */ + /* font file, which may be slow. */ + /* */ + /* <Input> */ + /* face :: A face handle. */ + /* */ + /* <Return> */ + /* 1~if this is a TrueType font that uses one of the patented */ + /* opcodes, 0~otherwise. */ + /* */ + /* <Note> */ + /* Since May 2010, TrueType hinting is no longer patented. */ + /* */ + /* <Since> */ + /* 2.3.5 */ + /* */ + FT_EXPORT( FT_Bool ) + FT_Face_CheckTrueTypePatents( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_SetUnpatentedHinting */ + /* */ + /* <Description> */ + /* Enable or disable the unpatented hinter for a given face. */ + /* Only enable it if you have determined that the face doesn't */ + /* use any patented opcodes (see @FT_Face_CheckTrueTypePatents). */ + /* */ + /* <Input> */ + /* face :: A face handle. */ + /* */ + /* value :: New boolean setting. */ + /* */ + /* <Return> */ + /* The old setting value. This will always be false if this is not */ + /* an SFNT font, or if the unpatented hinter is not compiled in this */ + /* instance of the library. */ + /* */ + /* <Note> */ + /* Since May 2010, TrueType hinting is no longer patented. */ + /* */ + /* <Since> */ + /* 2.3.5 */ + /* */ + FT_EXPORT( FT_Bool ) + FT_Face_SetUnpatentedHinting( FT_Face face, + FT_Bool value ); + + /* */ + + +FT_END_HEADER + +#endif /* __FREETYPE_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftadvanc.h b/extlibs/headers/libfreetype/android/freetype/ftadvanc.h similarity index 89% rename from extlibs/headers/freetype2/ftadvanc.h rename to extlibs/headers/libfreetype/android/freetype/ftadvanc.h index 955f93fa..b2451bec 100644 --- a/extlibs/headers/freetype2/ftadvanc.h +++ b/extlibs/headers/libfreetype/android/freetype/ftadvanc.h @@ -4,7 +4,7 @@ /* */ /* Quick computation of advance widths (specification only). */ /* */ -/* Copyright 2008, 2013, 2014 by */ +/* Copyright 2008 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -48,11 +48,6 @@ FT_BEGIN_HEADER * @description: * This section contains functions to quickly extract advance values * without handling glyph outlines, if possible. - * - * @order: - * FT_Get_Advance - * FT_Get_Advances - * */ @@ -69,11 +64,11 @@ FT_BEGIN_HEADER /* corresponding hinting mode or font driver doesn't allow for very */ /* quick advance computation. */ /* */ - /* Typically, glyphs that are either unscaled, unhinted, bitmapped, */ + /* Typically, glyphs which are either unscaled, unhinted, bitmapped, */ /* or light-hinted can have their advance width computed very */ /* quickly. */ /* */ - /* Normal and bytecode hinted modes that require loading, scaling, */ + /* Normal and bytecode hinted modes, which require loading, scaling, */ /* and hinting of the glyph outline, are extremely slow by */ /* comparison. */ /* */ @@ -87,7 +82,8 @@ FT_BEGIN_HEADER /* */ /* <Description> */ /* Retrieve the advance value of a given glyph outline in an */ - /* @FT_Face. */ + /* @FT_Face. By default, the unhinted advance is returned in font */ + /* units. */ /* */ /* <Input> */ /* face :: The source @FT_Face handle. */ @@ -98,9 +94,8 @@ FT_BEGIN_HEADER /* calling @FT_Load_Glyph, used to determine what kind */ /* of advances you need. */ /* <Output> */ - /* padvance :: The advance value. If scaling is performed (based on */ - /* the value of `load_flags'), the advance value is in */ - /* 16.16 format. Otherwise, it is in font units. */ + /* padvance :: The advance value, in either font units or 16.16 */ + /* format. */ /* */ /* If @FT_LOAD_VERTICAL_LAYOUT is set, this is the */ /* vertical advance corresponding to a vertical layout. */ @@ -132,7 +127,8 @@ FT_BEGIN_HEADER /* */ /* <Description> */ /* Retrieve the advance values of several glyph outlines in an */ - /* @FT_Face. */ + /* @FT_Face. By default, the unhinted advances are returned in font */ + /* units. */ /* */ /* <Input> */ /* face :: The source @FT_Face handle. */ @@ -145,12 +141,8 @@ FT_BEGIN_HEADER /* calling @FT_Load_Glyph. */ /* */ /* <Output> */ - /* padvance :: The advance values. This array, to be provided by the */ - /* caller, must contain at least `count' elements. */ - /* */ - /* If scaling is performed (based on the value of */ - /* `load_flags'), the advance values are in 16.16 format. */ - /* Otherwise, they are in font units. */ + /* padvance :: The advances, in either font units or 16.16 format. */ + /* This array must contain at least `count' elements. */ /* */ /* If @FT_LOAD_VERTICAL_LAYOUT is set, these are the */ /* vertical advances corresponding to a vertical layout. */ @@ -176,7 +168,7 @@ FT_BEGIN_HEADER FT_Int32 load_flags, FT_Fixed *padvances ); - /* */ +/* */ FT_END_HEADER diff --git a/extlibs/headers/libfreetype/android/freetype/ftbbox.h b/extlibs/headers/libfreetype/android/freetype/ftbbox.h new file mode 100644 index 00000000..01fe3fb0 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/ftbbox.h @@ -0,0 +1,94 @@ +/***************************************************************************/ +/* */ +/* ftbbox.h */ +/* */ +/* FreeType exact bbox computation (specification). */ +/* */ +/* Copyright 1996-2001, 2003, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This component has a _single_ role: to compute exact outline bounding */ + /* boxes. */ + /* */ + /* It is separated from the rest of the engine for various technical */ + /* reasons. It may well be integrated in `ftoutln' later. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTBBOX_H__ +#define __FTBBOX_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* outline_processing */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Get_BBox */ + /* */ + /* <Description> */ + /* Compute the exact bounding box of an outline. This is slower */ + /* than computing the control box. However, it uses an advanced */ + /* algorithm which returns _very_ quickly when the two boxes */ + /* coincide. Otherwise, the outline Bézier arcs are traversed to */ + /* extract their extrema. */ + /* */ + /* <Input> */ + /* outline :: A pointer to the source outline. */ + /* */ + /* <Output> */ + /* abbox :: The outline's exact bounding box. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Get_BBox( FT_Outline* outline, + FT_BBox *abbox ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTBBOX_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/freetype2/ftbdf.h b/extlibs/headers/libfreetype/android/freetype/ftbdf.h similarity index 96% rename from extlibs/headers/freetype2/ftbdf.h rename to extlibs/headers/libfreetype/android/freetype/ftbdf.h index 6d262e41..4f8baf84 100644 --- a/extlibs/headers/freetype2/ftbdf.h +++ b/extlibs/headers/libfreetype/android/freetype/ftbdf.h @@ -4,7 +4,7 @@ /* */ /* FreeType API for accessing BDF-specific strings (specification). */ /* */ -/* Copyright 2002-2004, 2006, 2009, 2014 by */ +/* Copyright 2002, 2003, 2004, 2006, 2009 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -53,7 +53,7 @@ FT_BEGIN_HEADER /********************************************************************** * * @enum: - * BDF_PropertyType + * FT_PropertyType * * @description: * A list of BDF property types. @@ -106,8 +106,7 @@ FT_BEGIN_HEADER * The property type. * * u.atom :: - * The atom string, if type is @BDF_PROPERTY_TYPE_ATOM. May be - * NULL, indicating an empty string. + * The atom string, if type is @BDF_PROPERTY_TYPE_ATOM. * * u.integer :: * A signed integer, if type is @BDF_PROPERTY_TYPE_INTEGER. @@ -200,7 +199,7 @@ FT_BEGIN_HEADER const char* prop_name, BDF_PropertyRec *aproperty ); - /* */ + /* */ FT_END_HEADER diff --git a/extlibs/headers/freetype2/ftbitmap.h b/extlibs/headers/libfreetype/android/freetype/ftbitmap.h similarity index 94% rename from extlibs/headers/freetype2/ftbitmap.h rename to extlibs/headers/libfreetype/android/freetype/ftbitmap.h index eae71690..92742369 100644 --- a/extlibs/headers/freetype2/ftbitmap.h +++ b/extlibs/headers/libfreetype/android/freetype/ftbitmap.h @@ -4,7 +4,7 @@ /* */ /* FreeType utility functions for bitmaps (specification). */ /* */ -/* Copyright 2004-2006, 2008, 2013, 2014 by */ +/* Copyright 2004, 2005, 2006, 2008 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -45,9 +45,7 @@ FT_BEGIN_HEADER /* Handling FT_Bitmap objects. */ /* */ /* <Description> */ - /* This section contains functions for handling @FT_Bitmap objects. */ - /* Note that none of the functions changes the bitmap's `flow' (as */ - /* indicated by the sign of the `pitch' field in `FT_Bitmap'). */ + /* This section contains functions for converting FT_Bitmap objects. */ /* */ /*************************************************************************/ @@ -124,9 +122,6 @@ FT_BEGIN_HEADER /* If you want to embolden the bitmap owned by a @FT_GlyphSlotRec, */ /* you should call @FT_GlyphSlot_Own_Bitmap on the slot first. */ /* */ - /* Bitmaps in @FT_PIXEL_MODE_GRAY2 and @FT_PIXEL_MODE_GRAY@ format */ - /* are converted to @FT_PIXEL_MODE_GRAY format (i.e., 8bpp). */ - /* */ FT_EXPORT( FT_Error ) FT_Bitmap_Embolden( FT_Library library, FT_Bitmap* bitmap, @@ -140,9 +135,9 @@ FT_BEGIN_HEADER /* FT_Bitmap_Convert */ /* */ /* <Description> */ - /* Convert a bitmap object with depth 1bpp, 2bpp, 4bpp, 8bpp or 32bpp */ - /* to a bitmap object with depth 8bpp, making the number of used */ - /* bytes line (a.k.a. the `pitch') a multiple of `alignment'. */ + /* Convert a bitmap object with depth 1bpp, 2bpp, 4bpp, or 8bpp to a */ + /* bitmap object with depth 8bpp, making the number of used bytes per */ + /* line (a.k.a. the `pitch') a multiple of `alignment'. */ /* */ /* <Input> */ /* library :: A handle to a library object. */ diff --git a/extlibs/headers/freetype2/ftcache.h b/extlibs/headers/libfreetype/android/freetype/ftcache.h similarity index 94% rename from extlibs/headers/freetype2/ftcache.h rename to extlibs/headers/libfreetype/android/freetype/ftcache.h index a30e925c..a9e1237b 100644 --- a/extlibs/headers/freetype2/ftcache.h +++ b/extlibs/headers/libfreetype/android/freetype/ftcache.h @@ -4,7 +4,7 @@ /* */ /* FreeType Cache subsystem (specification). */ /* */ -/* Copyright 1996-2008, 2010, 2013, 2014 by */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2010 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -56,12 +56,9 @@ FT_BEGIN_HEADER * interpret them in any way. * * Second, the cache calls, only when needed, a client-provided function - * to convert an @FTC_FaceID into a new @FT_Face object. The latter is + * to convert a @FTC_FaceID into a new @FT_Face object. The latter is * then completely managed by the cache, including its termination - * through @FT_Done_Face. To monitor termination of face objects, the - * finalizer callback in the `generic' field of the @FT_Face object can - * be used, which might also be used to store the @FTC_FaceID of the - * face. + * through @FT_Done_Face. * * Clients are free to map face IDs to anything else. The most simple * usage is to associate them to a (pathname,face_index) pair that is @@ -156,7 +153,7 @@ FT_BEGIN_HEADER * @note: * Never use NULL as a valid @FTC_FaceID. * - * Face IDs are passed by the client to the cache manager that calls, + * Face IDs are passed by the client to the cache manager, which calls, * when needed, the @FTC_Face_Requester to translate them into new * @FT_Face objects. * @@ -209,10 +206,16 @@ FT_BEGIN_HEADER typedef FT_Error (*FTC_Face_Requester)( FTC_FaceID face_id, FT_Library library, - FT_Pointer req_data, + FT_Pointer request_data, FT_Face* aface ); - /* */ + /* */ + +#define FT_POINTER_TO_ULONG( p ) ( (FT_ULong)(FT_Pointer)(p) ) + +#define FTC_FACE_ID_HASH( i ) \ + ((FT_UInt32)(( FT_POINTER_TO_ULONG( i ) >> 3 ) ^ \ + ( FT_POINTER_TO_ULONG( i ) << 7 ) ) ) /*************************************************************************/ @@ -370,7 +373,7 @@ FT_BEGIN_HEADER /* should never try to discard it yourself. */ /* */ /* The @FT_Face object doesn't necessarily have a current size object */ - /* (i.e., face->size can be~0). If you need a specific `font size', */ + /* (i.e., face->size can be 0). If you need a specific `font size', */ /* use @FTC_Manager_LookupSize instead. */ /* */ /* Never change the face's transformation matrix (i.e., never call */ @@ -694,6 +697,11 @@ FT_BEGIN_HEADER (d1)->width == (d2)->width && \ (d1)->flags == (d2)->flags ) +#define FTC_IMAGE_TYPE_HASH( d ) \ + (FT_UFast)( FTC_FACE_ID_HASH( (d)->face_id ) ^ \ + ( (d)->width << 8 ) ^ (d)->height ^ \ + ( (d)->flags << 4 ) ) + /*************************************************************************/ /* */ @@ -701,7 +709,7 @@ FT_BEGIN_HEADER /* FTC_ImageCache */ /* */ /* <Description> */ - /* A handle to a glyph image cache object. They are designed to */ + /* A handle to an glyph image cache object. They are designed to */ /* hold many distinct glyph images while not exceeding a certain */ /* memory threshold. */ /* */ @@ -1046,9 +1054,69 @@ FT_BEGIN_HEADER FTC_SBit *sbit, FTC_Node *anode ); + + /* */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /*@***********************************************************************/ + /* */ + /* <Struct> */ + /* FTC_FontRec */ + /* */ + /* <Description> */ + /* A simple structure used to describe a given `font' to the cache */ + /* manager. Note that a `font' is the combination of a given face */ + /* with a given character size. */ + /* */ + /* <Fields> */ + /* face_id :: The ID of the face to use. */ + /* */ + /* pix_width :: The character width in integer pixels. */ + /* */ + /* pix_height :: The character height in integer pixels. */ + /* */ + typedef struct FTC_FontRec_ + { + FTC_FaceID face_id; + FT_UShort pix_width; + FT_UShort pix_height; + + } FTC_FontRec; + + /* */ +#define FTC_FONT_COMPARE( f1, f2 ) \ + ( (f1)->face_id == (f2)->face_id && \ + (f1)->pix_width == (f2)->pix_width && \ + (f1)->pix_height == (f2)->pix_height ) + +#define FTC_FONT_HASH( f ) \ + (FT_UInt32)( FTC_FACE_ID_HASH((f)->face_id) ^ \ + ((f)->pix_width << 8) ^ \ + ((f)->pix_height) ) + + typedef FTC_FontRec* FTC_Font; + + + FT_EXPORT( FT_Error ) + FTC_Manager_Lookup_Face( FTC_Manager manager, + FTC_FaceID face_id, + FT_Face *aface ); + + FT_EXPORT( FT_Error ) + FTC_Manager_Lookup_Size( FTC_Manager manager, + FTC_Font font, + FT_Face *aface, + FT_Size *asize ); + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + + /* */ + FT_END_HEADER #endif /* __FTCACHE_H__ */ diff --git a/extlibs/headers/libfreetype/android/freetype/ftchapters.h b/extlibs/headers/libfreetype/android/freetype/ftchapters.h new file mode 100644 index 00000000..7775a6bb --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/ftchapters.h @@ -0,0 +1,103 @@ +/***************************************************************************/ +/* */ +/* This file defines the structure of the FreeType reference. */ +/* It is used by the python script which generates the HTML files. */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* general_remarks */ +/* */ +/* <Title> */ +/* General Remarks */ +/* */ +/* <Sections> */ +/* user_allocation */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* core_api */ +/* */ +/* <Title> */ +/* Core API */ +/* */ +/* <Sections> */ +/* version */ +/* basic_types */ +/* base_interface */ +/* glyph_variants */ +/* glyph_management */ +/* mac_specific */ +/* sizes_management */ +/* header_file_macros */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* format_specific */ +/* */ +/* <Title> */ +/* Format-Specific API */ +/* */ +/* <Sections> */ +/* multiple_masters */ +/* truetype_tables */ +/* type1_tables */ +/* sfnt_names */ +/* bdf_fonts */ +/* cid_fonts */ +/* pfr_fonts */ +/* winfnt_fonts */ +/* font_formats */ +/* gasp_table */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* cache_subsystem */ +/* */ +/* <Title> */ +/* Cache Sub-System */ +/* */ +/* <Sections> */ +/* cache_subsystem */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* support_api */ +/* */ +/* <Title> */ +/* Support API */ +/* */ +/* <Sections> */ +/* computations */ +/* list_processing */ +/* outline_processing */ +/* quick_advance */ +/* bitmap_handling */ +/* raster */ +/* glyph_stroker */ +/* system_interface */ +/* module_management */ +/* gzip */ +/* lzw */ +/* lcd_filtering */ +/* */ +/***************************************************************************/ diff --git a/extlibs/headers/freetype2/ftcid.h b/extlibs/headers/libfreetype/android/freetype/ftcid.h similarity index 99% rename from extlibs/headers/freetype2/ftcid.h rename to extlibs/headers/libfreetype/android/freetype/ftcid.h index 17550d87..203a30ca 100644 --- a/extlibs/headers/freetype2/ftcid.h +++ b/extlibs/headers/libfreetype/android/freetype/ftcid.h @@ -156,8 +156,7 @@ FT_BEGIN_HEADER FT_UInt glyph_index, FT_UInt *cid ); - /* */ - + /* */ FT_END_HEADER diff --git a/extlibs/headers/libfreetype/android/freetype/fterrdef.h b/extlibs/headers/libfreetype/android/freetype/fterrdef.h new file mode 100644 index 00000000..bf522206 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/fterrdef.h @@ -0,0 +1,244 @@ +/***************************************************************************/ +/* */ +/* fterrdef.h */ +/* */ +/* FreeType error codes (specification). */ +/* */ +/* Copyright 2002, 2004, 2006, 2007, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** LIST OF ERROR CODES/MESSAGES *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + + /* You need to define both FT_ERRORDEF_ and FT_NOERRORDEF_ before */ + /* including this file. */ + + + /* generic errors */ + + FT_NOERRORDEF_( Ok, 0x00, \ + "no error" ) + + FT_ERRORDEF_( Cannot_Open_Resource, 0x01, \ + "cannot open resource" ) + FT_ERRORDEF_( Unknown_File_Format, 0x02, \ + "unknown file format" ) + FT_ERRORDEF_( Invalid_File_Format, 0x03, \ + "broken file" ) + FT_ERRORDEF_( Invalid_Version, 0x04, \ + "invalid FreeType version" ) + FT_ERRORDEF_( Lower_Module_Version, 0x05, \ + "module version is too low" ) + FT_ERRORDEF_( Invalid_Argument, 0x06, \ + "invalid argument" ) + FT_ERRORDEF_( Unimplemented_Feature, 0x07, \ + "unimplemented feature" ) + FT_ERRORDEF_( Invalid_Table, 0x08, \ + "broken table" ) + FT_ERRORDEF_( Invalid_Offset, 0x09, \ + "broken offset within table" ) + FT_ERRORDEF_( Array_Too_Large, 0x0A, \ + "array allocation size too large" ) + + /* glyph/character errors */ + + FT_ERRORDEF_( Invalid_Glyph_Index, 0x10, \ + "invalid glyph index" ) + FT_ERRORDEF_( Invalid_Character_Code, 0x11, \ + "invalid character code" ) + FT_ERRORDEF_( Invalid_Glyph_Format, 0x12, \ + "unsupported glyph image format" ) + FT_ERRORDEF_( Cannot_Render_Glyph, 0x13, \ + "cannot render this glyph format" ) + FT_ERRORDEF_( Invalid_Outline, 0x14, \ + "invalid outline" ) + FT_ERRORDEF_( Invalid_Composite, 0x15, \ + "invalid composite glyph" ) + FT_ERRORDEF_( Too_Many_Hints, 0x16, \ + "too many hints" ) + FT_ERRORDEF_( Invalid_Pixel_Size, 0x17, \ + "invalid pixel size" ) + + /* handle errors */ + + FT_ERRORDEF_( Invalid_Handle, 0x20, \ + "invalid object handle" ) + FT_ERRORDEF_( Invalid_Library_Handle, 0x21, \ + "invalid library handle" ) + FT_ERRORDEF_( Invalid_Driver_Handle, 0x22, \ + "invalid module handle" ) + FT_ERRORDEF_( Invalid_Face_Handle, 0x23, \ + "invalid face handle" ) + FT_ERRORDEF_( Invalid_Size_Handle, 0x24, \ + "invalid size handle" ) + FT_ERRORDEF_( Invalid_Slot_Handle, 0x25, \ + "invalid glyph slot handle" ) + FT_ERRORDEF_( Invalid_CharMap_Handle, 0x26, \ + "invalid charmap handle" ) + FT_ERRORDEF_( Invalid_Cache_Handle, 0x27, \ + "invalid cache manager handle" ) + FT_ERRORDEF_( Invalid_Stream_Handle, 0x28, \ + "invalid stream handle" ) + + /* driver errors */ + + FT_ERRORDEF_( Too_Many_Drivers, 0x30, \ + "too many modules" ) + FT_ERRORDEF_( Too_Many_Extensions, 0x31, \ + "too many extensions" ) + + /* memory errors */ + + FT_ERRORDEF_( Out_Of_Memory, 0x40, \ + "out of memory" ) + FT_ERRORDEF_( Unlisted_Object, 0x41, \ + "unlisted object" ) + + /* stream errors */ + + FT_ERRORDEF_( Cannot_Open_Stream, 0x51, \ + "cannot open stream" ) + FT_ERRORDEF_( Invalid_Stream_Seek, 0x52, \ + "invalid stream seek" ) + FT_ERRORDEF_( Invalid_Stream_Skip, 0x53, \ + "invalid stream skip" ) + FT_ERRORDEF_( Invalid_Stream_Read, 0x54, \ + "invalid stream read" ) + FT_ERRORDEF_( Invalid_Stream_Operation, 0x55, \ + "invalid stream operation" ) + FT_ERRORDEF_( Invalid_Frame_Operation, 0x56, \ + "invalid frame operation" ) + FT_ERRORDEF_( Nested_Frame_Access, 0x57, \ + "nested frame access" ) + FT_ERRORDEF_( Invalid_Frame_Read, 0x58, \ + "invalid frame read" ) + + /* raster errors */ + + FT_ERRORDEF_( Raster_Uninitialized, 0x60, \ + "raster uninitialized" ) + FT_ERRORDEF_( Raster_Corrupted, 0x61, \ + "raster corrupted" ) + FT_ERRORDEF_( Raster_Overflow, 0x62, \ + "raster overflow" ) + FT_ERRORDEF_( Raster_Negative_Height, 0x63, \ + "negative height while rastering" ) + + /* cache errors */ + + FT_ERRORDEF_( Too_Many_Caches, 0x70, \ + "too many registered caches" ) + + /* TrueType and SFNT errors */ + + FT_ERRORDEF_( Invalid_Opcode, 0x80, \ + "invalid opcode" ) + FT_ERRORDEF_( Too_Few_Arguments, 0x81, \ + "too few arguments" ) + FT_ERRORDEF_( Stack_Overflow, 0x82, \ + "stack overflow" ) + FT_ERRORDEF_( Code_Overflow, 0x83, \ + "code overflow" ) + FT_ERRORDEF_( Bad_Argument, 0x84, \ + "bad argument" ) + FT_ERRORDEF_( Divide_By_Zero, 0x85, \ + "division by zero" ) + FT_ERRORDEF_( Invalid_Reference, 0x86, \ + "invalid reference" ) + FT_ERRORDEF_( Debug_OpCode, 0x87, \ + "found debug opcode" ) + FT_ERRORDEF_( ENDF_In_Exec_Stream, 0x88, \ + "found ENDF opcode in execution stream" ) + FT_ERRORDEF_( Nested_DEFS, 0x89, \ + "nested DEFS" ) + FT_ERRORDEF_( Invalid_CodeRange, 0x8A, \ + "invalid code range" ) + FT_ERRORDEF_( Execution_Too_Long, 0x8B, \ + "execution context too long" ) + FT_ERRORDEF_( Too_Many_Function_Defs, 0x8C, \ + "too many function definitions" ) + FT_ERRORDEF_( Too_Many_Instruction_Defs, 0x8D, \ + "too many instruction definitions" ) + FT_ERRORDEF_( Table_Missing, 0x8E, \ + "SFNT font table missing" ) + FT_ERRORDEF_( Horiz_Header_Missing, 0x8F, \ + "horizontal header (hhea) table missing" ) + FT_ERRORDEF_( Locations_Missing, 0x90, \ + "locations (loca) table missing" ) + FT_ERRORDEF_( Name_Table_Missing, 0x91, \ + "name table missing" ) + FT_ERRORDEF_( CMap_Table_Missing, 0x92, \ + "character map (cmap) table missing" ) + FT_ERRORDEF_( Hmtx_Table_Missing, 0x93, \ + "horizontal metrics (hmtx) table missing" ) + FT_ERRORDEF_( Post_Table_Missing, 0x94, \ + "PostScript (post) table missing" ) + FT_ERRORDEF_( Invalid_Horiz_Metrics, 0x95, \ + "invalid horizontal metrics" ) + FT_ERRORDEF_( Invalid_CharMap_Format, 0x96, \ + "invalid character map (cmap) format" ) + FT_ERRORDEF_( Invalid_PPem, 0x97, \ + "invalid ppem value" ) + FT_ERRORDEF_( Invalid_Vert_Metrics, 0x98, \ + "invalid vertical metrics" ) + FT_ERRORDEF_( Could_Not_Find_Context, 0x99, \ + "could not find context" ) + FT_ERRORDEF_( Invalid_Post_Table_Format, 0x9A, \ + "invalid PostScript (post) table format" ) + FT_ERRORDEF_( Invalid_Post_Table, 0x9B, \ + "invalid PostScript (post) table" ) + + /* CFF, CID, and Type 1 errors */ + + FT_ERRORDEF_( Syntax_Error, 0xA0, \ + "opcode syntax error" ) + FT_ERRORDEF_( Stack_Underflow, 0xA1, \ + "argument stack underflow" ) + FT_ERRORDEF_( Ignore, 0xA2, \ + "ignore" ) + FT_ERRORDEF_( No_Unicode_Glyph_Name, 0xA3, \ + "no Unicode glyph name found" ) + + + /* BDF errors */ + + FT_ERRORDEF_( Missing_Startfont_Field, 0xB0, \ + "`STARTFONT' field missing" ) + FT_ERRORDEF_( Missing_Font_Field, 0xB1, \ + "`FONT' field missing" ) + FT_ERRORDEF_( Missing_Size_Field, 0xB2, \ + "`SIZE' field missing" ) + FT_ERRORDEF_( Missing_Fontboundingbox_Field, 0xB3, \ + "`FONTBOUNDINGBOX' field missing" ) + FT_ERRORDEF_( Missing_Chars_Field, 0xB4, \ + "`CHARS' field missing" ) + FT_ERRORDEF_( Missing_Startchar_Field, 0xB5, \ + "`STARTCHAR' field missing" ) + FT_ERRORDEF_( Missing_Encoding_Field, 0xB6, \ + "`ENCODING' field missing" ) + FT_ERRORDEF_( Missing_Bbx_Field, 0xB7, \ + "`BBX' field missing" ) + FT_ERRORDEF_( Bbx_Too_Big, 0xB8, \ + "`BBX' too big" ) + FT_ERRORDEF_( Corrupted_Font_Header, 0xB9, \ + "Font header corrupted or missing fields" ) + FT_ERRORDEF_( Corrupted_Font_Glyphs, 0xBA, \ + "Font glyphs corrupted or missing fields" ) + + +/* END */ diff --git a/extlibs/headers/freetype2/fterrors.h b/extlibs/headers/libfreetype/android/freetype/fterrors.h similarity index 93% rename from extlibs/headers/freetype2/fterrors.h rename to extlibs/headers/libfreetype/android/freetype/fterrors.h index 0fa3e4dc..6600dadd 100644 --- a/extlibs/headers/freetype2/fterrors.h +++ b/extlibs/headers/libfreetype/android/freetype/fterrors.h @@ -4,7 +4,7 @@ /* */ /* FreeType error code handling (specification). */ /* */ -/* Copyright 1996-2002, 2004, 2007, 2013 by */ +/* Copyright 1996-2001, 2002, 2004, 2007 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -28,8 +28,9 @@ /* The configuration macro FT_CONFIG_OPTION_USE_MODULE_ERRORS can be */ /* defined in ftoption.h in order to make the higher byte indicate */ /* the module where the error has happened (this is not compatible */ - /* with standard builds of FreeType 2). See the file `ftmoderr.h' for */ - /* more details. */ + /* with standard builds of FreeType 2). You can then use the macro */ + /* FT_ERROR_BASE macro to extract the generic error code from an */ + /* FT_Error value. */ /* */ /* */ /* II - Error Message strings */ @@ -100,6 +101,12 @@ #undef FT_NEED_EXTERN_C +#undef FT_ERR_XCAT +#undef FT_ERR_CAT + +#define FT_ERR_XCAT( x, y ) x ## y +#define FT_ERR_CAT( x, y ) FT_ERR_XCAT( x, y ) + /* FT_ERR_PREFIX is used as a prefix for error identifiers. */ /* By default, we use `FT_Err_'. */ @@ -143,11 +150,11 @@ /* this macro is used to define an error */ -#define FT_ERRORDEF_( e, v, s ) \ +#define FT_ERRORDEF_( e, v, s ) \ FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v + FT_ERR_BASE, s ) /* this is only used for <module>_Err_Ok, which must be 0! */ -#define FT_NOERRORDEF_( e, v, s ) \ +#define FT_NOERRORDEF_( e, v, s ) \ FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v, s ) @@ -185,10 +192,11 @@ #undef FT_NOERRORDEF_ #undef FT_NEED_EXTERN_C +#undef FT_ERR_CONCAT #undef FT_ERR_BASE - /* FT_ERR_PREFIX is needed internally */ -#ifndef FT2_BUILD_LIBRARY + /* FT_KEEP_ERR_PREFIX is needed for ftvalid.h */ +#ifndef FT_KEEP_ERR_PREFIX #undef FT_ERR_PREFIX #endif diff --git a/extlibs/headers/libfreetype/android/freetype/ftgasp.h b/extlibs/headers/libfreetype/android/freetype/ftgasp.h new file mode 100644 index 00000000..91a769e5 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/ftgasp.h @@ -0,0 +1,120 @@ +/***************************************************************************/ +/* */ +/* ftgasp.h */ +/* */ +/* Access of TrueType's `gasp' table (specification). */ +/* */ +/* Copyright 2007, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef _FT_GASP_H_ +#define _FT_GASP_H_ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + + /*************************************************************************** + * + * @section: + * gasp_table + * + * @title: + * Gasp Table + * + * @abstract: + * Retrieving TrueType `gasp' table entries. + * + * @description: + * The function @FT_Get_Gasp can be used to query a TrueType or OpenType + * font for specific entries in its `gasp' table, if any. This is + * mainly useful when implementing native TrueType hinting with the + * bytecode interpreter to duplicate the Windows text rendering results. + */ + + /************************************************************************* + * + * @enum: + * FT_GASP_XXX + * + * @description: + * A list of values and/or bit-flags returned by the @FT_Get_Gasp + * function. + * + * @values: + * FT_GASP_NO_TABLE :: + * This special value means that there is no GASP table in this face. + * It is up to the client to decide what to do. + * + * FT_GASP_DO_GRIDFIT :: + * Grid-fitting and hinting should be performed at the specified ppem. + * This *really* means TrueType bytecode interpretation. + * + * FT_GASP_DO_GRAY :: + * Anti-aliased rendering should be performed at the specified ppem. + * + * FT_GASP_SYMMETRIC_SMOOTHING :: + * Smoothing along multiple axes must be used with ClearType. + * + * FT_GASP_SYMMETRIC_GRIDFIT :: + * Grid-fitting must be used with ClearType's symmetric smoothing. + * + * @note: + * `ClearType' is Microsoft's implementation of LCD rendering, partly + * protected by patents. + * + * @since: + * 2.3.0 + */ +#define FT_GASP_NO_TABLE -1 +#define FT_GASP_DO_GRIDFIT 0x01 +#define FT_GASP_DO_GRAY 0x02 +#define FT_GASP_SYMMETRIC_SMOOTHING 0x08 +#define FT_GASP_SYMMETRIC_GRIDFIT 0x10 + + + /************************************************************************* + * + * @func: + * FT_Get_Gasp + * + * @description: + * Read the `gasp' table from a TrueType or OpenType font file and + * return the entry corresponding to a given character pixel size. + * + * @input: + * face :: The source face handle. + * ppem :: The vertical character pixel size. + * + * @return: + * Bit flags (see @FT_GASP_XXX), or @FT_GASP_NO_TABLE if there is no + * `gasp' table in the face. + * + * @since: + * 2.3.0 + */ + FT_EXPORT( FT_Int ) + FT_Get_Gasp( FT_Face face, + FT_UInt ppem ); + +/* */ + +#endif /* _FT_GASP_H_ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftglyph.h b/extlibs/headers/libfreetype/android/freetype/ftglyph.h similarity index 96% rename from extlibs/headers/freetype2/ftglyph.h rename to extlibs/headers/libfreetype/android/freetype/ftglyph.h index 15fa6a99..0b8f0c04 100644 --- a/extlibs/headers/freetype2/ftglyph.h +++ b/extlibs/headers/libfreetype/android/freetype/ftglyph.h @@ -4,7 +4,7 @@ /* */ /* FreeType convenience functions to handle glyphs (specification). */ /* */ -/* Copyright 1996-2003, 2006, 2008, 2009, 2011, 2013, 2014 by */ +/* Copyright 1996-2001, 2002, 2003, 2006, 2008, 2009 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -94,7 +94,7 @@ FT_BEGIN_HEADER /* */ /* <Description> */ /* The root glyph structure contains a given glyph image plus its */ - /* advance width in 16.16 fixed-point format. */ + /* advance width in 16.16 fixed float format. */ /* */ /* <Fields> */ /* library :: A handle to the FreeType library object. */ @@ -325,8 +325,22 @@ FT_BEGIN_HEADER } FT_Glyph_BBox_Mode; - /* these constants are deprecated; use the corresponding */ - /* `FT_Glyph_BBox_Mode' values instead */ + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_glyph_bbox_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated. Use the corresponding */ + /* @FT_Glyph_BBox_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_glyph_bbox_unscaled :: See @FT_GLYPH_BBOX_UNSCALED. */ + /* ft_glyph_bbox_subpixels :: See @FT_GLYPH_BBOX_SUBPIXELS. */ + /* ft_glyph_bbox_gridfit :: See @FT_GLYPH_BBOX_GRIDFIT. */ + /* ft_glyph_bbox_truncate :: See @FT_GLYPH_BBOX_TRUNCATE. */ + /* ft_glyph_bbox_pixels :: See @FT_GLYPH_BBOX_PIXELS. */ + /* */ #define ft_glyph_bbox_unscaled FT_GLYPH_BBOX_UNSCALED #define ft_glyph_bbox_subpixels FT_GLYPH_BBOX_SUBPIXELS #define ft_glyph_bbox_gridfit FT_GLYPH_BBOX_GRIDFIT @@ -344,17 +358,17 @@ FT_BEGIN_HEADER /* outline's points, including Bézier control points. Though it */ /* coincides with the exact bounding box for most glyphs, it can be */ /* slightly larger in some situations (like when rotating an outline */ - /* that contains Bézier outside arcs). */ + /* which contains Bézier outside arcs). */ /* */ /* Computing the control box is very fast, while getting the bounding */ /* box can take much more time as it needs to walk over all segments */ /* and arcs in the outline. To get the latter, you can use the */ - /* `ftbbox' component, which is dedicated to this single task. */ + /* `ftbbox' component which is dedicated to this single task. */ /* */ /* <Input> */ /* glyph :: A handle to the source glyph object. */ /* */ - /* mode :: The mode that indicates how to interpret the returned */ + /* mode :: The mode which indicates how to interpret the returned */ /* bounding box values. */ /* */ /* <Output> */ @@ -370,13 +384,6 @@ FT_BEGIN_HEADER /* units in 26.6 pixel format. The value @FT_GLYPH_BBOX_SUBPIXELS */ /* is another name for this constant. */ /* */ - /* If the font is tricky and the glyph has been loaded with */ - /* @FT_LOAD_NO_SCALE, the resulting CBox is meaningless. To get */ - /* reasonable values for the CBox it is necessary to load the glyph */ - /* at a large ppem value (so that the hinting instructions can */ - /* properly shift and scale the subglyphs), then extracting the CBox, */ - /* which can be eventually converted back to font units. */ - /* */ /* Note that the maximum coordinates are exclusive, which means that */ /* one can compute the width and height of the glyph image (be it in */ /* integer or 26.6 pixels) as: */ @@ -589,6 +596,7 @@ FT_BEGIN_HEADER FT_EXPORT( FT_Error ) FT_Matrix_Invert( FT_Matrix* matrix ); + /* */ diff --git a/extlibs/headers/freetype2/ftgxval.h b/extlibs/headers/libfreetype/android/freetype/ftgxval.h similarity index 91% rename from extlibs/headers/freetype2/ftgxval.h rename to extlibs/headers/libfreetype/android/freetype/ftgxval.h index 88c3d937..497015c1 100644 --- a/extlibs/headers/freetype2/ftgxval.h +++ b/extlibs/headers/libfreetype/android/freetype/ftgxval.h @@ -4,7 +4,7 @@ /* */ /* FreeType API for validating TrueTypeGX/AAT tables (specification). */ /* */ -/* Copyright 2004-2006, 2013 by */ +/* Copyright 2004, 2005, 2006 by */ /* Masatake YAMATO, Redhat K.K, */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ @@ -57,19 +57,9 @@ FT_BEGIN_HEADER /* some TrueTypeGX tables (feat, mort, morx, bsln, just, kern, opbd, */ /* trak, prop, lcar). */ /* */ - /* <Order> */ - /* FT_TrueTypeGX_Validate */ - /* FT_TrueTypeGX_Free */ - /* */ - /* FT_ClassicKern_Validate */ - /* FT_ClassicKern_Free */ - /* */ - /* FT_VALIDATE_GX_LENGTH */ - /* FT_VALIDATE_GXXXX */ - /* FT_VALIDATE_CKERNXXX */ - /* */ /*************************************************************************/ + /*************************************************************************/ /* */ /* */ @@ -181,6 +171,8 @@ FT_BEGIN_HEADER FT_VALIDATE_lcar ) + /* */ + /********************************************************************** * * @function: @@ -188,7 +180,7 @@ FT_BEGIN_HEADER * * @description: * Validate various TrueTypeGX tables to assure that all offsets and - * indices are valid. The idea is that a higher-level library that + * indices are valid. The idea is that a higher-level library which * actually does the text layout can access those tables without * error checking (which can be quite time consuming). * @@ -197,7 +189,7 @@ FT_BEGIN_HEADER * A handle to the input face. * * validation_flags :: - * A bit field that specifies the tables to be validated. See + * A bit field which specifies the tables to be validated. See * @FT_VALIDATE_GXXXX for possible values. * * table_length :: @@ -229,6 +221,8 @@ FT_BEGIN_HEADER FT_UInt table_length ); + /* */ + /********************************************************************** * * @function: @@ -254,6 +248,8 @@ FT_BEGIN_HEADER FT_Bytes table ); + /* */ + /********************************************************************** * * @enum: @@ -281,6 +277,8 @@ FT_BEGIN_HEADER #define FT_VALIDATE_CKERN ( FT_VALIDATE_MS | FT_VALIDATE_APPLE ) + /* */ + /********************************************************************** * * @function: @@ -288,7 +286,7 @@ FT_BEGIN_HEADER * * @description: * Validate classic (16-bit format) kern table to assure that the offsets - * and indices are valid. The idea is that a higher-level library that + * and indices are valid. The idea is that a higher-level library which * actually does the text layout can access those tables without error * checking (which can be quite time consuming). * @@ -301,7 +299,7 @@ FT_BEGIN_HEADER * A handle to the input face. * * validation_flags :: - * A bit field that specifies the dialect to be validated. See + * A bit field which specifies the dialect to be validated. See * @FT_VALIDATE_CKERNXXX for possible values. * * @output: @@ -322,6 +320,8 @@ FT_BEGIN_HEADER FT_Bytes *ckern_table ); + /* */ + /********************************************************************** * * @function: @@ -346,7 +346,8 @@ FT_BEGIN_HEADER FT_ClassicKern_Free( FT_Face face, FT_Bytes table ); - /* */ + + /* */ FT_END_HEADER diff --git a/extlibs/headers/freetype2/ftgzip.h b/extlibs/headers/libfreetype/android/freetype/ftgzip.h similarity index 74% rename from extlibs/headers/freetype2/ftgzip.h rename to extlibs/headers/libfreetype/android/freetype/ftgzip.h index eb346c6d..acbc4f03 100644 --- a/extlibs/headers/freetype2/ftgzip.h +++ b/extlibs/headers/libfreetype/android/freetype/ftgzip.h @@ -4,7 +4,7 @@ /* */ /* Gzip-compressed stream support. */ /* */ -/* Copyright 2002-2004, 2006, 2013 by */ +/* Copyright 2002, 2003, 2004, 2006 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -91,53 +91,7 @@ FT_BEGIN_HEADER FT_Stream_OpenGzip( FT_Stream stream, FT_Stream source ); - - /************************************************************************ - * - * @function: - * FT_Gzip_Uncompress - * - * @description: - * Decompress a zipped input buffer into an output buffer. This function - * is modeled after zlib's `uncompress' function. - * - * @input: - * memory :: - * A FreeType memory handle. - * - * input :: - * The input buffer. - * - * input_len :: - * The length of the input buffer. - * - * @output: - * output:: - * The output buffer. - * - * @inout: - * output_len :: - * Before calling the function, this is the the total size of the - * output buffer, which must be large enough to hold the entire - * uncompressed data (so the size of the uncompressed data must be - * known in advance). After calling the function, `output_len' is the - * size of the used data in `output'. - * - * @return: - * FreeType error code. 0~means success. - * - * @note: - * This function may return `FT_Err_Unimplemented_Feature' if your build - * of FreeType was not compiled with zlib support. - */ - FT_EXPORT( FT_Error ) - FT_Gzip_Uncompress( FT_Memory memory, - FT_Byte* output, - FT_ULong* output_len, - const FT_Byte* input, - FT_ULong input_len ); - - /* */ + /* */ FT_END_HEADER diff --git a/extlibs/headers/freetype2/ftimage.h b/extlibs/headers/libfreetype/android/freetype/ftimage.h similarity index 88% rename from extlibs/headers/freetype2/ftimage.h rename to extlibs/headers/libfreetype/android/freetype/ftimage.h index 2f7ca2aa..0272e92d 100644 --- a/extlibs/headers/freetype2/ftimage.h +++ b/extlibs/headers/libfreetype/android/freetype/ftimage.h @@ -5,7 +5,8 @@ /* FreeType glyph image formats and default raster interface */ /* (specification). */ /* */ -/* Copyright 1996-2010, 2013, 2014 by */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, */ +/* 2010 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -53,7 +54,7 @@ FT_BEGIN_HEADER /* <Description> */ /* The type FT_Pos is used to store vectorial coordinates. Depending */ /* on the context, these can represent distances in integer font */ - /* units, or 16.16, or 26.6 fixed-point pixel coordinates. */ + /* units, or 16.16, or 26.6 fixed float pixel coordinates. */ /* */ typedef signed long FT_Pos; @@ -168,15 +169,6 @@ FT_BEGIN_HEADER /* times taller than the original glyph image. See also */ /* @FT_RENDER_MODE_LCD_V. */ /* */ - /* FT_PIXEL_MODE_BGRA :: */ - /* An image with four 8-bit channels per pixel, representing a */ - /* color image (such as emoticons) with alpha channel. For each */ - /* pixel, the format is BGRA, which means, the blue channel comes */ - /* first in memory. The color channels are pre-multiplied and in */ - /* the sRGB colorspace. For example, full red at half-translucent */ - /* opacity will be represented as `00,00,80,80', not `00,00,FF,80'. */ - /* See also @FT_LOAD_COLOR. */ - /* */ typedef enum FT_Pixel_Mode_ { FT_PIXEL_MODE_NONE = 0, @@ -186,21 +178,73 @@ FT_BEGIN_HEADER FT_PIXEL_MODE_GRAY4, FT_PIXEL_MODE_LCD, FT_PIXEL_MODE_LCD_V, - FT_PIXEL_MODE_BGRA, FT_PIXEL_MODE_MAX /* do not remove */ } FT_Pixel_Mode; - /* these constants are deprecated; use the corresponding `FT_Pixel_Mode' */ - /* values instead. */ + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_pixel_mode_xxx */ + /* */ + /* <Description> */ + /* A list of deprecated constants. Use the corresponding */ + /* @FT_Pixel_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_pixel_mode_none :: See @FT_PIXEL_MODE_NONE. */ + /* ft_pixel_mode_mono :: See @FT_PIXEL_MODE_MONO. */ + /* ft_pixel_mode_grays :: See @FT_PIXEL_MODE_GRAY. */ + /* ft_pixel_mode_pal2 :: See @FT_PIXEL_MODE_GRAY2. */ + /* ft_pixel_mode_pal4 :: See @FT_PIXEL_MODE_GRAY4. */ + /* */ #define ft_pixel_mode_none FT_PIXEL_MODE_NONE #define ft_pixel_mode_mono FT_PIXEL_MODE_MONO #define ft_pixel_mode_grays FT_PIXEL_MODE_GRAY #define ft_pixel_mode_pal2 FT_PIXEL_MODE_GRAY2 #define ft_pixel_mode_pal4 FT_PIXEL_MODE_GRAY4 + /* */ + +#if 0 + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Palette_Mode */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT! */ + /* */ + /* An enumeration type to describe the format of a bitmap palette, */ + /* used with ft_pixel_mode_pal4 and ft_pixel_mode_pal8. */ + /* */ + /* <Values> */ + /* ft_palette_mode_rgb :: The palette is an array of 3-byte RGB */ + /* records. */ + /* */ + /* ft_palette_mode_rgba :: The palette is an array of 4-byte RGBA */ + /* records. */ + /* */ + /* <Note> */ + /* As ft_pixel_mode_pal2, pal4 and pal8 are currently unused by */ + /* FreeType, these types are not handled by the library itself. */ + /* */ + typedef enum FT_Palette_Mode_ + { + ft_palette_mode_rgb = 0, + ft_palette_mode_rgba, + + ft_palette_mode_max /* do not remove */ + + } FT_Palette_Mode; + + /* */ + +#endif + /*************************************************************************/ /* */ @@ -224,21 +268,9 @@ FT_BEGIN_HEADER /* flow. In all cases, the pitch is an offset to add */ /* to a bitmap pointer in order to go down one row. */ /* */ - /* Note that `padding' means the alignment of a */ - /* bitmap to a byte border, and FreeType functions */ - /* normally align to the smallest possible integer */ - /* value. */ - /* */ /* For the B/W rasterizer, `pitch' is always an even */ /* number. */ /* */ - /* To change the pitch of a bitmap (say, to make it a */ - /* multiple of 4), use @FT_Bitmap_Convert. */ - /* Alternatively, you might use callback functions to */ - /* directly render to the application's surface; see */ - /* the file `example2.cpp' in the tutorial for a */ - /* demonstration. */ - /* */ /* buffer :: A typeless pointer to the bitmap buffer. This */ /* value should be aligned on 32-bit boundaries in */ /* most cases. */ @@ -265,13 +297,13 @@ FT_BEGIN_HEADER /* */ typedef struct FT_Bitmap_ { - unsigned int rows; - unsigned int width; + int rows; + int width; int pitch; unsigned char* buffer; - unsigned short num_grays; - unsigned char pixel_mode; - unsigned char palette_mode; + short num_grays; + char pixel_mode; + char palette_mode; void* palette; } FT_Bitmap; @@ -328,7 +360,7 @@ FT_BEGIN_HEADER /* */ /* flags :: A set of bit flags used to characterize the outline */ /* and give hints to the scan-converter and hinter on */ - /* how to convert/grid-fit it. See @FT_OUTLINE_XXX. */ + /* how to convert/grid-fit it. See @FT_OUTLINE_FLAGS. */ /* */ /* <Note> */ /* The B/W rasterizer only checks bit~2 in the `tags' array for the */ @@ -349,8 +381,6 @@ FT_BEGIN_HEADER } FT_Outline; - /* */ - /* Following limits must be consistent with */ /* FT_Outline.{n_contours,n_points} */ #define FT_OUTLINE_CONTOURS_MAX SHRT_MAX @@ -360,7 +390,7 @@ FT_BEGIN_HEADER /*************************************************************************/ /* */ /* <Enum> */ - /* FT_OUTLINE_XXX */ + /* FT_OUTLINE_FLAGS */ /* */ /* <Description> */ /* A list of bit-field constants use for the flags in an outline's */ @@ -441,8 +471,24 @@ FT_BEGIN_HEADER #define FT_OUTLINE_SINGLE_PASS 0x200 - /* these constants are deprecated; use the corresponding */ - /* `FT_OUTLINE_XXX' values instead */ + /************************************************************************* + * + * @enum: + * ft_outline_flags + * + * @description: + * These constants are deprecated. Please use the corresponding + * @FT_OUTLINE_FLAGS values. + * + * @values: + * ft_outline_none :: See @FT_OUTLINE_NONE. + * ft_outline_owner :: See @FT_OUTLINE_OWNER. + * ft_outline_even_odd_fill :: See @FT_OUTLINE_EVEN_ODD_FILL. + * ft_outline_reverse_fill :: See @FT_OUTLINE_REVERSE_FILL. + * ft_outline_ignore_dropouts :: See @FT_OUTLINE_IGNORE_DROPOUTS. + * ft_outline_high_precision :: See @FT_OUTLINE_HIGH_PRECISION. + * ft_outline_single_pass :: See @FT_OUTLINE_SINGLE_PASS. + */ #define ft_outline_none FT_OUTLINE_NONE #define ft_outline_owner FT_OUTLINE_OWNER #define ft_outline_even_odd_fill FT_OUTLINE_EVEN_ODD_FILL @@ -488,7 +534,7 @@ FT_BEGIN_HEADER /* <Input> */ /* to :: A pointer to the target point of the `move to'. */ /* */ - /* user :: A typeless pointer, which is passed from the caller of the */ + /* user :: A typeless pointer which is passed from the caller of the */ /* decomposition function. */ /* */ /* <Return> */ @@ -515,7 +561,7 @@ FT_BEGIN_HEADER /* <Input> */ /* to :: A pointer to the target point of the `line to'. */ /* */ - /* user :: A typeless pointer, which is passed from the caller of the */ + /* user :: A typeless pointer which is passed from the caller of the */ /* decomposition function. */ /* */ /* <Return> */ @@ -546,7 +592,7 @@ FT_BEGIN_HEADER /* */ /* to :: A pointer to the target end point of the conic arc. */ /* */ - /* user :: A typeless pointer, which is passed from the caller of */ + /* user :: A typeless pointer which is passed from the caller of */ /* the decomposition function. */ /* */ /* <Return> */ @@ -578,7 +624,7 @@ FT_BEGIN_HEADER /* */ /* to :: A pointer to the target end point. */ /* */ - /* user :: A typeless pointer, which is passed from the caller of */ + /* user :: A typeless pointer which is passed from the caller of */ /* the decomposition function. */ /* */ /* <Return> */ @@ -729,8 +775,22 @@ FT_BEGIN_HEADER } FT_Glyph_Format; - /* these constants are deprecated; use the corresponding */ - /* `FT_Glyph_Format' values instead. */ + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_glyph_format_xxx */ + /* */ + /* <Description> */ + /* A list of deprecated constants. Use the corresponding */ + /* @FT_Glyph_Format values instead. */ + /* */ + /* <Values> */ + /* ft_glyph_format_none :: See @FT_GLYPH_FORMAT_NONE. */ + /* ft_glyph_format_composite :: See @FT_GLYPH_FORMAT_COMPOSITE. */ + /* ft_glyph_format_bitmap :: See @FT_GLYPH_FORMAT_BITMAP. */ + /* ft_glyph_format_outline :: See @FT_GLYPH_FORMAT_OUTLINE. */ + /* ft_glyph_format_plotter :: See @FT_GLYPH_FORMAT_PLOTTER. */ + /* */ #define ft_glyph_format_none FT_GLYPH_FORMAT_NONE #define ft_glyph_format_composite FT_GLYPH_FORMAT_COMPOSITE #define ft_glyph_format_bitmap FT_GLYPH_FORMAT_BITMAP @@ -755,8 +815,8 @@ FT_BEGIN_HEADER /* a a bitmap. This section contains the public API for rasters. */ /* */ /* Note that in FreeType 2, all rasters are now encapsulated within */ - /* specific modules called `renderers'. See `ftrender.h' for more */ - /* details on renderers. */ + /* specific modules called `renderers'. See `freetype/ftrender.h' for */ + /* more details on renderers. */ /* */ /*************************************************************************/ @@ -775,21 +835,6 @@ FT_BEGIN_HEADER /* <Description> */ /* This section contains technical definitions. */ /* */ - /* <Order> */ - /* FT_Raster */ - /* FT_Span */ - /* FT_SpanFunc */ - /* */ - /* FT_Raster_Params */ - /* FT_RASTER_FLAG_XXX */ - /* */ - /* FT_Raster_NewFunc */ - /* FT_Raster_DoneFunc */ - /* FT_Raster_ResetFunc */ - /* FT_Raster_SetModeFunc */ - /* FT_Raster_RenderFunc */ - /* FT_Raster_Funcs */ - /* */ /*************************************************************************/ @@ -799,8 +844,8 @@ FT_BEGIN_HEADER /* FT_Raster */ /* */ /* <Description> */ - /* An opaque handle (pointer) to a raster object. Each object can be */ - /* used independently to convert an outline into a bitmap or pixmap. */ + /* A handle (pointer) to a raster object. Each object can be used */ + /* independently to convert an outline into a bitmap or pixmap. */ /* */ typedef struct FT_RasterRec_* FT_Raster; @@ -811,8 +856,8 @@ FT_BEGIN_HEADER /* FT_Span */ /* */ /* <Description> */ - /* A structure used to model a single span of gray pixels when */ - /* rendering an anti-aliased bitmap. */ + /* A structure used to model a single span of gray (or black) pixels */ + /* when rendering a monochrome or anti-aliased bitmap. */ /* */ /* <Fields> */ /* x :: The span's horizontal start position. */ @@ -820,12 +865,13 @@ FT_BEGIN_HEADER /* len :: The span's length in pixels. */ /* */ /* coverage :: The span color/coverage, ranging from 0 (background) */ - /* to 255 (foreground). */ + /* to 255 (foreground). Only used for anti-aliased */ + /* rendering. */ /* */ /* <Note> */ /* This structure is used by the span drawing callback type named */ - /* @FT_SpanFunc that takes the y~coordinate of the span as a */ - /* parameter. */ + /* @FT_SpanFunc which takes the y~coordinate of the span as a */ + /* a parameter. */ /* */ /* The coverage value is always between 0 and 255. If you want less */ /* gray values, the callback function has to reduce them. */ @@ -890,7 +936,22 @@ FT_BEGIN_HEADER /* FT_Raster_BitTest_Func */ /* */ /* <Description> */ - /* Deprecated, unimplemented. */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT. */ + /* */ + /* A function used as a call-back by the monochrome scan-converter */ + /* to test whether a given target pixel is already set to the drawing */ + /* `color'. These tests are crucial to implement drop-out control */ + /* per-se the TrueType spec. */ + /* */ + /* <Input> */ + /* y :: The pixel's y~coordinate. */ + /* */ + /* x :: The pixel's x~coordinate. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Return> */ + /* 1~if the pixel is `set', 0~otherwise. */ /* */ typedef int (*FT_Raster_BitTest_Func)( int y, @@ -904,7 +965,21 @@ FT_BEGIN_HEADER /* FT_Raster_BitSet_Func */ /* */ /* <Description> */ - /* Deprecated, unimplemented. */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT. */ + /* */ + /* A function used as a call-back by the monochrome scan-converter */ + /* to set an individual target pixel. This is crucial to implement */ + /* drop-out control according to the TrueType specification. */ + /* */ + /* <Input> */ + /* y :: The pixel's y~coordinate. */ + /* */ + /* x :: The pixel's x~coordinate. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Return> */ + /* 1~if the pixel is `set', 0~otherwise. */ /* */ typedef void (*FT_Raster_BitSet_Func)( int y, @@ -938,8 +1013,8 @@ FT_BEGIN_HEADER /* pixmap's buffer _must_ be zeroed before */ /* rendering. */ /* */ - /* Direct rendering is only possible with */ - /* anti-aliased glyphs. */ + /* Note that for now, direct rendering is */ + /* only possible with anti-aliased glyphs. */ /* */ /* FT_RASTER_FLAG_CLIP :: This flag is only used in direct */ /* rendering mode. If set, the output will */ @@ -957,8 +1032,7 @@ FT_BEGIN_HEADER #define FT_RASTER_FLAG_DIRECT 0x2 #define FT_RASTER_FLAG_CLIP 0x4 - /* these constants are deprecated; use the corresponding */ - /* `FT_RASTER_FLAG_XXX' values instead */ + /* deprecated */ #define ft_raster_flag_default FT_RASTER_FLAG_DEFAULT #define ft_raster_flag_aa FT_RASTER_FLAG_AA #define ft_raster_flag_direct FT_RASTER_FLAG_DIRECT @@ -984,11 +1058,11 @@ FT_BEGIN_HEADER /* */ /* gray_spans :: The gray span drawing callback. */ /* */ - /* black_spans :: Unused. */ + /* black_spans :: The black span drawing callback. UNIMPLEMENTED! */ /* */ - /* bit_test :: Unused. */ + /* bit_test :: The bit test callback. UNIMPLEMENTED! */ /* */ - /* bit_set :: Unused. */ + /* bit_set :: The bit set callback. UNIMPLEMENTED! */ /* */ /* user :: User-supplied data that is passed to each drawing */ /* callback. */ @@ -1005,9 +1079,15 @@ FT_BEGIN_HEADER /* */ /* If the @FT_RASTER_FLAG_DIRECT bit flag is set in `flags', the */ /* raster will call the `gray_spans' callback to draw gray pixel */ - /* spans. This allows direct composition over a pre-existing bitmap */ - /* through user-provided callbacks to perform the span drawing and */ - /* composition. Not supported by the monochrome rasterizer. */ + /* spans, in the case of an aa glyph bitmap, it will call */ + /* `black_spans', and `bit_test' and `bit_set' in the case of a */ + /* monochrome bitmap. This allows direct composition over a */ + /* pre-existing bitmap through user-provided callbacks to perform the */ + /* span drawing/composition. */ + /* */ + /* Note that the `bit_test' and `bit_set' callbacks are required when */ + /* rendering a monochrome bitmap, as they are crucial to implement */ + /* correct drop-out control as defined in the TrueType specification. */ /* */ typedef struct FT_Raster_Params_ { @@ -1015,9 +1095,9 @@ FT_BEGIN_HEADER const void* source; int flags; FT_SpanFunc gray_spans; - FT_SpanFunc black_spans; /* unused */ - FT_Raster_BitTest_Func bit_test; /* unused */ - FT_Raster_BitSet_Func bit_set; /* unused */ + FT_SpanFunc black_spans; /* doesn't work! */ + FT_Raster_BitTest_Func bit_test; /* doesn't work! */ + FT_Raster_BitSet_Func bit_set; /* doesn't work! */ void* user; FT_BBox clip_box; @@ -1164,7 +1244,7 @@ FT_BEGIN_HEADER /* XXX: For now, the standard raster doesn't support direct */ /* composition but this should change for the final release (see */ /* the files `demos/src/ftgrays.c' and `demos/src/ftgrays2.c' */ - /* for examples of distinct implementations that support direct */ + /* for examples of distinct implementations which support direct */ /* composition). */ /* */ typedef int @@ -1204,6 +1284,7 @@ FT_BEGIN_HEADER } FT_Raster_Funcs; + /* */ diff --git a/extlibs/headers/freetype2/ftincrem.h b/extlibs/headers/libfreetype/android/freetype/ftincrem.h similarity index 99% rename from extlibs/headers/freetype2/ftincrem.h rename to extlibs/headers/libfreetype/android/freetype/ftincrem.h index 4c0246c5..aaf689ff 100644 --- a/extlibs/headers/freetype2/ftincrem.h +++ b/extlibs/headers/libfreetype/android/freetype/ftincrem.h @@ -4,7 +4,7 @@ /* */ /* FreeType incremental loading (specification). */ /* */ -/* Copyright 2002, 2003, 2006-2008, 2010, 2014 by */ +/* Copyright 2002, 2003, 2006, 2007, 2008, 2010 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -45,7 +45,7 @@ FT_BEGIN_HEADER * @description: * This section contains various functions used to perform so-called * `incremental' glyph loading. This is a mode where all glyphs loaded - * from a given @FT_Face are provided by the client application. + * from a given @FT_Face are provided by the client application, * * Apart from that, all other tables are loaded normally from the font * file. This mode is useful when FreeType is used within another @@ -345,7 +345,6 @@ FT_BEGIN_HEADER /* */ - FT_END_HEADER #endif /* __FTINCREM_H__ */ diff --git a/extlibs/headers/libfreetype/android/freetype/ftlcdfil.h b/extlibs/headers/libfreetype/android/freetype/ftlcdfil.h new file mode 100644 index 00000000..e7f59271 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/ftlcdfil.h @@ -0,0 +1,213 @@ +/***************************************************************************/ +/* */ +/* ftlcdfil.h */ +/* */ +/* FreeType API for color filtering of subpixel bitmap glyphs */ +/* (specification). */ +/* */ +/* Copyright 2006, 2007, 2008, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FT_LCD_FILTER_H__ +#define __FT_LCD_FILTER_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************** + * + * @section: + * lcd_filtering + * + * @title: + * LCD Filtering + * + * @abstract: + * Reduce color fringes of LCD-optimized bitmaps. + * + * @description: + * The @FT_Library_SetLcdFilter API can be used to specify a low-pass + * filter which is then applied to LCD-optimized bitmaps generated + * through @FT_Render_Glyph. This is useful to reduce color fringes + * which would occur with unfiltered rendering. + * + * Note that no filter is active by default, and that this function is + * *not* implemented in default builds of the library. You need to + * #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING in your `ftoption.h' file + * in order to activate it. + */ + + + /**************************************************************************** + * + * @func: + * FT_LcdFilter + * + * @description: + * A list of values to identify various types of LCD filters. + * + * @values: + * FT_LCD_FILTER_NONE :: + * Do not perform filtering. When used with subpixel rendering, this + * results in sometimes severe color fringes. + * + * FT_LCD_FILTER_DEFAULT :: + * The default filter reduces color fringes considerably, at the cost + * of a slight blurriness in the output. + * + * FT_LCD_FILTER_LIGHT :: + * The light filter is a variant that produces less blurriness at the + * cost of slightly more color fringes than the default one. It might + * be better, depending on taste, your monitor, or your personal vision. + * + * FT_LCD_FILTER_LEGACY :: + * This filter corresponds to the original libXft color filter. It + * provides high contrast output but can exhibit really bad color + * fringes if glyphs are not extremely well hinted to the pixel grid. + * In other words, it only works well if the TrueType bytecode + * interpreter is enabled *and* high-quality hinted fonts are used. + * + * This filter is only provided for comparison purposes, and might be + * disabled or stay unsupported in the future. + * + * @since: + * 2.3.0 + */ + typedef enum FT_LcdFilter_ + { + FT_LCD_FILTER_NONE = 0, + FT_LCD_FILTER_DEFAULT = 1, + FT_LCD_FILTER_LIGHT = 2, + FT_LCD_FILTER_LEGACY = 16, + + FT_LCD_FILTER_MAX /* do not remove */ + + } FT_LcdFilter; + + + /************************************************************************** + * + * @func: + * FT_Library_SetLcdFilter + * + * @description: + * This function is used to apply color filtering to LCD decimated + * bitmaps, like the ones used when calling @FT_Render_Glyph with + * @FT_RENDER_MODE_LCD or @FT_RENDER_MODE_LCD_V. + * + * @input: + * library :: + * A handle to the target library instance. + * + * filter :: + * The filter type. + * + * You can use @FT_LCD_FILTER_NONE here to disable this feature, or + * @FT_LCD_FILTER_DEFAULT to use a default filter that should work + * well on most LCD screens. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This feature is always disabled by default. Clients must make an + * explicit call to this function with a `filter' value other than + * @FT_LCD_FILTER_NONE in order to enable it. + * + * Due to *PATENTS* covering subpixel rendering, this function doesn't + * do anything except returning `FT_Err_Unimplemented_Feature' if the + * configuration macro FT_CONFIG_OPTION_SUBPIXEL_RENDERING is not + * defined in your build of the library, which should correspond to all + * default builds of FreeType. + * + * The filter affects glyph bitmaps rendered through @FT_Render_Glyph, + * @FT_Outline_Get_Bitmap, @FT_Load_Glyph, and @FT_Load_Char. + * + * It does _not_ affect the output of @FT_Outline_Render and + * @FT_Outline_Get_Bitmap. + * + * If this feature is activated, the dimensions of LCD glyph bitmaps are + * either larger or taller than the dimensions of the corresponding + * outline with regards to the pixel grid. For example, for + * @FT_RENDER_MODE_LCD, the filter adds up to 3~pixels to the left, and + * up to 3~pixels to the right. + * + * The bitmap offset values are adjusted correctly, so clients shouldn't + * need to modify their layout and glyph positioning code when enabling + * the filter. + * + * @since: + * 2.3.0 + */ + FT_EXPORT( FT_Error ) + FT_Library_SetLcdFilter( FT_Library library, + FT_LcdFilter filter ); + + + /************************************************************************** + * + * @func: + * FT_Library_SetLcdFilterWeights + * + * @description: + * Use this function to override the filter weights selected by + * @FT_Library_SetLcdFilter. By default, FreeType uses the quintuple + * (0x00, 0x55, 0x56, 0x55, 0x00) for FT_LCD_FILTER_LIGHT, and (0x10, + * 0x40, 0x70, 0x40, 0x10) for FT_LCD_FILTER_DEFAULT and + * FT_LCD_FILTER_LEGACY. + * + * @input: + * library :: + * A handle to the target library instance. + * + * weights :: + * A pointer to an array; the function copies the first five bytes and + * uses them to specify the filter weights. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * Due to *PATENTS* covering subpixel rendering, this function doesn't + * do anything except returning `FT_Err_Unimplemented_Feature' if the + * configuration macro FT_CONFIG_OPTION_SUBPIXEL_RENDERING is not + * defined in your build of the library, which should correspond to all + * default builds of FreeType. + * + * This function must be called after @FT_Library_SetLcdFilter to have + * any effect. + * + * @since: + * 2.4.0 + */ + FT_EXPORT( FT_Error ) + FT_Library_SetLcdFilterWeights( FT_Library library, + unsigned char *weights ); + + /* */ + + +FT_END_HEADER + +#endif /* __FT_LCD_FILTER_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftlist.h b/extlibs/headers/libfreetype/android/freetype/ftlist.h similarity index 96% rename from extlibs/headers/freetype2/ftlist.h rename to extlibs/headers/libfreetype/android/freetype/ftlist.h index 9950a279..bb6f7f11 100644 --- a/extlibs/headers/freetype2/ftlist.h +++ b/extlibs/headers/libfreetype/android/freetype/ftlist.h @@ -4,7 +4,7 @@ /* */ /* Generic list support for FreeType (specification). */ /* */ -/* Copyright 1996-2001, 2003, 2007, 2010, 2013, 2014 by */ +/* Copyright 1996-2001, 2003, 2007, 2010 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -173,7 +173,7 @@ FT_BEGIN_HEADER /* FT_List_Iterator */ /* */ /* <Description> */ - /* An FT_List iterator function that is called during a list parse */ + /* An FT_List iterator function which is called during a list parse */ /* by @FT_List_Iterate. */ /* */ /* <Input> */ @@ -200,7 +200,7 @@ FT_BEGIN_HEADER /* <Input> */ /* list :: A handle to the list. */ /* iterator :: An iterator function, called on each node of the list. */ - /* user :: A user-supplied field that is passed as the second */ + /* user :: A user-supplied field which is passed as the second */ /* argument to the iterator. */ /* */ /* <Return> */ @@ -218,7 +218,7 @@ FT_BEGIN_HEADER /* FT_List_Destructor */ /* */ /* <Description> */ - /* An @FT_List iterator function that is called during a list */ + /* An @FT_List iterator function which is called during a list */ /* finalization by @FT_List_Finalize to destroy all elements in a */ /* given list. */ /* */ @@ -248,11 +248,11 @@ FT_BEGIN_HEADER /* list :: A handle to the list. */ /* */ /* destroy :: A list destructor that will be applied to each element */ - /* of the list. Set this to NULL if not needed. */ + /* of the list. */ /* */ - /* memory :: The current memory object that handles deallocation. */ + /* memory :: The current memory object which handles deallocation. */ /* */ - /* user :: A user-supplied field that is passed as the last */ + /* user :: A user-supplied field which is passed as the last */ /* argument to the destructor. */ /* */ /* <Note> */ @@ -265,6 +265,7 @@ FT_BEGIN_HEADER FT_Memory memory, void* user ); + /* */ diff --git a/extlibs/headers/freetype2/ftlzw.h b/extlibs/headers/libfreetype/android/freetype/ftlzw.h similarity index 99% rename from extlibs/headers/freetype2/ftlzw.h rename to extlibs/headers/libfreetype/android/freetype/ftlzw.h index 857c0c52..00d40169 100644 --- a/extlibs/headers/freetype2/ftlzw.h +++ b/extlibs/headers/libfreetype/android/freetype/ftlzw.h @@ -88,7 +88,7 @@ FT_BEGIN_HEADER FT_Stream_OpenLZW( FT_Stream stream, FT_Stream source ); - /* */ + /* */ FT_END_HEADER diff --git a/extlibs/headers/freetype2/ftmac.h b/extlibs/headers/libfreetype/android/freetype/ftmac.h similarity index 98% rename from extlibs/headers/freetype2/ftmac.h rename to extlibs/headers/libfreetype/android/freetype/ftmac.h index 42874fe6..ab5bab51 100644 --- a/extlibs/headers/freetype2/ftmac.h +++ b/extlibs/headers/libfreetype/android/freetype/ftmac.h @@ -4,7 +4,7 @@ /* */ /* Additional Mac-specific API. */ /* */ -/* Copyright 1996-2001, 2004, 2006, 2007, 2013 by */ +/* Copyright 1996-2001, 2004, 2006, 2007 by */ /* Just van Rossum, David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -18,7 +18,7 @@ /***************************************************************************/ /* */ -/* NOTE: Include this file after FT_FREETYPE_H and after any */ +/* NOTE: Include this file after <freetype/freetype.h> and after any */ /* Mac-specific headers (because this header uses Mac types such as */ /* Handle, FSSpec, FSRef, etc.) */ /* */ @@ -168,7 +168,7 @@ FT_BEGIN_HEADER /* */ /* <Description> */ /* Return a pathname of the disk file and face index for given font */ - /* name that is handled by ATS framework. */ + /* name which is handled by ATS framework. */ /* */ /* <Input> */ /* fontName :: Mac OS name of the font in ATS framework. */ diff --git a/extlibs/headers/freetype2/ftmm.h b/extlibs/headers/libfreetype/android/freetype/ftmm.h similarity index 98% rename from extlibs/headers/freetype2/ftmm.h rename to extlibs/headers/libfreetype/android/freetype/ftmm.h index 2dcfd678..3aefb9e4 100644 --- a/extlibs/headers/freetype2/ftmm.h +++ b/extlibs/headers/libfreetype/android/freetype/ftmm.h @@ -4,7 +4,7 @@ /* */ /* FreeType Multiple Master font interface (specification). */ /* */ -/* Copyright 1996-2001, 2003, 2004, 2006, 2009, 2013 by */ +/* Copyright 1996-2001, 2003, 2004, 2006, 2009 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -196,7 +196,7 @@ FT_BEGIN_HEADER /* number of designs). */ /* */ /* num_namedstyles :: The number of named styles; only meaningful for */ - /* GX that allows certain design coordinates to */ + /* GX which allows certain design coordinates to */ /* have a string ID (in the `name' table) */ /* associated with them. The font can tell the */ /* user that, for example, Weight=1.5 is `Bold'. */ @@ -218,6 +218,9 @@ FT_BEGIN_HEADER } FT_MM_Var; + /* */ + + /*************************************************************************/ /* */ /* <Function> */ @@ -255,7 +258,8 @@ FT_BEGIN_HEADER /* */ /* <Output> */ /* amaster :: The Multiple Masters/GX var descriptor. */ - /* Allocates a data structure, which the user must free. */ + /* Allocates a data structure, which the user must free */ + /* (a single call to FT_FREE will do it). */ /* */ /* <Return> */ /* FreeType error code. 0~means success. */ @@ -362,6 +366,7 @@ FT_BEGIN_HEADER FT_UInt num_coords, FT_Fixed* coords ); + /* */ diff --git a/extlibs/headers/libfreetype/android/freetype/ftmodapi.h b/extlibs/headers/libfreetype/android/freetype/ftmodapi.h new file mode 100644 index 00000000..17868b2f --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/ftmodapi.h @@ -0,0 +1,448 @@ +/***************************************************************************/ +/* */ +/* ftmodapi.h */ +/* */ +/* FreeType modules public interface (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2006, 2008, 2009, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTMODAPI_H__ +#define __FTMODAPI_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* module_management */ + /* */ + /* <Title> */ + /* Module Management */ + /* */ + /* <Abstract> */ + /* How to add, upgrade, and remove modules from FreeType. */ + /* */ + /* <Description> */ + /* The definitions below are used to manage modules within FreeType. */ + /* Modules can be added, upgraded, and removed at runtime. */ + /* */ + /*************************************************************************/ + + + /* module bit flags */ +#define FT_MODULE_FONT_DRIVER 1 /* this module is a font driver */ +#define FT_MODULE_RENDERER 2 /* this module is a renderer */ +#define FT_MODULE_HINTER 4 /* this module is a glyph hinter */ +#define FT_MODULE_STYLER 8 /* this module is a styler */ + +#define FT_MODULE_DRIVER_SCALABLE 0x100 /* the driver supports */ + /* scalable fonts */ +#define FT_MODULE_DRIVER_NO_OUTLINES 0x200 /* the driver does not */ + /* support vector outlines */ +#define FT_MODULE_DRIVER_HAS_HINTER 0x400 /* the driver provides its */ + /* own hinter */ + + + /* deprecated values */ +#define ft_module_font_driver FT_MODULE_FONT_DRIVER +#define ft_module_renderer FT_MODULE_RENDERER +#define ft_module_hinter FT_MODULE_HINTER +#define ft_module_styler FT_MODULE_STYLER + +#define ft_module_driver_scalable FT_MODULE_DRIVER_SCALABLE +#define ft_module_driver_no_outlines FT_MODULE_DRIVER_NO_OUTLINES +#define ft_module_driver_has_hinter FT_MODULE_DRIVER_HAS_HINTER + + + typedef FT_Pointer FT_Module_Interface; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Module_Constructor */ + /* */ + /* <Description> */ + /* A function used to initialize (not create) a new module object. */ + /* */ + /* <Input> */ + /* module :: The module to initialize. */ + /* */ + typedef FT_Error + (*FT_Module_Constructor)( FT_Module module ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Module_Destructor */ + /* */ + /* <Description> */ + /* A function used to finalize (not destroy) a given module object. */ + /* */ + /* <Input> */ + /* module :: The module to finalize. */ + /* */ + typedef void + (*FT_Module_Destructor)( FT_Module module ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Module_Requester */ + /* */ + /* <Description> */ + /* A function used to query a given module for a specific interface. */ + /* */ + /* <Input> */ + /* module :: The module to finalize. */ + /* */ + /* name :: The name of the interface in the module. */ + /* */ + typedef FT_Module_Interface + (*FT_Module_Requester)( FT_Module module, + const char* name ); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Module_Class */ + /* */ + /* <Description> */ + /* The module class descriptor. */ + /* */ + /* <Fields> */ + /* module_flags :: Bit flags describing the module. */ + /* */ + /* module_size :: The size of one module object/instance in */ + /* bytes. */ + /* */ + /* module_name :: The name of the module. */ + /* */ + /* module_version :: The version, as a 16.16 fixed number */ + /* (major.minor). */ + /* */ + /* module_requires :: The version of FreeType this module requires, */ + /* as a 16.16 fixed number (major.minor). Starts */ + /* at version 2.0, i.e., 0x20000. */ + /* */ + /* module_init :: The initializing function. */ + /* */ + /* module_done :: The finalizing function. */ + /* */ + /* get_interface :: The interface requesting function. */ + /* */ + typedef struct FT_Module_Class_ + { + FT_ULong module_flags; + FT_Long module_size; + const FT_String* module_name; + FT_Fixed module_version; + FT_Fixed module_requires; + + const void* module_interface; + + FT_Module_Constructor module_init; + FT_Module_Destructor module_done; + FT_Module_Requester get_interface; + + } FT_Module_Class; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Add_Module */ + /* */ + /* <Description> */ + /* Add a new module to a given library instance. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library object. */ + /* */ + /* <Input> */ + /* clazz :: A pointer to class descriptor for the module. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* An error will be returned if a module already exists by that name, */ + /* or if the module requires a version of FreeType that is too great. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Add_Module( FT_Library library, + const FT_Module_Class* clazz ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Module */ + /* */ + /* <Description> */ + /* Find a module by its name. */ + /* */ + /* <Input> */ + /* library :: A handle to the library object. */ + /* */ + /* module_name :: The module's name (as an ASCII string). */ + /* */ + /* <Return> */ + /* A module handle. 0~if none was found. */ + /* */ + /* <Note> */ + /* FreeType's internal modules aren't documented very well, and you */ + /* should look up the source code for details. */ + /* */ + FT_EXPORT( FT_Module ) + FT_Get_Module( FT_Library library, + const char* module_name ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Remove_Module */ + /* */ + /* <Description> */ + /* Remove a given module from a library instance. */ + /* */ + /* <InOut> */ + /* library :: A handle to a library object. */ + /* */ + /* <Input> */ + /* module :: A handle to a module object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The module object is destroyed by the function in case of success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Remove_Module( FT_Library library, + FT_Module module ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Library */ + /* */ + /* <Description> */ + /* This function is used to create a new FreeType library instance */ + /* from a given memory object. It is thus possible to use libraries */ + /* with distinct memory allocators within the same program. */ + /* */ + /* Normally, you would call this function (followed by a call to */ + /* @FT_Add_Default_Modules or a series of calls to @FT_Add_Module) */ + /* instead of @FT_Init_FreeType to initialize the FreeType library. */ + /* */ + /* Don't use @FT_Done_FreeType but @FT_Done_Library to destroy a */ + /* library instance. */ + /* */ + /* <Input> */ + /* memory :: A handle to the original memory object. */ + /* */ + /* <Output> */ + /* alibrary :: A pointer to handle of a new library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Library( FT_Memory memory, + FT_Library *alibrary ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Library */ + /* */ + /* <Description> */ + /* Discard a given library object. This closes all drivers and */ + /* discards all resource objects. */ + /* */ + /* <Input> */ + /* library :: A handle to the target library. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_Library( FT_Library library ); + +/* */ + + typedef void + (*FT_DebugHook_Func)( void* arg ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Debug_Hook */ + /* */ + /* <Description> */ + /* Set a debug hook function for debugging the interpreter of a font */ + /* format. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library object. */ + /* */ + /* <Input> */ + /* hook_index :: The index of the debug hook. You should use the */ + /* values defined in `ftobjs.h', e.g., */ + /* `FT_DEBUG_HOOK_TRUETYPE'. */ + /* */ + /* debug_hook :: The function used to debug the interpreter. */ + /* */ + /* <Note> */ + /* Currently, four debug hook slots are available, but only two (for */ + /* the TrueType and the Type~1 interpreter) are defined. */ + /* */ + /* Since the internal headers of FreeType are no longer installed, */ + /* the symbol `FT_DEBUG_HOOK_TRUETYPE' isn't available publicly. */ + /* This is a bug and will be fixed in a forthcoming release. */ + /* */ + FT_EXPORT( void ) + FT_Set_Debug_Hook( FT_Library library, + FT_UInt hook_index, + FT_DebugHook_Func debug_hook ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Add_Default_Modules */ + /* */ + /* <Description> */ + /* Add the set of default drivers to a given library object. */ + /* This is only useful when you create a library object with */ + /* @FT_New_Library (usually to plug a custom memory manager). */ + /* */ + /* <InOut> */ + /* library :: A handle to a new library object. */ + /* */ + FT_EXPORT( void ) + FT_Add_Default_Modules( FT_Library library ); + + + + /************************************************************************** + * + * @section: + * truetype_engine + * + * @title: + * The TrueType Engine + * + * @abstract: + * TrueType bytecode support. + * + * @description: + * This section contains a function used to query the level of TrueType + * bytecode support compiled in this version of the library. + * + */ + + + /************************************************************************** + * + * @enum: + * FT_TrueTypeEngineType + * + * @description: + * A list of values describing which kind of TrueType bytecode + * engine is implemented in a given FT_Library instance. It is used + * by the @FT_Get_TrueType_Engine_Type function. + * + * @values: + * FT_TRUETYPE_ENGINE_TYPE_NONE :: + * The library doesn't implement any kind of bytecode interpreter. + * + * FT_TRUETYPE_ENGINE_TYPE_UNPATENTED :: + * The library implements a bytecode interpreter that doesn't + * support the patented operations of the TrueType virtual machine. + * + * Its main use is to load certain Asian fonts which position and + * scale glyph components with bytecode instructions. It produces + * bad output for most other fonts. + * + * FT_TRUETYPE_ENGINE_TYPE_PATENTED :: + * The library implements a bytecode interpreter that covers + * the full instruction set of the TrueType virtual machine (this + * was governed by patents until May 2010, hence the name). + * + * @since: + * 2.2 + * + */ + typedef enum FT_TrueTypeEngineType_ + { + FT_TRUETYPE_ENGINE_TYPE_NONE = 0, + FT_TRUETYPE_ENGINE_TYPE_UNPATENTED, + FT_TRUETYPE_ENGINE_TYPE_PATENTED + + } FT_TrueTypeEngineType; + + + /************************************************************************** + * + * @func: + * FT_Get_TrueType_Engine_Type + * + * @description: + * Return an @FT_TrueTypeEngineType value to indicate which level of + * the TrueType virtual machine a given library instance supports. + * + * @input: + * library :: + * A library instance. + * + * @return: + * A value indicating which level is supported. + * + * @since: + * 2.2 + * + */ + FT_EXPORT( FT_TrueTypeEngineType ) + FT_Get_TrueType_Engine_Type( FT_Library library ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTMODAPI_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/ftmoderr.h b/extlibs/headers/libfreetype/android/freetype/ftmoderr.h new file mode 100644 index 00000000..b0115dd0 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/ftmoderr.h @@ -0,0 +1,155 @@ +/***************************************************************************/ +/* */ +/* ftmoderr.h */ +/* */ +/* FreeType module error offsets (specification). */ +/* */ +/* Copyright 2001, 2002, 2003, 2004, 2005 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file is used to define the FreeType module error offsets. */ + /* */ + /* The lower byte gives the error code, the higher byte gives the */ + /* module. The base module has error offset 0. For example, the error */ + /* `FT_Err_Invalid_File_Format' has value 0x003, the error */ + /* `TT_Err_Invalid_File_Format' has value 0x1103, the error */ + /* `T1_Err_Invalid_File_Format' has value 0x1203, etc. */ + /* */ + /* Undefine the macro FT_CONFIG_OPTION_USE_MODULE_ERRORS in ftoption.h */ + /* to make the higher byte always zero (disabling the module error */ + /* mechanism). */ + /* */ + /* It can also be used to create a module error message table easily */ + /* with something like */ + /* */ + /* { */ + /* #undef __FTMODERR_H__ */ + /* #define FT_MODERRDEF( e, v, s ) { FT_Mod_Err_ ## e, s }, */ + /* #define FT_MODERR_START_LIST { */ + /* #define FT_MODERR_END_LIST { 0, 0 } }; */ + /* */ + /* const struct */ + /* { */ + /* int mod_err_offset; */ + /* const char* mod_err_msg */ + /* } ft_mod_errors[] = */ + /* */ + /* #include FT_MODULE_ERRORS_H */ + /* } */ + /* */ + /* To use such a table, all errors must be ANDed with 0xFF00 to remove */ + /* the error code. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTMODERR_H__ +#define __FTMODERR_H__ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SETUP MACROS *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#undef FT_NEED_EXTERN_C + +#ifndef FT_MODERRDEF + +#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS +#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = v, +#else +#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = 0, +#endif + +#define FT_MODERR_START_LIST enum { +#define FT_MODERR_END_LIST FT_Mod_Err_Max }; + +#ifdef __cplusplus +#define FT_NEED_EXTERN_C + extern "C" { +#endif + +#endif /* !FT_MODERRDEF */ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** LIST MODULE ERROR BASES *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#ifdef FT_MODERR_START_LIST + FT_MODERR_START_LIST +#endif + + + FT_MODERRDEF( Base, 0x000, "base module" ) + FT_MODERRDEF( Autofit, 0x100, "autofitter module" ) + FT_MODERRDEF( BDF, 0x200, "BDF module" ) + FT_MODERRDEF( Cache, 0x300, "cache module" ) + FT_MODERRDEF( CFF, 0x400, "CFF module" ) + FT_MODERRDEF( CID, 0x500, "CID module" ) + FT_MODERRDEF( Gzip, 0x600, "Gzip module" ) + FT_MODERRDEF( LZW, 0x700, "LZW module" ) + FT_MODERRDEF( OTvalid, 0x800, "OpenType validation module" ) + FT_MODERRDEF( PCF, 0x900, "PCF module" ) + FT_MODERRDEF( PFR, 0xA00, "PFR module" ) + FT_MODERRDEF( PSaux, 0xB00, "PS auxiliary module" ) + FT_MODERRDEF( PShinter, 0xC00, "PS hinter module" ) + FT_MODERRDEF( PSnames, 0xD00, "PS names module" ) + FT_MODERRDEF( Raster, 0xE00, "raster module" ) + FT_MODERRDEF( SFNT, 0xF00, "SFNT module" ) + FT_MODERRDEF( Smooth, 0x1000, "smooth raster module" ) + FT_MODERRDEF( TrueType, 0x1100, "TrueType module" ) + FT_MODERRDEF( Type1, 0x1200, "Type 1 module" ) + FT_MODERRDEF( Type42, 0x1300, "Type 42 module" ) + FT_MODERRDEF( Winfonts, 0x1400, "Windows FON/FNT module" ) + + +#ifdef FT_MODERR_END_LIST + FT_MODERR_END_LIST +#endif + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** CLEANUP *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#ifdef FT_NEED_EXTERN_C + } +#endif + +#undef FT_MODERR_START_LIST +#undef FT_MODERR_END_LIST +#undef FT_MODERRDEF +#undef FT_NEED_EXTERN_C + + +#endif /* __FTMODERR_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftotval.h b/extlibs/headers/libfreetype/android/freetype/ftotval.h similarity index 91% rename from extlibs/headers/freetype2/ftotval.h rename to extlibs/headers/libfreetype/android/freetype/ftotval.h index 75ba03ee..027f2e88 100644 --- a/extlibs/headers/freetype2/ftotval.h +++ b/extlibs/headers/libfreetype/android/freetype/ftotval.h @@ -4,7 +4,7 @@ /* */ /* FreeType API for validating OpenType tables (specification). */ /* */ -/* Copyright 2004-2007, 2013, 2014 by */ +/* Copyright 2004, 2005, 2006, 2007 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -58,12 +58,6 @@ FT_BEGIN_HEADER /* This section contains the declaration of functions to validate */ /* some OpenType tables (BASE, GDEF, GPOS, GSUB, JSTF, MATH). */ /* */ - /* <Order> */ - /* FT_OpenType_Validate */ - /* FT_OpenType_Free */ - /* */ - /* FT_VALIDATE_OTXXX */ - /* */ /*************************************************************************/ @@ -113,6 +107,8 @@ FT_BEGIN_HEADER FT_VALIDATE_JSTF | \ FT_VALIDATE_MATH + /* */ + /********************************************************************** * * @function: @@ -120,7 +116,7 @@ FT_BEGIN_HEADER * * @description: * Validate various OpenType tables to assure that all offsets and - * indices are valid. The idea is that a higher-level library that + * indices are valid. The idea is that a higher-level library which * actually does the text layout can access those tables without * error checking (which can be quite time consuming). * @@ -129,7 +125,7 @@ FT_BEGIN_HEADER * A handle to the input face. * * validation_flags :: - * A bit field that specifies the tables to be validated. See + * A bit field which specifies the tables to be validated. See * @FT_VALIDATE_OTXXX for possible values. * * @output: @@ -169,6 +165,8 @@ FT_BEGIN_HEADER FT_Bytes *GSUB_table, FT_Bytes *JSTF_table ); + /* */ + /********************************************************************** * * @function: @@ -193,7 +191,8 @@ FT_BEGIN_HEADER FT_OpenType_Free( FT_Face face, FT_Bytes table ); - /* */ + + /* */ FT_END_HEADER diff --git a/extlibs/headers/libfreetype/android/freetype/ftoutln.h b/extlibs/headers/libfreetype/android/freetype/ftoutln.h new file mode 100644 index 00000000..2829a05c --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/ftoutln.h @@ -0,0 +1,537 @@ +/***************************************************************************/ +/* */ +/* ftoutln.h */ +/* */ +/* Support for the FT_Outline type used to store glyph shapes of */ +/* most scalable font formats (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2005, 2006, 2007, 2008, 2009, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTOUTLN_H__ +#define __FTOUTLN_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* outline_processing */ + /* */ + /* <Title> */ + /* Outline Processing */ + /* */ + /* <Abstract> */ + /* Functions to create, transform, and render vectorial glyph images. */ + /* */ + /* <Description> */ + /* This section contains routines used to create and destroy scalable */ + /* glyph images known as `outlines'. These can also be measured, */ + /* transformed, and converted into bitmaps and pixmaps. */ + /* */ + /* <Order> */ + /* FT_Outline */ + /* FT_OUTLINE_FLAGS */ + /* FT_Outline_New */ + /* FT_Outline_Done */ + /* FT_Outline_Copy */ + /* FT_Outline_Translate */ + /* FT_Outline_Transform */ + /* FT_Outline_Embolden */ + /* FT_Outline_Reverse */ + /* FT_Outline_Check */ + /* */ + /* FT_Outline_Get_CBox */ + /* FT_Outline_Get_BBox */ + /* */ + /* FT_Outline_Get_Bitmap */ + /* FT_Outline_Render */ + /* */ + /* FT_Outline_Decompose */ + /* FT_Outline_Funcs */ + /* FT_Outline_MoveTo_Func */ + /* FT_Outline_LineTo_Func */ + /* FT_Outline_ConicTo_Func */ + /* FT_Outline_CubicTo_Func */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Decompose */ + /* */ + /* <Description> */ + /* Walk over an outline's structure to decompose it into individual */ + /* segments and Bézier arcs. This function also emits `move to' */ + /* operations to indicate the start of new contours in the outline. */ + /* */ + /* <Input> */ + /* outline :: A pointer to the source target. */ + /* */ + /* func_interface :: A table of `emitters', i.e., function pointers */ + /* called during decomposition to indicate path */ + /* operations. */ + /* */ + /* <InOut> */ + /* user :: A typeless pointer which is passed to each */ + /* emitter during the decomposition. It can be */ + /* used to store the state during the */ + /* decomposition. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Decompose( FT_Outline* outline, + const FT_Outline_Funcs* func_interface, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_New */ + /* */ + /* <Description> */ + /* Create a new outline of a given size. */ + /* */ + /* <Input> */ + /* library :: A handle to the library object from where the */ + /* outline is allocated. Note however that the new */ + /* outline will *not* necessarily be *freed*, when */ + /* destroying the library, by @FT_Done_FreeType. */ + /* */ + /* numPoints :: The maximal number of points within the outline. */ + /* */ + /* numContours :: The maximal number of contours within the outline. */ + /* */ + /* <Output> */ + /* anoutline :: A handle to the new outline. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The reason why this function takes a `library' parameter is simply */ + /* to use the library's memory allocator. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_New( FT_Library library, + FT_UInt numPoints, + FT_Int numContours, + FT_Outline *anoutline ); + + + FT_EXPORT( FT_Error ) + FT_Outline_New_Internal( FT_Memory memory, + FT_UInt numPoints, + FT_Int numContours, + FT_Outline *anoutline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Done */ + /* */ + /* <Description> */ + /* Destroy an outline created with @FT_Outline_New. */ + /* */ + /* <Input> */ + /* library :: A handle of the library object used to allocate the */ + /* outline. */ + /* */ + /* outline :: A pointer to the outline object to be discarded. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* If the outline's `owner' field is not set, only the outline */ + /* descriptor will be released. */ + /* */ + /* The reason why this function takes an `library' parameter is */ + /* simply to use ft_mem_free(). */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Done( FT_Library library, + FT_Outline* outline ); + + + FT_EXPORT( FT_Error ) + FT_Outline_Done_Internal( FT_Memory memory, + FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Check */ + /* */ + /* <Description> */ + /* Check the contents of an outline descriptor. */ + /* */ + /* <Input> */ + /* outline :: A handle to a source outline. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Check( FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Get_CBox */ + /* */ + /* <Description> */ + /* Return an outline's `control box'. The control box encloses all */ + /* the outline's points, including Bézier control points. Though it */ + /* coincides with the exact bounding box for most glyphs, it can be */ + /* slightly larger in some situations (like when rotating an outline */ + /* which contains Bézier outside arcs). */ + /* */ + /* Computing the control box is very fast, while getting the bounding */ + /* box can take much more time as it needs to walk over all segments */ + /* and arcs in the outline. To get the latter, you can use the */ + /* `ftbbox' component which is dedicated to this single task. */ + /* */ + /* <Input> */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <Output> */ + /* acbox :: The outline's control box. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Get_CBox( const FT_Outline* outline, + FT_BBox *acbox ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Translate */ + /* */ + /* <Description> */ + /* Apply a simple translation to the points of an outline. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Input> */ + /* xOffset :: The horizontal offset. */ + /* */ + /* yOffset :: The vertical offset. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Translate( const FT_Outline* outline, + FT_Pos xOffset, + FT_Pos yOffset ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Copy */ + /* */ + /* <Description> */ + /* Copy an outline into another one. Both objects must have the */ + /* same sizes (number of points & number of contours) when this */ + /* function is called. */ + /* */ + /* <Input> */ + /* source :: A handle to the source outline. */ + /* */ + /* <Output> */ + /* target :: A handle to the target outline. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Copy( const FT_Outline* source, + FT_Outline *target ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Transform */ + /* */ + /* <Description> */ + /* Apply a simple 2x2 matrix to all of an outline's points. Useful */ + /* for applying rotations, slanting, flipping, etc. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the transformation matrix. */ + /* */ + /* <Note> */ + /* You can use @FT_Outline_Translate if you need to translate the */ + /* outline's points. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Transform( const FT_Outline* outline, + const FT_Matrix* matrix ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Embolden */ + /* */ + /* <Description> */ + /* Embolden an outline. The new outline will be at most 4~times */ + /* `strength' pixels wider and higher. You may think of the left and */ + /* bottom borders as unchanged. */ + /* */ + /* Negative `strength' values to reduce the outline thickness are */ + /* possible also. */ + /* */ + /* <InOut> */ + /* outline :: A handle to the target outline. */ + /* */ + /* <Input> */ + /* strength :: How strong the glyph is emboldened. Expressed in */ + /* 26.6 pixel format. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The used algorithm to increase or decrease the thickness of the */ + /* glyph doesn't change the number of points; this means that certain */ + /* situations like acute angles or intersections are sometimes */ + /* handled incorrectly. */ + /* */ + /* If you need `better' metrics values you should call */ + /* @FT_Outline_Get_CBox ot @FT_Outline_Get_BBox. */ + /* */ + /* Example call: */ + /* */ + /* { */ + /* FT_Load_Glyph( face, index, FT_LOAD_DEFAULT ); */ + /* if ( face->slot->format == FT_GLYPH_FORMAT_OUTLINE ) */ + /* FT_Outline_Embolden( &face->slot->outline, strength ); */ + /* } */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Embolden( FT_Outline* outline, + FT_Pos strength ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Reverse */ + /* */ + /* <Description> */ + /* Reverse the drawing direction of an outline. This is used to */ + /* ensure consistent fill conventions for mirrored glyphs. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Note> */ + /* This function toggles the bit flag @FT_OUTLINE_REVERSE_FILL in */ + /* the outline's `flags' field. */ + /* */ + /* It shouldn't be used by a normal client application, unless it */ + /* knows what it is doing. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Reverse( FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Get_Bitmap */ + /* */ + /* <Description> */ + /* Render an outline within a bitmap. The outline's image is simply */ + /* OR-ed to the target bitmap. */ + /* */ + /* <Input> */ + /* library :: A handle to a FreeType library object. */ + /* */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <InOut> */ + /* abitmap :: A pointer to the target bitmap descriptor. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function does NOT CREATE the bitmap, it only renders an */ + /* outline image within the one you pass to it! Consequently, the */ + /* various fields in `abitmap' should be set accordingly. */ + /* */ + /* It will use the raster corresponding to the default glyph format. */ + /* */ + /* The value of the `num_grays' field in `abitmap' is ignored. If */ + /* you select the gray-level rasterizer, and you want less than 256 */ + /* gray levels, you have to use @FT_Outline_Render directly. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Get_Bitmap( FT_Library library, + FT_Outline* outline, + const FT_Bitmap *abitmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Render */ + /* */ + /* <Description> */ + /* Render an outline within a bitmap using the current scan-convert. */ + /* This function uses an @FT_Raster_Params structure as an argument, */ + /* allowing advanced features like direct composition, translucency, */ + /* etc. */ + /* */ + /* <Input> */ + /* library :: A handle to a FreeType library object. */ + /* */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <InOut> */ + /* params :: A pointer to an @FT_Raster_Params structure used to */ + /* describe the rendering operation. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* You should know what you are doing and how @FT_Raster_Params works */ + /* to use this function. */ + /* */ + /* The field `params.source' will be set to `outline' before the scan */ + /* converter is called, which means that the value you give to it is */ + /* actually ignored. */ + /* */ + /* The gray-level rasterizer always uses 256 gray levels. If you */ + /* want less gray levels, you have to provide your own span callback. */ + /* See the @FT_RASTER_FLAG_DIRECT value of the `flags' field in the */ + /* @FT_Raster_Params structure for more details. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Render( FT_Library library, + FT_Outline* outline, + FT_Raster_Params* params ); + + + /************************************************************************** + * + * @enum: + * FT_Orientation + * + * @description: + * A list of values used to describe an outline's contour orientation. + * + * The TrueType and PostScript specifications use different conventions + * to determine whether outline contours should be filled or unfilled. + * + * @values: + * FT_ORIENTATION_TRUETYPE :: + * According to the TrueType specification, clockwise contours must + * be filled, and counter-clockwise ones must be unfilled. + * + * FT_ORIENTATION_POSTSCRIPT :: + * According to the PostScript specification, counter-clockwise contours + * must be filled, and clockwise ones must be unfilled. + * + * FT_ORIENTATION_FILL_RIGHT :: + * This is identical to @FT_ORIENTATION_TRUETYPE, but is used to + * remember that in TrueType, everything that is to the right of + * the drawing direction of a contour must be filled. + * + * FT_ORIENTATION_FILL_LEFT :: + * This is identical to @FT_ORIENTATION_POSTSCRIPT, but is used to + * remember that in PostScript, everything that is to the left of + * the drawing direction of a contour must be filled. + * + * FT_ORIENTATION_NONE :: + * The orientation cannot be determined. That is, different parts of + * the glyph have different orientation. + * + */ + typedef enum FT_Orientation_ + { + FT_ORIENTATION_TRUETYPE = 0, + FT_ORIENTATION_POSTSCRIPT = 1, + FT_ORIENTATION_FILL_RIGHT = FT_ORIENTATION_TRUETYPE, + FT_ORIENTATION_FILL_LEFT = FT_ORIENTATION_POSTSCRIPT, + FT_ORIENTATION_NONE + + } FT_Orientation; + + + /************************************************************************** + * + * @function: + * FT_Outline_Get_Orientation + * + * @description: + * This function analyzes a glyph outline and tries to compute its + * fill orientation (see @FT_Orientation). This is done by computing + * the direction of each global horizontal and/or vertical extrema + * within the outline. + * + * Note that this will return @FT_ORIENTATION_TRUETYPE for empty + * outlines. + * + * @input: + * outline :: + * A handle to the source outline. + * + * @return: + * The orientation. + * + */ + FT_EXPORT( FT_Orientation ) + FT_Outline_Get_Orientation( FT_Outline* outline ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTOUTLN_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/freetype2/ftpfr.h b/extlibs/headers/libfreetype/android/freetype/ftpfr.h similarity index 99% rename from extlibs/headers/freetype2/ftpfr.h rename to extlibs/headers/libfreetype/android/freetype/ftpfr.h index 7d503539..0b7b7d42 100644 --- a/extlibs/headers/freetype2/ftpfr.h +++ b/extlibs/headers/libfreetype/android/freetype/ftpfr.h @@ -161,7 +161,7 @@ FT_BEGIN_HEADER FT_UInt gindex, FT_Pos *aadvance ); - /* */ + /* */ FT_END_HEADER diff --git a/extlibs/headers/libfreetype/android/freetype/ftrender.h b/extlibs/headers/libfreetype/android/freetype/ftrender.h new file mode 100644 index 00000000..e06a8142 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/ftrender.h @@ -0,0 +1,230 @@ +/***************************************************************************/ +/* */ +/* ftrender.h */ +/* */ +/* FreeType renderer modules public interface (specification). */ +/* */ +/* Copyright 1996-2001, 2005, 2006, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTRENDER_H__ +#define __FTRENDER_H__ + + +#include <ft2build.h> +#include FT_MODULE_H +#include FT_GLYPH_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* module_management */ + /* */ + /*************************************************************************/ + + + /* create a new glyph object */ + typedef FT_Error + (*FT_Glyph_InitFunc)( FT_Glyph glyph, + FT_GlyphSlot slot ); + + /* destroys a given glyph object */ + typedef void + (*FT_Glyph_DoneFunc)( FT_Glyph glyph ); + + typedef void + (*FT_Glyph_TransformFunc)( FT_Glyph glyph, + const FT_Matrix* matrix, + const FT_Vector* delta ); + + typedef void + (*FT_Glyph_GetBBoxFunc)( FT_Glyph glyph, + FT_BBox* abbox ); + + typedef FT_Error + (*FT_Glyph_CopyFunc)( FT_Glyph source, + FT_Glyph target ); + + typedef FT_Error + (*FT_Glyph_PrepareFunc)( FT_Glyph glyph, + FT_GlyphSlot slot ); + +/* deprecated */ +#define FT_Glyph_Init_Func FT_Glyph_InitFunc +#define FT_Glyph_Done_Func FT_Glyph_DoneFunc +#define FT_Glyph_Transform_Func FT_Glyph_TransformFunc +#define FT_Glyph_BBox_Func FT_Glyph_GetBBoxFunc +#define FT_Glyph_Copy_Func FT_Glyph_CopyFunc +#define FT_Glyph_Prepare_Func FT_Glyph_PrepareFunc + + + struct FT_Glyph_Class_ + { + FT_Long glyph_size; + FT_Glyph_Format glyph_format; + FT_Glyph_InitFunc glyph_init; + FT_Glyph_DoneFunc glyph_done; + FT_Glyph_CopyFunc glyph_copy; + FT_Glyph_TransformFunc glyph_transform; + FT_Glyph_GetBBoxFunc glyph_bbox; + FT_Glyph_PrepareFunc glyph_prepare; + }; + + + typedef FT_Error + (*FT_Renderer_RenderFunc)( FT_Renderer renderer, + FT_GlyphSlot slot, + FT_UInt mode, + const FT_Vector* origin ); + + typedef FT_Error + (*FT_Renderer_TransformFunc)( FT_Renderer renderer, + FT_GlyphSlot slot, + const FT_Matrix* matrix, + const FT_Vector* delta ); + + + typedef void + (*FT_Renderer_GetCBoxFunc)( FT_Renderer renderer, + FT_GlyphSlot slot, + FT_BBox* cbox ); + + + typedef FT_Error + (*FT_Renderer_SetModeFunc)( FT_Renderer renderer, + FT_ULong mode_tag, + FT_Pointer mode_ptr ); + +/* deprecated identifiers */ +#define FTRenderer_render FT_Renderer_RenderFunc +#define FTRenderer_transform FT_Renderer_TransformFunc +#define FTRenderer_getCBox FT_Renderer_GetCBoxFunc +#define FTRenderer_setMode FT_Renderer_SetModeFunc + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Renderer_Class */ + /* */ + /* <Description> */ + /* The renderer module class descriptor. */ + /* */ + /* <Fields> */ + /* root :: The root @FT_Module_Class fields. */ + /* */ + /* glyph_format :: The glyph image format this renderer handles. */ + /* */ + /* render_glyph :: A method used to render the image that is in a */ + /* given glyph slot into a bitmap. */ + /* */ + /* transform_glyph :: A method used to transform the image that is in */ + /* a given glyph slot. */ + /* */ + /* get_glyph_cbox :: A method used to access the glyph's cbox. */ + /* */ + /* set_mode :: A method used to pass additional parameters. */ + /* */ + /* raster_class :: For @FT_GLYPH_FORMAT_OUTLINE renderers only. */ + /* This is a pointer to its raster's class. */ + /* */ + typedef struct FT_Renderer_Class_ + { + FT_Module_Class root; + + FT_Glyph_Format glyph_format; + + FT_Renderer_RenderFunc render_glyph; + FT_Renderer_TransformFunc transform_glyph; + FT_Renderer_GetCBoxFunc get_glyph_cbox; + FT_Renderer_SetModeFunc set_mode; + + FT_Raster_Funcs* raster_class; + + } FT_Renderer_Class; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Renderer */ + /* */ + /* <Description> */ + /* Retrieve the current renderer for a given glyph format. */ + /* */ + /* <Input> */ + /* library :: A handle to the library object. */ + /* */ + /* format :: The glyph format. */ + /* */ + /* <Return> */ + /* A renderer handle. 0~if none found. */ + /* */ + /* <Note> */ + /* An error will be returned if a module already exists by that name, */ + /* or if the module requires a version of FreeType that is too great. */ + /* */ + /* To add a new renderer, simply use @FT_Add_Module. To retrieve a */ + /* renderer by its name, use @FT_Get_Module. */ + /* */ + FT_EXPORT( FT_Renderer ) + FT_Get_Renderer( FT_Library library, + FT_Glyph_Format format ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Renderer */ + /* */ + /* <Description> */ + /* Set the current renderer to use, and set additional mode. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library object. */ + /* */ + /* <Input> */ + /* renderer :: A handle to the renderer object. */ + /* */ + /* num_params :: The number of additional parameters. */ + /* */ + /* parameters :: Additional parameters. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* In case of success, the renderer will be used to convert glyph */ + /* images in the renderer's known format into bitmaps. */ + /* */ + /* This doesn't change the current renderer for other formats. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Renderer( FT_Library library, + FT_Renderer renderer, + FT_UInt num_params, + FT_Parameter* parameters ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTRENDER_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftsizes.h b/extlibs/headers/libfreetype/android/freetype/ftsizes.h similarity index 98% rename from extlibs/headers/freetype2/ftsizes.h rename to extlibs/headers/libfreetype/android/freetype/ftsizes.h index 41670457..3e548cc3 100644 --- a/extlibs/headers/freetype2/ftsizes.h +++ b/extlibs/headers/libfreetype/android/freetype/ftsizes.h @@ -4,7 +4,7 @@ /* */ /* FreeType size objects management (specification). */ /* */ -/* Copyright 1996-2001, 2003, 2004, 2006, 2009, 2013 by */ +/* Copyright 1996-2001, 2003, 2004, 2006, 2009 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -129,7 +129,7 @@ FT_BEGIN_HEADER /* <Description> */ /* Even though it is possible to create several size objects for a */ /* given face (see @FT_New_Size for details), functions like */ - /* @FT_Load_Glyph or @FT_Load_Char only use the one that has been */ + /* @FT_Load_Glyph or @FT_Load_Char only use the one which has been */ /* activated last to determine the `current character pixel size'. */ /* */ /* This function can be used to `activate' a previously created size */ diff --git a/extlibs/headers/freetype2/ftsnames.h b/extlibs/headers/libfreetype/android/freetype/ftsnames.h similarity index 98% rename from extlibs/headers/freetype2/ftsnames.h rename to extlibs/headers/libfreetype/android/freetype/ftsnames.h index 88af4403..485e4e16 100644 --- a/extlibs/headers/freetype2/ftsnames.h +++ b/extlibs/headers/libfreetype/android/freetype/ftsnames.h @@ -7,7 +7,7 @@ /* */ /* This is _not_ used to retrieve glyph names! */ /* */ -/* Copyright 1996-2003, 2006, 2009, 2010, 2013 by */ +/* Copyright 1996-2001, 2002, 2003, 2006, 2009, 2010 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -169,7 +169,7 @@ FT_BEGIN_HEADER * A constant used as the tag of @FT_Parameter structures to make * FT_Open_Face() ignore preferred family subfamily names in `name' * table since OpenType version 1.4. For backwards compatibility with - * legacy systems that have a 4-face-per-family restriction. + * legacy systems which has 4-face-per-family restriction. * */ #define FT_PARAM_TAG_IGNORE_PREFERRED_FAMILY FT_MAKE_TAG( 'i', 'g', 'p', 'f' ) @@ -184,7 +184,7 @@ FT_BEGIN_HEADER * A constant used as the tag of @FT_Parameter structures to make * FT_Open_Face() ignore preferred subfamily names in `name' table since * OpenType version 1.4. For backwards compatibility with legacy - * systems that have a 4-face-per-family restriction. + * systems which has 4-face-per-family restriction. * */ #define FT_PARAM_TAG_IGNORE_PREFERRED_SUBFAMILY FT_MAKE_TAG( 'i', 'g', 'p', 's' ) diff --git a/extlibs/headers/libfreetype/android/freetype/ftstroke.h b/extlibs/headers/libfreetype/android/freetype/ftstroke.h new file mode 100644 index 00000000..3afb87df --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/ftstroke.h @@ -0,0 +1,716 @@ +/***************************************************************************/ +/* */ +/* ftstroke.h */ +/* */ +/* FreeType path stroker (specification). */ +/* */ +/* Copyright 2002, 2003, 2004, 2005, 2006, 2008, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FT_STROKE_H__ +#define __FT_STROKE_H__ + +#include <ft2build.h> +#include FT_OUTLINE_H +#include FT_GLYPH_H + + +FT_BEGIN_HEADER + + + /************************************************************************ + * + * @section: + * glyph_stroker + * + * @title: + * Glyph Stroker + * + * @abstract: + * Generating bordered and stroked glyphs. + * + * @description: + * This component generates stroked outlines of a given vectorial + * glyph. It also allows you to retrieve the `outside' and/or the + * `inside' borders of the stroke. + * + * This can be useful to generate `bordered' glyph, i.e., glyphs + * displayed with a coloured (and anti-aliased) border around their + * shape. + */ + + + /************************************************************** + * + * @type: + * FT_Stroker + * + * @description: + * Opaque handler to a path stroker object. + */ + typedef struct FT_StrokerRec_* FT_Stroker; + + + /************************************************************** + * + * @enum: + * FT_Stroker_LineJoin + * + * @description: + * These values determine how two joining lines are rendered + * in a stroker. + * + * @values: + * FT_STROKER_LINEJOIN_ROUND :: + * Used to render rounded line joins. Circular arcs are used + * to join two lines smoothly. + * + * FT_STROKER_LINEJOIN_BEVEL :: + * Used to render beveled line joins; i.e., the two joining lines + * are extended until they intersect. + * + * FT_STROKER_LINEJOIN_MITER :: + * Same as beveled rendering, except that an additional line + * break is added if the angle between the two joining lines + * is too closed (this is useful to avoid unpleasant spikes + * in beveled rendering). + */ + typedef enum FT_Stroker_LineJoin_ + { + FT_STROKER_LINEJOIN_ROUND = 0, + FT_STROKER_LINEJOIN_BEVEL, + FT_STROKER_LINEJOIN_MITER + + } FT_Stroker_LineJoin; + + + /************************************************************** + * + * @enum: + * FT_Stroker_LineCap + * + * @description: + * These values determine how the end of opened sub-paths are + * rendered in a stroke. + * + * @values: + * FT_STROKER_LINECAP_BUTT :: + * The end of lines is rendered as a full stop on the last + * point itself. + * + * FT_STROKER_LINECAP_ROUND :: + * The end of lines is rendered as a half-circle around the + * last point. + * + * FT_STROKER_LINECAP_SQUARE :: + * The end of lines is rendered as a square around the + * last point. + */ + typedef enum FT_Stroker_LineCap_ + { + FT_STROKER_LINECAP_BUTT = 0, + FT_STROKER_LINECAP_ROUND, + FT_STROKER_LINECAP_SQUARE + + } FT_Stroker_LineCap; + + + /************************************************************** + * + * @enum: + * FT_StrokerBorder + * + * @description: + * These values are used to select a given stroke border + * in @FT_Stroker_GetBorderCounts and @FT_Stroker_ExportBorder. + * + * @values: + * FT_STROKER_BORDER_LEFT :: + * Select the left border, relative to the drawing direction. + * + * FT_STROKER_BORDER_RIGHT :: + * Select the right border, relative to the drawing direction. + * + * @note: + * Applications are generally interested in the `inside' and `outside' + * borders. However, there is no direct mapping between these and the + * `left' and `right' ones, since this really depends on the glyph's + * drawing orientation, which varies between font formats. + * + * You can however use @FT_Outline_GetInsideBorder and + * @FT_Outline_GetOutsideBorder to get these. + */ + typedef enum FT_StrokerBorder_ + { + FT_STROKER_BORDER_LEFT = 0, + FT_STROKER_BORDER_RIGHT + + } FT_StrokerBorder; + + + /************************************************************** + * + * @function: + * FT_Outline_GetInsideBorder + * + * @description: + * Retrieve the @FT_StrokerBorder value corresponding to the + * `inside' borders of a given outline. + * + * @input: + * outline :: + * The source outline handle. + * + * @return: + * The border index. @FT_STROKER_BORDER_RIGHT for empty or invalid + * outlines. + */ + FT_EXPORT( FT_StrokerBorder ) + FT_Outline_GetInsideBorder( FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Outline_GetOutsideBorder + * + * @description: + * Retrieve the @FT_StrokerBorder value corresponding to the + * `outside' borders of a given outline. + * + * @input: + * outline :: + * The source outline handle. + * + * @return: + * The border index. @FT_STROKER_BORDER_LEFT for empty or invalid + * outlines. + */ + FT_EXPORT( FT_StrokerBorder ) + FT_Outline_GetOutsideBorder( FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Stroker_New + * + * @description: + * Create a new stroker object. + * + * @input: + * library :: + * FreeType library handle. + * + * @output: + * astroker :: + * A new stroker object handle. NULL in case of error. + * + * @return: + * FreeType error code. 0~means success. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_New( FT_Library library, + FT_Stroker *astroker ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Set + * + * @description: + * Reset a stroker object's attributes. + * + * @input: + * stroker :: + * The target stroker handle. + * + * radius :: + * The border radius. + * + * line_cap :: + * The line cap style. + * + * line_join :: + * The line join style. + * + * miter_limit :: + * The miter limit for the FT_STROKER_LINEJOIN_MITER style, + * expressed as 16.16 fixed point value. + * + * @note: + * The radius is expressed in the same units as the outline + * coordinates. + */ + FT_EXPORT( void ) + FT_Stroker_Set( FT_Stroker stroker, + FT_Fixed radius, + FT_Stroker_LineCap line_cap, + FT_Stroker_LineJoin line_join, + FT_Fixed miter_limit ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Rewind + * + * @description: + * Reset a stroker object without changing its attributes. + * You should call this function before beginning a new + * series of calls to @FT_Stroker_BeginSubPath or + * @FT_Stroker_EndSubPath. + * + * @input: + * stroker :: + * The target stroker handle. + */ + FT_EXPORT( void ) + FT_Stroker_Rewind( FT_Stroker stroker ); + + + /************************************************************** + * + * @function: + * FT_Stroker_ParseOutline + * + * @description: + * A convenience function used to parse a whole outline with + * the stroker. The resulting outline(s) can be retrieved + * later by functions like @FT_Stroker_GetCounts and @FT_Stroker_Export. + * + * @input: + * stroker :: + * The target stroker handle. + * + * outline :: + * The source outline. + * + * opened :: + * A boolean. If~1, the outline is treated as an open path instead + * of a closed one. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * If `opened' is~0 (the default), the outline is treated as a closed + * path, and the stroker generates two distinct `border' outlines. + * + * If `opened' is~1, the outline is processed as an open path, and the + * stroker generates a single `stroke' outline. + * + * This function calls @FT_Stroker_Rewind automatically. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_ParseOutline( FT_Stroker stroker, + FT_Outline* outline, + FT_Bool opened ); + + + /************************************************************** + * + * @function: + * FT_Stroker_BeginSubPath + * + * @description: + * Start a new sub-path in the stroker. + * + * @input: + * stroker :: + * The target stroker handle. + * + * to :: + * A pointer to the start vector. + * + * open :: + * A boolean. If~1, the sub-path is treated as an open one. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function is useful when you need to stroke a path that is + * not stored as an @FT_Outline object. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_BeginSubPath( FT_Stroker stroker, + FT_Vector* to, + FT_Bool open ); + + + /************************************************************** + * + * @function: + * FT_Stroker_EndSubPath + * + * @description: + * Close the current sub-path in the stroker. + * + * @input: + * stroker :: + * The target stroker handle. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * You should call this function after @FT_Stroker_BeginSubPath. + * If the subpath was not `opened', this function `draws' a + * single line segment to the start position when needed. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_EndSubPath( FT_Stroker stroker ); + + + /************************************************************** + * + * @function: + * FT_Stroker_LineTo + * + * @description: + * `Draw' a single line segment in the stroker's current sub-path, + * from the last position. + * + * @input: + * stroker :: + * The target stroker handle. + * + * to :: + * A pointer to the destination point. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * You should call this function between @FT_Stroker_BeginSubPath and + * @FT_Stroker_EndSubPath. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_LineTo( FT_Stroker stroker, + FT_Vector* to ); + + + /************************************************************** + * + * @function: + * FT_Stroker_ConicTo + * + * @description: + * `Draw' a single quadratic Bézier in the stroker's current sub-path, + * from the last position. + * + * @input: + * stroker :: + * The target stroker handle. + * + * control :: + * A pointer to a Bézier control point. + * + * to :: + * A pointer to the destination point. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * You should call this function between @FT_Stroker_BeginSubPath and + * @FT_Stroker_EndSubPath. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_ConicTo( FT_Stroker stroker, + FT_Vector* control, + FT_Vector* to ); + + + /************************************************************** + * + * @function: + * FT_Stroker_CubicTo + * + * @description: + * `Draw' a single cubic Bézier in the stroker's current sub-path, + * from the last position. + * + * @input: + * stroker :: + * The target stroker handle. + * + * control1 :: + * A pointer to the first Bézier control point. + * + * control2 :: + * A pointer to second Bézier control point. + * + * to :: + * A pointer to the destination point. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * You should call this function between @FT_Stroker_BeginSubPath and + * @FT_Stroker_EndSubPath. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_CubicTo( FT_Stroker stroker, + FT_Vector* control1, + FT_Vector* control2, + FT_Vector* to ); + + + /************************************************************** + * + * @function: + * FT_Stroker_GetBorderCounts + * + * @description: + * Call this function once you have finished parsing your paths + * with the stroker. It returns the number of points and + * contours necessary to export one of the `border' or `stroke' + * outlines generated by the stroker. + * + * @input: + * stroker :: + * The target stroker handle. + * + * border :: + * The border index. + * + * @output: + * anum_points :: + * The number of points. + * + * anum_contours :: + * The number of contours. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * When an outline, or a sub-path, is `closed', the stroker generates + * two independent `border' outlines, named `left' and `right'. + * + * When the outline, or a sub-path, is `opened', the stroker merges + * the `border' outlines with caps. The `left' border receives all + * points, while the `right' border becomes empty. + * + * Use the function @FT_Stroker_GetCounts instead if you want to + * retrieve the counts associated to both borders. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_GetBorderCounts( FT_Stroker stroker, + FT_StrokerBorder border, + FT_UInt *anum_points, + FT_UInt *anum_contours ); + + + /************************************************************** + * + * @function: + * FT_Stroker_ExportBorder + * + * @description: + * Call this function after @FT_Stroker_GetBorderCounts to + * export the corresponding border to your own @FT_Outline + * structure. + * + * Note that this function appends the border points and + * contours to your outline, but does not try to resize its + * arrays. + * + * @input: + * stroker :: + * The target stroker handle. + * + * border :: + * The border index. + * + * outline :: + * The target outline handle. + * + * @note: + * Always call this function after @FT_Stroker_GetBorderCounts to + * get sure that there is enough room in your @FT_Outline object to + * receive all new data. + * + * When an outline, or a sub-path, is `closed', the stroker generates + * two independent `border' outlines, named `left' and `right' + * + * When the outline, or a sub-path, is `opened', the stroker merges + * the `border' outlines with caps. The `left' border receives all + * points, while the `right' border becomes empty. + * + * Use the function @FT_Stroker_Export instead if you want to + * retrieve all borders at once. + */ + FT_EXPORT( void ) + FT_Stroker_ExportBorder( FT_Stroker stroker, + FT_StrokerBorder border, + FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Stroker_GetCounts + * + * @description: + * Call this function once you have finished parsing your paths + * with the stroker. It returns the number of points and + * contours necessary to export all points/borders from the stroked + * outline/path. + * + * @input: + * stroker :: + * The target stroker handle. + * + * @output: + * anum_points :: + * The number of points. + * + * anum_contours :: + * The number of contours. + * + * @return: + * FreeType error code. 0~means success. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_GetCounts( FT_Stroker stroker, + FT_UInt *anum_points, + FT_UInt *anum_contours ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Export + * + * @description: + * Call this function after @FT_Stroker_GetBorderCounts to + * export all borders to your own @FT_Outline structure. + * + * Note that this function appends the border points and + * contours to your outline, but does not try to resize its + * arrays. + * + * @input: + * stroker :: + * The target stroker handle. + * + * outline :: + * The target outline handle. + */ + FT_EXPORT( void ) + FT_Stroker_Export( FT_Stroker stroker, + FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Done + * + * @description: + * Destroy a stroker object. + * + * @input: + * stroker :: + * A stroker handle. Can be NULL. + */ + FT_EXPORT( void ) + FT_Stroker_Done( FT_Stroker stroker ); + + + /************************************************************** + * + * @function: + * FT_Glyph_Stroke + * + * @description: + * Stroke a given outline glyph object with a given stroker. + * + * @inout: + * pglyph :: + * Source glyph handle on input, new glyph handle on output. + * + * @input: + * stroker :: + * A stroker handle. + * + * destroy :: + * A Boolean. If~1, the source glyph object is destroyed + * on success. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The source glyph is untouched in case of error. + */ + FT_EXPORT( FT_Error ) + FT_Glyph_Stroke( FT_Glyph *pglyph, + FT_Stroker stroker, + FT_Bool destroy ); + + + /************************************************************** + * + * @function: + * FT_Glyph_StrokeBorder + * + * @description: + * Stroke a given outline glyph object with a given stroker, but + * only return either its inside or outside border. + * + * @inout: + * pglyph :: + * Source glyph handle on input, new glyph handle on output. + * + * @input: + * stroker :: + * A stroker handle. + * + * inside :: + * A Boolean. If~1, return the inside border, otherwise + * the outside border. + * + * destroy :: + * A Boolean. If~1, the source glyph object is destroyed + * on success. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The source glyph is untouched in case of error. + */ + FT_EXPORT( FT_Error ) + FT_Glyph_StrokeBorder( FT_Glyph *pglyph, + FT_Stroker stroker, + FT_Bool inside, + FT_Bool destroy ); + + /* */ + +FT_END_HEADER + +#endif /* __FT_STROKE_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/android/freetype/ftsynth.h b/extlibs/headers/libfreetype/android/freetype/ftsynth.h new file mode 100644 index 00000000..a068b792 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/ftsynth.h @@ -0,0 +1,80 @@ +/***************************************************************************/ +/* */ +/* ftsynth.h */ +/* */ +/* FreeType synthesizing code for emboldening and slanting */ +/* (specification). */ +/* */ +/* Copyright 2000-2001, 2003, 2006, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /********* *********/ + /********* WARNING, THIS IS ALPHA CODE! THIS API *********/ + /********* IS DUE TO CHANGE UNTIL STRICTLY NOTIFIED BY THE *********/ + /********* FREETYPE DEVELOPMENT TEAM *********/ + /********* *********/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /* Main reason for not lifting the functions in this module to a */ + /* `standard' API is that the used parameters for emboldening and */ + /* slanting are not configurable. Consider the functions as a */ + /* code resource which should be copied into the application and */ + /* adapted to the particular needs. */ + + +#ifndef __FTSYNTH_H__ +#define __FTSYNTH_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /* Embolden a glyph by a `reasonable' value (which is highly a matter of */ + /* taste). This function is actually a convenience function, providing */ + /* a wrapper for @FT_Outline_Embolden and @FT_Bitmap_Embolden. */ + /* */ + /* For emboldened outlines the metrics are estimates only; if you need */ + /* precise values you should call @FT_Outline_Get_CBox. */ + FT_EXPORT( void ) + FT_GlyphSlot_Embolden( FT_GlyphSlot slot ); + + /* Slant an outline glyph to the right by about 12 degrees. */ + FT_EXPORT( void ) + FT_GlyphSlot_Oblique( FT_GlyphSlot slot ); + + /* */ + +FT_END_HEADER + +#endif /* __FTSYNTH_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftsystem.h b/extlibs/headers/libfreetype/android/freetype/ftsystem.h similarity index 95% rename from extlibs/headers/freetype2/ftsystem.h rename to extlibs/headers/libfreetype/android/freetype/ftsystem.h index 7436ed26..e07460c5 100644 --- a/extlibs/headers/freetype2/ftsystem.h +++ b/extlibs/headers/libfreetype/android/freetype/ftsystem.h @@ -4,7 +4,7 @@ /* */ /* FreeType low-level system interface definition (specification). */ /* */ -/* Copyright 1996-2001, 2002, 2005, 2010, 2014 by */ +/* Copyright 1996-2001, 2002, 2005, 2010 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -192,10 +192,6 @@ FT_BEGIN_HEADER * @description: * A handle to an input stream. * - * @also: - * See @FT_StreamRec for the publicly accessible fields of a given - * stream object. - * */ typedef struct FT_StreamRec_* FT_Stream; @@ -289,11 +285,6 @@ FT_BEGIN_HEADER * size :: * The stream size in bytes. * - * In case of compressed streams where the size is unknown before - * actually doing the decompression, the value is set to 0x7FFFFFFF. - * (Note that this size value can occur for normal streams also; it is - * thus just a hint.) - * * pos :: * The current position within the stream. * @@ -344,6 +335,7 @@ FT_BEGIN_HEADER } FT_StreamRec; + /* */ diff --git a/extlibs/headers/freetype2/fttrigon.h b/extlibs/headers/libfreetype/android/freetype/fttrigon.h similarity index 95% rename from extlibs/headers/freetype2/fttrigon.h rename to extlibs/headers/libfreetype/android/freetype/fttrigon.h index 9c7b5432..6b77d2ee 100644 --- a/extlibs/headers/freetype2/fttrigon.h +++ b/extlibs/headers/libfreetype/android/freetype/fttrigon.h @@ -4,7 +4,7 @@ /* */ /* FreeType trigonometric functions (specification). */ /* */ -/* Copyright 2001, 2003, 2005, 2007, 2013 by */ +/* Copyright 2001, 2003, 2005, 2007 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -46,7 +46,7 @@ FT_BEGIN_HEADER * * @description: * This type is used to model angle values in FreeType. Note that the - * angle is a 16.16 fixed-point value expressed in degrees. + * angle is a 16.16 fixed float value expressed in degrees. * */ typedef FT_Fixed FT_Angle; @@ -106,7 +106,7 @@ FT_BEGIN_HEADER * FT_Sin * * @description: - * Return the sinus of a given angle in fixed-point format. + * Return the sinus of a given angle in fixed point format. * * @input: * angle :: @@ -130,7 +130,7 @@ FT_BEGIN_HEADER * FT_Cos * * @description: - * Return the cosinus of a given angle in fixed-point format. + * Return the cosinus of a given angle in fixed point format. * * @input: * angle :: @@ -154,7 +154,7 @@ FT_BEGIN_HEADER * FT_Tan * * @description: - * Return the tangent of a given angle in fixed-point format. + * Return the tangent of a given angle in fixed point format. * * @input: * angle :: @@ -237,7 +237,7 @@ FT_BEGIN_HEADER * * @input: * angle :: - * The input angle. + * The address of angle. * */ FT_EXPORT( void ) @@ -259,7 +259,7 @@ FT_BEGIN_HEADER * * @input: * angle :: - * The input angle. + * The address of angle. * */ FT_EXPORT( void ) diff --git a/extlibs/headers/libfreetype/android/freetype/fttypes.h b/extlibs/headers/libfreetype/android/freetype/fttypes.h new file mode 100644 index 00000000..a57ffa69 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/fttypes.h @@ -0,0 +1,588 @@ +/***************************************************************************/ +/* */ +/* fttypes.h */ +/* */ +/* FreeType simple types definitions (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2004, 2006, 2007, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTTYPES_H__ +#define __FTTYPES_H__ + + +#include <ft2build.h> +#include FT_CONFIG_CONFIG_H +#include FT_SYSTEM_H +#include FT_IMAGE_H + +#include <stddef.h> + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /* <Title> */ + /* Basic Data Types */ + /* */ + /* <Abstract> */ + /* The basic data types defined by the library. */ + /* */ + /* <Description> */ + /* This section contains the basic data types defined by FreeType~2, */ + /* ranging from simple scalar types to bitmap descriptors. More */ + /* font-specific structures are defined in a different section. */ + /* */ + /* <Order> */ + /* FT_Byte */ + /* FT_Bytes */ + /* FT_Char */ + /* FT_Int */ + /* FT_UInt */ + /* FT_Int16 */ + /* FT_UInt16 */ + /* FT_Int32 */ + /* FT_UInt32 */ + /* FT_Short */ + /* FT_UShort */ + /* FT_Long */ + /* FT_ULong */ + /* FT_Bool */ + /* FT_Offset */ + /* FT_PtrDist */ + /* FT_String */ + /* FT_Tag */ + /* FT_Error */ + /* FT_Fixed */ + /* FT_Pointer */ + /* FT_Pos */ + /* FT_Vector */ + /* FT_BBox */ + /* FT_Matrix */ + /* FT_FWord */ + /* FT_UFWord */ + /* FT_F2Dot14 */ + /* FT_UnitVector */ + /* FT_F26Dot6 */ + /* */ + /* */ + /* FT_Generic */ + /* FT_Generic_Finalizer */ + /* */ + /* FT_Bitmap */ + /* FT_Pixel_Mode */ + /* FT_Palette_Mode */ + /* FT_Glyph_Format */ + /* FT_IMAGE_TAG */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Bool */ + /* */ + /* <Description> */ + /* A typedef of unsigned char, used for simple booleans. As usual, */ + /* values 1 and~0 represent true and false, respectively. */ + /* */ + typedef unsigned char FT_Bool; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_FWord */ + /* */ + /* <Description> */ + /* A signed 16-bit integer used to store a distance in original font */ + /* units. */ + /* */ + typedef signed short FT_FWord; /* distance in FUnits */ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UFWord */ + /* */ + /* <Description> */ + /* An unsigned 16-bit integer used to store a distance in original */ + /* font units. */ + /* */ + typedef unsigned short FT_UFWord; /* unsigned distance */ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Char */ + /* */ + /* <Description> */ + /* A simple typedef for the _signed_ char type. */ + /* */ + typedef signed char FT_Char; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Byte */ + /* */ + /* <Description> */ + /* A simple typedef for the _unsigned_ char type. */ + /* */ + typedef unsigned char FT_Byte; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Bytes */ + /* */ + /* <Description> */ + /* A typedef for constant memory areas. */ + /* */ + typedef const FT_Byte* FT_Bytes; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Tag */ + /* */ + /* <Description> */ + /* A typedef for 32-bit tags (as used in the SFNT format). */ + /* */ + typedef FT_UInt32 FT_Tag; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_String */ + /* */ + /* <Description> */ + /* A simple typedef for the char type, usually used for strings. */ + /* */ + typedef char FT_String; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Short */ + /* */ + /* <Description> */ + /* A typedef for signed short. */ + /* */ + typedef signed short FT_Short; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UShort */ + /* */ + /* <Description> */ + /* A typedef for unsigned short. */ + /* */ + typedef unsigned short FT_UShort; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Int */ + /* */ + /* <Description> */ + /* A typedef for the int type. */ + /* */ + typedef signed int FT_Int; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UInt */ + /* */ + /* <Description> */ + /* A typedef for the unsigned int type. */ + /* */ + typedef unsigned int FT_UInt; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Long */ + /* */ + /* <Description> */ + /* A typedef for signed long. */ + /* */ + typedef signed long FT_Long; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_ULong */ + /* */ + /* <Description> */ + /* A typedef for unsigned long. */ + /* */ + typedef unsigned long FT_ULong; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_F2Dot14 */ + /* */ + /* <Description> */ + /* A signed 2.14 fixed float type used for unit vectors. */ + /* */ + typedef signed short FT_F2Dot14; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_F26Dot6 */ + /* */ + /* <Description> */ + /* A signed 26.6 fixed float type used for vectorial pixel */ + /* coordinates. */ + /* */ + typedef signed long FT_F26Dot6; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Fixed */ + /* */ + /* <Description> */ + /* This type is used to store 16.16 fixed float values, like scaling */ + /* values or matrix coefficients. */ + /* */ + typedef signed long FT_Fixed; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Error */ + /* */ + /* <Description> */ + /* The FreeType error code type. A value of~0 is always interpreted */ + /* as a successful operation. */ + /* */ + typedef int FT_Error; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Pointer */ + /* */ + /* <Description> */ + /* A simple typedef for a typeless pointer. */ + /* */ + typedef void* FT_Pointer; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Offset */ + /* */ + /* <Description> */ + /* This is equivalent to the ANSI~C `size_t' type, i.e., the largest */ + /* _unsigned_ integer type used to express a file size or position, */ + /* or a memory block size. */ + /* */ + typedef size_t FT_Offset; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_PtrDist */ + /* */ + /* <Description> */ + /* This is equivalent to the ANSI~C `ptrdiff_t' type, i.e., the */ + /* largest _signed_ integer type used to express the distance */ + /* between two pointers. */ + /* */ + typedef ft_ptrdiff_t FT_PtrDist; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_UnitVector */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2D vector unit vector. Uses */ + /* FT_F2Dot14 types. */ + /* */ + /* <Fields> */ + /* x :: Horizontal coordinate. */ + /* */ + /* y :: Vertical coordinate. */ + /* */ + typedef struct FT_UnitVector_ + { + FT_F2Dot14 x; + FT_F2Dot14 y; + + } FT_UnitVector; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Matrix */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2x2 matrix. Coefficients are */ + /* in 16.16 fixed float format. The computation performed is: */ + /* */ + /* { */ + /* x' = x*xx + y*xy */ + /* y' = x*yx + y*yy */ + /* } */ + /* */ + /* <Fields> */ + /* xx :: Matrix coefficient. */ + /* */ + /* xy :: Matrix coefficient. */ + /* */ + /* yx :: Matrix coefficient. */ + /* */ + /* yy :: Matrix coefficient. */ + /* */ + typedef struct FT_Matrix_ + { + FT_Fixed xx, xy; + FT_Fixed yx, yy; + + } FT_Matrix; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Data */ + /* */ + /* <Description> */ + /* Read-only binary data represented as a pointer and a length. */ + /* */ + /* <Fields> */ + /* pointer :: The data. */ + /* */ + /* length :: The length of the data in bytes. */ + /* */ + typedef struct FT_Data_ + { + const FT_Byte* pointer; + FT_Int length; + + } FT_Data; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Generic_Finalizer */ + /* */ + /* <Description> */ + /* Describe a function used to destroy the `client' data of any */ + /* FreeType object. See the description of the @FT_Generic type for */ + /* details of usage. */ + /* */ + /* <Input> */ + /* The address of the FreeType object which is under finalization. */ + /* Its client data is accessed through its `generic' field. */ + /* */ + typedef void (*FT_Generic_Finalizer)(void* object); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Generic */ + /* */ + /* <Description> */ + /* Client applications often need to associate their own data to a */ + /* variety of FreeType core objects. For example, a text layout API */ + /* might want to associate a glyph cache to a given size object. */ + /* */ + /* Most FreeType object contains a `generic' field, of type */ + /* FT_Generic, which usage is left to client applications and font */ + /* servers. */ + /* */ + /* It can be used to store a pointer to client-specific data, as well */ + /* as the address of a `finalizer' function, which will be called by */ + /* FreeType when the object is destroyed (for example, the previous */ + /* client example would put the address of the glyph cache destructor */ + /* in the `finalizer' field). */ + /* */ + /* <Fields> */ + /* data :: A typeless pointer to any client-specified data. This */ + /* field is completely ignored by the FreeType library. */ + /* */ + /* finalizer :: A pointer to a `generic finalizer' function, which */ + /* will be called when the object is destroyed. If this */ + /* field is set to NULL, no code will be called. */ + /* */ + typedef struct FT_Generic_ + { + void* data; + FT_Generic_Finalizer finalizer; + + } FT_Generic; + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_MAKE_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags which are used to label */ + /* TrueType tables into an unsigned long to be used within FreeType. */ + /* */ + /* <Note> */ + /* The produced values *must* be 32-bit integers. Don't redefine */ + /* this macro. */ + /* */ +#define FT_MAKE_TAG( _x1, _x2, _x3, _x4 ) \ + (FT_Tag) \ + ( ( (FT_ULong)_x1 << 24 ) | \ + ( (FT_ULong)_x2 << 16 ) | \ + ( (FT_ULong)_x3 << 8 ) | \ + (FT_ULong)_x4 ) + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* L I S T M A N A G E M E N T */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* list_processing */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_ListNode */ + /* */ + /* <Description> */ + /* Many elements and objects in FreeType are listed through an */ + /* @FT_List record (see @FT_ListRec). As its name suggests, an */ + /* FT_ListNode is a handle to a single list element. */ + /* */ + typedef struct FT_ListNodeRec_* FT_ListNode; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_List */ + /* */ + /* <Description> */ + /* A handle to a list record (see @FT_ListRec). */ + /* */ + typedef struct FT_ListRec_* FT_List; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_ListNodeRec */ + /* */ + /* <Description> */ + /* A structure used to hold a single list element. */ + /* */ + /* <Fields> */ + /* prev :: The previous element in the list. NULL if first. */ + /* */ + /* next :: The next element in the list. NULL if last. */ + /* */ + /* data :: A typeless pointer to the listed object. */ + /* */ + typedef struct FT_ListNodeRec_ + { + FT_ListNode prev; + FT_ListNode next; + void* data; + + } FT_ListNodeRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_ListRec */ + /* */ + /* <Description> */ + /* A structure used to hold a simple doubly-linked list. These are */ + /* used in many parts of FreeType. */ + /* */ + /* <Fields> */ + /* head :: The head (first element) of doubly-linked list. */ + /* */ + /* tail :: The tail (last element) of doubly-linked list. */ + /* */ + typedef struct FT_ListRec_ + { + FT_ListNode head; + FT_ListNode tail; + + } FT_ListRec; + + + /* */ + +#define FT_IS_EMPTY( list ) ( (list).head == 0 ) + + /* return base error code (without module-specific prefix) */ +#define FT_ERROR_BASE( x ) ( (x) & 0xFF ) + + /* return module error code */ +#define FT_ERROR_MODULE( x ) ( (x) & 0xFF00U ) + +#define FT_BOOL( x ) ( (FT_Bool)( x ) ) + +FT_END_HEADER + +#endif /* __FTTYPES_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftwinfnt.h b/extlibs/headers/libfreetype/android/freetype/ftwinfnt.h similarity index 97% rename from extlibs/headers/freetype2/ftwinfnt.h rename to extlibs/headers/libfreetype/android/freetype/ftwinfnt.h index 50261581..ea333535 100644 --- a/extlibs/headers/freetype2/ftwinfnt.h +++ b/extlibs/headers/libfreetype/android/freetype/ftwinfnt.h @@ -58,10 +58,9 @@ FT_BEGIN_HEADER * @description: * A list of valid values for the `charset' byte in * @FT_WinFNT_HeaderRec. Exact mapping tables for the various cpXXXX - * encodings (except for cp1361) can be found at - * ftp://ftp.unicode.org/public in the MAPPINGS/VENDORS/MICSFT/WINDOWS - * subdirectory. cp1361 is roughly a superset of - * MAPPINGS/OBSOLETE/EASTASIA/KSC/JOHAB.TXT. + * encodings (except for cp1361) can be found at ftp://ftp.unicode.org + * in the MAPPINGS/VENDORS/MICSFT/WINDOWS subdirectory. cp1361 is + * roughly a superset of MAPPINGS/OBSOLETE/EASTASIA/KSC/JOHAB.TXT. * * @values: * FT_WinFNT_ID_DEFAULT :: @@ -259,8 +258,8 @@ FT_BEGIN_HEADER FT_Get_WinFNT_Header( FT_Face face, FT_WinFNT_HeaderRec *aheader ); - /* */ + /* */ FT_END_HEADER diff --git a/extlibs/headers/freetype2/ftxf86.h b/extlibs/headers/libfreetype/android/freetype/ftxf86.h similarity index 96% rename from extlibs/headers/freetype2/ftxf86.h rename to extlibs/headers/libfreetype/android/freetype/ftxf86.h index 89d1993e..8c68afdc 100644 --- a/extlibs/headers/freetype2/ftxf86.h +++ b/extlibs/headers/libfreetype/android/freetype/ftxf86.h @@ -4,7 +4,7 @@ /* */ /* Support functions for X11. */ /* */ -/* Copyright 2002-2004, 2006, 2007, 2013 by */ +/* Copyright 2002, 2003, 2004, 2006, 2007 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -62,7 +62,7 @@ FT_BEGIN_HEADER /* */ /* <Description> */ /* Return a string describing the format of a given face, using values */ - /* that can be used as an X11 FONT_PROPERTY. Possible values are */ + /* which can be used as an X11 FONT_PROPERTY. Possible values are */ /* `TrueType', `Type~1', `BDF', `PCF', `Type~42', `CID~Type~1', `CFF', */ /* `PFR', and `Windows~FNT'. */ /* */ @@ -76,8 +76,7 @@ FT_BEGIN_HEADER FT_EXPORT( const char* ) FT_Get_X11_Font_Format( FT_Face face ); - /* */ - + /* */ FT_END_HEADER diff --git a/extlibs/headers/libfreetype/android/freetype/internal/autohint.h b/extlibs/headers/libfreetype/android/freetype/internal/autohint.h new file mode 100644 index 00000000..7e3a08a0 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/autohint.h @@ -0,0 +1,231 @@ +/***************************************************************************/ +/* */ +/* autohint.h */ +/* */ +/* High-level `autohint' module-specific interface (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* The auto-hinter is used to load and automatically hint glyphs if a */ + /* format-specific hinter isn't available. */ + /* */ + /*************************************************************************/ + + +#ifndef __AUTOHINT_H__ +#define __AUTOHINT_H__ + + + /*************************************************************************/ + /* */ + /* A small technical note regarding automatic hinting in order to */ + /* clarify this module interface. */ + /* */ + /* An automatic hinter might compute two kinds of data for a given face: */ + /* */ + /* - global hints: Usually some metrics that describe global properties */ + /* of the face. It is computed by scanning more or less */ + /* aggressively the glyphs in the face, and thus can be */ + /* very slow to compute (even if the size of global */ + /* hints is really small). */ + /* */ + /* - glyph hints: These describe some important features of the glyph */ + /* outline, as well as how to align them. They are */ + /* generally much faster to compute than global hints. */ + /* */ + /* The current FreeType auto-hinter does a pretty good job while */ + /* performing fast computations for both global and glyph hints. */ + /* However, we might be interested in introducing more complex and */ + /* powerful algorithms in the future, like the one described in the John */ + /* D. Hobby paper, which unfortunately requires a lot more horsepower. */ + /* */ + /* Because a sufficiently sophisticated font management system would */ + /* typically implement an LRU cache of opened face objects to reduce */ + /* memory usage, it is a good idea to be able to avoid recomputing */ + /* global hints every time the same face is re-opened. */ + /* */ + /* We thus provide the ability to cache global hints outside of the face */ + /* object, in order to speed up font re-opening time. Of course, this */ + /* feature is purely optional, so most client programs won't even notice */ + /* it. */ + /* */ + /* I initially thought that it would be a good idea to cache the glyph */ + /* hints too. However, my general idea now is that if you really need */ + /* to cache these too, you are simply in need of a new font format, */ + /* where all this information could be stored within the font file and */ + /* decoded on the fly. */ + /* */ + /*************************************************************************/ + + +#include <ft2build.h> +#include FT_FREETYPE_H + + +FT_BEGIN_HEADER + + + typedef struct FT_AutoHinterRec_ *FT_AutoHinter; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_AutoHinter_GlobalGetFunc */ + /* */ + /* <Description> */ + /* Retrieves the global hints computed for a given face object the */ + /* resulting data is dissociated from the face and will survive a */ + /* call to FT_Done_Face(). It must be discarded through the API */ + /* FT_AutoHinter_GlobalDoneFunc(). */ + /* */ + /* <Input> */ + /* hinter :: A handle to the source auto-hinter. */ + /* */ + /* face :: A handle to the source face object. */ + /* */ + /* <Output> */ + /* global_hints :: A typeless pointer to the global hints. */ + /* */ + /* global_len :: The size in bytes of the global hints. */ + /* */ + typedef void + (*FT_AutoHinter_GlobalGetFunc)( FT_AutoHinter hinter, + FT_Face face, + void** global_hints, + long* global_len ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_AutoHinter_GlobalDoneFunc */ + /* */ + /* <Description> */ + /* Discards the global hints retrieved through */ + /* FT_AutoHinter_GlobalGetFunc(). This is the only way these hints */ + /* are freed from memory. */ + /* */ + /* <Input> */ + /* hinter :: A handle to the auto-hinter module. */ + /* */ + /* global :: A pointer to retrieved global hints to discard. */ + /* */ + typedef void + (*FT_AutoHinter_GlobalDoneFunc)( FT_AutoHinter hinter, + void* global ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_AutoHinter_GlobalResetFunc */ + /* */ + /* <Description> */ + /* This function is used to recompute the global metrics in a given */ + /* font. This is useful when global font data changes (e.g. Multiple */ + /* Masters fonts where blend coordinates change). */ + /* */ + /* <Input> */ + /* hinter :: A handle to the source auto-hinter. */ + /* */ + /* face :: A handle to the face. */ + /* */ + typedef void + (*FT_AutoHinter_GlobalResetFunc)( FT_AutoHinter hinter, + FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_AutoHinter_GlyphLoadFunc */ + /* */ + /* <Description> */ + /* This function is used to load, scale, and automatically hint a */ + /* glyph from a given face. */ + /* */ + /* <Input> */ + /* face :: A handle to the face. */ + /* */ + /* glyph_index :: The glyph index. */ + /* */ + /* load_flags :: The load flags. */ + /* */ + /* <Note> */ + /* This function is capable of loading composite glyphs by hinting */ + /* each sub-glyph independently (which improves quality). */ + /* */ + /* It will call the font driver with FT_Load_Glyph(), with */ + /* FT_LOAD_NO_SCALE set. */ + /* */ + typedef FT_Error + (*FT_AutoHinter_GlyphLoadFunc)( FT_AutoHinter hinter, + FT_GlyphSlot slot, + FT_Size size, + FT_UInt glyph_index, + FT_Int32 load_flags ); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_AutoHinter_ServiceRec */ + /* */ + /* <Description> */ + /* The auto-hinter module's interface. */ + /* */ + typedef struct FT_AutoHinter_ServiceRec_ + { + FT_AutoHinter_GlobalResetFunc reset_face; + FT_AutoHinter_GlobalGetFunc get_global_hints; + FT_AutoHinter_GlobalDoneFunc done_global_hints; + FT_AutoHinter_GlyphLoadFunc load_glyph; + + } FT_AutoHinter_ServiceRec, *FT_AutoHinter_Service; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_AUTOHINTER_SERVICE(class_, reset_face_, get_global_hints_, \ + done_global_hints_, load_glyph_) \ + FT_CALLBACK_TABLE_DEF \ + const FT_AutoHinter_ServiceRec class_ = \ + { \ + reset_face_, get_global_hints_, done_global_hints_, load_glyph_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_AUTOHINTER_SERVICE(class_, reset_face_, get_global_hints_, \ + done_global_hints_, load_glyph_) \ + void \ + FT_Init_Class_##class_( FT_Library library, \ + FT_AutoHinter_ServiceRec* clazz) \ + { \ + FT_UNUSED(library); \ + clazz->reset_face = reset_face_; \ + clazz->get_global_hints = get_global_hints_; \ + clazz->done_global_hints = done_global_hints_; \ + clazz->load_glyph = load_glyph_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + +FT_END_HEADER + +#endif /* __AUTOHINT_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/ftcalc.h b/extlibs/headers/libfreetype/android/freetype/internal/ftcalc.h new file mode 100644 index 00000000..f8b43247 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/ftcalc.h @@ -0,0 +1,179 @@ +/***************************************************************************/ +/* */ +/* ftcalc.h */ +/* */ +/* Arithmetic computations (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2008, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTCALC_H__ +#define __FTCALC_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_FixedSqrt */ + /* */ + /* <Description> */ + /* Computes the square root of a 16.16 fixed point value. */ + /* */ + /* <Input> */ + /* x :: The value to compute the root for. */ + /* */ + /* <Return> */ + /* The result of `sqrt(x)'. */ + /* */ + /* <Note> */ + /* This function is not very fast. */ + /* */ + FT_BASE( FT_Int32 ) + FT_SqrtFixed( FT_Int32 x ); + + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Sqrt32 */ + /* */ + /* <Description> */ + /* Computes the square root of an Int32 integer (which will be */ + /* handled as an unsigned long value). */ + /* */ + /* <Input> */ + /* x :: The value to compute the root for. */ + /* */ + /* <Return> */ + /* The result of `sqrt(x)'. */ + /* */ + FT_EXPORT( FT_Int32 ) + FT_Sqrt32( FT_Int32 x ); + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + + /*************************************************************************/ + /* */ + /* FT_MulDiv() and FT_MulFix() are declared in freetype.h. */ + /* */ + /*************************************************************************/ + + +#ifdef TT_USE_BYTECODE_INTERPRETER + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_MulDiv_No_Round */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation `(a*b)/c' */ + /* (without rounding) with maximal accuracy (it uses a 64-bit */ + /* intermediate integer whenever necessary). */ + /* */ + /* This function isn't necessarily as fast as some processor specific */ + /* operations, but is at least completely portable. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. */ + /* c :: The divisor. */ + /* */ + /* <Return> */ + /* The result of `(a*b)/c'. This function never traps when trying to */ + /* divide by zero; it simply returns `MaxInt' or `MinInt' depending */ + /* on the signs of `a' and `b'. */ + /* */ + FT_BASE( FT_Long ) + FT_MulDiv_No_Round( FT_Long a, + FT_Long b, + FT_Long c ); + +#endif /* TT_USE_BYTECODE_INTERPRETER */ + + + /* + * A variant of FT_Matrix_Multiply which scales its result afterwards. + * The idea is that both `a' and `b' are scaled by factors of 10 so that + * the values are as precise as possible to get a correct result during + * the 64bit multiplication. Let `sa' and `sb' be the scaling factors of + * `a' and `b', respectively, then the scaling factor of the result is + * `sa*sb'. + */ + FT_BASE( void ) + FT_Matrix_Multiply_Scaled( const FT_Matrix* a, + FT_Matrix *b, + FT_Long scaling ); + + + /* + * A variant of FT_Vector_Transform. See comments for + * FT_Matrix_Multiply_Scaled. + */ + + FT_BASE( void ) + FT_Vector_Transform_Scaled( FT_Vector* vector, + const FT_Matrix* matrix, + FT_Long scaling ); + + + /* + * Return -1, 0, or +1, depending on the orientation of a given corner. + * We use the Cartesian coordinate system, with positive vertical values + * going upwards. The function returns +1 if the corner turns to the + * left, -1 to the right, and 0 for undecidable cases. + */ + FT_BASE( FT_Int ) + ft_corner_orientation( FT_Pos in_x, + FT_Pos in_y, + FT_Pos out_x, + FT_Pos out_y ); + + /* + * Return TRUE if a corner is flat or nearly flat. This is equivalent to + * saying that the angle difference between the `in' and `out' vectors is + * very small. + */ + FT_BASE( FT_Int ) + ft_corner_is_flat( FT_Pos in_x, + FT_Pos in_y, + FT_Pos out_x, + FT_Pos out_y ); + + +#define INT_TO_F26DOT6( x ) ( (FT_Long)(x) << 6 ) +#define INT_TO_F2DOT14( x ) ( (FT_Long)(x) << 14 ) +#define INT_TO_FIXED( x ) ( (FT_Long)(x) << 16 ) +#define F2DOT14_TO_FIXED( x ) ( (FT_Long)(x) << 2 ) +#define FLOAT_TO_FIXED( x ) ( (FT_Long)( x * 65536.0 ) ) +#define FIXED_TO_INT( x ) ( FT_RoundFix( x ) >> 16 ) + +#define ROUND_F26DOT6( x ) ( x >= 0 ? ( ( (x) + 32 ) & -64 ) \ + : ( -( ( 32 - (x) ) & -64 ) ) ) + + +FT_END_HEADER + +#endif /* __FTCALC_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/ftdebug.h b/extlibs/headers/libfreetype/android/freetype/internal/ftdebug.h new file mode 100644 index 00000000..7baae353 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/ftdebug.h @@ -0,0 +1,250 @@ +/***************************************************************************/ +/* */ +/* ftdebug.h */ +/* */ +/* Debugging and logging component (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2004, 2006, 2007, 2008, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/* */ +/* IMPORTANT: A description of FreeType's debugging support can be */ +/* found in `docs/DEBUG.TXT'. Read it if you need to use or */ +/* understand this code. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTDEBUG_H__ +#define __FTDEBUG_H__ + + +#include <ft2build.h> +#include FT_CONFIG_CONFIG_H +#include FT_FREETYPE_H + + +FT_BEGIN_HEADER + + + /* force the definition of FT_DEBUG_LEVEL_ERROR if FT_DEBUG_LEVEL_TRACE */ + /* is already defined; this simplifies the following #ifdefs */ + /* */ +#ifdef FT_DEBUG_LEVEL_TRACE +#undef FT_DEBUG_LEVEL_ERROR +#define FT_DEBUG_LEVEL_ERROR +#endif + + + /*************************************************************************/ + /* */ + /* Define the trace enums as well as the trace levels array when they */ + /* are needed. */ + /* */ + /*************************************************************************/ + +#ifdef FT_DEBUG_LEVEL_TRACE + +#define FT_TRACE_DEF( x ) trace_ ## x , + + /* defining the enumeration */ + typedef enum FT_Trace_ + { +#include FT_INTERNAL_TRACE_H + trace_count + + } FT_Trace; + + + /* defining the array of trace levels, provided by `src/base/ftdebug.c' */ + extern int ft_trace_levels[trace_count]; + +#undef FT_TRACE_DEF + +#endif /* FT_DEBUG_LEVEL_TRACE */ + + + /*************************************************************************/ + /* */ + /* Define the FT_TRACE macro */ + /* */ + /* IMPORTANT! */ + /* */ + /* Each component must define the macro FT_COMPONENT to a valid FT_Trace */ + /* value before using any TRACE macro. */ + /* */ + /*************************************************************************/ + +#ifdef FT_DEBUG_LEVEL_TRACE + +#define FT_TRACE( level, varformat ) \ + do \ + { \ + if ( ft_trace_levels[FT_COMPONENT] >= level ) \ + FT_Message varformat; \ + } while ( 0 ) + +#else /* !FT_DEBUG_LEVEL_TRACE */ + +#define FT_TRACE( level, varformat ) do { } while ( 0 ) /* nothing */ + +#endif /* !FT_DEBUG_LEVEL_TRACE */ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Trace_Get_Count */ + /* */ + /* <Description> */ + /* Return the number of available trace components. */ + /* */ + /* <Return> */ + /* The number of trace components. 0 if FreeType 2 is not built with */ + /* FT_DEBUG_LEVEL_TRACE definition. */ + /* */ + /* <Note> */ + /* This function may be useful if you want to access elements of */ + /* the internal `ft_trace_levels' array by an index. */ + /* */ + FT_BASE( FT_Int ) + FT_Trace_Get_Count( void ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Trace_Get_Name */ + /* */ + /* <Description> */ + /* Return the name of a trace component. */ + /* */ + /* <Input> */ + /* The index of the trace component. */ + /* */ + /* <Return> */ + /* The name of the trace component. This is a statically allocated */ + /* C string, so do not free it after use. NULL if FreeType 2 is not */ + /* built with FT_DEBUG_LEVEL_TRACE definition. */ + /* */ + /* <Note> */ + /* Use @FT_Trace_Get_Count to get the number of available trace */ + /* components. */ + /* */ + /* This function may be useful if you want to control FreeType 2's */ + /* debug level in your application. */ + /* */ + FT_BASE( const char * ) + FT_Trace_Get_Name( FT_Int idx ); + + + /*************************************************************************/ + /* */ + /* You need two opening and closing parentheses! */ + /* */ + /* Example: FT_TRACE0(( "Value is %i", foo )) */ + /* */ + /* Output of the FT_TRACEX macros is sent to stderr. */ + /* */ + /*************************************************************************/ + +#define FT_TRACE0( varformat ) FT_TRACE( 0, varformat ) +#define FT_TRACE1( varformat ) FT_TRACE( 1, varformat ) +#define FT_TRACE2( varformat ) FT_TRACE( 2, varformat ) +#define FT_TRACE3( varformat ) FT_TRACE( 3, varformat ) +#define FT_TRACE4( varformat ) FT_TRACE( 4, varformat ) +#define FT_TRACE5( varformat ) FT_TRACE( 5, varformat ) +#define FT_TRACE6( varformat ) FT_TRACE( 6, varformat ) +#define FT_TRACE7( varformat ) FT_TRACE( 7, varformat ) + + + /*************************************************************************/ + /* */ + /* Define the FT_ERROR macro. */ + /* */ + /* Output of this macro is sent to stderr. */ + /* */ + /*************************************************************************/ + +#ifdef FT_DEBUG_LEVEL_ERROR + +#define FT_ERROR( varformat ) FT_Message varformat + +#else /* !FT_DEBUG_LEVEL_ERROR */ + +#define FT_ERROR( varformat ) do { } while ( 0 ) /* nothing */ + +#endif /* !FT_DEBUG_LEVEL_ERROR */ + + + /*************************************************************************/ + /* */ + /* Define the FT_ASSERT macro. */ + /* */ + /*************************************************************************/ + +#ifdef FT_DEBUG_LEVEL_ERROR + +#define FT_ASSERT( condition ) \ + do \ + { \ + if ( !( condition ) ) \ + FT_Panic( "assertion failed on line %d of file %s\n", \ + __LINE__, __FILE__ ); \ + } while ( 0 ) + +#else /* !FT_DEBUG_LEVEL_ERROR */ + +#define FT_ASSERT( condition ) do { } while ( 0 ) + +#endif /* !FT_DEBUG_LEVEL_ERROR */ + + + /*************************************************************************/ + /* */ + /* Define `FT_Message' and `FT_Panic' when needed. */ + /* */ + /*************************************************************************/ + +#ifdef FT_DEBUG_LEVEL_ERROR + +#include "stdio.h" /* for vfprintf() */ + + /* print a message */ + FT_BASE( void ) + FT_Message( const char* fmt, + ... ); + + /* print a message and exit */ + FT_BASE( void ) + FT_Panic( const char* fmt, + ... ); + +#endif /* FT_DEBUG_LEVEL_ERROR */ + + + FT_BASE( void ) + ft_debug_init( void ); + + +#if defined( _MSC_VER ) /* Visual C++ (and Intel C++) */ + + /* We disable the warning `conditional expression is constant' here */ + /* in order to compile cleanly with the maximum level of warnings. */ +#pragma warning( disable : 4127 ) + +#endif /* _MSC_VER */ + + +FT_END_HEADER + +#endif /* __FTDEBUG_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/ftdriver.h b/extlibs/headers/libfreetype/android/freetype/internal/ftdriver.h new file mode 100644 index 00000000..1d06997b --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/ftdriver.h @@ -0,0 +1,422 @@ +/***************************************************************************/ +/* */ +/* ftdriver.h */ +/* */ +/* FreeType font driver interface (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2006, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTDRIVER_H__ +#define __FTDRIVER_H__ + + +#include <ft2build.h> +#include FT_MODULE_H + + +FT_BEGIN_HEADER + + + typedef FT_Error + (*FT_Face_InitFunc)( FT_Stream stream, + FT_Face face, + FT_Int typeface_index, + FT_Int num_params, + FT_Parameter* parameters ); + + typedef void + (*FT_Face_DoneFunc)( FT_Face face ); + + + typedef FT_Error + (*FT_Size_InitFunc)( FT_Size size ); + + typedef void + (*FT_Size_DoneFunc)( FT_Size size ); + + + typedef FT_Error + (*FT_Slot_InitFunc)( FT_GlyphSlot slot ); + + typedef void + (*FT_Slot_DoneFunc)( FT_GlyphSlot slot ); + + + typedef FT_Error + (*FT_Size_RequestFunc)( FT_Size size, + FT_Size_Request req ); + + typedef FT_Error + (*FT_Size_SelectFunc)( FT_Size size, + FT_ULong size_index ); + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + typedef FT_Error + (*FT_Size_ResetPointsFunc)( FT_Size size, + FT_F26Dot6 char_width, + FT_F26Dot6 char_height, + FT_UInt horz_resolution, + FT_UInt vert_resolution ); + + typedef FT_Error + (*FT_Size_ResetPixelsFunc)( FT_Size size, + FT_UInt pixel_width, + FT_UInt pixel_height ); + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + typedef FT_Error + (*FT_Slot_LoadFunc)( FT_GlyphSlot slot, + FT_Size size, + FT_UInt glyph_index, + FT_Int32 load_flags ); + + + typedef FT_UInt + (*FT_CharMap_CharIndexFunc)( FT_CharMap charmap, + FT_Long charcode ); + + typedef FT_Long + (*FT_CharMap_CharNextFunc)( FT_CharMap charmap, + FT_Long charcode ); + + + typedef FT_Error + (*FT_Face_GetKerningFunc)( FT_Face face, + FT_UInt left_glyph, + FT_UInt right_glyph, + FT_Vector* kerning ); + + + typedef FT_Error + (*FT_Face_AttachFunc)( FT_Face face, + FT_Stream stream ); + + + typedef FT_Error + (*FT_Face_GetAdvancesFunc)( FT_Face face, + FT_UInt first, + FT_UInt count, + FT_Int32 flags, + FT_Fixed* advances ); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Driver_ClassRec */ + /* */ + /* <Description> */ + /* The font driver class. This structure mostly contains pointers to */ + /* driver methods. */ + /* */ + /* <Fields> */ + /* root :: The parent module. */ + /* */ + /* face_object_size :: The size of a face object in bytes. */ + /* */ + /* size_object_size :: The size of a size object in bytes. */ + /* */ + /* slot_object_size :: The size of a glyph object in bytes. */ + /* */ + /* init_face :: The format-specific face constructor. */ + /* */ + /* done_face :: The format-specific face destructor. */ + /* */ + /* init_size :: The format-specific size constructor. */ + /* */ + /* done_size :: The format-specific size destructor. */ + /* */ + /* init_slot :: The format-specific slot constructor. */ + /* */ + /* done_slot :: The format-specific slot destructor. */ + /* */ + /* */ + /* load_glyph :: A function handle to load a glyph to a slot. */ + /* This field is mandatory! */ + /* */ + /* get_kerning :: A function handle to return the unscaled */ + /* kerning for a given pair of glyphs. Can be */ + /* set to 0 if the format doesn't support */ + /* kerning. */ + /* */ + /* attach_file :: This function handle is used to read */ + /* additional data for a face from another */ + /* file/stream. For example, this can be used to */ + /* add data from AFM or PFM files on a Type 1 */ + /* face, or a CIDMap on a CID-keyed face. */ + /* */ + /* get_advances :: A function handle used to return advance */ + /* widths of `count' glyphs (in font units), */ + /* starting at `first'. The `vertical' flag must */ + /* be set to get vertical advance heights. The */ + /* `advances' buffer is caller-allocated. */ + /* Currently not implemented. The idea of this */ + /* function is to be able to perform */ + /* device-independent text layout without loading */ + /* a single glyph image. */ + /* */ + /* request_size :: A handle to a function used to request the new */ + /* character size. Can be set to 0 if the */ + /* scaling done in the base layer suffices. */ + /* */ + /* select_size :: A handle to a function used to select a new */ + /* fixed size. It is used only if */ + /* @FT_FACE_FLAG_FIXED_SIZES is set. Can be set */ + /* to 0 if the scaling done in the base layer */ + /* suffices. */ + /* <Note> */ + /* Most function pointers, with the exception of `load_glyph', can be */ + /* set to 0 to indicate a default behaviour. */ + /* */ + typedef struct FT_Driver_ClassRec_ + { + FT_Module_Class root; + + FT_Long face_object_size; + FT_Long size_object_size; + FT_Long slot_object_size; + + FT_Face_InitFunc init_face; + FT_Face_DoneFunc done_face; + + FT_Size_InitFunc init_size; + FT_Size_DoneFunc done_size; + + FT_Slot_InitFunc init_slot; + FT_Slot_DoneFunc done_slot; + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + FT_Size_ResetPointsFunc set_char_sizes; + FT_Size_ResetPixelsFunc set_pixel_sizes; + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + FT_Slot_LoadFunc load_glyph; + + FT_Face_GetKerningFunc get_kerning; + FT_Face_AttachFunc attach_file; + FT_Face_GetAdvancesFunc get_advances; + + /* since version 2.2 */ + FT_Size_RequestFunc request_size; + FT_Size_SelectFunc select_size; + + } FT_Driver_ClassRec, *FT_Driver_Class; + + + /* + * The following functions are used as stubs for `set_char_sizes' and + * `set_pixel_sizes'; the code uses `request_size' and `select_size' + * functions instead. + * + * Implementation is in `src/base/ftobjs.c'. + */ +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + FT_BASE( FT_Error ) + ft_stub_set_char_sizes( FT_Size size, + FT_F26Dot6 width, + FT_F26Dot6 height, + FT_UInt horz_res, + FT_UInt vert_res ); + + FT_BASE( FT_Error ) + ft_stub_set_pixel_sizes( FT_Size size, + FT_UInt width, + FT_UInt height ); + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_DECLARE_DRIVER */ + /* */ + /* <Description> */ + /* Used to create a forward declaration of a */ + /* FT_Driver_ClassRec stract instance. */ + /* */ + /* <Macro> */ + /* FT_DEFINE_DRIVER */ + /* */ + /* <Description> */ + /* Used to initialize an instance of FT_Driver_ClassRec struct. */ + /* */ + /* When FT_CONFIG_OPTION_PIC is defined a Create funtion will need */ + /* to called with a pointer where the allocated stracture is returned.*/ + /* And when it is no longer needed a Destroy function needs */ + /* to be called to release that allocation. */ + /* fcinit.c (ft_create_default_module_classes) already contains */ + /* a mechanism to call these functions for the default modules */ + /* described in ftmodule.h */ + /* */ + /* Notice that the created Create and Destroy functions call */ + /* pic_init and pic_free function to allow you to manually allocate */ + /* and initialize any additional global data, like module specific */ + /* interface, and put them in the global pic container defined in */ + /* ftpic.h. if you don't need them just implement the functions as */ + /* empty to resolve the link error. */ + /* */ + /* When FT_CONFIG_OPTION_PIC is not defined the struct will be */ + /* allocated in the global scope (or the scope where the macro */ + /* is used). */ + /* */ +#ifndef FT_CONFIG_OPTION_PIC + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS +#define FT_DEFINE_DRIVERS_OLD_INTERNALS(a_,b_) \ + a_, b_, +#else + #define FT_DEFINE_DRIVERS_OLD_INTERNALS(a_,b_) +#endif + +#define FT_DECLARE_DRIVER(class_) \ + FT_CALLBACK_TABLE \ + const FT_Driver_ClassRec class_; + +#define FT_DEFINE_DRIVER(class_, \ + flags_, size_, name_, version_, requires_, \ + interface_, init_, done_, get_interface_, \ + face_object_size_, size_object_size_, \ + slot_object_size_, init_face_, done_face_, \ + init_size_, done_size_, init_slot_, done_slot_, \ + old_set_char_sizes_, old_set_pixel_sizes_, \ + load_glyph_, get_kerning_, attach_file_, \ + get_advances_, request_size_, select_size_ ) \ + FT_CALLBACK_TABLE_DEF \ + const FT_Driver_ClassRec class_ = \ + { \ + FT_DEFINE_ROOT_MODULE(flags_,size_,name_,version_,requires_,interface_, \ + init_,done_,get_interface_) \ + \ + face_object_size_, \ + size_object_size_, \ + slot_object_size_, \ + \ + init_face_, \ + done_face_, \ + \ + init_size_, \ + done_size_, \ + \ + init_slot_, \ + done_slot_, \ + \ + FT_DEFINE_DRIVERS_OLD_INTERNALS(old_set_char_sizes_, old_set_pixel_sizes_) \ + \ + load_glyph_, \ + \ + get_kerning_, \ + attach_file_, \ + get_advances_, \ + \ + request_size_, \ + select_size_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS +#define FT_DEFINE_DRIVERS_OLD_INTERNALS(a_,b_) \ + clazz->set_char_sizes = a_; \ + clazz->set_pixel_sizes = b_; +#else + #define FT_DEFINE_DRIVERS_OLD_INTERNALS(a_,b_) +#endif + +#define FT_DECLARE_DRIVER(class_) FT_DECLARE_MODULE(class_) + +#define FT_DEFINE_DRIVER(class_, \ + flags_, size_, name_, version_, requires_, \ + interface_, init_, done_, get_interface_, \ + face_object_size_, size_object_size_, \ + slot_object_size_, init_face_, done_face_, \ + init_size_, done_size_, init_slot_, done_slot_, \ + old_set_char_sizes_, old_set_pixel_sizes_, \ + load_glyph_, get_kerning_, attach_file_, \ + get_advances_, request_size_, select_size_ ) \ + void class_##_pic_free( FT_Library library ); \ + FT_Error class_##_pic_init( FT_Library library ); \ + \ + void \ + FT_Destroy_Class_##class_( FT_Library library, \ + FT_Module_Class* clazz ) \ + { \ + FT_Memory memory = library->memory; \ + FT_Driver_Class dclazz = (FT_Driver_Class)clazz; \ + class_##_pic_free( library ); \ + if ( dclazz ) \ + FT_FREE( dclazz ); \ + } \ + \ + FT_Error \ + FT_Create_Class_##class_( FT_Library library, \ + FT_Module_Class** output_class ) \ + { \ + FT_Driver_Class clazz; \ + FT_Error error; \ + FT_Memory memory = library->memory; \ + \ + if ( FT_ALLOC( clazz, sizeof(*clazz) ) ) \ + return error; \ + \ + error = class_##_pic_init( library ); \ + if(error) \ + { \ + FT_FREE( clazz ); \ + return error; \ + } \ + \ + FT_DEFINE_ROOT_MODULE(flags_,size_,name_,version_,requires_,interface_, \ + init_,done_,get_interface_) \ + \ + clazz->face_object_size = face_object_size_; \ + clazz->size_object_size = size_object_size_; \ + clazz->slot_object_size = slot_object_size_; \ + \ + clazz->init_face = init_face_; \ + clazz->done_face = done_face_; \ + \ + clazz->init_size = init_size_; \ + clazz->done_size = done_size_; \ + \ + clazz->init_slot = init_slot_; \ + clazz->done_slot = done_slot_; \ + \ + FT_DEFINE_DRIVERS_OLD_INTERNALS(old_set_char_sizes_, old_set_pixel_sizes_) \ + \ + clazz->load_glyph = load_glyph_; \ + \ + clazz->get_kerning = get_kerning_; \ + clazz->attach_file = attach_file_; \ + clazz->get_advances = get_advances_; \ + \ + clazz->request_size = request_size_; \ + clazz->select_size = select_size_; \ + \ + *output_class = (FT_Module_Class*)clazz; \ + return FT_Err_Ok; \ + } + + +#endif /* FT_CONFIG_OPTION_PIC */ + +FT_END_HEADER + +#endif /* __FTDRIVER_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/ftgloadr.h b/extlibs/headers/libfreetype/android/freetype/internal/ftgloadr.h new file mode 100644 index 00000000..ce4dc6c9 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/ftgloadr.h @@ -0,0 +1,168 @@ +/***************************************************************************/ +/* */ +/* ftgloadr.h */ +/* */ +/* The FreeType glyph loader (specification). */ +/* */ +/* Copyright 2002, 2003, 2005, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTGLOADR_H__ +#define __FTGLOADR_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_GlyphLoader */ + /* */ + /* <Description> */ + /* The glyph loader is an internal object used to load several glyphs */ + /* together (for example, in the case of composites). */ + /* */ + /* <Note> */ + /* The glyph loader implementation is not part of the high-level API, */ + /* hence the forward structure declaration. */ + /* */ + typedef struct FT_GlyphLoaderRec_* FT_GlyphLoader ; + + +#if 0 /* moved to freetype.h in version 2.2 */ +#define FT_SUBGLYPH_FLAG_ARGS_ARE_WORDS 1 +#define FT_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES 2 +#define FT_SUBGLYPH_FLAG_ROUND_XY_TO_GRID 4 +#define FT_SUBGLYPH_FLAG_SCALE 8 +#define FT_SUBGLYPH_FLAG_XY_SCALE 0x40 +#define FT_SUBGLYPH_FLAG_2X2 0x80 +#define FT_SUBGLYPH_FLAG_USE_MY_METRICS 0x200 +#endif + + + typedef struct FT_SubGlyphRec_ + { + FT_Int index; + FT_UShort flags; + FT_Int arg1; + FT_Int arg2; + FT_Matrix transform; + + } FT_SubGlyphRec; + + + typedef struct FT_GlyphLoadRec_ + { + FT_Outline outline; /* outline */ + FT_Vector* extra_points; /* extra points table */ + FT_Vector* extra_points2; /* second extra points table */ + FT_UInt num_subglyphs; /* number of subglyphs */ + FT_SubGlyph subglyphs; /* subglyphs */ + + } FT_GlyphLoadRec, *FT_GlyphLoad; + + + typedef struct FT_GlyphLoaderRec_ + { + FT_Memory memory; + FT_UInt max_points; + FT_UInt max_contours; + FT_UInt max_subglyphs; + FT_Bool use_extra; + + FT_GlyphLoadRec base; + FT_GlyphLoadRec current; + + void* other; /* for possible future extension? */ + + } FT_GlyphLoaderRec; + + + /* create new empty glyph loader */ + FT_BASE( FT_Error ) + FT_GlyphLoader_New( FT_Memory memory, + FT_GlyphLoader *aloader ); + + /* add an extra points table to a glyph loader */ + FT_BASE( FT_Error ) + FT_GlyphLoader_CreateExtra( FT_GlyphLoader loader ); + + /* destroy a glyph loader */ + FT_BASE( void ) + FT_GlyphLoader_Done( FT_GlyphLoader loader ); + + /* reset a glyph loader (frees everything int it) */ + FT_BASE( void ) + FT_GlyphLoader_Reset( FT_GlyphLoader loader ); + + /* rewind a glyph loader */ + FT_BASE( void ) + FT_GlyphLoader_Rewind( FT_GlyphLoader loader ); + + /* check that there is enough space to add `n_points' and `n_contours' */ + /* to the glyph loader */ + FT_BASE( FT_Error ) + FT_GlyphLoader_CheckPoints( FT_GlyphLoader loader, + FT_UInt n_points, + FT_UInt n_contours ); + + +#define FT_GLYPHLOADER_CHECK_P( _loader, _count ) \ + ( (_count) == 0 || ((_loader)->base.outline.n_points + \ + (_loader)->current.outline.n_points + \ + (unsigned long)(_count)) <= (_loader)->max_points ) + +#define FT_GLYPHLOADER_CHECK_C( _loader, _count ) \ + ( (_count) == 0 || ((_loader)->base.outline.n_contours + \ + (_loader)->current.outline.n_contours + \ + (unsigned long)(_count)) <= (_loader)->max_contours ) + +#define FT_GLYPHLOADER_CHECK_POINTS( _loader, _points,_contours ) \ + ( ( FT_GLYPHLOADER_CHECK_P( _loader, _points ) && \ + FT_GLYPHLOADER_CHECK_C( _loader, _contours ) ) \ + ? 0 \ + : FT_GlyphLoader_CheckPoints( (_loader), (_points), (_contours) ) ) + + + /* check that there is enough space to add `n_subs' sub-glyphs to */ + /* a glyph loader */ + FT_BASE( FT_Error ) + FT_GlyphLoader_CheckSubGlyphs( FT_GlyphLoader loader, + FT_UInt n_subs ); + + /* prepare a glyph loader, i.e. empty the current glyph */ + FT_BASE( void ) + FT_GlyphLoader_Prepare( FT_GlyphLoader loader ); + + /* add the current glyph to the base glyph */ + FT_BASE( void ) + FT_GlyphLoader_Add( FT_GlyphLoader loader ); + + /* copy points from one glyph loader to another */ + FT_BASE( FT_Error ) + FT_GlyphLoader_CopyPoints( FT_GlyphLoader target, + FT_GlyphLoader source ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTGLOADR_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/ftmemory.h b/extlibs/headers/libfreetype/android/freetype/internal/ftmemory.h new file mode 100644 index 00000000..026aa63e --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/ftmemory.h @@ -0,0 +1,380 @@ +/***************************************************************************/ +/* */ +/* ftmemory.h */ +/* */ +/* The FreeType memory management macros (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2004, 2005, 2006, 2007, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTMEMORY_H__ +#define __FTMEMORY_H__ + + +#include <ft2build.h> +#include FT_CONFIG_CONFIG_H +#include FT_TYPES_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_SET_ERROR */ + /* */ + /* <Description> */ + /* This macro is used to set an implicit `error' variable to a given */ + /* expression's value (usually a function call), and convert it to a */ + /* boolean which is set whenever the value is != 0. */ + /* */ +#undef FT_SET_ERROR +#define FT_SET_ERROR( expression ) \ + ( ( error = (expression) ) != 0 ) + + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** ****/ + /**** M E M O R Y ****/ + /**** ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /* + * C++ refuses to handle statements like p = (void*)anything, with `p' a + * typed pointer. Since we don't have a `typeof' operator in standard + * C++, we have to use a template to emulate it. + */ + +#ifdef __cplusplus + + extern "C++" + template <typename T> inline T* + cplusplus_typeof( T*, + void *v ) + { + return static_cast <T*> ( v ); + } + +#define FT_ASSIGNP( p, val ) (p) = cplusplus_typeof( (p), (val) ) + +#else + +#define FT_ASSIGNP( p, val ) (p) = (val) + +#endif + + + +#ifdef FT_DEBUG_MEMORY + + FT_BASE( const char* ) _ft_debug_file; + FT_BASE( long ) _ft_debug_lineno; + +#define FT_DEBUG_INNER( exp ) ( _ft_debug_file = __FILE__, \ + _ft_debug_lineno = __LINE__, \ + (exp) ) + +#define FT_ASSIGNP_INNER( p, exp ) ( _ft_debug_file = __FILE__, \ + _ft_debug_lineno = __LINE__, \ + FT_ASSIGNP( p, exp ) ) + +#else /* !FT_DEBUG_MEMORY */ + +#define FT_DEBUG_INNER( exp ) (exp) +#define FT_ASSIGNP_INNER( p, exp ) FT_ASSIGNP( p, exp ) + +#endif /* !FT_DEBUG_MEMORY */ + + + /* + * The allocation functions return a pointer, and the error code + * is written to through the `p_error' parameter. See below for + * for documentation. + */ + + FT_BASE( FT_Pointer ) + ft_mem_alloc( FT_Memory memory, + FT_Long size, + FT_Error *p_error ); + + FT_BASE( FT_Pointer ) + ft_mem_qalloc( FT_Memory memory, + FT_Long size, + FT_Error *p_error ); + + FT_BASE( FT_Pointer ) + ft_mem_realloc( FT_Memory memory, + FT_Long item_size, + FT_Long cur_count, + FT_Long new_count, + void* block, + FT_Error *p_error ); + + FT_BASE( FT_Pointer ) + ft_mem_qrealloc( FT_Memory memory, + FT_Long item_size, + FT_Long cur_count, + FT_Long new_count, + void* block, + FT_Error *p_error ); + + FT_BASE( void ) + ft_mem_free( FT_Memory memory, + const void* P ); + + +#define FT_MEM_ALLOC( ptr, size ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_alloc( memory, (size), &error ) ) + +#define FT_MEM_FREE( ptr ) \ + FT_BEGIN_STMNT \ + ft_mem_free( memory, (ptr) ); \ + (ptr) = NULL; \ + FT_END_STMNT + +#define FT_MEM_NEW( ptr ) \ + FT_MEM_ALLOC( ptr, sizeof ( *(ptr) ) ) + +#define FT_MEM_REALLOC( ptr, cursz, newsz ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_realloc( memory, 1, \ + (cursz), (newsz), \ + (ptr), &error ) ) + +#define FT_MEM_QALLOC( ptr, size ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_qalloc( memory, (size), &error ) ) + +#define FT_MEM_QNEW( ptr ) \ + FT_MEM_QALLOC( ptr, sizeof ( *(ptr) ) ) + +#define FT_MEM_QREALLOC( ptr, cursz, newsz ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_qrealloc( memory, 1, \ + (cursz), (newsz), \ + (ptr), &error ) ) + +#define FT_MEM_QRENEW_ARRAY( ptr, cursz, newsz ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_qrealloc( memory, sizeof ( *(ptr) ), \ + (cursz), (newsz), \ + (ptr), &error ) ) + +#define FT_MEM_ALLOC_MULT( ptr, count, item_size ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_realloc( memory, (item_size), \ + 0, (count), \ + NULL, &error ) ) + +#define FT_MEM_REALLOC_MULT( ptr, oldcnt, newcnt, itmsz ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_realloc( memory, (itmsz), \ + (oldcnt), (newcnt), \ + (ptr), &error ) ) + +#define FT_MEM_QALLOC_MULT( ptr, count, item_size ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_qrealloc( memory, (item_size), \ + 0, (count), \ + NULL, &error ) ) + +#define FT_MEM_QREALLOC_MULT( ptr, oldcnt, newcnt, itmsz) \ + FT_ASSIGNP_INNER( ptr, ft_mem_qrealloc( memory, (itmsz), \ + (oldcnt), (newcnt), \ + (ptr), &error ) ) + + +#define FT_MEM_SET_ERROR( cond ) ( (cond), error != 0 ) + + +#define FT_MEM_SET( dest, byte, count ) ft_memset( dest, byte, count ) + +#define FT_MEM_COPY( dest, source, count ) ft_memcpy( dest, source, count ) + +#define FT_MEM_MOVE( dest, source, count ) ft_memmove( dest, source, count ) + + +#define FT_MEM_ZERO( dest, count ) FT_MEM_SET( dest, 0, count ) + +#define FT_ZERO( p ) FT_MEM_ZERO( p, sizeof ( *(p) ) ) + + +#define FT_ARRAY_ZERO( dest, count ) \ + FT_MEM_ZERO( dest, (count) * sizeof ( *(dest) ) ) + +#define FT_ARRAY_COPY( dest, source, count ) \ + FT_MEM_COPY( dest, source, (count) * sizeof ( *(dest) ) ) + +#define FT_ARRAY_MOVE( dest, source, count ) \ + FT_MEM_MOVE( dest, source, (count) * sizeof ( *(dest) ) ) + + + /* + * Return the maximum number of addressable elements in an array. + * We limit ourselves to INT_MAX, rather than UINT_MAX, to avoid + * any problems. + */ +#define FT_ARRAY_MAX( ptr ) ( FT_INT_MAX / sizeof ( *(ptr) ) ) + +#define FT_ARRAY_CHECK( ptr, count ) ( (count) <= FT_ARRAY_MAX( ptr ) ) + + + /*************************************************************************/ + /* */ + /* The following functions macros expect that their pointer argument is */ + /* _typed_ in order to automatically compute array element sizes. */ + /* */ + +#define FT_MEM_NEW_ARRAY( ptr, count ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_realloc( memory, sizeof ( *(ptr) ), \ + 0, (count), \ + NULL, &error ) ) + +#define FT_MEM_RENEW_ARRAY( ptr, cursz, newsz ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_realloc( memory, sizeof ( *(ptr) ), \ + (cursz), (newsz), \ + (ptr), &error ) ) + +#define FT_MEM_QNEW_ARRAY( ptr, count ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_qrealloc( memory, sizeof ( *(ptr) ), \ + 0, (count), \ + NULL, &error ) ) + +#define FT_MEM_QRENEW_ARRAY( ptr, cursz, newsz ) \ + FT_ASSIGNP_INNER( ptr, ft_mem_qrealloc( memory, sizeof ( *(ptr) ), \ + (cursz), (newsz), \ + (ptr), &error ) ) + + +#define FT_ALLOC( ptr, size ) \ + FT_MEM_SET_ERROR( FT_MEM_ALLOC( ptr, size ) ) + +#define FT_REALLOC( ptr, cursz, newsz ) \ + FT_MEM_SET_ERROR( FT_MEM_REALLOC( ptr, cursz, newsz ) ) + +#define FT_ALLOC_MULT( ptr, count, item_size ) \ + FT_MEM_SET_ERROR( FT_MEM_ALLOC_MULT( ptr, count, item_size ) ) + +#define FT_REALLOC_MULT( ptr, oldcnt, newcnt, itmsz ) \ + FT_MEM_SET_ERROR( FT_MEM_REALLOC_MULT( ptr, oldcnt, \ + newcnt, itmsz ) ) + +#define FT_QALLOC( ptr, size ) \ + FT_MEM_SET_ERROR( FT_MEM_QALLOC( ptr, size ) ) + +#define FT_QREALLOC( ptr, cursz, newsz ) \ + FT_MEM_SET_ERROR( FT_MEM_QREALLOC( ptr, cursz, newsz ) ) + +#define FT_QALLOC_MULT( ptr, count, item_size ) \ + FT_MEM_SET_ERROR( FT_MEM_QALLOC_MULT( ptr, count, item_size ) ) + +#define FT_QREALLOC_MULT( ptr, oldcnt, newcnt, itmsz ) \ + FT_MEM_SET_ERROR( FT_MEM_QREALLOC_MULT( ptr, oldcnt, \ + newcnt, itmsz ) ) + +#define FT_FREE( ptr ) FT_MEM_FREE( ptr ) + +#define FT_NEW( ptr ) FT_MEM_SET_ERROR( FT_MEM_NEW( ptr ) ) + +#define FT_NEW_ARRAY( ptr, count ) \ + FT_MEM_SET_ERROR( FT_MEM_NEW_ARRAY( ptr, count ) ) + +#define FT_RENEW_ARRAY( ptr, curcnt, newcnt ) \ + FT_MEM_SET_ERROR( FT_MEM_RENEW_ARRAY( ptr, curcnt, newcnt ) ) + +#define FT_QNEW( ptr ) \ + FT_MEM_SET_ERROR( FT_MEM_QNEW( ptr ) ) + +#define FT_QNEW_ARRAY( ptr, count ) \ + FT_MEM_SET_ERROR( FT_MEM_NEW_ARRAY( ptr, count ) ) + +#define FT_QRENEW_ARRAY( ptr, curcnt, newcnt ) \ + FT_MEM_SET_ERROR( FT_MEM_RENEW_ARRAY( ptr, curcnt, newcnt ) ) + + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + FT_BASE( FT_Error ) + FT_Alloc( FT_Memory memory, + FT_Long size, + void* *P ); + + FT_BASE( FT_Error ) + FT_QAlloc( FT_Memory memory, + FT_Long size, + void* *p ); + + FT_BASE( FT_Error ) + FT_Realloc( FT_Memory memory, + FT_Long current, + FT_Long size, + void* *P ); + + FT_BASE( FT_Error ) + FT_QRealloc( FT_Memory memory, + FT_Long current, + FT_Long size, + void* *p ); + + FT_BASE( void ) + FT_Free( FT_Memory memory, + void* *P ); + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + + FT_BASE( FT_Pointer ) + ft_mem_strdup( FT_Memory memory, + const char* str, + FT_Error *p_error ); + + FT_BASE( FT_Pointer ) + ft_mem_dup( FT_Memory memory, + const void* address, + FT_ULong size, + FT_Error *p_error ); + +#define FT_MEM_STRDUP( dst, str ) \ + (dst) = (char*)ft_mem_strdup( memory, (const char*)(str), &error ) + +#define FT_STRDUP( dst, str ) \ + FT_MEM_SET_ERROR( FT_MEM_STRDUP( dst, str ) ) + +#define FT_MEM_DUP( dst, address, size ) \ + (dst) = ft_mem_dup( memory, (address), (FT_ULong)(size), &error ) + +#define FT_DUP( dst, address, size ) \ + FT_MEM_SET_ERROR( FT_MEM_DUP( dst, address, size ) ) + + + /* Return >= 1 if a truncation occurs. */ + /* Return 0 if the source string fits the buffer. */ + /* This is *not* the same as strlcpy(). */ + FT_BASE( FT_Int ) + ft_mem_strcpyn( char* dst, + const char* src, + FT_ULong size ); + +#define FT_STRCPYN( dst, src, size ) \ + ft_mem_strcpyn( (char*)dst, (const char*)(src), (FT_ULong)(size) ) + + /* */ + + +FT_END_HEADER + +#endif /* __FTMEMORY_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/ftobjs.h b/extlibs/headers/libfreetype/android/freetype/internal/ftobjs.h new file mode 100644 index 00000000..574cf582 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/ftobjs.h @@ -0,0 +1,1401 @@ +/***************************************************************************/ +/* */ +/* ftobjs.h */ +/* */ +/* The FreeType private base classes (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file contains the definition of all internal FreeType classes. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTOBJS_H__ +#define __FTOBJS_H__ + +#include <ft2build.h> +#include FT_RENDER_H +#include FT_SIZES_H +#include FT_LCD_FILTER_H +#include FT_INTERNAL_MEMORY_H +#include FT_INTERNAL_GLYPH_LOADER_H +#include FT_INTERNAL_DRIVER_H +#include FT_INTERNAL_AUTOHINT_H +#include FT_INTERNAL_SERVICE_H +#include FT_INTERNAL_PIC_H + +#ifdef FT_CONFIG_OPTION_INCREMENTAL +#include FT_INCREMENTAL_H +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* Some generic definitions. */ + /* */ +#ifndef TRUE +#define TRUE 1 +#endif + +#ifndef FALSE +#define FALSE 0 +#endif + +#ifndef NULL +#define NULL (void*)0 +#endif + + + /*************************************************************************/ + /* */ + /* The min and max functions missing in C. As usual, be careful not to */ + /* write things like FT_MIN( a++, b++ ) to avoid side effects. */ + /* */ +#define FT_MIN( a, b ) ( (a) < (b) ? (a) : (b) ) +#define FT_MAX( a, b ) ( (a) > (b) ? (a) : (b) ) + +#define FT_ABS( a ) ( (a) < 0 ? -(a) : (a) ) + + +#define FT_PAD_FLOOR( x, n ) ( (x) & ~((n)-1) ) +#define FT_PAD_ROUND( x, n ) FT_PAD_FLOOR( (x) + ((n)/2), n ) +#define FT_PAD_CEIL( x, n ) FT_PAD_FLOOR( (x) + ((n)-1), n ) + +#define FT_PIX_FLOOR( x ) ( (x) & ~63 ) +#define FT_PIX_ROUND( x ) FT_PIX_FLOOR( (x) + 32 ) +#define FT_PIX_CEIL( x ) FT_PIX_FLOOR( (x) + 63 ) + + + /* + * Return the highest power of 2 that is <= value; this correspond to + * the highest bit in a given 32-bit value. + */ + FT_BASE( FT_UInt32 ) + ft_highpow2( FT_UInt32 value ); + + + /* + * character classification functions -- since these are used to parse + * font files, we must not use those in <ctypes.h> which are + * locale-dependent + */ +#define ft_isdigit( x ) ( ( (unsigned)(x) - '0' ) < 10U ) + +#define ft_isxdigit( x ) ( ( (unsigned)(x) - '0' ) < 10U || \ + ( (unsigned)(x) - 'a' ) < 6U || \ + ( (unsigned)(x) - 'A' ) < 6U ) + + /* the next two macros assume ASCII representation */ +#define ft_isupper( x ) ( ( (unsigned)(x) - 'A' ) < 26U ) +#define ft_islower( x ) ( ( (unsigned)(x) - 'a' ) < 26U ) + +#define ft_isalpha( x ) ( ft_isupper( x ) || ft_islower( x ) ) +#define ft_isalnum( x ) ( ft_isdigit( x ) || ft_isalpha( x ) ) + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** ****/ + /**** C H A R M A P S ****/ + /**** ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + /* handle to internal charmap object */ + typedef struct FT_CMapRec_* FT_CMap; + + /* handle to charmap class structure */ + typedef const struct FT_CMap_ClassRec_* FT_CMap_Class; + + /* internal charmap object structure */ + typedef struct FT_CMapRec_ + { + FT_CharMapRec charmap; + FT_CMap_Class clazz; + + } FT_CMapRec; + + /* typecase any pointer to a charmap handle */ +#define FT_CMAP( x ) ((FT_CMap)( x )) + + /* obvious macros */ +#define FT_CMAP_PLATFORM_ID( x ) FT_CMAP( x )->charmap.platform_id +#define FT_CMAP_ENCODING_ID( x ) FT_CMAP( x )->charmap.encoding_id +#define FT_CMAP_ENCODING( x ) FT_CMAP( x )->charmap.encoding +#define FT_CMAP_FACE( x ) FT_CMAP( x )->charmap.face + + + /* class method definitions */ + typedef FT_Error + (*FT_CMap_InitFunc)( FT_CMap cmap, + FT_Pointer init_data ); + + typedef void + (*FT_CMap_DoneFunc)( FT_CMap cmap ); + + typedef FT_UInt + (*FT_CMap_CharIndexFunc)( FT_CMap cmap, + FT_UInt32 char_code ); + + typedef FT_UInt + (*FT_CMap_CharNextFunc)( FT_CMap cmap, + FT_UInt32 *achar_code ); + + typedef FT_UInt + (*FT_CMap_CharVarIndexFunc)( FT_CMap cmap, + FT_CMap unicode_cmap, + FT_UInt32 char_code, + FT_UInt32 variant_selector ); + + typedef FT_Bool + (*FT_CMap_CharVarIsDefaultFunc)( FT_CMap cmap, + FT_UInt32 char_code, + FT_UInt32 variant_selector ); + + typedef FT_UInt32 * + (*FT_CMap_VariantListFunc)( FT_CMap cmap, + FT_Memory mem ); + + typedef FT_UInt32 * + (*FT_CMap_CharVariantListFunc)( FT_CMap cmap, + FT_Memory mem, + FT_UInt32 char_code ); + + typedef FT_UInt32 * + (*FT_CMap_VariantCharListFunc)( FT_CMap cmap, + FT_Memory mem, + FT_UInt32 variant_selector ); + + + typedef struct FT_CMap_ClassRec_ + { + FT_ULong size; + FT_CMap_InitFunc init; + FT_CMap_DoneFunc done; + FT_CMap_CharIndexFunc char_index; + FT_CMap_CharNextFunc char_next; + + /* Subsequent entries are special ones for format 14 -- the variant */ + /* selector subtable which behaves like no other */ + + FT_CMap_CharVarIndexFunc char_var_index; + FT_CMap_CharVarIsDefaultFunc char_var_default; + FT_CMap_VariantListFunc variant_list; + FT_CMap_CharVariantListFunc charvariant_list; + FT_CMap_VariantCharListFunc variantchar_list; + + } FT_CMap_ClassRec; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DECLARE_CMAP_CLASS(class_) \ + FT_CALLBACK_TABLE const FT_CMap_ClassRec class_; + +#define FT_DEFINE_CMAP_CLASS(class_, size_, init_, done_, char_index_, \ + char_next_, char_var_index_, char_var_default_, variant_list_, \ + charvariant_list_, variantchar_list_) \ + FT_CALLBACK_TABLE_DEF \ + const FT_CMap_ClassRec class_ = \ + { \ + size_, init_, done_, char_index_, char_next_, char_var_index_, \ + char_var_default_, variant_list_, charvariant_list_, variantchar_list_ \ + }; +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DECLARE_CMAP_CLASS(class_) \ + void FT_Init_Class_##class_( FT_Library library, FT_CMap_ClassRec* clazz); + +#define FT_DEFINE_CMAP_CLASS(class_, size_, init_, done_, char_index_, \ + char_next_, char_var_index_, char_var_default_, variant_list_, \ + charvariant_list_, variantchar_list_) \ + void \ + FT_Init_Class_##class_( FT_Library library, \ + FT_CMap_ClassRec* clazz) \ + { \ + FT_UNUSED(library); \ + clazz->size = size_; \ + clazz->init = init_; \ + clazz->done = done_; \ + clazz->char_index = char_index_; \ + clazz->char_next = char_next_; \ + clazz->char_var_index = char_var_index_; \ + clazz->char_var_default = char_var_default_; \ + clazz->variant_list = variant_list_; \ + clazz->charvariant_list = charvariant_list_; \ + clazz->variantchar_list = variantchar_list_; \ + } +#endif /* FT_CONFIG_OPTION_PIC */ + + /* create a new charmap and add it to charmap->face */ + FT_BASE( FT_Error ) + FT_CMap_New( FT_CMap_Class clazz, + FT_Pointer init_data, + FT_CharMap charmap, + FT_CMap *acmap ); + + /* destroy a charmap and remove it from face's list */ + FT_BASE( void ) + FT_CMap_Done( FT_CMap cmap ); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Face_InternalRec */ + /* */ + /* <Description> */ + /* This structure contains the internal fields of each FT_Face */ + /* object. These fields may change between different releases of */ + /* FreeType. */ + /* */ + /* <Fields> */ + /* max_points :: */ + /* The maximal number of points used to store the vectorial outline */ + /* of any glyph in this face. If this value cannot be known in */ + /* advance, or if the face isn't scalable, this should be set to 0. */ + /* Only relevant for scalable formats. */ + /* */ + /* max_contours :: */ + /* The maximal number of contours used to store the vectorial */ + /* outline of any glyph in this face. If this value cannot be */ + /* known in advance, or if the face isn't scalable, this should be */ + /* set to 0. Only relevant for scalable formats. */ + /* */ + /* transform_matrix :: */ + /* A 2x2 matrix of 16.16 coefficients used to transform glyph */ + /* outlines after they are loaded from the font. Only used by the */ + /* convenience functions. */ + /* */ + /* transform_delta :: */ + /* A translation vector used to transform glyph outlines after they */ + /* are loaded from the font. Only used by the convenience */ + /* functions. */ + /* */ + /* transform_flags :: */ + /* Some flags used to classify the transform. Only used by the */ + /* convenience functions. */ + /* */ + /* services :: */ + /* A cache for frequently used services. It should be only */ + /* accessed with the macro `FT_FACE_LOOKUP_SERVICE'. */ + /* */ + /* incremental_interface :: */ + /* If non-null, the interface through which glyph data and metrics */ + /* are loaded incrementally for faces that do not provide all of */ + /* this data when first opened. This field exists only if */ + /* @FT_CONFIG_OPTION_INCREMENTAL is defined. */ + /* */ + /* ignore_unpatented_hinter :: */ + /* This boolean flag instructs the glyph loader to ignore the */ + /* native font hinter, if one is found. This is exclusively used */ + /* in the case when the unpatented hinter is compiled within the */ + /* library. */ + /* */ + typedef struct FT_Face_InternalRec_ + { +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + FT_UShort reserved1; + FT_Short reserved2; +#endif + FT_Matrix transform_matrix; + FT_Vector transform_delta; + FT_Int transform_flags; + + FT_ServiceCacheRec services; + +#ifdef FT_CONFIG_OPTION_INCREMENTAL + FT_Incremental_InterfaceRec* incremental_interface; +#endif + + FT_Bool ignore_unpatented_hinter; + + } FT_Face_InternalRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Slot_InternalRec */ + /* */ + /* <Description> */ + /* This structure contains the internal fields of each FT_GlyphSlot */ + /* object. These fields may change between different releases of */ + /* FreeType. */ + /* */ + /* <Fields> */ + /* loader :: The glyph loader object used to load outlines */ + /* into the glyph slot. */ + /* */ + /* flags :: Possible values are zero or */ + /* FT_GLYPH_OWN_BITMAP. The latter indicates */ + /* that the FT_GlyphSlot structure owns the */ + /* bitmap buffer. */ + /* */ + /* glyph_transformed :: Boolean. Set to TRUE when the loaded glyph */ + /* must be transformed through a specific */ + /* font transformation. This is _not_ the same */ + /* as the face transform set through */ + /* FT_Set_Transform(). */ + /* */ + /* glyph_matrix :: The 2x2 matrix corresponding to the glyph */ + /* transformation, if necessary. */ + /* */ + /* glyph_delta :: The 2d translation vector corresponding to */ + /* the glyph transformation, if necessary. */ + /* */ + /* glyph_hints :: Format-specific glyph hints management. */ + /* */ + +#define FT_GLYPH_OWN_BITMAP 0x1 + + typedef struct FT_Slot_InternalRec_ + { + FT_GlyphLoader loader; + FT_UInt flags; + FT_Bool glyph_transformed; + FT_Matrix glyph_matrix; + FT_Vector glyph_delta; + void* glyph_hints; + + } FT_GlyphSlot_InternalRec; + + +#if 0 + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_InternalRec */ + /* */ + /* <Description> */ + /* This structure contains the internal fields of each FT_Size */ + /* object. Currently, it's empty. */ + /* */ + /*************************************************************************/ + + typedef struct FT_Size_InternalRec_ + { + /* empty */ + + } FT_Size_InternalRec; + +#endif + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** ****/ + /**** M O D U L E S ****/ + /**** ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_ModuleRec */ + /* */ + /* <Description> */ + /* A module object instance. */ + /* */ + /* <Fields> */ + /* clazz :: A pointer to the module's class. */ + /* */ + /* library :: A handle to the parent library object. */ + /* */ + /* memory :: A handle to the memory manager. */ + /* */ + /* generic :: A generic structure for user-level extensibility (?). */ + /* */ + typedef struct FT_ModuleRec_ + { + FT_Module_Class* clazz; + FT_Library library; + FT_Memory memory; + FT_Generic generic; + + } FT_ModuleRec; + + + /* typecast an object to a FT_Module */ +#define FT_MODULE( x ) ((FT_Module)( x )) +#define FT_MODULE_CLASS( x ) FT_MODULE( x )->clazz +#define FT_MODULE_LIBRARY( x ) FT_MODULE( x )->library +#define FT_MODULE_MEMORY( x ) FT_MODULE( x )->memory + + +#define FT_MODULE_IS_DRIVER( x ) ( FT_MODULE_CLASS( x )->module_flags & \ + FT_MODULE_FONT_DRIVER ) + +#define FT_MODULE_IS_RENDERER( x ) ( FT_MODULE_CLASS( x )->module_flags & \ + FT_MODULE_RENDERER ) + +#define FT_MODULE_IS_HINTER( x ) ( FT_MODULE_CLASS( x )->module_flags & \ + FT_MODULE_HINTER ) + +#define FT_MODULE_IS_STYLER( x ) ( FT_MODULE_CLASS( x )->module_flags & \ + FT_MODULE_STYLER ) + +#define FT_DRIVER_IS_SCALABLE( x ) ( FT_MODULE_CLASS( x )->module_flags & \ + FT_MODULE_DRIVER_SCALABLE ) + +#define FT_DRIVER_USES_OUTLINES( x ) !( FT_MODULE_CLASS( x )->module_flags & \ + FT_MODULE_DRIVER_NO_OUTLINES ) + +#define FT_DRIVER_HAS_HINTER( x ) ( FT_MODULE_CLASS( x )->module_flags & \ + FT_MODULE_DRIVER_HAS_HINTER ) + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Module_Interface */ + /* */ + /* <Description> */ + /* Finds a module and returns its specific interface as a typeless */ + /* pointer. */ + /* */ + /* <Input> */ + /* library :: A handle to the library object. */ + /* */ + /* module_name :: The module's name (as an ASCII string). */ + /* */ + /* <Return> */ + /* A module-specific interface if available, 0 otherwise. */ + /* */ + /* <Note> */ + /* You should better be familiar with FreeType internals to know */ + /* which module to look for, and what its interface is :-) */ + /* */ + FT_BASE( const void* ) + FT_Get_Module_Interface( FT_Library library, + const char* mod_name ); + + FT_BASE( FT_Pointer ) + ft_module_get_service( FT_Module module, + const char* service_id ); + + /* */ + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** ****/ + /**** FACE, SIZE & GLYPH SLOT OBJECTS ****/ + /**** ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + /* a few macros used to perform easy typecasts with minimal brain damage */ + +#define FT_FACE( x ) ((FT_Face)(x)) +#define FT_SIZE( x ) ((FT_Size)(x)) +#define FT_SLOT( x ) ((FT_GlyphSlot)(x)) + +#define FT_FACE_DRIVER( x ) FT_FACE( x )->driver +#define FT_FACE_LIBRARY( x ) FT_FACE_DRIVER( x )->root.library +#define FT_FACE_MEMORY( x ) FT_FACE( x )->memory +#define FT_FACE_STREAM( x ) FT_FACE( x )->stream + +#define FT_SIZE_FACE( x ) FT_SIZE( x )->face +#define FT_SLOT_FACE( x ) FT_SLOT( x )->face + +#define FT_FACE_SLOT( x ) FT_FACE( x )->glyph +#define FT_FACE_SIZE( x ) FT_FACE( x )->size + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_GlyphSlot */ + /* */ + /* <Description> */ + /* It is sometimes useful to have more than one glyph slot for a */ + /* given face object. This function is used to create additional */ + /* slots. All of them are automatically discarded when the face is */ + /* destroyed. */ + /* */ + /* <Input> */ + /* face :: A handle to a parent face object. */ + /* */ + /* <Output> */ + /* aslot :: A handle to a new glyph slot object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_BASE( FT_Error ) + FT_New_GlyphSlot( FT_Face face, + FT_GlyphSlot *aslot ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_GlyphSlot */ + /* */ + /* <Description> */ + /* Destroys a given glyph slot. Remember however that all slots are */ + /* automatically destroyed with its parent. Using this function is */ + /* not always mandatory. */ + /* */ + /* <Input> */ + /* slot :: A handle to a target glyph slot. */ + /* */ + FT_BASE( void ) + FT_Done_GlyphSlot( FT_GlyphSlot slot ); + + /* */ + +#define FT_REQUEST_WIDTH( req ) \ + ( (req)->horiResolution \ + ? (FT_Pos)( (req)->width * (req)->horiResolution + 36 ) / 72 \ + : (req)->width ) + +#define FT_REQUEST_HEIGHT( req ) \ + ( (req)->vertResolution \ + ? (FT_Pos)( (req)->height * (req)->vertResolution + 36 ) / 72 \ + : (req)->height ) + + + /* Set the metrics according to a bitmap strike. */ + FT_BASE( void ) + FT_Select_Metrics( FT_Face face, + FT_ULong strike_index ); + + + /* Set the metrics according to a size request. */ + FT_BASE( void ) + FT_Request_Metrics( FT_Face face, + FT_Size_Request req ); + + + /* Match a size request against `available_sizes'. */ + FT_BASE( FT_Error ) + FT_Match_Size( FT_Face face, + FT_Size_Request req, + FT_Bool ignore_width, + FT_ULong* size_index ); + + + /* Use the horizontal metrics to synthesize the vertical metrics. */ + /* If `advance' is zero, it is also synthesized. */ + FT_BASE( void ) + ft_synthesize_vertical_metrics( FT_Glyph_Metrics* metrics, + FT_Pos advance ); + + + /* Free the bitmap of a given glyphslot when needed (i.e., only when it */ + /* was allocated with ft_glyphslot_alloc_bitmap). */ + FT_BASE( void ) + ft_glyphslot_free_bitmap( FT_GlyphSlot slot ); + + + /* Allocate a new bitmap buffer in a glyph slot. */ + FT_BASE( FT_Error ) + ft_glyphslot_alloc_bitmap( FT_GlyphSlot slot, + FT_ULong size ); + + + /* Set the bitmap buffer in a glyph slot to a given pointer. The buffer */ + /* will not be freed by a later call to ft_glyphslot_free_bitmap. */ + FT_BASE( void ) + ft_glyphslot_set_bitmap( FT_GlyphSlot slot, + FT_Byte* buffer ); + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** ****/ + /**** R E N D E R E R S ****/ + /**** ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + +#define FT_RENDERER( x ) ((FT_Renderer)( x )) +#define FT_GLYPH( x ) ((FT_Glyph)( x )) +#define FT_BITMAP_GLYPH( x ) ((FT_BitmapGlyph)( x )) +#define FT_OUTLINE_GLYPH( x ) ((FT_OutlineGlyph)( x )) + + + typedef struct FT_RendererRec_ + { + FT_ModuleRec root; + FT_Renderer_Class* clazz; + FT_Glyph_Format glyph_format; + FT_Glyph_Class glyph_class; + + FT_Raster raster; + FT_Raster_Render_Func raster_render; + FT_Renderer_RenderFunc render; + + } FT_RendererRec; + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** ****/ + /**** F O N T D R I V E R S ****/ + /**** ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /* typecast a module into a driver easily */ +#define FT_DRIVER( x ) ((FT_Driver)(x)) + + /* typecast a module as a driver, and get its driver class */ +#define FT_DRIVER_CLASS( x ) FT_DRIVER( x )->clazz + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_DriverRec */ + /* */ + /* <Description> */ + /* The root font driver class. A font driver is responsible for */ + /* managing and loading font files of a given format. */ + /* */ + /* <Fields> */ + /* root :: Contains the fields of the root module class. */ + /* */ + /* clazz :: A pointer to the font driver's class. Note that */ + /* this is NOT root.clazz. `class' wasn't used */ + /* as it is a reserved word in C++. */ + /* */ + /* faces_list :: The list of faces currently opened by this */ + /* driver. */ + /* */ + /* extensions :: A typeless pointer to the driver's extensions */ + /* registry, if they are supported through the */ + /* configuration macro FT_CONFIG_OPTION_EXTENSIONS. */ + /* */ + /* glyph_loader :: The glyph loader for all faces managed by this */ + /* driver. This object isn't defined for unscalable */ + /* formats. */ + /* */ + typedef struct FT_DriverRec_ + { + FT_ModuleRec root; + FT_Driver_Class clazz; + + FT_ListRec faces_list; + void* extensions; + + FT_GlyphLoader glyph_loader; + + } FT_DriverRec; + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** ****/ + /**** L I B R A R I E S ****/ + /**** ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /* This hook is used by the TrueType debugger. It must be set to an */ + /* alternate truetype bytecode interpreter function. */ +#define FT_DEBUG_HOOK_TRUETYPE 0 + + + /* Set this debug hook to a non-null pointer to force unpatented hinting */ + /* for all faces when both TT_USE_BYTECODE_INTERPRETER and */ + /* TT_CONFIG_OPTION_UNPATENTED_HINTING are defined. This is only used */ + /* during debugging. */ +#define FT_DEBUG_HOOK_UNPATENTED_HINTING 1 + + + typedef void (*FT_Bitmap_LcdFilterFunc)( FT_Bitmap* bitmap, + FT_Render_Mode render_mode, + FT_Library library ); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_LibraryRec */ + /* */ + /* <Description> */ + /* The FreeType library class. This is the root of all FreeType */ + /* data. Use FT_New_Library() to create a library object, and */ + /* FT_Done_Library() to discard it and all child objects. */ + /* */ + /* <Fields> */ + /* memory :: The library's memory object. Manages memory */ + /* allocation. */ + /* */ + /* generic :: Client data variable. Used to extend the */ + /* Library class by higher levels and clients. */ + /* */ + /* version_major :: The major version number of the library. */ + /* */ + /* version_minor :: The minor version number of the library. */ + /* */ + /* version_patch :: The current patch level of the library. */ + /* */ + /* num_modules :: The number of modules currently registered */ + /* within this library. This is set to 0 for new */ + /* libraries. New modules are added through the */ + /* FT_Add_Module() API function. */ + /* */ + /* modules :: A table used to store handles to the currently */ + /* registered modules. Note that each font driver */ + /* contains a list of its opened faces. */ + /* */ + /* renderers :: The list of renderers currently registered */ + /* within the library. */ + /* */ + /* cur_renderer :: The current outline renderer. This is a */ + /* shortcut used to avoid parsing the list on */ + /* each call to FT_Outline_Render(). It is a */ + /* handle to the current renderer for the */ + /* FT_GLYPH_FORMAT_OUTLINE format. */ + /* */ + /* auto_hinter :: XXX */ + /* */ + /* raster_pool :: The raster object's render pool. This can */ + /* ideally be changed dynamically at run-time. */ + /* */ + /* raster_pool_size :: The size of the render pool in bytes. */ + /* */ + /* debug_hooks :: XXX */ + /* */ + /* pic_container :: Contains global structs and tables, instead */ + /* of defining them globallly. */ + /* */ + + typedef struct FT_LibraryRec_ + { + FT_Memory memory; /* library's memory manager */ + + FT_Generic generic; + + FT_Int version_major; + FT_Int version_minor; + FT_Int version_patch; + + FT_UInt num_modules; + FT_Module modules[FT_MAX_MODULES]; /* module objects */ + + FT_ListRec renderers; /* list of renderers */ + FT_Renderer cur_renderer; /* current outline renderer */ + FT_Module auto_hinter; + + FT_Byte* raster_pool; /* scan-line conversion */ + /* render pool */ + FT_ULong raster_pool_size; /* size of render pool in bytes */ + + FT_DebugHook_Func debug_hooks[4]; + +#ifdef FT_CONFIG_OPTION_SUBPIXEL_RENDERING + FT_LcdFilter lcd_filter; + FT_Int lcd_extra; /* number of extra pixels */ + FT_Byte lcd_weights[7]; /* filter weights, if any */ + FT_Bitmap_LcdFilterFunc lcd_filter_func; /* filtering callback */ +#endif + +#ifdef FT_CONFIG_OPTION_PIC + FT_PIC_Container pic_container; +#endif + + } FT_LibraryRec; + + + FT_BASE( FT_Renderer ) + FT_Lookup_Renderer( FT_Library library, + FT_Glyph_Format format, + FT_ListNode* node ); + + FT_BASE( FT_Error ) + FT_Render_Glyph_Internal( FT_Library library, + FT_GlyphSlot slot, + FT_Render_Mode render_mode ); + + typedef const char* + (*FT_Face_GetPostscriptNameFunc)( FT_Face face ); + + typedef FT_Error + (*FT_Face_GetGlyphNameFunc)( FT_Face face, + FT_UInt glyph_index, + FT_Pointer buffer, + FT_UInt buffer_max ); + + typedef FT_UInt + (*FT_Face_GetGlyphNameIndexFunc)( FT_Face face, + FT_String* glyph_name ); + + +#ifndef FT_CONFIG_OPTION_NO_DEFAULT_SYSTEM + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Memory */ + /* */ + /* <Description> */ + /* Creates a new memory object. */ + /* */ + /* <Return> */ + /* A pointer to the new memory object. 0 in case of error. */ + /* */ + FT_BASE( FT_Memory ) + FT_New_Memory( void ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Memory */ + /* */ + /* <Description> */ + /* Discards memory manager. */ + /* */ + /* <Input> */ + /* memory :: A handle to the memory manager. */ + /* */ + FT_BASE( void ) + FT_Done_Memory( FT_Memory memory ); + +#endif /* !FT_CONFIG_OPTION_NO_DEFAULT_SYSTEM */ + + + /* Define default raster's interface. The default raster is located in */ + /* `src/base/ftraster.c'. */ + /* */ + /* Client applications can register new rasters through the */ + /* FT_Set_Raster() API. */ + +#ifndef FT_NO_DEFAULT_RASTER + FT_EXPORT_VAR( FT_Raster_Funcs ) ft_default_raster; +#endif + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** ****/ + /**** PIC-Support Macros for ftimage.h ****/ + /**** ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_DEFINE_OUTLINE_FUNCS */ + /* */ + /* <Description> */ + /* Used to initialize an instance of FT_Outline_Funcs struct. */ + /* When FT_CONFIG_OPTION_PIC is defined an init funtion will need to */ + /* called with a pre-allocated stracture to be filled. */ + /* When FT_CONFIG_OPTION_PIC is not defined the struct will be */ + /* allocated in the global scope (or the scope where the macro */ + /* is used). */ + /* */ +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_OUTLINE_FUNCS(class_, move_to_, line_to_, conic_to_, \ + cubic_to_, shift_, delta_) \ + static const FT_Outline_Funcs class_ = \ + { \ + move_to_, line_to_, conic_to_, cubic_to_, shift_, delta_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_OUTLINE_FUNCS(class_, move_to_, line_to_, conic_to_, \ + cubic_to_, shift_, delta_) \ + static FT_Error \ + Init_Class_##class_( FT_Outline_Funcs* clazz ) \ + { \ + clazz->move_to = move_to_; \ + clazz->line_to = line_to_; \ + clazz->conic_to = conic_to_; \ + clazz->cubic_to = cubic_to_; \ + clazz->shift = shift_; \ + clazz->delta = delta_; \ + return FT_Err_Ok; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_DEFINE_RASTER_FUNCS */ + /* */ + /* <Description> */ + /* Used to initialize an instance of FT_Raster_Funcs struct. */ + /* When FT_CONFIG_OPTION_PIC is defined an init funtion will need to */ + /* called with a pre-allocated stracture to be filled. */ + /* When FT_CONFIG_OPTION_PIC is not defined the struct will be */ + /* allocated in the global scope (or the scope where the macro */ + /* is used). */ + /* */ +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_RASTER_FUNCS(class_, glyph_format_, raster_new_, \ + raster_reset_, raster_set_mode_, \ + raster_render_, raster_done_) \ + const FT_Raster_Funcs class_ = \ + { \ + glyph_format_, raster_new_, raster_reset_, \ + raster_set_mode_, raster_render_, raster_done_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_RASTER_FUNCS(class_, glyph_format_, raster_new_, \ + raster_reset_, raster_set_mode_, raster_render_, raster_done_) \ + void \ + FT_Init_Class_##class_( FT_Raster_Funcs* clazz ) \ + { \ + clazz->glyph_format = glyph_format_; \ + clazz->raster_new = raster_new_; \ + clazz->raster_reset = raster_reset_; \ + clazz->raster_set_mode = raster_set_mode_; \ + clazz->raster_render = raster_render_; \ + clazz->raster_done = raster_done_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** ****/ + /**** PIC-Support Macros for ftrender.h ****/ + /**** ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_DEFINE_GLYPH */ + /* */ + /* <Description> */ + /* Used to initialize an instance of FT_Glyph_Class struct. */ + /* When FT_CONFIG_OPTION_PIC is defined an init funtion will need to */ + /* called with a pre-allocated stracture to be filled. */ + /* When FT_CONFIG_OPTION_PIC is not defined the struct will be */ + /* allocated in the global scope (or the scope where the macro */ + /* is used). */ + /* */ +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_GLYPH(class_, size_, format_, init_, done_, copy_, \ + transform_, bbox_, prepare_) \ + FT_CALLBACK_TABLE_DEF \ + const FT_Glyph_Class class_ = \ + { \ + size_, format_, init_, done_, copy_, transform_, bbox_, prepare_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_GLYPH(class_, size_, format_, init_, done_, copy_, \ + transform_, bbox_, prepare_) \ + void \ + FT_Init_Class_##class_( FT_Glyph_Class* clazz ) \ + { \ + clazz->glyph_size = size_; \ + clazz->glyph_format = format_; \ + clazz->glyph_init = init_; \ + clazz->glyph_done = done_; \ + clazz->glyph_copy = copy_; \ + clazz->glyph_transform = transform_; \ + clazz->glyph_bbox = bbox_; \ + clazz->glyph_prepare = prepare_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_DECLARE_RENDERER */ + /* */ + /* <Description> */ + /* Used to create a forward declaration of a */ + /* FT_Renderer_Class stract instance. */ + /* */ + /* <Macro> */ + /* FT_DEFINE_RENDERER */ + /* */ + /* <Description> */ + /* Used to initialize an instance of FT_Renderer_Class struct. */ + /* */ + /* When FT_CONFIG_OPTION_PIC is defined a Create funtion will need */ + /* to called with a pointer where the allocated stracture is returned.*/ + /* And when it is no longer needed a Destroy function needs */ + /* to be called to release that allocation. */ + /* fcinit.c (ft_create_default_module_classes) already contains */ + /* a mechanism to call these functions for the default modules */ + /* described in ftmodule.h */ + /* */ + /* Notice that the created Create and Destroy functions call */ + /* pic_init and pic_free function to allow you to manually allocate */ + /* and initialize any additional global data, like module specific */ + /* interface, and put them in the global pic container defined in */ + /* ftpic.h. if you don't need them just implement the functions as */ + /* empty to resolve the link error. */ + /* */ + /* When FT_CONFIG_OPTION_PIC is not defined the struct will be */ + /* allocated in the global scope (or the scope where the macro */ + /* is used). */ + /* */ +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DECLARE_RENDERER(class_) \ + FT_EXPORT_VAR( const FT_Renderer_Class ) class_; + +#define FT_DEFINE_RENDERER(class_, \ + flags_, size_, name_, version_, requires_, \ + interface_, init_, done_, get_interface_, \ + glyph_format_, render_glyph_, transform_glyph_, \ + get_glyph_cbox_, set_mode_, raster_class_ ) \ + FT_CALLBACK_TABLE_DEF \ + const FT_Renderer_Class class_ = \ + { \ + FT_DEFINE_ROOT_MODULE(flags_,size_,name_,version_,requires_, \ + interface_,init_,done_,get_interface_) \ + glyph_format_, \ + \ + render_glyph_, \ + transform_glyph_, \ + get_glyph_cbox_, \ + set_mode_, \ + \ + raster_class_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DECLARE_RENDERER(class_) FT_DECLARE_MODULE(class_) + +#define FT_DEFINE_RENDERER(class_, \ + flags_, size_, name_, version_, requires_, \ + interface_, init_, done_, get_interface_, \ + glyph_format_, render_glyph_, transform_glyph_, \ + get_glyph_cbox_, set_mode_, raster_class_ ) \ + void class_##_pic_free( FT_Library library ); \ + FT_Error class_##_pic_init( FT_Library library ); \ + \ + void \ + FT_Destroy_Class_##class_( FT_Library library, \ + FT_Module_Class* clazz ) \ + { \ + FT_Renderer_Class* rclazz = (FT_Renderer_Class*)clazz; \ + FT_Memory memory = library->memory; \ + class_##_pic_free( library ); \ + if ( rclazz ) \ + FT_FREE( rclazz ); \ + } \ + \ + FT_Error \ + FT_Create_Class_##class_( FT_Library library, \ + FT_Module_Class** output_class ) \ + { \ + FT_Renderer_Class* clazz; \ + FT_Error error; \ + FT_Memory memory = library->memory; \ + \ + if ( FT_ALLOC( clazz, sizeof(*clazz) ) ) \ + return error; \ + \ + error = class_##_pic_init( library ); \ + if(error) \ + { \ + FT_FREE( clazz ); \ + return error; \ + } \ + \ + FT_DEFINE_ROOT_MODULE(flags_,size_,name_,version_,requires_, \ + interface_,init_,done_,get_interface_) \ + \ + clazz->glyph_format = glyph_format_; \ + \ + clazz->render_glyph = render_glyph_; \ + clazz->transform_glyph = transform_glyph_; \ + clazz->get_glyph_cbox = get_glyph_cbox_; \ + clazz->set_mode = set_mode_; \ + \ + clazz->raster_class = raster_class_; \ + \ + *output_class = (FT_Module_Class*)clazz; \ + return FT_Err_Ok; \ + } + + + +#endif /* FT_CONFIG_OPTION_PIC */ + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** ****/ + /**** PIC-Support Macros for ftmodapi.h ****/ + /**** ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + +#ifdef FT_CONFIG_OPTION_PIC + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Module_Creator */ + /* */ + /* <Description> */ + /* A function used to create (allocate) a new module class object. */ + /* The object's members are initialized, but the module itself is */ + /* not. */ + /* */ + /* <Input> */ + /* memory :: A handle to the memory manager. */ + /* output_class :: Initialized with the newly allocated class. */ + /* */ + typedef FT_Error + (*FT_Module_Creator)( FT_Memory memory, + FT_Module_Class** output_class ); + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Module_Destroyer */ + /* */ + /* <Description> */ + /* A function used to destroy (deallocate) a module class object. */ + /* */ + /* <Input> */ + /* memory :: A handle to the memory manager. */ + /* clazz :: Module class to destroy. */ + /* */ + typedef void + (*FT_Module_Destroyer)( FT_Memory memory, + FT_Module_Class* clazz ); + +#endif + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_DECLARE_MODULE */ + /* */ + /* <Description> */ + /* Used to create a forward declaration of a */ + /* FT_Module_Class stract instance. */ + /* */ + /* <Macro> */ + /* FT_DEFINE_MODULE */ + /* */ + /* <Description> */ + /* Used to initialize an instance of FT_Module_Class struct. */ + /* */ + /* When FT_CONFIG_OPTION_PIC is defined a Create funtion will need */ + /* to called with a pointer where the allocated stracture is returned.*/ + /* And when it is no longer needed a Destroy function needs */ + /* to be called to release that allocation. */ + /* fcinit.c (ft_create_default_module_classes) already contains */ + /* a mechanism to call these functions for the default modules */ + /* described in ftmodule.h */ + /* */ + /* Notice that the created Create and Destroy functions call */ + /* pic_init and pic_free function to allow you to manually allocate */ + /* and initialize any additional global data, like module specific */ + /* interface, and put them in the global pic container defined in */ + /* ftpic.h. if you don't need them just implement the functions as */ + /* empty to resolve the link error. */ + /* */ + /* When FT_CONFIG_OPTION_PIC is not defined the struct will be */ + /* allocated in the global scope (or the scope where the macro */ + /* is used). */ + /* */ + /* <Macro> */ + /* FT_DEFINE_ROOT_MODULE */ + /* */ + /* <Description> */ + /* Used to initialize an instance of FT_Module_Class struct inside */ + /* another stract that contains it or in a function that initializes */ + /* that containing stract */ + /* */ +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DECLARE_MODULE(class_) \ + FT_CALLBACK_TABLE \ + const FT_Module_Class class_; \ + +#define FT_DEFINE_ROOT_MODULE(flags_, size_, name_, version_, requires_, \ + interface_, init_, done_, get_interface_) \ + { \ + flags_, \ + size_, \ + \ + name_, \ + version_, \ + requires_, \ + \ + interface_, \ + \ + init_, \ + done_, \ + get_interface_, \ + }, + +#define FT_DEFINE_MODULE(class_, flags_, size_, name_, version_, requires_, \ + interface_, init_, done_, get_interface_) \ + FT_CALLBACK_TABLE_DEF \ + const FT_Module_Class class_ = \ + { \ + flags_, \ + size_, \ + \ + name_, \ + version_, \ + requires_, \ + \ + interface_, \ + \ + init_, \ + done_, \ + get_interface_, \ + }; + + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DECLARE_MODULE(class_) \ + FT_Error FT_Create_Class_##class_( FT_Library library, \ + FT_Module_Class** output_class ); \ + void FT_Destroy_Class_##class_( FT_Library library, \ + FT_Module_Class* clazz ); + +#define FT_DEFINE_ROOT_MODULE(flags_, size_, name_, version_, requires_, \ + interface_, init_, done_, get_interface_) \ + clazz->root.module_flags = flags_; \ + clazz->root.module_size = size_; \ + clazz->root.module_name = name_; \ + clazz->root.module_version = version_; \ + clazz->root.module_requires = requires_; \ + \ + clazz->root.module_interface = interface_; \ + \ + clazz->root.module_init = init_; \ + clazz->root.module_done = done_; \ + clazz->root.get_interface = get_interface_; + +#define FT_DEFINE_MODULE(class_, flags_, size_, name_, version_, requires_, \ + interface_, init_, done_, get_interface_) \ + void class_##_pic_free( FT_Library library ); \ + FT_Error class_##_pic_init( FT_Library library ); \ + \ + void \ + FT_Destroy_Class_##class_( FT_Library library, \ + FT_Module_Class* clazz ) \ + { \ + FT_Memory memory = library->memory; \ + class_##_pic_free( library ); \ + if ( clazz ) \ + FT_FREE( clazz ); \ + } \ + \ + FT_Error \ + FT_Create_Class_##class_( FT_Library library, \ + FT_Module_Class** output_class ) \ + { \ + FT_Memory memory = library->memory; \ + FT_Module_Class* clazz; \ + FT_Error error; \ + \ + if ( FT_ALLOC( clazz, sizeof(*clazz) ) ) \ + return error; \ + error = class_##_pic_init( library ); \ + if(error) \ + { \ + FT_FREE( clazz ); \ + return error; \ + } \ + \ + clazz->module_flags = flags_; \ + clazz->module_size = size_; \ + clazz->module_name = name_; \ + clazz->module_version = version_; \ + clazz->module_requires = requires_; \ + \ + clazz->module_interface = interface_; \ + \ + clazz->module_init = init_; \ + clazz->module_done = done_; \ + clazz->get_interface = get_interface_; \ + \ + *output_class = clazz; \ + return FT_Err_Ok; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + +FT_END_HEADER + +#endif /* __FTOBJS_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/ftpic.h b/extlibs/headers/libfreetype/android/freetype/internal/ftpic.h new file mode 100644 index 00000000..1b31957d --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/ftpic.h @@ -0,0 +1,67 @@ +/***************************************************************************/ +/* */ +/* ftpic.h */ +/* */ +/* The FreeType position independent code services (declaration). */ +/* */ +/* Copyright 2009 by */ +/* Oran Agra and Mickey Gabel. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + /*************************************************************************/ + /* */ + /* Modules that ordinarily have const global data that need address */ + /* can instead define pointers here. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTPIC_H__ +#define __FTPIC_H__ + + +FT_BEGIN_HEADER + +#ifdef FT_CONFIG_OPTION_PIC + + typedef struct FT_PIC_Container_ + { + /* pic containers for base */ + void* base; + /* pic containers for modules */ + void* autofit; + void* cff; + void* pshinter; + void* psnames; + void* raster; + void* sfnt; + void* smooth; + void* truetype; + } FT_PIC_Container; + + /* Initialize the various function tables, structs, etc. stored in the container. */ + FT_BASE( FT_Error ) + ft_pic_container_init( FT_Library library ); + + + /* Destroy the contents of the container. */ + FT_BASE( void ) + ft_pic_container_destroy( FT_Library library ); + +#endif /* FT_CONFIG_OPTION_PIC */ + + /* */ + +FT_END_HEADER + +#endif /* __FTPIC_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/ftrfork.h b/extlibs/headers/libfreetype/android/freetype/internal/ftrfork.h new file mode 100644 index 00000000..aa573c87 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/ftrfork.h @@ -0,0 +1,196 @@ +/***************************************************************************/ +/* */ +/* ftrfork.h */ +/* */ +/* Embedded resource forks accessor (specification). */ +/* */ +/* Copyright 2004, 2006, 2007 by */ +/* Masatake YAMATO and Redhat K.K. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + +/***************************************************************************/ +/* Development of the code in this file is support of */ +/* Information-technology Promotion Agency, Japan. */ +/***************************************************************************/ + + +#ifndef __FTRFORK_H__ +#define __FTRFORK_H__ + + +#include <ft2build.h> +#include FT_INTERNAL_OBJECTS_H + + +FT_BEGIN_HEADER + + + /* Number of guessing rules supported in `FT_Raccess_Guess'. */ + /* Don't forget to increment the number if you add a new guessing rule. */ +#define FT_RACCESS_N_RULES 9 + + + /* A structure to describe a reference in a resource by its resource ID */ + /* and internal offset. The `POST' resource expects to be concatenated */ + /* by the order of resource IDs instead of its appearance in the file. */ + + typedef struct FT_RFork_Ref_ + { + FT_UShort res_id; + FT_ULong offset; + + } FT_RFork_Ref; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Raccess_Guess */ + /* */ + /* <Description> */ + /* Guess a file name and offset where the actual resource fork is */ + /* stored. The macro FT_RACCESS_N_RULES holds the number of */ + /* guessing rules; the guessed result for the Nth rule is */ + /* represented as a triplet: a new file name (new_names[N]), a file */ + /* offset (offsets[N]), and an error code (errors[N]). */ + /* */ + /* <Input> */ + /* library :: */ + /* A FreeType library instance. */ + /* */ + /* stream :: */ + /* A file stream containing the resource fork. */ + /* */ + /* base_name :: */ + /* The (base) file name of the resource fork used for some */ + /* guessing rules. */ + /* */ + /* <Output> */ + /* new_names :: */ + /* An array of guessed file names in which the resource forks may */ + /* exist. If `new_names[N]' is NULL, the guessed file name is */ + /* equal to `base_name'. */ + /* */ + /* offsets :: */ + /* An array of guessed file offsets. `offsets[N]' holds the file */ + /* offset of the possible start of the resource fork in file */ + /* `new_names[N]'. */ + /* */ + /* errors :: */ + /* An array of FreeType error codes. `errors[N]' is the error */ + /* code of Nth guessing rule function. If `errors[N]' is not */ + /* FT_Err_Ok, `new_names[N]' and `offsets[N]' are meaningless. */ + /* */ + FT_BASE( void ) + FT_Raccess_Guess( FT_Library library, + FT_Stream stream, + char* base_name, + char** new_names, + FT_Long* offsets, + FT_Error* errors ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Raccess_Get_HeaderInfo */ + /* */ + /* <Description> */ + /* Get the information from the header of resource fork. The */ + /* information includes the file offset where the resource map */ + /* starts, and the file offset where the resource data starts. */ + /* `FT_Raccess_Get_DataOffsets' requires these two data. */ + /* */ + /* <Input> */ + /* library :: */ + /* A FreeType library instance. */ + /* */ + /* stream :: */ + /* A file stream containing the resource fork. */ + /* */ + /* rfork_offset :: */ + /* The file offset where the resource fork starts. */ + /* */ + /* <Output> */ + /* map_offset :: */ + /* The file offset where the resource map starts. */ + /* */ + /* rdata_pos :: */ + /* The file offset where the resource data starts. */ + /* */ + /* <Return> */ + /* FreeType error code. FT_Err_Ok means success. */ + /* */ + FT_BASE( FT_Error ) + FT_Raccess_Get_HeaderInfo( FT_Library library, + FT_Stream stream, + FT_Long rfork_offset, + FT_Long *map_offset, + FT_Long *rdata_pos ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Raccess_Get_DataOffsets */ + /* */ + /* <Description> */ + /* Get the data offsets for a tag in a resource fork. Offsets are */ + /* stored in an array because, in some cases, resources in a resource */ + /* fork have the same tag. */ + /* */ + /* <Input> */ + /* library :: */ + /* A FreeType library instance. */ + /* */ + /* stream :: */ + /* A file stream containing the resource fork. */ + /* */ + /* map_offset :: */ + /* The file offset where the resource map starts. */ + /* */ + /* rdata_pos :: */ + /* The file offset where the resource data starts. */ + /* */ + /* tag :: */ + /* The resource tag. */ + /* */ + /* <Output> */ + /* offsets :: */ + /* The stream offsets for the resource data specified by `tag'. */ + /* This array is allocated by the function, so you have to call */ + /* @ft_mem_free after use. */ + /* */ + /* count :: */ + /* The length of offsets array. */ + /* */ + /* <Return> */ + /* FreeType error code. FT_Err_Ok means success. */ + /* */ + /* <Note> */ + /* Normally you should use `FT_Raccess_Get_HeaderInfo' to get the */ + /* value for `map_offset' and `rdata_pos'. */ + /* */ + FT_BASE( FT_Error ) + FT_Raccess_Get_DataOffsets( FT_Library library, + FT_Stream stream, + FT_Long map_offset, + FT_Long rdata_pos, + FT_Long tag, + FT_Long **offsets, + FT_Long *count ); + + +FT_END_HEADER + +#endif /* __FTRFORK_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/ftserv.h b/extlibs/headers/libfreetype/android/freetype/internal/ftserv.h new file mode 100644 index 00000000..569b9f7e --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/ftserv.h @@ -0,0 +1,620 @@ +/***************************************************************************/ +/* */ +/* ftserv.h */ +/* */ +/* The FreeType services (specification only). */ +/* */ +/* Copyright 2003, 2004, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + /*************************************************************************/ + /* */ + /* Each module can export one or more `services'. Each service is */ + /* identified by a constant string and modeled by a pointer; the latter */ + /* generally corresponds to a structure containing function pointers. */ + /* */ + /* Note that a service's data cannot be a mere function pointer because */ + /* in C it is possible that function pointers might be implemented */ + /* differently than data pointers (e.g. 48 bits instead of 32). */ + /* */ + /*************************************************************************/ + + +#ifndef __FTSERV_H__ +#define __FTSERV_H__ + + +FT_BEGIN_HEADER + +#if defined( _MSC_VER ) /* Visual C++ (and Intel C++) */ + + /* we disable the warning `conditional expression is constant' here */ + /* in order to compile cleanly with the maximum level of warnings */ +#pragma warning( disable : 4127 ) + +#endif /* _MSC_VER */ + + /* + * @macro: + * FT_FACE_FIND_SERVICE + * + * @description: + * This macro is used to look up a service from a face's driver module. + * + * @input: + * face :: + * The source face handle. + * + * id :: + * A string describing the service as defined in the service's + * header files (e.g. FT_SERVICE_ID_MULTI_MASTERS which expands to + * `multi-masters'). It is automatically prefixed with + * `FT_SERVICE_ID_'. + * + * @output: + * ptr :: + * A variable that receives the service pointer. Will be NULL + * if not found. + */ +#ifdef __cplusplus + +#define FT_FACE_FIND_SERVICE( face, ptr, id ) \ + FT_BEGIN_STMNT \ + FT_Module module = FT_MODULE( FT_FACE( face )->driver ); \ + FT_Pointer _tmp_ = NULL; \ + FT_Pointer* _pptr_ = (FT_Pointer*)&(ptr); \ + \ + \ + if ( module->clazz->get_interface ) \ + _tmp_ = module->clazz->get_interface( module, FT_SERVICE_ID_ ## id ); \ + *_pptr_ = _tmp_; \ + FT_END_STMNT + +#else /* !C++ */ + +#define FT_FACE_FIND_SERVICE( face, ptr, id ) \ + FT_BEGIN_STMNT \ + FT_Module module = FT_MODULE( FT_FACE( face )->driver ); \ + FT_Pointer _tmp_ = NULL; \ + \ + if ( module->clazz->get_interface ) \ + _tmp_ = module->clazz->get_interface( module, FT_SERVICE_ID_ ## id ); \ + ptr = _tmp_; \ + FT_END_STMNT + +#endif /* !C++ */ + + /* + * @macro: + * FT_FACE_FIND_GLOBAL_SERVICE + * + * @description: + * This macro is used to look up a service from all modules. + * + * @input: + * face :: + * The source face handle. + * + * id :: + * A string describing the service as defined in the service's + * header files (e.g. FT_SERVICE_ID_MULTI_MASTERS which expands to + * `multi-masters'). It is automatically prefixed with + * `FT_SERVICE_ID_'. + * + * @output: + * ptr :: + * A variable that receives the service pointer. Will be NULL + * if not found. + */ +#ifdef __cplusplus + +#define FT_FACE_FIND_GLOBAL_SERVICE( face, ptr, id ) \ + FT_BEGIN_STMNT \ + FT_Module module = FT_MODULE( FT_FACE( face )->driver ); \ + FT_Pointer _tmp_; \ + FT_Pointer* _pptr_ = (FT_Pointer*)&(ptr); \ + \ + \ + _tmp_ = ft_module_get_service( module, FT_SERVICE_ID_ ## id ); \ + *_pptr_ = _tmp_; \ + FT_END_STMNT + +#else /* !C++ */ + +#define FT_FACE_FIND_GLOBAL_SERVICE( face, ptr, id ) \ + FT_BEGIN_STMNT \ + FT_Module module = FT_MODULE( FT_FACE( face )->driver ); \ + FT_Pointer _tmp_; \ + \ + \ + _tmp_ = ft_module_get_service( module, FT_SERVICE_ID_ ## id ); \ + ptr = _tmp_; \ + FT_END_STMNT + +#endif /* !C++ */ + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** S E R V I C E D E S C R I P T O R S *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + /* + * The following structure is used to _describe_ a given service + * to the library. This is useful to build simple static service lists. + */ + typedef struct FT_ServiceDescRec_ + { + const char* serv_id; /* service name */ + const void* serv_data; /* service pointer/data */ + + } FT_ServiceDescRec; + + typedef const FT_ServiceDescRec* FT_ServiceDesc; + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_DEFINE_SERVICEDESCREC1 .. FT_DEFINE_SERVICEDESCREC6 */ + /* */ + /* <Description> */ + /* Used to initialize an array of FT_ServiceDescRec structs. */ + /* */ + /* When FT_CONFIG_OPTION_PIC is defined a Create funtion will need */ + /* to called with a pointer where the allocated array is returned. */ + /* And when it is no longer needed a Destroy function needs */ + /* to be called to release that allocation. */ + /* */ + /* These functions should be manyally called from the pic_init and */ + /* pic_free functions of your module (see FT_DEFINE_MODULE) */ + /* */ + /* When FT_CONFIG_OPTION_PIC is not defined the array will be */ + /* allocated in the global scope (or the scope where the macro */ + /* is used). */ + /* */ +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_SERVICEDESCREC1(class_, serv_id_1, serv_data_1) \ + static const FT_ServiceDescRec class_[] = \ + { \ + {serv_id_1, serv_data_1}, \ + {NULL, NULL} \ + }; +#define FT_DEFINE_SERVICEDESCREC2(class_, serv_id_1, serv_data_1, \ + serv_id_2, serv_data_2) \ + static const FT_ServiceDescRec class_[] = \ + { \ + {serv_id_1, serv_data_1}, \ + {serv_id_2, serv_data_2}, \ + {NULL, NULL} \ + }; +#define FT_DEFINE_SERVICEDESCREC3(class_, serv_id_1, serv_data_1, \ + serv_id_2, serv_data_2, serv_id_3, serv_data_3) \ + static const FT_ServiceDescRec class_[] = \ + { \ + {serv_id_1, serv_data_1}, \ + {serv_id_2, serv_data_2}, \ + {serv_id_3, serv_data_3}, \ + {NULL, NULL} \ + }; +#define FT_DEFINE_SERVICEDESCREC4(class_, serv_id_1, serv_data_1, \ + serv_id_2, serv_data_2, serv_id_3, serv_data_3, \ + serv_id_4, serv_data_4) \ + static const FT_ServiceDescRec class_[] = \ + { \ + {serv_id_1, serv_data_1}, \ + {serv_id_2, serv_data_2}, \ + {serv_id_3, serv_data_3}, \ + {serv_id_4, serv_data_4}, \ + {NULL, NULL} \ + }; +#define FT_DEFINE_SERVICEDESCREC5(class_, serv_id_1, serv_data_1, \ + serv_id_2, serv_data_2, serv_id_3, serv_data_3, \ + serv_id_4, serv_data_4, serv_id_5, serv_data_5) \ + static const FT_ServiceDescRec class_[] = \ + { \ + {serv_id_1, serv_data_1}, \ + {serv_id_2, serv_data_2}, \ + {serv_id_3, serv_data_3}, \ + {serv_id_4, serv_data_4}, \ + {serv_id_5, serv_data_5}, \ + {NULL, NULL} \ + }; +#define FT_DEFINE_SERVICEDESCREC6(class_, serv_id_1, serv_data_1, \ + serv_id_2, serv_data_2, serv_id_3, serv_data_3, \ + serv_id_4, serv_data_4, serv_id_5, serv_data_5, \ + serv_id_6, serv_data_6) \ + static const FT_ServiceDescRec class_[] = \ + { \ + {serv_id_1, serv_data_1}, \ + {serv_id_2, serv_data_2}, \ + {serv_id_3, serv_data_3}, \ + {serv_id_4, serv_data_4}, \ + {serv_id_5, serv_data_5}, \ + {serv_id_6, serv_data_6}, \ + {NULL, NULL} \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_SERVICEDESCREC1(class_, serv_id_1, serv_data_1) \ + void \ + FT_Destroy_Class_##class_( FT_Library library, \ + FT_ServiceDescRec* clazz ) \ + { \ + FT_Memory memory = library->memory; \ + if ( clazz ) \ + FT_FREE( clazz ); \ + } \ + \ + FT_Error \ + FT_Create_Class_##class_( FT_Library library, \ + FT_ServiceDescRec** output_class) \ + { \ + FT_ServiceDescRec* clazz; \ + FT_Error error; \ + FT_Memory memory = library->memory; \ + \ + if ( FT_ALLOC( clazz, sizeof(*clazz)*2 ) ) \ + return error; \ + clazz[0].serv_id = serv_id_1; \ + clazz[0].serv_data = serv_data_1; \ + clazz[1].serv_id = NULL; \ + clazz[1].serv_data = NULL; \ + *output_class = clazz; \ + return FT_Err_Ok; \ + } + +#define FT_DEFINE_SERVICEDESCREC2(class_, serv_id_1, serv_data_1, \ + serv_id_2, serv_data_2) \ + void \ + FT_Destroy_Class_##class_( FT_Library library, \ + FT_ServiceDescRec* clazz ) \ + { \ + FT_Memory memory = library->memory; \ + if ( clazz ) \ + FT_FREE( clazz ); \ + } \ + \ + FT_Error \ + FT_Create_Class_##class_( FT_Library library, \ + FT_ServiceDescRec** output_class) \ + { \ + FT_ServiceDescRec* clazz; \ + FT_Error error; \ + FT_Memory memory = library->memory; \ + \ + if ( FT_ALLOC( clazz, sizeof(*clazz)*3 ) ) \ + return error; \ + clazz[0].serv_id = serv_id_1; \ + clazz[0].serv_data = serv_data_1; \ + clazz[1].serv_id = serv_id_2; \ + clazz[1].serv_data = serv_data_2; \ + clazz[2].serv_id = NULL; \ + clazz[2].serv_data = NULL; \ + *output_class = clazz; \ + return FT_Err_Ok; \ + } + +#define FT_DEFINE_SERVICEDESCREC3(class_, serv_id_1, serv_data_1, \ + serv_id_2, serv_data_2, serv_id_3, serv_data_3) \ + void \ + FT_Destroy_Class_##class_( FT_Library library, \ + FT_ServiceDescRec* clazz ) \ + { \ + FT_Memory memory = library->memory; \ + if ( clazz ) \ + FT_FREE( clazz ); \ + } \ + \ + FT_Error \ + FT_Create_Class_##class_( FT_Library library, \ + FT_ServiceDescRec** output_class) \ + { \ + FT_ServiceDescRec* clazz; \ + FT_Error error; \ + FT_Memory memory = library->memory; \ + \ + if ( FT_ALLOC( clazz, sizeof(*clazz)*4 ) ) \ + return error; \ + clazz[0].serv_id = serv_id_1; \ + clazz[0].serv_data = serv_data_1; \ + clazz[1].serv_id = serv_id_2; \ + clazz[1].serv_data = serv_data_2; \ + clazz[2].serv_id = serv_id_3; \ + clazz[2].serv_data = serv_data_3; \ + clazz[3].serv_id = NULL; \ + clazz[3].serv_data = NULL; \ + *output_class = clazz; \ + return FT_Err_Ok; \ + } + +#define FT_DEFINE_SERVICEDESCREC4(class_, serv_id_1, serv_data_1, \ + serv_id_2, serv_data_2, serv_id_3, serv_data_3, \ + serv_id_4, serv_data_4) \ + void \ + FT_Destroy_Class_##class_( FT_Library library, \ + FT_ServiceDescRec* clazz ) \ + { \ + FT_Memory memory = library->memory; \ + if ( clazz ) \ + FT_FREE( clazz ); \ + } \ + \ + FT_Error \ + FT_Create_Class_##class_( FT_Library library, \ + FT_ServiceDescRec** output_class) \ + { \ + FT_ServiceDescRec* clazz; \ + FT_Error error; \ + FT_Memory memory = library->memory; \ + \ + if ( FT_ALLOC( clazz, sizeof(*clazz)*5 ) ) \ + return error; \ + clazz[0].serv_id = serv_id_1; \ + clazz[0].serv_data = serv_data_1; \ + clazz[1].serv_id = serv_id_2; \ + clazz[1].serv_data = serv_data_2; \ + clazz[2].serv_id = serv_id_3; \ + clazz[2].serv_data = serv_data_3; \ + clazz[3].serv_id = serv_id_4; \ + clazz[3].serv_data = serv_data_4; \ + clazz[4].serv_id = NULL; \ + clazz[4].serv_data = NULL; \ + *output_class = clazz; \ + return FT_Err_Ok; \ + } + +#define FT_DEFINE_SERVICEDESCREC5(class_, serv_id_1, serv_data_1, \ + serv_id_2, serv_data_2, serv_id_3, serv_data_3, serv_id_4, \ + serv_data_4, serv_id_5, serv_data_5) \ + void \ + FT_Destroy_Class_##class_( FT_Library library, \ + FT_ServiceDescRec* clazz ) \ + { \ + FT_Memory memory = library->memory; \ + if ( clazz ) \ + FT_FREE( clazz ); \ + } \ + \ + FT_Error \ + FT_Create_Class_##class_( FT_Library library, \ + FT_ServiceDescRec** output_class) \ + { \ + FT_ServiceDescRec* clazz; \ + FT_Error error; \ + FT_Memory memory = library->memory; \ + \ + if ( FT_ALLOC( clazz, sizeof(*clazz)*6 ) ) \ + return error; \ + clazz[0].serv_id = serv_id_1; \ + clazz[0].serv_data = serv_data_1; \ + clazz[1].serv_id = serv_id_2; \ + clazz[1].serv_data = serv_data_2; \ + clazz[2].serv_id = serv_id_3; \ + clazz[2].serv_data = serv_data_3; \ + clazz[3].serv_id = serv_id_4; \ + clazz[3].serv_data = serv_data_4; \ + clazz[4].serv_id = serv_id_5; \ + clazz[4].serv_data = serv_data_5; \ + clazz[5].serv_id = NULL; \ + clazz[5].serv_data = NULL; \ + *output_class = clazz; \ + return FT_Err_Ok; \ + } + +#define FT_DEFINE_SERVICEDESCREC6(class_, serv_id_1, serv_data_1, \ + serv_id_2, serv_data_2, serv_id_3, serv_data_3, \ + serv_id_4, serv_data_4, serv_id_5, serv_data_5, \ + serv_id_6, serv_data_6) \ + void \ + FT_Destroy_Class_##class_( FT_Library library, \ + FT_ServiceDescRec* clazz ) \ + { \ + FT_Memory memory = library->memory; \ + if ( clazz ) \ + FT_FREE( clazz ); \ + } \ + \ + FT_Error \ + FT_Create_Class_##class_( FT_Library library, \ + FT_ServiceDescRec** output_class) \ + { \ + FT_ServiceDescRec* clazz; \ + FT_Error error; \ + FT_Memory memory = library->memory; \ + \ + if ( FT_ALLOC( clazz, sizeof(*clazz)*7 ) ) \ + return error; \ + clazz[0].serv_id = serv_id_1; \ + clazz[0].serv_data = serv_data_1; \ + clazz[1].serv_id = serv_id_2; \ + clazz[1].serv_data = serv_data_2; \ + clazz[2].serv_id = serv_id_3; \ + clazz[2].serv_data = serv_data_3; \ + clazz[3].serv_id = serv_id_4; \ + clazz[3].serv_data = serv_data_4; \ + clazz[4].serv_id = serv_id_5; \ + clazz[4].serv_data = serv_data_5; \ + clazz[5].serv_id = serv_id_6; \ + clazz[5].serv_data = serv_data_6; \ + clazz[6].serv_id = NULL; \ + clazz[6].serv_data = NULL; \ + *output_class = clazz; \ + return FT_Err_Ok; \ + } +#endif /* FT_CONFIG_OPTION_PIC */ + + /* + * Parse a list of FT_ServiceDescRec descriptors and look for + * a specific service by ID. Note that the last element in the + * array must be { NULL, NULL }, and that the function should + * return NULL if the service isn't available. + * + * This function can be used by modules to implement their + * `get_service' method. + */ + FT_BASE( FT_Pointer ) + ft_service_list_lookup( FT_ServiceDesc service_descriptors, + const char* service_id ); + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** S E R V I C E S C A C H E *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + /* + * This structure is used to store a cache for several frequently used + * services. It is the type of `face->internal->services'. You + * should only use FT_FACE_LOOKUP_SERVICE to access it. + * + * All fields should have the type FT_Pointer to relax compilation + * dependencies. We assume the developer isn't completely stupid. + * + * Each field must be named `service_XXXX' where `XXX' corresponds to + * the correct FT_SERVICE_ID_XXXX macro. See the definition of + * FT_FACE_LOOKUP_SERVICE below how this is implemented. + * + */ + typedef struct FT_ServiceCacheRec_ + { + FT_Pointer service_POSTSCRIPT_FONT_NAME; + FT_Pointer service_MULTI_MASTERS; + FT_Pointer service_GLYPH_DICT; + FT_Pointer service_PFR_METRICS; + FT_Pointer service_WINFNT; + + } FT_ServiceCacheRec, *FT_ServiceCache; + + + /* + * A magic number used within the services cache. + */ +#define FT_SERVICE_UNAVAILABLE ((FT_Pointer)-2) /* magic number */ + + + /* + * @macro: + * FT_FACE_LOOKUP_SERVICE + * + * @description: + * This macro is used to lookup a service from a face's driver module + * using its cache. + * + * @input: + * face:: + * The source face handle containing the cache. + * + * field :: + * The field name in the cache. + * + * id :: + * The service ID. + * + * @output: + * ptr :: + * A variable receiving the service data. NULL if not available. + */ +#ifdef __cplusplus + +#define FT_FACE_LOOKUP_SERVICE( face, ptr, id ) \ + FT_BEGIN_STMNT \ + FT_Pointer svc; \ + FT_Pointer* Pptr = (FT_Pointer*)&(ptr); \ + \ + \ + svc = FT_FACE( face )->internal->services. service_ ## id; \ + if ( svc == FT_SERVICE_UNAVAILABLE ) \ + svc = NULL; \ + else if ( svc == NULL ) \ + { \ + FT_FACE_FIND_SERVICE( face, svc, id ); \ + \ + FT_FACE( face )->internal->services. service_ ## id = \ + (FT_Pointer)( svc != NULL ? svc \ + : FT_SERVICE_UNAVAILABLE ); \ + } \ + *Pptr = svc; \ + FT_END_STMNT + +#else /* !C++ */ + +#define FT_FACE_LOOKUP_SERVICE( face, ptr, id ) \ + FT_BEGIN_STMNT \ + FT_Pointer svc; \ + \ + \ + svc = FT_FACE( face )->internal->services. service_ ## id; \ + if ( svc == FT_SERVICE_UNAVAILABLE ) \ + svc = NULL; \ + else if ( svc == NULL ) \ + { \ + FT_FACE_FIND_SERVICE( face, svc, id ); \ + \ + FT_FACE( face )->internal->services. service_ ## id = \ + (FT_Pointer)( svc != NULL ? svc \ + : FT_SERVICE_UNAVAILABLE ); \ + } \ + ptr = svc; \ + FT_END_STMNT + +#endif /* !C++ */ + + /* + * A macro used to define new service structure types. + */ + +#define FT_DEFINE_SERVICE( name ) \ + typedef struct FT_Service_ ## name ## Rec_ \ + FT_Service_ ## name ## Rec ; \ + typedef struct FT_Service_ ## name ## Rec_ \ + const * FT_Service_ ## name ; \ + struct FT_Service_ ## name ## Rec_ + + /* */ + + /* + * The header files containing the services. + */ + +#define FT_SERVICE_BDF_H <freetype/internal/services/svbdf.h> +#define FT_SERVICE_CID_H <freetype/internal/services/svcid.h> +#define FT_SERVICE_GLYPH_DICT_H <freetype/internal/services/svgldict.h> +#define FT_SERVICE_GX_VALIDATE_H <freetype/internal/services/svgxval.h> +#define FT_SERVICE_KERNING_H <freetype/internal/services/svkern.h> +#define FT_SERVICE_MULTIPLE_MASTERS_H <freetype/internal/services/svmm.h> +#define FT_SERVICE_OPENTYPE_VALIDATE_H <freetype/internal/services/svotval.h> +#define FT_SERVICE_PFR_H <freetype/internal/services/svpfr.h> +#define FT_SERVICE_POSTSCRIPT_CMAPS_H <freetype/internal/services/svpscmap.h> +#define FT_SERVICE_POSTSCRIPT_INFO_H <freetype/internal/services/svpsinfo.h> +#define FT_SERVICE_POSTSCRIPT_NAME_H <freetype/internal/services/svpostnm.h> +#define FT_SERVICE_SFNT_H <freetype/internal/services/svsfnt.h> +#define FT_SERVICE_TRUETYPE_ENGINE_H <freetype/internal/services/svtteng.h> +#define FT_SERVICE_TT_CMAP_H <freetype/internal/services/svttcmap.h> +#define FT_SERVICE_WINFNT_H <freetype/internal/services/svwinfnt.h> +#define FT_SERVICE_XFREE86_NAME_H <freetype/internal/services/svxf86nm.h> +#define FT_SERVICE_TRUETYPE_GLYF_H <freetype/internal/services/svttglyf.h> + + /* */ + +FT_END_HEADER + +#endif /* __FTSERV_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/ftstream.h b/extlibs/headers/libfreetype/android/freetype/internal/ftstream.h new file mode 100644 index 00000000..a91eb72d --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/ftstream.h @@ -0,0 +1,539 @@ +/***************************************************************************/ +/* */ +/* ftstream.h */ +/* */ +/* Stream handling (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2004, 2005, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTSTREAM_H__ +#define __FTSTREAM_H__ + + +#include <ft2build.h> +#include FT_SYSTEM_H +#include FT_INTERNAL_OBJECTS_H + + +FT_BEGIN_HEADER + + + /* format of an 8-bit frame_op value: */ + /* */ + /* bit 76543210 */ + /* xxxxxxes */ + /* */ + /* s is set to 1 if the value is signed. */ + /* e is set to 1 if the value is little-endian. */ + /* xxx is a command. */ + +#define FT_FRAME_OP_SHIFT 2 +#define FT_FRAME_OP_SIGNED 1 +#define FT_FRAME_OP_LITTLE 2 +#define FT_FRAME_OP_COMMAND( x ) ( x >> FT_FRAME_OP_SHIFT ) + +#define FT_MAKE_FRAME_OP( command, little, sign ) \ + ( ( command << FT_FRAME_OP_SHIFT ) | ( little << 1 ) | sign ) + +#define FT_FRAME_OP_END 0 +#define FT_FRAME_OP_START 1 /* start a new frame */ +#define FT_FRAME_OP_BYTE 2 /* read 1-byte value */ +#define FT_FRAME_OP_SHORT 3 /* read 2-byte value */ +#define FT_FRAME_OP_LONG 4 /* read 4-byte value */ +#define FT_FRAME_OP_OFF3 5 /* read 3-byte value */ +#define FT_FRAME_OP_BYTES 6 /* read a bytes sequence */ + + + typedef enum FT_Frame_Op_ + { + ft_frame_end = 0, + ft_frame_start = FT_MAKE_FRAME_OP( FT_FRAME_OP_START, 0, 0 ), + + ft_frame_byte = FT_MAKE_FRAME_OP( FT_FRAME_OP_BYTE, 0, 0 ), + ft_frame_schar = FT_MAKE_FRAME_OP( FT_FRAME_OP_BYTE, 0, 1 ), + + ft_frame_ushort_be = FT_MAKE_FRAME_OP( FT_FRAME_OP_SHORT, 0, 0 ), + ft_frame_short_be = FT_MAKE_FRAME_OP( FT_FRAME_OP_SHORT, 0, 1 ), + ft_frame_ushort_le = FT_MAKE_FRAME_OP( FT_FRAME_OP_SHORT, 1, 0 ), + ft_frame_short_le = FT_MAKE_FRAME_OP( FT_FRAME_OP_SHORT, 1, 1 ), + + ft_frame_ulong_be = FT_MAKE_FRAME_OP( FT_FRAME_OP_LONG, 0, 0 ), + ft_frame_long_be = FT_MAKE_FRAME_OP( FT_FRAME_OP_LONG, 0, 1 ), + ft_frame_ulong_le = FT_MAKE_FRAME_OP( FT_FRAME_OP_LONG, 1, 0 ), + ft_frame_long_le = FT_MAKE_FRAME_OP( FT_FRAME_OP_LONG, 1, 1 ), + + ft_frame_uoff3_be = FT_MAKE_FRAME_OP( FT_FRAME_OP_OFF3, 0, 0 ), + ft_frame_off3_be = FT_MAKE_FRAME_OP( FT_FRAME_OP_OFF3, 0, 1 ), + ft_frame_uoff3_le = FT_MAKE_FRAME_OP( FT_FRAME_OP_OFF3, 1, 0 ), + ft_frame_off3_le = FT_MAKE_FRAME_OP( FT_FRAME_OP_OFF3, 1, 1 ), + + ft_frame_bytes = FT_MAKE_FRAME_OP( FT_FRAME_OP_BYTES, 0, 0 ), + ft_frame_skip = FT_MAKE_FRAME_OP( FT_FRAME_OP_BYTES, 0, 1 ) + + } FT_Frame_Op; + + + typedef struct FT_Frame_Field_ + { + FT_Byte value; + FT_Byte size; + FT_UShort offset; + + } FT_Frame_Field; + + + /* Construct an FT_Frame_Field out of a structure type and a field name. */ + /* The structure type must be set in the FT_STRUCTURE macro before */ + /* calling the FT_FRAME_START() macro. */ + /* */ +#define FT_FIELD_SIZE( f ) \ + (FT_Byte)sizeof ( ((FT_STRUCTURE*)0)->f ) + +#define FT_FIELD_SIZE_DELTA( f ) \ + (FT_Byte)sizeof ( ((FT_STRUCTURE*)0)->f[0] ) + +#define FT_FIELD_OFFSET( f ) \ + (FT_UShort)( offsetof( FT_STRUCTURE, f ) ) + +#define FT_FRAME_FIELD( frame_op, field ) \ + { \ + frame_op, \ + FT_FIELD_SIZE( field ), \ + FT_FIELD_OFFSET( field ) \ + } + +#define FT_MAKE_EMPTY_FIELD( frame_op ) { frame_op, 0, 0 } + +#define FT_FRAME_START( size ) { ft_frame_start, 0, size } +#define FT_FRAME_END { ft_frame_end, 0, 0 } + +#define FT_FRAME_LONG( f ) FT_FRAME_FIELD( ft_frame_long_be, f ) +#define FT_FRAME_ULONG( f ) FT_FRAME_FIELD( ft_frame_ulong_be, f ) +#define FT_FRAME_SHORT( f ) FT_FRAME_FIELD( ft_frame_short_be, f ) +#define FT_FRAME_USHORT( f ) FT_FRAME_FIELD( ft_frame_ushort_be, f ) +#define FT_FRAME_OFF3( f ) FT_FRAME_FIELD( ft_frame_off3_be, f ) +#define FT_FRAME_UOFF3( f ) FT_FRAME_FIELD( ft_frame_uoff3_be, f ) +#define FT_FRAME_BYTE( f ) FT_FRAME_FIELD( ft_frame_byte, f ) +#define FT_FRAME_CHAR( f ) FT_FRAME_FIELD( ft_frame_schar, f ) + +#define FT_FRAME_LONG_LE( f ) FT_FRAME_FIELD( ft_frame_long_le, f ) +#define FT_FRAME_ULONG_LE( f ) FT_FRAME_FIELD( ft_frame_ulong_le, f ) +#define FT_FRAME_SHORT_LE( f ) FT_FRAME_FIELD( ft_frame_short_le, f ) +#define FT_FRAME_USHORT_LE( f ) FT_FRAME_FIELD( ft_frame_ushort_le, f ) +#define FT_FRAME_OFF3_LE( f ) FT_FRAME_FIELD( ft_frame_off3_le, f ) +#define FT_FRAME_UOFF3_LE( f ) FT_FRAME_FIELD( ft_frame_uoff3_le, f ) + +#define FT_FRAME_SKIP_LONG { ft_frame_long_be, 0, 0 } +#define FT_FRAME_SKIP_SHORT { ft_frame_short_be, 0, 0 } +#define FT_FRAME_SKIP_BYTE { ft_frame_byte, 0, 0 } + +#define FT_FRAME_BYTES( field, count ) \ + { \ + ft_frame_bytes, \ + count, \ + FT_FIELD_OFFSET( field ) \ + } + +#define FT_FRAME_SKIP_BYTES( count ) { ft_frame_skip, count, 0 } + + + /*************************************************************************/ + /* */ + /* Integer extraction macros -- the `buffer' parameter must ALWAYS be of */ + /* type `char*' or equivalent (1-byte elements). */ + /* */ + +#define FT_BYTE_( p, i ) ( ((const FT_Byte*)(p))[(i)] ) +#define FT_INT8_( p, i ) ( ((const FT_Char*)(p))[(i)] ) + +#define FT_INT16( x ) ( (FT_Int16)(x) ) +#define FT_UINT16( x ) ( (FT_UInt16)(x) ) +#define FT_INT32( x ) ( (FT_Int32)(x) ) +#define FT_UINT32( x ) ( (FT_UInt32)(x) ) + +#define FT_BYTE_I16( p, i, s ) ( FT_INT16( FT_BYTE_( p, i ) ) << (s) ) +#define FT_BYTE_U16( p, i, s ) ( FT_UINT16( FT_BYTE_( p, i ) ) << (s) ) +#define FT_BYTE_I32( p, i, s ) ( FT_INT32( FT_BYTE_( p, i ) ) << (s) ) +#define FT_BYTE_U32( p, i, s ) ( FT_UINT32( FT_BYTE_( p, i ) ) << (s) ) + +#define FT_INT8_I16( p, i, s ) ( FT_INT16( FT_INT8_( p, i ) ) << (s) ) +#define FT_INT8_U16( p, i, s ) ( FT_UINT16( FT_INT8_( p, i ) ) << (s) ) +#define FT_INT8_I32( p, i, s ) ( FT_INT32( FT_INT8_( p, i ) ) << (s) ) +#define FT_INT8_U32( p, i, s ) ( FT_UINT32( FT_INT8_( p, i ) ) << (s) ) + + +#define FT_PEEK_SHORT( p ) FT_INT16( FT_INT8_I16( p, 0, 8) | \ + FT_BYTE_I16( p, 1, 0) ) + +#define FT_PEEK_USHORT( p ) FT_UINT16( FT_BYTE_U16( p, 0, 8 ) | \ + FT_BYTE_U16( p, 1, 0 ) ) + +#define FT_PEEK_LONG( p ) FT_INT32( FT_INT8_I32( p, 0, 24 ) | \ + FT_BYTE_I32( p, 1, 16 ) | \ + FT_BYTE_I32( p, 2, 8 ) | \ + FT_BYTE_I32( p, 3, 0 ) ) + +#define FT_PEEK_ULONG( p ) FT_UINT32( FT_BYTE_U32( p, 0, 24 ) | \ + FT_BYTE_U32( p, 1, 16 ) | \ + FT_BYTE_U32( p, 2, 8 ) | \ + FT_BYTE_U32( p, 3, 0 ) ) + +#define FT_PEEK_OFF3( p ) FT_INT32( FT_INT8_I32( p, 0, 16 ) | \ + FT_BYTE_I32( p, 1, 8 ) | \ + FT_BYTE_I32( p, 2, 0 ) ) + +#define FT_PEEK_UOFF3( p ) FT_UINT32( FT_BYTE_U32( p, 0, 16 ) | \ + FT_BYTE_U32( p, 1, 8 ) | \ + FT_BYTE_U32( p, 2, 0 ) ) + +#define FT_PEEK_SHORT_LE( p ) FT_INT16( FT_INT8_I16( p, 1, 8 ) | \ + FT_BYTE_I16( p, 0, 0 ) ) + +#define FT_PEEK_USHORT_LE( p ) FT_UINT16( FT_BYTE_U16( p, 1, 8 ) | \ + FT_BYTE_U16( p, 0, 0 ) ) + +#define FT_PEEK_LONG_LE( p ) FT_INT32( FT_INT8_I32( p, 3, 24 ) | \ + FT_BYTE_I32( p, 2, 16 ) | \ + FT_BYTE_I32( p, 1, 8 ) | \ + FT_BYTE_I32( p, 0, 0 ) ) + +#define FT_PEEK_ULONG_LE( p ) FT_UINT32( FT_BYTE_U32( p, 3, 24 ) | \ + FT_BYTE_U32( p, 2, 16 ) | \ + FT_BYTE_U32( p, 1, 8 ) | \ + FT_BYTE_U32( p, 0, 0 ) ) + +#define FT_PEEK_OFF3_LE( p ) FT_INT32( FT_INT8_I32( p, 2, 16 ) | \ + FT_BYTE_I32( p, 1, 8 ) | \ + FT_BYTE_I32( p, 0, 0 ) ) + +#define FT_PEEK_UOFF3_LE( p ) FT_UINT32( FT_BYTE_U32( p, 2, 16 ) | \ + FT_BYTE_U32( p, 1, 8 ) | \ + FT_BYTE_U32( p, 0, 0 ) ) + + +#define FT_NEXT_CHAR( buffer ) \ + ( (signed char)*buffer++ ) + +#define FT_NEXT_BYTE( buffer ) \ + ( (unsigned char)*buffer++ ) + +#define FT_NEXT_SHORT( buffer ) \ + ( (short)( buffer += 2, FT_PEEK_SHORT( buffer - 2 ) ) ) + +#define FT_NEXT_USHORT( buffer ) \ + ( (unsigned short)( buffer += 2, FT_PEEK_USHORT( buffer - 2 ) ) ) + +#define FT_NEXT_OFF3( buffer ) \ + ( (long)( buffer += 3, FT_PEEK_OFF3( buffer - 3 ) ) ) + +#define FT_NEXT_UOFF3( buffer ) \ + ( (unsigned long)( buffer += 3, FT_PEEK_UOFF3( buffer - 3 ) ) ) + +#define FT_NEXT_LONG( buffer ) \ + ( (long)( buffer += 4, FT_PEEK_LONG( buffer - 4 ) ) ) + +#define FT_NEXT_ULONG( buffer ) \ + ( (unsigned long)( buffer += 4, FT_PEEK_ULONG( buffer - 4 ) ) ) + + +#define FT_NEXT_SHORT_LE( buffer ) \ + ( (short)( buffer += 2, FT_PEEK_SHORT_LE( buffer - 2 ) ) ) + +#define FT_NEXT_USHORT_LE( buffer ) \ + ( (unsigned short)( buffer += 2, FT_PEEK_USHORT_LE( buffer - 2 ) ) ) + +#define FT_NEXT_OFF3_LE( buffer ) \ + ( (long)( buffer += 3, FT_PEEK_OFF3_LE( buffer - 3 ) ) ) + +#define FT_NEXT_UOFF3_LE( buffer ) \ + ( (unsigned long)( buffer += 3, FT_PEEK_UOFF3_LE( buffer - 3 ) ) ) + +#define FT_NEXT_LONG_LE( buffer ) \ + ( (long)( buffer += 4, FT_PEEK_LONG_LE( buffer - 4 ) ) ) + +#define FT_NEXT_ULONG_LE( buffer ) \ + ( (unsigned long)( buffer += 4, FT_PEEK_ULONG_LE( buffer - 4 ) ) ) + + + /*************************************************************************/ + /* */ + /* Each GET_xxxx() macro uses an implicit `stream' variable. */ + /* */ +#if 0 +#define FT_GET_MACRO( type ) FT_NEXT_ ## type ( stream->cursor ) + +#define FT_GET_CHAR() FT_GET_MACRO( CHAR ) +#define FT_GET_BYTE() FT_GET_MACRO( BYTE ) +#define FT_GET_SHORT() FT_GET_MACRO( SHORT ) +#define FT_GET_USHORT() FT_GET_MACRO( USHORT ) +#define FT_GET_OFF3() FT_GET_MACRO( OFF3 ) +#define FT_GET_UOFF3() FT_GET_MACRO( UOFF3 ) +#define FT_GET_LONG() FT_GET_MACRO( LONG ) +#define FT_GET_ULONG() FT_GET_MACRO( ULONG ) +#define FT_GET_TAG4() FT_GET_MACRO( ULONG ) + +#define FT_GET_SHORT_LE() FT_GET_MACRO( SHORT_LE ) +#define FT_GET_USHORT_LE() FT_GET_MACRO( USHORT_LE ) +#define FT_GET_LONG_LE() FT_GET_MACRO( LONG_LE ) +#define FT_GET_ULONG_LE() FT_GET_MACRO( ULONG_LE ) + +#else +#define FT_GET_MACRO( func, type ) ( (type)func( stream ) ) + +#define FT_GET_CHAR() FT_GET_MACRO( FT_Stream_GetChar, FT_Char ) +#define FT_GET_BYTE() FT_GET_MACRO( FT_Stream_GetChar, FT_Byte ) +#define FT_GET_SHORT() FT_GET_MACRO( FT_Stream_GetShort, FT_Short ) +#define FT_GET_USHORT() FT_GET_MACRO( FT_Stream_GetShort, FT_UShort ) +#define FT_GET_OFF3() FT_GET_MACRO( FT_Stream_GetOffset, FT_Long ) +#define FT_GET_UOFF3() FT_GET_MACRO( FT_Stream_GetOffset, FT_ULong ) +#define FT_GET_LONG() FT_GET_MACRO( FT_Stream_GetLong, FT_Long ) +#define FT_GET_ULONG() FT_GET_MACRO( FT_Stream_GetLong, FT_ULong ) +#define FT_GET_TAG4() FT_GET_MACRO( FT_Stream_GetLong, FT_ULong ) + +#define FT_GET_SHORT_LE() FT_GET_MACRO( FT_Stream_GetShortLE, FT_Short ) +#define FT_GET_USHORT_LE() FT_GET_MACRO( FT_Stream_GetShortLE, FT_UShort ) +#define FT_GET_LONG_LE() FT_GET_MACRO( FT_Stream_GetLongLE, FT_Long ) +#define FT_GET_ULONG_LE() FT_GET_MACRO( FT_Stream_GetLongLE, FT_ULong ) +#endif + +#define FT_READ_MACRO( func, type, var ) \ + ( var = (type)func( stream, &error ), \ + error != FT_Err_Ok ) + +#define FT_READ_BYTE( var ) FT_READ_MACRO( FT_Stream_ReadChar, FT_Byte, var ) +#define FT_READ_CHAR( var ) FT_READ_MACRO( FT_Stream_ReadChar, FT_Char, var ) +#define FT_READ_SHORT( var ) FT_READ_MACRO( FT_Stream_ReadShort, FT_Short, var ) +#define FT_READ_USHORT( var ) FT_READ_MACRO( FT_Stream_ReadShort, FT_UShort, var ) +#define FT_READ_OFF3( var ) FT_READ_MACRO( FT_Stream_ReadOffset, FT_Long, var ) +#define FT_READ_UOFF3( var ) FT_READ_MACRO( FT_Stream_ReadOffset, FT_ULong, var ) +#define FT_READ_LONG( var ) FT_READ_MACRO( FT_Stream_ReadLong, FT_Long, var ) +#define FT_READ_ULONG( var ) FT_READ_MACRO( FT_Stream_ReadLong, FT_ULong, var ) + +#define FT_READ_SHORT_LE( var ) FT_READ_MACRO( FT_Stream_ReadShortLE, FT_Short, var ) +#define FT_READ_USHORT_LE( var ) FT_READ_MACRO( FT_Stream_ReadShortLE, FT_UShort, var ) +#define FT_READ_LONG_LE( var ) FT_READ_MACRO( FT_Stream_ReadLongLE, FT_Long, var ) +#define FT_READ_ULONG_LE( var ) FT_READ_MACRO( FT_Stream_ReadLongLE, FT_ULong, var ) + + +#ifndef FT_CONFIG_OPTION_NO_DEFAULT_SYSTEM + + /* initialize a stream for reading a regular system stream */ + FT_BASE( FT_Error ) + FT_Stream_Open( FT_Stream stream, + const char* filepathname ); + +#endif /* FT_CONFIG_OPTION_NO_DEFAULT_SYSTEM */ + + + /* create a new (input) stream from an FT_Open_Args structure */ + FT_BASE( FT_Error ) + FT_Stream_New( FT_Library library, + const FT_Open_Args* args, + FT_Stream *astream ); + + /* free a stream */ + FT_BASE( void ) + FT_Stream_Free( FT_Stream stream, + FT_Int external ); + + /* initialize a stream for reading in-memory data */ + FT_BASE( void ) + FT_Stream_OpenMemory( FT_Stream stream, + const FT_Byte* base, + FT_ULong size ); + + /* close a stream (does not destroy the stream structure) */ + FT_BASE( void ) + FT_Stream_Close( FT_Stream stream ); + + + /* seek within a stream. position is relative to start of stream */ + FT_BASE( FT_Error ) + FT_Stream_Seek( FT_Stream stream, + FT_ULong pos ); + + /* skip bytes in a stream */ + FT_BASE( FT_Error ) + FT_Stream_Skip( FT_Stream stream, + FT_Long distance ); + + /* return current stream position */ + FT_BASE( FT_Long ) + FT_Stream_Pos( FT_Stream stream ); + + /* read bytes from a stream into a user-allocated buffer, returns an */ + /* error if not all bytes could be read. */ + FT_BASE( FT_Error ) + FT_Stream_Read( FT_Stream stream, + FT_Byte* buffer, + FT_ULong count ); + + /* read bytes from a stream at a given position */ + FT_BASE( FT_Error ) + FT_Stream_ReadAt( FT_Stream stream, + FT_ULong pos, + FT_Byte* buffer, + FT_ULong count ); + + /* try to read bytes at the end of a stream; return number of bytes */ + /* really available */ + FT_BASE( FT_ULong ) + FT_Stream_TryRead( FT_Stream stream, + FT_Byte* buffer, + FT_ULong count ); + + /* Enter a frame of `count' consecutive bytes in a stream. Returns an */ + /* error if the frame could not be read/accessed. The caller can use */ + /* the FT_Stream_Get_XXX functions to retrieve frame data without */ + /* error checks. */ + /* */ + /* You must _always_ call FT_Stream_ExitFrame() once you have entered */ + /* a stream frame! */ + /* */ + FT_BASE( FT_Error ) + FT_Stream_EnterFrame( FT_Stream stream, + FT_ULong count ); + + /* exit a stream frame */ + FT_BASE( void ) + FT_Stream_ExitFrame( FT_Stream stream ); + + /* Extract a stream frame. If the stream is disk-based, a heap block */ + /* is allocated and the frame bytes are read into it. If the stream */ + /* is memory-based, this function simply set a pointer to the data. */ + /* */ + /* Useful to optimize access to memory-based streams transparently. */ + /* */ + /* All extracted frames must be `freed' with a call to the function */ + /* FT_Stream_ReleaseFrame(). */ + /* */ + FT_BASE( FT_Error ) + FT_Stream_ExtractFrame( FT_Stream stream, + FT_ULong count, + FT_Byte** pbytes ); + + /* release an extract frame (see FT_Stream_ExtractFrame) */ + FT_BASE( void ) + FT_Stream_ReleaseFrame( FT_Stream stream, + FT_Byte** pbytes ); + + /* read a byte from an entered frame */ + FT_BASE( FT_Char ) + FT_Stream_GetChar( FT_Stream stream ); + + /* read a 16-bit big-endian integer from an entered frame */ + FT_BASE( FT_Short ) + FT_Stream_GetShort( FT_Stream stream ); + + /* read a 24-bit big-endian integer from an entered frame */ + FT_BASE( FT_Long ) + FT_Stream_GetOffset( FT_Stream stream ); + + /* read a 32-bit big-endian integer from an entered frame */ + FT_BASE( FT_Long ) + FT_Stream_GetLong( FT_Stream stream ); + + /* read a 16-bit little-endian integer from an entered frame */ + FT_BASE( FT_Short ) + FT_Stream_GetShortLE( FT_Stream stream ); + + /* read a 32-bit little-endian integer from an entered frame */ + FT_BASE( FT_Long ) + FT_Stream_GetLongLE( FT_Stream stream ); + + + /* read a byte from a stream */ + FT_BASE( FT_Char ) + FT_Stream_ReadChar( FT_Stream stream, + FT_Error* error ); + + /* read a 16-bit big-endian integer from a stream */ + FT_BASE( FT_Short ) + FT_Stream_ReadShort( FT_Stream stream, + FT_Error* error ); + + /* read a 24-bit big-endian integer from a stream */ + FT_BASE( FT_Long ) + FT_Stream_ReadOffset( FT_Stream stream, + FT_Error* error ); + + /* read a 32-bit big-endian integer from a stream */ + FT_BASE( FT_Long ) + FT_Stream_ReadLong( FT_Stream stream, + FT_Error* error ); + + /* read a 16-bit little-endian integer from a stream */ + FT_BASE( FT_Short ) + FT_Stream_ReadShortLE( FT_Stream stream, + FT_Error* error ); + + /* read a 32-bit little-endian integer from a stream */ + FT_BASE( FT_Long ) + FT_Stream_ReadLongLE( FT_Stream stream, + FT_Error* error ); + + /* Read a structure from a stream. The structure must be described */ + /* by an array of FT_Frame_Field records. */ + FT_BASE( FT_Error ) + FT_Stream_ReadFields( FT_Stream stream, + const FT_Frame_Field* fields, + void* structure ); + + +#define FT_STREAM_POS() \ + FT_Stream_Pos( stream ) + +#define FT_STREAM_SEEK( position ) \ + FT_SET_ERROR( FT_Stream_Seek( stream, position ) ) + +#define FT_STREAM_SKIP( distance ) \ + FT_SET_ERROR( FT_Stream_Skip( stream, distance ) ) + +#define FT_STREAM_READ( buffer, count ) \ + FT_SET_ERROR( FT_Stream_Read( stream, \ + (FT_Byte*)buffer, \ + count ) ) + +#define FT_STREAM_READ_AT( position, buffer, count ) \ + FT_SET_ERROR( FT_Stream_ReadAt( stream, \ + position, \ + (FT_Byte*)buffer, \ + count ) ) + +#define FT_STREAM_READ_FIELDS( fields, object ) \ + FT_SET_ERROR( FT_Stream_ReadFields( stream, fields, object ) ) + + +#define FT_FRAME_ENTER( size ) \ + FT_SET_ERROR( \ + FT_DEBUG_INNER( FT_Stream_EnterFrame( stream, size ) ) ) + +#define FT_FRAME_EXIT() \ + FT_DEBUG_INNER( FT_Stream_ExitFrame( stream ) ) + +#define FT_FRAME_EXTRACT( size, bytes ) \ + FT_SET_ERROR( \ + FT_DEBUG_INNER( FT_Stream_ExtractFrame( stream, size, \ + (FT_Byte**)&(bytes) ) ) ) + +#define FT_FRAME_RELEASE( bytes ) \ + FT_DEBUG_INNER( FT_Stream_ReleaseFrame( stream, \ + (FT_Byte**)&(bytes) ) ) + + +FT_END_HEADER + +#endif /* __FTSTREAM_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/fttrace.h b/extlibs/headers/libfreetype/android/freetype/internal/fttrace.h new file mode 100644 index 00000000..e9b383a5 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/fttrace.h @@ -0,0 +1,139 @@ +/***************************************************************************/ +/* */ +/* fttrace.h */ +/* */ +/* Tracing handling (specification only). */ +/* */ +/* Copyright 2002, 2004, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /* definitions of trace levels for FreeType 2 */ + + /* the first level must always be `trace_any' */ +FT_TRACE_DEF( any ) + + /* base components */ +FT_TRACE_DEF( calc ) /* calculations (ftcalc.c) */ +FT_TRACE_DEF( memory ) /* memory manager (ftobjs.c) */ +FT_TRACE_DEF( stream ) /* stream manager (ftstream.c) */ +FT_TRACE_DEF( io ) /* i/o interface (ftsystem.c) */ +FT_TRACE_DEF( list ) /* list management (ftlist.c) */ +FT_TRACE_DEF( init ) /* initialization (ftinit.c) */ +FT_TRACE_DEF( objs ) /* base objects (ftobjs.c) */ +FT_TRACE_DEF( outline ) /* outline management (ftoutln.c) */ +FT_TRACE_DEF( glyph ) /* glyph management (ftglyph.c) */ +FT_TRACE_DEF( gloader ) /* glyph loader (ftgloadr.c) */ + +FT_TRACE_DEF( raster ) /* monochrome rasterizer (ftraster.c) */ +FT_TRACE_DEF( smooth ) /* anti-aliasing raster (ftgrays.c) */ +FT_TRACE_DEF( mm ) /* MM interface (ftmm.c) */ +FT_TRACE_DEF( raccess ) /* resource fork accessor (ftrfork.c) */ +FT_TRACE_DEF( synth ) /* bold/slant synthesizer (ftsynth.c) */ + + /* Cache sub-system */ +FT_TRACE_DEF( cache ) /* cache sub-system (ftcache.c, etc.) */ + + /* SFNT driver components */ +FT_TRACE_DEF( sfdriver ) /* SFNT font driver (sfdriver.c) */ +FT_TRACE_DEF( sfobjs ) /* SFNT object handler (sfobjs.c) */ +FT_TRACE_DEF( ttcmap ) /* charmap handler (ttcmap.c) */ +FT_TRACE_DEF( ttkern ) /* kerning handler (ttkern.c) */ +FT_TRACE_DEF( ttload ) /* basic TrueType tables (ttload.c) */ +FT_TRACE_DEF( ttmtx ) /* metrics-related tables (ttmtx.c) */ +FT_TRACE_DEF( ttpost ) /* PS table processing (ttpost.c) */ +FT_TRACE_DEF( ttsbit ) /* TrueType sbit handling (ttsbit.c) */ +FT_TRACE_DEF( ttbdf ) /* TrueType embedded BDF (ttbdf.c) */ + + /* TrueType driver components */ +FT_TRACE_DEF( ttdriver ) /* TT font driver (ttdriver.c) */ +FT_TRACE_DEF( ttgload ) /* TT glyph loader (ttgload.c) */ +FT_TRACE_DEF( ttinterp ) /* bytecode interpreter (ttinterp.c) */ +FT_TRACE_DEF( ttobjs ) /* TT objects manager (ttobjs.c) */ +FT_TRACE_DEF( ttpload ) /* TT data/program loader (ttpload.c) */ +FT_TRACE_DEF( ttgxvar ) /* TrueType GX var handler (ttgxvar.c) */ + + /* Type 1 driver components */ +FT_TRACE_DEF( t1afm ) +FT_TRACE_DEF( t1driver ) +FT_TRACE_DEF( t1gload ) +FT_TRACE_DEF( t1hint ) +FT_TRACE_DEF( t1load ) +FT_TRACE_DEF( t1objs ) +FT_TRACE_DEF( t1parse ) + + /* PostScript helper module `psaux' */ +FT_TRACE_DEF( t1decode ) +FT_TRACE_DEF( psobjs ) + + /* PostScript hinting module `pshinter' */ +FT_TRACE_DEF( pshrec ) +FT_TRACE_DEF( pshalgo1 ) +FT_TRACE_DEF( pshalgo2 ) + + /* Type 2 driver components */ +FT_TRACE_DEF( cffdriver ) +FT_TRACE_DEF( cffgload ) +FT_TRACE_DEF( cffload ) +FT_TRACE_DEF( cffobjs ) +FT_TRACE_DEF( cffparse ) + + /* Type 42 driver component */ +FT_TRACE_DEF( t42 ) + + /* CID driver components */ +FT_TRACE_DEF( cidafm ) +FT_TRACE_DEF( ciddriver ) +FT_TRACE_DEF( cidgload ) +FT_TRACE_DEF( cidload ) +FT_TRACE_DEF( cidobjs ) +FT_TRACE_DEF( cidparse ) + + /* Windows font component */ +FT_TRACE_DEF( winfnt ) + + /* PCF font components */ +FT_TRACE_DEF( pcfdriver ) +FT_TRACE_DEF( pcfread ) + + /* BDF font components */ +FT_TRACE_DEF( bdfdriver ) +FT_TRACE_DEF( bdflib ) + + /* PFR font component */ +FT_TRACE_DEF( pfr ) + + /* OpenType validation components */ +FT_TRACE_DEF( otvmodule ) +FT_TRACE_DEF( otvcommon ) +FT_TRACE_DEF( otvbase ) +FT_TRACE_DEF( otvgdef ) +FT_TRACE_DEF( otvgpos ) +FT_TRACE_DEF( otvgsub ) +FT_TRACE_DEF( otvjstf ) +FT_TRACE_DEF( otvmath ) + + /* TrueTypeGX/AAT validation components */ +FT_TRACE_DEF( gxvmodule ) +FT_TRACE_DEF( gxvcommon ) +FT_TRACE_DEF( gxvfeat ) +FT_TRACE_DEF( gxvmort ) +FT_TRACE_DEF( gxvmorx ) +FT_TRACE_DEF( gxvbsln ) +FT_TRACE_DEF( gxvjust ) +FT_TRACE_DEF( gxvkern ) +FT_TRACE_DEF( gxvopbd ) +FT_TRACE_DEF( gxvtrak ) +FT_TRACE_DEF( gxvprop ) +FT_TRACE_DEF( gxvlcar ) + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/ftvalid.h b/extlibs/headers/libfreetype/android/freetype/internal/ftvalid.h new file mode 100644 index 00000000..00cd85e7 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/ftvalid.h @@ -0,0 +1,150 @@ +/***************************************************************************/ +/* */ +/* ftvalid.h */ +/* */ +/* FreeType validation support (specification). */ +/* */ +/* Copyright 2004 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTVALID_H__ +#define __FTVALID_H__ + +#include <ft2build.h> +#include FT_CONFIG_STANDARD_LIBRARY_H /* for ft_setjmp and ft_longjmp */ + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** ****/ + /**** V A L I D A T I O N ****/ + /**** ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + /* handle to a validation object */ + typedef struct FT_ValidatorRec_ volatile* FT_Validator; + + + /*************************************************************************/ + /* */ + /* There are three distinct validation levels defined here: */ + /* */ + /* FT_VALIDATE_DEFAULT :: */ + /* A table that passes this validation level can be used reliably by */ + /* FreeType. It generally means that all offsets have been checked to */ + /* prevent out-of-bound reads, that array counts are correct, etc. */ + /* */ + /* FT_VALIDATE_TIGHT :: */ + /* A table that passes this validation level can be used reliably and */ + /* doesn't contain invalid data. For example, a charmap table that */ + /* returns invalid glyph indices will not pass, even though it can */ + /* be used with FreeType in default mode (the library will simply */ + /* return an error later when trying to load the glyph). */ + /* */ + /* It also checks that fields which must be a multiple of 2, 4, or 8, */ + /* don't have incorrect values, etc. */ + /* */ + /* FT_VALIDATE_PARANOID :: */ + /* Only for font debugging. Checks that a table follows the */ + /* specification by 100%. Very few fonts will be able to pass this */ + /* level anyway but it can be useful for certain tools like font */ + /* editors/converters. */ + /* */ + typedef enum FT_ValidationLevel_ + { + FT_VALIDATE_DEFAULT = 0, + FT_VALIDATE_TIGHT, + FT_VALIDATE_PARANOID + + } FT_ValidationLevel; + + + /* validator structure */ + typedef struct FT_ValidatorRec_ + { + const FT_Byte* base; /* address of table in memory */ + const FT_Byte* limit; /* `base' + sizeof(table) in memory */ + FT_ValidationLevel level; /* validation level */ + FT_Error error; /* error returned. 0 means success */ + + ft_jmp_buf jump_buffer; /* used for exception handling */ + + } FT_ValidatorRec; + + +#define FT_VALIDATOR( x ) ((FT_Validator)( x )) + + + FT_BASE( void ) + ft_validator_init( FT_Validator valid, + const FT_Byte* base, + const FT_Byte* limit, + FT_ValidationLevel level ); + + /* Do not use this. It's broken and will cause your validator to crash */ + /* if you run it on an invalid font. */ + FT_BASE( FT_Int ) + ft_validator_run( FT_Validator valid ); + + /* Sets the error field in a validator, then calls `longjmp' to return */ + /* to high-level caller. Using `setjmp/longjmp' avoids many stupid */ + /* error checks within the validation routines. */ + /* */ + FT_BASE( void ) + ft_validator_error( FT_Validator valid, + FT_Error error ); + + + /* Calls ft_validate_error. Assumes that the `valid' local variable */ + /* holds a pointer to the current validator object. */ + /* */ + /* Use preprocessor prescan to pass FT_ERR_PREFIX. */ + /* */ +#define FT_INVALID( _prefix, _error ) FT_INVALID_( _prefix, _error ) +#define FT_INVALID_( _prefix, _error ) \ + ft_validator_error( valid, _prefix ## _error ) + + /* called when a broken table is detected */ +#define FT_INVALID_TOO_SHORT \ + FT_INVALID( FT_ERR_PREFIX, Invalid_Table ) + + /* called when an invalid offset is detected */ +#define FT_INVALID_OFFSET \ + FT_INVALID( FT_ERR_PREFIX, Invalid_Offset ) + + /* called when an invalid format/value is detected */ +#define FT_INVALID_FORMAT \ + FT_INVALID( FT_ERR_PREFIX, Invalid_Table ) + + /* called when an invalid glyph index is detected */ +#define FT_INVALID_GLYPH_ID \ + FT_INVALID( FT_ERR_PREFIX, Invalid_Glyph_Index ) + + /* called when an invalid field value is detected */ +#define FT_INVALID_DATA \ + FT_INVALID( FT_ERR_PREFIX, Invalid_Table ) + + +FT_END_HEADER + +#endif /* __FTVALID_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/internal.h b/extlibs/headers/libfreetype/android/freetype/internal/internal.h new file mode 100644 index 00000000..f500a651 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/internal.h @@ -0,0 +1,51 @@ +/***************************************************************************/ +/* */ +/* internal.h */ +/* */ +/* Internal header files (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file is automatically included by `ft2build.h'. */ + /* Do not include it manually! */ + /* */ + /*************************************************************************/ + + +#define FT_INTERNAL_OBJECTS_H <freetype/internal/ftobjs.h> +#define FT_INTERNAL_PIC_H <freetype/internal/ftpic.h> +#define FT_INTERNAL_STREAM_H <freetype/internal/ftstream.h> +#define FT_INTERNAL_MEMORY_H <freetype/internal/ftmemory.h> +#define FT_INTERNAL_DEBUG_H <freetype/internal/ftdebug.h> +#define FT_INTERNAL_CALC_H <freetype/internal/ftcalc.h> +#define FT_INTERNAL_DRIVER_H <freetype/internal/ftdriver.h> +#define FT_INTERNAL_TRACE_H <freetype/internal/fttrace.h> +#define FT_INTERNAL_GLYPH_LOADER_H <freetype/internal/ftgloadr.h> +#define FT_INTERNAL_SFNT_H <freetype/internal/sfnt.h> +#define FT_INTERNAL_SERVICE_H <freetype/internal/ftserv.h> +#define FT_INTERNAL_RFORK_H <freetype/internal/ftrfork.h> +#define FT_INTERNAL_VALIDATE_H <freetype/internal/ftvalid.h> + +#define FT_INTERNAL_TRUETYPE_TYPES_H <freetype/internal/tttypes.h> +#define FT_INTERNAL_TYPE1_TYPES_H <freetype/internal/t1types.h> + +#define FT_INTERNAL_POSTSCRIPT_AUX_H <freetype/internal/psaux.h> +#define FT_INTERNAL_POSTSCRIPT_HINTS_H <freetype/internal/pshints.h> +#define FT_INTERNAL_POSTSCRIPT_GLOBALS_H <freetype/internal/psglobal.h> + +#define FT_INTERNAL_AUTOHINT_H <freetype/internal/autohint.h> + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/pcftypes.h b/extlibs/headers/libfreetype/android/freetype/internal/pcftypes.h new file mode 100644 index 00000000..382796ff --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/pcftypes.h @@ -0,0 +1,56 @@ +/* pcftypes.h + + FreeType font driver for pcf fonts + + Copyright (C) 2000, 2001, 2002 by + Francesco Zappa Nardelli + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +*/ + + +#ifndef __PCFTYPES_H__ +#define __PCFTYPES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + + +FT_BEGIN_HEADER + + + typedef struct PCF_Public_FaceRec_ + { + FT_FaceRec root; + FT_StreamRec gzip_stream; + FT_Stream gzip_source; + + char* charset_encoding; + char* charset_registry; + + } PCF_Public_FaceRec, *PCF_Public_Face; + + +FT_END_HEADER + +#endif /* __PCFTYPES_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/psaux.h b/extlibs/headers/libfreetype/android/freetype/internal/psaux.h new file mode 100644 index 00000000..a96e0dfa --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/psaux.h @@ -0,0 +1,873 @@ +/***************************************************************************/ +/* */ +/* psaux.h */ +/* */ +/* Auxiliary functions and data structures related to PostScript fonts */ +/* (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2006, 2008, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __PSAUX_H__ +#define __PSAUX_H__ + + +#include <ft2build.h> +#include FT_INTERNAL_OBJECTS_H +#include FT_INTERNAL_TYPE1_TYPES_H +#include FT_SERVICE_POSTSCRIPT_CMAPS_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** T1_TABLE *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + + typedef struct PS_TableRec_* PS_Table; + typedef const struct PS_Table_FuncsRec_* PS_Table_Funcs; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_Table_FuncsRec */ + /* */ + /* <Description> */ + /* A set of function pointers to manage PS_Table objects. */ + /* */ + /* <Fields> */ + /* table_init :: Used to initialize a table. */ + /* */ + /* table_done :: Finalizes resp. destroy a given table. */ + /* */ + /* table_add :: Adds a new object to a table. */ + /* */ + /* table_release :: Releases table data, then finalizes it. */ + /* */ + typedef struct PS_Table_FuncsRec_ + { + FT_Error + (*init)( PS_Table table, + FT_Int count, + FT_Memory memory ); + + void + (*done)( PS_Table table ); + + FT_Error + (*add)( PS_Table table, + FT_Int idx, + void* object, + FT_PtrDist length ); + + void + (*release)( PS_Table table ); + + } PS_Table_FuncsRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_TableRec */ + /* */ + /* <Description> */ + /* A PS_Table is a simple object used to store an array of objects in */ + /* a single memory block. */ + /* */ + /* <Fields> */ + /* block :: The address in memory of the growheap's block. This */ + /* can change between two object adds, due to */ + /* reallocation. */ + /* */ + /* cursor :: The current top of the grow heap within its block. */ + /* */ + /* capacity :: The current size of the heap block. Increments by */ + /* 1kByte chunks. */ + /* */ + /* max_elems :: The maximum number of elements in table. */ + /* */ + /* num_elems :: The current number of elements in table. */ + /* */ + /* elements :: A table of element addresses within the block. */ + /* */ + /* lengths :: A table of element sizes within the block. */ + /* */ + /* memory :: The object used for memory operations */ + /* (alloc/realloc). */ + /* */ + /* funcs :: A table of method pointers for this object. */ + /* */ + typedef struct PS_TableRec_ + { + FT_Byte* block; /* current memory block */ + FT_Offset cursor; /* current cursor in memory block */ + FT_Offset capacity; /* current size of memory block */ + FT_Long init; + + FT_Int max_elems; + FT_Int num_elems; + FT_Byte** elements; /* addresses of table elements */ + FT_PtrDist* lengths; /* lengths of table elements */ + + FT_Memory memory; + PS_Table_FuncsRec funcs; + + } PS_TableRec; + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** T1 FIELDS & TOKENS *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + typedef struct PS_ParserRec_* PS_Parser; + + typedef struct T1_TokenRec_* T1_Token; + + typedef struct T1_FieldRec_* T1_Field; + + + /* simple enumeration type used to identify token types */ + typedef enum T1_TokenType_ + { + T1_TOKEN_TYPE_NONE = 0, + T1_TOKEN_TYPE_ANY, + T1_TOKEN_TYPE_STRING, + T1_TOKEN_TYPE_ARRAY, + T1_TOKEN_TYPE_KEY, /* aka `name' */ + + /* do not remove */ + T1_TOKEN_TYPE_MAX + + } T1_TokenType; + + + /* a simple structure used to identify tokens */ + typedef struct T1_TokenRec_ + { + FT_Byte* start; /* first character of token in input stream */ + FT_Byte* limit; /* first character after the token */ + T1_TokenType type; /* type of token */ + + } T1_TokenRec; + + + /* enumeration type used to identify object fields */ + typedef enum T1_FieldType_ + { + T1_FIELD_TYPE_NONE = 0, + T1_FIELD_TYPE_BOOL, + T1_FIELD_TYPE_INTEGER, + T1_FIELD_TYPE_FIXED, + T1_FIELD_TYPE_FIXED_1000, + T1_FIELD_TYPE_STRING, + T1_FIELD_TYPE_KEY, + T1_FIELD_TYPE_BBOX, + T1_FIELD_TYPE_INTEGER_ARRAY, + T1_FIELD_TYPE_FIXED_ARRAY, + T1_FIELD_TYPE_CALLBACK, + + /* do not remove */ + T1_FIELD_TYPE_MAX + + } T1_FieldType; + + + typedef enum T1_FieldLocation_ + { + T1_FIELD_LOCATION_CID_INFO, + T1_FIELD_LOCATION_FONT_DICT, + T1_FIELD_LOCATION_FONT_EXTRA, + T1_FIELD_LOCATION_FONT_INFO, + T1_FIELD_LOCATION_PRIVATE, + T1_FIELD_LOCATION_BBOX, + T1_FIELD_LOCATION_LOADER, + T1_FIELD_LOCATION_FACE, + T1_FIELD_LOCATION_BLEND, + + /* do not remove */ + T1_FIELD_LOCATION_MAX + + } T1_FieldLocation; + + + typedef void + (*T1_Field_ParseFunc)( FT_Face face, + FT_Pointer parser ); + + + /* structure type used to model object fields */ + typedef struct T1_FieldRec_ + { + const char* ident; /* field identifier */ + T1_FieldLocation location; + T1_FieldType type; /* type of field */ + T1_Field_ParseFunc reader; + FT_UInt offset; /* offset of field in object */ + FT_Byte size; /* size of field in bytes */ + FT_UInt array_max; /* maximal number of elements for */ + /* array */ + FT_UInt count_offset; /* offset of element count for */ + /* arrays; must not be zero if in */ + /* use -- in other words, a */ + /* `num_FOO' element must not */ + /* start the used structure if we */ + /* parse a `FOO' array */ + FT_UInt dict; /* where we expect it */ + } T1_FieldRec; + +#define T1_FIELD_DICT_FONTDICT ( 1 << 0 ) /* also FontInfo and FDArray */ +#define T1_FIELD_DICT_PRIVATE ( 1 << 1 ) + + + +#define T1_NEW_SIMPLE_FIELD( _ident, _type, _fname, _dict ) \ + { \ + _ident, T1CODE, _type, \ + 0, \ + FT_FIELD_OFFSET( _fname ), \ + FT_FIELD_SIZE( _fname ), \ + 0, 0, \ + _dict \ + }, + +#define T1_NEW_CALLBACK_FIELD( _ident, _reader, _dict ) \ + { \ + _ident, T1CODE, T1_FIELD_TYPE_CALLBACK, \ + (T1_Field_ParseFunc)_reader, \ + 0, 0, \ + 0, 0, \ + _dict \ + }, + +#define T1_NEW_TABLE_FIELD( _ident, _type, _fname, _max, _dict ) \ + { \ + _ident, T1CODE, _type, \ + 0, \ + FT_FIELD_OFFSET( _fname ), \ + FT_FIELD_SIZE_DELTA( _fname ), \ + _max, \ + FT_FIELD_OFFSET( num_ ## _fname ), \ + _dict \ + }, + +#define T1_NEW_TABLE_FIELD2( _ident, _type, _fname, _max, _dict ) \ + { \ + _ident, T1CODE, _type, \ + 0, \ + FT_FIELD_OFFSET( _fname ), \ + FT_FIELD_SIZE_DELTA( _fname ), \ + _max, 0, \ + _dict \ + }, + + +#define T1_FIELD_BOOL( _ident, _fname, _dict ) \ + T1_NEW_SIMPLE_FIELD( _ident, T1_FIELD_TYPE_BOOL, _fname, _dict ) + +#define T1_FIELD_NUM( _ident, _fname, _dict ) \ + T1_NEW_SIMPLE_FIELD( _ident, T1_FIELD_TYPE_INTEGER, _fname, _dict ) + +#define T1_FIELD_FIXED( _ident, _fname, _dict ) \ + T1_NEW_SIMPLE_FIELD( _ident, T1_FIELD_TYPE_FIXED, _fname, _dict ) + +#define T1_FIELD_FIXED_1000( _ident, _fname, _dict ) \ + T1_NEW_SIMPLE_FIELD( _ident, T1_FIELD_TYPE_FIXED_1000, _fname, \ + _dict ) + +#define T1_FIELD_STRING( _ident, _fname, _dict ) \ + T1_NEW_SIMPLE_FIELD( _ident, T1_FIELD_TYPE_STRING, _fname, _dict ) + +#define T1_FIELD_KEY( _ident, _fname, _dict ) \ + T1_NEW_SIMPLE_FIELD( _ident, T1_FIELD_TYPE_KEY, _fname, _dict ) + +#define T1_FIELD_BBOX( _ident, _fname, _dict ) \ + T1_NEW_SIMPLE_FIELD( _ident, T1_FIELD_TYPE_BBOX, _fname, _dict ) + + +#define T1_FIELD_NUM_TABLE( _ident, _fname, _fmax, _dict ) \ + T1_NEW_TABLE_FIELD( _ident, T1_FIELD_TYPE_INTEGER_ARRAY, \ + _fname, _fmax, _dict ) + +#define T1_FIELD_FIXED_TABLE( _ident, _fname, _fmax, _dict ) \ + T1_NEW_TABLE_FIELD( _ident, T1_FIELD_TYPE_FIXED_ARRAY, \ + _fname, _fmax, _dict ) + +#define T1_FIELD_NUM_TABLE2( _ident, _fname, _fmax, _dict ) \ + T1_NEW_TABLE_FIELD2( _ident, T1_FIELD_TYPE_INTEGER_ARRAY, \ + _fname, _fmax, _dict ) + +#define T1_FIELD_FIXED_TABLE2( _ident, _fname, _fmax, _dict ) \ + T1_NEW_TABLE_FIELD2( _ident, T1_FIELD_TYPE_FIXED_ARRAY, \ + _fname, _fmax, _dict ) + +#define T1_FIELD_CALLBACK( _ident, _name, _dict ) \ + T1_NEW_CALLBACK_FIELD( _ident, _name, _dict ) + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** T1 PARSER *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + typedef const struct PS_Parser_FuncsRec_* PS_Parser_Funcs; + + typedef struct PS_Parser_FuncsRec_ + { + void + (*init)( PS_Parser parser, + FT_Byte* base, + FT_Byte* limit, + FT_Memory memory ); + + void + (*done)( PS_Parser parser ); + + void + (*skip_spaces)( PS_Parser parser ); + void + (*skip_PS_token)( PS_Parser parser ); + + FT_Long + (*to_int)( PS_Parser parser ); + FT_Fixed + (*to_fixed)( PS_Parser parser, + FT_Int power_ten ); + + FT_Error + (*to_bytes)( PS_Parser parser, + FT_Byte* bytes, + FT_Offset max_bytes, + FT_Long* pnum_bytes, + FT_Bool delimiters ); + + FT_Int + (*to_coord_array)( PS_Parser parser, + FT_Int max_coords, + FT_Short* coords ); + FT_Int + (*to_fixed_array)( PS_Parser parser, + FT_Int max_values, + FT_Fixed* values, + FT_Int power_ten ); + + void + (*to_token)( PS_Parser parser, + T1_Token token ); + void + (*to_token_array)( PS_Parser parser, + T1_Token tokens, + FT_UInt max_tokens, + FT_Int* pnum_tokens ); + + FT_Error + (*load_field)( PS_Parser parser, + const T1_Field field, + void** objects, + FT_UInt max_objects, + FT_ULong* pflags ); + + FT_Error + (*load_field_table)( PS_Parser parser, + const T1_Field field, + void** objects, + FT_UInt max_objects, + FT_ULong* pflags ); + + } PS_Parser_FuncsRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_ParserRec */ + /* */ + /* <Description> */ + /* A PS_Parser is an object used to parse a Type 1 font very quickly. */ + /* */ + /* <Fields> */ + /* cursor :: The current position in the text. */ + /* */ + /* base :: Start of the processed text. */ + /* */ + /* limit :: End of the processed text. */ + /* */ + /* error :: The last error returned. */ + /* */ + /* memory :: The object used for memory operations (alloc/realloc). */ + /* */ + /* funcs :: A table of functions for the parser. */ + /* */ + typedef struct PS_ParserRec_ + { + FT_Byte* cursor; + FT_Byte* base; + FT_Byte* limit; + FT_Error error; + FT_Memory memory; + + PS_Parser_FuncsRec funcs; + + } PS_ParserRec; + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** T1 BUILDER *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + + typedef struct T1_BuilderRec_* T1_Builder; + + + typedef FT_Error + (*T1_Builder_Check_Points_Func)( T1_Builder builder, + FT_Int count ); + + typedef void + (*T1_Builder_Add_Point_Func)( T1_Builder builder, + FT_Pos x, + FT_Pos y, + FT_Byte flag ); + + typedef FT_Error + (*T1_Builder_Add_Point1_Func)( T1_Builder builder, + FT_Pos x, + FT_Pos y ); + + typedef FT_Error + (*T1_Builder_Add_Contour_Func)( T1_Builder builder ); + + typedef FT_Error + (*T1_Builder_Start_Point_Func)( T1_Builder builder, + FT_Pos x, + FT_Pos y ); + + typedef void + (*T1_Builder_Close_Contour_Func)( T1_Builder builder ); + + + typedef const struct T1_Builder_FuncsRec_* T1_Builder_Funcs; + + typedef struct T1_Builder_FuncsRec_ + { + void + (*init)( T1_Builder builder, + FT_Face face, + FT_Size size, + FT_GlyphSlot slot, + FT_Bool hinting ); + + void + (*done)( T1_Builder builder ); + + T1_Builder_Check_Points_Func check_points; + T1_Builder_Add_Point_Func add_point; + T1_Builder_Add_Point1_Func add_point1; + T1_Builder_Add_Contour_Func add_contour; + T1_Builder_Start_Point_Func start_point; + T1_Builder_Close_Contour_Func close_contour; + + } T1_Builder_FuncsRec; + + + /* an enumeration type to handle charstring parsing states */ + typedef enum T1_ParseState_ + { + T1_Parse_Start, + T1_Parse_Have_Width, + T1_Parse_Have_Moveto, + T1_Parse_Have_Path + + } T1_ParseState; + + + /*************************************************************************/ + /* */ + /* <Structure> */ + /* T1_BuilderRec */ + /* */ + /* <Description> */ + /* A structure used during glyph loading to store its outline. */ + /* */ + /* <Fields> */ + /* memory :: The current memory object. */ + /* */ + /* face :: The current face object. */ + /* */ + /* glyph :: The current glyph slot. */ + /* */ + /* loader :: XXX */ + /* */ + /* base :: The base glyph outline. */ + /* */ + /* current :: The current glyph outline. */ + /* */ + /* max_points :: maximum points in builder outline */ + /* */ + /* max_contours :: Maximal number of contours in builder outline. */ + /* */ + /* pos_x :: The horizontal translation (if composite glyph). */ + /* */ + /* pos_y :: The vertical translation (if composite glyph). */ + /* */ + /* left_bearing :: The left side bearing point. */ + /* */ + /* advance :: The horizontal advance vector. */ + /* */ + /* bbox :: Unused. */ + /* */ + /* parse_state :: An enumeration which controls the charstring */ + /* parsing state. */ + /* */ + /* load_points :: If this flag is not set, no points are loaded. */ + /* */ + /* no_recurse :: Set but not used. */ + /* */ + /* metrics_only :: A boolean indicating that we only want to compute */ + /* the metrics of a given glyph, not load all of its */ + /* points. */ + /* */ + /* funcs :: An array of function pointers for the builder. */ + /* */ + typedef struct T1_BuilderRec_ + { + FT_Memory memory; + FT_Face face; + FT_GlyphSlot glyph; + FT_GlyphLoader loader; + FT_Outline* base; + FT_Outline* current; + + FT_Pos pos_x; + FT_Pos pos_y; + + FT_Vector left_bearing; + FT_Vector advance; + + FT_BBox bbox; /* bounding box */ + T1_ParseState parse_state; + FT_Bool load_points; + FT_Bool no_recurse; + + FT_Bool metrics_only; + + void* hints_funcs; /* hinter-specific */ + void* hints_globals; /* hinter-specific */ + + T1_Builder_FuncsRec funcs; + + } T1_BuilderRec; + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** T1 DECODER *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + +#if 0 + + /*************************************************************************/ + /* */ + /* T1_MAX_SUBRS_CALLS details the maximum number of nested sub-routine */ + /* calls during glyph loading. */ + /* */ +#define T1_MAX_SUBRS_CALLS 8 + + + /*************************************************************************/ + /* */ + /* T1_MAX_CHARSTRING_OPERANDS is the charstring stack's capacity. A */ + /* minimum of 16 is required. */ + /* */ +#define T1_MAX_CHARSTRINGS_OPERANDS 32 + +#endif /* 0 */ + + + typedef struct T1_Decoder_ZoneRec_ + { + FT_Byte* cursor; + FT_Byte* base; + FT_Byte* limit; + + } T1_Decoder_ZoneRec, *T1_Decoder_Zone; + + + typedef struct T1_DecoderRec_* T1_Decoder; + typedef const struct T1_Decoder_FuncsRec_* T1_Decoder_Funcs; + + + typedef FT_Error + (*T1_Decoder_Callback)( T1_Decoder decoder, + FT_UInt glyph_index ); + + + typedef struct T1_Decoder_FuncsRec_ + { + FT_Error + (*init)( T1_Decoder decoder, + FT_Face face, + FT_Size size, + FT_GlyphSlot slot, + FT_Byte** glyph_names, + PS_Blend blend, + FT_Bool hinting, + FT_Render_Mode hint_mode, + T1_Decoder_Callback callback ); + + void + (*done)( T1_Decoder decoder ); + + FT_Error + (*parse_charstrings)( T1_Decoder decoder, + FT_Byte* base, + FT_UInt len ); + + } T1_Decoder_FuncsRec; + + + typedef struct T1_DecoderRec_ + { + T1_BuilderRec builder; + + FT_Long stack[T1_MAX_CHARSTRINGS_OPERANDS]; + FT_Long* top; + + T1_Decoder_ZoneRec zones[T1_MAX_SUBRS_CALLS + 1]; + T1_Decoder_Zone zone; + + FT_Service_PsCMaps psnames; /* for seac */ + FT_UInt num_glyphs; + FT_Byte** glyph_names; + + FT_Int lenIV; /* internal for sub routine calls */ + FT_UInt num_subrs; + FT_Byte** subrs; + FT_PtrDist* subrs_len; /* array of subrs length (optional) */ + + FT_Matrix font_matrix; + FT_Vector font_offset; + + FT_Int flex_state; + FT_Int num_flex_vectors; + FT_Vector flex_vectors[7]; + + PS_Blend blend; /* for multiple master support */ + + FT_Render_Mode hint_mode; + + T1_Decoder_Callback parse_callback; + T1_Decoder_FuncsRec funcs; + + FT_Long* buildchar; + FT_UInt len_buildchar; + + FT_Bool seac; + + } T1_DecoderRec; + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** AFM PARSER *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + typedef struct AFM_ParserRec_* AFM_Parser; + + typedef struct AFM_Parser_FuncsRec_ + { + FT_Error + (*init)( AFM_Parser parser, + FT_Memory memory, + FT_Byte* base, + FT_Byte* limit ); + + void + (*done)( AFM_Parser parser ); + + FT_Error + (*parse)( AFM_Parser parser ); + + } AFM_Parser_FuncsRec; + + + typedef struct AFM_StreamRec_* AFM_Stream; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* AFM_ParserRec */ + /* */ + /* <Description> */ + /* An AFM_Parser is a parser for the AFM files. */ + /* */ + /* <Fields> */ + /* memory :: The object used for memory operations (alloc and */ + /* realloc). */ + /* */ + /* stream :: This is an opaque object. */ + /* */ + /* FontInfo :: The result will be stored here. */ + /* */ + /* get_index :: A user provided function to get a glyph index by its */ + /* name. */ + /* */ + typedef struct AFM_ParserRec_ + { + FT_Memory memory; + AFM_Stream stream; + + AFM_FontInfo FontInfo; + + FT_Int + (*get_index)( const char* name, + FT_Offset len, + void* user_data ); + + void* user_data; + + } AFM_ParserRec; + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** TYPE1 CHARMAPS *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + typedef const struct T1_CMap_ClassesRec_* T1_CMap_Classes; + + typedef struct T1_CMap_ClassesRec_ + { + FT_CMap_Class standard; + FT_CMap_Class expert; + FT_CMap_Class custom; + FT_CMap_Class unicode; + + } T1_CMap_ClassesRec; + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** PSAux Module Interface *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + typedef struct PSAux_ServiceRec_ + { + /* don't use `PS_Table_Funcs' and friends to avoid compiler warnings */ + const PS_Table_FuncsRec* ps_table_funcs; + const PS_Parser_FuncsRec* ps_parser_funcs; + const T1_Builder_FuncsRec* t1_builder_funcs; + const T1_Decoder_FuncsRec* t1_decoder_funcs; + + void + (*t1_decrypt)( FT_Byte* buffer, + FT_Offset length, + FT_UShort seed ); + + T1_CMap_Classes t1_cmap_classes; + + /* fields after this comment line were added after version 2.1.10 */ + const AFM_Parser_FuncsRec* afm_parser_funcs; + + } PSAux_ServiceRec, *PSAux_Service; + + /* backwards-compatible type definition */ + typedef PSAux_ServiceRec PSAux_Interface; + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** Some convenience functions *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + +#define IS_PS_NEWLINE( ch ) \ + ( (ch) == '\r' || \ + (ch) == '\n' ) + +#define IS_PS_SPACE( ch ) \ + ( (ch) == ' ' || \ + IS_PS_NEWLINE( ch ) || \ + (ch) == '\t' || \ + (ch) == '\f' || \ + (ch) == '\0' ) + +#define IS_PS_SPECIAL( ch ) \ + ( (ch) == '/' || \ + (ch) == '(' || (ch) == ')' || \ + (ch) == '<' || (ch) == '>' || \ + (ch) == '[' || (ch) == ']' || \ + (ch) == '{' || (ch) == '}' || \ + (ch) == '%' ) + +#define IS_PS_DELIM( ch ) \ + ( IS_PS_SPACE( ch ) || \ + IS_PS_SPECIAL( ch ) ) + +#define IS_PS_DIGIT( ch ) \ + ( (ch) >= '0' && (ch) <= '9' ) + +#define IS_PS_XDIGIT( ch ) \ + ( IS_PS_DIGIT( ch ) || \ + ( (ch) >= 'A' && (ch) <= 'F' ) || \ + ( (ch) >= 'a' && (ch) <= 'f' ) ) + +#define IS_PS_BASE85( ch ) \ + ( (ch) >= '!' && (ch) <= 'u' ) + +#define IS_PS_TOKEN( cur, limit, token ) \ + ( (char)(cur)[0] == (token)[0] && \ + ( (cur) + sizeof ( (token) ) == (limit) || \ + ( (cur) + sizeof( (token) ) < (limit) && \ + IS_PS_DELIM( (cur)[sizeof ( (token) ) - 1] ) ) ) && \ + ft_strncmp( (char*)(cur), (token), sizeof ( (token) ) - 1 ) == 0 ) + + +FT_END_HEADER + +#endif /* __PSAUX_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/pshints.h b/extlibs/headers/libfreetype/android/freetype/internal/pshints.h new file mode 100644 index 00000000..0c357651 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/pshints.h @@ -0,0 +1,712 @@ +/***************************************************************************/ +/* */ +/* pshints.h */ +/* */ +/* Interface to Postscript-specific (Type 1 and Type 2) hints */ +/* recorders (specification only). These are used to support native */ +/* T1/T2 hints in the `type1', `cid', and `cff' font drivers. */ +/* */ +/* Copyright 2001, 2002, 2003, 2005, 2006, 2007, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __PSHINTS_H__ +#define __PSHINTS_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H +#include FT_TYPE1_TABLES_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** INTERNAL REPRESENTATION OF GLOBALS *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + typedef struct PSH_GlobalsRec_* PSH_Globals; + + typedef FT_Error + (*PSH_Globals_NewFunc)( FT_Memory memory, + T1_Private* private_dict, + PSH_Globals* aglobals ); + + typedef FT_Error + (*PSH_Globals_SetScaleFunc)( PSH_Globals globals, + FT_Fixed x_scale, + FT_Fixed y_scale, + FT_Fixed x_delta, + FT_Fixed y_delta ); + + typedef void + (*PSH_Globals_DestroyFunc)( PSH_Globals globals ); + + + typedef struct PSH_Globals_FuncsRec_ + { + PSH_Globals_NewFunc create; + PSH_Globals_SetScaleFunc set_scale; + PSH_Globals_DestroyFunc destroy; + + } PSH_Globals_FuncsRec, *PSH_Globals_Funcs; + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** PUBLIC TYPE 1 HINTS RECORDER *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + /************************************************************************* + * + * @type: + * T1_Hints + * + * @description: + * This is a handle to an opaque structure used to record glyph hints + * from a Type 1 character glyph character string. + * + * The methods used to operate on this object are defined by the + * @T1_Hints_FuncsRec structure. Recording glyph hints is normally + * achieved through the following scheme: + * + * - Open a new hint recording session by calling the `open' method. + * This rewinds the recorder and prepare it for new input. + * + * - For each hint found in the glyph charstring, call the corresponding + * method (`stem', `stem3', or `reset'). Note that these functions do + * not return an error code. + * + * - Close the recording session by calling the `close' method. It + * returns an error code if the hints were invalid or something + * strange happened (e.g., memory shortage). + * + * The hints accumulated in the object can later be used by the + * PostScript hinter. + * + */ + typedef struct T1_HintsRec_* T1_Hints; + + + /************************************************************************* + * + * @type: + * T1_Hints_Funcs + * + * @description: + * A pointer to the @T1_Hints_FuncsRec structure that defines the API of + * a given @T1_Hints object. + * + */ + typedef const struct T1_Hints_FuncsRec_* T1_Hints_Funcs; + + + /************************************************************************* + * + * @functype: + * T1_Hints_OpenFunc + * + * @description: + * A method of the @T1_Hints class used to prepare it for a new Type 1 + * hints recording session. + * + * @input: + * hints :: + * A handle to the Type 1 hints recorder. + * + * @note: + * You should always call the @T1_Hints_CloseFunc method in order to + * close an opened recording session. + * + */ + typedef void + (*T1_Hints_OpenFunc)( T1_Hints hints ); + + + /************************************************************************* + * + * @functype: + * T1_Hints_SetStemFunc + * + * @description: + * A method of the @T1_Hints class used to record a new horizontal or + * vertical stem. This corresponds to the Type 1 `hstem' and `vstem' + * operators. + * + * @input: + * hints :: + * A handle to the Type 1 hints recorder. + * + * dimension :: + * 0 for horizontal stems (hstem), 1 for vertical ones (vstem). + * + * coords :: + * Array of 2 coordinates in 16.16 format, used as (position,length) + * stem descriptor. + * + * @note: + * Use vertical coordinates (y) for horizontal stems (dim=0). Use + * horizontal coordinates (x) for vertical stems (dim=1). + * + * `coords[0]' is the absolute stem position (lowest coordinate); + * `coords[1]' is the length. + * + * The length can be negative, in which case it must be either -20 or + * -21. It is interpreted as a `ghost' stem, according to the Type 1 + * specification. + * + * If the length is -21 (corresponding to a bottom ghost stem), then + * the real stem position is `coords[0]+coords[1]'. + * + */ + typedef void + (*T1_Hints_SetStemFunc)( T1_Hints hints, + FT_UInt dimension, + FT_Fixed* coords ); + + + /************************************************************************* + * + * @functype: + * T1_Hints_SetStem3Func + * + * @description: + * A method of the @T1_Hints class used to record three + * counter-controlled horizontal or vertical stems at once. + * + * @input: + * hints :: + * A handle to the Type 1 hints recorder. + * + * dimension :: + * 0 for horizontal stems, 1 for vertical ones. + * + * coords :: + * An array of 6 values in 16.16 format, holding 3 (position,length) + * pairs for the counter-controlled stems. + * + * @note: + * Use vertical coordinates (y) for horizontal stems (dim=0). Use + * horizontal coordinates (x) for vertical stems (dim=1). + * + * The lengths cannot be negative (ghost stems are never + * counter-controlled). + * + */ + typedef void + (*T1_Hints_SetStem3Func)( T1_Hints hints, + FT_UInt dimension, + FT_Fixed* coords ); + + + /************************************************************************* + * + * @functype: + * T1_Hints_ResetFunc + * + * @description: + * A method of the @T1_Hints class used to reset the stems hints in a + * recording session. + * + * @input: + * hints :: + * A handle to the Type 1 hints recorder. + * + * end_point :: + * The index of the last point in the input glyph in which the + * previously defined hints apply. + * + */ + typedef void + (*T1_Hints_ResetFunc)( T1_Hints hints, + FT_UInt end_point ); + + + /************************************************************************* + * + * @functype: + * T1_Hints_CloseFunc + * + * @description: + * A method of the @T1_Hints class used to close a hint recording + * session. + * + * @input: + * hints :: + * A handle to the Type 1 hints recorder. + * + * end_point :: + * The index of the last point in the input glyph. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * The error code is set to indicate that an error occurred during the + * recording session. + * + */ + typedef FT_Error + (*T1_Hints_CloseFunc)( T1_Hints hints, + FT_UInt end_point ); + + + /************************************************************************* + * + * @functype: + * T1_Hints_ApplyFunc + * + * @description: + * A method of the @T1_Hints class used to apply hints to the + * corresponding glyph outline. Must be called once all hints have been + * recorded. + * + * @input: + * hints :: + * A handle to the Type 1 hints recorder. + * + * outline :: + * A pointer to the target outline descriptor. + * + * globals :: + * The hinter globals for this font. + * + * hint_mode :: + * Hinting information. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * On input, all points within the outline are in font coordinates. On + * output, they are in 1/64th of pixels. + * + * The scaling transformation is taken from the `globals' object which + * must correspond to the same font as the glyph. + * + */ + typedef FT_Error + (*T1_Hints_ApplyFunc)( T1_Hints hints, + FT_Outline* outline, + PSH_Globals globals, + FT_Render_Mode hint_mode ); + + + /************************************************************************* + * + * @struct: + * T1_Hints_FuncsRec + * + * @description: + * The structure used to provide the API to @T1_Hints objects. + * + * @fields: + * hints :: + * A handle to the T1 Hints recorder. + * + * open :: + * The function to open a recording session. + * + * close :: + * The function to close a recording session. + * + * stem :: + * The function to set a simple stem. + * + * stem3 :: + * The function to set counter-controlled stems. + * + * reset :: + * The function to reset stem hints. + * + * apply :: + * The function to apply the hints to the corresponding glyph outline. + * + */ + typedef struct T1_Hints_FuncsRec_ + { + T1_Hints hints; + T1_Hints_OpenFunc open; + T1_Hints_CloseFunc close; + T1_Hints_SetStemFunc stem; + T1_Hints_SetStem3Func stem3; + T1_Hints_ResetFunc reset; + T1_Hints_ApplyFunc apply; + + } T1_Hints_FuncsRec; + + + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** PUBLIC TYPE 2 HINTS RECORDER *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + + /************************************************************************* + * + * @type: + * T2_Hints + * + * @description: + * This is a handle to an opaque structure used to record glyph hints + * from a Type 2 character glyph character string. + * + * The methods used to operate on this object are defined by the + * @T2_Hints_FuncsRec structure. Recording glyph hints is normally + * achieved through the following scheme: + * + * - Open a new hint recording session by calling the `open' method. + * This rewinds the recorder and prepare it for new input. + * + * - For each hint found in the glyph charstring, call the corresponding + * method (`stems', `hintmask', `counters'). Note that these + * functions do not return an error code. + * + * - Close the recording session by calling the `close' method. It + * returns an error code if the hints were invalid or something + * strange happened (e.g., memory shortage). + * + * The hints accumulated in the object can later be used by the + * Postscript hinter. + * + */ + typedef struct T2_HintsRec_* T2_Hints; + + + /************************************************************************* + * + * @type: + * T2_Hints_Funcs + * + * @description: + * A pointer to the @T2_Hints_FuncsRec structure that defines the API of + * a given @T2_Hints object. + * + */ + typedef const struct T2_Hints_FuncsRec_* T2_Hints_Funcs; + + + /************************************************************************* + * + * @functype: + * T2_Hints_OpenFunc + * + * @description: + * A method of the @T2_Hints class used to prepare it for a new Type 2 + * hints recording session. + * + * @input: + * hints :: + * A handle to the Type 2 hints recorder. + * + * @note: + * You should always call the @T2_Hints_CloseFunc method in order to + * close an opened recording session. + * + */ + typedef void + (*T2_Hints_OpenFunc)( T2_Hints hints ); + + + /************************************************************************* + * + * @functype: + * T2_Hints_StemsFunc + * + * @description: + * A method of the @T2_Hints class used to set the table of stems in + * either the vertical or horizontal dimension. Equivalent to the + * `hstem', `vstem', `hstemhm', and `vstemhm' Type 2 operators. + * + * @input: + * hints :: + * A handle to the Type 2 hints recorder. + * + * dimension :: + * 0 for horizontal stems (hstem), 1 for vertical ones (vstem). + * + * count :: + * The number of stems. + * + * coords :: + * An array of `count' (position,length) pairs in 16.16 format. + * + * @note: + * Use vertical coordinates (y) for horizontal stems (dim=0). Use + * horizontal coordinates (x) for vertical stems (dim=1). + * + * There are `2*count' elements in the `coords' array. Each even + * element is an absolute position in font units, each odd element is a + * length in font units. + * + * A length can be negative, in which case it must be either -20 or + * -21. It is interpreted as a `ghost' stem, according to the Type 1 + * specification. + * + */ + typedef void + (*T2_Hints_StemsFunc)( T2_Hints hints, + FT_UInt dimension, + FT_UInt count, + FT_Fixed* coordinates ); + + + /************************************************************************* + * + * @functype: + * T2_Hints_MaskFunc + * + * @description: + * A method of the @T2_Hints class used to set a given hintmask (this + * corresponds to the `hintmask' Type 2 operator). + * + * @input: + * hints :: + * A handle to the Type 2 hints recorder. + * + * end_point :: + * The glyph index of the last point to which the previously defined + * or activated hints apply. + * + * bit_count :: + * The number of bits in the hint mask. + * + * bytes :: + * An array of bytes modelling the hint mask. + * + * @note: + * If the hintmask starts the charstring (before any glyph point + * definition), the value of `end_point' should be 0. + * + * `bit_count' is the number of meaningful bits in the `bytes' array; it + * must be equal to the total number of hints defined so far (i.e., + * horizontal+verticals). + * + * The `bytes' array can come directly from the Type 2 charstring and + * respects the same format. + * + */ + typedef void + (*T2_Hints_MaskFunc)( T2_Hints hints, + FT_UInt end_point, + FT_UInt bit_count, + const FT_Byte* bytes ); + + + /************************************************************************* + * + * @functype: + * T2_Hints_CounterFunc + * + * @description: + * A method of the @T2_Hints class used to set a given counter mask + * (this corresponds to the `hintmask' Type 2 operator). + * + * @input: + * hints :: + * A handle to the Type 2 hints recorder. + * + * end_point :: + * A glyph index of the last point to which the previously defined or + * active hints apply. + * + * bit_count :: + * The number of bits in the hint mask. + * + * bytes :: + * An array of bytes modelling the hint mask. + * + * @note: + * If the hintmask starts the charstring (before any glyph point + * definition), the value of `end_point' should be 0. + * + * `bit_count' is the number of meaningful bits in the `bytes' array; it + * must be equal to the total number of hints defined so far (i.e., + * horizontal+verticals). + * + * The `bytes' array can come directly from the Type 2 charstring and + * respects the same format. + * + */ + typedef void + (*T2_Hints_CounterFunc)( T2_Hints hints, + FT_UInt bit_count, + const FT_Byte* bytes ); + + + /************************************************************************* + * + * @functype: + * T2_Hints_CloseFunc + * + * @description: + * A method of the @T2_Hints class used to close a hint recording + * session. + * + * @input: + * hints :: + * A handle to the Type 2 hints recorder. + * + * end_point :: + * The index of the last point in the input glyph. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * The error code is set to indicate that an error occurred during the + * recording session. + * + */ + typedef FT_Error + (*T2_Hints_CloseFunc)( T2_Hints hints, + FT_UInt end_point ); + + + /************************************************************************* + * + * @functype: + * T2_Hints_ApplyFunc + * + * @description: + * A method of the @T2_Hints class used to apply hints to the + * corresponding glyph outline. Must be called after the `close' + * method. + * + * @input: + * hints :: + * A handle to the Type 2 hints recorder. + * + * outline :: + * A pointer to the target outline descriptor. + * + * globals :: + * The hinter globals for this font. + * + * hint_mode :: + * Hinting information. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * On input, all points within the outline are in font coordinates. On + * output, they are in 1/64th of pixels. + * + * The scaling transformation is taken from the `globals' object which + * must correspond to the same font than the glyph. + * + */ + typedef FT_Error + (*T2_Hints_ApplyFunc)( T2_Hints hints, + FT_Outline* outline, + PSH_Globals globals, + FT_Render_Mode hint_mode ); + + + /************************************************************************* + * + * @struct: + * T2_Hints_FuncsRec + * + * @description: + * The structure used to provide the API to @T2_Hints objects. + * + * @fields: + * hints :: + * A handle to the T2 hints recorder object. + * + * open :: + * The function to open a recording session. + * + * close :: + * The function to close a recording session. + * + * stems :: + * The function to set the dimension's stems table. + * + * hintmask :: + * The function to set hint masks. + * + * counter :: + * The function to set counter masks. + * + * apply :: + * The function to apply the hints on the corresponding glyph outline. + * + */ + typedef struct T2_Hints_FuncsRec_ + { + T2_Hints hints; + T2_Hints_OpenFunc open; + T2_Hints_CloseFunc close; + T2_Hints_StemsFunc stems; + T2_Hints_MaskFunc hintmask; + T2_Hints_CounterFunc counter; + T2_Hints_ApplyFunc apply; + + } T2_Hints_FuncsRec; + + + /* */ + + + typedef struct PSHinter_Interface_ + { + PSH_Globals_Funcs (*get_globals_funcs)( FT_Module module ); + T1_Hints_Funcs (*get_t1_funcs) ( FT_Module module ); + T2_Hints_Funcs (*get_t2_funcs) ( FT_Module module ); + + } PSHinter_Interface; + + typedef PSHinter_Interface* PSHinter_Service; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_PSHINTER_INTERFACE(class_, get_globals_funcs_, \ + get_t1_funcs_, get_t2_funcs_) \ + static const PSHinter_Interface class_ = \ + { \ + get_globals_funcs_, get_t1_funcs_, get_t2_funcs_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_PSHINTER_INTERFACE(class_, get_globals_funcs_, \ + get_t1_funcs_, get_t2_funcs_) \ + void \ + FT_Init_Class_##class_( FT_Library library, \ + PSHinter_Interface* clazz) \ + { \ + FT_UNUSED(library); \ + clazz->get_globals_funcs = get_globals_funcs_; \ + clazz->get_t1_funcs = get_t1_funcs_; \ + clazz->get_t2_funcs = get_t2_funcs_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + +FT_END_HEADER + +#endif /* __PSHINTS_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svbdf.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svbdf.h new file mode 100644 index 00000000..92642391 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svbdf.h @@ -0,0 +1,77 @@ +/***************************************************************************/ +/* */ +/* svbdf.h */ +/* */ +/* The FreeType BDF services (specification). */ +/* */ +/* Copyright 2003 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVBDF_H__ +#define __SVBDF_H__ + +#include FT_BDF_H +#include FT_INTERNAL_SERVICE_H + + +FT_BEGIN_HEADER + + +#define FT_SERVICE_ID_BDF "bdf" + + typedef FT_Error + (*FT_BDF_GetCharsetIdFunc)( FT_Face face, + const char* *acharset_encoding, + const char* *acharset_registry ); + + typedef FT_Error + (*FT_BDF_GetPropertyFunc)( FT_Face face, + const char* prop_name, + BDF_PropertyRec *aproperty ); + + + FT_DEFINE_SERVICE( BDF ) + { + FT_BDF_GetCharsetIdFunc get_charset_id; + FT_BDF_GetPropertyFunc get_property; + }; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_SERVICE_BDFRec(class_, get_charset_id_, get_property_) \ + static const FT_Service_BDFRec class_ = \ + { \ + get_charset_id_, get_property_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_SERVICE_BDFRec(class_, get_charset_id_, get_property_) \ + void \ + FT_Init_Class_##class_( FT_Service_BDFRec* clazz ) \ + { \ + clazz->get_charset_id = get_charset_id_; \ + clazz->get_property = get_property_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /* */ + + +FT_END_HEADER + + +#endif /* __SVBDF_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svcid.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svcid.h new file mode 100644 index 00000000..9b874b5e --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svcid.h @@ -0,0 +1,83 @@ +/***************************************************************************/ +/* */ +/* svcid.h */ +/* */ +/* The FreeType CID font services (specification). */ +/* */ +/* Copyright 2007, 2009 by Derek Clegg, Michael Toftdal. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVCID_H__ +#define __SVCID_H__ + +#include FT_INTERNAL_SERVICE_H + + +FT_BEGIN_HEADER + + +#define FT_SERVICE_ID_CID "CID" + + typedef FT_Error + (*FT_CID_GetRegistryOrderingSupplementFunc)( FT_Face face, + const char* *registry, + const char* *ordering, + FT_Int *supplement ); + typedef FT_Error + (*FT_CID_GetIsInternallyCIDKeyedFunc)( FT_Face face, + FT_Bool *is_cid ); + typedef FT_Error + (*FT_CID_GetCIDFromGlyphIndexFunc)( FT_Face face, + FT_UInt glyph_index, + FT_UInt *cid ); + + FT_DEFINE_SERVICE( CID ) + { + FT_CID_GetRegistryOrderingSupplementFunc get_ros; + FT_CID_GetIsInternallyCIDKeyedFunc get_is_cid; + FT_CID_GetCIDFromGlyphIndexFunc get_cid_from_glyph_index; + }; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_SERVICE_CIDREC(class_, get_ros_, \ + get_is_cid_, get_cid_from_glyph_index_ ) \ + static const FT_Service_CIDRec class_ = \ + { \ + get_ros_, get_is_cid_, get_cid_from_glyph_index_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_SERVICE_CIDREC(class_, get_ros_, \ + get_is_cid_, get_cid_from_glyph_index_ ) \ + void \ + FT_Init_Class_##class_( FT_Library library, \ + FT_Service_CIDRec* clazz) \ + { \ + FT_UNUSED(library); \ + clazz->get_ros = get_ros_; \ + clazz->get_is_cid = get_is_cid_; \ + clazz->get_cid_from_glyph_index = get_cid_from_glyph_index_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /* */ + + +FT_END_HEADER + + +#endif /* __SVCID_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svgldict.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svgldict.h new file mode 100644 index 00000000..d66a41d5 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svgldict.h @@ -0,0 +1,82 @@ +/***************************************************************************/ +/* */ +/* svgldict.h */ +/* */ +/* The FreeType glyph dictionary services (specification). */ +/* */ +/* Copyright 2003 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVGLDICT_H__ +#define __SVGLDICT_H__ + +#include FT_INTERNAL_SERVICE_H + + +FT_BEGIN_HEADER + + + /* + * A service used to retrieve glyph names, as well as to find the + * index of a given glyph name in a font. + * + */ + +#define FT_SERVICE_ID_GLYPH_DICT "glyph-dict" + + + typedef FT_Error + (*FT_GlyphDict_GetNameFunc)( FT_Face face, + FT_UInt glyph_index, + FT_Pointer buffer, + FT_UInt buffer_max ); + + typedef FT_UInt + (*FT_GlyphDict_NameIndexFunc)( FT_Face face, + FT_String* glyph_name ); + + + FT_DEFINE_SERVICE( GlyphDict ) + { + FT_GlyphDict_GetNameFunc get_name; + FT_GlyphDict_NameIndexFunc name_index; /* optional */ + }; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_SERVICE_GLYPHDICTREC(class_, get_name_, name_index_) \ + static const FT_Service_GlyphDictRec class_ = \ + { \ + get_name_, name_index_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_SERVICE_GLYPHDICTREC(class_, get_name_, name_index_) \ + void \ + FT_Init_Class_##class_( FT_Library library, \ + FT_Service_GlyphDictRec* clazz) \ + { \ + FT_UNUSED(library); \ + clazz->get_name = get_name_; \ + clazz->name_index = name_index_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /* */ + + +FT_END_HEADER + + +#endif /* __SVGLDICT_H__ */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svgxval.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svgxval.h new file mode 100644 index 00000000..2cdab506 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svgxval.h @@ -0,0 +1,72 @@ +/***************************************************************************/ +/* */ +/* svgxval.h */ +/* */ +/* FreeType API for validating TrueTypeGX/AAT tables (specification). */ +/* */ +/* Copyright 2004, 2005 by */ +/* Masatake YAMATO, Red Hat K.K., */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + +/***************************************************************************/ +/* */ +/* gxvalid is derived from both gxlayout module and otvalid module. */ +/* Development of gxlayout is supported by the Information-technology */ +/* Promotion Agency(IPA), Japan. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVGXVAL_H__ +#define __SVGXVAL_H__ + +#include FT_GX_VALIDATE_H +#include FT_INTERNAL_VALIDATE_H + +FT_BEGIN_HEADER + + +#define FT_SERVICE_ID_GX_VALIDATE "truetypegx-validate" +#define FT_SERVICE_ID_CLASSICKERN_VALIDATE "classickern-validate" + + typedef FT_Error + (*gxv_validate_func)( FT_Face face, + FT_UInt gx_flags, + FT_Bytes tables[FT_VALIDATE_GX_LENGTH], + FT_UInt table_length ); + + + typedef FT_Error + (*ckern_validate_func)( FT_Face face, + FT_UInt ckern_flags, + FT_Bytes *ckern_table ); + + + FT_DEFINE_SERVICE( GXvalidate ) + { + gxv_validate_func validate; + }; + + FT_DEFINE_SERVICE( CKERNvalidate ) + { + ckern_validate_func validate; + }; + + /* */ + + +FT_END_HEADER + + +#endif /* __SVGXVAL_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svkern.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svkern.h new file mode 100644 index 00000000..1488adf4 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svkern.h @@ -0,0 +1,51 @@ +/***************************************************************************/ +/* */ +/* svkern.h */ +/* */ +/* The FreeType Kerning service (specification). */ +/* */ +/* Copyright 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVKERN_H__ +#define __SVKERN_H__ + +#include FT_INTERNAL_SERVICE_H +#include FT_TRUETYPE_TABLES_H + + +FT_BEGIN_HEADER + +#define FT_SERVICE_ID_KERNING "kerning" + + + typedef FT_Error + (*FT_Kerning_TrackGetFunc)( FT_Face face, + FT_Fixed point_size, + FT_Int degree, + FT_Fixed* akerning ); + + FT_DEFINE_SERVICE( Kerning ) + { + FT_Kerning_TrackGetFunc get_track; + }; + + /* */ + + +FT_END_HEADER + + +#endif /* __SVKERN_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svmm.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svmm.h new file mode 100644 index 00000000..66e1da22 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svmm.h @@ -0,0 +1,104 @@ +/***************************************************************************/ +/* */ +/* svmm.h */ +/* */ +/* The FreeType Multiple Masters and GX var services (specification). */ +/* */ +/* Copyright 2003, 2004 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVMM_H__ +#define __SVMM_H__ + +#include FT_INTERNAL_SERVICE_H + + +FT_BEGIN_HEADER + + + /* + * A service used to manage multiple-masters data in a given face. + * + * See the related APIs in `ftmm.h' (FT_MULTIPLE_MASTERS_H). + * + */ + +#define FT_SERVICE_ID_MULTI_MASTERS "multi-masters" + + + typedef FT_Error + (*FT_Get_MM_Func)( FT_Face face, + FT_Multi_Master* master ); + + typedef FT_Error + (*FT_Get_MM_Var_Func)( FT_Face face, + FT_MM_Var* *master ); + + typedef FT_Error + (*FT_Set_MM_Design_Func)( FT_Face face, + FT_UInt num_coords, + FT_Long* coords ); + + typedef FT_Error + (*FT_Set_Var_Design_Func)( FT_Face face, + FT_UInt num_coords, + FT_Fixed* coords ); + + typedef FT_Error + (*FT_Set_MM_Blend_Func)( FT_Face face, + FT_UInt num_coords, + FT_Long* coords ); + + + FT_DEFINE_SERVICE( MultiMasters ) + { + FT_Get_MM_Func get_mm; + FT_Set_MM_Design_Func set_mm_design; + FT_Set_MM_Blend_Func set_mm_blend; + FT_Get_MM_Var_Func get_mm_var; + FT_Set_Var_Design_Func set_var_design; + }; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_SERVICE_MULTIMASTERSREC(class_, get_mm_, set_mm_design_, \ + set_mm_blend_, get_mm_var_, set_var_design_) \ + static const FT_Service_MultiMastersRec class_ = \ + { \ + get_mm_, set_mm_design_, set_mm_blend_, get_mm_var_, set_var_design_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_SERVICE_MULTIMASTERSREC(class_, get_mm_, set_mm_design_, \ + set_mm_blend_, get_mm_var_, set_var_design_) \ + void \ + FT_Init_Class_##class_( FT_Service_MultiMastersRec* clazz ) \ + { \ + clazz->get_mm = get_mm_; \ + clazz->set_mm_design = set_mm_design_; \ + clazz->set_mm_blend = set_mm_blend_; \ + clazz->get_mm_var = get_mm_var_; \ + clazz->set_var_design = set_var_design_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /* */ + + +FT_END_HEADER + +#endif /* __SVMM_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svotval.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svotval.h new file mode 100644 index 00000000..970bbd57 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svotval.h @@ -0,0 +1,55 @@ +/***************************************************************************/ +/* */ +/* svotval.h */ +/* */ +/* The FreeType OpenType validation service (specification). */ +/* */ +/* Copyright 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVOTVAL_H__ +#define __SVOTVAL_H__ + +#include FT_OPENTYPE_VALIDATE_H +#include FT_INTERNAL_VALIDATE_H + +FT_BEGIN_HEADER + + +#define FT_SERVICE_ID_OPENTYPE_VALIDATE "opentype-validate" + + + typedef FT_Error + (*otv_validate_func)( FT_Face volatile face, + FT_UInt ot_flags, + FT_Bytes *base, + FT_Bytes *gdef, + FT_Bytes *gpos, + FT_Bytes *gsub, + FT_Bytes *jstf ); + + + FT_DEFINE_SERVICE( OTvalidate ) + { + otv_validate_func validate; + }; + + /* */ + + +FT_END_HEADER + + +#endif /* __SVOTVAL_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svpfr.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svpfr.h new file mode 100644 index 00000000..462786f9 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svpfr.h @@ -0,0 +1,66 @@ +/***************************************************************************/ +/* */ +/* svpfr.h */ +/* */ +/* Internal PFR service functions (specification). */ +/* */ +/* Copyright 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVPFR_H__ +#define __SVPFR_H__ + +#include FT_PFR_H +#include FT_INTERNAL_SERVICE_H + + +FT_BEGIN_HEADER + + +#define FT_SERVICE_ID_PFR_METRICS "pfr-metrics" + + + typedef FT_Error + (*FT_PFR_GetMetricsFunc)( FT_Face face, + FT_UInt *aoutline, + FT_UInt *ametrics, + FT_Fixed *ax_scale, + FT_Fixed *ay_scale ); + + typedef FT_Error + (*FT_PFR_GetKerningFunc)( FT_Face face, + FT_UInt left, + FT_UInt right, + FT_Vector *avector ); + + typedef FT_Error + (*FT_PFR_GetAdvanceFunc)( FT_Face face, + FT_UInt gindex, + FT_Pos *aadvance ); + + + FT_DEFINE_SERVICE( PfrMetrics ) + { + FT_PFR_GetMetricsFunc get_metrics; + FT_PFR_GetKerningFunc get_kerning; + FT_PFR_GetAdvanceFunc get_advance; + + }; + + /* */ + +FT_END_HEADER + +#endif /* __SVPFR_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svpostnm.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svpostnm.h new file mode 100644 index 00000000..106c54f8 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svpostnm.h @@ -0,0 +1,79 @@ +/***************************************************************************/ +/* */ +/* svpostnm.h */ +/* */ +/* The FreeType PostScript name services (specification). */ +/* */ +/* Copyright 2003, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVPOSTNM_H__ +#define __SVPOSTNM_H__ + +#include FT_INTERNAL_SERVICE_H + + +FT_BEGIN_HEADER + + /* + * A trivial service used to retrieve the PostScript name of a given + * font when available. The `get_name' field should never be NULL. + * + * The corresponding function can return NULL to indicate that the + * PostScript name is not available. + * + * The name is owned by the face and will be destroyed with it. + */ + +#define FT_SERVICE_ID_POSTSCRIPT_FONT_NAME "postscript-font-name" + + + typedef const char* + (*FT_PsName_GetFunc)( FT_Face face ); + + + FT_DEFINE_SERVICE( PsFontName ) + { + FT_PsName_GetFunc get_ps_font_name; + }; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_SERVICE_PSFONTNAMEREC(class_, get_ps_font_name_) \ + static const FT_Service_PsFontNameRec class_ = \ + { \ + get_ps_font_name_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_SERVICE_PSFONTNAMEREC(class_, get_ps_font_name_) \ + void \ + FT_Init_Class_##class_( FT_Library library, \ + FT_Service_PsFontNameRec* clazz) \ + { \ + FT_UNUSED(library); \ + clazz->get_ps_font_name = get_ps_font_name_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /* */ + + +FT_END_HEADER + + +#endif /* __SVPOSTNM_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svpscmap.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svpscmap.h new file mode 100644 index 00000000..961030cc --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svpscmap.h @@ -0,0 +1,164 @@ +/***************************************************************************/ +/* */ +/* svpscmap.h */ +/* */ +/* The FreeType PostScript charmap service (specification). */ +/* */ +/* Copyright 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVPSCMAP_H__ +#define __SVPSCMAP_H__ + +#include FT_INTERNAL_OBJECTS_H + + +FT_BEGIN_HEADER + + +#define FT_SERVICE_ID_POSTSCRIPT_CMAPS "postscript-cmaps" + + + /* + * Adobe glyph name to unicode value. + */ + typedef FT_UInt32 + (*PS_Unicode_ValueFunc)( const char* glyph_name ); + + /* + * Macintosh name id to glyph name. NULL if invalid index. + */ + typedef const char* + (*PS_Macintosh_NameFunc)( FT_UInt name_index ); + + /* + * Adobe standard string ID to glyph name. NULL if invalid index. + */ + typedef const char* + (*PS_Adobe_Std_StringsFunc)( FT_UInt string_index ); + + + /* + * Simple unicode -> glyph index charmap built from font glyph names + * table. + */ + typedef struct PS_UniMap_ + { + FT_UInt32 unicode; /* bit 31 set: is glyph variant */ + FT_UInt glyph_index; + + } PS_UniMap; + + + typedef struct PS_UnicodesRec_* PS_Unicodes; + + typedef struct PS_UnicodesRec_ + { + FT_CMapRec cmap; + FT_UInt num_maps; + PS_UniMap* maps; + + } PS_UnicodesRec; + + + /* + * A function which returns a glyph name for a given index. Returns + * NULL if invalid index. + */ + typedef const char* + (*PS_GetGlyphNameFunc)( FT_Pointer data, + FT_UInt string_index ); + + /* + * A function used to release the glyph name returned by + * PS_GetGlyphNameFunc, when needed + */ + typedef void + (*PS_FreeGlyphNameFunc)( FT_Pointer data, + const char* name ); + + typedef FT_Error + (*PS_Unicodes_InitFunc)( FT_Memory memory, + PS_Unicodes unicodes, + FT_UInt num_glyphs, + PS_GetGlyphNameFunc get_glyph_name, + PS_FreeGlyphNameFunc free_glyph_name, + FT_Pointer glyph_data ); + + typedef FT_UInt + (*PS_Unicodes_CharIndexFunc)( PS_Unicodes unicodes, + FT_UInt32 unicode ); + + typedef FT_UInt32 + (*PS_Unicodes_CharNextFunc)( PS_Unicodes unicodes, + FT_UInt32 *unicode ); + + + FT_DEFINE_SERVICE( PsCMaps ) + { + PS_Unicode_ValueFunc unicode_value; + + PS_Unicodes_InitFunc unicodes_init; + PS_Unicodes_CharIndexFunc unicodes_char_index; + PS_Unicodes_CharNextFunc unicodes_char_next; + + PS_Macintosh_NameFunc macintosh_name; + PS_Adobe_Std_StringsFunc adobe_std_strings; + const unsigned short* adobe_std_encoding; + const unsigned short* adobe_expert_encoding; + }; + + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_SERVICE_PSCMAPSREC(class_, unicode_value_, unicodes_init_, \ + unicodes_char_index_, unicodes_char_next_, macintosh_name_, \ + adobe_std_strings_, adobe_std_encoding_, adobe_expert_encoding_) \ + static const FT_Service_PsCMapsRec class_ = \ + { \ + unicode_value_, unicodes_init_, \ + unicodes_char_index_, unicodes_char_next_, macintosh_name_, \ + adobe_std_strings_, adobe_std_encoding_, adobe_expert_encoding_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_SERVICE_PSCMAPSREC(class_, unicode_value_, unicodes_init_, \ + unicodes_char_index_, unicodes_char_next_, macintosh_name_, \ + adobe_std_strings_, adobe_std_encoding_, adobe_expert_encoding_) \ + void \ + FT_Init_Class_##class_( FT_Library library, \ + FT_Service_PsCMapsRec* clazz) \ + { \ + FT_UNUSED(library); \ + clazz->unicode_value = unicode_value_; \ + clazz->unicodes_init = unicodes_init_; \ + clazz->unicodes_char_index = unicodes_char_index_; \ + clazz->unicodes_char_next = unicodes_char_next_; \ + clazz->macintosh_name = macintosh_name_; \ + clazz->adobe_std_strings = adobe_std_strings_; \ + clazz->adobe_std_encoding = adobe_std_encoding_; \ + clazz->adobe_expert_encoding = adobe_expert_encoding_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /* */ + + +FT_END_HEADER + + +#endif /* __SVPSCMAP_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svpsinfo.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svpsinfo.h new file mode 100644 index 00000000..91ba91e5 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svpsinfo.h @@ -0,0 +1,92 @@ +/***************************************************************************/ +/* */ +/* svpsinfo.h */ +/* */ +/* The FreeType PostScript info service (specification). */ +/* */ +/* Copyright 2003, 2004, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVPSINFO_H__ +#define __SVPSINFO_H__ + +#include FT_INTERNAL_SERVICE_H +#include FT_INTERNAL_TYPE1_TYPES_H + + +FT_BEGIN_HEADER + + +#define FT_SERVICE_ID_POSTSCRIPT_INFO "postscript-info" + + + typedef FT_Error + (*PS_GetFontInfoFunc)( FT_Face face, + PS_FontInfoRec* afont_info ); + + typedef FT_Error + (*PS_GetFontExtraFunc)( FT_Face face, + PS_FontExtraRec* afont_extra ); + + typedef FT_Int + (*PS_HasGlyphNamesFunc)( FT_Face face ); + + typedef FT_Error + (*PS_GetFontPrivateFunc)( FT_Face face, + PS_PrivateRec* afont_private ); + + + FT_DEFINE_SERVICE( PsInfo ) + { + PS_GetFontInfoFunc ps_get_font_info; + PS_GetFontExtraFunc ps_get_font_extra; + PS_HasGlyphNamesFunc ps_has_glyph_names; + PS_GetFontPrivateFunc ps_get_font_private; + }; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_SERVICE_PSINFOREC(class_, get_font_info_, \ + ps_get_font_extra_, has_glyph_names_, get_font_private_) \ + static const FT_Service_PsInfoRec class_ = \ + { \ + get_font_info_, ps_get_font_extra_, has_glyph_names_, \ + get_font_private_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_SERVICE_PSINFOREC(class_, get_font_info_, \ + ps_get_font_extra_, has_glyph_names_, get_font_private_) \ + void \ + FT_Init_Class_##class_( FT_Library library, \ + FT_Service_PsInfoRec* clazz) \ + { \ + FT_UNUSED(library); \ + clazz->ps_get_font_info = get_font_info_; \ + clazz->ps_get_font_extra = ps_get_font_extra_; \ + clazz->ps_has_glyph_names = has_glyph_names_; \ + clazz->ps_get_font_private = get_font_private_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /* */ + + +FT_END_HEADER + + +#endif /* __SVPSINFO_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svsfnt.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svsfnt.h new file mode 100644 index 00000000..30bb1620 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svsfnt.h @@ -0,0 +1,102 @@ +/***************************************************************************/ +/* */ +/* svsfnt.h */ +/* */ +/* The FreeType SFNT table loading service (specification). */ +/* */ +/* Copyright 2003, 2004 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVSFNT_H__ +#define __SVSFNT_H__ + +#include FT_INTERNAL_SERVICE_H +#include FT_TRUETYPE_TABLES_H + + +FT_BEGIN_HEADER + + + /* + * SFNT table loading service. + */ + +#define FT_SERVICE_ID_SFNT_TABLE "sfnt-table" + + + /* + * Used to implement FT_Load_Sfnt_Table(). + */ + typedef FT_Error + (*FT_SFNT_TableLoadFunc)( FT_Face face, + FT_ULong tag, + FT_Long offset, + FT_Byte* buffer, + FT_ULong* length ); + + /* + * Used to implement FT_Get_Sfnt_Table(). + */ + typedef void* + (*FT_SFNT_TableGetFunc)( FT_Face face, + FT_Sfnt_Tag tag ); + + + /* + * Used to implement FT_Sfnt_Table_Info(). + */ + typedef FT_Error + (*FT_SFNT_TableInfoFunc)( FT_Face face, + FT_UInt idx, + FT_ULong *tag, + FT_ULong *offset, + FT_ULong *length ); + + + FT_DEFINE_SERVICE( SFNT_Table ) + { + FT_SFNT_TableLoadFunc load_table; + FT_SFNT_TableGetFunc get_table; + FT_SFNT_TableInfoFunc table_info; + }; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_SERVICE_SFNT_TABLEREC(class_, load_, get_, info_) \ + static const FT_Service_SFNT_TableRec class_ = \ + { \ + load_, get_, info_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_SERVICE_SFNT_TABLEREC(class_, load_, get_, info_) \ + void \ + FT_Init_Class_##class_( FT_Service_SFNT_TableRec* clazz ) \ + { \ + clazz->load_table = load_; \ + clazz->get_table = get_; \ + clazz->table_info = info_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /* */ + + +FT_END_HEADER + + +#endif /* __SVSFNT_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svttcmap.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svttcmap.h new file mode 100644 index 00000000..8af00351 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svttcmap.h @@ -0,0 +1,106 @@ +/***************************************************************************/ +/* */ +/* svttcmap.h */ +/* */ +/* The FreeType TrueType/sfnt cmap extra information service. */ +/* */ +/* Copyright 2003 by */ +/* Masatake YAMATO, Redhat K.K. */ +/* */ +/* Copyright 2003, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + +/* Development of this service is support of + Information-technology Promotion Agency, Japan. */ + +#ifndef __SVTTCMAP_H__ +#define __SVTTCMAP_H__ + +#include FT_INTERNAL_SERVICE_H +#include FT_TRUETYPE_TABLES_H + + +FT_BEGIN_HEADER + + +#define FT_SERVICE_ID_TT_CMAP "tt-cmaps" + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_CMapInfo */ + /* */ + /* <Description> */ + /* A structure used to store TrueType/sfnt specific cmap information */ + /* which is not covered by the generic @FT_CharMap structure. This */ + /* structure can be accessed with the @FT_Get_TT_CMap_Info function. */ + /* */ + /* <Fields> */ + /* language :: */ + /* The language ID used in Mac fonts. Definitions of values are in */ + /* freetype/ttnameid.h. */ + /* */ + /* format :: */ + /* The cmap format. OpenType 1.5 defines the formats 0 (byte */ + /* encoding table), 2~(high-byte mapping through table), 4~(segment */ + /* mapping to delta values), 6~(trimmed table mapping), 8~(mixed */ + /* 16-bit and 32-bit coverage), 10~(trimmed array), 12~(segmented */ + /* coverage), and 14 (Unicode Variation Sequences). */ + /* */ + typedef struct TT_CMapInfo_ + { + FT_ULong language; + FT_Long format; + + } TT_CMapInfo; + + + typedef FT_Error + (*TT_CMap_Info_GetFunc)( FT_CharMap charmap, + TT_CMapInfo *cmap_info ); + + + FT_DEFINE_SERVICE( TTCMaps ) + { + TT_CMap_Info_GetFunc get_cmap_info; + }; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_SERVICE_TTCMAPSREC(class_, get_cmap_info_) \ + static const FT_Service_TTCMapsRec class_ = \ + { \ + get_cmap_info_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_SERVICE_TTCMAPSREC(class_, get_cmap_info_) \ + void \ + FT_Init_Class_##class_( FT_Library library, \ + FT_Service_TTCMapsRec* clazz) \ + { \ + FT_UNUSED(library); \ + clazz->get_cmap_info = get_cmap_info_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /* */ + + +FT_END_HEADER + +#endif /* __SVTTCMAP_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svtteng.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svtteng.h new file mode 100644 index 00000000..58e02a6f --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svtteng.h @@ -0,0 +1,53 @@ +/***************************************************************************/ +/* */ +/* svtteng.h */ +/* */ +/* The FreeType TrueType engine query service (specification). */ +/* */ +/* Copyright 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVTTENG_H__ +#define __SVTTENG_H__ + +#include FT_INTERNAL_SERVICE_H +#include FT_MODULE_H + + +FT_BEGIN_HEADER + + + /* + * SFNT table loading service. + */ + +#define FT_SERVICE_ID_TRUETYPE_ENGINE "truetype-engine" + + /* + * Used to implement FT_Get_TrueType_Engine_Type + */ + + FT_DEFINE_SERVICE( TrueTypeEngine ) + { + FT_TrueTypeEngineType engine_type; + }; + + /* */ + + +FT_END_HEADER + + +#endif /* __SVTTENG_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svttglyf.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svttglyf.h new file mode 100644 index 00000000..ab2dc9a9 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svttglyf.h @@ -0,0 +1,67 @@ +/***************************************************************************/ +/* */ +/* svttglyf.h */ +/* */ +/* The FreeType TrueType glyph service. */ +/* */ +/* Copyright 2007 by David Turner. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + +#ifndef __SVTTGLYF_H__ +#define __SVTTGLYF_H__ + +#include FT_INTERNAL_SERVICE_H +#include FT_TRUETYPE_TABLES_H + + +FT_BEGIN_HEADER + + +#define FT_SERVICE_ID_TT_GLYF "tt-glyf" + + + typedef FT_ULong + (*TT_Glyf_GetLocationFunc)( FT_Face face, + FT_UInt gindex, + FT_ULong *psize ); + + FT_DEFINE_SERVICE( TTGlyf ) + { + TT_Glyf_GetLocationFunc get_location; + }; + +#ifndef FT_CONFIG_OPTION_PIC + +#define FT_DEFINE_SERVICE_TTGLYFREC(class_, get_location_ ) \ + static const FT_Service_TTGlyfRec class_ = \ + { \ + get_location_ \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#define FT_DEFINE_SERVICE_TTGLYFREC(class_, get_location_ ) \ + void \ + FT_Init_Class_##class_( FT_Service_TTGlyfRec* clazz ) \ + { \ + clazz->get_location = get_location_; \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + + /* */ + + +FT_END_HEADER + +#endif /* __SVTTGLYF_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svwinfnt.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svwinfnt.h new file mode 100644 index 00000000..57f7765d --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svwinfnt.h @@ -0,0 +1,50 @@ +/***************************************************************************/ +/* */ +/* svwinfnt.h */ +/* */ +/* The FreeType Windows FNT/FONT service (specification). */ +/* */ +/* Copyright 2003 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVWINFNT_H__ +#define __SVWINFNT_H__ + +#include FT_INTERNAL_SERVICE_H +#include FT_WINFONTS_H + + +FT_BEGIN_HEADER + + +#define FT_SERVICE_ID_WINFNT "winfonts" + + typedef FT_Error + (*FT_WinFnt_GetHeaderFunc)( FT_Face face, + FT_WinFNT_HeaderRec *aheader ); + + + FT_DEFINE_SERVICE( WinFnt ) + { + FT_WinFnt_GetHeaderFunc get_header; + }; + + /* */ + + +FT_END_HEADER + + +#endif /* __SVWINFNT_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/services/svxf86nm.h b/extlibs/headers/libfreetype/android/freetype/internal/services/svxf86nm.h new file mode 100644 index 00000000..ca5d884a --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/services/svxf86nm.h @@ -0,0 +1,55 @@ +/***************************************************************************/ +/* */ +/* svxf86nm.h */ +/* */ +/* The FreeType XFree86 services (specification only). */ +/* */ +/* Copyright 2003 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SVXF86NM_H__ +#define __SVXF86NM_H__ + +#include FT_INTERNAL_SERVICE_H + + +FT_BEGIN_HEADER + + + /* + * A trivial service used to return the name of a face's font driver, + * according to the XFree86 nomenclature. Note that the service data + * is a simple constant string pointer. + */ + +#define FT_SERVICE_ID_XF86_NAME "xf86-driver-name" + +#define FT_XF86_FORMAT_TRUETYPE "TrueType" +#define FT_XF86_FORMAT_TYPE_1 "Type 1" +#define FT_XF86_FORMAT_BDF "BDF" +#define FT_XF86_FORMAT_PCF "PCF" +#define FT_XF86_FORMAT_TYPE_42 "Type 42" +#define FT_XF86_FORMAT_CID "CID Type 1" +#define FT_XF86_FORMAT_CFF "CFF" +#define FT_XF86_FORMAT_PFR "PFR" +#define FT_XF86_FORMAT_WINFNT "Windows FNT" + + /* */ + + +FT_END_HEADER + + +#endif /* __SVXF86NM_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/sfnt.h b/extlibs/headers/libfreetype/android/freetype/internal/sfnt.h new file mode 100644 index 00000000..6326debd --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/sfnt.h @@ -0,0 +1,897 @@ +/***************************************************************************/ +/* */ +/* sfnt.h */ +/* */ +/* High-level `sfnt' driver interface (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __SFNT_H__ +#define __SFNT_H__ + + +#include <ft2build.h> +#include FT_INTERNAL_DRIVER_H +#include FT_INTERNAL_TRUETYPE_TYPES_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Init_Face_Func */ + /* */ + /* <Description> */ + /* First part of the SFNT face object initialization. This finds */ + /* the face in a SFNT file or collection, and load its format tag in */ + /* face->format_tag. */ + /* */ + /* <Input> */ + /* stream :: The input stream. */ + /* */ + /* face :: A handle to the target face object. */ + /* */ + /* face_index :: The index of the TrueType font, if we are opening a */ + /* collection. */ + /* */ + /* num_params :: The number of additional parameters. */ + /* */ + /* params :: Optional additional parameters. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The stream cursor must be at the font file's origin. */ + /* */ + /* This function recognizes fonts embedded in a `TrueType */ + /* collection'. */ + /* */ + /* Once the format tag has been validated by the font driver, it */ + /* should then call the TT_Load_Face_Func() callback to read the rest */ + /* of the SFNT tables in the object. */ + /* */ + typedef FT_Error + (*TT_Init_Face_Func)( FT_Stream stream, + TT_Face face, + FT_Int face_index, + FT_Int num_params, + FT_Parameter* params ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Load_Face_Func */ + /* */ + /* <Description> */ + /* Second part of the SFNT face object initialization. This loads */ + /* the common SFNT tables (head, OS/2, maxp, metrics, etc.) in the */ + /* face object. */ + /* */ + /* <Input> */ + /* stream :: The input stream. */ + /* */ + /* face :: A handle to the target face object. */ + /* */ + /* face_index :: The index of the TrueType font, if we are opening a */ + /* collection. */ + /* */ + /* num_params :: The number of additional parameters. */ + /* */ + /* params :: Optional additional parameters. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* This function must be called after TT_Init_Face_Func(). */ + /* */ + typedef FT_Error + (*TT_Load_Face_Func)( FT_Stream stream, + TT_Face face, + FT_Int face_index, + FT_Int num_params, + FT_Parameter* params ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Done_Face_Func */ + /* */ + /* <Description> */ + /* A callback used to delete the common SFNT data from a face. */ + /* */ + /* <Input> */ + /* face :: A handle to the target face object. */ + /* */ + /* <Note> */ + /* This function does NOT destroy the face object. */ + /* */ + typedef void + (*TT_Done_Face_Func)( TT_Face face ); + + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Load_SFNT_HeaderRec_Func */ + /* */ + /* <Description> */ + /* Loads the header of a SFNT font file. Supports collections. */ + /* */ + /* <Input> */ + /* face :: A handle to the target face object. */ + /* */ + /* stream :: The input stream. */ + /* */ + /* face_index :: The index of the TrueType font, if we are opening a */ + /* collection. */ + /* */ + /* <Output> */ + /* sfnt :: The SFNT header. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The stream cursor must be at the font file's origin. */ + /* */ + /* This function recognizes fonts embedded in a `TrueType */ + /* collection'. */ + /* */ + /* This function checks that the header is valid by looking at the */ + /* values of `search_range', `entry_selector', and `range_shift'. */ + /* */ + typedef FT_Error + (*TT_Load_SFNT_HeaderRec_Func)( TT_Face face, + FT_Stream stream, + FT_Long face_index, + SFNT_Header sfnt ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Load_Directory_Func */ + /* */ + /* <Description> */ + /* Loads the table directory into a face object. */ + /* */ + /* <Input> */ + /* face :: A handle to the target face object. */ + /* */ + /* stream :: The input stream. */ + /* */ + /* sfnt :: The SFNT header. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The stream cursor must be on the first byte after the 4-byte font */ + /* format tag. This is the case just after a call to */ + /* TT_Load_Format_Tag(). */ + /* */ + typedef FT_Error + (*TT_Load_Directory_Func)( TT_Face face, + FT_Stream stream, + SFNT_Header sfnt ); + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Load_Any_Func */ + /* */ + /* <Description> */ + /* Load any font table into client memory. */ + /* */ + /* <Input> */ + /* face :: The face object to look for. */ + /* */ + /* tag :: The tag of table to load. Use the value 0 if you want */ + /* to access the whole font file, else set this parameter */ + /* to a valid TrueType table tag that you can forge with */ + /* the MAKE_TT_TAG macro. */ + /* */ + /* offset :: The starting offset in the table (or the file if */ + /* tag == 0). */ + /* */ + /* length :: The address of the decision variable: */ + /* */ + /* If length == NULL: */ + /* Loads the whole table. Returns an error if */ + /* `offset' == 0! */ + /* */ + /* If *length == 0: */ + /* Exits immediately; returning the length of the given */ + /* table or of the font file, depending on the value of */ + /* `tag'. */ + /* */ + /* If *length != 0: */ + /* Loads the next `length' bytes of table or font, */ + /* starting at offset `offset' (in table or font too). */ + /* */ + /* <Output> */ + /* buffer :: The address of target buffer. */ + /* */ + /* <Return> */ + /* TrueType error code. 0 means success. */ + /* */ + typedef FT_Error + (*TT_Load_Any_Func)( TT_Face face, + FT_ULong tag, + FT_Long offset, + FT_Byte *buffer, + FT_ULong* length ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Find_SBit_Image_Func */ + /* */ + /* <Description> */ + /* Check whether an embedded bitmap (an `sbit') exists for a given */ + /* glyph, at a given strike. */ + /* */ + /* <Input> */ + /* face :: The target face object. */ + /* */ + /* glyph_index :: The glyph index. */ + /* */ + /* strike_index :: The current strike index. */ + /* */ + /* <Output> */ + /* arange :: The SBit range containing the glyph index. */ + /* */ + /* astrike :: The SBit strike containing the glyph index. */ + /* */ + /* aglyph_offset :: The offset of the glyph data in `EBDT' table. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. Returns */ + /* SFNT_Err_Invalid_Argument if no sbit exists for the requested */ + /* glyph. */ + /* */ + typedef FT_Error + (*TT_Find_SBit_Image_Func)( TT_Face face, + FT_UInt glyph_index, + FT_ULong strike_index, + TT_SBit_Range *arange, + TT_SBit_Strike *astrike, + FT_ULong *aglyph_offset ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Load_SBit_Metrics_Func */ + /* */ + /* <Description> */ + /* Get the big metrics for a given embedded bitmap. */ + /* */ + /* <Input> */ + /* stream :: The input stream. */ + /* */ + /* range :: The SBit range containing the glyph. */ + /* */ + /* <Output> */ + /* big_metrics :: A big SBit metrics structure for the glyph. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The stream cursor must be positioned at the glyph's offset within */ + /* the `EBDT' table before the call. */ + /* */ + /* If the image format uses variable metrics, the stream cursor is */ + /* positioned just after the metrics header in the `EBDT' table on */ + /* function exit. */ + /* */ + typedef FT_Error + (*TT_Load_SBit_Metrics_Func)( FT_Stream stream, + TT_SBit_Range range, + TT_SBit_Metrics metrics ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Load_SBit_Image_Func */ + /* */ + /* <Description> */ + /* Load a given glyph sbit image from the font resource. This also */ + /* returns its metrics. */ + /* */ + /* <Input> */ + /* face :: */ + /* The target face object. */ + /* */ + /* strike_index :: */ + /* The strike index. */ + /* */ + /* glyph_index :: */ + /* The current glyph index. */ + /* */ + /* load_flags :: */ + /* The current load flags. */ + /* */ + /* stream :: */ + /* The input stream. */ + /* */ + /* <Output> */ + /* amap :: */ + /* The target pixmap. */ + /* */ + /* ametrics :: */ + /* A big sbit metrics structure for the glyph image. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. Returns an error if no */ + /* glyph sbit exists for the index. */ + /* */ + /* <Note> */ + /* The `map.buffer' field is always freed before the glyph is loaded. */ + /* */ + typedef FT_Error + (*TT_Load_SBit_Image_Func)( TT_Face face, + FT_ULong strike_index, + FT_UInt glyph_index, + FT_UInt load_flags, + FT_Stream stream, + FT_Bitmap *amap, + TT_SBit_MetricsRec *ametrics ); + + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Set_SBit_Strike_OldFunc */ + /* */ + /* <Description> */ + /* Select an sbit strike for a given size request. */ + /* */ + /* <Input> */ + /* face :: The target face object. */ + /* */ + /* req :: The size request. */ + /* */ + /* <Output> */ + /* astrike_index :: The index of the sbit strike. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. Returns an error if no */ + /* sbit strike exists for the selected ppem values. */ + /* */ + typedef FT_Error + (*TT_Set_SBit_Strike_OldFunc)( TT_Face face, + FT_UInt x_ppem, + FT_UInt y_ppem, + FT_ULong* astrike_index ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_CharMap_Load_Func */ + /* */ + /* <Description> */ + /* Loads a given TrueType character map into memory. */ + /* */ + /* <Input> */ + /* face :: A handle to the parent face object. */ + /* */ + /* stream :: A handle to the current stream object. */ + /* */ + /* <InOut> */ + /* cmap :: A pointer to a cmap object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The function assumes that the stream is already in use (i.e., */ + /* opened). In case of error, all partially allocated tables are */ + /* released. */ + /* */ + typedef FT_Error + (*TT_CharMap_Load_Func)( TT_Face face, + void* cmap, + FT_Stream input ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_CharMap_Free_Func */ + /* */ + /* <Description> */ + /* Destroys a character mapping table. */ + /* */ + /* <Input> */ + /* face :: A handle to the parent face object. */ + /* */ + /* cmap :: A handle to a cmap object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + typedef FT_Error + (*TT_CharMap_Free_Func)( TT_Face face, + void* cmap ); + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Set_SBit_Strike_Func */ + /* */ + /* <Description> */ + /* Select an sbit strike for a given size request. */ + /* */ + /* <Input> */ + /* face :: The target face object. */ + /* */ + /* req :: The size request. */ + /* */ + /* <Output> */ + /* astrike_index :: The index of the sbit strike. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. Returns an error if no */ + /* sbit strike exists for the selected ppem values. */ + /* */ + typedef FT_Error + (*TT_Set_SBit_Strike_Func)( TT_Face face, + FT_Size_Request req, + FT_ULong* astrike_index ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Load_Strike_Metrics_Func */ + /* */ + /* <Description> */ + /* Load the metrics of a given strike. */ + /* */ + /* <Input> */ + /* face :: The target face object. */ + /* */ + /* strike_index :: The strike index. */ + /* */ + /* <Output> */ + /* metrics :: the metrics of the strike. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. Returns an error if no */ + /* such sbit strike exists. */ + /* */ + typedef FT_Error + (*TT_Load_Strike_Metrics_Func)( TT_Face face, + FT_ULong strike_index, + FT_Size_Metrics* metrics ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Get_PS_Name_Func */ + /* */ + /* <Description> */ + /* Get the PostScript glyph name of a glyph. */ + /* */ + /* <Input> */ + /* idx :: The glyph index. */ + /* */ + /* PSname :: The address of a string pointer. Will be NULL in case */ + /* of error, otherwise it is a pointer to the glyph name. */ + /* */ + /* You must not modify the returned string! */ + /* */ + /* <Output> */ + /* FreeType error code. 0 means success. */ + /* */ + typedef FT_Error + (*TT_Get_PS_Name_Func)( TT_Face face, + FT_UInt idx, + FT_String** PSname ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Load_Metrics_Func */ + /* */ + /* <Description> */ + /* Load a metrics table, which is a table with a horizontal and a */ + /* vertical version. */ + /* */ + /* <Input> */ + /* face :: A handle to the target face object. */ + /* */ + /* stream :: The input stream. */ + /* */ + /* vertical :: A boolean flag. If set, load the vertical one. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + typedef FT_Error + (*TT_Load_Metrics_Func)( TT_Face face, + FT_Stream stream, + FT_Bool vertical ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Get_Metrics_Func */ + /* */ + /* <Description> */ + /* Load the horizontal or vertical header in a face object. */ + /* */ + /* <Input> */ + /* face :: A handle to the target face object. */ + /* */ + /* stream :: The input stream. */ + /* */ + /* vertical :: A boolean flag. If set, load vertical metrics. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + typedef FT_Error + (*TT_Get_Metrics_Func)( TT_Face face, + FT_Bool vertical, + FT_UInt gindex, + FT_Short* abearing, + FT_UShort* aadvance ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Load_Table_Func */ + /* */ + /* <Description> */ + /* Load a given TrueType table. */ + /* */ + /* <Input> */ + /* face :: A handle to the target face object. */ + /* */ + /* stream :: The input stream. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The function uses `face->goto_table' to seek the stream to the */ + /* start of the table, except while loading the font directory. */ + /* */ + typedef FT_Error + (*TT_Load_Table_Func)( TT_Face face, + FT_Stream stream ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Free_Table_Func */ + /* */ + /* <Description> */ + /* Free a given TrueType table. */ + /* */ + /* <Input> */ + /* face :: A handle to the target face object. */ + /* */ + typedef void + (*TT_Free_Table_Func)( TT_Face face ); + + + /* + * @functype: + * TT_Face_GetKerningFunc + * + * @description: + * Return the horizontal kerning value between two glyphs. + * + * @input: + * face :: A handle to the source face object. + * left_glyph :: The left glyph index. + * right_glyph :: The right glyph index. + * + * @return: + * The kerning value in font units. + */ + typedef FT_Int + (*TT_Face_GetKerningFunc)( TT_Face face, + FT_UInt left_glyph, + FT_UInt right_glyph ); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* SFNT_Interface */ + /* */ + /* <Description> */ + /* This structure holds pointers to the functions used to load and */ + /* free the basic tables that are required in a `sfnt' font file. */ + /* */ + /* <Fields> */ + /* Check the various xxx_Func() descriptions for details. */ + /* */ + typedef struct SFNT_Interface_ + { + TT_Loader_GotoTableFunc goto_table; + + TT_Init_Face_Func init_face; + TT_Load_Face_Func load_face; + TT_Done_Face_Func done_face; + FT_Module_Requester get_interface; + + TT_Load_Any_Func load_any; + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + TT_Load_SFNT_HeaderRec_Func load_sfnt_header; + TT_Load_Directory_Func load_directory; +#endif + + /* these functions are called by `load_face' but they can also */ + /* be called from external modules, if there is a need to do so */ + TT_Load_Table_Func load_head; + TT_Load_Metrics_Func load_hhea; + TT_Load_Table_Func load_cmap; + TT_Load_Table_Func load_maxp; + TT_Load_Table_Func load_os2; + TT_Load_Table_Func load_post; + + TT_Load_Table_Func load_name; + TT_Free_Table_Func free_name; + + /* optional tables */ +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + TT_Load_Table_Func load_hdmx_stub; + TT_Free_Table_Func free_hdmx_stub; +#endif + + /* this field was called `load_kerning' up to version 2.1.10 */ + TT_Load_Table_Func load_kern; + + TT_Load_Table_Func load_gasp; + TT_Load_Table_Func load_pclt; + + /* see `ttload.h'; this field was called `load_bitmap_header' up to */ + /* version 2.1.10 */ + TT_Load_Table_Func load_bhed; + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /* see `ttsbit.h' */ + TT_Set_SBit_Strike_OldFunc set_sbit_strike_stub; + TT_Load_Table_Func load_sbits_stub; + + /* + * The following two fields appeared in version 2.1.8, and were placed + * between `load_sbits' and `load_sbit_image'. We support them as a + * special exception since they are used by Xfont library within the + * X.Org xserver, and because the probability that other rogue clients + * use the other version 2.1.7 fields below is _extremely_ low. + * + * Note that this forces us to disable an interesting memory-saving + * optimization though... + */ + + TT_Find_SBit_Image_Func find_sbit_image; + TT_Load_SBit_Metrics_Func load_sbit_metrics; + +#endif + + TT_Load_SBit_Image_Func load_sbit_image; + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + TT_Free_Table_Func free_sbits_stub; +#endif + + /* see `ttpost.h' */ + TT_Get_PS_Name_Func get_psname; + TT_Free_Table_Func free_psnames; + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + TT_CharMap_Load_Func load_charmap_stub; + TT_CharMap_Free_Func free_charmap_stub; +#endif + + /* starting here, the structure differs from version 2.1.7 */ + + /* this field was introduced in version 2.1.8, named `get_psname' */ + TT_Face_GetKerningFunc get_kerning; + + /* new elements introduced after version 2.1.10 */ + + /* load the font directory, i.e., the offset table and */ + /* the table directory */ + TT_Load_Table_Func load_font_dir; + TT_Load_Metrics_Func load_hmtx; + + TT_Load_Table_Func load_eblc; + TT_Free_Table_Func free_eblc; + + TT_Set_SBit_Strike_Func set_sbit_strike; + TT_Load_Strike_Metrics_Func load_strike_metrics; + + TT_Get_Metrics_Func get_metrics; + + } SFNT_Interface; + + + /* transitional */ + typedef SFNT_Interface* SFNT_Service; + +#ifndef FT_CONFIG_OPTION_PIC + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS +#define FT_DEFINE_DRIVERS_OLD_INTERNAL(a) \ + a, +#else + #define FT_DEFINE_DRIVERS_OLD_INTERNAL(a) +#endif +#define FT_INTERNAL(a) \ + a, + +#define FT_DEFINE_SFNT_INTERFACE(class_, \ + goto_table_, init_face_, load_face_, done_face_, get_interface_, \ + load_any_, load_sfnt_header_, load_directory_, load_head_, \ + load_hhea_, load_cmap_, load_maxp_, load_os2_, load_post_, \ + load_name_, free_name_, load_hdmx_stub_, free_hdmx_stub_, \ + load_kern_, load_gasp_, load_pclt_, load_bhed_, \ + set_sbit_strike_stub_, load_sbits_stub_, find_sbit_image_, \ + load_sbit_metrics_, load_sbit_image_, free_sbits_stub_, \ + get_psname_, free_psnames_, load_charmap_stub_, free_charmap_stub_, \ + get_kerning_, load_font_dir_, load_hmtx_, load_eblc_, free_eblc_, \ + set_sbit_strike_, load_strike_metrics_, get_metrics_ ) \ + static const SFNT_Interface class_ = \ + { \ + FT_INTERNAL(goto_table_) \ + FT_INTERNAL(init_face_) \ + FT_INTERNAL(load_face_) \ + FT_INTERNAL(done_face_) \ + FT_INTERNAL(get_interface_) \ + FT_INTERNAL(load_any_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_sfnt_header_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_directory_) \ + FT_INTERNAL(load_head_) \ + FT_INTERNAL(load_hhea_) \ + FT_INTERNAL(load_cmap_) \ + FT_INTERNAL(load_maxp_) \ + FT_INTERNAL(load_os2_) \ + FT_INTERNAL(load_post_) \ + FT_INTERNAL(load_name_) \ + FT_INTERNAL(free_name_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_hdmx_stub_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(free_hdmx_stub_) \ + FT_INTERNAL(load_kern_) \ + FT_INTERNAL(load_gasp_) \ + FT_INTERNAL(load_pclt_) \ + FT_INTERNAL(load_bhed_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(set_sbit_strike_stub_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_sbits_stub_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(find_sbit_image_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_sbit_metrics_) \ + FT_INTERNAL(load_sbit_image_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(free_sbits_stub_) \ + FT_INTERNAL(get_psname_) \ + FT_INTERNAL(free_psnames_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_charmap_stub_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(free_charmap_stub_) \ + FT_INTERNAL(get_kerning_) \ + FT_INTERNAL(load_font_dir_) \ + FT_INTERNAL(load_hmtx_) \ + FT_INTERNAL(load_eblc_) \ + FT_INTERNAL(free_eblc_) \ + FT_INTERNAL(set_sbit_strike_) \ + FT_INTERNAL(load_strike_metrics_) \ + FT_INTERNAL(get_metrics_) \ + }; + +#else /* FT_CONFIG_OPTION_PIC */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS +#define FT_DEFINE_DRIVERS_OLD_INTERNAL(a, a_) \ + clazz->a = a_; +#else + #define FT_DEFINE_DRIVERS_OLD_INTERNAL(a, a_) +#endif +#define FT_INTERNAL(a, a_) \ + clazz->a = a_; + +#define FT_DEFINE_SFNT_INTERFACE(class_, \ + goto_table_, init_face_, load_face_, done_face_, get_interface_, \ + load_any_, load_sfnt_header_, load_directory_, load_head_, \ + load_hhea_, load_cmap_, load_maxp_, load_os2_, load_post_, \ + load_name_, free_name_, load_hdmx_stub_, free_hdmx_stub_, \ + load_kern_, load_gasp_, load_pclt_, load_bhed_, \ + set_sbit_strike_stub_, load_sbits_stub_, find_sbit_image_, \ + load_sbit_metrics_, load_sbit_image_, free_sbits_stub_, \ + get_psname_, free_psnames_, load_charmap_stub_, free_charmap_stub_, \ + get_kerning_, load_font_dir_, load_hmtx_, load_eblc_, free_eblc_, \ + set_sbit_strike_, load_strike_metrics_, get_metrics_ ) \ + void \ + FT_Init_Class_##class_( FT_Library library, SFNT_Interface* clazz ) \ + { \ + FT_UNUSED(library); \ + FT_INTERNAL(goto_table,goto_table_) \ + FT_INTERNAL(init_face,init_face_) \ + FT_INTERNAL(load_face,load_face_) \ + FT_INTERNAL(done_face,done_face_) \ + FT_INTERNAL(get_interface,get_interface_) \ + FT_INTERNAL(load_any,load_any_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_sfnt_header,load_sfnt_header_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_directory,load_directory_) \ + FT_INTERNAL(load_head,load_head_) \ + FT_INTERNAL(load_hhea,load_hhea_) \ + FT_INTERNAL(load_cmap,load_cmap_) \ + FT_INTERNAL(load_maxp,load_maxp_) \ + FT_INTERNAL(load_os2,load_os2_) \ + FT_INTERNAL(load_post,load_post_) \ + FT_INTERNAL(load_name,load_name_) \ + FT_INTERNAL(free_name,free_name_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_hdmx_stub,load_hdmx_stub_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(free_hdmx_stub,free_hdmx_stub_) \ + FT_INTERNAL(load_kern,load_kern_) \ + FT_INTERNAL(load_gasp,load_gasp_) \ + FT_INTERNAL(load_pclt,load_pclt_) \ + FT_INTERNAL(load_bhed,load_bhed_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(set_sbit_strike_stub,set_sbit_strike_stub_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_sbits_stub,load_sbits_stub_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(find_sbit_image,find_sbit_image_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_sbit_metrics,load_sbit_metrics_) \ + FT_INTERNAL(load_sbit_image,load_sbit_image_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(free_sbits_stub,free_sbits_stub_) \ + FT_INTERNAL(get_psname,get_psname_) \ + FT_INTERNAL(free_psnames,free_psnames_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(load_charmap_stub,load_charmap_stub_) \ + FT_DEFINE_DRIVERS_OLD_INTERNAL(free_charmap_stub,free_charmap_stub_) \ + FT_INTERNAL(get_kerning,get_kerning_) \ + FT_INTERNAL(load_font_dir,load_font_dir_) \ + FT_INTERNAL(load_hmtx,load_hmtx_) \ + FT_INTERNAL(load_eblc,load_eblc_) \ + FT_INTERNAL(free_eblc,free_eblc_) \ + FT_INTERNAL(set_sbit_strike,set_sbit_strike_) \ + FT_INTERNAL(load_strike_metrics,load_strike_metrics_) \ + FT_INTERNAL(get_metrics,get_metrics_) \ + } + +#endif /* FT_CONFIG_OPTION_PIC */ + +FT_END_HEADER + +#endif /* __SFNT_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/t1types.h b/extlibs/headers/libfreetype/android/freetype/internal/t1types.h new file mode 100644 index 00000000..5f730637 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/t1types.h @@ -0,0 +1,270 @@ +/***************************************************************************/ +/* */ +/* t1types.h */ +/* */ +/* Basic Type1/Type2 type definitions and interface (specification */ +/* only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2006, 2008, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __T1TYPES_H__ +#define __T1TYPES_H__ + + +#include <ft2build.h> +#include FT_TYPE1_TABLES_H +#include FT_INTERNAL_POSTSCRIPT_HINTS_H +#include FT_INTERNAL_SERVICE_H +#include FT_SERVICE_POSTSCRIPT_CMAPS_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*** ***/ + /*** ***/ + /*** REQUIRED TYPE1/TYPE2 TABLES DEFINITIONS ***/ + /*** ***/ + /*** ***/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* T1_EncodingRec */ + /* */ + /* <Description> */ + /* A structure modeling a custom encoding. */ + /* */ + /* <Fields> */ + /* num_chars :: The number of character codes in the encoding. */ + /* Usually 256. */ + /* */ + /* code_first :: The lowest valid character code in the encoding. */ + /* */ + /* code_last :: The highest valid character code in the encoding */ + /* + 1. When equal to code_first there are no valid */ + /* character codes. */ + /* */ + /* char_index :: An array of corresponding glyph indices. */ + /* */ + /* char_name :: An array of corresponding glyph names. */ + /* */ + typedef struct T1_EncodingRecRec_ + { + FT_Int num_chars; + FT_Int code_first; + FT_Int code_last; + + FT_UShort* char_index; + FT_String** char_name; + + } T1_EncodingRec, *T1_Encoding; + + + typedef enum T1_EncodingType_ + { + T1_ENCODING_TYPE_NONE = 0, + T1_ENCODING_TYPE_ARRAY, + T1_ENCODING_TYPE_STANDARD, + T1_ENCODING_TYPE_ISOLATIN1, + T1_ENCODING_TYPE_EXPERT + + } T1_EncodingType; + + + /* used to hold extra data of PS_FontInfoRec that + * cannot be stored in the publicly defined structure. + * + * Note these can't be blended with multiple-masters. + */ + typedef struct PS_FontExtraRec_ + { + FT_UShort fs_type; + + } PS_FontExtraRec; + + + typedef struct T1_FontRec_ + { + PS_FontInfoRec font_info; /* font info dictionary */ + PS_FontExtraRec font_extra; /* font info extra fields */ + PS_PrivateRec private_dict; /* private dictionary */ + FT_String* font_name; /* top-level dictionary */ + + T1_EncodingType encoding_type; + T1_EncodingRec encoding; + + FT_Byte* subrs_block; + FT_Byte* charstrings_block; + FT_Byte* glyph_names_block; + + FT_Int num_subrs; + FT_Byte** subrs; + FT_PtrDist* subrs_len; + + FT_Int num_glyphs; + FT_String** glyph_names; /* array of glyph names */ + FT_Byte** charstrings; /* array of glyph charstrings */ + FT_PtrDist* charstrings_len; + + FT_Byte paint_type; + FT_Byte font_type; + FT_Matrix font_matrix; + FT_Vector font_offset; + FT_BBox font_bbox; + FT_Long font_id; + + FT_Fixed stroke_width; + + } T1_FontRec, *T1_Font; + + + typedef struct CID_SubrsRec_ + { + FT_UInt num_subrs; + FT_Byte** code; + + } CID_SubrsRec, *CID_Subrs; + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*** ***/ + /*** ***/ + /*** AFM FONT INFORMATION STRUCTURES ***/ + /*** ***/ + /*** ***/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + typedef struct AFM_TrackKernRec_ + { + FT_Int degree; + FT_Fixed min_ptsize; + FT_Fixed min_kern; + FT_Fixed max_ptsize; + FT_Fixed max_kern; + + } AFM_TrackKernRec, *AFM_TrackKern; + + typedef struct AFM_KernPairRec_ + { + FT_Int index1; + FT_Int index2; + FT_Int x; + FT_Int y; + + } AFM_KernPairRec, *AFM_KernPair; + + typedef struct AFM_FontInfoRec_ + { + FT_Bool IsCIDFont; + FT_BBox FontBBox; + FT_Fixed Ascender; + FT_Fixed Descender; + AFM_TrackKern TrackKerns; /* free if non-NULL */ + FT_Int NumTrackKern; + AFM_KernPair KernPairs; /* free if non-NULL */ + FT_Int NumKernPair; + + } AFM_FontInfoRec, *AFM_FontInfo; + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*** ***/ + /*** ***/ + /*** ORIGINAL T1_FACE CLASS DEFINITION ***/ + /*** ***/ + /*** ***/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + typedef struct T1_FaceRec_* T1_Face; + typedef struct CID_FaceRec_* CID_Face; + + + typedef struct T1_FaceRec_ + { + FT_FaceRec root; + T1_FontRec type1; + const void* psnames; + const void* psaux; + const void* afm_data; + FT_CharMapRec charmaprecs[2]; + FT_CharMap charmaps[2]; + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + PS_Unicodes unicode_map; +#endif + + /* support for Multiple Masters fonts */ + PS_Blend blend; + + /* undocumented, optional: indices of subroutines that express */ + /* the NormalizeDesignVector and the ConvertDesignVector procedure, */ + /* respectively, as Type 2 charstrings; -1 if keywords not present */ + FT_Int ndv_idx; + FT_Int cdv_idx; + + /* undocumented, optional: has the same meaning as len_buildchar */ + /* for Type 2 fonts; manipulated by othersubrs 19, 24, and 25 */ + FT_UInt len_buildchar; + FT_Long* buildchar; + + /* since version 2.1 - interface to PostScript hinter */ + const void* pshinter; + + } T1_FaceRec; + + + typedef struct CID_FaceRec_ + { + FT_FaceRec root; + void* psnames; + void* psaux; + CID_FaceInfoRec cid; + PS_FontExtraRec font_extra; +#if 0 + void* afm_data; +#endif + CID_Subrs subrs; + + /* since version 2.1 - interface to PostScript hinter */ + void* pshinter; + + /* since version 2.1.8, but was originally positioned after `afm_data' */ + FT_Byte* binary_data; /* used if hex data has been converted */ + FT_Stream cid_stream; + + } CID_FaceRec; + + +FT_END_HEADER + +#endif /* __T1TYPES_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/internal/tttypes.h b/extlibs/headers/libfreetype/android/freetype/internal/tttypes.h new file mode 100644 index 00000000..acbb863b --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/internal/tttypes.h @@ -0,0 +1,1543 @@ +/***************************************************************************/ +/* */ +/* tttypes.h */ +/* */ +/* Basic SFNT/TrueType type definitions and interface (specification */ +/* only). */ +/* */ +/* Copyright 1996-2001, 2002, 2004, 2005, 2006, 2007, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTTYPES_H__ +#define __TTTYPES_H__ + + +#include <ft2build.h> +#include FT_TRUETYPE_TABLES_H +#include FT_INTERNAL_OBJECTS_H + +#ifdef TT_CONFIG_OPTION_GX_VAR_SUPPORT +#include FT_MULTIPLE_MASTERS_H +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*** ***/ + /*** ***/ + /*** REQUIRED TRUETYPE/OPENTYPE TABLES DEFINITIONS ***/ + /*** ***/ + /*** ***/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TTC_HeaderRec */ + /* */ + /* <Description> */ + /* TrueType collection header. This table contains the offsets of */ + /* the font headers of each distinct TrueType face in the file. */ + /* */ + /* <Fields> */ + /* tag :: Must be `ttc ' to indicate a TrueType collection. */ + /* */ + /* version :: The version number. */ + /* */ + /* count :: The number of faces in the collection. The */ + /* specification says this should be an unsigned long, but */ + /* we use a signed long since we need the value -1 for */ + /* specific purposes. */ + /* */ + /* offsets :: The offsets of the font headers, one per face. */ + /* */ + typedef struct TTC_HeaderRec_ + { + FT_ULong tag; + FT_Fixed version; + FT_Long count; + FT_ULong* offsets; + + } TTC_HeaderRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* SFNT_HeaderRec */ + /* */ + /* <Description> */ + /* SFNT file format header. */ + /* */ + /* <Fields> */ + /* format_tag :: The font format tag. */ + /* */ + /* num_tables :: The number of tables in file. */ + /* */ + /* search_range :: Must be `16 * (max power of 2 <= num_tables)'. */ + /* */ + /* entry_selector :: Must be log2 of `search_range / 16'. */ + /* */ + /* range_shift :: Must be `num_tables * 16 - search_range'. */ + /* */ + typedef struct SFNT_HeaderRec_ + { + FT_ULong format_tag; + FT_UShort num_tables; + FT_UShort search_range; + FT_UShort entry_selector; + FT_UShort range_shift; + + FT_ULong offset; /* not in file */ + + } SFNT_HeaderRec, *SFNT_Header; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_TableRec */ + /* */ + /* <Description> */ + /* This structure describes a given table of a TrueType font. */ + /* */ + /* <Fields> */ + /* Tag :: A four-bytes tag describing the table. */ + /* */ + /* CheckSum :: The table checksum. This value can be ignored. */ + /* */ + /* Offset :: The offset of the table from the start of the TrueType */ + /* font in its resource. */ + /* */ + /* Length :: The table length (in bytes). */ + /* */ + typedef struct TT_TableRec_ + { + FT_ULong Tag; /* table type */ + FT_ULong CheckSum; /* table checksum */ + FT_ULong Offset; /* table file offset */ + FT_ULong Length; /* table length */ + + } TT_TableRec, *TT_Table; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_LongMetricsRec */ + /* */ + /* <Description> */ + /* A structure modeling the long metrics of the `hmtx' and `vmtx' */ + /* TrueType tables. The values are expressed in font units. */ + /* */ + /* <Fields> */ + /* advance :: The advance width or height for the glyph. */ + /* */ + /* bearing :: The left-side or top-side bearing for the glyph. */ + /* */ + typedef struct TT_LongMetricsRec_ + { + FT_UShort advance; + FT_Short bearing; + + } TT_LongMetricsRec, *TT_LongMetrics; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* TT_ShortMetrics */ + /* */ + /* <Description> */ + /* A simple type to model the short metrics of the `hmtx' and `vmtx' */ + /* tables. */ + /* */ + typedef FT_Short TT_ShortMetrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_NameEntryRec */ + /* */ + /* <Description> */ + /* A structure modeling TrueType name records. Name records are used */ + /* to store important strings like family name, style name, */ + /* copyright, etc. in _localized_ versions (i.e., language, encoding, */ + /* etc). */ + /* */ + /* <Fields> */ + /* platformID :: The ID of the name's encoding platform. */ + /* */ + /* encodingID :: The platform-specific ID for the name's encoding. */ + /* */ + /* languageID :: The platform-specific ID for the name's language. */ + /* */ + /* nameID :: The ID specifying what kind of name this is. */ + /* */ + /* stringLength :: The length of the string in bytes. */ + /* */ + /* stringOffset :: The offset to the string in the `name' table. */ + /* */ + /* string :: A pointer to the string's bytes. Note that these */ + /* are usually UTF-16 encoded characters. */ + /* */ + typedef struct TT_NameEntryRec_ + { + FT_UShort platformID; + FT_UShort encodingID; + FT_UShort languageID; + FT_UShort nameID; + FT_UShort stringLength; + FT_ULong stringOffset; + + /* this last field is not defined in the spec */ + /* but used by the FreeType engine */ + + FT_Byte* string; + + } TT_NameEntryRec, *TT_NameEntry; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_NameTableRec */ + /* */ + /* <Description> */ + /* A structure modeling the TrueType name table. */ + /* */ + /* <Fields> */ + /* format :: The format of the name table. */ + /* */ + /* numNameRecords :: The number of names in table. */ + /* */ + /* storageOffset :: The offset of the name table in the `name' */ + /* TrueType table. */ + /* */ + /* names :: An array of name records. */ + /* */ + /* stream :: the file's input stream. */ + /* */ + typedef struct TT_NameTableRec_ + { + FT_UShort format; + FT_UInt numNameRecords; + FT_UInt storageOffset; + TT_NameEntryRec* names; + FT_Stream stream; + + } TT_NameTableRec, *TT_NameTable; + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*** ***/ + /*** ***/ + /*** OPTIONAL TRUETYPE/OPENTYPE TABLES DEFINITIONS ***/ + /*** ***/ + /*** ***/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_GaspRangeRec */ + /* */ + /* <Description> */ + /* A tiny structure used to model a gasp range according to the */ + /* TrueType specification. */ + /* */ + /* <Fields> */ + /* maxPPEM :: The maximum ppem value to which `gaspFlag' applies. */ + /* */ + /* gaspFlag :: A flag describing the grid-fitting and anti-aliasing */ + /* modes to be used. */ + /* */ + typedef struct TT_GaspRangeRec_ + { + FT_UShort maxPPEM; + FT_UShort gaspFlag; + + } TT_GaspRangeRec, *TT_GaspRange; + + +#define TT_GASP_GRIDFIT 0x01 +#define TT_GASP_DOGRAY 0x02 + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_GaspRec */ + /* */ + /* <Description> */ + /* A structure modeling the TrueType `gasp' table used to specify */ + /* grid-fitting and anti-aliasing behaviour. */ + /* */ + /* <Fields> */ + /* version :: The version number. */ + /* */ + /* numRanges :: The number of gasp ranges in table. */ + /* */ + /* gaspRanges :: An array of gasp ranges. */ + /* */ + typedef struct TT_Gasp_ + { + FT_UShort version; + FT_UShort numRanges; + TT_GaspRange gaspRanges; + + } TT_GaspRec; + + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_HdmxEntryRec */ + /* */ + /* <Description> */ + /* A small structure used to model the pre-computed widths of a given */ + /* size. They are found in the `hdmx' table. */ + /* */ + /* <Fields> */ + /* ppem :: The pixels per EM value at which these metrics apply. */ + /* */ + /* max_width :: The maximum advance width for this metric. */ + /* */ + /* widths :: An array of widths. Note: These are 8-bit bytes. */ + /* */ + typedef struct TT_HdmxEntryRec_ + { + FT_Byte ppem; + FT_Byte max_width; + FT_Byte* widths; + + } TT_HdmxEntryRec, *TT_HdmxEntry; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_HdmxRec */ + /* */ + /* <Description> */ + /* A structure used to model the `hdmx' table, which contains */ + /* pre-computed widths for a set of given sizes/dimensions. */ + /* */ + /* <Fields> */ + /* version :: The version number. */ + /* */ + /* num_records :: The number of hdmx records. */ + /* */ + /* records :: An array of hdmx records. */ + /* */ + typedef struct TT_HdmxRec_ + { + FT_UShort version; + FT_Short num_records; + TT_HdmxEntry records; + + } TT_HdmxRec, *TT_Hdmx; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_Kern0_PairRec */ + /* */ + /* <Description> */ + /* A structure used to model a kerning pair for the kerning table */ + /* format 0. The engine now loads this table if it finds one in the */ + /* font file. */ + /* */ + /* <Fields> */ + /* left :: The index of the left glyph in pair. */ + /* */ + /* right :: The index of the right glyph in pair. */ + /* */ + /* value :: The kerning distance. A positive value spaces the */ + /* glyphs, a negative one makes them closer. */ + /* */ + typedef struct TT_Kern0_PairRec_ + { + FT_UShort left; /* index of left glyph in pair */ + FT_UShort right; /* index of right glyph in pair */ + FT_FWord value; /* kerning value */ + + } TT_Kern0_PairRec, *TT_Kern0_Pair; + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*** ***/ + /*** ***/ + /*** EMBEDDED BITMAPS SUPPORT ***/ + /*** ***/ + /*** ***/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_SBit_MetricsRec */ + /* */ + /* <Description> */ + /* A structure used to hold the big metrics of a given glyph bitmap */ + /* in a TrueType or OpenType font. These are usually found in the */ + /* `EBDT' (Microsoft) or `bloc' (Apple) table. */ + /* */ + /* <Fields> */ + /* height :: The glyph height in pixels. */ + /* */ + /* width :: The glyph width in pixels. */ + /* */ + /* horiBearingX :: The horizontal left bearing. */ + /* */ + /* horiBearingY :: The horizontal top bearing. */ + /* */ + /* horiAdvance :: The horizontal advance. */ + /* */ + /* vertBearingX :: The vertical left bearing. */ + /* */ + /* vertBearingY :: The vertical top bearing. */ + /* */ + /* vertAdvance :: The vertical advance. */ + /* */ + typedef struct TT_SBit_MetricsRec_ + { + FT_Byte height; + FT_Byte width; + + FT_Char horiBearingX; + FT_Char horiBearingY; + FT_Byte horiAdvance; + + FT_Char vertBearingX; + FT_Char vertBearingY; + FT_Byte vertAdvance; + + } TT_SBit_MetricsRec, *TT_SBit_Metrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_SBit_SmallMetricsRec */ + /* */ + /* <Description> */ + /* A structure used to hold the small metrics of a given glyph bitmap */ + /* in a TrueType or OpenType font. These are usually found in the */ + /* `EBDT' (Microsoft) or the `bdat' (Apple) table. */ + /* */ + /* <Fields> */ + /* height :: The glyph height in pixels. */ + /* */ + /* width :: The glyph width in pixels. */ + /* */ + /* bearingX :: The left-side bearing. */ + /* */ + /* bearingY :: The top-side bearing. */ + /* */ + /* advance :: The advance width or height. */ + /* */ + typedef struct TT_SBit_Small_Metrics_ + { + FT_Byte height; + FT_Byte width; + + FT_Char bearingX; + FT_Char bearingY; + FT_Byte advance; + + } TT_SBit_SmallMetricsRec, *TT_SBit_SmallMetrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_SBit_LineMetricsRec */ + /* */ + /* <Description> */ + /* A structure used to describe the text line metrics of a given */ + /* bitmap strike, for either a horizontal or vertical layout. */ + /* */ + /* <Fields> */ + /* ascender :: The ascender in pixels. */ + /* */ + /* descender :: The descender in pixels. */ + /* */ + /* max_width :: The maximum glyph width in pixels. */ + /* */ + /* caret_slope_enumerator :: Rise of the caret slope, typically set */ + /* to 1 for non-italic fonts. */ + /* */ + /* caret_slope_denominator :: Rise of the caret slope, typically set */ + /* to 0 for non-italic fonts. */ + /* */ + /* caret_offset :: Offset in pixels to move the caret for */ + /* proper positioning. */ + /* */ + /* min_origin_SB :: Minimum of horiBearingX (resp. */ + /* vertBearingY). */ + /* min_advance_SB :: Minimum of */ + /* */ + /* horizontal advance - */ + /* ( horiBearingX + width ) */ + /* */ + /* resp. */ + /* */ + /* vertical advance - */ + /* ( vertBearingY + height ) */ + /* */ + /* max_before_BL :: Maximum of horiBearingY (resp. */ + /* vertBearingY). */ + /* */ + /* min_after_BL :: Minimum of */ + /* */ + /* horiBearingY - height */ + /* */ + /* resp. */ + /* */ + /* vertBearingX - width */ + /* */ + /* pads :: Unused (to make the size of the record */ + /* a multiple of 32 bits. */ + /* */ + typedef struct TT_SBit_LineMetricsRec_ + { + FT_Char ascender; + FT_Char descender; + FT_Byte max_width; + FT_Char caret_slope_numerator; + FT_Char caret_slope_denominator; + FT_Char caret_offset; + FT_Char min_origin_SB; + FT_Char min_advance_SB; + FT_Char max_before_BL; + FT_Char min_after_BL; + FT_Char pads[2]; + + } TT_SBit_LineMetricsRec, *TT_SBit_LineMetrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_SBit_RangeRec */ + /* */ + /* <Description> */ + /* A TrueType/OpenType subIndexTable as defined in the `EBLC' */ + /* (Microsoft) or `bloc' (Apple) tables. */ + /* */ + /* <Fields> */ + /* first_glyph :: The first glyph index in the range. */ + /* */ + /* last_glyph :: The last glyph index in the range. */ + /* */ + /* index_format :: The format of index table. Valid values are 1 */ + /* to 5. */ + /* */ + /* image_format :: The format of `EBDT' image data. */ + /* */ + /* image_offset :: The offset to image data in `EBDT'. */ + /* */ + /* image_size :: For index formats 2 and 5. This is the size in */ + /* bytes of each glyph bitmap. */ + /* */ + /* big_metrics :: For index formats 2 and 5. This is the big */ + /* metrics for each glyph bitmap. */ + /* */ + /* num_glyphs :: For index formats 4 and 5. This is the number of */ + /* glyphs in the code array. */ + /* */ + /* glyph_offsets :: For index formats 1 and 3. */ + /* */ + /* glyph_codes :: For index formats 4 and 5. */ + /* */ + /* table_offset :: The offset of the index table in the `EBLC' */ + /* table. Only used during strike loading. */ + /* */ + typedef struct TT_SBit_RangeRec_ + { + FT_UShort first_glyph; + FT_UShort last_glyph; + + FT_UShort index_format; + FT_UShort image_format; + FT_ULong image_offset; + + FT_ULong image_size; + TT_SBit_MetricsRec metrics; + FT_ULong num_glyphs; + + FT_ULong* glyph_offsets; + FT_UShort* glyph_codes; + + FT_ULong table_offset; + + } TT_SBit_RangeRec, *TT_SBit_Range; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_SBit_StrikeRec */ + /* */ + /* <Description> */ + /* A structure used describe a given bitmap strike in the `EBLC' */ + /* (Microsoft) or `bloc' (Apple) tables. */ + /* */ + /* <Fields> */ + /* num_index_ranges :: The number of index ranges. */ + /* */ + /* index_ranges :: An array of glyph index ranges. */ + /* */ + /* color_ref :: Unused. `color_ref' is put in for future */ + /* enhancements, but these fields are already */ + /* in use by other platforms (e.g. Newton). */ + /* For details, please see */ + /* */ + /* http://fonts.apple.com/ */ + /* TTRefMan/RM06/Chap6bloc.html */ + /* */ + /* hori :: The line metrics for horizontal layouts. */ + /* */ + /* vert :: The line metrics for vertical layouts. */ + /* */ + /* start_glyph :: The lowest glyph index for this strike. */ + /* */ + /* end_glyph :: The highest glyph index for this strike. */ + /* */ + /* x_ppem :: The number of horizontal pixels per EM. */ + /* */ + /* y_ppem :: The number of vertical pixels per EM. */ + /* */ + /* bit_depth :: The bit depth. Valid values are 1, 2, 4, */ + /* and 8. */ + /* */ + /* flags :: Is this a vertical or horizontal strike? For */ + /* details, please see */ + /* */ + /* http://fonts.apple.com/ */ + /* TTRefMan/RM06/Chap6bloc.html */ + /* */ + typedef struct TT_SBit_StrikeRec_ + { + FT_Int num_ranges; + TT_SBit_Range sbit_ranges; + FT_ULong ranges_offset; + + FT_ULong color_ref; + + TT_SBit_LineMetricsRec hori; + TT_SBit_LineMetricsRec vert; + + FT_UShort start_glyph; + FT_UShort end_glyph; + + FT_Byte x_ppem; + FT_Byte y_ppem; + + FT_Byte bit_depth; + FT_Char flags; + + } TT_SBit_StrikeRec, *TT_SBit_Strike; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_SBit_ComponentRec */ + /* */ + /* <Description> */ + /* A simple structure to describe a compound sbit element. */ + /* */ + /* <Fields> */ + /* glyph_code :: The element's glyph index. */ + /* */ + /* x_offset :: The element's left bearing. */ + /* */ + /* y_offset :: The element's top bearing. */ + /* */ + typedef struct TT_SBit_ComponentRec_ + { + FT_UShort glyph_code; + FT_Char x_offset; + FT_Char y_offset; + + } TT_SBit_ComponentRec, *TT_SBit_Component; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_SBit_ScaleRec */ + /* */ + /* <Description> */ + /* A structure used describe a given bitmap scaling table, as defined */ + /* in the `EBSC' table. */ + /* */ + /* <Fields> */ + /* hori :: The horizontal line metrics. */ + /* */ + /* vert :: The vertical line metrics. */ + /* */ + /* x_ppem :: The number of horizontal pixels per EM. */ + /* */ + /* y_ppem :: The number of vertical pixels per EM. */ + /* */ + /* x_ppem_substitute :: Substitution x_ppem value. */ + /* */ + /* y_ppem_substitute :: Substitution y_ppem value. */ + /* */ + typedef struct TT_SBit_ScaleRec_ + { + TT_SBit_LineMetricsRec hori; + TT_SBit_LineMetricsRec vert; + + FT_Byte x_ppem; + FT_Byte y_ppem; + + FT_Byte x_ppem_substitute; + FT_Byte y_ppem_substitute; + + } TT_SBit_ScaleRec, *TT_SBit_Scale; + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*** ***/ + /*** ***/ + /*** POSTSCRIPT GLYPH NAMES SUPPORT ***/ + /*** ***/ + /*** ***/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_Post_20Rec */ + /* */ + /* <Description> */ + /* Postscript names sub-table, format 2.0. Stores the PS name of */ + /* each glyph in the font face. */ + /* */ + /* <Fields> */ + /* num_glyphs :: The number of named glyphs in the table. */ + /* */ + /* num_names :: The number of PS names stored in the table. */ + /* */ + /* glyph_indices :: The indices of the glyphs in the names arrays. */ + /* */ + /* glyph_names :: The PS names not in Mac Encoding. */ + /* */ + typedef struct TT_Post_20Rec_ + { + FT_UShort num_glyphs; + FT_UShort num_names; + FT_UShort* glyph_indices; + FT_Char** glyph_names; + + } TT_Post_20Rec, *TT_Post_20; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_Post_25Rec */ + /* */ + /* <Description> */ + /* Postscript names sub-table, format 2.5. Stores the PS name of */ + /* each glyph in the font face. */ + /* */ + /* <Fields> */ + /* num_glyphs :: The number of glyphs in the table. */ + /* */ + /* offsets :: An array of signed offsets in a normal Mac */ + /* Postscript name encoding. */ + /* */ + typedef struct TT_Post_25_ + { + FT_UShort num_glyphs; + FT_Char* offsets; + + } TT_Post_25Rec, *TT_Post_25; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_Post_NamesRec */ + /* */ + /* <Description> */ + /* Postscript names table, either format 2.0 or 2.5. */ + /* */ + /* <Fields> */ + /* loaded :: A flag to indicate whether the PS names are loaded. */ + /* */ + /* format_20 :: The sub-table used for format 2.0. */ + /* */ + /* format_25 :: The sub-table used for format 2.5. */ + /* */ + typedef struct TT_Post_NamesRec_ + { + FT_Bool loaded; + + union + { + TT_Post_20Rec format_20; + TT_Post_25Rec format_25; + + } names; + + } TT_Post_NamesRec, *TT_Post_Names; + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*** ***/ + /*** ***/ + /*** GX VARIATION TABLE SUPPORT ***/ + /*** ***/ + /*** ***/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + +#ifdef TT_CONFIG_OPTION_GX_VAR_SUPPORT + typedef struct GX_BlendRec_ *GX_Blend; +#endif + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*** ***/ + /*** ***/ + /*** EMBEDDED BDF PROPERTIES TABLE SUPPORT ***/ + /*** ***/ + /*** ***/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + /* + * These types are used to support a `BDF ' table that isn't part of the + * official TrueType specification. It is mainly used in SFNT-based + * bitmap fonts that were generated from a set of BDF fonts. + * + * The format of the table is as follows. + * + * USHORT version `BDF ' table version number, should be 0x0001. + * USHORT strikeCount Number of strikes (bitmap sizes) in this table. + * ULONG stringTable Offset (from start of BDF table) to string + * table. + * + * This is followed by an array of `strikeCount' descriptors, having the + * following format. + * + * USHORT ppem Vertical pixels per EM for this strike. + * USHORT numItems Number of items for this strike (properties and + * atoms). Maximum is 255. + * + * This array in turn is followed by `strikeCount' value sets. Each + * `value set' is an array of `numItems' items with the following format. + * + * ULONG item_name Offset in string table to item name. + * USHORT item_type The item type. Possible values are + * 0 => string (e.g., COMMENT) + * 1 => atom (e.g., FONT or even SIZE) + * 2 => int32 + * 3 => uint32 + * 0x10 => A flag to indicate a properties. This + * is ORed with the above values. + * ULONG item_value For strings => Offset into string table without + * the corresponding double quotes. + * For atoms => Offset into string table. + * For integers => Direct value. + * + * All strings in the string table consist of bytes and are + * zero-terminated. + * + */ + +#ifdef TT_CONFIG_OPTION_BDF + + typedef struct TT_BDFRec_ + { + FT_Byte* table; + FT_Byte* table_end; + FT_Byte* strings; + FT_ULong strings_size; + FT_UInt num_strikes; + FT_Bool loaded; + + } TT_BDFRec, *TT_BDF; + +#endif /* TT_CONFIG_OPTION_BDF */ + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*** ***/ + /*** ***/ + /*** ORIGINAL TT_FACE CLASS DEFINITION ***/ + /*** ***/ + /*** ***/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This structure/class is defined here because it is common to the */ + /* following formats: TTF, OpenType-TT, and OpenType-CFF. */ + /* */ + /* Note, however, that the classes TT_Size and TT_GlyphSlot are not */ + /* shared between font drivers, and are thus defined in `ttobjs.h'. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* TT_Face */ + /* */ + /* <Description> */ + /* A handle to a TrueType face/font object. A TT_Face encapsulates */ + /* the resolution and scaling independent parts of a TrueType font */ + /* resource. */ + /* */ + /* <Note> */ + /* The TT_Face structure is also used as a `parent class' for the */ + /* OpenType-CFF class (T2_Face). */ + /* */ + typedef struct TT_FaceRec_* TT_Face; + + + /* a function type used for the truetype bytecode interpreter hooks */ + typedef FT_Error + (*TT_Interpreter)( void* exec_context ); + + /* forward declaration */ + typedef struct TT_LoaderRec_* TT_Loader; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Loader_GotoTableFunc */ + /* */ + /* <Description> */ + /* Seeks a stream to the start of a given TrueType table. */ + /* */ + /* <Input> */ + /* face :: A handle to the target face object. */ + /* */ + /* tag :: A 4-byte tag used to name the table. */ + /* */ + /* stream :: The input stream. */ + /* */ + /* <Output> */ + /* length :: The length of the table in bytes. Set to 0 if not */ + /* needed. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The stream cursor must be at the font file's origin. */ + /* */ + typedef FT_Error + (*TT_Loader_GotoTableFunc)( TT_Face face, + FT_ULong tag, + FT_Stream stream, + FT_ULong* length ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Loader_StartGlyphFunc */ + /* */ + /* <Description> */ + /* Seeks a stream to the start of a given glyph element, and opens a */ + /* frame for it. */ + /* */ + /* <Input> */ + /* loader :: The current TrueType glyph loader object. */ + /* */ + /* glyph index :: The index of the glyph to access. */ + /* */ + /* offset :: The offset of the glyph according to the */ + /* `locations' table. */ + /* */ + /* byte_count :: The size of the frame in bytes. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* This function is normally equivalent to FT_STREAM_SEEK(offset) */ + /* followed by FT_FRAME_ENTER(byte_count) with the loader's stream, */ + /* but alternative formats (e.g. compressed ones) might use something */ + /* different. */ + /* */ + typedef FT_Error + (*TT_Loader_StartGlyphFunc)( TT_Loader loader, + FT_UInt glyph_index, + FT_ULong offset, + FT_UInt byte_count ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Loader_ReadGlyphFunc */ + /* */ + /* <Description> */ + /* Reads one glyph element (its header, a simple glyph, or a */ + /* composite) from the loader's current stream frame. */ + /* */ + /* <Input> */ + /* loader :: The current TrueType glyph loader object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + typedef FT_Error + (*TT_Loader_ReadGlyphFunc)( TT_Loader loader ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* TT_Loader_EndGlyphFunc */ + /* */ + /* <Description> */ + /* Closes the current loader stream frame for the glyph. */ + /* */ + /* <Input> */ + /* loader :: The current TrueType glyph loader object. */ + /* */ + typedef void + (*TT_Loader_EndGlyphFunc)( TT_Loader loader ); + + + /*************************************************************************/ + /* */ + /* TrueType Face Type */ + /* */ + /* <Struct> */ + /* TT_Face */ + /* */ + /* <Description> */ + /* The TrueType face class. These objects model the resolution and */ + /* point-size independent data found in a TrueType font file. */ + /* */ + /* <Fields> */ + /* root :: The base FT_Face structure, managed by the */ + /* base layer. */ + /* */ + /* ttc_header :: The TrueType collection header, used when */ + /* the file is a `ttc' rather than a `ttf'. */ + /* For ordinary font files, the field */ + /* `ttc_header.count' is set to 0. */ + /* */ + /* format_tag :: The font format tag. */ + /* */ + /* num_tables :: The number of TrueType tables in this font */ + /* file. */ + /* */ + /* dir_tables :: The directory of TrueType tables for this */ + /* font file. */ + /* */ + /* header :: The font's font header (`head' table). */ + /* Read on font opening. */ + /* */ + /* horizontal :: The font's horizontal header (`hhea' */ + /* table). This field also contains the */ + /* associated horizontal metrics table */ + /* (`hmtx'). */ + /* */ + /* max_profile :: The font's maximum profile table. Read on */ + /* font opening. Note that some maximum */ + /* values cannot be taken directly from this */ + /* table. We thus define additional fields */ + /* below to hold the computed maxima. */ + /* */ + /* vertical_info :: A boolean which is set when the font file */ + /* contains vertical metrics. If not, the */ + /* value of the `vertical' field is */ + /* undefined. */ + /* */ + /* vertical :: The font's vertical header (`vhea' table). */ + /* This field also contains the associated */ + /* vertical metrics table (`vmtx'), if found. */ + /* IMPORTANT: The contents of this field is */ + /* undefined if the `verticalInfo' field is */ + /* unset. */ + /* */ + /* num_names :: The number of name records within this */ + /* TrueType font. */ + /* */ + /* name_table :: The table of name records (`name'). */ + /* */ + /* os2 :: The font's OS/2 table (`OS/2'). */ + /* */ + /* postscript :: The font's PostScript table (`post' */ + /* table). The PostScript glyph names are */ + /* not loaded by the driver on face opening. */ + /* See the `ttpost' module for more details. */ + /* */ + /* cmap_table :: Address of the face's `cmap' SFNT table */ + /* in memory (it's an extracted frame). */ + /* */ + /* cmap_size :: The size in bytes of the `cmap_table' */ + /* described above. */ + /* */ + /* goto_table :: A function called by each TrueType table */ + /* loader to position a stream's cursor to */ + /* the start of a given table according to */ + /* its tag. It defaults to TT_Goto_Face but */ + /* can be different for strange formats (e.g. */ + /* Type 42). */ + /* */ + /* access_glyph_frame :: A function used to access the frame of a */ + /* given glyph within the face's font file. */ + /* */ + /* forget_glyph_frame :: A function used to forget the frame of a */ + /* given glyph when all data has been loaded. */ + /* */ + /* read_glyph_header :: A function used to read a glyph header. */ + /* It must be called between an `access' and */ + /* `forget'. */ + /* */ + /* read_simple_glyph :: A function used to read a simple glyph. */ + /* It must be called after the header was */ + /* read, and before the `forget'. */ + /* */ + /* read_composite_glyph :: A function used to read a composite glyph. */ + /* It must be called after the header was */ + /* read, and before the `forget'. */ + /* */ + /* sfnt :: A pointer to the SFNT service. */ + /* */ + /* psnames :: A pointer to the PostScript names service. */ + /* */ + /* hdmx :: The face's horizontal device metrics */ + /* (`hdmx' table). This table is optional in */ + /* TrueType/OpenType fonts. */ + /* */ + /* gasp :: The grid-fitting and scaling properties */ + /* table (`gasp'). This table is optional in */ + /* TrueType/OpenType fonts. */ + /* */ + /* pclt :: The `pclt' SFNT table. */ + /* */ + /* num_sbit_strikes :: The number of sbit strikes, i.e., bitmap */ + /* sizes, embedded in this font. */ + /* */ + /* sbit_strikes :: An array of sbit strikes embedded in this */ + /* font. This table is optional in a */ + /* TrueType/OpenType font. */ + /* */ + /* num_sbit_scales :: The number of sbit scales for this font. */ + /* */ + /* sbit_scales :: Array of sbit scales embedded in this */ + /* font. This table is optional in a */ + /* TrueType/OpenType font. */ + /* */ + /* postscript_names :: A table used to store the Postscript names */ + /* of the glyphs for this font. See the */ + /* file `ttconfig.h' for comments on the */ + /* TT_CONFIG_OPTION_POSTSCRIPT_NAMES option. */ + /* */ + /* num_locations :: The number of glyph locations in this */ + /* TrueType file. This should be */ + /* identical to the number of glyphs. */ + /* Ignored for Type 2 fonts. */ + /* */ + /* glyph_locations :: An array of longs. These are offsets to */ + /* glyph data within the `glyf' table. */ + /* Ignored for Type 2 font faces. */ + /* */ + /* glyf_len :: The length of the `glyf' table. Needed */ + /* for malformed `loca' tables. */ + /* */ + /* font_program_size :: Size in bytecodes of the face's font */ + /* program. 0 if none defined. Ignored for */ + /* Type 2 fonts. */ + /* */ + /* font_program :: The face's font program (bytecode stream) */ + /* executed at load time, also used during */ + /* glyph rendering. Comes from the `fpgm' */ + /* table. Ignored for Type 2 font fonts. */ + /* */ + /* cvt_program_size :: The size in bytecodes of the face's cvt */ + /* program. Ignored for Type 2 fonts. */ + /* */ + /* cvt_program :: The face's cvt program (bytecode stream) */ + /* executed each time an instance/size is */ + /* changed/reset. Comes from the `prep' */ + /* table. Ignored for Type 2 fonts. */ + /* */ + /* cvt_size :: Size of the control value table (in */ + /* entries). Ignored for Type 2 fonts. */ + /* */ + /* cvt :: The face's original control value table. */ + /* Coordinates are expressed in unscaled font */ + /* units. Comes from the `cvt ' table. */ + /* Ignored for Type 2 fonts. */ + /* */ + /* num_kern_pairs :: The number of kerning pairs present in the */ + /* font file. The engine only loads the */ + /* first horizontal format 0 kern table it */ + /* finds in the font file. Ignored for */ + /* Type 2 fonts. */ + /* */ + /* kern_table_index :: The index of the kerning table in the font */ + /* kerning directory. Ignored for Type 2 */ + /* fonts. */ + /* */ + /* interpreter :: A pointer to the TrueType bytecode */ + /* interpreters field is also used to hook */ + /* the debugger in `ttdebug'. */ + /* */ + /* unpatented_hinting :: If true, use only unpatented methods in */ + /* the bytecode interpreter. */ + /* */ + /* doblend :: A boolean which is set if the font should */ + /* be blended (this is for GX var). */ + /* */ + /* blend :: Contains the data needed to control GX */ + /* variation tables (rather like Multiple */ + /* Master data). */ + /* */ + /* extra :: Reserved for third-party font drivers. */ + /* */ + /* postscript_name :: The PS name of the font. Used by the */ + /* postscript name service. */ + /* */ + typedef struct TT_FaceRec_ + { + FT_FaceRec root; + + TTC_HeaderRec ttc_header; + + FT_ULong format_tag; + FT_UShort num_tables; + TT_Table dir_tables; + + TT_Header header; /* TrueType header table */ + TT_HoriHeader horizontal; /* TrueType horizontal header */ + + TT_MaxProfile max_profile; +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + FT_ULong max_components; /* stubbed to 0 */ +#endif + + FT_Bool vertical_info; + TT_VertHeader vertical; /* TT Vertical header, if present */ + + FT_UShort num_names; /* number of name records */ + TT_NameTableRec name_table; /* name table */ + + TT_OS2 os2; /* TrueType OS/2 table */ + TT_Postscript postscript; /* TrueType Postscript table */ + + FT_Byte* cmap_table; /* extracted `cmap' table */ + FT_ULong cmap_size; + + TT_Loader_GotoTableFunc goto_table; + + TT_Loader_StartGlyphFunc access_glyph_frame; + TT_Loader_EndGlyphFunc forget_glyph_frame; + TT_Loader_ReadGlyphFunc read_glyph_header; + TT_Loader_ReadGlyphFunc read_simple_glyph; + TT_Loader_ReadGlyphFunc read_composite_glyph; + + /* a typeless pointer to the SFNT_Interface table used to load */ + /* the basic TrueType tables in the face object */ + void* sfnt; + + /* a typeless pointer to the FT_Service_PsCMapsRec table used to */ + /* handle glyph names <-> unicode & Mac values */ + void* psnames; + + + /***********************************************************************/ + /* */ + /* Optional TrueType/OpenType tables */ + /* */ + /***********************************************************************/ + + /* horizontal device metrics */ +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + TT_HdmxRec hdmx; +#endif + + /* grid-fitting and scaling table */ + TT_GaspRec gasp; /* the `gasp' table */ + + /* PCL 5 table */ + TT_PCLT pclt; + + /* embedded bitmaps support */ +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + FT_ULong num_sbit_strikes; + TT_SBit_Strike sbit_strikes; +#endif + + FT_ULong num_sbit_scales; + TT_SBit_Scale sbit_scales; + + /* postscript names table */ + TT_Post_NamesRec postscript_names; + + + /***********************************************************************/ + /* */ + /* TrueType-specific fields (ignored by the OTF-Type2 driver) */ + /* */ + /***********************************************************************/ + + /* the glyph locations */ +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + FT_UShort num_locations_stub; + FT_Long* glyph_locations_stub; +#endif + + /* the font program, if any */ + FT_ULong font_program_size; + FT_Byte* font_program; + + /* the cvt program, if any */ + FT_ULong cvt_program_size; + FT_Byte* cvt_program; + + /* the original, unscaled, control value table */ + FT_ULong cvt_size; + FT_Short* cvt; + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + /* the format 0 kerning table, if any */ + FT_Int num_kern_pairs; + FT_Int kern_table_index; + TT_Kern0_Pair kern_pairs; +#endif + + /* A pointer to the bytecode interpreter to use. This is also */ + /* used to hook the debugger for the `ttdebug' utility. */ + TT_Interpreter interpreter; + +#ifdef TT_CONFIG_OPTION_UNPATENTED_HINTING + /* Use unpatented hinting only. */ + FT_Bool unpatented_hinting; +#endif + + /***********************************************************************/ + /* */ + /* Other tables or fields. This is used by derivative formats like */ + /* OpenType. */ + /* */ + /***********************************************************************/ + + FT_Generic extra; + + const char* postscript_name; + + /* since version 2.1.8, but was originally placed after */ + /* `glyph_locations_stub' */ + FT_ULong glyf_len; + + /* since version 2.1.8, but was originally placed before `extra' */ +#ifdef TT_CONFIG_OPTION_GX_VAR_SUPPORT + FT_Bool doblend; + GX_Blend blend; +#endif + + /* since version 2.2 */ + + FT_Byte* horz_metrics; + FT_ULong horz_metrics_size; + + FT_Byte* vert_metrics; + FT_ULong vert_metrics_size; + + FT_ULong num_locations; /* in broken TTF, gid > 0xFFFF */ + FT_Byte* glyph_locations; + + FT_Byte* hdmx_table; + FT_ULong hdmx_table_size; + FT_UInt hdmx_record_count; + FT_ULong hdmx_record_size; + FT_Byte* hdmx_record_sizes; + + FT_Byte* sbit_table; + FT_ULong sbit_table_size; + FT_UInt sbit_num_strikes; + + FT_Byte* kern_table; + FT_ULong kern_table_size; + FT_UInt num_kern_tables; + FT_UInt32 kern_avail_bits; + FT_UInt32 kern_order_bits; + +#ifdef TT_CONFIG_OPTION_BDF + TT_BDFRec bdf; +#endif /* TT_CONFIG_OPTION_BDF */ + + /* since 2.3.0 */ + FT_ULong horz_metrics_offset; + FT_ULong vert_metrics_offset; + + } TT_FaceRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_GlyphZoneRec */ + /* */ + /* <Description> */ + /* A glyph zone is used to load, scale and hint glyph outline */ + /* coordinates. */ + /* */ + /* <Fields> */ + /* memory :: A handle to the memory manager. */ + /* */ + /* max_points :: The maximal size in points of the zone. */ + /* */ + /* max_contours :: Max size in links contours of the zone. */ + /* */ + /* n_points :: The current number of points in the zone. */ + /* */ + /* n_contours :: The current number of contours in the zone. */ + /* */ + /* org :: The original glyph coordinates (font */ + /* units/scaled). */ + /* */ + /* cur :: The current glyph coordinates (scaled/hinted). */ + /* */ + /* tags :: The point control tags. */ + /* */ + /* contours :: The contours end points. */ + /* */ + /* first_point :: Offset of the current subglyph's first point. */ + /* */ + typedef struct TT_GlyphZoneRec_ + { + FT_Memory memory; + FT_UShort max_points; + FT_UShort max_contours; + FT_UShort n_points; /* number of points in zone */ + FT_Short n_contours; /* number of contours */ + + FT_Vector* org; /* original point coordinates */ + FT_Vector* cur; /* current point coordinates */ + FT_Vector* orus; /* original (unscaled) point coordinates */ + + FT_Byte* tags; /* current touch flags */ + FT_UShort* contours; /* contour end points */ + + FT_UShort first_point; /* offset of first (#0) point */ + + } TT_GlyphZoneRec, *TT_GlyphZone; + + + /* handle to execution context */ + typedef struct TT_ExecContextRec_* TT_ExecContext; + + /* glyph loader structure */ + typedef struct TT_LoaderRec_ + { + FT_Face face; + FT_Size size; + FT_GlyphSlot glyph; + FT_GlyphLoader gloader; + + FT_ULong load_flags; + FT_UInt glyph_index; + + FT_Stream stream; + FT_Int byte_len; + + FT_Short n_contours; + FT_BBox bbox; + FT_Int left_bearing; + FT_Int advance; + FT_Int linear; + FT_Bool linear_def; + FT_Bool preserve_pps; + FT_Vector pp1; + FT_Vector pp2; + + FT_ULong glyf_offset; + + /* the zone where we load our glyphs */ + TT_GlyphZoneRec base; + TT_GlyphZoneRec zone; + + TT_ExecContext exec; + FT_Byte* instructions; + FT_ULong ins_pos; + + /* for possible extensibility in other formats */ + void* other; + + /* since version 2.1.8 */ + FT_Int top_bearing; + FT_Int vadvance; + FT_Vector pp3; + FT_Vector pp4; + + /* since version 2.2.1 */ + FT_Byte* cursor; + FT_Byte* limit; + + } TT_LoaderRec; + + +FT_END_HEADER + +#endif /* __TTTYPES_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/t1tables.h b/extlibs/headers/libfreetype/android/freetype/t1tables.h new file mode 100644 index 00000000..5e2a3934 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/t1tables.h @@ -0,0 +1,504 @@ +/***************************************************************************/ +/* */ +/* t1tables.h */ +/* */ +/* Basic Type 1/Type 2 tables definitions and interface (specification */ +/* only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2006, 2008, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __T1TABLES_H__ +#define __T1TABLES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* type1_tables */ + /* */ + /* <Title> */ + /* Type 1 Tables */ + /* */ + /* <Abstract> */ + /* Type~1 (PostScript) specific font tables. */ + /* */ + /* <Description> */ + /* This section contains the definition of Type 1-specific tables, */ + /* including structures related to other PostScript font formats. */ + /* */ + /*************************************************************************/ + + + /* Note that we separate font data in PS_FontInfoRec and PS_PrivateRec */ + /* structures in order to support Multiple Master fonts. */ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_FontInfoRec */ + /* */ + /* <Description> */ + /* A structure used to model a Type~1 or Type~2 FontInfo dictionary. */ + /* Note that for Multiple Master fonts, each instance has its own */ + /* FontInfo dictionary. */ + /* */ + typedef struct PS_FontInfoRec_ + { + FT_String* version; + FT_String* notice; + FT_String* full_name; + FT_String* family_name; + FT_String* weight; + FT_Long italic_angle; + FT_Bool is_fixed_pitch; + FT_Short underline_position; + FT_UShort underline_thickness; + + } PS_FontInfoRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_FontInfo */ + /* */ + /* <Description> */ + /* A handle to a @PS_FontInfoRec structure. */ + /* */ + typedef struct PS_FontInfoRec_* PS_FontInfo; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* T1_FontInfo */ + /* */ + /* <Description> */ + /* This type is equivalent to @PS_FontInfoRec. It is deprecated but */ + /* kept to maintain source compatibility between various versions of */ + /* FreeType. */ + /* */ + typedef PS_FontInfoRec T1_FontInfo; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_PrivateRec */ + /* */ + /* <Description> */ + /* A structure used to model a Type~1 or Type~2 private dictionary. */ + /* Note that for Multiple Master fonts, each instance has its own */ + /* Private dictionary. */ + /* */ + typedef struct PS_PrivateRec_ + { + FT_Int unique_id; + FT_Int lenIV; + + FT_Byte num_blue_values; + FT_Byte num_other_blues; + FT_Byte num_family_blues; + FT_Byte num_family_other_blues; + + FT_Short blue_values[14]; + FT_Short other_blues[10]; + + FT_Short family_blues [14]; + FT_Short family_other_blues[10]; + + FT_Fixed blue_scale; + FT_Int blue_shift; + FT_Int blue_fuzz; + + FT_UShort standard_width[1]; + FT_UShort standard_height[1]; + + FT_Byte num_snap_widths; + FT_Byte num_snap_heights; + FT_Bool force_bold; + FT_Bool round_stem_up; + + FT_Short snap_widths [13]; /* including std width */ + FT_Short snap_heights[13]; /* including std height */ + + FT_Fixed expansion_factor; + + FT_Long language_group; + FT_Long password; + + FT_Short min_feature[2]; + + } PS_PrivateRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_Private */ + /* */ + /* <Description> */ + /* A handle to a @PS_PrivateRec structure. */ + /* */ + typedef struct PS_PrivateRec_* PS_Private; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* T1_Private */ + /* */ + /* <Description> */ + /* This type is equivalent to @PS_PrivateRec. It is deprecated but */ + /* kept to maintain source compatibility between various versions of */ + /* FreeType. */ + /* */ + typedef PS_PrivateRec T1_Private; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* T1_Blend_Flags */ + /* */ + /* <Description> */ + /* A set of flags used to indicate which fields are present in a */ + /* given blend dictionary (font info or private). Used to support */ + /* Multiple Masters fonts. */ + /* */ + typedef enum T1_Blend_Flags_ + { + /*# required fields in a FontInfo blend dictionary */ + T1_BLEND_UNDERLINE_POSITION = 0, + T1_BLEND_UNDERLINE_THICKNESS, + T1_BLEND_ITALIC_ANGLE, + + /*# required fields in a Private blend dictionary */ + T1_BLEND_BLUE_VALUES, + T1_BLEND_OTHER_BLUES, + T1_BLEND_STANDARD_WIDTH, + T1_BLEND_STANDARD_HEIGHT, + T1_BLEND_STEM_SNAP_WIDTHS, + T1_BLEND_STEM_SNAP_HEIGHTS, + T1_BLEND_BLUE_SCALE, + T1_BLEND_BLUE_SHIFT, + T1_BLEND_FAMILY_BLUES, + T1_BLEND_FAMILY_OTHER_BLUES, + T1_BLEND_FORCE_BOLD, + + /*# never remove */ + T1_BLEND_MAX + + } T1_Blend_Flags; + + /* */ + + + /*# backwards compatible definitions */ +#define t1_blend_underline_position T1_BLEND_UNDERLINE_POSITION +#define t1_blend_underline_thickness T1_BLEND_UNDERLINE_THICKNESS +#define t1_blend_italic_angle T1_BLEND_ITALIC_ANGLE +#define t1_blend_blue_values T1_BLEND_BLUE_VALUES +#define t1_blend_other_blues T1_BLEND_OTHER_BLUES +#define t1_blend_standard_widths T1_BLEND_STANDARD_WIDTH +#define t1_blend_standard_height T1_BLEND_STANDARD_HEIGHT +#define t1_blend_stem_snap_widths T1_BLEND_STEM_SNAP_WIDTHS +#define t1_blend_stem_snap_heights T1_BLEND_STEM_SNAP_HEIGHTS +#define t1_blend_blue_scale T1_BLEND_BLUE_SCALE +#define t1_blend_blue_shift T1_BLEND_BLUE_SHIFT +#define t1_blend_family_blues T1_BLEND_FAMILY_BLUES +#define t1_blend_family_other_blues T1_BLEND_FAMILY_OTHER_BLUES +#define t1_blend_force_bold T1_BLEND_FORCE_BOLD +#define t1_blend_max T1_BLEND_MAX + + + /* maximum number of Multiple Masters designs, as defined in the spec */ +#define T1_MAX_MM_DESIGNS 16 + + /* maximum number of Multiple Masters axes, as defined in the spec */ +#define T1_MAX_MM_AXIS 4 + + /* maximum number of elements in a design map */ +#define T1_MAX_MM_MAP_POINTS 20 + + + /* this structure is used to store the BlendDesignMap entry for an axis */ + typedef struct PS_DesignMap_ + { + FT_Byte num_points; + FT_Long* design_points; + FT_Fixed* blend_points; + + } PS_DesignMapRec, *PS_DesignMap; + + /* backwards-compatible definition */ + typedef PS_DesignMapRec T1_DesignMap; + + + typedef struct PS_BlendRec_ + { + FT_UInt num_designs; + FT_UInt num_axis; + + FT_String* axis_names[T1_MAX_MM_AXIS]; + FT_Fixed* design_pos[T1_MAX_MM_DESIGNS]; + PS_DesignMapRec design_map[T1_MAX_MM_AXIS]; + + FT_Fixed* weight_vector; + FT_Fixed* default_weight_vector; + + PS_FontInfo font_infos[T1_MAX_MM_DESIGNS + 1]; + PS_Private privates [T1_MAX_MM_DESIGNS + 1]; + + FT_ULong blend_bitflags; + + FT_BBox* bboxes [T1_MAX_MM_DESIGNS + 1]; + + /* since 2.3.0 */ + + /* undocumented, optional: the default design instance; */ + /* corresponds to default_weight_vector -- */ + /* num_default_design_vector == 0 means it is not present */ + /* in the font and associated metrics files */ + FT_UInt default_design_vector[T1_MAX_MM_DESIGNS]; + FT_UInt num_default_design_vector; + + } PS_BlendRec, *PS_Blend; + + + /* backwards-compatible definition */ + typedef PS_BlendRec T1_Blend; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_FaceDictRec */ + /* */ + /* <Description> */ + /* A structure used to represent data in a CID top-level dictionary. */ + /* */ + typedef struct CID_FaceDictRec_ + { + PS_PrivateRec private_dict; + + FT_UInt len_buildchar; + FT_Fixed forcebold_threshold; + FT_Pos stroke_width; + FT_Fixed expansion_factor; + + FT_Byte paint_type; + FT_Byte font_type; + FT_Matrix font_matrix; + FT_Vector font_offset; + + FT_UInt num_subrs; + FT_ULong subrmap_offset; + FT_Int sd_bytes; + + } CID_FaceDictRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_FaceDict */ + /* */ + /* <Description> */ + /* A handle to a @CID_FaceDictRec structure. */ + /* */ + typedef struct CID_FaceDictRec_* CID_FaceDict; + + /* */ + + + /* backwards-compatible definition */ + typedef CID_FaceDictRec CID_FontDict; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_FaceInfoRec */ + /* */ + /* <Description> */ + /* A structure used to represent CID Face information. */ + /* */ + typedef struct CID_FaceInfoRec_ + { + FT_String* cid_font_name; + FT_Fixed cid_version; + FT_Int cid_font_type; + + FT_String* registry; + FT_String* ordering; + FT_Int supplement; + + PS_FontInfoRec font_info; + FT_BBox font_bbox; + FT_ULong uid_base; + + FT_Int num_xuid; + FT_ULong xuid[16]; + + FT_ULong cidmap_offset; + FT_Int fd_bytes; + FT_Int gd_bytes; + FT_ULong cid_count; + + FT_Int num_dicts; + CID_FaceDict font_dicts; + + FT_ULong data_offset; + + } CID_FaceInfoRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_FaceInfo */ + /* */ + /* <Description> */ + /* A handle to a @CID_FaceInfoRec structure. */ + /* */ + typedef struct CID_FaceInfoRec_* CID_FaceInfo; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_Info */ + /* */ + /* <Description> */ + /* This type is equivalent to @CID_FaceInfoRec. It is deprecated but */ + /* kept to maintain source compatibility between various versions of */ + /* FreeType. */ + /* */ + typedef CID_FaceInfoRec CID_Info; + + + /************************************************************************ + * + * @function: + * FT_Has_PS_Glyph_Names + * + * @description: + * Return true if a given face provides reliable PostScript glyph + * names. This is similar to using the @FT_HAS_GLYPH_NAMES macro, + * except that certain fonts (mostly TrueType) contain incorrect + * glyph name tables. + * + * When this function returns true, the caller is sure that the glyph + * names returned by @FT_Get_Glyph_Name are reliable. + * + * @input: + * face :: + * face handle + * + * @return: + * Boolean. True if glyph names are reliable. + * + */ + FT_EXPORT( FT_Int ) + FT_Has_PS_Glyph_Names( FT_Face face ); + + + /************************************************************************ + * + * @function: + * FT_Get_PS_Font_Info + * + * @description: + * Retrieve the @PS_FontInfoRec structure corresponding to a given + * PostScript font. + * + * @input: + * face :: + * PostScript face handle. + * + * @output: + * afont_info :: + * Output font info structure pointer. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The string pointers within the font info structure are owned by + * the face and don't need to be freed by the caller. + * + * If the font's format is not PostScript-based, this function will + * return the `FT_Err_Invalid_Argument' error code. + * + */ + FT_EXPORT( FT_Error ) + FT_Get_PS_Font_Info( FT_Face face, + PS_FontInfo afont_info ); + + + /************************************************************************ + * + * @function: + * FT_Get_PS_Font_Private + * + * @description: + * Retrieve the @PS_PrivateRec structure corresponding to a given + * PostScript font. + * + * @input: + * face :: + * PostScript face handle. + * + * @output: + * afont_private :: + * Output private dictionary structure pointer. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The string pointers within the @PS_PrivateRec structure are owned by + * the face and don't need to be freed by the caller. + * + * If the font's format is not PostScript-based, this function returns + * the `FT_Err_Invalid_Argument' error code. + * + */ + FT_EXPORT( FT_Error ) + FT_Get_PS_Font_Private( FT_Face face, + PS_Private afont_private ); + + /* */ + + +FT_END_HEADER + +#endif /* __T1TABLES_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/ttnameid.h b/extlibs/headers/libfreetype/android/freetype/ttnameid.h new file mode 100644 index 00000000..66aef043 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/ttnameid.h @@ -0,0 +1,1247 @@ +/***************************************************************************/ +/* */ +/* ttnameid.h */ +/* */ +/* TrueType name ID definitions (specification only). */ +/* */ +/* Copyright 1996-2002, 2003, 2004, 2006, 2007, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTNAMEID_H__ +#define __TTNAMEID_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* truetype_tables */ + /* */ + + + /*************************************************************************/ + /* */ + /* Possible values for the `platform' identifier code in the name */ + /* records of the TTF `name' table. */ + /* */ + /*************************************************************************/ + + + /*********************************************************************** + * + * @enum: + * TT_PLATFORM_XXX + * + * @description: + * A list of valid values for the `platform_id' identifier code in + * @FT_CharMapRec and @FT_SfntName structures. + * + * @values: + * TT_PLATFORM_APPLE_UNICODE :: + * Used by Apple to indicate a Unicode character map and/or name entry. + * See @TT_APPLE_ID_XXX for corresponding `encoding_id' values. Note + * that name entries in this format are coded as big-endian UCS-2 + * character codes _only_. + * + * TT_PLATFORM_MACINTOSH :: + * Used by Apple to indicate a MacOS-specific charmap and/or name entry. + * See @TT_MAC_ID_XXX for corresponding `encoding_id' values. Note that + * most TrueType fonts contain an Apple roman charmap to be usable on + * MacOS systems (even if they contain a Microsoft charmap as well). + * + * TT_PLATFORM_ISO :: + * This value was used to specify ISO/IEC 10646 charmaps. It is however + * now deprecated. See @TT_ISO_ID_XXX for a list of corresponding + * `encoding_id' values. + * + * TT_PLATFORM_MICROSOFT :: + * Used by Microsoft to indicate Windows-specific charmaps. See + * @TT_MS_ID_XXX for a list of corresponding `encoding_id' values. + * Note that most fonts contain a Unicode charmap using + * (TT_PLATFORM_MICROSOFT, @TT_MS_ID_UNICODE_CS). + * + * TT_PLATFORM_CUSTOM :: + * Used to indicate application-specific charmaps. + * + * TT_PLATFORM_ADOBE :: + * This value isn't part of any font format specification, but is used + * by FreeType to report Adobe-specific charmaps in an @FT_CharMapRec + * structure. See @TT_ADOBE_ID_XXX. + */ + +#define TT_PLATFORM_APPLE_UNICODE 0 +#define TT_PLATFORM_MACINTOSH 1 +#define TT_PLATFORM_ISO 2 /* deprecated */ +#define TT_PLATFORM_MICROSOFT 3 +#define TT_PLATFORM_CUSTOM 4 +#define TT_PLATFORM_ADOBE 7 /* artificial */ + + + /*********************************************************************** + * + * @enum: + * TT_APPLE_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_APPLE_UNICODE charmaps and name entries. + * + * @values: + * TT_APPLE_ID_DEFAULT :: + * Unicode version 1.0. + * + * TT_APPLE_ID_UNICODE_1_1 :: + * Unicode 1.1; specifies Hangul characters starting at U+34xx. + * + * TT_APPLE_ID_ISO_10646 :: + * Deprecated (identical to preceding). + * + * TT_APPLE_ID_UNICODE_2_0 :: + * Unicode 2.0 and beyond (UTF-16 BMP only). + * + * TT_APPLE_ID_UNICODE_32 :: + * Unicode 3.1 and beyond, using UTF-32. + * + * TT_APPLE_ID_VARIANT_SELECTOR :: + * From Adobe, not Apple. Not a normal cmap. Specifies variations + * on a real cmap. + */ + +#define TT_APPLE_ID_DEFAULT 0 /* Unicode 1.0 */ +#define TT_APPLE_ID_UNICODE_1_1 1 /* specify Hangul at U+34xx */ +#define TT_APPLE_ID_ISO_10646 2 /* deprecated */ +#define TT_APPLE_ID_UNICODE_2_0 3 /* or later */ +#define TT_APPLE_ID_UNICODE_32 4 /* 2.0 or later, full repertoire */ +#define TT_APPLE_ID_VARIANT_SELECTOR 5 /* variation selector data */ + + + /*********************************************************************** + * + * @enum: + * TT_MAC_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_MACINTOSH charmaps and name entries. + * + * @values: + * TT_MAC_ID_ROMAN :: + * TT_MAC_ID_JAPANESE :: + * TT_MAC_ID_TRADITIONAL_CHINESE :: + * TT_MAC_ID_KOREAN :: + * TT_MAC_ID_ARABIC :: + * TT_MAC_ID_HEBREW :: + * TT_MAC_ID_GREEK :: + * TT_MAC_ID_RUSSIAN :: + * TT_MAC_ID_RSYMBOL :: + * TT_MAC_ID_DEVANAGARI :: + * TT_MAC_ID_GURMUKHI :: + * TT_MAC_ID_GUJARATI :: + * TT_MAC_ID_ORIYA :: + * TT_MAC_ID_BENGALI :: + * TT_MAC_ID_TAMIL :: + * TT_MAC_ID_TELUGU :: + * TT_MAC_ID_KANNADA :: + * TT_MAC_ID_MALAYALAM :: + * TT_MAC_ID_SINHALESE :: + * TT_MAC_ID_BURMESE :: + * TT_MAC_ID_KHMER :: + * TT_MAC_ID_THAI :: + * TT_MAC_ID_LAOTIAN :: + * TT_MAC_ID_GEORGIAN :: + * TT_MAC_ID_ARMENIAN :: + * TT_MAC_ID_MALDIVIAN :: + * TT_MAC_ID_SIMPLIFIED_CHINESE :: + * TT_MAC_ID_TIBETAN :: + * TT_MAC_ID_MONGOLIAN :: + * TT_MAC_ID_GEEZ :: + * TT_MAC_ID_SLAVIC :: + * TT_MAC_ID_VIETNAMESE :: + * TT_MAC_ID_SINDHI :: + * TT_MAC_ID_UNINTERP :: + */ + +#define TT_MAC_ID_ROMAN 0 +#define TT_MAC_ID_JAPANESE 1 +#define TT_MAC_ID_TRADITIONAL_CHINESE 2 +#define TT_MAC_ID_KOREAN 3 +#define TT_MAC_ID_ARABIC 4 +#define TT_MAC_ID_HEBREW 5 +#define TT_MAC_ID_GREEK 6 +#define TT_MAC_ID_RUSSIAN 7 +#define TT_MAC_ID_RSYMBOL 8 +#define TT_MAC_ID_DEVANAGARI 9 +#define TT_MAC_ID_GURMUKHI 10 +#define TT_MAC_ID_GUJARATI 11 +#define TT_MAC_ID_ORIYA 12 +#define TT_MAC_ID_BENGALI 13 +#define TT_MAC_ID_TAMIL 14 +#define TT_MAC_ID_TELUGU 15 +#define TT_MAC_ID_KANNADA 16 +#define TT_MAC_ID_MALAYALAM 17 +#define TT_MAC_ID_SINHALESE 18 +#define TT_MAC_ID_BURMESE 19 +#define TT_MAC_ID_KHMER 20 +#define TT_MAC_ID_THAI 21 +#define TT_MAC_ID_LAOTIAN 22 +#define TT_MAC_ID_GEORGIAN 23 +#define TT_MAC_ID_ARMENIAN 24 +#define TT_MAC_ID_MALDIVIAN 25 +#define TT_MAC_ID_SIMPLIFIED_CHINESE 25 +#define TT_MAC_ID_TIBETAN 26 +#define TT_MAC_ID_MONGOLIAN 27 +#define TT_MAC_ID_GEEZ 28 +#define TT_MAC_ID_SLAVIC 29 +#define TT_MAC_ID_VIETNAMESE 30 +#define TT_MAC_ID_SINDHI 31 +#define TT_MAC_ID_UNINTERP 32 + + + /*********************************************************************** + * + * @enum: + * TT_ISO_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_ISO charmaps and name entries. + * + * Their use is now deprecated. + * + * @values: + * TT_ISO_ID_7BIT_ASCII :: + * ASCII. + * TT_ISO_ID_10646 :: + * ISO/10646. + * TT_ISO_ID_8859_1 :: + * Also known as Latin-1. + */ + +#define TT_ISO_ID_7BIT_ASCII 0 +#define TT_ISO_ID_10646 1 +#define TT_ISO_ID_8859_1 2 + + + /*********************************************************************** + * + * @enum: + * TT_MS_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_MICROSOFT charmaps and name entries. + * + * @values: + * TT_MS_ID_SYMBOL_CS :: + * Corresponds to Microsoft symbol encoding. See + * @FT_ENCODING_MS_SYMBOL. + * + * TT_MS_ID_UNICODE_CS :: + * Corresponds to a Microsoft WGL4 charmap, matching Unicode. See + * @FT_ENCODING_UNICODE. + * + * TT_MS_ID_SJIS :: + * Corresponds to SJIS Japanese encoding. See @FT_ENCODING_SJIS. + * + * TT_MS_ID_GB2312 :: + * Corresponds to Simplified Chinese as used in Mainland China. See + * @FT_ENCODING_GB2312. + * + * TT_MS_ID_BIG_5 :: + * Corresponds to Traditional Chinese as used in Taiwan and Hong Kong. + * See @FT_ENCODING_BIG5. + * + * TT_MS_ID_WANSUNG :: + * Corresponds to Korean Wansung encoding. See @FT_ENCODING_WANSUNG. + * + * TT_MS_ID_JOHAB :: + * Corresponds to Johab encoding. See @FT_ENCODING_JOHAB. + * + * TT_MS_ID_UCS_4 :: + * Corresponds to UCS-4 or UTF-32 charmaps. This has been added to + * the OpenType specification version 1.4 (mid-2001.) + */ + +#define TT_MS_ID_SYMBOL_CS 0 +#define TT_MS_ID_UNICODE_CS 1 +#define TT_MS_ID_SJIS 2 +#define TT_MS_ID_GB2312 3 +#define TT_MS_ID_BIG_5 4 +#define TT_MS_ID_WANSUNG 5 +#define TT_MS_ID_JOHAB 6 +#define TT_MS_ID_UCS_4 10 + + + /*********************************************************************** + * + * @enum: + * TT_ADOBE_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_ADOBE charmaps. This is a FreeType-specific extension! + * + * @values: + * TT_ADOBE_ID_STANDARD :: + * Adobe standard encoding. + * TT_ADOBE_ID_EXPERT :: + * Adobe expert encoding. + * TT_ADOBE_ID_CUSTOM :: + * Adobe custom encoding. + * TT_ADOBE_ID_LATIN_1 :: + * Adobe Latin~1 encoding. + */ + +#define TT_ADOBE_ID_STANDARD 0 +#define TT_ADOBE_ID_EXPERT 1 +#define TT_ADOBE_ID_CUSTOM 2 +#define TT_ADOBE_ID_LATIN_1 3 + + + /*************************************************************************/ + /* */ + /* Possible values of the language identifier field in the name records */ + /* of the TTF `name' table if the `platform' identifier code is */ + /* TT_PLATFORM_MACINTOSH. */ + /* */ + /* The canonical source for the Apple assigned Language ID's is at */ + /* */ + /* http://fonts.apple.com/TTRefMan/RM06/Chap6name.html */ + /* */ +#define TT_MAC_LANGID_ENGLISH 0 +#define TT_MAC_LANGID_FRENCH 1 +#define TT_MAC_LANGID_GERMAN 2 +#define TT_MAC_LANGID_ITALIAN 3 +#define TT_MAC_LANGID_DUTCH 4 +#define TT_MAC_LANGID_SWEDISH 5 +#define TT_MAC_LANGID_SPANISH 6 +#define TT_MAC_LANGID_DANISH 7 +#define TT_MAC_LANGID_PORTUGUESE 8 +#define TT_MAC_LANGID_NORWEGIAN 9 +#define TT_MAC_LANGID_HEBREW 10 +#define TT_MAC_LANGID_JAPANESE 11 +#define TT_MAC_LANGID_ARABIC 12 +#define TT_MAC_LANGID_FINNISH 13 +#define TT_MAC_LANGID_GREEK 14 +#define TT_MAC_LANGID_ICELANDIC 15 +#define TT_MAC_LANGID_MALTESE 16 +#define TT_MAC_LANGID_TURKISH 17 +#define TT_MAC_LANGID_CROATIAN 18 +#define TT_MAC_LANGID_CHINESE_TRADITIONAL 19 +#define TT_MAC_LANGID_URDU 20 +#define TT_MAC_LANGID_HINDI 21 +#define TT_MAC_LANGID_THAI 22 +#define TT_MAC_LANGID_KOREAN 23 +#define TT_MAC_LANGID_LITHUANIAN 24 +#define TT_MAC_LANGID_POLISH 25 +#define TT_MAC_LANGID_HUNGARIAN 26 +#define TT_MAC_LANGID_ESTONIAN 27 +#define TT_MAC_LANGID_LETTISH 28 +#define TT_MAC_LANGID_SAAMISK 29 +#define TT_MAC_LANGID_FAEROESE 30 +#define TT_MAC_LANGID_FARSI 31 +#define TT_MAC_LANGID_RUSSIAN 32 +#define TT_MAC_LANGID_CHINESE_SIMPLIFIED 33 +#define TT_MAC_LANGID_FLEMISH 34 +#define TT_MAC_LANGID_IRISH 35 +#define TT_MAC_LANGID_ALBANIAN 36 +#define TT_MAC_LANGID_ROMANIAN 37 +#define TT_MAC_LANGID_CZECH 38 +#define TT_MAC_LANGID_SLOVAK 39 +#define TT_MAC_LANGID_SLOVENIAN 40 +#define TT_MAC_LANGID_YIDDISH 41 +#define TT_MAC_LANGID_SERBIAN 42 +#define TT_MAC_LANGID_MACEDONIAN 43 +#define TT_MAC_LANGID_BULGARIAN 44 +#define TT_MAC_LANGID_UKRAINIAN 45 +#define TT_MAC_LANGID_BYELORUSSIAN 46 +#define TT_MAC_LANGID_UZBEK 47 +#define TT_MAC_LANGID_KAZAKH 48 +#define TT_MAC_LANGID_AZERBAIJANI 49 +#define TT_MAC_LANGID_AZERBAIJANI_CYRILLIC_SCRIPT 49 +#define TT_MAC_LANGID_AZERBAIJANI_ARABIC_SCRIPT 50 +#define TT_MAC_LANGID_ARMENIAN 51 +#define TT_MAC_LANGID_GEORGIAN 52 +#define TT_MAC_LANGID_MOLDAVIAN 53 +#define TT_MAC_LANGID_KIRGHIZ 54 +#define TT_MAC_LANGID_TAJIKI 55 +#define TT_MAC_LANGID_TURKMEN 56 +#define TT_MAC_LANGID_MONGOLIAN 57 +#define TT_MAC_LANGID_MONGOLIAN_MONGOLIAN_SCRIPT 57 +#define TT_MAC_LANGID_MONGOLIAN_CYRILLIC_SCRIPT 58 +#define TT_MAC_LANGID_PASHTO 59 +#define TT_MAC_LANGID_KURDISH 60 +#define TT_MAC_LANGID_KASHMIRI 61 +#define TT_MAC_LANGID_SINDHI 62 +#define TT_MAC_LANGID_TIBETAN 63 +#define TT_MAC_LANGID_NEPALI 64 +#define TT_MAC_LANGID_SANSKRIT 65 +#define TT_MAC_LANGID_MARATHI 66 +#define TT_MAC_LANGID_BENGALI 67 +#define TT_MAC_LANGID_ASSAMESE 68 +#define TT_MAC_LANGID_GUJARATI 69 +#define TT_MAC_LANGID_PUNJABI 70 +#define TT_MAC_LANGID_ORIYA 71 +#define TT_MAC_LANGID_MALAYALAM 72 +#define TT_MAC_LANGID_KANNADA 73 +#define TT_MAC_LANGID_TAMIL 74 +#define TT_MAC_LANGID_TELUGU 75 +#define TT_MAC_LANGID_SINHALESE 76 +#define TT_MAC_LANGID_BURMESE 77 +#define TT_MAC_LANGID_KHMER 78 +#define TT_MAC_LANGID_LAO 79 +#define TT_MAC_LANGID_VIETNAMESE 80 +#define TT_MAC_LANGID_INDONESIAN 81 +#define TT_MAC_LANGID_TAGALOG 82 +#define TT_MAC_LANGID_MALAY_ROMAN_SCRIPT 83 +#define TT_MAC_LANGID_MALAY_ARABIC_SCRIPT 84 +#define TT_MAC_LANGID_AMHARIC 85 +#define TT_MAC_LANGID_TIGRINYA 86 +#define TT_MAC_LANGID_GALLA 87 +#define TT_MAC_LANGID_SOMALI 88 +#define TT_MAC_LANGID_SWAHILI 89 +#define TT_MAC_LANGID_RUANDA 90 +#define TT_MAC_LANGID_RUNDI 91 +#define TT_MAC_LANGID_CHEWA 92 +#define TT_MAC_LANGID_MALAGASY 93 +#define TT_MAC_LANGID_ESPERANTO 94 +#define TT_MAC_LANGID_WELSH 128 +#define TT_MAC_LANGID_BASQUE 129 +#define TT_MAC_LANGID_CATALAN 130 +#define TT_MAC_LANGID_LATIN 131 +#define TT_MAC_LANGID_QUECHUA 132 +#define TT_MAC_LANGID_GUARANI 133 +#define TT_MAC_LANGID_AYMARA 134 +#define TT_MAC_LANGID_TATAR 135 +#define TT_MAC_LANGID_UIGHUR 136 +#define TT_MAC_LANGID_DZONGKHA 137 +#define TT_MAC_LANGID_JAVANESE 138 +#define TT_MAC_LANGID_SUNDANESE 139 + + +#if 0 /* these seem to be errors that have been dropped */ + +#define TT_MAC_LANGID_SCOTTISH_GAELIC 140 +#define TT_MAC_LANGID_IRISH_GAELIC 141 + +#endif + + + /* The following codes are new as of 2000-03-10 */ +#define TT_MAC_LANGID_GALICIAN 140 +#define TT_MAC_LANGID_AFRIKAANS 141 +#define TT_MAC_LANGID_BRETON 142 +#define TT_MAC_LANGID_INUKTITUT 143 +#define TT_MAC_LANGID_SCOTTISH_GAELIC 144 +#define TT_MAC_LANGID_MANX_GAELIC 145 +#define TT_MAC_LANGID_IRISH_GAELIC 146 +#define TT_MAC_LANGID_TONGAN 147 +#define TT_MAC_LANGID_GREEK_POLYTONIC 148 +#define TT_MAC_LANGID_GREELANDIC 149 +#define TT_MAC_LANGID_AZERBAIJANI_ROMAN_SCRIPT 150 + + + /*************************************************************************/ + /* */ + /* Possible values of the language identifier field in the name records */ + /* of the TTF `name' table if the `platform' identifier code is */ + /* TT_PLATFORM_MICROSOFT. */ + /* */ + /* The canonical source for the MS assigned LCID's (seems to) be at */ + /* */ + /* http://www.microsoft.com/globaldev/reference/lcid-all.mspx */ + /* */ + /* It used to be at various places, among them */ + /* */ + /* http://www.microsoft.com/typography/OTSPEC/lcid-cp.txt */ + /* http://www.microsoft.com/globaldev/reference/loclanghome.asp */ + /* http://support.microsoft.com/support/kb/articles/Q224/8/04.ASP */ + /* http://msdn.microsoft.com/library/en-us/passport25/ */ + /* NET_Passport_VBScript_Documentation/Single_Sign_In/ */ + /* Advanced_Single_Sign_In/Localization_and_LCIDs.asp */ + /* */ + /* Hopefully, it seems now that the Globaldev site prevails... */ + /* (updated by Antoine, 2004-02-17) */ + +#define TT_MS_LANGID_ARABIC_GENERAL 0x0001 +#define TT_MS_LANGID_ARABIC_SAUDI_ARABIA 0x0401 +#define TT_MS_LANGID_ARABIC_IRAQ 0x0801 +#define TT_MS_LANGID_ARABIC_EGYPT 0x0c01 +#define TT_MS_LANGID_ARABIC_LIBYA 0x1001 +#define TT_MS_LANGID_ARABIC_ALGERIA 0x1401 +#define TT_MS_LANGID_ARABIC_MOROCCO 0x1801 +#define TT_MS_LANGID_ARABIC_TUNISIA 0x1c01 +#define TT_MS_LANGID_ARABIC_OMAN 0x2001 +#define TT_MS_LANGID_ARABIC_YEMEN 0x2401 +#define TT_MS_LANGID_ARABIC_SYRIA 0x2801 +#define TT_MS_LANGID_ARABIC_JORDAN 0x2c01 +#define TT_MS_LANGID_ARABIC_LEBANON 0x3001 +#define TT_MS_LANGID_ARABIC_KUWAIT 0x3401 +#define TT_MS_LANGID_ARABIC_UAE 0x3801 +#define TT_MS_LANGID_ARABIC_BAHRAIN 0x3c01 +#define TT_MS_LANGID_ARABIC_QATAR 0x4001 +#define TT_MS_LANGID_BULGARIAN_BULGARIA 0x0402 +#define TT_MS_LANGID_CATALAN_SPAIN 0x0403 +#define TT_MS_LANGID_CHINESE_GENERAL 0x0004 +#define TT_MS_LANGID_CHINESE_TAIWAN 0x0404 +#define TT_MS_LANGID_CHINESE_PRC 0x0804 +#define TT_MS_LANGID_CHINESE_HONG_KONG 0x0c04 +#define TT_MS_LANGID_CHINESE_SINGAPORE 0x1004 + +#if 1 /* this looks like the correct value */ +#define TT_MS_LANGID_CHINESE_MACAU 0x1404 +#else /* but beware, Microsoft may change its mind... + the most recent Word reference has the following: */ +#define TT_MS_LANGID_CHINESE_MACAU TT_MS_LANGID_CHINESE_HONG_KONG +#endif + +#if 0 /* used only with .NET `cultures'; commented out */ +#define TT_MS_LANGID_CHINESE_TRADITIONAL 0x7C04 +#endif + +#define TT_MS_LANGID_CZECH_CZECH_REPUBLIC 0x0405 +#define TT_MS_LANGID_DANISH_DENMARK 0x0406 +#define TT_MS_LANGID_GERMAN_GERMANY 0x0407 +#define TT_MS_LANGID_GERMAN_SWITZERLAND 0x0807 +#define TT_MS_LANGID_GERMAN_AUSTRIA 0x0c07 +#define TT_MS_LANGID_GERMAN_LUXEMBOURG 0x1007 +#define TT_MS_LANGID_GERMAN_LIECHTENSTEI 0x1407 +#define TT_MS_LANGID_GREEK_GREECE 0x0408 + + /* don't ask what this one means... It is commented out currently. */ +#if 0 +#define TT_MS_LANGID_GREEK_GREECE2 0x2008 +#endif + +#define TT_MS_LANGID_ENGLISH_GENERAL 0x0009 +#define TT_MS_LANGID_ENGLISH_UNITED_STATES 0x0409 +#define TT_MS_LANGID_ENGLISH_UNITED_KINGDOM 0x0809 +#define TT_MS_LANGID_ENGLISH_AUSTRALIA 0x0c09 +#define TT_MS_LANGID_ENGLISH_CANADA 0x1009 +#define TT_MS_LANGID_ENGLISH_NEW_ZEALAND 0x1409 +#define TT_MS_LANGID_ENGLISH_IRELAND 0x1809 +#define TT_MS_LANGID_ENGLISH_SOUTH_AFRICA 0x1c09 +#define TT_MS_LANGID_ENGLISH_JAMAICA 0x2009 +#define TT_MS_LANGID_ENGLISH_CARIBBEAN 0x2409 +#define TT_MS_LANGID_ENGLISH_BELIZE 0x2809 +#define TT_MS_LANGID_ENGLISH_TRINIDAD 0x2c09 +#define TT_MS_LANGID_ENGLISH_ZIMBABWE 0x3009 +#define TT_MS_LANGID_ENGLISH_PHILIPPINES 0x3409 +#define TT_MS_LANGID_ENGLISH_INDONESIA 0x3809 +#define TT_MS_LANGID_ENGLISH_HONG_KONG 0x3c09 +#define TT_MS_LANGID_ENGLISH_INDIA 0x4009 +#define TT_MS_LANGID_ENGLISH_MALAYSIA 0x4409 +#define TT_MS_LANGID_ENGLISH_SINGAPORE 0x4809 +#define TT_MS_LANGID_SPANISH_SPAIN_TRADITIONAL_SORT 0x040a +#define TT_MS_LANGID_SPANISH_MEXICO 0x080a +#define TT_MS_LANGID_SPANISH_SPAIN_INTERNATIONAL_SORT 0x0c0a +#define TT_MS_LANGID_SPANISH_GUATEMALA 0x100a +#define TT_MS_LANGID_SPANISH_COSTA_RICA 0x140a +#define TT_MS_LANGID_SPANISH_PANAMA 0x180a +#define TT_MS_LANGID_SPANISH_DOMINICAN_REPUBLIC 0x1c0a +#define TT_MS_LANGID_SPANISH_VENEZUELA 0x200a +#define TT_MS_LANGID_SPANISH_COLOMBIA 0x240a +#define TT_MS_LANGID_SPANISH_PERU 0x280a +#define TT_MS_LANGID_SPANISH_ARGENTINA 0x2c0a +#define TT_MS_LANGID_SPANISH_ECUADOR 0x300a +#define TT_MS_LANGID_SPANISH_CHILE 0x340a +#define TT_MS_LANGID_SPANISH_URUGUAY 0x380a +#define TT_MS_LANGID_SPANISH_PARAGUAY 0x3c0a +#define TT_MS_LANGID_SPANISH_BOLIVIA 0x400a +#define TT_MS_LANGID_SPANISH_EL_SALVADOR 0x440a +#define TT_MS_LANGID_SPANISH_HONDURAS 0x480a +#define TT_MS_LANGID_SPANISH_NICARAGUA 0x4c0a +#define TT_MS_LANGID_SPANISH_PUERTO_RICO 0x500a +#define TT_MS_LANGID_SPANISH_UNITED_STATES 0x540a + /* The following ID blatantly violate MS specs by using a */ + /* sublanguage > 0x1F. */ +#define TT_MS_LANGID_SPANISH_LATIN_AMERICA 0xE40aU +#define TT_MS_LANGID_FINNISH_FINLAND 0x040b +#define TT_MS_LANGID_FRENCH_FRANCE 0x040c +#define TT_MS_LANGID_FRENCH_BELGIUM 0x080c +#define TT_MS_LANGID_FRENCH_CANADA 0x0c0c +#define TT_MS_LANGID_FRENCH_SWITZERLAND 0x100c +#define TT_MS_LANGID_FRENCH_LUXEMBOURG 0x140c +#define TT_MS_LANGID_FRENCH_MONACO 0x180c +#define TT_MS_LANGID_FRENCH_WEST_INDIES 0x1c0c +#define TT_MS_LANGID_FRENCH_REUNION 0x200c +#define TT_MS_LANGID_FRENCH_CONGO 0x240c + /* which was formerly: */ +#define TT_MS_LANGID_FRENCH_ZAIRE TT_MS_LANGID_FRENCH_CONGO +#define TT_MS_LANGID_FRENCH_SENEGAL 0x280c +#define TT_MS_LANGID_FRENCH_CAMEROON 0x2c0c +#define TT_MS_LANGID_FRENCH_COTE_D_IVOIRE 0x300c +#define TT_MS_LANGID_FRENCH_MALI 0x340c +#define TT_MS_LANGID_FRENCH_MOROCCO 0x380c +#define TT_MS_LANGID_FRENCH_HAITI 0x3c0c + /* and another violation of the spec (see 0xE40aU) */ +#define TT_MS_LANGID_FRENCH_NORTH_AFRICA 0xE40cU +#define TT_MS_LANGID_HEBREW_ISRAEL 0x040d +#define TT_MS_LANGID_HUNGARIAN_HUNGARY 0x040e +#define TT_MS_LANGID_ICELANDIC_ICELAND 0x040f +#define TT_MS_LANGID_ITALIAN_ITALY 0x0410 +#define TT_MS_LANGID_ITALIAN_SWITZERLAND 0x0810 +#define TT_MS_LANGID_JAPANESE_JAPAN 0x0411 +#define TT_MS_LANGID_KOREAN_EXTENDED_WANSUNG_KOREA 0x0412 +#define TT_MS_LANGID_KOREAN_JOHAB_KOREA 0x0812 +#define TT_MS_LANGID_DUTCH_NETHERLANDS 0x0413 +#define TT_MS_LANGID_DUTCH_BELGIUM 0x0813 +#define TT_MS_LANGID_NORWEGIAN_NORWAY_BOKMAL 0x0414 +#define TT_MS_LANGID_NORWEGIAN_NORWAY_NYNORSK 0x0814 +#define TT_MS_LANGID_POLISH_POLAND 0x0415 +#define TT_MS_LANGID_PORTUGUESE_BRAZIL 0x0416 +#define TT_MS_LANGID_PORTUGUESE_PORTUGAL 0x0816 +#define TT_MS_LANGID_RHAETO_ROMANIC_SWITZERLAND 0x0417 +#define TT_MS_LANGID_ROMANIAN_ROMANIA 0x0418 +#define TT_MS_LANGID_MOLDAVIAN_MOLDAVIA 0x0818 +#define TT_MS_LANGID_RUSSIAN_RUSSIA 0x0419 +#define TT_MS_LANGID_RUSSIAN_MOLDAVIA 0x0819 +#define TT_MS_LANGID_CROATIAN_CROATIA 0x041a +#define TT_MS_LANGID_SERBIAN_SERBIA_LATIN 0x081a +#define TT_MS_LANGID_SERBIAN_SERBIA_CYRILLIC 0x0c1a + +#if 0 /* this used to be this value, but it looks like we were wrong */ +#define TT_MS_LANGID_BOSNIAN_BOSNIA_HERZEGOVINA 0x101a +#else /* current sources say */ +#define TT_MS_LANGID_CROATIAN_BOSNIA_HERZEGOVINA 0x101a +#define TT_MS_LANGID_BOSNIAN_BOSNIA_HERZEGOVINA 0x141a + /* and XPsp2 Platform SDK added (2004-07-26) */ + /* Names are shortened to be significant within 40 chars. */ +#define TT_MS_LANGID_SERBIAN_BOSNIA_HERZ_LATIN 0x181a +#define TT_MS_LANGID_SERBIAN_BOSNIA_HERZ_CYRILLIC 0x181a +#endif + +#define TT_MS_LANGID_SLOVAK_SLOVAKIA 0x041b +#define TT_MS_LANGID_ALBANIAN_ALBANIA 0x041c +#define TT_MS_LANGID_SWEDISH_SWEDEN 0x041d +#define TT_MS_LANGID_SWEDISH_FINLAND 0x081d +#define TT_MS_LANGID_THAI_THAILAND 0x041e +#define TT_MS_LANGID_TURKISH_TURKEY 0x041f +#define TT_MS_LANGID_URDU_PAKISTAN 0x0420 +#define TT_MS_LANGID_URDU_INDIA 0x0820 +#define TT_MS_LANGID_INDONESIAN_INDONESIA 0x0421 +#define TT_MS_LANGID_UKRAINIAN_UKRAINE 0x0422 +#define TT_MS_LANGID_BELARUSIAN_BELARUS 0x0423 +#define TT_MS_LANGID_SLOVENE_SLOVENIA 0x0424 +#define TT_MS_LANGID_ESTONIAN_ESTONIA 0x0425 +#define TT_MS_LANGID_LATVIAN_LATVIA 0x0426 +#define TT_MS_LANGID_LITHUANIAN_LITHUANIA 0x0427 +#define TT_MS_LANGID_CLASSIC_LITHUANIAN_LITHUANIA 0x0827 +#define TT_MS_LANGID_TAJIK_TAJIKISTAN 0x0428 +#define TT_MS_LANGID_FARSI_IRAN 0x0429 +#define TT_MS_LANGID_VIETNAMESE_VIET_NAM 0x042a +#define TT_MS_LANGID_ARMENIAN_ARMENIA 0x042b +#define TT_MS_LANGID_AZERI_AZERBAIJAN_LATIN 0x042c +#define TT_MS_LANGID_AZERI_AZERBAIJAN_CYRILLIC 0x082c +#define TT_MS_LANGID_BASQUE_SPAIN 0x042d +#define TT_MS_LANGID_SORBIAN_GERMANY 0x042e +#define TT_MS_LANGID_MACEDONIAN_MACEDONIA 0x042f +#define TT_MS_LANGID_SUTU_SOUTH_AFRICA 0x0430 +#define TT_MS_LANGID_TSONGA_SOUTH_AFRICA 0x0431 +#define TT_MS_LANGID_TSWANA_SOUTH_AFRICA 0x0432 +#define TT_MS_LANGID_VENDA_SOUTH_AFRICA 0x0433 +#define TT_MS_LANGID_XHOSA_SOUTH_AFRICA 0x0434 +#define TT_MS_LANGID_ZULU_SOUTH_AFRICA 0x0435 +#define TT_MS_LANGID_AFRIKAANS_SOUTH_AFRICA 0x0436 +#define TT_MS_LANGID_GEORGIAN_GEORGIA 0x0437 +#define TT_MS_LANGID_FAEROESE_FAEROE_ISLANDS 0x0438 +#define TT_MS_LANGID_HINDI_INDIA 0x0439 +#define TT_MS_LANGID_MALTESE_MALTA 0x043a + /* Added by XPsp2 Platform SDK (2004-07-26) */ +#define TT_MS_LANGID_SAMI_NORTHERN_NORWAY 0x043b +#define TT_MS_LANGID_SAMI_NORTHERN_SWEDEN 0x083b +#define TT_MS_LANGID_SAMI_NORTHERN_FINLAND 0x0C3b +#define TT_MS_LANGID_SAMI_LULE_NORWAY 0x103b +#define TT_MS_LANGID_SAMI_LULE_SWEDEN 0x143b +#define TT_MS_LANGID_SAMI_SOUTHERN_NORWAY 0x183b +#define TT_MS_LANGID_SAMI_SOUTHERN_SWEDEN 0x1C3b +#define TT_MS_LANGID_SAMI_SKOLT_FINLAND 0x203b +#define TT_MS_LANGID_SAMI_INARI_FINLAND 0x243b + /* ... and we also keep our old identifier... */ +#define TT_MS_LANGID_SAAMI_LAPONIA 0x043b + +#if 0 /* this seems to be a previous inversion */ +#define TT_MS_LANGID_IRISH_GAELIC_IRELAND 0x043c +#define TT_MS_LANGID_SCOTTISH_GAELIC_UNITED_KINGDOM 0x083c +#else +#define TT_MS_LANGID_SCOTTISH_GAELIC_UNITED_KINGDOM 0x083c +#define TT_MS_LANGID_IRISH_GAELIC_IRELAND 0x043c +#endif + +#define TT_MS_LANGID_YIDDISH_GERMANY 0x043d +#define TT_MS_LANGID_MALAY_MALAYSIA 0x043e +#define TT_MS_LANGID_MALAY_BRUNEI_DARUSSALAM 0x083e +#define TT_MS_LANGID_KAZAK_KAZAKSTAN 0x043f +#define TT_MS_LANGID_KIRGHIZ_KIRGHIZSTAN /* Cyrillic*/ 0x0440 + /* alias declared in Windows 2000 */ +#define TT_MS_LANGID_KIRGHIZ_KIRGHIZ_REPUBLIC \ + TT_MS_LANGID_KIRGHIZ_KIRGHIZSTAN + +#define TT_MS_LANGID_SWAHILI_KENYA 0x0441 +#define TT_MS_LANGID_TURKMEN_TURKMENISTAN 0x0442 +#define TT_MS_LANGID_UZBEK_UZBEKISTAN_LATIN 0x0443 +#define TT_MS_LANGID_UZBEK_UZBEKISTAN_CYRILLIC 0x0843 +#define TT_MS_LANGID_TATAR_TATARSTAN 0x0444 +#define TT_MS_LANGID_BENGALI_INDIA 0x0445 +#define TT_MS_LANGID_BENGALI_BANGLADESH 0x0845 +#define TT_MS_LANGID_PUNJABI_INDIA 0x0446 +#define TT_MS_LANGID_PUNJABI_ARABIC_PAKISTAN 0x0846 +#define TT_MS_LANGID_GUJARATI_INDIA 0x0447 +#define TT_MS_LANGID_ORIYA_INDIA 0x0448 +#define TT_MS_LANGID_TAMIL_INDIA 0x0449 +#define TT_MS_LANGID_TELUGU_INDIA 0x044a +#define TT_MS_LANGID_KANNADA_INDIA 0x044b +#define TT_MS_LANGID_MALAYALAM_INDIA 0x044c +#define TT_MS_LANGID_ASSAMESE_INDIA 0x044d +#define TT_MS_LANGID_MARATHI_INDIA 0x044e +#define TT_MS_LANGID_SANSKRIT_INDIA 0x044f +#define TT_MS_LANGID_MONGOLIAN_MONGOLIA /* Cyrillic */ 0x0450 +#define TT_MS_LANGID_MONGOLIAN_MONGOLIA_MONGOLIAN 0x0850 +#define TT_MS_LANGID_TIBETAN_CHINA 0x0451 + /* Don't use the next constant! It has */ + /* (1) the wrong spelling (Dzonghka) */ + /* (2) Microsoft doesn't officially define it -- */ + /* at least it is not in the List of Local */ + /* ID Values. */ + /* (3) Dzongkha is not the same language as */ + /* Tibetan, so merging it is wrong anyway. */ + /* */ + /* TT_MS_LANGID_TIBETAN_BHUTAN is correct, BTW. */ +#define TT_MS_LANGID_DZONGHKA_BHUTAN 0x0851 + +#if 0 + /* the following used to be defined */ +#define TT_MS_LANGID_TIBETAN_BHUTAN 0x0451 + /* ... but it was changed; */ +#else + /* So we will continue to #define it, but with the correct value */ +#define TT_MS_LANGID_TIBETAN_BHUTAN TT_MS_LANGID_DZONGHKA_BHUTAN +#endif + +#define TT_MS_LANGID_WELSH_WALES 0x0452 +#define TT_MS_LANGID_KHMER_CAMBODIA 0x0453 +#define TT_MS_LANGID_LAO_LAOS 0x0454 +#define TT_MS_LANGID_BURMESE_MYANMAR 0x0455 +#define TT_MS_LANGID_GALICIAN_SPAIN 0x0456 +#define TT_MS_LANGID_KONKANI_INDIA 0x0457 +#define TT_MS_LANGID_MANIPURI_INDIA /* Bengali */ 0x0458 +#define TT_MS_LANGID_SINDHI_INDIA /* Arabic */ 0x0459 +#define TT_MS_LANGID_SINDHI_PAKISTAN 0x0859 + /* Missing a LCID for Sindhi in Devanagari script */ +#define TT_MS_LANGID_SYRIAC_SYRIA 0x045a +#define TT_MS_LANGID_SINHALESE_SRI_LANKA 0x045b +#define TT_MS_LANGID_CHEROKEE_UNITED_STATES 0x045c +#define TT_MS_LANGID_INUKTITUT_CANADA 0x045d +#define TT_MS_LANGID_AMHARIC_ETHIOPIA 0x045e +#define TT_MS_LANGID_TAMAZIGHT_MOROCCO /* Arabic */ 0x045f +#define TT_MS_LANGID_TAMAZIGHT_MOROCCO_LATIN 0x085f + /* Missing a LCID for Tifinagh script */ +#define TT_MS_LANGID_KASHMIRI_PAKISTAN /* Arabic */ 0x0460 + /* Spelled this way by XPsp2 Platform SDK (2004-07-26) */ + /* script is yet unclear... might be Arabic, Nagari or Sharada */ +#define TT_MS_LANGID_KASHMIRI_SASIA 0x0860 + /* ... and aliased (by MS) for compatibility reasons. */ +#define TT_MS_LANGID_KASHMIRI_INDIA TT_MS_LANGID_KASHMIRI_SASIA +#define TT_MS_LANGID_NEPALI_NEPAL 0x0461 +#define TT_MS_LANGID_NEPALI_INDIA 0x0861 +#define TT_MS_LANGID_FRISIAN_NETHERLANDS 0x0462 +#define TT_MS_LANGID_PASHTO_AFGHANISTAN 0x0463 +#define TT_MS_LANGID_FILIPINO_PHILIPPINES 0x0464 +#define TT_MS_LANGID_DHIVEHI_MALDIVES 0x0465 + /* alias declared in Windows 2000 */ +#define TT_MS_LANGID_DIVEHI_MALDIVES TT_MS_LANGID_DHIVEHI_MALDIVES +#define TT_MS_LANGID_EDO_NIGERIA 0x0466 +#define TT_MS_LANGID_FULFULDE_NIGERIA 0x0467 +#define TT_MS_LANGID_HAUSA_NIGERIA 0x0468 +#define TT_MS_LANGID_IBIBIO_NIGERIA 0x0469 +#define TT_MS_LANGID_YORUBA_NIGERIA 0x046a +#define TT_MS_LANGID_QUECHUA_BOLIVIA 0x046b +#define TT_MS_LANGID_QUECHUA_ECUADOR 0x086b +#define TT_MS_LANGID_QUECHUA_PERU 0x0c6b +#define TT_MS_LANGID_SEPEDI_SOUTH_AFRICA 0x046c + /* Also spelled by XPsp2 Platform SDK (2004-07-26) */ +#define TT_MS_LANGID_SOTHO_SOUTHERN_SOUTH_AFRICA \ + TT_MS_LANGID_SEPEDI_SOUTH_AFRICA + /* language codes 0x046d, 0x046e and 0x046f are (still) unknown. */ +#define TT_MS_LANGID_IGBO_NIGERIA 0x0470 +#define TT_MS_LANGID_KANURI_NIGERIA 0x0471 +#define TT_MS_LANGID_OROMO_ETHIOPIA 0x0472 +#define TT_MS_LANGID_TIGRIGNA_ETHIOPIA 0x0473 +#define TT_MS_LANGID_TIGRIGNA_ERYTHREA 0x0873 + /* also spelled in the `Passport SDK' list as: */ +#define TT_MS_LANGID_TIGRIGNA_ERYTREA TT_MS_LANGID_TIGRIGNA_ERYTHREA +#define TT_MS_LANGID_GUARANI_PARAGUAY 0x0474 +#define TT_MS_LANGID_HAWAIIAN_UNITED_STATES 0x0475 +#define TT_MS_LANGID_LATIN 0x0476 +#define TT_MS_LANGID_SOMALI_SOMALIA 0x0477 + /* Note: Yi does not have a (proper) ISO 639-2 code, since it is mostly */ + /* not written (but OTOH the peculiar writing system is worth */ + /* studying). */ +#define TT_MS_LANGID_YI_CHINA 0x0478 +#define TT_MS_LANGID_PAPIAMENTU_NETHERLANDS_ANTILLES 0x0479 + /* language codes from 0x047a to 0x047f are (still) unknown. */ +#define TT_MS_LANGID_UIGHUR_CHINA 0x0480 +#define TT_MS_LANGID_MAORI_NEW_ZEALAND 0x0481 + +#if 0 /* not deemed useful for fonts */ +#define TT_MS_LANGID_HUMAN_INTERFACE_DEVICE 0x04ff +#endif + + + /*************************************************************************/ + /* */ + /* Possible values of the `name' identifier field in the name records of */ + /* the TTF `name' table. These values are platform independent. */ + /* */ +#define TT_NAME_ID_COPYRIGHT 0 +#define TT_NAME_ID_FONT_FAMILY 1 +#define TT_NAME_ID_FONT_SUBFAMILY 2 +#define TT_NAME_ID_UNIQUE_ID 3 +#define TT_NAME_ID_FULL_NAME 4 +#define TT_NAME_ID_VERSION_STRING 5 +#define TT_NAME_ID_PS_NAME 6 +#define TT_NAME_ID_TRADEMARK 7 + + /* the following values are from the OpenType spec */ +#define TT_NAME_ID_MANUFACTURER 8 +#define TT_NAME_ID_DESIGNER 9 +#define TT_NAME_ID_DESCRIPTION 10 +#define TT_NAME_ID_VENDOR_URL 11 +#define TT_NAME_ID_DESIGNER_URL 12 +#define TT_NAME_ID_LICENSE 13 +#define TT_NAME_ID_LICENSE_URL 14 + /* number 15 is reserved */ +#define TT_NAME_ID_PREFERRED_FAMILY 16 +#define TT_NAME_ID_PREFERRED_SUBFAMILY 17 +#define TT_NAME_ID_MAC_FULL_NAME 18 + + /* The following code is new as of 2000-01-21 */ +#define TT_NAME_ID_SAMPLE_TEXT 19 + + /* This is new in OpenType 1.3 */ +#define TT_NAME_ID_CID_FINDFONT_NAME 20 + + /* This is new in OpenType 1.5 */ +#define TT_NAME_ID_WWS_FAMILY 21 +#define TT_NAME_ID_WWS_SUBFAMILY 22 + + + /*************************************************************************/ + /* */ + /* Bit mask values for the Unicode Ranges from the TTF `OS2 ' table. */ + /* */ + /* Updated 08-Nov-2008. */ + /* */ + + /* Bit 0 Basic Latin */ +#define TT_UCR_BASIC_LATIN (1L << 0) /* U+0020-U+007E */ + /* Bit 1 C1 Controls and Latin-1 Supplement */ +#define TT_UCR_LATIN1_SUPPLEMENT (1L << 1) /* U+0080-U+00FF */ + /* Bit 2 Latin Extended-A */ +#define TT_UCR_LATIN_EXTENDED_A (1L << 2) /* U+0100-U+017F */ + /* Bit 3 Latin Extended-B */ +#define TT_UCR_LATIN_EXTENDED_B (1L << 3) /* U+0180-U+024F */ + /* Bit 4 IPA Extensions */ + /* Phonetic Extensions */ + /* Phonetic Extensions Supplement */ +#define TT_UCR_IPA_EXTENSIONS (1L << 4) /* U+0250-U+02AF */ + /* U+1D00-U+1D7F */ + /* U+1D80-U+1DBF */ + /* Bit 5 Spacing Modifier Letters */ + /* Modifier Tone Letters */ +#define TT_UCR_SPACING_MODIFIER (1L << 5) /* U+02B0-U+02FF */ + /* U+A700-U+A71F */ + /* Bit 6 Combining Diacritical Marks */ + /* Combining Diacritical Marks Supplement */ +#define TT_UCR_COMBINING_DIACRITICS (1L << 6) /* U+0300-U+036F */ + /* U+1DC0-U+1DFF */ + /* Bit 7 Greek and Coptic */ +#define TT_UCR_GREEK (1L << 7) /* U+0370-U+03FF */ + /* Bit 8 Coptic */ +#define TT_UCR_COPTIC (1L << 8) /* U+2C80-U+2CFF */ + /* Bit 9 Cyrillic */ + /* Cyrillic Supplement */ + /* Cyrillic Extended-A */ + /* Cyrillic Extended-B */ +#define TT_UCR_CYRILLIC (1L << 9) /* U+0400-U+04FF */ + /* U+0500-U+052F */ + /* U+2DE0-U+2DFF */ + /* U+A640-U+A69F */ + /* Bit 10 Armenian */ +#define TT_UCR_ARMENIAN (1L << 10) /* U+0530-U+058F */ + /* Bit 11 Hebrew */ +#define TT_UCR_HEBREW (1L << 11) /* U+0590-U+05FF */ + /* Bit 12 Vai */ +#define TT_UCR_VAI (1L << 12) /* U+A500-U+A63F */ + /* Bit 13 Arabic */ + /* Arabic Supplement */ +#define TT_UCR_ARABIC (1L << 13) /* U+0600-U+06FF */ + /* U+0750-U+077F */ + /* Bit 14 NKo */ +#define TT_UCR_NKO (1L << 14) /* U+07C0-U+07FF */ + /* Bit 15 Devanagari */ +#define TT_UCR_DEVANAGARI (1L << 15) /* U+0900-U+097F */ + /* Bit 16 Bengali */ +#define TT_UCR_BENGALI (1L << 16) /* U+0980-U+09FF */ + /* Bit 17 Gurmukhi */ +#define TT_UCR_GURMUKHI (1L << 17) /* U+0A00-U+0A7F */ + /* Bit 18 Gujarati */ +#define TT_UCR_GUJARATI (1L << 18) /* U+0A80-U+0AFF */ + /* Bit 19 Oriya */ +#define TT_UCR_ORIYA (1L << 19) /* U+0B00-U+0B7F */ + /* Bit 20 Tamil */ +#define TT_UCR_TAMIL (1L << 20) /* U+0B80-U+0BFF */ + /* Bit 21 Telugu */ +#define TT_UCR_TELUGU (1L << 21) /* U+0C00-U+0C7F */ + /* Bit 22 Kannada */ +#define TT_UCR_KANNADA (1L << 22) /* U+0C80-U+0CFF */ + /* Bit 23 Malayalam */ +#define TT_UCR_MALAYALAM (1L << 23) /* U+0D00-U+0D7F */ + /* Bit 24 Thai */ +#define TT_UCR_THAI (1L << 24) /* U+0E00-U+0E7F */ + /* Bit 25 Lao */ +#define TT_UCR_LAO (1L << 25) /* U+0E80-U+0EFF */ + /* Bit 26 Georgian */ + /* Georgian Supplement */ +#define TT_UCR_GEORGIAN (1L << 26) /* U+10A0-U+10FF */ + /* U+2D00-U+2D2F */ + /* Bit 27 Balinese */ +#define TT_UCR_BALINESE (1L << 27) /* U+1B00-U+1B7F */ + /* Bit 28 Hangul Jamo */ +#define TT_UCR_HANGUL_JAMO (1L << 28) /* U+1100-U+11FF */ + /* Bit 29 Latin Extended Additional */ + /* Latin Extended-C */ + /* Latin Extended-D */ +#define TT_UCR_LATIN_EXTENDED_ADDITIONAL (1L << 29) /* U+1E00-U+1EFF */ + /* U+2C60-U+2C7F */ + /* U+A720-U+A7FF */ + /* Bit 30 Greek Extended */ +#define TT_UCR_GREEK_EXTENDED (1L << 30) /* U+1F00-U+1FFF */ + /* Bit 31 General Punctuation */ + /* Supplemental Punctuation */ +#define TT_UCR_GENERAL_PUNCTUATION (1L << 31) /* U+2000-U+206F */ + /* U+2E00-U+2E7F */ + /* Bit 32 Superscripts And Subscripts */ +#define TT_UCR_SUPERSCRIPTS_SUBSCRIPTS (1L << 0) /* U+2070-U+209F */ + /* Bit 33 Currency Symbols */ +#define TT_UCR_CURRENCY_SYMBOLS (1L << 1) /* U+20A0-U+20CF */ + /* Bit 34 Combining Diacritical Marks For Symbols */ +#define TT_UCR_COMBINING_DIACRITICS_SYMB (1L << 2) /* U+20D0-U+20FF */ + /* Bit 35 Letterlike Symbols */ +#define TT_UCR_LETTERLIKE_SYMBOLS (1L << 3) /* U+2100-U+214F */ + /* Bit 36 Number Forms */ +#define TT_UCR_NUMBER_FORMS (1L << 4) /* U+2150-U+218F */ + /* Bit 37 Arrows */ + /* Supplemental Arrows-A */ + /* Supplemental Arrows-B */ + /* Miscellaneous Symbols and Arrows */ +#define TT_UCR_ARROWS (1L << 5) /* U+2190-U+21FF */ + /* U+27F0-U+27FF */ + /* U+2900-U+297F */ + /* U+2B00-U+2BFF */ + /* Bit 38 Mathematical Operators */ + /* Supplemental Mathematical Operators */ + /* Miscellaneous Mathematical Symbols-A */ + /* Miscellaneous Mathematical Symbols-B */ +#define TT_UCR_MATHEMATICAL_OPERATORS (1L << 6) /* U+2200-U+22FF */ + /* U+2A00-U+2AFF */ + /* U+27C0-U+27EF */ + /* U+2980-U+29FF */ + /* Bit 39 Miscellaneous Technical */ +#define TT_UCR_MISCELLANEOUS_TECHNICAL (1L << 7) /* U+2300-U+23FF */ + /* Bit 40 Control Pictures */ +#define TT_UCR_CONTROL_PICTURES (1L << 8) /* U+2400-U+243F */ + /* Bit 41 Optical Character Recognition */ +#define TT_UCR_OCR (1L << 9) /* U+2440-U+245F */ + /* Bit 42 Enclosed Alphanumerics */ +#define TT_UCR_ENCLOSED_ALPHANUMERICS (1L << 10) /* U+2460-U+24FF */ + /* Bit 43 Box Drawing */ +#define TT_UCR_BOX_DRAWING (1L << 11) /* U+2500-U+257F */ + /* Bit 44 Block Elements */ +#define TT_UCR_BLOCK_ELEMENTS (1L << 12) /* U+2580-U+259F */ + /* Bit 45 Geometric Shapes */ +#define TT_UCR_GEOMETRIC_SHAPES (1L << 13) /* U+25A0-U+25FF */ + /* Bit 46 Miscellaneous Symbols */ +#define TT_UCR_MISCELLANEOUS_SYMBOLS (1L << 14) /* U+2600-U+26FF */ + /* Bit 47 Dingbats */ +#define TT_UCR_DINGBATS (1L << 15) /* U+2700-U+27BF */ + /* Bit 48 CJK Symbols and Punctuation */ +#define TT_UCR_CJK_SYMBOLS (1L << 16) /* U+3000-U+303F */ + /* Bit 49 Hiragana */ +#define TT_UCR_HIRAGANA (1L << 17) /* U+3040-U+309F */ + /* Bit 50 Katakana */ + /* Katakana Phonetic Extensions */ +#define TT_UCR_KATAKANA (1L << 18) /* U+30A0-U+30FF */ + /* U+31F0-U+31FF */ + /* Bit 51 Bopomofo */ + /* Bopomofo Extended */ +#define TT_UCR_BOPOMOFO (1L << 19) /* U+3100-U+312F */ + /* U+31A0-U+31BF */ + /* Bit 52 Hangul Compatibility Jamo */ +#define TT_UCR_HANGUL_COMPATIBILITY_JAMO (1L << 20) /* U+3130-U+318F */ + /* Bit 53 Phags-Pa */ +#define TT_UCR_CJK_MISC (1L << 21) /* U+A840-U+A87F */ +#define TT_UCR_KANBUN TT_UCR_CJK_MISC /* deprecated */ +#define TT_UCR_PHAGSPA + /* Bit 54 Enclosed CJK Letters and Months */ +#define TT_UCR_ENCLOSED_CJK_LETTERS_MONTHS (1L << 22) /* U+3200-U+32FF */ + /* Bit 55 CJK Compatibility */ +#define TT_UCR_CJK_COMPATIBILITY (1L << 23) /* U+3300-U+33FF */ + /* Bit 56 Hangul Syllables */ +#define TT_UCR_HANGUL (1L << 24) /* U+AC00-U+D7A3 */ + /* Bit 57 High Surrogates */ + /* High Private Use Surrogates */ + /* Low Surrogates */ + /* */ + /* According to OpenType specs v.1.3+, */ + /* setting bit 57 implies that there is */ + /* at least one codepoint beyond the */ + /* Basic Multilingual Plane that is */ + /* supported by this font. So it really */ + /* means >= U+10000 */ +#define TT_UCR_SURROGATES (1L << 25) /* U+D800-U+DB7F */ + /* U+DB80-U+DBFF */ + /* U+DC00-U+DFFF */ +#define TT_UCR_NON_PLANE_0 TT_UCR_SURROGATES + /* Bit 58 Phoenician */ +#define TT_UCR_PHOENICIAN (1L << 26) /*U+10900-U+1091F*/ + /* Bit 59 CJK Unified Ideographs */ + /* CJK Radicals Supplement */ + /* Kangxi Radicals */ + /* Ideographic Description Characters */ + /* CJK Unified Ideographs Extension A */ + /* CJK Unified Ideographs Extension B */ + /* Kanbun */ +#define TT_UCR_CJK_UNIFIED_IDEOGRAPHS (1L << 27) /* U+4E00-U+9FFF */ + /* U+2E80-U+2EFF */ + /* U+2F00-U+2FDF */ + /* U+2FF0-U+2FFF */ + /* U+3400-U+4DB5 */ + /*U+20000-U+2A6DF*/ + /* U+3190-U+319F */ + /* Bit 60 Private Use */ +#define TT_UCR_PRIVATE_USE (1L << 28) /* U+E000-U+F8FF */ + /* Bit 61 CJK Strokes */ + /* CJK Compatibility Ideographs */ + /* CJK Compatibility Ideographs Supplement */ +#define TT_UCR_CJK_COMPATIBILITY_IDEOGRAPHS (1L << 29) /* U+31C0-U+31EF */ + /* U+F900-U+FAFF */ + /*U+2F800-U+2FA1F*/ + /* Bit 62 Alphabetic Presentation Forms */ +#define TT_UCR_ALPHABETIC_PRESENTATION_FORMS (1L << 30) /* U+FB00-U+FB4F */ + /* Bit 63 Arabic Presentation Forms-A */ +#define TT_UCR_ARABIC_PRESENTATIONS_A (1L << 31) /* U+FB50-U+FDFF */ + /* Bit 64 Combining Half Marks */ +#define TT_UCR_COMBINING_HALF_MARKS (1L << 0) /* U+FE20-U+FE2F */ + /* Bit 65 Vertical forms */ + /* CJK Compatibility Forms */ +#define TT_UCR_CJK_COMPATIBILITY_FORMS (1L << 1) /* U+FE10-U+FE1F */ + /* U+FE30-U+FE4F */ + /* Bit 66 Small Form Variants */ +#define TT_UCR_SMALL_FORM_VARIANTS (1L << 2) /* U+FE50-U+FE6F */ + /* Bit 67 Arabic Presentation Forms-B */ +#define TT_UCR_ARABIC_PRESENTATIONS_B (1L << 3) /* U+FE70-U+FEFE */ + /* Bit 68 Halfwidth and Fullwidth Forms */ +#define TT_UCR_HALFWIDTH_FULLWIDTH_FORMS (1L << 4) /* U+FF00-U+FFEF */ + /* Bit 69 Specials */ +#define TT_UCR_SPECIALS (1L << 5) /* U+FFF0-U+FFFD */ + /* Bit 70 Tibetan */ +#define TT_UCR_TIBETAN (1L << 6) /* U+0F00-U+0FFF */ + /* Bit 71 Syriac */ +#define TT_UCR_SYRIAC (1L << 7) /* U+0700-U+074F */ + /* Bit 72 Thaana */ +#define TT_UCR_THAANA (1L << 8) /* U+0780-U+07BF */ + /* Bit 73 Sinhala */ +#define TT_UCR_SINHALA (1L << 9) /* U+0D80-U+0DFF */ + /* Bit 74 Myanmar */ +#define TT_UCR_MYANMAR (1L << 10) /* U+1000-U+109F */ + /* Bit 75 Ethiopic */ + /* Ethiopic Supplement */ + /* Ethiopic Extended */ +#define TT_UCR_ETHIOPIC (1L << 11) /* U+1200-U+137F */ + /* U+1380-U+139F */ + /* U+2D80-U+2DDF */ + /* Bit 76 Cherokee */ +#define TT_UCR_CHEROKEE (1L << 12) /* U+13A0-U+13FF */ + /* Bit 77 Unified Canadian Aboriginal Syllabics */ +#define TT_UCR_CANADIAN_ABORIGINAL_SYLLABICS (1L << 13) /* U+1400-U+167F */ + /* Bit 78 Ogham */ +#define TT_UCR_OGHAM (1L << 14) /* U+1680-U+169F */ + /* Bit 79 Runic */ +#define TT_UCR_RUNIC (1L << 15) /* U+16A0-U+16FF */ + /* Bit 80 Khmer */ + /* Khmer Symbols */ +#define TT_UCR_KHMER (1L << 16) /* U+1780-U+17FF */ + /* U+19E0-U+19FF */ + /* Bit 81 Mongolian */ +#define TT_UCR_MONGOLIAN (1L << 17) /* U+1800-U+18AF */ + /* Bit 82 Braille Patterns */ +#define TT_UCR_BRAILLE (1L << 18) /* U+2800-U+28FF */ + /* Bit 83 Yi Syllables */ + /* Yi Radicals */ +#define TT_UCR_YI (1L << 19) /* U+A000-U+A48F */ + /* U+A490-U+A4CF */ + /* Bit 84 Tagalog */ + /* Hanunoo */ + /* Buhid */ + /* Tagbanwa */ +#define TT_UCR_PHILIPPINE (1L << 20) /* U+1700-U+171F */ + /* U+1720-U+173F */ + /* U+1740-U+175F */ + /* U+1760-U+177F */ + /* Bit 85 Old Italic */ +#define TT_UCR_OLD_ITALIC (1L << 21) /*U+10300-U+1032F*/ + /* Bit 86 Gothic */ +#define TT_UCR_GOTHIC (1L << 22) /*U+10330-U+1034F*/ + /* Bit 87 Deseret */ +#define TT_UCR_DESERET (1L << 23) /*U+10400-U+1044F*/ + /* Bit 88 Byzantine Musical Symbols */ + /* Musical Symbols */ + /* Ancient Greek Musical Notation */ +#define TT_UCR_MUSICAL_SYMBOLS (1L << 24) /*U+1D000-U+1D0FF*/ + /*U+1D100-U+1D1FF*/ + /*U+1D200-U+1D24F*/ + /* Bit 89 Mathematical Alphanumeric Symbols */ +#define TT_UCR_MATH_ALPHANUMERIC_SYMBOLS (1L << 25) /*U+1D400-U+1D7FF*/ + /* Bit 90 Private Use (plane 15) */ + /* Private Use (plane 16) */ +#define TT_UCR_PRIVATE_USE_SUPPLEMENTARY (1L << 26) /*U+F0000-U+FFFFD*/ + /*U+100000-U+10FFFD*/ + /* Bit 91 Variation Selectors */ + /* Variation Selectors Supplement */ +#define TT_UCR_VARIATION_SELECTORS (1L << 27) /* U+FE00-U+FE0F */ + /*U+E0100-U+E01EF*/ + /* Bit 92 Tags */ +#define TT_UCR_TAGS (1L << 28) /*U+E0000-U+E007F*/ + /* Bit 93 Limbu */ +#define TT_UCR_LIMBU (1L << 29) /* U+1900-U+194F */ + /* Bit 94 Tai Le */ +#define TT_UCR_TAI_LE (1L << 30) /* U+1950-U+197F */ + /* Bit 95 New Tai Lue */ +#define TT_UCR_NEW_TAI_LUE (1L << 31) /* U+1980-U+19DF */ + /* Bit 96 Buginese */ +#define TT_UCR_BUGINESE (1L << 0) /* U+1A00-U+1A1F */ + /* Bit 97 Glagolitic */ +#define TT_UCR_GLAGOLITIC (1L << 1) /* U+2C00-U+2C5F */ + /* Bit 98 Tifinagh */ +#define TT_UCR_TIFINAGH (1L << 2) /* U+2D30-U+2D7F */ + /* Bit 99 Yijing Hexagram Symbols */ +#define TT_UCR_YIJING (1L << 3) /* U+4DC0-U+4DFF */ + /* Bit 100 Syloti Nagri */ +#define TT_UCR_SYLOTI_NAGRI (1L << 4) /* U+A800-U+A82F */ + /* Bit 101 Linear B Syllabary */ + /* Linear B Ideograms */ + /* Aegean Numbers */ +#define TT_UCR_LINEAR_B (1L << 5) /*U+10000-U+1007F*/ + /*U+10080-U+100FF*/ + /*U+10100-U+1013F*/ + /* Bit 102 Ancient Greek Numbers */ +#define TT_UCR_ANCIENT_GREEK_NUMBERS (1L << 6) /*U+10140-U+1018F*/ + /* Bit 103 Ugaritic */ +#define TT_UCR_UGARITIC (1L << 7) /*U+10380-U+1039F*/ + /* Bit 104 Old Persian */ +#define TT_UCR_OLD_PERSIAN (1L << 8) /*U+103A0-U+103DF*/ + /* Bit 105 Shavian */ +#define TT_UCR_SHAVIAN (1L << 9) /*U+10450-U+1047F*/ + /* Bit 106 Osmanya */ +#define TT_UCR_OSMANYA (1L << 10) /*U+10480-U+104AF*/ + /* Bit 107 Cypriot Syllabary */ +#define TT_UCR_CYPRIOT_SYLLABARY (1L << 11) /*U+10800-U+1083F*/ + /* Bit 108 Kharoshthi */ +#define TT_UCR_KHAROSHTHI (1L << 12) /*U+10A00-U+10A5F*/ + /* Bit 109 Tai Xuan Jing Symbols */ +#define TT_UCR_TAI_XUAN_JING (1L << 13) /*U+1D300-U+1D35F*/ + /* Bit 110 Cuneiform */ + /* Cuneiform Numbers and Punctuation */ +#define TT_UCR_CUNEIFORM (1L << 14) /*U+12000-U+123FF*/ + /*U+12400-U+1247F*/ + /* Bit 111 Counting Rod Numerals */ +#define TT_UCR_COUNTING_ROD_NUMERALS (1L << 15) /*U+1D360-U+1D37F*/ + /* Bit 112 Sundanese */ +#define TT_UCR_SUNDANESE (1L << 16) /* U+1B80-U+1BBF */ + /* Bit 113 Lepcha */ +#define TT_UCR_LEPCHA (1L << 17) /* U+1C00-U+1C4F */ + /* Bit 114 Ol Chiki */ +#define TT_UCR_OL_CHIKI (1L << 18) /* U+1C50-U+1C7F */ + /* Bit 115 Saurashtra */ +#define TT_UCR_SAURASHTRA (1L << 19) /* U+A880-U+A8DF */ + /* Bit 116 Kayah Li */ +#define TT_UCR_KAYAH_LI (1L << 20) /* U+A900-U+A92F */ + /* Bit 117 Rejang */ +#define TT_UCR_REJANG (1L << 21) /* U+A930-U+A95F */ + /* Bit 118 Cham */ +#define TT_UCR_CHAM (1L << 22) /* U+AA00-U+AA5F */ + /* Bit 119 Ancient Symbols */ +#define TT_UCR_ANCIENT_SYMBOLS (1L << 23) /*U+10190-U+101CF*/ + /* Bit 120 Phaistos Disc */ +#define TT_UCR_PHAISTOS_DISC (1L << 24) /*U+101D0-U+101FF*/ + /* Bit 121 Carian */ + /* Lycian */ + /* Lydian */ +#define TT_UCR_OLD_ANATOLIAN (1L << 25) /*U+102A0-U+102DF*/ + /*U+10280-U+1029F*/ + /*U+10920-U+1093F*/ + /* Bit 122 Domino Tiles */ + /* Mahjong Tiles */ +#define TT_UCR_GAME_TILES (1L << 26) /*U+1F030-U+1F09F*/ + /*U+1F000-U+1F02F*/ + /* Bit 123-127 Reserved for process-internal usage */ + + + /*************************************************************************/ + /* */ + /* Some compilers have a very limited length of identifiers. */ + /* */ +#if defined( __TURBOC__ ) && __TURBOC__ < 0x0410 || defined( __PACIFIC__ ) +#define HAVE_LIMIT_ON_IDENTS +#endif + + +#ifndef HAVE_LIMIT_ON_IDENTS + + + /*************************************************************************/ + /* */ + /* Here some alias #defines in order to be clearer. */ + /* */ + /* These are not always #defined to stay within the 31~character limit */ + /* which some compilers have. */ + /* */ + /* Credits go to Dave Hoo <dhoo@flash.net> for pointing out that modern */ + /* Borland compilers (read: from BC++ 3.1 on) can increase this limit. */ + /* If you get a warning with such a compiler, use the -i40 switch. */ + /* */ +#define TT_UCR_ARABIC_PRESENTATION_FORMS_A \ + TT_UCR_ARABIC_PRESENTATIONS_A +#define TT_UCR_ARABIC_PRESENTATION_FORMS_B \ + TT_UCR_ARABIC_PRESENTATIONS_B + +#define TT_UCR_COMBINING_DIACRITICAL_MARKS \ + TT_UCR_COMBINING_DIACRITICS +#define TT_UCR_COMBINING_DIACRITICAL_MARKS_SYMB \ + TT_UCR_COMBINING_DIACRITICS_SYMB + + +#endif /* !HAVE_LIMIT_ON_IDENTS */ + + +FT_END_HEADER + +#endif /* __TTNAMEID_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/android/freetype/tttables.h b/extlibs/headers/libfreetype/android/freetype/tttables.h new file mode 100644 index 00000000..4610e501 --- /dev/null +++ b/extlibs/headers/libfreetype/android/freetype/tttables.h @@ -0,0 +1,759 @@ +/***************************************************************************/ +/* */ +/* tttables.h */ +/* */ +/* Basic SFNT/TrueType tables definitions and interface */ +/* (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2008, 2009, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTTABLES_H__ +#define __TTTABLES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* <Section> */ + /* truetype_tables */ + /* */ + /* <Title> */ + /* TrueType Tables */ + /* */ + /* <Abstract> */ + /* TrueType specific table types and functions. */ + /* */ + /* <Description> */ + /* This section contains the definition of TrueType-specific tables */ + /* as well as some routines used to access and process them. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_Header */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType font header table. All */ + /* fields follow the TrueType specification. */ + /* */ + typedef struct TT_Header_ + { + FT_Fixed Table_Version; + FT_Fixed Font_Revision; + + FT_Long CheckSum_Adjust; + FT_Long Magic_Number; + + FT_UShort Flags; + FT_UShort Units_Per_EM; + + FT_Long Created [2]; + FT_Long Modified[2]; + + FT_Short xMin; + FT_Short yMin; + FT_Short xMax; + FT_Short yMax; + + FT_UShort Mac_Style; + FT_UShort Lowest_Rec_PPEM; + + FT_Short Font_Direction; + FT_Short Index_To_Loc_Format; + FT_Short Glyph_Data_Format; + + } TT_Header; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_HoriHeader */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType horizontal header, the `hhea' */ + /* table, as well as the corresponding horizontal metrics table, */ + /* i.e., the `hmtx' table. */ + /* */ + /* <Fields> */ + /* Version :: The table version. */ + /* */ + /* Ascender :: The font's ascender, i.e., the distance */ + /* from the baseline to the top-most of all */ + /* glyph points found in the font. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of the */ + /* glyphs found in the font (maybe ASCII). */ + /* */ + /* You should use the `sTypoAscender' field */ + /* of the OS/2 table instead if you want */ + /* the correct one. */ + /* */ + /* Descender :: The font's descender, i.e., the distance */ + /* from the baseline to the bottom-most of */ + /* all glyph points found in the font. It */ + /* is negative. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of the */ + /* glyphs found in the font (maybe ASCII). */ + /* */ + /* You should use the `sTypoDescender' */ + /* field of the OS/2 table instead if you */ + /* want the correct one. */ + /* */ + /* Line_Gap :: The font's line gap, i.e., the distance */ + /* to add to the ascender and descender to */ + /* get the BTB, i.e., the */ + /* baseline-to-baseline distance for the */ + /* font. */ + /* */ + /* advance_Width_Max :: This field is the maximum of all advance */ + /* widths found in the font. It can be */ + /* used to compute the maximum width of an */ + /* arbitrary string of text. */ + /* */ + /* min_Left_Side_Bearing :: The minimum left side bearing of all */ + /* glyphs within the font. */ + /* */ + /* min_Right_Side_Bearing :: The minimum right side bearing of all */ + /* glyphs within the font. */ + /* */ + /* xMax_Extent :: The maximum horizontal extent (i.e., the */ + /* `width' of a glyph's bounding box) for */ + /* all glyphs in the font. */ + /* */ + /* caret_Slope_Rise :: The rise coefficient of the cursor's */ + /* slope of the cursor (slope=rise/run). */ + /* */ + /* caret_Slope_Run :: The run coefficient of the cursor's */ + /* slope. */ + /* */ + /* Reserved :: 8~reserved bytes. */ + /* */ + /* metric_Data_Format :: Always~0. */ + /* */ + /* number_Of_HMetrics :: Number of HMetrics entries in the `hmtx' */ + /* table -- this value can be smaller than */ + /* the total number of glyphs in the font. */ + /* */ + /* long_metrics :: A pointer into the `hmtx' table. */ + /* */ + /* short_metrics :: A pointer into the `hmtx' table. */ + /* */ + /* <Note> */ + /* IMPORTANT: The TT_HoriHeader and TT_VertHeader structures should */ + /* be identical except for the names of their fields which */ + /* are different. */ + /* */ + /* This ensures that a single function in the `ttload' */ + /* module is able to read both the horizontal and vertical */ + /* headers. */ + /* */ + typedef struct TT_HoriHeader_ + { + FT_Fixed Version; + FT_Short Ascender; + FT_Short Descender; + FT_Short Line_Gap; + + FT_UShort advance_Width_Max; /* advance width maximum */ + + FT_Short min_Left_Side_Bearing; /* minimum left-sb */ + FT_Short min_Right_Side_Bearing; /* minimum right-sb */ + FT_Short xMax_Extent; /* xmax extents */ + FT_Short caret_Slope_Rise; + FT_Short caret_Slope_Run; + FT_Short caret_Offset; + + FT_Short Reserved[4]; + + FT_Short metric_Data_Format; + FT_UShort number_Of_HMetrics; + + /* The following fields are not defined by the TrueType specification */ + /* but they are used to connect the metrics header to the relevant */ + /* `HMTX' table. */ + + void* long_metrics; + void* short_metrics; + + } TT_HoriHeader; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_VertHeader */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType vertical header, the `vhea' */ + /* table, as well as the corresponding vertical metrics table, i.e., */ + /* the `vmtx' table. */ + /* */ + /* <Fields> */ + /* Version :: The table version. */ + /* */ + /* Ascender :: The font's ascender, i.e., the distance */ + /* from the baseline to the top-most of */ + /* all glyph points found in the font. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of */ + /* the glyphs found in the font (maybe */ + /* ASCII). */ + /* */ + /* You should use the `sTypoAscender' */ + /* field of the OS/2 table instead if you */ + /* want the correct one. */ + /* */ + /* Descender :: The font's descender, i.e., the */ + /* distance from the baseline to the */ + /* bottom-most of all glyph points found */ + /* in the font. It is negative. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of */ + /* the glyphs found in the font (maybe */ + /* ASCII). */ + /* */ + /* You should use the `sTypoDescender' */ + /* field of the OS/2 table instead if you */ + /* want the correct one. */ + /* */ + /* Line_Gap :: The font's line gap, i.e., the distance */ + /* to add to the ascender and descender to */ + /* get the BTB, i.e., the */ + /* baseline-to-baseline distance for the */ + /* font. */ + /* */ + /* advance_Height_Max :: This field is the maximum of all */ + /* advance heights found in the font. It */ + /* can be used to compute the maximum */ + /* height of an arbitrary string of text. */ + /* */ + /* min_Top_Side_Bearing :: The minimum top side bearing of all */ + /* glyphs within the font. */ + /* */ + /* min_Bottom_Side_Bearing :: The minimum bottom side bearing of all */ + /* glyphs within the font. */ + /* */ + /* yMax_Extent :: The maximum vertical extent (i.e., the */ + /* `height' of a glyph's bounding box) for */ + /* all glyphs in the font. */ + /* */ + /* caret_Slope_Rise :: The rise coefficient of the cursor's */ + /* slope of the cursor (slope=rise/run). */ + /* */ + /* caret_Slope_Run :: The run coefficient of the cursor's */ + /* slope. */ + /* */ + /* caret_Offset :: The cursor's offset for slanted fonts. */ + /* This value is `reserved' in vmtx */ + /* version 1.0. */ + /* */ + /* Reserved :: 8~reserved bytes. */ + /* */ + /* metric_Data_Format :: Always~0. */ + /* */ + /* number_Of_HMetrics :: Number of VMetrics entries in the */ + /* `vmtx' table -- this value can be */ + /* smaller than the total number of glyphs */ + /* in the font. */ + /* */ + /* long_metrics :: A pointer into the `vmtx' table. */ + /* */ + /* short_metrics :: A pointer into the `vmtx' table. */ + /* */ + /* <Note> */ + /* IMPORTANT: The TT_HoriHeader and TT_VertHeader structures should */ + /* be identical except for the names of their fields which */ + /* are different. */ + /* */ + /* This ensures that a single function in the `ttload' */ + /* module is able to read both the horizontal and vertical */ + /* headers. */ + /* */ + typedef struct TT_VertHeader_ + { + FT_Fixed Version; + FT_Short Ascender; + FT_Short Descender; + FT_Short Line_Gap; + + FT_UShort advance_Height_Max; /* advance height maximum */ + + FT_Short min_Top_Side_Bearing; /* minimum left-sb or top-sb */ + FT_Short min_Bottom_Side_Bearing; /* minimum right-sb or bottom-sb */ + FT_Short yMax_Extent; /* xmax or ymax extents */ + FT_Short caret_Slope_Rise; + FT_Short caret_Slope_Run; + FT_Short caret_Offset; + + FT_Short Reserved[4]; + + FT_Short metric_Data_Format; + FT_UShort number_Of_VMetrics; + + /* The following fields are not defined by the TrueType specification */ + /* but they're used to connect the metrics header to the relevant */ + /* `HMTX' or `VMTX' table. */ + + void* long_metrics; + void* short_metrics; + + } TT_VertHeader; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_OS2 */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType OS/2 table. This is the long */ + /* table version. All fields comply to the TrueType specification. */ + /* */ + /* Note that we now support old Mac fonts which do not include an */ + /* OS/2 table. In this case, the `version' field is always set to */ + /* 0xFFFF. */ + /* */ + typedef struct TT_OS2_ + { + FT_UShort version; /* 0x0001 - more or 0xFFFF */ + FT_Short xAvgCharWidth; + FT_UShort usWeightClass; + FT_UShort usWidthClass; + FT_Short fsType; + FT_Short ySubscriptXSize; + FT_Short ySubscriptYSize; + FT_Short ySubscriptXOffset; + FT_Short ySubscriptYOffset; + FT_Short ySuperscriptXSize; + FT_Short ySuperscriptYSize; + FT_Short ySuperscriptXOffset; + FT_Short ySuperscriptYOffset; + FT_Short yStrikeoutSize; + FT_Short yStrikeoutPosition; + FT_Short sFamilyClass; + + FT_Byte panose[10]; + + FT_ULong ulUnicodeRange1; /* Bits 0-31 */ + FT_ULong ulUnicodeRange2; /* Bits 32-63 */ + FT_ULong ulUnicodeRange3; /* Bits 64-95 */ + FT_ULong ulUnicodeRange4; /* Bits 96-127 */ + + FT_Char achVendID[4]; + + FT_UShort fsSelection; + FT_UShort usFirstCharIndex; + FT_UShort usLastCharIndex; + FT_Short sTypoAscender; + FT_Short sTypoDescender; + FT_Short sTypoLineGap; + FT_UShort usWinAscent; + FT_UShort usWinDescent; + + /* only version 1 tables: */ + + FT_ULong ulCodePageRange1; /* Bits 0-31 */ + FT_ULong ulCodePageRange2; /* Bits 32-63 */ + + /* only version 2 tables: */ + + FT_Short sxHeight; + FT_Short sCapHeight; + FT_UShort usDefaultChar; + FT_UShort usBreakChar; + FT_UShort usMaxContext; + + } TT_OS2; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_Postscript */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType PostScript table. All fields */ + /* comply to the TrueType specification. This structure does not */ + /* reference the PostScript glyph names, which can be nevertheless */ + /* accessed with the `ttpost' module. */ + /* */ + typedef struct TT_Postscript_ + { + FT_Fixed FormatType; + FT_Fixed italicAngle; + FT_Short underlinePosition; + FT_Short underlineThickness; + FT_ULong isFixedPitch; + FT_ULong minMemType42; + FT_ULong maxMemType42; + FT_ULong minMemType1; + FT_ULong maxMemType1; + + /* Glyph names follow in the file, but we don't */ + /* load them by default. See the ttpost.c file. */ + + } TT_Postscript; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_PCLT */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType PCLT table. All fields */ + /* comply to the TrueType specification. */ + /* */ + typedef struct TT_PCLT_ + { + FT_Fixed Version; + FT_ULong FontNumber; + FT_UShort Pitch; + FT_UShort xHeight; + FT_UShort Style; + FT_UShort TypeFamily; + FT_UShort CapHeight; + FT_UShort SymbolSet; + FT_Char TypeFace[16]; + FT_Char CharacterComplement[8]; + FT_Char FileName[6]; + FT_Char StrokeWeight; + FT_Char WidthType; + FT_Byte SerifStyle; + FT_Byte Reserved; + + } TT_PCLT; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_MaxProfile */ + /* */ + /* <Description> */ + /* The maximum profile is a table containing many max values which */ + /* can be used to pre-allocate arrays. This ensures that no memory */ + /* allocation occurs during a glyph load. */ + /* */ + /* <Fields> */ + /* version :: The version number. */ + /* */ + /* numGlyphs :: The number of glyphs in this TrueType */ + /* font. */ + /* */ + /* maxPoints :: The maximum number of points in a */ + /* non-composite TrueType glyph. See also */ + /* the structure element */ + /* `maxCompositePoints'. */ + /* */ + /* maxContours :: The maximum number of contours in a */ + /* non-composite TrueType glyph. See also */ + /* the structure element */ + /* `maxCompositeContours'. */ + /* */ + /* maxCompositePoints :: The maximum number of points in a */ + /* composite TrueType glyph. See also the */ + /* structure element `maxPoints'. */ + /* */ + /* maxCompositeContours :: The maximum number of contours in a */ + /* composite TrueType glyph. See also the */ + /* structure element `maxContours'. */ + /* */ + /* maxZones :: The maximum number of zones used for */ + /* glyph hinting. */ + /* */ + /* maxTwilightPoints :: The maximum number of points in the */ + /* twilight zone used for glyph hinting. */ + /* */ + /* maxStorage :: The maximum number of elements in the */ + /* storage area used for glyph hinting. */ + /* */ + /* maxFunctionDefs :: The maximum number of function */ + /* definitions in the TrueType bytecode for */ + /* this font. */ + /* */ + /* maxInstructionDefs :: The maximum number of instruction */ + /* definitions in the TrueType bytecode for */ + /* this font. */ + /* */ + /* maxStackElements :: The maximum number of stack elements used */ + /* during bytecode interpretation. */ + /* */ + /* maxSizeOfInstructions :: The maximum number of TrueType opcodes */ + /* used for glyph hinting. */ + /* */ + /* maxComponentElements :: The maximum number of simple (i.e., non- */ + /* composite) glyphs in a composite glyph. */ + /* */ + /* maxComponentDepth :: The maximum nesting depth of composite */ + /* glyphs. */ + /* */ + /* <Note> */ + /* This structure is only used during font loading. */ + /* */ + typedef struct TT_MaxProfile_ + { + FT_Fixed version; + FT_UShort numGlyphs; + FT_UShort maxPoints; + FT_UShort maxContours; + FT_UShort maxCompositePoints; + FT_UShort maxCompositeContours; + FT_UShort maxZones; + FT_UShort maxTwilightPoints; + FT_UShort maxStorage; + FT_UShort maxFunctionDefs; + FT_UShort maxInstructionDefs; + FT_UShort maxStackElements; + FT_UShort maxSizeOfInstructions; + FT_UShort maxComponentElements; + FT_UShort maxComponentDepth; + + } TT_MaxProfile; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Sfnt_Tag */ + /* */ + /* <Description> */ + /* An enumeration used to specify the index of an SFNT table. */ + /* Used in the @FT_Get_Sfnt_Table API function. */ + /* */ + typedef enum FT_Sfnt_Tag_ + { + ft_sfnt_head = 0, /* TT_Header */ + ft_sfnt_maxp = 1, /* TT_MaxProfile */ + ft_sfnt_os2 = 2, /* TT_OS2 */ + ft_sfnt_hhea = 3, /* TT_HoriHeader */ + ft_sfnt_vhea = 4, /* TT_VertHeader */ + ft_sfnt_post = 5, /* TT_Postscript */ + ft_sfnt_pclt = 6, /* TT_PCLT */ + + sfnt_max /* internal end mark */ + + } FT_Sfnt_Tag; + + /* */ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Sfnt_Table */ + /* */ + /* <Description> */ + /* Return a pointer to a given SFNT table within a face. */ + /* */ + /* <Input> */ + /* face :: A handle to the source. */ + /* */ + /* tag :: The index of the SFNT table. */ + /* */ + /* <Return> */ + /* A type-less pointer to the table. This will be~0 in case of */ + /* error, or if the corresponding table was not found *OR* loaded */ + /* from the file. */ + /* */ + /* Use a typecast according to `tag' to access the structure */ + /* elements. */ + /* */ + /* <Note> */ + /* The table is owned by the face object and disappears with it. */ + /* */ + /* This function is only useful to access SFNT tables that are loaded */ + /* by the sfnt, truetype, and opentype drivers. See @FT_Sfnt_Tag for */ + /* a list. */ + /* */ + FT_EXPORT( void* ) + FT_Get_Sfnt_Table( FT_Face face, + FT_Sfnt_Tag tag ); + + + /************************************************************************** + * + * @function: + * FT_Load_Sfnt_Table + * + * @description: + * Load any font table into client memory. + * + * @input: + * face :: + * A handle to the source face. + * + * tag :: + * The four-byte tag of the table to load. Use the value~0 if you want + * to access the whole font file. Otherwise, you can use one of the + * definitions found in the @FT_TRUETYPE_TAGS_H file, or forge a new + * one with @FT_MAKE_TAG. + * + * offset :: + * The starting offset in the table (or file if tag == 0). + * + * @output: + * buffer :: + * The target buffer address. The client must ensure that the memory + * array is big enough to hold the data. + * + * @inout: + * length :: + * If the `length' parameter is NULL, then try to load the whole table. + * Return an error code if it fails. + * + * Else, if `*length' is~0, exit immediately while returning the + * table's (or file) full size in it. + * + * Else the number of bytes to read from the table or file, from the + * starting offset. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * If you need to determine the table's length you should first call this + * function with `*length' set to~0, as in the following example: + * + * { + * FT_ULong length = 0; + * + * + * error = FT_Load_Sfnt_Table( face, tag, 0, NULL, &length ); + * if ( error ) { ... table does not exist ... } + * + * buffer = malloc( length ); + * if ( buffer == NULL ) { ... not enough memory ... } + * + * error = FT_Load_Sfnt_Table( face, tag, 0, buffer, &length ); + * if ( error ) { ... could not load table ... } + * } + */ + FT_EXPORT( FT_Error ) + FT_Load_Sfnt_Table( FT_Face face, + FT_ULong tag, + FT_Long offset, + FT_Byte* buffer, + FT_ULong* length ); + + + /************************************************************************** + * + * @function: + * FT_Sfnt_Table_Info + * + * @description: + * Return information on an SFNT table. + * + * @input: + * face :: + * A handle to the source face. + * + * table_index :: + * The index of an SFNT table. The function returns + * FT_Err_Table_Missing for an invalid value. + * + * @output: + * tag :: + * The name tag of the SFNT table. + * + * length :: + * The length of the SFNT table. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * SFNT tables with length zero are treated as missing. + * + */ + FT_EXPORT( FT_Error ) + FT_Sfnt_Table_Info( FT_Face face, + FT_UInt table_index, + FT_ULong *tag, + FT_ULong *length ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_CMap_Language_ID */ + /* */ + /* <Description> */ + /* Return TrueType/sfnt specific cmap language ID. Definitions of */ + /* language ID values are in `freetype/ttnameid.h'. */ + /* */ + /* <Input> */ + /* charmap :: */ + /* The target charmap. */ + /* */ + /* <Return> */ + /* The language ID of `charmap'. If `charmap' doesn't belong to a */ + /* TrueType/sfnt face, just return~0 as the default value. */ + /* */ + FT_EXPORT( FT_ULong ) + FT_Get_CMap_Language_ID( FT_CharMap charmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_CMap_Format */ + /* */ + /* <Description> */ + /* Return TrueType/sfnt specific cmap format. */ + /* */ + /* <Input> */ + /* charmap :: */ + /* The target charmap. */ + /* */ + /* <Return> */ + /* The format of `charmap'. If `charmap' doesn't belong to a */ + /* TrueType/sfnt face, return -1. */ + /* */ + FT_EXPORT( FT_Long ) + FT_Get_CMap_Format( FT_CharMap charmap ); + + /* */ + + +FT_END_HEADER + +#endif /* __TTTABLES_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/tttags.h b/extlibs/headers/libfreetype/android/freetype/tttags.h similarity index 94% rename from extlibs/headers/freetype2/tttags.h rename to extlibs/headers/libfreetype/android/freetype/tttags.h index d59aa19a..307ce4b6 100644 --- a/extlibs/headers/freetype2/tttags.h +++ b/extlibs/headers/libfreetype/android/freetype/tttags.h @@ -4,7 +4,7 @@ /* */ /* Tags for TrueType and OpenType tables (specification only). */ /* */ -/* Copyright 1996-2001, 2004, 2005, 2007, 2008, 2013 by */ +/* Copyright 1996-2001, 2004, 2005, 2007, 2008 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -40,8 +40,6 @@ FT_BEGIN_HEADER #define TTAG_bhed FT_MAKE_TAG( 'b', 'h', 'e', 'd' ) #define TTAG_bloc FT_MAKE_TAG( 'b', 'l', 'o', 'c' ) #define TTAG_bsln FT_MAKE_TAG( 'b', 's', 'l', 'n' ) -#define TTAG_CBDT FT_MAKE_TAG( 'C', 'B', 'D', 'T' ) -#define TTAG_CBLC FT_MAKE_TAG( 'C', 'B', 'L', 'C' ) #define TTAG_CFF FT_MAKE_TAG( 'C', 'F', 'F', ' ' ) #define TTAG_CID FT_MAKE_TAG( 'C', 'I', 'D', ' ' ) #define TTAG_cmap FT_MAKE_TAG( 'c', 'm', 'a', 'p' ) @@ -88,7 +86,6 @@ FT_BEGIN_HEADER #define TTAG_post FT_MAKE_TAG( 'p', 'o', 's', 't' ) #define TTAG_prep FT_MAKE_TAG( 'p', 'r', 'e', 'p' ) #define TTAG_prop FT_MAKE_TAG( 'p', 'r', 'o', 'p' ) -#define TTAG_sbix FT_MAKE_TAG( 's', 'b', 'i', 'x' ) #define TTAG_sfnt FT_MAKE_TAG( 's', 'f', 'n', 't' ) #define TTAG_SING FT_MAKE_TAG( 'S', 'I', 'N', 'G' ) #define TTAG_trak FT_MAKE_TAG( 't', 'r', 'a', 'k' ) @@ -100,7 +97,6 @@ FT_BEGIN_HEADER #define TTAG_VDMX FT_MAKE_TAG( 'V', 'D', 'M', 'X' ) #define TTAG_vhea FT_MAKE_TAG( 'v', 'h', 'e', 'a' ) #define TTAG_vmtx FT_MAKE_TAG( 'v', 'm', 't', 'x' ) -#define TTAG_wOFF FT_MAKE_TAG( 'w', 'O', 'F', 'F' ) FT_END_HEADER diff --git a/extlibs/headers/freetype2/ttunpat.h b/extlibs/headers/libfreetype/android/freetype/ttunpat.h similarity index 99% rename from extlibs/headers/freetype2/ttunpat.h rename to extlibs/headers/libfreetype/android/freetype/ttunpat.h index bf53ddd5..a0162759 100644 --- a/extlibs/headers/freetype2/ttunpat.h +++ b/extlibs/headers/libfreetype/android/freetype/ttunpat.h @@ -48,8 +48,7 @@ FT_BEGIN_HEADER */ #define FT_PARAM_TAG_UNPATENTED_HINTING FT_MAKE_TAG( 'u', 'n', 'p', 'a' ) - /* */ - + /* */ FT_END_HEADER diff --git a/extlibs/headers/freetype2/ft2build.h b/extlibs/headers/libfreetype/android/ft2build.h similarity index 69% rename from extlibs/headers/freetype2/ft2build.h rename to extlibs/headers/libfreetype/android/ft2build.h index 6f8eb7f3..923d887d 100644 --- a/extlibs/headers/freetype2/ft2build.h +++ b/extlibs/headers/libfreetype/android/ft2build.h @@ -3,8 +3,9 @@ /* ft2build.h */ /* */ /* FreeType 2 build and setup macros. */ +/* (Generic version) */ /* */ -/* Copyright 1996-2001, 2006, 2013 by */ +/* Copyright 1996-2001, 2006 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -18,25 +19,21 @@ /*************************************************************************/ /* */ - /* This is the `entry point' for FreeType header file inclusions. It is */ - /* the only header file which should be included directly; all other */ - /* FreeType header files should be accessed with macro names (after */ - /* including `ft2build.h'). */ + /* This file corresponds to the default `ft2build.h' file for */ + /* FreeType 2. It uses the `freetype' include root. */ /* */ - /* A typical example is */ - /* */ - /* #include <ft2build.h> */ - /* #include FT_FREETYPE_H */ + /* Note that specific platforms might use a different configuration. */ + /* See builds/unix/ft2unix.h for an example. */ /* */ /*************************************************************************/ -#ifndef __FT2BUILD_H__ -#define __FT2BUILD_H__ +#ifndef __FT2_BUILD_GENERIC_H__ +#define __FT2_BUILD_GENERIC_H__ -#include <config/ftheader.h> +#include <freetype/config/ftheader.h> -#endif /* __FT2BUILD_H__ */ +#endif /* __FT2_BUILD_GENERIC_H__ */ /* END */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftconfig.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftconfig.h new file mode 100644 index 00000000..69aba71f --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftconfig.h @@ -0,0 +1,545 @@ +/* ftconfig.h. Generated from ftconfig.in by configure. */ +/***************************************************************************/ +/* */ +/* ftconfig.in */ +/* */ +/* UNIX-specific configuration file (specification only). */ +/* */ +/* Copyright 1996-2004, 2006-2009, 2011 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This header file contains a number of macro definitions that are used */ + /* by the rest of the engine. Most of the macros here are automatically */ + /* determined at compile time, and you should not need to change it to */ + /* port FreeType, except to compile the library with a non-ANSI */ + /* compiler. */ + /* */ + /* Note however that if some specific modifications are needed, we */ + /* advise you to place a modified copy in your build directory. */ + /* */ + /* The build directory is usually `freetype/builds/<system>', and */ + /* contains system-specific files that are always included first when */ + /* building the library. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTCONFIG_H__ +#define __FTCONFIG_H__ + +#include <ft2build.h> +#include FT_CONFIG_OPTIONS_H +#include FT_CONFIG_STANDARD_LIBRARY_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* PLATFORM-SPECIFIC CONFIGURATION MACROS */ + /* */ + /* These macros can be toggled to suit a specific system. The current */ + /* ones are defaults used to compile FreeType in an ANSI C environment */ + /* (16bit compilers are also supported). Copy this file to your own */ + /* `freetype/builds/<system>' directory, and edit it to port the engine. */ + /* */ + /*************************************************************************/ + + +#define HAVE_UNISTD_H 1 +#define HAVE_FCNTL_H 1 +#define HAVE_STDINT_H 1 + + + /* There are systems (like the Texas Instruments 'C54x) where a `char' */ + /* has 16 bits. ANSI C says that sizeof(char) is always 1. Since an */ + /* `int' has 16 bits also for this system, sizeof(int) gives 1 which */ + /* is probably unexpected. */ + /* */ + /* `CHAR_BIT' (defined in limits.h) gives the number of bits in a */ + /* `char' type. */ + +#ifndef FT_CHAR_BIT +#define FT_CHAR_BIT CHAR_BIT +#endif + + +/* #undef FT_USE_AUTOCONF_SIZEOF_TYPES */ +#ifdef FT_USE_AUTOCONF_SIZEOF_TYPES + +#define SIZEOF_INT 4 +#define SIZEOF_LONG 4 +#define FT_SIZEOF_INT SIZEOF_INT +#define FT_SIZEOF_LONG SIZEOF_LONG + +#else /* !FT_USE_AUTOCONF_SIZEOF_TYPES */ + + /* Following cpp computation of the bit length of int and long */ + /* is copied from default include/freetype/config/ftconfig.h. */ + /* If any improvement is required for this file, it should be */ + /* applied to the original header file for the builders that */ + /* does not use configure script. */ + + /* The size of an `int' type. */ +#if FT_UINT_MAX == 0xFFFFUL +#define FT_SIZEOF_INT (16 / FT_CHAR_BIT) +#elif FT_UINT_MAX == 0xFFFFFFFFUL +#define FT_SIZEOF_INT (32 / FT_CHAR_BIT) +#elif FT_UINT_MAX > 0xFFFFFFFFUL && FT_UINT_MAX == 0xFFFFFFFFFFFFFFFFUL +#define FT_SIZEOF_INT (64 / FT_CHAR_BIT) +#else +#error "Unsupported size of `int' type!" +#endif + + /* The size of a `long' type. A five-byte `long' (as used e.g. on the */ + /* DM642) is recognized but avoided. */ +#if FT_ULONG_MAX == 0xFFFFFFFFUL +#define FT_SIZEOF_LONG (32 / FT_CHAR_BIT) +#elif FT_ULONG_MAX > 0xFFFFFFFFUL && FT_ULONG_MAX == 0xFFFFFFFFFFUL +#define FT_SIZEOF_LONG (32 / FT_CHAR_BIT) +#elif FT_ULONG_MAX > 0xFFFFFFFFUL && FT_ULONG_MAX == 0xFFFFFFFFFFFFFFFFUL +#define FT_SIZEOF_LONG (64 / FT_CHAR_BIT) +#else +#error "Unsupported size of `long' type!" +#endif + +#endif /* !FT_USE_AUTOCONF_SIZEOF_TYPES */ + + + /* FT_UNUSED is a macro used to indicate that a given parameter is not */ + /* used -- this is only used to get rid of unpleasant compiler warnings */ +#ifndef FT_UNUSED +#define FT_UNUSED( arg ) ( (arg) = (arg) ) +#endif + + + /*************************************************************************/ + /* */ + /* AUTOMATIC CONFIGURATION MACROS */ + /* */ + /* These macros are computed from the ones defined above. Don't touch */ + /* their definition, unless you know precisely what you are doing. No */ + /* porter should need to mess with them. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Mac support */ + /* */ + /* This is the only necessary change, so it is defined here instead */ + /* providing a new configuration file. */ + /* */ +#if defined( __APPLE__ ) || ( defined( __MWERKS__ ) && defined( macintosh ) ) + /* no Carbon frameworks for 64bit 10.4.x */ + /* AvailabilityMacros.h is available since Mac OS X 10.2, */ + /* so guess the system version by maximum errno before inclusion */ +#include <errno.h> +#ifdef ECANCELED /* defined since 10.2 */ +#include "AvailabilityMacros.h" +#endif +#if defined( __LP64__ ) && \ + ( MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4 ) +#undef FT_MACINTOSH +#endif + +#elif defined( __SC__ ) || defined( __MRC__ ) + /* Classic MacOS compilers */ +#include "ConditionalMacros.h" +#if TARGET_OS_MAC +#define FT_MACINTOSH 1 +#endif + +#endif + + + /* Fix compiler warning with sgi compiler */ +#if defined( __sgi ) && !defined( __GNUC__ ) +#if defined( _COMPILER_VERSION ) && ( _COMPILER_VERSION >= 730 ) +#pragma set woff 3505 +#endif +#endif + + + /*************************************************************************/ + /* */ + /* IntN types */ + /* */ + /* Used to guarantee the size of some specific integers. */ + /* */ + typedef signed short FT_Int16; + typedef unsigned short FT_UInt16; + +#if FT_SIZEOF_INT == 4 + + typedef signed int FT_Int32; + typedef unsigned int FT_UInt32; + +#elif FT_SIZEOF_LONG == 4 + + typedef signed long FT_Int32; + typedef unsigned long FT_UInt32; + +#else +#error "no 32bit type found -- please check your configuration files" +#endif + + + /* look up an integer type that is at least 32 bits */ +#if FT_SIZEOF_INT >= 4 + + typedef int FT_Fast; + typedef unsigned int FT_UFast; + +#elif FT_SIZEOF_LONG >= 4 + + typedef long FT_Fast; + typedef unsigned long FT_UFast; + +#endif + + + /* determine whether we have a 64-bit int type for platforms without */ + /* Autoconf */ +#if FT_SIZEOF_LONG == 8 + + /* FT_LONG64 must be defined if a 64-bit type is available */ +#define FT_LONG64 +#define FT_INT64 long + +#elif defined( _MSC_VER ) && _MSC_VER >= 900 /* Visual C++ (and Intel C++) */ + + /* this compiler provides the __int64 type */ +#define FT_LONG64 +#define FT_INT64 __int64 + +#elif defined( __BORLANDC__ ) /* Borland C++ */ + + /* XXXX: We should probably check the value of __BORLANDC__ in order */ + /* to test the compiler version. */ + + /* this compiler provides the __int64 type */ +#define FT_LONG64 +#define FT_INT64 __int64 + +#elif defined( __WATCOMC__ ) /* Watcom C++ */ + + /* Watcom doesn't provide 64-bit data types */ + +#elif defined( __MWERKS__ ) /* Metrowerks CodeWarrior */ + +#define FT_LONG64 +#define FT_INT64 long long int + +#elif defined( __GNUC__ ) + + /* GCC provides the `long long' type */ +#define FT_LONG64 +#define FT_INT64 long long int + +#endif /* FT_SIZEOF_LONG == 8 */ + + + /*************************************************************************/ + /* */ + /* A 64-bit data type will create compilation problems if you compile */ + /* in strict ANSI mode. To avoid them, we disable its use if __STDC__ */ + /* is defined. You can however ignore this rule by defining the */ + /* FT_CONFIG_OPTION_FORCE_INT64 configuration macro. */ + /* */ +#if defined( FT_LONG64 ) && !defined( FT_CONFIG_OPTION_FORCE_INT64 ) + +#ifdef __STDC__ + + /* Undefine the 64-bit macros in strict ANSI compilation mode. */ + /* Since `#undef' doesn't survive in configuration header files */ + /* we use the postprocessing facility of AC_CONFIG_HEADERS to */ + /* replace the leading `/' with `#'. */ +#undef FT_LONG64 +#undef FT_INT64 + +#endif /* __STDC__ */ + +#endif /* FT_LONG64 && !FT_CONFIG_OPTION_FORCE_INT64 */ + + +#define FT_BEGIN_STMNT do { +#define FT_END_STMNT } while ( 0 ) +#define FT_DUMMY_STMNT FT_BEGIN_STMNT FT_END_STMNT + + +#ifndef FT_CONFIG_OPTION_NO_ASSEMBLER + /* Provide assembler fragments for performance-critical functions. */ + /* These must be defined `static __inline__' with GCC. */ + +#if defined( __CC_ARM ) || defined( __ARMCC__ ) /* RVCT */ +#define FT_MULFIX_ASSEMBLER FT_MulFix_arm + + /* documentation is in freetype.h */ + + static __inline FT_Int32 + FT_MulFix_arm( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 t, t2; + + + __asm + { + smull t2, t, b, a /* (lo=t2,hi=t) = a*b */ + mov a, t, asr #31 /* a = (hi >> 31) */ + add a, a, #0x8000 /* a += 0x8000 */ + adds t2, t2, a /* t2 += a */ + adc t, t, #0 /* t += carry */ + mov a, t2, lsr #16 /* a = t2 >> 16 */ + orr a, a, t, lsl #16 /* a |= t << 16 */ + } + return a; + } + +#endif /* __CC_ARM || __ARMCC__ */ + + +#ifdef __GNUC__ + +#if defined( __arm__ ) && !defined( __thumb__ ) && \ + !( defined( __CC_ARM ) || defined( __ARMCC__ ) ) +#define FT_MULFIX_ASSEMBLER FT_MulFix_arm + + /* documentation is in freetype.h */ + + static __inline__ FT_Int32 + FT_MulFix_arm( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 t, t2; + + + __asm__ __volatile__ ( + "smull %1, %2, %4, %3\n\t" /* (lo=%1,hi=%2) = a*b */ + "mov %0, %2, asr #31\n\t" /* %0 = (hi >> 31) */ + "add %0, %0, #0x8000\n\t" /* %0 += 0x8000 */ + "adds %1, %1, %0\n\t" /* %1 += %0 */ + "adc %2, %2, #0\n\t" /* %2 += carry */ + "mov %0, %1, lsr #16\n\t" /* %0 = %1 >> 16 */ + "orr %0, %0, %2, lsl #16\n\t" /* %0 |= %2 << 16 */ + : "=r"(a), "=&r"(t2), "=&r"(t) + : "r"(a), "r"(b) ); + return a; + } + +#endif /* __arm__ && !__thumb__ && !( __CC_ARM || __ARMCC__ ) */ + +#if defined( __i386__ ) +#define FT_MULFIX_ASSEMBLER FT_MulFix_i386 + + /* documentation is in freetype.h */ + + static __inline__ FT_Int32 + FT_MulFix_i386( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 result; + + + __asm__ __volatile__ ( + "imul %%edx\n" + "movl %%edx, %%ecx\n" + "sarl $31, %%ecx\n" + "addl $0x8000, %%ecx\n" + "addl %%ecx, %%eax\n" + "adcl $0, %%edx\n" + "shrl $16, %%eax\n" + "shll $16, %%edx\n" + "addl %%edx, %%eax\n" + : "=a"(result), "=d"(b) + : "a"(a), "d"(b) + : "%ecx", "cc" ); + return result; + } + +#endif /* i386 */ + +#endif /* __GNUC__ */ + + +#ifdef _MSC_VER /* Visual C++ */ + +#ifdef _M_IX86 + +#define FT_MULFIX_ASSEMBLER FT_MulFix_i386 + + /* documentation is in freetype.h */ + + static __inline FT_Int32 + FT_MulFix_i386( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 result; + + __asm + { + mov eax, a + mov edx, b + imul edx + mov ecx, edx + sar ecx, 31 + add ecx, 8000h + add eax, ecx + adc edx, 0 + shr eax, 16 + shl edx, 16 + add eax, edx + mov result, eax + } + return result; + } + +#endif /* _M_IX86 */ + +#endif /* _MSC_VER */ + +#endif /* !FT_CONFIG_OPTION_NO_ASSEMBLER */ + + +#ifdef FT_CONFIG_OPTION_INLINE_MULFIX +#ifdef FT_MULFIX_ASSEMBLER +#define FT_MULFIX_INLINED FT_MULFIX_ASSEMBLER +#endif +#endif + + +#ifdef FT_MAKE_OPTION_SINGLE_OBJECT + +#define FT_LOCAL( x ) static x +#define FT_LOCAL_DEF( x ) static x + +#else + +#ifdef __cplusplus +#define FT_LOCAL( x ) extern "C" x +#define FT_LOCAL_DEF( x ) extern "C" x +#else +#define FT_LOCAL( x ) extern x +#define FT_LOCAL_DEF( x ) x +#endif + +#endif /* FT_MAKE_OPTION_SINGLE_OBJECT */ + + +#ifndef FT_BASE + +#ifdef __cplusplus +#define FT_BASE( x ) extern "C" x +#else +#define FT_BASE( x ) extern x +#endif + +#endif /* !FT_BASE */ + + +#ifndef FT_BASE_DEF + +#ifdef __cplusplus +#define FT_BASE_DEF( x ) x +#else +#define FT_BASE_DEF( x ) x +#endif + +#endif /* !FT_BASE_DEF */ + + +#ifndef FT_EXPORT + +#ifdef __cplusplus +#define FT_EXPORT( x ) extern "C" x +#else +#define FT_EXPORT( x ) extern x +#endif + +#endif /* !FT_EXPORT */ + + +#ifndef FT_EXPORT_DEF + +#ifdef __cplusplus +#define FT_EXPORT_DEF( x ) extern "C" x +#else +#define FT_EXPORT_DEF( x ) extern x +#endif + +#endif /* !FT_EXPORT_DEF */ + + +#ifndef FT_EXPORT_VAR + +#ifdef __cplusplus +#define FT_EXPORT_VAR( x ) extern "C" x +#else +#define FT_EXPORT_VAR( x ) extern x +#endif + +#endif /* !FT_EXPORT_VAR */ + + /* The following macros are needed to compile the library with a */ + /* C++ compiler and with 16bit compilers. */ + /* */ + + /* This is special. Within C++, you must specify `extern "C"' for */ + /* functions which are used via function pointers, and you also */ + /* must do that for structures which contain function pointers to */ + /* assure C linkage -- it's not possible to have (local) anonymous */ + /* functions which are accessed by (global) function pointers. */ + /* */ + /* */ + /* FT_CALLBACK_DEF is used to _define_ a callback function. */ + /* */ + /* FT_CALLBACK_TABLE is used to _declare_ a constant variable that */ + /* contains pointers to callback functions. */ + /* */ + /* FT_CALLBACK_TABLE_DEF is used to _define_ a constant variable */ + /* that contains pointers to callback functions. */ + /* */ + /* */ + /* Some 16bit compilers have to redefine these macros to insert */ + /* the infamous `_cdecl' or `__fastcall' declarations. */ + /* */ +#ifndef FT_CALLBACK_DEF +#ifdef __cplusplus +#define FT_CALLBACK_DEF( x ) extern "C" x +#else +#define FT_CALLBACK_DEF( x ) static x +#endif +#endif /* FT_CALLBACK_DEF */ + +#ifndef FT_CALLBACK_TABLE +#ifdef __cplusplus +#define FT_CALLBACK_TABLE extern "C" +#define FT_CALLBACK_TABLE_DEF extern "C" +#else +#define FT_CALLBACK_TABLE extern +#define FT_CALLBACK_TABLE_DEF /* nothing */ +#endif +#endif /* FT_CALLBACK_TABLE */ + + +FT_END_HEADER + + +#endif /* __FTCONFIG_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/config/ftheader.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftheader.h similarity index 88% rename from extlibs/headers/freetype2/config/ftheader.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftheader.h index b6236299..33d6b405 100644 --- a/extlibs/headers/freetype2/config/ftheader.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftheader.h @@ -4,7 +4,7 @@ /* */ /* Build macros of the FreeType 2 library. */ /* */ -/* Copyright 1996-2008, 2010, 2012, 2013 by */ +/* Copyright 1996-2008, 2010, 2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -107,7 +107,7 @@ * */ #ifndef FT_CONFIG_CONFIG_H -#define FT_CONFIG_CONFIG_H <config/ftconfig.h> +#define FT_CONFIG_CONFIG_H <freetype/config/ftconfig.h> #endif @@ -122,7 +122,7 @@ * */ #ifndef FT_CONFIG_STANDARD_LIBRARY_H -#define FT_CONFIG_STANDARD_LIBRARY_H <config/ftstdlib.h> +#define FT_CONFIG_STANDARD_LIBRARY_H <freetype/config/ftstdlib.h> #endif @@ -137,7 +137,7 @@ * */ #ifndef FT_CONFIG_OPTIONS_H -#define FT_CONFIG_OPTIONS_H <config/ftoption.h> +#define FT_CONFIG_OPTIONS_H <freetype/config/ftoption.h> #endif @@ -153,7 +153,7 @@ * */ #ifndef FT_CONFIG_MODULES_H -#define FT_CONFIG_MODULES_H <config/ftmodule.h> +#define FT_CONFIG_MODULES_H <freetype/config/ftmodule.h> #endif /* */ @@ -170,7 +170,7 @@ * base FreeType~2 API. * */ -#define FT_FREETYPE_H <freetype.h> +#define FT_FREETYPE_H <freetype/freetype.h> /************************************************************************* @@ -185,7 +185,7 @@ * It is included by @FT_FREETYPE_H. * */ -#define FT_ERRORS_H <fterrors.h> +#define FT_ERRORS_H <freetype/fterrors.h> /************************************************************************* @@ -198,7 +198,7 @@ * list of FreeType~2 module error offsets (and messages). * */ -#define FT_MODULE_ERRORS_H <ftmoderr.h> +#define FT_MODULE_ERRORS_H <freetype/ftmoderr.h> /************************************************************************* @@ -214,7 +214,7 @@ * It is included by @FT_FREETYPE_H. * */ -#define FT_SYSTEM_H <ftsystem.h> +#define FT_SYSTEM_H <freetype/ftsystem.h> /************************************************************************* @@ -230,7 +230,7 @@ * It is included by @FT_FREETYPE_H. * */ -#define FT_IMAGE_H <ftimage.h> +#define FT_IMAGE_H <freetype/ftimage.h> /************************************************************************* @@ -245,7 +245,7 @@ * It is included by @FT_FREETYPE_H. * */ -#define FT_TYPES_H <fttypes.h> +#define FT_TYPES_H <freetype/fttypes.h> /************************************************************************* @@ -260,7 +260,7 @@ * (Most applications will never need to include this file.) * */ -#define FT_LIST_H <ftlist.h> +#define FT_LIST_H <freetype/ftlist.h> /************************************************************************* @@ -273,7 +273,7 @@ * scalable outline management API of FreeType~2. * */ -#define FT_OUTLINE_H <ftoutln.h> +#define FT_OUTLINE_H <freetype/ftoutln.h> /************************************************************************* @@ -286,7 +286,7 @@ * API which manages multiple @FT_Size objects per face. * */ -#define FT_SIZES_H <ftsizes.h> +#define FT_SIZES_H <freetype/ftsizes.h> /************************************************************************* @@ -299,7 +299,7 @@ * module management API of FreeType~2. * */ -#define FT_MODULE_H <ftmodapi.h> +#define FT_MODULE_H <freetype/ftmodapi.h> /************************************************************************* @@ -312,7 +312,7 @@ * renderer module management API of FreeType~2. * */ -#define FT_RENDER_H <ftrender.h> +#define FT_RENDER_H <freetype/ftrender.h> /************************************************************************* @@ -325,33 +325,7 @@ * structures and macros related to the auto-hinting module. * */ -#define FT_AUTOHINTER_H <ftautoh.h> - - - /************************************************************************* - * - * @macro: - * FT_CFF_DRIVER_H - * - * @description: - * A macro used in #include statements to name the file containing - * structures and macros related to the CFF driver module. - * - */ -#define FT_CFF_DRIVER_H <ftcffdrv.h> - - - /************************************************************************* - * - * @macro: - * FT_TRUETYPE_DRIVER_H - * - * @description: - * A macro used in #include statements to name the file containing - * structures and macros related to the TrueType driver module. - * - */ -#define FT_TRUETYPE_DRIVER_H <ftttdrv.h> +#define FT_AUTOHINTER_H <freetype/ftautoh.h> /************************************************************************* @@ -364,7 +338,7 @@ * types and API specific to the Type~1 format. * */ -#define FT_TYPE1_TABLES_H <t1tables.h> +#define FT_TYPE1_TABLES_H <freetype/t1tables.h> /************************************************************************* @@ -379,7 +353,7 @@ * definitions, taken from the TrueType and OpenType specifications. * */ -#define FT_TRUETYPE_IDS_H <ttnameid.h> +#define FT_TRUETYPE_IDS_H <freetype/ttnameid.h> /************************************************************************* @@ -392,7 +366,7 @@ * types and API specific to the TrueType (as well as OpenType) format. * */ -#define FT_TRUETYPE_TABLES_H <tttables.h> +#define FT_TRUETYPE_TABLES_H <freetype/tttables.h> /************************************************************************* @@ -406,7 +380,7 @@ * SFNT-based font formats (i.e., TrueType and OpenType). * */ -#define FT_TRUETYPE_TAGS_H <tttags.h> +#define FT_TRUETYPE_TAGS_H <freetype/tttags.h> /************************************************************************* @@ -420,7 +394,7 @@ * face. * */ -#define FT_BDF_H <ftbdf.h> +#define FT_BDF_H <freetype/ftbdf.h> /************************************************************************* @@ -434,7 +408,7 @@ * face. * */ -#define FT_CID_H <ftcid.h> +#define FT_CID_H <freetype/ftcid.h> /************************************************************************* @@ -447,7 +421,7 @@ * definitions of an API which supports gzip-compressed files. * */ -#define FT_GZIP_H <ftgzip.h> +#define FT_GZIP_H <freetype/ftgzip.h> /************************************************************************* @@ -460,7 +434,7 @@ * definitions of an API which supports LZW-compressed files. * */ -#define FT_LZW_H <ftlzw.h> +#define FT_LZW_H <freetype/ftlzw.h> /************************************************************************* @@ -473,7 +447,7 @@ * definitions of an API which supports bzip2-compressed files. * */ -#define FT_BZIP2_H <ftbzip2.h> +#define FT_BZIP2_H <freetype/ftbzip2.h> /************************************************************************* @@ -486,7 +460,7 @@ * definitions of an API which supports Windows FNT files. * */ -#define FT_WINFONTS_H <ftwinfnt.h> +#define FT_WINFONTS_H <freetype/ftwinfnt.h> /************************************************************************* @@ -499,7 +473,7 @@ * API of the optional glyph management component. * */ -#define FT_GLYPH_H <ftglyph.h> +#define FT_GLYPH_H <freetype/ftglyph.h> /************************************************************************* @@ -512,7 +486,7 @@ * API of the optional bitmap conversion component. * */ -#define FT_BITMAP_H <ftbitmap.h> +#define FT_BITMAP_H <freetype/ftbitmap.h> /************************************************************************* @@ -525,7 +499,7 @@ * API of the optional exact bounding box computation routines. * */ -#define FT_BBOX_H <ftbbox.h> +#define FT_BBOX_H <freetype/ftbbox.h> /************************************************************************* @@ -538,7 +512,7 @@ * API of the optional FreeType~2 cache sub-system. * */ -#define FT_CACHE_H <ftcache.h> +#define FT_CACHE_H <freetype/ftcache.h> /************************************************************************* @@ -612,7 +586,7 @@ * compiled on the Mac (note that the base API still works though). * */ -#define FT_MAC_H <ftmac.h> +#define FT_MAC_H <freetype/ftmac.h> /************************************************************************* @@ -625,7 +599,7 @@ * optional multiple-masters management API of FreeType~2. * */ -#define FT_MULTIPLE_MASTERS_H <ftmm.h> +#define FT_MULTIPLE_MASTERS_H <freetype/ftmm.h> /************************************************************************* @@ -639,7 +613,7 @@ * SFNT-based font formats (i.e., TrueType and OpenType). * */ -#define FT_SFNT_NAMES_H <ftsnames.h> +#define FT_SFNT_NAMES_H <freetype/ftsnames.h> /************************************************************************* @@ -653,7 +627,7 @@ * GPOS, GSUB, JSTF). * */ -#define FT_OPENTYPE_VALIDATE_H <ftotval.h> +#define FT_OPENTYPE_VALIDATE_H <freetype/ftotval.h> /************************************************************************* @@ -667,7 +641,7 @@ * mort, morx, bsln, just, kern, opbd, trak, prop). * */ -#define FT_GX_VALIDATE_H <ftgxval.h> +#define FT_GX_VALIDATE_H <freetype/ftgxval.h> /************************************************************************* @@ -680,7 +654,7 @@ * FreeType~2 API which accesses PFR-specific data. * */ -#define FT_PFR_H <ftpfr.h> +#define FT_PFR_H <freetype/ftpfr.h> /************************************************************************* @@ -692,7 +666,7 @@ * A macro used in #include statements to name the file containing the * FreeType~2 API which provides functions to stroke outline paths. */ -#define FT_STROKER_H <ftstroke.h> +#define FT_STROKER_H <freetype/ftstroke.h> /************************************************************************* @@ -704,7 +678,7 @@ * A macro used in #include statements to name the file containing the * FreeType~2 API which performs artificial obliquing and emboldening. */ -#define FT_SYNTHESIS_H <ftsynth.h> +#define FT_SYNTHESIS_H <freetype/ftsynth.h> /************************************************************************* @@ -717,7 +691,7 @@ * FreeType~2 API which provides functions specific to the XFree86 and * X.Org X11 servers. */ -#define FT_XFREE86_H <ftxf86.h> +#define FT_XFREE86_H <freetype/ftxf86.h> /************************************************************************* @@ -730,7 +704,7 @@ * FreeType~2 API which performs trigonometric computations (e.g., * cosines and arc tangents). */ -#define FT_TRIGONOMETRY_H <fttrigon.h> +#define FT_TRIGONOMETRY_H <freetype/fttrigon.h> /************************************************************************* @@ -742,7 +716,7 @@ * A macro used in #include statements to name the file containing the * FreeType~2 API which performs color filtering for subpixel rendering. */ -#define FT_LCD_FILTER_H <ftlcdfil.h> +#define FT_LCD_FILTER_H <freetype/ftlcdfil.h> /************************************************************************* @@ -754,7 +728,7 @@ * A macro used in #include statements to name the file containing the * FreeType~2 API which performs color filtering for subpixel rendering. */ -#define FT_UNPATENTED_HINTING_H <ttunpat.h> +#define FT_UNPATENTED_HINTING_H <freetype/ttunpat.h> /************************************************************************* @@ -766,7 +740,7 @@ * A macro used in #include statements to name the file containing the * FreeType~2 API which performs color filtering for subpixel rendering. */ -#define FT_INCREMENTAL_H <ftincrem.h> +#define FT_INCREMENTAL_H <freetype/ftincrem.h> /************************************************************************* @@ -778,7 +752,7 @@ * A macro used in #include statements to name the file containing the * FreeType~2 API which returns entries from the TrueType GASP table. */ -#define FT_GASP_H <ftgasp.h> +#define FT_GASP_H <freetype/ftgasp.h> /************************************************************************* @@ -790,38 +764,38 @@ * A macro used in #include statements to name the file containing the * FreeType~2 API which returns individual and ranged glyph advances. */ -#define FT_ADVANCES_H <ftadvanc.h> +#define FT_ADVANCES_H <freetype/ftadvanc.h> /* */ -#define FT_ERROR_DEFINITIONS_H <fterrdef.h> +#define FT_ERROR_DEFINITIONS_H <freetype/fterrdef.h> /* The internals of the cache sub-system are no longer exposed. We */ /* default to FT_CACHE_H at the moment just in case, but we know of */ /* no rogue client that uses them. */ /* */ -#define FT_CACHE_MANAGER_H <ftcache.h> -#define FT_CACHE_INTERNAL_MRU_H <ftcache.h> -#define FT_CACHE_INTERNAL_MANAGER_H <ftcache.h> -#define FT_CACHE_INTERNAL_CACHE_H <ftcache.h> -#define FT_CACHE_INTERNAL_GLYPH_H <ftcache.h> -#define FT_CACHE_INTERNAL_IMAGE_H <ftcache.h> -#define FT_CACHE_INTERNAL_SBITS_H <ftcache.h> +#define FT_CACHE_MANAGER_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_MRU_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_MANAGER_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_CACHE_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_GLYPH_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_IMAGE_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_SBITS_H <freetype/ftcache.h> -#define FT_INCREMENTAL_H <ftincrem.h> +#define FT_INCREMENTAL_H <freetype/ftincrem.h> -#define FT_TRUETYPE_UNPATENTED_H <ttunpat.h> +#define FT_TRUETYPE_UNPATENTED_H <freetype/ttunpat.h> /* - * Include internal headers definitions from <internal/...> + * Include internal headers definitions from <freetype/internal/...> * only when building the library. */ #ifdef FT2_BUILD_LIBRARY -#define FT_INTERNAL_INTERNAL_H <internal/internal.h> +#define FT_INTERNAL_INTERNAL_H <freetype/internal/internal.h> #include FT_INTERNAL_INTERNAL_H #endif /* FT2_BUILD_LIBRARY */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftmodule.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftmodule.h new file mode 100644 index 00000000..b7299779 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftmodule.h @@ -0,0 +1,20 @@ +/* This is a generated file. */ +FT_USE_MODULE( FT_Driver_ClassRec, tt_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, t1_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, cff_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, t1cid_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, pfr_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, t42_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, winfnt_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, pcf_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, bdf_driver_class ) +FT_USE_MODULE( FT_Module_Class, sfnt_module_class ) +FT_USE_MODULE( FT_Module_Class, autofit_module_class ) +FT_USE_MODULE( FT_Module_Class, pshinter_module_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_raster1_renderer_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_smooth_renderer_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcd_renderer_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcdv_renderer_class ) +FT_USE_MODULE( FT_Module_Class, psaux_module_class ) +FT_USE_MODULE( FT_Module_Class, psnames_module_class ) +/* EOF */ diff --git a/extlibs/headers/freetype2/config/ftoption.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftoption.h similarity index 89% rename from extlibs/headers/freetype2/config/ftoption.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftoption.h index 2b0b67e7..a73fff45 100644 --- a/extlibs/headers/freetype2/config/ftoption.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftoption.h @@ -4,7 +4,7 @@ /* */ /* User-selectable configuration macros (specification only). */ /* */ -/* Copyright 1996-2014 by */ +/* Copyright 1996-2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -38,9 +38,9 @@ FT_BEGIN_HEADER /* library from a single source directory. */ /* */ /* - You can put a copy of this file in your build directory, more */ - /* precisely in `$BUILD/config/ftoption.h', where `$BUILD' is the */ - /* name of a directory that is included _before_ the FreeType include */ - /* path during compilation. */ + /* precisely in `$BUILD/freetype/config/ftoption.h', where `$BUILD' */ + /* is the name of a directory that is included _before_ the FreeType */ + /* include path during compilation. */ /* */ /* The default FreeType Makefiles and Jamfiles use the build */ /* directory `builds/<system>' by default, but you can easily change */ @@ -51,7 +51,7 @@ FT_BEGIN_HEADER /* locate this file during the build. For example, */ /* */ /* #define FT_CONFIG_OPTIONS_H <myftoptions.h> */ - /* #include <config/ftheader.h> */ + /* #include <freetype/config/ftheader.h> */ /* */ /* will use `$BUILD/myftoptions.h' instead of this file for macro */ /* definitions. */ @@ -59,9 +59,9 @@ FT_BEGIN_HEADER /* Note also that you can similarly pre-define the macro */ /* FT_CONFIG_MODULES_H used to locate the file listing of the modules */ /* that are statically linked to the library at compile time. By */ - /* default, this file is <config/ftmodule.h>. */ + /* default, this file is <freetype/config/ftmodule.h>. */ /* */ - /* We highly recommend using the third method whenever possible. */ + /* We highly recommend using the third method whenever possible. */ /* */ /*************************************************************************/ @@ -214,33 +214,6 @@ FT_BEGIN_HEADER /* #define FT_CONFIG_OPTION_DISABLE_STREAM_SUPPORT */ - /*************************************************************************/ - /* */ - /* PNG bitmap support. */ - /* */ - /* FreeType now handles loading color bitmap glyphs in the PNG format. */ - /* This requires help from the external libpng library. Uncompressed */ - /* color bitmaps do not need any external libraries and will be */ - /* supported regardless of this configuration. */ - /* */ - /* Define this macro if you want to enable this `feature'. */ - /* */ -/* #define FT_CONFIG_OPTION_USE_PNG */ - - - /*************************************************************************/ - /* */ - /* HarfBuzz support. */ - /* */ - /* FreeType uses the HarfBuzz library to improve auto-hinting of */ - /* OpenType fonts. If available, many glyphs not directly addressable */ - /* by a font's character map will be hinted also. */ - /* */ - /* Define this macro if you want to enable this `feature'. */ - /* */ -/* #define FT_CONFIG_OPTION_USE_HARFBUZZ */ - - /*************************************************************************/ /* */ /* DLL export compilation */ @@ -541,7 +514,7 @@ FT_BEGIN_HEADER /* does not contain any glyph name though. */ /* */ /* Accessing SFNT names is done through the functions declared in */ - /* `ftsnames.h'. */ + /* `freetype/ftsnames.h'. */ /* */ #define TT_CONFIG_OPTION_SFNT_NAMES @@ -762,49 +735,6 @@ FT_BEGIN_HEADER #undef T1_CONFIG_OPTION_NO_MM_SUPPORT - /*************************************************************************/ - /*************************************************************************/ - /**** ****/ - /**** C F F D R I V E R C O N F I G U R A T I O N ****/ - /**** ****/ - /*************************************************************************/ - /*************************************************************************/ - - - /*************************************************************************/ - /* */ - /* Using CFF_CONFIG_OPTION_DARKENING_PARAMETER_{X,Y}{1,2,3,4} it is */ - /* possible to set up the default values of the four control points that */ - /* define the stem darkening behaviour of the (new) CFF engine. For */ - /* more details please read the documentation of the */ - /* `darkening-parameters' property of the cff driver module (file */ - /* `ftcffdrv.h'), which allows the control at run-time. */ - /* */ - /* Do *not* undefine these macros! */ - /* */ -#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X1 500 -#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y1 400 - -#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 1000 -#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y2 275 - -#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 1667 -#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y3 275 - -#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X4 2333 -#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y4 0 - - - /*************************************************************************/ - /* */ - /* CFF_CONFIG_OPTION_OLD_ENGINE controls whether the pre-Adobe CFF */ - /* engine gets compiled into FreeType. If defined, it is possible to */ - /* switch between the two engines using the `hinting-engine' property of */ - /* the cff driver module. */ - /* */ -/* #define CFF_CONFIG_OPTION_OLD_ENGINE */ - - /*************************************************************************/ /*************************************************************************/ /**** ****/ @@ -844,10 +774,37 @@ FT_BEGIN_HEADER /* - * This macro is obsolete. Support has been removed in FreeType - * version 2.5. + * Define this variable if you want to keep the layout of internal + * structures that was used prior to FreeType 2.2. This also compiles in + * a few obsolete functions to avoid linking problems on typical Unix + * distributions. + * + * For embedded systems or building a new distribution from scratch, it + * is recommended to disable the macro since it reduces the library's code + * size and activates a few memory-saving optimizations as well. */ -/* #define FT_CONFIG_OPTION_OLD_INTERNALS */ +#define FT_CONFIG_OPTION_OLD_INTERNALS + + + /* + * To detect legacy cache-lookup call from a rogue client (<= 2.1.7), + * we restrict the number of charmaps in a font. The current API of + * FTC_CMapCache_Lookup() takes cmap_index & charcode, but old API + * takes charcode only. To determine the passed value is for cmap_index + * or charcode, the possible cmap_index is restricted not to exceed + * the minimum possible charcode by a rogue client. It is also very + * unlikely that a rogue client is interested in Unicode values 0 to 15. + * + * NOTE: The original threshold was 4 deduced from popular number of + * cmap subtables in UCS-4 TrueType fonts, but now it is not + * irregular for OpenType fonts to have more than 4 subtables, + * because variation selector subtables are available for Apple + * and Microsoft platforms. + */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS +#define FT_MAX_CHARMAP_CACHEABLE 15 +#endif /* @@ -861,35 +818,6 @@ FT_BEGIN_HEADER #define TT_USE_BYTECODE_INTERPRETER #endif - - /* - * Check CFF darkening parameters. The checks are the same as in function - * `cff_property_set' in file `cffdrivr.c'. - */ -#if CFF_CONFIG_OPTION_DARKENING_PARAMETER_X1 < 0 || \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 < 0 || \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 < 0 || \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_X4 < 0 || \ - \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y1 < 0 || \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y2 < 0 || \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y3 < 0 || \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y4 < 0 || \ - \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_X1 > \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 || \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 > \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 || \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 > \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_X4 || \ - \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y1 > 500 || \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y2 > 500 || \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y3 > 500 || \ - CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y4 > 500 -#error "Invalid CFF darkening parameters!" -#endif - FT_END_HEADER diff --git a/extlibs/headers/freetype2/config/ftstdlib.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftstdlib.h similarity index 100% rename from extlibs/headers/freetype2/config/ftstdlib.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/config/ftstdlib.h diff --git a/extlibs/headers/freetype2/freetype.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/freetype.h similarity index 94% rename from extlibs/headers/freetype2/freetype.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/freetype.h index 27fd44bf..8df4828f 100644 --- a/extlibs/headers/freetype2/freetype.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/freetype.h @@ -4,7 +4,7 @@ /* */ /* FreeType high-level API and common types (specification only). */ /* */ -/* Copyright 1996-2014 by */ +/* Copyright 1996-2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -31,46 +31,14 @@ #include <ft2build.h> #include FT_CONFIG_CONFIG_H -#include FT_TYPES_H #include FT_ERRORS_H +#include FT_TYPES_H FT_BEGIN_HEADER - /*************************************************************************/ - /* */ - /* <Section> */ - /* header_inclusion */ - /* */ - /* <Title> */ - /* FreeType's header inclusion scheme */ - /* */ - /* <Abstract> */ - /* How client applications should include FreeType header files. */ - /* */ - /* <Description> */ - /* To be as flexible as possible (and for historical reasons), */ - /* FreeType uses a very special inclusion scheme to load header */ - /* files, for example */ - /* */ - /* { */ - /* #include <ft2build.h> */ - /* */ - /* #include FT_FREETYPE_H */ - /* #include FT_OUTLINE_H */ - /* } */ - /* */ - /* A compiler and its preprocessor only needs an include path to find */ - /* the file `ft2build.h'; the exact locations and names of the other */ - /* FreeType header files are hidden by preprocessor macro names, */ - /* loaded by `ft2build.h'. The API documentation always gives the */ - /* header macro name needed for a particular function. */ - /* */ - /*************************************************************************/ - - /*************************************************************************/ /* */ /* <Section> */ @@ -113,8 +81,7 @@ FT_BEGIN_HEADER /* The FreeType~2 base font interface. */ /* */ /* <Description> */ - /* This section describes the most important public high-level API */ - /* functions of FreeType~2. */ + /* This section describes the public high-level API of FreeType~2. */ /* */ /* <Order> */ /* FT_Library */ @@ -123,7 +90,6 @@ FT_BEGIN_HEADER /* FT_GlyphSlot */ /* FT_CharMap */ /* FT_Encoding */ - /* FT_ENC_TAG */ /* */ /* FT_FaceRec */ /* */ @@ -132,30 +98,13 @@ FT_BEGIN_HEADER /* FT_FACE_FLAG_FIXED_WIDTH */ /* FT_FACE_FLAG_HORIZONTAL */ /* FT_FACE_FLAG_VERTICAL */ - /* FT_FACE_FLAG_COLOR */ /* FT_FACE_FLAG_SFNT */ - /* FT_FACE_FLAG_CID_KEYED */ - /* FT_FACE_FLAG_TRICKY */ /* FT_FACE_FLAG_KERNING */ /* FT_FACE_FLAG_MULTIPLE_MASTERS */ /* FT_FACE_FLAG_GLYPH_NAMES */ /* FT_FACE_FLAG_EXTERNAL_STREAM */ + /* FT_FACE_FLAG_FAST_GLYPHS */ /* FT_FACE_FLAG_HINTER */ - /* FT_FACE_FLAG_TRICKY */ - /* */ - /* FT_HAS_HORIZONTAL */ - /* FT_HAS_VERTICAL */ - /* FT_HAS_KERNING */ - /* FT_HAS_FIXED_SIZES */ - /* FT_HAS_GLYPH_NAMES */ - /* FT_HAS_MULTIPLE_MASTERS */ - /* FT_HAS_COLOR */ - /* */ - /* FT_IS_SFNT */ - /* FT_IS_SCALABLE */ - /* FT_IS_FIXED_WIDTH */ - /* FT_IS_CID_KEYED */ - /* FT_IS_TRICKY */ /* */ /* FT_STYLE_FLAG_BOLD */ /* FT_STYLE_FLAG_ITALIC */ @@ -174,7 +123,6 @@ FT_BEGIN_HEADER /* */ /* FT_New_Face */ /* FT_Done_Face */ - /* FT_Reference_Face */ /* FT_New_Memory_Face */ /* FT_Open_Face */ /* FT_Open_Args */ @@ -187,13 +135,10 @@ FT_BEGIN_HEADER /* FT_Request_Size */ /* FT_Select_Size */ /* FT_Size_Request_Type */ - /* FT_Size_RequestRec */ /* FT_Size_Request */ /* FT_Set_Transform */ /* FT_Load_Glyph */ /* FT_Get_Char_Index */ - /* FT_Get_First_Char */ - /* FT_Get_Next_Char */ /* FT_Get_Name_Index */ /* FT_Load_Char */ /* */ @@ -210,11 +155,11 @@ FT_BEGIN_HEADER /* FT_LOAD_NO_SCALE */ /* FT_LOAD_NO_HINTING */ /* FT_LOAD_NO_BITMAP */ - /* FT_LOAD_NO_AUTOHINT */ - /* FT_LOAD_COLOR */ + /* FT_LOAD_CROP_BITMAP */ /* */ /* FT_LOAD_VERTICAL_LAYOUT */ /* FT_LOAD_IGNORE_TRANSFORM */ + /* FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH */ /* FT_LOAD_FORCE_AUTOHINT */ /* FT_LOAD_NO_RECURSE */ /* FT_LOAD_PEDANTIC */ @@ -225,8 +170,6 @@ FT_BEGIN_HEADER /* FT_LOAD_TARGET_LCD */ /* FT_LOAD_TARGET_LCD_V */ /* */ - /* FT_LOAD_TARGET_MODE */ - /* */ /* FT_Render_Glyph */ /* FT_Render_Mode */ /* FT_Get_Kerning */ @@ -240,22 +183,14 @@ FT_BEGIN_HEADER /* FT_Set_Charmap */ /* FT_Get_Charmap_Index */ /* */ + /* FT_FSTYPE_INSTALLABLE_EMBEDDING */ + /* FT_FSTYPE_RESTRICTED_LICENSE_EMBEDDING */ + /* FT_FSTYPE_PREVIEW_AND_PRINT_EMBEDDING */ + /* FT_FSTYPE_EDITABLE_EMBEDDING */ + /* FT_FSTYPE_NO_SUBSETTING */ + /* FT_FSTYPE_BITMAP_EMBEDDING_ONLY */ + /* */ /* FT_Get_FSType_Flags */ - /* FT_Get_SubGlyph_Info */ - /* */ - /* FT_Face_Internal */ - /* FT_Size_Internal */ - /* FT_Slot_Internal */ - /* */ - /* FT_FACE_FLAG_XXX */ - /* FT_STYLE_FLAG_XXX */ - /* FT_OPEN_XXX */ - /* FT_LOAD_XXX */ - /* FT_LOAD_TARGET_XXX */ - /* FT_SUBGLYPH_FLAG_XXX */ - /* FT_FSTYPE_XXX */ - /* */ - /* FT_HAS_FAST_GLYPHS */ /* */ /*************************************************************************/ @@ -394,25 +329,16 @@ FT_BEGIN_HEADER /* It also embeds a memory manager (see @FT_Memory), as well as a */ /* scan-line converter object (see @FT_Raster). */ /* */ - /* In multi-threaded applications, make sure that the same FT_Library */ - /* object or any of its children doesn't get accessed in parallel. */ + /* For multi-threading applications each thread should have its own */ + /* FT_Library object. */ /* */ /* <Note> */ /* Library objects are normally created by @FT_Init_FreeType, and */ - /* destroyed with @FT_Done_FreeType. If you need reference-counting */ - /* (cf. @FT_Reference_Library), use @FT_New_Library and */ - /* @FT_Done_Library. */ + /* destroyed with @FT_Done_FreeType. */ /* */ typedef struct FT_LibraryRec_ *FT_Library; - /*************************************************************************/ - /* */ - /* <Section> */ - /* module_management */ - /* */ - /*************************************************************************/ - /*************************************************************************/ /* */ /* <Type> */ @@ -452,13 +378,6 @@ FT_BEGIN_HEADER typedef struct FT_RendererRec_* FT_Renderer; - /*************************************************************************/ - /* */ - /* <Section> */ - /* base_interface */ - /* */ - /*************************************************************************/ - /*************************************************************************/ /* */ /* <Type> */ @@ -496,8 +415,7 @@ FT_BEGIN_HEADER /* <Note> */ /* Each @FT_Face has an _active_ @FT_Size object that is used by */ /* functions like @FT_Load_Glyph to determine the scaling */ - /* transformation that in turn is used to load and hint glyphs and */ - /* metrics. */ + /* transformation which is used to load and hint glyphs and metrics. */ /* */ /* You can use @FT_Set_Char_Size, @FT_Set_Pixel_Sizes, */ /* @FT_Request_Size or even @FT_Select_Size to change the content */ @@ -632,12 +550,11 @@ FT_BEGIN_HEADER /* FT_ENCODING_MS_SYMBOL :: */ /* Corresponds to the Microsoft Symbol encoding, used to encode */ /* mathematical symbols in the 32..255 character code range. For */ - /* more information, see */ - /* `http://www.kostis.net/charsets/symbol.htm'. */ + /* more information, see `http://www.ceviz.net/symbol.htm'. */ /* */ /* FT_ENCODING_SJIS :: */ /* Corresponds to Japanese SJIS encoding. More info at */ - /* at `http://en.wikipedia.org/wiki/Shift_JIS'. */ + /* at `http://langsupport.japanreference.com/encoding.shtml'. */ /* See note on multi-byte encodings below. */ /* */ /* FT_ENCODING_GB2312 :: */ @@ -651,7 +568,7 @@ FT_BEGIN_HEADER /* FT_ENCODING_WANSUNG :: */ /* Corresponds to the Korean encoding system known as Wansung. */ /* For more information see */ - /* `http://msdn.microsoft.com/en-US/goglobal/cc305154'. */ + /* `http://www.microsoft.com/typography/unicode/949.txt'. */ /* */ /* FT_ENCODING_JOHAB :: */ /* The Korean standard character set (KS~C 5601-1992), which */ @@ -726,10 +643,10 @@ FT_BEGIN_HEADER /* FT_ENCODING_APPLE_ROMAN). */ /* */ /* If `platform_id' is @TT_PLATFORM_MACINTOSH, use the function */ - /* @FT_Get_CMap_Language_ID to query the Mac language ID that may */ + /* @FT_Get_CMap_Language_ID to query the Mac language ID which may */ /* be needed to be able to distinguish Apple encoding variants. See */ /* */ - /* http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/Readme.txt */ + /* http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/README.TXT */ /* */ /* to get an idea how to do that. Basically, if the language ID */ /* is~0, don't use it, otherwise subtract 1 from the language ID. */ @@ -771,8 +688,15 @@ FT_BEGIN_HEADER } FT_Encoding; - /* these constants are deprecated; use the corresponding `FT_Encoding' */ - /* values instead */ + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_encoding_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated; use the corresponding @FT_Encoding */ + /* values instead. */ + /* */ #define ft_encoding_none FT_ENCODING_NONE #define ft_encoding_unicode FT_ENCODING_UNICODE #define ft_encoding_symbol FT_ENCODING_MS_SYMBOL @@ -882,7 +806,7 @@ FT_BEGIN_HEADER /* highest CID used in the font. */ /* */ /* family_name :: The face's family name. This is an ASCII */ - /* string, usually in English, that describes */ + /* string, usually in English, which describes */ /* the typeface's family (like `Times New */ /* Roman', `Bodoni', `Garamond', etc). This */ /* is a least common denominator used to list */ @@ -894,7 +818,7 @@ FT_BEGIN_HEADER /* PDF file). */ /* */ /* style_name :: The face's style name. This is an ASCII */ - /* string, usually in English, that describes */ + /* string, usually in English, which describes */ /* the typeface's style (like `Italic', */ /* `Bold', `Condensed', etc). Not all font */ /* formats provide a style name, so this field */ @@ -951,15 +875,12 @@ FT_BEGIN_HEADER /* usually negative. Only relevant for */ /* scalable formats. */ /* */ - /* height :: This value is the vertical distance */ + /* height :: The height is the vertical distance */ /* between two consecutive baselines, */ /* expressed in font units. It is always */ /* positive. Only relevant for scalable */ /* formats. */ /* */ - /* If you want the global glyph height, use */ - /* `ascender - descender'. */ - /* */ /* max_advance_width :: The maximum advance width, in font units, */ /* for all glyphs in this face. This can be */ /* used to make word wrapping computations */ @@ -1128,7 +1049,7 @@ FT_BEGIN_HEADER /* exist make FT_Load_Glyph return successfully; in all other cases */ /* you get an `FT_Err_Invalid_Argument' error. */ /* */ - /* Note that CID-keyed fonts that are in an SFNT wrapper don't */ + /* Note that CID-keyed fonts which are in an SFNT wrapper don't */ /* have this flag set since the glyphs are accessed in the normal */ /* way (using contiguous indices); the `CID-ness' isn't visible to */ /* the application. */ @@ -1136,7 +1057,7 @@ FT_BEGIN_HEADER /* FT_FACE_FLAG_TRICKY :: */ /* Set if the font is `tricky', this is, it always needs the */ /* font format's native hinting engine to get a reasonable result. */ - /* A typical example is the Chinese font `mingli.ttf' that uses */ + /* A typical example is the Chinese font `mingli.ttf' which uses */ /* TrueType bytecode instructions to move and scale all of its */ /* subglyphs. */ /* */ @@ -1149,10 +1070,6 @@ FT_BEGIN_HEADER /* Currently, there are about a dozen TrueType fonts in the list of */ /* tricky fonts; they are hard-coded in file `ttobjs.c'. */ /* */ - /* FT_FACE_FLAG_COLOR :: */ - /* Set if the font has color glyph tables. To access color glyphs */ - /* use @FT_LOAD_COLOR. */ - /* */ #define FT_FACE_FLAG_SCALABLE ( 1L << 0 ) #define FT_FACE_FLAG_FIXED_SIZES ( 1L << 1 ) #define FT_FACE_FLAG_FIXED_WIDTH ( 1L << 2 ) @@ -1167,7 +1084,6 @@ FT_BEGIN_HEADER #define FT_FACE_FLAG_HINTER ( 1L << 11 ) #define FT_FACE_FLAG_CID_KEYED ( 1L << 12 ) #define FT_FACE_FLAG_TRICKY ( 1L << 13 ) -#define FT_FACE_FLAG_COLOR ( 1L << 14 ) /************************************************************************* @@ -1352,20 +1268,6 @@ FT_BEGIN_HEADER ( face->face_flags & FT_FACE_FLAG_TRICKY ) - /************************************************************************* - * - * @macro: - * FT_HAS_COLOR( face ) - * - * @description: - * A macro that returns true whenever a face object contains - * tables for color glyphs. - * - */ -#define FT_HAS_COLOR( face ) \ - ( face->face_flags & FT_FACE_FLAG_COLOR ) - - /*************************************************************************/ /* */ /* <Const> */ @@ -1487,9 +1389,9 @@ FT_BEGIN_HEADER /* <Fields> */ /* face :: Handle to the parent face object. */ /* */ - /* generic :: A typeless pointer, unused by the FreeType library or */ - /* any of its drivers. It can be used by client */ - /* applications to link their own data to each size */ + /* generic :: A typeless pointer, which is unused by the FreeType */ + /* library or any of its drivers. It can be used by */ + /* client applications to link their own data to each size */ /* object. */ /* */ /* metrics :: Metrics for this size object. This field is read-only. */ @@ -1557,10 +1459,10 @@ FT_BEGIN_HEADER /* listed through a direct, single-linked list */ /* using its `next' field. */ /* */ - /* generic :: A typeless pointer unused by the FreeType */ - /* library or any of its drivers. It can be */ - /* used by client applications to link their own */ - /* data to each glyph slot object. */ + /* generic :: A typeless pointer which is unused by the */ + /* FreeType library or any of its drivers. It */ + /* can be used by client applications to link */ + /* their own data to each glyph slot object. */ /* */ /* metrics :: The metrics of the last loaded glyph in the */ /* slot. The returned values depend on the last */ @@ -1587,8 +1489,8 @@ FT_BEGIN_HEADER /* */ /* advance :: This shorthand is, depending on */ /* @FT_LOAD_IGNORE_TRANSFORM, the transformed */ - /* (hinted) advance width for the glyph, in 26.6 */ - /* fractional pixel format. As specified with */ + /* advance width for the glyph (in 26.6 */ + /* fractional pixel format). As specified with */ /* @FT_LOAD_VERTICAL_LAYOUT, it uses either the */ /* `horiAdvance' or the `vertAdvance' value of */ /* `metrics' field. */ @@ -1607,15 +1509,15 @@ FT_BEGIN_HEADER /* change between calls of @FT_Load_Glyph and a */ /* few other functions. */ /* */ - /* bitmap_left :: The bitmap's left bearing expressed in */ - /* integer pixels. Only valid if the format is */ - /* @FT_GLYPH_FORMAT_BITMAP, this is, if the */ - /* glyph slot contains a bitmap. */ + /* bitmap_left :: This is the bitmap's left bearing expressed */ + /* in integer pixels. Of course, this is only */ + /* valid if the format is */ + /* @FT_GLYPH_FORMAT_BITMAP. */ /* */ - /* bitmap_top :: The bitmap's top bearing expressed in integer */ - /* pixels. Remember that this is the distance */ - /* from the baseline to the top-most glyph */ - /* scanline, upwards y~coordinates being */ + /* bitmap_top :: This is the bitmap's top bearing expressed in */ + /* integer pixels. Remember that this is the */ + /* distance from the baseline to the top-most */ + /* glyph scanline, upwards y~coordinates being */ /* *positive*. */ /* */ /* outline :: The outline descriptor for the current glyph */ @@ -1629,6 +1531,7 @@ FT_BEGIN_HEADER /* This field is only valid for the composite */ /* glyph format that should normally only be */ /* loaded with the @FT_LOAD_NO_RECURSE flag. */ + /* For now this is internal to FreeType. */ /* */ /* subglyphs :: An array of subglyph descriptors for */ /* composite glyphs. There are `num_subglyphs' */ @@ -1676,7 +1579,7 @@ FT_BEGIN_HEADER /* `slot->format' is also changed to @FT_GLYPH_FORMAT_BITMAP. */ /* */ /* <Note> */ - /* Here a small pseudo code fragment that shows how to use */ + /* Here a small pseudo code fragment which shows how to use */ /* `lsb_delta' and `rsb_delta': */ /* */ /* { */ @@ -1772,9 +1675,6 @@ FT_BEGIN_HEADER /* For multi-threading applications each thread should have its own */ /* FT_Library object. */ /* */ - /* If you need reference-counting (cf. @FT_Reference_Library), use */ - /* @FT_New_Library and @FT_Done_Library. */ - /* */ FT_EXPORT( FT_Error ) FT_Init_FreeType( FT_Library *alibrary ); @@ -1819,6 +1719,16 @@ FT_BEGIN_HEADER /* */ /* FT_OPEN_PARAMS :: Use the `num_params' and `params' fields. */ /* */ + /* ft_open_memory :: Deprecated; use @FT_OPEN_MEMORY instead. */ + /* */ + /* ft_open_stream :: Deprecated; use @FT_OPEN_STREAM instead. */ + /* */ + /* ft_open_pathname :: Deprecated; use @FT_OPEN_PATHNAME instead. */ + /* */ + /* ft_open_driver :: Deprecated; use @FT_OPEN_DRIVER instead. */ + /* */ + /* ft_open_params :: Deprecated; use @FT_OPEN_PARAMS instead. */ + /* */ /* <Note> */ /* The `FT_OPEN_MEMORY', `FT_OPEN_STREAM', and `FT_OPEN_PATHNAME' */ /* flags are mutually exclusive. */ @@ -1829,14 +1739,11 @@ FT_BEGIN_HEADER #define FT_OPEN_DRIVER 0x8 #define FT_OPEN_PARAMS 0x10 - - /* these constants are deprecated; use the corresponding `FT_OPEN_XXX' */ - /* values instead */ -#define ft_open_memory FT_OPEN_MEMORY -#define ft_open_stream FT_OPEN_STREAM -#define ft_open_pathname FT_OPEN_PATHNAME -#define ft_open_driver FT_OPEN_DRIVER -#define ft_open_params FT_OPEN_PARAMS +#define ft_open_memory FT_OPEN_MEMORY /* deprecated */ +#define ft_open_stream FT_OPEN_STREAM /* deprecated */ +#define ft_open_pathname FT_OPEN_PATHNAME /* deprecated */ +#define ft_open_driver FT_OPEN_DRIVER /* deprecated */ +#define ft_open_params FT_OPEN_PARAMS /* deprecated */ /*************************************************************************/ @@ -1898,25 +1805,25 @@ FT_BEGIN_HEADER /* opening a new face. */ /* */ /* <Note> */ - /* The stream type is determined by the contents of `flags' that */ + /* The stream type is determined by the contents of `flags' which */ /* are tested in the following order by @FT_Open_Face: */ /* */ - /* If the @FT_OPEN_MEMORY bit is set, assume that this is a */ + /* If the `FT_OPEN_MEMORY' bit is set, assume that this is a */ /* memory file of `memory_size' bytes, located at `memory_address'. */ /* The data are are not copied, and the client is responsible for */ /* releasing and destroying them _after_ the corresponding call to */ /* @FT_Done_Face. */ /* */ - /* Otherwise, if the @FT_OPEN_STREAM bit is set, assume that a */ + /* Otherwise, if the `FT_OPEN_STREAM' bit is set, assume that a */ /* custom input stream `stream' is used. */ /* */ - /* Otherwise, if the @FT_OPEN_PATHNAME bit is set, assume that this */ + /* Otherwise, if the `FT_OPEN_PATHNAME' bit is set, assume that this */ /* is a normal file and use `pathname' to open it. */ /* */ - /* If the @FT_OPEN_DRIVER bit is set, @FT_Open_Face only tries to */ + /* If the `FT_OPEN_DRIVER' bit is set, @FT_Open_Face only tries to */ /* open the file with the driver whose handler is in `driver'. */ /* */ - /* If the @FT_OPEN_PARAMS bit is set, the parameters given by */ + /* If the `FT_OPEN_PARAMS' bit is set, the parameters given by */ /* `num_params' and `params' is used. They are ignored otherwise. */ /* */ /* Ideally, both the `pathname' and `params' fields should be tagged */ @@ -1962,10 +1869,6 @@ FT_BEGIN_HEADER /* <Return> */ /* FreeType error code. 0~means success. */ /* */ - /* <Note> */ - /* Use @FT_Done_Face to destroy the created @FT_Face object (along */ - /* with its slot and sizes). */ - /* */ FT_EXPORT( FT_Error ) FT_New_Face( FT_Library library, const char* filepathname, @@ -1979,7 +1882,7 @@ FT_BEGIN_HEADER /* FT_New_Memory_Face */ /* */ /* <Description> */ - /* This function calls @FT_Open_Face to open a font that has been */ + /* This function calls @FT_Open_Face to open a font which has been */ /* loaded into memory. */ /* */ /* <InOut> */ @@ -2025,7 +1928,7 @@ FT_BEGIN_HEADER /* library :: A handle to the library resource. */ /* */ /* <Input> */ - /* args :: A pointer to an `FT_Open_Args' structure that must */ + /* args :: A pointer to an `FT_Open_Args' structure which must */ /* be filled by the caller. */ /* */ /* face_index :: The index of the face within the font. The first */ @@ -2041,7 +1944,7 @@ FT_BEGIN_HEADER /* */ /* <Note> */ /* Unlike FreeType 1.x, this function automatically creates a glyph */ - /* slot for the face object that can be accessed directly through */ + /* slot for the face object which can be accessed directly through */ /* `face->glyph'. */ /* */ /* FT_Open_Face can be used to quickly check whether the font */ @@ -2050,7 +1953,7 @@ FT_BEGIN_HEADER /* if the font format is recognized, or non-zero otherwise; */ /* the function returns a more or less empty face handle in `*aface' */ /* (if `aface' isn't NULL). The only useful field in this special */ - /* case is `face->num_faces' that gives the number of faces within */ + /* case is `face->num_faces' which gives the number of faces within */ /* the font file. After examination, the returned @FT_Face structure */ /* should be deallocated with a call to @FT_Done_Face. */ /* */ @@ -2108,7 +2011,7 @@ FT_BEGIN_HEADER /* face :: The target face object. */ /* */ /* <Input> */ - /* parameters :: A pointer to @FT_Open_Args that must be filled by */ + /* parameters :: A pointer to @FT_Open_Args which must be filled by */ /* the caller. */ /* */ /* <Return> */ @@ -2139,7 +2042,7 @@ FT_BEGIN_HEADER /* then only destroys a face if the counter is~1, otherwise it simply */ /* decrements the counter. */ /* */ - /* This function helps in managing life-cycles of structures that */ + /* This function helps in managing life-cycles of structures which */ /* reference @FT_Face objects. */ /* */ /* <Input> */ @@ -2334,8 +2237,6 @@ FT_BEGIN_HEADER /* glyph relative to this size. For more information refer to */ /* `http://www.freetype.org/freetype2/docs/glyphs/glyphs-2.html' */ /* */ - /* Don't use this function if you are using the FreeType cache API. */ - /* */ FT_EXPORT( FT_Error ) FT_Request_Size( FT_Face face, FT_Size_Request req ); @@ -2410,8 +2311,6 @@ FT_BEGIN_HEADER /* constrained, to this pixel size. Refer to @FT_Request_Size to */ /* understand how requested sizes relate to actual sizes. */ /* */ - /* Don't use this function if you are using the FreeType cache API. */ - /* */ FT_EXPORT( FT_Error ) FT_Set_Pixel_Sizes( FT_Face face, FT_UInt pixel_width, @@ -2450,7 +2349,7 @@ FT_BEGIN_HEADER /* the details. */ /* */ /* For subsetted CID-keyed fonts, `FT_Err_Invalid_Argument' is */ - /* returned for invalid CID values (this is, for CID values that */ + /* returned for invalid CID values (this is, for CID values which */ /* don't have a corresponding glyph in the font). See the discussion */ /* of the @FT_FACE_FLAG_CID_KEYED flag for more details. */ /* */ @@ -2532,7 +2431,7 @@ FT_BEGIN_HEADER * * If the font is `tricky' (see @FT_FACE_FLAG_TRICKY for more), using * FT_LOAD_NO_SCALE usually yields meaningless outlines because the - * subglyphs must be scaled and positioned with hinting instructions. + * subglyphs must be scaled and positioned with hinting instructions. * This can be solved by loading the font without FT_LOAD_NO_SCALE and * setting the character size to `font->units_per_EM'. * @@ -2570,6 +2469,11 @@ FT_BEGIN_HEADER * Indicates that the auto-hinter is preferred over the font's native * hinter. See also the note below. * + * FT_LOAD_CROP_BITMAP :: + * Indicates that the font driver should crop the loaded bitmap glyph + * (i.e., remove all space around its black bits). Not all drivers + * implement this. + * * FT_LOAD_PEDANTIC :: * Indicates that the font driver should perform pedantic verifications * during glyph loading. This is mostly used to detect broken glyphs @@ -2580,12 +2484,18 @@ FT_BEGIN_HEADER * result in partially hinted or distorted glyphs in case a glyph's * bytecode is buggy. * + * FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH :: + * Ignored. Deprecated. + * * FT_LOAD_NO_RECURSE :: - * Indicate that the font driver should not load composite glyphs - * recursively. Instead, it should set the `num_subglyph' and - * `subglyphs' values of the glyph slot accordingly, and set - * `glyph->format' to @FT_GLYPH_FORMAT_COMPOSITE. The description of - * subglyphs can then be accessed with @FT_Get_SubGlyph_Info. + * This flag is only used internally. It merely indicates that the + * font driver should not load composite glyphs recursively. Instead, + * it should set the `num_subglyph' and `subglyphs' values of the + * glyph slot accordingly, and set `glyph->format' to + * @FT_GLYPH_FORMAT_COMPOSITE. + * + * The description of sub-glyphs is not available to client + * applications for now. * * This flag implies @FT_LOAD_NO_SCALE and @FT_LOAD_IGNORE_TRANSFORM. * @@ -2610,20 +2520,6 @@ FT_BEGIN_HEADER * FT_LOAD_NO_AUTOHINT :: * Disable auto-hinter. See also the note below. * - * FT_LOAD_COLOR :: - * This flag is used to request loading of color embedded-bitmap - * images. The resulting color bitmaps, if available, will have the - * @FT_PIXEL_MODE_BGRA format. When the flag is not used and color - * bitmaps are found, they will be converted to 256-level gray - * bitmaps transparently. Those bitmaps will be in the - * @FT_PIXEL_MODE_GRAY format. - * - * FT_LOAD_CROP_BITMAP :: - * Ignored. Deprecated. - * - * FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH :: - * Ignored. Deprecated. - * * @note: * By default, hinting is enabled and the font's native hinter (see * @FT_FACE_FLAG_HINTER) is preferred over the auto-hinter. You can @@ -2661,8 +2557,6 @@ FT_BEGIN_HEADER #define FT_LOAD_MONOCHROME ( 1L << 12 ) #define FT_LOAD_LINEAR_DESIGN ( 1L << 13 ) #define FT_LOAD_NO_AUTOHINT ( 1L << 15 ) - /* Bits 16..19 are used by `FT_LOAD_TARGET_' */ -#define FT_LOAD_COLOR ( 1L << 20 ) /* */ @@ -2719,7 +2613,7 @@ FT_BEGIN_HEADER * `load_flags'. They can't be ORed. * * If @FT_LOAD_RENDER is also set, the glyph is rendered in the - * corresponding mode (i.e., the mode that matches the used algorithm + * corresponding mode (i.e., the mode which matches the used algorithm * best). An exeption is FT_LOAD_TARGET_MONO since it implies * @FT_LOAD_MONOCHROME. * @@ -2860,8 +2754,19 @@ FT_BEGIN_HEADER } FT_Render_Mode; - /* these constants are deprecated; use the corresponding */ - /* `FT_Render_Mode' values instead */ + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_render_mode_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated. Use the corresponding */ + /* @FT_Render_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_render_mode_normal :: see @FT_RENDER_MODE_NORMAL */ + /* ft_render_mode_mono :: see @FT_RENDER_MODE_MONO */ + /* */ #define ft_render_mode_normal FT_RENDER_MODE_NORMAL #define ft_render_mode_mono FT_RENDER_MODE_MONO @@ -2888,10 +2793,6 @@ FT_BEGIN_HEADER /* <Return> */ /* FreeType error code. 0~means success. */ /* */ - /* <Note> */ - /* To get meaningful results, font scaling values must be set with */ - /* functions like @FT_Set_Char_Size before calling FT_Render_Glyph. */ - /* */ FT_EXPORT( FT_Error ) FT_Render_Glyph( FT_GlyphSlot slot, FT_Render_Mode render_mode ); @@ -2925,10 +2826,39 @@ FT_BEGIN_HEADER } FT_Kerning_Mode; - /* these constants are deprecated; use the corresponding */ - /* `FT_Kerning_Mode' values instead */ + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_default */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_DEFAULT */ + /* instead. */ + /* */ #define ft_kerning_default FT_KERNING_DEFAULT + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_unfitted */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_UNFITTED */ + /* instead. */ + /* */ #define ft_kerning_unfitted FT_KERNING_UNFITTED + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_unscaled */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_UNSCALED */ + /* instead. */ + /* */ #define ft_kerning_unscaled FT_KERNING_UNSCALED @@ -3049,8 +2979,9 @@ FT_BEGIN_HEADER /* glyph index~0 always corresponds to the `missing glyph' (called */ /* `.notdef'). */ /* */ - /* This function always returns an error if the config macro */ - /* `FT_CONFIG_OPTION_NO_GLYPH_NAMES' is not defined in `ftoptions.h'. */ + /* This function is not compiled within the library if the config */ + /* macro `FT_CONFIG_OPTION_NO_GLYPH_NAMES' is defined in */ + /* `include/freetype/config/ftoptions.h'. */ /* */ FT_EXPORT( FT_Error ) FT_Get_Glyph_Name( FT_Face face, @@ -3106,8 +3037,8 @@ FT_BEGIN_HEADER /* */ /* Because many fonts contain more than a single cmap for Unicode */ /* encoding, this function has some special code to select the one */ - /* that covers Unicode best (`best' in the sense that a UCS-4 cmap is */ - /* preferred to a UCS-2 cmap). It is thus preferable to */ + /* which covers Unicode best (`best' in the sense that a UCS-4 cmap */ + /* is preferred to a UCS-2 cmap). It is thus preferable to */ /* @FT_Set_Charmap in this case. */ /* */ FT_EXPORT( FT_Error ) @@ -3461,7 +3392,7 @@ FT_BEGIN_HEADER /* */ /* <Note> */ /* Use this function rather than directly reading the `fs_type' field */ - /* in the @PS_FontInfoRec structure, which is only guaranteed to */ + /* in the @PS_FontInfoRec structure which is only guaranteed to */ /* return the correct results for Type~1 fonts. */ /* */ /* <Since> */ @@ -3498,8 +3429,8 @@ FT_BEGIN_HEADER /* */ /* http://www.unicode.org/reports/tr37/ */ /* */ - /* To date (November 2014), the character with the most variants is */ - /* U+9089, having 32 such IVS. */ + /* To date (November 2012), the character with the most variants is */ + /* U+9089, having 31 such IVS. */ /* */ /* Adobe and MS decided to support IVS with a new cmap subtable */ /* (format~14). It is an odd subtable because it is not a mapping of */ @@ -3641,7 +3572,7 @@ FT_BEGIN_HEADER /* The character codepoint in Unicode. */ /* */ /* <Return> */ - /* A pointer to an array of variant selector code points that are */ + /* A pointer to an array of variant selector code points which are */ /* active for the given character, or NULL if the corresponding list */ /* is empty. */ /* */ @@ -3675,7 +3606,7 @@ FT_BEGIN_HEADER /* The variant selector code point in Unicode. */ /* */ /* <Return> */ - /* A list of all the code points that are specified by this selector */ + /* A list of all the code points which are specified by this selector */ /* (both default and non-default codes are returned) or NULL if there */ /* is no valid cmap or the variant selector is invalid. */ /* */ @@ -3750,6 +3681,12 @@ FT_BEGIN_HEADER FT_Long c ); + /* */ + + /* The following #if 0 ... #endif is for the documentation formatter, */ + /* hiding the internal `FT_MULFIX_INLINED' macro. */ + +#if 0 /*************************************************************************/ /* */ /* <Function> */ @@ -3758,7 +3695,7 @@ FT_BEGIN_HEADER /* <Description> */ /* A very simple function used to perform the computation */ /* `(a*b)/0x10000' with maximum accuracy. Most of the time this is */ - /* used to multiply a given value by a 16.16 fixed-point factor. */ + /* used to multiply a given value by a 16.16 fixed float factor. */ /* */ /* <Input> */ /* a :: The first multiplier. */ @@ -3783,6 +3720,17 @@ FT_BEGIN_HEADER FT_MulFix( FT_Long a, FT_Long b ); + /* */ +#endif + +#ifdef FT_MULFIX_INLINED +#define FT_MulFix( a, b ) FT_MULFIX_INLINED( a, b ) +#else + FT_EXPORT( FT_Long ) + FT_MulFix( FT_Long a, + FT_Long b ); +#endif + /*************************************************************************/ /* */ @@ -3792,15 +3740,21 @@ FT_BEGIN_HEADER /* <Description> */ /* A very simple function used to perform the computation */ /* `(a*0x10000)/b' with maximum accuracy. Most of the time, this is */ - /* used to divide a given value by a 16.16 fixed-point factor. */ + /* used to divide a given value by a 16.16 fixed float factor. */ /* */ /* <Input> */ - /* a :: The numerator. */ - /* b :: The denominator. Use a 16.16 factor here. */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. Use a 16.16 factor here whenever */ + /* possible (see note below). */ /* */ /* <Return> */ /* The result of `(a*0x10000)/b'. */ /* */ + /* <Note> */ + /* The optimization for FT_DivFix() is simple: If (a~<<~16) fits in */ + /* 32~bits, then the division is computed directly. Otherwise, we */ + /* use a specialized version of @FT_MulDiv. */ + /* */ FT_EXPORT( FT_Long ) FT_DivFix( FT_Long a, FT_Long b ); @@ -3900,18 +3854,6 @@ FT_BEGIN_HEADER /* even a new release of FreeType with only documentation changes */ /* increases the version number. */ /* */ - /* <Order> */ - /* FT_Library_Version */ - /* */ - /* FREETYPE_MAJOR */ - /* FREETYPE_MINOR */ - /* FREETYPE_PATCH */ - /* */ - /* FT_Face_CheckTrueTypePatents */ - /* FT_Face_SetUnpatentedHinting */ - /* */ - /* FREETYPE_XXX */ - /* */ /*************************************************************************/ @@ -3936,8 +3878,8 @@ FT_BEGIN_HEADER * */ #define FREETYPE_MAJOR 2 -#define FREETYPE_MINOR 5 -#define FREETYPE_PATCH 5 +#define FREETYPE_MINOR 4 +#define FREETYPE_PATCH 11 /*************************************************************************/ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftadvanc.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftadvanc.h new file mode 100644 index 00000000..b2451bec --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftadvanc.h @@ -0,0 +1,179 @@ +/***************************************************************************/ +/* */ +/* ftadvanc.h */ +/* */ +/* Quick computation of advance widths (specification only). */ +/* */ +/* Copyright 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTADVANC_H__ +#define __FTADVANC_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /************************************************************************** + * + * @section: + * quick_advance + * + * @title: + * Quick retrieval of advance values + * + * @abstract: + * Retrieve horizontal and vertical advance values without processing + * glyph outlines, if possible. + * + * @description: + * This section contains functions to quickly extract advance values + * without handling glyph outlines, if possible. + */ + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* FT_ADVANCE_FLAG_FAST_ONLY */ + /* */ + /* <Description> */ + /* A bit-flag to be OR-ed with the `flags' parameter of the */ + /* @FT_Get_Advance and @FT_Get_Advances functions. */ + /* */ + /* If set, it indicates that you want these functions to fail if the */ + /* corresponding hinting mode or font driver doesn't allow for very */ + /* quick advance computation. */ + /* */ + /* Typically, glyphs which are either unscaled, unhinted, bitmapped, */ + /* or light-hinted can have their advance width computed very */ + /* quickly. */ + /* */ + /* Normal and bytecode hinted modes, which require loading, scaling, */ + /* and hinting of the glyph outline, are extremely slow by */ + /* comparison. */ + /* */ +#define FT_ADVANCE_FLAG_FAST_ONLY 0x20000000UL + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Advance */ + /* */ + /* <Description> */ + /* Retrieve the advance value of a given glyph outline in an */ + /* @FT_Face. By default, the unhinted advance is returned in font */ + /* units. */ + /* */ + /* <Input> */ + /* face :: The source @FT_Face handle. */ + /* */ + /* gindex :: The glyph index. */ + /* */ + /* load_flags :: A set of bit flags similar to those used when */ + /* calling @FT_Load_Glyph, used to determine what kind */ + /* of advances you need. */ + /* <Output> */ + /* padvance :: The advance value, in either font units or 16.16 */ + /* format. */ + /* */ + /* If @FT_LOAD_VERTICAL_LAYOUT is set, this is the */ + /* vertical advance corresponding to a vertical layout. */ + /* Otherwise, it is the horizontal advance in a */ + /* horizontal layout. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* This function may fail if you use @FT_ADVANCE_FLAG_FAST_ONLY and */ + /* if the corresponding font backend doesn't have a quick way to */ + /* retrieve the advances. */ + /* */ + /* A scaled advance is returned in 16.16 format but isn't transformed */ + /* by the affine transformation specified by @FT_Set_Transform. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Advance( FT_Face face, + FT_UInt gindex, + FT_Int32 load_flags, + FT_Fixed *padvance ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Advances */ + /* */ + /* <Description> */ + /* Retrieve the advance values of several glyph outlines in an */ + /* @FT_Face. By default, the unhinted advances are returned in font */ + /* units. */ + /* */ + /* <Input> */ + /* face :: The source @FT_Face handle. */ + /* */ + /* start :: The first glyph index. */ + /* */ + /* count :: The number of advance values you want to retrieve. */ + /* */ + /* load_flags :: A set of bit flags similar to those used when */ + /* calling @FT_Load_Glyph. */ + /* */ + /* <Output> */ + /* padvance :: The advances, in either font units or 16.16 format. */ + /* This array must contain at least `count' elements. */ + /* */ + /* If @FT_LOAD_VERTICAL_LAYOUT is set, these are the */ + /* vertical advances corresponding to a vertical layout. */ + /* Otherwise, they are the horizontal advances in a */ + /* horizontal layout. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* This function may fail if you use @FT_ADVANCE_FLAG_FAST_ONLY and */ + /* if the corresponding font backend doesn't have a quick way to */ + /* retrieve the advances. */ + /* */ + /* Scaled advances are returned in 16.16 format but aren't */ + /* transformed by the affine transformation specified by */ + /* @FT_Set_Transform. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Advances( FT_Face face, + FT_UInt start, + FT_UInt count, + FT_Int32 load_flags, + FT_Fixed *padvances ); + +/* */ + + +FT_END_HEADER + +#endif /* __FTADVANC_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftautoh.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftautoh.h similarity index 83% rename from extlibs/headers/freetype2/ftautoh.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftautoh.h index 59191abb..b427c4dd 100644 --- a/extlibs/headers/freetype2/ftautoh.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftautoh.h @@ -4,7 +4,7 @@ /* */ /* FreeType API for controlling the auto-hinter (specification only). */ /* */ -/* Copyright 2012, 2013 by */ +/* Copyright 2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -61,8 +61,6 @@ FT_BEGIN_HEADER * glyph-to-script-map * * @description: - * *Experimental* *only* - * * The auto-hinter provides various script modules to hint glyphs. * Examples of supported scripts are Latin or CJK. Before a glyph is * auto-hinted, the Unicode character map of the font gets examined, and @@ -79,7 +77,7 @@ FT_BEGIN_HEADER * sense, see the @FT_AUTOHINTER_SCRIPT_XXX values) is stored as an * array with `num_glyphs' elements, as found in the font's @FT_Face * structure. The `glyph-to-script-map' property returns a pointer to - * this array, which can be modified as needed. Note that the + * this array which can be modified as needed. Note that the * modification should happen before the first glyph gets processed by * the auto-hinter so that the global analysis of the font shapes * actually uses the modified mapping. @@ -115,8 +113,6 @@ FT_BEGIN_HEADER * FT_AUTOHINTER_SCRIPT_XXX * * @description: - * *Experimental* *only* - * * A list of constants used for the @glyph-to-script-map property to * specify the script submodule the auto-hinter should use for hinting a * particular glyph. @@ -220,7 +216,7 @@ FT_BEGIN_HEADER * U+1900 - U+194F // Limbu * U+1B80 - U+1BBF // Sundanese * U+1C80 - U+1CDF // Meetei Mayak - * U+A800 - U+A82F // Syloti Nagri + * U+A800 - U+A82F // Syloti Nagri * U+11800 - U+118DF // Sharada * } * @@ -240,17 +236,15 @@ FT_BEGIN_HEADER * FT_Prop_GlyphToScriptMap * * @description: - * *Experimental* *only* - * * The data exchange structure for the @glyph-to-script-map property. * */ - typedef struct FT_Prop_GlyphToScriptMap_ - { - FT_Face face; - FT_Byte* map; + typedef struct FT_Prop_GlyphToScriptMap_ + { + FT_Face face; + FT_Byte* map; - } FT_Prop_GlyphToScriptMap; + } FT_Prop_GlyphToScriptMap; /************************************************************************** @@ -259,8 +253,6 @@ FT_BEGIN_HEADER * fallback-script * * @description: - * *Experimental* *only* - * * If no auto-hinter script module can be assigned to a glyph, a * fallback script gets assigned to it (see also the * @glyph-to-script-map property). By default, this is @@ -282,57 +274,12 @@ FT_BEGIN_HEADER * This property can be used with @FT_Property_Get also. * * It's important to use the right timing for changing this value: The - * creation of the glyph-to-script map that eventually uses the + * creation of the glyph-to-script map which eventually uses the * fallback script value gets triggered either by setting or reading a * face-specific property like @glyph-to-script-map, or by auto-hinting * any glyph from that face. In particular, if you have already created * an @FT_Face structure but not loaded any glyph (using the - * auto-hinter), a change of the fallback script will affect this face. - * - */ - - - /************************************************************************** - * - * @property: - * default-script - * - * @description: - * *Experimental* *only* - * - * If Freetype gets compiled with FT_CONFIG_OPTION_USE_HARFBUZZ to make - * the HarfBuzz library access OpenType features for getting better - * glyph coverages, this property sets the (auto-fitter) script to be - * used for the default (OpenType) script data of a font's GSUB table. - * Features for the default script are intended for all scripts not - * explicitly handled in GSUB; an example is a `dlig' feature, - * containing the combination of the characters `T', `E', and `L' to - * form a `TEL' ligature. - * - * By default, this is @FT_AUTOHINTER_SCRIPT_LATIN. Using the - * `default-script' property, this default value can be changed. - * - * { - * FT_Library library; - * FT_UInt default_script = FT_AUTOHINTER_SCRIPT_NONE; - * - * - * FT_Init_FreeType( &library ); - * - * FT_Property_Set( library, "autofitter", - * "default-script", &default_script ); - * } - * - * @note: - * This property can be used with @FT_Property_Get also. - * - * It's important to use the right timing for changing this value: The - * creation of the glyph-to-script map that eventually uses the - * default script value gets triggered either by setting or reading a - * face-specific property like @glyph-to-script-map, or by auto-hinting - * any glyph from that face. In particular, if you have already created - * an @FT_Face structure but not loaded any glyph (using the - * auto-hinter), a change of the default script will affect this face. + * auto-hinter), a change of the fallback glyph will affect this face. * */ @@ -384,15 +331,15 @@ FT_BEGIN_HEADER * The data exchange structure for the @increase-x-height property. * */ - typedef struct FT_Prop_IncreaseXHeight_ - { - FT_Face face; - FT_UInt limit; + typedef struct FT_Prop_IncreaseXHeight_ + { + FT_Face face; + FT_UInt limit; - } FT_Prop_IncreaseXHeight; + } FT_Prop_IncreaseXHeight; - /* */ + /* */ FT_END_HEADER diff --git a/extlibs/headers/freetype2/ftbbox.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftbbox.h similarity index 97% rename from extlibs/headers/freetype2/ftbbox.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftbbox.h index d6800e24..97669195 100644 --- a/extlibs/headers/freetype2/ftbbox.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftbbox.h @@ -4,7 +4,7 @@ /* */ /* FreeType exact bbox computation (specification). */ /* */ -/* Copyright 1996-2001, 2003, 2007, 2011, 2013 by */ +/* Copyright 1996-2001, 2003, 2007, 2011 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -60,7 +60,7 @@ FT_BEGIN_HEADER /* <Description> */ /* Compute the exact bounding box of an outline. This is slower */ /* than computing the control box. However, it uses an advanced */ - /* algorithm that returns _very_ quickly when the two boxes */ + /* algorithm which returns _very_ quickly when the two boxes */ /* coincide. Otherwise, the outline Bézier arcs are traversed to */ /* extract their extrema. */ /* */ @@ -78,13 +78,14 @@ FT_BEGIN_HEADER /* @FT_LOAD_NO_SCALE, the resulting BBox is meaningless. To get */ /* reasonable values for the BBox it is necessary to load the glyph */ /* at a large ppem value (so that the hinting instructions can */ - /* properly shift and scale the subglyphs), then extracting the BBox, */ + /* properly shift and scale the subglyphs), then extracting the BBox */ /* which can be eventually converted back to font units. */ /* */ FT_EXPORT( FT_Error ) FT_Outline_Get_BBox( FT_Outline* outline, FT_BBox *abbox ); + /* */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftbdf.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftbdf.h new file mode 100644 index 00000000..4f8baf84 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftbdf.h @@ -0,0 +1,209 @@ +/***************************************************************************/ +/* */ +/* ftbdf.h */ +/* */ +/* FreeType API for accessing BDF-specific strings (specification). */ +/* */ +/* Copyright 2002, 2003, 2004, 2006, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTBDF_H__ +#define __FTBDF_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* bdf_fonts */ + /* */ + /* <Title> */ + /* BDF and PCF Files */ + /* */ + /* <Abstract> */ + /* BDF and PCF specific API. */ + /* */ + /* <Description> */ + /* This section contains the declaration of functions specific to BDF */ + /* and PCF fonts. */ + /* */ + /*************************************************************************/ + + + /********************************************************************** + * + * @enum: + * FT_PropertyType + * + * @description: + * A list of BDF property types. + * + * @values: + * BDF_PROPERTY_TYPE_NONE :: + * Value~0 is used to indicate a missing property. + * + * BDF_PROPERTY_TYPE_ATOM :: + * Property is a string atom. + * + * BDF_PROPERTY_TYPE_INTEGER :: + * Property is a 32-bit signed integer. + * + * BDF_PROPERTY_TYPE_CARDINAL :: + * Property is a 32-bit unsigned integer. + */ + typedef enum BDF_PropertyType_ + { + BDF_PROPERTY_TYPE_NONE = 0, + BDF_PROPERTY_TYPE_ATOM = 1, + BDF_PROPERTY_TYPE_INTEGER = 2, + BDF_PROPERTY_TYPE_CARDINAL = 3 + + } BDF_PropertyType; + + + /********************************************************************** + * + * @type: + * BDF_Property + * + * @description: + * A handle to a @BDF_PropertyRec structure to model a given + * BDF/PCF property. + */ + typedef struct BDF_PropertyRec_* BDF_Property; + + + /********************************************************************** + * + * @struct: + * BDF_PropertyRec + * + * @description: + * This structure models a given BDF/PCF property. + * + * @fields: + * type :: + * The property type. + * + * u.atom :: + * The atom string, if type is @BDF_PROPERTY_TYPE_ATOM. + * + * u.integer :: + * A signed integer, if type is @BDF_PROPERTY_TYPE_INTEGER. + * + * u.cardinal :: + * An unsigned integer, if type is @BDF_PROPERTY_TYPE_CARDINAL. + */ + typedef struct BDF_PropertyRec_ + { + BDF_PropertyType type; + union { + const char* atom; + FT_Int32 integer; + FT_UInt32 cardinal; + + } u; + + } BDF_PropertyRec; + + + /********************************************************************** + * + * @function: + * FT_Get_BDF_Charset_ID + * + * @description: + * Retrieve a BDF font character set identity, according to + * the BDF specification. + * + * @input: + * face :: + * A handle to the input face. + * + * @output: + * acharset_encoding :: + * Charset encoding, as a C~string, owned by the face. + * + * acharset_registry :: + * Charset registry, as a C~string, owned by the face. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with BDF faces, returning an error otherwise. + */ + FT_EXPORT( FT_Error ) + FT_Get_BDF_Charset_ID( FT_Face face, + const char* *acharset_encoding, + const char* *acharset_registry ); + + + /********************************************************************** + * + * @function: + * FT_Get_BDF_Property + * + * @description: + * Retrieve a BDF property from a BDF or PCF font file. + * + * @input: + * face :: A handle to the input face. + * + * name :: The property name. + * + * @output: + * aproperty :: The property. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function works with BDF _and_ PCF fonts. It returns an error + * otherwise. It also returns an error if the property is not in the + * font. + * + * A `property' is a either key-value pair within the STARTPROPERTIES + * ... ENDPROPERTIES block of a BDF font or a key-value pair from the + * `info->props' array within a `FontRec' structure of a PCF font. + * + * Integer properties are always stored as `signed' within PCF fonts; + * consequently, @BDF_PROPERTY_TYPE_CARDINAL is a possible return value + * for BDF fonts only. + * + * In case of error, `aproperty->type' is always set to + * @BDF_PROPERTY_TYPE_NONE. + */ + FT_EXPORT( FT_Error ) + FT_Get_BDF_Property( FT_Face face, + const char* prop_name, + BDF_PropertyRec *aproperty ); + + /* */ + +FT_END_HEADER + +#endif /* __FTBDF_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftbitmap.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftbitmap.h new file mode 100644 index 00000000..92742369 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftbitmap.h @@ -0,0 +1,227 @@ +/***************************************************************************/ +/* */ +/* ftbitmap.h */ +/* */ +/* FreeType utility functions for bitmaps (specification). */ +/* */ +/* Copyright 2004, 2005, 2006, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTBITMAP_H__ +#define __FTBITMAP_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* bitmap_handling */ + /* */ + /* <Title> */ + /* Bitmap Handling */ + /* */ + /* <Abstract> */ + /* Handling FT_Bitmap objects. */ + /* */ + /* <Description> */ + /* This section contains functions for converting FT_Bitmap objects. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_New */ + /* */ + /* <Description> */ + /* Initialize a pointer to an @FT_Bitmap structure. */ + /* */ + /* <InOut> */ + /* abitmap :: A pointer to the bitmap structure. */ + /* */ + FT_EXPORT( void ) + FT_Bitmap_New( FT_Bitmap *abitmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Copy */ + /* */ + /* <Description> */ + /* Copy a bitmap into another one. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* source :: A handle to the source bitmap. */ + /* */ + /* <Output> */ + /* target :: A handle to the target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Copy( FT_Library library, + const FT_Bitmap *source, + FT_Bitmap *target); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Embolden */ + /* */ + /* <Description> */ + /* Embolden a bitmap. The new bitmap will be about `xStrength' */ + /* pixels wider and `yStrength' pixels higher. The left and bottom */ + /* borders are kept unchanged. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* xStrength :: How strong the glyph is emboldened horizontally. */ + /* Expressed in 26.6 pixel format. */ + /* */ + /* yStrength :: How strong the glyph is emboldened vertically. */ + /* Expressed in 26.6 pixel format. */ + /* */ + /* <InOut> */ + /* bitmap :: A handle to the target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The current implementation restricts `xStrength' to be less than */ + /* or equal to~8 if bitmap is of pixel_mode @FT_PIXEL_MODE_MONO. */ + /* */ + /* If you want to embolden the bitmap owned by a @FT_GlyphSlotRec, */ + /* you should call @FT_GlyphSlot_Own_Bitmap on the slot first. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Embolden( FT_Library library, + FT_Bitmap* bitmap, + FT_Pos xStrength, + FT_Pos yStrength ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Convert */ + /* */ + /* <Description> */ + /* Convert a bitmap object with depth 1bpp, 2bpp, 4bpp, or 8bpp to a */ + /* bitmap object with depth 8bpp, making the number of used bytes per */ + /* line (a.k.a. the `pitch') a multiple of `alignment'. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* source :: The source bitmap. */ + /* */ + /* alignment :: The pitch of the bitmap is a multiple of this */ + /* parameter. Common values are 1, 2, or 4. */ + /* */ + /* <Output> */ + /* target :: The target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* It is possible to call @FT_Bitmap_Convert multiple times without */ + /* calling @FT_Bitmap_Done (the memory is simply reallocated). */ + /* */ + /* Use @FT_Bitmap_Done to finally remove the bitmap object. */ + /* */ + /* The `library' argument is taken to have access to FreeType's */ + /* memory handling functions. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Convert( FT_Library library, + const FT_Bitmap *source, + FT_Bitmap *target, + FT_Int alignment ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GlyphSlot_Own_Bitmap */ + /* */ + /* <Description> */ + /* Make sure that a glyph slot owns `slot->bitmap'. */ + /* */ + /* <Input> */ + /* slot :: The glyph slot. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function is to be used in combination with */ + /* @FT_Bitmap_Embolden. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GlyphSlot_Own_Bitmap( FT_GlyphSlot slot ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Done */ + /* */ + /* <Description> */ + /* Destroy a bitmap object created with @FT_Bitmap_New. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* bitmap :: The bitmap object to be freed. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The `library' argument is taken to have access to FreeType's */ + /* memory handling functions. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Done( FT_Library library, + FT_Bitmap *bitmap ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTBITMAP_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftbzip2.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftbzip2.h similarity index 99% rename from extlibs/headers/freetype2/ftbzip2.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftbzip2.h index 4dce161f..1bf81b15 100644 --- a/extlibs/headers/freetype2/ftbzip2.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftbzip2.h @@ -91,7 +91,7 @@ FT_BEGIN_HEADER FT_Stream_OpenBzip2( FT_Stream stream, FT_Stream source ); - /* */ + /* */ FT_END_HEADER diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftcache.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftcache.h new file mode 100644 index 00000000..6af53062 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftcache.h @@ -0,0 +1,1140 @@ +/***************************************************************************/ +/* */ +/* ftcache.h */ +/* */ +/* FreeType Cache subsystem (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTCACHE_H__ +#define __FTCACHE_H__ + + +#include <ft2build.h> +#include FT_GLYPH_H + + +FT_BEGIN_HEADER + + + /************************************************************************* + * + * <Section> + * cache_subsystem + * + * <Title> + * Cache Sub-System + * + * <Abstract> + * How to cache face, size, and glyph data with FreeType~2. + * + * <Description> + * This section describes the FreeType~2 cache sub-system, which is used + * to limit the number of concurrently opened @FT_Face and @FT_Size + * objects, as well as caching information like character maps and glyph + * images while limiting their maximum memory usage. + * + * Note that all types and functions begin with the `FTC_' prefix. + * + * The cache is highly portable and thus doesn't know anything about the + * fonts installed on your system, or how to access them. This implies + * the following scheme: + * + * First, available or installed font faces are uniquely identified by + * @FTC_FaceID values, provided to the cache by the client. Note that + * the cache only stores and compares these values, and doesn't try to + * interpret them in any way. + * + * Second, the cache calls, only when needed, a client-provided function + * to convert an @FTC_FaceID into a new @FT_Face object. The latter is + * then completely managed by the cache, including its termination + * through @FT_Done_Face. To monitor termination of face objects, the + * finalizer callback in the `generic' field of the @FT_Face object can + * be used, which might also be used to store the @FTC_FaceID of the + * face. + * + * Clients are free to map face IDs to anything else. The most simple + * usage is to associate them to a (pathname,face_index) pair that is + * used to call @FT_New_Face. However, more complex schemes are also + * possible. + * + * Note that for the cache to work correctly, the face ID values must be + * *persistent*, which means that the contents they point to should not + * change at runtime, or that their value should not become invalid. + * + * If this is unavoidable (e.g., when a font is uninstalled at runtime), + * you should call @FTC_Manager_RemoveFaceID as soon as possible, to let + * the cache get rid of any references to the old @FTC_FaceID it may + * keep internally. Failure to do so will lead to incorrect behaviour + * or even crashes. + * + * To use the cache, start with calling @FTC_Manager_New to create a new + * @FTC_Manager object, which models a single cache instance. You can + * then look up @FT_Face and @FT_Size objects with + * @FTC_Manager_LookupFace and @FTC_Manager_LookupSize, respectively. + * + * If you want to use the charmap caching, call @FTC_CMapCache_New, then + * later use @FTC_CMapCache_Lookup to perform the equivalent of + * @FT_Get_Char_Index, only much faster. + * + * If you want to use the @FT_Glyph caching, call @FTC_ImageCache, then + * later use @FTC_ImageCache_Lookup to retrieve the corresponding + * @FT_Glyph objects from the cache. + * + * If you need lots of small bitmaps, it is much more memory efficient + * to call @FTC_SBitCache_New followed by @FTC_SBitCache_Lookup. This + * returns @FTC_SBitRec structures, which are used to store small + * bitmaps directly. (A small bitmap is one whose metrics and + * dimensions all fit into 8-bit integers). + * + * We hope to also provide a kerning cache in the near future. + * + * + * <Order> + * FTC_Manager + * FTC_FaceID + * FTC_Face_Requester + * + * FTC_Manager_New + * FTC_Manager_Reset + * FTC_Manager_Done + * FTC_Manager_LookupFace + * FTC_Manager_LookupSize + * FTC_Manager_RemoveFaceID + * + * FTC_Node + * FTC_Node_Unref + * + * FTC_ImageCache + * FTC_ImageCache_New + * FTC_ImageCache_Lookup + * + * FTC_SBit + * FTC_SBitCache + * FTC_SBitCache_New + * FTC_SBitCache_Lookup + * + * FTC_CMapCache + * FTC_CMapCache_New + * FTC_CMapCache_Lookup + * + *************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** BASIC TYPE DEFINITIONS *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: FTC_FaceID + * + * @description: + * An opaque pointer type that is used to identity face objects. The + * contents of such objects is application-dependent. + * + * These pointers are typically used to point to a user-defined + * structure containing a font file path, and face index. + * + * @note: + * Never use NULL as a valid @FTC_FaceID. + * + * Face IDs are passed by the client to the cache manager, which calls, + * when needed, the @FTC_Face_Requester to translate them into new + * @FT_Face objects. + * + * If the content of a given face ID changes at runtime, or if the value + * becomes invalid (e.g., when uninstalling a font), you should + * immediately call @FTC_Manager_RemoveFaceID before any other cache + * function. + * + * Failure to do so will result in incorrect behaviour or even + * memory leaks and crashes. + */ + typedef FT_Pointer FTC_FaceID; + + + /************************************************************************ + * + * @functype: + * FTC_Face_Requester + * + * @description: + * A callback function provided by client applications. It is used by + * the cache manager to translate a given @FTC_FaceID into a new valid + * @FT_Face object, on demand. + * + * <Input> + * face_id :: + * The face ID to resolve. + * + * library :: + * A handle to a FreeType library object. + * + * req_data :: + * Application-provided request data (see note below). + * + * <Output> + * aface :: + * A new @FT_Face handle. + * + * <Return> + * FreeType error code. 0~means success. + * + * <Note> + * The third parameter `req_data' is the same as the one passed by the + * client when @FTC_Manager_New is called. + * + * The face requester should not perform funny things on the returned + * face object, like creating a new @FT_Size for it, or setting a + * transformation through @FT_Set_Transform! + */ + typedef FT_Error + (*FTC_Face_Requester)( FTC_FaceID face_id, + FT_Library library, + FT_Pointer request_data, + FT_Face* aface ); + + /* */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /* these macros are incompatible with LLP64, should not be used */ + +#define FT_POINTER_TO_ULONG( p ) ( (FT_ULong)(FT_Pointer)(p) ) + +#define FTC_FACE_ID_HASH( i ) \ + ((FT_UInt32)(( FT_POINTER_TO_ULONG( i ) >> 3 ) ^ \ + ( FT_POINTER_TO_ULONG( i ) << 7 ) ) ) + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** CACHE MANAGER OBJECT *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_Manager */ + /* */ + /* <Description> */ + /* This object corresponds to one instance of the cache-subsystem. */ + /* It is used to cache one or more @FT_Face objects, along with */ + /* corresponding @FT_Size objects. */ + /* */ + /* The manager intentionally limits the total number of opened */ + /* @FT_Face and @FT_Size objects to control memory usage. See the */ + /* `max_faces' and `max_sizes' parameters of @FTC_Manager_New. */ + /* */ + /* The manager is also used to cache `nodes' of various types while */ + /* limiting their total memory usage. */ + /* */ + /* All limitations are enforced by keeping lists of managed objects */ + /* in most-recently-used order, and flushing old nodes to make room */ + /* for new ones. */ + /* */ + typedef struct FTC_ManagerRec_* FTC_Manager; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_Node */ + /* */ + /* <Description> */ + /* An opaque handle to a cache node object. Each cache node is */ + /* reference-counted. A node with a count of~0 might be flushed */ + /* out of a full cache whenever a lookup request is performed. */ + /* */ + /* If you look up nodes, you have the ability to `acquire' them, */ + /* i.e., to increment their reference count. This will prevent the */ + /* node from being flushed out of the cache until you explicitly */ + /* `release' it (see @FTC_Node_Unref). */ + /* */ + /* See also @FTC_SBitCache_Lookup and @FTC_ImageCache_Lookup. */ + /* */ + typedef struct FTC_NodeRec_* FTC_Node; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_New */ + /* */ + /* <Description> */ + /* Create a new cache manager. */ + /* */ + /* <Input> */ + /* library :: The parent FreeType library handle to use. */ + /* */ + /* max_faces :: Maximum number of opened @FT_Face objects managed by */ + /* this cache instance. Use~0 for defaults. */ + /* */ + /* max_sizes :: Maximum number of opened @FT_Size objects managed by */ + /* this cache instance. Use~0 for defaults. */ + /* */ + /* max_bytes :: Maximum number of bytes to use for cached data nodes. */ + /* Use~0 for defaults. Note that this value does not */ + /* account for managed @FT_Face and @FT_Size objects. */ + /* */ + /* requester :: An application-provided callback used to translate */ + /* face IDs into real @FT_Face objects. */ + /* */ + /* req_data :: A generic pointer that is passed to the requester */ + /* each time it is called (see @FTC_Face_Requester). */ + /* */ + /* <Output> */ + /* amanager :: A handle to a new manager object. 0~in case of */ + /* failure. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_Manager_New( FT_Library library, + FT_UInt max_faces, + FT_UInt max_sizes, + FT_ULong max_bytes, + FTC_Face_Requester requester, + FT_Pointer req_data, + FTC_Manager *amanager ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_Reset */ + /* */ + /* <Description> */ + /* Empty a given cache manager. This simply gets rid of all the */ + /* currently cached @FT_Face and @FT_Size objects within the manager. */ + /* */ + /* <InOut> */ + /* manager :: A handle to the manager. */ + /* */ + FT_EXPORT( void ) + FTC_Manager_Reset( FTC_Manager manager ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_Done */ + /* */ + /* <Description> */ + /* Destroy a given manager after emptying it. */ + /* */ + /* <Input> */ + /* manager :: A handle to the target cache manager object. */ + /* */ + FT_EXPORT( void ) + FTC_Manager_Done( FTC_Manager manager ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_LookupFace */ + /* */ + /* <Description> */ + /* Retrieve the @FT_Face object that corresponds to a given face ID */ + /* through a cache manager. */ + /* */ + /* <Input> */ + /* manager :: A handle to the cache manager. */ + /* */ + /* face_id :: The ID of the face object. */ + /* */ + /* <Output> */ + /* aface :: A handle to the face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The returned @FT_Face object is always owned by the manager. You */ + /* should never try to discard it yourself. */ + /* */ + /* The @FT_Face object doesn't necessarily have a current size object */ + /* (i.e., face->size can be 0). If you need a specific `font size', */ + /* use @FTC_Manager_LookupSize instead. */ + /* */ + /* Never change the face's transformation matrix (i.e., never call */ + /* the @FT_Set_Transform function) on a returned face! If you need */ + /* to transform glyphs, do it yourself after glyph loading. */ + /* */ + /* When you perform a lookup, out-of-memory errors are detected */ + /* _within_ the lookup and force incremental flushes of the cache */ + /* until enough memory is released for the lookup to succeed. */ + /* */ + /* If a lookup fails with `FT_Err_Out_Of_Memory' the cache has */ + /* already been completely flushed, and still no memory was available */ + /* for the operation. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_Manager_LookupFace( FTC_Manager manager, + FTC_FaceID face_id, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FTC_ScalerRec */ + /* */ + /* <Description> */ + /* A structure used to describe a given character size in either */ + /* pixels or points to the cache manager. See */ + /* @FTC_Manager_LookupSize. */ + /* */ + /* <Fields> */ + /* face_id :: The source face ID. */ + /* */ + /* width :: The character width. */ + /* */ + /* height :: The character height. */ + /* */ + /* pixel :: A Boolean. If 1, the `width' and `height' fields are */ + /* interpreted as integer pixel character sizes. */ + /* Otherwise, they are expressed as 1/64th of points. */ + /* */ + /* x_res :: Only used when `pixel' is value~0 to indicate the */ + /* horizontal resolution in dpi. */ + /* */ + /* y_res :: Only used when `pixel' is value~0 to indicate the */ + /* vertical resolution in dpi. */ + /* */ + /* <Note> */ + /* This type is mainly used to retrieve @FT_Size objects through the */ + /* cache manager. */ + /* */ + typedef struct FTC_ScalerRec_ + { + FTC_FaceID face_id; + FT_UInt width; + FT_UInt height; + FT_Int pixel; + FT_UInt x_res; + FT_UInt y_res; + + } FTC_ScalerRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FTC_Scaler */ + /* */ + /* <Description> */ + /* A handle to an @FTC_ScalerRec structure. */ + /* */ + typedef struct FTC_ScalerRec_* FTC_Scaler; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_LookupSize */ + /* */ + /* <Description> */ + /* Retrieve the @FT_Size object that corresponds to a given */ + /* @FTC_ScalerRec pointer through a cache manager. */ + /* */ + /* <Input> */ + /* manager :: A handle to the cache manager. */ + /* */ + /* scaler :: A scaler handle. */ + /* */ + /* <Output> */ + /* asize :: A handle to the size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The returned @FT_Size object is always owned by the manager. You */ + /* should never try to discard it by yourself. */ + /* */ + /* You can access the parent @FT_Face object simply as `size->face' */ + /* if you need it. Note that this object is also owned by the */ + /* manager. */ + /* */ + /* <Note> */ + /* When you perform a lookup, out-of-memory errors are detected */ + /* _within_ the lookup and force incremental flushes of the cache */ + /* until enough memory is released for the lookup to succeed. */ + /* */ + /* If a lookup fails with `FT_Err_Out_Of_Memory' the cache has */ + /* already been completely flushed, and still no memory is available */ + /* for the operation. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_Manager_LookupSize( FTC_Manager manager, + FTC_Scaler scaler, + FT_Size *asize ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Node_Unref */ + /* */ + /* <Description> */ + /* Decrement a cache node's internal reference count. When the count */ + /* reaches 0, it is not destroyed but becomes eligible for subsequent */ + /* cache flushes. */ + /* */ + /* <Input> */ + /* node :: The cache node handle. */ + /* */ + /* manager :: The cache manager handle. */ + /* */ + FT_EXPORT( void ) + FTC_Node_Unref( FTC_Node node, + FTC_Manager manager ); + + + /************************************************************************* + * + * @function: + * FTC_Manager_RemoveFaceID + * + * @description: + * A special function used to indicate to the cache manager that + * a given @FTC_FaceID is no longer valid, either because its + * content changed, or because it was deallocated or uninstalled. + * + * @input: + * manager :: + * The cache manager handle. + * + * face_id :: + * The @FTC_FaceID to be removed. + * + * @note: + * This function flushes all nodes from the cache corresponding to this + * `face_id', with the exception of nodes with a non-null reference + * count. + * + * Such nodes are however modified internally so as to never appear + * in later lookups with the same `face_id' value, and to be immediately + * destroyed when released by all their users. + * + */ + FT_EXPORT( void ) + FTC_Manager_RemoveFaceID( FTC_Manager manager, + FTC_FaceID face_id ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* cache_subsystem */ + /* */ + /*************************************************************************/ + + /************************************************************************* + * + * @type: + * FTC_CMapCache + * + * @description: + * An opaque handle used to model a charmap cache. This cache is to + * hold character codes -> glyph indices mappings. + * + */ + typedef struct FTC_CMapCacheRec_* FTC_CMapCache; + + + /************************************************************************* + * + * @function: + * FTC_CMapCache_New + * + * @description: + * Create a new charmap cache. + * + * @input: + * manager :: + * A handle to the cache manager. + * + * @output: + * acache :: + * A new cache handle. NULL in case of error. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * Like all other caches, this one will be destroyed with the cache + * manager. + * + */ + FT_EXPORT( FT_Error ) + FTC_CMapCache_New( FTC_Manager manager, + FTC_CMapCache *acache ); + + + /************************************************************************ + * + * @function: + * FTC_CMapCache_Lookup + * + * @description: + * Translate a character code into a glyph index, using the charmap + * cache. + * + * @input: + * cache :: + * A charmap cache handle. + * + * face_id :: + * The source face ID. + * + * cmap_index :: + * The index of the charmap in the source face. Any negative value + * means to use the cache @FT_Face's default charmap. + * + * char_code :: + * The character code (in the corresponding charmap). + * + * @return: + * Glyph index. 0~means `no glyph'. + * + */ + FT_EXPORT( FT_UInt ) + FTC_CMapCache_Lookup( FTC_CMapCache cache, + FTC_FaceID face_id, + FT_Int cmap_index, + FT_UInt32 char_code ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* cache_subsystem */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** IMAGE CACHE OBJECT *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /************************************************************************* + * + * @struct: + * FTC_ImageTypeRec + * + * @description: + * A structure used to model the type of images in a glyph cache. + * + * @fields: + * face_id :: + * The face ID. + * + * width :: + * The width in pixels. + * + * height :: + * The height in pixels. + * + * flags :: + * The load flags, as in @FT_Load_Glyph. + * + */ + typedef struct FTC_ImageTypeRec_ + { + FTC_FaceID face_id; + FT_Int width; + FT_Int height; + FT_Int32 flags; + + } FTC_ImageTypeRec; + + + /************************************************************************* + * + * @type: + * FTC_ImageType + * + * @description: + * A handle to an @FTC_ImageTypeRec structure. + * + */ + typedef struct FTC_ImageTypeRec_* FTC_ImageType; + + + /* */ + + +#define FTC_IMAGE_TYPE_COMPARE( d1, d2 ) \ + ( (d1)->face_id == (d2)->face_id && \ + (d1)->width == (d2)->width && \ + (d1)->flags == (d2)->flags ) + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /* this macro is incompatible with LLP64, should not be used */ + +#define FTC_IMAGE_TYPE_HASH( d ) \ + (FT_UFast)( FTC_FACE_ID_HASH( (d)->face_id ) ^ \ + ( (d)->width << 8 ) ^ (d)->height ^ \ + ( (d)->flags << 4 ) ) + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_ImageCache */ + /* */ + /* <Description> */ + /* A handle to an glyph image cache object. They are designed to */ + /* hold many distinct glyph images while not exceeding a certain */ + /* memory threshold. */ + /* */ + typedef struct FTC_ImageCacheRec_* FTC_ImageCache; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_ImageCache_New */ + /* */ + /* <Description> */ + /* Create a new glyph image cache. */ + /* */ + /* <Input> */ + /* manager :: The parent manager for the image cache. */ + /* */ + /* <Output> */ + /* acache :: A handle to the new glyph image cache object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_ImageCache_New( FTC_Manager manager, + FTC_ImageCache *acache ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_ImageCache_Lookup */ + /* */ + /* <Description> */ + /* Retrieve a given glyph image from a glyph image cache. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source glyph image cache. */ + /* */ + /* type :: A pointer to a glyph image type descriptor. */ + /* */ + /* gindex :: The glyph index to retrieve. */ + /* */ + /* <Output> */ + /* aglyph :: The corresponding @FT_Glyph object. 0~in case of */ + /* failure. */ + /* */ + /* anode :: Used to return the address of of the corresponding cache */ + /* node after incrementing its reference count (see note */ + /* below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The returned glyph is owned and managed by the glyph image cache. */ + /* Never try to transform or discard it manually! You can however */ + /* create a copy with @FT_Glyph_Copy and modify the new one. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the glyph image, after increasing its reference */ + /* count. This ensures that the node (as well as the @FT_Glyph) will */ + /* always be kept in the cache until you call @FTC_Node_Unref to */ + /* `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the @FT_Glyph could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + FT_EXPORT( FT_Error ) + FTC_ImageCache_Lookup( FTC_ImageCache cache, + FTC_ImageType type, + FT_UInt gindex, + FT_Glyph *aglyph, + FTC_Node *anode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_ImageCache_LookupScaler */ + /* */ + /* <Description> */ + /* A variant of @FTC_ImageCache_Lookup that uses an @FTC_ScalerRec */ + /* to specify the face ID and its size. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source glyph image cache. */ + /* */ + /* scaler :: A pointer to a scaler descriptor. */ + /* */ + /* load_flags :: The corresponding load flags. */ + /* */ + /* gindex :: The glyph index to retrieve. */ + /* */ + /* <Output> */ + /* aglyph :: The corresponding @FT_Glyph object. 0~in case of */ + /* failure. */ + /* */ + /* anode :: Used to return the address of of the corresponding */ + /* cache node after incrementing its reference count */ + /* (see note below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The returned glyph is owned and managed by the glyph image cache. */ + /* Never try to transform or discard it manually! You can however */ + /* create a copy with @FT_Glyph_Copy and modify the new one. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the glyph image, after increasing its reference */ + /* count. This ensures that the node (as well as the @FT_Glyph) will */ + /* always be kept in the cache until you call @FTC_Node_Unref to */ + /* `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the @FT_Glyph could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + /* Calls to @FT_Set_Char_Size and friends have no effect on cached */ + /* glyphs; you should always use the FreeType cache API instead. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_ImageCache_LookupScaler( FTC_ImageCache cache, + FTC_Scaler scaler, + FT_ULong load_flags, + FT_UInt gindex, + FT_Glyph *aglyph, + FTC_Node *anode ); + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_SBit */ + /* */ + /* <Description> */ + /* A handle to a small bitmap descriptor. See the @FTC_SBitRec */ + /* structure for details. */ + /* */ + typedef struct FTC_SBitRec_* FTC_SBit; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FTC_SBitRec */ + /* */ + /* <Description> */ + /* A very compact structure used to describe a small glyph bitmap. */ + /* */ + /* <Fields> */ + /* width :: The bitmap width in pixels. */ + /* */ + /* height :: The bitmap height in pixels. */ + /* */ + /* left :: The horizontal distance from the pen position to the */ + /* left bitmap border (a.k.a. `left side bearing', or */ + /* `lsb'). */ + /* */ + /* top :: The vertical distance from the pen position (on the */ + /* baseline) to the upper bitmap border (a.k.a. `top */ + /* side bearing'). The distance is positive for upwards */ + /* y~coordinates. */ + /* */ + /* format :: The format of the glyph bitmap (monochrome or gray). */ + /* */ + /* max_grays :: Maximum gray level value (in the range 1 to~255). */ + /* */ + /* pitch :: The number of bytes per bitmap line. May be positive */ + /* or negative. */ + /* */ + /* xadvance :: The horizontal advance width in pixels. */ + /* */ + /* yadvance :: The vertical advance height in pixels. */ + /* */ + /* buffer :: A pointer to the bitmap pixels. */ + /* */ + typedef struct FTC_SBitRec_ + { + FT_Byte width; + FT_Byte height; + FT_Char left; + FT_Char top; + + FT_Byte format; + FT_Byte max_grays; + FT_Short pitch; + FT_Char xadvance; + FT_Char yadvance; + + FT_Byte* buffer; + + } FTC_SBitRec; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_SBitCache */ + /* */ + /* <Description> */ + /* A handle to a small bitmap cache. These are special cache objects */ + /* used to store small glyph bitmaps (and anti-aliased pixmaps) in a */ + /* much more efficient way than the traditional glyph image cache */ + /* implemented by @FTC_ImageCache. */ + /* */ + typedef struct FTC_SBitCacheRec_* FTC_SBitCache; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_SBitCache_New */ + /* */ + /* <Description> */ + /* Create a new cache to store small glyph bitmaps. */ + /* */ + /* <Input> */ + /* manager :: A handle to the source cache manager. */ + /* */ + /* <Output> */ + /* acache :: A handle to the new sbit cache. NULL in case of error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_SBitCache_New( FTC_Manager manager, + FTC_SBitCache *acache ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_SBitCache_Lookup */ + /* */ + /* <Description> */ + /* Look up a given small glyph bitmap in a given sbit cache and */ + /* `lock' it to prevent its flushing from the cache until needed. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source sbit cache. */ + /* */ + /* type :: A pointer to the glyph image type descriptor. */ + /* */ + /* gindex :: The glyph index. */ + /* */ + /* <Output> */ + /* sbit :: A handle to a small bitmap descriptor. */ + /* */ + /* anode :: Used to return the address of of the corresponding cache */ + /* node after incrementing its reference count (see note */ + /* below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The small bitmap descriptor and its bit buffer are owned by the */ + /* cache and should never be freed by the application. They might */ + /* as well disappear from memory on the next cache lookup, so don't */ + /* treat them as persistent data. */ + /* */ + /* The descriptor's `buffer' field is set to~0 to indicate a missing */ + /* glyph bitmap. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the bitmap, after increasing its reference count. */ + /* This ensures that the node (as well as the image) will always be */ + /* kept in the cache until you call @FTC_Node_Unref to `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the bitmap could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + FT_EXPORT( FT_Error ) + FTC_SBitCache_Lookup( FTC_SBitCache cache, + FTC_ImageType type, + FT_UInt gindex, + FTC_SBit *sbit, + FTC_Node *anode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_SBitCache_LookupScaler */ + /* */ + /* <Description> */ + /* A variant of @FTC_SBitCache_Lookup that uses an @FTC_ScalerRec */ + /* to specify the face ID and its size. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source sbit cache. */ + /* */ + /* scaler :: A pointer to the scaler descriptor. */ + /* */ + /* load_flags :: The corresponding load flags. */ + /* */ + /* gindex :: The glyph index. */ + /* */ + /* <Output> */ + /* sbit :: A handle to a small bitmap descriptor. */ + /* */ + /* anode :: Used to return the address of of the corresponding */ + /* cache node after incrementing its reference count */ + /* (see note below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The small bitmap descriptor and its bit buffer are owned by the */ + /* cache and should never be freed by the application. They might */ + /* as well disappear from memory on the next cache lookup, so don't */ + /* treat them as persistent data. */ + /* */ + /* The descriptor's `buffer' field is set to~0 to indicate a missing */ + /* glyph bitmap. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the bitmap, after increasing its reference count. */ + /* This ensures that the node (as well as the image) will always be */ + /* kept in the cache until you call @FTC_Node_Unref to `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the bitmap could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + FT_EXPORT( FT_Error ) + FTC_SBitCache_LookupScaler( FTC_SBitCache cache, + FTC_Scaler scaler, + FT_ULong load_flags, + FT_UInt gindex, + FTC_SBit *sbit, + FTC_Node *anode ); + + + /* */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /*@***********************************************************************/ + /* */ + /* <Struct> */ + /* FTC_FontRec */ + /* */ + /* <Description> */ + /* A simple structure used to describe a given `font' to the cache */ + /* manager. Note that a `font' is the combination of a given face */ + /* with a given character size. */ + /* */ + /* <Fields> */ + /* face_id :: The ID of the face to use. */ + /* */ + /* pix_width :: The character width in integer pixels. */ + /* */ + /* pix_height :: The character height in integer pixels. */ + /* */ + typedef struct FTC_FontRec_ + { + FTC_FaceID face_id; + FT_UShort pix_width; + FT_UShort pix_height; + + } FTC_FontRec; + + + /* */ + + +#define FTC_FONT_COMPARE( f1, f2 ) \ + ( (f1)->face_id == (f2)->face_id && \ + (f1)->pix_width == (f2)->pix_width && \ + (f1)->pix_height == (f2)->pix_height ) + + /* this macro is incompatible with LLP64, should not be used */ +#define FTC_FONT_HASH( f ) \ + (FT_UInt32)( FTC_FACE_ID_HASH((f)->face_id) ^ \ + ((f)->pix_width << 8) ^ \ + ((f)->pix_height) ) + + typedef FTC_FontRec* FTC_Font; + + + FT_EXPORT( FT_Error ) + FTC_Manager_Lookup_Face( FTC_Manager manager, + FTC_FaceID face_id, + FT_Face *aface ); + + FT_EXPORT( FT_Error ) + FTC_Manager_Lookup_Size( FTC_Manager manager, + FTC_Font font, + FT_Face *aface, + FT_Size *asize ); + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + + /* */ + +FT_END_HEADER + +#endif /* __FTCACHE_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftchapters.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftchapters.h similarity index 94% rename from extlibs/headers/freetype2/ftchapters.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftchapters.h index d333761c..984eef37 100644 --- a/extlibs/headers/freetype2/ftchapters.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftchapters.h @@ -1,7 +1,7 @@ /***************************************************************************/ /* */ /* This file defines the structure of the FreeType reference. */ -/* It is used by the python script that generates the HTML files. */ +/* It is used by the python script which generates the HTML files. */ /* */ /***************************************************************************/ @@ -15,7 +15,6 @@ /* General Remarks */ /* */ /* <Sections> */ -/* header_inclusion */ /* user_allocation */ /* */ /***************************************************************************/ @@ -68,15 +67,13 @@ /***************************************************************************/ /* */ /* <Chapter> */ -/* module_specific */ +/* auto_hinter */ /* */ /* <Title> */ -/* Controlling FreeType Modules */ +/* The Auto-Hinter */ /* */ /* <Sections> */ /* auto_hinter */ -/* cff_driver */ -/* tt_driver */ /* */ /***************************************************************************/ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftcid.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftcid.h new file mode 100644 index 00000000..203a30ca --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftcid.h @@ -0,0 +1,166 @@ +/***************************************************************************/ +/* */ +/* ftcid.h */ +/* */ +/* FreeType API for accessing CID font information (specification). */ +/* */ +/* Copyright 2007, 2009 by Dereg Clegg, Michael Toftdal. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTCID_H__ +#define __FTCID_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* cid_fonts */ + /* */ + /* <Title> */ + /* CID Fonts */ + /* */ + /* <Abstract> */ + /* CID-keyed font specific API. */ + /* */ + /* <Description> */ + /* This section contains the declaration of CID-keyed font specific */ + /* functions. */ + /* */ + /*************************************************************************/ + + + /********************************************************************** + * + * @function: + * FT_Get_CID_Registry_Ordering_Supplement + * + * @description: + * Retrieve the Registry/Ordering/Supplement triple (also known as the + * "R/O/S") from a CID-keyed font. + * + * @input: + * face :: + * A handle to the input face. + * + * @output: + * registry :: + * The registry, as a C~string, owned by the face. + * + * ordering :: + * The ordering, as a C~string, owned by the face. + * + * supplement :: + * The supplement. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with CID faces, returning an error + * otherwise. + * + * @since: + * 2.3.6 + */ + FT_EXPORT( FT_Error ) + FT_Get_CID_Registry_Ordering_Supplement( FT_Face face, + const char* *registry, + const char* *ordering, + FT_Int *supplement); + + + /********************************************************************** + * + * @function: + * FT_Get_CID_Is_Internally_CID_Keyed + * + * @description: + * Retrieve the type of the input face, CID keyed or not. In + * constrast to the @FT_IS_CID_KEYED macro this function returns + * successfully also for CID-keyed fonts in an SNFT wrapper. + * + * @input: + * face :: + * A handle to the input face. + * + * @output: + * is_cid :: + * The type of the face as an @FT_Bool. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with CID faces and OpenType fonts, + * returning an error otherwise. + * + * @since: + * 2.3.9 + */ + FT_EXPORT( FT_Error ) + FT_Get_CID_Is_Internally_CID_Keyed( FT_Face face, + FT_Bool *is_cid ); + + + /********************************************************************** + * + * @function: + * FT_Get_CID_From_Glyph_Index + * + * @description: + * Retrieve the CID of the input glyph index. + * + * @input: + * face :: + * A handle to the input face. + * + * glyph_index :: + * The input glyph index. + * + * @output: + * cid :: + * The CID as an @FT_UInt. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with CID faces and OpenType fonts, + * returning an error otherwise. + * + * @since: + * 2.3.9 + */ + FT_EXPORT( FT_Error ) + FT_Get_CID_From_Glyph_Index( FT_Face face, + FT_UInt glyph_index, + FT_UInt *cid ); + + /* */ + +FT_END_HEADER + +#endif /* __FTCID_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/fterrdef.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/fterrdef.h similarity index 95% rename from extlibs/headers/freetype2/fterrdef.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/fterrdef.h index 99b2fade..bb06d79e 100644 --- a/extlibs/headers/freetype2/fterrdef.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/fterrdef.h @@ -4,7 +4,7 @@ /* */ /* FreeType error codes (specification). */ /* */ -/* Copyright 2002, 2004, 2006, 2007, 2010-2013 by */ +/* Copyright 2002, 2004, 2006, 2007, 2010-2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -31,218 +31,216 @@ /* generic errors */ - FT_NOERRORDEF_( Ok, 0x00, + FT_NOERRORDEF_( Ok, 0x00, \ "no error" ) - FT_ERRORDEF_( Cannot_Open_Resource, 0x01, + FT_ERRORDEF_( Cannot_Open_Resource, 0x01, \ "cannot open resource" ) - FT_ERRORDEF_( Unknown_File_Format, 0x02, + FT_ERRORDEF_( Unknown_File_Format, 0x02, \ "unknown file format" ) - FT_ERRORDEF_( Invalid_File_Format, 0x03, + FT_ERRORDEF_( Invalid_File_Format, 0x03, \ "broken file" ) - FT_ERRORDEF_( Invalid_Version, 0x04, + FT_ERRORDEF_( Invalid_Version, 0x04, \ "invalid FreeType version" ) - FT_ERRORDEF_( Lower_Module_Version, 0x05, + FT_ERRORDEF_( Lower_Module_Version, 0x05, \ "module version is too low" ) - FT_ERRORDEF_( Invalid_Argument, 0x06, + FT_ERRORDEF_( Invalid_Argument, 0x06, \ "invalid argument" ) - FT_ERRORDEF_( Unimplemented_Feature, 0x07, + FT_ERRORDEF_( Unimplemented_Feature, 0x07, \ "unimplemented feature" ) - FT_ERRORDEF_( Invalid_Table, 0x08, + FT_ERRORDEF_( Invalid_Table, 0x08, \ "broken table" ) - FT_ERRORDEF_( Invalid_Offset, 0x09, + FT_ERRORDEF_( Invalid_Offset, 0x09, \ "broken offset within table" ) - FT_ERRORDEF_( Array_Too_Large, 0x0A, + FT_ERRORDEF_( Array_Too_Large, 0x0A, \ "array allocation size too large" ) - FT_ERRORDEF_( Missing_Module, 0x0B, + FT_ERRORDEF_( Missing_Module, 0x0B, \ "missing module" ) - FT_ERRORDEF_( Missing_Property, 0x0C, + FT_ERRORDEF_( Missing_Property, 0x0C, \ "missing property" ) /* glyph/character errors */ - FT_ERRORDEF_( Invalid_Glyph_Index, 0x10, + FT_ERRORDEF_( Invalid_Glyph_Index, 0x10, \ "invalid glyph index" ) - FT_ERRORDEF_( Invalid_Character_Code, 0x11, + FT_ERRORDEF_( Invalid_Character_Code, 0x11, \ "invalid character code" ) - FT_ERRORDEF_( Invalid_Glyph_Format, 0x12, + FT_ERRORDEF_( Invalid_Glyph_Format, 0x12, \ "unsupported glyph image format" ) - FT_ERRORDEF_( Cannot_Render_Glyph, 0x13, + FT_ERRORDEF_( Cannot_Render_Glyph, 0x13, \ "cannot render this glyph format" ) - FT_ERRORDEF_( Invalid_Outline, 0x14, + FT_ERRORDEF_( Invalid_Outline, 0x14, \ "invalid outline" ) - FT_ERRORDEF_( Invalid_Composite, 0x15, + FT_ERRORDEF_( Invalid_Composite, 0x15, \ "invalid composite glyph" ) - FT_ERRORDEF_( Too_Many_Hints, 0x16, + FT_ERRORDEF_( Too_Many_Hints, 0x16, \ "too many hints" ) - FT_ERRORDEF_( Invalid_Pixel_Size, 0x17, + FT_ERRORDEF_( Invalid_Pixel_Size, 0x17, \ "invalid pixel size" ) /* handle errors */ - FT_ERRORDEF_( Invalid_Handle, 0x20, + FT_ERRORDEF_( Invalid_Handle, 0x20, \ "invalid object handle" ) - FT_ERRORDEF_( Invalid_Library_Handle, 0x21, + FT_ERRORDEF_( Invalid_Library_Handle, 0x21, \ "invalid library handle" ) - FT_ERRORDEF_( Invalid_Driver_Handle, 0x22, + FT_ERRORDEF_( Invalid_Driver_Handle, 0x22, \ "invalid module handle" ) - FT_ERRORDEF_( Invalid_Face_Handle, 0x23, + FT_ERRORDEF_( Invalid_Face_Handle, 0x23, \ "invalid face handle" ) - FT_ERRORDEF_( Invalid_Size_Handle, 0x24, + FT_ERRORDEF_( Invalid_Size_Handle, 0x24, \ "invalid size handle" ) - FT_ERRORDEF_( Invalid_Slot_Handle, 0x25, + FT_ERRORDEF_( Invalid_Slot_Handle, 0x25, \ "invalid glyph slot handle" ) - FT_ERRORDEF_( Invalid_CharMap_Handle, 0x26, + FT_ERRORDEF_( Invalid_CharMap_Handle, 0x26, \ "invalid charmap handle" ) - FT_ERRORDEF_( Invalid_Cache_Handle, 0x27, + FT_ERRORDEF_( Invalid_Cache_Handle, 0x27, \ "invalid cache manager handle" ) - FT_ERRORDEF_( Invalid_Stream_Handle, 0x28, + FT_ERRORDEF_( Invalid_Stream_Handle, 0x28, \ "invalid stream handle" ) /* driver errors */ - FT_ERRORDEF_( Too_Many_Drivers, 0x30, + FT_ERRORDEF_( Too_Many_Drivers, 0x30, \ "too many modules" ) - FT_ERRORDEF_( Too_Many_Extensions, 0x31, + FT_ERRORDEF_( Too_Many_Extensions, 0x31, \ "too many extensions" ) /* memory errors */ - FT_ERRORDEF_( Out_Of_Memory, 0x40, + FT_ERRORDEF_( Out_Of_Memory, 0x40, \ "out of memory" ) - FT_ERRORDEF_( Unlisted_Object, 0x41, + FT_ERRORDEF_( Unlisted_Object, 0x41, \ "unlisted object" ) /* stream errors */ - FT_ERRORDEF_( Cannot_Open_Stream, 0x51, + FT_ERRORDEF_( Cannot_Open_Stream, 0x51, \ "cannot open stream" ) - FT_ERRORDEF_( Invalid_Stream_Seek, 0x52, + FT_ERRORDEF_( Invalid_Stream_Seek, 0x52, \ "invalid stream seek" ) - FT_ERRORDEF_( Invalid_Stream_Skip, 0x53, + FT_ERRORDEF_( Invalid_Stream_Skip, 0x53, \ "invalid stream skip" ) - FT_ERRORDEF_( Invalid_Stream_Read, 0x54, + FT_ERRORDEF_( Invalid_Stream_Read, 0x54, \ "invalid stream read" ) - FT_ERRORDEF_( Invalid_Stream_Operation, 0x55, + FT_ERRORDEF_( Invalid_Stream_Operation, 0x55, \ "invalid stream operation" ) - FT_ERRORDEF_( Invalid_Frame_Operation, 0x56, + FT_ERRORDEF_( Invalid_Frame_Operation, 0x56, \ "invalid frame operation" ) - FT_ERRORDEF_( Nested_Frame_Access, 0x57, + FT_ERRORDEF_( Nested_Frame_Access, 0x57, \ "nested frame access" ) - FT_ERRORDEF_( Invalid_Frame_Read, 0x58, + FT_ERRORDEF_( Invalid_Frame_Read, 0x58, \ "invalid frame read" ) /* raster errors */ - FT_ERRORDEF_( Raster_Uninitialized, 0x60, + FT_ERRORDEF_( Raster_Uninitialized, 0x60, \ "raster uninitialized" ) - FT_ERRORDEF_( Raster_Corrupted, 0x61, + FT_ERRORDEF_( Raster_Corrupted, 0x61, \ "raster corrupted" ) - FT_ERRORDEF_( Raster_Overflow, 0x62, + FT_ERRORDEF_( Raster_Overflow, 0x62, \ "raster overflow" ) - FT_ERRORDEF_( Raster_Negative_Height, 0x63, + FT_ERRORDEF_( Raster_Negative_Height, 0x63, \ "negative height while rastering" ) /* cache errors */ - FT_ERRORDEF_( Too_Many_Caches, 0x70, + FT_ERRORDEF_( Too_Many_Caches, 0x70, \ "too many registered caches" ) /* TrueType and SFNT errors */ - FT_ERRORDEF_( Invalid_Opcode, 0x80, + FT_ERRORDEF_( Invalid_Opcode, 0x80, \ "invalid opcode" ) - FT_ERRORDEF_( Too_Few_Arguments, 0x81, + FT_ERRORDEF_( Too_Few_Arguments, 0x81, \ "too few arguments" ) - FT_ERRORDEF_( Stack_Overflow, 0x82, + FT_ERRORDEF_( Stack_Overflow, 0x82, \ "stack overflow" ) - FT_ERRORDEF_( Code_Overflow, 0x83, + FT_ERRORDEF_( Code_Overflow, 0x83, \ "code overflow" ) - FT_ERRORDEF_( Bad_Argument, 0x84, + FT_ERRORDEF_( Bad_Argument, 0x84, \ "bad argument" ) - FT_ERRORDEF_( Divide_By_Zero, 0x85, + FT_ERRORDEF_( Divide_By_Zero, 0x85, \ "division by zero" ) - FT_ERRORDEF_( Invalid_Reference, 0x86, + FT_ERRORDEF_( Invalid_Reference, 0x86, \ "invalid reference" ) - FT_ERRORDEF_( Debug_OpCode, 0x87, + FT_ERRORDEF_( Debug_OpCode, 0x87, \ "found debug opcode" ) - FT_ERRORDEF_( ENDF_In_Exec_Stream, 0x88, + FT_ERRORDEF_( ENDF_In_Exec_Stream, 0x88, \ "found ENDF opcode in execution stream" ) - FT_ERRORDEF_( Nested_DEFS, 0x89, + FT_ERRORDEF_( Nested_DEFS, 0x89, \ "nested DEFS" ) - FT_ERRORDEF_( Invalid_CodeRange, 0x8A, + FT_ERRORDEF_( Invalid_CodeRange, 0x8A, \ "invalid code range" ) - FT_ERRORDEF_( Execution_Too_Long, 0x8B, + FT_ERRORDEF_( Execution_Too_Long, 0x8B, \ "execution context too long" ) - FT_ERRORDEF_( Too_Many_Function_Defs, 0x8C, + FT_ERRORDEF_( Too_Many_Function_Defs, 0x8C, \ "too many function definitions" ) - FT_ERRORDEF_( Too_Many_Instruction_Defs, 0x8D, + FT_ERRORDEF_( Too_Many_Instruction_Defs, 0x8D, \ "too many instruction definitions" ) - FT_ERRORDEF_( Table_Missing, 0x8E, + FT_ERRORDEF_( Table_Missing, 0x8E, \ "SFNT font table missing" ) - FT_ERRORDEF_( Horiz_Header_Missing, 0x8F, + FT_ERRORDEF_( Horiz_Header_Missing, 0x8F, \ "horizontal header (hhea) table missing" ) - FT_ERRORDEF_( Locations_Missing, 0x90, + FT_ERRORDEF_( Locations_Missing, 0x90, \ "locations (loca) table missing" ) - FT_ERRORDEF_( Name_Table_Missing, 0x91, + FT_ERRORDEF_( Name_Table_Missing, 0x91, \ "name table missing" ) - FT_ERRORDEF_( CMap_Table_Missing, 0x92, + FT_ERRORDEF_( CMap_Table_Missing, 0x92, \ "character map (cmap) table missing" ) - FT_ERRORDEF_( Hmtx_Table_Missing, 0x93, + FT_ERRORDEF_( Hmtx_Table_Missing, 0x93, \ "horizontal metrics (hmtx) table missing" ) - FT_ERRORDEF_( Post_Table_Missing, 0x94, + FT_ERRORDEF_( Post_Table_Missing, 0x94, \ "PostScript (post) table missing" ) - FT_ERRORDEF_( Invalid_Horiz_Metrics, 0x95, + FT_ERRORDEF_( Invalid_Horiz_Metrics, 0x95, \ "invalid horizontal metrics" ) - FT_ERRORDEF_( Invalid_CharMap_Format, 0x96, + FT_ERRORDEF_( Invalid_CharMap_Format, 0x96, \ "invalid character map (cmap) format" ) - FT_ERRORDEF_( Invalid_PPem, 0x97, + FT_ERRORDEF_( Invalid_PPem, 0x97, \ "invalid ppem value" ) - FT_ERRORDEF_( Invalid_Vert_Metrics, 0x98, + FT_ERRORDEF_( Invalid_Vert_Metrics, 0x98, \ "invalid vertical metrics" ) - FT_ERRORDEF_( Could_Not_Find_Context, 0x99, + FT_ERRORDEF_( Could_Not_Find_Context, 0x99, \ "could not find context" ) - FT_ERRORDEF_( Invalid_Post_Table_Format, 0x9A, + FT_ERRORDEF_( Invalid_Post_Table_Format, 0x9A, \ "invalid PostScript (post) table format" ) - FT_ERRORDEF_( Invalid_Post_Table, 0x9B, + FT_ERRORDEF_( Invalid_Post_Table, 0x9B, \ "invalid PostScript (post) table" ) /* CFF, CID, and Type 1 errors */ - FT_ERRORDEF_( Syntax_Error, 0xA0, + FT_ERRORDEF_( Syntax_Error, 0xA0, \ "opcode syntax error" ) - FT_ERRORDEF_( Stack_Underflow, 0xA1, + FT_ERRORDEF_( Stack_Underflow, 0xA1, \ "argument stack underflow" ) - FT_ERRORDEF_( Ignore, 0xA2, + FT_ERRORDEF_( Ignore, 0xA2, \ "ignore" ) - FT_ERRORDEF_( No_Unicode_Glyph_Name, 0xA3, + FT_ERRORDEF_( No_Unicode_Glyph_Name, 0xA3, \ "no Unicode glyph name found" ) - FT_ERRORDEF_( Glyph_Too_Big, 0xA4, - "glyph to big for hinting" ) /* BDF errors */ - FT_ERRORDEF_( Missing_Startfont_Field, 0xB0, + FT_ERRORDEF_( Missing_Startfont_Field, 0xB0, \ "`STARTFONT' field missing" ) - FT_ERRORDEF_( Missing_Font_Field, 0xB1, + FT_ERRORDEF_( Missing_Font_Field, 0xB1, \ "`FONT' field missing" ) - FT_ERRORDEF_( Missing_Size_Field, 0xB2, + FT_ERRORDEF_( Missing_Size_Field, 0xB2, \ "`SIZE' field missing" ) - FT_ERRORDEF_( Missing_Fontboundingbox_Field, 0xB3, + FT_ERRORDEF_( Missing_Fontboundingbox_Field, 0xB3, \ "`FONTBOUNDINGBOX' field missing" ) - FT_ERRORDEF_( Missing_Chars_Field, 0xB4, + FT_ERRORDEF_( Missing_Chars_Field, 0xB4, \ "`CHARS' field missing" ) - FT_ERRORDEF_( Missing_Startchar_Field, 0xB5, + FT_ERRORDEF_( Missing_Startchar_Field, 0xB5, \ "`STARTCHAR' field missing" ) - FT_ERRORDEF_( Missing_Encoding_Field, 0xB6, + FT_ERRORDEF_( Missing_Encoding_Field, 0xB6, \ "`ENCODING' field missing" ) - FT_ERRORDEF_( Missing_Bbx_Field, 0xB7, + FT_ERRORDEF_( Missing_Bbx_Field, 0xB7, \ "`BBX' field missing" ) - FT_ERRORDEF_( Bbx_Too_Big, 0xB8, + FT_ERRORDEF_( Bbx_Too_Big, 0xB8, \ "`BBX' too big" ) - FT_ERRORDEF_( Corrupted_Font_Header, 0xB9, + FT_ERRORDEF_( Corrupted_Font_Header, 0xB9, \ "Font header corrupted or missing fields" ) - FT_ERRORDEF_( Corrupted_Font_Glyphs, 0xBA, + FT_ERRORDEF_( Corrupted_Font_Glyphs, 0xBA, \ "Font glyphs corrupted or missing fields" ) diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/fterrors.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/fterrors.h new file mode 100644 index 00000000..a54699f8 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/fterrors.h @@ -0,0 +1,207 @@ +/***************************************************************************/ +/* */ +/* fterrors.h */ +/* */ +/* FreeType error code handling (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2004, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This special header file is used to define the handling of FT2 */ + /* enumeration constants. It can also be used to generate error message */ + /* strings with a small macro trick explained below. */ + /* */ + /* I - Error Formats */ + /* ----------------- */ + /* */ + /* The configuration macro FT_CONFIG_OPTION_USE_MODULE_ERRORS can be */ + /* defined in ftoption.h in order to make the higher byte indicate */ + /* the module where the error has happened (this is not compatible */ + /* with standard builds of FreeType 2). You can then use the macro */ + /* FT_ERROR_BASE macro to extract the generic error code from an */ + /* FT_Error value. */ + /* */ + /* */ + /* II - Error Message strings */ + /* -------------------------- */ + /* */ + /* The error definitions below are made through special macros that */ + /* allow client applications to build a table of error message strings */ + /* if they need it. The strings are not included in a normal build of */ + /* FreeType 2 to save space (most client applications do not use */ + /* them). */ + /* */ + /* To do so, you have to define the following macros before including */ + /* this file: */ + /* */ + /* FT_ERROR_START_LIST :: */ + /* This macro is called before anything else to define the start of */ + /* the error list. It is followed by several FT_ERROR_DEF calls */ + /* (see below). */ + /* */ + /* FT_ERROR_DEF( e, v, s ) :: */ + /* This macro is called to define one single error. */ + /* `e' is the error code identifier (e.g. FT_Err_Invalid_Argument). */ + /* `v' is the error numerical value. */ + /* `s' is the corresponding error string. */ + /* */ + /* FT_ERROR_END_LIST :: */ + /* This macro ends the list. */ + /* */ + /* Additionally, you have to undefine __FTERRORS_H__ before #including */ + /* this file. */ + /* */ + /* Here is a simple example: */ + /* */ + /* { */ + /* #undef __FTERRORS_H__ */ + /* #define FT_ERRORDEF( e, v, s ) { e, s }, */ + /* #define FT_ERROR_START_LIST { */ + /* #define FT_ERROR_END_LIST { 0, 0 } }; */ + /* */ + /* const struct */ + /* { */ + /* int err_code; */ + /* const char* err_msg; */ + /* } ft_errors[] = */ + /* */ + /* #include FT_ERRORS_H */ + /* } */ + /* */ + /*************************************************************************/ + + +#ifndef __FTERRORS_H__ +#define __FTERRORS_H__ + + + /* include module base error codes */ +#include FT_MODULE_ERRORS_H + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SETUP MACROS *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#undef FT_NEED_EXTERN_C + +#undef FT_ERR_XCAT +#undef FT_ERR_CAT + +#define FT_ERR_XCAT( x, y ) x ## y +#define FT_ERR_CAT( x, y ) FT_ERR_XCAT( x, y ) + + + /* FT_ERR_PREFIX is used as a prefix for error identifiers. */ + /* By default, we use `FT_Err_'. */ + /* */ +#ifndef FT_ERR_PREFIX +#define FT_ERR_PREFIX FT_Err_ +#endif + + + /* FT_ERR_BASE is used as the base for module-specific errors. */ + /* */ +#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS + +#ifndef FT_ERR_BASE +#define FT_ERR_BASE FT_Mod_Err_Base +#endif + +#else + +#undef FT_ERR_BASE +#define FT_ERR_BASE 0 + +#endif /* FT_CONFIG_OPTION_USE_MODULE_ERRORS */ + + + /* If FT_ERRORDEF is not defined, we need to define a simple */ + /* enumeration type. */ + /* */ +#ifndef FT_ERRORDEF + +#define FT_ERRORDEF( e, v, s ) e = v, +#define FT_ERROR_START_LIST enum { +#define FT_ERROR_END_LIST FT_ERR_CAT( FT_ERR_PREFIX, Max ) }; + +#ifdef __cplusplus +#define FT_NEED_EXTERN_C + extern "C" { +#endif + +#endif /* !FT_ERRORDEF */ + + + /* this macro is used to define an error */ +#define FT_ERRORDEF_( e, v, s ) \ + FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v + FT_ERR_BASE, s ) + + /* this is only used for <module>_Err_Ok, which must be 0! */ +#define FT_NOERRORDEF_( e, v, s ) \ + FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v, s ) + + +#ifdef FT_ERROR_START_LIST + FT_ERROR_START_LIST +#endif + + + /* now include the error codes */ +#include FT_ERROR_DEFINITIONS_H + + +#ifdef FT_ERROR_END_LIST + FT_ERROR_END_LIST +#endif + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SIMPLE CLEANUP *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + +#ifdef FT_NEED_EXTERN_C + } +#endif + +#undef FT_ERROR_START_LIST +#undef FT_ERROR_END_LIST + +#undef FT_ERRORDEF +#undef FT_ERRORDEF_ +#undef FT_NOERRORDEF_ + +#undef FT_NEED_EXTERN_C +#undef FT_ERR_BASE + + /* FT_KEEP_ERR_PREFIX is needed for ftvalid.h */ +#ifndef FT_KEEP_ERR_PREFIX +#undef FT_ERR_PREFIX +#else +#undef FT_KEEP_ERR_PREFIX +#endif + +#endif /* __FTERRORS_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftgasp.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftgasp.h similarity index 99% rename from extlibs/headers/freetype2/ftgasp.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftgasp.h index 3f3d7654..453d4fa4 100644 --- a/extlibs/headers/freetype2/ftgasp.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftgasp.h @@ -120,8 +120,7 @@ FT_Get_Gasp( FT_Face face, FT_UInt ppem ); - /* */ - +/* */ #endif /* _FT_GASP_H_ */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftglyph.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftglyph.h new file mode 100644 index 00000000..3de69f7a --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftglyph.h @@ -0,0 +1,620 @@ +/***************************************************************************/ +/* */ +/* ftglyph.h */ +/* */ +/* FreeType convenience functions to handle glyphs (specification). */ +/* */ +/* Copyright 1996-2003, 2006, 2008, 2009, 2011 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file contains the definition of several convenience functions */ + /* that can be used by client applications to easily retrieve glyph */ + /* bitmaps and outlines from a given face. */ + /* */ + /* These functions should be optional if you are writing a font server */ + /* or text layout engine on top of FreeType. However, they are pretty */ + /* handy for many other simple uses of the library. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTGLYPH_H__ +#define __FTGLYPH_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* glyph_management */ + /* */ + /* <Title> */ + /* Glyph Management */ + /* */ + /* <Abstract> */ + /* Generic interface to manage individual glyph data. */ + /* */ + /* <Description> */ + /* This section contains definitions used to manage glyph data */ + /* through generic FT_Glyph objects. Each of them can contain a */ + /* bitmap, a vector outline, or even images in other formats. */ + /* */ + /*************************************************************************/ + + + /* forward declaration to a private type */ + typedef struct FT_Glyph_Class_ FT_Glyph_Class; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Glyph */ + /* */ + /* <Description> */ + /* Handle to an object used to model generic glyph images. It is a */ + /* pointer to the @FT_GlyphRec structure and can contain a glyph */ + /* bitmap or pointer. */ + /* */ + /* <Note> */ + /* Glyph objects are not owned by the library. You must thus release */ + /* them manually (through @FT_Done_Glyph) _before_ calling */ + /* @FT_Done_FreeType. */ + /* */ + typedef struct FT_GlyphRec_* FT_Glyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_GlyphRec */ + /* */ + /* <Description> */ + /* The root glyph structure contains a given glyph image plus its */ + /* advance width in 16.16 fixed float format. */ + /* */ + /* <Fields> */ + /* library :: A handle to the FreeType library object. */ + /* */ + /* clazz :: A pointer to the glyph's class. Private. */ + /* */ + /* format :: The format of the glyph's image. */ + /* */ + /* advance :: A 16.16 vector that gives the glyph's advance width. */ + /* */ + typedef struct FT_GlyphRec_ + { + FT_Library library; + const FT_Glyph_Class* clazz; + FT_Glyph_Format format; + FT_Vector advance; + + } FT_GlyphRec; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_BitmapGlyph */ + /* */ + /* <Description> */ + /* A handle to an object used to model a bitmap glyph image. This is */ + /* a sub-class of @FT_Glyph, and a pointer to @FT_BitmapGlyphRec. */ + /* */ + typedef struct FT_BitmapGlyphRec_* FT_BitmapGlyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_BitmapGlyphRec */ + /* */ + /* <Description> */ + /* A structure used for bitmap glyph images. This really is a */ + /* `sub-class' of @FT_GlyphRec. */ + /* */ + /* <Fields> */ + /* root :: The root @FT_Glyph fields. */ + /* */ + /* left :: The left-side bearing, i.e., the horizontal distance */ + /* from the current pen position to the left border of the */ + /* glyph bitmap. */ + /* */ + /* top :: The top-side bearing, i.e., the vertical distance from */ + /* the current pen position to the top border of the glyph */ + /* bitmap. This distance is positive for upwards~y! */ + /* */ + /* bitmap :: A descriptor for the bitmap. */ + /* */ + /* <Note> */ + /* You can typecast an @FT_Glyph to @FT_BitmapGlyph if you have */ + /* `glyph->format == FT_GLYPH_FORMAT_BITMAP'. This lets you access */ + /* the bitmap's contents easily. */ + /* */ + /* The corresponding pixel buffer is always owned by @FT_BitmapGlyph */ + /* and is thus created and destroyed with it. */ + /* */ + typedef struct FT_BitmapGlyphRec_ + { + FT_GlyphRec root; + FT_Int left; + FT_Int top; + FT_Bitmap bitmap; + + } FT_BitmapGlyphRec; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_OutlineGlyph */ + /* */ + /* <Description> */ + /* A handle to an object used to model an outline glyph image. This */ + /* is a sub-class of @FT_Glyph, and a pointer to @FT_OutlineGlyphRec. */ + /* */ + typedef struct FT_OutlineGlyphRec_* FT_OutlineGlyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_OutlineGlyphRec */ + /* */ + /* <Description> */ + /* A structure used for outline (vectorial) glyph images. This */ + /* really is a `sub-class' of @FT_GlyphRec. */ + /* */ + /* <Fields> */ + /* root :: The root @FT_Glyph fields. */ + /* */ + /* outline :: A descriptor for the outline. */ + /* */ + /* <Note> */ + /* You can typecast an @FT_Glyph to @FT_OutlineGlyph if you have */ + /* `glyph->format == FT_GLYPH_FORMAT_OUTLINE'. This lets you access */ + /* the outline's content easily. */ + /* */ + /* As the outline is extracted from a glyph slot, its coordinates are */ + /* expressed normally in 26.6 pixels, unless the flag */ + /* @FT_LOAD_NO_SCALE was used in @FT_Load_Glyph() or @FT_Load_Char(). */ + /* */ + /* The outline's tables are always owned by the object and are */ + /* destroyed with it. */ + /* */ + typedef struct FT_OutlineGlyphRec_ + { + FT_GlyphRec root; + FT_Outline outline; + + } FT_OutlineGlyphRec; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Glyph */ + /* */ + /* <Description> */ + /* A function used to extract a glyph image from a slot. Note that */ + /* the created @FT_Glyph object must be released with @FT_Done_Glyph. */ + /* */ + /* <Input> */ + /* slot :: A handle to the source glyph slot. */ + /* */ + /* <Output> */ + /* aglyph :: A handle to the glyph object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Glyph( FT_GlyphSlot slot, + FT_Glyph *aglyph ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Copy */ + /* */ + /* <Description> */ + /* A function used to copy a glyph image. Note that the created */ + /* @FT_Glyph object must be released with @FT_Done_Glyph. */ + /* */ + /* <Input> */ + /* source :: A handle to the source glyph object. */ + /* */ + /* <Output> */ + /* target :: A handle to the target glyph object. 0~in case of */ + /* error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_Copy( FT_Glyph source, + FT_Glyph *target ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Transform */ + /* */ + /* <Description> */ + /* Transform a glyph image if its format is scalable. */ + /* */ + /* <InOut> */ + /* glyph :: A handle to the target glyph object. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to a 2x2 matrix to apply. */ + /* */ + /* delta :: A pointer to a 2d vector to apply. Coordinates are */ + /* expressed in 1/64th of a pixel. */ + /* */ + /* <Return> */ + /* FreeType error code (if not 0, the glyph format is not scalable). */ + /* */ + /* <Note> */ + /* The 2x2 transformation matrix is also applied to the glyph's */ + /* advance vector. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_Transform( FT_Glyph glyph, + FT_Matrix* matrix, + FT_Vector* delta ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Glyph_BBox_Mode */ + /* */ + /* <Description> */ + /* The mode how the values of @FT_Glyph_Get_CBox are returned. */ + /* */ + /* <Values> */ + /* FT_GLYPH_BBOX_UNSCALED :: */ + /* Return unscaled font units. */ + /* */ + /* FT_GLYPH_BBOX_SUBPIXELS :: */ + /* Return unfitted 26.6 coordinates. */ + /* */ + /* FT_GLYPH_BBOX_GRIDFIT :: */ + /* Return grid-fitted 26.6 coordinates. */ + /* */ + /* FT_GLYPH_BBOX_TRUNCATE :: */ + /* Return coordinates in integer pixels. */ + /* */ + /* FT_GLYPH_BBOX_PIXELS :: */ + /* Return grid-fitted pixel coordinates. */ + /* */ + typedef enum FT_Glyph_BBox_Mode_ + { + FT_GLYPH_BBOX_UNSCALED = 0, + FT_GLYPH_BBOX_SUBPIXELS = 0, + FT_GLYPH_BBOX_GRIDFIT = 1, + FT_GLYPH_BBOX_TRUNCATE = 2, + FT_GLYPH_BBOX_PIXELS = 3 + + } FT_Glyph_BBox_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_glyph_bbox_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated. Use the corresponding */ + /* @FT_Glyph_BBox_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_glyph_bbox_unscaled :: See @FT_GLYPH_BBOX_UNSCALED. */ + /* ft_glyph_bbox_subpixels :: See @FT_GLYPH_BBOX_SUBPIXELS. */ + /* ft_glyph_bbox_gridfit :: See @FT_GLYPH_BBOX_GRIDFIT. */ + /* ft_glyph_bbox_truncate :: See @FT_GLYPH_BBOX_TRUNCATE. */ + /* ft_glyph_bbox_pixels :: See @FT_GLYPH_BBOX_PIXELS. */ + /* */ +#define ft_glyph_bbox_unscaled FT_GLYPH_BBOX_UNSCALED +#define ft_glyph_bbox_subpixels FT_GLYPH_BBOX_SUBPIXELS +#define ft_glyph_bbox_gridfit FT_GLYPH_BBOX_GRIDFIT +#define ft_glyph_bbox_truncate FT_GLYPH_BBOX_TRUNCATE +#define ft_glyph_bbox_pixels FT_GLYPH_BBOX_PIXELS + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Get_CBox */ + /* */ + /* <Description> */ + /* Return a glyph's `control box'. The control box encloses all the */ + /* outline's points, including Bézier control points. Though it */ + /* coincides with the exact bounding box for most glyphs, it can be */ + /* slightly larger in some situations (like when rotating an outline */ + /* which contains Bézier outside arcs). */ + /* */ + /* Computing the control box is very fast, while getting the bounding */ + /* box can take much more time as it needs to walk over all segments */ + /* and arcs in the outline. To get the latter, you can use the */ + /* `ftbbox' component which is dedicated to this single task. */ + /* */ + /* <Input> */ + /* glyph :: A handle to the source glyph object. */ + /* */ + /* mode :: The mode which indicates how to interpret the returned */ + /* bounding box values. */ + /* */ + /* <Output> */ + /* acbox :: The glyph coordinate bounding box. Coordinates are */ + /* expressed in 1/64th of pixels if it is grid-fitted. */ + /* */ + /* <Note> */ + /* Coordinates are relative to the glyph origin, using the y~upwards */ + /* convention. */ + /* */ + /* If the glyph has been loaded with @FT_LOAD_NO_SCALE, `bbox_mode' */ + /* must be set to @FT_GLYPH_BBOX_UNSCALED to get unscaled font */ + /* units in 26.6 pixel format. The value @FT_GLYPH_BBOX_SUBPIXELS */ + /* is another name for this constant. */ + /* */ + /* If the font is tricky and the glyph has been loaded with */ + /* @FT_LOAD_NO_SCALE, the resulting CBox is meaningless. To get */ + /* reasonable values for the CBox it is necessary to load the glyph */ + /* at a large ppem value (so that the hinting instructions can */ + /* properly shift and scale the subglyphs), then extracting the CBox */ + /* which can be eventually converted back to font units. */ + /* */ + /* Note that the maximum coordinates are exclusive, which means that */ + /* one can compute the width and height of the glyph image (be it in */ + /* integer or 26.6 pixels) as: */ + /* */ + /* { */ + /* width = bbox.xMax - bbox.xMin; */ + /* height = bbox.yMax - bbox.yMin; */ + /* } */ + /* */ + /* Note also that for 26.6 coordinates, if `bbox_mode' is set to */ + /* @FT_GLYPH_BBOX_GRIDFIT, the coordinates will also be grid-fitted, */ + /* which corresponds to: */ + /* */ + /* { */ + /* bbox.xMin = FLOOR(bbox.xMin); */ + /* bbox.yMin = FLOOR(bbox.yMin); */ + /* bbox.xMax = CEILING(bbox.xMax); */ + /* bbox.yMax = CEILING(bbox.yMax); */ + /* } */ + /* */ + /* To get the bbox in pixel coordinates, set `bbox_mode' to */ + /* @FT_GLYPH_BBOX_TRUNCATE. */ + /* */ + /* To get the bbox in grid-fitted pixel coordinates, set `bbox_mode' */ + /* to @FT_GLYPH_BBOX_PIXELS. */ + /* */ + FT_EXPORT( void ) + FT_Glyph_Get_CBox( FT_Glyph glyph, + FT_UInt bbox_mode, + FT_BBox *acbox ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_To_Bitmap */ + /* */ + /* <Description> */ + /* Convert a given glyph object to a bitmap glyph object. */ + /* */ + /* <InOut> */ + /* the_glyph :: A pointer to a handle to the target glyph. */ + /* */ + /* <Input> */ + /* render_mode :: An enumeration that describes how the data is */ + /* rendered. */ + /* */ + /* origin :: A pointer to a vector used to translate the glyph */ + /* image before rendering. Can be~0 (if no */ + /* translation). The origin is expressed in */ + /* 26.6 pixels. */ + /* */ + /* destroy :: A boolean that indicates that the original glyph */ + /* image should be destroyed by this function. It is */ + /* never destroyed in case of error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function does nothing if the glyph format isn't scalable. */ + /* */ + /* The glyph image is translated with the `origin' vector before */ + /* rendering. */ + /* */ + /* The first parameter is a pointer to an @FT_Glyph handle, that will */ + /* be _replaced_ by this function (with newly allocated data). */ + /* Typically, you would use (omitting error handling): */ + /* */ + /* */ + /* { */ + /* FT_Glyph glyph; */ + /* FT_BitmapGlyph glyph_bitmap; */ + /* */ + /* */ + /* // load glyph */ + /* error = FT_Load_Char( face, glyph_index, FT_LOAD_DEFAUT ); */ + /* */ + /* // extract glyph image */ + /* error = FT_Get_Glyph( face->glyph, &glyph ); */ + /* */ + /* // convert to a bitmap (default render mode + destroying old) */ + /* if ( glyph->format != FT_GLYPH_FORMAT_BITMAP ) */ + /* { */ + /* error = FT_Glyph_To_Bitmap( &glyph, FT_RENDER_MODE_NORMAL, */ + /* 0, 1 ); */ + /* if ( error ) // `glyph' unchanged */ + /* ... */ + /* } */ + /* */ + /* // access bitmap content by typecasting */ + /* glyph_bitmap = (FT_BitmapGlyph)glyph; */ + /* */ + /* // do funny stuff with it, like blitting/drawing */ + /* ... */ + /* */ + /* // discard glyph image (bitmap or not) */ + /* FT_Done_Glyph( glyph ); */ + /* } */ + /* */ + /* */ + /* Here another example, again without error handling: */ + /* */ + /* */ + /* { */ + /* FT_Glyph glyphs[MAX_GLYPHS] */ + /* */ + /* */ + /* ... */ + /* */ + /* for ( idx = 0; i < MAX_GLYPHS; i++ ) */ + /* error = FT_Load_Glyph( face, idx, FT_LOAD_DEFAULT ) || */ + /* FT_Get_Glyph ( face->glyph, &glyph[idx] ); */ + /* */ + /* ... */ + /* */ + /* for ( idx = 0; i < MAX_GLYPHS; i++ ) */ + /* { */ + /* FT_Glyph bitmap = glyphs[idx]; */ + /* */ + /* */ + /* ... */ + /* */ + /* // after this call, `bitmap' no longer points into */ + /* // the `glyphs' array (and the old value isn't destroyed) */ + /* FT_Glyph_To_Bitmap( &bitmap, FT_RENDER_MODE_MONO, 0, 0 ); */ + /* */ + /* ... */ + /* */ + /* FT_Done_Glyph( bitmap ); */ + /* } */ + /* */ + /* ... */ + /* */ + /* for ( idx = 0; i < MAX_GLYPHS; i++ ) */ + /* FT_Done_Glyph( glyphs[idx] ); */ + /* } */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_To_Bitmap( FT_Glyph* the_glyph, + FT_Render_Mode render_mode, + FT_Vector* origin, + FT_Bool destroy ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Glyph */ + /* */ + /* <Description> */ + /* Destroy a given glyph. */ + /* */ + /* <Input> */ + /* glyph :: A handle to the target glyph object. */ + /* */ + FT_EXPORT( void ) + FT_Done_Glyph( FT_Glyph glyph ); + + /* */ + + + /* other helpful functions */ + + /*************************************************************************/ + /* */ + /* <Section> */ + /* computations */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Matrix_Multiply */ + /* */ + /* <Description> */ + /* Perform the matrix operation `b = a*b'. */ + /* */ + /* <Input> */ + /* a :: A pointer to matrix `a'. */ + /* */ + /* <InOut> */ + /* b :: A pointer to matrix `b'. */ + /* */ + /* <Note> */ + /* The result is undefined if either `a' or `b' is zero. */ + /* */ + FT_EXPORT( void ) + FT_Matrix_Multiply( const FT_Matrix* a, + FT_Matrix* b ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Matrix_Invert */ + /* */ + /* <Description> */ + /* Invert a 2x2 matrix. Return an error if it can't be inverted. */ + /* */ + /* <InOut> */ + /* matrix :: A pointer to the target matrix. Remains untouched in */ + /* case of error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Matrix_Invert( FT_Matrix* matrix ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTGLYPH_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftgxval.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftgxval.h new file mode 100644 index 00000000..497015c1 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftgxval.h @@ -0,0 +1,358 @@ +/***************************************************************************/ +/* */ +/* ftgxval.h */ +/* */ +/* FreeType API for validating TrueTypeGX/AAT tables (specification). */ +/* */ +/* Copyright 2004, 2005, 2006 by */ +/* Masatake YAMATO, Redhat K.K, */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + +/***************************************************************************/ +/* */ +/* gxvalid is derived from both gxlayout module and otvalid module. */ +/* Development of gxlayout is supported by the Information-technology */ +/* Promotion Agency(IPA), Japan. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTGXVAL_H__ +#define __FTGXVAL_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* gx_validation */ + /* */ + /* <Title> */ + /* TrueTypeGX/AAT Validation */ + /* */ + /* <Abstract> */ + /* An API to validate TrueTypeGX/AAT tables. */ + /* */ + /* <Description> */ + /* This section contains the declaration of functions to validate */ + /* some TrueTypeGX tables (feat, mort, morx, bsln, just, kern, opbd, */ + /* trak, prop, lcar). */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* */ + /* Warning: Use FT_VALIDATE_XXX to validate a table. */ + /* Following definitions are for gxvalid developers. */ + /* */ + /* */ + /*************************************************************************/ + +#define FT_VALIDATE_feat_INDEX 0 +#define FT_VALIDATE_mort_INDEX 1 +#define FT_VALIDATE_morx_INDEX 2 +#define FT_VALIDATE_bsln_INDEX 3 +#define FT_VALIDATE_just_INDEX 4 +#define FT_VALIDATE_kern_INDEX 5 +#define FT_VALIDATE_opbd_INDEX 6 +#define FT_VALIDATE_trak_INDEX 7 +#define FT_VALIDATE_prop_INDEX 8 +#define FT_VALIDATE_lcar_INDEX 9 +#define FT_VALIDATE_GX_LAST_INDEX FT_VALIDATE_lcar_INDEX + + + /************************************************************************* + * + * @macro: + * FT_VALIDATE_GX_LENGTH + * + * @description: + * The number of tables checked in this module. Use it as a parameter + * for the `table-length' argument of function @FT_TrueTypeGX_Validate. + */ +#define FT_VALIDATE_GX_LENGTH (FT_VALIDATE_GX_LAST_INDEX + 1) + + /* */ + + /* Up to 0x1000 is used by otvalid. + Ox2xxx is reserved for feature OT extension. */ +#define FT_VALIDATE_GX_START 0x4000 +#define FT_VALIDATE_GX_BITFIELD( tag ) \ + ( FT_VALIDATE_GX_START << FT_VALIDATE_##tag##_INDEX ) + + + /********************************************************************** + * + * @enum: + * FT_VALIDATE_GXXXX + * + * @description: + * A list of bit-field constants used with @FT_TrueTypeGX_Validate to + * indicate which TrueTypeGX/AAT Type tables should be validated. + * + * @values: + * FT_VALIDATE_feat :: + * Validate `feat' table. + * + * FT_VALIDATE_mort :: + * Validate `mort' table. + * + * FT_VALIDATE_morx :: + * Validate `morx' table. + * + * FT_VALIDATE_bsln :: + * Validate `bsln' table. + * + * FT_VALIDATE_just :: + * Validate `just' table. + * + * FT_VALIDATE_kern :: + * Validate `kern' table. + * + * FT_VALIDATE_opbd :: + * Validate `opbd' table. + * + * FT_VALIDATE_trak :: + * Validate `trak' table. + * + * FT_VALIDATE_prop :: + * Validate `prop' table. + * + * FT_VALIDATE_lcar :: + * Validate `lcar' table. + * + * FT_VALIDATE_GX :: + * Validate all TrueTypeGX tables (feat, mort, morx, bsln, just, kern, + * opbd, trak, prop and lcar). + * + */ + +#define FT_VALIDATE_feat FT_VALIDATE_GX_BITFIELD( feat ) +#define FT_VALIDATE_mort FT_VALIDATE_GX_BITFIELD( mort ) +#define FT_VALIDATE_morx FT_VALIDATE_GX_BITFIELD( morx ) +#define FT_VALIDATE_bsln FT_VALIDATE_GX_BITFIELD( bsln ) +#define FT_VALIDATE_just FT_VALIDATE_GX_BITFIELD( just ) +#define FT_VALIDATE_kern FT_VALIDATE_GX_BITFIELD( kern ) +#define FT_VALIDATE_opbd FT_VALIDATE_GX_BITFIELD( opbd ) +#define FT_VALIDATE_trak FT_VALIDATE_GX_BITFIELD( trak ) +#define FT_VALIDATE_prop FT_VALIDATE_GX_BITFIELD( prop ) +#define FT_VALIDATE_lcar FT_VALIDATE_GX_BITFIELD( lcar ) + +#define FT_VALIDATE_GX ( FT_VALIDATE_feat | \ + FT_VALIDATE_mort | \ + FT_VALIDATE_morx | \ + FT_VALIDATE_bsln | \ + FT_VALIDATE_just | \ + FT_VALIDATE_kern | \ + FT_VALIDATE_opbd | \ + FT_VALIDATE_trak | \ + FT_VALIDATE_prop | \ + FT_VALIDATE_lcar ) + + + /* */ + + /********************************************************************** + * + * @function: + * FT_TrueTypeGX_Validate + * + * @description: + * Validate various TrueTypeGX tables to assure that all offsets and + * indices are valid. The idea is that a higher-level library which + * actually does the text layout can access those tables without + * error checking (which can be quite time consuming). + * + * @input: + * face :: + * A handle to the input face. + * + * validation_flags :: + * A bit field which specifies the tables to be validated. See + * @FT_VALIDATE_GXXXX for possible values. + * + * table_length :: + * The size of the `tables' array. Normally, @FT_VALIDATE_GX_LENGTH + * should be passed. + * + * @output: + * tables :: + * The array where all validated sfnt tables are stored. + * The array itself must be allocated by a client. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with TrueTypeGX fonts, returning an error + * otherwise. + * + * After use, the application should deallocate the buffers pointed to by + * each `tables' element, by calling @FT_TrueTypeGX_Free. A NULL value + * indicates that the table either doesn't exist in the font, the + * application hasn't asked for validation, or the validator doesn't have + * the ability to validate the sfnt table. + */ + FT_EXPORT( FT_Error ) + FT_TrueTypeGX_Validate( FT_Face face, + FT_UInt validation_flags, + FT_Bytes tables[FT_VALIDATE_GX_LENGTH], + FT_UInt table_length ); + + + /* */ + + /********************************************************************** + * + * @function: + * FT_TrueTypeGX_Free + * + * @description: + * Free the buffer allocated by TrueTypeGX validator. + * + * @input: + * face :: + * A handle to the input face. + * + * table :: + * The pointer to the buffer allocated by + * @FT_TrueTypeGX_Validate. + * + * @note: + * This function must be used to free the buffer allocated by + * @FT_TrueTypeGX_Validate only. + */ + FT_EXPORT( void ) + FT_TrueTypeGX_Free( FT_Face face, + FT_Bytes table ); + + + /* */ + + /********************************************************************** + * + * @enum: + * FT_VALIDATE_CKERNXXX + * + * @description: + * A list of bit-field constants used with @FT_ClassicKern_Validate + * to indicate the classic kern dialect or dialects. If the selected + * type doesn't fit, @FT_ClassicKern_Validate regards the table as + * invalid. + * + * @values: + * FT_VALIDATE_MS :: + * Handle the `kern' table as a classic Microsoft kern table. + * + * FT_VALIDATE_APPLE :: + * Handle the `kern' table as a classic Apple kern table. + * + * FT_VALIDATE_CKERN :: + * Handle the `kern' as either classic Apple or Microsoft kern table. + */ +#define FT_VALIDATE_MS ( FT_VALIDATE_GX_START << 0 ) +#define FT_VALIDATE_APPLE ( FT_VALIDATE_GX_START << 1 ) + +#define FT_VALIDATE_CKERN ( FT_VALIDATE_MS | FT_VALIDATE_APPLE ) + + + /* */ + + /********************************************************************** + * + * @function: + * FT_ClassicKern_Validate + * + * @description: + * Validate classic (16-bit format) kern table to assure that the offsets + * and indices are valid. The idea is that a higher-level library which + * actually does the text layout can access those tables without error + * checking (which can be quite time consuming). + * + * The `kern' table validator in @FT_TrueTypeGX_Validate deals with both + * the new 32-bit format and the classic 16-bit format, while + * FT_ClassicKern_Validate only supports the classic 16-bit format. + * + * @input: + * face :: + * A handle to the input face. + * + * validation_flags :: + * A bit field which specifies the dialect to be validated. See + * @FT_VALIDATE_CKERNXXX for possible values. + * + * @output: + * ckern_table :: + * A pointer to the kern table. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * After use, the application should deallocate the buffers pointed to by + * `ckern_table', by calling @FT_ClassicKern_Free. A NULL value + * indicates that the table doesn't exist in the font. + */ + FT_EXPORT( FT_Error ) + FT_ClassicKern_Validate( FT_Face face, + FT_UInt validation_flags, + FT_Bytes *ckern_table ); + + + /* */ + + /********************************************************************** + * + * @function: + * FT_ClassicKern_Free + * + * @description: + * Free the buffer allocated by classic Kern validator. + * + * @input: + * face :: + * A handle to the input face. + * + * table :: + * The pointer to the buffer that is allocated by + * @FT_ClassicKern_Validate. + * + * @note: + * This function must be used to free the buffer allocated by + * @FT_ClassicKern_Validate only. + */ + FT_EXPORT( void ) + FT_ClassicKern_Free( FT_Face face, + FT_Bytes table ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTGXVAL_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftgzip.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftgzip.h new file mode 100644 index 00000000..acbc4f03 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftgzip.h @@ -0,0 +1,102 @@ +/***************************************************************************/ +/* */ +/* ftgzip.h */ +/* */ +/* Gzip-compressed stream support. */ +/* */ +/* Copyright 2002, 2003, 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTGZIP_H__ +#define __FTGZIP_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* <Section> */ + /* gzip */ + /* */ + /* <Title> */ + /* GZIP Streams */ + /* */ + /* <Abstract> */ + /* Using gzip-compressed font files. */ + /* */ + /* <Description> */ + /* This section contains the declaration of Gzip-specific functions. */ + /* */ + /*************************************************************************/ + + + /************************************************************************ + * + * @function: + * FT_Stream_OpenGzip + * + * @description: + * Open a new stream to parse gzip-compressed font files. This is + * mainly used to support the compressed `*.pcf.gz' fonts that come + * with XFree86. + * + * @input: + * stream :: + * The target embedding stream. + * + * source :: + * The source stream. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The source stream must be opened _before_ calling this function. + * + * Calling the internal function `FT_Stream_Close' on the new stream will + * *not* call `FT_Stream_Close' on the source stream. None of the stream + * objects will be released to the heap. + * + * The stream implementation is very basic and resets the decompression + * process each time seeking backwards is needed within the stream. + * + * In certain builds of the library, gzip compression recognition is + * automatically handled when calling @FT_New_Face or @FT_Open_Face. + * This means that if no font driver is capable of handling the raw + * compressed file, the library will try to open a gzipped stream from + * it and re-open the face with it. + * + * This function may return `FT_Err_Unimplemented_Feature' if your build + * of FreeType was not compiled with zlib support. + */ + FT_EXPORT( FT_Error ) + FT_Stream_OpenGzip( FT_Stream stream, + FT_Stream source ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTGZIP_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftimage.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftimage.h new file mode 100644 index 00000000..04b5e04f --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftimage.h @@ -0,0 +1,1313 @@ +/***************************************************************************/ +/* */ +/* ftimage.h */ +/* */ +/* FreeType glyph image formats and default raster interface */ +/* (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, */ +/* 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + /*************************************************************************/ + /* */ + /* Note: A `raster' is simply a scan-line converter, used to render */ + /* FT_Outlines into FT_Bitmaps. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTIMAGE_H__ +#define __FTIMAGE_H__ + + + /* _STANDALONE_ is from ftgrays.c */ +#ifndef _STANDALONE_ +#include <ft2build.h> +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Pos */ + /* */ + /* <Description> */ + /* The type FT_Pos is used to store vectorial coordinates. Depending */ + /* on the context, these can represent distances in integer font */ + /* units, or 16.16, or 26.6 fixed float pixel coordinates. */ + /* */ + typedef signed long FT_Pos; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Vector */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2D vector; coordinates are of */ + /* the FT_Pos type. */ + /* */ + /* <Fields> */ + /* x :: The horizontal coordinate. */ + /* y :: The vertical coordinate. */ + /* */ + typedef struct FT_Vector_ + { + FT_Pos x; + FT_Pos y; + + } FT_Vector; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_BBox */ + /* */ + /* <Description> */ + /* A structure used to hold an outline's bounding box, i.e., the */ + /* coordinates of its extrema in the horizontal and vertical */ + /* directions. */ + /* */ + /* <Fields> */ + /* xMin :: The horizontal minimum (left-most). */ + /* */ + /* yMin :: The vertical minimum (bottom-most). */ + /* */ + /* xMax :: The horizontal maximum (right-most). */ + /* */ + /* yMax :: The vertical maximum (top-most). */ + /* */ + /* <Note> */ + /* The bounding box is specified with the coordinates of the lower */ + /* left and the upper right corner. In PostScript, those values are */ + /* often called (llx,lly) and (urx,ury), respectively. */ + /* */ + /* If `yMin' is negative, this value gives the glyph's descender. */ + /* Otherwise, the glyph doesn't descend below the baseline. */ + /* Similarly, if `ymax' is positive, this value gives the glyph's */ + /* ascender. */ + /* */ + /* `xMin' gives the horizontal distance from the glyph's origin to */ + /* the left edge of the glyph's bounding box. If `xMin' is negative, */ + /* the glyph extends to the left of the origin. */ + /* */ + typedef struct FT_BBox_ + { + FT_Pos xMin, yMin; + FT_Pos xMax, yMax; + + } FT_BBox; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Pixel_Mode */ + /* */ + /* <Description> */ + /* An enumeration type used to describe the format of pixels in a */ + /* given bitmap. Note that additional formats may be added in the */ + /* future. */ + /* */ + /* <Values> */ + /* FT_PIXEL_MODE_NONE :: */ + /* Value~0 is reserved. */ + /* */ + /* FT_PIXEL_MODE_MONO :: */ + /* A monochrome bitmap, using 1~bit per pixel. Note that pixels */ + /* are stored in most-significant order (MSB), which means that */ + /* the left-most pixel in a byte has value 128. */ + /* */ + /* FT_PIXEL_MODE_GRAY :: */ + /* An 8-bit bitmap, generally used to represent anti-aliased glyph */ + /* images. Each pixel is stored in one byte. Note that the number */ + /* of `gray' levels is stored in the `num_grays' field of the */ + /* @FT_Bitmap structure (it generally is 256). */ + /* */ + /* FT_PIXEL_MODE_GRAY2 :: */ + /* A 2-bit per pixel bitmap, used to represent embedded */ + /* anti-aliased bitmaps in font files according to the OpenType */ + /* specification. We haven't found a single font using this */ + /* format, however. */ + /* */ + /* FT_PIXEL_MODE_GRAY4 :: */ + /* A 4-bit per pixel bitmap, representing embedded anti-aliased */ + /* bitmaps in font files according to the OpenType specification. */ + /* We haven't found a single font using this format, however. */ + /* */ + /* FT_PIXEL_MODE_LCD :: */ + /* An 8-bit bitmap, representing RGB or BGR decimated glyph images */ + /* used for display on LCD displays; the bitmap is three times */ + /* wider than the original glyph image. See also */ + /* @FT_RENDER_MODE_LCD. */ + /* */ + /* FT_PIXEL_MODE_LCD_V :: */ + /* An 8-bit bitmap, representing RGB or BGR decimated glyph images */ + /* used for display on rotated LCD displays; the bitmap is three */ + /* times taller than the original glyph image. See also */ + /* @FT_RENDER_MODE_LCD_V. */ + /* */ + typedef enum FT_Pixel_Mode_ + { + FT_PIXEL_MODE_NONE = 0, + FT_PIXEL_MODE_MONO, + FT_PIXEL_MODE_GRAY, + FT_PIXEL_MODE_GRAY2, + FT_PIXEL_MODE_GRAY4, + FT_PIXEL_MODE_LCD, + FT_PIXEL_MODE_LCD_V, + + FT_PIXEL_MODE_MAX /* do not remove */ + + } FT_Pixel_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_pixel_mode_xxx */ + /* */ + /* <Description> */ + /* A list of deprecated constants. Use the corresponding */ + /* @FT_Pixel_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_pixel_mode_none :: See @FT_PIXEL_MODE_NONE. */ + /* ft_pixel_mode_mono :: See @FT_PIXEL_MODE_MONO. */ + /* ft_pixel_mode_grays :: See @FT_PIXEL_MODE_GRAY. */ + /* ft_pixel_mode_pal2 :: See @FT_PIXEL_MODE_GRAY2. */ + /* ft_pixel_mode_pal4 :: See @FT_PIXEL_MODE_GRAY4. */ + /* */ +#define ft_pixel_mode_none FT_PIXEL_MODE_NONE +#define ft_pixel_mode_mono FT_PIXEL_MODE_MONO +#define ft_pixel_mode_grays FT_PIXEL_MODE_GRAY +#define ft_pixel_mode_pal2 FT_PIXEL_MODE_GRAY2 +#define ft_pixel_mode_pal4 FT_PIXEL_MODE_GRAY4 + + /* */ + +#if 0 + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Palette_Mode */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT! */ + /* */ + /* An enumeration type to describe the format of a bitmap palette, */ + /* used with ft_pixel_mode_pal4 and ft_pixel_mode_pal8. */ + /* */ + /* <Values> */ + /* ft_palette_mode_rgb :: The palette is an array of 3-byte RGB */ + /* records. */ + /* */ + /* ft_palette_mode_rgba :: The palette is an array of 4-byte RGBA */ + /* records. */ + /* */ + /* <Note> */ + /* As ft_pixel_mode_pal2, pal4 and pal8 are currently unused by */ + /* FreeType, these types are not handled by the library itself. */ + /* */ + typedef enum FT_Palette_Mode_ + { + ft_palette_mode_rgb = 0, + ft_palette_mode_rgba, + + ft_palette_mode_max /* do not remove */ + + } FT_Palette_Mode; + + /* */ + +#endif + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Bitmap */ + /* */ + /* <Description> */ + /* A structure used to describe a bitmap or pixmap to the raster. */ + /* Note that we now manage pixmaps of various depths through the */ + /* `pixel_mode' field. */ + /* */ + /* <Fields> */ + /* rows :: The number of bitmap rows. */ + /* */ + /* width :: The number of pixels in bitmap row. */ + /* */ + /* pitch :: The pitch's absolute value is the number of bytes */ + /* taken by one bitmap row, including padding. */ + /* However, the pitch is positive when the bitmap has */ + /* a `down' flow, and negative when it has an `up' */ + /* flow. In all cases, the pitch is an offset to add */ + /* to a bitmap pointer in order to go down one row. */ + /* */ + /* Note that `padding' means the alignment of a */ + /* bitmap to a byte border, and FreeType functions */ + /* normally align to the smallest possible integer */ + /* value. */ + /* */ + /* For the B/W rasterizer, `pitch' is always an even */ + /* number. */ + /* */ + /* To change the pitch of a bitmap (say, to make it a */ + /* multiple of 4), use @FT_Bitmap_Convert. */ + /* Alternatively, you might use callback functions to */ + /* directly render to the application's surface; see */ + /* the file `example2.cpp' in the tutorial for a */ + /* demonstration. */ + /* */ + /* buffer :: A typeless pointer to the bitmap buffer. This */ + /* value should be aligned on 32-bit boundaries in */ + /* most cases. */ + /* */ + /* num_grays :: This field is only used with */ + /* @FT_PIXEL_MODE_GRAY; it gives the number of gray */ + /* levels used in the bitmap. */ + /* */ + /* pixel_mode :: The pixel mode, i.e., how pixel bits are stored. */ + /* See @FT_Pixel_Mode for possible values. */ + /* */ + /* palette_mode :: This field is intended for paletted pixel modes; */ + /* it indicates how the palette is stored. Not */ + /* used currently. */ + /* */ + /* palette :: A typeless pointer to the bitmap palette; this */ + /* field is intended for paletted pixel modes. Not */ + /* used currently. */ + /* */ + /* <Note> */ + /* For now, the only pixel modes supported by FreeType are mono and */ + /* grays. However, drivers might be added in the future to support */ + /* more `colorful' options. */ + /* */ + typedef struct FT_Bitmap_ + { + int rows; + int width; + int pitch; + unsigned char* buffer; + short num_grays; + char pixel_mode; + char palette_mode; + void* palette; + + } FT_Bitmap; + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* outline_processing */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Outline */ + /* */ + /* <Description> */ + /* This structure is used to describe an outline to the scan-line */ + /* converter. */ + /* */ + /* <Fields> */ + /* n_contours :: The number of contours in the outline. */ + /* */ + /* n_points :: The number of points in the outline. */ + /* */ + /* points :: A pointer to an array of `n_points' @FT_Vector */ + /* elements, giving the outline's point coordinates. */ + /* */ + /* tags :: A pointer to an array of `n_points' chars, giving */ + /* each outline point's type. */ + /* */ + /* If bit~0 is unset, the point is `off' the curve, */ + /* i.e., a Bézier control point, while it is `on' if */ + /* set. */ + /* */ + /* Bit~1 is meaningful for `off' points only. If set, */ + /* it indicates a third-order Bézier arc control point; */ + /* and a second-order control point if unset. */ + /* */ + /* If bit~2 is set, bits 5-7 contain the drop-out mode */ + /* (as defined in the OpenType specification; the value */ + /* is the same as the argument to the SCANMODE */ + /* instruction). */ + /* */ + /* Bits 3 and~4 are reserved for internal purposes. */ + /* */ + /* contours :: An array of `n_contours' shorts, giving the end */ + /* point of each contour within the outline. For */ + /* example, the first contour is defined by the points */ + /* `0' to `contours[0]', the second one is defined by */ + /* the points `contours[0]+1' to `contours[1]', etc. */ + /* */ + /* flags :: A set of bit flags used to characterize the outline */ + /* and give hints to the scan-converter and hinter on */ + /* how to convert/grid-fit it. See @FT_OUTLINE_FLAGS. */ + /* */ + /* <Note> */ + /* The B/W rasterizer only checks bit~2 in the `tags' array for the */ + /* first point of each contour. The drop-out mode as given with */ + /* @FT_OUTLINE_IGNORE_DROPOUTS, @FT_OUTLINE_SMART_DROPOUTS, and */ + /* @FT_OUTLINE_INCLUDE_STUBS in `flags' is then overridden. */ + /* */ + typedef struct FT_Outline_ + { + short n_contours; /* number of contours in glyph */ + short n_points; /* number of points in the glyph */ + + FT_Vector* points; /* the outline's points */ + char* tags; /* the points flags */ + short* contours; /* the contour end points */ + + int flags; /* outline masks */ + + } FT_Outline; + + /* Following limits must be consistent with */ + /* FT_Outline.{n_contours,n_points} */ +#define FT_OUTLINE_CONTOURS_MAX SHRT_MAX +#define FT_OUTLINE_POINTS_MAX SHRT_MAX + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_OUTLINE_FLAGS */ + /* */ + /* <Description> */ + /* A list of bit-field constants use for the flags in an outline's */ + /* `flags' field. */ + /* */ + /* <Values> */ + /* FT_OUTLINE_NONE :: */ + /* Value~0 is reserved. */ + /* */ + /* FT_OUTLINE_OWNER :: */ + /* If set, this flag indicates that the outline's field arrays */ + /* (i.e., `points', `flags', and `contours') are `owned' by the */ + /* outline object, and should thus be freed when it is destroyed. */ + /* */ + /* FT_OUTLINE_EVEN_ODD_FILL :: */ + /* By default, outlines are filled using the non-zero winding rule. */ + /* If set to 1, the outline will be filled using the even-odd fill */ + /* rule (only works with the smooth rasterizer). */ + /* */ + /* FT_OUTLINE_REVERSE_FILL :: */ + /* By default, outside contours of an outline are oriented in */ + /* clock-wise direction, as defined in the TrueType specification. */ + /* This flag is set if the outline uses the opposite direction */ + /* (typically for Type~1 fonts). This flag is ignored by the scan */ + /* converter. */ + /* */ + /* FT_OUTLINE_IGNORE_DROPOUTS :: */ + /* By default, the scan converter will try to detect drop-outs in */ + /* an outline and correct the glyph bitmap to ensure consistent */ + /* shape continuity. If set, this flag hints the scan-line */ + /* converter to ignore such cases. See below for more information. */ + /* */ + /* FT_OUTLINE_SMART_DROPOUTS :: */ + /* Select smart dropout control. If unset, use simple dropout */ + /* control. Ignored if @FT_OUTLINE_IGNORE_DROPOUTS is set. See */ + /* below for more information. */ + /* */ + /* FT_OUTLINE_INCLUDE_STUBS :: */ + /* If set, turn pixels on for `stubs', otherwise exclude them. */ + /* Ignored if @FT_OUTLINE_IGNORE_DROPOUTS is set. See below for */ + /* more information. */ + /* */ + /* FT_OUTLINE_HIGH_PRECISION :: */ + /* This flag indicates that the scan-line converter should try to */ + /* convert this outline to bitmaps with the highest possible */ + /* quality. It is typically set for small character sizes. Note */ + /* that this is only a hint that might be completely ignored by a */ + /* given scan-converter. */ + /* */ + /* FT_OUTLINE_SINGLE_PASS :: */ + /* This flag is set to force a given scan-converter to only use a */ + /* single pass over the outline to render a bitmap glyph image. */ + /* Normally, it is set for very large character sizes. It is only */ + /* a hint that might be completely ignored by a given */ + /* scan-converter. */ + /* */ + /* <Note> */ + /* The flags @FT_OUTLINE_IGNORE_DROPOUTS, @FT_OUTLINE_SMART_DROPOUTS, */ + /* and @FT_OUTLINE_INCLUDE_STUBS are ignored by the smooth */ + /* rasterizer. */ + /* */ + /* There exists a second mechanism to pass the drop-out mode to the */ + /* B/W rasterizer; see the `tags' field in @FT_Outline. */ + /* */ + /* Please refer to the description of the `SCANTYPE' instruction in */ + /* the OpenType specification (in file `ttinst1.doc') how simple */ + /* drop-outs, smart drop-outs, and stubs are defined. */ + /* */ +#define FT_OUTLINE_NONE 0x0 +#define FT_OUTLINE_OWNER 0x1 +#define FT_OUTLINE_EVEN_ODD_FILL 0x2 +#define FT_OUTLINE_REVERSE_FILL 0x4 +#define FT_OUTLINE_IGNORE_DROPOUTS 0x8 +#define FT_OUTLINE_SMART_DROPOUTS 0x10 +#define FT_OUTLINE_INCLUDE_STUBS 0x20 + +#define FT_OUTLINE_HIGH_PRECISION 0x100 +#define FT_OUTLINE_SINGLE_PASS 0x200 + + + /************************************************************************* + * + * @enum: + * ft_outline_flags + * + * @description: + * These constants are deprecated. Please use the corresponding + * @FT_OUTLINE_FLAGS values. + * + * @values: + * ft_outline_none :: See @FT_OUTLINE_NONE. + * ft_outline_owner :: See @FT_OUTLINE_OWNER. + * ft_outline_even_odd_fill :: See @FT_OUTLINE_EVEN_ODD_FILL. + * ft_outline_reverse_fill :: See @FT_OUTLINE_REVERSE_FILL. + * ft_outline_ignore_dropouts :: See @FT_OUTLINE_IGNORE_DROPOUTS. + * ft_outline_high_precision :: See @FT_OUTLINE_HIGH_PRECISION. + * ft_outline_single_pass :: See @FT_OUTLINE_SINGLE_PASS. + */ +#define ft_outline_none FT_OUTLINE_NONE +#define ft_outline_owner FT_OUTLINE_OWNER +#define ft_outline_even_odd_fill FT_OUTLINE_EVEN_ODD_FILL +#define ft_outline_reverse_fill FT_OUTLINE_REVERSE_FILL +#define ft_outline_ignore_dropouts FT_OUTLINE_IGNORE_DROPOUTS +#define ft_outline_high_precision FT_OUTLINE_HIGH_PRECISION +#define ft_outline_single_pass FT_OUTLINE_SINGLE_PASS + + /* */ + +#define FT_CURVE_TAG( flag ) ( flag & 3 ) + +#define FT_CURVE_TAG_ON 1 +#define FT_CURVE_TAG_CONIC 0 +#define FT_CURVE_TAG_CUBIC 2 + +#define FT_CURVE_TAG_HAS_SCANMODE 4 + +#define FT_CURVE_TAG_TOUCH_X 8 /* reserved for the TrueType hinter */ +#define FT_CURVE_TAG_TOUCH_Y 16 /* reserved for the TrueType hinter */ + +#define FT_CURVE_TAG_TOUCH_BOTH ( FT_CURVE_TAG_TOUCH_X | \ + FT_CURVE_TAG_TOUCH_Y ) + +#define FT_Curve_Tag_On FT_CURVE_TAG_ON +#define FT_Curve_Tag_Conic FT_CURVE_TAG_CONIC +#define FT_Curve_Tag_Cubic FT_CURVE_TAG_CUBIC +#define FT_Curve_Tag_Touch_X FT_CURVE_TAG_TOUCH_X +#define FT_Curve_Tag_Touch_Y FT_CURVE_TAG_TOUCH_Y + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_MoveToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `move */ + /* to' function during outline walking/decomposition. */ + /* */ + /* A `move to' is emitted to start a new contour in an outline. */ + /* */ + /* <Input> */ + /* to :: A pointer to the target point of the `move to'. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of the */ + /* decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_MoveToFunc)( const FT_Vector* to, + void* user ); + +#define FT_Outline_MoveTo_Func FT_Outline_MoveToFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_LineToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `line */ + /* to' function during outline walking/decomposition. */ + /* */ + /* A `line to' is emitted to indicate a segment in the outline. */ + /* */ + /* <Input> */ + /* to :: A pointer to the target point of the `line to'. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of the */ + /* decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_LineToFunc)( const FT_Vector* to, + void* user ); + +#define FT_Outline_LineTo_Func FT_Outline_LineToFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_ConicToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `conic */ + /* to' function during outline walking or decomposition. */ + /* */ + /* A `conic to' is emitted to indicate a second-order Bézier arc in */ + /* the outline. */ + /* */ + /* <Input> */ + /* control :: An intermediate control point between the last position */ + /* and the new target in `to'. */ + /* */ + /* to :: A pointer to the target end point of the conic arc. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of */ + /* the decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_ConicToFunc)( const FT_Vector* control, + const FT_Vector* to, + void* user ); + +#define FT_Outline_ConicTo_Func FT_Outline_ConicToFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_CubicToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `cubic */ + /* to' function during outline walking or decomposition. */ + /* */ + /* A `cubic to' is emitted to indicate a third-order Bézier arc. */ + /* */ + /* <Input> */ + /* control1 :: A pointer to the first Bézier control point. */ + /* */ + /* control2 :: A pointer to the second Bézier control point. */ + /* */ + /* to :: A pointer to the target end point. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of */ + /* the decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_CubicToFunc)( const FT_Vector* control1, + const FT_Vector* control2, + const FT_Vector* to, + void* user ); + +#define FT_Outline_CubicTo_Func FT_Outline_CubicToFunc + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Outline_Funcs */ + /* */ + /* <Description> */ + /* A structure to hold various function pointers used during outline */ + /* decomposition in order to emit segments, conic, and cubic Béziers. */ + /* */ + /* <Fields> */ + /* move_to :: The `move to' emitter. */ + /* */ + /* line_to :: The segment emitter. */ + /* */ + /* conic_to :: The second-order Bézier arc emitter. */ + /* */ + /* cubic_to :: The third-order Bézier arc emitter. */ + /* */ + /* shift :: The shift that is applied to coordinates before they */ + /* are sent to the emitter. */ + /* */ + /* delta :: The delta that is applied to coordinates before they */ + /* are sent to the emitter, but after the shift. */ + /* */ + /* <Note> */ + /* The point coordinates sent to the emitters are the transformed */ + /* version of the original coordinates (this is important for high */ + /* accuracy during scan-conversion). The transformation is simple: */ + /* */ + /* { */ + /* x' = (x << shift) - delta */ + /* y' = (x << shift) - delta */ + /* } */ + /* */ + /* Set the values of `shift' and `delta' to~0 to get the original */ + /* point coordinates. */ + /* */ + typedef struct FT_Outline_Funcs_ + { + FT_Outline_MoveToFunc move_to; + FT_Outline_LineToFunc line_to; + FT_Outline_ConicToFunc conic_to; + FT_Outline_CubicToFunc cubic_to; + + int shift; + FT_Pos delta; + + } FT_Outline_Funcs; + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_IMAGE_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags to an unsigned long type. */ + /* */ + /* <Note> */ + /* Since many 16-bit compilers don't like 32-bit enumerations, you */ + /* should redefine this macro in case of problems to something like */ + /* this: */ + /* */ + /* { */ + /* #define FT_IMAGE_TAG( value, _x1, _x2, _x3, _x4 ) value */ + /* } */ + /* */ + /* to get a simple enumeration without assigning special numbers. */ + /* */ +#ifndef FT_IMAGE_TAG +#define FT_IMAGE_TAG( value, _x1, _x2, _x3, _x4 ) \ + value = ( ( (unsigned long)_x1 << 24 ) | \ + ( (unsigned long)_x2 << 16 ) | \ + ( (unsigned long)_x3 << 8 ) | \ + (unsigned long)_x4 ) +#endif /* FT_IMAGE_TAG */ + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Glyph_Format */ + /* */ + /* <Description> */ + /* An enumeration type used to describe the format of a given glyph */ + /* image. Note that this version of FreeType only supports two image */ + /* formats, even though future font drivers will be able to register */ + /* their own format. */ + /* */ + /* <Values> */ + /* FT_GLYPH_FORMAT_NONE :: */ + /* The value~0 is reserved. */ + /* */ + /* FT_GLYPH_FORMAT_COMPOSITE :: */ + /* The glyph image is a composite of several other images. This */ + /* format is _only_ used with @FT_LOAD_NO_RECURSE, and is used to */ + /* report compound glyphs (like accented characters). */ + /* */ + /* FT_GLYPH_FORMAT_BITMAP :: */ + /* The glyph image is a bitmap, and can be described as an */ + /* @FT_Bitmap. You generally need to access the `bitmap' field of */ + /* the @FT_GlyphSlotRec structure to read it. */ + /* */ + /* FT_GLYPH_FORMAT_OUTLINE :: */ + /* The glyph image is a vectorial outline made of line segments */ + /* and Bézier arcs; it can be described as an @FT_Outline; you */ + /* generally want to access the `outline' field of the */ + /* @FT_GlyphSlotRec structure to read it. */ + /* */ + /* FT_GLYPH_FORMAT_PLOTTER :: */ + /* The glyph image is a vectorial path with no inside and outside */ + /* contours. Some Type~1 fonts, like those in the Hershey family, */ + /* contain glyphs in this format. These are described as */ + /* @FT_Outline, but FreeType isn't currently capable of rendering */ + /* them correctly. */ + /* */ + typedef enum FT_Glyph_Format_ + { + FT_IMAGE_TAG( FT_GLYPH_FORMAT_NONE, 0, 0, 0, 0 ), + + FT_IMAGE_TAG( FT_GLYPH_FORMAT_COMPOSITE, 'c', 'o', 'm', 'p' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_BITMAP, 'b', 'i', 't', 's' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_OUTLINE, 'o', 'u', 't', 'l' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_PLOTTER, 'p', 'l', 'o', 't' ) + + } FT_Glyph_Format; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_glyph_format_xxx */ + /* */ + /* <Description> */ + /* A list of deprecated constants. Use the corresponding */ + /* @FT_Glyph_Format values instead. */ + /* */ + /* <Values> */ + /* ft_glyph_format_none :: See @FT_GLYPH_FORMAT_NONE. */ + /* ft_glyph_format_composite :: See @FT_GLYPH_FORMAT_COMPOSITE. */ + /* ft_glyph_format_bitmap :: See @FT_GLYPH_FORMAT_BITMAP. */ + /* ft_glyph_format_outline :: See @FT_GLYPH_FORMAT_OUTLINE. */ + /* ft_glyph_format_plotter :: See @FT_GLYPH_FORMAT_PLOTTER. */ + /* */ +#define ft_glyph_format_none FT_GLYPH_FORMAT_NONE +#define ft_glyph_format_composite FT_GLYPH_FORMAT_COMPOSITE +#define ft_glyph_format_bitmap FT_GLYPH_FORMAT_BITMAP +#define ft_glyph_format_outline FT_GLYPH_FORMAT_OUTLINE +#define ft_glyph_format_plotter FT_GLYPH_FORMAT_PLOTTER + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** R A S T E R D E F I N I T I O N S *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* A raster is a scan converter, in charge of rendering an outline into */ + /* a a bitmap. This section contains the public API for rasters. */ + /* */ + /* Note that in FreeType 2, all rasters are now encapsulated within */ + /* specific modules called `renderers'. See `freetype/ftrender.h' for */ + /* more details on renderers. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* raster */ + /* */ + /* <Title> */ + /* Scanline Converter */ + /* */ + /* <Abstract> */ + /* How vectorial outlines are converted into bitmaps and pixmaps. */ + /* */ + /* <Description> */ + /* This section contains technical definitions. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Raster */ + /* */ + /* <Description> */ + /* A handle (pointer) to a raster object. Each object can be used */ + /* independently to convert an outline into a bitmap or pixmap. */ + /* */ + typedef struct FT_RasterRec_* FT_Raster; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Span */ + /* */ + /* <Description> */ + /* A structure used to model a single span of gray (or black) pixels */ + /* when rendering a monochrome or anti-aliased bitmap. */ + /* */ + /* <Fields> */ + /* x :: The span's horizontal start position. */ + /* */ + /* len :: The span's length in pixels. */ + /* */ + /* coverage :: The span color/coverage, ranging from 0 (background) */ + /* to 255 (foreground). Only used for anti-aliased */ + /* rendering. */ + /* */ + /* <Note> */ + /* This structure is used by the span drawing callback type named */ + /* @FT_SpanFunc which takes the y~coordinate of the span as a */ + /* a parameter. */ + /* */ + /* The coverage value is always between 0 and 255. If you want less */ + /* gray values, the callback function has to reduce them. */ + /* */ + typedef struct FT_Span_ + { + short x; + unsigned short len; + unsigned char coverage; + + } FT_Span; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_SpanFunc */ + /* */ + /* <Description> */ + /* A function used as a call-back by the anti-aliased renderer in */ + /* order to let client applications draw themselves the gray pixel */ + /* spans on each scan line. */ + /* */ + /* <Input> */ + /* y :: The scanline's y~coordinate. */ + /* */ + /* count :: The number of spans to draw on this scanline. */ + /* */ + /* spans :: A table of `count' spans to draw on the scanline. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Note> */ + /* This callback allows client applications to directly render the */ + /* gray spans of the anti-aliased bitmap to any kind of surfaces. */ + /* */ + /* This can be used to write anti-aliased outlines directly to a */ + /* given background bitmap, and even perform translucency. */ + /* */ + /* Note that the `count' field cannot be greater than a fixed value */ + /* defined by the `FT_MAX_GRAY_SPANS' configuration macro in */ + /* `ftoption.h'. By default, this value is set to~32, which means */ + /* that if there are more than 32~spans on a given scanline, the */ + /* callback is called several times with the same `y' parameter in */ + /* order to draw all callbacks. */ + /* */ + /* Otherwise, the callback is only called once per scan-line, and */ + /* only for those scanlines that do have `gray' pixels on them. */ + /* */ + typedef void + (*FT_SpanFunc)( int y, + int count, + const FT_Span* spans, + void* user ); + +#define FT_Raster_Span_Func FT_SpanFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_BitTest_Func */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT. */ + /* */ + /* A function used as a call-back by the monochrome scan-converter */ + /* to test whether a given target pixel is already set to the drawing */ + /* `color'. These tests are crucial to implement drop-out control */ + /* per-se the TrueType spec. */ + /* */ + /* <Input> */ + /* y :: The pixel's y~coordinate. */ + /* */ + /* x :: The pixel's x~coordinate. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Return> */ + /* 1~if the pixel is `set', 0~otherwise. */ + /* */ + typedef int + (*FT_Raster_BitTest_Func)( int y, + int x, + void* user ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_BitSet_Func */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT. */ + /* */ + /* A function used as a call-back by the monochrome scan-converter */ + /* to set an individual target pixel. This is crucial to implement */ + /* drop-out control according to the TrueType specification. */ + /* */ + /* <Input> */ + /* y :: The pixel's y~coordinate. */ + /* */ + /* x :: The pixel's x~coordinate. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Return> */ + /* 1~if the pixel is `set', 0~otherwise. */ + /* */ + typedef void + (*FT_Raster_BitSet_Func)( int y, + int x, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_RASTER_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit flag constants as used in the `flags' field of a */ + /* @FT_Raster_Params structure. */ + /* */ + /* <Values> */ + /* FT_RASTER_FLAG_DEFAULT :: This value is 0. */ + /* */ + /* FT_RASTER_FLAG_AA :: This flag is set to indicate that an */ + /* anti-aliased glyph image should be */ + /* generated. Otherwise, it will be */ + /* monochrome (1-bit). */ + /* */ + /* FT_RASTER_FLAG_DIRECT :: This flag is set to indicate direct */ + /* rendering. In this mode, client */ + /* applications must provide their own span */ + /* callback. This lets them directly */ + /* draw or compose over an existing bitmap. */ + /* If this bit is not set, the target */ + /* pixmap's buffer _must_ be zeroed before */ + /* rendering. */ + /* */ + /* Note that for now, direct rendering is */ + /* only possible with anti-aliased glyphs. */ + /* */ + /* FT_RASTER_FLAG_CLIP :: This flag is only used in direct */ + /* rendering mode. If set, the output will */ + /* be clipped to a box specified in the */ + /* `clip_box' field of the */ + /* @FT_Raster_Params structure. */ + /* */ + /* Note that by default, the glyph bitmap */ + /* is clipped to the target pixmap, except */ + /* in direct rendering mode where all spans */ + /* are generated if no clipping box is set. */ + /* */ +#define FT_RASTER_FLAG_DEFAULT 0x0 +#define FT_RASTER_FLAG_AA 0x1 +#define FT_RASTER_FLAG_DIRECT 0x2 +#define FT_RASTER_FLAG_CLIP 0x4 + + /* deprecated */ +#define ft_raster_flag_default FT_RASTER_FLAG_DEFAULT +#define ft_raster_flag_aa FT_RASTER_FLAG_AA +#define ft_raster_flag_direct FT_RASTER_FLAG_DIRECT +#define ft_raster_flag_clip FT_RASTER_FLAG_CLIP + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Raster_Params */ + /* */ + /* <Description> */ + /* A structure to hold the arguments used by a raster's render */ + /* function. */ + /* */ + /* <Fields> */ + /* target :: The target bitmap. */ + /* */ + /* source :: A pointer to the source glyph image (e.g., an */ + /* @FT_Outline). */ + /* */ + /* flags :: The rendering flags. */ + /* */ + /* gray_spans :: The gray span drawing callback. */ + /* */ + /* black_spans :: The black span drawing callback. UNIMPLEMENTED! */ + /* */ + /* bit_test :: The bit test callback. UNIMPLEMENTED! */ + /* */ + /* bit_set :: The bit set callback. UNIMPLEMENTED! */ + /* */ + /* user :: User-supplied data that is passed to each drawing */ + /* callback. */ + /* */ + /* clip_box :: An optional clipping box. It is only used in */ + /* direct rendering mode. Note that coordinates here */ + /* should be expressed in _integer_ pixels (and not in */ + /* 26.6 fixed-point units). */ + /* */ + /* <Note> */ + /* An anti-aliased glyph bitmap is drawn if the @FT_RASTER_FLAG_AA */ + /* bit flag is set in the `flags' field, otherwise a monochrome */ + /* bitmap is generated. */ + /* */ + /* If the @FT_RASTER_FLAG_DIRECT bit flag is set in `flags', the */ + /* raster will call the `gray_spans' callback to draw gray pixel */ + /* spans, in the case of an aa glyph bitmap, it will call */ + /* `black_spans', and `bit_test' and `bit_set' in the case of a */ + /* monochrome bitmap. This allows direct composition over a */ + /* pre-existing bitmap through user-provided callbacks to perform the */ + /* span drawing/composition. */ + /* */ + /* Note that the `bit_test' and `bit_set' callbacks are required when */ + /* rendering a monochrome bitmap, as they are crucial to implement */ + /* correct drop-out control as defined in the TrueType specification. */ + /* */ + typedef struct FT_Raster_Params_ + { + const FT_Bitmap* target; + const void* source; + int flags; + FT_SpanFunc gray_spans; + FT_SpanFunc black_spans; /* doesn't work! */ + FT_Raster_BitTest_Func bit_test; /* doesn't work! */ + FT_Raster_BitSet_Func bit_set; /* doesn't work! */ + void* user; + FT_BBox clip_box; + + } FT_Raster_Params; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_NewFunc */ + /* */ + /* <Description> */ + /* A function used to create a new raster object. */ + /* */ + /* <Input> */ + /* memory :: A handle to the memory allocator. */ + /* */ + /* <Output> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + /* <Note> */ + /* The `memory' parameter is a typeless pointer in order to avoid */ + /* un-wanted dependencies on the rest of the FreeType code. In */ + /* practice, it is an @FT_Memory object, i.e., a handle to the */ + /* standard FreeType memory allocator. However, this field can be */ + /* completely ignored by a given raster implementation. */ + /* */ + typedef int + (*FT_Raster_NewFunc)( void* memory, + FT_Raster* raster ); + +#define FT_Raster_New_Func FT_Raster_NewFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_DoneFunc */ + /* */ + /* <Description> */ + /* A function used to destroy a given raster object. */ + /* */ + /* <Input> */ + /* raster :: A handle to the raster object. */ + /* */ + typedef void + (*FT_Raster_DoneFunc)( FT_Raster raster ); + +#define FT_Raster_Done_Func FT_Raster_DoneFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_ResetFunc */ + /* */ + /* <Description> */ + /* FreeType provides an area of memory called the `render pool', */ + /* available to all registered rasters. This pool can be freely used */ + /* during a given scan-conversion but is shared by all rasters. Its */ + /* content is thus transient. */ + /* */ + /* This function is called each time the render pool changes, or just */ + /* after a new raster object is created. */ + /* */ + /* <Input> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* pool_base :: The address in memory of the render pool. */ + /* */ + /* pool_size :: The size in bytes of the render pool. */ + /* */ + /* <Note> */ + /* Rasters can ignore the render pool and rely on dynamic memory */ + /* allocation if they want to (a handle to the memory allocator is */ + /* passed to the raster constructor). However, this is not */ + /* recommended for efficiency purposes. */ + /* */ + typedef void + (*FT_Raster_ResetFunc)( FT_Raster raster, + unsigned char* pool_base, + unsigned long pool_size ); + +#define FT_Raster_Reset_Func FT_Raster_ResetFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_SetModeFunc */ + /* */ + /* <Description> */ + /* This function is a generic facility to change modes or attributes */ + /* in a given raster. This can be used for debugging purposes, or */ + /* simply to allow implementation-specific `features' in a given */ + /* raster module. */ + /* */ + /* <Input> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* mode :: A 4-byte tag used to name the mode or property. */ + /* */ + /* args :: A pointer to the new mode/property to use. */ + /* */ + typedef int + (*FT_Raster_SetModeFunc)( FT_Raster raster, + unsigned long mode, + void* args ); + +#define FT_Raster_Set_Mode_Func FT_Raster_SetModeFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_RenderFunc */ + /* */ + /* <Description> */ + /* Invoke a given raster to scan-convert a given glyph image into a */ + /* target bitmap. */ + /* */ + /* <Input> */ + /* raster :: A handle to the raster object. */ + /* */ + /* params :: A pointer to an @FT_Raster_Params structure used to */ + /* store the rendering parameters. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + /* <Note> */ + /* The exact format of the source image depends on the raster's glyph */ + /* format defined in its @FT_Raster_Funcs structure. It can be an */ + /* @FT_Outline or anything else in order to support a large array of */ + /* glyph formats. */ + /* */ + /* Note also that the render function can fail and return a */ + /* `FT_Err_Unimplemented_Feature' error code if the raster used does */ + /* not support direct composition. */ + /* */ + /* XXX: For now, the standard raster doesn't support direct */ + /* composition but this should change for the final release (see */ + /* the files `demos/src/ftgrays.c' and `demos/src/ftgrays2.c' */ + /* for examples of distinct implementations which support direct */ + /* composition). */ + /* */ + typedef int + (*FT_Raster_RenderFunc)( FT_Raster raster, + const FT_Raster_Params* params ); + +#define FT_Raster_Render_Func FT_Raster_RenderFunc + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Raster_Funcs */ + /* */ + /* <Description> */ + /* A structure used to describe a given raster class to the library. */ + /* */ + /* <Fields> */ + /* glyph_format :: The supported glyph format for this raster. */ + /* */ + /* raster_new :: The raster constructor. */ + /* */ + /* raster_reset :: Used to reset the render pool within the raster. */ + /* */ + /* raster_render :: A function to render a glyph into a given bitmap. */ + /* */ + /* raster_done :: The raster destructor. */ + /* */ + typedef struct FT_Raster_Funcs_ + { + FT_Glyph_Format glyph_format; + FT_Raster_NewFunc raster_new; + FT_Raster_ResetFunc raster_reset; + FT_Raster_SetModeFunc raster_set_mode; + FT_Raster_RenderFunc raster_render; + FT_Raster_DoneFunc raster_done; + + } FT_Raster_Funcs; + + + /* */ + + +FT_END_HEADER + +#endif /* __FTIMAGE_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftincrem.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftincrem.h new file mode 100644 index 00000000..aaf689ff --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftincrem.h @@ -0,0 +1,353 @@ +/***************************************************************************/ +/* */ +/* ftincrem.h */ +/* */ +/* FreeType incremental loading (specification). */ +/* */ +/* Copyright 2002, 2003, 2006, 2007, 2008, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTINCREM_H__ +#define __FTINCREM_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************** + * + * @section: + * incremental + * + * @title: + * Incremental Loading + * + * @abstract: + * Custom Glyph Loading. + * + * @description: + * This section contains various functions used to perform so-called + * `incremental' glyph loading. This is a mode where all glyphs loaded + * from a given @FT_Face are provided by the client application, + * + * Apart from that, all other tables are loaded normally from the font + * file. This mode is useful when FreeType is used within another + * engine, e.g., a PostScript Imaging Processor. + * + * To enable this mode, you must use @FT_Open_Face, passing an + * @FT_Parameter with the @FT_PARAM_TAG_INCREMENTAL tag and an + * @FT_Incremental_Interface value. See the comments for + * @FT_Incremental_InterfaceRec for an example. + * + */ + + + /*************************************************************************** + * + * @type: + * FT_Incremental + * + * @description: + * An opaque type describing a user-provided object used to implement + * `incremental' glyph loading within FreeType. This is used to support + * embedded fonts in certain environments (e.g., PostScript interpreters), + * where the glyph data isn't in the font file, or must be overridden by + * different values. + * + * @note: + * It is up to client applications to create and implement @FT_Incremental + * objects, as long as they provide implementations for the methods + * @FT_Incremental_GetGlyphDataFunc, @FT_Incremental_FreeGlyphDataFunc + * and @FT_Incremental_GetGlyphMetricsFunc. + * + * See the description of @FT_Incremental_InterfaceRec to understand how + * to use incremental objects with FreeType. + * + */ + typedef struct FT_IncrementalRec_* FT_Incremental; + + + /*************************************************************************** + * + * @struct: + * FT_Incremental_MetricsRec + * + * @description: + * A small structure used to contain the basic glyph metrics returned + * by the @FT_Incremental_GetGlyphMetricsFunc method. + * + * @fields: + * bearing_x :: + * Left bearing, in font units. + * + * bearing_y :: + * Top bearing, in font units. + * + * advance :: + * Horizontal component of glyph advance, in font units. + * + * advance_v :: + * Vertical component of glyph advance, in font units. + * + * @note: + * These correspond to horizontal or vertical metrics depending on the + * value of the `vertical' argument to the function + * @FT_Incremental_GetGlyphMetricsFunc. + * + */ + typedef struct FT_Incremental_MetricsRec_ + { + FT_Long bearing_x; + FT_Long bearing_y; + FT_Long advance; + FT_Long advance_v; /* since 2.3.12 */ + + } FT_Incremental_MetricsRec; + + + /*************************************************************************** + * + * @struct: + * FT_Incremental_Metrics + * + * @description: + * A handle to an @FT_Incremental_MetricsRec structure. + * + */ + typedef struct FT_Incremental_MetricsRec_* FT_Incremental_Metrics; + + + /*************************************************************************** + * + * @type: + * FT_Incremental_GetGlyphDataFunc + * + * @description: + * A function called by FreeType to access a given glyph's data bytes + * during @FT_Load_Glyph or @FT_Load_Char if incremental loading is + * enabled. + * + * Note that the format of the glyph's data bytes depends on the font + * file format. For TrueType, it must correspond to the raw bytes within + * the `glyf' table. For PostScript formats, it must correspond to the + * *unencrypted* charstring bytes, without any `lenIV' header. It is + * undefined for any other format. + * + * @input: + * incremental :: + * Handle to an opaque @FT_Incremental handle provided by the client + * application. + * + * glyph_index :: + * Index of relevant glyph. + * + * @output: + * adata :: + * A structure describing the returned glyph data bytes (which will be + * accessed as a read-only byte block). + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * If this function returns successfully the method + * @FT_Incremental_FreeGlyphDataFunc will be called later to release + * the data bytes. + * + * Nested calls to @FT_Incremental_GetGlyphDataFunc can happen for + * compound glyphs. + * + */ + typedef FT_Error + (*FT_Incremental_GetGlyphDataFunc)( FT_Incremental incremental, + FT_UInt glyph_index, + FT_Data* adata ); + + + /*************************************************************************** + * + * @type: + * FT_Incremental_FreeGlyphDataFunc + * + * @description: + * A function used to release the glyph data bytes returned by a + * successful call to @FT_Incremental_GetGlyphDataFunc. + * + * @input: + * incremental :: + * A handle to an opaque @FT_Incremental handle provided by the client + * application. + * + * data :: + * A structure describing the glyph data bytes (which will be accessed + * as a read-only byte block). + * + */ + typedef void + (*FT_Incremental_FreeGlyphDataFunc)( FT_Incremental incremental, + FT_Data* data ); + + + /*************************************************************************** + * + * @type: + * FT_Incremental_GetGlyphMetricsFunc + * + * @description: + * A function used to retrieve the basic metrics of a given glyph index + * before accessing its data. This is necessary because, in certain + * formats like TrueType, the metrics are stored in a different place from + * the glyph images proper. + * + * @input: + * incremental :: + * A handle to an opaque @FT_Incremental handle provided by the client + * application. + * + * glyph_index :: + * Index of relevant glyph. + * + * vertical :: + * If true, return vertical metrics. + * + * ametrics :: + * This parameter is used for both input and output. + * The original glyph metrics, if any, in font units. If metrics are + * not available all the values must be set to zero. + * + * @output: + * ametrics :: + * The replacement glyph metrics in font units. + * + */ + typedef FT_Error + (*FT_Incremental_GetGlyphMetricsFunc) + ( FT_Incremental incremental, + FT_UInt glyph_index, + FT_Bool vertical, + FT_Incremental_MetricsRec *ametrics ); + + + /************************************************************************** + * + * @struct: + * FT_Incremental_FuncsRec + * + * @description: + * A table of functions for accessing fonts that load data + * incrementally. Used in @FT_Incremental_InterfaceRec. + * + * @fields: + * get_glyph_data :: + * The function to get glyph data. Must not be null. + * + * free_glyph_data :: + * The function to release glyph data. Must not be null. + * + * get_glyph_metrics :: + * The function to get glyph metrics. May be null if the font does + * not provide overriding glyph metrics. + * + */ + typedef struct FT_Incremental_FuncsRec_ + { + FT_Incremental_GetGlyphDataFunc get_glyph_data; + FT_Incremental_FreeGlyphDataFunc free_glyph_data; + FT_Incremental_GetGlyphMetricsFunc get_glyph_metrics; + + } FT_Incremental_FuncsRec; + + + /*************************************************************************** + * + * @struct: + * FT_Incremental_InterfaceRec + * + * @description: + * A structure to be used with @FT_Open_Face to indicate that the user + * wants to support incremental glyph loading. You should use it with + * @FT_PARAM_TAG_INCREMENTAL as in the following example: + * + * { + * FT_Incremental_InterfaceRec inc_int; + * FT_Parameter parameter; + * FT_Open_Args open_args; + * + * + * // set up incremental descriptor + * inc_int.funcs = my_funcs; + * inc_int.object = my_object; + * + * // set up optional parameter + * parameter.tag = FT_PARAM_TAG_INCREMENTAL; + * parameter.data = &inc_int; + * + * // set up FT_Open_Args structure + * open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS; + * open_args.pathname = my_font_pathname; + * open_args.num_params = 1; + * open_args.params = ¶meter; // we use one optional argument + * + * // open the font + * error = FT_Open_Face( library, &open_args, index, &face ); + * ... + * } + * + */ + typedef struct FT_Incremental_InterfaceRec_ + { + const FT_Incremental_FuncsRec* funcs; + FT_Incremental object; + + } FT_Incremental_InterfaceRec; + + + /*************************************************************************** + * + * @type: + * FT_Incremental_Interface + * + * @description: + * A pointer to an @FT_Incremental_InterfaceRec structure. + * + */ + typedef FT_Incremental_InterfaceRec* FT_Incremental_Interface; + + + /*************************************************************************** + * + * @constant: + * FT_PARAM_TAG_INCREMENTAL + * + * @description: + * A constant used as the tag of @FT_Parameter structures to indicate + * an incremental loading object to be used by FreeType. + * + */ +#define FT_PARAM_TAG_INCREMENTAL FT_MAKE_TAG( 'i', 'n', 'c', 'r' ) + + /* */ + +FT_END_HEADER + +#endif /* __FTINCREM_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftlcdfil.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftlcdfil.h similarity index 80% rename from extlibs/headers/freetype2/ftlcdfil.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftlcdfil.h index e8679c1a..0b55ebee 100644 --- a/extlibs/headers/freetype2/ftlcdfil.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftlcdfil.h @@ -5,7 +5,7 @@ /* FreeType API for color filtering of subpixel bitmap glyphs */ /* (specification). */ /* */ -/* Copyright 2006-2008, 2010, 2013, 2014 by */ +/* Copyright 2006, 2007, 2008, 2010 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -45,52 +45,14 @@ FT_BEGIN_HEADER * * @description: * The @FT_Library_SetLcdFilter API can be used to specify a low-pass - * filter, which is then applied to LCD-optimized bitmaps generated + * filter which is then applied to LCD-optimized bitmaps generated * through @FT_Render_Glyph. This is useful to reduce color fringes - * that would occur with unfiltered rendering. + * which would occur with unfiltered rendering. * * Note that no filter is active by default, and that this function is * *not* implemented in default builds of the library. You need to * #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING in your `ftoption.h' file * in order to activate it. - * - * FreeType generates alpha coverage maps, which are linear by nature. - * For instance, the value 0x80 in bitmap representation means that - * (within numerical precision) 0x80/0xFF fraction of that pixel is - * covered by the glyph's outline. The blending function for placing - * text over a background is - * - * { - * dst = alpha * src + (1 - alpha) * dst , - * } - * - * which is known as OVER. However, when calculating the output of the - * OVER operator, the source colors should first be transformed to a - * linear color space, then alpha blended in that space, and transformed - * back to the output color space. - * - * When linear light blending is used, the default FIR5 filtering - * weights (as given by FT_LCD_FILTER_DEFAULT) are no longer optimal, as - * they have been designed for black on white rendering while lacking - * gamma correction. To preserve color neutrality, weights for a FIR5 - * filter should be chosen according to two free parameters `a' and `c', - * and the FIR weights should be - * - * { - * [a - c, a + c, 2 * a, a + c, a - c] . - * } - * - * This formula generates equal weights for all the color primaries - * across the filter kernel, which makes it colorless. One suggested - * set of weights is - * - * { - * [0x10, 0x50, 0x60, 0x50, 0x10] , - * } - * - * where `a' has value 0x30 and `b' value 0x20. The weights in filter - * may have a sum larger than 0x100, which increases coloration slightly - * but also improves contrast. */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftlist.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftlist.h new file mode 100644 index 00000000..bb6f7f11 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftlist.h @@ -0,0 +1,277 @@ +/***************************************************************************/ +/* */ +/* ftlist.h */ +/* */ +/* Generic list support for FreeType (specification). */ +/* */ +/* Copyright 1996-2001, 2003, 2007, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file implements functions relative to list processing. Its */ + /* data structures are defined in `freetype.h'. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTLIST_H__ +#define __FTLIST_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* list_processing */ + /* */ + /* <Title> */ + /* List Processing */ + /* */ + /* <Abstract> */ + /* Simple management of lists. */ + /* */ + /* <Description> */ + /* This section contains various definitions related to list */ + /* processing using doubly-linked nodes. */ + /* */ + /* <Order> */ + /* FT_List */ + /* FT_ListNode */ + /* FT_ListRec */ + /* FT_ListNodeRec */ + /* */ + /* FT_List_Add */ + /* FT_List_Insert */ + /* FT_List_Find */ + /* FT_List_Remove */ + /* FT_List_Up */ + /* FT_List_Iterate */ + /* FT_List_Iterator */ + /* FT_List_Finalize */ + /* FT_List_Destructor */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Find */ + /* */ + /* <Description> */ + /* Find the list node for a given listed object. */ + /* */ + /* <Input> */ + /* list :: A pointer to the parent list. */ + /* data :: The address of the listed object. */ + /* */ + /* <Return> */ + /* List node. NULL if it wasn't found. */ + /* */ + FT_EXPORT( FT_ListNode ) + FT_List_Find( FT_List list, + void* data ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Add */ + /* */ + /* <Description> */ + /* Append an element to the end of a list. */ + /* */ + /* <InOut> */ + /* list :: A pointer to the parent list. */ + /* node :: The node to append. */ + /* */ + FT_EXPORT( void ) + FT_List_Add( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Insert */ + /* */ + /* <Description> */ + /* Insert an element at the head of a list. */ + /* */ + /* <InOut> */ + /* list :: A pointer to parent list. */ + /* node :: The node to insert. */ + /* */ + FT_EXPORT( void ) + FT_List_Insert( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Remove */ + /* */ + /* <Description> */ + /* Remove a node from a list. This function doesn't check whether */ + /* the node is in the list! */ + /* */ + /* <Input> */ + /* node :: The node to remove. */ + /* */ + /* <InOut> */ + /* list :: A pointer to the parent list. */ + /* */ + FT_EXPORT( void ) + FT_List_Remove( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Up */ + /* */ + /* <Description> */ + /* Move a node to the head/top of a list. Used to maintain LRU */ + /* lists. */ + /* */ + /* <InOut> */ + /* list :: A pointer to the parent list. */ + /* node :: The node to move. */ + /* */ + FT_EXPORT( void ) + FT_List_Up( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_List_Iterator */ + /* */ + /* <Description> */ + /* An FT_List iterator function which is called during a list parse */ + /* by @FT_List_Iterate. */ + /* */ + /* <Input> */ + /* node :: The current iteration list node. */ + /* */ + /* user :: A typeless pointer passed to @FT_List_Iterate. */ + /* Can be used to point to the iteration's state. */ + /* */ + typedef FT_Error + (*FT_List_Iterator)( FT_ListNode node, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Iterate */ + /* */ + /* <Description> */ + /* Parse a list and calls a given iterator function on each element. */ + /* Note that parsing is stopped as soon as one of the iterator calls */ + /* returns a non-zero value. */ + /* */ + /* <Input> */ + /* list :: A handle to the list. */ + /* iterator :: An iterator function, called on each node of the list. */ + /* user :: A user-supplied field which is passed as the second */ + /* argument to the iterator. */ + /* */ + /* <Return> */ + /* The result (a FreeType error code) of the last iterator call. */ + /* */ + FT_EXPORT( FT_Error ) + FT_List_Iterate( FT_List list, + FT_List_Iterator iterator, + void* user ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_List_Destructor */ + /* */ + /* <Description> */ + /* An @FT_List iterator function which is called during a list */ + /* finalization by @FT_List_Finalize to destroy all elements in a */ + /* given list. */ + /* */ + /* <Input> */ + /* system :: The current system object. */ + /* */ + /* data :: The current object to destroy. */ + /* */ + /* user :: A typeless pointer passed to @FT_List_Iterate. It can */ + /* be used to point to the iteration's state. */ + /* */ + typedef void + (*FT_List_Destructor)( FT_Memory memory, + void* data, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Finalize */ + /* */ + /* <Description> */ + /* Destroy all elements in the list as well as the list itself. */ + /* */ + /* <Input> */ + /* list :: A handle to the list. */ + /* */ + /* destroy :: A list destructor that will be applied to each element */ + /* of the list. */ + /* */ + /* memory :: The current memory object which handles deallocation. */ + /* */ + /* user :: A user-supplied field which is passed as the last */ + /* argument to the destructor. */ + /* */ + /* <Note> */ + /* This function expects that all nodes added by @FT_List_Add or */ + /* @FT_List_Insert have been dynamically allocated. */ + /* */ + FT_EXPORT( void ) + FT_List_Finalize( FT_List list, + FT_List_Destructor destroy, + FT_Memory memory, + void* user ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTLIST_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftlzw.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftlzw.h new file mode 100644 index 00000000..00d40169 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftlzw.h @@ -0,0 +1,99 @@ +/***************************************************************************/ +/* */ +/* ftlzw.h */ +/* */ +/* LZW-compressed stream support. */ +/* */ +/* Copyright 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTLZW_H__ +#define __FTLZW_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* <Section> */ + /* lzw */ + /* */ + /* <Title> */ + /* LZW Streams */ + /* */ + /* <Abstract> */ + /* Using LZW-compressed font files. */ + /* */ + /* <Description> */ + /* This section contains the declaration of LZW-specific functions. */ + /* */ + /*************************************************************************/ + + /************************************************************************ + * + * @function: + * FT_Stream_OpenLZW + * + * @description: + * Open a new stream to parse LZW-compressed font files. This is + * mainly used to support the compressed `*.pcf.Z' fonts that come + * with XFree86. + * + * @input: + * stream :: The target embedding stream. + * + * source :: The source stream. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The source stream must be opened _before_ calling this function. + * + * Calling the internal function `FT_Stream_Close' on the new stream will + * *not* call `FT_Stream_Close' on the source stream. None of the stream + * objects will be released to the heap. + * + * The stream implementation is very basic and resets the decompression + * process each time seeking backwards is needed within the stream + * + * In certain builds of the library, LZW compression recognition is + * automatically handled when calling @FT_New_Face or @FT_Open_Face. + * This means that if no font driver is capable of handling the raw + * compressed file, the library will try to open a LZW stream from it + * and re-open the face with it. + * + * This function may return `FT_Err_Unimplemented_Feature' if your build + * of FreeType was not compiled with LZW support. + */ + FT_EXPORT( FT_Error ) + FT_Stream_OpenLZW( FT_Stream stream, + FT_Stream source ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTLZW_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftmac.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftmac.h new file mode 100644 index 00000000..ab5bab51 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftmac.h @@ -0,0 +1,274 @@ +/***************************************************************************/ +/* */ +/* ftmac.h */ +/* */ +/* Additional Mac-specific API. */ +/* */ +/* Copyright 1996-2001, 2004, 2006, 2007 by */ +/* Just van Rossum, David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* NOTE: Include this file after <freetype/freetype.h> and after any */ +/* Mac-specific headers (because this header uses Mac types such as */ +/* Handle, FSSpec, FSRef, etc.) */ +/* */ +/***************************************************************************/ + + +#ifndef __FTMAC_H__ +#define __FTMAC_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + +/* gcc-3.4.1 and later can warn about functions tagged as deprecated */ +#ifndef FT_DEPRECATED_ATTRIBUTE +#if defined(__GNUC__) && \ + ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1))) +#define FT_DEPRECATED_ATTRIBUTE __attribute__((deprecated)) +#else +#define FT_DEPRECATED_ATTRIBUTE +#endif +#endif + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* mac_specific */ + /* */ + /* <Title> */ + /* Mac Specific Interface */ + /* */ + /* <Abstract> */ + /* Only available on the Macintosh. */ + /* */ + /* <Description> */ + /* The following definitions are only available if FreeType is */ + /* compiled on a Macintosh. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face_From_FOND */ + /* */ + /* <Description> */ + /* Create a new face object from a FOND resource. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* fond :: A FOND resource. */ + /* */ + /* face_index :: Only supported for the -1 `sanity check' special */ + /* case. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Notes> */ + /* This function can be used to create @FT_Face objects from fonts */ + /* that are installed in the system as follows. */ + /* */ + /* { */ + /* fond = GetResource( 'FOND', fontName ); */ + /* error = FT_New_Face_From_FOND( library, fond, 0, &face ); */ + /* } */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face_From_FOND( FT_Library library, + Handle fond, + FT_Long face_index, + FT_Face *aface ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GetFile_From_Mac_Name */ + /* */ + /* <Description> */ + /* Return an FSSpec for the disk file containing the named font. */ + /* */ + /* <Input> */ + /* fontName :: Mac OS name of the font (e.g., Times New Roman */ + /* Bold). */ + /* */ + /* <Output> */ + /* pathSpec :: FSSpec to the file. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* face_index :: Index of the face. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GetFile_From_Mac_Name( const char* fontName, + FSSpec* pathSpec, + FT_Long* face_index ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GetFile_From_Mac_ATS_Name */ + /* */ + /* <Description> */ + /* Return an FSSpec for the disk file containing the named font. */ + /* */ + /* <Input> */ + /* fontName :: Mac OS name of the font in ATS framework. */ + /* */ + /* <Output> */ + /* pathSpec :: FSSpec to the file. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* face_index :: Index of the face. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GetFile_From_Mac_ATS_Name( const char* fontName, + FSSpec* pathSpec, + FT_Long* face_index ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GetFilePath_From_Mac_ATS_Name */ + /* */ + /* <Description> */ + /* Return a pathname of the disk file and face index for given font */ + /* name which is handled by ATS framework. */ + /* */ + /* <Input> */ + /* fontName :: Mac OS name of the font in ATS framework. */ + /* */ + /* <Output> */ + /* path :: Buffer to store pathname of the file. For passing */ + /* to @FT_New_Face. The client must allocate this */ + /* buffer before calling this function. */ + /* */ + /* maxPathSize :: Lengths of the buffer `path' that client allocated. */ + /* */ + /* face_index :: Index of the face. For passing to @FT_New_Face. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GetFilePath_From_Mac_ATS_Name( const char* fontName, + UInt8* path, + UInt32 maxPathSize, + FT_Long* face_index ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face_From_FSSpec */ + /* */ + /* <Description> */ + /* Create a new face object from a given resource and typeface index */ + /* using an FSSpec to the font file. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* spec :: FSSpec to the font file. */ + /* */ + /* face_index :: The index of the face within the resource. The */ + /* first face has index~0. */ + /* <Output> */ + /* aface :: A handle to a new face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* @FT_New_Face_From_FSSpec is identical to @FT_New_Face except */ + /* it accepts an FSSpec instead of a path. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face_From_FSSpec( FT_Library library, + const FSSpec *spec, + FT_Long face_index, + FT_Face *aface ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face_From_FSRef */ + /* */ + /* <Description> */ + /* Create a new face object from a given resource and typeface index */ + /* using an FSRef to the font file. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* spec :: FSRef to the font file. */ + /* */ + /* face_index :: The index of the face within the resource. The */ + /* first face has index~0. */ + /* <Output> */ + /* aface :: A handle to a new face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* @FT_New_Face_From_FSRef is identical to @FT_New_Face except */ + /* it accepts an FSRef instead of a path. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face_From_FSRef( FT_Library library, + const FSRef *ref, + FT_Long face_index, + FT_Face *aface ) + FT_DEPRECATED_ATTRIBUTE; + + /* */ + + +FT_END_HEADER + + +#endif /* __FTMAC_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftmm.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftmm.h new file mode 100644 index 00000000..3aefb9e4 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftmm.h @@ -0,0 +1,378 @@ +/***************************************************************************/ +/* */ +/* ftmm.h */ +/* */ +/* FreeType Multiple Master font interface (specification). */ +/* */ +/* Copyright 1996-2001, 2003, 2004, 2006, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTMM_H__ +#define __FTMM_H__ + + +#include <ft2build.h> +#include FT_TYPE1_TABLES_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* multiple_masters */ + /* */ + /* <Title> */ + /* Multiple Masters */ + /* */ + /* <Abstract> */ + /* How to manage Multiple Masters fonts. */ + /* */ + /* <Description> */ + /* The following types and functions are used to manage Multiple */ + /* Master fonts, i.e., the selection of specific design instances by */ + /* setting design axis coordinates. */ + /* */ + /* George Williams has extended this interface to make it work with */ + /* both Type~1 Multiple Masters fonts and GX distortable (var) */ + /* fonts. Some of these routines only work with MM fonts, others */ + /* will work with both types. They are similar enough that a */ + /* consistent interface makes sense. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_MM_Axis */ + /* */ + /* <Description> */ + /* A simple structure used to model a given axis in design space for */ + /* Multiple Masters fonts. */ + /* */ + /* This structure can't be used for GX var fonts. */ + /* */ + /* <Fields> */ + /* name :: The axis's name. */ + /* */ + /* minimum :: The axis's minimum design coordinate. */ + /* */ + /* maximum :: The axis's maximum design coordinate. */ + /* */ + typedef struct FT_MM_Axis_ + { + FT_String* name; + FT_Long minimum; + FT_Long maximum; + + } FT_MM_Axis; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Multi_Master */ + /* */ + /* <Description> */ + /* A structure used to model the axes and space of a Multiple Masters */ + /* font. */ + /* */ + /* This structure can't be used for GX var fonts. */ + /* */ + /* <Fields> */ + /* num_axis :: Number of axes. Cannot exceed~4. */ + /* */ + /* num_designs :: Number of designs; should be normally 2^num_axis */ + /* even though the Type~1 specification strangely */ + /* allows for intermediate designs to be present. This */ + /* number cannot exceed~16. */ + /* */ + /* axis :: A table of axis descriptors. */ + /* */ + typedef struct FT_Multi_Master_ + { + FT_UInt num_axis; + FT_UInt num_designs; + FT_MM_Axis axis[T1_MAX_MM_AXIS]; + + } FT_Multi_Master; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Var_Axis */ + /* */ + /* <Description> */ + /* A simple structure used to model a given axis in design space for */ + /* Multiple Masters and GX var fonts. */ + /* */ + /* <Fields> */ + /* name :: The axis's name. */ + /* Not always meaningful for GX. */ + /* */ + /* minimum :: The axis's minimum design coordinate. */ + /* */ + /* def :: The axis's default design coordinate. */ + /* FreeType computes meaningful default values for MM; it */ + /* is then an integer value, not in 16.16 format. */ + /* */ + /* maximum :: The axis's maximum design coordinate. */ + /* */ + /* tag :: The axis's tag (the GX equivalent to `name'). */ + /* FreeType provides default values for MM if possible. */ + /* */ + /* strid :: The entry in `name' table (another GX version of */ + /* `name'). */ + /* Not meaningful for MM. */ + /* */ + typedef struct FT_Var_Axis_ + { + FT_String* name; + + FT_Fixed minimum; + FT_Fixed def; + FT_Fixed maximum; + + FT_ULong tag; + FT_UInt strid; + + } FT_Var_Axis; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Var_Named_Style */ + /* */ + /* <Description> */ + /* A simple structure used to model a named style in a GX var font. */ + /* */ + /* This structure can't be used for MM fonts. */ + /* */ + /* <Fields> */ + /* coords :: The design coordinates for this style. */ + /* This is an array with one entry for each axis. */ + /* */ + /* strid :: The entry in `name' table identifying this style. */ + /* */ + typedef struct FT_Var_Named_Style_ + { + FT_Fixed* coords; + FT_UInt strid; + + } FT_Var_Named_Style; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_MM_Var */ + /* */ + /* <Description> */ + /* A structure used to model the axes and space of a Multiple Masters */ + /* or GX var distortable font. */ + /* */ + /* Some fields are specific to one format and not to the other. */ + /* */ + /* <Fields> */ + /* num_axis :: The number of axes. The maximum value is~4 for */ + /* MM; no limit in GX. */ + /* */ + /* num_designs :: The number of designs; should be normally */ + /* 2^num_axis for MM fonts. Not meaningful for GX */ + /* (where every glyph could have a different */ + /* number of designs). */ + /* */ + /* num_namedstyles :: The number of named styles; only meaningful for */ + /* GX which allows certain design coordinates to */ + /* have a string ID (in the `name' table) */ + /* associated with them. The font can tell the */ + /* user that, for example, Weight=1.5 is `Bold'. */ + /* */ + /* axis :: A table of axis descriptors. */ + /* GX fonts contain slightly more data than MM. */ + /* */ + /* namedstyles :: A table of named styles. */ + /* Only meaningful with GX. */ + /* */ + typedef struct FT_MM_Var_ + { + FT_UInt num_axis; + FT_UInt num_designs; + FT_UInt num_namedstyles; + FT_Var_Axis* axis; + FT_Var_Named_Style* namedstyle; + + } FT_MM_Var; + + + /* */ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Multi_Master */ + /* */ + /* <Description> */ + /* Retrieve the Multiple Master descriptor of a given font. */ + /* */ + /* This function can't be used with GX fonts. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* <Output> */ + /* amaster :: The Multiple Masters descriptor. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Multi_Master( FT_Face face, + FT_Multi_Master *amaster ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_MM_Var */ + /* */ + /* <Description> */ + /* Retrieve the Multiple Master/GX var descriptor of a given font. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* <Output> */ + /* amaster :: The Multiple Masters/GX var descriptor. */ + /* Allocates a data structure, which the user must free */ + /* (a single call to FT_FREE will do it). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_MM_Var( FT_Face face, + FT_MM_Var* *amaster ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_MM_Design_Coordinates */ + /* */ + /* <Description> */ + /* For Multiple Masters fonts, choose an interpolated font design */ + /* through design coordinates. */ + /* */ + /* This function can't be used with GX fonts. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face. */ + /* */ + /* <Input> */ + /* num_coords :: The number of design coordinates (must be equal to */ + /* the number of axes in the font). */ + /* */ + /* coords :: An array of design coordinates. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_MM_Design_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Long* coords ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Var_Design_Coordinates */ + /* */ + /* <Description> */ + /* For Multiple Master or GX Var fonts, choose an interpolated font */ + /* design through design coordinates. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face. */ + /* */ + /* <Input> */ + /* num_coords :: The number of design coordinates (must be equal to */ + /* the number of axes in the font). */ + /* */ + /* coords :: An array of design coordinates. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Var_Design_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Fixed* coords ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_MM_Blend_Coordinates */ + /* */ + /* <Description> */ + /* For Multiple Masters and GX var fonts, choose an interpolated font */ + /* design through normalized blend coordinates. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face. */ + /* */ + /* <Input> */ + /* num_coords :: The number of design coordinates (must be equal to */ + /* the number of axes in the font). */ + /* */ + /* coords :: The design coordinates array (each element must be */ + /* between 0 and 1.0). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_MM_Blend_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Fixed* coords ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Var_Blend_Coordinates */ + /* */ + /* <Description> */ + /* This is another name of @FT_Set_MM_Blend_Coordinates. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Var_Blend_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Fixed* coords ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTMM_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftmodapi.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftmodapi.h similarity index 91% rename from extlibs/headers/freetype2/ftmodapi.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftmodapi.h index 980f15d3..aedfc54d 100644 --- a/extlibs/headers/freetype2/ftmodapi.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftmodapi.h @@ -4,7 +4,7 @@ /* */ /* FreeType modules public interface (specification). */ /* */ -/* Copyright 1996-2003, 2006, 2008-2010, 2012, 2013 by */ +/* Copyright 1996-2003, 2006, 2008-2010, 2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -75,33 +75,6 @@ FT_BEGIN_HEADER /* */ /* Note that the FreeType Cache sub-system is not a FreeType module. */ /* */ - /* <Order> */ - /* FT_Module */ - /* FT_Module_Constructor */ - /* FT_Module_Destructor */ - /* FT_Module_Requester */ - /* FT_Module_Class */ - /* */ - /* FT_Add_Module */ - /* FT_Get_Module */ - /* FT_Remove_Module */ - /* FT_Add_Default_Modules */ - /* */ - /* FT_Property_Set */ - /* FT_Property_Get */ - /* */ - /* FT_New_Library */ - /* FT_Done_Library */ - /* FT_Reference_Library */ - /* */ - /* FT_Renderer */ - /* FT_Renderer_Class */ - /* */ - /* FT_Get_Renderer */ - /* FT_Set_Renderer */ - /* */ - /* FT_Set_Debug_Hook */ - /* */ /*************************************************************************/ @@ -325,7 +298,7 @@ FT_BEGIN_HEADER * Note that only a few modules have properties. * * value :: - * A generic pointer to a variable or structure that gives the new + * A generic pointer to a variable or structure which gives the new * value of the property. The exact definition of `value' is * dependent on the property; see the `Synopsis' subsection of the * module's documentation. @@ -349,21 +322,14 @@ FT_BEGIN_HEADER * FT_Property_Set( library, "foo", "bar", &bar ); * } * - * Note that the FreeType Cache sub-system doesn't recognize module - * property changes. To avoid glyph lookup confusion within the cache - * you should call @FTC_Manager_Reset to completely flush the cache if - * a module property gets changed after @FTC_Manager_New has been - * called. - * * It is not possible to set properties of the FreeType Cache - * sub-system itself with FT_Property_Set; use @FTC_Property_Set - * instead. + * sub-system with FT_Property_Set; use @FTC_Property_Set instead. * * @since: * 2.4.11 * */ - FT_EXPORT( FT_Error ) + FT_Error FT_Property_Set( FT_Library library, const FT_String* module_name, const FT_String* property_name, @@ -391,7 +357,7 @@ FT_BEGIN_HEADER * * @inout: * value :: - * A generic pointer to a variable or structure that gives the + * A generic pointer to a variable or structure which gives the * value of the property. The exact definition of `value' is * dependent on the property; see the `Synopsis' subsection of the * module's documentation. @@ -427,7 +393,7 @@ FT_BEGIN_HEADER * 2.4.11 * */ - FT_EXPORT( FT_Error ) + FT_Error FT_Property_Get( FT_Library library, const FT_String* module_name, const FT_String* property_name, @@ -445,7 +411,7 @@ FT_BEGIN_HEADER /* @FT_Done_Library then only destroys a library if the counter is~1, */ /* otherwise it simply decrements the counter. */ /* */ - /* This function helps in managing life-cycles of structures that */ + /* This function helps in managing life-cycles of structures which */ /* reference @FT_Library objects. */ /* */ /* <Input> */ @@ -518,7 +484,7 @@ FT_BEGIN_HEADER FT_EXPORT( FT_Error ) FT_Done_Library( FT_Library library ); - /* */ +/* */ typedef void (*FT_DebugHook_Func)( void* arg ); @@ -611,7 +577,7 @@ FT_BEGIN_HEADER * The library implements a bytecode interpreter that doesn't * support the patented operations of the TrueType virtual machine. * - * Its main use is to load certain Asian fonts that position and + * Its main use is to load certain Asian fonts which position and * scale glyph components with bytecode instructions. It produces * bad output for most other fonts. * @@ -656,6 +622,7 @@ FT_BEGIN_HEADER FT_EXPORT( FT_TrueTypeEngineType ) FT_Get_TrueType_Engine_Type( FT_Library library ); + /* */ diff --git a/extlibs/headers/freetype2/ftmoderr.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftmoderr.h similarity index 63% rename from extlibs/headers/freetype2/ftmoderr.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftmoderr.h index 5a27db15..1bf3b384 100644 --- a/extlibs/headers/freetype2/ftmoderr.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftmoderr.h @@ -4,7 +4,7 @@ /* */ /* FreeType module error offsets (specification). */ /* */ -/* Copyright 2001-2005, 2010, 2013 by */ +/* Copyright 2001, 2002, 2003, 2004, 2005, 2010 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -18,57 +18,17 @@ /*************************************************************************/ /* */ - /* This file is used to define the FreeType module error codes. */ + /* This file is used to define the FreeType module error offsets. */ /* */ - /* If the macro FT_CONFIG_OPTION_USE_MODULE_ERRORS in `ftoption.h' is */ - /* set, the lower byte of an error value identifies the error code as */ - /* usual. In addition, the higher byte identifies the module. For */ - /* example, the error `FT_Err_Invalid_File_Format' has value 0x0003, the */ - /* error `TT_Err_Invalid_File_Format' has value 0x1303, the error */ - /* `T1_Err_Invalid_File_Format' has value 0x1403, etc. */ - /* */ - /* Note that `FT_Err_Ok', `TT_Err_Ok', etc. are always equal to zero, */ - /* including the high byte. */ - /* */ - /* If FT_CONFIG_OPTION_USE_MODULE_ERRORS isn't set, the higher byte of */ - /* an error value is set to zero. */ - /* */ - /* To hide the various `XXX_Err_' prefixes in the source code, FreeType */ - /* provides some macros in `fttypes.h'. */ - /* */ - /* FT_ERR( err ) */ - /* Add current error module prefix (as defined with the */ - /* `FT_ERR_PREFIX' macro) to `err'. For example, in the BDF module */ - /* the line */ - /* */ - /* error = FT_ERR( Invalid_Outline ); */ - /* */ - /* expands to */ - /* */ - /* error = BDF_Err_Invalid_Outline; */ - /* */ - /* For simplicity, you can always use `FT_Err_Ok' directly instead */ - /* of `FT_ERR( Ok )'. */ - /* */ - /* FT_ERR_EQ( errcode, err ) */ - /* FT_ERR_NEQ( errcode, err ) */ - /* Compare error code `errcode' with the error `err' for equality */ - /* and inequality, respectively. Example: */ - /* */ - /* if ( FT_ERR_EQ( error, Invalid_Outline ) ) */ - /* ... */ - /* */ - /* Using this macro you don't have to think about error prefixes. */ - /* Of course, if module errors are not active, the above example is */ - /* the same as */ - /* */ - /* if ( error == FT_Err_Invalid_Outline ) */ - /* ... */ - /* */ - /* FT_ERROR_BASE( errcode ) */ - /* FT_ERROR_MODULE( errcode ) */ - /* Get base error and module error code, respectively. */ + /* The lower byte gives the error code, the higher byte gives the */ + /* module. The base module has error offset 0. For example, the error */ + /* `FT_Err_Invalid_File_Format' has value 0x003, the error */ + /* `TT_Err_Invalid_File_Format' has value 0x1103, the error */ + /* `T1_Err_Invalid_File_Format' has value 0x1203, etc. */ /* */ + /* Undefine the macro FT_CONFIG_OPTION_USE_MODULE_ERRORS in ftoption.h */ + /* to make the higher byte always zero (disabling the module error */ + /* mechanism). */ /* */ /* It can also be used to create a module error message table easily */ /* with something like */ @@ -88,6 +48,9 @@ /* #include FT_MODULE_ERRORS_H */ /* } */ /* */ + /* To use such a table, all errors must be ANDed with 0xFF00 to remove */ + /* the error code. */ + /* */ /*************************************************************************/ @@ -161,7 +124,6 @@ FT_MODERRDEF( Type1, 0x1300, "Type 1 module" ) FT_MODERRDEF( Type42, 0x1400, "Type 42 module" ) FT_MODERRDEF( Winfonts, 0x1500, "Windows FON/FNT module" ) - FT_MODERRDEF( GXvalid, 0x1600, "GX validation module" ) #ifdef FT_MODERR_END_LIST diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftotval.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftotval.h new file mode 100644 index 00000000..027f2e88 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftotval.h @@ -0,0 +1,203 @@ +/***************************************************************************/ +/* */ +/* ftotval.h */ +/* */ +/* FreeType API for validating OpenType tables (specification). */ +/* */ +/* Copyright 2004, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* */ +/* Warning: This module might be moved to a different library in the */ +/* future to avoid a tight dependency between FreeType and the */ +/* OpenType specification. */ +/* */ +/* */ +/***************************************************************************/ + + +#ifndef __FTOTVAL_H__ +#define __FTOTVAL_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* ot_validation */ + /* */ + /* <Title> */ + /* OpenType Validation */ + /* */ + /* <Abstract> */ + /* An API to validate OpenType tables. */ + /* */ + /* <Description> */ + /* This section contains the declaration of functions to validate */ + /* some OpenType tables (BASE, GDEF, GPOS, GSUB, JSTF, MATH). */ + /* */ + /*************************************************************************/ + + + /********************************************************************** + * + * @enum: + * FT_VALIDATE_OTXXX + * + * @description: + * A list of bit-field constants used with @FT_OpenType_Validate to + * indicate which OpenType tables should be validated. + * + * @values: + * FT_VALIDATE_BASE :: + * Validate BASE table. + * + * FT_VALIDATE_GDEF :: + * Validate GDEF table. + * + * FT_VALIDATE_GPOS :: + * Validate GPOS table. + * + * FT_VALIDATE_GSUB :: + * Validate GSUB table. + * + * FT_VALIDATE_JSTF :: + * Validate JSTF table. + * + * FT_VALIDATE_MATH :: + * Validate MATH table. + * + * FT_VALIDATE_OT :: + * Validate all OpenType tables (BASE, GDEF, GPOS, GSUB, JSTF, MATH). + * + */ +#define FT_VALIDATE_BASE 0x0100 +#define FT_VALIDATE_GDEF 0x0200 +#define FT_VALIDATE_GPOS 0x0400 +#define FT_VALIDATE_GSUB 0x0800 +#define FT_VALIDATE_JSTF 0x1000 +#define FT_VALIDATE_MATH 0x2000 + +#define FT_VALIDATE_OT FT_VALIDATE_BASE | \ + FT_VALIDATE_GDEF | \ + FT_VALIDATE_GPOS | \ + FT_VALIDATE_GSUB | \ + FT_VALIDATE_JSTF | \ + FT_VALIDATE_MATH + + /* */ + + /********************************************************************** + * + * @function: + * FT_OpenType_Validate + * + * @description: + * Validate various OpenType tables to assure that all offsets and + * indices are valid. The idea is that a higher-level library which + * actually does the text layout can access those tables without + * error checking (which can be quite time consuming). + * + * @input: + * face :: + * A handle to the input face. + * + * validation_flags :: + * A bit field which specifies the tables to be validated. See + * @FT_VALIDATE_OTXXX for possible values. + * + * @output: + * BASE_table :: + * A pointer to the BASE table. + * + * GDEF_table :: + * A pointer to the GDEF table. + * + * GPOS_table :: + * A pointer to the GPOS table. + * + * GSUB_table :: + * A pointer to the GSUB table. + * + * JSTF_table :: + * A pointer to the JSTF table. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with OpenType fonts, returning an error + * otherwise. + * + * After use, the application should deallocate the five tables with + * @FT_OpenType_Free. A NULL value indicates that the table either + * doesn't exist in the font, or the application hasn't asked for + * validation. + */ + FT_EXPORT( FT_Error ) + FT_OpenType_Validate( FT_Face face, + FT_UInt validation_flags, + FT_Bytes *BASE_table, + FT_Bytes *GDEF_table, + FT_Bytes *GPOS_table, + FT_Bytes *GSUB_table, + FT_Bytes *JSTF_table ); + + /* */ + + /********************************************************************** + * + * @function: + * FT_OpenType_Free + * + * @description: + * Free the buffer allocated by OpenType validator. + * + * @input: + * face :: + * A handle to the input face. + * + * table :: + * The pointer to the buffer that is allocated by + * @FT_OpenType_Validate. + * + * @note: + * This function must be used to free the buffer allocated by + * @FT_OpenType_Validate only. + */ + FT_EXPORT( void ) + FT_OpenType_Free( FT_Face face, + FT_Bytes table ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTOTVAL_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftoutln.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftoutln.h similarity index 93% rename from extlibs/headers/freetype2/ftoutln.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftoutln.h index d3b8fbd2..e733f391 100644 --- a/extlibs/headers/freetype2/ftoutln.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftoutln.h @@ -5,7 +5,7 @@ /* Support for the FT_Outline type used to store glyph shapes of */ /* most scalable font formats (specification). */ /* */ -/* Copyright 1996-2003, 2005-2014 by */ +/* Copyright 1996-2003, 2005-2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -52,6 +52,7 @@ FT_BEGIN_HEADER /* */ /* <Order> */ /* FT_Outline */ + /* FT_OUTLINE_FLAGS */ /* FT_Outline_New */ /* FT_Outline_Done */ /* FT_Outline_Copy */ @@ -67,17 +68,13 @@ FT_BEGIN_HEADER /* */ /* FT_Outline_Get_Bitmap */ /* FT_Outline_Render */ + /* */ /* FT_Outline_Decompose */ /* FT_Outline_Funcs */ - /* FT_Outline_MoveToFunc */ - /* FT_Outline_LineToFunc */ - /* FT_Outline_ConicToFunc */ - /* FT_Outline_CubicToFunc */ - /* */ - /* FT_Orientation */ - /* FT_Outline_Get_Orientation */ - /* */ - /* FT_OUTLINE_XXX */ + /* FT_Outline_MoveTo_Func */ + /* FT_Outline_LineTo_Func */ + /* FT_Outline_ConicTo_Func */ + /* FT_Outline_CubicTo_Func */ /* */ /*************************************************************************/ @@ -100,7 +97,7 @@ FT_BEGIN_HEADER /* operations. */ /* */ /* <InOut> */ - /* user :: A typeless pointer that is passed to each */ + /* user :: A typeless pointer which is passed to each */ /* emitter during the decomposition. It can be */ /* used to store the state during the */ /* decomposition. */ @@ -108,13 +105,6 @@ FT_BEGIN_HEADER /* <Return> */ /* FreeType error code. 0~means success. */ /* */ - /* <Note> */ - /* A contour that contains a single point only is represented by a */ - /* `move to' operation followed by `line to' to the same point. In */ - /* most cases, it is best to filter this out before using the */ - /* outline for stroking purposes (otherwise it would result in a */ - /* visible dot when round caps are used). */ - /* */ FT_EXPORT( FT_Error ) FT_Outline_Decompose( FT_Outline* outline, const FT_Outline_Funcs* func_interface, @@ -136,10 +126,8 @@ FT_BEGIN_HEADER /* destroying the library, by @FT_Done_FreeType. */ /* */ /* numPoints :: The maximum number of points within the outline. */ - /* Must be smaller than or equal to 0xFFFF (65535). */ /* */ /* numContours :: The maximum number of contours within the outline. */ - /* This value must be in the range 0 to `numPoints'. */ /* */ /* <Output> */ /* anoutline :: A handle to the new outline. */ @@ -227,12 +215,12 @@ FT_BEGIN_HEADER /* the outline's points, including Bézier control points. Though it */ /* coincides with the exact bounding box for most glyphs, it can be */ /* slightly larger in some situations (like when rotating an outline */ - /* that contains Bézier outside arcs). */ + /* which contains Bézier outside arcs). */ /* */ /* Computing the control box is very fast, while getting the bounding */ /* box can take much more time as it needs to walk over all segments */ /* and arcs in the outline. To get the latter, you can use the */ - /* `ftbbox' component, which is dedicated to this single task. */ + /* `ftbbox' component which is dedicated to this single task. */ /* */ /* <Input> */ /* outline :: A pointer to the source outline descriptor. */ @@ -358,9 +346,6 @@ FT_BEGIN_HEADER /* FT_Outline_Embolden( &face->slot->outline, strength ); */ /* } */ /* */ - /* To get meaningful results, font scaling values must be set with */ - /* functions like @FT_Set_Char_Size before calling FT_Render_Glyph. */ - /* */ FT_EXPORT( FT_Error ) FT_Outline_Embolden( FT_Outline* outline, FT_Pos strength ); @@ -538,11 +523,9 @@ FT_BEGIN_HEADER * * @description: * This function analyzes a glyph outline and tries to compute its - * fill orientation (see @FT_Orientation). This is done by integrating - * the total area covered by the outline. The positive integral - * corresponds to the clockwise orientation and @FT_ORIENTATION_POSTSCRIPT - * is returned. The negative integral corresponds to the counter-clockwise - * orientation and @FT_ORIENTATION_TRUETYPE is returned. + * fill orientation (see @FT_Orientation). This is done by computing + * the direction of each global horizontal and/or vertical extrema + * within the outline. * * Note that this will return @FT_ORIENTATION_TRUETYPE for empty * outlines. @@ -558,6 +541,7 @@ FT_BEGIN_HEADER FT_EXPORT( FT_Orientation ) FT_Outline_Get_Orientation( FT_Outline* outline ); + /* */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftpfr.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftpfr.h new file mode 100644 index 00000000..0b7b7d42 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftpfr.h @@ -0,0 +1,172 @@ +/***************************************************************************/ +/* */ +/* ftpfr.h */ +/* */ +/* FreeType API for accessing PFR-specific data (specification only). */ +/* */ +/* Copyright 2002, 2003, 2004, 2006, 2008, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTPFR_H__ +#define __FTPFR_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* pfr_fonts */ + /* */ + /* <Title> */ + /* PFR Fonts */ + /* */ + /* <Abstract> */ + /* PFR/TrueDoc specific API. */ + /* */ + /* <Description> */ + /* This section contains the declaration of PFR-specific functions. */ + /* */ + /*************************************************************************/ + + + /********************************************************************** + * + * @function: + * FT_Get_PFR_Metrics + * + * @description: + * Return the outline and metrics resolutions of a given PFR face. + * + * @input: + * face :: Handle to the input face. It can be a non-PFR face. + * + * @output: + * aoutline_resolution :: + * Outline resolution. This is equivalent to `face->units_per_EM' + * for non-PFR fonts. Optional (parameter can be NULL). + * + * ametrics_resolution :: + * Metrics resolution. This is equivalent to `outline_resolution' + * for non-PFR fonts. Optional (parameter can be NULL). + * + * ametrics_x_scale :: + * A 16.16 fixed-point number used to scale distance expressed + * in metrics units to device sub-pixels. This is equivalent to + * `face->size->x_scale', but for metrics only. Optional (parameter + * can be NULL). + * + * ametrics_y_scale :: + * Same as `ametrics_x_scale' but for the vertical direction. + * optional (parameter can be NULL). + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * If the input face is not a PFR, this function will return an error. + * However, in all cases, it will return valid values. + */ + FT_EXPORT( FT_Error ) + FT_Get_PFR_Metrics( FT_Face face, + FT_UInt *aoutline_resolution, + FT_UInt *ametrics_resolution, + FT_Fixed *ametrics_x_scale, + FT_Fixed *ametrics_y_scale ); + + + /********************************************************************** + * + * @function: + * FT_Get_PFR_Kerning + * + * @description: + * Return the kerning pair corresponding to two glyphs in a PFR face. + * The distance is expressed in metrics units, unlike the result of + * @FT_Get_Kerning. + * + * @input: + * face :: A handle to the input face. + * + * left :: Index of the left glyph. + * + * right :: Index of the right glyph. + * + * @output: + * avector :: A kerning vector. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function always return distances in original PFR metrics + * units. This is unlike @FT_Get_Kerning with the @FT_KERNING_UNSCALED + * mode, which always returns distances converted to outline units. + * + * You can use the value of the `x_scale' and `y_scale' parameters + * returned by @FT_Get_PFR_Metrics to scale these to device sub-pixels. + */ + FT_EXPORT( FT_Error ) + FT_Get_PFR_Kerning( FT_Face face, + FT_UInt left, + FT_UInt right, + FT_Vector *avector ); + + + /********************************************************************** + * + * @function: + * FT_Get_PFR_Advance + * + * @description: + * Return a given glyph advance, expressed in original metrics units, + * from a PFR font. + * + * @input: + * face :: A handle to the input face. + * + * gindex :: The glyph index. + * + * @output: + * aadvance :: The glyph advance in metrics units. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * You can use the `x_scale' or `y_scale' results of @FT_Get_PFR_Metrics + * to convert the advance to device sub-pixels (i.e., 1/64th of pixels). + */ + FT_EXPORT( FT_Error ) + FT_Get_PFR_Advance( FT_Face face, + FT_UInt gindex, + FT_Pos *aadvance ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTPFR_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftrender.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftrender.h similarity index 99% rename from extlibs/headers/freetype2/ftrender.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftrender.h index e8d36363..dd0229b8 100644 --- a/extlibs/headers/freetype2/ftrender.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftrender.h @@ -226,6 +226,7 @@ FT_BEGIN_HEADER FT_UInt num_params, FT_Parameter* parameters ); + /* */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftsizes.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftsizes.h new file mode 100644 index 00000000..3e548cc3 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftsizes.h @@ -0,0 +1,159 @@ +/***************************************************************************/ +/* */ +/* ftsizes.h */ +/* */ +/* FreeType size objects management (specification). */ +/* */ +/* Copyright 1996-2001, 2003, 2004, 2006, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Typical application would normally not need to use these functions. */ + /* However, they have been placed in a public API for the rare cases */ + /* where they are needed. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTSIZES_H__ +#define __FTSIZES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* sizes_management */ + /* */ + /* <Title> */ + /* Size Management */ + /* */ + /* <Abstract> */ + /* Managing multiple sizes per face. */ + /* */ + /* <Description> */ + /* When creating a new face object (e.g., with @FT_New_Face), an */ + /* @FT_Size object is automatically created and used to store all */ + /* pixel-size dependent information, available in the `face->size' */ + /* field. */ + /* */ + /* It is however possible to create more sizes for a given face, */ + /* mostly in order to manage several character pixel sizes of the */ + /* same font family and style. See @FT_New_Size and @FT_Done_Size. */ + /* */ + /* Note that @FT_Set_Pixel_Sizes and @FT_Set_Char_Size only */ + /* modify the contents of the current `active' size; you thus need */ + /* to use @FT_Activate_Size to change it. */ + /* */ + /* 99% of applications won't need the functions provided here, */ + /* especially if they use the caching sub-system, so be cautious */ + /* when using these. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Size */ + /* */ + /* <Description> */ + /* Create a new size object from a given face object. */ + /* */ + /* <Input> */ + /* face :: A handle to a parent face object. */ + /* */ + /* <Output> */ + /* asize :: A handle to a new size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* You need to call @FT_Activate_Size in order to select the new size */ + /* for upcoming calls to @FT_Set_Pixel_Sizes, @FT_Set_Char_Size, */ + /* @FT_Load_Glyph, @FT_Load_Char, etc. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Size( FT_Face face, + FT_Size* size ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Size */ + /* */ + /* <Description> */ + /* Discard a given size object. Note that @FT_Done_Face */ + /* automatically discards all size objects allocated with */ + /* @FT_New_Size. */ + /* */ + /* <Input> */ + /* size :: A handle to a target size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_Size( FT_Size size ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Activate_Size */ + /* */ + /* <Description> */ + /* Even though it is possible to create several size objects for a */ + /* given face (see @FT_New_Size for details), functions like */ + /* @FT_Load_Glyph or @FT_Load_Char only use the one which has been */ + /* activated last to determine the `current character pixel size'. */ + /* */ + /* This function can be used to `activate' a previously created size */ + /* object. */ + /* */ + /* <Input> */ + /* size :: A handle to a target size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* If `face' is the size's parent face object, this function changes */ + /* the value of `face->size' to the input size handle. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Activate_Size( FT_Size size ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTSIZES_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftsnames.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftsnames.h new file mode 100644 index 00000000..485e4e16 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftsnames.h @@ -0,0 +1,200 @@ +/***************************************************************************/ +/* */ +/* ftsnames.h */ +/* */ +/* Simple interface to access SFNT name tables (which are used */ +/* to hold font names, copyright info, notices, etc.) (specification). */ +/* */ +/* This is _not_ used to retrieve glyph names! */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2006, 2009, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FT_SFNT_NAMES_H__ +#define __FT_SFNT_NAMES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* sfnt_names */ + /* */ + /* <Title> */ + /* SFNT Names */ + /* */ + /* <Abstract> */ + /* Access the names embedded in TrueType and OpenType files. */ + /* */ + /* <Description> */ + /* The TrueType and OpenType specifications allow the inclusion of */ + /* a special `names table' in font files. This table contains */ + /* textual (and internationalized) information regarding the font, */ + /* like family name, copyright, version, etc. */ + /* */ + /* The definitions below are used to access them if available. */ + /* */ + /* Note that this has nothing to do with glyph names! */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_SfntName */ + /* */ + /* <Description> */ + /* A structure used to model an SFNT `name' table entry. */ + /* */ + /* <Fields> */ + /* platform_id :: The platform ID for `string'. */ + /* */ + /* encoding_id :: The encoding ID for `string'. */ + /* */ + /* language_id :: The language ID for `string'. */ + /* */ + /* name_id :: An identifier for `string'. */ + /* */ + /* string :: The `name' string. Note that its format differs */ + /* depending on the (platform,encoding) pair. It can */ + /* be a Pascal String, a UTF-16 one, etc. */ + /* */ + /* Generally speaking, the string is not */ + /* zero-terminated. Please refer to the TrueType */ + /* specification for details. */ + /* */ + /* string_len :: The length of `string' in bytes. */ + /* */ + /* <Note> */ + /* Possible values for `platform_id', `encoding_id', `language_id', */ + /* and `name_id' are given in the file `ttnameid.h'. For details */ + /* please refer to the TrueType or OpenType specification. */ + /* */ + /* See also @TT_PLATFORM_XXX, @TT_APPLE_ID_XXX, @TT_MAC_ID_XXX, */ + /* @TT_ISO_ID_XXX, and @TT_MS_ID_XXX. */ + /* */ + typedef struct FT_SfntName_ + { + FT_UShort platform_id; + FT_UShort encoding_id; + FT_UShort language_id; + FT_UShort name_id; + + FT_Byte* string; /* this string is *not* null-terminated! */ + FT_UInt string_len; /* in bytes */ + + } FT_SfntName; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Sfnt_Name_Count */ + /* */ + /* <Description> */ + /* Retrieve the number of name strings in the SFNT `name' table. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* <Return> */ + /* The number of strings in the `name' table. */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Get_Sfnt_Name_Count( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Sfnt_Name */ + /* */ + /* <Description> */ + /* Retrieve a string of the SFNT `name' table for a given index. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* idx :: The index of the `name' string. */ + /* */ + /* <Output> */ + /* aname :: The indexed @FT_SfntName structure. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The `string' array returned in the `aname' structure is not */ + /* null-terminated. The application should deallocate it if it is no */ + /* longer in use. */ + /* */ + /* Use @FT_Get_Sfnt_Name_Count to get the total number of available */ + /* `name' table entries, then do a loop until you get the right */ + /* platform, encoding, and name ID. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Sfnt_Name( FT_Face face, + FT_UInt idx, + FT_SfntName *aname ); + + + /*************************************************************************** + * + * @constant: + * FT_PARAM_TAG_IGNORE_PREFERRED_FAMILY + * + * @description: + * A constant used as the tag of @FT_Parameter structures to make + * FT_Open_Face() ignore preferred family subfamily names in `name' + * table since OpenType version 1.4. For backwards compatibility with + * legacy systems which has 4-face-per-family restriction. + * + */ +#define FT_PARAM_TAG_IGNORE_PREFERRED_FAMILY FT_MAKE_TAG( 'i', 'g', 'p', 'f' ) + + + /*************************************************************************** + * + * @constant: + * FT_PARAM_TAG_IGNORE_PREFERRED_SUBFAMILY + * + * @description: + * A constant used as the tag of @FT_Parameter structures to make + * FT_Open_Face() ignore preferred subfamily names in `name' table since + * OpenType version 1.4. For backwards compatibility with legacy + * systems which has 4-face-per-family restriction. + * + */ +#define FT_PARAM_TAG_IGNORE_PREFERRED_SUBFAMILY FT_MAKE_TAG( 'i', 'g', 'p', 's' ) + + /* */ + + +FT_END_HEADER + +#endif /* __FT_SFNT_NAMES_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/ftstroke.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftstroke.h similarity index 95% rename from extlibs/headers/freetype2/ftstroke.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftstroke.h index bd311709..c3eb85a6 100644 --- a/extlibs/headers/freetype2/ftstroke.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftstroke.h @@ -4,7 +4,7 @@ /* */ /* FreeType path stroker (specification). */ /* */ -/* Copyright 2002-2006, 2008, 2009, 2011-2012, 2014 by */ +/* Copyright 2002-2006, 2008, 2009, 2011-2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -46,38 +46,6 @@ FT_BEGIN_HEADER * This can be useful to generate `bordered' glyph, i.e., glyphs * displayed with a coloured (and anti-aliased) border around their * shape. - * - * @order: - * FT_Stroker - * - * FT_Stroker_LineJoin - * FT_Stroker_LineCap - * FT_StrokerBorder - * - * FT_Outline_GetInsideBorder - * FT_Outline_GetOutsideBorder - * - * FT_Glyph_Stroke - * FT_Glyph_StrokeBorder - * - * FT_Stroker_New - * FT_Stroker_Set - * FT_Stroker_Rewind - * FT_Stroker_ParseOutline - * FT_Stroker_Done - * - * FT_Stroker_BeginSubPath - * FT_Stroker_EndSubPath - * - * FT_Stroker_LineTo - * FT_Stroker_ConicTo - * FT_Stroker_CubicTo - * - * FT_Stroker_GetBorderCounts - * FT_Stroker_ExportBorder - * FT_Stroker_GetCounts - * FT_Stroker_Export - * */ @@ -87,7 +55,7 @@ FT_BEGIN_HEADER * FT_Stroker * * @description: - * Opaque handle to a path stroker object. + * Opaque handler to a path stroker object. */ typedef struct FT_StrokerRec_* FT_Stroker; @@ -303,13 +271,11 @@ FT_BEGIN_HEADER * miter_limit :: * The miter limit for the FT_STROKER_LINEJOIN_MITER_FIXED and * FT_STROKER_LINEJOIN_MITER_VARIABLE line join styles, - * expressed as 16.16 fixed-point value. + * expressed as 16.16 fixed point value. * * @note: * The radius is expressed in the same units as the outline * coordinates. - * - * This function calls @FT_Stroker_Rewind automatically. */ FT_EXPORT( void ) FT_Stroker_Set( FT_Stroker stroker, @@ -604,10 +570,10 @@ FT_BEGIN_HEADER * receive all new data. * * When an outline, or a sub-path, is `closed', the stroker generates - * two independent `border' outlines, named `left' and `right'. + * two independent `border' outlines, named `left' and `right' * * When the outline, or a sub-path, is `opened', the stroker merges - * the `border' outlines with caps. The `left' border receives all + * the `border' outlines with caps. The `left' border receives all * points, while the `right' border becomes empty. * * Use the function @FT_Stroker_Export instead if you want to @@ -770,7 +736,7 @@ FT_BEGIN_HEADER FT_Bool inside, FT_Bool destroy ); - /* */ + /* */ FT_END_HEADER diff --git a/extlibs/headers/freetype2/ftsynth.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftsynth.h similarity index 96% rename from extlibs/headers/freetype2/ftsynth.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ftsynth.h index d0ea7308..2074503c 100644 --- a/extlibs/headers/freetype2/ftsynth.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftsynth.h @@ -5,7 +5,7 @@ /* FreeType synthesizing code for emboldening and slanting */ /* (specification). */ /* */ -/* Copyright 2000-2001, 2003, 2006, 2008, 2012, 2013 by */ +/* Copyright 2000-2001, 2003, 2006, 2008, 2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -37,7 +37,7 @@ /* Main reason for not lifting the functions in this module to a */ /* `standard' API is that the used parameters for emboldening and */ /* slanting are not configurable. Consider the functions as a */ - /* code resource that should be copied into the application and */ + /* code resource which should be copied into the application and */ /* adapted to the particular needs. */ @@ -73,7 +73,6 @@ FT_BEGIN_HEADER /* */ - FT_END_HEADER #endif /* __FTSYNTH_H__ */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftsystem.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftsystem.h new file mode 100644 index 00000000..e07460c5 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftsystem.h @@ -0,0 +1,347 @@ +/***************************************************************************/ +/* */ +/* ftsystem.h */ +/* */ +/* FreeType low-level system interface definition (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2005, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTSYSTEM_H__ +#define __FTSYSTEM_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* system_interface */ + /* */ + /* <Title> */ + /* System Interface */ + /* */ + /* <Abstract> */ + /* How FreeType manages memory and i/o. */ + /* */ + /* <Description> */ + /* This section contains various definitions related to memory */ + /* management and i/o access. You need to understand this */ + /* information if you want to use a custom memory manager or you own */ + /* i/o streams. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* M E M O R Y M A N A G E M E N T */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: + * FT_Memory + * + * @description: + * A handle to a given memory manager object, defined with an + * @FT_MemoryRec structure. + * + */ + typedef struct FT_MemoryRec_* FT_Memory; + + + /************************************************************************* + * + * @functype: + * FT_Alloc_Func + * + * @description: + * A function used to allocate `size' bytes from `memory'. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * size :: + * The size in bytes to allocate. + * + * @return: + * Address of new memory block. 0~in case of failure. + * + */ + typedef void* + (*FT_Alloc_Func)( FT_Memory memory, + long size ); + + + /************************************************************************* + * + * @functype: + * FT_Free_Func + * + * @description: + * A function used to release a given block of memory. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * block :: + * The address of the target memory block. + * + */ + typedef void + (*FT_Free_Func)( FT_Memory memory, + void* block ); + + + /************************************************************************* + * + * @functype: + * FT_Realloc_Func + * + * @description: + * A function used to re-allocate a given block of memory. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * cur_size :: + * The block's current size in bytes. + * + * new_size :: + * The block's requested new size. + * + * block :: + * The block's current address. + * + * @return: + * New block address. 0~in case of memory shortage. + * + * @note: + * In case of error, the old block must still be available. + * + */ + typedef void* + (*FT_Realloc_Func)( FT_Memory memory, + long cur_size, + long new_size, + void* block ); + + + /************************************************************************* + * + * @struct: + * FT_MemoryRec + * + * @description: + * A structure used to describe a given memory manager to FreeType~2. + * + * @fields: + * user :: + * A generic typeless pointer for user data. + * + * alloc :: + * A pointer type to an allocation function. + * + * free :: + * A pointer type to an memory freeing function. + * + * realloc :: + * A pointer type to a reallocation function. + * + */ + struct FT_MemoryRec_ + { + void* user; + FT_Alloc_Func alloc; + FT_Free_Func free; + FT_Realloc_Func realloc; + }; + + + /*************************************************************************/ + /* */ + /* I / O M A N A G E M E N T */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: + * FT_Stream + * + * @description: + * A handle to an input stream. + * + */ + typedef struct FT_StreamRec_* FT_Stream; + + + /************************************************************************* + * + * @struct: + * FT_StreamDesc + * + * @description: + * A union type used to store either a long or a pointer. This is used + * to store a file descriptor or a `FILE*' in an input stream. + * + */ + typedef union FT_StreamDesc_ + { + long value; + void* pointer; + + } FT_StreamDesc; + + + /************************************************************************* + * + * @functype: + * FT_Stream_IoFunc + * + * @description: + * A function used to seek and read data from a given input stream. + * + * @input: + * stream :: + * A handle to the source stream. + * + * offset :: + * The offset of read in stream (always from start). + * + * buffer :: + * The address of the read buffer. + * + * count :: + * The number of bytes to read from the stream. + * + * @return: + * The number of bytes effectively read by the stream. + * + * @note: + * This function might be called to perform a seek or skip operation + * with a `count' of~0. A non-zero return value then indicates an + * error. + * + */ + typedef unsigned long + (*FT_Stream_IoFunc)( FT_Stream stream, + unsigned long offset, + unsigned char* buffer, + unsigned long count ); + + + /************************************************************************* + * + * @functype: + * FT_Stream_CloseFunc + * + * @description: + * A function used to close a given input stream. + * + * @input: + * stream :: + * A handle to the target stream. + * + */ + typedef void + (*FT_Stream_CloseFunc)( FT_Stream stream ); + + + /************************************************************************* + * + * @struct: + * FT_StreamRec + * + * @description: + * A structure used to describe an input stream. + * + * @input: + * base :: + * For memory-based streams, this is the address of the first stream + * byte in memory. This field should always be set to NULL for + * disk-based streams. + * + * size :: + * The stream size in bytes. + * + * pos :: + * The current position within the stream. + * + * descriptor :: + * This field is a union that can hold an integer or a pointer. It is + * used by stream implementations to store file descriptors or `FILE*' + * pointers. + * + * pathname :: + * This field is completely ignored by FreeType. However, it is often + * useful during debugging to use it to store the stream's filename + * (where available). + * + * read :: + * The stream's input function. + * + * close :: + * The stream's close function. + * + * memory :: + * The memory manager to use to preload frames. This is set + * internally by FreeType and shouldn't be touched by stream + * implementations. + * + * cursor :: + * This field is set and used internally by FreeType when parsing + * frames. + * + * limit :: + * This field is set and used internally by FreeType when parsing + * frames. + * + */ + typedef struct FT_StreamRec_ + { + unsigned char* base; + unsigned long size; + unsigned long pos; + + FT_StreamDesc descriptor; + FT_StreamDesc pathname; + FT_Stream_IoFunc read; + FT_Stream_CloseFunc close; + + FT_Memory memory; + unsigned char* cursor; + unsigned char* limit; + + } FT_StreamRec; + + + /* */ + + +FT_END_HEADER + +#endif /* __FTSYSTEM_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/fttrigon.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/fttrigon.h new file mode 100644 index 00000000..6b77d2ee --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/fttrigon.h @@ -0,0 +1,350 @@ +/***************************************************************************/ +/* */ +/* fttrigon.h */ +/* */ +/* FreeType trigonometric functions (specification). */ +/* */ +/* Copyright 2001, 2003, 2005, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTTRIGON_H__ +#define __FTTRIGON_H__ + +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* computations */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: + * FT_Angle + * + * @description: + * This type is used to model angle values in FreeType. Note that the + * angle is a 16.16 fixed float value expressed in degrees. + * + */ + typedef FT_Fixed FT_Angle; + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_PI + * + * @description: + * The angle pi expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_PI ( 180L << 16 ) + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_2PI + * + * @description: + * The angle 2*pi expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_2PI ( FT_ANGLE_PI * 2 ) + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_PI2 + * + * @description: + * The angle pi/2 expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_PI2 ( FT_ANGLE_PI / 2 ) + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_PI4 + * + * @description: + * The angle pi/4 expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_PI4 ( FT_ANGLE_PI / 4 ) + + + /************************************************************************* + * + * @function: + * FT_Sin + * + * @description: + * Return the sinus of a given angle in fixed point format. + * + * @input: + * angle :: + * The input angle. + * + * @return: + * The sinus value. + * + * @note: + * If you need both the sinus and cosinus for a given angle, use the + * function @FT_Vector_Unit. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Sin( FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Cos + * + * @description: + * Return the cosinus of a given angle in fixed point format. + * + * @input: + * angle :: + * The input angle. + * + * @return: + * The cosinus value. + * + * @note: + * If you need both the sinus and cosinus for a given angle, use the + * function @FT_Vector_Unit. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Cos( FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Tan + * + * @description: + * Return the tangent of a given angle in fixed point format. + * + * @input: + * angle :: + * The input angle. + * + * @return: + * The tangent value. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Tan( FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Atan2 + * + * @description: + * Return the arc-tangent corresponding to a given vector (x,y) in + * the 2d plane. + * + * @input: + * x :: + * The horizontal vector coordinate. + * + * y :: + * The vertical vector coordinate. + * + * @return: + * The arc-tangent value (i.e. angle). + * + */ + FT_EXPORT( FT_Angle ) + FT_Atan2( FT_Fixed x, + FT_Fixed y ); + + + /************************************************************************* + * + * @function: + * FT_Angle_Diff + * + * @description: + * Return the difference between two angles. The result is always + * constrained to the ]-PI..PI] interval. + * + * @input: + * angle1 :: + * First angle. + * + * angle2 :: + * Second angle. + * + * @return: + * Constrained value of `value2-value1'. + * + */ + FT_EXPORT( FT_Angle ) + FT_Angle_Diff( FT_Angle angle1, + FT_Angle angle2 ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Unit + * + * @description: + * Return the unit vector corresponding to a given angle. After the + * call, the value of `vec.x' will be `sin(angle)', and the value of + * `vec.y' will be `cos(angle)'. + * + * This function is useful to retrieve both the sinus and cosinus of a + * given angle quickly. + * + * @output: + * vec :: + * The address of target vector. + * + * @input: + * angle :: + * The address of angle. + * + */ + FT_EXPORT( void ) + FT_Vector_Unit( FT_Vector* vec, + FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Rotate + * + * @description: + * Rotate a vector by a given angle. + * + * @inout: + * vec :: + * The address of target vector. + * + * @input: + * angle :: + * The address of angle. + * + */ + FT_EXPORT( void ) + FT_Vector_Rotate( FT_Vector* vec, + FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Length + * + * @description: + * Return the length of a given vector. + * + * @input: + * vec :: + * The address of target vector. + * + * @return: + * The vector length, expressed in the same units that the original + * vector coordinates. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Vector_Length( FT_Vector* vec ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Polarize + * + * @description: + * Compute both the length and angle of a given vector. + * + * @input: + * vec :: + * The address of source vector. + * + * @output: + * length :: + * The vector length. + * + * angle :: + * The vector angle. + * + */ + FT_EXPORT( void ) + FT_Vector_Polarize( FT_Vector* vec, + FT_Fixed *length, + FT_Angle *angle ); + + + /************************************************************************* + * + * @function: + * FT_Vector_From_Polar + * + * @description: + * Compute vector coordinates from a length and angle. + * + * @output: + * vec :: + * The address of source vector. + * + * @input: + * length :: + * The vector length. + * + * angle :: + * The vector angle. + * + */ + FT_EXPORT( void ) + FT_Vector_From_Polar( FT_Vector* vec, + FT_Fixed length, + FT_Angle angle ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTTRIGON_H__ */ + + +/* END */ diff --git a/extlibs/headers/freetype2/fttypes.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/fttypes.h similarity index 96% rename from extlibs/headers/freetype2/fttypes.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/fttypes.h index 2c01e873..32555274 100644 --- a/extlibs/headers/freetype2/fttypes.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/fttypes.h @@ -4,7 +4,7 @@ /* */ /* FreeType simple types definitions (specification only). */ /* */ -/* Copyright 1996-2002, 2004, 2006-2009, 2012-2014 by */ +/* Copyright 1996-2002, 2004, 2006-2009, 2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -57,8 +57,6 @@ FT_BEGIN_HEADER /* FT_UInt16 */ /* FT_Int32 */ /* FT_UInt32 */ - /* FT_Int64 */ - /* FT_UInt64 */ /* FT_Short */ /* FT_UShort */ /* FT_Long */ @@ -80,9 +78,7 @@ FT_BEGIN_HEADER /* FT_F2Dot14 */ /* FT_UnitVector */ /* FT_F26Dot6 */ - /* FT_Data */ /* */ - /* FT_MAKE_TAG */ /* */ /* FT_Generic */ /* FT_Generic_Finalizer */ @@ -259,7 +255,7 @@ FT_BEGIN_HEADER /* FT_F2Dot14 */ /* */ /* <Description> */ - /* A signed 2.14 fixed-point type used for unit vectors. */ + /* A signed 2.14 fixed float type used for unit vectors. */ /* */ typedef signed short FT_F2Dot14; @@ -270,7 +266,7 @@ FT_BEGIN_HEADER /* FT_F26Dot6 */ /* */ /* <Description> */ - /* A signed 26.6 fixed-point type used for vectorial pixel */ + /* A signed 26.6 fixed float type used for vectorial pixel */ /* coordinates. */ /* */ typedef signed long FT_F26Dot6; @@ -282,7 +278,7 @@ FT_BEGIN_HEADER /* FT_Fixed */ /* */ /* <Description> */ - /* This type is used to store 16.16 fixed-point values, like scaling */ + /* This type is used to store 16.16 fixed float values, like scaling */ /* values or matrix coefficients. */ /* */ typedef signed long FT_Fixed; @@ -366,7 +362,7 @@ FT_BEGIN_HEADER /* */ /* <Description> */ /* A simple structure used to store a 2x2 matrix. Coefficients are */ - /* in 16.16 fixed-point format. The computation performed is: */ + /* in 16.16 fixed float format. The computation performed is: */ /* */ /* { */ /* x' = x*xx + y*xy */ @@ -422,7 +418,7 @@ FT_BEGIN_HEADER /* details of usage. */ /* */ /* <Input> */ - /* The address of the FreeType object that is under finalization. */ + /* The address of the FreeType object which is under finalization. */ /* Its client data is accessed through its `generic' field. */ /* */ typedef void (*FT_Generic_Finalizer)(void* object); @@ -470,8 +466,8 @@ FT_BEGIN_HEADER /* FT_MAKE_TAG */ /* */ /* <Description> */ - /* This macro converts four-letter tags that are used to label */ - /* TrueType tables into an unsigned long, to be used within FreeType. */ + /* This macro converts four-letter tags which are used to label */ + /* TrueType tables into an unsigned long to be used within FreeType. */ /* */ /* <Note> */ /* The produced values *must* be 32-bit integers. Don't redefine */ @@ -571,28 +567,18 @@ FT_BEGIN_HEADER } FT_ListRec; + /* */ - #define FT_IS_EMPTY( list ) ( (list).head == 0 ) -#define FT_BOOL( x ) ( (FT_Bool)( x ) ) - - /* concatenate C tokens */ -#define FT_ERR_XCAT( x, y ) x ## y -#define FT_ERR_CAT( x, y ) FT_ERR_XCAT( x, y ) - - /* see `ftmoderr.h' for descriptions of the following macros */ - -#define FT_ERR( e ) FT_ERR_CAT( FT_ERR_PREFIX, e ) + /* return base error code (without module-specific prefix) */ #define FT_ERROR_BASE( x ) ( (x) & 0xFF ) + + /* return module error code */ #define FT_ERROR_MODULE( x ) ( (x) & 0xFF00U ) -#define FT_ERR_EQ( x, e ) \ - ( FT_ERROR_BASE( x ) == FT_ERROR_BASE( FT_ERR( e ) ) ) -#define FT_ERR_NEQ( x, e ) \ - ( FT_ERROR_BASE( x ) != FT_ERROR_BASE( FT_ERR( e ) ) ) - +#define FT_BOOL( x ) ( (FT_Bool)( x ) ) FT_END_HEADER diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftwinfnt.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftwinfnt.h new file mode 100644 index 00000000..ea333535 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftwinfnt.h @@ -0,0 +1,274 @@ +/***************************************************************************/ +/* */ +/* ftwinfnt.h */ +/* */ +/* FreeType API for accessing Windows fnt-specific data. */ +/* */ +/* Copyright 2003, 2004, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTWINFNT_H__ +#define __FTWINFNT_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* winfnt_fonts */ + /* */ + /* <Title> */ + /* Window FNT Files */ + /* */ + /* <Abstract> */ + /* Windows FNT specific API. */ + /* */ + /* <Description> */ + /* This section contains the declaration of Windows FNT specific */ + /* functions. */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @enum: + * FT_WinFNT_ID_XXX + * + * @description: + * A list of valid values for the `charset' byte in + * @FT_WinFNT_HeaderRec. Exact mapping tables for the various cpXXXX + * encodings (except for cp1361) can be found at ftp://ftp.unicode.org + * in the MAPPINGS/VENDORS/MICSFT/WINDOWS subdirectory. cp1361 is + * roughly a superset of MAPPINGS/OBSOLETE/EASTASIA/KSC/JOHAB.TXT. + * + * @values: + * FT_WinFNT_ID_DEFAULT :: + * This is used for font enumeration and font creation as a + * `don't care' value. Valid font files don't contain this value. + * When querying for information about the character set of the font + * that is currently selected into a specified device context, this + * return value (of the related Windows API) simply denotes failure. + * + * FT_WinFNT_ID_SYMBOL :: + * There is no known mapping table available. + * + * FT_WinFNT_ID_MAC :: + * Mac Roman encoding. + * + * FT_WinFNT_ID_OEM :: + * From Michael Pöttgen <michael@poettgen.de>: + * + * The `Windows Font Mapping' article says that FT_WinFNT_ID_OEM + * is used for the charset of vector fonts, like `modern.fon', + * `roman.fon', and `script.fon' on Windows. + * + * The `CreateFont' documentation says: The FT_WinFNT_ID_OEM value + * specifies a character set that is operating-system dependent. + * + * The `IFIMETRICS' documentation from the `Windows Driver + * Development Kit' says: This font supports an OEM-specific + * character set. The OEM character set is system dependent. + * + * In general OEM, as opposed to ANSI (i.e., cp1252), denotes the + * second default codepage that most international versions of + * Windows have. It is one of the OEM codepages from + * + * http://www.microsoft.com/globaldev/reference/cphome.mspx, + * + * and is used for the `DOS boxes', to support legacy applications. + * A German Windows version for example usually uses ANSI codepage + * 1252 and OEM codepage 850. + * + * FT_WinFNT_ID_CP874 :: + * A superset of Thai TIS 620 and ISO 8859-11. + * + * FT_WinFNT_ID_CP932 :: + * A superset of Japanese Shift-JIS (with minor deviations). + * + * FT_WinFNT_ID_CP936 :: + * A superset of simplified Chinese GB 2312-1980 (with different + * ordering and minor deviations). + * + * FT_WinFNT_ID_CP949 :: + * A superset of Korean Hangul KS~C 5601-1987 (with different + * ordering and minor deviations). + * + * FT_WinFNT_ID_CP950 :: + * A superset of traditional Chinese Big~5 ETen (with different + * ordering and minor deviations). + * + * FT_WinFNT_ID_CP1250 :: + * A superset of East European ISO 8859-2 (with slightly different + * ordering). + * + * FT_WinFNT_ID_CP1251 :: + * A superset of Russian ISO 8859-5 (with different ordering). + * + * FT_WinFNT_ID_CP1252 :: + * ANSI encoding. A superset of ISO 8859-1. + * + * FT_WinFNT_ID_CP1253 :: + * A superset of Greek ISO 8859-7 (with minor modifications). + * + * FT_WinFNT_ID_CP1254 :: + * A superset of Turkish ISO 8859-9. + * + * FT_WinFNT_ID_CP1255 :: + * A superset of Hebrew ISO 8859-8 (with some modifications). + * + * FT_WinFNT_ID_CP1256 :: + * A superset of Arabic ISO 8859-6 (with different ordering). + * + * FT_WinFNT_ID_CP1257 :: + * A superset of Baltic ISO 8859-13 (with some deviations). + * + * FT_WinFNT_ID_CP1258 :: + * For Vietnamese. This encoding doesn't cover all necessary + * characters. + * + * FT_WinFNT_ID_CP1361 :: + * Korean (Johab). + */ + +#define FT_WinFNT_ID_CP1252 0 +#define FT_WinFNT_ID_DEFAULT 1 +#define FT_WinFNT_ID_SYMBOL 2 +#define FT_WinFNT_ID_MAC 77 +#define FT_WinFNT_ID_CP932 128 +#define FT_WinFNT_ID_CP949 129 +#define FT_WinFNT_ID_CP1361 130 +#define FT_WinFNT_ID_CP936 134 +#define FT_WinFNT_ID_CP950 136 +#define FT_WinFNT_ID_CP1253 161 +#define FT_WinFNT_ID_CP1254 162 +#define FT_WinFNT_ID_CP1258 163 +#define FT_WinFNT_ID_CP1255 177 +#define FT_WinFNT_ID_CP1256 178 +#define FT_WinFNT_ID_CP1257 186 +#define FT_WinFNT_ID_CP1251 204 +#define FT_WinFNT_ID_CP874 222 +#define FT_WinFNT_ID_CP1250 238 +#define FT_WinFNT_ID_OEM 255 + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_WinFNT_HeaderRec */ + /* */ + /* <Description> */ + /* Windows FNT Header info. */ + /* */ + typedef struct FT_WinFNT_HeaderRec_ + { + FT_UShort version; + FT_ULong file_size; + FT_Byte copyright[60]; + FT_UShort file_type; + FT_UShort nominal_point_size; + FT_UShort vertical_resolution; + FT_UShort horizontal_resolution; + FT_UShort ascent; + FT_UShort internal_leading; + FT_UShort external_leading; + FT_Byte italic; + FT_Byte underline; + FT_Byte strike_out; + FT_UShort weight; + FT_Byte charset; + FT_UShort pixel_width; + FT_UShort pixel_height; + FT_Byte pitch_and_family; + FT_UShort avg_width; + FT_UShort max_width; + FT_Byte first_char; + FT_Byte last_char; + FT_Byte default_char; + FT_Byte break_char; + FT_UShort bytes_per_row; + FT_ULong device_offset; + FT_ULong face_name_offset; + FT_ULong bits_pointer; + FT_ULong bits_offset; + FT_Byte reserved; + FT_ULong flags; + FT_UShort A_space; + FT_UShort B_space; + FT_UShort C_space; + FT_UShort color_table_offset; + FT_ULong reserved1[4]; + + } FT_WinFNT_HeaderRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_WinFNT_Header */ + /* */ + /* <Description> */ + /* A handle to an @FT_WinFNT_HeaderRec structure. */ + /* */ + typedef struct FT_WinFNT_HeaderRec_* FT_WinFNT_Header; + + + /********************************************************************** + * + * @function: + * FT_Get_WinFNT_Header + * + * @description: + * Retrieve a Windows FNT font info header. + * + * @input: + * face :: A handle to the input face. + * + * @output: + * aheader :: The WinFNT header. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with Windows FNT faces, returning an error + * otherwise. + */ + FT_EXPORT( FT_Error ) + FT_Get_WinFNT_Header( FT_Face face, + FT_WinFNT_HeaderRec *aheader ); + + + /* */ + +FT_END_HEADER + +#endif /* __FTWINFNT_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ftxf86.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftxf86.h new file mode 100644 index 00000000..8c68afdc --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ftxf86.h @@ -0,0 +1,83 @@ +/***************************************************************************/ +/* */ +/* ftxf86.h */ +/* */ +/* Support functions for X11. */ +/* */ +/* Copyright 2002, 2003, 2004, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTXF86_H__ +#define __FTXF86_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* font_formats */ + /* */ + /* <Title> */ + /* Font Formats */ + /* */ + /* <Abstract> */ + /* Getting the font format. */ + /* */ + /* <Description> */ + /* The single function in this section can be used to get the font */ + /* format. Note that this information is not needed normally; */ + /* however, there are special cases (like in PDF devices) where it is */ + /* important to differentiate, in spite of FreeType's uniform API. */ + /* */ + /* This function is in the X11/xf86 namespace for historical reasons */ + /* and in no way depends on that windowing system. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_X11_Font_Format */ + /* */ + /* <Description> */ + /* Return a string describing the format of a given face, using values */ + /* which can be used as an X11 FONT_PROPERTY. Possible values are */ + /* `TrueType', `Type~1', `BDF', `PCF', `Type~42', `CID~Type~1', `CFF', */ + /* `PFR', and `Windows~FNT'. */ + /* */ + /* <Input> */ + /* face :: */ + /* Input face handle. */ + /* */ + /* <Return> */ + /* Font format string. NULL in case of error. */ + /* */ + FT_EXPORT( const char* ) + FT_Get_X11_Font_Format( FT_Face face ); + + /* */ + +FT_END_HEADER + +#endif /* __FTXF86_H__ */ diff --git a/extlibs/headers/freetype2/t1tables.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/t1tables.h similarity index 76% rename from extlibs/headers/freetype2/t1tables.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/t1tables.h index 61aefdd5..a14255e5 100644 --- a/extlibs/headers/freetype2/t1tables.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/t1tables.h @@ -5,7 +5,7 @@ /* Basic Type 1/Type 2 tables definitions and interface (specification */ /* only). */ /* */ -/* Copyright 1996-2004, 2006, 2008, 2009, 2011, 2014 by */ +/* Copyright 1996-2004, 2006, 2008, 2009, 2011 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -49,26 +49,6 @@ FT_BEGIN_HEADER /* This section contains the definition of Type 1-specific tables, */ /* including structures related to other PostScript font formats. */ /* */ - /* <Order> */ - /* PS_FontInfoRec */ - /* PS_FontInfo */ - /* PS_PrivateRec */ - /* PS_Private */ - /* */ - /* CID_FaceDictRec */ - /* CID_FaceDict */ - /* CID_FaceInfoRec */ - /* CID_FaceInfo */ - /* */ - /* FT_Has_PS_Glyph_Names */ - /* FT_Get_PS_Font_Info */ - /* FT_Get_PS_Font_Private */ - /* FT_Get_PS_Font_Value */ - /* */ - /* T1_Blend_Flags */ - /* T1_EncodingType */ - /* PS_Dict_Keys */ - /* */ /*************************************************************************/ @@ -210,30 +190,14 @@ FT_BEGIN_HEADER /* given blend dictionary (font info or private). Used to support */ /* Multiple Masters fonts. */ /* */ - /* <Values> */ - /* T1_BLEND_UNDERLINE_POSITION :: */ - /* T1_BLEND_UNDERLINE_THICKNESS :: */ - /* T1_BLEND_ITALIC_ANGLE :: */ - /* T1_BLEND_BLUE_VALUES :: */ - /* T1_BLEND_OTHER_BLUES :: */ - /* T1_BLEND_STANDARD_WIDTH :: */ - /* T1_BLEND_STANDARD_HEIGHT :: */ - /* T1_BLEND_STEM_SNAP_WIDTHS :: */ - /* T1_BLEND_STEM_SNAP_HEIGHTS :: */ - /* T1_BLEND_BLUE_SCALE :: */ - /* T1_BLEND_BLUE_SHIFT :: */ - /* T1_BLEND_FAMILY_BLUES :: */ - /* T1_BLEND_FAMILY_OTHER_BLUES :: */ - /* T1_BLEND_FORCE_BOLD :: */ - /* */ typedef enum T1_Blend_Flags_ { - /* required fields in a FontInfo blend dictionary */ + /*# required fields in a FontInfo blend dictionary */ T1_BLEND_UNDERLINE_POSITION = 0, T1_BLEND_UNDERLINE_THICKNESS, T1_BLEND_ITALIC_ANGLE, - /* required fields in a Private blend dictionary */ + /*# required fields in a Private blend dictionary */ T1_BLEND_BLUE_VALUES, T1_BLEND_OTHER_BLUES, T1_BLEND_STANDARD_WIDTH, @@ -246,13 +210,15 @@ FT_BEGIN_HEADER T1_BLEND_FAMILY_OTHER_BLUES, T1_BLEND_FORCE_BOLD, - T1_BLEND_MAX /* do not remove */ + /*# never remove */ + T1_BLEND_MAX } T1_Blend_Flags; + /* */ - /* these constants are deprecated; use the corresponding */ - /* `T1_Blend_Flags' values instead */ + + /*# backwards compatible definitions */ #define t1_blend_underline_position T1_BLEND_UNDERLINE_POSITION #define t1_blend_underline_thickness T1_BLEND_UNDERLINE_THICKNESS #define t1_blend_italic_angle T1_BLEND_ITALIC_ANGLE @@ -269,8 +235,6 @@ FT_BEGIN_HEADER #define t1_blend_force_bold T1_BLEND_FORCE_BOLD #define t1_blend_max T1_BLEND_MAX - /* */ - /* maximum number of Multiple Masters designs, as defined in the spec */ #define T1_MAX_MM_DESIGNS 16 @@ -369,17 +333,10 @@ FT_BEGIN_HEADER /* */ typedef struct CID_FaceDictRec_* CID_FaceDict; + /* */ - /*************************************************************************/ - /* */ - /* <Struct> */ - /* CID_FontDict */ - /* */ - /* <Description> */ - /* This type is equivalent to @CID_FaceDictRec. It is deprecated but */ - /* kept to maintain source compatibility between various versions of */ - /* FreeType. */ - /* */ + + /* backwards-compatible definition */ typedef CID_FaceDictRec CID_FontDict; @@ -546,13 +503,6 @@ FT_BEGIN_HEADER /* An enumeration describing the `Encoding' entry in a Type 1 */ /* dictionary. */ /* */ - /* <Values> */ - /* T1_ENCODING_TYPE_NONE :: */ - /* T1_ENCODING_TYPE_ARRAY :: */ - /* T1_ENCODING_TYPE_STANDARD :: */ - /* T1_ENCODING_TYPE_ISOLATIN1 :: */ - /* T1_ENCODING_TYPE_EXPERT :: */ - /* */ typedef enum T1_EncodingType_ { T1_ENCODING_TYPE_NONE = 0, @@ -573,54 +523,6 @@ FT_BEGIN_HEADER /* An enumeration used in calls to @FT_Get_PS_Font_Value to identify */ /* the Type~1 dictionary entry to retrieve. */ /* */ - /* <Values> */ - /* PS_DICT_FONT_TYPE :: */ - /* PS_DICT_FONT_MATRIX :: */ - /* PS_DICT_FONT_BBOX :: */ - /* PS_DICT_PAINT_TYPE :: */ - /* PS_DICT_FONT_NAME :: */ - /* PS_DICT_UNIQUE_ID :: */ - /* PS_DICT_NUM_CHAR_STRINGS :: */ - /* PS_DICT_CHAR_STRING_KEY :: */ - /* PS_DICT_CHAR_STRING :: */ - /* PS_DICT_ENCODING_TYPE :: */ - /* PS_DICT_ENCODING_ENTRY :: */ - /* PS_DICT_NUM_SUBRS :: */ - /* PS_DICT_SUBR :: */ - /* PS_DICT_STD_HW :: */ - /* PS_DICT_STD_VW :: */ - /* PS_DICT_NUM_BLUE_VALUES :: */ - /* PS_DICT_BLUE_VALUE :: */ - /* PS_DICT_BLUE_FUZZ :: */ - /* PS_DICT_NUM_OTHER_BLUES :: */ - /* PS_DICT_OTHER_BLUE :: */ - /* PS_DICT_NUM_FAMILY_BLUES :: */ - /* PS_DICT_FAMILY_BLUE :: */ - /* PS_DICT_NUM_FAMILY_OTHER_BLUES :: */ - /* PS_DICT_FAMILY_OTHER_BLUE :: */ - /* PS_DICT_BLUE_SCALE :: */ - /* PS_DICT_BLUE_SHIFT :: */ - /* PS_DICT_NUM_STEM_SNAP_H :: */ - /* PS_DICT_STEM_SNAP_H :: */ - /* PS_DICT_NUM_STEM_SNAP_V :: */ - /* PS_DICT_STEM_SNAP_V :: */ - /* PS_DICT_FORCE_BOLD :: */ - /* PS_DICT_RND_STEM_UP :: */ - /* PS_DICT_MIN_FEATURE :: */ - /* PS_DICT_LEN_IV :: */ - /* PS_DICT_PASSWORD :: */ - /* PS_DICT_LANGUAGE_GROUP :: */ - /* PS_DICT_VERSION :: */ - /* PS_DICT_NOTICE :: */ - /* PS_DICT_FULL_NAME :: */ - /* PS_DICT_FAMILY_NAME :: */ - /* PS_DICT_WEIGHT :: */ - /* PS_DICT_IS_FIXED_PITCH :: */ - /* PS_DICT_UNDERLINE_POSITION :: */ - /* PS_DICT_UNDERLINE_THICKNESS :: */ - /* PS_DICT_FS_TYPE :: */ - /* PS_DICT_ITALIC_ANGLE :: */ - /* */ typedef enum PS_Dict_Keys_ { /* conventionally in the font dictionary */ diff --git a/extlibs/headers/freetype2/ttnameid.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ttnameid.h similarity index 88% rename from extlibs/headers/freetype2/ttnameid.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/ttnameid.h index e65b5581..173f88c9 100644 --- a/extlibs/headers/freetype2/ttnameid.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ttnameid.h @@ -4,7 +4,7 @@ /* */ /* TrueType name ID definitions (specification only). */ /* */ -/* Copyright 1996-2004, 2006-2008, 2012-2014 by */ +/* Copyright 1996-2004, 2006-2008, 2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -470,26 +470,26 @@ FT_BEGIN_HEADER #define TT_MS_LANGID_ARABIC_GENERAL 0x0001 #define TT_MS_LANGID_ARABIC_SAUDI_ARABIA 0x0401 #define TT_MS_LANGID_ARABIC_IRAQ 0x0801 -#define TT_MS_LANGID_ARABIC_EGYPT 0x0C01 +#define TT_MS_LANGID_ARABIC_EGYPT 0x0c01 #define TT_MS_LANGID_ARABIC_LIBYA 0x1001 #define TT_MS_LANGID_ARABIC_ALGERIA 0x1401 #define TT_MS_LANGID_ARABIC_MOROCCO 0x1801 -#define TT_MS_LANGID_ARABIC_TUNISIA 0x1C01 +#define TT_MS_LANGID_ARABIC_TUNISIA 0x1c01 #define TT_MS_LANGID_ARABIC_OMAN 0x2001 #define TT_MS_LANGID_ARABIC_YEMEN 0x2401 #define TT_MS_LANGID_ARABIC_SYRIA 0x2801 -#define TT_MS_LANGID_ARABIC_JORDAN 0x2C01 +#define TT_MS_LANGID_ARABIC_JORDAN 0x2c01 #define TT_MS_LANGID_ARABIC_LEBANON 0x3001 #define TT_MS_LANGID_ARABIC_KUWAIT 0x3401 #define TT_MS_LANGID_ARABIC_UAE 0x3801 -#define TT_MS_LANGID_ARABIC_BAHRAIN 0x3C01 +#define TT_MS_LANGID_ARABIC_BAHRAIN 0x3c01 #define TT_MS_LANGID_ARABIC_QATAR 0x4001 #define TT_MS_LANGID_BULGARIAN_BULGARIA 0x0402 #define TT_MS_LANGID_CATALAN_SPAIN 0x0403 #define TT_MS_LANGID_CHINESE_GENERAL 0x0004 #define TT_MS_LANGID_CHINESE_TAIWAN 0x0404 #define TT_MS_LANGID_CHINESE_PRC 0x0804 -#define TT_MS_LANGID_CHINESE_HONG_KONG 0x0C04 +#define TT_MS_LANGID_CHINESE_HONG_KONG 0x0c04 #define TT_MS_LANGID_CHINESE_SINGAPORE 0x1004 #if 1 /* this looks like the correct value */ @@ -507,7 +507,7 @@ FT_BEGIN_HEADER #define TT_MS_LANGID_DANISH_DENMARK 0x0406 #define TT_MS_LANGID_GERMAN_GERMANY 0x0407 #define TT_MS_LANGID_GERMAN_SWITZERLAND 0x0807 -#define TT_MS_LANGID_GERMAN_AUSTRIA 0x0C07 +#define TT_MS_LANGID_GERMAN_AUSTRIA 0x0c07 #define TT_MS_LANGID_GERMAN_LUXEMBOURG 0x1007 #define TT_MS_LANGID_GERMAN_LIECHTENSTEI 0x1407 #define TT_MS_LANGID_GREEK_GREECE 0x0408 @@ -520,69 +520,69 @@ FT_BEGIN_HEADER #define TT_MS_LANGID_ENGLISH_GENERAL 0x0009 #define TT_MS_LANGID_ENGLISH_UNITED_STATES 0x0409 #define TT_MS_LANGID_ENGLISH_UNITED_KINGDOM 0x0809 -#define TT_MS_LANGID_ENGLISH_AUSTRALIA 0x0C09 +#define TT_MS_LANGID_ENGLISH_AUSTRALIA 0x0c09 #define TT_MS_LANGID_ENGLISH_CANADA 0x1009 #define TT_MS_LANGID_ENGLISH_NEW_ZEALAND 0x1409 #define TT_MS_LANGID_ENGLISH_IRELAND 0x1809 -#define TT_MS_LANGID_ENGLISH_SOUTH_AFRICA 0x1C09 +#define TT_MS_LANGID_ENGLISH_SOUTH_AFRICA 0x1c09 #define TT_MS_LANGID_ENGLISH_JAMAICA 0x2009 #define TT_MS_LANGID_ENGLISH_CARIBBEAN 0x2409 #define TT_MS_LANGID_ENGLISH_BELIZE 0x2809 -#define TT_MS_LANGID_ENGLISH_TRINIDAD 0x2C09 +#define TT_MS_LANGID_ENGLISH_TRINIDAD 0x2c09 #define TT_MS_LANGID_ENGLISH_ZIMBABWE 0x3009 #define TT_MS_LANGID_ENGLISH_PHILIPPINES 0x3409 #define TT_MS_LANGID_ENGLISH_INDONESIA 0x3809 -#define TT_MS_LANGID_ENGLISH_HONG_KONG 0x3C09 +#define TT_MS_LANGID_ENGLISH_HONG_KONG 0x3c09 #define TT_MS_LANGID_ENGLISH_INDIA 0x4009 #define TT_MS_LANGID_ENGLISH_MALAYSIA 0x4409 #define TT_MS_LANGID_ENGLISH_SINGAPORE 0x4809 -#define TT_MS_LANGID_SPANISH_SPAIN_TRADITIONAL_SORT 0x040A -#define TT_MS_LANGID_SPANISH_MEXICO 0x080A -#define TT_MS_LANGID_SPANISH_SPAIN_INTERNATIONAL_SORT 0x0C0A -#define TT_MS_LANGID_SPANISH_GUATEMALA 0x100A -#define TT_MS_LANGID_SPANISH_COSTA_RICA 0x140A -#define TT_MS_LANGID_SPANISH_PANAMA 0x180A -#define TT_MS_LANGID_SPANISH_DOMINICAN_REPUBLIC 0x1C0A -#define TT_MS_LANGID_SPANISH_VENEZUELA 0x200A -#define TT_MS_LANGID_SPANISH_COLOMBIA 0x240A -#define TT_MS_LANGID_SPANISH_PERU 0x280A -#define TT_MS_LANGID_SPANISH_ARGENTINA 0x2C0A -#define TT_MS_LANGID_SPANISH_ECUADOR 0x300A -#define TT_MS_LANGID_SPANISH_CHILE 0x340A -#define TT_MS_LANGID_SPANISH_URUGUAY 0x380A -#define TT_MS_LANGID_SPANISH_PARAGUAY 0x3C0A -#define TT_MS_LANGID_SPANISH_BOLIVIA 0x400A -#define TT_MS_LANGID_SPANISH_EL_SALVADOR 0x440A -#define TT_MS_LANGID_SPANISH_HONDURAS 0x480A -#define TT_MS_LANGID_SPANISH_NICARAGUA 0x4C0A -#define TT_MS_LANGID_SPANISH_PUERTO_RICO 0x500A -#define TT_MS_LANGID_SPANISH_UNITED_STATES 0x540A +#define TT_MS_LANGID_SPANISH_SPAIN_TRADITIONAL_SORT 0x040a +#define TT_MS_LANGID_SPANISH_MEXICO 0x080a +#define TT_MS_LANGID_SPANISH_SPAIN_INTERNATIONAL_SORT 0x0c0a +#define TT_MS_LANGID_SPANISH_GUATEMALA 0x100a +#define TT_MS_LANGID_SPANISH_COSTA_RICA 0x140a +#define TT_MS_LANGID_SPANISH_PANAMA 0x180a +#define TT_MS_LANGID_SPANISH_DOMINICAN_REPUBLIC 0x1c0a +#define TT_MS_LANGID_SPANISH_VENEZUELA 0x200a +#define TT_MS_LANGID_SPANISH_COLOMBIA 0x240a +#define TT_MS_LANGID_SPANISH_PERU 0x280a +#define TT_MS_LANGID_SPANISH_ARGENTINA 0x2c0a +#define TT_MS_LANGID_SPANISH_ECUADOR 0x300a +#define TT_MS_LANGID_SPANISH_CHILE 0x340a +#define TT_MS_LANGID_SPANISH_URUGUAY 0x380a +#define TT_MS_LANGID_SPANISH_PARAGUAY 0x3c0a +#define TT_MS_LANGID_SPANISH_BOLIVIA 0x400a +#define TT_MS_LANGID_SPANISH_EL_SALVADOR 0x440a +#define TT_MS_LANGID_SPANISH_HONDURAS 0x480a +#define TT_MS_LANGID_SPANISH_NICARAGUA 0x4c0a +#define TT_MS_LANGID_SPANISH_PUERTO_RICO 0x500a +#define TT_MS_LANGID_SPANISH_UNITED_STATES 0x540a /* The following ID blatantly violate MS specs by using a */ /* sublanguage > 0x1F. */ -#define TT_MS_LANGID_SPANISH_LATIN_AMERICA 0xE40AU -#define TT_MS_LANGID_FINNISH_FINLAND 0x040B -#define TT_MS_LANGID_FRENCH_FRANCE 0x040C -#define TT_MS_LANGID_FRENCH_BELGIUM 0x080C -#define TT_MS_LANGID_FRENCH_CANADA 0x0C0C -#define TT_MS_LANGID_FRENCH_SWITZERLAND 0x100C -#define TT_MS_LANGID_FRENCH_LUXEMBOURG 0x140C -#define TT_MS_LANGID_FRENCH_MONACO 0x180C -#define TT_MS_LANGID_FRENCH_WEST_INDIES 0x1C0C -#define TT_MS_LANGID_FRENCH_REUNION 0x200C -#define TT_MS_LANGID_FRENCH_CONGO 0x240C +#define TT_MS_LANGID_SPANISH_LATIN_AMERICA 0xE40aU +#define TT_MS_LANGID_FINNISH_FINLAND 0x040b +#define TT_MS_LANGID_FRENCH_FRANCE 0x040c +#define TT_MS_LANGID_FRENCH_BELGIUM 0x080c +#define TT_MS_LANGID_FRENCH_CANADA 0x0c0c +#define TT_MS_LANGID_FRENCH_SWITZERLAND 0x100c +#define TT_MS_LANGID_FRENCH_LUXEMBOURG 0x140c +#define TT_MS_LANGID_FRENCH_MONACO 0x180c +#define TT_MS_LANGID_FRENCH_WEST_INDIES 0x1c0c +#define TT_MS_LANGID_FRENCH_REUNION 0x200c +#define TT_MS_LANGID_FRENCH_CONGO 0x240c /* which was formerly: */ #define TT_MS_LANGID_FRENCH_ZAIRE TT_MS_LANGID_FRENCH_CONGO -#define TT_MS_LANGID_FRENCH_SENEGAL 0x280C -#define TT_MS_LANGID_FRENCH_CAMEROON 0x2C0C -#define TT_MS_LANGID_FRENCH_COTE_D_IVOIRE 0x300C -#define TT_MS_LANGID_FRENCH_MALI 0x340C -#define TT_MS_LANGID_FRENCH_MOROCCO 0x380C -#define TT_MS_LANGID_FRENCH_HAITI 0x3C0C - /* and another violation of the spec (see 0xE40AU) */ -#define TT_MS_LANGID_FRENCH_NORTH_AFRICA 0xE40CU -#define TT_MS_LANGID_HEBREW_ISRAEL 0x040D -#define TT_MS_LANGID_HUNGARIAN_HUNGARY 0x040E -#define TT_MS_LANGID_ICELANDIC_ICELAND 0x040F +#define TT_MS_LANGID_FRENCH_SENEGAL 0x280c +#define TT_MS_LANGID_FRENCH_CAMEROON 0x2c0c +#define TT_MS_LANGID_FRENCH_COTE_D_IVOIRE 0x300c +#define TT_MS_LANGID_FRENCH_MALI 0x340c +#define TT_MS_LANGID_FRENCH_MOROCCO 0x380c +#define TT_MS_LANGID_FRENCH_HAITI 0x3c0c + /* and another violation of the spec (see 0xE40aU) */ +#define TT_MS_LANGID_FRENCH_NORTH_AFRICA 0xE40cU +#define TT_MS_LANGID_HEBREW_ISRAEL 0x040d +#define TT_MS_LANGID_HUNGARIAN_HUNGARY 0x040e +#define TT_MS_LANGID_ICELANDIC_ICELAND 0x040f #define TT_MS_LANGID_ITALIAN_ITALY 0x0410 #define TT_MS_LANGID_ITALIAN_SWITZERLAND 0x0810 #define TT_MS_LANGID_JAPANESE_JAPAN 0x0411 @@ -600,27 +600,27 @@ FT_BEGIN_HEADER #define TT_MS_LANGID_MOLDAVIAN_MOLDAVIA 0x0818 #define TT_MS_LANGID_RUSSIAN_RUSSIA 0x0419 #define TT_MS_LANGID_RUSSIAN_MOLDAVIA 0x0819 -#define TT_MS_LANGID_CROATIAN_CROATIA 0x041A -#define TT_MS_LANGID_SERBIAN_SERBIA_LATIN 0x081A -#define TT_MS_LANGID_SERBIAN_SERBIA_CYRILLIC 0x0C1A +#define TT_MS_LANGID_CROATIAN_CROATIA 0x041a +#define TT_MS_LANGID_SERBIAN_SERBIA_LATIN 0x081a +#define TT_MS_LANGID_SERBIAN_SERBIA_CYRILLIC 0x0c1a #if 0 /* this used to be this value, but it looks like we were wrong */ -#define TT_MS_LANGID_BOSNIAN_BOSNIA_HERZEGOVINA 0x101A +#define TT_MS_LANGID_BOSNIAN_BOSNIA_HERZEGOVINA 0x101a #else /* current sources say */ -#define TT_MS_LANGID_CROATIAN_BOSNIA_HERZEGOVINA 0x101A -#define TT_MS_LANGID_BOSNIAN_BOSNIA_HERZEGOVINA 0x141A +#define TT_MS_LANGID_CROATIAN_BOSNIA_HERZEGOVINA 0x101a +#define TT_MS_LANGID_BOSNIAN_BOSNIA_HERZEGOVINA 0x141a /* and XPsp2 Platform SDK added (2004-07-26) */ /* Names are shortened to be significant within 40 chars. */ -#define TT_MS_LANGID_SERBIAN_BOSNIA_HERZ_LATIN 0x181A -#define TT_MS_LANGID_SERBIAN_BOSNIA_HERZ_CYRILLIC 0x181A +#define TT_MS_LANGID_SERBIAN_BOSNIA_HERZ_LATIN 0x181a +#define TT_MS_LANGID_SERBIAN_BOSNIA_HERZ_CYRILLIC 0x181a #endif -#define TT_MS_LANGID_SLOVAK_SLOVAKIA 0x041B -#define TT_MS_LANGID_ALBANIAN_ALBANIA 0x041C -#define TT_MS_LANGID_SWEDISH_SWEDEN 0x041D -#define TT_MS_LANGID_SWEDISH_FINLAND 0x081D -#define TT_MS_LANGID_THAI_THAILAND 0x041E -#define TT_MS_LANGID_TURKISH_TURKEY 0x041F +#define TT_MS_LANGID_SLOVAK_SLOVAKIA 0x041b +#define TT_MS_LANGID_ALBANIAN_ALBANIA 0x041c +#define TT_MS_LANGID_SWEDISH_SWEDEN 0x041d +#define TT_MS_LANGID_SWEDISH_FINLAND 0x081d +#define TT_MS_LANGID_THAI_THAILAND 0x041e +#define TT_MS_LANGID_TURKISH_TURKEY 0x041f #define TT_MS_LANGID_URDU_PAKISTAN 0x0420 #define TT_MS_LANGID_URDU_INDIA 0x0820 #define TT_MS_LANGID_INDONESIAN_INDONESIA 0x0421 @@ -633,13 +633,13 @@ FT_BEGIN_HEADER #define TT_MS_LANGID_CLASSIC_LITHUANIAN_LITHUANIA 0x0827 #define TT_MS_LANGID_TAJIK_TAJIKISTAN 0x0428 #define TT_MS_LANGID_FARSI_IRAN 0x0429 -#define TT_MS_LANGID_VIETNAMESE_VIET_NAM 0x042A -#define TT_MS_LANGID_ARMENIAN_ARMENIA 0x042B -#define TT_MS_LANGID_AZERI_AZERBAIJAN_LATIN 0x042C -#define TT_MS_LANGID_AZERI_AZERBAIJAN_CYRILLIC 0x082C -#define TT_MS_LANGID_BASQUE_SPAIN 0x042D -#define TT_MS_LANGID_SORBIAN_GERMANY 0x042E -#define TT_MS_LANGID_MACEDONIAN_MACEDONIA 0x042F +#define TT_MS_LANGID_VIETNAMESE_VIET_NAM 0x042a +#define TT_MS_LANGID_ARMENIAN_ARMENIA 0x042b +#define TT_MS_LANGID_AZERI_AZERBAIJAN_LATIN 0x042c +#define TT_MS_LANGID_AZERI_AZERBAIJAN_CYRILLIC 0x082c +#define TT_MS_LANGID_BASQUE_SPAIN 0x042d +#define TT_MS_LANGID_SORBIAN_GERMANY 0x042e +#define TT_MS_LANGID_MACEDONIAN_MACEDONIA 0x042f #define TT_MS_LANGID_SUTU_SOUTH_AFRICA 0x0430 #define TT_MS_LANGID_TSONGA_SOUTH_AFRICA 0x0431 #define TT_MS_LANGID_TSWANA_SOUTH_AFRICA 0x0432 @@ -650,32 +650,32 @@ FT_BEGIN_HEADER #define TT_MS_LANGID_GEORGIAN_GEORGIA 0x0437 #define TT_MS_LANGID_FAEROESE_FAEROE_ISLANDS 0x0438 #define TT_MS_LANGID_HINDI_INDIA 0x0439 -#define TT_MS_LANGID_MALTESE_MALTA 0x043A +#define TT_MS_LANGID_MALTESE_MALTA 0x043a /* Added by XPsp2 Platform SDK (2004-07-26) */ -#define TT_MS_LANGID_SAMI_NORTHERN_NORWAY 0x043B -#define TT_MS_LANGID_SAMI_NORTHERN_SWEDEN 0x083B -#define TT_MS_LANGID_SAMI_NORTHERN_FINLAND 0x0C3B -#define TT_MS_LANGID_SAMI_LULE_NORWAY 0x103B -#define TT_MS_LANGID_SAMI_LULE_SWEDEN 0x143B -#define TT_MS_LANGID_SAMI_SOUTHERN_NORWAY 0x183B -#define TT_MS_LANGID_SAMI_SOUTHERN_SWEDEN 0x1C3B -#define TT_MS_LANGID_SAMI_SKOLT_FINLAND 0x203B -#define TT_MS_LANGID_SAMI_INARI_FINLAND 0x243B +#define TT_MS_LANGID_SAMI_NORTHERN_NORWAY 0x043b +#define TT_MS_LANGID_SAMI_NORTHERN_SWEDEN 0x083b +#define TT_MS_LANGID_SAMI_NORTHERN_FINLAND 0x0C3b +#define TT_MS_LANGID_SAMI_LULE_NORWAY 0x103b +#define TT_MS_LANGID_SAMI_LULE_SWEDEN 0x143b +#define TT_MS_LANGID_SAMI_SOUTHERN_NORWAY 0x183b +#define TT_MS_LANGID_SAMI_SOUTHERN_SWEDEN 0x1C3b +#define TT_MS_LANGID_SAMI_SKOLT_FINLAND 0x203b +#define TT_MS_LANGID_SAMI_INARI_FINLAND 0x243b /* ... and we also keep our old identifier... */ -#define TT_MS_LANGID_SAAMI_LAPONIA 0x043B +#define TT_MS_LANGID_SAAMI_LAPONIA 0x043b #if 0 /* this seems to be a previous inversion */ -#define TT_MS_LANGID_IRISH_GAELIC_IRELAND 0x043C -#define TT_MS_LANGID_SCOTTISH_GAELIC_UNITED_KINGDOM 0x083C +#define TT_MS_LANGID_IRISH_GAELIC_IRELAND 0x043c +#define TT_MS_LANGID_SCOTTISH_GAELIC_UNITED_KINGDOM 0x083c #else -#define TT_MS_LANGID_SCOTTISH_GAELIC_UNITED_KINGDOM 0x083C -#define TT_MS_LANGID_IRISH_GAELIC_IRELAND 0x043C +#define TT_MS_LANGID_SCOTTISH_GAELIC_UNITED_KINGDOM 0x083c +#define TT_MS_LANGID_IRISH_GAELIC_IRELAND 0x043c #endif -#define TT_MS_LANGID_YIDDISH_GERMANY 0x043D -#define TT_MS_LANGID_MALAY_MALAYSIA 0x043E -#define TT_MS_LANGID_MALAY_BRUNEI_DARUSSALAM 0x083E -#define TT_MS_LANGID_KAZAK_KAZAKSTAN 0x043F +#define TT_MS_LANGID_YIDDISH_GERMANY 0x043d +#define TT_MS_LANGID_MALAY_MALAYSIA 0x043e +#define TT_MS_LANGID_MALAY_BRUNEI_DARUSSALAM 0x083e +#define TT_MS_LANGID_KAZAK_KAZAKSTAN 0x043f #define TT_MS_LANGID_KIRGHIZ_KIRGHIZSTAN /* Cyrillic*/ 0x0440 /* alias declared in Windows 2000 */ #define TT_MS_LANGID_KIRGHIZ_KIRGHIZ_REPUBLIC \ @@ -693,12 +693,12 @@ FT_BEGIN_HEADER #define TT_MS_LANGID_GUJARATI_INDIA 0x0447 #define TT_MS_LANGID_ORIYA_INDIA 0x0448 #define TT_MS_LANGID_TAMIL_INDIA 0x0449 -#define TT_MS_LANGID_TELUGU_INDIA 0x044A -#define TT_MS_LANGID_KANNADA_INDIA 0x044B -#define TT_MS_LANGID_MALAYALAM_INDIA 0x044C -#define TT_MS_LANGID_ASSAMESE_INDIA 0x044D -#define TT_MS_LANGID_MARATHI_INDIA 0x044E -#define TT_MS_LANGID_SANSKRIT_INDIA 0x044F +#define TT_MS_LANGID_TELUGU_INDIA 0x044a +#define TT_MS_LANGID_KANNADA_INDIA 0x044b +#define TT_MS_LANGID_MALAYALAM_INDIA 0x044c +#define TT_MS_LANGID_ASSAMESE_INDIA 0x044d +#define TT_MS_LANGID_MARATHI_INDIA 0x044e +#define TT_MS_LANGID_SANSKRIT_INDIA 0x044f #define TT_MS_LANGID_MONGOLIAN_MONGOLIA /* Cyrillic */ 0x0450 #define TT_MS_LANGID_MONGOLIAN_MONGOLIA_MONGOLIAN 0x0850 #define TT_MS_LANGID_TIBETAN_CHINA 0x0451 @@ -732,13 +732,13 @@ FT_BEGIN_HEADER #define TT_MS_LANGID_SINDHI_INDIA /* Arabic */ 0x0459 #define TT_MS_LANGID_SINDHI_PAKISTAN 0x0859 /* Missing a LCID for Sindhi in Devanagari script */ -#define TT_MS_LANGID_SYRIAC_SYRIA 0x045A -#define TT_MS_LANGID_SINHALESE_SRI_LANKA 0x045B -#define TT_MS_LANGID_CHEROKEE_UNITED_STATES 0x045C -#define TT_MS_LANGID_INUKTITUT_CANADA 0x045D -#define TT_MS_LANGID_AMHARIC_ETHIOPIA 0x045E -#define TT_MS_LANGID_TAMAZIGHT_MOROCCO /* Arabic */ 0x045F -#define TT_MS_LANGID_TAMAZIGHT_MOROCCO_LATIN 0x085F +#define TT_MS_LANGID_SYRIAC_SYRIA 0x045a +#define TT_MS_LANGID_SINHALESE_SRI_LANKA 0x045b +#define TT_MS_LANGID_CHEROKEE_UNITED_STATES 0x045c +#define TT_MS_LANGID_INUKTITUT_CANADA 0x045d +#define TT_MS_LANGID_AMHARIC_ETHIOPIA 0x045e +#define TT_MS_LANGID_TAMAZIGHT_MOROCCO /* Arabic */ 0x045f +#define TT_MS_LANGID_TAMAZIGHT_MOROCCO_LATIN 0x085f /* Missing a LCID for Tifinagh script */ #define TT_MS_LANGID_KASHMIRI_PAKISTAN /* Arabic */ 0x0460 /* Spelled this way by XPsp2 Platform SDK (2004-07-26) */ @@ -758,15 +758,15 @@ FT_BEGIN_HEADER #define TT_MS_LANGID_FULFULDE_NIGERIA 0x0467 #define TT_MS_LANGID_HAUSA_NIGERIA 0x0468 #define TT_MS_LANGID_IBIBIO_NIGERIA 0x0469 -#define TT_MS_LANGID_YORUBA_NIGERIA 0x046A -#define TT_MS_LANGID_QUECHUA_BOLIVIA 0x046B -#define TT_MS_LANGID_QUECHUA_ECUADOR 0x086B -#define TT_MS_LANGID_QUECHUA_PERU 0x0C6B -#define TT_MS_LANGID_SEPEDI_SOUTH_AFRICA 0x046C +#define TT_MS_LANGID_YORUBA_NIGERIA 0x046a +#define TT_MS_LANGID_QUECHUA_BOLIVIA 0x046b +#define TT_MS_LANGID_QUECHUA_ECUADOR 0x086b +#define TT_MS_LANGID_QUECHUA_PERU 0x0c6b +#define TT_MS_LANGID_SEPEDI_SOUTH_AFRICA 0x046c /* Also spelled by XPsp2 Platform SDK (2004-07-26) */ #define TT_MS_LANGID_SOTHO_SOUTHERN_SOUTH_AFRICA \ TT_MS_LANGID_SEPEDI_SOUTH_AFRICA - /* language codes 0x046D, 0x046E and 0x046F are (still) unknown. */ + /* language codes 0x046d, 0x046e and 0x046f are (still) unknown. */ #define TT_MS_LANGID_IGBO_NIGERIA 0x0470 #define TT_MS_LANGID_KANURI_NIGERIA 0x0471 #define TT_MS_LANGID_OROMO_ETHIOPIA 0x0472 @@ -783,12 +783,12 @@ FT_BEGIN_HEADER /* studying). */ #define TT_MS_LANGID_YI_CHINA 0x0478 #define TT_MS_LANGID_PAPIAMENTU_NETHERLANDS_ANTILLES 0x0479 - /* language codes from 0x047A to 0x047F are (still) unknown. */ + /* language codes from 0x047a to 0x047f are (still) unknown. */ #define TT_MS_LANGID_UIGHUR_CHINA 0x0480 #define TT_MS_LANGID_MAORI_NEW_ZEALAND 0x0481 #if 0 /* not deemed useful for fonts */ -#define TT_MS_LANGID_HUMAN_INTERFACE_DEVICE 0x04FF +#define TT_MS_LANGID_HUMAN_INTERFACE_DEVICE 0x04ff #endif @@ -1208,7 +1208,7 @@ FT_BEGIN_HEADER /* */ /* Here some alias #defines in order to be clearer. */ /* */ - /* These are not always #defined to stay within the 31~character limit, */ + /* These are not always #defined to stay within the 31~character limit */ /* which some compilers have. */ /* */ /* Credits go to Dave Hoo <dhoo@flash.net> for pointing out that modern */ diff --git a/extlibs/headers/freetype2/tttables.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/tttables.h similarity index 90% rename from extlibs/headers/freetype2/tttables.h rename to extlibs/headers/libfreetype/ios/freetype2/freetype/tttables.h index e1d8b05e..fe07117b 100644 --- a/extlibs/headers/freetype2/tttables.h +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/tttables.h @@ -5,7 +5,7 @@ /* Basic SFNT/TrueType tables definitions and interface */ /* (specification only). */ /* */ -/* Copyright 1996-2005, 2008-2014 by */ +/* Copyright 1996-2005, 2008-2012 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ @@ -48,25 +48,6 @@ FT_BEGIN_HEADER /* This section contains the definition of TrueType-specific tables */ /* as well as some routines used to access and process them. */ /* */ - /* <Order> */ - /* TT_Header */ - /* TT_HoriHeader */ - /* TT_VertHeader */ - /* TT_OS2 */ - /* TT_Postscript */ - /* TT_PCLT */ - /* TT_MaxProfile */ - /* */ - /* FT_Sfnt_Tag */ - /* FT_Get_Sfnt_Table */ - /* FT_Load_Sfnt_Table */ - /* FT_Sfnt_Table_Info */ - /* */ - /* FT_Get_CMap_Language_ID */ - /* FT_Get_CMap_Format */ - /* */ - /* FT_PARAM_TAG_UNPATENTED_HINTING */ - /* */ /*************************************************************************/ @@ -189,8 +170,8 @@ FT_BEGIN_HEADER /* */ /* <Note> */ /* IMPORTANT: The TT_HoriHeader and TT_VertHeader structures should */ - /* be identical except for the names of their fields, */ - /* which are different. */ + /* be identical except for the names of their fields which */ + /* are different. */ /* */ /* This ensures that a single function in the `ttload' */ /* module is able to read both the horizontal and vertical */ @@ -315,8 +296,8 @@ FT_BEGIN_HEADER /* */ /* <Note> */ /* IMPORTANT: The TT_HoriHeader and TT_VertHeader structures should */ - /* be identical except for the names of their fields, */ - /* which are different. */ + /* be identical except for the names of their fields which */ + /* are different. */ /* */ /* This ensures that a single function in the `ttload' */ /* module is able to read both the horizontal and vertical */ @@ -359,11 +340,12 @@ FT_BEGIN_HEADER /* TT_OS2 */ /* */ /* <Description> */ - /* A structure used to model a TrueType OS/2 table. All fields */ - /* comply to the OpenType specification. */ + /* A structure used to model a TrueType OS/2 table. This is the long */ + /* table version. All fields comply to the TrueType specification. */ /* */ - /* Note that we now support old Mac fonts that do not include an OS/2 */ - /* table. In this case, the `version' field is always set to 0xFFFF. */ + /* Note that we now support old Mac fonts which do not include an */ + /* OS/2 table. In this case, the `version' field is always set to */ + /* 0xFFFF. */ /* */ typedef struct TT_OS2_ { @@ -402,12 +384,12 @@ FT_BEGIN_HEADER FT_UShort usWinAscent; FT_UShort usWinDescent; - /* only version 1 and higher: */ + /* only version 1 tables: */ FT_ULong ulCodePageRange1; /* Bits 0-31 */ FT_ULong ulCodePageRange2; /* Bits 32-63 */ - /* only version 2 and higher: */ + /* only version 2 tables: */ FT_Short sxHeight; FT_Short sCapHeight; @@ -415,11 +397,6 @@ FT_BEGIN_HEADER FT_UShort usBreakChar; FT_UShort usMaxContext; - /* only version 5 and higher: */ - - FT_UShort usLowerOpticalPointSize; /* in twips (1/20th points) */ - FT_UShort usUpperOpticalPointSize; /* in twips (1/20th points) */ - } TT_OS2; @@ -488,7 +465,7 @@ FT_BEGIN_HEADER /* TT_MaxProfile */ /* */ /* <Description> */ - /* The maximum profile is a table containing many max values, which */ + /* The maximum profile is a table containing many max values which */ /* can be used to pre-allocate arrays. This ensures that no memory */ /* allocation occurs during a glyph load. */ /* */ @@ -578,44 +555,21 @@ FT_BEGIN_HEADER /* An enumeration used to specify the index of an SFNT table. */ /* Used in the @FT_Get_Sfnt_Table API function. */ /* */ - /* <Values> */ - /* FT_SFNT_HEAD :: To access the font's @TT_Header structure. */ - /* */ - /* FT_SFNT_MAXP :: To access the font's @TT_MaxProfile structure. */ - /* */ - /* FT_SFNT_OS2 :: To access the font's @TT_OS2 structure. */ - /* */ - /* FT_SFNT_HHEA :: To access the font's @TT_HoriHeader structure. */ - /* */ - /* FT_SFNT_VHEA :: To access the font's @TT_VertHeader struture. */ - /* */ - /* FT_SFNT_POST :: To access the font's @TT_Postscript structure. */ - /* */ - /* FT_SFNT_PCLT :: To access the font's @TT_PCLT structure. */ - /* */ typedef enum FT_Sfnt_Tag_ { - FT_SFNT_HEAD, - FT_SFNT_MAXP, - FT_SFNT_OS2, - FT_SFNT_HHEA, - FT_SFNT_VHEA, - FT_SFNT_POST, - FT_SFNT_PCLT, + ft_sfnt_head = 0, /* TT_Header */ + ft_sfnt_maxp = 1, /* TT_MaxProfile */ + ft_sfnt_os2 = 2, /* TT_OS2 */ + ft_sfnt_hhea = 3, /* TT_HoriHeader */ + ft_sfnt_vhea = 4, /* TT_VertHeader */ + ft_sfnt_post = 5, /* TT_Postscript */ + ft_sfnt_pclt = 6, /* TT_PCLT */ - FT_SFNT_MAX + sfnt_max /* internal end mark */ } FT_Sfnt_Tag; - /* these constants are deprecated; use the corresponding `FT_Sfnt_Tag' */ - /* values instead */ -#define ft_sfnt_head FT_SFNT_HEAD -#define ft_sfnt_maxp FT_SFNT_MAXP -#define ft_sfnt_os2 FT_SFNT_OS2 -#define ft_sfnt_hhea FT_SFNT_HHEA -#define ft_sfnt_vhea FT_SFNT_VHEA -#define ft_sfnt_post FT_SFNT_POST -#define ft_sfnt_pclt FT_SFNT_PCLT + /* */ /*************************************************************************/ @@ -653,7 +607,7 @@ FT_BEGIN_HEADER /* */ /* */ /* vert_header = */ - /* (TT_VertHeader*)FT_Get_Sfnt_Table( face, FT_SFNT_VHEA ); */ + /* (TT_VertHeader*)FT_Get_Sfnt_Table( face, ft_sfnt_vhea ); */ /* } */ /* */ FT_EXPORT( void* ) @@ -718,12 +672,6 @@ FT_BEGIN_HEADER * error = FT_Load_Sfnt_Table( face, tag, 0, buffer, &length ); * if ( error ) { ... could not load table ... } * } - * - * Note that structures like @TT_Header or @TT_OS2 can't be used with - * this function; they are limited to @FT_Get_Sfnt_Table. Reason is that - * those structures depend on the processor architecture, with varying - * size (e.g. 32bit vs. 64bit) or order (big endian vs. little endian). - * */ FT_EXPORT( FT_Error ) FT_Load_Sfnt_Table( FT_Face face, @@ -782,7 +730,7 @@ FT_BEGIN_HEADER /* */ /* <Description> */ /* Return TrueType/sfnt specific cmap language ID. Definitions of */ - /* language ID values are in `ttnameid.h'. */ + /* language ID values are in `freetype/ttnameid.h'. */ /* */ /* <Input> */ /* charmap :: */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/tttags.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/tttags.h new file mode 100644 index 00000000..307ce4b6 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/tttags.h @@ -0,0 +1,107 @@ +/***************************************************************************/ +/* */ +/* tttags.h */ +/* */ +/* Tags for TrueType and OpenType tables (specification only). */ +/* */ +/* Copyright 1996-2001, 2004, 2005, 2007, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTAGS_H__ +#define __TTAGS_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + +#define TTAG_avar FT_MAKE_TAG( 'a', 'v', 'a', 'r' ) +#define TTAG_BASE FT_MAKE_TAG( 'B', 'A', 'S', 'E' ) +#define TTAG_bdat FT_MAKE_TAG( 'b', 'd', 'a', 't' ) +#define TTAG_BDF FT_MAKE_TAG( 'B', 'D', 'F', ' ' ) +#define TTAG_bhed FT_MAKE_TAG( 'b', 'h', 'e', 'd' ) +#define TTAG_bloc FT_MAKE_TAG( 'b', 'l', 'o', 'c' ) +#define TTAG_bsln FT_MAKE_TAG( 'b', 's', 'l', 'n' ) +#define TTAG_CFF FT_MAKE_TAG( 'C', 'F', 'F', ' ' ) +#define TTAG_CID FT_MAKE_TAG( 'C', 'I', 'D', ' ' ) +#define TTAG_cmap FT_MAKE_TAG( 'c', 'm', 'a', 'p' ) +#define TTAG_cvar FT_MAKE_TAG( 'c', 'v', 'a', 'r' ) +#define TTAG_cvt FT_MAKE_TAG( 'c', 'v', 't', ' ' ) +#define TTAG_DSIG FT_MAKE_TAG( 'D', 'S', 'I', 'G' ) +#define TTAG_EBDT FT_MAKE_TAG( 'E', 'B', 'D', 'T' ) +#define TTAG_EBLC FT_MAKE_TAG( 'E', 'B', 'L', 'C' ) +#define TTAG_EBSC FT_MAKE_TAG( 'E', 'B', 'S', 'C' ) +#define TTAG_feat FT_MAKE_TAG( 'f', 'e', 'a', 't' ) +#define TTAG_FOND FT_MAKE_TAG( 'F', 'O', 'N', 'D' ) +#define TTAG_fpgm FT_MAKE_TAG( 'f', 'p', 'g', 'm' ) +#define TTAG_fvar FT_MAKE_TAG( 'f', 'v', 'a', 'r' ) +#define TTAG_gasp FT_MAKE_TAG( 'g', 'a', 's', 'p' ) +#define TTAG_GDEF FT_MAKE_TAG( 'G', 'D', 'E', 'F' ) +#define TTAG_glyf FT_MAKE_TAG( 'g', 'l', 'y', 'f' ) +#define TTAG_GPOS FT_MAKE_TAG( 'G', 'P', 'O', 'S' ) +#define TTAG_GSUB FT_MAKE_TAG( 'G', 'S', 'U', 'B' ) +#define TTAG_gvar FT_MAKE_TAG( 'g', 'v', 'a', 'r' ) +#define TTAG_hdmx FT_MAKE_TAG( 'h', 'd', 'm', 'x' ) +#define TTAG_head FT_MAKE_TAG( 'h', 'e', 'a', 'd' ) +#define TTAG_hhea FT_MAKE_TAG( 'h', 'h', 'e', 'a' ) +#define TTAG_hmtx FT_MAKE_TAG( 'h', 'm', 't', 'x' ) +#define TTAG_JSTF FT_MAKE_TAG( 'J', 'S', 'T', 'F' ) +#define TTAG_just FT_MAKE_TAG( 'j', 'u', 's', 't' ) +#define TTAG_kern FT_MAKE_TAG( 'k', 'e', 'r', 'n' ) +#define TTAG_lcar FT_MAKE_TAG( 'l', 'c', 'a', 'r' ) +#define TTAG_loca FT_MAKE_TAG( 'l', 'o', 'c', 'a' ) +#define TTAG_LTSH FT_MAKE_TAG( 'L', 'T', 'S', 'H' ) +#define TTAG_LWFN FT_MAKE_TAG( 'L', 'W', 'F', 'N' ) +#define TTAG_MATH FT_MAKE_TAG( 'M', 'A', 'T', 'H' ) +#define TTAG_maxp FT_MAKE_TAG( 'm', 'a', 'x', 'p' ) +#define TTAG_META FT_MAKE_TAG( 'M', 'E', 'T', 'A' ) +#define TTAG_MMFX FT_MAKE_TAG( 'M', 'M', 'F', 'X' ) +#define TTAG_MMSD FT_MAKE_TAG( 'M', 'M', 'S', 'D' ) +#define TTAG_mort FT_MAKE_TAG( 'm', 'o', 'r', 't' ) +#define TTAG_morx FT_MAKE_TAG( 'm', 'o', 'r', 'x' ) +#define TTAG_name FT_MAKE_TAG( 'n', 'a', 'm', 'e' ) +#define TTAG_opbd FT_MAKE_TAG( 'o', 'p', 'b', 'd' ) +#define TTAG_OS2 FT_MAKE_TAG( 'O', 'S', '/', '2' ) +#define TTAG_OTTO FT_MAKE_TAG( 'O', 'T', 'T', 'O' ) +#define TTAG_PCLT FT_MAKE_TAG( 'P', 'C', 'L', 'T' ) +#define TTAG_POST FT_MAKE_TAG( 'P', 'O', 'S', 'T' ) +#define TTAG_post FT_MAKE_TAG( 'p', 'o', 's', 't' ) +#define TTAG_prep FT_MAKE_TAG( 'p', 'r', 'e', 'p' ) +#define TTAG_prop FT_MAKE_TAG( 'p', 'r', 'o', 'p' ) +#define TTAG_sfnt FT_MAKE_TAG( 's', 'f', 'n', 't' ) +#define TTAG_SING FT_MAKE_TAG( 'S', 'I', 'N', 'G' ) +#define TTAG_trak FT_MAKE_TAG( 't', 'r', 'a', 'k' ) +#define TTAG_true FT_MAKE_TAG( 't', 'r', 'u', 'e' ) +#define TTAG_ttc FT_MAKE_TAG( 't', 't', 'c', ' ' ) +#define TTAG_ttcf FT_MAKE_TAG( 't', 't', 'c', 'f' ) +#define TTAG_TYP1 FT_MAKE_TAG( 'T', 'Y', 'P', '1' ) +#define TTAG_typ1 FT_MAKE_TAG( 't', 'y', 'p', '1' ) +#define TTAG_VDMX FT_MAKE_TAG( 'V', 'D', 'M', 'X' ) +#define TTAG_vhea FT_MAKE_TAG( 'v', 'h', 'e', 'a' ) +#define TTAG_vmtx FT_MAKE_TAG( 'v', 'm', 't', 'x' ) + + +FT_END_HEADER + +#endif /* __TTAGS_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/ios/freetype2/freetype/ttunpat.h b/extlibs/headers/libfreetype/ios/freetype2/freetype/ttunpat.h new file mode 100644 index 00000000..a0162759 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/freetype2/freetype/ttunpat.h @@ -0,0 +1,59 @@ +/***************************************************************************/ +/* */ +/* ttunpat.h */ +/* */ +/* Definitions for the unpatented TrueType hinting system */ +/* */ +/* Copyright 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* Written by Graham Asher <graham.asher@btinternet.com> */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTUNPAT_H__ +#define __TTUNPAT_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************** + * + * @constant: + * FT_PARAM_TAG_UNPATENTED_HINTING + * + * @description: + * A constant used as the tag of an @FT_Parameter structure to indicate + * that unpatented methods only should be used by the TrueType bytecode + * interpreter for a typeface opened by @FT_Open_Face. + * + */ +#define FT_PARAM_TAG_UNPATENTED_HINTING FT_MAKE_TAG( 'u', 'n', 'p', 'a' ) + + /* */ + +FT_END_HEADER + + +#endif /* __TTUNPAT_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/ios/ft2build.h b/extlibs/headers/libfreetype/ios/ft2build.h new file mode 100644 index 00000000..6a3b8d90 --- /dev/null +++ b/extlibs/headers/libfreetype/ios/ft2build.h @@ -0,0 +1,61 @@ +/***************************************************************************/ +/* */ +/* ft2build.h */ +/* */ +/* Build macros of the FreeType 2 library. */ +/* */ +/* Copyright 1996-2001, 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This is a Unix-specific version of <ft2build.h> that should be used */ + /* exclusively *after* installation of the library. */ + /* */ + /* It assumes that `/usr/local/include/freetype2' (or whatever is */ + /* returned by the `freetype-config --cflags' or `pkg-config --cflags' */ + /* command) is in your compilation include path. */ + /* */ + /* We don't need to do anything special in this release. However, for */ + /* a future FreeType 2 release, the following installation changes will */ + /* be performed: */ + /* */ + /* - The contents of `freetype-2.x/include/freetype' will be installed */ + /* to `/usr/local/include/freetype2' instead of */ + /* `/usr/local/include/freetype2/freetype'. */ + /* */ + /* - This file will #include <freetype2/config/ftheader.h>, instead */ + /* of <freetype/config/ftheader.h>. */ + /* */ + /* - The contents of `ftheader.h' will be processed with `sed' to */ + /* replace all `<freetype/xxx>' with `<freetype2/xxx>'. */ + /* */ + /* - Adding `/usr/local/include/freetype2' to your compilation include */ + /* path will not be necessary anymore. */ + /* */ + /* These changes will be transparent to client applications which use */ + /* freetype-config (or pkg-config). No modifications will be necessary */ + /* to compile with the new scheme. */ + /* */ + /*************************************************************************/ + + +#ifndef __FT2_BUILD_UNIX_H__ +#define __FT2_BUILD_UNIX_H__ + + /* `<prefix>/include/freetype2' must be in your current inclusion path */ +#include <freetype/config/ftheader.h> + +#endif /* __FT2_BUILD_UNIX_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftconfig.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftconfig.h new file mode 100644 index 00000000..69aba71f --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftconfig.h @@ -0,0 +1,545 @@ +/* ftconfig.h. Generated from ftconfig.in by configure. */ +/***************************************************************************/ +/* */ +/* ftconfig.in */ +/* */ +/* UNIX-specific configuration file (specification only). */ +/* */ +/* Copyright 1996-2004, 2006-2009, 2011 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This header file contains a number of macro definitions that are used */ + /* by the rest of the engine. Most of the macros here are automatically */ + /* determined at compile time, and you should not need to change it to */ + /* port FreeType, except to compile the library with a non-ANSI */ + /* compiler. */ + /* */ + /* Note however that if some specific modifications are needed, we */ + /* advise you to place a modified copy in your build directory. */ + /* */ + /* The build directory is usually `freetype/builds/<system>', and */ + /* contains system-specific files that are always included first when */ + /* building the library. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTCONFIG_H__ +#define __FTCONFIG_H__ + +#include <ft2build.h> +#include FT_CONFIG_OPTIONS_H +#include FT_CONFIG_STANDARD_LIBRARY_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* PLATFORM-SPECIFIC CONFIGURATION MACROS */ + /* */ + /* These macros can be toggled to suit a specific system. The current */ + /* ones are defaults used to compile FreeType in an ANSI C environment */ + /* (16bit compilers are also supported). Copy this file to your own */ + /* `freetype/builds/<system>' directory, and edit it to port the engine. */ + /* */ + /*************************************************************************/ + + +#define HAVE_UNISTD_H 1 +#define HAVE_FCNTL_H 1 +#define HAVE_STDINT_H 1 + + + /* There are systems (like the Texas Instruments 'C54x) where a `char' */ + /* has 16 bits. ANSI C says that sizeof(char) is always 1. Since an */ + /* `int' has 16 bits also for this system, sizeof(int) gives 1 which */ + /* is probably unexpected. */ + /* */ + /* `CHAR_BIT' (defined in limits.h) gives the number of bits in a */ + /* `char' type. */ + +#ifndef FT_CHAR_BIT +#define FT_CHAR_BIT CHAR_BIT +#endif + + +/* #undef FT_USE_AUTOCONF_SIZEOF_TYPES */ +#ifdef FT_USE_AUTOCONF_SIZEOF_TYPES + +#define SIZEOF_INT 4 +#define SIZEOF_LONG 4 +#define FT_SIZEOF_INT SIZEOF_INT +#define FT_SIZEOF_LONG SIZEOF_LONG + +#else /* !FT_USE_AUTOCONF_SIZEOF_TYPES */ + + /* Following cpp computation of the bit length of int and long */ + /* is copied from default include/freetype/config/ftconfig.h. */ + /* If any improvement is required for this file, it should be */ + /* applied to the original header file for the builders that */ + /* does not use configure script. */ + + /* The size of an `int' type. */ +#if FT_UINT_MAX == 0xFFFFUL +#define FT_SIZEOF_INT (16 / FT_CHAR_BIT) +#elif FT_UINT_MAX == 0xFFFFFFFFUL +#define FT_SIZEOF_INT (32 / FT_CHAR_BIT) +#elif FT_UINT_MAX > 0xFFFFFFFFUL && FT_UINT_MAX == 0xFFFFFFFFFFFFFFFFUL +#define FT_SIZEOF_INT (64 / FT_CHAR_BIT) +#else +#error "Unsupported size of `int' type!" +#endif + + /* The size of a `long' type. A five-byte `long' (as used e.g. on the */ + /* DM642) is recognized but avoided. */ +#if FT_ULONG_MAX == 0xFFFFFFFFUL +#define FT_SIZEOF_LONG (32 / FT_CHAR_BIT) +#elif FT_ULONG_MAX > 0xFFFFFFFFUL && FT_ULONG_MAX == 0xFFFFFFFFFFUL +#define FT_SIZEOF_LONG (32 / FT_CHAR_BIT) +#elif FT_ULONG_MAX > 0xFFFFFFFFUL && FT_ULONG_MAX == 0xFFFFFFFFFFFFFFFFUL +#define FT_SIZEOF_LONG (64 / FT_CHAR_BIT) +#else +#error "Unsupported size of `long' type!" +#endif + +#endif /* !FT_USE_AUTOCONF_SIZEOF_TYPES */ + + + /* FT_UNUSED is a macro used to indicate that a given parameter is not */ + /* used -- this is only used to get rid of unpleasant compiler warnings */ +#ifndef FT_UNUSED +#define FT_UNUSED( arg ) ( (arg) = (arg) ) +#endif + + + /*************************************************************************/ + /* */ + /* AUTOMATIC CONFIGURATION MACROS */ + /* */ + /* These macros are computed from the ones defined above. Don't touch */ + /* their definition, unless you know precisely what you are doing. No */ + /* porter should need to mess with them. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Mac support */ + /* */ + /* This is the only necessary change, so it is defined here instead */ + /* providing a new configuration file. */ + /* */ +#if defined( __APPLE__ ) || ( defined( __MWERKS__ ) && defined( macintosh ) ) + /* no Carbon frameworks for 64bit 10.4.x */ + /* AvailabilityMacros.h is available since Mac OS X 10.2, */ + /* so guess the system version by maximum errno before inclusion */ +#include <errno.h> +#ifdef ECANCELED /* defined since 10.2 */ +#include "AvailabilityMacros.h" +#endif +#if defined( __LP64__ ) && \ + ( MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4 ) +#undef FT_MACINTOSH +#endif + +#elif defined( __SC__ ) || defined( __MRC__ ) + /* Classic MacOS compilers */ +#include "ConditionalMacros.h" +#if TARGET_OS_MAC +#define FT_MACINTOSH 1 +#endif + +#endif + + + /* Fix compiler warning with sgi compiler */ +#if defined( __sgi ) && !defined( __GNUC__ ) +#if defined( _COMPILER_VERSION ) && ( _COMPILER_VERSION >= 730 ) +#pragma set woff 3505 +#endif +#endif + + + /*************************************************************************/ + /* */ + /* IntN types */ + /* */ + /* Used to guarantee the size of some specific integers. */ + /* */ + typedef signed short FT_Int16; + typedef unsigned short FT_UInt16; + +#if FT_SIZEOF_INT == 4 + + typedef signed int FT_Int32; + typedef unsigned int FT_UInt32; + +#elif FT_SIZEOF_LONG == 4 + + typedef signed long FT_Int32; + typedef unsigned long FT_UInt32; + +#else +#error "no 32bit type found -- please check your configuration files" +#endif + + + /* look up an integer type that is at least 32 bits */ +#if FT_SIZEOF_INT >= 4 + + typedef int FT_Fast; + typedef unsigned int FT_UFast; + +#elif FT_SIZEOF_LONG >= 4 + + typedef long FT_Fast; + typedef unsigned long FT_UFast; + +#endif + + + /* determine whether we have a 64-bit int type for platforms without */ + /* Autoconf */ +#if FT_SIZEOF_LONG == 8 + + /* FT_LONG64 must be defined if a 64-bit type is available */ +#define FT_LONG64 +#define FT_INT64 long + +#elif defined( _MSC_VER ) && _MSC_VER >= 900 /* Visual C++ (and Intel C++) */ + + /* this compiler provides the __int64 type */ +#define FT_LONG64 +#define FT_INT64 __int64 + +#elif defined( __BORLANDC__ ) /* Borland C++ */ + + /* XXXX: We should probably check the value of __BORLANDC__ in order */ + /* to test the compiler version. */ + + /* this compiler provides the __int64 type */ +#define FT_LONG64 +#define FT_INT64 __int64 + +#elif defined( __WATCOMC__ ) /* Watcom C++ */ + + /* Watcom doesn't provide 64-bit data types */ + +#elif defined( __MWERKS__ ) /* Metrowerks CodeWarrior */ + +#define FT_LONG64 +#define FT_INT64 long long int + +#elif defined( __GNUC__ ) + + /* GCC provides the `long long' type */ +#define FT_LONG64 +#define FT_INT64 long long int + +#endif /* FT_SIZEOF_LONG == 8 */ + + + /*************************************************************************/ + /* */ + /* A 64-bit data type will create compilation problems if you compile */ + /* in strict ANSI mode. To avoid them, we disable its use if __STDC__ */ + /* is defined. You can however ignore this rule by defining the */ + /* FT_CONFIG_OPTION_FORCE_INT64 configuration macro. */ + /* */ +#if defined( FT_LONG64 ) && !defined( FT_CONFIG_OPTION_FORCE_INT64 ) + +#ifdef __STDC__ + + /* Undefine the 64-bit macros in strict ANSI compilation mode. */ + /* Since `#undef' doesn't survive in configuration header files */ + /* we use the postprocessing facility of AC_CONFIG_HEADERS to */ + /* replace the leading `/' with `#'. */ +#undef FT_LONG64 +#undef FT_INT64 + +#endif /* __STDC__ */ + +#endif /* FT_LONG64 && !FT_CONFIG_OPTION_FORCE_INT64 */ + + +#define FT_BEGIN_STMNT do { +#define FT_END_STMNT } while ( 0 ) +#define FT_DUMMY_STMNT FT_BEGIN_STMNT FT_END_STMNT + + +#ifndef FT_CONFIG_OPTION_NO_ASSEMBLER + /* Provide assembler fragments for performance-critical functions. */ + /* These must be defined `static __inline__' with GCC. */ + +#if defined( __CC_ARM ) || defined( __ARMCC__ ) /* RVCT */ +#define FT_MULFIX_ASSEMBLER FT_MulFix_arm + + /* documentation is in freetype.h */ + + static __inline FT_Int32 + FT_MulFix_arm( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 t, t2; + + + __asm + { + smull t2, t, b, a /* (lo=t2,hi=t) = a*b */ + mov a, t, asr #31 /* a = (hi >> 31) */ + add a, a, #0x8000 /* a += 0x8000 */ + adds t2, t2, a /* t2 += a */ + adc t, t, #0 /* t += carry */ + mov a, t2, lsr #16 /* a = t2 >> 16 */ + orr a, a, t, lsl #16 /* a |= t << 16 */ + } + return a; + } + +#endif /* __CC_ARM || __ARMCC__ */ + + +#ifdef __GNUC__ + +#if defined( __arm__ ) && !defined( __thumb__ ) && \ + !( defined( __CC_ARM ) || defined( __ARMCC__ ) ) +#define FT_MULFIX_ASSEMBLER FT_MulFix_arm + + /* documentation is in freetype.h */ + + static __inline__ FT_Int32 + FT_MulFix_arm( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 t, t2; + + + __asm__ __volatile__ ( + "smull %1, %2, %4, %3\n\t" /* (lo=%1,hi=%2) = a*b */ + "mov %0, %2, asr #31\n\t" /* %0 = (hi >> 31) */ + "add %0, %0, #0x8000\n\t" /* %0 += 0x8000 */ + "adds %1, %1, %0\n\t" /* %1 += %0 */ + "adc %2, %2, #0\n\t" /* %2 += carry */ + "mov %0, %1, lsr #16\n\t" /* %0 = %1 >> 16 */ + "orr %0, %0, %2, lsl #16\n\t" /* %0 |= %2 << 16 */ + : "=r"(a), "=&r"(t2), "=&r"(t) + : "r"(a), "r"(b) ); + return a; + } + +#endif /* __arm__ && !__thumb__ && !( __CC_ARM || __ARMCC__ ) */ + +#if defined( __i386__ ) +#define FT_MULFIX_ASSEMBLER FT_MulFix_i386 + + /* documentation is in freetype.h */ + + static __inline__ FT_Int32 + FT_MulFix_i386( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 result; + + + __asm__ __volatile__ ( + "imul %%edx\n" + "movl %%edx, %%ecx\n" + "sarl $31, %%ecx\n" + "addl $0x8000, %%ecx\n" + "addl %%ecx, %%eax\n" + "adcl $0, %%edx\n" + "shrl $16, %%eax\n" + "shll $16, %%edx\n" + "addl %%edx, %%eax\n" + : "=a"(result), "=d"(b) + : "a"(a), "d"(b) + : "%ecx", "cc" ); + return result; + } + +#endif /* i386 */ + +#endif /* __GNUC__ */ + + +#ifdef _MSC_VER /* Visual C++ */ + +#ifdef _M_IX86 + +#define FT_MULFIX_ASSEMBLER FT_MulFix_i386 + + /* documentation is in freetype.h */ + + static __inline FT_Int32 + FT_MulFix_i386( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 result; + + __asm + { + mov eax, a + mov edx, b + imul edx + mov ecx, edx + sar ecx, 31 + add ecx, 8000h + add eax, ecx + adc edx, 0 + shr eax, 16 + shl edx, 16 + add eax, edx + mov result, eax + } + return result; + } + +#endif /* _M_IX86 */ + +#endif /* _MSC_VER */ + +#endif /* !FT_CONFIG_OPTION_NO_ASSEMBLER */ + + +#ifdef FT_CONFIG_OPTION_INLINE_MULFIX +#ifdef FT_MULFIX_ASSEMBLER +#define FT_MULFIX_INLINED FT_MULFIX_ASSEMBLER +#endif +#endif + + +#ifdef FT_MAKE_OPTION_SINGLE_OBJECT + +#define FT_LOCAL( x ) static x +#define FT_LOCAL_DEF( x ) static x + +#else + +#ifdef __cplusplus +#define FT_LOCAL( x ) extern "C" x +#define FT_LOCAL_DEF( x ) extern "C" x +#else +#define FT_LOCAL( x ) extern x +#define FT_LOCAL_DEF( x ) x +#endif + +#endif /* FT_MAKE_OPTION_SINGLE_OBJECT */ + + +#ifndef FT_BASE + +#ifdef __cplusplus +#define FT_BASE( x ) extern "C" x +#else +#define FT_BASE( x ) extern x +#endif + +#endif /* !FT_BASE */ + + +#ifndef FT_BASE_DEF + +#ifdef __cplusplus +#define FT_BASE_DEF( x ) x +#else +#define FT_BASE_DEF( x ) x +#endif + +#endif /* !FT_BASE_DEF */ + + +#ifndef FT_EXPORT + +#ifdef __cplusplus +#define FT_EXPORT( x ) extern "C" x +#else +#define FT_EXPORT( x ) extern x +#endif + +#endif /* !FT_EXPORT */ + + +#ifndef FT_EXPORT_DEF + +#ifdef __cplusplus +#define FT_EXPORT_DEF( x ) extern "C" x +#else +#define FT_EXPORT_DEF( x ) extern x +#endif + +#endif /* !FT_EXPORT_DEF */ + + +#ifndef FT_EXPORT_VAR + +#ifdef __cplusplus +#define FT_EXPORT_VAR( x ) extern "C" x +#else +#define FT_EXPORT_VAR( x ) extern x +#endif + +#endif /* !FT_EXPORT_VAR */ + + /* The following macros are needed to compile the library with a */ + /* C++ compiler and with 16bit compilers. */ + /* */ + + /* This is special. Within C++, you must specify `extern "C"' for */ + /* functions which are used via function pointers, and you also */ + /* must do that for structures which contain function pointers to */ + /* assure C linkage -- it's not possible to have (local) anonymous */ + /* functions which are accessed by (global) function pointers. */ + /* */ + /* */ + /* FT_CALLBACK_DEF is used to _define_ a callback function. */ + /* */ + /* FT_CALLBACK_TABLE is used to _declare_ a constant variable that */ + /* contains pointers to callback functions. */ + /* */ + /* FT_CALLBACK_TABLE_DEF is used to _define_ a constant variable */ + /* that contains pointers to callback functions. */ + /* */ + /* */ + /* Some 16bit compilers have to redefine these macros to insert */ + /* the infamous `_cdecl' or `__fastcall' declarations. */ + /* */ +#ifndef FT_CALLBACK_DEF +#ifdef __cplusplus +#define FT_CALLBACK_DEF( x ) extern "C" x +#else +#define FT_CALLBACK_DEF( x ) static x +#endif +#endif /* FT_CALLBACK_DEF */ + +#ifndef FT_CALLBACK_TABLE +#ifdef __cplusplus +#define FT_CALLBACK_TABLE extern "C" +#define FT_CALLBACK_TABLE_DEF extern "C" +#else +#define FT_CALLBACK_TABLE extern +#define FT_CALLBACK_TABLE_DEF /* nothing */ +#endif +#endif /* FT_CALLBACK_TABLE */ + + +FT_END_HEADER + + +#endif /* __FTCONFIG_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftheader.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftheader.h new file mode 100644 index 00000000..33d6b405 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftheader.h @@ -0,0 +1,806 @@ +/***************************************************************************/ +/* */ +/* ftheader.h */ +/* */ +/* Build macros of the FreeType 2 library. */ +/* */ +/* Copyright 1996-2008, 2010, 2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + +#ifndef __FT_HEADER_H__ +#define __FT_HEADER_H__ + + + /*@***********************************************************************/ + /* */ + /* <Macro> */ + /* FT_BEGIN_HEADER */ + /* */ + /* <Description> */ + /* This macro is used in association with @FT_END_HEADER in header */ + /* files to ensure that the declarations within are properly */ + /* encapsulated in an `extern "C" { .. }' block when included from a */ + /* C++ compiler. */ + /* */ +#ifdef __cplusplus +#define FT_BEGIN_HEADER extern "C" { +#else +#define FT_BEGIN_HEADER /* nothing */ +#endif + + + /*@***********************************************************************/ + /* */ + /* <Macro> */ + /* FT_END_HEADER */ + /* */ + /* <Description> */ + /* This macro is used in association with @FT_BEGIN_HEADER in header */ + /* files to ensure that the declarations within are properly */ + /* encapsulated in an `extern "C" { .. }' block when included from a */ + /* C++ compiler. */ + /* */ +#ifdef __cplusplus +#define FT_END_HEADER } +#else +#define FT_END_HEADER /* nothing */ +#endif + + + /*************************************************************************/ + /* */ + /* Aliases for the FreeType 2 public and configuration files. */ + /* */ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* <Section> */ + /* header_file_macros */ + /* */ + /* <Title> */ + /* Header File Macros */ + /* */ + /* <Abstract> */ + /* Macro definitions used to #include specific header files. */ + /* */ + /* <Description> */ + /* The following macros are defined to the name of specific */ + /* FreeType~2 header files. They can be used directly in #include */ + /* statements as in: */ + /* */ + /* { */ + /* #include FT_FREETYPE_H */ + /* #include FT_MULTIPLE_MASTERS_H */ + /* #include FT_GLYPH_H */ + /* } */ + /* */ + /* There are several reasons why we are now using macros to name */ + /* public header files. The first one is that such macros are not */ + /* limited to the infamous 8.3~naming rule required by DOS (and */ + /* `FT_MULTIPLE_MASTERS_H' is a lot more meaningful than `ftmm.h'). */ + /* */ + /* The second reason is that it allows for more flexibility in the */ + /* way FreeType~2 is installed on a given system. */ + /* */ + /*************************************************************************/ + + + /* configuration files */ + + /************************************************************************* + * + * @macro: + * FT_CONFIG_CONFIG_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType~2 configuration data. + * + */ +#ifndef FT_CONFIG_CONFIG_H +#define FT_CONFIG_CONFIG_H <freetype/config/ftconfig.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_STANDARD_LIBRARY_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType~2 interface to the standard C library functions. + * + */ +#ifndef FT_CONFIG_STANDARD_LIBRARY_H +#define FT_CONFIG_STANDARD_LIBRARY_H <freetype/config/ftstdlib.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_OPTIONS_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType~2 project-specific configuration options. + * + */ +#ifndef FT_CONFIG_OPTIONS_H +#define FT_CONFIG_OPTIONS_H <freetype/config/ftoption.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_MODULES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType~2 modules that are statically linked to new library + * instances in @FT_Init_FreeType. + * + */ +#ifndef FT_CONFIG_MODULES_H +#define FT_CONFIG_MODULES_H <freetype/config/ftmodule.h> +#endif + + /* */ + + /* public headers */ + + /************************************************************************* + * + * @macro: + * FT_FREETYPE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * base FreeType~2 API. + * + */ +#define FT_FREETYPE_H <freetype/freetype.h> + + + /************************************************************************* + * + * @macro: + * FT_ERRORS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType~2 error codes (and messages). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_ERRORS_H <freetype/fterrors.h> + + + /************************************************************************* + * + * @macro: + * FT_MODULE_ERRORS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType~2 module error offsets (and messages). + * + */ +#define FT_MODULE_ERRORS_H <freetype/ftmoderr.h> + + + /************************************************************************* + * + * @macro: + * FT_SYSTEM_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 interface to low-level operations (i.e., memory management + * and stream i/o). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_SYSTEM_H <freetype/ftsystem.h> + + + /************************************************************************* + * + * @macro: + * FT_IMAGE_H + * + * @description: + * A macro used in #include statements to name the file containing type + * definitions related to glyph images (i.e., bitmaps, outlines, + * scan-converter parameters). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_IMAGE_H <freetype/ftimage.h> + + + /************************************************************************* + * + * @macro: + * FT_TYPES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * basic data types defined by FreeType~2. + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_TYPES_H <freetype/fttypes.h> + + + /************************************************************************* + * + * @macro: + * FT_LIST_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list management API of FreeType~2. + * + * (Most applications will never need to include this file.) + * + */ +#define FT_LIST_H <freetype/ftlist.h> + + + /************************************************************************* + * + * @macro: + * FT_OUTLINE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * scalable outline management API of FreeType~2. + * + */ +#define FT_OUTLINE_H <freetype/ftoutln.h> + + + /************************************************************************* + * + * @macro: + * FT_SIZES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API which manages multiple @FT_Size objects per face. + * + */ +#define FT_SIZES_H <freetype/ftsizes.h> + + + /************************************************************************* + * + * @macro: + * FT_MODULE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * module management API of FreeType~2. + * + */ +#define FT_MODULE_H <freetype/ftmodapi.h> + + + /************************************************************************* + * + * @macro: + * FT_RENDER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * renderer module management API of FreeType~2. + * + */ +#define FT_RENDER_H <freetype/ftrender.h> + + + /************************************************************************* + * + * @macro: + * FT_AUTOHINTER_H + * + * @description: + * A macro used in #include statements to name the file containing + * structures and macros related to the auto-hinting module. + * + */ +#define FT_AUTOHINTER_H <freetype/ftautoh.h> + + + /************************************************************************* + * + * @macro: + * FT_TYPE1_TABLES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * types and API specific to the Type~1 format. + * + */ +#define FT_TYPE1_TABLES_H <freetype/t1tables.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_IDS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * enumeration values which identify name strings, languages, encodings, + * etc. This file really contains a _large_ set of constant macro + * definitions, taken from the TrueType and OpenType specifications. + * + */ +#define FT_TRUETYPE_IDS_H <freetype/ttnameid.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_TABLES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * types and API specific to the TrueType (as well as OpenType) format. + * + */ +#define FT_TRUETYPE_TABLES_H <freetype/tttables.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_TAGS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of TrueType four-byte `tags' which identify blocks in + * SFNT-based font formats (i.e., TrueType and OpenType). + * + */ +#define FT_TRUETYPE_TAGS_H <freetype/tttags.h> + + + /************************************************************************* + * + * @macro: + * FT_BDF_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which accesses BDF-specific strings from a + * face. + * + */ +#define FT_BDF_H <freetype/ftbdf.h> + + + /************************************************************************* + * + * @macro: + * FT_CID_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which access CID font information from a + * face. + * + */ +#define FT_CID_H <freetype/ftcid.h> + + + /************************************************************************* + * + * @macro: + * FT_GZIP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports gzip-compressed files. + * + */ +#define FT_GZIP_H <freetype/ftgzip.h> + + + /************************************************************************* + * + * @macro: + * FT_LZW_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports LZW-compressed files. + * + */ +#define FT_LZW_H <freetype/ftlzw.h> + + + /************************************************************************* + * + * @macro: + * FT_BZIP2_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports bzip2-compressed files. + * + */ +#define FT_BZIP2_H <freetype/ftbzip2.h> + + + /************************************************************************* + * + * @macro: + * FT_WINFONTS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports Windows FNT files. + * + */ +#define FT_WINFONTS_H <freetype/ftwinfnt.h> + + + /************************************************************************* + * + * @macro: + * FT_GLYPH_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional glyph management component. + * + */ +#define FT_GLYPH_H <freetype/ftglyph.h> + + + /************************************************************************* + * + * @macro: + * FT_BITMAP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional bitmap conversion component. + * + */ +#define FT_BITMAP_H <freetype/ftbitmap.h> + + + /************************************************************************* + * + * @macro: + * FT_BBOX_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional exact bounding box computation routines. + * + */ +#define FT_BBOX_H <freetype/ftbbox.h> + + + /************************************************************************* + * + * @macro: + * FT_CACHE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional FreeType~2 cache sub-system. + * + */ +#define FT_CACHE_H <freetype/ftcache.h> + + + /************************************************************************* + * + * @macro: + * FT_CACHE_IMAGE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `glyph image' API of the FreeType~2 cache sub-system. + * + * It is used to define a cache for @FT_Glyph elements. You can also + * use the API defined in @FT_CACHE_SMALL_BITMAPS_H if you only need to + * store small glyph bitmaps, as it will use less memory. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * glyph image-related cache declarations. + * + */ +#define FT_CACHE_IMAGE_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_CACHE_SMALL_BITMAPS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `small bitmaps' API of the FreeType~2 cache sub-system. + * + * It is used to define a cache for small glyph bitmaps in a relatively + * memory-efficient way. You can also use the API defined in + * @FT_CACHE_IMAGE_H if you want to cache arbitrary glyph images, + * including scalable outlines. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * small bitmaps-related cache declarations. + * + */ +#define FT_CACHE_SMALL_BITMAPS_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_CACHE_CHARMAP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `charmap' API of the FreeType~2 cache sub-system. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * charmap-based cache declarations. + * + */ +#define FT_CACHE_CHARMAP_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_MAC_H + * + * @description: + * A macro used in #include statements to name the file containing the + * Macintosh-specific FreeType~2 API. The latter is used to access + * fonts embedded in resource forks. + * + * This header file must be explicitly included by client applications + * compiled on the Mac (note that the base API still works though). + * + */ +#define FT_MAC_H <freetype/ftmac.h> + + + /************************************************************************* + * + * @macro: + * FT_MULTIPLE_MASTERS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional multiple-masters management API of FreeType~2. + * + */ +#define FT_MULTIPLE_MASTERS_H <freetype/ftmm.h> + + + /************************************************************************* + * + * @macro: + * FT_SFNT_NAMES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType~2 API which accesses embedded `name' strings in + * SFNT-based font formats (i.e., TrueType and OpenType). + * + */ +#define FT_SFNT_NAMES_H <freetype/ftsnames.h> + + + /************************************************************************* + * + * @macro: + * FT_OPENTYPE_VALIDATE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType~2 API which validates OpenType tables (BASE, GDEF, + * GPOS, GSUB, JSTF). + * + */ +#define FT_OPENTYPE_VALIDATE_H <freetype/ftotval.h> + + + /************************************************************************* + * + * @macro: + * FT_GX_VALIDATE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType~2 API which validates TrueTypeGX/AAT tables (feat, + * mort, morx, bsln, just, kern, opbd, trak, prop). + * + */ +#define FT_GX_VALIDATE_H <freetype/ftgxval.h> + + + /************************************************************************* + * + * @macro: + * FT_PFR_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which accesses PFR-specific data. + * + */ +#define FT_PFR_H <freetype/ftpfr.h> + + + /************************************************************************* + * + * @macro: + * FT_STROKER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which provides functions to stroke outline paths. + */ +#define FT_STROKER_H <freetype/ftstroke.h> + + + /************************************************************************* + * + * @macro: + * FT_SYNTHESIS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs artificial obliquing and emboldening. + */ +#define FT_SYNTHESIS_H <freetype/ftsynth.h> + + + /************************************************************************* + * + * @macro: + * FT_XFREE86_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which provides functions specific to the XFree86 and + * X.Org X11 servers. + */ +#define FT_XFREE86_H <freetype/ftxf86.h> + + + /************************************************************************* + * + * @macro: + * FT_TRIGONOMETRY_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs trigonometric computations (e.g., + * cosines and arc tangents). + */ +#define FT_TRIGONOMETRY_H <freetype/fttrigon.h> + + + /************************************************************************* + * + * @macro: + * FT_LCD_FILTER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs color filtering for subpixel rendering. + */ +#define FT_LCD_FILTER_H <freetype/ftlcdfil.h> + + + /************************************************************************* + * + * @macro: + * FT_UNPATENTED_HINTING_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs color filtering for subpixel rendering. + */ +#define FT_UNPATENTED_HINTING_H <freetype/ttunpat.h> + + + /************************************************************************* + * + * @macro: + * FT_INCREMENTAL_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs color filtering for subpixel rendering. + */ +#define FT_INCREMENTAL_H <freetype/ftincrem.h> + + + /************************************************************************* + * + * @macro: + * FT_GASP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which returns entries from the TrueType GASP table. + */ +#define FT_GASP_H <freetype/ftgasp.h> + + + /************************************************************************* + * + * @macro: + * FT_ADVANCES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which returns individual and ranged glyph advances. + */ +#define FT_ADVANCES_H <freetype/ftadvanc.h> + + + /* */ + +#define FT_ERROR_DEFINITIONS_H <freetype/fterrdef.h> + + + /* The internals of the cache sub-system are no longer exposed. We */ + /* default to FT_CACHE_H at the moment just in case, but we know of */ + /* no rogue client that uses them. */ + /* */ +#define FT_CACHE_MANAGER_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_MRU_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_MANAGER_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_CACHE_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_GLYPH_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_IMAGE_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_SBITS_H <freetype/ftcache.h> + + +#define FT_INCREMENTAL_H <freetype/ftincrem.h> + +#define FT_TRUETYPE_UNPATENTED_H <freetype/ttunpat.h> + + + /* + * Include internal headers definitions from <freetype/internal/...> + * only when building the library. + */ +#ifdef FT2_BUILD_LIBRARY +#define FT_INTERNAL_INTERNAL_H <freetype/internal/internal.h> +#include FT_INTERNAL_INTERNAL_H +#endif /* FT2_BUILD_LIBRARY */ + + +#endif /* __FT2_BUILD_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftmodule.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftmodule.h new file mode 100644 index 00000000..b7299779 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftmodule.h @@ -0,0 +1,20 @@ +/* This is a generated file. */ +FT_USE_MODULE( FT_Driver_ClassRec, tt_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, t1_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, cff_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, t1cid_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, pfr_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, t42_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, winfnt_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, pcf_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, bdf_driver_class ) +FT_USE_MODULE( FT_Module_Class, sfnt_module_class ) +FT_USE_MODULE( FT_Module_Class, autofit_module_class ) +FT_USE_MODULE( FT_Module_Class, pshinter_module_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_raster1_renderer_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_smooth_renderer_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcd_renderer_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcdv_renderer_class ) +FT_USE_MODULE( FT_Module_Class, psaux_module_class ) +FT_USE_MODULE( FT_Module_Class, psnames_module_class ) +/* EOF */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftoption.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftoption.h new file mode 100644 index 00000000..a73fff45 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftoption.h @@ -0,0 +1,827 @@ +/***************************************************************************/ +/* */ +/* ftoption.h */ +/* */ +/* User-selectable configuration macros (specification only). */ +/* */ +/* Copyright 1996-2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTOPTION_H__ +#define __FTOPTION_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* USER-SELECTABLE CONFIGURATION MACROS */ + /* */ + /* This file contains the default configuration macro definitions for */ + /* a standard build of the FreeType library. There are three ways to */ + /* use this file to build project-specific versions of the library: */ + /* */ + /* - You can modify this file by hand, but this is not recommended in */ + /* cases where you would like to build several versions of the */ + /* library from a single source directory. */ + /* */ + /* - You can put a copy of this file in your build directory, more */ + /* precisely in `$BUILD/freetype/config/ftoption.h', where `$BUILD' */ + /* is the name of a directory that is included _before_ the FreeType */ + /* include path during compilation. */ + /* */ + /* The default FreeType Makefiles and Jamfiles use the build */ + /* directory `builds/<system>' by default, but you can easily change */ + /* that for your own projects. */ + /* */ + /* - Copy the file <ft2build.h> to `$BUILD/ft2build.h' and modify it */ + /* slightly to pre-define the macro FT_CONFIG_OPTIONS_H used to */ + /* locate this file during the build. For example, */ + /* */ + /* #define FT_CONFIG_OPTIONS_H <myftoptions.h> */ + /* #include <freetype/config/ftheader.h> */ + /* */ + /* will use `$BUILD/myftoptions.h' instead of this file for macro */ + /* definitions. */ + /* */ + /* Note also that you can similarly pre-define the macro */ + /* FT_CONFIG_MODULES_H used to locate the file listing of the modules */ + /* that are statically linked to the library at compile time. By */ + /* default, this file is <freetype/config/ftmodule.h>. */ + /* */ + /* We highly recommend using the third method whenever possible. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** G E N E R A L F R E E T Y P E 2 C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Uncomment the line below if you want to activate sub-pixel rendering */ + /* (a.k.a. LCD rendering, or ClearType) in this build of the library. */ + /* */ + /* Note that this feature is covered by several Microsoft patents */ + /* and should not be activated in any default build of the library. */ + /* */ + /* This macro has no impact on the FreeType API, only on its */ + /* _implementation_. For example, using FT_RENDER_MODE_LCD when calling */ + /* FT_Render_Glyph still generates a bitmap that is 3 times wider than */ + /* the original size in case this macro isn't defined; however, each */ + /* triplet of subpixels has R=G=B. */ + /* */ + /* This is done to allow FreeType clients to run unmodified, forcing */ + /* them to display normal gray-level anti-aliased glyphs. */ + /* */ +/* #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING */ + + + /*************************************************************************/ + /* */ + /* Many compilers provide a non-ANSI 64-bit data type that can be used */ + /* by FreeType to speed up some computations. However, this will create */ + /* some problems when compiling the library in strict ANSI mode. */ + /* */ + /* For this reason, the use of 64-bit integers is normally disabled when */ + /* the __STDC__ macro is defined. You can however disable this by */ + /* defining the macro FT_CONFIG_OPTION_FORCE_INT64 here. */ + /* */ + /* For most compilers, this will only create compilation warnings when */ + /* building the library. */ + /* */ + /* ObNote: The compiler-specific 64-bit integers are detected in the */ + /* file `ftconfig.h' either statically or through the */ + /* `configure' script on supported platforms. */ + /* */ +#undef FT_CONFIG_OPTION_FORCE_INT64 + + + /*************************************************************************/ + /* */ + /* If this macro is defined, do not try to use an assembler version of */ + /* performance-critical functions (e.g. FT_MulFix). You should only do */ + /* that to verify that the assembler function works properly, or to */ + /* execute benchmark tests of the various implementations. */ +/* #define FT_CONFIG_OPTION_NO_ASSEMBLER */ + + + /*************************************************************************/ + /* */ + /* If this macro is defined, try to use an inlined assembler version of */ + /* the `FT_MulFix' function, which is a `hotspot' when loading and */ + /* hinting glyphs, and which should be executed as fast as possible. */ + /* */ + /* Note that if your compiler or CPU is not supported, this will default */ + /* to the standard and portable implementation found in `ftcalc.c'. */ + /* */ +#define FT_CONFIG_OPTION_INLINE_MULFIX + + + /*************************************************************************/ + /* */ + /* LZW-compressed file support. */ + /* */ + /* FreeType now handles font files that have been compressed with the */ + /* `compress' program. This is mostly used to parse many of the PCF */ + /* files that come with various X11 distributions. The implementation */ + /* uses NetBSD's `zopen' to partially uncompress the file on the fly */ + /* (see src/lzw/ftgzip.c). */ + /* */ + /* Define this macro if you want to enable this `feature'. */ + /* */ +#define FT_CONFIG_OPTION_USE_LZW + + + /*************************************************************************/ + /* */ + /* Gzip-compressed file support. */ + /* */ + /* FreeType now handles font files that have been compressed with the */ + /* `gzip' program. This is mostly used to parse many of the PCF files */ + /* that come with XFree86. The implementation uses `zlib' to */ + /* partially uncompress the file on the fly (see src/gzip/ftgzip.c). */ + /* */ + /* Define this macro if you want to enable this `feature'. See also */ + /* the macro FT_CONFIG_OPTION_SYSTEM_ZLIB below. */ + /* */ +#define FT_CONFIG_OPTION_USE_ZLIB + + + /*************************************************************************/ + /* */ + /* ZLib library selection */ + /* */ + /* This macro is only used when FT_CONFIG_OPTION_USE_ZLIB is defined. */ + /* It allows FreeType's `ftgzip' component to link to the system's */ + /* installation of the ZLib library. This is useful on systems like */ + /* Unix or VMS where it generally is already available. */ + /* */ + /* If you let it undefined, the component will use its own copy */ + /* of the zlib sources instead. These have been modified to be */ + /* included directly within the component and *not* export external */ + /* function names. This allows you to link any program with FreeType */ + /* _and_ ZLib without linking conflicts. */ + /* */ + /* Do not #undef this macro here since the build system might define */ + /* it for certain configurations only. */ + /* */ +/* #define FT_CONFIG_OPTION_SYSTEM_ZLIB */ + + + /*************************************************************************/ + /* */ + /* Bzip2-compressed file support. */ + /* */ + /* FreeType now handles font files that have been compressed with the */ + /* `bzip2' program. This is mostly used to parse many of the PCF */ + /* files that come with XFree86. The implementation uses `libbz2' to */ + /* partially uncompress the file on the fly (see src/bzip2/ftbzip2.c). */ + /* Contrary to gzip, bzip2 currently is not included and need to use */ + /* the system available bzip2 implementation. */ + /* */ + /* Define this macro if you want to enable this `feature'. */ + /* */ +/* #define FT_CONFIG_OPTION_USE_BZIP2 */ + + + /*************************************************************************/ + /* */ + /* Define to disable the use of file stream functions and types, FILE, */ + /* fopen() etc. Enables the use of smaller system libraries on embedded */ + /* systems that have multiple system libraries, some with or without */ + /* file stream support, in the cases where file stream support is not */ + /* necessary such as memory loading of font files. */ + /* */ +/* #define FT_CONFIG_OPTION_DISABLE_STREAM_SUPPORT */ + + + /*************************************************************************/ + /* */ + /* DLL export compilation */ + /* */ + /* When compiling FreeType as a DLL, some systems/compilers need a */ + /* special keyword in front OR after the return type of function */ + /* declarations. */ + /* */ + /* Two macros are used within the FreeType source code to define */ + /* exported library functions: FT_EXPORT and FT_EXPORT_DEF. */ + /* */ + /* FT_EXPORT( return_type ) */ + /* */ + /* is used in a function declaration, as in */ + /* */ + /* FT_EXPORT( FT_Error ) */ + /* FT_Init_FreeType( FT_Library* alibrary ); */ + /* */ + /* */ + /* FT_EXPORT_DEF( return_type ) */ + /* */ + /* is used in a function definition, as in */ + /* */ + /* FT_EXPORT_DEF( FT_Error ) */ + /* FT_Init_FreeType( FT_Library* alibrary ) */ + /* { */ + /* ... some code ... */ + /* return FT_Err_Ok; */ + /* } */ + /* */ + /* You can provide your own implementation of FT_EXPORT and */ + /* FT_EXPORT_DEF here if you want. If you leave them undefined, they */ + /* will be later automatically defined as `extern return_type' to */ + /* allow normal compilation. */ + /* */ + /* Do not #undef these macros here since the build system might define */ + /* them for certain configurations only. */ + /* */ +/* #define FT_EXPORT(x) extern x */ +/* #define FT_EXPORT_DEF(x) x */ + + + /*************************************************************************/ + /* */ + /* Glyph Postscript Names handling */ + /* */ + /* By default, FreeType 2 is compiled with the `psnames' module. This */ + /* module is in charge of converting a glyph name string into a */ + /* Unicode value, or return a Macintosh standard glyph name for the */ + /* use with the TrueType `post' table. */ + /* */ + /* Undefine this macro if you do not want `psnames' compiled in your */ + /* build of FreeType. This has the following effects: */ + /* */ + /* - The TrueType driver will provide its own set of glyph names, */ + /* if you build it to support postscript names in the TrueType */ + /* `post' table. */ + /* */ + /* - The Type 1 driver will not be able to synthesize a Unicode */ + /* charmap out of the glyphs found in the fonts. */ + /* */ + /* You would normally undefine this configuration macro when building */ + /* a version of FreeType that doesn't contain a Type 1 or CFF driver. */ + /* */ +#define FT_CONFIG_OPTION_POSTSCRIPT_NAMES + + + /*************************************************************************/ + /* */ + /* Postscript Names to Unicode Values support */ + /* */ + /* By default, FreeType 2 is built with the `PSNames' module compiled */ + /* in. Among other things, the module is used to convert a glyph name */ + /* into a Unicode value. This is especially useful in order to */ + /* synthesize on the fly a Unicode charmap from the CFF/Type 1 driver */ + /* through a big table named the `Adobe Glyph List' (AGL). */ + /* */ + /* Undefine this macro if you do not want the Adobe Glyph List */ + /* compiled in your `PSNames' module. The Type 1 driver will not be */ + /* able to synthesize a Unicode charmap out of the glyphs found in the */ + /* fonts. */ + /* */ +#define FT_CONFIG_OPTION_ADOBE_GLYPH_LIST + + + /*************************************************************************/ + /* */ + /* Support for Mac fonts */ + /* */ + /* Define this macro if you want support for outline fonts in Mac */ + /* format (mac dfont, mac resource, macbinary containing a mac */ + /* resource) on non-Mac platforms. */ + /* */ + /* Note that the `FOND' resource isn't checked. */ + /* */ +#define FT_CONFIG_OPTION_MAC_FONTS + + + /*************************************************************************/ + /* */ + /* Guessing methods to access embedded resource forks */ + /* */ + /* Enable extra Mac fonts support on non-Mac platforms (e.g. */ + /* GNU/Linux). */ + /* */ + /* Resource forks which include fonts data are stored sometimes in */ + /* locations which users or developers don't expected. In some cases, */ + /* resource forks start with some offset from the head of a file. In */ + /* other cases, the actual resource fork is stored in file different */ + /* from what the user specifies. If this option is activated, */ + /* FreeType tries to guess whether such offsets or different file */ + /* names must be used. */ + /* */ + /* Note that normal, direct access of resource forks is controlled via */ + /* the FT_CONFIG_OPTION_MAC_FONTS option. */ + /* */ +#ifdef FT_CONFIG_OPTION_MAC_FONTS +#define FT_CONFIG_OPTION_GUESSING_EMBEDDED_RFORK +#endif + + + /*************************************************************************/ + /* */ + /* Allow the use of FT_Incremental_Interface to load typefaces that */ + /* contain no glyph data, but supply it via a callback function. */ + /* This is required by clients supporting document formats which */ + /* supply font data incrementally as the document is parsed, such */ + /* as the Ghostscript interpreter for the PostScript language. */ + /* */ +#define FT_CONFIG_OPTION_INCREMENTAL + + + /*************************************************************************/ + /* */ + /* The size in bytes of the render pool used by the scan-line converter */ + /* to do all of its work. */ + /* */ + /* This must be greater than 4KByte if you use FreeType to rasterize */ + /* glyphs; otherwise, you may set it to zero to avoid unnecessary */ + /* allocation of the render pool. */ + /* */ +#define FT_RENDER_POOL_SIZE 16384L + + + /*************************************************************************/ + /* */ + /* FT_MAX_MODULES */ + /* */ + /* The maximum number of modules that can be registered in a single */ + /* FreeType library object. 32 is the default. */ + /* */ +#define FT_MAX_MODULES 32 + + + /*************************************************************************/ + /* */ + /* Debug level */ + /* */ + /* FreeType can be compiled in debug or trace mode. In debug mode, */ + /* errors are reported through the `ftdebug' component. In trace */ + /* mode, additional messages are sent to the standard output during */ + /* execution. */ + /* */ + /* Define FT_DEBUG_LEVEL_ERROR to build the library in debug mode. */ + /* Define FT_DEBUG_LEVEL_TRACE to build it in trace mode. */ + /* */ + /* Don't define any of these macros to compile in `release' mode! */ + /* */ + /* Do not #undef these macros here since the build system might define */ + /* them for certain configurations only. */ + /* */ +/* #define FT_DEBUG_LEVEL_ERROR */ +/* #define FT_DEBUG_LEVEL_TRACE */ + + + /*************************************************************************/ + /* */ + /* Autofitter debugging */ + /* */ + /* If FT_DEBUG_AUTOFIT is defined, FreeType provides some means to */ + /* control the autofitter behaviour for debugging purposes with global */ + /* boolean variables (consequently, you should *never* enable this */ + /* while compiling in `release' mode): */ + /* */ + /* _af_debug_disable_horz_hints */ + /* _af_debug_disable_vert_hints */ + /* _af_debug_disable_blue_hints */ + /* */ + /* Additionally, the following functions provide dumps of various */ + /* internal autofit structures to stdout (using `printf'): */ + /* */ + /* af_glyph_hints_dump_points */ + /* af_glyph_hints_dump_segments */ + /* af_glyph_hints_dump_edges */ + /* */ + /* As an argument, they use another global variable: */ + /* */ + /* _af_debug_hints */ + /* */ + /* Please have a look at the `ftgrid' demo program to see how those */ + /* variables and macros should be used. */ + /* */ + /* Do not #undef these macros here since the build system might define */ + /* them for certain configurations only. */ + /* */ +/* #define FT_DEBUG_AUTOFIT */ + + + /*************************************************************************/ + /* */ + /* Memory Debugging */ + /* */ + /* FreeType now comes with an integrated memory debugger that is */ + /* capable of detecting simple errors like memory leaks or double */ + /* deletes. To compile it within your build of the library, you */ + /* should define FT_DEBUG_MEMORY here. */ + /* */ + /* Note that the memory debugger is only activated at runtime when */ + /* when the _environment_ variable `FT2_DEBUG_MEMORY' is defined also! */ + /* */ + /* Do not #undef this macro here since the build system might define */ + /* it for certain configurations only. */ + /* */ +/* #define FT_DEBUG_MEMORY */ + + + /*************************************************************************/ + /* */ + /* Module errors */ + /* */ + /* If this macro is set (which is _not_ the default), the higher byte */ + /* of an error code gives the module in which the error has occurred, */ + /* while the lower byte is the real error code. */ + /* */ + /* Setting this macro makes sense for debugging purposes only, since */ + /* it would break source compatibility of certain programs that use */ + /* FreeType 2. */ + /* */ + /* More details can be found in the files ftmoderr.h and fterrors.h. */ + /* */ +#undef FT_CONFIG_OPTION_USE_MODULE_ERRORS + + + /*************************************************************************/ + /* */ + /* Position Independent Code */ + /* */ + /* If this macro is set (which is _not_ the default), FreeType2 will */ + /* avoid creating constants that require address fixups. Instead the */ + /* constants will be moved into a struct and additional intialization */ + /* code will be used. */ + /* */ + /* Setting this macro is needed for systems that prohibit address */ + /* fixups, such as BREW. */ + /* */ +/* #define FT_CONFIG_OPTION_PIC */ + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** S F N T D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_EMBEDDED_BITMAPS if you want to support */ + /* embedded bitmaps in all formats using the SFNT module (namely */ + /* TrueType & OpenType). */ + /* */ +#define TT_CONFIG_OPTION_EMBEDDED_BITMAPS + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_POSTSCRIPT_NAMES if you want to be able to */ + /* load and enumerate the glyph Postscript names in a TrueType or */ + /* OpenType file. */ + /* */ + /* Note that when you do not compile the `PSNames' module by undefining */ + /* the above FT_CONFIG_OPTION_POSTSCRIPT_NAMES, the `sfnt' module will */ + /* contain additional code used to read the PS Names table from a font. */ + /* */ + /* (By default, the module uses `PSNames' to extract glyph names.) */ + /* */ +#define TT_CONFIG_OPTION_POSTSCRIPT_NAMES + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_SFNT_NAMES if your applications need to */ + /* access the internal name table in a SFNT-based format like TrueType */ + /* or OpenType. The name table contains various strings used to */ + /* describe the font, like family name, copyright, version, etc. It */ + /* does not contain any glyph name though. */ + /* */ + /* Accessing SFNT names is done through the functions declared in */ + /* `freetype/ftsnames.h'. */ + /* */ +#define TT_CONFIG_OPTION_SFNT_NAMES + + + /*************************************************************************/ + /* */ + /* TrueType CMap support */ + /* */ + /* Here you can fine-tune which TrueType CMap table format shall be */ + /* supported. */ +#define TT_CONFIG_CMAP_FORMAT_0 +#define TT_CONFIG_CMAP_FORMAT_2 +#define TT_CONFIG_CMAP_FORMAT_4 +#define TT_CONFIG_CMAP_FORMAT_6 +#define TT_CONFIG_CMAP_FORMAT_8 +#define TT_CONFIG_CMAP_FORMAT_10 +#define TT_CONFIG_CMAP_FORMAT_12 +#define TT_CONFIG_CMAP_FORMAT_13 +#define TT_CONFIG_CMAP_FORMAT_14 + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** T R U E T Y P E D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_BYTECODE_INTERPRETER if you want to compile */ + /* a bytecode interpreter in the TrueType driver. */ + /* */ + /* By undefining this, you will only compile the code necessary to load */ + /* TrueType glyphs without hinting. */ + /* */ + /* Do not #undef this macro here, since the build system might */ + /* define it for certain configurations only. */ + /* */ +#define TT_CONFIG_OPTION_BYTECODE_INTERPRETER + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_SUBPIXEL_HINTING if you want to compile */ + /* EXPERIMENTAL subpixel hinting support into the TrueType driver. This */ + /* replaces the native TrueType hinting mechanism when anything but */ + /* FT_RENDER_MODE_MONO is requested. */ + /* */ + /* Enabling this causes the TrueType driver to ignore instructions under */ + /* certain conditions. This is done in accordance with the guide here, */ + /* with some minor differences: */ + /* */ + /* http://www.microsoft.com/typography/cleartype/truetypecleartype.aspx */ + /* */ + /* By undefining this, you only compile the code necessary to hint */ + /* TrueType glyphs with native TT hinting. */ + /* */ + /* This option requires TT_CONFIG_OPTION_BYTECODE_INTERPRETER to be */ + /* defined. */ + /* */ +/* #define TT_CONFIG_OPTION_SUBPIXEL_HINTING */ + + + /*************************************************************************/ + /* */ + /* If you define TT_CONFIG_OPTION_UNPATENTED_HINTING, a special version */ + /* of the TrueType bytecode interpreter is used that doesn't implement */ + /* any of the patented opcodes and algorithms. The patents related to */ + /* TrueType hinting have expired worldwide since May 2010; this option */ + /* is now deprecated. */ + /* */ + /* Note that the TT_CONFIG_OPTION_UNPATENTED_HINTING macro is *ignored* */ + /* if you define TT_CONFIG_OPTION_BYTECODE_INTERPRETER; in other words, */ + /* either define TT_CONFIG_OPTION_BYTECODE_INTERPRETER or */ + /* TT_CONFIG_OPTION_UNPATENTED_HINTING but not both at the same time. */ + /* */ + /* This macro is only useful for a small number of font files (mostly */ + /* for Asian scripts) that require bytecode interpretation to properly */ + /* load glyphs. For all other fonts, this produces unpleasant results, */ + /* thus the unpatented interpreter is never used to load glyphs from */ + /* TrueType fonts unless one of the following two options is used. */ + /* */ + /* - The unpatented interpreter is explicitly activated by the user */ + /* through the FT_PARAM_TAG_UNPATENTED_HINTING parameter tag */ + /* when opening the FT_Face. */ + /* */ + /* - FreeType detects that the FT_Face corresponds to one of the */ + /* `trick' fonts (e.g., `Mingliu') it knows about. The font engine */ + /* contains a hard-coded list of font names and other matching */ + /* parameters (see function `tt_face_init' in file */ + /* `src/truetype/ttobjs.c'). */ + /* */ + /* Here a sample code snippet for using FT_PARAM_TAG_UNPATENTED_HINTING. */ + /* */ + /* { */ + /* FT_Parameter parameter; */ + /* FT_Open_Args open_args; */ + /* */ + /* */ + /* parameter.tag = FT_PARAM_TAG_UNPATENTED_HINTING; */ + /* */ + /* open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS; */ + /* open_args.pathname = my_font_pathname; */ + /* open_args.num_params = 1; */ + /* open_args.params = ¶meter; */ + /* */ + /* error = FT_Open_Face( library, &open_args, index, &face ); */ + /* ... */ + /* } */ + /* */ +/* #define TT_CONFIG_OPTION_UNPATENTED_HINTING */ + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_INTERPRETER_SWITCH to compile the TrueType */ + /* bytecode interpreter with a huge switch statement, rather than a call */ + /* table. This results in smaller and faster code for a number of */ + /* architectures. */ + /* */ + /* Note however that on some compiler/processor combinations, undefining */ + /* this macro will generate faster, though larger, code. */ + /* */ +#define TT_CONFIG_OPTION_INTERPRETER_SWITCH + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED to compile the */ + /* TrueType glyph loader to use Apple's definition of how to handle */ + /* component offsets in composite glyphs. */ + /* */ + /* Apple and MS disagree on the default behavior of component offsets */ + /* in composites. Apple says that they should be scaled by the scaling */ + /* factors in the transformation matrix (roughly, it's more complex) */ + /* while MS says they should not. OpenType defines two bits in the */ + /* composite flags array which can be used to disambiguate, but old */ + /* fonts will not have them. */ + /* */ + /* http://www.microsoft.com/typography/otspec/glyf.htm */ + /* http://fonts.apple.com/TTRefMan/RM06/Chap6glyf.html */ + /* */ +#undef TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_GX_VAR_SUPPORT if you want to include */ + /* support for Apple's distortable font technology (fvar, gvar, cvar, */ + /* and avar tables). This has many similarities to Type 1 Multiple */ + /* Masters support. */ + /* */ +#define TT_CONFIG_OPTION_GX_VAR_SUPPORT + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_BDF if you want to include support for */ + /* an embedded `BDF ' table within SFNT-based bitmap formats. */ + /* */ +#define TT_CONFIG_OPTION_BDF + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** T Y P E 1 D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* T1_MAX_DICT_DEPTH is the maximum depth of nest dictionaries and */ + /* arrays in the Type 1 stream (see t1load.c). A minimum of 4 is */ + /* required. */ + /* */ +#define T1_MAX_DICT_DEPTH 5 + + + /*************************************************************************/ + /* */ + /* T1_MAX_SUBRS_CALLS details the maximum number of nested sub-routine */ + /* calls during glyph loading. */ + /* */ +#define T1_MAX_SUBRS_CALLS 16 + + + /*************************************************************************/ + /* */ + /* T1_MAX_CHARSTRING_OPERANDS is the charstring stack's capacity. A */ + /* minimum of 16 is required. */ + /* */ + /* The Chinese font MingTiEG-Medium (CNS 11643 character set) needs 256. */ + /* */ +#define T1_MAX_CHARSTRINGS_OPERANDS 256 + + + /*************************************************************************/ + /* */ + /* Define this configuration macro if you want to prevent the */ + /* compilation of `t1afm', which is in charge of reading Type 1 AFM */ + /* files into an existing face. Note that if set, the T1 driver will be */ + /* unable to produce kerning distances. */ + /* */ +#undef T1_CONFIG_OPTION_NO_AFM + + + /*************************************************************************/ + /* */ + /* Define this configuration macro if you want to prevent the */ + /* compilation of the Multiple Masters font support in the Type 1 */ + /* driver. */ + /* */ +#undef T1_CONFIG_OPTION_NO_MM_SUPPORT + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** A U T O F I T M O D U L E C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Compile autofit module with CJK (Chinese, Japanese, Korean) script */ + /* support. */ + /* */ +#define AF_CONFIG_OPTION_CJK + + /*************************************************************************/ + /* */ + /* Compile autofit module with Indic script support. */ + /* */ +#define AF_CONFIG_OPTION_INDIC + + /*************************************************************************/ + /* */ + /* Compile autofit module with warp hinting. The idea of the warping */ + /* code is to slightly scale and shift a glyph within a single dimension */ + /* so that as much of its segments are aligned (more or less) on the */ + /* grid. To find out the optimal scaling and shifting value, various */ + /* parameter combinations are tried and scored. */ + /* */ + /* This experimental option is only active if the render mode is */ + /* FT_RENDER_MODE_LIGHT. */ + /* */ +/* #define AF_CONFIG_OPTION_USE_WARPER */ + + /* */ + + + /* + * Define this variable if you want to keep the layout of internal + * structures that was used prior to FreeType 2.2. This also compiles in + * a few obsolete functions to avoid linking problems on typical Unix + * distributions. + * + * For embedded systems or building a new distribution from scratch, it + * is recommended to disable the macro since it reduces the library's code + * size and activates a few memory-saving optimizations as well. + */ +#define FT_CONFIG_OPTION_OLD_INTERNALS + + + /* + * To detect legacy cache-lookup call from a rogue client (<= 2.1.7), + * we restrict the number of charmaps in a font. The current API of + * FTC_CMapCache_Lookup() takes cmap_index & charcode, but old API + * takes charcode only. To determine the passed value is for cmap_index + * or charcode, the possible cmap_index is restricted not to exceed + * the minimum possible charcode by a rogue client. It is also very + * unlikely that a rogue client is interested in Unicode values 0 to 15. + * + * NOTE: The original threshold was 4 deduced from popular number of + * cmap subtables in UCS-4 TrueType fonts, but now it is not + * irregular for OpenType fonts to have more than 4 subtables, + * because variation selector subtables are available for Apple + * and Microsoft platforms. + */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS +#define FT_MAX_CHARMAP_CACHEABLE 15 +#endif + + + /* + * This macro is defined if either unpatented or native TrueType + * hinting is requested by the definitions above. + */ +#ifdef TT_CONFIG_OPTION_BYTECODE_INTERPRETER +#define TT_USE_BYTECODE_INTERPRETER +#undef TT_CONFIG_OPTION_UNPATENTED_HINTING +#elif defined TT_CONFIG_OPTION_UNPATENTED_HINTING +#define TT_USE_BYTECODE_INTERPRETER +#endif + +FT_END_HEADER + + +#endif /* __FTOPTION_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftstdlib.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftstdlib.h new file mode 100644 index 00000000..b940efc4 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/config/ftstdlib.h @@ -0,0 +1,174 @@ +/***************************************************************************/ +/* */ +/* ftstdlib.h */ +/* */ +/* ANSI-specific library and header configuration file (specification */ +/* only). */ +/* */ +/* Copyright 2002-2007, 2009, 2011-2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file is used to group all #includes to the ANSI C library that */ + /* FreeType normally requires. It also defines macros to rename the */ + /* standard functions within the FreeType source code. */ + /* */ + /* Load a file which defines __FTSTDLIB_H__ before this one to override */ + /* it. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTSTDLIB_H__ +#define __FTSTDLIB_H__ + + +#include <stddef.h> + +#define ft_ptrdiff_t ptrdiff_t + + + /**********************************************************************/ + /* */ + /* integer limits */ + /* */ + /* UINT_MAX and ULONG_MAX are used to automatically compute the size */ + /* of `int' and `long' in bytes at compile-time. So far, this works */ + /* for all platforms the library has been tested on. */ + /* */ + /* Note that on the extremely rare platforms that do not provide */ + /* integer types that are _exactly_ 16 and 32 bits wide (e.g. some */ + /* old Crays where `int' is 36 bits), we do not make any guarantee */ + /* about the correct behaviour of FT2 with all fonts. */ + /* */ + /* In these case, `ftconfig.h' will refuse to compile anyway with a */ + /* message like `couldn't find 32-bit type' or something similar. */ + /* */ + /**********************************************************************/ + + +#include <limits.h> + +#define FT_CHAR_BIT CHAR_BIT +#define FT_USHORT_MAX USHRT_MAX +#define FT_INT_MAX INT_MAX +#define FT_INT_MIN INT_MIN +#define FT_UINT_MAX UINT_MAX +#define FT_ULONG_MAX ULONG_MAX + + + /**********************************************************************/ + /* */ + /* character and string processing */ + /* */ + /**********************************************************************/ + + +#include <string.h> + +#define ft_memchr memchr +#define ft_memcmp memcmp +#define ft_memcpy memcpy +#define ft_memmove memmove +#define ft_memset memset +#define ft_strcat strcat +#define ft_strcmp strcmp +#define ft_strcpy strcpy +#define ft_strlen strlen +#define ft_strncmp strncmp +#define ft_strncpy strncpy +#define ft_strrchr strrchr +#define ft_strstr strstr + + + /**********************************************************************/ + /* */ + /* file handling */ + /* */ + /**********************************************************************/ + + +#include <stdio.h> + +#define FT_FILE FILE +#define ft_fclose fclose +#define ft_fopen fopen +#define ft_fread fread +#define ft_fseek fseek +#define ft_ftell ftell +#define ft_sprintf sprintf + + + /**********************************************************************/ + /* */ + /* sorting */ + /* */ + /**********************************************************************/ + + +#include <stdlib.h> + +#define ft_qsort qsort + + + /**********************************************************************/ + /* */ + /* memory allocation */ + /* */ + /**********************************************************************/ + + +#define ft_scalloc calloc +#define ft_sfree free +#define ft_smalloc malloc +#define ft_srealloc realloc + + + /**********************************************************************/ + /* */ + /* miscellaneous */ + /* */ + /**********************************************************************/ + + +#define ft_atol atol +#define ft_labs labs + + + /**********************************************************************/ + /* */ + /* execution control */ + /* */ + /**********************************************************************/ + + +#include <setjmp.h> + +#define ft_jmp_buf jmp_buf /* note: this cannot be a typedef since */ + /* jmp_buf is defined as a macro */ + /* on certain platforms */ + +#define ft_longjmp longjmp +#define ft_setjmp( b ) setjmp( *(ft_jmp_buf*) &(b) ) /* same thing here */ + + + /* the following is only used for debugging purposes, i.e., if */ + /* FT_DEBUG_LEVEL_ERROR or FT_DEBUG_LEVEL_TRACE are defined */ + +#include <stdarg.h> + + +#endif /* __FTSTDLIB_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/freetype.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/freetype.h new file mode 100644 index 00000000..8df4828f --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/freetype.h @@ -0,0 +1,3990 @@ +/***************************************************************************/ +/* */ +/* freetype.h */ +/* */ +/* FreeType high-level API and common types (specification only). */ +/* */ +/* Copyright 1996-2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FREETYPE_H__ +#define __FREETYPE_H__ + + +#ifndef FT_FREETYPE_H +#error "`ft2build.h' hasn't been included yet!" +#error "Please always use macros to include FreeType header files." +#error "Example:" +#error " #include <ft2build.h>" +#error " #include FT_FREETYPE_H" +#endif + + +#include <ft2build.h> +#include FT_CONFIG_CONFIG_H +#include FT_ERRORS_H +#include FT_TYPES_H + + +FT_BEGIN_HEADER + + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* user_allocation */ + /* */ + /* <Title> */ + /* User allocation */ + /* */ + /* <Abstract> */ + /* How client applications should allocate FreeType data structures. */ + /* */ + /* <Description> */ + /* FreeType assumes that structures allocated by the user and passed */ + /* as arguments are zeroed out except for the actual data. In other */ + /* words, it is recommended to use `calloc' (or variants of it) */ + /* instead of `malloc' for allocation. */ + /* */ + /*************************************************************************/ + + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* B A S I C T Y P E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* base_interface */ + /* */ + /* <Title> */ + /* Base Interface */ + /* */ + /* <Abstract> */ + /* The FreeType~2 base font interface. */ + /* */ + /* <Description> */ + /* This section describes the public high-level API of FreeType~2. */ + /* */ + /* <Order> */ + /* FT_Library */ + /* FT_Face */ + /* FT_Size */ + /* FT_GlyphSlot */ + /* FT_CharMap */ + /* FT_Encoding */ + /* */ + /* FT_FaceRec */ + /* */ + /* FT_FACE_FLAG_SCALABLE */ + /* FT_FACE_FLAG_FIXED_SIZES */ + /* FT_FACE_FLAG_FIXED_WIDTH */ + /* FT_FACE_FLAG_HORIZONTAL */ + /* FT_FACE_FLAG_VERTICAL */ + /* FT_FACE_FLAG_SFNT */ + /* FT_FACE_FLAG_KERNING */ + /* FT_FACE_FLAG_MULTIPLE_MASTERS */ + /* FT_FACE_FLAG_GLYPH_NAMES */ + /* FT_FACE_FLAG_EXTERNAL_STREAM */ + /* FT_FACE_FLAG_FAST_GLYPHS */ + /* FT_FACE_FLAG_HINTER */ + /* */ + /* FT_STYLE_FLAG_BOLD */ + /* FT_STYLE_FLAG_ITALIC */ + /* */ + /* FT_SizeRec */ + /* FT_Size_Metrics */ + /* */ + /* FT_GlyphSlotRec */ + /* FT_Glyph_Metrics */ + /* FT_SubGlyph */ + /* */ + /* FT_Bitmap_Size */ + /* */ + /* FT_Init_FreeType */ + /* FT_Done_FreeType */ + /* */ + /* FT_New_Face */ + /* FT_Done_Face */ + /* FT_New_Memory_Face */ + /* FT_Open_Face */ + /* FT_Open_Args */ + /* FT_Parameter */ + /* FT_Attach_File */ + /* FT_Attach_Stream */ + /* */ + /* FT_Set_Char_Size */ + /* FT_Set_Pixel_Sizes */ + /* FT_Request_Size */ + /* FT_Select_Size */ + /* FT_Size_Request_Type */ + /* FT_Size_Request */ + /* FT_Set_Transform */ + /* FT_Load_Glyph */ + /* FT_Get_Char_Index */ + /* FT_Get_Name_Index */ + /* FT_Load_Char */ + /* */ + /* FT_OPEN_MEMORY */ + /* FT_OPEN_STREAM */ + /* FT_OPEN_PATHNAME */ + /* FT_OPEN_DRIVER */ + /* FT_OPEN_PARAMS */ + /* */ + /* FT_LOAD_DEFAULT */ + /* FT_LOAD_RENDER */ + /* FT_LOAD_MONOCHROME */ + /* FT_LOAD_LINEAR_DESIGN */ + /* FT_LOAD_NO_SCALE */ + /* FT_LOAD_NO_HINTING */ + /* FT_LOAD_NO_BITMAP */ + /* FT_LOAD_CROP_BITMAP */ + /* */ + /* FT_LOAD_VERTICAL_LAYOUT */ + /* FT_LOAD_IGNORE_TRANSFORM */ + /* FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH */ + /* FT_LOAD_FORCE_AUTOHINT */ + /* FT_LOAD_NO_RECURSE */ + /* FT_LOAD_PEDANTIC */ + /* */ + /* FT_LOAD_TARGET_NORMAL */ + /* FT_LOAD_TARGET_LIGHT */ + /* FT_LOAD_TARGET_MONO */ + /* FT_LOAD_TARGET_LCD */ + /* FT_LOAD_TARGET_LCD_V */ + /* */ + /* FT_Render_Glyph */ + /* FT_Render_Mode */ + /* FT_Get_Kerning */ + /* FT_Kerning_Mode */ + /* FT_Get_Track_Kerning */ + /* FT_Get_Glyph_Name */ + /* FT_Get_Postscript_Name */ + /* */ + /* FT_CharMapRec */ + /* FT_Select_Charmap */ + /* FT_Set_Charmap */ + /* FT_Get_Charmap_Index */ + /* */ + /* FT_FSTYPE_INSTALLABLE_EMBEDDING */ + /* FT_FSTYPE_RESTRICTED_LICENSE_EMBEDDING */ + /* FT_FSTYPE_PREVIEW_AND_PRINT_EMBEDDING */ + /* FT_FSTYPE_EDITABLE_EMBEDDING */ + /* FT_FSTYPE_NO_SUBSETTING */ + /* FT_FSTYPE_BITMAP_EMBEDDING_ONLY */ + /* */ + /* FT_Get_FSType_Flags */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Glyph_Metrics */ + /* */ + /* <Description> */ + /* A structure used to model the metrics of a single glyph. The */ + /* values are expressed in 26.6 fractional pixel format; if the flag */ + /* @FT_LOAD_NO_SCALE has been used while loading the glyph, values */ + /* are expressed in font units instead. */ + /* */ + /* <Fields> */ + /* width :: */ + /* The glyph's width. */ + /* */ + /* height :: */ + /* The glyph's height. */ + /* */ + /* horiBearingX :: */ + /* Left side bearing for horizontal layout. */ + /* */ + /* horiBearingY :: */ + /* Top side bearing for horizontal layout. */ + /* */ + /* horiAdvance :: */ + /* Advance width for horizontal layout. */ + /* */ + /* vertBearingX :: */ + /* Left side bearing for vertical layout. */ + /* */ + /* vertBearingY :: */ + /* Top side bearing for vertical layout. Larger positive values */ + /* mean further below the vertical glyph origin. */ + /* */ + /* vertAdvance :: */ + /* Advance height for vertical layout. Positive values mean the */ + /* glyph has a positive advance downward. */ + /* */ + /* <Note> */ + /* If not disabled with @FT_LOAD_NO_HINTING, the values represent */ + /* dimensions of the hinted glyph (in case hinting is applicable). */ + /* */ + /* Stroking a glyph with an outside border does not increase */ + /* `horiAdvance' or `vertAdvance'; you have to manually adjust these */ + /* values to account for the added width and height. */ + /* */ + typedef struct FT_Glyph_Metrics_ + { + FT_Pos width; + FT_Pos height; + + FT_Pos horiBearingX; + FT_Pos horiBearingY; + FT_Pos horiAdvance; + + FT_Pos vertBearingX; + FT_Pos vertBearingY; + FT_Pos vertAdvance; + + } FT_Glyph_Metrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Bitmap_Size */ + /* */ + /* <Description> */ + /* This structure models the metrics of a bitmap strike (i.e., a set */ + /* of glyphs for a given point size and resolution) in a bitmap font. */ + /* It is used for the `available_sizes' field of @FT_Face. */ + /* */ + /* <Fields> */ + /* height :: The vertical distance, in pixels, between two */ + /* consecutive baselines. It is always positive. */ + /* */ + /* width :: The average width, in pixels, of all glyphs in the */ + /* strike. */ + /* */ + /* size :: The nominal size of the strike in 26.6 fractional */ + /* points. This field is not very useful. */ + /* */ + /* x_ppem :: The horizontal ppem (nominal width) in 26.6 fractional */ + /* pixels. */ + /* */ + /* y_ppem :: The vertical ppem (nominal height) in 26.6 fractional */ + /* pixels. */ + /* */ + /* <Note> */ + /* Windows FNT: */ + /* The nominal size given in a FNT font is not reliable. Thus when */ + /* the driver finds it incorrect, it sets `size' to some calculated */ + /* values and sets `x_ppem' and `y_ppem' to the pixel width and */ + /* height given in the font, respectively. */ + /* */ + /* TrueType embedded bitmaps: */ + /* `size', `width', and `height' values are not contained in the */ + /* bitmap strike itself. They are computed from the global font */ + /* parameters. */ + /* */ + typedef struct FT_Bitmap_Size_ + { + FT_Short height; + FT_Short width; + + FT_Pos size; + + FT_Pos x_ppem; + FT_Pos y_ppem; + + } FT_Bitmap_Size; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* O B J E C T C L A S S E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Library */ + /* */ + /* <Description> */ + /* A handle to a FreeType library instance. Each `library' is */ + /* completely independent from the others; it is the `root' of a set */ + /* of objects like fonts, faces, sizes, etc. */ + /* */ + /* It also embeds a memory manager (see @FT_Memory), as well as a */ + /* scan-line converter object (see @FT_Raster). */ + /* */ + /* For multi-threading applications each thread should have its own */ + /* FT_Library object. */ + /* */ + /* <Note> */ + /* Library objects are normally created by @FT_Init_FreeType, and */ + /* destroyed with @FT_Done_FreeType. */ + /* */ + typedef struct FT_LibraryRec_ *FT_Library; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Module */ + /* */ + /* <Description> */ + /* A handle to a given FreeType module object. Each module can be a */ + /* font driver, a renderer, or anything else that provides services */ + /* to the formers. */ + /* */ + typedef struct FT_ModuleRec_* FT_Module; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Driver */ + /* */ + /* <Description> */ + /* A handle to a given FreeType font driver object. Each font driver */ + /* is a special module capable of creating faces from font files. */ + /* */ + typedef struct FT_DriverRec_* FT_Driver; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Renderer */ + /* */ + /* <Description> */ + /* A handle to a given FreeType renderer. A renderer is a special */ + /* module in charge of converting a glyph image to a bitmap, when */ + /* necessary. Each renderer supports a given glyph image format, and */ + /* one or more target surface depths. */ + /* */ + typedef struct FT_RendererRec_* FT_Renderer; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Face */ + /* */ + /* <Description> */ + /* A handle to a given typographic face object. A face object models */ + /* a given typeface, in a given style. */ + /* */ + /* <Note> */ + /* Each face object also owns a single @FT_GlyphSlot object, as well */ + /* as one or more @FT_Size objects. */ + /* */ + /* Use @FT_New_Face or @FT_Open_Face to create a new face object from */ + /* a given filepathname or a custom input stream. */ + /* */ + /* Use @FT_Done_Face to destroy it (along with its slot and sizes). */ + /* */ + /* <Also> */ + /* See @FT_FaceRec for the publicly accessible fields of a given face */ + /* object. */ + /* */ + typedef struct FT_FaceRec_* FT_Face; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Size */ + /* */ + /* <Description> */ + /* A handle to an object used to model a face scaled to a given */ + /* character size. */ + /* */ + /* <Note> */ + /* Each @FT_Face has an _active_ @FT_Size object that is used by */ + /* functions like @FT_Load_Glyph to determine the scaling */ + /* transformation which is used to load and hint glyphs and metrics. */ + /* */ + /* You can use @FT_Set_Char_Size, @FT_Set_Pixel_Sizes, */ + /* @FT_Request_Size or even @FT_Select_Size to change the content */ + /* (i.e., the scaling values) of the active @FT_Size. */ + /* */ + /* You can use @FT_New_Size to create additional size objects for a */ + /* given @FT_Face, but they won't be used by other functions until */ + /* you activate it through @FT_Activate_Size. Only one size can be */ + /* activated at any given time per face. */ + /* */ + /* <Also> */ + /* See @FT_SizeRec for the publicly accessible fields of a given size */ + /* object. */ + /* */ + typedef struct FT_SizeRec_* FT_Size; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_GlyphSlot */ + /* */ + /* <Description> */ + /* A handle to a given `glyph slot'. A slot is a container where it */ + /* is possible to load any of the glyphs contained in its parent */ + /* face. */ + /* */ + /* In other words, each time you call @FT_Load_Glyph or */ + /* @FT_Load_Char, the slot's content is erased by the new glyph data, */ + /* i.e., the glyph's metrics, its image (bitmap or outline), and */ + /* other control information. */ + /* */ + /* <Also> */ + /* See @FT_GlyphSlotRec for the publicly accessible glyph fields. */ + /* */ + typedef struct FT_GlyphSlotRec_* FT_GlyphSlot; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_CharMap */ + /* */ + /* <Description> */ + /* A handle to a given character map. A charmap is used to translate */ + /* character codes in a given encoding into glyph indexes for its */ + /* parent's face. Some font formats may provide several charmaps per */ + /* font. */ + /* */ + /* Each face object owns zero or more charmaps, but only one of them */ + /* can be `active' and used by @FT_Get_Char_Index or @FT_Load_Char. */ + /* */ + /* The list of available charmaps in a face is available through the */ + /* `face->num_charmaps' and `face->charmaps' fields of @FT_FaceRec. */ + /* */ + /* The currently active charmap is available as `face->charmap'. */ + /* You should call @FT_Set_Charmap to change it. */ + /* */ + /* <Note> */ + /* When a new face is created (either through @FT_New_Face or */ + /* @FT_Open_Face), the library looks for a Unicode charmap within */ + /* the list and automatically activates it. */ + /* */ + /* <Also> */ + /* See @FT_CharMapRec for the publicly accessible fields of a given */ + /* character map. */ + /* */ + typedef struct FT_CharMapRec_* FT_CharMap; + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_ENC_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags into an unsigned long. It is */ + /* used to define `encoding' identifiers (see @FT_Encoding). */ + /* */ + /* <Note> */ + /* Since many 16-bit compilers don't like 32-bit enumerations, you */ + /* should redefine this macro in case of problems to something like */ + /* this: */ + /* */ + /* { */ + /* #define FT_ENC_TAG( value, a, b, c, d ) value */ + /* } */ + /* */ + /* to get a simple enumeration without assigning special numbers. */ + /* */ + +#ifndef FT_ENC_TAG +#define FT_ENC_TAG( value, a, b, c, d ) \ + value = ( ( (FT_UInt32)(a) << 24 ) | \ + ( (FT_UInt32)(b) << 16 ) | \ + ( (FT_UInt32)(c) << 8 ) | \ + (FT_UInt32)(d) ) + +#endif /* FT_ENC_TAG */ + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Encoding */ + /* */ + /* <Description> */ + /* An enumeration used to specify character sets supported by */ + /* charmaps. Used in the @FT_Select_Charmap API function. */ + /* */ + /* <Note> */ + /* Despite the name, this enumeration lists specific character */ + /* repertories (i.e., charsets), and not text encoding methods (e.g., */ + /* UTF-8, UTF-16, etc.). */ + /* */ + /* Other encodings might be defined in the future. */ + /* */ + /* <Values> */ + /* FT_ENCODING_NONE :: */ + /* The encoding value~0 is reserved. */ + /* */ + /* FT_ENCODING_UNICODE :: */ + /* Corresponds to the Unicode character set. This value covers */ + /* all versions of the Unicode repertoire, including ASCII and */ + /* Latin-1. Most fonts include a Unicode charmap, but not all */ + /* of them. */ + /* */ + /* For example, if you want to access Unicode value U+1F028 (and */ + /* the font contains it), use value 0x1F028 as the input value for */ + /* @FT_Get_Char_Index. */ + /* */ + /* FT_ENCODING_MS_SYMBOL :: */ + /* Corresponds to the Microsoft Symbol encoding, used to encode */ + /* mathematical symbols in the 32..255 character code range. For */ + /* more information, see `http://www.ceviz.net/symbol.htm'. */ + /* */ + /* FT_ENCODING_SJIS :: */ + /* Corresponds to Japanese SJIS encoding. More info at */ + /* at `http://langsupport.japanreference.com/encoding.shtml'. */ + /* See note on multi-byte encodings below. */ + /* */ + /* FT_ENCODING_GB2312 :: */ + /* Corresponds to an encoding system for Simplified Chinese as used */ + /* used in mainland China. */ + /* */ + /* FT_ENCODING_BIG5 :: */ + /* Corresponds to an encoding system for Traditional Chinese as */ + /* used in Taiwan and Hong Kong. */ + /* */ + /* FT_ENCODING_WANSUNG :: */ + /* Corresponds to the Korean encoding system known as Wansung. */ + /* For more information see */ + /* `http://www.microsoft.com/typography/unicode/949.txt'. */ + /* */ + /* FT_ENCODING_JOHAB :: */ + /* The Korean standard character set (KS~C 5601-1992), which */ + /* corresponds to MS Windows code page 1361. This character set */ + /* includes all possible Hangeul character combinations. */ + /* */ + /* FT_ENCODING_ADOBE_LATIN_1 :: */ + /* Corresponds to a Latin-1 encoding as defined in a Type~1 */ + /* PostScript font. It is limited to 256 character codes. */ + /* */ + /* FT_ENCODING_ADOBE_STANDARD :: */ + /* Corresponds to the Adobe Standard encoding, as found in Type~1, */ + /* CFF, and OpenType/CFF fonts. It is limited to 256 character */ + /* codes. */ + /* */ + /* FT_ENCODING_ADOBE_EXPERT :: */ + /* Corresponds to the Adobe Expert encoding, as found in Type~1, */ + /* CFF, and OpenType/CFF fonts. It is limited to 256 character */ + /* codes. */ + /* */ + /* FT_ENCODING_ADOBE_CUSTOM :: */ + /* Corresponds to a custom encoding, as found in Type~1, CFF, and */ + /* OpenType/CFF fonts. It is limited to 256 character codes. */ + /* */ + /* FT_ENCODING_APPLE_ROMAN :: */ + /* Corresponds to the 8-bit Apple roman encoding. Many TrueType */ + /* and OpenType fonts contain a charmap for this encoding, since */ + /* older versions of Mac OS are able to use it. */ + /* */ + /* FT_ENCODING_OLD_LATIN_2 :: */ + /* This value is deprecated and was never used nor reported by */ + /* FreeType. Don't use or test for it. */ + /* */ + /* FT_ENCODING_MS_SJIS :: */ + /* Same as FT_ENCODING_SJIS. Deprecated. */ + /* */ + /* FT_ENCODING_MS_GB2312 :: */ + /* Same as FT_ENCODING_GB2312. Deprecated. */ + /* */ + /* FT_ENCODING_MS_BIG5 :: */ + /* Same as FT_ENCODING_BIG5. Deprecated. */ + /* */ + /* FT_ENCODING_MS_WANSUNG :: */ + /* Same as FT_ENCODING_WANSUNG. Deprecated. */ + /* */ + /* FT_ENCODING_MS_JOHAB :: */ + /* Same as FT_ENCODING_JOHAB. Deprecated. */ + /* */ + /* <Note> */ + /* By default, FreeType automatically synthesizes a Unicode charmap */ + /* for PostScript fonts, using their glyph names dictionaries. */ + /* However, it also reports the encodings defined explicitly in the */ + /* font file, for the cases when they are needed, with the Adobe */ + /* values as well. */ + /* */ + /* FT_ENCODING_NONE is set by the BDF and PCF drivers if the charmap */ + /* is neither Unicode nor ISO-8859-1 (otherwise it is set to */ + /* FT_ENCODING_UNICODE). Use @FT_Get_BDF_Charset_ID to find out */ + /* which encoding is really present. If, for example, the */ + /* `cs_registry' field is `KOI8' and the `cs_encoding' field is `R', */ + /* the font is encoded in KOI8-R. */ + /* */ + /* FT_ENCODING_NONE is always set (with a single exception) by the */ + /* winfonts driver. Use @FT_Get_WinFNT_Header and examine the */ + /* `charset' field of the @FT_WinFNT_HeaderRec structure to find out */ + /* which encoding is really present. For example, */ + /* @FT_WinFNT_ID_CP1251 (204) means Windows code page 1251 (for */ + /* Russian). */ + /* */ + /* FT_ENCODING_NONE is set if `platform_id' is @TT_PLATFORM_MACINTOSH */ + /* and `encoding_id' is not @TT_MAC_ID_ROMAN (otherwise it is set to */ + /* FT_ENCODING_APPLE_ROMAN). */ + /* */ + /* If `platform_id' is @TT_PLATFORM_MACINTOSH, use the function */ + /* @FT_Get_CMap_Language_ID to query the Mac language ID which may */ + /* be needed to be able to distinguish Apple encoding variants. See */ + /* */ + /* http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/README.TXT */ + /* */ + /* to get an idea how to do that. Basically, if the language ID */ + /* is~0, don't use it, otherwise subtract 1 from the language ID. */ + /* Then examine `encoding_id'. If, for example, `encoding_id' is */ + /* @TT_MAC_ID_ROMAN and the language ID (minus~1) is */ + /* `TT_MAC_LANGID_GREEK', it is the Greek encoding, not Roman. */ + /* @TT_MAC_ID_ARABIC with `TT_MAC_LANGID_FARSI' means the Farsi */ + /* variant the Arabic encoding. */ + /* */ + typedef enum FT_Encoding_ + { + FT_ENC_TAG( FT_ENCODING_NONE, 0, 0, 0, 0 ), + + FT_ENC_TAG( FT_ENCODING_MS_SYMBOL, 's', 'y', 'm', 'b' ), + FT_ENC_TAG( FT_ENCODING_UNICODE, 'u', 'n', 'i', 'c' ), + + FT_ENC_TAG( FT_ENCODING_SJIS, 's', 'j', 'i', 's' ), + FT_ENC_TAG( FT_ENCODING_GB2312, 'g', 'b', ' ', ' ' ), + FT_ENC_TAG( FT_ENCODING_BIG5, 'b', 'i', 'g', '5' ), + FT_ENC_TAG( FT_ENCODING_WANSUNG, 'w', 'a', 'n', 's' ), + FT_ENC_TAG( FT_ENCODING_JOHAB, 'j', 'o', 'h', 'a' ), + + /* for backwards compatibility */ + FT_ENCODING_MS_SJIS = FT_ENCODING_SJIS, + FT_ENCODING_MS_GB2312 = FT_ENCODING_GB2312, + FT_ENCODING_MS_BIG5 = FT_ENCODING_BIG5, + FT_ENCODING_MS_WANSUNG = FT_ENCODING_WANSUNG, + FT_ENCODING_MS_JOHAB = FT_ENCODING_JOHAB, + + FT_ENC_TAG( FT_ENCODING_ADOBE_STANDARD, 'A', 'D', 'O', 'B' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_EXPERT, 'A', 'D', 'B', 'E' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_CUSTOM, 'A', 'D', 'B', 'C' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_LATIN_1, 'l', 'a', 't', '1' ), + + FT_ENC_TAG( FT_ENCODING_OLD_LATIN_2, 'l', 'a', 't', '2' ), + + FT_ENC_TAG( FT_ENCODING_APPLE_ROMAN, 'a', 'r', 'm', 'n' ) + + } FT_Encoding; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_encoding_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated; use the corresponding @FT_Encoding */ + /* values instead. */ + /* */ +#define ft_encoding_none FT_ENCODING_NONE +#define ft_encoding_unicode FT_ENCODING_UNICODE +#define ft_encoding_symbol FT_ENCODING_MS_SYMBOL +#define ft_encoding_latin_1 FT_ENCODING_ADOBE_LATIN_1 +#define ft_encoding_latin_2 FT_ENCODING_OLD_LATIN_2 +#define ft_encoding_sjis FT_ENCODING_SJIS +#define ft_encoding_gb2312 FT_ENCODING_GB2312 +#define ft_encoding_big5 FT_ENCODING_BIG5 +#define ft_encoding_wansung FT_ENCODING_WANSUNG +#define ft_encoding_johab FT_ENCODING_JOHAB + +#define ft_encoding_adobe_standard FT_ENCODING_ADOBE_STANDARD +#define ft_encoding_adobe_expert FT_ENCODING_ADOBE_EXPERT +#define ft_encoding_adobe_custom FT_ENCODING_ADOBE_CUSTOM +#define ft_encoding_apple_roman FT_ENCODING_APPLE_ROMAN + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_CharMapRec */ + /* */ + /* <Description> */ + /* The base charmap structure. */ + /* */ + /* <Fields> */ + /* face :: A handle to the parent face object. */ + /* */ + /* encoding :: An @FT_Encoding tag identifying the charmap. Use */ + /* this with @FT_Select_Charmap. */ + /* */ + /* platform_id :: An ID number describing the platform for the */ + /* following encoding ID. This comes directly from */ + /* the TrueType specification and should be emulated */ + /* for other formats. */ + /* */ + /* encoding_id :: A platform specific encoding number. This also */ + /* comes from the TrueType specification and should be */ + /* emulated similarly. */ + /* */ + typedef struct FT_CharMapRec_ + { + FT_Face face; + FT_Encoding encoding; + FT_UShort platform_id; + FT_UShort encoding_id; + + } FT_CharMapRec; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* B A S E O B J E C T C L A S S E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Face_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Face_InternalRec' structure, used to */ + /* model private data of a given @FT_Face object. */ + /* */ + /* This structure might change between releases of FreeType~2 and is */ + /* not generally available to client applications. */ + /* */ + typedef struct FT_Face_InternalRec_* FT_Face_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_FaceRec */ + /* */ + /* <Description> */ + /* FreeType root face class structure. A face object models a */ + /* typeface in a font file. */ + /* */ + /* <Fields> */ + /* num_faces :: The number of faces in the font file. Some */ + /* font formats can have multiple faces in */ + /* a font file. */ + /* */ + /* face_index :: The index of the face in the font file. It */ + /* is set to~0 if there is only one face in */ + /* the font file. */ + /* */ + /* face_flags :: A set of bit flags that give important */ + /* information about the face; see */ + /* @FT_FACE_FLAG_XXX for the details. */ + /* */ + /* style_flags :: A set of bit flags indicating the style of */ + /* the face; see @FT_STYLE_FLAG_XXX for the */ + /* details. */ + /* */ + /* num_glyphs :: The number of glyphs in the face. If the */ + /* face is scalable and has sbits (see */ + /* `num_fixed_sizes'), it is set to the number */ + /* of outline glyphs. */ + /* */ + /* For CID-keyed fonts, this value gives the */ + /* highest CID used in the font. */ + /* */ + /* family_name :: The face's family name. This is an ASCII */ + /* string, usually in English, which describes */ + /* the typeface's family (like `Times New */ + /* Roman', `Bodoni', `Garamond', etc). This */ + /* is a least common denominator used to list */ + /* fonts. Some formats (TrueType & OpenType) */ + /* provide localized and Unicode versions of */ + /* this string. Applications should use the */ + /* format specific interface to access them. */ + /* Can be NULL (e.g., in fonts embedded in a */ + /* PDF file). */ + /* */ + /* style_name :: The face's style name. This is an ASCII */ + /* string, usually in English, which describes */ + /* the typeface's style (like `Italic', */ + /* `Bold', `Condensed', etc). Not all font */ + /* formats provide a style name, so this field */ + /* is optional, and can be set to NULL. As */ + /* for `family_name', some formats provide */ + /* localized and Unicode versions of this */ + /* string. Applications should use the format */ + /* specific interface to access them. */ + /* */ + /* num_fixed_sizes :: The number of bitmap strikes in the face. */ + /* Even if the face is scalable, there might */ + /* still be bitmap strikes, which are called */ + /* `sbits' in that case. */ + /* */ + /* available_sizes :: An array of @FT_Bitmap_Size for all bitmap */ + /* strikes in the face. It is set to NULL if */ + /* there is no bitmap strike. */ + /* */ + /* num_charmaps :: The number of charmaps in the face. */ + /* */ + /* charmaps :: An array of the charmaps of the face. */ + /* */ + /* generic :: A field reserved for client uses. See the */ + /* @FT_Generic type description. */ + /* */ + /* bbox :: The font bounding box. Coordinates are */ + /* expressed in font units (see */ + /* `units_per_EM'). The box is large enough */ + /* to contain any glyph from the font. Thus, */ + /* `bbox.yMax' can be seen as the `maximum */ + /* ascender', and `bbox.yMin' as the `minimum */ + /* descender'. Only relevant for scalable */ + /* formats. */ + /* */ + /* Note that the bounding box might be off by */ + /* (at least) one pixel for hinted fonts. See */ + /* @FT_Size_Metrics for further discussion. */ + /* */ + /* units_per_EM :: The number of font units per EM square for */ + /* this face. This is typically 2048 for */ + /* TrueType fonts, and 1000 for Type~1 fonts. */ + /* Only relevant for scalable formats. */ + /* */ + /* ascender :: The typographic ascender of the face, */ + /* expressed in font units. For font formats */ + /* not having this information, it is set to */ + /* `bbox.yMax'. Only relevant for scalable */ + /* formats. */ + /* */ + /* descender :: The typographic descender of the face, */ + /* expressed in font units. For font formats */ + /* not having this information, it is set to */ + /* `bbox.yMin'. Note that this field is */ + /* usually negative. Only relevant for */ + /* scalable formats. */ + /* */ + /* height :: The height is the vertical distance */ + /* between two consecutive baselines, */ + /* expressed in font units. It is always */ + /* positive. Only relevant for scalable */ + /* formats. */ + /* */ + /* max_advance_width :: The maximum advance width, in font units, */ + /* for all glyphs in this face. This can be */ + /* used to make word wrapping computations */ + /* faster. Only relevant for scalable */ + /* formats. */ + /* */ + /* max_advance_height :: The maximum advance height, in font units, */ + /* for all glyphs in this face. This is only */ + /* relevant for vertical layouts, and is set */ + /* to `height' for fonts that do not provide */ + /* vertical metrics. Only relevant for */ + /* scalable formats. */ + /* */ + /* underline_position :: The position, in font units, of the */ + /* underline line for this face. It is the */ + /* center of the underlining stem. Only */ + /* relevant for scalable formats. */ + /* */ + /* underline_thickness :: The thickness, in font units, of the */ + /* underline for this face. Only relevant for */ + /* scalable formats. */ + /* */ + /* glyph :: The face's associated glyph slot(s). */ + /* */ + /* size :: The current active size for this face. */ + /* */ + /* charmap :: The current active charmap for this face. */ + /* */ + /* <Note> */ + /* Fields may be changed after a call to @FT_Attach_File or */ + /* @FT_Attach_Stream. */ + /* */ + typedef struct FT_FaceRec_ + { + FT_Long num_faces; + FT_Long face_index; + + FT_Long face_flags; + FT_Long style_flags; + + FT_Long num_glyphs; + + FT_String* family_name; + FT_String* style_name; + + FT_Int num_fixed_sizes; + FT_Bitmap_Size* available_sizes; + + FT_Int num_charmaps; + FT_CharMap* charmaps; + + FT_Generic generic; + + /*# The following member variables (down to `underline_thickness') */ + /*# are only relevant to scalable outlines; cf. @FT_Bitmap_Size */ + /*# for bitmap fonts. */ + FT_BBox bbox; + + FT_UShort units_per_EM; + FT_Short ascender; + FT_Short descender; + FT_Short height; + + FT_Short max_advance_width; + FT_Short max_advance_height; + + FT_Short underline_position; + FT_Short underline_thickness; + + FT_GlyphSlot glyph; + FT_Size size; + FT_CharMap charmap; + + /*@private begin */ + + FT_Driver driver; + FT_Memory memory; + FT_Stream stream; + + FT_ListRec sizes_list; + + FT_Generic autohint; /* face-specific auto-hinter data */ + void* extensions; /* unused */ + + FT_Face_Internal internal; + + /*@private end */ + + } FT_FaceRec; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_FACE_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit flags used in the `face_flags' field of the */ + /* @FT_FaceRec structure. They inform client applications of */ + /* properties of the corresponding face. */ + /* */ + /* <Values> */ + /* FT_FACE_FLAG_SCALABLE :: */ + /* Indicates that the face contains outline glyphs. This doesn't */ + /* prevent bitmap strikes, i.e., a face can have both this and */ + /* and @FT_FACE_FLAG_FIXED_SIZES set. */ + /* */ + /* FT_FACE_FLAG_FIXED_SIZES :: */ + /* Indicates that the face contains bitmap strikes. See also the */ + /* `num_fixed_sizes' and `available_sizes' fields of @FT_FaceRec. */ + /* */ + /* FT_FACE_FLAG_FIXED_WIDTH :: */ + /* Indicates that the face contains fixed-width characters (like */ + /* Courier, Lucido, MonoType, etc.). */ + /* */ + /* FT_FACE_FLAG_SFNT :: */ + /* Indicates that the face uses the `sfnt' storage scheme. For */ + /* now, this means TrueType and OpenType. */ + /* */ + /* FT_FACE_FLAG_HORIZONTAL :: */ + /* Indicates that the face contains horizontal glyph metrics. This */ + /* should be set for all common formats. */ + /* */ + /* FT_FACE_FLAG_VERTICAL :: */ + /* Indicates that the face contains vertical glyph metrics. This */ + /* is only available in some formats, not all of them. */ + /* */ + /* FT_FACE_FLAG_KERNING :: */ + /* Indicates that the face contains kerning information. If set, */ + /* the kerning distance can be retrieved through the function */ + /* @FT_Get_Kerning. Otherwise the function always return the */ + /* vector (0,0). Note that FreeType doesn't handle kerning data */ + /* from the `GPOS' table (as present in some OpenType fonts). */ + /* */ + /* FT_FACE_FLAG_FAST_GLYPHS :: */ + /* THIS FLAG IS DEPRECATED. DO NOT USE OR TEST IT. */ + /* */ + /* FT_FACE_FLAG_MULTIPLE_MASTERS :: */ + /* Indicates that the font contains multiple masters and is capable */ + /* of interpolating between them. See the multiple-masters */ + /* specific API for details. */ + /* */ + /* FT_FACE_FLAG_GLYPH_NAMES :: */ + /* Indicates that the font contains glyph names that can be */ + /* retrieved through @FT_Get_Glyph_Name. Note that some TrueType */ + /* fonts contain broken glyph name tables. Use the function */ + /* @FT_Has_PS_Glyph_Names when needed. */ + /* */ + /* FT_FACE_FLAG_EXTERNAL_STREAM :: */ + /* Used internally by FreeType to indicate that a face's stream was */ + /* provided by the client application and should not be destroyed */ + /* when @FT_Done_Face is called. Don't read or test this flag. */ + /* */ + /* FT_FACE_FLAG_HINTER :: */ + /* Set if the font driver has a hinting machine of its own. For */ + /* example, with TrueType fonts, it makes sense to use data from */ + /* the SFNT `gasp' table only if the native TrueType hinting engine */ + /* (with the bytecode interpreter) is available and active. */ + /* */ + /* FT_FACE_FLAG_CID_KEYED :: */ + /* Set if the font is CID-keyed. In that case, the font is not */ + /* accessed by glyph indices but by CID values. For subsetted */ + /* CID-keyed fonts this has the consequence that not all index */ + /* values are a valid argument to FT_Load_Glyph. Only the CID */ + /* values for which corresponding glyphs in the subsetted font */ + /* exist make FT_Load_Glyph return successfully; in all other cases */ + /* you get an `FT_Err_Invalid_Argument' error. */ + /* */ + /* Note that CID-keyed fonts which are in an SFNT wrapper don't */ + /* have this flag set since the glyphs are accessed in the normal */ + /* way (using contiguous indices); the `CID-ness' isn't visible to */ + /* the application. */ + /* */ + /* FT_FACE_FLAG_TRICKY :: */ + /* Set if the font is `tricky', this is, it always needs the */ + /* font format's native hinting engine to get a reasonable result. */ + /* A typical example is the Chinese font `mingli.ttf' which uses */ + /* TrueType bytecode instructions to move and scale all of its */ + /* subglyphs. */ + /* */ + /* It is not possible to autohint such fonts using */ + /* @FT_LOAD_FORCE_AUTOHINT; it will also ignore */ + /* @FT_LOAD_NO_HINTING. You have to set both @FT_LOAD_NO_HINTING */ + /* and @FT_LOAD_NO_AUTOHINT to really disable hinting; however, you */ + /* probably never want this except for demonstration purposes. */ + /* */ + /* Currently, there are about a dozen TrueType fonts in the list of */ + /* tricky fonts; they are hard-coded in file `ttobjs.c'. */ + /* */ +#define FT_FACE_FLAG_SCALABLE ( 1L << 0 ) +#define FT_FACE_FLAG_FIXED_SIZES ( 1L << 1 ) +#define FT_FACE_FLAG_FIXED_WIDTH ( 1L << 2 ) +#define FT_FACE_FLAG_SFNT ( 1L << 3 ) +#define FT_FACE_FLAG_HORIZONTAL ( 1L << 4 ) +#define FT_FACE_FLAG_VERTICAL ( 1L << 5 ) +#define FT_FACE_FLAG_KERNING ( 1L << 6 ) +#define FT_FACE_FLAG_FAST_GLYPHS ( 1L << 7 ) +#define FT_FACE_FLAG_MULTIPLE_MASTERS ( 1L << 8 ) +#define FT_FACE_FLAG_GLYPH_NAMES ( 1L << 9 ) +#define FT_FACE_FLAG_EXTERNAL_STREAM ( 1L << 10 ) +#define FT_FACE_FLAG_HINTER ( 1L << 11 ) +#define FT_FACE_FLAG_CID_KEYED ( 1L << 12 ) +#define FT_FACE_FLAG_TRICKY ( 1L << 13 ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_HORIZONTAL( face ) + * + * @description: + * A macro that returns true whenever a face object contains + * horizontal metrics (this is true for all font formats though). + * + * @also: + * @FT_HAS_VERTICAL can be used to check for vertical metrics. + * + */ +#define FT_HAS_HORIZONTAL( face ) \ + ( face->face_flags & FT_FACE_FLAG_HORIZONTAL ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_VERTICAL( face ) + * + * @description: + * A macro that returns true whenever a face object contains real + * vertical metrics (and not only synthesized ones). + * + */ +#define FT_HAS_VERTICAL( face ) \ + ( face->face_flags & FT_FACE_FLAG_VERTICAL ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_KERNING( face ) + * + * @description: + * A macro that returns true whenever a face object contains kerning + * data that can be accessed with @FT_Get_Kerning. + * + */ +#define FT_HAS_KERNING( face ) \ + ( face->face_flags & FT_FACE_FLAG_KERNING ) + + + /************************************************************************* + * + * @macro: + * FT_IS_SCALABLE( face ) + * + * @description: + * A macro that returns true whenever a face object contains a scalable + * font face (true for TrueType, Type~1, Type~42, CID, OpenType/CFF, + * and PFR font formats. + * + */ +#define FT_IS_SCALABLE( face ) \ + ( face->face_flags & FT_FACE_FLAG_SCALABLE ) + + + /************************************************************************* + * + * @macro: + * FT_IS_SFNT( face ) + * + * @description: + * A macro that returns true whenever a face object contains a font + * whose format is based on the SFNT storage scheme. This usually + * means: TrueType fonts, OpenType fonts, as well as SFNT-based embedded + * bitmap fonts. + * + * If this macro is true, all functions defined in @FT_SFNT_NAMES_H and + * @FT_TRUETYPE_TABLES_H are available. + * + */ +#define FT_IS_SFNT( face ) \ + ( face->face_flags & FT_FACE_FLAG_SFNT ) + + + /************************************************************************* + * + * @macro: + * FT_IS_FIXED_WIDTH( face ) + * + * @description: + * A macro that returns true whenever a face object contains a font face + * that contains fixed-width (or `monospace', `fixed-pitch', etc.) + * glyphs. + * + */ +#define FT_IS_FIXED_WIDTH( face ) \ + ( face->face_flags & FT_FACE_FLAG_FIXED_WIDTH ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_FIXED_SIZES( face ) + * + * @description: + * A macro that returns true whenever a face object contains some + * embedded bitmaps. See the `available_sizes' field of the + * @FT_FaceRec structure. + * + */ +#define FT_HAS_FIXED_SIZES( face ) \ + ( face->face_flags & FT_FACE_FLAG_FIXED_SIZES ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_FAST_GLYPHS( face ) + * + * @description: + * Deprecated. + * + */ +#define FT_HAS_FAST_GLYPHS( face ) 0 + + + /************************************************************************* + * + * @macro: + * FT_HAS_GLYPH_NAMES( face ) + * + * @description: + * A macro that returns true whenever a face object contains some glyph + * names that can be accessed through @FT_Get_Glyph_Name. + * + */ +#define FT_HAS_GLYPH_NAMES( face ) \ + ( face->face_flags & FT_FACE_FLAG_GLYPH_NAMES ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_MULTIPLE_MASTERS( face ) + * + * @description: + * A macro that returns true whenever a face object contains some + * multiple masters. The functions provided by @FT_MULTIPLE_MASTERS_H + * are then available to choose the exact design you want. + * + */ +#define FT_HAS_MULTIPLE_MASTERS( face ) \ + ( face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS ) + + + /************************************************************************* + * + * @macro: + * FT_IS_CID_KEYED( face ) + * + * @description: + * A macro that returns true whenever a face object contains a CID-keyed + * font. See the discussion of @FT_FACE_FLAG_CID_KEYED for more + * details. + * + * If this macro is true, all functions defined in @FT_CID_H are + * available. + * + */ +#define FT_IS_CID_KEYED( face ) \ + ( face->face_flags & FT_FACE_FLAG_CID_KEYED ) + + + /************************************************************************* + * + * @macro: + * FT_IS_TRICKY( face ) + * + * @description: + * A macro that returns true whenever a face represents a `tricky' font. + * See the discussion of @FT_FACE_FLAG_TRICKY for more details. + * + */ +#define FT_IS_TRICKY( face ) \ + ( face->face_flags & FT_FACE_FLAG_TRICKY ) + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* FT_STYLE_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit-flags used to indicate the style of a given face. */ + /* These are used in the `style_flags' field of @FT_FaceRec. */ + /* */ + /* <Values> */ + /* FT_STYLE_FLAG_ITALIC :: */ + /* Indicates that a given face style is italic or oblique. */ + /* */ + /* FT_STYLE_FLAG_BOLD :: */ + /* Indicates that a given face is bold. */ + /* */ + /* <Note> */ + /* The style information as provided by FreeType is very basic. More */ + /* details are beyond the scope and should be done on a higher level */ + /* (for example, by analyzing various fields of the `OS/2' table in */ + /* SFNT based fonts). */ + /* */ +#define FT_STYLE_FLAG_ITALIC ( 1 << 0 ) +#define FT_STYLE_FLAG_BOLD ( 1 << 1 ) + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Size_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Size_InternalRec' structure, used to */ + /* model private data of a given @FT_Size object. */ + /* */ + typedef struct FT_Size_InternalRec_* FT_Size_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_Metrics */ + /* */ + /* <Description> */ + /* The size metrics structure gives the metrics of a size object. */ + /* */ + /* <Fields> */ + /* x_ppem :: The width of the scaled EM square in pixels, hence */ + /* the term `ppem' (pixels per EM). It is also */ + /* referred to as `nominal width'. */ + /* */ + /* y_ppem :: The height of the scaled EM square in pixels, */ + /* hence the term `ppem' (pixels per EM). It is also */ + /* referred to as `nominal height'. */ + /* */ + /* x_scale :: A 16.16 fractional scaling value used to convert */ + /* horizontal metrics from font units to 26.6 */ + /* fractional pixels. Only relevant for scalable */ + /* font formats. */ + /* */ + /* y_scale :: A 16.16 fractional scaling value used to convert */ + /* vertical metrics from font units to 26.6 */ + /* fractional pixels. Only relevant for scalable */ + /* font formats. */ + /* */ + /* ascender :: The ascender in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* descender :: The descender in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* height :: The height in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* max_advance :: The maximum advance width in 26.6 fractional */ + /* pixels. See @FT_FaceRec for the details. */ + /* */ + /* <Note> */ + /* The scaling values, if relevant, are determined first during a */ + /* size changing operation. The remaining fields are then set by the */ + /* driver. For scalable formats, they are usually set to scaled */ + /* values of the corresponding fields in @FT_FaceRec. */ + /* */ + /* Note that due to glyph hinting, these values might not be exact */ + /* for certain fonts. Thus they must be treated as unreliable */ + /* with an error margin of at least one pixel! */ + /* */ + /* Indeed, the only way to get the exact metrics is to render _all_ */ + /* glyphs. As this would be a definite performance hit, it is up to */ + /* client applications to perform such computations. */ + /* */ + /* The FT_Size_Metrics structure is valid for bitmap fonts also. */ + /* */ + typedef struct FT_Size_Metrics_ + { + FT_UShort x_ppem; /* horizontal pixels per EM */ + FT_UShort y_ppem; /* vertical pixels per EM */ + + FT_Fixed x_scale; /* scaling values used to convert font */ + FT_Fixed y_scale; /* units to 26.6 fractional pixels */ + + FT_Pos ascender; /* ascender in 26.6 frac. pixels */ + FT_Pos descender; /* descender in 26.6 frac. pixels */ + FT_Pos height; /* text height in 26.6 frac. pixels */ + FT_Pos max_advance; /* max horizontal advance, in 26.6 pixels */ + + } FT_Size_Metrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_SizeRec */ + /* */ + /* <Description> */ + /* FreeType root size class structure. A size object models a face */ + /* object at a given size. */ + /* */ + /* <Fields> */ + /* face :: Handle to the parent face object. */ + /* */ + /* generic :: A typeless pointer, which is unused by the FreeType */ + /* library or any of its drivers. It can be used by */ + /* client applications to link their own data to each size */ + /* object. */ + /* */ + /* metrics :: Metrics for this size object. This field is read-only. */ + /* */ + typedef struct FT_SizeRec_ + { + FT_Face face; /* parent face object */ + FT_Generic generic; /* generic pointer for client uses */ + FT_Size_Metrics metrics; /* size metrics */ + FT_Size_Internal internal; + + } FT_SizeRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_SubGlyph */ + /* */ + /* <Description> */ + /* The subglyph structure is an internal object used to describe */ + /* subglyphs (for example, in the case of composites). */ + /* */ + /* <Note> */ + /* The subglyph implementation is not part of the high-level API, */ + /* hence the forward structure declaration. */ + /* */ + /* You can however retrieve subglyph information with */ + /* @FT_Get_SubGlyph_Info. */ + /* */ + typedef struct FT_SubGlyphRec_* FT_SubGlyph; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Slot_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Slot_InternalRec' structure, used to */ + /* model private data of a given @FT_GlyphSlot object. */ + /* */ + typedef struct FT_Slot_InternalRec_* FT_Slot_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_GlyphSlotRec */ + /* */ + /* <Description> */ + /* FreeType root glyph slot class structure. A glyph slot is a */ + /* container where individual glyphs can be loaded, be they in */ + /* outline or bitmap format. */ + /* */ + /* <Fields> */ + /* library :: A handle to the FreeType library instance */ + /* this slot belongs to. */ + /* */ + /* face :: A handle to the parent face object. */ + /* */ + /* next :: In some cases (like some font tools), several */ + /* glyph slots per face object can be a good */ + /* thing. As this is rare, the glyph slots are */ + /* listed through a direct, single-linked list */ + /* using its `next' field. */ + /* */ + /* generic :: A typeless pointer which is unused by the */ + /* FreeType library or any of its drivers. It */ + /* can be used by client applications to link */ + /* their own data to each glyph slot object. */ + /* */ + /* metrics :: The metrics of the last loaded glyph in the */ + /* slot. The returned values depend on the last */ + /* load flags (see the @FT_Load_Glyph API */ + /* function) and can be expressed either in 26.6 */ + /* fractional pixels or font units. */ + /* */ + /* Note that even when the glyph image is */ + /* transformed, the metrics are not. */ + /* */ + /* linearHoriAdvance :: The advance width of the unhinted glyph. */ + /* Its value is expressed in 16.16 fractional */ + /* pixels, unless @FT_LOAD_LINEAR_DESIGN is set */ + /* when loading the glyph. This field can be */ + /* important to perform correct WYSIWYG layout. */ + /* Only relevant for outline glyphs. */ + /* */ + /* linearVertAdvance :: The advance height of the unhinted glyph. */ + /* Its value is expressed in 16.16 fractional */ + /* pixels, unless @FT_LOAD_LINEAR_DESIGN is set */ + /* when loading the glyph. This field can be */ + /* important to perform correct WYSIWYG layout. */ + /* Only relevant for outline glyphs. */ + /* */ + /* advance :: This shorthand is, depending on */ + /* @FT_LOAD_IGNORE_TRANSFORM, the transformed */ + /* advance width for the glyph (in 26.6 */ + /* fractional pixel format). As specified with */ + /* @FT_LOAD_VERTICAL_LAYOUT, it uses either the */ + /* `horiAdvance' or the `vertAdvance' value of */ + /* `metrics' field. */ + /* */ + /* format :: This field indicates the format of the image */ + /* contained in the glyph slot. Typically */ + /* @FT_GLYPH_FORMAT_BITMAP, */ + /* @FT_GLYPH_FORMAT_OUTLINE, or */ + /* @FT_GLYPH_FORMAT_COMPOSITE, but others are */ + /* possible. */ + /* */ + /* bitmap :: This field is used as a bitmap descriptor */ + /* when the slot format is */ + /* @FT_GLYPH_FORMAT_BITMAP. Note that the */ + /* address and content of the bitmap buffer can */ + /* change between calls of @FT_Load_Glyph and a */ + /* few other functions. */ + /* */ + /* bitmap_left :: This is the bitmap's left bearing expressed */ + /* in integer pixels. Of course, this is only */ + /* valid if the format is */ + /* @FT_GLYPH_FORMAT_BITMAP. */ + /* */ + /* bitmap_top :: This is the bitmap's top bearing expressed in */ + /* integer pixels. Remember that this is the */ + /* distance from the baseline to the top-most */ + /* glyph scanline, upwards y~coordinates being */ + /* *positive*. */ + /* */ + /* outline :: The outline descriptor for the current glyph */ + /* image if its format is */ + /* @FT_GLYPH_FORMAT_OUTLINE. Once a glyph is */ + /* loaded, `outline' can be transformed, */ + /* distorted, embolded, etc. However, it must */ + /* not be freed. */ + /* */ + /* num_subglyphs :: The number of subglyphs in a composite glyph. */ + /* This field is only valid for the composite */ + /* glyph format that should normally only be */ + /* loaded with the @FT_LOAD_NO_RECURSE flag. */ + /* For now this is internal to FreeType. */ + /* */ + /* subglyphs :: An array of subglyph descriptors for */ + /* composite glyphs. There are `num_subglyphs' */ + /* elements in there. Currently internal to */ + /* FreeType. */ + /* */ + /* control_data :: Certain font drivers can also return the */ + /* control data for a given glyph image (e.g. */ + /* TrueType bytecode, Type~1 charstrings, etc.). */ + /* This field is a pointer to such data. */ + /* */ + /* control_len :: This is the length in bytes of the control */ + /* data. */ + /* */ + /* other :: Really wicked formats can use this pointer to */ + /* present their own glyph image to client */ + /* applications. Note that the application */ + /* needs to know about the image format. */ + /* */ + /* lsb_delta :: The difference between hinted and unhinted */ + /* left side bearing while autohinting is */ + /* active. Zero otherwise. */ + /* */ + /* rsb_delta :: The difference between hinted and unhinted */ + /* right side bearing while autohinting is */ + /* active. Zero otherwise. */ + /* */ + /* <Note> */ + /* If @FT_Load_Glyph is called with default flags (see */ + /* @FT_LOAD_DEFAULT) the glyph image is loaded in the glyph slot in */ + /* its native format (e.g., an outline glyph for TrueType and Type~1 */ + /* formats). */ + /* */ + /* This image can later be converted into a bitmap by calling */ + /* @FT_Render_Glyph. This function finds the current renderer for */ + /* the native image's format, then invokes it. */ + /* */ + /* The renderer is in charge of transforming the native image through */ + /* the slot's face transformation fields, then converting it into a */ + /* bitmap that is returned in `slot->bitmap'. */ + /* */ + /* Note that `slot->bitmap_left' and `slot->bitmap_top' are also used */ + /* to specify the position of the bitmap relative to the current pen */ + /* position (e.g., coordinates (0,0) on the baseline). Of course, */ + /* `slot->format' is also changed to @FT_GLYPH_FORMAT_BITMAP. */ + /* */ + /* <Note> */ + /* Here a small pseudo code fragment which shows how to use */ + /* `lsb_delta' and `rsb_delta': */ + /* */ + /* { */ + /* FT_Pos origin_x = 0; */ + /* FT_Pos prev_rsb_delta = 0; */ + /* */ + /* */ + /* for all glyphs do */ + /* <compute kern between current and previous glyph and add it to */ + /* `origin_x'> */ + /* */ + /* <load glyph with `FT_Load_Glyph'> */ + /* */ + /* if ( prev_rsb_delta - face->glyph->lsb_delta >= 32 ) */ + /* origin_x -= 64; */ + /* else if ( prev_rsb_delta - face->glyph->lsb_delta < -32 ) */ + /* origin_x += 64; */ + /* */ + /* prev_rsb_delta = face->glyph->rsb_delta; */ + /* */ + /* <save glyph image, or render glyph, or ...> */ + /* */ + /* origin_x += face->glyph->advance.x; */ + /* endfor */ + /* } */ + /* */ + typedef struct FT_GlyphSlotRec_ + { + FT_Library library; + FT_Face face; + FT_GlyphSlot next; + FT_UInt reserved; /* retained for binary compatibility */ + FT_Generic generic; + + FT_Glyph_Metrics metrics; + FT_Fixed linearHoriAdvance; + FT_Fixed linearVertAdvance; + FT_Vector advance; + + FT_Glyph_Format format; + + FT_Bitmap bitmap; + FT_Int bitmap_left; + FT_Int bitmap_top; + + FT_Outline outline; + + FT_UInt num_subglyphs; + FT_SubGlyph subglyphs; + + void* control_data; + long control_len; + + FT_Pos lsb_delta; + FT_Pos rsb_delta; + + void* other; + + FT_Slot_Internal internal; + + } FT_GlyphSlotRec; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* F U N C T I O N S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Init_FreeType */ + /* */ + /* <Description> */ + /* Initialize a new FreeType library object. The set of modules */ + /* that are registered by this function is determined at build time. */ + /* */ + /* <Output> */ + /* alibrary :: A handle to a new library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* In case you want to provide your own memory allocating routines, */ + /* use @FT_New_Library instead, followed by a call to */ + /* @FT_Add_Default_Modules (or a series of calls to @FT_Add_Module). */ + /* */ + /* For multi-threading applications each thread should have its own */ + /* FT_Library object. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Init_FreeType( FT_Library *alibrary ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_FreeType */ + /* */ + /* <Description> */ + /* Destroy a given FreeType library object and all of its children, */ + /* including resources, drivers, faces, sizes, etc. */ + /* */ + /* <Input> */ + /* library :: A handle to the target library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_FreeType( FT_Library library ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_OPEN_XXX */ + /* */ + /* <Description> */ + /* A list of bit-field constants used within the `flags' field of the */ + /* @FT_Open_Args structure. */ + /* */ + /* <Values> */ + /* FT_OPEN_MEMORY :: This is a memory-based stream. */ + /* */ + /* FT_OPEN_STREAM :: Copy the stream from the `stream' field. */ + /* */ + /* FT_OPEN_PATHNAME :: Create a new input stream from a C~path */ + /* name. */ + /* */ + /* FT_OPEN_DRIVER :: Use the `driver' field. */ + /* */ + /* FT_OPEN_PARAMS :: Use the `num_params' and `params' fields. */ + /* */ + /* ft_open_memory :: Deprecated; use @FT_OPEN_MEMORY instead. */ + /* */ + /* ft_open_stream :: Deprecated; use @FT_OPEN_STREAM instead. */ + /* */ + /* ft_open_pathname :: Deprecated; use @FT_OPEN_PATHNAME instead. */ + /* */ + /* ft_open_driver :: Deprecated; use @FT_OPEN_DRIVER instead. */ + /* */ + /* ft_open_params :: Deprecated; use @FT_OPEN_PARAMS instead. */ + /* */ + /* <Note> */ + /* The `FT_OPEN_MEMORY', `FT_OPEN_STREAM', and `FT_OPEN_PATHNAME' */ + /* flags are mutually exclusive. */ + /* */ +#define FT_OPEN_MEMORY 0x1 +#define FT_OPEN_STREAM 0x2 +#define FT_OPEN_PATHNAME 0x4 +#define FT_OPEN_DRIVER 0x8 +#define FT_OPEN_PARAMS 0x10 + +#define ft_open_memory FT_OPEN_MEMORY /* deprecated */ +#define ft_open_stream FT_OPEN_STREAM /* deprecated */ +#define ft_open_pathname FT_OPEN_PATHNAME /* deprecated */ +#define ft_open_driver FT_OPEN_DRIVER /* deprecated */ +#define ft_open_params FT_OPEN_PARAMS /* deprecated */ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Parameter */ + /* */ + /* <Description> */ + /* A simple structure used to pass more or less generic parameters to */ + /* @FT_Open_Face. */ + /* */ + /* <Fields> */ + /* tag :: A four-byte identification tag. */ + /* */ + /* data :: A pointer to the parameter data. */ + /* */ + /* <Note> */ + /* The ID and function of parameters are driver-specific. See the */ + /* various FT_PARAM_TAG_XXX flags for more information. */ + /* */ + typedef struct FT_Parameter_ + { + FT_ULong tag; + FT_Pointer data; + + } FT_Parameter; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Open_Args */ + /* */ + /* <Description> */ + /* A structure used to indicate how to open a new font file or */ + /* stream. A pointer to such a structure can be used as a parameter */ + /* for the functions @FT_Open_Face and @FT_Attach_Stream. */ + /* */ + /* <Fields> */ + /* flags :: A set of bit flags indicating how to use the */ + /* structure. */ + /* */ + /* memory_base :: The first byte of the file in memory. */ + /* */ + /* memory_size :: The size in bytes of the file in memory. */ + /* */ + /* pathname :: A pointer to an 8-bit file pathname. */ + /* */ + /* stream :: A handle to a source stream object. */ + /* */ + /* driver :: This field is exclusively used by @FT_Open_Face; */ + /* it simply specifies the font driver to use to open */ + /* the face. If set to~0, FreeType tries to load the */ + /* face with each one of the drivers in its list. */ + /* */ + /* num_params :: The number of extra parameters. */ + /* */ + /* params :: Extra parameters passed to the font driver when */ + /* opening a new face. */ + /* */ + /* <Note> */ + /* The stream type is determined by the contents of `flags' which */ + /* are tested in the following order by @FT_Open_Face: */ + /* */ + /* If the `FT_OPEN_MEMORY' bit is set, assume that this is a */ + /* memory file of `memory_size' bytes, located at `memory_address'. */ + /* The data are are not copied, and the client is responsible for */ + /* releasing and destroying them _after_ the corresponding call to */ + /* @FT_Done_Face. */ + /* */ + /* Otherwise, if the `FT_OPEN_STREAM' bit is set, assume that a */ + /* custom input stream `stream' is used. */ + /* */ + /* Otherwise, if the `FT_OPEN_PATHNAME' bit is set, assume that this */ + /* is a normal file and use `pathname' to open it. */ + /* */ + /* If the `FT_OPEN_DRIVER' bit is set, @FT_Open_Face only tries to */ + /* open the file with the driver whose handler is in `driver'. */ + /* */ + /* If the `FT_OPEN_PARAMS' bit is set, the parameters given by */ + /* `num_params' and `params' is used. They are ignored otherwise. */ + /* */ + /* Ideally, both the `pathname' and `params' fields should be tagged */ + /* as `const'; this is missing for API backwards compatibility. In */ + /* other words, applications should treat them as read-only. */ + /* */ + typedef struct FT_Open_Args_ + { + FT_UInt flags; + const FT_Byte* memory_base; + FT_Long memory_size; + FT_String* pathname; + FT_Stream stream; + FT_Module driver; + FT_Int num_params; + FT_Parameter* params; + + } FT_Open_Args; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face */ + /* */ + /* <Description> */ + /* This function calls @FT_Open_Face to open a font by its pathname. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* pathname :: A path to the font file. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index~0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See @FT_Open_Face for more details. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face( FT_Library library, + const char* filepathname, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Memory_Face */ + /* */ + /* <Description> */ + /* This function calls @FT_Open_Face to open a font which has been */ + /* loaded into memory. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* file_base :: A pointer to the beginning of the font data. */ + /* */ + /* file_size :: The size of the memory chunk used by the font data. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index~0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See @FT_Open_Face for more details. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* You must not deallocate the memory before calling @FT_Done_Face. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Memory_Face( FT_Library library, + const FT_Byte* file_base, + FT_Long file_size, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Open_Face */ + /* */ + /* <Description> */ + /* Create a face object from a given resource described by */ + /* @FT_Open_Args. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* args :: A pointer to an `FT_Open_Args' structure which must */ + /* be filled by the caller. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index~0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See note below. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* Unlike FreeType 1.x, this function automatically creates a glyph */ + /* slot for the face object which can be accessed directly through */ + /* `face->glyph'. */ + /* */ + /* FT_Open_Face can be used to quickly check whether the font */ + /* format of a given font resource is supported by FreeType. If the */ + /* `face_index' field is negative, the function's return value is~0 */ + /* if the font format is recognized, or non-zero otherwise; */ + /* the function returns a more or less empty face handle in `*aface' */ + /* (if `aface' isn't NULL). The only useful field in this special */ + /* case is `face->num_faces' which gives the number of faces within */ + /* the font file. After examination, the returned @FT_Face structure */ + /* should be deallocated with a call to @FT_Done_Face. */ + /* */ + /* Each new face object created with this function also owns a */ + /* default @FT_Size object, accessible as `face->size'. */ + /* */ + /* One @FT_Library instance can have multiple face objects, this is, */ + /* @FT_Open_Face and its siblings can be called multiple times using */ + /* the same `library' argument. */ + /* */ + /* See the discussion of reference counters in the description of */ + /* @FT_Reference_Face. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Open_Face( FT_Library library, + const FT_Open_Args* args, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Attach_File */ + /* */ + /* <Description> */ + /* This function calls @FT_Attach_Stream to attach a file. */ + /* */ + /* <InOut> */ + /* face :: The target face object. */ + /* */ + /* <Input> */ + /* filepathname :: The pathname. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Attach_File( FT_Face face, + const char* filepathname ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Attach_Stream */ + /* */ + /* <Description> */ + /* `Attach' data to a face object. Normally, this is used to read */ + /* additional information for the face object. For example, you can */ + /* attach an AFM file that comes with a Type~1 font to get the */ + /* kerning values and other metrics. */ + /* */ + /* <InOut> */ + /* face :: The target face object. */ + /* */ + /* <Input> */ + /* parameters :: A pointer to @FT_Open_Args which must be filled by */ + /* the caller. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The meaning of the `attach' (i.e., what really happens when the */ + /* new file is read) is not fixed by FreeType itself. It really */ + /* depends on the font format (and thus the font driver). */ + /* */ + /* Client applications are expected to know what they are doing */ + /* when invoking this function. Most drivers simply do not implement */ + /* file attachments. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Attach_Stream( FT_Face face, + FT_Open_Args* parameters ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Reference_Face */ + /* */ + /* <Description> */ + /* A counter gets initialized to~1 at the time an @FT_Face structure */ + /* is created. This function increments the counter. @FT_Done_Face */ + /* then only destroys a face if the counter is~1, otherwise it simply */ + /* decrements the counter. */ + /* */ + /* This function helps in managing life-cycles of structures which */ + /* reference @FT_Face objects. */ + /* */ + /* <Input> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Since> */ + /* 2.4.2 */ + /* */ + FT_EXPORT( FT_Error ) + FT_Reference_Face( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Face */ + /* */ + /* <Description> */ + /* Discard a given face object, as well as all of its child slots and */ + /* sizes. */ + /* */ + /* <Input> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* See the discussion of reference counters in the description of */ + /* @FT_Reference_Face. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_Face( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Select_Size */ + /* */ + /* <Description> */ + /* Select a bitmap strike. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* strike_index :: The index of the bitmap strike in the */ + /* `available_sizes' field of @FT_FaceRec structure. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Select_Size( FT_Face face, + FT_Int strike_index ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Size_Request_Type */ + /* */ + /* <Description> */ + /* An enumeration type that lists the supported size request types. */ + /* */ + /* <Values> */ + /* FT_SIZE_REQUEST_TYPE_NOMINAL :: */ + /* The nominal size. The `units_per_EM' field of @FT_FaceRec is */ + /* used to determine both scaling values. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_REAL_DIM :: */ + /* The real dimension. The sum of the the `ascender' and (minus */ + /* of) the `descender' fields of @FT_FaceRec are used to determine */ + /* both scaling values. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_BBOX :: */ + /* The font bounding box. The width and height of the `bbox' field */ + /* of @FT_FaceRec are used to determine the horizontal and vertical */ + /* scaling value, respectively. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_CELL :: */ + /* The `max_advance_width' field of @FT_FaceRec is used to */ + /* determine the horizontal scaling value; the vertical scaling */ + /* value is determined the same way as */ + /* @FT_SIZE_REQUEST_TYPE_REAL_DIM does. Finally, both scaling */ + /* values are set to the smaller one. This type is useful if you */ + /* want to specify the font size for, say, a window of a given */ + /* dimension and 80x24 cells. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_SCALES :: */ + /* Specify the scaling values directly. */ + /* */ + /* <Note> */ + /* The above descriptions only apply to scalable formats. For bitmap */ + /* formats, the behaviour is up to the driver. */ + /* */ + /* See the note section of @FT_Size_Metrics if you wonder how size */ + /* requesting relates to scaling values. */ + /* */ + typedef enum FT_Size_Request_Type_ + { + FT_SIZE_REQUEST_TYPE_NOMINAL, + FT_SIZE_REQUEST_TYPE_REAL_DIM, + FT_SIZE_REQUEST_TYPE_BBOX, + FT_SIZE_REQUEST_TYPE_CELL, + FT_SIZE_REQUEST_TYPE_SCALES, + + FT_SIZE_REQUEST_TYPE_MAX + + } FT_Size_Request_Type; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_RequestRec */ + /* */ + /* <Description> */ + /* A structure used to model a size request. */ + /* */ + /* <Fields> */ + /* type :: See @FT_Size_Request_Type. */ + /* */ + /* width :: The desired width. */ + /* */ + /* height :: The desired height. */ + /* */ + /* horiResolution :: The horizontal resolution. If set to zero, */ + /* `width' is treated as a 26.6 fractional pixel */ + /* value. */ + /* */ + /* vertResolution :: The vertical resolution. If set to zero, */ + /* `height' is treated as a 26.6 fractional pixel */ + /* value. */ + /* */ + /* <Note> */ + /* If `width' is zero, then the horizontal scaling value is set equal */ + /* to the vertical scaling value, and vice versa. */ + /* */ + typedef struct FT_Size_RequestRec_ + { + FT_Size_Request_Type type; + FT_Long width; + FT_Long height; + FT_UInt horiResolution; + FT_UInt vertResolution; + + } FT_Size_RequestRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_Request */ + /* */ + /* <Description> */ + /* A handle to a size request structure. */ + /* */ + typedef struct FT_Size_RequestRec_ *FT_Size_Request; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Request_Size */ + /* */ + /* <Description> */ + /* Resize the scale of the active @FT_Size object in a face. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* req :: A pointer to a @FT_Size_RequestRec. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* Although drivers may select the bitmap strike matching the */ + /* request, you should not rely on this if you intend to select a */ + /* particular bitmap strike. Use @FT_Select_Size instead in that */ + /* case. */ + /* */ + /* The relation between the requested size and the resulting glyph */ + /* size is dependent entirely on how the size is defined in the */ + /* source face. The font designer chooses the final size of each */ + /* glyph relative to this size. For more information refer to */ + /* `http://www.freetype.org/freetype2/docs/glyphs/glyphs-2.html' */ + /* */ + FT_EXPORT( FT_Error ) + FT_Request_Size( FT_Face face, + FT_Size_Request req ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Char_Size */ + /* */ + /* <Description> */ + /* This function calls @FT_Request_Size to request the nominal size */ + /* (in points). */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* char_width :: The nominal width, in 26.6 fractional points. */ + /* */ + /* char_height :: The nominal height, in 26.6 fractional points. */ + /* */ + /* horz_resolution :: The horizontal resolution in dpi. */ + /* */ + /* vert_resolution :: The vertical resolution in dpi. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* If either the character width or height is zero, it is set equal */ + /* to the other value. */ + /* */ + /* If either the horizontal or vertical resolution is zero, it is set */ + /* equal to the other value. */ + /* */ + /* A character width or height smaller than 1pt is set to 1pt; if */ + /* both resolution values are zero, they are set to 72dpi. */ + /* */ + /* Don't use this function if you are using the FreeType cache API. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Char_Size( FT_Face face, + FT_F26Dot6 char_width, + FT_F26Dot6 char_height, + FT_UInt horz_resolution, + FT_UInt vert_resolution ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Pixel_Sizes */ + /* */ + /* <Description> */ + /* This function calls @FT_Request_Size to request the nominal size */ + /* (in pixels). */ + /* */ + /* <InOut> */ + /* face :: A handle to the target face object. */ + /* */ + /* <Input> */ + /* pixel_width :: The nominal width, in pixels. */ + /* */ + /* pixel_height :: The nominal height, in pixels. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* You should not rely on the resulting glyphs matching, or being */ + /* constrained, to this pixel size. Refer to @FT_Request_Size to */ + /* understand how requested sizes relate to actual sizes. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Pixel_Sizes( FT_Face face, + FT_UInt pixel_width, + FT_UInt pixel_height ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Load_Glyph */ + /* */ + /* <Description> */ + /* A function used to load a single glyph into the glyph slot of a */ + /* face object. */ + /* */ + /* <InOut> */ + /* face :: A handle to the target face object where the glyph */ + /* is loaded. */ + /* */ + /* <Input> */ + /* glyph_index :: The index of the glyph in the font file. For */ + /* CID-keyed fonts (either in PS or in CFF format) */ + /* this argument specifies the CID value. */ + /* */ + /* load_flags :: A flag indicating what to load for this glyph. The */ + /* @FT_LOAD_XXX constants can be used to control the */ + /* glyph loading process (e.g., whether the outline */ + /* should be scaled, whether to load bitmaps or not, */ + /* whether to hint the outline, etc). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The loaded glyph may be transformed. See @FT_Set_Transform for */ + /* the details. */ + /* */ + /* For subsetted CID-keyed fonts, `FT_Err_Invalid_Argument' is */ + /* returned for invalid CID values (this is, for CID values which */ + /* don't have a corresponding glyph in the font). See the discussion */ + /* of the @FT_FACE_FLAG_CID_KEYED flag for more details. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Load_Glyph( FT_Face face, + FT_UInt glyph_index, + FT_Int32 load_flags ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Load_Char */ + /* */ + /* <Description> */ + /* A function used to load a single glyph into the glyph slot of a */ + /* face object, according to its character code. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object where the glyph */ + /* is loaded. */ + /* */ + /* <Input> */ + /* char_code :: The glyph's character code, according to the */ + /* current charmap used in the face. */ + /* */ + /* load_flags :: A flag indicating what to load for this glyph. The */ + /* @FT_LOAD_XXX constants can be used to control the */ + /* glyph loading process (e.g., whether the outline */ + /* should be scaled, whether to load bitmaps or not, */ + /* whether to hint the outline, etc). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function simply calls @FT_Get_Char_Index and @FT_Load_Glyph. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Load_Char( FT_Face face, + FT_ULong char_code, + FT_Int32 load_flags ); + + + /************************************************************************* + * + * @enum: + * FT_LOAD_XXX + * + * @description: + * A list of bit-field constants used with @FT_Load_Glyph to indicate + * what kind of operations to perform during glyph loading. + * + * @values: + * FT_LOAD_DEFAULT :: + * Corresponding to~0, this value is used as the default glyph load + * operation. In this case, the following happens: + * + * 1. FreeType looks for a bitmap for the glyph corresponding to the + * face's current size. If one is found, the function returns. + * The bitmap data can be accessed from the glyph slot (see note + * below). + * + * 2. If no embedded bitmap is searched or found, FreeType looks for a + * scalable outline. If one is found, it is loaded from the font + * file, scaled to device pixels, then `hinted' to the pixel grid + * in order to optimize it. The outline data can be accessed from + * the glyph slot (see note below). + * + * Note that by default, the glyph loader doesn't render outlines into + * bitmaps. The following flags are used to modify this default + * behaviour to more specific and useful cases. + * + * FT_LOAD_NO_SCALE :: + * Don't scale the loaded outline glyph but keep it in font units. + * + * This flag implies @FT_LOAD_NO_HINTING and @FT_LOAD_NO_BITMAP, and + * unsets @FT_LOAD_RENDER. + * + * If the font is `tricky' (see @FT_FACE_FLAG_TRICKY for more), using + * FT_LOAD_NO_SCALE usually yields meaningless outlines because the + * subglyphs must be scaled and positioned with hinting instructions. + * This can be solved by loading the font without FT_LOAD_NO_SCALE and + * setting the character size to `font->units_per_EM'. + * + * FT_LOAD_NO_HINTING :: + * Disable hinting. This generally generates `blurrier' bitmap glyphs + * when the glyph are rendered in any of the anti-aliased modes. See + * also the note below. + * + * This flag is implied by @FT_LOAD_NO_SCALE. + * + * FT_LOAD_RENDER :: + * Call @FT_Render_Glyph after the glyph is loaded. By default, the + * glyph is rendered in @FT_RENDER_MODE_NORMAL mode. This can be + * overridden by @FT_LOAD_TARGET_XXX or @FT_LOAD_MONOCHROME. + * + * This flag is unset by @FT_LOAD_NO_SCALE. + * + * FT_LOAD_NO_BITMAP :: + * Ignore bitmap strikes when loading. Bitmap-only fonts ignore this + * flag. + * + * @FT_LOAD_NO_SCALE always sets this flag. + * + * FT_LOAD_VERTICAL_LAYOUT :: + * Load the glyph for vertical text layout. In particular, the + * `advance' value in the @FT_GlyphSlotRec structure is set to the + * `vertAdvance' value of the `metrics' field. + * + * In case @FT_HAS_VERTICAL doesn't return true, you shouldn't use + * this flag currently. Reason is that in this case vertical metrics + * get synthesized, and those values are not always consistent across + * various font formats. + * + * FT_LOAD_FORCE_AUTOHINT :: + * Indicates that the auto-hinter is preferred over the font's native + * hinter. See also the note below. + * + * FT_LOAD_CROP_BITMAP :: + * Indicates that the font driver should crop the loaded bitmap glyph + * (i.e., remove all space around its black bits). Not all drivers + * implement this. + * + * FT_LOAD_PEDANTIC :: + * Indicates that the font driver should perform pedantic verifications + * during glyph loading. This is mostly used to detect broken glyphs + * in fonts. By default, FreeType tries to handle broken fonts also. + * + * In particular, errors from the TrueType bytecode engine are not + * passed to the application if this flag is not set; this might + * result in partially hinted or distorted glyphs in case a glyph's + * bytecode is buggy. + * + * FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH :: + * Ignored. Deprecated. + * + * FT_LOAD_NO_RECURSE :: + * This flag is only used internally. It merely indicates that the + * font driver should not load composite glyphs recursively. Instead, + * it should set the `num_subglyph' and `subglyphs' values of the + * glyph slot accordingly, and set `glyph->format' to + * @FT_GLYPH_FORMAT_COMPOSITE. + * + * The description of sub-glyphs is not available to client + * applications for now. + * + * This flag implies @FT_LOAD_NO_SCALE and @FT_LOAD_IGNORE_TRANSFORM. + * + * FT_LOAD_IGNORE_TRANSFORM :: + * Indicates that the transform matrix set by @FT_Set_Transform should + * be ignored. + * + * FT_LOAD_MONOCHROME :: + * This flag is used with @FT_LOAD_RENDER to indicate that you want to + * render an outline glyph to a 1-bit monochrome bitmap glyph, with + * 8~pixels packed into each byte of the bitmap data. + * + * Note that this has no effect on the hinting algorithm used. You + * should rather use @FT_LOAD_TARGET_MONO so that the + * monochrome-optimized hinting algorithm is used. + * + * FT_LOAD_LINEAR_DESIGN :: + * Indicates that the `linearHoriAdvance' and `linearVertAdvance' + * fields of @FT_GlyphSlotRec should be kept in font units. See + * @FT_GlyphSlotRec for details. + * + * FT_LOAD_NO_AUTOHINT :: + * Disable auto-hinter. See also the note below. + * + * @note: + * By default, hinting is enabled and the font's native hinter (see + * @FT_FACE_FLAG_HINTER) is preferred over the auto-hinter. You can + * disable hinting by setting @FT_LOAD_NO_HINTING or change the + * precedence by setting @FT_LOAD_FORCE_AUTOHINT. You can also set + * @FT_LOAD_NO_AUTOHINT in case you don't want the auto-hinter to be + * used at all. + * + * See the description of @FT_FACE_FLAG_TRICKY for a special exception + * (affecting only a handful of Asian fonts). + * + * Besides deciding which hinter to use, you can also decide which + * hinting algorithm to use. See @FT_LOAD_TARGET_XXX for details. + * + * Note that the auto-hinter needs a valid Unicode cmap (either a native + * one or synthesized by FreeType) for producing correct results. If a + * font provides an incorrect mapping (for example, assigning the + * character code U+005A, LATIN CAPITAL LETTER Z, to a glyph depicting a + * mathematical integral sign), the auto-hinter might produce useless + * results. + * + */ +#define FT_LOAD_DEFAULT 0x0 +#define FT_LOAD_NO_SCALE ( 1L << 0 ) +#define FT_LOAD_NO_HINTING ( 1L << 1 ) +#define FT_LOAD_RENDER ( 1L << 2 ) +#define FT_LOAD_NO_BITMAP ( 1L << 3 ) +#define FT_LOAD_VERTICAL_LAYOUT ( 1L << 4 ) +#define FT_LOAD_FORCE_AUTOHINT ( 1L << 5 ) +#define FT_LOAD_CROP_BITMAP ( 1L << 6 ) +#define FT_LOAD_PEDANTIC ( 1L << 7 ) +#define FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH ( 1L << 9 ) +#define FT_LOAD_NO_RECURSE ( 1L << 10 ) +#define FT_LOAD_IGNORE_TRANSFORM ( 1L << 11 ) +#define FT_LOAD_MONOCHROME ( 1L << 12 ) +#define FT_LOAD_LINEAR_DESIGN ( 1L << 13 ) +#define FT_LOAD_NO_AUTOHINT ( 1L << 15 ) + + /* */ + + /* used internally only by certain font drivers! */ +#define FT_LOAD_ADVANCE_ONLY ( 1L << 8 ) +#define FT_LOAD_SBITS_ONLY ( 1L << 14 ) + + + /************************************************************************** + * + * @enum: + * FT_LOAD_TARGET_XXX + * + * @description: + * A list of values that are used to select a specific hinting algorithm + * to use by the hinter. You should OR one of these values to your + * `load_flags' when calling @FT_Load_Glyph. + * + * Note that font's native hinters may ignore the hinting algorithm you + * have specified (e.g., the TrueType bytecode interpreter). You can set + * @FT_LOAD_FORCE_AUTOHINT to ensure that the auto-hinter is used. + * + * Also note that @FT_LOAD_TARGET_LIGHT is an exception, in that it + * always implies @FT_LOAD_FORCE_AUTOHINT. + * + * @values: + * FT_LOAD_TARGET_NORMAL :: + * This corresponds to the default hinting algorithm, optimized for + * standard gray-level rendering. For monochrome output, use + * @FT_LOAD_TARGET_MONO instead. + * + * FT_LOAD_TARGET_LIGHT :: + * A lighter hinting algorithm for non-monochrome modes. Many + * generated glyphs are more fuzzy but better resemble its original + * shape. A bit like rendering on Mac OS~X. + * + * As a special exception, this target implies @FT_LOAD_FORCE_AUTOHINT. + * + * FT_LOAD_TARGET_MONO :: + * Strong hinting algorithm that should only be used for monochrome + * output. The result is probably unpleasant if the glyph is rendered + * in non-monochrome modes. + * + * FT_LOAD_TARGET_LCD :: + * A variant of @FT_LOAD_TARGET_NORMAL optimized for horizontally + * decimated LCD displays. + * + * FT_LOAD_TARGET_LCD_V :: + * A variant of @FT_LOAD_TARGET_NORMAL optimized for vertically + * decimated LCD displays. + * + * @note: + * You should use only _one_ of the FT_LOAD_TARGET_XXX values in your + * `load_flags'. They can't be ORed. + * + * If @FT_LOAD_RENDER is also set, the glyph is rendered in the + * corresponding mode (i.e., the mode which matches the used algorithm + * best). An exeption is FT_LOAD_TARGET_MONO since it implies + * @FT_LOAD_MONOCHROME. + * + * You can use a hinting algorithm that doesn't correspond to the same + * rendering mode. As an example, it is possible to use the `light' + * hinting algorithm and have the results rendered in horizontal LCD + * pixel mode, with code like + * + * { + * FT_Load_Glyph( face, glyph_index, + * load_flags | FT_LOAD_TARGET_LIGHT ); + * + * FT_Render_Glyph( face->glyph, FT_RENDER_MODE_LCD ); + * } + * + */ +#define FT_LOAD_TARGET_( x ) ( (FT_Int32)( (x) & 15 ) << 16 ) + +#define FT_LOAD_TARGET_NORMAL FT_LOAD_TARGET_( FT_RENDER_MODE_NORMAL ) +#define FT_LOAD_TARGET_LIGHT FT_LOAD_TARGET_( FT_RENDER_MODE_LIGHT ) +#define FT_LOAD_TARGET_MONO FT_LOAD_TARGET_( FT_RENDER_MODE_MONO ) +#define FT_LOAD_TARGET_LCD FT_LOAD_TARGET_( FT_RENDER_MODE_LCD ) +#define FT_LOAD_TARGET_LCD_V FT_LOAD_TARGET_( FT_RENDER_MODE_LCD_V ) + + + /************************************************************************** + * + * @macro: + * FT_LOAD_TARGET_MODE + * + * @description: + * Return the @FT_Render_Mode corresponding to a given + * @FT_LOAD_TARGET_XXX value. + * + */ +#define FT_LOAD_TARGET_MODE( x ) ( (FT_Render_Mode)( ( (x) >> 16 ) & 15 ) ) + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Transform */ + /* */ + /* <Description> */ + /* A function used to set the transformation that is applied to glyph */ + /* images when they are loaded into a glyph slot through */ + /* @FT_Load_Glyph. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the transformation's 2x2 matrix. Use~0 for */ + /* the identity matrix. */ + /* delta :: A pointer to the translation vector. Use~0 for the null */ + /* vector. */ + /* */ + /* <Note> */ + /* The transformation is only applied to scalable image formats after */ + /* the glyph has been loaded. It means that hinting is unaltered by */ + /* the transformation and is performed on the character size given in */ + /* the last call to @FT_Set_Char_Size or @FT_Set_Pixel_Sizes. */ + /* */ + /* Note that this also transforms the `face.glyph.advance' field, but */ + /* *not* the values in `face.glyph.metrics'. */ + /* */ + FT_EXPORT( void ) + FT_Set_Transform( FT_Face face, + FT_Matrix* matrix, + FT_Vector* delta ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Render_Mode */ + /* */ + /* <Description> */ + /* An enumeration type that lists the render modes supported by */ + /* FreeType~2. Each mode corresponds to a specific type of scanline */ + /* conversion performed on the outline. */ + /* */ + /* For bitmap fonts and embedded bitmaps the `bitmap->pixel_mode' */ + /* field in the @FT_GlyphSlotRec structure gives the format of the */ + /* returned bitmap. */ + /* */ + /* All modes except @FT_RENDER_MODE_MONO use 256 levels of opacity. */ + /* */ + /* <Values> */ + /* FT_RENDER_MODE_NORMAL :: */ + /* This is the default render mode; it corresponds to 8-bit */ + /* anti-aliased bitmaps. */ + /* */ + /* FT_RENDER_MODE_LIGHT :: */ + /* This is equivalent to @FT_RENDER_MODE_NORMAL. It is only */ + /* defined as a separate value because render modes are also used */ + /* indirectly to define hinting algorithm selectors. See */ + /* @FT_LOAD_TARGET_XXX for details. */ + /* */ + /* FT_RENDER_MODE_MONO :: */ + /* This mode corresponds to 1-bit bitmaps (with 2~levels of */ + /* opacity). */ + /* */ + /* FT_RENDER_MODE_LCD :: */ + /* This mode corresponds to horizontal RGB and BGR sub-pixel */ + /* displays like LCD screens. It produces 8-bit bitmaps that are */ + /* 3~times the width of the original glyph outline in pixels, and */ + /* which use the @FT_PIXEL_MODE_LCD mode. */ + /* */ + /* FT_RENDER_MODE_LCD_V :: */ + /* This mode corresponds to vertical RGB and BGR sub-pixel displays */ + /* (like PDA screens, rotated LCD displays, etc.). It produces */ + /* 8-bit bitmaps that are 3~times the height of the original */ + /* glyph outline in pixels and use the @FT_PIXEL_MODE_LCD_V mode. */ + /* */ + /* <Note> */ + /* The LCD-optimized glyph bitmaps produced by FT_Render_Glyph can be */ + /* filtered to reduce color-fringes by using @FT_Library_SetLcdFilter */ + /* (not active in the default builds). It is up to the caller to */ + /* either call @FT_Library_SetLcdFilter (if available) or do the */ + /* filtering itself. */ + /* */ + /* The selected render mode only affects vector glyphs of a font. */ + /* Embedded bitmaps often have a different pixel mode like */ + /* @FT_PIXEL_MODE_MONO. You can use @FT_Bitmap_Convert to transform */ + /* them into 8-bit pixmaps. */ + /* */ + typedef enum FT_Render_Mode_ + { + FT_RENDER_MODE_NORMAL = 0, + FT_RENDER_MODE_LIGHT, + FT_RENDER_MODE_MONO, + FT_RENDER_MODE_LCD, + FT_RENDER_MODE_LCD_V, + + FT_RENDER_MODE_MAX + + } FT_Render_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_render_mode_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated. Use the corresponding */ + /* @FT_Render_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_render_mode_normal :: see @FT_RENDER_MODE_NORMAL */ + /* ft_render_mode_mono :: see @FT_RENDER_MODE_MONO */ + /* */ +#define ft_render_mode_normal FT_RENDER_MODE_NORMAL +#define ft_render_mode_mono FT_RENDER_MODE_MONO + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Render_Glyph */ + /* */ + /* <Description> */ + /* Convert a given glyph image to a bitmap. It does so by inspecting */ + /* the glyph image format, finding the relevant renderer, and */ + /* invoking it. */ + /* */ + /* <InOut> */ + /* slot :: A handle to the glyph slot containing the image to */ + /* convert. */ + /* */ + /* <Input> */ + /* render_mode :: This is the render mode used to render the glyph */ + /* image into a bitmap. See @FT_Render_Mode for a */ + /* list of possible values. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Render_Glyph( FT_GlyphSlot slot, + FT_Render_Mode render_mode ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Kerning_Mode */ + /* */ + /* <Description> */ + /* An enumeration used to specify which kerning values to return in */ + /* @FT_Get_Kerning. */ + /* */ + /* <Values> */ + /* FT_KERNING_DEFAULT :: Return scaled and grid-fitted kerning */ + /* distances (value is~0). */ + /* */ + /* FT_KERNING_UNFITTED :: Return scaled but un-grid-fitted kerning */ + /* distances. */ + /* */ + /* FT_KERNING_UNSCALED :: Return the kerning vector in original font */ + /* units. */ + /* */ + typedef enum FT_Kerning_Mode_ + { + FT_KERNING_DEFAULT = 0, + FT_KERNING_UNFITTED, + FT_KERNING_UNSCALED + + } FT_Kerning_Mode; + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_default */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_DEFAULT */ + /* instead. */ + /* */ +#define ft_kerning_default FT_KERNING_DEFAULT + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_unfitted */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_UNFITTED */ + /* instead. */ + /* */ +#define ft_kerning_unfitted FT_KERNING_UNFITTED + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_unscaled */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_UNSCALED */ + /* instead. */ + /* */ +#define ft_kerning_unscaled FT_KERNING_UNSCALED + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Kerning */ + /* */ + /* <Description> */ + /* Return the kerning vector between two glyphs of a same face. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* left_glyph :: The index of the left glyph in the kern pair. */ + /* */ + /* right_glyph :: The index of the right glyph in the kern pair. */ + /* */ + /* kern_mode :: See @FT_Kerning_Mode for more information. */ + /* Determines the scale and dimension of the returned */ + /* kerning vector. */ + /* */ + /* <Output> */ + /* akerning :: The kerning vector. This is either in font units */ + /* or in pixels (26.6 format) for scalable formats, */ + /* and in pixels for fixed-sizes formats. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* Only horizontal layouts (left-to-right & right-to-left) are */ + /* supported by this method. Other layouts, or more sophisticated */ + /* kernings, are out of the scope of this API function -- they can be */ + /* implemented through format-specific interfaces. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Kerning( FT_Face face, + FT_UInt left_glyph, + FT_UInt right_glyph, + FT_UInt kern_mode, + FT_Vector *akerning ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Track_Kerning */ + /* */ + /* <Description> */ + /* Return the track kerning for a given face object at a given size. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* point_size :: The point size in 16.16 fractional points. */ + /* */ + /* degree :: The degree of tightness. Increasingly negative */ + /* values represent tighter track kerning, while */ + /* increasingly positive values represent looser track */ + /* kerning. Value zero means no track kerning. */ + /* */ + /* <Output> */ + /* akerning :: The kerning in 16.16 fractional points, to be */ + /* uniformly applied between all glyphs. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* Currently, only the Type~1 font driver supports track kerning, */ + /* using data from AFM files (if attached with @FT_Attach_File or */ + /* @FT_Attach_Stream). */ + /* */ + /* Only very few AFM files come with track kerning data; please refer */ + /* to the Adobe's AFM specification for more details. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Track_Kerning( FT_Face face, + FT_Fixed point_size, + FT_Int degree, + FT_Fixed* akerning ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Glyph_Name */ + /* */ + /* <Description> */ + /* Retrieve the ASCII name of a given glyph in a face. This only */ + /* works for those faces where @FT_HAS_GLYPH_NAMES(face) returns~1. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* glyph_index :: The glyph index. */ + /* */ + /* buffer_max :: The maximum number of bytes available in the */ + /* buffer. */ + /* */ + /* <Output> */ + /* buffer :: A pointer to a target buffer where the name is */ + /* copied to. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* An error is returned if the face doesn't provide glyph names or if */ + /* the glyph index is invalid. In all cases of failure, the first */ + /* byte of `buffer' is set to~0 to indicate an empty name. */ + /* */ + /* The glyph name is truncated to fit within the buffer if it is too */ + /* long. The returned string is always zero-terminated. */ + /* */ + /* Be aware that FreeType reorders glyph indices internally so that */ + /* glyph index~0 always corresponds to the `missing glyph' (called */ + /* `.notdef'). */ + /* */ + /* This function is not compiled within the library if the config */ + /* macro `FT_CONFIG_OPTION_NO_GLYPH_NAMES' is defined in */ + /* `include/freetype/config/ftoptions.h'. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Glyph_Name( FT_Face face, + FT_UInt glyph_index, + FT_Pointer buffer, + FT_UInt buffer_max ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Postscript_Name */ + /* */ + /* <Description> */ + /* Retrieve the ASCII PostScript name of a given face, if available. */ + /* This only works with PostScript and TrueType fonts. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Return> */ + /* A pointer to the face's PostScript name. NULL if unavailable. */ + /* */ + /* <Note> */ + /* The returned pointer is owned by the face and is destroyed with */ + /* it. */ + /* */ + FT_EXPORT( const char* ) + FT_Get_Postscript_Name( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Select_Charmap */ + /* */ + /* <Description> */ + /* Select a given charmap by its encoding tag (as listed in */ + /* `freetype.h'). */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* encoding :: A handle to the selected encoding. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function returns an error if no charmap in the face */ + /* corresponds to the encoding queried here. */ + /* */ + /* Because many fonts contain more than a single cmap for Unicode */ + /* encoding, this function has some special code to select the one */ + /* which covers Unicode best (`best' in the sense that a UCS-4 cmap */ + /* is preferred to a UCS-2 cmap). It is thus preferable to */ + /* @FT_Set_Charmap in this case. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Select_Charmap( FT_Face face, + FT_Encoding encoding ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Charmap */ + /* */ + /* <Description> */ + /* Select a given charmap for character code to glyph index mapping. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* charmap :: A handle to the selected charmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function returns an error if the charmap is not part of */ + /* the face (i.e., if it is not listed in the `face->charmaps' */ + /* table). */ + /* */ + /* It also fails if a type~14 charmap is selected. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Charmap( FT_Face face, + FT_CharMap charmap ); + + + /************************************************************************* + * + * @function: + * FT_Get_Charmap_Index + * + * @description: + * Retrieve index of a given charmap. + * + * @input: + * charmap :: + * A handle to a charmap. + * + * @return: + * The index into the array of character maps within the face to which + * `charmap' belongs. If an error occurs, -1 is returned. + * + */ + FT_EXPORT( FT_Int ) + FT_Get_Charmap_Index( FT_CharMap charmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Char_Index */ + /* */ + /* <Description> */ + /* Return the glyph index of a given character code. This function */ + /* uses a charmap object to do the mapping. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* charcode :: The character code. */ + /* */ + /* <Return> */ + /* The glyph index. 0~means `undefined character code'. */ + /* */ + /* <Note> */ + /* If you use FreeType to manipulate the contents of font files */ + /* directly, be aware that the glyph index returned by this function */ + /* doesn't always correspond to the internal indices used within the */ + /* file. This is done to ensure that value~0 always corresponds to */ + /* the `missing glyph'. If the first glyph is not named `.notdef', */ + /* then for Type~1 and Type~42 fonts, `.notdef' will be moved into */ + /* the glyph ID~0 position, and whatever was there will be moved to */ + /* the position `.notdef' had. For Type~1 fonts, if there is no */ + /* `.notdef' glyph at all, then one will be created at index~0 and */ + /* whatever was there will be moved to the last index -- Type~42 */ + /* fonts are considered invalid under this condition. */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Get_Char_Index( FT_Face face, + FT_ULong charcode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_First_Char */ + /* */ + /* <Description> */ + /* This function is used to return the first character code in the */ + /* current charmap of a given face. It also returns the */ + /* corresponding glyph index. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Output> */ + /* agindex :: Glyph index of first character code. 0~if charmap is */ + /* empty. */ + /* */ + /* <Return> */ + /* The charmap's first character code. */ + /* */ + /* <Note> */ + /* You should use this function with @FT_Get_Next_Char to be able to */ + /* parse all character codes available in a given charmap. The code */ + /* should look like this: */ + /* */ + /* { */ + /* FT_ULong charcode; */ + /* FT_UInt gindex; */ + /* */ + /* */ + /* charcode = FT_Get_First_Char( face, &gindex ); */ + /* while ( gindex != 0 ) */ + /* { */ + /* ... do something with (charcode,gindex) pair ... */ + /* */ + /* charcode = FT_Get_Next_Char( face, charcode, &gindex ); */ + /* } */ + /* } */ + /* */ + /* Note that `*agindex' is set to~0 if the charmap is empty. The */ + /* result itself can be~0 in two cases: if the charmap is empty or */ + /* if the value~0 is the first valid character code. */ + /* */ + FT_EXPORT( FT_ULong ) + FT_Get_First_Char( FT_Face face, + FT_UInt *agindex ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Next_Char */ + /* */ + /* <Description> */ + /* This function is used to return the next character code in the */ + /* current charmap of a given face following the value `char_code', */ + /* as well as the corresponding glyph index. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* char_code :: The starting character code. */ + /* */ + /* <Output> */ + /* agindex :: Glyph index of next character code. 0~if charmap */ + /* is empty. */ + /* */ + /* <Return> */ + /* The charmap's next character code. */ + /* */ + /* <Note> */ + /* You should use this function with @FT_Get_First_Char to walk */ + /* over all character codes available in a given charmap. See the */ + /* note for this function for a simple code example. */ + /* */ + /* Note that `*agindex' is set to~0 when there are no more codes in */ + /* the charmap. */ + /* */ + FT_EXPORT( FT_ULong ) + FT_Get_Next_Char( FT_Face face, + FT_ULong char_code, + FT_UInt *agindex ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Name_Index */ + /* */ + /* <Description> */ + /* Return the glyph index of a given glyph name. This function uses */ + /* driver specific objects to do the translation. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* glyph_name :: The glyph name. */ + /* */ + /* <Return> */ + /* The glyph index. 0~means `undefined character code'. */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Get_Name_Index( FT_Face face, + FT_String* glyph_name ); + + + /************************************************************************* + * + * @macro: + * FT_SUBGLYPH_FLAG_XXX + * + * @description: + * A list of constants used to describe subglyphs. Please refer to the + * TrueType specification for the meaning of the various flags. + * + * @values: + * FT_SUBGLYPH_FLAG_ARGS_ARE_WORDS :: + * FT_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES :: + * FT_SUBGLYPH_FLAG_ROUND_XY_TO_GRID :: + * FT_SUBGLYPH_FLAG_SCALE :: + * FT_SUBGLYPH_FLAG_XY_SCALE :: + * FT_SUBGLYPH_FLAG_2X2 :: + * FT_SUBGLYPH_FLAG_USE_MY_METRICS :: + * + */ +#define FT_SUBGLYPH_FLAG_ARGS_ARE_WORDS 1 +#define FT_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES 2 +#define FT_SUBGLYPH_FLAG_ROUND_XY_TO_GRID 4 +#define FT_SUBGLYPH_FLAG_SCALE 8 +#define FT_SUBGLYPH_FLAG_XY_SCALE 0x40 +#define FT_SUBGLYPH_FLAG_2X2 0x80 +#define FT_SUBGLYPH_FLAG_USE_MY_METRICS 0x200 + + + /************************************************************************* + * + * @func: + * FT_Get_SubGlyph_Info + * + * @description: + * Retrieve a description of a given subglyph. Only use it if + * `glyph->format' is @FT_GLYPH_FORMAT_COMPOSITE; an error is + * returned otherwise. + * + * @input: + * glyph :: + * The source glyph slot. + * + * sub_index :: + * The index of the subglyph. Must be less than + * `glyph->num_subglyphs'. + * + * @output: + * p_index :: + * The glyph index of the subglyph. + * + * p_flags :: + * The subglyph flags, see @FT_SUBGLYPH_FLAG_XXX. + * + * p_arg1 :: + * The subglyph's first argument (if any). + * + * p_arg2 :: + * The subglyph's second argument (if any). + * + * p_transform :: + * The subglyph transformation (if any). + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The values of `*p_arg1', `*p_arg2', and `*p_transform' must be + * interpreted depending on the flags returned in `*p_flags'. See the + * TrueType specification for details. + * + */ + FT_EXPORT( FT_Error ) + FT_Get_SubGlyph_Info( FT_GlyphSlot glyph, + FT_UInt sub_index, + FT_Int *p_index, + FT_UInt *p_flags, + FT_Int *p_arg1, + FT_Int *p_arg2, + FT_Matrix *p_transform ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_FSTYPE_XXX */ + /* */ + /* <Description> */ + /* A list of bit flags used in the `fsType' field of the OS/2 table */ + /* in a TrueType or OpenType font and the `FSType' entry in a */ + /* PostScript font. These bit flags are returned by */ + /* @FT_Get_FSType_Flags; they inform client applications of embedding */ + /* and subsetting restrictions associated with a font. */ + /* */ + /* See http://www.adobe.com/devnet/acrobat/pdfs/FontPolicies.pdf for */ + /* more details. */ + /* */ + /* <Values> */ + /* FT_FSTYPE_INSTALLABLE_EMBEDDING :: */ + /* Fonts with no fsType bit set may be embedded and permanently */ + /* installed on the remote system by an application. */ + /* */ + /* FT_FSTYPE_RESTRICTED_LICENSE_EMBEDDING :: */ + /* Fonts that have only this bit set must not be modified, embedded */ + /* or exchanged in any manner without first obtaining permission of */ + /* the font software copyright owner. */ + /* */ + /* FT_FSTYPE_PREVIEW_AND_PRINT_EMBEDDING :: */ + /* If this bit is set, the font may be embedded and temporarily */ + /* loaded on the remote system. Documents containing Preview & */ + /* Print fonts must be opened `read-only'; no edits can be applied */ + /* to the document. */ + /* */ + /* FT_FSTYPE_EDITABLE_EMBEDDING :: */ + /* If this bit is set, the font may be embedded but must only be */ + /* installed temporarily on other systems. In contrast to Preview */ + /* & Print fonts, documents containing editable fonts may be opened */ + /* for reading, editing is permitted, and changes may be saved. */ + /* */ + /* FT_FSTYPE_NO_SUBSETTING :: */ + /* If this bit is set, the font may not be subsetted prior to */ + /* embedding. */ + /* */ + /* FT_FSTYPE_BITMAP_EMBEDDING_ONLY :: */ + /* If this bit is set, only bitmaps contained in the font may be */ + /* embedded; no outline data may be embedded. If there are no */ + /* bitmaps available in the font, then the font is unembeddable. */ + /* */ + /* <Note> */ + /* While the fsType flags can indicate that a font may be embedded, a */ + /* license with the font vendor may be separately required to use the */ + /* font in this way. */ + /* */ +#define FT_FSTYPE_INSTALLABLE_EMBEDDING 0x0000 +#define FT_FSTYPE_RESTRICTED_LICENSE_EMBEDDING 0x0002 +#define FT_FSTYPE_PREVIEW_AND_PRINT_EMBEDDING 0x0004 +#define FT_FSTYPE_EDITABLE_EMBEDDING 0x0008 +#define FT_FSTYPE_NO_SUBSETTING 0x0100 +#define FT_FSTYPE_BITMAP_EMBEDDING_ONLY 0x0200 + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_FSType_Flags */ + /* */ + /* <Description> */ + /* Return the fsType flags for a font. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Return> */ + /* The fsType flags, @FT_FSTYPE_XXX. */ + /* */ + /* <Note> */ + /* Use this function rather than directly reading the `fs_type' field */ + /* in the @PS_FontInfoRec structure which is only guaranteed to */ + /* return the correct results for Type~1 fonts. */ + /* */ + /* <Since> */ + /* 2.3.8 */ + /* */ + FT_EXPORT( FT_UShort ) + FT_Get_FSType_Flags( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* glyph_variants */ + /* */ + /* <Title> */ + /* Glyph Variants */ + /* */ + /* <Abstract> */ + /* The FreeType~2 interface to Unicode Ideographic Variation */ + /* Sequences (IVS), using the SFNT cmap format~14. */ + /* */ + /* <Description> */ + /* Many CJK characters have variant forms. They are a sort of grey */ + /* area somewhere between being totally irrelevant and semantically */ + /* distinct; for this reason, the Unicode consortium decided to */ + /* introduce Ideographic Variation Sequences (IVS), consisting of a */ + /* Unicode base character and one of 240 variant selectors */ + /* (U+E0100-U+E01EF), instead of further extending the already huge */ + /* code range for CJK characters. */ + /* */ + /* An IVS is registered and unique; for further details please refer */ + /* to Unicode Technical Standard #37, the Ideographic Variation */ + /* Database: */ + /* */ + /* http://www.unicode.org/reports/tr37/ */ + /* */ + /* To date (November 2012), the character with the most variants is */ + /* U+9089, having 31 such IVS. */ + /* */ + /* Adobe and MS decided to support IVS with a new cmap subtable */ + /* (format~14). It is an odd subtable because it is not a mapping of */ + /* input code points to glyphs, but contains lists of all variants */ + /* supported by the font. */ + /* */ + /* A variant may be either `default' or `non-default'. A default */ + /* variant is the one you will get for that code point if you look it */ + /* up in the standard Unicode cmap. A non-default variant is a */ + /* different glyph. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetCharVariantIndex */ + /* */ + /* <Description> */ + /* Return the glyph index of a given character code as modified by */ + /* the variation selector. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* charcode :: */ + /* The character code point in Unicode. */ + /* */ + /* variantSelector :: */ + /* The Unicode code point of the variation selector. */ + /* */ + /* <Return> */ + /* The glyph index. 0~means either `undefined character code', or */ + /* `undefined selector code', or `no variation selector cmap */ + /* subtable', or `current CharMap is not Unicode'. */ + /* */ + /* <Note> */ + /* If you use FreeType to manipulate the contents of font files */ + /* directly, be aware that the glyph index returned by this function */ + /* doesn't always correspond to the internal indices used within */ + /* the file. This is done to ensure that value~0 always corresponds */ + /* to the `missing glyph'. */ + /* */ + /* This function is only meaningful if */ + /* a) the font has a variation selector cmap sub table, */ + /* and */ + /* b) the current charmap has a Unicode encoding. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Face_GetCharVariantIndex( FT_Face face, + FT_ULong charcode, + FT_ULong variantSelector ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetCharVariantIsDefault */ + /* */ + /* <Description> */ + /* Check whether this variant of this Unicode character is the one to */ + /* be found in the `cmap'. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* charcode :: */ + /* The character codepoint in Unicode. */ + /* */ + /* variantSelector :: */ + /* The Unicode codepoint of the variation selector. */ + /* */ + /* <Return> */ + /* 1~if found in the standard (Unicode) cmap, 0~if found in the */ + /* variation selector cmap, or -1 if it is not a variant. */ + /* */ + /* <Note> */ + /* This function is only meaningful if the font has a variation */ + /* selector cmap subtable. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_Int ) + FT_Face_GetCharVariantIsDefault( FT_Face face, + FT_ULong charcode, + FT_ULong variantSelector ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetVariantSelectors */ + /* */ + /* <Description> */ + /* Return a zero-terminated list of Unicode variant selectors found */ + /* in the font. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* <Return> */ + /* A pointer to an array of selector code points, or NULL if there is */ + /* no valid variant selector cmap subtable. */ + /* */ + /* <Note> */ + /* The last item in the array is~0; the array is owned by the */ + /* @FT_Face object but can be overwritten or released on the next */ + /* call to a FreeType function. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt32* ) + FT_Face_GetVariantSelectors( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetVariantsOfChar */ + /* */ + /* <Description> */ + /* Return a zero-terminated list of Unicode variant selectors found */ + /* for the specified character code. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* charcode :: */ + /* The character codepoint in Unicode. */ + /* */ + /* <Return> */ + /* A pointer to an array of variant selector code points which are */ + /* active for the given character, or NULL if the corresponding list */ + /* is empty. */ + /* */ + /* <Note> */ + /* The last item in the array is~0; the array is owned by the */ + /* @FT_Face object but can be overwritten or released on the next */ + /* call to a FreeType function. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt32* ) + FT_Face_GetVariantsOfChar( FT_Face face, + FT_ULong charcode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetCharsOfVariant */ + /* */ + /* <Description> */ + /* Return a zero-terminated list of Unicode character codes found for */ + /* the specified variant selector. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* variantSelector :: */ + /* The variant selector code point in Unicode. */ + /* */ + /* <Return> */ + /* A list of all the code points which are specified by this selector */ + /* (both default and non-default codes are returned) or NULL if there */ + /* is no valid cmap or the variant selector is invalid. */ + /* */ + /* <Note> */ + /* The last item in the array is~0; the array is owned by the */ + /* @FT_Face object but can be overwritten or released on the next */ + /* call to a FreeType function. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt32* ) + FT_Face_GetCharsOfVariant( FT_Face face, + FT_ULong variantSelector ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* computations */ + /* */ + /* <Title> */ + /* Computations */ + /* */ + /* <Abstract> */ + /* Crunching fixed numbers and vectors. */ + /* */ + /* <Description> */ + /* This section contains various functions used to perform */ + /* computations on 16.16 fixed-float numbers or 2d vectors. */ + /* */ + /* <Order> */ + /* FT_MulDiv */ + /* FT_MulFix */ + /* FT_DivFix */ + /* FT_RoundFix */ + /* FT_CeilFix */ + /* FT_FloorFix */ + /* FT_Vector_Transform */ + /* FT_Matrix_Multiply */ + /* FT_Matrix_Invert */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_MulDiv */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation `(a*b)/c' */ + /* with maximum accuracy (it uses a 64-bit intermediate integer */ + /* whenever necessary). */ + /* */ + /* This function isn't necessarily as fast as some processor specific */ + /* operations, but is at least completely portable. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. */ + /* c :: The divisor. */ + /* */ + /* <Return> */ + /* The result of `(a*b)/c'. This function never traps when trying to */ + /* divide by zero; it simply returns `MaxInt' or `MinInt' depending */ + /* on the signs of `a' and `b'. */ + /* */ + FT_EXPORT( FT_Long ) + FT_MulDiv( FT_Long a, + FT_Long b, + FT_Long c ); + + + /* */ + + /* The following #if 0 ... #endif is for the documentation formatter, */ + /* hiding the internal `FT_MULFIX_INLINED' macro. */ + +#if 0 + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_MulFix */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation */ + /* `(a*b)/0x10000' with maximum accuracy. Most of the time this is */ + /* used to multiply a given value by a 16.16 fixed float factor. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. Use a 16.16 factor here whenever */ + /* possible (see note below). */ + /* */ + /* <Return> */ + /* The result of `(a*b)/0x10000'. */ + /* */ + /* <Note> */ + /* This function has been optimized for the case where the absolute */ + /* value of `a' is less than 2048, and `b' is a 16.16 scaling factor. */ + /* As this happens mainly when scaling from notional units to */ + /* fractional pixels in FreeType, it resulted in noticeable speed */ + /* improvements between versions 2.x and 1.x. */ + /* */ + /* As a conclusion, always try to place a 16.16 factor as the */ + /* _second_ argument of this function; this can make a great */ + /* difference. */ + /* */ + FT_EXPORT( FT_Long ) + FT_MulFix( FT_Long a, + FT_Long b ); + + /* */ +#endif + +#ifdef FT_MULFIX_INLINED +#define FT_MulFix( a, b ) FT_MULFIX_INLINED( a, b ) +#else + FT_EXPORT( FT_Long ) + FT_MulFix( FT_Long a, + FT_Long b ); +#endif + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_DivFix */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation */ + /* `(a*0x10000)/b' with maximum accuracy. Most of the time, this is */ + /* used to divide a given value by a 16.16 fixed float factor. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. Use a 16.16 factor here whenever */ + /* possible (see note below). */ + /* */ + /* <Return> */ + /* The result of `(a*0x10000)/b'. */ + /* */ + /* <Note> */ + /* The optimization for FT_DivFix() is simple: If (a~<<~16) fits in */ + /* 32~bits, then the division is computed directly. Otherwise, we */ + /* use a specialized version of @FT_MulDiv. */ + /* */ + FT_EXPORT( FT_Long ) + FT_DivFix( FT_Long a, + FT_Long b ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_RoundFix */ + /* */ + /* <Description> */ + /* A very simple function used to round a 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number to be rounded. */ + /* */ + /* <Return> */ + /* The result of `(a + 0x8000) & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_RoundFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_CeilFix */ + /* */ + /* <Description> */ + /* A very simple function used to compute the ceiling function of a */ + /* 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number for which the ceiling function is to be computed. */ + /* */ + /* <Return> */ + /* The result of `(a + 0x10000 - 1) & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_CeilFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_FloorFix */ + /* */ + /* <Description> */ + /* A very simple function used to compute the floor function of a */ + /* 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number for which the floor function is to be computed. */ + /* */ + /* <Return> */ + /* The result of `a & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_FloorFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Vector_Transform */ + /* */ + /* <Description> */ + /* Transform a single vector through a 2x2 matrix. */ + /* */ + /* <InOut> */ + /* vector :: The target vector to transform. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the source 2x2 matrix. */ + /* */ + /* <Note> */ + /* The result is undefined if either `vector' or `matrix' is invalid. */ + /* */ + FT_EXPORT( void ) + FT_Vector_Transform( FT_Vector* vec, + const FT_Matrix* matrix ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* version */ + /* */ + /* <Title> */ + /* FreeType Version */ + /* */ + /* <Abstract> */ + /* Functions and macros related to FreeType versions. */ + /* */ + /* <Description> */ + /* Note that those functions and macros are of limited use because */ + /* even a new release of FreeType with only documentation changes */ + /* increases the version number. */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @enum: + * FREETYPE_XXX + * + * @description: + * These three macros identify the FreeType source code version. + * Use @FT_Library_Version to access them at runtime. + * + * @values: + * FREETYPE_MAJOR :: The major version number. + * FREETYPE_MINOR :: The minor version number. + * FREETYPE_PATCH :: The patch level. + * + * @note: + * The version number of FreeType if built as a dynamic link library + * with the `libtool' package is _not_ controlled by these three + * macros. + * + */ +#define FREETYPE_MAJOR 2 +#define FREETYPE_MINOR 4 +#define FREETYPE_PATCH 11 + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Library_Version */ + /* */ + /* <Description> */ + /* Return the version of the FreeType library being used. This is */ + /* useful when dynamically linking to the library, since one cannot */ + /* use the macros @FREETYPE_MAJOR, @FREETYPE_MINOR, and */ + /* @FREETYPE_PATCH. */ + /* */ + /* <Input> */ + /* library :: A source library handle. */ + /* */ + /* <Output> */ + /* amajor :: The major version number. */ + /* */ + /* aminor :: The minor version number. */ + /* */ + /* apatch :: The patch version number. */ + /* */ + /* <Note> */ + /* The reason why this function takes a `library' argument is because */ + /* certain programs implement library initialization in a custom way */ + /* that doesn't use @FT_Init_FreeType. */ + /* */ + /* In such cases, the library version might not be available before */ + /* the library object has been created. */ + /* */ + FT_EXPORT( void ) + FT_Library_Version( FT_Library library, + FT_Int *amajor, + FT_Int *aminor, + FT_Int *apatch ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_CheckTrueTypePatents */ + /* */ + /* <Description> */ + /* Parse all bytecode instructions of a TrueType font file to check */ + /* whether any of the patented opcodes are used. This is only useful */ + /* if you want to be able to use the unpatented hinter with */ + /* fonts that do *not* use these opcodes. */ + /* */ + /* Note that this function parses *all* glyph instructions in the */ + /* font file, which may be slow. */ + /* */ + /* <Input> */ + /* face :: A face handle. */ + /* */ + /* <Return> */ + /* 1~if this is a TrueType font that uses one of the patented */ + /* opcodes, 0~otherwise. */ + /* */ + /* <Note> */ + /* Since May 2010, TrueType hinting is no longer patented. */ + /* */ + /* <Since> */ + /* 2.3.5 */ + /* */ + FT_EXPORT( FT_Bool ) + FT_Face_CheckTrueTypePatents( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_SetUnpatentedHinting */ + /* */ + /* <Description> */ + /* Enable or disable the unpatented hinter for a given face. */ + /* Only enable it if you have determined that the face doesn't */ + /* use any patented opcodes (see @FT_Face_CheckTrueTypePatents). */ + /* */ + /* <Input> */ + /* face :: A face handle. */ + /* */ + /* value :: New boolean setting. */ + /* */ + /* <Return> */ + /* The old setting value. This will always be false if this is not */ + /* an SFNT font, or if the unpatented hinter is not compiled in this */ + /* instance of the library. */ + /* */ + /* <Note> */ + /* Since May 2010, TrueType hinting is no longer patented. */ + /* */ + /* <Since> */ + /* 2.3.5 */ + /* */ + FT_EXPORT( FT_Bool ) + FT_Face_SetUnpatentedHinting( FT_Face face, + FT_Bool value ); + + /* */ + + +FT_END_HEADER + +#endif /* __FREETYPE_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftadvanc.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftadvanc.h new file mode 100644 index 00000000..b2451bec --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftadvanc.h @@ -0,0 +1,179 @@ +/***************************************************************************/ +/* */ +/* ftadvanc.h */ +/* */ +/* Quick computation of advance widths (specification only). */ +/* */ +/* Copyright 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTADVANC_H__ +#define __FTADVANC_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /************************************************************************** + * + * @section: + * quick_advance + * + * @title: + * Quick retrieval of advance values + * + * @abstract: + * Retrieve horizontal and vertical advance values without processing + * glyph outlines, if possible. + * + * @description: + * This section contains functions to quickly extract advance values + * without handling glyph outlines, if possible. + */ + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* FT_ADVANCE_FLAG_FAST_ONLY */ + /* */ + /* <Description> */ + /* A bit-flag to be OR-ed with the `flags' parameter of the */ + /* @FT_Get_Advance and @FT_Get_Advances functions. */ + /* */ + /* If set, it indicates that you want these functions to fail if the */ + /* corresponding hinting mode or font driver doesn't allow for very */ + /* quick advance computation. */ + /* */ + /* Typically, glyphs which are either unscaled, unhinted, bitmapped, */ + /* or light-hinted can have their advance width computed very */ + /* quickly. */ + /* */ + /* Normal and bytecode hinted modes, which require loading, scaling, */ + /* and hinting of the glyph outline, are extremely slow by */ + /* comparison. */ + /* */ +#define FT_ADVANCE_FLAG_FAST_ONLY 0x20000000UL + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Advance */ + /* */ + /* <Description> */ + /* Retrieve the advance value of a given glyph outline in an */ + /* @FT_Face. By default, the unhinted advance is returned in font */ + /* units. */ + /* */ + /* <Input> */ + /* face :: The source @FT_Face handle. */ + /* */ + /* gindex :: The glyph index. */ + /* */ + /* load_flags :: A set of bit flags similar to those used when */ + /* calling @FT_Load_Glyph, used to determine what kind */ + /* of advances you need. */ + /* <Output> */ + /* padvance :: The advance value, in either font units or 16.16 */ + /* format. */ + /* */ + /* If @FT_LOAD_VERTICAL_LAYOUT is set, this is the */ + /* vertical advance corresponding to a vertical layout. */ + /* Otherwise, it is the horizontal advance in a */ + /* horizontal layout. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* This function may fail if you use @FT_ADVANCE_FLAG_FAST_ONLY and */ + /* if the corresponding font backend doesn't have a quick way to */ + /* retrieve the advances. */ + /* */ + /* A scaled advance is returned in 16.16 format but isn't transformed */ + /* by the affine transformation specified by @FT_Set_Transform. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Advance( FT_Face face, + FT_UInt gindex, + FT_Int32 load_flags, + FT_Fixed *padvance ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Advances */ + /* */ + /* <Description> */ + /* Retrieve the advance values of several glyph outlines in an */ + /* @FT_Face. By default, the unhinted advances are returned in font */ + /* units. */ + /* */ + /* <Input> */ + /* face :: The source @FT_Face handle. */ + /* */ + /* start :: The first glyph index. */ + /* */ + /* count :: The number of advance values you want to retrieve. */ + /* */ + /* load_flags :: A set of bit flags similar to those used when */ + /* calling @FT_Load_Glyph. */ + /* */ + /* <Output> */ + /* padvance :: The advances, in either font units or 16.16 format. */ + /* This array must contain at least `count' elements. */ + /* */ + /* If @FT_LOAD_VERTICAL_LAYOUT is set, these are the */ + /* vertical advances corresponding to a vertical layout. */ + /* Otherwise, they are the horizontal advances in a */ + /* horizontal layout. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* This function may fail if you use @FT_ADVANCE_FLAG_FAST_ONLY and */ + /* if the corresponding font backend doesn't have a quick way to */ + /* retrieve the advances. */ + /* */ + /* Scaled advances are returned in 16.16 format but aren't */ + /* transformed by the affine transformation specified by */ + /* @FT_Set_Transform. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Advances( FT_Face face, + FT_UInt start, + FT_UInt count, + FT_Int32 load_flags, + FT_Fixed *padvances ); + +/* */ + + +FT_END_HEADER + +#endif /* __FTADVANC_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftautoh.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftautoh.h new file mode 100644 index 00000000..b427c4dd --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftautoh.h @@ -0,0 +1,349 @@ +/***************************************************************************/ +/* */ +/* ftautoh.h */ +/* */ +/* FreeType API for controlling the auto-hinter (specification only). */ +/* */ +/* Copyright 2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTAUTOH_H__ +#define __FTAUTOH_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /************************************************************************** + * + * @section: + * auto_hinter + * + * @title: + * The auto-hinter + * + * @abstract: + * Controlling the auto-hinting module. + * + * @description: + * While FreeType's auto-hinter doesn't expose API functions by itself, + * it is possible to control its behaviour with @FT_Property_Set and + * @FT_Property_Get. The following lists the available properties + * together with the necessary macros and structures. + * + * Note that the auto-hinter's module name is `autofitter' for + * historical reasons. + * + */ + + + /************************************************************************** + * + * @property: + * glyph-to-script-map + * + * @description: + * The auto-hinter provides various script modules to hint glyphs. + * Examples of supported scripts are Latin or CJK. Before a glyph is + * auto-hinted, the Unicode character map of the font gets examined, and + * the script is then determined based on Unicode character ranges, see + * below. + * + * OpenType fonts, however, often provide much more glyphs than + * character codes (small caps, superscripts, ligatures, swashes, etc.), + * to be controlled by so-called `features'. Handling OpenType features + * can be quite complicated and thus needs a separate library on top of + * FreeType. + * + * The mapping between glyph indices and scripts (in the auto-hinter + * sense, see the @FT_AUTOHINTER_SCRIPT_XXX values) is stored as an + * array with `num_glyphs' elements, as found in the font's @FT_Face + * structure. The `glyph-to-script-map' property returns a pointer to + * this array which can be modified as needed. Note that the + * modification should happen before the first glyph gets processed by + * the auto-hinter so that the global analysis of the font shapes + * actually uses the modified mapping. + * + * The following example code demonstrates how to access it (omitting + * the error handling). + * + * { + * FT_Library library; + * FT_Face face; + * FT_Prop_GlyphToScriptMap prop; + * + * + * FT_Init_FreeType( &library ); + * FT_New_Face( library, "foo.ttf", 0, &face ); + * + * prop.face = face; + * + * FT_Property_Get( library, "autofitter", + * "glyph-to-script-map", &prop ); + * + * // adjust `prop.map' as needed right here + * + * FT_Load_Glyph( face, ..., FT_LOAD_FORCE_AUTOHINT ); + * } + * + */ + + + /************************************************************************** + * + * @enum: + * FT_AUTOHINTER_SCRIPT_XXX + * + * @description: + * A list of constants used for the @glyph-to-script-map property to + * specify the script submodule the auto-hinter should use for hinting a + * particular glyph. + * + * @values: + * FT_AUTOHINTER_SCRIPT_NONE :: + * Don't auto-hint this glyph. + * + * FT_AUTOHINTER_SCRIPT_LATIN :: + * Apply the latin auto-hinter. For the auto-hinter, `latin' is a + * very broad term, including Cyrillic and Greek also since characters + * from those scripts share the same design constraints. + * + * By default, characters from the following Unicode ranges are + * assigned to this submodule. + * + * { + * U+0020 - U+007F // Basic Latin (no control characters) + * U+00A0 - U+00FF // Latin-1 Supplement (no control characters) + * U+0100 - U+017F // Latin Extended-A + * U+0180 - U+024F // Latin Extended-B + * U+0250 - U+02AF // IPA Extensions + * U+02B0 - U+02FF // Spacing Modifier Letters + * U+0300 - U+036F // Combining Diacritical Marks + * U+0370 - U+03FF // Greek and Coptic + * U+0400 - U+04FF // Cyrillic + * U+0500 - U+052F // Cyrillic Supplement + * U+1D00 - U+1D7F // Phonetic Extensions + * U+1D80 - U+1DBF // Phonetic Extensions Supplement + * U+1DC0 - U+1DFF // Combining Diacritical Marks Supplement + * U+1E00 - U+1EFF // Latin Extended Additional + * U+1F00 - U+1FFF // Greek Extended + * U+2000 - U+206F // General Punctuation + * U+2070 - U+209F // Superscripts and Subscripts + * U+20A0 - U+20CF // Currency Symbols + * U+2150 - U+218F // Number Forms + * U+2460 - U+24FF // Enclosed Alphanumerics + * U+2C60 - U+2C7F // Latin Extended-C + * U+2DE0 - U+2DFF // Cyrillic Extended-A + * U+2E00 - U+2E7F // Supplemental Punctuation + * U+A640 - U+A69F // Cyrillic Extended-B + * U+A720 - U+A7FF // Latin Extended-D + * U+FB00 - U+FB06 // Alphab. Present. Forms (Latin Ligatures) + * U+1D400 - U+1D7FF // Mathematical Alphanumeric Symbols + * U+1F100 - U+1F1FF // Enclosed Alphanumeric Supplement + * } + * + * FT_AUTOHINTER_SCRIPT_CJK :: + * Apply the CJK auto-hinter, covering Chinese, Japanese, Korean, old + * Vietnamese, and some other scripts. + * + * By default, characters from the following Unicode ranges are + * assigned to this submodule. + * + * { + * U+1100 - U+11FF // Hangul Jamo + * U+2E80 - U+2EFF // CJK Radicals Supplement + * U+2F00 - U+2FDF // Kangxi Radicals + * U+2FF0 - U+2FFF // Ideographic Description Characters + * U+3000 - U+303F // CJK Symbols and Punctuation + * U+3040 - U+309F // Hiragana + * U+30A0 - U+30FF // Katakana + * U+3100 - U+312F // Bopomofo + * U+3130 - U+318F // Hangul Compatibility Jamo + * U+3190 - U+319F // Kanbun + * U+31A0 - U+31BF // Bopomofo Extended + * U+31C0 - U+31EF // CJK Strokes + * U+31F0 - U+31FF // Katakana Phonetic Extensions + * U+3200 - U+32FF // Enclosed CJK Letters and Months + * U+3300 - U+33FF // CJK Compatibility + * U+3400 - U+4DBF // CJK Unified Ideographs Extension A + * U+4DC0 - U+4DFF // Yijing Hexagram Symbols + * U+4E00 - U+9FFF // CJK Unified Ideographs + * U+A960 - U+A97F // Hangul Jamo Extended-A + * U+AC00 - U+D7AF // Hangul Syllables + * U+D7B0 - U+D7FF // Hangul Jamo Extended-B + * U+F900 - U+FAFF // CJK Compatibility Ideographs + * U+FE10 - U+FE1F // Vertical forms + * U+FE30 - U+FE4F // CJK Compatibility Forms + * U+FF00 - U+FFEF // Halfwidth and Fullwidth Forms + * U+1B000 - U+1B0FF // Kana Supplement + * U+1D300 - U+1D35F // Tai Xuan Hing Symbols + * U+1F200 - U+1F2FF // Enclosed Ideographic Supplement + * U+20000 - U+2A6DF // CJK Unified Ideographs Extension B + * U+2A700 - U+2B73F // CJK Unified Ideographs Extension C + * U+2B740 - U+2B81F // CJK Unified Ideographs Extension D + * U+2F800 - U+2FA1F // CJK Compatibility Ideographs Supplement + * } + * + * FT_AUTOHINTER_SCRIPT_INDIC :: + * Apply the indic auto-hinter, covering all major scripts from the + * Indian sub-continent and some other related scripts like Thai, Lao, + * or Tibetan. + * + * By default, characters from the following Unicode ranges are + * assigned to this submodule. + * + * { + * U+0900 - U+0DFF // Indic Range + * U+0F00 - U+0FFF // Tibetan + * U+1900 - U+194F // Limbu + * U+1B80 - U+1BBF // Sundanese + * U+1C80 - U+1CDF // Meetei Mayak + * U+A800 - U+A82F // Syloti Nagri + * U+11800 - U+118DF // Sharada + * } + * + * Note that currently Indic support is rudimentary only, missing blue + * zone support. + * + */ +#define FT_AUTOHINTER_SCRIPT_NONE 0 +#define FT_AUTOHINTER_SCRIPT_LATIN 1 +#define FT_AUTOHINTER_SCRIPT_CJK 2 +#define FT_AUTOHINTER_SCRIPT_INDIC 3 + + + /************************************************************************** + * + * @struct: + * FT_Prop_GlyphToScriptMap + * + * @description: + * The data exchange structure for the @glyph-to-script-map property. + * + */ + typedef struct FT_Prop_GlyphToScriptMap_ + { + FT_Face face; + FT_Byte* map; + + } FT_Prop_GlyphToScriptMap; + + + /************************************************************************** + * + * @property: + * fallback-script + * + * @description: + * If no auto-hinter script module can be assigned to a glyph, a + * fallback script gets assigned to it (see also the + * @glyph-to-script-map property). By default, this is + * @FT_AUTOHINTER_SCRIPT_CJK. Using the `fallback-script' property, + * this fallback value can be changed. + * + * { + * FT_Library library; + * FT_UInt fallback_script = FT_AUTOHINTER_SCRIPT_NONE; + * + * + * FT_Init_FreeType( &library ); + * + * FT_Property_Set( library, "autofitter", + * "fallback-script", &fallback_script ); + * } + * + * @note: + * This property can be used with @FT_Property_Get also. + * + * It's important to use the right timing for changing this value: The + * creation of the glyph-to-script map which eventually uses the + * fallback script value gets triggered either by setting or reading a + * face-specific property like @glyph-to-script-map, or by auto-hinting + * any glyph from that face. In particular, if you have already created + * an @FT_Face structure but not loaded any glyph (using the + * auto-hinter), a change of the fallback glyph will affect this face. + * + */ + + + /************************************************************************** + * + * @property: + * increase-x-height + * + * @description: + * For ppem values in the range 6~<= ppem <= `increase-x-height', round + * up the font's x~height much more often than normally. If the value + * is set to~0, which is the default, this feature is switched off. Use + * this property to improve the legibility of small font sizes if + * necessary. + * + * { + * FT_Library library; + * FT_Face face; + * FT_Prop_IncreaseXHeight prop; + * + * + * FT_Init_FreeType( &library ); + * FT_New_Face( library, "foo.ttf", 0, &face ); + * FT_Set_Char_Size( face, 10 * 64, 0, 72, 0 ); + * + * prop.face = face; + * prop.limit = 14; + * + * FT_Property_Set( library, "autofitter", + * "increase-x-height", &prop ); + * } + * + * @note: + * This property can be used with @FT_Property_Get also. + * + * Set this value right after calling @FT_Set_Char_Size, but before + * loading any glyph (using the auto-hinter). + * + */ + + + /************************************************************************** + * + * @struct: + * FT_Prop_IncreaseXHeight + * + * @description: + * The data exchange structure for the @increase-x-height property. + * + */ + typedef struct FT_Prop_IncreaseXHeight_ + { + FT_Face face; + FT_UInt limit; + + } FT_Prop_IncreaseXHeight; + + + /* */ + +FT_END_HEADER + +#endif /* __FTAUTOH_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbbox.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbbox.h new file mode 100644 index 00000000..97669195 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbbox.h @@ -0,0 +1,102 @@ +/***************************************************************************/ +/* */ +/* ftbbox.h */ +/* */ +/* FreeType exact bbox computation (specification). */ +/* */ +/* Copyright 1996-2001, 2003, 2007, 2011 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This component has a _single_ role: to compute exact outline bounding */ + /* boxes. */ + /* */ + /* It is separated from the rest of the engine for various technical */ + /* reasons. It may well be integrated in `ftoutln' later. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTBBOX_H__ +#define __FTBBOX_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* outline_processing */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Get_BBox */ + /* */ + /* <Description> */ + /* Compute the exact bounding box of an outline. This is slower */ + /* than computing the control box. However, it uses an advanced */ + /* algorithm which returns _very_ quickly when the two boxes */ + /* coincide. Otherwise, the outline Bézier arcs are traversed to */ + /* extract their extrema. */ + /* */ + /* <Input> */ + /* outline :: A pointer to the source outline. */ + /* */ + /* <Output> */ + /* abbox :: The outline's exact bounding box. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* If the font is tricky and the glyph has been loaded with */ + /* @FT_LOAD_NO_SCALE, the resulting BBox is meaningless. To get */ + /* reasonable values for the BBox it is necessary to load the glyph */ + /* at a large ppem value (so that the hinting instructions can */ + /* properly shift and scale the subglyphs), then extracting the BBox */ + /* which can be eventually converted back to font units. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Get_BBox( FT_Outline* outline, + FT_BBox *abbox ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTBBOX_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbdf.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbdf.h new file mode 100644 index 00000000..4f8baf84 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbdf.h @@ -0,0 +1,209 @@ +/***************************************************************************/ +/* */ +/* ftbdf.h */ +/* */ +/* FreeType API for accessing BDF-specific strings (specification). */ +/* */ +/* Copyright 2002, 2003, 2004, 2006, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTBDF_H__ +#define __FTBDF_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* bdf_fonts */ + /* */ + /* <Title> */ + /* BDF and PCF Files */ + /* */ + /* <Abstract> */ + /* BDF and PCF specific API. */ + /* */ + /* <Description> */ + /* This section contains the declaration of functions specific to BDF */ + /* and PCF fonts. */ + /* */ + /*************************************************************************/ + + + /********************************************************************** + * + * @enum: + * FT_PropertyType + * + * @description: + * A list of BDF property types. + * + * @values: + * BDF_PROPERTY_TYPE_NONE :: + * Value~0 is used to indicate a missing property. + * + * BDF_PROPERTY_TYPE_ATOM :: + * Property is a string atom. + * + * BDF_PROPERTY_TYPE_INTEGER :: + * Property is a 32-bit signed integer. + * + * BDF_PROPERTY_TYPE_CARDINAL :: + * Property is a 32-bit unsigned integer. + */ + typedef enum BDF_PropertyType_ + { + BDF_PROPERTY_TYPE_NONE = 0, + BDF_PROPERTY_TYPE_ATOM = 1, + BDF_PROPERTY_TYPE_INTEGER = 2, + BDF_PROPERTY_TYPE_CARDINAL = 3 + + } BDF_PropertyType; + + + /********************************************************************** + * + * @type: + * BDF_Property + * + * @description: + * A handle to a @BDF_PropertyRec structure to model a given + * BDF/PCF property. + */ + typedef struct BDF_PropertyRec_* BDF_Property; + + + /********************************************************************** + * + * @struct: + * BDF_PropertyRec + * + * @description: + * This structure models a given BDF/PCF property. + * + * @fields: + * type :: + * The property type. + * + * u.atom :: + * The atom string, if type is @BDF_PROPERTY_TYPE_ATOM. + * + * u.integer :: + * A signed integer, if type is @BDF_PROPERTY_TYPE_INTEGER. + * + * u.cardinal :: + * An unsigned integer, if type is @BDF_PROPERTY_TYPE_CARDINAL. + */ + typedef struct BDF_PropertyRec_ + { + BDF_PropertyType type; + union { + const char* atom; + FT_Int32 integer; + FT_UInt32 cardinal; + + } u; + + } BDF_PropertyRec; + + + /********************************************************************** + * + * @function: + * FT_Get_BDF_Charset_ID + * + * @description: + * Retrieve a BDF font character set identity, according to + * the BDF specification. + * + * @input: + * face :: + * A handle to the input face. + * + * @output: + * acharset_encoding :: + * Charset encoding, as a C~string, owned by the face. + * + * acharset_registry :: + * Charset registry, as a C~string, owned by the face. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with BDF faces, returning an error otherwise. + */ + FT_EXPORT( FT_Error ) + FT_Get_BDF_Charset_ID( FT_Face face, + const char* *acharset_encoding, + const char* *acharset_registry ); + + + /********************************************************************** + * + * @function: + * FT_Get_BDF_Property + * + * @description: + * Retrieve a BDF property from a BDF or PCF font file. + * + * @input: + * face :: A handle to the input face. + * + * name :: The property name. + * + * @output: + * aproperty :: The property. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function works with BDF _and_ PCF fonts. It returns an error + * otherwise. It also returns an error if the property is not in the + * font. + * + * A `property' is a either key-value pair within the STARTPROPERTIES + * ... ENDPROPERTIES block of a BDF font or a key-value pair from the + * `info->props' array within a `FontRec' structure of a PCF font. + * + * Integer properties are always stored as `signed' within PCF fonts; + * consequently, @BDF_PROPERTY_TYPE_CARDINAL is a possible return value + * for BDF fonts only. + * + * In case of error, `aproperty->type' is always set to + * @BDF_PROPERTY_TYPE_NONE. + */ + FT_EXPORT( FT_Error ) + FT_Get_BDF_Property( FT_Face face, + const char* prop_name, + BDF_PropertyRec *aproperty ); + + /* */ + +FT_END_HEADER + +#endif /* __FTBDF_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbitmap.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbitmap.h new file mode 100644 index 00000000..92742369 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbitmap.h @@ -0,0 +1,227 @@ +/***************************************************************************/ +/* */ +/* ftbitmap.h */ +/* */ +/* FreeType utility functions for bitmaps (specification). */ +/* */ +/* Copyright 2004, 2005, 2006, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTBITMAP_H__ +#define __FTBITMAP_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* bitmap_handling */ + /* */ + /* <Title> */ + /* Bitmap Handling */ + /* */ + /* <Abstract> */ + /* Handling FT_Bitmap objects. */ + /* */ + /* <Description> */ + /* This section contains functions for converting FT_Bitmap objects. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_New */ + /* */ + /* <Description> */ + /* Initialize a pointer to an @FT_Bitmap structure. */ + /* */ + /* <InOut> */ + /* abitmap :: A pointer to the bitmap structure. */ + /* */ + FT_EXPORT( void ) + FT_Bitmap_New( FT_Bitmap *abitmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Copy */ + /* */ + /* <Description> */ + /* Copy a bitmap into another one. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* source :: A handle to the source bitmap. */ + /* */ + /* <Output> */ + /* target :: A handle to the target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Copy( FT_Library library, + const FT_Bitmap *source, + FT_Bitmap *target); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Embolden */ + /* */ + /* <Description> */ + /* Embolden a bitmap. The new bitmap will be about `xStrength' */ + /* pixels wider and `yStrength' pixels higher. The left and bottom */ + /* borders are kept unchanged. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* xStrength :: How strong the glyph is emboldened horizontally. */ + /* Expressed in 26.6 pixel format. */ + /* */ + /* yStrength :: How strong the glyph is emboldened vertically. */ + /* Expressed in 26.6 pixel format. */ + /* */ + /* <InOut> */ + /* bitmap :: A handle to the target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The current implementation restricts `xStrength' to be less than */ + /* or equal to~8 if bitmap is of pixel_mode @FT_PIXEL_MODE_MONO. */ + /* */ + /* If you want to embolden the bitmap owned by a @FT_GlyphSlotRec, */ + /* you should call @FT_GlyphSlot_Own_Bitmap on the slot first. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Embolden( FT_Library library, + FT_Bitmap* bitmap, + FT_Pos xStrength, + FT_Pos yStrength ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Convert */ + /* */ + /* <Description> */ + /* Convert a bitmap object with depth 1bpp, 2bpp, 4bpp, or 8bpp to a */ + /* bitmap object with depth 8bpp, making the number of used bytes per */ + /* line (a.k.a. the `pitch') a multiple of `alignment'. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* source :: The source bitmap. */ + /* */ + /* alignment :: The pitch of the bitmap is a multiple of this */ + /* parameter. Common values are 1, 2, or 4. */ + /* */ + /* <Output> */ + /* target :: The target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* It is possible to call @FT_Bitmap_Convert multiple times without */ + /* calling @FT_Bitmap_Done (the memory is simply reallocated). */ + /* */ + /* Use @FT_Bitmap_Done to finally remove the bitmap object. */ + /* */ + /* The `library' argument is taken to have access to FreeType's */ + /* memory handling functions. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Convert( FT_Library library, + const FT_Bitmap *source, + FT_Bitmap *target, + FT_Int alignment ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GlyphSlot_Own_Bitmap */ + /* */ + /* <Description> */ + /* Make sure that a glyph slot owns `slot->bitmap'. */ + /* */ + /* <Input> */ + /* slot :: The glyph slot. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function is to be used in combination with */ + /* @FT_Bitmap_Embolden. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GlyphSlot_Own_Bitmap( FT_GlyphSlot slot ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Done */ + /* */ + /* <Description> */ + /* Destroy a bitmap object created with @FT_Bitmap_New. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* bitmap :: The bitmap object to be freed. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The `library' argument is taken to have access to FreeType's */ + /* memory handling functions. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Done( FT_Library library, + FT_Bitmap *bitmap ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTBITMAP_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbzip2.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbzip2.h new file mode 100644 index 00000000..1bf81b15 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftbzip2.h @@ -0,0 +1,102 @@ +/***************************************************************************/ +/* */ +/* ftbzip2.h */ +/* */ +/* Bzip2-compressed stream support. */ +/* */ +/* Copyright 2010 by */ +/* Joel Klinghed. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTBZIP2_H__ +#define __FTBZIP2_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* <Section> */ + /* bzip2 */ + /* */ + /* <Title> */ + /* BZIP2 Streams */ + /* */ + /* <Abstract> */ + /* Using bzip2-compressed font files. */ + /* */ + /* <Description> */ + /* This section contains the declaration of Bzip2-specific functions. */ + /* */ + /*************************************************************************/ + + + /************************************************************************ + * + * @function: + * FT_Stream_OpenBzip2 + * + * @description: + * Open a new stream to parse bzip2-compressed font files. This is + * mainly used to support the compressed `*.pcf.bz2' fonts that come + * with XFree86. + * + * @input: + * stream :: + * The target embedding stream. + * + * source :: + * The source stream. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The source stream must be opened _before_ calling this function. + * + * Calling the internal function `FT_Stream_Close' on the new stream will + * *not* call `FT_Stream_Close' on the source stream. None of the stream + * objects will be released to the heap. + * + * The stream implementation is very basic and resets the decompression + * process each time seeking backwards is needed within the stream. + * + * In certain builds of the library, bzip2 compression recognition is + * automatically handled when calling @FT_New_Face or @FT_Open_Face. + * This means that if no font driver is capable of handling the raw + * compressed file, the library will try to open a bzip2 compressed stream + * from it and re-open the face with it. + * + * This function may return `FT_Err_Unimplemented_Feature' if your build + * of FreeType was not compiled with bzip2 support. + */ + FT_EXPORT( FT_Error ) + FT_Stream_OpenBzip2( FT_Stream stream, + FT_Stream source ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTBZIP2_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftcache.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftcache.h new file mode 100644 index 00000000..6af53062 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftcache.h @@ -0,0 +1,1140 @@ +/***************************************************************************/ +/* */ +/* ftcache.h */ +/* */ +/* FreeType Cache subsystem (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTCACHE_H__ +#define __FTCACHE_H__ + + +#include <ft2build.h> +#include FT_GLYPH_H + + +FT_BEGIN_HEADER + + + /************************************************************************* + * + * <Section> + * cache_subsystem + * + * <Title> + * Cache Sub-System + * + * <Abstract> + * How to cache face, size, and glyph data with FreeType~2. + * + * <Description> + * This section describes the FreeType~2 cache sub-system, which is used + * to limit the number of concurrently opened @FT_Face and @FT_Size + * objects, as well as caching information like character maps and glyph + * images while limiting their maximum memory usage. + * + * Note that all types and functions begin with the `FTC_' prefix. + * + * The cache is highly portable and thus doesn't know anything about the + * fonts installed on your system, or how to access them. This implies + * the following scheme: + * + * First, available or installed font faces are uniquely identified by + * @FTC_FaceID values, provided to the cache by the client. Note that + * the cache only stores and compares these values, and doesn't try to + * interpret them in any way. + * + * Second, the cache calls, only when needed, a client-provided function + * to convert an @FTC_FaceID into a new @FT_Face object. The latter is + * then completely managed by the cache, including its termination + * through @FT_Done_Face. To monitor termination of face objects, the + * finalizer callback in the `generic' field of the @FT_Face object can + * be used, which might also be used to store the @FTC_FaceID of the + * face. + * + * Clients are free to map face IDs to anything else. The most simple + * usage is to associate them to a (pathname,face_index) pair that is + * used to call @FT_New_Face. However, more complex schemes are also + * possible. + * + * Note that for the cache to work correctly, the face ID values must be + * *persistent*, which means that the contents they point to should not + * change at runtime, or that their value should not become invalid. + * + * If this is unavoidable (e.g., when a font is uninstalled at runtime), + * you should call @FTC_Manager_RemoveFaceID as soon as possible, to let + * the cache get rid of any references to the old @FTC_FaceID it may + * keep internally. Failure to do so will lead to incorrect behaviour + * or even crashes. + * + * To use the cache, start with calling @FTC_Manager_New to create a new + * @FTC_Manager object, which models a single cache instance. You can + * then look up @FT_Face and @FT_Size objects with + * @FTC_Manager_LookupFace and @FTC_Manager_LookupSize, respectively. + * + * If you want to use the charmap caching, call @FTC_CMapCache_New, then + * later use @FTC_CMapCache_Lookup to perform the equivalent of + * @FT_Get_Char_Index, only much faster. + * + * If you want to use the @FT_Glyph caching, call @FTC_ImageCache, then + * later use @FTC_ImageCache_Lookup to retrieve the corresponding + * @FT_Glyph objects from the cache. + * + * If you need lots of small bitmaps, it is much more memory efficient + * to call @FTC_SBitCache_New followed by @FTC_SBitCache_Lookup. This + * returns @FTC_SBitRec structures, which are used to store small + * bitmaps directly. (A small bitmap is one whose metrics and + * dimensions all fit into 8-bit integers). + * + * We hope to also provide a kerning cache in the near future. + * + * + * <Order> + * FTC_Manager + * FTC_FaceID + * FTC_Face_Requester + * + * FTC_Manager_New + * FTC_Manager_Reset + * FTC_Manager_Done + * FTC_Manager_LookupFace + * FTC_Manager_LookupSize + * FTC_Manager_RemoveFaceID + * + * FTC_Node + * FTC_Node_Unref + * + * FTC_ImageCache + * FTC_ImageCache_New + * FTC_ImageCache_Lookup + * + * FTC_SBit + * FTC_SBitCache + * FTC_SBitCache_New + * FTC_SBitCache_Lookup + * + * FTC_CMapCache + * FTC_CMapCache_New + * FTC_CMapCache_Lookup + * + *************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** BASIC TYPE DEFINITIONS *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: FTC_FaceID + * + * @description: + * An opaque pointer type that is used to identity face objects. The + * contents of such objects is application-dependent. + * + * These pointers are typically used to point to a user-defined + * structure containing a font file path, and face index. + * + * @note: + * Never use NULL as a valid @FTC_FaceID. + * + * Face IDs are passed by the client to the cache manager, which calls, + * when needed, the @FTC_Face_Requester to translate them into new + * @FT_Face objects. + * + * If the content of a given face ID changes at runtime, or if the value + * becomes invalid (e.g., when uninstalling a font), you should + * immediately call @FTC_Manager_RemoveFaceID before any other cache + * function. + * + * Failure to do so will result in incorrect behaviour or even + * memory leaks and crashes. + */ + typedef FT_Pointer FTC_FaceID; + + + /************************************************************************ + * + * @functype: + * FTC_Face_Requester + * + * @description: + * A callback function provided by client applications. It is used by + * the cache manager to translate a given @FTC_FaceID into a new valid + * @FT_Face object, on demand. + * + * <Input> + * face_id :: + * The face ID to resolve. + * + * library :: + * A handle to a FreeType library object. + * + * req_data :: + * Application-provided request data (see note below). + * + * <Output> + * aface :: + * A new @FT_Face handle. + * + * <Return> + * FreeType error code. 0~means success. + * + * <Note> + * The third parameter `req_data' is the same as the one passed by the + * client when @FTC_Manager_New is called. + * + * The face requester should not perform funny things on the returned + * face object, like creating a new @FT_Size for it, or setting a + * transformation through @FT_Set_Transform! + */ + typedef FT_Error + (*FTC_Face_Requester)( FTC_FaceID face_id, + FT_Library library, + FT_Pointer request_data, + FT_Face* aface ); + + /* */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /* these macros are incompatible with LLP64, should not be used */ + +#define FT_POINTER_TO_ULONG( p ) ( (FT_ULong)(FT_Pointer)(p) ) + +#define FTC_FACE_ID_HASH( i ) \ + ((FT_UInt32)(( FT_POINTER_TO_ULONG( i ) >> 3 ) ^ \ + ( FT_POINTER_TO_ULONG( i ) << 7 ) ) ) + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** CACHE MANAGER OBJECT *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_Manager */ + /* */ + /* <Description> */ + /* This object corresponds to one instance of the cache-subsystem. */ + /* It is used to cache one or more @FT_Face objects, along with */ + /* corresponding @FT_Size objects. */ + /* */ + /* The manager intentionally limits the total number of opened */ + /* @FT_Face and @FT_Size objects to control memory usage. See the */ + /* `max_faces' and `max_sizes' parameters of @FTC_Manager_New. */ + /* */ + /* The manager is also used to cache `nodes' of various types while */ + /* limiting their total memory usage. */ + /* */ + /* All limitations are enforced by keeping lists of managed objects */ + /* in most-recently-used order, and flushing old nodes to make room */ + /* for new ones. */ + /* */ + typedef struct FTC_ManagerRec_* FTC_Manager; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_Node */ + /* */ + /* <Description> */ + /* An opaque handle to a cache node object. Each cache node is */ + /* reference-counted. A node with a count of~0 might be flushed */ + /* out of a full cache whenever a lookup request is performed. */ + /* */ + /* If you look up nodes, you have the ability to `acquire' them, */ + /* i.e., to increment their reference count. This will prevent the */ + /* node from being flushed out of the cache until you explicitly */ + /* `release' it (see @FTC_Node_Unref). */ + /* */ + /* See also @FTC_SBitCache_Lookup and @FTC_ImageCache_Lookup. */ + /* */ + typedef struct FTC_NodeRec_* FTC_Node; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_New */ + /* */ + /* <Description> */ + /* Create a new cache manager. */ + /* */ + /* <Input> */ + /* library :: The parent FreeType library handle to use. */ + /* */ + /* max_faces :: Maximum number of opened @FT_Face objects managed by */ + /* this cache instance. Use~0 for defaults. */ + /* */ + /* max_sizes :: Maximum number of opened @FT_Size objects managed by */ + /* this cache instance. Use~0 for defaults. */ + /* */ + /* max_bytes :: Maximum number of bytes to use for cached data nodes. */ + /* Use~0 for defaults. Note that this value does not */ + /* account for managed @FT_Face and @FT_Size objects. */ + /* */ + /* requester :: An application-provided callback used to translate */ + /* face IDs into real @FT_Face objects. */ + /* */ + /* req_data :: A generic pointer that is passed to the requester */ + /* each time it is called (see @FTC_Face_Requester). */ + /* */ + /* <Output> */ + /* amanager :: A handle to a new manager object. 0~in case of */ + /* failure. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_Manager_New( FT_Library library, + FT_UInt max_faces, + FT_UInt max_sizes, + FT_ULong max_bytes, + FTC_Face_Requester requester, + FT_Pointer req_data, + FTC_Manager *amanager ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_Reset */ + /* */ + /* <Description> */ + /* Empty a given cache manager. This simply gets rid of all the */ + /* currently cached @FT_Face and @FT_Size objects within the manager. */ + /* */ + /* <InOut> */ + /* manager :: A handle to the manager. */ + /* */ + FT_EXPORT( void ) + FTC_Manager_Reset( FTC_Manager manager ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_Done */ + /* */ + /* <Description> */ + /* Destroy a given manager after emptying it. */ + /* */ + /* <Input> */ + /* manager :: A handle to the target cache manager object. */ + /* */ + FT_EXPORT( void ) + FTC_Manager_Done( FTC_Manager manager ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_LookupFace */ + /* */ + /* <Description> */ + /* Retrieve the @FT_Face object that corresponds to a given face ID */ + /* through a cache manager. */ + /* */ + /* <Input> */ + /* manager :: A handle to the cache manager. */ + /* */ + /* face_id :: The ID of the face object. */ + /* */ + /* <Output> */ + /* aface :: A handle to the face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The returned @FT_Face object is always owned by the manager. You */ + /* should never try to discard it yourself. */ + /* */ + /* The @FT_Face object doesn't necessarily have a current size object */ + /* (i.e., face->size can be 0). If you need a specific `font size', */ + /* use @FTC_Manager_LookupSize instead. */ + /* */ + /* Never change the face's transformation matrix (i.e., never call */ + /* the @FT_Set_Transform function) on a returned face! If you need */ + /* to transform glyphs, do it yourself after glyph loading. */ + /* */ + /* When you perform a lookup, out-of-memory errors are detected */ + /* _within_ the lookup and force incremental flushes of the cache */ + /* until enough memory is released for the lookup to succeed. */ + /* */ + /* If a lookup fails with `FT_Err_Out_Of_Memory' the cache has */ + /* already been completely flushed, and still no memory was available */ + /* for the operation. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_Manager_LookupFace( FTC_Manager manager, + FTC_FaceID face_id, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FTC_ScalerRec */ + /* */ + /* <Description> */ + /* A structure used to describe a given character size in either */ + /* pixels or points to the cache manager. See */ + /* @FTC_Manager_LookupSize. */ + /* */ + /* <Fields> */ + /* face_id :: The source face ID. */ + /* */ + /* width :: The character width. */ + /* */ + /* height :: The character height. */ + /* */ + /* pixel :: A Boolean. If 1, the `width' and `height' fields are */ + /* interpreted as integer pixel character sizes. */ + /* Otherwise, they are expressed as 1/64th of points. */ + /* */ + /* x_res :: Only used when `pixel' is value~0 to indicate the */ + /* horizontal resolution in dpi. */ + /* */ + /* y_res :: Only used when `pixel' is value~0 to indicate the */ + /* vertical resolution in dpi. */ + /* */ + /* <Note> */ + /* This type is mainly used to retrieve @FT_Size objects through the */ + /* cache manager. */ + /* */ + typedef struct FTC_ScalerRec_ + { + FTC_FaceID face_id; + FT_UInt width; + FT_UInt height; + FT_Int pixel; + FT_UInt x_res; + FT_UInt y_res; + + } FTC_ScalerRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FTC_Scaler */ + /* */ + /* <Description> */ + /* A handle to an @FTC_ScalerRec structure. */ + /* */ + typedef struct FTC_ScalerRec_* FTC_Scaler; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_LookupSize */ + /* */ + /* <Description> */ + /* Retrieve the @FT_Size object that corresponds to a given */ + /* @FTC_ScalerRec pointer through a cache manager. */ + /* */ + /* <Input> */ + /* manager :: A handle to the cache manager. */ + /* */ + /* scaler :: A scaler handle. */ + /* */ + /* <Output> */ + /* asize :: A handle to the size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The returned @FT_Size object is always owned by the manager. You */ + /* should never try to discard it by yourself. */ + /* */ + /* You can access the parent @FT_Face object simply as `size->face' */ + /* if you need it. Note that this object is also owned by the */ + /* manager. */ + /* */ + /* <Note> */ + /* When you perform a lookup, out-of-memory errors are detected */ + /* _within_ the lookup and force incremental flushes of the cache */ + /* until enough memory is released for the lookup to succeed. */ + /* */ + /* If a lookup fails with `FT_Err_Out_Of_Memory' the cache has */ + /* already been completely flushed, and still no memory is available */ + /* for the operation. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_Manager_LookupSize( FTC_Manager manager, + FTC_Scaler scaler, + FT_Size *asize ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Node_Unref */ + /* */ + /* <Description> */ + /* Decrement a cache node's internal reference count. When the count */ + /* reaches 0, it is not destroyed but becomes eligible for subsequent */ + /* cache flushes. */ + /* */ + /* <Input> */ + /* node :: The cache node handle. */ + /* */ + /* manager :: The cache manager handle. */ + /* */ + FT_EXPORT( void ) + FTC_Node_Unref( FTC_Node node, + FTC_Manager manager ); + + + /************************************************************************* + * + * @function: + * FTC_Manager_RemoveFaceID + * + * @description: + * A special function used to indicate to the cache manager that + * a given @FTC_FaceID is no longer valid, either because its + * content changed, or because it was deallocated or uninstalled. + * + * @input: + * manager :: + * The cache manager handle. + * + * face_id :: + * The @FTC_FaceID to be removed. + * + * @note: + * This function flushes all nodes from the cache corresponding to this + * `face_id', with the exception of nodes with a non-null reference + * count. + * + * Such nodes are however modified internally so as to never appear + * in later lookups with the same `face_id' value, and to be immediately + * destroyed when released by all their users. + * + */ + FT_EXPORT( void ) + FTC_Manager_RemoveFaceID( FTC_Manager manager, + FTC_FaceID face_id ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* cache_subsystem */ + /* */ + /*************************************************************************/ + + /************************************************************************* + * + * @type: + * FTC_CMapCache + * + * @description: + * An opaque handle used to model a charmap cache. This cache is to + * hold character codes -> glyph indices mappings. + * + */ + typedef struct FTC_CMapCacheRec_* FTC_CMapCache; + + + /************************************************************************* + * + * @function: + * FTC_CMapCache_New + * + * @description: + * Create a new charmap cache. + * + * @input: + * manager :: + * A handle to the cache manager. + * + * @output: + * acache :: + * A new cache handle. NULL in case of error. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * Like all other caches, this one will be destroyed with the cache + * manager. + * + */ + FT_EXPORT( FT_Error ) + FTC_CMapCache_New( FTC_Manager manager, + FTC_CMapCache *acache ); + + + /************************************************************************ + * + * @function: + * FTC_CMapCache_Lookup + * + * @description: + * Translate a character code into a glyph index, using the charmap + * cache. + * + * @input: + * cache :: + * A charmap cache handle. + * + * face_id :: + * The source face ID. + * + * cmap_index :: + * The index of the charmap in the source face. Any negative value + * means to use the cache @FT_Face's default charmap. + * + * char_code :: + * The character code (in the corresponding charmap). + * + * @return: + * Glyph index. 0~means `no glyph'. + * + */ + FT_EXPORT( FT_UInt ) + FTC_CMapCache_Lookup( FTC_CMapCache cache, + FTC_FaceID face_id, + FT_Int cmap_index, + FT_UInt32 char_code ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* cache_subsystem */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** IMAGE CACHE OBJECT *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /************************************************************************* + * + * @struct: + * FTC_ImageTypeRec + * + * @description: + * A structure used to model the type of images in a glyph cache. + * + * @fields: + * face_id :: + * The face ID. + * + * width :: + * The width in pixels. + * + * height :: + * The height in pixels. + * + * flags :: + * The load flags, as in @FT_Load_Glyph. + * + */ + typedef struct FTC_ImageTypeRec_ + { + FTC_FaceID face_id; + FT_Int width; + FT_Int height; + FT_Int32 flags; + + } FTC_ImageTypeRec; + + + /************************************************************************* + * + * @type: + * FTC_ImageType + * + * @description: + * A handle to an @FTC_ImageTypeRec structure. + * + */ + typedef struct FTC_ImageTypeRec_* FTC_ImageType; + + + /* */ + + +#define FTC_IMAGE_TYPE_COMPARE( d1, d2 ) \ + ( (d1)->face_id == (d2)->face_id && \ + (d1)->width == (d2)->width && \ + (d1)->flags == (d2)->flags ) + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /* this macro is incompatible with LLP64, should not be used */ + +#define FTC_IMAGE_TYPE_HASH( d ) \ + (FT_UFast)( FTC_FACE_ID_HASH( (d)->face_id ) ^ \ + ( (d)->width << 8 ) ^ (d)->height ^ \ + ( (d)->flags << 4 ) ) + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_ImageCache */ + /* */ + /* <Description> */ + /* A handle to an glyph image cache object. They are designed to */ + /* hold many distinct glyph images while not exceeding a certain */ + /* memory threshold. */ + /* */ + typedef struct FTC_ImageCacheRec_* FTC_ImageCache; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_ImageCache_New */ + /* */ + /* <Description> */ + /* Create a new glyph image cache. */ + /* */ + /* <Input> */ + /* manager :: The parent manager for the image cache. */ + /* */ + /* <Output> */ + /* acache :: A handle to the new glyph image cache object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_ImageCache_New( FTC_Manager manager, + FTC_ImageCache *acache ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_ImageCache_Lookup */ + /* */ + /* <Description> */ + /* Retrieve a given glyph image from a glyph image cache. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source glyph image cache. */ + /* */ + /* type :: A pointer to a glyph image type descriptor. */ + /* */ + /* gindex :: The glyph index to retrieve. */ + /* */ + /* <Output> */ + /* aglyph :: The corresponding @FT_Glyph object. 0~in case of */ + /* failure. */ + /* */ + /* anode :: Used to return the address of of the corresponding cache */ + /* node after incrementing its reference count (see note */ + /* below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The returned glyph is owned and managed by the glyph image cache. */ + /* Never try to transform or discard it manually! You can however */ + /* create a copy with @FT_Glyph_Copy and modify the new one. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the glyph image, after increasing its reference */ + /* count. This ensures that the node (as well as the @FT_Glyph) will */ + /* always be kept in the cache until you call @FTC_Node_Unref to */ + /* `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the @FT_Glyph could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + FT_EXPORT( FT_Error ) + FTC_ImageCache_Lookup( FTC_ImageCache cache, + FTC_ImageType type, + FT_UInt gindex, + FT_Glyph *aglyph, + FTC_Node *anode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_ImageCache_LookupScaler */ + /* */ + /* <Description> */ + /* A variant of @FTC_ImageCache_Lookup that uses an @FTC_ScalerRec */ + /* to specify the face ID and its size. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source glyph image cache. */ + /* */ + /* scaler :: A pointer to a scaler descriptor. */ + /* */ + /* load_flags :: The corresponding load flags. */ + /* */ + /* gindex :: The glyph index to retrieve. */ + /* */ + /* <Output> */ + /* aglyph :: The corresponding @FT_Glyph object. 0~in case of */ + /* failure. */ + /* */ + /* anode :: Used to return the address of of the corresponding */ + /* cache node after incrementing its reference count */ + /* (see note below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The returned glyph is owned and managed by the glyph image cache. */ + /* Never try to transform or discard it manually! You can however */ + /* create a copy with @FT_Glyph_Copy and modify the new one. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the glyph image, after increasing its reference */ + /* count. This ensures that the node (as well as the @FT_Glyph) will */ + /* always be kept in the cache until you call @FTC_Node_Unref to */ + /* `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the @FT_Glyph could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + /* Calls to @FT_Set_Char_Size and friends have no effect on cached */ + /* glyphs; you should always use the FreeType cache API instead. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_ImageCache_LookupScaler( FTC_ImageCache cache, + FTC_Scaler scaler, + FT_ULong load_flags, + FT_UInt gindex, + FT_Glyph *aglyph, + FTC_Node *anode ); + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_SBit */ + /* */ + /* <Description> */ + /* A handle to a small bitmap descriptor. See the @FTC_SBitRec */ + /* structure for details. */ + /* */ + typedef struct FTC_SBitRec_* FTC_SBit; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FTC_SBitRec */ + /* */ + /* <Description> */ + /* A very compact structure used to describe a small glyph bitmap. */ + /* */ + /* <Fields> */ + /* width :: The bitmap width in pixels. */ + /* */ + /* height :: The bitmap height in pixels. */ + /* */ + /* left :: The horizontal distance from the pen position to the */ + /* left bitmap border (a.k.a. `left side bearing', or */ + /* `lsb'). */ + /* */ + /* top :: The vertical distance from the pen position (on the */ + /* baseline) to the upper bitmap border (a.k.a. `top */ + /* side bearing'). The distance is positive for upwards */ + /* y~coordinates. */ + /* */ + /* format :: The format of the glyph bitmap (monochrome or gray). */ + /* */ + /* max_grays :: Maximum gray level value (in the range 1 to~255). */ + /* */ + /* pitch :: The number of bytes per bitmap line. May be positive */ + /* or negative. */ + /* */ + /* xadvance :: The horizontal advance width in pixels. */ + /* */ + /* yadvance :: The vertical advance height in pixels. */ + /* */ + /* buffer :: A pointer to the bitmap pixels. */ + /* */ + typedef struct FTC_SBitRec_ + { + FT_Byte width; + FT_Byte height; + FT_Char left; + FT_Char top; + + FT_Byte format; + FT_Byte max_grays; + FT_Short pitch; + FT_Char xadvance; + FT_Char yadvance; + + FT_Byte* buffer; + + } FTC_SBitRec; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_SBitCache */ + /* */ + /* <Description> */ + /* A handle to a small bitmap cache. These are special cache objects */ + /* used to store small glyph bitmaps (and anti-aliased pixmaps) in a */ + /* much more efficient way than the traditional glyph image cache */ + /* implemented by @FTC_ImageCache. */ + /* */ + typedef struct FTC_SBitCacheRec_* FTC_SBitCache; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_SBitCache_New */ + /* */ + /* <Description> */ + /* Create a new cache to store small glyph bitmaps. */ + /* */ + /* <Input> */ + /* manager :: A handle to the source cache manager. */ + /* */ + /* <Output> */ + /* acache :: A handle to the new sbit cache. NULL in case of error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_SBitCache_New( FTC_Manager manager, + FTC_SBitCache *acache ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_SBitCache_Lookup */ + /* */ + /* <Description> */ + /* Look up a given small glyph bitmap in a given sbit cache and */ + /* `lock' it to prevent its flushing from the cache until needed. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source sbit cache. */ + /* */ + /* type :: A pointer to the glyph image type descriptor. */ + /* */ + /* gindex :: The glyph index. */ + /* */ + /* <Output> */ + /* sbit :: A handle to a small bitmap descriptor. */ + /* */ + /* anode :: Used to return the address of of the corresponding cache */ + /* node after incrementing its reference count (see note */ + /* below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The small bitmap descriptor and its bit buffer are owned by the */ + /* cache and should never be freed by the application. They might */ + /* as well disappear from memory on the next cache lookup, so don't */ + /* treat them as persistent data. */ + /* */ + /* The descriptor's `buffer' field is set to~0 to indicate a missing */ + /* glyph bitmap. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the bitmap, after increasing its reference count. */ + /* This ensures that the node (as well as the image) will always be */ + /* kept in the cache until you call @FTC_Node_Unref to `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the bitmap could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + FT_EXPORT( FT_Error ) + FTC_SBitCache_Lookup( FTC_SBitCache cache, + FTC_ImageType type, + FT_UInt gindex, + FTC_SBit *sbit, + FTC_Node *anode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_SBitCache_LookupScaler */ + /* */ + /* <Description> */ + /* A variant of @FTC_SBitCache_Lookup that uses an @FTC_ScalerRec */ + /* to specify the face ID and its size. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source sbit cache. */ + /* */ + /* scaler :: A pointer to the scaler descriptor. */ + /* */ + /* load_flags :: The corresponding load flags. */ + /* */ + /* gindex :: The glyph index. */ + /* */ + /* <Output> */ + /* sbit :: A handle to a small bitmap descriptor. */ + /* */ + /* anode :: Used to return the address of of the corresponding */ + /* cache node after incrementing its reference count */ + /* (see note below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The small bitmap descriptor and its bit buffer are owned by the */ + /* cache and should never be freed by the application. They might */ + /* as well disappear from memory on the next cache lookup, so don't */ + /* treat them as persistent data. */ + /* */ + /* The descriptor's `buffer' field is set to~0 to indicate a missing */ + /* glyph bitmap. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the bitmap, after increasing its reference count. */ + /* This ensures that the node (as well as the image) will always be */ + /* kept in the cache until you call @FTC_Node_Unref to `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the bitmap could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + FT_EXPORT( FT_Error ) + FTC_SBitCache_LookupScaler( FTC_SBitCache cache, + FTC_Scaler scaler, + FT_ULong load_flags, + FT_UInt gindex, + FTC_SBit *sbit, + FTC_Node *anode ); + + + /* */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /*@***********************************************************************/ + /* */ + /* <Struct> */ + /* FTC_FontRec */ + /* */ + /* <Description> */ + /* A simple structure used to describe a given `font' to the cache */ + /* manager. Note that a `font' is the combination of a given face */ + /* with a given character size. */ + /* */ + /* <Fields> */ + /* face_id :: The ID of the face to use. */ + /* */ + /* pix_width :: The character width in integer pixels. */ + /* */ + /* pix_height :: The character height in integer pixels. */ + /* */ + typedef struct FTC_FontRec_ + { + FTC_FaceID face_id; + FT_UShort pix_width; + FT_UShort pix_height; + + } FTC_FontRec; + + + /* */ + + +#define FTC_FONT_COMPARE( f1, f2 ) \ + ( (f1)->face_id == (f2)->face_id && \ + (f1)->pix_width == (f2)->pix_width && \ + (f1)->pix_height == (f2)->pix_height ) + + /* this macro is incompatible with LLP64, should not be used */ +#define FTC_FONT_HASH( f ) \ + (FT_UInt32)( FTC_FACE_ID_HASH((f)->face_id) ^ \ + ((f)->pix_width << 8) ^ \ + ((f)->pix_height) ) + + typedef FTC_FontRec* FTC_Font; + + + FT_EXPORT( FT_Error ) + FTC_Manager_Lookup_Face( FTC_Manager manager, + FTC_FaceID face_id, + FT_Face *aface ); + + FT_EXPORT( FT_Error ) + FTC_Manager_Lookup_Size( FTC_Manager manager, + FTC_Font font, + FT_Face *aface, + FT_Size *asize ); + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + + /* */ + +FT_END_HEADER + +#endif /* __FTCACHE_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftchapters.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftchapters.h new file mode 100644 index 00000000..984eef37 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftchapters.h @@ -0,0 +1,118 @@ +/***************************************************************************/ +/* */ +/* This file defines the structure of the FreeType reference. */ +/* It is used by the python script which generates the HTML files. */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* general_remarks */ +/* */ +/* <Title> */ +/* General Remarks */ +/* */ +/* <Sections> */ +/* user_allocation */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* core_api */ +/* */ +/* <Title> */ +/* Core API */ +/* */ +/* <Sections> */ +/* version */ +/* basic_types */ +/* base_interface */ +/* glyph_variants */ +/* glyph_management */ +/* mac_specific */ +/* sizes_management */ +/* header_file_macros */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* format_specific */ +/* */ +/* <Title> */ +/* Format-Specific API */ +/* */ +/* <Sections> */ +/* multiple_masters */ +/* truetype_tables */ +/* type1_tables */ +/* sfnt_names */ +/* bdf_fonts */ +/* cid_fonts */ +/* pfr_fonts */ +/* winfnt_fonts */ +/* font_formats */ +/* gasp_table */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* auto_hinter */ +/* */ +/* <Title> */ +/* The Auto-Hinter */ +/* */ +/* <Sections> */ +/* auto_hinter */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* cache_subsystem */ +/* */ +/* <Title> */ +/* Cache Sub-System */ +/* */ +/* <Sections> */ +/* cache_subsystem */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* support_api */ +/* */ +/* <Title> */ +/* Support API */ +/* */ +/* <Sections> */ +/* computations */ +/* list_processing */ +/* outline_processing */ +/* quick_advance */ +/* bitmap_handling */ +/* raster */ +/* glyph_stroker */ +/* system_interface */ +/* module_management */ +/* gzip */ +/* lzw */ +/* bzip2 */ +/* lcd_filtering */ +/* */ +/***************************************************************************/ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftcid.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftcid.h new file mode 100644 index 00000000..203a30ca --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftcid.h @@ -0,0 +1,166 @@ +/***************************************************************************/ +/* */ +/* ftcid.h */ +/* */ +/* FreeType API for accessing CID font information (specification). */ +/* */ +/* Copyright 2007, 2009 by Dereg Clegg, Michael Toftdal. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTCID_H__ +#define __FTCID_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* cid_fonts */ + /* */ + /* <Title> */ + /* CID Fonts */ + /* */ + /* <Abstract> */ + /* CID-keyed font specific API. */ + /* */ + /* <Description> */ + /* This section contains the declaration of CID-keyed font specific */ + /* functions. */ + /* */ + /*************************************************************************/ + + + /********************************************************************** + * + * @function: + * FT_Get_CID_Registry_Ordering_Supplement + * + * @description: + * Retrieve the Registry/Ordering/Supplement triple (also known as the + * "R/O/S") from a CID-keyed font. + * + * @input: + * face :: + * A handle to the input face. + * + * @output: + * registry :: + * The registry, as a C~string, owned by the face. + * + * ordering :: + * The ordering, as a C~string, owned by the face. + * + * supplement :: + * The supplement. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with CID faces, returning an error + * otherwise. + * + * @since: + * 2.3.6 + */ + FT_EXPORT( FT_Error ) + FT_Get_CID_Registry_Ordering_Supplement( FT_Face face, + const char* *registry, + const char* *ordering, + FT_Int *supplement); + + + /********************************************************************** + * + * @function: + * FT_Get_CID_Is_Internally_CID_Keyed + * + * @description: + * Retrieve the type of the input face, CID keyed or not. In + * constrast to the @FT_IS_CID_KEYED macro this function returns + * successfully also for CID-keyed fonts in an SNFT wrapper. + * + * @input: + * face :: + * A handle to the input face. + * + * @output: + * is_cid :: + * The type of the face as an @FT_Bool. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with CID faces and OpenType fonts, + * returning an error otherwise. + * + * @since: + * 2.3.9 + */ + FT_EXPORT( FT_Error ) + FT_Get_CID_Is_Internally_CID_Keyed( FT_Face face, + FT_Bool *is_cid ); + + + /********************************************************************** + * + * @function: + * FT_Get_CID_From_Glyph_Index + * + * @description: + * Retrieve the CID of the input glyph index. + * + * @input: + * face :: + * A handle to the input face. + * + * glyph_index :: + * The input glyph index. + * + * @output: + * cid :: + * The CID as an @FT_UInt. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with CID faces and OpenType fonts, + * returning an error otherwise. + * + * @since: + * 2.3.9 + */ + FT_EXPORT( FT_Error ) + FT_Get_CID_From_Glyph_Index( FT_Face face, + FT_UInt glyph_index, + FT_UInt *cid ); + + /* */ + +FT_END_HEADER + +#endif /* __FTCID_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/fterrdef.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/fterrdef.h new file mode 100644 index 00000000..bb06d79e --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/fterrdef.h @@ -0,0 +1,247 @@ +/***************************************************************************/ +/* */ +/* fterrdef.h */ +/* */ +/* FreeType error codes (specification). */ +/* */ +/* Copyright 2002, 2004, 2006, 2007, 2010-2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** LIST OF ERROR CODES/MESSAGES *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + + /* You need to define both FT_ERRORDEF_ and FT_NOERRORDEF_ before */ + /* including this file. */ + + + /* generic errors */ + + FT_NOERRORDEF_( Ok, 0x00, \ + "no error" ) + + FT_ERRORDEF_( Cannot_Open_Resource, 0x01, \ + "cannot open resource" ) + FT_ERRORDEF_( Unknown_File_Format, 0x02, \ + "unknown file format" ) + FT_ERRORDEF_( Invalid_File_Format, 0x03, \ + "broken file" ) + FT_ERRORDEF_( Invalid_Version, 0x04, \ + "invalid FreeType version" ) + FT_ERRORDEF_( Lower_Module_Version, 0x05, \ + "module version is too low" ) + FT_ERRORDEF_( Invalid_Argument, 0x06, \ + "invalid argument" ) + FT_ERRORDEF_( Unimplemented_Feature, 0x07, \ + "unimplemented feature" ) + FT_ERRORDEF_( Invalid_Table, 0x08, \ + "broken table" ) + FT_ERRORDEF_( Invalid_Offset, 0x09, \ + "broken offset within table" ) + FT_ERRORDEF_( Array_Too_Large, 0x0A, \ + "array allocation size too large" ) + FT_ERRORDEF_( Missing_Module, 0x0B, \ + "missing module" ) + FT_ERRORDEF_( Missing_Property, 0x0C, \ + "missing property" ) + + /* glyph/character errors */ + + FT_ERRORDEF_( Invalid_Glyph_Index, 0x10, \ + "invalid glyph index" ) + FT_ERRORDEF_( Invalid_Character_Code, 0x11, \ + "invalid character code" ) + FT_ERRORDEF_( Invalid_Glyph_Format, 0x12, \ + "unsupported glyph image format" ) + FT_ERRORDEF_( Cannot_Render_Glyph, 0x13, \ + "cannot render this glyph format" ) + FT_ERRORDEF_( Invalid_Outline, 0x14, \ + "invalid outline" ) + FT_ERRORDEF_( Invalid_Composite, 0x15, \ + "invalid composite glyph" ) + FT_ERRORDEF_( Too_Many_Hints, 0x16, \ + "too many hints" ) + FT_ERRORDEF_( Invalid_Pixel_Size, 0x17, \ + "invalid pixel size" ) + + /* handle errors */ + + FT_ERRORDEF_( Invalid_Handle, 0x20, \ + "invalid object handle" ) + FT_ERRORDEF_( Invalid_Library_Handle, 0x21, \ + "invalid library handle" ) + FT_ERRORDEF_( Invalid_Driver_Handle, 0x22, \ + "invalid module handle" ) + FT_ERRORDEF_( Invalid_Face_Handle, 0x23, \ + "invalid face handle" ) + FT_ERRORDEF_( Invalid_Size_Handle, 0x24, \ + "invalid size handle" ) + FT_ERRORDEF_( Invalid_Slot_Handle, 0x25, \ + "invalid glyph slot handle" ) + FT_ERRORDEF_( Invalid_CharMap_Handle, 0x26, \ + "invalid charmap handle" ) + FT_ERRORDEF_( Invalid_Cache_Handle, 0x27, \ + "invalid cache manager handle" ) + FT_ERRORDEF_( Invalid_Stream_Handle, 0x28, \ + "invalid stream handle" ) + + /* driver errors */ + + FT_ERRORDEF_( Too_Many_Drivers, 0x30, \ + "too many modules" ) + FT_ERRORDEF_( Too_Many_Extensions, 0x31, \ + "too many extensions" ) + + /* memory errors */ + + FT_ERRORDEF_( Out_Of_Memory, 0x40, \ + "out of memory" ) + FT_ERRORDEF_( Unlisted_Object, 0x41, \ + "unlisted object" ) + + /* stream errors */ + + FT_ERRORDEF_( Cannot_Open_Stream, 0x51, \ + "cannot open stream" ) + FT_ERRORDEF_( Invalid_Stream_Seek, 0x52, \ + "invalid stream seek" ) + FT_ERRORDEF_( Invalid_Stream_Skip, 0x53, \ + "invalid stream skip" ) + FT_ERRORDEF_( Invalid_Stream_Read, 0x54, \ + "invalid stream read" ) + FT_ERRORDEF_( Invalid_Stream_Operation, 0x55, \ + "invalid stream operation" ) + FT_ERRORDEF_( Invalid_Frame_Operation, 0x56, \ + "invalid frame operation" ) + FT_ERRORDEF_( Nested_Frame_Access, 0x57, \ + "nested frame access" ) + FT_ERRORDEF_( Invalid_Frame_Read, 0x58, \ + "invalid frame read" ) + + /* raster errors */ + + FT_ERRORDEF_( Raster_Uninitialized, 0x60, \ + "raster uninitialized" ) + FT_ERRORDEF_( Raster_Corrupted, 0x61, \ + "raster corrupted" ) + FT_ERRORDEF_( Raster_Overflow, 0x62, \ + "raster overflow" ) + FT_ERRORDEF_( Raster_Negative_Height, 0x63, \ + "negative height while rastering" ) + + /* cache errors */ + + FT_ERRORDEF_( Too_Many_Caches, 0x70, \ + "too many registered caches" ) + + /* TrueType and SFNT errors */ + + FT_ERRORDEF_( Invalid_Opcode, 0x80, \ + "invalid opcode" ) + FT_ERRORDEF_( Too_Few_Arguments, 0x81, \ + "too few arguments" ) + FT_ERRORDEF_( Stack_Overflow, 0x82, \ + "stack overflow" ) + FT_ERRORDEF_( Code_Overflow, 0x83, \ + "code overflow" ) + FT_ERRORDEF_( Bad_Argument, 0x84, \ + "bad argument" ) + FT_ERRORDEF_( Divide_By_Zero, 0x85, \ + "division by zero" ) + FT_ERRORDEF_( Invalid_Reference, 0x86, \ + "invalid reference" ) + FT_ERRORDEF_( Debug_OpCode, 0x87, \ + "found debug opcode" ) + FT_ERRORDEF_( ENDF_In_Exec_Stream, 0x88, \ + "found ENDF opcode in execution stream" ) + FT_ERRORDEF_( Nested_DEFS, 0x89, \ + "nested DEFS" ) + FT_ERRORDEF_( Invalid_CodeRange, 0x8A, \ + "invalid code range" ) + FT_ERRORDEF_( Execution_Too_Long, 0x8B, \ + "execution context too long" ) + FT_ERRORDEF_( Too_Many_Function_Defs, 0x8C, \ + "too many function definitions" ) + FT_ERRORDEF_( Too_Many_Instruction_Defs, 0x8D, \ + "too many instruction definitions" ) + FT_ERRORDEF_( Table_Missing, 0x8E, \ + "SFNT font table missing" ) + FT_ERRORDEF_( Horiz_Header_Missing, 0x8F, \ + "horizontal header (hhea) table missing" ) + FT_ERRORDEF_( Locations_Missing, 0x90, \ + "locations (loca) table missing" ) + FT_ERRORDEF_( Name_Table_Missing, 0x91, \ + "name table missing" ) + FT_ERRORDEF_( CMap_Table_Missing, 0x92, \ + "character map (cmap) table missing" ) + FT_ERRORDEF_( Hmtx_Table_Missing, 0x93, \ + "horizontal metrics (hmtx) table missing" ) + FT_ERRORDEF_( Post_Table_Missing, 0x94, \ + "PostScript (post) table missing" ) + FT_ERRORDEF_( Invalid_Horiz_Metrics, 0x95, \ + "invalid horizontal metrics" ) + FT_ERRORDEF_( Invalid_CharMap_Format, 0x96, \ + "invalid character map (cmap) format" ) + FT_ERRORDEF_( Invalid_PPem, 0x97, \ + "invalid ppem value" ) + FT_ERRORDEF_( Invalid_Vert_Metrics, 0x98, \ + "invalid vertical metrics" ) + FT_ERRORDEF_( Could_Not_Find_Context, 0x99, \ + "could not find context" ) + FT_ERRORDEF_( Invalid_Post_Table_Format, 0x9A, \ + "invalid PostScript (post) table format" ) + FT_ERRORDEF_( Invalid_Post_Table, 0x9B, \ + "invalid PostScript (post) table" ) + + /* CFF, CID, and Type 1 errors */ + + FT_ERRORDEF_( Syntax_Error, 0xA0, \ + "opcode syntax error" ) + FT_ERRORDEF_( Stack_Underflow, 0xA1, \ + "argument stack underflow" ) + FT_ERRORDEF_( Ignore, 0xA2, \ + "ignore" ) + FT_ERRORDEF_( No_Unicode_Glyph_Name, 0xA3, \ + "no Unicode glyph name found" ) + + /* BDF errors */ + + FT_ERRORDEF_( Missing_Startfont_Field, 0xB0, \ + "`STARTFONT' field missing" ) + FT_ERRORDEF_( Missing_Font_Field, 0xB1, \ + "`FONT' field missing" ) + FT_ERRORDEF_( Missing_Size_Field, 0xB2, \ + "`SIZE' field missing" ) + FT_ERRORDEF_( Missing_Fontboundingbox_Field, 0xB3, \ + "`FONTBOUNDINGBOX' field missing" ) + FT_ERRORDEF_( Missing_Chars_Field, 0xB4, \ + "`CHARS' field missing" ) + FT_ERRORDEF_( Missing_Startchar_Field, 0xB5, \ + "`STARTCHAR' field missing" ) + FT_ERRORDEF_( Missing_Encoding_Field, 0xB6, \ + "`ENCODING' field missing" ) + FT_ERRORDEF_( Missing_Bbx_Field, 0xB7, \ + "`BBX' field missing" ) + FT_ERRORDEF_( Bbx_Too_Big, 0xB8, \ + "`BBX' too big" ) + FT_ERRORDEF_( Corrupted_Font_Header, 0xB9, \ + "Font header corrupted or missing fields" ) + FT_ERRORDEF_( Corrupted_Font_Glyphs, 0xBA, \ + "Font glyphs corrupted or missing fields" ) + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/fterrors.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/fterrors.h new file mode 100644 index 00000000..a54699f8 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/fterrors.h @@ -0,0 +1,207 @@ +/***************************************************************************/ +/* */ +/* fterrors.h */ +/* */ +/* FreeType error code handling (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2004, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This special header file is used to define the handling of FT2 */ + /* enumeration constants. It can also be used to generate error message */ + /* strings with a small macro trick explained below. */ + /* */ + /* I - Error Formats */ + /* ----------------- */ + /* */ + /* The configuration macro FT_CONFIG_OPTION_USE_MODULE_ERRORS can be */ + /* defined in ftoption.h in order to make the higher byte indicate */ + /* the module where the error has happened (this is not compatible */ + /* with standard builds of FreeType 2). You can then use the macro */ + /* FT_ERROR_BASE macro to extract the generic error code from an */ + /* FT_Error value. */ + /* */ + /* */ + /* II - Error Message strings */ + /* -------------------------- */ + /* */ + /* The error definitions below are made through special macros that */ + /* allow client applications to build a table of error message strings */ + /* if they need it. The strings are not included in a normal build of */ + /* FreeType 2 to save space (most client applications do not use */ + /* them). */ + /* */ + /* To do so, you have to define the following macros before including */ + /* this file: */ + /* */ + /* FT_ERROR_START_LIST :: */ + /* This macro is called before anything else to define the start of */ + /* the error list. It is followed by several FT_ERROR_DEF calls */ + /* (see below). */ + /* */ + /* FT_ERROR_DEF( e, v, s ) :: */ + /* This macro is called to define one single error. */ + /* `e' is the error code identifier (e.g. FT_Err_Invalid_Argument). */ + /* `v' is the error numerical value. */ + /* `s' is the corresponding error string. */ + /* */ + /* FT_ERROR_END_LIST :: */ + /* This macro ends the list. */ + /* */ + /* Additionally, you have to undefine __FTERRORS_H__ before #including */ + /* this file. */ + /* */ + /* Here is a simple example: */ + /* */ + /* { */ + /* #undef __FTERRORS_H__ */ + /* #define FT_ERRORDEF( e, v, s ) { e, s }, */ + /* #define FT_ERROR_START_LIST { */ + /* #define FT_ERROR_END_LIST { 0, 0 } }; */ + /* */ + /* const struct */ + /* { */ + /* int err_code; */ + /* const char* err_msg; */ + /* } ft_errors[] = */ + /* */ + /* #include FT_ERRORS_H */ + /* } */ + /* */ + /*************************************************************************/ + + +#ifndef __FTERRORS_H__ +#define __FTERRORS_H__ + + + /* include module base error codes */ +#include FT_MODULE_ERRORS_H + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SETUP MACROS *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#undef FT_NEED_EXTERN_C + +#undef FT_ERR_XCAT +#undef FT_ERR_CAT + +#define FT_ERR_XCAT( x, y ) x ## y +#define FT_ERR_CAT( x, y ) FT_ERR_XCAT( x, y ) + + + /* FT_ERR_PREFIX is used as a prefix for error identifiers. */ + /* By default, we use `FT_Err_'. */ + /* */ +#ifndef FT_ERR_PREFIX +#define FT_ERR_PREFIX FT_Err_ +#endif + + + /* FT_ERR_BASE is used as the base for module-specific errors. */ + /* */ +#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS + +#ifndef FT_ERR_BASE +#define FT_ERR_BASE FT_Mod_Err_Base +#endif + +#else + +#undef FT_ERR_BASE +#define FT_ERR_BASE 0 + +#endif /* FT_CONFIG_OPTION_USE_MODULE_ERRORS */ + + + /* If FT_ERRORDEF is not defined, we need to define a simple */ + /* enumeration type. */ + /* */ +#ifndef FT_ERRORDEF + +#define FT_ERRORDEF( e, v, s ) e = v, +#define FT_ERROR_START_LIST enum { +#define FT_ERROR_END_LIST FT_ERR_CAT( FT_ERR_PREFIX, Max ) }; + +#ifdef __cplusplus +#define FT_NEED_EXTERN_C + extern "C" { +#endif + +#endif /* !FT_ERRORDEF */ + + + /* this macro is used to define an error */ +#define FT_ERRORDEF_( e, v, s ) \ + FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v + FT_ERR_BASE, s ) + + /* this is only used for <module>_Err_Ok, which must be 0! */ +#define FT_NOERRORDEF_( e, v, s ) \ + FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v, s ) + + +#ifdef FT_ERROR_START_LIST + FT_ERROR_START_LIST +#endif + + + /* now include the error codes */ +#include FT_ERROR_DEFINITIONS_H + + +#ifdef FT_ERROR_END_LIST + FT_ERROR_END_LIST +#endif + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SIMPLE CLEANUP *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + +#ifdef FT_NEED_EXTERN_C + } +#endif + +#undef FT_ERROR_START_LIST +#undef FT_ERROR_END_LIST + +#undef FT_ERRORDEF +#undef FT_ERRORDEF_ +#undef FT_NOERRORDEF_ + +#undef FT_NEED_EXTERN_C +#undef FT_ERR_BASE + + /* FT_KEEP_ERR_PREFIX is needed for ftvalid.h */ +#ifndef FT_KEEP_ERR_PREFIX +#undef FT_ERR_PREFIX +#else +#undef FT_KEEP_ERR_PREFIX +#endif + +#endif /* __FTERRORS_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftgasp.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftgasp.h new file mode 100644 index 00000000..453d4fa4 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftgasp.h @@ -0,0 +1,128 @@ +/***************************************************************************/ +/* */ +/* ftgasp.h */ +/* */ +/* Access of TrueType's `gasp' table (specification). */ +/* */ +/* Copyright 2007, 2008, 2011 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef _FT_GASP_H_ +#define _FT_GASP_H_ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + + /*************************************************************************** + * + * @section: + * gasp_table + * + * @title: + * Gasp Table + * + * @abstract: + * Retrieving TrueType `gasp' table entries. + * + * @description: + * The function @FT_Get_Gasp can be used to query a TrueType or OpenType + * font for specific entries in its `gasp' table, if any. This is + * mainly useful when implementing native TrueType hinting with the + * bytecode interpreter to duplicate the Windows text rendering results. + */ + + /************************************************************************* + * + * @enum: + * FT_GASP_XXX + * + * @description: + * A list of values and/or bit-flags returned by the @FT_Get_Gasp + * function. + * + * @values: + * FT_GASP_NO_TABLE :: + * This special value means that there is no GASP table in this face. + * It is up to the client to decide what to do. + * + * FT_GASP_DO_GRIDFIT :: + * Grid-fitting and hinting should be performed at the specified ppem. + * This *really* means TrueType bytecode interpretation. If this bit + * is not set, no hinting gets applied. + * + * FT_GASP_DO_GRAY :: + * Anti-aliased rendering should be performed at the specified ppem. + * If not set, do monochrome rendering. + * + * FT_GASP_SYMMETRIC_SMOOTHING :: + * If set, smoothing along multiple axes must be used with ClearType. + * + * FT_GASP_SYMMETRIC_GRIDFIT :: + * Grid-fitting must be used with ClearType's symmetric smoothing. + * + * @note: + * The bit-flags `FT_GASP_DO_GRIDFIT' and `FT_GASP_DO_GRAY' are to be + * used for standard font rasterization only. Independently of that, + * `FT_GASP_SYMMETRIC_SMOOTHING' and `FT_GASP_SYMMETRIC_GRIDFIT' are to + * be used if ClearType is enabled (and `FT_GASP_DO_GRIDFIT' and + * `FT_GASP_DO_GRAY' are consequently ignored). + * + * `ClearType' is Microsoft's implementation of LCD rendering, partly + * protected by patents. + * + * @since: + * 2.3.0 + */ +#define FT_GASP_NO_TABLE -1 +#define FT_GASP_DO_GRIDFIT 0x01 +#define FT_GASP_DO_GRAY 0x02 +#define FT_GASP_SYMMETRIC_SMOOTHING 0x08 +#define FT_GASP_SYMMETRIC_GRIDFIT 0x10 + + + /************************************************************************* + * + * @func: + * FT_Get_Gasp + * + * @description: + * Read the `gasp' table from a TrueType or OpenType font file and + * return the entry corresponding to a given character pixel size. + * + * @input: + * face :: The source face handle. + * ppem :: The vertical character pixel size. + * + * @return: + * Bit flags (see @FT_GASP_XXX), or @FT_GASP_NO_TABLE if there is no + * `gasp' table in the face. + * + * @since: + * 2.3.0 + */ + FT_EXPORT( FT_Int ) + FT_Get_Gasp( FT_Face face, + FT_UInt ppem ); + +/* */ + +#endif /* _FT_GASP_H_ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftglyph.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftglyph.h new file mode 100644 index 00000000..3de69f7a --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftglyph.h @@ -0,0 +1,620 @@ +/***************************************************************************/ +/* */ +/* ftglyph.h */ +/* */ +/* FreeType convenience functions to handle glyphs (specification). */ +/* */ +/* Copyright 1996-2003, 2006, 2008, 2009, 2011 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file contains the definition of several convenience functions */ + /* that can be used by client applications to easily retrieve glyph */ + /* bitmaps and outlines from a given face. */ + /* */ + /* These functions should be optional if you are writing a font server */ + /* or text layout engine on top of FreeType. However, they are pretty */ + /* handy for many other simple uses of the library. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTGLYPH_H__ +#define __FTGLYPH_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* glyph_management */ + /* */ + /* <Title> */ + /* Glyph Management */ + /* */ + /* <Abstract> */ + /* Generic interface to manage individual glyph data. */ + /* */ + /* <Description> */ + /* This section contains definitions used to manage glyph data */ + /* through generic FT_Glyph objects. Each of them can contain a */ + /* bitmap, a vector outline, or even images in other formats. */ + /* */ + /*************************************************************************/ + + + /* forward declaration to a private type */ + typedef struct FT_Glyph_Class_ FT_Glyph_Class; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Glyph */ + /* */ + /* <Description> */ + /* Handle to an object used to model generic glyph images. It is a */ + /* pointer to the @FT_GlyphRec structure and can contain a glyph */ + /* bitmap or pointer. */ + /* */ + /* <Note> */ + /* Glyph objects are not owned by the library. You must thus release */ + /* them manually (through @FT_Done_Glyph) _before_ calling */ + /* @FT_Done_FreeType. */ + /* */ + typedef struct FT_GlyphRec_* FT_Glyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_GlyphRec */ + /* */ + /* <Description> */ + /* The root glyph structure contains a given glyph image plus its */ + /* advance width in 16.16 fixed float format. */ + /* */ + /* <Fields> */ + /* library :: A handle to the FreeType library object. */ + /* */ + /* clazz :: A pointer to the glyph's class. Private. */ + /* */ + /* format :: The format of the glyph's image. */ + /* */ + /* advance :: A 16.16 vector that gives the glyph's advance width. */ + /* */ + typedef struct FT_GlyphRec_ + { + FT_Library library; + const FT_Glyph_Class* clazz; + FT_Glyph_Format format; + FT_Vector advance; + + } FT_GlyphRec; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_BitmapGlyph */ + /* */ + /* <Description> */ + /* A handle to an object used to model a bitmap glyph image. This is */ + /* a sub-class of @FT_Glyph, and a pointer to @FT_BitmapGlyphRec. */ + /* */ + typedef struct FT_BitmapGlyphRec_* FT_BitmapGlyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_BitmapGlyphRec */ + /* */ + /* <Description> */ + /* A structure used for bitmap glyph images. This really is a */ + /* `sub-class' of @FT_GlyphRec. */ + /* */ + /* <Fields> */ + /* root :: The root @FT_Glyph fields. */ + /* */ + /* left :: The left-side bearing, i.e., the horizontal distance */ + /* from the current pen position to the left border of the */ + /* glyph bitmap. */ + /* */ + /* top :: The top-side bearing, i.e., the vertical distance from */ + /* the current pen position to the top border of the glyph */ + /* bitmap. This distance is positive for upwards~y! */ + /* */ + /* bitmap :: A descriptor for the bitmap. */ + /* */ + /* <Note> */ + /* You can typecast an @FT_Glyph to @FT_BitmapGlyph if you have */ + /* `glyph->format == FT_GLYPH_FORMAT_BITMAP'. This lets you access */ + /* the bitmap's contents easily. */ + /* */ + /* The corresponding pixel buffer is always owned by @FT_BitmapGlyph */ + /* and is thus created and destroyed with it. */ + /* */ + typedef struct FT_BitmapGlyphRec_ + { + FT_GlyphRec root; + FT_Int left; + FT_Int top; + FT_Bitmap bitmap; + + } FT_BitmapGlyphRec; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_OutlineGlyph */ + /* */ + /* <Description> */ + /* A handle to an object used to model an outline glyph image. This */ + /* is a sub-class of @FT_Glyph, and a pointer to @FT_OutlineGlyphRec. */ + /* */ + typedef struct FT_OutlineGlyphRec_* FT_OutlineGlyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_OutlineGlyphRec */ + /* */ + /* <Description> */ + /* A structure used for outline (vectorial) glyph images. This */ + /* really is a `sub-class' of @FT_GlyphRec. */ + /* */ + /* <Fields> */ + /* root :: The root @FT_Glyph fields. */ + /* */ + /* outline :: A descriptor for the outline. */ + /* */ + /* <Note> */ + /* You can typecast an @FT_Glyph to @FT_OutlineGlyph if you have */ + /* `glyph->format == FT_GLYPH_FORMAT_OUTLINE'. This lets you access */ + /* the outline's content easily. */ + /* */ + /* As the outline is extracted from a glyph slot, its coordinates are */ + /* expressed normally in 26.6 pixels, unless the flag */ + /* @FT_LOAD_NO_SCALE was used in @FT_Load_Glyph() or @FT_Load_Char(). */ + /* */ + /* The outline's tables are always owned by the object and are */ + /* destroyed with it. */ + /* */ + typedef struct FT_OutlineGlyphRec_ + { + FT_GlyphRec root; + FT_Outline outline; + + } FT_OutlineGlyphRec; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Glyph */ + /* */ + /* <Description> */ + /* A function used to extract a glyph image from a slot. Note that */ + /* the created @FT_Glyph object must be released with @FT_Done_Glyph. */ + /* */ + /* <Input> */ + /* slot :: A handle to the source glyph slot. */ + /* */ + /* <Output> */ + /* aglyph :: A handle to the glyph object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Glyph( FT_GlyphSlot slot, + FT_Glyph *aglyph ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Copy */ + /* */ + /* <Description> */ + /* A function used to copy a glyph image. Note that the created */ + /* @FT_Glyph object must be released with @FT_Done_Glyph. */ + /* */ + /* <Input> */ + /* source :: A handle to the source glyph object. */ + /* */ + /* <Output> */ + /* target :: A handle to the target glyph object. 0~in case of */ + /* error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_Copy( FT_Glyph source, + FT_Glyph *target ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Transform */ + /* */ + /* <Description> */ + /* Transform a glyph image if its format is scalable. */ + /* */ + /* <InOut> */ + /* glyph :: A handle to the target glyph object. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to a 2x2 matrix to apply. */ + /* */ + /* delta :: A pointer to a 2d vector to apply. Coordinates are */ + /* expressed in 1/64th of a pixel. */ + /* */ + /* <Return> */ + /* FreeType error code (if not 0, the glyph format is not scalable). */ + /* */ + /* <Note> */ + /* The 2x2 transformation matrix is also applied to the glyph's */ + /* advance vector. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_Transform( FT_Glyph glyph, + FT_Matrix* matrix, + FT_Vector* delta ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Glyph_BBox_Mode */ + /* */ + /* <Description> */ + /* The mode how the values of @FT_Glyph_Get_CBox are returned. */ + /* */ + /* <Values> */ + /* FT_GLYPH_BBOX_UNSCALED :: */ + /* Return unscaled font units. */ + /* */ + /* FT_GLYPH_BBOX_SUBPIXELS :: */ + /* Return unfitted 26.6 coordinates. */ + /* */ + /* FT_GLYPH_BBOX_GRIDFIT :: */ + /* Return grid-fitted 26.6 coordinates. */ + /* */ + /* FT_GLYPH_BBOX_TRUNCATE :: */ + /* Return coordinates in integer pixels. */ + /* */ + /* FT_GLYPH_BBOX_PIXELS :: */ + /* Return grid-fitted pixel coordinates. */ + /* */ + typedef enum FT_Glyph_BBox_Mode_ + { + FT_GLYPH_BBOX_UNSCALED = 0, + FT_GLYPH_BBOX_SUBPIXELS = 0, + FT_GLYPH_BBOX_GRIDFIT = 1, + FT_GLYPH_BBOX_TRUNCATE = 2, + FT_GLYPH_BBOX_PIXELS = 3 + + } FT_Glyph_BBox_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_glyph_bbox_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated. Use the corresponding */ + /* @FT_Glyph_BBox_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_glyph_bbox_unscaled :: See @FT_GLYPH_BBOX_UNSCALED. */ + /* ft_glyph_bbox_subpixels :: See @FT_GLYPH_BBOX_SUBPIXELS. */ + /* ft_glyph_bbox_gridfit :: See @FT_GLYPH_BBOX_GRIDFIT. */ + /* ft_glyph_bbox_truncate :: See @FT_GLYPH_BBOX_TRUNCATE. */ + /* ft_glyph_bbox_pixels :: See @FT_GLYPH_BBOX_PIXELS. */ + /* */ +#define ft_glyph_bbox_unscaled FT_GLYPH_BBOX_UNSCALED +#define ft_glyph_bbox_subpixels FT_GLYPH_BBOX_SUBPIXELS +#define ft_glyph_bbox_gridfit FT_GLYPH_BBOX_GRIDFIT +#define ft_glyph_bbox_truncate FT_GLYPH_BBOX_TRUNCATE +#define ft_glyph_bbox_pixels FT_GLYPH_BBOX_PIXELS + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Get_CBox */ + /* */ + /* <Description> */ + /* Return a glyph's `control box'. The control box encloses all the */ + /* outline's points, including Bézier control points. Though it */ + /* coincides with the exact bounding box for most glyphs, it can be */ + /* slightly larger in some situations (like when rotating an outline */ + /* which contains Bézier outside arcs). */ + /* */ + /* Computing the control box is very fast, while getting the bounding */ + /* box can take much more time as it needs to walk over all segments */ + /* and arcs in the outline. To get the latter, you can use the */ + /* `ftbbox' component which is dedicated to this single task. */ + /* */ + /* <Input> */ + /* glyph :: A handle to the source glyph object. */ + /* */ + /* mode :: The mode which indicates how to interpret the returned */ + /* bounding box values. */ + /* */ + /* <Output> */ + /* acbox :: The glyph coordinate bounding box. Coordinates are */ + /* expressed in 1/64th of pixels if it is grid-fitted. */ + /* */ + /* <Note> */ + /* Coordinates are relative to the glyph origin, using the y~upwards */ + /* convention. */ + /* */ + /* If the glyph has been loaded with @FT_LOAD_NO_SCALE, `bbox_mode' */ + /* must be set to @FT_GLYPH_BBOX_UNSCALED to get unscaled font */ + /* units in 26.6 pixel format. The value @FT_GLYPH_BBOX_SUBPIXELS */ + /* is another name for this constant. */ + /* */ + /* If the font is tricky and the glyph has been loaded with */ + /* @FT_LOAD_NO_SCALE, the resulting CBox is meaningless. To get */ + /* reasonable values for the CBox it is necessary to load the glyph */ + /* at a large ppem value (so that the hinting instructions can */ + /* properly shift and scale the subglyphs), then extracting the CBox */ + /* which can be eventually converted back to font units. */ + /* */ + /* Note that the maximum coordinates are exclusive, which means that */ + /* one can compute the width and height of the glyph image (be it in */ + /* integer or 26.6 pixels) as: */ + /* */ + /* { */ + /* width = bbox.xMax - bbox.xMin; */ + /* height = bbox.yMax - bbox.yMin; */ + /* } */ + /* */ + /* Note also that for 26.6 coordinates, if `bbox_mode' is set to */ + /* @FT_GLYPH_BBOX_GRIDFIT, the coordinates will also be grid-fitted, */ + /* which corresponds to: */ + /* */ + /* { */ + /* bbox.xMin = FLOOR(bbox.xMin); */ + /* bbox.yMin = FLOOR(bbox.yMin); */ + /* bbox.xMax = CEILING(bbox.xMax); */ + /* bbox.yMax = CEILING(bbox.yMax); */ + /* } */ + /* */ + /* To get the bbox in pixel coordinates, set `bbox_mode' to */ + /* @FT_GLYPH_BBOX_TRUNCATE. */ + /* */ + /* To get the bbox in grid-fitted pixel coordinates, set `bbox_mode' */ + /* to @FT_GLYPH_BBOX_PIXELS. */ + /* */ + FT_EXPORT( void ) + FT_Glyph_Get_CBox( FT_Glyph glyph, + FT_UInt bbox_mode, + FT_BBox *acbox ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_To_Bitmap */ + /* */ + /* <Description> */ + /* Convert a given glyph object to a bitmap glyph object. */ + /* */ + /* <InOut> */ + /* the_glyph :: A pointer to a handle to the target glyph. */ + /* */ + /* <Input> */ + /* render_mode :: An enumeration that describes how the data is */ + /* rendered. */ + /* */ + /* origin :: A pointer to a vector used to translate the glyph */ + /* image before rendering. Can be~0 (if no */ + /* translation). The origin is expressed in */ + /* 26.6 pixels. */ + /* */ + /* destroy :: A boolean that indicates that the original glyph */ + /* image should be destroyed by this function. It is */ + /* never destroyed in case of error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function does nothing if the glyph format isn't scalable. */ + /* */ + /* The glyph image is translated with the `origin' vector before */ + /* rendering. */ + /* */ + /* The first parameter is a pointer to an @FT_Glyph handle, that will */ + /* be _replaced_ by this function (with newly allocated data). */ + /* Typically, you would use (omitting error handling): */ + /* */ + /* */ + /* { */ + /* FT_Glyph glyph; */ + /* FT_BitmapGlyph glyph_bitmap; */ + /* */ + /* */ + /* // load glyph */ + /* error = FT_Load_Char( face, glyph_index, FT_LOAD_DEFAUT ); */ + /* */ + /* // extract glyph image */ + /* error = FT_Get_Glyph( face->glyph, &glyph ); */ + /* */ + /* // convert to a bitmap (default render mode + destroying old) */ + /* if ( glyph->format != FT_GLYPH_FORMAT_BITMAP ) */ + /* { */ + /* error = FT_Glyph_To_Bitmap( &glyph, FT_RENDER_MODE_NORMAL, */ + /* 0, 1 ); */ + /* if ( error ) // `glyph' unchanged */ + /* ... */ + /* } */ + /* */ + /* // access bitmap content by typecasting */ + /* glyph_bitmap = (FT_BitmapGlyph)glyph; */ + /* */ + /* // do funny stuff with it, like blitting/drawing */ + /* ... */ + /* */ + /* // discard glyph image (bitmap or not) */ + /* FT_Done_Glyph( glyph ); */ + /* } */ + /* */ + /* */ + /* Here another example, again without error handling: */ + /* */ + /* */ + /* { */ + /* FT_Glyph glyphs[MAX_GLYPHS] */ + /* */ + /* */ + /* ... */ + /* */ + /* for ( idx = 0; i < MAX_GLYPHS; i++ ) */ + /* error = FT_Load_Glyph( face, idx, FT_LOAD_DEFAULT ) || */ + /* FT_Get_Glyph ( face->glyph, &glyph[idx] ); */ + /* */ + /* ... */ + /* */ + /* for ( idx = 0; i < MAX_GLYPHS; i++ ) */ + /* { */ + /* FT_Glyph bitmap = glyphs[idx]; */ + /* */ + /* */ + /* ... */ + /* */ + /* // after this call, `bitmap' no longer points into */ + /* // the `glyphs' array (and the old value isn't destroyed) */ + /* FT_Glyph_To_Bitmap( &bitmap, FT_RENDER_MODE_MONO, 0, 0 ); */ + /* */ + /* ... */ + /* */ + /* FT_Done_Glyph( bitmap ); */ + /* } */ + /* */ + /* ... */ + /* */ + /* for ( idx = 0; i < MAX_GLYPHS; i++ ) */ + /* FT_Done_Glyph( glyphs[idx] ); */ + /* } */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_To_Bitmap( FT_Glyph* the_glyph, + FT_Render_Mode render_mode, + FT_Vector* origin, + FT_Bool destroy ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Glyph */ + /* */ + /* <Description> */ + /* Destroy a given glyph. */ + /* */ + /* <Input> */ + /* glyph :: A handle to the target glyph object. */ + /* */ + FT_EXPORT( void ) + FT_Done_Glyph( FT_Glyph glyph ); + + /* */ + + + /* other helpful functions */ + + /*************************************************************************/ + /* */ + /* <Section> */ + /* computations */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Matrix_Multiply */ + /* */ + /* <Description> */ + /* Perform the matrix operation `b = a*b'. */ + /* */ + /* <Input> */ + /* a :: A pointer to matrix `a'. */ + /* */ + /* <InOut> */ + /* b :: A pointer to matrix `b'. */ + /* */ + /* <Note> */ + /* The result is undefined if either `a' or `b' is zero. */ + /* */ + FT_EXPORT( void ) + FT_Matrix_Multiply( const FT_Matrix* a, + FT_Matrix* b ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Matrix_Invert */ + /* */ + /* <Description> */ + /* Invert a 2x2 matrix. Return an error if it can't be inverted. */ + /* */ + /* <InOut> */ + /* matrix :: A pointer to the target matrix. Remains untouched in */ + /* case of error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Matrix_Invert( FT_Matrix* matrix ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTGLYPH_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftgxval.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftgxval.h new file mode 100644 index 00000000..497015c1 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftgxval.h @@ -0,0 +1,358 @@ +/***************************************************************************/ +/* */ +/* ftgxval.h */ +/* */ +/* FreeType API for validating TrueTypeGX/AAT tables (specification). */ +/* */ +/* Copyright 2004, 2005, 2006 by */ +/* Masatake YAMATO, Redhat K.K, */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + +/***************************************************************************/ +/* */ +/* gxvalid is derived from both gxlayout module and otvalid module. */ +/* Development of gxlayout is supported by the Information-technology */ +/* Promotion Agency(IPA), Japan. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTGXVAL_H__ +#define __FTGXVAL_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* gx_validation */ + /* */ + /* <Title> */ + /* TrueTypeGX/AAT Validation */ + /* */ + /* <Abstract> */ + /* An API to validate TrueTypeGX/AAT tables. */ + /* */ + /* <Description> */ + /* This section contains the declaration of functions to validate */ + /* some TrueTypeGX tables (feat, mort, morx, bsln, just, kern, opbd, */ + /* trak, prop, lcar). */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* */ + /* Warning: Use FT_VALIDATE_XXX to validate a table. */ + /* Following definitions are for gxvalid developers. */ + /* */ + /* */ + /*************************************************************************/ + +#define FT_VALIDATE_feat_INDEX 0 +#define FT_VALIDATE_mort_INDEX 1 +#define FT_VALIDATE_morx_INDEX 2 +#define FT_VALIDATE_bsln_INDEX 3 +#define FT_VALIDATE_just_INDEX 4 +#define FT_VALIDATE_kern_INDEX 5 +#define FT_VALIDATE_opbd_INDEX 6 +#define FT_VALIDATE_trak_INDEX 7 +#define FT_VALIDATE_prop_INDEX 8 +#define FT_VALIDATE_lcar_INDEX 9 +#define FT_VALIDATE_GX_LAST_INDEX FT_VALIDATE_lcar_INDEX + + + /************************************************************************* + * + * @macro: + * FT_VALIDATE_GX_LENGTH + * + * @description: + * The number of tables checked in this module. Use it as a parameter + * for the `table-length' argument of function @FT_TrueTypeGX_Validate. + */ +#define FT_VALIDATE_GX_LENGTH (FT_VALIDATE_GX_LAST_INDEX + 1) + + /* */ + + /* Up to 0x1000 is used by otvalid. + Ox2xxx is reserved for feature OT extension. */ +#define FT_VALIDATE_GX_START 0x4000 +#define FT_VALIDATE_GX_BITFIELD( tag ) \ + ( FT_VALIDATE_GX_START << FT_VALIDATE_##tag##_INDEX ) + + + /********************************************************************** + * + * @enum: + * FT_VALIDATE_GXXXX + * + * @description: + * A list of bit-field constants used with @FT_TrueTypeGX_Validate to + * indicate which TrueTypeGX/AAT Type tables should be validated. + * + * @values: + * FT_VALIDATE_feat :: + * Validate `feat' table. + * + * FT_VALIDATE_mort :: + * Validate `mort' table. + * + * FT_VALIDATE_morx :: + * Validate `morx' table. + * + * FT_VALIDATE_bsln :: + * Validate `bsln' table. + * + * FT_VALIDATE_just :: + * Validate `just' table. + * + * FT_VALIDATE_kern :: + * Validate `kern' table. + * + * FT_VALIDATE_opbd :: + * Validate `opbd' table. + * + * FT_VALIDATE_trak :: + * Validate `trak' table. + * + * FT_VALIDATE_prop :: + * Validate `prop' table. + * + * FT_VALIDATE_lcar :: + * Validate `lcar' table. + * + * FT_VALIDATE_GX :: + * Validate all TrueTypeGX tables (feat, mort, morx, bsln, just, kern, + * opbd, trak, prop and lcar). + * + */ + +#define FT_VALIDATE_feat FT_VALIDATE_GX_BITFIELD( feat ) +#define FT_VALIDATE_mort FT_VALIDATE_GX_BITFIELD( mort ) +#define FT_VALIDATE_morx FT_VALIDATE_GX_BITFIELD( morx ) +#define FT_VALIDATE_bsln FT_VALIDATE_GX_BITFIELD( bsln ) +#define FT_VALIDATE_just FT_VALIDATE_GX_BITFIELD( just ) +#define FT_VALIDATE_kern FT_VALIDATE_GX_BITFIELD( kern ) +#define FT_VALIDATE_opbd FT_VALIDATE_GX_BITFIELD( opbd ) +#define FT_VALIDATE_trak FT_VALIDATE_GX_BITFIELD( trak ) +#define FT_VALIDATE_prop FT_VALIDATE_GX_BITFIELD( prop ) +#define FT_VALIDATE_lcar FT_VALIDATE_GX_BITFIELD( lcar ) + +#define FT_VALIDATE_GX ( FT_VALIDATE_feat | \ + FT_VALIDATE_mort | \ + FT_VALIDATE_morx | \ + FT_VALIDATE_bsln | \ + FT_VALIDATE_just | \ + FT_VALIDATE_kern | \ + FT_VALIDATE_opbd | \ + FT_VALIDATE_trak | \ + FT_VALIDATE_prop | \ + FT_VALIDATE_lcar ) + + + /* */ + + /********************************************************************** + * + * @function: + * FT_TrueTypeGX_Validate + * + * @description: + * Validate various TrueTypeGX tables to assure that all offsets and + * indices are valid. The idea is that a higher-level library which + * actually does the text layout can access those tables without + * error checking (which can be quite time consuming). + * + * @input: + * face :: + * A handle to the input face. + * + * validation_flags :: + * A bit field which specifies the tables to be validated. See + * @FT_VALIDATE_GXXXX for possible values. + * + * table_length :: + * The size of the `tables' array. Normally, @FT_VALIDATE_GX_LENGTH + * should be passed. + * + * @output: + * tables :: + * The array where all validated sfnt tables are stored. + * The array itself must be allocated by a client. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with TrueTypeGX fonts, returning an error + * otherwise. + * + * After use, the application should deallocate the buffers pointed to by + * each `tables' element, by calling @FT_TrueTypeGX_Free. A NULL value + * indicates that the table either doesn't exist in the font, the + * application hasn't asked for validation, or the validator doesn't have + * the ability to validate the sfnt table. + */ + FT_EXPORT( FT_Error ) + FT_TrueTypeGX_Validate( FT_Face face, + FT_UInt validation_flags, + FT_Bytes tables[FT_VALIDATE_GX_LENGTH], + FT_UInt table_length ); + + + /* */ + + /********************************************************************** + * + * @function: + * FT_TrueTypeGX_Free + * + * @description: + * Free the buffer allocated by TrueTypeGX validator. + * + * @input: + * face :: + * A handle to the input face. + * + * table :: + * The pointer to the buffer allocated by + * @FT_TrueTypeGX_Validate. + * + * @note: + * This function must be used to free the buffer allocated by + * @FT_TrueTypeGX_Validate only. + */ + FT_EXPORT( void ) + FT_TrueTypeGX_Free( FT_Face face, + FT_Bytes table ); + + + /* */ + + /********************************************************************** + * + * @enum: + * FT_VALIDATE_CKERNXXX + * + * @description: + * A list of bit-field constants used with @FT_ClassicKern_Validate + * to indicate the classic kern dialect or dialects. If the selected + * type doesn't fit, @FT_ClassicKern_Validate regards the table as + * invalid. + * + * @values: + * FT_VALIDATE_MS :: + * Handle the `kern' table as a classic Microsoft kern table. + * + * FT_VALIDATE_APPLE :: + * Handle the `kern' table as a classic Apple kern table. + * + * FT_VALIDATE_CKERN :: + * Handle the `kern' as either classic Apple or Microsoft kern table. + */ +#define FT_VALIDATE_MS ( FT_VALIDATE_GX_START << 0 ) +#define FT_VALIDATE_APPLE ( FT_VALIDATE_GX_START << 1 ) + +#define FT_VALIDATE_CKERN ( FT_VALIDATE_MS | FT_VALIDATE_APPLE ) + + + /* */ + + /********************************************************************** + * + * @function: + * FT_ClassicKern_Validate + * + * @description: + * Validate classic (16-bit format) kern table to assure that the offsets + * and indices are valid. The idea is that a higher-level library which + * actually does the text layout can access those tables without error + * checking (which can be quite time consuming). + * + * The `kern' table validator in @FT_TrueTypeGX_Validate deals with both + * the new 32-bit format and the classic 16-bit format, while + * FT_ClassicKern_Validate only supports the classic 16-bit format. + * + * @input: + * face :: + * A handle to the input face. + * + * validation_flags :: + * A bit field which specifies the dialect to be validated. See + * @FT_VALIDATE_CKERNXXX for possible values. + * + * @output: + * ckern_table :: + * A pointer to the kern table. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * After use, the application should deallocate the buffers pointed to by + * `ckern_table', by calling @FT_ClassicKern_Free. A NULL value + * indicates that the table doesn't exist in the font. + */ + FT_EXPORT( FT_Error ) + FT_ClassicKern_Validate( FT_Face face, + FT_UInt validation_flags, + FT_Bytes *ckern_table ); + + + /* */ + + /********************************************************************** + * + * @function: + * FT_ClassicKern_Free + * + * @description: + * Free the buffer allocated by classic Kern validator. + * + * @input: + * face :: + * A handle to the input face. + * + * table :: + * The pointer to the buffer that is allocated by + * @FT_ClassicKern_Validate. + * + * @note: + * This function must be used to free the buffer allocated by + * @FT_ClassicKern_Validate only. + */ + FT_EXPORT( void ) + FT_ClassicKern_Free( FT_Face face, + FT_Bytes table ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTGXVAL_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftgzip.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftgzip.h new file mode 100644 index 00000000..acbc4f03 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftgzip.h @@ -0,0 +1,102 @@ +/***************************************************************************/ +/* */ +/* ftgzip.h */ +/* */ +/* Gzip-compressed stream support. */ +/* */ +/* Copyright 2002, 2003, 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTGZIP_H__ +#define __FTGZIP_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* <Section> */ + /* gzip */ + /* */ + /* <Title> */ + /* GZIP Streams */ + /* */ + /* <Abstract> */ + /* Using gzip-compressed font files. */ + /* */ + /* <Description> */ + /* This section contains the declaration of Gzip-specific functions. */ + /* */ + /*************************************************************************/ + + + /************************************************************************ + * + * @function: + * FT_Stream_OpenGzip + * + * @description: + * Open a new stream to parse gzip-compressed font files. This is + * mainly used to support the compressed `*.pcf.gz' fonts that come + * with XFree86. + * + * @input: + * stream :: + * The target embedding stream. + * + * source :: + * The source stream. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The source stream must be opened _before_ calling this function. + * + * Calling the internal function `FT_Stream_Close' on the new stream will + * *not* call `FT_Stream_Close' on the source stream. None of the stream + * objects will be released to the heap. + * + * The stream implementation is very basic and resets the decompression + * process each time seeking backwards is needed within the stream. + * + * In certain builds of the library, gzip compression recognition is + * automatically handled when calling @FT_New_Face or @FT_Open_Face. + * This means that if no font driver is capable of handling the raw + * compressed file, the library will try to open a gzipped stream from + * it and re-open the face with it. + * + * This function may return `FT_Err_Unimplemented_Feature' if your build + * of FreeType was not compiled with zlib support. + */ + FT_EXPORT( FT_Error ) + FT_Stream_OpenGzip( FT_Stream stream, + FT_Stream source ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTGZIP_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftimage.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftimage.h new file mode 100644 index 00000000..04b5e04f --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftimage.h @@ -0,0 +1,1313 @@ +/***************************************************************************/ +/* */ +/* ftimage.h */ +/* */ +/* FreeType glyph image formats and default raster interface */ +/* (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, */ +/* 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + /*************************************************************************/ + /* */ + /* Note: A `raster' is simply a scan-line converter, used to render */ + /* FT_Outlines into FT_Bitmaps. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTIMAGE_H__ +#define __FTIMAGE_H__ + + + /* _STANDALONE_ is from ftgrays.c */ +#ifndef _STANDALONE_ +#include <ft2build.h> +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Pos */ + /* */ + /* <Description> */ + /* The type FT_Pos is used to store vectorial coordinates. Depending */ + /* on the context, these can represent distances in integer font */ + /* units, or 16.16, or 26.6 fixed float pixel coordinates. */ + /* */ + typedef signed long FT_Pos; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Vector */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2D vector; coordinates are of */ + /* the FT_Pos type. */ + /* */ + /* <Fields> */ + /* x :: The horizontal coordinate. */ + /* y :: The vertical coordinate. */ + /* */ + typedef struct FT_Vector_ + { + FT_Pos x; + FT_Pos y; + + } FT_Vector; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_BBox */ + /* */ + /* <Description> */ + /* A structure used to hold an outline's bounding box, i.e., the */ + /* coordinates of its extrema in the horizontal and vertical */ + /* directions. */ + /* */ + /* <Fields> */ + /* xMin :: The horizontal minimum (left-most). */ + /* */ + /* yMin :: The vertical minimum (bottom-most). */ + /* */ + /* xMax :: The horizontal maximum (right-most). */ + /* */ + /* yMax :: The vertical maximum (top-most). */ + /* */ + /* <Note> */ + /* The bounding box is specified with the coordinates of the lower */ + /* left and the upper right corner. In PostScript, those values are */ + /* often called (llx,lly) and (urx,ury), respectively. */ + /* */ + /* If `yMin' is negative, this value gives the glyph's descender. */ + /* Otherwise, the glyph doesn't descend below the baseline. */ + /* Similarly, if `ymax' is positive, this value gives the glyph's */ + /* ascender. */ + /* */ + /* `xMin' gives the horizontal distance from the glyph's origin to */ + /* the left edge of the glyph's bounding box. If `xMin' is negative, */ + /* the glyph extends to the left of the origin. */ + /* */ + typedef struct FT_BBox_ + { + FT_Pos xMin, yMin; + FT_Pos xMax, yMax; + + } FT_BBox; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Pixel_Mode */ + /* */ + /* <Description> */ + /* An enumeration type used to describe the format of pixels in a */ + /* given bitmap. Note that additional formats may be added in the */ + /* future. */ + /* */ + /* <Values> */ + /* FT_PIXEL_MODE_NONE :: */ + /* Value~0 is reserved. */ + /* */ + /* FT_PIXEL_MODE_MONO :: */ + /* A monochrome bitmap, using 1~bit per pixel. Note that pixels */ + /* are stored in most-significant order (MSB), which means that */ + /* the left-most pixel in a byte has value 128. */ + /* */ + /* FT_PIXEL_MODE_GRAY :: */ + /* An 8-bit bitmap, generally used to represent anti-aliased glyph */ + /* images. Each pixel is stored in one byte. Note that the number */ + /* of `gray' levels is stored in the `num_grays' field of the */ + /* @FT_Bitmap structure (it generally is 256). */ + /* */ + /* FT_PIXEL_MODE_GRAY2 :: */ + /* A 2-bit per pixel bitmap, used to represent embedded */ + /* anti-aliased bitmaps in font files according to the OpenType */ + /* specification. We haven't found a single font using this */ + /* format, however. */ + /* */ + /* FT_PIXEL_MODE_GRAY4 :: */ + /* A 4-bit per pixel bitmap, representing embedded anti-aliased */ + /* bitmaps in font files according to the OpenType specification. */ + /* We haven't found a single font using this format, however. */ + /* */ + /* FT_PIXEL_MODE_LCD :: */ + /* An 8-bit bitmap, representing RGB or BGR decimated glyph images */ + /* used for display on LCD displays; the bitmap is three times */ + /* wider than the original glyph image. See also */ + /* @FT_RENDER_MODE_LCD. */ + /* */ + /* FT_PIXEL_MODE_LCD_V :: */ + /* An 8-bit bitmap, representing RGB or BGR decimated glyph images */ + /* used for display on rotated LCD displays; the bitmap is three */ + /* times taller than the original glyph image. See also */ + /* @FT_RENDER_MODE_LCD_V. */ + /* */ + typedef enum FT_Pixel_Mode_ + { + FT_PIXEL_MODE_NONE = 0, + FT_PIXEL_MODE_MONO, + FT_PIXEL_MODE_GRAY, + FT_PIXEL_MODE_GRAY2, + FT_PIXEL_MODE_GRAY4, + FT_PIXEL_MODE_LCD, + FT_PIXEL_MODE_LCD_V, + + FT_PIXEL_MODE_MAX /* do not remove */ + + } FT_Pixel_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_pixel_mode_xxx */ + /* */ + /* <Description> */ + /* A list of deprecated constants. Use the corresponding */ + /* @FT_Pixel_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_pixel_mode_none :: See @FT_PIXEL_MODE_NONE. */ + /* ft_pixel_mode_mono :: See @FT_PIXEL_MODE_MONO. */ + /* ft_pixel_mode_grays :: See @FT_PIXEL_MODE_GRAY. */ + /* ft_pixel_mode_pal2 :: See @FT_PIXEL_MODE_GRAY2. */ + /* ft_pixel_mode_pal4 :: See @FT_PIXEL_MODE_GRAY4. */ + /* */ +#define ft_pixel_mode_none FT_PIXEL_MODE_NONE +#define ft_pixel_mode_mono FT_PIXEL_MODE_MONO +#define ft_pixel_mode_grays FT_PIXEL_MODE_GRAY +#define ft_pixel_mode_pal2 FT_PIXEL_MODE_GRAY2 +#define ft_pixel_mode_pal4 FT_PIXEL_MODE_GRAY4 + + /* */ + +#if 0 + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Palette_Mode */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT! */ + /* */ + /* An enumeration type to describe the format of a bitmap palette, */ + /* used with ft_pixel_mode_pal4 and ft_pixel_mode_pal8. */ + /* */ + /* <Values> */ + /* ft_palette_mode_rgb :: The palette is an array of 3-byte RGB */ + /* records. */ + /* */ + /* ft_palette_mode_rgba :: The palette is an array of 4-byte RGBA */ + /* records. */ + /* */ + /* <Note> */ + /* As ft_pixel_mode_pal2, pal4 and pal8 are currently unused by */ + /* FreeType, these types are not handled by the library itself. */ + /* */ + typedef enum FT_Palette_Mode_ + { + ft_palette_mode_rgb = 0, + ft_palette_mode_rgba, + + ft_palette_mode_max /* do not remove */ + + } FT_Palette_Mode; + + /* */ + +#endif + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Bitmap */ + /* */ + /* <Description> */ + /* A structure used to describe a bitmap or pixmap to the raster. */ + /* Note that we now manage pixmaps of various depths through the */ + /* `pixel_mode' field. */ + /* */ + /* <Fields> */ + /* rows :: The number of bitmap rows. */ + /* */ + /* width :: The number of pixels in bitmap row. */ + /* */ + /* pitch :: The pitch's absolute value is the number of bytes */ + /* taken by one bitmap row, including padding. */ + /* However, the pitch is positive when the bitmap has */ + /* a `down' flow, and negative when it has an `up' */ + /* flow. In all cases, the pitch is an offset to add */ + /* to a bitmap pointer in order to go down one row. */ + /* */ + /* Note that `padding' means the alignment of a */ + /* bitmap to a byte border, and FreeType functions */ + /* normally align to the smallest possible integer */ + /* value. */ + /* */ + /* For the B/W rasterizer, `pitch' is always an even */ + /* number. */ + /* */ + /* To change the pitch of a bitmap (say, to make it a */ + /* multiple of 4), use @FT_Bitmap_Convert. */ + /* Alternatively, you might use callback functions to */ + /* directly render to the application's surface; see */ + /* the file `example2.cpp' in the tutorial for a */ + /* demonstration. */ + /* */ + /* buffer :: A typeless pointer to the bitmap buffer. This */ + /* value should be aligned on 32-bit boundaries in */ + /* most cases. */ + /* */ + /* num_grays :: This field is only used with */ + /* @FT_PIXEL_MODE_GRAY; it gives the number of gray */ + /* levels used in the bitmap. */ + /* */ + /* pixel_mode :: The pixel mode, i.e., how pixel bits are stored. */ + /* See @FT_Pixel_Mode for possible values. */ + /* */ + /* palette_mode :: This field is intended for paletted pixel modes; */ + /* it indicates how the palette is stored. Not */ + /* used currently. */ + /* */ + /* palette :: A typeless pointer to the bitmap palette; this */ + /* field is intended for paletted pixel modes. Not */ + /* used currently. */ + /* */ + /* <Note> */ + /* For now, the only pixel modes supported by FreeType are mono and */ + /* grays. However, drivers might be added in the future to support */ + /* more `colorful' options. */ + /* */ + typedef struct FT_Bitmap_ + { + int rows; + int width; + int pitch; + unsigned char* buffer; + short num_grays; + char pixel_mode; + char palette_mode; + void* palette; + + } FT_Bitmap; + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* outline_processing */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Outline */ + /* */ + /* <Description> */ + /* This structure is used to describe an outline to the scan-line */ + /* converter. */ + /* */ + /* <Fields> */ + /* n_contours :: The number of contours in the outline. */ + /* */ + /* n_points :: The number of points in the outline. */ + /* */ + /* points :: A pointer to an array of `n_points' @FT_Vector */ + /* elements, giving the outline's point coordinates. */ + /* */ + /* tags :: A pointer to an array of `n_points' chars, giving */ + /* each outline point's type. */ + /* */ + /* If bit~0 is unset, the point is `off' the curve, */ + /* i.e., a Bézier control point, while it is `on' if */ + /* set. */ + /* */ + /* Bit~1 is meaningful for `off' points only. If set, */ + /* it indicates a third-order Bézier arc control point; */ + /* and a second-order control point if unset. */ + /* */ + /* If bit~2 is set, bits 5-7 contain the drop-out mode */ + /* (as defined in the OpenType specification; the value */ + /* is the same as the argument to the SCANMODE */ + /* instruction). */ + /* */ + /* Bits 3 and~4 are reserved for internal purposes. */ + /* */ + /* contours :: An array of `n_contours' shorts, giving the end */ + /* point of each contour within the outline. For */ + /* example, the first contour is defined by the points */ + /* `0' to `contours[0]', the second one is defined by */ + /* the points `contours[0]+1' to `contours[1]', etc. */ + /* */ + /* flags :: A set of bit flags used to characterize the outline */ + /* and give hints to the scan-converter and hinter on */ + /* how to convert/grid-fit it. See @FT_OUTLINE_FLAGS. */ + /* */ + /* <Note> */ + /* The B/W rasterizer only checks bit~2 in the `tags' array for the */ + /* first point of each contour. The drop-out mode as given with */ + /* @FT_OUTLINE_IGNORE_DROPOUTS, @FT_OUTLINE_SMART_DROPOUTS, and */ + /* @FT_OUTLINE_INCLUDE_STUBS in `flags' is then overridden. */ + /* */ + typedef struct FT_Outline_ + { + short n_contours; /* number of contours in glyph */ + short n_points; /* number of points in the glyph */ + + FT_Vector* points; /* the outline's points */ + char* tags; /* the points flags */ + short* contours; /* the contour end points */ + + int flags; /* outline masks */ + + } FT_Outline; + + /* Following limits must be consistent with */ + /* FT_Outline.{n_contours,n_points} */ +#define FT_OUTLINE_CONTOURS_MAX SHRT_MAX +#define FT_OUTLINE_POINTS_MAX SHRT_MAX + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_OUTLINE_FLAGS */ + /* */ + /* <Description> */ + /* A list of bit-field constants use for the flags in an outline's */ + /* `flags' field. */ + /* */ + /* <Values> */ + /* FT_OUTLINE_NONE :: */ + /* Value~0 is reserved. */ + /* */ + /* FT_OUTLINE_OWNER :: */ + /* If set, this flag indicates that the outline's field arrays */ + /* (i.e., `points', `flags', and `contours') are `owned' by the */ + /* outline object, and should thus be freed when it is destroyed. */ + /* */ + /* FT_OUTLINE_EVEN_ODD_FILL :: */ + /* By default, outlines are filled using the non-zero winding rule. */ + /* If set to 1, the outline will be filled using the even-odd fill */ + /* rule (only works with the smooth rasterizer). */ + /* */ + /* FT_OUTLINE_REVERSE_FILL :: */ + /* By default, outside contours of an outline are oriented in */ + /* clock-wise direction, as defined in the TrueType specification. */ + /* This flag is set if the outline uses the opposite direction */ + /* (typically for Type~1 fonts). This flag is ignored by the scan */ + /* converter. */ + /* */ + /* FT_OUTLINE_IGNORE_DROPOUTS :: */ + /* By default, the scan converter will try to detect drop-outs in */ + /* an outline and correct the glyph bitmap to ensure consistent */ + /* shape continuity. If set, this flag hints the scan-line */ + /* converter to ignore such cases. See below for more information. */ + /* */ + /* FT_OUTLINE_SMART_DROPOUTS :: */ + /* Select smart dropout control. If unset, use simple dropout */ + /* control. Ignored if @FT_OUTLINE_IGNORE_DROPOUTS is set. See */ + /* below for more information. */ + /* */ + /* FT_OUTLINE_INCLUDE_STUBS :: */ + /* If set, turn pixels on for `stubs', otherwise exclude them. */ + /* Ignored if @FT_OUTLINE_IGNORE_DROPOUTS is set. See below for */ + /* more information. */ + /* */ + /* FT_OUTLINE_HIGH_PRECISION :: */ + /* This flag indicates that the scan-line converter should try to */ + /* convert this outline to bitmaps with the highest possible */ + /* quality. It is typically set for small character sizes. Note */ + /* that this is only a hint that might be completely ignored by a */ + /* given scan-converter. */ + /* */ + /* FT_OUTLINE_SINGLE_PASS :: */ + /* This flag is set to force a given scan-converter to only use a */ + /* single pass over the outline to render a bitmap glyph image. */ + /* Normally, it is set for very large character sizes. It is only */ + /* a hint that might be completely ignored by a given */ + /* scan-converter. */ + /* */ + /* <Note> */ + /* The flags @FT_OUTLINE_IGNORE_DROPOUTS, @FT_OUTLINE_SMART_DROPOUTS, */ + /* and @FT_OUTLINE_INCLUDE_STUBS are ignored by the smooth */ + /* rasterizer. */ + /* */ + /* There exists a second mechanism to pass the drop-out mode to the */ + /* B/W rasterizer; see the `tags' field in @FT_Outline. */ + /* */ + /* Please refer to the description of the `SCANTYPE' instruction in */ + /* the OpenType specification (in file `ttinst1.doc') how simple */ + /* drop-outs, smart drop-outs, and stubs are defined. */ + /* */ +#define FT_OUTLINE_NONE 0x0 +#define FT_OUTLINE_OWNER 0x1 +#define FT_OUTLINE_EVEN_ODD_FILL 0x2 +#define FT_OUTLINE_REVERSE_FILL 0x4 +#define FT_OUTLINE_IGNORE_DROPOUTS 0x8 +#define FT_OUTLINE_SMART_DROPOUTS 0x10 +#define FT_OUTLINE_INCLUDE_STUBS 0x20 + +#define FT_OUTLINE_HIGH_PRECISION 0x100 +#define FT_OUTLINE_SINGLE_PASS 0x200 + + + /************************************************************************* + * + * @enum: + * ft_outline_flags + * + * @description: + * These constants are deprecated. Please use the corresponding + * @FT_OUTLINE_FLAGS values. + * + * @values: + * ft_outline_none :: See @FT_OUTLINE_NONE. + * ft_outline_owner :: See @FT_OUTLINE_OWNER. + * ft_outline_even_odd_fill :: See @FT_OUTLINE_EVEN_ODD_FILL. + * ft_outline_reverse_fill :: See @FT_OUTLINE_REVERSE_FILL. + * ft_outline_ignore_dropouts :: See @FT_OUTLINE_IGNORE_DROPOUTS. + * ft_outline_high_precision :: See @FT_OUTLINE_HIGH_PRECISION. + * ft_outline_single_pass :: See @FT_OUTLINE_SINGLE_PASS. + */ +#define ft_outline_none FT_OUTLINE_NONE +#define ft_outline_owner FT_OUTLINE_OWNER +#define ft_outline_even_odd_fill FT_OUTLINE_EVEN_ODD_FILL +#define ft_outline_reverse_fill FT_OUTLINE_REVERSE_FILL +#define ft_outline_ignore_dropouts FT_OUTLINE_IGNORE_DROPOUTS +#define ft_outline_high_precision FT_OUTLINE_HIGH_PRECISION +#define ft_outline_single_pass FT_OUTLINE_SINGLE_PASS + + /* */ + +#define FT_CURVE_TAG( flag ) ( flag & 3 ) + +#define FT_CURVE_TAG_ON 1 +#define FT_CURVE_TAG_CONIC 0 +#define FT_CURVE_TAG_CUBIC 2 + +#define FT_CURVE_TAG_HAS_SCANMODE 4 + +#define FT_CURVE_TAG_TOUCH_X 8 /* reserved for the TrueType hinter */ +#define FT_CURVE_TAG_TOUCH_Y 16 /* reserved for the TrueType hinter */ + +#define FT_CURVE_TAG_TOUCH_BOTH ( FT_CURVE_TAG_TOUCH_X | \ + FT_CURVE_TAG_TOUCH_Y ) + +#define FT_Curve_Tag_On FT_CURVE_TAG_ON +#define FT_Curve_Tag_Conic FT_CURVE_TAG_CONIC +#define FT_Curve_Tag_Cubic FT_CURVE_TAG_CUBIC +#define FT_Curve_Tag_Touch_X FT_CURVE_TAG_TOUCH_X +#define FT_Curve_Tag_Touch_Y FT_CURVE_TAG_TOUCH_Y + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_MoveToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `move */ + /* to' function during outline walking/decomposition. */ + /* */ + /* A `move to' is emitted to start a new contour in an outline. */ + /* */ + /* <Input> */ + /* to :: A pointer to the target point of the `move to'. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of the */ + /* decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_MoveToFunc)( const FT_Vector* to, + void* user ); + +#define FT_Outline_MoveTo_Func FT_Outline_MoveToFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_LineToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `line */ + /* to' function during outline walking/decomposition. */ + /* */ + /* A `line to' is emitted to indicate a segment in the outline. */ + /* */ + /* <Input> */ + /* to :: A pointer to the target point of the `line to'. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of the */ + /* decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_LineToFunc)( const FT_Vector* to, + void* user ); + +#define FT_Outline_LineTo_Func FT_Outline_LineToFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_ConicToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `conic */ + /* to' function during outline walking or decomposition. */ + /* */ + /* A `conic to' is emitted to indicate a second-order Bézier arc in */ + /* the outline. */ + /* */ + /* <Input> */ + /* control :: An intermediate control point between the last position */ + /* and the new target in `to'. */ + /* */ + /* to :: A pointer to the target end point of the conic arc. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of */ + /* the decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_ConicToFunc)( const FT_Vector* control, + const FT_Vector* to, + void* user ); + +#define FT_Outline_ConicTo_Func FT_Outline_ConicToFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_CubicToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `cubic */ + /* to' function during outline walking or decomposition. */ + /* */ + /* A `cubic to' is emitted to indicate a third-order Bézier arc. */ + /* */ + /* <Input> */ + /* control1 :: A pointer to the first Bézier control point. */ + /* */ + /* control2 :: A pointer to the second Bézier control point. */ + /* */ + /* to :: A pointer to the target end point. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of */ + /* the decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_CubicToFunc)( const FT_Vector* control1, + const FT_Vector* control2, + const FT_Vector* to, + void* user ); + +#define FT_Outline_CubicTo_Func FT_Outline_CubicToFunc + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Outline_Funcs */ + /* */ + /* <Description> */ + /* A structure to hold various function pointers used during outline */ + /* decomposition in order to emit segments, conic, and cubic Béziers. */ + /* */ + /* <Fields> */ + /* move_to :: The `move to' emitter. */ + /* */ + /* line_to :: The segment emitter. */ + /* */ + /* conic_to :: The second-order Bézier arc emitter. */ + /* */ + /* cubic_to :: The third-order Bézier arc emitter. */ + /* */ + /* shift :: The shift that is applied to coordinates before they */ + /* are sent to the emitter. */ + /* */ + /* delta :: The delta that is applied to coordinates before they */ + /* are sent to the emitter, but after the shift. */ + /* */ + /* <Note> */ + /* The point coordinates sent to the emitters are the transformed */ + /* version of the original coordinates (this is important for high */ + /* accuracy during scan-conversion). The transformation is simple: */ + /* */ + /* { */ + /* x' = (x << shift) - delta */ + /* y' = (x << shift) - delta */ + /* } */ + /* */ + /* Set the values of `shift' and `delta' to~0 to get the original */ + /* point coordinates. */ + /* */ + typedef struct FT_Outline_Funcs_ + { + FT_Outline_MoveToFunc move_to; + FT_Outline_LineToFunc line_to; + FT_Outline_ConicToFunc conic_to; + FT_Outline_CubicToFunc cubic_to; + + int shift; + FT_Pos delta; + + } FT_Outline_Funcs; + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_IMAGE_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags to an unsigned long type. */ + /* */ + /* <Note> */ + /* Since many 16-bit compilers don't like 32-bit enumerations, you */ + /* should redefine this macro in case of problems to something like */ + /* this: */ + /* */ + /* { */ + /* #define FT_IMAGE_TAG( value, _x1, _x2, _x3, _x4 ) value */ + /* } */ + /* */ + /* to get a simple enumeration without assigning special numbers. */ + /* */ +#ifndef FT_IMAGE_TAG +#define FT_IMAGE_TAG( value, _x1, _x2, _x3, _x4 ) \ + value = ( ( (unsigned long)_x1 << 24 ) | \ + ( (unsigned long)_x2 << 16 ) | \ + ( (unsigned long)_x3 << 8 ) | \ + (unsigned long)_x4 ) +#endif /* FT_IMAGE_TAG */ + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Glyph_Format */ + /* */ + /* <Description> */ + /* An enumeration type used to describe the format of a given glyph */ + /* image. Note that this version of FreeType only supports two image */ + /* formats, even though future font drivers will be able to register */ + /* their own format. */ + /* */ + /* <Values> */ + /* FT_GLYPH_FORMAT_NONE :: */ + /* The value~0 is reserved. */ + /* */ + /* FT_GLYPH_FORMAT_COMPOSITE :: */ + /* The glyph image is a composite of several other images. This */ + /* format is _only_ used with @FT_LOAD_NO_RECURSE, and is used to */ + /* report compound glyphs (like accented characters). */ + /* */ + /* FT_GLYPH_FORMAT_BITMAP :: */ + /* The glyph image is a bitmap, and can be described as an */ + /* @FT_Bitmap. You generally need to access the `bitmap' field of */ + /* the @FT_GlyphSlotRec structure to read it. */ + /* */ + /* FT_GLYPH_FORMAT_OUTLINE :: */ + /* The glyph image is a vectorial outline made of line segments */ + /* and Bézier arcs; it can be described as an @FT_Outline; you */ + /* generally want to access the `outline' field of the */ + /* @FT_GlyphSlotRec structure to read it. */ + /* */ + /* FT_GLYPH_FORMAT_PLOTTER :: */ + /* The glyph image is a vectorial path with no inside and outside */ + /* contours. Some Type~1 fonts, like those in the Hershey family, */ + /* contain glyphs in this format. These are described as */ + /* @FT_Outline, but FreeType isn't currently capable of rendering */ + /* them correctly. */ + /* */ + typedef enum FT_Glyph_Format_ + { + FT_IMAGE_TAG( FT_GLYPH_FORMAT_NONE, 0, 0, 0, 0 ), + + FT_IMAGE_TAG( FT_GLYPH_FORMAT_COMPOSITE, 'c', 'o', 'm', 'p' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_BITMAP, 'b', 'i', 't', 's' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_OUTLINE, 'o', 'u', 't', 'l' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_PLOTTER, 'p', 'l', 'o', 't' ) + + } FT_Glyph_Format; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_glyph_format_xxx */ + /* */ + /* <Description> */ + /* A list of deprecated constants. Use the corresponding */ + /* @FT_Glyph_Format values instead. */ + /* */ + /* <Values> */ + /* ft_glyph_format_none :: See @FT_GLYPH_FORMAT_NONE. */ + /* ft_glyph_format_composite :: See @FT_GLYPH_FORMAT_COMPOSITE. */ + /* ft_glyph_format_bitmap :: See @FT_GLYPH_FORMAT_BITMAP. */ + /* ft_glyph_format_outline :: See @FT_GLYPH_FORMAT_OUTLINE. */ + /* ft_glyph_format_plotter :: See @FT_GLYPH_FORMAT_PLOTTER. */ + /* */ +#define ft_glyph_format_none FT_GLYPH_FORMAT_NONE +#define ft_glyph_format_composite FT_GLYPH_FORMAT_COMPOSITE +#define ft_glyph_format_bitmap FT_GLYPH_FORMAT_BITMAP +#define ft_glyph_format_outline FT_GLYPH_FORMAT_OUTLINE +#define ft_glyph_format_plotter FT_GLYPH_FORMAT_PLOTTER + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** R A S T E R D E F I N I T I O N S *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* A raster is a scan converter, in charge of rendering an outline into */ + /* a a bitmap. This section contains the public API for rasters. */ + /* */ + /* Note that in FreeType 2, all rasters are now encapsulated within */ + /* specific modules called `renderers'. See `freetype/ftrender.h' for */ + /* more details on renderers. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* raster */ + /* */ + /* <Title> */ + /* Scanline Converter */ + /* */ + /* <Abstract> */ + /* How vectorial outlines are converted into bitmaps and pixmaps. */ + /* */ + /* <Description> */ + /* This section contains technical definitions. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Raster */ + /* */ + /* <Description> */ + /* A handle (pointer) to a raster object. Each object can be used */ + /* independently to convert an outline into a bitmap or pixmap. */ + /* */ + typedef struct FT_RasterRec_* FT_Raster; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Span */ + /* */ + /* <Description> */ + /* A structure used to model a single span of gray (or black) pixels */ + /* when rendering a monochrome or anti-aliased bitmap. */ + /* */ + /* <Fields> */ + /* x :: The span's horizontal start position. */ + /* */ + /* len :: The span's length in pixels. */ + /* */ + /* coverage :: The span color/coverage, ranging from 0 (background) */ + /* to 255 (foreground). Only used for anti-aliased */ + /* rendering. */ + /* */ + /* <Note> */ + /* This structure is used by the span drawing callback type named */ + /* @FT_SpanFunc which takes the y~coordinate of the span as a */ + /* a parameter. */ + /* */ + /* The coverage value is always between 0 and 255. If you want less */ + /* gray values, the callback function has to reduce them. */ + /* */ + typedef struct FT_Span_ + { + short x; + unsigned short len; + unsigned char coverage; + + } FT_Span; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_SpanFunc */ + /* */ + /* <Description> */ + /* A function used as a call-back by the anti-aliased renderer in */ + /* order to let client applications draw themselves the gray pixel */ + /* spans on each scan line. */ + /* */ + /* <Input> */ + /* y :: The scanline's y~coordinate. */ + /* */ + /* count :: The number of spans to draw on this scanline. */ + /* */ + /* spans :: A table of `count' spans to draw on the scanline. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Note> */ + /* This callback allows client applications to directly render the */ + /* gray spans of the anti-aliased bitmap to any kind of surfaces. */ + /* */ + /* This can be used to write anti-aliased outlines directly to a */ + /* given background bitmap, and even perform translucency. */ + /* */ + /* Note that the `count' field cannot be greater than a fixed value */ + /* defined by the `FT_MAX_GRAY_SPANS' configuration macro in */ + /* `ftoption.h'. By default, this value is set to~32, which means */ + /* that if there are more than 32~spans on a given scanline, the */ + /* callback is called several times with the same `y' parameter in */ + /* order to draw all callbacks. */ + /* */ + /* Otherwise, the callback is only called once per scan-line, and */ + /* only for those scanlines that do have `gray' pixels on them. */ + /* */ + typedef void + (*FT_SpanFunc)( int y, + int count, + const FT_Span* spans, + void* user ); + +#define FT_Raster_Span_Func FT_SpanFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_BitTest_Func */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT. */ + /* */ + /* A function used as a call-back by the monochrome scan-converter */ + /* to test whether a given target pixel is already set to the drawing */ + /* `color'. These tests are crucial to implement drop-out control */ + /* per-se the TrueType spec. */ + /* */ + /* <Input> */ + /* y :: The pixel's y~coordinate. */ + /* */ + /* x :: The pixel's x~coordinate. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Return> */ + /* 1~if the pixel is `set', 0~otherwise. */ + /* */ + typedef int + (*FT_Raster_BitTest_Func)( int y, + int x, + void* user ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_BitSet_Func */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT. */ + /* */ + /* A function used as a call-back by the monochrome scan-converter */ + /* to set an individual target pixel. This is crucial to implement */ + /* drop-out control according to the TrueType specification. */ + /* */ + /* <Input> */ + /* y :: The pixel's y~coordinate. */ + /* */ + /* x :: The pixel's x~coordinate. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Return> */ + /* 1~if the pixel is `set', 0~otherwise. */ + /* */ + typedef void + (*FT_Raster_BitSet_Func)( int y, + int x, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_RASTER_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit flag constants as used in the `flags' field of a */ + /* @FT_Raster_Params structure. */ + /* */ + /* <Values> */ + /* FT_RASTER_FLAG_DEFAULT :: This value is 0. */ + /* */ + /* FT_RASTER_FLAG_AA :: This flag is set to indicate that an */ + /* anti-aliased glyph image should be */ + /* generated. Otherwise, it will be */ + /* monochrome (1-bit). */ + /* */ + /* FT_RASTER_FLAG_DIRECT :: This flag is set to indicate direct */ + /* rendering. In this mode, client */ + /* applications must provide their own span */ + /* callback. This lets them directly */ + /* draw or compose over an existing bitmap. */ + /* If this bit is not set, the target */ + /* pixmap's buffer _must_ be zeroed before */ + /* rendering. */ + /* */ + /* Note that for now, direct rendering is */ + /* only possible with anti-aliased glyphs. */ + /* */ + /* FT_RASTER_FLAG_CLIP :: This flag is only used in direct */ + /* rendering mode. If set, the output will */ + /* be clipped to a box specified in the */ + /* `clip_box' field of the */ + /* @FT_Raster_Params structure. */ + /* */ + /* Note that by default, the glyph bitmap */ + /* is clipped to the target pixmap, except */ + /* in direct rendering mode where all spans */ + /* are generated if no clipping box is set. */ + /* */ +#define FT_RASTER_FLAG_DEFAULT 0x0 +#define FT_RASTER_FLAG_AA 0x1 +#define FT_RASTER_FLAG_DIRECT 0x2 +#define FT_RASTER_FLAG_CLIP 0x4 + + /* deprecated */ +#define ft_raster_flag_default FT_RASTER_FLAG_DEFAULT +#define ft_raster_flag_aa FT_RASTER_FLAG_AA +#define ft_raster_flag_direct FT_RASTER_FLAG_DIRECT +#define ft_raster_flag_clip FT_RASTER_FLAG_CLIP + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Raster_Params */ + /* */ + /* <Description> */ + /* A structure to hold the arguments used by a raster's render */ + /* function. */ + /* */ + /* <Fields> */ + /* target :: The target bitmap. */ + /* */ + /* source :: A pointer to the source glyph image (e.g., an */ + /* @FT_Outline). */ + /* */ + /* flags :: The rendering flags. */ + /* */ + /* gray_spans :: The gray span drawing callback. */ + /* */ + /* black_spans :: The black span drawing callback. UNIMPLEMENTED! */ + /* */ + /* bit_test :: The bit test callback. UNIMPLEMENTED! */ + /* */ + /* bit_set :: The bit set callback. UNIMPLEMENTED! */ + /* */ + /* user :: User-supplied data that is passed to each drawing */ + /* callback. */ + /* */ + /* clip_box :: An optional clipping box. It is only used in */ + /* direct rendering mode. Note that coordinates here */ + /* should be expressed in _integer_ pixels (and not in */ + /* 26.6 fixed-point units). */ + /* */ + /* <Note> */ + /* An anti-aliased glyph bitmap is drawn if the @FT_RASTER_FLAG_AA */ + /* bit flag is set in the `flags' field, otherwise a monochrome */ + /* bitmap is generated. */ + /* */ + /* If the @FT_RASTER_FLAG_DIRECT bit flag is set in `flags', the */ + /* raster will call the `gray_spans' callback to draw gray pixel */ + /* spans, in the case of an aa glyph bitmap, it will call */ + /* `black_spans', and `bit_test' and `bit_set' in the case of a */ + /* monochrome bitmap. This allows direct composition over a */ + /* pre-existing bitmap through user-provided callbacks to perform the */ + /* span drawing/composition. */ + /* */ + /* Note that the `bit_test' and `bit_set' callbacks are required when */ + /* rendering a monochrome bitmap, as they are crucial to implement */ + /* correct drop-out control as defined in the TrueType specification. */ + /* */ + typedef struct FT_Raster_Params_ + { + const FT_Bitmap* target; + const void* source; + int flags; + FT_SpanFunc gray_spans; + FT_SpanFunc black_spans; /* doesn't work! */ + FT_Raster_BitTest_Func bit_test; /* doesn't work! */ + FT_Raster_BitSet_Func bit_set; /* doesn't work! */ + void* user; + FT_BBox clip_box; + + } FT_Raster_Params; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_NewFunc */ + /* */ + /* <Description> */ + /* A function used to create a new raster object. */ + /* */ + /* <Input> */ + /* memory :: A handle to the memory allocator. */ + /* */ + /* <Output> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + /* <Note> */ + /* The `memory' parameter is a typeless pointer in order to avoid */ + /* un-wanted dependencies on the rest of the FreeType code. In */ + /* practice, it is an @FT_Memory object, i.e., a handle to the */ + /* standard FreeType memory allocator. However, this field can be */ + /* completely ignored by a given raster implementation. */ + /* */ + typedef int + (*FT_Raster_NewFunc)( void* memory, + FT_Raster* raster ); + +#define FT_Raster_New_Func FT_Raster_NewFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_DoneFunc */ + /* */ + /* <Description> */ + /* A function used to destroy a given raster object. */ + /* */ + /* <Input> */ + /* raster :: A handle to the raster object. */ + /* */ + typedef void + (*FT_Raster_DoneFunc)( FT_Raster raster ); + +#define FT_Raster_Done_Func FT_Raster_DoneFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_ResetFunc */ + /* */ + /* <Description> */ + /* FreeType provides an area of memory called the `render pool', */ + /* available to all registered rasters. This pool can be freely used */ + /* during a given scan-conversion but is shared by all rasters. Its */ + /* content is thus transient. */ + /* */ + /* This function is called each time the render pool changes, or just */ + /* after a new raster object is created. */ + /* */ + /* <Input> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* pool_base :: The address in memory of the render pool. */ + /* */ + /* pool_size :: The size in bytes of the render pool. */ + /* */ + /* <Note> */ + /* Rasters can ignore the render pool and rely on dynamic memory */ + /* allocation if they want to (a handle to the memory allocator is */ + /* passed to the raster constructor). However, this is not */ + /* recommended for efficiency purposes. */ + /* */ + typedef void + (*FT_Raster_ResetFunc)( FT_Raster raster, + unsigned char* pool_base, + unsigned long pool_size ); + +#define FT_Raster_Reset_Func FT_Raster_ResetFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_SetModeFunc */ + /* */ + /* <Description> */ + /* This function is a generic facility to change modes or attributes */ + /* in a given raster. This can be used for debugging purposes, or */ + /* simply to allow implementation-specific `features' in a given */ + /* raster module. */ + /* */ + /* <Input> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* mode :: A 4-byte tag used to name the mode or property. */ + /* */ + /* args :: A pointer to the new mode/property to use. */ + /* */ + typedef int + (*FT_Raster_SetModeFunc)( FT_Raster raster, + unsigned long mode, + void* args ); + +#define FT_Raster_Set_Mode_Func FT_Raster_SetModeFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_RenderFunc */ + /* */ + /* <Description> */ + /* Invoke a given raster to scan-convert a given glyph image into a */ + /* target bitmap. */ + /* */ + /* <Input> */ + /* raster :: A handle to the raster object. */ + /* */ + /* params :: A pointer to an @FT_Raster_Params structure used to */ + /* store the rendering parameters. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + /* <Note> */ + /* The exact format of the source image depends on the raster's glyph */ + /* format defined in its @FT_Raster_Funcs structure. It can be an */ + /* @FT_Outline or anything else in order to support a large array of */ + /* glyph formats. */ + /* */ + /* Note also that the render function can fail and return a */ + /* `FT_Err_Unimplemented_Feature' error code if the raster used does */ + /* not support direct composition. */ + /* */ + /* XXX: For now, the standard raster doesn't support direct */ + /* composition but this should change for the final release (see */ + /* the files `demos/src/ftgrays.c' and `demos/src/ftgrays2.c' */ + /* for examples of distinct implementations which support direct */ + /* composition). */ + /* */ + typedef int + (*FT_Raster_RenderFunc)( FT_Raster raster, + const FT_Raster_Params* params ); + +#define FT_Raster_Render_Func FT_Raster_RenderFunc + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Raster_Funcs */ + /* */ + /* <Description> */ + /* A structure used to describe a given raster class to the library. */ + /* */ + /* <Fields> */ + /* glyph_format :: The supported glyph format for this raster. */ + /* */ + /* raster_new :: The raster constructor. */ + /* */ + /* raster_reset :: Used to reset the render pool within the raster. */ + /* */ + /* raster_render :: A function to render a glyph into a given bitmap. */ + /* */ + /* raster_done :: The raster destructor. */ + /* */ + typedef struct FT_Raster_Funcs_ + { + FT_Glyph_Format glyph_format; + FT_Raster_NewFunc raster_new; + FT_Raster_ResetFunc raster_reset; + FT_Raster_SetModeFunc raster_set_mode; + FT_Raster_RenderFunc raster_render; + FT_Raster_DoneFunc raster_done; + + } FT_Raster_Funcs; + + + /* */ + + +FT_END_HEADER + +#endif /* __FTIMAGE_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftincrem.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftincrem.h new file mode 100644 index 00000000..aaf689ff --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftincrem.h @@ -0,0 +1,353 @@ +/***************************************************************************/ +/* */ +/* ftincrem.h */ +/* */ +/* FreeType incremental loading (specification). */ +/* */ +/* Copyright 2002, 2003, 2006, 2007, 2008, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTINCREM_H__ +#define __FTINCREM_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************** + * + * @section: + * incremental + * + * @title: + * Incremental Loading + * + * @abstract: + * Custom Glyph Loading. + * + * @description: + * This section contains various functions used to perform so-called + * `incremental' glyph loading. This is a mode where all glyphs loaded + * from a given @FT_Face are provided by the client application, + * + * Apart from that, all other tables are loaded normally from the font + * file. This mode is useful when FreeType is used within another + * engine, e.g., a PostScript Imaging Processor. + * + * To enable this mode, you must use @FT_Open_Face, passing an + * @FT_Parameter with the @FT_PARAM_TAG_INCREMENTAL tag and an + * @FT_Incremental_Interface value. See the comments for + * @FT_Incremental_InterfaceRec for an example. + * + */ + + + /*************************************************************************** + * + * @type: + * FT_Incremental + * + * @description: + * An opaque type describing a user-provided object used to implement + * `incremental' glyph loading within FreeType. This is used to support + * embedded fonts in certain environments (e.g., PostScript interpreters), + * where the glyph data isn't in the font file, or must be overridden by + * different values. + * + * @note: + * It is up to client applications to create and implement @FT_Incremental + * objects, as long as they provide implementations for the methods + * @FT_Incremental_GetGlyphDataFunc, @FT_Incremental_FreeGlyphDataFunc + * and @FT_Incremental_GetGlyphMetricsFunc. + * + * See the description of @FT_Incremental_InterfaceRec to understand how + * to use incremental objects with FreeType. + * + */ + typedef struct FT_IncrementalRec_* FT_Incremental; + + + /*************************************************************************** + * + * @struct: + * FT_Incremental_MetricsRec + * + * @description: + * A small structure used to contain the basic glyph metrics returned + * by the @FT_Incremental_GetGlyphMetricsFunc method. + * + * @fields: + * bearing_x :: + * Left bearing, in font units. + * + * bearing_y :: + * Top bearing, in font units. + * + * advance :: + * Horizontal component of glyph advance, in font units. + * + * advance_v :: + * Vertical component of glyph advance, in font units. + * + * @note: + * These correspond to horizontal or vertical metrics depending on the + * value of the `vertical' argument to the function + * @FT_Incremental_GetGlyphMetricsFunc. + * + */ + typedef struct FT_Incremental_MetricsRec_ + { + FT_Long bearing_x; + FT_Long bearing_y; + FT_Long advance; + FT_Long advance_v; /* since 2.3.12 */ + + } FT_Incremental_MetricsRec; + + + /*************************************************************************** + * + * @struct: + * FT_Incremental_Metrics + * + * @description: + * A handle to an @FT_Incremental_MetricsRec structure. + * + */ + typedef struct FT_Incremental_MetricsRec_* FT_Incremental_Metrics; + + + /*************************************************************************** + * + * @type: + * FT_Incremental_GetGlyphDataFunc + * + * @description: + * A function called by FreeType to access a given glyph's data bytes + * during @FT_Load_Glyph or @FT_Load_Char if incremental loading is + * enabled. + * + * Note that the format of the glyph's data bytes depends on the font + * file format. For TrueType, it must correspond to the raw bytes within + * the `glyf' table. For PostScript formats, it must correspond to the + * *unencrypted* charstring bytes, without any `lenIV' header. It is + * undefined for any other format. + * + * @input: + * incremental :: + * Handle to an opaque @FT_Incremental handle provided by the client + * application. + * + * glyph_index :: + * Index of relevant glyph. + * + * @output: + * adata :: + * A structure describing the returned glyph data bytes (which will be + * accessed as a read-only byte block). + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * If this function returns successfully the method + * @FT_Incremental_FreeGlyphDataFunc will be called later to release + * the data bytes. + * + * Nested calls to @FT_Incremental_GetGlyphDataFunc can happen for + * compound glyphs. + * + */ + typedef FT_Error + (*FT_Incremental_GetGlyphDataFunc)( FT_Incremental incremental, + FT_UInt glyph_index, + FT_Data* adata ); + + + /*************************************************************************** + * + * @type: + * FT_Incremental_FreeGlyphDataFunc + * + * @description: + * A function used to release the glyph data bytes returned by a + * successful call to @FT_Incremental_GetGlyphDataFunc. + * + * @input: + * incremental :: + * A handle to an opaque @FT_Incremental handle provided by the client + * application. + * + * data :: + * A structure describing the glyph data bytes (which will be accessed + * as a read-only byte block). + * + */ + typedef void + (*FT_Incremental_FreeGlyphDataFunc)( FT_Incremental incremental, + FT_Data* data ); + + + /*************************************************************************** + * + * @type: + * FT_Incremental_GetGlyphMetricsFunc + * + * @description: + * A function used to retrieve the basic metrics of a given glyph index + * before accessing its data. This is necessary because, in certain + * formats like TrueType, the metrics are stored in a different place from + * the glyph images proper. + * + * @input: + * incremental :: + * A handle to an opaque @FT_Incremental handle provided by the client + * application. + * + * glyph_index :: + * Index of relevant glyph. + * + * vertical :: + * If true, return vertical metrics. + * + * ametrics :: + * This parameter is used for both input and output. + * The original glyph metrics, if any, in font units. If metrics are + * not available all the values must be set to zero. + * + * @output: + * ametrics :: + * The replacement glyph metrics in font units. + * + */ + typedef FT_Error + (*FT_Incremental_GetGlyphMetricsFunc) + ( FT_Incremental incremental, + FT_UInt glyph_index, + FT_Bool vertical, + FT_Incremental_MetricsRec *ametrics ); + + + /************************************************************************** + * + * @struct: + * FT_Incremental_FuncsRec + * + * @description: + * A table of functions for accessing fonts that load data + * incrementally. Used in @FT_Incremental_InterfaceRec. + * + * @fields: + * get_glyph_data :: + * The function to get glyph data. Must not be null. + * + * free_glyph_data :: + * The function to release glyph data. Must not be null. + * + * get_glyph_metrics :: + * The function to get glyph metrics. May be null if the font does + * not provide overriding glyph metrics. + * + */ + typedef struct FT_Incremental_FuncsRec_ + { + FT_Incremental_GetGlyphDataFunc get_glyph_data; + FT_Incremental_FreeGlyphDataFunc free_glyph_data; + FT_Incremental_GetGlyphMetricsFunc get_glyph_metrics; + + } FT_Incremental_FuncsRec; + + + /*************************************************************************** + * + * @struct: + * FT_Incremental_InterfaceRec + * + * @description: + * A structure to be used with @FT_Open_Face to indicate that the user + * wants to support incremental glyph loading. You should use it with + * @FT_PARAM_TAG_INCREMENTAL as in the following example: + * + * { + * FT_Incremental_InterfaceRec inc_int; + * FT_Parameter parameter; + * FT_Open_Args open_args; + * + * + * // set up incremental descriptor + * inc_int.funcs = my_funcs; + * inc_int.object = my_object; + * + * // set up optional parameter + * parameter.tag = FT_PARAM_TAG_INCREMENTAL; + * parameter.data = &inc_int; + * + * // set up FT_Open_Args structure + * open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS; + * open_args.pathname = my_font_pathname; + * open_args.num_params = 1; + * open_args.params = ¶meter; // we use one optional argument + * + * // open the font + * error = FT_Open_Face( library, &open_args, index, &face ); + * ... + * } + * + */ + typedef struct FT_Incremental_InterfaceRec_ + { + const FT_Incremental_FuncsRec* funcs; + FT_Incremental object; + + } FT_Incremental_InterfaceRec; + + + /*************************************************************************** + * + * @type: + * FT_Incremental_Interface + * + * @description: + * A pointer to an @FT_Incremental_InterfaceRec structure. + * + */ + typedef FT_Incremental_InterfaceRec* FT_Incremental_Interface; + + + /*************************************************************************** + * + * @constant: + * FT_PARAM_TAG_INCREMENTAL + * + * @description: + * A constant used as the tag of @FT_Parameter structures to indicate + * an incremental loading object to be used by FreeType. + * + */ +#define FT_PARAM_TAG_INCREMENTAL FT_MAKE_TAG( 'i', 'n', 'c', 'r' ) + + /* */ + +FT_END_HEADER + +#endif /* __FTINCREM_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftlcdfil.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftlcdfil.h new file mode 100644 index 00000000..0b55ebee --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftlcdfil.h @@ -0,0 +1,213 @@ +/***************************************************************************/ +/* */ +/* ftlcdfil.h */ +/* */ +/* FreeType API for color filtering of subpixel bitmap glyphs */ +/* (specification). */ +/* */ +/* Copyright 2006, 2007, 2008, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FT_LCD_FILTER_H__ +#define __FT_LCD_FILTER_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************** + * + * @section: + * lcd_filtering + * + * @title: + * LCD Filtering + * + * @abstract: + * Reduce color fringes of LCD-optimized bitmaps. + * + * @description: + * The @FT_Library_SetLcdFilter API can be used to specify a low-pass + * filter which is then applied to LCD-optimized bitmaps generated + * through @FT_Render_Glyph. This is useful to reduce color fringes + * which would occur with unfiltered rendering. + * + * Note that no filter is active by default, and that this function is + * *not* implemented in default builds of the library. You need to + * #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING in your `ftoption.h' file + * in order to activate it. + */ + + + /**************************************************************************** + * + * @enum: + * FT_LcdFilter + * + * @description: + * A list of values to identify various types of LCD filters. + * + * @values: + * FT_LCD_FILTER_NONE :: + * Do not perform filtering. When used with subpixel rendering, this + * results in sometimes severe color fringes. + * + * FT_LCD_FILTER_DEFAULT :: + * The default filter reduces color fringes considerably, at the cost + * of a slight blurriness in the output. + * + * FT_LCD_FILTER_LIGHT :: + * The light filter is a variant that produces less blurriness at the + * cost of slightly more color fringes than the default one. It might + * be better, depending on taste, your monitor, or your personal vision. + * + * FT_LCD_FILTER_LEGACY :: + * This filter corresponds to the original libXft color filter. It + * provides high contrast output but can exhibit really bad color + * fringes if glyphs are not extremely well hinted to the pixel grid. + * In other words, it only works well if the TrueType bytecode + * interpreter is enabled *and* high-quality hinted fonts are used. + * + * This filter is only provided for comparison purposes, and might be + * disabled or stay unsupported in the future. + * + * @since: + * 2.3.0 + */ + typedef enum FT_LcdFilter_ + { + FT_LCD_FILTER_NONE = 0, + FT_LCD_FILTER_DEFAULT = 1, + FT_LCD_FILTER_LIGHT = 2, + FT_LCD_FILTER_LEGACY = 16, + + FT_LCD_FILTER_MAX /* do not remove */ + + } FT_LcdFilter; + + + /************************************************************************** + * + * @func: + * FT_Library_SetLcdFilter + * + * @description: + * This function is used to apply color filtering to LCD decimated + * bitmaps, like the ones used when calling @FT_Render_Glyph with + * @FT_RENDER_MODE_LCD or @FT_RENDER_MODE_LCD_V. + * + * @input: + * library :: + * A handle to the target library instance. + * + * filter :: + * The filter type. + * + * You can use @FT_LCD_FILTER_NONE here to disable this feature, or + * @FT_LCD_FILTER_DEFAULT to use a default filter that should work + * well on most LCD screens. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This feature is always disabled by default. Clients must make an + * explicit call to this function with a `filter' value other than + * @FT_LCD_FILTER_NONE in order to enable it. + * + * Due to *PATENTS* covering subpixel rendering, this function doesn't + * do anything except returning `FT_Err_Unimplemented_Feature' if the + * configuration macro FT_CONFIG_OPTION_SUBPIXEL_RENDERING is not + * defined in your build of the library, which should correspond to all + * default builds of FreeType. + * + * The filter affects glyph bitmaps rendered through @FT_Render_Glyph, + * @FT_Outline_Get_Bitmap, @FT_Load_Glyph, and @FT_Load_Char. + * + * It does _not_ affect the output of @FT_Outline_Render and + * @FT_Outline_Get_Bitmap. + * + * If this feature is activated, the dimensions of LCD glyph bitmaps are + * either larger or taller than the dimensions of the corresponding + * outline with regards to the pixel grid. For example, for + * @FT_RENDER_MODE_LCD, the filter adds up to 3~pixels to the left, and + * up to 3~pixels to the right. + * + * The bitmap offset values are adjusted correctly, so clients shouldn't + * need to modify their layout and glyph positioning code when enabling + * the filter. + * + * @since: + * 2.3.0 + */ + FT_EXPORT( FT_Error ) + FT_Library_SetLcdFilter( FT_Library library, + FT_LcdFilter filter ); + + + /************************************************************************** + * + * @func: + * FT_Library_SetLcdFilterWeights + * + * @description: + * Use this function to override the filter weights selected by + * @FT_Library_SetLcdFilter. By default, FreeType uses the quintuple + * (0x00, 0x55, 0x56, 0x55, 0x00) for FT_LCD_FILTER_LIGHT, and (0x10, + * 0x40, 0x70, 0x40, 0x10) for FT_LCD_FILTER_DEFAULT and + * FT_LCD_FILTER_LEGACY. + * + * @input: + * library :: + * A handle to the target library instance. + * + * weights :: + * A pointer to an array; the function copies the first five bytes and + * uses them to specify the filter weights. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * Due to *PATENTS* covering subpixel rendering, this function doesn't + * do anything except returning `FT_Err_Unimplemented_Feature' if the + * configuration macro FT_CONFIG_OPTION_SUBPIXEL_RENDERING is not + * defined in your build of the library, which should correspond to all + * default builds of FreeType. + * + * This function must be called after @FT_Library_SetLcdFilter to have + * any effect. + * + * @since: + * 2.4.0 + */ + FT_EXPORT( FT_Error ) + FT_Library_SetLcdFilterWeights( FT_Library library, + unsigned char *weights ); + + /* */ + + +FT_END_HEADER + +#endif /* __FT_LCD_FILTER_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftlist.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftlist.h new file mode 100644 index 00000000..bb6f7f11 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftlist.h @@ -0,0 +1,277 @@ +/***************************************************************************/ +/* */ +/* ftlist.h */ +/* */ +/* Generic list support for FreeType (specification). */ +/* */ +/* Copyright 1996-2001, 2003, 2007, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file implements functions relative to list processing. Its */ + /* data structures are defined in `freetype.h'. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTLIST_H__ +#define __FTLIST_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* list_processing */ + /* */ + /* <Title> */ + /* List Processing */ + /* */ + /* <Abstract> */ + /* Simple management of lists. */ + /* */ + /* <Description> */ + /* This section contains various definitions related to list */ + /* processing using doubly-linked nodes. */ + /* */ + /* <Order> */ + /* FT_List */ + /* FT_ListNode */ + /* FT_ListRec */ + /* FT_ListNodeRec */ + /* */ + /* FT_List_Add */ + /* FT_List_Insert */ + /* FT_List_Find */ + /* FT_List_Remove */ + /* FT_List_Up */ + /* FT_List_Iterate */ + /* FT_List_Iterator */ + /* FT_List_Finalize */ + /* FT_List_Destructor */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Find */ + /* */ + /* <Description> */ + /* Find the list node for a given listed object. */ + /* */ + /* <Input> */ + /* list :: A pointer to the parent list. */ + /* data :: The address of the listed object. */ + /* */ + /* <Return> */ + /* List node. NULL if it wasn't found. */ + /* */ + FT_EXPORT( FT_ListNode ) + FT_List_Find( FT_List list, + void* data ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Add */ + /* */ + /* <Description> */ + /* Append an element to the end of a list. */ + /* */ + /* <InOut> */ + /* list :: A pointer to the parent list. */ + /* node :: The node to append. */ + /* */ + FT_EXPORT( void ) + FT_List_Add( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Insert */ + /* */ + /* <Description> */ + /* Insert an element at the head of a list. */ + /* */ + /* <InOut> */ + /* list :: A pointer to parent list. */ + /* node :: The node to insert. */ + /* */ + FT_EXPORT( void ) + FT_List_Insert( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Remove */ + /* */ + /* <Description> */ + /* Remove a node from a list. This function doesn't check whether */ + /* the node is in the list! */ + /* */ + /* <Input> */ + /* node :: The node to remove. */ + /* */ + /* <InOut> */ + /* list :: A pointer to the parent list. */ + /* */ + FT_EXPORT( void ) + FT_List_Remove( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Up */ + /* */ + /* <Description> */ + /* Move a node to the head/top of a list. Used to maintain LRU */ + /* lists. */ + /* */ + /* <InOut> */ + /* list :: A pointer to the parent list. */ + /* node :: The node to move. */ + /* */ + FT_EXPORT( void ) + FT_List_Up( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_List_Iterator */ + /* */ + /* <Description> */ + /* An FT_List iterator function which is called during a list parse */ + /* by @FT_List_Iterate. */ + /* */ + /* <Input> */ + /* node :: The current iteration list node. */ + /* */ + /* user :: A typeless pointer passed to @FT_List_Iterate. */ + /* Can be used to point to the iteration's state. */ + /* */ + typedef FT_Error + (*FT_List_Iterator)( FT_ListNode node, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Iterate */ + /* */ + /* <Description> */ + /* Parse a list and calls a given iterator function on each element. */ + /* Note that parsing is stopped as soon as one of the iterator calls */ + /* returns a non-zero value. */ + /* */ + /* <Input> */ + /* list :: A handle to the list. */ + /* iterator :: An iterator function, called on each node of the list. */ + /* user :: A user-supplied field which is passed as the second */ + /* argument to the iterator. */ + /* */ + /* <Return> */ + /* The result (a FreeType error code) of the last iterator call. */ + /* */ + FT_EXPORT( FT_Error ) + FT_List_Iterate( FT_List list, + FT_List_Iterator iterator, + void* user ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_List_Destructor */ + /* */ + /* <Description> */ + /* An @FT_List iterator function which is called during a list */ + /* finalization by @FT_List_Finalize to destroy all elements in a */ + /* given list. */ + /* */ + /* <Input> */ + /* system :: The current system object. */ + /* */ + /* data :: The current object to destroy. */ + /* */ + /* user :: A typeless pointer passed to @FT_List_Iterate. It can */ + /* be used to point to the iteration's state. */ + /* */ + typedef void + (*FT_List_Destructor)( FT_Memory memory, + void* data, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Finalize */ + /* */ + /* <Description> */ + /* Destroy all elements in the list as well as the list itself. */ + /* */ + /* <Input> */ + /* list :: A handle to the list. */ + /* */ + /* destroy :: A list destructor that will be applied to each element */ + /* of the list. */ + /* */ + /* memory :: The current memory object which handles deallocation. */ + /* */ + /* user :: A user-supplied field which is passed as the last */ + /* argument to the destructor. */ + /* */ + /* <Note> */ + /* This function expects that all nodes added by @FT_List_Add or */ + /* @FT_List_Insert have been dynamically allocated. */ + /* */ + FT_EXPORT( void ) + FT_List_Finalize( FT_List list, + FT_List_Destructor destroy, + FT_Memory memory, + void* user ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTLIST_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftlzw.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftlzw.h new file mode 100644 index 00000000..00d40169 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftlzw.h @@ -0,0 +1,99 @@ +/***************************************************************************/ +/* */ +/* ftlzw.h */ +/* */ +/* LZW-compressed stream support. */ +/* */ +/* Copyright 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTLZW_H__ +#define __FTLZW_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* <Section> */ + /* lzw */ + /* */ + /* <Title> */ + /* LZW Streams */ + /* */ + /* <Abstract> */ + /* Using LZW-compressed font files. */ + /* */ + /* <Description> */ + /* This section contains the declaration of LZW-specific functions. */ + /* */ + /*************************************************************************/ + + /************************************************************************ + * + * @function: + * FT_Stream_OpenLZW + * + * @description: + * Open a new stream to parse LZW-compressed font files. This is + * mainly used to support the compressed `*.pcf.Z' fonts that come + * with XFree86. + * + * @input: + * stream :: The target embedding stream. + * + * source :: The source stream. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The source stream must be opened _before_ calling this function. + * + * Calling the internal function `FT_Stream_Close' on the new stream will + * *not* call `FT_Stream_Close' on the source stream. None of the stream + * objects will be released to the heap. + * + * The stream implementation is very basic and resets the decompression + * process each time seeking backwards is needed within the stream + * + * In certain builds of the library, LZW compression recognition is + * automatically handled when calling @FT_New_Face or @FT_Open_Face. + * This means that if no font driver is capable of handling the raw + * compressed file, the library will try to open a LZW stream from it + * and re-open the face with it. + * + * This function may return `FT_Err_Unimplemented_Feature' if your build + * of FreeType was not compiled with LZW support. + */ + FT_EXPORT( FT_Error ) + FT_Stream_OpenLZW( FT_Stream stream, + FT_Stream source ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTLZW_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmac.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmac.h new file mode 100644 index 00000000..ab5bab51 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmac.h @@ -0,0 +1,274 @@ +/***************************************************************************/ +/* */ +/* ftmac.h */ +/* */ +/* Additional Mac-specific API. */ +/* */ +/* Copyright 1996-2001, 2004, 2006, 2007 by */ +/* Just van Rossum, David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* NOTE: Include this file after <freetype/freetype.h> and after any */ +/* Mac-specific headers (because this header uses Mac types such as */ +/* Handle, FSSpec, FSRef, etc.) */ +/* */ +/***************************************************************************/ + + +#ifndef __FTMAC_H__ +#define __FTMAC_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + +/* gcc-3.4.1 and later can warn about functions tagged as deprecated */ +#ifndef FT_DEPRECATED_ATTRIBUTE +#if defined(__GNUC__) && \ + ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1))) +#define FT_DEPRECATED_ATTRIBUTE __attribute__((deprecated)) +#else +#define FT_DEPRECATED_ATTRIBUTE +#endif +#endif + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* mac_specific */ + /* */ + /* <Title> */ + /* Mac Specific Interface */ + /* */ + /* <Abstract> */ + /* Only available on the Macintosh. */ + /* */ + /* <Description> */ + /* The following definitions are only available if FreeType is */ + /* compiled on a Macintosh. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face_From_FOND */ + /* */ + /* <Description> */ + /* Create a new face object from a FOND resource. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* fond :: A FOND resource. */ + /* */ + /* face_index :: Only supported for the -1 `sanity check' special */ + /* case. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Notes> */ + /* This function can be used to create @FT_Face objects from fonts */ + /* that are installed in the system as follows. */ + /* */ + /* { */ + /* fond = GetResource( 'FOND', fontName ); */ + /* error = FT_New_Face_From_FOND( library, fond, 0, &face ); */ + /* } */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face_From_FOND( FT_Library library, + Handle fond, + FT_Long face_index, + FT_Face *aface ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GetFile_From_Mac_Name */ + /* */ + /* <Description> */ + /* Return an FSSpec for the disk file containing the named font. */ + /* */ + /* <Input> */ + /* fontName :: Mac OS name of the font (e.g., Times New Roman */ + /* Bold). */ + /* */ + /* <Output> */ + /* pathSpec :: FSSpec to the file. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* face_index :: Index of the face. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GetFile_From_Mac_Name( const char* fontName, + FSSpec* pathSpec, + FT_Long* face_index ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GetFile_From_Mac_ATS_Name */ + /* */ + /* <Description> */ + /* Return an FSSpec for the disk file containing the named font. */ + /* */ + /* <Input> */ + /* fontName :: Mac OS name of the font in ATS framework. */ + /* */ + /* <Output> */ + /* pathSpec :: FSSpec to the file. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* face_index :: Index of the face. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GetFile_From_Mac_ATS_Name( const char* fontName, + FSSpec* pathSpec, + FT_Long* face_index ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GetFilePath_From_Mac_ATS_Name */ + /* */ + /* <Description> */ + /* Return a pathname of the disk file and face index for given font */ + /* name which is handled by ATS framework. */ + /* */ + /* <Input> */ + /* fontName :: Mac OS name of the font in ATS framework. */ + /* */ + /* <Output> */ + /* path :: Buffer to store pathname of the file. For passing */ + /* to @FT_New_Face. The client must allocate this */ + /* buffer before calling this function. */ + /* */ + /* maxPathSize :: Lengths of the buffer `path' that client allocated. */ + /* */ + /* face_index :: Index of the face. For passing to @FT_New_Face. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GetFilePath_From_Mac_ATS_Name( const char* fontName, + UInt8* path, + UInt32 maxPathSize, + FT_Long* face_index ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face_From_FSSpec */ + /* */ + /* <Description> */ + /* Create a new face object from a given resource and typeface index */ + /* using an FSSpec to the font file. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* spec :: FSSpec to the font file. */ + /* */ + /* face_index :: The index of the face within the resource. The */ + /* first face has index~0. */ + /* <Output> */ + /* aface :: A handle to a new face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* @FT_New_Face_From_FSSpec is identical to @FT_New_Face except */ + /* it accepts an FSSpec instead of a path. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face_From_FSSpec( FT_Library library, + const FSSpec *spec, + FT_Long face_index, + FT_Face *aface ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face_From_FSRef */ + /* */ + /* <Description> */ + /* Create a new face object from a given resource and typeface index */ + /* using an FSRef to the font file. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* spec :: FSRef to the font file. */ + /* */ + /* face_index :: The index of the face within the resource. The */ + /* first face has index~0. */ + /* <Output> */ + /* aface :: A handle to a new face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* @FT_New_Face_From_FSRef is identical to @FT_New_Face except */ + /* it accepts an FSRef instead of a path. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face_From_FSRef( FT_Library library, + const FSRef *ref, + FT_Long face_index, + FT_Face *aface ) + FT_DEPRECATED_ATTRIBUTE; + + /* */ + + +FT_END_HEADER + + +#endif /* __FTMAC_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmm.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmm.h new file mode 100644 index 00000000..3aefb9e4 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmm.h @@ -0,0 +1,378 @@ +/***************************************************************************/ +/* */ +/* ftmm.h */ +/* */ +/* FreeType Multiple Master font interface (specification). */ +/* */ +/* Copyright 1996-2001, 2003, 2004, 2006, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTMM_H__ +#define __FTMM_H__ + + +#include <ft2build.h> +#include FT_TYPE1_TABLES_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* multiple_masters */ + /* */ + /* <Title> */ + /* Multiple Masters */ + /* */ + /* <Abstract> */ + /* How to manage Multiple Masters fonts. */ + /* */ + /* <Description> */ + /* The following types and functions are used to manage Multiple */ + /* Master fonts, i.e., the selection of specific design instances by */ + /* setting design axis coordinates. */ + /* */ + /* George Williams has extended this interface to make it work with */ + /* both Type~1 Multiple Masters fonts and GX distortable (var) */ + /* fonts. Some of these routines only work with MM fonts, others */ + /* will work with both types. They are similar enough that a */ + /* consistent interface makes sense. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_MM_Axis */ + /* */ + /* <Description> */ + /* A simple structure used to model a given axis in design space for */ + /* Multiple Masters fonts. */ + /* */ + /* This structure can't be used for GX var fonts. */ + /* */ + /* <Fields> */ + /* name :: The axis's name. */ + /* */ + /* minimum :: The axis's minimum design coordinate. */ + /* */ + /* maximum :: The axis's maximum design coordinate. */ + /* */ + typedef struct FT_MM_Axis_ + { + FT_String* name; + FT_Long minimum; + FT_Long maximum; + + } FT_MM_Axis; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Multi_Master */ + /* */ + /* <Description> */ + /* A structure used to model the axes and space of a Multiple Masters */ + /* font. */ + /* */ + /* This structure can't be used for GX var fonts. */ + /* */ + /* <Fields> */ + /* num_axis :: Number of axes. Cannot exceed~4. */ + /* */ + /* num_designs :: Number of designs; should be normally 2^num_axis */ + /* even though the Type~1 specification strangely */ + /* allows for intermediate designs to be present. This */ + /* number cannot exceed~16. */ + /* */ + /* axis :: A table of axis descriptors. */ + /* */ + typedef struct FT_Multi_Master_ + { + FT_UInt num_axis; + FT_UInt num_designs; + FT_MM_Axis axis[T1_MAX_MM_AXIS]; + + } FT_Multi_Master; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Var_Axis */ + /* */ + /* <Description> */ + /* A simple structure used to model a given axis in design space for */ + /* Multiple Masters and GX var fonts. */ + /* */ + /* <Fields> */ + /* name :: The axis's name. */ + /* Not always meaningful for GX. */ + /* */ + /* minimum :: The axis's minimum design coordinate. */ + /* */ + /* def :: The axis's default design coordinate. */ + /* FreeType computes meaningful default values for MM; it */ + /* is then an integer value, not in 16.16 format. */ + /* */ + /* maximum :: The axis's maximum design coordinate. */ + /* */ + /* tag :: The axis's tag (the GX equivalent to `name'). */ + /* FreeType provides default values for MM if possible. */ + /* */ + /* strid :: The entry in `name' table (another GX version of */ + /* `name'). */ + /* Not meaningful for MM. */ + /* */ + typedef struct FT_Var_Axis_ + { + FT_String* name; + + FT_Fixed minimum; + FT_Fixed def; + FT_Fixed maximum; + + FT_ULong tag; + FT_UInt strid; + + } FT_Var_Axis; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Var_Named_Style */ + /* */ + /* <Description> */ + /* A simple structure used to model a named style in a GX var font. */ + /* */ + /* This structure can't be used for MM fonts. */ + /* */ + /* <Fields> */ + /* coords :: The design coordinates for this style. */ + /* This is an array with one entry for each axis. */ + /* */ + /* strid :: The entry in `name' table identifying this style. */ + /* */ + typedef struct FT_Var_Named_Style_ + { + FT_Fixed* coords; + FT_UInt strid; + + } FT_Var_Named_Style; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_MM_Var */ + /* */ + /* <Description> */ + /* A structure used to model the axes and space of a Multiple Masters */ + /* or GX var distortable font. */ + /* */ + /* Some fields are specific to one format and not to the other. */ + /* */ + /* <Fields> */ + /* num_axis :: The number of axes. The maximum value is~4 for */ + /* MM; no limit in GX. */ + /* */ + /* num_designs :: The number of designs; should be normally */ + /* 2^num_axis for MM fonts. Not meaningful for GX */ + /* (where every glyph could have a different */ + /* number of designs). */ + /* */ + /* num_namedstyles :: The number of named styles; only meaningful for */ + /* GX which allows certain design coordinates to */ + /* have a string ID (in the `name' table) */ + /* associated with them. The font can tell the */ + /* user that, for example, Weight=1.5 is `Bold'. */ + /* */ + /* axis :: A table of axis descriptors. */ + /* GX fonts contain slightly more data than MM. */ + /* */ + /* namedstyles :: A table of named styles. */ + /* Only meaningful with GX. */ + /* */ + typedef struct FT_MM_Var_ + { + FT_UInt num_axis; + FT_UInt num_designs; + FT_UInt num_namedstyles; + FT_Var_Axis* axis; + FT_Var_Named_Style* namedstyle; + + } FT_MM_Var; + + + /* */ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Multi_Master */ + /* */ + /* <Description> */ + /* Retrieve the Multiple Master descriptor of a given font. */ + /* */ + /* This function can't be used with GX fonts. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* <Output> */ + /* amaster :: The Multiple Masters descriptor. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Multi_Master( FT_Face face, + FT_Multi_Master *amaster ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_MM_Var */ + /* */ + /* <Description> */ + /* Retrieve the Multiple Master/GX var descriptor of a given font. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* <Output> */ + /* amaster :: The Multiple Masters/GX var descriptor. */ + /* Allocates a data structure, which the user must free */ + /* (a single call to FT_FREE will do it). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_MM_Var( FT_Face face, + FT_MM_Var* *amaster ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_MM_Design_Coordinates */ + /* */ + /* <Description> */ + /* For Multiple Masters fonts, choose an interpolated font design */ + /* through design coordinates. */ + /* */ + /* This function can't be used with GX fonts. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face. */ + /* */ + /* <Input> */ + /* num_coords :: The number of design coordinates (must be equal to */ + /* the number of axes in the font). */ + /* */ + /* coords :: An array of design coordinates. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_MM_Design_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Long* coords ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Var_Design_Coordinates */ + /* */ + /* <Description> */ + /* For Multiple Master or GX Var fonts, choose an interpolated font */ + /* design through design coordinates. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face. */ + /* */ + /* <Input> */ + /* num_coords :: The number of design coordinates (must be equal to */ + /* the number of axes in the font). */ + /* */ + /* coords :: An array of design coordinates. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Var_Design_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Fixed* coords ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_MM_Blend_Coordinates */ + /* */ + /* <Description> */ + /* For Multiple Masters and GX var fonts, choose an interpolated font */ + /* design through normalized blend coordinates. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face. */ + /* */ + /* <Input> */ + /* num_coords :: The number of design coordinates (must be equal to */ + /* the number of axes in the font). */ + /* */ + /* coords :: The design coordinates array (each element must be */ + /* between 0 and 1.0). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_MM_Blend_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Fixed* coords ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Var_Blend_Coordinates */ + /* */ + /* <Description> */ + /* This is another name of @FT_Set_MM_Blend_Coordinates. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Var_Blend_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Fixed* coords ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTMM_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmodapi.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmodapi.h new file mode 100644 index 00000000..aedfc54d --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmodapi.h @@ -0,0 +1,634 @@ +/***************************************************************************/ +/* */ +/* ftmodapi.h */ +/* */ +/* FreeType modules public interface (specification). */ +/* */ +/* Copyright 1996-2003, 2006, 2008-2010, 2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTMODAPI_H__ +#define __FTMODAPI_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* module_management */ + /* */ + /* <Title> */ + /* Module Management */ + /* */ + /* <Abstract> */ + /* How to add, upgrade, remove, and control modules from FreeType. */ + /* */ + /* <Description> */ + /* The definitions below are used to manage modules within FreeType. */ + /* Modules can be added, upgraded, and removed at runtime. */ + /* Additionally, some module properties can be controlled also. */ + /* */ + /* Here is a list of possible values of the `module_name' field in */ + /* the @FT_Module_Class structure. */ + /* */ + /* { */ + /* autofitter */ + /* bdf */ + /* cff */ + /* gxvalid */ + /* otvalid */ + /* pcf */ + /* pfr */ + /* psaux */ + /* pshinter */ + /* psnames */ + /* raster1, raster5 */ + /* sfnt */ + /* smooth, smooth-lcd, smooth-lcdv */ + /* truetype */ + /* type1 */ + /* type42 */ + /* t1cid */ + /* winfonts */ + /* } */ + /* */ + /* Note that the FreeType Cache sub-system is not a FreeType module. */ + /* */ + /*************************************************************************/ + + + /* module bit flags */ +#define FT_MODULE_FONT_DRIVER 1 /* this module is a font driver */ +#define FT_MODULE_RENDERER 2 /* this module is a renderer */ +#define FT_MODULE_HINTER 4 /* this module is a glyph hinter */ +#define FT_MODULE_STYLER 8 /* this module is a styler */ + +#define FT_MODULE_DRIVER_SCALABLE 0x100 /* the driver supports */ + /* scalable fonts */ +#define FT_MODULE_DRIVER_NO_OUTLINES 0x200 /* the driver does not */ + /* support vector outlines */ +#define FT_MODULE_DRIVER_HAS_HINTER 0x400 /* the driver provides its */ + /* own hinter */ + + + /* deprecated values */ +#define ft_module_font_driver FT_MODULE_FONT_DRIVER +#define ft_module_renderer FT_MODULE_RENDERER +#define ft_module_hinter FT_MODULE_HINTER +#define ft_module_styler FT_MODULE_STYLER + +#define ft_module_driver_scalable FT_MODULE_DRIVER_SCALABLE +#define ft_module_driver_no_outlines FT_MODULE_DRIVER_NO_OUTLINES +#define ft_module_driver_has_hinter FT_MODULE_DRIVER_HAS_HINTER + + + typedef FT_Pointer FT_Module_Interface; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Module_Constructor */ + /* */ + /* <Description> */ + /* A function used to initialize (not create) a new module object. */ + /* */ + /* <Input> */ + /* module :: The module to initialize. */ + /* */ + typedef FT_Error + (*FT_Module_Constructor)( FT_Module module ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Module_Destructor */ + /* */ + /* <Description> */ + /* A function used to finalize (not destroy) a given module object. */ + /* */ + /* <Input> */ + /* module :: The module to finalize. */ + /* */ + typedef void + (*FT_Module_Destructor)( FT_Module module ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Module_Requester */ + /* */ + /* <Description> */ + /* A function used to query a given module for a specific interface. */ + /* */ + /* <Input> */ + /* module :: The module to be searched. */ + /* */ + /* name :: The name of the interface in the module. */ + /* */ + typedef FT_Module_Interface + (*FT_Module_Requester)( FT_Module module, + const char* name ); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Module_Class */ + /* */ + /* <Description> */ + /* The module class descriptor. */ + /* */ + /* <Fields> */ + /* module_flags :: Bit flags describing the module. */ + /* */ + /* module_size :: The size of one module object/instance in */ + /* bytes. */ + /* */ + /* module_name :: The name of the module. */ + /* */ + /* module_version :: The version, as a 16.16 fixed number */ + /* (major.minor). */ + /* */ + /* module_requires :: The version of FreeType this module requires, */ + /* as a 16.16 fixed number (major.minor). Starts */ + /* at version 2.0, i.e., 0x20000. */ + /* */ + /* module_init :: The initializing function. */ + /* */ + /* module_done :: The finalizing function. */ + /* */ + /* get_interface :: The interface requesting function. */ + /* */ + typedef struct FT_Module_Class_ + { + FT_ULong module_flags; + FT_Long module_size; + const FT_String* module_name; + FT_Fixed module_version; + FT_Fixed module_requires; + + const void* module_interface; + + FT_Module_Constructor module_init; + FT_Module_Destructor module_done; + FT_Module_Requester get_interface; + + } FT_Module_Class; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Add_Module */ + /* */ + /* <Description> */ + /* Add a new module to a given library instance. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library object. */ + /* */ + /* <Input> */ + /* clazz :: A pointer to class descriptor for the module. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* An error will be returned if a module already exists by that name, */ + /* or if the module requires a version of FreeType that is too great. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Add_Module( FT_Library library, + const FT_Module_Class* clazz ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Module */ + /* */ + /* <Description> */ + /* Find a module by its name. */ + /* */ + /* <Input> */ + /* library :: A handle to the library object. */ + /* */ + /* module_name :: The module's name (as an ASCII string). */ + /* */ + /* <Return> */ + /* A module handle. 0~if none was found. */ + /* */ + /* <Note> */ + /* FreeType's internal modules aren't documented very well, and you */ + /* should look up the source code for details. */ + /* */ + FT_EXPORT( FT_Module ) + FT_Get_Module( FT_Library library, + const char* module_name ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Remove_Module */ + /* */ + /* <Description> */ + /* Remove a given module from a library instance. */ + /* */ + /* <InOut> */ + /* library :: A handle to a library object. */ + /* */ + /* <Input> */ + /* module :: A handle to a module object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The module object is destroyed by the function in case of success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Remove_Module( FT_Library library, + FT_Module module ); + + + /********************************************************************** + * + * @function: + * FT_Property_Set + * + * @description: + * Set a property for a given module. + * + * @input: + * library :: + * A handle to the library the module is part of. + * + * module_name :: + * The module name. + * + * property_name :: + * The property name. Properties are described in the `Synopsis' + * subsection of the module's documentation. + * + * Note that only a few modules have properties. + * + * value :: + * A generic pointer to a variable or structure which gives the new + * value of the property. The exact definition of `value' is + * dependent on the property; see the `Synopsis' subsection of the + * module's documentation. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * If `module_name' isn't a valid module name, or `property_name' + * doesn't specify a valid property, or if `value' doesn't represent a + * valid value for the given property, an error is returned. + * + * The following example sets property `bar' (a simple integer) in + * module `foo' to value~1. + * + * { + * FT_UInt bar; + * + * + * bar = 1; + * FT_Property_Set( library, "foo", "bar", &bar ); + * } + * + * It is not possible to set properties of the FreeType Cache + * sub-system with FT_Property_Set; use @FTC_Property_Set instead. + * + * @since: + * 2.4.11 + * + */ + FT_Error + FT_Property_Set( FT_Library library, + const FT_String* module_name, + const FT_String* property_name, + const void* value ); + + + /********************************************************************** + * + * @function: + * FT_Property_Get + * + * @description: + * Get a module's property value. + * + * @input: + * library :: + * A handle to the library the module is part of. + * + * module_name :: + * The module name. + * + * property_name :: + * The property name. Properties are described in the `Synopsis' + * subsection of the module's documentation. + * + * @inout: + * value :: + * A generic pointer to a variable or structure which gives the + * value of the property. The exact definition of `value' is + * dependent on the property; see the `Synopsis' subsection of the + * module's documentation. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * If `module_name' isn't a valid module name, or `property_name' + * doesn't specify a valid property, or if `value' doesn't represent a + * valid value for the given property, an error is returned. + * + * The following example gets property `baz' (a range) in module `foo'. + * + * { + * typedef range_ + * { + * FT_Int32 min; + * FT_Int32 max; + * + * } range; + * + * range baz; + * + * + * FT_Property_Get( library, "foo", "baz", &baz ); + * } + * + * It is not possible to retrieve properties of the FreeType Cache + * sub-system with FT_Property_Get; use @FTC_Property_Get instead. + * + * @since: + * 2.4.11 + * + */ + FT_Error + FT_Property_Get( FT_Library library, + const FT_String* module_name, + const FT_String* property_name, + void* value ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Reference_Library */ + /* */ + /* <Description> */ + /* A counter gets initialized to~1 at the time an @FT_Library */ + /* structure is created. This function increments the counter. */ + /* @FT_Done_Library then only destroys a library if the counter is~1, */ + /* otherwise it simply decrements the counter. */ + /* */ + /* This function helps in managing life-cycles of structures which */ + /* reference @FT_Library objects. */ + /* */ + /* <Input> */ + /* library :: A handle to a target library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Since> */ + /* 2.4.2 */ + /* */ + FT_EXPORT( FT_Error ) + FT_Reference_Library( FT_Library library ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Library */ + /* */ + /* <Description> */ + /* This function is used to create a new FreeType library instance */ + /* from a given memory object. It is thus possible to use libraries */ + /* with distinct memory allocators within the same program. */ + /* */ + /* Normally, you would call this function (followed by a call to */ + /* @FT_Add_Default_Modules or a series of calls to @FT_Add_Module) */ + /* instead of @FT_Init_FreeType to initialize the FreeType library. */ + /* */ + /* Don't use @FT_Done_FreeType but @FT_Done_Library to destroy a */ + /* library instance. */ + /* */ + /* <Input> */ + /* memory :: A handle to the original memory object. */ + /* */ + /* <Output> */ + /* alibrary :: A pointer to handle of a new library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* See the discussion of reference counters in the description of */ + /* @FT_Reference_Library. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Library( FT_Memory memory, + FT_Library *alibrary ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Library */ + /* */ + /* <Description> */ + /* Discard a given library object. This closes all drivers and */ + /* discards all resource objects. */ + /* */ + /* <Input> */ + /* library :: A handle to the target library. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* See the discussion of reference counters in the description of */ + /* @FT_Reference_Library. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_Library( FT_Library library ); + +/* */ + + typedef void + (*FT_DebugHook_Func)( void* arg ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Debug_Hook */ + /* */ + /* <Description> */ + /* Set a debug hook function for debugging the interpreter of a font */ + /* format. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library object. */ + /* */ + /* <Input> */ + /* hook_index :: The index of the debug hook. You should use the */ + /* values defined in `ftobjs.h', e.g., */ + /* `FT_DEBUG_HOOK_TRUETYPE'. */ + /* */ + /* debug_hook :: The function used to debug the interpreter. */ + /* */ + /* <Note> */ + /* Currently, four debug hook slots are available, but only two (for */ + /* the TrueType and the Type~1 interpreter) are defined. */ + /* */ + /* Since the internal headers of FreeType are no longer installed, */ + /* the symbol `FT_DEBUG_HOOK_TRUETYPE' isn't available publicly. */ + /* This is a bug and will be fixed in a forthcoming release. */ + /* */ + FT_EXPORT( void ) + FT_Set_Debug_Hook( FT_Library library, + FT_UInt hook_index, + FT_DebugHook_Func debug_hook ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Add_Default_Modules */ + /* */ + /* <Description> */ + /* Add the set of default drivers to a given library object. */ + /* This is only useful when you create a library object with */ + /* @FT_New_Library (usually to plug a custom memory manager). */ + /* */ + /* <InOut> */ + /* library :: A handle to a new library object. */ + /* */ + FT_EXPORT( void ) + FT_Add_Default_Modules( FT_Library library ); + + + + /************************************************************************** + * + * @section: + * truetype_engine + * + * @title: + * The TrueType Engine + * + * @abstract: + * TrueType bytecode support. + * + * @description: + * This section contains a function used to query the level of TrueType + * bytecode support compiled in this version of the library. + * + */ + + + /************************************************************************** + * + * @enum: + * FT_TrueTypeEngineType + * + * @description: + * A list of values describing which kind of TrueType bytecode + * engine is implemented in a given FT_Library instance. It is used + * by the @FT_Get_TrueType_Engine_Type function. + * + * @values: + * FT_TRUETYPE_ENGINE_TYPE_NONE :: + * The library doesn't implement any kind of bytecode interpreter. + * + * FT_TRUETYPE_ENGINE_TYPE_UNPATENTED :: + * The library implements a bytecode interpreter that doesn't + * support the patented operations of the TrueType virtual machine. + * + * Its main use is to load certain Asian fonts which position and + * scale glyph components with bytecode instructions. It produces + * bad output for most other fonts. + * + * FT_TRUETYPE_ENGINE_TYPE_PATENTED :: + * The library implements a bytecode interpreter that covers + * the full instruction set of the TrueType virtual machine (this + * was governed by patents until May 2010, hence the name). + * + * @since: + * 2.2 + * + */ + typedef enum FT_TrueTypeEngineType_ + { + FT_TRUETYPE_ENGINE_TYPE_NONE = 0, + FT_TRUETYPE_ENGINE_TYPE_UNPATENTED, + FT_TRUETYPE_ENGINE_TYPE_PATENTED + + } FT_TrueTypeEngineType; + + + /************************************************************************** + * + * @func: + * FT_Get_TrueType_Engine_Type + * + * @description: + * Return an @FT_TrueTypeEngineType value to indicate which level of + * the TrueType virtual machine a given library instance supports. + * + * @input: + * library :: + * A library instance. + * + * @return: + * A value indicating which level is supported. + * + * @since: + * 2.2 + * + */ + FT_EXPORT( FT_TrueTypeEngineType ) + FT_Get_TrueType_Engine_Type( FT_Library library ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTMODAPI_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmoderr.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmoderr.h new file mode 100644 index 00000000..1bf3b384 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftmoderr.h @@ -0,0 +1,156 @@ +/***************************************************************************/ +/* */ +/* ftmoderr.h */ +/* */ +/* FreeType module error offsets (specification). */ +/* */ +/* Copyright 2001, 2002, 2003, 2004, 2005, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file is used to define the FreeType module error offsets. */ + /* */ + /* The lower byte gives the error code, the higher byte gives the */ + /* module. The base module has error offset 0. For example, the error */ + /* `FT_Err_Invalid_File_Format' has value 0x003, the error */ + /* `TT_Err_Invalid_File_Format' has value 0x1103, the error */ + /* `T1_Err_Invalid_File_Format' has value 0x1203, etc. */ + /* */ + /* Undefine the macro FT_CONFIG_OPTION_USE_MODULE_ERRORS in ftoption.h */ + /* to make the higher byte always zero (disabling the module error */ + /* mechanism). */ + /* */ + /* It can also be used to create a module error message table easily */ + /* with something like */ + /* */ + /* { */ + /* #undef __FTMODERR_H__ */ + /* #define FT_MODERRDEF( e, v, s ) { FT_Mod_Err_ ## e, s }, */ + /* #define FT_MODERR_START_LIST { */ + /* #define FT_MODERR_END_LIST { 0, 0 } }; */ + /* */ + /* const struct */ + /* { */ + /* int mod_err_offset; */ + /* const char* mod_err_msg */ + /* } ft_mod_errors[] = */ + /* */ + /* #include FT_MODULE_ERRORS_H */ + /* } */ + /* */ + /* To use such a table, all errors must be ANDed with 0xFF00 to remove */ + /* the error code. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTMODERR_H__ +#define __FTMODERR_H__ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SETUP MACROS *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#undef FT_NEED_EXTERN_C + +#ifndef FT_MODERRDEF + +#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS +#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = v, +#else +#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = 0, +#endif + +#define FT_MODERR_START_LIST enum { +#define FT_MODERR_END_LIST FT_Mod_Err_Max }; + +#ifdef __cplusplus +#define FT_NEED_EXTERN_C + extern "C" { +#endif + +#endif /* !FT_MODERRDEF */ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** LIST MODULE ERROR BASES *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#ifdef FT_MODERR_START_LIST + FT_MODERR_START_LIST +#endif + + + FT_MODERRDEF( Base, 0x000, "base module" ) + FT_MODERRDEF( Autofit, 0x100, "autofitter module" ) + FT_MODERRDEF( BDF, 0x200, "BDF module" ) + FT_MODERRDEF( Bzip2, 0x300, "Bzip2 module" ) + FT_MODERRDEF( Cache, 0x400, "cache module" ) + FT_MODERRDEF( CFF, 0x500, "CFF module" ) + FT_MODERRDEF( CID, 0x600, "CID module" ) + FT_MODERRDEF( Gzip, 0x700, "Gzip module" ) + FT_MODERRDEF( LZW, 0x800, "LZW module" ) + FT_MODERRDEF( OTvalid, 0x900, "OpenType validation module" ) + FT_MODERRDEF( PCF, 0xA00, "PCF module" ) + FT_MODERRDEF( PFR, 0xB00, "PFR module" ) + FT_MODERRDEF( PSaux, 0xC00, "PS auxiliary module" ) + FT_MODERRDEF( PShinter, 0xD00, "PS hinter module" ) + FT_MODERRDEF( PSnames, 0xE00, "PS names module" ) + FT_MODERRDEF( Raster, 0xF00, "raster module" ) + FT_MODERRDEF( SFNT, 0x1000, "SFNT module" ) + FT_MODERRDEF( Smooth, 0x1100, "smooth raster module" ) + FT_MODERRDEF( TrueType, 0x1200, "TrueType module" ) + FT_MODERRDEF( Type1, 0x1300, "Type 1 module" ) + FT_MODERRDEF( Type42, 0x1400, "Type 42 module" ) + FT_MODERRDEF( Winfonts, 0x1500, "Windows FON/FNT module" ) + + +#ifdef FT_MODERR_END_LIST + FT_MODERR_END_LIST +#endif + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** CLEANUP *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#ifdef FT_NEED_EXTERN_C + } +#endif + +#undef FT_MODERR_START_LIST +#undef FT_MODERR_END_LIST +#undef FT_MODERRDEF +#undef FT_NEED_EXTERN_C + + +#endif /* __FTMODERR_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftotval.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftotval.h new file mode 100644 index 00000000..027f2e88 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftotval.h @@ -0,0 +1,203 @@ +/***************************************************************************/ +/* */ +/* ftotval.h */ +/* */ +/* FreeType API for validating OpenType tables (specification). */ +/* */ +/* Copyright 2004, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* */ +/* Warning: This module might be moved to a different library in the */ +/* future to avoid a tight dependency between FreeType and the */ +/* OpenType specification. */ +/* */ +/* */ +/***************************************************************************/ + + +#ifndef __FTOTVAL_H__ +#define __FTOTVAL_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* ot_validation */ + /* */ + /* <Title> */ + /* OpenType Validation */ + /* */ + /* <Abstract> */ + /* An API to validate OpenType tables. */ + /* */ + /* <Description> */ + /* This section contains the declaration of functions to validate */ + /* some OpenType tables (BASE, GDEF, GPOS, GSUB, JSTF, MATH). */ + /* */ + /*************************************************************************/ + + + /********************************************************************** + * + * @enum: + * FT_VALIDATE_OTXXX + * + * @description: + * A list of bit-field constants used with @FT_OpenType_Validate to + * indicate which OpenType tables should be validated. + * + * @values: + * FT_VALIDATE_BASE :: + * Validate BASE table. + * + * FT_VALIDATE_GDEF :: + * Validate GDEF table. + * + * FT_VALIDATE_GPOS :: + * Validate GPOS table. + * + * FT_VALIDATE_GSUB :: + * Validate GSUB table. + * + * FT_VALIDATE_JSTF :: + * Validate JSTF table. + * + * FT_VALIDATE_MATH :: + * Validate MATH table. + * + * FT_VALIDATE_OT :: + * Validate all OpenType tables (BASE, GDEF, GPOS, GSUB, JSTF, MATH). + * + */ +#define FT_VALIDATE_BASE 0x0100 +#define FT_VALIDATE_GDEF 0x0200 +#define FT_VALIDATE_GPOS 0x0400 +#define FT_VALIDATE_GSUB 0x0800 +#define FT_VALIDATE_JSTF 0x1000 +#define FT_VALIDATE_MATH 0x2000 + +#define FT_VALIDATE_OT FT_VALIDATE_BASE | \ + FT_VALIDATE_GDEF | \ + FT_VALIDATE_GPOS | \ + FT_VALIDATE_GSUB | \ + FT_VALIDATE_JSTF | \ + FT_VALIDATE_MATH + + /* */ + + /********************************************************************** + * + * @function: + * FT_OpenType_Validate + * + * @description: + * Validate various OpenType tables to assure that all offsets and + * indices are valid. The idea is that a higher-level library which + * actually does the text layout can access those tables without + * error checking (which can be quite time consuming). + * + * @input: + * face :: + * A handle to the input face. + * + * validation_flags :: + * A bit field which specifies the tables to be validated. See + * @FT_VALIDATE_OTXXX for possible values. + * + * @output: + * BASE_table :: + * A pointer to the BASE table. + * + * GDEF_table :: + * A pointer to the GDEF table. + * + * GPOS_table :: + * A pointer to the GPOS table. + * + * GSUB_table :: + * A pointer to the GSUB table. + * + * JSTF_table :: + * A pointer to the JSTF table. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with OpenType fonts, returning an error + * otherwise. + * + * After use, the application should deallocate the five tables with + * @FT_OpenType_Free. A NULL value indicates that the table either + * doesn't exist in the font, or the application hasn't asked for + * validation. + */ + FT_EXPORT( FT_Error ) + FT_OpenType_Validate( FT_Face face, + FT_UInt validation_flags, + FT_Bytes *BASE_table, + FT_Bytes *GDEF_table, + FT_Bytes *GPOS_table, + FT_Bytes *GSUB_table, + FT_Bytes *JSTF_table ); + + /* */ + + /********************************************************************** + * + * @function: + * FT_OpenType_Free + * + * @description: + * Free the buffer allocated by OpenType validator. + * + * @input: + * face :: + * A handle to the input face. + * + * table :: + * The pointer to the buffer that is allocated by + * @FT_OpenType_Validate. + * + * @note: + * This function must be used to free the buffer allocated by + * @FT_OpenType_Validate only. + */ + FT_EXPORT( void ) + FT_OpenType_Free( FT_Face face, + FT_Bytes table ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTOTVAL_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftoutln.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftoutln.h new file mode 100644 index 00000000..e733f391 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftoutln.h @@ -0,0 +1,558 @@ +/***************************************************************************/ +/* */ +/* ftoutln.h */ +/* */ +/* Support for the FT_Outline type used to store glyph shapes of */ +/* most scalable font formats (specification). */ +/* */ +/* Copyright 1996-2003, 2005-2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTOUTLN_H__ +#define __FTOUTLN_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* outline_processing */ + /* */ + /* <Title> */ + /* Outline Processing */ + /* */ + /* <Abstract> */ + /* Functions to create, transform, and render vectorial glyph images. */ + /* */ + /* <Description> */ + /* This section contains routines used to create and destroy scalable */ + /* glyph images known as `outlines'. These can also be measured, */ + /* transformed, and converted into bitmaps and pixmaps. */ + /* */ + /* <Order> */ + /* FT_Outline */ + /* FT_OUTLINE_FLAGS */ + /* FT_Outline_New */ + /* FT_Outline_Done */ + /* FT_Outline_Copy */ + /* FT_Outline_Translate */ + /* FT_Outline_Transform */ + /* FT_Outline_Embolden */ + /* FT_Outline_EmboldenXY */ + /* FT_Outline_Reverse */ + /* FT_Outline_Check */ + /* */ + /* FT_Outline_Get_CBox */ + /* FT_Outline_Get_BBox */ + /* */ + /* FT_Outline_Get_Bitmap */ + /* FT_Outline_Render */ + /* */ + /* FT_Outline_Decompose */ + /* FT_Outline_Funcs */ + /* FT_Outline_MoveTo_Func */ + /* FT_Outline_LineTo_Func */ + /* FT_Outline_ConicTo_Func */ + /* FT_Outline_CubicTo_Func */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Decompose */ + /* */ + /* <Description> */ + /* Walk over an outline's structure to decompose it into individual */ + /* segments and Bézier arcs. This function also emits `move to' */ + /* operations to indicate the start of new contours in the outline. */ + /* */ + /* <Input> */ + /* outline :: A pointer to the source target. */ + /* */ + /* func_interface :: A table of `emitters', i.e., function pointers */ + /* called during decomposition to indicate path */ + /* operations. */ + /* */ + /* <InOut> */ + /* user :: A typeless pointer which is passed to each */ + /* emitter during the decomposition. It can be */ + /* used to store the state during the */ + /* decomposition. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Decompose( FT_Outline* outline, + const FT_Outline_Funcs* func_interface, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_New */ + /* */ + /* <Description> */ + /* Create a new outline of a given size. */ + /* */ + /* <Input> */ + /* library :: A handle to the library object from where the */ + /* outline is allocated. Note however that the new */ + /* outline will *not* necessarily be *freed*, when */ + /* destroying the library, by @FT_Done_FreeType. */ + /* */ + /* numPoints :: The maximum number of points within the outline. */ + /* */ + /* numContours :: The maximum number of contours within the outline. */ + /* */ + /* <Output> */ + /* anoutline :: A handle to the new outline. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The reason why this function takes a `library' parameter is simply */ + /* to use the library's memory allocator. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_New( FT_Library library, + FT_UInt numPoints, + FT_Int numContours, + FT_Outline *anoutline ); + + + FT_EXPORT( FT_Error ) + FT_Outline_New_Internal( FT_Memory memory, + FT_UInt numPoints, + FT_Int numContours, + FT_Outline *anoutline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Done */ + /* */ + /* <Description> */ + /* Destroy an outline created with @FT_Outline_New. */ + /* */ + /* <Input> */ + /* library :: A handle of the library object used to allocate the */ + /* outline. */ + /* */ + /* outline :: A pointer to the outline object to be discarded. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* If the outline's `owner' field is not set, only the outline */ + /* descriptor will be released. */ + /* */ + /* The reason why this function takes an `library' parameter is */ + /* simply to use ft_mem_free(). */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Done( FT_Library library, + FT_Outline* outline ); + + + FT_EXPORT( FT_Error ) + FT_Outline_Done_Internal( FT_Memory memory, + FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Check */ + /* */ + /* <Description> */ + /* Check the contents of an outline descriptor. */ + /* */ + /* <Input> */ + /* outline :: A handle to a source outline. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Check( FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Get_CBox */ + /* */ + /* <Description> */ + /* Return an outline's `control box'. The control box encloses all */ + /* the outline's points, including Bézier control points. Though it */ + /* coincides with the exact bounding box for most glyphs, it can be */ + /* slightly larger in some situations (like when rotating an outline */ + /* which contains Bézier outside arcs). */ + /* */ + /* Computing the control box is very fast, while getting the bounding */ + /* box can take much more time as it needs to walk over all segments */ + /* and arcs in the outline. To get the latter, you can use the */ + /* `ftbbox' component which is dedicated to this single task. */ + /* */ + /* <Input> */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <Output> */ + /* acbox :: The outline's control box. */ + /* */ + /* <Note> */ + /* See @FT_Glyph_Get_CBox for a discussion of tricky fonts. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Get_CBox( const FT_Outline* outline, + FT_BBox *acbox ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Translate */ + /* */ + /* <Description> */ + /* Apply a simple translation to the points of an outline. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Input> */ + /* xOffset :: The horizontal offset. */ + /* */ + /* yOffset :: The vertical offset. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Translate( const FT_Outline* outline, + FT_Pos xOffset, + FT_Pos yOffset ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Copy */ + /* */ + /* <Description> */ + /* Copy an outline into another one. Both objects must have the */ + /* same sizes (number of points & number of contours) when this */ + /* function is called. */ + /* */ + /* <Input> */ + /* source :: A handle to the source outline. */ + /* */ + /* <Output> */ + /* target :: A handle to the target outline. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Copy( const FT_Outline* source, + FT_Outline *target ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Transform */ + /* */ + /* <Description> */ + /* Apply a simple 2x2 matrix to all of an outline's points. Useful */ + /* for applying rotations, slanting, flipping, etc. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the transformation matrix. */ + /* */ + /* <Note> */ + /* You can use @FT_Outline_Translate if you need to translate the */ + /* outline's points. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Transform( const FT_Outline* outline, + const FT_Matrix* matrix ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Embolden */ + /* */ + /* <Description> */ + /* Embolden an outline. The new outline will be at most 4~times */ + /* `strength' pixels wider and higher. You may think of the left and */ + /* bottom borders as unchanged. */ + /* */ + /* Negative `strength' values to reduce the outline thickness are */ + /* possible also. */ + /* */ + /* <InOut> */ + /* outline :: A handle to the target outline. */ + /* */ + /* <Input> */ + /* strength :: How strong the glyph is emboldened. Expressed in */ + /* 26.6 pixel format. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The used algorithm to increase or decrease the thickness of the */ + /* glyph doesn't change the number of points; this means that certain */ + /* situations like acute angles or intersections are sometimes */ + /* handled incorrectly. */ + /* */ + /* If you need `better' metrics values you should call */ + /* @FT_Outline_Get_CBox or @FT_Outline_Get_BBox. */ + /* */ + /* Example call: */ + /* */ + /* { */ + /* FT_Load_Glyph( face, index, FT_LOAD_DEFAULT ); */ + /* if ( face->slot->format == FT_GLYPH_FORMAT_OUTLINE ) */ + /* FT_Outline_Embolden( &face->slot->outline, strength ); */ + /* } */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Embolden( FT_Outline* outline, + FT_Pos strength ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_EmboldenXY */ + /* */ + /* <Description> */ + /* Embolden an outline. The new outline will be `xstrength' pixels */ + /* wider and `ystrength' pixels higher. Otherwise, it is similar to */ + /* @FT_Outline_Embolden, which uses the same strength in both */ + /* directions. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_EmboldenXY( FT_Outline* outline, + FT_Pos xstrength, + FT_Pos ystrength ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Reverse */ + /* */ + /* <Description> */ + /* Reverse the drawing direction of an outline. This is used to */ + /* ensure consistent fill conventions for mirrored glyphs. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Note> */ + /* This function toggles the bit flag @FT_OUTLINE_REVERSE_FILL in */ + /* the outline's `flags' field. */ + /* */ + /* It shouldn't be used by a normal client application, unless it */ + /* knows what it is doing. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Reverse( FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Get_Bitmap */ + /* */ + /* <Description> */ + /* Render an outline within a bitmap. The outline's image is simply */ + /* OR-ed to the target bitmap. */ + /* */ + /* <Input> */ + /* library :: A handle to a FreeType library object. */ + /* */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <InOut> */ + /* abitmap :: A pointer to the target bitmap descriptor. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function does NOT CREATE the bitmap, it only renders an */ + /* outline image within the one you pass to it! Consequently, the */ + /* various fields in `abitmap' should be set accordingly. */ + /* */ + /* It will use the raster corresponding to the default glyph format. */ + /* */ + /* The value of the `num_grays' field in `abitmap' is ignored. If */ + /* you select the gray-level rasterizer, and you want less than 256 */ + /* gray levels, you have to use @FT_Outline_Render directly. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Get_Bitmap( FT_Library library, + FT_Outline* outline, + const FT_Bitmap *abitmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Render */ + /* */ + /* <Description> */ + /* Render an outline within a bitmap using the current scan-convert. */ + /* This function uses an @FT_Raster_Params structure as an argument, */ + /* allowing advanced features like direct composition, translucency, */ + /* etc. */ + /* */ + /* <Input> */ + /* library :: A handle to a FreeType library object. */ + /* */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <InOut> */ + /* params :: A pointer to an @FT_Raster_Params structure used to */ + /* describe the rendering operation. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* You should know what you are doing and how @FT_Raster_Params works */ + /* to use this function. */ + /* */ + /* The field `params.source' will be set to `outline' before the scan */ + /* converter is called, which means that the value you give to it is */ + /* actually ignored. */ + /* */ + /* The gray-level rasterizer always uses 256 gray levels. If you */ + /* want less gray levels, you have to provide your own span callback. */ + /* See the @FT_RASTER_FLAG_DIRECT value of the `flags' field in the */ + /* @FT_Raster_Params structure for more details. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Render( FT_Library library, + FT_Outline* outline, + FT_Raster_Params* params ); + + + /************************************************************************** + * + * @enum: + * FT_Orientation + * + * @description: + * A list of values used to describe an outline's contour orientation. + * + * The TrueType and PostScript specifications use different conventions + * to determine whether outline contours should be filled or unfilled. + * + * @values: + * FT_ORIENTATION_TRUETYPE :: + * According to the TrueType specification, clockwise contours must + * be filled, and counter-clockwise ones must be unfilled. + * + * FT_ORIENTATION_POSTSCRIPT :: + * According to the PostScript specification, counter-clockwise contours + * must be filled, and clockwise ones must be unfilled. + * + * FT_ORIENTATION_FILL_RIGHT :: + * This is identical to @FT_ORIENTATION_TRUETYPE, but is used to + * remember that in TrueType, everything that is to the right of + * the drawing direction of a contour must be filled. + * + * FT_ORIENTATION_FILL_LEFT :: + * This is identical to @FT_ORIENTATION_POSTSCRIPT, but is used to + * remember that in PostScript, everything that is to the left of + * the drawing direction of a contour must be filled. + * + * FT_ORIENTATION_NONE :: + * The orientation cannot be determined. That is, different parts of + * the glyph have different orientation. + * + */ + typedef enum FT_Orientation_ + { + FT_ORIENTATION_TRUETYPE = 0, + FT_ORIENTATION_POSTSCRIPT = 1, + FT_ORIENTATION_FILL_RIGHT = FT_ORIENTATION_TRUETYPE, + FT_ORIENTATION_FILL_LEFT = FT_ORIENTATION_POSTSCRIPT, + FT_ORIENTATION_NONE + + } FT_Orientation; + + + /************************************************************************** + * + * @function: + * FT_Outline_Get_Orientation + * + * @description: + * This function analyzes a glyph outline and tries to compute its + * fill orientation (see @FT_Orientation). This is done by computing + * the direction of each global horizontal and/or vertical extrema + * within the outline. + * + * Note that this will return @FT_ORIENTATION_TRUETYPE for empty + * outlines. + * + * @input: + * outline :: + * A handle to the source outline. + * + * @return: + * The orientation. + * + */ + FT_EXPORT( FT_Orientation ) + FT_Outline_Get_Orientation( FT_Outline* outline ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTOUTLN_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftpfr.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftpfr.h new file mode 100644 index 00000000..0b7b7d42 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftpfr.h @@ -0,0 +1,172 @@ +/***************************************************************************/ +/* */ +/* ftpfr.h */ +/* */ +/* FreeType API for accessing PFR-specific data (specification only). */ +/* */ +/* Copyright 2002, 2003, 2004, 2006, 2008, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTPFR_H__ +#define __FTPFR_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* pfr_fonts */ + /* */ + /* <Title> */ + /* PFR Fonts */ + /* */ + /* <Abstract> */ + /* PFR/TrueDoc specific API. */ + /* */ + /* <Description> */ + /* This section contains the declaration of PFR-specific functions. */ + /* */ + /*************************************************************************/ + + + /********************************************************************** + * + * @function: + * FT_Get_PFR_Metrics + * + * @description: + * Return the outline and metrics resolutions of a given PFR face. + * + * @input: + * face :: Handle to the input face. It can be a non-PFR face. + * + * @output: + * aoutline_resolution :: + * Outline resolution. This is equivalent to `face->units_per_EM' + * for non-PFR fonts. Optional (parameter can be NULL). + * + * ametrics_resolution :: + * Metrics resolution. This is equivalent to `outline_resolution' + * for non-PFR fonts. Optional (parameter can be NULL). + * + * ametrics_x_scale :: + * A 16.16 fixed-point number used to scale distance expressed + * in metrics units to device sub-pixels. This is equivalent to + * `face->size->x_scale', but for metrics only. Optional (parameter + * can be NULL). + * + * ametrics_y_scale :: + * Same as `ametrics_x_scale' but for the vertical direction. + * optional (parameter can be NULL). + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * If the input face is not a PFR, this function will return an error. + * However, in all cases, it will return valid values. + */ + FT_EXPORT( FT_Error ) + FT_Get_PFR_Metrics( FT_Face face, + FT_UInt *aoutline_resolution, + FT_UInt *ametrics_resolution, + FT_Fixed *ametrics_x_scale, + FT_Fixed *ametrics_y_scale ); + + + /********************************************************************** + * + * @function: + * FT_Get_PFR_Kerning + * + * @description: + * Return the kerning pair corresponding to two glyphs in a PFR face. + * The distance is expressed in metrics units, unlike the result of + * @FT_Get_Kerning. + * + * @input: + * face :: A handle to the input face. + * + * left :: Index of the left glyph. + * + * right :: Index of the right glyph. + * + * @output: + * avector :: A kerning vector. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function always return distances in original PFR metrics + * units. This is unlike @FT_Get_Kerning with the @FT_KERNING_UNSCALED + * mode, which always returns distances converted to outline units. + * + * You can use the value of the `x_scale' and `y_scale' parameters + * returned by @FT_Get_PFR_Metrics to scale these to device sub-pixels. + */ + FT_EXPORT( FT_Error ) + FT_Get_PFR_Kerning( FT_Face face, + FT_UInt left, + FT_UInt right, + FT_Vector *avector ); + + + /********************************************************************** + * + * @function: + * FT_Get_PFR_Advance + * + * @description: + * Return a given glyph advance, expressed in original metrics units, + * from a PFR font. + * + * @input: + * face :: A handle to the input face. + * + * gindex :: The glyph index. + * + * @output: + * aadvance :: The glyph advance in metrics units. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * You can use the `x_scale' or `y_scale' results of @FT_Get_PFR_Metrics + * to convert the advance to device sub-pixels (i.e., 1/64th of pixels). + */ + FT_EXPORT( FT_Error ) + FT_Get_PFR_Advance( FT_Face face, + FT_UInt gindex, + FT_Pos *aadvance ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTPFR_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftrender.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftrender.h new file mode 100644 index 00000000..dd0229b8 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftrender.h @@ -0,0 +1,238 @@ +/***************************************************************************/ +/* */ +/* ftrender.h */ +/* */ +/* FreeType renderer modules public interface (specification). */ +/* */ +/* Copyright 1996-2001, 2005, 2006, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTRENDER_H__ +#define __FTRENDER_H__ + + +#include <ft2build.h> +#include FT_MODULE_H +#include FT_GLYPH_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* module_management */ + /* */ + /*************************************************************************/ + + + /* create a new glyph object */ + typedef FT_Error + (*FT_Glyph_InitFunc)( FT_Glyph glyph, + FT_GlyphSlot slot ); + + /* destroys a given glyph object */ + typedef void + (*FT_Glyph_DoneFunc)( FT_Glyph glyph ); + + typedef void + (*FT_Glyph_TransformFunc)( FT_Glyph glyph, + const FT_Matrix* matrix, + const FT_Vector* delta ); + + typedef void + (*FT_Glyph_GetBBoxFunc)( FT_Glyph glyph, + FT_BBox* abbox ); + + typedef FT_Error + (*FT_Glyph_CopyFunc)( FT_Glyph source, + FT_Glyph target ); + + typedef FT_Error + (*FT_Glyph_PrepareFunc)( FT_Glyph glyph, + FT_GlyphSlot slot ); + +/* deprecated */ +#define FT_Glyph_Init_Func FT_Glyph_InitFunc +#define FT_Glyph_Done_Func FT_Glyph_DoneFunc +#define FT_Glyph_Transform_Func FT_Glyph_TransformFunc +#define FT_Glyph_BBox_Func FT_Glyph_GetBBoxFunc +#define FT_Glyph_Copy_Func FT_Glyph_CopyFunc +#define FT_Glyph_Prepare_Func FT_Glyph_PrepareFunc + + + struct FT_Glyph_Class_ + { + FT_Long glyph_size; + FT_Glyph_Format glyph_format; + FT_Glyph_InitFunc glyph_init; + FT_Glyph_DoneFunc glyph_done; + FT_Glyph_CopyFunc glyph_copy; + FT_Glyph_TransformFunc glyph_transform; + FT_Glyph_GetBBoxFunc glyph_bbox; + FT_Glyph_PrepareFunc glyph_prepare; + }; + + + typedef FT_Error + (*FT_Renderer_RenderFunc)( FT_Renderer renderer, + FT_GlyphSlot slot, + FT_UInt mode, + const FT_Vector* origin ); + + typedef FT_Error + (*FT_Renderer_TransformFunc)( FT_Renderer renderer, + FT_GlyphSlot slot, + const FT_Matrix* matrix, + const FT_Vector* delta ); + + + typedef void + (*FT_Renderer_GetCBoxFunc)( FT_Renderer renderer, + FT_GlyphSlot slot, + FT_BBox* cbox ); + + + typedef FT_Error + (*FT_Renderer_SetModeFunc)( FT_Renderer renderer, + FT_ULong mode_tag, + FT_Pointer mode_ptr ); + +/* deprecated identifiers */ +#define FTRenderer_render FT_Renderer_RenderFunc +#define FTRenderer_transform FT_Renderer_TransformFunc +#define FTRenderer_getCBox FT_Renderer_GetCBoxFunc +#define FTRenderer_setMode FT_Renderer_SetModeFunc + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Renderer_Class */ + /* */ + /* <Description> */ + /* The renderer module class descriptor. */ + /* */ + /* <Fields> */ + /* root :: The root @FT_Module_Class fields. */ + /* */ + /* glyph_format :: The glyph image format this renderer handles. */ + /* */ + /* render_glyph :: A method used to render the image that is in a */ + /* given glyph slot into a bitmap. */ + /* */ + /* transform_glyph :: A method used to transform the image that is in */ + /* a given glyph slot. */ + /* */ + /* get_glyph_cbox :: A method used to access the glyph's cbox. */ + /* */ + /* set_mode :: A method used to pass additional parameters. */ + /* */ + /* raster_class :: For @FT_GLYPH_FORMAT_OUTLINE renderers only. */ + /* This is a pointer to its raster's class. */ + /* */ + typedef struct FT_Renderer_Class_ + { + FT_Module_Class root; + + FT_Glyph_Format glyph_format; + + FT_Renderer_RenderFunc render_glyph; + FT_Renderer_TransformFunc transform_glyph; + FT_Renderer_GetCBoxFunc get_glyph_cbox; + FT_Renderer_SetModeFunc set_mode; + + FT_Raster_Funcs* raster_class; + + } FT_Renderer_Class; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Renderer */ + /* */ + /* <Description> */ + /* Retrieve the current renderer for a given glyph format. */ + /* */ + /* <Input> */ + /* library :: A handle to the library object. */ + /* */ + /* format :: The glyph format. */ + /* */ + /* <Return> */ + /* A renderer handle. 0~if none found. */ + /* */ + /* <Note> */ + /* An error will be returned if a module already exists by that name, */ + /* or if the module requires a version of FreeType that is too great. */ + /* */ + /* To add a new renderer, simply use @FT_Add_Module. To retrieve a */ + /* renderer by its name, use @FT_Get_Module. */ + /* */ + FT_EXPORT( FT_Renderer ) + FT_Get_Renderer( FT_Library library, + FT_Glyph_Format format ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Renderer */ + /* */ + /* <Description> */ + /* Set the current renderer to use, and set additional mode. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library object. */ + /* */ + /* <Input> */ + /* renderer :: A handle to the renderer object. */ + /* */ + /* num_params :: The number of additional parameters. */ + /* */ + /* parameters :: Additional parameters. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* In case of success, the renderer will be used to convert glyph */ + /* images in the renderer's known format into bitmaps. */ + /* */ + /* This doesn't change the current renderer for other formats. */ + /* */ + /* Currently, only the B/W renderer, if compiled with */ + /* FT_RASTER_OPTION_ANTI_ALIASING (providing a 5-levels */ + /* anti-aliasing mode; this option must be set directly in */ + /* `ftraster.c' and is undefined by default) accepts a single tag */ + /* `pal5' to set its gray palette as a character string with */ + /* 5~elements. Consequently, the third and fourth argument are zero */ + /* normally. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Renderer( FT_Library library, + FT_Renderer renderer, + FT_UInt num_params, + FT_Parameter* parameters ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTRENDER_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsizes.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsizes.h new file mode 100644 index 00000000..3e548cc3 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsizes.h @@ -0,0 +1,159 @@ +/***************************************************************************/ +/* */ +/* ftsizes.h */ +/* */ +/* FreeType size objects management (specification). */ +/* */ +/* Copyright 1996-2001, 2003, 2004, 2006, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Typical application would normally not need to use these functions. */ + /* However, they have been placed in a public API for the rare cases */ + /* where they are needed. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTSIZES_H__ +#define __FTSIZES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* sizes_management */ + /* */ + /* <Title> */ + /* Size Management */ + /* */ + /* <Abstract> */ + /* Managing multiple sizes per face. */ + /* */ + /* <Description> */ + /* When creating a new face object (e.g., with @FT_New_Face), an */ + /* @FT_Size object is automatically created and used to store all */ + /* pixel-size dependent information, available in the `face->size' */ + /* field. */ + /* */ + /* It is however possible to create more sizes for a given face, */ + /* mostly in order to manage several character pixel sizes of the */ + /* same font family and style. See @FT_New_Size and @FT_Done_Size. */ + /* */ + /* Note that @FT_Set_Pixel_Sizes and @FT_Set_Char_Size only */ + /* modify the contents of the current `active' size; you thus need */ + /* to use @FT_Activate_Size to change it. */ + /* */ + /* 99% of applications won't need the functions provided here, */ + /* especially if they use the caching sub-system, so be cautious */ + /* when using these. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Size */ + /* */ + /* <Description> */ + /* Create a new size object from a given face object. */ + /* */ + /* <Input> */ + /* face :: A handle to a parent face object. */ + /* */ + /* <Output> */ + /* asize :: A handle to a new size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* You need to call @FT_Activate_Size in order to select the new size */ + /* for upcoming calls to @FT_Set_Pixel_Sizes, @FT_Set_Char_Size, */ + /* @FT_Load_Glyph, @FT_Load_Char, etc. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Size( FT_Face face, + FT_Size* size ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Size */ + /* */ + /* <Description> */ + /* Discard a given size object. Note that @FT_Done_Face */ + /* automatically discards all size objects allocated with */ + /* @FT_New_Size. */ + /* */ + /* <Input> */ + /* size :: A handle to a target size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_Size( FT_Size size ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Activate_Size */ + /* */ + /* <Description> */ + /* Even though it is possible to create several size objects for a */ + /* given face (see @FT_New_Size for details), functions like */ + /* @FT_Load_Glyph or @FT_Load_Char only use the one which has been */ + /* activated last to determine the `current character pixel size'. */ + /* */ + /* This function can be used to `activate' a previously created size */ + /* object. */ + /* */ + /* <Input> */ + /* size :: A handle to a target size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* If `face' is the size's parent face object, this function changes */ + /* the value of `face->size' to the input size handle. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Activate_Size( FT_Size size ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTSIZES_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsnames.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsnames.h new file mode 100644 index 00000000..485e4e16 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsnames.h @@ -0,0 +1,200 @@ +/***************************************************************************/ +/* */ +/* ftsnames.h */ +/* */ +/* Simple interface to access SFNT name tables (which are used */ +/* to hold font names, copyright info, notices, etc.) (specification). */ +/* */ +/* This is _not_ used to retrieve glyph names! */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2006, 2009, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FT_SFNT_NAMES_H__ +#define __FT_SFNT_NAMES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* sfnt_names */ + /* */ + /* <Title> */ + /* SFNT Names */ + /* */ + /* <Abstract> */ + /* Access the names embedded in TrueType and OpenType files. */ + /* */ + /* <Description> */ + /* The TrueType and OpenType specifications allow the inclusion of */ + /* a special `names table' in font files. This table contains */ + /* textual (and internationalized) information regarding the font, */ + /* like family name, copyright, version, etc. */ + /* */ + /* The definitions below are used to access them if available. */ + /* */ + /* Note that this has nothing to do with glyph names! */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_SfntName */ + /* */ + /* <Description> */ + /* A structure used to model an SFNT `name' table entry. */ + /* */ + /* <Fields> */ + /* platform_id :: The platform ID for `string'. */ + /* */ + /* encoding_id :: The encoding ID for `string'. */ + /* */ + /* language_id :: The language ID for `string'. */ + /* */ + /* name_id :: An identifier for `string'. */ + /* */ + /* string :: The `name' string. Note that its format differs */ + /* depending on the (platform,encoding) pair. It can */ + /* be a Pascal String, a UTF-16 one, etc. */ + /* */ + /* Generally speaking, the string is not */ + /* zero-terminated. Please refer to the TrueType */ + /* specification for details. */ + /* */ + /* string_len :: The length of `string' in bytes. */ + /* */ + /* <Note> */ + /* Possible values for `platform_id', `encoding_id', `language_id', */ + /* and `name_id' are given in the file `ttnameid.h'. For details */ + /* please refer to the TrueType or OpenType specification. */ + /* */ + /* See also @TT_PLATFORM_XXX, @TT_APPLE_ID_XXX, @TT_MAC_ID_XXX, */ + /* @TT_ISO_ID_XXX, and @TT_MS_ID_XXX. */ + /* */ + typedef struct FT_SfntName_ + { + FT_UShort platform_id; + FT_UShort encoding_id; + FT_UShort language_id; + FT_UShort name_id; + + FT_Byte* string; /* this string is *not* null-terminated! */ + FT_UInt string_len; /* in bytes */ + + } FT_SfntName; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Sfnt_Name_Count */ + /* */ + /* <Description> */ + /* Retrieve the number of name strings in the SFNT `name' table. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* <Return> */ + /* The number of strings in the `name' table. */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Get_Sfnt_Name_Count( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Sfnt_Name */ + /* */ + /* <Description> */ + /* Retrieve a string of the SFNT `name' table for a given index. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* idx :: The index of the `name' string. */ + /* */ + /* <Output> */ + /* aname :: The indexed @FT_SfntName structure. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The `string' array returned in the `aname' structure is not */ + /* null-terminated. The application should deallocate it if it is no */ + /* longer in use. */ + /* */ + /* Use @FT_Get_Sfnt_Name_Count to get the total number of available */ + /* `name' table entries, then do a loop until you get the right */ + /* platform, encoding, and name ID. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Sfnt_Name( FT_Face face, + FT_UInt idx, + FT_SfntName *aname ); + + + /*************************************************************************** + * + * @constant: + * FT_PARAM_TAG_IGNORE_PREFERRED_FAMILY + * + * @description: + * A constant used as the tag of @FT_Parameter structures to make + * FT_Open_Face() ignore preferred family subfamily names in `name' + * table since OpenType version 1.4. For backwards compatibility with + * legacy systems which has 4-face-per-family restriction. + * + */ +#define FT_PARAM_TAG_IGNORE_PREFERRED_FAMILY FT_MAKE_TAG( 'i', 'g', 'p', 'f' ) + + + /*************************************************************************** + * + * @constant: + * FT_PARAM_TAG_IGNORE_PREFERRED_SUBFAMILY + * + * @description: + * A constant used as the tag of @FT_Parameter structures to make + * FT_Open_Face() ignore preferred subfamily names in `name' table since + * OpenType version 1.4. For backwards compatibility with legacy + * systems which has 4-face-per-family restriction. + * + */ +#define FT_PARAM_TAG_IGNORE_PREFERRED_SUBFAMILY FT_MAKE_TAG( 'i', 'g', 'p', 's' ) + + /* */ + + +FT_END_HEADER + +#endif /* __FT_SFNT_NAMES_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftstroke.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftstroke.h new file mode 100644 index 00000000..c3eb85a6 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftstroke.h @@ -0,0 +1,751 @@ +/***************************************************************************/ +/* */ +/* ftstroke.h */ +/* */ +/* FreeType path stroker (specification). */ +/* */ +/* Copyright 2002-2006, 2008, 2009, 2011-2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FT_STROKE_H__ +#define __FT_STROKE_H__ + +#include <ft2build.h> +#include FT_OUTLINE_H +#include FT_GLYPH_H + + +FT_BEGIN_HEADER + + + /************************************************************************ + * + * @section: + * glyph_stroker + * + * @title: + * Glyph Stroker + * + * @abstract: + * Generating bordered and stroked glyphs. + * + * @description: + * This component generates stroked outlines of a given vectorial + * glyph. It also allows you to retrieve the `outside' and/or the + * `inside' borders of the stroke. + * + * This can be useful to generate `bordered' glyph, i.e., glyphs + * displayed with a coloured (and anti-aliased) border around their + * shape. + */ + + + /************************************************************** + * + * @type: + * FT_Stroker + * + * @description: + * Opaque handler to a path stroker object. + */ + typedef struct FT_StrokerRec_* FT_Stroker; + + + /************************************************************** + * + * @enum: + * FT_Stroker_LineJoin + * + * @description: + * These values determine how two joining lines are rendered + * in a stroker. + * + * @values: + * FT_STROKER_LINEJOIN_ROUND :: + * Used to render rounded line joins. Circular arcs are used + * to join two lines smoothly. + * + * FT_STROKER_LINEJOIN_BEVEL :: + * Used to render beveled line joins. The outer corner of + * the joined lines is filled by enclosing the triangular + * region of the corner with a straight line between the + * outer corners of each stroke. + * + * FT_STROKER_LINEJOIN_MITER_FIXED :: + * Used to render mitered line joins, with fixed bevels if the + * miter limit is exceeded. The outer edges of the strokes + * for the two segments are extended until they meet at an + * angle. If the segments meet at too sharp an angle (such + * that the miter would extend from the intersection of the + * segments a distance greater than the product of the miter + * limit value and the border radius), then a bevel join (see + * above) is used instead. This prevents long spikes being + * created. FT_STROKER_LINEJOIN_MITER_FIXED generates a miter + * line join as used in PostScript and PDF. + * + * FT_STROKER_LINEJOIN_MITER_VARIABLE :: + * FT_STROKER_LINEJOIN_MITER :: + * Used to render mitered line joins, with variable bevels if + * the miter limit is exceeded. The intersection of the + * strokes is clipped at a line perpendicular to the bisector + * of the angle between the strokes, at the distance from the + * intersection of the segments equal to the product of the + * miter limit value and the border radius. This prevents + * long spikes being created. + * FT_STROKER_LINEJOIN_MITER_VARIABLE generates a mitered line + * join as used in XPS. FT_STROKER_LINEJOIN_MITER is an alias + * for FT_STROKER_LINEJOIN_MITER_VARIABLE, retained for + * backwards compatibility. + */ + typedef enum FT_Stroker_LineJoin_ + { + FT_STROKER_LINEJOIN_ROUND = 0, + FT_STROKER_LINEJOIN_BEVEL = 1, + FT_STROKER_LINEJOIN_MITER_VARIABLE = 2, + FT_STROKER_LINEJOIN_MITER = FT_STROKER_LINEJOIN_MITER_VARIABLE, + FT_STROKER_LINEJOIN_MITER_FIXED = 3 + + } FT_Stroker_LineJoin; + + + /************************************************************** + * + * @enum: + * FT_Stroker_LineCap + * + * @description: + * These values determine how the end of opened sub-paths are + * rendered in a stroke. + * + * @values: + * FT_STROKER_LINECAP_BUTT :: + * The end of lines is rendered as a full stop on the last + * point itself. + * + * FT_STROKER_LINECAP_ROUND :: + * The end of lines is rendered as a half-circle around the + * last point. + * + * FT_STROKER_LINECAP_SQUARE :: + * The end of lines is rendered as a square around the + * last point. + */ + typedef enum FT_Stroker_LineCap_ + { + FT_STROKER_LINECAP_BUTT = 0, + FT_STROKER_LINECAP_ROUND, + FT_STROKER_LINECAP_SQUARE + + } FT_Stroker_LineCap; + + + /************************************************************** + * + * @enum: + * FT_StrokerBorder + * + * @description: + * These values are used to select a given stroke border + * in @FT_Stroker_GetBorderCounts and @FT_Stroker_ExportBorder. + * + * @values: + * FT_STROKER_BORDER_LEFT :: + * Select the left border, relative to the drawing direction. + * + * FT_STROKER_BORDER_RIGHT :: + * Select the right border, relative to the drawing direction. + * + * @note: + * Applications are generally interested in the `inside' and `outside' + * borders. However, there is no direct mapping between these and the + * `left' and `right' ones, since this really depends on the glyph's + * drawing orientation, which varies between font formats. + * + * You can however use @FT_Outline_GetInsideBorder and + * @FT_Outline_GetOutsideBorder to get these. + */ + typedef enum FT_StrokerBorder_ + { + FT_STROKER_BORDER_LEFT = 0, + FT_STROKER_BORDER_RIGHT + + } FT_StrokerBorder; + + + /************************************************************** + * + * @function: + * FT_Outline_GetInsideBorder + * + * @description: + * Retrieve the @FT_StrokerBorder value corresponding to the + * `inside' borders of a given outline. + * + * @input: + * outline :: + * The source outline handle. + * + * @return: + * The border index. @FT_STROKER_BORDER_RIGHT for empty or invalid + * outlines. + */ + FT_EXPORT( FT_StrokerBorder ) + FT_Outline_GetInsideBorder( FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Outline_GetOutsideBorder + * + * @description: + * Retrieve the @FT_StrokerBorder value corresponding to the + * `outside' borders of a given outline. + * + * @input: + * outline :: + * The source outline handle. + * + * @return: + * The border index. @FT_STROKER_BORDER_LEFT for empty or invalid + * outlines. + */ + FT_EXPORT( FT_StrokerBorder ) + FT_Outline_GetOutsideBorder( FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Stroker_New + * + * @description: + * Create a new stroker object. + * + * @input: + * library :: + * FreeType library handle. + * + * @output: + * astroker :: + * A new stroker object handle. NULL in case of error. + * + * @return: + * FreeType error code. 0~means success. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_New( FT_Library library, + FT_Stroker *astroker ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Set + * + * @description: + * Reset a stroker object's attributes. + * + * @input: + * stroker :: + * The target stroker handle. + * + * radius :: + * The border radius. + * + * line_cap :: + * The line cap style. + * + * line_join :: + * The line join style. + * + * miter_limit :: + * The miter limit for the FT_STROKER_LINEJOIN_MITER_FIXED and + * FT_STROKER_LINEJOIN_MITER_VARIABLE line join styles, + * expressed as 16.16 fixed point value. + * + * @note: + * The radius is expressed in the same units as the outline + * coordinates. + */ + FT_EXPORT( void ) + FT_Stroker_Set( FT_Stroker stroker, + FT_Fixed radius, + FT_Stroker_LineCap line_cap, + FT_Stroker_LineJoin line_join, + FT_Fixed miter_limit ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Rewind + * + * @description: + * Reset a stroker object without changing its attributes. + * You should call this function before beginning a new + * series of calls to @FT_Stroker_BeginSubPath or + * @FT_Stroker_EndSubPath. + * + * @input: + * stroker :: + * The target stroker handle. + */ + FT_EXPORT( void ) + FT_Stroker_Rewind( FT_Stroker stroker ); + + + /************************************************************** + * + * @function: + * FT_Stroker_ParseOutline + * + * @description: + * A convenience function used to parse a whole outline with + * the stroker. The resulting outline(s) can be retrieved + * later by functions like @FT_Stroker_GetCounts and @FT_Stroker_Export. + * + * @input: + * stroker :: + * The target stroker handle. + * + * outline :: + * The source outline. + * + * opened :: + * A boolean. If~1, the outline is treated as an open path instead + * of a closed one. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * If `opened' is~0 (the default), the outline is treated as a closed + * path, and the stroker generates two distinct `border' outlines. + * + * If `opened' is~1, the outline is processed as an open path, and the + * stroker generates a single `stroke' outline. + * + * This function calls @FT_Stroker_Rewind automatically. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_ParseOutline( FT_Stroker stroker, + FT_Outline* outline, + FT_Bool opened ); + + + /************************************************************** + * + * @function: + * FT_Stroker_BeginSubPath + * + * @description: + * Start a new sub-path in the stroker. + * + * @input: + * stroker :: + * The target stroker handle. + * + * to :: + * A pointer to the start vector. + * + * open :: + * A boolean. If~1, the sub-path is treated as an open one. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function is useful when you need to stroke a path that is + * not stored as an @FT_Outline object. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_BeginSubPath( FT_Stroker stroker, + FT_Vector* to, + FT_Bool open ); + + + /************************************************************** + * + * @function: + * FT_Stroker_EndSubPath + * + * @description: + * Close the current sub-path in the stroker. + * + * @input: + * stroker :: + * The target stroker handle. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * You should call this function after @FT_Stroker_BeginSubPath. + * If the subpath was not `opened', this function `draws' a + * single line segment to the start position when needed. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_EndSubPath( FT_Stroker stroker ); + + + /************************************************************** + * + * @function: + * FT_Stroker_LineTo + * + * @description: + * `Draw' a single line segment in the stroker's current sub-path, + * from the last position. + * + * @input: + * stroker :: + * The target stroker handle. + * + * to :: + * A pointer to the destination point. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * You should call this function between @FT_Stroker_BeginSubPath and + * @FT_Stroker_EndSubPath. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_LineTo( FT_Stroker stroker, + FT_Vector* to ); + + + /************************************************************** + * + * @function: + * FT_Stroker_ConicTo + * + * @description: + * `Draw' a single quadratic Bézier in the stroker's current sub-path, + * from the last position. + * + * @input: + * stroker :: + * The target stroker handle. + * + * control :: + * A pointer to a Bézier control point. + * + * to :: + * A pointer to the destination point. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * You should call this function between @FT_Stroker_BeginSubPath and + * @FT_Stroker_EndSubPath. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_ConicTo( FT_Stroker stroker, + FT_Vector* control, + FT_Vector* to ); + + + /************************************************************** + * + * @function: + * FT_Stroker_CubicTo + * + * @description: + * `Draw' a single cubic Bézier in the stroker's current sub-path, + * from the last position. + * + * @input: + * stroker :: + * The target stroker handle. + * + * control1 :: + * A pointer to the first Bézier control point. + * + * control2 :: + * A pointer to second Bézier control point. + * + * to :: + * A pointer to the destination point. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * You should call this function between @FT_Stroker_BeginSubPath and + * @FT_Stroker_EndSubPath. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_CubicTo( FT_Stroker stroker, + FT_Vector* control1, + FT_Vector* control2, + FT_Vector* to ); + + + /************************************************************** + * + * @function: + * FT_Stroker_GetBorderCounts + * + * @description: + * Call this function once you have finished parsing your paths + * with the stroker. It returns the number of points and + * contours necessary to export one of the `border' or `stroke' + * outlines generated by the stroker. + * + * @input: + * stroker :: + * The target stroker handle. + * + * border :: + * The border index. + * + * @output: + * anum_points :: + * The number of points. + * + * anum_contours :: + * The number of contours. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * When an outline, or a sub-path, is `closed', the stroker generates + * two independent `border' outlines, named `left' and `right'. + * + * When the outline, or a sub-path, is `opened', the stroker merges + * the `border' outlines with caps. The `left' border receives all + * points, while the `right' border becomes empty. + * + * Use the function @FT_Stroker_GetCounts instead if you want to + * retrieve the counts associated to both borders. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_GetBorderCounts( FT_Stroker stroker, + FT_StrokerBorder border, + FT_UInt *anum_points, + FT_UInt *anum_contours ); + + + /************************************************************** + * + * @function: + * FT_Stroker_ExportBorder + * + * @description: + * Call this function after @FT_Stroker_GetBorderCounts to + * export the corresponding border to your own @FT_Outline + * structure. + * + * Note that this function appends the border points and + * contours to your outline, but does not try to resize its + * arrays. + * + * @input: + * stroker :: + * The target stroker handle. + * + * border :: + * The border index. + * + * outline :: + * The target outline handle. + * + * @note: + * Always call this function after @FT_Stroker_GetBorderCounts to + * get sure that there is enough room in your @FT_Outline object to + * receive all new data. + * + * When an outline, or a sub-path, is `closed', the stroker generates + * two independent `border' outlines, named `left' and `right' + * + * When the outline, or a sub-path, is `opened', the stroker merges + * the `border' outlines with caps. The `left' border receives all + * points, while the `right' border becomes empty. + * + * Use the function @FT_Stroker_Export instead if you want to + * retrieve all borders at once. + */ + FT_EXPORT( void ) + FT_Stroker_ExportBorder( FT_Stroker stroker, + FT_StrokerBorder border, + FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Stroker_GetCounts + * + * @description: + * Call this function once you have finished parsing your paths + * with the stroker. It returns the number of points and + * contours necessary to export all points/borders from the stroked + * outline/path. + * + * @input: + * stroker :: + * The target stroker handle. + * + * @output: + * anum_points :: + * The number of points. + * + * anum_contours :: + * The number of contours. + * + * @return: + * FreeType error code. 0~means success. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_GetCounts( FT_Stroker stroker, + FT_UInt *anum_points, + FT_UInt *anum_contours ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Export + * + * @description: + * Call this function after @FT_Stroker_GetBorderCounts to + * export all borders to your own @FT_Outline structure. + * + * Note that this function appends the border points and + * contours to your outline, but does not try to resize its + * arrays. + * + * @input: + * stroker :: + * The target stroker handle. + * + * outline :: + * The target outline handle. + */ + FT_EXPORT( void ) + FT_Stroker_Export( FT_Stroker stroker, + FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Done + * + * @description: + * Destroy a stroker object. + * + * @input: + * stroker :: + * A stroker handle. Can be NULL. + */ + FT_EXPORT( void ) + FT_Stroker_Done( FT_Stroker stroker ); + + + /************************************************************** + * + * @function: + * FT_Glyph_Stroke + * + * @description: + * Stroke a given outline glyph object with a given stroker. + * + * @inout: + * pglyph :: + * Source glyph handle on input, new glyph handle on output. + * + * @input: + * stroker :: + * A stroker handle. + * + * destroy :: + * A Boolean. If~1, the source glyph object is destroyed + * on success. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The source glyph is untouched in case of error. + * + * Adding stroke may yield a significantly wider and taller glyph + * depending on how large of a radius was used to stroke the glyph. You + * may need to manually adjust horizontal and vertical advance amounts + * to account for this added size. + */ + FT_EXPORT( FT_Error ) + FT_Glyph_Stroke( FT_Glyph *pglyph, + FT_Stroker stroker, + FT_Bool destroy ); + + + /************************************************************** + * + * @function: + * FT_Glyph_StrokeBorder + * + * @description: + * Stroke a given outline glyph object with a given stroker, but + * only return either its inside or outside border. + * + * @inout: + * pglyph :: + * Source glyph handle on input, new glyph handle on output. + * + * @input: + * stroker :: + * A stroker handle. + * + * inside :: + * A Boolean. If~1, return the inside border, otherwise + * the outside border. + * + * destroy :: + * A Boolean. If~1, the source glyph object is destroyed + * on success. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The source glyph is untouched in case of error. + * + * Adding stroke may yield a significantly wider and taller glyph + * depending on how large of a radius was used to stroke the glyph. You + * may need to manually adjust horizontal and vertical advance amounts + * to account for this added size. + */ + FT_EXPORT( FT_Error ) + FT_Glyph_StrokeBorder( FT_Glyph *pglyph, + FT_Stroker stroker, + FT_Bool inside, + FT_Bool destroy ); + + /* */ + +FT_END_HEADER + +#endif /* __FT_STROKE_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsynth.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsynth.h new file mode 100644 index 00000000..2074503c --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsynth.h @@ -0,0 +1,81 @@ +/***************************************************************************/ +/* */ +/* ftsynth.h */ +/* */ +/* FreeType synthesizing code for emboldening and slanting */ +/* (specification). */ +/* */ +/* Copyright 2000-2001, 2003, 2006, 2008, 2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /********* *********/ + /********* WARNING, THIS IS ALPHA CODE! THIS API *********/ + /********* IS DUE TO CHANGE UNTIL STRICTLY NOTIFIED BY THE *********/ + /********* FREETYPE DEVELOPMENT TEAM *********/ + /********* *********/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /* Main reason for not lifting the functions in this module to a */ + /* `standard' API is that the used parameters for emboldening and */ + /* slanting are not configurable. Consider the functions as a */ + /* code resource which should be copied into the application and */ + /* adapted to the particular needs. */ + + +#ifndef __FTSYNTH_H__ +#define __FTSYNTH_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /* Embolden a glyph by a `reasonable' value (which is highly a matter of */ + /* taste). This function is actually a convenience function, providing */ + /* a wrapper for @FT_Outline_Embolden and @FT_Bitmap_Embolden. */ + /* */ + /* For emboldened outlines the height, width, and advance metrics are */ + /* increased by the strength of the emboldening. You can also call */ + /* @FT_Outline_Get_CBox to get precise values. */ + FT_EXPORT( void ) + FT_GlyphSlot_Embolden( FT_GlyphSlot slot ); + + /* Slant an outline glyph to the right by about 12 degrees. */ + FT_EXPORT( void ) + FT_GlyphSlot_Oblique( FT_GlyphSlot slot ); + + /* */ + +FT_END_HEADER + +#endif /* __FTSYNTH_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsystem.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsystem.h new file mode 100644 index 00000000..e07460c5 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftsystem.h @@ -0,0 +1,347 @@ +/***************************************************************************/ +/* */ +/* ftsystem.h */ +/* */ +/* FreeType low-level system interface definition (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2005, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTSYSTEM_H__ +#define __FTSYSTEM_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* system_interface */ + /* */ + /* <Title> */ + /* System Interface */ + /* */ + /* <Abstract> */ + /* How FreeType manages memory and i/o. */ + /* */ + /* <Description> */ + /* This section contains various definitions related to memory */ + /* management and i/o access. You need to understand this */ + /* information if you want to use a custom memory manager or you own */ + /* i/o streams. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* M E M O R Y M A N A G E M E N T */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: + * FT_Memory + * + * @description: + * A handle to a given memory manager object, defined with an + * @FT_MemoryRec structure. + * + */ + typedef struct FT_MemoryRec_* FT_Memory; + + + /************************************************************************* + * + * @functype: + * FT_Alloc_Func + * + * @description: + * A function used to allocate `size' bytes from `memory'. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * size :: + * The size in bytes to allocate. + * + * @return: + * Address of new memory block. 0~in case of failure. + * + */ + typedef void* + (*FT_Alloc_Func)( FT_Memory memory, + long size ); + + + /************************************************************************* + * + * @functype: + * FT_Free_Func + * + * @description: + * A function used to release a given block of memory. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * block :: + * The address of the target memory block. + * + */ + typedef void + (*FT_Free_Func)( FT_Memory memory, + void* block ); + + + /************************************************************************* + * + * @functype: + * FT_Realloc_Func + * + * @description: + * A function used to re-allocate a given block of memory. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * cur_size :: + * The block's current size in bytes. + * + * new_size :: + * The block's requested new size. + * + * block :: + * The block's current address. + * + * @return: + * New block address. 0~in case of memory shortage. + * + * @note: + * In case of error, the old block must still be available. + * + */ + typedef void* + (*FT_Realloc_Func)( FT_Memory memory, + long cur_size, + long new_size, + void* block ); + + + /************************************************************************* + * + * @struct: + * FT_MemoryRec + * + * @description: + * A structure used to describe a given memory manager to FreeType~2. + * + * @fields: + * user :: + * A generic typeless pointer for user data. + * + * alloc :: + * A pointer type to an allocation function. + * + * free :: + * A pointer type to an memory freeing function. + * + * realloc :: + * A pointer type to a reallocation function. + * + */ + struct FT_MemoryRec_ + { + void* user; + FT_Alloc_Func alloc; + FT_Free_Func free; + FT_Realloc_Func realloc; + }; + + + /*************************************************************************/ + /* */ + /* I / O M A N A G E M E N T */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: + * FT_Stream + * + * @description: + * A handle to an input stream. + * + */ + typedef struct FT_StreamRec_* FT_Stream; + + + /************************************************************************* + * + * @struct: + * FT_StreamDesc + * + * @description: + * A union type used to store either a long or a pointer. This is used + * to store a file descriptor or a `FILE*' in an input stream. + * + */ + typedef union FT_StreamDesc_ + { + long value; + void* pointer; + + } FT_StreamDesc; + + + /************************************************************************* + * + * @functype: + * FT_Stream_IoFunc + * + * @description: + * A function used to seek and read data from a given input stream. + * + * @input: + * stream :: + * A handle to the source stream. + * + * offset :: + * The offset of read in stream (always from start). + * + * buffer :: + * The address of the read buffer. + * + * count :: + * The number of bytes to read from the stream. + * + * @return: + * The number of bytes effectively read by the stream. + * + * @note: + * This function might be called to perform a seek or skip operation + * with a `count' of~0. A non-zero return value then indicates an + * error. + * + */ + typedef unsigned long + (*FT_Stream_IoFunc)( FT_Stream stream, + unsigned long offset, + unsigned char* buffer, + unsigned long count ); + + + /************************************************************************* + * + * @functype: + * FT_Stream_CloseFunc + * + * @description: + * A function used to close a given input stream. + * + * @input: + * stream :: + * A handle to the target stream. + * + */ + typedef void + (*FT_Stream_CloseFunc)( FT_Stream stream ); + + + /************************************************************************* + * + * @struct: + * FT_StreamRec + * + * @description: + * A structure used to describe an input stream. + * + * @input: + * base :: + * For memory-based streams, this is the address of the first stream + * byte in memory. This field should always be set to NULL for + * disk-based streams. + * + * size :: + * The stream size in bytes. + * + * pos :: + * The current position within the stream. + * + * descriptor :: + * This field is a union that can hold an integer or a pointer. It is + * used by stream implementations to store file descriptors or `FILE*' + * pointers. + * + * pathname :: + * This field is completely ignored by FreeType. However, it is often + * useful during debugging to use it to store the stream's filename + * (where available). + * + * read :: + * The stream's input function. + * + * close :: + * The stream's close function. + * + * memory :: + * The memory manager to use to preload frames. This is set + * internally by FreeType and shouldn't be touched by stream + * implementations. + * + * cursor :: + * This field is set and used internally by FreeType when parsing + * frames. + * + * limit :: + * This field is set and used internally by FreeType when parsing + * frames. + * + */ + typedef struct FT_StreamRec_ + { + unsigned char* base; + unsigned long size; + unsigned long pos; + + FT_StreamDesc descriptor; + FT_StreamDesc pathname; + FT_Stream_IoFunc read; + FT_Stream_CloseFunc close; + + FT_Memory memory; + unsigned char* cursor; + unsigned char* limit; + + } FT_StreamRec; + + + /* */ + + +FT_END_HEADER + +#endif /* __FTSYSTEM_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/fttrigon.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/fttrigon.h new file mode 100644 index 00000000..6b77d2ee --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/fttrigon.h @@ -0,0 +1,350 @@ +/***************************************************************************/ +/* */ +/* fttrigon.h */ +/* */ +/* FreeType trigonometric functions (specification). */ +/* */ +/* Copyright 2001, 2003, 2005, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTTRIGON_H__ +#define __FTTRIGON_H__ + +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* computations */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: + * FT_Angle + * + * @description: + * This type is used to model angle values in FreeType. Note that the + * angle is a 16.16 fixed float value expressed in degrees. + * + */ + typedef FT_Fixed FT_Angle; + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_PI + * + * @description: + * The angle pi expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_PI ( 180L << 16 ) + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_2PI + * + * @description: + * The angle 2*pi expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_2PI ( FT_ANGLE_PI * 2 ) + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_PI2 + * + * @description: + * The angle pi/2 expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_PI2 ( FT_ANGLE_PI / 2 ) + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_PI4 + * + * @description: + * The angle pi/4 expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_PI4 ( FT_ANGLE_PI / 4 ) + + + /************************************************************************* + * + * @function: + * FT_Sin + * + * @description: + * Return the sinus of a given angle in fixed point format. + * + * @input: + * angle :: + * The input angle. + * + * @return: + * The sinus value. + * + * @note: + * If you need both the sinus and cosinus for a given angle, use the + * function @FT_Vector_Unit. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Sin( FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Cos + * + * @description: + * Return the cosinus of a given angle in fixed point format. + * + * @input: + * angle :: + * The input angle. + * + * @return: + * The cosinus value. + * + * @note: + * If you need both the sinus and cosinus for a given angle, use the + * function @FT_Vector_Unit. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Cos( FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Tan + * + * @description: + * Return the tangent of a given angle in fixed point format. + * + * @input: + * angle :: + * The input angle. + * + * @return: + * The tangent value. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Tan( FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Atan2 + * + * @description: + * Return the arc-tangent corresponding to a given vector (x,y) in + * the 2d plane. + * + * @input: + * x :: + * The horizontal vector coordinate. + * + * y :: + * The vertical vector coordinate. + * + * @return: + * The arc-tangent value (i.e. angle). + * + */ + FT_EXPORT( FT_Angle ) + FT_Atan2( FT_Fixed x, + FT_Fixed y ); + + + /************************************************************************* + * + * @function: + * FT_Angle_Diff + * + * @description: + * Return the difference between two angles. The result is always + * constrained to the ]-PI..PI] interval. + * + * @input: + * angle1 :: + * First angle. + * + * angle2 :: + * Second angle. + * + * @return: + * Constrained value of `value2-value1'. + * + */ + FT_EXPORT( FT_Angle ) + FT_Angle_Diff( FT_Angle angle1, + FT_Angle angle2 ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Unit + * + * @description: + * Return the unit vector corresponding to a given angle. After the + * call, the value of `vec.x' will be `sin(angle)', and the value of + * `vec.y' will be `cos(angle)'. + * + * This function is useful to retrieve both the sinus and cosinus of a + * given angle quickly. + * + * @output: + * vec :: + * The address of target vector. + * + * @input: + * angle :: + * The address of angle. + * + */ + FT_EXPORT( void ) + FT_Vector_Unit( FT_Vector* vec, + FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Rotate + * + * @description: + * Rotate a vector by a given angle. + * + * @inout: + * vec :: + * The address of target vector. + * + * @input: + * angle :: + * The address of angle. + * + */ + FT_EXPORT( void ) + FT_Vector_Rotate( FT_Vector* vec, + FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Length + * + * @description: + * Return the length of a given vector. + * + * @input: + * vec :: + * The address of target vector. + * + * @return: + * The vector length, expressed in the same units that the original + * vector coordinates. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Vector_Length( FT_Vector* vec ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Polarize + * + * @description: + * Compute both the length and angle of a given vector. + * + * @input: + * vec :: + * The address of source vector. + * + * @output: + * length :: + * The vector length. + * + * angle :: + * The vector angle. + * + */ + FT_EXPORT( void ) + FT_Vector_Polarize( FT_Vector* vec, + FT_Fixed *length, + FT_Angle *angle ); + + + /************************************************************************* + * + * @function: + * FT_Vector_From_Polar + * + * @description: + * Compute vector coordinates from a length and angle. + * + * @output: + * vec :: + * The address of source vector. + * + * @input: + * length :: + * The vector length. + * + * angle :: + * The vector angle. + * + */ + FT_EXPORT( void ) + FT_Vector_From_Polar( FT_Vector* vec, + FT_Fixed length, + FT_Angle angle ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTTRIGON_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/fttypes.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/fttypes.h new file mode 100644 index 00000000..32555274 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/fttypes.h @@ -0,0 +1,588 @@ +/***************************************************************************/ +/* */ +/* fttypes.h */ +/* */ +/* FreeType simple types definitions (specification only). */ +/* */ +/* Copyright 1996-2002, 2004, 2006-2009, 2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTTYPES_H__ +#define __FTTYPES_H__ + + +#include <ft2build.h> +#include FT_CONFIG_CONFIG_H +#include FT_SYSTEM_H +#include FT_IMAGE_H + +#include <stddef.h> + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /* <Title> */ + /* Basic Data Types */ + /* */ + /* <Abstract> */ + /* The basic data types defined by the library. */ + /* */ + /* <Description> */ + /* This section contains the basic data types defined by FreeType~2, */ + /* ranging from simple scalar types to bitmap descriptors. More */ + /* font-specific structures are defined in a different section. */ + /* */ + /* <Order> */ + /* FT_Byte */ + /* FT_Bytes */ + /* FT_Char */ + /* FT_Int */ + /* FT_UInt */ + /* FT_Int16 */ + /* FT_UInt16 */ + /* FT_Int32 */ + /* FT_UInt32 */ + /* FT_Short */ + /* FT_UShort */ + /* FT_Long */ + /* FT_ULong */ + /* FT_Bool */ + /* FT_Offset */ + /* FT_PtrDist */ + /* FT_String */ + /* FT_Tag */ + /* FT_Error */ + /* FT_Fixed */ + /* FT_Pointer */ + /* FT_Pos */ + /* FT_Vector */ + /* FT_BBox */ + /* FT_Matrix */ + /* FT_FWord */ + /* FT_UFWord */ + /* FT_F2Dot14 */ + /* FT_UnitVector */ + /* FT_F26Dot6 */ + /* */ + /* */ + /* FT_Generic */ + /* FT_Generic_Finalizer */ + /* */ + /* FT_Bitmap */ + /* FT_Pixel_Mode */ + /* FT_Palette_Mode */ + /* FT_Glyph_Format */ + /* FT_IMAGE_TAG */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Bool */ + /* */ + /* <Description> */ + /* A typedef of unsigned char, used for simple booleans. As usual, */ + /* values 1 and~0 represent true and false, respectively. */ + /* */ + typedef unsigned char FT_Bool; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_FWord */ + /* */ + /* <Description> */ + /* A signed 16-bit integer used to store a distance in original font */ + /* units. */ + /* */ + typedef signed short FT_FWord; /* distance in FUnits */ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UFWord */ + /* */ + /* <Description> */ + /* An unsigned 16-bit integer used to store a distance in original */ + /* font units. */ + /* */ + typedef unsigned short FT_UFWord; /* unsigned distance */ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Char */ + /* */ + /* <Description> */ + /* A simple typedef for the _signed_ char type. */ + /* */ + typedef signed char FT_Char; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Byte */ + /* */ + /* <Description> */ + /* A simple typedef for the _unsigned_ char type. */ + /* */ + typedef unsigned char FT_Byte; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Bytes */ + /* */ + /* <Description> */ + /* A typedef for constant memory areas. */ + /* */ + typedef const FT_Byte* FT_Bytes; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Tag */ + /* */ + /* <Description> */ + /* A typedef for 32-bit tags (as used in the SFNT format). */ + /* */ + typedef FT_UInt32 FT_Tag; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_String */ + /* */ + /* <Description> */ + /* A simple typedef for the char type, usually used for strings. */ + /* */ + typedef char FT_String; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Short */ + /* */ + /* <Description> */ + /* A typedef for signed short. */ + /* */ + typedef signed short FT_Short; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UShort */ + /* */ + /* <Description> */ + /* A typedef for unsigned short. */ + /* */ + typedef unsigned short FT_UShort; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Int */ + /* */ + /* <Description> */ + /* A typedef for the int type. */ + /* */ + typedef signed int FT_Int; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UInt */ + /* */ + /* <Description> */ + /* A typedef for the unsigned int type. */ + /* */ + typedef unsigned int FT_UInt; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Long */ + /* */ + /* <Description> */ + /* A typedef for signed long. */ + /* */ + typedef signed long FT_Long; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_ULong */ + /* */ + /* <Description> */ + /* A typedef for unsigned long. */ + /* */ + typedef unsigned long FT_ULong; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_F2Dot14 */ + /* */ + /* <Description> */ + /* A signed 2.14 fixed float type used for unit vectors. */ + /* */ + typedef signed short FT_F2Dot14; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_F26Dot6 */ + /* */ + /* <Description> */ + /* A signed 26.6 fixed float type used for vectorial pixel */ + /* coordinates. */ + /* */ + typedef signed long FT_F26Dot6; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Fixed */ + /* */ + /* <Description> */ + /* This type is used to store 16.16 fixed float values, like scaling */ + /* values or matrix coefficients. */ + /* */ + typedef signed long FT_Fixed; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Error */ + /* */ + /* <Description> */ + /* The FreeType error code type. A value of~0 is always interpreted */ + /* as a successful operation. */ + /* */ + typedef int FT_Error; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Pointer */ + /* */ + /* <Description> */ + /* A simple typedef for a typeless pointer. */ + /* */ + typedef void* FT_Pointer; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Offset */ + /* */ + /* <Description> */ + /* This is equivalent to the ANSI~C `size_t' type, i.e., the largest */ + /* _unsigned_ integer type used to express a file size or position, */ + /* or a memory block size. */ + /* */ + typedef size_t FT_Offset; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_PtrDist */ + /* */ + /* <Description> */ + /* This is equivalent to the ANSI~C `ptrdiff_t' type, i.e., the */ + /* largest _signed_ integer type used to express the distance */ + /* between two pointers. */ + /* */ + typedef ft_ptrdiff_t FT_PtrDist; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_UnitVector */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2D vector unit vector. Uses */ + /* FT_F2Dot14 types. */ + /* */ + /* <Fields> */ + /* x :: Horizontal coordinate. */ + /* */ + /* y :: Vertical coordinate. */ + /* */ + typedef struct FT_UnitVector_ + { + FT_F2Dot14 x; + FT_F2Dot14 y; + + } FT_UnitVector; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Matrix */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2x2 matrix. Coefficients are */ + /* in 16.16 fixed float format. The computation performed is: */ + /* */ + /* { */ + /* x' = x*xx + y*xy */ + /* y' = x*yx + y*yy */ + /* } */ + /* */ + /* <Fields> */ + /* xx :: Matrix coefficient. */ + /* */ + /* xy :: Matrix coefficient. */ + /* */ + /* yx :: Matrix coefficient. */ + /* */ + /* yy :: Matrix coefficient. */ + /* */ + typedef struct FT_Matrix_ + { + FT_Fixed xx, xy; + FT_Fixed yx, yy; + + } FT_Matrix; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Data */ + /* */ + /* <Description> */ + /* Read-only binary data represented as a pointer and a length. */ + /* */ + /* <Fields> */ + /* pointer :: The data. */ + /* */ + /* length :: The length of the data in bytes. */ + /* */ + typedef struct FT_Data_ + { + const FT_Byte* pointer; + FT_Int length; + + } FT_Data; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Generic_Finalizer */ + /* */ + /* <Description> */ + /* Describe a function used to destroy the `client' data of any */ + /* FreeType object. See the description of the @FT_Generic type for */ + /* details of usage. */ + /* */ + /* <Input> */ + /* The address of the FreeType object which is under finalization. */ + /* Its client data is accessed through its `generic' field. */ + /* */ + typedef void (*FT_Generic_Finalizer)(void* object); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Generic */ + /* */ + /* <Description> */ + /* Client applications often need to associate their own data to a */ + /* variety of FreeType core objects. For example, a text layout API */ + /* might want to associate a glyph cache to a given size object. */ + /* */ + /* Some FreeType object contains a `generic' field, of type */ + /* FT_Generic, which usage is left to client applications and font */ + /* servers. */ + /* */ + /* It can be used to store a pointer to client-specific data, as well */ + /* as the address of a `finalizer' function, which will be called by */ + /* FreeType when the object is destroyed (for example, the previous */ + /* client example would put the address of the glyph cache destructor */ + /* in the `finalizer' field). */ + /* */ + /* <Fields> */ + /* data :: A typeless pointer to any client-specified data. This */ + /* field is completely ignored by the FreeType library. */ + /* */ + /* finalizer :: A pointer to a `generic finalizer' function, which */ + /* will be called when the object is destroyed. If this */ + /* field is set to NULL, no code will be called. */ + /* */ + typedef struct FT_Generic_ + { + void* data; + FT_Generic_Finalizer finalizer; + + } FT_Generic; + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_MAKE_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags which are used to label */ + /* TrueType tables into an unsigned long to be used within FreeType. */ + /* */ + /* <Note> */ + /* The produced values *must* be 32-bit integers. Don't redefine */ + /* this macro. */ + /* */ +#define FT_MAKE_TAG( _x1, _x2, _x3, _x4 ) \ + (FT_Tag) \ + ( ( (FT_ULong)_x1 << 24 ) | \ + ( (FT_ULong)_x2 << 16 ) | \ + ( (FT_ULong)_x3 << 8 ) | \ + (FT_ULong)_x4 ) + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* L I S T M A N A G E M E N T */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* list_processing */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_ListNode */ + /* */ + /* <Description> */ + /* Many elements and objects in FreeType are listed through an */ + /* @FT_List record (see @FT_ListRec). As its name suggests, an */ + /* FT_ListNode is a handle to a single list element. */ + /* */ + typedef struct FT_ListNodeRec_* FT_ListNode; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_List */ + /* */ + /* <Description> */ + /* A handle to a list record (see @FT_ListRec). */ + /* */ + typedef struct FT_ListRec_* FT_List; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_ListNodeRec */ + /* */ + /* <Description> */ + /* A structure used to hold a single list element. */ + /* */ + /* <Fields> */ + /* prev :: The previous element in the list. NULL if first. */ + /* */ + /* next :: The next element in the list. NULL if last. */ + /* */ + /* data :: A typeless pointer to the listed object. */ + /* */ + typedef struct FT_ListNodeRec_ + { + FT_ListNode prev; + FT_ListNode next; + void* data; + + } FT_ListNodeRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_ListRec */ + /* */ + /* <Description> */ + /* A structure used to hold a simple doubly-linked list. These are */ + /* used in many parts of FreeType. */ + /* */ + /* <Fields> */ + /* head :: The head (first element) of doubly-linked list. */ + /* */ + /* tail :: The tail (last element) of doubly-linked list. */ + /* */ + typedef struct FT_ListRec_ + { + FT_ListNode head; + FT_ListNode tail; + + } FT_ListRec; + + + /* */ + +#define FT_IS_EMPTY( list ) ( (list).head == 0 ) + + /* return base error code (without module-specific prefix) */ +#define FT_ERROR_BASE( x ) ( (x) & 0xFF ) + + /* return module error code */ +#define FT_ERROR_MODULE( x ) ( (x) & 0xFF00U ) + +#define FT_BOOL( x ) ( (FT_Bool)( x ) ) + +FT_END_HEADER + +#endif /* __FTTYPES_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftwinfnt.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftwinfnt.h new file mode 100644 index 00000000..ea333535 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftwinfnt.h @@ -0,0 +1,274 @@ +/***************************************************************************/ +/* */ +/* ftwinfnt.h */ +/* */ +/* FreeType API for accessing Windows fnt-specific data. */ +/* */ +/* Copyright 2003, 2004, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTWINFNT_H__ +#define __FTWINFNT_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* winfnt_fonts */ + /* */ + /* <Title> */ + /* Window FNT Files */ + /* */ + /* <Abstract> */ + /* Windows FNT specific API. */ + /* */ + /* <Description> */ + /* This section contains the declaration of Windows FNT specific */ + /* functions. */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @enum: + * FT_WinFNT_ID_XXX + * + * @description: + * A list of valid values for the `charset' byte in + * @FT_WinFNT_HeaderRec. Exact mapping tables for the various cpXXXX + * encodings (except for cp1361) can be found at ftp://ftp.unicode.org + * in the MAPPINGS/VENDORS/MICSFT/WINDOWS subdirectory. cp1361 is + * roughly a superset of MAPPINGS/OBSOLETE/EASTASIA/KSC/JOHAB.TXT. + * + * @values: + * FT_WinFNT_ID_DEFAULT :: + * This is used for font enumeration and font creation as a + * `don't care' value. Valid font files don't contain this value. + * When querying for information about the character set of the font + * that is currently selected into a specified device context, this + * return value (of the related Windows API) simply denotes failure. + * + * FT_WinFNT_ID_SYMBOL :: + * There is no known mapping table available. + * + * FT_WinFNT_ID_MAC :: + * Mac Roman encoding. + * + * FT_WinFNT_ID_OEM :: + * From Michael Pöttgen <michael@poettgen.de>: + * + * The `Windows Font Mapping' article says that FT_WinFNT_ID_OEM + * is used for the charset of vector fonts, like `modern.fon', + * `roman.fon', and `script.fon' on Windows. + * + * The `CreateFont' documentation says: The FT_WinFNT_ID_OEM value + * specifies a character set that is operating-system dependent. + * + * The `IFIMETRICS' documentation from the `Windows Driver + * Development Kit' says: This font supports an OEM-specific + * character set. The OEM character set is system dependent. + * + * In general OEM, as opposed to ANSI (i.e., cp1252), denotes the + * second default codepage that most international versions of + * Windows have. It is one of the OEM codepages from + * + * http://www.microsoft.com/globaldev/reference/cphome.mspx, + * + * and is used for the `DOS boxes', to support legacy applications. + * A German Windows version for example usually uses ANSI codepage + * 1252 and OEM codepage 850. + * + * FT_WinFNT_ID_CP874 :: + * A superset of Thai TIS 620 and ISO 8859-11. + * + * FT_WinFNT_ID_CP932 :: + * A superset of Japanese Shift-JIS (with minor deviations). + * + * FT_WinFNT_ID_CP936 :: + * A superset of simplified Chinese GB 2312-1980 (with different + * ordering and minor deviations). + * + * FT_WinFNT_ID_CP949 :: + * A superset of Korean Hangul KS~C 5601-1987 (with different + * ordering and minor deviations). + * + * FT_WinFNT_ID_CP950 :: + * A superset of traditional Chinese Big~5 ETen (with different + * ordering and minor deviations). + * + * FT_WinFNT_ID_CP1250 :: + * A superset of East European ISO 8859-2 (with slightly different + * ordering). + * + * FT_WinFNT_ID_CP1251 :: + * A superset of Russian ISO 8859-5 (with different ordering). + * + * FT_WinFNT_ID_CP1252 :: + * ANSI encoding. A superset of ISO 8859-1. + * + * FT_WinFNT_ID_CP1253 :: + * A superset of Greek ISO 8859-7 (with minor modifications). + * + * FT_WinFNT_ID_CP1254 :: + * A superset of Turkish ISO 8859-9. + * + * FT_WinFNT_ID_CP1255 :: + * A superset of Hebrew ISO 8859-8 (with some modifications). + * + * FT_WinFNT_ID_CP1256 :: + * A superset of Arabic ISO 8859-6 (with different ordering). + * + * FT_WinFNT_ID_CP1257 :: + * A superset of Baltic ISO 8859-13 (with some deviations). + * + * FT_WinFNT_ID_CP1258 :: + * For Vietnamese. This encoding doesn't cover all necessary + * characters. + * + * FT_WinFNT_ID_CP1361 :: + * Korean (Johab). + */ + +#define FT_WinFNT_ID_CP1252 0 +#define FT_WinFNT_ID_DEFAULT 1 +#define FT_WinFNT_ID_SYMBOL 2 +#define FT_WinFNT_ID_MAC 77 +#define FT_WinFNT_ID_CP932 128 +#define FT_WinFNT_ID_CP949 129 +#define FT_WinFNT_ID_CP1361 130 +#define FT_WinFNT_ID_CP936 134 +#define FT_WinFNT_ID_CP950 136 +#define FT_WinFNT_ID_CP1253 161 +#define FT_WinFNT_ID_CP1254 162 +#define FT_WinFNT_ID_CP1258 163 +#define FT_WinFNT_ID_CP1255 177 +#define FT_WinFNT_ID_CP1256 178 +#define FT_WinFNT_ID_CP1257 186 +#define FT_WinFNT_ID_CP1251 204 +#define FT_WinFNT_ID_CP874 222 +#define FT_WinFNT_ID_CP1250 238 +#define FT_WinFNT_ID_OEM 255 + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_WinFNT_HeaderRec */ + /* */ + /* <Description> */ + /* Windows FNT Header info. */ + /* */ + typedef struct FT_WinFNT_HeaderRec_ + { + FT_UShort version; + FT_ULong file_size; + FT_Byte copyright[60]; + FT_UShort file_type; + FT_UShort nominal_point_size; + FT_UShort vertical_resolution; + FT_UShort horizontal_resolution; + FT_UShort ascent; + FT_UShort internal_leading; + FT_UShort external_leading; + FT_Byte italic; + FT_Byte underline; + FT_Byte strike_out; + FT_UShort weight; + FT_Byte charset; + FT_UShort pixel_width; + FT_UShort pixel_height; + FT_Byte pitch_and_family; + FT_UShort avg_width; + FT_UShort max_width; + FT_Byte first_char; + FT_Byte last_char; + FT_Byte default_char; + FT_Byte break_char; + FT_UShort bytes_per_row; + FT_ULong device_offset; + FT_ULong face_name_offset; + FT_ULong bits_pointer; + FT_ULong bits_offset; + FT_Byte reserved; + FT_ULong flags; + FT_UShort A_space; + FT_UShort B_space; + FT_UShort C_space; + FT_UShort color_table_offset; + FT_ULong reserved1[4]; + + } FT_WinFNT_HeaderRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_WinFNT_Header */ + /* */ + /* <Description> */ + /* A handle to an @FT_WinFNT_HeaderRec structure. */ + /* */ + typedef struct FT_WinFNT_HeaderRec_* FT_WinFNT_Header; + + + /********************************************************************** + * + * @function: + * FT_Get_WinFNT_Header + * + * @description: + * Retrieve a Windows FNT font info header. + * + * @input: + * face :: A handle to the input face. + * + * @output: + * aheader :: The WinFNT header. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * This function only works with Windows FNT faces, returning an error + * otherwise. + */ + FT_EXPORT( FT_Error ) + FT_Get_WinFNT_Header( FT_Face face, + FT_WinFNT_HeaderRec *aheader ); + + + /* */ + +FT_END_HEADER + +#endif /* __FTWINFNT_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ftxf86.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftxf86.h new file mode 100644 index 00000000..8c68afdc --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ftxf86.h @@ -0,0 +1,83 @@ +/***************************************************************************/ +/* */ +/* ftxf86.h */ +/* */ +/* Support functions for X11. */ +/* */ +/* Copyright 2002, 2003, 2004, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTXF86_H__ +#define __FTXF86_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* font_formats */ + /* */ + /* <Title> */ + /* Font Formats */ + /* */ + /* <Abstract> */ + /* Getting the font format. */ + /* */ + /* <Description> */ + /* The single function in this section can be used to get the font */ + /* format. Note that this information is not needed normally; */ + /* however, there are special cases (like in PDF devices) where it is */ + /* important to differentiate, in spite of FreeType's uniform API. */ + /* */ + /* This function is in the X11/xf86 namespace for historical reasons */ + /* and in no way depends on that windowing system. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_X11_Font_Format */ + /* */ + /* <Description> */ + /* Return a string describing the format of a given face, using values */ + /* which can be used as an X11 FONT_PROPERTY. Possible values are */ + /* `TrueType', `Type~1', `BDF', `PCF', `Type~42', `CID~Type~1', `CFF', */ + /* `PFR', and `Windows~FNT'. */ + /* */ + /* <Input> */ + /* face :: */ + /* Input face handle. */ + /* */ + /* <Return> */ + /* Font format string. NULL in case of error. */ + /* */ + FT_EXPORT( const char* ) + FT_Get_X11_Font_Format( FT_Face face ); + + /* */ + +FT_END_HEADER + +#endif /* __FTXF86_H__ */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/t1tables.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/t1tables.h new file mode 100644 index 00000000..a14255e5 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/t1tables.h @@ -0,0 +1,662 @@ +/***************************************************************************/ +/* */ +/* t1tables.h */ +/* */ +/* Basic Type 1/Type 2 tables definitions and interface (specification */ +/* only). */ +/* */ +/* Copyright 1996-2004, 2006, 2008, 2009, 2011 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __T1TABLES_H__ +#define __T1TABLES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* type1_tables */ + /* */ + /* <Title> */ + /* Type 1 Tables */ + /* */ + /* <Abstract> */ + /* Type~1 (PostScript) specific font tables. */ + /* */ + /* <Description> */ + /* This section contains the definition of Type 1-specific tables, */ + /* including structures related to other PostScript font formats. */ + /* */ + /*************************************************************************/ + + + /* Note that we separate font data in PS_FontInfoRec and PS_PrivateRec */ + /* structures in order to support Multiple Master fonts. */ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_FontInfoRec */ + /* */ + /* <Description> */ + /* A structure used to model a Type~1 or Type~2 FontInfo dictionary. */ + /* Note that for Multiple Master fonts, each instance has its own */ + /* FontInfo dictionary. */ + /* */ + typedef struct PS_FontInfoRec_ + { + FT_String* version; + FT_String* notice; + FT_String* full_name; + FT_String* family_name; + FT_String* weight; + FT_Long italic_angle; + FT_Bool is_fixed_pitch; + FT_Short underline_position; + FT_UShort underline_thickness; + + } PS_FontInfoRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_FontInfo */ + /* */ + /* <Description> */ + /* A handle to a @PS_FontInfoRec structure. */ + /* */ + typedef struct PS_FontInfoRec_* PS_FontInfo; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* T1_FontInfo */ + /* */ + /* <Description> */ + /* This type is equivalent to @PS_FontInfoRec. It is deprecated but */ + /* kept to maintain source compatibility between various versions of */ + /* FreeType. */ + /* */ + typedef PS_FontInfoRec T1_FontInfo; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_PrivateRec */ + /* */ + /* <Description> */ + /* A structure used to model a Type~1 or Type~2 private dictionary. */ + /* Note that for Multiple Master fonts, each instance has its own */ + /* Private dictionary. */ + /* */ + typedef struct PS_PrivateRec_ + { + FT_Int unique_id; + FT_Int lenIV; + + FT_Byte num_blue_values; + FT_Byte num_other_blues; + FT_Byte num_family_blues; + FT_Byte num_family_other_blues; + + FT_Short blue_values[14]; + FT_Short other_blues[10]; + + FT_Short family_blues [14]; + FT_Short family_other_blues[10]; + + FT_Fixed blue_scale; + FT_Int blue_shift; + FT_Int blue_fuzz; + + FT_UShort standard_width[1]; + FT_UShort standard_height[1]; + + FT_Byte num_snap_widths; + FT_Byte num_snap_heights; + FT_Bool force_bold; + FT_Bool round_stem_up; + + FT_Short snap_widths [13]; /* including std width */ + FT_Short snap_heights[13]; /* including std height */ + + FT_Fixed expansion_factor; + + FT_Long language_group; + FT_Long password; + + FT_Short min_feature[2]; + + } PS_PrivateRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_Private */ + /* */ + /* <Description> */ + /* A handle to a @PS_PrivateRec structure. */ + /* */ + typedef struct PS_PrivateRec_* PS_Private; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* T1_Private */ + /* */ + /* <Description> */ + /* This type is equivalent to @PS_PrivateRec. It is deprecated but */ + /* kept to maintain source compatibility between various versions of */ + /* FreeType. */ + /* */ + typedef PS_PrivateRec T1_Private; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* T1_Blend_Flags */ + /* */ + /* <Description> */ + /* A set of flags used to indicate which fields are present in a */ + /* given blend dictionary (font info or private). Used to support */ + /* Multiple Masters fonts. */ + /* */ + typedef enum T1_Blend_Flags_ + { + /*# required fields in a FontInfo blend dictionary */ + T1_BLEND_UNDERLINE_POSITION = 0, + T1_BLEND_UNDERLINE_THICKNESS, + T1_BLEND_ITALIC_ANGLE, + + /*# required fields in a Private blend dictionary */ + T1_BLEND_BLUE_VALUES, + T1_BLEND_OTHER_BLUES, + T1_BLEND_STANDARD_WIDTH, + T1_BLEND_STANDARD_HEIGHT, + T1_BLEND_STEM_SNAP_WIDTHS, + T1_BLEND_STEM_SNAP_HEIGHTS, + T1_BLEND_BLUE_SCALE, + T1_BLEND_BLUE_SHIFT, + T1_BLEND_FAMILY_BLUES, + T1_BLEND_FAMILY_OTHER_BLUES, + T1_BLEND_FORCE_BOLD, + + /*# never remove */ + T1_BLEND_MAX + + } T1_Blend_Flags; + + /* */ + + + /*# backwards compatible definitions */ +#define t1_blend_underline_position T1_BLEND_UNDERLINE_POSITION +#define t1_blend_underline_thickness T1_BLEND_UNDERLINE_THICKNESS +#define t1_blend_italic_angle T1_BLEND_ITALIC_ANGLE +#define t1_blend_blue_values T1_BLEND_BLUE_VALUES +#define t1_blend_other_blues T1_BLEND_OTHER_BLUES +#define t1_blend_standard_widths T1_BLEND_STANDARD_WIDTH +#define t1_blend_standard_height T1_BLEND_STANDARD_HEIGHT +#define t1_blend_stem_snap_widths T1_BLEND_STEM_SNAP_WIDTHS +#define t1_blend_stem_snap_heights T1_BLEND_STEM_SNAP_HEIGHTS +#define t1_blend_blue_scale T1_BLEND_BLUE_SCALE +#define t1_blend_blue_shift T1_BLEND_BLUE_SHIFT +#define t1_blend_family_blues T1_BLEND_FAMILY_BLUES +#define t1_blend_family_other_blues T1_BLEND_FAMILY_OTHER_BLUES +#define t1_blend_force_bold T1_BLEND_FORCE_BOLD +#define t1_blend_max T1_BLEND_MAX + + + /* maximum number of Multiple Masters designs, as defined in the spec */ +#define T1_MAX_MM_DESIGNS 16 + + /* maximum number of Multiple Masters axes, as defined in the spec */ +#define T1_MAX_MM_AXIS 4 + + /* maximum number of elements in a design map */ +#define T1_MAX_MM_MAP_POINTS 20 + + + /* this structure is used to store the BlendDesignMap entry for an axis */ + typedef struct PS_DesignMap_ + { + FT_Byte num_points; + FT_Long* design_points; + FT_Fixed* blend_points; + + } PS_DesignMapRec, *PS_DesignMap; + + /* backwards-compatible definition */ + typedef PS_DesignMapRec T1_DesignMap; + + + typedef struct PS_BlendRec_ + { + FT_UInt num_designs; + FT_UInt num_axis; + + FT_String* axis_names[T1_MAX_MM_AXIS]; + FT_Fixed* design_pos[T1_MAX_MM_DESIGNS]; + PS_DesignMapRec design_map[T1_MAX_MM_AXIS]; + + FT_Fixed* weight_vector; + FT_Fixed* default_weight_vector; + + PS_FontInfo font_infos[T1_MAX_MM_DESIGNS + 1]; + PS_Private privates [T1_MAX_MM_DESIGNS + 1]; + + FT_ULong blend_bitflags; + + FT_BBox* bboxes [T1_MAX_MM_DESIGNS + 1]; + + /* since 2.3.0 */ + + /* undocumented, optional: the default design instance; */ + /* corresponds to default_weight_vector -- */ + /* num_default_design_vector == 0 means it is not present */ + /* in the font and associated metrics files */ + FT_UInt default_design_vector[T1_MAX_MM_DESIGNS]; + FT_UInt num_default_design_vector; + + } PS_BlendRec, *PS_Blend; + + + /* backwards-compatible definition */ + typedef PS_BlendRec T1_Blend; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_FaceDictRec */ + /* */ + /* <Description> */ + /* A structure used to represent data in a CID top-level dictionary. */ + /* */ + typedef struct CID_FaceDictRec_ + { + PS_PrivateRec private_dict; + + FT_UInt len_buildchar; + FT_Fixed forcebold_threshold; + FT_Pos stroke_width; + FT_Fixed expansion_factor; + + FT_Byte paint_type; + FT_Byte font_type; + FT_Matrix font_matrix; + FT_Vector font_offset; + + FT_UInt num_subrs; + FT_ULong subrmap_offset; + FT_Int sd_bytes; + + } CID_FaceDictRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_FaceDict */ + /* */ + /* <Description> */ + /* A handle to a @CID_FaceDictRec structure. */ + /* */ + typedef struct CID_FaceDictRec_* CID_FaceDict; + + /* */ + + + /* backwards-compatible definition */ + typedef CID_FaceDictRec CID_FontDict; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_FaceInfoRec */ + /* */ + /* <Description> */ + /* A structure used to represent CID Face information. */ + /* */ + typedef struct CID_FaceInfoRec_ + { + FT_String* cid_font_name; + FT_Fixed cid_version; + FT_Int cid_font_type; + + FT_String* registry; + FT_String* ordering; + FT_Int supplement; + + PS_FontInfoRec font_info; + FT_BBox font_bbox; + FT_ULong uid_base; + + FT_Int num_xuid; + FT_ULong xuid[16]; + + FT_ULong cidmap_offset; + FT_Int fd_bytes; + FT_Int gd_bytes; + FT_ULong cid_count; + + FT_Int num_dicts; + CID_FaceDict font_dicts; + + FT_ULong data_offset; + + } CID_FaceInfoRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_FaceInfo */ + /* */ + /* <Description> */ + /* A handle to a @CID_FaceInfoRec structure. */ + /* */ + typedef struct CID_FaceInfoRec_* CID_FaceInfo; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_Info */ + /* */ + /* <Description> */ + /* This type is equivalent to @CID_FaceInfoRec. It is deprecated but */ + /* kept to maintain source compatibility between various versions of */ + /* FreeType. */ + /* */ + typedef CID_FaceInfoRec CID_Info; + + + /************************************************************************ + * + * @function: + * FT_Has_PS_Glyph_Names + * + * @description: + * Return true if a given face provides reliable PostScript glyph + * names. This is similar to using the @FT_HAS_GLYPH_NAMES macro, + * except that certain fonts (mostly TrueType) contain incorrect + * glyph name tables. + * + * When this function returns true, the caller is sure that the glyph + * names returned by @FT_Get_Glyph_Name are reliable. + * + * @input: + * face :: + * face handle + * + * @return: + * Boolean. True if glyph names are reliable. + * + */ + FT_EXPORT( FT_Int ) + FT_Has_PS_Glyph_Names( FT_Face face ); + + + /************************************************************************ + * + * @function: + * FT_Get_PS_Font_Info + * + * @description: + * Retrieve the @PS_FontInfoRec structure corresponding to a given + * PostScript font. + * + * @input: + * face :: + * PostScript face handle. + * + * @output: + * afont_info :: + * Output font info structure pointer. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The string pointers within the font info structure are owned by + * the face and don't need to be freed by the caller. + * + * If the font's format is not PostScript-based, this function will + * return the `FT_Err_Invalid_Argument' error code. + * + */ + FT_EXPORT( FT_Error ) + FT_Get_PS_Font_Info( FT_Face face, + PS_FontInfo afont_info ); + + + /************************************************************************ + * + * @function: + * FT_Get_PS_Font_Private + * + * @description: + * Retrieve the @PS_PrivateRec structure corresponding to a given + * PostScript font. + * + * @input: + * face :: + * PostScript face handle. + * + * @output: + * afont_private :: + * Output private dictionary structure pointer. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The string pointers within the @PS_PrivateRec structure are owned by + * the face and don't need to be freed by the caller. + * + * If the font's format is not PostScript-based, this function returns + * the `FT_Err_Invalid_Argument' error code. + * + */ + FT_EXPORT( FT_Error ) + FT_Get_PS_Font_Private( FT_Face face, + PS_Private afont_private ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* T1_EncodingType */ + /* */ + /* <Description> */ + /* An enumeration describing the `Encoding' entry in a Type 1 */ + /* dictionary. */ + /* */ + typedef enum T1_EncodingType_ + { + T1_ENCODING_TYPE_NONE = 0, + T1_ENCODING_TYPE_ARRAY, + T1_ENCODING_TYPE_STANDARD, + T1_ENCODING_TYPE_ISOLATIN1, + T1_ENCODING_TYPE_EXPERT + + } T1_EncodingType; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* PS_Dict_Keys */ + /* */ + /* <Description> */ + /* An enumeration used in calls to @FT_Get_PS_Font_Value to identify */ + /* the Type~1 dictionary entry to retrieve. */ + /* */ + typedef enum PS_Dict_Keys_ + { + /* conventionally in the font dictionary */ + PS_DICT_FONT_TYPE, /* FT_Byte */ + PS_DICT_FONT_MATRIX, /* FT_Fixed */ + PS_DICT_FONT_BBOX, /* FT_Fixed */ + PS_DICT_PAINT_TYPE, /* FT_Byte */ + PS_DICT_FONT_NAME, /* FT_String* */ + PS_DICT_UNIQUE_ID, /* FT_Int */ + PS_DICT_NUM_CHAR_STRINGS, /* FT_Int */ + PS_DICT_CHAR_STRING_KEY, /* FT_String* */ + PS_DICT_CHAR_STRING, /* FT_String* */ + PS_DICT_ENCODING_TYPE, /* T1_EncodingType */ + PS_DICT_ENCODING_ENTRY, /* FT_String* */ + + /* conventionally in the font Private dictionary */ + PS_DICT_NUM_SUBRS, /* FT_Int */ + PS_DICT_SUBR, /* FT_String* */ + PS_DICT_STD_HW, /* FT_UShort */ + PS_DICT_STD_VW, /* FT_UShort */ + PS_DICT_NUM_BLUE_VALUES, /* FT_Byte */ + PS_DICT_BLUE_VALUE, /* FT_Short */ + PS_DICT_BLUE_FUZZ, /* FT_Int */ + PS_DICT_NUM_OTHER_BLUES, /* FT_Byte */ + PS_DICT_OTHER_BLUE, /* FT_Short */ + PS_DICT_NUM_FAMILY_BLUES, /* FT_Byte */ + PS_DICT_FAMILY_BLUE, /* FT_Short */ + PS_DICT_NUM_FAMILY_OTHER_BLUES, /* FT_Byte */ + PS_DICT_FAMILY_OTHER_BLUE, /* FT_Short */ + PS_DICT_BLUE_SCALE, /* FT_Fixed */ + PS_DICT_BLUE_SHIFT, /* FT_Int */ + PS_DICT_NUM_STEM_SNAP_H, /* FT_Byte */ + PS_DICT_STEM_SNAP_H, /* FT_Short */ + PS_DICT_NUM_STEM_SNAP_V, /* FT_Byte */ + PS_DICT_STEM_SNAP_V, /* FT_Short */ + PS_DICT_FORCE_BOLD, /* FT_Bool */ + PS_DICT_RND_STEM_UP, /* FT_Bool */ + PS_DICT_MIN_FEATURE, /* FT_Short */ + PS_DICT_LEN_IV, /* FT_Int */ + PS_DICT_PASSWORD, /* FT_Long */ + PS_DICT_LANGUAGE_GROUP, /* FT_Long */ + + /* conventionally in the font FontInfo dictionary */ + PS_DICT_VERSION, /* FT_String* */ + PS_DICT_NOTICE, /* FT_String* */ + PS_DICT_FULL_NAME, /* FT_String* */ + PS_DICT_FAMILY_NAME, /* FT_String* */ + PS_DICT_WEIGHT, /* FT_String* */ + PS_DICT_IS_FIXED_PITCH, /* FT_Bool */ + PS_DICT_UNDERLINE_POSITION, /* FT_Short */ + PS_DICT_UNDERLINE_THICKNESS, /* FT_UShort */ + PS_DICT_FS_TYPE, /* FT_UShort */ + PS_DICT_ITALIC_ANGLE, /* FT_Long */ + + PS_DICT_MAX = PS_DICT_ITALIC_ANGLE + + } PS_Dict_Keys; + + + /************************************************************************ + * + * @function: + * FT_Get_PS_Font_Value + * + * @description: + * Retrieve the value for the supplied key from a PostScript font. + * + * @input: + * face :: + * PostScript face handle. + * + * key :: + * An enumeration value representing the dictionary key to retrieve. + * + * idx :: + * For array values, this specifies the index to be returned. + * + * value :: + * A pointer to memory into which to write the value. + * + * valen_len :: + * The size, in bytes, of the memory supplied for the value. + * + * @output: + * value :: + * The value matching the above key, if it exists. + * + * @return: + * The amount of memory (in bytes) required to hold the requested + * value (if it exists, -1 otherwise). + * + * @note: + * The values returned are not pointers into the internal structures of + * the face, but are `fresh' copies, so that the memory containing them + * belongs to the calling application. This also enforces the + * `read-only' nature of these values, i.e., this function cannot be + * used to manipulate the face. + * + * `value' is a void pointer because the values returned can be of + * various types. + * + * If either `value' is NULL or `value_len' is too small, just the + * required memory size for the requested entry is returned. + * + * The `idx' parameter is used, not only to retrieve elements of, for + * example, the FontMatrix or FontBBox, but also to retrieve name keys + * from the CharStrings dictionary, and the charstrings themselves. It + * is ignored for atomic values. + * + * PS_DICT_BLUE_SCALE returns a value that is scaled up by 1000. To + * get the value as in the font stream, you need to divide by + * 65536000.0 (to remove the FT_Fixed scale, and the x1000 scale). + * + * IMPORTANT: Only key/value pairs read by the FreeType interpreter can + * be retrieved. So, for example, PostScript procedures such as NP, + * ND, and RD are not available. Arbitrary keys are, obviously, not be + * available either. + * + * If the font's format is not PostScript-based, this function returns + * the `FT_Err_Invalid_Argument' error code. + * + */ + FT_EXPORT( FT_Long ) + FT_Get_PS_Font_Value( FT_Face face, + PS_Dict_Keys key, + FT_UInt idx, + void *value, + FT_Long value_len ); + + /* */ + +FT_END_HEADER + +#endif /* __T1TABLES_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ttnameid.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ttnameid.h new file mode 100644 index 00000000..173f88c9 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ttnameid.h @@ -0,0 +1,1237 @@ +/***************************************************************************/ +/* */ +/* ttnameid.h */ +/* */ +/* TrueType name ID definitions (specification only). */ +/* */ +/* Copyright 1996-2004, 2006-2008, 2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTNAMEID_H__ +#define __TTNAMEID_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* truetype_tables */ + /* */ + + + /*************************************************************************/ + /* */ + /* Possible values for the `platform' identifier code in the name */ + /* records of the TTF `name' table. */ + /* */ + /*************************************************************************/ + + + /*********************************************************************** + * + * @enum: + * TT_PLATFORM_XXX + * + * @description: + * A list of valid values for the `platform_id' identifier code in + * @FT_CharMapRec and @FT_SfntName structures. + * + * @values: + * TT_PLATFORM_APPLE_UNICODE :: + * Used by Apple to indicate a Unicode character map and/or name entry. + * See @TT_APPLE_ID_XXX for corresponding `encoding_id' values. Note + * that name entries in this format are coded as big-endian UCS-2 + * character codes _only_. + * + * TT_PLATFORM_MACINTOSH :: + * Used by Apple to indicate a MacOS-specific charmap and/or name entry. + * See @TT_MAC_ID_XXX for corresponding `encoding_id' values. Note that + * most TrueType fonts contain an Apple roman charmap to be usable on + * MacOS systems (even if they contain a Microsoft charmap as well). + * + * TT_PLATFORM_ISO :: + * This value was used to specify ISO/IEC 10646 charmaps. It is however + * now deprecated. See @TT_ISO_ID_XXX for a list of corresponding + * `encoding_id' values. + * + * TT_PLATFORM_MICROSOFT :: + * Used by Microsoft to indicate Windows-specific charmaps. See + * @TT_MS_ID_XXX for a list of corresponding `encoding_id' values. + * Note that most fonts contain a Unicode charmap using + * (TT_PLATFORM_MICROSOFT, @TT_MS_ID_UNICODE_CS). + * + * TT_PLATFORM_CUSTOM :: + * Used to indicate application-specific charmaps. + * + * TT_PLATFORM_ADOBE :: + * This value isn't part of any font format specification, but is used + * by FreeType to report Adobe-specific charmaps in an @FT_CharMapRec + * structure. See @TT_ADOBE_ID_XXX. + */ + +#define TT_PLATFORM_APPLE_UNICODE 0 +#define TT_PLATFORM_MACINTOSH 1 +#define TT_PLATFORM_ISO 2 /* deprecated */ +#define TT_PLATFORM_MICROSOFT 3 +#define TT_PLATFORM_CUSTOM 4 +#define TT_PLATFORM_ADOBE 7 /* artificial */ + + + /*********************************************************************** + * + * @enum: + * TT_APPLE_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_APPLE_UNICODE charmaps and name entries. + * + * @values: + * TT_APPLE_ID_DEFAULT :: + * Unicode version 1.0. + * + * TT_APPLE_ID_UNICODE_1_1 :: + * Unicode 1.1; specifies Hangul characters starting at U+34xx. + * + * TT_APPLE_ID_ISO_10646 :: + * Deprecated (identical to preceding). + * + * TT_APPLE_ID_UNICODE_2_0 :: + * Unicode 2.0 and beyond (UTF-16 BMP only). + * + * TT_APPLE_ID_UNICODE_32 :: + * Unicode 3.1 and beyond, using UTF-32. + * + * TT_APPLE_ID_VARIANT_SELECTOR :: + * From Adobe, not Apple. Not a normal cmap. Specifies variations + * on a real cmap. + */ + +#define TT_APPLE_ID_DEFAULT 0 /* Unicode 1.0 */ +#define TT_APPLE_ID_UNICODE_1_1 1 /* specify Hangul at U+34xx */ +#define TT_APPLE_ID_ISO_10646 2 /* deprecated */ +#define TT_APPLE_ID_UNICODE_2_0 3 /* or later */ +#define TT_APPLE_ID_UNICODE_32 4 /* 2.0 or later, full repertoire */ +#define TT_APPLE_ID_VARIANT_SELECTOR 5 /* variation selector data */ + + + /*********************************************************************** + * + * @enum: + * TT_MAC_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_MACINTOSH charmaps and name entries. + * + * @values: + * TT_MAC_ID_ROMAN :: + * TT_MAC_ID_JAPANESE :: + * TT_MAC_ID_TRADITIONAL_CHINESE :: + * TT_MAC_ID_KOREAN :: + * TT_MAC_ID_ARABIC :: + * TT_MAC_ID_HEBREW :: + * TT_MAC_ID_GREEK :: + * TT_MAC_ID_RUSSIAN :: + * TT_MAC_ID_RSYMBOL :: + * TT_MAC_ID_DEVANAGARI :: + * TT_MAC_ID_GURMUKHI :: + * TT_MAC_ID_GUJARATI :: + * TT_MAC_ID_ORIYA :: + * TT_MAC_ID_BENGALI :: + * TT_MAC_ID_TAMIL :: + * TT_MAC_ID_TELUGU :: + * TT_MAC_ID_KANNADA :: + * TT_MAC_ID_MALAYALAM :: + * TT_MAC_ID_SINHALESE :: + * TT_MAC_ID_BURMESE :: + * TT_MAC_ID_KHMER :: + * TT_MAC_ID_THAI :: + * TT_MAC_ID_LAOTIAN :: + * TT_MAC_ID_GEORGIAN :: + * TT_MAC_ID_ARMENIAN :: + * TT_MAC_ID_MALDIVIAN :: + * TT_MAC_ID_SIMPLIFIED_CHINESE :: + * TT_MAC_ID_TIBETAN :: + * TT_MAC_ID_MONGOLIAN :: + * TT_MAC_ID_GEEZ :: + * TT_MAC_ID_SLAVIC :: + * TT_MAC_ID_VIETNAMESE :: + * TT_MAC_ID_SINDHI :: + * TT_MAC_ID_UNINTERP :: + */ + +#define TT_MAC_ID_ROMAN 0 +#define TT_MAC_ID_JAPANESE 1 +#define TT_MAC_ID_TRADITIONAL_CHINESE 2 +#define TT_MAC_ID_KOREAN 3 +#define TT_MAC_ID_ARABIC 4 +#define TT_MAC_ID_HEBREW 5 +#define TT_MAC_ID_GREEK 6 +#define TT_MAC_ID_RUSSIAN 7 +#define TT_MAC_ID_RSYMBOL 8 +#define TT_MAC_ID_DEVANAGARI 9 +#define TT_MAC_ID_GURMUKHI 10 +#define TT_MAC_ID_GUJARATI 11 +#define TT_MAC_ID_ORIYA 12 +#define TT_MAC_ID_BENGALI 13 +#define TT_MAC_ID_TAMIL 14 +#define TT_MAC_ID_TELUGU 15 +#define TT_MAC_ID_KANNADA 16 +#define TT_MAC_ID_MALAYALAM 17 +#define TT_MAC_ID_SINHALESE 18 +#define TT_MAC_ID_BURMESE 19 +#define TT_MAC_ID_KHMER 20 +#define TT_MAC_ID_THAI 21 +#define TT_MAC_ID_LAOTIAN 22 +#define TT_MAC_ID_GEORGIAN 23 +#define TT_MAC_ID_ARMENIAN 24 +#define TT_MAC_ID_MALDIVIAN 25 +#define TT_MAC_ID_SIMPLIFIED_CHINESE 25 +#define TT_MAC_ID_TIBETAN 26 +#define TT_MAC_ID_MONGOLIAN 27 +#define TT_MAC_ID_GEEZ 28 +#define TT_MAC_ID_SLAVIC 29 +#define TT_MAC_ID_VIETNAMESE 30 +#define TT_MAC_ID_SINDHI 31 +#define TT_MAC_ID_UNINTERP 32 + + + /*********************************************************************** + * + * @enum: + * TT_ISO_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_ISO charmaps and name entries. + * + * Their use is now deprecated. + * + * @values: + * TT_ISO_ID_7BIT_ASCII :: + * ASCII. + * TT_ISO_ID_10646 :: + * ISO/10646. + * TT_ISO_ID_8859_1 :: + * Also known as Latin-1. + */ + +#define TT_ISO_ID_7BIT_ASCII 0 +#define TT_ISO_ID_10646 1 +#define TT_ISO_ID_8859_1 2 + + + /*********************************************************************** + * + * @enum: + * TT_MS_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_MICROSOFT charmaps and name entries. + * + * @values: + * TT_MS_ID_SYMBOL_CS :: + * Corresponds to Microsoft symbol encoding. See + * @FT_ENCODING_MS_SYMBOL. + * + * TT_MS_ID_UNICODE_CS :: + * Corresponds to a Microsoft WGL4 charmap, matching Unicode. See + * @FT_ENCODING_UNICODE. + * + * TT_MS_ID_SJIS :: + * Corresponds to SJIS Japanese encoding. See @FT_ENCODING_SJIS. + * + * TT_MS_ID_GB2312 :: + * Corresponds to Simplified Chinese as used in Mainland China. See + * @FT_ENCODING_GB2312. + * + * TT_MS_ID_BIG_5 :: + * Corresponds to Traditional Chinese as used in Taiwan and Hong Kong. + * See @FT_ENCODING_BIG5. + * + * TT_MS_ID_WANSUNG :: + * Corresponds to Korean Wansung encoding. See @FT_ENCODING_WANSUNG. + * + * TT_MS_ID_JOHAB :: + * Corresponds to Johab encoding. See @FT_ENCODING_JOHAB. + * + * TT_MS_ID_UCS_4 :: + * Corresponds to UCS-4 or UTF-32 charmaps. This has been added to + * the OpenType specification version 1.4 (mid-2001.) + */ + +#define TT_MS_ID_SYMBOL_CS 0 +#define TT_MS_ID_UNICODE_CS 1 +#define TT_MS_ID_SJIS 2 +#define TT_MS_ID_GB2312 3 +#define TT_MS_ID_BIG_5 4 +#define TT_MS_ID_WANSUNG 5 +#define TT_MS_ID_JOHAB 6 +#define TT_MS_ID_UCS_4 10 + + + /*********************************************************************** + * + * @enum: + * TT_ADOBE_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_ADOBE charmaps. This is a FreeType-specific extension! + * + * @values: + * TT_ADOBE_ID_STANDARD :: + * Adobe standard encoding. + * TT_ADOBE_ID_EXPERT :: + * Adobe expert encoding. + * TT_ADOBE_ID_CUSTOM :: + * Adobe custom encoding. + * TT_ADOBE_ID_LATIN_1 :: + * Adobe Latin~1 encoding. + */ + +#define TT_ADOBE_ID_STANDARD 0 +#define TT_ADOBE_ID_EXPERT 1 +#define TT_ADOBE_ID_CUSTOM 2 +#define TT_ADOBE_ID_LATIN_1 3 + + + /*************************************************************************/ + /* */ + /* Possible values of the language identifier field in the name records */ + /* of the TTF `name' table if the `platform' identifier code is */ + /* TT_PLATFORM_MACINTOSH. These values are also used as return values */ + /* for function @FT_Get_CMap_Language_ID. */ + /* */ + /* The canonical source for the Apple assigned Language ID's is at */ + /* */ + /* https://developer.apple.com/fonts/TTRefMan/RM06/Chap6name.html */ + /* */ +#define TT_MAC_LANGID_ENGLISH 0 +#define TT_MAC_LANGID_FRENCH 1 +#define TT_MAC_LANGID_GERMAN 2 +#define TT_MAC_LANGID_ITALIAN 3 +#define TT_MAC_LANGID_DUTCH 4 +#define TT_MAC_LANGID_SWEDISH 5 +#define TT_MAC_LANGID_SPANISH 6 +#define TT_MAC_LANGID_DANISH 7 +#define TT_MAC_LANGID_PORTUGUESE 8 +#define TT_MAC_LANGID_NORWEGIAN 9 +#define TT_MAC_LANGID_HEBREW 10 +#define TT_MAC_LANGID_JAPANESE 11 +#define TT_MAC_LANGID_ARABIC 12 +#define TT_MAC_LANGID_FINNISH 13 +#define TT_MAC_LANGID_GREEK 14 +#define TT_MAC_LANGID_ICELANDIC 15 +#define TT_MAC_LANGID_MALTESE 16 +#define TT_MAC_LANGID_TURKISH 17 +#define TT_MAC_LANGID_CROATIAN 18 +#define TT_MAC_LANGID_CHINESE_TRADITIONAL 19 +#define TT_MAC_LANGID_URDU 20 +#define TT_MAC_LANGID_HINDI 21 +#define TT_MAC_LANGID_THAI 22 +#define TT_MAC_LANGID_KOREAN 23 +#define TT_MAC_LANGID_LITHUANIAN 24 +#define TT_MAC_LANGID_POLISH 25 +#define TT_MAC_LANGID_HUNGARIAN 26 +#define TT_MAC_LANGID_ESTONIAN 27 +#define TT_MAC_LANGID_LETTISH 28 +#define TT_MAC_LANGID_SAAMISK 29 +#define TT_MAC_LANGID_FAEROESE 30 +#define TT_MAC_LANGID_FARSI 31 +#define TT_MAC_LANGID_RUSSIAN 32 +#define TT_MAC_LANGID_CHINESE_SIMPLIFIED 33 +#define TT_MAC_LANGID_FLEMISH 34 +#define TT_MAC_LANGID_IRISH 35 +#define TT_MAC_LANGID_ALBANIAN 36 +#define TT_MAC_LANGID_ROMANIAN 37 +#define TT_MAC_LANGID_CZECH 38 +#define TT_MAC_LANGID_SLOVAK 39 +#define TT_MAC_LANGID_SLOVENIAN 40 +#define TT_MAC_LANGID_YIDDISH 41 +#define TT_MAC_LANGID_SERBIAN 42 +#define TT_MAC_LANGID_MACEDONIAN 43 +#define TT_MAC_LANGID_BULGARIAN 44 +#define TT_MAC_LANGID_UKRAINIAN 45 +#define TT_MAC_LANGID_BYELORUSSIAN 46 +#define TT_MAC_LANGID_UZBEK 47 +#define TT_MAC_LANGID_KAZAKH 48 +#define TT_MAC_LANGID_AZERBAIJANI 49 +#define TT_MAC_LANGID_AZERBAIJANI_CYRILLIC_SCRIPT 49 +#define TT_MAC_LANGID_AZERBAIJANI_ARABIC_SCRIPT 50 +#define TT_MAC_LANGID_ARMENIAN 51 +#define TT_MAC_LANGID_GEORGIAN 52 +#define TT_MAC_LANGID_MOLDAVIAN 53 +#define TT_MAC_LANGID_KIRGHIZ 54 +#define TT_MAC_LANGID_TAJIKI 55 +#define TT_MAC_LANGID_TURKMEN 56 +#define TT_MAC_LANGID_MONGOLIAN 57 +#define TT_MAC_LANGID_MONGOLIAN_MONGOLIAN_SCRIPT 57 +#define TT_MAC_LANGID_MONGOLIAN_CYRILLIC_SCRIPT 58 +#define TT_MAC_LANGID_PASHTO 59 +#define TT_MAC_LANGID_KURDISH 60 +#define TT_MAC_LANGID_KASHMIRI 61 +#define TT_MAC_LANGID_SINDHI 62 +#define TT_MAC_LANGID_TIBETAN 63 +#define TT_MAC_LANGID_NEPALI 64 +#define TT_MAC_LANGID_SANSKRIT 65 +#define TT_MAC_LANGID_MARATHI 66 +#define TT_MAC_LANGID_BENGALI 67 +#define TT_MAC_LANGID_ASSAMESE 68 +#define TT_MAC_LANGID_GUJARATI 69 +#define TT_MAC_LANGID_PUNJABI 70 +#define TT_MAC_LANGID_ORIYA 71 +#define TT_MAC_LANGID_MALAYALAM 72 +#define TT_MAC_LANGID_KANNADA 73 +#define TT_MAC_LANGID_TAMIL 74 +#define TT_MAC_LANGID_TELUGU 75 +#define TT_MAC_LANGID_SINHALESE 76 +#define TT_MAC_LANGID_BURMESE 77 +#define TT_MAC_LANGID_KHMER 78 +#define TT_MAC_LANGID_LAO 79 +#define TT_MAC_LANGID_VIETNAMESE 80 +#define TT_MAC_LANGID_INDONESIAN 81 +#define TT_MAC_LANGID_TAGALOG 82 +#define TT_MAC_LANGID_MALAY_ROMAN_SCRIPT 83 +#define TT_MAC_LANGID_MALAY_ARABIC_SCRIPT 84 +#define TT_MAC_LANGID_AMHARIC 85 +#define TT_MAC_LANGID_TIGRINYA 86 +#define TT_MAC_LANGID_GALLA 87 +#define TT_MAC_LANGID_SOMALI 88 +#define TT_MAC_LANGID_SWAHILI 89 +#define TT_MAC_LANGID_RUANDA 90 +#define TT_MAC_LANGID_RUNDI 91 +#define TT_MAC_LANGID_CHEWA 92 +#define TT_MAC_LANGID_MALAGASY 93 +#define TT_MAC_LANGID_ESPERANTO 94 +#define TT_MAC_LANGID_WELSH 128 +#define TT_MAC_LANGID_BASQUE 129 +#define TT_MAC_LANGID_CATALAN 130 +#define TT_MAC_LANGID_LATIN 131 +#define TT_MAC_LANGID_QUECHUA 132 +#define TT_MAC_LANGID_GUARANI 133 +#define TT_MAC_LANGID_AYMARA 134 +#define TT_MAC_LANGID_TATAR 135 +#define TT_MAC_LANGID_UIGHUR 136 +#define TT_MAC_LANGID_DZONGKHA 137 +#define TT_MAC_LANGID_JAVANESE 138 +#define TT_MAC_LANGID_SUNDANESE 139 + + +#if 0 /* these seem to be errors that have been dropped */ + +#define TT_MAC_LANGID_SCOTTISH_GAELIC 140 +#define TT_MAC_LANGID_IRISH_GAELIC 141 + +#endif + + + /* The following codes are new as of 2000-03-10 */ +#define TT_MAC_LANGID_GALICIAN 140 +#define TT_MAC_LANGID_AFRIKAANS 141 +#define TT_MAC_LANGID_BRETON 142 +#define TT_MAC_LANGID_INUKTITUT 143 +#define TT_MAC_LANGID_SCOTTISH_GAELIC 144 +#define TT_MAC_LANGID_MANX_GAELIC 145 +#define TT_MAC_LANGID_IRISH_GAELIC 146 +#define TT_MAC_LANGID_TONGAN 147 +#define TT_MAC_LANGID_GREEK_POLYTONIC 148 +#define TT_MAC_LANGID_GREELANDIC 149 +#define TT_MAC_LANGID_AZERBAIJANI_ROMAN_SCRIPT 150 + + + /*************************************************************************/ + /* */ + /* Possible values of the language identifier field in the name records */ + /* of the TTF `name' table if the `platform' identifier code is */ + /* TT_PLATFORM_MICROSOFT. */ + /* */ + /* The canonical source for the MS assigned LCIDs is */ + /* */ + /* http://www.microsoft.com/globaldev/reference/lcid-all.mspx */ + /* */ + +#define TT_MS_LANGID_ARABIC_GENERAL 0x0001 +#define TT_MS_LANGID_ARABIC_SAUDI_ARABIA 0x0401 +#define TT_MS_LANGID_ARABIC_IRAQ 0x0801 +#define TT_MS_LANGID_ARABIC_EGYPT 0x0c01 +#define TT_MS_LANGID_ARABIC_LIBYA 0x1001 +#define TT_MS_LANGID_ARABIC_ALGERIA 0x1401 +#define TT_MS_LANGID_ARABIC_MOROCCO 0x1801 +#define TT_MS_LANGID_ARABIC_TUNISIA 0x1c01 +#define TT_MS_LANGID_ARABIC_OMAN 0x2001 +#define TT_MS_LANGID_ARABIC_YEMEN 0x2401 +#define TT_MS_LANGID_ARABIC_SYRIA 0x2801 +#define TT_MS_LANGID_ARABIC_JORDAN 0x2c01 +#define TT_MS_LANGID_ARABIC_LEBANON 0x3001 +#define TT_MS_LANGID_ARABIC_KUWAIT 0x3401 +#define TT_MS_LANGID_ARABIC_UAE 0x3801 +#define TT_MS_LANGID_ARABIC_BAHRAIN 0x3c01 +#define TT_MS_LANGID_ARABIC_QATAR 0x4001 +#define TT_MS_LANGID_BULGARIAN_BULGARIA 0x0402 +#define TT_MS_LANGID_CATALAN_SPAIN 0x0403 +#define TT_MS_LANGID_CHINESE_GENERAL 0x0004 +#define TT_MS_LANGID_CHINESE_TAIWAN 0x0404 +#define TT_MS_LANGID_CHINESE_PRC 0x0804 +#define TT_MS_LANGID_CHINESE_HONG_KONG 0x0c04 +#define TT_MS_LANGID_CHINESE_SINGAPORE 0x1004 + +#if 1 /* this looks like the correct value */ +#define TT_MS_LANGID_CHINESE_MACAU 0x1404 +#else /* but beware, Microsoft may change its mind... + the most recent Word reference has the following: */ +#define TT_MS_LANGID_CHINESE_MACAU TT_MS_LANGID_CHINESE_HONG_KONG +#endif + +#if 0 /* used only with .NET `cultures'; commented out */ +#define TT_MS_LANGID_CHINESE_TRADITIONAL 0x7C04 +#endif + +#define TT_MS_LANGID_CZECH_CZECH_REPUBLIC 0x0405 +#define TT_MS_LANGID_DANISH_DENMARK 0x0406 +#define TT_MS_LANGID_GERMAN_GERMANY 0x0407 +#define TT_MS_LANGID_GERMAN_SWITZERLAND 0x0807 +#define TT_MS_LANGID_GERMAN_AUSTRIA 0x0c07 +#define TT_MS_LANGID_GERMAN_LUXEMBOURG 0x1007 +#define TT_MS_LANGID_GERMAN_LIECHTENSTEI 0x1407 +#define TT_MS_LANGID_GREEK_GREECE 0x0408 + + /* don't ask what this one means... It is commented out currently. */ +#if 0 +#define TT_MS_LANGID_GREEK_GREECE2 0x2008 +#endif + +#define TT_MS_LANGID_ENGLISH_GENERAL 0x0009 +#define TT_MS_LANGID_ENGLISH_UNITED_STATES 0x0409 +#define TT_MS_LANGID_ENGLISH_UNITED_KINGDOM 0x0809 +#define TT_MS_LANGID_ENGLISH_AUSTRALIA 0x0c09 +#define TT_MS_LANGID_ENGLISH_CANADA 0x1009 +#define TT_MS_LANGID_ENGLISH_NEW_ZEALAND 0x1409 +#define TT_MS_LANGID_ENGLISH_IRELAND 0x1809 +#define TT_MS_LANGID_ENGLISH_SOUTH_AFRICA 0x1c09 +#define TT_MS_LANGID_ENGLISH_JAMAICA 0x2009 +#define TT_MS_LANGID_ENGLISH_CARIBBEAN 0x2409 +#define TT_MS_LANGID_ENGLISH_BELIZE 0x2809 +#define TT_MS_LANGID_ENGLISH_TRINIDAD 0x2c09 +#define TT_MS_LANGID_ENGLISH_ZIMBABWE 0x3009 +#define TT_MS_LANGID_ENGLISH_PHILIPPINES 0x3409 +#define TT_MS_LANGID_ENGLISH_INDONESIA 0x3809 +#define TT_MS_LANGID_ENGLISH_HONG_KONG 0x3c09 +#define TT_MS_LANGID_ENGLISH_INDIA 0x4009 +#define TT_MS_LANGID_ENGLISH_MALAYSIA 0x4409 +#define TT_MS_LANGID_ENGLISH_SINGAPORE 0x4809 +#define TT_MS_LANGID_SPANISH_SPAIN_TRADITIONAL_SORT 0x040a +#define TT_MS_LANGID_SPANISH_MEXICO 0x080a +#define TT_MS_LANGID_SPANISH_SPAIN_INTERNATIONAL_SORT 0x0c0a +#define TT_MS_LANGID_SPANISH_GUATEMALA 0x100a +#define TT_MS_LANGID_SPANISH_COSTA_RICA 0x140a +#define TT_MS_LANGID_SPANISH_PANAMA 0x180a +#define TT_MS_LANGID_SPANISH_DOMINICAN_REPUBLIC 0x1c0a +#define TT_MS_LANGID_SPANISH_VENEZUELA 0x200a +#define TT_MS_LANGID_SPANISH_COLOMBIA 0x240a +#define TT_MS_LANGID_SPANISH_PERU 0x280a +#define TT_MS_LANGID_SPANISH_ARGENTINA 0x2c0a +#define TT_MS_LANGID_SPANISH_ECUADOR 0x300a +#define TT_MS_LANGID_SPANISH_CHILE 0x340a +#define TT_MS_LANGID_SPANISH_URUGUAY 0x380a +#define TT_MS_LANGID_SPANISH_PARAGUAY 0x3c0a +#define TT_MS_LANGID_SPANISH_BOLIVIA 0x400a +#define TT_MS_LANGID_SPANISH_EL_SALVADOR 0x440a +#define TT_MS_LANGID_SPANISH_HONDURAS 0x480a +#define TT_MS_LANGID_SPANISH_NICARAGUA 0x4c0a +#define TT_MS_LANGID_SPANISH_PUERTO_RICO 0x500a +#define TT_MS_LANGID_SPANISH_UNITED_STATES 0x540a + /* The following ID blatantly violate MS specs by using a */ + /* sublanguage > 0x1F. */ +#define TT_MS_LANGID_SPANISH_LATIN_AMERICA 0xE40aU +#define TT_MS_LANGID_FINNISH_FINLAND 0x040b +#define TT_MS_LANGID_FRENCH_FRANCE 0x040c +#define TT_MS_LANGID_FRENCH_BELGIUM 0x080c +#define TT_MS_LANGID_FRENCH_CANADA 0x0c0c +#define TT_MS_LANGID_FRENCH_SWITZERLAND 0x100c +#define TT_MS_LANGID_FRENCH_LUXEMBOURG 0x140c +#define TT_MS_LANGID_FRENCH_MONACO 0x180c +#define TT_MS_LANGID_FRENCH_WEST_INDIES 0x1c0c +#define TT_MS_LANGID_FRENCH_REUNION 0x200c +#define TT_MS_LANGID_FRENCH_CONGO 0x240c + /* which was formerly: */ +#define TT_MS_LANGID_FRENCH_ZAIRE TT_MS_LANGID_FRENCH_CONGO +#define TT_MS_LANGID_FRENCH_SENEGAL 0x280c +#define TT_MS_LANGID_FRENCH_CAMEROON 0x2c0c +#define TT_MS_LANGID_FRENCH_COTE_D_IVOIRE 0x300c +#define TT_MS_LANGID_FRENCH_MALI 0x340c +#define TT_MS_LANGID_FRENCH_MOROCCO 0x380c +#define TT_MS_LANGID_FRENCH_HAITI 0x3c0c + /* and another violation of the spec (see 0xE40aU) */ +#define TT_MS_LANGID_FRENCH_NORTH_AFRICA 0xE40cU +#define TT_MS_LANGID_HEBREW_ISRAEL 0x040d +#define TT_MS_LANGID_HUNGARIAN_HUNGARY 0x040e +#define TT_MS_LANGID_ICELANDIC_ICELAND 0x040f +#define TT_MS_LANGID_ITALIAN_ITALY 0x0410 +#define TT_MS_LANGID_ITALIAN_SWITZERLAND 0x0810 +#define TT_MS_LANGID_JAPANESE_JAPAN 0x0411 +#define TT_MS_LANGID_KOREAN_EXTENDED_WANSUNG_KOREA 0x0412 +#define TT_MS_LANGID_KOREAN_JOHAB_KOREA 0x0812 +#define TT_MS_LANGID_DUTCH_NETHERLANDS 0x0413 +#define TT_MS_LANGID_DUTCH_BELGIUM 0x0813 +#define TT_MS_LANGID_NORWEGIAN_NORWAY_BOKMAL 0x0414 +#define TT_MS_LANGID_NORWEGIAN_NORWAY_NYNORSK 0x0814 +#define TT_MS_LANGID_POLISH_POLAND 0x0415 +#define TT_MS_LANGID_PORTUGUESE_BRAZIL 0x0416 +#define TT_MS_LANGID_PORTUGUESE_PORTUGAL 0x0816 +#define TT_MS_LANGID_RHAETO_ROMANIC_SWITZERLAND 0x0417 +#define TT_MS_LANGID_ROMANIAN_ROMANIA 0x0418 +#define TT_MS_LANGID_MOLDAVIAN_MOLDAVIA 0x0818 +#define TT_MS_LANGID_RUSSIAN_RUSSIA 0x0419 +#define TT_MS_LANGID_RUSSIAN_MOLDAVIA 0x0819 +#define TT_MS_LANGID_CROATIAN_CROATIA 0x041a +#define TT_MS_LANGID_SERBIAN_SERBIA_LATIN 0x081a +#define TT_MS_LANGID_SERBIAN_SERBIA_CYRILLIC 0x0c1a + +#if 0 /* this used to be this value, but it looks like we were wrong */ +#define TT_MS_LANGID_BOSNIAN_BOSNIA_HERZEGOVINA 0x101a +#else /* current sources say */ +#define TT_MS_LANGID_CROATIAN_BOSNIA_HERZEGOVINA 0x101a +#define TT_MS_LANGID_BOSNIAN_BOSNIA_HERZEGOVINA 0x141a + /* and XPsp2 Platform SDK added (2004-07-26) */ + /* Names are shortened to be significant within 40 chars. */ +#define TT_MS_LANGID_SERBIAN_BOSNIA_HERZ_LATIN 0x181a +#define TT_MS_LANGID_SERBIAN_BOSNIA_HERZ_CYRILLIC 0x181a +#endif + +#define TT_MS_LANGID_SLOVAK_SLOVAKIA 0x041b +#define TT_MS_LANGID_ALBANIAN_ALBANIA 0x041c +#define TT_MS_LANGID_SWEDISH_SWEDEN 0x041d +#define TT_MS_LANGID_SWEDISH_FINLAND 0x081d +#define TT_MS_LANGID_THAI_THAILAND 0x041e +#define TT_MS_LANGID_TURKISH_TURKEY 0x041f +#define TT_MS_LANGID_URDU_PAKISTAN 0x0420 +#define TT_MS_LANGID_URDU_INDIA 0x0820 +#define TT_MS_LANGID_INDONESIAN_INDONESIA 0x0421 +#define TT_MS_LANGID_UKRAINIAN_UKRAINE 0x0422 +#define TT_MS_LANGID_BELARUSIAN_BELARUS 0x0423 +#define TT_MS_LANGID_SLOVENE_SLOVENIA 0x0424 +#define TT_MS_LANGID_ESTONIAN_ESTONIA 0x0425 +#define TT_MS_LANGID_LATVIAN_LATVIA 0x0426 +#define TT_MS_LANGID_LITHUANIAN_LITHUANIA 0x0427 +#define TT_MS_LANGID_CLASSIC_LITHUANIAN_LITHUANIA 0x0827 +#define TT_MS_LANGID_TAJIK_TAJIKISTAN 0x0428 +#define TT_MS_LANGID_FARSI_IRAN 0x0429 +#define TT_MS_LANGID_VIETNAMESE_VIET_NAM 0x042a +#define TT_MS_LANGID_ARMENIAN_ARMENIA 0x042b +#define TT_MS_LANGID_AZERI_AZERBAIJAN_LATIN 0x042c +#define TT_MS_LANGID_AZERI_AZERBAIJAN_CYRILLIC 0x082c +#define TT_MS_LANGID_BASQUE_SPAIN 0x042d +#define TT_MS_LANGID_SORBIAN_GERMANY 0x042e +#define TT_MS_LANGID_MACEDONIAN_MACEDONIA 0x042f +#define TT_MS_LANGID_SUTU_SOUTH_AFRICA 0x0430 +#define TT_MS_LANGID_TSONGA_SOUTH_AFRICA 0x0431 +#define TT_MS_LANGID_TSWANA_SOUTH_AFRICA 0x0432 +#define TT_MS_LANGID_VENDA_SOUTH_AFRICA 0x0433 +#define TT_MS_LANGID_XHOSA_SOUTH_AFRICA 0x0434 +#define TT_MS_LANGID_ZULU_SOUTH_AFRICA 0x0435 +#define TT_MS_LANGID_AFRIKAANS_SOUTH_AFRICA 0x0436 +#define TT_MS_LANGID_GEORGIAN_GEORGIA 0x0437 +#define TT_MS_LANGID_FAEROESE_FAEROE_ISLANDS 0x0438 +#define TT_MS_LANGID_HINDI_INDIA 0x0439 +#define TT_MS_LANGID_MALTESE_MALTA 0x043a + /* Added by XPsp2 Platform SDK (2004-07-26) */ +#define TT_MS_LANGID_SAMI_NORTHERN_NORWAY 0x043b +#define TT_MS_LANGID_SAMI_NORTHERN_SWEDEN 0x083b +#define TT_MS_LANGID_SAMI_NORTHERN_FINLAND 0x0C3b +#define TT_MS_LANGID_SAMI_LULE_NORWAY 0x103b +#define TT_MS_LANGID_SAMI_LULE_SWEDEN 0x143b +#define TT_MS_LANGID_SAMI_SOUTHERN_NORWAY 0x183b +#define TT_MS_LANGID_SAMI_SOUTHERN_SWEDEN 0x1C3b +#define TT_MS_LANGID_SAMI_SKOLT_FINLAND 0x203b +#define TT_MS_LANGID_SAMI_INARI_FINLAND 0x243b + /* ... and we also keep our old identifier... */ +#define TT_MS_LANGID_SAAMI_LAPONIA 0x043b + +#if 0 /* this seems to be a previous inversion */ +#define TT_MS_LANGID_IRISH_GAELIC_IRELAND 0x043c +#define TT_MS_LANGID_SCOTTISH_GAELIC_UNITED_KINGDOM 0x083c +#else +#define TT_MS_LANGID_SCOTTISH_GAELIC_UNITED_KINGDOM 0x083c +#define TT_MS_LANGID_IRISH_GAELIC_IRELAND 0x043c +#endif + +#define TT_MS_LANGID_YIDDISH_GERMANY 0x043d +#define TT_MS_LANGID_MALAY_MALAYSIA 0x043e +#define TT_MS_LANGID_MALAY_BRUNEI_DARUSSALAM 0x083e +#define TT_MS_LANGID_KAZAK_KAZAKSTAN 0x043f +#define TT_MS_LANGID_KIRGHIZ_KIRGHIZSTAN /* Cyrillic*/ 0x0440 + /* alias declared in Windows 2000 */ +#define TT_MS_LANGID_KIRGHIZ_KIRGHIZ_REPUBLIC \ + TT_MS_LANGID_KIRGHIZ_KIRGHIZSTAN + +#define TT_MS_LANGID_SWAHILI_KENYA 0x0441 +#define TT_MS_LANGID_TURKMEN_TURKMENISTAN 0x0442 +#define TT_MS_LANGID_UZBEK_UZBEKISTAN_LATIN 0x0443 +#define TT_MS_LANGID_UZBEK_UZBEKISTAN_CYRILLIC 0x0843 +#define TT_MS_LANGID_TATAR_TATARSTAN 0x0444 +#define TT_MS_LANGID_BENGALI_INDIA 0x0445 +#define TT_MS_LANGID_BENGALI_BANGLADESH 0x0845 +#define TT_MS_LANGID_PUNJABI_INDIA 0x0446 +#define TT_MS_LANGID_PUNJABI_ARABIC_PAKISTAN 0x0846 +#define TT_MS_LANGID_GUJARATI_INDIA 0x0447 +#define TT_MS_LANGID_ORIYA_INDIA 0x0448 +#define TT_MS_LANGID_TAMIL_INDIA 0x0449 +#define TT_MS_LANGID_TELUGU_INDIA 0x044a +#define TT_MS_LANGID_KANNADA_INDIA 0x044b +#define TT_MS_LANGID_MALAYALAM_INDIA 0x044c +#define TT_MS_LANGID_ASSAMESE_INDIA 0x044d +#define TT_MS_LANGID_MARATHI_INDIA 0x044e +#define TT_MS_LANGID_SANSKRIT_INDIA 0x044f +#define TT_MS_LANGID_MONGOLIAN_MONGOLIA /* Cyrillic */ 0x0450 +#define TT_MS_LANGID_MONGOLIAN_MONGOLIA_MONGOLIAN 0x0850 +#define TT_MS_LANGID_TIBETAN_CHINA 0x0451 + /* Don't use the next constant! It has */ + /* (1) the wrong spelling (Dzonghka) */ + /* (2) Microsoft doesn't officially define it -- */ + /* at least it is not in the List of Local */ + /* ID Values. */ + /* (3) Dzongkha is not the same language as */ + /* Tibetan, so merging it is wrong anyway. */ + /* */ + /* TT_MS_LANGID_TIBETAN_BHUTAN is correct, BTW. */ +#define TT_MS_LANGID_DZONGHKA_BHUTAN 0x0851 + +#if 0 + /* the following used to be defined */ +#define TT_MS_LANGID_TIBETAN_BHUTAN 0x0451 + /* ... but it was changed; */ +#else + /* So we will continue to #define it, but with the correct value */ +#define TT_MS_LANGID_TIBETAN_BHUTAN TT_MS_LANGID_DZONGHKA_BHUTAN +#endif + +#define TT_MS_LANGID_WELSH_WALES 0x0452 +#define TT_MS_LANGID_KHMER_CAMBODIA 0x0453 +#define TT_MS_LANGID_LAO_LAOS 0x0454 +#define TT_MS_LANGID_BURMESE_MYANMAR 0x0455 +#define TT_MS_LANGID_GALICIAN_SPAIN 0x0456 +#define TT_MS_LANGID_KONKANI_INDIA 0x0457 +#define TT_MS_LANGID_MANIPURI_INDIA /* Bengali */ 0x0458 +#define TT_MS_LANGID_SINDHI_INDIA /* Arabic */ 0x0459 +#define TT_MS_LANGID_SINDHI_PAKISTAN 0x0859 + /* Missing a LCID for Sindhi in Devanagari script */ +#define TT_MS_LANGID_SYRIAC_SYRIA 0x045a +#define TT_MS_LANGID_SINHALESE_SRI_LANKA 0x045b +#define TT_MS_LANGID_CHEROKEE_UNITED_STATES 0x045c +#define TT_MS_LANGID_INUKTITUT_CANADA 0x045d +#define TT_MS_LANGID_AMHARIC_ETHIOPIA 0x045e +#define TT_MS_LANGID_TAMAZIGHT_MOROCCO /* Arabic */ 0x045f +#define TT_MS_LANGID_TAMAZIGHT_MOROCCO_LATIN 0x085f + /* Missing a LCID for Tifinagh script */ +#define TT_MS_LANGID_KASHMIRI_PAKISTAN /* Arabic */ 0x0460 + /* Spelled this way by XPsp2 Platform SDK (2004-07-26) */ + /* script is yet unclear... might be Arabic, Nagari or Sharada */ +#define TT_MS_LANGID_KASHMIRI_SASIA 0x0860 + /* ... and aliased (by MS) for compatibility reasons. */ +#define TT_MS_LANGID_KASHMIRI_INDIA TT_MS_LANGID_KASHMIRI_SASIA +#define TT_MS_LANGID_NEPALI_NEPAL 0x0461 +#define TT_MS_LANGID_NEPALI_INDIA 0x0861 +#define TT_MS_LANGID_FRISIAN_NETHERLANDS 0x0462 +#define TT_MS_LANGID_PASHTO_AFGHANISTAN 0x0463 +#define TT_MS_LANGID_FILIPINO_PHILIPPINES 0x0464 +#define TT_MS_LANGID_DHIVEHI_MALDIVES 0x0465 + /* alias declared in Windows 2000 */ +#define TT_MS_LANGID_DIVEHI_MALDIVES TT_MS_LANGID_DHIVEHI_MALDIVES +#define TT_MS_LANGID_EDO_NIGERIA 0x0466 +#define TT_MS_LANGID_FULFULDE_NIGERIA 0x0467 +#define TT_MS_LANGID_HAUSA_NIGERIA 0x0468 +#define TT_MS_LANGID_IBIBIO_NIGERIA 0x0469 +#define TT_MS_LANGID_YORUBA_NIGERIA 0x046a +#define TT_MS_LANGID_QUECHUA_BOLIVIA 0x046b +#define TT_MS_LANGID_QUECHUA_ECUADOR 0x086b +#define TT_MS_LANGID_QUECHUA_PERU 0x0c6b +#define TT_MS_LANGID_SEPEDI_SOUTH_AFRICA 0x046c + /* Also spelled by XPsp2 Platform SDK (2004-07-26) */ +#define TT_MS_LANGID_SOTHO_SOUTHERN_SOUTH_AFRICA \ + TT_MS_LANGID_SEPEDI_SOUTH_AFRICA + /* language codes 0x046d, 0x046e and 0x046f are (still) unknown. */ +#define TT_MS_LANGID_IGBO_NIGERIA 0x0470 +#define TT_MS_LANGID_KANURI_NIGERIA 0x0471 +#define TT_MS_LANGID_OROMO_ETHIOPIA 0x0472 +#define TT_MS_LANGID_TIGRIGNA_ETHIOPIA 0x0473 +#define TT_MS_LANGID_TIGRIGNA_ERYTHREA 0x0873 + /* also spelled in the `Passport SDK' list as: */ +#define TT_MS_LANGID_TIGRIGNA_ERYTREA TT_MS_LANGID_TIGRIGNA_ERYTHREA +#define TT_MS_LANGID_GUARANI_PARAGUAY 0x0474 +#define TT_MS_LANGID_HAWAIIAN_UNITED_STATES 0x0475 +#define TT_MS_LANGID_LATIN 0x0476 +#define TT_MS_LANGID_SOMALI_SOMALIA 0x0477 + /* Note: Yi does not have a (proper) ISO 639-2 code, since it is mostly */ + /* not written (but OTOH the peculiar writing system is worth */ + /* studying). */ +#define TT_MS_LANGID_YI_CHINA 0x0478 +#define TT_MS_LANGID_PAPIAMENTU_NETHERLANDS_ANTILLES 0x0479 + /* language codes from 0x047a to 0x047f are (still) unknown. */ +#define TT_MS_LANGID_UIGHUR_CHINA 0x0480 +#define TT_MS_LANGID_MAORI_NEW_ZEALAND 0x0481 + +#if 0 /* not deemed useful for fonts */ +#define TT_MS_LANGID_HUMAN_INTERFACE_DEVICE 0x04ff +#endif + + + /*************************************************************************/ + /* */ + /* Possible values of the `name' identifier field in the name records of */ + /* the TTF `name' table. These values are platform independent. */ + /* */ +#define TT_NAME_ID_COPYRIGHT 0 +#define TT_NAME_ID_FONT_FAMILY 1 +#define TT_NAME_ID_FONT_SUBFAMILY 2 +#define TT_NAME_ID_UNIQUE_ID 3 +#define TT_NAME_ID_FULL_NAME 4 +#define TT_NAME_ID_VERSION_STRING 5 +#define TT_NAME_ID_PS_NAME 6 +#define TT_NAME_ID_TRADEMARK 7 + + /* the following values are from the OpenType spec */ +#define TT_NAME_ID_MANUFACTURER 8 +#define TT_NAME_ID_DESIGNER 9 +#define TT_NAME_ID_DESCRIPTION 10 +#define TT_NAME_ID_VENDOR_URL 11 +#define TT_NAME_ID_DESIGNER_URL 12 +#define TT_NAME_ID_LICENSE 13 +#define TT_NAME_ID_LICENSE_URL 14 + /* number 15 is reserved */ +#define TT_NAME_ID_PREFERRED_FAMILY 16 +#define TT_NAME_ID_PREFERRED_SUBFAMILY 17 +#define TT_NAME_ID_MAC_FULL_NAME 18 + + /* The following code is new as of 2000-01-21 */ +#define TT_NAME_ID_SAMPLE_TEXT 19 + + /* This is new in OpenType 1.3 */ +#define TT_NAME_ID_CID_FINDFONT_NAME 20 + + /* This is new in OpenType 1.5 */ +#define TT_NAME_ID_WWS_FAMILY 21 +#define TT_NAME_ID_WWS_SUBFAMILY 22 + + + /*************************************************************************/ + /* */ + /* Bit mask values for the Unicode Ranges from the TTF `OS2 ' table. */ + /* */ + /* Updated 08-Nov-2008. */ + /* */ + + /* Bit 0 Basic Latin */ +#define TT_UCR_BASIC_LATIN (1L << 0) /* U+0020-U+007E */ + /* Bit 1 C1 Controls and Latin-1 Supplement */ +#define TT_UCR_LATIN1_SUPPLEMENT (1L << 1) /* U+0080-U+00FF */ + /* Bit 2 Latin Extended-A */ +#define TT_UCR_LATIN_EXTENDED_A (1L << 2) /* U+0100-U+017F */ + /* Bit 3 Latin Extended-B */ +#define TT_UCR_LATIN_EXTENDED_B (1L << 3) /* U+0180-U+024F */ + /* Bit 4 IPA Extensions */ + /* Phonetic Extensions */ + /* Phonetic Extensions Supplement */ +#define TT_UCR_IPA_EXTENSIONS (1L << 4) /* U+0250-U+02AF */ + /* U+1D00-U+1D7F */ + /* U+1D80-U+1DBF */ + /* Bit 5 Spacing Modifier Letters */ + /* Modifier Tone Letters */ +#define TT_UCR_SPACING_MODIFIER (1L << 5) /* U+02B0-U+02FF */ + /* U+A700-U+A71F */ + /* Bit 6 Combining Diacritical Marks */ + /* Combining Diacritical Marks Supplement */ +#define TT_UCR_COMBINING_DIACRITICS (1L << 6) /* U+0300-U+036F */ + /* U+1DC0-U+1DFF */ + /* Bit 7 Greek and Coptic */ +#define TT_UCR_GREEK (1L << 7) /* U+0370-U+03FF */ + /* Bit 8 Coptic */ +#define TT_UCR_COPTIC (1L << 8) /* U+2C80-U+2CFF */ + /* Bit 9 Cyrillic */ + /* Cyrillic Supplement */ + /* Cyrillic Extended-A */ + /* Cyrillic Extended-B */ +#define TT_UCR_CYRILLIC (1L << 9) /* U+0400-U+04FF */ + /* U+0500-U+052F */ + /* U+2DE0-U+2DFF */ + /* U+A640-U+A69F */ + /* Bit 10 Armenian */ +#define TT_UCR_ARMENIAN (1L << 10) /* U+0530-U+058F */ + /* Bit 11 Hebrew */ +#define TT_UCR_HEBREW (1L << 11) /* U+0590-U+05FF */ + /* Bit 12 Vai */ +#define TT_UCR_VAI (1L << 12) /* U+A500-U+A63F */ + /* Bit 13 Arabic */ + /* Arabic Supplement */ +#define TT_UCR_ARABIC (1L << 13) /* U+0600-U+06FF */ + /* U+0750-U+077F */ + /* Bit 14 NKo */ +#define TT_UCR_NKO (1L << 14) /* U+07C0-U+07FF */ + /* Bit 15 Devanagari */ +#define TT_UCR_DEVANAGARI (1L << 15) /* U+0900-U+097F */ + /* Bit 16 Bengali */ +#define TT_UCR_BENGALI (1L << 16) /* U+0980-U+09FF */ + /* Bit 17 Gurmukhi */ +#define TT_UCR_GURMUKHI (1L << 17) /* U+0A00-U+0A7F */ + /* Bit 18 Gujarati */ +#define TT_UCR_GUJARATI (1L << 18) /* U+0A80-U+0AFF */ + /* Bit 19 Oriya */ +#define TT_UCR_ORIYA (1L << 19) /* U+0B00-U+0B7F */ + /* Bit 20 Tamil */ +#define TT_UCR_TAMIL (1L << 20) /* U+0B80-U+0BFF */ + /* Bit 21 Telugu */ +#define TT_UCR_TELUGU (1L << 21) /* U+0C00-U+0C7F */ + /* Bit 22 Kannada */ +#define TT_UCR_KANNADA (1L << 22) /* U+0C80-U+0CFF */ + /* Bit 23 Malayalam */ +#define TT_UCR_MALAYALAM (1L << 23) /* U+0D00-U+0D7F */ + /* Bit 24 Thai */ +#define TT_UCR_THAI (1L << 24) /* U+0E00-U+0E7F */ + /* Bit 25 Lao */ +#define TT_UCR_LAO (1L << 25) /* U+0E80-U+0EFF */ + /* Bit 26 Georgian */ + /* Georgian Supplement */ +#define TT_UCR_GEORGIAN (1L << 26) /* U+10A0-U+10FF */ + /* U+2D00-U+2D2F */ + /* Bit 27 Balinese */ +#define TT_UCR_BALINESE (1L << 27) /* U+1B00-U+1B7F */ + /* Bit 28 Hangul Jamo */ +#define TT_UCR_HANGUL_JAMO (1L << 28) /* U+1100-U+11FF */ + /* Bit 29 Latin Extended Additional */ + /* Latin Extended-C */ + /* Latin Extended-D */ +#define TT_UCR_LATIN_EXTENDED_ADDITIONAL (1L << 29) /* U+1E00-U+1EFF */ + /* U+2C60-U+2C7F */ + /* U+A720-U+A7FF */ + /* Bit 30 Greek Extended */ +#define TT_UCR_GREEK_EXTENDED (1L << 30) /* U+1F00-U+1FFF */ + /* Bit 31 General Punctuation */ + /* Supplemental Punctuation */ +#define TT_UCR_GENERAL_PUNCTUATION (1L << 31) /* U+2000-U+206F */ + /* U+2E00-U+2E7F */ + /* Bit 32 Superscripts And Subscripts */ +#define TT_UCR_SUPERSCRIPTS_SUBSCRIPTS (1L << 0) /* U+2070-U+209F */ + /* Bit 33 Currency Symbols */ +#define TT_UCR_CURRENCY_SYMBOLS (1L << 1) /* U+20A0-U+20CF */ + /* Bit 34 Combining Diacritical Marks For Symbols */ +#define TT_UCR_COMBINING_DIACRITICS_SYMB (1L << 2) /* U+20D0-U+20FF */ + /* Bit 35 Letterlike Symbols */ +#define TT_UCR_LETTERLIKE_SYMBOLS (1L << 3) /* U+2100-U+214F */ + /* Bit 36 Number Forms */ +#define TT_UCR_NUMBER_FORMS (1L << 4) /* U+2150-U+218F */ + /* Bit 37 Arrows */ + /* Supplemental Arrows-A */ + /* Supplemental Arrows-B */ + /* Miscellaneous Symbols and Arrows */ +#define TT_UCR_ARROWS (1L << 5) /* U+2190-U+21FF */ + /* U+27F0-U+27FF */ + /* U+2900-U+297F */ + /* U+2B00-U+2BFF */ + /* Bit 38 Mathematical Operators */ + /* Supplemental Mathematical Operators */ + /* Miscellaneous Mathematical Symbols-A */ + /* Miscellaneous Mathematical Symbols-B */ +#define TT_UCR_MATHEMATICAL_OPERATORS (1L << 6) /* U+2200-U+22FF */ + /* U+2A00-U+2AFF */ + /* U+27C0-U+27EF */ + /* U+2980-U+29FF */ + /* Bit 39 Miscellaneous Technical */ +#define TT_UCR_MISCELLANEOUS_TECHNICAL (1L << 7) /* U+2300-U+23FF */ + /* Bit 40 Control Pictures */ +#define TT_UCR_CONTROL_PICTURES (1L << 8) /* U+2400-U+243F */ + /* Bit 41 Optical Character Recognition */ +#define TT_UCR_OCR (1L << 9) /* U+2440-U+245F */ + /* Bit 42 Enclosed Alphanumerics */ +#define TT_UCR_ENCLOSED_ALPHANUMERICS (1L << 10) /* U+2460-U+24FF */ + /* Bit 43 Box Drawing */ +#define TT_UCR_BOX_DRAWING (1L << 11) /* U+2500-U+257F */ + /* Bit 44 Block Elements */ +#define TT_UCR_BLOCK_ELEMENTS (1L << 12) /* U+2580-U+259F */ + /* Bit 45 Geometric Shapes */ +#define TT_UCR_GEOMETRIC_SHAPES (1L << 13) /* U+25A0-U+25FF */ + /* Bit 46 Miscellaneous Symbols */ +#define TT_UCR_MISCELLANEOUS_SYMBOLS (1L << 14) /* U+2600-U+26FF */ + /* Bit 47 Dingbats */ +#define TT_UCR_DINGBATS (1L << 15) /* U+2700-U+27BF */ + /* Bit 48 CJK Symbols and Punctuation */ +#define TT_UCR_CJK_SYMBOLS (1L << 16) /* U+3000-U+303F */ + /* Bit 49 Hiragana */ +#define TT_UCR_HIRAGANA (1L << 17) /* U+3040-U+309F */ + /* Bit 50 Katakana */ + /* Katakana Phonetic Extensions */ +#define TT_UCR_KATAKANA (1L << 18) /* U+30A0-U+30FF */ + /* U+31F0-U+31FF */ + /* Bit 51 Bopomofo */ + /* Bopomofo Extended */ +#define TT_UCR_BOPOMOFO (1L << 19) /* U+3100-U+312F */ + /* U+31A0-U+31BF */ + /* Bit 52 Hangul Compatibility Jamo */ +#define TT_UCR_HANGUL_COMPATIBILITY_JAMO (1L << 20) /* U+3130-U+318F */ + /* Bit 53 Phags-Pa */ +#define TT_UCR_CJK_MISC (1L << 21) /* U+A840-U+A87F */ +#define TT_UCR_KANBUN TT_UCR_CJK_MISC /* deprecated */ +#define TT_UCR_PHAGSPA + /* Bit 54 Enclosed CJK Letters and Months */ +#define TT_UCR_ENCLOSED_CJK_LETTERS_MONTHS (1L << 22) /* U+3200-U+32FF */ + /* Bit 55 CJK Compatibility */ +#define TT_UCR_CJK_COMPATIBILITY (1L << 23) /* U+3300-U+33FF */ + /* Bit 56 Hangul Syllables */ +#define TT_UCR_HANGUL (1L << 24) /* U+AC00-U+D7A3 */ + /* Bit 57 High Surrogates */ + /* High Private Use Surrogates */ + /* Low Surrogates */ + /* */ + /* According to OpenType specs v.1.3+, */ + /* setting bit 57 implies that there is */ + /* at least one codepoint beyond the */ + /* Basic Multilingual Plane that is */ + /* supported by this font. So it really */ + /* means >= U+10000 */ +#define TT_UCR_SURROGATES (1L << 25) /* U+D800-U+DB7F */ + /* U+DB80-U+DBFF */ + /* U+DC00-U+DFFF */ +#define TT_UCR_NON_PLANE_0 TT_UCR_SURROGATES + /* Bit 58 Phoenician */ +#define TT_UCR_PHOENICIAN (1L << 26) /*U+10900-U+1091F*/ + /* Bit 59 CJK Unified Ideographs */ + /* CJK Radicals Supplement */ + /* Kangxi Radicals */ + /* Ideographic Description Characters */ + /* CJK Unified Ideographs Extension A */ + /* CJK Unified Ideographs Extension B */ + /* Kanbun */ +#define TT_UCR_CJK_UNIFIED_IDEOGRAPHS (1L << 27) /* U+4E00-U+9FFF */ + /* U+2E80-U+2EFF */ + /* U+2F00-U+2FDF */ + /* U+2FF0-U+2FFF */ + /* U+3400-U+4DB5 */ + /*U+20000-U+2A6DF*/ + /* U+3190-U+319F */ + /* Bit 60 Private Use */ +#define TT_UCR_PRIVATE_USE (1L << 28) /* U+E000-U+F8FF */ + /* Bit 61 CJK Strokes */ + /* CJK Compatibility Ideographs */ + /* CJK Compatibility Ideographs Supplement */ +#define TT_UCR_CJK_COMPATIBILITY_IDEOGRAPHS (1L << 29) /* U+31C0-U+31EF */ + /* U+F900-U+FAFF */ + /*U+2F800-U+2FA1F*/ + /* Bit 62 Alphabetic Presentation Forms */ +#define TT_UCR_ALPHABETIC_PRESENTATION_FORMS (1L << 30) /* U+FB00-U+FB4F */ + /* Bit 63 Arabic Presentation Forms-A */ +#define TT_UCR_ARABIC_PRESENTATIONS_A (1L << 31) /* U+FB50-U+FDFF */ + /* Bit 64 Combining Half Marks */ +#define TT_UCR_COMBINING_HALF_MARKS (1L << 0) /* U+FE20-U+FE2F */ + /* Bit 65 Vertical forms */ + /* CJK Compatibility Forms */ +#define TT_UCR_CJK_COMPATIBILITY_FORMS (1L << 1) /* U+FE10-U+FE1F */ + /* U+FE30-U+FE4F */ + /* Bit 66 Small Form Variants */ +#define TT_UCR_SMALL_FORM_VARIANTS (1L << 2) /* U+FE50-U+FE6F */ + /* Bit 67 Arabic Presentation Forms-B */ +#define TT_UCR_ARABIC_PRESENTATIONS_B (1L << 3) /* U+FE70-U+FEFE */ + /* Bit 68 Halfwidth and Fullwidth Forms */ +#define TT_UCR_HALFWIDTH_FULLWIDTH_FORMS (1L << 4) /* U+FF00-U+FFEF */ + /* Bit 69 Specials */ +#define TT_UCR_SPECIALS (1L << 5) /* U+FFF0-U+FFFD */ + /* Bit 70 Tibetan */ +#define TT_UCR_TIBETAN (1L << 6) /* U+0F00-U+0FFF */ + /* Bit 71 Syriac */ +#define TT_UCR_SYRIAC (1L << 7) /* U+0700-U+074F */ + /* Bit 72 Thaana */ +#define TT_UCR_THAANA (1L << 8) /* U+0780-U+07BF */ + /* Bit 73 Sinhala */ +#define TT_UCR_SINHALA (1L << 9) /* U+0D80-U+0DFF */ + /* Bit 74 Myanmar */ +#define TT_UCR_MYANMAR (1L << 10) /* U+1000-U+109F */ + /* Bit 75 Ethiopic */ + /* Ethiopic Supplement */ + /* Ethiopic Extended */ +#define TT_UCR_ETHIOPIC (1L << 11) /* U+1200-U+137F */ + /* U+1380-U+139F */ + /* U+2D80-U+2DDF */ + /* Bit 76 Cherokee */ +#define TT_UCR_CHEROKEE (1L << 12) /* U+13A0-U+13FF */ + /* Bit 77 Unified Canadian Aboriginal Syllabics */ +#define TT_UCR_CANADIAN_ABORIGINAL_SYLLABICS (1L << 13) /* U+1400-U+167F */ + /* Bit 78 Ogham */ +#define TT_UCR_OGHAM (1L << 14) /* U+1680-U+169F */ + /* Bit 79 Runic */ +#define TT_UCR_RUNIC (1L << 15) /* U+16A0-U+16FF */ + /* Bit 80 Khmer */ + /* Khmer Symbols */ +#define TT_UCR_KHMER (1L << 16) /* U+1780-U+17FF */ + /* U+19E0-U+19FF */ + /* Bit 81 Mongolian */ +#define TT_UCR_MONGOLIAN (1L << 17) /* U+1800-U+18AF */ + /* Bit 82 Braille Patterns */ +#define TT_UCR_BRAILLE (1L << 18) /* U+2800-U+28FF */ + /* Bit 83 Yi Syllables */ + /* Yi Radicals */ +#define TT_UCR_YI (1L << 19) /* U+A000-U+A48F */ + /* U+A490-U+A4CF */ + /* Bit 84 Tagalog */ + /* Hanunoo */ + /* Buhid */ + /* Tagbanwa */ +#define TT_UCR_PHILIPPINE (1L << 20) /* U+1700-U+171F */ + /* U+1720-U+173F */ + /* U+1740-U+175F */ + /* U+1760-U+177F */ + /* Bit 85 Old Italic */ +#define TT_UCR_OLD_ITALIC (1L << 21) /*U+10300-U+1032F*/ + /* Bit 86 Gothic */ +#define TT_UCR_GOTHIC (1L << 22) /*U+10330-U+1034F*/ + /* Bit 87 Deseret */ +#define TT_UCR_DESERET (1L << 23) /*U+10400-U+1044F*/ + /* Bit 88 Byzantine Musical Symbols */ + /* Musical Symbols */ + /* Ancient Greek Musical Notation */ +#define TT_UCR_MUSICAL_SYMBOLS (1L << 24) /*U+1D000-U+1D0FF*/ + /*U+1D100-U+1D1FF*/ + /*U+1D200-U+1D24F*/ + /* Bit 89 Mathematical Alphanumeric Symbols */ +#define TT_UCR_MATH_ALPHANUMERIC_SYMBOLS (1L << 25) /*U+1D400-U+1D7FF*/ + /* Bit 90 Private Use (plane 15) */ + /* Private Use (plane 16) */ +#define TT_UCR_PRIVATE_USE_SUPPLEMENTARY (1L << 26) /*U+F0000-U+FFFFD*/ + /*U+100000-U+10FFFD*/ + /* Bit 91 Variation Selectors */ + /* Variation Selectors Supplement */ +#define TT_UCR_VARIATION_SELECTORS (1L << 27) /* U+FE00-U+FE0F */ + /*U+E0100-U+E01EF*/ + /* Bit 92 Tags */ +#define TT_UCR_TAGS (1L << 28) /*U+E0000-U+E007F*/ + /* Bit 93 Limbu */ +#define TT_UCR_LIMBU (1L << 29) /* U+1900-U+194F */ + /* Bit 94 Tai Le */ +#define TT_UCR_TAI_LE (1L << 30) /* U+1950-U+197F */ + /* Bit 95 New Tai Lue */ +#define TT_UCR_NEW_TAI_LUE (1L << 31) /* U+1980-U+19DF */ + /* Bit 96 Buginese */ +#define TT_UCR_BUGINESE (1L << 0) /* U+1A00-U+1A1F */ + /* Bit 97 Glagolitic */ +#define TT_UCR_GLAGOLITIC (1L << 1) /* U+2C00-U+2C5F */ + /* Bit 98 Tifinagh */ +#define TT_UCR_TIFINAGH (1L << 2) /* U+2D30-U+2D7F */ + /* Bit 99 Yijing Hexagram Symbols */ +#define TT_UCR_YIJING (1L << 3) /* U+4DC0-U+4DFF */ + /* Bit 100 Syloti Nagri */ +#define TT_UCR_SYLOTI_NAGRI (1L << 4) /* U+A800-U+A82F */ + /* Bit 101 Linear B Syllabary */ + /* Linear B Ideograms */ + /* Aegean Numbers */ +#define TT_UCR_LINEAR_B (1L << 5) /*U+10000-U+1007F*/ + /*U+10080-U+100FF*/ + /*U+10100-U+1013F*/ + /* Bit 102 Ancient Greek Numbers */ +#define TT_UCR_ANCIENT_GREEK_NUMBERS (1L << 6) /*U+10140-U+1018F*/ + /* Bit 103 Ugaritic */ +#define TT_UCR_UGARITIC (1L << 7) /*U+10380-U+1039F*/ + /* Bit 104 Old Persian */ +#define TT_UCR_OLD_PERSIAN (1L << 8) /*U+103A0-U+103DF*/ + /* Bit 105 Shavian */ +#define TT_UCR_SHAVIAN (1L << 9) /*U+10450-U+1047F*/ + /* Bit 106 Osmanya */ +#define TT_UCR_OSMANYA (1L << 10) /*U+10480-U+104AF*/ + /* Bit 107 Cypriot Syllabary */ +#define TT_UCR_CYPRIOT_SYLLABARY (1L << 11) /*U+10800-U+1083F*/ + /* Bit 108 Kharoshthi */ +#define TT_UCR_KHAROSHTHI (1L << 12) /*U+10A00-U+10A5F*/ + /* Bit 109 Tai Xuan Jing Symbols */ +#define TT_UCR_TAI_XUAN_JING (1L << 13) /*U+1D300-U+1D35F*/ + /* Bit 110 Cuneiform */ + /* Cuneiform Numbers and Punctuation */ +#define TT_UCR_CUNEIFORM (1L << 14) /*U+12000-U+123FF*/ + /*U+12400-U+1247F*/ + /* Bit 111 Counting Rod Numerals */ +#define TT_UCR_COUNTING_ROD_NUMERALS (1L << 15) /*U+1D360-U+1D37F*/ + /* Bit 112 Sundanese */ +#define TT_UCR_SUNDANESE (1L << 16) /* U+1B80-U+1BBF */ + /* Bit 113 Lepcha */ +#define TT_UCR_LEPCHA (1L << 17) /* U+1C00-U+1C4F */ + /* Bit 114 Ol Chiki */ +#define TT_UCR_OL_CHIKI (1L << 18) /* U+1C50-U+1C7F */ + /* Bit 115 Saurashtra */ +#define TT_UCR_SAURASHTRA (1L << 19) /* U+A880-U+A8DF */ + /* Bit 116 Kayah Li */ +#define TT_UCR_KAYAH_LI (1L << 20) /* U+A900-U+A92F */ + /* Bit 117 Rejang */ +#define TT_UCR_REJANG (1L << 21) /* U+A930-U+A95F */ + /* Bit 118 Cham */ +#define TT_UCR_CHAM (1L << 22) /* U+AA00-U+AA5F */ + /* Bit 119 Ancient Symbols */ +#define TT_UCR_ANCIENT_SYMBOLS (1L << 23) /*U+10190-U+101CF*/ + /* Bit 120 Phaistos Disc */ +#define TT_UCR_PHAISTOS_DISC (1L << 24) /*U+101D0-U+101FF*/ + /* Bit 121 Carian */ + /* Lycian */ + /* Lydian */ +#define TT_UCR_OLD_ANATOLIAN (1L << 25) /*U+102A0-U+102DF*/ + /*U+10280-U+1029F*/ + /*U+10920-U+1093F*/ + /* Bit 122 Domino Tiles */ + /* Mahjong Tiles */ +#define TT_UCR_GAME_TILES (1L << 26) /*U+1F030-U+1F09F*/ + /*U+1F000-U+1F02F*/ + /* Bit 123-127 Reserved for process-internal usage */ + + + /*************************************************************************/ + /* */ + /* Some compilers have a very limited length of identifiers. */ + /* */ +#if defined( __TURBOC__ ) && __TURBOC__ < 0x0410 || defined( __PACIFIC__ ) +#define HAVE_LIMIT_ON_IDENTS +#endif + + +#ifndef HAVE_LIMIT_ON_IDENTS + + + /*************************************************************************/ + /* */ + /* Here some alias #defines in order to be clearer. */ + /* */ + /* These are not always #defined to stay within the 31~character limit */ + /* which some compilers have. */ + /* */ + /* Credits go to Dave Hoo <dhoo@flash.net> for pointing out that modern */ + /* Borland compilers (read: from BC++ 3.1 on) can increase this limit. */ + /* If you get a warning with such a compiler, use the -i40 switch. */ + /* */ +#define TT_UCR_ARABIC_PRESENTATION_FORMS_A \ + TT_UCR_ARABIC_PRESENTATIONS_A +#define TT_UCR_ARABIC_PRESENTATION_FORMS_B \ + TT_UCR_ARABIC_PRESENTATIONS_B + +#define TT_UCR_COMBINING_DIACRITICAL_MARKS \ + TT_UCR_COMBINING_DIACRITICS +#define TT_UCR_COMBINING_DIACRITICAL_MARKS_SYMB \ + TT_UCR_COMBINING_DIACRITICS_SYMB + + +#endif /* !HAVE_LIMIT_ON_IDENTS */ + + +FT_END_HEADER + +#endif /* __TTNAMEID_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/tttables.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/tttables.h new file mode 100644 index 00000000..fe07117b --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/tttables.h @@ -0,0 +1,777 @@ +/***************************************************************************/ +/* */ +/* tttables.h */ +/* */ +/* Basic SFNT/TrueType tables definitions and interface */ +/* (specification only). */ +/* */ +/* Copyright 1996-2005, 2008-2012 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTTABLES_H__ +#define __TTTABLES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* <Section> */ + /* truetype_tables */ + /* */ + /* <Title> */ + /* TrueType Tables */ + /* */ + /* <Abstract> */ + /* TrueType specific table types and functions. */ + /* */ + /* <Description> */ + /* This section contains the definition of TrueType-specific tables */ + /* as well as some routines used to access and process them. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_Header */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType font header table. All */ + /* fields follow the TrueType specification. */ + /* */ + typedef struct TT_Header_ + { + FT_Fixed Table_Version; + FT_Fixed Font_Revision; + + FT_Long CheckSum_Adjust; + FT_Long Magic_Number; + + FT_UShort Flags; + FT_UShort Units_Per_EM; + + FT_Long Created [2]; + FT_Long Modified[2]; + + FT_Short xMin; + FT_Short yMin; + FT_Short xMax; + FT_Short yMax; + + FT_UShort Mac_Style; + FT_UShort Lowest_Rec_PPEM; + + FT_Short Font_Direction; + FT_Short Index_To_Loc_Format; + FT_Short Glyph_Data_Format; + + } TT_Header; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_HoriHeader */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType horizontal header, the `hhea' */ + /* table, as well as the corresponding horizontal metrics table, */ + /* i.e., the `hmtx' table. */ + /* */ + /* <Fields> */ + /* Version :: The table version. */ + /* */ + /* Ascender :: The font's ascender, i.e., the distance */ + /* from the baseline to the top-most of all */ + /* glyph points found in the font. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of the */ + /* glyphs found in the font (maybe ASCII). */ + /* */ + /* You should use the `sTypoAscender' field */ + /* of the OS/2 table instead if you want */ + /* the correct one. */ + /* */ + /* Descender :: The font's descender, i.e., the distance */ + /* from the baseline to the bottom-most of */ + /* all glyph points found in the font. It */ + /* is negative. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of the */ + /* glyphs found in the font (maybe ASCII). */ + /* */ + /* You should use the `sTypoDescender' */ + /* field of the OS/2 table instead if you */ + /* want the correct one. */ + /* */ + /* Line_Gap :: The font's line gap, i.e., the distance */ + /* to add to the ascender and descender to */ + /* get the BTB, i.e., the */ + /* baseline-to-baseline distance for the */ + /* font. */ + /* */ + /* advance_Width_Max :: This field is the maximum of all advance */ + /* widths found in the font. It can be */ + /* used to compute the maximum width of an */ + /* arbitrary string of text. */ + /* */ + /* min_Left_Side_Bearing :: The minimum left side bearing of all */ + /* glyphs within the font. */ + /* */ + /* min_Right_Side_Bearing :: The minimum right side bearing of all */ + /* glyphs within the font. */ + /* */ + /* xMax_Extent :: The maximum horizontal extent (i.e., the */ + /* `width' of a glyph's bounding box) for */ + /* all glyphs in the font. */ + /* */ + /* caret_Slope_Rise :: The rise coefficient of the cursor's */ + /* slope of the cursor (slope=rise/run). */ + /* */ + /* caret_Slope_Run :: The run coefficient of the cursor's */ + /* slope. */ + /* */ + /* Reserved :: 8~reserved bytes. */ + /* */ + /* metric_Data_Format :: Always~0. */ + /* */ + /* number_Of_HMetrics :: Number of HMetrics entries in the `hmtx' */ + /* table -- this value can be smaller than */ + /* the total number of glyphs in the font. */ + /* */ + /* long_metrics :: A pointer into the `hmtx' table. */ + /* */ + /* short_metrics :: A pointer into the `hmtx' table. */ + /* */ + /* <Note> */ + /* IMPORTANT: The TT_HoriHeader and TT_VertHeader structures should */ + /* be identical except for the names of their fields which */ + /* are different. */ + /* */ + /* This ensures that a single function in the `ttload' */ + /* module is able to read both the horizontal and vertical */ + /* headers. */ + /* */ + typedef struct TT_HoriHeader_ + { + FT_Fixed Version; + FT_Short Ascender; + FT_Short Descender; + FT_Short Line_Gap; + + FT_UShort advance_Width_Max; /* advance width maximum */ + + FT_Short min_Left_Side_Bearing; /* minimum left-sb */ + FT_Short min_Right_Side_Bearing; /* minimum right-sb */ + FT_Short xMax_Extent; /* xmax extents */ + FT_Short caret_Slope_Rise; + FT_Short caret_Slope_Run; + FT_Short caret_Offset; + + FT_Short Reserved[4]; + + FT_Short metric_Data_Format; + FT_UShort number_Of_HMetrics; + + /* The following fields are not defined by the TrueType specification */ + /* but they are used to connect the metrics header to the relevant */ + /* `HMTX' table. */ + + void* long_metrics; + void* short_metrics; + + } TT_HoriHeader; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_VertHeader */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType vertical header, the `vhea' */ + /* table, as well as the corresponding vertical metrics table, i.e., */ + /* the `vmtx' table. */ + /* */ + /* <Fields> */ + /* Version :: The table version. */ + /* */ + /* Ascender :: The font's ascender, i.e., the distance */ + /* from the baseline to the top-most of */ + /* all glyph points found in the font. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of */ + /* the glyphs found in the font (maybe */ + /* ASCII). */ + /* */ + /* You should use the `sTypoAscender' */ + /* field of the OS/2 table instead if you */ + /* want the correct one. */ + /* */ + /* Descender :: The font's descender, i.e., the */ + /* distance from the baseline to the */ + /* bottom-most of all glyph points found */ + /* in the font. It is negative. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of */ + /* the glyphs found in the font (maybe */ + /* ASCII). */ + /* */ + /* You should use the `sTypoDescender' */ + /* field of the OS/2 table instead if you */ + /* want the correct one. */ + /* */ + /* Line_Gap :: The font's line gap, i.e., the distance */ + /* to add to the ascender and descender to */ + /* get the BTB, i.e., the */ + /* baseline-to-baseline distance for the */ + /* font. */ + /* */ + /* advance_Height_Max :: This field is the maximum of all */ + /* advance heights found in the font. It */ + /* can be used to compute the maximum */ + /* height of an arbitrary string of text. */ + /* */ + /* min_Top_Side_Bearing :: The minimum top side bearing of all */ + /* glyphs within the font. */ + /* */ + /* min_Bottom_Side_Bearing :: The minimum bottom side bearing of all */ + /* glyphs within the font. */ + /* */ + /* yMax_Extent :: The maximum vertical extent (i.e., the */ + /* `height' of a glyph's bounding box) for */ + /* all glyphs in the font. */ + /* */ + /* caret_Slope_Rise :: The rise coefficient of the cursor's */ + /* slope of the cursor (slope=rise/run). */ + /* */ + /* caret_Slope_Run :: The run coefficient of the cursor's */ + /* slope. */ + /* */ + /* caret_Offset :: The cursor's offset for slanted fonts. */ + /* This value is `reserved' in vmtx */ + /* version 1.0. */ + /* */ + /* Reserved :: 8~reserved bytes. */ + /* */ + /* metric_Data_Format :: Always~0. */ + /* */ + /* number_Of_HMetrics :: Number of VMetrics entries in the */ + /* `vmtx' table -- this value can be */ + /* smaller than the total number of glyphs */ + /* in the font. */ + /* */ + /* long_metrics :: A pointer into the `vmtx' table. */ + /* */ + /* short_metrics :: A pointer into the `vmtx' table. */ + /* */ + /* <Note> */ + /* IMPORTANT: The TT_HoriHeader and TT_VertHeader structures should */ + /* be identical except for the names of their fields which */ + /* are different. */ + /* */ + /* This ensures that a single function in the `ttload' */ + /* module is able to read both the horizontal and vertical */ + /* headers. */ + /* */ + typedef struct TT_VertHeader_ + { + FT_Fixed Version; + FT_Short Ascender; + FT_Short Descender; + FT_Short Line_Gap; + + FT_UShort advance_Height_Max; /* advance height maximum */ + + FT_Short min_Top_Side_Bearing; /* minimum left-sb or top-sb */ + FT_Short min_Bottom_Side_Bearing; /* minimum right-sb or bottom-sb */ + FT_Short yMax_Extent; /* xmax or ymax extents */ + FT_Short caret_Slope_Rise; + FT_Short caret_Slope_Run; + FT_Short caret_Offset; + + FT_Short Reserved[4]; + + FT_Short metric_Data_Format; + FT_UShort number_Of_VMetrics; + + /* The following fields are not defined by the TrueType specification */ + /* but they're used to connect the metrics header to the relevant */ + /* `HMTX' or `VMTX' table. */ + + void* long_metrics; + void* short_metrics; + + } TT_VertHeader; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_OS2 */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType OS/2 table. This is the long */ + /* table version. All fields comply to the TrueType specification. */ + /* */ + /* Note that we now support old Mac fonts which do not include an */ + /* OS/2 table. In this case, the `version' field is always set to */ + /* 0xFFFF. */ + /* */ + typedef struct TT_OS2_ + { + FT_UShort version; /* 0x0001 - more or 0xFFFF */ + FT_Short xAvgCharWidth; + FT_UShort usWeightClass; + FT_UShort usWidthClass; + FT_Short fsType; + FT_Short ySubscriptXSize; + FT_Short ySubscriptYSize; + FT_Short ySubscriptXOffset; + FT_Short ySubscriptYOffset; + FT_Short ySuperscriptXSize; + FT_Short ySuperscriptYSize; + FT_Short ySuperscriptXOffset; + FT_Short ySuperscriptYOffset; + FT_Short yStrikeoutSize; + FT_Short yStrikeoutPosition; + FT_Short sFamilyClass; + + FT_Byte panose[10]; + + FT_ULong ulUnicodeRange1; /* Bits 0-31 */ + FT_ULong ulUnicodeRange2; /* Bits 32-63 */ + FT_ULong ulUnicodeRange3; /* Bits 64-95 */ + FT_ULong ulUnicodeRange4; /* Bits 96-127 */ + + FT_Char achVendID[4]; + + FT_UShort fsSelection; + FT_UShort usFirstCharIndex; + FT_UShort usLastCharIndex; + FT_Short sTypoAscender; + FT_Short sTypoDescender; + FT_Short sTypoLineGap; + FT_UShort usWinAscent; + FT_UShort usWinDescent; + + /* only version 1 tables: */ + + FT_ULong ulCodePageRange1; /* Bits 0-31 */ + FT_ULong ulCodePageRange2; /* Bits 32-63 */ + + /* only version 2 tables: */ + + FT_Short sxHeight; + FT_Short sCapHeight; + FT_UShort usDefaultChar; + FT_UShort usBreakChar; + FT_UShort usMaxContext; + + } TT_OS2; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_Postscript */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType PostScript table. All fields */ + /* comply to the TrueType specification. This structure does not */ + /* reference the PostScript glyph names, which can be nevertheless */ + /* accessed with the `ttpost' module. */ + /* */ + typedef struct TT_Postscript_ + { + FT_Fixed FormatType; + FT_Fixed italicAngle; + FT_Short underlinePosition; + FT_Short underlineThickness; + FT_ULong isFixedPitch; + FT_ULong minMemType42; + FT_ULong maxMemType42; + FT_ULong minMemType1; + FT_ULong maxMemType1; + + /* Glyph names follow in the file, but we don't */ + /* load them by default. See the ttpost.c file. */ + + } TT_Postscript; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_PCLT */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType PCLT table. All fields */ + /* comply to the TrueType specification. */ + /* */ + typedef struct TT_PCLT_ + { + FT_Fixed Version; + FT_ULong FontNumber; + FT_UShort Pitch; + FT_UShort xHeight; + FT_UShort Style; + FT_UShort TypeFamily; + FT_UShort CapHeight; + FT_UShort SymbolSet; + FT_Char TypeFace[16]; + FT_Char CharacterComplement[8]; + FT_Char FileName[6]; + FT_Char StrokeWeight; + FT_Char WidthType; + FT_Byte SerifStyle; + FT_Byte Reserved; + + } TT_PCLT; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_MaxProfile */ + /* */ + /* <Description> */ + /* The maximum profile is a table containing many max values which */ + /* can be used to pre-allocate arrays. This ensures that no memory */ + /* allocation occurs during a glyph load. */ + /* */ + /* <Fields> */ + /* version :: The version number. */ + /* */ + /* numGlyphs :: The number of glyphs in this TrueType */ + /* font. */ + /* */ + /* maxPoints :: The maximum number of points in a */ + /* non-composite TrueType glyph. See also */ + /* the structure element */ + /* `maxCompositePoints'. */ + /* */ + /* maxContours :: The maximum number of contours in a */ + /* non-composite TrueType glyph. See also */ + /* the structure element */ + /* `maxCompositeContours'. */ + /* */ + /* maxCompositePoints :: The maximum number of points in a */ + /* composite TrueType glyph. See also the */ + /* structure element `maxPoints'. */ + /* */ + /* maxCompositeContours :: The maximum number of contours in a */ + /* composite TrueType glyph. See also the */ + /* structure element `maxContours'. */ + /* */ + /* maxZones :: The maximum number of zones used for */ + /* glyph hinting. */ + /* */ + /* maxTwilightPoints :: The maximum number of points in the */ + /* twilight zone used for glyph hinting. */ + /* */ + /* maxStorage :: The maximum number of elements in the */ + /* storage area used for glyph hinting. */ + /* */ + /* maxFunctionDefs :: The maximum number of function */ + /* definitions in the TrueType bytecode for */ + /* this font. */ + /* */ + /* maxInstructionDefs :: The maximum number of instruction */ + /* definitions in the TrueType bytecode for */ + /* this font. */ + /* */ + /* maxStackElements :: The maximum number of stack elements used */ + /* during bytecode interpretation. */ + /* */ + /* maxSizeOfInstructions :: The maximum number of TrueType opcodes */ + /* used for glyph hinting. */ + /* */ + /* maxComponentElements :: The maximum number of simple (i.e., non- */ + /* composite) glyphs in a composite glyph. */ + /* */ + /* maxComponentDepth :: The maximum nesting depth of composite */ + /* glyphs. */ + /* */ + /* <Note> */ + /* This structure is only used during font loading. */ + /* */ + typedef struct TT_MaxProfile_ + { + FT_Fixed version; + FT_UShort numGlyphs; + FT_UShort maxPoints; + FT_UShort maxContours; + FT_UShort maxCompositePoints; + FT_UShort maxCompositeContours; + FT_UShort maxZones; + FT_UShort maxTwilightPoints; + FT_UShort maxStorage; + FT_UShort maxFunctionDefs; + FT_UShort maxInstructionDefs; + FT_UShort maxStackElements; + FT_UShort maxSizeOfInstructions; + FT_UShort maxComponentElements; + FT_UShort maxComponentDepth; + + } TT_MaxProfile; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Sfnt_Tag */ + /* */ + /* <Description> */ + /* An enumeration used to specify the index of an SFNT table. */ + /* Used in the @FT_Get_Sfnt_Table API function. */ + /* */ + typedef enum FT_Sfnt_Tag_ + { + ft_sfnt_head = 0, /* TT_Header */ + ft_sfnt_maxp = 1, /* TT_MaxProfile */ + ft_sfnt_os2 = 2, /* TT_OS2 */ + ft_sfnt_hhea = 3, /* TT_HoriHeader */ + ft_sfnt_vhea = 4, /* TT_VertHeader */ + ft_sfnt_post = 5, /* TT_Postscript */ + ft_sfnt_pclt = 6, /* TT_PCLT */ + + sfnt_max /* internal end mark */ + + } FT_Sfnt_Tag; + + /* */ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Sfnt_Table */ + /* */ + /* <Description> */ + /* Return a pointer to a given SFNT table within a face. */ + /* */ + /* <Input> */ + /* face :: A handle to the source. */ + /* */ + /* tag :: The index of the SFNT table. */ + /* */ + /* <Return> */ + /* A type-less pointer to the table. This will be~0 in case of */ + /* error, or if the corresponding table was not found *OR* loaded */ + /* from the file. */ + /* */ + /* Use a typecast according to `tag' to access the structure */ + /* elements. */ + /* */ + /* <Note> */ + /* The table is owned by the face object and disappears with it. */ + /* */ + /* This function is only useful to access SFNT tables that are loaded */ + /* by the sfnt, truetype, and opentype drivers. See @FT_Sfnt_Tag for */ + /* a list. */ + /* */ + /* Here an example how to access the `vhea' table: */ + /* */ + /* { */ + /* TT_VertHeader* vert_header; */ + /* */ + /* */ + /* vert_header = */ + /* (TT_VertHeader*)FT_Get_Sfnt_Table( face, ft_sfnt_vhea ); */ + /* } */ + /* */ + FT_EXPORT( void* ) + FT_Get_Sfnt_Table( FT_Face face, + FT_Sfnt_Tag tag ); + + + /************************************************************************** + * + * @function: + * FT_Load_Sfnt_Table + * + * @description: + * Load any font table into client memory. + * + * @input: + * face :: + * A handle to the source face. + * + * tag :: + * The four-byte tag of the table to load. Use the value~0 if you want + * to access the whole font file. Otherwise, you can use one of the + * definitions found in the @FT_TRUETYPE_TAGS_H file, or forge a new + * one with @FT_MAKE_TAG. + * + * offset :: + * The starting offset in the table (or file if tag == 0). + * + * @output: + * buffer :: + * The target buffer address. The client must ensure that the memory + * array is big enough to hold the data. + * + * @inout: + * length :: + * If the `length' parameter is NULL, then try to load the whole table. + * Return an error code if it fails. + * + * Else, if `*length' is~0, exit immediately while returning the + * table's (or file) full size in it. + * + * Else the number of bytes to read from the table or file, from the + * starting offset. + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * If you need to determine the table's length you should first call this + * function with `*length' set to~0, as in the following example: + * + * { + * FT_ULong length = 0; + * + * + * error = FT_Load_Sfnt_Table( face, tag, 0, NULL, &length ); + * if ( error ) { ... table does not exist ... } + * + * buffer = malloc( length ); + * if ( buffer == NULL ) { ... not enough memory ... } + * + * error = FT_Load_Sfnt_Table( face, tag, 0, buffer, &length ); + * if ( error ) { ... could not load table ... } + * } + */ + FT_EXPORT( FT_Error ) + FT_Load_Sfnt_Table( FT_Face face, + FT_ULong tag, + FT_Long offset, + FT_Byte* buffer, + FT_ULong* length ); + + + /************************************************************************** + * + * @function: + * FT_Sfnt_Table_Info + * + * @description: + * Return information on an SFNT table. + * + * @input: + * face :: + * A handle to the source face. + * + * table_index :: + * The index of an SFNT table. The function returns + * FT_Err_Table_Missing for an invalid value. + * + * @inout: + * tag :: + * The name tag of the SFNT table. If the value is NULL, `table_index' + * is ignored, and `length' returns the number of SFNT tables in the + * font. + * + * @output: + * length :: + * The length of the SFNT table (or the number of SFNT tables, depending + * on `tag'). + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * While parsing fonts, FreeType handles SFNT tables with length zero as + * missing. + * + */ + FT_EXPORT( FT_Error ) + FT_Sfnt_Table_Info( FT_Face face, + FT_UInt table_index, + FT_ULong *tag, + FT_ULong *length ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_CMap_Language_ID */ + /* */ + /* <Description> */ + /* Return TrueType/sfnt specific cmap language ID. Definitions of */ + /* language ID values are in `freetype/ttnameid.h'. */ + /* */ + /* <Input> */ + /* charmap :: */ + /* The target charmap. */ + /* */ + /* <Return> */ + /* The language ID of `charmap'. If `charmap' doesn't belong to a */ + /* TrueType/sfnt face, just return~0 as the default value. */ + /* */ + /* For a format~14 cmap (to access Unicode IVS), the return value is */ + /* 0xFFFFFFFF. */ + /* */ + FT_EXPORT( FT_ULong ) + FT_Get_CMap_Language_ID( FT_CharMap charmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_CMap_Format */ + /* */ + /* <Description> */ + /* Return TrueType/sfnt specific cmap format. */ + /* */ + /* <Input> */ + /* charmap :: */ + /* The target charmap. */ + /* */ + /* <Return> */ + /* The format of `charmap'. If `charmap' doesn't belong to a */ + /* TrueType/sfnt face, return -1. */ + /* */ + FT_EXPORT( FT_Long ) + FT_Get_CMap_Format( FT_CharMap charmap ); + + /* */ + + +FT_END_HEADER + +#endif /* __TTTABLES_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/tttags.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/tttags.h new file mode 100644 index 00000000..307ce4b6 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/tttags.h @@ -0,0 +1,107 @@ +/***************************************************************************/ +/* */ +/* tttags.h */ +/* */ +/* Tags for TrueType and OpenType tables (specification only). */ +/* */ +/* Copyright 1996-2001, 2004, 2005, 2007, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTAGS_H__ +#define __TTAGS_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + +#define TTAG_avar FT_MAKE_TAG( 'a', 'v', 'a', 'r' ) +#define TTAG_BASE FT_MAKE_TAG( 'B', 'A', 'S', 'E' ) +#define TTAG_bdat FT_MAKE_TAG( 'b', 'd', 'a', 't' ) +#define TTAG_BDF FT_MAKE_TAG( 'B', 'D', 'F', ' ' ) +#define TTAG_bhed FT_MAKE_TAG( 'b', 'h', 'e', 'd' ) +#define TTAG_bloc FT_MAKE_TAG( 'b', 'l', 'o', 'c' ) +#define TTAG_bsln FT_MAKE_TAG( 'b', 's', 'l', 'n' ) +#define TTAG_CFF FT_MAKE_TAG( 'C', 'F', 'F', ' ' ) +#define TTAG_CID FT_MAKE_TAG( 'C', 'I', 'D', ' ' ) +#define TTAG_cmap FT_MAKE_TAG( 'c', 'm', 'a', 'p' ) +#define TTAG_cvar FT_MAKE_TAG( 'c', 'v', 'a', 'r' ) +#define TTAG_cvt FT_MAKE_TAG( 'c', 'v', 't', ' ' ) +#define TTAG_DSIG FT_MAKE_TAG( 'D', 'S', 'I', 'G' ) +#define TTAG_EBDT FT_MAKE_TAG( 'E', 'B', 'D', 'T' ) +#define TTAG_EBLC FT_MAKE_TAG( 'E', 'B', 'L', 'C' ) +#define TTAG_EBSC FT_MAKE_TAG( 'E', 'B', 'S', 'C' ) +#define TTAG_feat FT_MAKE_TAG( 'f', 'e', 'a', 't' ) +#define TTAG_FOND FT_MAKE_TAG( 'F', 'O', 'N', 'D' ) +#define TTAG_fpgm FT_MAKE_TAG( 'f', 'p', 'g', 'm' ) +#define TTAG_fvar FT_MAKE_TAG( 'f', 'v', 'a', 'r' ) +#define TTAG_gasp FT_MAKE_TAG( 'g', 'a', 's', 'p' ) +#define TTAG_GDEF FT_MAKE_TAG( 'G', 'D', 'E', 'F' ) +#define TTAG_glyf FT_MAKE_TAG( 'g', 'l', 'y', 'f' ) +#define TTAG_GPOS FT_MAKE_TAG( 'G', 'P', 'O', 'S' ) +#define TTAG_GSUB FT_MAKE_TAG( 'G', 'S', 'U', 'B' ) +#define TTAG_gvar FT_MAKE_TAG( 'g', 'v', 'a', 'r' ) +#define TTAG_hdmx FT_MAKE_TAG( 'h', 'd', 'm', 'x' ) +#define TTAG_head FT_MAKE_TAG( 'h', 'e', 'a', 'd' ) +#define TTAG_hhea FT_MAKE_TAG( 'h', 'h', 'e', 'a' ) +#define TTAG_hmtx FT_MAKE_TAG( 'h', 'm', 't', 'x' ) +#define TTAG_JSTF FT_MAKE_TAG( 'J', 'S', 'T', 'F' ) +#define TTAG_just FT_MAKE_TAG( 'j', 'u', 's', 't' ) +#define TTAG_kern FT_MAKE_TAG( 'k', 'e', 'r', 'n' ) +#define TTAG_lcar FT_MAKE_TAG( 'l', 'c', 'a', 'r' ) +#define TTAG_loca FT_MAKE_TAG( 'l', 'o', 'c', 'a' ) +#define TTAG_LTSH FT_MAKE_TAG( 'L', 'T', 'S', 'H' ) +#define TTAG_LWFN FT_MAKE_TAG( 'L', 'W', 'F', 'N' ) +#define TTAG_MATH FT_MAKE_TAG( 'M', 'A', 'T', 'H' ) +#define TTAG_maxp FT_MAKE_TAG( 'm', 'a', 'x', 'p' ) +#define TTAG_META FT_MAKE_TAG( 'M', 'E', 'T', 'A' ) +#define TTAG_MMFX FT_MAKE_TAG( 'M', 'M', 'F', 'X' ) +#define TTAG_MMSD FT_MAKE_TAG( 'M', 'M', 'S', 'D' ) +#define TTAG_mort FT_MAKE_TAG( 'm', 'o', 'r', 't' ) +#define TTAG_morx FT_MAKE_TAG( 'm', 'o', 'r', 'x' ) +#define TTAG_name FT_MAKE_TAG( 'n', 'a', 'm', 'e' ) +#define TTAG_opbd FT_MAKE_TAG( 'o', 'p', 'b', 'd' ) +#define TTAG_OS2 FT_MAKE_TAG( 'O', 'S', '/', '2' ) +#define TTAG_OTTO FT_MAKE_TAG( 'O', 'T', 'T', 'O' ) +#define TTAG_PCLT FT_MAKE_TAG( 'P', 'C', 'L', 'T' ) +#define TTAG_POST FT_MAKE_TAG( 'P', 'O', 'S', 'T' ) +#define TTAG_post FT_MAKE_TAG( 'p', 'o', 's', 't' ) +#define TTAG_prep FT_MAKE_TAG( 'p', 'r', 'e', 'p' ) +#define TTAG_prop FT_MAKE_TAG( 'p', 'r', 'o', 'p' ) +#define TTAG_sfnt FT_MAKE_TAG( 's', 'f', 'n', 't' ) +#define TTAG_SING FT_MAKE_TAG( 'S', 'I', 'N', 'G' ) +#define TTAG_trak FT_MAKE_TAG( 't', 'r', 'a', 'k' ) +#define TTAG_true FT_MAKE_TAG( 't', 'r', 'u', 'e' ) +#define TTAG_ttc FT_MAKE_TAG( 't', 't', 'c', ' ' ) +#define TTAG_ttcf FT_MAKE_TAG( 't', 't', 'c', 'f' ) +#define TTAG_TYP1 FT_MAKE_TAG( 'T', 'Y', 'P', '1' ) +#define TTAG_typ1 FT_MAKE_TAG( 't', 'y', 'p', '1' ) +#define TTAG_VDMX FT_MAKE_TAG( 'V', 'D', 'M', 'X' ) +#define TTAG_vhea FT_MAKE_TAG( 'v', 'h', 'e', 'a' ) +#define TTAG_vmtx FT_MAKE_TAG( 'v', 'm', 't', 'x' ) + + +FT_END_HEADER + +#endif /* __TTAGS_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/freetype2/freetype/ttunpat.h b/extlibs/headers/libfreetype/osx/freetype2/freetype/ttunpat.h new file mode 100644 index 00000000..a0162759 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/freetype2/freetype/ttunpat.h @@ -0,0 +1,59 @@ +/***************************************************************************/ +/* */ +/* ttunpat.h */ +/* */ +/* Definitions for the unpatented TrueType hinting system */ +/* */ +/* Copyright 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* Written by Graham Asher <graham.asher@btinternet.com> */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTUNPAT_H__ +#define __TTUNPAT_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************** + * + * @constant: + * FT_PARAM_TAG_UNPATENTED_HINTING + * + * @description: + * A constant used as the tag of an @FT_Parameter structure to indicate + * that unpatented methods only should be used by the TrueType bytecode + * interpreter for a typeface opened by @FT_Open_Face. + * + */ +#define FT_PARAM_TAG_UNPATENTED_HINTING FT_MAKE_TAG( 'u', 'n', 'p', 'a' ) + + /* */ + +FT_END_HEADER + + +#endif /* __TTUNPAT_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/osx/ft2build.h b/extlibs/headers/libfreetype/osx/ft2build.h new file mode 100644 index 00000000..6a3b8d90 --- /dev/null +++ b/extlibs/headers/libfreetype/osx/ft2build.h @@ -0,0 +1,61 @@ +/***************************************************************************/ +/* */ +/* ft2build.h */ +/* */ +/* Build macros of the FreeType 2 library. */ +/* */ +/* Copyright 1996-2001, 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This is a Unix-specific version of <ft2build.h> that should be used */ + /* exclusively *after* installation of the library. */ + /* */ + /* It assumes that `/usr/local/include/freetype2' (or whatever is */ + /* returned by the `freetype-config --cflags' or `pkg-config --cflags' */ + /* command) is in your compilation include path. */ + /* */ + /* We don't need to do anything special in this release. However, for */ + /* a future FreeType 2 release, the following installation changes will */ + /* be performed: */ + /* */ + /* - The contents of `freetype-2.x/include/freetype' will be installed */ + /* to `/usr/local/include/freetype2' instead of */ + /* `/usr/local/include/freetype2/freetype'. */ + /* */ + /* - This file will #include <freetype2/config/ftheader.h>, instead */ + /* of <freetype/config/ftheader.h>. */ + /* */ + /* - The contents of `ftheader.h' will be processed with `sed' to */ + /* replace all `<freetype/xxx>' with `<freetype2/xxx>'. */ + /* */ + /* - Adding `/usr/local/include/freetype2' to your compilation include */ + /* path will not be necessary anymore. */ + /* */ + /* These changes will be transparent to client applications which use */ + /* freetype-config (or pkg-config). No modifications will be necessary */ + /* to compile with the new scheme. */ + /* */ + /*************************************************************************/ + + +#ifndef __FT2_BUILD_UNIX_H__ +#define __FT2_BUILD_UNIX_H__ + + /* `<prefix>/include/freetype2' must be in your current inclusion path */ +#include <freetype/config/ftheader.h> + +#endif /* __FT2_BUILD_UNIX_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/config/ftconfig.h b/extlibs/headers/libfreetype/windows/freetype/config/ftconfig.h new file mode 100644 index 00000000..cbe30f26 --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/config/ftconfig.h @@ -0,0 +1,528 @@ +/***************************************************************************/ +/* */ +/* ftconfig.h */ +/* */ +/* ANSI-specific configuration file (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2006, 2007, 2008, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This header file contains a number of macro definitions that are used */ + /* by the rest of the engine. Most of the macros here are automatically */ + /* determined at compile time, and you should not need to change it to */ + /* port FreeType, except to compile the library with a non-ANSI */ + /* compiler. */ + /* */ + /* Note however that if some specific modifications are needed, we */ + /* advise you to place a modified copy in your build directory. */ + /* */ + /* The build directory is usually `freetype/builds/<system>', and */ + /* contains system-specific files that are always included first when */ + /* building the library. */ + /* */ + /* This ANSI version should stay in `include/freetype/config'. */ + /* */ + /*************************************************************************/ + +#ifndef __FTCONFIG_H__ +#define __FTCONFIG_H__ + +#include <ft2build.h> +#include FT_CONFIG_OPTIONS_H +#include FT_CONFIG_STANDARD_LIBRARY_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* PLATFORM-SPECIFIC CONFIGURATION MACROS */ + /* */ + /* These macros can be toggled to suit a specific system. The current */ + /* ones are defaults used to compile FreeType in an ANSI C environment */ + /* (16bit compilers are also supported). Copy this file to your own */ + /* `freetype/builds/<system>' directory, and edit it to port the engine. */ + /* */ + /*************************************************************************/ + + + /* There are systems (like the Texas Instruments 'C54x) where a `char' */ + /* has 16 bits. ANSI C says that sizeof(char) is always 1. Since an */ + /* `int' has 16 bits also for this system, sizeof(int) gives 1 which */ + /* is probably unexpected. */ + /* */ + /* `CHAR_BIT' (defined in limits.h) gives the number of bits in a */ + /* `char' type. */ + +#ifndef FT_CHAR_BIT +#define FT_CHAR_BIT CHAR_BIT +#endif + + + /* The size of an `int' type. */ +#if FT_UINT_MAX == 0xFFFFUL +#define FT_SIZEOF_INT (16 / FT_CHAR_BIT) +#elif FT_UINT_MAX == 0xFFFFFFFFUL +#define FT_SIZEOF_INT (32 / FT_CHAR_BIT) +#elif FT_UINT_MAX > 0xFFFFFFFFUL && FT_UINT_MAX == 0xFFFFFFFFFFFFFFFFUL +#define FT_SIZEOF_INT (64 / FT_CHAR_BIT) +#else +#error "Unsupported size of `int' type!" +#endif + + /* The size of a `long' type. A five-byte `long' (as used e.g. on the */ + /* DM642) is recognized but avoided. */ +#if FT_ULONG_MAX == 0xFFFFFFFFUL +#define FT_SIZEOF_LONG (32 / FT_CHAR_BIT) +#elif FT_ULONG_MAX > 0xFFFFFFFFUL && FT_ULONG_MAX == 0xFFFFFFFFFFUL +#define FT_SIZEOF_LONG (32 / FT_CHAR_BIT) +#elif FT_ULONG_MAX > 0xFFFFFFFFUL && FT_ULONG_MAX == 0xFFFFFFFFFFFFFFFFUL +#define FT_SIZEOF_LONG (64 / FT_CHAR_BIT) +#else +#error "Unsupported size of `long' type!" +#endif + + + /* Preferred alignment of data */ +#define FT_ALIGNMENT 8 + + + /* FT_UNUSED is a macro used to indicate that a given parameter is not */ + /* used -- this is only used to get rid of unpleasant compiler warnings */ +#ifndef FT_UNUSED +#define FT_UNUSED( arg ) ( (arg) = (arg) ) +#endif + + + /*************************************************************************/ + /* */ + /* AUTOMATIC CONFIGURATION MACROS */ + /* */ + /* These macros are computed from the ones defined above. Don't touch */ + /* their definition, unless you know precisely what you are doing. No */ + /* porter should need to mess with them. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Mac support */ + /* */ + /* This is the only necessary change, so it is defined here instead */ + /* providing a new configuration file. */ + /* */ +#if ( defined( __APPLE__ ) && !defined( DARWIN_NO_CARBON ) ) || \ + ( defined( __MWERKS__ ) && defined( macintosh ) ) + /* no Carbon frameworks for 64bit 10.4.x */ +#include "AvailabilityMacros.h" +#if defined( __LP64__ ) && \ + ( MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4 ) +#define DARWIN_NO_CARBON 1 +#else +#define FT_MACINTOSH 1 +#endif + +#elif defined( __SC__ ) || defined( __MRC__ ) + /* Classic MacOS compilers */ +#include "ConditionalMacros.h" +#if TARGET_OS_MAC +#define FT_MACINTOSH 1 +#endif + +#endif + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Int16 */ + /* */ + /* <Description> */ + /* A typedef for a 16bit signed integer type. */ + /* */ + typedef signed short FT_Int16; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UInt16 */ + /* */ + /* <Description> */ + /* A typedef for a 16bit unsigned integer type. */ + /* */ + typedef unsigned short FT_UInt16; + + /* */ + + + /* this #if 0 ... #endif clause is for documentation purposes */ +#if 0 + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Int32 */ + /* */ + /* <Description> */ + /* A typedef for a 32bit signed integer type. The size depends on */ + /* the configuration. */ + /* */ + typedef signed XXX FT_Int32; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UInt32 */ + /* */ + /* A typedef for a 32bit unsigned integer type. The size depends on */ + /* the configuration. */ + /* */ + typedef unsigned XXX FT_UInt32; + + /* */ + +#endif + +#if FT_SIZEOF_INT == (32 / FT_CHAR_BIT) + + typedef signed int FT_Int32; + typedef unsigned int FT_UInt32; + +#elif FT_SIZEOF_LONG == (32 / FT_CHAR_BIT) + + typedef signed long FT_Int32; + typedef unsigned long FT_UInt32; + +#else +#error "no 32bit type found -- please check your configuration files" +#endif + + + /* look up an integer type that is at least 32 bits */ +#if FT_SIZEOF_INT >= (32 / FT_CHAR_BIT) + + typedef int FT_Fast; + typedef unsigned int FT_UFast; + +#elif FT_SIZEOF_LONG >= (32 / FT_CHAR_BIT) + + typedef long FT_Fast; + typedef unsigned long FT_UFast; + +#endif + + + /* determine whether we have a 64-bit int type for platforms without */ + /* Autoconf */ +#if FT_SIZEOF_LONG == (64 / FT_CHAR_BIT) + + /* FT_LONG64 must be defined if a 64-bit type is available */ +#define FT_LONG64 +#define FT_INT64 long + +#elif defined( _MSC_VER ) && _MSC_VER >= 900 /* Visual C++ (and Intel C++) */ + + /* this compiler provides the __int64 type */ +#define FT_LONG64 +#define FT_INT64 __int64 + +#elif defined( __BORLANDC__ ) /* Borland C++ */ + + /* XXXX: We should probably check the value of __BORLANDC__ in order */ + /* to test the compiler version. */ + + /* this compiler provides the __int64 type */ +#define FT_LONG64 +#define FT_INT64 __int64 + +#elif defined( __WATCOMC__ ) /* Watcom C++ */ + + /* Watcom doesn't provide 64-bit data types */ + +#elif defined( __MWERKS__ ) /* Metrowerks CodeWarrior */ + +#define FT_LONG64 +#define FT_INT64 long long int + +#elif defined( __GNUC__ ) + + /* GCC provides the `long long' type */ +#define FT_LONG64 +#define FT_INT64 long long int + +#endif /* FT_SIZEOF_LONG == (64 / FT_CHAR_BIT) */ + + + /*************************************************************************/ + /* */ + /* A 64-bit data type will create compilation problems if you compile */ + /* in strict ANSI mode. To avoid them, we disable its use if __STDC__ */ + /* is defined. You can however ignore this rule by defining the */ + /* FT_CONFIG_OPTION_FORCE_INT64 configuration macro. */ + /* */ +#if defined( FT_LONG64 ) && !defined( FT_CONFIG_OPTION_FORCE_INT64 ) + +#ifdef __STDC__ + + /* undefine the 64-bit macros in strict ANSI compilation mode */ +#undef FT_LONG64 +#undef FT_INT64 + +#endif /* __STDC__ */ + +#endif /* FT_LONG64 && !FT_CONFIG_OPTION_FORCE_INT64 */ + + +#define FT_BEGIN_STMNT do { +#define FT_END_STMNT } while ( 0 ) +#define FT_DUMMY_STMNT FT_BEGIN_STMNT FT_END_STMNT + + +#ifndef FT_CONFIG_OPTION_NO_ASSEMBLER + /* Provide assembler fragments for performance-critical functions. */ + /* These must be defined `static __inline__' with GCC. */ + +#if defined( __CC_ARM ) || defined( __ARMCC__ ) /* RVCT */ +#define FT_MULFIX_ASSEMBLER FT_MulFix_arm + + /* documentation is in freetype.h */ + + static __inline FT_Int32 + FT_MulFix_arm( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 t, t2; + + + __asm + { + smull t2, t, b, a /* (lo=t2,hi=t) = a*b */ + mov a, t, asr #31 /* a = (hi >> 31) */ + add a, a, #0x8000 /* a += 0x8000 */ + adds t2, t2, a /* t2 += a */ + adc t, t, #0 /* t += carry */ + mov a, t2, lsr #16 /* a = t2 >> 16 */ + orr a, a, t, lsl #16 /* a |= t << 16 */ + } + return a; + } + +#endif /* __CC_ARM || __ARMCC__ */ + + +#ifdef __GNUC__ + +#if defined( __arm__ ) && !defined( __thumb__ ) && \ + !( defined( __CC_ARM ) || defined( __ARMCC__ ) ) +#define FT_MULFIX_ASSEMBLER FT_MulFix_arm + + /* documentation is in freetype.h */ + + static __inline__ FT_Int32 + FT_MulFix_arm( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 t, t2; + + + asm __volatile__ ( + "smull %1, %2, %4, %3\n\t" /* (lo=%1,hi=%2) = a*b */ + "mov %0, %2, asr #31\n\t" /* %0 = (hi >> 31) */ + "add %0, %0, #0x8000\n\t" /* %0 += 0x8000 */ + "adds %1, %1, %0\n\t" /* %1 += %0 */ + "adc %2, %2, #0\n\t" /* %2 += carry */ + "mov %0, %1, lsr #16\n\t" /* %0 = %1 >> 16 */ + "orr %0, %2, lsl #16\n\t" /* %0 |= %2 << 16 */ + : "=r"(a), "=&r"(t2), "=&r"(t) + : "r"(a), "r"(b) ); + return a; + } + +#endif /* __arm__ && !__thumb__ && !( __CC_ARM || __ARMCC__ ) */ + +#if defined( __i386__ ) +#define FT_MULFIX_ASSEMBLER FT_MulFix_i386 + + /* documentation is in freetype.h */ + + static __inline__ FT_Int32 + FT_MulFix_i386( FT_Int32 a, + FT_Int32 b ) + { + register FT_Int32 result; + + + __asm__ __volatile__ ( + "imul %%edx\n" + "movl %%edx, %%ecx\n" + "sarl $31, %%ecx\n" + "addl $0x8000, %%ecx\n" + "addl %%ecx, %%eax\n" + "adcl $0, %%edx\n" + "shrl $16, %%eax\n" + "shll $16, %%edx\n" + "addl %%edx, %%eax\n" + : "=a"(result), "=d"(b) + : "a"(a), "d"(b) + : "%ecx", "cc" ); + return result; + } + +#endif /* i386 */ + +#endif /* __GNUC__ */ + +#endif /* !FT_CONFIG_OPTION_NO_ASSEMBLER */ + + +#ifdef FT_CONFIG_OPTION_INLINE_MULFIX +#ifdef FT_MULFIX_ASSEMBLER +#define FT_MULFIX_INLINED FT_MULFIX_ASSEMBLER +#endif +#endif + + +#ifdef FT_MAKE_OPTION_SINGLE_OBJECT + +#define FT_LOCAL( x ) static x +#define FT_LOCAL_DEF( x ) static x + +#else + +#ifdef __cplusplus +#define FT_LOCAL( x ) extern "C" x +#define FT_LOCAL_DEF( x ) extern "C" x +#else +#define FT_LOCAL( x ) extern x +#define FT_LOCAL_DEF( x ) x +#endif + +#endif /* FT_MAKE_OPTION_SINGLE_OBJECT */ + + +#ifndef FT_BASE + +#ifdef __cplusplus +#define FT_BASE( x ) extern "C" x +#else +#define FT_BASE( x ) extern x +#endif + +#endif /* !FT_BASE */ + + +#ifndef FT_BASE_DEF + +#ifdef __cplusplus +#define FT_BASE_DEF( x ) x +#else +#define FT_BASE_DEF( x ) x +#endif + +#endif /* !FT_BASE_DEF */ + + +#ifndef FT_EXPORT + +#ifdef __cplusplus +#define FT_EXPORT( x ) extern "C" x +#else +#define FT_EXPORT( x ) extern x +#endif + +#endif /* !FT_EXPORT */ + + +#ifndef FT_EXPORT_DEF + +#ifdef __cplusplus +#define FT_EXPORT_DEF( x ) extern "C" x +#else +#define FT_EXPORT_DEF( x ) extern x +#endif + +#endif /* !FT_EXPORT_DEF */ + + +#ifndef FT_EXPORT_VAR + +#ifdef __cplusplus +#define FT_EXPORT_VAR( x ) extern "C" x +#else +#define FT_EXPORT_VAR( x ) extern x +#endif + +#endif /* !FT_EXPORT_VAR */ + + /* The following macros are needed to compile the library with a */ + /* C++ compiler and with 16bit compilers. */ + /* */ + + /* This is special. Within C++, you must specify `extern "C"' for */ + /* functions which are used via function pointers, and you also */ + /* must do that for structures which contain function pointers to */ + /* assure C linkage -- it's not possible to have (local) anonymous */ + /* functions which are accessed by (global) function pointers. */ + /* */ + /* */ + /* FT_CALLBACK_DEF is used to _define_ a callback function. */ + /* */ + /* FT_CALLBACK_TABLE is used to _declare_ a constant variable that */ + /* contains pointers to callback functions. */ + /* */ + /* FT_CALLBACK_TABLE_DEF is used to _define_ a constant variable */ + /* that contains pointers to callback functions. */ + /* */ + /* */ + /* Some 16bit compilers have to redefine these macros to insert */ + /* the infamous `_cdecl' or `__fastcall' declarations. */ + /* */ +#ifndef FT_CALLBACK_DEF +#ifdef __cplusplus +#define FT_CALLBACK_DEF( x ) extern "C" x +#else +#define FT_CALLBACK_DEF( x ) static x +#endif +#endif /* FT_CALLBACK_DEF */ + +#ifndef FT_CALLBACK_TABLE +#ifdef __cplusplus +#define FT_CALLBACK_TABLE extern "C" +#define FT_CALLBACK_TABLE_DEF extern "C" +#else +#define FT_CALLBACK_TABLE extern +#define FT_CALLBACK_TABLE_DEF /* nothing */ +#endif +#endif /* FT_CALLBACK_TABLE */ + + +FT_END_HEADER + + +#endif /* __FTCONFIG_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/config/ftheader.h b/extlibs/headers/libfreetype/windows/freetype/config/ftheader.h new file mode 100644 index 00000000..b63945dc --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/config/ftheader.h @@ -0,0 +1,780 @@ +/***************************************************************************/ +/* */ +/* ftheader.h */ +/* */ +/* Build macros of the FreeType 2 library. */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + +#ifndef __FT_HEADER_H__ +#define __FT_HEADER_H__ + + + /*@***********************************************************************/ + /* */ + /* <Macro> */ + /* FT_BEGIN_HEADER */ + /* */ + /* <Description> */ + /* This macro is used in association with @FT_END_HEADER in header */ + /* files to ensure that the declarations within are properly */ + /* encapsulated in an `extern "C" { .. }' block when included from a */ + /* C++ compiler. */ + /* */ +#ifdef __cplusplus +#define FT_BEGIN_HEADER extern "C" { +#else +#define FT_BEGIN_HEADER /* nothing */ +#endif + + + /*@***********************************************************************/ + /* */ + /* <Macro> */ + /* FT_END_HEADER */ + /* */ + /* <Description> */ + /* This macro is used in association with @FT_BEGIN_HEADER in header */ + /* files to ensure that the declarations within are properly */ + /* encapsulated in an `extern "C" { .. }' block when included from a */ + /* C++ compiler. */ + /* */ +#ifdef __cplusplus +#define FT_END_HEADER } +#else +#define FT_END_HEADER /* nothing */ +#endif + + + /*************************************************************************/ + /* */ + /* Aliases for the FreeType 2 public and configuration files. */ + /* */ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* <Section> */ + /* header_file_macros */ + /* */ + /* <Title> */ + /* Header File Macros */ + /* */ + /* <Abstract> */ + /* Macro definitions used to #include specific header files. */ + /* */ + /* <Description> */ + /* The following macros are defined to the name of specific */ + /* FreeType~2 header files. They can be used directly in #include */ + /* statements as in: */ + /* */ + /* { */ + /* #include FT_FREETYPE_H */ + /* #include FT_MULTIPLE_MASTERS_H */ + /* #include FT_GLYPH_H */ + /* } */ + /* */ + /* There are several reasons why we are now using macros to name */ + /* public header files. The first one is that such macros are not */ + /* limited to the infamous 8.3~naming rule required by DOS (and */ + /* `FT_MULTIPLE_MASTERS_H' is a lot more meaningful than `ftmm.h'). */ + /* */ + /* The second reason is that it allows for more flexibility in the */ + /* way FreeType~2 is installed on a given system. */ + /* */ + /*************************************************************************/ + + + /* configuration files */ + + /************************************************************************* + * + * @macro: + * FT_CONFIG_CONFIG_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType~2 configuration data. + * + */ +#ifndef FT_CONFIG_CONFIG_H +#define FT_CONFIG_CONFIG_H <freetype/config/ftconfig.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_STANDARD_LIBRARY_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType~2 interface to the standard C library functions. + * + */ +#ifndef FT_CONFIG_STANDARD_LIBRARY_H +#define FT_CONFIG_STANDARD_LIBRARY_H <freetype/config/ftstdlib.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_OPTIONS_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType~2 project-specific configuration options. + * + */ +#ifndef FT_CONFIG_OPTIONS_H +#define FT_CONFIG_OPTIONS_H <freetype/config/ftoption.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_MODULES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType~2 modules that are statically linked to new library + * instances in @FT_Init_FreeType. + * + */ +#ifndef FT_CONFIG_MODULES_H +#define FT_CONFIG_MODULES_H <freetype/config/ftmodule.h> +#endif + + /* */ + + /* public headers */ + + /************************************************************************* + * + * @macro: + * FT_FREETYPE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * base FreeType~2 API. + * + */ +#define FT_FREETYPE_H <freetype/freetype.h> + + + /************************************************************************* + * + * @macro: + * FT_ERRORS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType~2 error codes (and messages). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_ERRORS_H <freetype/fterrors.h> + + + /************************************************************************* + * + * @macro: + * FT_MODULE_ERRORS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType~2 module error offsets (and messages). + * + */ +#define FT_MODULE_ERRORS_H <freetype/ftmoderr.h> + + + /************************************************************************* + * + * @macro: + * FT_SYSTEM_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 interface to low-level operations (i.e., memory management + * and stream i/o). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_SYSTEM_H <freetype/ftsystem.h> + + + /************************************************************************* + * + * @macro: + * FT_IMAGE_H + * + * @description: + * A macro used in #include statements to name the file containing type + * definitions related to glyph images (i.e., bitmaps, outlines, + * scan-converter parameters). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_IMAGE_H <freetype/ftimage.h> + + + /************************************************************************* + * + * @macro: + * FT_TYPES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * basic data types defined by FreeType~2. + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_TYPES_H <freetype/fttypes.h> + + + /************************************************************************* + * + * @macro: + * FT_LIST_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list management API of FreeType~2. + * + * (Most applications will never need to include this file.) + * + */ +#define FT_LIST_H <freetype/ftlist.h> + + + /************************************************************************* + * + * @macro: + * FT_OUTLINE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * scalable outline management API of FreeType~2. + * + */ +#define FT_OUTLINE_H <freetype/ftoutln.h> + + + /************************************************************************* + * + * @macro: + * FT_SIZES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API which manages multiple @FT_Size objects per face. + * + */ +#define FT_SIZES_H <freetype/ftsizes.h> + + + /************************************************************************* + * + * @macro: + * FT_MODULE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * module management API of FreeType~2. + * + */ +#define FT_MODULE_H <freetype/ftmodapi.h> + + + /************************************************************************* + * + * @macro: + * FT_RENDER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * renderer module management API of FreeType~2. + * + */ +#define FT_RENDER_H <freetype/ftrender.h> + + + /************************************************************************* + * + * @macro: + * FT_TYPE1_TABLES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * types and API specific to the Type~1 format. + * + */ +#define FT_TYPE1_TABLES_H <freetype/t1tables.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_IDS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * enumeration values which identify name strings, languages, encodings, + * etc. This file really contains a _large_ set of constant macro + * definitions, taken from the TrueType and OpenType specifications. + * + */ +#define FT_TRUETYPE_IDS_H <freetype/ttnameid.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_TABLES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * types and API specific to the TrueType (as well as OpenType) format. + * + */ +#define FT_TRUETYPE_TABLES_H <freetype/tttables.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_TAGS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of TrueType four-byte `tags' which identify blocks in + * SFNT-based font formats (i.e., TrueType and OpenType). + * + */ +#define FT_TRUETYPE_TAGS_H <freetype/tttags.h> + + + /************************************************************************* + * + * @macro: + * FT_BDF_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which accesses BDF-specific strings from a + * face. + * + */ +#define FT_BDF_H <freetype/ftbdf.h> + + + /************************************************************************* + * + * @macro: + * FT_CID_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which access CID font information from a + * face. + * + */ +#define FT_CID_H <freetype/ftcid.h> + + + /************************************************************************* + * + * @macro: + * FT_GZIP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports gzip-compressed files. + * + */ +#define FT_GZIP_H <freetype/ftgzip.h> + + + /************************************************************************* + * + * @macro: + * FT_LZW_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports LZW-compressed files. + * + */ +#define FT_LZW_H <freetype/ftlzw.h> + + + /************************************************************************* + * + * @macro: + * FT_WINFONTS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports Windows FNT files. + * + */ +#define FT_WINFONTS_H <freetype/ftwinfnt.h> + + + /************************************************************************* + * + * @macro: + * FT_GLYPH_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional glyph management component. + * + */ +#define FT_GLYPH_H <freetype/ftglyph.h> + + + /************************************************************************* + * + * @macro: + * FT_BITMAP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional bitmap conversion component. + * + */ +#define FT_BITMAP_H <freetype/ftbitmap.h> + + + /************************************************************************* + * + * @macro: + * FT_BBOX_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional exact bounding box computation routines. + * + */ +#define FT_BBOX_H <freetype/ftbbox.h> + + + /************************************************************************* + * + * @macro: + * FT_CACHE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional FreeType~2 cache sub-system. + * + */ +#define FT_CACHE_H <freetype/ftcache.h> + + + /************************************************************************* + * + * @macro: + * FT_CACHE_IMAGE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `glyph image' API of the FreeType~2 cache sub-system. + * + * It is used to define a cache for @FT_Glyph elements. You can also + * use the API defined in @FT_CACHE_SMALL_BITMAPS_H if you only need to + * store small glyph bitmaps, as it will use less memory. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * glyph image-related cache declarations. + * + */ +#define FT_CACHE_IMAGE_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_CACHE_SMALL_BITMAPS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `small bitmaps' API of the FreeType~2 cache sub-system. + * + * It is used to define a cache for small glyph bitmaps in a relatively + * memory-efficient way. You can also use the API defined in + * @FT_CACHE_IMAGE_H if you want to cache arbitrary glyph images, + * including scalable outlines. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * small bitmaps-related cache declarations. + * + */ +#define FT_CACHE_SMALL_BITMAPS_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_CACHE_CHARMAP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `charmap' API of the FreeType~2 cache sub-system. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * charmap-based cache declarations. + * + */ +#define FT_CACHE_CHARMAP_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_MAC_H + * + * @description: + * A macro used in #include statements to name the file containing the + * Macintosh-specific FreeType~2 API. The latter is used to access + * fonts embedded in resource forks. + * + * This header file must be explicitly included by client applications + * compiled on the Mac (note that the base API still works though). + * + */ +#define FT_MAC_H <freetype/ftmac.h> + + + /************************************************************************* + * + * @macro: + * FT_MULTIPLE_MASTERS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional multiple-masters management API of FreeType~2. + * + */ +#define FT_MULTIPLE_MASTERS_H <freetype/ftmm.h> + + + /************************************************************************* + * + * @macro: + * FT_SFNT_NAMES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType~2 API which accesses embedded `name' strings in + * SFNT-based font formats (i.e., TrueType and OpenType). + * + */ +#define FT_SFNT_NAMES_H <freetype/ftsnames.h> + + + /************************************************************************* + * + * @macro: + * FT_OPENTYPE_VALIDATE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType~2 API which validates OpenType tables (BASE, GDEF, + * GPOS, GSUB, JSTF). + * + */ +#define FT_OPENTYPE_VALIDATE_H <freetype/ftotval.h> + + + /************************************************************************* + * + * @macro: + * FT_GX_VALIDATE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType~2 API which validates TrueTypeGX/AAT tables (feat, + * mort, morx, bsln, just, kern, opbd, trak, prop). + * + */ +#define FT_GX_VALIDATE_H <freetype/ftgxval.h> + + + /************************************************************************* + * + * @macro: + * FT_PFR_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which accesses PFR-specific data. + * + */ +#define FT_PFR_H <freetype/ftpfr.h> + + + /************************************************************************* + * + * @macro: + * FT_STROKER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which provides functions to stroke outline paths. + */ +#define FT_STROKER_H <freetype/ftstroke.h> + + + /************************************************************************* + * + * @macro: + * FT_SYNTHESIS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs artificial obliquing and emboldening. + */ +#define FT_SYNTHESIS_H <freetype/ftsynth.h> + + + /************************************************************************* + * + * @macro: + * FT_XFREE86_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which provides functions specific to the XFree86 and + * X.Org X11 servers. + */ +#define FT_XFREE86_H <freetype/ftxf86.h> + + + /************************************************************************* + * + * @macro: + * FT_TRIGONOMETRY_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs trigonometric computations (e.g., + * cosines and arc tangents). + */ +#define FT_TRIGONOMETRY_H <freetype/fttrigon.h> + + + /************************************************************************* + * + * @macro: + * FT_LCD_FILTER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs color filtering for subpixel rendering. + */ +#define FT_LCD_FILTER_H <freetype/ftlcdfil.h> + + + /************************************************************************* + * + * @macro: + * FT_UNPATENTED_HINTING_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs color filtering for subpixel rendering. + */ +#define FT_UNPATENTED_HINTING_H <freetype/ttunpat.h> + + + /************************************************************************* + * + * @macro: + * FT_INCREMENTAL_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which performs color filtering for subpixel rendering. + */ +#define FT_INCREMENTAL_H <freetype/ftincrem.h> + + + /************************************************************************* + * + * @macro: + * FT_GASP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which returns entries from the TrueType GASP table. + */ +#define FT_GASP_H <freetype/ftgasp.h> + + + /************************************************************************* + * + * @macro: + * FT_ADVANCES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType~2 API which returns individual and ranged glyph advances. + */ +#define FT_ADVANCES_H <freetype/ftadvanc.h> + + + /* */ + +#define FT_ERROR_DEFINITIONS_H <freetype/fterrdef.h> + + + /* The internals of the cache sub-system are no longer exposed. We */ + /* default to FT_CACHE_H at the moment just in case, but we know of */ + /* no rogue client that uses them. */ + /* */ +#define FT_CACHE_MANAGER_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_MRU_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_MANAGER_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_CACHE_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_GLYPH_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_IMAGE_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_SBITS_H <freetype/ftcache.h> + + +#define FT_INCREMENTAL_H <freetype/ftincrem.h> + +#define FT_TRUETYPE_UNPATENTED_H <freetype/ttunpat.h> + + + /* + * Include internal headers definitions from <freetype/internal/...> + * only when building the library. + */ +#ifdef FT2_BUILD_LIBRARY +#define FT_INTERNAL_INTERNAL_H <freetype/internal/internal.h> +#include FT_INTERNAL_INTERNAL_H +#endif /* FT2_BUILD_LIBRARY */ + + +#endif /* __FT2_BUILD_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/config/ftmodule.h b/extlibs/headers/libfreetype/windows/freetype/config/ftmodule.h new file mode 100644 index 00000000..76d271a7 --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/config/ftmodule.h @@ -0,0 +1,32 @@ +/* + * This file registers the FreeType modules compiled into the library. + * + * If you use GNU make, this file IS NOT USED! Instead, it is created in + * the objects directory (normally `<topdir>/objs/') based on information + * from `<topdir>/modules.cfg'. + * + * Please read `docs/INSTALL.ANY' and `docs/CUSTOMIZE' how to compile + * FreeType without GNU make. + * + */ + +FT_USE_MODULE( FT_Module_Class, autofit_module_class ) +FT_USE_MODULE( FT_Driver_ClassRec, tt_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, t1_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, cff_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, t1cid_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, pfr_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, t42_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, winfnt_driver_class ) +FT_USE_MODULE( FT_Driver_ClassRec, pcf_driver_class ) +FT_USE_MODULE( FT_Module_Class, psaux_module_class ) +FT_USE_MODULE( FT_Module_Class, psnames_module_class ) +FT_USE_MODULE( FT_Module_Class, pshinter_module_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_raster1_renderer_class ) +FT_USE_MODULE( FT_Module_Class, sfnt_module_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_smooth_renderer_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcd_renderer_class ) +FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcdv_renderer_class ) +FT_USE_MODULE( FT_Driver_ClassRec, bdf_driver_class ) + +/* EOF */ diff --git a/extlibs/headers/libfreetype/windows/freetype/config/ftoption.h b/extlibs/headers/libfreetype/windows/freetype/config/ftoption.h new file mode 100644 index 00000000..2b46259c --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/config/ftoption.h @@ -0,0 +1,733 @@ +/***************************************************************************/ +/* */ +/* ftoption.h */ +/* */ +/* User-selectable configuration macros (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, */ +/* 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTOPTION_H__ +#define __FTOPTION_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* USER-SELECTABLE CONFIGURATION MACROS */ + /* */ + /* This file contains the default configuration macro definitions for */ + /* a standard build of the FreeType library. There are three ways to */ + /* use this file to build project-specific versions of the library: */ + /* */ + /* - You can modify this file by hand, but this is not recommended in */ + /* cases where you would like to build several versions of the */ + /* library from a single source directory. */ + /* */ + /* - You can put a copy of this file in your build directory, more */ + /* precisely in `$BUILD/freetype/config/ftoption.h', where `$BUILD' */ + /* is the name of a directory that is included _before_ the FreeType */ + /* include path during compilation. */ + /* */ + /* The default FreeType Makefiles and Jamfiles use the build */ + /* directory `builds/<system>' by default, but you can easily change */ + /* that for your own projects. */ + /* */ + /* - Copy the file <ft2build.h> to `$BUILD/ft2build.h' and modify it */ + /* slightly to pre-define the macro FT_CONFIG_OPTIONS_H used to */ + /* locate this file during the build. For example, */ + /* */ + /* #define FT_CONFIG_OPTIONS_H <myftoptions.h> */ + /* #include <freetype/config/ftheader.h> */ + /* */ + /* will use `$BUILD/myftoptions.h' instead of this file for macro */ + /* definitions. */ + /* */ + /* Note also that you can similarly pre-define the macro */ + /* FT_CONFIG_MODULES_H used to locate the file listing of the modules */ + /* that are statically linked to the library at compile time. By */ + /* default, this file is <freetype/config/ftmodule.h>. */ + /* */ + /* We highly recommend using the third method whenever possible. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** G E N E R A L F R E E T Y P E 2 C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Uncomment the line below if you want to activate sub-pixel rendering */ + /* (a.k.a. LCD rendering, or ClearType) in this build of the library. */ + /* */ + /* Note that this feature is covered by several Microsoft patents */ + /* and should not be activated in any default build of the library. */ + /* */ + /* This macro has no impact on the FreeType API, only on its */ + /* _implementation_. For example, using FT_RENDER_MODE_LCD when calling */ + /* FT_Render_Glyph still generates a bitmap that is 3 times wider than */ + /* the original size in case this macro isn't defined; however, each */ + /* triplet of subpixels has R=G=B. */ + /* */ + /* This is done to allow FreeType clients to run unmodified, forcing */ + /* them to display normal gray-level anti-aliased glyphs. */ + /* */ +/* #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING */ + + + /*************************************************************************/ + /* */ + /* Many compilers provide a non-ANSI 64-bit data type that can be used */ + /* by FreeType to speed up some computations. However, this will create */ + /* some problems when compiling the library in strict ANSI mode. */ + /* */ + /* For this reason, the use of 64-bit integers is normally disabled when */ + /* the __STDC__ macro is defined. You can however disable this by */ + /* defining the macro FT_CONFIG_OPTION_FORCE_INT64 here. */ + /* */ + /* For most compilers, this will only create compilation warnings when */ + /* building the library. */ + /* */ + /* ObNote: The compiler-specific 64-bit integers are detected in the */ + /* file `ftconfig.h' either statically or through the */ + /* `configure' script on supported platforms. */ + /* */ +#undef FT_CONFIG_OPTION_FORCE_INT64 + + + /*************************************************************************/ + /* */ + /* If this macro is defined, do not try to use an assembler version of */ + /* performance-critical functions (e.g. FT_MulFix). You should only do */ + /* that to verify that the assembler function works properly, or to */ + /* execute benchmark tests of the various implementations. */ +/* #define FT_CONFIG_OPTION_NO_ASSEMBLER */ + + + /*************************************************************************/ + /* */ + /* If this macro is defined, try to use an inlined assembler version of */ + /* the `FT_MulFix' function, which is a `hotspot' when loading and */ + /* hinting glyphs, and which should be executed as fast as possible. */ + /* */ + /* Note that if your compiler or CPU is not supported, this will default */ + /* to the standard and portable implementation found in `ftcalc.c'. */ + /* */ +#define FT_CONFIG_OPTION_INLINE_MULFIX + + + /*************************************************************************/ + /* */ + /* LZW-compressed file support. */ + /* */ + /* FreeType now handles font files that have been compressed with the */ + /* `compress' program. This is mostly used to parse many of the PCF */ + /* files that come with various X11 distributions. The implementation */ + /* uses NetBSD's `zopen' to partially uncompress the file on the fly */ + /* (see src/lzw/ftgzip.c). */ + /* */ + /* Define this macro if you want to enable this `feature'. */ + /* */ +#define FT_CONFIG_OPTION_USE_LZW + + + /*************************************************************************/ + /* */ + /* Gzip-compressed file support. */ + /* */ + /* FreeType now handles font files that have been compressed with the */ + /* `gzip' program. This is mostly used to parse many of the PCF files */ + /* that come with XFree86. The implementation uses `zlib' to */ + /* partially uncompress the file on the fly (see src/gzip/ftgzip.c). */ + /* */ + /* Define this macro if you want to enable this `feature'. See also */ + /* the macro FT_CONFIG_OPTION_SYSTEM_ZLIB below. */ + /* */ +#define FT_CONFIG_OPTION_USE_ZLIB + + + /*************************************************************************/ + /* */ + /* ZLib library selection */ + /* */ + /* This macro is only used when FT_CONFIG_OPTION_USE_ZLIB is defined. */ + /* It allows FreeType's `ftgzip' component to link to the system's */ + /* installation of the ZLib library. This is useful on systems like */ + /* Unix or VMS where it generally is already available. */ + /* */ + /* If you let it undefined, the component will use its own copy */ + /* of the zlib sources instead. These have been modified to be */ + /* included directly within the component and *not* export external */ + /* function names. This allows you to link any program with FreeType */ + /* _and_ ZLib without linking conflicts. */ + /* */ + /* Do not #undef this macro here since the build system might define */ + /* it for certain configurations only. */ + /* */ +/* #define FT_CONFIG_OPTION_SYSTEM_ZLIB */ + + + /*************************************************************************/ + /* */ + /* DLL export compilation */ + /* */ + /* When compiling FreeType as a DLL, some systems/compilers need a */ + /* special keyword in front OR after the return type of function */ + /* declarations. */ + /* */ + /* Two macros are used within the FreeType source code to define */ + /* exported library functions: FT_EXPORT and FT_EXPORT_DEF. */ + /* */ + /* FT_EXPORT( return_type ) */ + /* */ + /* is used in a function declaration, as in */ + /* */ + /* FT_EXPORT( FT_Error ) */ + /* FT_Init_FreeType( FT_Library* alibrary ); */ + /* */ + /* */ + /* FT_EXPORT_DEF( return_type ) */ + /* */ + /* is used in a function definition, as in */ + /* */ + /* FT_EXPORT_DEF( FT_Error ) */ + /* FT_Init_FreeType( FT_Library* alibrary ) */ + /* { */ + /* ... some code ... */ + /* return FT_Err_Ok; */ + /* } */ + /* */ + /* You can provide your own implementation of FT_EXPORT and */ + /* FT_EXPORT_DEF here if you want. If you leave them undefined, they */ + /* will be later automatically defined as `extern return_type' to */ + /* allow normal compilation. */ + /* */ + /* Do not #undef these macros here since the build system might define */ + /* them for certain configurations only. */ + /* */ +/* #define FT_EXPORT(x) extern x */ +/* #define FT_EXPORT_DEF(x) x */ + + + /*************************************************************************/ + /* */ + /* Glyph Postscript Names handling */ + /* */ + /* By default, FreeType 2 is compiled with the `psnames' module. This */ + /* module is in charge of converting a glyph name string into a */ + /* Unicode value, or return a Macintosh standard glyph name for the */ + /* use with the TrueType `post' table. */ + /* */ + /* Undefine this macro if you do not want `psnames' compiled in your */ + /* build of FreeType. This has the following effects: */ + /* */ + /* - The TrueType driver will provide its own set of glyph names, */ + /* if you build it to support postscript names in the TrueType */ + /* `post' table. */ + /* */ + /* - The Type 1 driver will not be able to synthesize a Unicode */ + /* charmap out of the glyphs found in the fonts. */ + /* */ + /* You would normally undefine this configuration macro when building */ + /* a version of FreeType that doesn't contain a Type 1 or CFF driver. */ + /* */ +#define FT_CONFIG_OPTION_POSTSCRIPT_NAMES + + + /*************************************************************************/ + /* */ + /* Postscript Names to Unicode Values support */ + /* */ + /* By default, FreeType 2 is built with the `PSNames' module compiled */ + /* in. Among other things, the module is used to convert a glyph name */ + /* into a Unicode value. This is especially useful in order to */ + /* synthesize on the fly a Unicode charmap from the CFF/Type 1 driver */ + /* through a big table named the `Adobe Glyph List' (AGL). */ + /* */ + /* Undefine this macro if you do not want the Adobe Glyph List */ + /* compiled in your `PSNames' module. The Type 1 driver will not be */ + /* able to synthesize a Unicode charmap out of the glyphs found in the */ + /* fonts. */ + /* */ +#define FT_CONFIG_OPTION_ADOBE_GLYPH_LIST + + + /*************************************************************************/ + /* */ + /* Support for Mac fonts */ + /* */ + /* Define this macro if you want support for outline fonts in Mac */ + /* format (mac dfont, mac resource, macbinary containing a mac */ + /* resource) on non-Mac platforms. */ + /* */ + /* Note that the `FOND' resource isn't checked. */ + /* */ +#define FT_CONFIG_OPTION_MAC_FONTS + + + /*************************************************************************/ + /* */ + /* Guessing methods to access embedded resource forks */ + /* */ + /* Enable extra Mac fonts support on non-Mac platforms (e.g. */ + /* GNU/Linux). */ + /* */ + /* Resource forks which include fonts data are stored sometimes in */ + /* locations which users or developers don't expected. In some cases, */ + /* resource forks start with some offset from the head of a file. In */ + /* other cases, the actual resource fork is stored in file different */ + /* from what the user specifies. If this option is activated, */ + /* FreeType tries to guess whether such offsets or different file */ + /* names must be used. */ + /* */ + /* Note that normal, direct access of resource forks is controlled via */ + /* the FT_CONFIG_OPTION_MAC_FONTS option. */ + /* */ +#ifdef FT_CONFIG_OPTION_MAC_FONTS +#define FT_CONFIG_OPTION_GUESSING_EMBEDDED_RFORK +#endif + + + /*************************************************************************/ + /* */ + /* Allow the use of FT_Incremental_Interface to load typefaces that */ + /* contain no glyph data, but supply it via a callback function. */ + /* This is required by clients supporting document formats which */ + /* supply font data incrementally as the document is parsed, such */ + /* as the Ghostscript interpreter for the PostScript language. */ + /* */ +#define FT_CONFIG_OPTION_INCREMENTAL + + + /*************************************************************************/ + /* */ + /* The size in bytes of the render pool used by the scan-line converter */ + /* to do all of its work. */ + /* */ + /* This must be greater than 4KByte if you use FreeType to rasterize */ + /* glyphs; otherwise, you may set it to zero to avoid unnecessary */ + /* allocation of the render pool. */ + /* */ +#define FT_RENDER_POOL_SIZE 16384L + + + /*************************************************************************/ + /* */ + /* FT_MAX_MODULES */ + /* */ + /* The maximum number of modules that can be registered in a single */ + /* FreeType library object. 32 is the default. */ + /* */ +#define FT_MAX_MODULES 32 + + + /*************************************************************************/ + /* */ + /* Debug level */ + /* */ + /* FreeType can be compiled in debug or trace mode. In debug mode, */ + /* errors are reported through the `ftdebug' component. In trace */ + /* mode, additional messages are sent to the standard output during */ + /* execution. */ + /* */ + /* Define FT_DEBUG_LEVEL_ERROR to build the library in debug mode. */ + /* Define FT_DEBUG_LEVEL_TRACE to build it in trace mode. */ + /* */ + /* Don't define any of these macros to compile in `release' mode! */ + /* */ + /* Do not #undef these macros here since the build system might define */ + /* them for certain configurations only. */ + /* */ +/* #define FT_DEBUG_LEVEL_ERROR */ +/* #define FT_DEBUG_LEVEL_TRACE */ + + + /*************************************************************************/ + /* */ + /* Memory Debugging */ + /* */ + /* FreeType now comes with an integrated memory debugger that is */ + /* capable of detecting simple errors like memory leaks or double */ + /* deletes. To compile it within your build of the library, you */ + /* should define FT_DEBUG_MEMORY here. */ + /* */ + /* Note that the memory debugger is only activated at runtime when */ + /* when the _environment_ variable `FT2_DEBUG_MEMORY' is defined also! */ + /* */ + /* Do not #undef this macro here since the build system might define */ + /* it for certain configurations only. */ + /* */ +/* #define FT_DEBUG_MEMORY */ + + + /*************************************************************************/ + /* */ + /* Module errors */ + /* */ + /* If this macro is set (which is _not_ the default), the higher byte */ + /* of an error code gives the module in which the error has occurred, */ + /* while the lower byte is the real error code. */ + /* */ + /* Setting this macro makes sense for debugging purposes only, since */ + /* it would break source compatibility of certain programs that use */ + /* FreeType 2. */ + /* */ + /* More details can be found in the files ftmoderr.h and fterrors.h. */ + /* */ +#undef FT_CONFIG_OPTION_USE_MODULE_ERRORS + + + /*************************************************************************/ + /* */ + /* Position Independent Code */ + /* */ + /* If this macro is set (which is _not_ the default), FreeType2 will */ + /* avoid creating constants that require address fixups. Instead the */ + /* constants will be moved into a struct and additional intialization */ + /* code will be used. */ + /* */ + /* Setting this macro is needed for systems that prohibit address */ + /* fixups, such as BREW. */ + /* */ +/* #define FT_CONFIG_OPTION_PIC */ + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** S F N T D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_EMBEDDED_BITMAPS if you want to support */ + /* embedded bitmaps in all formats using the SFNT module (namely */ + /* TrueType & OpenType). */ + /* */ +#define TT_CONFIG_OPTION_EMBEDDED_BITMAPS + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_POSTSCRIPT_NAMES if you want to be able to */ + /* load and enumerate the glyph Postscript names in a TrueType or */ + /* OpenType file. */ + /* */ + /* Note that when you do not compile the `PSNames' module by undefining */ + /* the above FT_CONFIG_OPTION_POSTSCRIPT_NAMES, the `sfnt' module will */ + /* contain additional code used to read the PS Names table from a font. */ + /* */ + /* (By default, the module uses `PSNames' to extract glyph names.) */ + /* */ +#define TT_CONFIG_OPTION_POSTSCRIPT_NAMES + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_SFNT_NAMES if your applications need to */ + /* access the internal name table in a SFNT-based format like TrueType */ + /* or OpenType. The name table contains various strings used to */ + /* describe the font, like family name, copyright, version, etc. It */ + /* does not contain any glyph name though. */ + /* */ + /* Accessing SFNT names is done through the functions declared in */ + /* `freetype/ftsnames.h'. */ + /* */ +#define TT_CONFIG_OPTION_SFNT_NAMES + + + /*************************************************************************/ + /* */ + /* TrueType CMap support */ + /* */ + /* Here you can fine-tune which TrueType CMap table format shall be */ + /* supported. */ +#define TT_CONFIG_CMAP_FORMAT_0 +#define TT_CONFIG_CMAP_FORMAT_2 +#define TT_CONFIG_CMAP_FORMAT_4 +#define TT_CONFIG_CMAP_FORMAT_6 +#define TT_CONFIG_CMAP_FORMAT_8 +#define TT_CONFIG_CMAP_FORMAT_10 +#define TT_CONFIG_CMAP_FORMAT_12 +#define TT_CONFIG_CMAP_FORMAT_13 +#define TT_CONFIG_CMAP_FORMAT_14 + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** T R U E T Y P E D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_BYTECODE_INTERPRETER if you want to compile */ + /* a bytecode interpreter in the TrueType driver. */ + /* */ + /* By undefining this, you will only compile the code necessary to load */ + /* TrueType glyphs without hinting. */ + /* */ + /* Do not #undef this macro here, since the build system might */ + /* define it for certain configurations only. */ + /* */ +#define TT_CONFIG_OPTION_BYTECODE_INTERPRETER + + + /*************************************************************************/ + /* */ + /* If you define TT_CONFIG_OPTION_UNPATENTED_HINTING, a special version */ + /* of the TrueType bytecode interpreter is used that doesn't implement */ + /* any of the patented opcodes and algorithms. The patents related to */ + /* TrueType hinting have expired worldwide since May 2010; this option */ + /* is now deprecated. */ + /* */ + /* Note that the TT_CONFIG_OPTION_UNPATENTED_HINTING macro is *ignored* */ + /* if you define TT_CONFIG_OPTION_BYTECODE_INTERPRETER; in other words, */ + /* either define TT_CONFIG_OPTION_BYTECODE_INTERPRETER or */ + /* TT_CONFIG_OPTION_UNPATENTED_HINTING but not both at the same time. */ + /* */ + /* This macro is only useful for a small number of font files (mostly */ + /* for Asian scripts) that require bytecode interpretation to properly */ + /* load glyphs. For all other fonts, this produces unpleasant results, */ + /* thus the unpatented interpreter is never used to load glyphs from */ + /* TrueType fonts unless one of the following two options is used. */ + /* */ + /* - The unpatented interpreter is explicitly activated by the user */ + /* through the FT_PARAM_TAG_UNPATENTED_HINTING parameter tag */ + /* when opening the FT_Face. */ + /* */ + /* - FreeType detects that the FT_Face corresponds to one of the */ + /* `trick' fonts (e.g., `Mingliu') it knows about. The font engine */ + /* contains a hard-coded list of font names and other matching */ + /* parameters (see function `tt_face_init' in file */ + /* `src/truetype/ttobjs.c'). */ + /* */ + /* Here a sample code snippet for using FT_PARAM_TAG_UNPATENTED_HINTING. */ + /* */ + /* { */ + /* FT_Parameter parameter; */ + /* FT_Open_Args open_args; */ + /* */ + /* */ + /* parameter.tag = FT_PARAM_TAG_UNPATENTED_HINTING; */ + /* */ + /* open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS; */ + /* open_args.pathname = my_font_pathname; */ + /* open_args.num_params = 1; */ + /* open_args.params = ¶meter; */ + /* */ + /* error = FT_Open_Face( library, &open_args, index, &face ); */ + /* ... */ + /* } */ + /* */ +/* #define TT_CONFIG_OPTION_UNPATENTED_HINTING */ + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_INTERPRETER_SWITCH to compile the TrueType */ + /* bytecode interpreter with a huge switch statement, rather than a call */ + /* table. This results in smaller and faster code for a number of */ + /* architectures. */ + /* */ + /* Note however that on some compiler/processor combinations, undefining */ + /* this macro will generate faster, though larger, code. */ + /* */ +#define TT_CONFIG_OPTION_INTERPRETER_SWITCH + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED to compile the */ + /* TrueType glyph loader to use Apple's definition of how to handle */ + /* component offsets in composite glyphs. */ + /* */ + /* Apple and MS disagree on the default behavior of component offsets */ + /* in composites. Apple says that they should be scaled by the scaling */ + /* factors in the transformation matrix (roughly, it's more complex) */ + /* while MS says they should not. OpenType defines two bits in the */ + /* composite flags array which can be used to disambiguate, but old */ + /* fonts will not have them. */ + /* */ + /* http://partners.adobe.com/asn/developer/opentype/glyf.html */ + /* http://fonts.apple.com/TTRefMan/RM06/Chap6glyf.html */ + /* */ +#undef TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_GX_VAR_SUPPORT if you want to include */ + /* support for Apple's distortable font technology (fvar, gvar, cvar, */ + /* and avar tables). This has many similarities to Type 1 Multiple */ + /* Masters support. */ + /* */ +#define TT_CONFIG_OPTION_GX_VAR_SUPPORT + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_BDF if you want to include support for */ + /* an embedded `BDF ' table within SFNT-based bitmap formats. */ + /* */ +#define TT_CONFIG_OPTION_BDF + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** T Y P E 1 D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* T1_MAX_DICT_DEPTH is the maximal depth of nest dictionaries and */ + /* arrays in the Type 1 stream (see t1load.c). A minimum of 4 is */ + /* required. */ + /* */ +#define T1_MAX_DICT_DEPTH 5 + + + /*************************************************************************/ + /* */ + /* T1_MAX_SUBRS_CALLS details the maximum number of nested sub-routine */ + /* calls during glyph loading. */ + /* */ +#define T1_MAX_SUBRS_CALLS 16 + + + /*************************************************************************/ + /* */ + /* T1_MAX_CHARSTRING_OPERANDS is the charstring stack's capacity. A */ + /* minimum of 16 is required. */ + /* */ + /* The Chinese font MingTiEG-Medium (CNS 11643 character set) needs 256. */ + /* */ +#define T1_MAX_CHARSTRINGS_OPERANDS 256 + + + /*************************************************************************/ + /* */ + /* Define this configuration macro if you want to prevent the */ + /* compilation of `t1afm', which is in charge of reading Type 1 AFM */ + /* files into an existing face. Note that if set, the T1 driver will be */ + /* unable to produce kerning distances. */ + /* */ +#undef T1_CONFIG_OPTION_NO_AFM + + + /*************************************************************************/ + /* */ + /* Define this configuration macro if you want to prevent the */ + /* compilation of the Multiple Masters font support in the Type 1 */ + /* driver. */ + /* */ +#undef T1_CONFIG_OPTION_NO_MM_SUPPORT + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** A U T O F I T M O D U L E C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Compile autofit module with CJK (Chinese, Japanese, Korean) script */ + /* support. */ + /* */ +#define AF_CONFIG_OPTION_CJK + + /*************************************************************************/ + /* */ + /* Compile autofit module with Indic script support. */ + /* */ +#define AF_CONFIG_OPTION_INDIC + + /* */ + + + /* + * Define this variable if you want to keep the layout of internal + * structures that was used prior to FreeType 2.2. This also compiles in + * a few obsolete functions to avoid linking problems on typical Unix + * distributions. + * + * For embedded systems or building a new distribution from scratch, it + * is recommended to disable the macro since it reduces the library's code + * size and activates a few memory-saving optimizations as well. + */ +#define FT_CONFIG_OPTION_OLD_INTERNALS + + + /* + * To detect legacy cache-lookup call from a rogue client (<= 2.1.7), + * we restrict the number of charmaps in a font. The current API of + * FTC_CMapCache_Lookup() takes cmap_index & charcode, but old API + * takes charcode only. To determine the passed value is for cmap_index + * or charcode, the possible cmap_index is restricted not to exceed + * the minimum possible charcode by a rogue client. It is also very + * unlikely that a rogue client is interested in Unicode values 0 to 15. + * + * NOTE: The original threshold was 4 deduced from popular number of + * cmap subtables in UCS-4 TrueType fonts, but now it is not + * irregular for OpenType fonts to have more than 4 subtables, + * because variation selector subtables are available for Apple + * and Microsoft platforms. + */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS +#define FT_MAX_CHARMAP_CACHEABLE 15 +#endif + + + /* + * This macro is defined if either unpatented or native TrueType + * hinting is requested by the definitions above. + */ +#ifdef TT_CONFIG_OPTION_BYTECODE_INTERPRETER +#define TT_USE_BYTECODE_INTERPRETER +#undef TT_CONFIG_OPTION_UNPATENTED_HINTING +#elif defined TT_CONFIG_OPTION_UNPATENTED_HINTING +#define TT_USE_BYTECODE_INTERPRETER +#endif + +FT_END_HEADER + + +#endif /* __FTOPTION_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/config/ftstdlib.h b/extlibs/headers/libfreetype/windows/freetype/config/ftstdlib.h new file mode 100644 index 00000000..30ec14e7 --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/config/ftstdlib.h @@ -0,0 +1,173 @@ +/***************************************************************************/ +/* */ +/* ftstdlib.h */ +/* */ +/* ANSI-specific library and header configuration file (specification */ +/* only). */ +/* */ +/* Copyright 2002, 2003, 2004, 2005, 2006, 2007, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file is used to group all #includes to the ANSI C library that */ + /* FreeType normally requires. It also defines macros to rename the */ + /* standard functions within the FreeType source code. */ + /* */ + /* Load a file which defines __FTSTDLIB_H__ before this one to override */ + /* it. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTSTDLIB_H__ +#define __FTSTDLIB_H__ + + +#include <stddef.h> + +#define ft_ptrdiff_t ptrdiff_t + + + /**********************************************************************/ + /* */ + /* integer limits */ + /* */ + /* UINT_MAX and ULONG_MAX are used to automatically compute the size */ + /* of `int' and `long' in bytes at compile-time. So far, this works */ + /* for all platforms the library has been tested on. */ + /* */ + /* Note that on the extremely rare platforms that do not provide */ + /* integer types that are _exactly_ 16 and 32 bits wide (e.g. some */ + /* old Crays where `int' is 36 bits), we do not make any guarantee */ + /* about the correct behaviour of FT2 with all fonts. */ + /* */ + /* In these case, `ftconfig.h' will refuse to compile anyway with a */ + /* message like `couldn't find 32-bit type' or something similar. */ + /* */ + /**********************************************************************/ + + +#include <limits.h> + +#define FT_CHAR_BIT CHAR_BIT +#define FT_INT_MAX INT_MAX +#define FT_INT_MIN INT_MIN +#define FT_UINT_MAX UINT_MAX +#define FT_ULONG_MAX ULONG_MAX + + + /**********************************************************************/ + /* */ + /* character and string processing */ + /* */ + /**********************************************************************/ + + +#include <string.h> + +#define ft_memchr memchr +#define ft_memcmp memcmp +#define ft_memcpy memcpy +#define ft_memmove memmove +#define ft_memset memset +#define ft_strcat strcat +#define ft_strcmp strcmp +#define ft_strcpy strcpy +#define ft_strlen strlen +#define ft_strncmp strncmp +#define ft_strncpy strncpy +#define ft_strrchr strrchr +#define ft_strstr strstr + + + /**********************************************************************/ + /* */ + /* file handling */ + /* */ + /**********************************************************************/ + + +#include <stdio.h> + +#define FT_FILE FILE +#define ft_fclose fclose +#define ft_fopen fopen +#define ft_fread fread +#define ft_fseek fseek +#define ft_ftell ftell +#define ft_sprintf sprintf + + + /**********************************************************************/ + /* */ + /* sorting */ + /* */ + /**********************************************************************/ + + +#include <stdlib.h> + +#define ft_qsort qsort + + + /**********************************************************************/ + /* */ + /* memory allocation */ + /* */ + /**********************************************************************/ + + +#define ft_scalloc calloc +#define ft_sfree free +#define ft_smalloc malloc +#define ft_srealloc realloc + + + /**********************************************************************/ + /* */ + /* miscellaneous */ + /* */ + /**********************************************************************/ + + +#define ft_atol atol +#define ft_labs labs + + + /**********************************************************************/ + /* */ + /* execution control */ + /* */ + /**********************************************************************/ + + +#include <setjmp.h> + +#define ft_jmp_buf jmp_buf /* note: this cannot be a typedef since */ + /* jmp_buf is defined as a macro */ + /* on certain platforms */ + +#define ft_longjmp longjmp +#define ft_setjmp( b ) setjmp( *(jmp_buf*) &(b) ) /* same thing here */ + + + /* the following is only used for debugging purposes, i.e., if */ + /* FT_DEBUG_LEVEL_ERROR or FT_DEBUG_LEVEL_TRACE are defined */ + +#include <stdarg.h> + + +#endif /* __FTSTDLIB_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/freetype.h b/extlibs/headers/libfreetype/windows/freetype/freetype.h new file mode 100644 index 00000000..70c39008 --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/freetype.h @@ -0,0 +1,3919 @@ +/***************************************************************************/ +/* */ +/* freetype.h */ +/* */ +/* FreeType high-level API and common types (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, */ +/* 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef FT_FREETYPE_H +#error "`ft2build.h' hasn't been included yet!" +#error "Please always use macros to include FreeType header files." +#error "Example:" +#error " #include <ft2build.h>" +#error " #include FT_FREETYPE_H" +#endif + + +#ifndef __FREETYPE_H__ +#define __FREETYPE_H__ + + +#include <ft2build.h> +#include FT_CONFIG_CONFIG_H +#include FT_ERRORS_H +#include FT_TYPES_H + + +FT_BEGIN_HEADER + + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* user_allocation */ + /* */ + /* <Title> */ + /* User allocation */ + /* */ + /* <Abstract> */ + /* How client applications should allocate FreeType data structures. */ + /* */ + /* <Description> */ + /* FreeType assumes that structures allocated by the user and passed */ + /* as arguments are zeroed out except for the actual data. In other */ + /* words, it is recommended to use `calloc' (or variants of it) */ + /* instead of `malloc' for allocation. */ + /* */ + /*************************************************************************/ + + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* B A S I C T Y P E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* base_interface */ + /* */ + /* <Title> */ + /* Base Interface */ + /* */ + /* <Abstract> */ + /* The FreeType~2 base font interface. */ + /* */ + /* <Description> */ + /* This section describes the public high-level API of FreeType~2. */ + /* */ + /* <Order> */ + /* FT_Library */ + /* FT_Face */ + /* FT_Size */ + /* FT_GlyphSlot */ + /* FT_CharMap */ + /* FT_Encoding */ + /* */ + /* FT_FaceRec */ + /* */ + /* FT_FACE_FLAG_SCALABLE */ + /* FT_FACE_FLAG_FIXED_SIZES */ + /* FT_FACE_FLAG_FIXED_WIDTH */ + /* FT_FACE_FLAG_HORIZONTAL */ + /* FT_FACE_FLAG_VERTICAL */ + /* FT_FACE_FLAG_SFNT */ + /* FT_FACE_FLAG_KERNING */ + /* FT_FACE_FLAG_MULTIPLE_MASTERS */ + /* FT_FACE_FLAG_GLYPH_NAMES */ + /* FT_FACE_FLAG_EXTERNAL_STREAM */ + /* FT_FACE_FLAG_FAST_GLYPHS */ + /* FT_FACE_FLAG_HINTER */ + /* */ + /* FT_STYLE_FLAG_BOLD */ + /* FT_STYLE_FLAG_ITALIC */ + /* */ + /* FT_SizeRec */ + /* FT_Size_Metrics */ + /* */ + /* FT_GlyphSlotRec */ + /* FT_Glyph_Metrics */ + /* FT_SubGlyph */ + /* */ + /* FT_Bitmap_Size */ + /* */ + /* FT_Init_FreeType */ + /* FT_Done_FreeType */ + /* */ + /* FT_New_Face */ + /* FT_Done_Face */ + /* FT_New_Memory_Face */ + /* FT_Open_Face */ + /* FT_Open_Args */ + /* FT_Parameter */ + /* FT_Attach_File */ + /* FT_Attach_Stream */ + /* */ + /* FT_Set_Char_Size */ + /* FT_Set_Pixel_Sizes */ + /* FT_Request_Size */ + /* FT_Select_Size */ + /* FT_Size_Request_Type */ + /* FT_Size_Request */ + /* FT_Set_Transform */ + /* FT_Load_Glyph */ + /* FT_Get_Char_Index */ + /* FT_Get_Name_Index */ + /* FT_Load_Char */ + /* */ + /* FT_OPEN_MEMORY */ + /* FT_OPEN_STREAM */ + /* FT_OPEN_PATHNAME */ + /* FT_OPEN_DRIVER */ + /* FT_OPEN_PARAMS */ + /* */ + /* FT_LOAD_DEFAULT */ + /* FT_LOAD_RENDER */ + /* FT_LOAD_MONOCHROME */ + /* FT_LOAD_LINEAR_DESIGN */ + /* FT_LOAD_NO_SCALE */ + /* FT_LOAD_NO_HINTING */ + /* FT_LOAD_NO_BITMAP */ + /* FT_LOAD_CROP_BITMAP */ + /* */ + /* FT_LOAD_VERTICAL_LAYOUT */ + /* FT_LOAD_IGNORE_TRANSFORM */ + /* FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH */ + /* FT_LOAD_FORCE_AUTOHINT */ + /* FT_LOAD_NO_RECURSE */ + /* FT_LOAD_PEDANTIC */ + /* */ + /* FT_LOAD_TARGET_NORMAL */ + /* FT_LOAD_TARGET_LIGHT */ + /* FT_LOAD_TARGET_MONO */ + /* FT_LOAD_TARGET_LCD */ + /* FT_LOAD_TARGET_LCD_V */ + /* */ + /* FT_Render_Glyph */ + /* FT_Render_Mode */ + /* FT_Get_Kerning */ + /* FT_Kerning_Mode */ + /* FT_Get_Track_Kerning */ + /* FT_Get_Glyph_Name */ + /* FT_Get_Postscript_Name */ + /* */ + /* FT_CharMapRec */ + /* FT_Select_Charmap */ + /* FT_Set_Charmap */ + /* FT_Get_Charmap_Index */ + /* */ + /* FT_FSTYPE_INSTALLABLE_EMBEDDING */ + /* FT_FSTYPE_RESTRICTED_LICENSE_EMBEDDING */ + /* FT_FSTYPE_PREVIEW_AND_PRINT_EMBEDDING */ + /* FT_FSTYPE_EDITABLE_EMBEDDING */ + /* FT_FSTYPE_NO_SUBSETTING */ + /* FT_FSTYPE_BITMAP_EMBEDDING_ONLY */ + /* */ + /* FT_Get_FSType_Flags */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Glyph_Metrics */ + /* */ + /* <Description> */ + /* A structure used to model the metrics of a single glyph. The */ + /* values are expressed in 26.6 fractional pixel format; if the flag */ + /* @FT_LOAD_NO_SCALE has been used while loading the glyph, values */ + /* are expressed in font units instead. */ + /* */ + /* <Fields> */ + /* width :: */ + /* The glyph's width. */ + /* */ + /* height :: */ + /* The glyph's height. */ + /* */ + /* horiBearingX :: */ + /* Left side bearing for horizontal layout. */ + /* */ + /* horiBearingY :: */ + /* Top side bearing for horizontal layout. */ + /* */ + /* horiAdvance :: */ + /* Advance width for horizontal layout. */ + /* */ + /* vertBearingX :: */ + /* Left side bearing for vertical layout. */ + /* */ + /* vertBearingY :: */ + /* Top side bearing for vertical layout. */ + /* */ + /* vertAdvance :: */ + /* Advance height for vertical layout. */ + /* */ + /* <Note> */ + /* If not disabled with @FT_LOAD_NO_HINTING, the values represent */ + /* dimensions of the hinted glyph (in case hinting is applicable). */ + /* */ + typedef struct FT_Glyph_Metrics_ + { + FT_Pos width; + FT_Pos height; + + FT_Pos horiBearingX; + FT_Pos horiBearingY; + FT_Pos horiAdvance; + + FT_Pos vertBearingX; + FT_Pos vertBearingY; + FT_Pos vertAdvance; + + } FT_Glyph_Metrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Bitmap_Size */ + /* */ + /* <Description> */ + /* This structure models the metrics of a bitmap strike (i.e., a set */ + /* of glyphs for a given point size and resolution) in a bitmap font. */ + /* It is used for the `available_sizes' field of @FT_Face. */ + /* */ + /* <Fields> */ + /* height :: The vertical distance, in pixels, between two */ + /* consecutive baselines. It is always positive. */ + /* */ + /* width :: The average width, in pixels, of all glyphs in the */ + /* strike. */ + /* */ + /* size :: The nominal size of the strike in 26.6 fractional */ + /* points. This field is not very useful. */ + /* */ + /* x_ppem :: The horizontal ppem (nominal width) in 26.6 fractional */ + /* pixels. */ + /* */ + /* y_ppem :: The vertical ppem (nominal height) in 26.6 fractional */ + /* pixels. */ + /* */ + /* <Note> */ + /* Windows FNT: */ + /* The nominal size given in a FNT font is not reliable. Thus when */ + /* the driver finds it incorrect, it sets `size' to some calculated */ + /* values and sets `x_ppem' and `y_ppem' to the pixel width and */ + /* height given in the font, respectively. */ + /* */ + /* TrueType embedded bitmaps: */ + /* `size', `width', and `height' values are not contained in the */ + /* bitmap strike itself. They are computed from the global font */ + /* parameters. */ + /* */ + typedef struct FT_Bitmap_Size_ + { + FT_Short height; + FT_Short width; + + FT_Pos size; + + FT_Pos x_ppem; + FT_Pos y_ppem; + + } FT_Bitmap_Size; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* O B J E C T C L A S S E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Library */ + /* */ + /* <Description> */ + /* A handle to a FreeType library instance. Each `library' is */ + /* completely independent from the others; it is the `root' of a set */ + /* of objects like fonts, faces, sizes, etc. */ + /* */ + /* It also embeds a memory manager (see @FT_Memory), as well as a */ + /* scan-line converter object (see @FT_Raster). */ + /* */ + /* For multi-threading applications each thread should have its own */ + /* FT_Library object. */ + /* */ + /* <Note> */ + /* Library objects are normally created by @FT_Init_FreeType, and */ + /* destroyed with @FT_Done_FreeType. */ + /* */ + typedef struct FT_LibraryRec_ *FT_Library; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Module */ + /* */ + /* <Description> */ + /* A handle to a given FreeType module object. Each module can be a */ + /* font driver, a renderer, or anything else that provides services */ + /* to the formers. */ + /* */ + typedef struct FT_ModuleRec_* FT_Module; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Driver */ + /* */ + /* <Description> */ + /* A handle to a given FreeType font driver object. Each font driver */ + /* is a special module capable of creating faces from font files. */ + /* */ + typedef struct FT_DriverRec_* FT_Driver; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Renderer */ + /* */ + /* <Description> */ + /* A handle to a given FreeType renderer. A renderer is a special */ + /* module in charge of converting a glyph image to a bitmap, when */ + /* necessary. Each renderer supports a given glyph image format, and */ + /* one or more target surface depths. */ + /* */ + typedef struct FT_RendererRec_* FT_Renderer; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Face */ + /* */ + /* <Description> */ + /* A handle to a given typographic face object. A face object models */ + /* a given typeface, in a given style. */ + /* */ + /* <Note> */ + /* Each face object also owns a single @FT_GlyphSlot object, as well */ + /* as one or more @FT_Size objects. */ + /* */ + /* Use @FT_New_Face or @FT_Open_Face to create a new face object from */ + /* a given filepathname or a custom input stream. */ + /* */ + /* Use @FT_Done_Face to destroy it (along with its slot and sizes). */ + /* */ + /* <Also> */ + /* See @FT_FaceRec for the publicly accessible fields of a given face */ + /* object. */ + /* */ + typedef struct FT_FaceRec_* FT_Face; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Size */ + /* */ + /* <Description> */ + /* A handle to an object used to model a face scaled to a given */ + /* character size. */ + /* */ + /* <Note> */ + /* Each @FT_Face has an _active_ @FT_Size object that is used by */ + /* functions like @FT_Load_Glyph to determine the scaling */ + /* transformation which is used to load and hint glyphs and metrics. */ + /* */ + /* You can use @FT_Set_Char_Size, @FT_Set_Pixel_Sizes, */ + /* @FT_Request_Size or even @FT_Select_Size to change the content */ + /* (i.e., the scaling values) of the active @FT_Size. */ + /* */ + /* You can use @FT_New_Size to create additional size objects for a */ + /* given @FT_Face, but they won't be used by other functions until */ + /* you activate it through @FT_Activate_Size. Only one size can be */ + /* activated at any given time per face. */ + /* */ + /* <Also> */ + /* See @FT_SizeRec for the publicly accessible fields of a given size */ + /* object. */ + /* */ + typedef struct FT_SizeRec_* FT_Size; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_GlyphSlot */ + /* */ + /* <Description> */ + /* A handle to a given `glyph slot'. A slot is a container where it */ + /* is possible to load any of the glyphs contained in its parent */ + /* face. */ + /* */ + /* In other words, each time you call @FT_Load_Glyph or */ + /* @FT_Load_Char, the slot's content is erased by the new glyph data, */ + /* i.e., the glyph's metrics, its image (bitmap or outline), and */ + /* other control information. */ + /* */ + /* <Also> */ + /* See @FT_GlyphSlotRec for the publicly accessible glyph fields. */ + /* */ + typedef struct FT_GlyphSlotRec_* FT_GlyphSlot; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_CharMap */ + /* */ + /* <Description> */ + /* A handle to a given character map. A charmap is used to translate */ + /* character codes in a given encoding into glyph indexes for its */ + /* parent's face. Some font formats may provide several charmaps per */ + /* font. */ + /* */ + /* Each face object owns zero or more charmaps, but only one of them */ + /* can be `active' and used by @FT_Get_Char_Index or @FT_Load_Char. */ + /* */ + /* The list of available charmaps in a face is available through the */ + /* `face->num_charmaps' and `face->charmaps' fields of @FT_FaceRec. */ + /* */ + /* The currently active charmap is available as `face->charmap'. */ + /* You should call @FT_Set_Charmap to change it. */ + /* */ + /* <Note> */ + /* When a new face is created (either through @FT_New_Face or */ + /* @FT_Open_Face), the library looks for a Unicode charmap within */ + /* the list and automatically activates it. */ + /* */ + /* <Also> */ + /* See @FT_CharMapRec for the publicly accessible fields of a given */ + /* character map. */ + /* */ + typedef struct FT_CharMapRec_* FT_CharMap; + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_ENC_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags into an unsigned long. It is */ + /* used to define `encoding' identifiers (see @FT_Encoding). */ + /* */ + /* <Note> */ + /* Since many 16-bit compilers don't like 32-bit enumerations, you */ + /* should redefine this macro in case of problems to something like */ + /* this: */ + /* */ + /* { */ + /* #define FT_ENC_TAG( value, a, b, c, d ) value */ + /* } */ + /* */ + /* to get a simple enumeration without assigning special numbers. */ + /* */ + +#ifndef FT_ENC_TAG +#define FT_ENC_TAG( value, a, b, c, d ) \ + value = ( ( (FT_UInt32)(a) << 24 ) | \ + ( (FT_UInt32)(b) << 16 ) | \ + ( (FT_UInt32)(c) << 8 ) | \ + (FT_UInt32)(d) ) + +#endif /* FT_ENC_TAG */ + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Encoding */ + /* */ + /* <Description> */ + /* An enumeration used to specify character sets supported by */ + /* charmaps. Used in the @FT_Select_Charmap API function. */ + /* */ + /* <Note> */ + /* Despite the name, this enumeration lists specific character */ + /* repertories (i.e., charsets), and not text encoding methods (e.g., */ + /* UTF-8, UTF-16, etc.). */ + /* */ + /* Other encodings might be defined in the future. */ + /* */ + /* <Values> */ + /* FT_ENCODING_NONE :: */ + /* The encoding value~0 is reserved. */ + /* */ + /* FT_ENCODING_UNICODE :: */ + /* Corresponds to the Unicode character set. This value covers */ + /* all versions of the Unicode repertoire, including ASCII and */ + /* Latin-1. Most fonts include a Unicode charmap, but not all */ + /* of them. */ + /* */ + /* For example, if you want to access Unicode value U+1F028 (and */ + /* the font contains it), use value 0x1F028 as the input value for */ + /* @FT_Get_Char_Index. */ + /* */ + /* FT_ENCODING_MS_SYMBOL :: */ + /* Corresponds to the Microsoft Symbol encoding, used to encode */ + /* mathematical symbols in the 32..255 character code range. For */ + /* more information, see `http://www.ceviz.net/symbol.htm'. */ + /* */ + /* FT_ENCODING_SJIS :: */ + /* Corresponds to Japanese SJIS encoding. More info at */ + /* at `http://langsupport.japanreference.com/encoding.shtml'. */ + /* See note on multi-byte encodings below. */ + /* */ + /* FT_ENCODING_GB2312 :: */ + /* Corresponds to an encoding system for Simplified Chinese as used */ + /* used in mainland China. */ + /* */ + /* FT_ENCODING_BIG5 :: */ + /* Corresponds to an encoding system for Traditional Chinese as */ + /* used in Taiwan and Hong Kong. */ + /* */ + /* FT_ENCODING_WANSUNG :: */ + /* Corresponds to the Korean encoding system known as Wansung. */ + /* For more information see */ + /* `http://www.microsoft.com/typography/unicode/949.txt'. */ + /* */ + /* FT_ENCODING_JOHAB :: */ + /* The Korean standard character set (KS~C 5601-1992), which */ + /* corresponds to MS Windows code page 1361. This character set */ + /* includes all possible Hangeul character combinations. */ + /* */ + /* FT_ENCODING_ADOBE_LATIN_1 :: */ + /* Corresponds to a Latin-1 encoding as defined in a Type~1 */ + /* PostScript font. It is limited to 256 character codes. */ + /* */ + /* FT_ENCODING_ADOBE_STANDARD :: */ + /* Corresponds to the Adobe Standard encoding, as found in Type~1, */ + /* CFF, and OpenType/CFF fonts. It is limited to 256 character */ + /* codes. */ + /* */ + /* FT_ENCODING_ADOBE_EXPERT :: */ + /* Corresponds to the Adobe Expert encoding, as found in Type~1, */ + /* CFF, and OpenType/CFF fonts. It is limited to 256 character */ + /* codes. */ + /* */ + /* FT_ENCODING_ADOBE_CUSTOM :: */ + /* Corresponds to a custom encoding, as found in Type~1, CFF, and */ + /* OpenType/CFF fonts. It is limited to 256 character codes. */ + /* */ + /* FT_ENCODING_APPLE_ROMAN :: */ + /* Corresponds to the 8-bit Apple roman encoding. Many TrueType */ + /* and OpenType fonts contain a charmap for this encoding, since */ + /* older versions of Mac OS are able to use it. */ + /* */ + /* FT_ENCODING_OLD_LATIN_2 :: */ + /* This value is deprecated and was never used nor reported by */ + /* FreeType. Don't use or test for it. */ + /* */ + /* FT_ENCODING_MS_SJIS :: */ + /* Same as FT_ENCODING_SJIS. Deprecated. */ + /* */ + /* FT_ENCODING_MS_GB2312 :: */ + /* Same as FT_ENCODING_GB2312. Deprecated. */ + /* */ + /* FT_ENCODING_MS_BIG5 :: */ + /* Same as FT_ENCODING_BIG5. Deprecated. */ + /* */ + /* FT_ENCODING_MS_WANSUNG :: */ + /* Same as FT_ENCODING_WANSUNG. Deprecated. */ + /* */ + /* FT_ENCODING_MS_JOHAB :: */ + /* Same as FT_ENCODING_JOHAB. Deprecated. */ + /* */ + /* <Note> */ + /* By default, FreeType automatically synthesizes a Unicode charmap */ + /* for PostScript fonts, using their glyph names dictionaries. */ + /* However, it also reports the encodings defined explicitly in the */ + /* font file, for the cases when they are needed, with the Adobe */ + /* values as well. */ + /* */ + /* FT_ENCODING_NONE is set by the BDF and PCF drivers if the charmap */ + /* is neither Unicode nor ISO-8859-1 (otherwise it is set to */ + /* FT_ENCODING_UNICODE). Use @FT_Get_BDF_Charset_ID to find out */ + /* which encoding is really present. If, for example, the */ + /* `cs_registry' field is `KOI8' and the `cs_encoding' field is `R', */ + /* the font is encoded in KOI8-R. */ + /* */ + /* FT_ENCODING_NONE is always set (with a single exception) by the */ + /* winfonts driver. Use @FT_Get_WinFNT_Header and examine the */ + /* `charset' field of the @FT_WinFNT_HeaderRec structure to find out */ + /* which encoding is really present. For example, */ + /* @FT_WinFNT_ID_CP1251 (204) means Windows code page 1251 (for */ + /* Russian). */ + /* */ + /* FT_ENCODING_NONE is set if `platform_id' is @TT_PLATFORM_MACINTOSH */ + /* and `encoding_id' is not @TT_MAC_ID_ROMAN (otherwise it is set to */ + /* FT_ENCODING_APPLE_ROMAN). */ + /* */ + /* If `platform_id' is @TT_PLATFORM_MACINTOSH, use the function */ + /* @FT_Get_CMap_Language_ID to query the Mac language ID which may */ + /* be needed to be able to distinguish Apple encoding variants. See */ + /* */ + /* http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/README.TXT */ + /* */ + /* to get an idea how to do that. Basically, if the language ID */ + /* is~0, don't use it, otherwise subtract 1 from the language ID. */ + /* Then examine `encoding_id'. If, for example, `encoding_id' is */ + /* @TT_MAC_ID_ROMAN and the language ID (minus~1) is */ + /* `TT_MAC_LANGID_GREEK', it is the Greek encoding, not Roman. */ + /* @TT_MAC_ID_ARABIC with `TT_MAC_LANGID_FARSI' means the Farsi */ + /* variant the Arabic encoding. */ + /* */ + typedef enum FT_Encoding_ + { + FT_ENC_TAG( FT_ENCODING_NONE, 0, 0, 0, 0 ), + + FT_ENC_TAG( FT_ENCODING_MS_SYMBOL, 's', 'y', 'm', 'b' ), + FT_ENC_TAG( FT_ENCODING_UNICODE, 'u', 'n', 'i', 'c' ), + + FT_ENC_TAG( FT_ENCODING_SJIS, 's', 'j', 'i', 's' ), + FT_ENC_TAG( FT_ENCODING_GB2312, 'g', 'b', ' ', ' ' ), + FT_ENC_TAG( FT_ENCODING_BIG5, 'b', 'i', 'g', '5' ), + FT_ENC_TAG( FT_ENCODING_WANSUNG, 'w', 'a', 'n', 's' ), + FT_ENC_TAG( FT_ENCODING_JOHAB, 'j', 'o', 'h', 'a' ), + + /* for backwards compatibility */ + FT_ENCODING_MS_SJIS = FT_ENCODING_SJIS, + FT_ENCODING_MS_GB2312 = FT_ENCODING_GB2312, + FT_ENCODING_MS_BIG5 = FT_ENCODING_BIG5, + FT_ENCODING_MS_WANSUNG = FT_ENCODING_WANSUNG, + FT_ENCODING_MS_JOHAB = FT_ENCODING_JOHAB, + + FT_ENC_TAG( FT_ENCODING_ADOBE_STANDARD, 'A', 'D', 'O', 'B' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_EXPERT, 'A', 'D', 'B', 'E' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_CUSTOM, 'A', 'D', 'B', 'C' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_LATIN_1, 'l', 'a', 't', '1' ), + + FT_ENC_TAG( FT_ENCODING_OLD_LATIN_2, 'l', 'a', 't', '2' ), + + FT_ENC_TAG( FT_ENCODING_APPLE_ROMAN, 'a', 'r', 'm', 'n' ) + + } FT_Encoding; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_encoding_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated; use the corresponding @FT_Encoding */ + /* values instead. */ + /* */ +#define ft_encoding_none FT_ENCODING_NONE +#define ft_encoding_unicode FT_ENCODING_UNICODE +#define ft_encoding_symbol FT_ENCODING_MS_SYMBOL +#define ft_encoding_latin_1 FT_ENCODING_ADOBE_LATIN_1 +#define ft_encoding_latin_2 FT_ENCODING_OLD_LATIN_2 +#define ft_encoding_sjis FT_ENCODING_SJIS +#define ft_encoding_gb2312 FT_ENCODING_GB2312 +#define ft_encoding_big5 FT_ENCODING_BIG5 +#define ft_encoding_wansung FT_ENCODING_WANSUNG +#define ft_encoding_johab FT_ENCODING_JOHAB + +#define ft_encoding_adobe_standard FT_ENCODING_ADOBE_STANDARD +#define ft_encoding_adobe_expert FT_ENCODING_ADOBE_EXPERT +#define ft_encoding_adobe_custom FT_ENCODING_ADOBE_CUSTOM +#define ft_encoding_apple_roman FT_ENCODING_APPLE_ROMAN + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_CharMapRec */ + /* */ + /* <Description> */ + /* The base charmap structure. */ + /* */ + /* <Fields> */ + /* face :: A handle to the parent face object. */ + /* */ + /* encoding :: An @FT_Encoding tag identifying the charmap. Use */ + /* this with @FT_Select_Charmap. */ + /* */ + /* platform_id :: An ID number describing the platform for the */ + /* following encoding ID. This comes directly from */ + /* the TrueType specification and should be emulated */ + /* for other formats. */ + /* */ + /* encoding_id :: A platform specific encoding number. This also */ + /* comes from the TrueType specification and should be */ + /* emulated similarly. */ + /* */ + typedef struct FT_CharMapRec_ + { + FT_Face face; + FT_Encoding encoding; + FT_UShort platform_id; + FT_UShort encoding_id; + + } FT_CharMapRec; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* B A S E O B J E C T C L A S S E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Face_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Face_InternalRec' structure, used to */ + /* model private data of a given @FT_Face object. */ + /* */ + /* This structure might change between releases of FreeType~2 and is */ + /* not generally available to client applications. */ + /* */ + typedef struct FT_Face_InternalRec_* FT_Face_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_FaceRec */ + /* */ + /* <Description> */ + /* FreeType root face class structure. A face object models a */ + /* typeface in a font file. */ + /* */ + /* <Fields> */ + /* num_faces :: The number of faces in the font file. Some */ + /* font formats can have multiple faces in */ + /* a font file. */ + /* */ + /* face_index :: The index of the face in the font file. It */ + /* is set to~0 if there is only one face in */ + /* the font file. */ + /* */ + /* face_flags :: A set of bit flags that give important */ + /* information about the face; see */ + /* @FT_FACE_FLAG_XXX for the details. */ + /* */ + /* style_flags :: A set of bit flags indicating the style of */ + /* the face; see @FT_STYLE_FLAG_XXX for the */ + /* details. */ + /* */ + /* num_glyphs :: The number of glyphs in the face. If the */ + /* face is scalable and has sbits (see */ + /* `num_fixed_sizes'), it is set to the number */ + /* of outline glyphs. */ + /* */ + /* For CID-keyed fonts, this value gives the */ + /* highest CID used in the font. */ + /* */ + /* family_name :: The face's family name. This is an ASCII */ + /* string, usually in English, which describes */ + /* the typeface's family (like `Times New */ + /* Roman', `Bodoni', `Garamond', etc). This */ + /* is a least common denominator used to list */ + /* fonts. Some formats (TrueType & OpenType) */ + /* provide localized and Unicode versions of */ + /* this string. Applications should use the */ + /* format specific interface to access them. */ + /* Can be NULL (e.g., in fonts embedded in a */ + /* PDF file). */ + /* */ + /* style_name :: The face's style name. This is an ASCII */ + /* string, usually in English, which describes */ + /* the typeface's style (like `Italic', */ + /* `Bold', `Condensed', etc). Not all font */ + /* formats provide a style name, so this field */ + /* is optional, and can be set to NULL. As */ + /* for `family_name', some formats provide */ + /* localized and Unicode versions of this */ + /* string. Applications should use the format */ + /* specific interface to access them. */ + /* */ + /* num_fixed_sizes :: The number of bitmap strikes in the face. */ + /* Even if the face is scalable, there might */ + /* still be bitmap strikes, which are called */ + /* `sbits' in that case. */ + /* */ + /* available_sizes :: An array of @FT_Bitmap_Size for all bitmap */ + /* strikes in the face. It is set to NULL if */ + /* there is no bitmap strike. */ + /* */ + /* num_charmaps :: The number of charmaps in the face. */ + /* */ + /* charmaps :: An array of the charmaps of the face. */ + /* */ + /* generic :: A field reserved for client uses. See the */ + /* @FT_Generic type description. */ + /* */ + /* bbox :: The font bounding box. Coordinates are */ + /* expressed in font units (see */ + /* `units_per_EM'). The box is large enough */ + /* to contain any glyph from the font. Thus, */ + /* `bbox.yMax' can be seen as the `maximal */ + /* ascender', and `bbox.yMin' as the `minimal */ + /* descender'. Only relevant for scalable */ + /* formats. */ + /* */ + /* Note that the bounding box might be off by */ + /* (at least) one pixel for hinted fonts. See */ + /* @FT_Size_Metrics for further discussion. */ + /* */ + /* units_per_EM :: The number of font units per EM square for */ + /* this face. This is typically 2048 for */ + /* TrueType fonts, and 1000 for Type~1 fonts. */ + /* Only relevant for scalable formats. */ + /* */ + /* ascender :: The typographic ascender of the face, */ + /* expressed in font units. For font formats */ + /* not having this information, it is set to */ + /* `bbox.yMax'. Only relevant for scalable */ + /* formats. */ + /* */ + /* descender :: The typographic descender of the face, */ + /* expressed in font units. For font formats */ + /* not having this information, it is set to */ + /* `bbox.yMin'. Note that this field is */ + /* usually negative. Only relevant for */ + /* scalable formats. */ + /* */ + /* height :: The height is the vertical distance */ + /* between two consecutive baselines, */ + /* expressed in font units. It is always */ + /* positive. Only relevant for scalable */ + /* formats. */ + /* */ + /* max_advance_width :: The maximal advance width, in font units, */ + /* for all glyphs in this face. This can be */ + /* used to make word wrapping computations */ + /* faster. Only relevant for scalable */ + /* formats. */ + /* */ + /* max_advance_height :: The maximal advance height, in font units, */ + /* for all glyphs in this face. This is only */ + /* relevant for vertical layouts, and is set */ + /* to `height' for fonts that do not provide */ + /* vertical metrics. Only relevant for */ + /* scalable formats. */ + /* */ + /* underline_position :: The position, in font units, of the */ + /* underline line for this face. It is the */ + /* center of the underlining stem. Only */ + /* relevant for scalable formats. */ + /* */ + /* underline_thickness :: The thickness, in font units, of the */ + /* underline for this face. Only relevant for */ + /* scalable formats. */ + /* */ + /* glyph :: The face's associated glyph slot(s). */ + /* */ + /* size :: The current active size for this face. */ + /* */ + /* charmap :: The current active charmap for this face. */ + /* */ + /* <Note> */ + /* Fields may be changed after a call to @FT_Attach_File or */ + /* @FT_Attach_Stream. */ + /* */ + typedef struct FT_FaceRec_ + { + FT_Long num_faces; + FT_Long face_index; + + FT_Long face_flags; + FT_Long style_flags; + + FT_Long num_glyphs; + + FT_String* family_name; + FT_String* style_name; + + FT_Int num_fixed_sizes; + FT_Bitmap_Size* available_sizes; + + FT_Int num_charmaps; + FT_CharMap* charmaps; + + FT_Generic generic; + + /*# The following member variables (down to `underline_thickness') */ + /*# are only relevant to scalable outlines; cf. @FT_Bitmap_Size */ + /*# for bitmap fonts. */ + FT_BBox bbox; + + FT_UShort units_per_EM; + FT_Short ascender; + FT_Short descender; + FT_Short height; + + FT_Short max_advance_width; + FT_Short max_advance_height; + + FT_Short underline_position; + FT_Short underline_thickness; + + FT_GlyphSlot glyph; + FT_Size size; + FT_CharMap charmap; + + /*@private begin */ + + FT_Driver driver; + FT_Memory memory; + FT_Stream stream; + + FT_ListRec sizes_list; + + FT_Generic autohint; + void* extensions; + + FT_Face_Internal internal; + + /*@private end */ + + } FT_FaceRec; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_FACE_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit flags used in the `face_flags' field of the */ + /* @FT_FaceRec structure. They inform client applications of */ + /* properties of the corresponding face. */ + /* */ + /* <Values> */ + /* FT_FACE_FLAG_SCALABLE :: */ + /* Indicates that the face contains outline glyphs. This doesn't */ + /* prevent bitmap strikes, i.e., a face can have both this and */ + /* and @FT_FACE_FLAG_FIXED_SIZES set. */ + /* */ + /* FT_FACE_FLAG_FIXED_SIZES :: */ + /* Indicates that the face contains bitmap strikes. See also the */ + /* `num_fixed_sizes' and `available_sizes' fields of @FT_FaceRec. */ + /* */ + /* FT_FACE_FLAG_FIXED_WIDTH :: */ + /* Indicates that the face contains fixed-width characters (like */ + /* Courier, Lucido, MonoType, etc.). */ + /* */ + /* FT_FACE_FLAG_SFNT :: */ + /* Indicates that the face uses the `sfnt' storage scheme. For */ + /* now, this means TrueType and OpenType. */ + /* */ + /* FT_FACE_FLAG_HORIZONTAL :: */ + /* Indicates that the face contains horizontal glyph metrics. This */ + /* should be set for all common formats. */ + /* */ + /* FT_FACE_FLAG_VERTICAL :: */ + /* Indicates that the face contains vertical glyph metrics. This */ + /* is only available in some formats, not all of them. */ + /* */ + /* FT_FACE_FLAG_KERNING :: */ + /* Indicates that the face contains kerning information. If set, */ + /* the kerning distance can be retrieved through the function */ + /* @FT_Get_Kerning. Otherwise the function always return the */ + /* vector (0,0). Note that FreeType doesn't handle kerning data */ + /* from the `GPOS' table (as present in some OpenType fonts). */ + /* */ + /* FT_FACE_FLAG_FAST_GLYPHS :: */ + /* THIS FLAG IS DEPRECATED. DO NOT USE OR TEST IT. */ + /* */ + /* FT_FACE_FLAG_MULTIPLE_MASTERS :: */ + /* Indicates that the font contains multiple masters and is capable */ + /* of interpolating between them. See the multiple-masters */ + /* specific API for details. */ + /* */ + /* FT_FACE_FLAG_GLYPH_NAMES :: */ + /* Indicates that the font contains glyph names that can be */ + /* retrieved through @FT_Get_Glyph_Name. Note that some TrueType */ + /* fonts contain broken glyph name tables. Use the function */ + /* @FT_Has_PS_Glyph_Names when needed. */ + /* */ + /* FT_FACE_FLAG_EXTERNAL_STREAM :: */ + /* Used internally by FreeType to indicate that a face's stream was */ + /* provided by the client application and should not be destroyed */ + /* when @FT_Done_Face is called. Don't read or test this flag. */ + /* */ + /* FT_FACE_FLAG_HINTER :: */ + /* Set if the font driver has a hinting machine of its own. For */ + /* example, with TrueType fonts, it makes sense to use data from */ + /* the SFNT `gasp' table only if the native TrueType hinting engine */ + /* (with the bytecode interpreter) is available and active. */ + /* */ + /* FT_FACE_FLAG_CID_KEYED :: */ + /* Set if the font is CID-keyed. In that case, the font is not */ + /* accessed by glyph indices but by CID values. For subsetted */ + /* CID-keyed fonts this has the consequence that not all index */ + /* values are a valid argument to FT_Load_Glyph. Only the CID */ + /* values for which corresponding glyphs in the subsetted font */ + /* exist make FT_Load_Glyph return successfully; in all other cases */ + /* you get an `FT_Err_Invalid_Argument' error. */ + /* */ + /* Note that CID-keyed fonts which are in an SFNT wrapper don't */ + /* have this flag set since the glyphs are accessed in the normal */ + /* way (using contiguous indices); the `CID-ness' isn't visible to */ + /* the application. */ + /* */ + /* FT_FACE_FLAG_TRICKY :: */ + /* Set if the font is `tricky', this is, it always needs the */ + /* font format's native hinting engine to get a reasonable result. */ + /* A typical example is the Chinese font `mingli.ttf' which uses */ + /* TrueType bytecode instructions to move and scale all of its */ + /* subglyphs. */ + /* */ + /* It is not possible to autohint such fonts using */ + /* @FT_LOAD_FORCE_AUTOHINT; it will also ignore */ + /* @FT_LOAD_NO_HINTING. You have to set both FT_LOAD_NO_HINTING */ + /* and @FT_LOAD_NO_AUTOHINT to really disable hinting; however, you */ + /* probably never want this except for demonstration purposes. */ + /* */ + /* Currently, there are six TrueType fonts in the list of tricky */ + /* fonts; they are hard-coded in file `ttobjs.c'. */ + /* */ +#define FT_FACE_FLAG_SCALABLE ( 1L << 0 ) +#define FT_FACE_FLAG_FIXED_SIZES ( 1L << 1 ) +#define FT_FACE_FLAG_FIXED_WIDTH ( 1L << 2 ) +#define FT_FACE_FLAG_SFNT ( 1L << 3 ) +#define FT_FACE_FLAG_HORIZONTAL ( 1L << 4 ) +#define FT_FACE_FLAG_VERTICAL ( 1L << 5 ) +#define FT_FACE_FLAG_KERNING ( 1L << 6 ) +#define FT_FACE_FLAG_FAST_GLYPHS ( 1L << 7 ) +#define FT_FACE_FLAG_MULTIPLE_MASTERS ( 1L << 8 ) +#define FT_FACE_FLAG_GLYPH_NAMES ( 1L << 9 ) +#define FT_FACE_FLAG_EXTERNAL_STREAM ( 1L << 10 ) +#define FT_FACE_FLAG_HINTER ( 1L << 11 ) +#define FT_FACE_FLAG_CID_KEYED ( 1L << 12 ) +#define FT_FACE_FLAG_TRICKY ( 1L << 13 ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_HORIZONTAL( face ) + * + * @description: + * A macro that returns true whenever a face object contains + * horizontal metrics (this is true for all font formats though). + * + * @also: + * @FT_HAS_VERTICAL can be used to check for vertical metrics. + * + */ +#define FT_HAS_HORIZONTAL( face ) \ + ( face->face_flags & FT_FACE_FLAG_HORIZONTAL ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_VERTICAL( face ) + * + * @description: + * A macro that returns true whenever a face object contains vertical + * metrics. + * + */ +#define FT_HAS_VERTICAL( face ) \ + ( face->face_flags & FT_FACE_FLAG_VERTICAL ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_KERNING( face ) + * + * @description: + * A macro that returns true whenever a face object contains kerning + * data that can be accessed with @FT_Get_Kerning. + * + */ +#define FT_HAS_KERNING( face ) \ + ( face->face_flags & FT_FACE_FLAG_KERNING ) + + + /************************************************************************* + * + * @macro: + * FT_IS_SCALABLE( face ) + * + * @description: + * A macro that returns true whenever a face object contains a scalable + * font face (true for TrueType, Type~1, Type~42, CID, OpenType/CFF, + * and PFR font formats. + * + */ +#define FT_IS_SCALABLE( face ) \ + ( face->face_flags & FT_FACE_FLAG_SCALABLE ) + + + /************************************************************************* + * + * @macro: + * FT_IS_SFNT( face ) + * + * @description: + * A macro that returns true whenever a face object contains a font + * whose format is based on the SFNT storage scheme. This usually + * means: TrueType fonts, OpenType fonts, as well as SFNT-based embedded + * bitmap fonts. + * + * If this macro is true, all functions defined in @FT_SFNT_NAMES_H and + * @FT_TRUETYPE_TABLES_H are available. + * + */ +#define FT_IS_SFNT( face ) \ + ( face->face_flags & FT_FACE_FLAG_SFNT ) + + + /************************************************************************* + * + * @macro: + * FT_IS_FIXED_WIDTH( face ) + * + * @description: + * A macro that returns true whenever a face object contains a font face + * that contains fixed-width (or `monospace', `fixed-pitch', etc.) + * glyphs. + * + */ +#define FT_IS_FIXED_WIDTH( face ) \ + ( face->face_flags & FT_FACE_FLAG_FIXED_WIDTH ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_FIXED_SIZES( face ) + * + * @description: + * A macro that returns true whenever a face object contains some + * embedded bitmaps. See the `available_sizes' field of the + * @FT_FaceRec structure. + * + */ +#define FT_HAS_FIXED_SIZES( face ) \ + ( face->face_flags & FT_FACE_FLAG_FIXED_SIZES ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_FAST_GLYPHS( face ) + * + * @description: + * Deprecated. + * + */ +#define FT_HAS_FAST_GLYPHS( face ) 0 + + + /************************************************************************* + * + * @macro: + * FT_HAS_GLYPH_NAMES( face ) + * + * @description: + * A macro that returns true whenever a face object contains some glyph + * names that can be accessed through @FT_Get_Glyph_Name. + * + */ +#define FT_HAS_GLYPH_NAMES( face ) \ + ( face->face_flags & FT_FACE_FLAG_GLYPH_NAMES ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_MULTIPLE_MASTERS( face ) + * + * @description: + * A macro that returns true whenever a face object contains some + * multiple masters. The functions provided by @FT_MULTIPLE_MASTERS_H + * are then available to choose the exact design you want. + * + */ +#define FT_HAS_MULTIPLE_MASTERS( face ) \ + ( face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS ) + + + /************************************************************************* + * + * @macro: + * FT_IS_CID_KEYED( face ) + * + * @description: + * A macro that returns true whenever a face object contains a CID-keyed + * font. See the discussion of @FT_FACE_FLAG_CID_KEYED for more + * details. + * + * If this macro is true, all functions defined in @FT_CID_H are + * available. + * + */ +#define FT_IS_CID_KEYED( face ) \ + ( face->face_flags & FT_FACE_FLAG_CID_KEYED ) + + + /************************************************************************* + * + * @macro: + * FT_IS_TRICKY( face ) + * + * @description: + * A macro that returns true whenever a face represents a `tricky' font. + * See the discussion of @FT_FACE_FLAG_TRICKY for more details. + * + */ +#define FT_IS_TRICKY( face ) \ + ( face->face_flags & FT_FACE_FLAG_TRICKY ) + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* FT_STYLE_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit-flags used to indicate the style of a given face. */ + /* These are used in the `style_flags' field of @FT_FaceRec. */ + /* */ + /* <Values> */ + /* FT_STYLE_FLAG_ITALIC :: */ + /* Indicates that a given face style is italic or oblique. */ + /* */ + /* FT_STYLE_FLAG_BOLD :: */ + /* Indicates that a given face is bold. */ + /* */ + /* <Note> */ + /* The style information as provided by FreeType is very basic. More */ + /* details are beyond the scope and should be done on a higher level */ + /* (for example, by analyzing various fields of the `OS/2' table in */ + /* SFNT based fonts). */ + /* */ +#define FT_STYLE_FLAG_ITALIC ( 1 << 0 ) +#define FT_STYLE_FLAG_BOLD ( 1 << 1 ) + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Size_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Size_InternalRec' structure, used to */ + /* model private data of a given @FT_Size object. */ + /* */ + typedef struct FT_Size_InternalRec_* FT_Size_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_Metrics */ + /* */ + /* <Description> */ + /* The size metrics structure gives the metrics of a size object. */ + /* */ + /* <Fields> */ + /* x_ppem :: The width of the scaled EM square in pixels, hence */ + /* the term `ppem' (pixels per EM). It is also */ + /* referred to as `nominal width'. */ + /* */ + /* y_ppem :: The height of the scaled EM square in pixels, */ + /* hence the term `ppem' (pixels per EM). It is also */ + /* referred to as `nominal height'. */ + /* */ + /* x_scale :: A 16.16 fractional scaling value used to convert */ + /* horizontal metrics from font units to 26.6 */ + /* fractional pixels. Only relevant for scalable */ + /* font formats. */ + /* */ + /* y_scale :: A 16.16 fractional scaling value used to convert */ + /* vertical metrics from font units to 26.6 */ + /* fractional pixels. Only relevant for scalable */ + /* font formats. */ + /* */ + /* ascender :: The ascender in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* descender :: The descender in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* height :: The height in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* max_advance :: The maximal advance width in 26.6 fractional */ + /* pixels. See @FT_FaceRec for the details. */ + /* */ + /* <Note> */ + /* The scaling values, if relevant, are determined first during a */ + /* size changing operation. The remaining fields are then set by the */ + /* driver. For scalable formats, they are usually set to scaled */ + /* values of the corresponding fields in @FT_FaceRec. */ + /* */ + /* Note that due to glyph hinting, these values might not be exact */ + /* for certain fonts. Thus they must be treated as unreliable */ + /* with an error margin of at least one pixel! */ + /* */ + /* Indeed, the only way to get the exact metrics is to render _all_ */ + /* glyphs. As this would be a definite performance hit, it is up to */ + /* client applications to perform such computations. */ + /* */ + /* The FT_Size_Metrics structure is valid for bitmap fonts also. */ + /* */ + typedef struct FT_Size_Metrics_ + { + FT_UShort x_ppem; /* horizontal pixels per EM */ + FT_UShort y_ppem; /* vertical pixels per EM */ + + FT_Fixed x_scale; /* scaling values used to convert font */ + FT_Fixed y_scale; /* units to 26.6 fractional pixels */ + + FT_Pos ascender; /* ascender in 26.6 frac. pixels */ + FT_Pos descender; /* descender in 26.6 frac. pixels */ + FT_Pos height; /* text height in 26.6 frac. pixels */ + FT_Pos max_advance; /* max horizontal advance, in 26.6 pixels */ + + } FT_Size_Metrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_SizeRec */ + /* */ + /* <Description> */ + /* FreeType root size class structure. A size object models a face */ + /* object at a given size. */ + /* */ + /* <Fields> */ + /* face :: Handle to the parent face object. */ + /* */ + /* generic :: A typeless pointer, which is unused by the FreeType */ + /* library or any of its drivers. It can be used by */ + /* client applications to link their own data to each size */ + /* object. */ + /* */ + /* metrics :: Metrics for this size object. This field is read-only. */ + /* */ + typedef struct FT_SizeRec_ + { + FT_Face face; /* parent face object */ + FT_Generic generic; /* generic pointer for client uses */ + FT_Size_Metrics metrics; /* size metrics */ + FT_Size_Internal internal; + + } FT_SizeRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_SubGlyph */ + /* */ + /* <Description> */ + /* The subglyph structure is an internal object used to describe */ + /* subglyphs (for example, in the case of composites). */ + /* */ + /* <Note> */ + /* The subglyph implementation is not part of the high-level API, */ + /* hence the forward structure declaration. */ + /* */ + /* You can however retrieve subglyph information with */ + /* @FT_Get_SubGlyph_Info. */ + /* */ + typedef struct FT_SubGlyphRec_* FT_SubGlyph; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Slot_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Slot_InternalRec' structure, used to */ + /* model private data of a given @FT_GlyphSlot object. */ + /* */ + typedef struct FT_Slot_InternalRec_* FT_Slot_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_GlyphSlotRec */ + /* */ + /* <Description> */ + /* FreeType root glyph slot class structure. A glyph slot is a */ + /* container where individual glyphs can be loaded, be they in */ + /* outline or bitmap format. */ + /* */ + /* <Fields> */ + /* library :: A handle to the FreeType library instance */ + /* this slot belongs to. */ + /* */ + /* face :: A handle to the parent face object. */ + /* */ + /* next :: In some cases (like some font tools), several */ + /* glyph slots per face object can be a good */ + /* thing. As this is rare, the glyph slots are */ + /* listed through a direct, single-linked list */ + /* using its `next' field. */ + /* */ + /* generic :: A typeless pointer which is unused by the */ + /* FreeType library or any of its drivers. It */ + /* can be used by client applications to link */ + /* their own data to each glyph slot object. */ + /* */ + /* metrics :: The metrics of the last loaded glyph in the */ + /* slot. The returned values depend on the last */ + /* load flags (see the @FT_Load_Glyph API */ + /* function) and can be expressed either in 26.6 */ + /* fractional pixels or font units. */ + /* */ + /* Note that even when the glyph image is */ + /* transformed, the metrics are not. */ + /* */ + /* linearHoriAdvance :: The advance width of the unhinted glyph. */ + /* Its value is expressed in 16.16 fractional */ + /* pixels, unless @FT_LOAD_LINEAR_DESIGN is set */ + /* when loading the glyph. This field can be */ + /* important to perform correct WYSIWYG layout. */ + /* Only relevant for outline glyphs. */ + /* */ + /* linearVertAdvance :: The advance height of the unhinted glyph. */ + /* Its value is expressed in 16.16 fractional */ + /* pixels, unless @FT_LOAD_LINEAR_DESIGN is set */ + /* when loading the glyph. This field can be */ + /* important to perform correct WYSIWYG layout. */ + /* Only relevant for outline glyphs. */ + /* */ + /* advance :: This shorthand is, depending on */ + /* @FT_LOAD_IGNORE_TRANSFORM, the transformed */ + /* advance width for the glyph (in 26.6 */ + /* fractional pixel format). As specified with */ + /* @FT_LOAD_VERTICAL_LAYOUT, it uses either the */ + /* `horiAdvance' or the `vertAdvance' value of */ + /* `metrics' field. */ + /* */ + /* format :: This field indicates the format of the image */ + /* contained in the glyph slot. Typically */ + /* @FT_GLYPH_FORMAT_BITMAP, */ + /* @FT_GLYPH_FORMAT_OUTLINE, or */ + /* @FT_GLYPH_FORMAT_COMPOSITE, but others are */ + /* possible. */ + /* */ + /* bitmap :: This field is used as a bitmap descriptor */ + /* when the slot format is */ + /* @FT_GLYPH_FORMAT_BITMAP. Note that the */ + /* address and content of the bitmap buffer can */ + /* change between calls of @FT_Load_Glyph and a */ + /* few other functions. */ + /* */ + /* bitmap_left :: This is the bitmap's left bearing expressed */ + /* in integer pixels. Of course, this is only */ + /* valid if the format is */ + /* @FT_GLYPH_FORMAT_BITMAP. */ + /* */ + /* bitmap_top :: This is the bitmap's top bearing expressed in */ + /* integer pixels. Remember that this is the */ + /* distance from the baseline to the top-most */ + /* glyph scanline, upwards y~coordinates being */ + /* *positive*. */ + /* */ + /* outline :: The outline descriptor for the current glyph */ + /* image if its format is */ + /* @FT_GLYPH_FORMAT_OUTLINE. Once a glyph is */ + /* loaded, `outline' can be transformed, */ + /* distorted, embolded, etc. However, it must */ + /* not be freed. */ + /* */ + /* num_subglyphs :: The number of subglyphs in a composite glyph. */ + /* This field is only valid for the composite */ + /* glyph format that should normally only be */ + /* loaded with the @FT_LOAD_NO_RECURSE flag. */ + /* For now this is internal to FreeType. */ + /* */ + /* subglyphs :: An array of subglyph descriptors for */ + /* composite glyphs. There are `num_subglyphs' */ + /* elements in there. Currently internal to */ + /* FreeType. */ + /* */ + /* control_data :: Certain font drivers can also return the */ + /* control data for a given glyph image (e.g. */ + /* TrueType bytecode, Type~1 charstrings, etc.). */ + /* This field is a pointer to such data. */ + /* */ + /* control_len :: This is the length in bytes of the control */ + /* data. */ + /* */ + /* other :: Really wicked formats can use this pointer to */ + /* present their own glyph image to client */ + /* applications. Note that the application */ + /* needs to know about the image format. */ + /* */ + /* lsb_delta :: The difference between hinted and unhinted */ + /* left side bearing while autohinting is */ + /* active. Zero otherwise. */ + /* */ + /* rsb_delta :: The difference between hinted and unhinted */ + /* right side bearing while autohinting is */ + /* active. Zero otherwise. */ + /* */ + /* <Note> */ + /* If @FT_Load_Glyph is called with default flags (see */ + /* @FT_LOAD_DEFAULT) the glyph image is loaded in the glyph slot in */ + /* its native format (e.g., an outline glyph for TrueType and Type~1 */ + /* formats). */ + /* */ + /* This image can later be converted into a bitmap by calling */ + /* @FT_Render_Glyph. This function finds the current renderer for */ + /* the native image's format, then invokes it. */ + /* */ + /* The renderer is in charge of transforming the native image through */ + /* the slot's face transformation fields, then converting it into a */ + /* bitmap that is returned in `slot->bitmap'. */ + /* */ + /* Note that `slot->bitmap_left' and `slot->bitmap_top' are also used */ + /* to specify the position of the bitmap relative to the current pen */ + /* position (e.g., coordinates (0,0) on the baseline). Of course, */ + /* `slot->format' is also changed to @FT_GLYPH_FORMAT_BITMAP. */ + /* */ + /* <Note> */ + /* Here a small pseudo code fragment which shows how to use */ + /* `lsb_delta' and `rsb_delta': */ + /* */ + /* { */ + /* FT_Pos origin_x = 0; */ + /* FT_Pos prev_rsb_delta = 0; */ + /* */ + /* */ + /* for all glyphs do */ + /* <compute kern between current and previous glyph and add it to */ + /* `origin_x'> */ + /* */ + /* <load glyph with `FT_Load_Glyph'> */ + /* */ + /* if ( prev_rsb_delta - face->glyph->lsb_delta >= 32 ) */ + /* origin_x -= 64; */ + /* else if ( prev_rsb_delta - face->glyph->lsb_delta < -32 ) */ + /* origin_x += 64; */ + /* */ + /* prev_rsb_delta = face->glyph->rsb_delta; */ + /* */ + /* <save glyph image, or render glyph, or ...> */ + /* */ + /* origin_x += face->glyph->advance.x; */ + /* endfor */ + /* } */ + /* */ + typedef struct FT_GlyphSlotRec_ + { + FT_Library library; + FT_Face face; + FT_GlyphSlot next; + FT_UInt reserved; /* retained for binary compatibility */ + FT_Generic generic; + + FT_Glyph_Metrics metrics; + FT_Fixed linearHoriAdvance; + FT_Fixed linearVertAdvance; + FT_Vector advance; + + FT_Glyph_Format format; + + FT_Bitmap bitmap; + FT_Int bitmap_left; + FT_Int bitmap_top; + + FT_Outline outline; + + FT_UInt num_subglyphs; + FT_SubGlyph subglyphs; + + void* control_data; + long control_len; + + FT_Pos lsb_delta; + FT_Pos rsb_delta; + + void* other; + + FT_Slot_Internal internal; + + } FT_GlyphSlotRec; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* F U N C T I O N S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Init_FreeType */ + /* */ + /* <Description> */ + /* Initialize a new FreeType library object. The set of modules */ + /* that are registered by this function is determined at build time. */ + /* */ + /* <Output> */ + /* alibrary :: A handle to a new library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* In case you want to provide your own memory allocating routines, */ + /* use @FT_New_Library instead, followed by a call to */ + /* @FT_Add_Default_Modules (or a series of calls to @FT_Add_Module). */ + /* */ + FT_EXPORT( FT_Error ) + FT_Init_FreeType( FT_Library *alibrary ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_FreeType */ + /* */ + /* <Description> */ + /* Destroy a given FreeType library object and all of its children, */ + /* including resources, drivers, faces, sizes, etc. */ + /* */ + /* <Input> */ + /* library :: A handle to the target library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_FreeType( FT_Library library ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_OPEN_XXX */ + /* */ + /* <Description> */ + /* A list of bit-field constants used within the `flags' field of the */ + /* @FT_Open_Args structure. */ + /* */ + /* <Values> */ + /* FT_OPEN_MEMORY :: This is a memory-based stream. */ + /* */ + /* FT_OPEN_STREAM :: Copy the stream from the `stream' field. */ + /* */ + /* FT_OPEN_PATHNAME :: Create a new input stream from a C~path */ + /* name. */ + /* */ + /* FT_OPEN_DRIVER :: Use the `driver' field. */ + /* */ + /* FT_OPEN_PARAMS :: Use the `num_params' and `params' fields. */ + /* */ + /* ft_open_memory :: Deprecated; use @FT_OPEN_MEMORY instead. */ + /* */ + /* ft_open_stream :: Deprecated; use @FT_OPEN_STREAM instead. */ + /* */ + /* ft_open_pathname :: Deprecated; use @FT_OPEN_PATHNAME instead. */ + /* */ + /* ft_open_driver :: Deprecated; use @FT_OPEN_DRIVER instead. */ + /* */ + /* ft_open_params :: Deprecated; use @FT_OPEN_PARAMS instead. */ + /* */ + /* <Note> */ + /* The `FT_OPEN_MEMORY', `FT_OPEN_STREAM', and `FT_OPEN_PATHNAME' */ + /* flags are mutually exclusive. */ + /* */ +#define FT_OPEN_MEMORY 0x1 +#define FT_OPEN_STREAM 0x2 +#define FT_OPEN_PATHNAME 0x4 +#define FT_OPEN_DRIVER 0x8 +#define FT_OPEN_PARAMS 0x10 + +#define ft_open_memory FT_OPEN_MEMORY /* deprecated */ +#define ft_open_stream FT_OPEN_STREAM /* deprecated */ +#define ft_open_pathname FT_OPEN_PATHNAME /* deprecated */ +#define ft_open_driver FT_OPEN_DRIVER /* deprecated */ +#define ft_open_params FT_OPEN_PARAMS /* deprecated */ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Parameter */ + /* */ + /* <Description> */ + /* A simple structure used to pass more or less generic parameters to */ + /* @FT_Open_Face. */ + /* */ + /* <Fields> */ + /* tag :: A four-byte identification tag. */ + /* */ + /* data :: A pointer to the parameter data. */ + /* */ + /* <Note> */ + /* The ID and function of parameters are driver-specific. See the */ + /* various FT_PARAM_TAG_XXX flags for more information. */ + /* */ + typedef struct FT_Parameter_ + { + FT_ULong tag; + FT_Pointer data; + + } FT_Parameter; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Open_Args */ + /* */ + /* <Description> */ + /* A structure used to indicate how to open a new font file or */ + /* stream. A pointer to such a structure can be used as a parameter */ + /* for the functions @FT_Open_Face and @FT_Attach_Stream. */ + /* */ + /* <Fields> */ + /* flags :: A set of bit flags indicating how to use the */ + /* structure. */ + /* */ + /* memory_base :: The first byte of the file in memory. */ + /* */ + /* memory_size :: The size in bytes of the file in memory. */ + /* */ + /* pathname :: A pointer to an 8-bit file pathname. */ + /* */ + /* stream :: A handle to a source stream object. */ + /* */ + /* driver :: This field is exclusively used by @FT_Open_Face; */ + /* it simply specifies the font driver to use to open */ + /* the face. If set to~0, FreeType tries to load the */ + /* face with each one of the drivers in its list. */ + /* */ + /* num_params :: The number of extra parameters. */ + /* */ + /* params :: Extra parameters passed to the font driver when */ + /* opening a new face. */ + /* */ + /* <Note> */ + /* The stream type is determined by the contents of `flags' which */ + /* are tested in the following order by @FT_Open_Face: */ + /* */ + /* If the `FT_OPEN_MEMORY' bit is set, assume that this is a */ + /* memory file of `memory_size' bytes, located at `memory_address'. */ + /* The data are are not copied, and the client is responsible for */ + /* releasing and destroying them _after_ the corresponding call to */ + /* @FT_Done_Face. */ + /* */ + /* Otherwise, if the `FT_OPEN_STREAM' bit is set, assume that a */ + /* custom input stream `stream' is used. */ + /* */ + /* Otherwise, if the `FT_OPEN_PATHNAME' bit is set, assume that this */ + /* is a normal file and use `pathname' to open it. */ + /* */ + /* If the `FT_OPEN_DRIVER' bit is set, @FT_Open_Face only tries to */ + /* open the file with the driver whose handler is in `driver'. */ + /* */ + /* If the `FT_OPEN_PARAMS' bit is set, the parameters given by */ + /* `num_params' and `params' is used. They are ignored otherwise. */ + /* */ + /* Ideally, both the `pathname' and `params' fields should be tagged */ + /* as `const'; this is missing for API backwards compatibility. In */ + /* other words, applications should treat them as read-only. */ + /* */ + typedef struct FT_Open_Args_ + { + FT_UInt flags; + const FT_Byte* memory_base; + FT_Long memory_size; + FT_String* pathname; + FT_Stream stream; + FT_Module driver; + FT_Int num_params; + FT_Parameter* params; + + } FT_Open_Args; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face */ + /* */ + /* <Description> */ + /* This function calls @FT_Open_Face to open a font by its pathname. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* pathname :: A path to the font file. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index~0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See @FT_Open_Face for more details. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face( FT_Library library, + const char* filepathname, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Memory_Face */ + /* */ + /* <Description> */ + /* This function calls @FT_Open_Face to open a font which has been */ + /* loaded into memory. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* file_base :: A pointer to the beginning of the font data. */ + /* */ + /* file_size :: The size of the memory chunk used by the font data. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index~0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See @FT_Open_Face for more details. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* You must not deallocate the memory before calling @FT_Done_Face. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Memory_Face( FT_Library library, + const FT_Byte* file_base, + FT_Long file_size, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Open_Face */ + /* */ + /* <Description> */ + /* Create a face object from a given resource described by */ + /* @FT_Open_Args. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* args :: A pointer to an `FT_Open_Args' structure which must */ + /* be filled by the caller. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index~0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See note below. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* Unlike FreeType 1.x, this function automatically creates a glyph */ + /* slot for the face object which can be accessed directly through */ + /* `face->glyph'. */ + /* */ + /* FT_Open_Face can be used to quickly check whether the font */ + /* format of a given font resource is supported by FreeType. If the */ + /* `face_index' field is negative, the function's return value is~0 */ + /* if the font format is recognized, or non-zero otherwise; */ + /* the function returns a more or less empty face handle in `*aface' */ + /* (if `aface' isn't NULL). The only useful field in this special */ + /* case is `face->num_faces' which gives the number of faces within */ + /* the font file. After examination, the returned @FT_Face structure */ + /* should be deallocated with a call to @FT_Done_Face. */ + /* */ + /* Each new face object created with this function also owns a */ + /* default @FT_Size object, accessible as `face->size'. */ + /* */ + /* See the discussion of reference counters in the description of */ + /* @FT_Reference_Face. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Open_Face( FT_Library library, + const FT_Open_Args* args, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Attach_File */ + /* */ + /* <Description> */ + /* This function calls @FT_Attach_Stream to attach a file. */ + /* */ + /* <InOut> */ + /* face :: The target face object. */ + /* */ + /* <Input> */ + /* filepathname :: The pathname. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Attach_File( FT_Face face, + const char* filepathname ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Attach_Stream */ + /* */ + /* <Description> */ + /* `Attach' data to a face object. Normally, this is used to read */ + /* additional information for the face object. For example, you can */ + /* attach an AFM file that comes with a Type~1 font to get the */ + /* kerning values and other metrics. */ + /* */ + /* <InOut> */ + /* face :: The target face object. */ + /* */ + /* <Input> */ + /* parameters :: A pointer to @FT_Open_Args which must be filled by */ + /* the caller. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The meaning of the `attach' (i.e., what really happens when the */ + /* new file is read) is not fixed by FreeType itself. It really */ + /* depends on the font format (and thus the font driver). */ + /* */ + /* Client applications are expected to know what they are doing */ + /* when invoking this function. Most drivers simply do not implement */ + /* file attachments. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Attach_Stream( FT_Face face, + FT_Open_Args* parameters ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Reference_Face */ + /* */ + /* <Description> */ + /* A counter gets initialized to~1 at the time an @FT_Face structure */ + /* is created. This function increments the counter. @FT_Done_Face */ + /* then only destroys a face if the counter is~1, otherwise it simply */ + /* decrements the counter. */ + /* */ + /* This function helps in managing life-cycles of structures which */ + /* reference @FT_Face objects. */ + /* */ + /* <Input> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Since> */ + /* 2.4.2 */ + /* */ + FT_EXPORT( FT_Error ) + FT_Reference_Face( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Face */ + /* */ + /* <Description> */ + /* Discard a given face object, as well as all of its child slots and */ + /* sizes. */ + /* */ + /* <Input> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* See the discussion of reference counters in the description of */ + /* @FT_Reference_Face. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_Face( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Select_Size */ + /* */ + /* <Description> */ + /* Select a bitmap strike. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* strike_index :: The index of the bitmap strike in the */ + /* `available_sizes' field of @FT_FaceRec structure. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Select_Size( FT_Face face, + FT_Int strike_index ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Size_Request_Type */ + /* */ + /* <Description> */ + /* An enumeration type that lists the supported size request types. */ + /* */ + /* <Values> */ + /* FT_SIZE_REQUEST_TYPE_NOMINAL :: */ + /* The nominal size. The `units_per_EM' field of @FT_FaceRec is */ + /* used to determine both scaling values. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_REAL_DIM :: */ + /* The real dimension. The sum of the the `Ascender' and (minus */ + /* of) the `Descender' fields of @FT_FaceRec are used to determine */ + /* both scaling values. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_BBOX :: */ + /* The font bounding box. The width and height of the `bbox' field */ + /* of @FT_FaceRec are used to determine the horizontal and vertical */ + /* scaling value, respectively. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_CELL :: */ + /* The `max_advance_width' field of @FT_FaceRec is used to */ + /* determine the horizontal scaling value; the vertical scaling */ + /* value is determined the same way as */ + /* @FT_SIZE_REQUEST_TYPE_REAL_DIM does. Finally, both scaling */ + /* values are set to the smaller one. This type is useful if you */ + /* want to specify the font size for, say, a window of a given */ + /* dimension and 80x24 cells. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_SCALES :: */ + /* Specify the scaling values directly. */ + /* */ + /* <Note> */ + /* The above descriptions only apply to scalable formats. For bitmap */ + /* formats, the behaviour is up to the driver. */ + /* */ + /* See the note section of @FT_Size_Metrics if you wonder how size */ + /* requesting relates to scaling values. */ + /* */ + typedef enum FT_Size_Request_Type_ + { + FT_SIZE_REQUEST_TYPE_NOMINAL, + FT_SIZE_REQUEST_TYPE_REAL_DIM, + FT_SIZE_REQUEST_TYPE_BBOX, + FT_SIZE_REQUEST_TYPE_CELL, + FT_SIZE_REQUEST_TYPE_SCALES, + + FT_SIZE_REQUEST_TYPE_MAX + + } FT_Size_Request_Type; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_RequestRec */ + /* */ + /* <Description> */ + /* A structure used to model a size request. */ + /* */ + /* <Fields> */ + /* type :: See @FT_Size_Request_Type. */ + /* */ + /* width :: The desired width. */ + /* */ + /* height :: The desired height. */ + /* */ + /* horiResolution :: The horizontal resolution. If set to zero, */ + /* `width' is treated as a 26.6 fractional pixel */ + /* value. */ + /* */ + /* vertResolution :: The vertical resolution. If set to zero, */ + /* `height' is treated as a 26.6 fractional pixel */ + /* value. */ + /* */ + /* <Note> */ + /* If `width' is zero, then the horizontal scaling value is set equal */ + /* to the vertical scaling value, and vice versa. */ + /* */ + typedef struct FT_Size_RequestRec_ + { + FT_Size_Request_Type type; + FT_Long width; + FT_Long height; + FT_UInt horiResolution; + FT_UInt vertResolution; + + } FT_Size_RequestRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_Request */ + /* */ + /* <Description> */ + /* A handle to a size request structure. */ + /* */ + typedef struct FT_Size_RequestRec_ *FT_Size_Request; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Request_Size */ + /* */ + /* <Description> */ + /* Resize the scale of the active @FT_Size object in a face. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* req :: A pointer to a @FT_Size_RequestRec. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* Although drivers may select the bitmap strike matching the */ + /* request, you should not rely on this if you intend to select a */ + /* particular bitmap strike. Use @FT_Select_Size instead in that */ + /* case. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Request_Size( FT_Face face, + FT_Size_Request req ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Char_Size */ + /* */ + /* <Description> */ + /* This function calls @FT_Request_Size to request the nominal size */ + /* (in points). */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* char_width :: The nominal width, in 26.6 fractional points. */ + /* */ + /* char_height :: The nominal height, in 26.6 fractional points. */ + /* */ + /* horz_resolution :: The horizontal resolution in dpi. */ + /* */ + /* vert_resolution :: The vertical resolution in dpi. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* If either the character width or height is zero, it is set equal */ + /* to the other value. */ + /* */ + /* If either the horizontal or vertical resolution is zero, it is set */ + /* equal to the other value. */ + /* */ + /* A character width or height smaller than 1pt is set to 1pt; if */ + /* both resolution values are zero, they are set to 72dpi. */ + /* */ + /* Don't use this function if you are using the FreeType cache API. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Char_Size( FT_Face face, + FT_F26Dot6 char_width, + FT_F26Dot6 char_height, + FT_UInt horz_resolution, + FT_UInt vert_resolution ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Pixel_Sizes */ + /* */ + /* <Description> */ + /* This function calls @FT_Request_Size to request the nominal size */ + /* (in pixels). */ + /* */ + /* <InOut> */ + /* face :: A handle to the target face object. */ + /* */ + /* <Input> */ + /* pixel_width :: The nominal width, in pixels. */ + /* */ + /* pixel_height :: The nominal height, in pixels. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Pixel_Sizes( FT_Face face, + FT_UInt pixel_width, + FT_UInt pixel_height ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Load_Glyph */ + /* */ + /* <Description> */ + /* A function used to load a single glyph into the glyph slot of a */ + /* face object. */ + /* */ + /* <InOut> */ + /* face :: A handle to the target face object where the glyph */ + /* is loaded. */ + /* */ + /* <Input> */ + /* glyph_index :: The index of the glyph in the font file. For */ + /* CID-keyed fonts (either in PS or in CFF format) */ + /* this argument specifies the CID value. */ + /* */ + /* load_flags :: A flag indicating what to load for this glyph. The */ + /* @FT_LOAD_XXX constants can be used to control the */ + /* glyph loading process (e.g., whether the outline */ + /* should be scaled, whether to load bitmaps or not, */ + /* whether to hint the outline, etc). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The loaded glyph may be transformed. See @FT_Set_Transform for */ + /* the details. */ + /* */ + /* For subsetted CID-keyed fonts, `FT_Err_Invalid_Argument' is */ + /* returned for invalid CID values (this is, for CID values which */ + /* don't have a corresponding glyph in the font). See the discussion */ + /* of the @FT_FACE_FLAG_CID_KEYED flag for more details. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Load_Glyph( FT_Face face, + FT_UInt glyph_index, + FT_Int32 load_flags ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Load_Char */ + /* */ + /* <Description> */ + /* A function used to load a single glyph into the glyph slot of a */ + /* face object, according to its character code. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object where the glyph */ + /* is loaded. */ + /* */ + /* <Input> */ + /* char_code :: The glyph's character code, according to the */ + /* current charmap used in the face. */ + /* */ + /* load_flags :: A flag indicating what to load for this glyph. The */ + /* @FT_LOAD_XXX constants can be used to control the */ + /* glyph loading process (e.g., whether the outline */ + /* should be scaled, whether to load bitmaps or not, */ + /* whether to hint the outline, etc). */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function simply calls @FT_Get_Char_Index and @FT_Load_Glyph. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Load_Char( FT_Face face, + FT_ULong char_code, + FT_Int32 load_flags ); + + + /************************************************************************* + * + * @enum: + * FT_LOAD_XXX + * + * @description: + * A list of bit-field constants used with @FT_Load_Glyph to indicate + * what kind of operations to perform during glyph loading. + * + * @values: + * FT_LOAD_DEFAULT :: + * Corresponding to~0, this value is used as the default glyph load + * operation. In this case, the following happens: + * + * 1. FreeType looks for a bitmap for the glyph corresponding to the + * face's current size. If one is found, the function returns. + * The bitmap data can be accessed from the glyph slot (see note + * below). + * + * 2. If no embedded bitmap is searched or found, FreeType looks for a + * scalable outline. If one is found, it is loaded from the font + * file, scaled to device pixels, then `hinted' to the pixel grid + * in order to optimize it. The outline data can be accessed from + * the glyph slot (see note below). + * + * Note that by default, the glyph loader doesn't render outlines into + * bitmaps. The following flags are used to modify this default + * behaviour to more specific and useful cases. + * + * FT_LOAD_NO_SCALE :: + * Don't scale the outline glyph loaded, but keep it in font units. + * + * This flag implies @FT_LOAD_NO_HINTING and @FT_LOAD_NO_BITMAP, and + * unsets @FT_LOAD_RENDER. + * + * FT_LOAD_NO_HINTING :: + * Disable hinting. This generally generates `blurrier' bitmap glyph + * when the glyph is rendered in any of the anti-aliased modes. See + * also the note below. + * + * This flag is implied by @FT_LOAD_NO_SCALE. + * + * FT_LOAD_RENDER :: + * Call @FT_Render_Glyph after the glyph is loaded. By default, the + * glyph is rendered in @FT_RENDER_MODE_NORMAL mode. This can be + * overridden by @FT_LOAD_TARGET_XXX or @FT_LOAD_MONOCHROME. + * + * This flag is unset by @FT_LOAD_NO_SCALE. + * + * FT_LOAD_NO_BITMAP :: + * Ignore bitmap strikes when loading. Bitmap-only fonts ignore this + * flag. + * + * @FT_LOAD_NO_SCALE always sets this flag. + * + * FT_LOAD_VERTICAL_LAYOUT :: + * Load the glyph for vertical text layout. _Don't_ use it as it is + * problematic currently. + * + * FT_LOAD_FORCE_AUTOHINT :: + * Indicates that the auto-hinter is preferred over the font's native + * hinter. See also the note below. + * + * FT_LOAD_CROP_BITMAP :: + * Indicates that the font driver should crop the loaded bitmap glyph + * (i.e., remove all space around its black bits). Not all drivers + * implement this. + * + * FT_LOAD_PEDANTIC :: + * Indicates that the font driver should perform pedantic verifications + * during glyph loading. This is mostly used to detect broken glyphs + * in fonts. By default, FreeType tries to handle broken fonts also. + * + * FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH :: + * Indicates that the font driver should ignore the global advance + * width defined in the font. By default, that value is used as the + * advance width for all glyphs when the face has + * @FT_FACE_FLAG_FIXED_WIDTH set. + * + * This flag exists for historical reasons (to support buggy CJK + * fonts). + * + * FT_LOAD_NO_RECURSE :: + * This flag is only used internally. It merely indicates that the + * font driver should not load composite glyphs recursively. Instead, + * it should set the `num_subglyph' and `subglyphs' values of the + * glyph slot accordingly, and set `glyph->format' to + * @FT_GLYPH_FORMAT_COMPOSITE. + * + * The description of sub-glyphs is not available to client + * applications for now. + * + * This flag implies @FT_LOAD_NO_SCALE and @FT_LOAD_IGNORE_TRANSFORM. + * + * FT_LOAD_IGNORE_TRANSFORM :: + * Indicates that the transform matrix set by @FT_Set_Transform should + * be ignored. + * + * FT_LOAD_MONOCHROME :: + * This flag is used with @FT_LOAD_RENDER to indicate that you want to + * render an outline glyph to a 1-bit monochrome bitmap glyph, with + * 8~pixels packed into each byte of the bitmap data. + * + * Note that this has no effect on the hinting algorithm used. You + * should rather use @FT_LOAD_TARGET_MONO so that the + * monochrome-optimized hinting algorithm is used. + * + * FT_LOAD_LINEAR_DESIGN :: + * Indicates that the `linearHoriAdvance' and `linearVertAdvance' + * fields of @FT_GlyphSlotRec should be kept in font units. See + * @FT_GlyphSlotRec for details. + * + * FT_LOAD_NO_AUTOHINT :: + * Disable auto-hinter. See also the note below. + * + * @note: + * By default, hinting is enabled and the font's native hinter (see + * @FT_FACE_FLAG_HINTER) is preferred over the auto-hinter. You can + * disable hinting by setting @FT_LOAD_NO_HINTING or change the + * precedence by setting @FT_LOAD_FORCE_AUTOHINT. You can also set + * @FT_LOAD_NO_AUTOHINT in case you don't want the auto-hinter to be + * used at all. + * + * See the description of @FT_FACE_FLAG_TRICKY for a special exception + * (affecting only a handful of Asian fonts). + * + * Besides deciding which hinter to use, you can also decide which + * hinting algorithm to use. See @FT_LOAD_TARGET_XXX for details. + * + */ +#define FT_LOAD_DEFAULT 0x0 +#define FT_LOAD_NO_SCALE 0x1 +#define FT_LOAD_NO_HINTING 0x2 +#define FT_LOAD_RENDER 0x4 +#define FT_LOAD_NO_BITMAP 0x8 +#define FT_LOAD_VERTICAL_LAYOUT 0x10 +#define FT_LOAD_FORCE_AUTOHINT 0x20 +#define FT_LOAD_CROP_BITMAP 0x40 +#define FT_LOAD_PEDANTIC 0x80 +#define FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH 0x200 +#define FT_LOAD_NO_RECURSE 0x400 +#define FT_LOAD_IGNORE_TRANSFORM 0x800 +#define FT_LOAD_MONOCHROME 0x1000 +#define FT_LOAD_LINEAR_DESIGN 0x2000 +#define FT_LOAD_NO_AUTOHINT 0x8000U + + /* */ + + /* used internally only by certain font drivers! */ +#define FT_LOAD_ADVANCE_ONLY 0x100 +#define FT_LOAD_SBITS_ONLY 0x4000 + + + /************************************************************************** + * + * @enum: + * FT_LOAD_TARGET_XXX + * + * @description: + * A list of values that are used to select a specific hinting algorithm + * to use by the hinter. You should OR one of these values to your + * `load_flags' when calling @FT_Load_Glyph. + * + * Note that font's native hinters may ignore the hinting algorithm you + * have specified (e.g., the TrueType bytecode interpreter). You can set + * @FT_LOAD_FORCE_AUTOHINT to ensure that the auto-hinter is used. + * + * Also note that @FT_LOAD_TARGET_LIGHT is an exception, in that it + * always implies @FT_LOAD_FORCE_AUTOHINT. + * + * @values: + * FT_LOAD_TARGET_NORMAL :: + * This corresponds to the default hinting algorithm, optimized for + * standard gray-level rendering. For monochrome output, use + * @FT_LOAD_TARGET_MONO instead. + * + * FT_LOAD_TARGET_LIGHT :: + * A lighter hinting algorithm for non-monochrome modes. Many + * generated glyphs are more fuzzy but better resemble its original + * shape. A bit like rendering on Mac OS~X. + * + * As a special exception, this target implies @FT_LOAD_FORCE_AUTOHINT. + * + * FT_LOAD_TARGET_MONO :: + * Strong hinting algorithm that should only be used for monochrome + * output. The result is probably unpleasant if the glyph is rendered + * in non-monochrome modes. + * + * FT_LOAD_TARGET_LCD :: + * A variant of @FT_LOAD_TARGET_NORMAL optimized for horizontally + * decimated LCD displays. + * + * FT_LOAD_TARGET_LCD_V :: + * A variant of @FT_LOAD_TARGET_NORMAL optimized for vertically + * decimated LCD displays. + * + * @note: + * You should use only _one_ of the FT_LOAD_TARGET_XXX values in your + * `load_flags'. They can't be ORed. + * + * If @FT_LOAD_RENDER is also set, the glyph is rendered in the + * corresponding mode (i.e., the mode which matches the used algorithm + * best) unless @FT_LOAD_MONOCHROME is set. + * + * You can use a hinting algorithm that doesn't correspond to the same + * rendering mode. As an example, it is possible to use the `light' + * hinting algorithm and have the results rendered in horizontal LCD + * pixel mode, with code like + * + * { + * FT_Load_Glyph( face, glyph_index, + * load_flags | FT_LOAD_TARGET_LIGHT ); + * + * FT_Render_Glyph( face->glyph, FT_RENDER_MODE_LCD ); + * } + * + */ +#define FT_LOAD_TARGET_( x ) ( (FT_Int32)( (x) & 15 ) << 16 ) + +#define FT_LOAD_TARGET_NORMAL FT_LOAD_TARGET_( FT_RENDER_MODE_NORMAL ) +#define FT_LOAD_TARGET_LIGHT FT_LOAD_TARGET_( FT_RENDER_MODE_LIGHT ) +#define FT_LOAD_TARGET_MONO FT_LOAD_TARGET_( FT_RENDER_MODE_MONO ) +#define FT_LOAD_TARGET_LCD FT_LOAD_TARGET_( FT_RENDER_MODE_LCD ) +#define FT_LOAD_TARGET_LCD_V FT_LOAD_TARGET_( FT_RENDER_MODE_LCD_V ) + + + /************************************************************************** + * + * @macro: + * FT_LOAD_TARGET_MODE + * + * @description: + * Return the @FT_Render_Mode corresponding to a given + * @FT_LOAD_TARGET_XXX value. + * + */ +#define FT_LOAD_TARGET_MODE( x ) ( (FT_Render_Mode)( ( (x) >> 16 ) & 15 ) ) + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Transform */ + /* */ + /* <Description> */ + /* A function used to set the transformation that is applied to glyph */ + /* images when they are loaded into a glyph slot through */ + /* @FT_Load_Glyph. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the transformation's 2x2 matrix. Use~0 for */ + /* the identity matrix. */ + /* delta :: A pointer to the translation vector. Use~0 for the null */ + /* vector. */ + /* */ + /* <Note> */ + /* The transformation is only applied to scalable image formats after */ + /* the glyph has been loaded. It means that hinting is unaltered by */ + /* the transformation and is performed on the character size given in */ + /* the last call to @FT_Set_Char_Size or @FT_Set_Pixel_Sizes. */ + /* */ + /* Note that this also transforms the `face.glyph.advance' field, but */ + /* *not* the values in `face.glyph.metrics'. */ + /* */ + FT_EXPORT( void ) + FT_Set_Transform( FT_Face face, + FT_Matrix* matrix, + FT_Vector* delta ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Render_Mode */ + /* */ + /* <Description> */ + /* An enumeration type that lists the render modes supported by */ + /* FreeType~2. Each mode corresponds to a specific type of scanline */ + /* conversion performed on the outline. */ + /* */ + /* For bitmap fonts and embedded bitmaps the `bitmap->pixel_mode' */ + /* field in the @FT_GlyphSlotRec structure gives the format of the */ + /* returned bitmap. */ + /* */ + /* All modes except @FT_RENDER_MODE_MONO use 256 levels of opacity. */ + /* */ + /* <Values> */ + /* FT_RENDER_MODE_NORMAL :: */ + /* This is the default render mode; it corresponds to 8-bit */ + /* anti-aliased bitmaps. */ + /* */ + /* FT_RENDER_MODE_LIGHT :: */ + /* This is equivalent to @FT_RENDER_MODE_NORMAL. It is only */ + /* defined as a separate value because render modes are also used */ + /* indirectly to define hinting algorithm selectors. See */ + /* @FT_LOAD_TARGET_XXX for details. */ + /* */ + /* FT_RENDER_MODE_MONO :: */ + /* This mode corresponds to 1-bit bitmaps (with 2~levels of */ + /* opacity). */ + /* */ + /* FT_RENDER_MODE_LCD :: */ + /* This mode corresponds to horizontal RGB and BGR sub-pixel */ + /* displays like LCD screens. It produces 8-bit bitmaps that are */ + /* 3~times the width of the original glyph outline in pixels, and */ + /* which use the @FT_PIXEL_MODE_LCD mode. */ + /* */ + /* FT_RENDER_MODE_LCD_V :: */ + /* This mode corresponds to vertical RGB and BGR sub-pixel displays */ + /* (like PDA screens, rotated LCD displays, etc.). It produces */ + /* 8-bit bitmaps that are 3~times the height of the original */ + /* glyph outline in pixels and use the @FT_PIXEL_MODE_LCD_V mode. */ + /* */ + /* <Note> */ + /* The LCD-optimized glyph bitmaps produced by FT_Render_Glyph can be */ + /* filtered to reduce color-fringes by using @FT_Library_SetLcdFilter */ + /* (not active in the default builds). It is up to the caller to */ + /* either call @FT_Library_SetLcdFilter (if available) or do the */ + /* filtering itself. */ + /* */ + /* The selected render mode only affects vector glyphs of a font. */ + /* Embedded bitmaps often have a different pixel mode like */ + /* @FT_PIXEL_MODE_MONO. You can use @FT_Bitmap_Convert to transform */ + /* them into 8-bit pixmaps. */ + /* */ + typedef enum FT_Render_Mode_ + { + FT_RENDER_MODE_NORMAL = 0, + FT_RENDER_MODE_LIGHT, + FT_RENDER_MODE_MONO, + FT_RENDER_MODE_LCD, + FT_RENDER_MODE_LCD_V, + + FT_RENDER_MODE_MAX + + } FT_Render_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_render_mode_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated. Use the corresponding */ + /* @FT_Render_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_render_mode_normal :: see @FT_RENDER_MODE_NORMAL */ + /* ft_render_mode_mono :: see @FT_RENDER_MODE_MONO */ + /* */ +#define ft_render_mode_normal FT_RENDER_MODE_NORMAL +#define ft_render_mode_mono FT_RENDER_MODE_MONO + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Render_Glyph */ + /* */ + /* <Description> */ + /* Convert a given glyph image to a bitmap. It does so by inspecting */ + /* the glyph image format, finding the relevant renderer, and */ + /* invoking it. */ + /* */ + /* <InOut> */ + /* slot :: A handle to the glyph slot containing the image to */ + /* convert. */ + /* */ + /* <Input> */ + /* render_mode :: This is the render mode used to render the glyph */ + /* image into a bitmap. See @FT_Render_Mode for a */ + /* list of possible values. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Render_Glyph( FT_GlyphSlot slot, + FT_Render_Mode render_mode ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Kerning_Mode */ + /* */ + /* <Description> */ + /* An enumeration used to specify which kerning values to return in */ + /* @FT_Get_Kerning. */ + /* */ + /* <Values> */ + /* FT_KERNING_DEFAULT :: Return scaled and grid-fitted kerning */ + /* distances (value is~0). */ + /* */ + /* FT_KERNING_UNFITTED :: Return scaled but un-grid-fitted kerning */ + /* distances. */ + /* */ + /* FT_KERNING_UNSCALED :: Return the kerning vector in original font */ + /* units. */ + /* */ + typedef enum FT_Kerning_Mode_ + { + FT_KERNING_DEFAULT = 0, + FT_KERNING_UNFITTED, + FT_KERNING_UNSCALED + + } FT_Kerning_Mode; + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_default */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_DEFAULT */ + /* instead. */ + /* */ +#define ft_kerning_default FT_KERNING_DEFAULT + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_unfitted */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_UNFITTED */ + /* instead. */ + /* */ +#define ft_kerning_unfitted FT_KERNING_UNFITTED + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_unscaled */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_UNSCALED */ + /* instead. */ + /* */ +#define ft_kerning_unscaled FT_KERNING_UNSCALED + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Kerning */ + /* */ + /* <Description> */ + /* Return the kerning vector between two glyphs of a same face. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* left_glyph :: The index of the left glyph in the kern pair. */ + /* */ + /* right_glyph :: The index of the right glyph in the kern pair. */ + /* */ + /* kern_mode :: See @FT_Kerning_Mode for more information. */ + /* Determines the scale and dimension of the returned */ + /* kerning vector. */ + /* */ + /* <Output> */ + /* akerning :: The kerning vector. This is either in font units */ + /* or in pixels (26.6 format) for scalable formats, */ + /* and in pixels for fixed-sizes formats. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* Only horizontal layouts (left-to-right & right-to-left) are */ + /* supported by this method. Other layouts, or more sophisticated */ + /* kernings, are out of the scope of this API function -- they can be */ + /* implemented through format-specific interfaces. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Kerning( FT_Face face, + FT_UInt left_glyph, + FT_UInt right_glyph, + FT_UInt kern_mode, + FT_Vector *akerning ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Track_Kerning */ + /* */ + /* <Description> */ + /* Return the track kerning for a given face object at a given size. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* point_size :: The point size in 16.16 fractional points. */ + /* */ + /* degree :: The degree of tightness. */ + /* */ + /* <Output> */ + /* akerning :: The kerning in 16.16 fractional points. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Track_Kerning( FT_Face face, + FT_Fixed point_size, + FT_Int degree, + FT_Fixed* akerning ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Glyph_Name */ + /* */ + /* <Description> */ + /* Retrieve the ASCII name of a given glyph in a face. This only */ + /* works for those faces where @FT_HAS_GLYPH_NAMES(face) returns~1. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* glyph_index :: The glyph index. */ + /* */ + /* buffer_max :: The maximal number of bytes available in the */ + /* buffer. */ + /* */ + /* <Output> */ + /* buffer :: A pointer to a target buffer where the name is */ + /* copied to. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* An error is returned if the face doesn't provide glyph names or if */ + /* the glyph index is invalid. In all cases of failure, the first */ + /* byte of `buffer' is set to~0 to indicate an empty name. */ + /* */ + /* The glyph name is truncated to fit within the buffer if it is too */ + /* long. The returned string is always zero-terminated. */ + /* */ + /* This function is not compiled within the library if the config */ + /* macro `FT_CONFIG_OPTION_NO_GLYPH_NAMES' is defined in */ + /* `include/freetype/config/ftoptions.h'. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Glyph_Name( FT_Face face, + FT_UInt glyph_index, + FT_Pointer buffer, + FT_UInt buffer_max ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Postscript_Name */ + /* */ + /* <Description> */ + /* Retrieve the ASCII PostScript name of a given face, if available. */ + /* This only works with PostScript and TrueType fonts. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Return> */ + /* A pointer to the face's PostScript name. NULL if unavailable. */ + /* */ + /* <Note> */ + /* The returned pointer is owned by the face and is destroyed with */ + /* it. */ + /* */ + FT_EXPORT( const char* ) + FT_Get_Postscript_Name( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Select_Charmap */ + /* */ + /* <Description> */ + /* Select a given charmap by its encoding tag (as listed in */ + /* `freetype.h'). */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* encoding :: A handle to the selected encoding. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function returns an error if no charmap in the face */ + /* corresponds to the encoding queried here. */ + /* */ + /* Because many fonts contain more than a single cmap for Unicode */ + /* encoding, this function has some special code to select the one */ + /* which covers Unicode best (`best' in the sense that a UCS-4 cmap */ + /* is preferred to a UCS-2 cmap). It is thus preferable to */ + /* @FT_Set_Charmap in this case. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Select_Charmap( FT_Face face, + FT_Encoding encoding ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Charmap */ + /* */ + /* <Description> */ + /* Select a given charmap for character code to glyph index mapping. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* charmap :: A handle to the selected charmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function returns an error if the charmap is not part of */ + /* the face (i.e., if it is not listed in the `face->charmaps' */ + /* table). */ + /* */ + /* It also fails if a type~14 charmap is selected. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Charmap( FT_Face face, + FT_CharMap charmap ); + + + /************************************************************************* + * + * @function: + * FT_Get_Charmap_Index + * + * @description: + * Retrieve index of a given charmap. + * + * @input: + * charmap :: + * A handle to a charmap. + * + * @return: + * The index into the array of character maps within the face to which + * `charmap' belongs. If an error occurs, -1 is returned. + * + */ + FT_EXPORT( FT_Int ) + FT_Get_Charmap_Index( FT_CharMap charmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Char_Index */ + /* */ + /* <Description> */ + /* Return the glyph index of a given character code. This function */ + /* uses a charmap object to do the mapping. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* charcode :: The character code. */ + /* */ + /* <Return> */ + /* The glyph index. 0~means `undefined character code'. */ + /* */ + /* <Note> */ + /* If you use FreeType to manipulate the contents of font files */ + /* directly, be aware that the glyph index returned by this function */ + /* doesn't always correspond to the internal indices used within */ + /* the file. This is done to ensure that value~0 always corresponds */ + /* to the `missing glyph'. */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Get_Char_Index( FT_Face face, + FT_ULong charcode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_First_Char */ + /* */ + /* <Description> */ + /* This function is used to return the first character code in the */ + /* current charmap of a given face. It also returns the */ + /* corresponding glyph index. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Output> */ + /* agindex :: Glyph index of first character code. 0~if charmap is */ + /* empty. */ + /* */ + /* <Return> */ + /* The charmap's first character code. */ + /* */ + /* <Note> */ + /* You should use this function with @FT_Get_Next_Char to be able to */ + /* parse all character codes available in a given charmap. The code */ + /* should look like this: */ + /* */ + /* { */ + /* FT_ULong charcode; */ + /* FT_UInt gindex; */ + /* */ + /* */ + /* charcode = FT_Get_First_Char( face, &gindex ); */ + /* while ( gindex != 0 ) */ + /* { */ + /* ... do something with (charcode,gindex) pair ... */ + /* */ + /* charcode = FT_Get_Next_Char( face, charcode, &gindex ); */ + /* } */ + /* } */ + /* */ + /* Note that `*agindex' is set to~0 if the charmap is empty. The */ + /* result itself can be~0 in two cases: if the charmap is empty or */ + /* if the value~0 is the first valid character code. */ + /* */ + FT_EXPORT( FT_ULong ) + FT_Get_First_Char( FT_Face face, + FT_UInt *agindex ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Next_Char */ + /* */ + /* <Description> */ + /* This function is used to return the next character code in the */ + /* current charmap of a given face following the value `char_code', */ + /* as well as the corresponding glyph index. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* char_code :: The starting character code. */ + /* */ + /* <Output> */ + /* agindex :: Glyph index of next character code. 0~if charmap */ + /* is empty. */ + /* */ + /* <Return> */ + /* The charmap's next character code. */ + /* */ + /* <Note> */ + /* You should use this function with @FT_Get_First_Char to walk */ + /* over all character codes available in a given charmap. See the */ + /* note for this function for a simple code example. */ + /* */ + /* Note that `*agindex' is set to~0 when there are no more codes in */ + /* the charmap. */ + /* */ + FT_EXPORT( FT_ULong ) + FT_Get_Next_Char( FT_Face face, + FT_ULong char_code, + FT_UInt *agindex ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Name_Index */ + /* */ + /* <Description> */ + /* Return the glyph index of a given glyph name. This function uses */ + /* driver specific objects to do the translation. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* glyph_name :: The glyph name. */ + /* */ + /* <Return> */ + /* The glyph index. 0~means `undefined character code'. */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Get_Name_Index( FT_Face face, + FT_String* glyph_name ); + + + /************************************************************************* + * + * @macro: + * FT_SUBGLYPH_FLAG_XXX + * + * @description: + * A list of constants used to describe subglyphs. Please refer to the + * TrueType specification for the meaning of the various flags. + * + * @values: + * FT_SUBGLYPH_FLAG_ARGS_ARE_WORDS :: + * FT_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES :: + * FT_SUBGLYPH_FLAG_ROUND_XY_TO_GRID :: + * FT_SUBGLYPH_FLAG_SCALE :: + * FT_SUBGLYPH_FLAG_XY_SCALE :: + * FT_SUBGLYPH_FLAG_2X2 :: + * FT_SUBGLYPH_FLAG_USE_MY_METRICS :: + * + */ +#define FT_SUBGLYPH_FLAG_ARGS_ARE_WORDS 1 +#define FT_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES 2 +#define FT_SUBGLYPH_FLAG_ROUND_XY_TO_GRID 4 +#define FT_SUBGLYPH_FLAG_SCALE 8 +#define FT_SUBGLYPH_FLAG_XY_SCALE 0x40 +#define FT_SUBGLYPH_FLAG_2X2 0x80 +#define FT_SUBGLYPH_FLAG_USE_MY_METRICS 0x200 + + + /************************************************************************* + * + * @func: + * FT_Get_SubGlyph_Info + * + * @description: + * Retrieve a description of a given subglyph. Only use it if + * `glyph->format' is @FT_GLYPH_FORMAT_COMPOSITE; an error is + * returned otherwise. + * + * @input: + * glyph :: + * The source glyph slot. + * + * sub_index :: + * The index of the subglyph. Must be less than + * `glyph->num_subglyphs'. + * + * @output: + * p_index :: + * The glyph index of the subglyph. + * + * p_flags :: + * The subglyph flags, see @FT_SUBGLYPH_FLAG_XXX. + * + * p_arg1 :: + * The subglyph's first argument (if any). + * + * p_arg2 :: + * The subglyph's second argument (if any). + * + * p_transform :: + * The subglyph transformation (if any). + * + * @return: + * FreeType error code. 0~means success. + * + * @note: + * The values of `*p_arg1', `*p_arg2', and `*p_transform' must be + * interpreted depending on the flags returned in `*p_flags'. See the + * TrueType specification for details. + * + */ + FT_EXPORT( FT_Error ) + FT_Get_SubGlyph_Info( FT_GlyphSlot glyph, + FT_UInt sub_index, + FT_Int *p_index, + FT_UInt *p_flags, + FT_Int *p_arg1, + FT_Int *p_arg2, + FT_Matrix *p_transform ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_FSTYPE_XXX */ + /* */ + /* <Description> */ + /* A list of bit flags used in the `fsType' field of the OS/2 table */ + /* in a TrueType or OpenType font and the `FSType' entry in a */ + /* PostScript font. These bit flags are returned by */ + /* @FT_Get_FSType_Flags; they inform client applications of embedding */ + /* and subsetting restrictions associated with a font. */ + /* */ + /* See http://www.adobe.com/devnet/acrobat/pdfs/FontPolicies.pdf for */ + /* more details. */ + /* */ + /* <Values> */ + /* FT_FSTYPE_INSTALLABLE_EMBEDDING :: */ + /* Fonts with no fsType bit set may be embedded and permanently */ + /* installed on the remote system by an application. */ + /* */ + /* FT_FSTYPE_RESTRICTED_LICENSE_EMBEDDING :: */ + /* Fonts that have only this bit set must not be modified, embedded */ + /* or exchanged in any manner without first obtaining permission of */ + /* the font software copyright owner. */ + /* */ + /* FT_FSTYPE_PREVIEW_AND_PRINT_EMBEDDING :: */ + /* If this bit is set, the font may be embedded and temporarily */ + /* loaded on the remote system. Documents containing Preview & */ + /* Print fonts must be opened `read-only'; no edits can be applied */ + /* to the document. */ + /* */ + /* FT_FSTYPE_EDITABLE_EMBEDDING :: */ + /* If this bit is set, the font may be embedded but must only be */ + /* installed temporarily on other systems. In contrast to Preview */ + /* & Print fonts, documents containing editable fonts may be opened */ + /* for reading, editing is permitted, and changes may be saved. */ + /* */ + /* FT_FSTYPE_NO_SUBSETTING :: */ + /* If this bit is set, the font may not be subsetted prior to */ + /* embedding. */ + /* */ + /* FT_FSTYPE_BITMAP_EMBEDDING_ONLY :: */ + /* If this bit is set, only bitmaps contained in the font may be */ + /* embedded; no outline data may be embedded. If there are no */ + /* bitmaps available in the font, then the font is unembeddable. */ + /* */ + /* <Note> */ + /* While the fsType flags can indicate that a font may be embedded, a */ + /* license with the font vendor may be separately required to use the */ + /* font in this way. */ + /* */ +#define FT_FSTYPE_INSTALLABLE_EMBEDDING 0x0000 +#define FT_FSTYPE_RESTRICTED_LICENSE_EMBEDDING 0x0002 +#define FT_FSTYPE_PREVIEW_AND_PRINT_EMBEDDING 0x0004 +#define FT_FSTYPE_EDITABLE_EMBEDDING 0x0008 +#define FT_FSTYPE_NO_SUBSETTING 0x0100 +#define FT_FSTYPE_BITMAP_EMBEDDING_ONLY 0x0200 + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_FSType_Flags */ + /* */ + /* <Description> */ + /* Return the fsType flags for a font. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Return> */ + /* The fsType flags, @FT_FSTYPE_XXX. */ + /* */ + /* <Note> */ + /* Use this function rather than directly reading the `fs_type' field */ + /* in the @PS_FontInfoRec structure which is only guaranteed to */ + /* return the correct results for Type~1 fonts. */ + /* */ + FT_EXPORT( FT_UShort ) + FT_Get_FSType_Flags( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* glyph_variants */ + /* */ + /* <Title> */ + /* Glyph Variants */ + /* */ + /* <Abstract> */ + /* The FreeType~2 interface to Unicode Ideographic Variation */ + /* Sequences (IVS), using the SFNT cmap format~14. */ + /* */ + /* <Description> */ + /* Many CJK characters have variant forms. They are a sort of grey */ + /* area somewhere between being totally irrelevant and semantically */ + /* distinct; for this reason, the Unicode consortium decided to */ + /* introduce Ideographic Variation Sequences (IVS), consisting of a */ + /* Unicode base character and one of 240 variant selectors */ + /* (U+E0100-U+E01EF), instead of further extending the already huge */ + /* code range for CJK characters. */ + /* */ + /* An IVS is registered and unique; for further details please refer */ + /* to Unicode Technical Report #37, the Ideographic Variation */ + /* Database. To date (October 2007), the character with the most */ + /* variants is U+908A, having 8~such IVS. */ + /* */ + /* Adobe and MS decided to support IVS with a new cmap subtable */ + /* (format~14). It is an odd subtable because it is not a mapping of */ + /* input code points to glyphs, but contains lists of all variants */ + /* supported by the font. */ + /* */ + /* A variant may be either `default' or `non-default'. A default */ + /* variant is the one you will get for that code point if you look it */ + /* up in the standard Unicode cmap. A non-default variant is a */ + /* different glyph. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetCharVariantIndex */ + /* */ + /* <Description> */ + /* Return the glyph index of a given character code as modified by */ + /* the variation selector. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* charcode :: */ + /* The character code point in Unicode. */ + /* */ + /* variantSelector :: */ + /* The Unicode code point of the variation selector. */ + /* */ + /* <Return> */ + /* The glyph index. 0~means either `undefined character code', or */ + /* `undefined selector code', or `no variation selector cmap */ + /* subtable', or `current CharMap is not Unicode'. */ + /* */ + /* <Note> */ + /* If you use FreeType to manipulate the contents of font files */ + /* directly, be aware that the glyph index returned by this function */ + /* doesn't always correspond to the internal indices used within */ + /* the file. This is done to ensure that value~0 always corresponds */ + /* to the `missing glyph'. */ + /* */ + /* This function is only meaningful if */ + /* a) the font has a variation selector cmap sub table, */ + /* and */ + /* b) the current charmap has a Unicode encoding. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Face_GetCharVariantIndex( FT_Face face, + FT_ULong charcode, + FT_ULong variantSelector ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetCharVariantIsDefault */ + /* */ + /* <Description> */ + /* Check whether this variant of this Unicode character is the one to */ + /* be found in the `cmap'. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* charcode :: */ + /* The character codepoint in Unicode. */ + /* */ + /* variantSelector :: */ + /* The Unicode codepoint of the variation selector. */ + /* */ + /* <Return> */ + /* 1~if found in the standard (Unicode) cmap, 0~if found in the */ + /* variation selector cmap, or -1 if it is not a variant. */ + /* */ + /* <Note> */ + /* This function is only meaningful if the font has a variation */ + /* selector cmap subtable. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_Int ) + FT_Face_GetCharVariantIsDefault( FT_Face face, + FT_ULong charcode, + FT_ULong variantSelector ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetVariantSelectors */ + /* */ + /* <Description> */ + /* Return a zero-terminated list of Unicode variant selectors found */ + /* in the font. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* <Return> */ + /* A pointer to an array of selector code points, or NULL if there is */ + /* no valid variant selector cmap subtable. */ + /* */ + /* <Note> */ + /* The last item in the array is~0; the array is owned by the */ + /* @FT_Face object but can be overwritten or released on the next */ + /* call to a FreeType function. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt32* ) + FT_Face_GetVariantSelectors( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetVariantsOfChar */ + /* */ + /* <Description> */ + /* Return a zero-terminated list of Unicode variant selectors found */ + /* for the specified character code. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* charcode :: */ + /* The character codepoint in Unicode. */ + /* */ + /* <Return> */ + /* A pointer to an array of variant selector code points which are */ + /* active for the given character, or NULL if the corresponding list */ + /* is empty. */ + /* */ + /* <Note> */ + /* The last item in the array is~0; the array is owned by the */ + /* @FT_Face object but can be overwritten or released on the next */ + /* call to a FreeType function. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt32* ) + FT_Face_GetVariantsOfChar( FT_Face face, + FT_ULong charcode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_GetCharsOfVariant */ + /* */ + /* <Description> */ + /* Return a zero-terminated list of Unicode character codes found for */ + /* the specified variant selector. */ + /* */ + /* <Input> */ + /* face :: */ + /* A handle to the source face object. */ + /* */ + /* variantSelector :: */ + /* The variant selector code point in Unicode. */ + /* */ + /* <Return> */ + /* A list of all the code points which are specified by this selector */ + /* (both default and non-default codes are returned) or NULL if there */ + /* is no valid cmap or the variant selector is invalid. */ + /* */ + /* <Note> */ + /* The last item in the array is~0; the array is owned by the */ + /* @FT_Face object but can be overwritten or released on the next */ + /* call to a FreeType function. */ + /* */ + /* <Since> */ + /* 2.3.6 */ + /* */ + FT_EXPORT( FT_UInt32* ) + FT_Face_GetCharsOfVariant( FT_Face face, + FT_ULong variantSelector ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* computations */ + /* */ + /* <Title> */ + /* Computations */ + /* */ + /* <Abstract> */ + /* Crunching fixed numbers and vectors. */ + /* */ + /* <Description> */ + /* This section contains various functions used to perform */ + /* computations on 16.16 fixed-float numbers or 2d vectors. */ + /* */ + /* <Order> */ + /* FT_MulDiv */ + /* FT_MulFix */ + /* FT_DivFix */ + /* FT_RoundFix */ + /* FT_CeilFix */ + /* FT_FloorFix */ + /* FT_Vector_Transform */ + /* FT_Matrix_Multiply */ + /* FT_Matrix_Invert */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_MulDiv */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation `(a*b)/c' */ + /* with maximal accuracy (it uses a 64-bit intermediate integer */ + /* whenever necessary). */ + /* */ + /* This function isn't necessarily as fast as some processor specific */ + /* operations, but is at least completely portable. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. */ + /* c :: The divisor. */ + /* */ + /* <Return> */ + /* The result of `(a*b)/c'. This function never traps when trying to */ + /* divide by zero; it simply returns `MaxInt' or `MinInt' depending */ + /* on the signs of `a' and `b'. */ + /* */ + FT_EXPORT( FT_Long ) + FT_MulDiv( FT_Long a, + FT_Long b, + FT_Long c ); + + + /* */ + + /* The following #if 0 ... #endif is for the documentation formatter, */ + /* hiding the internal `FT_MULFIX_INLINED' macro. */ + +#if 0 + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_MulFix */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation */ + /* `(a*b)/0x10000' with maximal accuracy. Most of the time this is */ + /* used to multiply a given value by a 16.16 fixed float factor. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. Use a 16.16 factor here whenever */ + /* possible (see note below). */ + /* */ + /* <Return> */ + /* The result of `(a*b)/0x10000'. */ + /* */ + /* <Note> */ + /* This function has been optimized for the case where the absolute */ + /* value of `a' is less than 2048, and `b' is a 16.16 scaling factor. */ + /* As this happens mainly when scaling from notional units to */ + /* fractional pixels in FreeType, it resulted in noticeable speed */ + /* improvements between versions 2.x and 1.x. */ + /* */ + /* As a conclusion, always try to place a 16.16 factor as the */ + /* _second_ argument of this function; this can make a great */ + /* difference. */ + /* */ + FT_EXPORT( FT_Long ) + FT_MulFix( FT_Long a, + FT_Long b ); + + /* */ +#endif + +#ifdef FT_MULFIX_INLINED +#define FT_MulFix( a, b ) FT_MULFIX_INLINED( a, b ) +#else + FT_EXPORT( FT_Long ) + FT_MulFix( FT_Long a, + FT_Long b ); +#endif + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_DivFix */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation */ + /* `(a*0x10000)/b' with maximal accuracy. Most of the time, this is */ + /* used to divide a given value by a 16.16 fixed float factor. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. Use a 16.16 factor here whenever */ + /* possible (see note below). */ + /* */ + /* <Return> */ + /* The result of `(a*0x10000)/b'. */ + /* */ + /* <Note> */ + /* The optimization for FT_DivFix() is simple: If (a~<<~16) fits in */ + /* 32~bits, then the division is computed directly. Otherwise, we */ + /* use a specialized version of @FT_MulDiv. */ + /* */ + FT_EXPORT( FT_Long ) + FT_DivFix( FT_Long a, + FT_Long b ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_RoundFix */ + /* */ + /* <Description> */ + /* A very simple function used to round a 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number to be rounded. */ + /* */ + /* <Return> */ + /* The result of `(a + 0x8000) & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_RoundFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_CeilFix */ + /* */ + /* <Description> */ + /* A very simple function used to compute the ceiling function of a */ + /* 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number for which the ceiling function is to be computed. */ + /* */ + /* <Return> */ + /* The result of `(a + 0x10000 - 1) & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_CeilFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_FloorFix */ + /* */ + /* <Description> */ + /* A very simple function used to compute the floor function of a */ + /* 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number for which the floor function is to be computed. */ + /* */ + /* <Return> */ + /* The result of `a & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_FloorFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Vector_Transform */ + /* */ + /* <Description> */ + /* Transform a single vector through a 2x2 matrix. */ + /* */ + /* <InOut> */ + /* vector :: The target vector to transform. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the source 2x2 matrix. */ + /* */ + /* <Note> */ + /* The result is undefined if either `vector' or `matrix' is invalid. */ + /* */ + FT_EXPORT( void ) + FT_Vector_Transform( FT_Vector* vec, + const FT_Matrix* matrix ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* version */ + /* */ + /* <Title> */ + /* FreeType Version */ + /* */ + /* <Abstract> */ + /* Functions and macros related to FreeType versions. */ + /* */ + /* <Description> */ + /* Note that those functions and macros are of limited use because */ + /* even a new release of FreeType with only documentation changes */ + /* increases the version number. */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @enum: + * FREETYPE_XXX + * + * @description: + * These three macros identify the FreeType source code version. + * Use @FT_Library_Version to access them at runtime. + * + * @values: + * FREETYPE_MAJOR :: The major version number. + * FREETYPE_MINOR :: The minor version number. + * FREETYPE_PATCH :: The patch level. + * + * @note: + * The version number of FreeType if built as a dynamic link library + * with the `libtool' package is _not_ controlled by these three + * macros. + * + */ +#define FREETYPE_MAJOR 2 +#define FREETYPE_MINOR 4 +#define FREETYPE_PATCH 4 + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Library_Version */ + /* */ + /* <Description> */ + /* Return the version of the FreeType library being used. This is */ + /* useful when dynamically linking to the library, since one cannot */ + /* use the macros @FREETYPE_MAJOR, @FREETYPE_MINOR, and */ + /* @FREETYPE_PATCH. */ + /* */ + /* <Input> */ + /* library :: A source library handle. */ + /* */ + /* <Output> */ + /* amajor :: The major version number. */ + /* */ + /* aminor :: The minor version number. */ + /* */ + /* apatch :: The patch version number. */ + /* */ + /* <Note> */ + /* The reason why this function takes a `library' argument is because */ + /* certain programs implement library initialization in a custom way */ + /* that doesn't use @FT_Init_FreeType. */ + /* */ + /* In such cases, the library version might not be available before */ + /* the library object has been created. */ + /* */ + FT_EXPORT( void ) + FT_Library_Version( FT_Library library, + FT_Int *amajor, + FT_Int *aminor, + FT_Int *apatch ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_CheckTrueTypePatents */ + /* */ + /* <Description> */ + /* Parse all bytecode instructions of a TrueType font file to check */ + /* whether any of the patented opcodes are used. This is only useful */ + /* if you want to be able to use the unpatented hinter with */ + /* fonts that do *not* use these opcodes. */ + /* */ + /* Note that this function parses *all* glyph instructions in the */ + /* font file, which may be slow. */ + /* */ + /* <Input> */ + /* face :: A face handle. */ + /* */ + /* <Return> */ + /* 1~if this is a TrueType font that uses one of the patented */ + /* opcodes, 0~otherwise. */ + /* */ + /* <Note> */ + /* Since May 2010, TrueType hinting is no longer patented. */ + /* */ + /* <Since> */ + /* 2.3.5 */ + /* */ + FT_EXPORT( FT_Bool ) + FT_Face_CheckTrueTypePatents( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_SetUnpatentedHinting */ + /* */ + /* <Description> */ + /* Enable or disable the unpatented hinter for a given face. */ + /* Only enable it if you have determined that the face doesn't */ + /* use any patented opcodes (see @FT_Face_CheckTrueTypePatents). */ + /* */ + /* <Input> */ + /* face :: A face handle. */ + /* */ + /* value :: New boolean setting. */ + /* */ + /* <Return> */ + /* The old setting value. This will always be false if this is not */ + /* an SFNT font, or if the unpatented hinter is not compiled in this */ + /* instance of the library. */ + /* */ + /* <Note> */ + /* Since May 2010, TrueType hinting is no longer patented. */ + /* */ + /* <Since> */ + /* 2.3.5 */ + /* */ + FT_EXPORT( FT_Bool ) + FT_Face_SetUnpatentedHinting( FT_Face face, + FT_Bool value ); + + /* */ + + +FT_END_HEADER + +#endif /* __FREETYPE_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/ftbitmap.h b/extlibs/headers/libfreetype/windows/freetype/ftbitmap.h new file mode 100644 index 00000000..92742369 --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/ftbitmap.h @@ -0,0 +1,227 @@ +/***************************************************************************/ +/* */ +/* ftbitmap.h */ +/* */ +/* FreeType utility functions for bitmaps (specification). */ +/* */ +/* Copyright 2004, 2005, 2006, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTBITMAP_H__ +#define __FTBITMAP_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* bitmap_handling */ + /* */ + /* <Title> */ + /* Bitmap Handling */ + /* */ + /* <Abstract> */ + /* Handling FT_Bitmap objects. */ + /* */ + /* <Description> */ + /* This section contains functions for converting FT_Bitmap objects. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_New */ + /* */ + /* <Description> */ + /* Initialize a pointer to an @FT_Bitmap structure. */ + /* */ + /* <InOut> */ + /* abitmap :: A pointer to the bitmap structure. */ + /* */ + FT_EXPORT( void ) + FT_Bitmap_New( FT_Bitmap *abitmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Copy */ + /* */ + /* <Description> */ + /* Copy a bitmap into another one. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* source :: A handle to the source bitmap. */ + /* */ + /* <Output> */ + /* target :: A handle to the target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Copy( FT_Library library, + const FT_Bitmap *source, + FT_Bitmap *target); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Embolden */ + /* */ + /* <Description> */ + /* Embolden a bitmap. The new bitmap will be about `xStrength' */ + /* pixels wider and `yStrength' pixels higher. The left and bottom */ + /* borders are kept unchanged. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* xStrength :: How strong the glyph is emboldened horizontally. */ + /* Expressed in 26.6 pixel format. */ + /* */ + /* yStrength :: How strong the glyph is emboldened vertically. */ + /* Expressed in 26.6 pixel format. */ + /* */ + /* <InOut> */ + /* bitmap :: A handle to the target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The current implementation restricts `xStrength' to be less than */ + /* or equal to~8 if bitmap is of pixel_mode @FT_PIXEL_MODE_MONO. */ + /* */ + /* If you want to embolden the bitmap owned by a @FT_GlyphSlotRec, */ + /* you should call @FT_GlyphSlot_Own_Bitmap on the slot first. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Embolden( FT_Library library, + FT_Bitmap* bitmap, + FT_Pos xStrength, + FT_Pos yStrength ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Convert */ + /* */ + /* <Description> */ + /* Convert a bitmap object with depth 1bpp, 2bpp, 4bpp, or 8bpp to a */ + /* bitmap object with depth 8bpp, making the number of used bytes per */ + /* line (a.k.a. the `pitch') a multiple of `alignment'. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* source :: The source bitmap. */ + /* */ + /* alignment :: The pitch of the bitmap is a multiple of this */ + /* parameter. Common values are 1, 2, or 4. */ + /* */ + /* <Output> */ + /* target :: The target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* It is possible to call @FT_Bitmap_Convert multiple times without */ + /* calling @FT_Bitmap_Done (the memory is simply reallocated). */ + /* */ + /* Use @FT_Bitmap_Done to finally remove the bitmap object. */ + /* */ + /* The `library' argument is taken to have access to FreeType's */ + /* memory handling functions. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Convert( FT_Library library, + const FT_Bitmap *source, + FT_Bitmap *target, + FT_Int alignment ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GlyphSlot_Own_Bitmap */ + /* */ + /* <Description> */ + /* Make sure that a glyph slot owns `slot->bitmap'. */ + /* */ + /* <Input> */ + /* slot :: The glyph slot. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function is to be used in combination with */ + /* @FT_Bitmap_Embolden. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GlyphSlot_Own_Bitmap( FT_GlyphSlot slot ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Done */ + /* */ + /* <Description> */ + /* Destroy a bitmap object created with @FT_Bitmap_New. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* bitmap :: The bitmap object to be freed. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The `library' argument is taken to have access to FreeType's */ + /* memory handling functions. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Done( FT_Library library, + FT_Bitmap *bitmap ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTBITMAP_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/fterrdef.h b/extlibs/headers/libfreetype/windows/freetype/fterrdef.h new file mode 100644 index 00000000..bf522206 --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/fterrdef.h @@ -0,0 +1,244 @@ +/***************************************************************************/ +/* */ +/* fterrdef.h */ +/* */ +/* FreeType error codes (specification). */ +/* */ +/* Copyright 2002, 2004, 2006, 2007, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** LIST OF ERROR CODES/MESSAGES *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + + /* You need to define both FT_ERRORDEF_ and FT_NOERRORDEF_ before */ + /* including this file. */ + + + /* generic errors */ + + FT_NOERRORDEF_( Ok, 0x00, \ + "no error" ) + + FT_ERRORDEF_( Cannot_Open_Resource, 0x01, \ + "cannot open resource" ) + FT_ERRORDEF_( Unknown_File_Format, 0x02, \ + "unknown file format" ) + FT_ERRORDEF_( Invalid_File_Format, 0x03, \ + "broken file" ) + FT_ERRORDEF_( Invalid_Version, 0x04, \ + "invalid FreeType version" ) + FT_ERRORDEF_( Lower_Module_Version, 0x05, \ + "module version is too low" ) + FT_ERRORDEF_( Invalid_Argument, 0x06, \ + "invalid argument" ) + FT_ERRORDEF_( Unimplemented_Feature, 0x07, \ + "unimplemented feature" ) + FT_ERRORDEF_( Invalid_Table, 0x08, \ + "broken table" ) + FT_ERRORDEF_( Invalid_Offset, 0x09, \ + "broken offset within table" ) + FT_ERRORDEF_( Array_Too_Large, 0x0A, \ + "array allocation size too large" ) + + /* glyph/character errors */ + + FT_ERRORDEF_( Invalid_Glyph_Index, 0x10, \ + "invalid glyph index" ) + FT_ERRORDEF_( Invalid_Character_Code, 0x11, \ + "invalid character code" ) + FT_ERRORDEF_( Invalid_Glyph_Format, 0x12, \ + "unsupported glyph image format" ) + FT_ERRORDEF_( Cannot_Render_Glyph, 0x13, \ + "cannot render this glyph format" ) + FT_ERRORDEF_( Invalid_Outline, 0x14, \ + "invalid outline" ) + FT_ERRORDEF_( Invalid_Composite, 0x15, \ + "invalid composite glyph" ) + FT_ERRORDEF_( Too_Many_Hints, 0x16, \ + "too many hints" ) + FT_ERRORDEF_( Invalid_Pixel_Size, 0x17, \ + "invalid pixel size" ) + + /* handle errors */ + + FT_ERRORDEF_( Invalid_Handle, 0x20, \ + "invalid object handle" ) + FT_ERRORDEF_( Invalid_Library_Handle, 0x21, \ + "invalid library handle" ) + FT_ERRORDEF_( Invalid_Driver_Handle, 0x22, \ + "invalid module handle" ) + FT_ERRORDEF_( Invalid_Face_Handle, 0x23, \ + "invalid face handle" ) + FT_ERRORDEF_( Invalid_Size_Handle, 0x24, \ + "invalid size handle" ) + FT_ERRORDEF_( Invalid_Slot_Handle, 0x25, \ + "invalid glyph slot handle" ) + FT_ERRORDEF_( Invalid_CharMap_Handle, 0x26, \ + "invalid charmap handle" ) + FT_ERRORDEF_( Invalid_Cache_Handle, 0x27, \ + "invalid cache manager handle" ) + FT_ERRORDEF_( Invalid_Stream_Handle, 0x28, \ + "invalid stream handle" ) + + /* driver errors */ + + FT_ERRORDEF_( Too_Many_Drivers, 0x30, \ + "too many modules" ) + FT_ERRORDEF_( Too_Many_Extensions, 0x31, \ + "too many extensions" ) + + /* memory errors */ + + FT_ERRORDEF_( Out_Of_Memory, 0x40, \ + "out of memory" ) + FT_ERRORDEF_( Unlisted_Object, 0x41, \ + "unlisted object" ) + + /* stream errors */ + + FT_ERRORDEF_( Cannot_Open_Stream, 0x51, \ + "cannot open stream" ) + FT_ERRORDEF_( Invalid_Stream_Seek, 0x52, \ + "invalid stream seek" ) + FT_ERRORDEF_( Invalid_Stream_Skip, 0x53, \ + "invalid stream skip" ) + FT_ERRORDEF_( Invalid_Stream_Read, 0x54, \ + "invalid stream read" ) + FT_ERRORDEF_( Invalid_Stream_Operation, 0x55, \ + "invalid stream operation" ) + FT_ERRORDEF_( Invalid_Frame_Operation, 0x56, \ + "invalid frame operation" ) + FT_ERRORDEF_( Nested_Frame_Access, 0x57, \ + "nested frame access" ) + FT_ERRORDEF_( Invalid_Frame_Read, 0x58, \ + "invalid frame read" ) + + /* raster errors */ + + FT_ERRORDEF_( Raster_Uninitialized, 0x60, \ + "raster uninitialized" ) + FT_ERRORDEF_( Raster_Corrupted, 0x61, \ + "raster corrupted" ) + FT_ERRORDEF_( Raster_Overflow, 0x62, \ + "raster overflow" ) + FT_ERRORDEF_( Raster_Negative_Height, 0x63, \ + "negative height while rastering" ) + + /* cache errors */ + + FT_ERRORDEF_( Too_Many_Caches, 0x70, \ + "too many registered caches" ) + + /* TrueType and SFNT errors */ + + FT_ERRORDEF_( Invalid_Opcode, 0x80, \ + "invalid opcode" ) + FT_ERRORDEF_( Too_Few_Arguments, 0x81, \ + "too few arguments" ) + FT_ERRORDEF_( Stack_Overflow, 0x82, \ + "stack overflow" ) + FT_ERRORDEF_( Code_Overflow, 0x83, \ + "code overflow" ) + FT_ERRORDEF_( Bad_Argument, 0x84, \ + "bad argument" ) + FT_ERRORDEF_( Divide_By_Zero, 0x85, \ + "division by zero" ) + FT_ERRORDEF_( Invalid_Reference, 0x86, \ + "invalid reference" ) + FT_ERRORDEF_( Debug_OpCode, 0x87, \ + "found debug opcode" ) + FT_ERRORDEF_( ENDF_In_Exec_Stream, 0x88, \ + "found ENDF opcode in execution stream" ) + FT_ERRORDEF_( Nested_DEFS, 0x89, \ + "nested DEFS" ) + FT_ERRORDEF_( Invalid_CodeRange, 0x8A, \ + "invalid code range" ) + FT_ERRORDEF_( Execution_Too_Long, 0x8B, \ + "execution context too long" ) + FT_ERRORDEF_( Too_Many_Function_Defs, 0x8C, \ + "too many function definitions" ) + FT_ERRORDEF_( Too_Many_Instruction_Defs, 0x8D, \ + "too many instruction definitions" ) + FT_ERRORDEF_( Table_Missing, 0x8E, \ + "SFNT font table missing" ) + FT_ERRORDEF_( Horiz_Header_Missing, 0x8F, \ + "horizontal header (hhea) table missing" ) + FT_ERRORDEF_( Locations_Missing, 0x90, \ + "locations (loca) table missing" ) + FT_ERRORDEF_( Name_Table_Missing, 0x91, \ + "name table missing" ) + FT_ERRORDEF_( CMap_Table_Missing, 0x92, \ + "character map (cmap) table missing" ) + FT_ERRORDEF_( Hmtx_Table_Missing, 0x93, \ + "horizontal metrics (hmtx) table missing" ) + FT_ERRORDEF_( Post_Table_Missing, 0x94, \ + "PostScript (post) table missing" ) + FT_ERRORDEF_( Invalid_Horiz_Metrics, 0x95, \ + "invalid horizontal metrics" ) + FT_ERRORDEF_( Invalid_CharMap_Format, 0x96, \ + "invalid character map (cmap) format" ) + FT_ERRORDEF_( Invalid_PPem, 0x97, \ + "invalid ppem value" ) + FT_ERRORDEF_( Invalid_Vert_Metrics, 0x98, \ + "invalid vertical metrics" ) + FT_ERRORDEF_( Could_Not_Find_Context, 0x99, \ + "could not find context" ) + FT_ERRORDEF_( Invalid_Post_Table_Format, 0x9A, \ + "invalid PostScript (post) table format" ) + FT_ERRORDEF_( Invalid_Post_Table, 0x9B, \ + "invalid PostScript (post) table" ) + + /* CFF, CID, and Type 1 errors */ + + FT_ERRORDEF_( Syntax_Error, 0xA0, \ + "opcode syntax error" ) + FT_ERRORDEF_( Stack_Underflow, 0xA1, \ + "argument stack underflow" ) + FT_ERRORDEF_( Ignore, 0xA2, \ + "ignore" ) + FT_ERRORDEF_( No_Unicode_Glyph_Name, 0xA3, \ + "no Unicode glyph name found" ) + + + /* BDF errors */ + + FT_ERRORDEF_( Missing_Startfont_Field, 0xB0, \ + "`STARTFONT' field missing" ) + FT_ERRORDEF_( Missing_Font_Field, 0xB1, \ + "`FONT' field missing" ) + FT_ERRORDEF_( Missing_Size_Field, 0xB2, \ + "`SIZE' field missing" ) + FT_ERRORDEF_( Missing_Fontboundingbox_Field, 0xB3, \ + "`FONTBOUNDINGBOX' field missing" ) + FT_ERRORDEF_( Missing_Chars_Field, 0xB4, \ + "`CHARS' field missing" ) + FT_ERRORDEF_( Missing_Startchar_Field, 0xB5, \ + "`STARTCHAR' field missing" ) + FT_ERRORDEF_( Missing_Encoding_Field, 0xB6, \ + "`ENCODING' field missing" ) + FT_ERRORDEF_( Missing_Bbx_Field, 0xB7, \ + "`BBX' field missing" ) + FT_ERRORDEF_( Bbx_Too_Big, 0xB8, \ + "`BBX' too big" ) + FT_ERRORDEF_( Corrupted_Font_Header, 0xB9, \ + "Font header corrupted or missing fields" ) + FT_ERRORDEF_( Corrupted_Font_Glyphs, 0xBA, \ + "Font glyphs corrupted or missing fields" ) + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/fterrors.h b/extlibs/headers/libfreetype/windows/freetype/fterrors.h new file mode 100644 index 00000000..6600dadd --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/fterrors.h @@ -0,0 +1,206 @@ +/***************************************************************************/ +/* */ +/* fterrors.h */ +/* */ +/* FreeType error code handling (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2004, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This special header file is used to define the handling of FT2 */ + /* enumeration constants. It can also be used to generate error message */ + /* strings with a small macro trick explained below. */ + /* */ + /* I - Error Formats */ + /* ----------------- */ + /* */ + /* The configuration macro FT_CONFIG_OPTION_USE_MODULE_ERRORS can be */ + /* defined in ftoption.h in order to make the higher byte indicate */ + /* the module where the error has happened (this is not compatible */ + /* with standard builds of FreeType 2). You can then use the macro */ + /* FT_ERROR_BASE macro to extract the generic error code from an */ + /* FT_Error value. */ + /* */ + /* */ + /* II - Error Message strings */ + /* -------------------------- */ + /* */ + /* The error definitions below are made through special macros that */ + /* allow client applications to build a table of error message strings */ + /* if they need it. The strings are not included in a normal build of */ + /* FreeType 2 to save space (most client applications do not use */ + /* them). */ + /* */ + /* To do so, you have to define the following macros before including */ + /* this file: */ + /* */ + /* FT_ERROR_START_LIST :: */ + /* This macro is called before anything else to define the start of */ + /* the error list. It is followed by several FT_ERROR_DEF calls */ + /* (see below). */ + /* */ + /* FT_ERROR_DEF( e, v, s ) :: */ + /* This macro is called to define one single error. */ + /* `e' is the error code identifier (e.g. FT_Err_Invalid_Argument). */ + /* `v' is the error numerical value. */ + /* `s' is the corresponding error string. */ + /* */ + /* FT_ERROR_END_LIST :: */ + /* This macro ends the list. */ + /* */ + /* Additionally, you have to undefine __FTERRORS_H__ before #including */ + /* this file. */ + /* */ + /* Here is a simple example: */ + /* */ + /* { */ + /* #undef __FTERRORS_H__ */ + /* #define FT_ERRORDEF( e, v, s ) { e, s }, */ + /* #define FT_ERROR_START_LIST { */ + /* #define FT_ERROR_END_LIST { 0, 0 } }; */ + /* */ + /* const struct */ + /* { */ + /* int err_code; */ + /* const char* err_msg; */ + /* } ft_errors[] = */ + /* */ + /* #include FT_ERRORS_H */ + /* } */ + /* */ + /*************************************************************************/ + + +#ifndef __FTERRORS_H__ +#define __FTERRORS_H__ + + + /* include module base error codes */ +#include FT_MODULE_ERRORS_H + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SETUP MACROS *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#undef FT_NEED_EXTERN_C + +#undef FT_ERR_XCAT +#undef FT_ERR_CAT + +#define FT_ERR_XCAT( x, y ) x ## y +#define FT_ERR_CAT( x, y ) FT_ERR_XCAT( x, y ) + + + /* FT_ERR_PREFIX is used as a prefix for error identifiers. */ + /* By default, we use `FT_Err_'. */ + /* */ +#ifndef FT_ERR_PREFIX +#define FT_ERR_PREFIX FT_Err_ +#endif + + + /* FT_ERR_BASE is used as the base for module-specific errors. */ + /* */ +#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS + +#ifndef FT_ERR_BASE +#define FT_ERR_BASE FT_Mod_Err_Base +#endif + +#else + +#undef FT_ERR_BASE +#define FT_ERR_BASE 0 + +#endif /* FT_CONFIG_OPTION_USE_MODULE_ERRORS */ + + + /* If FT_ERRORDEF is not defined, we need to define a simple */ + /* enumeration type. */ + /* */ +#ifndef FT_ERRORDEF + +#define FT_ERRORDEF( e, v, s ) e = v, +#define FT_ERROR_START_LIST enum { +#define FT_ERROR_END_LIST FT_ERR_CAT( FT_ERR_PREFIX, Max ) }; + +#ifdef __cplusplus +#define FT_NEED_EXTERN_C + extern "C" { +#endif + +#endif /* !FT_ERRORDEF */ + + + /* this macro is used to define an error */ +#define FT_ERRORDEF_( e, v, s ) \ + FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v + FT_ERR_BASE, s ) + + /* this is only used for <module>_Err_Ok, which must be 0! */ +#define FT_NOERRORDEF_( e, v, s ) \ + FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v, s ) + + +#ifdef FT_ERROR_START_LIST + FT_ERROR_START_LIST +#endif + + + /* now include the error codes */ +#include FT_ERROR_DEFINITIONS_H + + +#ifdef FT_ERROR_END_LIST + FT_ERROR_END_LIST +#endif + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SIMPLE CLEANUP *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + +#ifdef FT_NEED_EXTERN_C + } +#endif + +#undef FT_ERROR_START_LIST +#undef FT_ERROR_END_LIST + +#undef FT_ERRORDEF +#undef FT_ERRORDEF_ +#undef FT_NOERRORDEF_ + +#undef FT_NEED_EXTERN_C +#undef FT_ERR_CONCAT +#undef FT_ERR_BASE + + /* FT_KEEP_ERR_PREFIX is needed for ftvalid.h */ +#ifndef FT_KEEP_ERR_PREFIX +#undef FT_ERR_PREFIX +#endif + +#endif /* __FTERRORS_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/ftglyph.h b/extlibs/headers/libfreetype/windows/freetype/ftglyph.h new file mode 100644 index 00000000..0b8f0c04 --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/ftglyph.h @@ -0,0 +1,613 @@ +/***************************************************************************/ +/* */ +/* ftglyph.h */ +/* */ +/* FreeType convenience functions to handle glyphs (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2006, 2008, 2009 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file contains the definition of several convenience functions */ + /* that can be used by client applications to easily retrieve glyph */ + /* bitmaps and outlines from a given face. */ + /* */ + /* These functions should be optional if you are writing a font server */ + /* or text layout engine on top of FreeType. However, they are pretty */ + /* handy for many other simple uses of the library. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTGLYPH_H__ +#define __FTGLYPH_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* glyph_management */ + /* */ + /* <Title> */ + /* Glyph Management */ + /* */ + /* <Abstract> */ + /* Generic interface to manage individual glyph data. */ + /* */ + /* <Description> */ + /* This section contains definitions used to manage glyph data */ + /* through generic FT_Glyph objects. Each of them can contain a */ + /* bitmap, a vector outline, or even images in other formats. */ + /* */ + /*************************************************************************/ + + + /* forward declaration to a private type */ + typedef struct FT_Glyph_Class_ FT_Glyph_Class; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Glyph */ + /* */ + /* <Description> */ + /* Handle to an object used to model generic glyph images. It is a */ + /* pointer to the @FT_GlyphRec structure and can contain a glyph */ + /* bitmap or pointer. */ + /* */ + /* <Note> */ + /* Glyph objects are not owned by the library. You must thus release */ + /* them manually (through @FT_Done_Glyph) _before_ calling */ + /* @FT_Done_FreeType. */ + /* */ + typedef struct FT_GlyphRec_* FT_Glyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_GlyphRec */ + /* */ + /* <Description> */ + /* The root glyph structure contains a given glyph image plus its */ + /* advance width in 16.16 fixed float format. */ + /* */ + /* <Fields> */ + /* library :: A handle to the FreeType library object. */ + /* */ + /* clazz :: A pointer to the glyph's class. Private. */ + /* */ + /* format :: The format of the glyph's image. */ + /* */ + /* advance :: A 16.16 vector that gives the glyph's advance width. */ + /* */ + typedef struct FT_GlyphRec_ + { + FT_Library library; + const FT_Glyph_Class* clazz; + FT_Glyph_Format format; + FT_Vector advance; + + } FT_GlyphRec; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_BitmapGlyph */ + /* */ + /* <Description> */ + /* A handle to an object used to model a bitmap glyph image. This is */ + /* a sub-class of @FT_Glyph, and a pointer to @FT_BitmapGlyphRec. */ + /* */ + typedef struct FT_BitmapGlyphRec_* FT_BitmapGlyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_BitmapGlyphRec */ + /* */ + /* <Description> */ + /* A structure used for bitmap glyph images. This really is a */ + /* `sub-class' of @FT_GlyphRec. */ + /* */ + /* <Fields> */ + /* root :: The root @FT_Glyph fields. */ + /* */ + /* left :: The left-side bearing, i.e., the horizontal distance */ + /* from the current pen position to the left border of the */ + /* glyph bitmap. */ + /* */ + /* top :: The top-side bearing, i.e., the vertical distance from */ + /* the current pen position to the top border of the glyph */ + /* bitmap. This distance is positive for upwards~y! */ + /* */ + /* bitmap :: A descriptor for the bitmap. */ + /* */ + /* <Note> */ + /* You can typecast an @FT_Glyph to @FT_BitmapGlyph if you have */ + /* `glyph->format == FT_GLYPH_FORMAT_BITMAP'. This lets you access */ + /* the bitmap's contents easily. */ + /* */ + /* The corresponding pixel buffer is always owned by @FT_BitmapGlyph */ + /* and is thus created and destroyed with it. */ + /* */ + typedef struct FT_BitmapGlyphRec_ + { + FT_GlyphRec root; + FT_Int left; + FT_Int top; + FT_Bitmap bitmap; + + } FT_BitmapGlyphRec; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_OutlineGlyph */ + /* */ + /* <Description> */ + /* A handle to an object used to model an outline glyph image. This */ + /* is a sub-class of @FT_Glyph, and a pointer to @FT_OutlineGlyphRec. */ + /* */ + typedef struct FT_OutlineGlyphRec_* FT_OutlineGlyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_OutlineGlyphRec */ + /* */ + /* <Description> */ + /* A structure used for outline (vectorial) glyph images. This */ + /* really is a `sub-class' of @FT_GlyphRec. */ + /* */ + /* <Fields> */ + /* root :: The root @FT_Glyph fields. */ + /* */ + /* outline :: A descriptor for the outline. */ + /* */ + /* <Note> */ + /* You can typecast an @FT_Glyph to @FT_OutlineGlyph if you have */ + /* `glyph->format == FT_GLYPH_FORMAT_OUTLINE'. This lets you access */ + /* the outline's content easily. */ + /* */ + /* As the outline is extracted from a glyph slot, its coordinates are */ + /* expressed normally in 26.6 pixels, unless the flag */ + /* @FT_LOAD_NO_SCALE was used in @FT_Load_Glyph() or @FT_Load_Char(). */ + /* */ + /* The outline's tables are always owned by the object and are */ + /* destroyed with it. */ + /* */ + typedef struct FT_OutlineGlyphRec_ + { + FT_GlyphRec root; + FT_Outline outline; + + } FT_OutlineGlyphRec; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Glyph */ + /* */ + /* <Description> */ + /* A function used to extract a glyph image from a slot. Note that */ + /* the created @FT_Glyph object must be released with @FT_Done_Glyph. */ + /* */ + /* <Input> */ + /* slot :: A handle to the source glyph slot. */ + /* */ + /* <Output> */ + /* aglyph :: A handle to the glyph object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Glyph( FT_GlyphSlot slot, + FT_Glyph *aglyph ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Copy */ + /* */ + /* <Description> */ + /* A function used to copy a glyph image. Note that the created */ + /* @FT_Glyph object must be released with @FT_Done_Glyph. */ + /* */ + /* <Input> */ + /* source :: A handle to the source glyph object. */ + /* */ + /* <Output> */ + /* target :: A handle to the target glyph object. 0~in case of */ + /* error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_Copy( FT_Glyph source, + FT_Glyph *target ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Transform */ + /* */ + /* <Description> */ + /* Transform a glyph image if its format is scalable. */ + /* */ + /* <InOut> */ + /* glyph :: A handle to the target glyph object. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to a 2x2 matrix to apply. */ + /* */ + /* delta :: A pointer to a 2d vector to apply. Coordinates are */ + /* expressed in 1/64th of a pixel. */ + /* */ + /* <Return> */ + /* FreeType error code (if not 0, the glyph format is not scalable). */ + /* */ + /* <Note> */ + /* The 2x2 transformation matrix is also applied to the glyph's */ + /* advance vector. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_Transform( FT_Glyph glyph, + FT_Matrix* matrix, + FT_Vector* delta ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Glyph_BBox_Mode */ + /* */ + /* <Description> */ + /* The mode how the values of @FT_Glyph_Get_CBox are returned. */ + /* */ + /* <Values> */ + /* FT_GLYPH_BBOX_UNSCALED :: */ + /* Return unscaled font units. */ + /* */ + /* FT_GLYPH_BBOX_SUBPIXELS :: */ + /* Return unfitted 26.6 coordinates. */ + /* */ + /* FT_GLYPH_BBOX_GRIDFIT :: */ + /* Return grid-fitted 26.6 coordinates. */ + /* */ + /* FT_GLYPH_BBOX_TRUNCATE :: */ + /* Return coordinates in integer pixels. */ + /* */ + /* FT_GLYPH_BBOX_PIXELS :: */ + /* Return grid-fitted pixel coordinates. */ + /* */ + typedef enum FT_Glyph_BBox_Mode_ + { + FT_GLYPH_BBOX_UNSCALED = 0, + FT_GLYPH_BBOX_SUBPIXELS = 0, + FT_GLYPH_BBOX_GRIDFIT = 1, + FT_GLYPH_BBOX_TRUNCATE = 2, + FT_GLYPH_BBOX_PIXELS = 3 + + } FT_Glyph_BBox_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_glyph_bbox_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated. Use the corresponding */ + /* @FT_Glyph_BBox_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_glyph_bbox_unscaled :: See @FT_GLYPH_BBOX_UNSCALED. */ + /* ft_glyph_bbox_subpixels :: See @FT_GLYPH_BBOX_SUBPIXELS. */ + /* ft_glyph_bbox_gridfit :: See @FT_GLYPH_BBOX_GRIDFIT. */ + /* ft_glyph_bbox_truncate :: See @FT_GLYPH_BBOX_TRUNCATE. */ + /* ft_glyph_bbox_pixels :: See @FT_GLYPH_BBOX_PIXELS. */ + /* */ +#define ft_glyph_bbox_unscaled FT_GLYPH_BBOX_UNSCALED +#define ft_glyph_bbox_subpixels FT_GLYPH_BBOX_SUBPIXELS +#define ft_glyph_bbox_gridfit FT_GLYPH_BBOX_GRIDFIT +#define ft_glyph_bbox_truncate FT_GLYPH_BBOX_TRUNCATE +#define ft_glyph_bbox_pixels FT_GLYPH_BBOX_PIXELS + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Get_CBox */ + /* */ + /* <Description> */ + /* Return a glyph's `control box'. The control box encloses all the */ + /* outline's points, including Bézier control points. Though it */ + /* coincides with the exact bounding box for most glyphs, it can be */ + /* slightly larger in some situations (like when rotating an outline */ + /* which contains Bézier outside arcs). */ + /* */ + /* Computing the control box is very fast, while getting the bounding */ + /* box can take much more time as it needs to walk over all segments */ + /* and arcs in the outline. To get the latter, you can use the */ + /* `ftbbox' component which is dedicated to this single task. */ + /* */ + /* <Input> */ + /* glyph :: A handle to the source glyph object. */ + /* */ + /* mode :: The mode which indicates how to interpret the returned */ + /* bounding box values. */ + /* */ + /* <Output> */ + /* acbox :: The glyph coordinate bounding box. Coordinates are */ + /* expressed in 1/64th of pixels if it is grid-fitted. */ + /* */ + /* <Note> */ + /* Coordinates are relative to the glyph origin, using the y~upwards */ + /* convention. */ + /* */ + /* If the glyph has been loaded with @FT_LOAD_NO_SCALE, `bbox_mode' */ + /* must be set to @FT_GLYPH_BBOX_UNSCALED to get unscaled font */ + /* units in 26.6 pixel format. The value @FT_GLYPH_BBOX_SUBPIXELS */ + /* is another name for this constant. */ + /* */ + /* Note that the maximum coordinates are exclusive, which means that */ + /* one can compute the width and height of the glyph image (be it in */ + /* integer or 26.6 pixels) as: */ + /* */ + /* { */ + /* width = bbox.xMax - bbox.xMin; */ + /* height = bbox.yMax - bbox.yMin; */ + /* } */ + /* */ + /* Note also that for 26.6 coordinates, if `bbox_mode' is set to */ + /* @FT_GLYPH_BBOX_GRIDFIT, the coordinates will also be grid-fitted, */ + /* which corresponds to: */ + /* */ + /* { */ + /* bbox.xMin = FLOOR(bbox.xMin); */ + /* bbox.yMin = FLOOR(bbox.yMin); */ + /* bbox.xMax = CEILING(bbox.xMax); */ + /* bbox.yMax = CEILING(bbox.yMax); */ + /* } */ + /* */ + /* To get the bbox in pixel coordinates, set `bbox_mode' to */ + /* @FT_GLYPH_BBOX_TRUNCATE. */ + /* */ + /* To get the bbox in grid-fitted pixel coordinates, set `bbox_mode' */ + /* to @FT_GLYPH_BBOX_PIXELS. */ + /* */ + FT_EXPORT( void ) + FT_Glyph_Get_CBox( FT_Glyph glyph, + FT_UInt bbox_mode, + FT_BBox *acbox ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_To_Bitmap */ + /* */ + /* <Description> */ + /* Convert a given glyph object to a bitmap glyph object. */ + /* */ + /* <InOut> */ + /* the_glyph :: A pointer to a handle to the target glyph. */ + /* */ + /* <Input> */ + /* render_mode :: An enumeration that describes how the data is */ + /* rendered. */ + /* */ + /* origin :: A pointer to a vector used to translate the glyph */ + /* image before rendering. Can be~0 (if no */ + /* translation). The origin is expressed in */ + /* 26.6 pixels. */ + /* */ + /* destroy :: A boolean that indicates that the original glyph */ + /* image should be destroyed by this function. It is */ + /* never destroyed in case of error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function does nothing if the glyph format isn't scalable. */ + /* */ + /* The glyph image is translated with the `origin' vector before */ + /* rendering. */ + /* */ + /* The first parameter is a pointer to an @FT_Glyph handle, that will */ + /* be _replaced_ by this function (with newly allocated data). */ + /* Typically, you would use (omitting error handling): */ + /* */ + /* */ + /* { */ + /* FT_Glyph glyph; */ + /* FT_BitmapGlyph glyph_bitmap; */ + /* */ + /* */ + /* // load glyph */ + /* error = FT_Load_Char( face, glyph_index, FT_LOAD_DEFAUT ); */ + /* */ + /* // extract glyph image */ + /* error = FT_Get_Glyph( face->glyph, &glyph ); */ + /* */ + /* // convert to a bitmap (default render mode + destroying old) */ + /* if ( glyph->format != FT_GLYPH_FORMAT_BITMAP ) */ + /* { */ + /* error = FT_Glyph_To_Bitmap( &glyph, FT_RENDER_MODE_NORMAL, */ + /* 0, 1 ); */ + /* if ( error ) // `glyph' unchanged */ + /* ... */ + /* } */ + /* */ + /* // access bitmap content by typecasting */ + /* glyph_bitmap = (FT_BitmapGlyph)glyph; */ + /* */ + /* // do funny stuff with it, like blitting/drawing */ + /* ... */ + /* */ + /* // discard glyph image (bitmap or not) */ + /* FT_Done_Glyph( glyph ); */ + /* } */ + /* */ + /* */ + /* Here another example, again without error handling: */ + /* */ + /* */ + /* { */ + /* FT_Glyph glyphs[MAX_GLYPHS] */ + /* */ + /* */ + /* ... */ + /* */ + /* for ( idx = 0; i < MAX_GLYPHS; i++ ) */ + /* error = FT_Load_Glyph( face, idx, FT_LOAD_DEFAULT ) || */ + /* FT_Get_Glyph ( face->glyph, &glyph[idx] ); */ + /* */ + /* ... */ + /* */ + /* for ( idx = 0; i < MAX_GLYPHS; i++ ) */ + /* { */ + /* FT_Glyph bitmap = glyphs[idx]; */ + /* */ + /* */ + /* ... */ + /* */ + /* // after this call, `bitmap' no longer points into */ + /* // the `glyphs' array (and the old value isn't destroyed) */ + /* FT_Glyph_To_Bitmap( &bitmap, FT_RENDER_MODE_MONO, 0, 0 ); */ + /* */ + /* ... */ + /* */ + /* FT_Done_Glyph( bitmap ); */ + /* } */ + /* */ + /* ... */ + /* */ + /* for ( idx = 0; i < MAX_GLYPHS; i++ ) */ + /* FT_Done_Glyph( glyphs[idx] ); */ + /* } */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_To_Bitmap( FT_Glyph* the_glyph, + FT_Render_Mode render_mode, + FT_Vector* origin, + FT_Bool destroy ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Glyph */ + /* */ + /* <Description> */ + /* Destroy a given glyph. */ + /* */ + /* <Input> */ + /* glyph :: A handle to the target glyph object. */ + /* */ + FT_EXPORT( void ) + FT_Done_Glyph( FT_Glyph glyph ); + + /* */ + + + /* other helpful functions */ + + /*************************************************************************/ + /* */ + /* <Section> */ + /* computations */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Matrix_Multiply */ + /* */ + /* <Description> */ + /* Perform the matrix operation `b = a*b'. */ + /* */ + /* <Input> */ + /* a :: A pointer to matrix `a'. */ + /* */ + /* <InOut> */ + /* b :: A pointer to matrix `b'. */ + /* */ + /* <Note> */ + /* The result is undefined if either `a' or `b' is zero. */ + /* */ + FT_EXPORT( void ) + FT_Matrix_Multiply( const FT_Matrix* a, + FT_Matrix* b ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Matrix_Invert */ + /* */ + /* <Description> */ + /* Invert a 2x2 matrix. Return an error if it can't be inverted. */ + /* */ + /* <InOut> */ + /* matrix :: A pointer to the target matrix. Remains untouched in */ + /* case of error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Matrix_Invert( FT_Matrix* matrix ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTGLYPH_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/windows/freetype/ftimage.h b/extlibs/headers/libfreetype/windows/freetype/ftimage.h new file mode 100644 index 00000000..04b5e04f --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/ftimage.h @@ -0,0 +1,1313 @@ +/***************************************************************************/ +/* */ +/* ftimage.h */ +/* */ +/* FreeType glyph image formats and default raster interface */ +/* (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, */ +/* 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + /*************************************************************************/ + /* */ + /* Note: A `raster' is simply a scan-line converter, used to render */ + /* FT_Outlines into FT_Bitmaps. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTIMAGE_H__ +#define __FTIMAGE_H__ + + + /* _STANDALONE_ is from ftgrays.c */ +#ifndef _STANDALONE_ +#include <ft2build.h> +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Pos */ + /* */ + /* <Description> */ + /* The type FT_Pos is used to store vectorial coordinates. Depending */ + /* on the context, these can represent distances in integer font */ + /* units, or 16.16, or 26.6 fixed float pixel coordinates. */ + /* */ + typedef signed long FT_Pos; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Vector */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2D vector; coordinates are of */ + /* the FT_Pos type. */ + /* */ + /* <Fields> */ + /* x :: The horizontal coordinate. */ + /* y :: The vertical coordinate. */ + /* */ + typedef struct FT_Vector_ + { + FT_Pos x; + FT_Pos y; + + } FT_Vector; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_BBox */ + /* */ + /* <Description> */ + /* A structure used to hold an outline's bounding box, i.e., the */ + /* coordinates of its extrema in the horizontal and vertical */ + /* directions. */ + /* */ + /* <Fields> */ + /* xMin :: The horizontal minimum (left-most). */ + /* */ + /* yMin :: The vertical minimum (bottom-most). */ + /* */ + /* xMax :: The horizontal maximum (right-most). */ + /* */ + /* yMax :: The vertical maximum (top-most). */ + /* */ + /* <Note> */ + /* The bounding box is specified with the coordinates of the lower */ + /* left and the upper right corner. In PostScript, those values are */ + /* often called (llx,lly) and (urx,ury), respectively. */ + /* */ + /* If `yMin' is negative, this value gives the glyph's descender. */ + /* Otherwise, the glyph doesn't descend below the baseline. */ + /* Similarly, if `ymax' is positive, this value gives the glyph's */ + /* ascender. */ + /* */ + /* `xMin' gives the horizontal distance from the glyph's origin to */ + /* the left edge of the glyph's bounding box. If `xMin' is negative, */ + /* the glyph extends to the left of the origin. */ + /* */ + typedef struct FT_BBox_ + { + FT_Pos xMin, yMin; + FT_Pos xMax, yMax; + + } FT_BBox; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Pixel_Mode */ + /* */ + /* <Description> */ + /* An enumeration type used to describe the format of pixels in a */ + /* given bitmap. Note that additional formats may be added in the */ + /* future. */ + /* */ + /* <Values> */ + /* FT_PIXEL_MODE_NONE :: */ + /* Value~0 is reserved. */ + /* */ + /* FT_PIXEL_MODE_MONO :: */ + /* A monochrome bitmap, using 1~bit per pixel. Note that pixels */ + /* are stored in most-significant order (MSB), which means that */ + /* the left-most pixel in a byte has value 128. */ + /* */ + /* FT_PIXEL_MODE_GRAY :: */ + /* An 8-bit bitmap, generally used to represent anti-aliased glyph */ + /* images. Each pixel is stored in one byte. Note that the number */ + /* of `gray' levels is stored in the `num_grays' field of the */ + /* @FT_Bitmap structure (it generally is 256). */ + /* */ + /* FT_PIXEL_MODE_GRAY2 :: */ + /* A 2-bit per pixel bitmap, used to represent embedded */ + /* anti-aliased bitmaps in font files according to the OpenType */ + /* specification. We haven't found a single font using this */ + /* format, however. */ + /* */ + /* FT_PIXEL_MODE_GRAY4 :: */ + /* A 4-bit per pixel bitmap, representing embedded anti-aliased */ + /* bitmaps in font files according to the OpenType specification. */ + /* We haven't found a single font using this format, however. */ + /* */ + /* FT_PIXEL_MODE_LCD :: */ + /* An 8-bit bitmap, representing RGB or BGR decimated glyph images */ + /* used for display on LCD displays; the bitmap is three times */ + /* wider than the original glyph image. See also */ + /* @FT_RENDER_MODE_LCD. */ + /* */ + /* FT_PIXEL_MODE_LCD_V :: */ + /* An 8-bit bitmap, representing RGB or BGR decimated glyph images */ + /* used for display on rotated LCD displays; the bitmap is three */ + /* times taller than the original glyph image. See also */ + /* @FT_RENDER_MODE_LCD_V. */ + /* */ + typedef enum FT_Pixel_Mode_ + { + FT_PIXEL_MODE_NONE = 0, + FT_PIXEL_MODE_MONO, + FT_PIXEL_MODE_GRAY, + FT_PIXEL_MODE_GRAY2, + FT_PIXEL_MODE_GRAY4, + FT_PIXEL_MODE_LCD, + FT_PIXEL_MODE_LCD_V, + + FT_PIXEL_MODE_MAX /* do not remove */ + + } FT_Pixel_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_pixel_mode_xxx */ + /* */ + /* <Description> */ + /* A list of deprecated constants. Use the corresponding */ + /* @FT_Pixel_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_pixel_mode_none :: See @FT_PIXEL_MODE_NONE. */ + /* ft_pixel_mode_mono :: See @FT_PIXEL_MODE_MONO. */ + /* ft_pixel_mode_grays :: See @FT_PIXEL_MODE_GRAY. */ + /* ft_pixel_mode_pal2 :: See @FT_PIXEL_MODE_GRAY2. */ + /* ft_pixel_mode_pal4 :: See @FT_PIXEL_MODE_GRAY4. */ + /* */ +#define ft_pixel_mode_none FT_PIXEL_MODE_NONE +#define ft_pixel_mode_mono FT_PIXEL_MODE_MONO +#define ft_pixel_mode_grays FT_PIXEL_MODE_GRAY +#define ft_pixel_mode_pal2 FT_PIXEL_MODE_GRAY2 +#define ft_pixel_mode_pal4 FT_PIXEL_MODE_GRAY4 + + /* */ + +#if 0 + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Palette_Mode */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT! */ + /* */ + /* An enumeration type to describe the format of a bitmap palette, */ + /* used with ft_pixel_mode_pal4 and ft_pixel_mode_pal8. */ + /* */ + /* <Values> */ + /* ft_palette_mode_rgb :: The palette is an array of 3-byte RGB */ + /* records. */ + /* */ + /* ft_palette_mode_rgba :: The palette is an array of 4-byte RGBA */ + /* records. */ + /* */ + /* <Note> */ + /* As ft_pixel_mode_pal2, pal4 and pal8 are currently unused by */ + /* FreeType, these types are not handled by the library itself. */ + /* */ + typedef enum FT_Palette_Mode_ + { + ft_palette_mode_rgb = 0, + ft_palette_mode_rgba, + + ft_palette_mode_max /* do not remove */ + + } FT_Palette_Mode; + + /* */ + +#endif + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Bitmap */ + /* */ + /* <Description> */ + /* A structure used to describe a bitmap or pixmap to the raster. */ + /* Note that we now manage pixmaps of various depths through the */ + /* `pixel_mode' field. */ + /* */ + /* <Fields> */ + /* rows :: The number of bitmap rows. */ + /* */ + /* width :: The number of pixels in bitmap row. */ + /* */ + /* pitch :: The pitch's absolute value is the number of bytes */ + /* taken by one bitmap row, including padding. */ + /* However, the pitch is positive when the bitmap has */ + /* a `down' flow, and negative when it has an `up' */ + /* flow. In all cases, the pitch is an offset to add */ + /* to a bitmap pointer in order to go down one row. */ + /* */ + /* Note that `padding' means the alignment of a */ + /* bitmap to a byte border, and FreeType functions */ + /* normally align to the smallest possible integer */ + /* value. */ + /* */ + /* For the B/W rasterizer, `pitch' is always an even */ + /* number. */ + /* */ + /* To change the pitch of a bitmap (say, to make it a */ + /* multiple of 4), use @FT_Bitmap_Convert. */ + /* Alternatively, you might use callback functions to */ + /* directly render to the application's surface; see */ + /* the file `example2.cpp' in the tutorial for a */ + /* demonstration. */ + /* */ + /* buffer :: A typeless pointer to the bitmap buffer. This */ + /* value should be aligned on 32-bit boundaries in */ + /* most cases. */ + /* */ + /* num_grays :: This field is only used with */ + /* @FT_PIXEL_MODE_GRAY; it gives the number of gray */ + /* levels used in the bitmap. */ + /* */ + /* pixel_mode :: The pixel mode, i.e., how pixel bits are stored. */ + /* See @FT_Pixel_Mode for possible values. */ + /* */ + /* palette_mode :: This field is intended for paletted pixel modes; */ + /* it indicates how the palette is stored. Not */ + /* used currently. */ + /* */ + /* palette :: A typeless pointer to the bitmap palette; this */ + /* field is intended for paletted pixel modes. Not */ + /* used currently. */ + /* */ + /* <Note> */ + /* For now, the only pixel modes supported by FreeType are mono and */ + /* grays. However, drivers might be added in the future to support */ + /* more `colorful' options. */ + /* */ + typedef struct FT_Bitmap_ + { + int rows; + int width; + int pitch; + unsigned char* buffer; + short num_grays; + char pixel_mode; + char palette_mode; + void* palette; + + } FT_Bitmap; + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* outline_processing */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Outline */ + /* */ + /* <Description> */ + /* This structure is used to describe an outline to the scan-line */ + /* converter. */ + /* */ + /* <Fields> */ + /* n_contours :: The number of contours in the outline. */ + /* */ + /* n_points :: The number of points in the outline. */ + /* */ + /* points :: A pointer to an array of `n_points' @FT_Vector */ + /* elements, giving the outline's point coordinates. */ + /* */ + /* tags :: A pointer to an array of `n_points' chars, giving */ + /* each outline point's type. */ + /* */ + /* If bit~0 is unset, the point is `off' the curve, */ + /* i.e., a Bézier control point, while it is `on' if */ + /* set. */ + /* */ + /* Bit~1 is meaningful for `off' points only. If set, */ + /* it indicates a third-order Bézier arc control point; */ + /* and a second-order control point if unset. */ + /* */ + /* If bit~2 is set, bits 5-7 contain the drop-out mode */ + /* (as defined in the OpenType specification; the value */ + /* is the same as the argument to the SCANMODE */ + /* instruction). */ + /* */ + /* Bits 3 and~4 are reserved for internal purposes. */ + /* */ + /* contours :: An array of `n_contours' shorts, giving the end */ + /* point of each contour within the outline. For */ + /* example, the first contour is defined by the points */ + /* `0' to `contours[0]', the second one is defined by */ + /* the points `contours[0]+1' to `contours[1]', etc. */ + /* */ + /* flags :: A set of bit flags used to characterize the outline */ + /* and give hints to the scan-converter and hinter on */ + /* how to convert/grid-fit it. See @FT_OUTLINE_FLAGS. */ + /* */ + /* <Note> */ + /* The B/W rasterizer only checks bit~2 in the `tags' array for the */ + /* first point of each contour. The drop-out mode as given with */ + /* @FT_OUTLINE_IGNORE_DROPOUTS, @FT_OUTLINE_SMART_DROPOUTS, and */ + /* @FT_OUTLINE_INCLUDE_STUBS in `flags' is then overridden. */ + /* */ + typedef struct FT_Outline_ + { + short n_contours; /* number of contours in glyph */ + short n_points; /* number of points in the glyph */ + + FT_Vector* points; /* the outline's points */ + char* tags; /* the points flags */ + short* contours; /* the contour end points */ + + int flags; /* outline masks */ + + } FT_Outline; + + /* Following limits must be consistent with */ + /* FT_Outline.{n_contours,n_points} */ +#define FT_OUTLINE_CONTOURS_MAX SHRT_MAX +#define FT_OUTLINE_POINTS_MAX SHRT_MAX + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_OUTLINE_FLAGS */ + /* */ + /* <Description> */ + /* A list of bit-field constants use for the flags in an outline's */ + /* `flags' field. */ + /* */ + /* <Values> */ + /* FT_OUTLINE_NONE :: */ + /* Value~0 is reserved. */ + /* */ + /* FT_OUTLINE_OWNER :: */ + /* If set, this flag indicates that the outline's field arrays */ + /* (i.e., `points', `flags', and `contours') are `owned' by the */ + /* outline object, and should thus be freed when it is destroyed. */ + /* */ + /* FT_OUTLINE_EVEN_ODD_FILL :: */ + /* By default, outlines are filled using the non-zero winding rule. */ + /* If set to 1, the outline will be filled using the even-odd fill */ + /* rule (only works with the smooth rasterizer). */ + /* */ + /* FT_OUTLINE_REVERSE_FILL :: */ + /* By default, outside contours of an outline are oriented in */ + /* clock-wise direction, as defined in the TrueType specification. */ + /* This flag is set if the outline uses the opposite direction */ + /* (typically for Type~1 fonts). This flag is ignored by the scan */ + /* converter. */ + /* */ + /* FT_OUTLINE_IGNORE_DROPOUTS :: */ + /* By default, the scan converter will try to detect drop-outs in */ + /* an outline and correct the glyph bitmap to ensure consistent */ + /* shape continuity. If set, this flag hints the scan-line */ + /* converter to ignore such cases. See below for more information. */ + /* */ + /* FT_OUTLINE_SMART_DROPOUTS :: */ + /* Select smart dropout control. If unset, use simple dropout */ + /* control. Ignored if @FT_OUTLINE_IGNORE_DROPOUTS is set. See */ + /* below for more information. */ + /* */ + /* FT_OUTLINE_INCLUDE_STUBS :: */ + /* If set, turn pixels on for `stubs', otherwise exclude them. */ + /* Ignored if @FT_OUTLINE_IGNORE_DROPOUTS is set. See below for */ + /* more information. */ + /* */ + /* FT_OUTLINE_HIGH_PRECISION :: */ + /* This flag indicates that the scan-line converter should try to */ + /* convert this outline to bitmaps with the highest possible */ + /* quality. It is typically set for small character sizes. Note */ + /* that this is only a hint that might be completely ignored by a */ + /* given scan-converter. */ + /* */ + /* FT_OUTLINE_SINGLE_PASS :: */ + /* This flag is set to force a given scan-converter to only use a */ + /* single pass over the outline to render a bitmap glyph image. */ + /* Normally, it is set for very large character sizes. It is only */ + /* a hint that might be completely ignored by a given */ + /* scan-converter. */ + /* */ + /* <Note> */ + /* The flags @FT_OUTLINE_IGNORE_DROPOUTS, @FT_OUTLINE_SMART_DROPOUTS, */ + /* and @FT_OUTLINE_INCLUDE_STUBS are ignored by the smooth */ + /* rasterizer. */ + /* */ + /* There exists a second mechanism to pass the drop-out mode to the */ + /* B/W rasterizer; see the `tags' field in @FT_Outline. */ + /* */ + /* Please refer to the description of the `SCANTYPE' instruction in */ + /* the OpenType specification (in file `ttinst1.doc') how simple */ + /* drop-outs, smart drop-outs, and stubs are defined. */ + /* */ +#define FT_OUTLINE_NONE 0x0 +#define FT_OUTLINE_OWNER 0x1 +#define FT_OUTLINE_EVEN_ODD_FILL 0x2 +#define FT_OUTLINE_REVERSE_FILL 0x4 +#define FT_OUTLINE_IGNORE_DROPOUTS 0x8 +#define FT_OUTLINE_SMART_DROPOUTS 0x10 +#define FT_OUTLINE_INCLUDE_STUBS 0x20 + +#define FT_OUTLINE_HIGH_PRECISION 0x100 +#define FT_OUTLINE_SINGLE_PASS 0x200 + + + /************************************************************************* + * + * @enum: + * ft_outline_flags + * + * @description: + * These constants are deprecated. Please use the corresponding + * @FT_OUTLINE_FLAGS values. + * + * @values: + * ft_outline_none :: See @FT_OUTLINE_NONE. + * ft_outline_owner :: See @FT_OUTLINE_OWNER. + * ft_outline_even_odd_fill :: See @FT_OUTLINE_EVEN_ODD_FILL. + * ft_outline_reverse_fill :: See @FT_OUTLINE_REVERSE_FILL. + * ft_outline_ignore_dropouts :: See @FT_OUTLINE_IGNORE_DROPOUTS. + * ft_outline_high_precision :: See @FT_OUTLINE_HIGH_PRECISION. + * ft_outline_single_pass :: See @FT_OUTLINE_SINGLE_PASS. + */ +#define ft_outline_none FT_OUTLINE_NONE +#define ft_outline_owner FT_OUTLINE_OWNER +#define ft_outline_even_odd_fill FT_OUTLINE_EVEN_ODD_FILL +#define ft_outline_reverse_fill FT_OUTLINE_REVERSE_FILL +#define ft_outline_ignore_dropouts FT_OUTLINE_IGNORE_DROPOUTS +#define ft_outline_high_precision FT_OUTLINE_HIGH_PRECISION +#define ft_outline_single_pass FT_OUTLINE_SINGLE_PASS + + /* */ + +#define FT_CURVE_TAG( flag ) ( flag & 3 ) + +#define FT_CURVE_TAG_ON 1 +#define FT_CURVE_TAG_CONIC 0 +#define FT_CURVE_TAG_CUBIC 2 + +#define FT_CURVE_TAG_HAS_SCANMODE 4 + +#define FT_CURVE_TAG_TOUCH_X 8 /* reserved for the TrueType hinter */ +#define FT_CURVE_TAG_TOUCH_Y 16 /* reserved for the TrueType hinter */ + +#define FT_CURVE_TAG_TOUCH_BOTH ( FT_CURVE_TAG_TOUCH_X | \ + FT_CURVE_TAG_TOUCH_Y ) + +#define FT_Curve_Tag_On FT_CURVE_TAG_ON +#define FT_Curve_Tag_Conic FT_CURVE_TAG_CONIC +#define FT_Curve_Tag_Cubic FT_CURVE_TAG_CUBIC +#define FT_Curve_Tag_Touch_X FT_CURVE_TAG_TOUCH_X +#define FT_Curve_Tag_Touch_Y FT_CURVE_TAG_TOUCH_Y + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_MoveToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `move */ + /* to' function during outline walking/decomposition. */ + /* */ + /* A `move to' is emitted to start a new contour in an outline. */ + /* */ + /* <Input> */ + /* to :: A pointer to the target point of the `move to'. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of the */ + /* decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_MoveToFunc)( const FT_Vector* to, + void* user ); + +#define FT_Outline_MoveTo_Func FT_Outline_MoveToFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_LineToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `line */ + /* to' function during outline walking/decomposition. */ + /* */ + /* A `line to' is emitted to indicate a segment in the outline. */ + /* */ + /* <Input> */ + /* to :: A pointer to the target point of the `line to'. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of the */ + /* decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_LineToFunc)( const FT_Vector* to, + void* user ); + +#define FT_Outline_LineTo_Func FT_Outline_LineToFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_ConicToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `conic */ + /* to' function during outline walking or decomposition. */ + /* */ + /* A `conic to' is emitted to indicate a second-order Bézier arc in */ + /* the outline. */ + /* */ + /* <Input> */ + /* control :: An intermediate control point between the last position */ + /* and the new target in `to'. */ + /* */ + /* to :: A pointer to the target end point of the conic arc. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of */ + /* the decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_ConicToFunc)( const FT_Vector* control, + const FT_Vector* to, + void* user ); + +#define FT_Outline_ConicTo_Func FT_Outline_ConicToFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_CubicToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `cubic */ + /* to' function during outline walking or decomposition. */ + /* */ + /* A `cubic to' is emitted to indicate a third-order Bézier arc. */ + /* */ + /* <Input> */ + /* control1 :: A pointer to the first Bézier control point. */ + /* */ + /* control2 :: A pointer to the second Bézier control point. */ + /* */ + /* to :: A pointer to the target end point. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of */ + /* the decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + typedef int + (*FT_Outline_CubicToFunc)( const FT_Vector* control1, + const FT_Vector* control2, + const FT_Vector* to, + void* user ); + +#define FT_Outline_CubicTo_Func FT_Outline_CubicToFunc + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Outline_Funcs */ + /* */ + /* <Description> */ + /* A structure to hold various function pointers used during outline */ + /* decomposition in order to emit segments, conic, and cubic Béziers. */ + /* */ + /* <Fields> */ + /* move_to :: The `move to' emitter. */ + /* */ + /* line_to :: The segment emitter. */ + /* */ + /* conic_to :: The second-order Bézier arc emitter. */ + /* */ + /* cubic_to :: The third-order Bézier arc emitter. */ + /* */ + /* shift :: The shift that is applied to coordinates before they */ + /* are sent to the emitter. */ + /* */ + /* delta :: The delta that is applied to coordinates before they */ + /* are sent to the emitter, but after the shift. */ + /* */ + /* <Note> */ + /* The point coordinates sent to the emitters are the transformed */ + /* version of the original coordinates (this is important for high */ + /* accuracy during scan-conversion). The transformation is simple: */ + /* */ + /* { */ + /* x' = (x << shift) - delta */ + /* y' = (x << shift) - delta */ + /* } */ + /* */ + /* Set the values of `shift' and `delta' to~0 to get the original */ + /* point coordinates. */ + /* */ + typedef struct FT_Outline_Funcs_ + { + FT_Outline_MoveToFunc move_to; + FT_Outline_LineToFunc line_to; + FT_Outline_ConicToFunc conic_to; + FT_Outline_CubicToFunc cubic_to; + + int shift; + FT_Pos delta; + + } FT_Outline_Funcs; + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_IMAGE_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags to an unsigned long type. */ + /* */ + /* <Note> */ + /* Since many 16-bit compilers don't like 32-bit enumerations, you */ + /* should redefine this macro in case of problems to something like */ + /* this: */ + /* */ + /* { */ + /* #define FT_IMAGE_TAG( value, _x1, _x2, _x3, _x4 ) value */ + /* } */ + /* */ + /* to get a simple enumeration without assigning special numbers. */ + /* */ +#ifndef FT_IMAGE_TAG +#define FT_IMAGE_TAG( value, _x1, _x2, _x3, _x4 ) \ + value = ( ( (unsigned long)_x1 << 24 ) | \ + ( (unsigned long)_x2 << 16 ) | \ + ( (unsigned long)_x3 << 8 ) | \ + (unsigned long)_x4 ) +#endif /* FT_IMAGE_TAG */ + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Glyph_Format */ + /* */ + /* <Description> */ + /* An enumeration type used to describe the format of a given glyph */ + /* image. Note that this version of FreeType only supports two image */ + /* formats, even though future font drivers will be able to register */ + /* their own format. */ + /* */ + /* <Values> */ + /* FT_GLYPH_FORMAT_NONE :: */ + /* The value~0 is reserved. */ + /* */ + /* FT_GLYPH_FORMAT_COMPOSITE :: */ + /* The glyph image is a composite of several other images. This */ + /* format is _only_ used with @FT_LOAD_NO_RECURSE, and is used to */ + /* report compound glyphs (like accented characters). */ + /* */ + /* FT_GLYPH_FORMAT_BITMAP :: */ + /* The glyph image is a bitmap, and can be described as an */ + /* @FT_Bitmap. You generally need to access the `bitmap' field of */ + /* the @FT_GlyphSlotRec structure to read it. */ + /* */ + /* FT_GLYPH_FORMAT_OUTLINE :: */ + /* The glyph image is a vectorial outline made of line segments */ + /* and Bézier arcs; it can be described as an @FT_Outline; you */ + /* generally want to access the `outline' field of the */ + /* @FT_GlyphSlotRec structure to read it. */ + /* */ + /* FT_GLYPH_FORMAT_PLOTTER :: */ + /* The glyph image is a vectorial path with no inside and outside */ + /* contours. Some Type~1 fonts, like those in the Hershey family, */ + /* contain glyphs in this format. These are described as */ + /* @FT_Outline, but FreeType isn't currently capable of rendering */ + /* them correctly. */ + /* */ + typedef enum FT_Glyph_Format_ + { + FT_IMAGE_TAG( FT_GLYPH_FORMAT_NONE, 0, 0, 0, 0 ), + + FT_IMAGE_TAG( FT_GLYPH_FORMAT_COMPOSITE, 'c', 'o', 'm', 'p' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_BITMAP, 'b', 'i', 't', 's' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_OUTLINE, 'o', 'u', 't', 'l' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_PLOTTER, 'p', 'l', 'o', 't' ) + + } FT_Glyph_Format; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_glyph_format_xxx */ + /* */ + /* <Description> */ + /* A list of deprecated constants. Use the corresponding */ + /* @FT_Glyph_Format values instead. */ + /* */ + /* <Values> */ + /* ft_glyph_format_none :: See @FT_GLYPH_FORMAT_NONE. */ + /* ft_glyph_format_composite :: See @FT_GLYPH_FORMAT_COMPOSITE. */ + /* ft_glyph_format_bitmap :: See @FT_GLYPH_FORMAT_BITMAP. */ + /* ft_glyph_format_outline :: See @FT_GLYPH_FORMAT_OUTLINE. */ + /* ft_glyph_format_plotter :: See @FT_GLYPH_FORMAT_PLOTTER. */ + /* */ +#define ft_glyph_format_none FT_GLYPH_FORMAT_NONE +#define ft_glyph_format_composite FT_GLYPH_FORMAT_COMPOSITE +#define ft_glyph_format_bitmap FT_GLYPH_FORMAT_BITMAP +#define ft_glyph_format_outline FT_GLYPH_FORMAT_OUTLINE +#define ft_glyph_format_plotter FT_GLYPH_FORMAT_PLOTTER + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** R A S T E R D E F I N I T I O N S *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* A raster is a scan converter, in charge of rendering an outline into */ + /* a a bitmap. This section contains the public API for rasters. */ + /* */ + /* Note that in FreeType 2, all rasters are now encapsulated within */ + /* specific modules called `renderers'. See `freetype/ftrender.h' for */ + /* more details on renderers. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* raster */ + /* */ + /* <Title> */ + /* Scanline Converter */ + /* */ + /* <Abstract> */ + /* How vectorial outlines are converted into bitmaps and pixmaps. */ + /* */ + /* <Description> */ + /* This section contains technical definitions. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Raster */ + /* */ + /* <Description> */ + /* A handle (pointer) to a raster object. Each object can be used */ + /* independently to convert an outline into a bitmap or pixmap. */ + /* */ + typedef struct FT_RasterRec_* FT_Raster; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Span */ + /* */ + /* <Description> */ + /* A structure used to model a single span of gray (or black) pixels */ + /* when rendering a monochrome or anti-aliased bitmap. */ + /* */ + /* <Fields> */ + /* x :: The span's horizontal start position. */ + /* */ + /* len :: The span's length in pixels. */ + /* */ + /* coverage :: The span color/coverage, ranging from 0 (background) */ + /* to 255 (foreground). Only used for anti-aliased */ + /* rendering. */ + /* */ + /* <Note> */ + /* This structure is used by the span drawing callback type named */ + /* @FT_SpanFunc which takes the y~coordinate of the span as a */ + /* a parameter. */ + /* */ + /* The coverage value is always between 0 and 255. If you want less */ + /* gray values, the callback function has to reduce them. */ + /* */ + typedef struct FT_Span_ + { + short x; + unsigned short len; + unsigned char coverage; + + } FT_Span; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_SpanFunc */ + /* */ + /* <Description> */ + /* A function used as a call-back by the anti-aliased renderer in */ + /* order to let client applications draw themselves the gray pixel */ + /* spans on each scan line. */ + /* */ + /* <Input> */ + /* y :: The scanline's y~coordinate. */ + /* */ + /* count :: The number of spans to draw on this scanline. */ + /* */ + /* spans :: A table of `count' spans to draw on the scanline. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Note> */ + /* This callback allows client applications to directly render the */ + /* gray spans of the anti-aliased bitmap to any kind of surfaces. */ + /* */ + /* This can be used to write anti-aliased outlines directly to a */ + /* given background bitmap, and even perform translucency. */ + /* */ + /* Note that the `count' field cannot be greater than a fixed value */ + /* defined by the `FT_MAX_GRAY_SPANS' configuration macro in */ + /* `ftoption.h'. By default, this value is set to~32, which means */ + /* that if there are more than 32~spans on a given scanline, the */ + /* callback is called several times with the same `y' parameter in */ + /* order to draw all callbacks. */ + /* */ + /* Otherwise, the callback is only called once per scan-line, and */ + /* only for those scanlines that do have `gray' pixels on them. */ + /* */ + typedef void + (*FT_SpanFunc)( int y, + int count, + const FT_Span* spans, + void* user ); + +#define FT_Raster_Span_Func FT_SpanFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_BitTest_Func */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT. */ + /* */ + /* A function used as a call-back by the monochrome scan-converter */ + /* to test whether a given target pixel is already set to the drawing */ + /* `color'. These tests are crucial to implement drop-out control */ + /* per-se the TrueType spec. */ + /* */ + /* <Input> */ + /* y :: The pixel's y~coordinate. */ + /* */ + /* x :: The pixel's x~coordinate. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Return> */ + /* 1~if the pixel is `set', 0~otherwise. */ + /* */ + typedef int + (*FT_Raster_BitTest_Func)( int y, + int x, + void* user ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_BitSet_Func */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT. */ + /* */ + /* A function used as a call-back by the monochrome scan-converter */ + /* to set an individual target pixel. This is crucial to implement */ + /* drop-out control according to the TrueType specification. */ + /* */ + /* <Input> */ + /* y :: The pixel's y~coordinate. */ + /* */ + /* x :: The pixel's x~coordinate. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Return> */ + /* 1~if the pixel is `set', 0~otherwise. */ + /* */ + typedef void + (*FT_Raster_BitSet_Func)( int y, + int x, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_RASTER_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit flag constants as used in the `flags' field of a */ + /* @FT_Raster_Params structure. */ + /* */ + /* <Values> */ + /* FT_RASTER_FLAG_DEFAULT :: This value is 0. */ + /* */ + /* FT_RASTER_FLAG_AA :: This flag is set to indicate that an */ + /* anti-aliased glyph image should be */ + /* generated. Otherwise, it will be */ + /* monochrome (1-bit). */ + /* */ + /* FT_RASTER_FLAG_DIRECT :: This flag is set to indicate direct */ + /* rendering. In this mode, client */ + /* applications must provide their own span */ + /* callback. This lets them directly */ + /* draw or compose over an existing bitmap. */ + /* If this bit is not set, the target */ + /* pixmap's buffer _must_ be zeroed before */ + /* rendering. */ + /* */ + /* Note that for now, direct rendering is */ + /* only possible with anti-aliased glyphs. */ + /* */ + /* FT_RASTER_FLAG_CLIP :: This flag is only used in direct */ + /* rendering mode. If set, the output will */ + /* be clipped to a box specified in the */ + /* `clip_box' field of the */ + /* @FT_Raster_Params structure. */ + /* */ + /* Note that by default, the glyph bitmap */ + /* is clipped to the target pixmap, except */ + /* in direct rendering mode where all spans */ + /* are generated if no clipping box is set. */ + /* */ +#define FT_RASTER_FLAG_DEFAULT 0x0 +#define FT_RASTER_FLAG_AA 0x1 +#define FT_RASTER_FLAG_DIRECT 0x2 +#define FT_RASTER_FLAG_CLIP 0x4 + + /* deprecated */ +#define ft_raster_flag_default FT_RASTER_FLAG_DEFAULT +#define ft_raster_flag_aa FT_RASTER_FLAG_AA +#define ft_raster_flag_direct FT_RASTER_FLAG_DIRECT +#define ft_raster_flag_clip FT_RASTER_FLAG_CLIP + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Raster_Params */ + /* */ + /* <Description> */ + /* A structure to hold the arguments used by a raster's render */ + /* function. */ + /* */ + /* <Fields> */ + /* target :: The target bitmap. */ + /* */ + /* source :: A pointer to the source glyph image (e.g., an */ + /* @FT_Outline). */ + /* */ + /* flags :: The rendering flags. */ + /* */ + /* gray_spans :: The gray span drawing callback. */ + /* */ + /* black_spans :: The black span drawing callback. UNIMPLEMENTED! */ + /* */ + /* bit_test :: The bit test callback. UNIMPLEMENTED! */ + /* */ + /* bit_set :: The bit set callback. UNIMPLEMENTED! */ + /* */ + /* user :: User-supplied data that is passed to each drawing */ + /* callback. */ + /* */ + /* clip_box :: An optional clipping box. It is only used in */ + /* direct rendering mode. Note that coordinates here */ + /* should be expressed in _integer_ pixels (and not in */ + /* 26.6 fixed-point units). */ + /* */ + /* <Note> */ + /* An anti-aliased glyph bitmap is drawn if the @FT_RASTER_FLAG_AA */ + /* bit flag is set in the `flags' field, otherwise a monochrome */ + /* bitmap is generated. */ + /* */ + /* If the @FT_RASTER_FLAG_DIRECT bit flag is set in `flags', the */ + /* raster will call the `gray_spans' callback to draw gray pixel */ + /* spans, in the case of an aa glyph bitmap, it will call */ + /* `black_spans', and `bit_test' and `bit_set' in the case of a */ + /* monochrome bitmap. This allows direct composition over a */ + /* pre-existing bitmap through user-provided callbacks to perform the */ + /* span drawing/composition. */ + /* */ + /* Note that the `bit_test' and `bit_set' callbacks are required when */ + /* rendering a monochrome bitmap, as they are crucial to implement */ + /* correct drop-out control as defined in the TrueType specification. */ + /* */ + typedef struct FT_Raster_Params_ + { + const FT_Bitmap* target; + const void* source; + int flags; + FT_SpanFunc gray_spans; + FT_SpanFunc black_spans; /* doesn't work! */ + FT_Raster_BitTest_Func bit_test; /* doesn't work! */ + FT_Raster_BitSet_Func bit_set; /* doesn't work! */ + void* user; + FT_BBox clip_box; + + } FT_Raster_Params; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_NewFunc */ + /* */ + /* <Description> */ + /* A function used to create a new raster object. */ + /* */ + /* <Input> */ + /* memory :: A handle to the memory allocator. */ + /* */ + /* <Output> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + /* <Note> */ + /* The `memory' parameter is a typeless pointer in order to avoid */ + /* un-wanted dependencies on the rest of the FreeType code. In */ + /* practice, it is an @FT_Memory object, i.e., a handle to the */ + /* standard FreeType memory allocator. However, this field can be */ + /* completely ignored by a given raster implementation. */ + /* */ + typedef int + (*FT_Raster_NewFunc)( void* memory, + FT_Raster* raster ); + +#define FT_Raster_New_Func FT_Raster_NewFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_DoneFunc */ + /* */ + /* <Description> */ + /* A function used to destroy a given raster object. */ + /* */ + /* <Input> */ + /* raster :: A handle to the raster object. */ + /* */ + typedef void + (*FT_Raster_DoneFunc)( FT_Raster raster ); + +#define FT_Raster_Done_Func FT_Raster_DoneFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_ResetFunc */ + /* */ + /* <Description> */ + /* FreeType provides an area of memory called the `render pool', */ + /* available to all registered rasters. This pool can be freely used */ + /* during a given scan-conversion but is shared by all rasters. Its */ + /* content is thus transient. */ + /* */ + /* This function is called each time the render pool changes, or just */ + /* after a new raster object is created. */ + /* */ + /* <Input> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* pool_base :: The address in memory of the render pool. */ + /* */ + /* pool_size :: The size in bytes of the render pool. */ + /* */ + /* <Note> */ + /* Rasters can ignore the render pool and rely on dynamic memory */ + /* allocation if they want to (a handle to the memory allocator is */ + /* passed to the raster constructor). However, this is not */ + /* recommended for efficiency purposes. */ + /* */ + typedef void + (*FT_Raster_ResetFunc)( FT_Raster raster, + unsigned char* pool_base, + unsigned long pool_size ); + +#define FT_Raster_Reset_Func FT_Raster_ResetFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_SetModeFunc */ + /* */ + /* <Description> */ + /* This function is a generic facility to change modes or attributes */ + /* in a given raster. This can be used for debugging purposes, or */ + /* simply to allow implementation-specific `features' in a given */ + /* raster module. */ + /* */ + /* <Input> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* mode :: A 4-byte tag used to name the mode or property. */ + /* */ + /* args :: A pointer to the new mode/property to use. */ + /* */ + typedef int + (*FT_Raster_SetModeFunc)( FT_Raster raster, + unsigned long mode, + void* args ); + +#define FT_Raster_Set_Mode_Func FT_Raster_SetModeFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_RenderFunc */ + /* */ + /* <Description> */ + /* Invoke a given raster to scan-convert a given glyph image into a */ + /* target bitmap. */ + /* */ + /* <Input> */ + /* raster :: A handle to the raster object. */ + /* */ + /* params :: A pointer to an @FT_Raster_Params structure used to */ + /* store the rendering parameters. */ + /* */ + /* <Return> */ + /* Error code. 0~means success. */ + /* */ + /* <Note> */ + /* The exact format of the source image depends on the raster's glyph */ + /* format defined in its @FT_Raster_Funcs structure. It can be an */ + /* @FT_Outline or anything else in order to support a large array of */ + /* glyph formats. */ + /* */ + /* Note also that the render function can fail and return a */ + /* `FT_Err_Unimplemented_Feature' error code if the raster used does */ + /* not support direct composition. */ + /* */ + /* XXX: For now, the standard raster doesn't support direct */ + /* composition but this should change for the final release (see */ + /* the files `demos/src/ftgrays.c' and `demos/src/ftgrays2.c' */ + /* for examples of distinct implementations which support direct */ + /* composition). */ + /* */ + typedef int + (*FT_Raster_RenderFunc)( FT_Raster raster, + const FT_Raster_Params* params ); + +#define FT_Raster_Render_Func FT_Raster_RenderFunc + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Raster_Funcs */ + /* */ + /* <Description> */ + /* A structure used to describe a given raster class to the library. */ + /* */ + /* <Fields> */ + /* glyph_format :: The supported glyph format for this raster. */ + /* */ + /* raster_new :: The raster constructor. */ + /* */ + /* raster_reset :: Used to reset the render pool within the raster. */ + /* */ + /* raster_render :: A function to render a glyph into a given bitmap. */ + /* */ + /* raster_done :: The raster destructor. */ + /* */ + typedef struct FT_Raster_Funcs_ + { + FT_Glyph_Format glyph_format; + FT_Raster_NewFunc raster_new; + FT_Raster_ResetFunc raster_reset; + FT_Raster_SetModeFunc raster_set_mode; + FT_Raster_RenderFunc raster_render; + FT_Raster_DoneFunc raster_done; + + } FT_Raster_Funcs; + + + /* */ + + +FT_END_HEADER + +#endif /* __FTIMAGE_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/windows/freetype/ftmoderr.h b/extlibs/headers/libfreetype/windows/freetype/ftmoderr.h new file mode 100644 index 00000000..b0115dd0 --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/ftmoderr.h @@ -0,0 +1,155 @@ +/***************************************************************************/ +/* */ +/* ftmoderr.h */ +/* */ +/* FreeType module error offsets (specification). */ +/* */ +/* Copyright 2001, 2002, 2003, 2004, 2005 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file is used to define the FreeType module error offsets. */ + /* */ + /* The lower byte gives the error code, the higher byte gives the */ + /* module. The base module has error offset 0. For example, the error */ + /* `FT_Err_Invalid_File_Format' has value 0x003, the error */ + /* `TT_Err_Invalid_File_Format' has value 0x1103, the error */ + /* `T1_Err_Invalid_File_Format' has value 0x1203, etc. */ + /* */ + /* Undefine the macro FT_CONFIG_OPTION_USE_MODULE_ERRORS in ftoption.h */ + /* to make the higher byte always zero (disabling the module error */ + /* mechanism). */ + /* */ + /* It can also be used to create a module error message table easily */ + /* with something like */ + /* */ + /* { */ + /* #undef __FTMODERR_H__ */ + /* #define FT_MODERRDEF( e, v, s ) { FT_Mod_Err_ ## e, s }, */ + /* #define FT_MODERR_START_LIST { */ + /* #define FT_MODERR_END_LIST { 0, 0 } }; */ + /* */ + /* const struct */ + /* { */ + /* int mod_err_offset; */ + /* const char* mod_err_msg */ + /* } ft_mod_errors[] = */ + /* */ + /* #include FT_MODULE_ERRORS_H */ + /* } */ + /* */ + /* To use such a table, all errors must be ANDed with 0xFF00 to remove */ + /* the error code. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTMODERR_H__ +#define __FTMODERR_H__ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SETUP MACROS *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#undef FT_NEED_EXTERN_C + +#ifndef FT_MODERRDEF + +#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS +#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = v, +#else +#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = 0, +#endif + +#define FT_MODERR_START_LIST enum { +#define FT_MODERR_END_LIST FT_Mod_Err_Max }; + +#ifdef __cplusplus +#define FT_NEED_EXTERN_C + extern "C" { +#endif + +#endif /* !FT_MODERRDEF */ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** LIST MODULE ERROR BASES *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#ifdef FT_MODERR_START_LIST + FT_MODERR_START_LIST +#endif + + + FT_MODERRDEF( Base, 0x000, "base module" ) + FT_MODERRDEF( Autofit, 0x100, "autofitter module" ) + FT_MODERRDEF( BDF, 0x200, "BDF module" ) + FT_MODERRDEF( Cache, 0x300, "cache module" ) + FT_MODERRDEF( CFF, 0x400, "CFF module" ) + FT_MODERRDEF( CID, 0x500, "CID module" ) + FT_MODERRDEF( Gzip, 0x600, "Gzip module" ) + FT_MODERRDEF( LZW, 0x700, "LZW module" ) + FT_MODERRDEF( OTvalid, 0x800, "OpenType validation module" ) + FT_MODERRDEF( PCF, 0x900, "PCF module" ) + FT_MODERRDEF( PFR, 0xA00, "PFR module" ) + FT_MODERRDEF( PSaux, 0xB00, "PS auxiliary module" ) + FT_MODERRDEF( PShinter, 0xC00, "PS hinter module" ) + FT_MODERRDEF( PSnames, 0xD00, "PS names module" ) + FT_MODERRDEF( Raster, 0xE00, "raster module" ) + FT_MODERRDEF( SFNT, 0xF00, "SFNT module" ) + FT_MODERRDEF( Smooth, 0x1000, "smooth raster module" ) + FT_MODERRDEF( TrueType, 0x1100, "TrueType module" ) + FT_MODERRDEF( Type1, 0x1200, "Type 1 module" ) + FT_MODERRDEF( Type42, 0x1300, "Type 42 module" ) + FT_MODERRDEF( Winfonts, 0x1400, "Windows FON/FNT module" ) + + +#ifdef FT_MODERR_END_LIST + FT_MODERR_END_LIST +#endif + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** CLEANUP *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#ifdef FT_NEED_EXTERN_C + } +#endif + +#undef FT_MODERR_START_LIST +#undef FT_MODERR_END_LIST +#undef FT_MODERRDEF +#undef FT_NEED_EXTERN_C + + +#endif /* __FTMODERR_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/ftoutln.h b/extlibs/headers/libfreetype/windows/freetype/ftoutln.h new file mode 100644 index 00000000..2829a05c --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/ftoutln.h @@ -0,0 +1,537 @@ +/***************************************************************************/ +/* */ +/* ftoutln.h */ +/* */ +/* Support for the FT_Outline type used to store glyph shapes of */ +/* most scalable font formats (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2005, 2006, 2007, 2008, 2009, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTOUTLN_H__ +#define __FTOUTLN_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* outline_processing */ + /* */ + /* <Title> */ + /* Outline Processing */ + /* */ + /* <Abstract> */ + /* Functions to create, transform, and render vectorial glyph images. */ + /* */ + /* <Description> */ + /* This section contains routines used to create and destroy scalable */ + /* glyph images known as `outlines'. These can also be measured, */ + /* transformed, and converted into bitmaps and pixmaps. */ + /* */ + /* <Order> */ + /* FT_Outline */ + /* FT_OUTLINE_FLAGS */ + /* FT_Outline_New */ + /* FT_Outline_Done */ + /* FT_Outline_Copy */ + /* FT_Outline_Translate */ + /* FT_Outline_Transform */ + /* FT_Outline_Embolden */ + /* FT_Outline_Reverse */ + /* FT_Outline_Check */ + /* */ + /* FT_Outline_Get_CBox */ + /* FT_Outline_Get_BBox */ + /* */ + /* FT_Outline_Get_Bitmap */ + /* FT_Outline_Render */ + /* */ + /* FT_Outline_Decompose */ + /* FT_Outline_Funcs */ + /* FT_Outline_MoveTo_Func */ + /* FT_Outline_LineTo_Func */ + /* FT_Outline_ConicTo_Func */ + /* FT_Outline_CubicTo_Func */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Decompose */ + /* */ + /* <Description> */ + /* Walk over an outline's structure to decompose it into individual */ + /* segments and Bézier arcs. This function also emits `move to' */ + /* operations to indicate the start of new contours in the outline. */ + /* */ + /* <Input> */ + /* outline :: A pointer to the source target. */ + /* */ + /* func_interface :: A table of `emitters', i.e., function pointers */ + /* called during decomposition to indicate path */ + /* operations. */ + /* */ + /* <InOut> */ + /* user :: A typeless pointer which is passed to each */ + /* emitter during the decomposition. It can be */ + /* used to store the state during the */ + /* decomposition. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Decompose( FT_Outline* outline, + const FT_Outline_Funcs* func_interface, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_New */ + /* */ + /* <Description> */ + /* Create a new outline of a given size. */ + /* */ + /* <Input> */ + /* library :: A handle to the library object from where the */ + /* outline is allocated. Note however that the new */ + /* outline will *not* necessarily be *freed*, when */ + /* destroying the library, by @FT_Done_FreeType. */ + /* */ + /* numPoints :: The maximal number of points within the outline. */ + /* */ + /* numContours :: The maximal number of contours within the outline. */ + /* */ + /* <Output> */ + /* anoutline :: A handle to the new outline. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The reason why this function takes a `library' parameter is simply */ + /* to use the library's memory allocator. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_New( FT_Library library, + FT_UInt numPoints, + FT_Int numContours, + FT_Outline *anoutline ); + + + FT_EXPORT( FT_Error ) + FT_Outline_New_Internal( FT_Memory memory, + FT_UInt numPoints, + FT_Int numContours, + FT_Outline *anoutline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Done */ + /* */ + /* <Description> */ + /* Destroy an outline created with @FT_Outline_New. */ + /* */ + /* <Input> */ + /* library :: A handle of the library object used to allocate the */ + /* outline. */ + /* */ + /* outline :: A pointer to the outline object to be discarded. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* If the outline's `owner' field is not set, only the outline */ + /* descriptor will be released. */ + /* */ + /* The reason why this function takes an `library' parameter is */ + /* simply to use ft_mem_free(). */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Done( FT_Library library, + FT_Outline* outline ); + + + FT_EXPORT( FT_Error ) + FT_Outline_Done_Internal( FT_Memory memory, + FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Check */ + /* */ + /* <Description> */ + /* Check the contents of an outline descriptor. */ + /* */ + /* <Input> */ + /* outline :: A handle to a source outline. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Check( FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Get_CBox */ + /* */ + /* <Description> */ + /* Return an outline's `control box'. The control box encloses all */ + /* the outline's points, including Bézier control points. Though it */ + /* coincides with the exact bounding box for most glyphs, it can be */ + /* slightly larger in some situations (like when rotating an outline */ + /* which contains Bézier outside arcs). */ + /* */ + /* Computing the control box is very fast, while getting the bounding */ + /* box can take much more time as it needs to walk over all segments */ + /* and arcs in the outline. To get the latter, you can use the */ + /* `ftbbox' component which is dedicated to this single task. */ + /* */ + /* <Input> */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <Output> */ + /* acbox :: The outline's control box. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Get_CBox( const FT_Outline* outline, + FT_BBox *acbox ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Translate */ + /* */ + /* <Description> */ + /* Apply a simple translation to the points of an outline. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Input> */ + /* xOffset :: The horizontal offset. */ + /* */ + /* yOffset :: The vertical offset. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Translate( const FT_Outline* outline, + FT_Pos xOffset, + FT_Pos yOffset ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Copy */ + /* */ + /* <Description> */ + /* Copy an outline into another one. Both objects must have the */ + /* same sizes (number of points & number of contours) when this */ + /* function is called. */ + /* */ + /* <Input> */ + /* source :: A handle to the source outline. */ + /* */ + /* <Output> */ + /* target :: A handle to the target outline. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Copy( const FT_Outline* source, + FT_Outline *target ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Transform */ + /* */ + /* <Description> */ + /* Apply a simple 2x2 matrix to all of an outline's points. Useful */ + /* for applying rotations, slanting, flipping, etc. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the transformation matrix. */ + /* */ + /* <Note> */ + /* You can use @FT_Outline_Translate if you need to translate the */ + /* outline's points. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Transform( const FT_Outline* outline, + const FT_Matrix* matrix ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Embolden */ + /* */ + /* <Description> */ + /* Embolden an outline. The new outline will be at most 4~times */ + /* `strength' pixels wider and higher. You may think of the left and */ + /* bottom borders as unchanged. */ + /* */ + /* Negative `strength' values to reduce the outline thickness are */ + /* possible also. */ + /* */ + /* <InOut> */ + /* outline :: A handle to the target outline. */ + /* */ + /* <Input> */ + /* strength :: How strong the glyph is emboldened. Expressed in */ + /* 26.6 pixel format. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* The used algorithm to increase or decrease the thickness of the */ + /* glyph doesn't change the number of points; this means that certain */ + /* situations like acute angles or intersections are sometimes */ + /* handled incorrectly. */ + /* */ + /* If you need `better' metrics values you should call */ + /* @FT_Outline_Get_CBox ot @FT_Outline_Get_BBox. */ + /* */ + /* Example call: */ + /* */ + /* { */ + /* FT_Load_Glyph( face, index, FT_LOAD_DEFAULT ); */ + /* if ( face->slot->format == FT_GLYPH_FORMAT_OUTLINE ) */ + /* FT_Outline_Embolden( &face->slot->outline, strength ); */ + /* } */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Embolden( FT_Outline* outline, + FT_Pos strength ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Reverse */ + /* */ + /* <Description> */ + /* Reverse the drawing direction of an outline. This is used to */ + /* ensure consistent fill conventions for mirrored glyphs. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Note> */ + /* This function toggles the bit flag @FT_OUTLINE_REVERSE_FILL in */ + /* the outline's `flags' field. */ + /* */ + /* It shouldn't be used by a normal client application, unless it */ + /* knows what it is doing. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Reverse( FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Get_Bitmap */ + /* */ + /* <Description> */ + /* Render an outline within a bitmap. The outline's image is simply */ + /* OR-ed to the target bitmap. */ + /* */ + /* <Input> */ + /* library :: A handle to a FreeType library object. */ + /* */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <InOut> */ + /* abitmap :: A pointer to the target bitmap descriptor. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* This function does NOT CREATE the bitmap, it only renders an */ + /* outline image within the one you pass to it! Consequently, the */ + /* various fields in `abitmap' should be set accordingly. */ + /* */ + /* It will use the raster corresponding to the default glyph format. */ + /* */ + /* The value of the `num_grays' field in `abitmap' is ignored. If */ + /* you select the gray-level rasterizer, and you want less than 256 */ + /* gray levels, you have to use @FT_Outline_Render directly. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Get_Bitmap( FT_Library library, + FT_Outline* outline, + const FT_Bitmap *abitmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Render */ + /* */ + /* <Description> */ + /* Render an outline within a bitmap using the current scan-convert. */ + /* This function uses an @FT_Raster_Params structure as an argument, */ + /* allowing advanced features like direct composition, translucency, */ + /* etc. */ + /* */ + /* <Input> */ + /* library :: A handle to a FreeType library object. */ + /* */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <InOut> */ + /* params :: A pointer to an @FT_Raster_Params structure used to */ + /* describe the rendering operation. */ + /* */ + /* <Return> */ + /* FreeType error code. 0~means success. */ + /* */ + /* <Note> */ + /* You should know what you are doing and how @FT_Raster_Params works */ + /* to use this function. */ + /* */ + /* The field `params.source' will be set to `outline' before the scan */ + /* converter is called, which means that the value you give to it is */ + /* actually ignored. */ + /* */ + /* The gray-level rasterizer always uses 256 gray levels. If you */ + /* want less gray levels, you have to provide your own span callback. */ + /* See the @FT_RASTER_FLAG_DIRECT value of the `flags' field in the */ + /* @FT_Raster_Params structure for more details. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Render( FT_Library library, + FT_Outline* outline, + FT_Raster_Params* params ); + + + /************************************************************************** + * + * @enum: + * FT_Orientation + * + * @description: + * A list of values used to describe an outline's contour orientation. + * + * The TrueType and PostScript specifications use different conventions + * to determine whether outline contours should be filled or unfilled. + * + * @values: + * FT_ORIENTATION_TRUETYPE :: + * According to the TrueType specification, clockwise contours must + * be filled, and counter-clockwise ones must be unfilled. + * + * FT_ORIENTATION_POSTSCRIPT :: + * According to the PostScript specification, counter-clockwise contours + * must be filled, and clockwise ones must be unfilled. + * + * FT_ORIENTATION_FILL_RIGHT :: + * This is identical to @FT_ORIENTATION_TRUETYPE, but is used to + * remember that in TrueType, everything that is to the right of + * the drawing direction of a contour must be filled. + * + * FT_ORIENTATION_FILL_LEFT :: + * This is identical to @FT_ORIENTATION_POSTSCRIPT, but is used to + * remember that in PostScript, everything that is to the left of + * the drawing direction of a contour must be filled. + * + * FT_ORIENTATION_NONE :: + * The orientation cannot be determined. That is, different parts of + * the glyph have different orientation. + * + */ + typedef enum FT_Orientation_ + { + FT_ORIENTATION_TRUETYPE = 0, + FT_ORIENTATION_POSTSCRIPT = 1, + FT_ORIENTATION_FILL_RIGHT = FT_ORIENTATION_TRUETYPE, + FT_ORIENTATION_FILL_LEFT = FT_ORIENTATION_POSTSCRIPT, + FT_ORIENTATION_NONE + + } FT_Orientation; + + + /************************************************************************** + * + * @function: + * FT_Outline_Get_Orientation + * + * @description: + * This function analyzes a glyph outline and tries to compute its + * fill orientation (see @FT_Orientation). This is done by computing + * the direction of each global horizontal and/or vertical extrema + * within the outline. + * + * Note that this will return @FT_ORIENTATION_TRUETYPE for empty + * outlines. + * + * @input: + * outline :: + * A handle to the source outline. + * + * @return: + * The orientation. + * + */ + FT_EXPORT( FT_Orientation ) + FT_Outline_Get_Orientation( FT_Outline* outline ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTOUTLN_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/extlibs/headers/libfreetype/windows/freetype/ftsystem.h b/extlibs/headers/libfreetype/windows/freetype/ftsystem.h new file mode 100644 index 00000000..e07460c5 --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/ftsystem.h @@ -0,0 +1,347 @@ +/***************************************************************************/ +/* */ +/* ftsystem.h */ +/* */ +/* FreeType low-level system interface definition (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2005, 2010 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTSYSTEM_H__ +#define __FTSYSTEM_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* system_interface */ + /* */ + /* <Title> */ + /* System Interface */ + /* */ + /* <Abstract> */ + /* How FreeType manages memory and i/o. */ + /* */ + /* <Description> */ + /* This section contains various definitions related to memory */ + /* management and i/o access. You need to understand this */ + /* information if you want to use a custom memory manager or you own */ + /* i/o streams. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* M E M O R Y M A N A G E M E N T */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: + * FT_Memory + * + * @description: + * A handle to a given memory manager object, defined with an + * @FT_MemoryRec structure. + * + */ + typedef struct FT_MemoryRec_* FT_Memory; + + + /************************************************************************* + * + * @functype: + * FT_Alloc_Func + * + * @description: + * A function used to allocate `size' bytes from `memory'. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * size :: + * The size in bytes to allocate. + * + * @return: + * Address of new memory block. 0~in case of failure. + * + */ + typedef void* + (*FT_Alloc_Func)( FT_Memory memory, + long size ); + + + /************************************************************************* + * + * @functype: + * FT_Free_Func + * + * @description: + * A function used to release a given block of memory. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * block :: + * The address of the target memory block. + * + */ + typedef void + (*FT_Free_Func)( FT_Memory memory, + void* block ); + + + /************************************************************************* + * + * @functype: + * FT_Realloc_Func + * + * @description: + * A function used to re-allocate a given block of memory. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * cur_size :: + * The block's current size in bytes. + * + * new_size :: + * The block's requested new size. + * + * block :: + * The block's current address. + * + * @return: + * New block address. 0~in case of memory shortage. + * + * @note: + * In case of error, the old block must still be available. + * + */ + typedef void* + (*FT_Realloc_Func)( FT_Memory memory, + long cur_size, + long new_size, + void* block ); + + + /************************************************************************* + * + * @struct: + * FT_MemoryRec + * + * @description: + * A structure used to describe a given memory manager to FreeType~2. + * + * @fields: + * user :: + * A generic typeless pointer for user data. + * + * alloc :: + * A pointer type to an allocation function. + * + * free :: + * A pointer type to an memory freeing function. + * + * realloc :: + * A pointer type to a reallocation function. + * + */ + struct FT_MemoryRec_ + { + void* user; + FT_Alloc_Func alloc; + FT_Free_Func free; + FT_Realloc_Func realloc; + }; + + + /*************************************************************************/ + /* */ + /* I / O M A N A G E M E N T */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: + * FT_Stream + * + * @description: + * A handle to an input stream. + * + */ + typedef struct FT_StreamRec_* FT_Stream; + + + /************************************************************************* + * + * @struct: + * FT_StreamDesc + * + * @description: + * A union type used to store either a long or a pointer. This is used + * to store a file descriptor or a `FILE*' in an input stream. + * + */ + typedef union FT_StreamDesc_ + { + long value; + void* pointer; + + } FT_StreamDesc; + + + /************************************************************************* + * + * @functype: + * FT_Stream_IoFunc + * + * @description: + * A function used to seek and read data from a given input stream. + * + * @input: + * stream :: + * A handle to the source stream. + * + * offset :: + * The offset of read in stream (always from start). + * + * buffer :: + * The address of the read buffer. + * + * count :: + * The number of bytes to read from the stream. + * + * @return: + * The number of bytes effectively read by the stream. + * + * @note: + * This function might be called to perform a seek or skip operation + * with a `count' of~0. A non-zero return value then indicates an + * error. + * + */ + typedef unsigned long + (*FT_Stream_IoFunc)( FT_Stream stream, + unsigned long offset, + unsigned char* buffer, + unsigned long count ); + + + /************************************************************************* + * + * @functype: + * FT_Stream_CloseFunc + * + * @description: + * A function used to close a given input stream. + * + * @input: + * stream :: + * A handle to the target stream. + * + */ + typedef void + (*FT_Stream_CloseFunc)( FT_Stream stream ); + + + /************************************************************************* + * + * @struct: + * FT_StreamRec + * + * @description: + * A structure used to describe an input stream. + * + * @input: + * base :: + * For memory-based streams, this is the address of the first stream + * byte in memory. This field should always be set to NULL for + * disk-based streams. + * + * size :: + * The stream size in bytes. + * + * pos :: + * The current position within the stream. + * + * descriptor :: + * This field is a union that can hold an integer or a pointer. It is + * used by stream implementations to store file descriptors or `FILE*' + * pointers. + * + * pathname :: + * This field is completely ignored by FreeType. However, it is often + * useful during debugging to use it to store the stream's filename + * (where available). + * + * read :: + * The stream's input function. + * + * close :: + * The stream's close function. + * + * memory :: + * The memory manager to use to preload frames. This is set + * internally by FreeType and shouldn't be touched by stream + * implementations. + * + * cursor :: + * This field is set and used internally by FreeType when parsing + * frames. + * + * limit :: + * This field is set and used internally by FreeType when parsing + * frames. + * + */ + typedef struct FT_StreamRec_ + { + unsigned char* base; + unsigned long size; + unsigned long pos; + + FT_StreamDesc descriptor; + FT_StreamDesc pathname; + FT_Stream_IoFunc read; + FT_Stream_CloseFunc close; + + FT_Memory memory; + unsigned char* cursor; + unsigned char* limit; + + } FT_StreamRec; + + + /* */ + + +FT_END_HEADER + +#endif /* __FTSYSTEM_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/fttypes.h b/extlibs/headers/libfreetype/windows/freetype/fttypes.h new file mode 100644 index 00000000..a57ffa69 --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/fttypes.h @@ -0,0 +1,588 @@ +/***************************************************************************/ +/* */ +/* fttypes.h */ +/* */ +/* FreeType simple types definitions (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2004, 2006, 2007, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTTYPES_H__ +#define __FTTYPES_H__ + + +#include <ft2build.h> +#include FT_CONFIG_CONFIG_H +#include FT_SYSTEM_H +#include FT_IMAGE_H + +#include <stddef.h> + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /* <Title> */ + /* Basic Data Types */ + /* */ + /* <Abstract> */ + /* The basic data types defined by the library. */ + /* */ + /* <Description> */ + /* This section contains the basic data types defined by FreeType~2, */ + /* ranging from simple scalar types to bitmap descriptors. More */ + /* font-specific structures are defined in a different section. */ + /* */ + /* <Order> */ + /* FT_Byte */ + /* FT_Bytes */ + /* FT_Char */ + /* FT_Int */ + /* FT_UInt */ + /* FT_Int16 */ + /* FT_UInt16 */ + /* FT_Int32 */ + /* FT_UInt32 */ + /* FT_Short */ + /* FT_UShort */ + /* FT_Long */ + /* FT_ULong */ + /* FT_Bool */ + /* FT_Offset */ + /* FT_PtrDist */ + /* FT_String */ + /* FT_Tag */ + /* FT_Error */ + /* FT_Fixed */ + /* FT_Pointer */ + /* FT_Pos */ + /* FT_Vector */ + /* FT_BBox */ + /* FT_Matrix */ + /* FT_FWord */ + /* FT_UFWord */ + /* FT_F2Dot14 */ + /* FT_UnitVector */ + /* FT_F26Dot6 */ + /* */ + /* */ + /* FT_Generic */ + /* FT_Generic_Finalizer */ + /* */ + /* FT_Bitmap */ + /* FT_Pixel_Mode */ + /* FT_Palette_Mode */ + /* FT_Glyph_Format */ + /* FT_IMAGE_TAG */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Bool */ + /* */ + /* <Description> */ + /* A typedef of unsigned char, used for simple booleans. As usual, */ + /* values 1 and~0 represent true and false, respectively. */ + /* */ + typedef unsigned char FT_Bool; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_FWord */ + /* */ + /* <Description> */ + /* A signed 16-bit integer used to store a distance in original font */ + /* units. */ + /* */ + typedef signed short FT_FWord; /* distance in FUnits */ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UFWord */ + /* */ + /* <Description> */ + /* An unsigned 16-bit integer used to store a distance in original */ + /* font units. */ + /* */ + typedef unsigned short FT_UFWord; /* unsigned distance */ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Char */ + /* */ + /* <Description> */ + /* A simple typedef for the _signed_ char type. */ + /* */ + typedef signed char FT_Char; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Byte */ + /* */ + /* <Description> */ + /* A simple typedef for the _unsigned_ char type. */ + /* */ + typedef unsigned char FT_Byte; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Bytes */ + /* */ + /* <Description> */ + /* A typedef for constant memory areas. */ + /* */ + typedef const FT_Byte* FT_Bytes; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Tag */ + /* */ + /* <Description> */ + /* A typedef for 32-bit tags (as used in the SFNT format). */ + /* */ + typedef FT_UInt32 FT_Tag; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_String */ + /* */ + /* <Description> */ + /* A simple typedef for the char type, usually used for strings. */ + /* */ + typedef char FT_String; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Short */ + /* */ + /* <Description> */ + /* A typedef for signed short. */ + /* */ + typedef signed short FT_Short; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UShort */ + /* */ + /* <Description> */ + /* A typedef for unsigned short. */ + /* */ + typedef unsigned short FT_UShort; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Int */ + /* */ + /* <Description> */ + /* A typedef for the int type. */ + /* */ + typedef signed int FT_Int; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UInt */ + /* */ + /* <Description> */ + /* A typedef for the unsigned int type. */ + /* */ + typedef unsigned int FT_UInt; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Long */ + /* */ + /* <Description> */ + /* A typedef for signed long. */ + /* */ + typedef signed long FT_Long; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_ULong */ + /* */ + /* <Description> */ + /* A typedef for unsigned long. */ + /* */ + typedef unsigned long FT_ULong; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_F2Dot14 */ + /* */ + /* <Description> */ + /* A signed 2.14 fixed float type used for unit vectors. */ + /* */ + typedef signed short FT_F2Dot14; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_F26Dot6 */ + /* */ + /* <Description> */ + /* A signed 26.6 fixed float type used for vectorial pixel */ + /* coordinates. */ + /* */ + typedef signed long FT_F26Dot6; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Fixed */ + /* */ + /* <Description> */ + /* This type is used to store 16.16 fixed float values, like scaling */ + /* values or matrix coefficients. */ + /* */ + typedef signed long FT_Fixed; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Error */ + /* */ + /* <Description> */ + /* The FreeType error code type. A value of~0 is always interpreted */ + /* as a successful operation. */ + /* */ + typedef int FT_Error; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Pointer */ + /* */ + /* <Description> */ + /* A simple typedef for a typeless pointer. */ + /* */ + typedef void* FT_Pointer; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Offset */ + /* */ + /* <Description> */ + /* This is equivalent to the ANSI~C `size_t' type, i.e., the largest */ + /* _unsigned_ integer type used to express a file size or position, */ + /* or a memory block size. */ + /* */ + typedef size_t FT_Offset; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_PtrDist */ + /* */ + /* <Description> */ + /* This is equivalent to the ANSI~C `ptrdiff_t' type, i.e., the */ + /* largest _signed_ integer type used to express the distance */ + /* between two pointers. */ + /* */ + typedef ft_ptrdiff_t FT_PtrDist; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_UnitVector */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2D vector unit vector. Uses */ + /* FT_F2Dot14 types. */ + /* */ + /* <Fields> */ + /* x :: Horizontal coordinate. */ + /* */ + /* y :: Vertical coordinate. */ + /* */ + typedef struct FT_UnitVector_ + { + FT_F2Dot14 x; + FT_F2Dot14 y; + + } FT_UnitVector; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Matrix */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2x2 matrix. Coefficients are */ + /* in 16.16 fixed float format. The computation performed is: */ + /* */ + /* { */ + /* x' = x*xx + y*xy */ + /* y' = x*yx + y*yy */ + /* } */ + /* */ + /* <Fields> */ + /* xx :: Matrix coefficient. */ + /* */ + /* xy :: Matrix coefficient. */ + /* */ + /* yx :: Matrix coefficient. */ + /* */ + /* yy :: Matrix coefficient. */ + /* */ + typedef struct FT_Matrix_ + { + FT_Fixed xx, xy; + FT_Fixed yx, yy; + + } FT_Matrix; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Data */ + /* */ + /* <Description> */ + /* Read-only binary data represented as a pointer and a length. */ + /* */ + /* <Fields> */ + /* pointer :: The data. */ + /* */ + /* length :: The length of the data in bytes. */ + /* */ + typedef struct FT_Data_ + { + const FT_Byte* pointer; + FT_Int length; + + } FT_Data; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Generic_Finalizer */ + /* */ + /* <Description> */ + /* Describe a function used to destroy the `client' data of any */ + /* FreeType object. See the description of the @FT_Generic type for */ + /* details of usage. */ + /* */ + /* <Input> */ + /* The address of the FreeType object which is under finalization. */ + /* Its client data is accessed through its `generic' field. */ + /* */ + typedef void (*FT_Generic_Finalizer)(void* object); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Generic */ + /* */ + /* <Description> */ + /* Client applications often need to associate their own data to a */ + /* variety of FreeType core objects. For example, a text layout API */ + /* might want to associate a glyph cache to a given size object. */ + /* */ + /* Most FreeType object contains a `generic' field, of type */ + /* FT_Generic, which usage is left to client applications and font */ + /* servers. */ + /* */ + /* It can be used to store a pointer to client-specific data, as well */ + /* as the address of a `finalizer' function, which will be called by */ + /* FreeType when the object is destroyed (for example, the previous */ + /* client example would put the address of the glyph cache destructor */ + /* in the `finalizer' field). */ + /* */ + /* <Fields> */ + /* data :: A typeless pointer to any client-specified data. This */ + /* field is completely ignored by the FreeType library. */ + /* */ + /* finalizer :: A pointer to a `generic finalizer' function, which */ + /* will be called when the object is destroyed. If this */ + /* field is set to NULL, no code will be called. */ + /* */ + typedef struct FT_Generic_ + { + void* data; + FT_Generic_Finalizer finalizer; + + } FT_Generic; + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_MAKE_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags which are used to label */ + /* TrueType tables into an unsigned long to be used within FreeType. */ + /* */ + /* <Note> */ + /* The produced values *must* be 32-bit integers. Don't redefine */ + /* this macro. */ + /* */ +#define FT_MAKE_TAG( _x1, _x2, _x3, _x4 ) \ + (FT_Tag) \ + ( ( (FT_ULong)_x1 << 24 ) | \ + ( (FT_ULong)_x2 << 16 ) | \ + ( (FT_ULong)_x3 << 8 ) | \ + (FT_ULong)_x4 ) + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* L I S T M A N A G E M E N T */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* list_processing */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_ListNode */ + /* */ + /* <Description> */ + /* Many elements and objects in FreeType are listed through an */ + /* @FT_List record (see @FT_ListRec). As its name suggests, an */ + /* FT_ListNode is a handle to a single list element. */ + /* */ + typedef struct FT_ListNodeRec_* FT_ListNode; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_List */ + /* */ + /* <Description> */ + /* A handle to a list record (see @FT_ListRec). */ + /* */ + typedef struct FT_ListRec_* FT_List; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_ListNodeRec */ + /* */ + /* <Description> */ + /* A structure used to hold a single list element. */ + /* */ + /* <Fields> */ + /* prev :: The previous element in the list. NULL if first. */ + /* */ + /* next :: The next element in the list. NULL if last. */ + /* */ + /* data :: A typeless pointer to the listed object. */ + /* */ + typedef struct FT_ListNodeRec_ + { + FT_ListNode prev; + FT_ListNode next; + void* data; + + } FT_ListNodeRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_ListRec */ + /* */ + /* <Description> */ + /* A structure used to hold a simple doubly-linked list. These are */ + /* used in many parts of FreeType. */ + /* */ + /* <Fields> */ + /* head :: The head (first element) of doubly-linked list. */ + /* */ + /* tail :: The tail (last element) of doubly-linked list. */ + /* */ + typedef struct FT_ListRec_ + { + FT_ListNode head; + FT_ListNode tail; + + } FT_ListRec; + + + /* */ + +#define FT_IS_EMPTY( list ) ( (list).head == 0 ) + + /* return base error code (without module-specific prefix) */ +#define FT_ERROR_BASE( x ) ( (x) & 0xFF ) + + /* return module error code */ +#define FT_ERROR_MODULE( x ) ( (x) & 0xFF00U ) + +#define FT_BOOL( x ) ( (FT_Bool)( x ) ) + +FT_END_HEADER + +#endif /* __FTTYPES_H__ */ + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/freetype/internal/internal.h b/extlibs/headers/libfreetype/windows/freetype/internal/internal.h new file mode 100644 index 00000000..f500a651 --- /dev/null +++ b/extlibs/headers/libfreetype/windows/freetype/internal/internal.h @@ -0,0 +1,51 @@ +/***************************************************************************/ +/* */ +/* internal.h */ +/* */ +/* Internal header files (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file is automatically included by `ft2build.h'. */ + /* Do not include it manually! */ + /* */ + /*************************************************************************/ + + +#define FT_INTERNAL_OBJECTS_H <freetype/internal/ftobjs.h> +#define FT_INTERNAL_PIC_H <freetype/internal/ftpic.h> +#define FT_INTERNAL_STREAM_H <freetype/internal/ftstream.h> +#define FT_INTERNAL_MEMORY_H <freetype/internal/ftmemory.h> +#define FT_INTERNAL_DEBUG_H <freetype/internal/ftdebug.h> +#define FT_INTERNAL_CALC_H <freetype/internal/ftcalc.h> +#define FT_INTERNAL_DRIVER_H <freetype/internal/ftdriver.h> +#define FT_INTERNAL_TRACE_H <freetype/internal/fttrace.h> +#define FT_INTERNAL_GLYPH_LOADER_H <freetype/internal/ftgloadr.h> +#define FT_INTERNAL_SFNT_H <freetype/internal/sfnt.h> +#define FT_INTERNAL_SERVICE_H <freetype/internal/ftserv.h> +#define FT_INTERNAL_RFORK_H <freetype/internal/ftrfork.h> +#define FT_INTERNAL_VALIDATE_H <freetype/internal/ftvalid.h> + +#define FT_INTERNAL_TRUETYPE_TYPES_H <freetype/internal/tttypes.h> +#define FT_INTERNAL_TYPE1_TYPES_H <freetype/internal/t1types.h> + +#define FT_INTERNAL_POSTSCRIPT_AUX_H <freetype/internal/psaux.h> +#define FT_INTERNAL_POSTSCRIPT_HINTS_H <freetype/internal/pshints.h> +#define FT_INTERNAL_POSTSCRIPT_GLOBALS_H <freetype/internal/psglobal.h> + +#define FT_INTERNAL_AUTOHINT_H <freetype/internal/autohint.h> + + +/* END */ diff --git a/extlibs/headers/libfreetype/windows/ft2build.h b/extlibs/headers/libfreetype/windows/ft2build.h new file mode 100644 index 00000000..923d887d --- /dev/null +++ b/extlibs/headers/libfreetype/windows/ft2build.h @@ -0,0 +1,39 @@ +/***************************************************************************/ +/* */ +/* ft2build.h */ +/* */ +/* FreeType 2 build and setup macros. */ +/* (Generic version) */ +/* */ +/* Copyright 1996-2001, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file corresponds to the default `ft2build.h' file for */ + /* FreeType 2. It uses the `freetype' include root. */ + /* */ + /* Note that specific platforms might use a different configuration. */ + /* See builds/unix/ft2unix.h for an example. */ + /* */ + /*************************************************************************/ + + +#ifndef __FT2_BUILD_GENERIC_H__ +#define __FT2_BUILD_GENERIC_H__ + +#include <freetype/config/ftheader.h> + +#endif /* __FT2_BUILD_GENERIC_H__ */ + + +/* END */ diff --git a/extlibs/headers/libsndfile/android/sndfile.h b/extlibs/headers/libsndfile/android/sndfile.h new file mode 100644 index 00000000..c8f0838d --- /dev/null +++ b/extlibs/headers/libsndfile/android/sndfile.h @@ -0,0 +1,666 @@ +/* +** Copyright (C) 1999-2011Erik de Castro Lopo <erikd@mega-nerd.com> +** +** This program is free software; you can redistribute it and/or modify +** it under the terms of the GNU Lesser General Public License as published by +** the Free Software Foundation; either version 2.1 of the License, or +** (at your option) any later version. +** +** This program is distributed in the hope that it will be useful, +** but WITHOUT ANY WARRANTY; without even the implied warranty of +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +** GNU Lesser General Public License for more details. +** +** You should have received a copy of the GNU Lesser General Public License +** along with this program; if not, write to the Free Software +** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + +/* +** sndfile.h -- system-wide definitions +** +** API documentation is in the doc/ directory of the source code tarball +** and at http://www.mega-nerd.com/libsndfile/api.html. +*/ + +#ifndef SNDFILE_H +#define SNDFILE_H + +/* This is the version 1.0.X header file. */ +#define SNDFILE_1 + +#include <stdio.h> +#include <sys/types.h> + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +/* The following file types can be read and written. +** A file type would consist of a major type (ie SF_FORMAT_WAV) bitwise +** ORed with a minor type (ie SF_FORMAT_PCM). SF_FORMAT_TYPEMASK and +** SF_FORMAT_SUBMASK can be used to separate the major and minor file +** types. +*/ + +enum +{ /* Major formats. */ + SF_FORMAT_WAV = 0x010000, /* Microsoft WAV format (little endian default). */ + SF_FORMAT_AIFF = 0x020000, /* Apple/SGI AIFF format (big endian). */ + SF_FORMAT_AU = 0x030000, /* Sun/NeXT AU format (big endian). */ + SF_FORMAT_RAW = 0x040000, /* RAW PCM data. */ + SF_FORMAT_PAF = 0x050000, /* Ensoniq PARIS file format. */ + SF_FORMAT_SVX = 0x060000, /* Amiga IFF / SVX8 / SV16 format. */ + SF_FORMAT_NIST = 0x070000, /* Sphere NIST format. */ + SF_FORMAT_VOC = 0x080000, /* VOC files. */ + SF_FORMAT_IRCAM = 0x0A0000, /* Berkeley/IRCAM/CARL */ + SF_FORMAT_W64 = 0x0B0000, /* Sonic Foundry's 64 bit RIFF/WAV */ + SF_FORMAT_MAT4 = 0x0C0000, /* Matlab (tm) V4.2 / GNU Octave 2.0 */ + SF_FORMAT_MAT5 = 0x0D0000, /* Matlab (tm) V5.0 / GNU Octave 2.1 */ + SF_FORMAT_PVF = 0x0E0000, /* Portable Voice Format */ + SF_FORMAT_XI = 0x0F0000, /* Fasttracker 2 Extended Instrument */ + SF_FORMAT_HTK = 0x100000, /* HMM Tool Kit format */ + SF_FORMAT_SDS = 0x110000, /* Midi Sample Dump Standard */ + SF_FORMAT_AVR = 0x120000, /* Audio Visual Research */ + SF_FORMAT_WAVEX = 0x130000, /* MS WAVE with WAVEFORMATEX */ + SF_FORMAT_SD2 = 0x160000, /* Sound Designer 2 */ + SF_FORMAT_FLAC = 0x170000, /* FLAC lossless file format */ + SF_FORMAT_CAF = 0x180000, /* Core Audio File format */ + SF_FORMAT_WVE = 0x190000, /* Psion WVE format */ + SF_FORMAT_OGG = 0x200000, /* Xiph OGG container */ + SF_FORMAT_MPC2K = 0x210000, /* Akai MPC 2000 sampler */ + SF_FORMAT_RF64 = 0x220000, /* RF64 WAV file */ + + /* Subtypes from here on. */ + + SF_FORMAT_PCM_S8 = 0x0001, /* Signed 8 bit data */ + SF_FORMAT_PCM_16 = 0x0002, /* Signed 16 bit data */ + SF_FORMAT_PCM_24 = 0x0003, /* Signed 24 bit data */ + SF_FORMAT_PCM_32 = 0x0004, /* Signed 32 bit data */ + + SF_FORMAT_PCM_U8 = 0x0005, /* Unsigned 8 bit data (WAV and RAW only) */ + + SF_FORMAT_FLOAT = 0x0006, /* 32 bit float data */ + SF_FORMAT_DOUBLE = 0x0007, /* 64 bit float data */ + + SF_FORMAT_ULAW = 0x0010, /* U-Law encoded. */ + SF_FORMAT_ALAW = 0x0011, /* A-Law encoded. */ + SF_FORMAT_IMA_ADPCM = 0x0012, /* IMA ADPCM. */ + SF_FORMAT_MS_ADPCM = 0x0013, /* Microsoft ADPCM. */ + + SF_FORMAT_GSM610 = 0x0020, /* GSM 6.10 encoding. */ + SF_FORMAT_VOX_ADPCM = 0x0021, /* OKI / Dialogix ADPCM */ + + SF_FORMAT_G721_32 = 0x0030, /* 32kbs G721 ADPCM encoding. */ + SF_FORMAT_G723_24 = 0x0031, /* 24kbs G723 ADPCM encoding. */ + SF_FORMAT_G723_40 = 0x0032, /* 40kbs G723 ADPCM encoding. */ + + SF_FORMAT_DWVW_12 = 0x0040, /* 12 bit Delta Width Variable Word encoding. */ + SF_FORMAT_DWVW_16 = 0x0041, /* 16 bit Delta Width Variable Word encoding. */ + SF_FORMAT_DWVW_24 = 0x0042, /* 24 bit Delta Width Variable Word encoding. */ + SF_FORMAT_DWVW_N = 0x0043, /* N bit Delta Width Variable Word encoding. */ + + SF_FORMAT_DPCM_8 = 0x0050, /* 8 bit differential PCM (XI only) */ + SF_FORMAT_DPCM_16 = 0x0051, /* 16 bit differential PCM (XI only) */ + + SF_FORMAT_VORBIS = 0x0060, /* Xiph Vorbis encoding. */ + + /* Endian-ness options. */ + + SF_ENDIAN_FILE = 0x00000000, /* Default file endian-ness. */ + SF_ENDIAN_LITTLE = 0x10000000, /* Force little endian-ness. */ + SF_ENDIAN_BIG = 0x20000000, /* Force big endian-ness. */ + SF_ENDIAN_CPU = 0x30000000, /* Force CPU endian-ness. */ + + SF_FORMAT_SUBMASK = 0x0000FFFF, + SF_FORMAT_TYPEMASK = 0x0FFF0000, + SF_FORMAT_ENDMASK = 0x30000000 +} ; + +/* +** The following are the valid command numbers for the sf_command() +** interface. The use of these commands is documented in the file +** command.html in the doc directory of the source code distribution. +*/ + +enum +{ SFC_GET_LIB_VERSION = 0x1000, + SFC_GET_LOG_INFO = 0x1001, + SFC_GET_CURRENT_SF_INFO = 0x1002, + + + SFC_GET_NORM_DOUBLE = 0x1010, + SFC_GET_NORM_FLOAT = 0x1011, + SFC_SET_NORM_DOUBLE = 0x1012, + SFC_SET_NORM_FLOAT = 0x1013, + SFC_SET_SCALE_FLOAT_INT_READ = 0x1014, + SFC_SET_SCALE_INT_FLOAT_WRITE = 0x1015, + + SFC_GET_SIMPLE_FORMAT_COUNT = 0x1020, + SFC_GET_SIMPLE_FORMAT = 0x1021, + + SFC_GET_FORMAT_INFO = 0x1028, + + SFC_GET_FORMAT_MAJOR_COUNT = 0x1030, + SFC_GET_FORMAT_MAJOR = 0x1031, + SFC_GET_FORMAT_SUBTYPE_COUNT = 0x1032, + SFC_GET_FORMAT_SUBTYPE = 0x1033, + + SFC_CALC_SIGNAL_MAX = 0x1040, + SFC_CALC_NORM_SIGNAL_MAX = 0x1041, + SFC_CALC_MAX_ALL_CHANNELS = 0x1042, + SFC_CALC_NORM_MAX_ALL_CHANNELS = 0x1043, + SFC_GET_SIGNAL_MAX = 0x1044, + SFC_GET_MAX_ALL_CHANNELS = 0x1045, + + SFC_SET_ADD_PEAK_CHUNK = 0x1050, + SFC_SET_ADD_HEADER_PAD_CHUNK = 0x1051, + + SFC_UPDATE_HEADER_NOW = 0x1060, + SFC_SET_UPDATE_HEADER_AUTO = 0x1061, + + SFC_FILE_TRUNCATE = 0x1080, + + SFC_SET_RAW_START_OFFSET = 0x1090, + + SFC_SET_DITHER_ON_WRITE = 0x10A0, + SFC_SET_DITHER_ON_READ = 0x10A1, + + SFC_GET_DITHER_INFO_COUNT = 0x10A2, + SFC_GET_DITHER_INFO = 0x10A3, + + SFC_GET_EMBED_FILE_INFO = 0x10B0, + + SFC_SET_CLIPPING = 0x10C0, + SFC_GET_CLIPPING = 0x10C1, + + SFC_GET_INSTRUMENT = 0x10D0, + SFC_SET_INSTRUMENT = 0x10D1, + + SFC_GET_LOOP_INFO = 0x10E0, + + SFC_GET_BROADCAST_INFO = 0x10F0, + SFC_SET_BROADCAST_INFO = 0x10F1, + + SFC_GET_CHANNEL_MAP_INFO = 0x1100, + SFC_SET_CHANNEL_MAP_INFO = 0x1101, + + SFC_RAW_DATA_NEEDS_ENDSWAP = 0x1110, + + /* Support for Wavex Ambisonics Format */ + SFC_WAVEX_SET_AMBISONIC = 0x1200, + SFC_WAVEX_GET_AMBISONIC = 0x1201, + + SFC_SET_VBR_ENCODING_QUALITY = 0x1300, + + /* Following commands for testing only. */ + SFC_TEST_IEEE_FLOAT_REPLACE = 0x6001, + + /* + ** SFC_SET_ADD_* values are deprecated and will disappear at some + ** time in the future. They are guaranteed to be here up to and + ** including version 1.0.8 to avoid breakage of existng software. + ** They currently do nothing and will continue to do nothing. + */ + SFC_SET_ADD_DITHER_ON_WRITE = 0x1070, + SFC_SET_ADD_DITHER_ON_READ = 0x1071 +} ; + + +/* +** String types that can be set and read from files. Not all file types +** support this and even the file types which support one, may not support +** all string types. +*/ + +enum +{ SF_STR_TITLE = 0x01, + SF_STR_COPYRIGHT = 0x02, + SF_STR_SOFTWARE = 0x03, + SF_STR_ARTIST = 0x04, + SF_STR_COMMENT = 0x05, + SF_STR_DATE = 0x06, + SF_STR_ALBUM = 0x07, + SF_STR_LICENSE = 0x08, + SF_STR_TRACKNUMBER = 0x09, + SF_STR_GENRE = 0x10 +} ; + +/* +** Use the following as the start and end index when doing metadata +** transcoding. +*/ + +#define SF_STR_FIRST SF_STR_TITLE +#define SF_STR_LAST SF_STR_GENRE + +enum +{ /* True and false */ + SF_FALSE = 0, + SF_TRUE = 1, + + /* Modes for opening files. */ + SFM_READ = 0x10, + SFM_WRITE = 0x20, + SFM_RDWR = 0x30, + + SF_AMBISONIC_NONE = 0x40, + SF_AMBISONIC_B_FORMAT = 0x41 +} ; + +/* Public error values. These are guaranteed to remain unchanged for the duration +** of the library major version number. +** There are also a large number of private error numbers which are internal to +** the library which can change at any time. +*/ + +enum +{ SF_ERR_NO_ERROR = 0, + SF_ERR_UNRECOGNISED_FORMAT = 1, + SF_ERR_SYSTEM = 2, + SF_ERR_MALFORMED_FILE = 3, + SF_ERR_UNSUPPORTED_ENCODING = 4 +} ; + + +/* Channel map values (used with SFC_SET/GET_CHANNEL_MAP). +*/ + +enum +{ SF_CHANNEL_MAP_INVALID = 0, + SF_CHANNEL_MAP_MONO = 1, + SF_CHANNEL_MAP_LEFT, /* Apple calls this 'Left' */ + SF_CHANNEL_MAP_RIGHT, /* Apple calls this 'Right' */ + SF_CHANNEL_MAP_CENTER, /* Apple calls this 'Center' */ + SF_CHANNEL_MAP_FRONT_LEFT, + SF_CHANNEL_MAP_FRONT_RIGHT, + SF_CHANNEL_MAP_FRONT_CENTER, + SF_CHANNEL_MAP_REAR_CENTER, /* Apple calls this 'Center Surround', Msft calls this 'Back Center' */ + SF_CHANNEL_MAP_REAR_LEFT, /* Apple calls this 'Left Surround', Msft calls this 'Back Left' */ + SF_CHANNEL_MAP_REAR_RIGHT, /* Apple calls this 'Right Surround', Msft calls this 'Back Right' */ + SF_CHANNEL_MAP_LFE, /* Apple calls this 'LFEScreen', Msft calls this 'Low Frequency' */ + SF_CHANNEL_MAP_FRONT_LEFT_OF_CENTER, /* Apple calls this 'Left Center' */ + SF_CHANNEL_MAP_FRONT_RIGHT_OF_CENTER, /* Apple calls this 'Right Center */ + SF_CHANNEL_MAP_SIDE_LEFT, /* Apple calls this 'Left Surround Direct' */ + SF_CHANNEL_MAP_SIDE_RIGHT, /* Apple calls this 'Right Surround Direct' */ + SF_CHANNEL_MAP_TOP_CENTER, /* Apple calls this 'Top Center Surround' */ + SF_CHANNEL_MAP_TOP_FRONT_LEFT, /* Apple calls this 'Vertical Height Left' */ + SF_CHANNEL_MAP_TOP_FRONT_RIGHT, /* Apple calls this 'Vertical Height Right' */ + SF_CHANNEL_MAP_TOP_FRONT_CENTER, /* Apple calls this 'Vertical Height Center' */ + SF_CHANNEL_MAP_TOP_REAR_LEFT, /* Apple and MS call this 'Top Back Left' */ + SF_CHANNEL_MAP_TOP_REAR_RIGHT, /* Apple and MS call this 'Top Back Right' */ + SF_CHANNEL_MAP_TOP_REAR_CENTER, /* Apple and MS call this 'Top Back Center' */ + + SF_CHANNEL_MAP_AMBISONIC_B_W, + SF_CHANNEL_MAP_AMBISONIC_B_X, + SF_CHANNEL_MAP_AMBISONIC_B_Y, + SF_CHANNEL_MAP_AMBISONIC_B_Z, + + SF_CHANNEL_MAP_MAX +} ; + + +/* A SNDFILE* pointer can be passed around much like stdio.h's FILE* pointer. */ + +typedef struct SNDFILE_tag SNDFILE ; + +/* The following typedef is system specific and is defined when libsndfile is +** compiled. sf_count_t will be a 64 bit value when the underlying OS allows +** 64 bit file offsets. +** On windows, we need to allow the same header file to be compiler by both GCC +** and the Microsoft compiler. +*/ + +#if (defined (_MSCVER) || defined (_MSC_VER)) +typedef __int64 sf_count_t ; +#define SF_COUNT_MAX 0x7fffffffffffffffi64 +#else +typedef off_t sf_count_t ; +#define SF_COUNT_MAX 0x7FFFFFFF +#endif + + +/* A pointer to a SF_INFO structure is passed to sf_open () and filled in. +** On write, the SF_INFO structure is filled in by the user and passed into +** sf_open (). +*/ + +struct SF_INFO +{ sf_count_t frames ; /* Used to be called samples. Changed to avoid confusion. */ + int samplerate ; + int channels ; + int format ; + int sections ; + int seekable ; +} ; + +typedef struct SF_INFO SF_INFO ; + +/* The SF_FORMAT_INFO struct is used to retrieve information about the sound +** file formats libsndfile supports using the sf_command () interface. +** +** Using this interface will allow applications to support new file formats +** and encoding types when libsndfile is upgraded, without requiring +** re-compilation of the application. +** +** Please consult the libsndfile documentation (particularly the information +** on the sf_command () interface) for examples of its use. +*/ + +typedef struct +{ int format ; + const char *name ; + const char *extension ; +} SF_FORMAT_INFO ; + +/* +** Enums and typedefs for adding dither on read and write. +** See the html documentation for sf_command(), SFC_SET_DITHER_ON_WRITE +** and SFC_SET_DITHER_ON_READ. +*/ + +enum +{ SFD_DEFAULT_LEVEL = 0, + SFD_CUSTOM_LEVEL = 0x40000000, + + SFD_NO_DITHER = 500, + SFD_WHITE = 501, + SFD_TRIANGULAR_PDF = 502 +} ; + +typedef struct +{ int type ; + double level ; + const char *name ; +} SF_DITHER_INFO ; + +/* Struct used to retrieve information about a file embedded within a +** larger file. See SFC_GET_EMBED_FILE_INFO. +*/ + +typedef struct +{ sf_count_t offset ; + sf_count_t length ; +} SF_EMBED_FILE_INFO ; + +/* +** Structs used to retrieve music sample information from a file. +*/ + +enum +{ /* + ** The loop mode field in SF_INSTRUMENT will be one of the following. + */ + SF_LOOP_NONE = 800, + SF_LOOP_FORWARD, + SF_LOOP_BACKWARD, + SF_LOOP_ALTERNATING +} ; + +typedef struct +{ int gain ; + char basenote, detune ; + char velocity_lo, velocity_hi ; + char key_lo, key_hi ; + int loop_count ; + + struct + { int mode ; + unsigned int start ; + unsigned int end ; + unsigned int count ; + } loops [16] ; /* make variable in a sensible way */ +} SF_INSTRUMENT ; + + + +/* Struct used to retrieve loop information from a file.*/ +typedef struct +{ + short time_sig_num ; /* any positive integer > 0 */ + short time_sig_den ; /* any positive power of 2 > 0 */ + int loop_mode ; /* see SF_LOOP enum */ + + int num_beats ; /* this is NOT the amount of quarter notes !!!*/ + /* a full bar of 4/4 is 4 beats */ + /* a full bar of 7/8 is 7 beats */ + + float bpm ; /* suggestion, as it can be calculated using other fields:*/ + /* file's lenght, file's sampleRate and our time_sig_den*/ + /* -> bpms are always the amount of _quarter notes_ per minute */ + + int root_key ; /* MIDI note, or -1 for None */ + int future [6] ; +} SF_LOOP_INFO ; + + +/* Struct used to retrieve broadcast (EBU) information from a file. +** Strongly (!) based on EBU "bext" chunk format used in Broadcast WAVE. +*/ +#define SF_BROADCAST_INFO_VAR(coding_hist_size) \ + struct \ + { char description [256] ; \ + char originator [32] ; \ + char originator_reference [32] ; \ + char origination_date [10] ; \ + char origination_time [8] ; \ + unsigned int time_reference_low ; \ + unsigned int time_reference_high ; \ + short version ; \ + char umid [64] ; \ + char reserved [190] ; \ + unsigned int coding_history_size ; \ + char coding_history [coding_hist_size] ; \ + } + +/* SF_BROADCAST_INFO is the above struct with coding_history field of 256 bytes. */ +typedef SF_BROADCAST_INFO_VAR (256) SF_BROADCAST_INFO ; + + +/* Virtual I/O functionality. */ + +typedef sf_count_t (*sf_vio_get_filelen) (void *user_data) ; +typedef sf_count_t (*sf_vio_seek) (sf_count_t offset, int whence, void *user_data) ; +typedef sf_count_t (*sf_vio_read) (void *ptr, sf_count_t count, void *user_data) ; +typedef sf_count_t (*sf_vio_write) (const void *ptr, sf_count_t count, void *user_data) ; +typedef sf_count_t (*sf_vio_tell) (void *user_data) ; + +struct SF_VIRTUAL_IO +{ sf_vio_get_filelen get_filelen ; + sf_vio_seek seek ; + sf_vio_read read ; + sf_vio_write write ; + sf_vio_tell tell ; +} ; + +typedef struct SF_VIRTUAL_IO SF_VIRTUAL_IO ; + + +/* Open the specified file for read, write or both. On error, this will +** return a NULL pointer. To find the error number, pass a NULL SNDFILE +** to sf_strerror (). +** All calls to sf_open() should be matched with a call to sf_close(). +*/ + +SNDFILE* sf_open (const char *path, int mode, SF_INFO *sfinfo) ; + + +/* Use the existing file descriptor to create a SNDFILE object. If close_desc +** is TRUE, the file descriptor will be closed when sf_close() is called. If +** it is FALSE, the descritor will not be closed. +** When passed a descriptor like this, the library will assume that the start +** of file header is at the current file offset. This allows sound files within +** larger container files to be read and/or written. +** On error, this will return a NULL pointer. To find the error number, pass a +** NULL SNDFILE to sf_strerror (). +** All calls to sf_open_fd() should be matched with a call to sf_close(). + +*/ + +SNDFILE* sf_open_fd (int fd, int mode, SF_INFO *sfinfo, int close_desc) ; + +SNDFILE* sf_open_virtual (SF_VIRTUAL_IO *sfvirtual, int mode, SF_INFO *sfinfo, void *user_data) ; + + +/* sf_error () returns a error number which can be translated to a text +** string using sf_error_number(). +*/ + +int sf_error (SNDFILE *sndfile) ; + + +/* sf_strerror () returns to the caller a pointer to the current error message for +** the given SNDFILE. +*/ + +const char* sf_strerror (SNDFILE *sndfile) ; + + +/* sf_error_number () allows the retrieval of the error string for each internal +** error number. +** +*/ + +const char* sf_error_number (int errnum) ; + + +/* The following two error functions are deprecated but they will remain in the +** library for the forseeable future. The function sf_strerror() should be used +** in their place. +*/ + +int sf_perror (SNDFILE *sndfile) ; +int sf_error_str (SNDFILE *sndfile, char* str, size_t len) ; + + +/* Return TRUE if fields of the SF_INFO struct are a valid combination of values. */ + +int sf_command (SNDFILE *sndfile, int command, void *data, int datasize) ; + + +/* Return TRUE if fields of the SF_INFO struct are a valid combination of values. */ + +int sf_format_check (const SF_INFO *info) ; + + +/* Seek within the waveform data chunk of the SNDFILE. sf_seek () uses +** the same values for whence (SEEK_SET, SEEK_CUR and SEEK_END) as +** stdio.h function fseek (). +** An offset of zero with whence set to SEEK_SET will position the +** read / write pointer to the first data sample. +** On success sf_seek returns the current position in (multi-channel) +** samples from the start of the file. +** Please see the libsndfile documentation for moving the read pointer +** separately from the write pointer on files open in mode SFM_RDWR. +** On error all of these functions return -1. +*/ + +sf_count_t sf_seek (SNDFILE *sndfile, sf_count_t frames, int whence) ; + + +/* Functions for retrieving and setting string data within sound files. +** Not all file types support this features; AIFF and WAV do. For both +** functions, the str_type parameter must be one of the SF_STR_* values +** defined above. +** On error, sf_set_string() returns non-zero while sf_get_string() +** returns NULL. +*/ + +int sf_set_string (SNDFILE *sndfile, int str_type, const char* str) ; + +const char* sf_get_string (SNDFILE *sndfile, int str_type) ; + + +/* Return the library version string. */ + +const char * sf_version_string (void) ; + + +/* Functions for reading/writing the waveform data of a sound file. +*/ + +sf_count_t sf_read_raw (SNDFILE *sndfile, void *ptr, sf_count_t bytes) ; +sf_count_t sf_write_raw (SNDFILE *sndfile, const void *ptr, sf_count_t bytes) ; + + +/* Functions for reading and writing the data chunk in terms of frames. +** The number of items actually read/written = frames * number of channels. +** sf_xxxx_raw read/writes the raw data bytes from/to the file +** sf_xxxx_short passes data in the native short format +** sf_xxxx_int passes data in the native int format +** sf_xxxx_float passes data in the native float format +** sf_xxxx_double passes data in the native double format +** All of these read/write function return number of frames read/written. +*/ + +sf_count_t sf_readf_short (SNDFILE *sndfile, short *ptr, sf_count_t frames) ; +sf_count_t sf_writef_short (SNDFILE *sndfile, const short *ptr, sf_count_t frames) ; + +sf_count_t sf_readf_int (SNDFILE *sndfile, int *ptr, sf_count_t frames) ; +sf_count_t sf_writef_int (SNDFILE *sndfile, const int *ptr, sf_count_t frames) ; + +sf_count_t sf_readf_float (SNDFILE *sndfile, float *ptr, sf_count_t frames) ; +sf_count_t sf_writef_float (SNDFILE *sndfile, const float *ptr, sf_count_t frames) ; + +sf_count_t sf_readf_double (SNDFILE *sndfile, double *ptr, sf_count_t frames) ; +sf_count_t sf_writef_double (SNDFILE *sndfile, const double *ptr, sf_count_t frames) ; + + +/* Functions for reading and writing the data chunk in terms of items. +** Otherwise similar to above. +** All of these read/write function return number of items read/written. +*/ + +sf_count_t sf_read_short (SNDFILE *sndfile, short *ptr, sf_count_t items) ; +sf_count_t sf_write_short (SNDFILE *sndfile, const short *ptr, sf_count_t items) ; + +sf_count_t sf_read_int (SNDFILE *sndfile, int *ptr, sf_count_t items) ; +sf_count_t sf_write_int (SNDFILE *sndfile, const int *ptr, sf_count_t items) ; + +sf_count_t sf_read_float (SNDFILE *sndfile, float *ptr, sf_count_t items) ; +sf_count_t sf_write_float (SNDFILE *sndfile, const float *ptr, sf_count_t items) ; + +sf_count_t sf_read_double (SNDFILE *sndfile, double *ptr, sf_count_t items) ; +sf_count_t sf_write_double (SNDFILE *sndfile, const double *ptr, sf_count_t items) ; + + +/* Close the SNDFILE and clean up all memory allocations associated with this +** file. +** Returns 0 on success, or an error number. +*/ + +int sf_close (SNDFILE *sndfile) ; + + +/* If the file is opened SFM_WRITE or SFM_RDWR, call fsync() on the file +** to force the writing of data to disk. If the file is opened SFM_READ +** no action is taken. +*/ + +void sf_write_sync (SNDFILE *sndfile) ; + + + +/* The function sf_wchar_open() is Windows Only! +** Open a file passing in a Windows Unicode filename. Otherwise, this is +** the same as sf_open(). +** +** In order for this to work, you need to do the following: +** +** #include <windows.h> +** #define ENABLE_SNDFILE_WINDOWS_PROTOTYPES 1 +** #including <sndfile.h> +*/ + +#if (defined (ENABLE_SNDFILE_WINDOWS_PROTOTYPES) && ENABLE_SNDFILE_WINDOWS_PROTOTYPES) +SNDFILE* sf_wchar_open (LPCWSTR wpath, int mode, SF_INFO *sfinfo) ; +#endif + + + +#ifdef __cplusplus +} /* extern "C" */ +#endif /* __cplusplus */ + +#endif /* SNDFILE_H */ + diff --git a/extlibs/headers/libsndfile/osx/sndfile.h b/extlibs/headers/libsndfile/osx/sndfile.h new file mode 100644 index 00000000..eaeca304 --- /dev/null +++ b/extlibs/headers/libsndfile/osx/sndfile.h @@ -0,0 +1,666 @@ +/* +** Copyright (C) 1999-2011Erik de Castro Lopo <erikd@mega-nerd.com> +** +** This program is free software; you can redistribute it and/or modify +** it under the terms of the GNU Lesser General Public License as published by +** the Free Software Foundation; either version 2.1 of the License, or +** (at your option) any later version. +** +** This program is distributed in the hope that it will be useful, +** but WITHOUT ANY WARRANTY; without even the implied warranty of +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +** GNU Lesser General Public License for more details. +** +** You should have received a copy of the GNU Lesser General Public License +** along with this program; if not, write to the Free Software +** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + +/* +** sndfile.h -- system-wide definitions +** +** API documentation is in the doc/ directory of the source code tarball +** and at http://www.mega-nerd.com/libsndfile/api.html. +*/ + +#ifndef SNDFILE_H +#define SNDFILE_H + +/* This is the version 1.0.X header file. */ +#define SNDFILE_1 + +#include <stdio.h> +#include <sys/types.h> + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +/* The following file types can be read and written. +** A file type would consist of a major type (ie SF_FORMAT_WAV) bitwise +** ORed with a minor type (ie SF_FORMAT_PCM). SF_FORMAT_TYPEMASK and +** SF_FORMAT_SUBMASK can be used to separate the major and minor file +** types. +*/ + +enum +{ /* Major formats. */ + SF_FORMAT_WAV = 0x010000, /* Microsoft WAV format (little endian default). */ + SF_FORMAT_AIFF = 0x020000, /* Apple/SGI AIFF format (big endian). */ + SF_FORMAT_AU = 0x030000, /* Sun/NeXT AU format (big endian). */ + SF_FORMAT_RAW = 0x040000, /* RAW PCM data. */ + SF_FORMAT_PAF = 0x050000, /* Ensoniq PARIS file format. */ + SF_FORMAT_SVX = 0x060000, /* Amiga IFF / SVX8 / SV16 format. */ + SF_FORMAT_NIST = 0x070000, /* Sphere NIST format. */ + SF_FORMAT_VOC = 0x080000, /* VOC files. */ + SF_FORMAT_IRCAM = 0x0A0000, /* Berkeley/IRCAM/CARL */ + SF_FORMAT_W64 = 0x0B0000, /* Sonic Foundry's 64 bit RIFF/WAV */ + SF_FORMAT_MAT4 = 0x0C0000, /* Matlab (tm) V4.2 / GNU Octave 2.0 */ + SF_FORMAT_MAT5 = 0x0D0000, /* Matlab (tm) V5.0 / GNU Octave 2.1 */ + SF_FORMAT_PVF = 0x0E0000, /* Portable Voice Format */ + SF_FORMAT_XI = 0x0F0000, /* Fasttracker 2 Extended Instrument */ + SF_FORMAT_HTK = 0x100000, /* HMM Tool Kit format */ + SF_FORMAT_SDS = 0x110000, /* Midi Sample Dump Standard */ + SF_FORMAT_AVR = 0x120000, /* Audio Visual Research */ + SF_FORMAT_WAVEX = 0x130000, /* MS WAVE with WAVEFORMATEX */ + SF_FORMAT_SD2 = 0x160000, /* Sound Designer 2 */ + SF_FORMAT_FLAC = 0x170000, /* FLAC lossless file format */ + SF_FORMAT_CAF = 0x180000, /* Core Audio File format */ + SF_FORMAT_WVE = 0x190000, /* Psion WVE format */ + SF_FORMAT_OGG = 0x200000, /* Xiph OGG container */ + SF_FORMAT_MPC2K = 0x210000, /* Akai MPC 2000 sampler */ + SF_FORMAT_RF64 = 0x220000, /* RF64 WAV file */ + + /* Subtypes from here on. */ + + SF_FORMAT_PCM_S8 = 0x0001, /* Signed 8 bit data */ + SF_FORMAT_PCM_16 = 0x0002, /* Signed 16 bit data */ + SF_FORMAT_PCM_24 = 0x0003, /* Signed 24 bit data */ + SF_FORMAT_PCM_32 = 0x0004, /* Signed 32 bit data */ + + SF_FORMAT_PCM_U8 = 0x0005, /* Unsigned 8 bit data (WAV and RAW only) */ + + SF_FORMAT_FLOAT = 0x0006, /* 32 bit float data */ + SF_FORMAT_DOUBLE = 0x0007, /* 64 bit float data */ + + SF_FORMAT_ULAW = 0x0010, /* U-Law encoded. */ + SF_FORMAT_ALAW = 0x0011, /* A-Law encoded. */ + SF_FORMAT_IMA_ADPCM = 0x0012, /* IMA ADPCM. */ + SF_FORMAT_MS_ADPCM = 0x0013, /* Microsoft ADPCM. */ + + SF_FORMAT_GSM610 = 0x0020, /* GSM 6.10 encoding. */ + SF_FORMAT_VOX_ADPCM = 0x0021, /* OKI / Dialogix ADPCM */ + + SF_FORMAT_G721_32 = 0x0030, /* 32kbs G721 ADPCM encoding. */ + SF_FORMAT_G723_24 = 0x0031, /* 24kbs G723 ADPCM encoding. */ + SF_FORMAT_G723_40 = 0x0032, /* 40kbs G723 ADPCM encoding. */ + + SF_FORMAT_DWVW_12 = 0x0040, /* 12 bit Delta Width Variable Word encoding. */ + SF_FORMAT_DWVW_16 = 0x0041, /* 16 bit Delta Width Variable Word encoding. */ + SF_FORMAT_DWVW_24 = 0x0042, /* 24 bit Delta Width Variable Word encoding. */ + SF_FORMAT_DWVW_N = 0x0043, /* N bit Delta Width Variable Word encoding. */ + + SF_FORMAT_DPCM_8 = 0x0050, /* 8 bit differential PCM (XI only) */ + SF_FORMAT_DPCM_16 = 0x0051, /* 16 bit differential PCM (XI only) */ + + SF_FORMAT_VORBIS = 0x0060, /* Xiph Vorbis encoding. */ + + /* Endian-ness options. */ + + SF_ENDIAN_FILE = 0x00000000, /* Default file endian-ness. */ + SF_ENDIAN_LITTLE = 0x10000000, /* Force little endian-ness. */ + SF_ENDIAN_BIG = 0x20000000, /* Force big endian-ness. */ + SF_ENDIAN_CPU = 0x30000000, /* Force CPU endian-ness. */ + + SF_FORMAT_SUBMASK = 0x0000FFFF, + SF_FORMAT_TYPEMASK = 0x0FFF0000, + SF_FORMAT_ENDMASK = 0x30000000 +} ; + +/* +** The following are the valid command numbers for the sf_command() +** interface. The use of these commands is documented in the file +** command.html in the doc directory of the source code distribution. +*/ + +enum +{ SFC_GET_LIB_VERSION = 0x1000, + SFC_GET_LOG_INFO = 0x1001, + SFC_GET_CURRENT_SF_INFO = 0x1002, + + + SFC_GET_NORM_DOUBLE = 0x1010, + SFC_GET_NORM_FLOAT = 0x1011, + SFC_SET_NORM_DOUBLE = 0x1012, + SFC_SET_NORM_FLOAT = 0x1013, + SFC_SET_SCALE_FLOAT_INT_READ = 0x1014, + SFC_SET_SCALE_INT_FLOAT_WRITE = 0x1015, + + SFC_GET_SIMPLE_FORMAT_COUNT = 0x1020, + SFC_GET_SIMPLE_FORMAT = 0x1021, + + SFC_GET_FORMAT_INFO = 0x1028, + + SFC_GET_FORMAT_MAJOR_COUNT = 0x1030, + SFC_GET_FORMAT_MAJOR = 0x1031, + SFC_GET_FORMAT_SUBTYPE_COUNT = 0x1032, + SFC_GET_FORMAT_SUBTYPE = 0x1033, + + SFC_CALC_SIGNAL_MAX = 0x1040, + SFC_CALC_NORM_SIGNAL_MAX = 0x1041, + SFC_CALC_MAX_ALL_CHANNELS = 0x1042, + SFC_CALC_NORM_MAX_ALL_CHANNELS = 0x1043, + SFC_GET_SIGNAL_MAX = 0x1044, + SFC_GET_MAX_ALL_CHANNELS = 0x1045, + + SFC_SET_ADD_PEAK_CHUNK = 0x1050, + SFC_SET_ADD_HEADER_PAD_CHUNK = 0x1051, + + SFC_UPDATE_HEADER_NOW = 0x1060, + SFC_SET_UPDATE_HEADER_AUTO = 0x1061, + + SFC_FILE_TRUNCATE = 0x1080, + + SFC_SET_RAW_START_OFFSET = 0x1090, + + SFC_SET_DITHER_ON_WRITE = 0x10A0, + SFC_SET_DITHER_ON_READ = 0x10A1, + + SFC_GET_DITHER_INFO_COUNT = 0x10A2, + SFC_GET_DITHER_INFO = 0x10A3, + + SFC_GET_EMBED_FILE_INFO = 0x10B0, + + SFC_SET_CLIPPING = 0x10C0, + SFC_GET_CLIPPING = 0x10C1, + + SFC_GET_INSTRUMENT = 0x10D0, + SFC_SET_INSTRUMENT = 0x10D1, + + SFC_GET_LOOP_INFO = 0x10E0, + + SFC_GET_BROADCAST_INFO = 0x10F0, + SFC_SET_BROADCAST_INFO = 0x10F1, + + SFC_GET_CHANNEL_MAP_INFO = 0x1100, + SFC_SET_CHANNEL_MAP_INFO = 0x1101, + + SFC_RAW_DATA_NEEDS_ENDSWAP = 0x1110, + + /* Support for Wavex Ambisonics Format */ + SFC_WAVEX_SET_AMBISONIC = 0x1200, + SFC_WAVEX_GET_AMBISONIC = 0x1201, + + SFC_SET_VBR_ENCODING_QUALITY = 0x1300, + + /* Following commands for testing only. */ + SFC_TEST_IEEE_FLOAT_REPLACE = 0x6001, + + /* + ** SFC_SET_ADD_* values are deprecated and will disappear at some + ** time in the future. They are guaranteed to be here up to and + ** including version 1.0.8 to avoid breakage of existng software. + ** They currently do nothing and will continue to do nothing. + */ + SFC_SET_ADD_DITHER_ON_WRITE = 0x1070, + SFC_SET_ADD_DITHER_ON_READ = 0x1071 +} ; + + +/* +** String types that can be set and read from files. Not all file types +** support this and even the file types which support one, may not support +** all string types. +*/ + +enum +{ SF_STR_TITLE = 0x01, + SF_STR_COPYRIGHT = 0x02, + SF_STR_SOFTWARE = 0x03, + SF_STR_ARTIST = 0x04, + SF_STR_COMMENT = 0x05, + SF_STR_DATE = 0x06, + SF_STR_ALBUM = 0x07, + SF_STR_LICENSE = 0x08, + SF_STR_TRACKNUMBER = 0x09, + SF_STR_GENRE = 0x10 +} ; + +/* +** Use the following as the start and end index when doing metadata +** transcoding. +*/ + +#define SF_STR_FIRST SF_STR_TITLE +#define SF_STR_LAST SF_STR_LICENSE + +enum +{ /* True and false */ + SF_FALSE = 0, + SF_TRUE = 1, + + /* Modes for opening files. */ + SFM_READ = 0x10, + SFM_WRITE = 0x20, + SFM_RDWR = 0x30, + + SF_AMBISONIC_NONE = 0x40, + SF_AMBISONIC_B_FORMAT = 0x41 +} ; + +/* Public error values. These are guaranteed to remain unchanged for the duration +** of the library major version number. +** There are also a large number of private error numbers which are internal to +** the library which can change at any time. +*/ + +enum +{ SF_ERR_NO_ERROR = 0, + SF_ERR_UNRECOGNISED_FORMAT = 1, + SF_ERR_SYSTEM = 2, + SF_ERR_MALFORMED_FILE = 3, + SF_ERR_UNSUPPORTED_ENCODING = 4 +} ; + + +/* Channel map values (used with SFC_SET/GET_CHANNEL_MAP). +*/ + +enum +{ SF_CHANNEL_MAP_INVALID = 0, + SF_CHANNEL_MAP_MONO = 1, + SF_CHANNEL_MAP_LEFT, /* Apple calls this 'Left' */ + SF_CHANNEL_MAP_RIGHT, /* Apple calls this 'Right' */ + SF_CHANNEL_MAP_CENTER, /* Apple calls this 'Center' */ + SF_CHANNEL_MAP_FRONT_LEFT, + SF_CHANNEL_MAP_FRONT_RIGHT, + SF_CHANNEL_MAP_FRONT_CENTER, + SF_CHANNEL_MAP_REAR_CENTER, /* Apple calls this 'Center Surround', Msft calls this 'Back Center' */ + SF_CHANNEL_MAP_REAR_LEFT, /* Apple calls this 'Left Surround', Msft calls this 'Back Left' */ + SF_CHANNEL_MAP_REAR_RIGHT, /* Apple calls this 'Right Surround', Msft calls this 'Back Right' */ + SF_CHANNEL_MAP_LFE, /* Apple calls this 'LFEScreen', Msft calls this 'Low Frequency' */ + SF_CHANNEL_MAP_FRONT_LEFT_OF_CENTER, /* Apple calls this 'Left Center' */ + SF_CHANNEL_MAP_FRONT_RIGHT_OF_CENTER, /* Apple calls this 'Right Center */ + SF_CHANNEL_MAP_SIDE_LEFT, /* Apple calls this 'Left Surround Direct' */ + SF_CHANNEL_MAP_SIDE_RIGHT, /* Apple calls this 'Right Surround Direct' */ + SF_CHANNEL_MAP_TOP_CENTER, /* Apple calls this 'Top Center Surround' */ + SF_CHANNEL_MAP_TOP_FRONT_LEFT, /* Apple calls this 'Vertical Height Left' */ + SF_CHANNEL_MAP_TOP_FRONT_RIGHT, /* Apple calls this 'Vertical Height Right' */ + SF_CHANNEL_MAP_TOP_FRONT_CENTER, /* Apple calls this 'Vertical Height Center' */ + SF_CHANNEL_MAP_TOP_REAR_LEFT, /* Apple and MS call this 'Top Back Left' */ + SF_CHANNEL_MAP_TOP_REAR_RIGHT, /* Apple and MS call this 'Top Back Right' */ + SF_CHANNEL_MAP_TOP_REAR_CENTER, /* Apple and MS call this 'Top Back Center' */ + + SF_CHANNEL_MAP_AMBISONIC_B_W, + SF_CHANNEL_MAP_AMBISONIC_B_X, + SF_CHANNEL_MAP_AMBISONIC_B_Y, + SF_CHANNEL_MAP_AMBISONIC_B_Z, + + SF_CHANNEL_MAP_MAX +} ; + + +/* A SNDFILE* pointer can be passed around much like stdio.h's FILE* pointer. */ + +typedef struct SNDFILE_tag SNDFILE ; + +/* The following typedef is system specific and is defined when libsndfile is +** compiled. sf_count_t will be a 64 bit value when the underlying OS allows +** 64 bit file offsets. +** On windows, we need to allow the same header file to be compiler by both GCC +** and the Microsoft compiler. +*/ + +#if (defined (_MSCVER) || defined (_MSC_VER)) +typedef __int64 sf_count_t ; +#define SF_COUNT_MAX 0x7fffffffffffffffi64 +#else +typedef int64_t sf_count_t ; +#define SF_COUNT_MAX 0x7FFFFFFFFFFFFFFFLL +#endif + + +/* A pointer to a SF_INFO structure is passed to sf_open () and filled in. +** On write, the SF_INFO structure is filled in by the user and passed into +** sf_open (). +*/ + +struct SF_INFO +{ sf_count_t frames ; /* Used to be called samples. Changed to avoid confusion. */ + int samplerate ; + int channels ; + int format ; + int sections ; + int seekable ; +} ; + +typedef struct SF_INFO SF_INFO ; + +/* The SF_FORMAT_INFO struct is used to retrieve information about the sound +** file formats libsndfile supports using the sf_command () interface. +** +** Using this interface will allow applications to support new file formats +** and encoding types when libsndfile is upgraded, without requiring +** re-compilation of the application. +** +** Please consult the libsndfile documentation (particularly the information +** on the sf_command () interface) for examples of its use. +*/ + +typedef struct +{ int format ; + const char *name ; + const char *extension ; +} SF_FORMAT_INFO ; + +/* +** Enums and typedefs for adding dither on read and write. +** See the html documentation for sf_command(), SFC_SET_DITHER_ON_WRITE +** and SFC_SET_DITHER_ON_READ. +*/ + +enum +{ SFD_DEFAULT_LEVEL = 0, + SFD_CUSTOM_LEVEL = 0x40000000, + + SFD_NO_DITHER = 500, + SFD_WHITE = 501, + SFD_TRIANGULAR_PDF = 502 +} ; + +typedef struct +{ int type ; + double level ; + const char *name ; +} SF_DITHER_INFO ; + +/* Struct used to retrieve information about a file embedded within a +** larger file. See SFC_GET_EMBED_FILE_INFO. +*/ + +typedef struct +{ sf_count_t offset ; + sf_count_t length ; +} SF_EMBED_FILE_INFO ; + +/* +** Structs used to retrieve music sample information from a file. +*/ + +enum +{ /* + ** The loop mode field in SF_INSTRUMENT will be one of the following. + */ + SF_LOOP_NONE = 800, + SF_LOOP_FORWARD, + SF_LOOP_BACKWARD, + SF_LOOP_ALTERNATING +} ; + +typedef struct +{ int gain ; + char basenote, detune ; + char velocity_lo, velocity_hi ; + char key_lo, key_hi ; + int loop_count ; + + struct + { int mode ; + unsigned int start ; + unsigned int end ; + unsigned int count ; + } loops [16] ; /* make variable in a sensible way */ +} SF_INSTRUMENT ; + + + +/* Struct used to retrieve loop information from a file.*/ +typedef struct +{ + short time_sig_num ; /* any positive integer > 0 */ + short time_sig_den ; /* any positive power of 2 > 0 */ + int loop_mode ; /* see SF_LOOP enum */ + + int num_beats ; /* this is NOT the amount of quarter notes !!!*/ + /* a full bar of 4/4 is 4 beats */ + /* a full bar of 7/8 is 7 beats */ + + float bpm ; /* suggestion, as it can be calculated using other fields:*/ + /* file's lenght, file's sampleRate and our time_sig_den*/ + /* -> bpms are always the amount of _quarter notes_ per minute */ + + int root_key ; /* MIDI note, or -1 for None */ + int future [6] ; +} SF_LOOP_INFO ; + + +/* Struct used to retrieve broadcast (EBU) information from a file. +** Strongly (!) based on EBU "bext" chunk format used in Broadcast WAVE. +*/ +#define SF_BROADCAST_INFO_VAR(coding_hist_size) \ + struct \ + { char description [256] ; \ + char originator [32] ; \ + char originator_reference [32] ; \ + char origination_date [10] ; \ + char origination_time [8] ; \ + unsigned int time_reference_low ; \ + unsigned int time_reference_high ; \ + short version ; \ + char umid [64] ; \ + char reserved [190] ; \ + unsigned int coding_history_size ; \ + char coding_history [coding_hist_size] ; \ + } + +/* SF_BROADCAST_INFO is the above struct with coding_history field of 256 bytes. */ +typedef SF_BROADCAST_INFO_VAR (256) SF_BROADCAST_INFO ; + + +/* Virtual I/O functionality. */ + +typedef sf_count_t (*sf_vio_get_filelen) (void *user_data) ; +typedef sf_count_t (*sf_vio_seek) (sf_count_t offset, int whence, void *user_data) ; +typedef sf_count_t (*sf_vio_read) (void *ptr, sf_count_t count, void *user_data) ; +typedef sf_count_t (*sf_vio_write) (const void *ptr, sf_count_t count, void *user_data) ; +typedef sf_count_t (*sf_vio_tell) (void *user_data) ; + +struct SF_VIRTUAL_IO +{ sf_vio_get_filelen get_filelen ; + sf_vio_seek seek ; + sf_vio_read read ; + sf_vio_write write ; + sf_vio_tell tell ; +} ; + +typedef struct SF_VIRTUAL_IO SF_VIRTUAL_IO ; + + +/* Open the specified file for read, write or both. On error, this will +** return a NULL pointer. To find the error number, pass a NULL SNDFILE +** to sf_strerror (). +** All calls to sf_open() should be matched with a call to sf_close(). +*/ + +SNDFILE* sf_open (const char *path, int mode, SF_INFO *sfinfo) ; + + +/* Use the existing file descriptor to create a SNDFILE object. If close_desc +** is TRUE, the file descriptor will be closed when sf_close() is called. If +** it is FALSE, the descritor will not be closed. +** When passed a descriptor like this, the library will assume that the start +** of file header is at the current file offset. This allows sound files within +** larger container files to be read and/or written. +** On error, this will return a NULL pointer. To find the error number, pass a +** NULL SNDFILE to sf_strerror (). +** All calls to sf_open_fd() should be matched with a call to sf_close(). + +*/ + +SNDFILE* sf_open_fd (int fd, int mode, SF_INFO *sfinfo, int close_desc) ; + +SNDFILE* sf_open_virtual (SF_VIRTUAL_IO *sfvirtual, int mode, SF_INFO *sfinfo, void *user_data) ; + + +/* sf_error () returns a error number which can be translated to a text +** string using sf_error_number(). +*/ + +int sf_error (SNDFILE *sndfile) ; + + +/* sf_strerror () returns to the caller a pointer to the current error message for +** the given SNDFILE. +*/ + +const char* sf_strerror (SNDFILE *sndfile) ; + + +/* sf_error_number () allows the retrieval of the error string for each internal +** error number. +** +*/ + +const char* sf_error_number (int errnum) ; + + +/* The following two error functions are deprecated but they will remain in the +** library for the forseeable future. The function sf_strerror() should be used +** in their place. +*/ + +int sf_perror (SNDFILE *sndfile) ; +int sf_error_str (SNDFILE *sndfile, char* str, size_t len) ; + + +/* Return TRUE if fields of the SF_INFO struct are a valid combination of values. */ + +int sf_command (SNDFILE *sndfile, int command, void *data, int datasize) ; + + +/* Return TRUE if fields of the SF_INFO struct are a valid combination of values. */ + +int sf_format_check (const SF_INFO *info) ; + + +/* Seek within the waveform data chunk of the SNDFILE. sf_seek () uses +** the same values for whence (SEEK_SET, SEEK_CUR and SEEK_END) as +** stdio.h function fseek (). +** An offset of zero with whence set to SEEK_SET will position the +** read / write pointer to the first data sample. +** On success sf_seek returns the current position in (multi-channel) +** samples from the start of the file. +** Please see the libsndfile documentation for moving the read pointer +** separately from the write pointer on files open in mode SFM_RDWR. +** On error all of these functions return -1. +*/ + +sf_count_t sf_seek (SNDFILE *sndfile, sf_count_t frames, int whence) ; + + +/* Functions for retrieving and setting string data within sound files. +** Not all file types support this features; AIFF and WAV do. For both +** functions, the str_type parameter must be one of the SF_STR_* values +** defined above. +** On error, sf_set_string() returns non-zero while sf_get_string() +** returns NULL. +*/ + +int sf_set_string (SNDFILE *sndfile, int str_type, const char* str) ; + +const char* sf_get_string (SNDFILE *sndfile, int str_type) ; + + +/* Return the library version string. */ + +const char * sf_version_string (void) ; + + +/* Functions for reading/writing the waveform data of a sound file. +*/ + +sf_count_t sf_read_raw (SNDFILE *sndfile, void *ptr, sf_count_t bytes) ; +sf_count_t sf_write_raw (SNDFILE *sndfile, const void *ptr, sf_count_t bytes) ; + + +/* Functions for reading and writing the data chunk in terms of frames. +** The number of items actually read/written = frames * number of channels. +** sf_xxxx_raw read/writes the raw data bytes from/to the file +** sf_xxxx_short passes data in the native short format +** sf_xxxx_int passes data in the native int format +** sf_xxxx_float passes data in the native float format +** sf_xxxx_double passes data in the native double format +** All of these read/write function return number of frames read/written. +*/ + +sf_count_t sf_readf_short (SNDFILE *sndfile, short *ptr, sf_count_t frames) ; +sf_count_t sf_writef_short (SNDFILE *sndfile, const short *ptr, sf_count_t frames) ; + +sf_count_t sf_readf_int (SNDFILE *sndfile, int *ptr, sf_count_t frames) ; +sf_count_t sf_writef_int (SNDFILE *sndfile, const int *ptr, sf_count_t frames) ; + +sf_count_t sf_readf_float (SNDFILE *sndfile, float *ptr, sf_count_t frames) ; +sf_count_t sf_writef_float (SNDFILE *sndfile, const float *ptr, sf_count_t frames) ; + +sf_count_t sf_readf_double (SNDFILE *sndfile, double *ptr, sf_count_t frames) ; +sf_count_t sf_writef_double (SNDFILE *sndfile, const double *ptr, sf_count_t frames) ; + + +/* Functions for reading and writing the data chunk in terms of items. +** Otherwise similar to above. +** All of these read/write function return number of items read/written. +*/ + +sf_count_t sf_read_short (SNDFILE *sndfile, short *ptr, sf_count_t items) ; +sf_count_t sf_write_short (SNDFILE *sndfile, const short *ptr, sf_count_t items) ; + +sf_count_t sf_read_int (SNDFILE *sndfile, int *ptr, sf_count_t items) ; +sf_count_t sf_write_int (SNDFILE *sndfile, const int *ptr, sf_count_t items) ; + +sf_count_t sf_read_float (SNDFILE *sndfile, float *ptr, sf_count_t items) ; +sf_count_t sf_write_float (SNDFILE *sndfile, const float *ptr, sf_count_t items) ; + +sf_count_t sf_read_double (SNDFILE *sndfile, double *ptr, sf_count_t items) ; +sf_count_t sf_write_double (SNDFILE *sndfile, const double *ptr, sf_count_t items) ; + + +/* Close the SNDFILE and clean up all memory allocations associated with this +** file. +** Returns 0 on success, or an error number. +*/ + +int sf_close (SNDFILE *sndfile) ; + + +/* If the file is opened SFM_WRITE or SFM_RDWR, call fsync() on the file +** to force the writing of data to disk. If the file is opened SFM_READ +** no action is taken. +*/ + +void sf_write_sync (SNDFILE *sndfile) ; + + + +/* The function sf_wchar_open() is Windows Only! +** Open a file passing in a Windows Unicode filename. Otherwise, this is +** the same as sf_open(). +** +** In order for this to work, you need to do the following: +** +** #include <windows.h> +** #define ENABLE_SNDFILE_WINDOWS_PROTOTYPES 1 +** #including <sndfile.h> +*/ + +#if ENABLE_SNDFILE_WINDOWS_PROTOTYPES +SNDFILE* sf_wchar_open (LPCWSTR wpath, int mode, SF_INFO *sfinfo) ; +#endif + + + +#ifdef __cplusplus +} /* extern "C" */ +#endif /* __cplusplus */ + +#endif /* SNDFILE_H */ + diff --git a/extlibs/headers/libsndfile/windows/sndfile.h b/extlibs/headers/libsndfile/windows/sndfile.h new file mode 100644 index 00000000..c6dfc910 --- /dev/null +++ b/extlibs/headers/libsndfile/windows/sndfile.h @@ -0,0 +1,666 @@ +/* +** Copyright (C) 1999-2011Erik de Castro Lopo <erikd@mega-nerd.com> +** +** This program is free software; you can redistribute it and/or modify +** it under the terms of the GNU Lesser General Public License as published by +** the Free Software Foundation; either version 2.1 of the License, or +** (at your option) any later version. +** +** This program is distributed in the hope that it will be useful, +** but WITHOUT ANY WARRANTY; without even the implied warranty of +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +** GNU Lesser General Public License for more details. +** +** You should have received a copy of the GNU Lesser General Public License +** along with this program; if not, write to the Free Software +** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ + +/* +** sndfile.h -- system-wide definitions +** +** API documentation is in the doc/ directory of the source code tarball +** and at http://www.mega-nerd.com/libsndfile/api.html. +*/ + +#ifndef SNDFILE_H +#define SNDFILE_H + +/* This is the version 1.0.X header file. */ +#define SNDFILE_1 + +#include <stdio.h> +#include <sys/types.h> + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +/* The following file types can be read and written. +** A file type would consist of a major type (ie SF_FORMAT_WAV) bitwise +** ORed with a minor type (ie SF_FORMAT_PCM). SF_FORMAT_TYPEMASK and +** SF_FORMAT_SUBMASK can be used to separate the major and minor file +** types. +*/ + +enum +{ /* Major formats. */ + SF_FORMAT_WAV = 0x010000, /* Microsoft WAV format (little endian default). */ + SF_FORMAT_AIFF = 0x020000, /* Apple/SGI AIFF format (big endian). */ + SF_FORMAT_AU = 0x030000, /* Sun/NeXT AU format (big endian). */ + SF_FORMAT_RAW = 0x040000, /* RAW PCM data. */ + SF_FORMAT_PAF = 0x050000, /* Ensoniq PARIS file format. */ + SF_FORMAT_SVX = 0x060000, /* Amiga IFF / SVX8 / SV16 format. */ + SF_FORMAT_NIST = 0x070000, /* Sphere NIST format. */ + SF_FORMAT_VOC = 0x080000, /* VOC files. */ + SF_FORMAT_IRCAM = 0x0A0000, /* Berkeley/IRCAM/CARL */ + SF_FORMAT_W64 = 0x0B0000, /* Sonic Foundry's 64 bit RIFF/WAV */ + SF_FORMAT_MAT4 = 0x0C0000, /* Matlab (tm) V4.2 / GNU Octave 2.0 */ + SF_FORMAT_MAT5 = 0x0D0000, /* Matlab (tm) V5.0 / GNU Octave 2.1 */ + SF_FORMAT_PVF = 0x0E0000, /* Portable Voice Format */ + SF_FORMAT_XI = 0x0F0000, /* Fasttracker 2 Extended Instrument */ + SF_FORMAT_HTK = 0x100000, /* HMM Tool Kit format */ + SF_FORMAT_SDS = 0x110000, /* Midi Sample Dump Standard */ + SF_FORMAT_AVR = 0x120000, /* Audio Visual Research */ + SF_FORMAT_WAVEX = 0x130000, /* MS WAVE with WAVEFORMATEX */ + SF_FORMAT_SD2 = 0x160000, /* Sound Designer 2 */ + SF_FORMAT_FLAC = 0x170000, /* FLAC lossless file format */ + SF_FORMAT_CAF = 0x180000, /* Core Audio File format */ + SF_FORMAT_WVE = 0x190000, /* Psion WVE format */ + SF_FORMAT_OGG = 0x200000, /* Xiph OGG container */ + SF_FORMAT_MPC2K = 0x210000, /* Akai MPC 2000 sampler */ + SF_FORMAT_RF64 = 0x220000, /* RF64 WAV file */ + + /* Subtypes from here on. */ + + SF_FORMAT_PCM_S8 = 0x0001, /* Signed 8 bit data */ + SF_FORMAT_PCM_16 = 0x0002, /* Signed 16 bit data */ + SF_FORMAT_PCM_24 = 0x0003, /* Signed 24 bit data */ + SF_FORMAT_PCM_32 = 0x0004, /* Signed 32 bit data */ + + SF_FORMAT_PCM_U8 = 0x0005, /* Unsigned 8 bit data (WAV and RAW only) */ + + SF_FORMAT_FLOAT = 0x0006, /* 32 bit float data */ + SF_FORMAT_DOUBLE = 0x0007, /* 64 bit float data */ + + SF_FORMAT_ULAW = 0x0010, /* U-Law encoded. */ + SF_FORMAT_ALAW = 0x0011, /* A-Law encoded. */ + SF_FORMAT_IMA_ADPCM = 0x0012, /* IMA ADPCM. */ + SF_FORMAT_MS_ADPCM = 0x0013, /* Microsoft ADPCM. */ + + SF_FORMAT_GSM610 = 0x0020, /* GSM 6.10 encoding. */ + SF_FORMAT_VOX_ADPCM = 0x0021, /* OKI / Dialogix ADPCM */ + + SF_FORMAT_G721_32 = 0x0030, /* 32kbs G721 ADPCM encoding. */ + SF_FORMAT_G723_24 = 0x0031, /* 24kbs G723 ADPCM encoding. */ + SF_FORMAT_G723_40 = 0x0032, /* 40kbs G723 ADPCM encoding. */ + + SF_FORMAT_DWVW_12 = 0x0040, /* 12 bit Delta Width Variable Word encoding. */ + SF_FORMAT_DWVW_16 = 0x0041, /* 16 bit Delta Width Variable Word encoding. */ + SF_FORMAT_DWVW_24 = 0x0042, /* 24 bit Delta Width Variable Word encoding. */ + SF_FORMAT_DWVW_N = 0x0043, /* N bit Delta Width Variable Word encoding. */ + + SF_FORMAT_DPCM_8 = 0x0050, /* 8 bit differential PCM (XI only) */ + SF_FORMAT_DPCM_16 = 0x0051, /* 16 bit differential PCM (XI only) */ + + SF_FORMAT_VORBIS = 0x0060, /* Xiph Vorbis encoding. */ + + /* Endian-ness options. */ + + SF_ENDIAN_FILE = 0x00000000, /* Default file endian-ness. */ + SF_ENDIAN_LITTLE = 0x10000000, /* Force little endian-ness. */ + SF_ENDIAN_BIG = 0x20000000, /* Force big endian-ness. */ + SF_ENDIAN_CPU = 0x30000000, /* Force CPU endian-ness. */ + + SF_FORMAT_SUBMASK = 0x0000FFFF, + SF_FORMAT_TYPEMASK = 0x0FFF0000, + SF_FORMAT_ENDMASK = 0x30000000 +} ; + +/* +** The following are the valid command numbers for the sf_command() +** interface. The use of these commands is documented in the file +** command.html in the doc directory of the source code distribution. +*/ + +enum +{ SFC_GET_LIB_VERSION = 0x1000, + SFC_GET_LOG_INFO = 0x1001, + SFC_GET_CURRENT_SF_INFO = 0x1002, + + + SFC_GET_NORM_DOUBLE = 0x1010, + SFC_GET_NORM_FLOAT = 0x1011, + SFC_SET_NORM_DOUBLE = 0x1012, + SFC_SET_NORM_FLOAT = 0x1013, + SFC_SET_SCALE_FLOAT_INT_READ = 0x1014, + SFC_SET_SCALE_INT_FLOAT_WRITE = 0x1015, + + SFC_GET_SIMPLE_FORMAT_COUNT = 0x1020, + SFC_GET_SIMPLE_FORMAT = 0x1021, + + SFC_GET_FORMAT_INFO = 0x1028, + + SFC_GET_FORMAT_MAJOR_COUNT = 0x1030, + SFC_GET_FORMAT_MAJOR = 0x1031, + SFC_GET_FORMAT_SUBTYPE_COUNT = 0x1032, + SFC_GET_FORMAT_SUBTYPE = 0x1033, + + SFC_CALC_SIGNAL_MAX = 0x1040, + SFC_CALC_NORM_SIGNAL_MAX = 0x1041, + SFC_CALC_MAX_ALL_CHANNELS = 0x1042, + SFC_CALC_NORM_MAX_ALL_CHANNELS = 0x1043, + SFC_GET_SIGNAL_MAX = 0x1044, + SFC_GET_MAX_ALL_CHANNELS = 0x1045, + + SFC_SET_ADD_PEAK_CHUNK = 0x1050, + SFC_SET_ADD_HEADER_PAD_CHUNK = 0x1051, + + SFC_UPDATE_HEADER_NOW = 0x1060, + SFC_SET_UPDATE_HEADER_AUTO = 0x1061, + + SFC_FILE_TRUNCATE = 0x1080, + + SFC_SET_RAW_START_OFFSET = 0x1090, + + SFC_SET_DITHER_ON_WRITE = 0x10A0, + SFC_SET_DITHER_ON_READ = 0x10A1, + + SFC_GET_DITHER_INFO_COUNT = 0x10A2, + SFC_GET_DITHER_INFO = 0x10A3, + + SFC_GET_EMBED_FILE_INFO = 0x10B0, + + SFC_SET_CLIPPING = 0x10C0, + SFC_GET_CLIPPING = 0x10C1, + + SFC_GET_INSTRUMENT = 0x10D0, + SFC_SET_INSTRUMENT = 0x10D1, + + SFC_GET_LOOP_INFO = 0x10E0, + + SFC_GET_BROADCAST_INFO = 0x10F0, + SFC_SET_BROADCAST_INFO = 0x10F1, + + SFC_GET_CHANNEL_MAP_INFO = 0x1100, + SFC_SET_CHANNEL_MAP_INFO = 0x1101, + + SFC_RAW_DATA_NEEDS_ENDSWAP = 0x1110, + + /* Support for Wavex Ambisonics Format */ + SFC_WAVEX_SET_AMBISONIC = 0x1200, + SFC_WAVEX_GET_AMBISONIC = 0x1201, + + SFC_SET_VBR_ENCODING_QUALITY = 0x1300, + + /* Following commands for testing only. */ + SFC_TEST_IEEE_FLOAT_REPLACE = 0x6001, + + /* + ** SFC_SET_ADD_* values are deprecated and will disappear at some + ** time in the future. They are guaranteed to be here up to and + ** including version 1.0.8 to avoid breakage of existng software. + ** They currently do nothing and will continue to do nothing. + */ + SFC_SET_ADD_DITHER_ON_WRITE = 0x1070, + SFC_SET_ADD_DITHER_ON_READ = 0x1071 +} ; + + +/* +** String types that can be set and read from files. Not all file types +** support this and even the file types which support one, may not support +** all string types. +*/ + +enum +{ SF_STR_TITLE = 0x01, + SF_STR_COPYRIGHT = 0x02, + SF_STR_SOFTWARE = 0x03, + SF_STR_ARTIST = 0x04, + SF_STR_COMMENT = 0x05, + SF_STR_DATE = 0x06, + SF_STR_ALBUM = 0x07, + SF_STR_LICENSE = 0x08, + SF_STR_TRACKNUMBER = 0x09, + SF_STR_GENRE = 0x10 +} ; + +/* +** Use the following as the start and end index when doing metadata +** transcoding. +*/ + +#define SF_STR_FIRST SF_STR_TITLE +#define SF_STR_LAST SF_STR_LICENSE + +enum +{ /* True and false */ + SF_FALSE = 0, + SF_TRUE = 1, + + /* Modes for opening files. */ + SFM_READ = 0x10, + SFM_WRITE = 0x20, + SFM_RDWR = 0x30, + + SF_AMBISONIC_NONE = 0x40, + SF_AMBISONIC_B_FORMAT = 0x41 +} ; + +/* Public error values. These are guaranteed to remain unchanged for the duration +** of the library major version number. +** There are also a large number of private error numbers which are internal to +** the library which can change at any time. +*/ + +enum +{ SF_ERR_NO_ERROR = 0, + SF_ERR_UNRECOGNISED_FORMAT = 1, + SF_ERR_SYSTEM = 2, + SF_ERR_MALFORMED_FILE = 3, + SF_ERR_UNSUPPORTED_ENCODING = 4 +} ; + + +/* Channel map values (used with SFC_SET/GET_CHANNEL_MAP). +*/ + +enum +{ SF_CHANNEL_MAP_INVALID = 0, + SF_CHANNEL_MAP_MONO = 1, + SF_CHANNEL_MAP_LEFT, /* Apple calls this 'Left' */ + SF_CHANNEL_MAP_RIGHT, /* Apple calls this 'Right' */ + SF_CHANNEL_MAP_CENTER, /* Apple calls this 'Center' */ + SF_CHANNEL_MAP_FRONT_LEFT, + SF_CHANNEL_MAP_FRONT_RIGHT, + SF_CHANNEL_MAP_FRONT_CENTER, + SF_CHANNEL_MAP_REAR_CENTER, /* Apple calls this 'Center Surround', Msft calls this 'Back Center' */ + SF_CHANNEL_MAP_REAR_LEFT, /* Apple calls this 'Left Surround', Msft calls this 'Back Left' */ + SF_CHANNEL_MAP_REAR_RIGHT, /* Apple calls this 'Right Surround', Msft calls this 'Back Right' */ + SF_CHANNEL_MAP_LFE, /* Apple calls this 'LFEScreen', Msft calls this 'Low Frequency' */ + SF_CHANNEL_MAP_FRONT_LEFT_OF_CENTER, /* Apple calls this 'Left Center' */ + SF_CHANNEL_MAP_FRONT_RIGHT_OF_CENTER, /* Apple calls this 'Right Center */ + SF_CHANNEL_MAP_SIDE_LEFT, /* Apple calls this 'Left Surround Direct' */ + SF_CHANNEL_MAP_SIDE_RIGHT, /* Apple calls this 'Right Surround Direct' */ + SF_CHANNEL_MAP_TOP_CENTER, /* Apple calls this 'Top Center Surround' */ + SF_CHANNEL_MAP_TOP_FRONT_LEFT, /* Apple calls this 'Vertical Height Left' */ + SF_CHANNEL_MAP_TOP_FRONT_RIGHT, /* Apple calls this 'Vertical Height Right' */ + SF_CHANNEL_MAP_TOP_FRONT_CENTER, /* Apple calls this 'Vertical Height Center' */ + SF_CHANNEL_MAP_TOP_REAR_LEFT, /* Apple and MS call this 'Top Back Left' */ + SF_CHANNEL_MAP_TOP_REAR_RIGHT, /* Apple and MS call this 'Top Back Right' */ + SF_CHANNEL_MAP_TOP_REAR_CENTER, /* Apple and MS call this 'Top Back Center' */ + + SF_CHANNEL_MAP_AMBISONIC_B_W, + SF_CHANNEL_MAP_AMBISONIC_B_X, + SF_CHANNEL_MAP_AMBISONIC_B_Y, + SF_CHANNEL_MAP_AMBISONIC_B_Z, + + SF_CHANNEL_MAP_MAX +} ; + + +/* A SNDFILE* pointer can be passed around much like stdio.h's FILE* pointer. */ + +typedef struct SNDFILE_tag SNDFILE ; + +/* The following typedef is system specific and is defined when libsndfile is +** compiled. sf_count_t will be a 64 bit value when the underlying OS allows +** 64 bit file offsets. +** On windows, we need to allow the same header file to be compiler by both GCC +** and the Microsoft compiler. +*/ + +#if (defined (_MSCVER) || defined (_MSC_VER)) +typedef __int64 sf_count_t ; +#define SF_COUNT_MAX 0x7fffffffffffffffi64 +#else +typedef __int64 sf_count_t ; +#define SF_COUNT_MAX 0x7FFFFFFFFFFFFFFFLL +#endif + + +/* A pointer to a SF_INFO structure is passed to sf_open () and filled in. +** On write, the SF_INFO structure is filled in by the user and passed into +** sf_open (). +*/ + +struct SF_INFO +{ sf_count_t frames ; /* Used to be called samples. Changed to avoid confusion. */ + int samplerate ; + int channels ; + int format ; + int sections ; + int seekable ; +} ; + +typedef struct SF_INFO SF_INFO ; + +/* The SF_FORMAT_INFO struct is used to retrieve information about the sound +** file formats libsndfile supports using the sf_command () interface. +** +** Using this interface will allow applications to support new file formats +** and encoding types when libsndfile is upgraded, without requiring +** re-compilation of the application. +** +** Please consult the libsndfile documentation (particularly the information +** on the sf_command () interface) for examples of its use. +*/ + +typedef struct +{ int format ; + const char *name ; + const char *extension ; +} SF_FORMAT_INFO ; + +/* +** Enums and typedefs for adding dither on read and write. +** See the html documentation for sf_command(), SFC_SET_DITHER_ON_WRITE +** and SFC_SET_DITHER_ON_READ. +*/ + +enum +{ SFD_DEFAULT_LEVEL = 0, + SFD_CUSTOM_LEVEL = 0x40000000, + + SFD_NO_DITHER = 500, + SFD_WHITE = 501, + SFD_TRIANGULAR_PDF = 502 +} ; + +typedef struct +{ int type ; + double level ; + const char *name ; +} SF_DITHER_INFO ; + +/* Struct used to retrieve information about a file embedded within a +** larger file. See SFC_GET_EMBED_FILE_INFO. +*/ + +typedef struct +{ sf_count_t offset ; + sf_count_t length ; +} SF_EMBED_FILE_INFO ; + +/* +** Structs used to retrieve music sample information from a file. +*/ + +enum +{ /* + ** The loop mode field in SF_INSTRUMENT will be one of the following. + */ + SF_LOOP_NONE = 800, + SF_LOOP_FORWARD, + SF_LOOP_BACKWARD, + SF_LOOP_ALTERNATING +} ; + +typedef struct +{ int gain ; + char basenote, detune ; + char velocity_lo, velocity_hi ; + char key_lo, key_hi ; + int loop_count ; + + struct + { int mode ; + unsigned int start ; + unsigned int end ; + unsigned int count ; + } loops [16] ; /* make variable in a sensible way */ +} SF_INSTRUMENT ; + + + +/* Struct used to retrieve loop information from a file.*/ +typedef struct +{ + short time_sig_num ; /* any positive integer > 0 */ + short time_sig_den ; /* any positive power of 2 > 0 */ + int loop_mode ; /* see SF_LOOP enum */ + + int num_beats ; /* this is NOT the amount of quarter notes !!!*/ + /* a full bar of 4/4 is 4 beats */ + /* a full bar of 7/8 is 7 beats */ + + float bpm ; /* suggestion, as it can be calculated using other fields:*/ + /* file's lenght, file's sampleRate and our time_sig_den*/ + /* -> bpms are always the amount of _quarter notes_ per minute */ + + int root_key ; /* MIDI note, or -1 for None */ + int future [6] ; +} SF_LOOP_INFO ; + + +/* Struct used to retrieve broadcast (EBU) information from a file. +** Strongly (!) based on EBU "bext" chunk format used in Broadcast WAVE. +*/ +#define SF_BROADCAST_INFO_VAR(coding_hist_size) \ + struct \ + { char description [256] ; \ + char originator [32] ; \ + char originator_reference [32] ; \ + char origination_date [10] ; \ + char origination_time [8] ; \ + unsigned int time_reference_low ; \ + unsigned int time_reference_high ; \ + short version ; \ + char umid [64] ; \ + char reserved [190] ; \ + unsigned int coding_history_size ; \ + char coding_history [coding_hist_size] ; \ + } + +/* SF_BROADCAST_INFO is the above struct with coding_history field of 256 bytes. */ +typedef SF_BROADCAST_INFO_VAR (256) SF_BROADCAST_INFO ; + + +/* Virtual I/O functionality. */ + +typedef sf_count_t (*sf_vio_get_filelen) (void *user_data) ; +typedef sf_count_t (*sf_vio_seek) (sf_count_t offset, int whence, void *user_data) ; +typedef sf_count_t (*sf_vio_read) (void *ptr, sf_count_t count, void *user_data) ; +typedef sf_count_t (*sf_vio_write) (const void *ptr, sf_count_t count, void *user_data) ; +typedef sf_count_t (*sf_vio_tell) (void *user_data) ; + +struct SF_VIRTUAL_IO +{ sf_vio_get_filelen get_filelen ; + sf_vio_seek seek ; + sf_vio_read read ; + sf_vio_write write ; + sf_vio_tell tell ; +} ; + +typedef struct SF_VIRTUAL_IO SF_VIRTUAL_IO ; + + +/* Open the specified file for read, write or both. On error, this will +** return a NULL pointer. To find the error number, pass a NULL SNDFILE +** to sf_strerror (). +** All calls to sf_open() should be matched with a call to sf_close(). +*/ + +SNDFILE* sf_open (const char *path, int mode, SF_INFO *sfinfo) ; + + +/* Use the existing file descriptor to create a SNDFILE object. If close_desc +** is TRUE, the file descriptor will be closed when sf_close() is called. If +** it is FALSE, the descritor will not be closed. +** When passed a descriptor like this, the library will assume that the start +** of file header is at the current file offset. This allows sound files within +** larger container files to be read and/or written. +** On error, this will return a NULL pointer. To find the error number, pass a +** NULL SNDFILE to sf_strerror (). +** All calls to sf_open_fd() should be matched with a call to sf_close(). + +*/ + +SNDFILE* sf_open_fd (int fd, int mode, SF_INFO *sfinfo, int close_desc) ; + +SNDFILE* sf_open_virtual (SF_VIRTUAL_IO *sfvirtual, int mode, SF_INFO *sfinfo, void *user_data) ; + + +/* sf_error () returns a error number which can be translated to a text +** string using sf_error_number(). +*/ + +int sf_error (SNDFILE *sndfile) ; + + +/* sf_strerror () returns to the caller a pointer to the current error message for +** the given SNDFILE. +*/ + +const char* sf_strerror (SNDFILE *sndfile) ; + + +/* sf_error_number () allows the retrieval of the error string for each internal +** error number. +** +*/ + +const char* sf_error_number (int errnum) ; + + +/* The following two error functions are deprecated but they will remain in the +** library for the forseeable future. The function sf_strerror() should be used +** in their place. +*/ + +int sf_perror (SNDFILE *sndfile) ; +int sf_error_str (SNDFILE *sndfile, char* str, size_t len) ; + + +/* Return TRUE if fields of the SF_INFO struct are a valid combination of values. */ + +int sf_command (SNDFILE *sndfile, int command, void *data, int datasize) ; + + +/* Return TRUE if fields of the SF_INFO struct are a valid combination of values. */ + +int sf_format_check (const SF_INFO *info) ; + + +/* Seek within the waveform data chunk of the SNDFILE. sf_seek () uses +** the same values for whence (SEEK_SET, SEEK_CUR and SEEK_END) as +** stdio.h function fseek (). +** An offset of zero with whence set to SEEK_SET will position the +** read / write pointer to the first data sample. +** On success sf_seek returns the current position in (multi-channel) +** samples from the start of the file. +** Please see the libsndfile documentation for moving the read pointer +** separately from the write pointer on files open in mode SFM_RDWR. +** On error all of these functions return -1. +*/ + +sf_count_t sf_seek (SNDFILE *sndfile, sf_count_t frames, int whence) ; + + +/* Functions for retrieving and setting string data within sound files. +** Not all file types support this features; AIFF and WAV do. For both +** functions, the str_type parameter must be one of the SF_STR_* values +** defined above. +** On error, sf_set_string() returns non-zero while sf_get_string() +** returns NULL. +*/ + +int sf_set_string (SNDFILE *sndfile, int str_type, const char* str) ; + +const char* sf_get_string (SNDFILE *sndfile, int str_type) ; + + +/* Return the library version string. */ + +const char * sf_version_string (void) ; + + +/* Functions for reading/writing the waveform data of a sound file. +*/ + +sf_count_t sf_read_raw (SNDFILE *sndfile, void *ptr, sf_count_t bytes) ; +sf_count_t sf_write_raw (SNDFILE *sndfile, const void *ptr, sf_count_t bytes) ; + + +/* Functions for reading and writing the data chunk in terms of frames. +** The number of items actually read/written = frames * number of channels. +** sf_xxxx_raw read/writes the raw data bytes from/to the file +** sf_xxxx_short passes data in the native short format +** sf_xxxx_int passes data in the native int format +** sf_xxxx_float passes data in the native float format +** sf_xxxx_double passes data in the native double format +** All of these read/write function return number of frames read/written. +*/ + +sf_count_t sf_readf_short (SNDFILE *sndfile, short *ptr, sf_count_t frames) ; +sf_count_t sf_writef_short (SNDFILE *sndfile, const short *ptr, sf_count_t frames) ; + +sf_count_t sf_readf_int (SNDFILE *sndfile, int *ptr, sf_count_t frames) ; +sf_count_t sf_writef_int (SNDFILE *sndfile, const int *ptr, sf_count_t frames) ; + +sf_count_t sf_readf_float (SNDFILE *sndfile, float *ptr, sf_count_t frames) ; +sf_count_t sf_writef_float (SNDFILE *sndfile, const float *ptr, sf_count_t frames) ; + +sf_count_t sf_readf_double (SNDFILE *sndfile, double *ptr, sf_count_t frames) ; +sf_count_t sf_writef_double (SNDFILE *sndfile, const double *ptr, sf_count_t frames) ; + + +/* Functions for reading and writing the data chunk in terms of items. +** Otherwise similar to above. +** All of these read/write function return number of items read/written. +*/ + +sf_count_t sf_read_short (SNDFILE *sndfile, short *ptr, sf_count_t items) ; +sf_count_t sf_write_short (SNDFILE *sndfile, const short *ptr, sf_count_t items) ; + +sf_count_t sf_read_int (SNDFILE *sndfile, int *ptr, sf_count_t items) ; +sf_count_t sf_write_int (SNDFILE *sndfile, const int *ptr, sf_count_t items) ; + +sf_count_t sf_read_float (SNDFILE *sndfile, float *ptr, sf_count_t items) ; +sf_count_t sf_write_float (SNDFILE *sndfile, const float *ptr, sf_count_t items) ; + +sf_count_t sf_read_double (SNDFILE *sndfile, double *ptr, sf_count_t items) ; +sf_count_t sf_write_double (SNDFILE *sndfile, const double *ptr, sf_count_t items) ; + + +/* Close the SNDFILE and clean up all memory allocations associated with this +** file. +** Returns 0 on success, or an error number. +*/ + +int sf_close (SNDFILE *sndfile) ; + + +/* If the file is opened SFM_WRITE or SFM_RDWR, call fsync() on the file +** to force the writing of data to disk. If the file is opened SFM_READ +** no action is taken. +*/ + +void sf_write_sync (SNDFILE *sndfile) ; + + + +/* The function sf_wchar_open() is Windows Only! +** Open a file passing in a Windows Unicode filename. Otherwise, this is +** the same as sf_open(). +** +** In order for this to work, you need to do the following: +** +** #include <windows.h> +** #define ENABLE_SNDFILE_WINDOWS_PROTOTYPES 1 +** #including <sndfile.h> +*/ + +#if ENABLE_SNDFILE_WINDOWS_PROTOTYPES +SNDFILE* sf_wchar_open (LPCWSTR wpath, int mode, SF_INFO *sfinfo) ; +#endif + + + +#ifdef __cplusplus +} /* extern "C" */ +#endif /* __cplusplus */ + +#endif /* SNDFILE_H */ + diff --git a/extlibs/headers/mingw/_mingw_dxhelper.h b/extlibs/headers/mingw/_mingw_dxhelper.h deleted file mode 100644 index 849e2914..00000000 --- a/extlibs/headers/mingw/_mingw_dxhelper.h +++ /dev/null @@ -1,117 +0,0 @@ -/** - * This file has no copyright assigned and is placed in the Public Domain. - * This file is part of the mingw-w64 runtime package. - * No warranty is given; refer to the file DISCLAIMER within this package. - */ - -#if defined(_MSC_VER) && !defined(_MSC_EXTENSIONS) -#define NONAMELESSUNION 1 -#endif -#if defined(NONAMELESSSTRUCT) && \ - !defined(NONAMELESSUNION) -#define NONAMELESSUNION 1 -#endif -#if defined(NONAMELESSUNION) && \ - !defined(NONAMELESSSTRUCT) -#define NONAMELESSSTRUCT 1 -#endif -#if !defined(__GNU_EXTENSION) -#if defined(__GNUC__) || defined(__GNUG__) -#define __GNU_EXTENSION __extension__ -#else -#define __GNU_EXTENSION -#endif -#endif /* __extension__ */ - -#ifndef __ANONYMOUS_DEFINED -#define __ANONYMOUS_DEFINED -#if defined(__GNUC__) || defined(__GNUG__) -#define _ANONYMOUS_UNION __extension__ -#define _ANONYMOUS_STRUCT __extension__ -#else -#define _ANONYMOUS_UNION -#define _ANONYMOUS_STRUCT -#endif -#ifndef NONAMELESSUNION -#define _UNION_NAME(x) -#define _STRUCT_NAME(x) -#else /* NONAMELESSUNION */ -#define _UNION_NAME(x) x -#define _STRUCT_NAME(x) x -#endif -#endif /* __ANONYMOUS_DEFINED */ - -#ifndef DUMMYUNIONNAME -# ifdef NONAMELESSUNION -# define DUMMYUNIONNAME u -# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ -# define DUMMYUNIONNAME2 u2 -# define DUMMYUNIONNAME3 u3 -# define DUMMYUNIONNAME4 u4 -# define DUMMYUNIONNAME5 u5 -# define DUMMYUNIONNAME6 u6 -# define DUMMYUNIONNAME7 u7 -# define DUMMYUNIONNAME8 u8 -# define DUMMYUNIONNAME9 u9 -# else /* NONAMELESSUNION */ -# define DUMMYUNIONNAME -# define DUMMYUNIONNAME1 /* Wine uses this variant */ -# define DUMMYUNIONNAME2 -# define DUMMYUNIONNAME3 -# define DUMMYUNIONNAME4 -# define DUMMYUNIONNAME5 -# define DUMMYUNIONNAME6 -# define DUMMYUNIONNAME7 -# define DUMMYUNIONNAME8 -# define DUMMYUNIONNAME9 -# endif -#endif /* DUMMYUNIONNAME */ - -#if !defined(DUMMYUNIONNAME1) /* MinGW does not define this one */ -# ifdef NONAMELESSUNION -# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ -# else -# define DUMMYUNIONNAME1 /* Wine uses this variant */ -# endif -#endif /* DUMMYUNIONNAME1 */ - -#ifndef DUMMYSTRUCTNAME -# ifdef NONAMELESSUNION -# define DUMMYSTRUCTNAME s -# define DUMMYSTRUCTNAME1 s1 /* Wine uses this variant */ -# define DUMMYSTRUCTNAME2 s2 -# define DUMMYSTRUCTNAME3 s3 -# define DUMMYSTRUCTNAME4 s4 -# define DUMMYSTRUCTNAME5 s5 -# else -# define DUMMYSTRUCTNAME -# define DUMMYSTRUCTNAME1 /* Wine uses this variant */ -# define DUMMYSTRUCTNAME2 -# define DUMMYSTRUCTNAME3 -# define DUMMYSTRUCTNAME4 -# define DUMMYSTRUCTNAME5 -# endif -#endif /* DUMMYSTRUCTNAME */ - -/* These are for compatibility with the Wine source tree */ - -#ifndef WINELIB_NAME_AW -# ifdef __MINGW_NAME_AW -# define WINELIB_NAME_AW __MINGW_NAME_AW -# else -# ifdef UNICODE -# define WINELIB_NAME_AW(func) func##W -# else -# define WINELIB_NAME_AW(func) func##A -# endif -# endif -#endif /* WINELIB_NAME_AW */ - -#ifndef DECL_WINELIB_TYPE_AW -# ifdef __MINGW_TYPEDEF_AW -# define DECL_WINELIB_TYPE_AW __MINGW_TYPEDEF_AW -# else -# define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type; -# endif -#endif /* DECL_WINELIB_TYPE_AW */ - diff --git a/extlibs/headers/mingw/dinput.h b/extlibs/headers/mingw/dinput.h deleted file mode 100644 index b5754802..00000000 --- a/extlibs/headers/mingw/dinput.h +++ /dev/null @@ -1,2467 +0,0 @@ -/* - * Copyright (C) the Wine project - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA - */ - -#ifndef __DINPUT_INCLUDED__ -#define __DINPUT_INCLUDED__ - -#define COM_NO_WINDOWS_H -#include <objbase.h> -#include <_mingw_dxhelper.h> - -#ifndef DIRECTINPUT_VERSION -#define DIRECTINPUT_VERSION 0x0800 -#endif - -/* Classes */ -DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice8, 0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* Interfaces */ -DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2A, 0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2W, 0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice7A, 0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice7W, 0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice8A, 0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputDevice8W, 0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -/* Predefined object types */ -DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RxAxis,0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RyAxis,0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RzAxis,0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Slider,0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Button,0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Unknown,0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* Predefined product GUIDs */ -DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboard, 0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Joystick, 0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm2, 0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* predefined forcefeedback effects */ -DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -typedef struct IDirectInputA *LPDIRECTINPUTA; -typedef struct IDirectInputW *LPDIRECTINPUTW; -typedef struct IDirectInput2A *LPDIRECTINPUT2A; -typedef struct IDirectInput2W *LPDIRECTINPUT2W; -typedef struct IDirectInput7A *LPDIRECTINPUT7A; -typedef struct IDirectInput7W *LPDIRECTINPUT7W; -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct IDirectInput8A *LPDIRECTINPUT8A; -typedef struct IDirectInput8W *LPDIRECTINPUT8W; -#endif /* DI8 */ -typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; -typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; -#if DIRECTINPUT_VERSION >= 0x0500 -typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; -typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x0700 -typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; -typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; -#endif /* DI7 */ -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; -typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; -#endif /* DI8 */ -#if DIRECTINPUT_VERSION >= 0x0500 -typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; -#endif /* DI5 */ -typedef struct SysKeyboardA *LPSYSKEYBOARDA; -typedef struct SysMouseA *LPSYSMOUSEA; - -#define IID_IDirectInput WINELIB_NAME_AW(IID_IDirectInput) -#define IDirectInput WINELIB_NAME_AW(IDirectInput) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT) -#define IID_IDirectInput2 WINELIB_NAME_AW(IID_IDirectInput2) -#define IDirectInput2 WINELIB_NAME_AW(IDirectInput2) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT2) -#define IID_IDirectInput7 WINELIB_NAME_AW(IID_IDirectInput7) -#define IDirectInput7 WINELIB_NAME_AW(IDirectInput7) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT7) -#if DIRECTINPUT_VERSION >= 0x0800 -#define IID_IDirectInput8 WINELIB_NAME_AW(IID_IDirectInput8) -#define IDirectInput8 WINELIB_NAME_AW(IDirectInput8) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT8) -#endif /* DI8 */ -#define IID_IDirectInputDevice WINELIB_NAME_AW(IID_IDirectInputDevice) -#define IDirectInputDevice WINELIB_NAME_AW(IDirectInputDevice) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE) -#if DIRECTINPUT_VERSION >= 0x0500 -#define IID_IDirectInputDevice2 WINELIB_NAME_AW(IID_IDirectInputDevice2) -#define IDirectInputDevice2 WINELIB_NAME_AW(IDirectInputDevice2) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE2) -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x0700 -#define IID_IDirectInputDevice7 WINELIB_NAME_AW(IID_IDirectInputDevice7) -#define IDirectInputDevice7 WINELIB_NAME_AW(IDirectInputDevice7) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE7) -#endif /* DI7 */ -#if DIRECTINPUT_VERSION >= 0x0800 -#define IID_IDirectInputDevice8 WINELIB_NAME_AW(IID_IDirectInputDevice8) -#define IDirectInputDevice8 WINELIB_NAME_AW(IDirectInputDevice8) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE8) -#endif /* DI8 */ - -#define DI_OK S_OK -#define DI_NOTATTACHED S_FALSE -#define DI_BUFFEROVERFLOW S_FALSE -#define DI_PROPNOEFFECT S_FALSE -#define DI_NOEFFECT S_FALSE -#define DI_POLLEDDEVICE ((HRESULT)0x00000002L) -#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) -#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) -#define DI_TRUNCATED ((HRESULT)0x00000008L) -#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) -#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) -#define DI_WRITEPROTECT ((HRESULT)0x00000013L) - -#define DIERR_OLDDIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) -#define DIERR_BETADIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) -#define DIERR_BADDRIVERVER \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) -#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG -#define DIERR_NOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) -#define DIERR_OBJECTNOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) -#define DIERR_INVALIDPARAM E_INVALIDARG -#define DIERR_NOINTERFACE E_NOINTERFACE -#define DIERR_GENERIC E_FAIL -#define DIERR_OUTOFMEMORY E_OUTOFMEMORY -#define DIERR_UNSUPPORTED E_NOTIMPL -#define DIERR_NOTINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) -#define DIERR_ALREADYINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) -#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION -#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED -#define DIERR_INPUTLOST \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) -#define DIERR_ACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) -#define DIERR_NOTACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) -#define DIERR_READONLY E_ACCESSDENIED -#define DIERR_HANDLEEXISTS E_ACCESSDENIED -#ifndef E_PENDING -#define E_PENDING 0x8000000AL -#endif -#define DIERR_INSUFFICIENTPRIVS 0x80040200L -#define DIERR_DEVICEFULL 0x80040201L -#define DIERR_MOREDATA 0x80040202L -#define DIERR_NOTDOWNLOADED 0x80040203L -#define DIERR_HASEFFECTS 0x80040204L -#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L -#define DIERR_INCOMPLETEEFFECT 0x80040206L -#define DIERR_NOTBUFFERED 0x80040207L -#define DIERR_EFFECTPLAYING 0x80040208L -#define DIERR_UNPLUGGED 0x80040209L -#define DIERR_REPORTFULL 0x8004020AL -#define DIERR_MAPFILEFAIL 0x8004020BL - -#define DIENUM_STOP 0 -#define DIENUM_CONTINUE 1 - -#define DIEDFL_ALLDEVICES 0x00000000 -#define DIEDFL_ATTACHEDONLY 0x00000001 -#define DIEDFL_FORCEFEEDBACK 0x00000100 -#define DIEDFL_INCLUDEALIASES 0x00010000 -#define DIEDFL_INCLUDEPHANTOMS 0x00020000 -#define DIEDFL_INCLUDEHIDDEN 0x00040000 - -#define DIDEVTYPE_DEVICE 1 -#define DIDEVTYPE_MOUSE 2 -#define DIDEVTYPE_KEYBOARD 3 -#define DIDEVTYPE_JOYSTICK 4 -#define DIDEVTYPE_HID 0x00010000 - -#define DI8DEVCLASS_ALL 0 -#define DI8DEVCLASS_DEVICE 1 -#define DI8DEVCLASS_POINTER 2 -#define DI8DEVCLASS_KEYBOARD 3 -#define DI8DEVCLASS_GAMECTRL 4 - -#define DI8DEVTYPE_DEVICE 0x11 -#define DI8DEVTYPE_MOUSE 0x12 -#define DI8DEVTYPE_KEYBOARD 0x13 -#define DI8DEVTYPE_JOYSTICK 0x14 -#define DI8DEVTYPE_GAMEPAD 0x15 -#define DI8DEVTYPE_DRIVING 0x16 -#define DI8DEVTYPE_FLIGHT 0x17 -#define DI8DEVTYPE_1STPERSON 0x18 -#define DI8DEVTYPE_DEVICECTRL 0x19 -#define DI8DEVTYPE_SCREENPOINTER 0x1A -#define DI8DEVTYPE_REMOTE 0x1B -#define DI8DEVTYPE_SUPPLEMENTAL 0x1C - -#define DIDEVTYPEMOUSE_UNKNOWN 1 -#define DIDEVTYPEMOUSE_TRADITIONAL 2 -#define DIDEVTYPEMOUSE_FINGERSTICK 3 -#define DIDEVTYPEMOUSE_TOUCHPAD 4 -#define DIDEVTYPEMOUSE_TRACKBALL 5 - -#define DIDEVTYPEKEYBOARD_UNKNOWN 0 -#define DIDEVTYPEKEYBOARD_PCXT 1 -#define DIDEVTYPEKEYBOARD_OLIVETTI 2 -#define DIDEVTYPEKEYBOARD_PCAT 3 -#define DIDEVTYPEKEYBOARD_PCENH 4 -#define DIDEVTYPEKEYBOARD_NOKIA1050 5 -#define DIDEVTYPEKEYBOARD_NOKIA9140 6 -#define DIDEVTYPEKEYBOARD_NEC98 7 -#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DIDEVTYPEKEYBOARD_NEC98106 9 -#define DIDEVTYPEKEYBOARD_JAPAN106 10 -#define DIDEVTYPEKEYBOARD_JAPANAX 11 -#define DIDEVTYPEKEYBOARD_J3100 12 - -#define DIDEVTYPEJOYSTICK_UNKNOWN 1 -#define DIDEVTYPEJOYSTICK_TRADITIONAL 2 -#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 -#define DIDEVTYPEJOYSTICK_GAMEPAD 4 -#define DIDEVTYPEJOYSTICK_RUDDER 5 -#define DIDEVTYPEJOYSTICK_WHEEL 6 -#define DIDEVTYPEJOYSTICK_HEADTRACKER 7 - -#define DI8DEVTYPEMOUSE_UNKNOWN 1 -#define DI8DEVTYPEMOUSE_TRADITIONAL 2 -#define DI8DEVTYPEMOUSE_FINGERSTICK 3 -#define DI8DEVTYPEMOUSE_TOUCHPAD 4 -#define DI8DEVTYPEMOUSE_TRACKBALL 5 -#define DI8DEVTYPEMOUSE_ABSOLUTE 6 - -#define DI8DEVTYPEKEYBOARD_UNKNOWN 0 -#define DI8DEVTYPEKEYBOARD_PCXT 1 -#define DI8DEVTYPEKEYBOARD_OLIVETTI 2 -#define DI8DEVTYPEKEYBOARD_PCAT 3 -#define DI8DEVTYPEKEYBOARD_PCENH 4 -#define DI8DEVTYPEKEYBOARD_NOKIA1050 5 -#define DI8DEVTYPEKEYBOARD_NOKIA9140 6 -#define DI8DEVTYPEKEYBOARD_NEC98 7 -#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DI8DEVTYPEKEYBOARD_NEC98106 9 -#define DI8DEVTYPEKEYBOARD_JAPAN106 10 -#define DI8DEVTYPEKEYBOARD_JAPANAX 11 -#define DI8DEVTYPEKEYBOARD_J3100 12 - -#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 - -#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEJOYSTICK_STANDARD 2 - -#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEGAMEPAD_STANDARD 2 -#define DI8DEVTYPEGAMEPAD_TILT 3 - -#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 -#define DI8DEVTYPEDRIVING_DUALPEDALS 3 -#define DI8DEVTYPEDRIVING_THREEPEDALS 4 -#define DI8DEVTYPEDRIVING_HANDHELD 5 - -#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEFLIGHT_STICK 2 -#define DI8DEVTYPEFLIGHT_YOKE 3 -#define DI8DEVTYPEFLIGHT_RC 4 - -#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPE1STPERSON_UNKNOWN 2 -#define DI8DEVTYPE1STPERSON_SIXDOF 3 -#define DI8DEVTYPE1STPERSON_SHOOTER 4 - -#define DI8DEVTYPESCREENPTR_UNKNOWN 2 -#define DI8DEVTYPESCREENPTR_LIGHTGUN 3 -#define DI8DEVTYPESCREENPTR_LIGHTPEN 4 -#define DI8DEVTYPESCREENPTR_TOUCH 5 - -#define DI8DEVTYPEREMOTE_UNKNOWN 2 - -#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 - -#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 -#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 -#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 -#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 -#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 -#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 -#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 -#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 -#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 -#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 - -#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) -#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) - -typedef struct DIDEVICEOBJECTINSTANCE_DX3A { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; -typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; -typedef struct DIDEVICEOBJECTINSTANCE_DX3W { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; -typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; - -DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE_DX3) - -typedef struct DIDEVICEOBJECTINSTANCEA { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; -typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; - -typedef struct DIDEVICEOBJECTINSTANCEW { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; -typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; - -DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE) -DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE) - -typedef struct DIDEVICEINSTANCE_DX3A { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; -typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; -typedef struct DIDEVICEINSTANCE_DX3W { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; -typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; - -DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE_DX3) - -typedef struct DIDEVICEINSTANCEA { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; -typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; - -typedef struct DIDEVICEINSTANCEW { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; -typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; - -DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE) -DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE) - -typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESCALLBACK) - -#define DIEDBS_MAPPEDPRI1 0x00000001 -#define DIEDBS_MAPPEDPRI2 0x00000002 -#define DIEDBS_RECENTDEVICE 0x00000010 -#define DIEDBS_NEWDEVICE 0x00000020 - -#define DIEDBSFL_ATTACHEDONLY 0x00000000 -#define DIEDBSFL_THISUSER 0x00000010 -#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK -#define DIEDBSFL_AVAILABLEDEVICES 0x00001000 -#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 -#define DIEDBSFL_NONGAMINGDEVICES 0x00004000 -#define DIEDBSFL_VALID 0x00007110 - -#if DIRECTINPUT_VERSION >= 0x0800 -typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA,LPDIRECTINPUTDEVICE8A,DWORD,DWORD,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW,LPDIRECTINPUTDEVICE8W,DWORD,DWORD,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESBYSEMANTICSCB) -#endif - -typedef BOOL (CALLBACK *LPDICONFIGUREDEVICESCALLBACK)(LPUNKNOWN,LPVOID); - -typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICEOBJECTSCALLBACK) - -#if DIRECTINPUT_VERSION >= 0x0500 -typedef BOOL (CALLBACK *LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); -#endif - -#define DIK_ESCAPE 0x01 -#define DIK_1 0x02 -#define DIK_2 0x03 -#define DIK_3 0x04 -#define DIK_4 0x05 -#define DIK_5 0x06 -#define DIK_6 0x07 -#define DIK_7 0x08 -#define DIK_8 0x09 -#define DIK_9 0x0A -#define DIK_0 0x0B -#define DIK_MINUS 0x0C /* - on main keyboard */ -#define DIK_EQUALS 0x0D -#define DIK_BACK 0x0E /* backspace */ -#define DIK_TAB 0x0F -#define DIK_Q 0x10 -#define DIK_W 0x11 -#define DIK_E 0x12 -#define DIK_R 0x13 -#define DIK_T 0x14 -#define DIK_Y 0x15 -#define DIK_U 0x16 -#define DIK_I 0x17 -#define DIK_O 0x18 -#define DIK_P 0x19 -#define DIK_LBRACKET 0x1A -#define DIK_RBRACKET 0x1B -#define DIK_RETURN 0x1C /* Enter on main keyboard */ -#define DIK_LCONTROL 0x1D -#define DIK_A 0x1E -#define DIK_S 0x1F -#define DIK_D 0x20 -#define DIK_F 0x21 -#define DIK_G 0x22 -#define DIK_H 0x23 -#define DIK_J 0x24 -#define DIK_K 0x25 -#define DIK_L 0x26 -#define DIK_SEMICOLON 0x27 -#define DIK_APOSTROPHE 0x28 -#define DIK_GRAVE 0x29 /* accent grave */ -#define DIK_LSHIFT 0x2A -#define DIK_BACKSLASH 0x2B -#define DIK_Z 0x2C -#define DIK_X 0x2D -#define DIK_C 0x2E -#define DIK_V 0x2F -#define DIK_B 0x30 -#define DIK_N 0x31 -#define DIK_M 0x32 -#define DIK_COMMA 0x33 -#define DIK_PERIOD 0x34 /* . on main keyboard */ -#define DIK_SLASH 0x35 /* / on main keyboard */ -#define DIK_RSHIFT 0x36 -#define DIK_MULTIPLY 0x37 /* * on numeric keypad */ -#define DIK_LMENU 0x38 /* left Alt */ -#define DIK_SPACE 0x39 -#define DIK_CAPITAL 0x3A -#define DIK_F1 0x3B -#define DIK_F2 0x3C -#define DIK_F3 0x3D -#define DIK_F4 0x3E -#define DIK_F5 0x3F -#define DIK_F6 0x40 -#define DIK_F7 0x41 -#define DIK_F8 0x42 -#define DIK_F9 0x43 -#define DIK_F10 0x44 -#define DIK_NUMLOCK 0x45 -#define DIK_SCROLL 0x46 /* Scroll Lock */ -#define DIK_NUMPAD7 0x47 -#define DIK_NUMPAD8 0x48 -#define DIK_NUMPAD9 0x49 -#define DIK_SUBTRACT 0x4A /* - on numeric keypad */ -#define DIK_NUMPAD4 0x4B -#define DIK_NUMPAD5 0x4C -#define DIK_NUMPAD6 0x4D -#define DIK_ADD 0x4E /* + on numeric keypad */ -#define DIK_NUMPAD1 0x4F -#define DIK_NUMPAD2 0x50 -#define DIK_NUMPAD3 0x51 -#define DIK_NUMPAD0 0x52 -#define DIK_DECIMAL 0x53 /* . on numeric keypad */ -#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */ -#define DIK_F11 0x57 -#define DIK_F12 0x58 -#define DIK_F13 0x64 /* (NEC PC98) */ -#define DIK_F14 0x65 /* (NEC PC98) */ -#define DIK_F15 0x66 /* (NEC PC98) */ -#define DIK_KANA 0x70 /* (Japanese keyboard) */ -#define DIK_ABNT_C1 0x73 /* / ? on Portugese (Brazilian) keyboards */ -#define DIK_CONVERT 0x79 /* (Japanese keyboard) */ -#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ -#define DIK_YEN 0x7D /* (Japanese keyboard) */ -#define DIK_ABNT_C2 0x7E /* Numpad . on Portugese (Brazilian) keyboards */ -#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ -#define DIK_CIRCUMFLEX 0x90 /* (Japanese keyboard) */ -#define DIK_AT 0x91 /* (NEC PC98) */ -#define DIK_COLON 0x92 /* (NEC PC98) */ -#define DIK_UNDERLINE 0x93 /* (NEC PC98) */ -#define DIK_KANJI 0x94 /* (Japanese keyboard) */ -#define DIK_STOP 0x95 /* (NEC PC98) */ -#define DIK_AX 0x96 /* (Japan AX) */ -#define DIK_UNLABELED 0x97 /* (J3100) */ -#define DIK_NEXTTRACK 0x99 /* Next Track */ -#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ -#define DIK_RCONTROL 0x9D -#define DIK_MUTE 0xA0 /* Mute */ -#define DIK_CALCULATOR 0xA1 /* Calculator */ -#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ -#define DIK_MEDIASTOP 0xA4 /* Media Stop */ -#define DIK_VOLUMEDOWN 0xAE /* Volume - */ -#define DIK_VOLUMEUP 0xB0 /* Volume + */ -#define DIK_WEBHOME 0xB2 /* Web home */ -#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ -#define DIK_DIVIDE 0xB5 /* / on numeric keypad */ -#define DIK_SYSRQ 0xB7 -#define DIK_RMENU 0xB8 /* right Alt */ -#define DIK_PAUSE 0xC5 /* Pause */ -#define DIK_HOME 0xC7 /* Home on arrow keypad */ -#define DIK_UP 0xC8 /* UpArrow on arrow keypad */ -#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ -#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ -#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ -#define DIK_END 0xCF /* End on arrow keypad */ -#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ -#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ -#define DIK_INSERT 0xD2 /* Insert on arrow keypad */ -#define DIK_DELETE 0xD3 /* Delete on arrow keypad */ -#define DIK_LWIN 0xDB /* Left Windows key */ -#define DIK_RWIN 0xDC /* Right Windows key */ -#define DIK_APPS 0xDD /* AppMenu key */ -#define DIK_POWER 0xDE -#define DIK_SLEEP 0xDF -#define DIK_WAKE 0xE3 /* System Wake */ -#define DIK_WEBSEARCH 0xE5 /* Web Search */ -#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */ -#define DIK_WEBREFRESH 0xE7 /* Web Refresh */ -#define DIK_WEBSTOP 0xE8 /* Web Stop */ -#define DIK_WEBFORWARD 0xE9 /* Web Forward */ -#define DIK_WEBBACK 0xEA /* Web Back */ -#define DIK_MYCOMPUTER 0xEB /* My Computer */ -#define DIK_MAIL 0xEC /* Mail */ -#define DIK_MEDIASELECT 0xED /* Media Select */ - -#define DIK_BACKSPACE DIK_BACK /* backspace */ -#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ -#define DIK_LALT DIK_LMENU /* left Alt */ -#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ -#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ -#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ -#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ -#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ -#define DIK_RALT DIK_RMENU /* right Alt */ -#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ -#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ -#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ -#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ -#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ -#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ - -#define DIDFT_ALL 0x00000000 -#define DIDFT_RELAXIS 0x00000001 -#define DIDFT_ABSAXIS 0x00000002 -#define DIDFT_AXIS 0x00000003 -#define DIDFT_PSHBUTTON 0x00000004 -#define DIDFT_TGLBUTTON 0x00000008 -#define DIDFT_BUTTON 0x0000000C -#define DIDFT_POV 0x00000010 -#define DIDFT_COLLECTION 0x00000040 -#define DIDFT_NODATA 0x00000080 -#define DIDFT_ANYINSTANCE 0x00FFFF00 -#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE -#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) -#define DIDFT_GETTYPE(n) LOBYTE(n) -#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) -#define DIDFT_FFACTUATOR 0x01000000 -#define DIDFT_FFEFFECTTRIGGER 0x02000000 -#if DIRECTINPUT_VERSION >= 0x050a -#define DIDFT_OUTPUT 0x10000000 -#define DIDFT_VENDORDEFINED 0x04000000 -#define DIDFT_ALIAS 0x08000000 -#endif /* DI5a */ -#ifndef DIDFT_OPTIONAL -#define DIDFT_OPTIONAL 0x80000000 -#endif -#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) -#define DIDFT_NOCOLLECTION 0x00FFFF00 - -#define DIDF_ABSAXIS 0x00000001 -#define DIDF_RELAXIS 0x00000002 - -#define DIGDD_PEEK 0x00000001 - -#define DISEQUENCE_COMPARE(dwSq1,cmp,dwSq2) ((int)((dwSq1) - (dwSq2)) cmp 0) - -typedef struct DIDEVICEOBJECTDATA_DX3 { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -} DIDEVICEOBJECTDATA_DX3,*LPDIDEVICEOBJECTDATA_DX3; -typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX3; - -typedef struct DIDEVICEOBJECTDATA { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -#if(DIRECTINPUT_VERSION >= 0x0800) - UINT_PTR uAppData; -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ -} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; -typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; - -typedef struct _DIOBJECTDATAFORMAT { - const GUID *pguid; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; -} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; -typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; - -typedef struct _DIDATAFORMAT { - DWORD dwSize; - DWORD dwObjSize; - DWORD dwFlags; - DWORD dwDataSize; - DWORD dwNumObjs; - LPDIOBJECTDATAFORMAT rgodf; -} DIDATAFORMAT, *LPDIDATAFORMAT; -typedef const DIDATAFORMAT *LPCDIDATAFORMAT; - -#if DIRECTINPUT_VERSION >= 0x0500 -#define DIDOI_FFACTUATOR 0x00000001 -#define DIDOI_FFEFFECTTRIGGER 0x00000002 -#define DIDOI_POLLED 0x00008000 -#define DIDOI_ASPECTPOSITION 0x00000100 -#define DIDOI_ASPECTVELOCITY 0x00000200 -#define DIDOI_ASPECTACCEL 0x00000300 -#define DIDOI_ASPECTFORCE 0x00000400 -#define DIDOI_ASPECTMASK 0x00000F00 -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x050a -#define DIDOI_GUIDISUSAGE 0x00010000 -#endif /* DI5a */ - -typedef struct DIPROPHEADER { - DWORD dwSize; - DWORD dwHeaderSize; - DWORD dwObj; - DWORD dwHow; -} DIPROPHEADER,*LPDIPROPHEADER; -typedef const DIPROPHEADER *LPCDIPROPHEADER; - -#define DIPH_DEVICE 0 -#define DIPH_BYOFFSET 1 -#define DIPH_BYID 2 -#if DIRECTINPUT_VERSION >= 0x050a -#define DIPH_BYUSAGE 3 - -#define DIMAKEUSAGEDWORD(UsagePage, Usage) (DWORD)MAKELONG(Usage, UsagePage) -#endif /* DI5a */ - -typedef struct DIPROPDWORD { - DIPROPHEADER diph; - DWORD dwData; -} DIPROPDWORD, *LPDIPROPDWORD; -typedef const DIPROPDWORD *LPCDIPROPDWORD; - -typedef struct DIPROPRANGE { - DIPROPHEADER diph; - LONG lMin; - LONG lMax; -} DIPROPRANGE, *LPDIPROPRANGE; -typedef const DIPROPRANGE *LPCDIPROPRANGE; - -#define DIPROPRANGE_NOMIN ((LONG)0x80000000) -#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) - -#if DIRECTINPUT_VERSION >= 0x050a -typedef struct DIPROPCAL { - DIPROPHEADER diph; - LONG lMin; - LONG lCenter; - LONG lMax; -} DIPROPCAL, *LPDIPROPCAL; -typedef const DIPROPCAL *LPCDIPROPCAL; - -typedef struct DIPROPCALPOV { - DIPROPHEADER diph; - LONG lMin[5]; - LONG lMax[5]; -} DIPROPCALPOV, *LPDIPROPCALPOV; -typedef const DIPROPCALPOV *LPCDIPROPCALPOV; - -typedef struct DIPROPGUIDANDPATH { - DIPROPHEADER diph; - GUID guidClass; - WCHAR wszPath[MAX_PATH]; -} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; -typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; - -typedef struct DIPROPSTRING { - DIPROPHEADER diph; - WCHAR wsz[MAX_PATH]; -} DIPROPSTRING, *LPDIPROPSTRING; -typedef const DIPROPSTRING *LPCDIPROPSTRING; -#endif /* DI5a */ - -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct DIPROPPOINTER { - DIPROPHEADER diph; - UINT_PTR uData; -} DIPROPPOINTER, *LPDIPROPPOINTER; -typedef const DIPROPPOINTER *LPCDIPROPPOINTER; -#endif /* DI8 */ - -/* special property GUIDs */ -#ifdef __cplusplus -#define MAKEDIPROP(prop) (*(const GUID *)(prop)) -#else -#define MAKEDIPROP(prop) ((REFGUID)(prop)) -#endif -#define DIPROP_BUFFERSIZE MAKEDIPROP(1) -#define DIPROP_AXISMODE MAKEDIPROP(2) - -#define DIPROPAXISMODE_ABS 0 -#define DIPROPAXISMODE_REL 1 - -#define DIPROP_GRANULARITY MAKEDIPROP(3) -#define DIPROP_RANGE MAKEDIPROP(4) -#define DIPROP_DEADZONE MAKEDIPROP(5) -#define DIPROP_SATURATION MAKEDIPROP(6) -#define DIPROP_FFGAIN MAKEDIPROP(7) -#define DIPROP_FFLOAD MAKEDIPROP(8) -#define DIPROP_AUTOCENTER MAKEDIPROP(9) - -#define DIPROPAUTOCENTER_OFF 0 -#define DIPROPAUTOCENTER_ON 1 - -#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) - -#define DIPROPCALIBRATIONMODE_COOKED 0 -#define DIPROPCALIBRATIONMODE_RAW 1 - -#if DIRECTINPUT_VERSION >= 0x050a -#define DIPROP_CALIBRATION MAKEDIPROP(11) -#define DIPROP_GUIDANDPATH MAKEDIPROP(12) -#define DIPROP_INSTANCENAME MAKEDIPROP(13) -#define DIPROP_PRODUCTNAME MAKEDIPROP(14) -#endif - -#if DIRECTINPUT_VERSION >= 0x5B2 -#define DIPROP_JOYSTICKID MAKEDIPROP(15) -#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) -#endif - -#if DIRECTINPUT_VERSION >= 0x0700 -#define DIPROP_PHYSICALRANGE MAKEDIPROP(18) -#define DIPROP_LOGICALRANGE MAKEDIPROP(19) -#endif - -#if(DIRECTINPUT_VERSION >= 0x0800) -#define DIPROP_KEYNAME MAKEDIPROP(20) -#define DIPROP_CPOINTS MAKEDIPROP(21) -#define DIPROP_APPDATA MAKEDIPROP(22) -#define DIPROP_SCANCODE MAKEDIPROP(23) -#define DIPROP_VIDPID MAKEDIPROP(24) -#define DIPROP_USERNAME MAKEDIPROP(25) -#define DIPROP_TYPENAME MAKEDIPROP(26) - -#define MAXCPOINTSNUM 8 - -typedef struct _CPOINT { - LONG lP; - DWORD dwLog; -} CPOINT, *PCPOINT; - -typedef struct DIPROPCPOINTS { - DIPROPHEADER diph; - DWORD dwCPointsNum; - CPOINT cp[MAXCPOINTSNUM]; -} DIPROPCPOINTS, *LPDIPROPCPOINTS; -typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; -#endif /* DI8 */ - - -typedef struct DIDEVCAPS_DX3 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; - -typedef struct DIDEVCAPS { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFSamplePeriod; - DWORD dwFFMinTimeResolution; - DWORD dwFirmwareRevision; - DWORD dwHardwareRevision; - DWORD dwFFDriverVersion; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVCAPS,*LPDIDEVCAPS; - -#define DIDC_ATTACHED 0x00000001 -#define DIDC_POLLEDDEVICE 0x00000002 -#define DIDC_EMULATED 0x00000004 -#define DIDC_POLLEDDATAFORMAT 0x00000008 -#define DIDC_FORCEFEEDBACK 0x00000100 -#define DIDC_FFATTACK 0x00000200 -#define DIDC_FFFADE 0x00000400 -#define DIDC_SATURATION 0x00000800 -#define DIDC_POSNEGCOEFFICIENTS 0x00001000 -#define DIDC_POSNEGSATURATION 0x00002000 -#define DIDC_DEADBAND 0x00004000 -#define DIDC_STARTDELAY 0x00008000 -#define DIDC_ALIAS 0x00010000 -#define DIDC_PHANTOM 0x00020000 -#define DIDC_HIDDEN 0x00040000 - - -/* SetCooperativeLevel dwFlags */ -#define DISCL_EXCLUSIVE 0x00000001 -#define DISCL_NONEXCLUSIVE 0x00000002 -#define DISCL_FOREGROUND 0x00000004 -#define DISCL_BACKGROUND 0x00000008 -#define DISCL_NOWINKEY 0x00000010 - -#if (DIRECTINPUT_VERSION >= 0x0500) -/* Device FF flags */ -#define DISFFC_RESET 0x00000001 -#define DISFFC_STOPALL 0x00000002 -#define DISFFC_PAUSE 0x00000004 -#define DISFFC_CONTINUE 0x00000008 -#define DISFFC_SETACTUATORSON 0x00000010 -#define DISFFC_SETACTUATORSOFF 0x00000020 - -#define DIGFFS_EMPTY 0x00000001 -#define DIGFFS_STOPPED 0x00000002 -#define DIGFFS_PAUSED 0x00000004 -#define DIGFFS_ACTUATORSON 0x00000010 -#define DIGFFS_ACTUATORSOFF 0x00000020 -#define DIGFFS_POWERON 0x00000040 -#define DIGFFS_POWEROFF 0x00000080 -#define DIGFFS_SAFETYSWITCHON 0x00000100 -#define DIGFFS_SAFETYSWITCHOFF 0x00000200 -#define DIGFFS_USERFFSWITCHON 0x00000400 -#define DIGFFS_USERFFSWITCHOFF 0x00000800 -#define DIGFFS_DEVICELOST 0x80000000 - -/* Effect flags */ -#define DIEFT_ALL 0x00000000 - -#define DIEFT_CONSTANTFORCE 0x00000001 -#define DIEFT_RAMPFORCE 0x00000002 -#define DIEFT_PERIODIC 0x00000003 -#define DIEFT_CONDITION 0x00000004 -#define DIEFT_CUSTOMFORCE 0x00000005 -#define DIEFT_HARDWARE 0x000000FF -#define DIEFT_FFATTACK 0x00000200 -#define DIEFT_FFFADE 0x00000400 -#define DIEFT_SATURATION 0x00000800 -#define DIEFT_POSNEGCOEFFICIENTS 0x00001000 -#define DIEFT_POSNEGSATURATION 0x00002000 -#define DIEFT_DEADBAND 0x00004000 -#define DIEFT_STARTDELAY 0x00008000 -#define DIEFT_GETTYPE(n) LOBYTE(n) - -#define DIEFF_OBJECTIDS 0x00000001 -#define DIEFF_OBJECTOFFSETS 0x00000002 -#define DIEFF_CARTESIAN 0x00000010 -#define DIEFF_POLAR 0x00000020 -#define DIEFF_SPHERICAL 0x00000040 - -#define DIEP_DURATION 0x00000001 -#define DIEP_SAMPLEPERIOD 0x00000002 -#define DIEP_GAIN 0x00000004 -#define DIEP_TRIGGERBUTTON 0x00000008 -#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 -#define DIEP_AXES 0x00000020 -#define DIEP_DIRECTION 0x00000040 -#define DIEP_ENVELOPE 0x00000080 -#define DIEP_TYPESPECIFICPARAMS 0x00000100 -#if(DIRECTINPUT_VERSION >= 0x0600) -#define DIEP_STARTDELAY 0x00000200 -#define DIEP_ALLPARAMS_DX5 0x000001FF -#define DIEP_ALLPARAMS 0x000003FF -#else -#define DIEP_ALLPARAMS 0x000001FF -#endif /* DIRECTINPUT_VERSION >= 0x0600 */ -#define DIEP_START 0x20000000 -#define DIEP_NORESTART 0x40000000 -#define DIEP_NODOWNLOAD 0x80000000 -#define DIEB_NOTRIGGER 0xFFFFFFFF - -#define DIES_SOLO 0x00000001 -#define DIES_NODOWNLOAD 0x80000000 - -#define DIEGES_PLAYING 0x00000001 -#define DIEGES_EMULATED 0x00000002 - -#define DI_DEGREES 100 -#define DI_FFNOMINALMAX 10000 -#define DI_SECONDS 1000000 - -typedef struct DICONSTANTFORCE { - LONG lMagnitude; -} DICONSTANTFORCE, *LPDICONSTANTFORCE; -typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; - -typedef struct DIRAMPFORCE { - LONG lStart; - LONG lEnd; -} DIRAMPFORCE, *LPDIRAMPFORCE; -typedef const DIRAMPFORCE *LPCDIRAMPFORCE; - -typedef struct DIPERIODIC { - DWORD dwMagnitude; - LONG lOffset; - DWORD dwPhase; - DWORD dwPeriod; -} DIPERIODIC, *LPDIPERIODIC; -typedef const DIPERIODIC *LPCDIPERIODIC; - -typedef struct DICONDITION { - LONG lOffset; - LONG lPositiveCoefficient; - LONG lNegativeCoefficient; - DWORD dwPositiveSaturation; - DWORD dwNegativeSaturation; - LONG lDeadBand; -} DICONDITION, *LPDICONDITION; -typedef const DICONDITION *LPCDICONDITION; - -typedef struct DICUSTOMFORCE { - DWORD cChannels; - DWORD dwSamplePeriod; - DWORD cSamples; - LPLONG rglForceData; -} DICUSTOMFORCE, *LPDICUSTOMFORCE; -typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; - -typedef struct DIENVELOPE { - DWORD dwSize; - DWORD dwAttackLevel; - DWORD dwAttackTime; - DWORD dwFadeLevel; - DWORD dwFadeTime; -} DIENVELOPE, *LPDIENVELOPE; -typedef const DIENVELOPE *LPCDIENVELOPE; - -typedef struct DIEFFECT_DX5 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDuration; - DWORD dwSamplePeriod; - DWORD dwGain; - DWORD dwTriggerButton; - DWORD dwTriggerRepeatInterval; - DWORD cAxes; - LPDWORD rgdwAxes; - LPLONG rglDirection; - LPDIENVELOPE lpEnvelope; - DWORD cbTypeSpecificParams; - LPVOID lpvTypeSpecificParams; -} DIEFFECT_DX5, *LPDIEFFECT_DX5; -typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; - -typedef struct DIEFFECT { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDuration; - DWORD dwSamplePeriod; - DWORD dwGain; - DWORD dwTriggerButton; - DWORD dwTriggerRepeatInterval; - DWORD cAxes; - LPDWORD rgdwAxes; - LPLONG rglDirection; - LPDIENVELOPE lpEnvelope; - DWORD cbTypeSpecificParams; - LPVOID lpvTypeSpecificParams; -#if(DIRECTINPUT_VERSION >= 0x0600) - DWORD dwStartDelay; -#endif /* DIRECTINPUT_VERSION >= 0x0600 */ -} DIEFFECT, *LPDIEFFECT; -typedef const DIEFFECT *LPCDIEFFECT; -typedef DIEFFECT DIEFFECT_DX6; -typedef LPDIEFFECT LPDIEFFECT_DX6; - -typedef struct DIEFFECTINFOA { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - CHAR tszName[MAX_PATH]; -} DIEFFECTINFOA, *LPDIEFFECTINFOA; -typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; - -typedef struct DIEFFECTINFOW { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - WCHAR tszName[MAX_PATH]; -} DIEFFECTINFOW, *LPDIEFFECTINFOW; -typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; - -DECL_WINELIB_TYPE_AW(DIEFFECTINFO) -DECL_WINELIB_TYPE_AW(LPDIEFFECTINFO) -DECL_WINELIB_TYPE_AW(LPCDIEFFECTINFO) - -typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); -typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); - -typedef struct DIEFFESCAPE { - DWORD dwSize; - DWORD dwCommand; - LPVOID lpvInBuffer; - DWORD cbInBuffer; - LPVOID lpvOutBuffer; - DWORD cbOutBuffer; -} DIEFFESCAPE, *LPDIEFFESCAPE; - -typedef struct DIJOYSTATE { - LONG lX; - LONG lY; - LONG lZ; - LONG lRx; - LONG lRy; - LONG lRz; - LONG rglSlider[2]; - DWORD rgdwPOV[4]; - BYTE rgbButtons[32]; -} DIJOYSTATE, *LPDIJOYSTATE; - -typedef struct DIJOYSTATE2 { - LONG lX; - LONG lY; - LONG lZ; - LONG lRx; - LONG lRy; - LONG lRz; - LONG rglSlider[2]; - DWORD rgdwPOV[4]; - BYTE rgbButtons[128]; - LONG lVX; /* 'v' as in velocity */ - LONG lVY; - LONG lVZ; - LONG lVRx; - LONG lVRy; - LONG lVRz; - LONG rglVSlider[2]; - LONG lAX; /* 'a' as in acceleration */ - LONG lAY; - LONG lAZ; - LONG lARx; - LONG lARy; - LONG lARz; - LONG rglASlider[2]; - LONG lFX; /* 'f' as in force */ - LONG lFY; - LONG lFZ; - LONG lFRx; /* 'fr' as in rotational force aka torque */ - LONG lFRy; - LONG lFRz; - LONG rglFSlider[2]; -} DIJOYSTATE2, *LPDIJOYSTATE2; - -#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) -#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) -#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) -#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) -#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) -#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) -#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ - (n) * sizeof(LONG)) -#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ - (n) * sizeof(DWORD)) -#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) -#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) -#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) -#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) -#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) -#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) -#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) -#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) -#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) -#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) -#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) -#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) -#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) -#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) -#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) -#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) -#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) -#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) -#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) -#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) -#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) -#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) -#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) -#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) -#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) -#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) -#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) -#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) -#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) -#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) -#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) -#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) -#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -/* DInput 7 structures, types */ -#if(DIRECTINPUT_VERSION >= 0x0700) -typedef struct DIFILEEFFECT { - DWORD dwSize; - GUID GuidEffect; - LPCDIEFFECT lpDiEffect; - CHAR szFriendlyName[MAX_PATH]; -} DIFILEEFFECT, *LPDIFILEEFFECT; - -typedef const DIFILEEFFECT *LPCDIFILEEFFECT; -typedef BOOL (CALLBACK *LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); -#endif /* DIRECTINPUT_VERSION >= 0x0700 */ - -/* DInput 8 structures and types */ -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct _DIACTIONA { - UINT_PTR uAppData; - DWORD dwSemantic; - DWORD dwFlags; - __GNU_EXTENSION union { - LPCSTR lptszActionName; - UINT uResIdString; - } DUMMYUNIONNAME; - GUID guidInstance; - DWORD dwObjID; - DWORD dwHow; -} DIACTIONA, *LPDIACTIONA; -typedef const DIACTIONA *LPCDIACTIONA; - -typedef struct _DIACTIONW { - UINT_PTR uAppData; - DWORD dwSemantic; - DWORD dwFlags; - __GNU_EXTENSION union { - LPCWSTR lptszActionName; - UINT uResIdString; - } DUMMYUNIONNAME; - GUID guidInstance; - DWORD dwObjID; - DWORD dwHow; -} DIACTIONW, *LPDIACTIONW; -typedef const DIACTIONW *LPCDIACTIONW; - -DECL_WINELIB_TYPE_AW(DIACTION) -DECL_WINELIB_TYPE_AW(LPDIACTION) -DECL_WINELIB_TYPE_AW(LPCDIACTION) - -#define DIA_FORCEFEEDBACK 0x00000001 -#define DIA_APPMAPPED 0x00000002 -#define DIA_APPNOMAP 0x00000004 -#define DIA_NORANGE 0x00000008 -#define DIA_APPFIXED 0x00000010 - -#define DIAH_UNMAPPED 0x00000000 -#define DIAH_USERCONFIG 0x00000001 -#define DIAH_APPREQUESTED 0x00000002 -#define DIAH_HWAPP 0x00000004 -#define DIAH_HWDEFAULT 0x00000008 -#define DIAH_DEFAULT 0x00000020 -#define DIAH_ERROR 0x80000000 - -typedef struct _DIACTIONFORMATA { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONA rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - LONG lAxisMin; - LONG lAxisMax; - HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - CHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATA, *LPDIACTIONFORMATA; -typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; - -typedef struct _DIACTIONFORMATW { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONW rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - LONG lAxisMin; - LONG lAxisMax; - HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - WCHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATW, *LPDIACTIONFORMATW; -typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; - -DECL_WINELIB_TYPE_AW(DIACTIONFORMAT) -DECL_WINELIB_TYPE_AW(LPDIACTIONFORMAT) -DECL_WINELIB_TYPE_AW(LPCDIACTIONFORMAT) - -#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF -#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF -#define DIAFTS_UNUSEDDEVICELOW 0x00000000 -#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 - -#define DIDBAM_DEFAULT 0x00000000 -#define DIDBAM_PRESERVE 0x00000001 -#define DIDBAM_INITIALIZE 0x00000002 -#define DIDBAM_HWDEFAULTS 0x00000004 - -#define DIDSAM_DEFAULT 0x00000000 -#define DIDSAM_NOUSER 0x00000001 -#define DIDSAM_FORCESAVE 0x00000002 - -#define DICD_DEFAULT 0x00000000 -#define DICD_EDIT 0x00000001 - -#ifndef D3DCOLOR_DEFINED -typedef DWORD D3DCOLOR; -#define D3DCOLOR_DEFINED -#endif - -typedef struct _DICOLORSET { - DWORD dwSize; - D3DCOLOR cTextFore; - D3DCOLOR cTextHighlight; - D3DCOLOR cCalloutLine; - D3DCOLOR cCalloutHighlight; - D3DCOLOR cBorder; - D3DCOLOR cControlFill; - D3DCOLOR cHighlightFill; - D3DCOLOR cAreaFill; -} DICOLORSET, *LPDICOLORSET; -typedef const DICOLORSET *LPCDICOLORSET; - -typedef struct _DICONFIGUREDEVICESPARAMSA { - DWORD dwSize; - DWORD dwcUsers; - LPSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATA lprgFormats; - HWND hwnd; - DICOLORSET dics; - LPUNKNOWN lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; -typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; - -typedef struct _DICONFIGUREDEVICESPARAMSW { - DWORD dwSize; - DWORD dwcUsers; - LPWSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATW lprgFormats; - HWND hwnd; - DICOLORSET dics; - LPUNKNOWN lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; -typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; - -DECL_WINELIB_TYPE_AW(DICONFIGUREDEVICESPARAMS) -DECL_WINELIB_TYPE_AW(LPDICONFIGUREDEVICESPARAMS) -DECL_WINELIB_TYPE_AW(LPCDICONFIGUREDEVICESPARAMS) - -#define DIDIFT_CONFIGURATION 0x00000001 -#define DIDIFT_OVERLAY 0x00000002 - -#define DIDAL_CENTERED 0x00000000 -#define DIDAL_LEFTALIGNED 0x00000001 -#define DIDAL_RIGHTALIGNED 0x00000002 -#define DIDAL_MIDDLE 0x00000000 -#define DIDAL_TOPALIGNED 0x00000004 -#define DIDAL_BOTTOMALIGNED 0x00000008 - -typedef struct _DIDEVICEIMAGEINFOA { - CHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; -typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; - -typedef struct _DIDEVICEIMAGEINFOW { - WCHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; -typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; - -DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFO) -DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFO) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFO) - -typedef struct _DIDEVICEIMAGEINFOHEADERA { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOA lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; -typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; - -typedef struct _DIDEVICEIMAGEINFOHEADERW { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOW lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; -typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; - -DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFOHEADER) -DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFOHEADER) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFOHEADER) - -#endif /* DI8 */ - - -/***************************************************************************** - * IDirectInputEffect interface - */ -#if (DIRECTINPUT_VERSION >= 0x0500) -#undef INTERFACE -#define INTERFACE IDirectInputEffect -DECLARE_INTERFACE_(IDirectInputEffect,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputEffect methods ***/ - STDMETHOD(Initialize)(THIS_ HINSTANCE, DWORD, REFGUID) PURE; - STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; - STDMETHOD(GetParameters)(THIS_ LPDIEFFECT, DWORD) PURE; - STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT, DWORD) PURE; - STDMETHOD(Start)(THIS_ DWORD, DWORD) PURE; - STDMETHOD(Stop)(THIS) PURE; - STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; - STDMETHOD(Download)(THIS) PURE; - STDMETHOD(Unload)(THIS) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputEffect methods ***/ -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) -#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) -#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) -#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) -#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#else -/*** IUnknown methods ***/ -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputEffect_AddRef(p) (p)->AddRef() -#define IDirectInputEffect_Release(p) (p)->Release() -/*** IDirectInputEffect methods ***/ -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) -#define IDirectInputEffect_Stop(p) (p)->Stop() -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) -#define IDirectInputEffect_Download(p) (p)->Download() -#define IDirectInputEffect_Unload(p) (p)->Unload() -#define IDirectInputEffect_Escape(p,a) (p)->Escape(a) -#endif - -#endif /* DI5 */ - - -/***************************************************************************** - * IDirectInputDeviceA interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDeviceA -DECLARE_INTERFACE_(IDirectInputDeviceA,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; -}; - -/***************************************************************************** - * IDirectInputDeviceW interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDeviceW -DECLARE_INTERFACE_(IDirectInputDeviceW,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice_AddRef(p) (p)->AddRef() -#define IDirectInputDevice_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice_Acquire(p) (p)->Acquire() -#define IDirectInputDevice_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#endif - - -#if (DIRECTINPUT_VERSION >= 0x0500) -/***************************************************************************** - * IDirectInputDevice2A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice2A -DECLARE_INTERFACE_(IDirectInputDevice2A,IDirectInputDeviceA) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice2W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice2W -DECLARE_INTERFACE_(IDirectInputDevice2W,IDirectInputDeviceW) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice2_AddRef(p) (p)->AddRef() -#define IDirectInputDevice2_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice2_Acquire(p) (p)->Acquire() -#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice2_Poll(p) (p)->Poll() -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -#endif -#endif /* DI5 */ - -#if DIRECTINPUT_VERSION >= 0x0700 -/***************************************************************************** - * IDirectInputDevice7A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice7A -DECLARE_INTERFACE_(IDirectInputDevice7A,IDirectInputDevice2A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7A methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice7W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice7W -DECLARE_INTERFACE_(IDirectInputDevice7W,IDirectInputDevice2W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7W methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice7_AddRef(p) (p)->AddRef() -#define IDirectInputDevice7_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice7_Acquire(p) (p)->Acquire() -#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice7_Poll(p) (p)->Poll() -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -#endif - -#endif /* DI7 */ - -#if DIRECTINPUT_VERSION >= 0x0800 -/***************************************************************************** - * IDirectInputDevice8A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice8A -DECLARE_INTERFACE_(IDirectInputDevice8A,IDirectInputDevice7A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7A methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; - /*** IDirectInputDevice8A methods ***/ - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA lpdiDevImageInfoHeader) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice8W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice8W -DECLARE_INTERFACE_(IDirectInputDevice8W,IDirectInputDevice7W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7W methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; - /*** IDirectInputDevice8W methods ***/ - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW lpdiDevImageInfoHeader) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -/*** IDirectInputDevice8 methods ***/ -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice8_AddRef(p) (p)->AddRef() -#define IDirectInputDevice8_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice8_Acquire(p) (p)->Acquire() -#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice8_Poll(p) (p)->Poll() -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -/*** IDirectInputDevice8 methods ***/ -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) -#endif - -#endif /* DI8 */ - -/* "Standard" Mouse report... */ -typedef struct DIMOUSESTATE { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[4]; -} DIMOUSESTATE; - -#if DIRECTINPUT_VERSION >= 0x0700 -/* "Standard" Mouse report for DInput 7... */ -typedef struct DIMOUSESTATE2 { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[8]; -} DIMOUSESTATE2; -#endif /* DI7 */ - -#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) -#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) -#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) -#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) -#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) -#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) -#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) -#if DIRECTINPUT_VERSION >= 0x0700 -#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) -#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) -#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) -#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) -#endif /* DI7 */ - -#ifdef __cplusplus -extern "C" { -#endif -extern const DIDATAFORMAT c_dfDIMouse; -#if DIRECTINPUT_VERSION >= 0x0700 -extern const DIDATAFORMAT c_dfDIMouse2; /* DX 7 */ -#endif /* DI7 */ -extern const DIDATAFORMAT c_dfDIKeyboard; -#if DIRECTINPUT_VERSION >= 0x0500 -extern const DIDATAFORMAT c_dfDIJoystick; -extern const DIDATAFORMAT c_dfDIJoystick2; -#endif /* DI5 */ -#ifdef __cplusplus -}; -#endif - -/***************************************************************************** - * IDirectInputA interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputA -DECLARE_INTERFACE_(IDirectInputA,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; -}; - -/***************************************************************************** - * IDirectInputW interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputW -DECLARE_INTERFACE_(IDirectInputW,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#else -/*** IUnknown methods ***/ -#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput_AddRef(p) (p)->AddRef() -#define IDirectInput_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) -#endif - -/***************************************************************************** - * IDirectInput2A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput2A -DECLARE_INTERFACE_(IDirectInput2A,IDirectInputA) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; -}; - -/***************************************************************************** - * IDirectInput2W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput2W -DECLARE_INTERFACE_(IDirectInput2W,IDirectInputW) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#else -/*** IUnknown methods ***/ -#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput2_AddRef(p) (p)->AddRef() -#define IDirectInput2_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#endif - -/***************************************************************************** - * IDirectInput7A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput7A -DECLARE_INTERFACE_(IDirectInput7A,IDirectInput2A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; - /*** IDirectInput7A methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; -}; - -/***************************************************************************** - * IDirectInput7W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput7W -DECLARE_INTERFACE_(IDirectInput7W,IDirectInput2W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; - /*** IDirectInput7W methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -/*** IDirectInput7 methods ***/ -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput7_AddRef(p) (p)->AddRef() -#define IDirectInput7_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -/*** IDirectInput7 methods ***/ -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) -#endif - - -#if DIRECTINPUT_VERSION >= 0x0800 -/***************************************************************************** - * IDirectInput8A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput8A -DECLARE_INTERFACE_(IDirectInput8A,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInput8A methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8A *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR ptszUserName, LPDIACTIONFORMATA lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSA lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; -}; - -/***************************************************************************** - * IDirectInput8W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput8W -DECLARE_INTERFACE_(IDirectInput8W,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInput8W methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8W *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR ptszUserName, LPDIACTIONFORMATW lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSW lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; -}; -#undef INTERFACE - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput8 methods ***/ -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput8_AddRef(p) (p)->AddRef() -#define IDirectInput8_Release(p) (p)->Release() -/*** IDirectInput8 methods ***/ -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) -#endif - -#endif /* DI8 */ - -/* Export functions */ - -#ifdef __cplusplus -extern "C" { -#endif - -#if DIRECTINPUT_VERSION >= 0x0800 -HRESULT WINAPI DirectInput8Create(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); -#else /* DI < 8 */ -HRESULT WINAPI DirectInputCreateA(HINSTANCE,DWORD,LPDIRECTINPUTA *,LPUNKNOWN); -HRESULT WINAPI DirectInputCreateW(HINSTANCE,DWORD,LPDIRECTINPUTW *,LPUNKNOWN); -#define DirectInputCreate WINELIB_NAME_AW(DirectInputCreate) - -HRESULT WINAPI DirectInputCreateEx(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); -#endif /* DI8 */ - -#ifdef __cplusplus -}; -#endif - -#endif /* __DINPUT_INCLUDED__ */ diff --git a/extlibs/headers/ogg/config_types.h b/extlibs/headers/ogg/config_types.h deleted file mode 100644 index 4b00047a..00000000 --- a/extlibs/headers/ogg/config_types.h +++ /dev/null @@ -1,25 +0,0 @@ -#ifndef __CONFIG_TYPES_H__ -#define __CONFIG_TYPES_H__ - -/* these are filled in by configure */ -#define INCLUDE_INTTYPES_H 1 -#define INCLUDE_STDINT_H 1 -#define INCLUDE_SYS_TYPES_H 1 - -#if INCLUDE_INTTYPES_H -# include <inttypes.h> -#endif -#if INCLUDE_STDINT_H -# include <stdint.h> -#endif -#if INCLUDE_SYS_TYPES_H -# include <sys/types.h> -#endif - -typedef int16_t ogg_int16_t; -typedef uint16_t ogg_uint16_t; -typedef int32_t ogg_int32_t; -typedef uint32_t ogg_uint32_t; -typedef int64_t ogg_int64_t; - -#endif diff --git a/extlibs/headers/ogg/ogg.h b/extlibs/headers/ogg/ogg.h deleted file mode 100644 index bdccad1f..00000000 --- a/extlibs/headers/ogg/ogg.h +++ /dev/null @@ -1,210 +0,0 @@ -/******************************************************************** - * * - * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * - * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * - * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * - * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * - * * - * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * - * by the Xiph.Org Foundation http://www.xiph.org/ * - * * - ******************************************************************** - - function: toplevel libogg include - last mod: $Id: ogg.h 18044 2011-08-01 17:55:20Z gmaxwell $ - - ********************************************************************/ -#ifndef _OGG_H -#define _OGG_H - -#ifdef __cplusplus -extern "C" { -#endif - -#include <stddef.h> -#include <ogg/os_types.h> - -typedef struct { - void *iov_base; - size_t iov_len; -} ogg_iovec_t; - -typedef struct { - long endbyte; - int endbit; - - unsigned char *buffer; - unsigned char *ptr; - long storage; -} oggpack_buffer; - -/* ogg_page is used to encapsulate the data in one Ogg bitstream page *****/ - -typedef struct { - unsigned char *header; - long header_len; - unsigned char *body; - long body_len; -} ogg_page; - -/* ogg_stream_state contains the current encode/decode state of a logical - Ogg bitstream **********************************************************/ - -typedef struct { - unsigned char *body_data; /* bytes from packet bodies */ - long body_storage; /* storage elements allocated */ - long body_fill; /* elements stored; fill mark */ - long body_returned; /* elements of fill returned */ - - - int *lacing_vals; /* The values that will go to the segment table */ - ogg_int64_t *granule_vals; /* granulepos values for headers. Not compact - this way, but it is simple coupled to the - lacing fifo */ - long lacing_storage; - long lacing_fill; - long lacing_packet; - long lacing_returned; - - unsigned char header[282]; /* working space for header encode */ - int header_fill; - - int e_o_s; /* set when we have buffered the last packet in the - logical bitstream */ - int b_o_s; /* set after we've written the initial page - of a logical bitstream */ - long serialno; - long pageno; - ogg_int64_t packetno; /* sequence number for decode; the framing - knows where there's a hole in the data, - but we need coupling so that the codec - (which is in a separate abstraction - layer) also knows about the gap */ - ogg_int64_t granulepos; - -} ogg_stream_state; - -/* ogg_packet is used to encapsulate the data and metadata belonging - to a single raw Ogg/Vorbis packet *************************************/ - -typedef struct { - unsigned char *packet; - long bytes; - long b_o_s; - long e_o_s; - - ogg_int64_t granulepos; - - ogg_int64_t packetno; /* sequence number for decode; the framing - knows where there's a hole in the data, - but we need coupling so that the codec - (which is in a separate abstraction - layer) also knows about the gap */ -} ogg_packet; - -typedef struct { - unsigned char *data; - int storage; - int fill; - int returned; - - int unsynced; - int headerbytes; - int bodybytes; -} ogg_sync_state; - -/* Ogg BITSTREAM PRIMITIVES: bitstream ************************/ - -extern void oggpack_writeinit(oggpack_buffer *b); -extern int oggpack_writecheck(oggpack_buffer *b); -extern void oggpack_writetrunc(oggpack_buffer *b,long bits); -extern void oggpack_writealign(oggpack_buffer *b); -extern void oggpack_writecopy(oggpack_buffer *b,void *source,long bits); -extern void oggpack_reset(oggpack_buffer *b); -extern void oggpack_writeclear(oggpack_buffer *b); -extern void oggpack_readinit(oggpack_buffer *b,unsigned char *buf,int bytes); -extern void oggpack_write(oggpack_buffer *b,unsigned long value,int bits); -extern long oggpack_look(oggpack_buffer *b,int bits); -extern long oggpack_look1(oggpack_buffer *b); -extern void oggpack_adv(oggpack_buffer *b,int bits); -extern void oggpack_adv1(oggpack_buffer *b); -extern long oggpack_read(oggpack_buffer *b,int bits); -extern long oggpack_read1(oggpack_buffer *b); -extern long oggpack_bytes(oggpack_buffer *b); -extern long oggpack_bits(oggpack_buffer *b); -extern unsigned char *oggpack_get_buffer(oggpack_buffer *b); - -extern void oggpackB_writeinit(oggpack_buffer *b); -extern int oggpackB_writecheck(oggpack_buffer *b); -extern void oggpackB_writetrunc(oggpack_buffer *b,long bits); -extern void oggpackB_writealign(oggpack_buffer *b); -extern void oggpackB_writecopy(oggpack_buffer *b,void *source,long bits); -extern void oggpackB_reset(oggpack_buffer *b); -extern void oggpackB_writeclear(oggpack_buffer *b); -extern void oggpackB_readinit(oggpack_buffer *b,unsigned char *buf,int bytes); -extern void oggpackB_write(oggpack_buffer *b,unsigned long value,int bits); -extern long oggpackB_look(oggpack_buffer *b,int bits); -extern long oggpackB_look1(oggpack_buffer *b); -extern void oggpackB_adv(oggpack_buffer *b,int bits); -extern void oggpackB_adv1(oggpack_buffer *b); -extern long oggpackB_read(oggpack_buffer *b,int bits); -extern long oggpackB_read1(oggpack_buffer *b); -extern long oggpackB_bytes(oggpack_buffer *b); -extern long oggpackB_bits(oggpack_buffer *b); -extern unsigned char *oggpackB_get_buffer(oggpack_buffer *b); - -/* Ogg BITSTREAM PRIMITIVES: encoding **************************/ - -extern int ogg_stream_packetin(ogg_stream_state *os, ogg_packet *op); -extern int ogg_stream_iovecin(ogg_stream_state *os, ogg_iovec_t *iov, - int count, long e_o_s, ogg_int64_t granulepos); -extern int ogg_stream_pageout(ogg_stream_state *os, ogg_page *og); -extern int ogg_stream_pageout_fill(ogg_stream_state *os, ogg_page *og, int nfill); -extern int ogg_stream_flush(ogg_stream_state *os, ogg_page *og); -extern int ogg_stream_flush_fill(ogg_stream_state *os, ogg_page *og, int nfill); - -/* Ogg BITSTREAM PRIMITIVES: decoding **************************/ - -extern int ogg_sync_init(ogg_sync_state *oy); -extern int ogg_sync_clear(ogg_sync_state *oy); -extern int ogg_sync_reset(ogg_sync_state *oy); -extern int ogg_sync_destroy(ogg_sync_state *oy); -extern int ogg_sync_check(ogg_sync_state *oy); - -extern char *ogg_sync_buffer(ogg_sync_state *oy, long size); -extern int ogg_sync_wrote(ogg_sync_state *oy, long bytes); -extern long ogg_sync_pageseek(ogg_sync_state *oy,ogg_page *og); -extern int ogg_sync_pageout(ogg_sync_state *oy, ogg_page *og); -extern int ogg_stream_pagein(ogg_stream_state *os, ogg_page *og); -extern int ogg_stream_packetout(ogg_stream_state *os,ogg_packet *op); -extern int ogg_stream_packetpeek(ogg_stream_state *os,ogg_packet *op); - -/* Ogg BITSTREAM PRIMITIVES: general ***************************/ - -extern int ogg_stream_init(ogg_stream_state *os,int serialno); -extern int ogg_stream_clear(ogg_stream_state *os); -extern int ogg_stream_reset(ogg_stream_state *os); -extern int ogg_stream_reset_serialno(ogg_stream_state *os,int serialno); -extern int ogg_stream_destroy(ogg_stream_state *os); -extern int ogg_stream_check(ogg_stream_state *os); -extern int ogg_stream_eos(ogg_stream_state *os); - -extern void ogg_page_checksum_set(ogg_page *og); - -extern int ogg_page_version(const ogg_page *og); -extern int ogg_page_continued(const ogg_page *og); -extern int ogg_page_bos(const ogg_page *og); -extern int ogg_page_eos(const ogg_page *og); -extern ogg_int64_t ogg_page_granulepos(const ogg_page *og); -extern int ogg_page_serialno(const ogg_page *og); -extern long ogg_page_pageno(const ogg_page *og); -extern int ogg_page_packets(const ogg_page *og); - -extern void ogg_packet_clear(ogg_packet *op); - - -#ifdef __cplusplus -} -#endif - -#endif /* _OGG_H */ diff --git a/extlibs/headers/ogg/os_types.h b/extlibs/headers/ogg/os_types.h deleted file mode 100644 index 8bf82107..00000000 --- a/extlibs/headers/ogg/os_types.h +++ /dev/null @@ -1,147 +0,0 @@ -/******************************************************************** - * * - * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * - * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * - * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * - * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * - * * - * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002 * - * by the Xiph.Org Foundation http://www.xiph.org/ * - * * - ******************************************************************** - - function: #ifdef jail to whip a few platforms into the UNIX ideal. - last mod: $Id: os_types.h 19098 2014-02-26 19:06:45Z giles $ - - ********************************************************************/ -#ifndef _OS_TYPES_H -#define _OS_TYPES_H - -/* make it easy on the folks that want to compile the libs with a - different malloc than stdlib */ -#define _ogg_malloc malloc -#define _ogg_calloc calloc -#define _ogg_realloc realloc -#define _ogg_free free - -#if defined(_WIN32) - -# if defined(__CYGWIN__) -# include <stdint.h> - typedef int16_t ogg_int16_t; - typedef uint16_t ogg_uint16_t; - typedef int32_t ogg_int32_t; - typedef uint32_t ogg_uint32_t; - typedef int64_t ogg_int64_t; - typedef uint64_t ogg_uint64_t; -# elif defined(__MINGW32__) -# include <sys/types.h> - typedef short ogg_int16_t; - typedef unsigned short ogg_uint16_t; - typedef int ogg_int32_t; - typedef unsigned int ogg_uint32_t; - typedef long long ogg_int64_t; - typedef unsigned long long ogg_uint64_t; -# elif defined(__MWERKS__) - typedef long long ogg_int64_t; - typedef int ogg_int32_t; - typedef unsigned int ogg_uint32_t; - typedef short ogg_int16_t; - typedef unsigned short ogg_uint16_t; -# else - /* MSVC/Borland */ - typedef __int64 ogg_int64_t; - typedef __int32 ogg_int32_t; - typedef unsigned __int32 ogg_uint32_t; - typedef __int16 ogg_int16_t; - typedef unsigned __int16 ogg_uint16_t; -# endif - -#elif defined(__MACOS__) - -# include <sys/types.h> - typedef SInt16 ogg_int16_t; - typedef UInt16 ogg_uint16_t; - typedef SInt32 ogg_int32_t; - typedef UInt32 ogg_uint32_t; - typedef SInt64 ogg_int64_t; - -#elif (defined(__APPLE__) && defined(__MACH__)) /* MacOS X Framework build */ - -# include <inttypes.h> - typedef int16_t ogg_int16_t; - typedef uint16_t ogg_uint16_t; - typedef int32_t ogg_int32_t; - typedef uint32_t ogg_uint32_t; - typedef int64_t ogg_int64_t; - -#elif defined(__HAIKU__) - - /* Haiku */ -# include <sys/types.h> - typedef short ogg_int16_t; - typedef unsigned short ogg_uint16_t; - typedef int ogg_int32_t; - typedef unsigned int ogg_uint32_t; - typedef long long ogg_int64_t; - -#elif defined(__BEOS__) - - /* Be */ -# include <inttypes.h> - typedef int16_t ogg_int16_t; - typedef uint16_t ogg_uint16_t; - typedef int32_t ogg_int32_t; - typedef uint32_t ogg_uint32_t; - typedef int64_t ogg_int64_t; - -#elif defined (__EMX__) - - /* OS/2 GCC */ - typedef short ogg_int16_t; - typedef unsigned short ogg_uint16_t; - typedef int ogg_int32_t; - typedef unsigned int ogg_uint32_t; - typedef long long ogg_int64_t; - -#elif defined (DJGPP) - - /* DJGPP */ - typedef short ogg_int16_t; - typedef int ogg_int32_t; - typedef unsigned int ogg_uint32_t; - typedef long long ogg_int64_t; - -#elif defined(R5900) - - /* PS2 EE */ - typedef long ogg_int64_t; - typedef int ogg_int32_t; - typedef unsigned ogg_uint32_t; - typedef short ogg_int16_t; - -#elif defined(__SYMBIAN32__) - - /* Symbian GCC */ - typedef signed short ogg_int16_t; - typedef unsigned short ogg_uint16_t; - typedef signed int ogg_int32_t; - typedef unsigned int ogg_uint32_t; - typedef long long int ogg_int64_t; - -#elif defined(__TMS320C6X__) - - /* TI C64x compiler */ - typedef signed short ogg_int16_t; - typedef unsigned short ogg_uint16_t; - typedef signed int ogg_int32_t; - typedef unsigned int ogg_uint32_t; - typedef long long int ogg_int64_t; - -#else - -# include <ogg/config_types.h> - -#endif - -#endif /* _OS_TYPES_H */ diff --git a/extlibs/headers/stb_image/stb_image.h b/extlibs/headers/stb_image/stb_image.h deleted file mode 100644 index a056138d..00000000 --- a/extlibs/headers/stb_image/stb_image.h +++ /dev/null @@ -1,7187 +0,0 @@ -/* stb_image - v2.16 - public domain image loader - http://nothings.org/stb_image.h - no warranty implied; use at your own risk - - Do this: - #define STB_IMAGE_IMPLEMENTATION - before you include this file in *one* C or C++ file to create the implementation. - - // i.e. it should look like this: - #include ... - #include ... - #include ... - #define STB_IMAGE_IMPLEMENTATION - #include "stb_image.h" - - You can #define STBI_ASSERT(x) before the #include to avoid using assert.h. - And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free - - - QUICK NOTES: - Primarily of interest to game developers and other people who can - avoid problematic images and only need the trivial interface - - JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib) - PNG 1/2/4/8/16-bit-per-channel - - TGA (not sure what subset, if a subset) - BMP non-1bpp, non-RLE - PSD (composited view only, no extra channels, 8/16 bit-per-channel) - - GIF (*comp always reports as 4-channel) - HDR (radiance rgbE format) - PIC (Softimage PIC) - PNM (PPM and PGM binary only) - - Animated GIF still needs a proper API, but here's one way to do it: - http://gist.github.com/urraka/685d9a6340b26b830d49 - - - decode from memory or through FILE (define STBI_NO_STDIO to remove code) - - decode from arbitrary I/O callbacks - - SIMD acceleration on x86/x64 (SSE2) and ARM (NEON) - - Full documentation under "DOCUMENTATION" below. - - -LICENSE - - See end of file for license information. - -RECENT REVISION HISTORY: - - 2.16 (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes - 2.15 (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC - 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs - 2.13 (2016-12-04) experimental 16-bit API, only for PNG so far; fixes - 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes - 2.11 (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64 - RGB-format JPEG; remove white matting in PSD; - allocate large structures on the stack; - correct channel count for PNG & BMP - 2.10 (2016-01-22) avoid warning introduced in 2.09 - 2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED - - See end of file for full revision history. - - - ============================ Contributors ========================= - - Image formats Extensions, features - Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info) - Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info) - Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG) - Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks) - Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG) - Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip) - Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD) - github:urraka (animated gif) Junggon Kim (PNM comments) - Daniel Gibson (16-bit TGA) - socks-the-fox (16-bit PNG) - Jeremy Sawicki (handle all ImageNet JPGs) - Optimizations & bugfixes - Fabian "ryg" Giesen - Arseny Kapoulkine - John-Mark Allen - - Bug & warning fixes - Marc LeBlanc David Woo Guillaume George Martins Mozeiko - Christpher Lloyd Jerry Jansson Joseph Thomson Phil Jordan - Dave Moore Roy Eltham Hayaki Saito Nathan Reed - Won Chun Luke Graham Johan Duparc Nick Verigakis - the Horde3D community Thomas Ruf Ronny Chevalier Baldur Karlsson - Janez Zemva John Bartholomew Michal Cichon github:rlyeh - Jonathan Blow Ken Hamada Tero Hanninen github:romigrou - Laurent Gomila Cort Stratton Sergio Gonzalez github:svdijk - Aruelien Pocheville Thibault Reuille Cass Everitt github:snagar - Ryamond Barbiero Paul Du Bois Engin Manap github:Zelex - Michaelangel007@github Philipp Wiesemann Dale Weiler github:grim210 - Oriol Ferrer Mesia Josh Tobin Matthew Gregan github:sammyhw - Blazej Dariusz Roszkowski Gregory Mullen github:phprus - Christian Floisand Kevin Schmidt github:poppolopoppo -*/ - -#ifndef STBI_INCLUDE_STB_IMAGE_H -#define STBI_INCLUDE_STB_IMAGE_H - -// DOCUMENTATION -// -// Limitations: -// - no 16-bit-per-channel PNG -// - no 12-bit-per-channel JPEG -// - no JPEGs with arithmetic coding -// - no 1-bit BMP -// - GIF always returns *comp=4 -// -// Basic usage (see HDR discussion below for HDR usage): -// int x,y,n; -// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); -// // ... process data if not NULL ... -// // ... x = width, y = height, n = # 8-bit components per pixel ... -// // ... replace '0' with '1'..'4' to force that many components per pixel -// // ... but 'n' will always be the number that it would have been if you said 0 -// stbi_image_free(data) -// -// Standard parameters: -// int *x -- outputs image width in pixels -// int *y -- outputs image height in pixels -// int *channels_in_file -- outputs # of image components in image file -// int desired_channels -- if non-zero, # of image components requested in result -// -// The return value from an image loader is an 'unsigned char *' which points -// to the pixel data, or NULL on an allocation failure or if the image is -// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels, -// with each pixel consisting of N interleaved 8-bit components; the first -// pixel pointed to is top-left-most in the image. There is no padding between -// image scanlines or between pixels, regardless of format. The number of -// components N is 'desired_channels' if desired_channels is non-zero, or -// *channels_in_file otherwise. If desired_channels is non-zero, -// *channels_in_file has the number of components that _would_ have been -// output otherwise. E.g. if you set desired_channels to 4, you will always -// get RGBA output, but you can check *channels_in_file to see if it's trivially -// opaque because e.g. there were only 3 channels in the source image. -// -// An output image with N components has the following components interleaved -// in this order in each pixel: -// -// N=#comp components -// 1 grey -// 2 grey, alpha -// 3 red, green, blue -// 4 red, green, blue, alpha -// -// If image loading fails for any reason, the return value will be NULL, -// and *x, *y, *channels_in_file will be unchanged. The function -// stbi_failure_reason() can be queried for an extremely brief, end-user -// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS -// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly -// more user-friendly ones. -// -// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized. -// -// =========================================================================== -// -// Philosophy -// -// stb libraries are designed with the following priorities: -// -// 1. easy to use -// 2. easy to maintain -// 3. good performance -// -// Sometimes I let "good performance" creep up in priority over "easy to maintain", -// and for best performance I may provide less-easy-to-use APIs that give higher -// performance, in addition to the easy to use ones. Nevertheless, it's important -// to keep in mind that from the standpoint of you, a client of this library, -// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all. -// -// Some secondary priorities arise directly from the first two, some of which -// make more explicit reasons why performance can't be emphasized. -// -// - Portable ("ease of use") -// - Small source code footprint ("easy to maintain") -// - No dependencies ("ease of use") -// -// =========================================================================== -// -// I/O callbacks -// -// I/O callbacks allow you to read from arbitrary sources, like packaged -// files or some other source. Data read from callbacks are processed -// through a small internal buffer (currently 128 bytes) to try to reduce -// overhead. -// -// The three functions you must define are "read" (reads some bytes of data), -// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end). -// -// =========================================================================== -// -// SIMD support -// -// The JPEG decoder will try to automatically use SIMD kernels on x86 when -// supported by the compiler. For ARM Neon support, you must explicitly -// request it. -// -// (The old do-it-yourself SIMD API is no longer supported in the current -// code.) -// -// On x86, SSE2 will automatically be used when available based on a run-time -// test; if not, the generic C versions are used as a fall-back. On ARM targets, -// the typical path is to have separate builds for NEON and non-NEON devices -// (at least this is true for iOS and Android). Therefore, the NEON support is -// toggled by a build flag: define STBI_NEON to get NEON loops. -// -// If for some reason you do not want to use any of SIMD code, or if -// you have issues compiling it, you can disable it entirely by -// defining STBI_NO_SIMD. -// -// =========================================================================== -// -// HDR image support (disable by defining STBI_NO_HDR) -// -// stb_image now supports loading HDR images in general, and currently -// the Radiance .HDR file format, although the support is provided -// generically. You can still load any file through the existing interface; -// if you attempt to load an HDR file, it will be automatically remapped to -// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; -// both of these constants can be reconfigured through this interface: -// -// stbi_hdr_to_ldr_gamma(2.2f); -// stbi_hdr_to_ldr_scale(1.0f); -// -// (note, do not use _inverse_ constants; stbi_image will invert them -// appropriately). -// -// Additionally, there is a new, parallel interface for loading files as -// (linear) floats to preserve the full dynamic range: -// -// float *data = stbi_loadf(filename, &x, &y, &n, 0); -// -// If you load LDR images through this interface, those images will -// be promoted to floating point values, run through the inverse of -// constants corresponding to the above: -// -// stbi_ldr_to_hdr_scale(1.0f); -// stbi_ldr_to_hdr_gamma(2.2f); -// -// Finally, given a filename (or an open file or memory block--see header -// file for details) containing image data, you can query for the "most -// appropriate" interface to use (that is, whether the image is HDR or -// not), using: -// -// stbi_is_hdr(char *filename); -// -// =========================================================================== -// -// iPhone PNG support: -// -// By default we convert iphone-formatted PNGs back to RGB, even though -// they are internally encoded differently. You can disable this conversion -// by by calling stbi_convert_iphone_png_to_rgb(0), in which case -// you will always just get the native iphone "format" through (which -// is BGR stored in RGB). -// -// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per -// pixel to remove any premultiplied alpha *only* if the image file explicitly -// says there's premultiplied data (currently only happens in iPhone images, -// and only if iPhone convert-to-rgb processing is on). -// -// =========================================================================== -// -// ADDITIONAL CONFIGURATION -// -// - You can suppress implementation of any of the decoders to reduce -// your code footprint by #defining one or more of the following -// symbols before creating the implementation. -// -// STBI_NO_JPEG -// STBI_NO_PNG -// STBI_NO_BMP -// STBI_NO_PSD -// STBI_NO_TGA -// STBI_NO_GIF -// STBI_NO_HDR -// STBI_NO_PIC -// STBI_NO_PNM (.ppm and .pgm) -// -// - You can request *only* certain decoders and suppress all other ones -// (this will be more forward-compatible, as addition of new decoders -// doesn't require you to disable them explicitly): -// -// STBI_ONLY_JPEG -// STBI_ONLY_PNG -// STBI_ONLY_BMP -// STBI_ONLY_PSD -// STBI_ONLY_TGA -// STBI_ONLY_GIF -// STBI_ONLY_HDR -// STBI_ONLY_PIC -// STBI_ONLY_PNM (.ppm and .pgm) -// -// - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still -// want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB -// - - -#ifndef STBI_NO_STDIO -#include <stdio.h> -#endif // STBI_NO_STDIO - -#define STBI_VERSION 1 - -enum -{ - STBI_default = 0, // only used for desired_channels - - STBI_grey = 1, - STBI_grey_alpha = 2, - STBI_rgb = 3, - STBI_rgb_alpha = 4 -}; - -typedef unsigned char stbi_uc; -typedef unsigned short stbi_us; - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef STB_IMAGE_STATIC -#define STBIDEF static -#else -#define STBIDEF extern -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// PRIMARY API - works on images of any type -// - -// -// load image by filename, open file, or memory buffer -// - -typedef struct -{ - int (*read) (void *user,char *data,int size); // fill 'data' with 'size' bytes. return number of bytes actually read - void (*skip) (void *user,int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative - int (*eof) (void *user); // returns nonzero if we are at end of file/data -} stbi_io_callbacks; - -//////////////////////////////////// -// -// 8-bits-per-channel interface -// - -STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *channels_in_file, int desired_channels); -STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *channels_in_file, int desired_channels); - -#ifndef STBI_NO_STDIO -STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); -STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); -// for stbi_load_from_file, file pointer is left pointing immediately after image -#endif - -//////////////////////////////////// -// -// 16-bits-per-channel interface -// - -STBIDEF stbi_us *stbi_load_16_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels); -STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels); - -#ifndef STBI_NO_STDIO -STBIDEF stbi_us *stbi_load_16 (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); -STBIDEF stbi_us *stbi_load_from_file_16(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); -#endif - -//////////////////////////////////// -// -// float-per-channel interface -// -#ifndef STBI_NO_LINEAR - STBIDEF float *stbi_loadf_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels); - STBIDEF float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels); - - #ifndef STBI_NO_STDIO - STBIDEF float *stbi_loadf (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); - STBIDEF float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); - #endif -#endif - -#ifndef STBI_NO_HDR - STBIDEF void stbi_hdr_to_ldr_gamma(float gamma); - STBIDEF void stbi_hdr_to_ldr_scale(float scale); -#endif // STBI_NO_HDR - -#ifndef STBI_NO_LINEAR - STBIDEF void stbi_ldr_to_hdr_gamma(float gamma); - STBIDEF void stbi_ldr_to_hdr_scale(float scale); -#endif // STBI_NO_LINEAR - -// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR -STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user); -STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); -#ifndef STBI_NO_STDIO -STBIDEF int stbi_is_hdr (char const *filename); -STBIDEF int stbi_is_hdr_from_file(FILE *f); -#endif // STBI_NO_STDIO - - -// get a VERY brief reason for failure -// NOT THREADSAFE -STBIDEF const char *stbi_failure_reason (void); - -// free the loaded image -- this is just free() -STBIDEF void stbi_image_free (void *retval_from_stbi_load); - -// get image dimensions & components without fully decoding -STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); -STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -STBIDEF int stbi_info (char const *filename, int *x, int *y, int *comp); -STBIDEF int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); - -#endif - - - -// for image formats that explicitly notate that they have premultiplied alpha, -// we just return the colors as stored in the file. set this flag to force -// unpremultiplication. results are undefined if the unpremultiply overflow. -STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply); - -// indicate whether we should process iphone images back to canonical format, -// or just pass them through "as-is" -STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert); - -// flip the image vertically, so the first pixel in the output array is the bottom left -STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip); - -// ZLIB client - used by PNG, available for other purposes - -STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); -STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header); -STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); -STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - -STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); -STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - - -#ifdef __cplusplus -} -#endif - -// -// -//// end header file ///////////////////////////////////////////////////// -#endif // STBI_INCLUDE_STB_IMAGE_H - -#ifdef STB_IMAGE_IMPLEMENTATION - -#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) || defined(STBI_ONLY_BMP) \ - || defined(STBI_ONLY_TGA) || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) \ - || defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) || defined(STBI_ONLY_PNM) \ - || defined(STBI_ONLY_ZLIB) - #ifndef STBI_ONLY_JPEG - #define STBI_NO_JPEG - #endif - #ifndef STBI_ONLY_PNG - #define STBI_NO_PNG - #endif - #ifndef STBI_ONLY_BMP - #define STBI_NO_BMP - #endif - #ifndef STBI_ONLY_PSD - #define STBI_NO_PSD - #endif - #ifndef STBI_ONLY_TGA - #define STBI_NO_TGA - #endif - #ifndef STBI_ONLY_GIF - #define STBI_NO_GIF - #endif - #ifndef STBI_ONLY_HDR - #define STBI_NO_HDR - #endif - #ifndef STBI_ONLY_PIC - #define STBI_NO_PIC - #endif - #ifndef STBI_ONLY_PNM - #define STBI_NO_PNM - #endif -#endif - -#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) && !defined(STBI_NO_ZLIB) -#define STBI_NO_ZLIB -#endif - - -#include <stdarg.h> -#include <stddef.h> // ptrdiff_t on osx -#include <stdlib.h> -#include <string.h> -#include <limits.h> - -#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) -#include <math.h> // ldexp -#endif - -#ifndef STBI_NO_STDIO -#include <stdio.h> -#endif - -#ifndef STBI_ASSERT -#include <assert.h> -#define STBI_ASSERT(x) assert(x) -#endif - - -#ifndef _MSC_VER - #ifdef __cplusplus - #define stbi_inline inline - #else - #define stbi_inline - #endif -#else - #define stbi_inline __forceinline -#endif - - -#ifdef _MSC_VER -typedef unsigned short stbi__uint16; -typedef signed short stbi__int16; -typedef unsigned int stbi__uint32; -typedef signed int stbi__int32; -#else -#include <stdint.h> -typedef uint16_t stbi__uint16; -typedef int16_t stbi__int16; -typedef uint32_t stbi__uint32; -typedef int32_t stbi__int32; -#endif - -// should produce compiler error if size is wrong -typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1]; - -#ifdef _MSC_VER -#define STBI_NOTUSED(v) (void)(v) -#else -#define STBI_NOTUSED(v) (void)sizeof(v) -#endif - -#ifdef _MSC_VER -#define STBI_HAS_LROTL -#endif - -#ifdef STBI_HAS_LROTL - #define stbi_lrot(x,y) _lrotl(x,y) -#else - #define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) -#endif - -#if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED)) -// ok -#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) && !defined(STBI_REALLOC_SIZED) -// ok -#else -#error "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)." -#endif - -#ifndef STBI_MALLOC -#define STBI_MALLOC(sz) malloc(sz) -#define STBI_REALLOC(p,newsz) realloc(p,newsz) -#define STBI_FREE(p) free(p) -#endif - -#ifndef STBI_REALLOC_SIZED -#define STBI_REALLOC_SIZED(p,oldsz,newsz) STBI_REALLOC(p,newsz) -#endif - -// x86/x64 detection -#if defined(__x86_64__) || defined(_M_X64) -#define STBI__X64_TARGET -#elif defined(__i386) || defined(_M_IX86) -#define STBI__X86_TARGET -#endif - -#if defined(__GNUC__) && defined(STBI__X86_TARGET) && !defined(__SSE2__) && !defined(STBI_NO_SIMD) -// gcc doesn't support sse2 intrinsics unless you compile with -msse2, -// which in turn means it gets to use SSE2 everywhere. This is unfortunate, -// but previous attempts to provide the SSE2 functions with runtime -// detection caused numerous issues. The way architecture extensions are -// exposed in GCC/Clang is, sadly, not really suited for one-file libs. -// New behavior: if compiled with -msse2, we use SSE2 without any -// detection; if not, we don't use it at all. -#define STBI_NO_SIMD -#endif - -#if defined(__MINGW32__) && defined(STBI__X86_TARGET) && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD) -// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET -// -// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the -// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant. -// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not -// simultaneously enabling "-mstackrealign". -// -// See https://github.com/nothings/stb/issues/81 for more information. -// -// So default to no SSE2 on 32-bit MinGW. If you've read this far and added -// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2. -#define STBI_NO_SIMD -#endif - -#if !defined(STBI_NO_SIMD) && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET)) -#define STBI_SSE2 -#include <emmintrin.h> - -#ifdef _MSC_VER - -#if _MSC_VER >= 1400 // not VC6 -#include <intrin.h> // __cpuid -static int stbi__cpuid3(void) -{ - int info[4]; - __cpuid(info,1); - return info[3]; -} -#else -static int stbi__cpuid3(void) -{ - int res; - __asm { - mov eax,1 - cpuid - mov res,edx - } - return res; -} -#endif - -#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name - -static int stbi__sse2_available(void) -{ - int info3 = stbi__cpuid3(); - return ((info3 >> 26) & 1) != 0; -} -#else // assume GCC-style if not VC++ -#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) - -static int stbi__sse2_available(void) -{ - // If we're even attempting to compile this on GCC/Clang, that means - // -msse2 is on, which means the compiler is allowed to use SSE2 - // instructions at will, and so are we. - return 1; -} -#endif -#endif - -// ARM NEON -#if defined(STBI_NO_SIMD) && defined(STBI_NEON) -#undef STBI_NEON -#endif - -#ifdef STBI_NEON -#include <arm_neon.h> -// assume GCC or Clang on ARM targets -#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) -#endif - -#ifndef STBI_SIMD_ALIGN -#define STBI_SIMD_ALIGN(type, name) type name -#endif - -/////////////////////////////////////////////// -// -// stbi__context struct and start_xxx functions - -// stbi__context structure is our basic context used by all images, so it -// contains all the IO context, plus some basic image information -typedef struct -{ - stbi__uint32 img_x, img_y; - int img_n, img_out_n; - - stbi_io_callbacks io; - void *io_user_data; - - int read_from_callbacks; - int buflen; - stbi_uc buffer_start[128]; - - stbi_uc *img_buffer, *img_buffer_end; - stbi_uc *img_buffer_original, *img_buffer_original_end; -} stbi__context; - - -static void stbi__refill_buffer(stbi__context *s); - -// initialize a memory-decode context -static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len) -{ - s->io.read = NULL; - s->read_from_callbacks = 0; - s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer; - s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len; -} - -// initialize a callback-based context -static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user) -{ - s->io = *c; - s->io_user_data = user; - s->buflen = sizeof(s->buffer_start); - s->read_from_callbacks = 1; - s->img_buffer_original = s->buffer_start; - stbi__refill_buffer(s); - s->img_buffer_original_end = s->img_buffer_end; -} - -#ifndef STBI_NO_STDIO - -static int stbi__stdio_read(void *user, char *data, int size) -{ - return (int) fread(data,1,size,(FILE*) user); -} - -static void stbi__stdio_skip(void *user, int n) -{ - fseek((FILE*) user, n, SEEK_CUR); -} - -static int stbi__stdio_eof(void *user) -{ - return feof((FILE*) user); -} - -static stbi_io_callbacks stbi__stdio_callbacks = -{ - stbi__stdio_read, - stbi__stdio_skip, - stbi__stdio_eof, -}; - -static void stbi__start_file(stbi__context *s, FILE *f) -{ - stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f); -} - -//static void stop_file(stbi__context *s) { } - -#endif // !STBI_NO_STDIO - -static void stbi__rewind(stbi__context *s) -{ - // conceptually rewind SHOULD rewind to the beginning of the stream, - // but we just rewind to the beginning of the initial buffer, because - // we only use it after doing 'test', which only ever looks at at most 92 bytes - s->img_buffer = s->img_buffer_original; - s->img_buffer_end = s->img_buffer_original_end; -} - -enum -{ - STBI_ORDER_RGB, - STBI_ORDER_BGR -}; - -typedef struct -{ - int bits_per_channel; - int num_channels; - int channel_order; -} stbi__result_info; - -#ifndef STBI_NO_JPEG -static int stbi__jpeg_test(stbi__context *s); -static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); -static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp); -#endif - -#ifndef STBI_NO_PNG -static int stbi__png_test(stbi__context *s); -static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); -static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp); -#endif - -#ifndef STBI_NO_BMP -static int stbi__bmp_test(stbi__context *s); -static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); -static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp); -#endif - -#ifndef STBI_NO_TGA -static int stbi__tga_test(stbi__context *s); -static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); -static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp); -#endif - -#ifndef STBI_NO_PSD -static int stbi__psd_test(stbi__context *s); -static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc); -static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp); -#endif - -#ifndef STBI_NO_HDR -static int stbi__hdr_test(stbi__context *s); -static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); -static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp); -#endif - -#ifndef STBI_NO_PIC -static int stbi__pic_test(stbi__context *s); -static void *stbi__pic_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); -static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp); -#endif - -#ifndef STBI_NO_GIF -static int stbi__gif_test(stbi__context *s); -static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); -static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp); -#endif - -#ifndef STBI_NO_PNM -static int stbi__pnm_test(stbi__context *s); -static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); -static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp); -#endif - -// this is not threadsafe -static const char *stbi__g_failure_reason; - -STBIDEF const char *stbi_failure_reason(void) -{ - return stbi__g_failure_reason; -} - -static int stbi__err(const char *str) -{ - stbi__g_failure_reason = str; - return 0; -} - -static void *stbi__malloc(size_t size) -{ - return STBI_MALLOC(size); -} - -// stb_image uses ints pervasively, including for offset calculations. -// therefore the largest decoded image size we can support with the -// current code, even on 64-bit targets, is INT_MAX. this is not a -// significant limitation for the intended use case. -// -// we do, however, need to make sure our size calculations don't -// overflow. hence a few helper functions for size calculations that -// multiply integers together, making sure that they're non-negative -// and no overflow occurs. - -// return 1 if the sum is valid, 0 on overflow. -// negative terms are considered invalid. -static int stbi__addsizes_valid(int a, int b) -{ - if (b < 0) return 0; - // now 0 <= b <= INT_MAX, hence also - // 0 <= INT_MAX - b <= INTMAX. - // And "a + b <= INT_MAX" (which might overflow) is the - // same as a <= INT_MAX - b (no overflow) - return a <= INT_MAX - b; -} - -// returns 1 if the product is valid, 0 on overflow. -// negative factors are considered invalid. -static int stbi__mul2sizes_valid(int a, int b) -{ - if (a < 0 || b < 0) return 0; - if (b == 0) return 1; // mul-by-0 is always safe - // portable way to check for no overflows in a*b - return a <= INT_MAX/b; -} - -// returns 1 if "a*b + add" has no negative terms/factors and doesn't overflow -static int stbi__mad2sizes_valid(int a, int b, int add) -{ - return stbi__mul2sizes_valid(a, b) && stbi__addsizes_valid(a*b, add); -} - -// returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow -static int stbi__mad3sizes_valid(int a, int b, int c, int add) -{ - return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) && - stbi__addsizes_valid(a*b*c, add); -} - -// returns 1 if "a*b*c*d + add" has no negative terms/factors and doesn't overflow -static int stbi__mad4sizes_valid(int a, int b, int c, int d, int add) -{ - return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) && - stbi__mul2sizes_valid(a*b*c, d) && stbi__addsizes_valid(a*b*c*d, add); -} - -// mallocs with size overflow checking -static void *stbi__malloc_mad2(int a, int b, int add) -{ - if (!stbi__mad2sizes_valid(a, b, add)) return NULL; - return stbi__malloc(a*b + add); -} - -static void *stbi__malloc_mad3(int a, int b, int c, int add) -{ - if (!stbi__mad3sizes_valid(a, b, c, add)) return NULL; - return stbi__malloc(a*b*c + add); -} - -static void *stbi__malloc_mad4(int a, int b, int c, int d, int add) -{ - if (!stbi__mad4sizes_valid(a, b, c, d, add)) return NULL; - return stbi__malloc(a*b*c*d + add); -} - -// stbi__err - error -// stbi__errpf - error returning pointer to float -// stbi__errpuc - error returning pointer to unsigned char - -#ifdef STBI_NO_FAILURE_STRINGS - #define stbi__err(x,y) 0 -#elif defined(STBI_FAILURE_USERMSG) - #define stbi__err(x,y) stbi__err(y) -#else - #define stbi__err(x,y) stbi__err(x) -#endif - -#define stbi__errpf(x,y) ((float *)(size_t) (stbi__err(x,y)?NULL:NULL)) -#define stbi__errpuc(x,y) ((unsigned char *)(size_t) (stbi__err(x,y)?NULL:NULL)) - -STBIDEF void stbi_image_free(void *retval_from_stbi_load) -{ - STBI_FREE(retval_from_stbi_load); -} - -#ifndef STBI_NO_LINEAR -static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp); -#endif - -#ifndef STBI_NO_HDR -static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp); -#endif - -static int stbi__vertically_flip_on_load = 0; - -STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip) -{ - stbi__vertically_flip_on_load = flag_true_if_should_flip; -} - -static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc) -{ - memset(ri, 0, sizeof(*ri)); // make sure it's initialized if we add new fields - ri->bits_per_channel = 8; // default is 8 so most paths don't have to be changed - ri->channel_order = STBI_ORDER_RGB; // all current input & output are this, but this is here so we can add BGR order - ri->num_channels = 0; - - #ifndef STBI_NO_JPEG - if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp, ri); - #endif - #ifndef STBI_NO_PNG - if (stbi__png_test(s)) return stbi__png_load(s,x,y,comp,req_comp, ri); - #endif - #ifndef STBI_NO_BMP - if (stbi__bmp_test(s)) return stbi__bmp_load(s,x,y,comp,req_comp, ri); - #endif - #ifndef STBI_NO_GIF - if (stbi__gif_test(s)) return stbi__gif_load(s,x,y,comp,req_comp, ri); - #endif - #ifndef STBI_NO_PSD - if (stbi__psd_test(s)) return stbi__psd_load(s,x,y,comp,req_comp, ri, bpc); - #endif - #ifndef STBI_NO_PIC - if (stbi__pic_test(s)) return stbi__pic_load(s,x,y,comp,req_comp, ri); - #endif - #ifndef STBI_NO_PNM - if (stbi__pnm_test(s)) return stbi__pnm_load(s,x,y,comp,req_comp, ri); - #endif - - #ifndef STBI_NO_HDR - if (stbi__hdr_test(s)) { - float *hdr = stbi__hdr_load(s, x,y,comp,req_comp, ri); - return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - - #ifndef STBI_NO_TGA - // test tga last because it's a crappy test! - if (stbi__tga_test(s)) - return stbi__tga_load(s,x,y,comp,req_comp, ri); - #endif - - return stbi__errpuc("unknown image type", "Image not of any known type, or corrupt"); -} - -static stbi_uc *stbi__convert_16_to_8(stbi__uint16 *orig, int w, int h, int channels) -{ - int i; - int img_len = w * h * channels; - stbi_uc *reduced; - - reduced = (stbi_uc *) stbi__malloc(img_len); - if (reduced == NULL) return stbi__errpuc("outofmem", "Out of memory"); - - for (i = 0; i < img_len; ++i) - reduced[i] = (stbi_uc)((orig[i] >> 8) & 0xFF); // top half of each byte is sufficient approx of 16->8 bit scaling - - STBI_FREE(orig); - return reduced; -} - -static stbi__uint16 *stbi__convert_8_to_16(stbi_uc *orig, int w, int h, int channels) -{ - int i; - int img_len = w * h * channels; - stbi__uint16 *enlarged; - - enlarged = (stbi__uint16 *) stbi__malloc(img_len*2); - if (enlarged == NULL) return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory"); - - for (i = 0; i < img_len; ++i) - enlarged[i] = (stbi__uint16)((orig[i] << 8) + orig[i]); // replicate to high and low byte, maps 0->0, 255->0xffff - - STBI_FREE(orig); - return enlarged; -} - -static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel) -{ - int row; - size_t bytes_per_row = (size_t)w * bytes_per_pixel; - stbi_uc temp[2048]; - stbi_uc *bytes = (stbi_uc *)image; - - for (row = 0; row < (h>>1); row++) { - stbi_uc *row0 = bytes + row*bytes_per_row; - stbi_uc *row1 = bytes + (h - row - 1)*bytes_per_row; - // swap row0 with row1 - size_t bytes_left = bytes_per_row; - while (bytes_left) { - size_t bytes_copy = (bytes_left < sizeof(temp)) ? bytes_left : sizeof(temp); - memcpy(temp, row0, bytes_copy); - memcpy(row0, row1, bytes_copy); - memcpy(row1, temp, bytes_copy); - row0 += bytes_copy; - row1 += bytes_copy; - bytes_left -= bytes_copy; - } - } -} - -static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp) -{ - stbi__result_info ri; - void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 8); - - if (result == NULL) - return NULL; - - if (ri.bits_per_channel != 8) { - STBI_ASSERT(ri.bits_per_channel == 16); - result = stbi__convert_16_to_8((stbi__uint16 *) result, *x, *y, req_comp == 0 ? *comp : req_comp); - ri.bits_per_channel = 8; - } - - // @TODO: move stbi__convert_format to here - - if (stbi__vertically_flip_on_load) { - int channels = req_comp ? req_comp : *comp; - stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi_uc)); - } - - return (unsigned char *) result; -} - -static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x, int *y, int *comp, int req_comp) -{ - stbi__result_info ri; - void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 16); - - if (result == NULL) - return NULL; - - if (ri.bits_per_channel != 16) { - STBI_ASSERT(ri.bits_per_channel == 8); - result = stbi__convert_8_to_16((stbi_uc *) result, *x, *y, req_comp == 0 ? *comp : req_comp); - ri.bits_per_channel = 16; - } - - // @TODO: move stbi__convert_format16 to here - // @TODO: special case RGB-to-Y (and RGBA-to-YA) for 8-bit-to-16-bit case to keep more precision - - if (stbi__vertically_flip_on_load) { - int channels = req_comp ? req_comp : *comp; - stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi__uint16)); - } - - return (stbi__uint16 *) result; -} - -#ifndef STBI_NO_HDR -static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp) -{ - if (stbi__vertically_flip_on_load && result != NULL) { - int channels = req_comp ? req_comp : *comp; - stbi__vertical_flip(result, *x, *y, channels * sizeof(float)); - } -} -#endif - -#ifndef STBI_NO_STDIO - -static FILE *stbi__fopen(char const *filename, char const *mode) -{ - FILE *f; -#if defined(_MSC_VER) && _MSC_VER >= 1400 - if (0 != fopen_s(&f, filename, mode)) - f=0; -#else - f = fopen(filename, mode); -#endif - return f; -} - - -STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = stbi__fopen(filename, "rb"); - unsigned char *result; - if (!f) return stbi__errpuc("can't fopen", "Unable to open file"); - result = stbi_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *result; - stbi__context s; - stbi__start_file(&s,f); - result = stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); - if (result) { - // need to 'unget' all the characters in the IO buffer - fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR); - } - return result; -} - -STBIDEF stbi__uint16 *stbi_load_from_file_16(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi__uint16 *result; - stbi__context s; - stbi__start_file(&s,f); - result = stbi__load_and_postprocess_16bit(&s,x,y,comp,req_comp); - if (result) { - // need to 'unget' all the characters in the IO buffer - fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR); - } - return result; -} - -STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = stbi__fopen(filename, "rb"); - stbi__uint16 *result; - if (!f) return (stbi_us *) stbi__errpuc("can't fopen", "Unable to open file"); - result = stbi_load_from_file_16(f,x,y,comp,req_comp); - fclose(f); - return result; -} - - -#endif //!STBI_NO_STDIO - -STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels) -{ - stbi__context s; - stbi__start_mem(&s,buffer,len); - return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels); -} - -STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels) -{ - stbi__context s; - stbi__start_callbacks(&s, (stbi_io_callbacks *)clbk, user); - return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels); -} - -STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi__context s; - stbi__start_mem(&s,buffer,len); - return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); -} - -STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) -{ - stbi__context s; - stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); - return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); -} - -#ifndef STBI_NO_LINEAR -static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - #ifndef STBI_NO_HDR - if (stbi__hdr_test(s)) { - stbi__result_info ri; - float *hdr_data = stbi__hdr_load(s,x,y,comp,req_comp, &ri); - if (hdr_data) - stbi__float_postprocess(hdr_data,x,y,comp,req_comp); - return hdr_data; - } - #endif - data = stbi__load_and_postprocess_8bit(s, x, y, comp, req_comp); - if (data) - return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return stbi__errpf("unknown image type", "Image not of any known type, or corrupt"); -} - -STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi__context s; - stbi__start_mem(&s,buffer,len); - return stbi__loadf_main(&s,x,y,comp,req_comp); -} - -STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) -{ - stbi__context s; - stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); - return stbi__loadf_main(&s,x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - float *result; - FILE *f = stbi__fopen(filename, "rb"); - if (!f) return stbi__errpf("can't fopen", "Unable to open file"); - result = stbi_loadf_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi__context s; - stbi__start_file(&s,f); - return stbi__loadf_main(&s,x,y,comp,req_comp); -} -#endif // !STBI_NO_STDIO - -#endif // !STBI_NO_LINEAR - -// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is -// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always -// reports false! - -STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) -{ - #ifndef STBI_NO_HDR - stbi__context s; - stbi__start_mem(&s,buffer,len); - return stbi__hdr_test(&s); - #else - STBI_NOTUSED(buffer); - STBI_NOTUSED(len); - return 0; - #endif -} - -#ifndef STBI_NO_STDIO -STBIDEF int stbi_is_hdr (char const *filename) -{ - FILE *f = stbi__fopen(filename, "rb"); - int result=0; - if (f) { - result = stbi_is_hdr_from_file(f); - fclose(f); - } - return result; -} - -STBIDEF int stbi_is_hdr_from_file(FILE *f) -{ - #ifndef STBI_NO_HDR - stbi__context s; - stbi__start_file(&s,f); - return stbi__hdr_test(&s); - #else - STBI_NOTUSED(f); - return 0; - #endif -} -#endif // !STBI_NO_STDIO - -STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user) -{ - #ifndef STBI_NO_HDR - stbi__context s; - stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); - return stbi__hdr_test(&s); - #else - STBI_NOTUSED(clbk); - STBI_NOTUSED(user); - return 0; - #endif -} - -#ifndef STBI_NO_LINEAR -static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f; - -STBIDEF void stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; } -STBIDEF void stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; } -#endif - -static float stbi__h2l_gamma_i=1.0f/2.2f, stbi__h2l_scale_i=1.0f; - -STBIDEF void stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1/gamma; } -STBIDEF void stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1/scale; } - - -////////////////////////////////////////////////////////////////////////////// -// -// Common code used by all image loaders -// - -enum -{ - STBI__SCAN_load=0, - STBI__SCAN_type, - STBI__SCAN_header -}; - -static void stbi__refill_buffer(stbi__context *s) -{ - int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen); - if (n == 0) { - // at end of file, treat same as if from memory, but need to handle case - // where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file - s->read_from_callbacks = 0; - s->img_buffer = s->buffer_start; - s->img_buffer_end = s->buffer_start+1; - *s->img_buffer = 0; - } else { - s->img_buffer = s->buffer_start; - s->img_buffer_end = s->buffer_start + n; - } -} - -stbi_inline static stbi_uc stbi__get8(stbi__context *s) -{ - if (s->img_buffer < s->img_buffer_end) - return *s->img_buffer++; - if (s->read_from_callbacks) { - stbi__refill_buffer(s); - return *s->img_buffer++; - } - return 0; -} - -stbi_inline static int stbi__at_eof(stbi__context *s) -{ - if (s->io.read) { - if (!(s->io.eof)(s->io_user_data)) return 0; - // if feof() is true, check if buffer = end - // special case: we've only got the special 0 character at the end - if (s->read_from_callbacks == 0) return 1; - } - - return s->img_buffer >= s->img_buffer_end; -} - -static void stbi__skip(stbi__context *s, int n) -{ - if (n < 0) { - s->img_buffer = s->img_buffer_end; - return; - } - if (s->io.read) { - int blen = (int) (s->img_buffer_end - s->img_buffer); - if (blen < n) { - s->img_buffer = s->img_buffer_end; - (s->io.skip)(s->io_user_data, n - blen); - return; - } - } - s->img_buffer += n; -} - -static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n) -{ - if (s->io.read) { - int blen = (int) (s->img_buffer_end - s->img_buffer); - if (blen < n) { - int res, count; - - memcpy(buffer, s->img_buffer, blen); - - count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen); - res = (count == (n-blen)); - s->img_buffer = s->img_buffer_end; - return res; - } - } - - if (s->img_buffer+n <= s->img_buffer_end) { - memcpy(buffer, s->img_buffer, n); - s->img_buffer += n; - return 1; - } else - return 0; -} - -static int stbi__get16be(stbi__context *s) -{ - int z = stbi__get8(s); - return (z << 8) + stbi__get8(s); -} - -static stbi__uint32 stbi__get32be(stbi__context *s) -{ - stbi__uint32 z = stbi__get16be(s); - return (z << 16) + stbi__get16be(s); -} - -#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) -// nothing -#else -static int stbi__get16le(stbi__context *s) -{ - int z = stbi__get8(s); - return z + (stbi__get8(s) << 8); -} -#endif - -#ifndef STBI_NO_BMP -static stbi__uint32 stbi__get32le(stbi__context *s) -{ - stbi__uint32 z = stbi__get16le(s); - return z + (stbi__get16le(s) << 16); -} -#endif - -#define STBI__BYTECAST(x) ((stbi_uc) ((x) & 255)) // truncate int to byte without warnings - - -////////////////////////////////////////////////////////////////////////////// -// -// generic converter from built-in img_n to req_comp -// individual types do this automatically as much as possible (e.g. jpeg -// does all cases internally since it needs to colorspace convert anyway, -// and it never has alpha, so very few cases ). png can automatically -// interleave an alpha=255 channel, but falls back to this for other cases -// -// assume data buffer is malloced, so malloc a new one and free that one -// only failure mode is malloc failing - -static stbi_uc stbi__compute_y(int r, int g, int b) -{ - return (stbi_uc) (((r*77) + (g*150) + (29*b)) >> 8); -} - -static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y) -{ - int i,j; - unsigned char *good; - - if (req_comp == img_n) return data; - STBI_ASSERT(req_comp >= 1 && req_comp <= 4); - - good = (unsigned char *) stbi__malloc_mad3(req_comp, x, y, 0); - if (good == NULL) { - STBI_FREE(data); - return stbi__errpuc("outofmem", "Out of memory"); - } - - for (j=0; j < (int) y; ++j) { - unsigned char *src = data + j * x * img_n ; - unsigned char *dest = good + j * x * req_comp; - - #define STBI__COMBO(a,b) ((a)*8+(b)) - #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) - // convert source image with img_n components to one with req_comp components; - // avoid switch per pixel, so use switch per scanline and massive macros - switch (STBI__COMBO(img_n, req_comp)) { - STBI__CASE(1,2) { dest[0]=src[0], dest[1]=255; } break; - STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; - STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; } break; - STBI__CASE(2,1) { dest[0]=src[0]; } break; - STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; - STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; } break; - STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; } break; - STBI__CASE(3,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break; - STBI__CASE(3,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = 255; } break; - STBI__CASE(4,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break; - STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = src[3]; } break; - STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; } break; - default: STBI_ASSERT(0); - } - #undef STBI__CASE - } - - STBI_FREE(data); - return good; -} - -static stbi__uint16 stbi__compute_y_16(int r, int g, int b) -{ - return (stbi__uint16) (((r*77) + (g*150) + (29*b)) >> 8); -} - -static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int req_comp, unsigned int x, unsigned int y) -{ - int i,j; - stbi__uint16 *good; - - if (req_comp == img_n) return data; - STBI_ASSERT(req_comp >= 1 && req_comp <= 4); - - good = (stbi__uint16 *) stbi__malloc(req_comp * x * y * 2); - if (good == NULL) { - STBI_FREE(data); - return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory"); - } - - for (j=0; j < (int) y; ++j) { - stbi__uint16 *src = data + j * x * img_n ; - stbi__uint16 *dest = good + j * x * req_comp; - - #define STBI__COMBO(a,b) ((a)*8+(b)) - #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) - // convert source image with img_n components to one with req_comp components; - // avoid switch per pixel, so use switch per scanline and massive macros - switch (STBI__COMBO(img_n, req_comp)) { - STBI__CASE(1,2) { dest[0]=src[0], dest[1]=0xffff; } break; - STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; - STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=0xffff; } break; - STBI__CASE(2,1) { dest[0]=src[0]; } break; - STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; - STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; } break; - STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=0xffff; } break; - STBI__CASE(3,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break; - STBI__CASE(3,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]), dest[1] = 0xffff; } break; - STBI__CASE(4,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break; - STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]), dest[1] = src[3]; } break; - STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; } break; - default: STBI_ASSERT(0); - } - #undef STBI__CASE - } - - STBI_FREE(data); - return good; -} - -#ifndef STBI_NO_LINEAR -static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp) -{ - int i,k,n; - float *output; - if (!data) return NULL; - output = (float *) stbi__malloc_mad4(x, y, comp, sizeof(float), 0); - if (output == NULL) { STBI_FREE(data); return stbi__errpf("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale); - } - if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; - } - STBI_FREE(data); - return output; -} -#endif - -#ifndef STBI_NO_HDR -#define stbi__float2int(x) ((int) (x)) -static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp) -{ - int i,k,n; - stbi_uc *output; - if (!data) return NULL; - output = (stbi_uc *) stbi__malloc_mad3(x, y, comp, 0); - if (output == NULL) { STBI_FREE(data); return stbi__errpuc("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - float z = (float) pow(data[i*comp+k]*stbi__h2l_scale_i, stbi__h2l_gamma_i) * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = (stbi_uc) stbi__float2int(z); - } - if (k < comp) { - float z = data[i*comp+k] * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = (stbi_uc) stbi__float2int(z); - } - } - STBI_FREE(data); - return output; -} -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// "baseline" JPEG/JFIF decoder -// -// simple implementation -// - doesn't support delayed output of y-dimension -// - simple interface (only one output format: 8-bit interleaved RGB) -// - doesn't try to recover corrupt jpegs -// - doesn't allow partial loading, loading multiple at once -// - still fast on x86 (copying globals into locals doesn't help x86) -// - allocates lots of intermediate memory (full size of all components) -// - non-interleaved case requires this anyway -// - allows good upsampling (see next) -// high-quality -// - upsampled channels are bilinearly interpolated, even across blocks -// - quality integer IDCT derived from IJG's 'slow' -// performance -// - fast huffman; reasonable integer IDCT -// - some SIMD kernels for common paths on targets with SSE2/NEON -// - uses a lot of intermediate memory, could cache poorly - -#ifndef STBI_NO_JPEG - -// huffman decoding acceleration -#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache - -typedef struct -{ - stbi_uc fast[1 << FAST_BITS]; - // weirdly, repacking this into AoS is a 10% speed loss, instead of a win - stbi__uint16 code[256]; - stbi_uc values[256]; - stbi_uc size[257]; - unsigned int maxcode[18]; - int delta[17]; // old 'firstsymbol' - old 'firstcode' -} stbi__huffman; - -typedef struct -{ - stbi__context *s; - stbi__huffman huff_dc[4]; - stbi__huffman huff_ac[4]; - stbi__uint16 dequant[4][64]; - stbi__int16 fast_ac[4][1 << FAST_BITS]; - -// sizes for components, interleaved MCUs - int img_h_max, img_v_max; - int img_mcu_x, img_mcu_y; - int img_mcu_w, img_mcu_h; - -// definition of jpeg image component - struct - { - int id; - int h,v; - int tq; - int hd,ha; - int dc_pred; - - int x,y,w2,h2; - stbi_uc *data; - void *raw_data, *raw_coeff; - stbi_uc *linebuf; - short *coeff; // progressive only - int coeff_w, coeff_h; // number of 8x8 coefficient blocks - } img_comp[4]; - - stbi__uint32 code_buffer; // jpeg entropy-coded buffer - int code_bits; // number of valid bits - unsigned char marker; // marker seen while filling entropy buffer - int nomore; // flag if we saw a marker so must stop - - int progressive; - int spec_start; - int spec_end; - int succ_high; - int succ_low; - int eob_run; - int jfif; - int app14_color_transform; // Adobe APP14 tag - int rgb; - - int scan_n, order[4]; - int restart_interval, todo; - -// kernels - void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]); - void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step); - stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs); -} stbi__jpeg; - -static int stbi__build_huffman(stbi__huffman *h, int *count) -{ - int i,j,k=0,code; - // build size list for each symbol (from JPEG spec) - for (i=0; i < 16; ++i) - for (j=0; j < count[i]; ++j) - h->size[k++] = (stbi_uc) (i+1); - h->size[k] = 0; - - // compute actual symbols (from jpeg spec) - code = 0; - k = 0; - for(j=1; j <= 16; ++j) { - // compute delta to add to code to compute symbol id - h->delta[j] = k - code; - if (h->size[k] == j) { - while (h->size[k] == j) - h->code[k++] = (stbi__uint16) (code++); - if (code-1 >= (1 << j)) return stbi__err("bad code lengths","Corrupt JPEG"); - } - // compute largest code + 1 for this size, preshifted as needed later - h->maxcode[j] = code << (16-j); - code <<= 1; - } - h->maxcode[j] = 0xffffffff; - - // build non-spec acceleration table; 255 is flag for not-accelerated - memset(h->fast, 255, 1 << FAST_BITS); - for (i=0; i < k; ++i) { - int s = h->size[i]; - if (s <= FAST_BITS) { - int c = h->code[i] << (FAST_BITS-s); - int m = 1 << (FAST_BITS-s); - for (j=0; j < m; ++j) { - h->fast[c+j] = (stbi_uc) i; - } - } - } - return 1; -} - -// build a table that decodes both magnitude and value of small ACs in -// one go. -static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h) -{ - int i; - for (i=0; i < (1 << FAST_BITS); ++i) { - stbi_uc fast = h->fast[i]; - fast_ac[i] = 0; - if (fast < 255) { - int rs = h->values[fast]; - int run = (rs >> 4) & 15; - int magbits = rs & 15; - int len = h->size[fast]; - - if (magbits && len + magbits <= FAST_BITS) { - // magnitude code followed by receive_extend code - int k = ((i << len) & ((1 << FAST_BITS) - 1)) >> (FAST_BITS - magbits); - int m = 1 << (magbits - 1); - if (k < m) k += (~0U << magbits) + 1; - // if the result is small enough, we can fit it in fast_ac table - if (k >= -128 && k <= 127) - fast_ac[i] = (stbi__int16) ((k << 8) + (run << 4) + (len + magbits)); - } - } - } -} - -static void stbi__grow_buffer_unsafe(stbi__jpeg *j) -{ - do { - int b = j->nomore ? 0 : stbi__get8(j->s); - if (b == 0xff) { - int c = stbi__get8(j->s); - while (c == 0xff) c = stbi__get8(j->s); // consume fill bytes - if (c != 0) { - j->marker = (unsigned char) c; - j->nomore = 1; - return; - } - } - j->code_buffer |= b << (24 - j->code_bits); - j->code_bits += 8; - } while (j->code_bits <= 24); -} - -// (1 << n) - 1 -static stbi__uint32 stbi__bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; - -// decode a jpeg huffman value from the bitstream -stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h) -{ - unsigned int temp; - int c,k; - - if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); - - // look at the top FAST_BITS and determine what symbol ID it is, - // if the code is <= FAST_BITS - c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); - k = h->fast[c]; - if (k < 255) { - int s = h->size[k]; - if (s > j->code_bits) - return -1; - j->code_buffer <<= s; - j->code_bits -= s; - return h->values[k]; - } - - // naive test is to shift the code_buffer down so k bits are - // valid, then test against maxcode. To speed this up, we've - // preshifted maxcode left so that it has (16-k) 0s at the - // end; in other words, regardless of the number of bits, it - // wants to be compared against something shifted to have 16; - // that way we don't need to shift inside the loop. - temp = j->code_buffer >> 16; - for (k=FAST_BITS+1 ; ; ++k) - if (temp < h->maxcode[k]) - break; - if (k == 17) { - // error! code not found - j->code_bits -= 16; - return -1; - } - - if (k > j->code_bits) - return -1; - - // convert the huffman code to the symbol id - c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k]; - STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]); - - // convert the id to a symbol - j->code_bits -= k; - j->code_buffer <<= k; - return h->values[c]; -} - -// bias[n] = (-1<<n) + 1 -static int const stbi__jbias[16] = {0,-1,-3,-7,-15,-31,-63,-127,-255,-511,-1023,-2047,-4095,-8191,-16383,-32767}; - -// combined JPEG 'receive' and JPEG 'extend', since baseline -// always extends everything it receives. -stbi_inline static int stbi__extend_receive(stbi__jpeg *j, int n) -{ - unsigned int k; - int sgn; - if (j->code_bits < n) stbi__grow_buffer_unsafe(j); - - sgn = (stbi__int32)j->code_buffer >> 31; // sign bit is always in MSB - k = stbi_lrot(j->code_buffer, n); - STBI_ASSERT(n >= 0 && n < (int) (sizeof(stbi__bmask)/sizeof(*stbi__bmask))); - j->code_buffer = k & ~stbi__bmask[n]; - k &= stbi__bmask[n]; - j->code_bits -= n; - return k + (stbi__jbias[n] & ~sgn); -} - -// get some unsigned bits -stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n) -{ - unsigned int k; - if (j->code_bits < n) stbi__grow_buffer_unsafe(j); - k = stbi_lrot(j->code_buffer, n); - j->code_buffer = k & ~stbi__bmask[n]; - k &= stbi__bmask[n]; - j->code_bits -= n; - return k; -} - -stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j) -{ - unsigned int k; - if (j->code_bits < 1) stbi__grow_buffer_unsafe(j); - k = j->code_buffer; - j->code_buffer <<= 1; - --j->code_bits; - return k & 0x80000000; -} - -// given a value that's at position X in the zigzag stream, -// where does it appear in the 8x8 matrix coded as row-major? -static stbi_uc stbi__jpeg_dezigzag[64+15] = -{ - 0, 1, 8, 16, 9, 2, 3, 10, - 17, 24, 32, 25, 18, 11, 4, 5, - 12, 19, 26, 33, 40, 48, 41, 34, - 27, 20, 13, 6, 7, 14, 21, 28, - 35, 42, 49, 56, 57, 50, 43, 36, - 29, 22, 15, 23, 30, 37, 44, 51, - 58, 59, 52, 45, 38, 31, 39, 46, - 53, 60, 61, 54, 47, 55, 62, 63, - // let corrupt input sample past end - 63, 63, 63, 63, 63, 63, 63, 63, - 63, 63, 63, 63, 63, 63, 63 -}; - -// decode one 64-entry block-- -static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huffman *hac, stbi__int16 *fac, int b, stbi__uint16 *dequant) -{ - int diff,dc,k; - int t; - - if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); - t = stbi__jpeg_huff_decode(j, hdc); - if (t < 0) return stbi__err("bad huffman code","Corrupt JPEG"); - - // 0 all the ac values now so we can do it 32-bits at a time - memset(data,0,64*sizeof(data[0])); - - diff = t ? stbi__extend_receive(j, t) : 0; - dc = j->img_comp[b].dc_pred + diff; - j->img_comp[b].dc_pred = dc; - data[0] = (short) (dc * dequant[0]); - - // decode AC components, see JPEG spec - k = 1; - do { - unsigned int zig; - int c,r,s; - if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); - c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); - r = fac[c]; - if (r) { // fast-AC path - k += (r >> 4) & 15; // run - s = r & 15; // combined length - j->code_buffer <<= s; - j->code_bits -= s; - // decode into unzigzag'd location - zig = stbi__jpeg_dezigzag[k++]; - data[zig] = (short) ((r >> 8) * dequant[zig]); - } else { - int rs = stbi__jpeg_huff_decode(j, hac); - if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); - s = rs & 15; - r = rs >> 4; - if (s == 0) { - if (rs != 0xf0) break; // end block - k += 16; - } else { - k += r; - // decode into unzigzag'd location - zig = stbi__jpeg_dezigzag[k++]; - data[zig] = (short) (stbi__extend_receive(j,s) * dequant[zig]); - } - } - } while (k < 64); - return 1; -} - -static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, int b) -{ - int diff,dc; - int t; - if (j->spec_end != 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); - - if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); - - if (j->succ_high == 0) { - // first scan for DC coefficient, must be first - memset(data,0,64*sizeof(data[0])); // 0 all the ac values now - t = stbi__jpeg_huff_decode(j, hdc); - diff = t ? stbi__extend_receive(j, t) : 0; - - dc = j->img_comp[b].dc_pred + diff; - j->img_comp[b].dc_pred = dc; - data[0] = (short) (dc << j->succ_low); - } else { - // refinement scan for DC coefficient - if (stbi__jpeg_get_bit(j)) - data[0] += (short) (1 << j->succ_low); - } - return 1; -} - -// @OPTIMIZE: store non-zigzagged during the decode passes, -// and only de-zigzag when dequantizing -static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, stbi__int16 *fac) -{ - int k; - if (j->spec_start == 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); - - if (j->succ_high == 0) { - int shift = j->succ_low; - - if (j->eob_run) { - --j->eob_run; - return 1; - } - - k = j->spec_start; - do { - unsigned int zig; - int c,r,s; - if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); - c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); - r = fac[c]; - if (r) { // fast-AC path - k += (r >> 4) & 15; // run - s = r & 15; // combined length - j->code_buffer <<= s; - j->code_bits -= s; - zig = stbi__jpeg_dezigzag[k++]; - data[zig] = (short) ((r >> 8) << shift); - } else { - int rs = stbi__jpeg_huff_decode(j, hac); - if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); - s = rs & 15; - r = rs >> 4; - if (s == 0) { - if (r < 15) { - j->eob_run = (1 << r); - if (r) - j->eob_run += stbi__jpeg_get_bits(j, r); - --j->eob_run; - break; - } - k += 16; - } else { - k += r; - zig = stbi__jpeg_dezigzag[k++]; - data[zig] = (short) (stbi__extend_receive(j,s) << shift); - } - } - } while (k <= j->spec_end); - } else { - // refinement scan for these AC coefficients - - short bit = (short) (1 << j->succ_low); - - if (j->eob_run) { - --j->eob_run; - for (k = j->spec_start; k <= j->spec_end; ++k) { - short *p = &data[stbi__jpeg_dezigzag[k]]; - if (*p != 0) - if (stbi__jpeg_get_bit(j)) - if ((*p & bit)==0) { - if (*p > 0) - *p += bit; - else - *p -= bit; - } - } - } else { - k = j->spec_start; - do { - int r,s; - int rs = stbi__jpeg_huff_decode(j, hac); // @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh - if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); - s = rs & 15; - r = rs >> 4; - if (s == 0) { - if (r < 15) { - j->eob_run = (1 << r) - 1; - if (r) - j->eob_run += stbi__jpeg_get_bits(j, r); - r = 64; // force end of block - } else { - // r=15 s=0 should write 16 0s, so we just do - // a run of 15 0s and then write s (which is 0), - // so we don't have to do anything special here - } - } else { - if (s != 1) return stbi__err("bad huffman code", "Corrupt JPEG"); - // sign bit - if (stbi__jpeg_get_bit(j)) - s = bit; - else - s = -bit; - } - - // advance by r - while (k <= j->spec_end) { - short *p = &data[stbi__jpeg_dezigzag[k++]]; - if (*p != 0) { - if (stbi__jpeg_get_bit(j)) - if ((*p & bit)==0) { - if (*p > 0) - *p += bit; - else - *p -= bit; - } - } else { - if (r == 0) { - *p = (short) s; - break; - } - --r; - } - } - } while (k <= j->spec_end); - } - } - return 1; -} - -// take a -128..127 value and stbi__clamp it and convert to 0..255 -stbi_inline static stbi_uc stbi__clamp(int x) -{ - // trick to use a single test to catch both cases - if ((unsigned int) x > 255) { - if (x < 0) return 0; - if (x > 255) return 255; - } - return (stbi_uc) x; -} - -#define stbi__f2f(x) ((int) (((x) * 4096 + 0.5))) -#define stbi__fsh(x) ((x) << 12) - -// derived from jidctint -- DCT_ISLOW -#define STBI__IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ - int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ - p2 = s2; \ - p3 = s6; \ - p1 = (p2+p3) * stbi__f2f(0.5411961f); \ - t2 = p1 + p3*stbi__f2f(-1.847759065f); \ - t3 = p1 + p2*stbi__f2f( 0.765366865f); \ - p2 = s0; \ - p3 = s4; \ - t0 = stbi__fsh(p2+p3); \ - t1 = stbi__fsh(p2-p3); \ - x0 = t0+t3; \ - x3 = t0-t3; \ - x1 = t1+t2; \ - x2 = t1-t2; \ - t0 = s7; \ - t1 = s5; \ - t2 = s3; \ - t3 = s1; \ - p3 = t0+t2; \ - p4 = t1+t3; \ - p1 = t0+t3; \ - p2 = t1+t2; \ - p5 = (p3+p4)*stbi__f2f( 1.175875602f); \ - t0 = t0*stbi__f2f( 0.298631336f); \ - t1 = t1*stbi__f2f( 2.053119869f); \ - t2 = t2*stbi__f2f( 3.072711026f); \ - t3 = t3*stbi__f2f( 1.501321110f); \ - p1 = p5 + p1*stbi__f2f(-0.899976223f); \ - p2 = p5 + p2*stbi__f2f(-2.562915447f); \ - p3 = p3*stbi__f2f(-1.961570560f); \ - p4 = p4*stbi__f2f(-0.390180644f); \ - t3 += p1+p4; \ - t2 += p2+p3; \ - t1 += p2+p4; \ - t0 += p1+p3; - -static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64]) -{ - int i,val[64],*v=val; - stbi_uc *o; - short *d = data; - - // columns - for (i=0; i < 8; ++i,++d, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - STBI__IDCT_1D(d[ 0],d[ 8],d[16],d[24],d[32],d[40],d[48],d[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - STBI__IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - // so we want to round that, which means adding 0.5 * 1<<17, - // aka 65536. Also, we'll end up with -128 to 127 that we want - // to encode as 0..255 by adding 128, so we'll add that before the shift - x0 += 65536 + (128<<17); - x1 += 65536 + (128<<17); - x2 += 65536 + (128<<17); - x3 += 65536 + (128<<17); - // tried computing the shifts into temps, or'ing the temps to see - // if any were out of range, but that was slower - o[0] = stbi__clamp((x0+t3) >> 17); - o[7] = stbi__clamp((x0-t3) >> 17); - o[1] = stbi__clamp((x1+t2) >> 17); - o[6] = stbi__clamp((x1-t2) >> 17); - o[2] = stbi__clamp((x2+t1) >> 17); - o[5] = stbi__clamp((x2-t1) >> 17); - o[3] = stbi__clamp((x3+t0) >> 17); - o[4] = stbi__clamp((x3-t0) >> 17); - } -} - -#ifdef STBI_SSE2 -// sse2 integer IDCT. not the fastest possible implementation but it -// produces bit-identical results to the generic C version so it's -// fully "transparent". -static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) -{ - // This is constructed to match our regular (generic) integer IDCT exactly. - __m128i row0, row1, row2, row3, row4, row5, row6, row7; - __m128i tmp; - - // dot product constant: even elems=x, odd elems=y - #define dct_const(x,y) _mm_setr_epi16((x),(y),(x),(y),(x),(y),(x),(y)) - - // out(0) = c0[even]*x + c0[odd]*y (c0, x, y 16-bit, out 32-bit) - // out(1) = c1[even]*x + c1[odd]*y - #define dct_rot(out0,out1, x,y,c0,c1) \ - __m128i c0##lo = _mm_unpacklo_epi16((x),(y)); \ - __m128i c0##hi = _mm_unpackhi_epi16((x),(y)); \ - __m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \ - __m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \ - __m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \ - __m128i out1##_h = _mm_madd_epi16(c0##hi, c1) - - // out = in << 12 (in 16-bit, out 32-bit) - #define dct_widen(out, in) \ - __m128i out##_l = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \ - __m128i out##_h = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4) - - // wide add - #define dct_wadd(out, a, b) \ - __m128i out##_l = _mm_add_epi32(a##_l, b##_l); \ - __m128i out##_h = _mm_add_epi32(a##_h, b##_h) - - // wide sub - #define dct_wsub(out, a, b) \ - __m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \ - __m128i out##_h = _mm_sub_epi32(a##_h, b##_h) - - // butterfly a/b, add bias, then shift by "s" and pack - #define dct_bfly32o(out0, out1, a,b,bias,s) \ - { \ - __m128i abiased_l = _mm_add_epi32(a##_l, bias); \ - __m128i abiased_h = _mm_add_epi32(a##_h, bias); \ - dct_wadd(sum, abiased, b); \ - dct_wsub(dif, abiased, b); \ - out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), _mm_srai_epi32(sum_h, s)); \ - out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), _mm_srai_epi32(dif_h, s)); \ - } - - // 8-bit interleave step (for transposes) - #define dct_interleave8(a, b) \ - tmp = a; \ - a = _mm_unpacklo_epi8(a, b); \ - b = _mm_unpackhi_epi8(tmp, b) - - // 16-bit interleave step (for transposes) - #define dct_interleave16(a, b) \ - tmp = a; \ - a = _mm_unpacklo_epi16(a, b); \ - b = _mm_unpackhi_epi16(tmp, b) - - #define dct_pass(bias,shift) \ - { \ - /* even part */ \ - dct_rot(t2e,t3e, row2,row6, rot0_0,rot0_1); \ - __m128i sum04 = _mm_add_epi16(row0, row4); \ - __m128i dif04 = _mm_sub_epi16(row0, row4); \ - dct_widen(t0e, sum04); \ - dct_widen(t1e, dif04); \ - dct_wadd(x0, t0e, t3e); \ - dct_wsub(x3, t0e, t3e); \ - dct_wadd(x1, t1e, t2e); \ - dct_wsub(x2, t1e, t2e); \ - /* odd part */ \ - dct_rot(y0o,y2o, row7,row3, rot2_0,rot2_1); \ - dct_rot(y1o,y3o, row5,row1, rot3_0,rot3_1); \ - __m128i sum17 = _mm_add_epi16(row1, row7); \ - __m128i sum35 = _mm_add_epi16(row3, row5); \ - dct_rot(y4o,y5o, sum17,sum35, rot1_0,rot1_1); \ - dct_wadd(x4, y0o, y4o); \ - dct_wadd(x5, y1o, y5o); \ - dct_wadd(x6, y2o, y5o); \ - dct_wadd(x7, y3o, y4o); \ - dct_bfly32o(row0,row7, x0,x7,bias,shift); \ - dct_bfly32o(row1,row6, x1,x6,bias,shift); \ - dct_bfly32o(row2,row5, x2,x5,bias,shift); \ - dct_bfly32o(row3,row4, x3,x4,bias,shift); \ - } - - __m128i rot0_0 = dct_const(stbi__f2f(0.5411961f), stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f)); - __m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f( 0.765366865f), stbi__f2f(0.5411961f)); - __m128i rot1_0 = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f), stbi__f2f(1.175875602f)); - __m128i rot1_1 = dct_const(stbi__f2f(1.175875602f), stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f)); - __m128i rot2_0 = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f( 0.298631336f), stbi__f2f(-1.961570560f)); - __m128i rot2_1 = dct_const(stbi__f2f(-1.961570560f), stbi__f2f(-1.961570560f) + stbi__f2f( 3.072711026f)); - __m128i rot3_0 = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f( 2.053119869f), stbi__f2f(-0.390180644f)); - __m128i rot3_1 = dct_const(stbi__f2f(-0.390180644f), stbi__f2f(-0.390180644f) + stbi__f2f( 1.501321110f)); - - // rounding biases in column/row passes, see stbi__idct_block for explanation. - __m128i bias_0 = _mm_set1_epi32(512); - __m128i bias_1 = _mm_set1_epi32(65536 + (128<<17)); - - // load - row0 = _mm_load_si128((const __m128i *) (data + 0*8)); - row1 = _mm_load_si128((const __m128i *) (data + 1*8)); - row2 = _mm_load_si128((const __m128i *) (data + 2*8)); - row3 = _mm_load_si128((const __m128i *) (data + 3*8)); - row4 = _mm_load_si128((const __m128i *) (data + 4*8)); - row5 = _mm_load_si128((const __m128i *) (data + 5*8)); - row6 = _mm_load_si128((const __m128i *) (data + 6*8)); - row7 = _mm_load_si128((const __m128i *) (data + 7*8)); - - // column pass - dct_pass(bias_0, 10); - - { - // 16bit 8x8 transpose pass 1 - dct_interleave16(row0, row4); - dct_interleave16(row1, row5); - dct_interleave16(row2, row6); - dct_interleave16(row3, row7); - - // transpose pass 2 - dct_interleave16(row0, row2); - dct_interleave16(row1, row3); - dct_interleave16(row4, row6); - dct_interleave16(row5, row7); - - // transpose pass 3 - dct_interleave16(row0, row1); - dct_interleave16(row2, row3); - dct_interleave16(row4, row5); - dct_interleave16(row6, row7); - } - - // row pass - dct_pass(bias_1, 17); - - { - // pack - __m128i p0 = _mm_packus_epi16(row0, row1); // a0a1a2a3...a7b0b1b2b3...b7 - __m128i p1 = _mm_packus_epi16(row2, row3); - __m128i p2 = _mm_packus_epi16(row4, row5); - __m128i p3 = _mm_packus_epi16(row6, row7); - - // 8bit 8x8 transpose pass 1 - dct_interleave8(p0, p2); // a0e0a1e1... - dct_interleave8(p1, p3); // c0g0c1g1... - - // transpose pass 2 - dct_interleave8(p0, p1); // a0c0e0g0... - dct_interleave8(p2, p3); // b0d0f0h0... - - // transpose pass 3 - dct_interleave8(p0, p2); // a0b0c0d0... - dct_interleave8(p1, p3); // a4b4c4d4... - - // store - _mm_storel_epi64((__m128i *) out, p0); out += out_stride; - _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e)); out += out_stride; - _mm_storel_epi64((__m128i *) out, p2); out += out_stride; - _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e)); out += out_stride; - _mm_storel_epi64((__m128i *) out, p1); out += out_stride; - _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e)); out += out_stride; - _mm_storel_epi64((__m128i *) out, p3); out += out_stride; - _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e)); - } - -#undef dct_const -#undef dct_rot -#undef dct_widen -#undef dct_wadd -#undef dct_wsub -#undef dct_bfly32o -#undef dct_interleave8 -#undef dct_interleave16 -#undef dct_pass -} - -#endif // STBI_SSE2 - -#ifdef STBI_NEON - -// NEON integer IDCT. should produce bit-identical -// results to the generic C version. -static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) -{ - int16x8_t row0, row1, row2, row3, row4, row5, row6, row7; - - int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f)); - int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f)); - int16x4_t rot0_2 = vdup_n_s16(stbi__f2f( 0.765366865f)); - int16x4_t rot1_0 = vdup_n_s16(stbi__f2f( 1.175875602f)); - int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f)); - int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f)); - int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f)); - int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f)); - int16x4_t rot3_0 = vdup_n_s16(stbi__f2f( 0.298631336f)); - int16x4_t rot3_1 = vdup_n_s16(stbi__f2f( 2.053119869f)); - int16x4_t rot3_2 = vdup_n_s16(stbi__f2f( 3.072711026f)); - int16x4_t rot3_3 = vdup_n_s16(stbi__f2f( 1.501321110f)); - -#define dct_long_mul(out, inq, coeff) \ - int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \ - int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff) - -#define dct_long_mac(out, acc, inq, coeff) \ - int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \ - int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff) - -#define dct_widen(out, inq) \ - int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \ - int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12) - -// wide add -#define dct_wadd(out, a, b) \ - int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \ - int32x4_t out##_h = vaddq_s32(a##_h, b##_h) - -// wide sub -#define dct_wsub(out, a, b) \ - int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \ - int32x4_t out##_h = vsubq_s32(a##_h, b##_h) - -// butterfly a/b, then shift using "shiftop" by "s" and pack -#define dct_bfly32o(out0,out1, a,b,shiftop,s) \ - { \ - dct_wadd(sum, a, b); \ - dct_wsub(dif, a, b); \ - out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \ - out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \ - } - -#define dct_pass(shiftop, shift) \ - { \ - /* even part */ \ - int16x8_t sum26 = vaddq_s16(row2, row6); \ - dct_long_mul(p1e, sum26, rot0_0); \ - dct_long_mac(t2e, p1e, row6, rot0_1); \ - dct_long_mac(t3e, p1e, row2, rot0_2); \ - int16x8_t sum04 = vaddq_s16(row0, row4); \ - int16x8_t dif04 = vsubq_s16(row0, row4); \ - dct_widen(t0e, sum04); \ - dct_widen(t1e, dif04); \ - dct_wadd(x0, t0e, t3e); \ - dct_wsub(x3, t0e, t3e); \ - dct_wadd(x1, t1e, t2e); \ - dct_wsub(x2, t1e, t2e); \ - /* odd part */ \ - int16x8_t sum15 = vaddq_s16(row1, row5); \ - int16x8_t sum17 = vaddq_s16(row1, row7); \ - int16x8_t sum35 = vaddq_s16(row3, row5); \ - int16x8_t sum37 = vaddq_s16(row3, row7); \ - int16x8_t sumodd = vaddq_s16(sum17, sum35); \ - dct_long_mul(p5o, sumodd, rot1_0); \ - dct_long_mac(p1o, p5o, sum17, rot1_1); \ - dct_long_mac(p2o, p5o, sum35, rot1_2); \ - dct_long_mul(p3o, sum37, rot2_0); \ - dct_long_mul(p4o, sum15, rot2_1); \ - dct_wadd(sump13o, p1o, p3o); \ - dct_wadd(sump24o, p2o, p4o); \ - dct_wadd(sump23o, p2o, p3o); \ - dct_wadd(sump14o, p1o, p4o); \ - dct_long_mac(x4, sump13o, row7, rot3_0); \ - dct_long_mac(x5, sump24o, row5, rot3_1); \ - dct_long_mac(x6, sump23o, row3, rot3_2); \ - dct_long_mac(x7, sump14o, row1, rot3_3); \ - dct_bfly32o(row0,row7, x0,x7,shiftop,shift); \ - dct_bfly32o(row1,row6, x1,x6,shiftop,shift); \ - dct_bfly32o(row2,row5, x2,x5,shiftop,shift); \ - dct_bfly32o(row3,row4, x3,x4,shiftop,shift); \ - } - - // load - row0 = vld1q_s16(data + 0*8); - row1 = vld1q_s16(data + 1*8); - row2 = vld1q_s16(data + 2*8); - row3 = vld1q_s16(data + 3*8); - row4 = vld1q_s16(data + 4*8); - row5 = vld1q_s16(data + 5*8); - row6 = vld1q_s16(data + 6*8); - row7 = vld1q_s16(data + 7*8); - - // add DC bias - row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0)); - - // column pass - dct_pass(vrshrn_n_s32, 10); - - // 16bit 8x8 transpose - { -// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively. -// whether compilers actually get this is another story, sadly. -#define dct_trn16(x, y) { int16x8x2_t t = vtrnq_s16(x, y); x = t.val[0]; y = t.val[1]; } -#define dct_trn32(x, y) { int32x4x2_t t = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); x = vreinterpretq_s16_s32(t.val[0]); y = vreinterpretq_s16_s32(t.val[1]); } -#define dct_trn64(x, y) { int16x8_t x0 = x; int16x8_t y0 = y; x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0)); y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); } - - // pass 1 - dct_trn16(row0, row1); // a0b0a2b2a4b4a6b6 - dct_trn16(row2, row3); - dct_trn16(row4, row5); - dct_trn16(row6, row7); - - // pass 2 - dct_trn32(row0, row2); // a0b0c0d0a4b4c4d4 - dct_trn32(row1, row3); - dct_trn32(row4, row6); - dct_trn32(row5, row7); - - // pass 3 - dct_trn64(row0, row4); // a0b0c0d0e0f0g0h0 - dct_trn64(row1, row5); - dct_trn64(row2, row6); - dct_trn64(row3, row7); - -#undef dct_trn16 -#undef dct_trn32 -#undef dct_trn64 - } - - // row pass - // vrshrn_n_s32 only supports shifts up to 16, we need - // 17. so do a non-rounding shift of 16 first then follow - // up with a rounding shift by 1. - dct_pass(vshrn_n_s32, 16); - - { - // pack and round - uint8x8_t p0 = vqrshrun_n_s16(row0, 1); - uint8x8_t p1 = vqrshrun_n_s16(row1, 1); - uint8x8_t p2 = vqrshrun_n_s16(row2, 1); - uint8x8_t p3 = vqrshrun_n_s16(row3, 1); - uint8x8_t p4 = vqrshrun_n_s16(row4, 1); - uint8x8_t p5 = vqrshrun_n_s16(row5, 1); - uint8x8_t p6 = vqrshrun_n_s16(row6, 1); - uint8x8_t p7 = vqrshrun_n_s16(row7, 1); - - // again, these can translate into one instruction, but often don't. -#define dct_trn8_8(x, y) { uint8x8x2_t t = vtrn_u8(x, y); x = t.val[0]; y = t.val[1]; } -#define dct_trn8_16(x, y) { uint16x4x2_t t = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); x = vreinterpret_u8_u16(t.val[0]); y = vreinterpret_u8_u16(t.val[1]); } -#define dct_trn8_32(x, y) { uint32x2x2_t t = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); x = vreinterpret_u8_u32(t.val[0]); y = vreinterpret_u8_u32(t.val[1]); } - - // sadly can't use interleaved stores here since we only write - // 8 bytes to each scan line! - - // 8x8 8-bit transpose pass 1 - dct_trn8_8(p0, p1); - dct_trn8_8(p2, p3); - dct_trn8_8(p4, p5); - dct_trn8_8(p6, p7); - - // pass 2 - dct_trn8_16(p0, p2); - dct_trn8_16(p1, p3); - dct_trn8_16(p4, p6); - dct_trn8_16(p5, p7); - - // pass 3 - dct_trn8_32(p0, p4); - dct_trn8_32(p1, p5); - dct_trn8_32(p2, p6); - dct_trn8_32(p3, p7); - - // store - vst1_u8(out, p0); out += out_stride; - vst1_u8(out, p1); out += out_stride; - vst1_u8(out, p2); out += out_stride; - vst1_u8(out, p3); out += out_stride; - vst1_u8(out, p4); out += out_stride; - vst1_u8(out, p5); out += out_stride; - vst1_u8(out, p6); out += out_stride; - vst1_u8(out, p7); - -#undef dct_trn8_8 -#undef dct_trn8_16 -#undef dct_trn8_32 - } - -#undef dct_long_mul -#undef dct_long_mac -#undef dct_widen -#undef dct_wadd -#undef dct_wsub -#undef dct_bfly32o -#undef dct_pass -} - -#endif // STBI_NEON - -#define STBI__MARKER_none 0xff -// if there's a pending marker from the entropy stream, return that -// otherwise, fetch from the stream and get a marker. if there's no -// marker, return 0xff, which is never a valid marker value -static stbi_uc stbi__get_marker(stbi__jpeg *j) -{ - stbi_uc x; - if (j->marker != STBI__MARKER_none) { x = j->marker; j->marker = STBI__MARKER_none; return x; } - x = stbi__get8(j->s); - if (x != 0xff) return STBI__MARKER_none; - while (x == 0xff) - x = stbi__get8(j->s); // consume repeated 0xff fill bytes - return x; -} - -// in each scan, we'll have scan_n components, and the order -// of the components is specified by order[] -#define STBI__RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) - -// after a restart interval, stbi__jpeg_reset the entropy decoder and -// the dc prediction -static void stbi__jpeg_reset(stbi__jpeg *j) -{ - j->code_bits = 0; - j->code_buffer = 0; - j->nomore = 0; - j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = j->img_comp[3].dc_pred = 0; - j->marker = STBI__MARKER_none; - j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; - j->eob_run = 0; - // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, - // since we don't even allow 1<<30 pixels -} - -static int stbi__parse_entropy_coded_data(stbi__jpeg *z) -{ - stbi__jpeg_reset(z); - if (!z->progressive) { - if (z->scan_n == 1) { - int i,j; - STBI_SIMD_ALIGN(short, data[64]); - int n = z->order[0]; - // non-interleaved data, we just need to process one block at a time, - // in trivial scanline order - // number of blocks to do just depends on how many actual "pixels" this - // component has, independent of interleaved MCU blocking and such - int w = (z->img_comp[n].x+7) >> 3; - int h = (z->img_comp[n].y+7) >> 3; - for (j=0; j < h; ++j) { - for (i=0; i < w; ++i) { - int ha = z->img_comp[n].ha; - if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; - z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); - // every data block is an MCU, so countdown the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!STBI__RESTART(z->marker)) return 1; - stbi__jpeg_reset(z); - } - } - } - return 1; - } else { // interleaved - int i,j,k,x,y; - STBI_SIMD_ALIGN(short, data[64]); - for (j=0; j < z->img_mcu_y; ++j) { - for (i=0; i < z->img_mcu_x; ++i) { - // scan an interleaved mcu... process scan_n components in order - for (k=0; k < z->scan_n; ++k) { - int n = z->order[k]; - // scan out an mcu's worth of this component; that's just determined - // by the basic H and V specified for the component - for (y=0; y < z->img_comp[n].v; ++y) { - for (x=0; x < z->img_comp[n].h; ++x) { - int x2 = (i*z->img_comp[n].h + x)*8; - int y2 = (j*z->img_comp[n].v + y)*8; - int ha = z->img_comp[n].ha; - if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; - z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data); - } - } - } - // after all interleaved components, that's an interleaved MCU, - // so now count down the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); - if (!STBI__RESTART(z->marker)) return 1; - stbi__jpeg_reset(z); - } - } - } - return 1; - } - } else { - if (z->scan_n == 1) { - int i,j; - int n = z->order[0]; - // non-interleaved data, we just need to process one block at a time, - // in trivial scanline order - // number of blocks to do just depends on how many actual "pixels" this - // component has, independent of interleaved MCU blocking and such - int w = (z->img_comp[n].x+7) >> 3; - int h = (z->img_comp[n].y+7) >> 3; - for (j=0; j < h; ++j) { - for (i=0; i < w; ++i) { - short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); - if (z->spec_start == 0) { - if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) - return 0; - } else { - int ha = z->img_comp[n].ha; - if (!stbi__jpeg_decode_block_prog_ac(z, data, &z->huff_ac[ha], z->fast_ac[ha])) - return 0; - } - // every data block is an MCU, so countdown the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); - if (!STBI__RESTART(z->marker)) return 1; - stbi__jpeg_reset(z); - } - } - } - return 1; - } else { // interleaved - int i,j,k,x,y; - for (j=0; j < z->img_mcu_y; ++j) { - for (i=0; i < z->img_mcu_x; ++i) { - // scan an interleaved mcu... process scan_n components in order - for (k=0; k < z->scan_n; ++k) { - int n = z->order[k]; - // scan out an mcu's worth of this component; that's just determined - // by the basic H and V specified for the component - for (y=0; y < z->img_comp[n].v; ++y) { - for (x=0; x < z->img_comp[n].h; ++x) { - int x2 = (i*z->img_comp[n].h + x); - int y2 = (j*z->img_comp[n].v + y); - short *data = z->img_comp[n].coeff + 64 * (x2 + y2 * z->img_comp[n].coeff_w); - if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) - return 0; - } - } - } - // after all interleaved components, that's an interleaved MCU, - // so now count down the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); - if (!STBI__RESTART(z->marker)) return 1; - stbi__jpeg_reset(z); - } - } - } - return 1; - } - } -} - -static void stbi__jpeg_dequantize(short *data, stbi__uint16 *dequant) -{ - int i; - for (i=0; i < 64; ++i) - data[i] *= dequant[i]; -} - -static void stbi__jpeg_finish(stbi__jpeg *z) -{ - if (z->progressive) { - // dequantize and idct the data - int i,j,n; - for (n=0; n < z->s->img_n; ++n) { - int w = (z->img_comp[n].x+7) >> 3; - int h = (z->img_comp[n].y+7) >> 3; - for (j=0; j < h; ++j) { - for (i=0; i < w; ++i) { - short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); - stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]); - z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); - } - } - } - } -} - -static int stbi__process_marker(stbi__jpeg *z, int m) -{ - int L; - switch (m) { - case STBI__MARKER_none: // no marker found - return stbi__err("expected marker","Corrupt JPEG"); - - case 0xDD: // DRI - specify restart interval - if (stbi__get16be(z->s) != 4) return stbi__err("bad DRI len","Corrupt JPEG"); - z->restart_interval = stbi__get16be(z->s); - return 1; - - case 0xDB: // DQT - define quantization table - L = stbi__get16be(z->s)-2; - while (L > 0) { - int q = stbi__get8(z->s); - int p = q >> 4, sixteen = (p != 0); - int t = q & 15,i; - if (p != 0 && p != 1) return stbi__err("bad DQT type","Corrupt JPEG"); - if (t > 3) return stbi__err("bad DQT table","Corrupt JPEG"); - - for (i=0; i < 64; ++i) - z->dequant[t][stbi__jpeg_dezigzag[i]] = (stbi__uint16)(sixteen ? stbi__get16be(z->s) : stbi__get8(z->s)); - L -= (sixteen ? 129 : 65); - } - return L==0; - - case 0xC4: // DHT - define huffman table - L = stbi__get16be(z->s)-2; - while (L > 0) { - stbi_uc *v; - int sizes[16],i,n=0; - int q = stbi__get8(z->s); - int tc = q >> 4; - int th = q & 15; - if (tc > 1 || th > 3) return stbi__err("bad DHT header","Corrupt JPEG"); - for (i=0; i < 16; ++i) { - sizes[i] = stbi__get8(z->s); - n += sizes[i]; - } - L -= 17; - if (tc == 0) { - if (!stbi__build_huffman(z->huff_dc+th, sizes)) return 0; - v = z->huff_dc[th].values; - } else { - if (!stbi__build_huffman(z->huff_ac+th, sizes)) return 0; - v = z->huff_ac[th].values; - } - for (i=0; i < n; ++i) - v[i] = stbi__get8(z->s); - if (tc != 0) - stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th); - L -= n; - } - return L==0; - } - - // check for comment block or APP blocks - if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { - L = stbi__get16be(z->s); - if (L < 2) { - if (m == 0xFE) - return stbi__err("bad COM len","Corrupt JPEG"); - else - return stbi__err("bad APP len","Corrupt JPEG"); - } - L -= 2; - - if (m == 0xE0 && L >= 5) { // JFIF APP0 segment - static const unsigned char tag[5] = {'J','F','I','F','\0'}; - int ok = 1; - int i; - for (i=0; i < 5; ++i) - if (stbi__get8(z->s) != tag[i]) - ok = 0; - L -= 5; - if (ok) - z->jfif = 1; - } else if (m == 0xEE && L >= 12) { // Adobe APP14 segment - static const unsigned char tag[6] = {'A','d','o','b','e','\0'}; - int ok = 1; - int i; - for (i=0; i < 6; ++i) - if (stbi__get8(z->s) != tag[i]) - ok = 0; - L -= 6; - if (ok) { - stbi__get8(z->s); // version - stbi__get16be(z->s); // flags0 - stbi__get16be(z->s); // flags1 - z->app14_color_transform = stbi__get8(z->s); // color transform - L -= 6; - } - } - - stbi__skip(z->s, L); - return 1; - } - - return stbi__err("unknown marker","Corrupt JPEG"); -} - -// after we see SOS -static int stbi__process_scan_header(stbi__jpeg *z) -{ - int i; - int Ls = stbi__get16be(z->s); - z->scan_n = stbi__get8(z->s); - if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return stbi__err("bad SOS component count","Corrupt JPEG"); - if (Ls != 6+2*z->scan_n) return stbi__err("bad SOS len","Corrupt JPEG"); - for (i=0; i < z->scan_n; ++i) { - int id = stbi__get8(z->s), which; - int q = stbi__get8(z->s); - for (which = 0; which < z->s->img_n; ++which) - if (z->img_comp[which].id == id) - break; - if (which == z->s->img_n) return 0; // no match - z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return stbi__err("bad DC huff","Corrupt JPEG"); - z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return stbi__err("bad AC huff","Corrupt JPEG"); - z->order[i] = which; - } - - { - int aa; - z->spec_start = stbi__get8(z->s); - z->spec_end = stbi__get8(z->s); // should be 63, but might be 0 - aa = stbi__get8(z->s); - z->succ_high = (aa >> 4); - z->succ_low = (aa & 15); - if (z->progressive) { - if (z->spec_start > 63 || z->spec_end > 63 || z->spec_start > z->spec_end || z->succ_high > 13 || z->succ_low > 13) - return stbi__err("bad SOS", "Corrupt JPEG"); - } else { - if (z->spec_start != 0) return stbi__err("bad SOS","Corrupt JPEG"); - if (z->succ_high != 0 || z->succ_low != 0) return stbi__err("bad SOS","Corrupt JPEG"); - z->spec_end = 63; - } - } - - return 1; -} - -static int stbi__free_jpeg_components(stbi__jpeg *z, int ncomp, int why) -{ - int i; - for (i=0; i < ncomp; ++i) { - if (z->img_comp[i].raw_data) { - STBI_FREE(z->img_comp[i].raw_data); - z->img_comp[i].raw_data = NULL; - z->img_comp[i].data = NULL; - } - if (z->img_comp[i].raw_coeff) { - STBI_FREE(z->img_comp[i].raw_coeff); - z->img_comp[i].raw_coeff = 0; - z->img_comp[i].coeff = 0; - } - if (z->img_comp[i].linebuf) { - STBI_FREE(z->img_comp[i].linebuf); - z->img_comp[i].linebuf = NULL; - } - } - return why; -} - -static int stbi__process_frame_header(stbi__jpeg *z, int scan) -{ - stbi__context *s = z->s; - int Lf,p,i,q, h_max=1,v_max=1,c; - Lf = stbi__get16be(s); if (Lf < 11) return stbi__err("bad SOF len","Corrupt JPEG"); // JPEG - p = stbi__get8(s); if (p != 8) return stbi__err("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline - s->img_y = stbi__get16be(s); if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG - s->img_x = stbi__get16be(s); if (s->img_x == 0) return stbi__err("0 width","Corrupt JPEG"); // JPEG requires - c = stbi__get8(s); - if (c != 3 && c != 1 && c != 4) return stbi__err("bad component count","Corrupt JPEG"); - s->img_n = c; - for (i=0; i < c; ++i) { - z->img_comp[i].data = NULL; - z->img_comp[i].linebuf = NULL; - } - - if (Lf != 8+3*s->img_n) return stbi__err("bad SOF len","Corrupt JPEG"); - - z->rgb = 0; - for (i=0; i < s->img_n; ++i) { - static unsigned char rgb[3] = { 'R', 'G', 'B' }; - z->img_comp[i].id = stbi__get8(s); - if (s->img_n == 3 && z->img_comp[i].id == rgb[i]) - ++z->rgb; - q = stbi__get8(s); - z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return stbi__err("bad H","Corrupt JPEG"); - z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return stbi__err("bad V","Corrupt JPEG"); - z->img_comp[i].tq = stbi__get8(s); if (z->img_comp[i].tq > 3) return stbi__err("bad TQ","Corrupt JPEG"); - } - - if (scan != STBI__SCAN_load) return 1; - - if (!stbi__mad3sizes_valid(s->img_x, s->img_y, s->img_n, 0)) return stbi__err("too large", "Image too large to decode"); - - for (i=0; i < s->img_n; ++i) { - if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; - if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; - } - - // compute interleaved mcu info - z->img_h_max = h_max; - z->img_v_max = v_max; - z->img_mcu_w = h_max * 8; - z->img_mcu_h = v_max * 8; - // these sizes can't be more than 17 bits - z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; - z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; - - for (i=0; i < s->img_n; ++i) { - // number of effective pixels (e.g. for non-interleaved MCU) - z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; - z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; - // to simplify generation, we'll allocate enough memory to decode - // the bogus oversized data from using interleaved MCUs and their - // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't - // discard the extra data until colorspace conversion - // - // img_mcu_x, img_mcu_y: <=17 bits; comp[i].h and .v are <=4 (checked earlier) - // so these muls can't overflow with 32-bit ints (which we require) - z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; - z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; - z->img_comp[i].coeff = 0; - z->img_comp[i].raw_coeff = 0; - z->img_comp[i].linebuf = NULL; - z->img_comp[i].raw_data = stbi__malloc_mad2(z->img_comp[i].w2, z->img_comp[i].h2, 15); - if (z->img_comp[i].raw_data == NULL) - return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory")); - // align blocks for idct using mmx/sse - z->img_comp[i].data = (stbi_uc*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); - if (z->progressive) { - // w2, h2 are multiples of 8 (see above) - z->img_comp[i].coeff_w = z->img_comp[i].w2 / 8; - z->img_comp[i].coeff_h = z->img_comp[i].h2 / 8; - z->img_comp[i].raw_coeff = stbi__malloc_mad3(z->img_comp[i].w2, z->img_comp[i].h2, sizeof(short), 15); - if (z->img_comp[i].raw_coeff == NULL) - return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory")); - z->img_comp[i].coeff = (short*) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15); - } - } - - return 1; -} - -// use comparisons since in some cases we handle more than one case (e.g. SOF) -#define stbi__DNL(x) ((x) == 0xdc) -#define stbi__SOI(x) ((x) == 0xd8) -#define stbi__EOI(x) ((x) == 0xd9) -#define stbi__SOF(x) ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2) -#define stbi__SOS(x) ((x) == 0xda) - -#define stbi__SOF_progressive(x) ((x) == 0xc2) - -static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan) -{ - int m; - z->jfif = 0; - z->app14_color_transform = -1; // valid values are 0,1,2 - z->marker = STBI__MARKER_none; // initialize cached marker to empty - m = stbi__get_marker(z); - if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG"); - if (scan == STBI__SCAN_type) return 1; - m = stbi__get_marker(z); - while (!stbi__SOF(m)) { - if (!stbi__process_marker(z,m)) return 0; - m = stbi__get_marker(z); - while (m == STBI__MARKER_none) { - // some files have extra padding after their blocks, so ok, we'll scan - if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG"); - m = stbi__get_marker(z); - } - } - z->progressive = stbi__SOF_progressive(m); - if (!stbi__process_frame_header(z, scan)) return 0; - return 1; -} - -// decode image to YCbCr format -static int stbi__decode_jpeg_image(stbi__jpeg *j) -{ - int m; - for (m = 0; m < 4; m++) { - j->img_comp[m].raw_data = NULL; - j->img_comp[m].raw_coeff = NULL; - } - j->restart_interval = 0; - if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0; - m = stbi__get_marker(j); - while (!stbi__EOI(m)) { - if (stbi__SOS(m)) { - if (!stbi__process_scan_header(j)) return 0; - if (!stbi__parse_entropy_coded_data(j)) return 0; - if (j->marker == STBI__MARKER_none ) { - // handle 0s at the end of image data from IP Kamera 9060 - while (!stbi__at_eof(j->s)) { - int x = stbi__get8(j->s); - if (x == 255) { - j->marker = stbi__get8(j->s); - break; - } - } - // if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0 - } - } else if (stbi__DNL(m)) { - int Ld = stbi__get16be(j->s); - stbi__uint32 NL = stbi__get16be(j->s); - if (Ld != 4) stbi__err("bad DNL len", "Corrupt JPEG"); - if (NL != j->s->img_y) stbi__err("bad DNL height", "Corrupt JPEG"); - } else { - if (!stbi__process_marker(j, m)) return 0; - } - m = stbi__get_marker(j); - } - if (j->progressive) - stbi__jpeg_finish(j); - return 1; -} - -// static jfif-centered resampling (across block boundaries) - -typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1, - int w, int hs); - -#define stbi__div4(x) ((stbi_uc) ((x) >> 2)) - -static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) -{ - STBI_NOTUSED(out); - STBI_NOTUSED(in_far); - STBI_NOTUSED(w); - STBI_NOTUSED(hs); - return in_near; -} - -static stbi_uc* stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) -{ - // need to generate two samples vertically for every one in input - int i; - STBI_NOTUSED(hs); - for (i=0; i < w; ++i) - out[i] = stbi__div4(3*in_near[i] + in_far[i] + 2); - return out; -} - -static stbi_uc* stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) -{ - // need to generate two samples horizontally for every one in input - int i; - stbi_uc *input = in_near; - - if (w == 1) { - // if only one sample, can't do any interpolation - out[0] = out[1] = input[0]; - return out; - } - - out[0] = input[0]; - out[1] = stbi__div4(input[0]*3 + input[1] + 2); - for (i=1; i < w-1; ++i) { - int n = 3*input[i]+2; - out[i*2+0] = stbi__div4(n+input[i-1]); - out[i*2+1] = stbi__div4(n+input[i+1]); - } - out[i*2+0] = stbi__div4(input[w-2]*3 + input[w-1] + 2); - out[i*2+1] = input[w-1]; - - STBI_NOTUSED(in_far); - STBI_NOTUSED(hs); - - return out; -} - -#define stbi__div16(x) ((stbi_uc) ((x) >> 4)) - -static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) -{ - // need to generate 2x2 samples for every one in input - int i,t0,t1; - if (w == 1) { - out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); - return out; - } - - t1 = 3*in_near[0] + in_far[0]; - out[0] = stbi__div4(t1+2); - for (i=1; i < w; ++i) { - t0 = t1; - t1 = 3*in_near[i]+in_far[i]; - out[i*2-1] = stbi__div16(3*t0 + t1 + 8); - out[i*2 ] = stbi__div16(3*t1 + t0 + 8); - } - out[w*2-1] = stbi__div4(t1+2); - - STBI_NOTUSED(hs); - - return out; -} - -#if defined(STBI_SSE2) || defined(STBI_NEON) -static stbi_uc *stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) -{ - // need to generate 2x2 samples for every one in input - int i=0,t0,t1; - - if (w == 1) { - out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); - return out; - } - - t1 = 3*in_near[0] + in_far[0]; - // process groups of 8 pixels for as long as we can. - // note we can't handle the last pixel in a row in this loop - // because we need to handle the filter boundary conditions. - for (; i < ((w-1) & ~7); i += 8) { -#if defined(STBI_SSE2) - // load and perform the vertical filtering pass - // this uses 3*x + y = 4*x + (y - x) - __m128i zero = _mm_setzero_si128(); - __m128i farb = _mm_loadl_epi64((__m128i *) (in_far + i)); - __m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i)); - __m128i farw = _mm_unpacklo_epi8(farb, zero); - __m128i nearw = _mm_unpacklo_epi8(nearb, zero); - __m128i diff = _mm_sub_epi16(farw, nearw); - __m128i nears = _mm_slli_epi16(nearw, 2); - __m128i curr = _mm_add_epi16(nears, diff); // current row - - // horizontal filter works the same based on shifted vers of current - // row. "prev" is current row shifted right by 1 pixel; we need to - // insert the previous pixel value (from t1). - // "next" is current row shifted left by 1 pixel, with first pixel - // of next block of 8 pixels added in. - __m128i prv0 = _mm_slli_si128(curr, 2); - __m128i nxt0 = _mm_srli_si128(curr, 2); - __m128i prev = _mm_insert_epi16(prv0, t1, 0); - __m128i next = _mm_insert_epi16(nxt0, 3*in_near[i+8] + in_far[i+8], 7); - - // horizontal filter, polyphase implementation since it's convenient: - // even pixels = 3*cur + prev = cur*4 + (prev - cur) - // odd pixels = 3*cur + next = cur*4 + (next - cur) - // note the shared term. - __m128i bias = _mm_set1_epi16(8); - __m128i curs = _mm_slli_epi16(curr, 2); - __m128i prvd = _mm_sub_epi16(prev, curr); - __m128i nxtd = _mm_sub_epi16(next, curr); - __m128i curb = _mm_add_epi16(curs, bias); - __m128i even = _mm_add_epi16(prvd, curb); - __m128i odd = _mm_add_epi16(nxtd, curb); - - // interleave even and odd pixels, then undo scaling. - __m128i int0 = _mm_unpacklo_epi16(even, odd); - __m128i int1 = _mm_unpackhi_epi16(even, odd); - __m128i de0 = _mm_srli_epi16(int0, 4); - __m128i de1 = _mm_srli_epi16(int1, 4); - - // pack and write output - __m128i outv = _mm_packus_epi16(de0, de1); - _mm_storeu_si128((__m128i *) (out + i*2), outv); -#elif defined(STBI_NEON) - // load and perform the vertical filtering pass - // this uses 3*x + y = 4*x + (y - x) - uint8x8_t farb = vld1_u8(in_far + i); - uint8x8_t nearb = vld1_u8(in_near + i); - int16x8_t diff = vreinterpretq_s16_u16(vsubl_u8(farb, nearb)); - int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2)); - int16x8_t curr = vaddq_s16(nears, diff); // current row - - // horizontal filter works the same based on shifted vers of current - // row. "prev" is current row shifted right by 1 pixel; we need to - // insert the previous pixel value (from t1). - // "next" is current row shifted left by 1 pixel, with first pixel - // of next block of 8 pixels added in. - int16x8_t prv0 = vextq_s16(curr, curr, 7); - int16x8_t nxt0 = vextq_s16(curr, curr, 1); - int16x8_t prev = vsetq_lane_s16(t1, prv0, 0); - int16x8_t next = vsetq_lane_s16(3*in_near[i+8] + in_far[i+8], nxt0, 7); - - // horizontal filter, polyphase implementation since it's convenient: - // even pixels = 3*cur + prev = cur*4 + (prev - cur) - // odd pixels = 3*cur + next = cur*4 + (next - cur) - // note the shared term. - int16x8_t curs = vshlq_n_s16(curr, 2); - int16x8_t prvd = vsubq_s16(prev, curr); - int16x8_t nxtd = vsubq_s16(next, curr); - int16x8_t even = vaddq_s16(curs, prvd); - int16x8_t odd = vaddq_s16(curs, nxtd); - - // undo scaling and round, then store with even/odd phases interleaved - uint8x8x2_t o; - o.val[0] = vqrshrun_n_s16(even, 4); - o.val[1] = vqrshrun_n_s16(odd, 4); - vst2_u8(out + i*2, o); -#endif - - // "previous" value for next iter - t1 = 3*in_near[i+7] + in_far[i+7]; - } - - t0 = t1; - t1 = 3*in_near[i] + in_far[i]; - out[i*2] = stbi__div16(3*t1 + t0 + 8); - - for (++i; i < w; ++i) { - t0 = t1; - t1 = 3*in_near[i]+in_far[i]; - out[i*2-1] = stbi__div16(3*t0 + t1 + 8); - out[i*2 ] = stbi__div16(3*t1 + t0 + 8); - } - out[w*2-1] = stbi__div4(t1+2); - - STBI_NOTUSED(hs); - - return out; -} -#endif - -static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) -{ - // resample with nearest-neighbor - int i,j; - STBI_NOTUSED(in_far); - for (i=0; i < w; ++i) - for (j=0; j < hs; ++j) - out[i*hs+j] = in_near[i]; - return out; -} - -// this is a reduced-precision calculation of YCbCr-to-RGB introduced -// to make sure the code produces the same results in both SIMD and scalar -#define stbi__float2fixed(x) (((int) ((x) * 4096.0f + 0.5f)) << 8) -static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step) -{ - int i; - for (i=0; i < count; ++i) { - int y_fixed = (y[i] << 20) + (1<<19); // rounding - int r,g,b; - int cr = pcr[i] - 128; - int cb = pcb[i] - 128; - r = y_fixed + cr* stbi__float2fixed(1.40200f); - g = y_fixed + (cr*-stbi__float2fixed(0.71414f)) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000); - b = y_fixed + cb* stbi__float2fixed(1.77200f); - r >>= 20; - g >>= 20; - b >>= 20; - if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } - if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } - if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } - out[0] = (stbi_uc)r; - out[1] = (stbi_uc)g; - out[2] = (stbi_uc)b; - out[3] = 255; - out += step; - } -} - -#if defined(STBI_SSE2) || defined(STBI_NEON) -static void stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc const *pcr, int count, int step) -{ - int i = 0; - -#ifdef STBI_SSE2 - // step == 3 is pretty ugly on the final interleave, and i'm not convinced - // it's useful in practice (you wouldn't use it for textures, for example). - // so just accelerate step == 4 case. - if (step == 4) { - // this is a fairly straightforward implementation and not super-optimized. - __m128i signflip = _mm_set1_epi8(-0x80); - __m128i cr_const0 = _mm_set1_epi16( (short) ( 1.40200f*4096.0f+0.5f)); - __m128i cr_const1 = _mm_set1_epi16( - (short) ( 0.71414f*4096.0f+0.5f)); - __m128i cb_const0 = _mm_set1_epi16( - (short) ( 0.34414f*4096.0f+0.5f)); - __m128i cb_const1 = _mm_set1_epi16( (short) ( 1.77200f*4096.0f+0.5f)); - __m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128); - __m128i xw = _mm_set1_epi16(255); // alpha channel - - for (; i+7 < count; i += 8) { - // load - __m128i y_bytes = _mm_loadl_epi64((__m128i *) (y+i)); - __m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr+i)); - __m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb+i)); - __m128i cr_biased = _mm_xor_si128(cr_bytes, signflip); // -128 - __m128i cb_biased = _mm_xor_si128(cb_bytes, signflip); // -128 - - // unpack to short (and left-shift cr, cb by 8) - __m128i yw = _mm_unpacklo_epi8(y_bias, y_bytes); - __m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased); - __m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased); - - // color transform - __m128i yws = _mm_srli_epi16(yw, 4); - __m128i cr0 = _mm_mulhi_epi16(cr_const0, crw); - __m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw); - __m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1); - __m128i cr1 = _mm_mulhi_epi16(crw, cr_const1); - __m128i rws = _mm_add_epi16(cr0, yws); - __m128i gwt = _mm_add_epi16(cb0, yws); - __m128i bws = _mm_add_epi16(yws, cb1); - __m128i gws = _mm_add_epi16(gwt, cr1); - - // descale - __m128i rw = _mm_srai_epi16(rws, 4); - __m128i bw = _mm_srai_epi16(bws, 4); - __m128i gw = _mm_srai_epi16(gws, 4); - - // back to byte, set up for transpose - __m128i brb = _mm_packus_epi16(rw, bw); - __m128i gxb = _mm_packus_epi16(gw, xw); - - // transpose to interleave channels - __m128i t0 = _mm_unpacklo_epi8(brb, gxb); - __m128i t1 = _mm_unpackhi_epi8(brb, gxb); - __m128i o0 = _mm_unpacklo_epi16(t0, t1); - __m128i o1 = _mm_unpackhi_epi16(t0, t1); - - // store - _mm_storeu_si128((__m128i *) (out + 0), o0); - _mm_storeu_si128((__m128i *) (out + 16), o1); - out += 32; - } - } -#endif - -#ifdef STBI_NEON - // in this version, step=3 support would be easy to add. but is there demand? - if (step == 4) { - // this is a fairly straightforward implementation and not super-optimized. - uint8x8_t signflip = vdup_n_u8(0x80); - int16x8_t cr_const0 = vdupq_n_s16( (short) ( 1.40200f*4096.0f+0.5f)); - int16x8_t cr_const1 = vdupq_n_s16( - (short) ( 0.71414f*4096.0f+0.5f)); - int16x8_t cb_const0 = vdupq_n_s16( - (short) ( 0.34414f*4096.0f+0.5f)); - int16x8_t cb_const1 = vdupq_n_s16( (short) ( 1.77200f*4096.0f+0.5f)); - - for (; i+7 < count; i += 8) { - // load - uint8x8_t y_bytes = vld1_u8(y + i); - uint8x8_t cr_bytes = vld1_u8(pcr + i); - uint8x8_t cb_bytes = vld1_u8(pcb + i); - int8x8_t cr_biased = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip)); - int8x8_t cb_biased = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip)); - - // expand to s16 - int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4)); - int16x8_t crw = vshll_n_s8(cr_biased, 7); - int16x8_t cbw = vshll_n_s8(cb_biased, 7); - - // color transform - int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0); - int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0); - int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1); - int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1); - int16x8_t rws = vaddq_s16(yws, cr0); - int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1); - int16x8_t bws = vaddq_s16(yws, cb1); - - // undo scaling, round, convert to byte - uint8x8x4_t o; - o.val[0] = vqrshrun_n_s16(rws, 4); - o.val[1] = vqrshrun_n_s16(gws, 4); - o.val[2] = vqrshrun_n_s16(bws, 4); - o.val[3] = vdup_n_u8(255); - - // store, interleaving r/g/b/a - vst4_u8(out, o); - out += 8*4; - } - } -#endif - - for (; i < count; ++i) { - int y_fixed = (y[i] << 20) + (1<<19); // rounding - int r,g,b; - int cr = pcr[i] - 128; - int cb = pcb[i] - 128; - r = y_fixed + cr* stbi__float2fixed(1.40200f); - g = y_fixed + cr*-stbi__float2fixed(0.71414f) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000); - b = y_fixed + cb* stbi__float2fixed(1.77200f); - r >>= 20; - g >>= 20; - b >>= 20; - if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } - if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } - if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } - out[0] = (stbi_uc)r; - out[1] = (stbi_uc)g; - out[2] = (stbi_uc)b; - out[3] = 255; - out += step; - } -} -#endif - -// set up the kernels -static void stbi__setup_jpeg(stbi__jpeg *j) -{ - j->idct_block_kernel = stbi__idct_block; - j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row; - j->resample_row_hv_2_kernel = stbi__resample_row_hv_2; - -#ifdef STBI_SSE2 - if (stbi__sse2_available()) { - j->idct_block_kernel = stbi__idct_simd; - j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; - j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; - } -#endif - -#ifdef STBI_NEON - j->idct_block_kernel = stbi__idct_simd; - j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; - j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; -#endif -} - -// clean up the temporary component buffers -static void stbi__cleanup_jpeg(stbi__jpeg *j) -{ - stbi__free_jpeg_components(j, j->s->img_n, 0); -} - -typedef struct -{ - resample_row_func resample; - stbi_uc *line0,*line1; - int hs,vs; // expansion factor in each axis - int w_lores; // horizontal pixels pre-expansion - int ystep; // how far through vertical expansion we are - int ypos; // which pre-expansion row we're on -} stbi__resample; - -// fast 0..255 * 0..255 => 0..255 rounded multiplication -static stbi_uc stbi__blinn_8x8(stbi_uc x, stbi_uc y) -{ - unsigned int t = x*y + 128; - return (stbi_uc) ((t + (t >>8)) >> 8); -} - -static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) -{ - int n, decode_n, is_rgb; - z->s->img_n = 0; // make stbi__cleanup_jpeg safe - - // validate req_comp - if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); - - // load a jpeg image from whichever source, but leave in YCbCr format - if (!stbi__decode_jpeg_image(z)) { stbi__cleanup_jpeg(z); return NULL; } - - // determine actual number of components to generate - n = req_comp ? req_comp : z->s->img_n >= 3 ? 3 : 1; - - is_rgb = z->s->img_n == 3 && (z->rgb == 3 || (z->app14_color_transform == 0 && !z->jfif)); - - if (z->s->img_n == 3 && n < 3 && !is_rgb) - decode_n = 1; - else - decode_n = z->s->img_n; - - // resample and color-convert - { - int k; - unsigned int i,j; - stbi_uc *output; - stbi_uc *coutput[4]; - - stbi__resample res_comp[4]; - - for (k=0; k < decode_n; ++k) { - stbi__resample *r = &res_comp[k]; - - // allocate line buffer big enough for upsampling off the edges - // with upsample factor of 4 - z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3); - if (!z->img_comp[k].linebuf) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } - - r->hs = z->img_h_max / z->img_comp[k].h; - r->vs = z->img_v_max / z->img_comp[k].v; - r->ystep = r->vs >> 1; - r->w_lores = (z->s->img_x + r->hs-1) / r->hs; - r->ypos = 0; - r->line0 = r->line1 = z->img_comp[k].data; - - if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; - else if (r->hs == 1 && r->vs == 2) r->resample = stbi__resample_row_v_2; - else if (r->hs == 2 && r->vs == 1) r->resample = stbi__resample_row_h_2; - else if (r->hs == 2 && r->vs == 2) r->resample = z->resample_row_hv_2_kernel; - else r->resample = stbi__resample_row_generic; - } - - // can't error after this so, this is safe - output = (stbi_uc *) stbi__malloc_mad3(n, z->s->img_x, z->s->img_y, 1); - if (!output) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } - - // now go ahead and resample - for (j=0; j < z->s->img_y; ++j) { - stbi_uc *out = output + n * z->s->img_x * j; - for (k=0; k < decode_n; ++k) { - stbi__resample *r = &res_comp[k]; - int y_bot = r->ystep >= (r->vs >> 1); - coutput[k] = r->resample(z->img_comp[k].linebuf, - y_bot ? r->line1 : r->line0, - y_bot ? r->line0 : r->line1, - r->w_lores, r->hs); - if (++r->ystep >= r->vs) { - r->ystep = 0; - r->line0 = r->line1; - if (++r->ypos < z->img_comp[k].y) - r->line1 += z->img_comp[k].w2; - } - } - if (n >= 3) { - stbi_uc *y = coutput[0]; - if (z->s->img_n == 3) { - if (is_rgb) { - for (i=0; i < z->s->img_x; ++i) { - out[0] = y[i]; - out[1] = coutput[1][i]; - out[2] = coutput[2][i]; - out[3] = 255; - out += n; - } - } else { - z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); - } - } else if (z->s->img_n == 4) { - if (z->app14_color_transform == 0) { // CMYK - for (i=0; i < z->s->img_x; ++i) { - stbi_uc m = coutput[3][i]; - out[0] = stbi__blinn_8x8(coutput[0][i], m); - out[1] = stbi__blinn_8x8(coutput[1][i], m); - out[2] = stbi__blinn_8x8(coutput[2][i], m); - out[3] = 255; - out += n; - } - } else if (z->app14_color_transform == 2) { // YCCK - z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); - for (i=0; i < z->s->img_x; ++i) { - stbi_uc m = coutput[3][i]; - out[0] = stbi__blinn_8x8(255 - out[0], m); - out[1] = stbi__blinn_8x8(255 - out[1], m); - out[2] = stbi__blinn_8x8(255 - out[2], m); - out += n; - } - } else { // YCbCr + alpha? Ignore the fourth channel for now - z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); - } - } else - for (i=0; i < z->s->img_x; ++i) { - out[0] = out[1] = out[2] = y[i]; - out[3] = 255; // not used if n==3 - out += n; - } - } else { - if (is_rgb) { - if (n == 1) - for (i=0; i < z->s->img_x; ++i) - *out++ = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]); - else { - for (i=0; i < z->s->img_x; ++i, out += 2) { - out[0] = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]); - out[1] = 255; - } - } - } else if (z->s->img_n == 4 && z->app14_color_transform == 0) { - for (i=0; i < z->s->img_x; ++i) { - stbi_uc m = coutput[3][i]; - stbi_uc r = stbi__blinn_8x8(coutput[0][i], m); - stbi_uc g = stbi__blinn_8x8(coutput[1][i], m); - stbi_uc b = stbi__blinn_8x8(coutput[2][i], m); - out[0] = stbi__compute_y(r, g, b); - out[1] = 255; - out += n; - } - } else if (z->s->img_n == 4 && z->app14_color_transform == 2) { - for (i=0; i < z->s->img_x; ++i) { - out[0] = stbi__blinn_8x8(255 - coutput[0][i], coutput[3][i]); - out[1] = 255; - out += n; - } - } else { - stbi_uc *y = coutput[0]; - if (n == 1) - for (i=0; i < z->s->img_x; ++i) out[i] = y[i]; - else - for (i=0; i < z->s->img_x; ++i) *out++ = y[i], *out++ = 255; - } - } - } - stbi__cleanup_jpeg(z); - *out_x = z->s->img_x; - *out_y = z->s->img_y; - if (comp) *comp = z->s->img_n >= 3 ? 3 : 1; // report original components, not output - return output; - } -} - -static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) -{ - unsigned char* result; - stbi__jpeg* j = (stbi__jpeg*) stbi__malloc(sizeof(stbi__jpeg)); - STBI_NOTUSED(ri); - j->s = s; - stbi__setup_jpeg(j); - result = load_jpeg_image(j, x,y,comp,req_comp); - STBI_FREE(j); - return result; -} - -static int stbi__jpeg_test(stbi__context *s) -{ - int r; - stbi__jpeg* j = (stbi__jpeg*)stbi__malloc(sizeof(stbi__jpeg)); - j->s = s; - stbi__setup_jpeg(j); - r = stbi__decode_jpeg_header(j, STBI__SCAN_type); - stbi__rewind(s); - STBI_FREE(j); - return r; -} - -static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp) -{ - if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) { - stbi__rewind( j->s ); - return 0; - } - if (x) *x = j->s->img_x; - if (y) *y = j->s->img_y; - if (comp) *comp = j->s->img_n >= 3 ? 3 : 1; - return 1; -} - -static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp) -{ - int result; - stbi__jpeg* j = (stbi__jpeg*) (stbi__malloc(sizeof(stbi__jpeg))); - j->s = s; - result = stbi__jpeg_info_raw(j, x, y, comp); - STBI_FREE(j); - return result; -} -#endif - -// public domain zlib decode v0.2 Sean Barrett 2006-11-18 -// simple implementation -// - all input must be provided in an upfront buffer -// - all output is written to a single output buffer (can malloc/realloc) -// performance -// - fast huffman - -#ifndef STBI_NO_ZLIB - -// fast-way is faster to check than jpeg huffman, but slow way is slower -#define STBI__ZFAST_BITS 9 // accelerate all cases in default tables -#define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1) - -// zlib-style huffman encoding -// (jpegs packs from left, zlib from right, so can't share code) -typedef struct -{ - stbi__uint16 fast[1 << STBI__ZFAST_BITS]; - stbi__uint16 firstcode[16]; - int maxcode[17]; - stbi__uint16 firstsymbol[16]; - stbi_uc size[288]; - stbi__uint16 value[288]; -} stbi__zhuffman; - -stbi_inline static int stbi__bitreverse16(int n) -{ - n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); - n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); - n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); - n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); - return n; -} - -stbi_inline static int stbi__bit_reverse(int v, int bits) -{ - STBI_ASSERT(bits <= 16); - // to bit reverse n bits, reverse 16 and shift - // e.g. 11 bits, bit reverse and shift away 5 - return stbi__bitreverse16(v) >> (16-bits); -} - -static int stbi__zbuild_huffman(stbi__zhuffman *z, const stbi_uc *sizelist, int num) -{ - int i,k=0; - int code, next_code[16], sizes[17]; - - // DEFLATE spec for generating codes - memset(sizes, 0, sizeof(sizes)); - memset(z->fast, 0, sizeof(z->fast)); - for (i=0; i < num; ++i) - ++sizes[sizelist[i]]; - sizes[0] = 0; - for (i=1; i < 16; ++i) - if (sizes[i] > (1 << i)) - return stbi__err("bad sizes", "Corrupt PNG"); - code = 0; - for (i=1; i < 16; ++i) { - next_code[i] = code; - z->firstcode[i] = (stbi__uint16) code; - z->firstsymbol[i] = (stbi__uint16) k; - code = (code + sizes[i]); - if (sizes[i]) - if (code-1 >= (1 << i)) return stbi__err("bad codelengths","Corrupt PNG"); - z->maxcode[i] = code << (16-i); // preshift for inner loop - code <<= 1; - k += sizes[i]; - } - z->maxcode[16] = 0x10000; // sentinel - for (i=0; i < num; ++i) { - int s = sizelist[i]; - if (s) { - int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; - stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i); - z->size [c] = (stbi_uc ) s; - z->value[c] = (stbi__uint16) i; - if (s <= STBI__ZFAST_BITS) { - int j = stbi__bit_reverse(next_code[s],s); - while (j < (1 << STBI__ZFAST_BITS)) { - z->fast[j] = fastv; - j += (1 << s); - } - } - ++next_code[s]; - } - } - return 1; -} - -// zlib-from-memory implementation for PNG reading -// because PNG allows splitting the zlib stream arbitrarily, -// and it's annoying structurally to have PNG call ZLIB call PNG, -// we require PNG read all the IDATs and combine them into a single -// memory buffer - -typedef struct -{ - stbi_uc *zbuffer, *zbuffer_end; - int num_bits; - stbi__uint32 code_buffer; - - char *zout; - char *zout_start; - char *zout_end; - int z_expandable; - - stbi__zhuffman z_length, z_distance; -} stbi__zbuf; - -stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z) -{ - if (z->zbuffer >= z->zbuffer_end) return 0; - return *z->zbuffer++; -} - -static void stbi__fill_bits(stbi__zbuf *z) -{ - do { - STBI_ASSERT(z->code_buffer < (1U << z->num_bits)); - z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits; - z->num_bits += 8; - } while (z->num_bits <= 24); -} - -stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n) -{ - unsigned int k; - if (z->num_bits < n) stbi__fill_bits(z); - k = z->code_buffer & ((1 << n) - 1); - z->code_buffer >>= n; - z->num_bits -= n; - return k; -} - -static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z) -{ - int b,s,k; - // not resolved by fast table, so compute it the slow way - // use jpeg approach, which requires MSbits at top - k = stbi__bit_reverse(a->code_buffer, 16); - for (s=STBI__ZFAST_BITS+1; ; ++s) - if (k < z->maxcode[s]) - break; - if (s == 16) return -1; // invalid code! - // code size is s, so: - b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; - STBI_ASSERT(z->size[b] == s); - a->code_buffer >>= s; - a->num_bits -= s; - return z->value[b]; -} - -stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z) -{ - int b,s; - if (a->num_bits < 16) stbi__fill_bits(a); - b = z->fast[a->code_buffer & STBI__ZFAST_MASK]; - if (b) { - s = b >> 9; - a->code_buffer >>= s; - a->num_bits -= s; - return b & 511; - } - return stbi__zhuffman_decode_slowpath(a, z); -} - -static int stbi__zexpand(stbi__zbuf *z, char *zout, int n) // need to make room for n bytes -{ - char *q; - int cur, limit, old_limit; - z->zout = zout; - if (!z->z_expandable) return stbi__err("output buffer limit","Corrupt PNG"); - cur = (int) (z->zout - z->zout_start); - limit = old_limit = (int) (z->zout_end - z->zout_start); - while (cur + n > limit) - limit *= 2; - q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit); - STBI_NOTUSED(old_limit); - if (q == NULL) return stbi__err("outofmem", "Out of memory"); - z->zout_start = q; - z->zout = q + cur; - z->zout_end = q + limit; - return 1; -} - -static int stbi__zlength_base[31] = { - 3,4,5,6,7,8,9,10,11,13, - 15,17,19,23,27,31,35,43,51,59, - 67,83,99,115,131,163,195,227,258,0,0 }; - -static int stbi__zlength_extra[31]= -{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; - -static int stbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, -257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; - -static int stbi__zdist_extra[32] = -{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; - -static int stbi__parse_huffman_block(stbi__zbuf *a) -{ - char *zout = a->zout; - for(;;) { - int z = stbi__zhuffman_decode(a, &a->z_length); - if (z < 256) { - if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); // error in huffman codes - if (zout >= a->zout_end) { - if (!stbi__zexpand(a, zout, 1)) return 0; - zout = a->zout; - } - *zout++ = (char) z; - } else { - stbi_uc *p; - int len,dist; - if (z == 256) { - a->zout = zout; - return 1; - } - z -= 257; - len = stbi__zlength_base[z]; - if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]); - z = stbi__zhuffman_decode(a, &a->z_distance); - if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); - dist = stbi__zdist_base[z]; - if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]); - if (zout - a->zout_start < dist) return stbi__err("bad dist","Corrupt PNG"); - if (zout + len > a->zout_end) { - if (!stbi__zexpand(a, zout, len)) return 0; - zout = a->zout; - } - p = (stbi_uc *) (zout - dist); - if (dist == 1) { // run of one byte; common in images. - stbi_uc v = *p; - if (len) { do *zout++ = v; while (--len); } - } else { - if (len) { do *zout++ = *p++; while (--len); } - } - } - } -} - -static int stbi__compute_huffman_codes(stbi__zbuf *a) -{ - static stbi_uc length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; - stbi__zhuffman z_codelength; - stbi_uc lencodes[286+32+137];//padding for maximum single op - stbi_uc codelength_sizes[19]; - int i,n; - - int hlit = stbi__zreceive(a,5) + 257; - int hdist = stbi__zreceive(a,5) + 1; - int hclen = stbi__zreceive(a,4) + 4; - int ntot = hlit + hdist; - - memset(codelength_sizes, 0, sizeof(codelength_sizes)); - for (i=0; i < hclen; ++i) { - int s = stbi__zreceive(a,3); - codelength_sizes[length_dezigzag[i]] = (stbi_uc) s; - } - if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; - - n = 0; - while (n < ntot) { - int c = stbi__zhuffman_decode(a, &z_codelength); - if (c < 0 || c >= 19) return stbi__err("bad codelengths", "Corrupt PNG"); - if (c < 16) - lencodes[n++] = (stbi_uc) c; - else { - stbi_uc fill = 0; - if (c == 16) { - c = stbi__zreceive(a,2)+3; - if (n == 0) return stbi__err("bad codelengths", "Corrupt PNG"); - fill = lencodes[n-1]; - } else if (c == 17) - c = stbi__zreceive(a,3)+3; - else { - STBI_ASSERT(c == 18); - c = stbi__zreceive(a,7)+11; - } - if (ntot - n < c) return stbi__err("bad codelengths", "Corrupt PNG"); - memset(lencodes+n, fill, c); - n += c; - } - } - if (n != ntot) return stbi__err("bad codelengths","Corrupt PNG"); - if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; - if (!stbi__zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; - return 1; -} - -static int stbi__parse_uncompressed_block(stbi__zbuf *a) -{ - stbi_uc header[4]; - int len,nlen,k; - if (a->num_bits & 7) - stbi__zreceive(a, a->num_bits & 7); // discard - // drain the bit-packed data into header - k = 0; - while (a->num_bits > 0) { - header[k++] = (stbi_uc) (a->code_buffer & 255); // suppress MSVC run-time check - a->code_buffer >>= 8; - a->num_bits -= 8; - } - STBI_ASSERT(a->num_bits == 0); - // now fill header the normal way - while (k < 4) - header[k++] = stbi__zget8(a); - len = header[1] * 256 + header[0]; - nlen = header[3] * 256 + header[2]; - if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt","Corrupt PNG"); - if (a->zbuffer + len > a->zbuffer_end) return stbi__err("read past buffer","Corrupt PNG"); - if (a->zout + len > a->zout_end) - if (!stbi__zexpand(a, a->zout, len)) return 0; - memcpy(a->zout, a->zbuffer, len); - a->zbuffer += len; - a->zout += len; - return 1; -} - -static int stbi__parse_zlib_header(stbi__zbuf *a) -{ - int cmf = stbi__zget8(a); - int cm = cmf & 15; - /* int cinfo = cmf >> 4; */ - int flg = stbi__zget8(a); - if ((cmf*256+flg) % 31 != 0) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec - if (flg & 32) return stbi__err("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png - if (cm != 8) return stbi__err("bad compression","Corrupt PNG"); // DEFLATE required for png - // window = 1 << (8 + cinfo)... but who cares, we fully buffer output - return 1; -} - -static const stbi_uc stbi__zdefault_length[288] = -{ - 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, - 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, - 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, - 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, - 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, - 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, - 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, - 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, - 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8 -}; -static const stbi_uc stbi__zdefault_distance[32] = -{ - 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5 -}; -/* -Init algorithm: -{ - int i; // use <= to match clearly with spec - for (i=0; i <= 143; ++i) stbi__zdefault_length[i] = 8; - for ( ; i <= 255; ++i) stbi__zdefault_length[i] = 9; - for ( ; i <= 279; ++i) stbi__zdefault_length[i] = 7; - for ( ; i <= 287; ++i) stbi__zdefault_length[i] = 8; - - for (i=0; i <= 31; ++i) stbi__zdefault_distance[i] = 5; -} -*/ - -static int stbi__parse_zlib(stbi__zbuf *a, int parse_header) -{ - int final, type; - if (parse_header) - if (!stbi__parse_zlib_header(a)) return 0; - a->num_bits = 0; - a->code_buffer = 0; - do { - final = stbi__zreceive(a,1); - type = stbi__zreceive(a,2); - if (type == 0) { - if (!stbi__parse_uncompressed_block(a)) return 0; - } else if (type == 3) { - return 0; - } else { - if (type == 1) { - // use fixed code lengths - if (!stbi__zbuild_huffman(&a->z_length , stbi__zdefault_length , 288)) return 0; - if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance, 32)) return 0; - } else { - if (!stbi__compute_huffman_codes(a)) return 0; - } - if (!stbi__parse_huffman_block(a)) return 0; - } - } while (!final); - return 1; -} - -static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header) -{ - a->zout_start = obuf; - a->zout = obuf; - a->zout_end = obuf + olen; - a->z_expandable = exp; - - return stbi__parse_zlib(a, parse_header); -} - -STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) -{ - stbi__zbuf a; - char *p = (char *) stbi__malloc(initial_size); - if (p == NULL) return NULL; - a.zbuffer = (stbi_uc *) buffer; - a.zbuffer_end = (stbi_uc *) buffer + len; - if (stbi__do_zlib(&a, p, initial_size, 1, 1)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - STBI_FREE(a.zout_start); - return NULL; - } -} - -STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) -{ - return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); -} - -STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header) -{ - stbi__zbuf a; - char *p = (char *) stbi__malloc(initial_size); - if (p == NULL) return NULL; - a.zbuffer = (stbi_uc *) buffer; - a.zbuffer_end = (stbi_uc *) buffer + len; - if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - STBI_FREE(a.zout_start); - return NULL; - } -} - -STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) -{ - stbi__zbuf a; - a.zbuffer = (stbi_uc *) ibuffer; - a.zbuffer_end = (stbi_uc *) ibuffer + ilen; - if (stbi__do_zlib(&a, obuffer, olen, 0, 1)) - return (int) (a.zout - a.zout_start); - else - return -1; -} - -STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) -{ - stbi__zbuf a; - char *p = (char *) stbi__malloc(16384); - if (p == NULL) return NULL; - a.zbuffer = (stbi_uc *) buffer; - a.zbuffer_end = (stbi_uc *) buffer+len; - if (stbi__do_zlib(&a, p, 16384, 1, 0)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - STBI_FREE(a.zout_start); - return NULL; - } -} - -STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) -{ - stbi__zbuf a; - a.zbuffer = (stbi_uc *) ibuffer; - a.zbuffer_end = (stbi_uc *) ibuffer + ilen; - if (stbi__do_zlib(&a, obuffer, olen, 0, 0)) - return (int) (a.zout - a.zout_start); - else - return -1; -} -#endif - -// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 -// simple implementation -// - only 8-bit samples -// - no CRC checking -// - allocates lots of intermediate memory -// - avoids problem of streaming data between subsystems -// - avoids explicit window management -// performance -// - uses stb_zlib, a PD zlib implementation with fast huffman decoding - -#ifndef STBI_NO_PNG -typedef struct -{ - stbi__uint32 length; - stbi__uint32 type; -} stbi__pngchunk; - -static stbi__pngchunk stbi__get_chunk_header(stbi__context *s) -{ - stbi__pngchunk c; - c.length = stbi__get32be(s); - c.type = stbi__get32be(s); - return c; -} - -static int stbi__check_png_header(stbi__context *s) -{ - static stbi_uc png_sig[8] = { 137,80,78,71,13,10,26,10 }; - int i; - for (i=0; i < 8; ++i) - if (stbi__get8(s) != png_sig[i]) return stbi__err("bad png sig","Not a PNG"); - return 1; -} - -typedef struct -{ - stbi__context *s; - stbi_uc *idata, *expanded, *out; - int depth; -} stbi__png; - - -enum { - STBI__F_none=0, - STBI__F_sub=1, - STBI__F_up=2, - STBI__F_avg=3, - STBI__F_paeth=4, - // synthetic filters used for first scanline to avoid needing a dummy row of 0s - STBI__F_avg_first, - STBI__F_paeth_first -}; - -static stbi_uc first_row_filter[5] = -{ - STBI__F_none, - STBI__F_sub, - STBI__F_none, - STBI__F_avg_first, - STBI__F_paeth_first -}; - -static int stbi__paeth(int a, int b, int c) -{ - int p = a + b - c; - int pa = abs(p-a); - int pb = abs(p-b); - int pc = abs(p-c); - if (pa <= pb && pa <= pc) return a; - if (pb <= pc) return b; - return c; -} - -static stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 }; - -// create the png data from post-deflated data -static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color) -{ - int bytes = (depth == 16? 2 : 1); - stbi__context *s = a->s; - stbi__uint32 i,j,stride = x*out_n*bytes; - stbi__uint32 img_len, img_width_bytes; - int k; - int img_n = s->img_n; // copy it into a local for later - - int output_bytes = out_n*bytes; - int filter_bytes = img_n*bytes; - int width = x; - - STBI_ASSERT(out_n == s->img_n || out_n == s->img_n+1); - a->out = (stbi_uc *) stbi__malloc_mad3(x, y, output_bytes, 0); // extra bytes to write off the end into - if (!a->out) return stbi__err("outofmem", "Out of memory"); - - img_width_bytes = (((img_n * x * depth) + 7) >> 3); - img_len = (img_width_bytes + 1) * y; - // we used to check for exact match between raw_len and img_len on non-interlaced PNGs, - // but issue #276 reported a PNG in the wild that had extra data at the end (all zeros), - // so just check for raw_len < img_len always. - if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG"); - - for (j=0; j < y; ++j) { - stbi_uc *cur = a->out + stride*j; - stbi_uc *prior; - int filter = *raw++; - - if (filter > 4) - return stbi__err("invalid filter","Corrupt PNG"); - - if (depth < 8) { - STBI_ASSERT(img_width_bytes <= x); - cur += x*out_n - img_width_bytes; // store output to the rightmost img_len bytes, so we can decode in place - filter_bytes = 1; - width = img_width_bytes; - } - prior = cur - stride; // bugfix: need to compute this after 'cur +=' computation above - - // if first row, use special filter that doesn't sample previous row - if (j == 0) filter = first_row_filter[filter]; - - // handle first byte explicitly - for (k=0; k < filter_bytes; ++k) { - switch (filter) { - case STBI__F_none : cur[k] = raw[k]; break; - case STBI__F_sub : cur[k] = raw[k]; break; - case STBI__F_up : cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; - case STBI__F_avg : cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); break; - case STBI__F_paeth : cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(0,prior[k],0)); break; - case STBI__F_avg_first : cur[k] = raw[k]; break; - case STBI__F_paeth_first: cur[k] = raw[k]; break; - } - } - - if (depth == 8) { - if (img_n != out_n) - cur[img_n] = 255; // first pixel - raw += img_n; - cur += out_n; - prior += out_n; - } else if (depth == 16) { - if (img_n != out_n) { - cur[filter_bytes] = 255; // first pixel top byte - cur[filter_bytes+1] = 255; // first pixel bottom byte - } - raw += filter_bytes; - cur += output_bytes; - prior += output_bytes; - } else { - raw += 1; - cur += 1; - prior += 1; - } - - // this is a little gross, so that we don't switch per-pixel or per-component - if (depth < 8 || img_n == out_n) { - int nk = (width - 1)*filter_bytes; - #define STBI__CASE(f) \ - case f: \ - for (k=0; k < nk; ++k) - switch (filter) { - // "none" filter turns into a memcpy here; make that explicit. - case STBI__F_none: memcpy(cur, raw, nk); break; - STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); } break; - STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; - STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); } break; - STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],prior[k],prior[k-filter_bytes])); } break; - STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); } break; - STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],0,0)); } break; - } - #undef STBI__CASE - raw += nk; - } else { - STBI_ASSERT(img_n+1 == out_n); - #define STBI__CASE(f) \ - case f: \ - for (i=x-1; i >= 1; --i, cur[filter_bytes]=255,raw+=filter_bytes,cur+=output_bytes,prior+=output_bytes) \ - for (k=0; k < filter_bytes; ++k) - switch (filter) { - STBI__CASE(STBI__F_none) { cur[k] = raw[k]; } break; - STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k- output_bytes]); } break; - STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; - STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k- output_bytes])>>1)); } break; - STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],prior[k],prior[k- output_bytes])); } break; - STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k- output_bytes] >> 1)); } break; - STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],0,0)); } break; - } - #undef STBI__CASE - - // the loop above sets the high byte of the pixels' alpha, but for - // 16 bit png files we also need the low byte set. we'll do that here. - if (depth == 16) { - cur = a->out + stride*j; // start at the beginning of the row again - for (i=0; i < x; ++i,cur+=output_bytes) { - cur[filter_bytes+1] = 255; - } - } - } - } - - // we make a separate pass to expand bits to pixels; for performance, - // this could run two scanlines behind the above code, so it won't - // intefere with filtering but will still be in the cache. - if (depth < 8) { - for (j=0; j < y; ++j) { - stbi_uc *cur = a->out + stride*j; - stbi_uc *in = a->out + stride*j + x*out_n - img_width_bytes; - // unpack 1/2/4-bit into a 8-bit buffer. allows us to keep the common 8-bit path optimal at minimal cost for 1/2/4-bit - // png guarante byte alignment, if width is not multiple of 8/4/2 we'll decode dummy trailing data that will be skipped in the later loop - stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1; // scale grayscale values to 0..255 range - - // note that the final byte might overshoot and write more data than desired. - // we can allocate enough data that this never writes out of memory, but it - // could also overwrite the next scanline. can it overwrite non-empty data - // on the next scanline? yes, consider 1-pixel-wide scanlines with 1-bit-per-pixel. - // so we need to explicitly clamp the final ones - - if (depth == 4) { - for (k=x*img_n; k >= 2; k-=2, ++in) { - *cur++ = scale * ((*in >> 4) ); - *cur++ = scale * ((*in ) & 0x0f); - } - if (k > 0) *cur++ = scale * ((*in >> 4) ); - } else if (depth == 2) { - for (k=x*img_n; k >= 4; k-=4, ++in) { - *cur++ = scale * ((*in >> 6) ); - *cur++ = scale * ((*in >> 4) & 0x03); - *cur++ = scale * ((*in >> 2) & 0x03); - *cur++ = scale * ((*in ) & 0x03); - } - if (k > 0) *cur++ = scale * ((*in >> 6) ); - if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03); - if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03); - } else if (depth == 1) { - for (k=x*img_n; k >= 8; k-=8, ++in) { - *cur++ = scale * ((*in >> 7) ); - *cur++ = scale * ((*in >> 6) & 0x01); - *cur++ = scale * ((*in >> 5) & 0x01); - *cur++ = scale * ((*in >> 4) & 0x01); - *cur++ = scale * ((*in >> 3) & 0x01); - *cur++ = scale * ((*in >> 2) & 0x01); - *cur++ = scale * ((*in >> 1) & 0x01); - *cur++ = scale * ((*in ) & 0x01); - } - if (k > 0) *cur++ = scale * ((*in >> 7) ); - if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01); - if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01); - if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01); - if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01); - if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01); - if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01); - } - if (img_n != out_n) { - int q; - // insert alpha = 255 - cur = a->out + stride*j; - if (img_n == 1) { - for (q=x-1; q >= 0; --q) { - cur[q*2+1] = 255; - cur[q*2+0] = cur[q]; - } - } else { - STBI_ASSERT(img_n == 3); - for (q=x-1; q >= 0; --q) { - cur[q*4+3] = 255; - cur[q*4+2] = cur[q*3+2]; - cur[q*4+1] = cur[q*3+1]; - cur[q*4+0] = cur[q*3+0]; - } - } - } - } - } else if (depth == 16) { - // force the image data from big-endian to platform-native. - // this is done in a separate pass due to the decoding relying - // on the data being untouched, but could probably be done - // per-line during decode if care is taken. - stbi_uc *cur = a->out; - stbi__uint16 *cur16 = (stbi__uint16*)cur; - - for(i=0; i < x*y*out_n; ++i,cur16++,cur+=2) { - *cur16 = (cur[0] << 8) | cur[1]; - } - } - - return 1; -} - -static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced) -{ - int bytes = (depth == 16 ? 2 : 1); - int out_bytes = out_n * bytes; - stbi_uc *final; - int p; - if (!interlaced) - return stbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color); - - // de-interlacing - final = (stbi_uc *) stbi__malloc_mad3(a->s->img_x, a->s->img_y, out_bytes, 0); - for (p=0; p < 7; ++p) { - int xorig[] = { 0,4,0,2,0,1,0 }; - int yorig[] = { 0,0,4,0,2,0,1 }; - int xspc[] = { 8,8,4,4,2,2,1 }; - int yspc[] = { 8,8,8,4,4,2,2 }; - int i,j,x,y; - // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1 - x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p]; - y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p]; - if (x && y) { - stbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y; - if (!stbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) { - STBI_FREE(final); - return 0; - } - for (j=0; j < y; ++j) { - for (i=0; i < x; ++i) { - int out_y = j*yspc[p]+yorig[p]; - int out_x = i*xspc[p]+xorig[p]; - memcpy(final + out_y*a->s->img_x*out_bytes + out_x*out_bytes, - a->out + (j*x+i)*out_bytes, out_bytes); - } - } - STBI_FREE(a->out); - image_data += img_len; - image_data_len -= img_len; - } - } - a->out = final; - - return 1; -} - -static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n) -{ - stbi__context *s = z->s; - stbi__uint32 i, pixel_count = s->img_x * s->img_y; - stbi_uc *p = z->out; - - // compute color-based transparency, assuming we've - // already got 255 as the alpha value in the output - STBI_ASSERT(out_n == 2 || out_n == 4); - - if (out_n == 2) { - for (i=0; i < pixel_count; ++i) { - p[1] = (p[0] == tc[0] ? 0 : 255); - p += 2; - } - } else { - for (i=0; i < pixel_count; ++i) { - if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) - p[3] = 0; - p += 4; - } - } - return 1; -} - -static int stbi__compute_transparency16(stbi__png *z, stbi__uint16 tc[3], int out_n) -{ - stbi__context *s = z->s; - stbi__uint32 i, pixel_count = s->img_x * s->img_y; - stbi__uint16 *p = (stbi__uint16*) z->out; - - // compute color-based transparency, assuming we've - // already got 65535 as the alpha value in the output - STBI_ASSERT(out_n == 2 || out_n == 4); - - if (out_n == 2) { - for (i = 0; i < pixel_count; ++i) { - p[1] = (p[0] == tc[0] ? 0 : 65535); - p += 2; - } - } else { - for (i = 0; i < pixel_count; ++i) { - if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) - p[3] = 0; - p += 4; - } - } - return 1; -} - -static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n) -{ - stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y; - stbi_uc *p, *temp_out, *orig = a->out; - - p = (stbi_uc *) stbi__malloc_mad2(pixel_count, pal_img_n, 0); - if (p == NULL) return stbi__err("outofmem", "Out of memory"); - - // between here and free(out) below, exitting would leak - temp_out = p; - - if (pal_img_n == 3) { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p += 3; - } - } else { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p[3] = palette[n+3]; - p += 4; - } - } - STBI_FREE(a->out); - a->out = temp_out; - - STBI_NOTUSED(len); - - return 1; -} - -static int stbi__unpremultiply_on_load = 0; -static int stbi__de_iphone_flag = 0; - -STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply) -{ - stbi__unpremultiply_on_load = flag_true_if_should_unpremultiply; -} - -STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert) -{ - stbi__de_iphone_flag = flag_true_if_should_convert; -} - -static void stbi__de_iphone(stbi__png *z) -{ - stbi__context *s = z->s; - stbi__uint32 i, pixel_count = s->img_x * s->img_y; - stbi_uc *p = z->out; - - if (s->img_out_n == 3) { // convert bgr to rgb - for (i=0; i < pixel_count; ++i) { - stbi_uc t = p[0]; - p[0] = p[2]; - p[2] = t; - p += 3; - } - } else { - STBI_ASSERT(s->img_out_n == 4); - if (stbi__unpremultiply_on_load) { - // convert bgr to rgb and unpremultiply - for (i=0; i < pixel_count; ++i) { - stbi_uc a = p[3]; - stbi_uc t = p[0]; - if (a) { - stbi_uc half = a / 2; - p[0] = (p[2] * 255 + half) / a; - p[1] = (p[1] * 255 + half) / a; - p[2] = ( t * 255 + half) / a; - } else { - p[0] = p[2]; - p[2] = t; - } - p += 4; - } - } else { - // convert bgr to rgb - for (i=0; i < pixel_count; ++i) { - stbi_uc t = p[0]; - p[0] = p[2]; - p[2] = t; - p += 4; - } - } - } -} - -#define STBI__PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d)) - -static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp) -{ - stbi_uc palette[1024], pal_img_n=0; - stbi_uc has_trans=0, tc[3]; - stbi__uint16 tc16[3]; - stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0; - int first=1,k,interlace=0, color=0, is_iphone=0; - stbi__context *s = z->s; - - z->expanded = NULL; - z->idata = NULL; - z->out = NULL; - - if (!stbi__check_png_header(s)) return 0; - - if (scan == STBI__SCAN_type) return 1; - - for (;;) { - stbi__pngchunk c = stbi__get_chunk_header(s); - switch (c.type) { - case STBI__PNG_TYPE('C','g','B','I'): - is_iphone = 1; - stbi__skip(s, c.length); - break; - case STBI__PNG_TYPE('I','H','D','R'): { - int comp,filter; - if (!first) return stbi__err("multiple IHDR","Corrupt PNG"); - first = 0; - if (c.length != 13) return stbi__err("bad IHDR len","Corrupt PNG"); - s->img_x = stbi__get32be(s); if (s->img_x > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)"); - s->img_y = stbi__get32be(s); if (s->img_y > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)"); - z->depth = stbi__get8(s); if (z->depth != 1 && z->depth != 2 && z->depth != 4 && z->depth != 8 && z->depth != 16) return stbi__err("1/2/4/8/16-bit only","PNG not supported: 1/2/4/8/16-bit only"); - color = stbi__get8(s); if (color > 6) return stbi__err("bad ctype","Corrupt PNG"); - if (color == 3 && z->depth == 16) return stbi__err("bad ctype","Corrupt PNG"); - if (color == 3) pal_img_n = 3; else if (color & 1) return stbi__err("bad ctype","Corrupt PNG"); - comp = stbi__get8(s); if (comp) return stbi__err("bad comp method","Corrupt PNG"); - filter= stbi__get8(s); if (filter) return stbi__err("bad filter method","Corrupt PNG"); - interlace = stbi__get8(s); if (interlace>1) return stbi__err("bad interlace method","Corrupt PNG"); - if (!s->img_x || !s->img_y) return stbi__err("0-pixel image","Corrupt PNG"); - if (!pal_img_n) { - s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); - if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode"); - if (scan == STBI__SCAN_header) return 1; - } else { - // if paletted, then pal_n is our final components, and - // img_n is # components to decompress/filter. - s->img_n = 1; - if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large","Corrupt PNG"); - // if SCAN_header, have to scan to see if we have a tRNS - } - break; - } - - case STBI__PNG_TYPE('P','L','T','E'): { - if (first) return stbi__err("first not IHDR", "Corrupt PNG"); - if (c.length > 256*3) return stbi__err("invalid PLTE","Corrupt PNG"); - pal_len = c.length / 3; - if (pal_len * 3 != c.length) return stbi__err("invalid PLTE","Corrupt PNG"); - for (i=0; i < pal_len; ++i) { - palette[i*4+0] = stbi__get8(s); - palette[i*4+1] = stbi__get8(s); - palette[i*4+2] = stbi__get8(s); - palette[i*4+3] = 255; - } - break; - } - - case STBI__PNG_TYPE('t','R','N','S'): { - if (first) return stbi__err("first not IHDR", "Corrupt PNG"); - if (z->idata) return stbi__err("tRNS after IDAT","Corrupt PNG"); - if (pal_img_n) { - if (scan == STBI__SCAN_header) { s->img_n = 4; return 1; } - if (pal_len == 0) return stbi__err("tRNS before PLTE","Corrupt PNG"); - if (c.length > pal_len) return stbi__err("bad tRNS len","Corrupt PNG"); - pal_img_n = 4; - for (i=0; i < c.length; ++i) - palette[i*4+3] = stbi__get8(s); - } else { - if (!(s->img_n & 1)) return stbi__err("tRNS with alpha","Corrupt PNG"); - if (c.length != (stbi__uint32) s->img_n*2) return stbi__err("bad tRNS len","Corrupt PNG"); - has_trans = 1; - if (z->depth == 16) { - for (k = 0; k < s->img_n; ++k) tc16[k] = (stbi__uint16)stbi__get16be(s); // copy the values as-is - } else { - for (k = 0; k < s->img_n; ++k) tc[k] = (stbi_uc)(stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth]; // non 8-bit images will be larger - } - } - break; - } - - case STBI__PNG_TYPE('I','D','A','T'): { - if (first) return stbi__err("first not IHDR", "Corrupt PNG"); - if (pal_img_n && !pal_len) return stbi__err("no PLTE","Corrupt PNG"); - if (scan == STBI__SCAN_header) { s->img_n = pal_img_n; return 1; } - if ((int)(ioff + c.length) < (int)ioff) return 0; - if (ioff + c.length > idata_limit) { - stbi__uint32 idata_limit_old = idata_limit; - stbi_uc *p; - if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; - while (ioff + c.length > idata_limit) - idata_limit *= 2; - STBI_NOTUSED(idata_limit_old); - p = (stbi_uc *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit); if (p == NULL) return stbi__err("outofmem", "Out of memory"); - z->idata = p; - } - if (!stbi__getn(s, z->idata+ioff,c.length)) return stbi__err("outofdata","Corrupt PNG"); - ioff += c.length; - break; - } - - case STBI__PNG_TYPE('I','E','N','D'): { - stbi__uint32 raw_len, bpl; - if (first) return stbi__err("first not IHDR", "Corrupt PNG"); - if (scan != STBI__SCAN_load) return 1; - if (z->idata == NULL) return stbi__err("no IDAT","Corrupt PNG"); - // initial guess for decoded data size to avoid unnecessary reallocs - bpl = (s->img_x * z->depth + 7) / 8; // bytes per line, per component - raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */; - z->expanded = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, !is_iphone); - if (z->expanded == NULL) return 0; // zlib should set error - STBI_FREE(z->idata); z->idata = NULL; - if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) - s->img_out_n = s->img_n+1; - else - s->img_out_n = s->img_n; - if (!stbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, z->depth, color, interlace)) return 0; - if (has_trans) { - if (z->depth == 16) { - if (!stbi__compute_transparency16(z, tc16, s->img_out_n)) return 0; - } else { - if (!stbi__compute_transparency(z, tc, s->img_out_n)) return 0; - } - } - if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2) - stbi__de_iphone(z); - if (pal_img_n) { - // pal_img_n == 3 or 4 - s->img_n = pal_img_n; // record the actual colors we had - s->img_out_n = pal_img_n; - if (req_comp >= 3) s->img_out_n = req_comp; - if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n)) - return 0; - } else if (has_trans) { - // non-paletted image with tRNS -> source image has (constant) alpha - ++s->img_n; - } - STBI_FREE(z->expanded); z->expanded = NULL; - return 1; - } - - default: - // if critical, fail - if (first) return stbi__err("first not IHDR", "Corrupt PNG"); - if ((c.type & (1 << 29)) == 0) { - #ifndef STBI_NO_FAILURE_STRINGS - // not threadsafe - static char invalid_chunk[] = "XXXX PNG chunk not known"; - invalid_chunk[0] = STBI__BYTECAST(c.type >> 24); - invalid_chunk[1] = STBI__BYTECAST(c.type >> 16); - invalid_chunk[2] = STBI__BYTECAST(c.type >> 8); - invalid_chunk[3] = STBI__BYTECAST(c.type >> 0); - #endif - return stbi__err(invalid_chunk, "PNG not supported: unknown PNG chunk type"); - } - stbi__skip(s, c.length); - break; - } - // end of PNG chunk, read and skip CRC - stbi__get32be(s); - } -} - -static void *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp, stbi__result_info *ri) -{ - void *result=NULL; - if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); - if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) { - if (p->depth < 8) - ri->bits_per_channel = 8; - else - ri->bits_per_channel = p->depth; - result = p->out; - p->out = NULL; - if (req_comp && req_comp != p->s->img_out_n) { - if (ri->bits_per_channel == 8) - result = stbi__convert_format((unsigned char *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); - else - result = stbi__convert_format16((stbi__uint16 *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); - p->s->img_out_n = req_comp; - if (result == NULL) return result; - } - *x = p->s->img_x; - *y = p->s->img_y; - if (n) *n = p->s->img_n; - } - STBI_FREE(p->out); p->out = NULL; - STBI_FREE(p->expanded); p->expanded = NULL; - STBI_FREE(p->idata); p->idata = NULL; - - return result; -} - -static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) -{ - stbi__png p; - p.s = s; - return stbi__do_png(&p, x,y,comp,req_comp, ri); -} - -static int stbi__png_test(stbi__context *s) -{ - int r; - r = stbi__check_png_header(s); - stbi__rewind(s); - return r; -} - -static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp) -{ - if (!stbi__parse_png_file(p, STBI__SCAN_header, 0)) { - stbi__rewind( p->s ); - return 0; - } - if (x) *x = p->s->img_x; - if (y) *y = p->s->img_y; - if (comp) *comp = p->s->img_n; - return 1; -} - -static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp) -{ - stbi__png p; - p.s = s; - return stbi__png_info_raw(&p, x, y, comp); -} -#endif - -// Microsoft/Windows BMP image - -#ifndef STBI_NO_BMP -static int stbi__bmp_test_raw(stbi__context *s) -{ - int r; - int sz; - if (stbi__get8(s) != 'B') return 0; - if (stbi__get8(s) != 'M') return 0; - stbi__get32le(s); // discard filesize - stbi__get16le(s); // discard reserved - stbi__get16le(s); // discard reserved - stbi__get32le(s); // discard data offset - sz = stbi__get32le(s); - r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124); - return r; -} - -static int stbi__bmp_test(stbi__context *s) -{ - int r = stbi__bmp_test_raw(s); - stbi__rewind(s); - return r; -} - - -// returns 0..31 for the highest set bit -static int stbi__high_bit(unsigned int z) -{ - int n=0; - if (z == 0) return -1; - if (z >= 0x10000) n += 16, z >>= 16; - if (z >= 0x00100) n += 8, z >>= 8; - if (z >= 0x00010) n += 4, z >>= 4; - if (z >= 0x00004) n += 2, z >>= 2; - if (z >= 0x00002) n += 1, z >>= 1; - return n; -} - -static int stbi__bitcount(unsigned int a) -{ - a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 - a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 - a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits - a = (a + (a >> 8)); // max 16 per 8 bits - a = (a + (a >> 16)); // max 32 per 8 bits - return a & 0xff; -} - -static int stbi__shiftsigned(int v, int shift, int bits) -{ - int result; - int z=0; - - if (shift < 0) v <<= -shift; - else v >>= shift; - result = v; - - z = bits; - while (z < 8) { - result += v >> z; - z += bits; - } - return result; -} - -typedef struct -{ - int bpp, offset, hsz; - unsigned int mr,mg,mb,ma, all_a; -} stbi__bmp_data; - -static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) -{ - int hsz; - if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M') return stbi__errpuc("not BMP", "Corrupt BMP"); - stbi__get32le(s); // discard filesize - stbi__get16le(s); // discard reserved - stbi__get16le(s); // discard reserved - info->offset = stbi__get32le(s); - info->hsz = hsz = stbi__get32le(s); - info->mr = info->mg = info->mb = info->ma = 0; - - if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown"); - if (hsz == 12) { - s->img_x = stbi__get16le(s); - s->img_y = stbi__get16le(s); - } else { - s->img_x = stbi__get32le(s); - s->img_y = stbi__get32le(s); - } - if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP"); - info->bpp = stbi__get16le(s); - if (info->bpp == 1) return stbi__errpuc("monochrome", "BMP type not supported: 1-bit"); - if (hsz != 12) { - int compress = stbi__get32le(s); - if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE"); - stbi__get32le(s); // discard sizeof - stbi__get32le(s); // discard hres - stbi__get32le(s); // discard vres - stbi__get32le(s); // discard colorsused - stbi__get32le(s); // discard max important - if (hsz == 40 || hsz == 56) { - if (hsz == 56) { - stbi__get32le(s); - stbi__get32le(s); - stbi__get32le(s); - stbi__get32le(s); - } - if (info->bpp == 16 || info->bpp == 32) { - if (compress == 0) { - if (info->bpp == 32) { - info->mr = 0xffu << 16; - info->mg = 0xffu << 8; - info->mb = 0xffu << 0; - info->ma = 0xffu << 24; - info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0 - } else { - info->mr = 31u << 10; - info->mg = 31u << 5; - info->mb = 31u << 0; - } - } else if (compress == 3) { - info->mr = stbi__get32le(s); - info->mg = stbi__get32le(s); - info->mb = stbi__get32le(s); - // not documented, but generated by photoshop and handled by mspaint - if (info->mr == info->mg && info->mg == info->mb) { - // ?!?!? - return stbi__errpuc("bad BMP", "bad BMP"); - } - } else - return stbi__errpuc("bad BMP", "bad BMP"); - } - } else { - int i; - if (hsz != 108 && hsz != 124) - return stbi__errpuc("bad BMP", "bad BMP"); - info->mr = stbi__get32le(s); - info->mg = stbi__get32le(s); - info->mb = stbi__get32le(s); - info->ma = stbi__get32le(s); - stbi__get32le(s); // discard color space - for (i=0; i < 12; ++i) - stbi__get32le(s); // discard color space parameters - if (hsz == 124) { - stbi__get32le(s); // discard rendering intent - stbi__get32le(s); // discard offset of profile data - stbi__get32le(s); // discard size of profile data - stbi__get32le(s); // discard reserved - } - } - } - return (void *) 1; -} - - -static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) -{ - stbi_uc *out; - unsigned int mr=0,mg=0,mb=0,ma=0, all_a; - stbi_uc pal[256][4]; - int psize=0,i,j,width; - int flip_vertically, pad, target; - stbi__bmp_data info; - STBI_NOTUSED(ri); - - info.all_a = 255; - if (stbi__bmp_parse_header(s, &info) == NULL) - return NULL; // error code already set - - flip_vertically = ((int) s->img_y) > 0; - s->img_y = abs((int) s->img_y); - - mr = info.mr; - mg = info.mg; - mb = info.mb; - ma = info.ma; - all_a = info.all_a; - - if (info.hsz == 12) { - if (info.bpp < 24) - psize = (info.offset - 14 - 24) / 3; - } else { - if (info.bpp < 16) - psize = (info.offset - 14 - info.hsz) >> 2; - } - - s->img_n = ma ? 4 : 3; - if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 - target = req_comp; - else - target = s->img_n; // if they want monochrome, we'll post-convert - - // sanity-check size - if (!stbi__mad3sizes_valid(target, s->img_x, s->img_y, 0)) - return stbi__errpuc("too large", "Corrupt BMP"); - - out = (stbi_uc *) stbi__malloc_mad3(target, s->img_x, s->img_y, 0); - if (!out) return stbi__errpuc("outofmem", "Out of memory"); - if (info.bpp < 16) { - int z=0; - if (psize == 0 || psize > 256) { STBI_FREE(out); return stbi__errpuc("invalid", "Corrupt BMP"); } - for (i=0; i < psize; ++i) { - pal[i][2] = stbi__get8(s); - pal[i][1] = stbi__get8(s); - pal[i][0] = stbi__get8(s); - if (info.hsz != 12) stbi__get8(s); - pal[i][3] = 255; - } - stbi__skip(s, info.offset - 14 - info.hsz - psize * (info.hsz == 12 ? 3 : 4)); - if (info.bpp == 4) width = (s->img_x + 1) >> 1; - else if (info.bpp == 8) width = s->img_x; - else { STBI_FREE(out); return stbi__errpuc("bad bpp", "Corrupt BMP"); } - pad = (-width)&3; - for (j=0; j < (int) s->img_y; ++j) { - for (i=0; i < (int) s->img_x; i += 2) { - int v=stbi__get8(s),v2=0; - if (info.bpp == 4) { - v2 = v & 15; - v >>= 4; - } - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - if (i+1 == (int) s->img_x) break; - v = (info.bpp == 8) ? stbi__get8(s) : v2; - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - } - stbi__skip(s, pad); - } - } else { - int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; - int z = 0; - int easy=0; - stbi__skip(s, info.offset - 14 - info.hsz); - if (info.bpp == 24) width = 3 * s->img_x; - else if (info.bpp == 16) width = 2*s->img_x; - else /* bpp = 32 and pad = 0 */ width=0; - pad = (-width) & 3; - if (info.bpp == 24) { - easy = 1; - } else if (info.bpp == 32) { - if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000) - easy = 2; - } - if (!easy) { - if (!mr || !mg || !mb) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); } - // right shift amt to put high bit in position #7 - rshift = stbi__high_bit(mr)-7; rcount = stbi__bitcount(mr); - gshift = stbi__high_bit(mg)-7; gcount = stbi__bitcount(mg); - bshift = stbi__high_bit(mb)-7; bcount = stbi__bitcount(mb); - ashift = stbi__high_bit(ma)-7; acount = stbi__bitcount(ma); - } - for (j=0; j < (int) s->img_y; ++j) { - if (easy) { - for (i=0; i < (int) s->img_x; ++i) { - unsigned char a; - out[z+2] = stbi__get8(s); - out[z+1] = stbi__get8(s); - out[z+0] = stbi__get8(s); - z += 3; - a = (easy == 2 ? stbi__get8(s) : 255); - all_a |= a; - if (target == 4) out[z++] = a; - } - } else { - int bpp = info.bpp; - for (i=0; i < (int) s->img_x; ++i) { - stbi__uint32 v = (bpp == 16 ? (stbi__uint32) stbi__get16le(s) : stbi__get32le(s)); - int a; - out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mr, rshift, rcount)); - out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mg, gshift, gcount)); - out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mb, bshift, bcount)); - a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255); - all_a |= a; - if (target == 4) out[z++] = STBI__BYTECAST(a); - } - } - stbi__skip(s, pad); - } - } - - // if alpha channel is all 0s, replace with all 255s - if (target == 4 && all_a == 0) - for (i=4*s->img_x*s->img_y-1; i >= 0; i -= 4) - out[i] = 255; - - if (flip_vertically) { - stbi_uc t; - for (j=0; j < (int) s->img_y>>1; ++j) { - stbi_uc *p1 = out + j *s->img_x*target; - stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; - for (i=0; i < (int) s->img_x*target; ++i) { - t = p1[i], p1[i] = p2[i], p2[i] = t; - } - } - } - - if (req_comp && req_comp != target) { - out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y); - if (out == NULL) return out; // stbi__convert_format frees input on failure - } - - *x = s->img_x; - *y = s->img_y; - if (comp) *comp = s->img_n; - return out; -} -#endif - -// Targa Truevision - TGA -// by Jonathan Dummer -#ifndef STBI_NO_TGA -// returns STBI_rgb or whatever, 0 on error -static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int* is_rgb16) -{ - // only RGB or RGBA (incl. 16bit) or grey allowed - if(is_rgb16) *is_rgb16 = 0; - switch(bits_per_pixel) { - case 8: return STBI_grey; - case 16: if(is_grey) return STBI_grey_alpha; - // else: fall-through - case 15: if(is_rgb16) *is_rgb16 = 1; - return STBI_rgb; - case 24: // fall-through - case 32: return bits_per_pixel/8; - default: return 0; - } -} - -static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp) -{ - int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel, tga_colormap_bpp; - int sz, tga_colormap_type; - stbi__get8(s); // discard Offset - tga_colormap_type = stbi__get8(s); // colormap type - if( tga_colormap_type > 1 ) { - stbi__rewind(s); - return 0; // only RGB or indexed allowed - } - tga_image_type = stbi__get8(s); // image type - if ( tga_colormap_type == 1 ) { // colormapped (paletted) image - if (tga_image_type != 1 && tga_image_type != 9) { - stbi__rewind(s); - return 0; - } - stbi__skip(s,4); // skip index of first colormap entry and number of entries - sz = stbi__get8(s); // check bits per palette color entry - if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) { - stbi__rewind(s); - return 0; - } - stbi__skip(s,4); // skip image x and y origin - tga_colormap_bpp = sz; - } else { // "normal" image w/o colormap - only RGB or grey allowed, +/- RLE - if ( (tga_image_type != 2) && (tga_image_type != 3) && (tga_image_type != 10) && (tga_image_type != 11) ) { - stbi__rewind(s); - return 0; // only RGB or grey allowed, +/- RLE - } - stbi__skip(s,9); // skip colormap specification and image x/y origin - tga_colormap_bpp = 0; - } - tga_w = stbi__get16le(s); - if( tga_w < 1 ) { - stbi__rewind(s); - return 0; // test width - } - tga_h = stbi__get16le(s); - if( tga_h < 1 ) { - stbi__rewind(s); - return 0; // test height - } - tga_bits_per_pixel = stbi__get8(s); // bits per pixel - stbi__get8(s); // ignore alpha bits - if (tga_colormap_bpp != 0) { - if((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) { - // when using a colormap, tga_bits_per_pixel is the size of the indexes - // I don't think anything but 8 or 16bit indexes makes sense - stbi__rewind(s); - return 0; - } - tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL); - } else { - tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11), NULL); - } - if(!tga_comp) { - stbi__rewind(s); - return 0; - } - if (x) *x = tga_w; - if (y) *y = tga_h; - if (comp) *comp = tga_comp; - return 1; // seems to have passed everything -} - -static int stbi__tga_test(stbi__context *s) -{ - int res = 0; - int sz, tga_color_type; - stbi__get8(s); // discard Offset - tga_color_type = stbi__get8(s); // color type - if ( tga_color_type > 1 ) goto errorEnd; // only RGB or indexed allowed - sz = stbi__get8(s); // image type - if ( tga_color_type == 1 ) { // colormapped (paletted) image - if (sz != 1 && sz != 9) goto errorEnd; // colortype 1 demands image type 1 or 9 - stbi__skip(s,4); // skip index of first colormap entry and number of entries - sz = stbi__get8(s); // check bits per palette color entry - if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; - stbi__skip(s,4); // skip image x and y origin - } else { // "normal" image w/o colormap - if ( (sz != 2) && (sz != 3) && (sz != 10) && (sz != 11) ) goto errorEnd; // only RGB or grey allowed, +/- RLE - stbi__skip(s,9); // skip colormap specification and image x/y origin - } - if ( stbi__get16le(s) < 1 ) goto errorEnd; // test width - if ( stbi__get16le(s) < 1 ) goto errorEnd; // test height - sz = stbi__get8(s); // bits per pixel - if ( (tga_color_type == 1) && (sz != 8) && (sz != 16) ) goto errorEnd; // for colormapped images, bpp is size of an index - if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; - - res = 1; // if we got this far, everything's good and we can return 1 instead of 0 - -errorEnd: - stbi__rewind(s); - return res; -} - -// read 16bit value and convert to 24bit RGB -static void stbi__tga_read_rgb16(stbi__context *s, stbi_uc* out) -{ - stbi__uint16 px = (stbi__uint16)stbi__get16le(s); - stbi__uint16 fiveBitMask = 31; - // we have 3 channels with 5bits each - int r = (px >> 10) & fiveBitMask; - int g = (px >> 5) & fiveBitMask; - int b = px & fiveBitMask; - // Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later - out[0] = (stbi_uc)((r * 255)/31); - out[1] = (stbi_uc)((g * 255)/31); - out[2] = (stbi_uc)((b * 255)/31); - - // some people claim that the most significant bit might be used for alpha - // (possibly if an alpha-bit is set in the "image descriptor byte") - // but that only made 16bit test images completely translucent.. - // so let's treat all 15 and 16bit TGAs as RGB with no alpha. -} - -static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) -{ - // read in the TGA header stuff - int tga_offset = stbi__get8(s); - int tga_indexed = stbi__get8(s); - int tga_image_type = stbi__get8(s); - int tga_is_RLE = 0; - int tga_palette_start = stbi__get16le(s); - int tga_palette_len = stbi__get16le(s); - int tga_palette_bits = stbi__get8(s); - int tga_x_origin = stbi__get16le(s); - int tga_y_origin = stbi__get16le(s); - int tga_width = stbi__get16le(s); - int tga_height = stbi__get16le(s); - int tga_bits_per_pixel = stbi__get8(s); - int tga_comp, tga_rgb16=0; - int tga_inverted = stbi__get8(s); - // int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?) - // image data - unsigned char *tga_data; - unsigned char *tga_palette = NULL; - int i, j; - unsigned char raw_data[4] = {0}; - int RLE_count = 0; - int RLE_repeating = 0; - int read_next_pixel = 1; - STBI_NOTUSED(ri); - - // do a tiny bit of precessing - if ( tga_image_type >= 8 ) - { - tga_image_type -= 8; - tga_is_RLE = 1; - } - tga_inverted = 1 - ((tga_inverted >> 5) & 1); - - // If I'm paletted, then I'll use the number of bits from the palette - if ( tga_indexed ) tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16); - else tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3), &tga_rgb16); - - if(!tga_comp) // shouldn't really happen, stbi__tga_test() should have ensured basic consistency - return stbi__errpuc("bad format", "Can't find out TGA pixelformat"); - - // tga info - *x = tga_width; - *y = tga_height; - if (comp) *comp = tga_comp; - - if (!stbi__mad3sizes_valid(tga_width, tga_height, tga_comp, 0)) - return stbi__errpuc("too large", "Corrupt TGA"); - - tga_data = (unsigned char*)stbi__malloc_mad3(tga_width, tga_height, tga_comp, 0); - if (!tga_data) return stbi__errpuc("outofmem", "Out of memory"); - - // skip to the data's starting position (offset usually = 0) - stbi__skip(s, tga_offset ); - - if ( !tga_indexed && !tga_is_RLE && !tga_rgb16 ) { - for (i=0; i < tga_height; ++i) { - int row = tga_inverted ? tga_height -i - 1 : i; - stbi_uc *tga_row = tga_data + row*tga_width*tga_comp; - stbi__getn(s, tga_row, tga_width * tga_comp); - } - } else { - // do I need to load a palette? - if ( tga_indexed) - { - // any data to skip? (offset usually = 0) - stbi__skip(s, tga_palette_start ); - // load the palette - tga_palette = (unsigned char*)stbi__malloc_mad2(tga_palette_len, tga_comp, 0); - if (!tga_palette) { - STBI_FREE(tga_data); - return stbi__errpuc("outofmem", "Out of memory"); - } - if (tga_rgb16) { - stbi_uc *pal_entry = tga_palette; - STBI_ASSERT(tga_comp == STBI_rgb); - for (i=0; i < tga_palette_len; ++i) { - stbi__tga_read_rgb16(s, pal_entry); - pal_entry += tga_comp; - } - } else if (!stbi__getn(s, tga_palette, tga_palette_len * tga_comp)) { - STBI_FREE(tga_data); - STBI_FREE(tga_palette); - return stbi__errpuc("bad palette", "Corrupt TGA"); - } - } - // load the data - for (i=0; i < tga_width * tga_height; ++i) - { - // if I'm in RLE mode, do I need to get a RLE stbi__pngchunk? - if ( tga_is_RLE ) - { - if ( RLE_count == 0 ) - { - // yep, get the next byte as a RLE command - int RLE_cmd = stbi__get8(s); - RLE_count = 1 + (RLE_cmd & 127); - RLE_repeating = RLE_cmd >> 7; - read_next_pixel = 1; - } else if ( !RLE_repeating ) - { - read_next_pixel = 1; - } - } else - { - read_next_pixel = 1; - } - // OK, if I need to read a pixel, do it now - if ( read_next_pixel ) - { - // load however much data we did have - if ( tga_indexed ) - { - // read in index, then perform the lookup - int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s) : stbi__get16le(s); - if ( pal_idx >= tga_palette_len ) { - // invalid index - pal_idx = 0; - } - pal_idx *= tga_comp; - for (j = 0; j < tga_comp; ++j) { - raw_data[j] = tga_palette[pal_idx+j]; - } - } else if(tga_rgb16) { - STBI_ASSERT(tga_comp == STBI_rgb); - stbi__tga_read_rgb16(s, raw_data); - } else { - // read in the data raw - for (j = 0; j < tga_comp; ++j) { - raw_data[j] = stbi__get8(s); - } - } - // clear the reading flag for the next pixel - read_next_pixel = 0; - } // end of reading a pixel - - // copy data - for (j = 0; j < tga_comp; ++j) - tga_data[i*tga_comp+j] = raw_data[j]; - - // in case we're in RLE mode, keep counting down - --RLE_count; - } - // do I need to invert the image? - if ( tga_inverted ) - { - for (j = 0; j*2 < tga_height; ++j) - { - int index1 = j * tga_width * tga_comp; - int index2 = (tga_height - 1 - j) * tga_width * tga_comp; - for (i = tga_width * tga_comp; i > 0; --i) - { - unsigned char temp = tga_data[index1]; - tga_data[index1] = tga_data[index2]; - tga_data[index2] = temp; - ++index1; - ++index2; - } - } - } - // clear my palette, if I had one - if ( tga_palette != NULL ) - { - STBI_FREE( tga_palette ); - } - } - - // swap RGB - if the source data was RGB16, it already is in the right order - if (tga_comp >= 3 && !tga_rgb16) - { - unsigned char* tga_pixel = tga_data; - for (i=0; i < tga_width * tga_height; ++i) - { - unsigned char temp = tga_pixel[0]; - tga_pixel[0] = tga_pixel[2]; - tga_pixel[2] = temp; - tga_pixel += tga_comp; - } - } - - // convert to target component count - if (req_comp && req_comp != tga_comp) - tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width, tga_height); - - // the things I do to get rid of an error message, and yet keep - // Microsoft's C compilers happy... [8^( - tga_palette_start = tga_palette_len = tga_palette_bits = - tga_x_origin = tga_y_origin = 0; - // OK, done - return tga_data; -} -#endif - -// ************************************************************************************************* -// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB - -#ifndef STBI_NO_PSD -static int stbi__psd_test(stbi__context *s) -{ - int r = (stbi__get32be(s) == 0x38425053); - stbi__rewind(s); - return r; -} - -static int stbi__psd_decode_rle(stbi__context *s, stbi_uc *p, int pixelCount) -{ - int count, nleft, len; - - count = 0; - while ((nleft = pixelCount - count) > 0) { - len = stbi__get8(s); - if (len == 128) { - // No-op. - } else if (len < 128) { - // Copy next len+1 bytes literally. - len++; - if (len > nleft) return 0; // corrupt data - count += len; - while (len) { - *p = stbi__get8(s); - p += 4; - len--; - } - } else if (len > 128) { - stbi_uc val; - // Next -len+1 bytes in the dest are replicated from next source byte. - // (Interpret len as a negative 8-bit int.) - len = 257 - len; - if (len > nleft) return 0; // corrupt data - val = stbi__get8(s); - count += len; - while (len) { - *p = val; - p += 4; - len--; - } - } - } - - return 1; -} - -static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc) -{ - int pixelCount; - int channelCount, compression; - int channel, i; - int bitdepth; - int w,h; - stbi_uc *out; - STBI_NOTUSED(ri); - - // Check identifier - if (stbi__get32be(s) != 0x38425053) // "8BPS" - return stbi__errpuc("not PSD", "Corrupt PSD image"); - - // Check file type version. - if (stbi__get16be(s) != 1) - return stbi__errpuc("wrong version", "Unsupported version of PSD image"); - - // Skip 6 reserved bytes. - stbi__skip(s, 6 ); - - // Read the number of channels (R, G, B, A, etc). - channelCount = stbi__get16be(s); - if (channelCount < 0 || channelCount > 16) - return stbi__errpuc("wrong channel count", "Unsupported number of channels in PSD image"); - - // Read the rows and columns of the image. - h = stbi__get32be(s); - w = stbi__get32be(s); - - // Make sure the depth is 8 bits. - bitdepth = stbi__get16be(s); - if (bitdepth != 8 && bitdepth != 16) - return stbi__errpuc("unsupported bit depth", "PSD bit depth is not 8 or 16 bit"); - - // Make sure the color mode is RGB. - // Valid options are: - // 0: Bitmap - // 1: Grayscale - // 2: Indexed color - // 3: RGB color - // 4: CMYK color - // 7: Multichannel - // 8: Duotone - // 9: Lab color - if (stbi__get16be(s) != 3) - return stbi__errpuc("wrong color format", "PSD is not in RGB color format"); - - // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) - stbi__skip(s,stbi__get32be(s) ); - - // Skip the image resources. (resolution, pen tool paths, etc) - stbi__skip(s, stbi__get32be(s) ); - - // Skip the reserved data. - stbi__skip(s, stbi__get32be(s) ); - - // Find out if the data is compressed. - // Known values: - // 0: no compression - // 1: RLE compressed - compression = stbi__get16be(s); - if (compression > 1) - return stbi__errpuc("bad compression", "PSD has an unknown compression format"); - - // Check size - if (!stbi__mad3sizes_valid(4, w, h, 0)) - return stbi__errpuc("too large", "Corrupt PSD"); - - // Create the destination image. - - if (!compression && bitdepth == 16 && bpc == 16) { - out = (stbi_uc *) stbi__malloc_mad3(8, w, h, 0); - ri->bits_per_channel = 16; - } else - out = (stbi_uc *) stbi__malloc(4 * w*h); - - if (!out) return stbi__errpuc("outofmem", "Out of memory"); - pixelCount = w*h; - - // Initialize the data to zero. - //memset( out, 0, pixelCount * 4 ); - - // Finally, the image data. - if (compression) { - // RLE as used by .PSD and .TIFF - // Loop until you get the number of unpacked bytes you are expecting: - // Read the next source byte into n. - // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. - // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. - // Else if n is 128, noop. - // Endloop - - // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, - // which we're going to just skip. - stbi__skip(s, h * channelCount * 2 ); - - // Read the RLE data by channel. - for (channel = 0; channel < 4; channel++) { - stbi_uc *p; - - p = out+channel; - if (channel >= channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++, p += 4) - *p = (channel == 3 ? 255 : 0); - } else { - // Read the RLE data. - if (!stbi__psd_decode_rle(s, p, pixelCount)) { - STBI_FREE(out); - return stbi__errpuc("corrupt", "bad RLE data"); - } - } - } - - } else { - // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) - // where each channel consists of an 8-bit (or 16-bit) value for each pixel in the image. - - // Read the data by channel. - for (channel = 0; channel < 4; channel++) { - if (channel >= channelCount) { - // Fill this channel with default data. - if (bitdepth == 16 && bpc == 16) { - stbi__uint16 *q = ((stbi__uint16 *) out) + channel; - stbi__uint16 val = channel == 3 ? 65535 : 0; - for (i = 0; i < pixelCount; i++, q += 4) - *q = val; - } else { - stbi_uc *p = out+channel; - stbi_uc val = channel == 3 ? 255 : 0; - for (i = 0; i < pixelCount; i++, p += 4) - *p = val; - } - } else { - if (ri->bits_per_channel == 16) { // output bpc - stbi__uint16 *q = ((stbi__uint16 *) out) + channel; - for (i = 0; i < pixelCount; i++, q += 4) - *q = (stbi__uint16) stbi__get16be(s); - } else { - stbi_uc *p = out+channel; - if (bitdepth == 16) { // input bpc - for (i = 0; i < pixelCount; i++, p += 4) - *p = (stbi_uc) (stbi__get16be(s) >> 8); - } else { - for (i = 0; i < pixelCount; i++, p += 4) - *p = stbi__get8(s); - } - } - } - } - } - - // remove weird white matte from PSD - if (channelCount >= 4) { - if (ri->bits_per_channel == 16) { - for (i=0; i < w*h; ++i) { - stbi__uint16 *pixel = (stbi__uint16 *) out + 4*i; - if (pixel[3] != 0 && pixel[3] != 65535) { - float a = pixel[3] / 65535.0f; - float ra = 1.0f / a; - float inv_a = 65535.0f * (1 - ra); - pixel[0] = (stbi__uint16) (pixel[0]*ra + inv_a); - pixel[1] = (stbi__uint16) (pixel[1]*ra + inv_a); - pixel[2] = (stbi__uint16) (pixel[2]*ra + inv_a); - } - } - } else { - for (i=0; i < w*h; ++i) { - unsigned char *pixel = out + 4*i; - if (pixel[3] != 0 && pixel[3] != 255) { - float a = pixel[3] / 255.0f; - float ra = 1.0f / a; - float inv_a = 255.0f * (1 - ra); - pixel[0] = (unsigned char) (pixel[0]*ra + inv_a); - pixel[1] = (unsigned char) (pixel[1]*ra + inv_a); - pixel[2] = (unsigned char) (pixel[2]*ra + inv_a); - } - } - } - } - - // convert to desired output format - if (req_comp && req_comp != 4) { - if (ri->bits_per_channel == 16) - out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, 4, req_comp, w, h); - else - out = stbi__convert_format(out, 4, req_comp, w, h); - if (out == NULL) return out; // stbi__convert_format frees input on failure - } - - if (comp) *comp = 4; - *y = h; - *x = w; - - return out; -} -#endif - -// ************************************************************************************************* -// Softimage PIC loader -// by Tom Seddon -// -// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format -// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/ - -#ifndef STBI_NO_PIC -static int stbi__pic_is4(stbi__context *s,const char *str) -{ - int i; - for (i=0; i<4; ++i) - if (stbi__get8(s) != (stbi_uc)str[i]) - return 0; - - return 1; -} - -static int stbi__pic_test_core(stbi__context *s) -{ - int i; - - if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) - return 0; - - for(i=0;i<84;++i) - stbi__get8(s); - - if (!stbi__pic_is4(s,"PICT")) - return 0; - - return 1; -} - -typedef struct -{ - stbi_uc size,type,channel; -} stbi__pic_packet; - -static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest) -{ - int mask=0x80, i; - - for (i=0; i<4; ++i, mask>>=1) { - if (channel & mask) { - if (stbi__at_eof(s)) return stbi__errpuc("bad file","PIC file too short"); - dest[i]=stbi__get8(s); - } - } - - return dest; -} - -static void stbi__copyval(int channel,stbi_uc *dest,const stbi_uc *src) -{ - int mask=0x80,i; - - for (i=0;i<4; ++i, mask>>=1) - if (channel&mask) - dest[i]=src[i]; -} - -static stbi_uc *stbi__pic_load_core(stbi__context *s,int width,int height,int *comp, stbi_uc *result) -{ - int act_comp=0,num_packets=0,y,chained; - stbi__pic_packet packets[10]; - - // this will (should...) cater for even some bizarre stuff like having data - // for the same channel in multiple packets. - do { - stbi__pic_packet *packet; - - if (num_packets==sizeof(packets)/sizeof(packets[0])) - return stbi__errpuc("bad format","too many packets"); - - packet = &packets[num_packets++]; - - chained = stbi__get8(s); - packet->size = stbi__get8(s); - packet->type = stbi__get8(s); - packet->channel = stbi__get8(s); - - act_comp |= packet->channel; - - if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (reading packets)"); - if (packet->size != 8) return stbi__errpuc("bad format","packet isn't 8bpp"); - } while (chained); - - *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel? - - for(y=0; y<height; ++y) { - int packet_idx; - - for(packet_idx=0; packet_idx < num_packets; ++packet_idx) { - stbi__pic_packet *packet = &packets[packet_idx]; - stbi_uc *dest = result+y*width*4; - - switch (packet->type) { - default: - return stbi__errpuc("bad format","packet has bad compression type"); - - case 0: {//uncompressed - int x; - - for(x=0;x<width;++x, dest+=4) - if (!stbi__readval(s,packet->channel,dest)) - return 0; - break; - } - - case 1://Pure RLE - { - int left=width, i; - - while (left>0) { - stbi_uc count,value[4]; - - count=stbi__get8(s); - if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pure read count)"); - - if (count > left) - count = (stbi_uc) left; - - if (!stbi__readval(s,packet->channel,value)) return 0; - - for(i=0; i<count; ++i,dest+=4) - stbi__copyval(packet->channel,dest,value); - left -= count; - } - } - break; - - case 2: {//Mixed RLE - int left=width; - while (left>0) { - int count = stbi__get8(s), i; - if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (mixed read count)"); - - if (count >= 128) { // Repeated - stbi_uc value[4]; - - if (count==128) - count = stbi__get16be(s); - else - count -= 127; - if (count > left) - return stbi__errpuc("bad file","scanline overrun"); - - if (!stbi__readval(s,packet->channel,value)) - return 0; - - for(i=0;i<count;++i, dest += 4) - stbi__copyval(packet->channel,dest,value); - } else { // Raw - ++count; - if (count>left) return stbi__errpuc("bad file","scanline overrun"); - - for(i=0;i<count;++i, dest+=4) - if (!stbi__readval(s,packet->channel,dest)) - return 0; - } - left-=count; - } - break; - } - } - } - } - - return result; -} - -static void *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_comp, stbi__result_info *ri) -{ - stbi_uc *result; - int i, x,y, internal_comp; - STBI_NOTUSED(ri); - - if (!comp) comp = &internal_comp; - - for (i=0; i<92; ++i) - stbi__get8(s); - - x = stbi__get16be(s); - y = stbi__get16be(s); - if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pic header)"); - if (!stbi__mad3sizes_valid(x, y, 4, 0)) return stbi__errpuc("too large", "PIC image too large to decode"); - - stbi__get32be(s); //skip `ratio' - stbi__get16be(s); //skip `fields' - stbi__get16be(s); //skip `pad' - - // intermediate buffer is RGBA - result = (stbi_uc *) stbi__malloc_mad3(x, y, 4, 0); - memset(result, 0xff, x*y*4); - - if (!stbi__pic_load_core(s,x,y,comp, result)) { - STBI_FREE(result); - result=0; - } - *px = x; - *py = y; - if (req_comp == 0) req_comp = *comp; - result=stbi__convert_format(result,4,req_comp,x,y); - - return result; -} - -static int stbi__pic_test(stbi__context *s) -{ - int r = stbi__pic_test_core(s); - stbi__rewind(s); - return r; -} -#endif - -// ************************************************************************************************* -// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb - -#ifndef STBI_NO_GIF -typedef struct -{ - stbi__int16 prefix; - stbi_uc first; - stbi_uc suffix; -} stbi__gif_lzw; - -typedef struct -{ - int w,h; - stbi_uc *out, *old_out; // output buffer (always 4 components) - int flags, bgindex, ratio, transparent, eflags, delay; - stbi_uc pal[256][4]; - stbi_uc lpal[256][4]; - stbi__gif_lzw codes[4096]; - stbi_uc *color_table; - int parse, step; - int lflags; - int start_x, start_y; - int max_x, max_y; - int cur_x, cur_y; - int line_size; -} stbi__gif; - -static int stbi__gif_test_raw(stbi__context *s) -{ - int sz; - if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') return 0; - sz = stbi__get8(s); - if (sz != '9' && sz != '7') return 0; - if (stbi__get8(s) != 'a') return 0; - return 1; -} - -static int stbi__gif_test(stbi__context *s) -{ - int r = stbi__gif_test_raw(s); - stbi__rewind(s); - return r; -} - -static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, int transp) -{ - int i; - for (i=0; i < num_entries; ++i) { - pal[i][2] = stbi__get8(s); - pal[i][1] = stbi__get8(s); - pal[i][0] = stbi__get8(s); - pal[i][3] = transp == i ? 0 : 255; - } -} - -static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info) -{ - stbi_uc version; - if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') - return stbi__err("not GIF", "Corrupt GIF"); - - version = stbi__get8(s); - if (version != '7' && version != '9') return stbi__err("not GIF", "Corrupt GIF"); - if (stbi__get8(s) != 'a') return stbi__err("not GIF", "Corrupt GIF"); - - stbi__g_failure_reason = ""; - g->w = stbi__get16le(s); - g->h = stbi__get16le(s); - g->flags = stbi__get8(s); - g->bgindex = stbi__get8(s); - g->ratio = stbi__get8(s); - g->transparent = -1; - - if (comp != 0) *comp = 4; // can't actually tell whether it's 3 or 4 until we parse the comments - - if (is_info) return 1; - - if (g->flags & 0x80) - stbi__gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1); - - return 1; -} - -static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp) -{ - stbi__gif* g = (stbi__gif*) stbi__malloc(sizeof(stbi__gif)); - if (!stbi__gif_header(s, g, comp, 1)) { - STBI_FREE(g); - stbi__rewind( s ); - return 0; - } - if (x) *x = g->w; - if (y) *y = g->h; - STBI_FREE(g); - return 1; -} - -static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code) -{ - stbi_uc *p, *c; - - // recurse to decode the prefixes, since the linked-list is backwards, - // and working backwards through an interleaved image would be nasty - if (g->codes[code].prefix >= 0) - stbi__out_gif_code(g, g->codes[code].prefix); - - if (g->cur_y >= g->max_y) return; - - p = &g->out[g->cur_x + g->cur_y]; - c = &g->color_table[g->codes[code].suffix * 4]; - - if (c[3] >= 128) { - p[0] = c[2]; - p[1] = c[1]; - p[2] = c[0]; - p[3] = c[3]; - } - g->cur_x += 4; - - if (g->cur_x >= g->max_x) { - g->cur_x = g->start_x; - g->cur_y += g->step; - - while (g->cur_y >= g->max_y && g->parse > 0) { - g->step = (1 << g->parse) * g->line_size; - g->cur_y = g->start_y + (g->step >> 1); - --g->parse; - } - } -} - -static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g) -{ - stbi_uc lzw_cs; - stbi__int32 len, init_code; - stbi__uint32 first; - stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear; - stbi__gif_lzw *p; - - lzw_cs = stbi__get8(s); - if (lzw_cs > 12) return NULL; - clear = 1 << lzw_cs; - first = 1; - codesize = lzw_cs + 1; - codemask = (1 << codesize) - 1; - bits = 0; - valid_bits = 0; - for (init_code = 0; init_code < clear; init_code++) { - g->codes[init_code].prefix = -1; - g->codes[init_code].first = (stbi_uc) init_code; - g->codes[init_code].suffix = (stbi_uc) init_code; - } - - // support no starting clear code - avail = clear+2; - oldcode = -1; - - len = 0; - for(;;) { - if (valid_bits < codesize) { - if (len == 0) { - len = stbi__get8(s); // start new block - if (len == 0) - return g->out; - } - --len; - bits |= (stbi__int32) stbi__get8(s) << valid_bits; - valid_bits += 8; - } else { - stbi__int32 code = bits & codemask; - bits >>= codesize; - valid_bits -= codesize; - // @OPTIMIZE: is there some way we can accelerate the non-clear path? - if (code == clear) { // clear code - codesize = lzw_cs + 1; - codemask = (1 << codesize) - 1; - avail = clear + 2; - oldcode = -1; - first = 0; - } else if (code == clear + 1) { // end of stream code - stbi__skip(s, len); - while ((len = stbi__get8(s)) > 0) - stbi__skip(s,len); - return g->out; - } else if (code <= avail) { - if (first) return stbi__errpuc("no clear code", "Corrupt GIF"); - - if (oldcode >= 0) { - p = &g->codes[avail++]; - if (avail > 4096) return stbi__errpuc("too many codes", "Corrupt GIF"); - p->prefix = (stbi__int16) oldcode; - p->first = g->codes[oldcode].first; - p->suffix = (code == avail) ? p->first : g->codes[code].first; - } else if (code == avail) - return stbi__errpuc("illegal code in raster", "Corrupt GIF"); - - stbi__out_gif_code(g, (stbi__uint16) code); - - if ((avail & codemask) == 0 && avail <= 0x0FFF) { - codesize++; - codemask = (1 << codesize) - 1; - } - - oldcode = code; - } else { - return stbi__errpuc("illegal code in raster", "Corrupt GIF"); - } - } - } -} - -static void stbi__fill_gif_background(stbi__gif *g, int x0, int y0, int x1, int y1) -{ - int x, y; - stbi_uc *c = g->pal[g->bgindex]; - for (y = y0; y < y1; y += 4 * g->w) { - for (x = x0; x < x1; x += 4) { - stbi_uc *p = &g->out[y + x]; - p[0] = c[2]; - p[1] = c[1]; - p[2] = c[0]; - p[3] = 0; - } - } -} - -// this function is designed to support animated gifs, although stb_image doesn't support it -static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp) -{ - int i; - stbi_uc *prev_out = 0; - - if (g->out == 0 && !stbi__gif_header(s, g, comp,0)) - return 0; // stbi__g_failure_reason set by stbi__gif_header - - if (!stbi__mad3sizes_valid(g->w, g->h, 4, 0)) - return stbi__errpuc("too large", "GIF too large"); - - prev_out = g->out; - g->out = (stbi_uc *) stbi__malloc_mad3(4, g->w, g->h, 0); - if (g->out == 0) return stbi__errpuc("outofmem", "Out of memory"); - - switch ((g->eflags & 0x1C) >> 2) { - case 0: // unspecified (also always used on 1st frame) - stbi__fill_gif_background(g, 0, 0, 4 * g->w, 4 * g->w * g->h); - break; - case 1: // do not dispose - if (prev_out) memcpy(g->out, prev_out, 4 * g->w * g->h); - g->old_out = prev_out; - break; - case 2: // dispose to background - if (prev_out) memcpy(g->out, prev_out, 4 * g->w * g->h); - stbi__fill_gif_background(g, g->start_x, g->start_y, g->max_x, g->max_y); - break; - case 3: // dispose to previous - if (g->old_out) { - for (i = g->start_y; i < g->max_y; i += 4 * g->w) - memcpy(&g->out[i + g->start_x], &g->old_out[i + g->start_x], g->max_x - g->start_x); - } - break; - } - - for (;;) { - switch (stbi__get8(s)) { - case 0x2C: /* Image Descriptor */ - { - int prev_trans = -1; - stbi__int32 x, y, w, h; - stbi_uc *o; - - x = stbi__get16le(s); - y = stbi__get16le(s); - w = stbi__get16le(s); - h = stbi__get16le(s); - if (((x + w) > (g->w)) || ((y + h) > (g->h))) - return stbi__errpuc("bad Image Descriptor", "Corrupt GIF"); - - g->line_size = g->w * 4; - g->start_x = x * 4; - g->start_y = y * g->line_size; - g->max_x = g->start_x + w * 4; - g->max_y = g->start_y + h * g->line_size; - g->cur_x = g->start_x; - g->cur_y = g->start_y; - - g->lflags = stbi__get8(s); - - if (g->lflags & 0x40) { - g->step = 8 * g->line_size; // first interlaced spacing - g->parse = 3; - } else { - g->step = g->line_size; - g->parse = 0; - } - - if (g->lflags & 0x80) { - stbi__gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1); - g->color_table = (stbi_uc *) g->lpal; - } else if (g->flags & 0x80) { - if (g->transparent >= 0 && (g->eflags & 0x01)) { - prev_trans = g->pal[g->transparent][3]; - g->pal[g->transparent][3] = 0; - } - g->color_table = (stbi_uc *) g->pal; - } else - return stbi__errpuc("missing color table", "Corrupt GIF"); - - o = stbi__process_gif_raster(s, g); - if (o == NULL) return NULL; - - if (prev_trans != -1) - g->pal[g->transparent][3] = (stbi_uc) prev_trans; - - return o; - } - - case 0x21: // Comment Extension. - { - int len; - if (stbi__get8(s) == 0xF9) { // Graphic Control Extension. - len = stbi__get8(s); - if (len == 4) { - g->eflags = stbi__get8(s); - g->delay = stbi__get16le(s); - g->transparent = stbi__get8(s); - } else { - stbi__skip(s, len); - break; - } - } - while ((len = stbi__get8(s)) != 0) - stbi__skip(s, len); - break; - } - - case 0x3B: // gif stream termination code - return (stbi_uc *) s; // using '1' causes warning on some compilers - - default: - return stbi__errpuc("unknown code", "Corrupt GIF"); - } - } - - STBI_NOTUSED(req_comp); -} - -static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) -{ - stbi_uc *u = 0; - stbi__gif* g = (stbi__gif*) stbi__malloc(sizeof(stbi__gif)); - memset(g, 0, sizeof(*g)); - STBI_NOTUSED(ri); - - u = stbi__gif_load_next(s, g, comp, req_comp); - if (u == (stbi_uc *) s) u = 0; // end of animated gif marker - if (u) { - *x = g->w; - *y = g->h; - if (req_comp && req_comp != 4) - u = stbi__convert_format(u, 4, req_comp, g->w, g->h); - } - else if (g->out) - STBI_FREE(g->out); - STBI_FREE(g); - return u; -} - -static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp) -{ - return stbi__gif_info_raw(s,x,y,comp); -} -#endif - -// ************************************************************************************************* -// Radiance RGBE HDR loader -// originally by Nicolas Schulz -#ifndef STBI_NO_HDR -static int stbi__hdr_test_core(stbi__context *s, const char *signature) -{ - int i; - for (i=0; signature[i]; ++i) - if (stbi__get8(s) != signature[i]) - return 0; - stbi__rewind(s); - return 1; -} - -static int stbi__hdr_test(stbi__context* s) -{ - int r = stbi__hdr_test_core(s, "#?RADIANCE\n"); - stbi__rewind(s); - if(!r) { - r = stbi__hdr_test_core(s, "#?RGBE\n"); - stbi__rewind(s); - } - return r; -} - -#define STBI__HDR_BUFLEN 1024 -static char *stbi__hdr_gettoken(stbi__context *z, char *buffer) -{ - int len=0; - char c = '\0'; - - c = (char) stbi__get8(z); - - while (!stbi__at_eof(z) && c != '\n') { - buffer[len++] = c; - if (len == STBI__HDR_BUFLEN-1) { - // flush to end of line - while (!stbi__at_eof(z) && stbi__get8(z) != '\n') - ; - break; - } - c = (char) stbi__get8(z); - } - - buffer[len] = 0; - return buffer; -} - -static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp) -{ - if ( input[3] != 0 ) { - float f1; - // Exponent - f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); - if (req_comp <= 2) - output[0] = (input[0] + input[1] + input[2]) * f1 / 3; - else { - output[0] = input[0] * f1; - output[1] = input[1] * f1; - output[2] = input[2] * f1; - } - if (req_comp == 2) output[1] = 1; - if (req_comp == 4) output[3] = 1; - } else { - switch (req_comp) { - case 4: output[3] = 1; /* fallthrough */ - case 3: output[0] = output[1] = output[2] = 0; - break; - case 2: output[1] = 1; /* fallthrough */ - case 1: output[0] = 0; - break; - } - } -} - -static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) -{ - char buffer[STBI__HDR_BUFLEN]; - char *token; - int valid = 0; - int width, height; - stbi_uc *scanline; - float *hdr_data; - int len; - unsigned char count, value; - int i, j, k, c1,c2, z; - const char *headerToken; - STBI_NOTUSED(ri); - - // Check identifier - headerToken = stbi__hdr_gettoken(s,buffer); - if (strcmp(headerToken, "#?RADIANCE") != 0 && strcmp(headerToken, "#?RGBE") != 0) - return stbi__errpf("not HDR", "Corrupt HDR image"); - - // Parse header - for(;;) { - token = stbi__hdr_gettoken(s,buffer); - if (token[0] == 0) break; - if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; - } - - if (!valid) return stbi__errpf("unsupported format", "Unsupported HDR format"); - - // Parse width and height - // can't use sscanf() if we're not using stdio! - token = stbi__hdr_gettoken(s,buffer); - if (strncmp(token, "-Y ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); - token += 3; - height = (int) strtol(token, &token, 10); - while (*token == ' ') ++token; - if (strncmp(token, "+X ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); - token += 3; - width = (int) strtol(token, NULL, 10); - - *x = width; - *y = height; - - if (comp) *comp = 3; - if (req_comp == 0) req_comp = 3; - - if (!stbi__mad4sizes_valid(width, height, req_comp, sizeof(float), 0)) - return stbi__errpf("too large", "HDR image is too large"); - - // Read data - hdr_data = (float *) stbi__malloc_mad4(width, height, req_comp, sizeof(float), 0); - if (!hdr_data) - return stbi__errpf("outofmem", "Out of memory"); - - // Load image data - // image data is stored as some number of sca - if ( width < 8 || width >= 32768) { - // Read flat data - for (j=0; j < height; ++j) { - for (i=0; i < width; ++i) { - stbi_uc rgbe[4]; - main_decode_loop: - stbi__getn(s, rgbe, 4); - stbi__hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); - } - } - } else { - // Read RLE-encoded data - scanline = NULL; - - for (j = 0; j < height; ++j) { - c1 = stbi__get8(s); - c2 = stbi__get8(s); - len = stbi__get8(s); - if (c1 != 2 || c2 != 2 || (len & 0x80)) { - // not run-length encoded, so we have to actually use THIS data as a decoded - // pixel (note this can't be a valid pixel--one of RGB must be >= 128) - stbi_uc rgbe[4]; - rgbe[0] = (stbi_uc) c1; - rgbe[1] = (stbi_uc) c2; - rgbe[2] = (stbi_uc) len; - rgbe[3] = (stbi_uc) stbi__get8(s); - stbi__hdr_convert(hdr_data, rgbe, req_comp); - i = 1; - j = 0; - STBI_FREE(scanline); - goto main_decode_loop; // yes, this makes no sense - } - len <<= 8; - len |= stbi__get8(s); - if (len != width) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("invalid decoded scanline length", "corrupt HDR"); } - if (scanline == NULL) { - scanline = (stbi_uc *) stbi__malloc_mad2(width, 4, 0); - if (!scanline) { - STBI_FREE(hdr_data); - return stbi__errpf("outofmem", "Out of memory"); - } - } - - for (k = 0; k < 4; ++k) { - int nleft; - i = 0; - while ((nleft = width - i) > 0) { - count = stbi__get8(s); - if (count > 128) { - // Run - value = stbi__get8(s); - count -= 128; - if (count > nleft) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = value; - } else { - // Dump - if (count > nleft) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = stbi__get8(s); - } - } - } - for (i=0; i < width; ++i) - stbi__hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); - } - if (scanline) - STBI_FREE(scanline); - } - - return hdr_data; -} - -static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp) -{ - char buffer[STBI__HDR_BUFLEN]; - char *token; - int valid = 0; - int dummy; - - if (!x) x = &dummy; - if (!y) y = &dummy; - if (!comp) comp = &dummy; - - if (stbi__hdr_test(s) == 0) { - stbi__rewind( s ); - return 0; - } - - for(;;) { - token = stbi__hdr_gettoken(s,buffer); - if (token[0] == 0) break; - if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; - } - - if (!valid) { - stbi__rewind( s ); - return 0; - } - token = stbi__hdr_gettoken(s,buffer); - if (strncmp(token, "-Y ", 3)) { - stbi__rewind( s ); - return 0; - } - token += 3; - *y = (int) strtol(token, &token, 10); - while (*token == ' ') ++token; - if (strncmp(token, "+X ", 3)) { - stbi__rewind( s ); - return 0; - } - token += 3; - *x = (int) strtol(token, NULL, 10); - *comp = 3; - return 1; -} -#endif // STBI_NO_HDR - -#ifndef STBI_NO_BMP -static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp) -{ - void *p; - stbi__bmp_data info; - - info.all_a = 255; - p = stbi__bmp_parse_header(s, &info); - stbi__rewind( s ); - if (p == NULL) - return 0; - if (x) *x = s->img_x; - if (y) *y = s->img_y; - if (comp) *comp = info.ma ? 4 : 3; - return 1; -} -#endif - -#ifndef STBI_NO_PSD -static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp) -{ - int channelCount, dummy; - if (!x) x = &dummy; - if (!y) y = &dummy; - if (!comp) comp = &dummy; - if (stbi__get32be(s) != 0x38425053) { - stbi__rewind( s ); - return 0; - } - if (stbi__get16be(s) != 1) { - stbi__rewind( s ); - return 0; - } - stbi__skip(s, 6); - channelCount = stbi__get16be(s); - if (channelCount < 0 || channelCount > 16) { - stbi__rewind( s ); - return 0; - } - *y = stbi__get32be(s); - *x = stbi__get32be(s); - if (stbi__get16be(s) != 8) { - stbi__rewind( s ); - return 0; - } - if (stbi__get16be(s) != 3) { - stbi__rewind( s ); - return 0; - } - *comp = 4; - return 1; -} -#endif - -#ifndef STBI_NO_PIC -static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp) -{ - int act_comp=0,num_packets=0,chained,dummy; - stbi__pic_packet packets[10]; - - if (!x) x = &dummy; - if (!y) y = &dummy; - if (!comp) comp = &dummy; - - if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) { - stbi__rewind(s); - return 0; - } - - stbi__skip(s, 88); - - *x = stbi__get16be(s); - *y = stbi__get16be(s); - if (stbi__at_eof(s)) { - stbi__rewind( s); - return 0; - } - if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) { - stbi__rewind( s ); - return 0; - } - - stbi__skip(s, 8); - - do { - stbi__pic_packet *packet; - - if (num_packets==sizeof(packets)/sizeof(packets[0])) - return 0; - - packet = &packets[num_packets++]; - chained = stbi__get8(s); - packet->size = stbi__get8(s); - packet->type = stbi__get8(s); - packet->channel = stbi__get8(s); - act_comp |= packet->channel; - - if (stbi__at_eof(s)) { - stbi__rewind( s ); - return 0; - } - if (packet->size != 8) { - stbi__rewind( s ); - return 0; - } - } while (chained); - - *comp = (act_comp & 0x10 ? 4 : 3); - - return 1; -} -#endif - -// ************************************************************************************************* -// Portable Gray Map and Portable Pixel Map loader -// by Ken Miller -// -// PGM: http://netpbm.sourceforge.net/doc/pgm.html -// PPM: http://netpbm.sourceforge.net/doc/ppm.html -// -// Known limitations: -// Does not support comments in the header section -// Does not support ASCII image data (formats P2 and P3) -// Does not support 16-bit-per-channel - -#ifndef STBI_NO_PNM - -static int stbi__pnm_test(stbi__context *s) -{ - char p, t; - p = (char) stbi__get8(s); - t = (char) stbi__get8(s); - if (p != 'P' || (t != '5' && t != '6')) { - stbi__rewind( s ); - return 0; - } - return 1; -} - -static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) -{ - stbi_uc *out; - STBI_NOTUSED(ri); - - if (!stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n)) - return 0; - - *x = s->img_x; - *y = s->img_y; - if (comp) *comp = s->img_n; - - if (!stbi__mad3sizes_valid(s->img_n, s->img_x, s->img_y, 0)) - return stbi__errpuc("too large", "PNM too large"); - - out = (stbi_uc *) stbi__malloc_mad3(s->img_n, s->img_x, s->img_y, 0); - if (!out) return stbi__errpuc("outofmem", "Out of memory"); - stbi__getn(s, out, s->img_n * s->img_x * s->img_y); - - if (req_comp && req_comp != s->img_n) { - out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y); - if (out == NULL) return out; // stbi__convert_format frees input on failure - } - return out; -} - -static int stbi__pnm_isspace(char c) -{ - return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r'; -} - -static void stbi__pnm_skip_whitespace(stbi__context *s, char *c) -{ - for (;;) { - while (!stbi__at_eof(s) && stbi__pnm_isspace(*c)) - *c = (char) stbi__get8(s); - - if (stbi__at_eof(s) || *c != '#') - break; - - while (!stbi__at_eof(s) && *c != '\n' && *c != '\r' ) - *c = (char) stbi__get8(s); - } -} - -static int stbi__pnm_isdigit(char c) -{ - return c >= '0' && c <= '9'; -} - -static int stbi__pnm_getinteger(stbi__context *s, char *c) -{ - int value = 0; - - while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) { - value = value*10 + (*c - '0'); - *c = (char) stbi__get8(s); - } - - return value; -} - -static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp) -{ - int maxv, dummy; - char c, p, t; - - if (!x) x = &dummy; - if (!y) y = &dummy; - if (!comp) comp = &dummy; - - stbi__rewind(s); - - // Get identifier - p = (char) stbi__get8(s); - t = (char) stbi__get8(s); - if (p != 'P' || (t != '5' && t != '6')) { - stbi__rewind(s); - return 0; - } - - *comp = (t == '6') ? 3 : 1; // '5' is 1-component .pgm; '6' is 3-component .ppm - - c = (char) stbi__get8(s); - stbi__pnm_skip_whitespace(s, &c); - - *x = stbi__pnm_getinteger(s, &c); // read width - stbi__pnm_skip_whitespace(s, &c); - - *y = stbi__pnm_getinteger(s, &c); // read height - stbi__pnm_skip_whitespace(s, &c); - - maxv = stbi__pnm_getinteger(s, &c); // read max value - - if (maxv > 255) - return stbi__err("max value > 255", "PPM image not 8-bit"); - else - return 1; -} -#endif - -static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp) -{ - #ifndef STBI_NO_JPEG - if (stbi__jpeg_info(s, x, y, comp)) return 1; - #endif - - #ifndef STBI_NO_PNG - if (stbi__png_info(s, x, y, comp)) return 1; - #endif - - #ifndef STBI_NO_GIF - if (stbi__gif_info(s, x, y, comp)) return 1; - #endif - - #ifndef STBI_NO_BMP - if (stbi__bmp_info(s, x, y, comp)) return 1; - #endif - - #ifndef STBI_NO_PSD - if (stbi__psd_info(s, x, y, comp)) return 1; - #endif - - #ifndef STBI_NO_PIC - if (stbi__pic_info(s, x, y, comp)) return 1; - #endif - - #ifndef STBI_NO_PNM - if (stbi__pnm_info(s, x, y, comp)) return 1; - #endif - - #ifndef STBI_NO_HDR - if (stbi__hdr_info(s, x, y, comp)) return 1; - #endif - - // test tga last because it's a crappy test! - #ifndef STBI_NO_TGA - if (stbi__tga_info(s, x, y, comp)) - return 1; - #endif - return stbi__err("unknown image type", "Image not of any known type, or corrupt"); -} - -#ifndef STBI_NO_STDIO -STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp) -{ - FILE *f = stbi__fopen(filename, "rb"); - int result; - if (!f) return stbi__err("can't fopen", "Unable to open file"); - result = stbi_info_from_file(f, x, y, comp); - fclose(f); - return result; -} - -STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp) -{ - int r; - stbi__context s; - long pos = ftell(f); - stbi__start_file(&s, f); - r = stbi__info_main(&s,x,y,comp); - fseek(f,pos,SEEK_SET); - return r; -} -#endif // !STBI_NO_STDIO - -STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp) -{ - stbi__context s; - stbi__start_mem(&s,buffer,len); - return stbi__info_main(&s,x,y,comp); -} - -STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp) -{ - stbi__context s; - stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user); - return stbi__info_main(&s,x,y,comp); -} - -#endif // STB_IMAGE_IMPLEMENTATION - -/* - revision history: - 2.16 (2017-07-23) all functions have 16-bit variants; - STBI_NO_STDIO works again; - compilation fixes; - fix rounding in unpremultiply; - optimize vertical flip; - disable raw_len validation; - documentation fixes - 2.15 (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode; - warning fixes; disable run-time SSE detection on gcc; - uniform handling of optional "return" values; - thread-safe initialization of zlib tables - 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs - 2.13 (2016-11-29) add 16-bit API, only supported for PNG right now - 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes - 2.11 (2016-04-02) allocate large structures on the stack - remove white matting for transparent PSD - fix reported channel count for PNG & BMP - re-enable SSE2 in non-gcc 64-bit - support RGB-formatted JPEG - read 16-bit PNGs (only as 8-bit) - 2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED - 2.09 (2016-01-16) allow comments in PNM files - 16-bit-per-pixel TGA (not bit-per-component) - info() for TGA could break due to .hdr handling - info() for BMP to shares code instead of sloppy parse - can use STBI_REALLOC_SIZED if allocator doesn't support realloc - code cleanup - 2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA - 2.07 (2015-09-13) fix compiler warnings - partial animated GIF support - limited 16-bpc PSD support - #ifdef unused functions - bug with < 92 byte PIC,PNM,HDR,TGA - 2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value - 2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning - 2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit - 2.03 (2015-04-12) extra corruption checking (mmozeiko) - stbi_set_flip_vertically_on_load (nguillemot) - fix NEON support; fix mingw support - 2.02 (2015-01-19) fix incorrect assert, fix warning - 2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2 - 2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG - 2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg) - progressive JPEG (stb) - PGM/PPM support (Ken Miller) - STBI_MALLOC,STBI_REALLOC,STBI_FREE - GIF bugfix -- seemingly never worked - STBI_NO_*, STBI_ONLY_* - 1.48 (2014-12-14) fix incorrectly-named assert() - 1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb) - optimize PNG (ryg) - fix bug in interlaced PNG with user-specified channel count (stb) - 1.46 (2014-08-26) - fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG - 1.45 (2014-08-16) - fix MSVC-ARM internal compiler error by wrapping malloc - 1.44 (2014-08-07) - various warning fixes from Ronny Chevalier - 1.43 (2014-07-15) - fix MSVC-only compiler problem in code changed in 1.42 - 1.42 (2014-07-09) - don't define _CRT_SECURE_NO_WARNINGS (affects user code) - fixes to stbi__cleanup_jpeg path - added STBI_ASSERT to avoid requiring assert.h - 1.41 (2014-06-25) - fix search&replace from 1.36 that messed up comments/error messages - 1.40 (2014-06-22) - fix gcc struct-initialization warning - 1.39 (2014-06-15) - fix to TGA optimization when req_comp != number of components in TGA; - fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite) - add support for BMP version 5 (more ignored fields) - 1.38 (2014-06-06) - suppress MSVC warnings on integer casts truncating values - fix accidental rename of 'skip' field of I/O - 1.37 (2014-06-04) - remove duplicate typedef - 1.36 (2014-06-03) - convert to header file single-file library - if de-iphone isn't set, load iphone images color-swapped instead of returning NULL - 1.35 (2014-05-27) - various warnings - fix broken STBI_SIMD path - fix bug where stbi_load_from_file no longer left file pointer in correct place - fix broken non-easy path for 32-bit BMP (possibly never used) - TGA optimization by Arseny Kapoulkine - 1.34 (unknown) - use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case - 1.33 (2011-07-14) - make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements - 1.32 (2011-07-13) - support for "info" function for all supported filetypes (SpartanJ) - 1.31 (2011-06-20) - a few more leak fixes, bug in PNG handling (SpartanJ) - 1.30 (2011-06-11) - added ability to load files via callbacks to accomidate custom input streams (Ben Wenger) - removed deprecated format-specific test/load functions - removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway - error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha) - fix inefficiency in decoding 32-bit BMP (David Woo) - 1.29 (2010-08-16) - various warning fixes from Aurelien Pocheville - 1.28 (2010-08-01) - fix bug in GIF palette transparency (SpartanJ) - 1.27 (2010-08-01) - cast-to-stbi_uc to fix warnings - 1.26 (2010-07-24) - fix bug in file buffering for PNG reported by SpartanJ - 1.25 (2010-07-17) - refix trans_data warning (Won Chun) - 1.24 (2010-07-12) - perf improvements reading from files on platforms with lock-heavy fgetc() - minor perf improvements for jpeg - deprecated type-specific functions so we'll get feedback if they're needed - attempt to fix trans_data warning (Won Chun) - 1.23 fixed bug in iPhone support - 1.22 (2010-07-10) - removed image *writing* support - stbi_info support from Jetro Lauha - GIF support from Jean-Marc Lienher - iPhone PNG-extensions from James Brown - warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva) - 1.21 fix use of 'stbi_uc' in header (reported by jon blow) - 1.20 added support for Softimage PIC, by Tom Seddon - 1.19 bug in interlaced PNG corruption check (found by ryg) - 1.18 (2008-08-02) - fix a threading bug (local mutable static) - 1.17 support interlaced PNG - 1.16 major bugfix - stbi__convert_format converted one too many pixels - 1.15 initialize some fields for thread safety - 1.14 fix threadsafe conversion bug - header-file-only version (#define STBI_HEADER_FILE_ONLY before including) - 1.13 threadsafe - 1.12 const qualifiers in the API - 1.11 Support installable IDCT, colorspace conversion routines - 1.10 Fixes for 64-bit (don't use "unsigned long") - optimized upsampling by Fabian "ryg" Giesen - 1.09 Fix format-conversion for PSD code (bad global variables!) - 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz - 1.07 attempt to fix C++ warning/errors again - 1.06 attempt to fix C++ warning/errors again - 1.05 fix TGA loading to return correct *comp and use good luminance calc - 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free - 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR - 1.02 support for (subset of) HDR files, float interface for preferred access to them - 1.01 fix bug: possible bug in handling right-side up bmps... not sure - fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all - 1.00 interface to zlib that skips zlib header - 0.99 correct handling of alpha in palette - 0.98 TGA loader by lonesock; dynamically add loaders (untested) - 0.97 jpeg errors on too large a file; also catch another malloc failure - 0.96 fix detection of invalid v value - particleman@mollyrocket forum - 0.95 during header scan, seek to markers in case of padding - 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same - 0.93 handle jpegtran output; verbose errors - 0.92 read 4,8,16,24,32-bit BMP files of several formats - 0.91 output 24-bit Windows 3.0 BMP files - 0.90 fix a few more warnings; bump version number to approach 1.0 - 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd - 0.60 fix compiling as c++ - 0.59 fix warnings: merge Dave Moore's -Wall fixes - 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian - 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available - 0.56 fix bug: zlib uncompressed mode len vs. nlen - 0.55 fix bug: restart_interval not initialized to 0 - 0.54 allow NULL for 'int *comp' - 0.53 fix bug in png 3->4; speedup png decoding - 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments - 0.51 obey req_comp requests, 1-component jpegs return as 1-component, - on 'test' only check type, not whether we support this variant - 0.50 (2006-11-19) - first released version -*/ - - -/* ------------------------------------------------------------------------------- -This software is available under 2 licenses -- choose whichever you prefer. ------------------------------------------------------------------------------- -ALTERNATIVE A - MIT License -Copyright (c) 2017 Sean Barrett -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. ------------------------------------------------------------------------------- -ALTERNATIVE B - Public Domain (www.unlicense.org) -This is free and unencumbered software released into the public domain. -Anyone is free to copy, modify, publish, use, compile, sell, or distribute this -software, either in source code form or as a compiled binary, for any purpose, -commercial or non-commercial, and by any means. -In jurisdictions that recognize copyright laws, the author or authors of this -software dedicate any and all copyright interest in the software to the public -domain. We make this dedication for the benefit of the public at large and to -the detriment of our heirs and successors. We intend this dedication to be an -overt act of relinquishment in perpetuity of all present and future rights to -this software under copyright law. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------- -*/ diff --git a/extlibs/headers/stb_image/stb_image_write.h b/extlibs/headers/stb_image/stb_image_write.h deleted file mode 100644 index 9d553e0d..00000000 --- a/extlibs/headers/stb_image/stb_image_write.h +++ /dev/null @@ -1,1458 +0,0 @@ -/* stb_image_write - v1.07 - public domain - http://nothings.org/stb/stb_image_write.h - writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015 - no warranty implied; use at your own risk - - Before #including, - - #define STB_IMAGE_WRITE_IMPLEMENTATION - - in the file that you want to have the implementation. - - Will probably not work correctly with strict-aliasing optimizations. - -ABOUT: - - This header file is a library for writing images to C stdio. It could be - adapted to write to memory or a general streaming interface; let me know. - - The PNG output is not optimal; it is 20-50% larger than the file - written by a decent optimizing implementation. This library is designed - for source code compactness and simplicity, not optimal image file size - or run-time performance. - -BUILDING: - - You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h. - You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace - malloc,realloc,free. - You can define STBIW_MEMMOVE() to replace memmove() - -USAGE: - - There are four functions, one for each image file format: - - int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); - int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); - int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); - int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); - int stbi_write_jpg(char const *filename, int w, int h, int comp, const float *data); - - There are also four equivalent functions that use an arbitrary write function. You are - expected to open/close your file-equivalent before and after calling these: - - int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); - int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); - int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); - int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); - int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality); - - where the callback is: - void stbi_write_func(void *context, void *data, int size); - - You can define STBI_WRITE_NO_STDIO to disable the file variant of these - functions, so the library will not use stdio.h at all. However, this will - also disable HDR writing, because it requires stdio for formatted output. - - Each function returns 0 on failure and non-0 on success. - - The functions create an image file defined by the parameters. The image - is a rectangle of pixels stored from left-to-right, top-to-bottom. - Each pixel contains 'comp' channels of data stored interleaved with 8-bits - per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is - monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. - The *data pointer points to the first byte of the top-left-most pixel. - For PNG, "stride_in_bytes" is the distance in bytes from the first byte of - a row of pixels to the first byte of the next row of pixels. - - PNG creates output files with the same number of components as the input. - The BMP format expands Y to RGB in the file format and does not - output alpha. - - PNG supports writing rectangles of data even when the bytes storing rows of - data are not consecutive in memory (e.g. sub-rectangles of a larger image), - by supplying the stride between the beginning of adjacent rows. The other - formats do not. (Thus you cannot write a native-format BMP through the BMP - writer, both because it is in BGR order and because it may have padding - at the end of the line.) - - HDR expects linear float data. Since the format is always 32-bit rgb(e) - data, alpha (if provided) is discarded, and for monochrome data it is - replicated across all three channels. - - TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed - data, set the global variable 'stbi_write_tga_with_rle' to 0. - - JPEG does ignore alpha channels in input data; quality is between 1 and 100. - Higher quality looks better but results in a bigger image. - JPEG baseline (no JPEG progressive). - -CREDITS: - - PNG/BMP/TGA - Sean Barrett - HDR - Baldur Karlsson - TGA monochrome: - Jean-Sebastien Guay - misc enhancements: - Tim Kelsey - TGA RLE - Alan Hickman - initial file IO callback implementation - Emmanuel Julien - JPEG - Jon Olick (original jo_jpeg.cpp code) - Daniel Gibson - bugfixes: - github:Chribba - Guillaume Chereau - github:jry2 - github:romigrou - Sergio Gonzalez - Jonas Karlsson - Filip Wasil - Thatcher Ulrich - github:poppolopoppo - Patrick Boettcher - -LICENSE - - See end of file for license information. - -*/ - -#ifndef INCLUDE_STB_IMAGE_WRITE_H -#define INCLUDE_STB_IMAGE_WRITE_H - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef STB_IMAGE_WRITE_STATIC -#define STBIWDEF static -#else -#define STBIWDEF extern -extern int stbi_write_tga_with_rle; -#endif - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); -STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality); -#endif - -typedef void stbi_write_func(void *context, void *data, int size); - -STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); -STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality); - -#ifdef __cplusplus -} -#endif - -#endif//INCLUDE_STB_IMAGE_WRITE_H - -#ifdef STB_IMAGE_WRITE_IMPLEMENTATION - -#ifdef _WIN32 - #ifndef _CRT_SECURE_NO_WARNINGS - #define _CRT_SECURE_NO_WARNINGS - #endif - #ifndef _CRT_NONSTDC_NO_DEPRECATE - #define _CRT_NONSTDC_NO_DEPRECATE - #endif -#endif - -#ifndef STBI_WRITE_NO_STDIO -#include <stdio.h> -#endif // STBI_WRITE_NO_STDIO - -#include <stdarg.h> -#include <stdlib.h> -#include <string.h> -#include <math.h> - -#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED)) -// ok -#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED) -// ok -#else -#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)." -#endif - -#ifndef STBIW_MALLOC -#define STBIW_MALLOC(sz) malloc(sz) -#define STBIW_REALLOC(p,newsz) realloc(p,newsz) -#define STBIW_FREE(p) free(p) -#endif - -#ifndef STBIW_REALLOC_SIZED -#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz) -#endif - - -#ifndef STBIW_MEMMOVE -#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz) -#endif - - -#ifndef STBIW_ASSERT -#include <assert.h> -#define STBIW_ASSERT(x) assert(x) -#endif - -#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff) - -typedef struct -{ - stbi_write_func *func; - void *context; -} stbi__write_context; - -// initialize a callback-based context -static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context) -{ - s->func = c; - s->context = context; -} - -#ifndef STBI_WRITE_NO_STDIO - -static void stbi__stdio_write(void *context, void *data, int size) -{ - fwrite(data,1,size,(FILE*) context); -} - -static int stbi__start_write_file(stbi__write_context *s, const char *filename) -{ - FILE *f = fopen(filename, "wb"); - stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f); - return f != NULL; -} - -static void stbi__end_write_file(stbi__write_context *s) -{ - fclose((FILE *)s->context); -} - -#endif // !STBI_WRITE_NO_STDIO - -typedef unsigned int stbiw_uint32; -typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; - -#ifdef STB_IMAGE_WRITE_STATIC -static int stbi_write_tga_with_rle = 1; -#else -int stbi_write_tga_with_rle = 1; -#endif - -static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v) -{ - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int)); - s->func(s->context,&x,1); - break; } - case '2': { int x = va_arg(v,int); - unsigned char b[2]; - b[0] = STBIW_UCHAR(x); - b[1] = STBIW_UCHAR(x>>8); - s->func(s->context,b,2); - break; } - case '4': { stbiw_uint32 x = va_arg(v,int); - unsigned char b[4]; - b[0]=STBIW_UCHAR(x); - b[1]=STBIW_UCHAR(x>>8); - b[2]=STBIW_UCHAR(x>>16); - b[3]=STBIW_UCHAR(x>>24); - s->func(s->context,b,4); - break; } - default: - STBIW_ASSERT(0); - return; - } - } -} - -static void stbiw__writef(stbi__write_context *s, const char *fmt, ...) -{ - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); -} - -static void stbiw__putc(stbi__write_context *s, unsigned char c) -{ - s->func(s->context, &c, 1); -} - -static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c) -{ - unsigned char arr[3]; - arr[0] = a, arr[1] = b, arr[2] = c; - s->func(s->context, arr, 3); -} - -static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d) -{ - unsigned char bg[3] = { 255, 0, 255}, px[3]; - int k; - - if (write_alpha < 0) - s->func(s->context, &d[comp - 1], 1); - - switch (comp) { - case 2: // 2 pixels = mono + alpha, alpha is written separately, so same as 1-channel case - case 1: - if (expand_mono) - stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp - else - s->func(s->context, d, 1); // monochrome TGA - break; - case 4: - if (!write_alpha) { - // composite against pink background - for (k = 0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255; - stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]); - break; - } - /* FALLTHROUGH */ - case 3: - stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]); - break; - } - if (write_alpha > 0) - s->func(s->context, &d[comp - 1], 1); -} - -static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono) -{ - stbiw_uint32 zero = 0; - int i,j, j_end; - - if (y <= 0) - return; - - if (vdir < 0) - j_end = -1, j = y-1; - else - j_end = y, j = 0; - - for (; j != j_end; j += vdir) { - for (i=0; i < x; ++i) { - unsigned char *d = (unsigned char *) data + (j*x+i)*comp; - stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d); - } - s->func(s->context, &zero, scanline_pad); - } -} - -static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) -{ - if (y < 0 || x < 0) { - return 0; - } else { - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); - stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); - return 1; - } -} - -static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data) -{ - int pad = (-x*3) & 3; - return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_bmp_core(&s, x, y, comp, data); -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_bmp_core(&s, x, y, comp, data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif //!STBI_WRITE_NO_STDIO - -static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data) -{ - int has_alpha = (comp == 2 || comp == 4); - int colorbytes = has_alpha ? comp-1 : comp; - int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3 - - if (y < 0 || x < 0) - return 0; - - if (!stbi_write_tga_with_rle) { - return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0, - "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); - } else { - int i,j,k; - - stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8); - - for (j = y - 1; j >= 0; --j) { - unsigned char *row = (unsigned char *) data + j * x * comp; - int len; - - for (i = 0; i < x; i += len) { - unsigned char *begin = row + i * comp; - int diff = 1; - len = 1; - - if (i < x - 1) { - ++len; - diff = memcmp(begin, row + (i + 1) * comp, comp); - if (diff) { - const unsigned char *prev = begin; - for (k = i + 2; k < x && len < 128; ++k) { - if (memcmp(prev, row + k * comp, comp)) { - prev += comp; - ++len; - } else { - --len; - break; - } - } - } else { - for (k = i + 2; k < x && len < 128; ++k) { - if (!memcmp(begin, row + k * comp, comp)) { - ++len; - } else { - break; - } - } - } - } - - if (diff) { - unsigned char header = STBIW_UCHAR(len - 1); - s->func(s->context, &header, 1); - for (k = 0; k < len; ++k) { - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp); - } - } else { - unsigned char header = STBIW_UCHAR(len - 129); - s->func(s->context, &header, 1); - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin); - } - } - } - } - return 1; -} - -STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_tga_core(&s, x, y, comp, (void *) data); -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_tga_core(&s, x, y, comp, (void *) data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif - -// ************************************************************************************************* -// Radiance RGBE HDR writer -// by Baldur Karlsson - -#define stbiw__max(a, b) ((a) > (b) ? (a) : (b)) - -void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear) -{ - int exponent; - float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2])); - - if (maxcomp < 1e-32f) { - rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0; - } else { - float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; - - rgbe[0] = (unsigned char)(linear[0] * normalize); - rgbe[1] = (unsigned char)(linear[1] * normalize); - rgbe[2] = (unsigned char)(linear[2] * normalize); - rgbe[3] = (unsigned char)(exponent + 128); - } -} - -void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte) -{ - unsigned char lengthbyte = STBIW_UCHAR(length+128); - STBIW_ASSERT(length+128 <= 255); - s->func(s->context, &lengthbyte, 1); - s->func(s->context, &databyte, 1); -} - -void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data) -{ - unsigned char lengthbyte = STBIW_UCHAR(length); - STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code - s->func(s->context, &lengthbyte, 1); - s->func(s->context, data, length); -} - -void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline) -{ - unsigned char scanlineheader[4] = { 2, 2, 0, 0 }; - unsigned char rgbe[4]; - float linear[3]; - int x; - - scanlineheader[2] = (width&0xff00)>>8; - scanlineheader[3] = (width&0x00ff); - - /* skip RLE for images too small or large */ - if (width < 8 || width >= 32768) { - for (x=0; x < width; x++) { - switch (ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x*ncomp + 2]; - linear[1] = scanline[x*ncomp + 1]; - linear[0] = scanline[x*ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - s->func(s->context, rgbe, 4); - } - } else { - int c,r; - /* encode into scratch buffer */ - for (x=0; x < width; x++) { - switch(ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x*ncomp + 2]; - linear[1] = scanline[x*ncomp + 1]; - linear[0] = scanline[x*ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - scratch[x + width*0] = rgbe[0]; - scratch[x + width*1] = rgbe[1]; - scratch[x + width*2] = rgbe[2]; - scratch[x + width*3] = rgbe[3]; - } - - s->func(s->context, scanlineheader, 4); - - /* RLE each component separately */ - for (c=0; c < 4; c++) { - unsigned char *comp = &scratch[width*c]; - - x = 0; - while (x < width) { - // find first run - r = x; - while (r+2 < width) { - if (comp[r] == comp[r+1] && comp[r] == comp[r+2]) - break; - ++r; - } - if (r+2 >= width) - r = width; - // dump up to first run - while (x < r) { - int len = r-x; - if (len > 128) len = 128; - stbiw__write_dump_data(s, len, &comp[x]); - x += len; - } - // if there's a run, output it - if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd - // find next byte after run - while (r < width && comp[r] == comp[x]) - ++r; - // output run up to r - while (x < r) { - int len = r-x; - if (len > 127) len = 127; - stbiw__write_run_data(s, len, comp[x]); - x += len; - } - } - } - } - } -} - -static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data) -{ - if (y <= 0 || x <= 0 || data == NULL) - return 0; - else { - // Each component is stored separately. Allocate scratch space for full output scanline. - unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4); - int i, len; - char buffer[128]; - char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; - s->func(s->context, header, sizeof(header)-1); - - len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); - s->func(s->context, buffer, len); - - for(i=0; i < y; i++) - stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*i*x); - STBIW_FREE(scratch); - return 1; - } -} - -STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_hdr_core(&s, x, y, comp, (float *) data); -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif // STBI_WRITE_NO_STDIO - - -////////////////////////////////////////////////////////////////////////////// -// -// PNG writer -// - -// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size() -#define stbiw__sbraw(a) ((int *) (a) - 2) -#define stbiw__sbm(a) stbiw__sbraw(a)[0] -#define stbiw__sbn(a) stbiw__sbraw(a)[1] - -#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a)) -#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0) -#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a))) - -#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v)) -#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0) -#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0) - -static void *stbiw__sbgrowf(void **arr, int increment, int itemsize) -{ - int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1; - void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2); - STBIW_ASSERT(p); - if (p) { - if (!*arr) ((int *) p)[1] = 0; - *arr = (void *) ((int *) p + 2); - stbiw__sbm(*arr) = m; - } - return *arr; -} - -static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) -{ - while (*bitcount >= 8) { - stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer)); - *bitbuffer >>= 8; - *bitcount -= 8; - } - return data; -} - -static int stbiw__zlib_bitrev(int code, int codebits) -{ - int res=0; - while (codebits--) { - res = (res << 1) | (code & 1); - code >>= 1; - } - return res; -} - -static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit) -{ - int i; - for (i=0; i < limit && i < 258; ++i) - if (a[i] != b[i]) break; - return i; -} - -static unsigned int stbiw__zhash(unsigned char *data) -{ - stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); - hash ^= hash << 3; - hash += hash >> 5; - hash ^= hash << 4; - hash += hash >> 17; - hash ^= hash << 25; - hash += hash >> 6; - return hash; -} - -#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) -#define stbiw__zlib_add(code,codebits) \ - (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) -#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c) -// default huffman tables -#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8) -#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9) -#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7) -#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8) -#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n)) -#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n)) - -#define stbiw__ZHASH 16384 - -unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) -{ - static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; - static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; - static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; - static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; - unsigned int bitbuf=0; - int i,j, bitcount=0; - unsigned char *out = NULL; - unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**)); - if (quality < 5) quality = 5; - - stbiw__sbpush(out, 0x78); // DEFLATE 32K window - stbiw__sbpush(out, 0x5e); // FLEVEL = 1 - stbiw__zlib_add(1,1); // BFINAL = 1 - stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman - - for (i=0; i < stbiw__ZHASH; ++i) - hash_table[i] = NULL; - - i=0; - while (i < data_len-3) { - // hash next 3 bytes of data to be compressed - int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3; - unsigned char *bestloc = 0; - unsigned char **hlist = hash_table[h]; - int n = stbiw__sbcount(hlist); - for (j=0; j < n; ++j) { - if (hlist[j]-data > i-32768) { // if entry lies within window - int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i); - if (d >= best) best=d,bestloc=hlist[j]; - } - } - // when hash table entry is too long, delete half the entries - if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) { - STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); - stbiw__sbn(hash_table[h]) = quality; - } - stbiw__sbpush(hash_table[h],data+i); - - if (bestloc) { - // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal - h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1); - hlist = hash_table[h]; - n = stbiw__sbcount(hlist); - for (j=0; j < n; ++j) { - if (hlist[j]-data > i-32767) { - int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1); - if (e > best) { // if next match is better, bail on current match - bestloc = NULL; - break; - } - } - } - } - - if (bestloc) { - int d = (int) (data+i - bestloc); // distance back - STBIW_ASSERT(d <= 32767 && best <= 258); - for (j=0; best > lengthc[j+1]-1; ++j); - stbiw__zlib_huff(j+257); - if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]); - for (j=0; d > distc[j+1]-1; ++j); - stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5); - if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]); - i += best; - } else { - stbiw__zlib_huffb(data[i]); - ++i; - } - } - // write out final bytes - for (;i < data_len; ++i) - stbiw__zlib_huffb(data[i]); - stbiw__zlib_huff(256); // end of block - // pad with 0 bits to byte boundary - while (bitcount) - stbiw__zlib_add(0,1); - - for (i=0; i < stbiw__ZHASH; ++i) - (void) stbiw__sbfree(hash_table[i]); - STBIW_FREE(hash_table); - - { - // compute adler32 on input - unsigned int s1=1, s2=0; - int blocklen = (int) (data_len % 5552); - j=0; - while (j < data_len) { - for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; - s1 %= 65521, s2 %= 65521; - j += blocklen; - blocklen = 5552; - } - stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s2)); - stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s1)); - } - *out_len = stbiw__sbn(out); - // make returned pointer freeable - STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len); - return (unsigned char *) stbiw__sbraw(out); -} - -static unsigned int stbiw__crc32(unsigned char *buffer, int len) -{ - static unsigned int crc_table[256] = - { - 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, - 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, - 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, - 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, - 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, - 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, - 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, - 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, - 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, - 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, - 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, - 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, - 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, - 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, - 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, - 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, - 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, - 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, - 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, - 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, - 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, - 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, - 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, - 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, - 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, - 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, - 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, - 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, - 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, - 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, - 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, - 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D - }; - - unsigned int crc = ~0u; - int i; - for (i=0; i < len; ++i) - crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; - return ~crc; -} - -#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4) -#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); -#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) - -static void stbiw__wpcrc(unsigned char **data, int len) -{ - unsigned int crc = stbiw__crc32(*data - len - 4, len+4); - stbiw__wp32(*data, crc); -} - -static unsigned char stbiw__paeth(int a, int b, int c) -{ - int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); - if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); - if (pb <= pc) return STBIW_UCHAR(b); - return STBIW_UCHAR(c); -} - -// @OPTIMIZE: provide an option that always forces left-predict or paeth predict -unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) -{ - int ctype[5] = { -1, 0, 4, 2, 6 }; - unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; - unsigned char *out,*o, *filt, *zlib; - signed char *line_buffer; - int i,j,k,p,zlen; - - if (stride_bytes == 0) - stride_bytes = x * n; - - filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; - line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } - for (j=0; j < y; ++j) { - static int mapping[] = { 0,1,2,3,4 }; - static int firstmap[] = { 0,1,0,5,6 }; - int *mymap = (j != 0) ? mapping : firstmap; - int best = 0, bestval = 0x7fffffff; - for (p=0; p < 2; ++p) { - for (k= p?best:0; k < 5; ++k) { // @TODO: clarity: rewrite this to go 0..5, and 'continue' the unwanted ones during 2nd pass - int type = mymap[k],est=0; - unsigned char *z = pixels + stride_bytes*j; - for (i=0; i < n; ++i) - switch (type) { - case 0: line_buffer[i] = z[i]; break; - case 1: line_buffer[i] = z[i]; break; - case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; - case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; - case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break; - case 5: line_buffer[i] = z[i]; break; - case 6: line_buffer[i] = z[i]; break; - } - for (i=n; i < x*n; ++i) { - switch (type) { - case 0: line_buffer[i] = z[i]; break; - case 1: line_buffer[i] = z[i] - z[i-n]; break; - case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; - case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; - case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; - case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; - case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; - } - } - if (p) break; - for (i=0; i < x*n; ++i) - est += abs((signed char) line_buffer[i]); - if (est < bestval) { bestval = est; best = k; } - } - } - // when we get here, best contains the filter type, and line_buffer contains the data - filt[j*(x*n+1)] = (unsigned char) best; - STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); - } - STBIW_FREE(line_buffer); - zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory - STBIW_FREE(filt); - if (!zlib) return 0; - - // each tag requires 12 bytes of overhead - out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); - if (!out) return 0; - *out_len = 8 + 12+13 + 12+zlen + 12; - - o=out; - STBIW_MEMMOVE(o,sig,8); o+= 8; - stbiw__wp32(o, 13); // header length - stbiw__wptag(o, "IHDR"); - stbiw__wp32(o, x); - stbiw__wp32(o, y); - *o++ = 8; - *o++ = STBIW_UCHAR(ctype[n]); - *o++ = 0; - *o++ = 0; - *o++ = 0; - stbiw__wpcrc(&o,13); - - stbiw__wp32(o, zlen); - stbiw__wptag(o, "IDAT"); - STBIW_MEMMOVE(o, zlib, zlen); - o += zlen; - STBIW_FREE(zlib); - stbiw__wpcrc(&o, zlen); - - stbiw__wp32(o,0); - stbiw__wptag(o, "IEND"); - stbiw__wpcrc(&o,0); - - STBIW_ASSERT(o == out + *out_len); - - return out; -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) -{ - FILE *f; - int len; - unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - f = fopen(filename, "wb"); - if (!f) { STBIW_FREE(png); return 0; } - fwrite(png, 1, len, f); - fclose(f); - STBIW_FREE(png); - return 1; -} -#endif - -STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) -{ - int len; - unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - func(context, png, len); - STBIW_FREE(png); - return 1; -} - - -/* *************************************************************************** - * - * JPEG writer - * - * This is based on Jon Olick's jo_jpeg.cpp: - * public domain Simple, Minimalistic JPEG writer - http://www.jonolick.com/code.html - */ - -static const unsigned char stbiw__jpg_ZigZag[] = { 0,1,5,6,14,15,27,28,2,4,7,13,16,26,29,42,3,8,12,17,25,30,41,43,9,11,18, - 24,31,40,44,53,10,19,23,32,39,45,52,54,20,22,33,38,46,51,55,60,21,34,37,47,50,56,59,61,35,36,48,49,57,58,62,63 }; - -static void stbiw__jpg_writeBits(stbi__write_context *s, int *bitBufP, int *bitCntP, const unsigned short *bs) { - int bitBuf = *bitBufP, bitCnt = *bitCntP; - bitCnt += bs[1]; - bitBuf |= bs[0] << (24 - bitCnt); - while(bitCnt >= 8) { - unsigned char c = (bitBuf >> 16) & 255; - stbiw__putc(s, c); - if(c == 255) { - stbiw__putc(s, 0); - } - bitBuf <<= 8; - bitCnt -= 8; - } - *bitBufP = bitBuf; - *bitCntP = bitCnt; -} - -static void stbiw__jpg_DCT(float *d0p, float *d1p, float *d2p, float *d3p, float *d4p, float *d5p, float *d6p, float *d7p) { - float d0 = *d0p, d1 = *d1p, d2 = *d2p, d3 = *d3p, d4 = *d4p, d5 = *d5p, d6 = *d6p, d7 = *d7p; - float z1, z2, z3, z4, z5, z11, z13; - - float tmp0 = d0 + d7; - float tmp7 = d0 - d7; - float tmp1 = d1 + d6; - float tmp6 = d1 - d6; - float tmp2 = d2 + d5; - float tmp5 = d2 - d5; - float tmp3 = d3 + d4; - float tmp4 = d3 - d4; - - // Even part - float tmp10 = tmp0 + tmp3; // phase 2 - float tmp13 = tmp0 - tmp3; - float tmp11 = tmp1 + tmp2; - float tmp12 = tmp1 - tmp2; - - d0 = tmp10 + tmp11; // phase 3 - d4 = tmp10 - tmp11; - - z1 = (tmp12 + tmp13) * 0.707106781f; // c4 - d2 = tmp13 + z1; // phase 5 - d6 = tmp13 - z1; - - // Odd part - tmp10 = tmp4 + tmp5; // phase 2 - tmp11 = tmp5 + tmp6; - tmp12 = tmp6 + tmp7; - - // The rotator is modified from fig 4-8 to avoid extra negations. - z5 = (tmp10 - tmp12) * 0.382683433f; // c6 - z2 = tmp10 * 0.541196100f + z5; // c2-c6 - z4 = tmp12 * 1.306562965f + z5; // c2+c6 - z3 = tmp11 * 0.707106781f; // c4 - - z11 = tmp7 + z3; // phase 5 - z13 = tmp7 - z3; - - *d5p = z13 + z2; // phase 6 - *d3p = z13 - z2; - *d1p = z11 + z4; - *d7p = z11 - z4; - - *d0p = d0; *d2p = d2; *d4p = d4; *d6p = d6; -} - -static void stbiw__jpg_calcBits(int val, unsigned short bits[2]) { - int tmp1 = val < 0 ? -val : val; - val = val < 0 ? val-1 : val; - bits[1] = 1; - while(tmp1 >>= 1) { - ++bits[1]; - } - bits[0] = val & ((1<<bits[1])-1); -} - -static int stbiw__jpg_processDU(stbi__write_context *s, int *bitBuf, int *bitCnt, float *CDU, float *fdtbl, int DC, const unsigned short HTDC[256][2], const unsigned short HTAC[256][2]) { - const unsigned short EOB[2] = { HTAC[0x00][0], HTAC[0x00][1] }; - const unsigned short M16zeroes[2] = { HTAC[0xF0][0], HTAC[0xF0][1] }; - int dataOff, i, diff, end0pos; - int DU[64]; - - // DCT rows - for(dataOff=0; dataOff<64; dataOff+=8) { - stbiw__jpg_DCT(&CDU[dataOff], &CDU[dataOff+1], &CDU[dataOff+2], &CDU[dataOff+3], &CDU[dataOff+4], &CDU[dataOff+5], &CDU[dataOff+6], &CDU[dataOff+7]); - } - // DCT columns - for(dataOff=0; dataOff<8; ++dataOff) { - stbiw__jpg_DCT(&CDU[dataOff], &CDU[dataOff+8], &CDU[dataOff+16], &CDU[dataOff+24], &CDU[dataOff+32], &CDU[dataOff+40], &CDU[dataOff+48], &CDU[dataOff+56]); - } - // Quantize/descale/zigzag the coefficients - for(i=0; i<64; ++i) { - float v = CDU[i]*fdtbl[i]; - // DU[stbiw__jpg_ZigZag[i]] = (int)(v < 0 ? ceilf(v - 0.5f) : floorf(v + 0.5f)); - // ceilf() and floorf() are C99, not C89, but I /think/ they're not needed here anyway? - DU[stbiw__jpg_ZigZag[i]] = (int)(v < 0 ? v - 0.5f : v + 0.5f); - } - - // Encode DC - diff = DU[0] - DC; - if (diff == 0) { - stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTDC[0]); - } else { - unsigned short bits[2]; - stbiw__jpg_calcBits(diff, bits); - stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTDC[bits[1]]); - stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits); - } - // Encode ACs - end0pos = 63; - for(; (end0pos>0)&&(DU[end0pos]==0); --end0pos) { - } - // end0pos = first element in reverse order !=0 - if(end0pos == 0) { - stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); - return DU[0]; - } - for(i = 1; i <= end0pos; ++i) { - int startpos = i; - int nrzeroes; - unsigned short bits[2]; - for (; DU[i]==0 && i<=end0pos; ++i) { - } - nrzeroes = i-startpos; - if ( nrzeroes >= 16 ) { - int lng = nrzeroes>>4; - int nrmarker; - for (nrmarker=1; nrmarker <= lng; ++nrmarker) - stbiw__jpg_writeBits(s, bitBuf, bitCnt, M16zeroes); - nrzeroes &= 15; - } - stbiw__jpg_calcBits(DU[i], bits); - stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTAC[(nrzeroes<<4)+bits[1]]); - stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits); - } - if(end0pos != 63) { - stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); - } - return DU[0]; -} - -static int stbi_write_jpg_core(stbi__write_context *s, int width, int height, int comp, const void* data, int quality) { - // Constants that don't pollute global namespace - static const unsigned char std_dc_luminance_nrcodes[] = {0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0}; - static const unsigned char std_dc_luminance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; - static const unsigned char std_ac_luminance_nrcodes[] = {0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d}; - static const unsigned char std_ac_luminance_values[] = { - 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08, - 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28, - 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59, - 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89, - 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6, - 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2, - 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa - }; - static const unsigned char std_dc_chrominance_nrcodes[] = {0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0}; - static const unsigned char std_dc_chrominance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; - static const unsigned char std_ac_chrominance_nrcodes[] = {0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77}; - static const unsigned char std_ac_chrominance_values[] = { - 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91, - 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26, - 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58, - 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87, - 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4, - 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda, - 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa - }; - // Huffman tables - static const unsigned short YDC_HT[256][2] = { {0,2},{2,3},{3,3},{4,3},{5,3},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9}}; - static const unsigned short UVDC_HT[256][2] = { {0,2},{1,2},{2,2},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9},{1022,10},{2046,11}}; - static const unsigned short YAC_HT[256][2] = { - {10,4},{0,2},{1,2},{4,3},{11,4},{26,5},{120,7},{248,8},{1014,10},{65410,16},{65411,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {12,4},{27,5},{121,7},{502,9},{2038,11},{65412,16},{65413,16},{65414,16},{65415,16},{65416,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {28,5},{249,8},{1015,10},{4084,12},{65417,16},{65418,16},{65419,16},{65420,16},{65421,16},{65422,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {58,6},{503,9},{4085,12},{65423,16},{65424,16},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {59,6},{1016,10},{65430,16},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {122,7},{2039,11},{65438,16},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {123,7},{4086,12},{65446,16},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {250,8},{4087,12},{65454,16},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {504,9},{32704,15},{65462,16},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {505,9},{65470,16},{65471,16},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {506,9},{65479,16},{65480,16},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {1017,10},{65488,16},{65489,16},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {1018,10},{65497,16},{65498,16},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {2040,11},{65506,16},{65507,16},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {65515,16},{65516,16},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{0,0},{0,0},{0,0},{0,0},{0,0}, - {2041,11},{65525,16},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} - }; - static const unsigned short UVAC_HT[256][2] = { - {0,2},{1,2},{4,3},{10,4},{24,5},{25,5},{56,6},{120,7},{500,9},{1014,10},{4084,12},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {11,4},{57,6},{246,8},{501,9},{2038,11},{4085,12},{65416,16},{65417,16},{65418,16},{65419,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {26,5},{247,8},{1015,10},{4086,12},{32706,15},{65420,16},{65421,16},{65422,16},{65423,16},{65424,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {27,5},{248,8},{1016,10},{4087,12},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{65430,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {58,6},{502,9},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{65438,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {59,6},{1017,10},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{65446,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {121,7},{2039,11},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{65454,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {122,7},{2040,11},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{65462,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {249,8},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{65470,16},{65471,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {503,9},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{65479,16},{65480,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {504,9},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{65488,16},{65489,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {505,9},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{65497,16},{65498,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {506,9},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{65506,16},{65507,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {2041,11},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{65515,16},{65516,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {16352,14},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{65525,16},{0,0},{0,0},{0,0},{0,0},{0,0}, - {1018,10},{32707,15},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} - }; - static const int YQT[] = {16,11,10,16,24,40,51,61,12,12,14,19,26,58,60,55,14,13,16,24,40,57,69,56,14,17,22,29,51,87,80,62,18,22, - 37,56,68,109,103,77,24,35,55,64,81,104,113,92,49,64,78,87,103,121,120,101,72,92,95,98,112,100,103,99}; - static const int UVQT[] = {17,18,24,47,99,99,99,99,18,21,26,66,99,99,99,99,24,26,56,99,99,99,99,99,47,66,99,99,99,99,99,99, - 99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99}; - static const float aasf[] = { 1.0f * 2.828427125f, 1.387039845f * 2.828427125f, 1.306562965f * 2.828427125f, 1.175875602f * 2.828427125f, - 1.0f * 2.828427125f, 0.785694958f * 2.828427125f, 0.541196100f * 2.828427125f, 0.275899379f * 2.828427125f }; - - int row, col, i, k; - float fdtbl_Y[64], fdtbl_UV[64]; - unsigned char YTable[64], UVTable[64]; - - if(!data || !width || !height || comp > 4 || comp < 1) { - return 0; - } - - quality = quality ? quality : 90; - quality = quality < 1 ? 1 : quality > 100 ? 100 : quality; - quality = quality < 50 ? 5000 / quality : 200 - quality * 2; - - for(i = 0; i < 64; ++i) { - int uvti, yti = (YQT[i]*quality+50)/100; - YTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (yti < 1 ? 1 : yti > 255 ? 255 : yti); - uvti = (UVQT[i]*quality+50)/100; - UVTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (uvti < 1 ? 1 : uvti > 255 ? 255 : uvti); - } - - for(row = 0, k = 0; row < 8; ++row) { - for(col = 0; col < 8; ++col, ++k) { - fdtbl_Y[k] = 1 / (YTable [stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); - fdtbl_UV[k] = 1 / (UVTable[stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); - } - } - - // Write Headers - { - static const unsigned char head0[] = { 0xFF,0xD8,0xFF,0xE0,0,0x10,'J','F','I','F',0,1,1,0,0,1,0,1,0,0,0xFF,0xDB,0,0x84,0 }; - static const unsigned char head2[] = { 0xFF,0xDA,0,0xC,3,1,0,2,0x11,3,0x11,0,0x3F,0 }; - const unsigned char head1[] = { 0xFF,0xC0,0,0x11,8,(unsigned char)(height>>8),STBIW_UCHAR(height),(unsigned char)(width>>8),STBIW_UCHAR(width), - 3,1,0x11,0,2,0x11,1,3,0x11,1,0xFF,0xC4,0x01,0xA2,0 }; - s->func(s->context, (void*)head0, sizeof(head0)); - s->func(s->context, (void*)YTable, sizeof(YTable)); - stbiw__putc(s, 1); - s->func(s->context, UVTable, sizeof(UVTable)); - s->func(s->context, (void*)head1, sizeof(head1)); - s->func(s->context, (void*)(std_dc_luminance_nrcodes+1), sizeof(std_dc_luminance_nrcodes)-1); - s->func(s->context, (void*)std_dc_luminance_values, sizeof(std_dc_luminance_values)); - stbiw__putc(s, 0x10); // HTYACinfo - s->func(s->context, (void*)(std_ac_luminance_nrcodes+1), sizeof(std_ac_luminance_nrcodes)-1); - s->func(s->context, (void*)std_ac_luminance_values, sizeof(std_ac_luminance_values)); - stbiw__putc(s, 1); // HTUDCinfo - s->func(s->context, (void*)(std_dc_chrominance_nrcodes+1), sizeof(std_dc_chrominance_nrcodes)-1); - s->func(s->context, (void*)std_dc_chrominance_values, sizeof(std_dc_chrominance_values)); - stbiw__putc(s, 0x11); // HTUACinfo - s->func(s->context, (void*)(std_ac_chrominance_nrcodes+1), sizeof(std_ac_chrominance_nrcodes)-1); - s->func(s->context, (void*)std_ac_chrominance_values, sizeof(std_ac_chrominance_values)); - s->func(s->context, (void*)head2, sizeof(head2)); - } - - // Encode 8x8 macroblocks - { - static const unsigned short fillBits[] = {0x7F, 7}; - const unsigned char *imageData = (const unsigned char *)data; - int DCY=0, DCU=0, DCV=0; - int bitBuf=0, bitCnt=0; - // comp == 2 is grey+alpha (alpha is ignored) - int ofsG = comp > 2 ? 1 : 0, ofsB = comp > 2 ? 2 : 0; - int x, y, pos; - for(y = 0; y < height; y += 8) { - for(x = 0; x < width; x += 8) { - float YDU[64], UDU[64], VDU[64]; - for(row = y, pos = 0; row < y+8; ++row) { - for(col = x; col < x+8; ++col, ++pos) { - int p = row*width*comp + col*comp; - float r, g, b; - if(row >= height) { - p -= width*comp*(row+1 - height); - } - if(col >= width) { - p -= comp*(col+1 - width); - } - - r = imageData[p+0]; - g = imageData[p+ofsG]; - b = imageData[p+ofsB]; - YDU[pos]=+0.29900f*r+0.58700f*g+0.11400f*b-128; - UDU[pos]=-0.16874f*r-0.33126f*g+0.50000f*b; - VDU[pos]=+0.50000f*r-0.41869f*g-0.08131f*b; - } - } - - DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, YDU, fdtbl_Y, DCY, YDC_HT, YAC_HT); - DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, UDU, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); - DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, VDU, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); - } - } - - // Do the bit alignment of the EOI marker - stbiw__jpg_writeBits(s, &bitBuf, &bitCnt, fillBits); - } - - // EOI - stbiw__putc(s, 0xFF); - stbiw__putc(s, 0xD9); - - return 1; -} - -STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_jpg_core(&s, x, y, comp, (void *) data, quality); -} - - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_jpg_core(&s, x, y, comp, data, quality); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif - -#endif // STB_IMAGE_WRITE_IMPLEMENTATION - -/* Revision history - 1.07 (2017-07-24) - doc fix - 1.06 (2017-07-23) - writing JPEG (using Jon Olick's code) - 1.05 ??? - 1.04 (2017-03-03) - monochrome BMP expansion - 1.03 ??? - 1.02 (2016-04-02) - avoid allocating large structures on the stack - 1.01 (2016-01-16) - STBIW_REALLOC_SIZED: support allocators with no realloc support - avoid race-condition in crc initialization - minor compile issues - 1.00 (2015-09-14) - installable file IO function - 0.99 (2015-09-13) - warning fixes; TGA rle support - 0.98 (2015-04-08) - added STBIW_MALLOC, STBIW_ASSERT etc - 0.97 (2015-01-18) - fixed HDR asserts, rewrote HDR rle logic - 0.96 (2015-01-17) - add HDR output - fix monochrome BMP - 0.95 (2014-08-17) - add monochrome TGA output - 0.94 (2014-05-31) - rename private functions to avoid conflicts with stb_image.h - 0.93 (2014-05-27) - warning fixes - 0.92 (2010-08-01) - casts to unsigned char to fix warnings - 0.91 (2010-07-17) - first public release - 0.90 first internal release -*/ - -/* ------------------------------------------------------------------------------- -This software is available under 2 licenses -- choose whichever you prefer. ------------------------------------------------------------------------------- -ALTERNATIVE A - MIT License -Copyright (c) 2017 Sean Barrett -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. ------------------------------------------------------------------------------- -ALTERNATIVE B - Public Domain (www.unlicense.org) -This is free and unencumbered software released into the public domain. -Anyone is free to copy, modify, publish, use, compile, sell, or distribute this -software, either in source code form or as a compiled binary, for any purpose, -commercial or non-commercial, and by any means. -In jurisdictions that recognize copyright laws, the author or authors of this -software dedicate any and all copyright interest in the software to the public -domain. We make this dedication for the benefit of the public at large and to -the detriment of our heirs and successors. We intend this dedication to be an -overt act of relinquishment in perpetuity of all present and future rights to -this software under copyright law. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------- -*/ diff --git a/extlibs/headers/vorbis/codec.h b/extlibs/headers/vorbis/codec.h deleted file mode 100644 index 999aa335..00000000 --- a/extlibs/headers/vorbis/codec.h +++ /dev/null @@ -1,243 +0,0 @@ -/******************************************************************** - * * - * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * - * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * - * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * - * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * - * * - * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2001 * - * by the Xiph.Org Foundation http://www.xiph.org/ * - - ******************************************************************** - - function: libvorbis codec headers - last mod: $Id: codec.h 17021 2010-03-24 09:29:41Z xiphmont $ - - ********************************************************************/ - -#ifndef _vorbis_codec_h_ -#define _vorbis_codec_h_ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -#include <ogg/ogg.h> - -typedef struct vorbis_info{ - int version; - int channels; - long rate; - - /* The below bitrate declarations are *hints*. - Combinations of the three values carry the following implications: - - all three set to the same value: - implies a fixed rate bitstream - only nominal set: - implies a VBR stream that averages the nominal bitrate. No hard - upper/lower limit - upper and or lower set: - implies a VBR bitstream that obeys the bitrate limits. nominal - may also be set to give a nominal rate. - none set: - the coder does not care to speculate. - */ - - long bitrate_upper; - long bitrate_nominal; - long bitrate_lower; - long bitrate_window; - - void *codec_setup; -} vorbis_info; - -/* vorbis_dsp_state buffers the current vorbis audio - analysis/synthesis state. The DSP state belongs to a specific - logical bitstream ****************************************************/ -typedef struct vorbis_dsp_state{ - int analysisp; - vorbis_info *vi; - - float **pcm; - float **pcmret; - int pcm_storage; - int pcm_current; - int pcm_returned; - - int preextrapolate; - int eofflag; - - long lW; - long W; - long nW; - long centerW; - - ogg_int64_t granulepos; - ogg_int64_t sequence; - - ogg_int64_t glue_bits; - ogg_int64_t time_bits; - ogg_int64_t floor_bits; - ogg_int64_t res_bits; - - void *backend_state; -} vorbis_dsp_state; - -typedef struct vorbis_block{ - /* necessary stream state for linking to the framing abstraction */ - float **pcm; /* this is a pointer into local storage */ - oggpack_buffer opb; - - long lW; - long W; - long nW; - int pcmend; - int mode; - - int eofflag; - ogg_int64_t granulepos; - ogg_int64_t sequence; - vorbis_dsp_state *vd; /* For read-only access of configuration */ - - /* local storage to avoid remallocing; it's up to the mapping to - structure it */ - void *localstore; - long localtop; - long localalloc; - long totaluse; - struct alloc_chain *reap; - - /* bitmetrics for the frame */ - long glue_bits; - long time_bits; - long floor_bits; - long res_bits; - - void *internal; - -} vorbis_block; - -/* vorbis_block is a single block of data to be processed as part of -the analysis/synthesis stream; it belongs to a specific logical -bitstream, but is independent from other vorbis_blocks belonging to -that logical bitstream. *************************************************/ - -struct alloc_chain{ - void *ptr; - struct alloc_chain *next; -}; - -/* vorbis_info contains all the setup information specific to the - specific compression/decompression mode in progress (eg, - psychoacoustic settings, channel setup, options, codebook - etc). vorbis_info and substructures are in backends.h. -*********************************************************************/ - -/* the comments are not part of vorbis_info so that vorbis_info can be - static storage */ -typedef struct vorbis_comment{ - /* unlimited user comment fields. libvorbis writes 'libvorbis' - whatever vendor is set to in encode */ - char **user_comments; - int *comment_lengths; - int comments; - char *vendor; - -} vorbis_comment; - - -/* libvorbis encodes in two abstraction layers; first we perform DSP - and produce a packet (see docs/analysis.txt). The packet is then - coded into a framed OggSquish bitstream by the second layer (see - docs/framing.txt). Decode is the reverse process; we sync/frame - the bitstream and extract individual packets, then decode the - packet back into PCM audio. - - The extra framing/packetizing is used in streaming formats, such as - files. Over the net (such as with UDP), the framing and - packetization aren't necessary as they're provided by the transport - and the streaming layer is not used */ - -/* Vorbis PRIMITIVES: general ***************************************/ - -extern void vorbis_info_init(vorbis_info *vi); -extern void vorbis_info_clear(vorbis_info *vi); -extern int vorbis_info_blocksize(vorbis_info *vi,int zo); -extern void vorbis_comment_init(vorbis_comment *vc); -extern void vorbis_comment_add(vorbis_comment *vc, const char *comment); -extern void vorbis_comment_add_tag(vorbis_comment *vc, - const char *tag, const char *contents); -extern char *vorbis_comment_query(vorbis_comment *vc, const char *tag, int count); -extern int vorbis_comment_query_count(vorbis_comment *vc, const char *tag); -extern void vorbis_comment_clear(vorbis_comment *vc); - -extern int vorbis_block_init(vorbis_dsp_state *v, vorbis_block *vb); -extern int vorbis_block_clear(vorbis_block *vb); -extern void vorbis_dsp_clear(vorbis_dsp_state *v); -extern double vorbis_granule_time(vorbis_dsp_state *v, - ogg_int64_t granulepos); - -extern const char *vorbis_version_string(void); - -/* Vorbis PRIMITIVES: analysis/DSP layer ****************************/ - -extern int vorbis_analysis_init(vorbis_dsp_state *v,vorbis_info *vi); -extern int vorbis_commentheader_out(vorbis_comment *vc, ogg_packet *op); -extern int vorbis_analysis_headerout(vorbis_dsp_state *v, - vorbis_comment *vc, - ogg_packet *op, - ogg_packet *op_comm, - ogg_packet *op_code); -extern float **vorbis_analysis_buffer(vorbis_dsp_state *v,int vals); -extern int vorbis_analysis_wrote(vorbis_dsp_state *v,int vals); -extern int vorbis_analysis_blockout(vorbis_dsp_state *v,vorbis_block *vb); -extern int vorbis_analysis(vorbis_block *vb,ogg_packet *op); - -extern int vorbis_bitrate_addblock(vorbis_block *vb); -extern int vorbis_bitrate_flushpacket(vorbis_dsp_state *vd, - ogg_packet *op); - -/* Vorbis PRIMITIVES: synthesis layer *******************************/ -extern int vorbis_synthesis_idheader(ogg_packet *op); -extern int vorbis_synthesis_headerin(vorbis_info *vi,vorbis_comment *vc, - ogg_packet *op); - -extern int vorbis_synthesis_init(vorbis_dsp_state *v,vorbis_info *vi); -extern int vorbis_synthesis_restart(vorbis_dsp_state *v); -extern int vorbis_synthesis(vorbis_block *vb,ogg_packet *op); -extern int vorbis_synthesis_trackonly(vorbis_block *vb,ogg_packet *op); -extern int vorbis_synthesis_blockin(vorbis_dsp_state *v,vorbis_block *vb); -extern int vorbis_synthesis_pcmout(vorbis_dsp_state *v,float ***pcm); -extern int vorbis_synthesis_lapout(vorbis_dsp_state *v,float ***pcm); -extern int vorbis_synthesis_read(vorbis_dsp_state *v,int samples); -extern long vorbis_packet_blocksize(vorbis_info *vi,ogg_packet *op); - -extern int vorbis_synthesis_halfrate(vorbis_info *v,int flag); -extern int vorbis_synthesis_halfrate_p(vorbis_info *v); - -/* Vorbis ERRORS and return codes ***********************************/ - -#define OV_FALSE -1 -#define OV_EOF -2 -#define OV_HOLE -3 - -#define OV_EREAD -128 -#define OV_EFAULT -129 -#define OV_EIMPL -130 -#define OV_EINVAL -131 -#define OV_ENOTVORBIS -132 -#define OV_EBADHEADER -133 -#define OV_EVERSION -134 -#define OV_ENOTAUDIO -135 -#define OV_EBADPACKET -136 -#define OV_EBADLINK -137 -#define OV_ENOSEEK -138 - -#ifdef __cplusplus -} -#endif /* __cplusplus */ - -#endif - diff --git a/extlibs/headers/vorbis/vorbisenc.h b/extlibs/headers/vorbis/vorbisenc.h deleted file mode 100644 index 02332b50..00000000 --- a/extlibs/headers/vorbis/vorbisenc.h +++ /dev/null @@ -1,436 +0,0 @@ -/******************************************************************** - * * - * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * - * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * - * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * - * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * - * * - * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2001 * - * by the Xiph.Org Foundation http://www.xiph.org/ * - * * - ******************************************************************** - - function: vorbis encode-engine setup - last mod: $Id: vorbisenc.h 17021 2010-03-24 09:29:41Z xiphmont $ - - ********************************************************************/ - -/** \file - * Libvorbisenc is a convenient API for setting up an encoding - * environment using libvorbis. Libvorbisenc encapsulates the - * actions needed to set up the encoder properly. - */ - -#ifndef _OV_ENC_H_ -#define _OV_ENC_H_ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -#include "codec.h" - -/** - * This is the primary function within libvorbisenc for setting up managed - * bitrate modes. - * - * Before this function is called, the \ref vorbis_info - * struct should be initialized by using vorbis_info_init() from the libvorbis - * API. After encoding, vorbis_info_clear() should be called. - * - * The max_bitrate, nominal_bitrate, and min_bitrate settings are used to set - * constraints for the encoded file. This function uses these settings to - * select the appropriate encoding mode and set it up. - * - * \param vi Pointer to an initialized \ref vorbis_info struct. - * \param channels The number of channels to be encoded. - * \param rate The sampling rate of the source audio. - * \param max_bitrate Desired maximum bitrate (limit). -1 indicates unset. - * \param nominal_bitrate Desired average, or central, bitrate. -1 indicates unset. - * \param min_bitrate Desired minimum bitrate. -1 indicates unset. - * - * \return Zero for success, and negative values for failure. - * - * \retval 0 Success. - * \retval OV_EFAULT Internal logic fault; indicates a bug or heap/stack corruption. - * \retval OV_EINVAL Invalid setup request, eg, out of range argument. - * \retval OV_EIMPL Unimplemented mode; unable to comply with bitrate request. - */ -extern int vorbis_encode_init(vorbis_info *vi, - long channels, - long rate, - - long max_bitrate, - long nominal_bitrate, - long min_bitrate); - -/** - * This function performs step-one of a three-step bitrate-managed encode - * setup. It functions similarly to the one-step setup performed by \ref - * vorbis_encode_init but allows an application to make further encode setup - * tweaks using \ref vorbis_encode_ctl before finally calling \ref - * vorbis_encode_setup_init to complete the setup process. - * - * Before this function is called, the \ref vorbis_info struct should be - * initialized by using vorbis_info_init() from the libvorbis API. After - * encoding, vorbis_info_clear() should be called. - * - * The max_bitrate, nominal_bitrate, and min_bitrate settings are used to set - * constraints for the encoded file. This function uses these settings to - * select the appropriate encoding mode and set it up. - * - * \param vi Pointer to an initialized vorbis_info struct. - * \param channels The number of channels to be encoded. - * \param rate The sampling rate of the source audio. - * \param max_bitrate Desired maximum bitrate (limit). -1 indicates unset. - * \param nominal_bitrate Desired average, or central, bitrate. -1 indicates unset. - * \param min_bitrate Desired minimum bitrate. -1 indicates unset. - * - * \return Zero for success, and negative for failure. - * - * \retval 0 Success - * \retval OV_EFAULT Internal logic fault; indicates a bug or heap/stack corruption. - * \retval OV_EINVAL Invalid setup request, eg, out of range argument. - * \retval OV_EIMPL Unimplemented mode; unable to comply with bitrate request. - */ -extern int vorbis_encode_setup_managed(vorbis_info *vi, - long channels, - long rate, - - long max_bitrate, - long nominal_bitrate, - long min_bitrate); - -/** - * This function performs step-one of a three-step variable bitrate - * (quality-based) encode setup. It functions similarly to the one-step setup - * performed by \ref vorbis_encode_init_vbr() but allows an application to - * make further encode setup tweaks using \ref vorbis_encode_ctl() before - * finally calling \ref vorbis_encode_setup_init to complete the setup - * process. - * - * Before this function is called, the \ref vorbis_info struct should be - * initialized by using \ref vorbis_info_init() from the libvorbis API. After - * encoding, vorbis_info_clear() should be called. - * - * \param vi Pointer to an initialized vorbis_info struct. - * \param channels The number of channels to be encoded. - * \param rate The sampling rate of the source audio. - * \param quality Desired quality level, currently from -0.1 to 1.0 (lo to hi). - * - * \return Zero for success, and negative values for failure. - * - * \retval 0 Success - * \retval OV_EFAULT Internal logic fault; indicates a bug or heap/stack corruption. - * \retval OV_EINVAL Invalid setup request, eg, out of range argument. - * \retval OV_EIMPL Unimplemented mode; unable to comply with quality level request. - */ -extern int vorbis_encode_setup_vbr(vorbis_info *vi, - long channels, - long rate, - - float quality - ); - -/** - * This is the primary function within libvorbisenc for setting up variable - * bitrate ("quality" based) modes. - * - * - * Before this function is called, the vorbis_info struct should be - * initialized by using vorbis_info_init() from the libvorbis API. After - * encoding, vorbis_info_clear() should be called. - * - * \param vi Pointer to an initialized vorbis_info struct. - * \param channels The number of channels to be encoded. - * \param rate The sampling rate of the source audio. - * \param base_quality Desired quality level, currently from -0.1 to 1.0 (lo to hi). - * - * - * \return Zero for success, or a negative number for failure. - * - * \retval 0 Success - * \retval OV_EFAULT Internal logic fault; indicates a bug or heap/stack corruption. - * \retval OV_EINVAL Invalid setup request, eg, out of range argument. - * \retval OV_EIMPL Unimplemented mode; unable to comply with quality level request. - */ -extern int vorbis_encode_init_vbr(vorbis_info *vi, - long channels, - long rate, - - float base_quality - ); - -/** - * This function performs the last stage of three-step encoding setup, as - * described in the API overview under managed bitrate modes. - * - * Before this function is called, the \ref vorbis_info struct should be - * initialized by using vorbis_info_init() from the libvorbis API, one of - * \ref vorbis_encode_setup_managed() or \ref vorbis_encode_setup_vbr() called to - * initialize the high-level encoding setup, and \ref vorbis_encode_ctl() - * called if necessary to make encoding setup changes. - * vorbis_encode_setup_init() finalizes the highlevel encoding structure into - * a complete encoding setup after which the application may make no further - * setup changes. - * - * After encoding, vorbis_info_clear() should be called. - * - * \param vi Pointer to an initialized \ref vorbis_info struct. - * - * \return Zero for success, and negative values for failure. - * - * \retval 0 Success. - * \retval OV_EFAULT Internal logic fault; indicates a bug or heap/stack corruption. - * - * \retval OV_EINVAL Attempt to use vorbis_encode_setup_init() without first - * calling one of vorbis_encode_setup_managed() or vorbis_encode_setup_vbr() to - * initialize the high-level encoding setup - * - */ -extern int vorbis_encode_setup_init(vorbis_info *vi); - -/** - * This function implements a generic interface to miscellaneous encoder - * settings similar to the classic UNIX 'ioctl()' system call. Applications - * may use vorbis_encode_ctl() to query or set bitrate management or quality - * mode details by using one of several \e request arguments detailed below. - * vorbis_encode_ctl() must be called after one of - * vorbis_encode_setup_managed() or vorbis_encode_setup_vbr(). When used - * to modify settings, \ref vorbis_encode_ctl() must be called before \ref - * vorbis_encode_setup_init(). - * - * \param vi Pointer to an initialized vorbis_info struct. - * - * \param number Specifies the desired action; See \ref encctlcodes "the list - * of available requests". - * - * \param arg void * pointing to a data structure matching the request - * argument. - * - * \retval 0 Success. Any further return information (such as the result of a - * query) is placed into the storage pointed to by *arg. - * - * \retval OV_EINVAL Invalid argument, or an attempt to modify a setting after - * calling vorbis_encode_setup_init(). - * - * \retval OV_EIMPL Unimplemented or unknown request - */ -extern int vorbis_encode_ctl(vorbis_info *vi,int number,void *arg); - -/** - * \deprecated This is a deprecated interface. Please use vorbis_encode_ctl() - * with the \ref ovectl_ratemanage2_arg struct and \ref - * OV_ECTL_RATEMANAGE2_GET and \ref OV_ECTL_RATEMANAGE2_SET calls in new code. - * - * The \ref ovectl_ratemanage_arg structure is used with vorbis_encode_ctl() - * and the \ref OV_ECTL_RATEMANAGE_GET, \ref OV_ECTL_RATEMANAGE_SET, \ref - * OV_ECTL_RATEMANAGE_AVG, \ref OV_ECTL_RATEMANAGE_HARD calls in order to - * query and modify specifics of the encoder's bitrate management - * configuration. -*/ -struct ovectl_ratemanage_arg { - int management_active; /**< nonzero if bitrate management is active*/ -/** hard lower limit (in kilobits per second) below which the stream bitrate - will never be allowed for any given bitrate_hard_window seconds of time.*/ - long bitrate_hard_min; -/** hard upper limit (in kilobits per second) above which the stream bitrate - will never be allowed for any given bitrate_hard_window seconds of time.*/ - long bitrate_hard_max; -/** the window period (in seconds) used to regulate the hard bitrate minimum - and maximum*/ - double bitrate_hard_window; -/** soft lower limit (in kilobits per second) below which the average bitrate - tracker will start nudging the bitrate higher.*/ - long bitrate_av_lo; -/** soft upper limit (in kilobits per second) above which the average bitrate - tracker will start nudging the bitrate lower.*/ - long bitrate_av_hi; -/** the window period (in seconds) used to regulate the average bitrate - minimum and maximum.*/ - double bitrate_av_window; -/** Regulates the relative centering of the average and hard windows; in - libvorbis 1.0 and 1.0.1, the hard window regulation overlapped but - followed the average window regulation. In libvorbis 1.1 a bit-reservoir - interface replaces the old windowing interface; the older windowing - interface is simulated and this field has no effect.*/ - double bitrate_av_window_center; -}; - -/** - * \name struct ovectl_ratemanage2_arg - * - * The ovectl_ratemanage2_arg structure is used with vorbis_encode_ctl() and - * the OV_ECTL_RATEMANAGE2_GET and OV_ECTL_RATEMANAGE2_SET calls in order to - * query and modify specifics of the encoder's bitrate management - * configuration. - * -*/ -struct ovectl_ratemanage2_arg { - int management_active; /**< nonzero if bitrate management is active */ -/** Lower allowed bitrate limit in kilobits per second */ - long bitrate_limit_min_kbps; -/** Upper allowed bitrate limit in kilobits per second */ - long bitrate_limit_max_kbps; - long bitrate_limit_reservoir_bits; /**<Size of the bitrate reservoir in bits */ -/** Regulates the bitrate reservoir's preferred fill level in a range from 0.0 - * to 1.0; 0.0 tries to bank bits to buffer against future bitrate spikes, 1.0 - * buffers against future sudden drops in instantaneous bitrate. Default is - * 0.1 - */ - double bitrate_limit_reservoir_bias; -/** Average bitrate setting in kilobits per second */ - long bitrate_average_kbps; -/** Slew rate limit setting for average bitrate adjustment; sets the minimum - * time in seconds the bitrate tracker may swing from one extreme to the - * other when boosting or damping average bitrate. - */ - double bitrate_average_damping; -}; - - -/** - * \name vorbis_encode_ctl() codes - * - * \anchor encctlcodes - * - * These values are passed as the \c number parameter of vorbis_encode_ctl(). - * The type of the referent of that function's \c arg pointer depends on these - * codes. - */ -/*@{*/ - -/** - * Query the current encoder bitrate management setting. - * - *Argument: <tt>struct ovectl_ratemanage2_arg *</tt> - * - * Used to query the current encoder bitrate management setting. Also used to - * initialize fields of an ovectl_ratemanage2_arg structure for use with - * \ref OV_ECTL_RATEMANAGE2_SET. - */ -#define OV_ECTL_RATEMANAGE2_GET 0x14 - -/** - * Set the current encoder bitrate management settings. - * - * Argument: <tt>struct ovectl_ratemanage2_arg *</tt> - * - * Used to set the current encoder bitrate management settings to the values - * listed in the ovectl_ratemanage2_arg. Passing a NULL pointer will disable - * bitrate management. -*/ -#define OV_ECTL_RATEMANAGE2_SET 0x15 - -/** - * Returns the current encoder hard-lowpass setting (kHz) in the double - * pointed to by arg. - * - * Argument: <tt>double *</tt> -*/ -#define OV_ECTL_LOWPASS_GET 0x20 - -/** - * Sets the encoder hard-lowpass to the value (kHz) pointed to by arg. Valid - * lowpass settings range from 2 to 99. - * - * Argument: <tt>double *</tt> -*/ -#define OV_ECTL_LOWPASS_SET 0x21 - -/** - * Returns the current encoder impulse block setting in the double pointed - * to by arg. - * - * Argument: <tt>double *</tt> -*/ -#define OV_ECTL_IBLOCK_GET 0x30 - -/** - * Sets the impulse block bias to the the value pointed to by arg. - * - * Argument: <tt>double *</tt> - * - * Valid range is -15.0 to 0.0 [default]. A negative impulse block bias will - * direct to encoder to use more bits when incoding short blocks that contain - * strong impulses, thus improving the accuracy of impulse encoding. - */ -#define OV_ECTL_IBLOCK_SET 0x31 - -/** - * Returns the current encoder coupling setting in the int pointed - * to by arg. - * - * Argument: <tt>int *</tt> -*/ -#define OV_ECTL_COUPLING_GET 0x40 - -/** - * Enables/disables channel coupling in multichannel encoding according to arg. - * - * Argument: <tt>int *</tt> - * - * Zero disables channel coupling for multichannel inputs, nonzer enables - * channel coupling. Setting has no effect on monophonic encoding or - * multichannel counts that do not offer coupling. At present, coupling is - * available for stereo and 5.1 encoding. - */ -#define OV_ECTL_COUPLING_SET 0x41 - - /* deprecated rate management supported only for compatibility */ - -/** - * Old interface to querying bitrate management settings. - * - * Deprecated after move to bit-reservoir style management in 1.1 rendered - * this interface partially obsolete. - - * \deprecated Please use \ref OV_ECTL_RATEMANAGE2_GET instead. - * - * Argument: <tt>struct ovectl_ratemanage_arg *</tt> - */ -#define OV_ECTL_RATEMANAGE_GET 0x10 -/** - * Old interface to modifying bitrate management settings. - * - * deprecated after move to bit-reservoir style management in 1.1 rendered - * this interface partially obsolete. - * - * \deprecated Please use \ref OV_ECTL_RATEMANAGE2_SET instead. - * - * Argument: <tt>struct ovectl_ratemanage_arg *</tt> - */ -#define OV_ECTL_RATEMANAGE_SET 0x11 -/** - * Old interface to setting average-bitrate encoding mode. - * - * Deprecated after move to bit-reservoir style management in 1.1 rendered - * this interface partially obsolete. - * - * \deprecated Please use \ref OV_ECTL_RATEMANAGE2_SET instead. - * - * Argument: <tt>struct ovectl_ratemanage_arg *</tt> - */ -#define OV_ECTL_RATEMANAGE_AVG 0x12 -/** - * Old interface to setting bounded-bitrate encoding modes. - * - * deprecated after move to bit-reservoir style management in 1.1 rendered - * this interface partially obsolete. - * - * \deprecated Please use \ref OV_ECTL_RATEMANAGE2_SET instead. - * - * Argument: <tt>struct ovectl_ratemanage_arg *</tt> - */ -#define OV_ECTL_RATEMANAGE_HARD 0x13 - -/*@}*/ - - - -#ifdef __cplusplus -} -#endif /* __cplusplus */ - -#endif diff --git a/extlibs/headers/vorbis/vorbisfile.h b/extlibs/headers/vorbis/vorbisfile.h deleted file mode 100644 index 9271331e..00000000 --- a/extlibs/headers/vorbis/vorbisfile.h +++ /dev/null @@ -1,206 +0,0 @@ -/******************************************************************** - * * - * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * - * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * - * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * - * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * - * * - * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 * - * by the Xiph.Org Foundation http://www.xiph.org/ * - * * - ******************************************************************** - - function: stdio-based convenience library for opening/seeking/decoding - last mod: $Id: vorbisfile.h 17182 2010-04-29 03:48:32Z xiphmont $ - - ********************************************************************/ - -#ifndef _OV_FILE_H_ -#define _OV_FILE_H_ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -#include <stdio.h> -#include "codec.h" - -/* The function prototypes for the callbacks are basically the same as for - * the stdio functions fread, fseek, fclose, ftell. - * The one difference is that the FILE * arguments have been replaced with - * a void * - this is to be used as a pointer to whatever internal data these - * functions might need. In the stdio case, it's just a FILE * cast to a void * - * - * If you use other functions, check the docs for these functions and return - * the right values. For seek_func(), you *MUST* return -1 if the stream is - * unseekable - */ -typedef struct { - size_t (*read_func) (void *ptr, size_t size, size_t nmemb, void *datasource); - int (*seek_func) (void *datasource, ogg_int64_t offset, int whence); - int (*close_func) (void *datasource); - long (*tell_func) (void *datasource); -} ov_callbacks; - -#ifndef OV_EXCLUDE_STATIC_CALLBACKS - -/* a few sets of convenient callbacks, especially for use under - * Windows where ov_open_callbacks() should always be used instead of - * ov_open() to avoid problems with incompatible crt.o version linking - * issues. */ - -static int _ov_header_fseek_wrap(FILE *f,ogg_int64_t off,int whence){ - if(f==NULL)return(-1); - -#ifdef __MINGW32__ - return fseeko64(f,off,whence); -#elif defined (_WIN32) - return _fseeki64(f,off,whence); -#else - return fseek(f,off,whence); -#endif -} - -/* These structs below (OV_CALLBACKS_DEFAULT etc) are defined here as - * static data. That means that every file which includes this header - * will get its own copy of these structs whether it uses them or - * not unless it #defines OV_EXCLUDE_STATIC_CALLBACKS. - * These static symbols are essential on platforms such as Windows on - * which several different versions of stdio support may be linked to - * by different DLLs, and we need to be certain we know which one - * we're using (the same one as the main application). - */ - -static ov_callbacks OV_CALLBACKS_DEFAULT = { - (size_t (*)(void *, size_t, size_t, void *)) fread, - (int (*)(void *, ogg_int64_t, int)) _ov_header_fseek_wrap, - (int (*)(void *)) fclose, - (long (*)(void *)) ftell -}; - -static ov_callbacks OV_CALLBACKS_NOCLOSE = { - (size_t (*)(void *, size_t, size_t, void *)) fread, - (int (*)(void *, ogg_int64_t, int)) _ov_header_fseek_wrap, - (int (*)(void *)) NULL, - (long (*)(void *)) ftell -}; - -static ov_callbacks OV_CALLBACKS_STREAMONLY = { - (size_t (*)(void *, size_t, size_t, void *)) fread, - (int (*)(void *, ogg_int64_t, int)) NULL, - (int (*)(void *)) fclose, - (long (*)(void *)) NULL -}; - -static ov_callbacks OV_CALLBACKS_STREAMONLY_NOCLOSE = { - (size_t (*)(void *, size_t, size_t, void *)) fread, - (int (*)(void *, ogg_int64_t, int)) NULL, - (int (*)(void *)) NULL, - (long (*)(void *)) NULL -}; - -#endif - -#define NOTOPEN 0 -#define PARTOPEN 1 -#define OPENED 2 -#define STREAMSET 3 -#define INITSET 4 - -typedef struct OggVorbis_File { - void *datasource; /* Pointer to a FILE *, etc. */ - int seekable; - ogg_int64_t offset; - ogg_int64_t end; - ogg_sync_state oy; - - /* If the FILE handle isn't seekable (eg, a pipe), only the current - stream appears */ - int links; - ogg_int64_t *offsets; - ogg_int64_t *dataoffsets; - long *serialnos; - ogg_int64_t *pcmlengths; /* overloaded to maintain binary - compatibility; x2 size, stores both - beginning and end values */ - vorbis_info *vi; - vorbis_comment *vc; - - /* Decoding working state local storage */ - ogg_int64_t pcm_offset; - int ready_state; - long current_serialno; - int current_link; - - double bittrack; - double samptrack; - - ogg_stream_state os; /* take physical pages, weld into a logical - stream of packets */ - vorbis_dsp_state vd; /* central working state for the packet->PCM decoder */ - vorbis_block vb; /* local working space for packet->PCM decode */ - - ov_callbacks callbacks; - -} OggVorbis_File; - - -extern int ov_clear(OggVorbis_File *vf); -extern int ov_fopen(const char *path,OggVorbis_File *vf); -extern int ov_open(FILE *f,OggVorbis_File *vf,const char *initial,long ibytes); -extern int ov_open_callbacks(void *datasource, OggVorbis_File *vf, - const char *initial, long ibytes, ov_callbacks callbacks); - -extern int ov_test(FILE *f,OggVorbis_File *vf,const char *initial,long ibytes); -extern int ov_test_callbacks(void *datasource, OggVorbis_File *vf, - const char *initial, long ibytes, ov_callbacks callbacks); -extern int ov_test_open(OggVorbis_File *vf); - -extern long ov_bitrate(OggVorbis_File *vf,int i); -extern long ov_bitrate_instant(OggVorbis_File *vf); -extern long ov_streams(OggVorbis_File *vf); -extern long ov_seekable(OggVorbis_File *vf); -extern long ov_serialnumber(OggVorbis_File *vf,int i); - -extern ogg_int64_t ov_raw_total(OggVorbis_File *vf,int i); -extern ogg_int64_t ov_pcm_total(OggVorbis_File *vf,int i); -extern double ov_time_total(OggVorbis_File *vf,int i); - -extern int ov_raw_seek(OggVorbis_File *vf,ogg_int64_t pos); -extern int ov_pcm_seek(OggVorbis_File *vf,ogg_int64_t pos); -extern int ov_pcm_seek_page(OggVorbis_File *vf,ogg_int64_t pos); -extern int ov_time_seek(OggVorbis_File *vf,double pos); -extern int ov_time_seek_page(OggVorbis_File *vf,double pos); - -extern int ov_raw_seek_lap(OggVorbis_File *vf,ogg_int64_t pos); -extern int ov_pcm_seek_lap(OggVorbis_File *vf,ogg_int64_t pos); -extern int ov_pcm_seek_page_lap(OggVorbis_File *vf,ogg_int64_t pos); -extern int ov_time_seek_lap(OggVorbis_File *vf,double pos); -extern int ov_time_seek_page_lap(OggVorbis_File *vf,double pos); - -extern ogg_int64_t ov_raw_tell(OggVorbis_File *vf); -extern ogg_int64_t ov_pcm_tell(OggVorbis_File *vf); -extern double ov_time_tell(OggVorbis_File *vf); - -extern vorbis_info *ov_info(OggVorbis_File *vf,int link); -extern vorbis_comment *ov_comment(OggVorbis_File *vf,int link); - -extern long ov_read_float(OggVorbis_File *vf,float ***pcm_channels,int samples, - int *bitstream); -extern long ov_read_filter(OggVorbis_File *vf,char *buffer,int length, - int bigendianp,int word,int sgned,int *bitstream, - void (*filter)(float **pcm,long channels,long samples,void *filter_param),void *filter_param); -extern long ov_read(OggVorbis_File *vf,char *buffer,int length, - int bigendianp,int word,int sgned,int *bitstream); -extern int ov_crosslap(OggVorbis_File *vf1,OggVorbis_File *vf2); - -extern int ov_halfrate(OggVorbis_File *vf,int flag); -extern int ov_halfrate_p(OggVorbis_File *vf); - -#ifdef __cplusplus -} -#endif /* __cplusplus */ - -#endif - diff --git a/extlibs/headers/vulkan/vk_icd.h b/extlibs/headers/vulkan/vk_icd.h deleted file mode 100644 index b935fa17..00000000 --- a/extlibs/headers/vulkan/vk_icd.h +++ /dev/null @@ -1,170 +0,0 @@ -// -// File: vk_icd.h -// -/* - * Copyright (c) 2015-2016 The Khronos Group Inc. - * Copyright (c) 2015-2016 Valve Corporation - * Copyright (c) 2015-2016 LunarG, Inc. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - * - */ - -#ifndef VKICD_H -#define VKICD_H - -#include "vulkan.h" -#include <stdbool.h> - -// Loader-ICD version negotiation API. Versions add the following features: -// Version 0 - Initial. Doesn't support vk_icdGetInstanceProcAddr -// or vk_icdNegotiateLoaderICDInterfaceVersion. -// Version 1 - Add support for vk_icdGetInstanceProcAddr. -// Version 2 - Add Loader/ICD Interface version negotiation -// via vk_icdNegotiateLoaderICDInterfaceVersion. -// Version 3 - Add ICD creation/destruction of KHR_surface objects. -// Version 4 - Add unknown physical device extension qyering via -// vk_icdGetPhysicalDeviceProcAddr. -// Version 5 - Tells ICDs that the loader is now paying attention to the -// application version of Vulkan passed into the ApplicationInfo -// structure during vkCreateInstance. This will tell the ICD -// that if the loader is older, it should automatically fail a -// call for any API version > 1.0. Otherwise, the loader will -// manually determine if it can support the expected version. -#define CURRENT_LOADER_ICD_INTERFACE_VERSION 5 -#define MIN_SUPPORTED_LOADER_ICD_INTERFACE_VERSION 0 -#define MIN_PHYS_DEV_EXTENSION_ICD_INTERFACE_VERSION 4 -typedef VkResult(VKAPI_PTR *PFN_vkNegotiateLoaderICDInterfaceVersion)(uint32_t *pVersion); - -// This is defined in vk_layer.h which will be found by the loader, but if an ICD is building against this -// file directly, it won't be found. -#ifndef PFN_GetPhysicalDeviceProcAddr -typedef PFN_vkVoidFunction(VKAPI_PTR *PFN_GetPhysicalDeviceProcAddr)(VkInstance instance, const char *pName); -#endif - -/* - * The ICD must reserve space for a pointer for the loader's dispatch - * table, at the start of <each object>. - * The ICD must initialize this variable using the SET_LOADER_MAGIC_VALUE macro. - */ - -#define ICD_LOADER_MAGIC 0x01CDC0DE - -typedef union { - uintptr_t loaderMagic; - void *loaderData; -} VK_LOADER_DATA; - -static inline void set_loader_magic_value(void *pNewObject) { - VK_LOADER_DATA *loader_info = (VK_LOADER_DATA *)pNewObject; - loader_info->loaderMagic = ICD_LOADER_MAGIC; -} - -static inline bool valid_loader_magic_value(void *pNewObject) { - const VK_LOADER_DATA *loader_info = (VK_LOADER_DATA *)pNewObject; - return (loader_info->loaderMagic & 0xffffffff) == ICD_LOADER_MAGIC; -} - -/* - * Windows and Linux ICDs will treat VkSurfaceKHR as a pointer to a struct that - * contains the platform-specific connection and surface information. - */ -typedef enum { - VK_ICD_WSI_PLATFORM_MIR, - VK_ICD_WSI_PLATFORM_WAYLAND, - VK_ICD_WSI_PLATFORM_WIN32, - VK_ICD_WSI_PLATFORM_XCB, - VK_ICD_WSI_PLATFORM_XLIB, - VK_ICD_WSI_PLATFORM_ANDROID, - VK_ICD_WSI_PLATFORM_MACOS, - VK_ICD_WSI_PLATFORM_IOS, - VK_ICD_WSI_PLATFORM_DISPLAY -} VkIcdWsiPlatform; - -typedef struct { - VkIcdWsiPlatform platform; -} VkIcdSurfaceBase; - -#ifdef VK_USE_PLATFORM_MIR_KHR -typedef struct { - VkIcdSurfaceBase base; - MirConnection *connection; - MirSurface *mirSurface; -} VkIcdSurfaceMir; -#endif // VK_USE_PLATFORM_MIR_KHR - -#ifdef VK_USE_PLATFORM_WAYLAND_KHR -typedef struct { - VkIcdSurfaceBase base; - struct wl_display *display; - struct wl_surface *surface; -} VkIcdSurfaceWayland; -#endif // VK_USE_PLATFORM_WAYLAND_KHR - -#ifdef VK_USE_PLATFORM_WIN32_KHR -typedef struct { - VkIcdSurfaceBase base; - HINSTANCE hinstance; - HWND hwnd; -} VkIcdSurfaceWin32; -#endif // VK_USE_PLATFORM_WIN32_KHR - -#ifdef VK_USE_PLATFORM_XCB_KHR -typedef struct { - VkIcdSurfaceBase base; - xcb_connection_t *connection; - xcb_window_t window; -} VkIcdSurfaceXcb; -#endif // VK_USE_PLATFORM_XCB_KHR - -#ifdef VK_USE_PLATFORM_XLIB_KHR -typedef struct { - VkIcdSurfaceBase base; - Display *dpy; - Window window; -} VkIcdSurfaceXlib; -#endif // VK_USE_PLATFORM_XLIB_KHR - -#ifdef VK_USE_PLATFORM_ANDROID_KHR -typedef struct { - VkIcdSurfaceBase base; - struct ANativeWindow *window; -} VkIcdSurfaceAndroid; -#endif // VK_USE_PLATFORM_ANDROID_KHR - -#ifdef VK_USE_PLATFORM_MACOS_MVK -typedef struct { - VkIcdSurfaceBase base; - const void *pView; -} VkIcdSurfaceMacOS; -#endif // VK_USE_PLATFORM_MACOS_MVK - -#ifdef VK_USE_PLATFORM_IOS_MVK -typedef struct { - VkIcdSurfaceBase base; - const void *pView; -} VkIcdSurfaceIOS; -#endif // VK_USE_PLATFORM_IOS_MVK - -typedef struct { - VkIcdSurfaceBase base; - VkDisplayModeKHR displayMode; - uint32_t planeIndex; - uint32_t planeStackIndex; - VkSurfaceTransformFlagBitsKHR transform; - float globalAlpha; - VkDisplayPlaneAlphaFlagBitsKHR alphaMode; - VkExtent2D imageExtent; -} VkIcdSurfaceDisplay; - -#endif // VKICD_H diff --git a/extlibs/headers/vulkan/vk_layer.h b/extlibs/headers/vulkan/vk_layer.h deleted file mode 100644 index 823c88ab..00000000 --- a/extlibs/headers/vulkan/vk_layer.h +++ /dev/null @@ -1,195 +0,0 @@ -// -// File: vk_layer.h -// -/* - * Copyright (c) 2015-2017 The Khronos Group Inc. - * Copyright (c) 2015-2017 Valve Corporation - * Copyright (c) 2015-2017 LunarG, Inc. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - * - */ - -/* Need to define dispatch table - * Core struct can then have ptr to dispatch table at the top - * Along with object ptrs for current and next OBJ - */ -#pragma once - -#include "vulkan.h" -#if defined(__GNUC__) && __GNUC__ >= 4 -#define VK_LAYER_EXPORT __attribute__((visibility("default"))) -#elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) -#define VK_LAYER_EXPORT __attribute__((visibility("default"))) -#else -#define VK_LAYER_EXPORT -#endif - -#define MAX_NUM_UNKNOWN_EXTS 250 - - // Loader-Layer version negotiation API. Versions add the following features: - // Versions 0/1 - Initial. Doesn't support vk_layerGetPhysicalDeviceProcAddr - // or vk_icdNegotiateLoaderLayerInterfaceVersion. - // Version 2 - Add support for vk_layerGetPhysicalDeviceProcAddr and - // vk_icdNegotiateLoaderLayerInterfaceVersion. -#define CURRENT_LOADER_LAYER_INTERFACE_VERSION 2 -#define MIN_SUPPORTED_LOADER_LAYER_INTERFACE_VERSION 1 - -#define VK_CURRENT_CHAIN_VERSION 1 - -// Typedef for use in the interfaces below -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_GetPhysicalDeviceProcAddr)(VkInstance instance, const char* pName); - -// Version negotiation values -typedef enum VkNegotiateLayerStructType { - LAYER_NEGOTIATE_UNINTIALIZED = 0, - LAYER_NEGOTIATE_INTERFACE_STRUCT = 1, -} VkNegotiateLayerStructType; - -// Version negotiation structures -typedef struct VkNegotiateLayerInterface { - VkNegotiateLayerStructType sType; - void *pNext; - uint32_t loaderLayerInterfaceVersion; - PFN_vkGetInstanceProcAddr pfnGetInstanceProcAddr; - PFN_vkGetDeviceProcAddr pfnGetDeviceProcAddr; - PFN_GetPhysicalDeviceProcAddr pfnGetPhysicalDeviceProcAddr; -} VkNegotiateLayerInterface; - -// Version negotiation functions -typedef VkResult (VKAPI_PTR *PFN_vkNegotiateLoaderLayerInterfaceVersion)(VkNegotiateLayerInterface *pVersionStruct); - -// Function prototype for unknown physical device extension command -typedef VkResult(VKAPI_PTR *PFN_PhysDevExt)(VkPhysicalDevice phys_device); - -// ------------------------------------------------------------------------------------------------ -// CreateInstance and CreateDevice support structures - -/* Sub type of structure for instance and device loader ext of CreateInfo. - * When sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO - * or sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - * then VkLayerFunction indicates struct type pointed to by pNext - */ -typedef enum VkLayerFunction_ { - VK_LAYER_LINK_INFO = 0, - VK_LOADER_DATA_CALLBACK = 1 -} VkLayerFunction; - -typedef struct VkLayerInstanceLink_ { - struct VkLayerInstanceLink_ *pNext; - PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr; - PFN_GetPhysicalDeviceProcAddr pfnNextGetPhysicalDeviceProcAddr; -} VkLayerInstanceLink; - -/* - * When creating the device chain the loader needs to pass - * down information about it's device structure needed at - * the end of the chain. Passing the data via the - * VkLayerDeviceInfo avoids issues with finding the - * exact instance being used. - */ -typedef struct VkLayerDeviceInfo_ { - void *device_info; - PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr; -} VkLayerDeviceInfo; - -typedef VkResult (VKAPI_PTR *PFN_vkSetInstanceLoaderData)(VkInstance instance, - void *object); -typedef VkResult (VKAPI_PTR *PFN_vkSetDeviceLoaderData)(VkDevice device, - void *object); - -typedef struct { - VkStructureType sType; // VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO - const void *pNext; - VkLayerFunction function; - union { - VkLayerInstanceLink *pLayerInfo; - PFN_vkSetInstanceLoaderData pfnSetInstanceLoaderData; - } u; -} VkLayerInstanceCreateInfo; - -typedef struct VkLayerDeviceLink_ { - struct VkLayerDeviceLink_ *pNext; - PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr; - PFN_vkGetDeviceProcAddr pfnNextGetDeviceProcAddr; -} VkLayerDeviceLink; - -typedef struct { - VkStructureType sType; // VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - const void *pNext; - VkLayerFunction function; - union { - VkLayerDeviceLink *pLayerInfo; - PFN_vkSetDeviceLoaderData pfnSetDeviceLoaderData; - } u; -} VkLayerDeviceCreateInfo; - -#ifdef __cplusplus -extern "C" { -#endif - -VKAPI_ATTR VkResult VKAPI_CALL vkNegotiateLoaderLayerInterfaceVersion(VkNegotiateLayerInterface *pVersionStruct); - -typedef enum VkChainType { - VK_CHAIN_TYPE_UNKNOWN = 0, - VK_CHAIN_TYPE_ENUMERATE_INSTANCE_EXTENSION_PROPERTIES = 1, - VK_CHAIN_TYPE_ENUMERATE_INSTANCE_LAYER_PROPERTIES = 2, - VK_CHAIN_TYPE_ENUMERATE_INSTANCE_VERSION = 3, -} VkChainType; - -typedef struct VkChainHeader { - VkChainType type; - uint32_t version; - uint32_t size; -} VkChainHeader; - -typedef struct VkEnumerateInstanceExtensionPropertiesChain { - VkChainHeader header; - VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceExtensionPropertiesChain *, const char *, uint32_t *, - VkExtensionProperties *); - const struct VkEnumerateInstanceExtensionPropertiesChain *pNextLink; - -#if defined(__cplusplus) - inline VkResult CallDown(const char *pLayerName, uint32_t *pPropertyCount, VkExtensionProperties *pProperties) const { - return pfnNextLayer(pNextLink, pLayerName, pPropertyCount, pProperties); - } -#endif -} VkEnumerateInstanceExtensionPropertiesChain; - -typedef struct VkEnumerateInstanceLayerPropertiesChain { - VkChainHeader header; - VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceLayerPropertiesChain *, uint32_t *, VkLayerProperties *); - const struct VkEnumerateInstanceLayerPropertiesChain *pNextLink; - -#if defined(__cplusplus) - inline VkResult CallDown(uint32_t *pPropertyCount, VkLayerProperties *pProperties) const { - return pfnNextLayer(pNextLink, pPropertyCount, pProperties); - } -#endif -} VkEnumerateInstanceLayerPropertiesChain; - -typedef struct VkEnumerateInstanceVersionChain { - VkChainHeader header; - VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceVersionChain *, uint32_t *); - const struct VkEnumerateInstanceVersionChain *pNextLink; - -#if defined(__cplusplus) - inline VkResult CallDown(uint32_t *pApiVersion) const { - return pfnNextLayer(pNextLink, pApiVersion); - } -#endif -} VkEnumerateInstanceVersionChain; - -#ifdef __cplusplus -} -#endif diff --git a/extlibs/headers/vulkan/vk_platform.h b/extlibs/headers/vulkan/vk_platform.h deleted file mode 100644 index 72892992..00000000 --- a/extlibs/headers/vulkan/vk_platform.h +++ /dev/null @@ -1,92 +0,0 @@ -// -// File: vk_platform.h -// -/* -** Copyright (c) 2014-2017 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - - -#ifndef VK_PLATFORM_H_ -#define VK_PLATFORM_H_ - -#ifdef __cplusplus -extern "C" -{ -#endif // __cplusplus - -/* -*************************************************************************************************** -* Platform-specific directives and type declarations -*************************************************************************************************** -*/ - -/* Platform-specific calling convention macros. - * - * Platforms should define these so that Vulkan clients call Vulkan commands - * with the same calling conventions that the Vulkan implementation expects. - * - * VKAPI_ATTR - Placed before the return type in function declarations. - * Useful for C++11 and GCC/Clang-style function attribute syntax. - * VKAPI_CALL - Placed after the return type in function declarations. - * Useful for MSVC-style calling convention syntax. - * VKAPI_PTR - Placed between the '(' and '*' in function pointer types. - * - * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void); - * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void); - */ -#if defined(_WIN32) - // On Windows, Vulkan commands use the stdcall convention - #define VKAPI_ATTR - #define VKAPI_CALL __stdcall - #define VKAPI_PTR VKAPI_CALL -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 - #error "Vulkan isn't supported for the 'armeabi' NDK ABI" -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) - // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" - // calling convention, i.e. float parameters are passed in registers. This - // is true even if the rest of the application passes floats on the stack, - // as it does by default when compiling for the armeabi-v7a NDK ABI. - #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp"))) - #define VKAPI_CALL - #define VKAPI_PTR VKAPI_ATTR -#else - // On other platforms, use the default calling convention - #define VKAPI_ATTR - #define VKAPI_CALL - #define VKAPI_PTR -#endif - -#include <stddef.h> - -#if !defined(VK_NO_STDINT_H) - #if defined(_MSC_VER) && (_MSC_VER < 1600) - typedef signed __int8 int8_t; - typedef unsigned __int8 uint8_t; - typedef signed __int16 int16_t; - typedef unsigned __int16 uint16_t; - typedef signed __int32 int32_t; - typedef unsigned __int32 uint32_t; - typedef signed __int64 int64_t; - typedef unsigned __int64 uint64_t; - #else - #include <stdint.h> - #endif -#endif // !defined(VK_NO_STDINT_H) - -#ifdef __cplusplus -} // extern "C" -#endif // __cplusplus - -#endif diff --git a/extlibs/headers/vulkan/vk_sdk_platform.h b/extlibs/headers/vulkan/vk_sdk_platform.h deleted file mode 100644 index 96d86769..00000000 --- a/extlibs/headers/vulkan/vk_sdk_platform.h +++ /dev/null @@ -1,69 +0,0 @@ -// -// File: vk_sdk_platform.h -// -/* - * Copyright (c) 2015-2016 The Khronos Group Inc. - * Copyright (c) 2015-2016 Valve Corporation - * Copyright (c) 2015-2016 LunarG, Inc. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef VK_SDK_PLATFORM_H -#define VK_SDK_PLATFORM_H - -#if defined(_WIN32) -#define NOMINMAX -#ifndef __cplusplus -#undef inline -#define inline __inline -#endif // __cplusplus - -#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/) -// C99: -// Microsoft didn't implement C99 in Visual Studio; but started adding it with -// VS2013. However, VS2013 still didn't have snprintf(). The following is a -// work-around (Note: The _CRT_SECURE_NO_WARNINGS macro must be set in the -// "CMakeLists.txt" file). -// NOTE: This is fixed in Visual Studio 2015. -#define snprintf _snprintf -#endif - -#define strdup _strdup - -#endif // _WIN32 - -// Check for noexcept support using clang, with fallback to Windows or GCC version numbers -#ifndef NOEXCEPT -#if defined(__clang__) -#if __has_feature(cxx_noexcept) -#define HAS_NOEXCEPT -#endif -#else -#if defined(__GXX_EXPERIMENTAL_CXX0X__) && __GNUC__ * 10 + __GNUC_MINOR__ >= 46 -#define HAS_NOEXCEPT -#else -#if defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 190023026 && defined(_HAS_EXCEPTIONS) && _HAS_EXCEPTIONS -#define HAS_NOEXCEPT -#endif -#endif -#endif - -#ifdef HAS_NOEXCEPT -#define NOEXCEPT noexcept -#else -#define NOEXCEPT -#endif -#endif - -#endif // VK_SDK_PLATFORM_H diff --git a/extlibs/headers/vulkan/vulkan.h b/extlibs/headers/vulkan/vulkan.h deleted file mode 100644 index d05c8490..00000000 --- a/extlibs/headers/vulkan/vulkan.h +++ /dev/null @@ -1,79 +0,0 @@ -#ifndef VULKAN_H_ -#define VULKAN_H_ 1 - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -#include "vk_platform.h" -#include "vulkan_core.h" - -#ifdef VK_USE_PLATFORM_ANDROID_KHR -#include "vulkan_android.h" -#endif - - -#ifdef VK_USE_PLATFORM_IOS_MVK -#include "vulkan_ios.h" -#endif - - -#ifdef VK_USE_PLATFORM_MACOS_MVK -#include "vulkan_macos.h" -#endif - - -#ifdef VK_USE_PLATFORM_MIR_KHR -#include <mir_toolkit/client_types.h> -#include "vulkan_mir.h" -#endif - - -#ifdef VK_USE_PLATFORM_VI_NN -#include "vulkan_vi.h" -#endif - - -#ifdef VK_USE_PLATFORM_WAYLAND_KHR -#include <wayland-client.h> -#include "vulkan_wayland.h" -#endif - - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#include <windows.h> -#include "vulkan_win32.h" -#endif - - -#ifdef VK_USE_PLATFORM_XCB_KHR -#include <xcb/xcb.h> -#include "vulkan_xcb.h" -#endif - - -#ifdef VK_USE_PLATFORM_XLIB_KHR -#include <X11/Xlib.h> -#include "vulkan_xlib.h" -#endif - - -#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT -#include <X11/Xlib.h> -#include <X11/extensions/Xrandr.h> -#include "vulkan_xlib_xrandr.h" -#endif - -#endif // VULKAN_H_ diff --git a/extlibs/headers/vulkan/vulkan_android.h b/extlibs/headers/vulkan/vulkan_android.h deleted file mode 100644 index 07aaeda2..00000000 --- a/extlibs/headers/vulkan/vulkan_android.h +++ /dev/null @@ -1,126 +0,0 @@ -#ifndef VULKAN_ANDROID_H_ -#define VULKAN_ANDROID_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_KHR_android_surface 1 -struct ANativeWindow; - -#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6 -#define VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "VK_KHR_android_surface" - -typedef VkFlags VkAndroidSurfaceCreateFlagsKHR; - -typedef struct VkAndroidSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkAndroidSurfaceCreateFlagsKHR flags; - struct ANativeWindow* window; -} VkAndroidSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateAndroidSurfaceKHR)(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR( - VkInstance instance, - const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#define VK_ANDROID_external_memory_android_hardware_buffer 1 -struct AHardwareBuffer; - -#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 3 -#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME "VK_ANDROID_external_memory_android_hardware_buffer" - -typedef struct VkAndroidHardwareBufferUsageANDROID { - VkStructureType sType; - void* pNext; - uint64_t androidHardwareBufferUsage; -} VkAndroidHardwareBufferUsageANDROID; - -typedef struct VkAndroidHardwareBufferPropertiesANDROID { - VkStructureType sType; - void* pNext; - VkDeviceSize allocationSize; - uint32_t memoryTypeBits; -} VkAndroidHardwareBufferPropertiesANDROID; - -typedef struct VkAndroidHardwareBufferFormatPropertiesANDROID { - VkStructureType sType; - void* pNext; - VkFormat format; - uint64_t externalFormat; - VkFormatFeatureFlags formatFeatures; - VkComponentMapping samplerYcbcrConversionComponents; - VkSamplerYcbcrModelConversion suggestedYcbcrModel; - VkSamplerYcbcrRange suggestedYcbcrRange; - VkChromaLocation suggestedXChromaOffset; - VkChromaLocation suggestedYChromaOffset; -} VkAndroidHardwareBufferFormatPropertiesANDROID; - -typedef struct VkImportAndroidHardwareBufferInfoANDROID { - VkStructureType sType; - const void* pNext; - struct AHardwareBuffer* buffer; -} VkImportAndroidHardwareBufferInfoANDROID; - -typedef struct VkMemoryGetAndroidHardwareBufferInfoANDROID { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; -} VkMemoryGetAndroidHardwareBufferInfoANDROID; - -typedef struct VkExternalFormatANDROID { - VkStructureType sType; - void* pNext; - uint64_t externalFormat; -} VkExternalFormatANDROID; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetAndroidHardwareBufferPropertiesANDROID)(VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryAndroidHardwareBufferANDROID)(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetAndroidHardwareBufferPropertiesANDROID( - VkDevice device, - const struct AHardwareBuffer* buffer, - VkAndroidHardwareBufferPropertiesANDROID* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryAndroidHardwareBufferANDROID( - VkDevice device, - const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, - struct AHardwareBuffer** pBuffer); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/vulkan/vulkan_core.h b/extlibs/headers/vulkan/vulkan_core.h deleted file mode 100644 index 8891ca46..00000000 --- a/extlibs/headers/vulkan/vulkan_core.h +++ /dev/null @@ -1,7801 +0,0 @@ -#ifndef VULKAN_CORE_H_ -#define VULKAN_CORE_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_VERSION_1_0 1 -#include "vk_platform.h" - -#define VK_MAKE_VERSION(major, minor, patch) \ - (((major) << 22) | ((minor) << 12) | (patch)) - -// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. -//#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0 - -// Vulkan 1.0 version number -#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0)// Patch version should always be set to 0 - -#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) -#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff) -#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff) -// Version of this file -#define VK_HEADER_VERSION 83 - - -#define VK_NULL_HANDLE 0 - - - -#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; - - -#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE) -#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; -#else - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; -#endif -#endif - - - -typedef uint32_t VkFlags; -typedef uint32_t VkBool32; -typedef uint64_t VkDeviceSize; -typedef uint32_t VkSampleMask; - -VK_DEFINE_HANDLE(VkInstance) -VK_DEFINE_HANDLE(VkPhysicalDevice) -VK_DEFINE_HANDLE(VkDevice) -VK_DEFINE_HANDLE(VkQueue) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) -VK_DEFINE_HANDLE(VkCommandBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) - -#define VK_LOD_CLAMP_NONE 1000.0f -#define VK_REMAINING_MIP_LEVELS (~0U) -#define VK_REMAINING_ARRAY_LAYERS (~0U) -#define VK_WHOLE_SIZE (~0ULL) -#define VK_ATTACHMENT_UNUSED (~0U) -#define VK_TRUE 1 -#define VK_FALSE 0 -#define VK_QUEUE_FAMILY_IGNORED (~0U) -#define VK_SUBPASS_EXTERNAL (~0U) -#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256 -#define VK_UUID_SIZE 16 -#define VK_MAX_MEMORY_TYPES 32 -#define VK_MAX_MEMORY_HEAPS 16 -#define VK_MAX_EXTENSION_NAME_SIZE 256 -#define VK_MAX_DESCRIPTION_SIZE 256 - - -typedef enum VkPipelineCacheHeaderVersion { - VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1, - VK_PIPELINE_CACHE_HEADER_VERSION_BEGIN_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE, - VK_PIPELINE_CACHE_HEADER_VERSION_END_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE, - VK_PIPELINE_CACHE_HEADER_VERSION_RANGE_SIZE = (VK_PIPELINE_CACHE_HEADER_VERSION_ONE - VK_PIPELINE_CACHE_HEADER_VERSION_ONE + 1), - VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCacheHeaderVersion; - -typedef enum VkResult { - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_FRAGMENTED_POOL = -12, - VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000, - VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, - VK_ERROR_INVALID_SHADER_NV = -1000012000, - VK_ERROR_FRAGMENTATION_EXT = -1000161000, - VK_ERROR_NOT_PERMITTED_EXT = -1000174001, - VK_ERROR_OUT_OF_POOL_MEMORY_KHR = VK_ERROR_OUT_OF_POOL_MEMORY, - VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR = VK_ERROR_INVALID_EXTERNAL_HANDLE, - VK_RESULT_BEGIN_RANGE = VK_ERROR_FRAGMENTED_POOL, - VK_RESULT_END_RANGE = VK_INCOMPLETE, - VK_RESULT_RANGE_SIZE = (VK_INCOMPLETE - VK_ERROR_FRAGMENTED_POOL + 1), - VK_RESULT_MAX_ENUM = 0x7FFFFFFF -} VkResult; - -typedef enum VkStructureType { - VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, - VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, - VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, - VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, - VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, - VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, - VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, - VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, - VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, - VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, - VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, - VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, - VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, - VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, - VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, - VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, - VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, - VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, - VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, - VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, - VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, - VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, - VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, - VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, - VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, - VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, - VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000, - VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003, - VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005, - VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000, - VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001, - VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002, - VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001, - VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000, - VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001, - VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003, - VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = 1000120000, - VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001, - VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002, - VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005, - VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000, - VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002, - VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000, - VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001, - VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000, - VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000, - VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = 1000063000, - VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, - VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, - VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007, - VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009, - VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010, - VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012, - VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000, - VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001, - VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000, - VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, - VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, - VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, - VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000, - VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000, - VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000, - VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000, - VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001, - VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002, - VK_STRUCTURE_TYPE_TEXTURE_LOD_GATHER_FORMAT_PROPERTIES_AMD = 1000041000, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001, - VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000, - VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000, - VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073001, - VK_STRUCTURE_TYPE_MEMORY_WIN32_HANDLE_PROPERTIES_KHR = 1000073002, - VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR = 1000073003, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR = 1000074000, - VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR = 1000074001, - VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR = 1000074002, - VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR = 1000075000, - VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078000, - VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078001, - VK_STRUCTURE_TYPE_D3D12_FENCE_SUBMIT_INFO_KHR = 1000078002, - VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR = 1000078003, - VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR = 1000079000, - VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR = 1000079001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR = 1000080000, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT = 1000081000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT = 1000081001, - VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT = 1000081002, - VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR = 1000084000, - VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX = 1000086000, - VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX = 1000086001, - VK_STRUCTURE_TYPE_CMD_PROCESS_COMMANDS_INFO_NVX = 1000086002, - VK_STRUCTURE_TYPE_CMD_RESERVE_SPACE_FOR_COMMANDS_INFO_NVX = 1000086003, - VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_LIMITS_NVX = 1000086004, - VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_FEATURES_NVX = 1000086005, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_W_SCALING_STATE_CREATE_INFO_NV = 1000087000, - VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT = 1000090000, - VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000, - VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001, - VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002, - VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003, - VK_STRUCTURE_TYPE_PRESENT_TIMES_INFO_GOOGLE = 1000092000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX = 1000097000, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV = 1000098000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT = 1000099000, - VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT = 1000099001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT = 1000101000, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT = 1000101001, - VK_STRUCTURE_TYPE_HDR_METADATA_EXT = 1000105000, - VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR = 1000109000, - VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR = 1000109001, - VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR = 1000109002, - VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR = 1000109003, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR = 1000109004, - VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO_KHR = 1000109005, - VK_STRUCTURE_TYPE_SUBPASS_END_INFO_KHR = 1000109006, - VK_STRUCTURE_TYPE_SHARED_PRESENT_SURFACE_CAPABILITIES_KHR = 1000111000, - VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114000, - VK_STRUCTURE_TYPE_EXPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114001, - VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR = 1000114002, - VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR = 1000115000, - VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR = 1000115001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SURFACE_INFO_2_KHR = 1000119000, - VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_KHR = 1000119001, - VK_STRUCTURE_TYPE_SURFACE_FORMAT_2_KHR = 1000119002, - VK_STRUCTURE_TYPE_DISPLAY_PROPERTIES_2_KHR = 1000121000, - VK_STRUCTURE_TYPE_DISPLAY_PLANE_PROPERTIES_2_KHR = 1000121001, - VK_STRUCTURE_TYPE_DISPLAY_MODE_PROPERTIES_2_KHR = 1000121002, - VK_STRUCTURE_TYPE_DISPLAY_PLANE_INFO_2_KHR = 1000121003, - VK_STRUCTURE_TYPE_DISPLAY_PLANE_CAPABILITIES_2_KHR = 1000121004, - VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK = 1000122000, - VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000, - VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT = 1000128000, - VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_TAG_INFO_EXT = 1000128001, - VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT = 1000128002, - VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CALLBACK_DATA_EXT = 1000128003, - VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT = 1000128004, - VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_USAGE_ANDROID = 1000129000, - VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID = 1000129001, - VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID = 1000129002, - VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129003, - VK_STRUCTURE_TYPE_MEMORY_GET_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129004, - VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID = 1000129005, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT = 1000130000, - VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT = 1000130001, - VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT = 1000143000, - VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT = 1000143001, - VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT = 1000143002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT = 1000143003, - VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT = 1000143004, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR = 1000147000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT = 1000148000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT = 1000148001, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT = 1000148002, - VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_TO_COLOR_STATE_CREATE_INFO_NV = 1000149000, - VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV = 1000152000, - VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160000, - VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160001, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT = 1000161000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT = 1000161001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT = 1000161002, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT = 1000161003, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT = 1000161004, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT = 1000174000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR = 1000177000, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT = 1000178000, - VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT = 1000178001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT = 1000178002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD = 1000185000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT = 1000190000, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT = 1000190001, - VK_STRUCTURE_TYPE_CHECKPOINT_DATA_NV = 1000206000, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV = 1000206001, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT, - VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2, - VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES, - VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES, - VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, - VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO, - VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES, - VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES, - VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO, - VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2, - VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2, - VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO, - VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO, - VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT, - VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO, - VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO, - VK_STRUCTURE_TYPE_RANGE_SIZE = (VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - VK_STRUCTURE_TYPE_APPLICATION_INFO + 1), - VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkStructureType; - -typedef enum VkSystemAllocationScope { - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, - VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, - VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, - VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, - VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4, - VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_COMMAND, - VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE, - VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE = (VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND + 1), - VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF -} VkSystemAllocationScope; - -typedef enum VkInternalAllocationType { - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0, - VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE, - VK_INTERNAL_ALLOCATION_TYPE_END_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE, - VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE = (VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE + 1), - VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkInternalAllocationType; - -typedef enum VkFormat { - VK_FORMAT_UNDEFINED = 0, - VK_FORMAT_R4G4_UNORM_PACK8 = 1, - VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, - VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, - VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, - VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, - VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, - VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, - VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, - VK_FORMAT_R8_UNORM = 9, - VK_FORMAT_R8_SNORM = 10, - VK_FORMAT_R8_USCALED = 11, - VK_FORMAT_R8_SSCALED = 12, - VK_FORMAT_R8_UINT = 13, - VK_FORMAT_R8_SINT = 14, - VK_FORMAT_R8_SRGB = 15, - VK_FORMAT_R8G8_UNORM = 16, - VK_FORMAT_R8G8_SNORM = 17, - VK_FORMAT_R8G8_USCALED = 18, - VK_FORMAT_R8G8_SSCALED = 19, - VK_FORMAT_R8G8_UINT = 20, - VK_FORMAT_R8G8_SINT = 21, - VK_FORMAT_R8G8_SRGB = 22, - VK_FORMAT_R8G8B8_UNORM = 23, - VK_FORMAT_R8G8B8_SNORM = 24, - VK_FORMAT_R8G8B8_USCALED = 25, - VK_FORMAT_R8G8B8_SSCALED = 26, - VK_FORMAT_R8G8B8_UINT = 27, - VK_FORMAT_R8G8B8_SINT = 28, - VK_FORMAT_R8G8B8_SRGB = 29, - VK_FORMAT_B8G8R8_UNORM = 30, - VK_FORMAT_B8G8R8_SNORM = 31, - VK_FORMAT_B8G8R8_USCALED = 32, - VK_FORMAT_B8G8R8_SSCALED = 33, - VK_FORMAT_B8G8R8_UINT = 34, - VK_FORMAT_B8G8R8_SINT = 35, - VK_FORMAT_B8G8R8_SRGB = 36, - VK_FORMAT_R8G8B8A8_UNORM = 37, - VK_FORMAT_R8G8B8A8_SNORM = 38, - VK_FORMAT_R8G8B8A8_USCALED = 39, - VK_FORMAT_R8G8B8A8_SSCALED = 40, - VK_FORMAT_R8G8B8A8_UINT = 41, - VK_FORMAT_R8G8B8A8_SINT = 42, - VK_FORMAT_R8G8B8A8_SRGB = 43, - VK_FORMAT_B8G8R8A8_UNORM = 44, - VK_FORMAT_B8G8R8A8_SNORM = 45, - VK_FORMAT_B8G8R8A8_USCALED = 46, - VK_FORMAT_B8G8R8A8_SSCALED = 47, - VK_FORMAT_B8G8R8A8_UINT = 48, - VK_FORMAT_B8G8R8A8_SINT = 49, - VK_FORMAT_B8G8R8A8_SRGB = 50, - VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, - VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, - VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, - VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, - VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, - VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, - VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, - VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, - VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, - VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, - VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, - VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, - VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, - VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, - VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, - VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, - VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, - VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, - VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, - VK_FORMAT_R16_UNORM = 70, - VK_FORMAT_R16_SNORM = 71, - VK_FORMAT_R16_USCALED = 72, - VK_FORMAT_R16_SSCALED = 73, - VK_FORMAT_R16_UINT = 74, - VK_FORMAT_R16_SINT = 75, - VK_FORMAT_R16_SFLOAT = 76, - VK_FORMAT_R16G16_UNORM = 77, - VK_FORMAT_R16G16_SNORM = 78, - VK_FORMAT_R16G16_USCALED = 79, - VK_FORMAT_R16G16_SSCALED = 80, - VK_FORMAT_R16G16_UINT = 81, - VK_FORMAT_R16G16_SINT = 82, - VK_FORMAT_R16G16_SFLOAT = 83, - VK_FORMAT_R16G16B16_UNORM = 84, - VK_FORMAT_R16G16B16_SNORM = 85, - VK_FORMAT_R16G16B16_USCALED = 86, - VK_FORMAT_R16G16B16_SSCALED = 87, - VK_FORMAT_R16G16B16_UINT = 88, - VK_FORMAT_R16G16B16_SINT = 89, - VK_FORMAT_R16G16B16_SFLOAT = 90, - VK_FORMAT_R16G16B16A16_UNORM = 91, - VK_FORMAT_R16G16B16A16_SNORM = 92, - VK_FORMAT_R16G16B16A16_USCALED = 93, - VK_FORMAT_R16G16B16A16_SSCALED = 94, - VK_FORMAT_R16G16B16A16_UINT = 95, - VK_FORMAT_R16G16B16A16_SINT = 96, - VK_FORMAT_R16G16B16A16_SFLOAT = 97, - VK_FORMAT_R32_UINT = 98, - VK_FORMAT_R32_SINT = 99, - VK_FORMAT_R32_SFLOAT = 100, - VK_FORMAT_R32G32_UINT = 101, - VK_FORMAT_R32G32_SINT = 102, - VK_FORMAT_R32G32_SFLOAT = 103, - VK_FORMAT_R32G32B32_UINT = 104, - VK_FORMAT_R32G32B32_SINT = 105, - VK_FORMAT_R32G32B32_SFLOAT = 106, - VK_FORMAT_R32G32B32A32_UINT = 107, - VK_FORMAT_R32G32B32A32_SINT = 108, - VK_FORMAT_R32G32B32A32_SFLOAT = 109, - VK_FORMAT_R64_UINT = 110, - VK_FORMAT_R64_SINT = 111, - VK_FORMAT_R64_SFLOAT = 112, - VK_FORMAT_R64G64_UINT = 113, - VK_FORMAT_R64G64_SINT = 114, - VK_FORMAT_R64G64_SFLOAT = 115, - VK_FORMAT_R64G64B64_UINT = 116, - VK_FORMAT_R64G64B64_SINT = 117, - VK_FORMAT_R64G64B64_SFLOAT = 118, - VK_FORMAT_R64G64B64A64_UINT = 119, - VK_FORMAT_R64G64B64A64_SINT = 120, - VK_FORMAT_R64G64B64A64_SFLOAT = 121, - VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, - VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, - VK_FORMAT_D16_UNORM = 124, - VK_FORMAT_X8_D24_UNORM_PACK32 = 125, - VK_FORMAT_D32_SFLOAT = 126, - VK_FORMAT_S8_UINT = 127, - VK_FORMAT_D16_UNORM_S8_UINT = 128, - VK_FORMAT_D24_UNORM_S8_UINT = 129, - VK_FORMAT_D32_SFLOAT_S8_UINT = 130, - VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, - VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, - VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, - VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, - VK_FORMAT_BC2_UNORM_BLOCK = 135, - VK_FORMAT_BC2_SRGB_BLOCK = 136, - VK_FORMAT_BC3_UNORM_BLOCK = 137, - VK_FORMAT_BC3_SRGB_BLOCK = 138, - VK_FORMAT_BC4_UNORM_BLOCK = 139, - VK_FORMAT_BC4_SNORM_BLOCK = 140, - VK_FORMAT_BC5_UNORM_BLOCK = 141, - VK_FORMAT_BC5_SNORM_BLOCK = 142, - VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, - VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, - VK_FORMAT_BC7_UNORM_BLOCK = 145, - VK_FORMAT_BC7_SRGB_BLOCK = 146, - VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, - VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, - VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, - VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, - VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, - VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, - VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, - VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, - VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, - VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, - VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, - VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, - VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, - VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, - VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, - VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, - VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, - VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, - VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, - VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, - VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, - VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, - VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, - VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, - VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, - VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, - VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, - VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, - VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, - VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, - VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, - VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, - VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, - VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, - VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, - VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, - VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, - VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184, - VK_FORMAT_G8B8G8R8_422_UNORM = 1000156000, - VK_FORMAT_B8G8R8G8_422_UNORM = 1000156001, - VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM = 1000156002, - VK_FORMAT_G8_B8R8_2PLANE_420_UNORM = 1000156003, - VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM = 1000156004, - VK_FORMAT_G8_B8R8_2PLANE_422_UNORM = 1000156005, - VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM = 1000156006, - VK_FORMAT_R10X6_UNORM_PACK16 = 1000156007, - VK_FORMAT_R10X6G10X6_UNORM_2PACK16 = 1000156008, - VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 = 1000156009, - VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 = 1000156010, - VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 = 1000156011, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 = 1000156012, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 = 1000156013, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 = 1000156014, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 = 1000156015, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 = 1000156016, - VK_FORMAT_R12X4_UNORM_PACK16 = 1000156017, - VK_FORMAT_R12X4G12X4_UNORM_2PACK16 = 1000156018, - VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16 = 1000156019, - VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 = 1000156020, - VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 = 1000156021, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 = 1000156022, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 = 1000156023, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 = 1000156024, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 = 1000156025, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 = 1000156026, - VK_FORMAT_G16B16G16R16_422_UNORM = 1000156027, - VK_FORMAT_B16G16R16G16_422_UNORM = 1000156028, - VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM = 1000156029, - VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030, - VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031, - VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032, - VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033, - VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000, - VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001, - VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002, - VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG = 1000054003, - VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG = 1000054004, - VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005, - VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006, - VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007, - VK_FORMAT_G8B8G8R8_422_UNORM_KHR = VK_FORMAT_G8B8G8R8_422_UNORM, - VK_FORMAT_B8G8R8G8_422_UNORM_KHR = VK_FORMAT_B8G8R8G8_422_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM, - VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_420_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM, - VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_422_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM, - VK_FORMAT_R10X6_UNORM_PACK16_KHR = VK_FORMAT_R10X6_UNORM_PACK16, - VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR = VK_FORMAT_R10X6G10X6_UNORM_2PACK16, - VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR = VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16, - VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16, - VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16, - VK_FORMAT_R12X4_UNORM_PACK16_KHR = VK_FORMAT_R12X4_UNORM_PACK16, - VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR = VK_FORMAT_R12X4G12X4_UNORM_2PACK16, - VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR = VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16, - VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16, - VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16, - VK_FORMAT_G16B16G16R16_422_UNORM_KHR = VK_FORMAT_G16B16G16R16_422_UNORM, - VK_FORMAT_B16G16R16G16_422_UNORM_KHR = VK_FORMAT_B16G16R16G16_422_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM, - VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_420_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM, - VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_422_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM, - VK_FORMAT_BEGIN_RANGE = VK_FORMAT_UNDEFINED, - VK_FORMAT_END_RANGE = VK_FORMAT_ASTC_12x12_SRGB_BLOCK, - VK_FORMAT_RANGE_SIZE = (VK_FORMAT_ASTC_12x12_SRGB_BLOCK - VK_FORMAT_UNDEFINED + 1), - VK_FORMAT_MAX_ENUM = 0x7FFFFFFF -} VkFormat; - -typedef enum VkImageType { - VK_IMAGE_TYPE_1D = 0, - VK_IMAGE_TYPE_2D = 1, - VK_IMAGE_TYPE_3D = 2, - VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_TYPE_1D, - VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_TYPE_3D, - VK_IMAGE_TYPE_RANGE_SIZE = (VK_IMAGE_TYPE_3D - VK_IMAGE_TYPE_1D + 1), - VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageType; - -typedef enum VkImageTiling { - VK_IMAGE_TILING_OPTIMAL = 0, - VK_IMAGE_TILING_LINEAR = 1, - VK_IMAGE_TILING_BEGIN_RANGE = VK_IMAGE_TILING_OPTIMAL, - VK_IMAGE_TILING_END_RANGE = VK_IMAGE_TILING_LINEAR, - VK_IMAGE_TILING_RANGE_SIZE = (VK_IMAGE_TILING_LINEAR - VK_IMAGE_TILING_OPTIMAL + 1), - VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF -} VkImageTiling; - -typedef enum VkPhysicalDeviceType { - VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, - VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, - VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, - VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, - VK_PHYSICAL_DEVICE_TYPE_CPU = 4, - VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = VK_PHYSICAL_DEVICE_TYPE_OTHER, - VK_PHYSICAL_DEVICE_TYPE_END_RANGE = VK_PHYSICAL_DEVICE_TYPE_CPU, - VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE = (VK_PHYSICAL_DEVICE_TYPE_CPU - VK_PHYSICAL_DEVICE_TYPE_OTHER + 1), - VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkPhysicalDeviceType; - -typedef enum VkQueryType { - VK_QUERY_TYPE_OCCLUSION = 0, - VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, - VK_QUERY_TYPE_TIMESTAMP = 2, - VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_TYPE_OCCLUSION, - VK_QUERY_TYPE_END_RANGE = VK_QUERY_TYPE_TIMESTAMP, - VK_QUERY_TYPE_RANGE_SIZE = (VK_QUERY_TYPE_TIMESTAMP - VK_QUERY_TYPE_OCCLUSION + 1), - VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkQueryType; - -typedef enum VkSharingMode { - VK_SHARING_MODE_EXCLUSIVE = 0, - VK_SHARING_MODE_CONCURRENT = 1, - VK_SHARING_MODE_BEGIN_RANGE = VK_SHARING_MODE_EXCLUSIVE, - VK_SHARING_MODE_END_RANGE = VK_SHARING_MODE_CONCURRENT, - VK_SHARING_MODE_RANGE_SIZE = (VK_SHARING_MODE_CONCURRENT - VK_SHARING_MODE_EXCLUSIVE + 1), - VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSharingMode; - -typedef enum VkImageLayout { - VK_IMAGE_LAYOUT_UNDEFINED = 0, - VK_IMAGE_LAYOUT_GENERAL = 1, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, - VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, - VK_IMAGE_LAYOUT_PREINITIALIZED = 8, - VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000, - VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002, - VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR = 1000111000, - VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL, - VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL, - VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_PREINITIALIZED, - VK_IMAGE_LAYOUT_RANGE_SIZE = (VK_IMAGE_LAYOUT_PREINITIALIZED - VK_IMAGE_LAYOUT_UNDEFINED + 1), - VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF -} VkImageLayout; - -typedef enum VkImageViewType { - VK_IMAGE_VIEW_TYPE_1D = 0, - VK_IMAGE_VIEW_TYPE_2D = 1, - VK_IMAGE_VIEW_TYPE_3D = 2, - VK_IMAGE_VIEW_TYPE_CUBE = 3, - VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, - VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6, - VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_TYPE_1D, - VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, - VK_IMAGE_VIEW_TYPE_RANGE_SIZE = (VK_IMAGE_VIEW_TYPE_CUBE_ARRAY - VK_IMAGE_VIEW_TYPE_1D + 1), - VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageViewType; - -typedef enum VkComponentSwizzle { - VK_COMPONENT_SWIZZLE_IDENTITY = 0, - VK_COMPONENT_SWIZZLE_ZERO = 1, - VK_COMPONENT_SWIZZLE_ONE = 2, - VK_COMPONENT_SWIZZLE_R = 3, - VK_COMPONENT_SWIZZLE_G = 4, - VK_COMPONENT_SWIZZLE_B = 5, - VK_COMPONENT_SWIZZLE_A = 6, - VK_COMPONENT_SWIZZLE_BEGIN_RANGE = VK_COMPONENT_SWIZZLE_IDENTITY, - VK_COMPONENT_SWIZZLE_END_RANGE = VK_COMPONENT_SWIZZLE_A, - VK_COMPONENT_SWIZZLE_RANGE_SIZE = (VK_COMPONENT_SWIZZLE_A - VK_COMPONENT_SWIZZLE_IDENTITY + 1), - VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF -} VkComponentSwizzle; - -typedef enum VkVertexInputRate { - VK_VERTEX_INPUT_RATE_VERTEX = 0, - VK_VERTEX_INPUT_RATE_INSTANCE = 1, - VK_VERTEX_INPUT_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_RATE_VERTEX, - VK_VERTEX_INPUT_RATE_END_RANGE = VK_VERTEX_INPUT_RATE_INSTANCE, - VK_VERTEX_INPUT_RATE_RANGE_SIZE = (VK_VERTEX_INPUT_RATE_INSTANCE - VK_VERTEX_INPUT_RATE_VERTEX + 1), - VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF -} VkVertexInputRate; - -typedef enum VkPrimitiveTopology { - VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, - VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10, - VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_PRIMITIVE_TOPOLOGY_POINT_LIST, - VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, - VK_PRIMITIVE_TOPOLOGY_RANGE_SIZE = (VK_PRIMITIVE_TOPOLOGY_PATCH_LIST - VK_PRIMITIVE_TOPOLOGY_POINT_LIST + 1), - VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF -} VkPrimitiveTopology; - -typedef enum VkPolygonMode { - VK_POLYGON_MODE_FILL = 0, - VK_POLYGON_MODE_LINE = 1, - VK_POLYGON_MODE_POINT = 2, - VK_POLYGON_MODE_FILL_RECTANGLE_NV = 1000153000, - VK_POLYGON_MODE_BEGIN_RANGE = VK_POLYGON_MODE_FILL, - VK_POLYGON_MODE_END_RANGE = VK_POLYGON_MODE_POINT, - VK_POLYGON_MODE_RANGE_SIZE = (VK_POLYGON_MODE_POINT - VK_POLYGON_MODE_FILL + 1), - VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF -} VkPolygonMode; - -typedef enum VkFrontFace { - VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, - VK_FRONT_FACE_CLOCKWISE = 1, - VK_FRONT_FACE_BEGIN_RANGE = VK_FRONT_FACE_COUNTER_CLOCKWISE, - VK_FRONT_FACE_END_RANGE = VK_FRONT_FACE_CLOCKWISE, - VK_FRONT_FACE_RANGE_SIZE = (VK_FRONT_FACE_CLOCKWISE - VK_FRONT_FACE_COUNTER_CLOCKWISE + 1), - VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF -} VkFrontFace; - -typedef enum VkCompareOp { - VK_COMPARE_OP_NEVER = 0, - VK_COMPARE_OP_LESS = 1, - VK_COMPARE_OP_EQUAL = 2, - VK_COMPARE_OP_LESS_OR_EQUAL = 3, - VK_COMPARE_OP_GREATER = 4, - VK_COMPARE_OP_NOT_EQUAL = 5, - VK_COMPARE_OP_GREATER_OR_EQUAL = 6, - VK_COMPARE_OP_ALWAYS = 7, - VK_COMPARE_OP_BEGIN_RANGE = VK_COMPARE_OP_NEVER, - VK_COMPARE_OP_END_RANGE = VK_COMPARE_OP_ALWAYS, - VK_COMPARE_OP_RANGE_SIZE = (VK_COMPARE_OP_ALWAYS - VK_COMPARE_OP_NEVER + 1), - VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF -} VkCompareOp; - -typedef enum VkStencilOp { - VK_STENCIL_OP_KEEP = 0, - VK_STENCIL_OP_ZERO = 1, - VK_STENCIL_OP_REPLACE = 2, - VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, - VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, - VK_STENCIL_OP_INVERT = 5, - VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, - VK_STENCIL_OP_DECREMENT_AND_WRAP = 7, - VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP, - VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DECREMENT_AND_WRAP, - VK_STENCIL_OP_RANGE_SIZE = (VK_STENCIL_OP_DECREMENT_AND_WRAP - VK_STENCIL_OP_KEEP + 1), - VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF -} VkStencilOp; - -typedef enum VkLogicOp { - VK_LOGIC_OP_CLEAR = 0, - VK_LOGIC_OP_AND = 1, - VK_LOGIC_OP_AND_REVERSE = 2, - VK_LOGIC_OP_COPY = 3, - VK_LOGIC_OP_AND_INVERTED = 4, - VK_LOGIC_OP_NO_OP = 5, - VK_LOGIC_OP_XOR = 6, - VK_LOGIC_OP_OR = 7, - VK_LOGIC_OP_NOR = 8, - VK_LOGIC_OP_EQUIVALENT = 9, - VK_LOGIC_OP_INVERT = 10, - VK_LOGIC_OP_OR_REVERSE = 11, - VK_LOGIC_OP_COPY_INVERTED = 12, - VK_LOGIC_OP_OR_INVERTED = 13, - VK_LOGIC_OP_NAND = 14, - VK_LOGIC_OP_SET = 15, - VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_CLEAR, - VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET, - VK_LOGIC_OP_RANGE_SIZE = (VK_LOGIC_OP_SET - VK_LOGIC_OP_CLEAR + 1), - VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF -} VkLogicOp; - -typedef enum VkBlendFactor { - VK_BLEND_FACTOR_ZERO = 0, - VK_BLEND_FACTOR_ONE = 1, - VK_BLEND_FACTOR_SRC_COLOR = 2, - VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, - VK_BLEND_FACTOR_DST_COLOR = 4, - VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, - VK_BLEND_FACTOR_SRC_ALPHA = 6, - VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, - VK_BLEND_FACTOR_DST_ALPHA = 8, - VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, - VK_BLEND_FACTOR_CONSTANT_COLOR = 10, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, - VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, - VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, - VK_BLEND_FACTOR_SRC1_COLOR = 15, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, - VK_BLEND_FACTOR_SRC1_ALPHA = 17, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18, - VK_BLEND_FACTOR_BEGIN_RANGE = VK_BLEND_FACTOR_ZERO, - VK_BLEND_FACTOR_END_RANGE = VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA, - VK_BLEND_FACTOR_RANGE_SIZE = (VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA - VK_BLEND_FACTOR_ZERO + 1), - VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF -} VkBlendFactor; - -typedef enum VkBlendOp { - VK_BLEND_OP_ADD = 0, - VK_BLEND_OP_SUBTRACT = 1, - VK_BLEND_OP_REVERSE_SUBTRACT = 2, - VK_BLEND_OP_MIN = 3, - VK_BLEND_OP_MAX = 4, - VK_BLEND_OP_ZERO_EXT = 1000148000, - VK_BLEND_OP_SRC_EXT = 1000148001, - VK_BLEND_OP_DST_EXT = 1000148002, - VK_BLEND_OP_SRC_OVER_EXT = 1000148003, - VK_BLEND_OP_DST_OVER_EXT = 1000148004, - VK_BLEND_OP_SRC_IN_EXT = 1000148005, - VK_BLEND_OP_DST_IN_EXT = 1000148006, - VK_BLEND_OP_SRC_OUT_EXT = 1000148007, - VK_BLEND_OP_DST_OUT_EXT = 1000148008, - VK_BLEND_OP_SRC_ATOP_EXT = 1000148009, - VK_BLEND_OP_DST_ATOP_EXT = 1000148010, - VK_BLEND_OP_XOR_EXT = 1000148011, - VK_BLEND_OP_MULTIPLY_EXT = 1000148012, - VK_BLEND_OP_SCREEN_EXT = 1000148013, - VK_BLEND_OP_OVERLAY_EXT = 1000148014, - VK_BLEND_OP_DARKEN_EXT = 1000148015, - VK_BLEND_OP_LIGHTEN_EXT = 1000148016, - VK_BLEND_OP_COLORDODGE_EXT = 1000148017, - VK_BLEND_OP_COLORBURN_EXT = 1000148018, - VK_BLEND_OP_HARDLIGHT_EXT = 1000148019, - VK_BLEND_OP_SOFTLIGHT_EXT = 1000148020, - VK_BLEND_OP_DIFFERENCE_EXT = 1000148021, - VK_BLEND_OP_EXCLUSION_EXT = 1000148022, - VK_BLEND_OP_INVERT_EXT = 1000148023, - VK_BLEND_OP_INVERT_RGB_EXT = 1000148024, - VK_BLEND_OP_LINEARDODGE_EXT = 1000148025, - VK_BLEND_OP_LINEARBURN_EXT = 1000148026, - VK_BLEND_OP_VIVIDLIGHT_EXT = 1000148027, - VK_BLEND_OP_LINEARLIGHT_EXT = 1000148028, - VK_BLEND_OP_PINLIGHT_EXT = 1000148029, - VK_BLEND_OP_HARDMIX_EXT = 1000148030, - VK_BLEND_OP_HSL_HUE_EXT = 1000148031, - VK_BLEND_OP_HSL_SATURATION_EXT = 1000148032, - VK_BLEND_OP_HSL_COLOR_EXT = 1000148033, - VK_BLEND_OP_HSL_LUMINOSITY_EXT = 1000148034, - VK_BLEND_OP_PLUS_EXT = 1000148035, - VK_BLEND_OP_PLUS_CLAMPED_EXT = 1000148036, - VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT = 1000148037, - VK_BLEND_OP_PLUS_DARKER_EXT = 1000148038, - VK_BLEND_OP_MINUS_EXT = 1000148039, - VK_BLEND_OP_MINUS_CLAMPED_EXT = 1000148040, - VK_BLEND_OP_CONTRAST_EXT = 1000148041, - VK_BLEND_OP_INVERT_OVG_EXT = 1000148042, - VK_BLEND_OP_RED_EXT = 1000148043, - VK_BLEND_OP_GREEN_EXT = 1000148044, - VK_BLEND_OP_BLUE_EXT = 1000148045, - VK_BLEND_OP_BEGIN_RANGE = VK_BLEND_OP_ADD, - VK_BLEND_OP_END_RANGE = VK_BLEND_OP_MAX, - VK_BLEND_OP_RANGE_SIZE = (VK_BLEND_OP_MAX - VK_BLEND_OP_ADD + 1), - VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF -} VkBlendOp; - -typedef enum VkDynamicState { - VK_DYNAMIC_STATE_VIEWPORT = 0, - VK_DYNAMIC_STATE_SCISSOR = 1, - VK_DYNAMIC_STATE_LINE_WIDTH = 2, - VK_DYNAMIC_STATE_DEPTH_BIAS = 3, - VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, - VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, - VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, - VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, - VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, - VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV = 1000087000, - VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT = 1000099000, - VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT = 1000143000, - VK_DYNAMIC_STATE_BEGIN_RANGE = VK_DYNAMIC_STATE_VIEWPORT, - VK_DYNAMIC_STATE_END_RANGE = VK_DYNAMIC_STATE_STENCIL_REFERENCE, - VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1), - VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF -} VkDynamicState; - -typedef enum VkFilter { - VK_FILTER_NEAREST = 0, - VK_FILTER_LINEAR = 1, - VK_FILTER_CUBIC_IMG = 1000015000, - VK_FILTER_BEGIN_RANGE = VK_FILTER_NEAREST, - VK_FILTER_END_RANGE = VK_FILTER_LINEAR, - VK_FILTER_RANGE_SIZE = (VK_FILTER_LINEAR - VK_FILTER_NEAREST + 1), - VK_FILTER_MAX_ENUM = 0x7FFFFFFF -} VkFilter; - -typedef enum VkSamplerMipmapMode { - VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, - VK_SAMPLER_MIPMAP_MODE_LINEAR = 1, - VK_SAMPLER_MIPMAP_MODE_BEGIN_RANGE = VK_SAMPLER_MIPMAP_MODE_NEAREST, - VK_SAMPLER_MIPMAP_MODE_END_RANGE = VK_SAMPLER_MIPMAP_MODE_LINEAR, - VK_SAMPLER_MIPMAP_MODE_RANGE_SIZE = (VK_SAMPLER_MIPMAP_MODE_LINEAR - VK_SAMPLER_MIPMAP_MODE_NEAREST + 1), - VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerMipmapMode; - -typedef enum VkSamplerAddressMode { - VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, - VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3, - VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4, - VK_SAMPLER_ADDRESS_MODE_BEGIN_RANGE = VK_SAMPLER_ADDRESS_MODE_REPEAT, - VK_SAMPLER_ADDRESS_MODE_END_RANGE = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER, - VK_SAMPLER_ADDRESS_MODE_RANGE_SIZE = (VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER - VK_SAMPLER_ADDRESS_MODE_REPEAT + 1), - VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerAddressMode; - -typedef enum VkBorderColor { - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, - VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, - VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, - VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, - VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, - VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5, - VK_BORDER_COLOR_BEGIN_RANGE = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK, - VK_BORDER_COLOR_END_RANGE = VK_BORDER_COLOR_INT_OPAQUE_WHITE, - VK_BORDER_COLOR_RANGE_SIZE = (VK_BORDER_COLOR_INT_OPAQUE_WHITE - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1), - VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF -} VkBorderColor; - -typedef enum VkDescriptorType { - VK_DESCRIPTOR_TYPE_SAMPLER = 0, - VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, - VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, - VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, - VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, - VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, - VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10, - VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER, - VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, - VK_DESCRIPTOR_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1), - VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorType; - -typedef enum VkAttachmentLoadOp { - VK_ATTACHMENT_LOAD_OP_LOAD = 0, - VK_ATTACHMENT_LOAD_OP_CLEAR = 1, - VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2, - VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD, - VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - VK_ATTACHMENT_LOAD_OP_RANGE_SIZE = (VK_ATTACHMENT_LOAD_OP_DONT_CARE - VK_ATTACHMENT_LOAD_OP_LOAD + 1), - VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentLoadOp; - -typedef enum VkAttachmentStoreOp { - VK_ATTACHMENT_STORE_OP_STORE = 0, - VK_ATTACHMENT_STORE_OP_DONT_CARE = 1, - VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE, - VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE, - VK_ATTACHMENT_STORE_OP_RANGE_SIZE = (VK_ATTACHMENT_STORE_OP_DONT_CARE - VK_ATTACHMENT_STORE_OP_STORE + 1), - VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentStoreOp; - -typedef enum VkPipelineBindPoint { - VK_PIPELINE_BIND_POINT_GRAPHICS = 0, - VK_PIPELINE_BIND_POINT_COMPUTE = 1, - VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS, - VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE, - VK_PIPELINE_BIND_POINT_RANGE_SIZE = (VK_PIPELINE_BIND_POINT_COMPUTE - VK_PIPELINE_BIND_POINT_GRAPHICS + 1), - VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF -} VkPipelineBindPoint; - -typedef enum VkCommandBufferLevel { - VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, - VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1, - VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE = VK_COMMAND_BUFFER_LEVEL_PRIMARY, - VK_COMMAND_BUFFER_LEVEL_END_RANGE = VK_COMMAND_BUFFER_LEVEL_SECONDARY, - VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE = (VK_COMMAND_BUFFER_LEVEL_SECONDARY - VK_COMMAND_BUFFER_LEVEL_PRIMARY + 1), - VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferLevel; - -typedef enum VkIndexType { - VK_INDEX_TYPE_UINT16 = 0, - VK_INDEX_TYPE_UINT32 = 1, - VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_TYPE_UINT16, - VK_INDEX_TYPE_END_RANGE = VK_INDEX_TYPE_UINT32, - VK_INDEX_TYPE_RANGE_SIZE = (VK_INDEX_TYPE_UINT32 - VK_INDEX_TYPE_UINT16 + 1), - VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkIndexType; - -typedef enum VkSubpassContents { - VK_SUBPASS_CONTENTS_INLINE = 0, - VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1, - VK_SUBPASS_CONTENTS_BEGIN_RANGE = VK_SUBPASS_CONTENTS_INLINE, - VK_SUBPASS_CONTENTS_END_RANGE = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS, - VK_SUBPASS_CONTENTS_RANGE_SIZE = (VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS - VK_SUBPASS_CONTENTS_INLINE + 1), - VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF -} VkSubpassContents; - -typedef enum VkObjectType { - VK_OBJECT_TYPE_UNKNOWN = 0, - VK_OBJECT_TYPE_INSTANCE = 1, - VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2, - VK_OBJECT_TYPE_DEVICE = 3, - VK_OBJECT_TYPE_QUEUE = 4, - VK_OBJECT_TYPE_SEMAPHORE = 5, - VK_OBJECT_TYPE_COMMAND_BUFFER = 6, - VK_OBJECT_TYPE_FENCE = 7, - VK_OBJECT_TYPE_DEVICE_MEMORY = 8, - VK_OBJECT_TYPE_BUFFER = 9, - VK_OBJECT_TYPE_IMAGE = 10, - VK_OBJECT_TYPE_EVENT = 11, - VK_OBJECT_TYPE_QUERY_POOL = 12, - VK_OBJECT_TYPE_BUFFER_VIEW = 13, - VK_OBJECT_TYPE_IMAGE_VIEW = 14, - VK_OBJECT_TYPE_SHADER_MODULE = 15, - VK_OBJECT_TYPE_PIPELINE_CACHE = 16, - VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17, - VK_OBJECT_TYPE_RENDER_PASS = 18, - VK_OBJECT_TYPE_PIPELINE = 19, - VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20, - VK_OBJECT_TYPE_SAMPLER = 21, - VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22, - VK_OBJECT_TYPE_DESCRIPTOR_SET = 23, - VK_OBJECT_TYPE_FRAMEBUFFER = 24, - VK_OBJECT_TYPE_COMMAND_POOL = 25, - VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000, - VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000, - VK_OBJECT_TYPE_SURFACE_KHR = 1000000000, - VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000, - VK_OBJECT_TYPE_DISPLAY_KHR = 1000002000, - VK_OBJECT_TYPE_DISPLAY_MODE_KHR = 1000002001, - VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000, - VK_OBJECT_TYPE_OBJECT_TABLE_NVX = 1000086000, - VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX = 1000086001, - VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT = 1000128000, - VK_OBJECT_TYPE_VALIDATION_CACHE_EXT = 1000160000, - VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE, - VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION, - VK_OBJECT_TYPE_BEGIN_RANGE = VK_OBJECT_TYPE_UNKNOWN, - VK_OBJECT_TYPE_END_RANGE = VK_OBJECT_TYPE_COMMAND_POOL, - VK_OBJECT_TYPE_RANGE_SIZE = (VK_OBJECT_TYPE_COMMAND_POOL - VK_OBJECT_TYPE_UNKNOWN + 1), - VK_OBJECT_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkObjectType; - -typedef enum VkVendorId { - VK_VENDOR_ID_VIV = 0x10001, - VK_VENDOR_ID_VSI = 0x10002, - VK_VENDOR_ID_KAZAN = 0x10003, - VK_VENDOR_ID_BEGIN_RANGE = VK_VENDOR_ID_VIV, - VK_VENDOR_ID_END_RANGE = VK_VENDOR_ID_KAZAN, - VK_VENDOR_ID_RANGE_SIZE = (VK_VENDOR_ID_KAZAN - VK_VENDOR_ID_VIV + 1), - VK_VENDOR_ID_MAX_ENUM = 0x7FFFFFFF -} VkVendorId; - -typedef VkFlags VkInstanceCreateFlags; - -typedef enum VkFormatFeatureFlagBits { - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001, - VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002, - VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004, - VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020, - VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100, - VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200, - VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400, - VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000, - VK_FORMAT_FEATURE_TRANSFER_SRC_BIT = 0x00004000, - VK_FORMAT_FEATURE_TRANSFER_DST_BIT = 0x00008000, - VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT = 0x00020000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 0x00040000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 0x00080000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 0x00100000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 0x00200000, - VK_FORMAT_FEATURE_DISJOINT_BIT = 0x00400000, - VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 0x00800000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT = 0x00010000, - VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT, - VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_DST_BIT, - VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT, - VK_FORMAT_FEATURE_DISJOINT_BIT_KHR = VK_FORMAT_FEATURE_DISJOINT_BIT, - VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT, - VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFormatFeatureFlagBits; -typedef VkFlags VkFormatFeatureFlags; - -typedef enum VkImageUsageFlagBits { - VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004, - VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008, - VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010, - VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020, - VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040, - VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080, - VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageUsageFlagBits; -typedef VkFlags VkImageUsageFlags; - -typedef enum VkImageCreateFlagBits { - VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008, - VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010, - VK_IMAGE_CREATE_ALIAS_BIT = 0x00000400, - VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT = 0x00000040, - VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT = 0x00000020, - VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 0x00000080, - VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 0x00000100, - VK_IMAGE_CREATE_PROTECTED_BIT = 0x00000800, - VK_IMAGE_CREATE_DISJOINT_BIT = 0x00000200, - VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT = 0x00001000, - VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT, - VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT, - VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT, - VK_IMAGE_CREATE_EXTENDED_USAGE_BIT_KHR = VK_IMAGE_CREATE_EXTENDED_USAGE_BIT, - VK_IMAGE_CREATE_DISJOINT_BIT_KHR = VK_IMAGE_CREATE_DISJOINT_BIT, - VK_IMAGE_CREATE_ALIAS_BIT_KHR = VK_IMAGE_CREATE_ALIAS_BIT, - VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageCreateFlagBits; -typedef VkFlags VkImageCreateFlags; - -typedef enum VkSampleCountFlagBits { - VK_SAMPLE_COUNT_1_BIT = 0x00000001, - VK_SAMPLE_COUNT_2_BIT = 0x00000002, - VK_SAMPLE_COUNT_4_BIT = 0x00000004, - VK_SAMPLE_COUNT_8_BIT = 0x00000008, - VK_SAMPLE_COUNT_16_BIT = 0x00000010, - VK_SAMPLE_COUNT_32_BIT = 0x00000020, - VK_SAMPLE_COUNT_64_BIT = 0x00000040, - VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSampleCountFlagBits; -typedef VkFlags VkSampleCountFlags; - -typedef enum VkQueueFlagBits { - VK_QUEUE_GRAPHICS_BIT = 0x00000001, - VK_QUEUE_COMPUTE_BIT = 0x00000002, - VK_QUEUE_TRANSFER_BIT = 0x00000004, - VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008, - VK_QUEUE_PROTECTED_BIT = 0x00000010, - VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueueFlagBits; -typedef VkFlags VkQueueFlags; - -typedef enum VkMemoryPropertyFlagBits { - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002, - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004, - VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008, - VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010, - VK_MEMORY_PROPERTY_PROTECTED_BIT = 0x00000020, - VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryPropertyFlagBits; -typedef VkFlags VkMemoryPropertyFlags; - -typedef enum VkMemoryHeapFlagBits { - VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 0x00000002, - VK_MEMORY_HEAP_MULTI_INSTANCE_BIT_KHR = VK_MEMORY_HEAP_MULTI_INSTANCE_BIT, - VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryHeapFlagBits; -typedef VkFlags VkMemoryHeapFlags; -typedef VkFlags VkDeviceCreateFlags; - -typedef enum VkDeviceQueueCreateFlagBits { - VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 0x00000001, - VK_DEVICE_QUEUE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDeviceQueueCreateFlagBits; -typedef VkFlags VkDeviceQueueCreateFlags; - -typedef enum VkPipelineStageFlagBits { - VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001, - VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002, - VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004, - VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008, - VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010, - VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020, - VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040, - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080, - VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100, - VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400, - VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800, - VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000, - VK_PIPELINE_STAGE_HOST_BIT = 0x00004000, - VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000, - VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000, - VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000, - VK_PIPELINE_STAGE_COMMAND_PROCESS_BIT_NVX = 0x00020000, - VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineStageFlagBits; -typedef VkFlags VkPipelineStageFlags; -typedef VkFlags VkMemoryMapFlags; - -typedef enum VkImageAspectFlagBits { - VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001, - VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002, - VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004, - VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008, - VK_IMAGE_ASPECT_PLANE_0_BIT = 0x00000010, - VK_IMAGE_ASPECT_PLANE_1_BIT = 0x00000020, - VK_IMAGE_ASPECT_PLANE_2_BIT = 0x00000040, - VK_IMAGE_ASPECT_PLANE_0_BIT_KHR = VK_IMAGE_ASPECT_PLANE_0_BIT, - VK_IMAGE_ASPECT_PLANE_1_BIT_KHR = VK_IMAGE_ASPECT_PLANE_1_BIT, - VK_IMAGE_ASPECT_PLANE_2_BIT_KHR = VK_IMAGE_ASPECT_PLANE_2_BIT, - VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageAspectFlagBits; -typedef VkFlags VkImageAspectFlags; - -typedef enum VkSparseImageFormatFlagBits { - VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001, - VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002, - VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004, - VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseImageFormatFlagBits; -typedef VkFlags VkSparseImageFormatFlags; - -typedef enum VkSparseMemoryBindFlagBits { - VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001, - VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseMemoryBindFlagBits; -typedef VkFlags VkSparseMemoryBindFlags; - -typedef enum VkFenceCreateFlagBits { - VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001, - VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFenceCreateFlagBits; -typedef VkFlags VkFenceCreateFlags; -typedef VkFlags VkSemaphoreCreateFlags; -typedef VkFlags VkEventCreateFlags; -typedef VkFlags VkQueryPoolCreateFlags; - -typedef enum VkQueryPipelineStatisticFlagBits { - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001, - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002, - VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040, - VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200, - VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400, - VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryPipelineStatisticFlagBits; -typedef VkFlags VkQueryPipelineStatisticFlags; - -typedef enum VkQueryResultFlagBits { - VK_QUERY_RESULT_64_BIT = 0x00000001, - VK_QUERY_RESULT_WAIT_BIT = 0x00000002, - VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004, - VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008, - VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryResultFlagBits; -typedef VkFlags VkQueryResultFlags; - -typedef enum VkBufferCreateFlagBits { - VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_BUFFER_CREATE_PROTECTED_BIT = 0x00000008, - VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferCreateFlagBits; -typedef VkFlags VkBufferCreateFlags; - -typedef enum VkBufferUsageFlagBits { - VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004, - VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008, - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010, - VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020, - VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040, - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080, - VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100, - VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00000200, - VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferUsageFlagBits; -typedef VkFlags VkBufferUsageFlags; -typedef VkFlags VkBufferViewCreateFlags; -typedef VkFlags VkImageViewCreateFlags; -typedef VkFlags VkShaderModuleCreateFlags; -typedef VkFlags VkPipelineCacheCreateFlags; - -typedef enum VkPipelineCreateFlagBits { - VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001, - VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002, - VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004, - VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 0x00000008, - VK_PIPELINE_CREATE_DISPATCH_BASE = 0x00000010, - VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT_KHR = VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT, - VK_PIPELINE_CREATE_DISPATCH_BASE_KHR = VK_PIPELINE_CREATE_DISPATCH_BASE, - VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCreateFlagBits; -typedef VkFlags VkPipelineCreateFlags; -typedef VkFlags VkPipelineShaderStageCreateFlags; - -typedef enum VkShaderStageFlagBits { - VK_SHADER_STAGE_VERTEX_BIT = 0x00000001, - VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002, - VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004, - VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008, - VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010, - VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020, - VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, - VK_SHADER_STAGE_ALL = 0x7FFFFFFF, - VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkShaderStageFlagBits; -typedef VkFlags VkPipelineVertexInputStateCreateFlags; -typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; -typedef VkFlags VkPipelineTessellationStateCreateFlags; -typedef VkFlags VkPipelineViewportStateCreateFlags; -typedef VkFlags VkPipelineRasterizationStateCreateFlags; - -typedef enum VkCullModeFlagBits { - VK_CULL_MODE_NONE = 0, - VK_CULL_MODE_FRONT_BIT = 0x00000001, - VK_CULL_MODE_BACK_BIT = 0x00000002, - VK_CULL_MODE_FRONT_AND_BACK = 0x00000003, - VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCullModeFlagBits; -typedef VkFlags VkCullModeFlags; -typedef VkFlags VkPipelineMultisampleStateCreateFlags; -typedef VkFlags VkPipelineDepthStencilStateCreateFlags; -typedef VkFlags VkPipelineColorBlendStateCreateFlags; - -typedef enum VkColorComponentFlagBits { - VK_COLOR_COMPONENT_R_BIT = 0x00000001, - VK_COLOR_COMPONENT_G_BIT = 0x00000002, - VK_COLOR_COMPONENT_B_BIT = 0x00000004, - VK_COLOR_COMPONENT_A_BIT = 0x00000008, - VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkColorComponentFlagBits; -typedef VkFlags VkColorComponentFlags; -typedef VkFlags VkPipelineDynamicStateCreateFlags; -typedef VkFlags VkPipelineLayoutCreateFlags; -typedef VkFlags VkShaderStageFlags; -typedef VkFlags VkSamplerCreateFlags; - -typedef enum VkDescriptorSetLayoutCreateFlagBits { - VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR = 0x00000001, - VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT = 0x00000002, - VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorSetLayoutCreateFlagBits; -typedef VkFlags VkDescriptorSetLayoutCreateFlags; - -typedef enum VkDescriptorPoolCreateFlagBits { - VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001, - VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT = 0x00000002, - VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorPoolCreateFlagBits; -typedef VkFlags VkDescriptorPoolCreateFlags; -typedef VkFlags VkDescriptorPoolResetFlags; -typedef VkFlags VkFramebufferCreateFlags; -typedef VkFlags VkRenderPassCreateFlags; - -typedef enum VkAttachmentDescriptionFlagBits { - VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001, - VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentDescriptionFlagBits; -typedef VkFlags VkAttachmentDescriptionFlags; - -typedef enum VkSubpassDescriptionFlagBits { - VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX = 0x00000001, - VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX = 0x00000002, - VK_SUBPASS_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSubpassDescriptionFlagBits; -typedef VkFlags VkSubpassDescriptionFlags; - -typedef enum VkAccessFlagBits { - VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001, - VK_ACCESS_INDEX_READ_BIT = 0x00000002, - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004, - VK_ACCESS_UNIFORM_READ_BIT = 0x00000008, - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010, - VK_ACCESS_SHADER_READ_BIT = 0x00000020, - VK_ACCESS_SHADER_WRITE_BIT = 0x00000040, - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080, - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400, - VK_ACCESS_TRANSFER_READ_BIT = 0x00000800, - VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000, - VK_ACCESS_HOST_READ_BIT = 0x00002000, - VK_ACCESS_HOST_WRITE_BIT = 0x00004000, - VK_ACCESS_MEMORY_READ_BIT = 0x00008000, - VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000, - VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT = 0x00100000, - VK_ACCESS_COMMAND_PROCESS_READ_BIT_NVX = 0x00020000, - VK_ACCESS_COMMAND_PROCESS_WRITE_BIT_NVX = 0x00040000, - VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000, - VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAccessFlagBits; -typedef VkFlags VkAccessFlags; - -typedef enum VkDependencyFlagBits { - VK_DEPENDENCY_BY_REGION_BIT = 0x00000001, - VK_DEPENDENCY_DEVICE_GROUP_BIT = 0x00000004, - VK_DEPENDENCY_VIEW_LOCAL_BIT = 0x00000002, - VK_DEPENDENCY_VIEW_LOCAL_BIT_KHR = VK_DEPENDENCY_VIEW_LOCAL_BIT, - VK_DEPENDENCY_DEVICE_GROUP_BIT_KHR = VK_DEPENDENCY_DEVICE_GROUP_BIT, - VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDependencyFlagBits; -typedef VkFlags VkDependencyFlags; - -typedef enum VkCommandPoolCreateFlagBits { - VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001, - VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002, - VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 0x00000004, - VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolCreateFlagBits; -typedef VkFlags VkCommandPoolCreateFlags; - -typedef enum VkCommandPoolResetFlagBits { - VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolResetFlagBits; -typedef VkFlags VkCommandPoolResetFlags; - -typedef enum VkCommandBufferUsageFlagBits { - VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001, - VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004, - VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferUsageFlagBits; -typedef VkFlags VkCommandBufferUsageFlags; - -typedef enum VkQueryControlFlagBits { - VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001, - VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryControlFlagBits; -typedef VkFlags VkQueryControlFlags; - -typedef enum VkCommandBufferResetFlagBits { - VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferResetFlagBits; -typedef VkFlags VkCommandBufferResetFlags; - -typedef enum VkStencilFaceFlagBits { - VK_STENCIL_FACE_FRONT_BIT = 0x00000001, - VK_STENCIL_FACE_BACK_BIT = 0x00000002, - VK_STENCIL_FRONT_AND_BACK = 0x00000003, - VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkStencilFaceFlagBits; -typedef VkFlags VkStencilFaceFlags; - -typedef struct VkApplicationInfo { - VkStructureType sType; - const void* pNext; - const char* pApplicationName; - uint32_t applicationVersion; - const char* pEngineName; - uint32_t engineVersion; - uint32_t apiVersion; -} VkApplicationInfo; - -typedef struct VkInstanceCreateInfo { - VkStructureType sType; - const void* pNext; - VkInstanceCreateFlags flags; - const VkApplicationInfo* pApplicationInfo; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; -} VkInstanceCreateInfo; - -typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)( - void* pUserData, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)( - void* pUserData, - void* pOriginal, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkFreeFunction)( - void* pUserData, - void* pMemory); - -typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef struct VkAllocationCallbacks { - void* pUserData; - PFN_vkAllocationFunction pfnAllocation; - PFN_vkReallocationFunction pfnReallocation; - PFN_vkFreeFunction pfnFree; - PFN_vkInternalAllocationNotification pfnInternalAllocation; - PFN_vkInternalFreeNotification pfnInternalFree; -} VkAllocationCallbacks; - -typedef struct VkPhysicalDeviceFeatures { - VkBool32 robustBufferAccess; - VkBool32 fullDrawIndexUint32; - VkBool32 imageCubeArray; - VkBool32 independentBlend; - VkBool32 geometryShader; - VkBool32 tessellationShader; - VkBool32 sampleRateShading; - VkBool32 dualSrcBlend; - VkBool32 logicOp; - VkBool32 multiDrawIndirect; - VkBool32 drawIndirectFirstInstance; - VkBool32 depthClamp; - VkBool32 depthBiasClamp; - VkBool32 fillModeNonSolid; - VkBool32 depthBounds; - VkBool32 wideLines; - VkBool32 largePoints; - VkBool32 alphaToOne; - VkBool32 multiViewport; - VkBool32 samplerAnisotropy; - VkBool32 textureCompressionETC2; - VkBool32 textureCompressionASTC_LDR; - VkBool32 textureCompressionBC; - VkBool32 occlusionQueryPrecise; - VkBool32 pipelineStatisticsQuery; - VkBool32 vertexPipelineStoresAndAtomics; - VkBool32 fragmentStoresAndAtomics; - VkBool32 shaderTessellationAndGeometryPointSize; - VkBool32 shaderImageGatherExtended; - VkBool32 shaderStorageImageExtendedFormats; - VkBool32 shaderStorageImageMultisample; - VkBool32 shaderStorageImageReadWithoutFormat; - VkBool32 shaderStorageImageWriteWithoutFormat; - VkBool32 shaderUniformBufferArrayDynamicIndexing; - VkBool32 shaderSampledImageArrayDynamicIndexing; - VkBool32 shaderStorageBufferArrayDynamicIndexing; - VkBool32 shaderStorageImageArrayDynamicIndexing; - VkBool32 shaderClipDistance; - VkBool32 shaderCullDistance; - VkBool32 shaderFloat64; - VkBool32 shaderInt64; - VkBool32 shaderInt16; - VkBool32 shaderResourceResidency; - VkBool32 shaderResourceMinLod; - VkBool32 sparseBinding; - VkBool32 sparseResidencyBuffer; - VkBool32 sparseResidencyImage2D; - VkBool32 sparseResidencyImage3D; - VkBool32 sparseResidency2Samples; - VkBool32 sparseResidency4Samples; - VkBool32 sparseResidency8Samples; - VkBool32 sparseResidency16Samples; - VkBool32 sparseResidencyAliased; - VkBool32 variableMultisampleRate; - VkBool32 inheritedQueries; -} VkPhysicalDeviceFeatures; - -typedef struct VkFormatProperties { - VkFormatFeatureFlags linearTilingFeatures; - VkFormatFeatureFlags optimalTilingFeatures; - VkFormatFeatureFlags bufferFeatures; -} VkFormatProperties; - -typedef struct VkExtent3D { - uint32_t width; - uint32_t height; - uint32_t depth; -} VkExtent3D; - -typedef struct VkImageFormatProperties { - VkExtent3D maxExtent; - uint32_t maxMipLevels; - uint32_t maxArrayLayers; - VkSampleCountFlags sampleCounts; - VkDeviceSize maxResourceSize; -} VkImageFormatProperties; - -typedef struct VkPhysicalDeviceLimits { - uint32_t maxImageDimension1D; - uint32_t maxImageDimension2D; - uint32_t maxImageDimension3D; - uint32_t maxImageDimensionCube; - uint32_t maxImageArrayLayers; - uint32_t maxTexelBufferElements; - uint32_t maxUniformBufferRange; - uint32_t maxStorageBufferRange; - uint32_t maxPushConstantsSize; - uint32_t maxMemoryAllocationCount; - uint32_t maxSamplerAllocationCount; - VkDeviceSize bufferImageGranularity; - VkDeviceSize sparseAddressSpaceSize; - uint32_t maxBoundDescriptorSets; - uint32_t maxPerStageDescriptorSamplers; - uint32_t maxPerStageDescriptorUniformBuffers; - uint32_t maxPerStageDescriptorStorageBuffers; - uint32_t maxPerStageDescriptorSampledImages; - uint32_t maxPerStageDescriptorStorageImages; - uint32_t maxPerStageDescriptorInputAttachments; - uint32_t maxPerStageResources; - uint32_t maxDescriptorSetSamplers; - uint32_t maxDescriptorSetUniformBuffers; - uint32_t maxDescriptorSetUniformBuffersDynamic; - uint32_t maxDescriptorSetStorageBuffers; - uint32_t maxDescriptorSetStorageBuffersDynamic; - uint32_t maxDescriptorSetSampledImages; - uint32_t maxDescriptorSetStorageImages; - uint32_t maxDescriptorSetInputAttachments; - uint32_t maxVertexInputAttributes; - uint32_t maxVertexInputBindings; - uint32_t maxVertexInputAttributeOffset; - uint32_t maxVertexInputBindingStride; - uint32_t maxVertexOutputComponents; - uint32_t maxTessellationGenerationLevel; - uint32_t maxTessellationPatchSize; - uint32_t maxTessellationControlPerVertexInputComponents; - uint32_t maxTessellationControlPerVertexOutputComponents; - uint32_t maxTessellationControlPerPatchOutputComponents; - uint32_t maxTessellationControlTotalOutputComponents; - uint32_t maxTessellationEvaluationInputComponents; - uint32_t maxTessellationEvaluationOutputComponents; - uint32_t maxGeometryShaderInvocations; - uint32_t maxGeometryInputComponents; - uint32_t maxGeometryOutputComponents; - uint32_t maxGeometryOutputVertices; - uint32_t maxGeometryTotalOutputComponents; - uint32_t maxFragmentInputComponents; - uint32_t maxFragmentOutputAttachments; - uint32_t maxFragmentDualSrcAttachments; - uint32_t maxFragmentCombinedOutputResources; - uint32_t maxComputeSharedMemorySize; - uint32_t maxComputeWorkGroupCount[3]; - uint32_t maxComputeWorkGroupInvocations; - uint32_t maxComputeWorkGroupSize[3]; - uint32_t subPixelPrecisionBits; - uint32_t subTexelPrecisionBits; - uint32_t mipmapPrecisionBits; - uint32_t maxDrawIndexedIndexValue; - uint32_t maxDrawIndirectCount; - float maxSamplerLodBias; - float maxSamplerAnisotropy; - uint32_t maxViewports; - uint32_t maxViewportDimensions[2]; - float viewportBoundsRange[2]; - uint32_t viewportSubPixelBits; - size_t minMemoryMapAlignment; - VkDeviceSize minTexelBufferOffsetAlignment; - VkDeviceSize minUniformBufferOffsetAlignment; - VkDeviceSize minStorageBufferOffsetAlignment; - int32_t minTexelOffset; - uint32_t maxTexelOffset; - int32_t minTexelGatherOffset; - uint32_t maxTexelGatherOffset; - float minInterpolationOffset; - float maxInterpolationOffset; - uint32_t subPixelInterpolationOffsetBits; - uint32_t maxFramebufferWidth; - uint32_t maxFramebufferHeight; - uint32_t maxFramebufferLayers; - VkSampleCountFlags framebufferColorSampleCounts; - VkSampleCountFlags framebufferDepthSampleCounts; - VkSampleCountFlags framebufferStencilSampleCounts; - VkSampleCountFlags framebufferNoAttachmentsSampleCounts; - uint32_t maxColorAttachments; - VkSampleCountFlags sampledImageColorSampleCounts; - VkSampleCountFlags sampledImageIntegerSampleCounts; - VkSampleCountFlags sampledImageDepthSampleCounts; - VkSampleCountFlags sampledImageStencilSampleCounts; - VkSampleCountFlags storageImageSampleCounts; - uint32_t maxSampleMaskWords; - VkBool32 timestampComputeAndGraphics; - float timestampPeriod; - uint32_t maxClipDistances; - uint32_t maxCullDistances; - uint32_t maxCombinedClipAndCullDistances; - uint32_t discreteQueuePriorities; - float pointSizeRange[2]; - float lineWidthRange[2]; - float pointSizeGranularity; - float lineWidthGranularity; - VkBool32 strictLines; - VkBool32 standardSampleLocations; - VkDeviceSize optimalBufferCopyOffsetAlignment; - VkDeviceSize optimalBufferCopyRowPitchAlignment; - VkDeviceSize nonCoherentAtomSize; -} VkPhysicalDeviceLimits; - -typedef struct VkPhysicalDeviceSparseProperties { - VkBool32 residencyStandard2DBlockShape; - VkBool32 residencyStandard2DMultisampleBlockShape; - VkBool32 residencyStandard3DBlockShape; - VkBool32 residencyAlignedMipSize; - VkBool32 residencyNonResidentStrict; -} VkPhysicalDeviceSparseProperties; - -typedef struct VkPhysicalDeviceProperties { - uint32_t apiVersion; - uint32_t driverVersion; - uint32_t vendorID; - uint32_t deviceID; - VkPhysicalDeviceType deviceType; - char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE]; - uint8_t pipelineCacheUUID[VK_UUID_SIZE]; - VkPhysicalDeviceLimits limits; - VkPhysicalDeviceSparseProperties sparseProperties; -} VkPhysicalDeviceProperties; - -typedef struct VkQueueFamilyProperties { - VkQueueFlags queueFlags; - uint32_t queueCount; - uint32_t timestampValidBits; - VkExtent3D minImageTransferGranularity; -} VkQueueFamilyProperties; - -typedef struct VkMemoryType { - VkMemoryPropertyFlags propertyFlags; - uint32_t heapIndex; -} VkMemoryType; - -typedef struct VkMemoryHeap { - VkDeviceSize size; - VkMemoryHeapFlags flags; -} VkMemoryHeap; - -typedef struct VkPhysicalDeviceMemoryProperties { - uint32_t memoryTypeCount; - VkMemoryType memoryTypes[VK_MAX_MEMORY_TYPES]; - uint32_t memoryHeapCount; - VkMemoryHeap memoryHeaps[VK_MAX_MEMORY_HEAPS]; -} VkPhysicalDeviceMemoryProperties; - -typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void); -typedef struct VkDeviceQueueCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueCount; - const float* pQueuePriorities; -} VkDeviceQueueCreateInfo; - -typedef struct VkDeviceCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceCreateFlags flags; - uint32_t queueCreateInfoCount; - const VkDeviceQueueCreateInfo* pQueueCreateInfos; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; - const VkPhysicalDeviceFeatures* pEnabledFeatures; -} VkDeviceCreateInfo; - -typedef struct VkExtensionProperties { - char extensionName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; -} VkExtensionProperties; - -typedef struct VkLayerProperties { - char layerName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; - uint32_t implementationVersion; - char description[VK_MAX_DESCRIPTION_SIZE]; -} VkLayerProperties; - -typedef struct VkSubmitInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - const VkPipelineStageFlags* pWaitDstStageMask; - uint32_t commandBufferCount; - const VkCommandBuffer* pCommandBuffers; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkSubmitInfo; - -typedef struct VkMemoryAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceSize allocationSize; - uint32_t memoryTypeIndex; -} VkMemoryAllocateInfo; - -typedef struct VkMappedMemoryRange { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkDeviceSize offset; - VkDeviceSize size; -} VkMappedMemoryRange; - -typedef struct VkMemoryRequirements { - VkDeviceSize size; - VkDeviceSize alignment; - uint32_t memoryTypeBits; -} VkMemoryRequirements; - -typedef struct VkSparseImageFormatProperties { - VkImageAspectFlags aspectMask; - VkExtent3D imageGranularity; - VkSparseImageFormatFlags flags; -} VkSparseImageFormatProperties; - -typedef struct VkSparseImageMemoryRequirements { - VkSparseImageFormatProperties formatProperties; - uint32_t imageMipTailFirstLod; - VkDeviceSize imageMipTailSize; - VkDeviceSize imageMipTailOffset; - VkDeviceSize imageMipTailStride; -} VkSparseImageMemoryRequirements; - -typedef struct VkSparseMemoryBind { - VkDeviceSize resourceOffset; - VkDeviceSize size; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseMemoryBind; - -typedef struct VkSparseBufferMemoryBindInfo { - VkBuffer buffer; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseBufferMemoryBindInfo; - -typedef struct VkSparseImageOpaqueMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseImageOpaqueMemoryBindInfo; - -typedef struct VkImageSubresource { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t arrayLayer; -} VkImageSubresource; - -typedef struct VkOffset3D { - int32_t x; - int32_t y; - int32_t z; -} VkOffset3D; - -typedef struct VkSparseImageMemoryBind { - VkImageSubresource subresource; - VkOffset3D offset; - VkExtent3D extent; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseImageMemoryBind; - -typedef struct VkSparseImageMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseImageMemoryBind* pBinds; -} VkSparseImageMemoryBindInfo; - -typedef struct VkBindSparseInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t bufferBindCount; - const VkSparseBufferMemoryBindInfo* pBufferBinds; - uint32_t imageOpaqueBindCount; - const VkSparseImageOpaqueMemoryBindInfo* pImageOpaqueBinds; - uint32_t imageBindCount; - const VkSparseImageMemoryBindInfo* pImageBinds; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkBindSparseInfo; - -typedef struct VkFenceCreateInfo { - VkStructureType sType; - const void* pNext; - VkFenceCreateFlags flags; -} VkFenceCreateInfo; - -typedef struct VkSemaphoreCreateInfo { - VkStructureType sType; - const void* pNext; - VkSemaphoreCreateFlags flags; -} VkSemaphoreCreateInfo; - -typedef struct VkEventCreateInfo { - VkStructureType sType; - const void* pNext; - VkEventCreateFlags flags; -} VkEventCreateInfo; - -typedef struct VkQueryPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkQueryPoolCreateFlags flags; - VkQueryType queryType; - uint32_t queryCount; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkQueryPoolCreateInfo; - -typedef struct VkBufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferCreateFlags flags; - VkDeviceSize size; - VkBufferUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; -} VkBufferCreateInfo; - -typedef struct VkBufferViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferViewCreateFlags flags; - VkBuffer buffer; - VkFormat format; - VkDeviceSize offset; - VkDeviceSize range; -} VkBufferViewCreateInfo; - -typedef struct VkImageCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageCreateFlags flags; - VkImageType imageType; - VkFormat format; - VkExtent3D extent; - uint32_t mipLevels; - uint32_t arrayLayers; - VkSampleCountFlagBits samples; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkImageLayout initialLayout; -} VkImageCreateInfo; - -typedef struct VkSubresourceLayout { - VkDeviceSize offset; - VkDeviceSize size; - VkDeviceSize rowPitch; - VkDeviceSize arrayPitch; - VkDeviceSize depthPitch; -} VkSubresourceLayout; - -typedef struct VkComponentMapping { - VkComponentSwizzle r; - VkComponentSwizzle g; - VkComponentSwizzle b; - VkComponentSwizzle a; -} VkComponentMapping; - -typedef struct VkImageSubresourceRange { - VkImageAspectFlags aspectMask; - uint32_t baseMipLevel; - uint32_t levelCount; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceRange; - -typedef struct VkImageViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageViewCreateFlags flags; - VkImage image; - VkImageViewType viewType; - VkFormat format; - VkComponentMapping components; - VkImageSubresourceRange subresourceRange; -} VkImageViewCreateInfo; - -typedef struct VkShaderModuleCreateInfo { - VkStructureType sType; - const void* pNext; - VkShaderModuleCreateFlags flags; - size_t codeSize; - const uint32_t* pCode; -} VkShaderModuleCreateInfo; - -typedef struct VkPipelineCacheCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCacheCreateFlags flags; - size_t initialDataSize; - const void* pInitialData; -} VkPipelineCacheCreateInfo; - -typedef struct VkSpecializationMapEntry { - uint32_t constantID; - uint32_t offset; - size_t size; -} VkSpecializationMapEntry; - -typedef struct VkSpecializationInfo { - uint32_t mapEntryCount; - const VkSpecializationMapEntry* pMapEntries; - size_t dataSize; - const void* pData; -} VkSpecializationInfo; - -typedef struct VkPipelineShaderStageCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineShaderStageCreateFlags flags; - VkShaderStageFlagBits stage; - VkShaderModule module; - const char* pName; - const VkSpecializationInfo* pSpecializationInfo; -} VkPipelineShaderStageCreateInfo; - -typedef struct VkVertexInputBindingDescription { - uint32_t binding; - uint32_t stride; - VkVertexInputRate inputRate; -} VkVertexInputBindingDescription; - -typedef struct VkVertexInputAttributeDescription { - uint32_t location; - uint32_t binding; - VkFormat format; - uint32_t offset; -} VkVertexInputAttributeDescription; - -typedef struct VkPipelineVertexInputStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineVertexInputStateCreateFlags flags; - uint32_t vertexBindingDescriptionCount; - const VkVertexInputBindingDescription* pVertexBindingDescriptions; - uint32_t vertexAttributeDescriptionCount; - const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; -} VkPipelineVertexInputStateCreateInfo; - -typedef struct VkPipelineInputAssemblyStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineInputAssemblyStateCreateFlags flags; - VkPrimitiveTopology topology; - VkBool32 primitiveRestartEnable; -} VkPipelineInputAssemblyStateCreateInfo; - -typedef struct VkPipelineTessellationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineTessellationStateCreateFlags flags; - uint32_t patchControlPoints; -} VkPipelineTessellationStateCreateInfo; - -typedef struct VkViewport { - float x; - float y; - float width; - float height; - float minDepth; - float maxDepth; -} VkViewport; - -typedef struct VkOffset2D { - int32_t x; - int32_t y; -} VkOffset2D; - -typedef struct VkExtent2D { - uint32_t width; - uint32_t height; -} VkExtent2D; - -typedef struct VkRect2D { - VkOffset2D offset; - VkExtent2D extent; -} VkRect2D; - -typedef struct VkPipelineViewportStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineViewportStateCreateFlags flags; - uint32_t viewportCount; - const VkViewport* pViewports; - uint32_t scissorCount; - const VkRect2D* pScissors; -} VkPipelineViewportStateCreateInfo; - -typedef struct VkPipelineRasterizationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineRasterizationStateCreateFlags flags; - VkBool32 depthClampEnable; - VkBool32 rasterizerDiscardEnable; - VkPolygonMode polygonMode; - VkCullModeFlags cullMode; - VkFrontFace frontFace; - VkBool32 depthBiasEnable; - float depthBiasConstantFactor; - float depthBiasClamp; - float depthBiasSlopeFactor; - float lineWidth; -} VkPipelineRasterizationStateCreateInfo; - -typedef struct VkPipelineMultisampleStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineMultisampleStateCreateFlags flags; - VkSampleCountFlagBits rasterizationSamples; - VkBool32 sampleShadingEnable; - float minSampleShading; - const VkSampleMask* pSampleMask; - VkBool32 alphaToCoverageEnable; - VkBool32 alphaToOneEnable; -} VkPipelineMultisampleStateCreateInfo; - -typedef struct VkStencilOpState { - VkStencilOp failOp; - VkStencilOp passOp; - VkStencilOp depthFailOp; - VkCompareOp compareOp; - uint32_t compareMask; - uint32_t writeMask; - uint32_t reference; -} VkStencilOpState; - -typedef struct VkPipelineDepthStencilStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDepthStencilStateCreateFlags flags; - VkBool32 depthTestEnable; - VkBool32 depthWriteEnable; - VkCompareOp depthCompareOp; - VkBool32 depthBoundsTestEnable; - VkBool32 stencilTestEnable; - VkStencilOpState front; - VkStencilOpState back; - float minDepthBounds; - float maxDepthBounds; -} VkPipelineDepthStencilStateCreateInfo; - -typedef struct VkPipelineColorBlendAttachmentState { - VkBool32 blendEnable; - VkBlendFactor srcColorBlendFactor; - VkBlendFactor dstColorBlendFactor; - VkBlendOp colorBlendOp; - VkBlendFactor srcAlphaBlendFactor; - VkBlendFactor dstAlphaBlendFactor; - VkBlendOp alphaBlendOp; - VkColorComponentFlags colorWriteMask; -} VkPipelineColorBlendAttachmentState; - -typedef struct VkPipelineColorBlendStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineColorBlendStateCreateFlags flags; - VkBool32 logicOpEnable; - VkLogicOp logicOp; - uint32_t attachmentCount; - const VkPipelineColorBlendAttachmentState* pAttachments; - float blendConstants[4]; -} VkPipelineColorBlendStateCreateInfo; - -typedef struct VkPipelineDynamicStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDynamicStateCreateFlags flags; - uint32_t dynamicStateCount; - const VkDynamicState* pDynamicStates; -} VkPipelineDynamicStateCreateInfo; - -typedef struct VkGraphicsPipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - uint32_t stageCount; - const VkPipelineShaderStageCreateInfo* pStages; - const VkPipelineVertexInputStateCreateInfo* pVertexInputState; - const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState; - const VkPipelineTessellationStateCreateInfo* pTessellationState; - const VkPipelineViewportStateCreateInfo* pViewportState; - const VkPipelineRasterizationStateCreateInfo* pRasterizationState; - const VkPipelineMultisampleStateCreateInfo* pMultisampleState; - const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; - const VkPipelineColorBlendStateCreateInfo* pColorBlendState; - const VkPipelineDynamicStateCreateInfo* pDynamicState; - VkPipelineLayout layout; - VkRenderPass renderPass; - uint32_t subpass; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkGraphicsPipelineCreateInfo; - -typedef struct VkComputePipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - VkPipelineShaderStageCreateInfo stage; - VkPipelineLayout layout; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkComputePipelineCreateInfo; - -typedef struct VkPushConstantRange { - VkShaderStageFlags stageFlags; - uint32_t offset; - uint32_t size; -} VkPushConstantRange; - -typedef struct VkPipelineLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineLayoutCreateFlags flags; - uint32_t setLayoutCount; - const VkDescriptorSetLayout* pSetLayouts; - uint32_t pushConstantRangeCount; - const VkPushConstantRange* pPushConstantRanges; -} VkPipelineLayoutCreateInfo; - -typedef struct VkSamplerCreateInfo { - VkStructureType sType; - const void* pNext; - VkSamplerCreateFlags flags; - VkFilter magFilter; - VkFilter minFilter; - VkSamplerMipmapMode mipmapMode; - VkSamplerAddressMode addressModeU; - VkSamplerAddressMode addressModeV; - VkSamplerAddressMode addressModeW; - float mipLodBias; - VkBool32 anisotropyEnable; - float maxAnisotropy; - VkBool32 compareEnable; - VkCompareOp compareOp; - float minLod; - float maxLod; - VkBorderColor borderColor; - VkBool32 unnormalizedCoordinates; -} VkSamplerCreateInfo; - -typedef struct VkDescriptorSetLayoutBinding { - uint32_t binding; - VkDescriptorType descriptorType; - uint32_t descriptorCount; - VkShaderStageFlags stageFlags; - const VkSampler* pImmutableSamplers; -} VkDescriptorSetLayoutBinding; - -typedef struct VkDescriptorSetLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorSetLayoutCreateFlags flags; - uint32_t bindingCount; - const VkDescriptorSetLayoutBinding* pBindings; -} VkDescriptorSetLayoutCreateInfo; - -typedef struct VkDescriptorPoolSize { - VkDescriptorType type; - uint32_t descriptorCount; -} VkDescriptorPoolSize; - -typedef struct VkDescriptorPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPoolCreateFlags flags; - uint32_t maxSets; - uint32_t poolSizeCount; - const VkDescriptorPoolSize* pPoolSizes; -} VkDescriptorPoolCreateInfo; - -typedef struct VkDescriptorSetAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPool descriptorPool; - uint32_t descriptorSetCount; - const VkDescriptorSetLayout* pSetLayouts; -} VkDescriptorSetAllocateInfo; - -typedef struct VkDescriptorImageInfo { - VkSampler sampler; - VkImageView imageView; - VkImageLayout imageLayout; -} VkDescriptorImageInfo; - -typedef struct VkDescriptorBufferInfo { - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize range; -} VkDescriptorBufferInfo; - -typedef struct VkWriteDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - const VkDescriptorImageInfo* pImageInfo; - const VkDescriptorBufferInfo* pBufferInfo; - const VkBufferView* pTexelBufferView; -} VkWriteDescriptorSet; - -typedef struct VkCopyDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet srcSet; - uint32_t srcBinding; - uint32_t srcArrayElement; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; -} VkCopyDescriptorSet; - -typedef struct VkFramebufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkFramebufferCreateFlags flags; - VkRenderPass renderPass; - uint32_t attachmentCount; - const VkImageView* pAttachments; - uint32_t width; - uint32_t height; - uint32_t layers; -} VkFramebufferCreateInfo; - -typedef struct VkAttachmentDescription { - VkAttachmentDescriptionFlags flags; - VkFormat format; - VkSampleCountFlagBits samples; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkAttachmentLoadOp stencilLoadOp; - VkAttachmentStoreOp stencilStoreOp; - VkImageLayout initialLayout; - VkImageLayout finalLayout; -} VkAttachmentDescription; - -typedef struct VkAttachmentReference { - uint32_t attachment; - VkImageLayout layout; -} VkAttachmentReference; - -typedef struct VkSubpassDescription { - VkSubpassDescriptionFlags flags; - VkPipelineBindPoint pipelineBindPoint; - uint32_t inputAttachmentCount; - const VkAttachmentReference* pInputAttachments; - uint32_t colorAttachmentCount; - const VkAttachmentReference* pColorAttachments; - const VkAttachmentReference* pResolveAttachments; - const VkAttachmentReference* pDepthStencilAttachment; - uint32_t preserveAttachmentCount; - const uint32_t* pPreserveAttachments; -} VkSubpassDescription; - -typedef struct VkSubpassDependency { - uint32_t srcSubpass; - uint32_t dstSubpass; - VkPipelineStageFlags srcStageMask; - VkPipelineStageFlags dstStageMask; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkDependencyFlags dependencyFlags; -} VkSubpassDependency; - -typedef struct VkRenderPassCreateInfo { - VkStructureType sType; - const void* pNext; - VkRenderPassCreateFlags flags; - uint32_t attachmentCount; - const VkAttachmentDescription* pAttachments; - uint32_t subpassCount; - const VkSubpassDescription* pSubpasses; - uint32_t dependencyCount; - const VkSubpassDependency* pDependencies; -} VkRenderPassCreateInfo; - -typedef struct VkCommandPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPoolCreateFlags flags; - uint32_t queueFamilyIndex; -} VkCommandPoolCreateInfo; - -typedef struct VkCommandBufferAllocateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPool commandPool; - VkCommandBufferLevel level; - uint32_t commandBufferCount; -} VkCommandBufferAllocateInfo; - -typedef struct VkCommandBufferInheritanceInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - uint32_t subpass; - VkFramebuffer framebuffer; - VkBool32 occlusionQueryEnable; - VkQueryControlFlags queryFlags; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkCommandBufferInheritanceInfo; - -typedef struct VkCommandBufferBeginInfo { - VkStructureType sType; - const void* pNext; - VkCommandBufferUsageFlags flags; - const VkCommandBufferInheritanceInfo* pInheritanceInfo; -} VkCommandBufferBeginInfo; - -typedef struct VkBufferCopy { - VkDeviceSize srcOffset; - VkDeviceSize dstOffset; - VkDeviceSize size; -} VkBufferCopy; - -typedef struct VkImageSubresourceLayers { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceLayers; - -typedef struct VkImageCopy { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageCopy; - -typedef struct VkImageBlit { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffsets[2]; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffsets[2]; -} VkImageBlit; - -typedef struct VkBufferImageCopy { - VkDeviceSize bufferOffset; - uint32_t bufferRowLength; - uint32_t bufferImageHeight; - VkImageSubresourceLayers imageSubresource; - VkOffset3D imageOffset; - VkExtent3D imageExtent; -} VkBufferImageCopy; - -typedef union VkClearColorValue { - float float32[4]; - int32_t int32[4]; - uint32_t uint32[4]; -} VkClearColorValue; - -typedef struct VkClearDepthStencilValue { - float depth; - uint32_t stencil; -} VkClearDepthStencilValue; - -typedef union VkClearValue { - VkClearColorValue color; - VkClearDepthStencilValue depthStencil; -} VkClearValue; - -typedef struct VkClearAttachment { - VkImageAspectFlags aspectMask; - uint32_t colorAttachment; - VkClearValue clearValue; -} VkClearAttachment; - -typedef struct VkClearRect { - VkRect2D rect; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkClearRect; - -typedef struct VkImageResolve { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageResolve; - -typedef struct VkMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; -} VkMemoryBarrier; - -typedef struct VkBufferMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize size; -} VkBufferMemoryBarrier; - -typedef struct VkImageMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkImageLayout oldLayout; - VkImageLayout newLayout; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkImage image; - VkImageSubresourceRange subresourceRange; -} VkImageMemoryBarrier; - -typedef struct VkRenderPassBeginInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - VkFramebuffer framebuffer; - VkRect2D renderArea; - uint32_t clearValueCount; - const VkClearValue* pClearValues; -} VkRenderPassBeginInfo; - -typedef struct VkDispatchIndirectCommand { - uint32_t x; - uint32_t y; - uint32_t z; -} VkDispatchIndirectCommand; - -typedef struct VkDrawIndexedIndirectCommand { - uint32_t indexCount; - uint32_t instanceCount; - uint32_t firstIndex; - int32_t vertexOffset; - uint32_t firstInstance; -} VkDrawIndexedIndirectCommand; - -typedef struct VkDrawIndirectCommand { - uint32_t vertexCount; - uint32_t instanceCount; - uint32_t firstVertex; - uint32_t firstInstance; -} VkDrawIndirectCommand; - -typedef struct VkBaseOutStructure { - VkStructureType sType; - struct VkBaseOutStructure* pNext; -} VkBaseOutStructure; - -typedef struct VkBaseInStructure { - VkStructureType sType; - const struct VkBaseInStructure* pNext; -} VkBaseInStructure; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance); -typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice); -typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue); -typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); -typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory); -typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData); -typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); -typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes); -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences); -typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore); -typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent); -typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool); -typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage); -typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule); -typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData); -typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches); -typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler); -typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets); -typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); -typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity); -typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool); -typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers); -typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); -typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo); -typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); -typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports); -typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors); -typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); -typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); -typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); -typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void* pData); -typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); -typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects); -typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); -typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues); -typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance( - const VkInstanceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkInstance* pInstance); - -VKAPI_ATTR void VKAPI_CALL vkDestroyInstance( - VkInstance instance, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices( - VkInstance instance, - uint32_t* pPhysicalDeviceCount, - VkPhysicalDevice* pPhysicalDevices); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkImageTiling tiling, - VkImageUsageFlags usage, - VkImageCreateFlags flags, - VkImageFormatProperties* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties* pMemoryProperties); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr( - VkInstance instance, - const char* pName); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr( - VkDevice device, - const char* pName); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice( - VkPhysicalDevice physicalDevice, - const VkDeviceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDevice* pDevice); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDevice( - VkDevice device, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties( - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties( - VkPhysicalDevice physicalDevice, - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties( - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue( - VkDevice device, - uint32_t queueFamilyIndex, - uint32_t queueIndex, - VkQueue* pQueue); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit( - VkQueue queue, - uint32_t submitCount, - const VkSubmitInfo* pSubmits, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle( - VkQueue queue); - -VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle( - VkDevice device); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory( - VkDevice device, - const VkMemoryAllocateInfo* pAllocateInfo, - const VkAllocationCallbacks* pAllocator, - VkDeviceMemory* pMemory); - -VKAPI_ATTR void VKAPI_CALL vkFreeMemory( - VkDevice device, - VkDeviceMemory memory, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize offset, - VkDeviceSize size, - VkMemoryMapFlags flags, - void** ppData); - -VKAPI_ATTR void VKAPI_CALL vkUnmapMemory( - VkDevice device, - VkDeviceMemory memory); - -VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize* pCommittedMemoryInBytes); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory( - VkDevice device, - VkBuffer buffer, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory( - VkDevice device, - VkImage image, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements( - VkDevice device, - VkBuffer buffer, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements( - VkDevice device, - VkImage image, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements( - VkDevice device, - VkImage image, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements* pSparseMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkSampleCountFlagBits samples, - VkImageUsageFlags usage, - VkImageTiling tiling, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse( - VkQueue queue, - uint32_t bindInfoCount, - const VkBindSparseInfo* pBindInfo, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence( - VkDevice device, - const VkFenceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFence( - VkDevice device, - VkFence fence, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus( - VkDevice device, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences, - VkBool32 waitAll, - uint64_t timeout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore( - VkDevice device, - const VkSemaphoreCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSemaphore* pSemaphore); - -VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore( - VkDevice device, - VkSemaphore semaphore, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent( - VkDevice device, - const VkEventCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkEvent* pEvent); - -VKAPI_ATTR void VKAPI_CALL vkDestroyEvent( - VkDevice device, - VkEvent event, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool( - VkDevice device, - const VkQueryPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkQueryPool* pQueryPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool( - VkDevice device, - VkQueryPool queryPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults( - VkDevice device, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - size_t dataSize, - void* pData, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer( - VkDevice device, - const VkBufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBuffer* pBuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer( - VkDevice device, - VkBuffer buffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView( - VkDevice device, - const VkBufferViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBufferView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView( - VkDevice device, - VkBufferView bufferView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage( - VkDevice device, - const VkImageCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImage* pImage); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImage( - VkDevice device, - VkImage image, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout( - VkDevice device, - VkImage image, - const VkImageSubresource* pSubresource, - VkSubresourceLayout* pLayout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView( - VkDevice device, - const VkImageViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImageView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImageView( - VkDevice device, - VkImageView imageView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule( - VkDevice device, - const VkShaderModuleCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkShaderModule* pShaderModule); - -VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule( - VkDevice device, - VkShaderModule shaderModule, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache( - VkDevice device, - const VkPipelineCacheCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineCache* pPipelineCache); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache( - VkDevice device, - VkPipelineCache pipelineCache, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData( - VkDevice device, - VkPipelineCache pipelineCache, - size_t* pDataSize, - void* pData); - -VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches( - VkDevice device, - VkPipelineCache dstCache, - uint32_t srcCacheCount, - const VkPipelineCache* pSrcCaches); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkGraphicsPipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkComputePipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline( - VkDevice device, - VkPipeline pipeline, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout( - VkDevice device, - const VkPipelineLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineLayout* pPipelineLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout( - VkDevice device, - VkPipelineLayout pipelineLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler( - VkDevice device, - const VkSamplerCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSampler* pSampler); - -VKAPI_ATTR void VKAPI_CALL vkDestroySampler( - VkDevice device, - VkSampler sampler, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorSetLayout* pSetLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout( - VkDevice device, - VkDescriptorSetLayout descriptorSetLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool( - VkDevice device, - const VkDescriptorPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorPool* pDescriptorPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - VkDescriptorPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets( - VkDevice device, - const VkDescriptorSetAllocateInfo* pAllocateInfo, - VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets( - VkDevice device, - VkDescriptorPool descriptorPool, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets( - VkDevice device, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet* pDescriptorWrites, - uint32_t descriptorCopyCount, - const VkCopyDescriptorSet* pDescriptorCopies); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer( - VkDevice device, - const VkFramebufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFramebuffer* pFramebuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer( - VkDevice device, - VkFramebuffer framebuffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass( - VkDevice device, - const VkRenderPassCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkRenderPass* pRenderPass); - -VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass( - VkDevice device, - VkRenderPass renderPass, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity( - VkDevice device, - VkRenderPass renderPass, - VkExtent2D* pGranularity); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool( - VkDevice device, - const VkCommandPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkCommandPool* pCommandPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool( - VkDevice device, - VkCommandPool commandPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers( - VkDevice device, - const VkCommandBufferAllocateInfo* pAllocateInfo, - VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers( - VkDevice device, - VkCommandPool commandPool, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer( - VkCommandBuffer commandBuffer, - const VkCommandBufferBeginInfo* pBeginInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer( - VkCommandBuffer commandBuffer, - VkCommandBufferResetFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipeline pipeline); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport( - VkCommandBuffer commandBuffer, - uint32_t firstViewport, - uint32_t viewportCount, - const VkViewport* pViewports); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor( - VkCommandBuffer commandBuffer, - uint32_t firstScissor, - uint32_t scissorCount, - const VkRect2D* pScissors); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth( - VkCommandBuffer commandBuffer, - float lineWidth); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias( - VkCommandBuffer commandBuffer, - float depthBiasConstantFactor, - float depthBiasClamp, - float depthBiasSlopeFactor); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants( - VkCommandBuffer commandBuffer, - const float blendConstants[4]); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds( - VkCommandBuffer commandBuffer, - float minDepthBounds, - float maxDepthBounds); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t compareMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t writeMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t reference); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout layout, - uint32_t firstSet, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets, - uint32_t dynamicOffsetCount, - const uint32_t* pDynamicOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkIndexType indexType); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers( - VkCommandBuffer commandBuffer, - uint32_t firstBinding, - uint32_t bindingCount, - const VkBuffer* pBuffers, - const VkDeviceSize* pOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdDraw( - VkCommandBuffer commandBuffer, - uint32_t vertexCount, - uint32_t instanceCount, - uint32_t firstVertex, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed( - VkCommandBuffer commandBuffer, - uint32_t indexCount, - uint32_t instanceCount, - uint32_t firstIndex, - int32_t vertexOffset, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatch( - VkCommandBuffer commandBuffer, - uint32_t groupCountX, - uint32_t groupCountY, - uint32_t groupCountZ); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageBlit* pRegions, - VkFilter filter); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize dataSize, - const void* pData); - -VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize size, - uint32_t data); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearColorValue* pColor, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearDepthStencilValue* pDepthStencil, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments( - VkCommandBuffer commandBuffer, - uint32_t attachmentCount, - const VkClearAttachment* pAttachments, - uint32_t rectCount, - const VkClearRect* pRects); - -VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageResolve* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents( - VkCommandBuffer commandBuffer, - uint32_t eventCount, - const VkEvent* pEvents, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier( - VkCommandBuffer commandBuffer, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - VkDependencyFlags dependencyFlags, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query, - VkQueryControlFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount); - -VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp( - VkCommandBuffer commandBuffer, - VkPipelineStageFlagBits pipelineStage, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants( - VkCommandBuffer commandBuffer, - VkPipelineLayout layout, - VkShaderStageFlags stageFlags, - uint32_t offset, - uint32_t size, - const void* pValues); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass( - VkCommandBuffer commandBuffer, - const VkRenderPassBeginInfo* pRenderPassBegin, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass( - VkCommandBuffer commandBuffer, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands( - VkCommandBuffer commandBuffer, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); -#endif - -#define VK_VERSION_1_1 1 -// Vulkan 1.1 version number -#define VK_API_VERSION_1_1 VK_MAKE_VERSION(1, 1, 0)// Patch version should always be set to 0 - - -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate) - -#define VK_MAX_DEVICE_GROUP_SIZE 32 -#define VK_LUID_SIZE 8 -#define VK_QUEUE_FAMILY_EXTERNAL (~0U-1) - - -typedef enum VkPointClippingBehavior { - VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0, - VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1, - VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES_KHR = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES, - VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY_KHR = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY, - VK_POINT_CLIPPING_BEHAVIOR_BEGIN_RANGE = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES, - VK_POINT_CLIPPING_BEHAVIOR_END_RANGE = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY, - VK_POINT_CLIPPING_BEHAVIOR_RANGE_SIZE = (VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY - VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES + 1), - VK_POINT_CLIPPING_BEHAVIOR_MAX_ENUM = 0x7FFFFFFF -} VkPointClippingBehavior; - -typedef enum VkTessellationDomainOrigin { - VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0, - VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1, - VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT, - VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT, - VK_TESSELLATION_DOMAIN_ORIGIN_BEGIN_RANGE = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT, - VK_TESSELLATION_DOMAIN_ORIGIN_END_RANGE = VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT, - VK_TESSELLATION_DOMAIN_ORIGIN_RANGE_SIZE = (VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT - VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT + 1), - VK_TESSELLATION_DOMAIN_ORIGIN_MAX_ENUM = 0x7FFFFFFF -} VkTessellationDomainOrigin; - -typedef enum VkSamplerYcbcrModelConversion { - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_BEGIN_RANGE = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_END_RANGE = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RANGE_SIZE = (VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY + 1), - VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM = 0x7FFFFFFF -} VkSamplerYcbcrModelConversion; - -typedef enum VkSamplerYcbcrRange { - VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0, - VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1, - VK_SAMPLER_YCBCR_RANGE_ITU_FULL_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_FULL, - VK_SAMPLER_YCBCR_RANGE_ITU_NARROW_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_NARROW, - VK_SAMPLER_YCBCR_RANGE_BEGIN_RANGE = VK_SAMPLER_YCBCR_RANGE_ITU_FULL, - VK_SAMPLER_YCBCR_RANGE_END_RANGE = VK_SAMPLER_YCBCR_RANGE_ITU_NARROW, - VK_SAMPLER_YCBCR_RANGE_RANGE_SIZE = (VK_SAMPLER_YCBCR_RANGE_ITU_NARROW - VK_SAMPLER_YCBCR_RANGE_ITU_FULL + 1), - VK_SAMPLER_YCBCR_RANGE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerYcbcrRange; - -typedef enum VkChromaLocation { - VK_CHROMA_LOCATION_COSITED_EVEN = 0, - VK_CHROMA_LOCATION_MIDPOINT = 1, - VK_CHROMA_LOCATION_COSITED_EVEN_KHR = VK_CHROMA_LOCATION_COSITED_EVEN, - VK_CHROMA_LOCATION_MIDPOINT_KHR = VK_CHROMA_LOCATION_MIDPOINT, - VK_CHROMA_LOCATION_BEGIN_RANGE = VK_CHROMA_LOCATION_COSITED_EVEN, - VK_CHROMA_LOCATION_END_RANGE = VK_CHROMA_LOCATION_MIDPOINT, - VK_CHROMA_LOCATION_RANGE_SIZE = (VK_CHROMA_LOCATION_MIDPOINT - VK_CHROMA_LOCATION_COSITED_EVEN + 1), - VK_CHROMA_LOCATION_MAX_ENUM = 0x7FFFFFFF -} VkChromaLocation; - -typedef enum VkDescriptorUpdateTemplateType { - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR = 1, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_END_RANGE = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET + 1), - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorUpdateTemplateType; - - -typedef enum VkSubgroupFeatureFlagBits { - VK_SUBGROUP_FEATURE_BASIC_BIT = 0x00000001, - VK_SUBGROUP_FEATURE_VOTE_BIT = 0x00000002, - VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 0x00000004, - VK_SUBGROUP_FEATURE_BALLOT_BIT = 0x00000008, - VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 0x00000010, - VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 0x00000020, - VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 0x00000040, - VK_SUBGROUP_FEATURE_QUAD_BIT = 0x00000080, - VK_SUBGROUP_FEATURE_PARTITIONED_BIT_NV = 0x00000100, - VK_SUBGROUP_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSubgroupFeatureFlagBits; -typedef VkFlags VkSubgroupFeatureFlags; - -typedef enum VkPeerMemoryFeatureFlagBits { - VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 0x00000001, - VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 0x00000002, - VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 0x00000004, - VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 0x00000008, - VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT, - VK_PEER_MEMORY_FEATURE_COPY_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_DST_BIT, - VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT, - VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT, - VK_PEER_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPeerMemoryFeatureFlagBits; -typedef VkFlags VkPeerMemoryFeatureFlags; - -typedef enum VkMemoryAllocateFlagBits { - VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 0x00000001, - VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT, - VK_MEMORY_ALLOCATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryAllocateFlagBits; -typedef VkFlags VkMemoryAllocateFlags; -typedef VkFlags VkCommandPoolTrimFlags; -typedef VkFlags VkDescriptorUpdateTemplateCreateFlags; - -typedef enum VkExternalMemoryHandleTypeFlagBits { - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 0x00000008, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 0x00000010, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 0x00000020, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 0x00000040, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT = 0x00000200, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID = 0x00000400, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT = 0x00000080, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT = 0x00000100, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalMemoryHandleTypeFlagBits; -typedef VkFlags VkExternalMemoryHandleTypeFlags; - -typedef enum VkExternalMemoryFeatureFlagBits { - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 0x00000001, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 0x00000002, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 0x00000004, - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT, - VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalMemoryFeatureFlagBits; -typedef VkFlags VkExternalMemoryFeatureFlags; - -typedef enum VkExternalFenceHandleTypeFlagBits { - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004, - VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000008, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalFenceHandleTypeFlagBits; -typedef VkFlags VkExternalFenceHandleTypeFlags; - -typedef enum VkExternalFenceFeatureFlagBits { - VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 0x00000001, - VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 0x00000002, - VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT, - VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT, - VK_EXTERNAL_FENCE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalFenceFeatureFlagBits; -typedef VkFlags VkExternalFenceFeatureFlags; - -typedef enum VkFenceImportFlagBits { - VK_FENCE_IMPORT_TEMPORARY_BIT = 0x00000001, - VK_FENCE_IMPORT_TEMPORARY_BIT_KHR = VK_FENCE_IMPORT_TEMPORARY_BIT, - VK_FENCE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFenceImportFlagBits; -typedef VkFlags VkFenceImportFlags; - -typedef enum VkSemaphoreImportFlagBits { - VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 0x00000001, - VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT, - VK_SEMAPHORE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSemaphoreImportFlagBits; -typedef VkFlags VkSemaphoreImportFlags; - -typedef enum VkExternalSemaphoreHandleTypeFlagBits { - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 0x00000008, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000010, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalSemaphoreHandleTypeFlagBits; -typedef VkFlags VkExternalSemaphoreHandleTypeFlags; - -typedef enum VkExternalSemaphoreFeatureFlagBits { - VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 0x00000001, - VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 0x00000002, - VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT, - VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT, - VK_EXTERNAL_SEMAPHORE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalSemaphoreFeatureFlagBits; -typedef VkFlags VkExternalSemaphoreFeatureFlags; - -typedef struct VkPhysicalDeviceSubgroupProperties { - VkStructureType sType; - void* pNext; - uint32_t subgroupSize; - VkShaderStageFlags supportedStages; - VkSubgroupFeatureFlags supportedOperations; - VkBool32 quadOperationsInAllStages; -} VkPhysicalDeviceSubgroupProperties; - -typedef struct VkBindBufferMemoryInfo { - VkStructureType sType; - const void* pNext; - VkBuffer buffer; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; -} VkBindBufferMemoryInfo; - -typedef struct VkBindImageMemoryInfo { - VkStructureType sType; - const void* pNext; - VkImage image; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; -} VkBindImageMemoryInfo; - -typedef struct VkPhysicalDevice16BitStorageFeatures { - VkStructureType sType; - void* pNext; - VkBool32 storageBuffer16BitAccess; - VkBool32 uniformAndStorageBuffer16BitAccess; - VkBool32 storagePushConstant16; - VkBool32 storageInputOutput16; -} VkPhysicalDevice16BitStorageFeatures; - -typedef struct VkMemoryDedicatedRequirements { - VkStructureType sType; - void* pNext; - VkBool32 prefersDedicatedAllocation; - VkBool32 requiresDedicatedAllocation; -} VkMemoryDedicatedRequirements; - -typedef struct VkMemoryDedicatedAllocateInfo { - VkStructureType sType; - const void* pNext; - VkImage image; - VkBuffer buffer; -} VkMemoryDedicatedAllocateInfo; - -typedef struct VkMemoryAllocateFlagsInfo { - VkStructureType sType; - const void* pNext; - VkMemoryAllocateFlags flags; - uint32_t deviceMask; -} VkMemoryAllocateFlagsInfo; - -typedef struct VkDeviceGroupRenderPassBeginInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceMask; - uint32_t deviceRenderAreaCount; - const VkRect2D* pDeviceRenderAreas; -} VkDeviceGroupRenderPassBeginInfo; - -typedef struct VkDeviceGroupCommandBufferBeginInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceMask; -} VkDeviceGroupCommandBufferBeginInfo; - -typedef struct VkDeviceGroupSubmitInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const uint32_t* pWaitSemaphoreDeviceIndices; - uint32_t commandBufferCount; - const uint32_t* pCommandBufferDeviceMasks; - uint32_t signalSemaphoreCount; - const uint32_t* pSignalSemaphoreDeviceIndices; -} VkDeviceGroupSubmitInfo; - -typedef struct VkDeviceGroupBindSparseInfo { - VkStructureType sType; - const void* pNext; - uint32_t resourceDeviceIndex; - uint32_t memoryDeviceIndex; -} VkDeviceGroupBindSparseInfo; - -typedef struct VkBindBufferMemoryDeviceGroupInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceIndexCount; - const uint32_t* pDeviceIndices; -} VkBindBufferMemoryDeviceGroupInfo; - -typedef struct VkBindImageMemoryDeviceGroupInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceIndexCount; - const uint32_t* pDeviceIndices; - uint32_t splitInstanceBindRegionCount; - const VkRect2D* pSplitInstanceBindRegions; -} VkBindImageMemoryDeviceGroupInfo; - -typedef struct VkPhysicalDeviceGroupProperties { - VkStructureType sType; - void* pNext; - uint32_t physicalDeviceCount; - VkPhysicalDevice physicalDevices[VK_MAX_DEVICE_GROUP_SIZE]; - VkBool32 subsetAllocation; -} VkPhysicalDeviceGroupProperties; - -typedef struct VkDeviceGroupDeviceCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t physicalDeviceCount; - const VkPhysicalDevice* pPhysicalDevices; -} VkDeviceGroupDeviceCreateInfo; - -typedef struct VkBufferMemoryRequirementsInfo2 { - VkStructureType sType; - const void* pNext; - VkBuffer buffer; -} VkBufferMemoryRequirementsInfo2; - -typedef struct VkImageMemoryRequirementsInfo2 { - VkStructureType sType; - const void* pNext; - VkImage image; -} VkImageMemoryRequirementsInfo2; - -typedef struct VkImageSparseMemoryRequirementsInfo2 { - VkStructureType sType; - const void* pNext; - VkImage image; -} VkImageSparseMemoryRequirementsInfo2; - -typedef struct VkMemoryRequirements2 { - VkStructureType sType; - void* pNext; - VkMemoryRequirements memoryRequirements; -} VkMemoryRequirements2; - -typedef struct VkSparseImageMemoryRequirements2 { - VkStructureType sType; - void* pNext; - VkSparseImageMemoryRequirements memoryRequirements; -} VkSparseImageMemoryRequirements2; - -typedef struct VkPhysicalDeviceFeatures2 { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceFeatures features; -} VkPhysicalDeviceFeatures2; - -typedef struct VkPhysicalDeviceProperties2 { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceProperties properties; -} VkPhysicalDeviceProperties2; - -typedef struct VkFormatProperties2 { - VkStructureType sType; - void* pNext; - VkFormatProperties formatProperties; -} VkFormatProperties2; - -typedef struct VkImageFormatProperties2 { - VkStructureType sType; - void* pNext; - VkImageFormatProperties imageFormatProperties; -} VkImageFormatProperties2; - -typedef struct VkPhysicalDeviceImageFormatInfo2 { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkImageType type; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkImageCreateFlags flags; -} VkPhysicalDeviceImageFormatInfo2; - -typedef struct VkQueueFamilyProperties2 { - VkStructureType sType; - void* pNext; - VkQueueFamilyProperties queueFamilyProperties; -} VkQueueFamilyProperties2; - -typedef struct VkPhysicalDeviceMemoryProperties2 { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceMemoryProperties memoryProperties; -} VkPhysicalDeviceMemoryProperties2; - -typedef struct VkSparseImageFormatProperties2 { - VkStructureType sType; - void* pNext; - VkSparseImageFormatProperties properties; -} VkSparseImageFormatProperties2; - -typedef struct VkPhysicalDeviceSparseImageFormatInfo2 { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkImageType type; - VkSampleCountFlagBits samples; - VkImageUsageFlags usage; - VkImageTiling tiling; -} VkPhysicalDeviceSparseImageFormatInfo2; - -typedef struct VkPhysicalDevicePointClippingProperties { - VkStructureType sType; - void* pNext; - VkPointClippingBehavior pointClippingBehavior; -} VkPhysicalDevicePointClippingProperties; - -typedef struct VkInputAttachmentAspectReference { - uint32_t subpass; - uint32_t inputAttachmentIndex; - VkImageAspectFlags aspectMask; -} VkInputAttachmentAspectReference; - -typedef struct VkRenderPassInputAttachmentAspectCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t aspectReferenceCount; - const VkInputAttachmentAspectReference* pAspectReferences; -} VkRenderPassInputAttachmentAspectCreateInfo; - -typedef struct VkImageViewUsageCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageUsageFlags usage; -} VkImageViewUsageCreateInfo; - -typedef struct VkPipelineTessellationDomainOriginStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkTessellationDomainOrigin domainOrigin; -} VkPipelineTessellationDomainOriginStateCreateInfo; - -typedef struct VkRenderPassMultiviewCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t subpassCount; - const uint32_t* pViewMasks; - uint32_t dependencyCount; - const int32_t* pViewOffsets; - uint32_t correlationMaskCount; - const uint32_t* pCorrelationMasks; -} VkRenderPassMultiviewCreateInfo; - -typedef struct VkPhysicalDeviceMultiviewFeatures { - VkStructureType sType; - void* pNext; - VkBool32 multiview; - VkBool32 multiviewGeometryShader; - VkBool32 multiviewTessellationShader; -} VkPhysicalDeviceMultiviewFeatures; - -typedef struct VkPhysicalDeviceMultiviewProperties { - VkStructureType sType; - void* pNext; - uint32_t maxMultiviewViewCount; - uint32_t maxMultiviewInstanceIndex; -} VkPhysicalDeviceMultiviewProperties; - -typedef struct VkPhysicalDeviceVariablePointerFeatures { - VkStructureType sType; - void* pNext; - VkBool32 variablePointersStorageBuffer; - VkBool32 variablePointers; -} VkPhysicalDeviceVariablePointerFeatures; - -typedef struct VkPhysicalDeviceProtectedMemoryFeatures { - VkStructureType sType; - void* pNext; - VkBool32 protectedMemory; -} VkPhysicalDeviceProtectedMemoryFeatures; - -typedef struct VkPhysicalDeviceProtectedMemoryProperties { - VkStructureType sType; - void* pNext; - VkBool32 protectedNoFault; -} VkPhysicalDeviceProtectedMemoryProperties; - -typedef struct VkDeviceQueueInfo2 { - VkStructureType sType; - const void* pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueIndex; -} VkDeviceQueueInfo2; - -typedef struct VkProtectedSubmitInfo { - VkStructureType sType; - const void* pNext; - VkBool32 protectedSubmit; -} VkProtectedSubmitInfo; - -typedef struct VkSamplerYcbcrConversionCreateInfo { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkSamplerYcbcrModelConversion ycbcrModel; - VkSamplerYcbcrRange ycbcrRange; - VkComponentMapping components; - VkChromaLocation xChromaOffset; - VkChromaLocation yChromaOffset; - VkFilter chromaFilter; - VkBool32 forceExplicitReconstruction; -} VkSamplerYcbcrConversionCreateInfo; - -typedef struct VkSamplerYcbcrConversionInfo { - VkStructureType sType; - const void* pNext; - VkSamplerYcbcrConversion conversion; -} VkSamplerYcbcrConversionInfo; - -typedef struct VkBindImagePlaneMemoryInfo { - VkStructureType sType; - const void* pNext; - VkImageAspectFlagBits planeAspect; -} VkBindImagePlaneMemoryInfo; - -typedef struct VkImagePlaneMemoryRequirementsInfo { - VkStructureType sType; - const void* pNext; - VkImageAspectFlagBits planeAspect; -} VkImagePlaneMemoryRequirementsInfo; - -typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures { - VkStructureType sType; - void* pNext; - VkBool32 samplerYcbcrConversion; -} VkPhysicalDeviceSamplerYcbcrConversionFeatures; - -typedef struct VkSamplerYcbcrConversionImageFormatProperties { - VkStructureType sType; - void* pNext; - uint32_t combinedImageSamplerDescriptorCount; -} VkSamplerYcbcrConversionImageFormatProperties; - -typedef struct VkDescriptorUpdateTemplateEntry { - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - size_t offset; - size_t stride; -} VkDescriptorUpdateTemplateEntry; - -typedef struct VkDescriptorUpdateTemplateCreateInfo { - VkStructureType sType; - void* pNext; - VkDescriptorUpdateTemplateCreateFlags flags; - uint32_t descriptorUpdateEntryCount; - const VkDescriptorUpdateTemplateEntry* pDescriptorUpdateEntries; - VkDescriptorUpdateTemplateType templateType; - VkDescriptorSetLayout descriptorSetLayout; - VkPipelineBindPoint pipelineBindPoint; - VkPipelineLayout pipelineLayout; - uint32_t set; -} VkDescriptorUpdateTemplateCreateInfo; - -typedef struct VkExternalMemoryProperties { - VkExternalMemoryFeatureFlags externalMemoryFeatures; - VkExternalMemoryHandleTypeFlags exportFromImportedHandleTypes; - VkExternalMemoryHandleTypeFlags compatibleHandleTypes; -} VkExternalMemoryProperties; - -typedef struct VkPhysicalDeviceExternalImageFormatInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalImageFormatInfo; - -typedef struct VkExternalImageFormatProperties { - VkStructureType sType; - void* pNext; - VkExternalMemoryProperties externalMemoryProperties; -} VkExternalImageFormatProperties; - -typedef struct VkPhysicalDeviceExternalBufferInfo { - VkStructureType sType; - const void* pNext; - VkBufferCreateFlags flags; - VkBufferUsageFlags usage; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalBufferInfo; - -typedef struct VkExternalBufferProperties { - VkStructureType sType; - void* pNext; - VkExternalMemoryProperties externalMemoryProperties; -} VkExternalBufferProperties; - -typedef struct VkPhysicalDeviceIDProperties { - VkStructureType sType; - void* pNext; - uint8_t deviceUUID[VK_UUID_SIZE]; - uint8_t driverUUID[VK_UUID_SIZE]; - uint8_t deviceLUID[VK_LUID_SIZE]; - uint32_t deviceNodeMask; - VkBool32 deviceLUIDValid; -} VkPhysicalDeviceIDProperties; - -typedef struct VkExternalMemoryImageCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExternalMemoryImageCreateInfo; - -typedef struct VkExternalMemoryBufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExternalMemoryBufferCreateInfo; - -typedef struct VkExportMemoryAllocateInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExportMemoryAllocateInfo; - -typedef struct VkPhysicalDeviceExternalFenceInfo { - VkStructureType sType; - const void* pNext; - VkExternalFenceHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalFenceInfo; - -typedef struct VkExternalFenceProperties { - VkStructureType sType; - void* pNext; - VkExternalFenceHandleTypeFlags exportFromImportedHandleTypes; - VkExternalFenceHandleTypeFlags compatibleHandleTypes; - VkExternalFenceFeatureFlags externalFenceFeatures; -} VkExternalFenceProperties; - -typedef struct VkExportFenceCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalFenceHandleTypeFlags handleTypes; -} VkExportFenceCreateInfo; - -typedef struct VkExportSemaphoreCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalSemaphoreHandleTypeFlags handleTypes; -} VkExportSemaphoreCreateInfo; - -typedef struct VkPhysicalDeviceExternalSemaphoreInfo { - VkStructureType sType; - const void* pNext; - VkExternalSemaphoreHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalSemaphoreInfo; - -typedef struct VkExternalSemaphoreProperties { - VkStructureType sType; - void* pNext; - VkExternalSemaphoreHandleTypeFlags exportFromImportedHandleTypes; - VkExternalSemaphoreHandleTypeFlags compatibleHandleTypes; - VkExternalSemaphoreFeatureFlags externalSemaphoreFeatures; -} VkExternalSemaphoreProperties; - -typedef struct VkPhysicalDeviceMaintenance3Properties { - VkStructureType sType; - void* pNext; - uint32_t maxPerSetDescriptors; - VkDeviceSize maxMemoryAllocationSize; -} VkPhysicalDeviceMaintenance3Properties; - -typedef struct VkDescriptorSetLayoutSupport { - VkStructureType sType; - void* pNext; - VkBool32 supported; -} VkDescriptorSetLayoutSupport; - -typedef struct VkPhysicalDeviceShaderDrawParameterFeatures { - VkStructureType sType; - void* pNext; - VkBool32 shaderDrawParameters; -} VkPhysicalDeviceShaderDrawParameterFeatures; - - -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t* pApiVersion); -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos); -typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); -typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties); -typedef void (VKAPI_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); -typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion); -typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties); -typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceVersion( - uint32_t* pApiVersion); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2( - VkDevice device, - uint32_t bindInfoCount, - const VkBindBufferMemoryInfo* pBindInfos); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2( - VkDevice device, - uint32_t bindInfoCount, - const VkBindImageMemoryInfo* pBindInfos); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeatures( - VkDevice device, - uint32_t heapIndex, - uint32_t localDeviceIndex, - uint32_t remoteDeviceIndex, - VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMask( - VkCommandBuffer commandBuffer, - uint32_t deviceMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBase( - VkCommandBuffer commandBuffer, - uint32_t baseGroupX, - uint32_t baseGroupY, - uint32_t baseGroupZ, - uint32_t groupCountX, - uint32_t groupCountY, - uint32_t groupCountZ); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroups( - VkInstance instance, - uint32_t* pPhysicalDeviceGroupCount, - VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2( - VkDevice device, - const VkImageMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2( - VkDevice device, - const VkBufferMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2( - VkDevice device, - const VkImageSparseMemoryRequirementsInfo2* pInfo, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures2* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties2* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties2* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, - VkImageFormatProperties2* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties2* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties2* pMemoryProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties2* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkTrimCommandPool( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolTrimFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue2( - VkDevice device, - const VkDeviceQueueInfo2* pQueueInfo, - VkQueue* pQueue); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversion( - VkDevice device, - const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSamplerYcbcrConversion* pYcbcrConversion); - -VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversion( - VkDevice device, - VkSamplerYcbcrConversion ycbcrConversion, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplate( - VkDevice device, - const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplate( - VkDevice device, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplate( - VkDevice device, - VkDescriptorSet descriptorSet, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const void* pData); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferProperties( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, - VkExternalBufferProperties* pExternalBufferProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFenceProperties( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, - VkExternalFenceProperties* pExternalFenceProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphoreProperties( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, - VkExternalSemaphoreProperties* pExternalSemaphoreProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupport( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - VkDescriptorSetLayoutSupport* pSupport); -#endif - -#define VK_KHR_surface 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) - -#define VK_KHR_SURFACE_SPEC_VERSION 25 -#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" - - -typedef enum VkColorSpaceKHR { - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0, - VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT = 1000104001, - VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT = 1000104002, - VK_COLOR_SPACE_DCI_P3_LINEAR_EXT = 1000104003, - VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT = 1000104004, - VK_COLOR_SPACE_BT709_LINEAR_EXT = 1000104005, - VK_COLOR_SPACE_BT709_NONLINEAR_EXT = 1000104006, - VK_COLOR_SPACE_BT2020_LINEAR_EXT = 1000104007, - VK_COLOR_SPACE_HDR10_ST2084_EXT = 1000104008, - VK_COLOR_SPACE_DOLBYVISION_EXT = 1000104009, - VK_COLOR_SPACE_HDR10_HLG_EXT = 1000104010, - VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT = 1000104011, - VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT = 1000104012, - VK_COLOR_SPACE_PASS_THROUGH_EXT = 1000104013, - VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT = 1000104014, - VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_BEGIN_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_END_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_RANGE_SIZE_KHR = (VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR + 1), - VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkColorSpaceKHR; - -typedef enum VkPresentModeKHR { - VK_PRESENT_MODE_IMMEDIATE_KHR = 0, - VK_PRESENT_MODE_MAILBOX_KHR = 1, - VK_PRESENT_MODE_FIFO_KHR = 2, - VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3, - VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR = 1000111000, - VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR = 1000111001, - VK_PRESENT_MODE_BEGIN_RANGE_KHR = VK_PRESENT_MODE_IMMEDIATE_KHR, - VK_PRESENT_MODE_END_RANGE_KHR = VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_RANGE_SIZE_KHR = (VK_PRESENT_MODE_FIFO_RELAXED_KHR - VK_PRESENT_MODE_IMMEDIATE_KHR + 1), - VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkPresentModeKHR; - - -typedef enum VkSurfaceTransformFlagBitsKHR { - VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001, - VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002, - VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004, - VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080, - VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100, - VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkSurfaceTransformFlagBitsKHR; -typedef VkFlags VkSurfaceTransformFlagsKHR; - -typedef enum VkCompositeAlphaFlagBitsKHR { - VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002, - VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008, - VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkCompositeAlphaFlagBitsKHR; -typedef VkFlags VkCompositeAlphaFlagsKHR; - -typedef struct VkSurfaceCapabilitiesKHR { - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; -} VkSurfaceCapabilitiesKHR; - -typedef struct VkSurfaceFormatKHR { - VkFormat format; - VkColorSpaceKHR colorSpace; -} VkSurfaceFormatKHR; - - -typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR( - VkInstance instance, - VkSurfaceKHR surface, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - VkSurfaceKHR surface, - VkBool32* pSupported); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pSurfaceFormatCount, - VkSurfaceFormatKHR* pSurfaceFormats); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pPresentModeCount, - VkPresentModeKHR* pPresentModes); -#endif - -#define VK_KHR_swapchain 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) - -#define VK_KHR_SWAPCHAIN_SPEC_VERSION 70 -#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" - - -typedef enum VkSwapchainCreateFlagBitsKHR { - VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 0x00000001, - VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 0x00000002, - VK_SWAPCHAIN_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkSwapchainCreateFlagBitsKHR; -typedef VkFlags VkSwapchainCreateFlagsKHR; - -typedef enum VkDeviceGroupPresentModeFlagBitsKHR { - VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 0x00000001, - VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 0x00000002, - VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 0x00000004, - VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 0x00000008, - VK_DEVICE_GROUP_PRESENT_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkDeviceGroupPresentModeFlagBitsKHR; -typedef VkFlags VkDeviceGroupPresentModeFlagsKHR; - -typedef struct VkSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainCreateFlagsKHR flags; - VkSurfaceKHR surface; - uint32_t minImageCount; - VkFormat imageFormat; - VkColorSpaceKHR imageColorSpace; - VkExtent2D imageExtent; - uint32_t imageArrayLayers; - VkImageUsageFlags imageUsage; - VkSharingMode imageSharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkSurfaceTransformFlagBitsKHR preTransform; - VkCompositeAlphaFlagBitsKHR compositeAlpha; - VkPresentModeKHR presentMode; - VkBool32 clipped; - VkSwapchainKHR oldSwapchain; -} VkSwapchainCreateInfoKHR; - -typedef struct VkPresentInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t swapchainCount; - const VkSwapchainKHR* pSwapchains; - const uint32_t* pImageIndices; - VkResult* pResults; -} VkPresentInfoKHR; - -typedef struct VkImageSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainKHR swapchain; -} VkImageSwapchainCreateInfoKHR; - -typedef struct VkBindImageMemorySwapchainInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainKHR swapchain; - uint32_t imageIndex; -} VkBindImageMemorySwapchainInfoKHR; - -typedef struct VkAcquireNextImageInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainKHR swapchain; - uint64_t timeout; - VkSemaphore semaphore; - VkFence fence; - uint32_t deviceMask; -} VkAcquireNextImageInfoKHR; - -typedef struct VkDeviceGroupPresentCapabilitiesKHR { - VkStructureType sType; - const void* pNext; - uint32_t presentMask[VK_MAX_DEVICE_GROUP_SIZE]; - VkDeviceGroupPresentModeFlagsKHR modes; -} VkDeviceGroupPresentCapabilitiesKHR; - -typedef struct VkDeviceGroupPresentInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t swapchainCount; - const uint32_t* pDeviceMasks; - VkDeviceGroupPresentModeFlagBitsKHR mode; -} VkDeviceGroupPresentInfoKHR; - -typedef struct VkDeviceGroupSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDeviceGroupPresentModeFlagsKHR modes; -} VkDeviceGroupSwapchainCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain); -typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages); -typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex); -typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR* pModes); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects); -typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR( - VkDevice device, - const VkSwapchainCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchain); - -VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR( - VkDevice device, - VkSwapchainKHR swapchain, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint32_t* pSwapchainImageCount, - VkImage* pSwapchainImages); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint64_t timeout, - VkSemaphore semaphore, - VkFence fence, - uint32_t* pImageIndex); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR( - VkQueue queue, - const VkPresentInfoKHR* pPresentInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupPresentCapabilitiesKHR( - VkDevice device, - VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModesKHR( - VkDevice device, - VkSurfaceKHR surface, - VkDeviceGroupPresentModeFlagsKHR* pModes); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDevicePresentRectanglesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pRectCount, - VkRect2D* pRects); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImage2KHR( - VkDevice device, - const VkAcquireNextImageInfoKHR* pAcquireInfo, - uint32_t* pImageIndex); -#endif - -#define VK_KHR_display 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR) - -#define VK_KHR_DISPLAY_SPEC_VERSION 21 -#define VK_KHR_DISPLAY_EXTENSION_NAME "VK_KHR_display" - - -typedef enum VkDisplayPlaneAlphaFlagBitsKHR { - VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008, - VK_DISPLAY_PLANE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkDisplayPlaneAlphaFlagBitsKHR; -typedef VkFlags VkDisplayPlaneAlphaFlagsKHR; -typedef VkFlags VkDisplayModeCreateFlagsKHR; -typedef VkFlags VkDisplaySurfaceCreateFlagsKHR; - -typedef struct VkDisplayPropertiesKHR { - VkDisplayKHR display; - const char* displayName; - VkExtent2D physicalDimensions; - VkExtent2D physicalResolution; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkBool32 planeReorderPossible; - VkBool32 persistentContent; -} VkDisplayPropertiesKHR; - -typedef struct VkDisplayModeParametersKHR { - VkExtent2D visibleRegion; - uint32_t refreshRate; -} VkDisplayModeParametersKHR; - -typedef struct VkDisplayModePropertiesKHR { - VkDisplayModeKHR displayMode; - VkDisplayModeParametersKHR parameters; -} VkDisplayModePropertiesKHR; - -typedef struct VkDisplayModeCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplayModeCreateFlagsKHR flags; - VkDisplayModeParametersKHR parameters; -} VkDisplayModeCreateInfoKHR; - -typedef struct VkDisplayPlaneCapabilitiesKHR { - VkDisplayPlaneAlphaFlagsKHR supportedAlpha; - VkOffset2D minSrcPosition; - VkOffset2D maxSrcPosition; - VkExtent2D minSrcExtent; - VkExtent2D maxSrcExtent; - VkOffset2D minDstPosition; - VkOffset2D maxDstPosition; - VkExtent2D minDstExtent; - VkExtent2D maxDstExtent; -} VkDisplayPlaneCapabilitiesKHR; - -typedef struct VkDisplayPlanePropertiesKHR { - VkDisplayKHR currentDisplay; - uint32_t currentStackIndex; -} VkDisplayPlanePropertiesKHR; - -typedef struct VkDisplaySurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplaySurfaceCreateFlagsKHR flags; - VkDisplayModeKHR displayMode; - uint32_t planeIndex; - uint32_t planeStackIndex; - VkSurfaceTransformFlagBitsKHR transform; - float globalAlpha; - VkDisplayPlaneAlphaFlagBitsKHR alphaMode; - VkExtent2D imageExtent; -} VkDisplaySurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPlanePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR( - VkPhysicalDevice physicalDevice, - uint32_t planeIndex, - uint32_t* pDisplayCount, - VkDisplayKHR* pDisplays); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - uint32_t* pPropertyCount, - VkDisplayModePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - const VkDisplayModeCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDisplayModeKHR* pMode); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayModeKHR mode, - uint32_t planeIndex, - VkDisplayPlaneCapabilitiesKHR* pCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR( - VkInstance instance, - const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#define VK_KHR_display_swapchain 1 -#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 9 -#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain" - -typedef struct VkDisplayPresentInfoKHR { - VkStructureType sType; - const void* pNext; - VkRect2D srcRect; - VkRect2D dstRect; - VkBool32 persistent; -} VkDisplayPresentInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR( - VkDevice device, - uint32_t swapchainCount, - const VkSwapchainCreateInfoKHR* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchains); -#endif - -#define VK_KHR_sampler_mirror_clamp_to_edge 1 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 1 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME "VK_KHR_sampler_mirror_clamp_to_edge" - - -#define VK_KHR_multiview 1 -#define VK_KHR_MULTIVIEW_SPEC_VERSION 1 -#define VK_KHR_MULTIVIEW_EXTENSION_NAME "VK_KHR_multiview" - -typedef VkRenderPassMultiviewCreateInfo VkRenderPassMultiviewCreateInfoKHR; - -typedef VkPhysicalDeviceMultiviewFeatures VkPhysicalDeviceMultiviewFeaturesKHR; - -typedef VkPhysicalDeviceMultiviewProperties VkPhysicalDeviceMultiviewPropertiesKHR; - - - -#define VK_KHR_get_physical_device_properties2 1 -#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION 1 -#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_physical_device_properties2" - -typedef VkPhysicalDeviceFeatures2 VkPhysicalDeviceFeatures2KHR; - -typedef VkPhysicalDeviceProperties2 VkPhysicalDeviceProperties2KHR; - -typedef VkFormatProperties2 VkFormatProperties2KHR; - -typedef VkImageFormatProperties2 VkImageFormatProperties2KHR; - -typedef VkPhysicalDeviceImageFormatInfo2 VkPhysicalDeviceImageFormatInfo2KHR; - -typedef VkQueueFamilyProperties2 VkQueueFamilyProperties2KHR; - -typedef VkPhysicalDeviceMemoryProperties2 VkPhysicalDeviceMemoryProperties2KHR; - -typedef VkSparseImageFormatProperties2 VkSparseImageFormatProperties2KHR; - -typedef VkPhysicalDeviceSparseImageFormatInfo2 VkPhysicalDeviceSparseImageFormatInfo2KHR; - - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2KHR)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures2* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties2* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties2* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, - VkImageFormatProperties2* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2KHR( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties2* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties2* pMemoryProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties2* pProperties); -#endif - -#define VK_KHR_device_group 1 -#define VK_KHR_DEVICE_GROUP_SPEC_VERSION 3 -#define VK_KHR_DEVICE_GROUP_EXTENSION_NAME "VK_KHR_device_group" - -typedef VkPeerMemoryFeatureFlags VkPeerMemoryFeatureFlagsKHR; - -typedef VkPeerMemoryFeatureFlagBits VkPeerMemoryFeatureFlagBitsKHR; - -typedef VkMemoryAllocateFlags VkMemoryAllocateFlagsKHR; - -typedef VkMemoryAllocateFlagBits VkMemoryAllocateFlagBitsKHR; - - -typedef VkMemoryAllocateFlagsInfo VkMemoryAllocateFlagsInfoKHR; - -typedef VkDeviceGroupRenderPassBeginInfo VkDeviceGroupRenderPassBeginInfoKHR; - -typedef VkDeviceGroupCommandBufferBeginInfo VkDeviceGroupCommandBufferBeginInfoKHR; - -typedef VkDeviceGroupSubmitInfo VkDeviceGroupSubmitInfoKHR; - -typedef VkDeviceGroupBindSparseInfo VkDeviceGroupBindSparseInfoKHR; - -typedef VkBindBufferMemoryDeviceGroupInfo VkBindBufferMemoryDeviceGroupInfoKHR; - -typedef VkBindImageMemoryDeviceGroupInfo VkBindImageMemoryDeviceGroupInfoKHR; - - -typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeaturesKHR)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); -typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMaskKHR)(VkCommandBuffer commandBuffer, uint32_t deviceMask); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchBaseKHR)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeaturesKHR( - VkDevice device, - uint32_t heapIndex, - uint32_t localDeviceIndex, - uint32_t remoteDeviceIndex, - VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMaskKHR( - VkCommandBuffer commandBuffer, - uint32_t deviceMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBaseKHR( - VkCommandBuffer commandBuffer, - uint32_t baseGroupX, - uint32_t baseGroupY, - uint32_t baseGroupZ, - uint32_t groupCountX, - uint32_t groupCountY, - uint32_t groupCountZ); -#endif - -#define VK_KHR_shader_draw_parameters 1 -#define VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION 1 -#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters" - - -#define VK_KHR_maintenance1 1 -#define VK_KHR_MAINTENANCE1_SPEC_VERSION 2 -#define VK_KHR_MAINTENANCE1_EXTENSION_NAME "VK_KHR_maintenance1" - -typedef VkCommandPoolTrimFlags VkCommandPoolTrimFlagsKHR; - - -typedef void (VKAPI_PTR *PFN_vkTrimCommandPoolKHR)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkTrimCommandPoolKHR( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolTrimFlags flags); -#endif - -#define VK_KHR_device_group_creation 1 -#define VK_KHR_DEVICE_GROUP_CREATION_SPEC_VERSION 1 -#define VK_KHR_DEVICE_GROUP_CREATION_EXTENSION_NAME "VK_KHR_device_group_creation" -#define VK_MAX_DEVICE_GROUP_SIZE_KHR VK_MAX_DEVICE_GROUP_SIZE - -typedef VkPhysicalDeviceGroupProperties VkPhysicalDeviceGroupPropertiesKHR; - -typedef VkDeviceGroupDeviceCreateInfo VkDeviceGroupDeviceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroupsKHR)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroupsKHR( - VkInstance instance, - uint32_t* pPhysicalDeviceGroupCount, - VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); -#endif - -#define VK_KHR_external_memory_capabilities 1 -#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_memory_capabilities" -#define VK_LUID_SIZE_KHR VK_LUID_SIZE - -typedef VkExternalMemoryHandleTypeFlags VkExternalMemoryHandleTypeFlagsKHR; - -typedef VkExternalMemoryHandleTypeFlagBits VkExternalMemoryHandleTypeFlagBitsKHR; - -typedef VkExternalMemoryFeatureFlags VkExternalMemoryFeatureFlagsKHR; - -typedef VkExternalMemoryFeatureFlagBits VkExternalMemoryFeatureFlagBitsKHR; - - -typedef VkExternalMemoryProperties VkExternalMemoryPropertiesKHR; - -typedef VkPhysicalDeviceExternalImageFormatInfo VkPhysicalDeviceExternalImageFormatInfoKHR; - -typedef VkExternalImageFormatProperties VkExternalImageFormatPropertiesKHR; - -typedef VkPhysicalDeviceExternalBufferInfo VkPhysicalDeviceExternalBufferInfoKHR; - -typedef VkExternalBufferProperties VkExternalBufferPropertiesKHR; - -typedef VkPhysicalDeviceIDProperties VkPhysicalDeviceIDPropertiesKHR; - - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferPropertiesKHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, - VkExternalBufferProperties* pExternalBufferProperties); -#endif - -#define VK_KHR_external_memory 1 -#define VK_KHR_EXTERNAL_MEMORY_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME "VK_KHR_external_memory" -#define VK_QUEUE_FAMILY_EXTERNAL_KHR VK_QUEUE_FAMILY_EXTERNAL - -typedef VkExternalMemoryImageCreateInfo VkExternalMemoryImageCreateInfoKHR; - -typedef VkExternalMemoryBufferCreateInfo VkExternalMemoryBufferCreateInfoKHR; - -typedef VkExportMemoryAllocateInfo VkExportMemoryAllocateInfoKHR; - - - -#define VK_KHR_external_memory_fd 1 -#define VK_KHR_EXTERNAL_MEMORY_FD_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME "VK_KHR_external_memory_fd" - -typedef struct VkImportMemoryFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; - int fd; -} VkImportMemoryFdInfoKHR; - -typedef struct VkMemoryFdPropertiesKHR { - VkStructureType sType; - void* pNext; - uint32_t memoryTypeBits; -} VkMemoryFdPropertiesKHR; - -typedef struct VkMemoryGetFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkMemoryGetFdInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdKHR)(VkDevice device, const VkMemoryGetFdInfoKHR* pGetFdInfo, int* pFd); -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdPropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, int fd, VkMemoryFdPropertiesKHR* pMemoryFdProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdKHR( - VkDevice device, - const VkMemoryGetFdInfoKHR* pGetFdInfo, - int* pFd); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdPropertiesKHR( - VkDevice device, - VkExternalMemoryHandleTypeFlagBits handleType, - int fd, - VkMemoryFdPropertiesKHR* pMemoryFdProperties); -#endif - -#define VK_KHR_external_semaphore_capabilities 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_semaphore_capabilities" - -typedef VkExternalSemaphoreHandleTypeFlags VkExternalSemaphoreHandleTypeFlagsKHR; - -typedef VkExternalSemaphoreHandleTypeFlagBits VkExternalSemaphoreHandleTypeFlagBitsKHR; - -typedef VkExternalSemaphoreFeatureFlags VkExternalSemaphoreFeatureFlagsKHR; - -typedef VkExternalSemaphoreFeatureFlagBits VkExternalSemaphoreFeatureFlagBitsKHR; - - -typedef VkPhysicalDeviceExternalSemaphoreInfo VkPhysicalDeviceExternalSemaphoreInfoKHR; - -typedef VkExternalSemaphoreProperties VkExternalSemaphorePropertiesKHR; - - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphorePropertiesKHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, - VkExternalSemaphoreProperties* pExternalSemaphoreProperties); -#endif - -#define VK_KHR_external_semaphore 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_KHR_external_semaphore" - -typedef VkSemaphoreImportFlags VkSemaphoreImportFlagsKHR; - -typedef VkSemaphoreImportFlagBits VkSemaphoreImportFlagBitsKHR; - - -typedef VkExportSemaphoreCreateInfo VkExportSemaphoreCreateInfoKHR; - - - -#define VK_KHR_external_semaphore_fd 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_FD_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME "VK_KHR_external_semaphore_fd" - -typedef struct VkImportSemaphoreFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkSemaphoreImportFlags flags; - VkExternalSemaphoreHandleTypeFlagBits handleType; - int fd; -} VkImportSemaphoreFdInfoKHR; - -typedef struct VkSemaphoreGetFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkExternalSemaphoreHandleTypeFlagBits handleType; -} VkSemaphoreGetFdInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreFdKHR)(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreFdKHR)(VkDevice device, const VkSemaphoreGetFdInfoKHR* pGetFdInfo, int* pFd); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreFdKHR( - VkDevice device, - const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreFdKHR( - VkDevice device, - const VkSemaphoreGetFdInfoKHR* pGetFdInfo, - int* pFd); -#endif - -#define VK_KHR_push_descriptor 1 -#define VK_KHR_PUSH_DESCRIPTOR_SPEC_VERSION 2 -#define VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME "VK_KHR_push_descriptor" - -typedef struct VkPhysicalDevicePushDescriptorPropertiesKHR { - VkStructureType sType; - void* pNext; - uint32_t maxPushDescriptors; -} VkPhysicalDevicePushDescriptorPropertiesKHR; - - -typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetKHR)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites); -typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetWithTemplateKHR)(VkCommandBuffer commandBuffer, VkDescriptorUpdateTemplate descriptorUpdateTemplate, VkPipelineLayout layout, uint32_t set, const void* pData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetKHR( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout layout, - uint32_t set, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet* pDescriptorWrites); - -VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetWithTemplateKHR( - VkCommandBuffer commandBuffer, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - VkPipelineLayout layout, - uint32_t set, - const void* pData); -#endif - -#define VK_KHR_16bit_storage 1 -#define VK_KHR_16BIT_STORAGE_SPEC_VERSION 1 -#define VK_KHR_16BIT_STORAGE_EXTENSION_NAME "VK_KHR_16bit_storage" - -typedef VkPhysicalDevice16BitStorageFeatures VkPhysicalDevice16BitStorageFeaturesKHR; - - - -#define VK_KHR_incremental_present 1 -#define VK_KHR_INCREMENTAL_PRESENT_SPEC_VERSION 1 -#define VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME "VK_KHR_incremental_present" - -typedef struct VkRectLayerKHR { - VkOffset2D offset; - VkExtent2D extent; - uint32_t layer; -} VkRectLayerKHR; - -typedef struct VkPresentRegionKHR { - uint32_t rectangleCount; - const VkRectLayerKHR* pRectangles; -} VkPresentRegionKHR; - -typedef struct VkPresentRegionsKHR { - VkStructureType sType; - const void* pNext; - uint32_t swapchainCount; - const VkPresentRegionKHR* pRegions; -} VkPresentRegionsKHR; - - - -#define VK_KHR_descriptor_update_template 1 -typedef VkDescriptorUpdateTemplate VkDescriptorUpdateTemplateKHR; - - -#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_SPEC_VERSION 1 -#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME "VK_KHR_descriptor_update_template" - -typedef VkDescriptorUpdateTemplateType VkDescriptorUpdateTemplateTypeKHR; - - -typedef VkDescriptorUpdateTemplateCreateFlags VkDescriptorUpdateTemplateCreateFlagsKHR; - - -typedef VkDescriptorUpdateTemplateEntry VkDescriptorUpdateTemplateEntryKHR; - -typedef VkDescriptorUpdateTemplateCreateInfo VkDescriptorUpdateTemplateCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplateKHR)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplateKHR)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplateKHR)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplateKHR( - VkDevice device, - const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplateKHR( - VkDevice device, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplateKHR( - VkDevice device, - VkDescriptorSet descriptorSet, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const void* pData); -#endif - -#define VK_KHR_create_renderpass2 1 -#define VK_KHR_CREATE_RENDERPASS_2_SPEC_VERSION 1 -#define VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME "VK_KHR_create_renderpass2" - -typedef struct VkAttachmentDescription2KHR { - VkStructureType sType; - const void* pNext; - VkAttachmentDescriptionFlags flags; - VkFormat format; - VkSampleCountFlagBits samples; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkAttachmentLoadOp stencilLoadOp; - VkAttachmentStoreOp stencilStoreOp; - VkImageLayout initialLayout; - VkImageLayout finalLayout; -} VkAttachmentDescription2KHR; - -typedef struct VkAttachmentReference2KHR { - VkStructureType sType; - const void* pNext; - uint32_t attachment; - VkImageLayout layout; - VkImageAspectFlags aspectMask; -} VkAttachmentReference2KHR; - -typedef struct VkSubpassDescription2KHR { - VkStructureType sType; - const void* pNext; - VkSubpassDescriptionFlags flags; - VkPipelineBindPoint pipelineBindPoint; - uint32_t viewMask; - uint32_t inputAttachmentCount; - const VkAttachmentReference2KHR* pInputAttachments; - uint32_t colorAttachmentCount; - const VkAttachmentReference2KHR* pColorAttachments; - const VkAttachmentReference2KHR* pResolveAttachments; - const VkAttachmentReference2KHR* pDepthStencilAttachment; - uint32_t preserveAttachmentCount; - const uint32_t* pPreserveAttachments; -} VkSubpassDescription2KHR; - -typedef struct VkSubpassDependency2KHR { - VkStructureType sType; - const void* pNext; - uint32_t srcSubpass; - uint32_t dstSubpass; - VkPipelineStageFlags srcStageMask; - VkPipelineStageFlags dstStageMask; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkDependencyFlags dependencyFlags; - int32_t viewOffset; -} VkSubpassDependency2KHR; - -typedef struct VkRenderPassCreateInfo2KHR { - VkStructureType sType; - const void* pNext; - VkRenderPassCreateFlags flags; - uint32_t attachmentCount; - const VkAttachmentDescription2KHR* pAttachments; - uint32_t subpassCount; - const VkSubpassDescription2KHR* pSubpasses; - uint32_t dependencyCount; - const VkSubpassDependency2KHR* pDependencies; - uint32_t correlatedViewMaskCount; - const uint32_t* pCorrelatedViewMasks; -} VkRenderPassCreateInfo2KHR; - -typedef struct VkSubpassBeginInfoKHR { - VkStructureType sType; - const void* pNext; - VkSubpassContents contents; -} VkSubpassBeginInfoKHR; - -typedef struct VkSubpassEndInfoKHR { - VkStructureType sType; - const void* pNext; -} VkSubpassEndInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass2KHR)(VkDevice device, const VkRenderPassCreateInfo2KHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); -typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass2KHR)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, const VkSubpassBeginInfoKHR* pSubpassBeginInfo); -typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass2KHR)(VkCommandBuffer commandBuffer, const VkSubpassBeginInfoKHR* pSubpassBeginInfo, const VkSubpassEndInfoKHR* pSubpassEndInfo); -typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass2KHR)(VkCommandBuffer commandBuffer, const VkSubpassEndInfoKHR* pSubpassEndInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass2KHR( - VkDevice device, - const VkRenderPassCreateInfo2KHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkRenderPass* pRenderPass); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass2KHR( - VkCommandBuffer commandBuffer, - const VkRenderPassBeginInfo* pRenderPassBegin, - const VkSubpassBeginInfoKHR* pSubpassBeginInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass2KHR( - VkCommandBuffer commandBuffer, - const VkSubpassBeginInfoKHR* pSubpassBeginInfo, - const VkSubpassEndInfoKHR* pSubpassEndInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass2KHR( - VkCommandBuffer commandBuffer, - const VkSubpassEndInfoKHR* pSubpassEndInfo); -#endif - -#define VK_KHR_shared_presentable_image 1 -#define VK_KHR_SHARED_PRESENTABLE_IMAGE_SPEC_VERSION 1 -#define VK_KHR_SHARED_PRESENTABLE_IMAGE_EXTENSION_NAME "VK_KHR_shared_presentable_image" - -typedef struct VkSharedPresentSurfaceCapabilitiesKHR { - VkStructureType sType; - void* pNext; - VkImageUsageFlags sharedPresentSupportedUsageFlags; -} VkSharedPresentSurfaceCapabilitiesKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainStatusKHR)(VkDevice device, VkSwapchainKHR swapchain); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainStatusKHR( - VkDevice device, - VkSwapchainKHR swapchain); -#endif - -#define VK_KHR_external_fence_capabilities 1 -#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_fence_capabilities" - -typedef VkExternalFenceHandleTypeFlags VkExternalFenceHandleTypeFlagsKHR; - -typedef VkExternalFenceHandleTypeFlagBits VkExternalFenceHandleTypeFlagBitsKHR; - -typedef VkExternalFenceFeatureFlags VkExternalFenceFeatureFlagsKHR; - -typedef VkExternalFenceFeatureFlagBits VkExternalFenceFeatureFlagBitsKHR; - - -typedef VkPhysicalDeviceExternalFenceInfo VkPhysicalDeviceExternalFenceInfoKHR; - -typedef VkExternalFenceProperties VkExternalFencePropertiesKHR; - - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFencePropertiesKHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, - VkExternalFenceProperties* pExternalFenceProperties); -#endif - -#define VK_KHR_external_fence 1 -#define VK_KHR_EXTERNAL_FENCE_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME "VK_KHR_external_fence" - -typedef VkFenceImportFlags VkFenceImportFlagsKHR; - -typedef VkFenceImportFlagBits VkFenceImportFlagBitsKHR; - - -typedef VkExportFenceCreateInfo VkExportFenceCreateInfoKHR; - - - -#define VK_KHR_external_fence_fd 1 -#define VK_KHR_EXTERNAL_FENCE_FD_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_FENCE_FD_EXTENSION_NAME "VK_KHR_external_fence_fd" - -typedef struct VkImportFenceFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkFence fence; - VkFenceImportFlags flags; - VkExternalFenceHandleTypeFlagBits handleType; - int fd; -} VkImportFenceFdInfoKHR; - -typedef struct VkFenceGetFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkFence fence; - VkExternalFenceHandleTypeFlagBits handleType; -} VkFenceGetFdInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkImportFenceFdKHR)(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetFenceFdKHR)(VkDevice device, const VkFenceGetFdInfoKHR* pGetFdInfo, int* pFd); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceFdKHR( - VkDevice device, - const VkImportFenceFdInfoKHR* pImportFenceFdInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceFdKHR( - VkDevice device, - const VkFenceGetFdInfoKHR* pGetFdInfo, - int* pFd); -#endif - -#define VK_KHR_maintenance2 1 -#define VK_KHR_MAINTENANCE2_SPEC_VERSION 1 -#define VK_KHR_MAINTENANCE2_EXTENSION_NAME "VK_KHR_maintenance2" - -typedef VkPointClippingBehavior VkPointClippingBehaviorKHR; - -typedef VkTessellationDomainOrigin VkTessellationDomainOriginKHR; - - -typedef VkPhysicalDevicePointClippingProperties VkPhysicalDevicePointClippingPropertiesKHR; - -typedef VkRenderPassInputAttachmentAspectCreateInfo VkRenderPassInputAttachmentAspectCreateInfoKHR; - -typedef VkInputAttachmentAspectReference VkInputAttachmentAspectReferenceKHR; - -typedef VkImageViewUsageCreateInfo VkImageViewUsageCreateInfoKHR; - -typedef VkPipelineTessellationDomainOriginStateCreateInfo VkPipelineTessellationDomainOriginStateCreateInfoKHR; - - - -#define VK_KHR_get_surface_capabilities2 1 -#define VK_KHR_GET_SURFACE_CAPABILITIES_2_SPEC_VERSION 1 -#define VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME "VK_KHR_get_surface_capabilities2" - -typedef struct VkPhysicalDeviceSurfaceInfo2KHR { - VkStructureType sType; - const void* pNext; - VkSurfaceKHR surface; -} VkPhysicalDeviceSurfaceInfo2KHR; - -typedef struct VkSurfaceCapabilities2KHR { - VkStructureType sType; - void* pNext; - VkSurfaceCapabilitiesKHR surfaceCapabilities; -} VkSurfaceCapabilities2KHR; - -typedef struct VkSurfaceFormat2KHR { - VkStructureType sType; - void* pNext; - VkSurfaceFormatKHR surfaceFormat; -} VkSurfaceFormat2KHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkSurfaceCapabilities2KHR* pSurfaceCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormats2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, - VkSurfaceCapabilities2KHR* pSurfaceCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormats2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, - uint32_t* pSurfaceFormatCount, - VkSurfaceFormat2KHR* pSurfaceFormats); -#endif - -#define VK_KHR_variable_pointers 1 -#define VK_KHR_VARIABLE_POINTERS_SPEC_VERSION 1 -#define VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME "VK_KHR_variable_pointers" - -typedef VkPhysicalDeviceVariablePointerFeatures VkPhysicalDeviceVariablePointerFeaturesKHR; - - - -#define VK_KHR_get_display_properties2 1 -#define VK_KHR_GET_DISPLAY_PROPERTIES_2_SPEC_VERSION 1 -#define VK_KHR_GET_DISPLAY_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_display_properties2" - -typedef struct VkDisplayProperties2KHR { - VkStructureType sType; - void* pNext; - VkDisplayPropertiesKHR displayProperties; -} VkDisplayProperties2KHR; - -typedef struct VkDisplayPlaneProperties2KHR { - VkStructureType sType; - void* pNext; - VkDisplayPlanePropertiesKHR displayPlaneProperties; -} VkDisplayPlaneProperties2KHR; - -typedef struct VkDisplayModeProperties2KHR { - VkStructureType sType; - void* pNext; - VkDisplayModePropertiesKHR displayModeProperties; -} VkDisplayModeProperties2KHR; - -typedef struct VkDisplayPlaneInfo2KHR { - VkStructureType sType; - const void* pNext; - VkDisplayModeKHR mode; - uint32_t planeIndex; -} VkDisplayPlaneInfo2KHR; - -typedef struct VkDisplayPlaneCapabilities2KHR { - VkStructureType sType; - void* pNext; - VkDisplayPlaneCapabilitiesKHR capabilities; -} VkDisplayPlaneCapabilities2KHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayProperties2KHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlaneProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlaneProperties2KHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModeProperties2KHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModeProperties2KHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilities2KHR)(VkPhysicalDevice physicalDevice, const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo, VkDisplayPlaneCapabilities2KHR* pCapabilities); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayProperties2KHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayProperties2KHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlaneProperties2KHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPlaneProperties2KHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModeProperties2KHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - uint32_t* pPropertyCount, - VkDisplayModeProperties2KHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilities2KHR( - VkPhysicalDevice physicalDevice, - const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo, - VkDisplayPlaneCapabilities2KHR* pCapabilities); -#endif - -#define VK_KHR_dedicated_allocation 1 -#define VK_KHR_DEDICATED_ALLOCATION_SPEC_VERSION 3 -#define VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_KHR_dedicated_allocation" - -typedef VkMemoryDedicatedRequirements VkMemoryDedicatedRequirementsKHR; - -typedef VkMemoryDedicatedAllocateInfo VkMemoryDedicatedAllocateInfoKHR; - - - -#define VK_KHR_storage_buffer_storage_class 1 -#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_SPEC_VERSION 1 -#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME "VK_KHR_storage_buffer_storage_class" - - -#define VK_KHR_relaxed_block_layout 1 -#define VK_KHR_RELAXED_BLOCK_LAYOUT_SPEC_VERSION 1 -#define VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME "VK_KHR_relaxed_block_layout" - - -#define VK_KHR_get_memory_requirements2 1 -#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION 1 -#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME "VK_KHR_get_memory_requirements2" - -typedef VkBufferMemoryRequirementsInfo2 VkBufferMemoryRequirementsInfo2KHR; - -typedef VkImageMemoryRequirementsInfo2 VkImageMemoryRequirementsInfo2KHR; - -typedef VkImageSparseMemoryRequirementsInfo2 VkImageSparseMemoryRequirementsInfo2KHR; - -typedef VkMemoryRequirements2 VkMemoryRequirements2KHR; - -typedef VkSparseImageMemoryRequirements2 VkSparseImageMemoryRequirements2KHR; - - -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2KHR)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2KHR)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2KHR)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2KHR( - VkDevice device, - const VkImageMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2KHR( - VkDevice device, - const VkBufferMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2KHR( - VkDevice device, - const VkImageSparseMemoryRequirementsInfo2* pInfo, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); -#endif - -#define VK_KHR_image_format_list 1 -#define VK_KHR_IMAGE_FORMAT_LIST_SPEC_VERSION 1 -#define VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME "VK_KHR_image_format_list" - -typedef struct VkImageFormatListCreateInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t viewFormatCount; - const VkFormat* pViewFormats; -} VkImageFormatListCreateInfoKHR; - - - -#define VK_KHR_sampler_ycbcr_conversion 1 -typedef VkSamplerYcbcrConversion VkSamplerYcbcrConversionKHR; - - -#define VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION 1 -#define VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME "VK_KHR_sampler_ycbcr_conversion" - -typedef VkSamplerYcbcrModelConversion VkSamplerYcbcrModelConversionKHR; - -typedef VkSamplerYcbcrRange VkSamplerYcbcrRangeKHR; - -typedef VkChromaLocation VkChromaLocationKHR; - - -typedef VkSamplerYcbcrConversionCreateInfo VkSamplerYcbcrConversionCreateInfoKHR; - -typedef VkSamplerYcbcrConversionInfo VkSamplerYcbcrConversionInfoKHR; - -typedef VkBindImagePlaneMemoryInfo VkBindImagePlaneMemoryInfoKHR; - -typedef VkImagePlaneMemoryRequirementsInfo VkImagePlaneMemoryRequirementsInfoKHR; - -typedef VkPhysicalDeviceSamplerYcbcrConversionFeatures VkPhysicalDeviceSamplerYcbcrConversionFeaturesKHR; - -typedef VkSamplerYcbcrConversionImageFormatProperties VkSamplerYcbcrConversionImageFormatPropertiesKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversionKHR)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion); -typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversionKHR)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversionKHR( - VkDevice device, - const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSamplerYcbcrConversion* pYcbcrConversion); - -VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversionKHR( - VkDevice device, - VkSamplerYcbcrConversion ycbcrConversion, - const VkAllocationCallbacks* pAllocator); -#endif - -#define VK_KHR_bind_memory2 1 -#define VK_KHR_BIND_MEMORY_2_SPEC_VERSION 1 -#define VK_KHR_BIND_MEMORY_2_EXTENSION_NAME "VK_KHR_bind_memory2" - -typedef VkBindBufferMemoryInfo VkBindBufferMemoryInfoKHR; - -typedef VkBindImageMemoryInfo VkBindImageMemoryInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2KHR( - VkDevice device, - uint32_t bindInfoCount, - const VkBindBufferMemoryInfo* pBindInfos); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2KHR( - VkDevice device, - uint32_t bindInfoCount, - const VkBindImageMemoryInfo* pBindInfos); -#endif - -#define VK_KHR_maintenance3 1 -#define VK_KHR_MAINTENANCE3_SPEC_VERSION 1 -#define VK_KHR_MAINTENANCE3_EXTENSION_NAME "VK_KHR_maintenance3" - -typedef VkPhysicalDeviceMaintenance3Properties VkPhysicalDeviceMaintenance3PropertiesKHR; - -typedef VkDescriptorSetLayoutSupport VkDescriptorSetLayoutSupportKHR; - - -typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupportKHR)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupportKHR( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - VkDescriptorSetLayoutSupport* pSupport); -#endif - -#define VK_KHR_draw_indirect_count 1 -#define VK_KHR_DRAW_INDIRECT_COUNT_SPEC_VERSION 1 -#define VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_KHR_draw_indirect_count" - -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountKHR)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountKHR)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountKHR( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountKHR( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); -#endif - -#define VK_KHR_8bit_storage 1 -#define VK_KHR_8BIT_STORAGE_SPEC_VERSION 1 -#define VK_KHR_8BIT_STORAGE_EXTENSION_NAME "VK_KHR_8bit_storage" - -typedef struct VkPhysicalDevice8BitStorageFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 storageBuffer8BitAccess; - VkBool32 uniformAndStorageBuffer8BitAccess; - VkBool32 storagePushConstant8; -} VkPhysicalDevice8BitStorageFeaturesKHR; - - - -#define VK_EXT_debug_report 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) - -#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 9 -#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" - - -typedef enum VkDebugReportObjectTypeEXT { - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, - VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, - VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, - VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, - VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, - VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, - VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, - VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, - VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, - VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, - VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, - VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, - VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, - VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31, - VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32, - VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_END_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT + 1), - VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportObjectTypeEXT; - - -typedef enum VkDebugReportFlagBitsEXT { - VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001, - VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002, - VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004, - VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008, - VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010, - VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportFlagBitsEXT; -typedef VkFlags VkDebugReportFlagsEXT; - -typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage, - void* pUserData); - -typedef struct VkDebugReportCallbackCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportFlagsEXT flags; - PFN_vkDebugReportCallbackEXT pfnCallback; - void* pUserData; -} VkDebugReportCallbackCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback); -typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT( - VkInstance instance, - const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDebugReportCallbackEXT* pCallback); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT( - VkInstance instance, - VkDebugReportCallbackEXT callback, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT( - VkInstance instance, - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage); -#endif - -#define VK_NV_glsl_shader 1 -#define VK_NV_GLSL_SHADER_SPEC_VERSION 1 -#define VK_NV_GLSL_SHADER_EXTENSION_NAME "VK_NV_glsl_shader" - - -#define VK_EXT_depth_range_unrestricted 1 -#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_SPEC_VERSION 1 -#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME "VK_EXT_depth_range_unrestricted" - - -#define VK_IMG_filter_cubic 1 -#define VK_IMG_FILTER_CUBIC_SPEC_VERSION 1 -#define VK_IMG_FILTER_CUBIC_EXTENSION_NAME "VK_IMG_filter_cubic" - - -#define VK_AMD_rasterization_order 1 -#define VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION 1 -#define VK_AMD_RASTERIZATION_ORDER_EXTENSION_NAME "VK_AMD_rasterization_order" - - -typedef enum VkRasterizationOrderAMD { - VK_RASTERIZATION_ORDER_STRICT_AMD = 0, - VK_RASTERIZATION_ORDER_RELAXED_AMD = 1, - VK_RASTERIZATION_ORDER_BEGIN_RANGE_AMD = VK_RASTERIZATION_ORDER_STRICT_AMD, - VK_RASTERIZATION_ORDER_END_RANGE_AMD = VK_RASTERIZATION_ORDER_RELAXED_AMD, - VK_RASTERIZATION_ORDER_RANGE_SIZE_AMD = (VK_RASTERIZATION_ORDER_RELAXED_AMD - VK_RASTERIZATION_ORDER_STRICT_AMD + 1), - VK_RASTERIZATION_ORDER_MAX_ENUM_AMD = 0x7FFFFFFF -} VkRasterizationOrderAMD; - -typedef struct VkPipelineRasterizationStateRasterizationOrderAMD { - VkStructureType sType; - const void* pNext; - VkRasterizationOrderAMD rasterizationOrder; -} VkPipelineRasterizationStateRasterizationOrderAMD; - - - -#define VK_AMD_shader_trinary_minmax 1 -#define VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION 1 -#define VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME "VK_AMD_shader_trinary_minmax" - - -#define VK_AMD_shader_explicit_vertex_parameter 1 -#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION 1 -#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME "VK_AMD_shader_explicit_vertex_parameter" - - -#define VK_EXT_debug_marker 1 -#define VK_EXT_DEBUG_MARKER_SPEC_VERSION 4 -#define VK_EXT_DEBUG_MARKER_EXTENSION_NAME "VK_EXT_debug_marker" - -typedef struct VkDebugMarkerObjectNameInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportObjectTypeEXT objectType; - uint64_t object; - const char* pObjectName; -} VkDebugMarkerObjectNameInfoEXT; - -typedef struct VkDebugMarkerObjectTagInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportObjectTypeEXT objectType; - uint64_t object; - uint64_t tagName; - size_t tagSize; - const void* pTag; -} VkDebugMarkerObjectTagInfoEXT; - -typedef struct VkDebugMarkerMarkerInfoEXT { - VkStructureType sType; - const void* pNext; - const char* pMarkerName; - float color[4]; -} VkDebugMarkerMarkerInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectTagEXT)(VkDevice device, const VkDebugMarkerObjectTagInfoEXT* pTagInfo); -typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectNameEXT)(VkDevice device, const VkDebugMarkerObjectNameInfoEXT* pNameInfo); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerBeginEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerEndEXT)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerInsertEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectTagEXT( - VkDevice device, - const VkDebugMarkerObjectTagInfoEXT* pTagInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectNameEXT( - VkDevice device, - const VkDebugMarkerObjectNameInfoEXT* pNameInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerBeginEXT( - VkCommandBuffer commandBuffer, - const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerEndEXT( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerInsertEXT( - VkCommandBuffer commandBuffer, - const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); -#endif - -#define VK_AMD_gcn_shader 1 -#define VK_AMD_GCN_SHADER_SPEC_VERSION 1 -#define VK_AMD_GCN_SHADER_EXTENSION_NAME "VK_AMD_gcn_shader" - - -#define VK_NV_dedicated_allocation 1 -#define VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION 1 -#define VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_NV_dedicated_allocation" - -typedef struct VkDedicatedAllocationImageCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 dedicatedAllocation; -} VkDedicatedAllocationImageCreateInfoNV; - -typedef struct VkDedicatedAllocationBufferCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 dedicatedAllocation; -} VkDedicatedAllocationBufferCreateInfoNV; - -typedef struct VkDedicatedAllocationMemoryAllocateInfoNV { - VkStructureType sType; - const void* pNext; - VkImage image; - VkBuffer buffer; -} VkDedicatedAllocationMemoryAllocateInfoNV; - - - -#define VK_AMD_draw_indirect_count 1 -#define VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION 1 -#define VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_AMD_draw_indirect_count" - -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountAMD( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountAMD( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); -#endif - -#define VK_AMD_negative_viewport_height 1 -#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION 1 -#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME "VK_AMD_negative_viewport_height" - - -#define VK_AMD_gpu_shader_half_float 1 -#define VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION 1 -#define VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME "VK_AMD_gpu_shader_half_float" - - -#define VK_AMD_shader_ballot 1 -#define VK_AMD_SHADER_BALLOT_SPEC_VERSION 1 -#define VK_AMD_SHADER_BALLOT_EXTENSION_NAME "VK_AMD_shader_ballot" - - -#define VK_AMD_texture_gather_bias_lod 1 -#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_SPEC_VERSION 1 -#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_EXTENSION_NAME "VK_AMD_texture_gather_bias_lod" - -typedef struct VkTextureLODGatherFormatPropertiesAMD { - VkStructureType sType; - void* pNext; - VkBool32 supportsTextureGatherLODBiasAMD; -} VkTextureLODGatherFormatPropertiesAMD; - - - -#define VK_AMD_shader_info 1 -#define VK_AMD_SHADER_INFO_SPEC_VERSION 1 -#define VK_AMD_SHADER_INFO_EXTENSION_NAME "VK_AMD_shader_info" - - -typedef enum VkShaderInfoTypeAMD { - VK_SHADER_INFO_TYPE_STATISTICS_AMD = 0, - VK_SHADER_INFO_TYPE_BINARY_AMD = 1, - VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD = 2, - VK_SHADER_INFO_TYPE_BEGIN_RANGE_AMD = VK_SHADER_INFO_TYPE_STATISTICS_AMD, - VK_SHADER_INFO_TYPE_END_RANGE_AMD = VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD, - VK_SHADER_INFO_TYPE_RANGE_SIZE_AMD = (VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD - VK_SHADER_INFO_TYPE_STATISTICS_AMD + 1), - VK_SHADER_INFO_TYPE_MAX_ENUM_AMD = 0x7FFFFFFF -} VkShaderInfoTypeAMD; - -typedef struct VkShaderResourceUsageAMD { - uint32_t numUsedVgprs; - uint32_t numUsedSgprs; - uint32_t ldsSizePerLocalWorkGroup; - size_t ldsUsageSizeInBytes; - size_t scratchMemUsageInBytes; -} VkShaderResourceUsageAMD; - -typedef struct VkShaderStatisticsInfoAMD { - VkShaderStageFlags shaderStageMask; - VkShaderResourceUsageAMD resourceUsage; - uint32_t numPhysicalVgprs; - uint32_t numPhysicalSgprs; - uint32_t numAvailableVgprs; - uint32_t numAvailableSgprs; - uint32_t computeWorkGroupSize[3]; -} VkShaderStatisticsInfoAMD; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetShaderInfoAMD)(VkDevice device, VkPipeline pipeline, VkShaderStageFlagBits shaderStage, VkShaderInfoTypeAMD infoType, size_t* pInfoSize, void* pInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetShaderInfoAMD( - VkDevice device, - VkPipeline pipeline, - VkShaderStageFlagBits shaderStage, - VkShaderInfoTypeAMD infoType, - size_t* pInfoSize, - void* pInfo); -#endif - -#define VK_AMD_shader_image_load_store_lod 1 -#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_SPEC_VERSION 1 -#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_EXTENSION_NAME "VK_AMD_shader_image_load_store_lod" - - -#define VK_IMG_format_pvrtc 1 -#define VK_IMG_FORMAT_PVRTC_SPEC_VERSION 1 -#define VK_IMG_FORMAT_PVRTC_EXTENSION_NAME "VK_IMG_format_pvrtc" - - -#define VK_NV_external_memory_capabilities 1 -#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_NV_external_memory_capabilities" - - -typedef enum VkExternalMemoryHandleTypeFlagBitsNV { - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 0x00000001, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 0x00000002, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 0x00000004, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 0x00000008, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkExternalMemoryHandleTypeFlagBitsNV; -typedef VkFlags VkExternalMemoryHandleTypeFlagsNV; - -typedef enum VkExternalMemoryFeatureFlagBitsNV { - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 0x00000001, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 0x00000002, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 0x00000004, - VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkExternalMemoryFeatureFlagBitsNV; -typedef VkFlags VkExternalMemoryFeatureFlagsNV; - -typedef struct VkExternalImageFormatPropertiesNV { - VkImageFormatProperties imageFormatProperties; - VkExternalMemoryFeatureFlagsNV externalMemoryFeatures; - VkExternalMemoryHandleTypeFlagsNV exportFromImportedHandleTypes; - VkExternalMemoryHandleTypeFlagsNV compatibleHandleTypes; -} VkExternalImageFormatPropertiesNV; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkExternalMemoryHandleTypeFlagsNV externalHandleType, VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceExternalImageFormatPropertiesNV( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkImageTiling tiling, - VkImageUsageFlags usage, - VkImageCreateFlags flags, - VkExternalMemoryHandleTypeFlagsNV externalHandleType, - VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties); -#endif - -#define VK_NV_external_memory 1 -#define VK_NV_EXTERNAL_MEMORY_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME "VK_NV_external_memory" - -typedef struct VkExternalMemoryImageCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleTypes; -} VkExternalMemoryImageCreateInfoNV; - -typedef struct VkExportMemoryAllocateInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleTypes; -} VkExportMemoryAllocateInfoNV; - - - -#define VK_EXT_validation_flags 1 -#define VK_EXT_VALIDATION_FLAGS_SPEC_VERSION 1 -#define VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME "VK_EXT_validation_flags" - - -typedef enum VkValidationCheckEXT { - VK_VALIDATION_CHECK_ALL_EXT = 0, - VK_VALIDATION_CHECK_SHADERS_EXT = 1, - VK_VALIDATION_CHECK_BEGIN_RANGE_EXT = VK_VALIDATION_CHECK_ALL_EXT, - VK_VALIDATION_CHECK_END_RANGE_EXT = VK_VALIDATION_CHECK_SHADERS_EXT, - VK_VALIDATION_CHECK_RANGE_SIZE_EXT = (VK_VALIDATION_CHECK_SHADERS_EXT - VK_VALIDATION_CHECK_ALL_EXT + 1), - VK_VALIDATION_CHECK_MAX_ENUM_EXT = 0x7FFFFFFF -} VkValidationCheckEXT; - -typedef struct VkValidationFlagsEXT { - VkStructureType sType; - const void* pNext; - uint32_t disabledValidationCheckCount; - const VkValidationCheckEXT* pDisabledValidationChecks; -} VkValidationFlagsEXT; - - - -#define VK_EXT_shader_subgroup_ballot 1 -#define VK_EXT_SHADER_SUBGROUP_BALLOT_SPEC_VERSION 1 -#define VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME "VK_EXT_shader_subgroup_ballot" - - -#define VK_EXT_shader_subgroup_vote 1 -#define VK_EXT_SHADER_SUBGROUP_VOTE_SPEC_VERSION 1 -#define VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME "VK_EXT_shader_subgroup_vote" - - -#define VK_EXT_conditional_rendering 1 -#define VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION 1 -#define VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME "VK_EXT_conditional_rendering" - - -typedef enum VkConditionalRenderingFlagBitsEXT { - VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT = 0x00000001, - VK_CONDITIONAL_RENDERING_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkConditionalRenderingFlagBitsEXT; -typedef VkFlags VkConditionalRenderingFlagsEXT; - -typedef struct VkConditionalRenderingBeginInfoEXT { - VkStructureType sType; - const void* pNext; - VkBuffer buffer; - VkDeviceSize offset; - VkConditionalRenderingFlagsEXT flags; -} VkConditionalRenderingBeginInfoEXT; - -typedef struct VkPhysicalDeviceConditionalRenderingFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 conditionalRendering; - VkBool32 inheritedConditionalRendering; -} VkPhysicalDeviceConditionalRenderingFeaturesEXT; - -typedef struct VkCommandBufferInheritanceConditionalRenderingInfoEXT { - VkStructureType sType; - const void* pNext; - VkBool32 conditionalRenderingEnable; -} VkCommandBufferInheritanceConditionalRenderingInfoEXT; - - -typedef void (VKAPI_PTR *PFN_vkCmdBeginConditionalRenderingEXT)(VkCommandBuffer commandBuffer, const VkConditionalRenderingBeginInfoEXT* pConditionalRenderingBegin); -typedef void (VKAPI_PTR *PFN_vkCmdEndConditionalRenderingEXT)(VkCommandBuffer commandBuffer); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdBeginConditionalRenderingEXT( - VkCommandBuffer commandBuffer, - const VkConditionalRenderingBeginInfoEXT* pConditionalRenderingBegin); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndConditionalRenderingEXT( - VkCommandBuffer commandBuffer); -#endif - -#define VK_NVX_device_generated_commands 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkObjectTableNVX) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectCommandsLayoutNVX) - -#define VK_NVX_DEVICE_GENERATED_COMMANDS_SPEC_VERSION 3 -#define VK_NVX_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NVX_device_generated_commands" - - -typedef enum VkIndirectCommandsTokenTypeNVX { - VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX = 0, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_DESCRIPTOR_SET_NVX = 1, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NVX = 2, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NVX = 3, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NVX = 4, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NVX = 5, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NVX = 6, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX = 7, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_BEGIN_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_END_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_RANGE_SIZE_NVX = (VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX - VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX + 1), - VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF -} VkIndirectCommandsTokenTypeNVX; - -typedef enum VkObjectEntryTypeNVX { - VK_OBJECT_ENTRY_TYPE_DESCRIPTOR_SET_NVX = 0, - VK_OBJECT_ENTRY_TYPE_PIPELINE_NVX = 1, - VK_OBJECT_ENTRY_TYPE_INDEX_BUFFER_NVX = 2, - VK_OBJECT_ENTRY_TYPE_VERTEX_BUFFER_NVX = 3, - VK_OBJECT_ENTRY_TYPE_PUSH_CONSTANT_NVX = 4, - VK_OBJECT_ENTRY_TYPE_BEGIN_RANGE_NVX = VK_OBJECT_ENTRY_TYPE_DESCRIPTOR_SET_NVX, - VK_OBJECT_ENTRY_TYPE_END_RANGE_NVX = VK_OBJECT_ENTRY_TYPE_PUSH_CONSTANT_NVX, - VK_OBJECT_ENTRY_TYPE_RANGE_SIZE_NVX = (VK_OBJECT_ENTRY_TYPE_PUSH_CONSTANT_NVX - VK_OBJECT_ENTRY_TYPE_DESCRIPTOR_SET_NVX + 1), - VK_OBJECT_ENTRY_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF -} VkObjectEntryTypeNVX; - - -typedef enum VkIndirectCommandsLayoutUsageFlagBitsNVX { - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NVX = 0x00000001, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_SPARSE_SEQUENCES_BIT_NVX = 0x00000002, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EMPTY_EXECUTIONS_BIT_NVX = 0x00000004, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NVX = 0x00000008, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF -} VkIndirectCommandsLayoutUsageFlagBitsNVX; -typedef VkFlags VkIndirectCommandsLayoutUsageFlagsNVX; - -typedef enum VkObjectEntryUsageFlagBitsNVX { - VK_OBJECT_ENTRY_USAGE_GRAPHICS_BIT_NVX = 0x00000001, - VK_OBJECT_ENTRY_USAGE_COMPUTE_BIT_NVX = 0x00000002, - VK_OBJECT_ENTRY_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF -} VkObjectEntryUsageFlagBitsNVX; -typedef VkFlags VkObjectEntryUsageFlagsNVX; - -typedef struct VkDeviceGeneratedCommandsFeaturesNVX { - VkStructureType sType; - const void* pNext; - VkBool32 computeBindingPointSupport; -} VkDeviceGeneratedCommandsFeaturesNVX; - -typedef struct VkDeviceGeneratedCommandsLimitsNVX { - VkStructureType sType; - const void* pNext; - uint32_t maxIndirectCommandsLayoutTokenCount; - uint32_t maxObjectEntryCounts; - uint32_t minSequenceCountBufferOffsetAlignment; - uint32_t minSequenceIndexBufferOffsetAlignment; - uint32_t minCommandsTokenBufferOffsetAlignment; -} VkDeviceGeneratedCommandsLimitsNVX; - -typedef struct VkIndirectCommandsTokenNVX { - VkIndirectCommandsTokenTypeNVX tokenType; - VkBuffer buffer; - VkDeviceSize offset; -} VkIndirectCommandsTokenNVX; - -typedef struct VkIndirectCommandsLayoutTokenNVX { - VkIndirectCommandsTokenTypeNVX tokenType; - uint32_t bindingUnit; - uint32_t dynamicCount; - uint32_t divisor; -} VkIndirectCommandsLayoutTokenNVX; - -typedef struct VkIndirectCommandsLayoutCreateInfoNVX { - VkStructureType sType; - const void* pNext; - VkPipelineBindPoint pipelineBindPoint; - VkIndirectCommandsLayoutUsageFlagsNVX flags; - uint32_t tokenCount; - const VkIndirectCommandsLayoutTokenNVX* pTokens; -} VkIndirectCommandsLayoutCreateInfoNVX; - -typedef struct VkCmdProcessCommandsInfoNVX { - VkStructureType sType; - const void* pNext; - VkObjectTableNVX objectTable; - VkIndirectCommandsLayoutNVX indirectCommandsLayout; - uint32_t indirectCommandsTokenCount; - const VkIndirectCommandsTokenNVX* pIndirectCommandsTokens; - uint32_t maxSequencesCount; - VkCommandBuffer targetCommandBuffer; - VkBuffer sequencesCountBuffer; - VkDeviceSize sequencesCountOffset; - VkBuffer sequencesIndexBuffer; - VkDeviceSize sequencesIndexOffset; -} VkCmdProcessCommandsInfoNVX; - -typedef struct VkCmdReserveSpaceForCommandsInfoNVX { - VkStructureType sType; - const void* pNext; - VkObjectTableNVX objectTable; - VkIndirectCommandsLayoutNVX indirectCommandsLayout; - uint32_t maxSequencesCount; -} VkCmdReserveSpaceForCommandsInfoNVX; - -typedef struct VkObjectTableCreateInfoNVX { - VkStructureType sType; - const void* pNext; - uint32_t objectCount; - const VkObjectEntryTypeNVX* pObjectEntryTypes; - const uint32_t* pObjectEntryCounts; - const VkObjectEntryUsageFlagsNVX* pObjectEntryUsageFlags; - uint32_t maxUniformBuffersPerDescriptor; - uint32_t maxStorageBuffersPerDescriptor; - uint32_t maxStorageImagesPerDescriptor; - uint32_t maxSampledImagesPerDescriptor; - uint32_t maxPipelineLayouts; -} VkObjectTableCreateInfoNVX; - -typedef struct VkObjectTableEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; -} VkObjectTableEntryNVX; - -typedef struct VkObjectTablePipelineEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipeline pipeline; -} VkObjectTablePipelineEntryNVX; - -typedef struct VkObjectTableDescriptorSetEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipelineLayout pipelineLayout; - VkDescriptorSet descriptorSet; -} VkObjectTableDescriptorSetEntryNVX; - -typedef struct VkObjectTableVertexBufferEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkBuffer buffer; -} VkObjectTableVertexBufferEntryNVX; - -typedef struct VkObjectTableIndexBufferEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkBuffer buffer; - VkIndexType indexType; -} VkObjectTableIndexBufferEntryNVX; - -typedef struct VkObjectTablePushConstantEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipelineLayout pipelineLayout; - VkShaderStageFlags stageFlags; -} VkObjectTablePushConstantEntryNVX; - - -typedef void (VKAPI_PTR *PFN_vkCmdProcessCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo); -typedef void (VKAPI_PTR *PFN_vkCmdReserveSpaceForCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo); -typedef VkResult (VKAPI_PTR *PFN_vkCreateIndirectCommandsLayoutNVX)(VkDevice device, const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyIndirectCommandsLayoutNVX)(VkDevice device, VkIndirectCommandsLayoutNVX indirectCommandsLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateObjectTableNVX)(VkDevice device, const VkObjectTableCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkObjectTableNVX* pObjectTable); -typedef void (VKAPI_PTR *PFN_vkDestroyObjectTableNVX)(VkDevice device, VkObjectTableNVX objectTable, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectTableEntryNVX* const* ppObjectTableEntries, const uint32_t* pObjectIndices); -typedef VkResult (VKAPI_PTR *PFN_vkUnregisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectEntryTypeNVX* pObjectEntryTypes, const uint32_t* pObjectIndices); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX)(VkPhysicalDevice physicalDevice, VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, VkDeviceGeneratedCommandsLimitsNVX* pLimits); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdProcessCommandsNVX( - VkCommandBuffer commandBuffer, - const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdReserveSpaceForCommandsNVX( - VkCommandBuffer commandBuffer, - const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateIndirectCommandsLayoutNVX( - VkDevice device, - const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyIndirectCommandsLayoutNVX( - VkDevice device, - VkIndirectCommandsLayoutNVX indirectCommandsLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateObjectTableNVX( - VkDevice device, - const VkObjectTableCreateInfoNVX* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkObjectTableNVX* pObjectTable); - -VKAPI_ATTR void VKAPI_CALL vkDestroyObjectTableNVX( - VkDevice device, - VkObjectTableNVX objectTable, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterObjectsNVX( - VkDevice device, - VkObjectTableNVX objectTable, - uint32_t objectCount, - const VkObjectTableEntryNVX* const* ppObjectTableEntries, - const uint32_t* pObjectIndices); - -VKAPI_ATTR VkResult VKAPI_CALL vkUnregisterObjectsNVX( - VkDevice device, - VkObjectTableNVX objectTable, - uint32_t objectCount, - const VkObjectEntryTypeNVX* pObjectEntryTypes, - const uint32_t* pObjectIndices); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX( - VkPhysicalDevice physicalDevice, - VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, - VkDeviceGeneratedCommandsLimitsNVX* pLimits); -#endif - -#define VK_NV_clip_space_w_scaling 1 -#define VK_NV_CLIP_SPACE_W_SCALING_SPEC_VERSION 1 -#define VK_NV_CLIP_SPACE_W_SCALING_EXTENSION_NAME "VK_NV_clip_space_w_scaling" - -typedef struct VkViewportWScalingNV { - float xcoeff; - float ycoeff; -} VkViewportWScalingNV; - -typedef struct VkPipelineViewportWScalingStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 viewportWScalingEnable; - uint32_t viewportCount; - const VkViewportWScalingNV* pViewportWScalings; -} VkPipelineViewportWScalingStateCreateInfoNV; - - -typedef void (VKAPI_PTR *PFN_vkCmdSetViewportWScalingNV)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewportWScalingNV* pViewportWScalings); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportWScalingNV( - VkCommandBuffer commandBuffer, - uint32_t firstViewport, - uint32_t viewportCount, - const VkViewportWScalingNV* pViewportWScalings); -#endif - -#define VK_EXT_direct_mode_display 1 -#define VK_EXT_DIRECT_MODE_DISPLAY_SPEC_VERSION 1 -#define VK_EXT_DIRECT_MODE_DISPLAY_EXTENSION_NAME "VK_EXT_direct_mode_display" - -typedef VkResult (VKAPI_PTR *PFN_vkReleaseDisplayEXT)(VkPhysicalDevice physicalDevice, VkDisplayKHR display); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkReleaseDisplayEXT( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display); -#endif - -#define VK_EXT_display_surface_counter 1 -#define VK_EXT_DISPLAY_SURFACE_COUNTER_SPEC_VERSION 1 -#define VK_EXT_DISPLAY_SURFACE_COUNTER_EXTENSION_NAME "VK_EXT_display_surface_counter" - - -typedef enum VkSurfaceCounterFlagBitsEXT { - VK_SURFACE_COUNTER_VBLANK_EXT = 0x00000001, - VK_SURFACE_COUNTER_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkSurfaceCounterFlagBitsEXT; -typedef VkFlags VkSurfaceCounterFlagsEXT; - -typedef struct VkSurfaceCapabilities2EXT { - VkStructureType sType; - void* pNext; - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; - VkSurfaceCounterFlagsEXT supportedSurfaceCounters; -} VkSurfaceCapabilities2EXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilities2EXT* pSurfaceCapabilities); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2EXT( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - VkSurfaceCapabilities2EXT* pSurfaceCapabilities); -#endif - -#define VK_EXT_display_control 1 -#define VK_EXT_DISPLAY_CONTROL_SPEC_VERSION 1 -#define VK_EXT_DISPLAY_CONTROL_EXTENSION_NAME "VK_EXT_display_control" - - -typedef enum VkDisplayPowerStateEXT { - VK_DISPLAY_POWER_STATE_OFF_EXT = 0, - VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1, - VK_DISPLAY_POWER_STATE_ON_EXT = 2, - VK_DISPLAY_POWER_STATE_BEGIN_RANGE_EXT = VK_DISPLAY_POWER_STATE_OFF_EXT, - VK_DISPLAY_POWER_STATE_END_RANGE_EXT = VK_DISPLAY_POWER_STATE_ON_EXT, - VK_DISPLAY_POWER_STATE_RANGE_SIZE_EXT = (VK_DISPLAY_POWER_STATE_ON_EXT - VK_DISPLAY_POWER_STATE_OFF_EXT + 1), - VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDisplayPowerStateEXT; - -typedef enum VkDeviceEventTypeEXT { - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0, - VK_DEVICE_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT, - VK_DEVICE_EVENT_TYPE_END_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT, - VK_DEVICE_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT + 1), - VK_DEVICE_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDeviceEventTypeEXT; - -typedef enum VkDisplayEventTypeEXT { - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0, - VK_DISPLAY_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT, - VK_DISPLAY_EVENT_TYPE_END_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT, - VK_DISPLAY_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT + 1), - VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDisplayEventTypeEXT; - -typedef struct VkDisplayPowerInfoEXT { - VkStructureType sType; - const void* pNext; - VkDisplayPowerStateEXT powerState; -} VkDisplayPowerInfoEXT; - -typedef struct VkDeviceEventInfoEXT { - VkStructureType sType; - const void* pNext; - VkDeviceEventTypeEXT deviceEvent; -} VkDeviceEventInfoEXT; - -typedef struct VkDisplayEventInfoEXT { - VkStructureType sType; - const void* pNext; - VkDisplayEventTypeEXT displayEvent; -} VkDisplayEventInfoEXT; - -typedef struct VkSwapchainCounterCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkSurfaceCounterFlagsEXT surfaceCounters; -} VkSwapchainCounterCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkDisplayPowerControlEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayPowerInfoEXT* pDisplayPowerInfo); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterDeviceEventEXT)(VkDevice device, const VkDeviceEventInfoEXT* pDeviceEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterDisplayEventEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayEventInfoEXT* pDisplayEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainCounterEXT)(VkDevice device, VkSwapchainKHR swapchain, VkSurfaceCounterFlagBitsEXT counter, uint64_t* pCounterValue); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkDisplayPowerControlEXT( - VkDevice device, - VkDisplayKHR display, - const VkDisplayPowerInfoEXT* pDisplayPowerInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDeviceEventEXT( - VkDevice device, - const VkDeviceEventInfoEXT* pDeviceEventInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDisplayEventEXT( - VkDevice device, - VkDisplayKHR display, - const VkDisplayEventInfoEXT* pDisplayEventInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainCounterEXT( - VkDevice device, - VkSwapchainKHR swapchain, - VkSurfaceCounterFlagBitsEXT counter, - uint64_t* pCounterValue); -#endif - -#define VK_GOOGLE_display_timing 1 -#define VK_GOOGLE_DISPLAY_TIMING_SPEC_VERSION 1 -#define VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME "VK_GOOGLE_display_timing" - -typedef struct VkRefreshCycleDurationGOOGLE { - uint64_t refreshDuration; -} VkRefreshCycleDurationGOOGLE; - -typedef struct VkPastPresentationTimingGOOGLE { - uint32_t presentID; - uint64_t desiredPresentTime; - uint64_t actualPresentTime; - uint64_t earliestPresentTime; - uint64_t presentMargin; -} VkPastPresentationTimingGOOGLE; - -typedef struct VkPresentTimeGOOGLE { - uint32_t presentID; - uint64_t desiredPresentTime; -} VkPresentTimeGOOGLE; - -typedef struct VkPresentTimesInfoGOOGLE { - VkStructureType sType; - const void* pNext; - uint32_t swapchainCount; - const VkPresentTimeGOOGLE* pTimes; -} VkPresentTimesInfoGOOGLE; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetRefreshCycleDurationGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPastPresentationTimingGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pPresentationTimingCount, VkPastPresentationTimingGOOGLE* pPresentationTimings); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetRefreshCycleDurationGOOGLE( - VkDevice device, - VkSwapchainKHR swapchain, - VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPastPresentationTimingGOOGLE( - VkDevice device, - VkSwapchainKHR swapchain, - uint32_t* pPresentationTimingCount, - VkPastPresentationTimingGOOGLE* pPresentationTimings); -#endif - -#define VK_NV_sample_mask_override_coverage 1 -#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_SPEC_VERSION 1 -#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME "VK_NV_sample_mask_override_coverage" - - -#define VK_NV_geometry_shader_passthrough 1 -#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_SPEC_VERSION 1 -#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME "VK_NV_geometry_shader_passthrough" - - -#define VK_NV_viewport_array2 1 -#define VK_NV_VIEWPORT_ARRAY2_SPEC_VERSION 1 -#define VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME "VK_NV_viewport_array2" - - -#define VK_NVX_multiview_per_view_attributes 1 -#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_SPEC_VERSION 1 -#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME "VK_NVX_multiview_per_view_attributes" - -typedef struct VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX { - VkStructureType sType; - void* pNext; - VkBool32 perViewPositionAllComponents; -} VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX; - - - -#define VK_NV_viewport_swizzle 1 -#define VK_NV_VIEWPORT_SWIZZLE_SPEC_VERSION 1 -#define VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME "VK_NV_viewport_swizzle" - - -typedef enum VkViewportCoordinateSwizzleNV { - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV = 0, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV = 1, - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV = 2, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV = 3, - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV = 4, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV = 5, - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV = 6, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV = 7, - VK_VIEWPORT_COORDINATE_SWIZZLE_BEGIN_RANGE_NV = VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV, - VK_VIEWPORT_COORDINATE_SWIZZLE_END_RANGE_NV = VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV, - VK_VIEWPORT_COORDINATE_SWIZZLE_RANGE_SIZE_NV = (VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV + 1), - VK_VIEWPORT_COORDINATE_SWIZZLE_MAX_ENUM_NV = 0x7FFFFFFF -} VkViewportCoordinateSwizzleNV; - -typedef VkFlags VkPipelineViewportSwizzleStateCreateFlagsNV; - -typedef struct VkViewportSwizzleNV { - VkViewportCoordinateSwizzleNV x; - VkViewportCoordinateSwizzleNV y; - VkViewportCoordinateSwizzleNV z; - VkViewportCoordinateSwizzleNV w; -} VkViewportSwizzleNV; - -typedef struct VkPipelineViewportSwizzleStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineViewportSwizzleStateCreateFlagsNV flags; - uint32_t viewportCount; - const VkViewportSwizzleNV* pViewportSwizzles; -} VkPipelineViewportSwizzleStateCreateInfoNV; - - - -#define VK_EXT_discard_rectangles 1 -#define VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION 1 -#define VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME "VK_EXT_discard_rectangles" - - -typedef enum VkDiscardRectangleModeEXT { - VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT = 0, - VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT = 1, - VK_DISCARD_RECTANGLE_MODE_BEGIN_RANGE_EXT = VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT, - VK_DISCARD_RECTANGLE_MODE_END_RANGE_EXT = VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT, - VK_DISCARD_RECTANGLE_MODE_RANGE_SIZE_EXT = (VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT - VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT + 1), - VK_DISCARD_RECTANGLE_MODE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDiscardRectangleModeEXT; - -typedef VkFlags VkPipelineDiscardRectangleStateCreateFlagsEXT; - -typedef struct VkPhysicalDeviceDiscardRectanglePropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxDiscardRectangles; -} VkPhysicalDeviceDiscardRectanglePropertiesEXT; - -typedef struct VkPipelineDiscardRectangleStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPipelineDiscardRectangleStateCreateFlagsEXT flags; - VkDiscardRectangleModeEXT discardRectangleMode; - uint32_t discardRectangleCount; - const VkRect2D* pDiscardRectangles; -} VkPipelineDiscardRectangleStateCreateInfoEXT; - - -typedef void (VKAPI_PTR *PFN_vkCmdSetDiscardRectangleEXT)(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle, uint32_t discardRectangleCount, const VkRect2D* pDiscardRectangles); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetDiscardRectangleEXT( - VkCommandBuffer commandBuffer, - uint32_t firstDiscardRectangle, - uint32_t discardRectangleCount, - const VkRect2D* pDiscardRectangles); -#endif - -#define VK_EXT_conservative_rasterization 1 -#define VK_EXT_CONSERVATIVE_RASTERIZATION_SPEC_VERSION 1 -#define VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME "VK_EXT_conservative_rasterization" - - -typedef enum VkConservativeRasterizationModeEXT { - VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT = 0, - VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT = 1, - VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT = 2, - VK_CONSERVATIVE_RASTERIZATION_MODE_BEGIN_RANGE_EXT = VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT, - VK_CONSERVATIVE_RASTERIZATION_MODE_END_RANGE_EXT = VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT, - VK_CONSERVATIVE_RASTERIZATION_MODE_RANGE_SIZE_EXT = (VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT - VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT + 1), - VK_CONSERVATIVE_RASTERIZATION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkConservativeRasterizationModeEXT; - -typedef VkFlags VkPipelineRasterizationConservativeStateCreateFlagsEXT; - -typedef struct VkPhysicalDeviceConservativeRasterizationPropertiesEXT { - VkStructureType sType; - void* pNext; - float primitiveOverestimationSize; - float maxExtraPrimitiveOverestimationSize; - float extraPrimitiveOverestimationSizeGranularity; - VkBool32 primitiveUnderestimation; - VkBool32 conservativePointAndLineRasterization; - VkBool32 degenerateTrianglesRasterized; - VkBool32 degenerateLinesRasterized; - VkBool32 fullyCoveredFragmentShaderInputVariable; - VkBool32 conservativeRasterizationPostDepthCoverage; -} VkPhysicalDeviceConservativeRasterizationPropertiesEXT; - -typedef struct VkPipelineRasterizationConservativeStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPipelineRasterizationConservativeStateCreateFlagsEXT flags; - VkConservativeRasterizationModeEXT conservativeRasterizationMode; - float extraPrimitiveOverestimationSize; -} VkPipelineRasterizationConservativeStateCreateInfoEXT; - - - -#define VK_EXT_swapchain_colorspace 1 -#define VK_EXT_SWAPCHAIN_COLOR_SPACE_SPEC_VERSION 3 -#define VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME "VK_EXT_swapchain_colorspace" - - -#define VK_EXT_hdr_metadata 1 -#define VK_EXT_HDR_METADATA_SPEC_VERSION 1 -#define VK_EXT_HDR_METADATA_EXTENSION_NAME "VK_EXT_hdr_metadata" - -typedef struct VkXYColorEXT { - float x; - float y; -} VkXYColorEXT; - -typedef struct VkHdrMetadataEXT { - VkStructureType sType; - const void* pNext; - VkXYColorEXT displayPrimaryRed; - VkXYColorEXT displayPrimaryGreen; - VkXYColorEXT displayPrimaryBlue; - VkXYColorEXT whitePoint; - float maxLuminance; - float minLuminance; - float maxContentLightLevel; - float maxFrameAverageLightLevel; -} VkHdrMetadataEXT; - - -typedef void (VKAPI_PTR *PFN_vkSetHdrMetadataEXT)(VkDevice device, uint32_t swapchainCount, const VkSwapchainKHR* pSwapchains, const VkHdrMetadataEXT* pMetadata); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkSetHdrMetadataEXT( - VkDevice device, - uint32_t swapchainCount, - const VkSwapchainKHR* pSwapchains, - const VkHdrMetadataEXT* pMetadata); -#endif - -#define VK_EXT_external_memory_dma_buf 1 -#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_SPEC_VERSION 1 -#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_EXTENSION_NAME "VK_EXT_external_memory_dma_buf" - - -#define VK_EXT_queue_family_foreign 1 -#define VK_EXT_QUEUE_FAMILY_FOREIGN_SPEC_VERSION 1 -#define VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME "VK_EXT_queue_family_foreign" -#define VK_QUEUE_FAMILY_FOREIGN_EXT (~0U-2) - - -#define VK_EXT_debug_utils 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugUtilsMessengerEXT) - -#define VK_EXT_DEBUG_UTILS_SPEC_VERSION 1 -#define VK_EXT_DEBUG_UTILS_EXTENSION_NAME "VK_EXT_debug_utils" - -typedef VkFlags VkDebugUtilsMessengerCallbackDataFlagsEXT; -typedef VkFlags VkDebugUtilsMessengerCreateFlagsEXT; - -typedef enum VkDebugUtilsMessageSeverityFlagBitsEXT { - VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT = 0x00000001, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT = 0x00000010, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT = 0x00000100, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT = 0x00001000, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugUtilsMessageSeverityFlagBitsEXT; -typedef VkFlags VkDebugUtilsMessageSeverityFlagsEXT; - -typedef enum VkDebugUtilsMessageTypeFlagBitsEXT { - VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT = 0x00000001, - VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT = 0x00000002, - VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT = 0x00000004, - VK_DEBUG_UTILS_MESSAGE_TYPE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugUtilsMessageTypeFlagBitsEXT; -typedef VkFlags VkDebugUtilsMessageTypeFlagsEXT; - -typedef struct VkDebugUtilsObjectNameInfoEXT { - VkStructureType sType; - const void* pNext; - VkObjectType objectType; - uint64_t objectHandle; - const char* pObjectName; -} VkDebugUtilsObjectNameInfoEXT; - -typedef struct VkDebugUtilsObjectTagInfoEXT { - VkStructureType sType; - const void* pNext; - VkObjectType objectType; - uint64_t objectHandle; - uint64_t tagName; - size_t tagSize; - const void* pTag; -} VkDebugUtilsObjectTagInfoEXT; - -typedef struct VkDebugUtilsLabelEXT { - VkStructureType sType; - const void* pNext; - const char* pLabelName; - float color[4]; -} VkDebugUtilsLabelEXT; - -typedef struct VkDebugUtilsMessengerCallbackDataEXT { - VkStructureType sType; - const void* pNext; - VkDebugUtilsMessengerCallbackDataFlagsEXT flags; - const char* pMessageIdName; - int32_t messageIdNumber; - const char* pMessage; - uint32_t queueLabelCount; - VkDebugUtilsLabelEXT* pQueueLabels; - uint32_t cmdBufLabelCount; - VkDebugUtilsLabelEXT* pCmdBufLabels; - uint32_t objectCount; - VkDebugUtilsObjectNameInfoEXT* pObjects; -} VkDebugUtilsMessengerCallbackDataEXT; - -typedef VkBool32 (VKAPI_PTR *PFN_vkDebugUtilsMessengerCallbackEXT)( - VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, - VkDebugUtilsMessageTypeFlagsEXT messageType, - const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData, - void* pUserData); - -typedef struct VkDebugUtilsMessengerCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugUtilsMessengerCreateFlagsEXT flags; - VkDebugUtilsMessageSeverityFlagsEXT messageSeverity; - VkDebugUtilsMessageTypeFlagsEXT messageType; - PFN_vkDebugUtilsMessengerCallbackEXT pfnUserCallback; - void* pUserData; -} VkDebugUtilsMessengerCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectNameEXT)(VkDevice device, const VkDebugUtilsObjectNameInfoEXT* pNameInfo); -typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectTagEXT)(VkDevice device, const VkDebugUtilsObjectTagInfoEXT* pTagInfo); -typedef void (VKAPI_PTR *PFN_vkQueueBeginDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef void (VKAPI_PTR *PFN_vkQueueEndDebugUtilsLabelEXT)(VkQueue queue); -typedef void (VKAPI_PTR *PFN_vkQueueInsertDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef void (VKAPI_PTR *PFN_vkCmdBeginDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef void (VKAPI_PTR *PFN_vkCmdEndDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdInsertDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugUtilsMessengerEXT)(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pMessenger); -typedef void (VKAPI_PTR *PFN_vkDestroyDebugUtilsMessengerEXT)(VkInstance instance, VkDebugUtilsMessengerEXT messenger, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkSubmitDebugUtilsMessageEXT)(VkInstance instance, VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageTypes, const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectNameEXT( - VkDevice device, - const VkDebugUtilsObjectNameInfoEXT* pNameInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectTagEXT( - VkDevice device, - const VkDebugUtilsObjectTagInfoEXT* pTagInfo); - -VKAPI_ATTR void VKAPI_CALL vkQueueBeginDebugUtilsLabelEXT( - VkQueue queue, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR void VKAPI_CALL vkQueueEndDebugUtilsLabelEXT( - VkQueue queue); - -VKAPI_ATTR void VKAPI_CALL vkQueueInsertDebugUtilsLabelEXT( - VkQueue queue, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginDebugUtilsLabelEXT( - VkCommandBuffer commandBuffer, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndDebugUtilsLabelEXT( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdInsertDebugUtilsLabelEXT( - VkCommandBuffer commandBuffer, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugUtilsMessengerEXT( - VkInstance instance, - const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDebugUtilsMessengerEXT* pMessenger); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDebugUtilsMessengerEXT( - VkInstance instance, - VkDebugUtilsMessengerEXT messenger, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkSubmitDebugUtilsMessageEXT( - VkInstance instance, - VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, - VkDebugUtilsMessageTypeFlagsEXT messageTypes, - const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData); -#endif - -#define VK_EXT_sampler_filter_minmax 1 -#define VK_EXT_SAMPLER_FILTER_MINMAX_SPEC_VERSION 1 -#define VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME "VK_EXT_sampler_filter_minmax" - - -typedef enum VkSamplerReductionModeEXT { - VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT = 0, - VK_SAMPLER_REDUCTION_MODE_MIN_EXT = 1, - VK_SAMPLER_REDUCTION_MODE_MAX_EXT = 2, - VK_SAMPLER_REDUCTION_MODE_BEGIN_RANGE_EXT = VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT, - VK_SAMPLER_REDUCTION_MODE_END_RANGE_EXT = VK_SAMPLER_REDUCTION_MODE_MAX_EXT, - VK_SAMPLER_REDUCTION_MODE_RANGE_SIZE_EXT = (VK_SAMPLER_REDUCTION_MODE_MAX_EXT - VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT + 1), - VK_SAMPLER_REDUCTION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkSamplerReductionModeEXT; - -typedef struct VkSamplerReductionModeCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkSamplerReductionModeEXT reductionMode; -} VkSamplerReductionModeCreateInfoEXT; - -typedef struct VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT { - VkStructureType sType; - void* pNext; - VkBool32 filterMinmaxSingleComponentFormats; - VkBool32 filterMinmaxImageComponentMapping; -} VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT; - - - -#define VK_AMD_gpu_shader_int16 1 -#define VK_AMD_GPU_SHADER_INT16_SPEC_VERSION 1 -#define VK_AMD_GPU_SHADER_INT16_EXTENSION_NAME "VK_AMD_gpu_shader_int16" - - -#define VK_AMD_mixed_attachment_samples 1 -#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_SPEC_VERSION 1 -#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME "VK_AMD_mixed_attachment_samples" - - -#define VK_AMD_shader_fragment_mask 1 -#define VK_AMD_SHADER_FRAGMENT_MASK_SPEC_VERSION 1 -#define VK_AMD_SHADER_FRAGMENT_MASK_EXTENSION_NAME "VK_AMD_shader_fragment_mask" - - -#define VK_EXT_shader_stencil_export 1 -#define VK_EXT_SHADER_STENCIL_EXPORT_SPEC_VERSION 1 -#define VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME "VK_EXT_shader_stencil_export" - - -#define VK_EXT_sample_locations 1 -#define VK_EXT_SAMPLE_LOCATIONS_SPEC_VERSION 1 -#define VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME "VK_EXT_sample_locations" - -typedef struct VkSampleLocationEXT { - float x; - float y; -} VkSampleLocationEXT; - -typedef struct VkSampleLocationsInfoEXT { - VkStructureType sType; - const void* pNext; - VkSampleCountFlagBits sampleLocationsPerPixel; - VkExtent2D sampleLocationGridSize; - uint32_t sampleLocationsCount; - const VkSampleLocationEXT* pSampleLocations; -} VkSampleLocationsInfoEXT; - -typedef struct VkAttachmentSampleLocationsEXT { - uint32_t attachmentIndex; - VkSampleLocationsInfoEXT sampleLocationsInfo; -} VkAttachmentSampleLocationsEXT; - -typedef struct VkSubpassSampleLocationsEXT { - uint32_t subpassIndex; - VkSampleLocationsInfoEXT sampleLocationsInfo; -} VkSubpassSampleLocationsEXT; - -typedef struct VkRenderPassSampleLocationsBeginInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t attachmentInitialSampleLocationsCount; - const VkAttachmentSampleLocationsEXT* pAttachmentInitialSampleLocations; - uint32_t postSubpassSampleLocationsCount; - const VkSubpassSampleLocationsEXT* pPostSubpassSampleLocations; -} VkRenderPassSampleLocationsBeginInfoEXT; - -typedef struct VkPipelineSampleLocationsStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkBool32 sampleLocationsEnable; - VkSampleLocationsInfoEXT sampleLocationsInfo; -} VkPipelineSampleLocationsStateCreateInfoEXT; - -typedef struct VkPhysicalDeviceSampleLocationsPropertiesEXT { - VkStructureType sType; - void* pNext; - VkSampleCountFlags sampleLocationSampleCounts; - VkExtent2D maxSampleLocationGridSize; - float sampleLocationCoordinateRange[2]; - uint32_t sampleLocationSubPixelBits; - VkBool32 variableSampleLocations; -} VkPhysicalDeviceSampleLocationsPropertiesEXT; - -typedef struct VkMultisamplePropertiesEXT { - VkStructureType sType; - void* pNext; - VkExtent2D maxSampleLocationGridSize; -} VkMultisamplePropertiesEXT; - - -typedef void (VKAPI_PTR *PFN_vkCmdSetSampleLocationsEXT)(VkCommandBuffer commandBuffer, const VkSampleLocationsInfoEXT* pSampleLocationsInfo); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT)(VkPhysicalDevice physicalDevice, VkSampleCountFlagBits samples, VkMultisamplePropertiesEXT* pMultisampleProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetSampleLocationsEXT( - VkCommandBuffer commandBuffer, - const VkSampleLocationsInfoEXT* pSampleLocationsInfo); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMultisamplePropertiesEXT( - VkPhysicalDevice physicalDevice, - VkSampleCountFlagBits samples, - VkMultisamplePropertiesEXT* pMultisampleProperties); -#endif - -#define VK_EXT_blend_operation_advanced 1 -#define VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION 2 -#define VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME "VK_EXT_blend_operation_advanced" - - -typedef enum VkBlendOverlapEXT { - VK_BLEND_OVERLAP_UNCORRELATED_EXT = 0, - VK_BLEND_OVERLAP_DISJOINT_EXT = 1, - VK_BLEND_OVERLAP_CONJOINT_EXT = 2, - VK_BLEND_OVERLAP_BEGIN_RANGE_EXT = VK_BLEND_OVERLAP_UNCORRELATED_EXT, - VK_BLEND_OVERLAP_END_RANGE_EXT = VK_BLEND_OVERLAP_CONJOINT_EXT, - VK_BLEND_OVERLAP_RANGE_SIZE_EXT = (VK_BLEND_OVERLAP_CONJOINT_EXT - VK_BLEND_OVERLAP_UNCORRELATED_EXT + 1), - VK_BLEND_OVERLAP_MAX_ENUM_EXT = 0x7FFFFFFF -} VkBlendOverlapEXT; - -typedef struct VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 advancedBlendCoherentOperations; -} VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT; - -typedef struct VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t advancedBlendMaxColorAttachments; - VkBool32 advancedBlendIndependentBlend; - VkBool32 advancedBlendNonPremultipliedSrcColor; - VkBool32 advancedBlendNonPremultipliedDstColor; - VkBool32 advancedBlendCorrelatedOverlap; - VkBool32 advancedBlendAllOperations; -} VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT; - -typedef struct VkPipelineColorBlendAdvancedStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkBool32 srcPremultiplied; - VkBool32 dstPremultiplied; - VkBlendOverlapEXT blendOverlap; -} VkPipelineColorBlendAdvancedStateCreateInfoEXT; - - - -#define VK_NV_fragment_coverage_to_color 1 -#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_SPEC_VERSION 1 -#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_EXTENSION_NAME "VK_NV_fragment_coverage_to_color" - -typedef VkFlags VkPipelineCoverageToColorStateCreateFlagsNV; - -typedef struct VkPipelineCoverageToColorStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineCoverageToColorStateCreateFlagsNV flags; - VkBool32 coverageToColorEnable; - uint32_t coverageToColorLocation; -} VkPipelineCoverageToColorStateCreateInfoNV; - - - -#define VK_NV_framebuffer_mixed_samples 1 -#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_SPEC_VERSION 1 -#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME "VK_NV_framebuffer_mixed_samples" - - -typedef enum VkCoverageModulationModeNV { - VK_COVERAGE_MODULATION_MODE_NONE_NV = 0, - VK_COVERAGE_MODULATION_MODE_RGB_NV = 1, - VK_COVERAGE_MODULATION_MODE_ALPHA_NV = 2, - VK_COVERAGE_MODULATION_MODE_RGBA_NV = 3, - VK_COVERAGE_MODULATION_MODE_BEGIN_RANGE_NV = VK_COVERAGE_MODULATION_MODE_NONE_NV, - VK_COVERAGE_MODULATION_MODE_END_RANGE_NV = VK_COVERAGE_MODULATION_MODE_RGBA_NV, - VK_COVERAGE_MODULATION_MODE_RANGE_SIZE_NV = (VK_COVERAGE_MODULATION_MODE_RGBA_NV - VK_COVERAGE_MODULATION_MODE_NONE_NV + 1), - VK_COVERAGE_MODULATION_MODE_MAX_ENUM_NV = 0x7FFFFFFF -} VkCoverageModulationModeNV; - -typedef VkFlags VkPipelineCoverageModulationStateCreateFlagsNV; - -typedef struct VkPipelineCoverageModulationStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineCoverageModulationStateCreateFlagsNV flags; - VkCoverageModulationModeNV coverageModulationMode; - VkBool32 coverageModulationTableEnable; - uint32_t coverageModulationTableCount; - const float* pCoverageModulationTable; -} VkPipelineCoverageModulationStateCreateInfoNV; - - - -#define VK_NV_fill_rectangle 1 -#define VK_NV_FILL_RECTANGLE_SPEC_VERSION 1 -#define VK_NV_FILL_RECTANGLE_EXTENSION_NAME "VK_NV_fill_rectangle" - - -#define VK_EXT_post_depth_coverage 1 -#define VK_EXT_POST_DEPTH_COVERAGE_SPEC_VERSION 1 -#define VK_EXT_POST_DEPTH_COVERAGE_EXTENSION_NAME "VK_EXT_post_depth_coverage" - - -#define VK_EXT_validation_cache 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkValidationCacheEXT) - -#define VK_EXT_VALIDATION_CACHE_SPEC_VERSION 1 -#define VK_EXT_VALIDATION_CACHE_EXTENSION_NAME "VK_EXT_validation_cache" - - -typedef enum VkValidationCacheHeaderVersionEXT { - VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT = 1, - VK_VALIDATION_CACHE_HEADER_VERSION_BEGIN_RANGE_EXT = VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT, - VK_VALIDATION_CACHE_HEADER_VERSION_END_RANGE_EXT = VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT, - VK_VALIDATION_CACHE_HEADER_VERSION_RANGE_SIZE_EXT = (VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT - VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT + 1), - VK_VALIDATION_CACHE_HEADER_VERSION_MAX_ENUM_EXT = 0x7FFFFFFF -} VkValidationCacheHeaderVersionEXT; - -typedef VkFlags VkValidationCacheCreateFlagsEXT; - -typedef struct VkValidationCacheCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkValidationCacheCreateFlagsEXT flags; - size_t initialDataSize; - const void* pInitialData; -} VkValidationCacheCreateInfoEXT; - -typedef struct VkShaderModuleValidationCacheCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkValidationCacheEXT validationCache; -} VkShaderModuleValidationCacheCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateValidationCacheEXT)(VkDevice device, const VkValidationCacheCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkValidationCacheEXT* pValidationCache); -typedef void (VKAPI_PTR *PFN_vkDestroyValidationCacheEXT)(VkDevice device, VkValidationCacheEXT validationCache, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkMergeValidationCachesEXT)(VkDevice device, VkValidationCacheEXT dstCache, uint32_t srcCacheCount, const VkValidationCacheEXT* pSrcCaches); -typedef VkResult (VKAPI_PTR *PFN_vkGetValidationCacheDataEXT)(VkDevice device, VkValidationCacheEXT validationCache, size_t* pDataSize, void* pData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateValidationCacheEXT( - VkDevice device, - const VkValidationCacheCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkValidationCacheEXT* pValidationCache); - -VKAPI_ATTR void VKAPI_CALL vkDestroyValidationCacheEXT( - VkDevice device, - VkValidationCacheEXT validationCache, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkMergeValidationCachesEXT( - VkDevice device, - VkValidationCacheEXT dstCache, - uint32_t srcCacheCount, - const VkValidationCacheEXT* pSrcCaches); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetValidationCacheDataEXT( - VkDevice device, - VkValidationCacheEXT validationCache, - size_t* pDataSize, - void* pData); -#endif - -#define VK_EXT_descriptor_indexing 1 -#define VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION 2 -#define VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME "VK_EXT_descriptor_indexing" - - -typedef enum VkDescriptorBindingFlagBitsEXT { - VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT = 0x00000001, - VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT = 0x00000002, - VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT = 0x00000004, - VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT = 0x00000008, - VK_DESCRIPTOR_BINDING_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDescriptorBindingFlagBitsEXT; -typedef VkFlags VkDescriptorBindingFlagsEXT; - -typedef struct VkDescriptorSetLayoutBindingFlagsCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t bindingCount; - const VkDescriptorBindingFlagsEXT* pBindingFlags; -} VkDescriptorSetLayoutBindingFlagsCreateInfoEXT; - -typedef struct VkPhysicalDeviceDescriptorIndexingFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 shaderInputAttachmentArrayDynamicIndexing; - VkBool32 shaderUniformTexelBufferArrayDynamicIndexing; - VkBool32 shaderStorageTexelBufferArrayDynamicIndexing; - VkBool32 shaderUniformBufferArrayNonUniformIndexing; - VkBool32 shaderSampledImageArrayNonUniformIndexing; - VkBool32 shaderStorageBufferArrayNonUniformIndexing; - VkBool32 shaderStorageImageArrayNonUniformIndexing; - VkBool32 shaderInputAttachmentArrayNonUniformIndexing; - VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing; - VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing; - VkBool32 descriptorBindingUniformBufferUpdateAfterBind; - VkBool32 descriptorBindingSampledImageUpdateAfterBind; - VkBool32 descriptorBindingStorageImageUpdateAfterBind; - VkBool32 descriptorBindingStorageBufferUpdateAfterBind; - VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind; - VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind; - VkBool32 descriptorBindingUpdateUnusedWhilePending; - VkBool32 descriptorBindingPartiallyBound; - VkBool32 descriptorBindingVariableDescriptorCount; - VkBool32 runtimeDescriptorArray; -} VkPhysicalDeviceDescriptorIndexingFeaturesEXT; - -typedef struct VkPhysicalDeviceDescriptorIndexingPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxUpdateAfterBindDescriptorsInAllPools; - VkBool32 shaderUniformBufferArrayNonUniformIndexingNative; - VkBool32 shaderSampledImageArrayNonUniformIndexingNative; - VkBool32 shaderStorageBufferArrayNonUniformIndexingNative; - VkBool32 shaderStorageImageArrayNonUniformIndexingNative; - VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative; - VkBool32 robustBufferAccessUpdateAfterBind; - VkBool32 quadDivergentImplicitLod; - uint32_t maxPerStageDescriptorUpdateAfterBindSamplers; - uint32_t maxPerStageDescriptorUpdateAfterBindUniformBuffers; - uint32_t maxPerStageDescriptorUpdateAfterBindStorageBuffers; - uint32_t maxPerStageDescriptorUpdateAfterBindSampledImages; - uint32_t maxPerStageDescriptorUpdateAfterBindStorageImages; - uint32_t maxPerStageDescriptorUpdateAfterBindInputAttachments; - uint32_t maxPerStageUpdateAfterBindResources; - uint32_t maxDescriptorSetUpdateAfterBindSamplers; - uint32_t maxDescriptorSetUpdateAfterBindUniformBuffers; - uint32_t maxDescriptorSetUpdateAfterBindUniformBuffersDynamic; - uint32_t maxDescriptorSetUpdateAfterBindStorageBuffers; - uint32_t maxDescriptorSetUpdateAfterBindStorageBuffersDynamic; - uint32_t maxDescriptorSetUpdateAfterBindSampledImages; - uint32_t maxDescriptorSetUpdateAfterBindStorageImages; - uint32_t maxDescriptorSetUpdateAfterBindInputAttachments; -} VkPhysicalDeviceDescriptorIndexingPropertiesEXT; - -typedef struct VkDescriptorSetVariableDescriptorCountAllocateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t descriptorSetCount; - const uint32_t* pDescriptorCounts; -} VkDescriptorSetVariableDescriptorCountAllocateInfoEXT; - -typedef struct VkDescriptorSetVariableDescriptorCountLayoutSupportEXT { - VkStructureType sType; - void* pNext; - uint32_t maxVariableDescriptorCount; -} VkDescriptorSetVariableDescriptorCountLayoutSupportEXT; - - - -#define VK_EXT_shader_viewport_index_layer 1 -#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_SPEC_VERSION 1 -#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME "VK_EXT_shader_viewport_index_layer" - - -#define VK_EXT_global_priority 1 -#define VK_EXT_GLOBAL_PRIORITY_SPEC_VERSION 2 -#define VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME "VK_EXT_global_priority" - - -typedef enum VkQueueGlobalPriorityEXT { - VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = 128, - VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = 256, - VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = 512, - VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = 1024, - VK_QUEUE_GLOBAL_PRIORITY_BEGIN_RANGE_EXT = VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT, - VK_QUEUE_GLOBAL_PRIORITY_END_RANGE_EXT = VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT, - VK_QUEUE_GLOBAL_PRIORITY_RANGE_SIZE_EXT = (VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT - VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT + 1), - VK_QUEUE_GLOBAL_PRIORITY_MAX_ENUM_EXT = 0x7FFFFFFF -} VkQueueGlobalPriorityEXT; - -typedef struct VkDeviceQueueGlobalPriorityCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkQueueGlobalPriorityEXT globalPriority; -} VkDeviceQueueGlobalPriorityCreateInfoEXT; - - - -#define VK_EXT_external_memory_host 1 -#define VK_EXT_EXTERNAL_MEMORY_HOST_SPEC_VERSION 1 -#define VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME "VK_EXT_external_memory_host" - -typedef struct VkImportMemoryHostPointerInfoEXT { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; - void* pHostPointer; -} VkImportMemoryHostPointerInfoEXT; - -typedef struct VkMemoryHostPointerPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t memoryTypeBits; -} VkMemoryHostPointerPropertiesEXT; - -typedef struct VkPhysicalDeviceExternalMemoryHostPropertiesEXT { - VkStructureType sType; - void* pNext; - VkDeviceSize minImportedHostPointerAlignment; -} VkPhysicalDeviceExternalMemoryHostPropertiesEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryHostPointerPropertiesEXT)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, const void* pHostPointer, VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryHostPointerPropertiesEXT( - VkDevice device, - VkExternalMemoryHandleTypeFlagBits handleType, - const void* pHostPointer, - VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties); -#endif - -#define VK_AMD_buffer_marker 1 -#define VK_AMD_BUFFER_MARKER_SPEC_VERSION 1 -#define VK_AMD_BUFFER_MARKER_EXTENSION_NAME "VK_AMD_buffer_marker" - -typedef void (VKAPI_PTR *PFN_vkCmdWriteBufferMarkerAMD)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdWriteBufferMarkerAMD( - VkCommandBuffer commandBuffer, - VkPipelineStageFlagBits pipelineStage, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - uint32_t marker); -#endif - -#define VK_AMD_shader_core_properties 1 -#define VK_AMD_SHADER_CORE_PROPERTIES_SPEC_VERSION 1 -#define VK_AMD_SHADER_CORE_PROPERTIES_EXTENSION_NAME "VK_AMD_shader_core_properties" - -typedef struct VkPhysicalDeviceShaderCorePropertiesAMD { - VkStructureType sType; - void* pNext; - uint32_t shaderEngineCount; - uint32_t shaderArraysPerEngineCount; - uint32_t computeUnitsPerShaderArray; - uint32_t simdPerComputeUnit; - uint32_t wavefrontsPerSimd; - uint32_t wavefrontSize; - uint32_t sgprsPerSimd; - uint32_t minSgprAllocation; - uint32_t maxSgprAllocation; - uint32_t sgprAllocationGranularity; - uint32_t vgprsPerSimd; - uint32_t minVgprAllocation; - uint32_t maxVgprAllocation; - uint32_t vgprAllocationGranularity; -} VkPhysicalDeviceShaderCorePropertiesAMD; - - - -#define VK_EXT_vertex_attribute_divisor 1 -#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION 2 -#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME "VK_EXT_vertex_attribute_divisor" - -typedef struct VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxVertexAttribDivisor; -} VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT; - -typedef struct VkVertexInputBindingDivisorDescriptionEXT { - uint32_t binding; - uint32_t divisor; -} VkVertexInputBindingDivisorDescriptionEXT; - -typedef struct VkPipelineVertexInputDivisorStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t vertexBindingDivisorCount; - const VkVertexInputBindingDivisorDescriptionEXT* pVertexBindingDivisors; -} VkPipelineVertexInputDivisorStateCreateInfoEXT; - - - -#define VK_NV_shader_subgroup_partitioned 1 -#define VK_NV_SHADER_SUBGROUP_PARTITIONED_SPEC_VERSION 1 -#define VK_NV_SHADER_SUBGROUP_PARTITIONED_EXTENSION_NAME "VK_NV_shader_subgroup_partitioned" - - -#define VK_NV_device_diagnostic_checkpoints 1 -#define VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_SPEC_VERSION 2 -#define VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_EXTENSION_NAME "VK_NV_device_diagnostic_checkpoints" - -typedef struct VkQueueFamilyCheckpointPropertiesNV { - VkStructureType sType; - void* pNext; - VkPipelineStageFlags checkpointExecutionStageMask; -} VkQueueFamilyCheckpointPropertiesNV; - -typedef struct VkCheckpointDataNV { - VkStructureType sType; - void* pNext; - VkPipelineStageFlagBits stage; - void* pCheckpointMarker; -} VkCheckpointDataNV; - - -typedef void (VKAPI_PTR *PFN_vkCmdSetCheckpointNV)(VkCommandBuffer commandBuffer, const void* pCheckpointMarker); -typedef void (VKAPI_PTR *PFN_vkGetQueueCheckpointDataNV)(VkQueue queue, uint32_t* pCheckpointDataCount, VkCheckpointDataNV* pCheckpointData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetCheckpointNV( - VkCommandBuffer commandBuffer, - const void* pCheckpointMarker); - -VKAPI_ATTR void VKAPI_CALL vkGetQueueCheckpointDataNV( - VkQueue queue, - uint32_t* pCheckpointDataCount, - VkCheckpointDataNV* pCheckpointData); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/vulkan/vulkan_ios.h b/extlibs/headers/vulkan/vulkan_ios.h deleted file mode 100644 index a0924816..00000000 --- a/extlibs/headers/vulkan/vulkan_ios.h +++ /dev/null @@ -1,58 +0,0 @@ -#ifndef VULKAN_IOS_H_ -#define VULKAN_IOS_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_MVK_ios_surface 1 -#define VK_MVK_IOS_SURFACE_SPEC_VERSION 2 -#define VK_MVK_IOS_SURFACE_EXTENSION_NAME "VK_MVK_ios_surface" - -typedef VkFlags VkIOSSurfaceCreateFlagsMVK; - -typedef struct VkIOSSurfaceCreateInfoMVK { - VkStructureType sType; - const void* pNext; - VkIOSSurfaceCreateFlagsMVK flags; - const void* pView; -} VkIOSSurfaceCreateInfoMVK; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateIOSSurfaceMVK)(VkInstance instance, const VkIOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateIOSSurfaceMVK( - VkInstance instance, - const VkIOSSurfaceCreateInfoMVK* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/vulkan/vulkan_macos.h b/extlibs/headers/vulkan/vulkan_macos.h deleted file mode 100644 index ff0b7018..00000000 --- a/extlibs/headers/vulkan/vulkan_macos.h +++ /dev/null @@ -1,58 +0,0 @@ -#ifndef VULKAN_MACOS_H_ -#define VULKAN_MACOS_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_MVK_macos_surface 1 -#define VK_MVK_MACOS_SURFACE_SPEC_VERSION 2 -#define VK_MVK_MACOS_SURFACE_EXTENSION_NAME "VK_MVK_macos_surface" - -typedef VkFlags VkMacOSSurfaceCreateFlagsMVK; - -typedef struct VkMacOSSurfaceCreateInfoMVK { - VkStructureType sType; - const void* pNext; - VkMacOSSurfaceCreateFlagsMVK flags; - const void* pView; -} VkMacOSSurfaceCreateInfoMVK; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateMacOSSurfaceMVK)(VkInstance instance, const VkMacOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateMacOSSurfaceMVK( - VkInstance instance, - const VkMacOSSurfaceCreateInfoMVK* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/vulkan/vulkan_mir.h b/extlibs/headers/vulkan/vulkan_mir.h deleted file mode 100644 index 7d24ed27..00000000 --- a/extlibs/headers/vulkan/vulkan_mir.h +++ /dev/null @@ -1,65 +0,0 @@ -#ifndef VULKAN_MIR_H_ -#define VULKAN_MIR_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_KHR_mir_surface 1 -#define VK_KHR_MIR_SURFACE_SPEC_VERSION 4 -#define VK_KHR_MIR_SURFACE_EXTENSION_NAME "VK_KHR_mir_surface" - -typedef VkFlags VkMirSurfaceCreateFlagsKHR; - -typedef struct VkMirSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkMirSurfaceCreateFlagsKHR flags; - MirConnection* connection; - MirSurface* mirSurface; -} VkMirSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateMirSurfaceKHR)(VkInstance instance, const VkMirSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, MirConnection* connection); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateMirSurfaceKHR( - VkInstance instance, - const VkMirSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceMirPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - MirConnection* connection); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/vulkan/vulkan_vi.h b/extlibs/headers/vulkan/vulkan_vi.h deleted file mode 100644 index 015166bf..00000000 --- a/extlibs/headers/vulkan/vulkan_vi.h +++ /dev/null @@ -1,58 +0,0 @@ -#ifndef VULKAN_VI_H_ -#define VULKAN_VI_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_NN_vi_surface 1 -#define VK_NN_VI_SURFACE_SPEC_VERSION 1 -#define VK_NN_VI_SURFACE_EXTENSION_NAME "VK_NN_vi_surface" - -typedef VkFlags VkViSurfaceCreateFlagsNN; - -typedef struct VkViSurfaceCreateInfoNN { - VkStructureType sType; - const void* pNext; - VkViSurfaceCreateFlagsNN flags; - void* window; -} VkViSurfaceCreateInfoNN; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateViSurfaceNN)(VkInstance instance, const VkViSurfaceCreateInfoNN* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateViSurfaceNN( - VkInstance instance, - const VkViSurfaceCreateInfoNN* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/vulkan/vulkan_wayland.h b/extlibs/headers/vulkan/vulkan_wayland.h deleted file mode 100644 index 5ba0827a..00000000 --- a/extlibs/headers/vulkan/vulkan_wayland.h +++ /dev/null @@ -1,65 +0,0 @@ -#ifndef VULKAN_WAYLAND_H_ -#define VULKAN_WAYLAND_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_KHR_wayland_surface 1 -#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 6 -#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface" - -typedef VkFlags VkWaylandSurfaceCreateFlagsKHR; - -typedef struct VkWaylandSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkWaylandSurfaceCreateFlagsKHR flags; - struct wl_display* display; - struct wl_surface* surface; -} VkWaylandSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateWaylandSurfaceKHR)(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateWaylandSurfaceKHR( - VkInstance instance, - const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWaylandPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - struct wl_display* display); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/vulkan/vulkan_win32.h b/extlibs/headers/vulkan/vulkan_win32.h deleted file mode 100644 index 6a85409e..00000000 --- a/extlibs/headers/vulkan/vulkan_win32.h +++ /dev/null @@ -1,276 +0,0 @@ -#ifndef VULKAN_WIN32_H_ -#define VULKAN_WIN32_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_KHR_win32_surface 1 -#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 6 -#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface" - -typedef VkFlags VkWin32SurfaceCreateFlagsKHR; - -typedef struct VkWin32SurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkWin32SurfaceCreateFlagsKHR flags; - HINSTANCE hinstance; - HWND hwnd; -} VkWin32SurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR( - VkInstance instance, - const VkWin32SurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex); -#endif - -#define VK_KHR_external_memory_win32 1 -#define VK_KHR_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_KHR_external_memory_win32" - -typedef struct VkImportMemoryWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; - HANDLE handle; - LPCWSTR name; -} VkImportMemoryWin32HandleInfoKHR; - -typedef struct VkExportMemoryWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - const SECURITY_ATTRIBUTES* pAttributes; - DWORD dwAccess; - LPCWSTR name; -} VkExportMemoryWin32HandleInfoKHR; - -typedef struct VkMemoryWin32HandlePropertiesKHR { - VkStructureType sType; - void* pNext; - uint32_t memoryTypeBits; -} VkMemoryWin32HandlePropertiesKHR; - -typedef struct VkMemoryGetWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkMemoryGetWin32HandleInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleKHR)(VkDevice device, const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandlePropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, HANDLE handle, VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleKHR( - VkDevice device, - const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo, - HANDLE* pHandle); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandlePropertiesKHR( - VkDevice device, - VkExternalMemoryHandleTypeFlagBits handleType, - HANDLE handle, - VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties); -#endif - -#define VK_KHR_win32_keyed_mutex 1 -#define VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION 1 -#define VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_KHR_win32_keyed_mutex" - -typedef struct VkWin32KeyedMutexAcquireReleaseInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t acquireCount; - const VkDeviceMemory* pAcquireSyncs; - const uint64_t* pAcquireKeys; - const uint32_t* pAcquireTimeouts; - uint32_t releaseCount; - const VkDeviceMemory* pReleaseSyncs; - const uint64_t* pReleaseKeys; -} VkWin32KeyedMutexAcquireReleaseInfoKHR; - - - -#define VK_KHR_external_semaphore_win32 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME "VK_KHR_external_semaphore_win32" - -typedef struct VkImportSemaphoreWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkSemaphoreImportFlags flags; - VkExternalSemaphoreHandleTypeFlagBits handleType; - HANDLE handle; - LPCWSTR name; -} VkImportSemaphoreWin32HandleInfoKHR; - -typedef struct VkExportSemaphoreWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - const SECURITY_ATTRIBUTES* pAttributes; - DWORD dwAccess; - LPCWSTR name; -} VkExportSemaphoreWin32HandleInfoKHR; - -typedef struct VkD3D12FenceSubmitInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreValuesCount; - const uint64_t* pWaitSemaphoreValues; - uint32_t signalSemaphoreValuesCount; - const uint64_t* pSignalSemaphoreValues; -} VkD3D12FenceSubmitInfoKHR; - -typedef struct VkSemaphoreGetWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkExternalSemaphoreHandleTypeFlagBits handleType; -} VkSemaphoreGetWin32HandleInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreWin32HandleKHR)(VkDevice device, const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreWin32HandleKHR)(VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreWin32HandleKHR( - VkDevice device, - const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreWin32HandleKHR( - VkDevice device, - const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo, - HANDLE* pHandle); -#endif - -#define VK_KHR_external_fence_win32 1 -#define VK_KHR_EXTERNAL_FENCE_WIN32_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME "VK_KHR_external_fence_win32" - -typedef struct VkImportFenceWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkFence fence; - VkFenceImportFlags flags; - VkExternalFenceHandleTypeFlagBits handleType; - HANDLE handle; - LPCWSTR name; -} VkImportFenceWin32HandleInfoKHR; - -typedef struct VkExportFenceWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - const SECURITY_ATTRIBUTES* pAttributes; - DWORD dwAccess; - LPCWSTR name; -} VkExportFenceWin32HandleInfoKHR; - -typedef struct VkFenceGetWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkFence fence; - VkExternalFenceHandleTypeFlagBits handleType; -} VkFenceGetWin32HandleInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkImportFenceWin32HandleKHR)(VkDevice device, const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetFenceWin32HandleKHR)(VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceWin32HandleKHR( - VkDevice device, - const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceWin32HandleKHR( - VkDevice device, - const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo, - HANDLE* pHandle); -#endif - -#define VK_NV_external_memory_win32 1 -#define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32" - -typedef struct VkImportMemoryWin32HandleInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleType; - HANDLE handle; -} VkImportMemoryWin32HandleInfoNV; - -typedef struct VkExportMemoryWin32HandleInfoNV { - VkStructureType sType; - const void* pNext; - const SECURITY_ATTRIBUTES* pAttributes; - DWORD dwAccess; -} VkExportMemoryWin32HandleInfoNV; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleNV)(VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleNV( - VkDevice device, - VkDeviceMemory memory, - VkExternalMemoryHandleTypeFlagsNV handleType, - HANDLE* pHandle); -#endif - -#define VK_NV_win32_keyed_mutex 1 -#define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 1 -#define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex" - -typedef struct VkWin32KeyedMutexAcquireReleaseInfoNV { - VkStructureType sType; - const void* pNext; - uint32_t acquireCount; - const VkDeviceMemory* pAcquireSyncs; - const uint64_t* pAcquireKeys; - const uint32_t* pAcquireTimeoutMilliseconds; - uint32_t releaseCount; - const VkDeviceMemory* pReleaseSyncs; - const uint64_t* pReleaseKeys; -} VkWin32KeyedMutexAcquireReleaseInfoNV; - - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/vulkan/vulkan_xcb.h b/extlibs/headers/vulkan/vulkan_xcb.h deleted file mode 100644 index ba036006..00000000 --- a/extlibs/headers/vulkan/vulkan_xcb.h +++ /dev/null @@ -1,66 +0,0 @@ -#ifndef VULKAN_XCB_H_ -#define VULKAN_XCB_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_KHR_xcb_surface 1 -#define VK_KHR_XCB_SURFACE_SPEC_VERSION 6 -#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface" - -typedef VkFlags VkXcbSurfaceCreateFlagsKHR; - -typedef struct VkXcbSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkXcbSurfaceCreateFlagsKHR flags; - xcb_connection_t* connection; - xcb_window_t window; -} VkXcbSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateXcbSurfaceKHR)(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateXcbSurfaceKHR( - VkInstance instance, - const VkXcbSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXcbPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - xcb_connection_t* connection, - xcb_visualid_t visual_id); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/vulkan/vulkan_xlib.h b/extlibs/headers/vulkan/vulkan_xlib.h deleted file mode 100644 index e1d967e0..00000000 --- a/extlibs/headers/vulkan/vulkan_xlib.h +++ /dev/null @@ -1,66 +0,0 @@ -#ifndef VULKAN_XLIB_H_ -#define VULKAN_XLIB_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_KHR_xlib_surface 1 -#define VK_KHR_XLIB_SURFACE_SPEC_VERSION 6 -#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface" - -typedef VkFlags VkXlibSurfaceCreateFlagsKHR; - -typedef struct VkXlibSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkXlibSurfaceCreateFlagsKHR flags; - Display* dpy; - Window window; -} VkXlibSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateXlibSurfaceKHR)(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateXlibSurfaceKHR( - VkInstance instance, - const VkXlibSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXlibPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - Display* dpy, - VisualID visualID); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/headers/vulkan/vulkan_xlib_xrandr.h b/extlibs/headers/vulkan/vulkan_xlib_xrandr.h deleted file mode 100644 index 117d0179..00000000 --- a/extlibs/headers/vulkan/vulkan_xlib_xrandr.h +++ /dev/null @@ -1,54 +0,0 @@ -#ifndef VULKAN_XLIB_XRANDR_H_ -#define VULKAN_XLIB_XRANDR_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_EXT_acquire_xlib_display 1 -#define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1 -#define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display" - -typedef VkResult (VKAPI_PTR *PFN_vkAcquireXlibDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, VkDisplayKHR display); -typedef VkResult (VKAPI_PTR *PFN_vkGetRandROutputDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, RROutput rrOutput, VkDisplayKHR* pDisplay); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireXlibDisplayEXT( - VkPhysicalDevice physicalDevice, - Display* dpy, - VkDisplayKHR display); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetRandROutputDisplayEXT( - VkPhysicalDevice physicalDevice, - Display* dpy, - RROutput rrOutput, - VkDisplayKHR* pDisplay); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/extlibs/libs-android/armeabi-v7a/libFLAC++.a b/extlibs/libs-android/armeabi-v7a/libFLAC++.a deleted file mode 100644 index fdd44a2b..00000000 Binary files a/extlibs/libs-android/armeabi-v7a/libFLAC++.a and /dev/null differ diff --git a/extlibs/libs-android/armeabi-v7a/libFLAC.a b/extlibs/libs-android/armeabi-v7a/libFLAC.a deleted file mode 100644 index d7fb8b1a..00000000 Binary files a/extlibs/libs-android/armeabi-v7a/libFLAC.a and /dev/null differ diff --git a/extlibs/libs-android/armeabi-v7a/libfreetype.a b/extlibs/libs-android/armeabi-v7a/libfreetype.a index 88408cb5..844b4ff4 100644 Binary files a/extlibs/libs-android/armeabi-v7a/libfreetype.a and b/extlibs/libs-android/armeabi-v7a/libfreetype.a differ diff --git a/extlibs/libs-android/armeabi-v7a/libjpeg.a b/extlibs/libs-android/armeabi-v7a/libjpeg.a new file mode 100644 index 00000000..415b07f2 Binary files /dev/null and b/extlibs/libs-android/armeabi-v7a/libjpeg.a differ diff --git a/extlibs/libs-android/armeabi-v7a/libogg.a b/extlibs/libs-android/armeabi-v7a/libogg.a deleted file mode 100644 index 3cf4bd87..00000000 Binary files a/extlibs/libs-android/armeabi-v7a/libogg.a and /dev/null differ diff --git a/extlibs/libs-android/armeabi-v7a/libvorbisenc.a b/extlibs/libs-android/armeabi-v7a/libsndfile.so old mode 100644 new mode 100755 similarity index 55% rename from extlibs/libs-android/armeabi-v7a/libvorbisenc.a rename to extlibs/libs-android/armeabi-v7a/libsndfile.so index 99eb04b0..6a7c201b Binary files a/extlibs/libs-android/armeabi-v7a/libvorbisenc.a and b/extlibs/libs-android/armeabi-v7a/libsndfile.so differ diff --git a/extlibs/libs-android/armeabi-v7a/libvorbis.a b/extlibs/libs-android/armeabi-v7a/libvorbis.a deleted file mode 100644 index c3a3cd68..00000000 Binary files a/extlibs/libs-android/armeabi-v7a/libvorbis.a and /dev/null differ diff --git a/extlibs/libs-android/armeabi-v7a/libvorbisfile.a b/extlibs/libs-android/armeabi-v7a/libvorbisfile.a deleted file mode 100644 index e2aa66b2..00000000 Binary files a/extlibs/libs-android/armeabi-v7a/libvorbisfile.a and /dev/null differ diff --git a/extlibs/libs-android/armeabi/libFLAC++.a b/extlibs/libs-android/armeabi/libFLAC++.a deleted file mode 100644 index 01dcf65c..00000000 Binary files a/extlibs/libs-android/armeabi/libFLAC++.a and /dev/null differ diff --git a/extlibs/libs-android/armeabi/libFLAC.a b/extlibs/libs-android/armeabi/libFLAC.a deleted file mode 100644 index 7f582cdc..00000000 Binary files a/extlibs/libs-android/armeabi/libFLAC.a and /dev/null differ diff --git a/extlibs/libs-android/armeabi/libfreetype.a b/extlibs/libs-android/armeabi/libfreetype.a index 06901609..e3f80b78 100644 Binary files a/extlibs/libs-android/armeabi/libfreetype.a and b/extlibs/libs-android/armeabi/libfreetype.a differ diff --git a/extlibs/libs-android/armeabi/libjpeg.a b/extlibs/libs-android/armeabi/libjpeg.a new file mode 100644 index 00000000..ac2a3c43 Binary files /dev/null and b/extlibs/libs-android/armeabi/libjpeg.a differ diff --git a/extlibs/libs-android/armeabi/libogg.a b/extlibs/libs-android/armeabi/libogg.a deleted file mode 100644 index 29d4cb4f..00000000 Binary files a/extlibs/libs-android/armeabi/libogg.a and /dev/null differ diff --git a/extlibs/libs-android/mips/libvorbisenc.a b/extlibs/libs-android/armeabi/libsndfile.so old mode 100644 new mode 100755 similarity index 53% rename from extlibs/libs-android/mips/libvorbisenc.a rename to extlibs/libs-android/armeabi/libsndfile.so index 34b58c92..317c4e75 Binary files a/extlibs/libs-android/mips/libvorbisenc.a and b/extlibs/libs-android/armeabi/libsndfile.so differ diff --git a/extlibs/libs-android/armeabi/libvorbis.a b/extlibs/libs-android/armeabi/libvorbis.a deleted file mode 100644 index 7efa3e52..00000000 Binary files a/extlibs/libs-android/armeabi/libvorbis.a and /dev/null differ diff --git a/extlibs/libs-android/armeabi/libvorbisfile.a b/extlibs/libs-android/armeabi/libvorbisfile.a deleted file mode 100644 index f76c9d69..00000000 Binary files a/extlibs/libs-android/armeabi/libvorbisfile.a and /dev/null differ diff --git a/extlibs/libs-android/mips/libFLAC++.a b/extlibs/libs-android/mips/libFLAC++.a deleted file mode 100644 index a00a9e3b..00000000 Binary files a/extlibs/libs-android/mips/libFLAC++.a and /dev/null differ diff --git a/extlibs/libs-android/mips/libFLAC.a b/extlibs/libs-android/mips/libFLAC.a deleted file mode 100644 index 5f596f9e..00000000 Binary files a/extlibs/libs-android/mips/libFLAC.a and /dev/null differ diff --git a/extlibs/libs-android/mips/libfreetype.a b/extlibs/libs-android/mips/libfreetype.a index df602786..0d06835a 100644 Binary files a/extlibs/libs-android/mips/libfreetype.a and b/extlibs/libs-android/mips/libfreetype.a differ diff --git a/extlibs/libs-android/mips/libjpeg.a b/extlibs/libs-android/mips/libjpeg.a new file mode 100644 index 00000000..406cafc1 Binary files /dev/null and b/extlibs/libs-android/mips/libjpeg.a differ diff --git a/extlibs/libs-android/mips/libogg.a b/extlibs/libs-android/mips/libogg.a deleted file mode 100644 index 25af4367..00000000 Binary files a/extlibs/libs-android/mips/libogg.a and /dev/null differ diff --git a/extlibs/libs-android/mips/libsndfile.so b/extlibs/libs-android/mips/libsndfile.so new file mode 100755 index 00000000..bce33a2d Binary files /dev/null and b/extlibs/libs-android/mips/libsndfile.so differ diff --git a/extlibs/libs-android/mips/libvorbis.a b/extlibs/libs-android/mips/libvorbis.a deleted file mode 100644 index 7bfebb62..00000000 Binary files a/extlibs/libs-android/mips/libvorbis.a and /dev/null differ diff --git a/extlibs/libs-android/mips/libvorbisfile.a b/extlibs/libs-android/mips/libvorbisfile.a deleted file mode 100644 index ff36b80c..00000000 Binary files a/extlibs/libs-android/mips/libvorbisfile.a and /dev/null differ diff --git a/extlibs/libs-android/x86/libFLAC++.a b/extlibs/libs-android/x86/libFLAC++.a deleted file mode 100644 index 91f23cb4..00000000 Binary files a/extlibs/libs-android/x86/libFLAC++.a and /dev/null differ diff --git a/extlibs/libs-android/x86/libFLAC.a b/extlibs/libs-android/x86/libFLAC.a deleted file mode 100644 index 80d5ba54..00000000 Binary files a/extlibs/libs-android/x86/libFLAC.a and /dev/null differ diff --git a/extlibs/libs-android/x86/libfreetype.a b/extlibs/libs-android/x86/libfreetype.a index 7cb1620b..45abac71 100644 Binary files a/extlibs/libs-android/x86/libfreetype.a and b/extlibs/libs-android/x86/libfreetype.a differ diff --git a/extlibs/libs-android/x86/libjpeg.a b/extlibs/libs-android/x86/libjpeg.a new file mode 100644 index 00000000..a38731b2 Binary files /dev/null and b/extlibs/libs-android/x86/libjpeg.a differ diff --git a/extlibs/libs-android/x86/libogg.a b/extlibs/libs-android/x86/libogg.a deleted file mode 100644 index 0dcdff9d..00000000 Binary files a/extlibs/libs-android/x86/libogg.a and /dev/null differ diff --git a/extlibs/libs-android/x86/libsndfile.so b/extlibs/libs-android/x86/libsndfile.so new file mode 100755 index 00000000..18abb938 Binary files /dev/null and b/extlibs/libs-android/x86/libsndfile.so differ diff --git a/extlibs/libs-android/x86/libvorbis.a b/extlibs/libs-android/x86/libvorbis.a deleted file mode 100644 index 20b8bde3..00000000 Binary files a/extlibs/libs-android/x86/libvorbis.a and /dev/null differ diff --git a/extlibs/libs-android/x86/libvorbisfile.a b/extlibs/libs-android/x86/libvorbisfile.a deleted file mode 100644 index 8fc208b5..00000000 Binary files a/extlibs/libs-android/x86/libvorbisfile.a and /dev/null differ diff --git a/extlibs/libs-ios/libflac.a b/extlibs/libs-ios/libflac.a deleted file mode 100644 index 5b74895d..00000000 Binary files a/extlibs/libs-ios/libflac.a and /dev/null differ diff --git a/extlibs/libs-ios/libfreetype.a b/extlibs/libs-ios/libfreetype.a index 70fb708d..8f26d05c 100644 Binary files a/extlibs/libs-ios/libfreetype.a and b/extlibs/libs-ios/libfreetype.a differ diff --git a/extlibs/libs-ios/libjpeg.a b/extlibs/libs-ios/libjpeg.a new file mode 100644 index 00000000..8c39846f Binary files /dev/null and b/extlibs/libs-ios/libjpeg.a differ diff --git a/extlibs/libs-ios/libogg.a b/extlibs/libs-ios/libogg.a deleted file mode 100644 index 62cbc103..00000000 Binary files a/extlibs/libs-ios/libogg.a and /dev/null differ diff --git a/extlibs/libs-ios/libvorbis.a b/extlibs/libs-ios/libvorbis.a deleted file mode 100644 index fe87e924..00000000 Binary files a/extlibs/libs-ios/libvorbis.a and /dev/null differ diff --git a/extlibs/libs-mingw/x64/libFLAC.a b/extlibs/libs-mingw/x64/libFLAC.a deleted file mode 100644 index a8873ab3..00000000 Binary files a/extlibs/libs-mingw/x64/libFLAC.a and /dev/null differ diff --git a/extlibs/libs-mingw/x64/libfreetype.a b/extlibs/libs-mingw/x64/libfreetype.a index ebad245e..e063a272 100755 Binary files a/extlibs/libs-mingw/x64/libfreetype.a and b/extlibs/libs-mingw/x64/libfreetype.a differ diff --git a/extlibs/libs-mingw/x64/libglew32.a b/extlibs/libs-mingw/x64/libglew32.a new file mode 100755 index 00000000..dbb30810 Binary files /dev/null and b/extlibs/libs-mingw/x64/libglew32.a differ diff --git a/extlibs/libs-mingw/x64/libjpeg.a b/extlibs/libs-mingw/x64/libjpeg.a new file mode 100755 index 00000000..cf01ddbc Binary files /dev/null and b/extlibs/libs-mingw/x64/libjpeg.a differ diff --git a/extlibs/libs-mingw/x64/libogg.a b/extlibs/libs-mingw/x64/libogg.a deleted file mode 100644 index c504fee4..00000000 Binary files a/extlibs/libs-mingw/x64/libogg.a and /dev/null differ diff --git a/extlibs/libs-mingw/x64/libopenal32.a b/extlibs/libs-mingw/x64/libopenal32.a index 34e3235f..b4e6efa2 100644 Binary files a/extlibs/libs-mingw/x64/libopenal32.a and b/extlibs/libs-mingw/x64/libopenal32.a differ diff --git a/extlibs/libs-mingw/x64/libsndfile.a b/extlibs/libs-mingw/x64/libsndfile.a new file mode 100755 index 00000000..22bb79e8 Binary files /dev/null and b/extlibs/libs-mingw/x64/libsndfile.a differ diff --git a/extlibs/libs-mingw/x64/libvorbis.a b/extlibs/libs-mingw/x64/libvorbis.a deleted file mode 100644 index 88bacd83..00000000 Binary files a/extlibs/libs-mingw/x64/libvorbis.a and /dev/null differ diff --git a/extlibs/libs-mingw/x64/libvorbisenc.a b/extlibs/libs-mingw/x64/libvorbisenc.a deleted file mode 100644 index c074c7b3..00000000 Binary files a/extlibs/libs-mingw/x64/libvorbisenc.a and /dev/null differ diff --git a/extlibs/libs-mingw/x64/libvorbisfile.a b/extlibs/libs-mingw/x64/libvorbisfile.a deleted file mode 100644 index 747b87a8..00000000 Binary files a/extlibs/libs-mingw/x64/libvorbisfile.a and /dev/null differ diff --git a/extlibs/libs-mingw/x86/libFLAC.a b/extlibs/libs-mingw/x86/libFLAC.a deleted file mode 100644 index 508ac53e..00000000 Binary files a/extlibs/libs-mingw/x86/libFLAC.a and /dev/null differ diff --git a/extlibs/libs-mingw/x86/libfreetype.a b/extlibs/libs-mingw/x86/libfreetype.a index cf526928..9531714d 100644 Binary files a/extlibs/libs-mingw/x86/libfreetype.a and b/extlibs/libs-mingw/x86/libfreetype.a differ diff --git a/extlibs/libs-mingw/x86/libglew.a b/extlibs/libs-mingw/x86/libglew.a new file mode 100644 index 00000000..6a3224e0 Binary files /dev/null and b/extlibs/libs-mingw/x86/libglew.a differ diff --git a/extlibs/libs-mingw/x86/libjpeg.a b/extlibs/libs-mingw/x86/libjpeg.a new file mode 100644 index 00000000..d7a89ff0 Binary files /dev/null and b/extlibs/libs-mingw/x86/libjpeg.a differ diff --git a/extlibs/libs-mingw/x86/libogg.a b/extlibs/libs-mingw/x86/libogg.a deleted file mode 100644 index 7a149d83..00000000 Binary files a/extlibs/libs-mingw/x86/libogg.a and /dev/null differ diff --git a/extlibs/libs-mingw/x86/libopenal32.a b/extlibs/libs-mingw/x86/libopenal32.a index 1dd4707d..a2365d14 100644 Binary files a/extlibs/libs-mingw/x86/libopenal32.a and b/extlibs/libs-mingw/x86/libopenal32.a differ diff --git a/extlibs/libs-mingw/x86/libsndfile.a b/extlibs/libs-mingw/x86/libsndfile.a new file mode 100644 index 00000000..e7b6f3a2 Binary files /dev/null and b/extlibs/libs-mingw/x86/libsndfile.a differ diff --git a/extlibs/libs-mingw/x86/libvorbis.a b/extlibs/libs-mingw/x86/libvorbis.a deleted file mode 100644 index 38b4d22e..00000000 Binary files a/extlibs/libs-mingw/x86/libvorbis.a and /dev/null differ diff --git a/extlibs/libs-mingw/x86/libvorbisenc.a b/extlibs/libs-mingw/x86/libvorbisenc.a deleted file mode 100644 index 631e9aed..00000000 Binary files a/extlibs/libs-mingw/x86/libvorbisenc.a and /dev/null differ diff --git a/extlibs/libs-mingw/x86/libvorbisfile.a b/extlibs/libs-mingw/x86/libvorbisfile.a deleted file mode 100644 index ad94e176..00000000 Binary files a/extlibs/libs-mingw/x86/libvorbisfile.a and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x64/flac.lib b/extlibs/libs-msvc-universal/x64/flac.lib deleted file mode 100644 index 77a72f55..00000000 Binary files a/extlibs/libs-msvc-universal/x64/flac.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x64/freetype.lib b/extlibs/libs-msvc-universal/x64/freetype.lib deleted file mode 100644 index 3bca01ca..00000000 Binary files a/extlibs/libs-msvc-universal/x64/freetype.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x64/ogg.lib b/extlibs/libs-msvc-universal/x64/ogg.lib deleted file mode 100644 index 9b260e5a..00000000 Binary files a/extlibs/libs-msvc-universal/x64/ogg.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x64/openal32.lib b/extlibs/libs-msvc-universal/x64/openal32.lib deleted file mode 100644 index c2eafbff..00000000 Binary files a/extlibs/libs-msvc-universal/x64/openal32.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x64/vorbis.lib b/extlibs/libs-msvc-universal/x64/vorbis.lib deleted file mode 100644 index daee345e..00000000 Binary files a/extlibs/libs-msvc-universal/x64/vorbis.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x64/vorbisenc.lib b/extlibs/libs-msvc-universal/x64/vorbisenc.lib deleted file mode 100644 index 2d4d6de2..00000000 Binary files a/extlibs/libs-msvc-universal/x64/vorbisenc.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x64/vorbisfile.lib b/extlibs/libs-msvc-universal/x64/vorbisfile.lib deleted file mode 100644 index 82f79de1..00000000 Binary files a/extlibs/libs-msvc-universal/x64/vorbisfile.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x86/flac.lib b/extlibs/libs-msvc-universal/x86/flac.lib deleted file mode 100644 index fd29aca3..00000000 Binary files a/extlibs/libs-msvc-universal/x86/flac.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x86/freetype.lib b/extlibs/libs-msvc-universal/x86/freetype.lib deleted file mode 100644 index 6e57b1eb..00000000 Binary files a/extlibs/libs-msvc-universal/x86/freetype.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x86/ogg.lib b/extlibs/libs-msvc-universal/x86/ogg.lib deleted file mode 100644 index 39b2f923..00000000 Binary files a/extlibs/libs-msvc-universal/x86/ogg.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x86/openal32.lib b/extlibs/libs-msvc-universal/x86/openal32.lib deleted file mode 100644 index fb7524d3..00000000 Binary files a/extlibs/libs-msvc-universal/x86/openal32.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x86/vorbis.lib b/extlibs/libs-msvc-universal/x86/vorbis.lib deleted file mode 100644 index 754a65f3..00000000 Binary files a/extlibs/libs-msvc-universal/x86/vorbis.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x86/vorbisenc.lib b/extlibs/libs-msvc-universal/x86/vorbisenc.lib deleted file mode 100644 index 02446e43..00000000 Binary files a/extlibs/libs-msvc-universal/x86/vorbisenc.lib and /dev/null differ diff --git a/extlibs/libs-msvc-universal/x86/vorbisfile.lib b/extlibs/libs-msvc-universal/x86/vorbisfile.lib deleted file mode 100644 index 8cce75de..00000000 Binary files a/extlibs/libs-msvc-universal/x86/vorbisfile.lib and /dev/null differ diff --git a/extlibs/libs-msvc/x64/flac.lib b/extlibs/libs-msvc/x64/flac.lib deleted file mode 100644 index a0819b3c..00000000 Binary files a/extlibs/libs-msvc/x64/flac.lib and /dev/null differ diff --git a/extlibs/libs-msvc/x64/freetype.lib b/extlibs/libs-msvc/x64/freetype.lib index 3bca01ca..34eb0fb7 100644 Binary files a/extlibs/libs-msvc/x64/freetype.lib and b/extlibs/libs-msvc/x64/freetype.lib differ diff --git a/extlibs/libs-msvc/x64/glew.lib b/extlibs/libs-msvc/x64/glew.lib new file mode 100644 index 00000000..82b7d508 Binary files /dev/null and b/extlibs/libs-msvc/x64/glew.lib differ diff --git a/extlibs/libs-msvc/x64/jpeg.lib b/extlibs/libs-msvc/x64/jpeg.lib new file mode 100644 index 00000000..d9aa1b4a Binary files /dev/null and b/extlibs/libs-msvc/x64/jpeg.lib differ diff --git a/extlibs/libs-msvc/x64/ogg.lib b/extlibs/libs-msvc/x64/ogg.lib deleted file mode 100644 index ce605523..00000000 Binary files a/extlibs/libs-msvc/x64/ogg.lib and /dev/null differ diff --git a/extlibs/libs-msvc/x64/openal32.lib b/extlibs/libs-msvc/x64/openal32.lib index c2eafbff..b030b329 100644 Binary files a/extlibs/libs-msvc/x64/openal32.lib and b/extlibs/libs-msvc/x64/openal32.lib differ diff --git a/extlibs/libs-msvc/x64/sndfile.lib b/extlibs/libs-msvc/x64/sndfile.lib new file mode 100644 index 00000000..ceed966a Binary files /dev/null and b/extlibs/libs-msvc/x64/sndfile.lib differ diff --git a/extlibs/libs-msvc/x64/vorbis.lib b/extlibs/libs-msvc/x64/vorbis.lib deleted file mode 100644 index 2e50a293..00000000 Binary files a/extlibs/libs-msvc/x64/vorbis.lib and /dev/null differ diff --git a/extlibs/libs-msvc/x64/vorbisenc.lib b/extlibs/libs-msvc/x64/vorbisenc.lib deleted file mode 100644 index 023d7c62..00000000 Binary files a/extlibs/libs-msvc/x64/vorbisenc.lib and /dev/null differ diff --git a/extlibs/libs-msvc/x64/vorbisfile.lib b/extlibs/libs-msvc/x64/vorbisfile.lib deleted file mode 100644 index be04d712..00000000 Binary files a/extlibs/libs-msvc/x64/vorbisfile.lib and /dev/null differ diff --git a/extlibs/libs-msvc/x86/flac.lib b/extlibs/libs-msvc/x86/flac.lib deleted file mode 100644 index 6686dcb1..00000000 Binary files a/extlibs/libs-msvc/x86/flac.lib and /dev/null differ diff --git a/extlibs/libs-msvc/x86/freetype.lib b/extlibs/libs-msvc/x86/freetype.lib index 6e57b1eb..2c6f591b 100644 Binary files a/extlibs/libs-msvc/x86/freetype.lib and b/extlibs/libs-msvc/x86/freetype.lib differ diff --git a/extlibs/libs-msvc/x86/glew.lib b/extlibs/libs-msvc/x86/glew.lib new file mode 100644 index 00000000..e7453647 Binary files /dev/null and b/extlibs/libs-msvc/x86/glew.lib differ diff --git a/extlibs/libs-msvc/x86/jpeg.lib b/extlibs/libs-msvc/x86/jpeg.lib new file mode 100644 index 00000000..041151f5 Binary files /dev/null and b/extlibs/libs-msvc/x86/jpeg.lib differ diff --git a/extlibs/libs-msvc/x86/ogg.lib b/extlibs/libs-msvc/x86/ogg.lib deleted file mode 100644 index f6d07ca7..00000000 Binary files a/extlibs/libs-msvc/x86/ogg.lib and /dev/null differ diff --git a/extlibs/libs-msvc/x86/openal32.lib b/extlibs/libs-msvc/x86/openal32.lib index fb7524d3..e466abd1 100644 Binary files a/extlibs/libs-msvc/x86/openal32.lib and b/extlibs/libs-msvc/x86/openal32.lib differ diff --git a/extlibs/libs-msvc/x86/sndfile.lib b/extlibs/libs-msvc/x86/sndfile.lib new file mode 100644 index 00000000..fa7e27cf Binary files /dev/null and b/extlibs/libs-msvc/x86/sndfile.lib differ diff --git a/extlibs/libs-msvc/x86/vorbis.lib b/extlibs/libs-msvc/x86/vorbis.lib deleted file mode 100644 index e69b0fde..00000000 Binary files a/extlibs/libs-msvc/x86/vorbis.lib and /dev/null differ diff --git a/extlibs/libs-msvc/x86/vorbisenc.lib b/extlibs/libs-msvc/x86/vorbisenc.lib deleted file mode 100644 index 10f46134..00000000 Binary files a/extlibs/libs-msvc/x86/vorbisenc.lib and /dev/null differ diff --git a/extlibs/libs-msvc/x86/vorbisfile.lib b/extlibs/libs-msvc/x86/vorbisfile.lib deleted file mode 100644 index ada1a6e7..00000000 Binary files a/extlibs/libs-msvc/x86/vorbisfile.lib and /dev/null differ diff --git a/extlibs/libs-osx/Frameworks/FLAC.framework/FLAC b/extlibs/libs-osx/Frameworks/FLAC.framework/FLAC deleted file mode 120000 index c29cdc3e..00000000 --- a/extlibs/libs-osx/Frameworks/FLAC.framework/FLAC +++ /dev/null @@ -1 +0,0 @@ -Versions/Current/FLAC \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/FLAC.framework/Versions/A/FLAC b/extlibs/libs-osx/Frameworks/FLAC.framework/Versions/A/FLAC deleted file mode 100755 index e9cbc1e5..00000000 Binary files a/extlibs/libs-osx/Frameworks/FLAC.framework/Versions/A/FLAC and /dev/null differ diff --git a/extlibs/libs-osx/Frameworks/FLAC.framework/Versions/A/Resources/Info.plist b/extlibs/libs-osx/Frameworks/FLAC.framework/Versions/A/Resources/Info.plist deleted file mode 100644 index 17506ffe..00000000 --- a/extlibs/libs-osx/Frameworks/FLAC.framework/Versions/A/Resources/Info.plist +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> -<plist version="1.0"> -<dict> - <key>CFBundleDevelopmentRegion</key> - <string>English</string> - <key>CFBundleExecutable</key> - <string>FLAC</string> - <key>CFBundleIdentifier</key> - <string>org.sfml-dev.FLAC</string> - <key>CFBundleInfoDictionaryVersion</key> - <string>6.0</string> - <key>CFBundlePackageType</key> - <string>FMWK</string> - <key>CFBundleSignature</key> - <string>????</string> - <key>CFBundleVersion</key> - <string>1.0</string> - <key>CFBundleSupportedPlatforms</key> - <array><string>MacOSX</string></array> -</dict> -</plist> diff --git a/extlibs/libs-osx/Frameworks/OpenAL.framework/OpenAL b/extlibs/libs-osx/Frameworks/OpenAL.framework/OpenAL deleted file mode 120000 index 7a4d340e..00000000 --- a/extlibs/libs-osx/Frameworks/OpenAL.framework/OpenAL +++ /dev/null @@ -1 +0,0 @@ -Versions/Current/OpenAL \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/OpenAL.framework/Resources b/extlibs/libs-osx/Frameworks/OpenAL.framework/Resources deleted file mode 120000 index 953ee36f..00000000 --- a/extlibs/libs-osx/Frameworks/OpenAL.framework/Resources +++ /dev/null @@ -1 +0,0 @@ -Versions/Current/Resources \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/OpenAL.framework/Versions/A/OpenAL b/extlibs/libs-osx/Frameworks/OpenAL.framework/Versions/A/OpenAL deleted file mode 100755 index 5d4c3ec8..00000000 Binary files a/extlibs/libs-osx/Frameworks/OpenAL.framework/Versions/A/OpenAL and /dev/null differ diff --git a/extlibs/libs-osx/Frameworks/OpenAL.framework/Versions/A/Resources/Info.plist b/extlibs/libs-osx/Frameworks/OpenAL.framework/Versions/A/Resources/Info.plist deleted file mode 100644 index abcc123b..00000000 --- a/extlibs/libs-osx/Frameworks/OpenAL.framework/Versions/A/Resources/Info.plist +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> -<plist version="1.0"> -<dict> - <key>CFBundleDevelopmentRegion</key> - <string>English</string> - <key>CFBundleExecutable</key> - <string>OpenAL</string> - <key>CFBundleIdentifier</key> - <string>org.sfml-dev.OpenAL</string> - <key>CFBundleInfoDictionaryVersion</key> - <string>6.0</string> - <key>CFBundlePackageType</key> - <string>FMWK</string> - <key>CFBundleSignature</key> - <string>????</string> - <key>CFBundleVersion</key> - <string>1.0</string> - <key>CFBundleSupportedPlatforms</key> - <array><string>MacOSX</string></array> -</dict> -</plist> diff --git a/extlibs/libs-osx/Frameworks/OpenAL.framework/Versions/Current b/extlibs/libs-osx/Frameworks/OpenAL.framework/Versions/Current deleted file mode 120000 index 8c7e5a66..00000000 --- a/extlibs/libs-osx/Frameworks/OpenAL.framework/Versions/Current +++ /dev/null @@ -1 +0,0 @@ -A \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/freetype.framework/Versions/A/Resources/Info.plist b/extlibs/libs-osx/Frameworks/freetype.framework/Versions/A/Resources/Info.plist index 3fae0b28..f7f42180 100644 --- a/extlibs/libs-osx/Frameworks/freetype.framework/Versions/A/Resources/Info.plist +++ b/extlibs/libs-osx/Frameworks/freetype.framework/Versions/A/Resources/Info.plist @@ -2,21 +2,19 @@ <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> - <key>CFBundleDevelopmentRegion</key> - <string>English</string> - <key>CFBundleExecutable</key> - <string>freetype</string> - <key>CFBundleIdentifier</key> - <string>org.sfml-dev.freetype</string> - <key>CFBundleInfoDictionaryVersion</key> - <string>6.0</string> - <key>CFBundlePackageType</key> - <string>FMWK</string> - <key>CFBundleSignature</key> - <string>????</string> - <key>CFBundleVersion</key> - <string>1.0</string> - <key>CFBundleSupportedPlatforms</key> - <array><string>MacOSX</string></array> + <key>CFBundleDevelopmentRegion</key> + <string>English</string> + <key>CFBundleExecutable</key> + <string>freetype</string> + <key>CFBundleIdentifier</key> + <string>org.sfml-dev.freetype</string> + <key>CFBundleInfoDictionaryVersion</key> + <string>6.0</string> + <key>CFBundlePackageType</key> + <string>FMWK</string> + <key>CFBundleSignature</key> + <string>????</string> + <key>CFBundleVersion</key> + <string>1.0</string> </dict> </plist> diff --git a/extlibs/libs-osx/Frameworks/freetype.framework/Versions/A/freetype b/extlibs/libs-osx/Frameworks/freetype.framework/Versions/A/freetype index c30b3b61..831e8c41 100755 Binary files a/extlibs/libs-osx/Frameworks/freetype.framework/Versions/A/freetype and b/extlibs/libs-osx/Frameworks/freetype.framework/Versions/A/freetype differ diff --git a/extlibs/libs-osx/Frameworks/ogg.framework/Resources b/extlibs/libs-osx/Frameworks/ogg.framework/Resources deleted file mode 120000 index 953ee36f..00000000 --- a/extlibs/libs-osx/Frameworks/ogg.framework/Resources +++ /dev/null @@ -1 +0,0 @@ -Versions/Current/Resources \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/ogg.framework/Versions/A/Resources/Info.plist b/extlibs/libs-osx/Frameworks/ogg.framework/Versions/A/Resources/Info.plist deleted file mode 100644 index 3b7fe8cd..00000000 --- a/extlibs/libs-osx/Frameworks/ogg.framework/Versions/A/Resources/Info.plist +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> -<plist version="1.0"> -<dict> - <key>CFBundleDevelopmentRegion</key> - <string>English</string> - <key>CFBundleExecutable</key> - <string>ogg</string> - <key>CFBundleIdentifier</key> - <string>org.sfml-dev.ogg</string> - <key>CFBundleInfoDictionaryVersion</key> - <string>6.0</string> - <key>CFBundlePackageType</key> - <string>FMWK</string> - <key>CFBundleSignature</key> - <string>????</string> - <key>CFBundleVersion</key> - <string>1.0</string> - <key>CFBundleSupportedPlatforms</key> - <array><string>MacOSX</string></array> -</dict> -</plist> diff --git a/extlibs/libs-osx/Frameworks/ogg.framework/Versions/A/ogg b/extlibs/libs-osx/Frameworks/ogg.framework/Versions/A/ogg deleted file mode 100755 index ac5110e4..00000000 Binary files a/extlibs/libs-osx/Frameworks/ogg.framework/Versions/A/ogg and /dev/null differ diff --git a/extlibs/libs-osx/Frameworks/ogg.framework/Versions/Current b/extlibs/libs-osx/Frameworks/ogg.framework/Versions/Current deleted file mode 120000 index 8c7e5a66..00000000 --- a/extlibs/libs-osx/Frameworks/ogg.framework/Versions/Current +++ /dev/null @@ -1 +0,0 @@ -A \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/ogg.framework/ogg b/extlibs/libs-osx/Frameworks/ogg.framework/ogg deleted file mode 120000 index aa84ee71..00000000 --- a/extlibs/libs-osx/Frameworks/ogg.framework/ogg +++ /dev/null @@ -1 +0,0 @@ -Versions/Current/ogg \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/FLAC.framework/Resources b/extlibs/libs-osx/Frameworks/sndfile.framework/Resources similarity index 100% rename from extlibs/libs-osx/Frameworks/FLAC.framework/Resources rename to extlibs/libs-osx/Frameworks/sndfile.framework/Resources diff --git a/extlibs/libs-osx/Frameworks/sndfile.framework/Versions/A/Resources/Info.plist b/extlibs/libs-osx/Frameworks/sndfile.framework/Versions/A/Resources/Info.plist new file mode 100644 index 00000000..4ae5f883 --- /dev/null +++ b/extlibs/libs-osx/Frameworks/sndfile.framework/Versions/A/Resources/Info.plist @@ -0,0 +1,20 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>CFBundleDevelopmentRegion</key> + <string>English</string> + <key>CFBundleExecutable</key> + <string>sndfile</string> + <key>CFBundleIdentifier</key> + <string>com.mega-nerd.sndfile</string> + <key>CFBundleInfoDictionaryVersion</key> + <string>6.0</string> + <key>CFBundlePackageType</key> + <string>FMWK</string> + <key>CFBundleSignature</key> + <string>????</string> + <key>CFBundleVersion</key> + <string>1.0</string> +</dict> +</plist> diff --git a/extlibs/libs-osx/Frameworks/sndfile.framework/Versions/A/sndfile b/extlibs/libs-osx/Frameworks/sndfile.framework/Versions/A/sndfile new file mode 100755 index 00000000..f71a8532 Binary files /dev/null and b/extlibs/libs-osx/Frameworks/sndfile.framework/Versions/A/sndfile differ diff --git a/extlibs/libs-osx/Frameworks/FLAC.framework/Versions/Current b/extlibs/libs-osx/Frameworks/sndfile.framework/Versions/Current similarity index 100% rename from extlibs/libs-osx/Frameworks/FLAC.framework/Versions/Current rename to extlibs/libs-osx/Frameworks/sndfile.framework/Versions/Current diff --git a/extlibs/libs-osx/Frameworks/sndfile.framework/sndfile b/extlibs/libs-osx/Frameworks/sndfile.framework/sndfile new file mode 120000 index 00000000..1e01cac9 --- /dev/null +++ b/extlibs/libs-osx/Frameworks/sndfile.framework/sndfile @@ -0,0 +1 @@ +Versions/Current/sndfile \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/vorbis.framework/Resources b/extlibs/libs-osx/Frameworks/vorbis.framework/Resources deleted file mode 120000 index 953ee36f..00000000 --- a/extlibs/libs-osx/Frameworks/vorbis.framework/Resources +++ /dev/null @@ -1 +0,0 @@ -Versions/Current/Resources \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/vorbis.framework/Versions/A/Resources/Info.plist b/extlibs/libs-osx/Frameworks/vorbis.framework/Versions/A/Resources/Info.plist deleted file mode 100644 index 49288dcc..00000000 --- a/extlibs/libs-osx/Frameworks/vorbis.framework/Versions/A/Resources/Info.plist +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> -<plist version="1.0"> -<dict> - <key>CFBundleDevelopmentRegion</key> - <string>English</string> - <key>CFBundleExecutable</key> - <string>vorbis</string> - <key>CFBundleIdentifier</key> - <string>org.sfml-dev.vorbis</string> - <key>CFBundleInfoDictionaryVersion</key> - <string>6.0</string> - <key>CFBundlePackageType</key> - <string>FMWK</string> - <key>CFBundleSignature</key> - <string>????</string> - <key>CFBundleVersion</key> - <string>1.0</string> - <key>CFBundleSupportedPlatforms</key> - <array><string>MacOSX</string></array> -</dict> -</plist> diff --git a/extlibs/libs-osx/Frameworks/vorbis.framework/Versions/A/vorbis b/extlibs/libs-osx/Frameworks/vorbis.framework/Versions/A/vorbis deleted file mode 100755 index c3e45252..00000000 Binary files a/extlibs/libs-osx/Frameworks/vorbis.framework/Versions/A/vorbis and /dev/null differ diff --git a/extlibs/libs-osx/Frameworks/vorbis.framework/Versions/Current b/extlibs/libs-osx/Frameworks/vorbis.framework/Versions/Current deleted file mode 120000 index 8c7e5a66..00000000 --- a/extlibs/libs-osx/Frameworks/vorbis.framework/Versions/Current +++ /dev/null @@ -1 +0,0 @@ -A \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/vorbis.framework/vorbis b/extlibs/libs-osx/Frameworks/vorbis.framework/vorbis deleted file mode 120000 index 85a6d550..00000000 --- a/extlibs/libs-osx/Frameworks/vorbis.framework/vorbis +++ /dev/null @@ -1 +0,0 @@ -Versions/Current/vorbis \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/vorbisenc.framework/Resources b/extlibs/libs-osx/Frameworks/vorbisenc.framework/Resources deleted file mode 120000 index 953ee36f..00000000 --- a/extlibs/libs-osx/Frameworks/vorbisenc.framework/Resources +++ /dev/null @@ -1 +0,0 @@ -Versions/Current/Resources \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/vorbisenc.framework/Versions/A/Resources/Info.plist b/extlibs/libs-osx/Frameworks/vorbisenc.framework/Versions/A/Resources/Info.plist deleted file mode 100644 index 7239ec07..00000000 --- a/extlibs/libs-osx/Frameworks/vorbisenc.framework/Versions/A/Resources/Info.plist +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> -<plist version="1.0"> -<dict> - <key>CFBundleDevelopmentRegion</key> - <string>English</string> - <key>CFBundleExecutable</key> - <string>vorbisenc</string> - <key>CFBundleIdentifier</key> - <string>org.sfml-dev.vorbisenc</string> - <key>CFBundleInfoDictionaryVersion</key> - <string>6.0</string> - <key>CFBundlePackageType</key> - <string>FMWK</string> - <key>CFBundleSignature</key> - <string>????</string> - <key>CFBundleVersion</key> - <string>1.0</string> - <key>CFBundleSupportedPlatforms</key> - <array><string>MacOSX</string></array> -</dict> -</plist> diff --git a/extlibs/libs-osx/Frameworks/vorbisenc.framework/Versions/A/vorbisenc b/extlibs/libs-osx/Frameworks/vorbisenc.framework/Versions/A/vorbisenc deleted file mode 100755 index 1914d1ce..00000000 Binary files a/extlibs/libs-osx/Frameworks/vorbisenc.framework/Versions/A/vorbisenc and /dev/null differ diff --git a/extlibs/libs-osx/Frameworks/vorbisenc.framework/Versions/Current b/extlibs/libs-osx/Frameworks/vorbisenc.framework/Versions/Current deleted file mode 120000 index 8c7e5a66..00000000 --- a/extlibs/libs-osx/Frameworks/vorbisenc.framework/Versions/Current +++ /dev/null @@ -1 +0,0 @@ -A \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/vorbisenc.framework/vorbisenc b/extlibs/libs-osx/Frameworks/vorbisenc.framework/vorbisenc deleted file mode 120000 index 2311ce86..00000000 --- a/extlibs/libs-osx/Frameworks/vorbisenc.framework/vorbisenc +++ /dev/null @@ -1 +0,0 @@ -Versions/Current/vorbisenc \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/vorbisfile.framework/Resources b/extlibs/libs-osx/Frameworks/vorbisfile.framework/Resources deleted file mode 120000 index 953ee36f..00000000 --- a/extlibs/libs-osx/Frameworks/vorbisfile.framework/Resources +++ /dev/null @@ -1 +0,0 @@ -Versions/Current/Resources \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/vorbisfile.framework/Versions/A/Resources/Info.plist b/extlibs/libs-osx/Frameworks/vorbisfile.framework/Versions/A/Resources/Info.plist deleted file mode 100644 index 02c18c59..00000000 --- a/extlibs/libs-osx/Frameworks/vorbisfile.framework/Versions/A/Resources/Info.plist +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> -<plist version="1.0"> -<dict> - <key>CFBundleDevelopmentRegion</key> - <string>English</string> - <key>CFBundleExecutable</key> - <string>vorbisfile</string> - <key>CFBundleIdentifier</key> - <string>org.sfml-dev.vorbisfile</string> - <key>CFBundleInfoDictionaryVersion</key> - <string>6.0</string> - <key>CFBundlePackageType</key> - <string>FMWK</string> - <key>CFBundleSignature</key> - <string>????</string> - <key>CFBundleVersion</key> - <string>1.0</string> - <key>CFBundleSupportedPlatforms</key> - <array><string>MacOSX</string></array> -</dict> -</plist> diff --git a/extlibs/libs-osx/Frameworks/vorbisfile.framework/Versions/A/vorbisfile b/extlibs/libs-osx/Frameworks/vorbisfile.framework/Versions/A/vorbisfile deleted file mode 100755 index 355bbaa9..00000000 Binary files a/extlibs/libs-osx/Frameworks/vorbisfile.framework/Versions/A/vorbisfile and /dev/null differ diff --git a/extlibs/libs-osx/Frameworks/vorbisfile.framework/Versions/Current b/extlibs/libs-osx/Frameworks/vorbisfile.framework/Versions/Current deleted file mode 120000 index 8c7e5a66..00000000 --- a/extlibs/libs-osx/Frameworks/vorbisfile.framework/Versions/Current +++ /dev/null @@ -1 +0,0 @@ -A \ No newline at end of file diff --git a/extlibs/libs-osx/Frameworks/vorbisfile.framework/vorbisfile b/extlibs/libs-osx/Frameworks/vorbisfile.framework/vorbisfile deleted file mode 120000 index bc277ac1..00000000 --- a/extlibs/libs-osx/Frameworks/vorbisfile.framework/vorbisfile +++ /dev/null @@ -1 +0,0 @@ -Versions/Current/vorbisfile \ No newline at end of file diff --git a/extlibs/libs-osx/lib/libGLEW.a b/extlibs/libs-osx/lib/libGLEW.a new file mode 100644 index 00000000..28da1544 Binary files /dev/null and b/extlibs/libs-osx/lib/libGLEW.a differ diff --git a/extlibs/libs-osx/lib/libjpeg.a b/extlibs/libs-osx/lib/libjpeg.a new file mode 100644 index 00000000..05bc6a91 Binary files /dev/null and b/extlibs/libs-osx/lib/libjpeg.a differ diff --git a/include/SFML/Audio.hpp b/include/SFML/Audio.hpp index 68fe1a69..15a079f6 100644 --- a/include/SFML/Audio.hpp +++ b/include/SFML/Audio.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -30,18 +30,12 @@ //////////////////////////////////////////////////////////// #include <SFML/System.hpp> -#include <SFML/Audio/InputSoundFile.hpp> #include <SFML/Audio/Listener.hpp> #include <SFML/Audio/Music.hpp> -#include <SFML/Audio/OutputSoundFile.hpp> #include <SFML/Audio/Sound.hpp> #include <SFML/Audio/SoundBuffer.hpp> #include <SFML/Audio/SoundBufferRecorder.hpp> -#include <SFML/Audio/SoundFileFactory.hpp> -#include <SFML/Audio/SoundFileReader.hpp> -#include <SFML/Audio/SoundFileWriter.hpp> #include <SFML/Audio/SoundRecorder.hpp> -#include <SFML/Audio/SoundSource.hpp> #include <SFML/Audio/SoundStream.hpp> @@ -52,5 +46,5 @@ /// /// Sounds, streaming (musics or custom sources), recording, /// spatialization. -/// +/// //////////////////////////////////////////////////////////// diff --git a/include/SFML/Audio/AlResource.hpp b/include/SFML/Audio/AlResource.hpp index f670c139..c4e34e05 100644 --- a/include/SFML/Audio/AlResource.hpp +++ b/include/SFML/Audio/AlResource.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/Audio/Export.hpp b/include/SFML/Audio/Export.hpp index c21ffb6e..0cd99ace 100644 --- a/include/SFML/Audio/Export.hpp +++ b/include/SFML/Audio/Export.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/Audio/InputSoundFile.hpp b/include/SFML/Audio/InputSoundFile.hpp deleted file mode 100644 index 4c9eb951..00000000 --- a/include/SFML/Audio/InputSoundFile.hpp +++ /dev/null @@ -1,263 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_INPUTSOUNDFILE_HPP -#define SFML_INPUTSOUNDFILE_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/Export.hpp> -#include <SFML/System/NonCopyable.hpp> -#include <SFML/System/Time.hpp> -#include <string> -#include <algorithm> - - -namespace sf -{ -class InputStream; -class SoundFileReader; - -//////////////////////////////////////////////////////////// -/// \brief Provide read access to sound files -/// -//////////////////////////////////////////////////////////// -class SFML_AUDIO_API InputSoundFile : NonCopyable -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - InputSoundFile(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - //////////////////////////////////////////////////////////// - ~InputSoundFile(); - - //////////////////////////////////////////////////////////// - /// \brief Open a sound file from the disk for reading - /// - /// The supported audio formats are: WAV (PCM only), OGG/Vorbis, FLAC. - /// The supported sample sizes for FLAC and WAV are 8, 16, 24 and 32 bit. - /// - /// \param filename Path of the sound file to load - /// - /// \return True if the file was successfully opened - /// - //////////////////////////////////////////////////////////// - bool openFromFile(const std::string& filename); - - //////////////////////////////////////////////////////////// - /// \brief Open a sound file in memory for reading - /// - /// The supported audio formats are: WAV (PCM only), OGG/Vorbis, FLAC. - /// The supported sample sizes for FLAC and WAV are 8, 16, 24 and 32 bit. - /// - /// \param data Pointer to the file data in memory - /// \param sizeInBytes Size of the data to load, in bytes - /// - /// \return True if the file was successfully opened - /// - //////////////////////////////////////////////////////////// - bool openFromMemory(const void* data, std::size_t sizeInBytes); - - //////////////////////////////////////////////////////////// - /// \brief Open a sound file from a custom stream for reading - /// - /// The supported audio formats are: WAV (PCM only), OGG/Vorbis, FLAC. - /// The supported sample sizes for FLAC and WAV are 8, 16, 24 and 32 bit. - /// - /// \param stream Source stream to read from - /// - /// \return True if the file was successfully opened - /// - //////////////////////////////////////////////////////////// - bool openFromStream(InputStream& stream); - - //////////////////////////////////////////////////////////// - /// \brief Get the total number of audio samples in the file - /// - /// \return Number of samples - /// - //////////////////////////////////////////////////////////// - Uint64 getSampleCount() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the number of channels used by the sound - /// - /// \return Number of channels (1 = mono, 2 = stereo) - /// - //////////////////////////////////////////////////////////// - unsigned int getChannelCount() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the sample rate of the sound - /// - /// \return Sample rate, in samples per second - /// - //////////////////////////////////////////////////////////// - unsigned int getSampleRate() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the total duration of the sound file - /// - /// This function is provided for convenience, the duration is - /// deduced from the other sound file attributes. - /// - /// \return Duration of the sound file - /// - //////////////////////////////////////////////////////////// - Time getDuration() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the read offset of the file in time - /// - /// \return Time position - /// - //////////////////////////////////////////////////////////// - Time getTimeOffset() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the read offset of the file in samples - /// - /// \return Sample position - /// - //////////////////////////////////////////////////////////// - Uint64 getSampleOffset() const; - - //////////////////////////////////////////////////////////// - /// \brief Change the current read position to the given sample offset - /// - /// This function takes a sample offset to provide maximum - /// precision. If you need to jump to a given time, use the - /// other overload. - /// - /// The sample offset takes the channels into account. - /// If you have a time offset instead, you can easily find - /// the corresponding sample offset with the following formula: - /// `timeInSeconds * sampleRate * channelCount` - /// If the given offset exceeds to total number of samples, - /// this function jumps to the end of the sound file. - /// - /// \param sampleOffset Index of the sample to jump to, relative to the beginning - /// - //////////////////////////////////////////////////////////// - void seek(Uint64 sampleOffset); - - //////////////////////////////////////////////////////////// - /// \brief Change the current read position to the given time offset - /// - /// Using a time offset is handy but imprecise. If you need an accurate - /// result, consider using the overload which takes a sample offset. - /// - /// If the given time exceeds to total duration, this function jumps - /// to the end of the sound file. - /// - /// \param timeOffset Time to jump to, relative to the beginning - /// - //////////////////////////////////////////////////////////// - void seek(Time timeOffset); - - //////////////////////////////////////////////////////////// - /// \brief Read audio samples from the open file - /// - /// \param samples Pointer to the sample array to fill - /// \param maxCount Maximum number of samples to read - /// - /// \return Number of samples actually read (may be less than \a maxCount) - /// - //////////////////////////////////////////////////////////// - Uint64 read(Int16* samples, Uint64 maxCount); - - //////////////////////////////////////////////////////////// - /// \brief Close the current file - /// - //////////////////////////////////////////////////////////// - void close(); - -private: - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - SoundFileReader* m_reader; //!< Reader that handles I/O on the file's format - InputStream* m_stream; //!< Input stream used to access the file's data - bool m_streamOwned; //!< Is the stream internal or external? - Uint64 m_sampleOffset; //!< Sample Read Position - Uint64 m_sampleCount; //!< Total number of samples in the file - unsigned int m_channelCount; //!< Number of channels of the sound - unsigned int m_sampleRate; //!< Number of samples per second -}; - -} // namespace sf - - -#endif // SFML_INPUTSOUNDFILE_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::InputSoundFile -/// \ingroup audio -/// -/// This class decodes audio samples from a sound file. It is -/// used internally by higher-level classes such as sf::SoundBuffer -/// and sf::Music, but can also be useful if you want to process -/// or analyze audio files without playing them, or if you want to -/// implement your own version of sf::Music with more specific -/// features. -/// -/// Usage example: -/// \code -/// // Open a sound file -/// sf::InputSoundFile file; -/// if (!file.openFromFile("music.ogg")) -/// /* error */; -/// -/// // Print the sound attributes -/// std::cout << "duration: " << file.getDuration().asSeconds() << std::endl; -/// std::cout << "channels: " << file.getChannelCount() << std::endl; -/// std::cout << "sample rate: " << file.getSampleRate() << std::endl; -/// std::cout << "sample count: " << file.getSampleCount() << std::endl; -/// -/// // Read and process batches of samples until the end of file is reached -/// sf::Int16 samples[1024]; -/// sf::Uint64 count; -/// do -/// { -/// count = file.read(samples, 1024); -/// -/// // process, analyze, play, convert, or whatever -/// // you want to do with the samples... -/// } -/// while (count > 0); -/// \endcode -/// -/// \see sf::SoundFileReader, sf::OutputSoundFile -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Audio/Listener.hpp b/include/SFML/Audio/Listener.hpp index 569eb912..2ab203ef 100644 --- a/include/SFML/Audio/Listener.hpp +++ b/include/SFML/Audio/Listener.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -210,7 +210,7 @@ public: /// audio environment, it defines where and how sounds and musics /// are heard. If sf::View is the eyes of the user, then sf::Listener /// is his ears (by the way, they are often linked together -- -/// same position, orientation, etc.). +/// same position, orientation, etc.). /// /// sf::Listener is a simple interface, which allows to setup the /// listener in the 3D audio environment (position, direction and diff --git a/include/SFML/Audio/Music.hpp b/include/SFML/Audio/Music.hpp index bbe84c89..99b7dacb 100644 --- a/include/SFML/Audio/Music.hpp +++ b/include/SFML/Audio/Music.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -30,7 +30,6 @@ //////////////////////////////////////////////////////////// #include <SFML/Audio/Export.hpp> #include <SFML/Audio/SoundStream.hpp> -#include <SFML/Audio/InputSoundFile.hpp> #include <SFML/System/Mutex.hpp> #include <SFML/System/Time.hpp> #include <string> @@ -39,6 +38,11 @@ namespace sf { +namespace priv +{ + class SoundFile; +} + class InputStream; //////////////////////////////////////////////////////////// @@ -49,43 +53,6 @@ class SFML_AUDIO_API Music : public SoundStream { public: - //////////////////////////////////////////////////////////// - /// \brief Structure defining a time range using the template type - /// - //////////////////////////////////////////////////////////// - template <typename T> - struct Span - { - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - Span() - { - - } - - //////////////////////////////////////////////////////////// - /// \brief Initialization constructor - /// - /// \param off Initial Offset - /// \param len Initial Length - /// - //////////////////////////////////////////////////////////// - Span(T off, T len): - offset(off), - length(len) - { - - } - - T offset; //!< The beginning offset of the time range - T length; //!< The length of the time range - }; - - // Define the relevant Span types - typedef Span<Time> TimeSpan; - //////////////////////////////////////////////////////////// /// \brief Default constructor /// @@ -103,12 +70,9 @@ public: /// /// This function doesn't start playing the music (call play() /// to do so). - /// See the documentation of sf::InputSoundFile for the list - /// of supported formats. - /// - /// \warning Since the music is not loaded at once but rather - /// streamed continuously, the file must remain accessible until - /// the sf::Music object loads a new music or is destroyed. + /// Here is a complete list of all the supported audio formats: + /// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, + /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param filename Path of the music file to open /// @@ -124,13 +88,13 @@ public: /// /// This function doesn't start playing the music (call play() /// to do so). - /// See the documentation of sf::InputSoundFile for the list - /// of supported formats. - /// - /// \warning Since the music is not loaded at once but rather streamed - /// continuously, the \a data buffer must remain accessible until - /// the sf::Music object loads a new music or is destroyed. That is, - /// you can't deallocate the buffer right after calling this function. + /// Here is a complete list of all the supported audio formats: + /// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, + /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. + /// Since the music is not loaded completely but rather streamed + /// continuously, the \a data must remain available as long as the + /// music is playing (i.e. you can't deallocate it right after calling + /// this function). /// /// \param data Pointer to the file data in memory /// \param sizeInBytes Size of the data to load, in bytes @@ -147,12 +111,13 @@ public: /// /// This function doesn't start playing the music (call play() /// to do so). - /// See the documentation of sf::InputSoundFile for the list - /// of supported formats. - /// - /// \warning Since the music is not loaded at once but rather - /// streamed continuously, the \a stream must remain accessible - /// until the sf::Music object loads a new music or is destroyed. + /// Here is a complete list of all the supported audio formats: + /// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, + /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. + /// Since the music is not loaded completely but rather streamed + /// continuously, the \a stream must remain alive as long as the + /// music is playing (i.e. you can't destroy it right after calling + /// this function). /// /// \param stream Source stream to read from /// @@ -171,45 +136,6 @@ public: //////////////////////////////////////////////////////////// Time getDuration() const; - //////////////////////////////////////////////////////////// - /// \brief Get the positions of the of the sound's looping sequence - /// - /// \return Loop Time position class. - /// - /// \warning Since setLoopPoints() performs some adjustments on the - /// provided values and rounds them to internal samples, a call to - /// getLoopPoints() is not guaranteed to return the same times passed - /// into a previous call to setLoopPoints(). However, it is guaranteed - /// to return times that will map to the valid internal samples of - /// this Music if they are later passed to setLoopPoints(). - /// - /// \see setLoopPoints - /// - //////////////////////////////////////////////////////////// - TimeSpan getLoopPoints() const; - - //////////////////////////////////////////////////////////// - /// \brief Sets the beginning and end of the sound's looping sequence using sf::Time - /// - /// Loop points allow one to specify a pair of positions such that, when the music - /// is enabled for looping, it will seamlessly seek to the beginning whenever it - /// encounters the end. Valid ranges for timePoints.offset and timePoints.length are - /// [0, Dur) and (0, Dur-offset] respectively, where Dur is the value returned by getDuration(). - /// Note that the EOF "loop point" from the end to the beginning of the stream is still honored, - /// in case the caller seeks to a point after the end of the loop range. This function can be - /// safely called at any point after a stream is opened, and will be applied to a playing sound - /// without affecting the current playing offset. - /// - /// \warning Setting the loop points while the stream's status is Paused - /// will set its status to Stopped. The playing offset will be unaffected. - /// - /// \param timePoints The definition of the loop. Can be any time points within the sound's length - /// - /// \see getLoopPoints - /// - //////////////////////////////////////////////////////////// - void setLoopPoints(TimeSpan timePoints); - protected: //////////////////////////////////////////////////////////// @@ -233,18 +159,6 @@ protected: //////////////////////////////////////////////////////////// virtual void onSeek(Time timeOffset); - //////////////////////////////////////////////////////////// - /// \brief Change the current playing position in the stream source to the loop offset - /// - /// This is called by the underlying SoundStream whenever it needs us to reset - /// the seek position for a loop. We then determine whether we are looping on a - /// loop point or the end-of-file, perform the seek, and return the new position. - /// - /// \return The seek position after looping (or -1 if there's no loop) - /// - //////////////////////////////////////////////////////////// - virtual Int64 onLoop(); - private: //////////////////////////////////////////////////////////// @@ -253,33 +167,13 @@ private: //////////////////////////////////////////////////////////// void initialize(); - //////////////////////////////////////////////////////////// - /// \brief Helper to convert an sf::Time to a sample position - /// - /// \param position Time to convert to samples - /// - /// \return The number of samples elapsed at the given time - /// - //////////////////////////////////////////////////////////// - Uint64 timeToSamples(Time position) const; - - //////////////////////////////////////////////////////////// - /// \brief Helper to convert a sample position to an sf::Time - /// - /// \param samples Sample count to convert to Time - /// - /// \return The Time position of the given sample - /// - //////////////////////////////////////////////////////////// - Time samplesToTime(Uint64 samples) const; - //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - InputSoundFile m_file; //!< The streamed music file - std::vector<Int16> m_samples; //!< Temporary buffer of samples - Mutex m_mutex; //!< Mutex protecting the data - Span<Uint64> m_loopSpan; //!< Loop Range Specifier + priv::SoundFile* m_file; ///< Sound file + Time m_duration; ///< Music duration + std::vector<Int16> m_samples; ///< Temporary buffer of samples + Mutex m_mutex; ///< Mutex protecting the data }; } // namespace sf @@ -292,16 +186,13 @@ private: /// \class sf::Music /// \ingroup audio /// -/// Musics are sounds that are streamed rather than completely -/// loaded in memory. This is especially useful for compressed -/// musics that usually take hundreds of MB when they are +/// Music objects are sounds that are streamed rather than +/// completely loaded in memory. This is especially useful for +/// compressed music that usually takes hundreds of MB when it is /// uncompressed: by streaming it instead of loading it entirely, /// you avoid saturating the memory and have almost no loading delay. -/// This implies that the underlying resource (file, stream or -/// memory buffer) must remain valid for the lifetime of the -/// sf::Music object. /// -/// Apart from that, a sf::Music has almost the same features as +/// Apart from that, sf::Music has almost the same features as /// the sf::SoundBuffer / sf::Sound pair: you can play/pause/stop /// it, request its parameters (channels, sample rate), change /// the way it is played (pitch, volume, 3D position, ...), etc. diff --git a/include/SFML/Audio/OutputSoundFile.hpp b/include/SFML/Audio/OutputSoundFile.hpp deleted file mode 100644 index 6247ef0e..00000000 --- a/include/SFML/Audio/OutputSoundFile.hpp +++ /dev/null @@ -1,133 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_OUTPUTSOUNDFILE_HPP -#define SFML_OUTPUTSOUNDFILE_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/Export.hpp> -#include <SFML/System/NonCopyable.hpp> -#include <string> - - -namespace sf -{ -class SoundFileWriter; - -//////////////////////////////////////////////////////////// -/// \brief Provide write access to sound files -/// -//////////////////////////////////////////////////////////// -class SFML_AUDIO_API OutputSoundFile : NonCopyable -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - OutputSoundFile(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - /// Closes the file if it was still open. - /// - //////////////////////////////////////////////////////////// - ~OutputSoundFile(); - - //////////////////////////////////////////////////////////// - /// \brief Open the sound file from the disk for writing - /// - /// The supported audio formats are: WAV, OGG/Vorbis, FLAC. - /// - /// \param filename Path of the sound file to write - /// \param sampleRate Sample rate of the sound - /// \param channelCount Number of channels in the sound - /// - /// \return True if the file was successfully opened - /// - //////////////////////////////////////////////////////////// - bool openFromFile(const std::string& filename, unsigned int sampleRate, unsigned int channelCount); - - //////////////////////////////////////////////////////////// - /// \brief Write audio samples to the file - /// - /// \param samples Pointer to the sample array to write - /// \param count Number of samples to write - /// - //////////////////////////////////////////////////////////// - void write(const Int16* samples, Uint64 count); - - //////////////////////////////////////////////////////////// - /// \brief Close the current file - /// - //////////////////////////////////////////////////////////// - void close(); - -private: - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - SoundFileWriter* m_writer; //!< Writer that handles I/O on the file's format -}; - -} // namespace sf - - -#endif // SFML_OUTPUTSOUNDFILE_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::OutputSoundFile -/// \ingroup audio -/// -/// This class encodes audio samples to a sound file. It is -/// used internally by higher-level classes such as sf::SoundBuffer, -/// but can also be useful if you want to create audio files from -/// custom data sources, like generated audio samples. -/// -/// Usage example: -/// \code -/// // Create a sound file, ogg/vorbis format, 44100 Hz, stereo -/// sf::OutputSoundFile file; -/// if (!file.openFromFile("music.ogg", 44100, 2)) -/// /* error */; -/// -/// while (...) -/// { -/// // Read or generate audio samples from your custom source -/// std::vector<sf::Int16> samples = ...; -/// -/// // Write them to the file -/// file.write(samples.data(), samples.size()); -/// } -/// \endcode -/// -/// \see sf::SoundFileWriter, sf::InputSoundFile -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Audio/Sound.hpp b/include/SFML/Audio/Sound.hpp index 909f4c16..dbd58692 100644 --- a/include/SFML/Audio/Sound.hpp +++ b/include/SFML/Audio/Sound.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -217,7 +217,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - const SoundBuffer* m_buffer; //!< Sound buffer bound to the source + const SoundBuffer* m_buffer; ///< Sound buffer bound to the source }; } // namespace sf diff --git a/include/SFML/Audio/SoundBuffer.hpp b/include/SFML/Audio/SoundBuffer.hpp index 8b8391a5..e8a502af 100644 --- a/include/SFML/Audio/SoundBuffer.hpp +++ b/include/SFML/Audio/SoundBuffer.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -38,8 +38,12 @@ namespace sf { +namespace priv +{ + class SoundFile; +} + class Sound; -class InputSoundFile; class InputStream; //////////////////////////////////////////////////////////// @@ -73,8 +77,9 @@ public: //////////////////////////////////////////////////////////// /// \brief Load the sound buffer from a file /// - /// See the documentation of sf::InputSoundFile for the list - /// of supported formats. + /// Here is a complete list of all the supported audio formats: + /// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, + /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param filename Path of the sound file to load /// @@ -88,8 +93,9 @@ public: //////////////////////////////////////////////////////////// /// \brief Load the sound buffer from a file in memory /// - /// See the documentation of sf::InputSoundFile for the list - /// of supported formats. + /// Here is a complete list of all the supported audio formats: + /// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, + /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param data Pointer to the file data in memory /// \param sizeInBytes Size of the data to load, in bytes @@ -104,8 +110,9 @@ public: //////////////////////////////////////////////////////////// /// \brief Load the sound buffer from a custom stream /// - /// See the documentation of sf::InputSoundFile for the list - /// of supported formats. + /// Here is a complete list of all the supported audio formats: + /// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, + /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param stream Source stream to read from /// @@ -132,13 +139,14 @@ public: /// \see loadFromFile, loadFromMemory, saveToFile /// //////////////////////////////////////////////////////////// - bool loadFromSamples(const Int16* samples, Uint64 sampleCount, unsigned int channelCount, unsigned int sampleRate); + bool loadFromSamples(const Int16* samples, std::size_t sampleCount, unsigned int channelCount, unsigned int sampleRate); //////////////////////////////////////////////////////////// /// \brief Save the sound buffer to an audio file /// - /// See the documentation of sf::OutputSoundFile for the list - /// of supported formats. + /// Here is a complete list of all the supported audio formats: + /// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, + /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64. /// /// \param filename Path of the sound file to write /// @@ -174,7 +182,7 @@ public: /// \see getSamples /// //////////////////////////////////////////////////////////// - Uint64 getSampleCount() const; + std::size_t getSampleCount() const; //////////////////////////////////////////////////////////// /// \brief Get the sample rate of the sound @@ -232,10 +240,10 @@ private: /// /// \param file Sound file providing access to the new loaded sound /// - /// \return True on successful initialization, false on failure + /// \return True on succesful initialization, false on failure /// //////////////////////////////////////////////////////////// - bool initialize(InputSoundFile& file); + bool initialize(priv::SoundFile& file); //////////////////////////////////////////////////////////// /// \brief Update the internal buffer with the cached audio samples @@ -267,15 +275,15 @@ private: //////////////////////////////////////////////////////////// // Types //////////////////////////////////////////////////////////// - typedef std::set<Sound*> SoundList; //!< Set of unique sound instances + typedef std::set<Sound*> SoundList; ///< Set of unique sound instances //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - unsigned int m_buffer; //!< OpenAL buffer identifier - std::vector<Int16> m_samples; //!< Samples buffer - Time m_duration; //!< Sound duration - mutable SoundList m_sounds; //!< List of sounds that are using this buffer + unsigned int m_buffer; ///< OpenAL buffer identifier + std::vector<Int16> m_samples; ///< Samples buffer + Time m_duration; ///< Sound duration + mutable SoundList m_sounds; ///< List of sounds that are using this buffer }; } // namespace sf @@ -291,7 +299,7 @@ private: /// A sound buffer holds the data of a sound, which is /// an array of audio samples. A sample is a 16 bits signed integer /// that defines the amplitude of the sound at a given time. -/// The sound is then reconstituted by playing these samples at +/// The sound is then restituted by playing these samples at /// a high rate (for example, 44100 samples per second is the /// standard rate used for playing CDs). In short, audio samples /// are like texture pixels, and a sf::SoundBuffer is similar to @@ -324,20 +332,20 @@ private: /// \code /// // Declare a new sound buffer /// sf::SoundBuffer buffer; -/// +/// /// // Load it from a file /// if (!buffer.loadFromFile("sound.wav")) /// { /// // error... /// } -/// +/// /// // Create a sound source and bind it to the buffer /// sf::Sound sound1; /// sound1.setBuffer(buffer); -/// +/// /// // Play the sound /// sound1.play(); -/// +/// /// // Create another sound source bound to the same buffer /// sf::Sound sound2; /// sound2.setBuffer(buffer); diff --git a/include/SFML/Audio/SoundBufferRecorder.hpp b/include/SFML/Audio/SoundBufferRecorder.hpp index 9e100d15..cb174b01 100644 --- a/include/SFML/Audio/SoundBufferRecorder.hpp +++ b/include/SFML/Audio/SoundBufferRecorder.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -45,12 +45,6 @@ class SFML_AUDIO_API SoundBufferRecorder : public SoundRecorder { public: - //////////////////////////////////////////////////////////// - /// \brief destructor - /// - //////////////////////////////////////////////////////////// - ~SoundBufferRecorder(); - //////////////////////////////////////////////////////////// /// \brief Get the sound buffer containing the captured audio data /// @@ -96,8 +90,8 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - std::vector<Int16> m_samples; //!< Temporary sample buffer to hold the recorded data - SoundBuffer m_buffer; //!< Sound buffer that will contain the recorded data + std::vector<Int16> m_samples; ///< Temporary sample buffer to hold the recorded data + SoundBuffer m_buffer; ///< Sound buffer that will contain the recorded data }; } // namespace sf diff --git a/include/SFML/Audio/SoundFileFactory.hpp b/include/SFML/Audio/SoundFileFactory.hpp deleted file mode 100644 index cae1f692..00000000 --- a/include/SFML/Audio/SoundFileFactory.hpp +++ /dev/null @@ -1,197 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_SOUNDFILEFACTORY_HPP -#define SFML_SOUNDFILEFACTORY_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/Export.hpp> -#include <string> -#include <vector> - - -namespace sf -{ -class InputStream; -class SoundFileReader; -class SoundFileWriter; - -//////////////////////////////////////////////////////////// -/// \brief Manages and instantiates sound file readers and writers -/// -//////////////////////////////////////////////////////////// -class SFML_AUDIO_API SoundFileFactory -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Register a new reader - /// - /// \see unregisterReader - /// - //////////////////////////////////////////////////////////// - template <typename T> - static void registerReader(); - - //////////////////////////////////////////////////////////// - /// \brief Unregister a reader - /// - /// \see registerReader - /// - //////////////////////////////////////////////////////////// - template <typename T> - static void unregisterReader(); - - //////////////////////////////////////////////////////////// - /// \brief Register a new writer - /// - /// \see unregisterWriter - /// - //////////////////////////////////////////////////////////// - template <typename T> - static void registerWriter(); - - //////////////////////////////////////////////////////////// - /// \brief Unregister a writer - /// - /// \see registerWriter - /// - //////////////////////////////////////////////////////////// - template <typename T> - static void unregisterWriter(); - - //////////////////////////////////////////////////////////// - /// \brief Instantiate the right reader for the given file on disk - /// - /// It's up to the caller to release the returned reader - /// - /// \param filename Path of the sound file - /// - /// \return A new sound file reader that can read the given file, or null if no reader can handle it - /// - /// \see createReaderFromMemory, createReaderFromStream - /// - //////////////////////////////////////////////////////////// - static SoundFileReader* createReaderFromFilename(const std::string& filename); - - //////////////////////////////////////////////////////////// - /// \brief Instantiate the right codec for the given file in memory - /// - /// It's up to the caller to release the returned reader - /// - /// \param data Pointer to the file data in memory - /// \param sizeInBytes Total size of the file data, in bytes - /// - /// \return A new sound file codec that can read the given file, or null if no codec can handle it - /// - /// \see createReaderFromFilename, createReaderFromStream - /// - //////////////////////////////////////////////////////////// - static SoundFileReader* createReaderFromMemory(const void* data, std::size_t sizeInBytes); - - //////////////////////////////////////////////////////////// - /// \brief Instantiate the right codec for the given file in stream - /// - /// It's up to the caller to release the returned reader - /// - /// \param stream Source stream to read from - /// - /// \return A new sound file codec that can read the given file, or null if no codec can handle it - /// - /// \see createReaderFromFilename, createReaderFromMemory - /// - //////////////////////////////////////////////////////////// - static SoundFileReader* createReaderFromStream(InputStream& stream); - - //////////////////////////////////////////////////////////// - /// \brief Instantiate the right writer for the given file on disk - /// - /// It's up to the caller to release the returned writer - /// - /// \param filename Path of the sound file - /// - /// \return A new sound file writer that can write given file, or null if no writer can handle it - /// - //////////////////////////////////////////////////////////// - static SoundFileWriter* createWriterFromFilename(const std::string& filename); - -private: - - //////////////////////////////////////////////////////////// - // Types - //////////////////////////////////////////////////////////// - struct ReaderFactory - { - bool (*check)(InputStream&); - SoundFileReader* (*create)(); - }; - typedef std::vector<ReaderFactory> ReaderFactoryArray; - - struct WriterFactory - { - bool (*check)(const std::string&); - SoundFileWriter* (*create)(); - }; - typedef std::vector<WriterFactory> WriterFactoryArray; - - //////////////////////////////////////////////////////////// - // Static member data - //////////////////////////////////////////////////////////// - static ReaderFactoryArray s_readers; //!< List of all registered readers - static WriterFactoryArray s_writers; //!< List of all registered writers -}; - -} // namespace sf - -#include <SFML/Audio/SoundFileFactory.inl> - -#endif // SFML_SOUNDFILEFACTORY_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::SoundFileFactory -/// \ingroup audio -/// -/// This class is where all the sound file readers and writers are -/// registered. You should normally only need to use its registration -/// and unregistration functions; readers/writers creation and manipulation -/// are wrapped into the higher-level classes sf::InputSoundFile and -/// sf::OutputSoundFile. -/// -/// To register a new reader (writer) use the sf::SoundFileFactory::registerReader -/// (registerWriter) static function. You don't have to call the unregisterReader -/// (unregisterWriter) function, unless you want to unregister a format before your -/// application ends (typically, when a plugin is unloaded). -/// -/// Usage example: -/// \code -/// sf::SoundFileFactory::registerReader<MySoundFileReader>(); -/// sf::SoundFileFactory::registerWriter<MySoundFileWriter>(); -/// \endcode -/// -/// \see sf::InputSoundFile, sf::OutputSoundFile, sf::SoundFileReader, sf::SoundFileWriter -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Audio/SoundFileFactory.inl b/include/SFML/Audio/SoundFileFactory.inl deleted file mode 100644 index bbfa91f1..00000000 --- a/include/SFML/Audio/SoundFileFactory.inl +++ /dev/null @@ -1,100 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// - - -namespace sf -{ -namespace priv -{ - template <typename T> SoundFileReader* createReader() {return new T;} - template <typename T> SoundFileWriter* createWriter() {return new T;} -} - -//////////////////////////////////////////////////////////// -template <typename T> -void SoundFileFactory::registerReader() -{ - // Make sure the same class won't be registered twice - unregisterReader<T>(); - - // Create a new factory with the functions provided by the class - ReaderFactory factory; - factory.check = &T::check; - factory.create = &priv::createReader<T>; - - // Add it - s_readers.push_back(factory); -} - - -//////////////////////////////////////////////////////////// -template <typename T> -void SoundFileFactory::unregisterReader() -{ - // Remove the instance(s) of the reader from the array of factories - for (ReaderFactoryArray::iterator it = s_readers.begin(); it != s_readers.end(); ) - { - if (it->create == &priv::createReader<T>) - it = s_readers.erase(it); - else - ++it; - } -} - -//////////////////////////////////////////////////////////// -template <typename T> -void SoundFileFactory::registerWriter() -{ - // Make sure the same class won't be registered twice - unregisterWriter<T>(); - - // Create a new factory with the functions provided by the class - WriterFactory factory; - factory.check = &T::check; - factory.create = &priv::createWriter<T>; - - // Add it - s_writers.push_back(factory); -} - - -//////////////////////////////////////////////////////////// -template <typename T> -void SoundFileFactory::unregisterWriter() -{ - // Remove the instance(s) of the writer from the array of factories - for (WriterFactoryArray::iterator it = s_writers.begin(); it != s_writers.end(); ) - { - if (it->create == &priv::createWriter<T>) - it = s_writers.erase(it); - else - ++it; - } -} - -} // namespace sf diff --git a/include/SFML/Audio/SoundFileReader.hpp b/include/SFML/Audio/SoundFileReader.hpp deleted file mode 100644 index 61dd998f..00000000 --- a/include/SFML/Audio/SoundFileReader.hpp +++ /dev/null @@ -1,165 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_SOUNDFILEREADER_HPP -#define SFML_SOUNDFILEREADER_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/Export.hpp> -#include <string> - - -namespace sf -{ -class InputStream; - -//////////////////////////////////////////////////////////// -/// \brief Abstract base class for sound file decoding -/// -//////////////////////////////////////////////////////////// -class SFML_AUDIO_API SoundFileReader -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Structure holding the audio properties of a sound file - /// - //////////////////////////////////////////////////////////// - struct Info - { - Uint64 sampleCount; //!< Total number of samples in the file - unsigned int channelCount; //!< Number of channels of the sound - unsigned int sampleRate; //!< Samples rate of the sound, in samples per second - }; - - //////////////////////////////////////////////////////////// - /// \brief Virtual destructor - /// - //////////////////////////////////////////////////////////// - virtual ~SoundFileReader() {} - - //////////////////////////////////////////////////////////// - /// \brief Open a sound file for reading - /// - /// The provided stream reference is valid as long as the - /// SoundFileReader is alive, so it is safe to use/store it - /// during the whole lifetime of the reader. - /// - /// \param stream Source stream to read from - /// \param info Structure to fill with the properties of the loaded sound - /// - /// \return True if the file was successfully opened - /// - //////////////////////////////////////////////////////////// - virtual bool open(InputStream& stream, Info& info) = 0; - - //////////////////////////////////////////////////////////// - /// \brief Change the current read position to the given sample offset - /// - /// The sample offset takes the channels into account. - /// If you have a time offset instead, you can easily find - /// the corresponding sample offset with the following formula: - /// `timeInSeconds * sampleRate * channelCount` - /// If the given offset exceeds to total number of samples, - /// this function must jump to the end of the file. - /// - /// \param sampleOffset Index of the sample to jump to, relative to the beginning - /// - //////////////////////////////////////////////////////////// - virtual void seek(Uint64 sampleOffset) = 0; - - //////////////////////////////////////////////////////////// - /// \brief Read audio samples from the open file - /// - /// \param samples Pointer to the sample array to fill - /// \param maxCount Maximum number of samples to read - /// - /// \return Number of samples actually read (may be less than \a maxCount) - /// - //////////////////////////////////////////////////////////// - virtual Uint64 read(Int16* samples, Uint64 maxCount) = 0; -}; - -} // namespace sf - - -#endif // SFML_SOUNDFILEREADER_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::SoundFileReader -/// \ingroup audio -/// -/// This class allows users to read audio file formats not natively -/// supported by SFML, and thus extend the set of supported readable -/// audio formats. -/// -/// A valid sound file reader must override the open, seek and write functions, -/// as well as providing a static check function; the latter is used by -/// SFML to find a suitable writer for a given input file. -/// -/// To register a new reader, use the sf::SoundFileFactory::registerReader -/// template function. -/// -/// Usage example: -/// \code -/// class MySoundFileReader : public sf::SoundFileReader -/// { -/// public: -/// -/// static bool check(sf::InputStream& stream) -/// { -/// // typically, read the first few header bytes and check fields that identify the format -/// // return true if the reader can handle the format -/// } -/// -/// virtual bool open(sf::InputStream& stream, Info& info) -/// { -/// // read the sound file header and fill the sound attributes -/// // (channel count, sample count and sample rate) -/// // return true on success -/// } -/// -/// virtual void seek(sf::Uint64 sampleOffset) -/// { -/// // advance to the sampleOffset-th sample from the beginning of the sound -/// } -/// -/// virtual sf::Uint64 read(sf::Int16* samples, sf::Uint64 maxCount) -/// { -/// // read up to 'maxCount' samples into the 'samples' array, -/// // convert them (for example from normalized float) if they are not stored -/// // as 16-bits signed integers in the file -/// // return the actual number of samples read -/// } -/// }; -/// -/// sf::SoundFileFactory::registerReader<MySoundFileReader>(); -/// \endcode -/// -/// \see sf::InputSoundFile, sf::SoundFileFactory, sf::SoundFileWriter -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Audio/SoundFileWriter.hpp b/include/SFML/Audio/SoundFileWriter.hpp deleted file mode 100644 index ff90bab2..00000000 --- a/include/SFML/Audio/SoundFileWriter.hpp +++ /dev/null @@ -1,125 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_SOUNDFILEWRITER_HPP -#define SFML_SOUNDFILEWRITER_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/Export.hpp> -#include <string> - - -namespace sf -{ -//////////////////////////////////////////////////////////// -/// \brief Abstract base class for sound file encoding -/// -//////////////////////////////////////////////////////////// -class SFML_AUDIO_API SoundFileWriter -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Virtual destructor - /// - //////////////////////////////////////////////////////////// - virtual ~SoundFileWriter() {} - - //////////////////////////////////////////////////////////// - /// \brief Open a sound file for writing - /// - /// \param filename Path of the file to open - /// \param sampleRate Sample rate of the sound - /// \param channelCount Number of channels of the sound - /// - /// \return True if the file was successfully opened - /// - //////////////////////////////////////////////////////////// - virtual bool open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount) = 0; - - //////////////////////////////////////////////////////////// - /// \brief Write audio samples to the open file - /// - /// \param samples Pointer to the sample array to write - /// \param count Number of samples to write - /// - //////////////////////////////////////////////////////////// - virtual void write(const Int16* samples, Uint64 count) = 0; -}; - -} // namespace sf - - -#endif // SFML_SOUNDFILEWRITER_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::SoundFileWriter -/// \ingroup audio -/// -/// This class allows users to write audio file formats not natively -/// supported by SFML, and thus extend the set of supported writable -/// audio formats. -/// -/// A valid sound file writer must override the open and write functions, -/// as well as providing a static check function; the latter is used by -/// SFML to find a suitable writer for a given filename. -/// -/// To register a new writer, use the sf::SoundFileFactory::registerWriter -/// template function. -/// -/// Usage example: -/// \code -/// class MySoundFileWriter : public sf::SoundFileWriter -/// { -/// public: -/// -/// static bool check(const std::string& filename) -/// { -/// // typically, check the extension -/// // return true if the writer can handle the format -/// } -/// -/// virtual bool open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount) -/// { -/// // open the file 'filename' for writing, -/// // write the given sample rate and channel count to the file header -/// // return true on success -/// } -/// -/// virtual void write(const sf::Int16* samples, sf::Uint64 count) -/// { -/// // write 'count' samples stored at address 'samples', -/// // convert them (for example to normalized float) if the format requires it -/// } -/// }; -/// -/// sf::SoundFileFactory::registerWriter<MySoundFileWriter>(); -/// \endcode -/// -/// \see sf::OutputSoundFile, sf::SoundFileFactory, sf::SoundFileReader -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Audio/SoundRecorder.hpp b/include/SFML/Audio/SoundRecorder.hpp index 53cf73ad..67bacc8d 100644 --- a/include/SFML/Audio/SoundRecorder.hpp +++ b/include/SFML/Audio/SoundRecorder.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -144,34 +144,6 @@ public: //////////////////////////////////////////////////////////// const std::string& getDevice() const; - //////////////////////////////////////////////////////////// - /// \brief Set the channel count of the audio capture device - /// - /// This method allows you to specify the number of channels - /// used for recording. Currently only 16-bit mono and - /// 16-bit stereo are supported. - /// - /// \param channelCount Number of channels. Currently only - /// mono (1) and stereo (2) are supported. - /// - /// \see getChannelCount - /// - //////////////////////////////////////////////////////////// - void setChannelCount(unsigned int channelCount); - - //////////////////////////////////////////////////////////// - /// \brief Get the number of channels used by this recorder - /// - /// Currently only mono and stereo are supported, so the - /// value is either 1 (for mono) or 2 (for stereo). - /// - /// \return Number of channels - /// - /// \see setChannelCount - /// - //////////////////////////////////////////////////////////// - unsigned int getChannelCount() const; - //////////////////////////////////////////////////////////// /// \brief Check if the system supports audio capture /// @@ -211,7 +183,7 @@ protected: /// \param interval Processing interval /// //////////////////////////////////////////////////////////// - void setProcessingInterval(Time interval); + void setProcessingInterval(sf::Time interval); //////////////////////////////////////////////////////////// /// \brief Start capturing audio data @@ -285,13 +257,12 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Thread m_thread; //!< Thread running the background recording task - std::vector<Int16> m_samples; //!< Buffer to store captured samples - unsigned int m_sampleRate; //!< Sample rate - Time m_processingInterval; //!< Time period between calls to onProcessSamples - bool m_isCapturing; //!< Capturing state - std::string m_deviceName; //!< Name of the audio capture device - unsigned int m_channelCount; //!< Number of recording channels + Thread m_thread; ///< Thread running the background recording task + std::vector<Int16> m_samples; ///< Buffer to store captured samples + unsigned int m_sampleRate; ///< Sample rate + sf::Time m_processingInterval; ///< Time period between calls to onProcessSamples + bool m_isCapturing; ///< Capturing state + std::string m_deviceName; ///< Name of the audio capture device }; } // namespace sf @@ -338,12 +309,6 @@ private: /// by calling setDevice() with the appropriate device. Otherwise /// the default capturing device will be used. /// -/// By default the recording is in 16-bit mono. Using the -/// setChannelCount method you can change the number of channels -/// used by the audio capture device to record. Note that you -/// have to decide whether you want to record in mono or stereo -/// before starting the recording. -/// /// It is important to note that the audio capture happens in a /// separate thread, so that it doesn't block the rest of the /// program. In particular, the onProcessSamples virtual function @@ -351,20 +316,11 @@ private: /// from this separate thread. It is important to keep this in /// mind, because you may have to take care of synchronization /// issues if you share data between threads. -/// Another thing to bear in mind is that you must call stop() -/// in the destructor of your derived class, so that the recording -/// thread finishes before your object is destroyed. /// /// Usage example: /// \code /// class CustomRecorder : public sf::SoundRecorder /// { -/// ~CustomRecorder() -/// { -/// // Make sure to stop the recording thread -/// stop(); -/// } -/// /// virtual bool onStart() // optional /// { /// // Initialize whatever has to be done before the capture starts diff --git a/include/SFML/Audio/SoundSource.hpp b/include/SFML/Audio/SoundSource.hpp index ce795d67..ea2800c4 100644 --- a/include/SFML/Audio/SoundSource.hpp +++ b/include/SFML/Audio/SoundSource.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -49,9 +49,9 @@ public: //////////////////////////////////////////////////////////// enum Status { - Stopped, //!< Sound is not playing - Paused, //!< Sound is paused - Playing //!< Sound is playing + Stopped, ///< Sound is not playing + Paused, ///< Sound is paused + Playing ///< Sound is playing }; //////////////////////////////////////////////////////////// @@ -240,59 +240,6 @@ public: //////////////////////////////////////////////////////////// float getAttenuation() const; - //////////////////////////////////////////////////////////// - /// \brief Overload of assignment operator - /// - /// \param right Instance to assign - /// - /// \return Reference to self - /// - //////////////////////////////////////////////////////////// - SoundSource& operator =(const SoundSource& right); - - //////////////////////////////////////////////////////////// - /// \brief Start or resume playing the sound source - /// - /// This function starts the source if it was stopped, resumes - /// it if it was paused, and restarts it from the beginning if - /// it was already playing. - /// - /// \see pause, stop - /// - //////////////////////////////////////////////////////////// - virtual void play() = 0; - - //////////////////////////////////////////////////////////// - /// \brief Pause the sound source - /// - /// This function pauses the source if it was playing, - /// otherwise (source already paused or stopped) it has no effect. - /// - /// \see play, stop - /// - //////////////////////////////////////////////////////////// - virtual void pause() = 0; - - //////////////////////////////////////////////////////////// - /// \brief Stop playing the sound source - /// - /// This function stops the source if it was playing or paused, - /// and does nothing if it was already stopped. - /// It also resets the playing position (unlike pause()). - /// - /// \see play, pause - /// - //////////////////////////////////////////////////////////// - virtual void stop() = 0; - - //////////////////////////////////////////////////////////// - /// \brief Get the current status of the sound (stopped, paused, playing) - /// - /// \return Current status of the sound - /// - //////////////////////////////////////////////////////////// - virtual Status getStatus() const; - protected: //////////////////////////////////////////////////////////// @@ -303,10 +250,18 @@ protected: //////////////////////////////////////////////////////////// SoundSource(); + //////////////////////////////////////////////////////////// + /// \brief Get the current status of the sound (stopped, paused, playing) + /// + /// \return Current status of the sound + /// + //////////////////////////////////////////////////////////// + Status getStatus() const; + //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - unsigned int m_source; //!< OpenAL source identifier + unsigned int m_source; ///< OpenAL source identifier }; } // namespace sf diff --git a/include/SFML/Audio/SoundStream.hpp b/include/SFML/Audio/SoundStream.hpp index 31c6b9f3..e79d879b 100644 --- a/include/SFML/Audio/SoundStream.hpp +++ b/include/SFML/Audio/SoundStream.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -52,8 +52,8 @@ public: //////////////////////////////////////////////////////////// struct Chunk { - const Int16* samples; //!< Pointer to the audio samples - std::size_t sampleCount; //!< Number of samples pointed by Samples + const Int16* samples; ///< Pointer to the audio samples + std::size_t sampleCount; ///< Number of samples pointed by Samples }; //////////////////////////////////////////////////////////// @@ -180,11 +180,6 @@ public: protected: - enum - { - NoLoop = -1 //!< "Invalid" endSeeks value, telling us to continue uninterrupted - }; - //////////////////////////////////////////////////////////// /// \brief Default constructor /// @@ -239,32 +234,6 @@ protected: //////////////////////////////////////////////////////////// virtual void onSeek(Time timeOffset) = 0; - //////////////////////////////////////////////////////////// - /// \brief Change the current playing position in the stream source to the beginning of the loop - /// - /// This function can be overridden by derived classes to - /// allow implementation of custom loop points. Otherwise, - /// it just calls onSeek(Time::Zero) and returns 0. - /// - /// \return The seek position after looping (or -1 if there's no loop) - /// - //////////////////////////////////////////////////////////// - virtual Int64 onLoop(); - - //////////////////////////////////////////////////////////// - /// \brief Set the processing interval - /// - /// The processing interval controls the period at which the - /// audio buffers are filled by calls to onGetData. A smaller - /// interval may be useful for low-latency streams. Note that - /// the given period is only a hint and the actual period may - /// vary. The default processing interval is 10 ms. - /// - /// \param interval Processing interval - /// - //////////////////////////////////////////////////////////// - void setProcessingInterval(Time interval); - private: //////////////////////////////////////////////////////////// @@ -285,12 +254,11 @@ private: /// playing queue. /// /// \param bufferNum Number of the buffer to fill (in [0, BufferCount]) - /// \param immediateLoop Treat empty buffers as spent, and act on loops immediately /// /// \return True if the stream source has requested to stop, false otherwise /// //////////////////////////////////////////////////////////// - bool fillAndPushBuffer(unsigned int bufferNum, bool immediateLoop = false); + bool fillAndPushBuffer(unsigned int bufferNum); //////////////////////////////////////////////////////////// /// \brief Fill the audio buffers and put them all into the playing queue @@ -313,25 +281,23 @@ private: enum { - BufferCount = 3, //!< Number of audio buffers used by the streaming loop - BufferRetries = 2 //!< Number of retries (excluding initial try) for onGetData() + BufferCount = 3 ///< Number of audio buffers used by the streaming loop }; //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Thread m_thread; //!< Thread running the background tasks - mutable Mutex m_threadMutex; //!< Thread mutex - Status m_threadStartState; //!< State the thread starts in (Playing, Paused, Stopped) - bool m_isStreaming; //!< Streaming state (true = playing, false = stopped) - unsigned int m_buffers[BufferCount]; //!< Sound buffers used to store temporary audio data - unsigned int m_channelCount; //!< Number of channels (1 = mono, 2 = stereo, ...) - unsigned int m_sampleRate; //!< Frequency (samples / second) - Uint32 m_format; //!< Format of the internal sound buffers - bool m_loop; //!< Loop flag (true to loop, false to play once) - Uint64 m_samplesProcessed; //!< Number of samples processed since beginning of the stream - Int64 m_bufferSeeks[BufferCount]; //!< If buffer is an "end buffer", holds next seek position, else NoLoop. For play offset calculation. - Time m_processingInterval; //!< Interval for checking and filling the internal sound buffers. + Thread m_thread; ///< Thread running the background tasks + mutable Mutex m_threadMutex; ///< Thread mutex + Status m_threadStartState; ///< State the thread starts in (Playing, Paused, Stopped) + bool m_isStreaming; ///< Streaming state (true = playing, false = stopped) + unsigned int m_buffers[BufferCount]; ///< Sound buffers used to store temporary audio data + unsigned int m_channelCount; ///< Number of channels (1 = mono, 2 = stereo, ...) + unsigned int m_sampleRate; ///< Frequency (samples / second) + Uint32 m_format; ///< Format of the internal sound buffers + bool m_loop; ///< Loop flag (true to loop, false to play once) + Uint64 m_samplesProcessed; ///< Number of buffers processed since beginning of the stream + bool m_endBuffers[BufferCount]; ///< Each buffer is marked as "end buffer" or not, for proper duration calculation }; } // namespace sf @@ -402,7 +368,7 @@ private: /// return true; /// } /// -/// virtual void onSeek(sf::Time timeOffset) +/// virtual void onSeek(Uint32 timeOffset) /// { /// // Change the current position in the stream source /// ... diff --git a/include/SFML/Config.hpp b/include/SFML/Config.hpp index 3f282f2a..a5ad154b 100644 --- a/include/SFML/Config.hpp +++ b/include/SFML/Config.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -30,13 +30,13 @@ // Define the SFML version //////////////////////////////////////////////////////////// #define SFML_VERSION_MAJOR 2 -#define SFML_VERSION_MINOR 5 -#define SFML_VERSION_PATCH 1 +#define SFML_VERSION_MINOR 2 +#define SFML_VERSION_PATCH 0 //////////////////////////////////////////////////////////// // Identify the operating system -// see https://sourceforge.net/p/predef/wiki/Home/ +// see http://nadeausoftware.com/articles/2012/01/c_c_tip_how_use_compiler_predefined_macros_detect_operating_system //////////////////////////////////////////////////////////// #if defined(_WIN32) @@ -86,11 +86,6 @@ // FreeBSD #define SFML_SYSTEM_FREEBSD - #elif defined(__OpenBSD__) - - // OpenBSD - #define SFML_SYSTEM_OPENBSD - #else // Unsupported UNIX system @@ -162,44 +157,6 @@ #endif -//////////////////////////////////////////////////////////// -// Cross-platform warning for deprecated functions and classes -// -// Usage: -// class SFML_DEPRECATED MyClass -// { -// SFML_DEPRECATED void memberFunc(); -// }; -// -// SFML_DEPRECATED void globalFunc(); -//////////////////////////////////////////////////////////// -#if defined(SFML_NO_DEPRECATED_WARNINGS) - - // User explicitly requests to disable deprecation warnings - #define SFML_DEPRECATED - -#elif defined(_MSC_VER) - - // Microsoft C++ compiler - // Note: On newer MSVC versions, using deprecated functions causes a compiler error. In order to - // trigger a warning instead of an error, the compiler flag /sdl- (instead of /sdl) must be specified. - #define SFML_DEPRECATED __declspec(deprecated) - -#elif defined(__GNUC__) - - // g++ and Clang - #define SFML_DEPRECATED __attribute__ ((deprecated)) - -#else - - // Other compilers are not supported, leave class or function as-is. - // With a bit of luck, the #pragma directive works, otherwise users get a warning (no error!) for unrecognized #pragma. - #pragma message("SFML_DEPRECATED is not supported for your compiler, please contact the SFML team") - #define SFML_DEPRECATED - -#endif - - //////////////////////////////////////////////////////////// // Define portable fixed-size types //////////////////////////////////////////////////////////// diff --git a/include/SFML/GpuPreference.hpp b/include/SFML/GpuPreference.hpp deleted file mode 100644 index d0cd9adf..00000000 --- a/include/SFML/GpuPreference.hpp +++ /dev/null @@ -1,74 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_GPUPREFERENCE_HPP -#define SFML_GPUPREFERENCE_HPP - - -//////////////////////////////////////////////////////////// -/// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Config.hpp> - - -//////////////////////////////////////////////////////////// -/// \file -/// -/// \brief File containing SFML_DEFINE_DISCRETE_GPU_PREFERENCE -/// -//////////////////////////////////////////////////////////// - - -//////////////////////////////////////////////////////////// -/// \def SFML_DEFINE_DISCRETE_GPU_PREFERENCE -/// -/// \brief A macro to encourage usage of the discrete GPU -/// -/// In order to inform the Nvidia/AMD driver that an SFML -/// application could benefit from using the more powerful -/// discrete GPU, special symbols have to be publicly -/// exported from the final executable. -/// -/// SFML defines a helper macro to easily do this. -/// -/// Place SFML_DEFINE_DISCRETE_GPU_PREFERENCE in the -/// global scope of a source file that will be linked into -/// the final executable. Typically it is best to place it -/// where the main function is also defined. -/// -//////////////////////////////////////////////////////////// -#if defined(SFML_SYSTEM_WINDOWS) - - #define SFML_DEFINE_DISCRETE_GPU_PREFERENCE \ - extern "C" __declspec(dllexport) unsigned long NvOptimusEnablement = 1; \ - extern "C" __declspec(dllexport) unsigned long AmdPowerXpressRequestHighPerformance = 1; - -#else - - #define SFML_DEFINE_DISCRETE_GPU_PREFERENCE - -#endif - - -#endif // SFML_GPUPREFERENCE_HPP diff --git a/include/SFML/Graphics.hpp b/include/SFML/Graphics.hpp index 191c83fc..ac5231c6 100644 --- a/include/SFML/Graphics.hpp +++ b/include/SFML/Graphics.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -31,30 +31,24 @@ #include <SFML/Window.hpp> #include <SFML/Graphics/BlendMode.hpp> -#include <SFML/Graphics/CircleShape.hpp> #include <SFML/Graphics/Color.hpp> -#include <SFML/Graphics/ConvexShape.hpp> -#include <SFML/Graphics/Drawable.hpp> #include <SFML/Graphics/Font.hpp> #include <SFML/Graphics/Glyph.hpp> #include <SFML/Graphics/Image.hpp> -#include <SFML/Graphics/PrimitiveType.hpp> -#include <SFML/Graphics/Rect.hpp> -#include <SFML/Graphics/RectangleShape.hpp> #include <SFML/Graphics/RenderStates.hpp> -#include <SFML/Graphics/RenderTarget.hpp> #include <SFML/Graphics/RenderTexture.hpp> #include <SFML/Graphics/RenderWindow.hpp> #include <SFML/Graphics/Shader.hpp> #include <SFML/Graphics/Shape.hpp> +#include <SFML/Graphics/CircleShape.hpp> +#include <SFML/Graphics/RectangleShape.hpp> +#include <SFML/Graphics/ConvexShape.hpp> #include <SFML/Graphics/Sprite.hpp> #include <SFML/Graphics/Text.hpp> #include <SFML/Graphics/Texture.hpp> #include <SFML/Graphics/Transform.hpp> -#include <SFML/Graphics/Transformable.hpp> #include <SFML/Graphics/Vertex.hpp> #include <SFML/Graphics/VertexArray.hpp> -#include <SFML/Graphics/VertexBuffer.hpp> #include <SFML/Graphics/View.hpp> diff --git a/include/SFML/Graphics/BlendMode.hpp b/include/SFML/Graphics/BlendMode.hpp index 4f8462b8..412286d0 100644 --- a/include/SFML/Graphics/BlendMode.hpp +++ b/include/SFML/Graphics/BlendMode.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -48,16 +48,16 @@ struct SFML_GRAPHICS_API BlendMode //////////////////////////////////////////////////////// enum Factor { - Zero, //!< (0, 0, 0, 0) - One, //!< (1, 1, 1, 1) - SrcColor, //!< (src.r, src.g, src.b, src.a) - OneMinusSrcColor, //!< (1, 1, 1, 1) - (src.r, src.g, src.b, src.a) - DstColor, //!< (dst.r, dst.g, dst.b, dst.a) - OneMinusDstColor, //!< (1, 1, 1, 1) - (dst.r, dst.g, dst.b, dst.a) - SrcAlpha, //!< (src.a, src.a, src.a, src.a) - OneMinusSrcAlpha, //!< (1, 1, 1, 1) - (src.a, src.a, src.a, src.a) - DstAlpha, //!< (dst.a, dst.a, dst.a, dst.a) - OneMinusDstAlpha //!< (1, 1, 1, 1) - (dst.a, dst.a, dst.a, dst.a) + Zero, ///< (0, 0, 0, 0) + One, ///< (1, 1, 1, 1) + SrcColor, ///< (src.r, src.g, src.b, src.a) + OneMinusSrcColor, ///< (1, 1, 1, 1) - (src.r, src.g, src.b, src.a) + DstColor, ///< (dst.r, dst.g, dst.b, dst.a) + OneMinusDstColor, ///< (1, 1, 1, 1) - (dst.r, dst.g, dst.b, dst.a) + SrcAlpha, ///< (src.a, src.a, src.a, src.a) + OneMinusSrcAlpha, ///< (1, 1, 1, 1) - (src.a, src.a, src.a, src.a) + DstAlpha, ///< (dst.a, dst.a, dst.a, dst.a) + OneMinusDstAlpha ///< (1, 1, 1, 1) - (dst.a, dst.a, dst.a, dst.a) }; //////////////////////////////////////////////////////// @@ -68,9 +68,8 @@ struct SFML_GRAPHICS_API BlendMode //////////////////////////////////////////////////////// enum Equation { - Add, //!< Pixel = Src * SrcFactor + Dst * DstFactor - Subtract, //!< Pixel = Src * SrcFactor - Dst * DstFactor - ReverseSubtract //!< Pixel = Dst * DstFactor - Src * SrcFactor + Add, ///< Pixel = Src * SrcFactor + Dst * DstFactor + Subtract ///< Pixel = Src * SrcFactor - Dst * DstFactor }; //////////////////////////////////////////////////////////// @@ -112,12 +111,12 @@ struct SFML_GRAPHICS_API BlendMode //////////////////////////////////////////////////////////// // Member Data //////////////////////////////////////////////////////////// - Factor colorSrcFactor; //!< Source blending factor for the color channels - Factor colorDstFactor; //!< Destination blending factor for the color channels - Equation colorEquation; //!< Blending equation for the color channels - Factor alphaSrcFactor; //!< Source blending factor for the alpha channel - Factor alphaDstFactor; //!< Destination blending factor for the alpha channel - Equation alphaEquation; //!< Blending equation for the alpha channel + Factor colorSrcFactor; ///< Source blending factor for the color channels + Factor colorDstFactor; ///< Destination blending factor for the color channels + Equation colorEquation; ///< Blending equation for the color channels + Factor alphaSrcFactor; ///< Source blending factor for the alpha channel + Factor alphaDstFactor; ///< Destination blending factor for the alpha channel + Equation alphaEquation; ///< Blending equation for the alpha channel }; //////////////////////////////////////////////////////////// @@ -147,10 +146,10 @@ SFML_GRAPHICS_API bool operator !=(const BlendMode& left, const BlendMode& right //////////////////////////////////////////////////////////// // Commonly used blending modes //////////////////////////////////////////////////////////// -SFML_GRAPHICS_API extern const BlendMode BlendAlpha; //!< Blend source and dest according to dest alpha -SFML_GRAPHICS_API extern const BlendMode BlendAdd; //!< Add source to dest -SFML_GRAPHICS_API extern const BlendMode BlendMultiply; //!< Multiply source and dest -SFML_GRAPHICS_API extern const BlendMode BlendNone; //!< Overwrite dest with source +SFML_GRAPHICS_API extern const BlendMode BlendAlpha; ///< Blend source and dest according to dest alpha +SFML_GRAPHICS_API extern const BlendMode BlendAdd; ///< Add source to dest +SFML_GRAPHICS_API extern const BlendMode BlendMultiply; ///< Multiply source and dest +SFML_GRAPHICS_API extern const BlendMode BlendNone; ///< Overwrite dest with source } // namespace sf @@ -165,7 +164,7 @@ SFML_GRAPHICS_API extern const BlendMode BlendNone; //!< Overwrite dest with /// sf::BlendMode is a class that represents a blend mode. A blend /// mode determines how the colors of an object you draw are /// mixed with the colors that are already in the buffer. -/// +/// /// The class is composed of 6 components, each of which has its /// own public member variable: /// \li %Color Source Factor (@ref colorSrcFactor) @@ -174,7 +173,7 @@ SFML_GRAPHICS_API extern const BlendMode BlendNone; //!< Overwrite dest with /// \li Alpha Source Factor (@ref alphaSrcFactor) /// \li Alpha Destination Factor (@ref alphaDstFactor) /// \li Alpha Blend Equation (@ref alphaEquation) -/// +/// /// The source factor specifies how the pixel you are drawing contributes /// to the final color. The destination factor specifies how the pixel /// already drawn in the buffer contributes to the final color. @@ -202,7 +201,7 @@ SFML_GRAPHICS_API extern const BlendMode BlendNone; //!< Overwrite dest with /// \code /// sf::BlendMode alphaBlending = sf::BlendAlpha; /// sf::BlendMode additiveBlending = sf::BlendAdd; -/// sf::BlendMode multiplicativeBlending = sf::BlendMultiply; +/// sf::BlendMode multiplicativeBlending = sf::BlendMultipy; /// sf::BlendMode noBlending = sf::BlendNone; /// \endcode /// diff --git a/include/SFML/Graphics/CircleShape.hpp b/include/SFML/Graphics/CircleShape.hpp index 6f01c8d1..39e5374d 100644 --- a/include/SFML/Graphics/CircleShape.hpp +++ b/include/SFML/Graphics/CircleShape.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -111,8 +111,8 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - float m_radius; //!< Radius of the circle - std::size_t m_pointCount; //!< Number of points composing the circle + float m_radius; ///< Radius of the circle + std::size_t m_pointCount; ///< Number of points composing the circle }; } // namespace sf diff --git a/include/SFML/Graphics/Color.hpp b/include/SFML/Graphics/Color.hpp index 6152b8c4..8c81e3ce 100644 --- a/include/SFML/Graphics/Color.hpp +++ b/include/SFML/Graphics/Color.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -61,42 +61,26 @@ public: //////////////////////////////////////////////////////////// Color(Uint8 red, Uint8 green, Uint8 blue, Uint8 alpha = 255); - //////////////////////////////////////////////////////////// - /// \brief Construct the color from 32-bit unsigned integer - /// - /// \param color Number containing the RGBA components (in that order) - /// - //////////////////////////////////////////////////////////// - explicit Color(Uint32 color); - - //////////////////////////////////////////////////////////// - /// \brief Retrieve the color as a 32-bit unsigned integer - /// - /// \return Color represented as a 32-bit unsigned integer - /// - //////////////////////////////////////////////////////////// - Uint32 toInteger() const; - //////////////////////////////////////////////////////////// // Static member data //////////////////////////////////////////////////////////// - static const Color Black; //!< Black predefined color - static const Color White; //!< White predefined color - static const Color Red; //!< Red predefined color - static const Color Green; //!< Green predefined color - static const Color Blue; //!< Blue predefined color - static const Color Yellow; //!< Yellow predefined color - static const Color Magenta; //!< Magenta predefined color - static const Color Cyan; //!< Cyan predefined color - static const Color Transparent; //!< Transparent (black) predefined color + static const Color Black; ///< Black predefined color + static const Color White; ///< White predefined color + static const Color Red; ///< Red predefined color + static const Color Green; ///< Green predefined color + static const Color Blue; ///< Blue predefined color + static const Color Yellow; ///< Yellow predefined color + static const Color Magenta; ///< Magenta predefined color + static const Color Cyan; ///< Cyan predefined color + static const Color Transparent; ///< Transparent (black) predefined color //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Uint8 r; //!< Red component - Uint8 g; //!< Green component - Uint8 b; //!< Blue component - Uint8 a; //!< Alpha (opacity) component + Uint8 r; ///< Red component + Uint8 g; ///< Green component + Uint8 b; ///< Blue component + Uint8 a; ///< Alpha (opacity) component }; //////////////////////////////////////////////////////////// diff --git a/include/SFML/Graphics/ConvexShape.hpp b/include/SFML/Graphics/ConvexShape.hpp index 45925651..2c34839f 100644 --- a/include/SFML/Graphics/ConvexShape.hpp +++ b/include/SFML/Graphics/ConvexShape.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -112,7 +112,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - std::vector<Vector2f> m_points; //!< Points composing the convex polygon + std::vector<Vector2f> m_points; ///< Points composing the convex polygon }; } // namespace sf diff --git a/include/SFML/Graphics/Drawable.hpp b/include/SFML/Graphics/Drawable.hpp index 612a8203..8e30a6d6 100644 --- a/include/SFML/Graphics/Drawable.hpp +++ b/include/SFML/Graphics/Drawable.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/Graphics/Export.hpp b/include/SFML/Graphics/Export.hpp index 88e4358b..3109fcd3 100644 --- a/include/SFML/Graphics/Export.hpp +++ b/include/SFML/Graphics/Export.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/Graphics/Font.hpp b/include/SFML/Graphics/Font.hpp index b8e5d925..8b360c92 100644 --- a/include/SFML/Graphics/Font.hpp +++ b/include/SFML/Graphics/Font.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -57,7 +57,7 @@ public: //////////////////////////////////////////////////////////// struct Info { - std::string family; //!< The font family + std::string family; ///< The font family }; public: @@ -91,14 +91,10 @@ public: /// /// The supported font formats are: TrueType, Type 1, CFF, /// OpenType, SFNT, X11 PCF, Windows FNT, BDF, PFR and Type 42. - /// Note that this function knows nothing about the standard + /// Note that this function know nothing about the standard /// fonts installed on the user's system, thus you can't /// load them directly. /// - /// \warning SFML cannot preload all the font data in this - /// function, so the file has to remain accessible until - /// the sf::Font object loads a new font or is destroyed. - /// /// \param filename Path of the font file to load /// /// \return True if loading succeeded, false if it failed @@ -113,11 +109,9 @@ public: /// /// The supported font formats are: TrueType, Type 1, CFF, /// OpenType, SFNT, X11 PCF, Windows FNT, BDF, PFR and Type 42. - /// - /// \warning SFML cannot preload all the font data in this + /// Warning: SFML cannot preload all the font data in this /// function, so the buffer pointed by \a data has to remain - /// valid until the sf::Font object loads a new font or - /// is destroyed. + /// valid as long as the font is used. /// /// \param data Pointer to the file data in memory /// \param sizeInBytes Size of the data to load, in bytes @@ -138,10 +132,6 @@ public: /// function, so the contents of \a stream have to remain /// valid as long as the font is used. /// - /// \warning SFML cannot preload all the font data in this - /// function, so the stream has to remain accessible until - /// the sf::Font object loads a new font or is destroyed. - /// /// \param stream Source stream to read from /// /// \return True if loading succeeded, false if it failed @@ -166,40 +156,14 @@ public: /// might be available. If the glyph is not available at the /// requested size, an empty glyph is returned. /// - /// You may want to use \ref hasGlyph to determine if the - /// glyph exists before requesting it. If the glyph does not - /// exist, a font specific default is returned. - /// - /// Be aware that using a negative value for the outline - /// thickness will cause distorted rendering. - /// - /// \param codePoint Unicode code point of the character to get - /// \param characterSize Reference character size - /// \param bold Retrieve the bold version or the regular one? - /// \param outlineThickness Thickness of outline (when != 0 the glyph will not be filled) + /// \param codePoint Unicode code point of the character to get + /// \param characterSize Reference character size + /// \param bold Retrieve the bold version or the regular one? /// /// \return The glyph corresponding to \a codePoint and \a characterSize /// //////////////////////////////////////////////////////////// - const Glyph& getGlyph(Uint32 codePoint, unsigned int characterSize, bool bold, float outlineThickness = 0) const; - - //////////////////////////////////////////////////////////// - /// \brief Determine if this font has a glyph representing the requested code point - /// - /// Most fonts only include a very limited selection of glyphs from - /// specific Unicode subsets, like Latin, Cyrillic, or Asian characters. - /// - /// While code points without representation will return a font specific - /// default character, it might be useful to verify whether specific - /// code points are included to determine whether a font is suited - /// to display text in a specific language. - /// - /// \param codePoint Unicode code point to check - /// - /// \return True if the codepoint has a glyph representation, false otherwise - /// - //////////////////////////////////////////////////////////// - bool hasGlyph(Uint32 codePoint) const; + const Glyph& getGlyph(Uint32 codePoint, unsigned int characterSize, bool bold) const; //////////////////////////////////////////////////////////// /// \brief Get the kerning offset of two glyphs @@ -275,32 +239,6 @@ public: //////////////////////////////////////////////////////////// const Texture& getTexture(unsigned int characterSize) const; - //////////////////////////////////////////////////////////// - /// \brief Enable or disable the smooth filter - /// - /// When the filter is activated, the font appears smoother - /// so that pixels are less noticeable. However if you want - /// the font to look exactly the same as its source file, - /// you should disable it. - /// The smooth filter is enabled by default. - /// - /// \param smooth True to enable smoothing, false to disable it - /// - /// \see isSmooth - /// - //////////////////////////////////////////////////////////// - void setSmooth(bool smooth); - - //////////////////////////////////////////////////////////// - /// \brief Tell whether the smooth filter is enabled or not - /// - /// \return True if smoothing is enabled, false if it is disabled - /// - /// \see setSmooth - /// - //////////////////////////////////////////////////////////// - bool isSmooth() const; - //////////////////////////////////////////////////////////// /// \brief Overload of assignment operator /// @@ -321,15 +259,15 @@ private: { Row(unsigned int rowTop, unsigned int rowHeight) : width(0), top(rowTop), height(rowHeight) {} - unsigned int width; //!< Current width of the row - unsigned int top; //!< Y position of the row into the texture - unsigned int height; //!< Height of the row + unsigned int width; ///< Current width of the row + unsigned int top; ///< Y position of the row into the texture + unsigned int height; ///< Height of the row }; //////////////////////////////////////////////////////////// // Types //////////////////////////////////////////////////////////// - typedef std::map<Uint64, Glyph> GlyphTable; //!< Table mapping a codepoint to its glyph + typedef std::map<Uint32, Glyph> GlyphTable; ///< Table mapping a codepoint to its glyph //////////////////////////////////////////////////////////// /// \brief Structure defining a page of glyphs @@ -339,10 +277,10 @@ private: { Page(); - GlyphTable glyphs; //!< Table mapping code points to their corresponding glyph - Texture texture; //!< Texture containing the pixels of the glyphs - unsigned int nextRow; //!< Y position of the next new row in the texture - std::vector<Row> rows; //!< List containing the position of all the existing rows + GlyphTable glyphs; ///< Table mapping code points to their corresponding glyph + sf::Texture texture; ///< Texture containing the pixels of the glyphs + unsigned int nextRow; ///< Y position of the next new row in the texture + std::vector<Row> rows; ///< List containing the position of all the existing rows }; //////////////////////////////////////////////////////////// @@ -354,15 +292,14 @@ private: //////////////////////////////////////////////////////////// /// \brief Load a new glyph and store it in the cache /// - /// \param codePoint Unicode code point of the character to load - /// \param characterSize Reference character size - /// \param bold Retrieve the bold version or the regular one? - /// \param outlineThickness Thickness of outline (when != 0 the glyph will not be filled) + /// \param codePoint Unicode code point of the character to load + /// \param characterSize Reference character size + /// \param bold Retrieve the bold version or the regular one? /// /// \return The glyph corresponding to \a codePoint and \a characterSize /// //////////////////////////////////////////////////////////// - Glyph loadGlyph(Uint32 codePoint, unsigned int characterSize, bool bold, float outlineThickness) const; + Glyph loadGlyph(Uint32 codePoint, unsigned int characterSize, bool bold) const; //////////////////////////////////////////////////////////// /// \brief Find a suitable rectangle within the texture for a glyph @@ -389,22 +326,20 @@ private: //////////////////////////////////////////////////////////// // Types //////////////////////////////////////////////////////////// - typedef std::map<unsigned int, Page> PageTable; //!< Table mapping a character size to its page (texture) + typedef std::map<unsigned int, Page> PageTable; ///< Table mapping a character size to its page (texture) //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - void* m_library; //!< Pointer to the internal library interface (it is typeless to avoid exposing implementation details) - void* m_face; //!< Pointer to the internal font face (it is typeless to avoid exposing implementation details) - void* m_streamRec; //!< Pointer to the stream rec instance (it is typeless to avoid exposing implementation details) - void* m_stroker; //!< Pointer to the stroker (it is typeless to avoid exposing implementation details) - int* m_refCount; //!< Reference counter used by implicit sharing - bool m_isSmooth; //!< Status of the smooth filter - Info m_info; //!< Information about the font - mutable PageTable m_pages; //!< Table containing the glyphs pages by character size - mutable std::vector<Uint8> m_pixelBuffer; //!< Pixel buffer holding a glyph's pixels before being written to the texture + void* m_library; ///< Pointer to the internal library interface (it is typeless to avoid exposing implementation details) + void* m_face; ///< Pointer to the internal font face (it is typeless to avoid exposing implementation details) + void* m_streamRec; ///< Pointer to the stream rec instance (it is typeless to avoid exposing implementation details) + int* m_refCount; ///< Reference counter used by implicit sharing + Info m_info; ///< Information about the font + mutable PageTable m_pages; ///< Table containing the glyphs pages by character size + mutable std::vector<Uint8> m_pixelBuffer; ///< Pixel buffer holding a glyph's pixels before being written to the texture #ifdef SFML_SYSTEM_ANDROID - void* m_stream; //!< Asset file streamer (if loaded from file) + void* m_stream; ///< Asset file streamer (if loaded from file) #endif }; @@ -469,7 +404,7 @@ private: /// sf::Text text2; /// text2.setFont(font); /// text2.setCharacterSize(50); -/// text2.setStyle(sf::Text::Italic); +/// text1.setStyle(sf::Text::Italic); /// \endcode /// /// Apart from loading font files, and passing them to instances diff --git a/include/SFML/Graphics/Glsl.hpp b/include/SFML/Graphics/Glsl.hpp deleted file mode 100644 index 6ea8694f..00000000 --- a/include/SFML/Graphics/Glsl.hpp +++ /dev/null @@ -1,227 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_GLSL_HPP -#define SFML_GLSL_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Graphics/Transform.hpp> -#include <SFML/Graphics/Color.hpp> -#include <SFML/System/Vector2.hpp> -#include <SFML/System/Vector3.hpp> - - -namespace sf -{ -namespace priv -{ - // Forward declarations - template <std::size_t Columns, std::size_t Rows> - struct Matrix; - - template <typename T> - struct Vector4; - -#include <SFML/Graphics/Glsl.inl> - -} // namespace priv - - -//////////////////////////////////////////////////////////// -/// \brief Namespace with GLSL types -/// -//////////////////////////////////////////////////////////// -namespace Glsl -{ - - //////////////////////////////////////////////////////////// - /// \brief 2D float vector (\p vec2 in GLSL) - /// - //////////////////////////////////////////////////////////// - typedef Vector2<float> Vec2; - - //////////////////////////////////////////////////////////// - /// \brief 2D int vector (\p ivec2 in GLSL) - /// - //////////////////////////////////////////////////////////// - typedef Vector2<int> Ivec2; - - //////////////////////////////////////////////////////////// - /// \brief 2D bool vector (\p bvec2 in GLSL) - /// - //////////////////////////////////////////////////////////// - typedef Vector2<bool> Bvec2; - - //////////////////////////////////////////////////////////// - /// \brief 3D float vector (\p vec3 in GLSL) - /// - //////////////////////////////////////////////////////////// - typedef Vector3<float> Vec3; - - //////////////////////////////////////////////////////////// - /// \brief 3D int vector (\p ivec3 in GLSL) - /// - //////////////////////////////////////////////////////////// - typedef Vector3<int> Ivec3; - - //////////////////////////////////////////////////////////// - /// \brief 3D bool vector (\p bvec3 in GLSL) - /// - //////////////////////////////////////////////////////////// - typedef Vector3<bool> Bvec3; - -#ifdef SFML_DOXYGEN - - //////////////////////////////////////////////////////////// - /// \brief 4D float vector (\p vec4 in GLSL) - /// - /// 4D float vectors can be implicitly converted from sf::Color - /// instances. Each color channel is normalized from integers - /// in [0, 255] to floating point values in [0, 1]. - /// \code - /// sf::Glsl::Vec4 zeroVector; - /// sf::Glsl::Vec4 vector(1.f, 2.f, 3.f, 4.f); - /// sf::Glsl::Vec4 color = sf::Color::Cyan; - /// \endcode - //////////////////////////////////////////////////////////// - typedef implementation-defined Vec4; - - //////////////////////////////////////////////////////////// - /// \brief 4D int vector (\p ivec4 in GLSL) - /// - /// 4D int vectors can be implicitly converted from sf::Color - /// instances. Each color channel remains unchanged inside - /// the integer interval [0, 255]. - /// \code - /// sf::Glsl::Ivec4 zeroVector; - /// sf::Glsl::Ivec4 vector(1, 2, 3, 4); - /// sf::Glsl::Ivec4 color = sf::Color::Cyan; - /// \endcode - //////////////////////////////////////////////////////////// - typedef implementation-defined Ivec4; - - //////////////////////////////////////////////////////////// - /// \brief 4D bool vector (\p bvec4 in GLSL) - /// - //////////////////////////////////////////////////////////// - typedef implementation-defined Bvec4; - - //////////////////////////////////////////////////////////// - /// \brief 3x3 float matrix (\p mat3 in GLSL) - /// - /// The matrix can be constructed from an array with 3x3 - /// elements, aligned in column-major order. For example, - /// a translation by (x, y) looks as follows: - /// \code - /// float array[9] = - /// { - /// 1, 0, 0, - /// 0, 1, 0, - /// x, y, 1 - /// }; - /// - /// sf::Glsl::Mat3 matrix(array); - /// \endcode - /// - /// Mat3 can also be implicitly converted from sf::Transform: - /// \code - /// sf::Transform transform; - /// sf::Glsl::Mat3 matrix = transform; - /// \endcode - //////////////////////////////////////////////////////////// - typedef implementation-defined Mat3; - - //////////////////////////////////////////////////////////// - /// \brief 4x4 float matrix (\p mat4 in GLSL) - /// - /// The matrix can be constructed from an array with 4x4 - /// elements, aligned in column-major order. For example, - /// a translation by (x, y, z) looks as follows: - /// \code - /// float array[16] = - /// { - /// 1, 0, 0, 0, - /// 0, 1, 0, 0, - /// 0, 0, 1, 0, - /// x, y, z, 1 - /// }; - /// - /// sf::Glsl::Mat4 matrix(array); - /// \endcode - /// - /// Mat4 can also be implicitly converted from sf::Transform: - /// \code - /// sf::Transform transform; - /// sf::Glsl::Mat4 matrix = transform; - /// \endcode - //////////////////////////////////////////////////////////// - typedef implementation-defined Mat4; - -#else // SFML_DOXYGEN - - typedef priv::Vector4<float> Vec4; - typedef priv::Vector4<int> Ivec4; - typedef priv::Vector4<bool> Bvec4; - typedef priv::Matrix<3, 3> Mat3; - typedef priv::Matrix<4, 4> Mat4; - -#endif // SFML_DOXYGEN - -} // namespace Glsl -} // namespace sf - -#endif // SFML_GLSL_HPP - - -//////////////////////////////////////////////////////////// -/// \namespace sf::Glsl -/// \ingroup graphics -/// -/// \details The sf::Glsl namespace contains types that match -/// their equivalents in GLSL, the OpenGL shading language. -/// These types are exclusively used by the sf::Shader class. -/// -/// Types that already exist in SFML, such as \ref sf::Vector2<T> -/// and \ref sf::Vector3<T>, are reused as typedefs, so you can use -/// the types in this namespace as well as the original ones. -/// Others are newly defined, such as Glsl::Vec4 or Glsl::Mat3. Their -/// actual type is an implementation detail and should not be used. -/// -/// All vector types support a default constructor that -/// initializes every component to zero, in addition to a -/// constructor with one parameter for each component. -/// The components are stored in member variables called -/// x, y, z, and w. -/// -/// All matrix types support a constructor with a float* -/// parameter that points to a float array of the appropriate -/// size (that is, 9 in a 3x3 matrix, 16 in a 4x4 matrix). -/// Furthermore, they can be converted from sf::Transform -/// objects. -/// -/// \see sf::Shader -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Graphics/Glsl.inl b/include/SFML/Graphics/Glsl.inl deleted file mode 100644 index 4a839fdc..00000000 --- a/include/SFML/Graphics/Glsl.inl +++ /dev/null @@ -1,155 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - - -//////////////////////////////////////////////////////////// -/// \brief Helper functions to copy sf::Transform to sf::Glsl::Mat3/4 -/// -//////////////////////////////////////////////////////////// -void SFML_GRAPHICS_API copyMatrix(const Transform& source, Matrix<3, 3>& dest); -void SFML_GRAPHICS_API copyMatrix(const Transform& source, Matrix<4, 4>& dest); - -//////////////////////////////////////////////////////////// -/// \brief Copy array-based matrix with given number of elements -/// -/// Indirection to std::copy() to avoid inclusion of -/// <algorithm> and MSVC's annoying 4996 warning in header -/// -//////////////////////////////////////////////////////////// -void SFML_GRAPHICS_API copyMatrix(const float* source, std::size_t elements, float* dest); - -//////////////////////////////////////////////////////////// -/// \brief Helper functions to copy sf::Color to sf::Glsl::Vec4/Ivec4 -/// -//////////////////////////////////////////////////////////// -void SFML_GRAPHICS_API copyVector(const Color& source, Vector4<float>& dest); -void SFML_GRAPHICS_API copyVector(const Color& source, Vector4<int>& dest); - - -//////////////////////////////////////////////////////////// -/// \brief Matrix type, used to set uniforms in GLSL -/// -//////////////////////////////////////////////////////////// -template <std::size_t Columns, std::size_t Rows> -struct Matrix -{ - //////////////////////////////////////////////////////////// - /// \brief Construct from raw data - /// - /// \param pointer Points to the beginning of an array that - /// has the size of the matrix. The elements - /// are copied to the instance. - /// - //////////////////////////////////////////////////////////// - explicit Matrix(const float* pointer) - { - copyMatrix(pointer, Columns * Rows, array); - } - - //////////////////////////////////////////////////////////// - /// \brief Construct implicitly from SFML transform - /// - /// This constructor is only supported for 3x3 and 4x4 - /// matrices. - /// - /// \param transform Object containing a transform. - /// - //////////////////////////////////////////////////////////// - Matrix(const Transform& transform) - { - copyMatrix(transform, *this); - } - - float array[Columns * Rows]; //!< Array holding matrix data -}; - -//////////////////////////////////////////////////////////// -/// \brief 4D vector type, used to set uniforms in GLSL -/// -//////////////////////////////////////////////////////////// -template <typename T> -struct Vector4 -{ - //////////////////////////////////////////////////////////// - /// \brief Default constructor, creates a zero vector - /// - //////////////////////////////////////////////////////////// - Vector4() : - x(0), - y(0), - z(0), - w(0) - { - } - - //////////////////////////////////////////////////////////// - /// \brief Construct from 4 vector components - /// - /// \param X Component of the 4D vector - /// \param Y Component of the 4D vector - /// \param Z Component of the 4D vector - /// \param W Component of the 4D vector - /// - //////////////////////////////////////////////////////////// - Vector4(T X, T Y, T Z, T W) : - x(X), - y(Y), - z(Z), - w(W) - { - } - - //////////////////////////////////////////////////////////// - /// \brief Conversion constructor - /// - /// \param other 4D vector of different type - /// - //////////////////////////////////////////////////////////// - template <typename U> - explicit Vector4(const Vector4<U>& other) : - x(static_cast<T>(other.x)), - y(static_cast<T>(other.y)), - z(static_cast<T>(other.z)), - w(static_cast<T>(other.w)) - { - } - - //////////////////////////////////////////////////////////// - /// \brief Construct float vector implicitly from color - /// - /// \param color Color instance. Is normalized to [0, 1] - /// for floats, and left as-is for ints. - /// - //////////////////////////////////////////////////////////// - Vector4(const Color& color) - // uninitialized - { - copyVector(color, *this); - } - - T x; //!< 1st component (X) of the 4D vector - T y; //!< 2nd component (Y) of the 4D vector - T z; //!< 3rd component (Z) of the 4D vector - T w; //!< 4th component (W) of the 4D vector -}; diff --git a/include/SFML/Graphics/Glyph.hpp b/include/SFML/Graphics/Glyph.hpp index 9ee00175..bdc3357e 100644 --- a/include/SFML/Graphics/Glyph.hpp +++ b/include/SFML/Graphics/Glyph.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -51,9 +51,9 @@ public: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - float advance; //!< Offset to move horizontally to the next character - FloatRect bounds; //!< Bounding rectangle of the glyph, in coordinates relative to the baseline - IntRect textureRect; //!< Texture coordinates of the glyph inside the font's texture + float advance; ///< Offset to move horizontally to the next character + FloatRect bounds; ///< Bounding rectangle of the glyph, in coordinates relative to the baseline + IntRect textureRect; ///< Texture coordinates of the glyph inside the font's texture }; } // namespace sf diff --git a/include/SFML/Graphics/Image.hpp b/include/SFML/Graphics/Image.hpp index f2a7518b..82f77ef5 100644 --- a/include/SFML/Graphics/Image.hpp +++ b/include/SFML/Graphics/Image.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -193,7 +193,7 @@ public: /// \param destX X coordinate of the destination position /// \param destY Y coordinate of the destination position /// \param sourceRect Sub-rectangle of the source image to copy - /// \param applyAlpha Should the copy take into account the source transparency? + /// \param applyAlpha Should the copy take in account the source transparency? /// //////////////////////////////////////////////////////////// void copy(const Image& source, unsigned int destX, unsigned int destY, const IntRect& sourceRect = IntRect(0, 0, 0, 0), bool applyAlpha = false); @@ -263,8 +263,11 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Vector2u m_size; //!< Image size - std::vector<Uint8> m_pixels; //!< Pixels of the image + Vector2u m_size; ///< Image size + std::vector<Uint8> m_pixels; ///< Pixels of the image + #ifdef SFML_SYSTEM_ANDROID + void* m_stream; ///< Asset file streamer (if loaded from file) + #endif }; } // namespace sf diff --git a/include/SFML/Graphics/PrimitiveType.hpp b/include/SFML/Graphics/PrimitiveType.hpp index 08b675e3..16e7d359 100644 --- a/include/SFML/Graphics/PrimitiveType.hpp +++ b/include/SFML/Graphics/PrimitiveType.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -38,18 +38,13 @@ namespace sf //////////////////////////////////////////////////////////// enum PrimitiveType { - Points, //!< List of individual points - Lines, //!< List of individual lines - LineStrip, //!< List of connected lines, a point uses the previous point to form a line - Triangles, //!< List of individual triangles - TriangleStrip, //!< List of connected triangles, a point uses the two previous points to form a triangle - TriangleFan, //!< List of connected triangles, a point uses the common center and the previous point to form a triangle - Quads, //!< List of individual quads (deprecated, don't work with OpenGL ES) - - // Deprecated names - LinesStrip = LineStrip, //!< \deprecated Use LineStrip instead - TrianglesStrip = TriangleStrip, //!< \deprecated Use TriangleStrip instead - TrianglesFan = TriangleFan //!< \deprecated Use TriangleFan instead + Points, ///< List of individual points + Lines, ///< List of individual lines + LinesStrip, ///< List of connected lines, a point uses the previous point to form a line + Triangles, ///< List of individual triangles + TrianglesStrip, ///< List of connected triangles, a point uses the two previous points to form a triangle + TrianglesFan, ///< List of connected triangles, a point uses the common center and the previous point to form a triangle + Quads ///< List of individual quads (deprecated, don't work with OpenGL ES) }; } // namespace sf diff --git a/include/SFML/Graphics/Rect.hpp b/include/SFML/Graphics/Rect.hpp index d6cba3dd..06abfb8e 100644 --- a/include/SFML/Graphics/Rect.hpp +++ b/include/SFML/Graphics/Rect.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -95,9 +95,6 @@ public: //////////////////////////////////////////////////////////// /// \brief Check if a point is inside the rectangle's area /// - /// This check is non-inclusive. If the point lies on the - /// edge of the rectangle, this function will return false. - /// /// \param x X coordinate of the point to test /// \param y Y coordinate of the point to test /// @@ -111,9 +108,6 @@ public: //////////////////////////////////////////////////////////// /// \brief Check if a point is inside the rectangle's area /// - /// This check is non-inclusive. If the point lies on the - /// edge of the rectangle, this function will return false. - /// /// \param point Point to test /// /// \return True if the point is inside, false otherwise @@ -151,33 +145,13 @@ public: //////////////////////////////////////////////////////////// bool intersects(const Rect<T>& rectangle, Rect<T>& intersection) const; - //////////////////////////////////////////////////////////// - /// \brief Get the position of the rectangle's top-left corner - /// - /// \return Position of rectangle - /// - /// \see getSize - /// - //////////////////////////////////////////////////////////// - sf::Vector2<T> getPosition() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the size of the rectangle - /// - /// \return Size of rectangle - /// - /// \see getPosition - /// - //////////////////////////////////////////////////////////// - sf::Vector2<T> getSize() const; - //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - T left; //!< Left coordinate of the rectangle - T top; //!< Top coordinate of the rectangle - T width; //!< Width of the rectangle - T height; //!< Height of the rectangle + T left; ///< Left coordinate of the rectangle + T top; ///< Top coordinate of the rectangle + T width; ///< Width of the rectangle + T height; ///< Height of the rectangle }; //////////////////////////////////////////////////////////// diff --git a/include/SFML/Graphics/Rect.inl b/include/SFML/Graphics/Rect.inl index d996c604..849fc823 100644 --- a/include/SFML/Graphics/Rect.inl +++ b/include/SFML/Graphics/Rect.inl @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -141,18 +141,6 @@ bool Rect<T>::intersects(const Rect<T>& rectangle, Rect<T>& intersection) const } } -template <typename T> -sf::Vector2<T> Rect<T>::getPosition() const -{ - return sf::Vector2<T>(left, top); -} - -template <typename T> -sf::Vector2<T> Rect<T>::getSize() const -{ - return sf::Vector2<T>(width, height); -} - //////////////////////////////////////////////////////////// template <typename T> diff --git a/include/SFML/Graphics/RectangleShape.hpp b/include/SFML/Graphics/RectangleShape.hpp index b3375794..0b17be8f 100644 --- a/include/SFML/Graphics/RectangleShape.hpp +++ b/include/SFML/Graphics/RectangleShape.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -99,7 +99,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Vector2f m_size; //!< Size of the rectangle + Vector2f m_size; ///< Size of the rectangle }; } // namespace sf diff --git a/include/SFML/Graphics/RenderStates.hpp b/include/SFML/Graphics/RenderStates.hpp index ed6c9131..2a5ac9ab 100644 --- a/include/SFML/Graphics/RenderStates.hpp +++ b/include/SFML/Graphics/RenderStates.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -107,15 +107,15 @@ public: //////////////////////////////////////////////////////////// // Static member data //////////////////////////////////////////////////////////// - static const RenderStates Default; //!< Special instance holding the default render states + static const RenderStates Default; ///< Special instance holding the default render states //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - BlendMode blendMode; //!< Blending mode - Transform transform; //!< Transform - const Texture* texture; //!< Texture - const Shader* shader; //!< Shader + BlendMode blendMode; ///< Blending mode + Transform transform; ///< Transform + const Texture* texture; ///< Texture + const Shader* shader; ///< Shader }; } // namespace sf @@ -150,7 +150,7 @@ public: /// directly without defining render states explicitly -- the /// default set of states is ok in most cases. /// \code -/// window.draw(sprite); +/// window.Draw(sprite); /// \endcode /// /// If you want to use a single specific render state, diff --git a/include/SFML/Graphics/RenderTarget.hpp b/include/SFML/Graphics/RenderTarget.hpp index 58bb8c33..9e56e274 100644 --- a/include/SFML/Graphics/RenderTarget.hpp +++ b/include/SFML/Graphics/RenderTarget.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -43,7 +43,6 @@ namespace sf { class Drawable; -class VertexBuffer; //////////////////////////////////////////////////////////// /// \brief Base class for all render targets (window, texture, ...) @@ -248,26 +247,6 @@ public: void draw(const Vertex* vertices, std::size_t vertexCount, PrimitiveType type, const RenderStates& states = RenderStates::Default); - //////////////////////////////////////////////////////////// - /// \brief Draw primitives defined by a vertex buffer - /// - /// \param vertexBuffer Vertex buffer - /// \param states Render states to use for drawing - /// - //////////////////////////////////////////////////////////// - void draw(const VertexBuffer& vertexBuffer, const RenderStates& states = RenderStates::Default); - - //////////////////////////////////////////////////////////// - /// \brief Draw primitives defined by a vertex buffer - /// - /// \param vertexBuffer Vertex buffer - /// \param firstVertex Index of the first vertex to render - /// \param vertexCount Number of vertices to render - /// \param states Render states to use for drawing - /// - //////////////////////////////////////////////////////////// - void draw(const VertexBuffer& vertexBuffer, std::size_t firstVertex, std::size_t vertexCount, const RenderStates& states = RenderStates::Default); - //////////////////////////////////////////////////////////// /// \brief Return the size of the rendering region of the target /// @@ -276,28 +255,6 @@ public: //////////////////////////////////////////////////////////// virtual Vector2u getSize() const = 0; - //////////////////////////////////////////////////////////// - /// \brief Activate or deactivate the render target for rendering - /// - /// This function makes the render target's context current for - /// future OpenGL rendering operations (so you shouldn't care - /// about it if you're not doing direct OpenGL stuff). - /// A render target's context is active only on the current thread, - /// if you want to make it active on another thread you have - /// to deactivate it on the previous thread first if it was active. - /// Only one context can be current in a thread, so if you - /// want to draw OpenGL geometry to another render target - /// don't forget to activate it again. Activating a render - /// target will automatically deactivate the previously active - /// context (if any). - /// - /// \param active True to activate, false to deactivate - /// - /// \return True if operation was successful, false otherwise - /// - //////////////////////////////////////////////////////////// - virtual bool setActive(bool active = true); - //////////////////////////////////////////////////////////// /// \brief Save the current OpenGL render states and matrices /// @@ -424,31 +381,18 @@ private: void applyShader(const Shader* shader); //////////////////////////////////////////////////////////// - /// \brief Setup environment for drawing + /// \brief Activate the target for rendering /// - /// \param useVertexCache Are we going to use the vertex cache? - /// \param states Render states to use for drawing + /// This function must be implemented by derived classes to make + /// their OpenGL context current; it is called by the base class + /// everytime it's going to use OpenGL calls. + /// + /// \param active True to make the target active, false to deactivate it + /// + /// \return True if the function succeeded /// //////////////////////////////////////////////////////////// - void setupDraw(bool useVertexCache, const RenderStates& states); - - //////////////////////////////////////////////////////////// - /// \brief Draw the primitives - /// - /// \param type Type of primitives to draw - /// \param firstVertex Index of the first vertex to use when drawing - /// \param vertexCount Number of vertices to use when drawing - /// - //////////////////////////////////////////////////////////// - void drawPrimitives(PrimitiveType type, std::size_t firstVertex, std::size_t vertexCount); - - //////////////////////////////////////////////////////////// - /// \brief Clean up environment after drawing - /// - /// \param states Render states used for drawing - /// - //////////////////////////////////////////////////////////// - void cleanupDraw(const RenderStates& states); + virtual bool activate(bool active) = 0; //////////////////////////////////////////////////////////// /// \brief Render states cache @@ -458,23 +402,20 @@ private: { enum {VertexCacheSize = 4}; - bool enable; //!< Is the cache enabled? - bool glStatesSet; //!< Are our internal GL states set yet? - bool viewChanged; //!< Has the current view changed since last draw? - BlendMode lastBlendMode; //!< Cached blending mode - Uint64 lastTextureId; //!< Cached texture - bool texCoordsArrayEnabled; //!< Is GL_TEXTURE_COORD_ARRAY client state enabled? - bool useVertexCache; //!< Did we previously use the vertex cache? - Vertex vertexCache[VertexCacheSize]; //!< Pre-transformed vertices cache + bool glStatesSet; ///< Are our internal GL states set yet? + bool viewChanged; ///< Has the current view changed since last draw? + BlendMode lastBlendMode; ///< Cached blending mode + Uint64 lastTextureId; ///< Cached texture + bool useVertexCache; ///< Did we previously use the vertex cache? + Vertex vertexCache[VertexCacheSize]; ///< Pre-transformed vertices cache }; //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - View m_defaultView; //!< Default view - View m_view; //!< Current view - StatesCache m_cache; //!< Render states cache - Uint64 m_id; //!< Unique number that identifies the RenderTarget + View m_defaultView; ///< Default view + View m_view; ///< Current view + StatesCache m_cache; ///< Render states cache }; } // namespace sf diff --git a/include/SFML/Graphics/RenderTexture.hpp b/include/SFML/Graphics/RenderTexture.hpp index 0931ee7b..ff7ae1df 100644 --- a/include/SFML/Graphics/RenderTexture.hpp +++ b/include/SFML/Graphics/RenderTexture.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -31,7 +31,6 @@ #include <SFML/Graphics/Export.hpp> #include <SFML/Graphics/Texture.hpp> #include <SFML/Graphics/RenderTarget.hpp> -#include <SFML/Window/ContextSettings.hpp> namespace sf @@ -83,38 +82,8 @@ public: /// /// \return True if creation has been successful /// - /// \deprecated Use create(unsigned int, unsigned int, const ContextSettings&) instead. - /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED bool create(unsigned int width, unsigned int height, bool depthBuffer); - - //////////////////////////////////////////////////////////// - /// \brief Create the render-texture - /// - /// Before calling this function, the render-texture is in - /// an invalid state, thus it is mandatory to call it before - /// doing anything with the render-texture. - /// The last parameter, \a settings, is useful if you want to enable - /// multi-sampling or use the render-texture for OpenGL rendering that - /// requires a depth or stencil buffer. Otherwise it is unnecessary, and - /// you should leave this parameter at its default value. - /// - /// \param width Width of the render-texture - /// \param height Height of the render-texture - /// \param settings Additional settings for the underlying OpenGL texture and context - /// - /// \return True if creation has been successful - /// - //////////////////////////////////////////////////////////// - bool create(unsigned int width, unsigned int height, const ContextSettings& settings = ContextSettings()); - - //////////////////////////////////////////////////////////// - /// \brief Get the maximum anti-aliasing level supported by the system - /// - /// \return The maximum anti-aliasing level supported by the system - /// - //////////////////////////////////////////////////////////// - static unsigned int getMaximumAntialiasingLevel(); + bool create(unsigned int width, unsigned int height, bool depthBuffer = false); //////////////////////////////////////////////////////////// /// \brief Enable or disable texture smoothing @@ -163,23 +132,7 @@ public: bool isRepeated() const; //////////////////////////////////////////////////////////// - /// \brief Generate a mipmap using the current texture data - /// - /// This function is similar to Texture::generateMipmap and operates - /// on the texture used as the target for drawing. - /// Be aware that any draw operation may modify the base level image data. - /// For this reason, calling this function only makes sense after all - /// drawing is completed and display has been called. Not calling display - /// after subsequent drawing will lead to undefined behavior if a mipmap - /// had been previously generated. - /// - /// \return True if mipmap generation was successful, false if unsuccessful - /// - //////////////////////////////////////////////////////////// - bool generateMipmap(); - - //////////////////////////////////////////////////////////// - /// \brief Activate or deactivate the render-texture for rendering + /// \brief Activate of deactivate the render-texture for rendering /// /// This function makes the render-texture's context current for /// future OpenGL rendering operations (so you shouldn't care @@ -235,11 +188,24 @@ public: private: + //////////////////////////////////////////////////////////// + /// \brief Activate the target for rendering + /// + /// This function is called by the base class + /// everytime it's going to use OpenGL calls. + /// + /// \param active True to make the target active, false to deactivate it + /// + /// \return True if the function succeeded + /// + //////////////////////////////////////////////////////////// + virtual bool activate(bool active); + //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - priv::RenderTextureImpl* m_impl; //!< Platform/hardware specific implementation - Texture m_texture; //!< Target texture to draw on + priv::RenderTextureImpl* m_impl; ///< Platform/hardware specific implementation + Texture m_texture; ///< Target texture to draw on }; } // namespace sf diff --git a/include/SFML/Graphics/RenderWindow.hpp b/include/SFML/Graphics/RenderWindow.hpp index bf32e356..5ff4a687 100644 --- a/include/SFML/Graphics/RenderWindow.hpp +++ b/include/SFML/Graphics/RenderWindow.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -112,38 +112,9 @@ public: //////////////////////////////////////////////////////////// virtual Vector2u getSize() const; - //////////////////////////////////////////////////////////// - /// \brief Activate or deactivate the window as the current target - /// for OpenGL rendering - /// - /// A window is active only on the current thread, if you want to - /// make it active on another thread you have to deactivate it - /// on the previous thread first if it was active. - /// Only one window can be active on a thread at a time, thus - /// the window previously active (if any) automatically gets deactivated. - /// This is not to be confused with requestFocus(). - /// - /// \param active True to activate, false to deactivate - /// - /// \return True if operation was successful, false otherwise - /// - //////////////////////////////////////////////////////////// - bool setActive(bool active = true); - //////////////////////////////////////////////////////////// /// \brief Copy the current contents of the window to an image /// - /// \deprecated - /// Use a sf::Texture and its sf::Texture::update(const Window&) - /// function and copy its contents into an sf::Image instead. - /// \code - /// sf::Vector2u windowSize = window.getSize(); - /// sf::Texture texture; - /// texture.create(windowSize.x, windowSize.y); - /// texture.update(window); - /// sf::Image screenshot = texture.copyToImage(); - /// \endcode - /// /// This is a slow operation, whose main purpose is to make /// screenshots of the application. If you want to update an /// image with the contents of the window and then use it for @@ -155,7 +126,7 @@ public: /// \return Image containing the captured contents /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED Image capture() const; + Image capture() const; protected: @@ -181,9 +152,14 @@ protected: private: //////////////////////////////////////////////////////////// - // Member data + /// \brief Activate the target for rendering + /// + /// \param active True to make the target active, false to deactivate it + /// + /// \return True if the function succeeded + /// //////////////////////////////////////////////////////////// - unsigned int m_defaultFrameBuffer; //!< Framebuffer to bind when targeting this window + virtual bool activate(bool active); }; } // namespace sf diff --git a/include/SFML/Graphics/Shader.hpp b/include/SFML/Graphics/Shader.hpp index 9ac485a4..c60db273 100644 --- a/include/SFML/Graphics/Shader.hpp +++ b/include/SFML/Graphics/Shader.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,7 +29,8 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Graphics/Export.hpp> -#include <SFML/Graphics/Glsl.hpp> +#include <SFML/Graphics/Transform.hpp> +#include <SFML/Graphics/Color.hpp> #include <SFML/Window/GlResource.hpp> #include <SFML/System/NonCopyable.hpp> #include <SFML/System/Vector2.hpp> @@ -40,13 +41,11 @@ namespace sf { -class Color; class InputStream; class Texture; -class Transform; //////////////////////////////////////////////////////////// -/// \brief Shader class (vertex, geometry and fragment) +/// \brief Shader class (vertex and fragment) /// //////////////////////////////////////////////////////////// class SFML_GRAPHICS_API Shader : GlResource, NonCopyable @@ -59,16 +58,15 @@ public: //////////////////////////////////////////////////////////// enum Type { - Vertex, //!< %Vertex shader - Geometry, //!< Geometry shader - Fragment //!< Fragment (pixel) shader + Vertex, ///< Vertex shader + Fragment ///< Fragment (pixel) shader }; //////////////////////////////////////////////////////////// - /// \brief Special type that can be passed to setUniform(), + /// \brief Special type that can be passed to setParameter, /// and that represents the texture of the object being drawn /// - /// \see setUniform(const std::string&, CurrentTextureType) + /// \see setParameter(const std::string&, CurrentTextureType) /// //////////////////////////////////////////////////////////// struct CurrentTextureType {}; @@ -76,7 +74,7 @@ public: //////////////////////////////////////////////////////////// /// \brief Represents the texture of the object being drawn /// - /// \see setUniform(const std::string&, CurrentTextureType) + /// \see setParameter(const std::string&, CurrentTextureType) /// //////////////////////////////////////////////////////////// static CurrentTextureType CurrentTexture; @@ -98,9 +96,9 @@ public: ~Shader(); //////////////////////////////////////////////////////////// - /// \brief Load the vertex, geometry or fragment shader from a file + /// \brief Load either the vertex or fragment shader from a file /// - /// This function loads a single shader, vertex, geometry or + /// This function loads a single shader, either vertex or /// fragment, identified by the second argument. /// The source must be a text file containing a valid /// shader in GLSL language. GLSL is a C-like language @@ -108,8 +106,8 @@ public: /// read a good documentation for it before writing your /// own shaders. /// - /// \param filename Path of the vertex, geometry or fragment shader file to load - /// \param type Type of shader (vertex, geometry or fragment) + /// \param filename Path of the vertex or fragment shader file to load + /// \param type Type of shader (vertex or fragment) /// /// \return True if loading succeeded, false if it failed /// @@ -140,39 +138,17 @@ public: bool loadFromFile(const std::string& vertexShaderFilename, const std::string& fragmentShaderFilename); //////////////////////////////////////////////////////////// - /// \brief Load the vertex, geometry and fragment shaders from files + /// \brief Load either the vertex or fragment shader from a source code in memory /// - /// This function loads the vertex, geometry and fragment - /// shaders. If one of them fails to load, the shader is left - /// empty (the valid shader is unloaded). - /// The sources must be text files containing valid shaders - /// in GLSL language. GLSL is a C-like language dedicated to - /// OpenGL shaders; you'll probably need to read a good documentation - /// for it before writing your own shaders. - /// - /// \param vertexShaderFilename Path of the vertex shader file to load - /// \param geometryShaderFilename Path of the geometry shader file to load - /// \param fragmentShaderFilename Path of the fragment shader file to load - /// - /// \return True if loading succeeded, false if it failed - /// - /// \see loadFromMemory, loadFromStream - /// - //////////////////////////////////////////////////////////// - bool loadFromFile(const std::string& vertexShaderFilename, const std::string& geometryShaderFilename, const std::string& fragmentShaderFilename); - - //////////////////////////////////////////////////////////// - /// \brief Load the vertex, geometry or fragment shader from a source code in memory - /// - /// This function loads a single shader, vertex, geometry - /// or fragment, identified by the second argument. + /// This function loads a single shader, either vertex or + /// fragment, identified by the second argument. /// The source code must be a valid shader in GLSL language. /// GLSL is a C-like language dedicated to OpenGL shaders; /// you'll probably need to read a good documentation for /// it before writing your own shaders. /// /// \param shader String containing the source code of the shader - /// \param type Type of shader (vertex, geometry or fragment) + /// \param type Type of shader (vertex or fragment) /// /// \return True if loading succeeded, false if it failed /// @@ -203,39 +179,17 @@ public: bool loadFromMemory(const std::string& vertexShader, const std::string& fragmentShader); //////////////////////////////////////////////////////////// - /// \brief Load the vertex, geometry and fragment shaders from source codes in memory + /// \brief Load either the vertex or fragment shader from a custom stream /// - /// This function loads the vertex, geometry and fragment - /// shaders. If one of them fails to load, the shader is left - /// empty (the valid shader is unloaded). - /// The sources must be valid shaders in GLSL language. GLSL is - /// a C-like language dedicated to OpenGL shaders; you'll - /// probably need to read a good documentation for it before - /// writing your own shaders. - /// - /// \param vertexShader String containing the source code of the vertex shader - /// \param geometryShader String containing the source code of the geometry shader - /// \param fragmentShader String containing the source code of the fragment shader - /// - /// \return True if loading succeeded, false if it failed - /// - /// \see loadFromFile, loadFromStream - /// - //////////////////////////////////////////////////////////// - bool loadFromMemory(const std::string& vertexShader, const std::string& geometryShader, const std::string& fragmentShader); - - //////////////////////////////////////////////////////////// - /// \brief Load the vertex, geometry or fragment shader from a custom stream - /// - /// This function loads a single shader, vertex, geometry - /// or fragment, identified by the second argument. + /// This function loads a single shader, either vertex or + /// fragment, identified by the second argument. /// The source code must be a valid shader in GLSL language. /// GLSL is a C-like language dedicated to OpenGL shaders; /// you'll probably need to read a good documentation for it /// before writing your own shaders. /// /// \param stream Source stream to read from - /// \param type Type of shader (vertex, geometry or fragment) + /// \param type Type of shader (vertex or fragment) /// /// \return True if loading succeeded, false if it failed /// @@ -266,176 +220,193 @@ public: bool loadFromStream(InputStream& vertexShaderStream, InputStream& fragmentShaderStream); //////////////////////////////////////////////////////////// - /// \brief Load the vertex, geometry and fragment shaders from custom streams + /// \brief Change a float parameter of the shader /// - /// This function loads the vertex, geometry and fragment - /// shaders. If one of them fails to load, the shader is left - /// empty (the valid shader is unloaded). - /// The source codes must be valid shaders in GLSL language. - /// GLSL is a C-like language dedicated to OpenGL shaders; - /// you'll probably need to read a good documentation for - /// it before writing your own shaders. + /// \a name is the name of the variable to change in the shader. + /// The corresponding parameter in the shader must be a float + /// (float GLSL type). /// - /// \param vertexShaderStream Source stream to read the vertex shader from - /// \param geometryShaderStream Source stream to read the geometry shader from - /// \param fragmentShaderStream Source stream to read the fragment shader from + /// Example: + /// \code + /// uniform float myparam; // this is the variable in the shader + /// \endcode + /// \code + /// shader.setParameter("myparam", 5.2f); + /// \endcode /// - /// \return True if loading succeeded, false if it failed - /// - /// \see loadFromFile, loadFromMemory + /// \param name Name of the parameter in the shader + /// \param x Value to assign /// //////////////////////////////////////////////////////////// - bool loadFromStream(InputStream& vertexShaderStream, InputStream& geometryShaderStream, InputStream& fragmentShaderStream); + void setParameter(const std::string& name, float x); //////////////////////////////////////////////////////////// - /// \brief Specify value for \p float uniform + /// \brief Change a 2-components vector parameter of the shader /// - /// \param name Name of the uniform variable in GLSL - /// \param x Value of the float scalar + /// \a name is the name of the variable to change in the shader. + /// The corresponding parameter in the shader must be a 2x1 vector + /// (vec2 GLSL type). + /// + /// Example: + /// \code + /// uniform vec2 myparam; // this is the variable in the shader + /// \endcode + /// \code + /// shader.setParameter("myparam", 5.2f, 6.0f); + /// \endcode + /// + /// \param name Name of the parameter in the shader + /// \param x First component of the value to assign + /// \param y Second component of the value to assign /// //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, float x); + void setParameter(const std::string& name, float x, float y); //////////////////////////////////////////////////////////// - /// \brief Specify value for \p vec2 uniform + /// \brief Change a 3-components vector parameter of the shader /// - /// \param name Name of the uniform variable in GLSL - /// \param vector Value of the vec2 vector + /// \a name is the name of the variable to change in the shader. + /// The corresponding parameter in the shader must be a 3x1 vector + /// (vec3 GLSL type). + /// + /// Example: + /// \code + /// uniform vec3 myparam; // this is the variable in the shader + /// \endcode + /// \code + /// shader.setParameter("myparam", 5.2f, 6.0f, -8.1f); + /// \endcode + /// + /// \param name Name of the parameter in the shader + /// \param x First component of the value to assign + /// \param y Second component of the value to assign + /// \param z Third component of the value to assign /// //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Glsl::Vec2& vector); + void setParameter(const std::string& name, float x, float y, float z); //////////////////////////////////////////////////////////// - /// \brief Specify value for \p vec3 uniform + /// \brief Change a 4-components vector parameter of the shader /// - /// \param name Name of the uniform variable in GLSL - /// \param vector Value of the vec3 vector + /// \a name is the name of the variable to change in the shader. + /// The corresponding parameter in the shader must be a 4x1 vector + /// (vec4 GLSL type). + /// + /// Example: + /// \code + /// uniform vec4 myparam; // this is the variable in the shader + /// \endcode + /// \code + /// shader.setParameter("myparam", 5.2f, 6.0f, -8.1f, 0.4f); + /// \endcode + /// + /// \param name Name of the parameter in the shader + /// \param x First component of the value to assign + /// \param y Second component of the value to assign + /// \param z Third component of the value to assign + /// \param w Fourth component of the value to assign /// //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Glsl::Vec3& vector); + void setParameter(const std::string& name, float x, float y, float z, float w); //////////////////////////////////////////////////////////// - /// \brief Specify value for \p vec4 uniform + /// \brief Change a 2-components vector parameter of the shader /// - /// This overload can also be called with sf::Color objects - /// that are converted to sf::Glsl::Vec4. + /// \a name is the name of the variable to change in the shader. + /// The corresponding parameter in the shader must be a 2x1 vector + /// (vec2 GLSL type). + /// + /// Example: + /// \code + /// uniform vec2 myparam; // this is the variable in the shader + /// \endcode + /// \code + /// shader.setParameter("myparam", sf::Vector2f(5.2f, 6.0f)); + /// \endcode + /// + /// \param name Name of the parameter in the shader + /// \param vector Vector to assign + /// + //////////////////////////////////////////////////////////// + void setParameter(const std::string& name, const Vector2f& vector); + + //////////////////////////////////////////////////////////// + /// \brief Change a 3-components vector parameter of the shader + /// + /// \a name is the name of the variable to change in the shader. + /// The corresponding parameter in the shader must be a 3x1 vector + /// (vec3 GLSL type). + /// + /// Example: + /// \code + /// uniform vec3 myparam; // this is the variable in the shader + /// \endcode + /// \code + /// shader.setParameter("myparam", sf::Vector3f(5.2f, 6.0f, -8.1f)); + /// \endcode + /// + /// \param name Name of the parameter in the shader + /// \param vector Vector to assign + /// + //////////////////////////////////////////////////////////// + void setParameter(const std::string& name, const Vector3f& vector); + + //////////////////////////////////////////////////////////// + /// \brief Change a color parameter of the shader + /// + /// \a name is the name of the variable to change in the shader. + /// The corresponding parameter in the shader must be a 4x1 vector + /// (vec4 GLSL type). /// /// It is important to note that the components of the color are /// normalized before being passed to the shader. Therefore, /// they are converted from range [0 .. 255] to range [0 .. 1]. - /// For example, a sf::Color(255, 127, 0, 255) will be transformed + /// For example, a sf::Color(255, 125, 0, 255) will be transformed /// to a vec4(1.0, 0.5, 0.0, 1.0) in the shader. /// - /// \param name Name of the uniform variable in GLSL - /// \param vector Value of the vec4 vector + /// Example: + /// \code + /// uniform vec4 color; // this is the variable in the shader + /// \endcode + /// \code + /// shader.setParameter("color", sf::Color(255, 128, 0, 255)); + /// \endcode + /// + /// \param name Name of the parameter in the shader + /// \param color Color to assign /// //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Glsl::Vec4& vector); + void setParameter(const std::string& name, const Color& color); //////////////////////////////////////////////////////////// - /// \brief Specify value for \p int uniform + /// \brief Change a matrix parameter of the shader /// - /// \param name Name of the uniform variable in GLSL - /// \param x Value of the int scalar + /// \a name is the name of the variable to change in the shader. + /// The corresponding parameter in the shader must be a 4x4 matrix + /// (mat4 GLSL type). + /// + /// Example: + /// \code + /// uniform mat4 matrix; // this is the variable in the shader + /// \endcode + /// \code + /// sf::Transform transform; + /// transform.translate(5, 10); + /// shader.setParameter("matrix", transform); + /// \endcode + /// + /// \param name Name of the parameter in the shader + /// \param transform Transform to assign /// //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, int x); + void setParameter(const std::string& name, const sf::Transform& transform); //////////////////////////////////////////////////////////// - /// \brief Specify value for \p ivec2 uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param vector Value of the ivec2 vector - /// - //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Glsl::Ivec2& vector); - - //////////////////////////////////////////////////////////// - /// \brief Specify value for \p ivec3 uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param vector Value of the ivec3 vector - /// - //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Glsl::Ivec3& vector); - - //////////////////////////////////////////////////////////// - /// \brief Specify value for \p ivec4 uniform - /// - /// This overload can also be called with sf::Color objects - /// that are converted to sf::Glsl::Ivec4. - /// - /// If color conversions are used, the ivec4 uniform in GLSL - /// will hold the same values as the original sf::Color - /// instance. For example, sf::Color(255, 127, 0, 255) is - /// mapped to ivec4(255, 127, 0, 255). - /// - /// \param name Name of the uniform variable in GLSL - /// \param vector Value of the ivec4 vector - /// - //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Glsl::Ivec4& vector); - - //////////////////////////////////////////////////////////// - /// \brief Specify value for \p bool uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param x Value of the bool scalar - /// - //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, bool x); - - //////////////////////////////////////////////////////////// - /// \brief Specify value for \p bvec2 uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param vector Value of the bvec2 vector - /// - //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Glsl::Bvec2& vector); - - //////////////////////////////////////////////////////////// - /// \brief Specify value for \p bvec3 uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param vector Value of the bvec3 vector - /// - //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Glsl::Bvec3& vector); - - //////////////////////////////////////////////////////////// - /// \brief Specify value for \p bvec4 uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param vector Value of the bvec4 vector - /// - //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Glsl::Bvec4& vector); - - //////////////////////////////////////////////////////////// - /// \brief Specify value for \p mat3 matrix - /// - /// \param name Name of the uniform variable in GLSL - /// \param matrix Value of the mat3 matrix - /// - //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Glsl::Mat3& matrix); - - //////////////////////////////////////////////////////////// - /// \brief Specify value for \p mat4 matrix - /// - /// \param name Name of the uniform variable in GLSL - /// \param matrix Value of the mat4 matrix - /// - //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Glsl::Mat4& matrix); - - //////////////////////////////////////////////////////////// - /// \brief Specify a texture as \p sampler2D uniform + /// \brief Change a texture parameter of the shader /// /// \a name is the name of the variable to change in the shader. /// The corresponding parameter in the shader must be a 2D texture - /// (\p sampler2D GLSL type). + /// (sampler2D GLSL type). /// /// Example: /// \code @@ -444,198 +415,46 @@ public: /// \code /// sf::Texture texture; /// ... - /// shader.setUniform("the_texture", texture); + /// shader.setParameter("the_texture", texture); /// \endcode /// It is important to note that \a texture must remain alive as long /// as the shader uses it, no copy is made internally. /// - /// To use the texture of the object being drawn, which cannot be + /// To use the texture of the object being draw, which cannot be /// known in advance, you can pass the special value /// sf::Shader::CurrentTexture: /// \code - /// shader.setUniform("the_texture", sf::Shader::CurrentTexture). + /// shader.setParameter("the_texture", sf::Shader::CurrentTexture). /// \endcode /// /// \param name Name of the texture in the shader /// \param texture Texture to assign /// //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, const Texture& texture); + void setParameter(const std::string& name, const Texture& texture); //////////////////////////////////////////////////////////// - /// \brief Specify current texture as \p sampler2D uniform + /// \brief Change a texture parameter of the shader /// /// This overload maps a shader texture variable to the /// texture of the object being drawn, which cannot be /// known in advance. The second argument must be /// sf::Shader::CurrentTexture. /// The corresponding parameter in the shader must be a 2D texture - /// (\p sampler2D GLSL type). + /// (sampler2D GLSL type). /// /// Example: /// \code /// uniform sampler2D current; // this is the variable in the shader /// \endcode /// \code - /// shader.setUniform("current", sf::Shader::CurrentTexture); + /// shader.setParameter("current", sf::Shader::CurrentTexture); /// \endcode /// /// \param name Name of the texture in the shader /// //////////////////////////////////////////////////////////// - void setUniform(const std::string& name, CurrentTextureType); - - //////////////////////////////////////////////////////////// - /// \brief Specify values for \p float[] array uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param scalarArray pointer to array of \p float values - /// \param length Number of elements in the array - /// - //////////////////////////////////////////////////////////// - void setUniformArray(const std::string& name, const float* scalarArray, std::size_t length); - - //////////////////////////////////////////////////////////// - /// \brief Specify values for \p vec2[] array uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param vectorArray pointer to array of \p vec2 values - /// \param length Number of elements in the array - /// - //////////////////////////////////////////////////////////// - void setUniformArray(const std::string& name, const Glsl::Vec2* vectorArray, std::size_t length); - - //////////////////////////////////////////////////////////// - /// \brief Specify values for \p vec3[] array uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param vectorArray pointer to array of \p vec3 values - /// \param length Number of elements in the array - /// - //////////////////////////////////////////////////////////// - void setUniformArray(const std::string& name, const Glsl::Vec3* vectorArray, std::size_t length); - - //////////////////////////////////////////////////////////// - /// \brief Specify values for \p vec4[] array uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param vectorArray pointer to array of \p vec4 values - /// \param length Number of elements in the array - /// - //////////////////////////////////////////////////////////// - void setUniformArray(const std::string& name, const Glsl::Vec4* vectorArray, std::size_t length); - - //////////////////////////////////////////////////////////// - /// \brief Specify values for \p mat3[] array uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param matrixArray pointer to array of \p mat3 values - /// \param length Number of elements in the array - /// - //////////////////////////////////////////////////////////// - void setUniformArray(const std::string& name, const Glsl::Mat3* matrixArray, std::size_t length); - - //////////////////////////////////////////////////////////// - /// \brief Specify values for \p mat4[] array uniform - /// - /// \param name Name of the uniform variable in GLSL - /// \param matrixArray pointer to array of \p mat4 values - /// \param length Number of elements in the array - /// - //////////////////////////////////////////////////////////// - void setUniformArray(const std::string& name, const Glsl::Mat4* matrixArray, std::size_t length); - - //////////////////////////////////////////////////////////// - /// \brief Change a float parameter of the shader - /// - /// \deprecated Use setUniform(const std::string&, float) instead. - /// - //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, float x); - - //////////////////////////////////////////////////////////// - /// \brief Change a 2-components vector parameter of the shader - /// - /// \deprecated Use setUniform(const std::string&, const Glsl::Vec2&) instead. - /// - //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, float x, float y); - - //////////////////////////////////////////////////////////// - /// \brief Change a 3-components vector parameter of the shader - /// - /// \deprecated Use setUniform(const std::string&, const Glsl::Vec3&) instead. - /// - //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, float x, float y, float z); - - //////////////////////////////////////////////////////////// - /// \brief Change a 4-components vector parameter of the shader - /// - /// \deprecated Use setUniform(const std::string&, const Glsl::Vec4&) instead. - /// - //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, float x, float y, float z, float w); - - //////////////////////////////////////////////////////////// - /// \brief Change a 2-components vector parameter of the shader - /// - /// \deprecated Use setUniform(const std::string&, const Glsl::Vec2&) instead. - /// - //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, const Vector2f& vector); - - //////////////////////////////////////////////////////////// - /// \brief Change a 3-components vector parameter of the shader - /// - /// \deprecated Use setUniform(const std::string&, const Glsl::Vec3&) instead. - /// - //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, const Vector3f& vector); - - //////////////////////////////////////////////////////////// - /// \brief Change a color parameter of the shader - /// - /// \deprecated Use setUniform(const std::string&, const Glsl::Vec4&) instead. - /// - //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, const Color& color); - - //////////////////////////////////////////////////////////// - /// \brief Change a matrix parameter of the shader - /// - /// \deprecated Use setUniform(const std::string&, const Glsl::Mat4&) instead. - /// - //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, const Transform& transform); - - //////////////////////////////////////////////////////////// - /// \brief Change a texture parameter of the shader - /// - /// \deprecated Use setUniform(const std::string&, const Texture&) instead. - /// - //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, const Texture& texture); - - //////////////////////////////////////////////////////////// - /// \brief Change a texture parameter of the shader - /// - /// \deprecated Use setUniform(const std::string&, CurrentTextureType) instead. - /// - //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, CurrentTextureType); - - //////////////////////////////////////////////////////////// - /// \brief Get the underlying OpenGL handle of the shader. - /// - /// You shouldn't need to use this function, unless you have - /// very specific stuff to implement that SFML doesn't support, - /// or implement a temporary workaround until a bug is fixed. - /// - /// \return OpenGL handle of the shader or 0 if not yet loaded - /// - //////////////////////////////////////////////////////////// - unsigned int getNativeHandle() const; + void setParameter(const std::string& name, CurrentTextureType); //////////////////////////////////////////////////////////// /// \brief Bind a shader for rendering @@ -667,30 +486,14 @@ public: /// the shader features. If it returns false, then /// any attempt to use sf::Shader will fail. /// + /// Note: The first call to this function, whether by your + /// code or SFML will result in a context switch. + /// /// \return True if shaders are supported, false otherwise /// //////////////////////////////////////////////////////////// static bool isAvailable(); - //////////////////////////////////////////////////////////// - /// \brief Tell whether or not the system supports geometry shaders - /// - /// This function should always be called before using - /// the geometry shader features. If it returns false, then - /// any attempt to use sf::Shader geometry shader features will fail. - /// - /// This function can only return true if isAvailable() would also - /// return true, since shaders in general have to be supported in - /// order for geometry shaders to be supported as well. - /// - /// Note: The first call to this function, whether by your - /// code or SFML will result in a context switch. - /// - /// \return True if geometry shaders are supported, false otherwise - /// - //////////////////////////////////////////////////////////// - static bool isGeometryAvailable(); - private: //////////////////////////////////////////////////////////// @@ -700,13 +503,12 @@ private: /// is not created. /// /// \param vertexShaderCode Source code of the vertex shader - /// \param geometryShaderCode Source code of the geometry shader /// \param fragmentShaderCode Source code of the fragment shader /// /// \return True on success, false if any error happened /// //////////////////////////////////////////////////////////// - bool compile(const char* vertexShaderCode, const char* geometryShaderCode, const char* fragmentShaderCode); + bool compile(const char* vertexShaderCode, const char* fragmentShaderCode); //////////////////////////////////////////////////////////// /// \brief Bind all the textures used by the shader @@ -718,37 +520,28 @@ private: void bindTextures() const; //////////////////////////////////////////////////////////// - /// \brief Get the location ID of a shader uniform + /// \brief Get the location ID of a shader parameter /// - /// \param name Name of the uniform variable to search + /// \param name Name of the parameter to search /// - /// \return Location ID of the uniform, or -1 if not found + /// \return Location ID of the parameter, or -1 if not found /// //////////////////////////////////////////////////////////// - int getUniformLocation(const std::string& name); - - //////////////////////////////////////////////////////////// - /// \brief RAII object to save and restore the program - /// binding while uniforms are being set - /// - /// Implementation is private in the .cpp file. - /// - //////////////////////////////////////////////////////////// - struct UniformBinder; + int getParamLocation(const std::string& name); //////////////////////////////////////////////////////////// // Types //////////////////////////////////////////////////////////// typedef std::map<int, const Texture*> TextureTable; - typedef std::map<std::string, int> UniformTable; + typedef std::map<std::string, int> ParamTable; //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - unsigned int m_shaderProgram; //!< OpenGL identifier for the program - int m_currentTexture; //!< Location of the current texture in the shader - TextureTable m_textures; //!< Texture variables in the shader, mapped to their location - UniformTable m_uniforms; //!< Parameters location cache + unsigned int m_shaderProgram; ///< OpenGL identifier for the program + int m_currentTexture; ///< Location of the current texture in the shader + TextureTable m_textures; ///< Texture variables in the shader, mapped to their location + ParamTable m_params; ///< Parameters location cache }; } // namespace sf @@ -765,64 +558,45 @@ private: /// executed directly by the graphics card and allowing /// to apply real-time operations to the rendered entities. /// -/// There are three kinds of shaders: -/// \li %Vertex shaders, that process vertices -/// \li Geometry shaders, that process primitives +/// There are two kinds of shaders: +/// \li Vertex shaders, that process vertices /// \li Fragment (pixel) shaders, that process pixels /// /// A sf::Shader can be composed of either a vertex shader -/// alone, a geometry shader alone, a fragment shader alone, -/// or any combination of them. (see the variants of the -/// load functions). +/// alone, a fragment shader alone, or both combined +/// (see the variants of the load functions). /// /// Shaders are written in GLSL, which is a C-like /// language dedicated to OpenGL shaders. You'll probably /// need to learn its basics before writing your own shaders /// for SFML. /// -/// Like any C/C++ program, a GLSL shader has its own variables -/// called \a uniforms that you can set from your C++ application. -/// sf::Shader handles different types of uniforms: -/// \li scalars: \p float, \p int, \p bool +/// Like any C/C++ program, a shader has its own variables +/// that you can set from your C++ application. sf::Shader +/// handles 5 different types of variables: +/// \li floats /// \li vectors (2, 3 or 4 components) -/// \li matrices (3x3 or 4x4) -/// \li samplers (textures) +/// \li colors +/// \li textures +/// \li transforms (matrices) /// -/// Some SFML-specific types can be converted: -/// \li sf::Color as a 4D vector (\p vec4) -/// \li sf::Transform as matrices (\p mat3 or \p mat4) -/// -/// Every uniform variable in a shader can be set through one of the -/// setUniform() or setUniformArray() overloads. For example, if you -/// have a shader with the following uniforms: +/// The value of the variables can be changed at any time +/// with the various overloads of the setParameter function: /// \code -/// uniform float offset; -/// uniform vec3 point; -/// uniform vec4 color; -/// uniform mat4 matrix; -/// uniform sampler2D overlay; -/// uniform sampler2D current; +/// shader.setParameter("offset", 2.f); +/// shader.setParameter("point", 0.5f, 0.8f, 0.3f); +/// shader.setParameter("color", sf::Color(128, 50, 255)); +/// shader.setParameter("matrix", transform); // transform is a sf::Transform +/// shader.setParameter("overlay", texture); // texture is a sf::Texture +/// shader.setParameter("texture", sf::Shader::CurrentTexture); /// \endcode -/// You can set their values from C++ code as follows, using the types -/// defined in the sf::Glsl namespace: -/// \code -/// shader.setUniform("offset", 2.f); -/// shader.setUniform("point", sf::Vector3f(0.5f, 0.8f, 0.3f)); -/// shader.setUniform("color", sf::Glsl::Vec4(color)); // color is a sf::Color -/// shader.setUniform("matrix", sf::Glsl::Mat4(transform)); // transform is a sf::Transform -/// shader.setUniform("overlay", texture); // texture is a sf::Texture -/// shader.setUniform("current", sf::Shader::CurrentTexture); -/// \endcode -/// -/// The old setParameter() overloads are deprecated and will be removed in a -/// future version. You should use their setUniform() equivalents instead. /// /// The special Shader::CurrentTexture argument maps the -/// given \p sampler2D uniform to the current texture of the +/// given texture variable to the current texture of the /// object being drawn (which cannot be known in advance). /// /// To apply a shader to a drawable, you must pass it as an -/// additional parameter to the \ref RenderWindow::draw function: +/// additional parameter to the Draw function: /// \code /// window.draw(sprite, &shader); /// \endcode @@ -870,6 +644,4 @@ private: /// sf::Shader::bind(NULL); /// \endcode /// -/// \see sf::Glsl -/// //////////////////////////////////////////////////////////// diff --git a/include/SFML/Graphics/Shape.hpp b/include/SFML/Graphics/Shape.hpp index 44893cb5..5a623ed3 100644 --- a/include/SFML/Graphics/Shape.hpp +++ b/include/SFML/Graphics/Shape.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -227,20 +227,13 @@ public: FloatRect getLocalBounds() const; //////////////////////////////////////////////////////////// - /// \brief Get the global (non-minimal) bounding rectangle of the entity + /// \brief Get the global bounding rectangle of the entity /// /// The returned rectangle is in global coordinates, which means - /// that it takes into account the transformations (translation, + /// that it takes in account the transformations (translation, /// rotation, scale, ...) that are applied to the entity. /// In other words, this function returns the bounds of the - /// shape in the global 2D world's coordinate system. - /// - /// This function does not necessarily return the \a minimal - /// bounding rectangle. It merely ensures that the returned - /// rectangle covers all the vertices (but possibly more). - /// This allows for a fast approximation of the bounds as a - /// first check; you may want to use more precise checks - /// on top of that. + /// sprite in the global 2D world's coordinate system. /// /// \return Global bounding rectangle of the entity /// @@ -305,15 +298,15 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - const Texture* m_texture; //!< Texture of the shape - IntRect m_textureRect; //!< Rectangle defining the area of the source texture to display - Color m_fillColor; //!< Fill color - Color m_outlineColor; //!< Outline color - float m_outlineThickness; //!< Thickness of the shape's outline - VertexArray m_vertices; //!< Vertex array containing the fill geometry - VertexArray m_outlineVertices; //!< Vertex array containing the outline geometry - FloatRect m_insideBounds; //!< Bounding rectangle of the inside (fill) - FloatRect m_bounds; //!< Bounding rectangle of the whole shape (outline + fill) + const Texture* m_texture; ///< Texture of the shape + IntRect m_textureRect; ///< Rectangle defining the area of the source texture to display + Color m_fillColor; ///< Fill color + Color m_outlineColor; ///< Outline color + float m_outlineThickness; ///< Thickness of the shape's outline + VertexArray m_vertices; ///< Vertex array containing the fill geometry + VertexArray m_outlineVertices; ///< Vertex array containing the outline geometry + FloatRect m_insideBounds; ///< Bounding rectangle of the inside (fill) + FloatRect m_bounds; ///< Bounding rectangle of the whole shape (outline + fill) }; } // namespace sf diff --git a/include/SFML/Graphics/Sprite.hpp b/include/SFML/Graphics/Sprite.hpp index 9581192e..2b483842 100644 --- a/include/SFML/Graphics/Sprite.hpp +++ b/include/SFML/Graphics/Sprite.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -179,7 +179,7 @@ public: /// \brief Get the global bounding rectangle of the entity /// /// The returned rectangle is in global coordinates, which means - /// that it takes into account the transformations (translation, + /// that it takes in account the transformations (translation, /// rotation, scale, ...) that are applied to the entity. /// In other words, this function returns the bounds of the /// sprite in the global 2D world's coordinate system. @@ -215,9 +215,9 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Vertex m_vertices[4]; //!< Vertices defining the sprite's geometry - const Texture* m_texture; //!< Texture of the sprite - IntRect m_textureRect; //!< Rectangle defining the area of the source texture to display + Vertex m_vertices[4]; ///< Vertices defining the sprite's geometry + const Texture* m_texture; ///< Texture of the sprite + IntRect m_textureRect; ///< Rectangle defining the area of the source texture to display }; } // namespace sf @@ -262,7 +262,7 @@ private: /// // Declare and load a texture /// sf::Texture texture; /// texture.loadFromFile("texture.png"); -/// +/// /// // Create a sprite /// sf::Sprite sprite; /// sprite.setTexture(texture); diff --git a/include/SFML/Graphics/Text.hpp b/include/SFML/Graphics/Text.hpp index 8b1a093f..919a2f76 100644 --- a/include/SFML/Graphics/Text.hpp +++ b/include/SFML/Graphics/Text.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -55,11 +55,11 @@ public: //////////////////////////////////////////////////////////// enum Style { - Regular = 0, //!< Regular characters, no style - Bold = 1 << 0, //!< Bold characters - Italic = 1 << 1, //!< Italic characters - Underlined = 1 << 2, //!< Underlined characters - StrikeThrough = 1 << 3 //!< Strike through characters + Regular = 0, ///< Regular characters, no style + Bold = 1 << 0, ///< Bold characters + Italic = 1 << 1, ///< Italic characters + Underlined = 1 << 2, ///< Underlined characters + StrikeThrough = 1 << 3 ///< Strike through characters }; //////////////////////////////////////////////////////////// @@ -144,39 +144,6 @@ public: //////////////////////////////////////////////////////////// void setCharacterSize(unsigned int size); - //////////////////////////////////////////////////////////// - /// \brief Set the line spacing factor - /// - /// The default spacing between lines is defined by the font. - /// This method enables you to set a factor for the spacing - /// between lines. By default the line spacing factor is 1. - /// - /// \param spacingFactor New line spacing factor - /// - /// \see getLineSpacing - /// - //////////////////////////////////////////////////////////// - void setLineSpacing(float spacingFactor); - - //////////////////////////////////////////////////////////// - /// \brief Set the letter spacing factor - /// - /// The default spacing between letters is defined by the font. - /// This factor doesn't directly apply to the existing - /// spacing between each character, it rather adds a fixed - /// space between them which is calculated from the font - /// metrics and the character size. - /// Note that factors below 1 (including negative numbers) bring - /// characters closer to each other. - /// By default the letter spacing factor is 1. - /// - /// \param spacingFactor New letter spacing factor - /// - /// \see getLetterSpacing - /// - //////////////////////////////////////////////////////////// - void setLetterSpacing(float spacingFactor); - //////////////////////////////////////////////////////////// /// \brief Set the text's style /// @@ -192,63 +159,16 @@ public: void setStyle(Uint32 style); //////////////////////////////////////////////////////////// - /// \brief Set the fill color of the text + /// \brief Set the global color of the text /// - /// By default, the text's fill color is opaque white. - /// Setting the fill color to a transparent color with an outline - /// will cause the outline to be displayed in the fill area of the text. + /// By default, the text's color is opaque white. /// - /// \param color New fill color of the text + /// \param color New color of the text /// - /// \see getFillColor - /// - /// \deprecated There is now fill and outline colors instead - /// of a single global color. - /// Use setFillColor() or setOutlineColor() instead. + /// \see getColor /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setColor(const Color& color); - - //////////////////////////////////////////////////////////// - /// \brief Set the fill color of the text - /// - /// By default, the text's fill color is opaque white. - /// Setting the fill color to a transparent color with an outline - /// will cause the outline to be displayed in the fill area of the text. - /// - /// \param color New fill color of the text - /// - /// \see getFillColor - /// - //////////////////////////////////////////////////////////// - void setFillColor(const Color& color); - - //////////////////////////////////////////////////////////// - /// \brief Set the outline color of the text - /// - /// By default, the text's outline color is opaque black. - /// - /// \param color New outline color of the text - /// - /// \see getOutlineColor - /// - //////////////////////////////////////////////////////////// - void setOutlineColor(const Color& color); - - //////////////////////////////////////////////////////////// - /// \brief Set the thickness of the text's outline - /// - /// By default, the outline thickness is 0. - /// - /// Be aware that using a negative value for the outline - /// thickness will cause distorted rendering. - /// - /// \param thickness New outline thickness, in pixels - /// - /// \see getOutlineThickness - /// - //////////////////////////////////////////////////////////// - void setOutlineThickness(float thickness); + void setColor(const Color& color); //////////////////////////////////////////////////////////// /// \brief Get the text's string @@ -293,26 +213,6 @@ public: //////////////////////////////////////////////////////////// unsigned int getCharacterSize() const; - //////////////////////////////////////////////////////////// - /// \brief Get the size of the letter spacing factor - /// - /// \return Size of the letter spacing factor - /// - /// \see setLetterSpacing - /// - //////////////////////////////////////////////////////////// - float getLetterSpacing() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the size of the line spacing factor - /// - /// \return Size of the line spacing factor - /// - /// \see setLineSpacing - /// - //////////////////////////////////////////////////////////// - float getLineSpacing() const; - //////////////////////////////////////////////////////////// /// \brief Get the text's style /// @@ -324,48 +224,14 @@ public: Uint32 getStyle() const; //////////////////////////////////////////////////////////// - /// \brief Get the fill color of the text + /// \brief Get the global color of the text /// - /// \return Fill color of the text + /// \return Global color of the text /// - /// \see setFillColor - /// - /// \deprecated There is now fill and outline colors instead - /// of a single global color. - /// Use getFillColor() or getOutlineColor() instead. + /// \see setColor /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED const Color& getColor() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the fill color of the text - /// - /// \return Fill color of the text - /// - /// \see setFillColor - /// - //////////////////////////////////////////////////////////// - const Color& getFillColor() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the outline color of the text - /// - /// \return Outline color of the text - /// - /// \see setOutlineColor - /// - //////////////////////////////////////////////////////////// - const Color& getOutlineColor() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the outline thickness of the text - /// - /// \return Outline thickness of the text, in pixels - /// - /// \see setOutlineThickness - /// - //////////////////////////////////////////////////////////// - float getOutlineThickness() const; + const Color& getColor() const; //////////////////////////////////////////////////////////// /// \brief Return the position of the \a index-th character @@ -402,10 +268,10 @@ public: /// \brief Get the global bounding rectangle of the entity /// /// The returned rectangle is in global coordinates, which means - /// that it takes into account the transformations (translation, + /// that it takes in account the transformations (translation, /// rotation, scale, ...) that are applied to the entity. /// In other words, this function returns the bounds of the - /// text in the global 2D world's coordinate system. + /// sprite in the global 2D world's coordinate system. /// /// \return Global bounding rectangle of the entity /// @@ -425,7 +291,7 @@ private: //////////////////////////////////////////////////////////// /// \brief Make sure the text's geometry is updated - /// + /// /// All the attributes related to rendering are cached, such /// that the geometry is only updated when necessary. /// @@ -435,20 +301,14 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - String m_string; //!< String to display - const Font* m_font; //!< Font used to display the string - unsigned int m_characterSize; //!< Base size of characters, in pixels - float m_letterSpacingFactor; //!< Spacing factor between letters - float m_lineSpacingFactor; //!< Spacing factor between lines - Uint32 m_style; //!< Text style (see Style enum) - Color m_fillColor; //!< Text fill color - Color m_outlineColor; //!< Text outline color - float m_outlineThickness; //!< Thickness of the text's outline - mutable VertexArray m_vertices; //!< Vertex array containing the fill geometry - mutable VertexArray m_outlineVertices; //!< Vertex array containing the outline geometry - mutable FloatRect m_bounds; //!< Bounding rectangle of the text (in local coordinates) - mutable bool m_geometryNeedUpdate; //!< Does the geometry need to be recomputed? - mutable Uint64 m_fontTextureId; //!< The font texture id + String m_string; ///< String to display + const Font* m_font; ///< Font used to display the string + unsigned int m_characterSize; ///< Base size of characters, in pixels + Uint32 m_style; ///< Text style (see Style enum) + Color m_color; ///< Text color + mutable VertexArray m_vertices; ///< Vertex array containing the text's geometry + mutable FloatRect m_bounds; ///< Bounding rectangle of the text (in local coordinates) + mutable bool m_geometryNeedUpdate; ///< Does the geometry need to be recomputed? }; } // namespace sf @@ -467,9 +327,8 @@ private: /// It inherits all the functions from sf::Transformable: /// position, rotation, scale, origin. It also adds text-specific /// properties such as the font to use, the character size, -/// the font style (bold, italic, underlined and strike through), the -/// text color, the outline thickness, the outline color, the character -/// spacing, the line spacing and the text to display of course. +/// the font style (bold, italic, underlined, strike through), the +/// global color and the text to display of course. /// It also provides convenience functions to calculate the /// graphical size of the text, or to get the global position /// of a given character. @@ -497,12 +356,12 @@ private: /// // Declare and load a font /// sf::Font font; /// font.loadFromFile("arial.ttf"); -/// +/// /// // Create a text /// sf::Text text("hello", font); /// text.setCharacterSize(30); /// text.setStyle(sf::Text::Bold); -/// text.setFillColor(sf::Color::Red); +/// text.setColor(sf::Color::Red); /// /// // Draw it /// window.draw(text); diff --git a/include/SFML/Graphics/Texture.hpp b/include/SFML/Graphics/Texture.hpp index 0fbb0f9c..a68b0765 100644 --- a/include/SFML/Graphics/Texture.hpp +++ b/include/SFML/Graphics/Texture.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -35,11 +35,10 @@ namespace sf { -class InputStream; +class Window; class RenderTarget; class RenderTexture; -class Text; -class Window; +class InputStream; //////////////////////////////////////////////////////////// /// \brief Image living on the graphics card that can be used for drawing @@ -55,8 +54,8 @@ public: //////////////////////////////////////////////////////////// enum CoordinateType { - Normalized, //!< Texture coordinates in range [0 .. 1] - Pixels //!< Texture coordinates in range [0 .. size] + Normalized, ///< Texture coordinates in range [0 .. 1] + Pixels ///< Texture coordinates in range [0 .. size] }; public: @@ -188,7 +187,7 @@ public: /// \see loadFromFile, loadFromMemory, loadFromImage /// //////////////////////////////////////////////////////////// - bool loadFromStream(InputStream& stream, const IntRect& area = IntRect()); + bool loadFromStream(sf::InputStream& stream, const IntRect& area = IntRect()); //////////////////////////////////////////////////////////// /// \brief Load the texture from an image @@ -277,43 +276,6 @@ public: //////////////////////////////////////////////////////////// void update(const Uint8* pixels, unsigned int width, unsigned int height, unsigned int x, unsigned int y); - //////////////////////////////////////////////////////////// - /// \brief Update a part of this texture from another texture - /// - /// Although the source texture can be smaller than this texture, - /// this function is usually used for updating the whole texture. - /// The other overload, which has (x, y) additional arguments, - /// is more convenient for updating a sub-area of this texture. - /// - /// No additional check is performed on the size of the passed - /// texture, passing a texture bigger than this texture - /// will lead to an undefined behavior. - /// - /// This function does nothing if either texture was not - /// previously created. - /// - /// \param texture Source texture to copy to this texture - /// - //////////////////////////////////////////////////////////// - void update(const Texture& texture); - - //////////////////////////////////////////////////////////// - /// \brief Update a part of this texture from another texture - /// - /// No additional check is performed on the size of the texture, - /// passing an invalid combination of texture size and offset - /// will lead to an undefined behavior. - /// - /// This function does nothing if either texture was not - /// previously created. - /// - /// \param texture Source texture to copy to this texture - /// \param x X offset in this texture where to copy the source texture - /// \param y Y offset in this texture where to copy the source texture - /// - //////////////////////////////////////////////////////////// - void update(const Texture& texture, unsigned int x, unsigned int y); - //////////////////////////////////////////////////////////// /// \brief Update the texture from an image /// @@ -414,41 +376,6 @@ public: //////////////////////////////////////////////////////////// bool isSmooth() const; - //////////////////////////////////////////////////////////// - /// \brief Enable or disable conversion from sRGB - /// - /// When providing texture data from an image file or memory, it can - /// either be stored in a linear color space or an sRGB color space. - /// Most digital images account for gamma correction already, so they - /// would need to be "uncorrected" back to linear color space before - /// being processed by the hardware. The hardware can automatically - /// convert it from the sRGB color space to a linear color space when - /// it gets sampled. When the rendered image gets output to the final - /// framebuffer, it gets converted back to sRGB. - /// - /// After enabling or disabling sRGB conversion, make sure to reload - /// the texture data in order for the setting to take effect. - /// - /// This option is only useful in conjunction with an sRGB capable - /// framebuffer. This can be requested during window creation. - /// - /// \param sRgb True to enable sRGB conversion, false to disable it - /// - /// \see isSrgb - /// - //////////////////////////////////////////////////////////// - void setSrgb(bool sRgb); - - //////////////////////////////////////////////////////////// - /// \brief Tell whether the texture source is converted from sRGB or not - /// - /// \return True if the texture source is converted from sRGB, false if not - /// - /// \see setSrgb - /// - //////////////////////////////////////////////////////////// - bool isSrgb() const; - //////////////////////////////////////////////////////////// /// \brief Enable or disable repeating /// @@ -483,31 +410,6 @@ public: //////////////////////////////////////////////////////////// bool isRepeated() const; - //////////////////////////////////////////////////////////// - /// \brief Generate a mipmap using the current texture data - /// - /// Mipmaps are pre-computed chains of optimized textures. Each - /// level of texture in a mipmap is generated by halving each of - /// the previous level's dimensions. This is done until the final - /// level has the size of 1x1. The textures generated in this process may - /// make use of more advanced filters which might improve the visual quality - /// of textures when they are applied to objects much smaller than they are. - /// This is known as minification. Because fewer texels (texture elements) - /// have to be sampled from when heavily minified, usage of mipmaps - /// can also improve rendering performance in certain scenarios. - /// - /// Mipmap generation relies on the necessary OpenGL extension being - /// available. If it is unavailable or generation fails due to another - /// reason, this function will return false. Mipmap data is only valid from - /// the time it is generated until the next time the base level image is - /// modified, at which point this function will have to be called again to - /// regenerate it. - /// - /// \return True if mipmap generation was successful, false if unsuccessful - /// - //////////////////////////////////////////////////////////// - bool generateMipmap(); - //////////////////////////////////////////////////////////// /// \brief Overload of assignment operator /// @@ -518,26 +420,6 @@ public: //////////////////////////////////////////////////////////// Texture& operator =(const Texture& right); - //////////////////////////////////////////////////////////// - /// \brief Swap the contents of this texture with those of another - /// - /// \param right Instance to swap with - /// - //////////////////////////////////////////////////////////// - void swap(Texture& right); - - //////////////////////////////////////////////////////////// - /// \brief Get the underlying OpenGL handle of the texture. - /// - /// You shouldn't need to use this function, unless you have - /// very specific stuff to implement that SFML doesn't support, - /// or implement a temporary workaround until a bug is fixed. - /// - /// \return OpenGL handle of the texture or 0 if not yet created - /// - //////////////////////////////////////////////////////////// - unsigned int getNativeHandle() const; - //////////////////////////////////////////////////////////// /// \brief Bind a texture for rendering /// @@ -578,6 +460,9 @@ public: /// You can expect a value of 512 pixels for low-end graphics /// card, and up to 8192 pixels or more for newer hardware. /// + /// Note: The first call to this function, whether by your + /// code or SFML will result in a context switch. + /// /// \return Maximum size allowed for textures, in pixels /// //////////////////////////////////////////////////////////// @@ -585,7 +470,6 @@ public: private: - friend class Text; friend class RenderTexture; friend class RenderTarget; @@ -604,28 +488,16 @@ private: //////////////////////////////////////////////////////////// static unsigned int getValidSize(unsigned int size); - //////////////////////////////////////////////////////////// - /// \brief Invalidate the mipmap if one exists - /// - /// This also resets the texture's minifying function. - /// This function is mainly for internal use by RenderTexture. - /// - //////////////////////////////////////////////////////////// - void invalidateMipmap(); - //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Vector2u m_size; //!< Public texture size - Vector2u m_actualSize; //!< Actual texture size (can be greater than public size because of padding) - unsigned int m_texture; //!< Internal texture identifier - bool m_isSmooth; //!< Status of the smooth filter - bool m_sRgb; //!< Should the texture source be converted from sRGB? - bool m_isRepeated; //!< Is the texture in repeat mode? - mutable bool m_pixelsFlipped; //!< To work around the inconsistency in Y orientation - bool m_fboAttachment; //!< Is this texture owned by a framebuffer object? - bool m_hasMipmap; //!< Has the mipmap been generated? - Uint64 m_cacheId; //!< Unique number that identifies the texture to the render target's cache + Vector2u m_size; ///< Public texture size + Vector2u m_actualSize; ///< Actual texture size (can be greater than public size because of padding) + unsigned int m_texture; ///< Internal texture identifier + bool m_isSmooth; ///< Status of the smooth filter + bool m_isRepeated; ///< Is the texture in repeat mode? + mutable bool m_pixelsFlipped; ///< To work around the inconsistency in Y orientation + Uint64 m_cacheId; ///< Unique number that identifies the texture to the render target's cache }; } // namespace sf diff --git a/include/SFML/Graphics/Transform.hpp b/include/SFML/Graphics/Transform.hpp index d46aeebb..41155fb8 100644 --- a/include/SFML/Graphics/Transform.hpp +++ b/include/SFML/Graphics/Transform.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -100,12 +100,6 @@ public: //////////////////////////////////////////////////////////// /// \brief Transform a 2D point /// - /// These two statements are equivalent: - /// \code - /// sf::Vector2f transformedPoint = matrix.transformPoint(x, y); - /// sf::Vector2f transformedPoint = matrix * sf::Vector2f(x, y); - /// \endcode - /// /// \param x X coordinate of the point to transform /// \param y Y coordinate of the point to transform /// @@ -117,12 +111,6 @@ public: //////////////////////////////////////////////////////////// /// \brief Transform a 2D point /// - /// These two statements are equivalent: - /// \code - /// sf::Vector2f transformedPoint = matrix.transformPoint(point); - /// sf::Vector2f transformedPoint = matrix * point; - /// \endcode - /// /// \param point Point to transform /// /// \return Transformed point @@ -150,14 +138,8 @@ public: /// \brief Combine the current transform with another one /// /// The result is a transform that is equivalent to applying - /// \a transform followed by *this. Mathematically, it is - /// equivalent to a matrix multiplication (*this) * transform. - /// - /// These two statements are equivalent: - /// \code - /// left.combine(right); - /// left *= right; - /// \endcode + /// *this followed by \a transform. Mathematically, it is + /// equivalent to a matrix multiplication. /// /// \param transform Transform to combine with this transform /// @@ -369,14 +351,14 @@ public: //////////////////////////////////////////////////////////// // Static member data //////////////////////////////////////////////////////////// - static const Transform Identity; //!< The identity transform (does nothing) + static const Transform Identity; ///< The identity transform (does nothing) private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - float m_matrix[16]; //!< 4x4 matrix defining the transformation + float m_matrix[16]; ///< 4x4 matrix defining the transformation }; //////////////////////////////////////////////////////////// @@ -421,35 +403,6 @@ SFML_GRAPHICS_API Transform& operator *=(Transform& left, const Transform& right //////////////////////////////////////////////////////////// SFML_GRAPHICS_API Vector2f operator *(const Transform& left, const Vector2f& right); -//////////////////////////////////////////////////////////// -/// \relates sf::Transform -/// \brief Overload of binary operator == to compare two transforms -/// -/// Performs an element-wise comparison of the elements of the -/// left transform with the elements of the right transform. -/// -/// \param left Left operand (the first transform) -/// \param right Right operand (the second transform) -/// -/// \return true if the transforms are equal, false otherwise -/// -//////////////////////////////////////////////////////////// -SFML_GRAPHICS_API bool operator ==(const Transform& left, const Transform& right); - -//////////////////////////////////////////////////////////// -/// \relates sf::Transform -/// \brief Overload of binary operator != to compare two transforms -/// -/// This call is equivalent to !(left == right). -/// -/// \param left Left operand (the first transform) -/// \param right Right operand (the second transform) -/// -/// \return true if the transforms are not equal, false otherwise -/// -//////////////////////////////////////////////////////////// -SFML_GRAPHICS_API bool operator !=(const Transform& left, const Transform& right); - } // namespace sf diff --git a/include/SFML/Graphics/Transformable.hpp b/include/SFML/Graphics/Transformable.hpp index c1560e2a..d1a92aed 100644 --- a/include/SFML/Graphics/Transformable.hpp +++ b/include/SFML/Graphics/Transformable.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -316,14 +316,14 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Vector2f m_origin; //!< Origin of translation/rotation/scaling of the object - Vector2f m_position; //!< Position of the object in the 2D world - float m_rotation; //!< Orientation of the object, in degrees - Vector2f m_scale; //!< Scale of the object - mutable Transform m_transform; //!< Combined transformation of the object - mutable bool m_transformNeedUpdate; //!< Does the transform need to be recomputed? - mutable Transform m_inverseTransform; //!< Combined transformation of the object - mutable bool m_inverseTransformNeedUpdate; //!< Does the transform need to be recomputed? + Vector2f m_origin; ///< Origin of translation/rotation/scaling of the object + Vector2f m_position; ///< Position of the object in the 2D world + float m_rotation; ///< Orientation of the object, in degrees + Vector2f m_scale; ///< Scale of the object + mutable Transform m_transform; ///< Combined transformation of the object + mutable bool m_transformNeedUpdate; ///< Does the transform need to be recomputed? + mutable Transform m_inverseTransform; ///< Combined transformation of the object + mutable bool m_inverseTransformNeedUpdate; ///< Does the transform need to be recomputed? }; } // namespace sf @@ -413,7 +413,7 @@ private: /// \endcode /// /// A note on coordinates and undistorted rendering: \n -/// By default, SFML (or more exactly, OpenGL) may interpolate drawable objects +/// By default, SFML (or more exactly, OpenGL) may interpolate drawable objects /// such as sprites or texts when rendering. While this allows transitions /// like slow movements or rotations to appear smoothly, it can lead to /// unwanted results in some cases, for example blurred or distorted objects. @@ -423,7 +423,7 @@ private: /// * The object's position, origin and scale have no fractional part /// * The object's and the view's rotation are a multiple of 90 degrees /// * The view's center and size have no fractional part -/// +/// /// \see sf::Transform /// //////////////////////////////////////////////////////////// diff --git a/include/SFML/Graphics/Vertex.hpp b/include/SFML/Graphics/Vertex.hpp index 6755479e..cdd606b8 100644 --- a/include/SFML/Graphics/Vertex.hpp +++ b/include/SFML/Graphics/Vertex.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -94,9 +94,9 @@ public: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Vector2f position; //!< 2D position of the vertex - Color color; //!< Color of the vertex - Vector2f texCoords; //!< Coordinates of the texture's pixel to map to the vertex + Vector2f position; ///< 2D position of the vertex + Color color; ///< Color of the vertex + Vector2f texCoords; ///< Coordinates of the texture's pixel to map to the vertex }; } // namespace sf diff --git a/include/SFML/Graphics/VertexArray.hpp b/include/SFML/Graphics/VertexArray.hpp index 1645f65f..4c13a436 100644 --- a/include/SFML/Graphics/VertexArray.hpp +++ b/include/SFML/Graphics/VertexArray.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -163,8 +163,8 @@ public: //////////////////////////////////////////////////////////// /// \brief Compute the bounding rectangle of the vertex array /// - /// This function returns the minimal axis-aligned rectangle - /// that contains all the vertices of the array. + /// This function returns the axis-aligned rectangle that + /// contains all the vertices of the array. /// /// \return Bounding rectangle of the vertex array /// @@ -187,8 +187,8 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - std::vector<Vertex> m_vertices; //!< Vertices contained in the array - PrimitiveType m_primitiveType; //!< Type of primitives to draw + std::vector<Vertex> m_vertices; ///< Vertices contained in the array + PrimitiveType m_primitiveType; ///< Type of primitives to draw }; } // namespace sf @@ -209,7 +209,7 @@ private: /// /// Example: /// \code -/// sf::VertexArray lines(sf::LineStrip, 4); +/// sf::VertexArray lines(sf::LinesStrip, 4); /// lines[0].position = sf::Vector2f(10, 0); /// lines[1].position = sf::Vector2f(20, 0); /// lines[2].position = sf::Vector2f(30, 5); diff --git a/include/SFML/Graphics/VertexBuffer.hpp b/include/SFML/Graphics/VertexBuffer.hpp deleted file mode 100644 index 7daaf014..00000000 --- a/include/SFML/Graphics/VertexBuffer.hpp +++ /dev/null @@ -1,408 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_VERTEXBUFFER_HPP -#define SFML_VERTEXBUFFER_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Graphics/Export.hpp> -#include <SFML/Graphics/PrimitiveType.hpp> -#include <SFML/Graphics/Drawable.hpp> -#include <SFML/Window/GlResource.hpp> - - -namespace sf -{ -class RenderTarget; -class Vertex; - -//////////////////////////////////////////////////////////// -/// \brief Vertex buffer storage for one or more 2D primitives -/// -//////////////////////////////////////////////////////////// -class SFML_GRAPHICS_API VertexBuffer : public Drawable, private GlResource -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Usage specifiers - /// - /// If data is going to be updated once or more every frame, - /// set the usage to Stream. If data is going to be set once - /// and used for a long time without being modified, set the - /// usage to Static. For everything else Dynamic should be a - /// good compromise. - /// - //////////////////////////////////////////////////////////// - enum Usage - { - Stream, //!< Constantly changing data - Dynamic, //!< Occasionally changing data - Static //!< Rarely changing data - }; - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - /// Creates an empty vertex buffer. - /// - //////////////////////////////////////////////////////////// - VertexBuffer(); - - //////////////////////////////////////////////////////////// - /// \brief Construct a VertexBuffer with a specific PrimitiveType - /// - /// Creates an empty vertex buffer and sets its primitive type to \p type. - /// - /// \param type Type of primitive - /// - //////////////////////////////////////////////////////////// - explicit VertexBuffer(PrimitiveType type); - - //////////////////////////////////////////////////////////// - /// \brief Construct a VertexBuffer with a specific usage specifier - /// - /// Creates an empty vertex buffer and sets its usage to \p usage. - /// - /// \param usage Usage specifier - /// - //////////////////////////////////////////////////////////// - explicit VertexBuffer(Usage usage); - - //////////////////////////////////////////////////////////// - /// \brief Construct a VertexBuffer with a specific PrimitiveType and usage specifier - /// - /// Creates an empty vertex buffer and sets its primitive type - /// to \p type and usage to \p usage. - /// - /// \param type Type of primitive - /// \param usage Usage specifier - /// - //////////////////////////////////////////////////////////// - VertexBuffer(PrimitiveType type, Usage usage); - - //////////////////////////////////////////////////////////// - /// \brief Copy constructor - /// - /// \param copy instance to copy - /// - //////////////////////////////////////////////////////////// - VertexBuffer(const VertexBuffer& copy); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - //////////////////////////////////////////////////////////// - ~VertexBuffer(); - - //////////////////////////////////////////////////////////// - /// \brief Create the vertex buffer - /// - /// Creates the vertex buffer and allocates enough graphics - /// memory to hold \p vertexCount vertices. Any previously - /// allocated memory is freed in the process. - /// - /// In order to deallocate previously allocated memory pass 0 - /// as \p vertexCount. Don't forget to recreate with a non-zero - /// value when graphics memory should be allocated again. - /// - /// \param vertexCount Number of vertices worth of memory to allocate - /// - /// \return True if creation was successful - /// - //////////////////////////////////////////////////////////// - bool create(std::size_t vertexCount); - - //////////////////////////////////////////////////////////// - /// \brief Return the vertex count - /// - /// \return Number of vertices in the vertex buffer - /// - //////////////////////////////////////////////////////////// - std::size_t getVertexCount() const; - - //////////////////////////////////////////////////////////// - /// \brief Update the whole buffer from an array of vertices - /// - /// The \a vertex array is assumed to have the same size as - /// the \a created buffer. - /// - /// No additional check is performed on the size of the vertex - /// array, passing invalid arguments will lead to undefined - /// behavior. - /// - /// This function does nothing if \a vertices is null or if the - /// buffer was not previously created. - /// - /// \param vertices Array of vertices to copy to the buffer - /// - /// \return True if the update was successful - /// - //////////////////////////////////////////////////////////// - bool update(const Vertex* vertices); - - //////////////////////////////////////////////////////////// - /// \brief Update a part of the buffer from an array of vertices - /// - /// \p offset is specified as the number of vertices to skip - /// from the beginning of the buffer. - /// - /// If \p offset is 0 and \p vertexCount is equal to the size of - /// the currently created buffer, its whole contents are replaced. - /// - /// If \p offset is 0 and \p vertexCount is greater than the - /// size of the currently created buffer, a new buffer is created - /// containing the vertex data. - /// - /// If \p offset is 0 and \p vertexCount is less than the size of - /// the currently created buffer, only the corresponding region - /// is updated. - /// - /// If \p offset is not 0 and \p offset + \p vertexCount is greater - /// than the size of the currently created buffer, the update fails. - /// - /// No additional check is performed on the size of the vertex - /// array, passing invalid arguments will lead to undefined - /// behavior. - /// - /// \param vertices Array of vertices to copy to the buffer - /// \param vertexCount Number of vertices to copy - /// \param offset Offset in the buffer to copy to - /// - /// \return True if the update was successful - /// - //////////////////////////////////////////////////////////// - bool update(const Vertex* vertices, std::size_t vertexCount, unsigned int offset); - - //////////////////////////////////////////////////////////// - /// \brief Copy the contents of another buffer into this buffer - /// - /// \param vertexBuffer Vertex buffer whose contents to copy into this vertex buffer - /// - /// \return True if the copy was successful - /// - //////////////////////////////////////////////////////////// - bool update(const VertexBuffer& vertexBuffer); - - //////////////////////////////////////////////////////////// - /// \brief Overload of assignment operator - /// - /// \param right Instance to assign - /// - /// \return Reference to self - /// - //////////////////////////////////////////////////////////// - VertexBuffer& operator =(const VertexBuffer& right); - - //////////////////////////////////////////////////////////// - /// \brief Swap the contents of this vertex buffer with those of another - /// - /// \param right Instance to swap with - /// - //////////////////////////////////////////////////////////// - void swap(VertexBuffer& right); - - //////////////////////////////////////////////////////////// - /// \brief Get the underlying OpenGL handle of the vertex buffer. - /// - /// You shouldn't need to use this function, unless you have - /// very specific stuff to implement that SFML doesn't support, - /// or implement a temporary workaround until a bug is fixed. - /// - /// \return OpenGL handle of the vertex buffer or 0 if not yet created - /// - //////////////////////////////////////////////////////////// - unsigned int getNativeHandle() const; - - //////////////////////////////////////////////////////////// - /// \brief Set the type of primitives to draw - /// - /// This function defines how the vertices must be interpreted - /// when it's time to draw them. - /// - /// The default primitive type is sf::Points. - /// - /// \param type Type of primitive - /// - //////////////////////////////////////////////////////////// - void setPrimitiveType(PrimitiveType type); - - //////////////////////////////////////////////////////////// - /// \brief Get the type of primitives drawn by the vertex buffer - /// - /// \return Primitive type - /// - //////////////////////////////////////////////////////////// - PrimitiveType getPrimitiveType() const; - - //////////////////////////////////////////////////////////// - /// \brief Set the usage specifier of this vertex buffer - /// - /// This function provides a hint about how this vertex buffer is - /// going to be used in terms of data update frequency. - /// - /// After changing the usage specifier, the vertex buffer has - /// to be updated with new data for the usage specifier to - /// take effect. - /// - /// The default primitive type is sf::VertexBuffer::Stream. - /// - /// \param usage Usage specifier - /// - //////////////////////////////////////////////////////////// - void setUsage(Usage usage); - - //////////////////////////////////////////////////////////// - /// \brief Get the usage specifier of this vertex buffer - /// - /// \return Usage specifier - /// - //////////////////////////////////////////////////////////// - Usage getUsage() const; - - //////////////////////////////////////////////////////////// - /// \brief Bind a vertex buffer for rendering - /// - /// This function is not part of the graphics API, it mustn't be - /// used when drawing SFML entities. It must be used only if you - /// mix sf::VertexBuffer with OpenGL code. - /// - /// \code - /// sf::VertexBuffer vb1, vb2; - /// ... - /// sf::VertexBuffer::bind(&vb1); - /// // draw OpenGL stuff that use vb1... - /// sf::VertexBuffer::bind(&vb2); - /// // draw OpenGL stuff that use vb2... - /// sf::VertexBuffer::bind(NULL); - /// // draw OpenGL stuff that use no vertex buffer... - /// \endcode - /// - /// \param vertexBuffer Pointer to the vertex buffer to bind, can be null to use no vertex buffer - /// - //////////////////////////////////////////////////////////// - static void bind(const VertexBuffer* vertexBuffer); - - //////////////////////////////////////////////////////////// - /// \brief Tell whether or not the system supports vertex buffers - /// - /// This function should always be called before using - /// the vertex buffer features. If it returns false, then - /// any attempt to use sf::VertexBuffer will fail. - /// - /// \return True if vertex buffers are supported, false otherwise - /// - //////////////////////////////////////////////////////////// - static bool isAvailable(); - -private: - - //////////////////////////////////////////////////////////// - /// \brief Draw the vertex buffer to a render target - /// - /// \param target Render target to draw to - /// \param states Current render states - /// - //////////////////////////////////////////////////////////// - virtual void draw(RenderTarget& target, RenderStates states) const; - -private: - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - unsigned int m_buffer; //!< Internal buffer identifier - std::size_t m_size; //!< Size in Vertexes of the currently allocated buffer - PrimitiveType m_primitiveType; //!< Type of primitives to draw - Usage m_usage; //!< How this vertex buffer is to be used -}; - -} // namespace sf - - -#endif // SFML_VERTEXBUFFER_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::VertexBuffer -/// \ingroup graphics -/// -/// sf::VertexBuffer is a simple wrapper around a dynamic -/// buffer of vertices and a primitives type. -/// -/// Unlike sf::VertexArray, the vertex data is stored in -/// graphics memory. -/// -/// In situations where a large amount of vertex data would -/// have to be transferred from system memory to graphics memory -/// every frame, using sf::VertexBuffer can help. By using a -/// sf::VertexBuffer, data that has not been changed between frames -/// does not have to be re-transferred from system to graphics -/// memory as would be the case with sf::VertexArray. If data transfer -/// is a bottleneck, this can lead to performance gains. -/// -/// Using sf::VertexBuffer, the user also has the ability to only modify -/// a portion of the buffer in graphics memory. This way, a large buffer -/// can be allocated at the start of the application and only the -/// applicable portions of it need to be updated during the course of -/// the application. This allows the user to take full control of data -/// transfers between system and graphics memory if they need to. -/// -/// In special cases, the user can make use of multiple threads to update -/// vertex data in multiple distinct regions of the buffer simultaneously. -/// This might make sense when e.g. the position of multiple objects has to -/// be recalculated very frequently. The computation load can be spread -/// across multiple threads as long as there are no other data dependencies. -/// -/// Simultaneous updates to the vertex buffer are not guaranteed to be -/// carried out by the driver in any specific order. Updating the same -/// region of the buffer from multiple threads will not cause undefined -/// behaviour, however the final state of the buffer will be unpredictable. -/// -/// Simultaneous updates of distinct non-overlapping regions of the buffer -/// are also not guaranteed to complete in a specific order. However, in -/// this case the user can make sure to synchronize the writer threads at -/// well-defined points in their code. The driver will make sure that all -/// pending data transfers complete before the vertex buffer is sourced -/// by the rendering pipeline. -/// -/// It inherits sf::Drawable, but unlike other drawables it -/// is not transformable. -/// -/// Example: -/// \code -/// sf::Vertex vertices[15]; -/// ... -/// sf::VertexBuffer triangles(sf::Triangles); -/// triangles.create(15); -/// triangles.update(vertices); -/// ... -/// window.draw(triangles); -/// \endcode -/// -/// \see sf::Vertex, sf::VertexArray -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Graphics/View.hpp b/include/SFML/Graphics/View.hpp index 6712c944..f4ff818f 100644 --- a/include/SFML/Graphics/View.hpp +++ b/include/SFML/Graphics/View.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -269,14 +269,14 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Vector2f m_center; //!< Center of the view, in scene coordinates - Vector2f m_size; //!< Size of the view, in scene coordinates - float m_rotation; //!< Angle of rotation of the view rectangle, in degrees - FloatRect m_viewport; //!< Viewport rectangle, expressed as a factor of the render-target's size - mutable Transform m_transform; //!< Precomputed projection transform corresponding to the view - mutable Transform m_inverseTransform; //!< Precomputed inverse projection transform corresponding to the view - mutable bool m_transformUpdated; //!< Internal state telling if the transform needs to be updated - mutable bool m_invTransformUpdated; //!< Internal state telling if the inverse transform needs to be updated + Vector2f m_center; ///< Center of the view, in scene coordinates + Vector2f m_size; ///< Size of the view, in scene coordinates + float m_rotation; ///< Angle of rotation of the view rectangle, in degrees + FloatRect m_viewport; ///< Viewport rectangle, expressed as a factor of the render-target's size + mutable Transform m_transform; ///< Precomputed projection transform corresponding to the view + mutable Transform m_inverseTransform; ///< Precomputed inverse projection transform corresponding to the view + mutable bool m_transformUpdated; ///< Internal state telling if the transform needs to be updated + mutable bool m_invTransformUpdated; ///< Internal state telling if the inverse transform needs to be updated }; } // namespace sf @@ -302,18 +302,18 @@ private: /// The viewport allows to map the scene to a custom part /// of the render target, and can be used for split-screen /// or for displaying a minimap, for example. If the source -/// rectangle doesn't have the same size as the viewport, its +/// rectangle has not the same size as the viewport, its /// contents will be stretched to fit in. /// /// To apply a view, you have to assign it to the render target. -/// Then, objects drawn in this render target will be +/// Then, every objects drawn in this render target will be /// affected by the view until you use another view. /// /// Usage example: /// \code /// sf::RenderWindow window; /// sf::View view; -/// +/// /// // Initialize the view to a rectangle located at (100, 100) and with a size of 400x200 /// view.reset(sf::FloatRect(100, 100, 400, 200)); /// diff --git a/include/SFML/Main.hpp b/include/SFML/Main.hpp index 27e3296e..254ad7dd 100644 --- a/include/SFML/Main.hpp +++ b/include/SFML/Main.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/Network.hpp b/include/SFML/Network.hpp index f3f98c30..e5e5d067 100644 --- a/include/SFML/Network.hpp +++ b/include/SFML/Network.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -34,8 +34,6 @@ #include <SFML/Network/Http.hpp> #include <SFML/Network/IpAddress.hpp> #include <SFML/Network/Packet.hpp> -#include <SFML/Network/Socket.hpp> -#include <SFML/Network/SocketHandle.hpp> #include <SFML/Network/SocketSelector.hpp> #include <SFML/Network/TcpListener.hpp> #include <SFML/Network/TcpSocket.hpp> diff --git a/include/SFML/Network/Export.hpp b/include/SFML/Network/Export.hpp index 516a9d08..030b8d54 100644 --- a/include/SFML/Network/Export.hpp +++ b/include/SFML/Network/Export.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/Network/Ftp.hpp b/include/SFML/Network/Ftp.hpp index ddc3a9c8..a4acbde7 100644 --- a/include/SFML/Network/Ftp.hpp +++ b/include/SFML/Network/Ftp.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -54,9 +54,9 @@ public: //////////////////////////////////////////////////////////// enum TransferMode { - Binary, //!< Binary mode (file is transfered as a sequence of bytes) - Ascii, //!< Text mode using ASCII encoding - Ebcdic //!< Text mode using EBCDIC encoding + Binary, ///< Binary mode (file is transfered as a sequence of bytes) + Ascii, ///< Text mode using ASCII encoding + Ebcdic ///< Text mode using EBCDIC encoding }; //////////////////////////////////////////////////////////// @@ -75,62 +75,62 @@ public: { // 1xx: the requested action is being initiated, // expect another reply before proceeding with a new command - RestartMarkerReply = 110, //!< Restart marker reply - ServiceReadySoon = 120, //!< Service ready in N minutes - DataConnectionAlreadyOpened = 125, //!< Data connection already opened, transfer starting - OpeningDataConnection = 150, //!< File status ok, about to open data connection + RestartMarkerReply = 110, ///< Restart marker reply + ServiceReadySoon = 120, ///< Service ready in N minutes + DataConnectionAlreadyOpened = 125, ///< Data connection already opened, transfer starting + OpeningDataConnection = 150, ///< File status ok, about to open data connection // 2xx: the requested action has been successfully completed - Ok = 200, //!< Command ok - PointlessCommand = 202, //!< Command not implemented - SystemStatus = 211, //!< System status, or system help reply - DirectoryStatus = 212, //!< Directory status - FileStatus = 213, //!< File status - HelpMessage = 214, //!< Help message - SystemType = 215, //!< NAME system type, where NAME is an official system name from the list in the Assigned Numbers document - ServiceReady = 220, //!< Service ready for new user - ClosingConnection = 221, //!< Service closing control connection - DataConnectionOpened = 225, //!< Data connection open, no transfer in progress - ClosingDataConnection = 226, //!< Closing data connection, requested file action successful - EnteringPassiveMode = 227, //!< Entering passive mode - LoggedIn = 230, //!< User logged in, proceed. Logged out if appropriate - FileActionOk = 250, //!< Requested file action ok - DirectoryOk = 257, //!< PATHNAME created + Ok = 200, ///< Command ok + PointlessCommand = 202, ///< Command not implemented + SystemStatus = 211, ///< System status, or system help reply + DirectoryStatus = 212, ///< Directory status + FileStatus = 213, ///< File status + HelpMessage = 214, ///< Help message + SystemType = 215, ///< NAME system type, where NAME is an official system name from the list in the Assigned Numbers document + ServiceReady = 220, ///< Service ready for new user + ClosingConnection = 221, ///< Service closing control connection + DataConnectionOpened = 225, ///< Data connection open, no transfer in progress + ClosingDataConnection = 226, ///< Closing data connection, requested file action successful + EnteringPassiveMode = 227, ///< Entering passive mode + LoggedIn = 230, ///< User logged in, proceed. Logged out if appropriate + FileActionOk = 250, ///< Requested file action ok + DirectoryOk = 257, ///< PATHNAME created // 3xx: the command has been accepted, but the requested action // is dormant, pending receipt of further information - NeedPassword = 331, //!< User name ok, need password - NeedAccountToLogIn = 332, //!< Need account for login - NeedInformation = 350, //!< Requested file action pending further information + NeedPassword = 331, ///< User name ok, need password + NeedAccountToLogIn = 332, ///< Need account for login + NeedInformation = 350, ///< Requested file action pending further information // 4xx: the command was not accepted and the requested action did not take place, // but the error condition is temporary and the action may be requested again - ServiceUnavailable = 421, //!< Service not available, closing control connection - DataConnectionUnavailable = 425, //!< Can't open data connection - TransferAborted = 426, //!< Connection closed, transfer aborted - FileActionAborted = 450, //!< Requested file action not taken - LocalError = 451, //!< Requested action aborted, local error in processing - InsufficientStorageSpace = 452, //!< Requested action not taken; insufficient storage space in system, file unavailable + ServiceUnavailable = 421, ///< Service not available, closing control connection + DataConnectionUnavailable = 425, ///< Can't open data connection + TransferAborted = 426, ///< Connection closed, transfer aborted + FileActionAborted = 450, ///< Requested file action not taken + LocalError = 451, ///< Requested action aborted, local error in processing + InsufficientStorageSpace = 452, ///< Requested action not taken; insufficient storage space in system, file unavailable // 5xx: the command was not accepted and // the requested action did not take place - CommandUnknown = 500, //!< Syntax error, command unrecognized - ParametersUnknown = 501, //!< Syntax error in parameters or arguments - CommandNotImplemented = 502, //!< Command not implemented - BadCommandSequence = 503, //!< Bad sequence of commands - ParameterNotImplemented = 504, //!< Command not implemented for that parameter - NotLoggedIn = 530, //!< Not logged in - NeedAccountToStore = 532, //!< Need account for storing files - FileUnavailable = 550, //!< Requested action not taken, file unavailable - PageTypeUnknown = 551, //!< Requested action aborted, page type unknown - NotEnoughMemory = 552, //!< Requested file action aborted, exceeded storage allocation - FilenameNotAllowed = 553, //!< Requested action not taken, file name not allowed + CommandUnknown = 500, ///< Syntax error, command unrecognized + ParametersUnknown = 501, ///< Syntax error in parameters or arguments + CommandNotImplemented = 502, ///< Command not implemented + BadCommandSequence = 503, ///< Bad sequence of commands + ParameterNotImplemented = 504, ///< Command not implemented for that parameter + NotLoggedIn = 530, ///< Not logged in + NeedAccountToStore = 532, ///< Need account for storing files + FileUnavailable = 550, ///< Requested action not taken, file unavailable + PageTypeUnknown = 551, ///< Requested action aborted, page type unknown + NotEnoughMemory = 552, ///< Requested file action aborted, exceeded storage allocation + FilenameNotAllowed = 553, ///< Requested action not taken, file name not allowed // 10xx: SFML custom codes - InvalidResponse = 1000, //!< Not part of the FTP standard, generated by SFML when a received response cannot be parsed - ConnectionFailed = 1001, //!< Not part of the FTP standard, generated by SFML when the low-level socket connection with the server fails - ConnectionClosed = 1002, //!< Not part of the FTP standard, generated by SFML when the low-level socket connection is unexpectedly closed - InvalidFile = 1003 //!< Not part of the FTP standard, generated by SFML when a local file cannot be read or written + InvalidResponse = 1000, ///< Not part of the FTP standard, generated by SFML when a received response cannot be parsed + ConnectionFailed = 1001, ///< Not part of the FTP standard, generated by SFML when the low-level socket connection with the server fails + ConnectionClosed = 1002, ///< Not part of the FTP standard, generated by SFML when the low-level socket connection is unexpectedly closed + InvalidFile = 1003 ///< Not part of the FTP standard, generated by SFML when a local file cannot be read or written }; //////////////////////////////////////////////////////////// @@ -177,8 +177,8 @@ public: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Status m_status; //!< Status code returned from the server - std::string m_message; //!< Last message received from the server + Status m_status; ///< Status code returned from the server + std::string m_message; ///< Last message received from the server }; //////////////////////////////////////////////////////////// @@ -210,7 +210,7 @@ public: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - std::string m_directory; //!< Directory extracted from the response message + std::string m_directory; ///< Directory extracted from the response message }; @@ -244,7 +244,7 @@ public: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - std::vector<std::string> m_listing; //!< Directory/file names extracted from the data + std::vector<std::string> m_listing; ///< Directory/file names extracted from the data }; @@ -475,20 +475,16 @@ public: /// remote path is relative to the current directory of the /// FTP server. /// - /// The append parameter controls whether the remote file is - /// appended to or overwritten if it already exists. - /// /// \param localFile Path of the local file to upload /// \param remotePath The directory in which to put the file on the server /// \param mode Transfer mode - /// \param append Pass true to append to or false to overwrite the remote file if it already exists /// /// \return Server response to the request /// /// \see download /// //////////////////////////////////////////////////////////// - Response upload(const std::string& localFile, const std::string& remotePath, TransferMode mode = Binary, bool append = false); + Response upload(const std::string& localFile, const std::string& remotePath, TransferMode mode = Binary); //////////////////////////////////////////////////////////// /// \brief Send a command to the FTP server @@ -533,8 +529,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - TcpSocket m_commandSocket; //!< Socket holding the control connection with the server - std::string m_receiveBuffer; //!< Received command data that is yet to be processed + TcpSocket m_commandSocket; ///< Socket holding the control connection with the server }; } // namespace sf diff --git a/include/SFML/Network/Http.hpp b/include/SFML/Network/Http.hpp index 61754729..fec109ce 100644 --- a/include/SFML/Network/Http.hpp +++ b/include/SFML/Network/Http.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -61,11 +61,11 @@ public: //////////////////////////////////////////////////////////// enum Method { - Get, //!< Request in get mode, standard method to retrieve a page - Post, //!< Request in post mode, usually to send data to a page - Head, //!< Request a page's header only - Put, //!< Request in put mode, useful for a REST API - Delete //!< Request in delete mode, useful for a REST API + Get, ///< Request in get mode, standard method to retrieve a page + Post, ///< Request in post mode, usually to send data to a page + Head, ///< Request a page's header only + Put, ///< Request in put mode, useful for a REST API + Delete ///< Request in delete mode, useful for a REST API }; //////////////////////////////////////////////////////////// @@ -178,12 +178,12 @@ public: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - FieldTable m_fields; //!< Fields of the header associated to their value - Method m_method; //!< Method to use for the request - std::string m_uri; //!< Target URI of the request - unsigned int m_majorVersion; //!< Major HTTP version - unsigned int m_minorVersion; //!< Minor HTTP version - std::string m_body; //!< Body of the request + FieldTable m_fields; ///< Fields of the header associated to their value + Method m_method; ///< Method to use for the request + std::string m_uri; ///< Target URI of the request + unsigned int m_majorVersion; ///< Major HTTP version + unsigned int m_minorVersion; ///< Minor HTTP version + std::string m_body; ///< Body of the request }; //////////////////////////////////////////////////////////// @@ -201,37 +201,37 @@ public: enum Status { // 2xx: success - Ok = 200, //!< Most common code returned when operation was successful - Created = 201, //!< The resource has successfully been created - Accepted = 202, //!< The request has been accepted, but will be processed later by the server - NoContent = 204, //!< The server didn't send any data in return - ResetContent = 205, //!< The server informs the client that it should clear the view (form) that caused the request to be sent - PartialContent = 206, //!< The server has sent a part of the resource, as a response to a partial GET request + Ok = 200, ///< Most common code returned when operation was successful + Created = 201, ///< The resource has successfully been created + Accepted = 202, ///< The request has been accepted, but will be processed later by the server + NoContent = 204, ///< The server didn't send any data in return + ResetContent = 205, ///< The server informs the client that it should clear the view (form) that caused the request to be sent + PartialContent = 206, ///< The server has sent a part of the resource, as a response to a partial GET request // 3xx: redirection - MultipleChoices = 300, //!< The requested page can be accessed from several locations - MovedPermanently = 301, //!< The requested page has permanently moved to a new location - MovedTemporarily = 302, //!< The requested page has temporarily moved to a new location - NotModified = 304, //!< For conditional requests, means the requested page hasn't changed and doesn't need to be refreshed + MultipleChoices = 300, ///< The requested page can be accessed from several locations + MovedPermanently = 301, ///< The requested page has permanently moved to a new location + MovedTemporarily = 302, ///< The requested page has temporarily moved to a new location + NotModified = 304, ///< For conditional requests, means the requested page hasn't changed and doesn't need to be refreshed // 4xx: client error - BadRequest = 400, //!< The server couldn't understand the request (syntax error) - Unauthorized = 401, //!< The requested page needs an authentication to be accessed - Forbidden = 403, //!< The requested page cannot be accessed at all, even with authentication - NotFound = 404, //!< The requested page doesn't exist - RangeNotSatisfiable = 407, //!< The server can't satisfy the partial GET request (with a "Range" header field) + BadRequest = 400, ///< The server couldn't understand the request (syntax error) + Unauthorized = 401, ///< The requested page needs an authentication to be accessed + Forbidden = 403, ///< The requested page cannot be accessed at all, even with authentication + NotFound = 404, ///< The requested page doesn't exist + RangeNotSatisfiable = 407, ///< The server can't satisfy the partial GET request (with a "Range" header field) // 5xx: server error - InternalServerError = 500, //!< The server encountered an unexpected error - NotImplemented = 501, //!< The server doesn't implement a requested feature - BadGateway = 502, //!< The gateway server has received an error from the source server - ServiceNotAvailable = 503, //!< The server is temporarily unavailable (overloaded, in maintenance, ...) - GatewayTimeout = 504, //!< The gateway server couldn't receive a response from the source server - VersionNotSupported = 505, //!< The server doesn't support the requested HTTP version + InternalServerError = 500, ///< The server encountered an unexpected error + NotImplemented = 501, ///< The server doesn't implement a requested feature + BadGateway = 502, ///< The gateway server has received an error from the source server + ServiceNotAvailable = 503, ///< The server is temporarily unavailable (overloaded, in maintenance, ...) + GatewayTimeout = 504, ///< The gateway server couldn't receive a response from the source server + VersionNotSupported = 505, ///< The server doesn't support the requested HTTP version // 10xx: SFML custom codes - InvalidResponse = 1000, //!< Response is not a valid HTTP one - ConnectionFailed = 1001 //!< Connection with server failed + InvalidResponse = 1000, ///< Response is not a valid HTTP one + ConnectionFailed = 1001 ///< Connection with server failed }; //////////////////////////////////////////////////////////// @@ -338,11 +338,11 @@ public: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - FieldTable m_fields; //!< Fields of the header - Status m_status; //!< Status code - unsigned int m_majorVersion; //!< Major HTTP version - unsigned int m_minorVersion; //!< Minor HTTP version - std::string m_body; //!< Body of the response + FieldTable m_fields; ///< Fields of the header + Status m_status; ///< Status code + unsigned int m_majorVersion; ///< Major HTTP version + unsigned int m_minorVersion; ///< Minor HTTP version + std::string m_body; ///< Body of the response }; //////////////////////////////////////////////////////////// @@ -409,10 +409,10 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - TcpSocket m_connection; //!< Connection to the host - IpAddress m_host; //!< Web host address - std::string m_hostName; //!< Web host name - unsigned short m_port; //!< Port used for connection with host + TcpSocket m_connection; ///< Connection to the host + IpAddress m_host; ///< Web host address + std::string m_hostName; ///< Web host name + unsigned short m_port; ///< Port used for connection with host }; } // namespace sf diff --git a/include/SFML/Network/IpAddress.hpp b/include/SFML/Network/IpAddress.hpp index b497b245..77b0cf51 100644 --- a/include/SFML/Network/IpAddress.hpp +++ b/include/SFML/Network/IpAddress.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -99,7 +99,7 @@ public: /// This constructor uses the internal representation of /// the address directly. It should be used for optimization /// purposes, and only if you got that representation from - /// IpAddress::toInteger(). + /// IpAddress::ToInteger(). /// /// \param address 4 bytes of the address packed into a 32-bits integer /// @@ -181,28 +181,16 @@ public: //////////////////////////////////////////////////////////// // Static member data //////////////////////////////////////////////////////////// - static const IpAddress None; //!< Value representing an empty/invalid address - static const IpAddress Any; //!< Value representing any address (0.0.0.0) - static const IpAddress LocalHost; //!< The "localhost" address (for connecting a computer to itself locally) - static const IpAddress Broadcast; //!< The "broadcast" address (for sending UDP messages to everyone on a local network) + static const IpAddress None; ///< Value representing an empty/invalid address + static const IpAddress LocalHost; ///< The "localhost" address (for connecting a computer to itself locally) + static const IpAddress Broadcast; ///< The "broadcast" address (for sending UDP messages to everyone on a local network) private: - friend SFML_NETWORK_API bool operator <(const IpAddress& left, const IpAddress& right); - - //////////////////////////////////////////////////////////// - /// \brief Resolve the given address string - /// - /// \param address Address string - /// - //////////////////////////////////////////////////////////// - void resolve(const std::string& address); - //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Uint32 m_address; //!< Address stored as an unsigned 32 bits integer - bool m_valid; //!< Is the address valid? + Uint32 m_address; ///< Address stored as an unsigned 32 bits integer }; //////////////////////////////////////////////////////////// diff --git a/include/SFML/Network/Packet.hpp b/include/SFML/Network/Packet.hpp index db9a797e..a400aaed 100644 --- a/include/SFML/Network/Packet.hpp +++ b/include/SFML/Network/Packet.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -72,23 +72,10 @@ public: /// \param sizeInBytes Number of bytes to append /// /// \see clear - /// \see getReadPosition /// //////////////////////////////////////////////////////////// void append(const void* data, std::size_t sizeInBytes); - //////////////////////////////////////////////////////////// - /// \brief Get the current reading position in the packet - /// - /// The next read operation will read data from this position - /// - /// \return The byte offset of the current read position - /// - /// \see append - /// - //////////////////////////////////////////////////////////// - std::size_t getReadPosition() const; - //////////////////////////////////////////////////////////// /// \brief Clear the packet /// @@ -184,165 +171,45 @@ public: operator BoolType() const; //////////////////////////////////////////////////////////// - /// Overload of operator >> to read data from the packet + /// Overloads of operator >> to read data from the packet /// //////////////////////////////////////////////////////////// Packet& operator >>(bool& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(Int8& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(Uint8& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(Int16& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(Uint16& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(Int32& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(Uint32& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(Int64& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(Uint64& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(float& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(double& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(char* data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(std::string& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(wchar_t* data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(std::wstring& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator >>(String& data); //////////////////////////////////////////////////////////// - /// Overload of operator << to write data into the packet + /// Overloads of operator << to write data into the packet /// //////////////////////////////////////////////////////////// Packet& operator <<(bool data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(Int8 data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(Uint8 data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(Int16 data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(Uint16 data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(Int32 data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(Uint32 data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(Int64 data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(Uint64 data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(float data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(double data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(const char* data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(const std::string& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(const wchar_t* data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(const std::wstring& data); - - //////////////////////////////////////////////////////////// - /// \overload - //////////////////////////////////////////////////////////// Packet& operator <<(const String& data); protected: @@ -413,10 +280,9 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - std::vector<char> m_data; //!< Data stored in the packet - std::size_t m_readPos; //!< Current reading position in the packet - std::size_t m_sendPos; //!< Current send position in the packet (for handling partial sends) - bool m_isValid; //!< Reading state of the packet + std::vector<char> m_data; ///< Data stored in the packet + std::size_t m_readPos; ///< Current reading position in the packet + bool m_isValid; ///< Reading state of the packet }; } // namespace sf diff --git a/include/SFML/Network/Socket.hpp b/include/SFML/Network/Socket.hpp index 9ebb930b..8b664530 100644 --- a/include/SFML/Network/Socket.hpp +++ b/include/SFML/Network/Socket.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -52,11 +52,10 @@ public: //////////////////////////////////////////////////////////// enum Status { - Done, //!< The socket has sent / received the data - NotReady, //!< The socket is not ready to send / receive data yet - Partial, //!< The socket sent a part of the data - Disconnected, //!< The TCP socket has been disconnected - Error //!< An unexpected error happened + Done, ///< The socket has sent / received the data + NotReady, ///< The socket is not ready to send / receive data yet + Disconnected, ///< The TCP socket has been disconnected + Error ///< An unexpected error happened }; //////////////////////////////////////////////////////////// @@ -65,7 +64,7 @@ public: //////////////////////////////////////////////////////////// enum { - AnyPort = 0 //!< Special value that tells the system to pick any available port + AnyPort = 0 ///< Special value that tells the system to pick any available port }; public: @@ -113,8 +112,8 @@ protected: //////////////////////////////////////////////////////////// enum Type { - Tcp, //!< TCP protocol - Udp //!< UDP protocol + Tcp, ///< TCP protocol + Udp ///< UDP protocol }; //////////////////////////////////////////////////////////// @@ -173,9 +172,9 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Type m_type; //!< Type of the socket (TCP or UDP) - SocketHandle m_socket; //!< Socket descriptor - bool m_isBlocking; //!< Current blocking mode of the socket + Type m_type; ///< Type of the socket (TCP or UDP) + SocketHandle m_socket; ///< Socket descriptor + bool m_isBlocking; ///< Current blocking mode of the socket }; } // namespace sf diff --git a/include/SFML/Network/SocketHandle.hpp b/include/SFML/Network/SocketHandle.hpp index 688ea0bf..83c2422f 100644 --- a/include/SFML/Network/SocketHandle.hpp +++ b/include/SFML/Network/SocketHandle.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/Network/SocketSelector.hpp b/include/SFML/Network/SocketSelector.hpp index 332f0724..336b3010 100644 --- a/include/SFML/Network/SocketSelector.hpp +++ b/include/SFML/Network/SocketSelector.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -158,7 +158,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - SocketSelectorImpl* m_impl; //!< Opaque pointer to the implementation (which requires OS-specific types) + SocketSelectorImpl* m_impl; ///< Opaque pointer to the implementation (which requires OS-specific types) }; } // namespace sf diff --git a/include/SFML/Network/TcpListener.hpp b/include/SFML/Network/TcpListener.hpp index d0bdad40..db93a6ce 100644 --- a/include/SFML/Network/TcpListener.hpp +++ b/include/SFML/Network/TcpListener.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -30,7 +30,6 @@ //////////////////////////////////////////////////////////// #include <SFML/Network/Export.hpp> #include <SFML/Network/Socket.hpp> -#include <SFML/Network/IpAddress.hpp> namespace sf @@ -65,28 +64,21 @@ public: unsigned short getLocalPort() const; //////////////////////////////////////////////////////////// - /// \brief Start listening for incoming connection attempts + /// \brief Start listening for connections /// - /// This function makes the socket start listening on the - /// specified port, waiting for incoming connection attempts. + /// This functions makes the socket listen to the specified + /// port, waiting for new connections. + /// If the socket was previously listening to another port, + /// it will be stopped first and bound to the new port. /// - /// If the socket is already listening on a port when this - /// function is called, it will stop listening on the old - /// port before starting to listen on the new port. - /// - /// When providing sf::Socket::AnyPort as port, the listener - /// will request an available port from the system. - /// The chosen port can be retrieved by calling getLocalPort(). - /// - /// \param port Port to listen on for incoming connection attempts - /// \param address Address of the interface to listen on + /// \param port Port to listen for new connections /// /// \return Status code /// /// \see accept, close /// //////////////////////////////////////////////////////////// - Status listen(unsigned short port, const IpAddress& address = IpAddress::Any); + Status listen(unsigned short port); //////////////////////////////////////////////////////////// /// \brief Stop listening and close the socket diff --git a/include/SFML/Network/TcpSocket.hpp b/include/SFML/Network/TcpSocket.hpp index 5778068a..03a69ec7 100644 --- a/include/SFML/Network/TcpSocket.hpp +++ b/include/SFML/Network/TcpSocket.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -97,8 +97,7 @@ public: /// In blocking mode, this function may take a while, especially /// if the remote peer is not reachable. The last parameter allows /// you to stop trying to connect after a given timeout. - /// If the socket is already connected, the connection is - /// forcibly disconnected before attempting to connect again. + /// If the socket was previously connected, it is first disconnected. /// /// \param remoteAddress Address of the remote peer /// \param remotePort Port of the remote peer @@ -125,9 +124,6 @@ public: //////////////////////////////////////////////////////////// /// \brief Send raw data to the remote peer /// - /// To be able to handle partial sends over non-blocking - /// sockets, use the send(const void*, std::size_t, std::size_t&) - /// overload instead. /// This function will fail if the socket is not connected. /// /// \param data Pointer to the sequence of bytes to send @@ -140,22 +136,6 @@ public: //////////////////////////////////////////////////////////// Status send(const void* data, std::size_t size); - //////////////////////////////////////////////////////////// - /// \brief Send raw data to the remote peer - /// - /// This function will fail if the socket is not connected. - /// - /// \param data Pointer to the sequence of bytes to send - /// \param size Number of bytes to send - /// \param sent The number of bytes sent will be written here - /// - /// \return Status code - /// - /// \see receive - /// - //////////////////////////////////////////////////////////// - Status send(const void* data, std::size_t size, std::size_t& sent); - //////////////////////////////////////////////////////////// /// \brief Receive raw data from the remote peer /// @@ -177,10 +157,6 @@ public: //////////////////////////////////////////////////////////// /// \brief Send a formatted packet of data to the remote peer /// - /// In non-blocking mode, if this function returns sf::Socket::Partial, - /// you \em must retry sending the same unmodified packet before sending - /// anything else in order to guarantee the packet arrives at the remote - /// peer uncorrupted. /// This function will fail if the socket is not connected. /// /// \param packet Packet to send @@ -220,15 +196,15 @@ private: { PendingPacket(); - Uint32 Size; //!< Data of packet size - std::size_t SizeReceived; //!< Number of size bytes received so far - std::vector<char> Data; //!< Data of the packet + Uint32 Size; ///< Data of packet size + std::size_t SizeReceived; ///< Number of size bytes received so far + std::vector<char> Data; ///< Data of the packet }; //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - PendingPacket m_pendingPacket; //!< Temporary data of the packet currently being received + PendingPacket m_pendingPacket; ///< Temporary data of the packet currently being received }; } // namespace sf diff --git a/include/SFML/Network/UdpSocket.hpp b/include/SFML/Network/UdpSocket.hpp index 14176f8e..268edd02 100644 --- a/include/SFML/Network/UdpSocket.hpp +++ b/include/SFML/Network/UdpSocket.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -30,12 +30,12 @@ //////////////////////////////////////////////////////////// #include <SFML/Network/Export.hpp> #include <SFML/Network/Socket.hpp> -#include <SFML/Network/IpAddress.hpp> #include <vector> namespace sf { +class IpAddress; class Packet; //////////////////////////////////////////////////////////// @@ -51,7 +51,7 @@ public: //////////////////////////////////////////////////////////// enum { - MaxDatagramSize = 65507 //!< The maximum number of bytes that can be sent in a single UDP datagram + MaxDatagramSize = 65507 ///< The maximum number of bytes that can be sent in a single UDP datagram }; //////////////////////////////////////////////////////////// @@ -78,34 +78,25 @@ public: /// /// Binding the socket to a port is necessary for being /// able to receive data on that port. + /// You can use the special value Socket::AnyPort to tell the + /// system to automatically pick an available port, and then + /// call getLocalPort to retrieve the chosen port. /// - /// When providing sf::Socket::AnyPort as port, the listener - /// will request an available port from the system. - /// The chosen port can be retrieved by calling getLocalPort(). - /// - /// Since the socket can only be bound to a single port at - /// any given moment, if it is already bound when this - /// function is called, it will be unbound from the previous - /// port before being bound to the new one. - /// - /// \param port Port to bind the socket to - /// \param address Address of the interface to bind to + /// \param port Port to bind the socket to /// /// \return Status code /// /// \see unbind, getLocalPort /// //////////////////////////////////////////////////////////// - Status bind(unsigned short port, const IpAddress& address = IpAddress::Any); + Status bind(unsigned short port); //////////////////////////////////////////////////////////// /// \brief Unbind the socket from the local port to which it is bound /// - /// The port that the socket was previously bound to is immediately - /// made available to the operating system after this function is called. - /// This means that a subsequent call to bind() will be able to re-bind - /// the port if no other process has done so in the mean time. - /// If the socket is not bound to a port, this function has no effect. + /// The port that the socket was previously using is immediately + /// available after this function is called. If the + /// socket is not bound to a port, this function has no effect. /// /// \see bind /// @@ -194,7 +185,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - std::vector<char> m_buffer; //!< Temporary buffer holding the received data in Receive(Packet) + std::vector<char> m_buffer; ///< Temporary buffer holding the received data in Receive(Packet) }; } // namespace sf @@ -216,7 +207,7 @@ private: /// stream of data (TCP). Therefore, one call to send will always /// match one call to receive (if the datagram is not lost), /// with the same data that was sent. -/// +/// /// The UDP protocol is lightweight but unreliable. Unreliable /// means that datagrams may be duplicated, be lost or /// arrive reordered. However, if a datagram arrives, its diff --git a/include/SFML/OpenGL.hpp b/include/SFML/OpenGL.hpp index 45a3ac3d..00bdd8eb 100644 --- a/include/SFML/OpenGL.hpp +++ b/include/SFML/OpenGL.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -33,7 +33,7 @@ //////////////////////////////////////////////////////////// -/// This file just includes the OpenGL headers, +/// This file just includes the OpenGL (GL and GLU) headers, /// which have actually different paths on each system //////////////////////////////////////////////////////////// #if defined(SFML_SYSTEM_WINDOWS) @@ -44,19 +44,22 @@ #endif #include <GL/gl.h> + #include <GL/glu.h> -#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) +#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) #if defined(SFML_OPENGL_ES) #include <GLES/gl.h> #include <GLES/glext.h> #else #include <GL/gl.h> + #include <GL/glu.h> #endif #elif defined(SFML_SYSTEM_MACOS) #include <OpenGL/gl.h> + #include <OpenGL/glu.h> #elif defined (SFML_SYSTEM_IOS) @@ -67,10 +70,6 @@ #include <GLES/gl.h> #include <GLES/glext.h> - - // We're not using OpenGL ES 2+ yet, but we can use the sRGB extension - #include <GLES2/gl2platform.h> - #include <GLES2/gl2ext.h> #endif diff --git a/include/SFML/System.hpp b/include/SFML/System.hpp index 3c82226b..b094272f 100644 --- a/include/SFML/System.hpp +++ b/include/SFML/System.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -32,18 +32,15 @@ #include <SFML/Config.hpp> #include <SFML/System/Clock.hpp> #include <SFML/System/Err.hpp> -#include <SFML/System/FileInputStream.hpp> #include <SFML/System/InputStream.hpp> #include <SFML/System/Lock.hpp> -#include <SFML/System/MemoryInputStream.hpp> #include <SFML/System/Mutex.hpp> -#include <SFML/System/NonCopyable.hpp> +#include <SFML/System/Power.hpp> #include <SFML/System/Sleep.hpp> #include <SFML/System/String.hpp> #include <SFML/System/Thread.hpp> #include <SFML/System/ThreadLocal.hpp> #include <SFML/System/ThreadLocalPtr.hpp> -#include <SFML/System/Time.hpp> #include <SFML/System/Utf.hpp> #include <SFML/System/Vector2.hpp> #include <SFML/System/Vector3.hpp> @@ -56,5 +53,5 @@ /// Base module of SFML, defining various utilities. It provides /// vector classes, Unicode strings and conversion functions, /// threads and mutexes, timing classes. -/// +/// //////////////////////////////////////////////////////////// diff --git a/include/SFML/System/Clock.hpp b/include/SFML/System/Clock.hpp index 21503477..1ff63cb4 100644 --- a/include/SFML/System/Clock.hpp +++ b/include/SFML/System/Clock.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -78,7 +78,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Time m_startTime; //!< Time of last reset, in microseconds + Time m_startTime; ///< Time of last reset, in microseconds }; } // namespace sf diff --git a/include/SFML/System/Err.hpp b/include/SFML/System/Err.hpp index 9ad1b29c..74d56f26 100644 --- a/include/SFML/System/Err.hpp +++ b/include/SFML/System/Err.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/System/Export.hpp b/include/SFML/System/Export.hpp index b9691eec..ba520917 100644 --- a/include/SFML/System/Export.hpp +++ b/include/SFML/System/Export.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/System/FileInputStream.hpp b/include/SFML/System/FileInputStream.hpp deleted file mode 100644 index d46be628..00000000 --- a/include/SFML/System/FileInputStream.hpp +++ /dev/null @@ -1,169 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_FILEINPUTSTREAM_HPP -#define SFML_FILEINPUTSTREAM_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Config.hpp> -#include <SFML/System/Export.hpp> -#include <SFML/System/InputStream.hpp> -#include <SFML/System/NonCopyable.hpp> -#include <cstdio> -#include <string> - -#ifdef SFML_SYSTEM_ANDROID -namespace sf -{ -namespace priv -{ -class SFML_SYSTEM_API ResourceStream; -} -} -#endif - - -namespace sf -{ -//////////////////////////////////////////////////////////// -/// \brief Implementation of input stream based on a file -/// -//////////////////////////////////////////////////////////// -class SFML_SYSTEM_API FileInputStream : public InputStream, NonCopyable -{ -public: - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - FileInputStream(); - - //////////////////////////////////////////////////////////// - /// \brief Default destructor - /// - //////////////////////////////////////////////////////////// - virtual ~FileInputStream(); - - //////////////////////////////////////////////////////////// - /// \brief Open the stream from a file path - /// - /// \param filename Name of the file to open - /// - /// \return True on success, false on error - /// - //////////////////////////////////////////////////////////// - bool open(const std::string& filename); - - //////////////////////////////////////////////////////////// - /// \brief Read data from the stream - /// - /// After reading, the stream's reading position must be - /// advanced by the amount of bytes read. - /// - /// \param data Buffer where to copy the read data - /// \param size Desired number of bytes to read - /// - /// \return The number of bytes actually read, or -1 on error - /// - //////////////////////////////////////////////////////////// - virtual Int64 read(void* data, Int64 size); - - //////////////////////////////////////////////////////////// - /// \brief Change the current reading position - /// - /// \param position The position to seek to, from the beginning - /// - /// \return The position actually sought to, or -1 on error - /// - //////////////////////////////////////////////////////////// - virtual Int64 seek(Int64 position); - - //////////////////////////////////////////////////////////// - /// \brief Get the current reading position in the stream - /// - /// \return The current position, or -1 on error. - /// - //////////////////////////////////////////////////////////// - virtual Int64 tell(); - - //////////////////////////////////////////////////////////// - /// \brief Return the size of the stream - /// - /// \return The total number of bytes available in the stream, or -1 on error - /// - //////////////////////////////////////////////////////////// - virtual Int64 getSize(); - -private: - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// -#ifdef SFML_SYSTEM_ANDROID - priv::ResourceStream* m_file; -#else - std::FILE* m_file; //!< stdio file stream -#endif -}; - -} // namespace sf - - -#endif // SFML_FILEINPUTSTREAM_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::FileInputStream -/// \ingroup system -/// -/// This class is a specialization of InputStream that -/// reads from a file on disk. -/// -/// It wraps a file in the common InputStream interface -/// and therefore allows to use generic classes or functions -/// that accept such a stream, with a file on disk as the data -/// source. -/// -/// In addition to the virtual functions inherited from -/// InputStream, FileInputStream adds a function to -/// specify the file to open. -/// -/// SFML resource classes can usually be loaded directly from -/// a filename, so this class shouldn't be useful to you unless -/// you create your own algorithms that operate on an InputStream. -/// -/// Usage example: -/// \code -/// void process(InputStream& stream); -/// -/// FileInputStream stream; -/// if (stream.open("some_file.dat")) -/// process(stream); -/// \endcode -/// -/// InputStream, MemoryInputStream -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/System/InputStream.hpp b/include/SFML/System/InputStream.hpp index 28022eca..ccf1d9ff 100644 --- a/include/SFML/System/InputStream.hpp +++ b/include/SFML/System/InputStream.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,7 +29,6 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Config.hpp> -#include <SFML/System/Export.hpp> namespace sf @@ -38,7 +37,7 @@ namespace sf /// \brief Abstract class for custom file input streams /// //////////////////////////////////////////////////////////// -class SFML_SYSTEM_API InputStream +class InputStream { public: @@ -71,7 +70,7 @@ public: /// //////////////////////////////////////////////////////////// virtual Int64 seek(Int64 position) = 0; - + //////////////////////////////////////////////////////////// /// \brief Get the current reading position in the stream /// @@ -116,17 +115,17 @@ public: /// class ZipStream : public sf::InputStream /// { /// public: -/// +/// /// ZipStream(std::string archive); /// /// bool open(std::string filename); /// /// Int64 read(void* data, Int64 size); -/// +/// /// Int64 seek(Int64 position); -/// +/// /// Int64 tell(); -/// +/// /// Int64 getSize(); /// /// private: diff --git a/include/SFML/System/Lock.hpp b/include/SFML/System/Lock.hpp index 8667d144..1eec3428 100644 --- a/include/SFML/System/Lock.hpp +++ b/include/SFML/System/Lock.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -67,7 +67,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Mutex& m_mutex; //!< Mutex to lock / unlock + Mutex& m_mutex; ///< Mutex to lock / unlock }; } // namespace sf @@ -94,16 +94,16 @@ private: /// Usage example: /// \code /// sf::Mutex mutex; -/// +/// /// void function() /// { /// sf::Lock lock(mutex); // mutex is now locked -/// +/// /// functionThatMayThrowAnException(); // mutex is unlocked if this function throws -/// +/// /// if (someCondition) /// return; // mutex is unlocked -/// +/// /// } // mutex is unlocked /// \endcode /// @@ -116,15 +116,15 @@ private: /// /// \code /// sf::Mutex mutex; -/// +/// /// void function() /// { /// { /// sf::Lock lock(mutex); /// codeThatRequiresProtection(); -/// +/// /// } // mutex is unlocked here -/// +/// /// codeThatDoesntCareAboutTheMutex(); /// } /// \endcode diff --git a/include/SFML/System/MemoryInputStream.hpp b/include/SFML/System/MemoryInputStream.hpp deleted file mode 100644 index 15cf38d9..00000000 --- a/include/SFML/System/MemoryInputStream.hpp +++ /dev/null @@ -1,148 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_MEMORYINPUTSTREAM_HPP -#define SFML_MEMORYINPUTSTREAM_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Config.hpp> -#include <SFML/System/InputStream.hpp> -#include <SFML/System/Export.hpp> -#include <cstdlib> - - -namespace sf -{ -//////////////////////////////////////////////////////////// -/// \brief Implementation of input stream based on a memory chunk -/// -//////////////////////////////////////////////////////////// -class SFML_SYSTEM_API MemoryInputStream : public InputStream -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - MemoryInputStream(); - - //////////////////////////////////////////////////////////// - /// \brief Open the stream from its data - /// - /// \param data Pointer to the data in memory - /// \param sizeInBytes Size of the data, in bytes - /// - //////////////////////////////////////////////////////////// - void open(const void* data, std::size_t sizeInBytes); - - //////////////////////////////////////////////////////////// - /// \brief Read data from the stream - /// - /// After reading, the stream's reading position must be - /// advanced by the amount of bytes read. - /// - /// \param data Buffer where to copy the read data - /// \param size Desired number of bytes to read - /// - /// \return The number of bytes actually read, or -1 on error - /// - //////////////////////////////////////////////////////////// - virtual Int64 read(void* data, Int64 size); - - //////////////////////////////////////////////////////////// - /// \brief Change the current reading position - /// - /// \param position The position to seek to, from the beginning - /// - /// \return The position actually sought to, or -1 on error - /// - //////////////////////////////////////////////////////////// - virtual Int64 seek(Int64 position); - - //////////////////////////////////////////////////////////// - /// \brief Get the current reading position in the stream - /// - /// \return The current position, or -1 on error. - /// - //////////////////////////////////////////////////////////// - virtual Int64 tell(); - - //////////////////////////////////////////////////////////// - /// \brief Return the size of the stream - /// - /// \return The total number of bytes available in the stream, or -1 on error - /// - //////////////////////////////////////////////////////////// - virtual Int64 getSize(); - -private: - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - const char* m_data; //!< Pointer to the data in memory - Int64 m_size; //!< Total size of the data - Int64 m_offset; //!< Current reading position -}; - -} // namespace sf - - -#endif // SFML_MEMORYINPUTSTREAM_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::MemoryInputStream -/// \ingroup system -/// -/// This class is a specialization of InputStream that -/// reads from data in memory. -/// -/// It wraps a memory chunk in the common InputStream interface -/// and therefore allows to use generic classes or functions -/// that accept such a stream, with content already loaded in memory. -/// -/// In addition to the virtual functions inherited from -/// InputStream, MemoryInputStream adds a function to -/// specify the pointer and size of the data in memory. -/// -/// SFML resource classes can usually be loaded directly from -/// memory, so this class shouldn't be useful to you unless -/// you create your own algorithms that operate on an InputStream. -/// -/// Usage example: -/// \code -/// void process(InputStream& stream); -/// -/// MemoryInputStream stream; -/// stream.open(thePtr, theSize); -/// process(stream); -/// \endcode -/// -/// InputStream, FileInputStream -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/System/Mutex.hpp b/include/SFML/System/Mutex.hpp index 34610c30..2bee74dc 100644 --- a/include/SFML/System/Mutex.hpp +++ b/include/SFML/System/Mutex.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -85,7 +85,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - priv::MutexImpl* m_mutexImpl; //!< OS-specific implementation + priv::MutexImpl* m_mutexImpl; ///< OS-specific implementation }; } // namespace sf @@ -119,7 +119,7 @@ private: /// database.write(...); /// mutex.unlock(); // if thread2 was waiting, it will now be unblocked /// } -/// +/// /// void thread2() /// { /// mutex.lock(); // this call will block the thread if the mutex is already locked by thread1 diff --git a/include/SFML/System/NonCopyable.hpp b/include/SFML/System/NonCopyable.hpp index c5b42c8c..e11b0d52 100644 --- a/include/SFML/System/NonCopyable.hpp +++ b/include/SFML/System/NonCopyable.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -51,16 +51,6 @@ protected: /// //////////////////////////////////////////////////////////// NonCopyable() {} - - //////////////////////////////////////////////////////////// - /// \brief Default destructor - /// - /// By declaring a protected destructor it's impossible to - /// call delete on a pointer of sf::NonCopyable, thus - /// preventing possible resource leaks. - /// - //////////////////////////////////////////////////////////// - ~NonCopyable() {} private: diff --git a/include/SFML/System/NativeActivity.hpp b/include/SFML/System/Power.hpp similarity index 67% rename from include/SFML/System/NativeActivity.hpp rename to include/SFML/System/Power.hpp index 25609b5c..4836ae09 100644 --- a/include/SFML/System/NativeActivity.hpp +++ b/include/SFML/System/Power.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -22,41 +22,37 @@ // //////////////////////////////////////////////////////////// -#ifndef SFML_NATIVEACTIVITY_HPP -#define SFML_NATIVEACTIVITY_HPP - +#ifndef SFML_POWER_HPP +#define SFML_POWER_HPP //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include <SFML/System/Export.hpp> +#include <SFML/System/Power.hpp> -#if !defined(SFML_SYSTEM_ANDROID) -#error NativeActivity.hpp: This header is Android only. -#endif - - -struct ANativeActivity; - namespace sf { //////////////////////////////////////////////////////////// /// \ingroup system -/// \brief Return a pointer to the Android native activity +/// \brief Allows or disallows the system to assume being idle /// -/// You shouldn't have to use this function, unless you want -/// to implement very specific details, that SFML doesn't -/// support, or to use a workaround for a known issue. +/// Depending on the local machine's settings, the system +/// might disable the screen or go into sleep if no input is +/// registered for an extended period of time. /// -/// \return Pointer to Android native activity structure +/// This functions allows suspending these features while +/// the current application is still active. /// -/// \sfplatform{Android,SFML/System/NativeActivity.hpp} +/// \param duration Time to sleep +/// +/// \return Whether the request has been successful /// //////////////////////////////////////////////////////////// -SFML_SYSTEM_API ANativeActivity* getNativeActivity(); +bool SFML_SYSTEM_API setPowersavingEnabled(bool enable); } // namespace sf -#endif // SFML_NATIVEACTIVITY_HPP +#endif // SFML_POWER_HPP diff --git a/include/SFML/System/Sleep.hpp b/include/SFML/System/Sleep.hpp index 98668651..fd7fb5ad 100644 --- a/include/SFML/System/Sleep.hpp +++ b/include/SFML/System/Sleep.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/System/String.hpp b/include/SFML/System/String.hpp index 970105dc..6ef4822a 100644 --- a/include/SFML/System/String.hpp +++ b/include/SFML/System/String.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -30,7 +30,6 @@ //////////////////////////////////////////////////////////// #include <SFML/System/Export.hpp> #include <SFML/System/Utf.hpp> -#include <iterator> #include <locale> #include <string> @@ -49,13 +48,13 @@ public: //////////////////////////////////////////////////////////// // Types //////////////////////////////////////////////////////////// - typedef std::basic_string<Uint32>::iterator Iterator; //!< Iterator type - typedef std::basic_string<Uint32>::const_iterator ConstIterator; //!< Read-only iterator type + typedef std::basic_string<Uint32>::iterator Iterator; ///< Iterator type + typedef std::basic_string<Uint32>::const_iterator ConstIterator; ///< Read-only iterator type //////////////////////////////////////////////////////////// // Static member data //////////////////////////////////////////////////////////// - static const std::size_t InvalidPos; //!< Represents an invalid position in the string + static const std::size_t InvalidPos; ///< Represents an invalid position in the string //////////////////////////////////////////////////////////// /// \brief Default constructor @@ -524,7 +523,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - std::basic_string<Uint32> m_string; //!< Internal string of UTF-32 characters + std::basic_string<Uint32> m_string; ///< Internal string of UTF-32 characters }; //////////////////////////////////////////////////////////// diff --git a/include/SFML/System/String.inl b/include/SFML/System/String.inl index 0f3a890b..9f8f1b41 100644 --- a/include/SFML/System/String.inl +++ b/include/SFML/System/String.inl @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/System/Thread.hpp b/include/SFML/System/Thread.hpp index ead09e84..63bb1a44 100644 --- a/include/SFML/System/Thread.hpp +++ b/include/SFML/System/Thread.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -186,8 +186,8 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - priv::ThreadImpl* m_impl; //!< OS-specific implementation of the thread - priv::ThreadFunc* m_entryPoint; //!< Abstraction of the function to run + priv::ThreadImpl* m_impl; ///< OS-specific implementation of the thread + priv::ThreadFunc* m_entryPoint; ///< Abstraction of the function to run }; #include <SFML/System/Thread.inl> diff --git a/include/SFML/System/Thread.inl b/include/SFML/System/Thread.inl index 55976e86..9df4d2ca 100644 --- a/include/SFML/System/Thread.inl +++ b/include/SFML/System/Thread.inl @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/System/ThreadLocal.hpp b/include/SFML/System/ThreadLocal.hpp index 065f29c2..00703a73 100644 --- a/include/SFML/System/ThreadLocal.hpp +++ b/include/SFML/System/ThreadLocal.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -83,7 +83,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - priv::ThreadLocalImpl* m_impl; //!< Pointer to the OS specific implementation + priv::ThreadLocalImpl* m_impl; ///< Pointer to the OS specific implementation }; } // namespace sf diff --git a/include/SFML/System/ThreadLocalPtr.hpp b/include/SFML/System/ThreadLocalPtr.hpp index a6ecd9de..e703dac4 100644 --- a/include/SFML/System/ThreadLocalPtr.hpp +++ b/include/SFML/System/ThreadLocalPtr.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/System/ThreadLocalPtr.inl b/include/SFML/System/ThreadLocalPtr.inl index f76c77f8..e378c621 100644 --- a/include/SFML/System/ThreadLocalPtr.inl +++ b/include/SFML/System/ThreadLocalPtr.inl @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/System/Time.hpp b/include/SFML/System/Time.hpp index 1478730c..1268afc3 100644 --- a/include/SFML/System/Time.hpp +++ b/include/SFML/System/Time.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -82,7 +82,7 @@ public: //////////////////////////////////////////////////////////// // Static member data //////////////////////////////////////////////////////////// - static const Time Zero; //!< Predefined "zero" time value + static const Time Zero; ///< Predefined "zero" time value private: @@ -106,7 +106,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Int64 m_microseconds; //!< Time value stored as microseconds + Int64 m_microseconds; ///< Time value stored as microseconds }; //////////////////////////////////////////////////////////// diff --git a/include/SFML/System/Utf.hpp b/include/SFML/System/Utf.hpp index af567531..8ffae992 100644 --- a/include/SFML/System/Utf.hpp +++ b/include/SFML/System/Utf.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/System/Utf.inl b/include/SFML/System/Utf.inl index d1ea73de..8711ca02 100644 --- a/include/SFML/System/Utf.inl +++ b/include/SFML/System/Utf.inl @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -26,10 +26,10 @@ //////////////////////////////////////////////////////////// // References: // -// https://www.unicode.org/ -// https://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c -// https://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h -// https://people.w3.org/rishida/scripts/uniview/conversion +// http://www.unicode.org/ +// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c +// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h +// http://people.w3.org/rishida/scripts/uniview/conversion // //////////////////////////////////////////////////////////// @@ -293,7 +293,7 @@ In Utf<16>::decode(In begin, In end, Uint32& output, Uint32 replacement) if ((second >= 0xDC00) && (second <= 0xDFFF)) { // The second element is valid: convert the two elements to a UTF-32 character - output = ((first - 0xD800) << 10) + (second - 0xDC00) + 0x0010000; + output = static_cast<Uint32>(((first - 0xD800) << 10) + (second - 0xDC00) + 0x0010000); } else { @@ -322,7 +322,7 @@ In Utf<16>::decode(In begin, In end, Uint32& output, Uint32 replacement) template <typename Out> Out Utf<16>::encode(Uint32 input, Out output, Uint16 replacement) { - if (input <= 0xFFFF) + if (input < 0xFFFF) { // The character can be copied directly, we just need to check if it's in the valid range if ((input >= 0xD800) && (input <= 0xDFFF)) diff --git a/include/SFML/System/Vector2.hpp b/include/SFML/System/Vector2.hpp index 429e649f..07b3e96f 100644 --- a/include/SFML/System/Vector2.hpp +++ b/include/SFML/System/Vector2.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -72,8 +72,8 @@ public: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - T x; //!< X coordinate of the vector - T y; //!< Y coordinate of the vector + T x; ///< X coordinate of the vector + T y; ///< Y coordinate of the vector }; //////////////////////////////////////////////////////////// diff --git a/include/SFML/System/Vector2.inl b/include/SFML/System/Vector2.inl index 848395b3..07b96f5a 100644 --- a/include/SFML/System/Vector2.inl +++ b/include/SFML/System/Vector2.inl @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/System/Vector3.hpp b/include/SFML/System/Vector3.hpp index 08220c9f..28d0c076 100644 --- a/include/SFML/System/Vector3.hpp +++ b/include/SFML/System/Vector3.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -73,9 +73,9 @@ public: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - T x; //!< X coordinate of the vector - T y; //!< Y coordinate of the vector - T z; //!< Z coordinate of the vector + T x; ///< X coordinate of the vector + T y; ///< Y coordinate of the vector + T z; ///< Z coordinate of the vector }; //////////////////////////////////////////////////////////// diff --git a/include/SFML/System/Vector3.inl b/include/SFML/System/Vector3.inl index 852c6dbb..af8dae35 100644 --- a/include/SFML/System/Vector3.inl +++ b/include/SFML/System/Vector3.inl @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/Window.hpp b/include/SFML/Window.hpp index e3667b01..30b317ba 100644 --- a/include/SFML/Window.hpp +++ b/include/SFML/Window.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -30,19 +30,16 @@ //////////////////////////////////////////////////////////// #include <SFML/System.hpp> -#include <SFML/Window/Clipboard.hpp> #include <SFML/Window/Context.hpp> #include <SFML/Window/ContextSettings.hpp> -#include <SFML/Window/Cursor.hpp> #include <SFML/Window/Event.hpp> #include <SFML/Window/Joystick.hpp> #include <SFML/Window/Keyboard.hpp> #include <SFML/Window/Mouse.hpp> -#include <SFML/Window/Sensor.hpp> #include <SFML/Window/Touch.hpp> +#include <SFML/Window/Sensor.hpp> #include <SFML/Window/VideoMode.hpp> #include <SFML/Window/Window.hpp> -#include <SFML/Window/WindowHandle.hpp> #include <SFML/Window/WindowStyle.hpp> diff --git a/include/SFML/Window/Clipboard.hpp b/include/SFML/Window/Clipboard.hpp deleted file mode 100644 index 68a37973..00000000 --- a/include/SFML/Window/Clipboard.hpp +++ /dev/null @@ -1,119 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CLIPBOARD_HPP -#define SFML_CLIPBOARD_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Export.hpp> -#include <SFML/System/String.hpp> - - -namespace sf -{ -//////////////////////////////////////////////////////////// -/// \brief Give access to the system clipboard -/// -//////////////////////////////////////////////////////////// -class SFML_WINDOW_API Clipboard -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Get the content of the clipboard as string data - /// - /// This function returns the content of the clipboard - /// as a string. If the clipboard does not contain string - /// it returns an empty sf::String object. - /// - /// \return Clipboard contents as sf::String object - /// - //////////////////////////////////////////////////////////// - static String getString(); - - //////////////////////////////////////////////////////////// - /// \brief Set the content of the clipboard as string data - /// - /// This function sets the content of the clipboard as a - /// string. - /// - /// \warning Due to limitations on some operating systems, - /// setting the clipboard contents is only - /// guaranteed to work if there is currently an - /// open window for which events are being handled. - /// - /// \param text sf::String containing the data to be sent - /// to the clipboard - /// - //////////////////////////////////////////////////////////// - static void setString(const String& text); -}; - -} // namespace sf - - -#endif // SFML_CLIPBOARD_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::Clipboard -/// \ingroup window -/// -/// sf::Clipboard provides an interface for getting and -/// setting the contents of the system clipboard. -/// -/// It is important to note that due to limitations on some -/// operating systems, setting the clipboard contents is -/// only guaranteed to work if there is currently an open -/// window for which events are being handled. -/// -/// Usage example: -/// \code -/// // get the clipboard content as a string -/// sf::String string = sf::Clipboard::getString(); -/// -/// // or use it in the event loop -/// sf::Event event; -/// while(window.pollEvent(event)) -/// { -/// if(event.type == sf::Event::Closed) -/// window.close(); -/// if(event.type == sf::Event::KeyPressed) -/// { -/// // Using Ctrl + V to paste a string into SFML -/// if(event.key.control && event.key.code == sf::Keyboard::V) -/// string = sf::Clipboard::getString(); -/// -/// // Using Ctrl + C to copy a string out of SFML -/// if(event.key.control && event.key.code == sf::Keyboard::C) -/// sf::Clipboard::setString("Hello World!"); -/// } -/// } -/// \endcode -/// -/// \see sf::String, sf::Event -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Window/Context.hpp b/include/SFML/Window/Context.hpp index 7ef9b9a1..595d4d69 100644 --- a/include/SFML/Window/Context.hpp +++ b/include/SFML/Window/Context.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -41,8 +41,6 @@ namespace priv class GlContext; } -typedef void (*GlFunctionPointer)(); - //////////////////////////////////////////////////////////// /// \brief Class holding a valid drawing context /// @@ -77,60 +75,7 @@ public: //////////////////////////////////////////////////////////// bool setActive(bool active); - //////////////////////////////////////////////////////////// - /// \brief Get the settings of the context - /// - /// Note that these settings may be different than the ones - /// passed to the constructor; they are indeed adjusted if the - /// original settings are not directly supported by the system. - /// - /// \return Structure containing the settings - /// - //////////////////////////////////////////////////////////// - const ContextSettings& getSettings() const; - - //////////////////////////////////////////////////////////// - /// \brief Check whether a given OpenGL extension is available - /// - /// \param name Name of the extension to check for - /// - /// \return True if available, false if unavailable - /// - //////////////////////////////////////////////////////////// - static bool isExtensionAvailable(const char* name); - - //////////////////////////////////////////////////////////// - /// \brief Get the address of an OpenGL function - /// - /// \param name Name of the function to get the address of - /// - /// \return Address of the OpenGL function, 0 on failure - /// - //////////////////////////////////////////////////////////// - static GlFunctionPointer getFunction(const char* name); - - //////////////////////////////////////////////////////////// - /// \brief Get the currently active context - /// - /// This function will only return sf::Context objects. - /// Contexts created e.g. by RenderTargets or for internal - /// use will not be returned by this function. - /// - /// \return The currently active context or NULL if none is active - /// - //////////////////////////////////////////////////////////// - static const Context* getActiveContext(); - - //////////////////////////////////////////////////////////// - /// \brief Get the currently active context's ID - /// - /// The context ID is used to identify contexts when - /// managing unshareable OpenGL resources. - /// - /// \return The active context's ID or 0 if no context is currently active - /// - //////////////////////////////////////////////////////////// - static Uint64 getActiveContextId(); +public: //////////////////////////////////////////////////////////// /// \brief Construct a in-memory context @@ -150,7 +95,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - priv::GlContext* m_context; //!< Internal OpenGL context + priv::GlContext* m_context; ///< Internal OpenGL context }; } // namespace sf diff --git a/include/SFML/Window/ContextSettings.hpp b/include/SFML/Window/ContextSettings.hpp index d2d84385..da89b2fd 100644 --- a/include/SFML/Window/ContextSettings.hpp +++ b/include/SFML/Window/ContextSettings.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -25,7 +25,6 @@ #ifndef SFML_CONTEXTSETTINGS_HPP #define SFML_CONTEXTSETTINGS_HPP -#include <SFML/Config.hpp> namespace sf { @@ -36,17 +35,6 @@ namespace sf //////////////////////////////////////////////////////////// struct ContextSettings { - //////////////////////////////////////////////////////////// - /// \brief Enumeration of the context attribute flags - /// - //////////////////////////////////////////////////////////// - enum Attribute - { - Default = 0, //!< Non-debug, compatibility context (this and the core attribute are mutually exclusive) - Core = 1 << 0, //!< Core attribute - Debug = 1 << 2 //!< Debug attribute - }; - //////////////////////////////////////////////////////////// /// \brief Default constructor /// @@ -55,31 +43,25 @@ struct ContextSettings /// \param antialiasing Antialiasing level /// \param major Major number of the context version /// \param minor Minor number of the context version - /// \param attributes Attribute flags of the context - /// \param sRgb sRGB capable framebuffer /// //////////////////////////////////////////////////////////// - explicit ContextSettings(unsigned int depth = 0, unsigned int stencil = 0, unsigned int antialiasing = 0, unsigned int major = 1, unsigned int minor = 1, unsigned int attributes = Default, bool sRgb = false) : + explicit ContextSettings(unsigned int depth = 0, unsigned int stencil = 0, unsigned int antialiasing = 0, unsigned int major = 2, unsigned int minor = 0) : depthBits (depth), stencilBits (stencil), antialiasingLevel(antialiasing), majorVersion (major), - minorVersion (minor), - attributeFlags (attributes), - sRgbCapable (sRgb) + minorVersion (minor) { } //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - unsigned int depthBits; //!< Bits of the depth buffer - unsigned int stencilBits; //!< Bits of the stencil buffer - unsigned int antialiasingLevel; //!< Level of antialiasing - unsigned int majorVersion; //!< Major number of the context version to create - unsigned int minorVersion; //!< Minor number of the context version to create - Uint32 attributeFlags; //!< The attribute flags to create the context with - bool sRgbCapable; //!< Whether the context framebuffer is sRGB capable + unsigned int depthBits; ///< Bits of the depth buffer + unsigned int stencilBits; ///< Bits of the stencil buffer + unsigned int antialiasingLevel; ///< Level of antialiasing + unsigned int majorVersion; ///< Major number of the context version to create + unsigned int minorVersion; ///< Minor number of the context version to create }; } // namespace sf @@ -94,11 +76,10 @@ struct ContextSettings /// /// ContextSettings allows to define several advanced settings /// of the OpenGL context attached to a window. All these -/// settings with the exception of the compatibility flag -/// and anti-aliasing level have no impact on the regular -/// SFML rendering (graphics module), so you may need to use -/// this structure only if you're using SFML as a windowing -/// system for custom OpenGL rendering. +/// settings have no impact on the regular SFML rendering +/// (graphics module) -- except the anti-aliasing level, so +/// you may need to use this structure only if you're using +/// SFML as a windowing system for custom OpenGL rendering. /// /// The depthBits and stencilBits members define the number /// of bits per pixel requested for the (respectively) depth @@ -113,32 +94,6 @@ struct ContextSettings /// all handled the same way (i.e. you can use any version /// < 3.0 if you don't want an OpenGL 3 context). /// -/// When requesting a context with a version greater or equal -/// to 3.2, you have the option of specifying whether the -/// context should follow the core or compatibility profile -/// of all newer (>= 3.2) OpenGL specifications. For versions -/// 3.0 and 3.1 there is only the core profile. By default -/// a compatibility context is created. You only need to specify -/// the core flag if you want a core profile context to use with -/// your own OpenGL rendering. -/// <b>Warning: The graphics module will not function if you -/// request a core profile context. Make sure the attributes are -/// set to Default if you want to use the graphics module.</b> -/// -/// Setting the debug attribute flag will request a context with -/// additional debugging features enabled. Depending on the -/// system, this might be required for advanced OpenGL debugging. -/// OpenGL debugging is disabled by default. -/// -/// <b>Special Note for OS X:</b> -/// Apple only supports choosing between either a legacy context -/// (OpenGL 2.1) or a core context (OpenGL version depends on the -/// operating system version but is at least 3.2). Compatibility -/// contexts are not supported. Further information is available on the -/// <a href="https://developer.apple.com/opengl/capabilities/index.html"> -/// OpenGL Capabilities Tables</a> page. OS X also currently does -/// not support debug contexts. -/// /// Please note that these values are only a hint. /// No failure will be reported if one or more of these values /// are not supported by the system; instead, SFML will try to diff --git a/include/SFML/Window/Cursor.hpp b/include/SFML/Window/Cursor.hpp deleted file mode 100644 index ea29c504..00000000 --- a/include/SFML/Window/Cursor.hpp +++ /dev/null @@ -1,223 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CURSOR_HPP -#define SFML_CURSOR_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Export.hpp> -#include <SFML/System/NonCopyable.hpp> -#include <SFML/System/Vector2.hpp> - -namespace sf -{ -namespace priv -{ - class CursorImpl; -} - -//////////////////////////////////////////////////////////// -/// \brief Cursor defines the appearance of a system cursor -/// -//////////////////////////////////////////////////////////// -class SFML_WINDOW_API Cursor : NonCopyable -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Enumeration of the native system cursor types - /// - /// Refer to the following table to determine which cursor - /// is available on which platform. - /// - /// Type | Linux | Mac OS X | Windows | - /// ------------------------------------|:-----:|:--------:|:--------:| - /// sf::Cursor::Arrow | yes | yes | yes | - /// sf::Cursor::ArrowWait | no | no | yes | - /// sf::Cursor::Wait | yes | no | yes | - /// sf::Cursor::Text | yes | yes | yes | - /// sf::Cursor::Hand | yes | yes | yes | - /// sf::Cursor::SizeHorizontal | yes | yes | yes | - /// sf::Cursor::SizeVertical | yes | yes | yes | - /// sf::Cursor::SizeTopLeftBottomRight | no | yes* | yes | - /// sf::Cursor::SizeBottomLeftTopRight | no | yes* | yes | - /// sf::Cursor::SizeAll | yes | no | yes | - /// sf::Cursor::Cross | yes | yes | yes | - /// sf::Cursor::Help | yes | yes* | yes | - /// sf::Cursor::NotAllowed | yes | yes | yes | - /// - /// * These cursor types are undocumented so may not - /// be available on all versions, but have been tested on 10.13 - /// - //////////////////////////////////////////////////////////// - enum Type - { - Arrow, //!< Arrow cursor (default) - ArrowWait, //!< Busy arrow cursor - Wait, //!< Busy cursor - Text, //!< I-beam, cursor when hovering over a field allowing text entry - Hand, //!< Pointing hand cursor - SizeHorizontal, //!< Horizontal double arrow cursor - SizeVertical, //!< Vertical double arrow cursor - SizeTopLeftBottomRight, //!< Double arrow cursor going from top-left to bottom-right - SizeBottomLeftTopRight, //!< Double arrow cursor going from bottom-left to top-right - SizeAll, //!< Combination of SizeHorizontal and SizeVertical - Cross, //!< Crosshair cursor - Help, //!< Help cursor - NotAllowed //!< Action not allowed cursor - }; - -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - /// This constructor doesn't actually create the cursor; - /// initially the new instance is invalid and must not be - /// used until either loadFromPixels() or loadFromSystem() - /// is called and successfully created a cursor. - /// - //////////////////////////////////////////////////////////// - Cursor(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - /// This destructor releases the system resources - /// associated with this cursor, if any. - /// - //////////////////////////////////////////////////////////// - ~Cursor(); - - //////////////////////////////////////////////////////////// - /// \brief Create a cursor with the provided image - /// - /// \a pixels must be an array of \a width by \a height pixels - /// in 32-bit RGBA format. If not, this will cause undefined behavior. - /// - /// If \a pixels is null or either \a width or \a height are 0, - /// the current cursor is left unchanged and the function will - /// return false. - /// - /// In addition to specifying the pixel data, you can also - /// specify the location of the hotspot of the cursor. The - /// hotspot is the pixel coordinate within the cursor image - /// which will be located exactly where the mouse pointer - /// position is. Any mouse actions that are performed will - /// return the window/screen location of the hotspot. - /// - /// \warning On Unix platforms which do not support colored - /// cursors, the pixels are mapped into a monochrome - /// bitmap: pixels with an alpha channel to 0 are - /// transparent, black if the RGB channel are close - /// to zero, and white otherwise. - /// - /// \param pixels Array of pixels of the image - /// \param size Width and height of the image - /// \param hotspot (x,y) location of the hotspot - /// \return true if the cursor was successfully loaded; - /// false otherwise - /// - //////////////////////////////////////////////////////////// - bool loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot); - - //////////////////////////////////////////////////////////// - /// \brief Create a native system cursor - /// - /// Refer to the list of cursor available on each system - /// (see sf::Cursor::Type) to know whether a given cursor is - /// expected to load successfully or is not supported by - /// the operating system. - /// - /// \param type Native system cursor type - /// \return true if and only if the corresponding cursor is - /// natively supported by the operating system; - /// false otherwise - /// - //////////////////////////////////////////////////////////// - bool loadFromSystem(Type type); - -private: - - friend class WindowBase; - - //////////////////////////////////////////////////////////// - /// \brief Get access to the underlying implementation - /// - /// This is primarily designed for sf::Window::setMouseCursor, - /// hence the friendship. - /// - /// \return a reference to the OS-specific implementation - /// - //////////////////////////////////////////////////////////// - const priv::CursorImpl& getImpl() const; - -private: - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - priv::CursorImpl* m_impl; //!< Platform-specific implementation of the cursor -}; - -} // namespace sf - - -#endif // SFML_CURSOR_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::Cursor -/// \ingroup window -/// -/// \warning Features related to Cursor are not supported on -/// iOS and Android. -/// -/// This class abstracts the operating system resources -/// associated with either a native system cursor or a custom -/// cursor. -/// -/// After loading the cursor the graphical appearance -/// with either loadFromPixels() or loadFromSystem(), the -/// cursor can be changed with sf::Window::setMouseCursor(). -/// -/// The behaviour is undefined if the cursor is destroyed while -/// in use by the window. -/// -/// Usage example: -/// \code -/// sf::Window window; -/// -/// // ... create window as usual ... -/// -/// sf::Cursor cursor; -/// if (cursor.loadFromSystem(sf::Cursor::Hand)) -/// window.setMouseCursor(cursor); -/// \endcode -/// -/// \see sf::Window::setMouseCursor -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Window/Event.hpp b/include/SFML/Window/Event.hpp index 2b7c8dcb..7499a052 100644 --- a/include/SFML/Window/Event.hpp +++ b/include/SFML/Window/Event.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -51,8 +51,8 @@ public: //////////////////////////////////////////////////////////// struct SizeEvent { - unsigned int width; //!< New width, in pixels - unsigned int height; //!< New height, in pixels + unsigned int width; ///< New width, in pixels + unsigned int height; ///< New height, in pixels }; //////////////////////////////////////////////////////////// @@ -61,11 +61,11 @@ public: //////////////////////////////////////////////////////////// struct KeyEvent { - Keyboard::Key code; //!< Code of the key that has been pressed - bool alt; //!< Is the Alt key pressed? - bool control; //!< Is the Control key pressed? - bool shift; //!< Is the Shift key pressed? - bool system; //!< Is the System key pressed? + Keyboard::Key code; ///< Code of the key that has been pressed + bool alt; ///< Is the Alt key pressed? + bool control; ///< Is the Control key pressed? + bool shift; ///< Is the Shift key pressed? + bool system; ///< Is the System key pressed? }; //////////////////////////////////////////////////////////// @@ -74,7 +74,7 @@ public: //////////////////////////////////////////////////////////// struct TextEvent { - Uint32 unicode; //!< UTF-32 Unicode value of the character + Uint32 unicode; ///< UTF-32 Unicode value of the character }; //////////////////////////////////////////////////////////// @@ -83,8 +83,8 @@ public: //////////////////////////////////////////////////////////// struct MouseMoveEvent { - int x; //!< X position of the mouse pointer, relative to the left of the owner window - int y; //!< Y position of the mouse pointer, relative to the top of the owner window + int x; ///< X position of the mouse pointer, relative to the left of the owner window + int y; ///< Y position of the mouse pointer, relative to the top of the owner window }; //////////////////////////////////////////////////////////// @@ -94,35 +94,20 @@ public: //////////////////////////////////////////////////////////// struct MouseButtonEvent { - Mouse::Button button; //!< Code of the button that has been pressed - int x; //!< X position of the mouse pointer, relative to the left of the owner window - int y; //!< Y position of the mouse pointer, relative to the top of the owner window + Mouse::Button button; ///< Code of the button that has been pressed + int x; ///< X position of the mouse pointer, relative to the left of the owner window + int y; ///< Y position of the mouse pointer, relative to the top of the owner window }; //////////////////////////////////////////////////////////// /// \brief Mouse wheel events parameters (MouseWheelMoved) /// - /// \deprecated This event is deprecated and potentially inaccurate. - /// Use MouseWheelScrollEvent instead. - /// //////////////////////////////////////////////////////////// struct MouseWheelEvent { - int delta; //!< Number of ticks the wheel has moved (positive is up, negative is down) - int x; //!< X position of the mouse pointer, relative to the left of the owner window - int y; //!< Y position of the mouse pointer, relative to the top of the owner window - }; - - //////////////////////////////////////////////////////////// - /// \brief Mouse wheel events parameters (MouseWheelScrolled) - /// - //////////////////////////////////////////////////////////// - struct MouseWheelScrollEvent - { - Mouse::Wheel wheel; //!< Which wheel (for mice with multiple ones) - float delta; //!< Wheel offset (positive is up/left, negative is down/right). High-precision mice may use non-integral offsets. - int x; //!< X position of the mouse pointer, relative to the left of the owner window - int y; //!< Y position of the mouse pointer, relative to the top of the owner window + int delta; ///< Number of ticks the wheel has moved (positive is up, negative is down) + int x; ///< X position of the mouse pointer, relative to the left of the owner window + int y; ///< Y position of the mouse pointer, relative to the top of the owner window }; //////////////////////////////////////////////////////////// @@ -132,7 +117,7 @@ public: //////////////////////////////////////////////////////////// struct JoystickConnectEvent { - unsigned int joystickId; //!< Index of the joystick (in range [0 .. Joystick::Count - 1]) + unsigned int joystickId; ///< Index of the joystick (in range [0 .. Joystick::Count - 1]) }; //////////////////////////////////////////////////////////// @@ -141,9 +126,9 @@ public: //////////////////////////////////////////////////////////// struct JoystickMoveEvent { - unsigned int joystickId; //!< Index of the joystick (in range [0 .. Joystick::Count - 1]) - Joystick::Axis axis; //!< Axis on which the joystick moved - float position; //!< New position on the axis (in range [-100 .. 100]) + unsigned int joystickId; ///< Index of the joystick (in range [0 .. Joystick::Count - 1]) + Joystick::Axis axis; ///< Axis on which the joystick moved + float position; ///< New position on the axis (in range [-100 .. 100]) }; //////////////////////////////////////////////////////////// @@ -153,8 +138,8 @@ public: //////////////////////////////////////////////////////////// struct JoystickButtonEvent { - unsigned int joystickId; //!< Index of the joystick (in range [0 .. Joystick::Count - 1]) - unsigned int button; //!< Index of the button that has been pressed (in range [0 .. Joystick::ButtonCount - 1]) + unsigned int joystickId; ///< Index of the joystick (in range [0 .. Joystick::Count - 1]) + unsigned int button; ///< Index of the button that has been pressed (in range [0 .. Joystick::ButtonCount - 1]) }; //////////////////////////////////////////////////////////// @@ -163,21 +148,21 @@ public: //////////////////////////////////////////////////////////// struct TouchEvent { - unsigned int finger; //!< Index of the finger in case of multi-touch events - int x; //!< X position of the touch, relative to the left of the owner window - int y; //!< Y position of the touch, relative to the top of the owner window + unsigned int finger; ///< Index of the finger in case of multi-touch events + int x; ///< X position of the touch, relative to the left of the owner window + int y; ///< Y position of the touch, relative to the top of the owner window }; - + //////////////////////////////////////////////////////////// /// \brief Sensor event parameters (SensorChanged) /// //////////////////////////////////////////////////////////// struct SensorEvent { - Sensor::Type type; //!< Type of the sensor - float x; //!< Current value of the sensor on X axis - float y; //!< Current value of the sensor on Y axis - float z; //!< Current value of the sensor on Z axis + Sensor::Type type; ///< Type of the sensor + float x; ///< Current value of the sensor on X axis + float y; ///< Current value of the sensor on Y axis + float z; ///< Current value of the sensor on Z axis }; //////////////////////////////////////////////////////////// @@ -186,52 +171,50 @@ public: //////////////////////////////////////////////////////////// enum EventType { - Closed, //!< The window requested to be closed (no data) - Resized, //!< The window was resized (data in event.size) - LostFocus, //!< The window lost the focus (no data) - GainedFocus, //!< The window gained the focus (no data) - TextEntered, //!< A character was entered (data in event.text) - KeyPressed, //!< A key was pressed (data in event.key) - KeyReleased, //!< A key was released (data in event.key) - MouseWheelMoved, //!< The mouse wheel was scrolled (data in event.mouseWheel) (deprecated) - MouseWheelScrolled, //!< The mouse wheel was scrolled (data in event.mouseWheelScroll) - MouseButtonPressed, //!< A mouse button was pressed (data in event.mouseButton) - MouseButtonReleased, //!< A mouse button was released (data in event.mouseButton) - MouseMoved, //!< The mouse cursor moved (data in event.mouseMove) - MouseEntered, //!< The mouse cursor entered the area of the window (no data) - MouseLeft, //!< The mouse cursor left the area of the window (no data) - JoystickButtonPressed, //!< A joystick button was pressed (data in event.joystickButton) - JoystickButtonReleased, //!< A joystick button was released (data in event.joystickButton) - JoystickMoved, //!< The joystick moved along an axis (data in event.joystickMove) - JoystickConnected, //!< A joystick was connected (data in event.joystickConnect) - JoystickDisconnected, //!< A joystick was disconnected (data in event.joystickConnect) - TouchBegan, //!< A touch event began (data in event.touch) - TouchMoved, //!< A touch moved (data in event.touch) - TouchEnded, //!< A touch event ended (data in event.touch) - SensorChanged, //!< A sensor value changed (data in event.sensor) + Closed, ///< The window requested to be closed (no data) + Resized, ///< The window was resized (data in event.size) + LostFocus, ///< The window lost the focus (no data) + GainedFocus, ///< The window gained the focus (no data) + TextEntered, ///< A character was entered (data in event.text) + KeyPressed, ///< A key was pressed (data in event.key) + KeyReleased, ///< A key was released (data in event.key) + MouseWheelMoved, ///< The mouse wheel was scrolled (data in event.mouseWheel) + MouseButtonPressed, ///< A mouse button was pressed (data in event.mouseButton) + MouseButtonReleased, ///< A mouse button was released (data in event.mouseButton) + MouseMoved, ///< The mouse cursor moved (data in event.mouseMove) + MouseEntered, ///< The mouse cursor entered the area of the window (no data) + MouseLeft, ///< The mouse cursor left the area of the window (no data) + JoystickButtonPressed, ///< A joystick button was pressed (data in event.joystickButton) + JoystickButtonReleased, ///< A joystick button was released (data in event.joystickButton) + JoystickMoved, ///< The joystick moved along an axis (data in event.joystickMove) + JoystickConnected, ///< A joystick was connected (data in event.joystickConnect) + JoystickDisconnected, ///< A joystick was disconnected (data in event.joystickConnect) + TouchBegan, ///< A touch event began (data in event.touch) + TouchMoved, ///< A touch moved (data in event.touch) + TouchEnded, ///< A touch event ended (data in event.touch) + SensorChanged, ///< A sensor value changed (data in event.sensor) - Count //!< Keep last -- the total number of event types + Count ///< Keep last -- the total number of event types }; //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - EventType type; //!< Type of the event + EventType type; ///< Type of the event union { - SizeEvent size; //!< Size event parameters (Event::Resized) - KeyEvent key; //!< Key event parameters (Event::KeyPressed, Event::KeyReleased) - TextEvent text; //!< Text event parameters (Event::TextEntered) - MouseMoveEvent mouseMove; //!< Mouse move event parameters (Event::MouseMoved) - MouseButtonEvent mouseButton; //!< Mouse button event parameters (Event::MouseButtonPressed, Event::MouseButtonReleased) - MouseWheelEvent mouseWheel; //!< Mouse wheel event parameters (Event::MouseWheelMoved) (deprecated) - MouseWheelScrollEvent mouseWheelScroll; //!< Mouse wheel event parameters (Event::MouseWheelScrolled) - JoystickMoveEvent joystickMove; //!< Joystick move event parameters (Event::JoystickMoved) - JoystickButtonEvent joystickButton; //!< Joystick button event parameters (Event::JoystickButtonPressed, Event::JoystickButtonReleased) - JoystickConnectEvent joystickConnect; //!< Joystick (dis)connect event parameters (Event::JoystickConnected, Event::JoystickDisconnected) - TouchEvent touch; //!< Touch events parameters (Event::TouchBegan, Event::TouchMoved, Event::TouchEnded) - SensorEvent sensor; //!< Sensor event parameters (Event::SensorChanged) + SizeEvent size; ///< Size event parameters (Event::Resized) + KeyEvent key; ///< Key event parameters (Event::KeyPressed, Event::KeyReleased) + TextEvent text; ///< Text event parameters (Event::TextEntered) + MouseMoveEvent mouseMove; ///< Mouse move event parameters (Event::MouseMoved) + MouseButtonEvent mouseButton; ///< Mouse button event parameters (Event::MouseButtonPressed, Event::MouseButtonReleased) + MouseWheelEvent mouseWheel; ///< Mouse wheel event parameters (Event::MouseWheelMoved) + JoystickMoveEvent joystickMove; ///< Joystick move event parameters (Event::JoystickMoved) + JoystickButtonEvent joystickButton; ///< Joystick button event parameters (Event::JoystickButtonPressed, Event::JoystickButtonReleased) + JoystickConnectEvent joystickConnect; ///< Joystick (dis)connect event parameters (Event::JoystickConnected, Event::JoystickDisconnected) + TouchEvent touch; ///< Touch events parameters (Event::TouchBegan, Event::TouchMoved, Event::TouchEnded) + SensorEvent sensor; ///< Sensor event parameters (Event::SensorChanged) }; }; @@ -257,7 +240,7 @@ public: /// filled; all other members will have undefined values and must not /// be read if the type of the event doesn't match. For example, /// if you received a KeyPressed event, then you must read the -/// event.key member, all other members such as event.mouseMove +/// event.key member, all other members such as event.MouseMove /// or event.text will have undefined values. /// /// Usage example: diff --git a/include/SFML/Window/Export.hpp b/include/SFML/Window/Export.hpp index 11f27b36..8df4d513 100644 --- a/include/SFML/Window/Export.hpp +++ b/include/SFML/Window/Export.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/include/SFML/Window/GlResource.hpp b/include/SFML/Window/GlResource.hpp index 223707e8..47970fb4 100644 --- a/include/SFML/Window/GlResource.hpp +++ b/include/SFML/Window/GlResource.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,16 +29,10 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Window/Export.hpp> -#include <SFML/System/NonCopyable.hpp> namespace sf { - -class Context; - -typedef void(*ContextDestroyCallback)(void*); - //////////////////////////////////////////////////////////// /// \brief Base class for classes that require an OpenGL context /// @@ -60,37 +54,10 @@ protected: ~GlResource(); //////////////////////////////////////////////////////////// - /// \brief Register a function to be called when a context is destroyed - /// - /// This is used for internal purposes in order to properly - /// clean up OpenGL resources that cannot be shared between - /// contexts. - /// - /// \param callback Function to be called when a context is destroyed - /// \param arg Argument to pass when calling the function + /// \brief Make sure that a valid OpenGL context exists in the current thread /// //////////////////////////////////////////////////////////// - static void registerContextDestroyCallback(ContextDestroyCallback callback, void* arg); - - //////////////////////////////////////////////////////////// - /// \brief RAII helper class to temporarily lock an available context for use - /// - //////////////////////////////////////////////////////////// - class SFML_WINDOW_API TransientContextLock : NonCopyable - { - public: - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - TransientContextLock(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - //////////////////////////////////////////////////////////// - ~TransientContextLock(); - }; + static void ensureGlContext(); }; } // namespace sf diff --git a/include/SFML/Window/Joystick.hpp b/include/SFML/Window/Joystick.hpp index dd5454c3..dc6261bf 100644 --- a/include/SFML/Window/Joystick.hpp +++ b/include/SFML/Window/Joystick.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -48,9 +48,9 @@ public: //////////////////////////////////////////////////////////// enum { - Count = 8, //!< Maximum number of supported joysticks - ButtonCount = 32, //!< Maximum number of supported buttons - AxisCount = 8 //!< Maximum number of supported axes + Count = 8, ///< Maximum number of supported joysticks + ButtonCount = 32, ///< Maximum number of supported buttons + AxisCount = 8 ///< Maximum number of supported axes }; //////////////////////////////////////////////////////////// @@ -59,27 +59,27 @@ public: //////////////////////////////////////////////////////////// enum Axis { - X, //!< The X axis - Y, //!< The Y axis - Z, //!< The Z axis - R, //!< The R axis - U, //!< The U axis - V, //!< The V axis - PovX, //!< The X axis of the point-of-view hat - PovY //!< The Y axis of the point-of-view hat + X, ///< The X axis + Y, ///< The Y axis + Z, ///< The Z axis + R, ///< The R axis + U, ///< The U axis + V, ///< The V axis + PovX, ///< The X axis of the point-of-view hat + PovY ///< The Y axis of the point-of-view hat }; //////////////////////////////////////////////////////////// /// \brief Structure holding a joystick's identification /// //////////////////////////////////////////////////////////// - struct SFML_WINDOW_API Identification + struct Identification { Identification(); - String name; //!< Name of the joystick - unsigned int vendorId; //!< Manufacturer identifier - unsigned int productId; //!< Product identifier + sf::String name; ///< Name of the joystick + unsigned int vendorId; ///< Manufacturer identifier + unsigned int productId; ///< Product identifier }; //////////////////////////////////////////////////////////// diff --git a/include/SFML/Window/Keyboard.hpp b/include/SFML/Window/Keyboard.hpp index 0bbcd8ab..5dd0d63b 100644 --- a/include/SFML/Window/Keyboard.hpp +++ b/include/SFML/Window/Keyboard.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -47,118 +47,110 @@ public: //////////////////////////////////////////////////////////// enum Key { - Unknown = -1, //!< Unhandled key - A = 0, //!< The A key - B, //!< The B key - C, //!< The C key - D, //!< The D key - E, //!< The E key - F, //!< The F key - G, //!< The G key - H, //!< The H key - I, //!< The I key - J, //!< The J key - K, //!< The K key - L, //!< The L key - M, //!< The M key - N, //!< The N key - O, //!< The O key - P, //!< The P key - Q, //!< The Q key - R, //!< The R key - S, //!< The S key - T, //!< The T key - U, //!< The U key - V, //!< The V key - W, //!< The W key - X, //!< The X key - Y, //!< The Y key - Z, //!< The Z key - Num0, //!< The 0 key - Num1, //!< The 1 key - Num2, //!< The 2 key - Num3, //!< The 3 key - Num4, //!< The 4 key - Num5, //!< The 5 key - Num6, //!< The 6 key - Num7, //!< The 7 key - Num8, //!< The 8 key - Num9, //!< The 9 key - Escape, //!< The Escape key - LControl, //!< The left Control key - LShift, //!< The left Shift key - LAlt, //!< The left Alt key - LSystem, //!< The left OS specific key: window (Windows and Linux), apple (MacOS X), ... - RControl, //!< The right Control key - RShift, //!< The right Shift key - RAlt, //!< The right Alt key - RSystem, //!< The right OS specific key: window (Windows and Linux), apple (MacOS X), ... - Menu, //!< The Menu key - LBracket, //!< The [ key - RBracket, //!< The ] key - Semicolon, //!< The ; key - Comma, //!< The , key - Period, //!< The . key - Quote, //!< The ' key - Slash, //!< The / key - Backslash, //!< The \ key - Tilde, //!< The ~ key - Equal, //!< The = key - Hyphen, //!< The - key (hyphen) - Space, //!< The Space key - Enter, //!< The Enter/Return keys - Backspace, //!< The Backspace key - Tab, //!< The Tabulation key - PageUp, //!< The Page up key - PageDown, //!< The Page down key - End, //!< The End key - Home, //!< The Home key - Insert, //!< The Insert key - Delete, //!< The Delete key - Add, //!< The + key - Subtract, //!< The - key (minus, usually from numpad) - Multiply, //!< The * key - Divide, //!< The / key - Left, //!< Left arrow - Right, //!< Right arrow - Up, //!< Up arrow - Down, //!< Down arrow - Numpad0, //!< The numpad 0 key - Numpad1, //!< The numpad 1 key - Numpad2, //!< The numpad 2 key - Numpad3, //!< The numpad 3 key - Numpad4, //!< The numpad 4 key - Numpad5, //!< The numpad 5 key - Numpad6, //!< The numpad 6 key - Numpad7, //!< The numpad 7 key - Numpad8, //!< The numpad 8 key - Numpad9, //!< The numpad 9 key - F1, //!< The F1 key - F2, //!< The F2 key - F3, //!< The F3 key - F4, //!< The F4 key - F5, //!< The F5 key - F6, //!< The F6 key - F7, //!< The F7 key - F8, //!< The F8 key - F9, //!< The F9 key - F10, //!< The F10 key - F11, //!< The F11 key - F12, //!< The F12 key - F13, //!< The F13 key - F14, //!< The F14 key - F15, //!< The F15 key - Pause, //!< The Pause key + Unknown = -1, ///< Unhandled key + A = 0, ///< The A key + B, ///< The B key + C, ///< The C key + D, ///< The D key + E, ///< The E key + F, ///< The F key + G, ///< The G key + H, ///< The H key + I, ///< The I key + J, ///< The J key + K, ///< The K key + L, ///< The L key + M, ///< The M key + N, ///< The N key + O, ///< The O key + P, ///< The P key + Q, ///< The Q key + R, ///< The R key + S, ///< The S key + T, ///< The T key + U, ///< The U key + V, ///< The V key + W, ///< The W key + X, ///< The X key + Y, ///< The Y key + Z, ///< The Z key + Num0, ///< The 0 key + Num1, ///< The 1 key + Num2, ///< The 2 key + Num3, ///< The 3 key + Num4, ///< The 4 key + Num5, ///< The 5 key + Num6, ///< The 6 key + Num7, ///< The 7 key + Num8, ///< The 8 key + Num9, ///< The 9 key + Escape, ///< The Escape key + LControl, ///< The left Control key + LShift, ///< The left Shift key + LAlt, ///< The left Alt key + LSystem, ///< The left OS specific key: window (Windows and Linux), apple (MacOS X), ... + RControl, ///< The right Control key + RShift, ///< The right Shift key + RAlt, ///< The right Alt key + RSystem, ///< The right OS specific key: window (Windows and Linux), apple (MacOS X), ... + Menu, ///< The Menu key + LBracket, ///< The [ key + RBracket, ///< The ] key + SemiColon, ///< The ; key + Comma, ///< The , key + Period, ///< The . key + Quote, ///< The ' key + Slash, ///< The / key + BackSlash, ///< The \ key + Tilde, ///< The ~ key + Equal, ///< The = key + Dash, ///< The - key + Space, ///< The Space key + Return, ///< The Return key + BackSpace, ///< The Backspace key + Tab, ///< The Tabulation key + PageUp, ///< The Page up key + PageDown, ///< The Page down key + End, ///< The End key + Home, ///< The Home key + Insert, ///< The Insert key + Delete, ///< The Delete key + Add, ///< The + key + Subtract, ///< The - key + Multiply, ///< The * key + Divide, ///< The / key + Left, ///< Left arrow + Right, ///< Right arrow + Up, ///< Up arrow + Down, ///< Down arrow + Numpad0, ///< The numpad 0 key + Numpad1, ///< The numpad 1 key + Numpad2, ///< The numpad 2 key + Numpad3, ///< The numpad 3 key + Numpad4, ///< The numpad 4 key + Numpad5, ///< The numpad 5 key + Numpad6, ///< The numpad 6 key + Numpad7, ///< The numpad 7 key + Numpad8, ///< The numpad 8 key + Numpad9, ///< The numpad 9 key + F1, ///< The F1 key + F2, ///< The F2 key + F3, ///< The F3 key + F4, ///< The F4 key + F5, ///< The F5 key + F6, ///< The F6 key + F7, ///< The F7 key + F8, ///< The F8 key + F9, ///< The F9 key + F10, ///< The F10 key + F11, ///< The F11 key + F12, ///< The F12 key + F13, ///< The F13 key + F14, ///< The F14 key + F15, ///< The F15 key + Pause, ///< The Pause key - KeyCount, //!< Keep last -- the total number of keyboard keys - - // Deprecated values: - - Dash = Hyphen, //!< \deprecated Use Hyphen instead - BackSpace = Backspace, //!< \deprecated Use Backspace instead - BackSlash = Backslash, //!< \deprecated Use Backslash instead - SemiColon = Semicolon, //!< \deprecated Use Semicolon instead - Return = Enter //!< \deprecated Use Enter instead + KeyCount ///< Keep last -- the total number of keyboard keys }; //////////////////////////////////////////////////////////// diff --git a/include/SFML/Window/Mouse.hpp b/include/SFML/Window/Mouse.hpp index d2b7fefa..022ecc5b 100644 --- a/include/SFML/Window/Mouse.hpp +++ b/include/SFML/Window/Mouse.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -34,7 +34,7 @@ namespace sf { -class WindowBase; +class Window; //////////////////////////////////////////////////////////// /// \brief Give access to the real-time state of the mouse @@ -50,23 +50,13 @@ public: //////////////////////////////////////////////////////////// enum Button { - Left, //!< The left mouse button - Right, //!< The right mouse button - Middle, //!< The middle (wheel) mouse button - XButton1, //!< The first extra mouse button - XButton2, //!< The second extra mouse button + Left, ///< The left mouse button + Right, ///< The right mouse button + Middle, ///< The middle (wheel) mouse button + XButton1, ///< The first extra mouse button + XButton2, ///< The second extra mouse button - ButtonCount //!< Keep last -- the total number of mouse buttons - }; - - //////////////////////////////////////////////////////////// - /// \brief Mouse wheels - /// - //////////////////////////////////////////////////////////// - enum Wheel - { - VerticalWheel, //!< The vertical mouse wheel - HorizontalWheel //!< The horizontal mouse wheel + ButtonCount ///< Keep last -- the total number of mouse buttons }; //////////////////////////////////////////////////////////// @@ -101,7 +91,7 @@ public: /// \return Current position of the mouse /// //////////////////////////////////////////////////////////// - static Vector2i getPosition(const WindowBase& relativeTo); + static Vector2i getPosition(const Window& relativeTo); //////////////////////////////////////////////////////////// /// \brief Set the current position of the mouse in desktop coordinates @@ -124,7 +114,7 @@ public: /// \param relativeTo Reference window /// //////////////////////////////////////////////////////////// - static void setPosition(const Vector2i& position, const WindowBase& relativeTo); + static void setPosition(const Vector2i& position, const Window& relativeTo); }; } // namespace sf diff --git a/include/SFML/Window/Sensor.hpp b/include/SFML/Window/Sensor.hpp index 337bc7f4..099dca71 100644 --- a/include/SFML/Window/Sensor.hpp +++ b/include/SFML/Window/Sensor.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -49,14 +49,14 @@ public: //////////////////////////////////////////////////////////// enum Type { - Accelerometer, //!< Measures the raw acceleration (m/s^2) - Gyroscope, //!< Measures the raw rotation rates (degrees/s) - Magnetometer, //!< Measures the ambient magnetic field (micro-teslas) - Gravity, //!< Measures the direction and intensity of gravity, independent of device acceleration (m/s^2) - UserAcceleration, //!< Measures the direction and intensity of device acceleration, independent of the gravity (m/s^2) - Orientation, //!< Measures the absolute 3D orientation (degrees) + Accelerometer, ///< Measures the raw acceleration (m/s²) + Gyroscope, ///< Measures the raw rotation rates (degrees/s) + Magnetometer, ///< Measures the ambient magnetic field (micro-teslas) + Gravity, ///< Measures the direction and intensity of gravity, independent of device acceleration (m/s²) + UserAcceleration, ///< Measures the direction and intensity of device acceleration, independent of the gravity (m/s²) + Orientation, ///< Measures the absolute 3D orientation (degrees) - Count //!< Keep last -- the total number of sensor types + Count ///< Keep last -- the total number of sensor types }; //////////////////////////////////////////////////////////// @@ -72,7 +72,7 @@ public: //////////////////////////////////////////////////////////// /// \brief Enable or disable a sensor /// - /// All sensors are disabled by default, to avoid consuming too + /// All sensors are disabled by default, to avoid consuming too /// much battery power. Once a sensor is enabled, it starts /// sending events of the corresponding type. /// @@ -122,7 +122,7 @@ public: /// /// You may wonder why some sensor types look so similar, for example /// Accelerometer and Gravity / UserAcceleration. The first one -/// is the raw measurement of the acceleration, and takes into account +/// is the raw measurement of the acceleration, and takes in account /// both the earth gravity and the user movement. The others are /// more precise: they provide these components separately, which is /// usually more useful. In fact they are not direct sensors, they diff --git a/include/SFML/Window/Touch.hpp b/include/SFML/Window/Touch.hpp index bc9f72e1..8d61f1a9 100644 --- a/include/SFML/Window/Touch.hpp +++ b/include/SFML/Window/Touch.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -34,7 +34,7 @@ namespace sf { -class WindowBase; +class Window; //////////////////////////////////////////////////////////// /// \brief Give access to the real-time state of the touches @@ -71,7 +71,7 @@ public: /// \brief Get the current position of a touch in window coordinates /// /// This function returns the current touch position - /// relative to the given window. + /// in global (desktop) coordinates. /// /// \param finger Finger index /// \param relativeTo Reference window @@ -79,7 +79,7 @@ public: /// \return Current position of \a finger, or undefined if it's not down /// //////////////////////////////////////////////////////////// - static Vector2i getPosition(unsigned int finger, const WindowBase& relativeTo); + static Vector2i getPosition(unsigned int finger, const Window& relativeTo); }; } // namespace sf diff --git a/include/SFML/Window/VideoMode.hpp b/include/SFML/Window/VideoMode.hpp index d95ea49a..fcced93c 100644 --- a/include/SFML/Window/VideoMode.hpp +++ b/include/SFML/Window/VideoMode.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -99,9 +99,9 @@ public: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - unsigned int width; //!< Video mode width, in pixels - unsigned int height; //!< Video mode height, in pixels - unsigned int bitsPerPixel; //!< Video mode pixel depth, in bits per pixels + unsigned int width; ///< Video mode width, in pixels + unsigned int height; ///< Video mode height, in pixels + unsigned int bitsPerPixel; ///< Video mode pixel depth, in bits per pixels }; //////////////////////////////////////////////////////////// diff --git a/include/SFML/Window/Vulkan.hpp b/include/SFML/Window/Vulkan.hpp deleted file mode 100644 index 00ee911a..00000000 --- a/include/SFML/Window/Vulkan.hpp +++ /dev/null @@ -1,114 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_VULKAN_HPP -#define SFML_VULKAN_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Export.hpp> -#include <SFML/Window/WindowHandle.hpp> -#include <vector> -#include <stdint.h> - - -typedef struct VkInstance_T* VkInstance; - -#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) - -typedef struct VkSurfaceKHR_T* VkSurfaceKHR; - -#else - -typedef uint64_t VkSurfaceKHR; - -#endif - -struct VkAllocationCallbacks; - - -namespace sf -{ - -typedef void (*VulkanFunctionPointer)(); - -//////////////////////////////////////////////////////////// -/// \brief Vulkan helper functions -/// -//////////////////////////////////////////////////////////// -class SFML_WINDOW_API Vulkan -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Tell whether or not the system supports Vulkan - /// - /// This function should always be called before using - /// the Vulkan features. If it returns false, then - /// any attempt to use Vulkan will fail. - /// - /// If only compute is required, set \a requireGraphics - /// to false to skip checking for the extensions necessary - /// for graphics rendering. - /// - /// \param requireGraphics - /// - /// \return True if Vulkan is supported, false otherwise - /// - //////////////////////////////////////////////////////////// - static bool isAvailable(bool requireGraphics = true); - - //////////////////////////////////////////////////////////// - /// \brief Get the address of a Vulkan function - /// - /// \param name Name of the function to get the address of - /// - /// \return Address of the Vulkan function, 0 on failure - /// - //////////////////////////////////////////////////////////// - static VulkanFunctionPointer getFunction(const char* name); - - //////////////////////////////////////////////////////////// - /// \brief Get Vulkan instance extensions required for graphics - /// - /// \return Vulkan instance extensions required for graphics - /// - //////////////////////////////////////////////////////////// - static const std::vector<const char*>& getGraphicsRequiredInstanceExtensions(); -}; - -} // namespace sf - - -#endif // SFML_VULKAN_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::Vulkan -/// \ingroup window -/// -/// -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Window/Window.hpp b/include/SFML/Window/Window.hpp index bcbe8725..88942dc4 100644 --- a/include/SFML/Window/Window.hpp +++ b/include/SFML/Window/Window.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -28,9 +28,16 @@ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// +#include <SFML/Window/Export.hpp> #include <SFML/Window/ContextSettings.hpp> +#include <SFML/Window/VideoMode.hpp> +#include <SFML/Window/WindowHandle.hpp> +#include <SFML/Window/WindowStyle.hpp> #include <SFML/Window/GlResource.hpp> -#include <SFML/Window/WindowBase.hpp> +#include <SFML/System/Clock.hpp> +#include <SFML/System/Vector2.hpp> +#include <SFML/System/NonCopyable.hpp> +#include <SFML/System/String.hpp> namespace sf @@ -38,6 +45,7 @@ namespace sf namespace priv { class GlContext; + class WindowImpl; } class Event; @@ -46,7 +54,7 @@ class Event; /// \brief Window that serves as a target for OpenGL rendering /// //////////////////////////////////////////////////////////// -class SFML_WINDOW_API Window : public WindowBase, GlResource +class SFML_WINDOW_API Window : GlResource, NonCopyable { public: @@ -90,7 +98,8 @@ public: /// advanced OpenGL context settings such as antialiasing, /// depth-buffer bits, etc. /// - /// \param handle Platform-specific handle of the control + /// \param handle Platform-specific handle of the control (\a HWND on + /// Windows, \a %Window on Linux/FreeBSD, \a NSWindow on OS X) /// \param settings Additional settings for the underlying OpenGL context /// //////////////////////////////////////////////////////////// @@ -104,20 +113,6 @@ public: //////////////////////////////////////////////////////////// virtual ~Window(); - //////////////////////////////////////////////////////////// - /// \brief Create (or recreate) the window - /// - /// If the window was already created, it closes it first. - /// If \a style contains Style::Fullscreen, then \a mode - /// must be a valid video mode. - /// - /// \param mode Video mode to use (defines the width, height and depth of the rendering area of the window) - /// \param title Title of the window - /// \param style %Window style, a bitwise OR combination of sf::Style enumerators - /// - //////////////////////////////////////////////////////////// - virtual void create(VideoMode mode, const String& title, Uint32 style = Style::Default); - //////////////////////////////////////////////////////////// /// \brief Create (or recreate) the window /// @@ -135,19 +130,7 @@ public: /// \param settings Additional settings for the underlying OpenGL context /// //////////////////////////////////////////////////////////// - virtual void create(VideoMode mode, const String& title, Uint32 style, const ContextSettings& settings); - - //////////////////////////////////////////////////////////// - /// \brief Create (or recreate) the window from an existing control - /// - /// Use this function if you want to create an OpenGL - /// rendering area into an already existing control. - /// If the window was already created, it closes it first. - /// - /// \param handle Platform-specific handle of the control - /// - //////////////////////////////////////////////////////////// - virtual void create(WindowHandle handle); + void create(VideoMode mode, const String& title, Uint32 style = Style::Default, const ContextSettings& settings = ContextSettings()); //////////////////////////////////////////////////////////// /// \brief Create (or recreate) the window from an existing control @@ -160,11 +143,12 @@ public: /// advanced OpenGL context settings such as antialiasing, /// depth-buffer bits, etc. /// - /// \param handle Platform-specific handle of the control + /// \param handle Platform-specific handle of the control (\a HWND on + /// Windows, \a %Window on Linux/FreeBSD, \a NSWindow on OS X) /// \param settings Additional settings for the underlying OpenGL context /// //////////////////////////////////////////////////////////// - virtual void create(WindowHandle handle, const ContextSettings& settings); + void create(WindowHandle handle, const ContextSettings& settings = ContextSettings()); //////////////////////////////////////////////////////////// /// \brief Close the window and destroy all the attached resources @@ -176,7 +160,19 @@ public: /// and will have no effect on closed windows. /// //////////////////////////////////////////////////////////// - virtual void close(); + void close(); + + //////////////////////////////////////////////////////////// + /// \brief Tell whether or not the window is open + /// + /// This function returns whether or not the window exists. + /// Note that a hidden window (setVisible(false)) is open + /// (therefore this function would return true). + /// + /// \return True if the window is open, false if it has been closed + /// + //////////////////////////////////////////////////////////// + bool isOpen() const; //////////////////////////////////////////////////////////// /// \brief Get the settings of the OpenGL context of the window @@ -191,6 +187,144 @@ public: //////////////////////////////////////////////////////////// const ContextSettings& getSettings() const; + //////////////////////////////////////////////////////////// + /// \brief Pop the event on top of the event queue, if any, and return it + /// + /// This function is not blocking: if there's no pending event then + /// it will return false and leave \a event unmodified. + /// Note that more than one event may be present in the event queue, + /// thus you should always call this function in a loop + /// to make sure that you process every pending event. + /// \code + /// sf::Event event; + /// while (window.pollEvent(event)) + /// { + /// // process event... + /// } + /// \endcode + /// + /// \param event Event to be returned + /// + /// \return True if an event was returned, or false if the event queue was empty + /// + /// \see waitEvent + /// + //////////////////////////////////////////////////////////// + bool pollEvent(Event& event); + + //////////////////////////////////////////////////////////// + /// \brief Wait for an event and return it + /// + /// This function is blocking: if there's no pending event then + /// it will wait until an event is received. + /// After this function returns (and no error occurred), + /// the \a event object is always valid and filled properly. + /// This function is typically used when you have a thread that + /// is dedicated to events handling: you want to make this thread + /// sleep as long as no new event is received. + /// \code + /// sf::Event event; + /// if (window.waitEvent(event)) + /// { + /// // process event... + /// } + /// \endcode + /// + /// \param event Event to be returned + /// + /// \return False if any error occurred + /// + /// \see pollEvent + /// + //////////////////////////////////////////////////////////// + bool waitEvent(Event& event); + + //////////////////////////////////////////////////////////// + /// \brief Get the position of the window + /// + /// \return Position of the window, in pixels + /// + /// \see setPosition + /// + //////////////////////////////////////////////////////////// + Vector2i getPosition() const; + + //////////////////////////////////////////////////////////// + /// \brief Change the position of the window on screen + /// + /// This function only works for top-level windows + /// (i.e. it will be ignored for windows created from + /// the handle of a child window/control). + /// + /// \param position New position, in pixels + /// + /// \see getPosition + /// + //////////////////////////////////////////////////////////// + void setPosition(const Vector2i& position); + + //////////////////////////////////////////////////////////// + /// \brief Get the size of the rendering region of the window + /// + /// The size doesn't include the titlebar and borders + /// of the window. + /// + /// \return Size in pixels + /// + /// \see setSize + /// + //////////////////////////////////////////////////////////// + Vector2u getSize() const; + + //////////////////////////////////////////////////////////// + /// \brief Change the size of the rendering region of the window + /// + /// \param size New size, in pixels + /// + /// \see getSize + /// + //////////////////////////////////////////////////////////// + void setSize(const Vector2u& size); + + //////////////////////////////////////////////////////////// + /// \brief Change the title of the window + /// + /// \param title New title + /// + /// \see setIcon + /// + //////////////////////////////////////////////////////////// + void setTitle(const String& title); + + //////////////////////////////////////////////////////////// + /// \brief Change the window's icon + /// + /// \a pixels must be an array of \a width x \a height pixels + /// in 32-bits RGBA format. + /// + /// The OS default icon is used by default. + /// + /// \param width Icon's width, in pixels + /// \param height Icon's height, in pixels + /// \param pixels Pointer to the array of pixels in memory. The + /// pixels are copied, so you need not keep the + /// source alive after calling this function. + /// + /// \see setTitle + /// + //////////////////////////////////////////////////////////// + void setIcon(unsigned int width, unsigned int height, const Uint8* pixels); + + //////////////////////////////////////////////////////////// + /// \brief Show or hide the window + /// + /// The window is shown by default. + /// + /// \param visible True to show the window, false to hide it + /// + //////////////////////////////////////////////////////////// + void setVisible(bool visible); + //////////////////////////////////////////////////////////// /// \brief Enable or disable vertical synchronization /// @@ -206,6 +340,30 @@ public: //////////////////////////////////////////////////////////// void setVerticalSyncEnabled(bool enabled); + //////////////////////////////////////////////////////////// + /// \brief Show or hide the mouse cursor + /// + /// The mouse cursor is visible by default. + /// + /// \param visible True to show the mouse cursor, false to hide it + /// + //////////////////////////////////////////////////////////// + void setMouseCursorVisible(bool visible); + + //////////////////////////////////////////////////////////// + /// \brief Enable or disable automatic key-repeat + /// + /// If key repeat is enabled, you will receive repeated + /// KeyPressed events while keeping a key pressed. If it is disabled, + /// you will only get a single event when the key is pressed. + /// + /// Key repeat is enabled by default. + /// + /// \param enabled True to enable, false to disable + /// + //////////////////////////////////////////////////////////// + void setKeyRepeatEnabled(bool enabled); + //////////////////////////////////////////////////////////// /// \brief Limit the framerate to a maximum fixed frequency /// @@ -223,6 +381,19 @@ public: //////////////////////////////////////////////////////////// void setFramerateLimit(unsigned int limit); + //////////////////////////////////////////////////////////// + /// \brief Change the joystick threshold + /// + /// The joystick threshold is the value below which + /// no JoystickMoved event will be generated. + /// + /// The threshold value is 0.1 by default. + /// + /// \param threshold New threshold, in the range [0, 100] + /// + //////////////////////////////////////////////////////////// + void setJoystickThreshold(float threshold); + //////////////////////////////////////////////////////////// /// \brief Activate or deactivate the window as the current target /// for OpenGL rendering @@ -241,6 +412,35 @@ public: //////////////////////////////////////////////////////////// bool setActive(bool active = true) const; + //////////////////////////////////////////////////////////// + /// \brief Request the current window to be made the active + /// foreground window + /// + /// At any given time, only one window may have the input focus + /// to receive input events such as keystrokes or mouse events. + /// If a window requests focus, it only hints to the operating + /// system, that it would like to be focused. The operating system + /// is free to deny the request. + /// This is not to be confused with setActive(). + /// + /// \see hasFocus + /// + //////////////////////////////////////////////////////////// + void requestFocus(); + + //////////////////////////////////////////////////////////// + /// \brief Check whether the window has the input focus + /// + /// At any given time, only one window may have the input focus + /// to receive input events such as keystrokes or most mouse + /// events. + /// + /// \return True if window has focus, false otherwise + /// \see requestFocus + /// + //////////////////////////////////////////////////////////// + bool hasFocus() const; + //////////////////////////////////////////////////////////// /// \brief Display on screen what has been rendered to the window so far /// @@ -251,6 +451,43 @@ public: //////////////////////////////////////////////////////////// void display(); + //////////////////////////////////////////////////////////// + /// \brief Get the OS-specific handle of the window + /// + /// The type of the returned handle is sf::WindowHandle, + /// which is a typedef to the handle type defined by the OS. + /// You shouldn't need to use this function, unless you have + /// very specific stuff to implement that SFML doesn't support, + /// or implement a temporary workaround until a bug is fixed. + /// The type is \a HWND on Windows, \a %Window on Linux/FreeBSD + /// and \a NSWindow on OS X. + /// + /// \return System handle of the window + /// + //////////////////////////////////////////////////////////// + WindowHandle getSystemHandle() const; + +protected: + + //////////////////////////////////////////////////////////// + /// \brief Function called after the window has been created + /// + /// This function is called so that derived classes can + /// perform their own specific initialization as soon as + /// the window is created. + /// + //////////////////////////////////////////////////////////// + virtual void onCreate(); + + //////////////////////////////////////////////////////////// + /// \brief Function called after the window has been resized + /// + /// This function is called so that derived classes can + /// perform custom actions when the size of the window changes. + /// + //////////////////////////////////////////////////////////// + virtual void onResize(); + private: //////////////////////////////////////////////////////////// @@ -276,9 +513,11 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - priv::GlContext* m_context; //!< Platform-specific implementation of the OpenGL context - Clock m_clock; //!< Clock for measuring the elapsed time between frames - Time m_frameTimeLimit; //!< Current framerate limit + priv::WindowImpl* m_impl; ///< Platform-specific implementation of the window + priv::GlContext* m_context; ///< Platform-specific implementation of the OpenGL context + Clock m_clock; ///< Clock for measuring the elapsed time between frames + Time m_frameTimeLimit; ///< Current framerate limit + Vector2u m_size; ///< Current size of the window }; } // namespace sf @@ -313,14 +552,6 @@ private: /// structure which is passed as an optional argument when creating the /// window. /// -/// On dual-graphics systems consisting of a low-power integrated GPU -/// and a powerful discrete GPU, the driver picks which GPU will run an -/// SFML application. In order to inform the driver that an SFML application -/// can benefit from being run on the more powerful discrete GPU, -/// #SFML_DEFINE_DISCRETE_GPU_PREFERENCE can be placed in a source file -/// that is compiled and linked into the final application. The macro -/// should be placed outside of any scopes in the global namespace. -/// /// Usage example: /// \code /// // Declare and create a new window diff --git a/include/SFML/Window/WindowBase.hpp b/include/SFML/Window/WindowBase.hpp deleted file mode 100644 index d1d4ff98..00000000 --- a/include/SFML/Window/WindowBase.hpp +++ /dev/null @@ -1,518 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_WINDOWBASE_HPP -#define SFML_WINDOWBASE_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Cursor.hpp> -#include <SFML/Window/Export.hpp> -#include <SFML/Window/VideoMode.hpp> -#include <SFML/Window/Vulkan.hpp> -#include <SFML/Window/WindowHandle.hpp> -#include <SFML/Window/WindowStyle.hpp> -#include <SFML/System/Clock.hpp> -#include <SFML/System/NonCopyable.hpp> -#include <SFML/System/String.hpp> -#include <SFML/System/Vector2.hpp> - - -namespace sf -{ -namespace priv -{ - class WindowImpl; -} - -class Event; - -//////////////////////////////////////////////////////////// -/// \brief Window that serves as a base for other windows -/// -//////////////////////////////////////////////////////////// -class SFML_WINDOW_API WindowBase : NonCopyable -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - /// This constructor doesn't actually create the window, - /// use the other constructors or call create() to do so. - /// - //////////////////////////////////////////////////////////// - WindowBase(); - - //////////////////////////////////////////////////////////// - /// \brief Construct a new window - /// - /// This constructor creates the window with the size and pixel - /// depth defined in \a mode. An optional style can be passed to - /// customize the look and behavior of the window (borders, - /// title bar, resizable, closable, ...). If \a style contains - /// Style::Fullscreen, then \a mode must be a valid video mode. - /// - /// \param mode Video mode to use (defines the width, height and depth of the rendering area of the window) - /// \param title Title of the window - /// \param style %Window style, a bitwise OR combination of sf::Style enumerators - /// - //////////////////////////////////////////////////////////// - WindowBase(VideoMode mode, const String& title, Uint32 style = Style::Default); - - //////////////////////////////////////////////////////////// - /// \brief Construct the window from an existing control - /// - /// \param handle Platform-specific handle of the control - /// - //////////////////////////////////////////////////////////// - explicit WindowBase(WindowHandle handle); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - /// Closes the window and frees all the resources attached to it. - /// - //////////////////////////////////////////////////////////// - virtual ~WindowBase(); - - //////////////////////////////////////////////////////////// - /// \brief Create (or recreate) the window - /// - /// If the window was already created, it closes it first. - /// If \a style contains Style::Fullscreen, then \a mode - /// must be a valid video mode. - /// - /// \param mode Video mode to use (defines the width, height and depth of the rendering area of the window) - /// \param title Title of the window - /// \param style %Window style, a bitwise OR combination of sf::Style enumerators - /// - //////////////////////////////////////////////////////////// - virtual void create(VideoMode mode, const String& title, Uint32 style = Style::Default); - - //////////////////////////////////////////////////////////// - /// \brief Create (or recreate) the window from an existing control - /// - /// \param handle Platform-specific handle of the control - /// - //////////////////////////////////////////////////////////// - virtual void create(WindowHandle handle); - - //////////////////////////////////////////////////////////// - /// \brief Close the window and destroy all the attached resources - /// - /// After calling this function, the sf::Window instance remains - /// valid and you can call create() to recreate the window. - /// All other functions such as pollEvent() or display() will - /// still work (i.e. you don't have to test isOpen() every time), - /// and will have no effect on closed windows. - /// - //////////////////////////////////////////////////////////// - virtual void close(); - - //////////////////////////////////////////////////////////// - /// \brief Tell whether or not the window is open - /// - /// This function returns whether or not the window exists. - /// Note that a hidden window (setVisible(false)) is open - /// (therefore this function would return true). - /// - /// \return True if the window is open, false if it has been closed - /// - //////////////////////////////////////////////////////////// - bool isOpen() const; - - //////////////////////////////////////////////////////////// - /// \brief Pop the event on top of the event queue, if any, and return it - /// - /// This function is not blocking: if there's no pending event then - /// it will return false and leave \a event unmodified. - /// Note that more than one event may be present in the event queue, - /// thus you should always call this function in a loop - /// to make sure that you process every pending event. - /// \code - /// sf::Event event; - /// while (window.pollEvent(event)) - /// { - /// // process event... - /// } - /// \endcode - /// - /// \param event Event to be returned - /// - /// \return True if an event was returned, or false if the event queue was empty - /// - /// \see waitEvent - /// - //////////////////////////////////////////////////////////// - bool pollEvent(Event& event); - - //////////////////////////////////////////////////////////// - /// \brief Wait for an event and return it - /// - /// This function is blocking: if there's no pending event then - /// it will wait until an event is received. - /// After this function returns (and no error occurred), - /// the \a event object is always valid and filled properly. - /// This function is typically used when you have a thread that - /// is dedicated to events handling: you want to make this thread - /// sleep as long as no new event is received. - /// \code - /// sf::Event event; - /// if (window.waitEvent(event)) - /// { - /// // process event... - /// } - /// \endcode - /// - /// \param event Event to be returned - /// - /// \return False if any error occurred - /// - /// \see pollEvent - /// - //////////////////////////////////////////////////////////// - bool waitEvent(Event& event); - - //////////////////////////////////////////////////////////// - /// \brief Get the position of the window - /// - /// \return Position of the window, in pixels - /// - /// \see setPosition - /// - //////////////////////////////////////////////////////////// - Vector2i getPosition() const; - - //////////////////////////////////////////////////////////// - /// \brief Change the position of the window on screen - /// - /// This function only works for top-level windows - /// (i.e. it will be ignored for windows created from - /// the handle of a child window/control). - /// - /// \param position New position, in pixels - /// - /// \see getPosition - /// - //////////////////////////////////////////////////////////// - void setPosition(const Vector2i& position); - - //////////////////////////////////////////////////////////// - /// \brief Get the size of the rendering region of the window - /// - /// The size doesn't include the titlebar and borders - /// of the window. - /// - /// \return Size in pixels - /// - /// \see setSize - /// - //////////////////////////////////////////////////////////// - Vector2u getSize() const; - - //////////////////////////////////////////////////////////// - /// \brief Change the size of the rendering region of the window - /// - /// \param size New size, in pixels - /// - /// \see getSize - /// - //////////////////////////////////////////////////////////// - void setSize(const Vector2u& size); - - //////////////////////////////////////////////////////////// - /// \brief Change the title of the window - /// - /// \param title New title - /// - /// \see setIcon - /// - //////////////////////////////////////////////////////////// - void setTitle(const String& title); - - //////////////////////////////////////////////////////////// - /// \brief Change the window's icon - /// - /// \a pixels must be an array of \a width x \a height pixels - /// in 32-bits RGBA format. - /// - /// The OS default icon is used by default. - /// - /// \param width Icon's width, in pixels - /// \param height Icon's height, in pixels - /// \param pixels Pointer to the array of pixels in memory. The - /// pixels are copied, so you need not keep the - /// source alive after calling this function. - /// - /// \see setTitle - /// - //////////////////////////////////////////////////////////// - void setIcon(unsigned int width, unsigned int height, const Uint8* pixels); - - //////////////////////////////////////////////////////////// - /// \brief Show or hide the window - /// - /// The window is shown by default. - /// - /// \param visible True to show the window, false to hide it - /// - //////////////////////////////////////////////////////////// - void setVisible(bool visible); - - //////////////////////////////////////////////////////////// - /// \brief Show or hide the mouse cursor - /// - /// The mouse cursor is visible by default. - /// - /// \param visible True to show the mouse cursor, false to hide it - /// - //////////////////////////////////////////////////////////// - void setMouseCursorVisible(bool visible); - - //////////////////////////////////////////////////////////// - /// \brief Grab or release the mouse cursor - /// - /// If set, grabs the mouse cursor inside this window's client - /// area so it may no longer be moved outside its bounds. - /// Note that grabbing is only active while the window has - /// focus. - /// - /// \param grabbed True to enable, false to disable - /// - //////////////////////////////////////////////////////////// - void setMouseCursorGrabbed(bool grabbed); - - //////////////////////////////////////////////////////////// - /// \brief Set the displayed cursor to a native system cursor - /// - /// Upon window creation, the arrow cursor is used by default. - /// - /// \warning The cursor must not be destroyed while in use by - /// the window. - /// - /// \warning Features related to Cursor are not supported on - /// iOS and Android. - /// - /// \param cursor Native system cursor type to display - /// - /// \see sf::Cursor::loadFromSystem - /// \see sf::Cursor::loadFromPixels - /// - //////////////////////////////////////////////////////////// - void setMouseCursor(const Cursor& cursor); - - //////////////////////////////////////////////////////////// - /// \brief Enable or disable automatic key-repeat - /// - /// If key repeat is enabled, you will receive repeated - /// KeyPressed events while keeping a key pressed. If it is disabled, - /// you will only get a single event when the key is pressed. - /// - /// Key repeat is enabled by default. - /// - /// \param enabled True to enable, false to disable - /// - //////////////////////////////////////////////////////////// - void setKeyRepeatEnabled(bool enabled); - - //////////////////////////////////////////////////////////// - /// \brief Change the joystick threshold - /// - /// The joystick threshold is the value below which - /// no JoystickMoved event will be generated. - /// - /// The threshold value is 0.1 by default. - /// - /// \param threshold New threshold, in the range [0, 100] - /// - //////////////////////////////////////////////////////////// - void setJoystickThreshold(float threshold); - - //////////////////////////////////////////////////////////// - /// \brief Request the current window to be made the active - /// foreground window - /// - /// At any given time, only one window may have the input focus - /// to receive input events such as keystrokes or mouse events. - /// If a window requests focus, it only hints to the operating - /// system, that it would like to be focused. The operating system - /// is free to deny the request. - /// This is not to be confused with setActive(). - /// - /// \see hasFocus - /// - //////////////////////////////////////////////////////////// - void requestFocus(); - - //////////////////////////////////////////////////////////// - /// \brief Check whether the window has the input focus - /// - /// At any given time, only one window may have the input focus - /// to receive input events such as keystrokes or most mouse - /// events. - /// - /// \return True if window has focus, false otherwise - /// \see requestFocus - /// - //////////////////////////////////////////////////////////// - bool hasFocus() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the OS-specific handle of the window - /// - /// The type of the returned handle is sf::WindowHandle, - /// which is a typedef to the handle type defined by the OS. - /// You shouldn't need to use this function, unless you have - /// very specific stuff to implement that SFML doesn't support, - /// or implement a temporary workaround until a bug is fixed. - /// - /// \return System handle of the window - /// - //////////////////////////////////////////////////////////// - WindowHandle getSystemHandle() const; - - //////////////////////////////////////////////////////////// - /// \brief Create a Vulkan rendering surface - /// - /// \param instance Vulkan instance - /// \param surface Created surface - /// \param allocator Allocator to use - /// - /// \return True if surface creation was successful, false otherwise - /// - //////////////////////////////////////////////////////////// - bool createVulkanSurface(const VkInstance& instance, VkSurfaceKHR& surface, const VkAllocationCallbacks* allocator = 0); - -protected: - - //////////////////////////////////////////////////////////// - /// \brief Function called after the window has been created - /// - /// This function is called so that derived classes can - /// perform their own specific initialization as soon as - /// the window is created. - /// - //////////////////////////////////////////////////////////// - virtual void onCreate(); - - //////////////////////////////////////////////////////////// - /// \brief Function called after the window has been resized - /// - /// This function is called so that derived classes can - /// perform custom actions when the size of the window changes. - /// - //////////////////////////////////////////////////////////// - virtual void onResize(); - -private: - - friend class Window; - - //////////////////////////////////////////////////////////// - /// \brief Processes an event before it is sent to the user - /// - /// This function is called every time an event is received - /// from the internal window (through pollEvent or waitEvent). - /// It filters out unwanted events, and performs whatever internal - /// stuff the window needs before the event is returned to the - /// user. - /// - /// \param event Event to filter - /// - //////////////////////////////////////////////////////////// - bool filterEvent(const Event& event); - - //////////////////////////////////////////////////////////// - /// \brief Perform some common internal initializations - /// - //////////////////////////////////////////////////////////// - void initialize(); - - //////////////////////////////////////////////////////////// - /// \brief Get the fullscreen window - /// - /// \return The fullscreen window or NULL if there is none - /// - //////////////////////////////////////////////////////////// - const WindowBase* getFullscreenWindow(); - - //////////////////////////////////////////////////////////// - /// \brief Set a window as the fullscreen window - /// - /// \param window Window to set as fullscreen window - /// - //////////////////////////////////////////////////////////// - void setFullscreenWindow(const WindowBase* window); - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - priv::WindowImpl* m_impl; //!< Platform-specific implementation of the window - Vector2u m_size; //!< Current size of the window -}; - -} // namespace sf - - -#endif // SFML_WINDOWBASE_HPP - - -//////////////////////////////////////////////////////////// -/// \class sf::WindowBase -/// \ingroup window -/// -/// sf::WindowBase serves as the base class for all Windows. -/// -/// A sf::WindowBase can create its own new window, or be embedded into -/// an already existing control using the create(handle) function. -/// -/// The sf::WindowBase class provides a simple interface for manipulating -/// the window: move, resize, show/hide, control mouse cursor, etc. -/// It also provides event handling through its pollEvent() and waitEvent() -/// functions. -/// -/// Usage example: -/// \code -/// // Declare and create a new window -/// sf::WindowBase window(sf::VideoMode(800, 600), "SFML window"); -/// -/// // The main loop - ends as soon as the window is closed -/// while (window.isOpen()) -/// { -/// // Event processing -/// sf::Event event; -/// while (window.pollEvent(event)) -/// { -/// // Request for closing the window -/// if (event.type == sf::Event::Closed) -/// window.close(); -/// } -/// -/// // Do things with the window here... -/// } -/// \endcode -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Window/WindowHandle.hpp b/include/SFML/Window/WindowHandle.hpp index 624ca737..b7c67a5b 100644 --- a/include/SFML/Window/WindowHandle.hpp +++ b/include/SFML/Window/WindowHandle.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -37,19 +37,23 @@ namespace sf { +//////////////////////////////////////////////////////////// +/// Define a low-level window handle type, specific to +/// each platform +//////////////////////////////////////////////////////////// #if defined(SFML_SYSTEM_WINDOWS) // Window handle is HWND (HWND__*) on Windows typedef HWND__* WindowHandle; -#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) +#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) // Window handle is Window (unsigned long) on Unix - X11 typedef unsigned long WindowHandle; #elif defined(SFML_SYSTEM_MACOS) - // Window handle is NSWindow or NSView (void*) on Mac OS X - Cocoa + // Window handle is NSWindow (void*) on Mac OS X - Cocoa typedef void* WindowHandle; #elif defined(SFML_SYSTEM_IOS) @@ -59,43 +63,12 @@ namespace sf #elif defined(SFML_SYSTEM_ANDROID) - // Window handle is ANativeWindow* (void*) on Android + // Window handle is ANativeWindow (void*) on Android typedef void* WindowHandle; -#elif defined(SFML_DOXYGEN) - - // Define typedef symbol so that Doxygen can attach some documentation to it - typedef "platform-specific" WindowHandle; - #endif } // namespace sf #endif // SFML_WINDOWHANDLE_HPP - -//////////////////////////////////////////////////////////// -/// \typedef sf::WindowHandle -/// \ingroup window -/// -/// Define a low-level window handle type, specific to -/// each platform. -/// -/// Platform | Type -/// ----------------|------------------------------------------------------------ -/// Windows | \p HWND -/// Linux/FreeBSD | \p %Window -/// Mac OS X | either \p NSWindow* or \p NSView*, disguised as \p void* -/// iOS | \p UIWindow* -/// Android | \p ANativeWindow* -/// -/// \par Mac OS X Specification -/// -/// On Mac OS X, a sf::Window can be created either from an -/// existing \p NSWindow* or an \p NSView*. When the window -/// is created from a window, SFML will use its content view -/// as the OpenGL area. sf::Window::getSystemHandle() will -/// return the handle that was used to create the window, -/// which is a \p NSWindow* by default. -/// -//////////////////////////////////////////////////////////// diff --git a/include/SFML/Window/WindowStyle.hpp b/include/SFML/Window/WindowStyle.hpp index ab611d29..cd721b3b 100644 --- a/include/SFML/Window/WindowStyle.hpp +++ b/include/SFML/Window/WindowStyle.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -37,13 +37,13 @@ namespace Style //////////////////////////////////////////////////////////// enum { - None = 0, //!< No border / title bar (this flag and all others are mutually exclusive) - Titlebar = 1 << 0, //!< Title bar + fixed border - Resize = 1 << 1, //!< Title bar + resizable border + maximize button - Close = 1 << 2, //!< Title bar + close button - Fullscreen = 1 << 3, //!< Fullscreen mode (this flag and all others are mutually exclusive) + None = 0, ///< No border / title bar (this flag and all others are mutually exclusive) + Titlebar = 1 << 0, ///< Title bar + fixed border + Resize = 1 << 1, ///< Title bar + resizable border + maximize button + Close = 1 << 2, ///< Title bar + close button + Fullscreen = 1 << 3, ///< Fullscreen mode (this flag and all others are mutually exclusive) - Default = Titlebar | Resize | Close //!< Default window style + Default = Titlebar | Resize | Close ///< Default window style }; } diff --git a/license.md b/license.md deleted file mode 100644 index 1ae961a7..00000000 --- a/license.md +++ /dev/null @@ -1,20 +0,0 @@ -# SFML - -SFML - Copyright (C) 2007-2020 Laurent Gomila - laurent@sfml-dev.org - -This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. - -## External libraries used by SFML - - * _OpenAL-Soft_ is under the LGPL license - * _stb_image_ and _stb_image_write_ are public domain - * _freetype_ is under the FreeType license or the GPL license - * _libogg_ is under the BSD license - * _libvorbis_ is under the BSD license - * _libflac_ is under the BSD license diff --git a/license.txt b/license.txt new file mode 100644 index 00000000..2406368a --- /dev/null +++ b/license.txt @@ -0,0 +1,36 @@ +SFML +---- + +SFML - Copyright (C) 2007-2014 Laurent Gomila - laurent.gom@gmail.com + +This software is provided 'as-is', without any express or +implied warranty. In no event will the authors be held +liable for any damages arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute +it freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; + you must not claim that you wrote the original software. + If you use this software in a product, an acknowledgment + in the product documentation would be appreciated but + is not required. + +2. Altered source versions must be plainly marked as such, + and must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any + source distribution. + + + +External libraries used by SFML +------------------------------- + +* OpenAL-Soft is under the LGPL license +* libsndfile is under the LGPL license +* libjpeg is public domain +* stb_image and stb_image_write are public domain +* freetype is under the FreeType license or the GPL license +* GLEW is under the modified BSD License, the Mesa 3-D License (MIT License), and the Khronos License (MIT License) diff --git a/readme.md b/readme.md deleted file mode 100644 index b6f9de01..00000000 --- a/readme.md +++ /dev/null @@ -1,39 +0,0 @@ -[![SFML logo](https://www.sfml-dev.org/images/logo.png)](https://www.sfml-dev.org) - -# SFML — Simple and Fast Multimedia Library - -SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python. - -## Authors - - - Laurent Gomila — main developer (laurent@sfml-dev.org) - - Marco Antognini — OS X developer (hiura@sfml-dev.org) - - Jonathan De Wachter — Android developer (dewachter.jonathan@gmail.com) - - Jan Haller (bromeon@sfml-dev.org) - - Stefan Schindler (tank@sfml-dev.org) - - Lukas Dürrenberger (eXpl0it3r@sfml-dev.org) - - binary1248 (binary1248@hotmail.com) - - Artur Moreira (artturmoreira@gmail.com) - - Mario Liebisch (mario@sfml-dev.org) - - And many other members of the SFML community - -## Download - -You can get the latest official release on [SFML's website](https://www.sfml-dev.org/download.php). You can also get the current development version from the [Git repository](https://github.com/SFML/SFML). - -## Install - -Follow the instructions of the [tutorials](https://www.sfml-dev.org/tutorials/), there is one for each platform/compiler that SFML supports. - -## Learn - -There are several places to learn SFML: - - * The [official tutorials](https://www.sfml-dev.org/tutorials/) - * The [online API documentation](https://www.sfml-dev.org/documentation/) - * The [community wiki](https://github.com/SFML/SFML/wiki/) - * The [community forum](https://en.sfml-dev.org/forums/) ([French](https://fr.sfml-dev.org/forums/)) - -## Contribute - -SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the [contribution guidelines](https://www.sfml-dev.org/contribute.php). diff --git a/readme.txt b/readme.txt new file mode 100644 index 00000000..bd047579 --- /dev/null +++ b/readme.txt @@ -0,0 +1,43 @@ +SFML - Simple and Fast Multimedia Library +========================================= + +SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. +It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python. + +Authors +------- + +Laurent Gomila - main developer (laurent@sfml-dev.org) +Marco Antognini - OS X developer (hiura@sfml-dev.org) +Jonathan De Wachter - Android developer (dewachter.jonathan@gmail.com) +Jan Haller (bromeon@sfml-dev.org) +Stefan Schindler (tank@sfml-dev.org) +Lukas Dürrenberger (eXpl0it3r@sfml-dev.org) +binary1248 (binary1248@hotmail.com) +Artur Moreira (artturmoreira@gmail.com) + +Download +-------- + +You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php). +You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML). + +Install +------- + +Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials/2.2/), there is one for each platform/compiler that SFML supports. + +Learn +----- + +There are several places to learn SFML: +* The official tutorials (http://www.sfml-dev.org/tutorials/2.2/) +* The online API documentation (http://www.sfml-dev.org/documentation/2.2/) +* The community wiki (https://github.com/LaurentGomila/SFML/wiki/) +* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for French people) + +Contribute +---------- + +SFML is an open-source project, and it needs your help to go on growing and improving. +If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines (http://www.sfml-dev.org/contribute.php). diff --git a/src/SFML/Android.mk b/src/SFML/Android.mk index 2c3a6267..d3ec278b 100644 --- a/src/SFML/Android.mk +++ b/src/SFML/Android.mk @@ -42,7 +42,7 @@ include $(CLEAR_VARS) LOCAL_MODULE := sfml-audio LOCAL_SRC_FILES := lib/$(TARGET_ARCH_ABI)/libsfml-audio.so LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include -LOCAL_SHARED_LIBRARIES := sfml-window sfml-system openal +LOCAL_SHARED_LIBRARIES := sfml-window sfml-system openal sndfile prebuilt_path := $(call local-prebuilt-path,$(LOCAL_SRC_FILES)) prebuilt := $(strip $(wildcard $(prebuilt_path))) @@ -132,7 +132,7 @@ include $(CLEAR_VARS) LOCAL_MODULE := sfml-audio-d LOCAL_SRC_FILES := lib/$(TARGET_ARCH_ABI)/libsfml-audio-d.so LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include -LOCAL_SHARED_LIBRARIES := sfml-window-d sfml-system-d openal +LOCAL_SHARED_LIBRARIES := sfml-window-d sfml-system-d openal sndfile prebuilt_path := $(call local-prebuilt-path,$(LOCAL_SRC_FILES)) prebuilt := $(strip $(wildcard $(prebuilt_path))) @@ -179,5 +179,5 @@ ifdef prebuilt include $(PREBUILT_SHARED_LIBRARY) endif -$(call import-module,third_party/sfml/extlibs) +$(call import-module,sfml/extlibs) diff --git a/src/SFML/Audio/ALCheck.cpp b/src/SFML/Audio/ALCheck.cpp index a7873a0a..0baa8303 100644 --- a/src/SFML/Audio/ALCheck.cpp +++ b/src/SFML/Audio/ALCheck.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -26,8 +26,8 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Audio/ALCheck.hpp> +#include <SFML/Audio/AudioDevice.hpp> #include <SFML/System/Err.hpp> -#include <string> namespace sf @@ -35,16 +35,14 @@ namespace sf namespace priv { //////////////////////////////////////////////////////////// -void alCheckError(const char* file, unsigned int line, const char* expression) +void alCheckError(const std::string& file, unsigned int line) { // Get the last error ALenum errorCode = alGetError(); if (errorCode != AL_NO_ERROR) { - std::string fileString = file; - std::string error = "Unknown error"; - std::string description = "No description"; + std::string error, description; // Decode the error code switch (errorCode) @@ -52,44 +50,43 @@ void alCheckError(const char* file, unsigned int line, const char* expression) case AL_INVALID_NAME: { error = "AL_INVALID_NAME"; - description = "A bad name (ID) has been specified."; + description = "an unacceptable name has been specified"; break; } case AL_INVALID_ENUM: { error = "AL_INVALID_ENUM"; - description = "An unacceptable value has been specified for an enumerated argument."; + description = "an unacceptable value has been specified for an enumerated argument"; break; } case AL_INVALID_VALUE: { error = "AL_INVALID_VALUE"; - description = "A numeric argument is out of range."; + description = "a numeric argument is out of range"; break; } case AL_INVALID_OPERATION: { error = "AL_INVALID_OPERATION"; - description = "The specified operation is not allowed in the current state."; + description = "the specified operation is not allowed in the current state"; break; } case AL_OUT_OF_MEMORY: { error = "AL_OUT_OF_MEMORY"; - description = "There is not enough memory left to execute the command."; + description = "there is not enough memory left to execute the command"; break; } } // Log the error err() << "An internal OpenAL call failed in " - << fileString.substr(fileString.find_last_of("\\/") + 1) << "(" << line << ")." - << "\nExpression:\n " << expression - << "\nError description:\n " << error << "\n " << description << "\n" + << file.substr(file.find_last_of("\\/") + 1) << " (" << line << ") : " + << error << ", " << description << std::endl; } } diff --git a/src/SFML/Audio/ALCheck.hpp b/src/SFML/Audio/ALCheck.hpp index 95259fb7..30642a10 100644 --- a/src/SFML/Audio/ALCheck.hpp +++ b/src/SFML/Audio/ALCheck.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,27 +29,28 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Config.hpp> - +#include <iostream> +#include <string> #include <al.h> #include <alc.h> + namespace sf { namespace priv { //////////////////////////////////////////////////////////// -/// Let's define a macro to quickly check every OpenAL API call +/// Let's define a macro to quickly check every OpenAL API calls //////////////////////////////////////////////////////////// #ifdef SFML_DEBUG // If in debug mode, perform a test on every call - // The do-while loop is needed so that alCheck can be used as a single statement in if/else branches - #define alCheck(expr) do { expr; sf::priv::alCheckError(__FILE__, __LINE__, #expr); } while (false) + #define alCheck(x) x; sf::priv::alCheckError(__FILE__, __LINE__); #else // Else, we don't add any overhead - #define alCheck(expr) (expr) + #define alCheck(Func) (Func) #endif @@ -59,10 +60,9 @@ namespace priv /// /// \param file Source file where the call is located /// \param line Line number of the source file where the call is located -/// \param expression The evaluated expression as a string /// //////////////////////////////////////////////////////////// -void alCheckError(const char* file, unsigned int line, const char* expression); +void alCheckError(const std::string& file, unsigned int line); } // namespace priv diff --git a/src/SFML/Audio/AlResource.cpp b/src/SFML/Audio/AlResource.cpp index 42a4945f..48c737ba 100644 --- a/src/SFML/Audio/AlResource.cpp +++ b/src/SFML/Audio/AlResource.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Audio/AudioDevice.cpp b/src/SFML/Audio/AudioDevice.cpp index b9246dfd..3ad54b71 100644 --- a/src/SFML/Audio/AudioDevice.cpp +++ b/src/SFML/Audio/AudioDevice.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,7 +29,7 @@ #include <SFML/Audio/ALCheck.hpp> #include <SFML/Audio/Listener.hpp> #include <SFML/System/Err.hpp> -#include <vector> +#include <memory> namespace @@ -107,13 +107,9 @@ bool AudioDevice::isExtensionSupported(const std::string& extension) // This device will not be used in this function and merely // makes sure there is a valid OpenAL device for extension // queries if none has been created yet. - // - // Using an std::vector for this since auto_ptr is deprecated - // and we have no better STL facility for dynamically allocating - // a temporary instance with strong exception guarantee. - std::vector<AudioDevice> device; + std::auto_ptr<AudioDevice> device; if (!audioDevice) - device.resize(1); + device.reset(new AudioDevice); if ((extension.length() > 2) && (extension.substr(0, 3) == "ALC")) return alcIsExtensionPresent(audioDevice, extension.c_str()) != AL_FALSE; @@ -129,13 +125,9 @@ int AudioDevice::getFormatFromChannelCount(unsigned int channelCount) // This device will not be used in this function and merely // makes sure there is a valid OpenAL device for format // queries if none has been created yet. - // - // Using an std::vector for this since auto_ptr is deprecated - // and we have no better STL facility for dynamically allocating - // a temporary instance with strong exception guarantee. - std::vector<AudioDevice> device; + std::auto_ptr<AudioDevice> device; if (!audioDevice) - device.resize(1); + device.reset(new AudioDevice); // Find the good format according to the number of channels int format = 0; diff --git a/src/SFML/Audio/AudioDevice.hpp b/src/SFML/Audio/AudioDevice.hpp index a8bac26e..a8c5b48d 100644 --- a/src/SFML/Audio/AudioDevice.hpp +++ b/src/SFML/Audio/AudioDevice.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Audio/CMakeLists.txt b/src/SFML/Audio/CMakeLists.txt index ab97a37c..52844315 100644 --- a/src/SFML/Audio/CMakeLists.txt +++ b/src/SFML/Audio/CMakeLists.txt @@ -21,10 +21,8 @@ set(SRC ${INCROOT}/SoundBuffer.hpp ${SRCROOT}/SoundBufferRecorder.cpp ${INCROOT}/SoundBufferRecorder.hpp - ${SRCROOT}/InputSoundFile.cpp - ${INCROOT}/InputSoundFile.hpp - ${SRCROOT}/OutputSoundFile.cpp - ${INCROOT}/OutputSoundFile.hpp + ${SRCROOT}/SoundFile.cpp + ${SRCROOT}/SoundFile.hpp ${SRCROOT}/SoundRecorder.cpp ${INCROOT}/SoundRecorder.hpp ${SRCROOT}/SoundSource.cpp @@ -34,57 +32,36 @@ set(SRC ) source_group("" FILES ${SRC}) -set(CODECS_SRC - ${SRCROOT}/SoundFileFactory.cpp - ${INCROOT}/SoundFileFactory.hpp - ${INCROOT}/SoundFileFactory.inl - ${INCROOT}/SoundFileReader.hpp - ${SRCROOT}/SoundFileReaderFlac.hpp - ${SRCROOT}/SoundFileReaderFlac.cpp - ${SRCROOT}/SoundFileReaderOgg.hpp - ${SRCROOT}/SoundFileReaderOgg.cpp - ${SRCROOT}/SoundFileReaderWav.hpp - ${SRCROOT}/SoundFileReaderWav.cpp - ${INCROOT}/SoundFileWriter.hpp - ${SRCROOT}/SoundFileWriterFlac.hpp - ${SRCROOT}/SoundFileWriterFlac.cpp - ${SRCROOT}/SoundFileWriterOgg.hpp - ${SRCROOT}/SoundFileWriterOgg.cpp - ${SRCROOT}/SoundFileWriterWav.hpp - ${SRCROOT}/SoundFileWriterWav.cpp -) -source_group("codecs" FILES ${CODECS_SRC}) - # let CMake know about our additional audio libraries paths (on Windows and OSX) if(SFML_OS_WINDOWS) set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/AL") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libsndfile/windows") elseif(SFML_OS_MACOSX) + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libsndfile/osx") set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-osx/Frameworks") elseif(SFML_OS_ANDROID) set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/AL") - set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/android") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libsndfile/android") endif() # find external libraries -sfml_find_package(OpenAL INCLUDE "OPENAL_INCLUDE_DIR" LINK "OPENAL_LIBRARY") -sfml_find_package(VORBIS INCLUDE "VORBIS_INCLUDE_DIRS" LINK "VORBIS_LIBRARIES") -sfml_find_package(FLAC INCLUDE "FLAC_INCLUDE_DIR" LINK "FLAC_LIBRARY") +if(NOT SFML_OS_ANDROID) + find_package(OpenAL REQUIRED) + find_package(Sndfile REQUIRED) +else() + find_host_package(OpenAL REQUIRED) + find_host_package(Sndfile REQUIRED) +endif() +include_directories(${OPENAL_INCLUDE_DIR} ${SNDFILE_INCLUDE_DIR}) -# avoids warnings in vorbisfile.h -target_compile_definitions(VORBIS INTERFACE "OV_EXCLUDE_STATIC_CALLBACKS") -target_compile_definitions(FLAC INTERFACE "FLAC__NO_DLL") +# build the list of external libraries to link +if(SFML_OS_ANDROID) + list(APPEND AUDIO_EXT_LIBS -landroid -lOpenSLES) +endif() +list(APPEND AUDIO_EXT_LIBS ${OPENAL_LIBRARY} ${SNDFILE_LIBRARY}) # define the sfml-audio target sfml_add_library(sfml-audio - SOURCES ${SRC} ${CODECS_SRC}) - -# setup dependencies -target_link_libraries(sfml-audio PRIVATE OpenAL) - -if(SFML_OS_ANDROID) - target_link_libraries(sfml-audio PRIVATE android OpenSLES) -endif() - -target_link_libraries(sfml-audio - PUBLIC sfml-system - PRIVATE VORBIS FLAC) + SOURCES ${SRC} + DEPENDS sfml-system + EXTERNAL_LIBS ${AUDIO_EXT_LIBS}) diff --git a/src/SFML/Audio/InputSoundFile.cpp b/src/SFML/Audio/InputSoundFile.cpp deleted file mode 100644 index cb8bed04..00000000 --- a/src/SFML/Audio/InputSoundFile.cpp +++ /dev/null @@ -1,278 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/InputSoundFile.hpp> -#include <SFML/Audio/SoundFileReader.hpp> -#include <SFML/Audio/SoundFileFactory.hpp> -#include <SFML/System/InputStream.hpp> -#include <SFML/System/FileInputStream.hpp> -#include <SFML/System/MemoryInputStream.hpp> -#include <SFML/System/Err.hpp> - - -namespace sf -{ -//////////////////////////////////////////////////////////// -InputSoundFile::InputSoundFile() : -m_reader (NULL), -m_stream (NULL), -m_streamOwned (false), -m_sampleOffset (0), -m_sampleCount (0), -m_channelCount(0), -m_sampleRate (0) -{ -} - - -//////////////////////////////////////////////////////////// -InputSoundFile::~InputSoundFile() -{ - // Close the file in case it was open - close(); -} - - -//////////////////////////////////////////////////////////// -bool InputSoundFile::openFromFile(const std::string& filename) -{ - // If the file is already open, first close it - close(); - - // Find a suitable reader for the file type - m_reader = SoundFileFactory::createReaderFromFilename(filename); - if (!m_reader) - return false; - - // Wrap the file into a stream - FileInputStream* file = new FileInputStream; - m_stream = file; - m_streamOwned = true; - - // Open it - if (!file->open(filename)) - { - close(); - return false; - } - - // Pass the stream to the reader - SoundFileReader::Info info; - if (!m_reader->open(*file, info)) - { - close(); - return false; - } - - // Retrieve the attributes of the open sound file - m_sampleCount = info.sampleCount; - m_channelCount = info.channelCount; - m_sampleRate = info.sampleRate; - - return true; -} - - -//////////////////////////////////////////////////////////// -bool InputSoundFile::openFromMemory(const void* data, std::size_t sizeInBytes) -{ - // If the file is already open, first close it - close(); - - // Find a suitable reader for the file type - m_reader = SoundFileFactory::createReaderFromMemory(data, sizeInBytes); - if (!m_reader) - return false; - - // Wrap the memory file into a stream - MemoryInputStream* memory = new MemoryInputStream; - m_stream = memory; - m_streamOwned = true; - - // Open it - memory->open(data, sizeInBytes); - - // Pass the stream to the reader - SoundFileReader::Info info; - if (!m_reader->open(*memory, info)) - { - close(); - return false; - } - - // Retrieve the attributes of the open sound file - m_sampleCount = info.sampleCount; - m_channelCount = info.channelCount; - m_sampleRate = info.sampleRate; - - return true; -} - - -//////////////////////////////////////////////////////////// -bool InputSoundFile::openFromStream(InputStream& stream) -{ - // If the file is already open, first close it - close(); - - // Find a suitable reader for the file type - m_reader = SoundFileFactory::createReaderFromStream(stream); - if (!m_reader) - return false; - - // store the stream - m_stream = &stream; - m_streamOwned = false; - - // Don't forget to reset the stream to its beginning before re-opening it - if (stream.seek(0) != 0) - { - err() << "Failed to open sound file from stream (cannot restart stream)" << std::endl; - return false; - } - - // Pass the stream to the reader - SoundFileReader::Info info; - if (!m_reader->open(stream, info)) - { - close(); - return false; - } - - // Retrieve the attributes of the open sound file - m_sampleCount = info.sampleCount; - m_channelCount = info.channelCount; - m_sampleRate = info.sampleRate; - - return true; -} - - -//////////////////////////////////////////////////////////// -Uint64 InputSoundFile::getSampleCount() const -{ - return m_sampleCount; -} - - -//////////////////////////////////////////////////////////// -unsigned int InputSoundFile::getChannelCount() const -{ - return m_channelCount; -} - - -//////////////////////////////////////////////////////////// -unsigned int InputSoundFile::getSampleRate() const -{ - return m_sampleRate; -} - - -//////////////////////////////////////////////////////////// -Time InputSoundFile::getDuration() const -{ - // Make sure we don't divide by 0 - if (m_channelCount == 0 || m_sampleRate == 0) - return Time::Zero; - - return seconds(static_cast<float>(m_sampleCount) / m_channelCount / m_sampleRate); -} - - -//////////////////////////////////////////////////////////// -Time InputSoundFile::getTimeOffset() const -{ - // Make sure we don't divide by 0 - if (m_channelCount == 0 || m_sampleRate == 0) - return Time::Zero; - - return seconds(static_cast<float>(m_sampleOffset) / m_channelCount / m_sampleRate); -} - - -//////////////////////////////////////////////////////////// -Uint64 InputSoundFile::getSampleOffset() const -{ - return m_sampleOffset; -} - - -//////////////////////////////////////////////////////////// -void InputSoundFile::seek(Uint64 sampleOffset) -{ - if (m_reader) - { - // The reader handles an overrun gracefully, but we - // pre-check to keep our known position consistent - m_sampleOffset = std::min(sampleOffset, m_sampleCount); - m_reader->seek(m_sampleOffset); - } -} - - -//////////////////////////////////////////////////////////// -void InputSoundFile::seek(Time timeOffset) -{ - seek(static_cast<Uint64>(timeOffset.asSeconds() * m_sampleRate * m_channelCount)); -} - - -//////////////////////////////////////////////////////////// -Uint64 InputSoundFile::read(Int16* samples, Uint64 maxCount) -{ - Uint64 readSamples = 0; - if (m_reader && samples && maxCount) - readSamples = m_reader->read(samples, maxCount); - m_sampleOffset += readSamples; - return readSamples; -} - - -//////////////////////////////////////////////////////////// -void InputSoundFile::close() -{ - // Destroy the reader - delete m_reader; - m_reader = NULL; - - // Destroy the stream if we own it - if (m_streamOwned) - { - delete m_stream; - m_streamOwned = false; - } - m_stream = NULL; - m_sampleOffset = 0; - - // Reset the sound file attributes - m_sampleCount = 0; - m_channelCount = 0; - m_sampleRate = 0; -} - -} // namespace sf diff --git a/src/SFML/Audio/Listener.cpp b/src/SFML/Audio/Listener.cpp index 477f0931..ff0990ff 100644 --- a/src/SFML/Audio/Listener.cpp +++ b/src/SFML/Audio/Listener.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Audio/Music.cpp b/src/SFML/Audio/Music.cpp index d711eff1..6f3b6db8 100644 --- a/src/SFML/Audio/Music.cpp +++ b/src/SFML/Audio/Music.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -27,6 +27,7 @@ //////////////////////////////////////////////////////////// #include <SFML/Audio/Music.hpp> #include <SFML/Audio/ALCheck.hpp> +#include <SFML/Audio/SoundFile.hpp> #include <SFML/System/Lock.hpp> #include <SFML/System/Err.hpp> #include <fstream> @@ -36,8 +37,8 @@ namespace sf { //////////////////////////////////////////////////////////// Music::Music() : -m_file (), -m_loopSpan (0, 0) +m_file (new priv::SoundFile), +m_duration() { } @@ -48,6 +49,8 @@ Music::~Music() { // We must stop before destroying the file stop(); + + delete m_file; } @@ -58,7 +61,7 @@ bool Music::openFromFile(const std::string& filename) stop(); // Open the underlying sound file - if (!m_file.openFromFile(filename)) + if (!m_file->openRead(filename)) return false; // Perform common initializations @@ -75,7 +78,7 @@ bool Music::openFromMemory(const void* data, std::size_t sizeInBytes) stop(); // Open the underlying sound file - if (!m_file.openFromMemory(data, sizeInBytes)) + if (!m_file->openRead(data, sizeInBytes)) return false; // Perform common initializations @@ -92,7 +95,7 @@ bool Music::openFromStream(InputStream& stream) stop(); // Open the underlying sound file - if (!m_file.openFromStream(stream)) + if (!m_file->openRead(stream)) return false; // Perform common initializations @@ -105,73 +108,7 @@ bool Music::openFromStream(InputStream& stream) //////////////////////////////////////////////////////////// Time Music::getDuration() const { - return m_file.getDuration(); -} - - -//////////////////////////////////////////////////////////// -Music::TimeSpan Music::getLoopPoints() const -{ - return TimeSpan(samplesToTime(m_loopSpan.offset), samplesToTime(m_loopSpan.length)); -} - - -//////////////////////////////////////////////////////////// -void Music::setLoopPoints(TimeSpan timePoints) -{ - Span<Uint64> samplePoints(timeToSamples(timePoints.offset), timeToSamples(timePoints.length)); - - // Check our state. This averts a divide-by-zero. GetChannelCount() is cheap enough to use often - if (getChannelCount() == 0 || m_file.getSampleCount() == 0) - { - sf::err() << "Music is not in a valid state to assign Loop Points." << std::endl; - return; - } - - // Round up to the next even sample if needed - samplePoints.offset += (getChannelCount() - 1); - samplePoints.offset -= (samplePoints.offset % getChannelCount()); - samplePoints.length += (getChannelCount() - 1); - samplePoints.length -= (samplePoints.length % getChannelCount()); - - // Validate - if (samplePoints.offset >= m_file.getSampleCount()) - { - sf::err() << "LoopPoints offset val must be in range [0, Duration)." << std::endl; - return; - } - if (samplePoints.length == 0) - { - sf::err() << "LoopPoints length val must be nonzero." << std::endl; - return; - } - - // Clamp End Point - samplePoints.length = std::min(samplePoints.length, m_file.getSampleCount() - samplePoints.offset); - - // If this change has no effect, we can return without touching anything - if (samplePoints.offset == m_loopSpan.offset && samplePoints.length == m_loopSpan.length) - return; - - // When we apply this change, we need to "reset" this instance and its buffer - - // Get old playing status and position - Status oldStatus = getStatus(); - Time oldPos = getPlayingOffset(); - - // Unload - stop(); - - // Set - m_loopSpan = samplePoints; - - // Restore - if (oldPos != Time::Zero) - setPlayingOffset(oldPos); - - // Resume - if (oldStatus == Playing) - play(); + return m_duration; } @@ -180,23 +117,12 @@ bool Music::onGetData(SoundStream::Chunk& data) { Lock lock(m_mutex); - std::size_t toFill = m_samples.size(); - Uint64 currentOffset = m_file.getSampleOffset(); - Uint64 loopEnd = m_loopSpan.offset + m_loopSpan.length; - - // If the loop end is enabled and imminent, request less data. - // This will trip an "onLoop()" call from the underlying SoundStream, - // and we can then take action. - if (getLoop() && (m_loopSpan.length != 0) && (currentOffset <= loopEnd) && (currentOffset + toFill > loopEnd)) - toFill = static_cast<std::size_t>(loopEnd - currentOffset); - // Fill the chunk parameters - data.samples = &m_samples[0]; - data.sampleCount = static_cast<std::size_t>(m_file.read(&m_samples[0], toFill)); - currentOffset += data.sampleCount; + data.samples = &m_samples[0]; + data.sampleCount = m_file->read(&m_samples[0], m_samples.size()); - // Check if we have stopped obtaining samples or reached either the EOF or the loop end point - return (data.sampleCount != 0) && (currentOffset < m_file.getSampleCount()) && !(currentOffset == loopEnd && m_loopSpan.length != 0); + // Check if we have reached the end of the audio file + return data.sampleCount == m_samples.size(); } @@ -204,68 +130,22 @@ bool Music::onGetData(SoundStream::Chunk& data) void Music::onSeek(Time timeOffset) { Lock lock(m_mutex); - m_file.seek(timeOffset); -} - -//////////////////////////////////////////////////////////// -Int64 Music::onLoop() -{ - // Called by underlying SoundStream so we can determine where to loop. - Lock lock(m_mutex); - Uint64 currentOffset = m_file.getSampleOffset(); - if (getLoop() && (m_loopSpan.length != 0) && (currentOffset == m_loopSpan.offset + m_loopSpan.length)) - { - // Looping is enabled, and either we're at the loop end, or we're at the EOF - // when it's equivalent to the loop end (loop end takes priority). Send us to loop begin - m_file.seek(m_loopSpan.offset); - return m_file.getSampleOffset(); - } - else if (getLoop() && (currentOffset >= m_file.getSampleCount())) - { - // If we're at the EOF, reset to 0 - m_file.seek(0); - return 0; - } - return NoLoop; + m_file->seek(timeOffset); } //////////////////////////////////////////////////////////// void Music::initialize() { - // Compute the music positions - m_loopSpan.offset = 0; - m_loopSpan.length = m_file.getSampleCount(); + // Compute the music duration + m_duration = seconds(static_cast<float>(m_file->getSampleCount()) / m_file->getSampleRate() / m_file->getChannelCount()); // Resize the internal buffer so that it can contain 1 second of audio samples - m_samples.resize(m_file.getSampleRate() * m_file.getChannelCount()); + m_samples.resize(m_file->getSampleRate() * m_file->getChannelCount()); // Initialize the stream - SoundStream::initialize(m_file.getChannelCount(), m_file.getSampleRate()); -} - -//////////////////////////////////////////////////////////// -Uint64 Music::timeToSamples(Time position) const -{ - // Always ROUND, no unchecked truncation, hence the addition in the numerator. - // This avoids most precision errors arising from "samples => Time => samples" conversions - // Original rounding calculation is ((Micros * Freq * Channels) / 1000000) + 0.5 - // We refactor it to keep Int64 as the data type throughout the whole operation. - return ((position.asMicroseconds() * getSampleRate() * getChannelCount()) + 500000) / 1000000; -} - - -//////////////////////////////////////////////////////////// -Time Music::samplesToTime(Uint64 samples) const -{ - Time position = Time::Zero; - - // Make sure we don't divide by 0 - if (getSampleRate() != 0 && getChannelCount() != 0) - position = microseconds((samples * 1000000) / (getChannelCount() * getSampleRate())); - - return position; + SoundStream::initialize(m_file->getChannelCount(), m_file->getSampleRate()); } } // namespace sf diff --git a/src/SFML/Audio/OutputSoundFile.cpp b/src/SFML/Audio/OutputSoundFile.cpp deleted file mode 100644 index ddaafcf0..00000000 --- a/src/SFML/Audio/OutputSoundFile.cpp +++ /dev/null @@ -1,88 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/OutputSoundFile.hpp> -#include <SFML/Audio/SoundFileWriter.hpp> -#include <SFML/Audio/SoundFileFactory.hpp> - - -namespace sf -{ -//////////////////////////////////////////////////////////// -OutputSoundFile::OutputSoundFile() : -m_writer(NULL) -{ -} - - -//////////////////////////////////////////////////////////// -OutputSoundFile::~OutputSoundFile() -{ - // Close the file in case it was open - close(); -} - - -//////////////////////////////////////////////////////////// -bool OutputSoundFile::openFromFile(const std::string& filename, unsigned int sampleRate, unsigned int channelCount) -{ - // If the file is already open, first close it - close(); - - // Find a suitable writer for the file type - m_writer = SoundFileFactory::createWriterFromFilename(filename); - if (!m_writer) - return false; - - // Pass the stream to the reader - if (!m_writer->open(filename, sampleRate, channelCount)) - { - close(); - return false; - } - - return true; -} - - -//////////////////////////////////////////////////////////// -void OutputSoundFile::write(const Int16* samples, Uint64 count) -{ - if (m_writer && samples && count) - m_writer->write(samples, count); -} - - -//////////////////////////////////////////////////////////// -void OutputSoundFile::close() -{ - // Destroy the reader - delete m_writer; - m_writer = NULL; -} - -} // namespace sf diff --git a/src/SFML/Audio/Sound.cpp b/src/SFML/Audio/Sound.cpp index 505e9588..d138893d 100644 --- a/src/SFML/Audio/Sound.cpp +++ b/src/SFML/Audio/Sound.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -157,11 +157,7 @@ Sound::Status Sound::getStatus() const Sound& Sound::operator =(const Sound& right) { // Here we don't use the copy-and-swap idiom, because it would mess up - // the list of sound instances contained in the buffers and unnecessarily - // destroy/create OpenAL sound sources - - // Delegate to base class, which copies all the sound attributes - SoundSource::operator=(right); + // the list of sound instances contained in the buffers // Detach the sound instance from the previous buffer (if any) if (m_buffer) @@ -171,10 +167,16 @@ Sound& Sound::operator =(const Sound& right) m_buffer = NULL; } - // Copy the remaining sound attributes + // Copy the sound attributes if (right.m_buffer) setBuffer(*right.m_buffer); setLoop(right.getLoop()); + setPitch(right.getPitch()); + setVolume(right.getVolume()); + setPosition(right.getPosition()); + setRelativeToListener(right.isRelativeToListener()); + setMinDistance(right.getMinDistance()); + setAttenuation(right.getAttenuation()); return *this; } diff --git a/src/SFML/Audio/SoundBuffer.cpp b/src/SFML/Audio/SoundBuffer.cpp index 3c23920e..3b971d78 100644 --- a/src/SFML/Audio/SoundBuffer.cpp +++ b/src/SFML/Audio/SoundBuffer.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -26,8 +26,7 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Audio/SoundBuffer.hpp> -#include <SFML/Audio/InputSoundFile.hpp> -#include <SFML/Audio/OutputSoundFile.hpp> +#include <SFML/Audio/SoundFile.hpp> #include <SFML/Audio/Sound.hpp> #include <SFML/Audio/AudioDevice.hpp> #include <SFML/Audio/ALCheck.hpp> @@ -65,14 +64,8 @@ m_sounds () // don't copy the attached sounds //////////////////////////////////////////////////////////// SoundBuffer::~SoundBuffer() { - // To prevent the iterator from becoming invalid, move the entire buffer to another - // container. Otherwise calling resetBuffer would result in detachSound being - // called which removes the sound from the internal list. - SoundList sounds; - sounds.swap(m_sounds); - - // Detach the buffer from the sounds that use it (to avoid OpenAL errors) - for (SoundList::const_iterator it = sounds.begin(); it != sounds.end(); ++it) + // First detach the buffer from the sounds that use it (to avoid OpenAL errors) + for (SoundList::const_iterator it = m_sounds.begin(); it != m_sounds.end(); ++it) (*it)->resetBuffer(); // Destroy the buffer @@ -84,8 +77,8 @@ SoundBuffer::~SoundBuffer() //////////////////////////////////////////////////////////// bool SoundBuffer::loadFromFile(const std::string& filename) { - InputSoundFile file; - if (file.openFromFile(filename)) + priv::SoundFile file; + if (file.openRead(filename)) return initialize(file); else return false; @@ -95,8 +88,8 @@ bool SoundBuffer::loadFromFile(const std::string& filename) //////////////////////////////////////////////////////////// bool SoundBuffer::loadFromMemory(const void* data, std::size_t sizeInBytes) { - InputSoundFile file; - if (file.openFromMemory(data, sizeInBytes)) + priv::SoundFile file; + if (file.openRead(data, sizeInBytes)) return initialize(file); else return false; @@ -106,8 +99,8 @@ bool SoundBuffer::loadFromMemory(const void* data, std::size_t sizeInBytes) //////////////////////////////////////////////////////////// bool SoundBuffer::loadFromStream(InputStream& stream) { - InputSoundFile file; - if (file.openFromStream(stream)) + priv::SoundFile file; + if (file.openRead(stream)) return initialize(file); else return false; @@ -115,7 +108,7 @@ bool SoundBuffer::loadFromStream(InputStream& stream) //////////////////////////////////////////////////////////// -bool SoundBuffer::loadFromSamples(const Int16* samples, Uint64 sampleCount, unsigned int channelCount, unsigned int sampleRate) +bool SoundBuffer::loadFromSamples(const Int16* samples, std::size_t sampleCount, unsigned int channelCount, unsigned int sampleRate) { if (samples && sampleCount && channelCount && sampleRate) { @@ -144,8 +137,8 @@ bool SoundBuffer::loadFromSamples(const Int16* samples, Uint64 sampleCount, unsi bool SoundBuffer::saveToFile(const std::string& filename) const { // Create the sound file in write mode - OutputSoundFile file; - if (file.openFromFile(filename, getSampleRate(), getChannelCount())) + priv::SoundFile file; + if (file.openWrite(filename, getChannelCount(), getSampleRate())) { // Write the samples to the opened file file.write(&m_samples[0], m_samples.size()); @@ -167,7 +160,7 @@ const Int16* SoundBuffer::getSamples() const //////////////////////////////////////////////////////////// -Uint64 SoundBuffer::getSampleCount() const +std::size_t SoundBuffer::getSampleCount() const { return m_samples.size(); } @@ -215,15 +208,15 @@ SoundBuffer& SoundBuffer::operator =(const SoundBuffer& right) //////////////////////////////////////////////////////////// -bool SoundBuffer::initialize(InputSoundFile& file) +bool SoundBuffer::initialize(priv::SoundFile& file) { // Retrieve the sound parameters - Uint64 sampleCount = file.getSampleCount(); + std::size_t sampleCount = file.getSampleCount(); unsigned int channelCount = file.getChannelCount(); unsigned int sampleRate = file.getSampleRate(); // Read the samples from the provided file - m_samples.resize(static_cast<std::size_t>(sampleCount)); + m_samples.resize(sampleCount); if (file.read(&m_samples[0], sampleCount) == sampleCount) { // Update the internal buffer with the new samples diff --git a/src/SFML/Audio/SoundBufferRecorder.cpp b/src/SFML/Audio/SoundBufferRecorder.cpp index 2d8b63c7..11724b15 100644 --- a/src/SFML/Audio/SoundBufferRecorder.cpp +++ b/src/SFML/Audio/SoundBufferRecorder.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -32,14 +32,6 @@ namespace sf { -//////////////////////////////////////////////////////////// -SoundBufferRecorder::~SoundBufferRecorder() -{ - // Make sure to stop the recording thread - stop(); -} - - //////////////////////////////////////////////////////////// bool SoundBufferRecorder::onStart() { @@ -63,7 +55,7 @@ bool SoundBufferRecorder::onProcessSamples(const Int16* samples, std::size_t sam void SoundBufferRecorder::onStop() { if (!m_samples.empty()) - m_buffer.loadFromSamples(&m_samples[0], m_samples.size(), getChannelCount(), getSampleRate()); + m_buffer.loadFromSamples(&m_samples[0], m_samples.size(), 1, getSampleRate()); } diff --git a/src/SFML/Audio/SoundFile.cpp b/src/SFML/Audio/SoundFile.cpp new file mode 100644 index 00000000..7ca5f82e --- /dev/null +++ b/src/SFML/Audio/SoundFile.cpp @@ -0,0 +1,451 @@ +//////////////////////////////////////////////////////////// +// +// SFML - Simple and Fast Multimedia Library +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) +// +// This software is provided 'as-is', without any express or implied warranty. +// In no event will the authors be held liable for any damages arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it freely, +// subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; +// you must not claim that you wrote the original software. +// If you use this software in a product, an acknowledgment +// in the product documentation would be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, +// and must not be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. +// +//////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////// +// Headers +//////////////////////////////////////////////////////////// +#include <SFML/Audio/SoundFile.hpp> +#ifdef SFML_SYSTEM_ANDROID + #include <SFML/System/Android/ResourceStream.hpp> +#endif +#include <SFML/System/InputStream.hpp> +#include <SFML/System/Err.hpp> +#include <cstring> +#include <cctype> + + +namespace +{ + // Convert a string to lower case + std::string toLower(std::string str) + { + for (std::string::iterator i = str.begin(); i != str.end(); ++i) + *i = static_cast<char>(std::tolower(*i)); + return str; + } +} + + +namespace sf +{ +namespace priv +{ +//////////////////////////////////////////////////////////// +SoundFile::SoundFile() : +m_file (NULL), +m_sampleCount (0), +m_channelCount(0), +m_sampleRate (0) +{ + #ifdef SFML_SYSTEM_ANDROID + + m_resourceStream = NULL; + + #endif +} + + +//////////////////////////////////////////////////////////// +SoundFile::~SoundFile() +{ + if (m_file) + sf_close(m_file); + + #ifdef SFML_SYSTEM_ANDROID + + if (m_resourceStream) + delete (priv::ResourceStream*)m_resourceStream; + + #endif +} + + +//////////////////////////////////////////////////////////// +std::size_t SoundFile::getSampleCount() const +{ + return m_sampleCount; +} + + +//////////////////////////////////////////////////////////// +unsigned int SoundFile::getChannelCount() const +{ + return m_channelCount; +} + + +//////////////////////////////////////////////////////////// +unsigned int SoundFile::getSampleRate() const +{ + return m_sampleRate; +} + + +//////////////////////////////////////////////////////////// +bool SoundFile::openRead(const std::string& filename) +{ + #ifndef SFML_SYSTEM_ANDROID + + // If the file is already opened, first close it + if (m_file) + sf_close(m_file); + + // Open the sound file + SF_INFO fileInfo; + fileInfo.format = 0; + m_file = sf_open(filename.c_str(), SFM_READ, &fileInfo); + if (!m_file) + { + err() << "Failed to open sound file \"" << filename << "\" (" << sf_strerror(m_file) << ")" << std::endl; + return false; + } + + // Initialize the internal state from the loaded information + initialize(fileInfo); + + return true; + + #else + + if (m_resourceStream) + delete (priv::ResourceStream*)m_resourceStream; + + m_resourceStream = new priv::ResourceStream(filename); + return openRead(*(priv::ResourceStream*)m_resourceStream); + + #endif +} + + +//////////////////////////////////////////////////////////// +bool SoundFile::openRead(const void* data, std::size_t sizeInBytes) +{ + // If the file is already opened, first close it + if (m_file) + sf_close(m_file); + + // Prepare the memory I/O structure + SF_VIRTUAL_IO io; + io.get_filelen = &Memory::getLength; + io.read = &Memory::read; + io.seek = &Memory::seek; + io.tell = &Memory::tell; + + // Initialize the memory data + m_memory.begin = static_cast<const char*>(data); + m_memory.current = m_memory.begin; + m_memory.size = sizeInBytes; + + // Open the sound file + SF_INFO fileInfo; + fileInfo.format = 0; + m_file = sf_open_virtual(&io, SFM_READ, &fileInfo, &m_memory); + if (!m_file) + { + err() << "Failed to open sound file from memory (" << sf_strerror(m_file) << ")" << std::endl; + return false; + } + + // Initialize the internal state from the loaded information + initialize(fileInfo); + + return true; +} + + +//////////////////////////////////////////////////////////// +bool SoundFile::openRead(InputStream& stream) +{ + // If the file is already opened, first close it + if (m_file) + sf_close(m_file); + + // Prepare the memory I/O structure + SF_VIRTUAL_IO io; + io.get_filelen = &Stream::getLength; + io.read = &Stream::read; + io.seek = &Stream::seek; + io.tell = &Stream::tell; + + // Initialize the stream data + m_stream.source = &stream; + m_stream.size = stream.getSize(); + + // Make sure that the stream's reading position is at the beginning + stream.seek(0); + + // Open the sound file + SF_INFO fileInfo; + fileInfo.format = 0; + m_file = sf_open_virtual(&io, SFM_READ, &fileInfo, &m_stream); + if (!m_file) + { + err() << "Failed to open sound file from stream (" << sf_strerror(m_file) << ")" << std::endl; + return false; + } + + // Initialize the internal state from the loaded information + initialize(fileInfo); + + return true; +} + + +//////////////////////////////////////////////////////////// +bool SoundFile::openWrite(const std::string& filename, unsigned int channelCount, unsigned int sampleRate) +{ + // If the file is already opened, first close it + if (m_file) + sf_close(m_file); + + // Find the right format according to the file extension + int format = getFormatFromFilename(filename); + if (format == -1) + { + // Error: unrecognized extension + err() << "Failed to create sound file \"" << filename << "\" (unknown format)" << std::endl; + return false; + } + + // Fill the sound infos with parameters + SF_INFO fileInfos; + fileInfos.channels = channelCount; + fileInfos.samplerate = sampleRate; + fileInfos.format = format | (format == SF_FORMAT_OGG ? SF_FORMAT_VORBIS : SF_FORMAT_PCM_16); + + // Open the sound file for writing + m_file = sf_open(filename.c_str(), SFM_WRITE, &fileInfos); + if (!m_file) + { + err() << "Failed to create sound file \"" << filename << "\" (" << sf_strerror(m_file) << ")" << std::endl; + return false; + } + + // Set the sound parameters + m_channelCount = channelCount; + m_sampleRate = sampleRate; + m_sampleCount = 0; + + return true; +} + + +//////////////////////////////////////////////////////////// +std::size_t SoundFile::read(Int16* data, std::size_t sampleCount) +{ + if (m_file && data && sampleCount) + return static_cast<std::size_t>(sf_read_short(m_file, data, sampleCount)); + else + return 0; +} + + +//////////////////////////////////////////////////////////// +void SoundFile::write(const Int16* data, std::size_t sampleCount) +{ + if (m_file && data && sampleCount) + { + // Write small chunks instead of everything at once, + // to avoid a stack overflow in libsndfile (happens only with OGG format) + while (sampleCount > 0) + { + std::size_t count = sampleCount > 10000 ? 10000 : sampleCount; + sf_write_short(m_file, data, count); + data += count; + sampleCount -= count; + } + } +} + + +//////////////////////////////////////////////////////////// +void SoundFile::seek(Time timeOffset) +{ + if (m_file) + { + sf_count_t frameOffset = static_cast<sf_count_t>(timeOffset.asSeconds() * m_sampleRate); + sf_seek(m_file, frameOffset, SEEK_SET); + } +} + + +//////////////////////////////////////////////////////////// +void SoundFile::initialize(SF_INFO fileInfo) +{ + // Save the sound properties + m_channelCount = fileInfo.channels; + m_sampleRate = fileInfo.samplerate; + m_sampleCount = static_cast<std::size_t>(fileInfo.frames) * fileInfo.channels; + + // Enable scaling for Vorbis files (float samples) + // @todo enable when it's faster (it currently has to iterate over the *whole* music) + //if (fileInfo.format & SF_FORMAT_VORBIS) + // sf_command(m_file, SFC_SET_SCALE_FLOAT_INT_READ, NULL, SF_TRUE); +} + + +//////////////////////////////////////////////////////////// +int SoundFile::getFormatFromFilename(const std::string& filename) +{ + // Extract the extension + std::string ext = "wav"; + std::string::size_type pos = filename.find_last_of("."); + if (pos != std::string::npos) + ext = toLower(filename.substr(pos + 1)); + + // Match every supported extension with its format constant + if (ext == "wav" ) return SF_FORMAT_WAV; + if (ext == "aif" ) return SF_FORMAT_AIFF; + if (ext == "aiff" ) return SF_FORMAT_AIFF; + if (ext == "au" ) return SF_FORMAT_AU; + if (ext == "raw" ) return SF_FORMAT_RAW; + if (ext == "paf" ) return SF_FORMAT_PAF; + if (ext == "svx" ) return SF_FORMAT_SVX; + if (ext == "nist" ) return SF_FORMAT_NIST; + if (ext == "voc" ) return SF_FORMAT_VOC; + if (ext == "sf" ) return SF_FORMAT_IRCAM; + if (ext == "w64" ) return SF_FORMAT_W64; + if (ext == "mat4" ) return SF_FORMAT_MAT4; + if (ext == "mat5" ) return SF_FORMAT_MAT5; + if (ext == "pvf" ) return SF_FORMAT_PVF; + if (ext == "xi" ) return SF_FORMAT_XI; + if (ext == "htk" ) return SF_FORMAT_HTK; + if (ext == "sds" ) return SF_FORMAT_SDS; + if (ext == "avr" ) return SF_FORMAT_AVR; + if (ext == "sd2" ) return SF_FORMAT_SD2; + if (ext == "flac" ) return SF_FORMAT_FLAC; + if (ext == "caf" ) return SF_FORMAT_CAF; + if (ext == "wve" ) return SF_FORMAT_WVE; + if (ext == "ogg" ) return SF_FORMAT_OGG; + if (ext == "mpc2k") return SF_FORMAT_MPC2K; + if (ext == "rf64" ) return SF_FORMAT_RF64; + + return -1; +} + + +//////////////////////////////////////////////////////////// +sf_count_t SoundFile::Memory::getLength(void* user) +{ + Memory* memory = static_cast<Memory*>(user); + return memory->size; +} + + +//////////////////////////////////////////////////////////// +sf_count_t SoundFile::Memory::read(void* ptr, sf_count_t count, void* user) +{ + Memory* memory = static_cast<Memory*>(user); + + sf_count_t position = tell(user); + if (position + count >= memory->size) + count = memory->size - position; + + std::memcpy(ptr, memory->current, static_cast<std::size_t>(count)); + memory->current += count; + return count; +} + + +//////////////////////////////////////////////////////////// +sf_count_t SoundFile::Memory::seek(sf_count_t offset, int whence, void* user) +{ + Memory* memory = static_cast<Memory*>(user); + sf_count_t position = 0; + switch (whence) + { + case SEEK_SET: position = offset; break; + case SEEK_CUR: position = memory->current - memory->begin + offset; break; + case SEEK_END: position = memory->size - offset; break; + default: position = 0; break; + } + + if (position >= memory->size) + position = memory->size - 1; + else if (position < 0) + position = 0; + + memory->current = memory->begin + position; + return position; +} + + +//////////////////////////////////////////////////////////// +sf_count_t SoundFile::Memory::tell(void* user) +{ + Memory* memory = static_cast<Memory*>(user); + return memory->current - memory->begin; +} + + +//////////////////////////////////////////////////////////// +sf_count_t SoundFile::Stream::getLength(void* userData) +{ + Stream* stream = static_cast<Stream*>(userData); + return stream->size; +} + + +//////////////////////////////////////////////////////////// +sf_count_t SoundFile::Stream::read(void* ptr, sf_count_t count, void* userData) +{ + Stream* stream = static_cast<Stream*>(userData); + Int64 position = stream->source->tell(); + if (position != -1) + { + if (count > stream->size - position) + count = stream->size - position; + return stream->source->read(reinterpret_cast<char*>(ptr), count); + } + else + { + return -1; + } +} + + +//////////////////////////////////////////////////////////// +sf_count_t SoundFile::Stream::seek(sf_count_t offset, int whence, void* userData) +{ + Stream* stream = static_cast<Stream*>(userData); + switch (whence) + { + case SEEK_SET: return stream->source->seek(offset); + case SEEK_CUR: return stream->source->seek(stream->source->tell() + offset); + case SEEK_END: return stream->source->seek(stream->size - offset); + default: return stream->source->seek(0); + } +} + + +//////////////////////////////////////////////////////////// +sf_count_t SoundFile::Stream::tell(void* userData) +{ + Stream* stream = static_cast<Stream*>(userData); + return stream->source->tell(); +} + +} // namespace priv + +} // namespace sf diff --git a/src/SFML/Audio/SoundFile.hpp b/src/SFML/Audio/SoundFile.hpp new file mode 100644 index 00000000..a04a0ff8 --- /dev/null +++ b/src/SFML/Audio/SoundFile.hpp @@ -0,0 +1,231 @@ +//////////////////////////////////////////////////////////// +// +// SFML - Simple and Fast Multimedia Library +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) +// +// This software is provided 'as-is', without any express or implied warranty. +// In no event will the authors be held liable for any damages arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it freely, +// subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; +// you must not claim that you wrote the original software. +// If you use this software in a product, an acknowledgment +// in the product documentation would be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, +// and must not be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. +// +//////////////////////////////////////////////////////////// + +#ifndef SFML_SOUNDFILE_HPP +#define SFML_SOUNDFILE_HPP + +//////////////////////////////////////////////////////////// +// Headers +//////////////////////////////////////////////////////////// +#include <SFML/System/NonCopyable.hpp> +#include <SFML/System/Time.hpp> +#include <sndfile.h> +#include <string> + + +namespace sf +{ +class InputStream; + +namespace priv +{ +//////////////////////////////////////////////////////////// +/// \brief Provide read and write access to sound files +/// +//////////////////////////////////////////////////////////// +class SoundFile : NonCopyable +{ +public: + + //////////////////////////////////////////////////////////// + /// \brief Default constructor + /// + //////////////////////////////////////////////////////////// + SoundFile(); + + //////////////////////////////////////////////////////////// + /// \brief Destructor + /// + //////////////////////////////////////////////////////////// + ~SoundFile(); + + //////////////////////////////////////////////////////////// + /// \brief Get the total number of audio samples in the file + /// + /// \return Number of samples + /// + //////////////////////////////////////////////////////////// + std::size_t getSampleCount() const; + + //////////////////////////////////////////////////////////// + /// \brief Get the number of channels used by the sound + /// + /// \return Number of channels (1 = mono, 2 = stereo) + /// + //////////////////////////////////////////////////////////// + unsigned int getChannelCount() const; + + //////////////////////////////////////////////////////////// + /// \brief Get the sample rate of the sound + /// + /// \return Sample rate, in samples per second + /// + //////////////////////////////////////////////////////////// + unsigned int getSampleRate() const; + + //////////////////////////////////////////////////////////// + /// \brief Open a sound file for reading + /// + /// \param filename Path of the sound file to load + /// + /// \return True if the file was successfully opened + /// + //////////////////////////////////////////////////////////// + bool openRead(const std::string& filename); + + //////////////////////////////////////////////////////////// + /// \brief Open a sound file in memory for reading + /// + /// \param data Pointer to the file data in memory + /// \param sizeInBytes Size of the data to load, in bytes + /// + /// \return True if the file was successfully opened + /// + //////////////////////////////////////////////////////////// + bool openRead(const void* data, std::size_t sizeInBytes); + + //////////////////////////////////////////////////////////// + /// \brief Open a sound file from a custom stream for reading + /// + /// \param stream Source stream to read from + /// + /// \return True if the file was successfully opened + /// + //////////////////////////////////////////////////////////// + bool openRead(InputStream& stream); + + //////////////////////////////////////////////////////////// + /// \brief a the sound file for writing + /// + /// \param filename Path of the sound file to write + /// \param channelCount Number of channels in the sound + /// \param sampleRate Sample rate of the sound + /// + /// \return True if the file was successfully opened + /// + //////////////////////////////////////////////////////////// + bool openWrite(const std::string& filename, unsigned int channelCount, unsigned int sampleRate); + + //////////////////////////////////////////////////////////// + /// \brief Read audio samples from the loaded sound + /// + /// \param data Pointer to the sample array to fill + /// \param sampleCount Number of samples to read + /// + /// \return Number of samples actually read (may be less than \a sampleCount) + /// + //////////////////////////////////////////////////////////// + std::size_t read(Int16* data, std::size_t sampleCount); + + //////////////////////////////////////////////////////////// + /// \brief Write audio samples to the file + /// + /// \param data Pointer to the sample array to write + /// \param sampleCount Number of samples to write + /// + //////////////////////////////////////////////////////////// + void write(const Int16* data, std::size_t sampleCount); + + //////////////////////////////////////////////////////////// + /// \brief Change the current read position in the file + /// + /// \param timeOffset New playing position, from the beginning of the file + /// + //////////////////////////////////////////////////////////// + void seek(Time timeOffset); + +private: + + //////////////////////////////////////////////////////////// + /// \brief Initialize the internal state of the sound file + /// + /// This function is called by all the openRead functions. + /// + /// \param fileInfo Information about the loaded sound file + /// + //////////////////////////////////////////////////////////// + void initialize(SF_INFO fileInfo); + + //////////////////////////////////////////////////////////// + /// \brief Get the internal format of an audio file according to + /// its filename extension + /// + /// \param filename Filename to check + /// + /// \return Internal format matching the filename (-1 if no match) + /// + //////////////////////////////////////////////////////////// + static int getFormatFromFilename(const std::string& filename); + + //////////////////////////////////////////////////////////// + /// \brief Data and callbacks for opening from memory + /// + //////////////////////////////////////////////////////////// + struct Memory + { + const char* begin; + const char* current; + sf_count_t size; + + static sf_count_t getLength(void* user); + static sf_count_t read(void* ptr, sf_count_t count, void* user); + static sf_count_t seek(sf_count_t offset, int whence, void* user); + static sf_count_t tell(void* user); + }; + + //////////////////////////////////////////////////////////// + /// \brief Data and callbacks for opening from stream + /// + //////////////////////////////////////////////////////////// + struct Stream + { + InputStream* source; + Int64 size; + + static sf_count_t getLength(void* user); + static sf_count_t read(void* ptr, sf_count_t count, void* user); + static sf_count_t seek(sf_count_t offset, int whence, void* user); + static sf_count_t tell(void* user); + }; + + //////////////////////////////////////////////////////////// + // Member data + //////////////////////////////////////////////////////////// + SNDFILE* m_file; ///< File descriptor + Memory m_memory; ///< Memory reading info + Stream m_stream; ///< Stream reading info + std::size_t m_sampleCount; ///< Total number of samples in the file + unsigned int m_channelCount; ///< Number of channels used by the sound + unsigned int m_sampleRate; ///< Number of samples per second + #ifdef SFML_SYSTEM_ANDROID + void* m_resourceStream; ///< Asset file streamer (if loaded from file) + #endif +}; + +} // namespace priv + +} // namespace sf + + +#endif // SFML_SOUNDFILE_HPP diff --git a/src/SFML/Audio/SoundFileFactory.cpp b/src/SFML/Audio/SoundFileFactory.cpp deleted file mode 100644 index 2f7ddfc2..00000000 --- a/src/SFML/Audio/SoundFileFactory.cpp +++ /dev/null @@ -1,154 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileFactory.hpp> -#include <SFML/Audio/SoundFileReaderFlac.hpp> -#include <SFML/Audio/SoundFileWriterFlac.hpp> -#include <SFML/Audio/SoundFileReaderOgg.hpp> -#include <SFML/Audio/SoundFileWriterOgg.hpp> -#include <SFML/Audio/SoundFileReaderWav.hpp> -#include <SFML/Audio/SoundFileWriterWav.hpp> -#include <SFML/System/FileInputStream.hpp> -#include <SFML/System/MemoryInputStream.hpp> -#include <SFML/System/Err.hpp> - - -namespace -{ - // Register all the built-in readers and writers if not already done - void ensureDefaultReadersWritersRegistered() - { - static bool registered = false; - if (!registered) - { - sf::SoundFileFactory::registerReader<sf::priv::SoundFileReaderFlac>(); - sf::SoundFileFactory::registerWriter<sf::priv::SoundFileWriterFlac>(); - sf::SoundFileFactory::registerReader<sf::priv::SoundFileReaderOgg>(); - sf::SoundFileFactory::registerWriter<sf::priv::SoundFileWriterOgg>(); - sf::SoundFileFactory::registerReader<sf::priv::SoundFileReaderWav>(); - sf::SoundFileFactory::registerWriter<sf::priv::SoundFileWriterWav>(); - registered = true; - } - } -} - -namespace sf -{ -SoundFileFactory::ReaderFactoryArray SoundFileFactory::s_readers; -SoundFileFactory::WriterFactoryArray SoundFileFactory::s_writers; - - -//////////////////////////////////////////////////////////// -SoundFileReader* SoundFileFactory::createReaderFromFilename(const std::string& filename) -{ - // Register the built-in readers/writers on first call - ensureDefaultReadersWritersRegistered(); - - // Wrap the input file into a file stream - FileInputStream stream; - if (!stream.open(filename)) { - err() << "Failed to open sound file \"" << filename << "\" (couldn't open stream)" << std::endl; - return NULL; - } - - // Test the filename in all the registered factories - for (ReaderFactoryArray::const_iterator it = s_readers.begin(); it != s_readers.end(); ++it) - { - stream.seek(0); - if (it->check(stream)) - return it->create(); - } - - // No suitable reader found - err() << "Failed to open sound file \"" << filename << "\" (format not supported)" << std::endl; - return NULL; -} - - -//////////////////////////////////////////////////////////// -SoundFileReader* SoundFileFactory::createReaderFromMemory(const void* data, std::size_t sizeInBytes) -{ - // Register the built-in readers/writers on first call - ensureDefaultReadersWritersRegistered(); - - // Wrap the memory file into a file stream - MemoryInputStream stream; - stream.open(data, sizeInBytes); - - // Test the stream for all the registered factories - for (ReaderFactoryArray::const_iterator it = s_readers.begin(); it != s_readers.end(); ++it) - { - stream.seek(0); - if (it->check(stream)) - return it->create(); - } - - // No suitable reader found - err() << "Failed to open sound file from memory (format not supported)" << std::endl; - return NULL; -} - - -//////////////////////////////////////////////////////////// -SoundFileReader* SoundFileFactory::createReaderFromStream(InputStream& stream) -{ - // Register the built-in readers/writers on first call - ensureDefaultReadersWritersRegistered(); - - // Test the stream for all the registered factories - for (ReaderFactoryArray::const_iterator it = s_readers.begin(); it != s_readers.end(); ++it) - { - stream.seek(0); - if (it->check(stream)) - return it->create(); - } - - // No suitable reader found - err() << "Failed to open sound file from stream (format not supported)" << std::endl; - return NULL; -} - - -//////////////////////////////////////////////////////////// -SoundFileWriter* SoundFileFactory::createWriterFromFilename(const std::string& filename) -{ - // Register the built-in readers/writers on first call - ensureDefaultReadersWritersRegistered(); - - // Test the filename in all the registered factories - for (WriterFactoryArray::const_iterator it = s_writers.begin(); it != s_writers.end(); ++it) - { - if (it->check(filename)) - return it->create(); - } - - // No suitable writer found - err() << "Failed to open sound file \"" << filename << "\" (format not supported)" << std::endl; - return NULL; -} - -} // namespace sf diff --git a/src/SFML/Audio/SoundFileReaderFlac.cpp b/src/SFML/Audio/SoundFileReaderFlac.cpp deleted file mode 100644 index 88600e30..00000000 --- a/src/SFML/Audio/SoundFileReaderFlac.cpp +++ /dev/null @@ -1,340 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileReaderFlac.hpp> -#include <SFML/System/InputStream.hpp> -#include <SFML/System/Err.hpp> -#include <cassert> - - -namespace -{ - FLAC__StreamDecoderReadStatus streamRead(const FLAC__StreamDecoder*, FLAC__byte buffer[], std::size_t* bytes, void* clientData) - { - sf::priv::SoundFileReaderFlac::ClientData* data = static_cast<sf::priv::SoundFileReaderFlac::ClientData*>(clientData); - - sf::Int64 count = data->stream->read(buffer, *bytes); - if (count > 0) - { - *bytes = static_cast<std::size_t>(count); - return FLAC__STREAM_DECODER_READ_STATUS_CONTINUE; - } - else if (count == 0) - { - return FLAC__STREAM_DECODER_READ_STATUS_END_OF_STREAM; - } - else - { - return FLAC__STREAM_DECODER_READ_STATUS_ABORT; - } - } - - FLAC__StreamDecoderSeekStatus streamSeek(const FLAC__StreamDecoder*, FLAC__uint64 absoluteByteOffset, void* clientData) - { - sf::priv::SoundFileReaderFlac::ClientData* data = static_cast<sf::priv::SoundFileReaderFlac::ClientData*>(clientData); - - sf::Int64 position = data->stream->seek(absoluteByteOffset); - if (position >= 0) - return FLAC__STREAM_DECODER_SEEK_STATUS_OK; - else - return FLAC__STREAM_DECODER_SEEK_STATUS_ERROR; - } - - FLAC__StreamDecoderTellStatus streamTell(const FLAC__StreamDecoder*, FLAC__uint64* absoluteByteOffset, void* clientData) - { - sf::priv::SoundFileReaderFlac::ClientData* data = static_cast<sf::priv::SoundFileReaderFlac::ClientData*>(clientData); - - sf::Int64 position = data->stream->tell(); - if (position >= 0) - { - *absoluteByteOffset = position; - return FLAC__STREAM_DECODER_TELL_STATUS_OK; - } - else - { - return FLAC__STREAM_DECODER_TELL_STATUS_ERROR; - } - } - - FLAC__StreamDecoderLengthStatus streamLength(const FLAC__StreamDecoder*, FLAC__uint64* streamLength, void* clientData) - { - sf::priv::SoundFileReaderFlac::ClientData* data = static_cast<sf::priv::SoundFileReaderFlac::ClientData*>(clientData); - - sf::Int64 count = data->stream->getSize(); - if (count >= 0) - { - *streamLength = count; - return FLAC__STREAM_DECODER_LENGTH_STATUS_OK; - } - else - { - return FLAC__STREAM_DECODER_LENGTH_STATUS_ERROR; - } - } - - FLAC__bool streamEof(const FLAC__StreamDecoder*, void* clientData) - { - sf::priv::SoundFileReaderFlac::ClientData* data = static_cast<sf::priv::SoundFileReaderFlac::ClientData*>(clientData); - - return data->stream->tell() == data->stream->getSize(); - } - - FLAC__StreamDecoderWriteStatus streamWrite(const FLAC__StreamDecoder*, const FLAC__Frame* frame, const FLAC__int32* const buffer[], void* clientData) - { - sf::priv::SoundFileReaderFlac::ClientData* data = static_cast<sf::priv::SoundFileReaderFlac::ClientData*>(clientData); - - // Reserve memory if we're going to use the leftovers buffer - unsigned int frameSamples = frame->header.blocksize * frame->header.channels; - if (data->remaining < frameSamples) - data->leftovers.reserve(static_cast<std::size_t>(frameSamples - data->remaining)); - - // Decode the samples - for (unsigned i = 0; i < frame->header.blocksize; ++i) - { - for (unsigned int j = 0; j < frame->header.channels; ++j) - { - // Decode the current sample - sf::Int16 sample = 0; - switch (frame->header.bits_per_sample) - { - case 8: - sample = buffer[j][i] << 8; - break; - case 16: - sample = buffer[j][i]; - break; - case 24: - sample = buffer[j][i] >> 8; - break; - case 32: - sample = buffer[j][i] >> 16; - break; - default: - assert(false); - break; - } - - if (data->buffer && data->remaining > 0) - { - // If there's room in the output buffer, copy the sample there - *data->buffer++ = sample; - data->remaining--; - } - else - { - // We are either seeking (null buffer) or have decoded all the requested samples during a - // normal read (0 remaining), so we put the sample in a temporary buffer until next call - data->leftovers.push_back(sample); - } - } - } - - return FLAC__STREAM_DECODER_WRITE_STATUS_CONTINUE; - } - - void streamMetadata(const FLAC__StreamDecoder*, const FLAC__StreamMetadata* meta, void* clientData) - { - sf::priv::SoundFileReaderFlac::ClientData* data = static_cast<sf::priv::SoundFileReaderFlac::ClientData*>(clientData); - - if (meta->type == FLAC__METADATA_TYPE_STREAMINFO) - { - data->info.sampleCount = meta->data.stream_info.total_samples * meta->data.stream_info.channels; - data->info.sampleRate = meta->data.stream_info.sample_rate; - data->info.channelCount = meta->data.stream_info.channels; - } - } - - void streamError(const FLAC__StreamDecoder*, FLAC__StreamDecoderErrorStatus, void* clientData) - { - sf::priv::SoundFileReaderFlac::ClientData* data = static_cast<sf::priv::SoundFileReaderFlac::ClientData*>(clientData); - data->error = true; - } -} - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -bool SoundFileReaderFlac::check(InputStream& stream) -{ - // Create a decoder - FLAC__StreamDecoder* decoder = FLAC__stream_decoder_new(); - if (!decoder) - return false; - - // Initialize the decoder with our callbacks - ClientData data; - data.stream = &stream; - data.error = false; - FLAC__stream_decoder_init_stream(decoder, &streamRead, &streamSeek, &streamTell, &streamLength, &streamEof, &streamWrite, NULL, &streamError, &data); - - // Read the header - bool valid = FLAC__stream_decoder_process_until_end_of_metadata(decoder) != 0; - - // Destroy the decoder - FLAC__stream_decoder_finish(decoder); - FLAC__stream_decoder_delete(decoder); - - return valid && !data.error; -} - - -//////////////////////////////////////////////////////////// -SoundFileReaderFlac::SoundFileReaderFlac() : -m_decoder(NULL), -m_clientData() -{ -} - - -//////////////////////////////////////////////////////////// -SoundFileReaderFlac::~SoundFileReaderFlac() -{ - close(); -} - - -//////////////////////////////////////////////////////////// -bool SoundFileReaderFlac::open(InputStream& stream, Info& info) -{ - // Create the decoder - m_decoder = FLAC__stream_decoder_new(); - if (!m_decoder) - { - err() << "Failed to open FLAC file (failed to allocate the decoder)" << std::endl; - return false; - } - - // Initialize the decoder with our callbacks - m_clientData.stream = &stream; - FLAC__stream_decoder_init_stream(m_decoder, &streamRead, &streamSeek, &streamTell, &streamLength, &streamEof, &streamWrite, &streamMetadata, &streamError, &m_clientData); - - // Read the header - if (!FLAC__stream_decoder_process_until_end_of_metadata(m_decoder)) - { - close(); - err() << "Failed to open FLAC file (failed to read metadata)" << std::endl; - return false; - } - - // Retrieve the sound properties - info = m_clientData.info; // was filled in the "metadata" callback - - return true; -} - - -//////////////////////////////////////////////////////////// -void SoundFileReaderFlac::seek(Uint64 sampleOffset) -{ - assert(m_decoder); - - // Reset the callback data (the "write" callback will be called) - m_clientData.buffer = NULL; - m_clientData.remaining = 0; - m_clientData.leftovers.clear(); - - // FLAC decoder expects absolute sample offset, so we take the channel count out - if (sampleOffset < m_clientData.info.sampleCount) - { - // The "write" callback will populate the leftovers buffer with the first batch of samples from the - // seek destination, and since we want that data in this typical case, we don't re-clear it afterward - FLAC__stream_decoder_seek_absolute(m_decoder, sampleOffset / m_clientData.info.channelCount); - } - else - { - // FLAC decoder can't skip straight to EOF, so we short-seek by one sample and skip the rest - FLAC__stream_decoder_seek_absolute(m_decoder, (m_clientData.info.sampleCount / m_clientData.info.channelCount) - 1); - FLAC__stream_decoder_skip_single_frame(m_decoder); - - // This was re-populated during the seek, but we're skipping everything in this, so we need it emptied - m_clientData.leftovers.clear(); - } -} - - -//////////////////////////////////////////////////////////// -Uint64 SoundFileReaderFlac::read(Int16* samples, Uint64 maxCount) -{ - assert(m_decoder); - - // If there are leftovers from previous call, use it first - std::size_t left = m_clientData.leftovers.size(); - if (left > 0) - { - if (left > maxCount) - { - // There are more leftovers than needed - std::copy(m_clientData.leftovers.begin(), m_clientData.leftovers.begin() + static_cast<std::size_t>(maxCount), samples); - std::vector<Int16> leftovers(m_clientData.leftovers.begin() + static_cast<std::size_t>(maxCount), m_clientData.leftovers.end()); - m_clientData.leftovers.swap(leftovers); - return maxCount; - } - else - { - // We can use all the leftovers and decode new frames - std::copy(m_clientData.leftovers.begin(), m_clientData.leftovers.end(), samples); - } - } - - // Reset the data that will be used in the callback - m_clientData.buffer = samples + left; - m_clientData.remaining = maxCount - left; - m_clientData.leftovers.clear(); - - // Decode frames one by one until we reach the requested sample count, the end of file or an error - while (m_clientData.remaining > 0) - { - // Everything happens in the "write" callback - // This will break on any fatal error (does not include EOF) - if (!FLAC__stream_decoder_process_single(m_decoder)) - break; - - // Break on EOF - if (FLAC__stream_decoder_get_state(m_decoder) == FLAC__STREAM_DECODER_END_OF_STREAM) - break; - } - - return maxCount - m_clientData.remaining; -} - - -//////////////////////////////////////////////////////////// -void SoundFileReaderFlac::close() -{ - if (m_decoder) - { - FLAC__stream_decoder_finish(m_decoder); - FLAC__stream_decoder_delete(m_decoder); - m_decoder = NULL; - } -} - -} // namespace priv - -} // namespace sf diff --git a/src/SFML/Audio/SoundFileReaderFlac.hpp b/src/SFML/Audio/SoundFileReaderFlac.hpp deleted file mode 100644 index 53cf0c4f..00000000 --- a/src/SFML/Audio/SoundFileReaderFlac.hpp +++ /dev/null @@ -1,144 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_SOUNDFILEREADERFLAC_HPP -#define SFML_SOUNDFILEREADERFLAC_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileReader.hpp> -#include <FLAC/stream_decoder.h> -#include <string> -#include <vector> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Implementation of sound file reader that handles FLAC files -/// -//////////////////////////////////////////////////////////// -class SoundFileReaderFlac : public SoundFileReader -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Check if this reader can handle a file given by an input stream - /// - /// \param stream Source stream to check - /// - /// \return True if the file is supported by this reader - /// - //////////////////////////////////////////////////////////// - static bool check(InputStream& stream); - -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - SoundFileReaderFlac(); - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - ~SoundFileReaderFlac(); - - //////////////////////////////////////////////////////////// - /// \brief Open a sound file for reading - /// - /// \param stream Stream to open - /// \param info Structure to fill with the attributes of the loaded sound - /// - //////////////////////////////////////////////////////////// - virtual bool open(sf::InputStream& stream, Info& info); - - //////////////////////////////////////////////////////////// - /// \brief Change the current read position to the given sample offset - /// - /// The sample offset takes the channels into account. - /// If you have a time offset instead, you can easily find - /// the corresponding sample offset with the following formula: - /// `timeInSeconds * sampleRate * channelCount` - /// If the given offset exceeds to total number of samples, - /// this function must jump to the end of the file. - /// - /// \param sampleOffset Index of the sample to jump to, relative to the beginning - /// - //////////////////////////////////////////////////////////// - virtual void seek(Uint64 sampleOffset); - - //////////////////////////////////////////////////////////// - /// \brief Read audio samples from the open file - /// - /// \param samples Pointer to the sample array to fill - /// \param maxCount Maximum number of samples to read - /// - /// \return Number of samples actually read (may be less than \a maxCount) - /// - //////////////////////////////////////////////////////////// - virtual Uint64 read(Int16* samples, Uint64 maxCount); - -public: - - //////////////////////////////////////////////////////////// - /// \brief Hold the state that is passed to the decoder callbacks - /// - //////////////////////////////////////////////////////////// - struct ClientData - { - InputStream* stream; - SoundFileReader::Info info; - Int16* buffer; - Uint64 remaining; - std::vector<Int16> leftovers; - bool error; - }; - -private: - - //////////////////////////////////////////////////////////// - /// \brief Close the open FLAC file - /// - //////////////////////////////////////////////////////////// - void close(); - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - FLAC__StreamDecoder* m_decoder; //!< FLAC decoder - ClientData m_clientData; //!< Structure passed to the decoder callbacks -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_SOUNDFILEREADERFLAC_HPP diff --git a/src/SFML/Audio/SoundFileReaderOgg.cpp b/src/SFML/Audio/SoundFileReaderOgg.cpp deleted file mode 100644 index 5585ab38..00000000 --- a/src/SFML/Audio/SoundFileReaderOgg.cpp +++ /dev/null @@ -1,179 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileReaderOgg.hpp> -#include <SFML/System/MemoryInputStream.hpp> -#include <SFML/System/Err.hpp> -#include <algorithm> -#include <cctype> -#include <cassert> - - -namespace -{ - size_t read(void* ptr, size_t size, size_t nmemb, void* data) - { - sf::InputStream* stream = static_cast<sf::InputStream*>(data); - return static_cast<std::size_t>(stream->read(ptr, size * nmemb)); - } - - int seek(void* data, ogg_int64_t offset, int whence) - { - sf::InputStream* stream = static_cast<sf::InputStream*>(data); - switch (whence) - { - case SEEK_SET: - break; - case SEEK_CUR: - offset += stream->tell(); - break; - case SEEK_END: - offset = stream->getSize() - offset; - } - return static_cast<int>(stream->seek(offset)); - } - - long tell(void* data) - { - sf::InputStream* stream = static_cast<sf::InputStream*>(data); - return static_cast<long>(stream->tell()); - } - - static ov_callbacks callbacks = {&read, &seek, NULL, &tell}; -} - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -bool SoundFileReaderOgg::check(InputStream& stream) -{ - OggVorbis_File file; - if (ov_test_callbacks(&stream, &file, NULL, 0, callbacks) == 0) - { - ov_clear(&file); - return true; - } - else - { - return false; - } -} - - -//////////////////////////////////////////////////////////// -SoundFileReaderOgg::SoundFileReaderOgg() : -m_vorbis (), -m_channelCount(0) -{ - m_vorbis.datasource = NULL; -} - - -//////////////////////////////////////////////////////////// -SoundFileReaderOgg::~SoundFileReaderOgg() -{ - close(); -} - - -//////////////////////////////////////////////////////////// -bool SoundFileReaderOgg::open(InputStream& stream, Info& info) -{ - // Open the Vorbis stream - int status = ov_open_callbacks(&stream, &m_vorbis, NULL, 0, callbacks); - if (status < 0) - { - err() << "Failed to open Vorbis file for reading" << std::endl; - return false; - } - - // Retrieve the music attributes - vorbis_info* vorbisInfo = ov_info(&m_vorbis, -1); - info.channelCount = vorbisInfo->channels; - info.sampleRate = vorbisInfo->rate; - info.sampleCount = static_cast<std::size_t>(ov_pcm_total(&m_vorbis, -1) * vorbisInfo->channels); - - // We must keep the channel count for the seek function - m_channelCount = info.channelCount; - - return true; -} - - -//////////////////////////////////////////////////////////// -void SoundFileReaderOgg::seek(Uint64 sampleOffset) -{ - assert(m_vorbis.datasource); - - ov_pcm_seek(&m_vorbis, sampleOffset / m_channelCount); -} - - -//////////////////////////////////////////////////////////// -Uint64 SoundFileReaderOgg::read(Int16* samples, Uint64 maxCount) -{ - assert(m_vorbis.datasource); - - // Try to read the requested number of samples, stop only on error or end of file - Uint64 count = 0; - while (count < maxCount) - { - int bytesToRead = static_cast<int>(maxCount - count) * sizeof(Int16); - long bytesRead = ov_read(&m_vorbis, reinterpret_cast<char*>(samples), bytesToRead, 0, 2, 1, NULL); - if (bytesRead > 0) - { - long samplesRead = bytesRead / sizeof(Int16); - count += samplesRead; - samples += samplesRead; - } - else - { - // error or end of file - break; - } - } - - return count; -} - - -//////////////////////////////////////////////////////////// -void SoundFileReaderOgg::close() -{ - if (m_vorbis.datasource) - { - ov_clear(&m_vorbis); - m_vorbis.datasource = NULL; - m_channelCount = 0; - } -} - -} // namespace priv - -} // namespace sf diff --git a/src/SFML/Audio/SoundFileReaderOgg.hpp b/src/SFML/Audio/SoundFileReaderOgg.hpp deleted file mode 100644 index 7942bec6..00000000 --- a/src/SFML/Audio/SoundFileReaderOgg.hpp +++ /dev/null @@ -1,128 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_SOUNDFILEREADEROGG_HPP -#define SFML_SOUNDFILEREADEROGG_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileReader.hpp> -#include <vorbis/vorbisfile.h> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Implementation of sound file reader that handles OGG/Vorbis files -/// -//////////////////////////////////////////////////////////// -class SoundFileReaderOgg : public SoundFileReader -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Check if this reader can handle a file given by an input stream - /// - /// \param stream Source stream to check - /// - /// \return True if the file is supported by this reader - /// - //////////////////////////////////////////////////////////// - static bool check(InputStream& stream); - -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - SoundFileReaderOgg(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - //////////////////////////////////////////////////////////// - ~SoundFileReaderOgg(); - - //////////////////////////////////////////////////////////// - /// \brief Open a sound file for reading - /// - /// \param stream Source stream to read from - /// \param info Structure to fill with the properties of the loaded sound - /// - /// \return True if the file was successfully opened - /// - //////////////////////////////////////////////////////////// - virtual bool open(InputStream& stream, Info& info); - - //////////////////////////////////////////////////////////// - /// \brief Change the current read position to the given sample offset - /// - /// The sample offset takes the channels into account. - /// If you have a time offset instead, you can easily find - /// the corresponding sample offset with the following formula: - /// `timeInSeconds * sampleRate * channelCount` - /// If the given offset exceeds to total number of samples, - /// this function must jump to the end of the file. - /// - /// \param sampleOffset Index of the sample to jump to, relative to the beginning - /// - //////////////////////////////////////////////////////////// - virtual void seek(Uint64 sampleOffset); - - //////////////////////////////////////////////////////////// - /// \brief Read audio samples from the open file - /// - /// \param samples Pointer to the sample array to fill - /// \param maxCount Maximum number of samples to read - /// - /// \return Number of samples actually read (may be less than \a maxCount) - /// - //////////////////////////////////////////////////////////// - virtual Uint64 read(Int16* samples, Uint64 maxCount); - -private: - - //////////////////////////////////////////////////////////// - /// \brief Close the open Vorbis file - /// - //////////////////////////////////////////////////////////// - void close(); - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - OggVorbis_File m_vorbis; // ogg/vorbis file handle - unsigned int m_channelCount; // number of channels of the open sound file -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_SOUNDFILEREADEROGG_HPP diff --git a/src/SFML/Audio/SoundFileReaderWav.cpp b/src/SFML/Audio/SoundFileReaderWav.cpp deleted file mode 100644 index df9dab94..00000000 --- a/src/SFML/Audio/SoundFileReaderWav.cpp +++ /dev/null @@ -1,357 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileReaderWav.hpp> -#include <SFML/System/InputStream.hpp> -#include <SFML/System/Err.hpp> -#include <algorithm> -#include <cctype> -#include <cassert> -#include <cstring> - - -namespace -{ - // The following functions read integers as little endian and - // return them in the host byte order - - bool decode(sf::InputStream& stream, sf::Uint8& value) - { - return stream.read(&value, sizeof(value)) == sizeof(value); - } - - bool decode(sf::InputStream& stream, sf::Int16& value) - { - unsigned char bytes[sizeof(value)]; - if (stream.read(bytes, sizeof(bytes)) != sizeof(bytes)) - return false; - - value = bytes[0] | (bytes[1] << 8); - - return true; - } - - bool decode(sf::InputStream& stream, sf::Uint16& value) - { - unsigned char bytes[sizeof(value)]; - if (stream.read(bytes, sizeof(bytes)) != sizeof(bytes)) - return false; - - value = bytes[0] | (bytes[1] << 8); - - return true; - } - - bool decode24bit(sf::InputStream& stream, sf::Uint32& value) - { - unsigned char bytes[3]; - if (stream.read(bytes, sizeof(bytes)) != sizeof(bytes)) - return false; - - value = bytes[0] | (bytes[1] << 8) | (bytes[2] << 16); - - return true; - } - - bool decode(sf::InputStream& stream, sf::Uint32& value) - { - unsigned char bytes[sizeof(value)]; - if (stream.read(bytes, sizeof(bytes)) != sizeof(bytes)) - return false; - - value = bytes[0] | (bytes[1] << 8) | (bytes[2] << 16) | (bytes[3] << 24); - - return true; - } - - const sf::Uint64 mainChunkSize = 12; - - const sf::Uint16 waveFormatPcm = 1; - - const sf::Uint16 waveFormatExtensible= 65534; - - const char* waveSubformatPcm = - "\x01\x00\x00\x00\x00\x00\x10\x00" - "\x80\x00\x00\xAA\x00\x38\x9B\x71"; -} - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -bool SoundFileReaderWav::check(InputStream& stream) -{ - char header[mainChunkSize]; - if (stream.read(header, sizeof(header)) < static_cast<Int64>(sizeof(header))) - return false; - - return (header[0] == 'R') && (header[1] == 'I') && (header[2] == 'F') && (header[3] == 'F') - && (header[8] == 'W') && (header[9] == 'A') && (header[10] == 'V') && (header[11] == 'E'); -} - - -//////////////////////////////////////////////////////////// -SoundFileReaderWav::SoundFileReaderWav() : -m_stream (NULL), -m_bytesPerSample(0), -m_dataStart (0), -m_dataEnd (0) -{ -} - - -//////////////////////////////////////////////////////////// -bool SoundFileReaderWav::open(InputStream& stream, Info& info) -{ - m_stream = &stream; - - if (!parseHeader(info)) - { - err() << "Failed to open WAV sound file (invalid or unsupported file)" << std::endl; - return false; - } - - return true; -} - - -//////////////////////////////////////////////////////////// -void SoundFileReaderWav::seek(Uint64 sampleOffset) -{ - assert(m_stream); - - m_stream->seek(m_dataStart + sampleOffset * m_bytesPerSample); -} - - -//////////////////////////////////////////////////////////// -Uint64 SoundFileReaderWav::read(Int16* samples, Uint64 maxCount) -{ - assert(m_stream); - - Uint64 count = 0; - Uint64 startPos = m_stream->tell(); - - // Tracking of m_dataEnd is important to prevent sf::Music from reading - // data until EOF, as WAV files may have metadata at the end. - while ((count < maxCount) && (startPos + count * m_bytesPerSample < m_dataEnd)) - { - switch (m_bytesPerSample) - { - case 1: - { - Uint8 sample = 0; - if (decode(*m_stream, sample)) - *samples++ = (static_cast<Int16>(sample) - 128) << 8; - else - return count; - break; - } - - case 2: - { - Int16 sample = 0; - if (decode(*m_stream, sample)) - *samples++ = sample; - else - return count; - break; - } - - case 3: - { - Uint32 sample = 0; - if (decode24bit(*m_stream, sample)) - *samples++ = sample >> 8; - else - return count; - break; - } - - case 4: - { - Uint32 sample = 0; - if (decode(*m_stream, sample)) - *samples++ = sample >> 16; - else - return count; - break; - } - - default: - { - assert(false); - return 0; - } - } - - ++count; - } - - return count; -} - - -//////////////////////////////////////////////////////////// -bool SoundFileReaderWav::parseHeader(Info& info) -{ - assert(m_stream); - - // If we are here, it means that the first part of the header - // (the format) has already been checked - char mainChunk[mainChunkSize]; - if (m_stream->read(mainChunk, sizeof(mainChunk)) != sizeof(mainChunk)) - return false; - - // Parse all the sub-chunks - bool dataChunkFound = false; - while (!dataChunkFound) - { - // Parse the sub-chunk id and size - char subChunkId[4]; - if (m_stream->read(subChunkId, sizeof(subChunkId)) != sizeof(subChunkId)) - return false; - Uint32 subChunkSize = 0; - if (!decode(*m_stream, subChunkSize)) - return false; - Int64 subChunkStart = m_stream->tell(); - if (subChunkStart == -1) - return false; - - // Check which chunk it is - if ((subChunkId[0] == 'f') && (subChunkId[1] == 'm') && (subChunkId[2] == 't') && (subChunkId[3] == ' ')) - { - // "fmt" chunk - - // Audio format - Uint16 format = 0; - if (!decode(*m_stream, format)) - return false; - if ((format != waveFormatPcm) && (format != waveFormatExtensible)) - return false; - - // Channel count - Uint16 channelCount = 0; - if (!decode(*m_stream, channelCount)) - return false; - info.channelCount = channelCount; - - // Sample rate - Uint32 sampleRate = 0; - if (!decode(*m_stream, sampleRate)) - return false; - info.sampleRate = sampleRate; - - // Byte rate - Uint32 byteRate = 0; - if (!decode(*m_stream, byteRate)) - return false; - - // Block align - Uint16 blockAlign = 0; - if (!decode(*m_stream, blockAlign)) - return false; - - // Bits per sample - Uint16 bitsPerSample = 0; - if (!decode(*m_stream, bitsPerSample)) - return false; - if (bitsPerSample != 8 && bitsPerSample != 16 && bitsPerSample != 24 && bitsPerSample != 32) - { - err() << "Unsupported sample size: " << bitsPerSample << " bit (Supported sample sizes are 8/16/24/32 bit)" << std::endl; - return false; - } - m_bytesPerSample = bitsPerSample / 8; - - if (format == waveFormatExtensible) - { - // Extension size - Uint16 extensionSize = 0; - if (!decode(*m_stream, extensionSize)) - return false; - - // Valid bits per sample - Uint16 validBitsPerSample = 0; - if (!decode(*m_stream, validBitsPerSample)) - return false; - - // Channel mask - Uint32 channelMask = 0; - if (!decode(*m_stream, channelMask)) - return false; - - // Subformat - char subformat[16]; - if (m_stream->read(subformat, sizeof(subformat)) != sizeof(subformat)) - return false; - - if (std::memcmp(subformat, waveSubformatPcm, sizeof(subformat)) != 0) - { - err() << "Unsupported format: extensible format with non-PCM subformat" << std::endl; - return false; - } - - if (validBitsPerSample != bitsPerSample) - { - err() << "Unsupported format: sample size (" << validBitsPerSample << " bits) and " - "sample container size (" << bitsPerSample << " bits) differ" << std::endl; - return false; - } - } - - // Skip potential extra information - if (m_stream->seek(subChunkStart + subChunkSize) == -1) - return false; - } - else if ((subChunkId[0] == 'd') && (subChunkId[1] == 'a') && (subChunkId[2] == 't') && (subChunkId[3] == 'a')) - { - // "data" chunk - - // Compute the total number of samples - info.sampleCount = subChunkSize / m_bytesPerSample; - - // Store the start and end position of samples in the file - m_dataStart = subChunkStart; - m_dataEnd = m_dataStart + info.sampleCount * m_bytesPerSample; - - dataChunkFound = true; - } - else - { - // unknown chunk, skip it - if (m_stream->seek(m_stream->tell() + subChunkSize) == -1) - return false; - } - } - - return true; -} - -} // namespace priv - -} // namespace sf diff --git a/src/SFML/Audio/SoundFileReaderWav.hpp b/src/SFML/Audio/SoundFileReaderWav.hpp deleted file mode 100644 index 04e3a10d..00000000 --- a/src/SFML/Audio/SoundFileReaderWav.hpp +++ /dev/null @@ -1,126 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_SOUNDFILEREADERWAV_HPP -#define SFML_SOUNDFILEREADERWAV_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileReader.hpp> -#include <string> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Implementation of sound file reader that handles wav files -/// -//////////////////////////////////////////////////////////// -class SoundFileReaderWav : public SoundFileReader -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Check if this reader can handle a file given by an input stream - /// - /// \param stream Source stream to check - /// - /// \return True if the file is supported by this reader - /// - //////////////////////////////////////////////////////////// - static bool check(InputStream& stream); - -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - SoundFileReaderWav(); - - //////////////////////////////////////////////////////////// - /// \brief Open a sound file for reading - /// - /// \param stream Stream to open - /// \param info Structure to fill with the attributes of the loaded sound - /// - //////////////////////////////////////////////////////////// - virtual bool open(sf::InputStream& stream, Info& info); - - //////////////////////////////////////////////////////////// - /// \brief Change the current read position to the given sample offset - /// - /// The sample offset takes the channels into account. - /// If you have a time offset instead, you can easily find - /// the corresponding sample offset with the following formula: - /// `timeInSeconds * sampleRate * channelCount` - /// If the given offset exceeds to total number of samples, - /// this function must jump to the end of the file. - /// - /// \param sampleOffset Index of the sample to jump to, relative to the beginning - /// - //////////////////////////////////////////////////////////// - virtual void seek(Uint64 sampleOffset); - - //////////////////////////////////////////////////////////// - /// \brief Read audio samples from the open file - /// - /// \param samples Pointer to the sample array to fill - /// \param maxCount Maximum number of samples to read - /// - /// \return Number of samples actually read (may be less than \a maxCount) - /// - //////////////////////////////////////////////////////////// - virtual Uint64 read(Int16* samples, Uint64 maxCount); - -private: - - //////////////////////////////////////////////////////////// - /// \brief Read the header of the open file - /// - /// \param info Attributes of the sound file - /// - /// \return True on success, false on error - /// - //////////////////////////////////////////////////////////// - bool parseHeader(Info& info); - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - InputStream* m_stream; //!< Source stream to read from - unsigned int m_bytesPerSample; //!< Size of a sample, in bytes - Uint64 m_dataStart; //!< Starting position of the audio data in the open file - Uint64 m_dataEnd; //!< Position one byte past the end of the audio data in the open file -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_SOUNDFILEREADERWAV_HPP diff --git a/src/SFML/Audio/SoundFileWriterFlac.cpp b/src/SFML/Audio/SoundFileWriterFlac.cpp deleted file mode 100644 index ddd3c20a..00000000 --- a/src/SFML/Audio/SoundFileWriterFlac.cpp +++ /dev/null @@ -1,133 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileWriterFlac.hpp> -#include <SFML/System/Err.hpp> -#include <algorithm> -#include <cctype> -#include <cassert> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -bool SoundFileWriterFlac::check(const std::string& filename) -{ - std::string extension = filename.substr(filename.find_last_of(".") + 1); - std::transform(extension.begin(), extension.end(), extension.begin(), ::tolower); - - return extension == "flac"; -} - - -//////////////////////////////////////////////////////////// -SoundFileWriterFlac::SoundFileWriterFlac() : -m_encoder (NULL), -m_channelCount(0), -m_samples32 () -{ -} - - -//////////////////////////////////////////////////////////// -SoundFileWriterFlac::~SoundFileWriterFlac() -{ - close(); -} - - -//////////////////////////////////////////////////////////// -bool SoundFileWriterFlac::open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount) -{ - // Create the encoder - m_encoder = FLAC__stream_encoder_new(); - if (!m_encoder) - { - err() << "Failed to write flac file \"" << filename << "\" (failed to allocate encoder)" << std::endl; - return false; - } - - // Setup the encoder - FLAC__stream_encoder_set_channels(m_encoder, channelCount); - FLAC__stream_encoder_set_bits_per_sample(m_encoder, 16); - FLAC__stream_encoder_set_sample_rate(m_encoder, sampleRate); - - // Initialize the output stream - if (FLAC__stream_encoder_init_file(m_encoder, filename.c_str(), NULL, NULL) != FLAC__STREAM_ENCODER_INIT_STATUS_OK) - { - err() << "Failed to write flac file \"" << filename << "\" (failed to open the file)" << std::endl; - close(); - return false; - } - - // Store the channel count - m_channelCount = channelCount; - - return true; -} - - -//////////////////////////////////////////////////////////// -void SoundFileWriterFlac::write(const Int16* samples, Uint64 count) -{ - while (count > 0) - { - // Make sure that we don't process too many samples at once - unsigned int frames = std::min(static_cast<unsigned int>(count / m_channelCount), 10000u); - - // Convert the samples to 32-bits - m_samples32.assign(samples, samples + frames * m_channelCount); - - // Write them to the FLAC stream - FLAC__stream_encoder_process_interleaved(m_encoder, &m_samples32[0], frames); - - // Next chunk - count -= m_samples32.size(); - samples += m_samples32.size(); - } -} - - -//////////////////////////////////////////////////////////// -void SoundFileWriterFlac::close() -{ - if (m_encoder) - { - // Close the output stream - FLAC__stream_encoder_finish(m_encoder); - - // Destroy the encoder - FLAC__stream_encoder_delete(m_encoder); - m_encoder = NULL; - } -} - -} // namespace priv - -} // namespace sf diff --git a/src/SFML/Audio/SoundFileWriterFlac.hpp b/src/SFML/Audio/SoundFileWriterFlac.hpp deleted file mode 100644 index d54975e9..00000000 --- a/src/SFML/Audio/SoundFileWriterFlac.hpp +++ /dev/null @@ -1,114 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_SOUNDFILEWRITERFLAC_HPP -#define SFML_SOUNDFILEWRITERFLAC_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileWriter.hpp> -#include <FLAC/stream_encoder.h> -#include <vector> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Implementation of sound file writer that handles FLAC files -/// -//////////////////////////////////////////////////////////// -class SoundFileWriterFlac : public SoundFileWriter -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Check if this writer can handle a file on disk - /// - /// \param filename Path of the sound file to check - /// - /// \return True if the file can be written by this writer - /// - //////////////////////////////////////////////////////////// - static bool check(const std::string& filename); - -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - SoundFileWriterFlac(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - //////////////////////////////////////////////////////////// - ~SoundFileWriterFlac(); - - //////////////////////////////////////////////////////////// - /// \brief Open a sound file for writing - /// - /// \param filename Path of the file to open - /// \param sampleRate Sample rate of the sound - /// \param channelCount Number of channels of the sound - /// - /// \return True if the file was successfully opened - /// - //////////////////////////////////////////////////////////// - virtual bool open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount); - - //////////////////////////////////////////////////////////// - /// \brief Write audio samples to the open file - /// - /// \param samples Pointer to the sample array to write - /// \param count Number of samples to write - /// - //////////////////////////////////////////////////////////// - virtual void write(const Int16* samples, Uint64 count); - -private: - - //////////////////////////////////////////////////////////// - /// \brief Close the file - /// - //////////////////////////////////////////////////////////// - void close(); - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - FLAC__StreamEncoder* m_encoder; //!< FLAC stream encoder - unsigned int m_channelCount; //!< Number of channels - std::vector<Int32> m_samples32; //!< Conversion buffer -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_SOUNDFILEWRITERFLAC_HPP diff --git a/src/SFML/Audio/SoundFileWriterOgg.cpp b/src/SFML/Audio/SoundFileWriterOgg.cpp deleted file mode 100644 index c56847e5..00000000 --- a/src/SFML/Audio/SoundFileWriterOgg.cpp +++ /dev/null @@ -1,216 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileWriterOgg.hpp> -#include <SFML/System/Err.hpp> -#include <algorithm> -#include <cctype> -#include <cstdlib> -#include <cassert> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -bool SoundFileWriterOgg::check(const std::string& filename) -{ - std::string extension = filename.substr(filename.find_last_of(".") + 1); - std::transform(extension.begin(), extension.end(), extension.begin(), ::tolower); - - return extension == "ogg"; -} - - -//////////////////////////////////////////////////////////// -SoundFileWriterOgg::SoundFileWriterOgg() : -m_channelCount(0), -m_file (), -m_ogg (), -m_vorbis (), -m_state () -{ -} - - -//////////////////////////////////////////////////////////// -SoundFileWriterOgg::~SoundFileWriterOgg() -{ - close(); -} - - -//////////////////////////////////////////////////////////// -bool SoundFileWriterOgg::open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount) -{ - // Save the channel count - m_channelCount = channelCount; - - // Initialize the ogg/vorbis stream - ogg_stream_init(&m_ogg, std::rand()); - vorbis_info_init(&m_vorbis); - - // Setup the encoder: VBR, automatic bitrate management - // Quality is in range [-1 .. 1], 0.4 gives ~128 kbps for a 44 KHz stereo sound - int status = vorbis_encode_init_vbr(&m_vorbis, channelCount, sampleRate, 0.4f); - if (status < 0) - { - err() << "Failed to write ogg/vorbis file \"" << filename << "\" (unsupported bitrate)" << std::endl; - close(); - return false; - } - vorbis_analysis_init(&m_state, &m_vorbis); - - // Open the file after the vorbis setup is ok - m_file.open(filename.c_str(), std::ios::binary); - if (!m_file) - { - err() << "Failed to write ogg/vorbis file \"" << filename << "\" (cannot open file)" << std::endl; - close(); - return false; - } - - // Generate header metadata (leave it empty) - vorbis_comment comment; - vorbis_comment_init(&comment); - - // Generate the header packets - ogg_packet header, headerComm, headerCode; - status = vorbis_analysis_headerout(&m_state, &comment, &header, &headerComm, &headerCode); - vorbis_comment_clear(&comment); - if (status < 0) - { - err() << "Failed to write ogg/vorbis file \"" << filename << "\" (cannot generate the headers)" << std::endl; - close(); - return false; - } - - // Write the header packets to the ogg stream - ogg_stream_packetin(&m_ogg, &header); - ogg_stream_packetin(&m_ogg, &headerComm); - ogg_stream_packetin(&m_ogg, &headerCode); - - // This ensures the actual audio data will start on a new page, as per spec - ogg_page page; - while (ogg_stream_flush(&m_ogg, &page) > 0) - { - m_file.write(reinterpret_cast<const char*>(page.header), page.header_len); - m_file.write(reinterpret_cast<const char*>(page.body), page.body_len); - } - - return true; -} - - -//////////////////////////////////////////////////////////// -void SoundFileWriterOgg::write(const Int16* samples, Uint64 count) -{ - // Vorbis has issues with buffers that are too large, so we ask for 64K - static const int bufferSize = 65536; - - // A frame contains a sample from each channel - int frameCount = static_cast<int>(count / m_channelCount); - - while (frameCount > 0) - { - // Prepare a buffer to hold our samples - float** buffer = vorbis_analysis_buffer(&m_state, bufferSize); - assert(buffer); - - // Write the samples to the buffer, converted to float - for (int i = 0; i < std::min(frameCount, bufferSize); ++i) - for (unsigned int j = 0; j < m_channelCount; ++j) - buffer[j][i] = *samples++ / 32767.0f; - - // Tell the library how many samples we've written - vorbis_analysis_wrote(&m_state, std::min(frameCount, bufferSize)); - - frameCount -= bufferSize; - - // Flush any produced block - flushBlocks(); - } -} - - -//////////////////////////////////////////////////////////// -void SoundFileWriterOgg::flushBlocks() -{ - // Let the library divide uncompressed data into blocks, and process them - vorbis_block block; - vorbis_block_init(&m_state, &block); - while (vorbis_analysis_blockout(&m_state, &block) == 1) - { - // Let the automatic bitrate management do its job - vorbis_analysis(&block, NULL); - vorbis_bitrate_addblock(&block); - - // Get new packets from the bitrate management engine - ogg_packet packet; - while (vorbis_bitrate_flushpacket(&m_state, &packet)) - { - // Write the packet to the ogg stream - ogg_stream_packetin(&m_ogg, &packet); - - // If the stream produced new pages, write them to the output file - ogg_page page; - while (ogg_stream_flush(&m_ogg, &page) > 0) - { - m_file.write(reinterpret_cast<const char*>(page.header), page.header_len); - m_file.write(reinterpret_cast<const char*>(page.body), page.body_len); - } - } - } - - // Clear the allocated block - vorbis_block_clear(&block); -} - - -//////////////////////////////////////////////////////////// -void SoundFileWriterOgg::close() -{ - if (m_file.is_open()) - { - // Submit an empty packet to mark the end of stream - vorbis_analysis_wrote(&m_state, 0); - flushBlocks(); - - // Close the file - m_file.close(); - } - - // Clear all the ogg/vorbis structures - ogg_stream_clear(&m_ogg); - vorbis_dsp_clear(&m_state); - vorbis_info_clear(&m_vorbis); -} - -} // namespace priv - -} // namespace sf diff --git a/src/SFML/Audio/SoundFileWriterOgg.hpp b/src/SFML/Audio/SoundFileWriterOgg.hpp deleted file mode 100644 index 7a482d1c..00000000 --- a/src/SFML/Audio/SoundFileWriterOgg.hpp +++ /dev/null @@ -1,122 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_SOUNDFILEWRITEROGG_HPP -#define SFML_SOUNDFILEWRITEROGG_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileWriter.hpp> -#include <vorbis/vorbisenc.h> -#include <fstream> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Implementation of sound file writer that handles OGG/Vorbis files -/// -//////////////////////////////////////////////////////////// -class SoundFileWriterOgg : public SoundFileWriter -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Check if this writer can handle a file on disk - /// - /// \param filename Path of the sound file to check - /// - /// \return True if the file can be written by this writer - /// - //////////////////////////////////////////////////////////// - static bool check(const std::string& filename); - -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - SoundFileWriterOgg(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - //////////////////////////////////////////////////////////// - ~SoundFileWriterOgg(); - - //////////////////////////////////////////////////////////// - /// \brief Open a sound file for writing - /// - /// \param filename Path of the file to open - /// \param sampleRate Sample rate of the sound - /// \param channelCount Number of channels of the sound - /// - /// \return True if the file was successfully opened - /// - //////////////////////////////////////////////////////////// - virtual bool open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount); - - //////////////////////////////////////////////////////////// - /// \brief Write audio samples to the open file - /// - /// \param samples Pointer to the sample array to write - /// \param count Number of samples to write - /// - //////////////////////////////////////////////////////////// - virtual void write(const Int16* samples, Uint64 count); - -private: - - //////////////////////////////////////////////////////////// - /// \brief Flush blocks produced by the ogg stream, if any - /// - //////////////////////////////////////////////////////////// - void flushBlocks(); - - //////////////////////////////////////////////////////////// - /// \brief Close the file - /// - //////////////////////////////////////////////////////////// - void close(); - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - unsigned int m_channelCount; // channel count of the sound being written - std::ofstream m_file; // output file - ogg_stream_state m_ogg; // ogg stream - vorbis_info m_vorbis; // vorbis handle - vorbis_dsp_state m_state; // current encoding state -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_SOUNDFILEWRITEROGG_HPP diff --git a/src/SFML/Audio/SoundFileWriterWav.cpp b/src/SFML/Audio/SoundFileWriterWav.cpp deleted file mode 100644 index 4f82d5ef..00000000 --- a/src/SFML/Audio/SoundFileWriterWav.cpp +++ /dev/null @@ -1,201 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileWriterWav.hpp> -#include <SFML/System/Err.hpp> -#include <algorithm> -#include <cctype> -#include <cassert> - - -namespace -{ - // The following functions takes integers in host byte order - // and writes them to a stream as little endian - - void encode(std::ostream& stream, sf::Int16 value) - { - unsigned char bytes[] = - { - static_cast<unsigned char>(value & 0xFF), - static_cast<unsigned char>(value >> 8) - }; - stream.write(reinterpret_cast<const char*>(bytes), sizeof(bytes)); - } - - void encode(std::ostream& stream, sf::Uint16 value) - { - unsigned char bytes[] = - { - static_cast<unsigned char>(value & 0xFF), - static_cast<unsigned char>(value >> 8) - }; - stream.write(reinterpret_cast<const char*>(bytes), sizeof(bytes)); - } - - void encode(std::ostream& stream, sf::Uint32 value) - { - unsigned char bytes[] = - { - static_cast<unsigned char>(value & 0x000000FF), - static_cast<unsigned char>((value & 0x0000FF00) >> 8), - static_cast<unsigned char>((value & 0x00FF0000) >> 16), - static_cast<unsigned char>((value & 0xFF000000) >> 24), - }; - stream.write(reinterpret_cast<const char*>(bytes), sizeof(bytes)); - } -} - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -bool SoundFileWriterWav::check(const std::string& filename) -{ - std::string extension = filename.substr(filename.find_last_of(".") + 1); - std::transform(extension.begin(), extension.end(), extension.begin(), ::tolower); - - return extension == "wav"; -} - - -//////////////////////////////////////////////////////////// -SoundFileWriterWav::SoundFileWriterWav() : -m_file() -{ -} - - -//////////////////////////////////////////////////////////// -SoundFileWriterWav::~SoundFileWriterWav() -{ - close(); -} - - -//////////////////////////////////////////////////////////// -bool SoundFileWriterWav::open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount) -{ - // Open the file - m_file.open(filename.c_str(), std::ios::binary); - if (!m_file) - { - err() << "Failed to open WAV sound file \"" << filename << "\" for writing" << std::endl; - return false; - } - - // Write the header - if (!writeHeader(sampleRate, channelCount)) - { - err() << "Failed to write header of WAV sound file \"" << filename << "\"" << std::endl; - return false; - } - - return true; -} - - -//////////////////////////////////////////////////////////// -void SoundFileWriterWav::write(const Int16* samples, Uint64 count) -{ - assert(m_file.good()); - - while (count--) - encode(m_file, *samples++); -} - - -//////////////////////////////////////////////////////////// -bool SoundFileWriterWav::writeHeader(unsigned int sampleRate, unsigned int channelCount) -{ - assert(m_file.good()); - - // Write the main chunk ID - char mainChunkId[4] = {'R', 'I', 'F', 'F'}; - m_file.write(mainChunkId, sizeof(mainChunkId)); - - // Write the main chunk header - Uint32 mainChunkSize = 0; // placeholder, will be written later - encode(m_file, mainChunkSize); - char mainChunkFormat[4] = {'W', 'A', 'V', 'E'}; - m_file.write(mainChunkFormat, sizeof(mainChunkFormat)); - - // Write the sub-chunk 1 ("format") id and size - char fmtChunkId[4] = {'f', 'm', 't', ' '}; - m_file.write(fmtChunkId, sizeof(fmtChunkId)); - Uint32 fmtChunkSize = 16; - encode(m_file, fmtChunkSize); - - // Write the format (PCM) - Uint16 format = 1; - encode(m_file, format); - - // Write the sound attributes - encode(m_file, static_cast<Uint16>(channelCount)); - encode(m_file, static_cast<Uint32>(sampleRate)); - Uint32 byteRate = sampleRate * channelCount * 2; - encode(m_file, byteRate); - Uint16 blockAlign = channelCount * 2; - encode(m_file, blockAlign); - Uint16 bitsPerSample = 16; - encode(m_file, bitsPerSample); - - // Write the sub-chunk 2 ("data") id and size - char dataChunkId[4] = {'d', 'a', 't', 'a'}; - m_file.write(dataChunkId, sizeof(dataChunkId)); - Uint32 dataChunkSize = 0; // placeholder, will be written later - encode(m_file, dataChunkSize); - - return true; -} - - -//////////////////////////////////////////////////////////// -void SoundFileWriterWav::close() -{ - // If the file is open, finalize the header and close it - if (m_file.is_open()) - { - m_file.flush(); - - // Update the main chunk size and data sub-chunk size - Uint32 fileSize = static_cast<Uint32>(m_file.tellp()); - Uint32 mainChunkSize = fileSize - 8; // 8 bytes RIFF header - Uint32 dataChunkSize = fileSize - 44; // 44 bytes RIFF + WAVE headers - m_file.seekp(4); - encode(m_file, mainChunkSize); - m_file.seekp(40); - encode(m_file, dataChunkSize); - - m_file.close(); - } -} - -} // namespace priv - -} // namespace sf diff --git a/src/SFML/Audio/SoundFileWriterWav.hpp b/src/SFML/Audio/SoundFileWriterWav.hpp deleted file mode 100644 index 58d16845..00000000 --- a/src/SFML/Audio/SoundFileWriterWav.hpp +++ /dev/null @@ -1,123 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_SOUNDFILEWRITERWAV_HPP -#define SFML_SOUNDFILEWRITERWAV_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/SoundFileWriter.hpp> -#include <fstream> -#include <string> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Implementation of sound file writer that handles wav files -/// -//////////////////////////////////////////////////////////// -class SoundFileWriterWav : public SoundFileWriter -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Check if this writer can handle a file on disk - /// - /// \param filename Path of the sound file to check - /// - /// \return True if the file can be written by this writer - /// - //////////////////////////////////////////////////////////// - static bool check(const std::string& filename); - -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - //////////////////////////////////////////////////////////// - SoundFileWriterWav(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - //////////////////////////////////////////////////////////// - ~SoundFileWriterWav(); - - //////////////////////////////////////////////////////////// - /// \brief Open a sound file for writing - /// - /// \param filename Path of the file to open - /// \param sampleRate Sample rate of the sound - /// \param channelCount Number of channels of the sound - /// - /// \return True if the file was successfully opened - /// - //////////////////////////////////////////////////////////// - virtual bool open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount); - - //////////////////////////////////////////////////////////// - /// \brief Write audio samples to the open file - /// - /// \param samples Pointer to the sample array to write - /// \param count Number of samples to write - /// - //////////////////////////////////////////////////////////// - virtual void write(const Int16* samples, Uint64 count); - -private: - - //////////////////////////////////////////////////////////// - /// \brief Write the header of the open file - /// - /// \param sampleRate Sample rate of the sound - /// \param channelCount Number of channels of the sound - /// - /// \return True on success, false on error - /// - //////////////////////////////////////////////////////////// - bool writeHeader(unsigned int sampleRate, unsigned int channelCount); - - //////////////////////////////////////////////////////////// - /// \brief Close the file - /// - //////////////////////////////////////////////////////////// - void close(); - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - std::ofstream m_file; //!< File stream to write to -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_SOUNDFILEWRITERWAV_HPP diff --git a/src/SFML/Audio/SoundRecorder.cpp b/src/SFML/Audio/SoundRecorder.cpp index 1066b452..3b3624a6 100644 --- a/src/SFML/Audio/SoundRecorder.cpp +++ b/src/SFML/Audio/SoundRecorder.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -31,7 +31,6 @@ #include <SFML/System/Sleep.hpp> #include <SFML/System/Err.hpp> #include <cstring> -#include <cassert> #ifdef _MSC_VER #pragma warning(disable: 4355) // 'this' used in base member initializer list @@ -50,23 +49,17 @@ SoundRecorder::SoundRecorder() : m_thread (&SoundRecorder::record, this), m_sampleRate (0), m_processingInterval(milliseconds(100)), -m_isCapturing (false), -m_deviceName (getDefaultDevice()), -m_channelCount (1) +m_isCapturing (false) { - + // Set the device name to the default device + m_deviceName = getDefaultDevice(); } //////////////////////////////////////////////////////////// SoundRecorder::~SoundRecorder() { - // This assertion is triggered if the recording is still running while - // the object is destroyed. It ensures that stop() is called in the - // destructor of the derived class, which makes sure that the recording - // thread finishes before the derived object is destroyed. Otherwise a - // "pure virtual method called" exception is triggered. - assert(!m_isCapturing && "You must call stop() in the destructor of your derived class, so that the recording thread finishes before your object is destroyed."); + // Nothing to do } @@ -87,11 +80,8 @@ bool SoundRecorder::start(unsigned int sampleRate) return false; } - // Determine the recording format - ALCenum format = (m_channelCount == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16; - - // Open the capture device for capturing 16 bits samples - captureDevice = alcCaptureOpenDevice(m_deviceName.c_str(), sampleRate, format, sampleRate); + // Open the capture device for capturing 16 bits mono samples + captureDevice = alcCaptureOpenDevice(m_deviceName.c_str(), sampleRate, AL_FORMAT_MONO16, sampleRate); if (!captureDevice) { err() << "Failed to open the audio capture device with the name: " << m_deviceName << std::endl; @@ -124,15 +114,12 @@ bool SoundRecorder::start(unsigned int sampleRate) //////////////////////////////////////////////////////////// void SoundRecorder::stop() { - // Stop the capturing thread if there is one - if (m_isCapturing) - { - m_isCapturing = false; - m_thread.wait(); + // Stop the capturing thread + m_isCapturing = false; + m_thread.wait(); - // Notify derived class - onStop(); - } + // Notify derived class + onStop(); } @@ -148,7 +135,7 @@ std::vector<std::string> SoundRecorder::getAvailableDevices() { std::vector<std::string> deviceNameList; - const ALchar* deviceList = alcGetString(NULL, ALC_CAPTURE_DEVICE_SPECIFIER); + const ALchar *deviceList = alcGetString(NULL, ALC_CAPTURE_DEVICE_SPECIFIER); if (deviceList) { while (*deviceList) @@ -184,11 +171,8 @@ bool SoundRecorder::setDevice(const std::string& name) m_isCapturing = false; m_thread.wait(); - // Determine the recording format - ALCenum format = (m_channelCount == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16; - - // Open the requested capture device for capturing 16 bits samples - captureDevice = alcCaptureOpenDevice(m_deviceName.c_str(), m_sampleRate, format, m_sampleRate); + // Open the requested capture device for capturing 16 bits mono samples + captureDevice = alcCaptureOpenDevice(name.c_str(), m_sampleRate, AL_FORMAT_MONO16, m_sampleRate); if (!captureDevice) { // Notify derived class @@ -217,32 +201,6 @@ const std::string& SoundRecorder::getDevice() const } -//////////////////////////////////////////////////////////// -void SoundRecorder::setChannelCount(unsigned int channelCount) -{ - if (m_isCapturing) - { - err() << "It's not possible to change the channels while recording." << std::endl; - return; - } - - if (channelCount < 1 || channelCount > 2) - { - err() << "Unsupported channel count: " << channelCount << " Currently only mono (1) and stereo (2) recording is supported." << std::endl; - return; - } - - m_channelCount = channelCount; -} - - -//////////////////////////////////////////////////////////// -unsigned int SoundRecorder::getChannelCount() const -{ - return m_channelCount; -} - - //////////////////////////////////////////////////////////// bool SoundRecorder::isAvailable() { @@ -252,7 +210,7 @@ bool SoundRecorder::isAvailable() //////////////////////////////////////////////////////////// -void SoundRecorder::setProcessingInterval(Time interval) +void SoundRecorder::setProcessingInterval(sf::Time interval) { m_processingInterval = interval; } @@ -300,7 +258,7 @@ void SoundRecorder::processCapturedSamples() if (samplesAvailable > 0) { // Get the recorded samples - m_samples.resize(samplesAvailable * getChannelCount()); + m_samples.resize(samplesAvailable); alcCaptureSamples(captureDevice, &m_samples[0], samplesAvailable); // Forward them to the derived class diff --git a/src/SFML/Audio/SoundSource.cpp b/src/SFML/Audio/SoundSource.cpp index 7bc6b3a0..f156cc8e 100644 --- a/src/SFML/Audio/SoundSource.cpp +++ b/src/SFML/Audio/SoundSource.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -75,7 +75,6 @@ void SoundSource::setVolume(float volume) alCheck(alSourcef(m_source, AL_GAIN, volume * 0.01f)); } - //////////////////////////////////////////////////////////// void SoundSource::setPosition(float x, float y, float z) { @@ -171,24 +170,6 @@ float SoundSource::getAttenuation() const } -//////////////////////////////////////////////////////////// -SoundSource& SoundSource::operator =(const SoundSource& right) -{ - // Leave m_source untouched -- it's not necessary to destroy and - // recreate the OpenAL sound source, hence no copy-and-swap idiom - - // Assign the sound attributes - setPitch(right.getPitch()); - setVolume(right.getVolume()); - setPosition(right.getPosition()); - setRelativeToListener(right.isRelativeToListener()); - setMinDistance(right.getMinDistance()); - setAttenuation(right.getAttenuation()); - - return *this; -} - - //////////////////////////////////////////////////////////// SoundSource::Status SoundSource::getStatus() const { diff --git a/src/SFML/Audio/SoundStream.cpp b/src/SFML/Audio/SoundStream.cpp index b4172a2b..e8faf468 100644 --- a/src/SFML/Audio/SoundStream.cpp +++ b/src/SFML/Audio/SoundStream.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -45,14 +45,11 @@ m_thread (&SoundStream::streamData, this), m_threadMutex (), m_threadStartState(Stopped), m_isStreaming (false), -m_buffers (), m_channelCount (0), m_sampleRate (0), m_format (0), m_loop (false), -m_samplesProcessed(0), -m_bufferSeeks (), -m_processingInterval(milliseconds(10)) +m_samplesProcessed(0) { } @@ -78,9 +75,7 @@ SoundStream::~SoundStream() void SoundStream::initialize(unsigned int channelCount, unsigned int sampleRate) { m_channelCount = channelCount; - m_sampleRate = sampleRate; - m_samplesProcessed = 0; - m_isStreaming = false; + m_sampleRate = sampleRate; // Deduce the format from the number of channels m_format = priv::AudioDevice::getFormatFromChannelCount(channelCount); @@ -130,7 +125,11 @@ void SoundStream::play() stop(); } + // Move to the beginning + onSeek(Time::Zero); + // Start updating the stream in a separate thread to avoid blocking the application + m_samplesProcessed = 0; m_isStreaming = true; m_threadStartState = Playing; m_thread.launch(); @@ -168,6 +167,9 @@ void SoundStream::stop() // Move to the beginning onSeek(Time::Zero); + + // Reset the playing position + m_samplesProcessed = 0; } @@ -258,19 +260,6 @@ bool SoundStream::getLoop() const } -//////////////////////////////////////////////////////////// -Int64 SoundStream::onLoop() -{ - onSeek(Time::Zero); - return 0; -} - -//////////////////////////////////////////////////////////// -void SoundStream::setProcessingInterval(Time interval) -{ - m_processingInterval = interval; -} - //////////////////////////////////////////////////////////// void SoundStream::streamData() { @@ -290,7 +279,7 @@ void SoundStream::streamData() // Create the buffers alCheck(alGenBuffers(BufferCount, m_buffers)); for (int i = 0; i < BufferCount; ++i) - m_bufferSeeks[i] = NoLoop; + m_endBuffers[i] = false; // Fill the queue requestStop = fillQueue(); @@ -350,11 +339,11 @@ void SoundStream::streamData() } // Retrieve its size and add it to the samples count - if (m_bufferSeeks[bufferNum] != NoLoop) + if (m_endBuffers[bufferNum]) { - // This was the last buffer before EOF or Loop End: reset the sample count - m_samplesProcessed = m_bufferSeeks[bufferNum]; - m_bufferSeeks[bufferNum] = NoLoop; + // This was the last buffer: reset the sample count + m_samplesProcessed = 0; + m_endBuffers[bufferNum] = false; } else { @@ -390,7 +379,7 @@ void SoundStream::streamData() // Leave some time for the other threads if the stream is still playing if (SoundSource::getStatus() != Stopped) - sleep(m_processingInterval); + sleep(milliseconds(10)); } // Stop the playback @@ -399,9 +388,6 @@ void SoundStream::streamData() // Dequeue any buffer left in the queue clearQueue(); - // Reset the playing position - m_samplesProcessed = 0; - // Delete the buffers alCheck(alSourcei(m_source, AL_BUFFER, 0)); alCheck(alDeleteBuffers(BufferCount, m_buffers)); @@ -409,41 +395,34 @@ void SoundStream::streamData() //////////////////////////////////////////////////////////// -bool SoundStream::fillAndPushBuffer(unsigned int bufferNum, bool immediateLoop) +bool SoundStream::fillAndPushBuffer(unsigned int bufferNum) { bool requestStop = false; - // Acquire audio data, also address EOF and error cases if they occur + // Acquire audio data Chunk data = {NULL, 0}; - for (Uint32 retryCount = 0; !onGetData(data) && (retryCount < BufferRetries); ++retryCount) + if (!onGetData(data)) { + // Mark the buffer as the last one (so that we know when to reset the playing position) + m_endBuffers[bufferNum] = true; + // Check if the stream must loop or stop - if (!m_loop) + if (m_loop) { - // Not looping: Mark this buffer as ending with 0 and request stop - if (data.samples != NULL && data.sampleCount != 0) - m_bufferSeeks[bufferNum] = 0; + // Return to the beginning of the stream source + onSeek(Time::Zero); + + // If we previously had no data, try to fill the buffer once again + if (!data.samples || (data.sampleCount == 0)) + { + return fillAndPushBuffer(bufferNum); + } + } + else + { + // Not looping: request stop requestStop = true; - break; } - - // Return to the beginning or loop-start of the stream source using onLoop(), and store the result in the buffer seek array - // This marks the buffer as the "last" one (so that we know where to reset the playing position) - m_bufferSeeks[bufferNum] = onLoop(); - - // If we got data, break and process it, else try to fill the buffer once again - if (data.samples != NULL && data.sampleCount != 0) - break; - - // If immediateLoop is specified, we have to immediately adjust the sample count - if (immediateLoop && (m_bufferSeeks[bufferNum] != NoLoop)) - { - // We just tried to begin preloading at EOF or Loop End: reset the sample count - m_samplesProcessed = m_bufferSeeks[bufferNum]; - m_bufferSeeks[bufferNum] = NoLoop; - } - - // We're a looping sound that got no data, so we retry onGetData() } // Fill the buffer if some data was returned @@ -458,11 +437,6 @@ bool SoundStream::fillAndPushBuffer(unsigned int bufferNum, bool immediateLoop) // Push it into the sound queue alCheck(alSourceQueueBuffers(m_source, 1, &buffer)); } - else - { - // If we get here, we most likely ran out of retries - requestStop = true; - } return requestStop; } @@ -475,9 +449,7 @@ bool SoundStream::fillQueue() bool requestStop = false; for (int i = 0; (i < BufferCount) && !requestStop; ++i) { - // Since no sound has been loaded yet, we can't schedule loop seeks preemptively, - // So if we start on EOF or Loop End, we let fillAndPushBuffer() adjust the sample count - if (fillAndPushBuffer(i, (i == 0))) + if (fillAndPushBuffer(i)) requestStop = true; } diff --git a/src/SFML/CMakeLists.txt b/src/SFML/CMakeLists.txt index 0014abff..1bbfc7fb 100644 --- a/src/SFML/CMakeLists.txt +++ b/src/SFML/CMakeLists.txt @@ -13,19 +13,11 @@ if (SFML_OS_WINDOWS) set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-mingw/x64") set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/bin/x64") endif() - elseif(SFML_COMPILER_MSVC OR SFML_COMPILER_CLANG) - if(SFML_MSVC_VERSION LESS 14) - if(ARCH_32BITS) - set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-msvc/x86") - elseif(ARCH_64BITS) - set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-msvc/x64") - endif() - else() - if(ARCH_32BITS) - set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-msvc-universal/x86") - elseif(ARCH_64BITS) - set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-msvc-universal/x64") - endif() + elseif(SFML_COMPILER_MSVC) + if(ARCH_32BITS) + set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-msvc/x86") + elseif(ARCH_64BITS) + set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-msvc/x64") endif() endif() elseif(SFML_OS_MACOSX) @@ -36,9 +28,12 @@ elseif(SFML_OS_IOS) set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-ios/") elseif(SFML_OS_ANDROID) set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers") - set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-android/${CMAKE_ANDROID_ARCH_ABI}") + set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-android/${ANDROID_ABI}") endif() +# add the SFML sources path +include_directories(${PROJECT_SOURCE_DIR}/src) + # define the path of our additional CMake modules set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/Modules/") @@ -46,31 +41,13 @@ set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/Modules/") set(LIBRARY_OUTPUT_PATH "${PROJECT_BINARY_DIR}/lib") # add the modules subdirectories - -# sfml-system add_subdirectory(System) - -# sfml-main and sfml-activity if(SFML_OS_WINDOWS OR SFML_OS_ANDROID OR SFML_OS_IOS) add_subdirectory(Main) endif() - -# sfml-window -if(SFML_BUILD_WINDOW OR SFML_BUILD_GRAPHICS) - add_subdirectory(Window) -endif() - -# sfml-network -if(SFML_BUILD_NETWORK) - add_subdirectory(Network) -endif() - -# sfml-graphics -if(SFML_BUILD_GRAPHICS) - add_subdirectory(Graphics) -endif() - -# sfml-audio -if(SFML_BUILD_AUDIO) +add_subdirectory(Window) +add_subdirectory(Network) +add_subdirectory(Graphics) +if(NOT SFML_OS_IOS) add_subdirectory(Audio) endif() diff --git a/src/SFML/Graphics/BlendMode.cpp b/src/SFML/Graphics/BlendMode.cpp index 7897247f..3d392f44 100644 --- a/src/SFML/Graphics/BlendMode.cpp +++ b/src/SFML/Graphics/BlendMode.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Graphics/CMakeLists.txt b/src/SFML/Graphics/CMakeLists.txt index 14c48ea9..81a730e3 100644 --- a/src/SFML/Graphics/CMakeLists.txt +++ b/src/SFML/Graphics/CMakeLists.txt @@ -11,9 +11,6 @@ set(SRC ${INCROOT}/Export.hpp ${SRCROOT}/Font.cpp ${INCROOT}/Font.hpp - ${SRCROOT}/Glsl.cpp - ${INCROOT}/Glsl.hpp - ${INCROOT}/Glsl.inl ${INCROOT}/Glyph.hpp ${SRCROOT}/GLCheck.cpp ${SRCROOT}/GLCheck.hpp @@ -68,8 +65,6 @@ set(DRAWABLES_SRC ${INCROOT}/Text.hpp ${SRCROOT}/VertexArray.cpp ${INCROOT}/VertexArray.hpp - ${SRCROOT}/VertexBuffer.cpp - ${INCROOT}/VertexBuffer.hpp ) source_group("drawables" FILES ${DRAWABLES_SRC}) @@ -84,47 +79,90 @@ set(RENDER_TEXTURE_SRC ) source_group("render texture" FILES ${RENDER_TEXTURE_SRC}) - -# define the sfml-graphics target -sfml_add_library(sfml-graphics - SOURCES ${SRC} ${DRAWABLES_SRC} ${RENDER_TEXTURE_SRC} ${STB_SRC}) - -# setup dependencies -target_link_libraries(sfml-graphics PUBLIC sfml-window) - # stb_image sources -target_include_directories(sfml-graphics PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/stb_image") +set(STB_SRC + ${SRCROOT}/stb_image/stb_image.h + ${SRCROOT}/stb_image/stb_image_write.h +) +source_group("stb_image" FILES ${STB_SRC}) -# glad sources -target_include_directories(sfml-graphics PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/glad/include") +# let CMake know about our additional graphics libraries paths (on Windows and OSX) +if(SFML_OS_WINDOWS OR SFML_OS_MACOSX) + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/jpeg") +endif() # let CMake know about our additional graphics libraries paths if(SFML_OS_WINDOWS) - set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/freetype2") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/windows") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/windows/freetype") elseif(SFML_OS_MACOSX) - set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/freetype2") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/osx") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/osx/freetype2") set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-osx/Frameworks") elseif(SFML_OS_IOS) - set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/freetype2") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/jpeg") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/ios") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/ios/freetype2") elseif(SFML_OS_ANDROID) - set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/freetype2") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/jpeg") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/android") + set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/android/freetype") endif() # find external libraries -if(SFML_OS_ANDROID) - target_link_libraries(sfml-graphics PRIVATE z) -elseif(SFML_OS_IOS) - target_link_libraries(sfml-graphics PRIVATE z bz2) +if(NOT SFML_OPENGL_ES) + find_package(OpenGL REQUIRED) + find_package(GLEW REQUIRED) + if(SFML_OS_LINUX) + find_package(X11 REQUIRED) + endif() + include_directories(${FREETYPE_INCLUDE_DIRS} ${GLEW_INCLUDE_PATH} ${JPEG_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR}) endif() +if(SFML_OPENGL_ES AND SFML_OS_LINUX) + find_package(EGL REQUIRED) + find_package(GLES REQUIRED) + include_directories(${EGL_INCLUDE_DIR} ${GLES_INCLUDE_DIR}) +endif() +if(SFML_OS_ANDROID) + find_host_package(JPEG REQUIRED) + find_host_package(Freetype REQUIRED) +else() + find_package(JPEG REQUIRED) + find_package(Freetype REQUIRED) +endif() +include_directories(${FREETYPE_INCLUDE_DIRS} ${JPEG_INCLUDE_DIR}) -sfml_find_package(Freetype INCLUDE "FREETYPE_INCLUDE_DIRS" LINK "FREETYPE_LIBRARY") -target_link_libraries(sfml-graphics PRIVATE Freetype) +# build the list of external libraries to link +if(NOT SFML_OPENGL_ES) + list(APPEND GRAPHICS_EXT_LIBS ${GLEW_LIBRARY} ${OPENGL_gl_LIBRARY}) + if(SFML_OS_LINUX) + list(APPEND GRAPHICS_EXT_LIBS ${X11_LIBRARIES}) + endif() +endif() +if(SFML_OPENGL_ES AND SFML_OS_LINUX) + list(APPEND GRAPHICS_EXT_LIBS ${EGL_LIBRARY} ${GLES_LIBRARY}) +endif() +if(SFML_OS_IOS) + list(APPEND GRAPHICS_EXT_LIBS "-framework OpenGLES") +elseif(SFML_OS_ANDROID) + list(APPEND GRAPHICS_EXT_LIBS -lz) +endif() +list(APPEND GRAPHICS_EXT_LIBS ${FREETYPE_LIBRARY} ${JPEG_LIBRARY}) # add preprocessor symbols -target_compile_definitions(sfml-graphics PRIVATE "STBI_FAILURE_USERMSG") +if(NOT SFML_OPENGL_ES) + add_definitions(-DGLEW_STATIC) +endif() +add_definitions(-DSTBI_FAILURE_USERMSG) # ImageLoader.cpp must be compiled with the -fno-strict-aliasing # when gcc is used; otherwise saving PNGs may crash in stb_image_write if(SFML_COMPILER_GCC) set_source_files_properties(${SRCROOT}/ImageLoader.cpp PROPERTIES COMPILE_FLAGS -fno-strict-aliasing) endif() + +# define the sfml-graphics target +sfml_add_library(sfml-graphics + SOURCES ${SRC} ${DRAWABLES_SRC} ${RENDER_TEXTURE_SRC} ${STB_SRC} + DEPENDS sfml-window sfml-system + EXTERNAL_LIBS ${GRAPHICS_EXT_LIBS}) diff --git a/src/SFML/Graphics/CircleShape.cpp b/src/SFML/Graphics/CircleShape.cpp index 8c70f626..652bb234 100644 --- a/src/SFML/Graphics/CircleShape.cpp +++ b/src/SFML/Graphics/CircleShape.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Graphics/Color.cpp b/src/SFML/Graphics/Color.cpp index b0bb6876..00d215a9 100644 --- a/src/SFML/Graphics/Color.cpp +++ b/src/SFML/Graphics/Color.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -67,24 +67,6 @@ a(alpha) } -//////////////////////////////////////////////////////////// -Color::Color(Uint32 color) : -r((color & 0xff000000) >> 24), -g((color & 0x00ff0000) >> 16), -b((color & 0x0000ff00) >> 8 ), -a((color & 0x000000ff) >> 0 ) -{ - -} - - -//////////////////////////////////////////////////////////// -Uint32 Color::toInteger() const -{ - return (r << 24) | (g << 16) | (b << 8) | a; -} - - //////////////////////////////////////////////////////////// bool operator ==(const Color& left, const Color& right) { diff --git a/src/SFML/Graphics/ConvexShape.cpp b/src/SFML/Graphics/ConvexShape.cpp index fa5da832..17d43291 100644 --- a/src/SFML/Graphics/ConvexShape.cpp +++ b/src/SFML/Graphics/ConvexShape.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Graphics/Font.cpp b/src/SFML/Graphics/Font.cpp index ddc9d361..e54be409 100644 --- a/src/SFML/Graphics/Font.cpp +++ b/src/SFML/Graphics/Font.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -37,7 +37,6 @@ #include FT_GLYPH_H #include FT_OUTLINE_H #include FT_BITMAP_H -#include FT_STROKER_H #include <cstdlib> #include <cstring> @@ -61,21 +60,6 @@ namespace void close(FT_Stream) { } - - // Helper to intepret memory as a specific type - template <typename T, typename U> - inline T reinterpret(const U& input) - { - T output; - std::memcpy(&output, &input, sizeof(U)); - return output; - } - - // Combine outline thickness, boldness and font glyph index into a single 64-bit key - sf::Uint64 combine(float outlineThickness, bool bold, sf::Uint32 index) - { - return (static_cast<sf::Uint64>(reinterpret<sf::Uint32>(outlineThickness)) << 32) | (static_cast<sf::Uint64>(bold) << 31) | index; - } } @@ -86,9 +70,7 @@ Font::Font() : m_library (NULL), m_face (NULL), m_streamRec(NULL), -m_stroker (NULL), m_refCount (NULL), -m_isSmooth (true), m_info () { #ifdef SFML_SYSTEM_ANDROID @@ -102,12 +84,10 @@ Font::Font(const Font& copy) : m_library (copy.m_library), m_face (copy.m_face), m_streamRec (copy.m_streamRec), -m_stroker (copy.m_stroker), m_refCount (copy.m_refCount), m_info (copy.m_info), m_pages (copy.m_pages), -m_pixelBuffer(copy.m_pixelBuffer), -m_isSmooth (copy.m_isSmooth) +m_pixelBuffer(copy.m_pixelBuffer) { #ifdef SFML_SYSTEM_ANDROID m_stream = NULL; @@ -163,26 +143,15 @@ bool Font::loadFromFile(const std::string& filename) return false; } - // Load the stroker that will be used to outline the font - FT_Stroker stroker; - if (FT_Stroker_New(static_cast<FT_Library>(m_library), &stroker) != 0) - { - err() << "Failed to load font \"" << filename << "\" (failed to create the stroker)" << std::endl; - FT_Done_Face(face); - return false; - } - // Select the unicode character map if (FT_Select_Charmap(face, FT_ENCODING_UNICODE) != 0) { err() << "Failed to load font \"" << filename << "\" (failed to set the Unicode character set)" << std::endl; - FT_Stroker_Done(stroker); FT_Done_Face(face); return false; } // Store the loaded font in our ugly void* :) - m_stroker = stroker; m_face = face; // Store the font information @@ -228,26 +197,15 @@ bool Font::loadFromMemory(const void* data, std::size_t sizeInBytes) return false; } - // Load the stroker that will be used to outline the font - FT_Stroker stroker; - if (FT_Stroker_New(static_cast<FT_Library>(m_library), &stroker) != 0) - { - err() << "Failed to load font from memory (failed to create the stroker)" << std::endl; - FT_Done_Face(face); - return false; - } - // Select the Unicode character map if (FT_Select_Charmap(face, FT_ENCODING_UNICODE) != 0) { err() << "Failed to load font from memory (failed to set the Unicode character set)" << std::endl; - FT_Stroker_Done(stroker); FT_Done_Face(face); return false; } // Store the loaded font in our ugly void* :) - m_stroker = stroker; m_face = face; // Store the font information @@ -303,28 +261,16 @@ bool Font::loadFromStream(InputStream& stream) return false; } - // Load the stroker that will be used to outline the font - FT_Stroker stroker; - if (FT_Stroker_New(static_cast<FT_Library>(m_library), &stroker) != 0) - { - err() << "Failed to load font from stream (failed to create the stroker)" << std::endl; - FT_Done_Face(face); - delete rec; - return false; - } - // Select the Unicode character map if (FT_Select_Charmap(face, FT_ENCODING_UNICODE) != 0) { err() << "Failed to load font from stream (failed to set the Unicode character set)" << std::endl; FT_Done_Face(face); - FT_Stroker_Done(stroker); delete rec; return false; } // Store the loaded font in our ugly void* :) - m_stroker = stroker; m_face = face; m_streamRec = rec; @@ -343,13 +289,13 @@ const Font::Info& Font::getInfo() const //////////////////////////////////////////////////////////// -const Glyph& Font::getGlyph(Uint32 codePoint, unsigned int characterSize, bool bold, float outlineThickness) const +const Glyph& Font::getGlyph(Uint32 codePoint, unsigned int characterSize, bool bold) const { // Get the page corresponding to the character size GlyphTable& glyphs = m_pages[characterSize].glyphs; - // Build the key by combining the glyph index (based on code point), bold flag, and outline thickness - Uint64 key = combine(outlineThickness, bold, FT_Get_Char_Index(static_cast<FT_Face>(m_face), codePoint)); + // Build the key by combining the code point and the bold flag + Uint32 key = ((bold ? 1 : 0) << 31) | codePoint; // Search the glyph into the cache GlyphTable::const_iterator it = glyphs.find(key); @@ -361,19 +307,12 @@ const Glyph& Font::getGlyph(Uint32 codePoint, unsigned int characterSize, bool b else { // Not found: we have to load it - Glyph glyph = loadGlyph(codePoint, characterSize, bold, outlineThickness); + Glyph glyph = loadGlyph(codePoint, characterSize, bold); return glyphs.insert(std::make_pair(key, glyph)).first->second; } } -//////////////////////////////////////////////////////////// -bool Font::hasGlyph(Uint32 codePoint) const -{ - return FT_Get_Char_Index(static_cast<FT_Face>(m_face), codePoint) != 0; -} - - //////////////////////////////////////////////////////////// float Font::getKerning(Uint32 first, Uint32 second, unsigned int characterSize) const { @@ -470,26 +409,6 @@ const Texture& Font::getTexture(unsigned int characterSize) const return m_pages[characterSize].texture; } -//////////////////////////////////////////////////////////// -void Font::setSmooth(bool smooth) -{ - if (smooth != m_isSmooth) - { - m_isSmooth = smooth; - - for (sf::Font::PageTable::iterator page = m_pages.begin(); page != m_pages.end(); ++page) - { - page->second.texture.setSmooth(m_isSmooth); - } - } -} - -//////////////////////////////////////////////////////////// -bool Font::isSmooth() const -{ - return m_isSmooth; -} - //////////////////////////////////////////////////////////// Font& Font::operator =(const Font& right) @@ -499,16 +418,10 @@ Font& Font::operator =(const Font& right) std::swap(m_library, temp.m_library); std::swap(m_face, temp.m_face); std::swap(m_streamRec, temp.m_streamRec); - std::swap(m_stroker, temp.m_stroker); std::swap(m_refCount, temp.m_refCount); std::swap(m_info, temp.m_info); std::swap(m_pages, temp.m_pages); std::swap(m_pixelBuffer, temp.m_pixelBuffer); - std::swap(m_isSmooth, temp.m_isSmooth); - - #ifdef SFML_SYSTEM_ANDROID - std::swap(m_stream, temp.m_stream); - #endif return *this; } @@ -529,10 +442,6 @@ void Font::cleanup() // Delete the reference counter delete m_refCount; - // Destroy the stroker - if (m_stroker) - FT_Stroker_Done(static_cast<FT_Stroker>(m_stroker)); - // Destroy the font face if (m_face) FT_Done_Face(static_cast<FT_Face>(m_face)); @@ -550,16 +459,15 @@ void Font::cleanup() // Reset members m_library = NULL; m_face = NULL; - m_stroker = NULL; m_streamRec = NULL; m_refCount = NULL; m_pages.clear(); - std::vector<Uint8>().swap(m_pixelBuffer); + m_pixelBuffer.clear(); } //////////////////////////////////////////////////////////// -Glyph Font::loadGlyph(Uint32 codePoint, unsigned int characterSize, bool bold, float outlineThickness) const +Glyph Font::loadGlyph(Uint32 codePoint, unsigned int characterSize, bool bold) const { // The glyph to return Glyph glyph; @@ -574,10 +482,7 @@ Glyph Font::loadGlyph(Uint32 codePoint, unsigned int characterSize, bool bold, f return glyph; // Load the glyph corresponding to the code point - FT_Int32 flags = FT_LOAD_TARGET_NORMAL | FT_LOAD_FORCE_AUTOHINT; - if (outlineThickness != 0) - flags |= FT_LOAD_NO_BITMAP; - if (FT_Load_Char(face, codePoint, flags) != 0) + if (FT_Load_Char(face, codePoint, FT_LOAD_TARGET_NORMAL | FT_LOAD_FORCE_AUTOHINT) != 0) return glyph; // Retrieve the glyph @@ -585,24 +490,13 @@ Glyph Font::loadGlyph(Uint32 codePoint, unsigned int characterSize, bool bold, f if (FT_Get_Glyph(face->glyph, &glyphDesc) != 0) return glyph; - // Apply bold and outline (there is no fallback for outline) if necessary -- first technique using outline (highest quality) + // Apply bold if necessary -- first technique using outline (highest quality) FT_Pos weight = 1 << 6; bool outline = (glyphDesc->format == FT_GLYPH_FORMAT_OUTLINE); - if (outline) + if (bold && outline) { - if (bold) - { - FT_OutlineGlyph outlineGlyph = (FT_OutlineGlyph)glyphDesc; - FT_Outline_Embolden(&outlineGlyph->outline, weight); - } - - if (outlineThickness != 0) - { - FT_Stroker stroker = static_cast<FT_Stroker>(m_stroker); - - FT_Stroker_Set(stroker, static_cast<FT_Fixed>(outlineThickness * static_cast<float>(1 << 6)), FT_STROKER_LINECAP_ROUND, FT_STROKER_LINEJOIN_ROUND, 0); - FT_Glyph_Stroke(&glyphDesc, stroker, true); - } + FT_OutlineGlyph outlineGlyph = (FT_OutlineGlyph)glyphDesc; + FT_Outline_Embolden(&outlineGlyph->outline, weight); } // Convert the glyph to a bitmap (i.e. rasterize it) @@ -610,13 +504,9 @@ Glyph Font::loadGlyph(Uint32 codePoint, unsigned int characterSize, bool bold, f FT_Bitmap& bitmap = reinterpret_cast<FT_BitmapGlyph>(glyphDesc)->bitmap; // Apply bold if necessary -- fallback technique using bitmap (lower quality) - if (!outline) + if (bold && !outline) { - if (bold) - FT_Bitmap_Embolden(static_cast<FT_Library>(m_library), &bitmap, weight, weight); - - if (outlineThickness != 0) - err() << "Failed to outline glyph (no fallback available)" << std::endl; + FT_Bitmap_Embolden(static_cast<FT_Library>(m_library), &bitmap, weight, weight); } // Compute the glyph's advance offset @@ -631,16 +521,13 @@ Glyph Font::loadGlyph(Uint32 codePoint, unsigned int characterSize, bool bold, f { // Leave a small padding around characters, so that filtering doesn't // pollute them with pixels from neighbors - const unsigned int padding = 2; - - width += 2 * padding; - height += 2 * padding; + const unsigned int padding = 1; // Get the glyphs page corresponding to the character size Page& page = m_pages[characterSize]; // Find a good position for the new glyph into the texture - glyph.textureRect = findGlyphRect(page, width, height); + glyph.textureRect = findGlyphRect(page, width + 2 * padding, height + 2 * padding); // Make sure the texture data is positioned in the center // of the allocated texture rectangle @@ -650,37 +537,24 @@ Glyph Font::loadGlyph(Uint32 codePoint, unsigned int characterSize, bool bold, f glyph.textureRect.height -= 2 * padding; // Compute the glyph's bounding box - glyph.bounds.left = static_cast<float>(face->glyph->metrics.horiBearingX) / static_cast<float>(1 << 6); + glyph.bounds.left = static_cast<float>(face->glyph->metrics.horiBearingX) / static_cast<float>(1 << 6); glyph.bounds.top = -static_cast<float>(face->glyph->metrics.horiBearingY) / static_cast<float>(1 << 6); - glyph.bounds.width = static_cast<float>(face->glyph->metrics.width) / static_cast<float>(1 << 6) + outlineThickness * 2; - glyph.bounds.height = static_cast<float>(face->glyph->metrics.height) / static_cast<float>(1 << 6) + outlineThickness * 2; - - // Resize the pixel buffer to the new size and fill it with transparent white pixels - m_pixelBuffer.resize(width * height * 4); - - Uint8* current = &m_pixelBuffer[0]; - Uint8* end = current + width * height * 4; - - while (current != end) - { - (*current++) = 255; - (*current++) = 255; - (*current++) = 255; - (*current++) = 0; - } + glyph.bounds.width = static_cast<float>(face->glyph->metrics.width) / static_cast<float>(1 << 6); + glyph.bounds.height = static_cast<float>(face->glyph->metrics.height) / static_cast<float>(1 << 6); // Extract the glyph's pixels from the bitmap + m_pixelBuffer.resize(width * height * 4, 255); const Uint8* pixels = bitmap.buffer; if (bitmap.pixel_mode == FT_PIXEL_MODE_MONO) { // Pixels are 1 bit monochrome values - for (unsigned int y = padding; y < height - padding; ++y) + for (int y = 0; y < height; ++y) { - for (unsigned int x = padding; x < width - padding; ++x) + for (int x = 0; x < width; ++x) { // The color channels remain white, just fill the alpha channel - std::size_t index = x + y * width; - m_pixelBuffer[index * 4 + 3] = ((pixels[(x - padding) / 8]) & (1 << (7 - ((x - padding) % 8)))) ? 255 : 0; + std::size_t index = (x + y * width) * 4 + 3; + m_pixelBuffer[index] = ((pixels[x / 8]) & (1 << (7 - (x % 8)))) ? 255 : 0; } pixels += bitmap.pitch; } @@ -688,29 +562,33 @@ Glyph Font::loadGlyph(Uint32 codePoint, unsigned int characterSize, bool bold, f else { // Pixels are 8 bits gray levels - for (unsigned int y = padding; y < height - padding; ++y) + for (int y = 0; y < height; ++y) { - for (unsigned int x = padding; x < width - padding; ++x) + for (int x = 0; x < width; ++x) { // The color channels remain white, just fill the alpha channel - std::size_t index = x + y * width; - m_pixelBuffer[index * 4 + 3] = pixels[x - padding]; + std::size_t index = (x + y * width) * 4 + 3; + m_pixelBuffer[index] = pixels[x]; } pixels += bitmap.pitch; } } // Write the pixels to the texture - unsigned int x = glyph.textureRect.left - padding; - unsigned int y = glyph.textureRect.top - padding; - unsigned int w = glyph.textureRect.width + 2 * padding; - unsigned int h = glyph.textureRect.height + 2 * padding; + unsigned int x = glyph.textureRect.left; + unsigned int y = glyph.textureRect.top; + unsigned int w = glyph.textureRect.width; + unsigned int h = glyph.textureRect.height; page.texture.update(&m_pixelBuffer[0], w, h, x, y); } // Delete the FT glyph FT_Done_Glyph(glyphDesc); + // Force an OpenGL flush, so that the font's texture will appear updated + // in all contexts immediately (solves problems in multi-threaded apps) + glCheck(glFlush()); + // Done :) return glyph; } @@ -755,11 +633,10 @@ IntRect Font::findGlyphRect(Page& page, unsigned int width, unsigned int height) if ((textureWidth * 2 <= Texture::getMaximumSize()) && (textureHeight * 2 <= Texture::getMaximumSize())) { // Make the texture 2 times bigger - Texture newTexture; - newTexture.create(textureWidth * 2, textureHeight * 2); - newTexture.setSmooth(m_isSmooth); - newTexture.update(page.texture); - page.texture.swap(newTexture); + Image newImage; + newImage.create(textureWidth * 2, textureHeight * 2, Color(255, 255, 255, 0)); + newImage.copy(page.texture.copyToImage(), 0, 0); + page.texture.loadFromImage(newImage); } else { @@ -807,22 +684,17 @@ bool Font::setCurrentSize(unsigned int characterSize) const err() << "Failed to set bitmap font size to " << characterSize << std::endl; err() << "Available sizes are: "; for (int i = 0; i < face->num_fixed_sizes; ++i) - { - const unsigned int size = (face->available_sizes[i].y_ppem + 32) >> 6; - err() << size << " "; - } + err() << face->available_sizes[i].height << " "; err() << std::endl; } - else - { - err() << "Failed to set font size to " << characterSize << std::endl; - } } return result == FT_Err_Ok; } - - return true; + else + { + return true; + } } diff --git a/src/SFML/Graphics/GLCheck.cpp b/src/SFML/Graphics/GLCheck.cpp index e908eaae..0e8f6de5 100644 --- a/src/SFML/Graphics/GLCheck.cpp +++ b/src/SFML/Graphics/GLCheck.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -27,7 +27,6 @@ //////////////////////////////////////////////////////////// #include <SFML/Graphics/GLCheck.hpp> #include <SFML/System/Err.hpp> -#include <string> namespace sf @@ -35,16 +34,16 @@ namespace sf namespace priv { //////////////////////////////////////////////////////////// -void glCheckError(const char* file, unsigned int line, const char* expression) +void glCheckError(const char* file, unsigned int line) { // Get the last error GLenum errorCode = glGetError(); if (errorCode != GL_NO_ERROR) { - std::string fileString = file; - std::string error = "Unknown error"; - std::string description = "No description"; + std::string fileString(file); + std::string error = "unknown error"; + std::string description = "no description"; // Decode the error code switch (errorCode) @@ -52,58 +51,57 @@ void glCheckError(const char* file, unsigned int line, const char* expression) case GL_INVALID_ENUM: { error = "GL_INVALID_ENUM"; - description = "An unacceptable value has been specified for an enumerated argument."; + description = "an unacceptable value has been specified for an enumerated argument"; break; } case GL_INVALID_VALUE: { error = "GL_INVALID_VALUE"; - description = "A numeric argument is out of range."; + description = "a numeric argument is out of range"; break; } case GL_INVALID_OPERATION: { error = "GL_INVALID_OPERATION"; - description = "The specified operation is not allowed in the current state."; + description = "the specified operation is not allowed in the current state"; break; } case GL_STACK_OVERFLOW: { error = "GL_STACK_OVERFLOW"; - description = "This command would cause a stack overflow."; + description = "this command would cause a stack overflow"; break; } case GL_STACK_UNDERFLOW: { error = "GL_STACK_UNDERFLOW"; - description = "This command would cause a stack underflow."; + description = "this command would cause a stack underflow"; break; } case GL_OUT_OF_MEMORY: { error = "GL_OUT_OF_MEMORY"; - description = "There is not enough memory left to execute the command."; + description = "there is not enough memory left to execute the command"; break; } case GLEXT_GL_INVALID_FRAMEBUFFER_OPERATION: { error = "GL_INVALID_FRAMEBUFFER_OPERATION"; - description = "The object bound to FRAMEBUFFER_BINDING is not \"framebuffer complete\"."; + description = "the object bound to FRAMEBUFFER_BINDING is not \"framebuffer complete\""; break; } } // Log the error err() << "An internal OpenGL call failed in " - << fileString.substr(fileString.find_last_of("\\/") + 1) << "(" << line << ")." - << "\nExpression:\n " << expression - << "\nError description:\n " << error << "\n " << description << "\n" + << fileString.substr(fileString.find_last_of("\\/") + 1) << " (" << line << ") : " + << error << ", " << description << std::endl; } } diff --git a/src/SFML/Graphics/GLCheck.hpp b/src/SFML/Graphics/GLCheck.hpp index c1bcaea3..23ee4d07 100644 --- a/src/SFML/Graphics/GLCheck.hpp +++ b/src/SFML/Graphics/GLCheck.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -30,6 +30,7 @@ //////////////////////////////////////////////////////////// #include <SFML/Config.hpp> #include <SFML/Graphics/GLExtensions.hpp> +#include <string> namespace sf @@ -37,18 +38,17 @@ namespace sf namespace priv { //////////////////////////////////////////////////////////// -/// Let's define a macro to quickly check every OpenGL API call +/// Let's define a macro to quickly check every OpenGL API calls //////////////////////////////////////////////////////////// #ifdef SFML_DEBUG // In debug mode, perform a test on every OpenGL call - // The do-while loop is needed so that glCheck can be used as a single statement in if/else branches - #define glCheck(expr) do { expr; sf::priv::glCheckError(__FILE__, __LINE__, #expr); } while (false) + #define glCheck(x) x; sf::priv::glCheckError(__FILE__, __LINE__); #else // Else, we don't add any overhead - #define glCheck(expr) (expr) + #define glCheck(call) (call) #endif @@ -57,10 +57,9 @@ namespace priv /// /// \param file Source file where the call is located /// \param line Line number of the source file where the call is located -/// \param expression The evaluated expression as a string /// //////////////////////////////////////////////////////////// -void glCheckError(const char* file, unsigned int line, const char* expression); +void glCheckError(const char* file, unsigned int line); } // namespace priv diff --git a/src/SFML/Graphics/GLExtensions.cpp b/src/SFML/Graphics/GLExtensions.cpp index 109fe3a9..d3caf6cd 100644 --- a/src/SFML/Graphics/GLExtensions.cpp +++ b/src/SFML/Graphics/GLExtensions.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -25,19 +25,9 @@ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// -#define SF_GLAD_GL_IMPLEMENTATION #include <SFML/Graphics/GLExtensions.hpp> -#include <SFML/Window/Context.hpp> #include <SFML/System/Err.hpp> -#if !defined(GL_MAJOR_VERSION) - #define GL_MAJOR_VERSION 0x821B -#endif - -#if !defined(GL_MINOR_VERSION) - #define GL_MINOR_VERSION 0x821C -#endif - namespace sf { @@ -46,49 +36,21 @@ namespace priv //////////////////////////////////////////////////////////// void ensureExtensionsInit() { +#if !defined(SFML_OPENGL_ES) static bool initialized = false; if (!initialized) { - initialized = true; - -#ifdef SFML_OPENGL_ES - gladLoadGLES1(reinterpret_cast<GLADloadfunc>(sf::Context::getFunction)); -#else - gladLoadGL(reinterpret_cast<GLADloadfunc>(sf::Context::getFunction)); -#endif - - // Retrieve the context version number - int majorVersion = 0; - int minorVersion = 0; - - // Try the new way first - glGetIntegerv(GL_MAJOR_VERSION, &majorVersion); - glGetIntegerv(GL_MINOR_VERSION, &minorVersion); - - if (glGetError() == GL_INVALID_ENUM) + GLenum status = glewInit(); + if (status == GLEW_OK) { - // Try the old way - const GLubyte* version = glGetString(GL_VERSION); - if (version) - { - // The beginning of the returned string is "major.minor" (this is standard) - majorVersion = version[0] - '0'; - minorVersion = version[2] - '0'; - } - else - { - // Can't get the version number, assume 1.1 - majorVersion = 1; - minorVersion = 1; - } + initialized = true; } - - if ((majorVersion < 1) || ((majorVersion == 1) && (minorVersion < 1))) + else { - err() << "sfml-graphics requires support for OpenGL 1.1 or greater" << std::endl; - err() << "Ensure that hardware acceleration is enabled if available" << std::endl; + err() << "Failed to initialize GLEW, " << glewGetErrorString(status) << std::endl; } } +#endif } } // namespace priv diff --git a/src/SFML/Graphics/GLExtensions.hpp b/src/SFML/Graphics/GLExtensions.hpp index ec0391d4..ae97741d 100644 --- a/src/SFML/Graphics/GLExtensions.hpp +++ b/src/SFML/Graphics/GLExtensions.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,278 +29,85 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Config.hpp> -#include <glad/gl.h> #ifdef SFML_OPENGL_ES - // SFML requires at a bare minimum OpenGL ES 1.0 capability - // Some extensions only incorporated by 2.0 are also required - // OpenGL ES 1.0 is defined relative to OpenGL 1.3 - // OpenGL ES 1.1 is defined relative to OpenGL 1.5 - // OpenGL ES 2.0 is defined relative to OpenGL 2.0 - // All functionality beyond that is optional - // and has to be checked for prior to use + #include <SFML/OpenGL.hpp> - // Core since 1.0 - #define GLEXT_multitexture true - #define GLEXT_texture_edge_clamp true - #define GLEXT_EXT_texture_edge_clamp true - #define GLEXT_blend_minmax true - #define GLEXT_glClientActiveTexture glClientActiveTexture - #define GLEXT_glActiveTexture glActiveTexture - #define GLEXT_GL_TEXTURE0 GL_TEXTURE0 - #define GLEXT_GL_CLAMP GL_CLAMP_TO_EDGE - #define GLEXT_GL_CLAMP_TO_EDGE GL_CLAMP_TO_EDGE - - // Core since 1.1 - // 1.1 does not support GL_STREAM_DRAW so we just define it to GL_DYNAMIC_DRAW - #define GLEXT_vertex_buffer_object true - #define GLEXT_GL_ARRAY_BUFFER GL_ARRAY_BUFFER - #define GLEXT_GL_DYNAMIC_DRAW GL_DYNAMIC_DRAW - #define GLEXT_GL_STATIC_DRAW GL_STATIC_DRAW - #define GLEXT_GL_STREAM_DRAW GL_DYNAMIC_DRAW - #define GLEXT_glBindBuffer glBindBuffer - #define GLEXT_glBufferData glBufferData - #define GLEXT_glBufferSubData glBufferSubData - #define GLEXT_glDeleteBuffers glDeleteBuffers - #define GLEXT_glGenBuffers glGenBuffers - - // The following extensions are listed chronologically - // Extension macro first, followed by tokens then - // functions according to the corresponding specification - - // The following extensions are required. - - // Core since 2.0 - OES_blend_subtract - #define GLEXT_blend_subtract SF_GLAD_GL_OES_blend_subtract - #define GLEXT_glBlendEquation glBlendEquationOES - #define GLEXT_GL_FUNC_ADD GL_FUNC_ADD_OES - #define GLEXT_GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT_OES - #define GLEXT_GL_FUNC_REVERSE_SUBTRACT GL_FUNC_REVERSE_SUBTRACT_OES - - // The following extensions are optional. - - // Core since 2.0 - OES_blend_func_separate - #define GLEXT_blend_func_separate SF_GLAD_GL_OES_blend_func_separate - #define GLEXT_glBlendFuncSeparate glBlendFuncSeparateOES - - // Core since 2.0 - OES_blend_equation_separate - #define GLEXT_blend_equation_separate SF_GLAD_GL_OES_blend_equation_separate - #define GLEXT_glBlendEquationSeparate glBlendEquationSeparateOES - - // Core since 2.0 - OES_texture_npot - #define GLEXT_texture_non_power_of_two false - - // Core since 2.0 - OES_framebuffer_object - #define GLEXT_framebuffer_object SF_GLAD_GL_OES_framebuffer_object - #define GLEXT_glBindRenderbuffer glBindRenderbufferOES - #define GLEXT_glDeleteRenderbuffers glDeleteRenderbuffersOES - #define GLEXT_glGenRenderbuffers glGenRenderbuffersOES - #define GLEXT_glRenderbufferStorage glRenderbufferStorageOES - #define GLEXT_glBindFramebuffer glBindFramebufferOES - #define GLEXT_glDeleteFramebuffers glDeleteFramebuffersOES - #define GLEXT_glGenFramebuffers glGenFramebuffersOES - #define GLEXT_glCheckFramebufferStatus glCheckFramebufferStatusOES - #define GLEXT_glFramebufferTexture2D glFramebufferTexture2DOES - #define GLEXT_glFramebufferRenderbuffer glFramebufferRenderbufferOES - #define GLEXT_glGenerateMipmap glGenerateMipmapOES - #define GLEXT_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES - #define GLEXT_GL_RENDERBUFFER GL_RENDERBUFFER_OES - #define GLEXT_GL_DEPTH_COMPONENT GL_DEPTH_COMPONENT16_OES - #define GLEXT_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES - #define GLEXT_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_OES - #define GLEXT_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES - #define GLEXT_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_OES - #define GLEXT_GL_INVALID_FRAMEBUFFER_OPERATION GL_INVALID_FRAMEBUFFER_OPERATION_OES - - // Core since 3.0 - #define GLEXT_packed_depth_stencil SF_GLAD_GL_OES_packed_depth_stencil - #define GLEXT_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES - - // Core since 3.0 - #define GLEXT_framebuffer_blit false - #define GLEXT_glBlitFramebuffer glBlitFramebufferEXT // Placeholder to satisfy the compiler, entry point is not loaded in GLES - #define GLEXT_GL_READ_FRAMEBUFFER 0 - #define GLEXT_GL_DRAW_FRAMEBUFFER 0 - #define GLEXT_GL_DRAW_FRAMEBUFFER_BINDING 0 - #define GLEXT_GL_READ_FRAMEBUFFER_BINDING 0 - - // Core since 3.0 - #define GLEXT_framebuffer_multisample false - #define GLEXT_glRenderbufferStorageMultisample glRenderbufferStorageMultisampleEXT // Placeholder to satisfy the compiler, entry point is not loaded in GLES - #define GLEXT_GL_MAX_SAMPLES 0 - - // Core since 3.0 - NV_copy_buffer - #define GLEXT_copy_buffer false - #define GLEXT_GL_COPY_READ_BUFFER 0 - #define GLEXT_GL_COPY_WRITE_BUFFER 0 - #define GLEXT_glCopyBufferSubData glCopyBufferSubData // Placeholder to satisfy the compiler, entry point is not loaded in GLES - - // Core since 3.0 - EXT_sRGB - #define GLEXT_texture_sRGB false - #define GLEXT_GL_SRGB8_ALPHA8 0 +#ifdef SFML_SYSTEM_ANDROID + // Hack to make transparency working on some Android devices + #define GLEXT_blend_func_separate false + #define GLEXT_blend_equation_separate false +#else + #define GLEXT_blend_func_separate GL_OES_blend_func_separate + #define GLEXT_blend_equation_separate GL_OES_blend_equation_separate +#endif + #define GLEXT_glBlendFuncSeparate glBlendFuncSeparateOES + #define GLEXT_glBlendEquationSeparate glBlendEquationSeparateOES + #define GLEXT_framebuffer_object GL_OES_framebuffer_object + #define GLEXT_glGenFramebuffers glGenFramebuffersOES + #define GLEXT_glGenRenderbuffers glGenRenderbuffersOES + #define GLEXT_glBindFramebuffer glBindFramebufferOES + #define GLEXT_glBindRenderbuffer glBindRenderbufferOES + #define GLEXT_glDeleteFramebuffers glDeleteFramebuffersOES + #define GLEXT_glDeleteRenderbuffers glDeleteRenderbuffersOES + #define GLEXT_glRenderbufferStorage glRenderbufferStorageOES + #define GLEXT_glFramebufferRenderbuffer glFramebufferRenderbufferOES + #define GLEXT_glFramebufferTexture2D glFramebufferTexture2DOES + #define GLEXT_glCheckFramebufferStatus glCheckFramebufferStatusOES + #define GLEXT_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES + #define GLEXT_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_OES + #define GLEXT_GL_RENDERBUFFER GL_RENDERBUFFER_OES + #define GLEXT_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES + #define GLEXT_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_OES + #define GLEXT_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES + #define GLEXT_GL_DEPTH_COMPONENT GL_DEPTH_COMPONENT16_OES + #define GLEXT_GL_INVALID_FRAMEBUFFER_OPERATION GL_INVALID_FRAMEBUFFER_OPERATION_OES + #define GLEXT_texture_non_power_of_two false + #define GLEXT_multitexture true + #define GLEXT_glClientActiveTexture glClientActiveTexture + #define GLEXT_glActiveTexture glActiveTexture + #define GLEXT_GL_TEXTURE0 GL_TEXTURE0 + #define GLEXT_glBlendEquation glBlendEquationOES + #define GLEXT_GL_FUNC_ADD GL_FUNC_ADD_OES + #define GLEXT_GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT_OES #else - // SFML requires at a bare minimum OpenGL 1.1 capability - // All functionality beyond that is optional - // and has to be checked for prior to use + #include <GL/glew.h> + #include <SFML/OpenGL.hpp> - // Core since 1.1 - #define GLEXT_GL_DEPTH_COMPONENT GL_DEPTH_COMPONENT - #define GLEXT_GL_CLAMP GL_CLAMP - - // The following extensions are listed chronologically - // Extension macro first, followed by tokens then - // functions according to the corresponding specification - - // The following extensions are optional. - - // Core since 1.2 - SGIS_texture_edge_clamp / EXT_texture_edge_clamp - #define GLEXT_texture_edge_clamp SF_GLAD_GL_SGIS_texture_edge_clamp - #define GLEXT_GL_CLAMP_TO_EDGE GL_CLAMP_TO_EDGE_SGIS - - // Core since 1.2 - EXT_blend_minmax - #define GLEXT_blend_minmax SF_GLAD_GL_EXT_blend_minmax - #define GLEXT_glBlendEquation glBlendEquationEXT - #define GLEXT_GL_FUNC_ADD GL_FUNC_ADD_EXT - - // Core since 1.2 - EXT_blend_subtract - #define GLEXT_blend_subtract SF_GLAD_GL_EXT_blend_subtract - #define GLEXT_GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT_EXT - #define GLEXT_GL_FUNC_REVERSE_SUBTRACT GL_FUNC_REVERSE_SUBTRACT_EXT - - // Core since 1.3 - ARB_multitexture - #define GLEXT_multitexture SF_GLAD_GL_ARB_multitexture - #define GLEXT_glClientActiveTexture glClientActiveTextureARB - #define GLEXT_glActiveTexture glActiveTextureARB - #define GLEXT_GL_TEXTURE0 GL_TEXTURE0_ARB - - // Core since 1.4 - EXT_blend_func_separate - #define GLEXT_blend_func_separate SF_GLAD_GL_EXT_blend_func_separate - #define GLEXT_glBlendFuncSeparate glBlendFuncSeparateEXT - - // Core since 1.5 - ARB_vertex_buffer_object - #define GLEXT_vertex_buffer_object SF_GLAD_GL_ARB_vertex_buffer_object - #define GLEXT_GL_ARRAY_BUFFER GL_ARRAY_BUFFER_ARB - #define GLEXT_GL_DYNAMIC_DRAW GL_DYNAMIC_DRAW_ARB - #define GLEXT_GL_READ_ONLY GL_READ_ONLY_ARB - #define GLEXT_GL_STATIC_DRAW GL_STATIC_DRAW_ARB - #define GLEXT_GL_STREAM_DRAW GL_STREAM_DRAW_ARB - #define GLEXT_GL_WRITE_ONLY GL_WRITE_ONLY_ARB - #define GLEXT_glBindBuffer glBindBufferARB - #define GLEXT_glBufferData glBufferDataARB - #define GLEXT_glBufferSubData glBufferSubDataARB - #define GLEXT_glDeleteBuffers glDeleteBuffersARB - #define GLEXT_glGenBuffers glGenBuffersARB - #define GLEXT_glMapBuffer glMapBufferARB - #define GLEXT_glUnmapBuffer glUnmapBufferARB - - // Core since 2.0 - ARB_shading_language_100 - #define GLEXT_shading_language_100 SF_GLAD_GL_ARB_shading_language_100 - - // Core since 2.0 - ARB_shader_objects - #define GLEXT_shader_objects SF_GLAD_GL_ARB_shader_objects - #define GLEXT_glDeleteObject glDeleteObjectARB - #define GLEXT_glGetHandle glGetHandleARB - #define GLEXT_glCreateShaderObject glCreateShaderObjectARB - #define GLEXT_glShaderSource glShaderSourceARB - #define GLEXT_glCompileShader glCompileShaderARB - #define GLEXT_glCreateProgramObject glCreateProgramObjectARB - #define GLEXT_glAttachObject glAttachObjectARB - #define GLEXT_glLinkProgram glLinkProgramARB - #define GLEXT_glUseProgramObject glUseProgramObjectARB - #define GLEXT_glUniform1f glUniform1fARB - #define GLEXT_glUniform2f glUniform2fARB - #define GLEXT_glUniform3f glUniform3fARB - #define GLEXT_glUniform4f glUniform4fARB - #define GLEXT_glUniform1i glUniform1iARB - #define GLEXT_glUniform2i glUniform2iARB - #define GLEXT_glUniform3i glUniform3iARB - #define GLEXT_glUniform4i glUniform4iARB - #define GLEXT_glUniform1fv glUniform1fvARB - #define GLEXT_glUniform2fv glUniform2fvARB - #define GLEXT_glUniform2iv glUniform2ivARB - #define GLEXT_glUniform3fv glUniform3fvARB - #define GLEXT_glUniform4fv glUniform4fvARB - #define GLEXT_glUniformMatrix3fv glUniformMatrix3fvARB - #define GLEXT_glUniformMatrix4fv glUniformMatrix4fvARB - #define GLEXT_glGetObjectParameteriv glGetObjectParameterivARB - #define GLEXT_glGetInfoLog glGetInfoLogARB - #define GLEXT_glGetUniformLocation glGetUniformLocationARB - #define GLEXT_GL_PROGRAM_OBJECT GL_PROGRAM_OBJECT_ARB - #define GLEXT_GL_OBJECT_COMPILE_STATUS GL_OBJECT_COMPILE_STATUS_ARB - #define GLEXT_GL_OBJECT_LINK_STATUS GL_OBJECT_LINK_STATUS_ARB - #define GLEXT_GLhandle GLhandleARB - - // Core since 2.0 - ARB_vertex_shader - #define GLEXT_vertex_shader SF_GLAD_GL_ARB_vertex_shader - #define GLEXT_GL_VERTEX_SHADER GL_VERTEX_SHADER_ARB - #define GLEXT_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB - - // Core since 2.0 - ARB_fragment_shader - #define GLEXT_fragment_shader SF_GLAD_GL_ARB_fragment_shader - #define GLEXT_GL_FRAGMENT_SHADER GL_FRAGMENT_SHADER_ARB - - // Core since 2.0 - ARB_texture_non_power_of_two - #define GLEXT_texture_non_power_of_two SF_GLAD_GL_ARB_texture_non_power_of_two - - // Core since 2.0 - EXT_blend_equation_separate - #define GLEXT_blend_equation_separate SF_GLAD_GL_EXT_blend_equation_separate - #define GLEXT_glBlendEquationSeparate glBlendEquationSeparateEXT - - // Core since 2.1 - EXT_texture_sRGB - #define GLEXT_texture_sRGB SF_GLAD_GL_EXT_texture_sRGB - #define GLEXT_GL_SRGB8_ALPHA8 GL_SRGB8_ALPHA8_EXT - - // Core since 3.0 - EXT_framebuffer_object - #define GLEXT_framebuffer_object SF_GLAD_GL_EXT_framebuffer_object - #define GLEXT_glBindRenderbuffer glBindRenderbufferEXT - #define GLEXT_glDeleteRenderbuffers glDeleteRenderbuffersEXT - #define GLEXT_glGenRenderbuffers glGenRenderbuffersEXT - #define GLEXT_glRenderbufferStorage glRenderbufferStorageEXT - #define GLEXT_glBindFramebuffer glBindFramebufferEXT - #define GLEXT_glDeleteFramebuffers glDeleteFramebuffersEXT - #define GLEXT_glGenFramebuffers glGenFramebuffersEXT - #define GLEXT_glCheckFramebufferStatus glCheckFramebufferStatusEXT - #define GLEXT_glFramebufferTexture2D glFramebufferTexture2DEXT - #define GLEXT_glFramebufferRenderbuffer glFramebufferRenderbufferEXT - #define GLEXT_glGenerateMipmap glGenerateMipmapEXT - #define GLEXT_GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT - #define GLEXT_GL_RENDERBUFFER GL_RENDERBUFFER_EXT - #define GLEXT_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT - #define GLEXT_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT - #define GLEXT_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT - #define GLEXT_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_EXT - #define GLEXT_GL_INVALID_FRAMEBUFFER_OPERATION GL_INVALID_FRAMEBUFFER_OPERATION_EXT - #define GLEXT_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT - - // Core since 3.0 - EXT_packed_depth_stencil - #define GLEXT_packed_depth_stencil SF_GLAD_GL_EXT_packed_depth_stencil - #define GLEXT_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT - - // Core since 3.0 - EXT_framebuffer_blit - #define GLEXT_framebuffer_blit SF_GLAD_GL_EXT_framebuffer_blit - #define GLEXT_glBlitFramebuffer glBlitFramebufferEXT - #define GLEXT_GL_READ_FRAMEBUFFER GL_READ_FRAMEBUFFER_EXT - #define GLEXT_GL_DRAW_FRAMEBUFFER GL_DRAW_FRAMEBUFFER_EXT - #define GLEXT_GL_DRAW_FRAMEBUFFER_BINDING GL_DRAW_FRAMEBUFFER_BINDING_EXT - #define GLEXT_GL_READ_FRAMEBUFFER_BINDING GL_READ_FRAMEBUFFER_BINDING_EXT - - // Core since 3.0 - EXT_framebuffer_multisample - #define GLEXT_framebuffer_multisample SF_GLAD_GL_EXT_framebuffer_multisample - #define GLEXT_glRenderbufferStorageMultisample glRenderbufferStorageMultisampleEXT - #define GLEXT_GL_MAX_SAMPLES GL_MAX_SAMPLES_EXT - - // Core since 3.1 - ARB_copy_buffer - #define GLEXT_copy_buffer SF_GLAD_GL_ARB_copy_buffer - #define GLEXT_GL_COPY_READ_BUFFER GL_COPY_READ_BUFFER - #define GLEXT_GL_COPY_WRITE_BUFFER GL_COPY_WRITE_BUFFER - #define GLEXT_glCopyBufferSubData glCopyBufferSubData - - // Core since 3.2 - ARB_geometry_shader4 - #define GLEXT_geometry_shader4 SF_GLAD_GL_ARB_geometry_shader4 - #define GLEXT_GL_GEOMETRY_SHADER GL_GEOMETRY_SHADER_ARB + #define GLEXT_blend_func_separate GLEW_EXT_blend_func_separate + #define GLEXT_blend_equation_separate GLEW_EXT_blend_equation_separate + #define GLEXT_glBlendFuncSeparate glBlendFuncSeparateEXT + #define GLEXT_glBlendEquationSeparate glBlendEquationSeparateEXT + #define GLEXT_framebuffer_object GLEW_EXT_framebuffer_object + #define GLEXT_glGenFramebuffers glGenFramebuffersEXT + #define GLEXT_glGenRenderbuffers glGenRenderbuffersEXT + #define GLEXT_glBindFramebuffer glBindFramebufferEXT + #define GLEXT_glBindRenderbuffer glBindRenderbufferEXT + #define GLEXT_glDeleteFramebuffers glDeleteFramebuffersEXT + #define GLEXT_glDeleteRenderbuffers glDeleteRenderbuffersEXT + #define GLEXT_glRenderbufferStorage glRenderbufferStorageEXT + #define GLEXT_glFramebufferRenderbuffer glFramebufferRenderbufferEXT + #define GLEXT_glFramebufferTexture2D glFramebufferTexture2DEXT + #define GLEXT_glCheckFramebufferStatus glCheckFramebufferStatusEXT + #define GLEXT_GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT + #define GLEXT_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_EXT + #define GLEXT_GL_RENDERBUFFER GL_RENDERBUFFER_EXT + #define GLEXT_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT + #define GLEXT_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT + #define GLEXT_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT + #define GLEXT_GL_DEPTH_COMPONENT GL_DEPTH_COMPONENT + #define GLEXT_GL_INVALID_FRAMEBUFFER_OPERATION GL_INVALID_FRAMEBUFFER_OPERATION_EXT + #define GLEXT_texture_non_power_of_two GLEW_ARB_texture_non_power_of_two + #define GLEXT_multitexture GLEW_ARB_multitexture + #define GLEXT_glClientActiveTexture glClientActiveTextureARB + #define GLEXT_glActiveTexture glActiveTextureARB + #define GLEXT_GL_TEXTURE0 GL_TEXTURE0_ARB + #define GLEXT_glBlendEquation glBlendEquation + #define GLEXT_GL_FUNC_ADD GL_FUNC_ADD + #define GLEXT_GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT #endif diff --git a/src/SFML/Graphics/GLExtensions.txt b/src/SFML/Graphics/GLExtensions.txt deleted file mode 100644 index e12e8093..00000000 --- a/src/SFML/Graphics/GLExtensions.txt +++ /dev/null @@ -1,23 +0,0 @@ -// Created with: -// lua LoadGen.lua - -SGIS_texture_edge_clamp -EXT_texture_edge_clamp -EXT_blend_minmax -EXT_blend_subtract -ARB_multitexture -EXT_blend_func_separate -ARB_vertex_buffer_object -ARB_shading_language_100 -ARB_shader_objects -ARB_vertex_shader -ARB_fragment_shader -ARB_texture_non_power_of_two -EXT_blend_equation_separate -EXT_texture_sRGB -EXT_framebuffer_object -EXT_packed_depth_stencil -EXT_framebuffer_blit -EXT_framebuffer_multisample -ARB_copy_buffer -ARB_geometry_shader4 diff --git a/src/SFML/Graphics/Glsl.cpp b/src/SFML/Graphics/Glsl.cpp deleted file mode 100644 index 557dc9bd..00000000 --- a/src/SFML/Graphics/Glsl.cpp +++ /dev/null @@ -1,86 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Graphics/Glsl.hpp> -#include <algorithm> - - -namespace sf -{ -namespace priv -{ - - //////////////////////////////////////////////////////////// - void copyMatrix(const Transform& source, Matrix<3, 3>& dest) - { - const float* from = source.getMatrix(); // 4x4 - float* to = dest.array; // 3x3 - - // Use only left-upper 3x3 block (for a 2D transform) - to[0] = from[ 0]; to[1] = from[ 1]; to[2] = from[ 3]; - to[3] = from[ 4]; to[4] = from[ 5]; to[5] = from[ 7]; - to[6] = from[12]; to[7] = from[13]; to[8] = from[15]; - } - - - //////////////////////////////////////////////////////////// - void copyMatrix(const Transform& source, Matrix<4, 4>& dest) - { - // Adopt 4x4 matrix as-is - copyMatrix(source.getMatrix(), 4 * 4, dest.array); - } - - - //////////////////////////////////////////////////////////// - void copyMatrix(const float* source, std::size_t elements, float* dest) - { - std::copy(source, source + elements, dest); - } - - - //////////////////////////////////////////////////////////// - void copyVector(const Color& source, Vector4<float>& dest) - { - dest.x = source.r / 255.f; - dest.y = source.g / 255.f; - dest.z = source.b / 255.f; - dest.w = source.a / 255.f; - } - - - //////////////////////////////////////////////////////////// - void copyVector(const Color& source, Vector4<int>& dest) - { - dest.x = static_cast<int>(source.r); - dest.y = static_cast<int>(source.g); - dest.z = static_cast<int>(source.b); - dest.w = static_cast<int>(source.a); - } - -} // namespace priv -} // namespace sf diff --git a/src/SFML/Graphics/Image.cpp b/src/SFML/Graphics/Image.cpp index bb791d66..7cc45e06 100644 --- a/src/SFML/Graphics/Image.cpp +++ b/src/SFML/Graphics/Image.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -41,14 +41,23 @@ namespace sf Image::Image() : m_size(0, 0) { + #ifdef SFML_SYSTEM_ANDROID + m_stream = NULL; + + #endif } //////////////////////////////////////////////////////////// Image::~Image() { + #ifdef SFML_SYSTEM_ANDROID + if (m_stream) + delete (priv::ResourceStream*)m_stream; + + #endif } @@ -57,12 +66,16 @@ void Image::create(unsigned int width, unsigned int height, const Color& color) { if (width && height) { - // Create a new pixel buffer first for exception safety's sake - std::vector<Uint8> newPixels(width * height * 4); - + // Assign the new size + m_size.x = width; + m_size.y = height; + + // Resize the pixel buffer + m_pixels.resize(width * height * 4); + // Fill it with the specified color - Uint8* ptr = &newPixels[0]; - Uint8* end = ptr + newPixels.size(); + Uint8* ptr = &m_pixels[0]; + Uint8* end = ptr + m_pixels.size(); while (ptr < end) { *ptr++ = color.r; @@ -70,22 +83,13 @@ void Image::create(unsigned int width, unsigned int height, const Color& color) *ptr++ = color.b; *ptr++ = color.a; } - - // Commit the new pixel buffer - m_pixels.swap(newPixels); - - // Assign the new size - m_size.x = width; - m_size.y = height; } else { - // Dump the pixel buffer - std::vector<Uint8>().swap(m_pixels); - - // Assign the new size + // Create an empty image m_size.x = 0; m_size.y = 0; + m_pixels.clear(); } } @@ -95,24 +99,21 @@ void Image::create(unsigned int width, unsigned int height, const Uint8* pixels) { if (pixels && width && height) { - // Create a new pixel buffer first for exception safety's sake - std::vector<Uint8> newPixels(pixels, pixels + width * height * 4); - - // Commit the new pixel buffer - m_pixels.swap(newPixels); - // Assign the new size m_size.x = width; m_size.y = height; + + // Copy the pixels + std::size_t size = width * height * 4; + m_pixels.resize(size); + std::memcpy(&m_pixels[0], pixels, size); // faster than vector::assign } else { - // Dump the pixel buffer - std::vector<Uint8>().swap(m_pixels); - - // Assign the new size + // Create an empty image m_size.x = 0; m_size.y = 0; + m_pixels.clear(); } } @@ -126,8 +127,11 @@ bool Image::loadFromFile(const std::string& filename) #else - priv::ResourceStream stream(filename); - return loadFromStream(stream); + if (m_stream) + delete (priv::ResourceStream*)m_stream; + + m_stream = new priv::ResourceStream(filename); + return loadFromStream(*(priv::ResourceStream*)m_stream); #endif } diff --git a/src/SFML/Graphics/ImageLoader.cpp b/src/SFML/Graphics/ImageLoader.cpp index d0e7ac9e..be6aecf5 100644 --- a/src/SFML/Graphics/ImageLoader.cpp +++ b/src/SFML/Graphics/ImageLoader.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -28,10 +28,14 @@ #include <SFML/Graphics/ImageLoader.hpp> #include <SFML/System/InputStream.hpp> #include <SFML/System/Err.hpp> -#define STB_IMAGE_IMPLEMENTATION -#include <stb_image.h> +#include <SFML/Graphics/stb_image/stb_image.h> #define STB_IMAGE_WRITE_IMPLEMENTATION -#include <stb_image_write.h> +#include <SFML/Graphics/stb_image/stb_image_write.h> +extern "C" +{ + #include <jpeglib.h> + #include <jerror.h> +} #include <cctype> @@ -51,7 +55,7 @@ namespace sf::InputStream* stream = static_cast<sf::InputStream*>(user); return static_cast<int>(stream->read(data, size)); } - void skip(void* user, int size) + void skip(void* user, unsigned int size) { sf::InputStream* stream = static_cast<sf::InputStream*>(user); stream->seek(stream->tell() + size); @@ -98,23 +102,18 @@ bool ImageLoader::loadImageFromFile(const std::string& filename, std::vector<Uin pixels.clear(); // Load the image and get a pointer to the pixels in memory - int width = 0; - int height = 0; - int channels = 0; + int width, height, channels; unsigned char* ptr = stbi_load(filename.c_str(), &width, &height, &channels, STBI_rgb_alpha); - if (ptr) + if (ptr && width && height) { // Assign the image properties size.x = width; size.y = height; - if (width && height) - { - // Copy the loaded pixels to the pixel buffer - pixels.resize(width * height * 4); - memcpy(&pixels[0], ptr, pixels.size()); - } + // Copy the loaded pixels to the pixel buffer + pixels.resize(width * height * 4); + memcpy(&pixels[0], ptr, pixels.size()); // Free the loaded pixels (they are now in our own pixel buffer) stbi_image_free(ptr); @@ -141,24 +140,19 @@ bool ImageLoader::loadImageFromMemory(const void* data, std::size_t dataSize, st pixels.clear(); // Load the image and get a pointer to the pixels in memory - int width = 0; - int height = 0; - int channels = 0; + int width, height, channels; const unsigned char* buffer = static_cast<const unsigned char*>(data); unsigned char* ptr = stbi_load_from_memory(buffer, static_cast<int>(dataSize), &width, &height, &channels, STBI_rgb_alpha); - if (ptr) + if (ptr && width && height) { // Assign the image properties size.x = width; size.y = height; - if (width && height) - { - // Copy the loaded pixels to the pixel buffer - pixels.resize(width * height * 4); - memcpy(&pixels[0], ptr, pixels.size()); - } + // Copy the loaded pixels to the pixel buffer + pixels.resize(width * height * 4); + memcpy(&pixels[0], ptr, pixels.size()); // Free the loaded pixels (they are now in our own pixel buffer) stbi_image_free(ptr); @@ -197,23 +191,18 @@ bool ImageLoader::loadImageFromStream(InputStream& stream, std::vector<Uint8>& p callbacks.eof = &eof; // Load the image and get a pointer to the pixels in memory - int width = 0; - int height = 0; - int channels = 0; + int width, height, channels; unsigned char* ptr = stbi_load_from_callbacks(&callbacks, &stream, &width, &height, &channels, STBI_rgb_alpha); - if (ptr) + if (ptr && width && height) { // Assign the image properties size.x = width; size.y = height; - if (width && height) - { - // Copy the loaded pixels to the pixel buffer - pixels.resize(width * height * 4); - memcpy(&pixels[0], ptr, pixels.size()); - } + // Copy the loaded pixels to the pixel buffer + pixels.resize(width * height * 4); + memcpy(&pixels[0], ptr, pixels.size()); // Free the loaded pixels (they are now in our own pixel buffer) stbi_image_free(ptr); @@ -237,34 +226,35 @@ bool ImageLoader::saveImageToFile(const std::string& filename, const std::vector if (!pixels.empty() && (size.x > 0) && (size.y > 0)) { // Deduce the image type from its extension + if (filename.size() > 3) + { + // Extract the extension + std::string extension = toLower(filename.substr(filename.size() - 3)); - // Extract the extension - const std::size_t dot = filename.find_last_of('.'); - const std::string extension = dot != std::string::npos ? toLower(filename.substr(dot + 1)) : ""; - - if (extension == "bmp") - { - // BMP format - if (stbi_write_bmp(filename.c_str(), size.x, size.y, 4, &pixels[0])) - return true; - } - else if (extension == "tga") - { - // TGA format - if (stbi_write_tga(filename.c_str(), size.x, size.y, 4, &pixels[0])) - return true; - } - else if (extension == "png") - { - // PNG format - if (stbi_write_png(filename.c_str(), size.x, size.y, 4, &pixels[0], 0)) - return true; - } - else if (extension == "jpg" || extension == "jpeg") - { - // JPG format - if (stbi_write_jpg(filename.c_str(), size.x, size.y, 4, &pixels[0], 90)) - return true; + if (extension == "bmp") + { + // BMP format + if (stbi_write_bmp(filename.c_str(), size.x, size.y, 4, &pixels[0])) + return true; + } + else if (extension == "tga") + { + // TGA format + if (stbi_write_tga(filename.c_str(), size.x, size.y, 4, &pixels[0])) + return true; + } + else if (extension == "png") + { + // PNG format + if (stbi_write_png(filename.c_str(), size.x, size.y, 4, &pixels[0], 0)) + return true; + } + else if (extension == "jpg") + { + // JPG format + if (writeJpg(filename, pixels, size.x, size.y)) + return true; + } } } @@ -272,6 +262,60 @@ bool ImageLoader::saveImageToFile(const std::string& filename, const std::vector return false; } + +//////////////////////////////////////////////////////////// +bool ImageLoader::writeJpg(const std::string& filename, const std::vector<Uint8>& pixels, unsigned int width, unsigned int height) +{ + // Open the file to write in + FILE* file = fopen(filename.c_str(), "wb"); + if (!file) + return false; + + // Initialize the error handler + jpeg_compress_struct compressInfos; + jpeg_error_mgr errorManager; + compressInfos.err = jpeg_std_error(&errorManager); + + // Initialize all the writing and compression infos + jpeg_create_compress(&compressInfos); + compressInfos.image_width = width; + compressInfos.image_height = height; + compressInfos.input_components = 3; + compressInfos.in_color_space = JCS_RGB; + jpeg_stdio_dest(&compressInfos, file); + jpeg_set_defaults(&compressInfos); + jpeg_set_quality(&compressInfos, 90, TRUE); + + // Get rid of the alpha channel + std::vector<Uint8> buffer(width * height * 3); + for (std::size_t i = 0; i < width * height; ++i) + { + buffer[i * 3 + 0] = pixels[i * 4 + 0]; + buffer[i * 3 + 1] = pixels[i * 4 + 1]; + buffer[i * 3 + 2] = pixels[i * 4 + 2]; + } + Uint8* ptr = &buffer[0]; + + // Start compression + jpeg_start_compress(&compressInfos, TRUE); + + // Write each row of the image + while (compressInfos.next_scanline < compressInfos.image_height) + { + JSAMPROW rawPointer = ptr + (compressInfos.next_scanline * width * 3); + jpeg_write_scanlines(&compressInfos, &rawPointer, 1); + } + + // Finish compression + jpeg_finish_compress(&compressInfos); + jpeg_destroy_compress(&compressInfos); + + // Close the file + fclose(file); + + return true; +} + } // namespace priv } // namespace sf diff --git a/src/SFML/Graphics/ImageLoader.hpp b/src/SFML/Graphics/ImageLoader.hpp index c178cb7a..8d1b71d0 100644 --- a/src/SFML/Graphics/ImageLoader.hpp +++ b/src/SFML/Graphics/ImageLoader.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -118,6 +118,19 @@ private: /// //////////////////////////////////////////////////////////// ~ImageLoader(); + + //////////////////////////////////////////////////////////// + /// \brief Save an image file in JPEG format + /// + /// \param filename Path of image file to save + /// \param pixels Array of pixels to save to image + /// \param width Width of image to save, in pixels + /// \param height Height of image to save, in pixels + /// + /// \return True if saving was successful + /// + //////////////////////////////////////////////////////////// + bool writeJpg(const std::string& filename, const std::vector<Uint8>& pixels, unsigned int width, unsigned int height); }; } // namespace priv diff --git a/src/SFML/Graphics/RectangleShape.cpp b/src/SFML/Graphics/RectangleShape.cpp index 66569ba8..314f2837 100644 --- a/src/SFML/Graphics/RectangleShape.cpp +++ b/src/SFML/Graphics/RectangleShape.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Graphics/RenderStates.cpp b/src/SFML/Graphics/RenderStates.cpp index fff6f08e..093d902d 100644 --- a/src/SFML/Graphics/RenderStates.cpp +++ b/src/SFML/Graphics/RenderStates.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Graphics/RenderTarget.cpp b/src/SFML/Graphics/RenderTarget.cpp index 5b0dbd3a..30114dc9 100644 --- a/src/SFML/Graphics/RenderTarget.cpp +++ b/src/SFML/Graphics/RenderTarget.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -30,63 +30,19 @@ #include <SFML/Graphics/Shader.hpp> #include <SFML/Graphics/Texture.hpp> #include <SFML/Graphics/VertexArray.hpp> -#include <SFML/Graphics/VertexBuffer.hpp> #include <SFML/Graphics/GLCheck.hpp> -#include <SFML/Window/Context.hpp> -#include <SFML/System/Mutex.hpp> -#include <SFML/System/Lock.hpp> #include <SFML/System/Err.hpp> -#include <cassert> #include <iostream> -#include <algorithm> -#include <map> - - -// GL_QUADS is unavailable on OpenGL ES, thus we need to define GL_QUADS ourselves -#ifndef GL_QUADS - - #define GL_QUADS 0 - -#endif // GL_QUADS namespace { - // Mutex to protect ID generation and our context-RenderTarget-map - sf::Mutex mutex; - - // Unique identifier, used for identifying RenderTargets when - // tracking the currently active RenderTarget within a given context - sf::Uint64 getUniqueId() - { - sf::Lock lock(mutex); - - static sf::Uint64 id = 1; // start at 1, zero is "no RenderTarget" - - return id++; - } - - // Map to help us detect whether a different RenderTarget - // has been activated within a single context - typedef std::map<sf::Uint64, sf::Uint64> ContextRenderTargetMap; - ContextRenderTargetMap contextRenderTargetMap; - - // Check if a RenderTarget with the given ID is active in the current context - bool isActive(sf::Uint64 id) - { - ContextRenderTargetMap::iterator iter = contextRenderTargetMap.find(sf::Context::getActiveContextId()); - - if ((iter == contextRenderTargetMap.end()) || (iter->second != id)) - return false; - - return true; - } - // Convert an sf::BlendMode::Factor constant to the corresponding OpenGL constant. sf::Uint32 factorToGlConstant(sf::BlendMode::Factor blendFactor) { switch (blendFactor) { + default: case sf::BlendMode::Zero: return GL_ZERO; case sf::BlendMode::One: return GL_ONE; case sf::BlendMode::SrcColor: return GL_SRC_COLOR; @@ -98,10 +54,6 @@ namespace case sf::BlendMode::DstAlpha: return GL_DST_ALPHA; case sf::BlendMode::OneMinusDstAlpha: return GL_ONE_MINUS_DST_ALPHA; } - - sf::err() << "Invalid value for sf::BlendMode::Factor! Fallback to sf::BlendMode::Zero." << std::endl; - assert(false); - return GL_ZERO; } @@ -110,14 +62,10 @@ namespace { switch (blendEquation) { + default: case sf::BlendMode::Add: return GLEXT_GL_FUNC_ADD; case sf::BlendMode::Subtract: return GLEXT_GL_FUNC_SUBTRACT; - case sf::BlendMode::ReverseSubtract: return GLEXT_GL_FUNC_REVERSE_SUBTRACT; } - - sf::err() << "Invalid value for sf::BlendMode::Equation! Fallback to sf::BlendMode::Add." << std::endl; - assert(false); - return GLEXT_GL_FUNC_ADD; } } @@ -128,8 +76,7 @@ namespace sf RenderTarget::RenderTarget() : m_defaultView(), m_view (), -m_cache (), -m_id (0) +m_cache () { m_cache.glStatesSet = false; } @@ -144,7 +91,7 @@ RenderTarget::~RenderTarget() //////////////////////////////////////////////////////////// void RenderTarget::clear(const Color& color) { - if (isActive(m_id) || setActive(true)) + if (activate(true)) { // Unbind texture to fix RenderTexture preventing clear applyTexture(NULL); @@ -257,13 +204,17 @@ void RenderTarget::draw(const Vertex* vertices, std::size_t vertexCount, err() << "sf::Quads primitive type is not supported on OpenGL ES platforms, drawing skipped" << std::endl; return; } + #define GL_QUADS 0 #endif - if (isActive(m_id) || setActive(true)) + if (activate(true)) { + // First set the persistent OpenGL states if it's the very first call + if (!m_cache.glStatesSet) + resetGLStates(); + // Check if the vertex count is low enough so that we can pre-transform them bool useVertexCache = (vertexCount <= StatesCache::VertexCacheSize); - if (useVertexCache) { // Pre-transform the vertices and store them into the vertex cache @@ -274,164 +225,74 @@ void RenderTarget::draw(const Vertex* vertices, std::size_t vertexCount, vertex.color = vertices[i].color; vertex.texCoords = vertices[i].texCoords; } - } - setupDraw(useVertexCache, states); - - // Check if texture coordinates array is needed, and update client state accordingly - bool enableTexCoordsArray = (states.texture || states.shader); - if (!m_cache.enable || (enableTexCoordsArray != m_cache.texCoordsArrayEnabled)) - { - if (enableTexCoordsArray) - glCheck(glEnableClientState(GL_TEXTURE_COORD_ARRAY)); - else - glCheck(glDisableClientState(GL_TEXTURE_COORD_ARRAY)); - } - - // If we switch between non-cache and cache mode or enable texture - // coordinates we need to set up the pointers to the vertices' components - if (!m_cache.enable || !useVertexCache || !m_cache.useVertexCache) - { - const char* data = reinterpret_cast<const char*>(vertices); - - // If we pre-transform the vertices, we must use our internal vertex cache - if (useVertexCache) - data = reinterpret_cast<const char*>(m_cache.vertexCache); - - glCheck(glVertexPointer(2, GL_FLOAT, sizeof(Vertex), data + 0)); - glCheck(glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(Vertex), data + 8)); - if (enableTexCoordsArray) - glCheck(glTexCoordPointer(2, GL_FLOAT, sizeof(Vertex), data + 12)); - } - else if (enableTexCoordsArray && !m_cache.texCoordsArrayEnabled) - { - // If we enter this block, we are already using our internal vertex cache - const char* data = reinterpret_cast<const char*>(m_cache.vertexCache); - - glCheck(glTexCoordPointer(2, GL_FLOAT, sizeof(Vertex), data + 12)); - } - - drawPrimitives(type, 0, vertexCount); - cleanupDraw(states); - - // Update the cache - m_cache.useVertexCache = useVertexCache; - m_cache.texCoordsArrayEnabled = enableTexCoordsArray; - } -} - - -//////////////////////////////////////////////////////////// -void RenderTarget::draw(const VertexBuffer& vertexBuffer, const RenderStates& states) -{ - draw(vertexBuffer, 0, vertexBuffer.getVertexCount(), states); -} - - -//////////////////////////////////////////////////////////// -void RenderTarget::draw(const VertexBuffer& vertexBuffer, std::size_t firstVertex, - std::size_t vertexCount, const RenderStates& states) -{ - // VertexBuffer not supported? - if (!VertexBuffer::isAvailable()) - { - err() << "sf::VertexBuffer is not available, drawing skipped" << std::endl; - return; - } - - // Sanity check - if (firstVertex > vertexBuffer.getVertexCount()) - return; - - // Clamp vertexCount to something that makes sense - vertexCount = std::min(vertexCount, vertexBuffer.getVertexCount() - firstVertex); - - // Nothing to draw? - if (!vertexCount || !vertexBuffer.getNativeHandle()) - return; - - // GL_QUADS is unavailable on OpenGL ES - #ifdef SFML_OPENGL_ES - if (vertexBuffer.getPrimitiveType() == Quads) - { - err() << "sf::Quads primitive type is not supported on OpenGL ES platforms, drawing skipped" << std::endl; - return; - } - #endif - - if (isActive(m_id) || setActive(true)) - { - setupDraw(false, states); - - // Bind vertex buffer - VertexBuffer::bind(&vertexBuffer); - - // Always enable texture coordinates - if (!m_cache.enable || !m_cache.texCoordsArrayEnabled) - glCheck(glEnableClientState(GL_TEXTURE_COORD_ARRAY)); - - glCheck(glVertexPointer(2, GL_FLOAT, sizeof(Vertex), reinterpret_cast<const void*>(0))); - glCheck(glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(Vertex), reinterpret_cast<const void*>(8))); - glCheck(glTexCoordPointer(2, GL_FLOAT, sizeof(Vertex), reinterpret_cast<const void*>(12))); - - drawPrimitives(vertexBuffer.getPrimitiveType(), firstVertex, vertexCount); - - // Unbind vertex buffer - VertexBuffer::bind(NULL); - - cleanupDraw(states); - - // Update the cache - m_cache.useVertexCache = false; - m_cache.texCoordsArrayEnabled = true; - } -} - - -//////////////////////////////////////////////////////////// -bool RenderTarget::setActive(bool active) -{ - // Mark this RenderTarget as active or no longer active in the tracking map - { - sf::Lock lock(mutex); - - Uint64 contextId = Context::getActiveContextId(); - - ContextRenderTargetMap::iterator iter = contextRenderTargetMap.find(contextId); - - if (active) - { - if (iter == contextRenderTargetMap.end()) - { - contextRenderTargetMap[contextId] = m_id; - - m_cache.glStatesSet = false; - m_cache.enable = false; - } - else if (iter->second != m_id) - { - iter->second = m_id; - - m_cache.enable = false; - } + // Since vertices are transformed, we must use an identity transform to render them + if (!m_cache.useVertexCache) + applyTransform(Transform::Identity); } else { - if (iter != contextRenderTargetMap.end()) - contextRenderTargetMap.erase(iter); - - m_cache.enable = false; + applyTransform(states.transform); } - } - return true; + // Apply the view + if (m_cache.viewChanged) + applyCurrentView(); + + // Apply the blend mode + if (states.blendMode != m_cache.lastBlendMode) + applyBlendMode(states.blendMode); + + // Apply the texture + Uint64 textureId = states.texture ? states.texture->m_cacheId : 0; + if (textureId != m_cache.lastTextureId) + applyTexture(states.texture); + + // Apply the shader + if (states.shader) + applyShader(states.shader); + + // If we pre-transform the vertices, we must use our internal vertex cache + if (useVertexCache) + { + // ... and if we already used it previously, we don't need to set the pointers again + if (!m_cache.useVertexCache) + vertices = m_cache.vertexCache; + else + vertices = NULL; + } + + // Setup the pointers to the vertices' components + if (vertices) + { + const char* data = reinterpret_cast<const char*>(vertices); + glCheck(glVertexPointer(2, GL_FLOAT, sizeof(Vertex), data + 0)); + glCheck(glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(Vertex), data + 8)); + glCheck(glTexCoordPointer(2, GL_FLOAT, sizeof(Vertex), data + 12)); + } + + // Find the OpenGL primitive type + static const GLenum modes[] = {GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_TRIANGLES, + GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_QUADS}; + GLenum mode = modes[type]; + + // Draw the primitives + glCheck(glDrawArrays(mode, 0, vertexCount)); + + // Unbind the shader, if any + if (states.shader) + applyShader(NULL); + + // Update the cache + m_cache.useVertexCache = useVertexCache; + } } //////////////////////////////////////////////////////////// void RenderTarget::pushGLStates() { - if (isActive(m_id) || setActive(true)) + if (activate(true)) { #ifdef SFML_DEBUG // make sure that the user didn't leave an unchecked OpenGL error @@ -463,7 +324,7 @@ void RenderTarget::pushGLStates() //////////////////////////////////////////////////////////// void RenderTarget::popGLStates() { - if (isActive(m_id) || setActive(true)) + if (activate(true)) { glCheck(glMatrixMode(GL_PROJECTION)); glCheck(glPopMatrix()); @@ -484,15 +345,8 @@ void RenderTarget::resetGLStates() { // Check here to make sure a context change does not happen after activate(true) bool shaderAvailable = Shader::isAvailable(); - bool vertexBufferAvailable = VertexBuffer::isAvailable(); - // Workaround for states not being properly reset on - // macOS unless a context switch really takes place - #if defined(SFML_SYSTEM_MACOS) - setActive(false); - #endif - - if (isActive(m_id) || setActive(true)) + if (activate(true)) { // Make sure that extensions are initialized priv::ensureExtensionsInit(); @@ -512,7 +366,6 @@ void RenderTarget::resetGLStates() glCheck(glEnable(GL_TEXTURE_2D)); glCheck(glEnable(GL_BLEND)); glCheck(glMatrixMode(GL_MODELVIEW)); - glCheck(glLoadIdentity()); glCheck(glEnableClientState(GL_VERTEX_ARRAY)); glCheck(glEnableClientState(GL_COLOR_ARRAY)); glCheck(glEnableClientState(GL_TEXTURE_COORD_ARRAY)); @@ -520,21 +373,15 @@ void RenderTarget::resetGLStates() // Apply the default SFML states applyBlendMode(BlendAlpha); + applyTransform(Transform::Identity); applyTexture(NULL); if (shaderAvailable) applyShader(NULL); - if (vertexBufferAvailable) - glCheck(VertexBuffer::bind(NULL)); - - m_cache.texCoordsArrayEnabled = true; - m_cache.useVertexCache = false; // Set the default view setView(getView()); - - m_cache.enable = true; } } @@ -548,10 +395,6 @@ void RenderTarget::initialize() // Set GL states only on first draw, so that we don't pollute user's states m_cache.glStatesSet = false; - - // Generate a unique ID for this RenderTarget to track - // whether it is active within a specific context - m_id = getUniqueId(); } @@ -591,31 +434,15 @@ void RenderTarget::applyBlendMode(const BlendMode& mode) factorToGlConstant(mode.colorDstFactor))); } - if (GLEXT_blend_minmax && GLEXT_blend_subtract) + if (GLEXT_blend_equation_separate) { - if (GLEXT_blend_equation_separate) - { - glCheck(GLEXT_glBlendEquationSeparate( - equationToGlConstant(mode.colorEquation), - equationToGlConstant(mode.alphaEquation))); - } - else - { - glCheck(GLEXT_glBlendEquation(equationToGlConstant(mode.colorEquation))); - } + glCheck(GLEXT_glBlendEquationSeparate( + equationToGlConstant(mode.colorEquation), + equationToGlConstant(mode.alphaEquation))); } - else if ((mode.colorEquation != BlendMode::Add) || (mode.alphaEquation != BlendMode::Add)) + else { - static bool warned = false; - - if (!warned) - { - err() << "OpenGL extension EXT_blend_minmax and/or EXT_blend_subtract unavailable" << std::endl; - err() << "Selecting a blend equation not possible" << std::endl; - err() << "Ensure that hardware acceleration is enabled if available" << std::endl; - - warned = true; - } + glCheck(GLEXT_glBlendEquation(equationToGlConstant(mode.colorEquation))); } m_cache.lastBlendMode = mode; @@ -627,10 +454,7 @@ void RenderTarget::applyTransform(const Transform& transform) { // No need to call glMatrixMode(GL_MODELVIEW), it is always the // current mode (for optimization purpose, since it's the most used) - if (transform == Transform::Identity) - glCheck(glLoadIdentity()); - else - glCheck(glLoadMatrixf(transform.getMatrix())); + glCheck(glLoadMatrixf(transform.getMatrix())); } @@ -649,86 +473,6 @@ void RenderTarget::applyShader(const Shader* shader) Shader::bind(shader); } - -//////////////////////////////////////////////////////////// -void RenderTarget::setupDraw(bool useVertexCache, const RenderStates& states) -{ - // First set the persistent OpenGL states if it's the very first call - if (!m_cache.glStatesSet) - resetGLStates(); - - if (useVertexCache) - { - // Since vertices are transformed, we must use an identity transform to render them - if (!m_cache.enable || !m_cache.useVertexCache) - glCheck(glLoadIdentity()); - } - else - { - applyTransform(states.transform); - } - - // Apply the view - if (!m_cache.enable || m_cache.viewChanged) - applyCurrentView(); - - // Apply the blend mode - if (!m_cache.enable || (states.blendMode != m_cache.lastBlendMode)) - applyBlendMode(states.blendMode); - - // Apply the texture - if (!m_cache.enable || (states.texture && states.texture->m_fboAttachment)) - { - // If the texture is an FBO attachment, always rebind it - // in order to inform the OpenGL driver that we want changes - // made to it in other contexts to be visible here as well - // This saves us from having to call glFlush() in - // RenderTextureImplFBO which can be quite costly - // See: https://www.khronos.org/opengl/wiki/Memory_Model - applyTexture(states.texture); - } - else - { - Uint64 textureId = states.texture ? states.texture->m_cacheId : 0; - if (textureId != m_cache.lastTextureId) - applyTexture(states.texture); - } - - // Apply the shader - if (states.shader) - applyShader(states.shader); -} - - -//////////////////////////////////////////////////////////// -void RenderTarget::drawPrimitives(PrimitiveType type, std::size_t firstVertex, std::size_t vertexCount) -{ - // Find the OpenGL primitive type - static const GLenum modes[] = {GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_TRIANGLES, - GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_QUADS}; - GLenum mode = modes[type]; - - // Draw the primitives - glCheck(glDrawArrays(mode, static_cast<GLint>(firstVertex), static_cast<GLsizei>(vertexCount))); -} - - -//////////////////////////////////////////////////////////// -void RenderTarget::cleanupDraw(const RenderStates& states) -{ - // Unbind the shader, if any - if (states.shader) - applyShader(NULL); - - // If the texture we used to draw belonged to a RenderTexture, then forcibly unbind that texture. - // This prevents a bug where some drivers do not clear RenderTextures properly. - if (states.texture && states.texture->m_fboAttachment) - applyTexture(NULL); - - // Re-enable the cache at the end of the draw if it was disabled - m_cache.enable = true; -} - } // namespace sf diff --git a/src/SFML/Graphics/RenderTexture.cpp b/src/SFML/Graphics/RenderTexture.cpp index 9daad7af..e3669e3b 100644 --- a/src/SFML/Graphics/RenderTexture.cpp +++ b/src/SFML/Graphics/RenderTexture.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -50,13 +50,6 @@ RenderTexture::~RenderTexture() //////////////////////////////////////////////////////////// bool RenderTexture::create(unsigned int width, unsigned int height, bool depthBuffer) -{ - return create(width, height, ContextSettings(depthBuffer ? 32 : 0)); -} - - -//////////////////////////////////////////////////////////// -bool RenderTexture::create(unsigned int width, unsigned int height, const ContextSettings& settings) { // Create the texture if (!m_texture.create(width, height)) @@ -74,9 +67,6 @@ bool RenderTexture::create(unsigned int width, unsigned int height, const Contex { // Use frame-buffer object (FBO) m_impl = new priv::RenderTextureImplFBO; - - // Mark the texture as being a framebuffer object attachment - m_texture.m_fboAttachment = true; } else { @@ -85,7 +75,7 @@ bool RenderTexture::create(unsigned int width, unsigned int height, const Contex } // Initialize the render texture - if (!m_impl->create(width, height, m_texture.m_texture, settings)) + if (!m_impl->create(width, height, m_texture.m_texture, depthBuffer)) return false; // We can now initialize the render target part @@ -95,20 +85,6 @@ bool RenderTexture::create(unsigned int width, unsigned int height, const Contex } -//////////////////////////////////////////////////////////// -unsigned int RenderTexture::getMaximumAntialiasingLevel() -{ - if (priv::RenderTextureImplFBO::isAvailable()) - { - return priv::RenderTextureImplFBO::getMaximumAntialiasingLevel(); - } - else - { - return priv::RenderTextureImplDefault::getMaximumAntialiasingLevel(); - } -} - - //////////////////////////////////////////////////////////// void RenderTexture::setSmooth(bool smooth) { @@ -137,23 +113,10 @@ bool RenderTexture::isRepeated() const } -//////////////////////////////////////////////////////////// -bool RenderTexture::generateMipmap() -{ - return m_texture.generateMipmap(); -} - - //////////////////////////////////////////////////////////// bool RenderTexture::setActive(bool active) { - bool result = m_impl && m_impl->activate(active); - - // Update RenderTarget tracking - if (result) - RenderTarget::setActive(active); - - return result; + return m_impl && m_impl->activate(active); } @@ -161,11 +124,10 @@ bool RenderTexture::setActive(bool active) void RenderTexture::display() { // Update the target texture - if (m_impl && (priv::RenderTextureImplFBO::isAvailable() || setActive(true))) + if (setActive(true)) { m_impl->updateTexture(m_texture.m_texture); m_texture.m_pixelsFlipped = true; - m_texture.invalidateMipmap(); } } @@ -183,4 +145,11 @@ const Texture& RenderTexture::getTexture() const return m_texture; } + +//////////////////////////////////////////////////////////// +bool RenderTexture::activate(bool active) +{ + return setActive(active); +} + } // namespace sf diff --git a/src/SFML/Graphics/RenderTextureImpl.cpp b/src/SFML/Graphics/RenderTextureImpl.cpp index e766dd9f..d57c03b2 100644 --- a/src/SFML/Graphics/RenderTextureImpl.cpp +++ b/src/SFML/Graphics/RenderTextureImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Graphics/RenderTextureImpl.hpp b/src/SFML/Graphics/RenderTextureImpl.hpp index 22b1c54e..dec8152d 100644 --- a/src/SFML/Graphics/RenderTextureImpl.hpp +++ b/src/SFML/Graphics/RenderTextureImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -33,9 +33,6 @@ namespace sf { - -struct ContextSettings; - namespace priv { //////////////////////////////////////////////////////////// @@ -55,15 +52,15 @@ public: //////////////////////////////////////////////////////////// /// \brief Create the render texture implementation /// - /// \param width Width of the texture to render to - /// \param height Height of the texture to render to - /// \param textureId OpenGL identifier of the target texture - /// \param settings Context settings to create render-texture with + /// \param width Width of the texture to render to + /// \param height Height of the texture to render to + /// \param textureId OpenGL identifier of the target texture + /// \param depthBuffer Is a depth buffer requested? /// /// \return True if creation has been successful /// //////////////////////////////////////////////////////////// - virtual bool create(unsigned int width, unsigned int height, unsigned int textureId, const ContextSettings& settings) = 0; + virtual bool create(unsigned int width, unsigned int height, unsigned int textureId, bool depthBuffer) = 0; //////////////////////////////////////////////////////////// /// \brief Activate or deactivate the render texture for rendering diff --git a/src/SFML/Graphics/RenderTextureImplDefault.cpp b/src/SFML/Graphics/RenderTextureImplDefault.cpp index a0cac97f..80a15cc5 100644 --- a/src/SFML/Graphics/RenderTextureImplDefault.cpp +++ b/src/SFML/Graphics/RenderTextureImplDefault.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -55,24 +55,14 @@ RenderTextureImplDefault::~RenderTextureImplDefault() //////////////////////////////////////////////////////////// -unsigned int RenderTextureImplDefault::getMaximumAntialiasingLevel() -{ - // If the system is so old that it doesn't support FBOs, chances are it is - // also using either a software renderer or some CPU emulated support for AA - // In order to not cripple performance in this rare case, we just return 0 here - return 0; -} - - -//////////////////////////////////////////////////////////// -bool RenderTextureImplDefault::create(unsigned int width, unsigned int height, unsigned int, const ContextSettings& settings) +bool RenderTextureImplDefault::create(unsigned int width, unsigned int height, unsigned int, bool depthBuffer) { // Store the dimensions m_width = width; m_height = height; // Create the in-memory OpenGL context - m_context = new Context(settings, width, height); + m_context = new Context(ContextSettings(depthBuffer ? 32 : 0), width, height); return true; } diff --git a/src/SFML/Graphics/RenderTextureImplDefault.hpp b/src/SFML/Graphics/RenderTextureImplDefault.hpp index 97e3b299..c801fe1d 100644 --- a/src/SFML/Graphics/RenderTextureImplDefault.hpp +++ b/src/SFML/Graphics/RenderTextureImplDefault.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -58,28 +58,20 @@ public: //////////////////////////////////////////////////////////// ~RenderTextureImplDefault(); - //////////////////////////////////////////////////////////// - /// \brief Get the maximum anti-aliasing level supported by the system - /// - /// \return The maximum anti-aliasing level supported by the system - /// - //////////////////////////////////////////////////////////// - static unsigned int getMaximumAntialiasingLevel(); - private: //////////////////////////////////////////////////////////// /// \brief Create the render texture implementation /// - /// \param width Width of the texture to render to - /// \param height Height of the texture to render to - /// \param textureId OpenGL identifier of the target texture - /// \param settings Context settings to create render-texture with + /// \param width Width of the texture to render to + /// \param height Height of the texture to render to + /// \param textureId OpenGL identifier of the target texture + /// \param depthBuffer Is a depth buffer requested? /// /// \return True if creation has been successful /// //////////////////////////////////////////////////////////// - virtual bool create(unsigned int width, unsigned int height, unsigned int textureId, const ContextSettings& settings); + virtual bool create(unsigned int width, unsigned int height, unsigned int textureId, bool depthBuffer); //////////////////////////////////////////////////////////// /// \brief Activate or deactivate the render texture for rendering @@ -102,9 +94,9 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Context* m_context; //!< P-Buffer based context - unsigned int m_width; //!< Width of the P-Buffer - unsigned int m_height; //!< Height of the P-Buffer + Context* m_context; ///< P-Buffer based context + unsigned int m_width; ///< Width of the P-Buffer + unsigned int m_height; ///< Height of the P-Buffer }; } // namespace priv diff --git a/src/SFML/Graphics/RenderTextureImplFBO.cpp b/src/SFML/Graphics/RenderTextureImplFBO.cpp index 45eb2a9c..dca02402 100644 --- a/src/SFML/Graphics/RenderTextureImplFBO.cpp +++ b/src/SFML/Graphics/RenderTextureImplFBO.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -28,83 +28,7 @@ #include <SFML/Graphics/RenderTextureImplFBO.hpp> #include <SFML/Graphics/Texture.hpp> #include <SFML/Graphics/GLCheck.hpp> -#include <SFML/System/Mutex.hpp> -#include <SFML/System/Lock.hpp> #include <SFML/System/Err.hpp> -#include <utility> -#include <set> - - -namespace -{ - // Set to track all active FBO mappings - // This is used to free active FBOs while their owning - // RenderTextureImplFBO is still alive - std::set<std::map<sf::Uint64, unsigned int>*> frameBuffers; - - // Set to track all stale FBOs - // This is used to free stale FBOs after their owning - // RenderTextureImplFBO has already been destroyed - // An FBO cannot be destroyed until it's containing context - // becomes active, so the destruction of the RenderTextureImplFBO - // has to be decoupled from the destruction of the FBOs themselves - std::set<std::pair<sf::Uint64, unsigned int> > staleFrameBuffers; - - // Mutex to protect both active and stale frame buffer sets - sf::Mutex mutex; - - // This function is called either when a RenderTextureImplFBO is - // destroyed or via contextDestroyCallback when context destruction - // might trigger deletion of its contained stale FBOs - void destroyStaleFBOs() - { - sf::Uint64 contextId = sf::Context::getActiveContextId(); - - for (std::set<std::pair<sf::Uint64, unsigned int> >::iterator iter = staleFrameBuffers.begin(); iter != staleFrameBuffers.end();) - { - if (iter->first == contextId) - { - GLuint frameBuffer = static_cast<GLuint>(iter->second); - glCheck(GLEXT_glDeleteFramebuffers(1, &frameBuffer)); - - staleFrameBuffers.erase(iter++); - } - else - { - ++iter; - } - } - } - - // Callback that is called every time a context is destroyed - void contextDestroyCallback(void* arg) - { - sf::Lock lock(mutex); - - sf::Uint64 contextId = sf::Context::getActiveContextId(); - - // Destroy active frame buffer objects - for (std::set<std::map<sf::Uint64, unsigned int>*>::iterator frameBuffersIter = frameBuffers.begin(); frameBuffersIter != frameBuffers.end(); ++frameBuffersIter) - { - for (std::map<sf::Uint64, unsigned int>::iterator iter = (*frameBuffersIter)->begin(); iter != (*frameBuffersIter)->end(); ++iter) - { - if (iter->first == contextId) - { - GLuint frameBuffer = static_cast<GLuint>(iter->second); - glCheck(GLEXT_glDeleteFramebuffers(1, &frameBuffer)); - - // Erase the entry from the RenderTextureImplFBO's map - (*frameBuffersIter)->erase(iter); - - break; - } - } - } - - // Destroy stale frame buffer objects - destroyStaleFBOs(); - } -} namespace sf @@ -113,62 +37,33 @@ namespace priv { //////////////////////////////////////////////////////////// RenderTextureImplFBO::RenderTextureImplFBO() : -m_depthStencilBuffer(0), -m_colorBuffer (0), -m_width (0), -m_height (0), -m_context (NULL), -m_textureId (0), -m_multisample (false), -m_stencil (false) +m_frameBuffer(0), +m_depthBuffer(0) { - Lock lock(mutex); - // Register the context destruction callback - registerContextDestroyCallback(contextDestroyCallback, 0); - - // Insert the new frame buffer mapping into the set of all active mappings - frameBuffers.insert(&m_frameBuffers); - frameBuffers.insert(&m_multisampleFrameBuffers); } //////////////////////////////////////////////////////////// RenderTextureImplFBO::~RenderTextureImplFBO() { - TransientContextLock contextLock; + ensureGlContext(); - Lock lock(mutex); - - // Remove the frame buffer mapping from the set of all active mappings - frameBuffers.erase(&m_frameBuffers); - frameBuffers.erase(&m_multisampleFrameBuffers); - - // Destroy the color buffer - if (m_colorBuffer) + // Destroy the depth buffer + if (m_depthBuffer) { - GLuint colorBuffer = static_cast<GLuint>(m_colorBuffer); - glCheck(GLEXT_glDeleteRenderbuffers(1, &colorBuffer)); + GLuint depthBuffer = static_cast<GLuint>(m_depthBuffer); + glCheck(GLEXT_glDeleteRenderbuffers(1, &depthBuffer)); } - // Destroy the depth/stencil buffer - if (m_depthStencilBuffer) + // Destroy the frame buffer + if (m_frameBuffer) { - GLuint depthStencilBuffer = static_cast<GLuint>(m_depthStencilBuffer); - glCheck(GLEXT_glDeleteRenderbuffers(1, &depthStencilBuffer)); + GLuint frameBuffer = static_cast<GLuint>(m_frameBuffer); + glCheck(GLEXT_glDeleteFramebuffers(1, &frameBuffer)); } - // Move all frame buffer objects to stale set - for (std::map<Uint64, unsigned int>::iterator iter = m_frameBuffers.begin(); iter != m_frameBuffers.end(); ++iter) - staleFrameBuffers.insert(std::make_pair(iter->first, iter->second)); - - for (std::map<Uint64, unsigned int>::iterator iter = m_multisampleFrameBuffers.begin(); iter != m_multisampleFrameBuffers.end(); ++iter) - staleFrameBuffers.insert(std::make_pair(iter->first, iter->second)); - - // Clean up FBOs - destroyStaleFBOs(); - - // Delete the backup context if we had to create one + // Delete the context delete m_context; } @@ -176,7 +71,7 @@ RenderTextureImplFBO::~RenderTextureImplFBO() //////////////////////////////////////////////////////////// bool RenderTextureImplFBO::isAvailable() { - TransientContextLock lock; + ensureGlContext(); // Make sure that extensions are initialized priv::ensureExtensionsInit(); @@ -186,316 +81,50 @@ bool RenderTextureImplFBO::isAvailable() //////////////////////////////////////////////////////////// -unsigned int RenderTextureImplFBO::getMaximumAntialiasingLevel() +bool RenderTextureImplFBO::create(unsigned int width, unsigned int height, unsigned int textureId, bool depthBuffer) { - TransientContextLock lock; + // Create the context + m_context = new Context; - GLint samples = 0; - -#ifndef SFML_OPENGL_ES - - glCheck(glGetIntegerv(GLEXT_GL_MAX_SAMPLES, &samples)); - -#endif - - return static_cast<unsigned int>(samples); -} - - -//////////////////////////////////////////////////////////// -void RenderTextureImplFBO::unbind() -{ - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, 0)); -} - - -//////////////////////////////////////////////////////////// -bool RenderTextureImplFBO::create(unsigned int width, unsigned int height, unsigned int textureId, const ContextSettings& settings) -{ - // Store the dimensions - m_width = width; - m_height = height; - - { - TransientContextLock lock; - - // Make sure that extensions are initialized - priv::ensureExtensionsInit(); - - if (settings.antialiasingLevel && !(GLEXT_framebuffer_multisample && GLEXT_framebuffer_blit)) - return false; - - if (settings.stencilBits && !GLEXT_packed_depth_stencil) - return false; - -#ifndef SFML_OPENGL_ES - - // Check if the requested anti-aliasing level is supported - if (settings.antialiasingLevel) - { - GLint samples = 0; - glCheck(glGetIntegerv(GLEXT_GL_MAX_SAMPLES, &samples)); - - if (settings.antialiasingLevel > static_cast<unsigned int>(samples)) - { - err() << "Impossible to create render texture (unsupported anti-aliasing level)"; - err() << " Requested: " << settings.antialiasingLevel << " Maximum supported: " << samples << std::endl; - return false; - } - } - -#endif - - - if (!settings.antialiasingLevel) - { - // Create the depth/stencil buffer if requested - if (settings.stencilBits) - { - -#ifndef SFML_OPENGL_ES - - GLuint depthStencil = 0; - glCheck(GLEXT_glGenRenderbuffers(1, &depthStencil)); - m_depthStencilBuffer = static_cast<unsigned int>(depthStencil); - if (!m_depthStencilBuffer) - { - err() << "Impossible to create render texture (failed to create the attached depth/stencil buffer)" << std::endl; - return false; - } - glCheck(GLEXT_glBindRenderbuffer(GLEXT_GL_RENDERBUFFER, m_depthStencilBuffer)); - glCheck(GLEXT_glRenderbufferStorage(GLEXT_GL_RENDERBUFFER, GLEXT_GL_DEPTH24_STENCIL8, width, height)); - -#else - - err() << "Impossible to create render texture (failed to create the attached depth/stencil buffer)" << std::endl; - return false; - -#endif // SFML_OPENGL_ES - - m_stencil = true; - - } - else if (settings.depthBits) - { - GLuint depthStencil = 0; - glCheck(GLEXT_glGenRenderbuffers(1, &depthStencil)); - m_depthStencilBuffer = static_cast<unsigned int>(depthStencil); - if (!m_depthStencilBuffer) - { - err() << "Impossible to create render texture (failed to create the attached depth buffer)" << std::endl; - return false; - } - glCheck(GLEXT_glBindRenderbuffer(GLEXT_GL_RENDERBUFFER, m_depthStencilBuffer)); - glCheck(GLEXT_glRenderbufferStorage(GLEXT_GL_RENDERBUFFER, GLEXT_GL_DEPTH_COMPONENT, width, height)); - } - } - else - { - -#ifndef SFML_OPENGL_ES - - // Create the multisample color buffer - GLuint color = 0; - glCheck(GLEXT_glGenRenderbuffers(1, &color)); - m_colorBuffer = static_cast<unsigned int>(color); - if (!m_colorBuffer) - { - err() << "Impossible to create render texture (failed to create the attached multisample color buffer)" << std::endl; - return false; - } - glCheck(GLEXT_glBindRenderbuffer(GLEXT_GL_RENDERBUFFER, m_colorBuffer)); - glCheck(GLEXT_glRenderbufferStorageMultisample(GLEXT_GL_RENDERBUFFER, settings.antialiasingLevel, GL_RGBA, width, height)); - - // Create the multisample depth/stencil buffer if requested - if (settings.stencilBits) - { - GLuint depthStencil = 0; - glCheck(GLEXT_glGenRenderbuffers(1, &depthStencil)); - m_depthStencilBuffer = static_cast<unsigned int>(depthStencil); - if (!m_depthStencilBuffer) - { - err() << "Impossible to create render texture (failed to create the attached multisample depth/stencil buffer)" << std::endl; - return false; - } - glCheck(GLEXT_glBindRenderbuffer(GLEXT_GL_RENDERBUFFER, m_depthStencilBuffer)); - glCheck(GLEXT_glRenderbufferStorageMultisample(GLEXT_GL_RENDERBUFFER, settings.antialiasingLevel, GLEXT_GL_DEPTH24_STENCIL8, width, height)); - - m_stencil = true; - } - else if (settings.depthBits) - { - GLuint depthStencil = 0; - glCheck(GLEXT_glGenRenderbuffers(1, &depthStencil)); - m_depthStencilBuffer = static_cast<unsigned int>(depthStencil); - if (!m_depthStencilBuffer) - { - err() << "Impossible to create render texture (failed to create the attached multisample depth buffer)" << std::endl; - return false; - } - glCheck(GLEXT_glBindRenderbuffer(GLEXT_GL_RENDERBUFFER, m_depthStencilBuffer)); - glCheck(GLEXT_glRenderbufferStorageMultisample(GLEXT_GL_RENDERBUFFER, settings.antialiasingLevel, GLEXT_GL_DEPTH_COMPONENT, width, height)); - } - -#else - - err() << "Impossible to create render texture (failed to create the multisample render buffers)" << std::endl; - return false; - -#endif // SFML_OPENGL_ES - - m_multisample = true; - - } - } - - // Save our texture ID in order to be able to attach it to an FBO at any time - m_textureId = textureId; - - // We can't create an FBO now if there is no active context - if (!Context::getActiveContextId()) - return true; - -#ifndef SFML_OPENGL_ES - - // Save the current bindings so we can restore them after we are done - GLint readFramebuffer = 0; - GLint drawFramebuffer = 0; - - glCheck(glGetIntegerv(GLEXT_GL_READ_FRAMEBUFFER_BINDING, &readFramebuffer)); - glCheck(glGetIntegerv(GLEXT_GL_DRAW_FRAMEBUFFER_BINDING, &drawFramebuffer)); - - if (createFrameBuffer()) - { - // Restore previously bound framebuffers - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_READ_FRAMEBUFFER, readFramebuffer)); - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_DRAW_FRAMEBUFFER, drawFramebuffer)); - - return true; - } - -#else - - // Save the current binding so we can restore them after we are done - GLint frameBuffer = 0; - - glCheck(glGetIntegerv(GLEXT_GL_FRAMEBUFFER_BINDING, &frameBuffer)); - - if (createFrameBuffer()) - { - // Restore previously bound framebuffer - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, frameBuffer)); - - return true; - } - -#endif - - return false; -} - - -//////////////////////////////////////////////////////////// -bool RenderTextureImplFBO::createFrameBuffer() -{ // Create the framebuffer object GLuint frameBuffer = 0; glCheck(GLEXT_glGenFramebuffers(1, &frameBuffer)); - - if (!frameBuffer) + m_frameBuffer = static_cast<unsigned int>(frameBuffer); + if (!m_frameBuffer) { err() << "Impossible to create render texture (failed to create the frame buffer object)" << std::endl; return false; } - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, frameBuffer)); + glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, m_frameBuffer)); - // Link the depth/stencil renderbuffer to the frame buffer - if (!m_multisample && m_depthStencilBuffer) + // Create the depth buffer if requested + if (depthBuffer) { - glCheck(GLEXT_glFramebufferRenderbuffer(GLEXT_GL_FRAMEBUFFER, GLEXT_GL_DEPTH_ATTACHMENT, GLEXT_GL_RENDERBUFFER, m_depthStencilBuffer)); - -#ifndef SFML_OPENGL_ES - - if (m_stencil) + GLuint depth = 0; + glCheck(GLEXT_glGenRenderbuffers(1, &depth)); + m_depthBuffer = static_cast<unsigned int>(depth); + if (!m_depthBuffer) { - glCheck(GLEXT_glFramebufferRenderbuffer(GLEXT_GL_FRAMEBUFFER, GLEXT_GL_STENCIL_ATTACHMENT, GLEXT_GL_RENDERBUFFER, m_depthStencilBuffer)); + err() << "Impossible to create render texture (failed to create the attached depth buffer)" << std::endl; + return false; } - -#endif - + glCheck(GLEXT_glBindRenderbuffer(GLEXT_GL_RENDERBUFFER, m_depthBuffer)); + glCheck(GLEXT_glRenderbufferStorage(GLEXT_GL_RENDERBUFFER, GLEXT_GL_DEPTH_COMPONENT, width, height)); + glCheck(GLEXT_glFramebufferRenderbuffer(GLEXT_GL_FRAMEBUFFER, GLEXT_GL_DEPTH_ATTACHMENT, GLEXT_GL_RENDERBUFFER, m_depthBuffer)); } // Link the texture to the frame buffer - glCheck(GLEXT_glFramebufferTexture2D(GLEXT_GL_FRAMEBUFFER, GLEXT_GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_textureId, 0)); + glCheck(GLEXT_glFramebufferTexture2D(GLEXT_GL_FRAMEBUFFER, GLEXT_GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureId, 0)); // A final check, just to be sure... - GLenum status; - glCheck(status = GLEXT_glCheckFramebufferStatus(GLEXT_GL_FRAMEBUFFER)); + GLenum status = glCheck(GLEXT_glCheckFramebufferStatus(GLEXT_GL_FRAMEBUFFER)); if (status != GLEXT_GL_FRAMEBUFFER_COMPLETE) { glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, 0)); - glCheck(GLEXT_glDeleteFramebuffers(1, &frameBuffer)); err() << "Impossible to create render texture (failed to link the target texture to the frame buffer)" << std::endl; return false; } - { - Lock lock(mutex); - - // Insert the FBO into our map - m_frameBuffers.insert(std::make_pair(Context::getActiveContextId(), static_cast<unsigned int>(frameBuffer))); - } - -#ifndef SFML_OPENGL_ES - - if (m_multisample) - { - // Create the multisample framebuffer object - GLuint multisampleFrameBuffer = 0; - glCheck(GLEXT_glGenFramebuffers(1, &multisampleFrameBuffer)); - - if (!multisampleFrameBuffer) - { - err() << "Impossible to create render texture (failed to create the multisample frame buffer object)" << std::endl; - return false; - } - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, multisampleFrameBuffer)); - - // Link the multisample color buffer to the frame buffer - glCheck(GLEXT_glBindRenderbuffer(GLEXT_GL_RENDERBUFFER, m_colorBuffer)); - glCheck(GLEXT_glFramebufferRenderbuffer(GLEXT_GL_FRAMEBUFFER, GLEXT_GL_COLOR_ATTACHMENT0, GLEXT_GL_RENDERBUFFER, m_colorBuffer)); - - // Link the depth/stencil renderbuffer to the frame buffer - if (m_depthStencilBuffer) - { - glCheck(GLEXT_glFramebufferRenderbuffer(GLEXT_GL_FRAMEBUFFER, GLEXT_GL_DEPTH_ATTACHMENT, GLEXT_GL_RENDERBUFFER, m_depthStencilBuffer)); - - if (m_stencil) - { - glCheck(GLEXT_glFramebufferRenderbuffer(GLEXT_GL_FRAMEBUFFER, GLEXT_GL_STENCIL_ATTACHMENT, GLEXT_GL_RENDERBUFFER, m_depthStencilBuffer)); - } - } - - // A final check, just to be sure... - glCheck(status = GLEXT_glCheckFramebufferStatus(GLEXT_GL_FRAMEBUFFER)); - if (status != GLEXT_GL_FRAMEBUFFER_COMPLETE) - { - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, 0)); - glCheck(GLEXT_glDeleteFramebuffers(1, &multisampleFrameBuffer)); - err() << "Impossible to create render texture (failed to link the render buffers to the multisample frame buffer)" << std::endl; - return false; - } - - { - Lock lock(mutex); - - // Insert the FBO into our map - m_multisampleFrameBuffers.insert(std::make_pair(Context::getActiveContextId(), static_cast<unsigned int>(multisampleFrameBuffer))); - } - } - -#endif - return true; } @@ -503,101 +132,14 @@ bool RenderTextureImplFBO::createFrameBuffer() //////////////////////////////////////////////////////////// bool RenderTextureImplFBO::activate(bool active) { - // Unbind the FBO if requested - if (!active) - { - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, 0)); - return true; - } - - Uint64 contextId = Context::getActiveContextId(); - - // In the odd case we have to activate and there is no active - // context yet, we have to create one - if (!contextId) - { - if (!m_context) - m_context = new Context; - - m_context->setActive(true); - - contextId = Context::getActiveContextId(); - - if (!contextId) - { - err() << "Impossible to activate render texture (failed to create backup context)" << std::endl; - - return false; - } - } - - // Lookup the FBO corresponding to the currently active context - // If none is found, there is no FBO corresponding to the - // currently active context so we will have to create a new FBO - { - Lock lock(mutex); - - std::map<Uint64, unsigned int>::iterator iter; - - if (m_multisample) - { - iter = m_multisampleFrameBuffers.find(contextId); - - if (iter != m_multisampleFrameBuffers.end()) - { - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, iter->second)); - - return true; - } - } - else - { - iter = m_frameBuffers.find(contextId); - - if (iter != m_frameBuffers.end()) - { - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, iter->second)); - - return true; - } - } - } - - return createFrameBuffer(); + return m_context->setActive(active); } //////////////////////////////////////////////////////////// void RenderTextureImplFBO::updateTexture(unsigned int) { - // If multisampling is enabled, we need to resolve by blitting - // from our FBO with multisample renderbuffer attachments - // to our FBO to which our target texture is attached - -#ifndef SFML_OPENGL_ES - - // In case of multisampling, make sure both FBOs - // are already available within the current context - if (m_multisample && m_width && m_height && activate(true)) - { - Uint64 contextId = Context::getActiveContextId(); - - Lock lock(mutex); - - std::map<Uint64, unsigned int>::iterator iter = m_frameBuffers.find(contextId); - std::map<Uint64, unsigned int>::iterator multisampleIter = m_multisampleFrameBuffers.find(contextId); - - if ((iter != m_frameBuffers.end()) && (multisampleIter != m_multisampleFrameBuffers.end())) - { - // Set up the blit target (draw framebuffer) and blit (from the read framebuffer, our multisample FBO) - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_DRAW_FRAMEBUFFER, iter->second)); - glCheck(GLEXT_glBlitFramebuffer(0, 0, m_width, m_height, 0, 0, m_width, m_height, GL_COLOR_BUFFER_BIT, GL_NEAREST)); - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_DRAW_FRAMEBUFFER, multisampleIter->second)); - } - } - -#endif // SFML_OPENGL_ES - + glCheck(glFlush()); } } // namespace priv diff --git a/src/SFML/Graphics/RenderTextureImplFBO.hpp b/src/SFML/Graphics/RenderTextureImplFBO.hpp index 7fcf6eff..831876c6 100644 --- a/src/SFML/Graphics/RenderTextureImplFBO.hpp +++ b/src/SFML/Graphics/RenderTextureImplFBO.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -31,7 +31,6 @@ #include <SFML/Graphics/RenderTextureImpl.hpp> #include <SFML/Window/Context.hpp> #include <SFML/Window/GlResource.hpp> -#include <map> namespace sf @@ -67,42 +66,20 @@ public: //////////////////////////////////////////////////////////// static bool isAvailable(); - //////////////////////////////////////////////////////////// - /// \brief Get the maximum anti-aliasing level supported by the system - /// - /// \return The maximum anti-aliasing level supported by the system - /// - //////////////////////////////////////////////////////////// - static unsigned int getMaximumAntialiasingLevel(); - - //////////////////////////////////////////////////////////// - /// \brief Unbind the currently bound FBO - /// - //////////////////////////////////////////////////////////// - static void unbind(); - private: //////////////////////////////////////////////////////////// /// \brief Create the render texture implementation /// - /// \param width Width of the texture to render to - /// \param height Height of the texture to render to - /// \param textureId OpenGL identifier of the target texture - /// \param settings Context settings to create render-texture with + /// \param width Width of the texture to render to + /// \param height Height of the texture to render to + /// \param textureId OpenGL identifier of the target texture + /// \param depthBuffer Is a depth buffer requested? /// /// \return True if creation has been successful /// //////////////////////////////////////////////////////////// - virtual bool create(unsigned int width, unsigned int height, unsigned int textureId, const ContextSettings& settings); - - //////////////////////////////////////////////////////////// - /// \brief Create an FBO in the current context - /// - /// \return True if creation has been successful - /// - //////////////////////////////////////////////////////////// - bool createFrameBuffer(); + virtual bool create(unsigned int width, unsigned int height, unsigned int textureId, bool depthBuffer); //////////////////////////////////////////////////////////// /// \brief Activate or deactivate the render texture for rendering @@ -125,16 +102,9 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - std::map<Uint64, unsigned int> m_frameBuffers; //!< OpenGL frame buffer objects per context - std::map<Uint64, unsigned int> m_multisampleFrameBuffers; //!< Optional per-context OpenGL frame buffer objects with multisample attachments - unsigned int m_depthStencilBuffer; //!< Optional depth/stencil buffer attached to the frame buffer - unsigned int m_colorBuffer; //!< Optional multisample color buffer attached to the frame buffer - unsigned int m_width; //!< Width of the attachments - unsigned int m_height; //!< Height of the attachments - Context* m_context; //!< Backup OpenGL context, used when none already exist - unsigned int m_textureId; //!< The ID of the texture to attach to the FBO - bool m_multisample; //!< Whether we have to create a multisample frame buffer as well - bool m_stencil; //!< Whether we have stencil attachment + Context* m_context; ///< Needs a separate OpenGL context for not messing up the other ones + unsigned int m_frameBuffer; ///< OpenGL frame buffer object + unsigned int m_depthBuffer; ///< Optional depth buffer attached to the frame buffer }; } // namespace priv diff --git a/src/SFML/Graphics/RenderWindow.cpp b/src/SFML/Graphics/RenderWindow.cpp index d26a5f37..ac7ce7d3 100644 --- a/src/SFML/Graphics/RenderWindow.cpp +++ b/src/SFML/Graphics/RenderWindow.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -26,36 +26,31 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Graphics/RenderWindow.hpp> -#include <SFML/Graphics/Texture.hpp> #include <SFML/Graphics/GLCheck.hpp> -#include <SFML/Graphics/RenderTextureImplFBO.hpp> namespace sf { //////////////////////////////////////////////////////////// -RenderWindow::RenderWindow() : -m_defaultFrameBuffer(0) +RenderWindow::RenderWindow() { // Nothing to do } //////////////////////////////////////////////////////////// -RenderWindow::RenderWindow(VideoMode mode, const String& title, Uint32 style, const ContextSettings& settings) : -m_defaultFrameBuffer(0) +RenderWindow::RenderWindow(VideoMode mode, const String& title, Uint32 style, const ContextSettings& settings) { // Don't call the base class constructor because it contains virtual function calls - Window::create(mode, title, style, settings); + create(mode, title, style, settings); } //////////////////////////////////////////////////////////// -RenderWindow::RenderWindow(WindowHandle handle, const ContextSettings& settings) : -m_defaultFrameBuffer(0) +RenderWindow::RenderWindow(WindowHandle handle, const ContextSettings& settings) { // Don't call the base class constructor because it contains virtual function calls - Window::create(handle, settings); + create(handle, settings); } @@ -66,6 +61,13 @@ RenderWindow::~RenderWindow() } +//////////////////////////////////////////////////////////// +bool RenderWindow::activate(bool active) +{ + return setActive(active); +} + + //////////////////////////////////////////////////////////// Vector2u RenderWindow::getSize() const { @@ -73,51 +75,33 @@ Vector2u RenderWindow::getSize() const } -//////////////////////////////////////////////////////////// -bool RenderWindow::setActive(bool active) -{ - bool result = Window::setActive(active); - - // Update RenderTarget tracking - if (result) - RenderTarget::setActive(active); - - // If FBOs are available, make sure none are bound when we - // try to draw to the default framebuffer of the RenderWindow - if (active && result && priv::RenderTextureImplFBO::isAvailable()) - { - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, m_defaultFrameBuffer)); - - return true; - } - - return result; -} - - //////////////////////////////////////////////////////////// Image RenderWindow::capture() const { - Vector2u windowSize = getSize(); + Image image; + if (setActive()) + { + int width = static_cast<int>(getSize().x); + int height = static_cast<int>(getSize().y); - Texture texture; - texture.create(windowSize.x, windowSize.y); - texture.update(*this); + // copy rows one by one and flip them (OpenGL's origin is bottom while SFML's origin is top) + std::vector<Uint8> pixels(width * height * 4); + for (int i = 0; i < height; ++i) + { + Uint8* ptr = &pixels[i * width * 4]; + glCheck(glReadPixels(0, height - i - 1, width, 1, GL_RGBA, GL_UNSIGNED_BYTE, ptr)); + } - return texture.copyToImage(); + image.create(width, height, &pixels[0]); + } + + return image; } //////////////////////////////////////////////////////////// void RenderWindow::onCreate() { - if (priv::RenderTextureImplFBO::isAvailable()) - { - // Retrieve the framebuffer ID we have to bind when targeting the window for rendering - // We assume that this window's context is still active at this point - glCheck(glGetIntegerv(GLEXT_GL_FRAMEBUFFER_BINDING, reinterpret_cast<GLint*>(&m_defaultFrameBuffer))); - } - // Just initialize the render target part RenderTarget::initialize(); } diff --git a/src/SFML/Graphics/Shader.cpp b/src/SFML/Graphics/Shader.cpp index cbfc4d20..1cf76480 100644 --- a/src/SFML/Graphics/Shader.cpp +++ b/src/SFML/Graphics/Shader.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -28,8 +28,6 @@ //////////////////////////////////////////////////////////// #include <SFML/Graphics/Shader.hpp> #include <SFML/Graphics/Texture.hpp> -#include <SFML/Graphics/Transform.hpp> -#include <SFML/Graphics/Color.hpp> #include <SFML/Graphics/GLCheck.hpp> #include <SFML/Window/Context.hpp> #include <SFML/System/InputStream.hpp> @@ -42,27 +40,15 @@ #ifndef SFML_OPENGL_ES -#if defined(SFML_SYSTEM_MACOS) || defined(SFML_SYSTEM_IOS) - - #define castToGlHandle(x) reinterpret_cast<GLEXT_GLhandle>(static_cast<ptrdiff_t>(x)) - #define castFromGlHandle(x) static_cast<unsigned int>(reinterpret_cast<ptrdiff_t>(x)) - -#else - - #define castToGlHandle(x) (x) - #define castFromGlHandle(x) (x) - -#endif - namespace { - sf::Mutex maxTextureUnitsMutex; - sf::Mutex isAvailableMutex; + sf::Mutex mutex; GLint checkMaxTextureUnits() { GLint maxUnits = 0; - glCheck(glGetIntegerv(GLEXT_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxUnits)); + + glCheck(glGetIntegerv(GL_MAX_TEXTURE_COORDS_ARB, &maxUnits)); return maxUnits; } @@ -71,7 +57,7 @@ namespace GLint getMaxTextureUnits() { // TODO: Remove this lock when it becomes unnecessary in C++11 - sf::Lock lock(maxTextureUnitsMutex); + sf::Lock lock(mutex); static GLint maxUnits = checkMaxTextureUnits(); @@ -117,55 +103,22 @@ namespace return success; } - // Transforms an array of 2D vectors into a contiguous array of scalars - template <typename T> - std::vector<T> flatten(const sf::Vector2<T>* vectorArray, std::size_t length) + bool checkShadersAvailable() { - const std::size_t vectorSize = 2; + // Create a temporary context in case the user checks + // before a GlResource is created, thus initializing + // the shared context + sf::Context context; - std::vector<T> contiguous(vectorSize * length); - for (std::size_t i = 0; i < length; ++i) - { - contiguous[vectorSize * i] = vectorArray[i].x; - contiguous[vectorSize * i + 1] = vectorArray[i].y; - } + // Make sure that extensions are initialized + sf::priv::ensureExtensionsInit(); - return contiguous; - } + bool available = GLEW_ARB_shading_language_100 && + GLEW_ARB_shader_objects && + GLEW_ARB_vertex_shader && + GLEW_ARB_fragment_shader; - // Transforms an array of 3D vectors into a contiguous array of scalars - template <typename T> - std::vector<T> flatten(const sf::Vector3<T>* vectorArray, std::size_t length) - { - const std::size_t vectorSize = 3; - - std::vector<T> contiguous(vectorSize * length); - for (std::size_t i = 0; i < length; ++i) - { - contiguous[vectorSize * i] = vectorArray[i].x; - contiguous[vectorSize * i + 1] = vectorArray[i].y; - contiguous[vectorSize * i + 2] = vectorArray[i].z; - } - - return contiguous; - } - - // Transforms an array of 4D vectors into a contiguous array of scalars - template <typename T> - std::vector<T> flatten(const sf::priv::Vector4<T>* vectorArray, std::size_t length) - { - const std::size_t vectorSize = 4; - - std::vector<T> contiguous(vectorSize * length); - for (std::size_t i = 0; i < length; ++i) - { - contiguous[vectorSize * i] = vectorArray[i].x; - contiguous[vectorSize * i + 1] = vectorArray[i].y; - contiguous[vectorSize * i + 2] = vectorArray[i].z; - contiguous[vectorSize * i + 3] = vectorArray[i].w; - } - - return contiguous; + return available; } } @@ -176,54 +129,12 @@ namespace sf Shader::CurrentTextureType Shader::CurrentTexture; -//////////////////////////////////////////////////////////// -struct Shader::UniformBinder : private NonCopyable -{ - //////////////////////////////////////////////////////////// - /// \brief Constructor: set up state before uniform is set - /// - //////////////////////////////////////////////////////////// - UniformBinder(Shader& shader, const std::string& name) : - savedProgram(0), - currentProgram(castToGlHandle(shader.m_shaderProgram)), - location(-1) - { - if (currentProgram) - { - // Enable program object - glCheck(savedProgram = GLEXT_glGetHandle(GLEXT_GL_PROGRAM_OBJECT)); - if (currentProgram != savedProgram) - glCheck(GLEXT_glUseProgramObject(currentProgram)); - - // Store uniform location for further use outside constructor - location = shader.getUniformLocation(name); - } - } - - //////////////////////////////////////////////////////////// - /// \brief Destructor: restore state after uniform is set - /// - //////////////////////////////////////////////////////////// - ~UniformBinder() - { - // Disable program object - if (currentProgram && (currentProgram != savedProgram)) - glCheck(GLEXT_glUseProgramObject(savedProgram)); - } - - TransientContextLock lock; //!< Lock to keep context active while uniform is bound - GLEXT_GLhandle savedProgram; //!< Handle to the previously active program object - GLEXT_GLhandle currentProgram; //!< Handle to the program object of the modified sf::Shader instance - GLint location; //!< Uniform location, used by the surrounding sf::Shader code -}; - - //////////////////////////////////////////////////////////// Shader::Shader() : m_shaderProgram (0), m_currentTexture(-1), m_textures (), -m_uniforms () +m_params () { } @@ -231,11 +142,11 @@ m_uniforms () //////////////////////////////////////////////////////////// Shader::~Shader() { - TransientContextLock lock; + ensureGlContext(); // Destroy effect program if (m_shaderProgram) - glCheck(GLEXT_glDeleteObject(castToGlHandle(m_shaderProgram))); + glCheck(glDeleteObjectARB(m_shaderProgram)); } @@ -252,11 +163,9 @@ bool Shader::loadFromFile(const std::string& filename, Type type) // Compile the shader program if (type == Vertex) - return compile(&shader[0], NULL, NULL); - else if (type == Geometry) - return compile(NULL, &shader[0], NULL); + return compile(&shader[0], NULL); else - return compile(NULL, NULL, &shader[0]); + return compile(NULL, &shader[0]); } @@ -280,39 +189,7 @@ bool Shader::loadFromFile(const std::string& vertexShaderFilename, const std::st } // Compile the shader program - return compile(&vertexShader[0], NULL, &fragmentShader[0]); -} - - -//////////////////////////////////////////////////////////// -bool Shader::loadFromFile(const std::string& vertexShaderFilename, const std::string& geometryShaderFilename, const std::string& fragmentShaderFilename) -{ - // Read the vertex shader file - std::vector<char> vertexShader; - if (!getFileContents(vertexShaderFilename, vertexShader)) - { - err() << "Failed to open vertex shader file \"" << vertexShaderFilename << "\"" << std::endl; - return false; - } - - // Read the geometry shader file - std::vector<char> geometryShader; - if (!getFileContents(geometryShaderFilename, geometryShader)) - { - err() << "Failed to open geometry shader file \"" << geometryShaderFilename << "\"" << std::endl; - return false; - } - - // Read the fragment shader file - std::vector<char> fragmentShader; - if (!getFileContents(fragmentShaderFilename, fragmentShader)) - { - err() << "Failed to open fragment shader file \"" << fragmentShaderFilename << "\"" << std::endl; - return false; - } - - // Compile the shader program - return compile(&vertexShader[0], &geometryShader[0], &fragmentShader[0]); + return compile(&vertexShader[0], &fragmentShader[0]); } @@ -321,11 +198,9 @@ bool Shader::loadFromMemory(const std::string& shader, Type type) { // Compile the shader program if (type == Vertex) - return compile(shader.c_str(), NULL, NULL); - else if (type == Geometry) - return compile(NULL, shader.c_str(), NULL); + return compile(shader.c_str(), NULL); else - return compile(NULL, NULL, shader.c_str()); + return compile(NULL, shader.c_str()); } @@ -333,15 +208,7 @@ bool Shader::loadFromMemory(const std::string& shader, Type type) bool Shader::loadFromMemory(const std::string& vertexShader, const std::string& fragmentShader) { // Compile the shader program - return compile(vertexShader.c_str(), NULL, fragmentShader.c_str()); -} - - -//////////////////////////////////////////////////////////// -bool Shader::loadFromMemory(const std::string& vertexShader, const std::string& geometryShader, const std::string& fragmentShader) -{ - // Compile the shader program - return compile(vertexShader.c_str(), geometryShader.c_str(), fragmentShader.c_str()); + return compile(vertexShader.c_str(), fragmentShader.c_str()); } @@ -358,11 +225,9 @@ bool Shader::loadFromStream(InputStream& stream, Type type) // Compile the shader program if (type == Vertex) - return compile(&shader[0], NULL, NULL); - else if (type == Geometry) - return compile(NULL, &shader[0], NULL); + return compile(&shader[0], NULL); else - return compile(NULL, NULL, &shader[0]); + return compile(NULL, &shader[0]); } @@ -386,169 +251,160 @@ bool Shader::loadFromStream(InputStream& vertexShaderStream, InputStream& fragme } // Compile the shader program - return compile(&vertexShader[0], NULL, &fragmentShader[0]); + return compile(&vertexShader[0], &fragmentShader[0]); } //////////////////////////////////////////////////////////// -bool Shader::loadFromStream(InputStream& vertexShaderStream, InputStream& geometryShaderStream, InputStream& fragmentShaderStream) -{ - // Read the vertex shader code from the stream - std::vector<char> vertexShader; - if (!getStreamContents(vertexShaderStream, vertexShader)) - { - err() << "Failed to read vertex shader from stream" << std::endl; - return false; - } - - // Read the geometry shader code from the stream - std::vector<char> geometryShader; - if (!getStreamContents(geometryShaderStream, geometryShader)) - { - err() << "Failed to read geometry shader from stream" << std::endl; - return false; - } - - // Read the fragment shader code from the stream - std::vector<char> fragmentShader; - if (!getStreamContents(fragmentShaderStream, fragmentShader)) - { - err() << "Failed to read fragment shader from stream" << std::endl; - return false; - } - - // Compile the shader program - return compile(&vertexShader[0], &geometryShader[0], &fragmentShader[0]); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, float x) -{ - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform1f(binder.location, x)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Vec2& v) -{ - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform2f(binder.location, v.x, v.y)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Vec3& v) -{ - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform3f(binder.location, v.x, v.y, v.z)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Vec4& v) -{ - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform4f(binder.location, v.x, v.y, v.z, v.w)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, int x) -{ - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform1i(binder.location, x)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Ivec2& v) -{ - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform2i(binder.location, v.x, v.y)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Ivec3& v) -{ - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform3i(binder.location, v.x, v.y, v.z)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Ivec4& v) -{ - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform4i(binder.location, v.x, v.y, v.z, v.w)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, bool x) -{ - setUniform(name, static_cast<int>(x)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Bvec2& v) -{ - setUniform(name, Glsl::Ivec2(v)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Bvec3& v) -{ - setUniform(name, Glsl::Ivec3(v)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Bvec4& v) -{ - setUniform(name, Glsl::Ivec4(v)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Mat3& matrix) -{ - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniformMatrix3fv(binder.location, 1, GL_FALSE, matrix.array)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Mat4& matrix) -{ - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniformMatrix4fv(binder.location, 1, GL_FALSE, matrix.array)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Texture& texture) +void Shader::setParameter(const std::string& name, float x) { if (m_shaderProgram) { - TransientContextLock lock; + ensureGlContext(); + + // Enable program + GLhandleARB program = glCheck(glGetHandleARB(GL_PROGRAM_OBJECT_ARB)); + glCheck(glUseProgramObjectARB(m_shaderProgram)); + + // Get parameter location and assign it new values + GLint location = getParamLocation(name); + if (location != -1) + { + glCheck(glUniform1fARB(location, x)); + } + + // Disable program + glCheck(glUseProgramObjectARB(program)); + } +} + + +//////////////////////////////////////////////////////////// +void Shader::setParameter(const std::string& name, float x, float y) +{ + if (m_shaderProgram) + { + ensureGlContext(); + + // Enable program + GLhandleARB program = glCheck(glGetHandleARB(GL_PROGRAM_OBJECT_ARB)); + glCheck(glUseProgramObjectARB(m_shaderProgram)); + + // Get parameter location and assign it new values + GLint location = getParamLocation(name); + if (location != -1) + { + glCheck(glUniform2fARB(location, x, y)); + } + + // Disable program + glCheck(glUseProgramObjectARB(program)); + } +} + + +//////////////////////////////////////////////////////////// +void Shader::setParameter(const std::string& name, float x, float y, float z) +{ + if (m_shaderProgram) + { + ensureGlContext(); + + // Enable program + GLhandleARB program = glCheck(glGetHandleARB(GL_PROGRAM_OBJECT_ARB)); + glCheck(glUseProgramObjectARB(m_shaderProgram)); + + // Get parameter location and assign it new values + GLint location = getParamLocation(name); + if (location != -1) + { + glCheck(glUniform3fARB(location, x, y, z)); + } + + // Disable program + glCheck(glUseProgramObjectARB(program)); + } +} + + +//////////////////////////////////////////////////////////// +void Shader::setParameter(const std::string& name, float x, float y, float z, float w) +{ + if (m_shaderProgram) + { + ensureGlContext(); + + // Enable program + GLhandleARB program = glCheck(glGetHandleARB(GL_PROGRAM_OBJECT_ARB)); + glCheck(glUseProgramObjectARB(m_shaderProgram)); + + // Get parameter location and assign it new values + GLint location = getParamLocation(name); + if (location != -1) + { + glCheck(glUniform4fARB(location, x, y, z, w)); + } + + // Disable program + glCheck(glUseProgramObjectARB(program)); + } +} + + +//////////////////////////////////////////////////////////// +void Shader::setParameter(const std::string& name, const Vector2f& v) +{ + setParameter(name, v.x, v.y); +} + + +//////////////////////////////////////////////////////////// +void Shader::setParameter(const std::string& name, const Vector3f& v) +{ + setParameter(name, v.x, v.y, v.z); +} + + +//////////////////////////////////////////////////////////// +void Shader::setParameter(const std::string& name, const Color& color) +{ + setParameter(name, color.r / 255.f, color.g / 255.f, color.b / 255.f, color.a / 255.f); +} + + +//////////////////////////////////////////////////////////// +void Shader::setParameter(const std::string& name, const sf::Transform& transform) +{ + if (m_shaderProgram) + { + ensureGlContext(); + + // Enable program + GLhandleARB program = glCheck(glGetHandleARB(GL_PROGRAM_OBJECT_ARB)); + glCheck(glUseProgramObjectARB(m_shaderProgram)); + + // Get parameter location and assign it new values + GLint location = getParamLocation(name); + if (location != -1) + { + glCheck(glUniformMatrix4fvARB(location, 1, GL_FALSE, transform.getMatrix())); + } + + // Disable program + glCheck(glUseProgramObjectARB(program)); + } +} + + +//////////////////////////////////////////////////////////// +void Shader::setParameter(const std::string& name, const Texture& texture) +{ + if (m_shaderProgram) + { + ensureGlContext(); // Find the location of the variable in the shader - int location = getUniformLocation(name); + int location = getParamLocation(name); if (location != -1) { // Store the location -> texture mapping @@ -576,196 +432,39 @@ void Shader::setUniform(const std::string& name, const Texture& texture) //////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, CurrentTextureType) +void Shader::setParameter(const std::string& name, CurrentTextureType) { if (m_shaderProgram) { - TransientContextLock lock; + ensureGlContext(); // Find the location of the variable in the shader - m_currentTexture = getUniformLocation(name); + m_currentTexture = getParamLocation(name); } } -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const float* scalarArray, std::size_t length) -{ - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform1fv(binder.location, static_cast<GLsizei>(length), scalarArray)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const Glsl::Vec2* vectorArray, std::size_t length) -{ - std::vector<float> contiguous = flatten(vectorArray, length); - - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform2fv(binder.location, static_cast<GLsizei>(length), &contiguous[0])); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const Glsl::Vec3* vectorArray, std::size_t length) -{ - std::vector<float> contiguous = flatten(vectorArray, length); - - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform3fv(binder.location, static_cast<GLsizei>(length), &contiguous[0])); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const Glsl::Vec4* vectorArray, std::size_t length) -{ - std::vector<float> contiguous = flatten(vectorArray, length); - - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniform4fv(binder.location, static_cast<GLsizei>(length), &contiguous[0])); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const Glsl::Mat3* matrixArray, std::size_t length) -{ - const std::size_t matrixSize = 3 * 3; - - std::vector<float> contiguous(matrixSize * length); - for (std::size_t i = 0; i < length; ++i) - priv::copyMatrix(matrixArray[i].array, matrixSize, &contiguous[matrixSize * i]); - - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniformMatrix3fv(binder.location, static_cast<GLsizei>(length), GL_FALSE, &contiguous[0])); -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const Glsl::Mat4* matrixArray, std::size_t length) -{ - const std::size_t matrixSize = 4 * 4; - - std::vector<float> contiguous(matrixSize * length); - for (std::size_t i = 0; i < length; ++i) - priv::copyMatrix(matrixArray[i].array, matrixSize, &contiguous[matrixSize * i]); - - UniformBinder binder(*this, name); - if (binder.location != -1) - glCheck(GLEXT_glUniformMatrix4fv(binder.location, static_cast<GLsizei>(length), GL_FALSE, &contiguous[0])); -} - - -//////////////////////////////////////////////////////////// -void Shader::setParameter(const std::string& name, float x) -{ - setUniform(name, x); -} - - -//////////////////////////////////////////////////////////// -void Shader::setParameter(const std::string& name, float x, float y) -{ - setUniform(name, Glsl::Vec2(x, y)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setParameter(const std::string& name, float x, float y, float z) -{ - setUniform(name, Glsl::Vec3(x, y, z)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setParameter(const std::string& name, float x, float y, float z, float w) -{ - setUniform(name, Glsl::Vec4(x, y, z, w)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setParameter(const std::string& name, const Vector2f& v) -{ - setUniform(name, v); -} - - -//////////////////////////////////////////////////////////// -void Shader::setParameter(const std::string& name, const Vector3f& v) -{ - setUniform(name, v); -} - - -//////////////////////////////////////////////////////////// -void Shader::setParameter(const std::string& name, const Color& color) -{ - setUniform(name, Glsl::Vec4(color)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setParameter(const std::string& name, const Transform& transform) -{ - setUniform(name, Glsl::Mat4(transform)); -} - - -//////////////////////////////////////////////////////////// -void Shader::setParameter(const std::string& name, const Texture& texture) -{ - setUniform(name, texture); -} - - -//////////////////////////////////////////////////////////// -void Shader::setParameter(const std::string& name, CurrentTextureType) -{ - setUniform(name, CurrentTexture); -} - - -//////////////////////////////////////////////////////////// -unsigned int Shader::getNativeHandle() const -{ - return m_shaderProgram; -} - - //////////////////////////////////////////////////////////// void Shader::bind(const Shader* shader) { - TransientContextLock lock; - - // Make sure that we can use shaders - if (!isAvailable()) - { - err() << "Failed to bind or unbind shader: your system doesn't support shaders " - << "(you should test Shader::isAvailable() before trying to use the Shader class)" << std::endl; - return; - } + ensureGlContext(); if (shader && shader->m_shaderProgram) { // Enable the program - glCheck(GLEXT_glUseProgramObject(castToGlHandle(shader->m_shaderProgram))); + glCheck(glUseProgramObjectARB(shader->m_shaderProgram)); // Bind the textures shader->bindTextures(); // Bind the current texture if (shader->m_currentTexture != -1) - glCheck(GLEXT_glUniform1i(shader->m_currentTexture, 0)); + glCheck(glUniform1iARB(shader->m_currentTexture, 0)); } else { // Bind no shader - glCheck(GLEXT_glUseProgramObject(0)); + glCheck(glUseProgramObjectARB(0)); } } @@ -773,59 +472,19 @@ void Shader::bind(const Shader* shader) //////////////////////////////////////////////////////////// bool Shader::isAvailable() { - Lock lock(isAvailableMutex); + // TODO: Remove this lock when it becomes unnecessary in C++11 + Lock lock(mutex); - static bool checked = false; - static bool available = false; - - if (!checked) - { - checked = true; - - TransientContextLock contextLock; - - // Make sure that extensions are initialized - sf::priv::ensureExtensionsInit(); - - available = GLEXT_multitexture && - GLEXT_shading_language_100 && - GLEXT_shader_objects && - GLEXT_vertex_shader && - GLEXT_fragment_shader; - } + static bool available = checkShadersAvailable(); return available; } //////////////////////////////////////////////////////////// -bool Shader::isGeometryAvailable() +bool Shader::compile(const char* vertexShaderCode, const char* fragmentShaderCode) { - Lock lock(isAvailableMutex); - - static bool checked = false; - static bool available = false; - - if (!checked) - { - checked = true; - - TransientContextLock contextLock; - - // Make sure that extensions are initialized - sf::priv::ensureExtensionsInit(); - - available = isAvailable() && GLEXT_geometry_shader4; - } - - return available; -} - - -//////////////////////////////////////////////////////////// -bool Shader::compile(const char* vertexShaderCode, const char* geometryShaderCode, const char* fragmentShaderCode) -{ - TransientContextLock lock; + ensureGlContext(); // First make sure that we can use shaders if (!isAvailable()) @@ -835,131 +494,91 @@ bool Shader::compile(const char* vertexShaderCode, const char* geometryShaderCod return false; } - // Make sure we can use geometry shaders - if (geometryShaderCode && !isGeometryAvailable()) - { - err() << "Failed to create a shader: your system doesn't support geometry shaders " - << "(you should test Shader::isGeometryAvailable() before trying to use geometry shaders)" << std::endl; - return false; - } - // Destroy the shader if it was already created if (m_shaderProgram) - { - glCheck(GLEXT_glDeleteObject(castToGlHandle(m_shaderProgram))); - m_shaderProgram = 0; - } + glCheck(glDeleteObjectARB(m_shaderProgram)); // Reset the internal state m_currentTexture = -1; m_textures.clear(); - m_uniforms.clear(); + m_params.clear(); // Create the program - GLEXT_GLhandle shaderProgram; - glCheck(shaderProgram = GLEXT_glCreateProgramObject()); + m_shaderProgram = glCheck(glCreateProgramObjectARB()); // Create the vertex shader if needed if (vertexShaderCode) { // Create and compile the shader - GLEXT_GLhandle vertexShader; - glCheck(vertexShader = GLEXT_glCreateShaderObject(GLEXT_GL_VERTEX_SHADER)); - glCheck(GLEXT_glShaderSource(vertexShader, 1, &vertexShaderCode, NULL)); - glCheck(GLEXT_glCompileShader(vertexShader)); + GLhandleARB vertexShader = glCheck(glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB)); + glCheck(glShaderSourceARB(vertexShader, 1, &vertexShaderCode, NULL)); + glCheck(glCompileShaderARB(vertexShader)); // Check the compile log GLint success; - glCheck(GLEXT_glGetObjectParameteriv(vertexShader, GLEXT_GL_OBJECT_COMPILE_STATUS, &success)); + glCheck(glGetObjectParameterivARB(vertexShader, GL_OBJECT_COMPILE_STATUS_ARB, &success)); if (success == GL_FALSE) { char log[1024]; - glCheck(GLEXT_glGetInfoLog(vertexShader, sizeof(log), 0, log)); + glCheck(glGetInfoLogARB(vertexShader, sizeof(log), 0, log)); err() << "Failed to compile vertex shader:" << std::endl << log << std::endl; - glCheck(GLEXT_glDeleteObject(vertexShader)); - glCheck(GLEXT_glDeleteObject(shaderProgram)); + glCheck(glDeleteObjectARB(vertexShader)); + glCheck(glDeleteObjectARB(m_shaderProgram)); + m_shaderProgram = 0; return false; } // Attach the shader to the program, and delete it (not needed anymore) - glCheck(GLEXT_glAttachObject(shaderProgram, vertexShader)); - glCheck(GLEXT_glDeleteObject(vertexShader)); - } - - // Create the geometry shader if needed - if (geometryShaderCode) - { - // Create and compile the shader - GLEXT_GLhandle geometryShader = GLEXT_glCreateShaderObject(GLEXT_GL_GEOMETRY_SHADER); - glCheck(GLEXT_glShaderSource(geometryShader, 1, &geometryShaderCode, NULL)); - glCheck(GLEXT_glCompileShader(geometryShader)); - - // Check the compile log - GLint success; - glCheck(GLEXT_glGetObjectParameteriv(geometryShader, GLEXT_GL_OBJECT_COMPILE_STATUS, &success)); - if (success == GL_FALSE) - { - char log[1024]; - glCheck(GLEXT_glGetInfoLog(geometryShader, sizeof(log), 0, log)); - err() << "Failed to compile geometry shader:" << std::endl - << log << std::endl; - glCheck(GLEXT_glDeleteObject(geometryShader)); - glCheck(GLEXT_glDeleteObject(shaderProgram)); - return false; - } - - // Attach the shader to the program, and delete it (not needed anymore) - glCheck(GLEXT_glAttachObject(shaderProgram, geometryShader)); - glCheck(GLEXT_glDeleteObject(geometryShader)); + glCheck(glAttachObjectARB(m_shaderProgram, vertexShader)); + glCheck(glDeleteObjectARB(vertexShader)); } // Create the fragment shader if needed if (fragmentShaderCode) { // Create and compile the shader - GLEXT_GLhandle fragmentShader; - glCheck(fragmentShader = GLEXT_glCreateShaderObject(GLEXT_GL_FRAGMENT_SHADER)); - glCheck(GLEXT_glShaderSource(fragmentShader, 1, &fragmentShaderCode, NULL)); - glCheck(GLEXT_glCompileShader(fragmentShader)); + GLhandleARB fragmentShader = glCheck(glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB)); + glCheck(glShaderSourceARB(fragmentShader, 1, &fragmentShaderCode, NULL)); + glCheck(glCompileShaderARB(fragmentShader)); // Check the compile log GLint success; - glCheck(GLEXT_glGetObjectParameteriv(fragmentShader, GLEXT_GL_OBJECT_COMPILE_STATUS, &success)); + glCheck(glGetObjectParameterivARB(fragmentShader, GL_OBJECT_COMPILE_STATUS_ARB, &success)); if (success == GL_FALSE) { char log[1024]; - glCheck(GLEXT_glGetInfoLog(fragmentShader, sizeof(log), 0, log)); + glCheck(glGetInfoLogARB(fragmentShader, sizeof(log), 0, log)); err() << "Failed to compile fragment shader:" << std::endl << log << std::endl; - glCheck(GLEXT_glDeleteObject(fragmentShader)); - glCheck(GLEXT_glDeleteObject(shaderProgram)); + glCheck(glDeleteObjectARB(fragmentShader)); + glCheck(glDeleteObjectARB(m_shaderProgram)); + m_shaderProgram = 0; return false; } // Attach the shader to the program, and delete it (not needed anymore) - glCheck(GLEXT_glAttachObject(shaderProgram, fragmentShader)); - glCheck(GLEXT_glDeleteObject(fragmentShader)); + glCheck(glAttachObjectARB(m_shaderProgram, fragmentShader)); + glCheck(glDeleteObjectARB(fragmentShader)); } // Link the program - glCheck(GLEXT_glLinkProgram(shaderProgram)); + glCheck(glLinkProgramARB(m_shaderProgram)); // Check the link log GLint success; - glCheck(GLEXT_glGetObjectParameteriv(shaderProgram, GLEXT_GL_OBJECT_LINK_STATUS, &success)); + glCheck(glGetObjectParameterivARB(m_shaderProgram, GL_OBJECT_LINK_STATUS_ARB, &success)); if (success == GL_FALSE) { char log[1024]; - glCheck(GLEXT_glGetInfoLog(shaderProgram, sizeof(log), 0, log)); + glCheck(glGetInfoLogARB(m_shaderProgram, sizeof(log), 0, log)); err() << "Failed to link shader:" << std::endl << log << std::endl; - glCheck(GLEXT_glDeleteObject(shaderProgram)); + glCheck(glDeleteObjectARB(m_shaderProgram)); + m_shaderProgram = 0; return false; } - m_shaderProgram = castFromGlHandle(shaderProgram); - // Force an OpenGL flush, so that the shader will appear updated // in all contexts immediately (solves problems in multi-threaded apps) glCheck(glFlush()); @@ -975,23 +594,23 @@ void Shader::bindTextures() const for (std::size_t i = 0; i < m_textures.size(); ++i) { GLint index = static_cast<GLsizei>(i + 1); - glCheck(GLEXT_glUniform1i(it->first, index)); - glCheck(GLEXT_glActiveTexture(GLEXT_GL_TEXTURE0 + index)); + glCheck(glUniform1iARB(it->first, index)); + glCheck(glActiveTextureARB(GL_TEXTURE0_ARB + index)); Texture::bind(it->second); ++it; } // Make sure that the texture unit which is left active is the number 0 - glCheck(GLEXT_glActiveTexture(GLEXT_GL_TEXTURE0)); + glCheck(glActiveTextureARB(GL_TEXTURE0_ARB)); } //////////////////////////////////////////////////////////// -int Shader::getUniformLocation(const std::string& name) +int Shader::getParamLocation(const std::string& name) { // Check the cache - UniformTable::const_iterator it = m_uniforms.find(name); - if (it != m_uniforms.end()) + ParamTable::const_iterator it = m_params.find(name); + if (it != m_params.end()) { // Already in cache, return it return it->second; @@ -999,11 +618,11 @@ int Shader::getUniformLocation(const std::string& name) else { // Not in cache, request the location from OpenGL - int location = GLEXT_glGetUniformLocation(castToGlHandle(m_shaderProgram), name.c_str()); - m_uniforms.insert(std::make_pair(name, location)); + int location = glGetUniformLocationARB(m_shaderProgram, name.c_str()); + m_params.insert(std::make_pair(name, location)); if (location == -1) - err() << "Uniform \"" << name << "\" not found in shader" << std::endl; + err() << "Parameter \"" << name << "\" not found in shader" << std::endl; return location; } @@ -1049,13 +668,6 @@ bool Shader::loadFromFile(const std::string& vertexShaderFilename, const std::st } -//////////////////////////////////////////////////////////// -bool Shader::loadFromFile(const std::string& vertexShaderFilename, const std::string& geometryShaderFilename, const std::string& fragmentShaderFilename) -{ - return false; -} - - //////////////////////////////////////////////////////////// bool Shader::loadFromMemory(const std::string& shader, Type type) { @@ -1070,13 +682,6 @@ bool Shader::loadFromMemory(const std::string& vertexShader, const std::string& } -//////////////////////////////////////////////////////////// -bool Shader::loadFromMemory(const std::string& vertexShader, const std::string& geometryShader, const std::string& fragmentShader) -{ - return false; -} - - //////////////////////////////////////////////////////////// bool Shader::loadFromStream(InputStream& stream, Type type) { @@ -1091,145 +696,6 @@ bool Shader::loadFromStream(InputStream& vertexShaderStream, InputStream& fragme } -//////////////////////////////////////////////////////////// -bool Shader::loadFromStream(InputStream& vertexShaderStream, InputStream& geometryShaderStream, InputStream& fragmentShaderStream) -{ - return false; -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, float x) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Vec2& v) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Vec3& v) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Vec4& v) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, int x) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Ivec2& v) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Ivec3& v) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Ivec4& v) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, bool x) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Bvec2& v) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Bvec3& v) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Bvec4& v) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Mat3& matrix) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Glsl::Mat4& matrix) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, const Texture& texture) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniform(const std::string& name, CurrentTextureType) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const float* scalarArray, std::size_t length) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const Glsl::Vec2* vectorArray, std::size_t length) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const Glsl::Vec3* vectorArray, std::size_t length) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const Glsl::Vec4* vectorArray, std::size_t length) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const Glsl::Mat3* matrixArray, std::size_t length) -{ -} - - -//////////////////////////////////////////////////////////// -void Shader::setUniformArray(const std::string& name, const Glsl::Mat4* matrixArray, std::size_t length) -{ -} - - //////////////////////////////////////////////////////////// void Shader::setParameter(const std::string& name, float x) { @@ -1273,7 +739,7 @@ void Shader::setParameter(const std::string& name, const Color& color) //////////////////////////////////////////////////////////// -void Shader::setParameter(const std::string& name, const Transform& transform) +void Shader::setParameter(const std::string& name, const sf::Transform& transform) { } @@ -1290,13 +756,6 @@ void Shader::setParameter(const std::string& name, CurrentTextureType) } -//////////////////////////////////////////////////////////// -unsigned int Shader::getNativeHandle() const -{ - return 0; -} - - //////////////////////////////////////////////////////////// void Shader::bind(const Shader* shader) { @@ -1311,14 +770,7 @@ bool Shader::isAvailable() //////////////////////////////////////////////////////////// -bool Shader::isGeometryAvailable() -{ - return false; -} - - -//////////////////////////////////////////////////////////// -bool Shader::compile(const char* vertexShaderCode, const char* geometryShaderCode, const char* fragmentShaderCode) +bool Shader::compile(const char* vertexShaderCode, const char* fragmentShaderCode) { return false; } diff --git a/src/SFML/Graphics/Shape.cpp b/src/SFML/Graphics/Shape.cpp index 57670307..9de4219a 100644 --- a/src/SFML/Graphics/Shape.cpp +++ b/src/SFML/Graphics/Shape.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -66,7 +66,7 @@ void Shape::setTexture(const Texture* texture, bool resetRect) if (texture) { // Recompute the texture area if requested, or if there was no texture & rect before - if (resetRect || (!m_texture && (m_textureRect == IntRect()))) + if (resetRect || (!m_texture && (m_textureRect == sf::IntRect()))) setTextureRect(IntRect(0, 0, texture->getSize().x, texture->getSize().y)); } @@ -163,8 +163,8 @@ m_textureRect (), m_fillColor (255, 255, 255), m_outlineColor (255, 255, 255), m_outlineThickness(0), -m_vertices (TriangleFan), -m_outlineVertices (TriangleStrip), +m_vertices (TrianglesFan), +m_outlineVertices (TrianglesStrip), m_insideBounds (), m_bounds () { @@ -251,14 +251,6 @@ void Shape::updateTexCoords() //////////////////////////////////////////////////////////// void Shape::updateOutline() { - // Return if there is no outline - if (m_outlineThickness == 0.f) - { - m_outlineVertices.clear(); - m_bounds = m_insideBounds; - return; - } - std::size_t count = m_vertices.getVertexCount() - 2; m_outlineVertices.resize((count + 1) * 2); diff --git a/src/SFML/Graphics/Sprite.cpp b/src/SFML/Graphics/Sprite.cpp index f32dc486..eeb82e82 100644 --- a/src/SFML/Graphics/Sprite.cpp +++ b/src/SFML/Graphics/Sprite.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -140,7 +140,7 @@ void Sprite::draw(RenderTarget& target, RenderStates states) const { states.transform *= getTransform(); states.texture = m_texture; - target.draw(m_vertices, 4, TriangleStrip, states); + target.draw(m_vertices, 4, TrianglesStrip, states); } } diff --git a/src/SFML/Graphics/Text.cpp b/src/SFML/Graphics/Text.cpp index 2ba7d466..0e921d7d 100644 --- a/src/SFML/Graphics/Text.cpp +++ b/src/SFML/Graphics/Text.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -31,65 +31,18 @@ #include <cmath> -namespace -{ - // Add an underline or strikethrough line to the vertex array - void addLine(sf::VertexArray& vertices, float lineLength, float lineTop, const sf::Color& color, float offset, float thickness, float outlineThickness = 0) - { - float top = std::floor(lineTop + offset - (thickness / 2) + 0.5f); - float bottom = top + std::floor(thickness + 0.5f); - - vertices.append(sf::Vertex(sf::Vector2f(-outlineThickness, top - outlineThickness), color, sf::Vector2f(1, 1))); - vertices.append(sf::Vertex(sf::Vector2f(lineLength + outlineThickness, top - outlineThickness), color, sf::Vector2f(1, 1))); - vertices.append(sf::Vertex(sf::Vector2f(-outlineThickness, bottom + outlineThickness), color, sf::Vector2f(1, 1))); - vertices.append(sf::Vertex(sf::Vector2f(-outlineThickness, bottom + outlineThickness), color, sf::Vector2f(1, 1))); - vertices.append(sf::Vertex(sf::Vector2f(lineLength + outlineThickness, top - outlineThickness), color, sf::Vector2f(1, 1))); - vertices.append(sf::Vertex(sf::Vector2f(lineLength + outlineThickness, bottom + outlineThickness), color, sf::Vector2f(1, 1))); - } - - // Add a glyph quad to the vertex array - void addGlyphQuad(sf::VertexArray& vertices, sf::Vector2f position, const sf::Color& color, const sf::Glyph& glyph, float italicShear, float outlineThickness = 0) - { - float padding = 1.0; - - float left = glyph.bounds.left - padding; - float top = glyph.bounds.top - padding; - float right = glyph.bounds.left + glyph.bounds.width + padding; - float bottom = glyph.bounds.top + glyph.bounds.height + padding; - - float u1 = static_cast<float>(glyph.textureRect.left) - padding; - float v1 = static_cast<float>(glyph.textureRect.top) - padding; - float u2 = static_cast<float>(glyph.textureRect.left + glyph.textureRect.width) + padding; - float v2 = static_cast<float>(glyph.textureRect.top + glyph.textureRect.height) + padding; - - vertices.append(sf::Vertex(sf::Vector2f(position.x + left - italicShear * top - outlineThickness, position.y + top - outlineThickness), color, sf::Vector2f(u1, v1))); - vertices.append(sf::Vertex(sf::Vector2f(position.x + right - italicShear * top - outlineThickness, position.y + top - outlineThickness), color, sf::Vector2f(u2, v1))); - vertices.append(sf::Vertex(sf::Vector2f(position.x + left - italicShear * bottom - outlineThickness, position.y + bottom - outlineThickness), color, sf::Vector2f(u1, v2))); - vertices.append(sf::Vertex(sf::Vector2f(position.x + left - italicShear * bottom - outlineThickness, position.y + bottom - outlineThickness), color, sf::Vector2f(u1, v2))); - vertices.append(sf::Vertex(sf::Vector2f(position.x + right - italicShear * top - outlineThickness, position.y + top - outlineThickness), color, sf::Vector2f(u2, v1))); - vertices.append(sf::Vertex(sf::Vector2f(position.x + right - italicShear * bottom - outlineThickness, position.y + bottom - outlineThickness), color, sf::Vector2f(u2, v2))); - } -} - - namespace sf { //////////////////////////////////////////////////////////// Text::Text() : -m_string (), -m_font (NULL), -m_characterSize (30), -m_letterSpacingFactor(1.f), -m_lineSpacingFactor (1.f), -m_style (Regular), -m_fillColor (255, 255, 255), -m_outlineColor (0, 0, 0), -m_outlineThickness (0), -m_vertices (Triangles), -m_outlineVertices (Triangles), -m_bounds (), -m_geometryNeedUpdate (false), -m_fontTextureId (0) +m_string (), +m_font (NULL), +m_characterSize (30), +m_style (Regular), +m_color (255, 255, 255), +m_vertices (Triangles), +m_bounds (), +m_geometryNeedUpdate(false) { } @@ -97,20 +50,14 @@ m_fontTextureId (0) //////////////////////////////////////////////////////////// Text::Text(const String& string, const Font& font, unsigned int characterSize) : -m_string (string), -m_font (&font), -m_characterSize (characterSize), -m_letterSpacingFactor(1.f), -m_lineSpacingFactor (1.f), -m_style (Regular), -m_fillColor (255, 255, 255), -m_outlineColor (0, 0, 0), -m_outlineThickness (0), -m_vertices (Triangles), -m_outlineVertices (Triangles), -m_bounds (), -m_geometryNeedUpdate (true), -m_fontTextureId (0) +m_string (string), +m_font (&font), +m_characterSize (characterSize), +m_style (Regular), +m_color (255, 255, 255), +m_vertices (Triangles), +m_bounds (), +m_geometryNeedUpdate(true) { } @@ -149,28 +96,6 @@ void Text::setCharacterSize(unsigned int size) } -//////////////////////////////////////////////////////////// -void Text::setLetterSpacing(float spacingFactor) -{ - if (m_letterSpacingFactor != spacingFactor) - { - m_letterSpacingFactor = spacingFactor; - m_geometryNeedUpdate = true; - } -} - - -//////////////////////////////////////////////////////////// -void Text::setLineSpacing(float spacingFactor) -{ - if (m_lineSpacingFactor != spacingFactor) - { - m_lineSpacingFactor = spacingFactor; - m_geometryNeedUpdate = true; - } -} - - //////////////////////////////////////////////////////////// void Text::setStyle(Uint32 style) { @@ -185,57 +110,21 @@ void Text::setStyle(Uint32 style) //////////////////////////////////////////////////////////// void Text::setColor(const Color& color) { - setFillColor(color); -} - - -//////////////////////////////////////////////////////////// -void Text::setFillColor(const Color& color) -{ - if (color != m_fillColor) + if (color != m_color) { - m_fillColor = color; + m_color = color; // Change vertex colors directly, no need to update whole geometry // (if geometry is updated anyway, we can skip this step) if (!m_geometryNeedUpdate) { for (std::size_t i = 0; i < m_vertices.getVertexCount(); ++i) - m_vertices[i].color = m_fillColor; + m_vertices[i].color = m_color; } } } -//////////////////////////////////////////////////////////// -void Text::setOutlineColor(const Color& color) -{ - if (color != m_outlineColor) - { - m_outlineColor = color; - - // Change vertex colors directly, no need to update whole geometry - // (if geometry is updated anyway, we can skip this step) - if (!m_geometryNeedUpdate) - { - for (std::size_t i = 0; i < m_outlineVertices.getVertexCount(); ++i) - m_outlineVertices[i].color = m_outlineColor; - } - } -} - - -//////////////////////////////////////////////////////////// -void Text::setOutlineThickness(float thickness) -{ - if (thickness != m_outlineThickness) - { - m_outlineThickness = thickness; - m_geometryNeedUpdate = true; - } -} - - //////////////////////////////////////////////////////////// const String& Text::getString() const { @@ -257,20 +146,6 @@ unsigned int Text::getCharacterSize() const } -//////////////////////////////////////////////////////////// -float Text::getLetterSpacing() const -{ - return m_letterSpacingFactor; -} - - -//////////////////////////////////////////////////////////// -float Text::getLineSpacing() const -{ - return m_lineSpacingFactor; -} - - //////////////////////////////////////////////////////////// Uint32 Text::getStyle() const { @@ -281,28 +156,7 @@ Uint32 Text::getStyle() const //////////////////////////////////////////////////////////// const Color& Text::getColor() const { - return getFillColor(); -} - - -//////////////////////////////////////////////////////////// -const Color& Text::getFillColor() const -{ - return m_fillColor; -} - - -//////////////////////////////////////////////////////////// -const Color& Text::getOutlineColor() const -{ - return m_outlineColor; -} - - -//////////////////////////////////////////////////////////// -float Text::getOutlineThickness() const -{ - return m_outlineThickness; + return m_color; } @@ -318,11 +172,9 @@ Vector2f Text::findCharacterPos(std::size_t index) const index = m_string.getSize(); // Precompute the variables needed by the algorithm - bool isBold = m_style & Bold; - float whitespaceWidth = m_font->getGlyph(L' ', m_characterSize, isBold).advance; - float letterSpacing = ( whitespaceWidth / 3.f ) * ( m_letterSpacingFactor - 1.f ); - whitespaceWidth += letterSpacing; - float lineSpacing = m_font->getLineSpacing(m_characterSize) * m_lineSpacingFactor; + bool bold = (m_style & Bold) != 0; + float hspace = static_cast<float>(m_font->getGlyph(L' ', m_characterSize, bold).advance); + float vspace = static_cast<float>(m_font->getLineSpacing(m_characterSize)); // Compute the position Vector2f position; @@ -332,19 +184,19 @@ Vector2f Text::findCharacterPos(std::size_t index) const Uint32 curChar = m_string[i]; // Apply the kerning offset - position.x += m_font->getKerning(prevChar, curChar, m_characterSize); + position.x += static_cast<float>(m_font->getKerning(prevChar, curChar, m_characterSize)); prevChar = curChar; // Handle special characters switch (curChar) { - case ' ': position.x += whitespaceWidth; continue; - case '\t': position.x += whitespaceWidth * 4; continue; - case '\n': position.y += lineSpacing; position.x = 0; continue; + case ' ': position.x += hspace; continue; + case '\t': position.x += hspace * 4; continue; + case '\n': position.y += vspace; position.x = 0; continue; } // For regular characters, add the advance offset of the glyph - position.x += m_font->getGlyph(curChar, m_characterSize, isBold).advance + letterSpacing; + position.x += static_cast<float>(m_font->getGlyph(curChar, m_characterSize, bold).advance); } // Transform the position to global coordinates @@ -379,11 +231,6 @@ void Text::draw(RenderTarget& target, RenderStates states) const states.transform *= getTransform(); states.texture = &m_font->getTexture(m_characterSize); - - // Only draw the outline if there is something to draw - if (m_outlineThickness != 0) - target.draw(m_outlineVertices, states); - target.draw(m_vertices, states); } } @@ -392,49 +239,44 @@ void Text::draw(RenderTarget& target, RenderStates states) const //////////////////////////////////////////////////////////// void Text::ensureGeometryUpdate() const { - if (!m_font) + // Do nothing, if geometry has not changed + if (!m_geometryNeedUpdate) return; - // Do nothing, if geometry has not changed and the font texture has not changed - if (!m_geometryNeedUpdate && m_font->getTexture(m_characterSize).m_cacheId == m_fontTextureId) - return; - - // Save the current fonts texture id - m_fontTextureId = m_font->getTexture(m_characterSize).m_cacheId; - // Mark geometry as updated m_geometryNeedUpdate = false; // Clear the previous geometry m_vertices.clear(); - m_outlineVertices.clear(); m_bounds = FloatRect(); + // No font: nothing to draw + if (!m_font) + return; + // No text: nothing to draw if (m_string.isEmpty()) return; // Compute values related to the text style - bool isBold = m_style & Bold; - bool isUnderlined = m_style & Underlined; - bool isStrikeThrough = m_style & StrikeThrough; - float italicShear = (m_style & Italic) ? 0.209f : 0.f; // 12 degrees in radians + bool bold = (m_style & Bold) != 0; + bool underlined = (m_style & Underlined) != 0; + bool strikeThrough = (m_style & StrikeThrough) != 0; + float italic = (m_style & Italic) ? 0.208f : 0.f; // 12 degrees float underlineOffset = m_font->getUnderlinePosition(m_characterSize); float underlineThickness = m_font->getUnderlineThickness(m_characterSize); // Compute the location of the strike through dynamically // We use the center point of the lowercase 'x' glyph as the reference // We reuse the underline thickness as the thickness of the strike through as well - FloatRect xBounds = m_font->getGlyph(L'x', m_characterSize, isBold).bounds; + FloatRect xBounds = m_font->getGlyph(L'x', m_characterSize, bold).bounds; float strikeThroughOffset = xBounds.top + xBounds.height / 2.f; // Precompute the variables needed by the algorithm - float whitespaceWidth = m_font->getGlyph(L' ', m_characterSize, isBold).advance; - float letterSpacing = ( whitespaceWidth / 3.f ) * ( m_letterSpacingFactor - 1.f ); - whitespaceWidth += letterSpacing; - float lineSpacing = m_font->getLineSpacing(m_characterSize) * m_lineSpacingFactor; - float x = 0.f; - float y = static_cast<float>(m_characterSize); + float hspace = static_cast<float>(m_font->getGlyph(L' ', m_characterSize, bold).advance); + float vspace = static_cast<float>(m_font->getLineSpacing(m_characterSize)); + float x = 0.f; + float y = static_cast<float>(m_characterSize); // Create one quad for each character float minX = static_cast<float>(m_characterSize); @@ -446,35 +288,40 @@ void Text::ensureGeometryUpdate() const { Uint32 curChar = m_string[i]; - // Skip the \r char to avoid weird graphical issues - if (curChar == '\r') - continue; - // Apply the kerning offset - x += m_font->getKerning(prevChar, curChar, m_characterSize); + x += static_cast<float>(m_font->getKerning(prevChar, curChar, m_characterSize)); + prevChar = curChar; // If we're using the underlined style and there's a new line, draw a line - if (isUnderlined && (curChar == L'\n' && prevChar != L'\n')) + if (underlined && (curChar == L'\n')) { - addLine(m_vertices, x, y, m_fillColor, underlineOffset, underlineThickness); + float top = std::floor(y + underlineOffset - (underlineThickness / 2) + 0.5f); + float bottom = top + std::floor(underlineThickness + 0.5f); - if (m_outlineThickness != 0) - addLine(m_outlineVertices, x, y, m_outlineColor, underlineOffset, underlineThickness, m_outlineThickness); + m_vertices.append(Vertex(Vector2f(0, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(0, bottom), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(0, bottom), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, bottom), m_color, Vector2f(1, 1))); } // If we're using the strike through style and there's a new line, draw a line across all characters - if (isStrikeThrough && (curChar == L'\n' && prevChar != L'\n')) + if (strikeThrough && (curChar == L'\n')) { - addLine(m_vertices, x, y, m_fillColor, strikeThroughOffset, underlineThickness); + float top = std::floor(y + strikeThroughOffset - (underlineThickness / 2) + 0.5f); + float bottom = top + std::floor(underlineThickness + 0.5f); - if (m_outlineThickness != 0) - addLine(m_outlineVertices, x, y, m_outlineColor, strikeThroughOffset, underlineThickness, m_outlineThickness); + m_vertices.append(Vertex(Vector2f(0, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(0, bottom), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(0, bottom), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, bottom), m_color, Vector2f(1, 1))); } - prevChar = curChar; - // Handle special characters - if ((curChar == L' ') || (curChar == L'\n') || (curChar == L'\t')) + if ((curChar == ' ') || (curChar == '\t') || (curChar == '\n')) { // Update the current bounds (min coordinates) minX = std::min(minX, x); @@ -482,9 +329,9 @@ void Text::ensureGeometryUpdate() const switch (curChar) { - case L' ': x += whitespaceWidth; break; - case L'\t': x += whitespaceWidth * 4; break; - case L'\n': y += lineSpacing; x = 0; break; + case ' ': x += hspace; break; + case '\t': x += hspace * 4; break; + case '\n': y += vspace; x = 0; break; } // Update the current bounds (max coordinates) @@ -495,66 +342,63 @@ void Text::ensureGeometryUpdate() const continue; } - // Apply the outline - if (m_outlineThickness != 0) - { - const Glyph& glyph = m_font->getGlyph(curChar, m_characterSize, isBold, m_outlineThickness); - - float left = glyph.bounds.left; - float top = glyph.bounds.top; - float right = glyph.bounds.left + glyph.bounds.width; - float bottom = glyph.bounds.top + glyph.bounds.height; - - // Add the outline glyph to the vertices - addGlyphQuad(m_outlineVertices, Vector2f(x, y), m_outlineColor, glyph, italicShear, m_outlineThickness); - - // Update the current bounds with the outlined glyph bounds - minX = std::min(minX, x + left - italicShear * bottom - m_outlineThickness); - maxX = std::max(maxX, x + right - italicShear * top - m_outlineThickness); - minY = std::min(minY, y + top - m_outlineThickness); - maxY = std::max(maxY, y + bottom - m_outlineThickness); - } - // Extract the current glyph's description - const Glyph& glyph = m_font->getGlyph(curChar, m_characterSize, isBold); + const Glyph& glyph = m_font->getGlyph(curChar, m_characterSize, bold); - // Add the glyph to the vertices - addGlyphQuad(m_vertices, Vector2f(x, y), m_fillColor, glyph, italicShear); + float left = glyph.bounds.left; + float top = glyph.bounds.top; + float right = glyph.bounds.left + glyph.bounds.width; + float bottom = glyph.bounds.top + glyph.bounds.height; - // Update the current bounds with the non outlined glyph bounds - if (m_outlineThickness == 0) - { - float left = glyph.bounds.left; - float top = glyph.bounds.top; - float right = glyph.bounds.left + glyph.bounds.width; - float bottom = glyph.bounds.top + glyph.bounds.height; + float u1 = static_cast<float>(glyph.textureRect.left); + float v1 = static_cast<float>(glyph.textureRect.top); + float u2 = static_cast<float>(glyph.textureRect.left + glyph.textureRect.width); + float v2 = static_cast<float>(glyph.textureRect.top + glyph.textureRect.height); - minX = std::min(minX, x + left - italicShear * bottom); - maxX = std::max(maxX, x + right - italicShear * top); - minY = std::min(minY, y + top); - maxY = std::max(maxY, y + bottom); - } + // Add a quad for the current character + m_vertices.append(Vertex(Vector2f(x + left - italic * top, y + top), m_color, Vector2f(u1, v1))); + m_vertices.append(Vertex(Vector2f(x + right - italic * top, y + top), m_color, Vector2f(u2, v1))); + m_vertices.append(Vertex(Vector2f(x + left - italic * bottom, y + bottom), m_color, Vector2f(u1, v2))); + m_vertices.append(Vertex(Vector2f(x + left - italic * bottom, y + bottom), m_color, Vector2f(u1, v2))); + m_vertices.append(Vertex(Vector2f(x + right - italic * top, y + top), m_color, Vector2f(u2, v1))); + m_vertices.append(Vertex(Vector2f(x + right - italic * bottom, y + bottom), m_color, Vector2f(u2, v2))); + + // Update the current bounds + minX = std::min(minX, x + left - italic * bottom); + maxX = std::max(maxX, x + right - italic * top); + minY = std::min(minY, y + top); + maxY = std::max(maxY, y + bottom); // Advance to the next character - x += glyph.advance + letterSpacing; + x += glyph.advance; } // If we're using the underlined style, add the last line - if (isUnderlined && (x > 0)) + if (underlined) { - addLine(m_vertices, x, y, m_fillColor, underlineOffset, underlineThickness); + float top = std::floor(y + underlineOffset - (underlineThickness / 2) + 0.5f); + float bottom = top + std::floor(underlineThickness + 0.5f); - if (m_outlineThickness != 0) - addLine(m_outlineVertices, x, y, m_outlineColor, underlineOffset, underlineThickness, m_outlineThickness); + m_vertices.append(Vertex(Vector2f(0, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(0, bottom), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(0, bottom), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, bottom), m_color, Vector2f(1, 1))); } // If we're using the strike through style, add the last line across all characters - if (isStrikeThrough && (x > 0)) + if (strikeThrough) { - addLine(m_vertices, x, y, m_fillColor, strikeThroughOffset, underlineThickness); + float top = std::floor(y + strikeThroughOffset - (underlineThickness / 2) + 0.5f); + float bottom = top + std::floor(underlineThickness + 0.5f); - if (m_outlineThickness != 0) - addLine(m_outlineVertices, x, y, m_outlineColor, strikeThroughOffset, underlineThickness, m_outlineThickness); + m_vertices.append(Vertex(Vector2f(0, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(0, bottom), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(0, bottom), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, top), m_color, Vector2f(1, 1))); + m_vertices.append(Vertex(Vector2f(x, bottom), m_color, Vector2f(1, 1))); } // Update the bounding rectangle diff --git a/src/SFML/Graphics/Texture.cpp b/src/SFML/Graphics/Texture.cpp index ef731a65..81387c78 100644 --- a/src/SFML/Graphics/Texture.cpp +++ b/src/SFML/Graphics/Texture.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -40,19 +40,31 @@ namespace { - sf::Mutex idMutex; - sf::Mutex maximumSizeMutex; + sf::Mutex mutex; // Thread-safe unique identifier generator, // is used for states cache (see RenderTarget) sf::Uint64 getUniqueId() { - sf::Lock lock(idMutex); + sf::Lock lock(mutex); static sf::Uint64 id = 1; // start at 1, zero is "no texture" return id++; } + + unsigned int checkMaximumTextureSize() + { + // Create a temporary context in case the user queries + // the size before a GlResource is created, thus + // initializing the shared context + sf::Context context; + + GLint size; + glCheck(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size)); + + return static_cast<unsigned int>(size); + } } @@ -64,13 +76,11 @@ m_size (0, 0), m_actualSize (0, 0), m_texture (0), m_isSmooth (false), -m_sRgb (false), m_isRepeated (false), m_pixelsFlipped(false), -m_fboAttachment(false), -m_hasMipmap (false), m_cacheId (getUniqueId()) { + } @@ -80,24 +90,12 @@ m_size (0, 0), m_actualSize (0, 0), m_texture (0), m_isSmooth (copy.m_isSmooth), -m_sRgb (copy.m_sRgb), m_isRepeated (copy.m_isRepeated), m_pixelsFlipped(false), -m_fboAttachment(false), -m_hasMipmap (false), m_cacheId (getUniqueId()) { if (copy.m_texture) - { - if (create(copy.getSize().x, copy.getSize().y)) - { - update(copy); - } - else - { - err() << "Failed to copy texture, failed to create new texture" << std::endl; - } - } + loadFromImage(copy.copyToImage()); } @@ -107,7 +105,7 @@ Texture::~Texture() // Destroy the OpenGL texture if (m_texture) { - TransientContextLock lock; + ensureGlContext(); GLuint texture = static_cast<GLuint>(m_texture); glCheck(glDeleteTextures(1, &texture)); @@ -125,11 +123,6 @@ bool Texture::create(unsigned int width, unsigned int height) return false; } - TransientContextLock lock; - - // Make sure that extensions are initialized - priv::ensureExtensionsInit(); - // Compute the internal texture dimensions depending on NPOT textures support Vector2u actualSize(getValidSize(width), getValidSize(height)); @@ -149,7 +142,8 @@ bool Texture::create(unsigned int width, unsigned int height) m_size.y = height; m_actualSize = actualSize; m_pixelsFlipped = false; - m_fboAttachment = false; + + ensureGlContext(); // Create the OpenGL texture if it doesn't exist yet if (!m_texture) @@ -162,54 +156,15 @@ bool Texture::create(unsigned int width, unsigned int height) // Make sure that the current texture binding will be preserved priv::TextureSaver save; - static bool textureEdgeClamp = GLEXT_texture_edge_clamp; - - if (!m_isRepeated && !textureEdgeClamp) - { - static bool warned = false; - - if (!warned) - { - err() << "OpenGL extension SGIS_texture_edge_clamp unavailable" << std::endl; - err() << "Artifacts may occur along texture edges" << std::endl; - err() << "Ensure that hardware acceleration is enabled if available" << std::endl; - - warned = true; - } - } - - static bool textureSrgb = GLEXT_texture_sRGB; - - if (m_sRgb && !textureSrgb) - { - static bool warned = false; - - if (!warned) - { -#ifndef SFML_OPENGL_ES - err() << "OpenGL extension EXT_texture_sRGB unavailable" << std::endl; -#else - err() << "OpenGL ES extension EXT_sRGB unavailable" << std::endl; -#endif - err() << "Automatic sRGB to linear conversion disabled" << std::endl; - - warned = true; - } - - m_sRgb = false; - } - // Initialize the texture glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); - glCheck(glTexImage2D(GL_TEXTURE_2D, 0, (m_sRgb ? GLEXT_GL_SRGB8_ALPHA8 : GL_RGBA), m_actualSize.x, m_actualSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL)); - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : (textureEdgeClamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP))); - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : (textureEdgeClamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP))); + glCheck(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_actualSize.x, m_actualSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL)); + glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE)); + glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE)); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); m_cacheId = getUniqueId(); - m_hasMipmap = false; - return true; } @@ -254,6 +209,10 @@ bool Texture::loadFromImage(const Image& image, const IntRect& area) { update(image); + // Force an OpenGL flush, so that the texture will appear updated + // in all contexts immediately (solves problems in multi-threaded apps) + glCheck(glFlush()); + return true; } else @@ -275,8 +234,6 @@ bool Texture::loadFromImage(const Image& image, const IntRect& area) // Create the texture and upload the pixels if (create(rectangle.width, rectangle.height)) { - TransientContextLock lock; - // Make sure that the current texture binding will be preserved priv::TextureSaver save; @@ -289,9 +246,6 @@ bool Texture::loadFromImage(const Image& image, const IntRect& area) pixels += 4 * width; } - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); - m_hasMipmap = false; - // Force an OpenGL flush, so that the texture will appear updated // in all contexts immediately (solves problems in multi-threaded apps) glCheck(glFlush()); @@ -320,7 +274,7 @@ Image Texture::copyToImage() const if (!m_texture) return Image(); - TransientContextLock lock; + ensureGlContext(); // Make sure that the current texture binding will be preserved priv::TextureSaver save; @@ -411,7 +365,7 @@ void Texture::update(const Uint8* pixels, unsigned int width, unsigned int heigh if (pixels && m_texture) { - TransientContextLock lock; + ensureGlContext(); // Make sure that the current texture binding will be preserved priv::TextureSaver save; @@ -419,127 +373,12 @@ void Texture::update(const Uint8* pixels, unsigned int width, unsigned int heigh // Copy pixels from the given array to the texture glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); glCheck(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels)); - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); - m_hasMipmap = false; m_pixelsFlipped = false; m_cacheId = getUniqueId(); - - // Force an OpenGL flush, so that the texture data will appear updated - // in all contexts immediately (solves problems in multi-threaded apps) - glCheck(glFlush()); } } -//////////////////////////////////////////////////////////// -void Texture::update(const Texture& texture) -{ - // Update the whole texture - update(texture, 0, 0); -} - - -//////////////////////////////////////////////////////////// -void Texture::update(const Texture& texture, unsigned int x, unsigned int y) -{ - assert(x + texture.m_size.x <= m_size.x); - assert(y + texture.m_size.y <= m_size.y); - - if (!m_texture || !texture.m_texture) - return; - -#ifndef SFML_OPENGL_ES - - { - TransientContextLock lock; - - // Make sure that extensions are initialized - priv::ensureExtensionsInit(); - } - - if (GLEXT_framebuffer_object && GLEXT_framebuffer_blit) - { - TransientContextLock lock; - - // Save the current bindings so we can restore them after we are done - GLint readFramebuffer = 0; - GLint drawFramebuffer = 0; - - glCheck(glGetIntegerv(GLEXT_GL_READ_FRAMEBUFFER_BINDING, &readFramebuffer)); - glCheck(glGetIntegerv(GLEXT_GL_DRAW_FRAMEBUFFER_BINDING, &drawFramebuffer)); - - // Create the framebuffers - GLuint sourceFrameBuffer = 0; - GLuint destFrameBuffer = 0; - glCheck(GLEXT_glGenFramebuffers(1, &sourceFrameBuffer)); - glCheck(GLEXT_glGenFramebuffers(1, &destFrameBuffer)); - - if (!sourceFrameBuffer || !destFrameBuffer) - { - err() << "Cannot copy texture, failed to create a frame buffer object" << std::endl; - return; - } - - // Link the source texture to the source frame buffer - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_READ_FRAMEBUFFER, sourceFrameBuffer)); - glCheck(GLEXT_glFramebufferTexture2D(GLEXT_GL_READ_FRAMEBUFFER, GLEXT_GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture.m_texture, 0)); - - // Link the destination texture to the destination frame buffer - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_DRAW_FRAMEBUFFER, destFrameBuffer)); - glCheck(GLEXT_glFramebufferTexture2D(GLEXT_GL_DRAW_FRAMEBUFFER, GLEXT_GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texture, 0)); - - // A final check, just to be sure... - GLenum sourceStatus; - glCheck(sourceStatus = GLEXT_glCheckFramebufferStatus(GLEXT_GL_READ_FRAMEBUFFER)); - - GLenum destStatus; - glCheck(destStatus = GLEXT_glCheckFramebufferStatus(GLEXT_GL_DRAW_FRAMEBUFFER)); - - if ((sourceStatus == GLEXT_GL_FRAMEBUFFER_COMPLETE) && (destStatus == GLEXT_GL_FRAMEBUFFER_COMPLETE)) - { - // Blit the texture contents from the source to the destination texture - glCheck(GLEXT_glBlitFramebuffer( - 0, texture.m_pixelsFlipped ? texture.m_size.y : 0, texture.m_size.x, texture.m_pixelsFlipped ? 0 : texture.m_size.y, // Source rectangle, flip y if source is flipped - x, y, x + texture.m_size.x, y + texture.m_size.y, // Destination rectangle - GL_COLOR_BUFFER_BIT, GL_NEAREST - )); - } - else - { - err() << "Cannot copy texture, failed to link texture to frame buffer" << std::endl; - } - - // Restore previously bound framebuffers - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_READ_FRAMEBUFFER, readFramebuffer)); - glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_DRAW_FRAMEBUFFER, drawFramebuffer)); - - // Delete the framebuffers - glCheck(GLEXT_glDeleteFramebuffers(1, &sourceFrameBuffer)); - glCheck(GLEXT_glDeleteFramebuffers(1, &destFrameBuffer)); - - // Make sure that the current texture binding will be preserved - priv::TextureSaver save; - - // Set the parameters of this texture - glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); - m_hasMipmap = false; - m_pixelsFlipped = false; - m_cacheId = getUniqueId(); - - // Force an OpenGL flush, so that the texture data will appear updated - // in all contexts immediately (solves problems in multi-threaded apps) - glCheck(glFlush()); - - return; - } - -#endif // SFML_OPENGL_ES - - update(texture.copyToImage(), x, y); -} - - //////////////////////////////////////////////////////////// void Texture::update(const Image& image) { @@ -570,22 +409,14 @@ void Texture::update(const Window& window, unsigned int x, unsigned int y) if (m_texture && window.setActive(true)) { - TransientContextLock lock; - // Make sure that the current texture binding will be preserved priv::TextureSaver save; // Copy pixels from the back-buffer to the texture glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); glCheck(glCopyTexSubImage2D(GL_TEXTURE_2D, 0, x, y, 0, 0, window.getSize().x, window.getSize().y)); - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); - m_hasMipmap = false; m_pixelsFlipped = true; m_cacheId = getUniqueId(); - - // Force an OpenGL flush, so that the texture will appear updated - // in all contexts immediately (solves problems in multi-threaded apps) - glCheck(glFlush()); } } @@ -599,22 +430,14 @@ void Texture::setSmooth(bool smooth) if (m_texture) { - TransientContextLock lock; + ensureGlContext(); // Make sure that the current texture binding will be preserved priv::TextureSaver save; glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); - - if (m_hasMipmap) - { - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_LINEAR)); - } - else - { - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); - } + glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); } } } @@ -627,20 +450,6 @@ bool Texture::isSmooth() const } -//////////////////////////////////////////////////////////// -void Texture::setSrgb(bool sRgb) -{ - m_sRgb = sRgb; -} - - -//////////////////////////////////////////////////////////// -bool Texture::isSrgb() const -{ - return m_sRgb; -} - - //////////////////////////////////////////////////////////// void Texture::setRepeated(bool repeated) { @@ -650,30 +459,14 @@ void Texture::setRepeated(bool repeated) if (m_texture) { - TransientContextLock lock; + ensureGlContext(); // Make sure that the current texture binding will be preserved priv::TextureSaver save; - static bool textureEdgeClamp = GLEXT_texture_edge_clamp; - - if (!m_isRepeated && !textureEdgeClamp) - { - static bool warned = false; - - if (!warned) - { - err() << "OpenGL extension SGIS_texture_edge_clamp unavailable" << std::endl; - err() << "Artifacts may occur along texture edges" << std::endl; - err() << "Ensure that hardware acceleration is enabled if available" << std::endl; - - warned = true; - } - } - glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : (textureEdgeClamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP))); - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : (textureEdgeClamp ? GLEXT_GL_CLAMP_TO_EDGE : GLEXT_GL_CLAMP))); + glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE)); + glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_isRepeated ? GL_REPEAT : GL_CLAMP_TO_EDGE)); } } } @@ -686,55 +479,10 @@ bool Texture::isRepeated() const } -//////////////////////////////////////////////////////////// -bool Texture::generateMipmap() -{ - if (!m_texture) - return false; - - TransientContextLock lock; - - // Make sure that extensions are initialized - priv::ensureExtensionsInit(); - - if (!GLEXT_framebuffer_object) - return false; - - // Make sure that the current texture binding will be preserved - priv::TextureSaver save; - - glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); - glCheck(GLEXT_glGenerateMipmap(GL_TEXTURE_2D)); - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_LINEAR)); - - m_hasMipmap = true; - - return true; -} - - -//////////////////////////////////////////////////////////// -void Texture::invalidateMipmap() -{ - if (!m_hasMipmap) - return; - - TransientContextLock lock; - - // Make sure that the current texture binding will be preserved - priv::TextureSaver save; - - glCheck(glBindTexture(GL_TEXTURE_2D, m_texture)); - glCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isSmooth ? GL_LINEAR : GL_NEAREST)); - - m_hasMipmap = false; -} - - //////////////////////////////////////////////////////////// void Texture::bind(const Texture* texture, CoordinateType coordinateType) { - TransientContextLock lock; + ensureGlContext(); if (texture && texture->m_texture) { @@ -790,21 +538,12 @@ void Texture::bind(const Texture* texture, CoordinateType coordinateType) //////////////////////////////////////////////////////////// unsigned int Texture::getMaximumSize() { - Lock lock(maximumSizeMutex); + // TODO: Remove this lock when it becomes unnecessary in C++11 + Lock lock(mutex); - static bool checked = false; - static GLint size = 0; + static unsigned int size = checkMaximumTextureSize(); - if (!checked) - { - checked = true; - - TransientContextLock lock; - - glCheck(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size)); - } - - return static_cast<unsigned int>(size); + return size; } @@ -813,40 +552,26 @@ Texture& Texture::operator =(const Texture& right) { Texture temp(right); - swap(temp); + std::swap(m_size, temp.m_size); + std::swap(m_actualSize, temp.m_actualSize); + std::swap(m_texture, temp.m_texture); + std::swap(m_isSmooth, temp.m_isSmooth); + std::swap(m_isRepeated, temp.m_isRepeated); + std::swap(m_pixelsFlipped, temp.m_pixelsFlipped); + m_cacheId = getUniqueId(); return *this; } -//////////////////////////////////////////////////////////// -void Texture::swap(Texture& right) -{ - std::swap(m_size, right.m_size); - std::swap(m_actualSize, right.m_actualSize); - std::swap(m_texture, right.m_texture); - std::swap(m_isSmooth, right.m_isSmooth); - std::swap(m_sRgb, right.m_sRgb); - std::swap(m_isRepeated, right.m_isRepeated); - std::swap(m_pixelsFlipped, right.m_pixelsFlipped); - std::swap(m_fboAttachment, right.m_fboAttachment); - std::swap(m_hasMipmap, right.m_hasMipmap); - - m_cacheId = getUniqueId(); - right.m_cacheId = getUniqueId(); -} - - -//////////////////////////////////////////////////////////// -unsigned int Texture::getNativeHandle() const -{ - return m_texture; -} - - //////////////////////////////////////////////////////////// unsigned int Texture::getValidSize(unsigned int size) { + ensureGlContext(); + + // Make sure that extensions are initialized + priv::ensureExtensionsInit(); + if (GLEXT_texture_non_power_of_two) { // If hardware supports NPOT textures, then just return the unmodified size diff --git a/src/SFML/Graphics/TextureSaver.cpp b/src/SFML/Graphics/TextureSaver.cpp index 7ffbc0bb..c0e01973 100644 --- a/src/SFML/Graphics/TextureSaver.cpp +++ b/src/SFML/Graphics/TextureSaver.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Graphics/TextureSaver.hpp b/src/SFML/Graphics/TextureSaver.hpp index 560c2fce..2880e196 100644 --- a/src/SFML/Graphics/TextureSaver.hpp +++ b/src/SFML/Graphics/TextureSaver.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -64,7 +64,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - GLint m_textureBinding; //!< Texture binding to restore + GLint m_textureBinding; ///< Texture binding to restore }; } // namespace priv diff --git a/src/SFML/Graphics/Transform.cpp b/src/SFML/Graphics/Transform.cpp index 9a6706ce..487072af 100644 --- a/src/SFML/Graphics/Transform.cpp +++ b/src/SFML/Graphics/Transform.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -269,23 +269,4 @@ Vector2f operator *(const Transform& left, const Vector2f& right) return left.transformPoint(right); } - -//////////////////////////////////////////////////////////// -bool operator ==(const Transform& left, const Transform& right) -{ - const float* a = left.getMatrix(); - const float* b = right.getMatrix(); - - return ((a[0] == b[0]) && (a[1] == b[1]) && (a[3] == b[3]) && - (a[4] == b[4]) && (a[5] == b[5]) && (a[7] == b[7]) && - (a[12] == b[12]) && (a[13] == b[13]) && (a[15] == b[15])); -} - - -//////////////////////////////////////////////////////////// -bool operator !=(const Transform& left, const Transform& right) -{ - return !(left == right); -} - } // namespace sf diff --git a/src/SFML/Graphics/Transformable.cpp b/src/SFML/Graphics/Transformable.cpp index 6a8f0735..726bc362 100644 --- a/src/SFML/Graphics/Transformable.cpp +++ b/src/SFML/Graphics/Transformable.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Graphics/Vertex.cpp b/src/SFML/Graphics/Vertex.cpp index 801af444..8733a0fc 100644 --- a/src/SFML/Graphics/Vertex.cpp +++ b/src/SFML/Graphics/Vertex.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Graphics/VertexArray.cpp b/src/SFML/Graphics/VertexArray.cpp index 9be9d7d9..7069571e 100644 --- a/src/SFML/Graphics/VertexArray.cpp +++ b/src/SFML/Graphics/VertexArray.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Graphics/VertexBuffer.cpp b/src/SFML/Graphics/VertexBuffer.cpp deleted file mode 100644 index 2b3166a2..00000000 --- a/src/SFML/Graphics/VertexBuffer.cpp +++ /dev/null @@ -1,363 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Graphics/VertexBuffer.hpp> -#include <SFML/Graphics/RenderTarget.hpp> -#include <SFML/Graphics/Vertex.hpp> -#include <SFML/Graphics/GLCheck.hpp> -#include <SFML/System/Mutex.hpp> -#include <SFML/System/Lock.hpp> -#include <SFML/System/Err.hpp> -#include <cstring> - -namespace -{ - sf::Mutex isAvailableMutex; - - GLenum usageToGlEnum(sf::VertexBuffer::Usage usage) - { - switch (usage) - { - case sf::VertexBuffer::Static: return GLEXT_GL_STATIC_DRAW; - case sf::VertexBuffer::Dynamic: return GLEXT_GL_DYNAMIC_DRAW; - default: return GLEXT_GL_STREAM_DRAW; - } - } -} - - -namespace sf -{ -//////////////////////////////////////////////////////////// -VertexBuffer::VertexBuffer() : -m_buffer (0), -m_size (0), -m_primitiveType(Points), -m_usage (Stream) -{ -} - - -//////////////////////////////////////////////////////////// -VertexBuffer::VertexBuffer(PrimitiveType type) : -m_buffer (0), -m_size (0), -m_primitiveType(type), -m_usage (Stream) -{ -} - - -//////////////////////////////////////////////////////////// -VertexBuffer::VertexBuffer(VertexBuffer::Usage usage) : -m_buffer (0), -m_size (0), -m_primitiveType(Points), -m_usage (usage) -{ -} - - -//////////////////////////////////////////////////////////// -VertexBuffer::VertexBuffer(PrimitiveType type, VertexBuffer::Usage usage) : -m_buffer (0), -m_size (0), -m_primitiveType(type), -m_usage (usage) -{ -} - - -//////////////////////////////////////////////////////////// -VertexBuffer::VertexBuffer(const VertexBuffer& copy) : -m_buffer (0), -m_size (0), -m_primitiveType(copy.m_primitiveType), -m_usage (copy.m_usage) -{ - if (copy.m_buffer && copy.m_size) - { - if (!create(copy.m_size)) - { - err() << "Could not create vertex buffer for copying" << std::endl; - return; - } - - if (!update(copy)) - err() << "Could not copy vertex buffer" << std::endl; - } -} - - -//////////////////////////////////////////////////////////// -VertexBuffer::~VertexBuffer() -{ - if (m_buffer) - { - TransientContextLock contextLock; - - glCheck(GLEXT_glDeleteBuffers(1, &m_buffer)); - } -} - - -//////////////////////////////////////////////////////////// -bool VertexBuffer::create(std::size_t vertexCount) -{ - if (!isAvailable()) - return false; - - TransientContextLock contextLock; - - if (!m_buffer) - glCheck(GLEXT_glGenBuffers(1, &m_buffer)); - - if (!m_buffer) - { - err() << "Could not create vertex buffer, generation failed" << std::endl; - return false; - } - - glCheck(GLEXT_glBindBuffer(GLEXT_GL_ARRAY_BUFFER, m_buffer)); - glCheck(GLEXT_glBufferData(GLEXT_GL_ARRAY_BUFFER, sizeof(Vertex) * vertexCount, 0, usageToGlEnum(m_usage))); - glCheck(GLEXT_glBindBuffer(GLEXT_GL_ARRAY_BUFFER, 0)); - - m_size = vertexCount; - - return true; -} - - -//////////////////////////////////////////////////////////// -std::size_t VertexBuffer::getVertexCount() const -{ - return m_size; -} - - -//////////////////////////////////////////////////////////// -bool VertexBuffer::update(const Vertex* vertices) -{ - return update(vertices, m_size, 0); -} - - -//////////////////////////////////////////////////////////// -bool VertexBuffer::update(const Vertex* vertices, std::size_t vertexCount, unsigned int offset) -{ - // Sanity checks - if (!m_buffer) - return false; - - if (!vertices) - return false; - - if (offset && (offset + vertexCount > m_size)) - return false; - - TransientContextLock contextLock; - - glCheck(GLEXT_glBindBuffer(GLEXT_GL_ARRAY_BUFFER, m_buffer)); - - // Check if we need to resize or orphan the buffer - if (vertexCount >= m_size) - { - glCheck(GLEXT_glBufferData(GLEXT_GL_ARRAY_BUFFER, sizeof(Vertex) * vertexCount, 0, usageToGlEnum(m_usage))); - - m_size = vertexCount; - } - - glCheck(GLEXT_glBufferSubData(GLEXT_GL_ARRAY_BUFFER, sizeof(Vertex) * offset, sizeof(Vertex) * vertexCount, vertices)); - - glCheck(GLEXT_glBindBuffer(GLEXT_GL_ARRAY_BUFFER, 0)); - - return true; -} - - -//////////////////////////////////////////////////////////// -bool VertexBuffer::update(const VertexBuffer& vertexBuffer) -{ -#ifdef SFML_OPENGL_ES - - return false; - -#else - - if (!m_buffer || !vertexBuffer.m_buffer) - return false; - - TransientContextLock contextLock; - - // Make sure that extensions are initialized - sf::priv::ensureExtensionsInit(); - - if (GLEXT_copy_buffer) - { - glCheck(GLEXT_glBindBuffer(GLEXT_GL_COPY_READ_BUFFER, vertexBuffer.m_buffer)); - glCheck(GLEXT_glBindBuffer(GLEXT_GL_COPY_WRITE_BUFFER, m_buffer)); - - glCheck(GLEXT_glCopyBufferSubData(GLEXT_GL_COPY_READ_BUFFER, GLEXT_GL_COPY_WRITE_BUFFER, 0, 0, sizeof(Vertex) * vertexBuffer.m_size)); - - glCheck(GLEXT_glBindBuffer(GLEXT_GL_COPY_WRITE_BUFFER, 0)); - glCheck(GLEXT_glBindBuffer(GLEXT_GL_COPY_READ_BUFFER, 0)); - - return true; - } - - glCheck(GLEXT_glBindBuffer(GLEXT_GL_ARRAY_BUFFER, m_buffer)); - glCheck(GLEXT_glBufferData(GLEXT_GL_ARRAY_BUFFER, sizeof(Vertex) * vertexBuffer.m_size, 0, usageToGlEnum(m_usage))); - - void* destination = 0; - glCheck(destination = GLEXT_glMapBuffer(GLEXT_GL_ARRAY_BUFFER, GLEXT_GL_WRITE_ONLY)); - - glCheck(GLEXT_glBindBuffer(GLEXT_GL_ARRAY_BUFFER, vertexBuffer.m_buffer)); - - void* source = 0; - glCheck(source = GLEXT_glMapBuffer(GLEXT_GL_ARRAY_BUFFER, GLEXT_GL_READ_ONLY)); - - std::memcpy(destination, source, sizeof(Vertex) * vertexBuffer.m_size); - - GLboolean sourceResult = GL_FALSE; - glCheck(sourceResult = GLEXT_glUnmapBuffer(GLEXT_GL_ARRAY_BUFFER)); - - glCheck(GLEXT_glBindBuffer(GLEXT_GL_ARRAY_BUFFER, m_buffer)); - - GLboolean destinationResult = GL_FALSE; - glCheck(destinationResult = GLEXT_glUnmapBuffer(GLEXT_GL_ARRAY_BUFFER)); - - glCheck(GLEXT_glBindBuffer(GLEXT_GL_ARRAY_BUFFER, 0)); - - if ((sourceResult == GL_FALSE) || (destinationResult == GL_FALSE)) - return false; - - return true; - -#endif // SFML_OPENGL_ES -} - - -//////////////////////////////////////////////////////////// -VertexBuffer& VertexBuffer::operator =(const VertexBuffer& right) -{ - VertexBuffer temp(right); - - swap(temp); - - return *this; -} - - -//////////////////////////////////////////////////////////// -void VertexBuffer::swap(VertexBuffer& right) -{ - std::swap(m_size, right.m_size); - std::swap(m_buffer, right.m_buffer); - std::swap(m_primitiveType, right.m_primitiveType); - std::swap(m_usage, right.m_usage); -} - - -//////////////////////////////////////////////////////////// -unsigned int VertexBuffer::getNativeHandle() const -{ - return m_buffer; -} - - -//////////////////////////////////////////////////////////// -void VertexBuffer::bind(const VertexBuffer* vertexBuffer) -{ - if (!isAvailable()) - return; - - TransientContextLock lock; - - glCheck(GLEXT_glBindBuffer(GLEXT_GL_ARRAY_BUFFER, vertexBuffer ? vertexBuffer->m_buffer : 0)); -} - - -//////////////////////////////////////////////////////////// -void VertexBuffer::setPrimitiveType(PrimitiveType type) -{ - m_primitiveType = type; -} - - -//////////////////////////////////////////////////////////// -PrimitiveType VertexBuffer::getPrimitiveType() const -{ - return m_primitiveType; -} - - -//////////////////////////////////////////////////////////// -void VertexBuffer::setUsage(VertexBuffer::Usage usage) -{ - m_usage = usage; -} - - -//////////////////////////////////////////////////////////// -VertexBuffer::Usage VertexBuffer::getUsage() const -{ - return m_usage; -} - - -//////////////////////////////////////////////////////////// -bool VertexBuffer::isAvailable() -{ - Lock lock(isAvailableMutex); - - static bool checked = false; - static bool available = false; - - if (!checked) - { - checked = true; - - TransientContextLock contextLock; - - // Make sure that extensions are initialized - sf::priv::ensureExtensionsInit(); - - available = GLEXT_vertex_buffer_object; - } - - return available; -} - - -//////////////////////////////////////////////////////////// -void VertexBuffer::draw(RenderTarget& target, RenderStates states) const -{ - if (m_buffer && m_size) - target.draw(*this, 0, m_size, states); -} - -} // namespace sf diff --git a/src/SFML/Graphics/View.cpp b/src/SFML/Graphics/View.cpp index 048f3136..ba9f6730 100644 --- a/src/SFML/Graphics/View.cpp +++ b/src/SFML/Graphics/View.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Graphics/stb_image/stb_image.h b/src/SFML/Graphics/stb_image/stb_image.h new file mode 100644 index 00000000..e6ed3118 --- /dev/null +++ b/src/SFML/Graphics/stb_image/stb_image.h @@ -0,0 +1,4673 @@ +/* stbi-1.33 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c + when you control the images you're loading + no warranty implied; use at your own risk + + QUICK NOTES: + Primarily of interest to game developers and other people who can + avoid problematic images and only need the trivial interface + + JPEG baseline (no JPEG progressive) + PNG 8-bit only + + TGA (not sure what subset, if a subset) + BMP non-1bpp, non-RLE + PSD (composited view only, no extra channels) + + GIF (*comp always reports as 4-channel) + HDR (radiance rgbE format) + PIC (Softimage PIC) + + - decode from memory or through FILE (define STBI_NO_STDIO to remove code) + - decode from arbitrary I/O callbacks + - overridable dequantizing-IDCT, YCbCr-to-RGB conversion (define STBI_SIMD) + + Latest revisions: + 1.33 (2011-07-14) minor fixes suggested by Dave Moore + 1.32 (2011-07-13) info support for all filetypes (SpartanJ) + 1.31 (2011-06-19) a few more leak fixes, bug in PNG handling (SpartanJ) + 1.30 (2011-06-11) added ability to load files via io callbacks (Ben Wenger) + 1.29 (2010-08-16) various warning fixes from Aurelien Pocheville + 1.28 (2010-08-01) fix bug in GIF palette transparency (SpartanJ) + 1.27 (2010-08-01) cast-to-uint8 to fix warnings (Laurent Gomila) + allow trailing 0s at end of image data (Laurent Gomila) + 1.26 (2010-07-24) fix bug in file buffering for PNG reported by SpartanJ + + See end of file for full revision history. + + TODO: + stbi_info support for BMP,PSD,HDR,PIC + + + ============================ Contributors ========================= + + Image formats Optimizations & bugfixes + Sean Barrett (jpeg, png, bmp) Fabian "ryg" Giesen + Nicolas Schulz (hdr, psd) + Jonathan Dummer (tga) Bug fixes & warning fixes + Jean-Marc Lienher (gif) Marc LeBlanc + Tom Seddon (pic) Christpher Lloyd + Thatcher Ulrich (psd) Dave Moore + Won Chun + the Horde3D community + Extensions, features Janez Zemva + Jetro Lauha (stbi_info) Jonathan Blow + James "moose2000" Brown (iPhone PNG) Laurent Gomila + Ben "Disch" Wenger (io callbacks) Aruelien Pocheville + Martin "SpartanJ" Golini Ryamond Barbiero + David Woo + + + If your name should be here but isn't, let Sean know. + +*/ + +#ifndef STBI_INCLUDE_STB_IMAGE_H +#define STBI_INCLUDE_STB_IMAGE_H + +// To get a header file for this, either cut and paste the header, +// or create stb_image.h, #define STBI_HEADER_FILE_ONLY, and +// then include stb_image.c from it. + +//// begin header file //////////////////////////////////////////////////// +// +// Limitations: +// - no jpeg progressive support +// - non-HDR formats support 8-bit samples only (jpeg, png) +// - no delayed line count (jpeg) -- IJG doesn't support either +// - no 1-bit BMP +// - GIF always returns *comp=4 +// +// Basic usage (see HDR discussion below): +// int x,y,n; +// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); +// // ... process data if not NULL ... +// // ... x = width, y = height, n = # 8-bit components per pixel ... +// // ... replace '0' with '1'..'4' to force that many components per pixel +// // ... but 'n' will always be the number that it would have been if you said 0 +// stbi_image_free(data) +// +// Standard parameters: +// int *x -- outputs image width in pixels +// int *y -- outputs image height in pixels +// int *comp -- outputs # of image components in image file +// int req_comp -- if non-zero, # of image components requested in result +// +// The return value from an image loader is an 'unsigned char *' which points +// to the pixel data. The pixel data consists of *y scanlines of *x pixels, +// with each pixel consisting of N interleaved 8-bit components; the first +// pixel pointed to is top-left-most in the image. There is no padding between +// image scanlines or between pixels, regardless of format. The number of +// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise. +// If req_comp is non-zero, *comp has the number of components that _would_ +// have been output otherwise. E.g. if you set req_comp to 4, you will always +// get RGBA output, but you can check *comp to easily see if it's opaque. +// +// An output image with N components has the following components interleaved +// in this order in each pixel: +// +// N=#comp components +// 1 grey +// 2 grey, alpha +// 3 red, green, blue +// 4 red, green, blue, alpha +// +// If image loading fails for any reason, the return value will be NULL, +// and *x, *y, *comp will be unchanged. The function stbi_failure_reason() +// can be queried for an extremely brief, end-user unfriendly explanation +// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid +// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly +// more user-friendly ones. +// +// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized. +// +// =========================================================================== +// +// iPhone PNG support: +// +// By default we convert iphone-formatted PNGs back to RGB; nominally they +// would silently load as BGR, except the existing code should have just +// failed on such iPhone PNGs. But you can disable this conversion by +// by calling stbi_convert_iphone_png_to_rgb(0), in which case +// you will always just get the native iphone "format" through. +// +// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per +// pixel to remove any premultiplied alpha *only* if the image file explicitly +// says there's premultiplied data (currently only happens in iPhone images, +// and only if iPhone convert-to-rgb processing is on). +// +// =========================================================================== +// +// HDR image support (disable by defining STBI_NO_HDR) +// +// stb_image now supports loading HDR images in general, and currently +// the Radiance .HDR file format, although the support is provided +// generically. You can still load any file through the existing interface; +// if you attempt to load an HDR file, it will be automatically remapped to +// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; +// both of these constants can be reconfigured through this interface: +// +// stbi_hdr_to_ldr_gamma(2.2f); +// stbi_hdr_to_ldr_scale(1.0f); +// +// (note, do not use _inverse_ constants; stbi_image will invert them +// appropriately). +// +// Additionally, there is a new, parallel interface for loading files as +// (linear) floats to preserve the full dynamic range: +// +// float *data = stbi_loadf(filename, &x, &y, &n, 0); +// +// If you load LDR images through this interface, those images will +// be promoted to floating point values, run through the inverse of +// constants corresponding to the above: +// +// stbi_ldr_to_hdr_scale(1.0f); +// stbi_ldr_to_hdr_gamma(2.2f); +// +// Finally, given a filename (or an open file or memory block--see header +// file for details) containing image data, you can query for the "most +// appropriate" interface to use (that is, whether the image is HDR or +// not), using: +// +// stbi_is_hdr(char *filename); +// +// =========================================================================== +// +// I/O callbacks +// +// I/O callbacks allow you to read from arbitrary sources, like packaged +// files or some other source. Data read from callbacks are processed +// through a small internal buffer (currently 128 bytes) to try to reduce +// overhead. +// +// The three functions you must define are "read" (reads some bytes of data), +// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end). + + +#ifndef STBI_NO_STDIO + +#if defined(_MSC_VER) && _MSC_VER >= 0x1400 +#define _CRT_SECURE_NO_WARNINGS // suppress bogus warnings about fopen() +#endif + +#include <stdio.h> +#endif + +#define STBI_VERSION 1 + +enum +{ + STBI_default = 0, // only used for req_comp + + STBI_grey = 1, + STBI_grey_alpha = 2, + STBI_rgb = 3, + STBI_rgb_alpha = 4 +}; + +typedef unsigned char stbi_uc; + +#ifdef __cplusplus +extern "C" { +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// PRIMARY API - works on images of any type +// + +// +// load image by filename, open file, or memory buffer +// + +extern stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); + +#ifndef STBI_NO_STDIO +extern stbi_uc *stbi_load (char const *filename, int *x, int *y, int *comp, int req_comp); +extern stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); +// for stbi_load_from_file, file pointer is left pointing immediately after image +#endif + +typedef struct +{ + int (*read) (void *user,char *data,int size); // fill 'data' with 'size' bytes. return number of bytes actually read + void (*skip) (void *user,unsigned n); // skip the next 'n' bytes + int (*eof) (void *user); // returns nonzero if we are at end of file/data +} stbi_io_callbacks; + +extern stbi_uc *stbi_load_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp); + +#ifndef STBI_NO_HDR + extern float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); + + #ifndef STBI_NO_STDIO + extern float *stbi_loadf (char const *filename, int *x, int *y, int *comp, int req_comp); + extern float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); + #endif + + extern float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp); + + extern void stbi_hdr_to_ldr_gamma(float gamma); + extern void stbi_hdr_to_ldr_scale(float scale); + + extern void stbi_ldr_to_hdr_gamma(float gamma); + extern void stbi_ldr_to_hdr_scale(float scale); +#endif // STBI_NO_HDR + +// stbi_is_hdr is always defined +extern int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user); +extern int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); +#ifndef STBI_NO_STDIO +extern int stbi_is_hdr (char const *filename); +extern int stbi_is_hdr_from_file(FILE *f); +#endif // STBI_NO_STDIO + + +// get a VERY brief reason for failure +// NOT THREADSAFE +extern const char *stbi_failure_reason (void); + +// free the loaded image -- this is just free() +extern void stbi_image_free (void *retval_from_stbi_load); + +// get image dimensions & components without fully decoding +extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); +extern int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp); + +#ifndef STBI_NO_STDIO +extern int stbi_info (char const *filename, int *x, int *y, int *comp); +extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); + +#endif + + + +// for image formats that explicitly notate that they have premultiplied alpha, +// we just return the colors as stored in the file. set this flag to force +// unpremultiplication. results are undefined if the unpremultiply overflow. +extern void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply); + +// indicate whether we should process iphone images back to canonical format, +// or just pass them through "as-is" +extern void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert); + + +// ZLIB client - used by PNG, available for other purposes + +extern char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); +extern char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); +extern int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + +extern char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); +extern int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + + +// define faster low-level operations (typically SIMD support) +#ifdef STBI_SIMD +typedef void (*stbi_idct_8x8)(stbi_uc *out, int out_stride, short data[64], unsigned short *dequantize); +// compute an integer IDCT on "input" +// input[x] = data[x] * dequantize[x] +// write results to 'out': 64 samples, each run of 8 spaced by 'out_stride' +// CLAMP results to 0..255 +typedef void (*stbi_YCbCr_to_RGB_run)(stbi_uc *output, stbi_uc const *y, stbi_uc const *cb, stbi_uc const *cr, int count, int step); +// compute a conversion from YCbCr to RGB +// 'count' pixels +// write pixels to 'output'; each pixel is 'step' bytes (either 3 or 4; if 4, write '255' as 4th), order R,G,B +// y: Y input channel +// cb: Cb input channel; scale/biased to be 0..255 +// cr: Cr input channel; scale/biased to be 0..255 + +extern void stbi_install_idct(stbi_idct_8x8 func); +extern void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func); +#endif // STBI_SIMD + + +#ifdef __cplusplus +} +#endif + +// +// +//// end header file ///////////////////////////////////////////////////// +#endif // STBI_INCLUDE_STB_IMAGE_H + +#ifndef STBI_HEADER_FILE_ONLY + +#ifndef STBI_NO_HDR +#include <math.h> // ldexp +#include <string.h> // strcmp, strtok +#endif + +#ifndef STBI_NO_STDIO +#include <stdio.h> +#endif +#include <stdlib.h> +#include <memory.h> +#include <assert.h> +#include <stdarg.h> + +#ifndef _MSC_VER + #ifdef __cplusplus + #define stbi_inline inline + #else + #define stbi_inline + #endif +#else + #define stbi_inline __forceinline +#endif + + +// implementation: +typedef unsigned char uint8; +typedef unsigned short uint16; +typedef signed short int16; +typedef unsigned int uint32; +typedef signed int int32; +typedef unsigned int uint; + +// should produce compiler error if size is wrong +typedef unsigned char validate_uint32[sizeof(uint32)==4 ? 1 : -1]; + +#if defined(STBI_NO_STDIO) && !defined(STBI_NO_WRITE) +#define STBI_NO_WRITE +#endif + +#define STBI_NOTUSED(v) (void)sizeof(v) + +#ifdef _MSC_VER +#define STBI_HAS_LROTL +#endif + +#ifdef STBI_HAS_LROTL + #define stbi_lrot(x,y) _lrotl(x,y) +#else + #define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) +#endif + +/////////////////////////////////////////////// +// +// stbi struct and start_xxx functions + +// stbi structure is our basic context used by all images, so it +// contains all the IO context, plus some basic image information +typedef struct +{ + uint32 img_x, img_y; + int img_n, img_out_n; + + stbi_io_callbacks io; + void *io_user_data; + + int read_from_callbacks; + int buflen; + uint8 buffer_start[128]; + + uint8 *img_buffer, *img_buffer_end; + uint8 *img_buffer_original; +} stbi; + + +static void refill_buffer(stbi *s); + +// initialize a memory-decode context +static void start_mem(stbi *s, uint8 const *buffer, int len) +{ + s->io.read = NULL; + s->read_from_callbacks = 0; + s->img_buffer = s->img_buffer_original = (uint8 *) buffer; + s->img_buffer_end = (uint8 *) buffer+len; +} + +// initialize a callback-based context +static void start_callbacks(stbi *s, stbi_io_callbacks *c, void *user) +{ + s->io = *c; + s->io_user_data = user; + s->buflen = sizeof(s->buffer_start); + s->read_from_callbacks = 1; + s->img_buffer_original = s->buffer_start; + refill_buffer(s); +} + +#ifndef STBI_NO_STDIO + +static int stdio_read(void *user, char *data, int size) +{ + return (int) fread(data,1,size,(FILE*) user); +} + +static void stdio_skip(void *user, unsigned n) +{ + fseek((FILE*) user, n, SEEK_CUR); +} + +static int stdio_eof(void *user) +{ + return feof((FILE*) user); +} + +static stbi_io_callbacks stbi_stdio_callbacks = +{ + stdio_read, + stdio_skip, + stdio_eof, +}; + +static void start_file(stbi *s, FILE *f) +{ + start_callbacks(s, &stbi_stdio_callbacks, (void *) f); +} + +//static void stop_file(stbi *s) { } + +#endif // !STBI_NO_STDIO + +static void stbi_rewind(stbi *s) +{ + // conceptually rewind SHOULD rewind to the beginning of the stream, + // but we just rewind to the beginning of the initial buffer, because + // we only use it after doing 'test', which only ever looks at at most 92 bytes + s->img_buffer = s->img_buffer_original; +} + +static int stbi_jpeg_test(stbi *s); +static stbi_uc *stbi_jpeg_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_jpeg_info(stbi *s, int *x, int *y, int *comp); +static int stbi_png_test(stbi *s); +static stbi_uc *stbi_png_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_png_info(stbi *s, int *x, int *y, int *comp); +static int stbi_bmp_test(stbi *s); +static stbi_uc *stbi_bmp_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_tga_test(stbi *s); +static stbi_uc *stbi_tga_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_tga_info(stbi *s, int *x, int *y, int *comp); +static int stbi_psd_test(stbi *s); +static stbi_uc *stbi_psd_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_hdr_test(stbi *s); +static float *stbi_hdr_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_pic_test(stbi *s); +static stbi_uc *stbi_pic_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_gif_test(stbi *s); +static stbi_uc *stbi_gif_load(stbi *s, int *x, int *y, int *comp, int req_comp); +static int stbi_gif_info(stbi *s, int *x, int *y, int *comp); + + +// this is not threadsafe +static const char *failure_reason; + +const char *stbi_failure_reason(void) +{ + return failure_reason; +} + +static int e(const char *str) +{ + failure_reason = str; + return 0; +} + +// e - error +// epf - error returning pointer to float +// epuc - error returning pointer to unsigned char + +#ifdef STBI_NO_FAILURE_STRINGS + #define e(x,y) 0 +#elif defined(STBI_FAILURE_USERMSG) + #define e(x,y) e(y) +#else + #define e(x,y) e(x) +#endif + +#define epf(x,y) ((float *) (e(x,y)?NULL:NULL)) +#define epuc(x,y) ((unsigned char *) (e(x,y)?NULL:NULL)) + +void stbi_image_free(void *retval_from_stbi_load) +{ + free(retval_from_stbi_load); +} + +#ifndef STBI_NO_HDR +static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp); +static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp); +#endif + +static unsigned char *stbi_load_main(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + if (stbi_jpeg_test(s)) return stbi_jpeg_load(s,x,y,comp,req_comp); + if (stbi_png_test(s)) return stbi_png_load(s,x,y,comp,req_comp); + if (stbi_bmp_test(s)) return stbi_bmp_load(s,x,y,comp,req_comp); + if (stbi_gif_test(s)) return stbi_gif_load(s,x,y,comp,req_comp); + if (stbi_psd_test(s)) return stbi_psd_load(s,x,y,comp,req_comp); + if (stbi_pic_test(s)) return stbi_pic_load(s,x,y,comp,req_comp); + + #ifndef STBI_NO_HDR + if (stbi_hdr_test(s)) { + float *hdr = stbi_hdr_load(s, x,y,comp,req_comp); + return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); + } + #endif + + // test tga last because it's a crappy test! + if (stbi_tga_test(s)) + return stbi_tga_load(s,x,y,comp,req_comp); + return epuc("unknown image type", "Image not of any known type, or corrupt"); +} + +#ifndef STBI_NO_STDIO +unsigned char *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = fopen(filename, "rb"); + unsigned char *result; + if (!f) return epuc("can't fopen", "Unable to open file"); + result = stbi_load_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +unsigned char *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_file(&s,f); + return stbi_load_main(&s,x,y,comp,req_comp); +} +#endif //!STBI_NO_STDIO + +unsigned char *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_mem(&s,buffer,len); + return stbi_load_main(&s,x,y,comp,req_comp); +} + +unsigned char *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi_load_main(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_HDR + +float *stbi_loadf_main(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *data; + #ifndef STBI_NO_HDR + if (stbi_hdr_test(s)) + return stbi_hdr_load(s,x,y,comp,req_comp); + #endif + data = stbi_load_main(s, x, y, comp, req_comp); + if (data) + return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); + return epf("unknown image type", "Image not of any known type, or corrupt"); +} + +float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_mem(&s,buffer,len); + return stbi_loadf_main(&s,x,y,comp,req_comp); +} + +float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi_loadf_main(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_STDIO +float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = fopen(filename, "rb"); + float *result; + if (!f) return epf("can't fopen", "Unable to open file"); + result = stbi_loadf_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi s; + start_file(&s,f); + return stbi_loadf_main(&s,x,y,comp,req_comp); +} +#endif // !STBI_NO_STDIO + +#endif // !STBI_NO_HDR + +// these is-hdr-or-not is defined independent of whether STBI_NO_HDR is +// defined, for API simplicity; if STBI_NO_HDR is defined, it always +// reports false! + +int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) +{ + #ifndef STBI_NO_HDR + stbi s; + start_mem(&s,buffer,len); + return stbi_hdr_test(&s); + #else + STBI_NOTUSED(buffer); + STBI_NOTUSED(len); + return 0; + #endif +} + +#ifndef STBI_NO_STDIO +extern int stbi_is_hdr (char const *filename) +{ + FILE *f = fopen(filename, "rb"); + int result=0; + if (f) { + result = stbi_is_hdr_from_file(f); + fclose(f); + } + return result; +} + +extern int stbi_is_hdr_from_file(FILE *f) +{ + #ifndef STBI_NO_HDR + stbi s; + start_file(&s,f); + return stbi_hdr_test(&s); + #else + return 0; + #endif +} +#endif // !STBI_NO_STDIO + +extern int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user) +{ + #ifndef STBI_NO_HDR + stbi s; + start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi_hdr_test(&s); + #else + return 0; + #endif +} + +#ifndef STBI_NO_HDR +static float h2l_gamma_i=1.0f/2.2f, h2l_scale_i=1.0f; +static float l2h_gamma=2.2f, l2h_scale=1.0f; + +void stbi_hdr_to_ldr_gamma(float gamma) { h2l_gamma_i = 1/gamma; } +void stbi_hdr_to_ldr_scale(float scale) { h2l_scale_i = 1/scale; } + +void stbi_ldr_to_hdr_gamma(float gamma) { l2h_gamma = gamma; } +void stbi_ldr_to_hdr_scale(float scale) { l2h_scale = scale; } +#endif + + +////////////////////////////////////////////////////////////////////////////// +// +// Common code used by all image loaders +// + +enum +{ + SCAN_load=0, + SCAN_type, + SCAN_header +}; + +static void refill_buffer(stbi *s) +{ + int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen); + if (n == 0) { + // at end of file, treat same as if from memory + s->read_from_callbacks = 0; + s->img_buffer = s->img_buffer_end-1; + *s->img_buffer = 0; + } else { + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start + n; + } +} + +stbi_inline static int get8(stbi *s) +{ + if (s->img_buffer < s->img_buffer_end) + return *s->img_buffer++; + if (s->read_from_callbacks) { + refill_buffer(s); + return *s->img_buffer++; + } + return 0; +} + +stbi_inline static int at_eof(stbi *s) +{ + if (s->io.read) { + if (!(s->io.eof)(s->io_user_data)) return 0; + // if feof() is true, check if buffer = end + // special case: we've only got the special 0 character at the end + if (s->read_from_callbacks == 0) return 1; + } + + return s->img_buffer >= s->img_buffer_end; +} + +stbi_inline static uint8 get8u(stbi *s) +{ + return (uint8) get8(s); +} + +static void skip(stbi *s, int n) +{ + if (s->io.read) { + int blen = s->img_buffer_end - s->img_buffer; + if (blen < n) { + s->img_buffer = s->img_buffer_end; + (s->io.skip)(s->io_user_data, n - blen); + return; + } + } + s->img_buffer += n; +} + +static int getn(stbi *s, stbi_uc *buffer, int n) +{ + if (s->io.read) { + int blen = s->img_buffer_end - s->img_buffer; + if (blen < n) { + int res, count; + + memcpy(buffer, s->img_buffer, blen); + + count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen); + res = (count == (n-blen)); + s->img_buffer = s->img_buffer_end; + return res; + } + } + + if (s->img_buffer+n <= s->img_buffer_end) { + memcpy(buffer, s->img_buffer, n); + s->img_buffer += n; + return 1; + } else + return 0; +} + +static int get16(stbi *s) +{ + int z = get8(s); + return (z << 8) + get8(s); +} + +static uint32 get32(stbi *s) +{ + uint32 z = get16(s); + return (z << 16) + get16(s); +} + +static int get16le(stbi *s) +{ + int z = get8(s); + return z + (get8(s) << 8); +} + +static uint32 get32le(stbi *s) +{ + uint32 z = get16le(s); + return z + (get16le(s) << 16); +} + +////////////////////////////////////////////////////////////////////////////// +// +// generic converter from built-in img_n to req_comp +// individual types do this automatically as much as possible (e.g. jpeg +// does all cases internally since it needs to colorspace convert anyway, +// and it never has alpha, so very few cases ). png can automatically +// interleave an alpha=255 channel, but falls back to this for other cases +// +// assume data buffer is malloced, so malloc a new one and free that one +// only failure mode is malloc failing + +static uint8 compute_y(int r, int g, int b) +{ + return (uint8) (((r*77) + (g*150) + (29*b)) >> 8); +} + +static unsigned char *convert_format(unsigned char *data, int img_n, int req_comp, uint x, uint y) +{ + int i,j; + unsigned char *good; + + if (req_comp == img_n) return data; + assert(req_comp >= 1 && req_comp <= 4); + + good = (unsigned char *) malloc(req_comp * x * y); + if (good == NULL) { + free(data); + return epuc("outofmem", "Out of memory"); + } + + for (j=0; j < (int) y; ++j) { + unsigned char *src = data + j * x * img_n ; + unsigned char *dest = good + j * x * req_comp; + + #define COMBO(a,b) ((a)*8+(b)) + #define CASE(a,b) case COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) + // convert source image with img_n components to one with req_comp components; + // avoid switch per pixel, so use switch per scanline and massive macros + switch (COMBO(img_n, req_comp)) { + CASE(1,2) dest[0]=src[0], dest[1]=255; break; + CASE(1,3) dest[0]=dest[1]=dest[2]=src[0]; break; + CASE(1,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; break; + CASE(2,1) dest[0]=src[0]; break; + CASE(2,3) dest[0]=dest[1]=dest[2]=src[0]; break; + CASE(2,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; break; + CASE(3,4) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; break; + CASE(3,1) dest[0]=compute_y(src[0],src[1],src[2]); break; + CASE(3,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = 255; break; + CASE(4,1) dest[0]=compute_y(src[0],src[1],src[2]); break; + CASE(4,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = src[3]; break; + CASE(4,3) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; break; + default: assert(0); + } + #undef CASE + } + + free(data); + return good; +} + +#ifndef STBI_NO_HDR +static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp) +{ + int i,k,n; + float *output = (float *) malloc(x * y * comp * sizeof(float)); + if (output == NULL) { free(data); return epf("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + output[i*comp + k] = (float) pow(data[i*comp+k]/255.0f, l2h_gamma) * l2h_scale; + } + if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; + } + free(data); + return output; +} + +#define float2int(x) ((int) (x)) +static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp) +{ + int i,k,n; + stbi_uc *output = (stbi_uc *) malloc(x * y * comp); + if (output == NULL) { free(data); return epuc("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + float z = (float) pow(data[i*comp+k]*h2l_scale_i, h2l_gamma_i) * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (uint8) float2int(z); + } + if (k < comp) { + float z = data[i*comp+k] * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (uint8) float2int(z); + } + } + free(data); + return output; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// "baseline" JPEG/JFIF decoder (not actually fully baseline implementation) +// +// simple implementation +// - channel subsampling of at most 2 in each dimension +// - doesn't support delayed output of y-dimension +// - simple interface (only one output format: 8-bit interleaved RGB) +// - doesn't try to recover corrupt jpegs +// - doesn't allow partial loading, loading multiple at once +// - still fast on x86 (copying globals into locals doesn't help x86) +// - allocates lots of intermediate memory (full size of all components) +// - non-interleaved case requires this anyway +// - allows good upsampling (see next) +// high-quality +// - upsampled channels are bilinearly interpolated, even across blocks +// - quality integer IDCT derived from IJG's 'slow' +// performance +// - fast huffman; reasonable integer IDCT +// - uses a lot of intermediate memory, could cache poorly +// - load http://nothings.org/remote/anemones.jpg 3 times on 2.8Ghz P4 +// stb_jpeg: 1.34 seconds (MSVC6, default release build) +// stb_jpeg: 1.06 seconds (MSVC6, processor = Pentium Pro) +// IJL11.dll: 1.08 seconds (compiled by intel) +// IJG 1998: 0.98 seconds (MSVC6, makefile provided by IJG) +// IJG 1998: 0.95 seconds (MSVC6, makefile + proc=PPro) + +// huffman decoding acceleration +#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache + +typedef struct +{ + uint8 fast[1 << FAST_BITS]; + // weirdly, repacking this into AoS is a 10% speed loss, instead of a win + uint16 code[256]; + uint8 values[256]; + uint8 size[257]; + unsigned int maxcode[18]; + int delta[17]; // old 'firstsymbol' - old 'firstcode' +} huffman; + +typedef struct +{ + #ifdef STBI_SIMD + unsigned short dequant2[4][64]; + #endif + stbi *s; + huffman huff_dc[4]; + huffman huff_ac[4]; + uint8 dequant[4][64]; + +// sizes for components, interleaved MCUs + int img_h_max, img_v_max; + int img_mcu_x, img_mcu_y; + int img_mcu_w, img_mcu_h; + +// definition of jpeg image component + struct + { + int id; + int h,v; + int tq; + int hd,ha; + int dc_pred; + + int x,y,w2,h2; + uint8 *data; + void *raw_data; + uint8 *linebuf; + } img_comp[4]; + + uint32 code_buffer; // jpeg entropy-coded buffer + int code_bits; // number of valid bits + unsigned char marker; // marker seen while filling entropy buffer + int nomore; // flag if we saw a marker so must stop + + int scan_n, order[4]; + int restart_interval, todo; +} jpeg; + +static int build_huffman(huffman *h, int *count) +{ + int i,j,k=0,code; + // build size list for each symbol (from JPEG spec) + for (i=0; i < 16; ++i) + for (j=0; j < count[i]; ++j) + h->size[k++] = (uint8) (i+1); + h->size[k] = 0; + + // compute actual symbols (from jpeg spec) + code = 0; + k = 0; + for(j=1; j <= 16; ++j) { + // compute delta to add to code to compute symbol id + h->delta[j] = k - code; + if (h->size[k] == j) { + while (h->size[k] == j) + h->code[k++] = (uint16) (code++); + if (code-1 >= (1 << j)) return e("bad code lengths","Corrupt JPEG"); + } + // compute largest code + 1 for this size, preshifted as needed later + h->maxcode[j] = code << (16-j); + code <<= 1; + } + h->maxcode[j] = 0xffffffff; + + // build non-spec acceleration table; 255 is flag for not-accelerated + memset(h->fast, 255, 1 << FAST_BITS); + for (i=0; i < k; ++i) { + int s = h->size[i]; + if (s <= FAST_BITS) { + int c = h->code[i] << (FAST_BITS-s); + int m = 1 << (FAST_BITS-s); + for (j=0; j < m; ++j) { + h->fast[c+j] = (uint8) i; + } + } + } + return 1; +} + +static void grow_buffer_unsafe(jpeg *j) +{ + do { + int b = j->nomore ? 0 : get8(j->s); + if (b == 0xff) { + int c = get8(j->s); + if (c != 0) { + j->marker = (unsigned char) c; + j->nomore = 1; + return; + } + } + j->code_buffer |= b << (24 - j->code_bits); + j->code_bits += 8; + } while (j->code_bits <= 24); +} + +// (1 << n) - 1 +static uint32 bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; + +// decode a jpeg huffman value from the bitstream +stbi_inline static int decode(jpeg *j, huffman *h) +{ + unsigned int temp; + int c,k; + + if (j->code_bits < 16) grow_buffer_unsafe(j); + + // look at the top FAST_BITS and determine what symbol ID it is, + // if the code is <= FAST_BITS + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + k = h->fast[c]; + if (k < 255) { + int s = h->size[k]; + if (s > j->code_bits) + return -1; + j->code_buffer <<= s; + j->code_bits -= s; + return h->values[k]; + } + + // naive test is to shift the code_buffer down so k bits are + // valid, then test against maxcode. To speed this up, we've + // preshifted maxcode left so that it has (16-k) 0s at the + // end; in other words, regardless of the number of bits, it + // wants to be compared against something shifted to have 16; + // that way we don't need to shift inside the loop. + temp = j->code_buffer >> 16; + for (k=FAST_BITS+1 ; ; ++k) + if (temp < h->maxcode[k]) + break; + if (k == 17) { + // error! code not found + j->code_bits -= 16; + return -1; + } + + if (k > j->code_bits) + return -1; + + // convert the huffman code to the symbol id + c = ((j->code_buffer >> (32 - k)) & bmask[k]) + h->delta[k]; + assert((((j->code_buffer) >> (32 - h->size[c])) & bmask[h->size[c]]) == h->code[c]); + + // convert the id to a symbol + j->code_bits -= k; + j->code_buffer <<= k; + return h->values[c]; +} + +// combined JPEG 'receive' and JPEG 'extend', since baseline +// always extends everything it receives. +stbi_inline static int extend_receive(jpeg *j, int n) +{ + unsigned int m = 1 << (n-1); + unsigned int k; + if (j->code_bits < n) grow_buffer_unsafe(j); + + #if 1 + k = stbi_lrot(j->code_buffer, n); + j->code_buffer = k & ~bmask[n]; + k &= bmask[n]; + j->code_bits -= n; + #else + k = (j->code_buffer >> (32 - n)) & bmask[n]; + j->code_bits -= n; + j->code_buffer <<= n; + #endif + // the following test is probably a random branch that won't + // predict well. I tried to table accelerate it but failed. + // maybe it's compiling as a conditional move? + if (k < m) + return (-1 << n) + k + 1; + else + return k; +} + +// given a value that's at position X in the zigzag stream, +// where does it appear in the 8x8 matrix coded as row-major? +static uint8 dezigzag[64+15] = +{ + 0, 1, 8, 16, 9, 2, 3, 10, + 17, 24, 32, 25, 18, 11, 4, 5, + 12, 19, 26, 33, 40, 48, 41, 34, + 27, 20, 13, 6, 7, 14, 21, 28, + 35, 42, 49, 56, 57, 50, 43, 36, + 29, 22, 15, 23, 30, 37, 44, 51, + 58, 59, 52, 45, 38, 31, 39, 46, + 53, 60, 61, 54, 47, 55, 62, 63, + // let corrupt input sample past end + 63, 63, 63, 63, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63 +}; + +// decode one 64-entry block-- +static int decode_block(jpeg *j, short data[64], huffman *hdc, huffman *hac, int b) +{ + int diff,dc,k; + int t = decode(j, hdc); + if (t < 0) return e("bad huffman code","Corrupt JPEG"); + + // 0 all the ac values now so we can do it 32-bits at a time + memset(data,0,64*sizeof(data[0])); + + diff = t ? extend_receive(j, t) : 0; + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + data[0] = (short) dc; + + // decode AC components, see JPEG spec + k = 1; + do { + int r,s; + int rs = decode(j, hac); + if (rs < 0) return e("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (rs != 0xf0) break; // end block + k += 16; + } else { + k += r; + // decode into unzigzag'd location + data[dezigzag[k++]] = (short) extend_receive(j,s); + } + } while (k < 64); + return 1; +} + +// take a -128..127 value and clamp it and convert to 0..255 +stbi_inline static uint8 clamp(int x) +{ + // trick to use a single test to catch both cases + if ((unsigned int) x > 255) { + if (x < 0) return 0; + if (x > 255) return 255; + } + return (uint8) x; +} + +#define f2f(x) (int) (((x) * 4096 + 0.5)) +#define fsh(x) ((x) << 12) + +// derived from jidctint -- DCT_ISLOW +#define IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ + int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ + p2 = s2; \ + p3 = s6; \ + p1 = (p2+p3) * f2f(0.5411961f); \ + t2 = p1 + p3*f2f(-1.847759065f); \ + t3 = p1 + p2*f2f( 0.765366865f); \ + p2 = s0; \ + p3 = s4; \ + t0 = fsh(p2+p3); \ + t1 = fsh(p2-p3); \ + x0 = t0+t3; \ + x3 = t0-t3; \ + x1 = t1+t2; \ + x2 = t1-t2; \ + t0 = s7; \ + t1 = s5; \ + t2 = s3; \ + t3 = s1; \ + p3 = t0+t2; \ + p4 = t1+t3; \ + p1 = t0+t3; \ + p2 = t1+t2; \ + p5 = (p3+p4)*f2f( 1.175875602f); \ + t0 = t0*f2f( 0.298631336f); \ + t1 = t1*f2f( 2.053119869f); \ + t2 = t2*f2f( 3.072711026f); \ + t3 = t3*f2f( 1.501321110f); \ + p1 = p5 + p1*f2f(-0.899976223f); \ + p2 = p5 + p2*f2f(-2.562915447f); \ + p3 = p3*f2f(-1.961570560f); \ + p4 = p4*f2f(-0.390180644f); \ + t3 += p1+p4; \ + t2 += p2+p3; \ + t1 += p2+p4; \ + t0 += p1+p3; + +#ifdef STBI_SIMD +typedef unsigned short stbi_dequantize_t; +#else +typedef uint8 stbi_dequantize_t; +#endif + +// .344 seconds on 3*anemones.jpg +static void idct_block(uint8 *out, int out_stride, short data[64], stbi_dequantize_t *dequantize) +{ + int i,val[64],*v=val; + stbi_dequantize_t *dq = dequantize; + uint8 *o; + short *d = data; + + // columns + for (i=0; i < 8; ++i,++d,++dq, ++v) { + // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing + if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 + && d[40]==0 && d[48]==0 && d[56]==0) { + // no shortcut 0 seconds + // (1|2|3|4|5|6|7)==0 0 seconds + // all separate -0.047 seconds + // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds + int dcterm = d[0] * dq[0] << 2; + v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; + } else { + IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], + d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) + // constants scaled things up by 1<<12; let's bring them back + // down, but keep 2 extra bits of precision + x0 += 512; x1 += 512; x2 += 512; x3 += 512; + v[ 0] = (x0+t3) >> 10; + v[56] = (x0-t3) >> 10; + v[ 8] = (x1+t2) >> 10; + v[48] = (x1-t2) >> 10; + v[16] = (x2+t1) >> 10; + v[40] = (x2-t1) >> 10; + v[24] = (x3+t0) >> 10; + v[32] = (x3-t0) >> 10; + } + } + + for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { + // no fast case since the first 1D IDCT spread components out + IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) + // constants scaled things up by 1<<12, plus we had 1<<2 from first + // loop, plus horizontal and vertical each scale by sqrt(8) so together + // we've got an extra 1<<3, so 1<<17 total we need to remove. + // so we want to round that, which means adding 0.5 * 1<<17, + // aka 65536. Also, we'll end up with -128 to 127 that we want + // to encode as 0..255 by adding 128, so we'll add that before the shift + x0 += 65536 + (128<<17); + x1 += 65536 + (128<<17); + x2 += 65536 + (128<<17); + x3 += 65536 + (128<<17); + // tried computing the shifts into temps, or'ing the temps to see + // if any were out of range, but that was slower + o[0] = clamp((x0+t3) >> 17); + o[7] = clamp((x0-t3) >> 17); + o[1] = clamp((x1+t2) >> 17); + o[6] = clamp((x1-t2) >> 17); + o[2] = clamp((x2+t1) >> 17); + o[5] = clamp((x2-t1) >> 17); + o[3] = clamp((x3+t0) >> 17); + o[4] = clamp((x3-t0) >> 17); + } +} + +#ifdef STBI_SIMD +static stbi_idct_8x8 stbi_idct_installed = idct_block; + +void stbi_install_idct(stbi_idct_8x8 func) +{ + stbi_idct_installed = func; +} +#endif + +#define MARKER_none 0xff +// if there's a pending marker from the entropy stream, return that +// otherwise, fetch from the stream and get a marker. if there's no +// marker, return 0xff, which is never a valid marker value +static uint8 get_marker(jpeg *j) +{ + uint8 x; + if (j->marker != MARKER_none) { x = j->marker; j->marker = MARKER_none; return x; } + x = get8u(j->s); + if (x != 0xff) return MARKER_none; + while (x == 0xff) + x = get8u(j->s); + return x; +} + +// in each scan, we'll have scan_n components, and the order +// of the components is specified by order[] +#define RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) + +// after a restart interval, reset the entropy decoder and +// the dc prediction +static void reset(jpeg *j) +{ + j->code_bits = 0; + j->code_buffer = 0; + j->nomore = 0; + j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = 0; + j->marker = MARKER_none; + j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; + // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, + // since we don't even allow 1<<30 pixels +} + +static int parse_entropy_coded_data(jpeg *z) +{ + reset(z); + if (z->scan_n == 1) { + int i,j; + #ifdef STBI_SIMD + __declspec(align(16)) + #endif + short data[64]; + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; + #ifdef STBI_SIMD + stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); + #else + idct_block(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); + #endif + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) grow_buffer_unsafe(z); + // if it's NOT a restart, then just bail, so we get corrupt data + // rather than no data + if (!RESTART(z->marker)) return 1; + reset(z); + } + } + } + } else { // interleaved! + int i,j,k,x,y; + short data[64]; + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x)*8; + int y2 = (j*z->img_comp[n].v + y)*8; + if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; + #ifdef STBI_SIMD + stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); + #else + idct_block(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); + #endif + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) grow_buffer_unsafe(z); + // if it's NOT a restart, then just bail, so we get corrupt data + // rather than no data + if (!RESTART(z->marker)) return 1; + reset(z); + } + } + } + } + return 1; +} + +static int process_marker(jpeg *z, int m) +{ + int L; + switch (m) { + case MARKER_none: // no marker found + return e("expected marker","Corrupt JPEG"); + + case 0xC2: // SOF - progressive + return e("progressive jpeg","JPEG format not supported (progressive)"); + + case 0xDD: // DRI - specify restart interval + if (get16(z->s) != 4) return e("bad DRI len","Corrupt JPEG"); + z->restart_interval = get16(z->s); + return 1; + + case 0xDB: // DQT - define quantization table + L = get16(z->s)-2; + while (L > 0) { + int q = get8(z->s); + int p = q >> 4; + int t = q & 15,i; + if (p != 0) return e("bad DQT type","Corrupt JPEG"); + if (t > 3) return e("bad DQT table","Corrupt JPEG"); + for (i=0; i < 64; ++i) + z->dequant[t][dezigzag[i]] = get8u(z->s); + #ifdef STBI_SIMD + for (i=0; i < 64; ++i) + z->dequant2[t][i] = z->dequant[t][i]; + #endif + L -= 65; + } + return L==0; + + case 0xC4: // DHT - define huffman table + L = get16(z->s)-2; + while (L > 0) { + uint8 *v; + int sizes[16],i,m=0; + int q = get8(z->s); + int tc = q >> 4; + int th = q & 15; + if (tc > 1 || th > 3) return e("bad DHT header","Corrupt JPEG"); + for (i=0; i < 16; ++i) { + sizes[i] = get8(z->s); + m += sizes[i]; + } + L -= 17; + if (tc == 0) { + if (!build_huffman(z->huff_dc+th, sizes)) return 0; + v = z->huff_dc[th].values; + } else { + if (!build_huffman(z->huff_ac+th, sizes)) return 0; + v = z->huff_ac[th].values; + } + for (i=0; i < m; ++i) + v[i] = get8u(z->s); + L -= m; + } + return L==0; + } + // check for comment block or APP blocks + if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { + skip(z->s, get16(z->s)-2); + return 1; + } + return 0; +} + +// after we see SOS +static int process_scan_header(jpeg *z) +{ + int i; + int Ls = get16(z->s); + z->scan_n = get8(z->s); + if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return e("bad SOS component count","Corrupt JPEG"); + if (Ls != 6+2*z->scan_n) return e("bad SOS len","Corrupt JPEG"); + for (i=0; i < z->scan_n; ++i) { + int id = get8(z->s), which; + int q = get8(z->s); + for (which = 0; which < z->s->img_n; ++which) + if (z->img_comp[which].id == id) + break; + if (which == z->s->img_n) return 0; + z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return e("bad DC huff","Corrupt JPEG"); + z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return e("bad AC huff","Corrupt JPEG"); + z->order[i] = which; + } + if (get8(z->s) != 0) return e("bad SOS","Corrupt JPEG"); + get8(z->s); // should be 63, but might be 0 + if (get8(z->s) != 0) return e("bad SOS","Corrupt JPEG"); + + return 1; +} + +static int process_frame_header(jpeg *z, int scan) +{ + stbi *s = z->s; + int Lf,p,i,q, h_max=1,v_max=1,c; + Lf = get16(s); if (Lf < 11) return e("bad SOF len","Corrupt JPEG"); // JPEG + p = get8(s); if (p != 8) return e("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline + s->img_y = get16(s); if (s->img_y == 0) return e("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG + s->img_x = get16(s); if (s->img_x == 0) return e("0 width","Corrupt JPEG"); // JPEG requires + c = get8(s); + if (c != 3 && c != 1) return e("bad component count","Corrupt JPEG"); // JFIF requires + s->img_n = c; + for (i=0; i < c; ++i) { + z->img_comp[i].data = NULL; + z->img_comp[i].linebuf = NULL; + } + + if (Lf != 8+3*s->img_n) return e("bad SOF len","Corrupt JPEG"); + + for (i=0; i < s->img_n; ++i) { + z->img_comp[i].id = get8(s); + if (z->img_comp[i].id != i+1) // JFIF requires + if (z->img_comp[i].id != i) // some version of jpegtran outputs non-JFIF-compliant files! + return e("bad component ID","Corrupt JPEG"); + q = get8(s); + z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return e("bad H","Corrupt JPEG"); + z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return e("bad V","Corrupt JPEG"); + z->img_comp[i].tq = get8(s); if (z->img_comp[i].tq > 3) return e("bad TQ","Corrupt JPEG"); + } + + if (scan != SCAN_load) return 1; + + if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); + + for (i=0; i < s->img_n; ++i) { + if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; + if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; + } + + // compute interleaved mcu info + z->img_h_max = h_max; + z->img_v_max = v_max; + z->img_mcu_w = h_max * 8; + z->img_mcu_h = v_max * 8; + z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; + z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; + + for (i=0; i < s->img_n; ++i) { + // number of effective pixels (e.g. for non-interleaved MCU) + z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; + z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; + // to simplify generation, we'll allocate enough memory to decode + // the bogus oversized data from using interleaved MCUs and their + // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't + // discard the extra data until colorspace conversion + z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; + z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; + z->img_comp[i].raw_data = malloc(z->img_comp[i].w2 * z->img_comp[i].h2+15); + if (z->img_comp[i].raw_data == NULL) { + for(--i; i >= 0; --i) { + free(z->img_comp[i].raw_data); + z->img_comp[i].data = NULL; + } + return e("outofmem", "Out of memory"); + } + // align blocks for installable-idct using mmx/sse + z->img_comp[i].data = (uint8*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); + z->img_comp[i].linebuf = NULL; + } + + return 1; +} + +// use comparisons since in some cases we handle more than one case (e.g. SOF) +#define DNL(x) ((x) == 0xdc) +#define SOI(x) ((x) == 0xd8) +#define EOI(x) ((x) == 0xd9) +#define SOF(x) ((x) == 0xc0 || (x) == 0xc1) +#define SOS(x) ((x) == 0xda) + +static int decode_jpeg_header(jpeg *z, int scan) +{ + int m; + z->marker = MARKER_none; // initialize cached marker to empty + m = get_marker(z); + if (!SOI(m)) return e("no SOI","Corrupt JPEG"); + if (scan == SCAN_type) return 1; + m = get_marker(z); + while (!SOF(m)) { + if (!process_marker(z,m)) return 0; + m = get_marker(z); + while (m == MARKER_none) { + // some files have extra padding after their blocks, so ok, we'll scan + if (at_eof(z->s)) return e("no SOF", "Corrupt JPEG"); + m = get_marker(z); + } + } + if (!process_frame_header(z, scan)) return 0; + return 1; +} + +static int decode_jpeg_image(jpeg *j) +{ + int m; + j->restart_interval = 0; + if (!decode_jpeg_header(j, SCAN_load)) return 0; + m = get_marker(j); + while (!EOI(m)) { + if (SOS(m)) { + if (!process_scan_header(j)) return 0; + if (!parse_entropy_coded_data(j)) return 0; + if (j->marker == MARKER_none ) { + // handle 0s at the end of image data from IP Kamera 9060 + while (!at_eof(j->s)) { + int x = get8(j->s); + if (x == 255) { + j->marker = get8u(j->s); + break; + } else if (x != 0) { + return 0; + } + } + // if we reach eof without hitting a marker, get_marker() below will fail and we'll eventually return 0 + } + } else { + if (!process_marker(j, m)) return 0; + } + m = get_marker(j); + } + return 1; +} + +// static jfif-centered resampling (across block boundaries) + +typedef uint8 *(*resample_row_func)(uint8 *out, uint8 *in0, uint8 *in1, + int w, int hs); + +#define div4(x) ((uint8) ((x) >> 2)) + +static uint8 *resample_row_1(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) +{ + STBI_NOTUSED(out); + STBI_NOTUSED(in_far); + STBI_NOTUSED(w); + STBI_NOTUSED(hs); + return in_near; +} + +static uint8* resample_row_v_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) +{ + // need to generate two samples vertically for every one in input + int i; + STBI_NOTUSED(hs); + for (i=0; i < w; ++i) + out[i] = div4(3*in_near[i] + in_far[i] + 2); + return out; +} + +static uint8* resample_row_h_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) +{ + // need to generate two samples horizontally for every one in input + int i; + uint8 *input = in_near; + + if (w == 1) { + // if only one sample, can't do any interpolation + out[0] = out[1] = input[0]; + return out; + } + + out[0] = input[0]; + out[1] = div4(input[0]*3 + input[1] + 2); + for (i=1; i < w-1; ++i) { + int n = 3*input[i]+2; + out[i*2+0] = div4(n+input[i-1]); + out[i*2+1] = div4(n+input[i+1]); + } + out[i*2+0] = div4(input[w-2]*3 + input[w-1] + 2); + out[i*2+1] = input[w-1]; + + STBI_NOTUSED(in_far); + STBI_NOTUSED(hs); + + return out; +} + +#define div16(x) ((uint8) ((x) >> 4)) + +static uint8 *resample_row_hv_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i,t0,t1; + if (w == 1) { + out[0] = out[1] = div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + out[0] = div4(t1+2); + for (i=1; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = div16(3*t0 + t1 + 8); + out[i*2 ] = div16(3*t1 + t0 + 8); + } + out[w*2-1] = div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} + +static uint8 *resample_row_generic(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) +{ + // resample with nearest-neighbor + int i,j; + in_far = in_far; + for (i=0; i < w; ++i) + for (j=0; j < hs; ++j) + out[i*hs+j] = in_near[i]; + return out; +} + +#define float2fixed(x) ((int) ((x) * 65536 + 0.5)) + +// 0.38 seconds on 3*anemones.jpg (0.25 with processor = Pro) +// VC6 without processor=Pro is generating multiple LEAs per multiply! +static void YCbCr_to_RGB_row(uint8 *out, const uint8 *y, const uint8 *pcb, const uint8 *pcr, int count, int step) +{ + int i; + for (i=0; i < count; ++i) { + int y_fixed = (y[i] << 16) + 32768; // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr*float2fixed(1.40200f); + g = y_fixed - cr*float2fixed(0.71414f) - cb*float2fixed(0.34414f); + b = y_fixed + cb*float2fixed(1.77200f); + r >>= 16; + g >>= 16; + b >>= 16; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (uint8)r; + out[1] = (uint8)g; + out[2] = (uint8)b; + out[3] = 255; + out += step; + } +} + +#ifdef STBI_SIMD +static stbi_YCbCr_to_RGB_run stbi_YCbCr_installed = YCbCr_to_RGB_row; + +void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func) +{ + stbi_YCbCr_installed = func; +} +#endif + + +// clean up the temporary component buffers +static void cleanup_jpeg(jpeg *j) +{ + int i; + for (i=0; i < j->s->img_n; ++i) { + if (j->img_comp[i].data) { + free(j->img_comp[i].raw_data); + j->img_comp[i].data = NULL; + } + if (j->img_comp[i].linebuf) { + free(j->img_comp[i].linebuf); + j->img_comp[i].linebuf = NULL; + } + } +} + +typedef struct +{ + resample_row_func resample; + uint8 *line0,*line1; + int hs,vs; // expansion factor in each axis + int w_lores; // horizontal pixels pre-expansion + int ystep; // how far through vertical expansion we are + int ypos; // which pre-expansion row we're on +} stbi_resample; + +static uint8 *load_jpeg_image(jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) +{ + int n, decode_n; + // validate req_comp + if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); + z->s->img_n = 0; + + // load a jpeg image from whichever source + if (!decode_jpeg_image(z)) { cleanup_jpeg(z); return NULL; } + + // determine actual number of components to generate + n = req_comp ? req_comp : z->s->img_n; + + if (z->s->img_n == 3 && n < 3) + decode_n = 1; + else + decode_n = z->s->img_n; + + // resample and color-convert + { + int k; + uint i,j; + uint8 *output; + uint8 *coutput[4]; + + stbi_resample res_comp[4]; + + for (k=0; k < decode_n; ++k) { + stbi_resample *r = &res_comp[k]; + + // allocate line buffer big enough for upsampling off the edges + // with upsample factor of 4 + z->img_comp[k].linebuf = (uint8 *) malloc(z->s->img_x + 3); + if (!z->img_comp[k].linebuf) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } + + r->hs = z->img_h_max / z->img_comp[k].h; + r->vs = z->img_v_max / z->img_comp[k].v; + r->ystep = r->vs >> 1; + r->w_lores = (z->s->img_x + r->hs-1) / r->hs; + r->ypos = 0; + r->line0 = r->line1 = z->img_comp[k].data; + + if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; + else if (r->hs == 1 && r->vs == 2) r->resample = resample_row_v_2; + else if (r->hs == 2 && r->vs == 1) r->resample = resample_row_h_2; + else if (r->hs == 2 && r->vs == 2) r->resample = resample_row_hv_2; + else r->resample = resample_row_generic; + } + + // can't error after this so, this is safe + output = (uint8 *) malloc(n * z->s->img_x * z->s->img_y + 1); + if (!output) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } + + // now go ahead and resample + for (j=0; j < z->s->img_y; ++j) { + uint8 *out = output + n * z->s->img_x * j; + for (k=0; k < decode_n; ++k) { + stbi_resample *r = &res_comp[k]; + int y_bot = r->ystep >= (r->vs >> 1); + coutput[k] = r->resample(z->img_comp[k].linebuf, + y_bot ? r->line1 : r->line0, + y_bot ? r->line0 : r->line1, + r->w_lores, r->hs); + if (++r->ystep >= r->vs) { + r->ystep = 0; + r->line0 = r->line1; + if (++r->ypos < z->img_comp[k].y) + r->line1 += z->img_comp[k].w2; + } + } + if (n >= 3) { + uint8 *y = coutput[0]; + if (z->s->img_n == 3) { + #ifdef STBI_SIMD + stbi_YCbCr_installed(out, y, coutput[1], coutput[2], z->s.img_x, n); + #else + YCbCr_to_RGB_row(out, y, coutput[1], coutput[2], z->s->img_x, n); + #endif + } else + for (i=0; i < z->s->img_x; ++i) { + out[0] = out[1] = out[2] = y[i]; + out[3] = 255; // not used if n==3 + out += n; + } + } else { + uint8 *y = coutput[0]; + if (n == 1) + for (i=0; i < z->s->img_x; ++i) out[i] = y[i]; + else + for (i=0; i < z->s->img_x; ++i) *out++ = y[i], *out++ = 255; + } + } + cleanup_jpeg(z); + *out_x = z->s->img_x; + *out_y = z->s->img_y; + if (comp) *comp = z->s->img_n; // report original components, not output + return output; + } +} + +static unsigned char *stbi_jpeg_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + jpeg j; + j.s = s; + return load_jpeg_image(&j, x,y,comp,req_comp); +} + +static int stbi_jpeg_test(stbi *s) +{ + int r; + jpeg j; + j.s = s; + r = decode_jpeg_header(&j, SCAN_type); + stbi_rewind(s); + return r; +} + +static int stbi_jpeg_info_raw(jpeg *j, int *x, int *y, int *comp) +{ + if (!decode_jpeg_header(j, SCAN_header)) { + stbi_rewind( j->s ); + return 0; + } + if (x) *x = j->s->img_x; + if (y) *y = j->s->img_y; + if (comp) *comp = j->s->img_n; + return 1; +} + +static int stbi_jpeg_info(stbi *s, int *x, int *y, int *comp) +{ + jpeg j; + j.s = s; + return stbi_jpeg_info_raw(&j, x, y, comp); +} + +// public domain zlib decode v0.2 Sean Barrett 2006-11-18 +// simple implementation +// - all input must be provided in an upfront buffer +// - all output is written to a single output buffer (can malloc/realloc) +// performance +// - fast huffman + +// fast-way is faster to check than jpeg huffman, but slow way is slower +#define ZFAST_BITS 9 // accelerate all cases in default tables +#define ZFAST_MASK ((1 << ZFAST_BITS) - 1) + +// zlib-style huffman encoding +// (jpegs packs from left, zlib from right, so can't share code) +typedef struct +{ + uint16 fast[1 << ZFAST_BITS]; + uint16 firstcode[16]; + int maxcode[17]; + uint16 firstsymbol[16]; + uint8 size[288]; + uint16 value[288]; +} zhuffman; + +stbi_inline static int bitreverse16(int n) +{ + n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); + n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); + n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); + n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); + return n; +} + +stbi_inline static int bit_reverse(int v, int bits) +{ + assert(bits <= 16); + // to bit reverse n bits, reverse 16 and shift + // e.g. 11 bits, bit reverse and shift away 5 + return bitreverse16(v) >> (16-bits); +} + +static int zbuild_huffman(zhuffman *z, uint8 *sizelist, int num) +{ + int i,k=0; + int code, next_code[16], sizes[17]; + + // DEFLATE spec for generating codes + memset(sizes, 0, sizeof(sizes)); + memset(z->fast, 255, sizeof(z->fast)); + for (i=0; i < num; ++i) + ++sizes[sizelist[i]]; + sizes[0] = 0; + for (i=1; i < 16; ++i) + assert(sizes[i] <= (1 << i)); + code = 0; + for (i=1; i < 16; ++i) { + next_code[i] = code; + z->firstcode[i] = (uint16) code; + z->firstsymbol[i] = (uint16) k; + code = (code + sizes[i]); + if (sizes[i]) + if (code-1 >= (1 << i)) return e("bad codelengths","Corrupt JPEG"); + z->maxcode[i] = code << (16-i); // preshift for inner loop + code <<= 1; + k += sizes[i]; + } + z->maxcode[16] = 0x10000; // sentinel + for (i=0; i < num; ++i) { + int s = sizelist[i]; + if (s) { + int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; + z->size[c] = (uint8)s; + z->value[c] = (uint16)i; + if (s <= ZFAST_BITS) { + int k = bit_reverse(next_code[s],s); + while (k < (1 << ZFAST_BITS)) { + z->fast[k] = (uint16) c; + k += (1 << s); + } + } + ++next_code[s]; + } + } + return 1; +} + +// zlib-from-memory implementation for PNG reading +// because PNG allows splitting the zlib stream arbitrarily, +// and it's annoying structurally to have PNG call ZLIB call PNG, +// we require PNG read all the IDATs and combine them into a single +// memory buffer + +typedef struct +{ + uint8 *zbuffer, *zbuffer_end; + int num_bits; + uint32 code_buffer; + + char *zout; + char *zout_start; + char *zout_end; + int z_expandable; + + zhuffman z_length, z_distance; +} zbuf; + +stbi_inline static int zget8(zbuf *z) +{ + if (z->zbuffer >= z->zbuffer_end) return 0; + return *z->zbuffer++; +} + +static void fill_bits(zbuf *z) +{ + do { + assert(z->code_buffer < (1U << z->num_bits)); + z->code_buffer |= zget8(z) << z->num_bits; + z->num_bits += 8; + } while (z->num_bits <= 24); +} + +stbi_inline static unsigned int zreceive(zbuf *z, int n) +{ + unsigned int k; + if (z->num_bits < n) fill_bits(z); + k = z->code_buffer & ((1 << n) - 1); + z->code_buffer >>= n; + z->num_bits -= n; + return k; +} + +stbi_inline static int zhuffman_decode(zbuf *a, zhuffman *z) +{ + int b,s,k; + if (a->num_bits < 16) fill_bits(a); + b = z->fast[a->code_buffer & ZFAST_MASK]; + if (b < 0xffff) { + s = z->size[b]; + a->code_buffer >>= s; + a->num_bits -= s; + return z->value[b]; + } + + // not resolved by fast table, so compute it the slow way + // use jpeg approach, which requires MSbits at top + k = bit_reverse(a->code_buffer, 16); + for (s=ZFAST_BITS+1; ; ++s) + if (k < z->maxcode[s]) + break; + if (s == 16) return -1; // invalid code! + // code size is s, so: + b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; + assert(z->size[b] == s); + a->code_buffer >>= s; + a->num_bits -= s; + return z->value[b]; +} + +static int expand(zbuf *z, int n) // need to make room for n bytes +{ + char *q; + int cur, limit; + if (!z->z_expandable) return e("output buffer limit","Corrupt PNG"); + cur = (int) (z->zout - z->zout_start); + limit = (int) (z->zout_end - z->zout_start); + while (cur + n > limit) + limit *= 2; + q = (char *) realloc(z->zout_start, limit); + if (q == NULL) return e("outofmem", "Out of memory"); + z->zout_start = q; + z->zout = q + cur; + z->zout_end = q + limit; + return 1; +} + +static int length_base[31] = { + 3,4,5,6,7,8,9,10,11,13, + 15,17,19,23,27,31,35,43,51,59, + 67,83,99,115,131,163,195,227,258,0,0 }; + +static int length_extra[31]= +{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; + +static int dist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, +257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; + +static int dist_extra[32] = +{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + +static int parse_huffman_block(zbuf *a) +{ + for(;;) { + int z = zhuffman_decode(a, &a->z_length); + if (z < 256) { + if (z < 0) return e("bad huffman code","Corrupt PNG"); // error in huffman codes + if (a->zout >= a->zout_end) if (!expand(a, 1)) return 0; + *a->zout++ = (char) z; + } else { + uint8 *p; + int len,dist; + if (z == 256) return 1; + z -= 257; + len = length_base[z]; + if (length_extra[z]) len += zreceive(a, length_extra[z]); + z = zhuffman_decode(a, &a->z_distance); + if (z < 0) return e("bad huffman code","Corrupt PNG"); + dist = dist_base[z]; + if (dist_extra[z]) dist += zreceive(a, dist_extra[z]); + if (a->zout - a->zout_start < dist) return e("bad dist","Corrupt PNG"); + if (a->zout + len > a->zout_end) if (!expand(a, len)) return 0; + p = (uint8 *) (a->zout - dist); + while (len--) + *a->zout++ = *p++; + } + } +} + +static int compute_huffman_codes(zbuf *a) +{ + static uint8 length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; + zhuffman z_codelength; + uint8 lencodes[286+32+137];//padding for maximum single op + uint8 codelength_sizes[19]; + int i,n; + + int hlit = zreceive(a,5) + 257; + int hdist = zreceive(a,5) + 1; + int hclen = zreceive(a,4) + 4; + + memset(codelength_sizes, 0, sizeof(codelength_sizes)); + for (i=0; i < hclen; ++i) { + int s = zreceive(a,3); + codelength_sizes[length_dezigzag[i]] = (uint8) s; + } + if (!zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; + + n = 0; + while (n < hlit + hdist) { + int c = zhuffman_decode(a, &z_codelength); + assert(c >= 0 && c < 19); + if (c < 16) + lencodes[n++] = (uint8) c; + else if (c == 16) { + c = zreceive(a,2)+3; + memset(lencodes+n, lencodes[n-1], c); + n += c; + } else if (c == 17) { + c = zreceive(a,3)+3; + memset(lencodes+n, 0, c); + n += c; + } else { + assert(c == 18); + c = zreceive(a,7)+11; + memset(lencodes+n, 0, c); + n += c; + } + } + if (n != hlit+hdist) return e("bad codelengths","Corrupt PNG"); + if (!zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; + if (!zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; + return 1; +} + +static int parse_uncompressed_block(zbuf *a) +{ + uint8 header[4]; + int len,nlen,k; + if (a->num_bits & 7) + zreceive(a, a->num_bits & 7); // discard + // drain the bit-packed data into header + k = 0; + while (a->num_bits > 0) { + header[k++] = (uint8) (a->code_buffer & 255); // wtf this warns? + a->code_buffer >>= 8; + a->num_bits -= 8; + } + assert(a->num_bits == 0); + // now fill header the normal way + while (k < 4) + header[k++] = (uint8) zget8(a); + len = header[1] * 256 + header[0]; + nlen = header[3] * 256 + header[2]; + if (nlen != (len ^ 0xffff)) return e("zlib corrupt","Corrupt PNG"); + if (a->zbuffer + len > a->zbuffer_end) return e("read past buffer","Corrupt PNG"); + if (a->zout + len > a->zout_end) + if (!expand(a, len)) return 0; + memcpy(a->zout, a->zbuffer, len); + a->zbuffer += len; + a->zout += len; + return 1; +} + +static int parse_zlib_header(zbuf *a) +{ + int cmf = zget8(a); + int cm = cmf & 15; + /* int cinfo = cmf >> 4; */ + int flg = zget8(a); + if ((cmf*256+flg) % 31 != 0) return e("bad zlib header","Corrupt PNG"); // zlib spec + if (flg & 32) return e("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png + if (cm != 8) return e("bad compression","Corrupt PNG"); // DEFLATE required for png + // window = 1 << (8 + cinfo)... but who cares, we fully buffer output + return 1; +} + +// @TODO: should statically initialize these for optimal thread safety +static uint8 default_length[288], default_distance[32]; +static void init_defaults(void) +{ + int i; // use <= to match clearly with spec + for (i=0; i <= 143; ++i) default_length[i] = 8; + for ( ; i <= 255; ++i) default_length[i] = 9; + for ( ; i <= 279; ++i) default_length[i] = 7; + for ( ; i <= 287; ++i) default_length[i] = 8; + + for (i=0; i <= 31; ++i) default_distance[i] = 5; +} + +int stbi_png_partial; // a quick hack to only allow decoding some of a PNG... I should implement real streaming support instead +static int parse_zlib(zbuf *a, int parse_header) +{ + int final, type; + if (parse_header) + if (!parse_zlib_header(a)) return 0; + a->num_bits = 0; + a->code_buffer = 0; + do { + final = zreceive(a,1); + type = zreceive(a,2); + if (type == 0) { + if (!parse_uncompressed_block(a)) return 0; + } else if (type == 3) { + return 0; + } else { + if (type == 1) { + // use fixed code lengths + if (!default_distance[31]) init_defaults(); + if (!zbuild_huffman(&a->z_length , default_length , 288)) return 0; + if (!zbuild_huffman(&a->z_distance, default_distance, 32)) return 0; + } else { + if (!compute_huffman_codes(a)) return 0; + } + if (!parse_huffman_block(a)) return 0; + } + if (stbi_png_partial && a->zout - a->zout_start > 65536) + break; + } while (!final); + return 1; +} + +static int do_zlib(zbuf *a, char *obuf, int olen, int exp, int parse_header) +{ + a->zout_start = obuf; + a->zout = obuf; + a->zout_end = obuf + olen; + a->z_expandable = exp; + + return parse_zlib(a, parse_header); +} + +char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) +{ + zbuf a; + char *p = (char *) malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (uint8 *) buffer; + a.zbuffer_end = (uint8 *) buffer + len; + if (do_zlib(&a, p, initial_size, 1, 1)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + free(a.zout_start); + return NULL; + } +} + +char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) +{ + return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); +} + +char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header) +{ + zbuf a; + char *p = (char *) malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (uint8 *) buffer; + a.zbuffer_end = (uint8 *) buffer + len; + if (do_zlib(&a, p, initial_size, 1, parse_header)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + free(a.zout_start); + return NULL; + } +} + +int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) +{ + zbuf a; + a.zbuffer = (uint8 *) ibuffer; + a.zbuffer_end = (uint8 *) ibuffer + ilen; + if (do_zlib(&a, obuffer, olen, 0, 1)) + return (int) (a.zout - a.zout_start); + else + return -1; +} + +char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) +{ + zbuf a; + char *p = (char *) malloc(16384); + if (p == NULL) return NULL; + a.zbuffer = (uint8 *) buffer; + a.zbuffer_end = (uint8 *) buffer+len; + if (do_zlib(&a, p, 16384, 1, 0)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + free(a.zout_start); + return NULL; + } +} + +int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) +{ + zbuf a; + a.zbuffer = (uint8 *) ibuffer; + a.zbuffer_end = (uint8 *) ibuffer + ilen; + if (do_zlib(&a, obuffer, olen, 0, 0)) + return (int) (a.zout - a.zout_start); + else + return -1; +} + +// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 +// simple implementation +// - only 8-bit samples +// - no CRC checking +// - allocates lots of intermediate memory +// - avoids problem of streaming data between subsystems +// - avoids explicit window management +// performance +// - uses stb_zlib, a PD zlib implementation with fast huffman decoding + + +typedef struct +{ + uint32 length; + uint32 type; +} chunk; + +#define PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d)) + +static chunk get_chunk_header(stbi *s) +{ + chunk c; + c.length = get32(s); + c.type = get32(s); + return c; +} + +static int check_png_header(stbi *s) +{ + static uint8 png_sig[8] = { 137,80,78,71,13,10,26,10 }; + int i; + for (i=0; i < 8; ++i) + if (get8u(s) != png_sig[i]) return e("bad png sig","Not a PNG"); + return 1; +} + +typedef struct +{ + stbi *s; + uint8 *idata, *expanded, *out; +} png; + + +enum { + F_none=0, F_sub=1, F_up=2, F_avg=3, F_paeth=4, + F_avg_first, F_paeth_first +}; + +static uint8 first_row_filter[5] = +{ + F_none, F_sub, F_none, F_avg_first, F_paeth_first +}; + +static int paeth(int a, int b, int c) +{ + int p = a + b - c; + int pa = abs(p-a); + int pb = abs(p-b); + int pc = abs(p-c); + if (pa <= pb && pa <= pc) return a; + if (pb <= pc) return b; + return c; +} + +// create the png data from post-deflated data +static int create_png_image_raw(png *a, uint8 *raw, uint32 raw_len, int out_n, uint32 x, uint32 y) +{ + stbi *s = a->s; + uint32 i,j,stride = x*out_n; + int k; + int img_n = s->img_n; // copy it into a local for later + assert(out_n == s->img_n || out_n == s->img_n+1); + if (stbi_png_partial) y = 1; + a->out = (uint8 *) malloc(x * y * out_n); + if (!a->out) return e("outofmem", "Out of memory"); + if (!stbi_png_partial) { + if (s->img_x == x && s->img_y == y) { + if (raw_len != (img_n * x + 1) * y) return e("not enough pixels","Corrupt PNG"); + } else { // interlaced: + if (raw_len < (img_n * x + 1) * y) return e("not enough pixels","Corrupt PNG"); + } + } + for (j=0; j < y; ++j) { + uint8 *cur = a->out + stride*j; + uint8 *prior = cur - stride; + int filter = *raw++; + if (filter > 4) return e("invalid filter","Corrupt PNG"); + // if first row, use special filter that doesn't sample previous row + if (j == 0) filter = first_row_filter[filter]; + // handle first pixel explicitly + for (k=0; k < img_n; ++k) { + switch (filter) { + case F_none : cur[k] = raw[k]; break; + case F_sub : cur[k] = raw[k]; break; + case F_up : cur[k] = raw[k] + prior[k]; break; + case F_avg : cur[k] = raw[k] + (prior[k]>>1); break; + case F_paeth : cur[k] = (uint8) (raw[k] + paeth(0,prior[k],0)); break; + case F_avg_first : cur[k] = raw[k]; break; + case F_paeth_first: cur[k] = raw[k]; break; + } + } + if (img_n != out_n) cur[img_n] = 255; + raw += img_n; + cur += out_n; + prior += out_n; + // this is a little gross, so that we don't switch per-pixel or per-component + if (img_n == out_n) { + #define CASE(f) \ + case f: \ + for (i=x-1; i >= 1; --i, raw+=img_n,cur+=img_n,prior+=img_n) \ + for (k=0; k < img_n; ++k) + switch (filter) { + CASE(F_none) cur[k] = raw[k]; break; + CASE(F_sub) cur[k] = raw[k] + cur[k-img_n]; break; + CASE(F_up) cur[k] = raw[k] + prior[k]; break; + CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-img_n])>>1); break; + CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],prior[k],prior[k-img_n])); break; + CASE(F_avg_first) cur[k] = raw[k] + (cur[k-img_n] >> 1); break; + CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],0,0)); break; + } + #undef CASE + } else { + assert(img_n+1 == out_n); + #define CASE(f) \ + case f: \ + for (i=x-1; i >= 1; --i, cur[img_n]=255,raw+=img_n,cur+=out_n,prior+=out_n) \ + for (k=0; k < img_n; ++k) + switch (filter) { + CASE(F_none) cur[k] = raw[k]; break; + CASE(F_sub) cur[k] = raw[k] + cur[k-out_n]; break; + CASE(F_up) cur[k] = raw[k] + prior[k]; break; + CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-out_n])>>1); break; + CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],prior[k],prior[k-out_n])); break; + CASE(F_avg_first) cur[k] = raw[k] + (cur[k-out_n] >> 1); break; + CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],0,0)); break; + } + #undef CASE + } + } + return 1; +} + +static int create_png_image(png *a, uint8 *raw, uint32 raw_len, int out_n, int interlaced) +{ + uint8 *final; + int p; + int save; + if (!interlaced) + return create_png_image_raw(a, raw, raw_len, out_n, a->s->img_x, a->s->img_y); + save = stbi_png_partial; + stbi_png_partial = 0; + + // de-interlacing + final = (uint8 *) malloc(a->s->img_x * a->s->img_y * out_n); + for (p=0; p < 7; ++p) { + int xorig[] = { 0,4,0,2,0,1,0 }; + int yorig[] = { 0,0,4,0,2,0,1 }; + int xspc[] = { 8,8,4,4,2,2,1 }; + int yspc[] = { 8,8,8,4,4,2,2 }; + int i,j,x,y; + // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1 + x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p]; + y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p]; + if (x && y) { + if (!create_png_image_raw(a, raw, raw_len, out_n, x, y)) { + free(final); + return 0; + } + for (j=0; j < y; ++j) + for (i=0; i < x; ++i) + memcpy(final + (j*yspc[p]+yorig[p])*a->s->img_x*out_n + (i*xspc[p]+xorig[p])*out_n, + a->out + (j*x+i)*out_n, out_n); + free(a->out); + raw += (x*out_n+1)*y; + raw_len -= (x*out_n+1)*y; + } + } + a->out = final; + + stbi_png_partial = save; + return 1; +} + +static int compute_transparency(png *z, uint8 tc[3], int out_n) +{ + stbi *s = z->s; + uint32 i, pixel_count = s->img_x * s->img_y; + uint8 *p = z->out; + + // compute color-based transparency, assuming we've + // already got 255 as the alpha value in the output + assert(out_n == 2 || out_n == 4); + + if (out_n == 2) { + for (i=0; i < pixel_count; ++i) { + p[1] = (p[0] == tc[0] ? 0 : 255); + p += 2; + } + } else { + for (i=0; i < pixel_count; ++i) { + if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) + p[3] = 0; + p += 4; + } + } + return 1; +} + +static int expand_palette(png *a, uint8 *palette, int len, int pal_img_n) +{ + uint32 i, pixel_count = a->s->img_x * a->s->img_y; + uint8 *p, *temp_out, *orig = a->out; + + p = (uint8 *) malloc(pixel_count * pal_img_n); + if (p == NULL) return e("outofmem", "Out of memory"); + + // between here and free(out) below, exitting would leak + temp_out = p; + + if (pal_img_n == 3) { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p += 3; + } + } else { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p[3] = palette[n+3]; + p += 4; + } + } + free(a->out); + a->out = temp_out; + + STBI_NOTUSED(len); + + return 1; +} + +static int stbi_unpremultiply_on_load = 0; +static int stbi_de_iphone_flag = 0; + +void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply) +{ + stbi_unpremultiply_on_load = flag_true_if_should_unpremultiply; +} +void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert) +{ + stbi_de_iphone_flag = flag_true_if_should_convert; +} + +static void stbi_de_iphone(png *z) +{ + stbi *s = z->s; + uint32 i, pixel_count = s->img_x * s->img_y; + uint8 *p = z->out; + + if (s->img_out_n == 3) { // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + uint8 t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 3; + } + } else { + assert(s->img_out_n == 4); + if (stbi_unpremultiply_on_load) { + // convert bgr to rgb and unpremultiply + for (i=0; i < pixel_count; ++i) { + uint8 a = p[3]; + uint8 t = p[0]; + if (a) { + p[0] = p[2] * 255 / a; + p[1] = p[1] * 255 / a; + p[2] = t * 255 / a; + } else { + p[0] = p[2]; + p[2] = t; + } + p += 4; + } + } else { + // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + uint8 t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 4; + } + } + } +} + +static int parse_png_file(png *z, int scan, int req_comp) +{ + uint8 palette[1024], pal_img_n=0; + uint8 has_trans=0, tc[3]; + uint32 ioff=0, idata_limit=0, i, pal_len=0; + int first=1,k,interlace=0, iphone=0; + stbi *s = z->s; + + z->expanded = NULL; + z->idata = NULL; + z->out = NULL; + + if (!check_png_header(s)) return 0; + + if (scan == SCAN_type) return 1; + + for (;;) { + chunk c = get_chunk_header(s); + switch (c.type) { + case PNG_TYPE('C','g','B','I'): + iphone = stbi_de_iphone_flag; + skip(s, c.length); + break; + case PNG_TYPE('I','H','D','R'): { + int depth,color,comp,filter; + if (!first) return e("multiple IHDR","Corrupt PNG"); + first = 0; + if (c.length != 13) return e("bad IHDR len","Corrupt PNG"); + s->img_x = get32(s); if (s->img_x > (1 << 24)) return e("too large","Very large image (corrupt?)"); + s->img_y = get32(s); if (s->img_y > (1 << 24)) return e("too large","Very large image (corrupt?)"); + depth = get8(s); if (depth != 8) return e("8bit only","PNG not supported: 8-bit only"); + color = get8(s); if (color > 6) return e("bad ctype","Corrupt PNG"); + if (color == 3) pal_img_n = 3; else if (color & 1) return e("bad ctype","Corrupt PNG"); + comp = get8(s); if (comp) return e("bad comp method","Corrupt PNG"); + filter= get8(s); if (filter) return e("bad filter method","Corrupt PNG"); + interlace = get8(s); if (interlace>1) return e("bad interlace method","Corrupt PNG"); + if (!s->img_x || !s->img_y) return e("0-pixel image","Corrupt PNG"); + if (!pal_img_n) { + s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); + if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); + if (scan == SCAN_header) return 1; + } else { + // if paletted, then pal_n is our final components, and + // img_n is # components to decompress/filter. + s->img_n = 1; + if ((1 << 30) / s->img_x / 4 < s->img_y) return e("too large","Corrupt PNG"); + // if SCAN_header, have to scan to see if we have a tRNS + } + break; + } + + case PNG_TYPE('P','L','T','E'): { + if (first) return e("first not IHDR", "Corrupt PNG"); + if (c.length > 256*3) return e("invalid PLTE","Corrupt PNG"); + pal_len = c.length / 3; + if (pal_len * 3 != c.length) return e("invalid PLTE","Corrupt PNG"); + for (i=0; i < pal_len; ++i) { + palette[i*4+0] = get8u(s); + palette[i*4+1] = get8u(s); + palette[i*4+2] = get8u(s); + palette[i*4+3] = 255; + } + break; + } + + case PNG_TYPE('t','R','N','S'): { + if (first) return e("first not IHDR", "Corrupt PNG"); + if (z->idata) return e("tRNS after IDAT","Corrupt PNG"); + if (pal_img_n) { + if (scan == SCAN_header) { s->img_n = 4; return 1; } + if (pal_len == 0) return e("tRNS before PLTE","Corrupt PNG"); + if (c.length > pal_len) return e("bad tRNS len","Corrupt PNG"); + pal_img_n = 4; + for (i=0; i < c.length; ++i) + palette[i*4+3] = get8u(s); + } else { + if (!(s->img_n & 1)) return e("tRNS with alpha","Corrupt PNG"); + if (c.length != (uint32) s->img_n*2) return e("bad tRNS len","Corrupt PNG"); + has_trans = 1; + for (k=0; k < s->img_n; ++k) + tc[k] = (uint8) get16(s); // non 8-bit images will be larger + } + break; + } + + case PNG_TYPE('I','D','A','T'): { + if (first) return e("first not IHDR", "Corrupt PNG"); + if (pal_img_n && !pal_len) return e("no PLTE","Corrupt PNG"); + if (scan == SCAN_header) { s->img_n = pal_img_n; return 1; } + if (ioff + c.length > idata_limit) { + uint8 *p; + if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; + while (ioff + c.length > idata_limit) + idata_limit *= 2; + p = (uint8 *) realloc(z->idata, idata_limit); if (p == NULL) return e("outofmem", "Out of memory"); + z->idata = p; + } + if (!getn(s, z->idata+ioff,c.length)) return e("outofdata","Corrupt PNG"); + ioff += c.length; + break; + } + + case PNG_TYPE('I','E','N','D'): { + uint32 raw_len; + if (first) return e("first not IHDR", "Corrupt PNG"); + if (scan != SCAN_load) return 1; + if (z->idata == NULL) return e("no IDAT","Corrupt PNG"); + z->expanded = (uint8 *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, 16384, (int *) &raw_len, !iphone); + if (z->expanded == NULL) return 0; // zlib should set error + free(z->idata); z->idata = NULL; + if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) + s->img_out_n = s->img_n+1; + else + s->img_out_n = s->img_n; + if (!create_png_image(z, z->expanded, raw_len, s->img_out_n, interlace)) return 0; + if (has_trans) + if (!compute_transparency(z, tc, s->img_out_n)) return 0; + if (iphone && s->img_out_n > 2) + stbi_de_iphone(z); + if (pal_img_n) { + // pal_img_n == 3 or 4 + s->img_n = pal_img_n; // record the actual colors we had + s->img_out_n = pal_img_n; + if (req_comp >= 3) s->img_out_n = req_comp; + if (!expand_palette(z, palette, pal_len, s->img_out_n)) + return 0; + } + free(z->expanded); z->expanded = NULL; + return 1; + } + + default: + // if critical, fail + if (first) return e("first not IHDR", "Corrupt PNG"); + if ((c.type & (1 << 29)) == 0) { + #ifndef STBI_NO_FAILURE_STRINGS + // not threadsafe + static char invalid_chunk[] = "XXXX chunk not known"; + invalid_chunk[0] = (uint8) (c.type >> 24); + invalid_chunk[1] = (uint8) (c.type >> 16); + invalid_chunk[2] = (uint8) (c.type >> 8); + invalid_chunk[3] = (uint8) (c.type >> 0); + #endif + return e(invalid_chunk, "PNG not supported: unknown chunk type"); + } + skip(s, c.length); + break; + } + // end of chunk, read and skip CRC + get32(s); + } +} + +static unsigned char *do_png(png *p, int *x, int *y, int *n, int req_comp) +{ + unsigned char *result=NULL; + if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); + if (parse_png_file(p, SCAN_load, req_comp)) { + result = p->out; + p->out = NULL; + if (req_comp && req_comp != p->s->img_out_n) { + result = convert_format(result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); + p->s->img_out_n = req_comp; + if (result == NULL) return result; + } + *x = p->s->img_x; + *y = p->s->img_y; + if (n) *n = p->s->img_n; + } + free(p->out); p->out = NULL; + free(p->expanded); p->expanded = NULL; + free(p->idata); p->idata = NULL; + + return result; +} + +static unsigned char *stbi_png_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + png p; + p.s = s; + return do_png(&p, x,y,comp,req_comp); +} + +static int stbi_png_test(stbi *s) +{ + int r; + r = check_png_header(s); + stbi_rewind(s); + return r; +} + +static int stbi_png_info_raw(png *p, int *x, int *y, int *comp) +{ + if (!parse_png_file(p, SCAN_header, 0)) { + stbi_rewind( p->s ); + return 0; + } + if (x) *x = p->s->img_x; + if (y) *y = p->s->img_y; + if (comp) *comp = p->s->img_n; + return 1; +} + +static int stbi_png_info(stbi *s, int *x, int *y, int *comp) +{ + png p; + p.s = s; + return stbi_png_info_raw(&p, x, y, comp); +} + +// Microsoft/Windows BMP image + +static int bmp_test(stbi *s) +{ + int sz; + if (get8(s) != 'B') return 0; + if (get8(s) != 'M') return 0; + get32le(s); // discard filesize + get16le(s); // discard reserved + get16le(s); // discard reserved + get32le(s); // discard data offset + sz = get32le(s); + if (sz == 12 || sz == 40 || sz == 56 || sz == 108) return 1; + return 0; +} + +static int stbi_bmp_test(stbi *s) +{ + int r = bmp_test(s); + stbi_rewind(s); + return r; +} + + +// returns 0..31 for the highest set bit +static int high_bit(unsigned int z) +{ + int n=0; + if (z == 0) return -1; + if (z >= 0x10000) n += 16, z >>= 16; + if (z >= 0x00100) n += 8, z >>= 8; + if (z >= 0x00010) n += 4, z >>= 4; + if (z >= 0x00004) n += 2, z >>= 2; + if (z >= 0x00002) n += 1, z >>= 1; + return n; +} + +static int bitcount(unsigned int a) +{ + a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 + a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 + a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits + a = (a + (a >> 8)); // max 16 per 8 bits + a = (a + (a >> 16)); // max 32 per 8 bits + return a & 0xff; +} + +static int shiftsigned(int v, int shift, int bits) +{ + int result; + int z=0; + + if (shift < 0) v <<= -shift; + else v >>= shift; + result = v; + + z = bits; + while (z < 8) { + result += v >> z; + z += bits; + } + return result; +} + +static stbi_uc *bmp_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + uint8 *out; + unsigned int mr=0,mg=0,mb=0,ma=0, fake_a=0; + stbi_uc pal[256][4]; + int psize=0,i,j,compress=0,width; + int bpp, flip_vertically, pad, target, offset, hsz; + if (get8(s) != 'B' || get8(s) != 'M') return epuc("not BMP", "Corrupt BMP"); + get32le(s); // discard filesize + get16le(s); // discard reserved + get16le(s); // discard reserved + offset = get32le(s); + hsz = get32le(s); + if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108) return epuc("unknown BMP", "BMP type not supported: unknown"); + if (hsz == 12) { + s->img_x = get16le(s); + s->img_y = get16le(s); + } else { + s->img_x = get32le(s); + s->img_y = get32le(s); + } + if (get16le(s) != 1) return epuc("bad BMP", "bad BMP"); + bpp = get16le(s); + if (bpp == 1) return epuc("monochrome", "BMP type not supported: 1-bit"); + flip_vertically = ((int) s->img_y) > 0; + s->img_y = abs((int) s->img_y); + if (hsz == 12) { + if (bpp < 24) + psize = (offset - 14 - 24) / 3; + } else { + compress = get32le(s); + if (compress == 1 || compress == 2) return epuc("BMP RLE", "BMP type not supported: RLE"); + get32le(s); // discard sizeof + get32le(s); // discard hres + get32le(s); // discard vres + get32le(s); // discard colorsused + get32le(s); // discard max important + if (hsz == 40 || hsz == 56) { + if (hsz == 56) { + get32le(s); + get32le(s); + get32le(s); + get32le(s); + } + if (bpp == 16 || bpp == 32) { + mr = mg = mb = 0; + if (compress == 0) { + if (bpp == 32) { + mr = 0xffu << 16; + mg = 0xffu << 8; + mb = 0xffu << 0; + ma = 0xffu << 24; + fake_a = 1; // @TODO: check for cases like alpha value is all 0 and switch it to 255 + } else { + mr = 31u << 10; + mg = 31u << 5; + mb = 31u << 0; + } + } else if (compress == 3) { + mr = get32le(s); + mg = get32le(s); + mb = get32le(s); + // not documented, but generated by photoshop and handled by mspaint + if (mr == mg && mg == mb) { + // ?!?!? + return epuc("bad BMP", "bad BMP"); + } + } else + return epuc("bad BMP", "bad BMP"); + } + } else { + assert(hsz == 108); + mr = get32le(s); + mg = get32le(s); + mb = get32le(s); + ma = get32le(s); + get32le(s); // discard color space + for (i=0; i < 12; ++i) + get32le(s); // discard color space parameters + } + if (bpp < 16) + psize = (offset - 14 - hsz) >> 2; + } + s->img_n = ma ? 4 : 3; + if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 + target = req_comp; + else + target = s->img_n; // if they want monochrome, we'll post-convert + out = (stbi_uc *) malloc(target * s->img_x * s->img_y); + if (!out) return epuc("outofmem", "Out of memory"); + if (bpp < 16) { + int z=0; + if (psize == 0 || psize > 256) { free(out); return epuc("invalid", "Corrupt BMP"); } + for (i=0; i < psize; ++i) { + pal[i][2] = get8u(s); + pal[i][1] = get8u(s); + pal[i][0] = get8u(s); + if (hsz != 12) get8(s); + pal[i][3] = 255; + } + skip(s, offset - 14 - hsz - psize * (hsz == 12 ? 3 : 4)); + if (bpp == 4) width = (s->img_x + 1) >> 1; + else if (bpp == 8) width = s->img_x; + else { free(out); return epuc("bad bpp", "Corrupt BMP"); } + pad = (-width)&3; + for (j=0; j < (int) s->img_y; ++j) { + for (i=0; i < (int) s->img_x; i += 2) { + int v=get8(s),v2=0; + if (bpp == 4) { + v2 = v & 15; + v >>= 4; + } + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + if (i+1 == (int) s->img_x) break; + v = (bpp == 8) ? get8(s) : v2; + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + } + skip(s, pad); + } + } else { + int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; + int z = 0; + int easy=0; + skip(s, offset - 14 - hsz); + if (bpp == 24) width = 3 * s->img_x; + else if (bpp == 16) width = 2*s->img_x; + else /* bpp = 32 and pad = 0 */ width=0; + pad = (-width) & 3; + if (bpp == 24) { + easy = 1; + } else if (bpp == 32) { + if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000) + easy = 2; + } + if (!easy) { + if (!mr || !mg || !mb) { free(out); return epuc("bad masks", "Corrupt BMP"); } + // right shift amt to put high bit in position #7 + rshift = high_bit(mr)-7; rcount = bitcount(mr); + gshift = high_bit(mg)-7; gcount = bitcount(mr); + bshift = high_bit(mb)-7; bcount = bitcount(mr); + ashift = high_bit(ma)-7; acount = bitcount(mr); + } + for (j=0; j < (int) s->img_y; ++j) { + if (easy) { + for (i=0; i < (int) s->img_x; ++i) { + int a; + out[z+2] = get8u(s); + out[z+1] = get8u(s); + out[z+0] = get8u(s); + z += 3; + a = (easy == 2 ? get8(s) : 255); + if (target == 4) out[z++] = (uint8) a; + } + } else { + for (i=0; i < (int) s->img_x; ++i) { + uint32 v = (bpp == 16 ? get16le(s) : get32le(s)); + int a; + out[z++] = (uint8) shiftsigned(v & mr, rshift, rcount); + out[z++] = (uint8) shiftsigned(v & mg, gshift, gcount); + out[z++] = (uint8) shiftsigned(v & mb, bshift, bcount); + a = (ma ? shiftsigned(v & ma, ashift, acount) : 255); + if (target == 4) out[z++] = (uint8) a; + } + } + skip(s, pad); + } + } + if (flip_vertically) { + stbi_uc t; + for (j=0; j < (int) s->img_y>>1; ++j) { + stbi_uc *p1 = out + j *s->img_x*target; + stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; + for (i=0; i < (int) s->img_x*target; ++i) { + t = p1[i], p1[i] = p2[i], p2[i] = t; + } + } + } + + if (req_comp && req_comp != target) { + out = convert_format(out, target, req_comp, s->img_x, s->img_y); + if (out == NULL) return out; // convert_format frees input on failure + } + + *x = s->img_x; + *y = s->img_y; + if (comp) *comp = s->img_n; + return out; +} + +static stbi_uc *stbi_bmp_load(stbi *s,int *x, int *y, int *comp, int req_comp) +{ + return bmp_load(s, x,y,comp,req_comp); +} + + +// Targa Truevision - TGA +// by Jonathan Dummer + +static int tga_info(stbi *s, int *x, int *y, int *comp) +{ + int tga_w, tga_h, tga_comp; + int sz; + get8u(s); // discard Offset + sz = get8u(s); // color type + if( sz > 1 ) { + stbi_rewind(s); + return 0; // only RGB or indexed allowed + } + sz = get8u(s); // image type + // only RGB or grey allowed, +/- RLE + if ((sz != 1) && (sz != 2) && (sz != 3) && (sz != 9) && (sz != 10) && (sz != 11)) return 0; + skip(s,9); + tga_w = get16le(s); + if( tga_w < 1 ) { + stbi_rewind(s); + return 0; // test width + } + tga_h = get16le(s); + if( tga_h < 1 ) { + stbi_rewind(s); + return 0; // test height + } + sz = get8(s); // bits per pixel + // only RGB or RGBA or grey allowed + if ((sz != 8) && (sz != 16) && (sz != 24) && (sz != 32)) { + stbi_rewind(s); + return 0; + } + tga_comp = sz; + if (x) *x = tga_w; + if (y) *y = tga_h; + if (comp) *comp = tga_comp / 8; + return 1; // seems to have passed everything +} + +int stbi_tga_info(stbi *s, int *x, int *y, int *comp) +{ + return tga_info(s, x, y, comp); +} + +static int tga_test(stbi *s) +{ + int sz; + get8u(s); // discard Offset + sz = get8u(s); // color type + if ( sz > 1 ) return 0; // only RGB or indexed allowed + sz = get8u(s); // image type + if ( (sz != 1) && (sz != 2) && (sz != 3) && (sz != 9) && (sz != 10) && (sz != 11) ) return 0; // only RGB or grey allowed, +/- RLE + get16(s); // discard palette start + get16(s); // discard palette length + get8(s); // discard bits per palette color entry + get16(s); // discard x origin + get16(s); // discard y origin + if ( get16(s) < 1 ) return 0; // test width + if ( get16(s) < 1 ) return 0; // test height + sz = get8(s); // bits per pixel + if ( (sz != 8) && (sz != 16) && (sz != 24) && (sz != 32) ) return 0; // only RGB or RGBA or grey allowed + return 1; // seems to have passed everything +} + +static int stbi_tga_test(stbi *s) +{ + int res = tga_test(s); + stbi_rewind(s); + return res; +} + +static stbi_uc *tga_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + // read in the TGA header stuff + int tga_offset = get8u(s); + int tga_indexed = get8u(s); + int tga_image_type = get8u(s); + int tga_is_RLE = 0; + int tga_palette_start = get16le(s); + int tga_palette_len = get16le(s); + int tga_palette_bits = get8u(s); + int tga_x_origin = get16le(s); + int tga_y_origin = get16le(s); + int tga_width = get16le(s); + int tga_height = get16le(s); + int tga_bits_per_pixel = get8u(s); + int tga_inverted = get8u(s); + // image data + unsigned char *tga_data; + unsigned char *tga_palette = NULL; + int i, j; + unsigned char raw_data[4]; + unsigned char trans_data[4]; + int RLE_count = 0; + int RLE_repeating = 0; + int read_next_pixel = 1; + + // do a tiny bit of precessing + if ( tga_image_type >= 8 ) + { + tga_image_type -= 8; + tga_is_RLE = 1; + } + /* int tga_alpha_bits = tga_inverted & 15; */ + tga_inverted = 1 - ((tga_inverted >> 5) & 1); + + // error check + if ( //(tga_indexed) || + (tga_width < 1) || (tga_height < 1) || + (tga_image_type < 1) || (tga_image_type > 3) || + ((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16) && + (tga_bits_per_pixel != 24) && (tga_bits_per_pixel != 32)) + ) + { + return NULL; // we don't report this as a bad TGA because we don't even know if it's TGA + } + + // If I'm paletted, then I'll use the number of bits from the palette + if ( tga_indexed ) + { + tga_bits_per_pixel = tga_palette_bits; + } + + // tga info + *x = tga_width; + *y = tga_height; + if ( (req_comp < 1) || (req_comp > 4) ) + { + // just use whatever the file was + req_comp = tga_bits_per_pixel / 8; + *comp = req_comp; + } else + { + // force a new number of components + *comp = tga_bits_per_pixel/8; + } + tga_data = (unsigned char*)malloc( tga_width * tga_height * req_comp ); + if (!tga_data) return epuc("outofmem", "Out of memory"); + + // skip to the data's starting position (offset usually = 0) + skip(s, tga_offset ); + // do I need to load a palette? + if ( tga_indexed ) + { + // any data to skip? (offset usually = 0) + skip(s, tga_palette_start ); + // load the palette + tga_palette = (unsigned char*)malloc( tga_palette_len * tga_palette_bits / 8 ); + if (!tga_palette) return epuc("outofmem", "Out of memory"); + if (!getn(s, tga_palette, tga_palette_len * tga_palette_bits / 8 )) { + free(tga_data); + free(tga_palette); + return epuc("bad palette", "Corrupt TGA"); + } + } + // load the data + trans_data[0] = trans_data[1] = trans_data[2] = trans_data[3] = 0; + for (i=0; i < tga_width * tga_height; ++i) + { + // if I'm in RLE mode, do I need to get a RLE chunk? + if ( tga_is_RLE ) + { + if ( RLE_count == 0 ) + { + // yep, get the next byte as a RLE command + int RLE_cmd = get8u(s); + RLE_count = 1 + (RLE_cmd & 127); + RLE_repeating = RLE_cmd >> 7; + read_next_pixel = 1; + } else if ( !RLE_repeating ) + { + read_next_pixel = 1; + } + } else + { + read_next_pixel = 1; + } + // OK, if I need to read a pixel, do it now + if ( read_next_pixel ) + { + // load however much data we did have + if ( tga_indexed ) + { + // read in 1 byte, then perform the lookup + int pal_idx = get8u(s); + if ( pal_idx >= tga_palette_len ) + { + // invalid index + pal_idx = 0; + } + pal_idx *= tga_bits_per_pixel / 8; + for (j = 0; j*8 < tga_bits_per_pixel; ++j) + { + raw_data[j] = tga_palette[pal_idx+j]; + } + } else + { + // read in the data raw + for (j = 0; j*8 < tga_bits_per_pixel; ++j) + { + raw_data[j] = get8u(s); + } + } + // convert raw to the intermediate format + switch (tga_bits_per_pixel) + { + case 8: + // Luminous => RGBA + trans_data[0] = raw_data[0]; + trans_data[1] = raw_data[0]; + trans_data[2] = raw_data[0]; + trans_data[3] = 255; + break; + case 16: + // Luminous,Alpha => RGBA + trans_data[0] = raw_data[0]; + trans_data[1] = raw_data[0]; + trans_data[2] = raw_data[0]; + trans_data[3] = raw_data[1]; + break; + case 24: + // BGR => RGBA + trans_data[0] = raw_data[2]; + trans_data[1] = raw_data[1]; + trans_data[2] = raw_data[0]; + trans_data[3] = 255; + break; + case 32: + // BGRA => RGBA + trans_data[0] = raw_data[2]; + trans_data[1] = raw_data[1]; + trans_data[2] = raw_data[0]; + trans_data[3] = raw_data[3]; + break; + } + // clear the reading flag for the next pixel + read_next_pixel = 0; + } // end of reading a pixel + // convert to final format + switch (req_comp) + { + case 1: + // RGBA => Luminance + tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); + break; + case 2: + // RGBA => Luminance,Alpha + tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); + tga_data[i*req_comp+1] = trans_data[3]; + break; + case 3: + // RGBA => RGB + tga_data[i*req_comp+0] = trans_data[0]; + tga_data[i*req_comp+1] = trans_data[1]; + tga_data[i*req_comp+2] = trans_data[2]; + break; + case 4: + // RGBA => RGBA + tga_data[i*req_comp+0] = trans_data[0]; + tga_data[i*req_comp+1] = trans_data[1]; + tga_data[i*req_comp+2] = trans_data[2]; + tga_data[i*req_comp+3] = trans_data[3]; + break; + } + // in case we're in RLE mode, keep counting down + --RLE_count; + } + // do I need to invert the image? + if ( tga_inverted ) + { + for (j = 0; j*2 < tga_height; ++j) + { + int index1 = j * tga_width * req_comp; + int index2 = (tga_height - 1 - j) * tga_width * req_comp; + for (i = tga_width * req_comp; i > 0; --i) + { + unsigned char temp = tga_data[index1]; + tga_data[index1] = tga_data[index2]; + tga_data[index2] = temp; + ++index1; + ++index2; + } + } + } + // clear my palette, if I had one + if ( tga_palette != NULL ) + { + free( tga_palette ); + } + // the things I do to get rid of an error message, and yet keep + // Microsoft's C compilers happy... [8^( + tga_palette_start = tga_palette_len = tga_palette_bits = + tga_x_origin = tga_y_origin = 0; + // OK, done + return tga_data; +} + +static stbi_uc *stbi_tga_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + return tga_load(s,x,y,comp,req_comp); +} + + +// ************************************************************************************************* +// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB + +static int psd_test(stbi *s) +{ + if (get32(s) != 0x38425053) return 0; // "8BPS" + else return 1; +} + +static int stbi_psd_test(stbi *s) +{ + int r = psd_test(s); + stbi_rewind(s); + return r; +} + +static stbi_uc *psd_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + int pixelCount; + int channelCount, compression; + int channel, i, count, len; + int w,h; + uint8 *out; + + // Check identifier + if (get32(s) != 0x38425053) // "8BPS" + return epuc("not PSD", "Corrupt PSD image"); + + // Check file type version. + if (get16(s) != 1) + return epuc("wrong version", "Unsupported version of PSD image"); + + // Skip 6 reserved bytes. + skip(s, 6 ); + + // Read the number of channels (R, G, B, A, etc). + channelCount = get16(s); + if (channelCount < 0 || channelCount > 16) + return epuc("wrong channel count", "Unsupported number of channels in PSD image"); + + // Read the rows and columns of the image. + h = get32(s); + w = get32(s); + + // Make sure the depth is 8 bits. + if (get16(s) != 8) + return epuc("unsupported bit depth", "PSD bit depth is not 8 bit"); + + // Make sure the color mode is RGB. + // Valid options are: + // 0: Bitmap + // 1: Grayscale + // 2: Indexed color + // 3: RGB color + // 4: CMYK color + // 7: Multichannel + // 8: Duotone + // 9: Lab color + if (get16(s) != 3) + return epuc("wrong color format", "PSD is not in RGB color format"); + + // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) + skip(s,get32(s) ); + + // Skip the image resources. (resolution, pen tool paths, etc) + skip(s, get32(s) ); + + // Skip the reserved data. + skip(s, get32(s) ); + + // Find out if the data is compressed. + // Known values: + // 0: no compression + // 1: RLE compressed + compression = get16(s); + if (compression > 1) + return epuc("bad compression", "PSD has an unknown compression format"); + + // Create the destination image. + out = (stbi_uc *) malloc(4 * w*h); + if (!out) return epuc("outofmem", "Out of memory"); + pixelCount = w*h; + + // Initialize the data to zero. + //memset( out, 0, pixelCount * 4 ); + + // Finally, the image data. + if (compression) { + // RLE as used by .PSD and .TIFF + // Loop until you get the number of unpacked bytes you are expecting: + // Read the next source byte into n. + // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. + // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. + // Else if n is 128, noop. + // Endloop + + // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, + // which we're going to just skip. + skip(s, h * channelCount * 2 ); + + // Read the RLE data by channel. + for (channel = 0; channel < 4; channel++) { + uint8 *p; + + p = out+channel; + if (channel >= channelCount) { + // Fill this channel with default data. + for (i = 0; i < pixelCount; i++) *p = (channel == 3 ? 255 : 0), p += 4; + } else { + // Read the RLE data. + count = 0; + while (count < pixelCount) { + len = get8(s); + if (len == 128) { + // No-op. + } else if (len < 128) { + // Copy next len+1 bytes literally. + len++; + count += len; + while (len) { + *p = get8u(s); + p += 4; + len--; + } + } else if (len > 128) { + uint8 val; + // Next -len+1 bytes in the dest are replicated from next source byte. + // (Interpret len as a negative 8-bit int.) + len ^= 0x0FF; + len += 2; + val = get8u(s); + count += len; + while (len) { + *p = val; + p += 4; + len--; + } + } + } + } + } + + } else { + // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) + // where each channel consists of an 8-bit value for each pixel in the image. + + // Read the data by channel. + for (channel = 0; channel < 4; channel++) { + uint8 *p; + + p = out + channel; + if (channel > channelCount) { + // Fill this channel with default data. + for (i = 0; i < pixelCount; i++) *p = channel == 3 ? 255 : 0, p += 4; + } else { + // Read the data. + for (i = 0; i < pixelCount; i++) + *p = get8u(s), p += 4; + } + } + } + + if (req_comp && req_comp != 4) { + out = convert_format(out, 4, req_comp, w, h); + if (out == NULL) return out; // convert_format frees input on failure + } + + if (comp) *comp = channelCount; + *y = h; + *x = w; + + return out; +} + +static stbi_uc *stbi_psd_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + return psd_load(s,x,y,comp,req_comp); +} + +// ************************************************************************************************* +// Softimage PIC loader +// by Tom Seddon +// +// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format +// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/ + +static int pic_is4(stbi *s,const char *str) +{ + int i; + for (i=0; i<4; ++i) + if (get8(s) != (stbi_uc)str[i]) + return 0; + + return 1; +} + +static int pic_test(stbi *s) +{ + int i; + + if (!pic_is4(s,"\x53\x80\xF6\x34")) + return 0; + + for(i=0;i<84;++i) + get8(s); + + if (!pic_is4(s,"PICT")) + return 0; + + return 1; +} + +typedef struct +{ + stbi_uc size,type,channel; +} pic_packet_t; + +static stbi_uc *pic_readval(stbi *s, int channel, stbi_uc *dest) +{ + int mask=0x80, i; + + for (i=0; i<4; ++i, mask>>=1) { + if (channel & mask) { + if (at_eof(s)) return epuc("bad file","PIC file too short"); + dest[i]=get8u(s); + } + } + + return dest; +} + +static void pic_copyval(int channel,stbi_uc *dest,const stbi_uc *src) +{ + int mask=0x80,i; + + for (i=0;i<4; ++i, mask>>=1) + if (channel&mask) + dest[i]=src[i]; +} + +static stbi_uc *pic_load2(stbi *s,int width,int height,int *comp, stbi_uc *result) +{ + int act_comp=0,num_packets=0,y,chained; + pic_packet_t packets[10]; + + // this will (should...) cater for even some bizarre stuff like having data + // for the same channel in multiple packets. + do { + pic_packet_t *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return epuc("bad format","too many packets"); + + packet = &packets[num_packets++]; + + chained = get8(s); + packet->size = get8u(s); + packet->type = get8u(s); + packet->channel = get8u(s); + + act_comp |= packet->channel; + + if (at_eof(s)) return epuc("bad file","file too short (reading packets)"); + if (packet->size != 8) return epuc("bad format","packet isn't 8bpp"); + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel? + + for(y=0; y<height; ++y) { + int packet_idx; + + for(packet_idx=0; packet_idx < num_packets; ++packet_idx) { + pic_packet_t *packet = &packets[packet_idx]; + stbi_uc *dest = result+y*width*4; + + switch (packet->type) { + default: + return epuc("bad format","packet has bad compression type"); + + case 0: {//uncompressed + int x; + + for(x=0;x<width;++x, dest+=4) + if (!pic_readval(s,packet->channel,dest)) + return 0; + break; + } + + case 1://Pure RLE + { + int left=width, i; + + while (left>0) { + stbi_uc count,value[4]; + + count=get8u(s); + if (at_eof(s)) return epuc("bad file","file too short (pure read count)"); + + if (count > left) + count = (uint8) left; + + if (!pic_readval(s,packet->channel,value)) return 0; + + for(i=0; i<count; ++i,dest+=4) + pic_copyval(packet->channel,dest,value); + left -= count; + } + } + break; + + case 2: {//Mixed RLE + int left=width; + while (left>0) { + int count = get8(s), i; + if (at_eof(s)) return epuc("bad file","file too short (mixed read count)"); + + if (count >= 128) { // Repeated + stbi_uc value[4]; + int i; + + if (count==128) + count = get16(s); + else + count -= 127; + if (count > left) + return epuc("bad file","scanline overrun"); + + if (!pic_readval(s,packet->channel,value)) + return 0; + + for(i=0;i<count;++i, dest += 4) + pic_copyval(packet->channel,dest,value); + } else { // Raw + ++count; + if (count>left) return epuc("bad file","scanline overrun"); + + for(i=0;i<count;++i, dest+=4) + if (!pic_readval(s,packet->channel,dest)) + return 0; + } + left-=count; + } + break; + } + } + } + } + + return result; +} + +static stbi_uc *pic_load(stbi *s,int *px,int *py,int *comp,int req_comp) +{ + stbi_uc *result; + int i, x,y; + + for (i=0; i<92; ++i) + get8(s); + + x = get16(s); + y = get16(s); + if (at_eof(s)) return epuc("bad file","file too short (pic header)"); + if ((1 << 28) / x < y) return epuc("too large", "Image too large to decode"); + + get32(s); //skip `ratio' + get16(s); //skip `fields' + get16(s); //skip `pad' + + // intermediate buffer is RGBA + result = (stbi_uc *) malloc(x*y*4); + memset(result, 0xff, x*y*4); + + if (!pic_load2(s,x,y,comp, result)) { + free(result); + result=0; + } + *px = x; + *py = y; + if (req_comp == 0) req_comp = *comp; + result=convert_format(result,4,req_comp,x,y); + + return result; +} + +static int stbi_pic_test(stbi *s) +{ + int r = pic_test(s); + stbi_rewind(s); + return r; +} + +static stbi_uc *stbi_pic_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + return pic_load(s,x,y,comp,req_comp); +} + +// ************************************************************************************************* +// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb +typedef struct stbi_gif_lzw_struct { + int16 prefix; + uint8 first; + uint8 suffix; +} stbi_gif_lzw; + +typedef struct stbi_gif_struct +{ + int w,h; + stbi_uc *out; // output buffer (always 4 components) + int flags, bgindex, ratio, transparent, eflags; + uint8 pal[256][4]; + uint8 lpal[256][4]; + stbi_gif_lzw codes[4096]; + uint8 *color_table; + int parse, step; + int lflags; + int start_x, start_y; + int max_x, max_y; + int cur_x, cur_y; + int line_size; +} stbi_gif; + +static int gif_test(stbi *s) +{ + int sz; + if (get8(s) != 'G' || get8(s) != 'I' || get8(s) != 'F' || get8(s) != '8') return 0; + sz = get8(s); + if (sz != '9' && sz != '7') return 0; + if (get8(s) != 'a') return 0; + return 1; +} + +static int stbi_gif_test(stbi *s) +{ + int r = gif_test(s); + stbi_rewind(s); + return r; +} + +static void stbi_gif_parse_colortable(stbi *s, uint8 pal[256][4], int num_entries, int transp) +{ + int i; + for (i=0; i < num_entries; ++i) { + pal[i][2] = get8u(s); + pal[i][1] = get8u(s); + pal[i][0] = get8u(s); + pal[i][3] = transp ? 0 : 255; + } +} + +static int stbi_gif_header(stbi *s, stbi_gif *g, int *comp, int is_info) +{ + uint8 version; + if (get8(s) != 'G' || get8(s) != 'I' || get8(s) != 'F' || get8(s) != '8') + return e("not GIF", "Corrupt GIF"); + + version = get8u(s); + if (version != '7' && version != '9') return e("not GIF", "Corrupt GIF"); + if (get8(s) != 'a') return e("not GIF", "Corrupt GIF"); + + failure_reason = ""; + g->w = get16le(s); + g->h = get16le(s); + g->flags = get8(s); + g->bgindex = get8(s); + g->ratio = get8(s); + g->transparent = -1; + + if (comp != 0) *comp = 4; // can't actually tell whether it's 3 or 4 until we parse the comments + + if (is_info) return 1; + + if (g->flags & 0x80) + stbi_gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1); + + return 1; +} + +static int stbi_gif_info_raw(stbi *s, int *x, int *y, int *comp) +{ + stbi_gif g; + if (!stbi_gif_header(s, &g, comp, 1)) { + stbi_rewind( s ); + return 0; + } + if (x) *x = g.w; + if (y) *y = g.h; + return 1; +} + +static void stbi_out_gif_code(stbi_gif *g, uint16 code) +{ + uint8 *p, *c; + + // recurse to decode the prefixes, since the linked-list is backwards, + // and working backwards through an interleaved image would be nasty + if (g->codes[code].prefix >= 0) + stbi_out_gif_code(g, g->codes[code].prefix); + + if (g->cur_y >= g->max_y) return; + + p = &g->out[g->cur_x + g->cur_y]; + c = &g->color_table[g->codes[code].suffix * 4]; + + if (c[3] >= 128) { + p[0] = c[2]; + p[1] = c[1]; + p[2] = c[0]; + p[3] = c[3]; + } + g->cur_x += 4; + + if (g->cur_x >= g->max_x) { + g->cur_x = g->start_x; + g->cur_y += g->step; + + while (g->cur_y >= g->max_y && g->parse > 0) { + g->step = (1 << g->parse) * g->line_size; + g->cur_y = g->start_y + (g->step >> 1); + --g->parse; + } + } +} + +static uint8 *stbi_process_gif_raster(stbi *s, stbi_gif *g) +{ + uint8 lzw_cs; + int32 len, code; + uint32 first; + int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear; + stbi_gif_lzw *p; + + lzw_cs = get8u(s); + clear = 1 << lzw_cs; + first = 1; + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + bits = 0; + valid_bits = 0; + for (code = 0; code < clear; code++) { + g->codes[code].prefix = -1; + g->codes[code].first = (uint8) code; + g->codes[code].suffix = (uint8) code; + } + + // support no starting clear code + avail = clear+2; + oldcode = -1; + + len = 0; + for(;;) { + if (valid_bits < codesize) { + if (len == 0) { + len = get8(s); // start new block + if (len == 0) + return g->out; + } + --len; + bits |= (int32) get8(s) << valid_bits; + valid_bits += 8; + } else { + int32 code = bits & codemask; + bits >>= codesize; + valid_bits -= codesize; + // @OPTIMIZE: is there some way we can accelerate the non-clear path? + if (code == clear) { // clear code + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + avail = clear + 2; + oldcode = -1; + first = 0; + } else if (code == clear + 1) { // end of stream code + skip(s, len); + while ((len = get8(s)) > 0) + skip(s,len); + return g->out; + } else if (code <= avail) { + if (first) return epuc("no clear code", "Corrupt GIF"); + + if (oldcode >= 0) { + p = &g->codes[avail++]; + if (avail > 4096) return epuc("too many codes", "Corrupt GIF"); + p->prefix = (int16) oldcode; + p->first = g->codes[oldcode].first; + p->suffix = (code == avail) ? p->first : g->codes[code].first; + } else if (code == avail) + return epuc("illegal code in raster", "Corrupt GIF"); + + stbi_out_gif_code(g, (uint16) code); + + if ((avail & codemask) == 0 && avail <= 0x0FFF) { + codesize++; + codemask = (1 << codesize) - 1; + } + + oldcode = code; + } else { + return epuc("illegal code in raster", "Corrupt GIF"); + } + } + } +} + +static void stbi_fill_gif_background(stbi_gif *g) +{ + int i; + uint8 *c = g->pal[g->bgindex]; + // @OPTIMIZE: write a dword at a time + for (i = 0; i < g->w * g->h * 4; i += 4) { + uint8 *p = &g->out[i]; + p[0] = c[2]; + p[1] = c[1]; + p[2] = c[0]; + p[3] = c[3]; + } +} + +// this function is designed to support animated gifs, although stb_image doesn't support it +static uint8 *stbi_gif_load_next(stbi *s, stbi_gif *g, int *comp, int req_comp) +{ + int i; + uint8 *old_out = 0; + + if (g->out == 0) { + if (!stbi_gif_header(s, g, comp,0)) return 0; // failure_reason set by stbi_gif_header + g->out = (uint8 *) malloc(4 * g->w * g->h); + if (g->out == 0) return epuc("outofmem", "Out of memory"); + stbi_fill_gif_background(g); + } else { + // animated-gif-only path + if (((g->eflags & 0x1C) >> 2) == 3) { + old_out = g->out; + g->out = (uint8 *) malloc(4 * g->w * g->h); + if (g->out == 0) return epuc("outofmem", "Out of memory"); + memcpy(g->out, old_out, g->w*g->h*4); + } + } + + for (;;) { + switch (get8(s)) { + case 0x2C: /* Image Descriptor */ + { + int32 x, y, w, h; + uint8 *o; + + x = get16le(s); + y = get16le(s); + w = get16le(s); + h = get16le(s); + if (((x + w) > (g->w)) || ((y + h) > (g->h))) + return epuc("bad Image Descriptor", "Corrupt GIF"); + + g->line_size = g->w * 4; + g->start_x = x * 4; + g->start_y = y * g->line_size; + g->max_x = g->start_x + w * 4; + g->max_y = g->start_y + h * g->line_size; + g->cur_x = g->start_x; + g->cur_y = g->start_y; + + g->lflags = get8(s); + + if (g->lflags & 0x40) { + g->step = 8 * g->line_size; // first interlaced spacing + g->parse = 3; + } else { + g->step = g->line_size; + g->parse = 0; + } + + if (g->lflags & 0x80) { + stbi_gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1); + g->color_table = (uint8 *) g->lpal; + } else if (g->flags & 0x80) { + for (i=0; i < 256; ++i) // @OPTIMIZE: reset only the previous transparent + g->pal[i][3] = 255; + if (g->transparent >= 0 && (g->eflags & 0x01)) + g->pal[g->transparent][3] = 0; + g->color_table = (uint8 *) g->pal; + } else + return epuc("missing color table", "Corrupt GIF"); + + o = stbi_process_gif_raster(s, g); + if (o == NULL) return NULL; + + if (req_comp && req_comp != 4) + o = convert_format(o, 4, req_comp, g->w, g->h); + return o; + } + + case 0x21: // Comment Extension. + { + int len; + if (get8(s) == 0xF9) { // Graphic Control Extension. + len = get8(s); + if (len == 4) { + g->eflags = get8(s); + get16le(s); // delay + g->transparent = get8(s); + } else { + skip(s, len); + break; + } + } + while ((len = get8(s)) != 0) + skip(s, len); + break; + } + + case 0x3B: // gif stream termination code + return (uint8 *) 1; + + default: + return epuc("unknown code", "Corrupt GIF"); + } + } +} + +static stbi_uc *stbi_gif_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + uint8 *u = 0; + stbi_gif g={0}; + + u = stbi_gif_load_next(s, &g, comp, req_comp); + if (u == (void *) 1) u = 0; // end of animated gif marker + if (u) { + *x = g.w; + *y = g.h; + } + + return u; +} + +static int stbi_gif_info(stbi *s, int *x, int *y, int *comp) +{ + return stbi_gif_info_raw(s,x,y,comp); +} + + +// ************************************************************************************************* +// Radiance RGBE HDR loader +// originally by Nicolas Schulz +#ifndef STBI_NO_HDR +static int hdr_test(stbi *s) +{ + const char *signature = "#?RADIANCE\n"; + int i; + for (i=0; signature[i]; ++i) + if (get8(s) != signature[i]) + return 0; + return 1; +} + +static int stbi_hdr_test(stbi* s) +{ + int r = hdr_test(s); + stbi_rewind(s); + return r; +} + +#define HDR_BUFLEN 1024 +static char *hdr_gettoken(stbi *z, char *buffer) +{ + int len=0; + char c = '\0'; + + c = (char) get8(z); + + while (!at_eof(z) && c != '\n') { + buffer[len++] = c; + if (len == HDR_BUFLEN-1) { + // flush to end of line + while (!at_eof(z) && get8(z) != '\n') + ; + break; + } + c = (char) get8(z); + } + + buffer[len] = 0; + return buffer; +} + +static void hdr_convert(float *output, stbi_uc *input, int req_comp) +{ + if ( input[3] != 0 ) { + float f1; + // Exponent + f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); + if (req_comp <= 2) + output[0] = (input[0] + input[1] + input[2]) * f1 / 3; + else { + output[0] = input[0] * f1; + output[1] = input[1] * f1; + output[2] = input[2] * f1; + } + if (req_comp == 2) output[1] = 1; + if (req_comp == 4) output[3] = 1; + } else { + switch (req_comp) { + case 4: output[3] = 1; /* fallthrough */ + case 3: output[0] = output[1] = output[2] = 0; + break; + case 2: output[1] = 1; /* fallthrough */ + case 1: output[0] = 0; + break; + } + } +} + +static float *hdr_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + char buffer[HDR_BUFLEN]; + char *token; + int valid = 0; + int width, height; + stbi_uc *scanline; + float *hdr_data; + int len; + unsigned char count, value; + int i, j, k, c1,c2, z; + + + // Check identifier + if (strcmp(hdr_gettoken(s,buffer), "#?RADIANCE") != 0) + return epf("not HDR", "Corrupt HDR image"); + + // Parse header + for(;;) { + token = hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) return epf("unsupported format", "Unsupported HDR format"); + + // Parse width and height + // can't use sscanf() if we're not using stdio! + token = hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); + token += 3; + height = strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); + token += 3; + width = strtol(token, NULL, 10); + + *x = width; + *y = height; + + *comp = 3; + if (req_comp == 0) req_comp = 3; + + // Read data + hdr_data = (float *) malloc(height * width * req_comp * sizeof(float)); + + // Load image data + // image data is stored as some number of sca + if ( width < 8 || width >= 32768) { + // Read flat data + for (j=0; j < height; ++j) { + for (i=0; i < width; ++i) { + stbi_uc rgbe[4]; + main_decode_loop: + getn(s, rgbe, 4); + hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); + } + } + } else { + // Read RLE-encoded data + scanline = NULL; + + for (j = 0; j < height; ++j) { + c1 = get8(s); + c2 = get8(s); + len = get8(s); + if (c1 != 2 || c2 != 2 || (len & 0x80)) { + // not run-length encoded, so we have to actually use THIS data as a decoded + // pixel (note this can't be a valid pixel--one of RGB must be >= 128) + uint8 rgbe[4]; + rgbe[0] = (uint8) c1; + rgbe[1] = (uint8) c2; + rgbe[2] = (uint8) len; + rgbe[3] = (uint8) get8u(s); + hdr_convert(hdr_data, rgbe, req_comp); + i = 1; + j = 0; + free(scanline); + goto main_decode_loop; // yes, this makes no sense + } + len <<= 8; + len |= get8(s); + if (len != width) { free(hdr_data); free(scanline); return epf("invalid decoded scanline length", "corrupt HDR"); } + if (scanline == NULL) scanline = (stbi_uc *) malloc(width * 4); + + for (k = 0; k < 4; ++k) { + i = 0; + while (i < width) { + count = get8u(s); + if (count > 128) { + // Run + value = get8u(s); + count -= 128; + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = value; + } else { + // Dump + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = get8u(s); + } + } + } + for (i=0; i < width; ++i) + hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); + } + free(scanline); + } + + return hdr_data; +} + +static float *stbi_hdr_load(stbi *s, int *x, int *y, int *comp, int req_comp) +{ + return hdr_load(s,x,y,comp,req_comp); +} + +static int stbi_hdr_info(stbi *s, int *x, int *y, int *comp) +{ + char buffer[HDR_BUFLEN]; + char *token; + int valid = 0; + + if (strcmp(hdr_gettoken(s,buffer), "#?RADIANCE") != 0) { + stbi_rewind( s ); + return 0; + } + + for(;;) { + token = hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) { + stbi_rewind( s ); + return 0; + } + token = hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) { + stbi_rewind( s ); + return 0; + } + token += 3; + *y = strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) { + stbi_rewind( s ); + return 0; + } + token += 3; + *x = strtol(token, NULL, 10); + *comp = 3; + return 1; +} +#endif // STBI_NO_HDR + +static int stbi_bmp_info(stbi *s, int *x, int *y, int *comp) +{ + int hsz; + if (get8(s) != 'B' || get8(s) != 'M') { + stbi_rewind( s ); + return 0; + } + skip(s,12); + hsz = get32le(s); + if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108) { + stbi_rewind( s ); + return 0; + } + if (hsz == 12) { + *x = get16le(s); + *y = get16le(s); + } else { + *x = get32le(s); + *y = get32le(s); + } + if (get16le(s) != 1) { + stbi_rewind( s ); + return 0; + } + *comp = get16le(s) / 8; + return 1; +} + +static int stbi_psd_info(stbi *s, int *x, int *y, int *comp) +{ + int channelCount; + if (get32(s) != 0x38425053) { + stbi_rewind( s ); + return 0; + } + if (get16(s) != 1) { + stbi_rewind( s ); + return 0; + } + skip(s, 6); + channelCount = get16(s); + if (channelCount < 0 || channelCount > 16) { + stbi_rewind( s ); + return 0; + } + *y = get32(s); + *x = get32(s); + if (get16(s) != 8) { + stbi_rewind( s ); + return 0; + } + if (get16(s) != 3) { + stbi_rewind( s ); + return 0; + } + *comp = 4; + return 1; +} + +static int stbi_pic_info(stbi *s, int *x, int *y, int *comp) +{ + int act_comp=0,num_packets=0,chained; + pic_packet_t packets[10]; + + skip(s, 92); + + *x = get16(s); + *y = get16(s); + if (at_eof(s)) return 0; + if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) { + stbi_rewind( s ); + return 0; + } + + skip(s, 8); + + do { + pic_packet_t *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return 0; + + packet = &packets[num_packets++]; + chained = get8(s); + packet->size = get8u(s); + packet->type = get8u(s); + packet->channel = get8u(s); + act_comp |= packet->channel; + + if (at_eof(s)) { + stbi_rewind( s ); + return 0; + } + if (packet->size != 8) { + stbi_rewind( s ); + return 0; + } + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); + + return 1; +} + +static int stbi_info_main(stbi *s, int *x, int *y, int *comp) +{ + if (stbi_jpeg_info(s, x, y, comp)) + return 1; + if (stbi_png_info(s, x, y, comp)) + return 1; + if (stbi_gif_info(s, x, y, comp)) + return 1; + if (stbi_bmp_info(s, x, y, comp)) + return 1; + if (stbi_psd_info(s, x, y, comp)) + return 1; + if (stbi_pic_info(s, x, y, comp)) + return 1; + #ifndef STBI_NO_HDR + if (stbi_hdr_info(s, x, y, comp)) + return 1; + #endif + // test tga last because it's a crappy test! + if (stbi_tga_info(s, x, y, comp)) + return 1; + return e("unknown image type", "Image not of any known type, or corrupt"); +} + +#ifndef STBI_NO_STDIO +int stbi_info(char const *filename, int *x, int *y, int *comp) +{ + FILE *f = fopen(filename, "rb"); + int result; + if (!f) return e("can't fopen", "Unable to open file"); + result = stbi_info_from_file(f, x, y, comp); + fclose(f); + return result; +} + +int stbi_info_from_file(FILE *f, int *x, int *y, int *comp) +{ + int r; + stbi s; + long pos = ftell(f); + start_file(&s, f); + r = stbi_info_main(&s,x,y,comp); + fseek(f,pos,SEEK_SET); + return r; +} +#endif // !STBI_NO_STDIO + +int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp) +{ + stbi s; + start_mem(&s,buffer,len); + return stbi_info_main(&s,x,y,comp); +} + +int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp) +{ + stbi s; + start_callbacks(&s, (stbi_io_callbacks *) c, user); + return stbi_info_main(&s,x,y,comp); +} + +#endif // STBI_HEADER_FILE_ONLY + +/* + revision history: + 1.33 (2011-07-14) + make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements + 1.32 (2011-07-13) + support for "info" function for all supported filetypes (SpartanJ) + 1.31 (2011-06-20) + a few more leak fixes, bug in PNG handling (SpartanJ) + 1.30 (2011-06-11) + added ability to load files via callbacks to accomidate custom input streams (Ben Wenger) + removed deprecated format-specific test/load functions + removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway + error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha) + fix inefficiency in decoding 32-bit BMP (David Woo) + 1.29 (2010-08-16) + various warning fixes from Aurelien Pocheville + 1.28 (2010-08-01) + fix bug in GIF palette transparency (SpartanJ) + 1.27 (2010-08-01) + cast-to-uint8 to fix warnings + 1.26 (2010-07-24) + fix bug in file buffering for PNG reported by SpartanJ + 1.25 (2010-07-17) + refix trans_data warning (Won Chun) + 1.24 (2010-07-12) + perf improvements reading from files on platforms with lock-heavy fgetc() + minor perf improvements for jpeg + deprecated type-specific functions so we'll get feedback if they're needed + attempt to fix trans_data warning (Won Chun) + 1.23 fixed bug in iPhone support + 1.22 (2010-07-10) + removed image *writing* support + stbi_info support from Jetro Lauha + GIF support from Jean-Marc Lienher + iPhone PNG-extensions from James Brown + warning-fixes from Nicolas Schulz and Janez Zemva (i.e. Janez (U+017D)emva) + 1.21 fix use of 'uint8' in header (reported by jon blow) + 1.20 added support for Softimage PIC, by Tom Seddon + 1.19 bug in interlaced PNG corruption check (found by ryg) + 1.18 2008-08-02 + fix a threading bug (local mutable static) + 1.17 support interlaced PNG + 1.16 major bugfix - convert_format converted one too many pixels + 1.15 initialize some fields for thread safety + 1.14 fix threadsafe conversion bug + header-file-only version (#define STBI_HEADER_FILE_ONLY before including) + 1.13 threadsafe + 1.12 const qualifiers in the API + 1.11 Support installable IDCT, colorspace conversion routines + 1.10 Fixes for 64-bit (don't use "unsigned long") + optimized upsampling by Fabian "ryg" Giesen + 1.09 Fix format-conversion for PSD code (bad global variables!) + 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz + 1.07 attempt to fix C++ warning/errors again + 1.06 attempt to fix C++ warning/errors again + 1.05 fix TGA loading to return correct *comp and use good luminance calc + 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free + 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR + 1.02 support for (subset of) HDR files, float interface for preferred access to them + 1.01 fix bug: possible bug in handling right-side up bmps... not sure + fix bug: the stbi_bmp_load() and stbi_tga_load() functions didn't work at all + 1.00 interface to zlib that skips zlib header + 0.99 correct handling of alpha in palette + 0.98 TGA loader by lonesock; dynamically add loaders (untested) + 0.97 jpeg errors on too large a file; also catch another malloc failure + 0.96 fix detection of invalid v value - particleman@mollyrocket forum + 0.95 during header scan, seek to markers in case of padding + 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same + 0.93 handle jpegtran output; verbose errors + 0.92 read 4,8,16,24,32-bit BMP files of several formats + 0.91 output 24-bit Windows 3.0 BMP files + 0.90 fix a few more warnings; bump version number to approach 1.0 + 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd + 0.60 fix compiling as c++ + 0.59 fix warnings: merge Dave Moore's -Wall fixes + 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian + 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available + 0.56 fix bug: zlib uncompressed mode len vs. nlen + 0.55 fix bug: restart_interval not initialized to 0 + 0.54 allow NULL for 'int *comp' + 0.53 fix bug in png 3->4; speedup png decoding + 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments + 0.51 obey req_comp requests, 1-component jpegs return as 1-component, + on 'test' only check type, not whether we support this variant + 0.50 first released version +*/ diff --git a/src/SFML/Graphics/stb_image/stb_image_write.h b/src/SFML/Graphics/stb_image/stb_image_write.h new file mode 100644 index 00000000..b9f7aaeb --- /dev/null +++ b/src/SFML/Graphics/stb_image/stb_image_write.h @@ -0,0 +1,511 @@ +/* stbiw-0.92 - public domain - http://nothings.org/stb/stb_image_write.h + writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010 + no warranty implied; use at your own risk + + +Before including, + + #define STB_IMAGE_WRITE_IMPLEMENTATION + +in the file that you want to have the implementation. + + +ABOUT: + + This header file is a library for writing images to C stdio. It could be + adapted to write to memory or a general streaming interface; let me know. + + The PNG output is not optimal; it is 20-50% larger than the file + written by a decent optimizing implementation. This library is designed + for source code compactness and simplicitly, not optimal image file size + or run-time performance. + +USAGE: + + There are three functions, one for each image file format: + + int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + + Each function returns 0 on failure and non-0 on success. + + The functions create an image file defined by the parameters. The image + is a rectangle of pixels stored from left-to-right, top-to-bottom. + Each pixel contains 'comp' channels of data stored interleaved with 8-bits + per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is + monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. + The *data pointer points to the first byte of the top-left-most pixel. + For PNG, "stride_in_bytes" is the distance in bytes from the first byte of + a row of pixels to the first byte of the next row of pixels. + + PNG creates output files with the same number of components as the input. + The BMP and TGA formats expand Y to RGB in the file format. BMP does not + output alpha. + + PNG supports writing rectangles of data even when the bytes storing rows of + data are not consecutive in memory (e.g. sub-rectangles of a larger image), + by supplying the stride between the beginning of adjacent rows. The other + formats do not. (Thus you cannot write a native-format BMP through the BMP + writer, both because it is in BGR order and because it may have padding + at the end of the line.) +*/ + +#ifndef INCLUDE_STB_IMAGE_WRITE_H +#define INCLUDE_STB_IMAGE_WRITE_H + +#ifdef __cplusplus +extern "C" { +#endif + +extern int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); +extern int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); +extern int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + +#ifdef __cplusplus +} +#endif + +#endif//INCLUDE_STB_IMAGE_WRITE_H + +#ifdef STB_IMAGE_WRITE_IMPLEMENTATION + +#include <stdarg.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <assert.h> + +typedef unsigned int stbiw_uint32; +typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; + +static void writefv(FILE *f, const char *fmt, va_list v) +{ + while (*fmt) { + switch (*fmt++) { + case ' ': break; + case '1': { unsigned char x = (unsigned char) va_arg(v, int); fputc(x,f); break; } + case '2': { int x = va_arg(v,int); unsigned char b[2]; + b[0] = (unsigned char) x; b[1] = (unsigned char) (x>>8); + fwrite(b,2,1,f); break; } + case '4': { stbiw_uint32 x = va_arg(v,int); unsigned char b[4]; + b[0]=(unsigned char)x; b[1]=(unsigned char)(x>>8); + b[2]=(unsigned char)(x>>16); b[3]=(unsigned char)(x>>24); + fwrite(b,4,1,f); break; } + default: + assert(0); + return; + } + } +} + +static void write3(FILE *f, unsigned char a, unsigned char b, unsigned char c) +{ + unsigned char arr[3]; + arr[0] = a, arr[1] = b, arr[2] = c; + fwrite(arr, 3, 1, f); +} + +static void write_pixels(FILE *f, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad) +{ + unsigned char bg[3] = { 255, 0, 255}, px[3]; + stbiw_uint32 zero = 0; + int i,j,k, j_end; + + if (y <= 0) + return; + + if (vdir < 0) + j_end = -1, j = y-1; + else + j_end = y, j = 0; + + for (; j != j_end; j += vdir) { + for (i=0; i < x; ++i) { + unsigned char *d = (unsigned char *) data + (j*x+i)*comp; + if (write_alpha < 0) + fwrite(&d[comp-1], 1, 1, f); + switch (comp) { + case 1: + case 2: write3(f, d[0],d[0],d[0]); + break; + case 4: + if (!write_alpha) { + // composite against pink background + for (k=0; k < 3; ++k) + px[k] = bg[k] + ((d[k] - bg[k]) * d[3])/255; + write3(f, px[1-rgb_dir],px[1],px[1+rgb_dir]); + break; + } + /* FALLTHROUGH */ + case 3: + write3(f, d[1-rgb_dir],d[1],d[1+rgb_dir]); + break; + } + if (write_alpha > 0) + fwrite(&d[comp-1], 1, 1, f); + } + fwrite(&zero,scanline_pad,1,f); + } +} + +static int outfile(char const *filename, int rgb_dir, int vdir, int x, int y, int comp, void *data, int alpha, int pad, const char *fmt, ...) +{ + FILE *f; + if (y < 0 || x < 0) return 0; + f = fopen(filename, "wb"); + if (f) { + va_list v; + va_start(v, fmt); + writefv(f, fmt, v); + va_end(v); + write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); + fclose(f); + } + return f != NULL; +} + +int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) +{ + int pad = (-x*3) & 3; + return outfile(filename,-1,-1,x,y,comp,(void *) data,0,pad, + "11 4 22 4" "4 44 22 444444", + 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header + 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header +} + +int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) +{ + int has_alpha = !(comp & 1); + return outfile(filename, -1,-1, x, y, comp, (void *) data, has_alpha, 0, + "111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); +} + +// stretchy buffer; stbi__sbpush() == vector<>::push_back() -- stbi__sbcount() == vector<>::size() +#define stbi__sbraw(a) ((int *) (a) - 2) +#define stbi__sbm(a) stbi__sbraw(a)[0] +#define stbi__sbn(a) stbi__sbraw(a)[1] + +#define stbi__sbneedgrow(a,n) ((a)==0 || stbi__sbn(a)+n >= stbi__sbm(a)) +#define stbi__sbmaybegrow(a,n) (stbi__sbneedgrow(a,(n)) ? stbi__sbgrow(a,n) : 0) +#define stbi__sbgrow(a,n) stbi__sbgrowf((void **) &(a), (n), sizeof(*(a))) + +#define stbi__sbpush(a, v) (stbi__sbmaybegrow(a,1), (a)[stbi__sbn(a)++] = (v)) +#define stbi__sbcount(a) ((a) ? stbi__sbn(a) : 0) +#define stbi__sbfree(a) ((a) ? free(stbi__sbraw(a)),0 : 0) + +static void *stbi__sbgrowf(void **arr, int increment, int itemsize) +{ + int m = *arr ? 2*stbi__sbm(*arr)+increment : increment+1; + void *p = realloc(*arr ? stbi__sbraw(*arr) : 0, itemsize * m + sizeof(int)*2); + assert(p); + if (p) { + if (!*arr) ((int *) p)[1] = 0; + *arr = (void *) ((int *) p + 2); + stbi__sbm(*arr) = m; + } + return *arr; +} + +static unsigned char *stbi__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) +{ + while (*bitcount >= 8) { + stbi__sbpush(data, (unsigned char) *bitbuffer); + *bitbuffer >>= 8; + *bitcount -= 8; + } + return data; +} + +static int stbi__zlib_bitrev(int code, int codebits) +{ + int res=0; + while (codebits--) { + res = (res << 1) | (code & 1); + code >>= 1; + } + return res; +} + +static unsigned int stbi__zlib_countm(unsigned char *a, unsigned char *b, int limit) +{ + int i; + for (i=0; i < limit && i < 258; ++i) + if (a[i] != b[i]) break; + return i; +} + +static unsigned int stbi__zhash(unsigned char *data) +{ + stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); + hash ^= hash << 3; + hash += hash >> 5; + hash ^= hash << 4; + hash += hash >> 17; + hash ^= hash << 25; + hash += hash >> 6; + return hash; +} + +#define stbi__zlib_flush() (out = stbi__zlib_flushf(out, &bitbuf, &bitcount)) +#define stbi__zlib_add(code,codebits) \ + (bitbuf |= (code) << bitcount, bitcount += (codebits), stbi__zlib_flush()) +#define stbi__zlib_huffa(b,c) stbi__zlib_add(stbi__zlib_bitrev(b,c),c) +// default huffman tables +#define stbi__zlib_huff1(n) stbi__zlib_huffa(0x30 + (n), 8) +#define stbi__zlib_huff2(n) stbi__zlib_huffa(0x190 + (n)-144, 9) +#define stbi__zlib_huff3(n) stbi__zlib_huffa(0 + (n)-256,7) +#define stbi__zlib_huff4(n) stbi__zlib_huffa(0xc0 + (n)-280,8) +#define stbi__zlib_huff(n) ((n) <= 143 ? stbi__zlib_huff1(n) : (n) <= 255 ? stbi__zlib_huff2(n) : (n) <= 279 ? stbi__zlib_huff3(n) : stbi__zlib_huff4(n)) +#define stbi__zlib_huffb(n) ((n) <= 143 ? stbi__zlib_huff1(n) : stbi__zlib_huff2(n)) + +#define stbi__ZHASH 16384 + +unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) +{ + static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; + static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; + static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; + static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; + unsigned int bitbuf=0; + int i,j, bitcount=0; + unsigned char *out = NULL; + unsigned char **hash_table[stbi__ZHASH]; // 64KB on the stack! + if (quality < 5) quality = 5; + + stbi__sbpush(out, 0x78); // DEFLATE 32K window + stbi__sbpush(out, 0x5e); // FLEVEL = 1 + stbi__zlib_add(1,1); // BFINAL = 1 + stbi__zlib_add(1,2); // BTYPE = 1 -- fixed huffman + + for (i=0; i < stbi__ZHASH; ++i) + hash_table[i] = NULL; + + i=0; + while (i < data_len-3) { + // hash next 3 bytes of data to be compressed + int h = stbi__zhash(data+i)&(stbi__ZHASH-1), best=3; + unsigned char *bestloc = 0; + unsigned char **hlist = hash_table[h]; + int n = stbi__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32768) { // if entry lies within window + int d = stbi__zlib_countm(hlist[j], data+i, data_len-i); + if (d >= best) best=d,bestloc=hlist[j]; + } + } + // when hash table entry is too long, delete half the entries + if (hash_table[h] && stbi__sbn(hash_table[h]) == 2*quality) { + memcpy(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); + stbi__sbn(hash_table[h]) = quality; + } + stbi__sbpush(hash_table[h],data+i); + + if (bestloc) { + // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal + h = stbi__zhash(data+i+1)&(stbi__ZHASH-1); + hlist = hash_table[h]; + n = stbi__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32767) { + int e = stbi__zlib_countm(hlist[j], data+i+1, data_len-i-1); + if (e > best) { // if next match is better, bail on current match + bestloc = NULL; + break; + } + } + } + } + + if (bestloc) { + int d = data+i - bestloc; // distance back + assert(d <= 32767 && best <= 258); + for (j=0; best > lengthc[j+1]-1; ++j); + stbi__zlib_huff(j+257); + if (lengtheb[j]) stbi__zlib_add(best - lengthc[j], lengtheb[j]); + for (j=0; d > distc[j+1]-1; ++j); + stbi__zlib_add(stbi__zlib_bitrev(j,5),5); + if (disteb[j]) stbi__zlib_add(d - distc[j], disteb[j]); + i += best; + } else { + stbi__zlib_huffb(data[i]); + ++i; + } + } + // write out final bytes + for (;i < data_len; ++i) + stbi__zlib_huffb(data[i]); + stbi__zlib_huff(256); // end of block + // pad with 0 bits to byte boundary + while (bitcount) + stbi__zlib_add(0,1); + + for (i=0; i < stbi__ZHASH; ++i) + (void) stbi__sbfree(hash_table[i]); + + { + // compute adler32 on input + unsigned int i=0, s1=1, s2=0, blocklen = data_len % 5552; + int j=0; + while (j < data_len) { + for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; + s1 %= 65521, s2 %= 65521; + j += blocklen; + blocklen = 5552; + } + stbi__sbpush(out, (unsigned char) (s2 >> 8)); + stbi__sbpush(out, (unsigned char) s2); + stbi__sbpush(out, (unsigned char) (s1 >> 8)); + stbi__sbpush(out, (unsigned char) s1); + } + *out_len = stbi__sbn(out); + // make returned pointer freeable + memmove(stbi__sbraw(out), out, *out_len); + return (unsigned char *) stbi__sbraw(out); +} + +unsigned int stbi__crc32(unsigned char *buffer, int len) +{ + static unsigned int crc_table[256]; + unsigned int crc = ~0u; + int i,j; + if (crc_table[1] == 0) + for(i=0; i < 256; i++) + for (crc_table[i]=i, j=0; j < 8; ++j) + crc_table[i] = (crc_table[i] >> 1) ^ (crc_table[i] & 1 ? 0xedb88320 : 0); + for (i=0; i < len; ++i) + crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; + return ~crc; +} + +#define stbi__wpng4(o,a,b,c,d) ((o)[0]=(unsigned char)(a),(o)[1]=(unsigned char)(b),(o)[2]=(unsigned char)(c),(o)[3]=(unsigned char)(d),(o)+=4) +#define stbi__wp32(data,v) stbi__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); +#define stbi__wptag(data,s) stbi__wpng4(data, s[0],s[1],s[2],s[3]) + +static void stbi__wpcrc(unsigned char **data, int len) +{ + unsigned int crc = stbi__crc32(*data - len - 4, len+4); + stbi__wp32(*data, crc); +} + +static unsigned char stbi__paeth(int a, int b, int c) +{ + int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); + if (pa <= pb && pa <= pc) return (unsigned char) a; + if (pb <= pc) return (unsigned char) b; + return (unsigned char) c; +} + +unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) +{ + int ctype[5] = { -1, 0, 4, 2, 6 }; + unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; + unsigned char *out,*o, *filt, *zlib; + signed char *line_buffer; + int i,j,k,p,zlen; + + if (stride_bytes == 0) + stride_bytes = x * n; + + filt = (unsigned char *) malloc((x*n+1) * y); if (!filt) return 0; + line_buffer = (signed char *) malloc(x * n); if (!line_buffer) { free(filt); return 0; } + for (j=0; j < y; ++j) { + static int mapping[] = { 0,1,2,3,4 }; + static int firstmap[] = { 0,1,0,5,6 }; + int *mymap = j ? mapping : firstmap; + int best = 0, bestval = 0x7fffffff; + for (p=0; p < 2; ++p) { + for (k= p?best:0; k < 5; ++k) { + int type = mymap[k],est=0; + unsigned char *z = pixels + stride_bytes*j; + for (i=0; i < n; ++i) + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; + case 4: line_buffer[i] = (signed char) (z[i] - stbi__paeth(0,z[i-stride_bytes],0)); break; + case 5: line_buffer[i] = z[i]; break; + case 6: line_buffer[i] = z[i]; break; + } + for (i=n; i < x*n; ++i) { + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i] - z[i-n]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; + case 4: line_buffer[i] = z[i] - stbi__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; + case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; + case 6: line_buffer[i] = z[i] - stbi__paeth(z[i-n], 0,0); break; + } + } + if (p) break; + for (i=0; i < x*n; ++i) + est += abs((signed char) line_buffer[i]); + if (est < bestval) { bestval = est; best = k; } + } + } + // when we get here, best contains the filter type, and line_buffer contains the data + filt[j*(x*n+1)] = (unsigned char) best; + memcpy(filt+j*(x*n+1)+1, line_buffer, x*n); + } + free(line_buffer); + zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory + free(filt); + if (!zlib) return 0; + + // each tag requires 12 bytes of overhead + out = (unsigned char *) malloc(8 + 12+13 + 12+zlen + 12); + if (!out) return 0; + *out_len = 8 + 12+13 + 12+zlen + 12; + + o=out; + memcpy(o,sig,8); o+= 8; + stbi__wp32(o, 13); // header length + stbi__wptag(o, "IHDR"); + stbi__wp32(o, x); + stbi__wp32(o, y); + *o++ = 8; + *o++ = (unsigned char) ctype[n]; + *o++ = 0; + *o++ = 0; + *o++ = 0; + stbi__wpcrc(&o,13); + + stbi__wp32(o, zlen); + stbi__wptag(o, "IDAT"); + memcpy(o, zlib, zlen); o += zlen; free(zlib); + stbi__wpcrc(&o, zlen); + + stbi__wp32(o,0); + stbi__wptag(o, "IEND"); + stbi__wpcrc(&o,0); + + assert(o == out + *out_len); + + return out; +} + +int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) +{ + FILE *f; + int len; + unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); + if (!png) return 0; + f = fopen(filename, "wb"); + if (!f) { free(png); return 0; } + fwrite(png, 1, len, f); + fclose(f); + free(png); + return 1; +} +#endif // STB_IMAGE_WRITE_IMPLEMENTATION + +/* Revision history + + 0.92 (2010-08-01) + casts to unsigned char to fix warnings + 0.91 (2010-07-17) + first public release + 0.90 first internal release +*/ diff --git a/src/SFML/Main/CMakeLists.txt b/src/SFML/Main/CMakeLists.txt index 9344ada1..ac006c39 100644 --- a/src/SFML/Main/CMakeLists.txt +++ b/src/SFML/Main/CMakeLists.txt @@ -12,25 +12,26 @@ elseif(SFML_OS_ANDROID) else() return() endif() +source_group("" FILES ${SRC}) # define the sfml-main target -sfml_add_library(sfml-main STATIC SOURCES ${SRC}) +add_library(sfml-main STATIC ${SRC}) -if(SFML_OS_ANDROID) - # glad sources - target_include_directories(sfml-main PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/glad/include") -endif() +# set the debug suffix +set_target_properties(sfml-main PROPERTIES DEBUG_POSTFIX -d) -# overwrite sfml-main suffix for backward compatibility with FindSFML.cmake -set_target_properties(sfml-main PROPERTIES - DEBUG_POSTFIX -d - RELEASE_POSTFIX "" - MINSIZEREL_POSTFIX "" - RELWITHDEBINFO_POSTFIX "") +# insert the major version number in the output filename +set_target_properties(sfml-main PROPERTIES OUTPUT_NAME "sfml-main") + +# set the target's folder (for IDEs that support it, e.g. Visual Studio) +set_target_properties(sfml-main PROPERTIES FOLDER "SFML") + +# setup the install rule +install(TARGETS sfml-main ARCHIVE DESTINATION lib${LIB_SUFFIX} COMPONENT devel) # because of a current limitation on Android (which prevents one library # from depending on shared libraries), we need a boostrap activity which # will load our shared libraries manually if(SFML_OS_ANDROID) - sfml_add_library(sfml-activity SOURCES ${SRCROOT}/SFMLActivity.cpp) + sfml_add_library(sfml-activity SOURCES ${PROJECT_SOURCE_DIR}/src/SFML/Main/SFMLActivity.cpp) endif() diff --git a/src/SFML/Main/MainAndroid.cpp b/src/SFML/Main/MainAndroid.cpp index daf6dac1..5dfb6f56 100644 --- a/src/SFML/Main/MainAndroid.cpp +++ b/src/SFML/Main/MainAndroid.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -45,10 +45,6 @@ #include <SFML/System/Err.hpp> #include <android/window.h> #include <android/native_activity.h> -#include <cstring> - -#define SF_GLAD_EGL_IMPLEMENTATION -#include <glad/egl.h> extern int main(int argc, char *argv[]); @@ -57,27 +53,6 @@ namespace sf { namespace priv { - -//////////////////////////////////////////////////////////// -int getAndroidApiLevel(ANativeActivity* activity) -{ - JNIEnv* lJNIEnv = activity->env; - - jclass versionClass = lJNIEnv->FindClass("android/os/Build$VERSION"); - if (versionClass == NULL) - return 0; - - jfieldID sdkIntFieldID = lJNIEnv->GetStaticFieldID(versionClass, "SDK_INT", "I"); - if (sdkIntFieldID == NULL) - return 0; - - jint sdkInt = 0; - sdkInt = lJNIEnv->GetStaticIntField(versionClass, sdkIntFieldID); - - return sdkInt; -} - - //////////////////////////////////////////////////////////// ActivityStates* retrieveStates(ANativeActivity* activity) { @@ -96,13 +71,6 @@ static void initializeMain(ActivityStates* states) ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS); states->looper = looper; - /** - * Acquire increments a reference counter on the looper. This keeps android - * from collecting it before the activity thread has a chance to detach its - * input queue. - */ - ALooper_acquire(states->looper); - // Get the default configuration states->config = AConfiguration_new(); AConfiguration_fromAssetManager(states->config, states->activity->assetManager); @@ -149,9 +117,6 @@ void* main(ActivityStates* states) //////////////////////////////////////////////////////////// void goToFullscreenMode(ANativeActivity* activity) { - // Get the current Android API level. - int apiLevel = sf::priv::getAndroidApiLevel(activity); - // Hide the status bar ANativeActivity_setWindowFlags(activity, AWINDOW_FLAG_FULLSCREEN, AWINDOW_FLAG_FULLSCREEN); @@ -172,35 +137,17 @@ void goToFullscreenMode(ANativeActivity* activity) jclass classView = lJNIEnv->FindClass("android/view/View"); - // Default flags - jint flags = 0; - - // API Level 14 - if (apiLevel >= 14) - { - jfieldID FieldSYSTEM_UI_FLAG_LOW_PROFILE = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_HIDE_NAVIGATION", "I"); - jint SYSTEM_UI_FLAG_LOW_PROFILE = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_LOW_PROFILE); - flags |= SYSTEM_UI_FLAG_LOW_PROFILE; - } + jfieldID FieldSYSTEM_UI_FLAG_LOW_PROFILE = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_LOW_PROFILE", "I"); + jint SYSTEM_UI_FLAG_LOW_PROFILE = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_LOW_PROFILE); - // API Level 16 - if (apiLevel >= 16) - { - jfieldID FieldSYSTEM_UI_FLAG_FULLSCREEN = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_FULLSCREEN", "I"); - jint SYSTEM_UI_FLAG_FULLSCREEN = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_FULLSCREEN); - flags |= SYSTEM_UI_FLAG_FULLSCREEN; - } + jfieldID FieldSYSTEM_UI_FLAG_FULLSCREEN = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_FULLSCREEN", "I"); + jint SYSTEM_UI_FLAG_FULLSCREEN = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_FULLSCREEN); - // API Level 19 - if (apiLevel >= 19) - { - jfieldID FieldSYSTEM_UI_FLAG_IMMERSIVE_STICKY = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_IMMERSIVE_STICKY", "I"); - jint SYSTEM_UI_FLAG_IMMERSIVE_STICKY = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_IMMERSIVE_STICKY); - flags |= SYSTEM_UI_FLAG_IMMERSIVE_STICKY; - } + //jfieldID FieldSYSTEM_UI_FLAG_IMMERSIVE_STICKY = lJNIEnv->GetStaticFieldID(classView, "SYSTEM_UI_FLAG_IMMERSIVE_STICKY", "I"); + //jint SYSTEM_UI_FLAG_IMMERSIVE_STICKY = lJNIEnv->GetStaticIntField(classView, FieldSYSTEM_UI_FLAG_IMMERSIVE_STICKY); jmethodID methodsetSystemUiVisibility = lJNIEnv->GetMethodID(classView, "setSystemUiVisibility", "(I)V"); - lJNIEnv->CallVoidMethod(objectDecorView, methodsetSystemUiVisibility, flags); + lJNIEnv->CallVoidMethod(objectDecorView, methodsetSystemUiVisibility, SYSTEM_UI_FLAG_LOW_PROFILE | SYSTEM_UI_FLAG_FULLSCREEN | 0x00001000); } //////////////////////////////////////////////////////////// @@ -348,7 +295,7 @@ static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* wind // Wait for the event to be taken into account by SFML states->updated = false; - while(!(states->updated | states->terminated)) + while(!states->updated) { states->mutex.unlock(); sf::sleep(sf::milliseconds(10)); @@ -373,7 +320,7 @@ static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* wi // Wait for the event to be taken into account by SFML states->updated = false; - while(!(states->updated | states->terminated)) + while(!states->updated) { states->mutex.unlock(); sf::sleep(sf::milliseconds(10)); @@ -420,10 +367,8 @@ static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) { sf::Lock lock(states->mutex); - AInputQueue_detachLooper(queue); states->inputQueue = NULL; - - ALooper_release(states->looper); + AInputQueue_detachLooper(queue); } } @@ -441,16 +386,13 @@ static void onContentRectChanged(ANativeActivity* activity, const ARect* rect) sf::priv::ActivityStates* states = sf::priv::retrieveStates(activity); sf::Lock lock(states->mutex); - // Make sure the window still exists before we access the dimensions on it - if (states->window != NULL) { - // Send an event to warn people about the window move/resize - sf::Event event; - event.type = sf::Event::Resized; - event.size.width = ANativeWindow_getWidth(states->window); - event.size.height = ANativeWindow_getHeight(states->window); + // Send an event to warn people about the window move/resize + sf::Event event; + event.type = sf::Event::Resized; + event.size.width = ANativeWindow_getWidth(states->window); + event.size.height = ANativeWindow_getHeight(states->window); - states->forwardEvent(event); - } + states->forwardEvent(event); } @@ -476,7 +418,7 @@ static void onLowMemory(ANativeActivity* activity) //////////////////////////////////////////////////////////// -JNIEXPORT void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_t savedStateSize) +void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_t savedStateSize) { // Create an activity states (will keep us in the know, about events we care) sf::priv::ActivityStates* states = NULL; @@ -498,7 +440,7 @@ JNIEXPORT void ANativeActivity_onCreate(ANativeActivity* activity, void* savedSt { states->savedState = malloc(savedStateSize); states->savedStateSize = savedStateSize; - std::memcpy(states->savedState, savedState, savedStateSize); + memcpy(states->savedState, savedState, savedStateSize); } states->mainOver = false; @@ -554,7 +496,7 @@ JNIEXPORT void ANativeActivity_onCreate(ANativeActivity* activity, void* savedSt // Wait for the main thread to be initialized states->mutex.lock(); - while (!(states->initialized | states->terminated)) + while (!states->initialized) { states->mutex.unlock(); sf::sleep(sf::milliseconds(20)); diff --git a/src/SFML/Main/MainWin32.cpp b/src/SFML/Main/MainWin32.cpp index 6a382024..25a6247a 100644 --- a/src/SFML/Main/MainWin32.cpp +++ b/src/SFML/Main/MainWin32.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2013 Jonathan De Wachter (dewachter.jonathan@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. @@ -41,6 +41,7 @@ #include <windows.h> + extern int main(int argc, char* argv[]); //////////////////////////////////////////////////////////// diff --git a/src/SFML/Main/MainiOS.mm b/src/SFML/Main/MainiOS.mm index 534db334..ec07810e 100644 --- a/src/SFML/Main/MainiOS.mm +++ b/src/SFML/Main/MainiOS.mm @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.prg) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2013 Jonathan De Wachter (dewachter.jonathan@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. diff --git a/src/SFML/Main/SFMLActivity.cpp b/src/SFML/Main/SFMLActivity.cpp index caf191b2..549303da 100644 --- a/src/SFML/Main/SFMLActivity.cpp +++ b/src/SFML/Main/SFMLActivity.cpp @@ -23,14 +23,13 @@ //////////////////////////////////////////////////////////// #include <SFML/Config.hpp> +#include <string> #include <android/native_activity.h> #include <android/log.h> #include <dlfcn.h> #include <errno.h> #include <stdlib.h> -#include <string.h> #include <jni.h> -#include <string> #define LOGE(...) ((void)__android_log_print(ANDROID_LOG_INFO, "sfml-activity", __VA_ARGS__)) @@ -38,14 +37,13 @@ namespace { typedef void (*activityOnCreatePointer)(ANativeActivity*, void*, size_t); } -const char *getLibraryName(JNIEnv* lJNIEnv, jobject& objectActivityInfo) +std::string getLibraryName(JNIEnv* lJNIEnv, jobject& objectActivityInfo) { // This function reads the value of meta-data "sfml.app.lib_name" // found in the Android Manifest file and returns it. It performs the // following Java code using the JNI interface: // // ai.metaData.getString("sfml.app.lib_name"); - static char name[256]; // Get metaData instance from the ActivityInfo object jclass classActivityInfo = lJNIEnv->FindClass("android/content/pm/ActivityInfo"); @@ -60,7 +58,7 @@ const char *getLibraryName(JNIEnv* lJNIEnv, jobject& objectActivityInfo) jmethodID methodGetString = lJNIEnv->GetMethodID(classBundle, "getString", "(Ljava/lang/String;)Ljava/lang/String;"); jstring valueString = (jstring)lJNIEnv->CallObjectMethod(objectMetaData, methodGetString, objectName); - // No meta-data "sfml.app.lib_name" was found so we abort and inform the user + // No meta-data "sfml.app.lib_name" was found so we abord and inform the user if (valueString == NULL) { LOGE("No meta-data 'sfml.app.lib_name' found in AndroidManifest.xml file"); @@ -70,18 +68,10 @@ const char *getLibraryName(JNIEnv* lJNIEnv, jobject& objectActivityInfo) // Convert the application name to a C++ string and return it const jsize applicationNameLength = lJNIEnv->GetStringUTFLength(valueString); const char* applicationName = lJNIEnv->GetStringUTFChars(valueString, NULL); - - if (applicationNameLength >= 256) - { - LOGE("The value of 'sfml.app.lib_name' must not be longer than 255 characters."); - exit(1); - } - - strncpy(name, applicationName, applicationNameLength); - name[applicationNameLength] = '\0'; + std::string ret(applicationName, applicationNameLength); lJNIEnv->ReleaseStringUTFChars(valueString, applicationName); - return name; + return ret; } void* loadLibrary(const char* libraryName, JNIEnv* lJNIEnv, jobject& ObjectActivityInfo) @@ -169,13 +159,8 @@ void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_ jobject ObjectActivityInfo = lJNIEnv->CallObjectMethod(ObjectPackageManager, MethodGetActivityInfo, ObjectComponentName, GET_META_DATA); // Load our libraries in reverse order -#if defined(STL_LIBRARY) -#define _SFML_QS(s) _SFML_S(s) -#define _SFML_S(s) #s - loadLibrary(_SFML_QS(STL_LIBRARY), lJNIEnv, ObjectActivityInfo); -#undef _SFML_S -#undef _SFML_QS -#endif + loadLibrary("c++_shared", lJNIEnv, ObjectActivityInfo); + loadLibrary("sndfile", lJNIEnv, ObjectActivityInfo); loadLibrary("openal", lJNIEnv, ObjectActivityInfo); #if !defined(SFML_DEBUG) @@ -192,7 +177,8 @@ void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_ loadLibrary("sfml-network-d", lJNIEnv, ObjectActivityInfo); #endif - void* handle = loadLibrary(getLibraryName(lJNIEnv, ObjectActivityInfo), lJNIEnv, ObjectActivityInfo); + std::string libName = getLibraryName(lJNIEnv, ObjectActivityInfo); + void* handle = loadLibrary(libName.c_str(), lJNIEnv, ObjectActivityInfo); // Call the original ANativeActivity_onCreate function activityOnCreatePointer ANativeActivity_onCreate = (activityOnCreatePointer)dlsym(handle, "ANativeActivity_onCreate"); diff --git a/src/SFML/Network/CMakeLists.txt b/src/SFML/Network/CMakeLists.txt index 6626d734..d1ff7572 100644 --- a/src/SFML/Network/CMakeLists.txt +++ b/src/SFML/Network/CMakeLists.txt @@ -44,12 +44,14 @@ endif() source_group("" FILES ${SRC}) +# build the list of external libraries to link +set(NETWORK_EXT_LIBS) +if(SFML_OS_WINDOWS) + set(NETWORK_EXT_LIBS ${NETWORK_EXT_LIBS} ws2_32) +endif() + # define the sfml-network target sfml_add_library(sfml-network - SOURCES ${SRC}) - -# setup dependencies -target_link_libraries(sfml-network PUBLIC sfml-system) -if(SFML_OS_WINDOWS) - target_link_libraries(sfml-network PRIVATE ws2_32) -endif() + SOURCES ${SRC} + DEPENDS sfml-system + EXTERNAL_LIBS ${NETWORK_EXT_LIBS}) diff --git a/src/SFML/Network/Ftp.cpp b/src/SFML/Network/Ftp.cpp index 6b5ebce8..0f4049e4 100644 --- a/src/SFML/Network/Ftp.cpp +++ b/src/SFML/Network/Ftp.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -60,8 +60,8 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Ftp& m_ftp; //!< Reference to the owner Ftp instance - TcpSocket m_dataSocket; //!< Socket used for data transfers + Ftp& m_ftp; ///< Reference to the owner Ftp instance + TcpSocket m_dataSocket; ///< Socket used for data transfers }; @@ -322,7 +322,7 @@ Ftp::Response Ftp::download(const std::string& remoteFile, const std::string& lo //////////////////////////////////////////////////////////// -Ftp::Response Ftp::upload(const std::string& localFile, const std::string& remotePath, TransferMode mode, bool append) +Ftp::Response Ftp::upload(const std::string& localFile, const std::string& remotePath, TransferMode mode) { // Get the contents of the file to send std::ifstream file(localFile.c_str(), std::ios_base::binary); @@ -346,7 +346,7 @@ Ftp::Response Ftp::upload(const std::string& localFile, const std::string& remot if (response.isOk()) { // Tell the server to start the transfer - response = sendCommand(append ? "APPE" : "STOR", path + filename); + response = sendCommand("STOR", path + filename); if (response.isOk()) { // Send the file data @@ -395,18 +395,8 @@ Ftp::Response Ftp::getResponse() // Receive the response from the server char buffer[1024]; std::size_t length; - - if (m_receiveBuffer.empty()) - { - if (m_commandSocket.receive(buffer, sizeof(buffer), length) != Socket::Done) - return Response(Response::ConnectionClosed); - } - else - { - std::copy(m_receiveBuffer.begin(), m_receiveBuffer.end(), buffer); - length = m_receiveBuffer.size(); - m_receiveBuffer.clear(); - } + if (m_commandSocket.receive(buffer, sizeof(buffer), length) != Socket::Done) + return Response(Response::ConnectionClosed); // There can be several lines inside the received buffer, extract them all std::istringstream in(std::string(buffer, length), std::ios_base::binary); @@ -462,9 +452,6 @@ Ftp::Response Ftp::getResponse() message = separator + line; } - // Save the remaining data for the next time getResponse() is called - m_receiveBuffer.assign(buffer + static_cast<std::size_t>(in.tellg()), length - static_cast<std::size_t>(in.tellg())); - // Return the response code and message return Response(static_cast<Response::Status>(code), message); } @@ -631,7 +618,7 @@ void Ftp::DataChannel::send(std::istream& stream) break; } - count = static_cast<std::size_t>(stream.gcount()); + count = stream.gcount(); if (count > 0) { diff --git a/src/SFML/Network/Http.cpp b/src/SFML/Network/Http.cpp index 40a5167f..df3ebb45 100644 --- a/src/SFML/Network/Http.cpp +++ b/src/SFML/Network/Http.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -107,6 +107,7 @@ std::string Http::Request::prepare() const std::string method; switch (m_method) { + default: case Get: method = "GET"; break; case Post: method = "POST"; break; case Head: method = "HEAD"; break; @@ -259,8 +260,7 @@ void Http::Response::parse(const std::string& data) // Copy the actual content data std::istreambuf_iterator<char> it(in); - std::istreambuf_iterator<char> itEnd; - for (std::size_t i = 0; ((i < length) && (it != itEnd)); i++) + for (std::size_t i = 0; i < length; i++) m_body.push_back(*it++); } diff --git a/src/SFML/Network/IpAddress.cpp b/src/SFML/Network/IpAddress.cpp index 067c7ae5..04590913 100644 --- a/src/SFML/Network/IpAddress.cpp +++ b/src/SFML/Network/IpAddress.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,56 +29,89 @@ #include <SFML/Network/Http.hpp> #include <SFML/Network/SocketImpl.hpp> #include <cstring> -#include <utility> + + +namespace +{ + sf::Uint32 resolve(const std::string& address) + { + if (address == "255.255.255.255") + { + // The broadcast address needs to be handled explicitly, + // because it is also the value returned by inet_addr on error + return INADDR_BROADCAST; + } + else + { + // Try to convert the address as a byte representation ("xxx.xxx.xxx.xxx") + sf::Uint32 ip = inet_addr(address.c_str()); + if (ip != INADDR_NONE) + return ip; + + // Not a valid address, try to convert it as a host name + addrinfo hints; + std::memset(&hints, 0, sizeof(hints)); + hints.ai_family = AF_INET; + addrinfo* result = NULL; + if (getaddrinfo(address.c_str(), NULL, &hints, &result) == 0) + { + if (result) + { + ip = reinterpret_cast<sockaddr_in*>(result->ai_addr)->sin_addr.s_addr; + freeaddrinfo(result); + return ip; + } + } + + // Not a valid address nor a host name + return 0; + } + } +} namespace sf { //////////////////////////////////////////////////////////// const IpAddress IpAddress::None; -const IpAddress IpAddress::Any(0, 0, 0, 0); const IpAddress IpAddress::LocalHost(127, 0, 0, 1); const IpAddress IpAddress::Broadcast(255, 255, 255, 255); //////////////////////////////////////////////////////////// IpAddress::IpAddress() : -m_address(0), -m_valid (false) +m_address(0) { + // We're using 0 (INADDR_ANY) instead of INADDR_NONE to represent the invalid address, + // because the latter is also the broadcast address (255.255.255.255); it's ok because + // SFML doesn't publicly use INADDR_ANY (it is always used implicitly) } //////////////////////////////////////////////////////////// IpAddress::IpAddress(const std::string& address) : -m_address(0), -m_valid (false) +m_address(resolve(address)) { - resolve(address); } //////////////////////////////////////////////////////////// IpAddress::IpAddress(const char* address) : -m_address(0), -m_valid (false) +m_address(resolve(address)) { - resolve(address); } //////////////////////////////////////////////////////////// IpAddress::IpAddress(Uint8 byte0, Uint8 byte1, Uint8 byte2, Uint8 byte3) : -m_address(htonl((byte0 << 24) | (byte1 << 16) | (byte2 << 8) | byte3)), -m_valid (true) +m_address(htonl((byte0 << 24) | (byte1 << 16) | (byte2 << 8) | byte3)) { } //////////////////////////////////////////////////////////// IpAddress::IpAddress(Uint32 address) : -m_address(htonl(address)), -m_valid (true) +m_address(htonl(address)) { } @@ -160,59 +193,10 @@ IpAddress IpAddress::getPublicAddress(Time timeout) } -//////////////////////////////////////////////////////////// -void IpAddress::resolve(const std::string& address) -{ - m_address = 0; - m_valid = false; - - if (address == "255.255.255.255") - { - // The broadcast address needs to be handled explicitly, - // because it is also the value returned by inet_addr on error - m_address = INADDR_BROADCAST; - m_valid = true; - } - else if (address == "0.0.0.0") - { - m_address = INADDR_ANY; - m_valid = true; - } - else - { - // Try to convert the address as a byte representation ("xxx.xxx.xxx.xxx") - Uint32 ip = inet_addr(address.c_str()); - if (ip != INADDR_NONE) - { - m_address = ip; - m_valid = true; - } - else - { - // Not a valid address, try to convert it as a host name - addrinfo hints; - std::memset(&hints, 0, sizeof(hints)); - hints.ai_family = AF_INET; - addrinfo* result = NULL; - if (getaddrinfo(address.c_str(), NULL, &hints, &result) == 0) - { - if (result) - { - ip = reinterpret_cast<sockaddr_in*>(result->ai_addr)->sin_addr.s_addr; - freeaddrinfo(result); - m_address = ip; - m_valid = true; - } - } - } - } -} - - //////////////////////////////////////////////////////////// bool operator ==(const IpAddress& left, const IpAddress& right) { - return !(left < right) && !(right < left); + return left.toInteger() == right.toInteger(); } @@ -226,7 +210,7 @@ bool operator !=(const IpAddress& left, const IpAddress& right) //////////////////////////////////////////////////////////// bool operator <(const IpAddress& left, const IpAddress& right) { - return std::make_pair(left.m_valid, left.m_address) < std::make_pair(right.m_valid, right.m_address); + return left.toInteger() < right.toInteger(); } diff --git a/src/SFML/Network/Packet.cpp b/src/SFML/Network/Packet.cpp index 951c4bdb..31fe259f 100644 --- a/src/SFML/Network/Packet.cpp +++ b/src/SFML/Network/Packet.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -37,7 +37,6 @@ namespace sf //////////////////////////////////////////////////////////// Packet::Packet() : m_readPos(0), -m_sendPos(0), m_isValid(true) { @@ -63,13 +62,6 @@ void Packet::append(const void* data, std::size_t sizeInBytes) } -//////////////////////////////////////////////////////////// -std::size_t Packet::getReadPosition() const -{ - return m_readPos; -} - - //////////////////////////////////////////////////////////// void Packet::clear() { diff --git a/src/SFML/Network/Socket.cpp b/src/SFML/Network/Socket.cpp index 622f9d4b..a74aa104 100644 --- a/src/SFML/Network/Socket.cpp +++ b/src/SFML/Network/Socket.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -82,13 +82,6 @@ void Socket::create() if (m_socket == priv::SocketImpl::invalidSocket()) { SocketHandle handle = socket(PF_INET, m_type == Tcp ? SOCK_STREAM : SOCK_DGRAM, 0); - - if (handle == priv::SocketImpl::invalidSocket()) - { - err() << "Failed to create socket" << std::endl; - return; - } - create(handle); } } diff --git a/src/SFML/Network/SocketImpl.hpp b/src/SFML/Network/SocketImpl.hpp index c958099c..fbe45bcb 100644 --- a/src/SFML/Network/SocketImpl.hpp +++ b/src/SFML/Network/SocketImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Network/SocketSelector.cpp b/src/SFML/Network/SocketSelector.cpp index 465e0a72..8b521bb3 100644 --- a/src/SFML/Network/SocketSelector.cpp +++ b/src/SFML/Network/SocketSelector.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -42,10 +42,10 @@ namespace sf //////////////////////////////////////////////////////////// struct SocketSelector::SocketSelectorImpl { - fd_set allSockets; //!< Set containing all the sockets handles - fd_set socketsReady; //!< Set containing handles of the sockets that are ready - int maxSocket; //!< Maximum socket handle - int socketCount; //!< Number of socket handles + fd_set allSockets; ///< Set containing all the sockets handles + fd_set socketsReady; ///< Set containing handles of the sockets that are ready + int maxSocket; ///< Maximum socket handle + int socketCount; ///< Number of socket handles }; diff --git a/src/SFML/Network/TcpListener.cpp b/src/SFML/Network/TcpListener.cpp index 38749d56..78f7f439 100644 --- a/src/SFML/Network/TcpListener.cpp +++ b/src/SFML/Network/TcpListener.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -61,21 +61,14 @@ unsigned short TcpListener::getLocalPort() const //////////////////////////////////////////////////////////// -Socket::Status TcpListener::listen(unsigned short port, const IpAddress& address) +Socket::Status TcpListener::listen(unsigned short port) { - // Close the socket if it is already bound - close(); - // Create the internal socket if it doesn't exist create(); - // Check if the address is valid - if ((address == IpAddress::None) || (address == IpAddress::Broadcast)) - return Error; - // Bind the socket to the specified port - sockaddr_in addr = priv::SocketImpl::createAddress(address.toInteger(), port); - if (bind(getHandle(), reinterpret_cast<sockaddr*>(&addr), sizeof(addr)) == -1) + sockaddr_in address = priv::SocketImpl::createAddress(INADDR_ANY, port); + if (bind(getHandle(), reinterpret_cast<sockaddr*>(&address), sizeof(address)) == -1) { // Not likely to happen, but... err() << "Failed to bind listener socket to port " << port << std::endl; @@ -83,7 +76,7 @@ Socket::Status TcpListener::listen(unsigned short port, const IpAddress& address } // Listen to the bound port - if (::listen(getHandle(), SOMAXCONN) == -1) + if (::listen(getHandle(), 0) == -1) { // Oops, socket is deaf err() << "Failed to listen to port " << port << std::endl; diff --git a/src/SFML/Network/TcpSocket.cpp b/src/SFML/Network/TcpSocket.cpp index 8333b952..ac6d6b98 100644 --- a/src/SFML/Network/TcpSocket.cpp +++ b/src/SFML/Network/TcpSocket.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -118,9 +118,6 @@ unsigned short TcpSocket::getRemotePort() const //////////////////////////////////////////////////////////// Socket::Status TcpSocket::connect(const IpAddress& remoteAddress, unsigned short remotePort, Time timeout) { - // Disconnect the socket if it is already connected - disconnect(); - // Create the internal socket if it doesn't exist create(); @@ -182,7 +179,7 @@ Socket::Status TcpSocket::connect(const IpAddress& remoteAddress, unsigned short { // At this point the connection may have been either accepted or refused. // To know whether it's a success or a failure, we must check the address of the connected peer - if (getRemoteAddress() != IpAddress::None) + if (getRemoteAddress() != sf::IpAddress::None) { // Connection accepted status = Done; @@ -221,18 +218,6 @@ void TcpSocket::disconnect() //////////////////////////////////////////////////////////// Socket::Status TcpSocket::send(const void* data, std::size_t size) -{ - if (!isBlocking()) - err() << "Warning: Partial sends might not be handled properly." << std::endl; - - std::size_t sent; - - return send(data, size, sent); -} - - -//////////////////////////////////////////////////////////// -Socket::Status TcpSocket::send(const void* data, std::size_t size, std::size_t& sent) { // Check the parameters if (!data || (size == 0)) @@ -242,22 +227,16 @@ Socket::Status TcpSocket::send(const void* data, std::size_t size, std::size_t& } // Loop until every byte has been sent - int result = 0; - for (sent = 0; sent < size; sent += result) + int sent = 0; + int sizeToSend = static_cast<int>(size); + for (int length = 0; length < sizeToSend; length += sent) { // Send a chunk of data - result = ::send(getHandle(), static_cast<const char*>(data) + sent, static_cast<int>(size - sent), flags); + sent = ::send(getHandle(), static_cast<const char*>(data) + length, sizeToSend - length, flags); // Check for errors - if (result < 0) - { - Status status = priv::SocketImpl::getErrorStatus(); - - if ((status == NotReady) && sent) - return Partial; - - return status; - } + if (sent < 0) + return priv::SocketImpl::getErrorStatus(); } return Done; @@ -315,30 +294,17 @@ Socket::Status TcpSocket::send(Packet& packet) // First convert the packet size to network byte order Uint32 packetSize = htonl(static_cast<Uint32>(size)); - + // Allocate memory for the data block to send std::vector<char> blockToSend(sizeof(packetSize) + size); - + // Copy the packet size and data into the block to send std::memcpy(&blockToSend[0], &packetSize, sizeof(packetSize)); if (size > 0) std::memcpy(&blockToSend[0] + sizeof(packetSize), data, size); // Send the data block - std::size_t sent; - Status status = send(&blockToSend[0] + packet.m_sendPos, blockToSend.size() - packet.m_sendPos, sent); - - // In the case of a partial send, record the location to resume from - if (status == Partial) - { - packet.m_sendPos += sent; - } - else if (status == Done) - { - packet.m_sendPos = 0; - } - - return status; + return send(&blockToSend[0], blockToSend.size()); } diff --git a/src/SFML/Network/UdpSocket.cpp b/src/SFML/Network/UdpSocket.cpp index 3e193914..af56f5d7 100644 --- a/src/SFML/Network/UdpSocket.cpp +++ b/src/SFML/Network/UdpSocket.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -64,21 +64,14 @@ unsigned short UdpSocket::getLocalPort() const //////////////////////////////////////////////////////////// -Socket::Status UdpSocket::bind(unsigned short port, const IpAddress& address) +Socket::Status UdpSocket::bind(unsigned short port) { - // Close the socket if it is already bound - close(); - // Create the internal socket if it doesn't exist create(); - // Check if the address is valid - if ((address == IpAddress::None) || (address == IpAddress::Broadcast)) - return Error; - // Bind the socket - sockaddr_in addr = priv::SocketImpl::createAddress(address.toInteger(), port); - if (::bind(getHandle(), reinterpret_cast<sockaddr*>(&addr), sizeof(addr)) == -1) + sockaddr_in address = priv::SocketImpl::createAddress(INADDR_ANY, port); + if (::bind(getHandle(), reinterpret_cast<sockaddr*>(&address), sizeof(address)) == -1) { err() << "Failed to bind socket to port " << port << std::endl; return Error; diff --git a/src/SFML/Network/Unix/SocketImpl.cpp b/src/SFML/Network/Unix/SocketImpl.cpp index 5f59171b..a36e617c 100644 --- a/src/SFML/Network/Unix/SocketImpl.cpp +++ b/src/SFML/Network/Unix/SocketImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -26,7 +26,6 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Network/Unix/SocketImpl.hpp> -#include <SFML/System/Err.hpp> #include <errno.h> #include <fcntl.h> #include <cstring> @@ -72,16 +71,9 @@ void SocketImpl::setBlocking(SocketHandle sock, bool block) { int status = fcntl(sock, F_GETFL); if (block) - { - if (fcntl(sock, F_SETFL, status & ~O_NONBLOCK) == -1) - err() << "Failed to set file status flags: " << errno << std::endl; - } + fcntl(sock, F_SETFL, status & ~O_NONBLOCK); else - { - if (fcntl(sock, F_SETFL, status | O_NONBLOCK) == -1) - err() << "Failed to set file status flags: " << errno << std::endl; - - } + fcntl(sock, F_SETFL, status | O_NONBLOCK); } diff --git a/src/SFML/Network/Unix/SocketImpl.hpp b/src/SFML/Network/Unix/SocketImpl.hpp index 3de92334..8a3f29fc 100644 --- a/src/SFML/Network/Unix/SocketImpl.hpp +++ b/src/SFML/Network/Unix/SocketImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Network/Win32/SocketImpl.cpp b/src/SFML/Network/Win32/SocketImpl.cpp index b369e182..3fc6bb23 100644 --- a/src/SFML/Network/Win32/SocketImpl.cpp +++ b/src/SFML/Network/Win32/SocketImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Network/Win32/SocketImpl.hpp b/src/SFML/Network/Win32/SocketImpl.hpp index 82557546..8178c7c6 100644 --- a/src/SFML/Network/Win32/SocketImpl.hpp +++ b/src/SFML/Network/Win32/SocketImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Android/Activity.cpp b/src/SFML/System/Android/Activity.cpp index 11dfaeb1..b5ba35d2 100644 --- a/src/SFML/System/Android/Activity.cpp +++ b/src/SFML/System/Android/Activity.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2013 Jonathan De Wachter (dewachter.jonathan@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. @@ -43,7 +43,7 @@ std::streambuf::int_type LogcatStream::overflow (std::streambuf::int_type c) if (c == "\n"[0]) { m_message.push_back(c); - LOGE("%s", m_message.c_str()); + LOGE(m_message.c_str()); m_message.clear(); } diff --git a/src/SFML/System/Android/Activity.hpp b/src/SFML/System/Android/Activity.hpp index fd0c4240..bd6bbc9a 100644 --- a/src/SFML/System/Android/Activity.hpp +++ b/src/SFML/System/Android/Activity.hpp @@ -33,6 +33,7 @@ #include <SFML/System/Mutex.hpp> #include <android/native_activity.h> #include <android/configuration.h> +#include <EGL/egl.h> #include <vector> #include <map> #include <string> diff --git a/src/SFML/Window/Android/CursorImpl.cpp b/src/SFML/System/Android/PowerImpl.cpp similarity index 68% rename from src/SFML/Window/Android/CursorImpl.cpp rename to src/SFML/System/Android/PowerImpl.cpp index 3913b295..e0440140 100644 --- a/src/SFML/Window/Android/CursorImpl.cpp +++ b/src/SFML/System/Android/PowerImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -25,44 +25,32 @@ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// -#include <SFML/Window/Android/CursorImpl.hpp> +#include <SFML/System/Android/PowerImpl.hpp> +#include <SFML/System/Android/Activity.hpp> +#include <SFML/System/Lock.hpp> +#include <android/native_activity.h> +#include <android/window.h> namespace sf { namespace priv { - //////////////////////////////////////////////////////////// -CursorImpl::CursorImpl() +bool setPowersavingEnabledImpl(bool enabled) { - // Nothing. + ActivityStates* states = getActivity(NULL); + Lock(states->mutex); + if (enabled) + { + ANativeActivity_setWindowFlags(states->activity, 0, AWINDOW_FLAG_KEEP_SCREEN_ON); + } + else + { + ANativeActivity_setWindowFlags(states->activity, AWINDOW_FLAG_KEEP_SCREEN_ON, 0); + } + return false; } - -//////////////////////////////////////////////////////////// -CursorImpl::~CursorImpl() -{ - // Nothing. -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot) -{ - // Not supported - return false; -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromSystem(Cursor::Type type) -{ - // Not supported - return false; -} - - } // namespace priv } // namespace sf - diff --git a/src/SFML/Window/Android/ClipboardImpl.cpp b/src/SFML/System/Android/PowerImpl.hpp similarity index 78% rename from src/SFML/Window/Android/ClipboardImpl.cpp rename to src/SFML/System/Android/PowerImpl.hpp index ef9af6c4..6b509b0f 100644 --- a/src/SFML/Window/Android/ClipboardImpl.cpp +++ b/src/SFML/System/Android/PowerImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -22,11 +22,14 @@ // //////////////////////////////////////////////////////////// +#ifndef SFML_POWERIMPLANDROID_HPP +#define SFML_POWERIMPLANDROID_HPP + //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// -#include <SFML/Window/Android/ClipboardImpl.hpp> -#include <SFML/System/Err.hpp> +#include <SFML/Config.hpp> +#include <SFML/System/Power.hpp> namespace sf @@ -34,19 +37,16 @@ namespace sf namespace priv { //////////////////////////////////////////////////////////// -String ClipboardImpl::getString() -{ - sf::err() << "Clipboard API not implemented for Android.\n"; - return String(); -} - - +/// \brief Android implementation of sf::setPowersavingEnabled +/// +/// \param enabled +/// //////////////////////////////////////////////////////////// -void ClipboardImpl::setString(const String& text) -{ - sf::err() << "Clipboard API not implemented for Android.\n"; -} +bool setPowersavingEnabledImpl(bool enabled); } // namespace priv } // namespace sf + + +#endif // SFML_SLEEPIMPLUNIX_HPP diff --git a/src/SFML/System/Android/ResourceStream.cpp b/src/SFML/System/Android/ResourceStream.cpp index 93280aa6..abfa29e6 100644 --- a/src/SFML/System/Android/ResourceStream.cpp +++ b/src/SFML/System/Android/ResourceStream.cpp @@ -49,66 +49,35 @@ m_file (NULL) //////////////////////////////////////////////////////////// ResourceStream::~ResourceStream() { - if (m_file) - { - AAsset_close(m_file); - } + AAsset_close(m_file); } //////////////////////////////////////////////////////////// Int64 ResourceStream::read(void *data, Int64 size) { - if (m_file) - { - return AAsset_read(m_file, data, size); - } - else - { - return -1; - } + return AAsset_read(m_file, data, size); } //////////////////////////////////////////////////////////// Int64 ResourceStream::seek(Int64 position) { - if (m_file) - { - return AAsset_seek(m_file, position, SEEK_SET); - } - else - { - return -1; - } + AAsset_seek(m_file, position, SEEK_SET); } //////////////////////////////////////////////////////////// Int64 ResourceStream::tell() { - if (m_file) - { - return getSize() - AAsset_getRemainingLength(m_file); - } - else - { - return -1; - } + return getSize() - AAsset_getRemainingLength(m_file); } //////////////////////////////////////////////////////////// Int64 ResourceStream::getSize() { - if (m_file) - { - return AAsset_getLength(m_file); - } - else - { - return -1; - } + return AAsset_getLength(m_file); } diff --git a/src/SFML/System/CMakeLists.txt b/src/SFML/System/CMakeLists.txt index 1206968b..d7cb7bc1 100644 --- a/src/SFML/System/CMakeLists.txt +++ b/src/SFML/System/CMakeLists.txt @@ -14,8 +14,9 @@ set(SRC ${INCROOT}/Lock.hpp ${SRCROOT}/Mutex.cpp ${INCROOT}/Mutex.hpp - ${INCROOT}/NativeActivity.hpp ${INCROOT}/NonCopyable.hpp + ${SRCROOT}/Power.cpp + ${INCROOT}/Power.hpp ${SRCROOT}/Sleep.cpp ${INCROOT}/Sleep.hpp ${SRCROOT}/String.cpp @@ -36,10 +37,6 @@ set(SRC ${INCROOT}/Vector2.inl ${INCROOT}/Vector3.hpp ${INCROOT}/Vector3.inl - ${SRCROOT}/FileInputStream.cpp - ${INCROOT}/FileInputStream.hpp - ${SRCROOT}/MemoryInputStream.cpp - ${INCROOT}/MemoryInputStream.hpp ) source_group("" FILES ${SRC}) @@ -50,6 +47,8 @@ if(SFML_OS_WINDOWS) ${SRCROOT}/Win32/ClockImpl.hpp ${SRCROOT}/Win32/MutexImpl.cpp ${SRCROOT}/Win32/MutexImpl.hpp + ${SRCROOT}/Win32/PowerImpl.cpp + ${SRCROOT}/Win32/PowerImpl.hpp ${SRCROOT}/Win32/SleepImpl.cpp ${SRCROOT}/Win32/SleepImpl.hpp ${SRCROOT}/Win32/ThreadImpl.cpp @@ -58,7 +57,7 @@ if(SFML_OS_WINDOWS) ${SRCROOT}/Win32/ThreadLocalImpl.hpp ) source_group("windows" FILES ${PLATFORM_SRC}) -else() +else(SFML_OS_ANDROID) set(PLATFORM_SRC ${SRCROOT}/Unix/ClockImpl.cpp ${SRCROOT}/Unix/ClockImpl.hpp @@ -69,39 +68,48 @@ else() ${SRCROOT}/Unix/ThreadImpl.cpp ${SRCROOT}/Unix/ThreadImpl.hpp ${SRCROOT}/Unix/ThreadLocalImpl.cpp + ${SRCROOT}/Unix/ThreadLocalImpl.hpp + ${SRCROOT}/Android/Activity.cpp + ${SRCROOT}/Android/Activity.hpp + ${SRCROOT}/Android/PowerImpl.cpp + ${SRCROOT}/Android/PowerImpl.hpp + ${SRCROOT}/Android/ResourceStream.cpp + ${SRCROOT}/Android/ResourceStream.hpp + ) + source_group("android" FILES ${PLATFORM_SRC}) +else() + set(PLATFORM_SRC + ${SRCROOT}/Unix/ClockImpl.cpp + ${SRCROOT}/Unix/ClockImpl.hpp + ${SRCROOT}/Unix/MutexImpl.cpp + ${SRCROOT}/Unix/MutexImpl.hpp + ${SRCROOT}/Unix/PowerImpl.cpp + ${SRCROOT}/Unix/PowerImpl.hpp + ${SRCROOT}/Unix/SleepImpl.cpp + ${SRCROOT}/Unix/SleepImpl.hpp + ${SRCROOT}/Unix/ThreadImpl.cpp + ${SRCROOT}/Unix/ThreadImpl.hpp + ${SRCROOT}/Unix/ThreadLocalImpl.cpp ${SRCROOT}/Unix/ThreadLocalImpl.hpp ) - - if(SFML_OS_ANDROID) - set(PLATFORM_SRC ${PLATFORM_SRC} - ${SRCROOT}/Android/Activity.hpp - ${SRCROOT}/Android/Activity.cpp - ${SRCROOT}/Android/NativeActivity.cpp - ${SRCROOT}/Android/ResourceStream.cpp - ${SRCROOT}/Android/ResourceStream.cpp - ) - endif() - source_group("unix" FILES ${PLATFORM_SRC}) endif() +# build the list of external libraries to link +if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_MACOSX) + list(APPEND SYSTEM_EXT_LIBS pthread) +endif() +if(SFML_OS_LINUX) + list(APPEND SYSTEM_EXT_LIBS rt) +endif() +if(SFML_OS_WINDOWS) + list(APPEND SYSTEM_EXT_LIBS winmm) +endif() +if(SFML_OS_ANDROID) + list(APPEND SYSTEM_EXT_LIBS android log) +endif() + # define the sfml-system target sfml_add_library(sfml-system - SOURCES ${SRC} ${PLATFORM_SRC}) - -if(SFML_OS_ANDROID) - # glad sources - target_include_directories(sfml-system PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/glad/include") -endif() - -# setup dependencies -if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_MACOSX) - target_link_libraries(sfml-system PRIVATE pthread) -endif() -if(SFML_OS_LINUX) - target_link_libraries(sfml-system PRIVATE rt) -elseif(SFML_OS_WINDOWS) - target_link_libraries(sfml-system PRIVATE winmm) -elseif(SFML_OS_ANDROID) - target_link_libraries(sfml-system PRIVATE android log) -endif() + SOURCES ${SRC} ${PLATFORM_SRC} + EXTERNAL_LIBS ${SYSTEM_EXT_LIBS}) diff --git a/src/SFML/System/Clock.cpp b/src/SFML/System/Clock.cpp index 8e4aca01..d6ccf241 100644 --- a/src/SFML/System/Clock.cpp +++ b/src/SFML/System/Clock.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Err.cpp b/src/SFML/System/Err.cpp index 1e8a8465..1a389861 100644 --- a/src/SFML/System/Err.cpp +++ b/src/SFML/System/Err.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -38,7 +38,7 @@ class DefaultErrStreamBuf : public std::streambuf { public: - DefaultErrStreamBuf() + DefaultErrStreamBuf() { // Allocate the write buffer static const int size = 64; @@ -46,7 +46,7 @@ public: setp(buffer, buffer + size); } - ~DefaultErrStreamBuf() + ~DefaultErrStreamBuf() { // Synchronize sync(); diff --git a/src/SFML/System/FileInputStream.cpp b/src/SFML/System/FileInputStream.cpp deleted file mode 100644 index bab93f52..00000000 --- a/src/SFML/System/FileInputStream.cpp +++ /dev/null @@ -1,146 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/System/FileInputStream.hpp> -#ifdef SFML_SYSTEM_ANDROID -#include <SFML/System/Android/ResourceStream.hpp> -#endif - - -namespace sf -{ -//////////////////////////////////////////////////////////// -FileInputStream::FileInputStream() -: m_file(NULL) -{ - -} - - -//////////////////////////////////////////////////////////// -FileInputStream::~FileInputStream() -{ -#ifdef SFML_SYSTEM_ANDROID - if (m_file) - delete m_file; -#else - if (m_file) - std::fclose(m_file); -#endif -} - - -//////////////////////////////////////////////////////////// -bool FileInputStream::open(const std::string& filename) -{ -#ifdef SFML_SYSTEM_ANDROID - if (m_file) - delete m_file; - m_file = new priv::ResourceStream(filename); - return m_file->tell() != -1; -#else - if (m_file) - std::fclose(m_file); - - m_file = std::fopen(filename.c_str(), "rb"); - - return m_file != NULL; -#endif -} - - -//////////////////////////////////////////////////////////// -Int64 FileInputStream::read(void* data, Int64 size) -{ -#ifdef SFML_SYSTEM_ANDROID - return m_file->read(data, size); -#else - if (m_file) - return std::fread(data, 1, static_cast<std::size_t>(size), m_file); - else - return -1; -#endif -} - - -//////////////////////////////////////////////////////////// -Int64 FileInputStream::seek(Int64 position) -{ -#ifdef SFML_SYSTEM_ANDROID - return m_file->seek(position); -#else - if (m_file) - { - if (std::fseek(m_file, static_cast<long>(position), SEEK_SET)) - return -1; - - return tell(); - } - else - { - return -1; - } -#endif -} - - -//////////////////////////////////////////////////////////// -Int64 FileInputStream::tell() -{ -#ifdef SFML_SYSTEM_ANDROID - return m_file->tell(); -#else - if (m_file) - return std::ftell(m_file); - else - return -1; -#endif -} - - -//////////////////////////////////////////////////////////// -Int64 FileInputStream::getSize() -{ -#ifdef SFML_SYSTEM_ANDROID - return m_file->getSize(); -#else - if (m_file) - { - Int64 position = tell(); - std::fseek(m_file, 0, SEEK_END); - Int64 size = tell(); - seek(position); - return size; - } - else - { - return -1; - } -#endif -} - -} // namespace sf diff --git a/src/SFML/System/Lock.cpp b/src/SFML/System/Lock.cpp index b4084b00..68a85de6 100644 --- a/src/SFML/System/Lock.cpp +++ b/src/SFML/System/Lock.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/MemoryInputStream.cpp b/src/SFML/System/MemoryInputStream.cpp deleted file mode 100644 index 6b849a97..00000000 --- a/src/SFML/System/MemoryInputStream.cpp +++ /dev/null @@ -1,101 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/System/MemoryInputStream.hpp> -#include <cstring> - - -namespace sf -{ -//////////////////////////////////////////////////////////// -MemoryInputStream::MemoryInputStream() : -m_data (NULL), -m_size (0), -m_offset(0) -{ -} - - -//////////////////////////////////////////////////////////// -void MemoryInputStream::open(const void* data, std::size_t sizeInBytes) -{ - m_data = static_cast<const char*>(data); - m_size = sizeInBytes; - m_offset = 0; -} - - -//////////////////////////////////////////////////////////// -Int64 MemoryInputStream::read(void* data, Int64 size) -{ - if (!m_data) - return -1; - - Int64 endPosition = m_offset + size; - Int64 count = endPosition <= m_size ? size : m_size - m_offset; - - if (count > 0) - { - std::memcpy(data, m_data + m_offset, static_cast<std::size_t>(count)); - m_offset += count; - } - - return count; -} - - -//////////////////////////////////////////////////////////// -Int64 MemoryInputStream::seek(Int64 position) -{ - if (!m_data) - return -1; - - m_offset = position < m_size ? position : m_size; - return m_offset; -} - - -//////////////////////////////////////////////////////////// -Int64 MemoryInputStream::tell() -{ - if (!m_data) - return -1; - - return m_offset; -} - - -//////////////////////////////////////////////////////////// -Int64 MemoryInputStream::getSize() -{ - if (!m_data) - return -1; - - return m_size; -} - -} // namespace sf diff --git a/src/SFML/System/Mutex.cpp b/src/SFML/System/Mutex.cpp index 21a86e45..c3390040 100644 --- a/src/SFML/System/Mutex.cpp +++ b/src/SFML/System/Mutex.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Power.cpp b/src/SFML/System/Power.cpp new file mode 100644 index 00000000..2f784160 --- /dev/null +++ b/src/SFML/System/Power.cpp @@ -0,0 +1,45 @@ +//////////////////////////////////////////////////////////// +// +// SFML - Simple and Fast Multimedia Library +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) +// +// This software is provided 'as-is', without any express or implied warranty. +// In no event will the authors be held liable for any damages arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it freely, +// subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; +// you must not claim that you wrote the original software. +// If you use this software in a product, an acknowledgment +// in the product documentation would be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, +// and must not be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. +// +//////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////// +// Headers +//////////////////////////////////////////////////////////// +#include <SFML/System/Power.hpp> + +#if defined(SFML_SYSTEM_WINDOWS) + #include <SFML/System/Win32/PowerImpl.hpp> +#else + #include <SFML/System/Unix/PowerImpl.hpp> +#endif + + +namespace sf +{ +//////////////////////////////////////////////////////////// +bool setPowersavingEnabled(bool enable) +{ + return priv::setPowersavingEnabledImpl(enable); +} + +} // namespace sf diff --git a/src/SFML/System/Sleep.cpp b/src/SFML/System/Sleep.cpp index 3d1beca3..0bd375f6 100644 --- a/src/SFML/System/Sleep.cpp +++ b/src/SFML/System/Sleep.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/String.cpp b/src/SFML/System/String.cpp index 92d8ec21..f0753dca 100644 --- a/src/SFML/System/String.cpp +++ b/src/SFML/System/String.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Thread.cpp b/src/SFML/System/Thread.cpp index 6576f104..43458029 100644 --- a/src/SFML/System/Thread.cpp +++ b/src/SFML/System/Thread.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/ThreadLocal.cpp b/src/SFML/System/ThreadLocal.cpp index 5917cf33..bac82299 100644 --- a/src/SFML/System/ThreadLocal.cpp +++ b/src/SFML/System/ThreadLocal.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Time.cpp b/src/SFML/System/Time.cpp index b7963e7c..6eeaa302 100644 --- a/src/SFML/System/Time.cpp +++ b/src/SFML/System/Time.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Unix/ClockImpl.cpp b/src/SFML/System/Unix/ClockImpl.cpp index 5a6e4682..4ee8ddf5 100644 --- a/src/SFML/System/Unix/ClockImpl.cpp +++ b/src/SFML/System/Unix/ClockImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Unix/ClockImpl.hpp b/src/SFML/System/Unix/ClockImpl.hpp index c966b3e8..1420b3ef 100644 --- a/src/SFML/System/Unix/ClockImpl.hpp +++ b/src/SFML/System/Unix/ClockImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Unix/MutexImpl.cpp b/src/SFML/System/Unix/MutexImpl.cpp index 8c000598..235393f3 100644 --- a/src/SFML/System/Unix/MutexImpl.cpp +++ b/src/SFML/System/Unix/MutexImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Unix/MutexImpl.hpp b/src/SFML/System/Unix/MutexImpl.hpp index 83c4f42c..03cb32e1 100644 --- a/src/SFML/System/Unix/MutexImpl.hpp +++ b/src/SFML/System/Unix/MutexImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Android/NativeActivity.cpp b/src/SFML/System/Unix/PowerImpl.cpp similarity index 84% rename from src/SFML/System/Android/NativeActivity.cpp rename to src/SFML/System/Unix/PowerImpl.cpp index ee01eedc..326ce712 100644 --- a/src/SFML/System/Android/NativeActivity.cpp +++ b/src/SFML/System/Unix/PowerImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -25,15 +25,19 @@ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// -#include <SFML/System/NativeActivity.hpp> -#include <SFML/System/Android/Activity.hpp> +#include <SFML/System/Unix/SleepImpl.hpp> + namespace sf { -//////////////////////////////////////////////////////////// -ANativeActivity* getNativeActivity() +namespace priv { - return priv::getActivity()->activity; +//////////////////////////////////////////////////////////// +bool setPowersavingEnabledImpl(bool enabled) +{ + return false; } +} // namespace priv + } // namespace sf diff --git a/src/SFML/Window/Clipboard.cpp b/src/SFML/System/Unix/PowerImpl.hpp similarity index 77% rename from src/SFML/Window/Clipboard.cpp rename to src/SFML/System/Unix/PowerImpl.hpp index 78284446..781dbd7a 100644 --- a/src/SFML/Window/Clipboard.cpp +++ b/src/SFML/System/Unix/PowerImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -22,27 +22,31 @@ // //////////////////////////////////////////////////////////// +#ifndef SFML_POWERIMPLUNIX_HPP +#define SFML_POWERIMPLUNIX_HPP + //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// -#include <SFML/Window/Clipboard.hpp> -#include <SFML/Window/ClipboardImpl.hpp> -#include <SFML/System/String.hpp> +#include <SFML/Config.hpp> +#include <SFML/System/Power.hpp> namespace sf { -//////////////////////////////////////////////////////////// -String Clipboard::getString() +namespace priv { - return priv::ClipboardImpl::getString(); -} - - //////////////////////////////////////////////////////////// -void Clipboard::setString(const String& text) -{ - return priv::ClipboardImpl::setString(text); -} +/// \brief Unix implementation of sf::setPowersavingEnabled +/// +/// \param enabled +/// +//////////////////////////////////////////////////////////// +bool setPowersavingEnabledImpl(bool enabled); + +} // namespace priv } // namespace sf + + +#endif // SFML_SLEEPIMPLUNIX_HPP diff --git a/src/SFML/System/Unix/SleepImpl.cpp b/src/SFML/System/Unix/SleepImpl.cpp index 6aabaf41..08d00f89 100644 --- a/src/SFML/System/Unix/SleepImpl.cpp +++ b/src/SFML/System/Unix/SleepImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Unix/SleepImpl.hpp b/src/SFML/System/Unix/SleepImpl.hpp index 57843cc1..d0d38bcc 100644 --- a/src/SFML/System/Unix/SleepImpl.hpp +++ b/src/SFML/System/Unix/SleepImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Unix/ThreadImpl.cpp b/src/SFML/System/Unix/ThreadImpl.cpp index aaf906e1..0d94dfa6 100644 --- a/src/SFML/System/Unix/ThreadImpl.cpp +++ b/src/SFML/System/Unix/ThreadImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -65,7 +65,7 @@ void ThreadImpl::terminate() #ifndef SFML_SYSTEM_ANDROID pthread_cancel(m_thread); #else - // See https://stackoverflow.com/questions/4610086/pthread-cancel-al + // See http://stackoverflow.com/questions/4610086/pthread-cancel-al pthread_kill(m_thread, SIGUSR1); #endif } diff --git a/src/SFML/System/Unix/ThreadImpl.hpp b/src/SFML/System/Unix/ThreadImpl.hpp index 4906326d..d9e7bc94 100644 --- a/src/SFML/System/Unix/ThreadImpl.hpp +++ b/src/SFML/System/Unix/ThreadImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Unix/ThreadLocalImpl.cpp b/src/SFML/System/Unix/ThreadLocalImpl.cpp index 33c6889e..5ebb5a0a 100644 --- a/src/SFML/System/Unix/ThreadLocalImpl.cpp +++ b/src/SFML/System/Unix/ThreadLocalImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -33,8 +33,7 @@ namespace sf namespace priv { //////////////////////////////////////////////////////////// -ThreadLocalImpl::ThreadLocalImpl() : -m_key(0) +ThreadLocalImpl::ThreadLocalImpl() { pthread_key_create(&m_key, NULL); } diff --git a/src/SFML/System/Unix/ThreadLocalImpl.hpp b/src/SFML/System/Unix/ThreadLocalImpl.hpp index a1d5e713..07abdff6 100644 --- a/src/SFML/System/Unix/ThreadLocalImpl.hpp +++ b/src/SFML/System/Unix/ThreadLocalImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Win32/ClockImpl.cpp b/src/SFML/System/Win32/ClockImpl.cpp index 37ecc9ca..5b197a47 100644 --- a/src/SFML/System/Win32/ClockImpl.cpp +++ b/src/SFML/System/Win32/ClockImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -26,8 +26,6 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/System/Win32/ClockImpl.hpp> -#include <SFML/System/Mutex.hpp> -#include <SFML/System/Lock.hpp> #include <windows.h> @@ -39,12 +37,6 @@ namespace QueryPerformanceFrequency(&frequency); return frequency; } - - bool isWindowsXpOrOlder() - { - // Windows XP was the last 5.x version of Windows - return static_cast<DWORD>(LOBYTE(LOWORD(GetVersion()))) < 6; - } } namespace sf @@ -54,30 +46,21 @@ namespace priv //////////////////////////////////////////////////////////// Time ClockImpl::getCurrentTime() { + // Force the following code to run on first core + // (see http://msdn.microsoft.com/en-us/library/windows/desktop/ms644904(v=vs.85).aspx) + HANDLE currentThread = GetCurrentThread(); + DWORD_PTR previousMask = SetThreadAffinityMask(currentThread, 1); + // Get the frequency of the performance counter // (it is constant across the program lifetime) static LARGE_INTEGER frequency = getFrequency(); - // Detect if we are on Windows XP or older - static bool oldWindows = isWindowsXpOrOlder(); - + // Get the current time LARGE_INTEGER time; + QueryPerformanceCounter(&time); - if (oldWindows) - { - static sf::Mutex oldWindowsMutex; - - // Acquire a lock (CRITICAL_SECTION) to prevent travelling back in time - Lock lock(oldWindowsMutex); - - // Get the current time - QueryPerformanceCounter(&time); - } - else - { - // Get the current time - QueryPerformanceCounter(&time); - } + // Restore the thread affinity + SetThreadAffinityMask(currentThread, previousMask); // Return the current time as microseconds return sf::microseconds(1000000 * time.QuadPart / frequency.QuadPart); diff --git a/src/SFML/System/Win32/ClockImpl.hpp b/src/SFML/System/Win32/ClockImpl.hpp index 0af60834..f01708a6 100644 --- a/src/SFML/System/Win32/ClockImpl.hpp +++ b/src/SFML/System/Win32/ClockImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Win32/MutexImpl.cpp b/src/SFML/System/Win32/MutexImpl.cpp index 3c3452ea..f000e8d9 100644 --- a/src/SFML/System/Win32/MutexImpl.cpp +++ b/src/SFML/System/Win32/MutexImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Win32/MutexImpl.hpp b/src/SFML/System/Win32/MutexImpl.hpp index 2947e3b1..9604a5ba 100644 --- a/src/SFML/System/Win32/MutexImpl.hpp +++ b/src/SFML/System/Win32/MutexImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -72,7 +72,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - CRITICAL_SECTION m_mutex; //!< Win32 handle of the mutex + CRITICAL_SECTION m_mutex; ///< Win32 handle of the mutex }; } // namespace priv diff --git a/src/SFML/System/Win32/PowerImpl.cpp b/src/SFML/System/Win32/PowerImpl.cpp new file mode 100644 index 00000000..b3be5d1c --- /dev/null +++ b/src/SFML/System/Win32/PowerImpl.cpp @@ -0,0 +1,43 @@ +//////////////////////////////////////////////////////////// +// +// SFML - Simple and Fast Multimedia Library +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) +// +// This software is provided 'as-is', without any express or implied warranty. +// In no event will the authors be held liable for any damages arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it freely, +// subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; +// you must not claim that you wrote the original software. +// If you use this software in a product, an acknowledgment +// in the product documentation would be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, +// and must not be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. +// +//////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////// +// Headers +//////////////////////////////////////////////////////////// +#include <SFML/System/Win32/PowerImpl.hpp> +#include <windows.h> + +namespace sf +{ +namespace priv +{ +//////////////////////////////////////////////////////////// +bool setPowersavingEnabledImpl(bool enabled) +{ + return SetThreadExecutionState(enabled ? ES_CONTINUOUS : ES_CONTINUOUS | ES_DISPLAY_REQUIRED); +} + +} // namespace priv + +} // namespace sf diff --git a/src/SFML/Window/iOS/CursorImpl.cpp b/src/SFML/System/Win32/PowerImpl.hpp similarity index 71% rename from src/SFML/Window/iOS/CursorImpl.cpp rename to src/SFML/System/Win32/PowerImpl.hpp index 8a511a6c..e5d802c4 100644 --- a/src/SFML/Window/iOS/CursorImpl.cpp +++ b/src/SFML/System/Win32/PowerImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -22,47 +22,31 @@ // //////////////////////////////////////////////////////////// +#ifndef SFML_POWERIMPLWIN32_HPP +#define SFML_POWERIMPLWIN32_HPP + //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// -#include <SFML/Window/iOS/CursorImpl.hpp> +#include <SFML/Config.hpp> +#include <SFML/System/Power.hpp> + namespace sf { namespace priv { - //////////////////////////////////////////////////////////// -CursorImpl::CursorImpl() -{ - // Nothing. -} - - +/// \brief Windows implementation of sf::setPowersavingEnabled +/// +/// \param enabled +/// //////////////////////////////////////////////////////////// -CursorImpl::~CursorImpl() -{ - // Nothing. -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot) -{ - // Not supported - return false; -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromSystem(Cursor::Type type) -{ - // Not supported - return false; -} - +bool setPowersavingEnabledImpl(bool enabled); } // namespace priv } // namespace sf + +#endif // SFML_SLEEPIMPLWIN32_HPP diff --git a/src/SFML/System/Win32/SleepImpl.cpp b/src/SFML/System/Win32/SleepImpl.cpp index f61353e4..6f7106fa 100644 --- a/src/SFML/System/Win32/SleepImpl.cpp +++ b/src/SFML/System/Win32/SleepImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Win32/SleepImpl.hpp b/src/SFML/System/Win32/SleepImpl.hpp index 5c356414..c0fbe543 100644 --- a/src/SFML/System/Win32/SleepImpl.hpp +++ b/src/SFML/System/Win32/SleepImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Win32/ThreadImpl.cpp b/src/SFML/System/Win32/ThreadImpl.cpp index 94bc7f8a..16977023 100644 --- a/src/SFML/System/Win32/ThreadImpl.cpp +++ b/src/SFML/System/Win32/ThreadImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Win32/ThreadImpl.hpp b/src/SFML/System/Win32/ThreadImpl.hpp index afdfc9f3..00df619e 100644 --- a/src/SFML/System/Win32/ThreadImpl.hpp +++ b/src/SFML/System/Win32/ThreadImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -97,8 +97,8 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - HANDLE m_thread; //!< Win32 thread handle - unsigned int m_threadId; //!< Win32 thread identifier + HANDLE m_thread; ///< Win32 thread handle + unsigned int m_threadId; ///< Win32 thread identifier }; } // namespace priv diff --git a/src/SFML/System/Win32/ThreadLocalImpl.cpp b/src/SFML/System/Win32/ThreadLocalImpl.cpp index 49d95e00..f617e84d 100644 --- a/src/SFML/System/Win32/ThreadLocalImpl.cpp +++ b/src/SFML/System/Win32/ThreadLocalImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/System/Win32/ThreadLocalImpl.hpp b/src/SFML/System/Win32/ThreadLocalImpl.hpp index 3a2b0238..83060b17 100644 --- a/src/SFML/System/Win32/ThreadLocalImpl.hpp +++ b/src/SFML/System/Win32/ThreadLocalImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -76,7 +76,7 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - DWORD m_index; //!< Index of our thread-local storage slot + DWORD m_index; ///< Index of our thread-local storage slot }; } // namespace priv diff --git a/src/SFML/Window/Android/ClipboardImpl.hpp b/src/SFML/Window/Android/ClipboardImpl.hpp deleted file mode 100644 index 22dda649..00000000 --- a/src/SFML/Window/Android/ClipboardImpl.hpp +++ /dev/null @@ -1,76 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CLIPBOARDIMPLANDROID_HPP -#define SFML_CLIPBOARDIMPLANDROID_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/System/String.hpp> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Give access to the system clipboard -/// -//////////////////////////////////////////////////////////// -class ClipboardImpl -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Get the content of the clipboard as string data - /// - /// This function returns the content of the clipboard - /// as a string. If the clipboard does not contain string - /// it returns an empty sf::String object. - /// - /// \return Current content of the clipboard - /// - //////////////////////////////////////////////////////////// - static String getString(); - - //////////////////////////////////////////////////////////// - /// \brief Set the content of the clipboard as string data - /// - /// This function sets the content of the clipboard as a - /// string. - /// - /// \param text sf::String object containing the data to be sent - /// to the clipboard - /// - //////////////////////////////////////////////////////////// - static void setString(const String& text); -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_CLIPBOARDIMPLANDROID_HPP diff --git a/src/SFML/Window/Android/CursorImpl.hpp b/src/SFML/Window/Android/CursorImpl.hpp deleted file mode 100644 index 57cffbd4..00000000 --- a/src/SFML/Window/Android/CursorImpl.hpp +++ /dev/null @@ -1,88 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CURSORIMPLANDROID_HPP -#define SFML_CURSORIMPLANDROID_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Cursor.hpp> -#include <SFML/System/NonCopyable.hpp> -#include <SFML/System/Vector2.hpp> - - -namespace sf -{ - -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Android implementation of Cursor -/// -/// This is a typical "not supported" implementation. -/// -//////////////////////////////////////////////////////////// -class CursorImpl : NonCopyable -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - /// Refer to sf::Cursor::Cursor(). - /// - //////////////////////////////////////////////////////////// - CursorImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - /// Refer to sf::Cursor::~Cursor(). - /// - //////////////////////////////////////////////////////////// - ~CursorImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Create a cursor with the provided image - /// - /// Returns false. - /// - //////////////////////////////////////////////////////////// - bool loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot); - - //////////////////////////////////////////////////////////// - /// \brief Create a native system cursor - /// - /// Returns false. - /// - //////////////////////////////////////////////////////////// - bool loadFromSystem(Cursor::Type type); -}; - -} // namespace priv - -} // namespace sf - -#endif // SFML_CURSORIMPLANDROID_HPP diff --git a/src/SFML/Window/Android/InputImpl.cpp b/src/SFML/Window/Android/InputImpl.cpp index 238c15bc..920587b2 100644 --- a/src/SFML/Window/Android/InputImpl.cpp +++ b/src/SFML/Window/Android/InputImpl.cpp @@ -78,7 +78,6 @@ void InputImpl::setVirtualKeyboardVisible(bool visible) "INPUT_METHOD_SERVICE", "Ljava/lang/String;"); jobject INPUT_METHOD_SERVICE = lJNIEnv->GetStaticObjectField(ClassContext, FieldINPUT_METHOD_SERVICE); - lJNIEnv->DeleteLocalRef(ClassContext); // Runs getSystemService(Context.INPUT_METHOD_SERVICE) jclass ClassInputMethodManager = @@ -87,7 +86,6 @@ void InputImpl::setVirtualKeyboardVisible(bool visible) "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;"); jobject lInputMethodManager = lJNIEnv->CallObjectMethod(lNativeActivity, MethodGetSystemService, INPUT_METHOD_SERVICE); - lJNIEnv->DeleteLocalRef(INPUT_METHOD_SERVICE); // Runs getWindow().getDecorView() jmethodID MethodGetWindow = lJNIEnv->GetMethodID(ClassNativeActivity, @@ -97,8 +95,6 @@ void InputImpl::setVirtualKeyboardVisible(bool visible) jmethodID MethodGetDecorView = lJNIEnv->GetMethodID(ClassWindow, "getDecorView", "()Landroid/view/View;"); jobject lDecorView = lJNIEnv->CallObjectMethod(lWindow, MethodGetDecorView); - lJNIEnv->DeleteLocalRef(lWindow); - lJNIEnv->DeleteLocalRef(ClassWindow); if (visible) { @@ -116,18 +112,13 @@ void InputImpl::setVirtualKeyboardVisible(bool visible) "getWindowToken", "()Landroid/os/IBinder;"); jobject lBinder = lJNIEnv->CallObjectMethod(lDecorView, MethodGetWindowToken); - lJNIEnv->DeleteLocalRef(ClassView); // lInputMethodManager.hideSoftInput(...) jmethodID MethodHideSoftInput = lJNIEnv->GetMethodID(ClassInputMethodManager, "hideSoftInputFromWindow", "(Landroid/os/IBinder;I)Z"); jboolean lRes = lJNIEnv->CallBooleanMethod(lInputMethodManager, MethodHideSoftInput, lBinder, lFlags); - lJNIEnv->DeleteLocalRef(lBinder); } - lJNIEnv->DeleteLocalRef(ClassNativeActivity); - lJNIEnv->DeleteLocalRef(ClassInputMethodManager); - lJNIEnv->DeleteLocalRef(lDecorView); // Finished with the JVM lJavaVM->DetachCurrentThread(); @@ -158,7 +149,7 @@ Vector2i InputImpl::getMousePosition() //////////////////////////////////////////////////////////// -Vector2i InputImpl::getMousePosition(const WindowBase& relativeTo) +Vector2i InputImpl::getMousePosition(const Window& relativeTo) { return getMousePosition(); } @@ -172,7 +163,7 @@ void InputImpl::setMousePosition(const Vector2i& position) //////////////////////////////////////////////////////////// -void InputImpl::setMousePosition(const Vector2i& position, const WindowBase& relativeTo) +void InputImpl::setMousePosition(const Vector2i& position, const Window& relativeTo) { setMousePosition(position); } @@ -203,7 +194,7 @@ Vector2i InputImpl::getTouchPosition(unsigned int finger) //////////////////////////////////////////////////////////// -Vector2i InputImpl::getTouchPosition(unsigned int finger, const WindowBase& relativeTo) +Vector2i InputImpl::getTouchPosition(unsigned int finger, const Window& relativeTo) { return getTouchPosition(finger); } diff --git a/src/SFML/Window/Android/InputImpl.hpp b/src/SFML/Window/Android/InputImpl.hpp index d2783e15..37167b50 100644 --- a/src/SFML/Window/Android/InputImpl.hpp +++ b/src/SFML/Window/Android/InputImpl.hpp @@ -95,7 +95,7 @@ public: /// \return Current position of the mouse /// //////////////////////////////////////////////////////////// - static Vector2i getMousePosition(const WindowBase& relativeTo); + static Vector2i getMousePosition(const Window& relativeTo); //////////////////////////////////////////////////////////// /// \brief Set the current position of the mouse in desktop coordinates @@ -120,7 +120,7 @@ public: /// \param relativeTo Reference window /// //////////////////////////////////////////////////////////// - static void setMousePosition(const Vector2i& position, const WindowBase& relativeTo); + static void setMousePosition(const Vector2i& position, const Window& relativeTo); //////////////////////////////////////////////////////////// /// \brief Check if a touch event is currently down @@ -157,7 +157,7 @@ public: /// \return Current position of \a finger, or undefined if it's not down /// //////////////////////////////////////////////////////////// - static Vector2i getTouchPosition(unsigned int finger, const WindowBase& relativeTo); + static Vector2i getTouchPosition(unsigned int finger, const Window& relativeTo); }; } // namespace priv diff --git a/src/SFML/Window/Android/SensorImpl.cpp b/src/SFML/Window/Android/SensorImpl.cpp index ed89e4d7..4e365842 100644 --- a/src/SFML/Window/Android/SensorImpl.cpp +++ b/src/SFML/Window/Android/SensorImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/Android/SensorImpl.hpp b/src/SFML/Window/Android/SensorImpl.hpp index bdfdfcc3..d945c114 100644 --- a/src/SFML/Window/Android/SensorImpl.hpp +++ b/src/SFML/Window/Android/SensorImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/Android/WindowImplAndroid.cpp b/src/SFML/Window/Android/WindowImplAndroid.cpp index 40992a05..2c140b05 100644 --- a/src/SFML/Window/Android/WindowImplAndroid.cpp +++ b/src/SFML/Window/Android/WindowImplAndroid.cpp @@ -33,11 +33,9 @@ #include <SFML/System/Err.hpp> #include <android/looper.h> -// Define missing constants for older API levels -#if __ANDROID_API__ < 13 - #define AMOTION_EVENT_ACTION_HOVER_MOVE 0x00000007 - #define AMOTION_EVENT_ACTION_SCROLL 0x00000008 -#endif +// Define missing constants +#define AMOTION_EVENT_ACTION_HOVER_MOVE 0x00000007 +#define AMOTION_EVENT_ACTION_SCROLL 0x00000008 //////////////////////////////////////////////////////////// // Private data @@ -178,20 +176,6 @@ void WindowImplAndroid::setMouseCursorVisible(bool visible) } -//////////////////////////////////////////////////////////// -void WindowImplAndroid::setMouseCursorGrabbed(bool grabbed) -{ - // Not applicable -} - - -//////////////////////////////////////////////////////////// -void WindowImplAndroid::setMouseCursor(const CursorImpl& cursor) -{ - // Not applicable -} - - //////////////////////////////////////////////////////////// void WindowImplAndroid::setKeyRepeatEnabled(bool enabled) { @@ -248,7 +232,7 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data) if (AInputQueue_preDispatchEvent(states->inputQueue, _event)) return 1; - int handled = 0; + int32_t handled = 0; int32_t type = AInputEvent_getType(_event); @@ -260,7 +244,8 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data) if ((action == AKEY_EVENT_ACTION_DOWN || action == AKEY_EVENT_ACTION_UP || action == AKEY_EVENT_ACTION_MULTIPLE) && key != AKEYCODE_VOLUME_UP && key != AKEYCODE_VOLUME_DOWN) { - handled = processKeyEvent(_event, states); + processKeyEvent(_event, states); + handled = 1; } } else if (type == AINPUT_EVENT_TYPE_MOTION) @@ -271,15 +256,16 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data) { case AMOTION_EVENT_ACTION_SCROLL: { - handled = processScrollEvent(_event, states); + processScrollEvent(_event, states); + handled = 1; break; } - // todo: should hover_move indeed trigger the event? - // case AMOTION_EVENT_ACTION_HOVER_MOVE: + case AMOTION_EVENT_ACTION_HOVER_MOVE: case AMOTION_EVENT_ACTION_MOVE: { - handled = processMotionEvent(_event, states); + processMotionEvent(_event, states); + handled = 1; break; } @@ -287,7 +273,8 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data) case AMOTION_EVENT_ACTION_POINTER_DOWN: case AMOTION_EVENT_ACTION_DOWN: { - handled = processPointerEvent(true, _event, states); + processPointerEvent(true, _event, states); + handled = 1; break; } @@ -295,7 +282,8 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data) case AMOTION_EVENT_ACTION_UP: case AMOTION_EVENT_ACTION_CANCEL: { - handled = processPointerEvent(false, _event, states); + processPointerEvent(false, _event, states); + handled = 1; break; } } @@ -310,7 +298,7 @@ int WindowImplAndroid::processEvent(int fd, int events, void* data) //////////////////////////////////////////////////////////// -int WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates* states) +void WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates* states) { // Prepare the Java virtual machine jint lResult; @@ -326,10 +314,8 @@ int WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates* s lResult=lJavaVM->AttachCurrentThread(&lJNIEnv, &lJavaVMAttachArgs); - if (lResult == JNI_ERR) { + if (lResult == JNI_ERR) err() << "Failed to initialize JNI, couldn't get the Unicode value" << std::endl; - return 0; - } // Retrieve everything we need to create this MotionEvent in Java jlong downTime = AMotionEvent_getDownTime(_event); @@ -354,9 +340,6 @@ int WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates* s jmethodID MethodGetAxisValue = lJNIEnv->GetMethodID(ClassMotionEvent, "getAxisValue", "(I)F"); jfloat delta = lJNIEnv->CallFloatMethod(ObjectMotionEvent, MethodGetAxisValue, 0x00000001); - lJNIEnv->DeleteLocalRef(ClassMotionEvent); - lJNIEnv->DeleteLocalRef(ObjectMotionEvent); - // Create and send our mouse wheel event Event event; event.type = Event::MouseWheelMoved; @@ -368,13 +351,11 @@ int WindowImplAndroid::processScrollEvent(AInputEvent* _event, ActivityStates* s // Detach this thread from the JVM lJavaVM->DetachCurrentThread(); - - return 1; } //////////////////////////////////////////////////////////// -int WindowImplAndroid::processKeyEvent(AInputEvent* _event, ActivityStates* states) +void WindowImplAndroid::processKeyEvent(AInputEvent* _event, ActivityStates* states) { int32_t device = AInputEvent_getSource(_event); int32_t action = AKeyEvent_getAction(_event); @@ -393,7 +374,7 @@ int WindowImplAndroid::processKeyEvent(AInputEvent* _event, ActivityStates* stat case AKEY_EVENT_ACTION_DOWN: event.type = Event::KeyPressed; forwardEvent(event); - return 1; + break; case AKEY_EVENT_ACTION_UP: event.type = Event::KeyReleased; forwardEvent(event); @@ -404,7 +385,7 @@ int WindowImplAndroid::processKeyEvent(AInputEvent* _event, ActivityStates* stat event.text.unicode = unicode; forwardEvent(event); } - return 1; + break; case AKEY_EVENT_ACTION_MULTIPLE: // Since complex inputs don't get separate key down/up events // both have to be faked at once @@ -418,27 +399,28 @@ int WindowImplAndroid::processKeyEvent(AInputEvent* _event, ActivityStates* stat if (key == AKEYCODE_UNKNOWN) { // This is a unique sequence, which is not yet exposed in the NDK - // https://code.google.com/p/android/issues/detail?id=33998 - return 0; + // http://code.google.com/p/android/issues/detail?id=33998 } - else if (int unicode = getUnicode(_event)) // This is a repeated sequence + else { - event.type = Event::TextEntered; - event.text.unicode = unicode; + // This is a repeated sequence + if (int unicode = getUnicode(_event)) + { + event.type = Event::TextEntered; + event.text.unicode = unicode; - int32_t repeats = AKeyEvent_getRepeatCount(_event); - for (int32_t i = 0; i < repeats; ++i) - forwardEvent(event); - return 1; + int32_t repeats = AKeyEvent_getRepeatCount(_event); + for (int32_t i = 0; i < repeats; ++i) + forwardEvent(event); + } } break; } - return 0; } //////////////////////////////////////////////////////////// -int WindowImplAndroid::processMotionEvent(AInputEvent* _event, ActivityStates* states) +void WindowImplAndroid::processMotionEvent(AInputEvent* _event, ActivityStates* states) { int32_t device = AInputEvent_getSource(_event); int32_t action = AMotionEvent_getAction(_event); @@ -447,7 +429,7 @@ int WindowImplAndroid::processMotionEvent(AInputEvent* _event, ActivityStates* s if (device == AINPUT_SOURCE_MOUSE) event.type = Event::MouseMoved; - else if (device & AINPUT_SOURCE_TOUCHSCREEN) + else if (device == AINPUT_SOURCE_TOUCHSCREEN) event.type = Event::TouchMoved; int pointerCount = AMotionEvent_getPointerCount(_event); @@ -466,7 +448,7 @@ int WindowImplAndroid::processMotionEvent(AInputEvent* _event, ActivityStates* s states->mousePosition = Vector2i(event.mouseMove.x, event.mouseMove.y); } - else if (device & AINPUT_SOURCE_TOUCHSCREEN) + else if (device == AINPUT_SOURCE_TOUCHSCREEN) { if (states->touchEvents[id].x == x && states->touchEvents[id].y == y) continue; @@ -480,12 +462,11 @@ int WindowImplAndroid::processMotionEvent(AInputEvent* _event, ActivityStates* s forwardEvent(event); } - return 1; } //////////////////////////////////////////////////////////// -int WindowImplAndroid::processPointerEvent(bool isDown, AInputEvent* _event, ActivityStates* states) +void WindowImplAndroid::processPointerEvent(bool isDown, AInputEvent* _event, ActivityStates* states) { int32_t device = AInputEvent_getSource(_event); int32_t action = AMotionEvent_getAction(_event); @@ -510,7 +491,7 @@ int WindowImplAndroid::processPointerEvent(bool isDown, AInputEvent* _event, Act if (id >= 0 && id < Mouse::ButtonCount) states->isButtonPressed[id] = true; } - else if (device & AINPUT_SOURCE_TOUCHSCREEN) + else if (device == AINPUT_SOURCE_TOUCHSCREEN) { event.type = Event::TouchBegan; event.touch.finger = id; @@ -532,7 +513,7 @@ int WindowImplAndroid::processPointerEvent(bool isDown, AInputEvent* _event, Act if (id >= 0 && id < Mouse::ButtonCount) states->isButtonPressed[id] = false; } - else if (device & AINPUT_SOURCE_TOUCHSCREEN) + else if (device == AINPUT_SOURCE_TOUCHSCREEN) { event.type = Event::TouchEnded; event.touch.finger = id; @@ -544,7 +525,6 @@ int WindowImplAndroid::processPointerEvent(bool isDown, AInputEvent* _event, Act } forwardEvent(event); - return 1; } @@ -619,16 +599,15 @@ Keyboard::Key WindowImplAndroid::androidKeyToSF(int32_t key) case AKEYCODE_SYM: case AKEYCODE_EXPLORER: case AKEYCODE_ENVELOPE: return Keyboard::Unknown; - case AKEYCODE_ENTER: return Keyboard::Enter; - case AKEYCODE_DEL: return Keyboard::Backspace; - case AKEYCODE_FORWARD_DEL: return Keyboard::Delete; + case AKEYCODE_ENTER: return Keyboard::Return; + case AKEYCODE_DEL: return Keyboard::Delete; case AKEYCODE_GRAVE: return Keyboard::Tilde; case AKEYCODE_MINUS: return Keyboard::Subtract; case AKEYCODE_EQUALS: return Keyboard::Equal; case AKEYCODE_LEFT_BRACKET: return Keyboard::LBracket; case AKEYCODE_RIGHT_BRACKET: return Keyboard::RBracket; - case AKEYCODE_BACKSLASH: return Keyboard::Backslash; - case AKEYCODE_SEMICOLON: return Keyboard::Semicolon; + case AKEYCODE_BACKSLASH: return Keyboard::BackSlash; + case AKEYCODE_SEMICOLON: return Keyboard::SemiColon; case AKEYCODE_APOSTROPHE: return Keyboard::Quote; case AKEYCODE_SLASH: return Keyboard::Slash; case AKEYCODE_AT: @@ -714,9 +693,6 @@ int WindowImplAndroid::getUnicode(AInputEvent* event) jmethodID MethodGetUnicode = lJNIEnv->GetMethodID(ClassKeyEvent, "getUnicodeChar", "(I)I"); int unicode = lJNIEnv->CallIntMethod(ObjectKeyEvent, MethodGetUnicode, metaState); - lJNIEnv->DeleteLocalRef(ClassKeyEvent); - lJNIEnv->DeleteLocalRef(ObjectKeyEvent); - // Detach this thread from the JVM lJavaVM->DetachCurrentThread(); diff --git a/src/SFML/Window/Android/WindowImplAndroid.hpp b/src/SFML/Window/Android/WindowImplAndroid.hpp index 76361440..cdfb5217 100644 --- a/src/SFML/Window/Android/WindowImplAndroid.hpp +++ b/src/SFML/Window/Android/WindowImplAndroid.hpp @@ -146,22 +146,6 @@ public: //////////////////////////////////////////////////////////// virtual void setMouseCursorVisible(bool visible); - //////////////////////////////////////////////////////////// - /// \brief Clips or releases the mouse cursor - /// - /// \param grabbed True to enable, false to disable - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursorGrabbed(bool grabbed); - - //////////////////////////////////////////////////////////// - /// \brief Set the displayed cursor to a native system cursor - /// - /// \param cursor Native system cursor type to display - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursor(const CursorImpl& cursor); - //////////////////////////////////////////////////////////// /// \brief Enable or disable automatic key-repeat /// @@ -210,10 +194,10 @@ private: //////////////////////////////////////////////////////////// static int processEvent(int fd, int events, void* data); - static int processScrollEvent(AInputEvent* _event, ActivityStates* states); - static int processKeyEvent(AInputEvent* _event, ActivityStates* states); - static int processMotionEvent(AInputEvent* _event, ActivityStates* states); - static int processPointerEvent(bool isDown, AInputEvent* event, ActivityStates* states); + static void processScrollEvent(AInputEvent* _event, ActivityStates* states); + static void processKeyEvent(AInputEvent* _event, ActivityStates* states); + static void processMotionEvent(AInputEvent* _event, ActivityStates* states); + static void processPointerEvent(bool isDown, AInputEvent* event, ActivityStates* states); //////////////////////////////////////////////////////////// /// \brief Convert a Android key to SFML key code diff --git a/src/SFML/Window/CMakeLists.txt b/src/SFML/Window/CMakeLists.txt index 982f4c40..83d6df67 100644 --- a/src/SFML/Window/CMakeLists.txt +++ b/src/SFML/Window/CMakeLists.txt @@ -4,18 +4,8 @@ set(SRCROOT ${PROJECT_SOURCE_DIR}/src/SFML/Window) # all source files set(SRC - ${INCROOT}/Clipboard.hpp - ${SRCROOT}/Clipboard.cpp - ${SRCROOT}/ClipboardImpl.hpp ${SRCROOT}/Context.cpp ${INCROOT}/Context.hpp - ${SRCROOT}/Cursor.cpp - ${INCROOT}/Cursor.hpp - ${SRCROOT}/CursorImpl.hpp - ${SRCROOT}/EGLCheck.cpp - ${SRCROOT}/EGLCheck.hpp - ${SRCROOT}/EglContext.cpp - ${SRCROOT}/EglContext.hpp ${INCROOT}/Export.hpp ${SRCROOT}/GlContext.cpp ${SRCROOT}/GlContext.hpp @@ -43,26 +33,24 @@ set(SRC ${SRCROOT}/VideoMode.cpp ${INCROOT}/VideoMode.hpp ${SRCROOT}/VideoModeImpl.hpp - ${SRCROOT}/Vulkan.cpp - ${INCROOT}/Vulkan.hpp ${SRCROOT}/Window.cpp ${INCROOT}/Window.hpp - ${SRCROOT}/WindowBase.cpp - ${INCROOT}/WindowBase.hpp ${INCROOT}/WindowHandle.hpp ${SRCROOT}/WindowImpl.cpp ${SRCROOT}/WindowImpl.hpp ${INCROOT}/WindowStyle.hpp ) +if(SFML_OPENGL_ES AND NOT SFML_OS_IOS) + list(APPEND SRC ${SRCROOT}/EGLCheck.cpp) + list(APPEND SRC ${SRCROOT}/EGLCheck.hpp) + list(APPEND SRC ${SRCROOT}/EglContext.cpp) + list(APPEND SRC ${SRCROOT}/EglContext.hpp) +endif() source_group("" FILES ${SRC}) # add platform specific sources if(SFML_OS_WINDOWS) set(PLATFORM_SRC - ${SRCROOT}/Win32/CursorImpl.hpp - ${SRCROOT}/Win32/CursorImpl.cpp - ${SRCROOT}/Win32/ClipboardImpl.hpp - ${SRCROOT}/Win32/ClipboardImpl.cpp ${SRCROOT}/Win32/WglContext.cpp ${SRCROOT}/Win32/WglContext.hpp ${SRCROOT}/Win32/InputImpl.cpp @@ -72,8 +60,6 @@ if(SFML_OS_WINDOWS) ${SRCROOT}/Win32/SensorImpl.hpp ${SRCROOT}/Win32/SensorImpl.cpp ${SRCROOT}/Win32/VideoModeImpl.cpp - ${SRCROOT}/Win32/VulkanImplWin32.cpp - ${SRCROOT}/Win32/VulkanImplWin32.hpp ${SRCROOT}/Win32/WindowImplWin32.cpp ${SRCROOT}/Win32/WindowImplWin32.hpp ) @@ -81,12 +67,8 @@ if(SFML_OS_WINDOWS) # make sure that we use the Unicode version of the Win API functions add_definitions(-DUNICODE -D_UNICODE) -elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD) +elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD) set(PLATFORM_SRC - ${SRCROOT}/Unix/CursorImpl.hpp - ${SRCROOT}/Unix/CursorImpl.cpp - ${SRCROOT}/Unix/ClipboardImpl.hpp - ${SRCROOT}/Unix/ClipboardImpl.cpp ${SRCROOT}/Unix/Display.cpp ${SRCROOT}/Unix/Display.hpp ${SRCROOT}/Unix/InputImpl.cpp @@ -94,12 +76,10 @@ elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD) ${SRCROOT}/Unix/SensorImpl.cpp ${SRCROOT}/Unix/SensorImpl.hpp ${SRCROOT}/Unix/VideoModeImpl.cpp - ${SRCROOT}/Unix/VulkanImplX11.cpp - ${SRCROOT}/Unix/VulkanImplX11.hpp ${SRCROOT}/Unix/WindowImplX11.cpp ${SRCROOT}/Unix/WindowImplX11.hpp ) - if(NOT SFML_OS_ANDROID) + if(NOT SFML_OPENGL_ES) set(PLATFORM_SRC ${PLATFORM_SRC} ${SRCROOT}/Unix/GlxContext.cpp @@ -118,12 +98,6 @@ elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD) ${SRCROOT}/FreeBSD/JoystickImpl.cpp ${SRCROOT}/FreeBSD/JoystickImpl.hpp ) - elseif(SFML_OS_OPENBSD) - set(PLATFORM_SRC - ${PLATFORM_SRC} - ${SRCROOT}/OpenBSD/JoystickImpl.cpp - ${SRCROOT}/OpenBSD/JoystickImpl.hpp - ) endif() source_group("unix" FILES ${PLATFORM_SRC}) elseif(SFML_OS_MACOSX) @@ -131,11 +105,7 @@ elseif(SFML_OS_MACOSX) ${SRCROOT}/OSX/cpp_objc_conversion.h ${SRCROOT}/OSX/cpp_objc_conversion.mm ${SRCROOT}/OSX/cg_sf_conversion.hpp - ${SRCROOT}/OSX/cg_sf_conversion.mm - ${SRCROOT}/OSX/CursorImpl.hpp - ${SRCROOT}/OSX/CursorImpl.mm - ${SRCROOT}/OSX/ClipboardImpl.hpp - ${SRCROOT}/OSX/ClipboardImpl.mm + ${SRCROOT}/OSX/cg_sf_conversion.cpp ${SRCROOT}/OSX/InputImpl.mm ${SRCROOT}/OSX/InputImpl.hpp ${SRCROOT}/OSX/HIDInputManager.hpp @@ -144,9 +114,6 @@ elseif(SFML_OS_MACOSX) ${SRCROOT}/OSX/HIDJoystickManager.cpp ${SRCROOT}/OSX/JoystickImpl.cpp ${SRCROOT}/OSX/JoystickImpl.hpp - ${SRCROOT}/OSX/NSImage+raw.h - ${SRCROOT}/OSX/NSImage+raw.mm - ${SRCROOT}/OSX/Scaling.h ${SRCROOT}/OSX/SensorImpl.cpp ${SRCROOT}/OSX/SensorImpl.hpp ${SRCROOT}/OSX/SFApplication.h @@ -159,10 +126,6 @@ elseif(SFML_OS_MACOSX) ${SRCROOT}/OSX/SFKeyboardModifiersHelper.mm ${SRCROOT}/OSX/SFOpenGLView.h ${SRCROOT}/OSX/SFOpenGLView.mm - ${SRCROOT}/OSX/SFOpenGLView+keyboard.mm - ${SRCROOT}/OSX/SFOpenGLView+keyboard_priv.h - ${SRCROOT}/OSX/SFOpenGLView+mouse.mm - ${SRCROOT}/OSX/SFOpenGLView+mouse_priv.h ${SRCROOT}/OSX/SFSilentResponder.h ${SRCROOT}/OSX/SFSilentResponder.m ${SRCROOT}/OSX/SFWindow.h @@ -181,10 +144,6 @@ elseif(SFML_OS_MACOSX) source_group("mac" FILES ${PLATFORM_SRC}) elseif(SFML_OS_IOS) set(PLATFORM_SRC - ${SRCROOT}/iOS/CursorImpl.hpp - ${SRCROOT}/iOS/CursorImpl.cpp - ${SRCROOT}/iOS/ClipboardImpl.mm - ${SRCROOT}/iOS/ClipboardImpl.hpp ${SRCROOT}/iOS/EaglContext.mm ${SRCROOT}/iOS/EaglContext.hpp ${SRCROOT}/iOS/InputImpl.mm @@ -209,10 +168,6 @@ elseif(SFML_OS_IOS) source_group("ios" FILES ${PLATFORM_SRC}) elseif(SFML_OS_ANDROID) set(PLATFORM_SRC - ${SRCROOT}/Android/CursorImpl.hpp - ${SRCROOT}/Android/CursorImpl.cpp - ${SRCROOT}/Android/ClipboardImpl.hpp - ${SRCROOT}/Android/ClipboardImpl.cpp ${SRCROOT}/Android/WindowImplAndroid.hpp ${SRCROOT}/Android/WindowImplAndroid.cpp ${SRCROOT}/Android/VideoModeImpl.cpp @@ -226,69 +181,68 @@ elseif(SFML_OS_ANDROID) source_group("android" FILES ${PLATFORM_SRC}) endif() -# define the sfml-window target -sfml_add_library(sfml-window - SOURCES ${SRC} ${PLATFORM_SRC}) -target_link_libraries(sfml-window PUBLIC sfml-system) - -# glad sources -target_include_directories(sfml-window PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/glad/include") - -# When static linking on macOS, we need to add this flag for objective C to work -if ((NOT BUILD_SHARED_LIBS) AND SFML_OS_MACOSX) - target_link_libraries(sfml-window PRIVATE -ObjC) +# find external libraries +if(SFML_OS_LINUX OR SFML_OS_FREEBSD) + find_package(X11 REQUIRED) + if(NOT X11_Xrandr_FOUND) + message(FATAL_ERROR "Xrandr library not found") + endif() + include_directories(${X11_INCLUDE_DIR}) endif() - -# Vulkan headers -target_include_directories(sfml-window PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/vulkan") - -# find and setup usage for external libraries -if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OPENBSD) - sfml_find_package(X11 INCLUDE "X11_INCLUDE_DIR" LINK "X11_X11_LIB" "X11_Xrandr_LIB" "X11_Xcursor_LIB") - target_link_libraries(sfml-window PRIVATE X11) -endif() - -# CMake 3.11 and later prefer to choose GLVND, but we choose legacy OpenGL for backward compability -# (unless the OpenGL_GL_PREFERENCE was explicitly set) -# See CMP0072 for more details (cmake --help-policy CMP0072) -if ((NOT ${CMAKE_VERSION} VERSION_LESS 3.11) AND (NOT OpenGL_GL_PREFERENCE)) - set(OpenGL_GL_PREFERENCE "LEGACY") -endif() - -if(SFML_OS_IOS) - sfml_add_external(GLES LINK "-framework OpenGLES") - - target_link_libraries(sfml-window PRIVATE GLES) -elseif(SFML_OS_ANDROID) - sfml_find_package(GLES INCLUDE "GLES_INCLUDE_DIR" LINK "GLES_LIBRARY") - - sfml_find_package(EGL INCLUDE "EGL_INCLUDE_DIR" LINK "EGL_LIBRARY") - target_link_libraries(sfml-window PRIVATE EGL) - target_link_libraries(sfml-window PRIVATE GLES) -else() - sfml_find_package(OpenGL INCLUDE "OPENGL_INCLUDE_DIR" LINK "OPENGL_gl_LIBRARY") - target_link_libraries(sfml-window PRIVATE OpenGL) -endif() - -if(SFML_OS_WINDOWS AND NOT SFML_COMPILER_MSVC) - include(CheckIncludeFile) - check_include_file(dinput.h DINPUT_H_FOUND) - if(NOT DINPUT_H_FOUND) - target_include_directories(sfml-window PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/mingw") +if(NOT SFML_OPENGL_ES) + find_package(OpenGL REQUIRED) + include_directories(${OPENGL_INCLUDE_DIR}) + if(SFML_OS_LINUX OR SFML_OS_FREEBSD) + find_package(XCB COMPONENTS xlib_xcb icccm image randr util REQUIRED) + if(NOT LIBXCB_FOUND) + message(FATAL_ERROR "Xcb library not found") + endif() + include_directories(${LIBXCB_INCLUDE_DIRS}) endif() endif() - -if(SFML_OS_LINUX) - sfml_find_package(UDev INCLUDE "UDEV_INCLUDE_DIR" LINK "UDEV_LIBRARIES") - target_link_libraries(sfml-window PRIVATE UDev dl) -elseif(SFML_OS_WINDOWS) - target_link_libraries(sfml-window PRIVATE winmm gdi32) -elseif(SFML_OS_FREEBSD) - target_link_libraries(sfml-window PRIVATE usbhid) -elseif(SFML_OS_MACOSX) - target_link_libraries(sfml-window PRIVATE "-framework Foundation" "-framework AppKit" "-framework IOKit" "-framework Carbon") -elseif(SFML_OS_IOS) - target_link_libraries(sfml-window PRIVATE "-framework Foundation" "-framework UIKit" "-framework CoreGraphics" "-framework QuartzCore" "-framework CoreMotion") -elseif(SFML_OS_ANDROID) - target_link_libraries(sfml-window PRIVATE android) +if(SFML_OPENGL_ES AND SFML_OS_LINUX) + find_package(EGL REQUIRED) + find_package(GLES REQUIRED) + include_directories(${EGL_INCLUDE_DIR} ${GLES_INCLUDE_DIR}) endif() +if(SFML_OS_LINUX) + find_package(UDev REQUIRED) + if(NOT UDEV_FOUND) + message(FATAL_ERROR "udev library not found") + endif() + include_directories(${UDEV_INCLUDE_DIR}) +endif() + + +# build the list of external libraries to link +if(SFML_OS_WINDOWS) + list(APPEND WINDOW_EXT_LIBS winmm gdi32) +elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD) + list(APPEND WINDOW_EXT_LIBS ${LIBXCB_LIBRARIES} ${UDEV_LIBRARIES}) + if(SFML_OS_FREEBSD) + list(APPEND WINDOW_EXT_LIBS usbhid) + endif() +elseif(SFML_OS_MACOSX) + list(APPEND WINDOW_EXT_LIBS "-framework Foundation -framework AppKit -framework IOKit -framework Carbon") +elseif(SFML_OS_IOS) + list(APPEND WINDOW_EXT_LIBS "-framework Foundation -framework UIKit -framework CoreGraphics -framework QuartzCore -framework CoreMotion") +elseif(SFML_OS_ANDROID) + list(APPEND WINDOW_EXT_LIBS "-landroid") +endif() +if(SFML_OPENGL_ES) + if(SFML_OS_LINUX) + list(APPEND WINDOW_EXT_LIBS ${EGL_LIBRARY} ${GLES_LIBRARY}) + elseif(SFML_OS_IOS) + list(APPEND WINDOW_EXT_LIBS "-framework OpenGLES") + elseif(SFML_OS_ANDROID) + list(APPEND WINDOW_EXT_LIBS "-lEGL -lGLESv1_CM") + endif() +else() + list(APPEND WINDOW_EXT_LIBS ${OPENGL_gl_LIBRARY}) +endif() + +# define the sfml-window target +sfml_add_library(sfml-window + SOURCES ${SRC} ${PLATFORM_SRC} + DEPENDS sfml-system + EXTERNAL_LIBS ${WINDOW_EXT_LIBS}) diff --git a/src/SFML/Window/ClipboardImpl.hpp b/src/SFML/Window/ClipboardImpl.hpp deleted file mode 100644 index d0d2c324..00000000 --- a/src/SFML/Window/ClipboardImpl.hpp +++ /dev/null @@ -1,45 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CLIPBOARDIMPL_HPP -#define SFML_CLIPBOARDIMPL_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Config.hpp> - -#if defined(SFML_SYSTEM_WINDOWS) - #include <SFML/Window/Win32/ClipboardImpl.hpp> -#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) - #include <SFML/Window/Unix/ClipboardImpl.hpp> -#elif defined(SFML_SYSTEM_MACOS) - #include <SFML/Window/OSX/ClipboardImpl.hpp> -#elif defined(SFML_SYSTEM_IOS) - #include <SFML/Window/iOS/ClipboardImpl.hpp> -#elif defined(SFML_SYSTEM_ANDROID) - #include <SFML/Window/Android/ClipboardImpl.hpp> -#endif - -#endif // SFML_CLIPBOARDIMPL_HPP diff --git a/src/SFML/Window/Context.cpp b/src/SFML/Window/Context.cpp index 76cd0c59..fc6cb559 100644 --- a/src/SFML/Window/Context.cpp +++ b/src/SFML/Window/Context.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -27,15 +27,8 @@ //////////////////////////////////////////////////////////// #include <SFML/Window/Context.hpp> #include <SFML/Window/GlContext.hpp> -#include <SFML/System/ThreadLocalPtr.hpp> -namespace -{ - // This per-thread variable holds the current context for each thread - sf::ThreadLocalPtr<sf::Context> currentContext(NULL); -} - namespace sf { //////////////////////////////////////////////////////////// @@ -49,7 +42,6 @@ Context::Context() //////////////////////////////////////////////////////////// Context::~Context() { - setActive(false); delete m_context; } @@ -57,47 +49,7 @@ Context::~Context() //////////////////////////////////////////////////////////// bool Context::setActive(bool active) { - bool result = m_context->setActive(active); - - if (result) - currentContext = (active ? this : NULL); - - return result; -} - - -//////////////////////////////////////////////////////////// -const ContextSettings& Context::getSettings() const -{ - return m_context->getSettings(); -} - - -//////////////////////////////////////////////////////////// -const Context* Context::getActiveContext() -{ - return currentContext; -} - - -//////////////////////////////////////////////////////////// -Uint64 Context::getActiveContextId() -{ - return priv::GlContext::getActiveContextId(); -} - - -//////////////////////////////////////////////////////////// -bool Context::isExtensionAvailable(const char* name) -{ - return priv::GlContext::isExtensionAvailable(name); -} - - -//////////////////////////////////////////////////////////// -GlFunctionPointer Context::getFunction(const char* name) -{ - return priv::GlContext::getFunction(name); + return m_context->setActive(active); } diff --git a/src/SFML/Window/Cursor.cpp b/src/SFML/Window/Cursor.cpp deleted file mode 100644 index b7be0acd..00000000 --- a/src/SFML/Window/Cursor.cpp +++ /dev/null @@ -1,73 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Cursor.hpp> -#include <SFML/Window/CursorImpl.hpp> - -namespace sf -{ - -//////////////////////////////////////////////////////////// -Cursor::Cursor() : -m_impl(new priv::CursorImpl()) -{ - // That's it -} - - -//////////////////////////////////////////////////////////// -Cursor::~Cursor() -{ - delete m_impl; -} - - -//////////////////////////////////////////////////////////// -bool Cursor::loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot) -{ - if ((pixels == 0) || (size.x == 0) || (size.y == 0)) - return false; - else - return m_impl->loadFromPixels(pixels, size, hotspot); -} - - -//////////////////////////////////////////////////////////// -bool Cursor::loadFromSystem(Type type) -{ - return m_impl->loadFromSystem(type); -} - - -//////////////////////////////////////////////////////////// -const priv::CursorImpl& Cursor::getImpl() const -{ - return *m_impl; -} - -} // namespace sf - diff --git a/src/SFML/Window/CursorImpl.hpp b/src/SFML/Window/CursorImpl.hpp deleted file mode 100644 index bf507b2c..00000000 --- a/src/SFML/Window/CursorImpl.hpp +++ /dev/null @@ -1,56 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CURSORIMPL_HPP -#define SFML_CURSORIMPL_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Config.hpp> - -#if defined(SFML_SYSTEM_WINDOWS) - - #include <SFML/Window/Win32/CursorImpl.hpp> - -#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) - - #include <SFML/Window/Unix/CursorImpl.hpp> - -#elif defined(SFML_SYSTEM_MACOS) - - #include <SFML/Window/OSX/CursorImpl.hpp> - -#elif defined(SFML_SYSTEM_IOS) - - #include <SFML/Window/iOS/CursorImpl.hpp> - -#elif defined(SFML_SYSTEM_ANDROID) - - #include <SFML/Window/Android/CursorImpl.hpp> - -#endif - - -#endif // SFML_CURSORIMPL_HPP diff --git a/src/SFML/Window/EGLCheck.cpp b/src/SFML/Window/EGLCheck.cpp index a5a4735f..dabf54e1 100644 --- a/src/SFML/Window/EGLCheck.cpp +++ b/src/SFML/Window/EGLCheck.cpp @@ -28,7 +28,6 @@ //////////////////////////////////////////////////////////// #include <SFML/Window/EGLCheck.hpp> #include <SFML/System/Err.hpp> -#include <glad/egl.h> namespace sf @@ -36,7 +35,7 @@ namespace sf namespace priv { //////////////////////////////////////////////////////////// -void eglCheckError(const char* file, unsigned int line, const char* expression) +void eglCheckError(const char* file, unsigned int line) { // Obtain information about the success or failure of the most recent EGL // function called in the current thread @@ -153,8 +152,7 @@ void eglCheckError(const char* file, unsigned int line, const char* expression) // Log the error err() << "An internal EGL call failed in " << fileString.substr(fileString.find_last_of("\\/") + 1) << " (" << line << ") : " - << "\nExpression:\n " << expression - << "\nError description:\n " << error << "\n " << description << "\n" + << error << ", " << description << std::endl; } } diff --git a/src/SFML/Window/EGLCheck.hpp b/src/SFML/Window/EGLCheck.hpp index 8eb6d0a2..317d9a8e 100644 --- a/src/SFML/Window/EGLCheck.hpp +++ b/src/SFML/Window/EGLCheck.hpp @@ -29,6 +29,7 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Config.hpp> +#include <EGL/egl.h> #include <string> @@ -41,9 +42,8 @@ namespace priv //////////////////////////////////////////////////////////// #ifdef SFML_DEBUG - // In debug mode, perform a test on every EGL call - // The do-while loop is needed so that glCheck can be used as a single statement in if/else branches - #define eglCheck(expr) do { expr; sf::priv::eglCheckError(__FILE__, __LINE__, #expr); } while (false) + //// In debug mode, perform a test on every EGL call + #define eglCheck(x) x; sf::priv::eglCheckError(__FILE__, __LINE__); #else @@ -57,10 +57,9 @@ namespace priv /// /// \param file Source file where the call is located /// \param line Line number of the source file where the call is located -/// \param expression The evaluated expression as a string /// //////////////////////////////////////////////////////////// -void eglCheckError(const char* file, unsigned int line, const char* expression); +void eglCheckError(const char* file, unsigned int line); } // namespace priv } // namespace sf diff --git a/src/SFML/Window/EglContext.cpp b/src/SFML/Window/EglContext.cpp index 93b6949f..b4182dd2 100644 --- a/src/SFML/Window/EglContext.cpp +++ b/src/SFML/Window/EglContext.cpp @@ -28,6 +28,7 @@ //////////////////////////////////////////////////////////// #include <SFML/Window/EglContext.hpp> #include <SFML/Window/WindowImpl.hpp> +#include <SFML/OpenGL.hpp> #include <SFML/System/Err.hpp> #include <SFML/System/Sleep.hpp> #include <SFML/System/Mutex.hpp> @@ -39,50 +40,31 @@ #include <X11/Xlib.h> #endif -#define SF_GLAD_EGL_IMPLEMENTATION -#include <glad/egl.h> - namespace { EGLDisplay getInitializedDisplay() { -#if defined(SFML_SYSTEM_ANDROID) - - // On Android, its native activity handles this for us - sf::priv::ActivityStates* states = sf::priv::getActivity(NULL); - sf::Lock lock(states->mutex); - - return states->display; - -#endif +#if defined(SFML_SYSTEM_LINUX) static EGLDisplay display = EGL_NO_DISPLAY; - + if (display == EGL_NO_DISPLAY) { - eglCheck(display = eglGetDisplay(EGL_DEFAULT_DISPLAY)); + display = eglCheck(eglGetDisplay(EGL_DEFAULT_DISPLAY)); eglCheck(eglInitialize(display, NULL, NULL)); } - + return display; - } + +#elif defined(SFML_SYSTEM_ANDROID) + // On Android, its native activity handles this for us + sf::priv::ActivityStates* states = sf::priv::getActivity(NULL); + sf::Lock lock(states->mutex); - //////////////////////////////////////////////////////////// - void ensureInit() - { - static bool initialized = false; - if (!initialized) - { - initialized = true; - - // We don't check the return value since the extension - // flags are cleared even if loading fails - gladLoaderLoadEGL(EGL_NO_DISPLAY); - - // Continue loading with a display - gladLoaderLoadEGL(getInitializedDisplay()); - } + return states->display; + +#endif } } @@ -98,24 +80,21 @@ m_context (EGL_NO_CONTEXT), m_surface (EGL_NO_SURFACE), m_config (NULL) { - ensureInit(); - // Get the initialized EGL display m_display = getInitializedDisplay(); // Get the best EGL config matching the default video settings m_config = getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, ContextSettings()); - updateSettings(); - + // Note: The EGL specs say that attrib_list can be NULL when passed to eglCreatePbufferSurface, // but this is resulting in a segfault. Bug in Android? - EGLint attrib_list[] = { + EGLint attrib_list[] = { EGL_WIDTH, 1, EGL_HEIGHT,1, EGL_NONE }; - eglCheck(m_surface = eglCreatePbufferSurface(m_display, m_config, attrib_list)); + m_surface = eglCheck(eglCreatePbufferSurface(m_display, m_config, attrib_list)); // Create EGL context createContext(shared); @@ -129,8 +108,6 @@ m_context (EGL_NO_CONTEXT), m_surface (EGL_NO_SURFACE), m_config (NULL) { - ensureInit(); - #ifdef SFML_SYSTEM_ANDROID // On Android, we must save the created context @@ -143,16 +120,15 @@ m_config (NULL) // Get the initialized EGL display m_display = getInitializedDisplay(); - + // Get the best EGL config matching the requested video settings m_config = getBestConfig(m_display, bitsPerPixel, settings); - updateSettings(); - + // Create EGL context createContext(shared); - + #if !defined(SFML_SYSTEM_ANDROID) - // Create EGL surface (except on Android because the window is created + // Create EGL surface (except on Android because the window is created // asynchronously, its activity manager will call it for us) createSurface((EGLNativeWindowType)owner->getSystemHandle()); #endif @@ -166,19 +142,14 @@ m_context (EGL_NO_CONTEXT), m_surface (EGL_NO_SURFACE), m_config (NULL) { - ensureInit(); } //////////////////////////////////////////////////////////// EglContext::~EglContext() { - // Notify unshared OpenGL resources of context destruction - cleanupUnsharedResources(); - // Deactivate the current context - EGLContext currentContext = EGL_NO_CONTEXT; - eglCheck(currentContext = eglGetCurrentContext()); + EGLContext currentContext = eglCheck(eglGetCurrentContext()); if (currentContext == m_context) { @@ -200,32 +171,9 @@ EglContext::~EglContext() //////////////////////////////////////////////////////////// -GlFunctionPointer EglContext::getFunction(const char* name) +bool EglContext::makeCurrent() { - ensureInit(); - - return reinterpret_cast<GlFunctionPointer>(eglGetProcAddress(name)); -} - - -//////////////////////////////////////////////////////////// -bool EglContext::makeCurrent(bool current) -{ - if (m_surface == EGL_NO_SURFACE) - return false; - - EGLBoolean result = EGL_FALSE; - - if (current) - { - eglCheck(result = eglMakeCurrent(m_display, m_surface, m_surface, m_context)); - } - else - { - eglCheck(result = eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); - } - - return (result != EGL_FALSE); + return m_surface != EGL_NO_SURFACE && eglCheck(eglMakeCurrent(m_display, m_surface, m_surface, m_context)); } @@ -251,7 +199,7 @@ void EglContext::createContext(EglContext* shared) EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE }; - + EGLContext toShared; if (shared) @@ -259,141 +207,97 @@ void EglContext::createContext(EglContext* shared) else toShared = EGL_NO_CONTEXT; - if (toShared != EGL_NO_CONTEXT) - eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - // Create EGL context - eglCheck(m_context = eglCreateContext(m_display, m_config, toShared, contextVersion)); + m_context = eglCheck(eglCreateContext(m_display, m_config, toShared, contextVersion)); } //////////////////////////////////////////////////////////// void EglContext::createSurface(EGLNativeWindowType window) { - eglCheck(m_surface = eglCreateWindowSurface(m_display, m_config, window, NULL)); + m_surface = eglCheck(eglCreateWindowSurface(m_display, m_config, window, NULL)); } //////////////////////////////////////////////////////////// void EglContext::destroySurface() { - // Ensure that this context is no longer active since our surface is going to be destroyed - setActive(false); - eglCheck(eglDestroySurface(m_display, m_surface)); m_surface = EGL_NO_SURFACE; + + // Ensure that this context is no longer active since our surface is now destroyed + setActive(false); } //////////////////////////////////////////////////////////// EGLConfig EglContext::getBestConfig(EGLDisplay display, unsigned int bitsPerPixel, const ContextSettings& settings) { - ensureInit(); - // Set our video settings constraint const EGLint attributes[] = { - EGL_BUFFER_SIZE, static_cast<EGLint>(bitsPerPixel), - EGL_DEPTH_SIZE, static_cast<EGLint>(settings.depthBits), - EGL_STENCIL_SIZE, static_cast<EGLint>(settings.stencilBits), - EGL_SAMPLE_BUFFERS, static_cast<EGLint>(settings.antialiasingLevel ? 1 : 0), - EGL_SAMPLES, static_cast<EGLint>(settings.antialiasingLevel), + EGL_BUFFER_SIZE, bitsPerPixel, + EGL_DEPTH_SIZE, settings.depthBits, + EGL_STENCIL_SIZE, settings.stencilBits, + EGL_SAMPLE_BUFFERS, settings.antialiasingLevel, EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT, EGL_NONE }; - + EGLint configCount; EGLConfig configs[1]; - + // Ask EGL for the best config matching our video settings eglCheck(eglChooseConfig(display, attributes, configs, 1, &configCount)); - - // TODO: This should check EGL_CONFORMANT and pick the first conformant configuration. - + return configs[0]; } -//////////////////////////////////////////////////////////// -void EglContext::updateSettings() -{ - EGLBoolean result = EGL_FALSE; - EGLint tmp = 0; - - // Update the internal context settings with the current config - eglCheck(result = eglGetConfigAttrib(m_display, m_config, EGL_DEPTH_SIZE, &tmp)); - - if (result == EGL_FALSE) - err() << "Failed to retrieve EGL_DEPTH_SIZE" << std::endl; - - m_settings.depthBits = tmp; - - eglCheck(result = eglGetConfigAttrib(m_display, m_config, EGL_STENCIL_SIZE, &tmp)); - - if (result == EGL_FALSE) - err() << "Failed to retrieve EGL_STENCIL_SIZE" << std::endl; - - m_settings.stencilBits = tmp; - - eglCheck(result = eglGetConfigAttrib(m_display, m_config, EGL_SAMPLES, &tmp)); - - if (result == EGL_FALSE) - err() << "Failed to retrieve EGL_SAMPLES" << std::endl; - - m_settings.antialiasingLevel = tmp; - - m_settings.majorVersion = 1; - m_settings.minorVersion = 1; - m_settings.attributeFlags = ContextSettings::Default; -} - - #ifdef SFML_SYSTEM_LINUX //////////////////////////////////////////////////////////// XVisualInfo EglContext::selectBestVisual(::Display* XDisplay, unsigned int bitsPerPixel, const ContextSettings& settings) { - ensureInit(); - // Get the initialized EGL display EGLDisplay display = getInitializedDisplay(); - + // Get the best EGL config matching the default video settings EGLConfig config = getBestConfig(display, bitsPerPixel, settings); - + // Retrieve the visual id associated with this EGL config EGLint nativeVisualId; - + eglCheck(eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &nativeVisualId)); - + if (nativeVisualId == 0) { // Should never happen... err() << "No EGL visual found. You should check your graphics driver" << std::endl; - + return XVisualInfo(); } - + XVisualInfo vTemplate; vTemplate.visualid = static_cast<VisualID>(nativeVisualId); // Get X11 visuals compatible with this EGL config XVisualInfo *availableVisuals, bestVisual; int visualCount = 0; - + availableVisuals = XGetVisualInfo(XDisplay, VisualIDMask, &vTemplate, &visualCount); - + if (visualCount == 0) { // Can't happen... err() << "No X11 visual found. Bug in your EGL implementation ?" << std::endl; - + return XVisualInfo(); } - + // Pick up the best one bestVisual = availableVisuals[0]; XFree(availableVisuals); - + return bestVisual; } #endif diff --git a/src/SFML/Window/EglContext.hpp b/src/SFML/Window/EglContext.hpp index 6ff6a4af..50b366e2 100644 --- a/src/SFML/Window/EglContext.hpp +++ b/src/SFML/Window/EglContext.hpp @@ -32,11 +32,8 @@ #include <SFML/Window/ContextSettings.hpp> #include <SFML/Window/EGLCheck.hpp> #include <SFML/Window/GlContext.hpp> -#include <SFML/Window/WindowStyle.hpp> // Prevent conflict with macro None from Xlib -#include <glad/egl.h> -#ifdef SFML_SYSTEM_LINUX - #include <X11/Xlib.h> -#endif +#include <SFML/OpenGL.hpp> + namespace sf { @@ -82,26 +79,14 @@ public: //////////////////////////////////////////////////////////// ~EglContext(); - //////////////////////////////////////////////////////////// - /// \brief Get the address of an OpenGL function - /// - /// \param name Name of the function to get the address of - /// - /// \return Address of the OpenGL function, 0 on failure - /// - //////////////////////////////////////////////////////////// - static GlFunctionPointer getFunction(const char* name); - //////////////////////////////////////////////////////////// /// \brief Activate the context as the current target /// for rendering /// - /// \param current Whether to make the context current or no longer current - /// /// \return True on success, false if any error happened /// //////////////////////////////////////////////////////////// - virtual bool makeCurrent(bool current); + virtual bool makeCurrent(); //////////////////////////////////////////////////////////// /// \brief Display what has been rendered to the context so far @@ -163,7 +148,7 @@ public: /// //////////////////////////////////////////////////////////// static EGLConfig getBestConfig(EGLDisplay display, unsigned int bitsPerPixel, const ContextSettings& settings); - + #ifdef SFML_SYSTEM_LINUX //////////////////////////////////////////////////////////// /// \brief Select the best EGL visual for a given set of settings @@ -180,18 +165,13 @@ public: private: - //////////////////////////////////////////////////////////// - /// \brief Helper to copy the picked EGL configuration - //////////////////////////////////////////////////////////// - void updateSettings(); - //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - EGLDisplay m_display; //!< The internal EGL display - EGLContext m_context; //!< The internal EGL context - EGLSurface m_surface; //!< The internal EGL surface - EGLConfig m_config; //!< The internal EGL config + EGLDisplay m_display; ///< The internal EGL display + EGLContext m_context; ///< The internal EGL context + EGLSurface m_surface; ///< The internal EGL surface + EGLConfig m_config; ///< The internal EGL config }; diff --git a/src/SFML/Window/FreeBSD/JoystickImpl.cpp b/src/SFML/Window/FreeBSD/JoystickImpl.cpp index 472ae2af..c7392a80 100644 --- a/src/SFML/Window/FreeBSD/JoystickImpl.cpp +++ b/src/SFML/Window/FreeBSD/JoystickImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // 2013-2013 David Demelier (demelier.david@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. diff --git a/src/SFML/Window/FreeBSD/JoystickImpl.hpp b/src/SFML/Window/FreeBSD/JoystickImpl.hpp index 3a24df78..106da8c3 100644 --- a/src/SFML/Window/FreeBSD/JoystickImpl.hpp +++ b/src/SFML/Window/FreeBSD/JoystickImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/GlContext.cpp b/src/SFML/Window/GlContext.cpp index 00d4a200..53e62806 100644 --- a/src/SFML/Window/GlContext.cpp +++ b/src/SFML/Window/GlContext.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -26,281 +26,90 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Window/GlContext.hpp> -#include <SFML/Window/Context.hpp> -#include <SFML/Window/EglContext.hpp> #include <SFML/System/ThreadLocalPtr.hpp> #include <SFML/System/Mutex.hpp> #include <SFML/System/Lock.hpp> -#include <SFML/System/Err.hpp> -#include <glad/gl.h> -#include <algorithm> -#include <vector> -#include <string> +#include <SFML/OpenGL.hpp> #include <set> -#include <utility> #include <cstdlib> -#include <cstring> -#include <cctype> -#include <cassert> +#ifdef SFML_SYSTEM_IOS + #include <OpenGLES/ES1/gl.h> +#else + #include <SFML/Window/glext/glext.h> +#endif +#if !defined(SFML_OPENGL_ES) -#if defined(SFML_SYSTEM_WINDOWS) - - #if defined(SFML_OPENGL_ES) - - typedef sf::priv::EglContext ContextType; - - #else + #if defined(SFML_SYSTEM_WINDOWS) #include <SFML/Window/Win32/WglContext.hpp> typedef sf::priv::WglContext ContextType; - #endif - -#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) - - #if defined(SFML_OPENGL_ES) - - typedef sf::priv::EglContext ContextType; - - #else + #elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) #include <SFML/Window/Unix/GlxContext.hpp> typedef sf::priv::GlxContext ContextType; + #elif defined(SFML_SYSTEM_MACOS) + + #include <SFML/Window/OSX/SFContext.hpp> + typedef sf::priv::SFContext ContextType; + #endif -#elif defined(SFML_SYSTEM_MACOS) - - #include <SFML/Window/OSX/SFContext.hpp> - typedef sf::priv::SFContext ContextType; - -#elif defined(SFML_SYSTEM_IOS) - - #include <SFML/Window/iOS/EaglContext.hpp> - typedef sf::priv::EaglContext ContextType; - -#elif defined(SFML_SYSTEM_ANDROID) - - typedef sf::priv::EglContext ContextType; - -#endif - -#if defined(SFML_SYSTEM_WINDOWS) - - typedef void (APIENTRY *glEnableFuncType)(GLenum); - typedef GLenum (APIENTRY *glGetErrorFuncType)(); - typedef void (APIENTRY *glGetIntegervFuncType)(GLenum, GLint*); - typedef const GLubyte* (APIENTRY *glGetStringFuncType)(GLenum); - typedef const GLubyte* (APIENTRY *glGetStringiFuncType)(GLenum, GLuint); - typedef GLboolean (APIENTRY *glIsEnabledFuncType)(GLenum); - #else - typedef void (*glEnableFuncType)(GLenum); - typedef GLenum (*glGetErrorFuncType)(); - typedef void (*glGetIntegervFuncType)(GLenum, GLint*); - typedef const GLubyte* (*glGetStringFuncType)(GLenum); - typedef const GLubyte* (*glGetStringiFuncType)(GLenum, GLuint); - typedef GLboolean (*glIsEnabledFuncType)(GLenum); + #if defined(SFML_SYSTEM_IOS) -#endif + #include <SFML/Window/iOS/EaglContext.hpp> + typedef sf::priv::EaglContext ContextType; -#if !defined(GL_MULTISAMPLE) - #define GL_MULTISAMPLE 0x809D -#endif + #else -#if !defined(GL_MAJOR_VERSION) - #define GL_MAJOR_VERSION 0x821B -#endif + #include <SFML/Window/EglContext.hpp> + typedef sf::priv::EglContext ContextType; -#if !defined(GL_MINOR_VERSION) - #define GL_MINOR_VERSION 0x821C -#endif + #endif -#if !defined(GL_NUM_EXTENSIONS) - #define GL_NUM_EXTENSIONS 0x821D -#endif - -#if !defined(GL_CONTEXT_FLAGS) - #define GL_CONTEXT_FLAGS 0x821E -#endif - -#if !defined(GL_FRAMEBUFFER_SRGB) - #define GL_FRAMEBUFFER_SRGB 0x8DB9 -#endif - -#if !defined(GL_CONTEXT_FLAG_DEBUG_BIT) - #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#endif - -#if !defined(GL_CONTEXT_PROFILE_MASK) - #define GL_CONTEXT_PROFILE_MASK 0x9126 -#endif - -#if !defined(GL_CONTEXT_CORE_PROFILE_BIT) - #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#endif - -#if !defined(GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) - #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 #endif namespace { - // AMD drivers have issues with internal synchronization - // We need to make sure that no operating system context - // or pixel format operations are performed simultaneously - // This mutex is also used to protect the shared context - // from being locked on multiple threads and for managing - // the resource count - sf::Mutex mutex; - - // OpenGL resources counter - unsigned int resourceCount = 0; - // This per-thread variable holds the current context for each thread sf::ThreadLocalPtr<sf::priv::GlContext> currentContext(NULL); // The hidden, inactive context that will be shared with all other contexts ContextType* sharedContext = NULL; - // Unique identifier, used for identifying contexts when managing unshareable OpenGL resources - sf::Uint64 id = 1; // start at 1, zero is "no context" + // Internal contexts + sf::ThreadLocalPtr<sf::priv::GlContext> internalContext(NULL); + std::set<sf::priv::GlContext*> internalContexts; + sf::Mutex internalContextsMutex; - // Set containing callback functions to be called whenever a - // context is going to be destroyed - // Unshareable OpenGL resources rely on this to clean up properly - // whenever a context containing them is destroyed - typedef std::set<std::pair<sf::ContextDestroyCallback, void*> > ContextDestroyCallbacks; - ContextDestroyCallbacks contextDestroyCallbacks; - - // This structure contains all the state necessary to - // track TransientContext usage - struct TransientContext : private sf::NonCopyable + // Check if the internal context of the current thread is valid + bool hasInternalContext() { - //////////////////////////////////////////////////////////// - /// \brief Constructor - /// - //////////////////////////////////////////////////////////// - TransientContext() : - referenceCount (0), - context (0), - sharedContextLock(0), - useSharedContext (false) - { - if (resourceCount == 0) - { - context = new sf::Context; - } - else if (!currentContext) - { - sharedContextLock = new sf::Lock(mutex); - useSharedContext = true; - sharedContext->setActive(true); - } - } + // The internal context can be null... + if (!internalContext) + return false; - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - //////////////////////////////////////////////////////////// - ~TransientContext() - { - if (useSharedContext) - sharedContext->setActive(false); - - delete sharedContextLock; - delete context; - } - - /////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - unsigned int referenceCount; - sf::Context* context; - sf::Lock* sharedContextLock; - bool useSharedContext; - }; - - // This per-thread variable tracks if and how a transient - // context is currently being used on the current thread - sf::ThreadLocalPtr<TransientContext> transientContext(NULL); - - // Supported OpenGL extensions - std::vector<std::string> extensions; - - // Load our extensions vector with the supported extensions - void loadExtensions() - { - extensions.clear(); - - glGetErrorFuncType glGetErrorFunc = reinterpret_cast<glGetErrorFuncType>(sf::priv::GlContext::getFunction("glGetError")); - glGetIntegervFuncType glGetIntegervFunc = reinterpret_cast<glGetIntegervFuncType>(sf::priv::GlContext::getFunction("glGetIntegerv")); - glGetStringFuncType glGetStringFunc = reinterpret_cast<glGetStringFuncType>(sf::priv::GlContext::getFunction("glGetString")); - - if (!glGetErrorFunc || !glGetIntegervFunc || !glGetStringFunc) - return; - - // Check whether a >= 3.0 context is available - int majorVersion = 0; - glGetIntegervFunc(GL_MAJOR_VERSION, &majorVersion); - - glGetStringiFuncType glGetStringiFunc = reinterpret_cast<glGetStringiFuncType>(sf::priv::GlContext::getFunction("glGetStringi")); - - if (glGetErrorFunc() == GL_INVALID_ENUM || !glGetStringiFunc) - { - // Try to load the < 3.0 way - const char* extensionString = reinterpret_cast<const char*>(glGetStringFunc(GL_EXTENSIONS)); - - do - { - const char* extension = extensionString; - - while (*extensionString && (*extensionString != ' ')) - extensionString++; - - extensions.push_back(std::string(extension, extensionString)); - } - while (*extensionString++); - } - else - { - // Try to load the >= 3.0 way - int numExtensions = 0; - glGetIntegervFunc(GL_NUM_EXTENSIONS, &numExtensions); - - if (numExtensions) - { - for (unsigned int i = 0; i < static_cast<unsigned int>(numExtensions); ++i) - { - const char* extensionString = reinterpret_cast<const char*>(glGetStringiFunc(GL_EXTENSIONS, i)); - - extensions.push_back(extensionString); - } - } - } + // ... or non-null but deleted from the list of internal contexts + sf::Lock lock(internalContextsMutex); + return internalContexts.find(internalContext) != internalContexts.end(); } - // Helper to parse OpenGL version strings - bool parseVersionString(const char* version, const char* prefix, unsigned int &major, unsigned int &minor) + // Retrieve the internal context for the current thread + sf::priv::GlContext* getInternalContext() { - std::size_t prefixLength = std::strlen(prefix); - - if ((std::strlen(version) >= (prefixLength + 3)) && - (std::strncmp(version, prefix, prefixLength) == 0) && - std::isdigit(version[prefixLength]) && - (version[prefixLength + 1] == '.') && - std::isdigit(version[prefixLength + 2])) + if (!hasInternalContext()) { - major = version[prefixLength] - '0'; - minor = version[prefixLength + 2] - '0'; - - return true; + internalContext = sf::priv::GlContext::create(); + sf::Lock lock(internalContextsMutex); + internalContexts.insert(internalContext); } - return false; + return internalContext; } } @@ -310,128 +119,48 @@ namespace sf namespace priv { //////////////////////////////////////////////////////////// -void GlContext::initResource() +void GlContext::globalInit() { - // Protect from concurrent access - Lock lock(mutex); + // Create the shared context + sharedContext = new ContextType(NULL); + sharedContext->initialize(); - // If this is the very first resource, trigger the global context initialization - if (resourceCount == 0) - { - if (sharedContext) - { - // Increment the resources counter - resourceCount++; - - return; - } - - // Create the shared context - sharedContext = new ContextType(NULL); - sharedContext->initialize(ContextSettings()); - - // Load our extensions vector - loadExtensions(); - - // Deactivate the shared context so that others can activate it when necessary - sharedContext->setActive(false); - } - - // Increment the resources counter - resourceCount++; + // This call makes sure that: + // - the shared context is inactive (it must never be) + // - another valid context is activated in the current thread + sharedContext->setActive(false); } //////////////////////////////////////////////////////////// -void GlContext::cleanupResource() +void GlContext::globalCleanup() { - // Protect from concurrent access - Lock lock(mutex); + // Destroy the shared context + delete sharedContext; + sharedContext = NULL; - // Decrement the resources counter - resourceCount--; - - // If there's no more resource alive, we can trigger the global context cleanup - if (resourceCount == 0) - { - if (!sharedContext) - return; - - // Destroy the shared context - delete sharedContext; - sharedContext = NULL; - } + // Destroy the internal contexts + sf::Lock lock(internalContextsMutex); + for (std::set<GlContext*>::iterator it = internalContexts.begin(); it != internalContexts.end(); ++it) + delete *it; + internalContexts.clear(); } //////////////////////////////////////////////////////////// -void GlContext::registerContextDestroyCallback(ContextDestroyCallback callback, void* arg) +void GlContext::ensureContext() { - contextDestroyCallbacks.insert(std::make_pair(callback, arg)); -} - - -//////////////////////////////////////////////////////////// -void GlContext::acquireTransientContext() -{ - // Protect from concurrent access - Lock lock(mutex); - - // If this is the first TransientContextLock on this thread - // construct the state object - if (!transientContext) - transientContext = new TransientContext; - - // Increase the reference count - transientContext->referenceCount++; -} - - -//////////////////////////////////////////////////////////// -void GlContext::releaseTransientContext() -{ - // Protect from concurrent access - Lock lock(mutex); - - // Make sure a matching acquireTransientContext() was called - assert(transientContext); - - // Decrease the reference count - transientContext->referenceCount--; - - // If this is the last TransientContextLock that is released - // destroy the state object - if (transientContext->referenceCount == 0) - { - delete transientContext; - transientContext = NULL; - } + // If there's no active context on the current thread, activate an internal one + if (!currentContext) + getInternalContext()->setActive(true); } //////////////////////////////////////////////////////////// GlContext* GlContext::create() { - // Make sure that there's an active context (context creation may need extensions, and thus a valid context) - assert(sharedContext != NULL); - - Lock lock(mutex); - - GlContext* context = NULL; - - // We don't use acquireTransientContext here since we have - // to ensure we have exclusive access to the shared context - // in order to make sure it is not active during context creation - { - sharedContext->setActive(true); - - // Create the context - context = new ContextType(sharedContext); - - sharedContext->setActive(false); - } - - context->initialize(ContextSettings()); + GlContext* context = new ContextType(sharedContext); + context->initialize(); return context; } @@ -441,45 +170,11 @@ GlContext* GlContext::create() GlContext* GlContext::create(const ContextSettings& settings, const WindowImpl* owner, unsigned int bitsPerPixel) { // Make sure that there's an active context (context creation may need extensions, and thus a valid context) - assert(sharedContext != NULL); + ensureContext(); - Lock lock(mutex); - - // If resourceCount is 1 we know that we are inside sf::Context or sf::Window - // Only in this situation we allow the user to indirectly re-create the shared context as a core context - - // Check if we need to convert our shared context into a core context - if ((resourceCount == 1) && - (settings.attributeFlags & ContextSettings::Core) && - !(sharedContext->m_settings.attributeFlags & ContextSettings::Core)) - { - // Re-create our shared context as a core context - ContextSettings sharedSettings(0, 0, 0, settings.majorVersion, settings.minorVersion, settings.attributeFlags); - - delete sharedContext; - sharedContext = new ContextType(NULL, sharedSettings, 1, 1); - sharedContext->initialize(sharedSettings); - - // Reload our extensions vector - loadExtensions(); - } - - GlContext* context = NULL; - - // We don't use acquireTransientContext here since we have - // to ensure we have exclusive access to the shared context - // in order to make sure it is not active during context creation - { - sharedContext->setActive(true); - - // Create the context - context = new ContextType(sharedContext, settings, owner, bitsPerPixel); - - sharedContext->setActive(false); - } - - context->initialize(settings); - context->checkSettings(settings); + // Create the context + GlContext* context = new ContextType(sharedContext, settings, owner, bitsPerPixel); + context->initialize(); return context; } @@ -489,82 +184,22 @@ GlContext* GlContext::create(const ContextSettings& settings, const WindowImpl* GlContext* GlContext::create(const ContextSettings& settings, unsigned int width, unsigned int height) { // Make sure that there's an active context (context creation may need extensions, and thus a valid context) - assert(sharedContext != NULL); + ensureContext(); - Lock lock(mutex); - - // If resourceCount is 1 we know that we are inside sf::Context or sf::Window - // Only in this situation we allow the user to indirectly re-create the shared context as a core context - - // Check if we need to convert our shared context into a core context - if ((resourceCount == 1) && - (settings.attributeFlags & ContextSettings::Core) && - !(sharedContext->m_settings.attributeFlags & ContextSettings::Core)) - { - // Re-create our shared context as a core context - ContextSettings sharedSettings(0, 0, 0, settings.majorVersion, settings.minorVersion, settings.attributeFlags); - - delete sharedContext; - sharedContext = new ContextType(NULL, sharedSettings, 1, 1); - sharedContext->initialize(sharedSettings); - - // Reload our extensions vector - loadExtensions(); - } - - GlContext* context = NULL; - - // We don't use acquireTransientContext here since we have - // to ensure we have exclusive access to the shared context - // in order to make sure it is not active during context creation - { - sharedContext->setActive(true); - - // Create the context - context = new ContextType(sharedContext, settings, width, height); - - sharedContext->setActive(false); - } - - context->initialize(settings); - context->checkSettings(settings); + // Create the context + GlContext* context = new ContextType(sharedContext, settings, width, height); + context->initialize(); return context; } -//////////////////////////////////////////////////////////// -bool GlContext::isExtensionAvailable(const char* name) -{ - return std::find(extensions.begin(), extensions.end(), name) != extensions.end(); -} - - -//////////////////////////////////////////////////////////// -GlFunctionPointer GlContext::getFunction(const char* name) -{ - Lock lock(mutex); - - return ContextType::getFunction(name); -} - - -//////////////////////////////////////////////////////////// -Uint64 GlContext::getActiveContextId() -{ - return currentContext ? currentContext->m_id : 0; -} - - //////////////////////////////////////////////////////////// GlContext::~GlContext() { // Deactivate the context before killing it, unless we're inside Cleanup() if (sharedContext) - { - if (this == currentContext) - currentContext = NULL; - } + setActive(false); } @@ -582,10 +217,8 @@ bool GlContext::setActive(bool active) { if (this != currentContext) { - Lock lock(mutex); - // Activate the context - if (makeCurrent(true)) + if (makeCurrent()) { // Set it as the new current context for this thread currentContext = this; @@ -606,18 +239,9 @@ bool GlContext::setActive(bool active) { if (this == currentContext) { - Lock lock(mutex); - - // Deactivate the context - if (makeCurrent(false)) - { - currentContext = NULL; - return true; - } - else - { - return false; - } + // To deactivate the context, we actually activate another one so that we make + // sure that there is always an active context for subsequent graphics operations + return getInternalContext()->setActive(true); } else { @@ -629,273 +253,46 @@ bool GlContext::setActive(bool active) //////////////////////////////////////////////////////////// -GlContext::GlContext() : -m_id(id++) +GlContext::GlContext() { // Nothing to do } //////////////////////////////////////////////////////////// -int GlContext::evaluateFormat(unsigned int bitsPerPixel, const ContextSettings& settings, int colorBits, int depthBits, int stencilBits, int antialiasing, bool accelerated, bool sRgb) +int GlContext::evaluateFormat(unsigned int bitsPerPixel, const ContextSettings& settings, int colorBits, int depthBits, int stencilBits, int antialiasing) { - int colorDiff = static_cast<int>(bitsPerPixel) - colorBits; - int depthDiff = static_cast<int>(settings.depthBits) - depthBits; - int stencilDiff = static_cast<int>(settings.stencilBits) - stencilBits; - int antialiasingDiff = static_cast<int>(settings.antialiasingLevel) - antialiasing; - - // Weight sub-scores so that better settings don't score equally as bad as worse settings - colorDiff *= ((colorDiff > 0) ? 100000 : 1); - depthDiff *= ((depthDiff > 0) ? 100000 : 1); - stencilDiff *= ((stencilDiff > 0) ? 100000 : 1); - antialiasingDiff *= ((antialiasingDiff > 0) ? 100000 : 1); - - // Aggregate the scores - int score = std::abs(colorDiff) + std::abs(depthDiff) + std::abs(stencilDiff) + std::abs(antialiasingDiff); - - // If the user wants an sRGB capable format, try really hard to get one - if (settings.sRgbCapable && !sRgb) - score += 10000000; - - // Make sure we prefer hardware acceleration over features - if (!accelerated) - score += 100000000; - - return score; + return std::abs(static_cast<int>(bitsPerPixel - colorBits)) + + std::abs(static_cast<int>(settings.depthBits - depthBits)) + + std::abs(static_cast<int>(settings.stencilBits - stencilBits)) + + std::abs(static_cast<int>(settings.antialiasingLevel - antialiasing)); } //////////////////////////////////////////////////////////// -void GlContext::cleanupUnsharedResources() -{ - // Save the current context so we can restore it later - GlContext* contextToRestore = currentContext; - - // If this context is already active there is no need to save it - if (contextToRestore == this) - contextToRestore = NULL; - - // Make this context active so resources can be freed - setActive(true); - - // Call the registered destruction callbacks - for (ContextDestroyCallbacks::iterator iter = contextDestroyCallbacks.begin(); iter != contextDestroyCallbacks.end(); ++iter) - iter->first(iter->second); - - // Make the originally active context active again - if (contextToRestore) - contextToRestore->setActive(true); -} - - -//////////////////////////////////////////////////////////// -void GlContext::initialize(const ContextSettings& requestedSettings) +void GlContext::initialize() { // Activate the context setActive(true); // Retrieve the context version number - int majorVersion = 0; - int minorVersion = 0; - - // Try the new way first - glGetIntegervFuncType glGetIntegervFunc = reinterpret_cast<glGetIntegervFuncType>(getFunction("glGetIntegerv")); - glGetErrorFuncType glGetErrorFunc = reinterpret_cast<glGetErrorFuncType>(getFunction("glGetError")); - glGetStringFuncType glGetStringFunc = reinterpret_cast<glGetStringFuncType>(getFunction("glGetString")); - glEnableFuncType glEnableFunc = reinterpret_cast<glEnableFuncType>(getFunction("glEnable")); - glIsEnabledFuncType glIsEnabledFunc = reinterpret_cast<glIsEnabledFuncType>(getFunction("glIsEnabled")); - - if (!glGetIntegervFunc || !glGetErrorFunc || !glGetStringFunc || !glEnableFunc || !glIsEnabledFunc) + const GLubyte* version = glGetString(GL_VERSION); + if (version) { - err() << "Could not load necessary function to initialize OpenGL context" << std::endl; - return; - } - - glGetIntegervFunc(GL_MAJOR_VERSION, &majorVersion); - glGetIntegervFunc(GL_MINOR_VERSION, &minorVersion); - - if (glGetErrorFunc() != GL_INVALID_ENUM) - { - m_settings.majorVersion = static_cast<unsigned int>(majorVersion); - m_settings.minorVersion = static_cast<unsigned int>(minorVersion); + // The beginning of the returned string is "major.minor" (this is standard) + m_settings.majorVersion = version[0] - '0'; + m_settings.minorVersion = version[2] - '0'; } else { - // Try the old way - - // If we can't get the version number, assume 1.1 - m_settings.majorVersion = 1; - m_settings.minorVersion = 1; - - const char* version = reinterpret_cast<const char*>(glGetStringFunc(GL_VERSION)); - if (version) - { - // OpenGL ES Common Lite profile: The beginning of the returned string is "OpenGL ES-CL major.minor" - // OpenGL ES Common profile: The beginning of the returned string is "OpenGL ES-CM major.minor" - // OpenGL ES Full profile: The beginning of the returned string is "OpenGL ES major.minor" - // Desktop OpenGL: The beginning of the returned string is "major.minor" - - if (!parseVersionString(version, "OpenGL ES-CL ", m_settings.majorVersion, m_settings.minorVersion) && - !parseVersionString(version, "OpenGL ES-CM ", m_settings.majorVersion, m_settings.minorVersion) && - !parseVersionString(version, "OpenGL ES ", m_settings.majorVersion, m_settings.minorVersion) && - !parseVersionString(version, "", m_settings.majorVersion, m_settings.minorVersion)) - { - err() << "Unable to parse OpenGL version string: \"" << version << "\", defaulting to 1.1" << std::endl; - } - } - else - { - err() << "Unable to retrieve OpenGL version string, defaulting to 1.1" << std::endl; - } + // Can't get the version number, assume 2.0 + m_settings.majorVersion = 2; + m_settings.minorVersion = 0; } - // 3.0 contexts only deprecate features, but do not remove them yet - // 3.1 contexts remove features if ARB_compatibility is not present - // 3.2+ contexts remove features only if a core profile is requested - - // If the context was created with wglCreateContext, it is guaranteed to be compatibility. - // If a 3.0 context was created with wglCreateContextAttribsARB, it is guaranteed to be compatibility. - // If a 3.1 context was created with wglCreateContextAttribsARB, the compatibility flag - // is set only if ARB_compatibility is present - // If a 3.2+ context was created with wglCreateContextAttribsARB, the compatibility flag - // would have been set correctly already depending on whether ARB_create_context_profile is supported. - - // If the user requests a 3.0 context, it will be a compatibility context regardless of the requested profile. - // If the user requests a 3.1 context and its creation was successful, the specification - // states that it will not be a compatibility profile context regardless of the requested - // profile unless ARB_compatibility is present. - - m_settings.attributeFlags = ContextSettings::Default; - - if (m_settings.majorVersion >= 3) - { - // Retrieve the context flags - int flags = 0; - glGetIntegervFunc(GL_CONTEXT_FLAGS, &flags); - - if (flags & GL_CONTEXT_FLAG_DEBUG_BIT) - m_settings.attributeFlags |= ContextSettings::Debug; - - if ((m_settings.majorVersion == 3) && (m_settings.minorVersion == 1)) - { - m_settings.attributeFlags |= ContextSettings::Core; - - glGetStringiFuncType glGetStringiFunc = reinterpret_cast<glGetStringiFuncType>(getFunction("glGetStringi")); - - if (glGetStringiFunc) - { - int numExtensions = 0; - glGetIntegervFunc(GL_NUM_EXTENSIONS, &numExtensions); - - for (unsigned int i = 0; i < static_cast<unsigned int>(numExtensions); ++i) - { - const char* extensionString = reinterpret_cast<const char*>(glGetStringiFunc(GL_EXTENSIONS, i)); - - if (std::strstr(extensionString, "GL_ARB_compatibility")) - { - m_settings.attributeFlags &= ~static_cast<Uint32>(ContextSettings::Core); - break; - } - } - } - } - else if ((m_settings.majorVersion > 3) || (m_settings.minorVersion >= 2)) - { - // Retrieve the context profile - int profile = 0; - glGetIntegervFunc(GL_CONTEXT_PROFILE_MASK, &profile); - - if (profile & GL_CONTEXT_CORE_PROFILE_BIT) - m_settings.attributeFlags |= ContextSettings::Core; - } - } - - // Enable anti-aliasing if requested by the user and supported - if ((requestedSettings.antialiasingLevel > 0) && (m_settings.antialiasingLevel > 0)) - { - glEnableFunc(GL_MULTISAMPLE); - } - else - { - m_settings.antialiasingLevel = 0; - } - - // Enable sRGB if requested by the user and supported - if (requestedSettings.sRgbCapable && m_settings.sRgbCapable) - { - glEnableFunc(GL_FRAMEBUFFER_SRGB); - - // Check to see if the enable was successful - if (glIsEnabledFunc(GL_FRAMEBUFFER_SRGB) == GL_FALSE) - { - err() << "Warning: Failed to enable GL_FRAMEBUFFER_SRGB" << std::endl; - m_settings.sRgbCapable = false; - } - } - else - { - m_settings.sRgbCapable = false; - } -} - - -//////////////////////////////////////////////////////////// -void GlContext::checkSettings(const ContextSettings& requestedSettings) -{ - // Perform checks to inform the user if they are getting a context they might not have expected - - glGetStringFuncType glGetStringFunc = reinterpret_cast<glGetStringFuncType>(getFunction("glGetString")); - - if (!glGetStringFunc) - { - err() << "Could not load glGetString function" << std::endl; - - return; - } - - // Detect any known non-accelerated implementations and warn - const char* vendorName = reinterpret_cast<const char*>(glGetStringFunc(GL_VENDOR)); - const char* rendererName = reinterpret_cast<const char*>(glGetStringFunc(GL_RENDERER)); - - if (vendorName && rendererName) - { - if ((std::strcmp(vendorName, "Microsoft Corporation") == 0) && (std::strcmp(rendererName, "GDI Generic") == 0)) - { - err() << "Warning: Detected \"Microsoft Corporation GDI Generic\" OpenGL implementation" << std::endl - << "The current OpenGL implementation is not hardware-accelerated" << std::endl; - } - } - - int version = m_settings.majorVersion * 10 + m_settings.minorVersion; - int requestedVersion = requestedSettings.majorVersion * 10 + requestedSettings.minorVersion; - - if ((m_settings.attributeFlags != requestedSettings.attributeFlags) || - (version < requestedVersion) || - (m_settings.stencilBits < requestedSettings.stencilBits) || - (m_settings.antialiasingLevel < requestedSettings.antialiasingLevel) || - (m_settings.depthBits < requestedSettings.depthBits) || - (!m_settings.sRgbCapable && requestedSettings.sRgbCapable)) - { - err() << "Warning: The created OpenGL context does not fully meet the settings that were requested" << std::endl; - err() << "Requested: version = " << requestedSettings.majorVersion << "." << requestedSettings.minorVersion - << " ; depth bits = " << requestedSettings.depthBits - << " ; stencil bits = " << requestedSettings.stencilBits - << " ; AA level = " << requestedSettings.antialiasingLevel - << std::boolalpha - << " ; core = " << ((requestedSettings.attributeFlags & ContextSettings::Core) != 0) - << " ; debug = " << ((requestedSettings.attributeFlags & ContextSettings::Debug) != 0) - << " ; sRGB = " << requestedSettings.sRgbCapable - << std::noboolalpha << std::endl; - err() << "Created: version = " << m_settings.majorVersion << "." << m_settings.minorVersion - << " ; depth bits = " << m_settings.depthBits - << " ; stencil bits = " << m_settings.stencilBits - << " ; AA level = " << m_settings.antialiasingLevel - << std::boolalpha - << " ; core = " << ((m_settings.attributeFlags & ContextSettings::Core) != 0) - << " ; debug = " << ((m_settings.attributeFlags & ContextSettings::Debug) != 0) - << " ; sRGB = " << m_settings.sRgbCapable - << std::noboolalpha << std::endl; - } + // Enable antialiasing if needed + if (m_settings.antialiasingLevel > 0) + glEnable(GL_MULTISAMPLE); } } // namespace priv diff --git a/src/SFML/Window/GlContext.hpp b/src/SFML/Window/GlContext.hpp index 1f447622..9cd588b9 100644 --- a/src/SFML/Window/GlContext.hpp +++ b/src/SFML/Window/GlContext.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,9 +29,7 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Config.hpp> -#include <SFML/Window/Context.hpp> #include <SFML/Window/ContextSettings.hpp> -#include <SFML/Window/GlResource.hpp> #include <SFML/System/NonCopyable.hpp> @@ -50,50 +48,34 @@ class GlContext : NonCopyable public: //////////////////////////////////////////////////////////// - /// \brief Perform resource initialization + /// \brief Perform the global initialization /// - /// This function is called every time an OpenGL resource is - /// created. When the first resource is initialized, it makes - /// sure that everything is ready for contexts to work properly. + /// This function is called once, before the very first OpenGL + /// resource is created. It makes sure that everything is ready + /// for contexts to work properly. + /// Note: this function doesn't need to be thread-safe, as it + /// can be called only once. /// //////////////////////////////////////////////////////////// - static void initResource(); + static void globalInit(); //////////////////////////////////////////////////////////// - /// \brief Perform resource cleanup + /// \brief Perform the global cleanup /// - /// This function is called every time an OpenGL resource is - /// destroyed. When the last resource is destroyed, it makes - /// sure that everything that was created by initResource() - /// is properly released. + /// This function is called after the very last OpenGL resource + /// is destroyed. It makes sure that everything that was + /// created by initialize() is properly released. + /// Note: this function doesn't need to be thread-safe, as it + /// can be called only once. /// //////////////////////////////////////////////////////////// - static void cleanupResource(); + static void globalCleanup(); //////////////////////////////////////////////////////////// - /// \brief Register a function to be called when a context is destroyed - /// - /// This is used for internal purposes in order to properly - /// clean up OpenGL resources that cannot be shared bwteen - /// contexts. - /// - /// \param callback Function to be called when a context is destroyed - /// \param arg Argument to pass when calling the function + /// \brief Ensures that an OpenGL context is active in the current thread /// //////////////////////////////////////////////////////////// - static void registerContextDestroyCallback(ContextDestroyCallback callback, void* arg); - - //////////////////////////////////////////////////////////// - /// \brief Acquires a context for short-term use on the current thread - /// - //////////////////////////////////////////////////////////// - static void acquireTransientContext(); - - //////////////////////////////////////////////////////////// - /// \brief Releases a context after short-term use on the current thread - /// - //////////////////////////////////////////////////////////// - static void releaseTransientContext(); + static void ensureContext(); //////////////////////////////////////////////////////////// /// \brief Create a new context, not associated to a window @@ -137,36 +119,6 @@ public: static GlContext* create(const ContextSettings& settings, unsigned int width, unsigned int height); public: - //////////////////////////////////////////////////////////// - /// \brief Check whether a given OpenGL extension is available - /// - /// \param name Name of the extension to check for - /// - /// \return True if available, false if unavailable - /// - //////////////////////////////////////////////////////////// - static bool isExtensionAvailable(const char* name); - - //////////////////////////////////////////////////////////// - /// \brief Get the address of an OpenGL function - /// - /// \param name Name of the function to get the address of - /// - /// \return Address of the OpenGL function, 0 on failure - /// - //////////////////////////////////////////////////////////// - static GlFunctionPointer getFunction(const char* name); - - //////////////////////////////////////////////////////////// - /// \brief Get the currently active context's ID - /// - /// The context ID is used to identify contexts when - /// managing unshareable OpenGL resources. - /// - /// \return The active context's ID or 0 if no context is currently active - /// - //////////////////////////////////////////////////////////// - static Uint64 getActiveContextId(); //////////////////////////////////////////////////////////// /// \brief Destructor @@ -235,18 +187,10 @@ protected: /// \brief Activate the context as the current target /// for rendering /// - /// \param current Whether to make the context current or no longer current - /// /// \return True on success, false if any error happened /// //////////////////////////////////////////////////////////// - virtual bool makeCurrent(bool current) = 0; - - //////////////////////////////////////////////////////////// - /// \brief Notify unshared GlResources of context destruction - /// - //////////////////////////////////////////////////////////// - void cleanupUnsharedResources(); + virtual bool makeCurrent() = 0; //////////////////////////////////////////////////////////// /// \brief Evaluate a pixel format configuration @@ -262,39 +206,24 @@ protected: /// \param depthBits Depth bits of the configuration to evaluate /// \param stencilBits Stencil bits of the configuration to evaluate /// \param antialiasing Antialiasing level of the configuration to evaluate - /// \param accelerated Whether the pixel format is hardware accelerated - /// \param sRgb Whether the pixel format is sRGB capable /// /// \return Score of the configuration /// //////////////////////////////////////////////////////////// - static int evaluateFormat(unsigned int bitsPerPixel, const ContextSettings& settings, int colorBits, int depthBits, int stencilBits, int antialiasing, bool accelerated, bool sRgb); + static int evaluateFormat(unsigned int bitsPerPixel, const ContextSettings& settings, int colorBits, int depthBits, int stencilBits, int antialiasing); //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - ContextSettings m_settings; //!< Creation settings of the context + ContextSettings m_settings; ///< Creation settings of the context private: //////////////////////////////////////////////////////////// /// \brief Perform various initializations after the context construction - /// \param requestedSettings Requested settings during context creation /// //////////////////////////////////////////////////////////// - void initialize(const ContextSettings& requestedSettings); - - //////////////////////////////////////////////////////////// - /// \brief Check whether the context is compatible with the requested settings - /// \param requestedSettings Requested settings during context creation - /// - //////////////////////////////////////////////////////////// - void checkSettings(const ContextSettings& requestedSettings); - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - const Uint64 m_id; //!< Unique number that identifies the context + void initialize(); }; } // namespace priv diff --git a/src/SFML/Window/GlResource.cpp b/src/SFML/Window/GlResource.cpp index 538fa3bf..84725f89 100644 --- a/src/SFML/Window/GlResource.cpp +++ b/src/SFML/Window/GlResource.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -27,6 +27,16 @@ //////////////////////////////////////////////////////////// #include <SFML/Window/GlResource.hpp> #include <SFML/Window/GlContext.hpp> +#include <SFML/System/Mutex.hpp> +#include <SFML/System/Lock.hpp> + + +namespace +{ + // OpenGL resources counter and its mutex + unsigned int count = 0; + sf::Mutex mutex; +} namespace sf @@ -34,35 +44,42 @@ namespace sf //////////////////////////////////////////////////////////// GlResource::GlResource() { - priv::GlContext::initResource(); + { + // Protect from concurrent access + Lock lock(mutex); + + // If this is the very first resource, trigger the global context initialization + if (count == 0) + priv::GlContext::globalInit(); + + // Increment the resources counter + count++; + } + + // Now make sure that there is an active OpenGL context in the current thread + priv::GlContext::ensureContext(); } //////////////////////////////////////////////////////////// GlResource::~GlResource() { - priv::GlContext::cleanupResource(); + // Protect from concurrent access + Lock lock(mutex); + + // Decrement the resources counter + count--; + + // If there's no more resource alive, we can trigger the global context cleanup + if (count == 0) + priv::GlContext::globalCleanup(); } //////////////////////////////////////////////////////////// -void GlResource::registerContextDestroyCallback(ContextDestroyCallback callback, void* arg) +void GlResource::ensureGlContext() { - priv::GlContext::registerContextDestroyCallback(callback, arg); -} - - -//////////////////////////////////////////////////////////// -GlResource::TransientContextLock::TransientContextLock() -{ - priv::GlContext::acquireTransientContext(); -} - - -//////////////////////////////////////////////////////////// -GlResource::TransientContextLock::~TransientContextLock() -{ - priv::GlContext::releaseTransientContext(); + priv::GlContext::ensureContext(); } } // namespace sf diff --git a/src/SFML/Window/InputImpl.hpp b/src/SFML/Window/InputImpl.hpp index 4294bdb4..cf11572b 100644 --- a/src/SFML/Window/InputImpl.hpp +++ b/src/SFML/Window/InputImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -32,7 +32,7 @@ #if defined(SFML_SYSTEM_WINDOWS) #include <SFML/Window/Win32/InputImpl.hpp> -#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) +#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) #include <SFML/Window/Unix/InputImpl.hpp> #elif defined(SFML_SYSTEM_MACOS) #include <SFML/Window/OSX/InputImpl.hpp> diff --git a/src/SFML/Window/Joystick.cpp b/src/SFML/Window/Joystick.cpp index 29fb4dd2..879dd29e 100644 --- a/src/SFML/Window/Joystick.cpp +++ b/src/SFML/Window/Joystick.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/JoystickImpl.hpp b/src/SFML/Window/JoystickImpl.hpp index e6835526..3877d63b 100644 --- a/src/SFML/Window/JoystickImpl.hpp +++ b/src/SFML/Window/JoystickImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -50,8 +50,8 @@ struct JoystickCaps std::fill(axes, axes + Joystick::AxisCount, false); } - unsigned int buttonCount; //!< Number of buttons supported by the joystick - bool axes[Joystick::AxisCount]; //!< Support for each axis + unsigned int buttonCount; ///< Number of buttons supported by the joystick + bool axes[Joystick::AxisCount]; ///< Support for each axis }; @@ -68,9 +68,9 @@ struct JoystickState std::fill(buttons, buttons + Joystick::ButtonCount, false); } - bool connected; //!< Is the joystick currently connected? - float axes[Joystick::AxisCount]; //!< Position of each axis, in range [-100, 100] - bool buttons[Joystick::ButtonCount]; //!< Status of each button (true = pressed) + bool connected; ///< Is the joystick currently connected? + float axes[Joystick::AxisCount]; ///< Position of each axis, in range [-100, 100] + bool buttons[Joystick::ButtonCount]; ///< Status of each button (true = pressed) }; } // namespace priv @@ -90,10 +90,6 @@ struct JoystickState #include <SFML/Window/FreeBSD/JoystickImpl.hpp> -#elif defined(SFML_SYSTEM_OPENBSD) - - #include <SFML/Window/OpenBSD/JoystickImpl.hpp> - #elif defined(SFML_SYSTEM_MACOS) #include <SFML/Window/OSX/JoystickImpl.hpp> diff --git a/src/SFML/Window/JoystickManager.cpp b/src/SFML/Window/JoystickManager.cpp index 12eaa590..1f3b9ec0 100644 --- a/src/SFML/Window/JoystickManager.cpp +++ b/src/SFML/Window/JoystickManager.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/JoystickManager.hpp b/src/SFML/Window/JoystickManager.hpp index 7289af76..e0e24921 100644 --- a/src/SFML/Window/JoystickManager.hpp +++ b/src/SFML/Window/JoystickManager.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -109,16 +109,16 @@ private: //////////////////////////////////////////////////////////// struct Item { - JoystickImpl joystick; //!< Joystick implementation - JoystickState state; //!< The current joystick state - JoystickCaps capabilities; //!< The joystick capabilities - Joystick::Identification identification; //!< The joystick identification + JoystickImpl joystick; ///< Joystick implementation + JoystickState state; ///< The current joystick state + JoystickCaps capabilities; ///< The joystick capabilities + Joystick::Identification identification; ///< The joystick identification }; //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Item m_joysticks[Joystick::Count]; //!< Joysticks information and state + Item m_joysticks[Joystick::Count]; ///< Joysticks information and state }; } // namespace priv diff --git a/src/SFML/Window/Keyboard.cpp b/src/SFML/Window/Keyboard.cpp index 4cf43202..e8afc670 100644 --- a/src/SFML/Window/Keyboard.cpp +++ b/src/SFML/Window/Keyboard.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -43,5 +43,5 @@ void Keyboard::setVirtualKeyboardVisible(bool visible) { priv::InputImpl::setVirtualKeyboardVisible(visible); } - + } // namespace sf diff --git a/src/SFML/Window/Mouse.cpp b/src/SFML/Window/Mouse.cpp index 2009413e..d1e88a79 100644 --- a/src/SFML/Window/Mouse.cpp +++ b/src/SFML/Window/Mouse.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -47,7 +47,7 @@ Vector2i Mouse::getPosition() //////////////////////////////////////////////////////////// -Vector2i Mouse::getPosition(const WindowBase& relativeTo) +Vector2i Mouse::getPosition(const Window& relativeTo) { return priv::InputImpl::getMousePosition(relativeTo); } @@ -61,7 +61,7 @@ void Mouse::setPosition(const Vector2i& position) //////////////////////////////////////////////////////////// -void Mouse::setPosition(const Vector2i& position, const WindowBase& relativeTo) +void Mouse::setPosition(const Vector2i& position, const Window& relativeTo) { priv::InputImpl::setMousePosition(position, relativeTo); } diff --git a/src/SFML/Window/OSX/AutoreleasePoolWrapper.h b/src/SFML/Window/OSX/AutoreleasePoolWrapper.h index 04097fe8..90bc9741 100644 --- a/src/SFML/Window/OSX/AutoreleasePoolWrapper.h +++ b/src/SFML/Window/OSX/AutoreleasePoolWrapper.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -24,14 +24,26 @@ //////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////// -/// \brief Ensure one autorelease pool is available on this thread +/// \brief Ensure at least one autorelease pool is available on this thread +/// +/// Increment a retain count for *this* thread. /// //////////////////////////////////////////////////////////// -void ensureThreadHasPool(void); - +void retainPool(void); //////////////////////////////////////////////////////////// -/// \brief Drain the thread's pool but keep it alive +/// \brief Drain the pool +/// +/// The pool retain count should be absolutely positive before calling this function on this thread. /// //////////////////////////////////////////////////////////// -void drainThreadPool(void); +void drainCurrentPool(void); + +//////////////////////////////////////////////////////////// +/// \brief Release the pool. +/// +/// Decrease the retain count for *this* thread. +/// +//////////////////////////////////////////////////////////// +void releasePool(void); + diff --git a/src/SFML/Window/OSX/AutoreleasePoolWrapper.mm b/src/SFML/Window/OSX/AutoreleasePoolWrapper.mm index 3ec0a09f..89b6ce7a 100644 --- a/src/SFML/Window/OSX/AutoreleasePoolWrapper.mm +++ b/src/SFML/Window/OSX/AutoreleasePoolWrapper.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -26,8 +26,11 @@ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// +#include <SFML/System/Err.hpp> +#include <SFML/System/NonCopyable.hpp> +#include <SFML/System/ThreadLocalPtr.hpp> + #include <cassert> -#include <pthread.h> #import <SFML/Window/OSX/AutoreleasePoolWrapper.h> #import <Foundation/Foundation.h> @@ -38,68 +41,165 @@ /// pool and making other pools invalid which can lead to a crash on 10.5 and an /// annoying message on 10.6 (*** attempt to pop an unknown autorelease pool). /// +/// Because NSAutoreleasePool cannot be retain we have to do it ourself. +/// We use an sf::ThreadLocalPtr to have one PoolWrapper in each thread. +/// +/// SPECIAL CONSIDERATION: +/// ====================== +/// This implies that if retainPool is called X times in a thread Y then +/// releasePool must be called X times too in the same thread Y. +/// //////////////////////////////////////////////////////////// +namespace sf +{ +namespace priv +{ +//////////////////////////////////////////////////////////// +/// \brief C++ Wrapper of Obj-C Autorelease Pool +/// +//////////////////////////////////////////////////////////// +class PoolWrapper : NonCopyable +{ +public: + + //////////////////////////////////////////////////////////// + /// \brief Default constructor + /// + //////////////////////////////////////////////////////////// + PoolWrapper(); + + //////////////////////////////////////////////////////////// + /// \brief Default destructor + /// + /// Make sure the pool is drained (if appropriate) + /// + //////////////////////////////////////////////////////////// + ~PoolWrapper(); + + //////////////////////////////////////////////////////////// + /// \brief Increment retain count and allocate memory if needed + /// + //////////////////////////////////////////////////////////// + void retain(); + + //////////////////////////////////////////////////////////// + /// \brief Decrement retain count and releasing memory if needed + /// + /// \return true if the pool wrapper can be released + /// + //////////////////////////////////////////////////////////// + bool release(); + + //////////////////////////////////////////////////////////// + /// \brief Drain the pool + /// + //////////////////////////////////////////////////////////// + void drain(); + +private: + + //////////////////////////////////////////////////////////// + // Member data + //////////////////////////////////////////////////////////// + int m_count; ///< How many times was the pool retained? + NSAutoreleasePool* m_pool; ///< Our dedicated pool +}; + + +//////////////////////////////////////////////////////////// +PoolWrapper::PoolWrapper() : +m_count(0), +m_pool(nil) +{ + /* Nothing else */ +} + + +//////////////////////////////////////////////////////////// +PoolWrapper::~PoolWrapper() +{ + // Make sure everything is drained + m_count = 0; + drain(); +} + + +//////////////////////////////////////////////////////////// +void PoolWrapper::retain() +{ + // Increase counter + ++m_count; + + // Allocate pool if required + if (m_pool == nil) + m_pool = [[NSAutoreleasePool alloc] init]; +} + + +//////////////////////////////////////////////////////////// +bool PoolWrapper::release() +{ + // Decrease counter + --m_count; + + return m_count == 0; +} + +void PoolWrapper::drain() +{ + [m_pool drain]; + m_pool = nil; + + if (m_count != 0) + m_pool = [[NSAutoreleasePool alloc] init]; +} + + +} // namespace priv + +} // namespace sf //////////////////////////////////////////////////////////// // Private data //////////////////////////////////////////////////////////// -static pthread_key_t poolKey; -static pthread_once_t initOnceToken = PTHREAD_ONCE_INIT; - - -//////////////////////////////////////////////////////////// -/// \brief (local function) Drain one more time the pool -/// but this time don't create a new one. -/// -//////////////////////////////////////////////////////////// -static void destroyPool(void* data) +namespace { - NSAutoreleasePool* pool = (NSAutoreleasePool*)data; - [pool drain]; + // This per-thread variable holds the current autorelease pool for each thread + sf::ThreadLocalPtr<sf::priv::PoolWrapper> localPool; } //////////////////////////////////////////////////////////// -/// \brief (local function) Init the pthread key for the pool -/// -//////////////////////////////////////////////////////////// -static void createPoolKey(void) +void retainPool(void) { - pthread_key_create(&poolKey, destroyPool); + // First, Check that we have a valid PoolWrapper object in our local pool. + if (localPool == NULL) + localPool = new sf::priv::PoolWrapper(); + + // Then retains! + localPool->retain(); } //////////////////////////////////////////////////////////// -/// \brief (local function) Store a new pool for this thread -/// -//////////////////////////////////////////////////////////// -static void createNewPool(void) +void drainCurrentPool(void) { - NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; - pthread_setspecific(poolKey, pool); + assert(localPool != NULL); + localPool->drain(); } //////////////////////////////////////////////////////////// -void ensureThreadHasPool(void) +void releasePool(void) { - pthread_once(&initOnceToken, createPoolKey); - if (pthread_getspecific(poolKey) == NULL) + assert(localPool != NULL); + + // If we're done with the pool, let's release the memory + if (localPool->release()) { - createNewPool(); + delete localPool; + localPool = NULL; } } - -//////////////////////////////////////////////////////////// -void drainThreadPool(void) -{ - void* data = pthread_getspecific(poolKey); - assert(data != NULL); - - // Drain the pool but keep it alive by creating a new one - destroyPool(data); - createNewPool(); -} - diff --git a/src/SFML/Window/OSX/ClipboardImpl.hpp b/src/SFML/Window/OSX/ClipboardImpl.hpp deleted file mode 100644 index 28adae1a..00000000 --- a/src/SFML/Window/OSX/ClipboardImpl.hpp +++ /dev/null @@ -1,78 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CLIPBOARDIMPLCOCOA_HPP -#define SFML_CLIPBOARDIMPLCOCOA_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/System/String.hpp> - - -namespace sf -{ -namespace priv -{ - -//////////////////////////////////////////////////////////// -/// \brief Give access to the system clipboard -/// -//////////////////////////////////////////////////////////// -class ClipboardImpl -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Get the content of the clipboard as string data - /// - /// This function returns the content of the clipboard - /// as a string. If the clipboard does not contain string - /// it returns an empty sf::String object. - /// - /// \return Current content of the clipboard - /// - //////////////////////////////////////////////////////////// - static String getString(); - - //////////////////////////////////////////////////////////// - /// \brief Set the content of the clipboard as string data - /// - /// This function sets the content of the clipboard as a - /// string. - /// - /// \param text sf::String object containing the data to be sent - /// to the clipboard - /// - //////////////////////////////////////////////////////////// - static void setString(const String& text); -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_CLIPBOARDIMPLCOCOA_HPP - diff --git a/src/SFML/Window/OSX/ClipboardImpl.mm b/src/SFML/Window/OSX/ClipboardImpl.mm deleted file mode 100644 index 5a8438c7..00000000 --- a/src/SFML/Window/OSX/ClipboardImpl.mm +++ /dev/null @@ -1,68 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/OSX/ClipboardImpl.hpp> - -#import <AppKit/AppKit.h> - -namespace sf -{ -namespace priv -{ - -//////////////////////////////////////////////////////////// -String ClipboardImpl::getString() -{ - NSPasteboard* pboard = [NSPasteboard generalPasteboard]; - NSString* data = [pboard stringForType:NSPasteboardTypeString]; - - char const* utf8 = [data cStringUsingEncoding:NSUTF8StringEncoding]; - NSUInteger length = [data lengthOfBytesUsingEncoding:NSUTF8StringEncoding]; - - return String::fromUtf8(utf8, utf8 + length); -} - - -//////////////////////////////////////////////////////////// -void ClipboardImpl::setString(const String& text) -{ - std::basic_string<Uint8> utf8 = text.toUtf8(); - NSString* data = [[NSString alloc] initWithBytes:utf8.data() - length:utf8.length() - encoding:NSUTF8StringEncoding]; - - NSPasteboard* pboard = [NSPasteboard generalPasteboard]; - [pboard declareTypes:@[NSPasteboardTypeString] owner:nil]; - [pboard setString:data forType:NSPasteboardTypeString]; - - [data release]; -} - -} // namespace priv - -} // namespace sf - diff --git a/src/SFML/Window/OSX/CursorImpl.hpp b/src/SFML/Window/OSX/CursorImpl.hpp deleted file mode 100644 index f0bd1850..00000000 --- a/src/SFML/Window/OSX/CursorImpl.hpp +++ /dev/null @@ -1,109 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CURSORIMPLOSX_HPP -#define SFML_CURSORIMPLOSX_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Cursor.hpp> -#include <SFML/System/NonCopyable.hpp> -#include <SFML/System/Vector2.hpp> - -//////////////////////////////////////////////////////////// -// Predefine OBJ-C classes -//////////////////////////////////////////////////////////// -#ifdef __OBJC__ - -@class NSCursor; -typedef NSCursor* NSCursorRef; - -#else // If C++ - -typedef void* NSCursorRef; - -#endif - -namespace sf -{ - -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Mac OS X implementation of Cursor -/// -//////////////////////////////////////////////////////////// -class CursorImpl : NonCopyable -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - /// Refer to sf::Cursor::Cursor(). - /// - //////////////////////////////////////////////////////////// - CursorImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - /// Refer to sf::Cursor::~Cursor(). - /// - //////////////////////////////////////////////////////////// - ~CursorImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Create a cursor with the provided image - /// - /// Refer to sf::Cursor::loadFromPixels(). - /// - //////////////////////////////////////////////////////////// - bool loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot); - - //////////////////////////////////////////////////////////// - /// \brief Create a native system cursor - /// - /// Refer to sf::Cursor::loadFromSystem(). - /// - //////////////////////////////////////////////////////////// - bool loadFromSystem(Cursor::Type type); - -private: - - friend class WindowImplCocoa; - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - NSCursorRef m_cursor; ///< System cursor handle -}; - -} // namespace priv - -} // namespace sf - -#endif // SFML_CURSORIMPLOSX_HPP diff --git a/src/SFML/Window/OSX/CursorImpl.mm b/src/SFML/Window/OSX/CursorImpl.mm deleted file mode 100644 index a3539137..00000000 --- a/src/SFML/Window/OSX/CursorImpl.mm +++ /dev/null @@ -1,129 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/OSX/CursorImpl.hpp> - -#import <SFML/Window/OSX/AutoreleasePoolWrapper.h> -#import <SFML/Window/OSX/NSImage+raw.h> -#import <AppKit/AppKit.h> - -namespace -{ - -//////////////////////////////////////////////////////////// -NSCursor* loadFromSelector(SEL selector) -{ - // The caller is responsible for retaining the cursor. - if ([NSCursor respondsToSelector:selector]) - return [NSCursor performSelector:selector]; - else - return nil; -} - -} - -namespace sf -{ -namespace priv -{ - -//////////////////////////////////////////////////////////// -CursorImpl::CursorImpl() : -m_cursor(nil) -{ - // Just ask for a pool - ensureThreadHasPool(); -} - - -//////////////////////////////////////////////////////////// -CursorImpl::~CursorImpl() -{ - [m_cursor release]; -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot) -{ - [m_cursor release]; - - NSSize nssize = NSMakeSize(size.x, size.y); - NSImage* image = [NSImage imageWithRawData:pixels andSize:nssize]; - NSPoint nshotspot = NSMakePoint(hotspot.x, hotspot.y); - - m_cursor = [[NSCursor alloc] initWithImage:image hotSpot:nshotspot]; - - return m_cursor != nil; -} - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromSystem(Cursor::Type type) -{ - [m_cursor release]; - - switch (type) - { - default: return false; - - case Cursor::Arrow: m_cursor = [NSCursor arrowCursor]; break; - case Cursor::Text: m_cursor = [NSCursor IBeamCursor]; break; - case Cursor::Hand: m_cursor = [NSCursor pointingHandCursor]; break; - case Cursor::SizeHorizontal: m_cursor = [NSCursor resizeLeftRightCursor]; break; - case Cursor::SizeVertical: m_cursor = [NSCursor resizeUpDownCursor]; break; - case Cursor::Cross: m_cursor = [NSCursor crosshairCursor]; break; - case Cursor::NotAllowed: m_cursor = [NSCursor operationNotAllowedCursor]; break; - - // These cursor types are undocumented, may not be available on some platforms -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wundeclared-selector" - case Cursor::SizeBottomLeftTopRight: - m_cursor = loadFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)); - break; - - case Cursor::SizeTopLeftBottomRight: - m_cursor = loadFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)); - break; - - case Cursor::Help: - m_cursor = loadFromSelector(@selector(_helpCursor)); - break; -#pragma clang diagnostic pop - } - - if (m_cursor) - [m_cursor retain]; - - return m_cursor != nil; -} - - -} // namespace priv - -} // namespace sf - diff --git a/src/SFML/Window/OSX/HIDInputManager.hpp b/src/SFML/Window/OSX/HIDInputManager.hpp index e6f8c493..202f23d4 100644 --- a/src/SFML/Window/OSX/HIDInputManager.hpp +++ b/src/SFML/Window/OSX/HIDInputManager.hpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/HIDInputManager.mm b/src/SFML/Window/OSX/HIDInputManager.mm index 3c44eab6..e4dc9e10 100644 --- a/src/SFML/Window/OSX/HIDInputManager.mm +++ b/src/SFML/Window/OSX/HIDInputManager.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -152,7 +152,6 @@ void HIDInputManager::initializeKeyboard() CFSetRef keyboards = copyDevices(kHIDPage_GenericDesktop, kHIDUsage_GD_Keyboard); if (keyboards == NULL) { - sf::err() << "No keyboard detected by the HID manager!" << std::endl; freeUp(); return; } @@ -314,11 +313,9 @@ void HIDInputManager::freeUp() if (m_layoutData != 0) CFRelease(m_layoutData); - m_layoutData = 0; // Do not release m_layout! It is owned by m_layoutData. if (m_manager != 0) CFRelease(m_manager); - m_manager = 0; for (unsigned int i = 0; i < Keyboard::KeyCount; ++i) { @@ -358,8 +355,11 @@ CFSetRef HIDInputManager::copyDevices(UInt32 page, UInt32 usage) bool HIDInputManager::isPressed(IOHIDElements& elements) { - if (!m_isValid) + if (!m_isValid) + { + sf::err() << "HIDInputManager is invalid." << std::endl; return false; + } // state = true if at least one corresponding HID button is pressed bool state = false; @@ -694,7 +694,7 @@ Keyboard::Key HIDInputManager::localizedKeys(UniChar ch) //////////////////////////////////////////////////////// Keyboard::Key HIDInputManager::nonLocalizedKeys(UniChar virtualKeycode) { - // (Some) 0x code based on https://forums.macrumors.com/showthread.php?t=780577 + // (Some) 0x code based on http://forums.macrumors.com/showthread.php?t=780577 // Some sf::Keyboard::Key are present twice. switch (virtualKeycode) { @@ -755,29 +755,29 @@ Keyboard::Key HIDInputManager::nonLocalizedKeys(UniChar virtualKeycode) case 0x21: return sf::Keyboard::LBracket; case 0x1e: return sf::Keyboard::RBracket; - case 0x29: return sf::Keyboard::Semicolon; + case 0x29: return sf::Keyboard::SemiColon; case 0x2b: return sf::Keyboard::Comma; case 0x41: /* keypad */ return sf::Keyboard::Period; case 0x2f: /* keyboard */ return sf::Keyboard::Period; case 0x27: return sf::Keyboard::Quote; case 0x2c: return sf::Keyboard::Slash; - case 0x2a: return sf::Keyboard::Backslash; + case 0x2a: return sf::Keyboard::BackSlash; - // sf::Keyboard::Tilde might be in conflict with some other key. +#warning sf::Keyboard::Tilde might be in conflict with some other key. // 0x0a is for "Non-US Backslash" according to HID Calibrator, // a sample provided by Apple. case 0x0a: return sf::Keyboard::Tilde; case 0x51: /* keypad */ return sf::Keyboard::Equal; case 0x18: /* keyboard */ return sf::Keyboard::Equal; - case 0x32: return sf::Keyboard::Hyphen; + case 0x32: return sf::Keyboard::Dash; case 0x31: return sf::Keyboard::Space; - case 0x4c: /* keypad */ return sf::Keyboard::Enter; - case 0x24: /* keyboard */ return sf::Keyboard::Enter; - case 0x33: return sf::Keyboard::Backspace; + case 0x4c: /* keypad */ return sf::Keyboard::Return; + case 0x24: /* keyboard */ return sf::Keyboard::Return; + case 0x33: return sf::Keyboard::BackSpace; case 0x30: return sf::Keyboard::Tab; - // Duplicates (see next section). + // Duplicates (see next §). case 0x74: return sf::Keyboard::PageUp; case 0x79: return sf::Keyboard::PageDown; case 0x77: return sf::Keyboard::End; @@ -798,7 +798,7 @@ Keyboard::Key HIDInputManager::nonLocalizedKeys(UniChar virtualKeycode) case 0x43: return sf::Keyboard::Multiply; case 0x4b: return sf::Keyboard::Divide; - // Duplicates (see next section). + // Duplicates (see next §). case 0x7b: return sf::Keyboard::Left; case 0x7c: return sf::Keyboard::Right; case 0x7e: return sf::Keyboard::Up; @@ -820,7 +820,7 @@ Keyboard::Key HIDInputManager::nonLocalizedKeys(UniChar virtualKeycode) case 0x5b: return sf::Keyboard::Numpad8; case 0x5c: return sf::Keyboard::Numpad9; - // Duplicates (see next section). + // Duplicates (see next §). case 0x7a: return sf::Keyboard::F1; case 0x78: return sf::Keyboard::F2; case 0x63: return sf::Keyboard::F3; @@ -855,7 +855,7 @@ Keyboard::Key HIDInputManager::nonLocalizedKeys(UniChar virtualKeycode) case NSPauseFunctionKey: return sf::Keyboard::Pause; - // keycode 0x1b is not bound to any key. +#warning keycode 0x1b is not bound to any key. // This key is ' on CH-FR, ) on FR and - on US layouts. // An unknown key. diff --git a/src/SFML/Window/OSX/HIDJoystickManager.cpp b/src/SFML/Window/OSX/HIDJoystickManager.cpp index d1727bf0..4b111526 100644 --- a/src/SFML/Window/OSX/HIDJoystickManager.cpp +++ b/src/SFML/Window/OSX/HIDJoystickManager.cpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -133,7 +133,7 @@ void HIDJoystickManager::update() //////////////////////////////////////////////////////////// void HIDJoystickManager::pluggedIn(void* context, IOReturn, void*, IOHIDDeviceRef) { - HIDJoystickManager* manager = static_cast<HIDJoystickManager*>(context); + HIDJoystickManager* manager = (HIDJoystickManager*)context; manager->m_joystickCount++; } @@ -141,7 +141,7 @@ void HIDJoystickManager::pluggedIn(void* context, IOReturn, void*, IOHIDDeviceRe //////////////////////////////////////////////////////////// void HIDJoystickManager::pluggedOut(void* context, IOReturn, void*, IOHIDDeviceRef) { - HIDJoystickManager* manager = static_cast<HIDJoystickManager*>(context); + HIDJoystickManager* manager = (HIDJoystickManager*)context; manager->m_joystickCount--; } diff --git a/src/SFML/Window/OSX/HIDJoystickManager.hpp b/src/SFML/Window/OSX/HIDJoystickManager.hpp index f87c7a32..8c49a2bc 100644 --- a/src/SFML/Window/OSX/HIDJoystickManager.hpp +++ b/src/SFML/Window/OSX/HIDJoystickManager.hpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/InputImpl.hpp b/src/SFML/Window/OSX/InputImpl.hpp index 202b2a73..20bc14f8 100644 --- a/src/SFML/Window/OSX/InputImpl.hpp +++ b/src/SFML/Window/OSX/InputImpl.hpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -96,7 +96,7 @@ public: /// \return Current position of the mouse /// //////////////////////////////////////////////////////////// - static Vector2i getMousePosition(const WindowBase& relativeTo); + static Vector2i getMousePosition(const Window& relativeTo); //////////////////////////////////////////////////////////// /// \brief Set the current position of the mouse in desktop coordinates @@ -121,7 +121,7 @@ public: /// \param relativeTo Reference window /// //////////////////////////////////////////////////////////// - static void setMousePosition(const Vector2i& position, const WindowBase& relativeTo); + static void setMousePosition(const Vector2i& position, const Window& relativeTo); //////////////////////////////////////////////////////////// /// \brief Check if a touch event is currently down @@ -158,7 +158,7 @@ public: /// \return Current position of \a finger, or undefined if it's not down /// //////////////////////////////////////////////////////////// - static Vector2i getTouchPosition(unsigned int finger, const WindowBase& relativeTo); + static Vector2i getTouchPosition(unsigned int finger, const Window& relativeTo); }; } // namespace priv diff --git a/src/SFML/Window/OSX/InputImpl.mm b/src/SFML/Window/OSX/InputImpl.mm index b3c7d11c..b357c4f9 100644 --- a/src/SFML/Window/OSX/InputImpl.mm +++ b/src/SFML/Window/OSX/InputImpl.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -55,7 +55,7 @@ namespace priv /// \return nil if something went wrong or a SFOpenGLView*. /// //////////////////////////////////////////////////////////// -SFOpenGLView* getSFOpenGLViewFromSFMLWindow(const WindowBase& window) +SFOpenGLView* getSFOpenGLViewFromSFMLWindow(const Window& window) { id nsHandle = (id)window.getSystemHandle(); @@ -70,26 +70,9 @@ SFOpenGLView* getSFOpenGLViewFromSFMLWindow(const WindowBase& window) // Subview doesn't match ? if (![view isKindOfClass:[SFOpenGLView class]]) { - if([view isKindOfClass:[NSView class]]) - { - NSArray* subviews = [view subviews]; - for (NSView* subview in subviews) - { - if ([subview isKindOfClass:[SFOpenGLView class]]) - { - view = (SFOpenGLView*)subview; - break; - } - } - - } - else - { - sf::err() << "The content view is not a valid SFOpenGLView" - << std::endl; - - view = nil; - } + sf::err() << "The content view is not a valid SFOpenGLView" + << std::endl; + view = nil; } } @@ -158,7 +141,7 @@ Vector2i InputImpl::getMousePosition() //////////////////////////////////////////////////////////// -Vector2i InputImpl::getMousePosition(const WindowBase& relativeTo) +Vector2i InputImpl::getMousePosition(const Window& relativeTo) { SFOpenGLView* view = getSFOpenGLViewFromSFMLWindow(relativeTo); @@ -185,7 +168,7 @@ void InputImpl::setMousePosition(const Vector2i& position) CGEventRef event = CGEventCreateMouseEvent(NULL, kCGEventMouseMoved, pos, - /* we don't care about this: */ kCGMouseButtonLeft); + /*we don't care about this: */0); CGEventPost(kCGHIDEventTap, event); CFRelease(event); // This is a workaround to deprecated CGSetLocalEventsSuppressionInterval. @@ -193,7 +176,7 @@ void InputImpl::setMousePosition(const Vector2i& position) //////////////////////////////////////////////////////////// -void InputImpl::setMousePosition(const Vector2i& position, const WindowBase& relativeTo) +void InputImpl::setMousePosition(const Vector2i& position, const Window& relativeTo) { SFOpenGLView* view = getSFOpenGLViewFromSFMLWindow(relativeTo); @@ -226,7 +209,7 @@ Vector2i InputImpl::getTouchPosition(unsigned int /*finger*/) //////////////////////////////////////////////////////////// -Vector2i InputImpl::getTouchPosition(unsigned int /*finger*/, const WindowBase& /*relativeTo*/) +Vector2i InputImpl::getTouchPosition(unsigned int /*finger*/, const Window& /*relativeTo*/) { // Not applicable return Vector2i(); diff --git a/src/SFML/Window/OSX/JoystickImpl.cpp b/src/SFML/Window/OSX/JoystickImpl.cpp index 4f4ee114..ce1b7942 100644 --- a/src/SFML/Window/OSX/JoystickImpl.cpp +++ b/src/SFML/Window/OSX/JoystickImpl.cpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -147,16 +147,19 @@ bool JoystickImpl::isConnected(unsigned int index) // If there exists a device d s.t. there is no j s.t. // m_locationIDs[j] == d's location then we have a new device. - for (CFIndex didx(0); !state && didx < size; ++didx) + for (CFIndex didx(0); didx < size; ++didx) { IOHIDDeviceRef d = (IOHIDDeviceRef)array[didx]; Location dloc = HIDInputManager::getLocationID(d); bool foundJ = false; - for (unsigned int j(0); !foundJ && j < Joystick::Count; ++j) + for (unsigned int j(0); j < Joystick::Count; ++j) { if (m_locationIDs[j] == dloc) + { foundJ = true; + break; // no need to loop again + } } if (!foundJ) { @@ -164,6 +167,7 @@ bool JoystickImpl::isConnected(unsigned int index) // We set it up for Open(..) m_locationIDs[index] = dloc; state = true; + break; // We stop looking for a new device } } } @@ -181,7 +185,6 @@ bool JoystickImpl::isConnected(unsigned int index) bool JoystickImpl::open(unsigned int index) { m_index = index; - m_hat = NULL; Location deviceLoc = m_locationIDs[index]; // The device we need to load // Get all devices @@ -196,15 +199,19 @@ bool JoystickImpl::open(unsigned int index) // Get the desired joystick. IOHIDDeviceRef self = 0; - for (CFIndex i(0); self == 0 && i < joysticksCount; ++i) + for (CFIndex i(0); i < joysticksCount; ++i) { IOHIDDeviceRef d = (IOHIDDeviceRef)devicesArray[i]; if (deviceLoc == HIDInputManager::getLocationID(d)) + { self = d; + break; // We found it so we stop looping. + } } if (self == 0) { + // This shouldn't happen! CFRelease(devices); return false; } @@ -222,14 +229,24 @@ bool JoystickImpl::open(unsigned int index) return false; } - // Go through all connected elements. + // How many elements are there? CFIndex elementsCount = CFArrayGetCount(elements); + + if (elementsCount == 0) + { + // What is a joystick with no element? + CFRelease(elements); + CFRelease(devices); + return false; + } + + // Go through all connected elements. for (int i = 0; i < elementsCount; ++i) { IOHIDElementRef element = (IOHIDElementRef) CFArrayGetValueAtIndex(elements, i); - switch (IOHIDElementGetUsagePage(element)) + switch (IOHIDElementGetType(element)) { - case kHIDPage_GenericDesktop: + case kIOHIDElementTypeInput_Misc: switch (IOHIDElementGetUsage(element)) { case kHIDUsage_GD_X: m_axis[Joystick::X] = element; break; @@ -238,64 +255,18 @@ bool JoystickImpl::open(unsigned int index) case kHIDUsage_GD_Rx: m_axis[Joystick::U] = element; break; case kHIDUsage_GD_Ry: m_axis[Joystick::V] = element; break; case kHIDUsage_GD_Rz: m_axis[Joystick::R] = element; break; - - case kHIDUsage_GD_Hatswitch: - // From §4.3 MiscellaneousControls of HUT v1.12: - // - // > Hat Switch: - // > A typical example is four switches that are capable of generating - // > information about four possible directions in which the knob can be - // > tilted. Intermediate positions can also be decoded if the hardware - // > allows two switches to be reported simultaneously. - // - // We assume this model here as well. Hence, with 4 switches and intermediate - // positions we have 8 values (0-7) plus the "null" state (8). - { - CFIndex min = IOHIDElementGetLogicalMin(element); - CFIndex max = IOHIDElementGetLogicalMax(element); - - if (min != 0 || max != 7) - { - sf::err() << std::hex - << "Joystick (vendor/product id: 0x" << m_identification.vendorId - << "/0x" << m_identification.productId << std::dec - << ") range is an unexpected one: [" << min << ", " << max << "]" - << std::endl; - } - else - { - m_hat = element; - } - } - break; - - case kHIDUsage_GD_GamePad: - // We assume a game pad is an application collection, meaning it doesn't hold - // any values per say. They kind of "emit" the joystick's usages. - // See §3.4.3 Usage Types (Collection) of HUT v1.12 - if (IOHIDElementGetCollectionType(element) != kIOHIDElementCollectionTypeApplication) - { - sf::err() << std::hex << "Gamepage (vendor/product id: 0x" << m_identification.vendorId - << "/0x" << m_identification.productId << ") is not an CA but a 0x" - << IOHIDElementGetCollectionType(element) << std::dec << std::endl; - } - break; - - default: -#ifdef SFML_DEBUG - sf::err() << "Unexpected usage for element of Page Generic Desktop: 0x" << std::hex << IOHIDElementGetUsage(element) << std::dec << std::endl; -#endif - break; + // kHIDUsage_GD_Vx, kHIDUsage_GD_Vy, kHIDUsage_GD_Vz are ignored. } break; - case kHIDPage_Button: + case kIOHIDElementTypeInput_Button: if (m_buttons.size() < Joystick::ButtonCount) // If we have free slot... m_buttons.push_back(element); // ...we add this element to the list // Else: too many buttons. We ignore this one. break; - default: /* No other page is expected because of the mask applied by the HID manager. */ break; + default: // Make compiler happy + break; } } @@ -303,16 +274,17 @@ bool JoystickImpl::open(unsigned int index) // HID Usage (assigned by manufacturer and/or a driver). std::sort(m_buttons.begin(), m_buttons.end(), JoystickButtonSortPredicate); + // Note: Joy::AxisPovX/Y are not supported (yet). + // Maybe kIOHIDElementTypeInput_Axis is the corresponding type but I can't test. + // Retain all these objects for personal use for (ButtonsVector::iterator it(m_buttons.begin()); it != m_buttons.end(); ++it) CFRetain(*it); for (AxisMap::iterator it(m_axis.begin()); it != m_axis.end(); ++it) CFRetain(it->second); - if (m_hat != NULL) - CFRetain(m_hat); // Note: we didn't retain element in the switch because we might have multiple - // Axis X (for example) and we want to keep only the last one. To prevent + // Axis X (for example) and we want to keep only the last one. So to prevent // leaking we retain objects 'only' now. CFRelease(devices); @@ -333,10 +305,6 @@ void JoystickImpl::close() CFRelease(it->second); m_axis.clear(); - if (m_hat != NULL) - CFRelease(m_hat); - m_hat = NULL; - // And we unregister this joystick m_locationIDs[m_index] = 0; } @@ -351,11 +319,9 @@ JoystickCaps JoystickImpl::getCapabilities() const caps.buttonCount = m_buttons.size(); // Axis: - for (AxisMap::const_iterator it(m_axis.begin()); it != m_axis.end(); ++it) + for (AxisMap::const_iterator it(m_axis.begin()); it != m_axis.end(); ++it) { caps.axes[it->first] = true; - - if (m_hat != NULL) - caps.axes[Joystick::PovX] = caps.axes[Joystick::PovY] = true; + } return caps; } @@ -372,7 +338,7 @@ Joystick::Identification JoystickImpl::getIdentification() const JoystickState JoystickImpl::update() { static const JoystickState disconnectedState; // return this if joystick was disconnected - JoystickState state; // otherwise return that + JoystickState state; // otherwise return that state.connected = true; // Note: free up is done in close() which is called, if required, @@ -393,11 +359,14 @@ JoystickState JoystickImpl::update() // Search for it bool found = false; - for (CFIndex i(0); !found && i < joysticksCount; ++i) + for (CFIndex i(0); i < joysticksCount; ++i) { IOHIDDeviceRef d = (IOHIDDeviceRef)devicesArray[i]; if (selfLoc == HIDInputManager::getLocationID(d)) + { found = true; + break; // Stop looping + } } // Release unused stuff @@ -417,6 +386,7 @@ JoystickState JoystickImpl::update() // Check for plug out. if (!value) { + // No value? Hum... Seems like the joystick is gone return disconnectedState; } @@ -433,6 +403,7 @@ JoystickState JoystickImpl::update() // Check for plug out. if (!value) { + // No value? Hum... Seems like the joystick is gone return disconnectedState; } @@ -455,70 +426,9 @@ JoystickState JoystickImpl::update() state.axes[it->first] = scaledValue; } - // Update POV/Hat state. Assuming model described in `open`, values are: - // - // North-West / 7 North / 0 North-East / 1 - // West / 6 Null / 8 East / 2 - // South-West / 5 South / 4 South-East / 3 - // - if (m_hat != NULL) - { - IOHIDValueRef value = 0; - IOHIDDeviceGetValue(IOHIDElementGetDevice(m_hat), m_hat, &value); - - // Check for plug out. - if (!value) - { - return disconnectedState; - } - - CFIndex raw = IOHIDValueGetIntegerValue(value); - - // Load PovX - switch (raw) - { - case 1: - case 2: - case 3: - state.axes[Joystick::PovX] = +100; - break; - - case 5: - case 6: - case 7: - state.axes[Joystick::PovX] = -100; - break; - - default: - state.axes[Joystick::PovX] = 0; - break; - } - - // Load PovY - switch (raw) - { - case 0: - case 1: - case 7: - state.axes[Joystick::PovY] = +100; - break; - - case 3: - case 4: - case 5: - state.axes[Joystick::PovY] = -100; - break; - - default: - state.axes[Joystick::PovY] = 0; - break; - } - } - return state; } } // namespace priv } // namespace sf - diff --git a/src/SFML/Window/OSX/JoystickImpl.hpp b/src/SFML/Window/OSX/JoystickImpl.hpp index 96304094..88afbdb0 100644 --- a/src/SFML/Window/OSX/JoystickImpl.hpp +++ b/src/SFML/Window/OSX/JoystickImpl.hpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -120,9 +120,8 @@ private: typedef std::map<sf::Joystick::Axis, IOHIDElementRef> AxisMap; typedef std::vector<IOHIDElementRef> ButtonsVector; - AxisMap m_axis; ///< Axes (but not POV/Hat) of the joystick - IOHIDElementRef m_hat; ///< POV/Hat axis of the joystick - ButtonsVector m_buttons; ///< Buttons of the joystick + AxisMap m_axis; ///< Axis (IOHIDElementRef) connected to the joystick + ButtonsVector m_buttons; ///< Buttons (IOHIDElementRef) connected to the joystick unsigned int m_index; ///< SFML index Joystick::Identification m_identification; ///< Joystick identification diff --git a/src/SFML/Window/OSX/NSImage+raw.h b/src/SFML/Window/OSX/NSImage+raw.h deleted file mode 100644 index f65363d9..00000000 --- a/src/SFML/Window/OSX/NSImage+raw.h +++ /dev/null @@ -1,52 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Config.hpp> - -#import <AppKit/AppKit.h> - -//////////////////////////////////////////////////////////// -/// Extends NSImage with a convenience method to load images -/// from raw data. -/// -//////////////////////////////////////////////////////////// - -@interface NSImage (raw) - -//////////////////////////////////////////////////////////// -/// \brief Load an image from raw RGBA pixels -/// -/// \param pixels array of 4 * `size` bytes representing the image -/// \param size size of the image -/// -/// \return an instance of NSImage that needs to be released by the caller -/// -//////////////////////////////////////////////////////////// -+(NSImage*)imageWithRawData:(const sf::Uint8*)pixels andSize:(NSSize)size; - -@end diff --git a/src/SFML/Window/OSX/NSImage+raw.mm b/src/SFML/Window/OSX/NSImage+raw.mm deleted file mode 100644 index ac0e7771..00000000 --- a/src/SFML/Window/OSX/NSImage+raw.mm +++ /dev/null @@ -1,68 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#import <SFML/Window/OSX/NSImage+raw.h> - -@implementation NSImage (raw) - -+(NSImage*)imageWithRawData:(const sf::Uint8*)pixels andSize:(NSSize)size -{ - // Create an empty image representation. - NSBitmapImageRep* bitmap = - [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:0 // if 0: only allocate memory - pixelsWide:size.width - pixelsHigh:size.height - bitsPerSample:8 // The number of bits used to specify - // one pixel in a single component of the data. - samplesPerPixel:4 // 3 if no alpha, 4 with it - hasAlpha:YES - isPlanar:NO // I don't know what it is but it works - colorSpaceName:NSCalibratedRGBColorSpace - bytesPerRow:0 // 0 == determine automatically - bitsPerPixel:0]; // 0 == determine automatically - - // Load data pixels. - for (unsigned int y = 0; y < size.height; ++y) - { - for (unsigned int x = 0; x < size.width; ++x, pixels += 4) - { - NSUInteger pixel[4] = { pixels[0], pixels[1], pixels[2], pixels[3] }; - [bitmap setPixel:pixel atX:x y:y]; - } - } - - // Create an image from the representation. - NSImage* image = [[NSImage alloc] initWithSize:size]; - [image addRepresentation:bitmap]; - - [bitmap release]; - - return image; -} - -@end diff --git a/src/SFML/Window/OSX/SFApplication.h b/src/SFML/Window/OSX/SFApplication.h index 3ee0e8fe..3ef4ef17 100644 --- a/src/SFML/Window/OSX/SFApplication.h +++ b/src/SFML/Window/OSX/SFApplication.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/SFApplication.m b/src/SFML/Window/OSX/SFApplication.m index 311ec24b..289c8e8e 100644 --- a/src/SFML/Window/OSX/SFApplication.m +++ b/src/SFML/Window/OSX/SFApplication.m @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -92,11 +92,11 @@ // Services > // / default empty menu / // -------------------- - // Hide AppName Command+H - // Hide Others Option+Command+H + // Hide AppName ⌘H + // Hide Others ⌥⌘H // Show All // -------------------- - // Quit AppName Command+Q + // Quit AppName ⌘Q NSString* appName = [SFApplication applicationName]; @@ -112,7 +112,7 @@ [appleMenu addItem:[NSMenuItem separatorItem]]; // PREFERENCES - [appleMenu addItemWithTitle:@"Preferences..." + [appleMenu addItemWithTitle:@"Preferences…" action:nil keyEquivalent:@""]; @@ -164,7 +164,7 @@ // The File menu is as follow: // // File > - // Close Command+W + // Close ⌘W // FILE MENU NSMenu* fileMenu = [[NSMenu alloc] initWithTitle:@"File"]; @@ -186,7 +186,7 @@ // The Window menu is as follow: // // Window > - // Minimize Command+M + // Minimize ⌘M // Zoom // -------------------- // Bring All to Front diff --git a/src/SFML/Window/OSX/SFApplicationDelegate.h b/src/SFML/Window/OSX/SFApplicationDelegate.h index 9ebbedcc..ed0fd178 100644 --- a/src/SFML/Window/OSX/SFApplicationDelegate.h +++ b/src/SFML/Window/OSX/SFApplicationDelegate.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/SFApplicationDelegate.m b/src/SFML/Window/OSX/SFApplicationDelegate.m index 381e4126..c22b720b 100644 --- a/src/SFML/Window/OSX/SFApplicationDelegate.m +++ b/src/SFML/Window/OSX/SFApplicationDelegate.m @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/SFContext.hpp b/src/SFML/Window/OSX/SFContext.hpp index 2fedc803..67bae164 100644 --- a/src/SFML/Window/OSX/SFContext.hpp +++ b/src/SFML/Window/OSX/SFContext.hpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -103,16 +103,6 @@ public: //////////////////////////////////////////////////////////// ~SFContext(); - //////////////////////////////////////////////////////////// - /// \brief Get the address of an OpenGL function - /// - /// \param name Name of the function to get the address of - /// - /// \return Address of the OpenGL function, 0 on failure - /// - //////////////////////////////////////////////////////////// - static GlFunctionPointer getFunction(const char* name); - //////////////////////////////////////////////////////////// /// \brief Display what has been rendered to the context so far /// @@ -137,12 +127,10 @@ protected: /// \brief Activate the context as the current target /// for rendering /// - /// \param current Whether to make the context current or no longer current - /// /// \return True on success, false if any error happened /// //////////////////////////////////////////////////////////// - virtual bool makeCurrent(bool current); + virtual bool makeCurrent(); private: //////////////////////////////////////////////////////////// diff --git a/src/SFML/Window/OSX/SFContext.mm b/src/SFML/Window/OSX/SFContext.mm index 02ffe36d..9b1cbd11 100644 --- a/src/SFML/Window/OSX/SFContext.mm +++ b/src/SFML/Window/OSX/SFContext.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,8 +29,6 @@ #include <SFML/Window/OSX/SFContext.hpp> #include <SFML/Window/OSX/WindowImplCocoa.hpp> #include <SFML/System/Err.hpp> -#include <dlfcn.h> -#include <stdint.h> #import <SFML/Window/OSX/AutoreleasePoolWrapper.h> @@ -42,12 +40,11 @@ namespace priv //////////////////////////////////////////////////////////// SFContext::SFContext(SFContext* shared) : -m_context(0), m_view(0), m_window(0) { // Ask for a pool. - ensureThreadHasPool(); + retainPool(); // Create the context createContext(shared, @@ -59,12 +56,11 @@ m_window(0) //////////////////////////////////////////////////////////// SFContext::SFContext(SFContext* shared, const ContextSettings& settings, const WindowImpl* owner, unsigned int bitsPerPixel) : -m_context(0), m_view(0), m_window(0) { // Ask for a pool. - ensureThreadHasPool(); + retainPool(); // Create the context. createContext(shared, bitsPerPixel, settings); @@ -78,7 +74,6 @@ m_window(0) //////////////////////////////////////////////////////////// SFContext::SFContext(SFContext* shared, const ContextSettings& settings, unsigned int width, unsigned int height) : -m_context(0), m_view(0), m_window(0) { @@ -86,7 +81,7 @@ m_window(0) WindowImplCocoa::setUpProcess(); // Ask for a pool. - ensureThreadHasPool(); + retainPool(); // Create the context. createContext(shared, VideoMode::getDesktopMode().bitsPerPixel, settings); @@ -106,46 +101,21 @@ m_window(0) //////////////////////////////////////////////////////////// SFContext::~SFContext() { - // Notify unshared OpenGL resources of context destruction - cleanupUnsharedResources(); - [m_context clearDrawable]; - - if (m_context == [NSOpenGLContext currentContext]) - [NSOpenGLContext clearCurrentContext]; - [m_context release]; [m_view release]; // Might be nil but we don't care. [m_window release]; // Idem. + + releasePool(); } //////////////////////////////////////////////////////////// -GlFunctionPointer SFContext::getFunction(const char* name) +bool SFContext::makeCurrent() { - static void* image = NULL; - - if (!image) - image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); - - return (image ? reinterpret_cast<GlFunctionPointer>(reinterpret_cast<intptr_t>(dlsym(image, name))) : 0); -} - - -//////////////////////////////////////////////////////////// -bool SFContext::makeCurrent(bool current) -{ - if (current) - { - [m_context makeCurrentContext]; - return m_context == [NSOpenGLContext currentContext]; // Should be true. - } - else - { - [NSOpenGLContext clearCurrentContext]; - return m_context != [NSOpenGLContext currentContext]; // Should be true. - } + [m_context makeCurrentContext]; + return m_context == [NSOpenGLContext currentContext]; // Should be true. } @@ -170,9 +140,6 @@ void SFContext::createContext(SFContext* shared, unsigned int bitsPerPixel, const ContextSettings& settings) { - // Save the settings. (OpenGL version is updated elsewhere.) - m_settings = settings; - // Choose the attributes of OGL context. std::vector<NSOpenGLPixelFormatAttribute> attrs; attrs.reserve(20); // max attributes (estimation). @@ -189,12 +156,12 @@ void SFContext::createContext(SFContext* shared, } attrs.push_back(NSOpenGLPFADepthSize); - attrs.push_back((NSOpenGLPixelFormatAttribute)m_settings.depthBits); + attrs.push_back((NSOpenGLPixelFormatAttribute)settings.depthBits); attrs.push_back(NSOpenGLPFAStencilSize); - attrs.push_back((NSOpenGLPixelFormatAttribute)m_settings.stencilBits); + attrs.push_back((NSOpenGLPixelFormatAttribute)settings.stencilBits); - if (m_settings.antialiasingLevel > 0) + if (settings.antialiasingLevel > 0) { /* * Antialiasing techniques are described in the @@ -216,53 +183,34 @@ void SFContext::createContext(SFContext* shared, // Antialiasing level attrs.push_back(NSOpenGLPFASamples); - attrs.push_back((NSOpenGLPixelFormatAttribute)m_settings.antialiasingLevel); + attrs.push_back((NSOpenGLPixelFormatAttribute)settings.antialiasingLevel); // No software renderer - only hardware renderer attrs.push_back(NSOpenGLPFAAccelerated); } // Support for OpenGL 3.2 on Mac OS X Lion and later: - // SFML 2 Graphics module uses some OpenGL features that are deprecated in - // OpenGL 3.0 and that are no longer available in 3.1 and 3.2+ with a core context. + // SFML 2 Graphics module uses some OpenGL features that are deprecated + // in OpenGL 3.2 and that are no more available with core context. // Therefore the Graphics module won't work as expected. - // 1.x/2.x are mapped to 2.1 since Apple only support that legacy version. + // 2.x are mapped to 2.1 since Apple only support that legacy version. // >=3.0 are mapped to a 3.2 core profile. - bool legacy = m_settings.majorVersion < 3; + bool legacy = settings.majorVersion < 3; if (legacy) { - m_settings.attributeFlags &= ~ContextSettings::Core; - m_settings.majorVersion = 2; - m_settings.minorVersion = 1; attrs.push_back(NSOpenGLPFAOpenGLProfile); attrs.push_back(NSOpenGLProfileVersionLegacy); } else { - if (!(m_settings.attributeFlags & ContextSettings::Core)) - { - sf::err() << "Warning. Compatibility profile not supported on this platform." << std::endl; - m_settings.attributeFlags |= ContextSettings::Core; - } - m_settings.majorVersion = 3; - m_settings.minorVersion = 2; attrs.push_back(NSOpenGLPFAOpenGLProfile); attrs.push_back(NSOpenGLProfileVersion3_2Core); } - if (m_settings.attributeFlags & ContextSettings::Debug) - { - sf::err() << "Warning. OpenGL debugging not supported on this platform." << std::endl; - m_settings.attributeFlags &= ~ContextSettings::Debug; - } - attrs.push_back((NSOpenGLPixelFormatAttribute)0); // end of array - // All OS X pixel formats are sRGB capable - m_settings.sRgbCapable = true; - // Create the pixel format. NSOpenGLPixelFormat* pixFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:&attrs[0]]; @@ -275,17 +223,6 @@ void SFContext::createContext(SFContext* shared, // Use the shared context if one is given. NSOpenGLContext* sharedContext = shared != NULL ? shared->m_context : nil; - if (sharedContext != nil) - { - [NSOpenGLContext clearCurrentContext]; - - if (sharedContext == [NSOpenGLContext currentContext]) - { - sf::err() << "Failed to deactivate shared context before sharing" << std::endl; - return; - } - } - // Create the context. m_context = [[NSOpenGLContext alloc] initWithFormat:pixFmt shareContext:sharedContext]; @@ -305,6 +242,8 @@ void SFContext::createContext(SFContext* shared, // Free up. [pixFmt release]; + // Save the settings. (OpenGL version is updated elsewhere.) + m_settings = settings; } } // namespace priv diff --git a/src/SFML/Window/OSX/SFKeyboardModifiersHelper.h b/src/SFML/Window/OSX/SFKeyboardModifiersHelper.h index b2cf0b1c..8f4ce832 100644 --- a/src/SFML/Window/OSX/SFKeyboardModifiersHelper.h +++ b/src/SFML/Window/OSX/SFKeyboardModifiersHelper.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/SFKeyboardModifiersHelper.mm b/src/SFML/Window/OSX/SFKeyboardModifiersHelper.mm index fd6dfe37..d788a9e5 100644 --- a/src/SFML/Window/OSX/SFKeyboardModifiersHelper.mm +++ b/src/SFML/Window/OSX/SFKeyboardModifiersHelper.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/SFOpenGLView+keyboard.mm b/src/SFML/Window/OSX/SFOpenGLView+keyboard.mm deleted file mode 100644 index e9a6fac6..00000000 --- a/src/SFML/Window/OSX/SFOpenGLView+keyboard.mm +++ /dev/null @@ -1,220 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/OSX/WindowImplCocoa.hpp> -#include <SFML/Window/OSX/HIDInputManager.hpp> // For localizedKeys and nonLocalizedKeys - -#import <SFML/Window/OSX/SFKeyboardModifiersHelper.h> -#import <SFML/Window/OSX/SFOpenGLView.h> -#import <SFML/Window/OSX/SFOpenGLView+keyboard_priv.h> - -//////////////////////////////////////////////////////////// -/// In this file, we implement keyboard handling for SFOpenGLView -/// -//////////////////////////////////////////////////////////// - - -@implementation SFOpenGLView (keyboard) - - -//////////////////////////////////////////////////////// --(BOOL)acceptsFirstResponder -{ - // Accepts key event. - return YES; -} - - -//////////////////////////////////////////////////////// --(BOOL)canBecomeKeyView -{ - // Accepts key event. - return YES; -} - - -//////////////////////////////////////////////////////// --(void)enableKeyRepeat -{ - m_useKeyRepeat = YES; -} - - -//////////////////////////////////////////////////////// --(void)disableKeyRepeat -{ - m_useKeyRepeat = NO; -} - - -//////////////////////////////////////////////////////// --(void)keyDown:(NSEvent*)theEvent -{ - // Transmit to non-SFML responder - [[self nextResponder] keyDown:theEvent]; - - if (m_requester == 0) - return; - - // Handle key down event - if (m_useKeyRepeat || ![theEvent isARepeat]) - { - sf::Event::KeyEvent key = [SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent]; - - if (key.code != sf::Keyboard::Unknown) // The key is recognized. - m_requester->keyDown(key); - } - - - // Handle text entered event: - // Ignore event if we don't want repeated keystrokes - if (m_useKeyRepeat || ![theEvent isARepeat]) - { - // Ignore escape key and other non text keycode (See NSEvent.h) - // because they produce a sound alert. - if ([SFOpenGLView isValidTextUnicode:theEvent]) - { - // Send the event to the hidden text view for processing - [m_hiddenTextView interpretKeyEvents:[NSArray arrayWithObject:theEvent]]; - } - - // Carefully handle backspace and delete.. - // Note: the event is intentionally sent to the hidden view - // even if we do something more specific below. This way - // key combination are correctly interpreted. - - unsigned short keycode = [theEvent keyCode]; - - // Backspace - if (keycode == 0x33) - { - // Send the correct Unicode value (i.e. 8) instead of 127 (which is 'delete') - m_requester->textEntered(8); - } - - // Delete - else if ((keycode == 0x75) || (keycode == NSDeleteFunctionKey)) - { - // Instead of the value 63272 we send 127. - m_requester->textEntered(127); - } - - // Otherwise, let's see what our hidden field has computed - else - { - NSString* string = [m_hiddenTextView string]; - - // Send each character to SFML event requester - for (NSUInteger index = 0; index < [string length]; ++index) - m_requester->textEntered([string characterAtIndex:index]); - - // Empty our hidden cache - [m_hiddenTextView setString:@""]; - } - } -} - - -//////////////////////////////////////////////////////// --(void)sfKeyUp:(NSEvent*)theEvent -{ - // For some mystic reasons, key released events don't work the same way - // as key pressed events... We somewhat hijack the event chain of response - // in -[SFApplication sendEvent:] and resume this chain with the next - // responder. - // This is workaround to make sure key released events are fired in - // fullscreen window too. - - // Transmit to non-SFML responder - [[self nextResponder] keyUp:theEvent]; - - if (m_requester == 0) - return; - - sf::Event::KeyEvent key = [SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent]; - - if (key.code != sf::Keyboard::Unknown) // The key is recognized. - m_requester->keyUp(key); -} - - -//////////////////////////////////////////////////////// --(void)flagsChanged:(NSEvent*)theEvent -{ - // Transmit to non-SFML responder - [[self nextResponder] flagsChanged:theEvent]; - - if (m_requester == 0) - return; - - NSUInteger modifiers = [theEvent modifierFlags]; - handleModifiersChanged(modifiers, *m_requester); -} - - -//////////////////////////////////////////////////////// -+(sf::Event::KeyEvent)convertNSKeyEventToSFMLEvent:(NSEvent*)event -{ - // Key code - sf::Keyboard::Key key = sf::Keyboard::Unknown; - - // First we look if the key down is from a list of characters - // that depend on keyboard localization. - NSString* string = [event charactersIgnoringModifiers]; - if ([string length] > 0) - key = sf::priv::HIDInputManager::localizedKeys([string characterAtIndex:0]); - - // If the key is not a localized one, we try to find a corresponding code - // through virtual key code. - if (key == sf::Keyboard::Unknown) - key = sf::priv::HIDInputManager::nonLocalizedKeys([event keyCode]); - - return keyEventWithModifiers([event modifierFlags], key); -} - - -//////////////////////////////////////////////////////// -+(BOOL)isValidTextUnicode:(NSEvent*)event -{ - if ([event keyCode] == 0x35) // Escape - { - return false; - } - else if ([[event characters] length] > 0) - { - unichar code = [[event characters] characterAtIndex:0]; - return ((code < 0xF700) || (code > 0xF8FF)); - } - else - { - return true; - } -} - -@end - diff --git a/src/SFML/Window/OSX/SFOpenGLView+keyboard_priv.h b/src/SFML/Window/OSX/SFOpenGLView+keyboard_priv.h deleted file mode 100644 index 31e6a659..00000000 --- a/src/SFML/Window/OSX/SFOpenGLView+keyboard_priv.h +++ /dev/null @@ -1,68 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Mouse.hpp> - -#import <AppKit/AppKit.h> - - -//////////////////////////////////////////////////////////// -/// Here are defined a few private messages for keyboard -/// handling in SFOpenGLView. -/// -//////////////////////////////////////////////////////////// - - -@interface SFOpenGLView (keyboard_priv) - -//////////////////////////////////////////////////////////// -/// \brief Convert a key down/up NSEvent into an SFML key event -/// -/// The conversion is based on localizedKeys and nonLocalizedKeys functions. -/// -/// \param event a key event -/// -/// \return sf::Keyboard::Unknown as Code if the key is unknown -/// -//////////////////////////////////////////////////////////// -+(sf::Event::KeyEvent)convertNSKeyEventToSFMLEvent:(NSEvent*)event; - -//////////////////////////////////////////////////////////// -/// \brief Check if the event represent some Unicode text -/// -/// The event is assumed to be a key down event. -/// False is returned if the event is either escape or a non text Unicode. -/// -/// \param event a key down event -/// -/// \return true if event represents a Unicode character, false otherwise -/// -//////////////////////////////////////////////////////////// -+(BOOL)isValidTextUnicode:(NSEvent*)event; - -@end diff --git a/src/SFML/Window/OSX/SFOpenGLView+mouse.mm b/src/SFML/Window/OSX/SFOpenGLView+mouse.mm deleted file mode 100644 index b812dd2f..00000000 --- a/src/SFML/Window/OSX/SFOpenGLView+mouse.mm +++ /dev/null @@ -1,421 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/OSX/WindowImplCocoa.hpp> -#include <cmath> - -#import <SFML/Window/OSX/SFOpenGLView.h> -#import <SFML/Window/OSX/SFOpenGLView+mouse_priv.h> - - -//////////////////////////////////////////////////////////// -/// In this file, we implement mouse handling for SFOpenGLView -/// -//////////////////////////////////////////////////////////// - -@implementation SFOpenGLView (mouse) - -//////////////////////////////////////////////////////// --(void)setCursor:(NSCursor*)cursor -{ - m_cursor = cursor; - - // indirect call to resetCursorRects to set the cursor - [self.window invalidateCursorRectsForView:self]; -} - - -//////////////////////////////////////////////////////// --(void)resetCursorRects -{ - // addCursorRect:cursor: has to be called from within this function! - [self addCursorRect:[self frame] cursor:m_cursor]; - [m_cursor setOnMouseEntered:YES]; -} - - -//////////////////////////////////////////////////////// --(BOOL)isMouseInside -{ - NSPoint relativeToWindow = [[self window] mouseLocationOutsideOfEventStream]; - NSPoint relativeToView = [self convertPoint:relativeToWindow fromView:nil]; - - return NSPointInRect(relativeToView, [self bounds]); -} - - -//////////////////////////////////////////////////////// --(void)updateMouseState -{ - // Update in/out state - BOOL mouseWasIn = m_mouseIsIn; - m_mouseIsIn = [self isMouseInside]; - - // Send event if needed. - if (m_requester != 0) - { - if (mouseWasIn && !m_mouseIsIn) - m_requester->mouseMovedOut(); - else if (!mouseWasIn && m_mouseIsIn) - m_requester->mouseMovedIn(); - } -} - - -//////////////////////////////////////////////////////// --(void)setCursorGrabbed:(BOOL)grabbed -{ - m_cursorGrabbed = grabbed; - - [self updateCursorGrabbed]; -} - - -//////////////////////////////////////////////////////// --(void)mouseDown:(NSEvent*)theEvent -{ - [self handleMouseDown:theEvent]; - - // Transmit to non-SFML responder - [[self nextResponder] mouseDown:theEvent]; -} - - -//////////////////////////////////////////////////////// --(void)rightMouseDown:(NSEvent*)theEvent -{ - [self handleMouseDown:theEvent]; - - // Transmit to non-SFML responder - [[self nextResponder] rightMouseDown:theEvent]; -} - - -//////////////////////////////////////////////////////// --(void)otherMouseDown:(NSEvent*)theEvent -{ - [self handleMouseDown:theEvent]; - - // Transmit to non-SFML responder - [[self nextResponder] otherMouseDown:theEvent]; -} - - -//////////////////////////////////////////////////////// --(void)handleMouseDown:(NSEvent*)theEvent -{ - sf::Mouse::Button button = [SFOpenGLView mouseButtonFromEvent:theEvent]; - - if (m_requester != 0) - { - NSPoint loc = [self cursorPositionFromEvent:theEvent]; - - if (button != sf::Mouse::ButtonCount) - m_requester->mouseDownAt(button, loc.x, loc.y); - } -} - - -//////////////////////////////////////////////////////// --(void)mouseUp:(NSEvent*)theEvent -{ - [self handleMouseUp:theEvent]; - - // Transmit to non-SFML responder - [[self nextResponder] mouseUp:theEvent]; -} - - -//////////////////////////////////////////////////////// --(void)rightMouseUp:(NSEvent*)theEvent -{ - [self handleMouseUp:theEvent]; - - // Transmit to non-SFML responder - [[self nextResponder] rightMouseUp:theEvent]; -} - - -//////////////////////////////////////////////////////// --(void)otherMouseUp:(NSEvent*)theEvent -{ - [self handleMouseUp:theEvent]; - - // Transmit to non-SFML responder - [[self nextResponder] otherMouseUp:theEvent]; -} - - -//////////////////////////////////////////////////////////// --(void)handleMouseUp:(NSEvent*)theEvent -{ - sf::Mouse::Button button = [SFOpenGLView mouseButtonFromEvent:theEvent]; - - if (m_requester != 0) - { - NSPoint loc = [self cursorPositionFromEvent:theEvent]; - - if (button != sf::Mouse::ButtonCount) - m_requester->mouseUpAt(button, loc.x, loc.y); - } -} - - -//////////////////////////////////////////////////////// --(void)mouseMoved:(NSEvent*)theEvent -{ - [self handleMouseMove:theEvent]; - - // Transmit to non-SFML responder - [[self nextResponder] mouseMoved:theEvent]; -} - - -//////////////////////////////////////////////////////// --(void)rightMouseDragged:(NSEvent*)theEvent -{ - [self handleMouseMove:theEvent]; - - // Transmit to non-SFML responder - [[self nextResponder] rightMouseDragged:theEvent]; -} - - -//////////////////////////////////////////////////////// --(void)mouseDragged:(NSEvent*)theEvent -{ - [self handleMouseMove:theEvent]; - - // Transmit to non-SFML responder - [[self nextResponder] mouseDragged:theEvent]; -} - - -//////////////////////////////////////////////////////// --(void)otherMouseDragged:(NSEvent*)theEvent -{ - [self handleMouseMove:theEvent]; - - // Transmit to non-SFML responder - [[self nextResponder] otherMouseUp:theEvent]; -} - - -//////////////////////////////////////////////////////// --(void)handleMouseMove:(NSEvent*)theEvent -{ - NSPoint loc = [self cursorPositionFromEvent:theEvent]; - - // If the cursor is grabbed, cursorPositionFromEvent: will - // return its correct position but not move actually it - // so we do it now. - if ([self isCursorCurrentlyGrabbed]) - [self moveCursorTo:loc]; - - // Make sure the point is inside the view. - // (mouseEntered: and mouseExited: are not immediately called - // when the mouse is dragged. That would be too easy!) - [self updateMouseState]; - if ((m_requester != 0) && m_mouseIsIn) - m_requester->mouseMovedAt(loc.x, loc.y); -} - - -//////////////////////////////////////////////////////// --(BOOL)isCursorCurrentlyGrabbed -{ - return [[self window] isKeyWindow] && m_cursorGrabbed; -} - - -//////////////////////////////////////////////////////// --(void)updateCursorGrabbed -{ - // Disable/enable normal movements of the cursor - // and project the cursor if needed. - if ([self isCursorCurrentlyGrabbed]) - { - CGAssociateMouseAndMouseCursorPosition(NO); - - // Similarly to handleMouseMove: but without event. - NSPoint loc = [self cursorPositionFromEvent:nil]; - [self moveCursorTo:loc]; - } - else - { - CGAssociateMouseAndMouseCursorPosition(YES); - } -} - - -//////////////////////////////////////////////////////// --(void)moveCursorTo:(NSPoint)loc -{ - // Convert the point from SFML coord system to screen coord system. - NSPoint screenLocation = [self computeGlobalPositionOfRelativePoint:loc]; - - // This won't produce a move event, which is perfect if the cursor was grabbed - // as we move it manually based on delta values of the cursor. - CGDisplayMoveCursorToPoint([self displayId], NSPointToCGPoint(screenLocation)); -} - - -//////////////////////////////////////////////////////// --(CGDirectDisplayID)displayId -{ - NSScreen* screen = [[self window] screen]; - NSNumber* displayId = [[screen deviceDescription] objectForKey:@"NSScreenNumber"]; - return [displayId intValue]; -} - - -//////////////////////////////////////////////////////// --(void)scrollWheel:(NSEvent*)theEvent -{ - if (m_requester != 0) - { - NSPoint loc = [self cursorPositionFromEvent:theEvent]; - m_requester->mouseWheelScrolledAt([theEvent deltaX], [theEvent deltaY], loc.x, loc.y); - } - - // Transmit to non-SFML responder - [[self nextResponder] scrollWheel:theEvent]; -} - - -//////////////////////////////////////////////////////// --(void)mouseEntered:(NSEvent*)theEvent -{ - (void)theEvent; - [self updateMouseState]; -} - - -//////////////////////////////////////////////////////// --(void)mouseExited:(NSEvent*)theEvent -{ - (void)theEvent; - [self updateMouseState]; -} - - -//////////////////////////////////////////////////////// --(NSPoint)cursorPositionFromEvent:(NSEvent*)eventOrNil -{ - NSPoint rawPos; - - // If no event given then get current mouse pos. - if (eventOrNil == nil) - rawPos = [[self window] mouseLocationOutsideOfEventStream]; - else - rawPos = [eventOrNil locationInWindow]; - - if ([self isCursorCurrentlyGrabbed]) - { - if (eventOrNil != nil) - { - // Special case when the mouse is grabbed: - // we need to take into account the delta since the cursor - // is dissociated from its position. - - // Ignore any non-move related event - if (([eventOrNil type] == NSMouseMoved) || - ([eventOrNil type] == NSLeftMouseDragged) || - ([eventOrNil type] == NSRightMouseDragged) || - ([eventOrNil type] == NSOtherMouseDragged)) - { - // Without this factor, the cursor flies around waaay too fast! - // But I don't know if it because of retina display or because - // some event are sent twice (and that in itself is another mystery). - CGFloat factor = 2; - - // Also, this factor is not the same when keeping track of how much - // we move the cursor (buffers) when projecting the cursor into the - // view when grabbing the cursor for the first time. - CGFloat factorBuffer = m_fullscreen ? 1 : 2; - - CGFloat deltaX = [eventOrNil deltaX]; - CGFloat deltaY = [eventOrNil deltaY]; - - // If the buffer for X is empty, move the cursor; - // otherwise decrement this buffer a bit. - if (m_deltaXBuffer <= 0) - rawPos.x += deltaX / factor; - else - m_deltaXBuffer -= std::abs(deltaX / factorBuffer); - - // Rinse and repeat for Y. - if (m_deltaYBuffer <= 0) - rawPos.y -= deltaY / factor; - else - m_deltaYBuffer -= std::abs(deltaY / factorBuffer); - } - } - - // We also make sure the new point is inside the view - NSSize size = [self frame].size; - NSPoint origin = [self frame].origin; - NSPoint oldPos = rawPos; - rawPos.x = std::min(std::max(origin.x, rawPos.x), origin.x + size.width - 1); - rawPos.y = std::min(std::max(origin.y + 1, rawPos.y), origin.y + size.height); - // Note: the `-1` and `+1` on the two lines above prevent the user to click - // on the left or below the window, repectively, and therefore prevent the - // application to lose focus by accident. The sign of this offset is determinded - // by the direction of the x and y axis. - - // Increase X and Y buffer with the distance of the projection - m_deltaXBuffer += std::abs(rawPos.x - oldPos.x); - m_deltaYBuffer += std::abs(rawPos.y - oldPos.y); - } - - NSPoint loc = [self convertPoint:rawPos fromView:nil]; - - // Don't forget to change to SFML coord system. - float h = [self frame].size.height; - loc.y = h - loc.y; - - return loc; -} - - -//////////////////////////////////////////////////////// -+(sf::Mouse::Button)mouseButtonFromEvent:(NSEvent*)event -{ - switch ([event buttonNumber]) - { - case 0: return sf::Mouse::Left; - case 1: return sf::Mouse::Right; - case 2: return sf::Mouse::Middle; - case 3: return sf::Mouse::XButton1; - case 4: return sf::Mouse::XButton2; - default: return sf::Mouse::ButtonCount; // Never happens! (hopefully) - } -} - - -@end diff --git a/src/SFML/Window/OSX/SFOpenGLView+mouse_priv.h b/src/SFML/Window/OSX/SFOpenGLView+mouse_priv.h deleted file mode 100644 index 05eba4df..00000000 --- a/src/SFML/Window/OSX/SFOpenGLView+mouse_priv.h +++ /dev/null @@ -1,109 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Mouse.hpp> - -#import <AppKit/AppKit.h> - - -//////////////////////////////////////////////////////////// -/// Here are defined a few private messages for mouse -/// handling in SFOpenGLView. -/// -//////////////////////////////////////////////////////////// - - -@interface SFOpenGLView (mouse_priv) - -//////////////////////////////////////////////////////////// -/// \brief Update the mouse state (in or out) -/// -/// Fire an event if its state has changed. -/// -//////////////////////////////////////////////////////////// --(void)updateMouseState; - -//////////////////////////////////////////////////////////// -/// \brief handle mouse down event -/// -//////////////////////////////////////////////////////////// --(void)handleMouseDown:(NSEvent*)theEvent; - -//////////////////////////////////////////////////////////// -/// \brief handle mouse up event -/// -//////////////////////////////////////////////////////////// --(void)handleMouseUp:(NSEvent*)theEvent; - -//////////////////////////////////////////////////////////// -/// \brief handle mouse move event -/// -//////////////////////////////////////////////////////////// --(void)handleMouseMove:(NSEvent*)theEvent; - -//////////////////////////////////////////////////////////// -/// \brief Check whether the cursor is grabbed or not -/// -/// The cursor is grabbed if the window is active (key) and -/// the user wants to grab it. -/// -//////////////////////////////////////////////////////////// --(BOOL)isCursorCurrentlyGrabbed; - -//////////////////////////////////////////////////////////// -/// \brief (Dis)connect the cursor's movements from/to the system -/// and project the cursor into the view -/// -//////////////////////////////////////////////////////////// --(void)updateCursorGrabbed; - -//////////////////////////////////////////////////////////// -/// \brief Move the cursor to the given location -/// -/// \param loc location expressed in SFML coordinate system -/// -//////////////////////////////////////////////////////////// --(void)moveCursorTo:(NSPoint)loc; - -//////////////////////////////////////////////////////////// -/// \brief Get the display identifier on which the view is -/// -//////////////////////////////////////////////////////////// --(CGDirectDisplayID)displayId; - -//////////////////////////////////////////////////////////// -/// \brief Convert the NSEvent mouse button type to SFML type -/// -/// \param event a mouse button event -/// -/// \return Left, Right, ..., or ButtonCount if the button is unknown -/// -//////////////////////////////////////////////////////////// -+(sf::Mouse::Button)mouseButtonFromEvent:(NSEvent*)event; - -@end diff --git a/src/SFML/Window/OSX/SFOpenGLView.h b/src/SFML/Window/OSX/SFOpenGLView.h index 641eab28..d48d6f76 100644 --- a/src/SFML/Window/OSX/SFOpenGLView.h +++ b/src/SFML/Window/OSX/SFOpenGLView.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -47,37 +47,15 @@ namespace sf { /// Modifiers keys (cmd, ctrl, alt, shift) are handled by this class /// but the actual logic is done in SFKeyboardModifiersHelper.(h|mm). /// -/// The interface is subdivided into several categories in order -/// to have multiple implementation files to divide this monolithic -/// implementation. However, all attributes are defined in the main -/// interface declaration right below. -/// -/// Note about deltaXBuffer and deltaYBuffer: when grabbing the cursor -/// for the first time, either by entering fullscreen or through -/// setCursorGrabbed:, the cursor might be projected into the view. -/// Doing this will result in a big delta (relative movement) in the -/// next move event (cursorPositionFromEvent:), because no move event -/// is generated, which in turn will give the impression that the user -/// want to move the cursor by the same distance it was projected. To -/// prevent the cursor to fly twice the distance we keep track of how -/// much the cursor was projected in deltaXBuffer and deltaYBuffer. In -/// cursorPositionFromEvent: we can then reduce/augment those buffers -/// to determine when a move event should result in an actual move of -/// the cursor (that was disconnected from the system). -/// //////////////////////////////////////////////////////////// @interface SFOpenGLView : NSOpenGLView { sf::priv::WindowImplCocoa* m_requester; ///< View's requester BOOL m_useKeyRepeat; ///< Key repeat setting BOOL m_mouseIsIn; ///< Mouse positional state - NSCursor* m_cursor; ///< Active cursor NSTrackingArea* m_trackingArea; ///< Mouse tracking area BOOL m_fullscreen; ///< Indicate whether the window is fullscreen or not CGFloat m_scaleFactor; ///< Display scale factor (e.g. 1x for classic display, 2x for retina) - BOOL m_cursorGrabbed; ///< Is the mouse cursor trapped? - CGFloat m_deltaXBuffer; ///< See note about cursor grabbing above - CGFloat m_deltaYBuffer; ///< See note about cursor grabbing above // Hidden text view used to convert key event to actual chars. // We use a silent responder to prevent sound alerts. @@ -127,18 +105,6 @@ namespace sf { //////////////////////////////////////////////////////////// -(NSPoint)computeGlobalPositionOfRelativePoint:(NSPoint)point; -//////////////////////////////////////////////////////////// -/// \brief Get the display scale factor -/// -/// \return e.g. 1.0 for classic display, 2.0 for retina display -/// -//////////////////////////////////////////////////////////// --(CGFloat)displayScaleFactor; - -@end - -@interface SFOpenGLView (keyboard) - //////////////////////////////////////////////////////////// /// \brief Enable key repeat /// @@ -151,23 +117,19 @@ namespace sf { //////////////////////////////////////////////////////////// -(void)disableKeyRepeat; -@end - -@interface SFOpenGLView (mouse) - //////////////////////////////////////////////////////////// -/// \brief Set the system cursor for the window area +/// \brief Get the display scale factor +/// +/// \return e.g. 1.0 for classic display, 2.0 for retina display /// //////////////////////////////////////////////////////////// --(void)setCursor:(NSCursor*)cursor; +-(CGFloat)displayScaleFactor; //////////////////////////////////////////////////////////// /// \brief Compute the position of the cursor /// /// \param eventOrNil if nil the cursor position is the current one /// -/// \return the mouse position in SFML coord system -/// //////////////////////////////////////////////////////////// -(NSPoint)cursorPositionFromEvent:(NSEvent*)eventOrNil; @@ -179,22 +141,4 @@ namespace sf { //////////////////////////////////////////////////////////// -(BOOL)isMouseInside; -//////////////////////////////////////////////////////////// -/// Clips or releases the mouse cursor -/// -/// Generate a MouseEntered event when it makes sense. -/// -/// \param grabbed YES to grab, NO to release -/// -//////////////////////////////////////////////////////////// --(void)setCursorGrabbed:(BOOL)grabbed; - -//////////////////////////////////////////////////////////// -/// Update the cursor position according to the grabbing behaviour -/// -/// This function has to be called when the window's state change -/// -//////////////////////////////////////////////////////////// --(void)updateCursorGrabbed; - @end diff --git a/src/SFML/Window/OSX/SFOpenGLView.mm b/src/SFML/Window/OSX/SFOpenGLView.mm index b6eb0d2f..58298f70 100644 --- a/src/SFML/Window/OSX/SFOpenGLView.mm +++ b/src/SFML/Window/OSX/SFOpenGLView.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -27,13 +27,28 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Window/OSX/WindowImplCocoa.hpp> +#include <SFML/Window/OSX/HIDInputManager.hpp> // For localizedKeys and nonLocalizedKeys #include <SFML/System/Err.hpp> +#import <SFML/Window/OSX/SFKeyboardModifiersHelper.h> #import <SFML/Window/OSX/SFOpenGLView.h> -#import <SFML/Window/OSX/SFOpenGLView+mouse_priv.h> #import <SFML/Window/OSX/SFSilentResponder.h> +//////////////////////////////////////////////////////////// +/// \brief Check if the event represent some Unicode text +/// +/// The event is assumed to be a key down event. +/// False is returned if the event is either escape or a non text Unicode. +/// +/// \param event a key down event +/// +/// \return true if event represents a Unicode character, false otherwise +/// +//////////////////////////////////////////////////////////// +BOOL isValidTextUnicode(NSEvent* event); + + //////////////////////////////////////////////////////////// /// SFOpenGLView class: Privates Methods Declaration /// @@ -52,6 +67,14 @@ //////////////////////////////////////////////////////////// -(void)viewDidEndLiveResize; +//////////////////////////////////////////////////////////// +/// \brief Update the mouse state (in or out) +/// +/// Fire an event if its state has changed. +/// +//////////////////////////////////////////////////////////// +-(void)updateMouseState; + //////////////////////////////////////////////////////////// /// \brief Callback for focus event /// @@ -76,6 +99,28 @@ //////////////////////////////////////////////////////////// -(void)exitFullscreen; +//////////////////////////////////////////////////////////// +/// \brief Convert the NSEvent mouse button type to SFML type +/// +/// \param event a mouse button event +/// +/// \return Left, Right, ..., or ButtonCount if the button is unknown +/// +//////////////////////////////////////////////////////////// +-(sf::Mouse::Button)mouseButtonFromEvent:(NSEvent*)event; + +//////////////////////////////////////////////////////////// +/// \brief Convert a key down/up NSEvent into an SFML key event +/// +/// The conversion is based on localizedKeys and nonLocalizedKeys functions. +/// +/// \param event a key event +/// +/// \return sf::Keyboard::Unknown as Code if the key is unknown +/// +//////////////////////////////////////////////////////////// ++(sf::Event::KeyEvent)convertNSKeyEventToSFMLEvent:(NSEvent*)event; + @end @implementation SFOpenGLView @@ -108,10 +153,6 @@ m_fullscreen = isFullscreen; m_scaleFactor = 1.0; // Default value; it will be updated in finishInit - m_cursorGrabbed = NO; - m_deltaXBuffer = 0; - m_deltaYBuffer = 0; - m_cursor = [NSCursor arrowCursor]; // Create a hidden text view for parsing key down event properly m_silentResponder = [[SFSilentResponder alloc] init]; @@ -129,17 +170,6 @@ } -//////////////////////////////////////////////////////// --(void)update -{ - // In order to prevent an infinite recursion when the window/view is - // resized to zero-height/width, we ignore update event when resizing. - if (![self inLiveResize]) { - [super update]; - } -} - - //////////////////////////////////////////////////////// -(void)finishInit { @@ -167,9 +197,8 @@ name:NSWindowDidChangeScreenProfileNotification object:[self window]]; - // Now that we have a window, set up correctly the scale factor and cursor grabbing + // Now that we have a window, set up correctly the scale factor [self updateScaleFactor]; - [self updateCursorGrabbed]; // update for fullscreen } @@ -211,6 +240,20 @@ } +//////////////////////////////////////////////////////// +-(void)enableKeyRepeat +{ + m_useKeyRepeat = YES; +} + + +//////////////////////////////////////////////////////// +-(void)disableKeyRepeat +{ + m_useKeyRepeat = NO; +} + + //////////////////////////////////////////////////////// -(CGFloat)displayScaleFactor { @@ -223,14 +266,7 @@ { NSWindow* window = [self window]; NSScreen* screen = window ? [window screen] : [NSScreen mainScreen]; - CGFloat oldScaleFactor = m_scaleFactor; m_scaleFactor = [screen backingScaleFactor]; - - // Send a resize event if the scaling factor changed - if ((m_scaleFactor != oldScaleFactor) && (m_requester != 0)) { - NSSize newSize = [self frame].size; - m_requester->windowResized(newSize.width, newSize.height); - } } @@ -250,7 +286,6 @@ // Update mouse internal state. [self updateMouseState]; - [self updateCursorGrabbed]; // Update the OGL view to fit the new size. [self update]; @@ -264,13 +299,39 @@ m_requester->windowResized(newSize.width, newSize.height); } + +//////////////////////////////////////////////////////// +-(BOOL)isMouseInside +{ + NSPoint relativeToWindow = [[self window] mouseLocationOutsideOfEventStream]; + NSPoint relativeToView = [self convertPoint:relativeToWindow fromView:nil]; + + return NSPointInRect(relativeToView, [self bounds]); +} + + +//////////////////////////////////////////////////////// +-(void)updateMouseState +{ + BOOL mouseWasIn = m_mouseIsIn; + m_mouseIsIn = [self isMouseInside]; + + if (m_requester == 0) + return; + + // Send event if needed. + if (mouseWasIn && !m_mouseIsIn) + m_requester->mouseMovedOut(); + else if (!mouseWasIn && m_mouseIsIn) + m_requester->mouseMovedIn(); +} + + //////////////////////////////////////////////////////// -(void)windowDidBecomeKey:(NSNotification*)notification { (void)notification; - [self updateCursorGrabbed]; - if (m_requester) m_requester->windowGainedFocus(); @@ -284,8 +345,6 @@ { (void)notification; - [self updateCursorGrabbed]; - if (m_requester) m_requester->windowLostFocus(); @@ -349,4 +408,398 @@ } +//////////////////////////////////////////////////////// +-(BOOL)acceptsFirstResponder +{ + // Accepts key event. + return YES; +} + + +//////////////////////////////////////////////////////// +-(BOOL)canBecomeKeyView +{ + // Accepts key event. + return YES; +} + + +#pragma mark +#pragma mark Mouse-event methods + + +//////////////////////////////////////////////////////// +-(void)mouseDown:(NSEvent*)theEvent +{ + // Forward to... + [self otherMouseDown:theEvent]; + + // Transmit to non-SFML responder + [[self nextResponder] mouseDown:theEvent]; +} + + +//////////////////////////////////////////////////////// +-(void)mouseUp:(NSEvent*)theEvent +{ + // Forward to... + [self otherMouseUp:theEvent]; + + // Transmit to non-SFML responder + [[self nextResponder] mouseUp:theEvent]; +} + + +//////////////////////////////////////////////////////// +-(void)mouseMoved:(NSEvent*)theEvent +{ + // Forward to... + [self otherMouseDragged:theEvent]; + + // Transmit to non-SFML responder + [[self nextResponder] mouseMoved:theEvent]; +} + + +//////////////////////////////////////////////////////// +-(void)scrollWheel:(NSEvent*)theEvent +{ + if (m_requester != 0) + { + NSPoint loc = [self cursorPositionFromEvent:theEvent]; + m_requester->mouseWheelScrolledAt([theEvent deltaY], loc.x, loc.y); + } + + // Transmit to non-SFML responder + [[self nextResponder] scrollWheel:theEvent]; +} + + +//////////////////////////////////////////////////////// +-(void)mouseEntered:(NSEvent*)theEvent +{ + (void)theEvent; + [self updateMouseState]; +} + + +//////////////////////////////////////////////////////// +-(void)mouseExited:(NSEvent*)theEvent +{ + (void)theEvent; + [self updateMouseState]; +} + + +//////////////////////////////////////////////////////// +-(void)rightMouseDown:(NSEvent*)theEvent +{ + // Forward to... + [self otherMouseDown:theEvent]; + + // Transmit to non-SFML responder + [[self nextResponder] rightMouseDown:theEvent]; +} + + +//////////////////////////////////////////////////////// +-(void)rightMouseUp:(NSEvent*)theEvent +{ + // Forward to... + [self otherMouseUp:theEvent]; + + // Transmit to non-SFML responder + [[self nextResponder] rightMouseUp:theEvent]; +} + + +//////////////////////////////////////////////////////// +-(void)otherMouseDown:(NSEvent*)theEvent +{ + sf::Mouse::Button button = [self mouseButtonFromEvent:theEvent]; + + if (m_requester != 0) + { + NSPoint loc = [self cursorPositionFromEvent:theEvent]; + + if (button != sf::Mouse::ButtonCount) + m_requester->mouseDownAt(button, loc.x, loc.y); + } + + // If the event is not forwarded by mouseDown or rightMouseDown... + if ((button != sf::Mouse::Left) && (button != sf::Mouse::Right)) + { + // ... transmit to non-SFML responder + [[self nextResponder] otherMouseDown:theEvent]; + } +} + + +//////////////////////////////////////////////////////// +-(void)otherMouseUp:(NSEvent*)theEvent +{ + sf::Mouse::Button button = [self mouseButtonFromEvent:theEvent]; + + if (m_requester != 0) + { + NSPoint loc = [self cursorPositionFromEvent:theEvent]; + + if (button != sf::Mouse::ButtonCount) + m_requester->mouseUpAt(button, loc.x, loc.y); + } + + // If the event is not forwarded by mouseUp or rightMouseUp... + if ((button != sf::Mouse::Left) && (button != sf::Mouse::Right)) + { + // ... transmit to non-SFML responder + [[self nextResponder] otherMouseUp:theEvent]; + } +} + + +//////////////////////////////////////////////////////// +-(void)rightMouseDragged:(NSEvent*)theEvent +{ + // Forward to... + [self otherMouseDragged:theEvent]; + + // Transmit to non-SFML responder + [[self nextResponder] rightMouseDragged:theEvent]; +} + + +//////////////////////////////////////////////////////// +-(void)mouseDragged:(NSEvent*)theEvent +{ + // Forward to... + [self otherMouseDragged:theEvent]; + + // Transmit to non-SFML responder + [[self nextResponder] mouseDragged:theEvent]; +} + + +//////////////////////////////////////////////////////// +-(void)otherMouseDragged:(NSEvent*)theEvent +{ + if (m_requester != 0) + { + NSPoint loc = [self cursorPositionFromEvent:theEvent]; + + // Make sure the point is inside the view. + // (mouseEntered: and mouseExited: are not immediately called + // when the mouse is dragged. That would be too easy!) + [self updateMouseState]; + if (m_mouseIsIn) + m_requester->mouseMovedAt(loc.x, loc.y); + } + + // If the event is not forwarded by mouseDragged or rightMouseDragged... + sf::Mouse::Button button = [self mouseButtonFromEvent:theEvent]; + if ((button != sf::Mouse::Left) && (button != sf::Mouse::Right)) + { + // ... transmit to non-SFML responder + [[self nextResponder] otherMouseUp:theEvent]; + } +} + + +//////////////////////////////////////////////////////// +-(NSPoint)cursorPositionFromEvent:(NSEvent*)eventOrNil +{ + NSPoint loc; + // If no event given then get current mouse pos. + if (eventOrNil == nil) + { + NSPoint rawPos = [[self window] mouseLocationOutsideOfEventStream]; + loc = [self convertPoint:rawPos fromView:nil]; + } + else + { + loc = [self convertPoint:[eventOrNil locationInWindow] fromView:nil]; + } + + // Don't forget to change to SFML coord system. + float h = [self frame].size.height; + loc.y = h - loc.y; + + return loc; +} + + +//////////////////////////////////////////////////////// +-(sf::Mouse::Button)mouseButtonFromEvent:(NSEvent*)event +{ + switch ([event buttonNumber]) + { + case 0: return sf::Mouse::Left; + case 1: return sf::Mouse::Right; + case 2: return sf::Mouse::Middle; + case 3: return sf::Mouse::XButton1; + case 4: return sf::Mouse::XButton2; + default: return sf::Mouse::ButtonCount; // Never happens! (hopefully) + } +} + + +#pragma mark +#pragma mark Key-event methods + + +//////////////////////////////////////////////////////// +-(void)keyDown:(NSEvent*)theEvent +{ + // Transmit to non-SFML responder + [[self nextResponder] keyDown:theEvent]; + + if (m_requester == 0) + return; + + // Handle key down event + if (m_useKeyRepeat || ![theEvent isARepeat]) + { + sf::Event::KeyEvent key = [SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent]; + + if (key.code != sf::Keyboard::Unknown) // The key is recognized. + m_requester->keyDown(key); + } + + + // Handle text entered event: + // Ignore event if we don't want repeated keystrokes + if (m_useKeyRepeat || ![theEvent isARepeat]) + { + // Ignore escape key and other non text keycode (See NSEvent.h) + // because they produce a sound alert. + if (isValidTextUnicode(theEvent)) + { + // Send the event to the hidden text view for processing + [m_hiddenTextView interpretKeyEvents:[NSArray arrayWithObject:theEvent]]; + } + + // Carefully handle backspace and delete.. + // Note: the event is intentionally sent to the hidden view + // even if we do something more specific below. This way + // key combination are correctly interpreted. + + unsigned short keycode = [theEvent keyCode]; + + // Backspace + if (keycode == 0x33) + { + // Send the correct Unicode value (i.e. 8) instead of 127 (which is 'delete') + m_requester->textEntered(8); + } + + // Delete + else if ((keycode == 0x75) || (keycode == NSDeleteFunctionKey)) + { + // Instead of the value 63272 we send 127. + m_requester->textEntered(127); + } + + // Otherwise, let's see what our hidden field has computed + else + { + NSString* string = [m_hiddenTextView string]; + + // Send each character to SFML event requester + for (NSUInteger index = 0; index < [string length]; ++index) + m_requester->textEntered([string characterAtIndex:index]); + + // Empty our hidden cache + [m_hiddenTextView setString:@""]; + } + } +} + + +//////////////////////////////////////////////////////// +-(void)sfKeyUp:(NSEvent*)theEvent +{ + // For some mystic reasons, key released events don't work the same way + // as key pressed events... We somewhat hijack the event chain of response + // in -[SFApplication sendEvent:] and resume this chain with the next + // responder. + // This is workaround to make sure key released events are fired in + // fullscreen window too. + + // Transmit to non-SFML responder + [[self nextResponder] keyUp:theEvent]; + + if (m_requester == 0) + return; + + sf::Event::KeyEvent key = [SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent]; + + if (key.code != sf::Keyboard::Unknown) // The key is recognized. + m_requester->keyUp(key); +} + + +//////////////////////////////////////////////////////// +-(void)flagsChanged:(NSEvent*)theEvent +{ + // Transmit to non-SFML responder + [[self nextResponder] flagsChanged:theEvent]; + + if (m_requester == 0) + return; + + NSUInteger modifiers = [theEvent modifierFlags]; + handleModifiersChanged(modifiers, *m_requester); +} + + +//////////////////////////////////////////////////////// ++(sf::Event::KeyEvent)convertNSKeyEventToSFMLEvent:(NSEvent*)event +{ + // Key code + sf::Keyboard::Key key = sf::Keyboard::Unknown; + + // First we look if the key down is from a list of characters + // that depend on keyboard localization. + NSString* string = [event charactersIgnoringModifiers]; + if ([string length] > 0) + key = sf::priv::HIDInputManager::localizedKeys([string characterAtIndex:0]); + + // If the key is not a localized one, we try to find a corresponding code + // through virtual key code. + if (key == sf::Keyboard::Unknown) + key = sf::priv::HIDInputManager::nonLocalizedKeys([event keyCode]); + +//#ifdef SFML_DEBUG // Don't bother the final customers with annoying messages. +// if (key.code == sf::Keyboard::Unknown) { // The key is unknown. +// sf::err() << "This is an unknown key. Virtual key code is 0x" +// << std::hex +// << [event keyCode] +// << "." +// << std::endl; +// } +//#endif + + return keyEventWithModifiers([event modifierFlags], key); +} + @end + + +#pragma mark - C-like functions + +BOOL isValidTextUnicode(NSEvent* event) +{ + if ([event keyCode] == 0x35) // Escape + { + return false; + } + else if ([[event characters] length] > 0) + { + unichar code = [[event characters] characterAtIndex:0]; + return ((code < 0xF700) || (code > 0xF8FF)); + } + else + { + return true; + } +} + diff --git a/src/SFML/Window/OSX/SFSilentResponder.h b/src/SFML/Window/OSX/SFSilentResponder.h index da94d129..64de2d78 100644 --- a/src/SFML/Window/OSX/SFSilentResponder.h +++ b/src/SFML/Window/OSX/SFSilentResponder.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/SFSilentResponder.m b/src/SFML/Window/OSX/SFSilentResponder.m index 8aa63ab1..5789e44d 100644 --- a/src/SFML/Window/OSX/SFSilentResponder.m +++ b/src/SFML/Window/OSX/SFSilentResponder.m @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/SFViewController.h b/src/SFML/Window/OSX/SFViewController.h index cc5108a9..cb2c35e0 100644 --- a/src/SFML/Window/OSX/SFViewController.h +++ b/src/SFML/Window/OSX/SFViewController.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/SFViewController.mm b/src/SFML/Window/OSX/SFViewController.mm index 8d5cb34a..ba2e8a0f 100644 --- a/src/SFML/Window/OSX/SFViewController.mm +++ b/src/SFML/Window/OSX/SFViewController.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -121,20 +121,6 @@ } -//////////////////////////////////////////////////////// --(void)setCursorGrabbed:(BOOL)grabbed -{ - [m_oglView setCursorGrabbed:grabbed]; -} - - -//////////////////////////////////////////////////////// --(void)setCursor:(NSCursor*)cursor -{ - return [m_oglView setCursor:cursor]; -} - - //////////////////////////////////////////////////////////// -(NSPoint)position { @@ -254,7 +240,7 @@ if ([NSThread currentThread] != [NSThread mainThread]) { /* - * See https://lists.apple.com/archives/cocoa-dev/2011/Feb/msg00460.html + * See http://lists.apple.com/archives/cocoa-dev/2011/Feb/msg00460.html * for more information. */ sf::err() << "Cannot fetch event from a worker thread. (OS X restriction)" << std::endl; diff --git a/src/SFML/Window/OSX/SFWindow.h b/src/SFML/Window/OSX/SFWindow.h index 58875a6e..3eecc258 100644 --- a/src/SFML/Window/OSX/SFWindow.h +++ b/src/SFML/Window/OSX/SFWindow.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -40,7 +40,7 @@ /// acceptsFirstResponder and canBecomeKeyWindow messages must /// return YES to grab fullscreen events. /// -/// See https://stackoverflow.com/questions/999464/fullscreen-key-down-actions +/// See http://stackoverflow.com/questions/999464/fullscreen-key-down-actions /// /// \return YES /// @@ -70,7 +70,7 @@ /// /// Override NSWindow implementation, see implementation for details /// -/// \param sender The message's sender +/// \param sender The message’s sender /// //////////////////////////////////////////////////////////// -(void)performClose:(id)sender; diff --git a/src/SFML/Window/OSX/SFWindow.m b/src/SFML/Window/OSX/SFWindow.m index ae348dce..70e7ee87 100644 --- a/src/SFML/Window/OSX/SFWindow.m +++ b/src/SFML/Window/OSX/SFWindow.m @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -64,14 +64,14 @@ { // From Apple documentation: // - // > If the window's delegate or the window itself implements windowShouldClose:, + // > If the window’s delegate or the window itself implements windowShouldClose:, // > that message is sent with the window as the argument. (Only one such message is sent; // > if both the delegate and the NSWindow object implement the method, only the delegate - // > receives the message.) If the windowShouldClose: method returns NO, the window isn't - // > closed. If it returns YES, or if it isn't implemented, performClose: invokes the + // > receives the message.) If the windowShouldClose: method returns NO, the window isn’t + // > closed. If it returns YES, or if it isn’t implemented, performClose: invokes the // > close method to close the window. // > - // > If the window doesn't have a close button or can't be closed (for example, if the + // > If the window doesn’t have a close button or can’t be closed (for example, if the // > delegate replies NO to a windowShouldClose: message), the system emits the alert sound. // // The last paragraph is problematic for SFML fullscreen window since they don't have @@ -93,7 +93,7 @@ //////////////////////////////////////////////////////// -(BOOL)validateMenuItem:(NSMenuItem*)menuItem { - return [menuItem action] == @selector(performClose:) || [super validateMenuItem:menuItem]; + return [menuItem action] == @selector(performClose:); } diff --git a/src/SFML/Window/OSX/SFWindowController.h b/src/SFML/Window/OSX/SFWindowController.h index cba2b304..2ff489bc 100644 --- a/src/SFML/Window/OSX/SFWindowController.h +++ b/src/SFML/Window/OSX/SFWindowController.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -49,19 +49,12 @@ namespace sf { /// Used when SFML handle everything and when a NSWindow* is given /// as handle to WindowImpl. /// -/// When grabbing the cursor, if the window is resizeable, m_restoreResize is -/// set to YES and the window is marked as not resizeable. This is to prevent -/// accidental resize by the user. When the cursor is released, the window -/// style is restored. -/// //////////////////////////////////////////////////////////// @interface SFWindowController : NSResponder <WindowImplDelegateProtocol, NSWindowDelegate> { NSWindow* m_window; ///< Underlying Cocoa window to be controlled SFOpenGLView* m_oglView; ///< OpenGL view for rendering sf::priv::WindowImplCocoa* m_requester; ///< Requester - BOOL m_fullscreen; ///< Indicate whether the window is fullscreen or not - BOOL m_restoreResize; ///< See note above } //////////////////////////////////////////////////////////// diff --git a/src/SFML/Window/OSX/SFWindowController.mm b/src/SFML/Window/OSX/SFWindowController.mm index bc368c73..6f34d687 100644 --- a/src/SFML/Window/OSX/SFWindowController.mm +++ b/src/SFML/Window/OSX/SFWindowController.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -32,10 +32,7 @@ #include <SFML/Window/OSX/WindowImplCocoa.hpp> #include <SFML/System/Err.hpp> #include <ApplicationServices/ApplicationServices.h> -#include <algorithm> -#import <SFML/Window/OSX/NSImage+raw.h> -#import <SFML/Window/OSX/Scaling.h> #import <SFML/Window/OSX/SFApplication.h> #import <SFML/Window/OSX/SFOpenGLView.h> #import <SFML/Window/OSX/SFWindow.h> @@ -97,8 +94,6 @@ m_window = nil; m_oglView = nil; m_requester = 0; - m_fullscreen = NO; // assuming this is the case... too hard to handle anyway. - m_restoreResize = NO; // Retain the window for our own use. m_window = [window retain]; @@ -136,7 +131,7 @@ if ([NSThread currentThread] != [NSThread mainThread]) { /* - * See https://lists.apple.com/archives/cocoa-dev/2011/Feb/msg00460.html + * See http://lists.apple.com/archives/cocoa-dev/2011/Feb/msg00460.html * for more information. */ sf::err() << "Cannot create a window from a worker thread. (OS X limitation)" << std::endl; @@ -149,10 +144,8 @@ m_window = nil; m_oglView = nil; m_requester = 0; - m_fullscreen = (style & sf::Style::Fullscreen); - m_restoreResize = NO; - if (m_fullscreen) + if (style & sf::Style::Fullscreen) [self setupFullscreenViewWithMode:mode]; else [self setupWindowWithMode:mode andStyle:style]; @@ -168,7 +161,6 @@ { // Create a screen-sized window on the main display sf::VideoMode desktop = sf::VideoMode::getDesktopMode(); - sf::priv::scaleInWidthHeight(desktop, nil); NSRect windowRect = NSMakeRect(0, 0, desktop.width, desktop.height); m_window = [[SFWindow alloc] initWithContentRect:windowRect styleMask:NSBorderlessWindowMask @@ -209,11 +201,9 @@ } // Create our OpenGL view size and the view - CGFloat width = std::min(mode.width, desktop.width); - CGFloat height = std::min(mode.height, desktop.height); - CGFloat x = (desktop.width - width) / 2.0; - CGFloat y = (desktop.height - height) / 2.0; - NSRect oglRect = NSMakeRect(x, y, width, height); + CGFloat x = (desktop.width - mode.width) / 2.0; + CGFloat y = (desktop.height - mode.height) / 2.0; + NSRect oglRect = NSMakeRect(x, y, mode.width, mode.height); m_oglView = [[SFOpenGLView alloc] initWithFrame:oglRect fullscreen:YES]; @@ -348,73 +338,41 @@ } -//////////////////////////////////////////////////////// --(void)setCursorGrabbed:(BOOL)grabbed -{ - // Remove or restore resizeable style if needed - BOOL resizeable = [m_window styleMask] & NSResizableWindowMask; - if (grabbed && resizeable) - { - m_restoreResize = YES; - NSUInteger newStyle = [m_window styleMask] & ~NSResizableWindowMask; - [m_window setStyleMask:newStyle]; - } - else if (!grabbed && m_restoreResize) - { - m_restoreResize = NO; - NSUInteger newStyle = [m_window styleMask] | NSResizableWindowMask; - [m_window setStyleMask:newStyle]; - } - - // Forward to our view - [m_oglView setCursorGrabbed:grabbed]; -} - - -//////////////////////////////////////////////////////// --(void)setCursor:(NSCursor*)cursor -{ - return [m_oglView setCursor:cursor]; -} - - //////////////////////////////////////////////////////////// -(NSPoint)position { - // Note: since 10.7 the conversion API works with NSRect - // instead of NSPoint. Therefore we use a NSRect but ignore - // its width and height. + // First, get the top left corner of the view in its own base system + const NSPoint origin = [m_oglView frame].origin; + const NSSize size = [m_oglView frame].size; + const NSPoint topLeftCornerOfView = NSMakePoint(origin.x, origin.y + size.height); + const NSPoint positionInView = [m_oglView convertPointToBacking:topLeftCornerOfView]; - // Position of the bottom-left corner in the different coordinate systems: - NSRect corner = [m_oglView frame]; // bottom left; size is ignored - NSRect view = [m_oglView convertRectToBacking:corner]; - NSRect window = [m_oglView convertRect:view toView:nil]; - NSRect screen = [[m_oglView window] convertRectToScreen:window]; + // Then, convert it to window base system + const NSPoint positionInWindow = [m_oglView convertPoint:positionInView toView:nil]; + // here nil denotes the window containing the view - // Get the top-left corner in screen coordinates - CGFloat x = screen.origin.x; - CGFloat y = screen.origin.y + [m_oglView frame].size.height; + // Next, convert it to the screen base system + const NSPoint positionInScreen = [[m_oglView window] convertBaseToScreen:positionInWindow]; - // Flip y-axis (titlebar was already taken into account above) - y = [self screenHeight] - y; + // Finally, flip for SFML window coordinate system + // Don't forget to discard the title bar ! + const NSPoint positionInSFML = NSMakePoint(positionInScreen.x, + ([self screenHeight] - [self titlebarHeight]) - positionInScreen.y); - return NSMakePoint(x, y); + return positionInSFML; } -//////////////////////////////////////////////////////// +////////////////////////////////////////////////////////. -(void)setWindowPositionToX:(int)x Y:(int)y { NSPoint point = NSMakePoint(x, y); - // Flip for SFML window coordinate system and take titlebar into account - point.y = [self screenHeight] - point.y + [self titlebarHeight]; + // Flip for SFML window coordinate system. + point.y = [self screenHeight] - point.y; // Place the window. [m_window setFrameTopLeftPoint:point]; - - // In case the cursor was grabbed we need to update its position - [m_oglView updateCursorGrabbed]; } @@ -428,57 +386,37 @@ //////////////////////////////////////////////////////// -(void)resizeTo:(unsigned int)width by:(unsigned int)height { - if (m_fullscreen) + // Before resizing, remove resizable mask to be able to resize + // beyond the desktop boundaries. + NSUInteger styleMask = [m_window styleMask]; + + [m_window setStyleMask:styleMask ^ NSResizableWindowMask]; + + // Add titlebar height. + height += [self titlebarHeight]; + + // Corner case: don't set the window height bigger than the screen height + // or the view will be resized _later_ without generating a resize event. + NSRect screenFrame = [[NSScreen mainScreen] visibleFrame]; + CGFloat maxVisibleHeight = screenFrame.size.height; + if (height > maxVisibleHeight) { - // Special case when fullscreen: only resize the opengl view - // and make sure the requested size is not bigger than the window. - sf::VideoMode desktop = sf::VideoMode::getDesktopMode(); - sf::priv::scaleInWidthHeight(desktop, nil); + height = maxVisibleHeight; - width = std::min(width, desktop.width); - height = std::min(height, desktop.height); - - CGFloat x = (desktop.width - width) / 2.0; - CGFloat y = (desktop.height - height) / 2.0; - NSRect oglRect = NSMakeRect(x, y, width, height); - - [m_oglView setFrame:oglRect]; - [m_oglView setNeedsDisplay:YES]; + // The size is not the requested one, we fire an event + if (m_requester != 0) + m_requester->windowResized(width, height - [self titlebarHeight]); } - else - { - // Before resizing, remove resizable mask to be able to resize - // beyond the desktop boundaries. - NSUInteger styleMask = [m_window styleMask]; - [m_window setStyleMask:styleMask ^ NSResizableWindowMask]; + NSRect frame = NSMakeRect([m_window frame].origin.x, + [m_window frame].origin.y, + width, + height); - // Add titlebar height. - height += [self titlebarHeight]; + [m_window setFrame:frame display:YES]; - // Corner case: don't set the window height bigger than the screen height - // or the view will be resized _later_ without generating a resize event. - NSRect screenFrame = [[NSScreen mainScreen] visibleFrame]; - CGFloat maxVisibleHeight = screenFrame.size.height; - if (height > maxVisibleHeight) - { - height = maxVisibleHeight; - - // The size is not the requested one, we fire an event - if (m_requester != 0) - m_requester->windowResized(width, height - [self titlebarHeight]); - } - - NSRect frame = NSMakeRect([m_window frame].origin.x, - [m_window frame].origin.y, - width, - height); - - [m_window setFrame:frame display:YES]; - - // And restore the mask - [m_window setStyleMask:styleMask]; - } + // And restore the mask + [m_window setStyleMask:styleMask]; } @@ -549,13 +487,40 @@ by:(unsigned int)height with:(const sf::Uint8*)pixels { - // Load image and set app icon. - NSImage* icon = [NSImage imageWithRawData:pixels - andSize:NSMakeSize(width, height)]; + // Create an empty image representation. + NSBitmapImageRep* bitmap = + [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:0 // if 0: only allocate memory + pixelsWide:width + pixelsHigh:height + bitsPerSample:8 // The number of bits used to specify + // one pixel in a single component of the data. + samplesPerPixel:4 // 3 if no alpha, 4 with it + hasAlpha:YES + isPlanar:NO // I don't know what it is but it works + colorSpaceName:NSCalibratedRGBColorSpace + bytesPerRow:0 // 0 == determine automatically + bitsPerPixel:0]; // 0 == determine automatically + // Load data pixels. + for (unsigned int y = 0; y < height; ++y) + { + for (unsigned int x = 0; x < width; ++x, pixels+=4) + { + NSUInteger pixel[4] = { pixels[0], pixels[1], pixels[2], pixels[3] }; + [bitmap setPixel:pixel atX:x y:y]; + } + } + + // Create an image from the representation. + NSImage* icon = [[NSImage alloc] initWithSize:NSMakeSize(width, height)]; + [icon addRepresentation:bitmap]; + + // Set app icon. [[SFApplication sharedApplication] setApplicationIconImage:icon]; + // Free up. [icon release]; + [bitmap release]; } @@ -566,7 +531,7 @@ if ([NSThread currentThread] != [NSThread mainThread]) { /* - * See https://lists.apple.com/archives/cocoa-dev/2011/Feb/msg00460.html + * See http://lists.apple.com/archives/cocoa-dev/2011/Feb/msg00460.html * for more information. */ sf::err() << "Cannot fetch event from a worker thread. (OS X restriction)" << std::endl; @@ -626,4 +591,3 @@ } @end - diff --git a/src/SFML/Window/OSX/Scaling.h b/src/SFML/Window/OSX/Scaling.h deleted file mode 100644 index f44c77e0..00000000 --- a/src/SFML/Window/OSX/Scaling.h +++ /dev/null @@ -1,103 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#import <SFML/Window/OSX/WindowImplDelegateProtocol.h> - -#import <AppKit/AppKit.h> - -namespace sf -{ -namespace priv -{ - -//////////////////////////////////////////////////////////// -/// \brief Get the scale factor of the main screen -/// -//////////////////////////////////////////////////////////// -inline CGFloat getDefaultScaleFactor() -{ - return [[NSScreen mainScreen] backingScaleFactor]; -} - -//////////////////////////////////////////////////////////// -/// \brief Scale SFML coordinates to backing coordinates -/// -/// \param in SFML coordinates to be converted -/// \param delegate an object implementing WindowImplDelegateProtocol, or nil for default scale -/// -//////////////////////////////////////////////////////////// -template <class T> -void scaleIn(T& in, id<WindowImplDelegateProtocol> delegate) -{ - in /= delegate ? [delegate displayScaleFactor] : getDefaultScaleFactor(); -} - -template <class T> -void scaleInWidthHeight(T& in, id<WindowImplDelegateProtocol> delegate) -{ - scaleIn(in.width, delegate); - scaleIn(in.height, delegate); -} - -template <class T> -void scaleInXY(T& in, id<WindowImplDelegateProtocol> delegate) -{ - scaleIn(in.x, delegate); - scaleIn(in.y, delegate); -} - -//////////////////////////////////////////////////////////// -/// \brief Scale backing coordinates to SFML coordinates -/// -/// \param out backing coordinates to be converted -/// \param delegate an object implementing WindowImplDelegateProtocol, or nil for default scale -/// -//////////////////////////////////////////////////////////// -template <class T> -void scaleOut(T& out, id<WindowImplDelegateProtocol> delegate) -{ - out *= delegate ? [delegate displayScaleFactor] : getDefaultScaleFactor(); -} - -template <class T> -void scaleOutWidthHeight(T& out, id<WindowImplDelegateProtocol> delegate) -{ - scaleOut(out.width, delegate); - scaleOut(out.height, delegate); -} - -template <class T> -void scaleOutXY(T& out, id<WindowImplDelegateProtocol> delegate) -{ - scaleOut(out.x, delegate); - scaleOut(out.y, delegate); -} - -} // namespace priv -} // namespace sf - diff --git a/src/SFML/Window/OSX/SensorImpl.cpp b/src/SFML/Window/OSX/SensorImpl.cpp index e91d5cdf..be5e439c 100644 --- a/src/SFML/Window/OSX/SensorImpl.cpp +++ b/src/SFML/Window/OSX/SensorImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/SensorImpl.hpp b/src/SFML/Window/OSX/SensorImpl.hpp index c7555279..ea29dd32 100644 --- a/src/SFML/Window/OSX/SensorImpl.hpp +++ b/src/SFML/Window/OSX/SensorImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/VideoModeImpl.cpp b/src/SFML/Window/OSX/VideoModeImpl.cpp index 741c4bd2..18d550a3 100644 --- a/src/SFML/Window/OSX/VideoModeImpl.cpp +++ b/src/SFML/Window/OSX/VideoModeImpl.cpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -50,8 +50,6 @@ std::vector<VideoMode> VideoModeImpl::getFullscreenModes() return modes; } - VideoMode desktop = getDesktopMode(); - // Loop on each mode and convert it into a sf::VideoMode object. const CFIndex modesCount = CFArrayGetCount(cgmodes); for (CFIndex i = 0; i < modesCount; i++) @@ -60,10 +58,6 @@ std::vector<VideoMode> VideoModeImpl::getFullscreenModes() VideoMode mode = convertCGModeToSFMode(cgmode); - // Skip if bigger than desktop as we currently don't perform hard resolution switch - if ((mode.width > desktop.width) || (mode.height > desktop.height)) - continue; - // If not yet listed we add it to our modes array. if (std::find(modes.begin(), modes.end(), mode) == modes.end()) modes.push_back(mode); @@ -79,21 +73,12 @@ std::vector<VideoMode> VideoModeImpl::getFullscreenModes() //////////////////////////////////////////////////////////// VideoMode VideoModeImpl::getDesktopMode() { - VideoMode mode; // RVO - - // Rely exclusively on mode and convertCGModeToSFMode - // instead of display id and CGDisplayPixelsHigh/Wide. - CGDirectDisplayID display = CGMainDisplayID(); - CGDisplayModeRef cgmode = CGDisplayCopyDisplayMode(display); - - mode = convertCGModeToSFMode(cgmode); - - CGDisplayModeRelease(cgmode); - - return mode; + return VideoMode(CGDisplayPixelsWide(display), + CGDisplayPixelsHigh(display), + displayBitsPerPixel(display)); } } // namespace priv -} // namespace sf +} // namespace sf diff --git a/src/SFML/Window/OSX/WindowImplCocoa.hpp b/src/SFML/Window/OSX/WindowImplCocoa.hpp index efa0f667..4a66d743 100644 --- a/src/SFML/Window/OSX/WindowImplCocoa.hpp +++ b/src/SFML/Window/OSX/WindowImplCocoa.hpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -90,7 +90,7 @@ public: ~WindowImplCocoa(); //////////////////////////////////////////////////////////// - /// \brief Window Closed Event - called by the cocoa window object + /// \brief Window Closed Event – called by the cocoa window object /// /// Send the event to SFML WindowImpl class. /// @@ -98,7 +98,7 @@ public: void windowClosed(void); //////////////////////////////////////////////////////////// - /// \brief Window Resized Event - called by the cocoa window object + /// \brief Window Resized Event – called by the cocoa window object /// /// Send the event to SFML WindowImpl class. /// @@ -109,7 +109,7 @@ public: void windowResized(unsigned int width, unsigned int height); //////////////////////////////////////////////////////////// - /// \brief Window Lost Focus Event - called by the cocoa window object + /// \brief Window Lost Focus Event – called by the cocoa window object /// /// Send the event to SFML WindowImpl class. /// @@ -117,7 +117,7 @@ public: void windowLostFocus(void); //////////////////////////////////////////////////////////// - /// \brief Window Get Focus Event - called by the cocoa window object + /// \brief Window Get Focus Event – called by the cocoa window object /// /// Send the event to SFML WindowImpl class. /// @@ -125,7 +125,7 @@ public: void windowGainedFocus(void); //////////////////////////////////////////////////////////// - /// \brief Mouse Down Event - called by the cocoa view object + /// \brief Mouse Down Event – called by the cocoa view object /// /// Send the event to SFML WindowImpl class. /// @@ -137,7 +137,7 @@ public: void mouseDownAt(Mouse::Button button, int x, int y); //////////////////////////////////////////////////////////// - /// \brief Mouse Up Event - called by the cocoa view object + /// \brief Mouse Up Event – called by the cocoa view object /// /// Send the event to SFML WindowImpl class. /// @@ -149,7 +149,7 @@ public: void mouseUpAt(Mouse::Button button, int x, int y); //////////////////////////////////////////////////////////// - /// \brief Mouse Moved Event - called by the cocoa view object + /// \brief Mouse Moved Event – called by the cocoa view object /// /// Send the event to SFML WindowImpl class. /// @@ -160,20 +160,19 @@ public: void mouseMovedAt(int x, int y); //////////////////////////////////////////////////////////// - /// \brief Mouse Wheel Scrolled Event - called by the cocoa view object + /// \brief Mouse Wheel Scrolled Event – called by the cocoa view object /// /// Send the event to SFML WindowImpl class. /// - /// \param deltaX horizontal scrolling delta - /// \param deltaY vertical scrolling delta + /// \param delta scrolling delta /// \param x mouse x position /// \param y mouse y position /// //////////////////////////////////////////////////////////// - void mouseWheelScrolledAt(float deltaX, float deltaY, int x, int y); + void mouseWheelScrolledAt(float delta, int x, int y); //////////////////////////////////////////////////////////// - /// \brief Mouse In Event - called by the cocoa view object + /// \brief Mouse In Event – called by the cocoa view object /// /// Send the event to SFML WindowImpl class. /// @@ -181,7 +180,7 @@ public: void mouseMovedIn(void); //////////////////////////////////////////////////////////// - /// \brief Mouse Out Event - called by the cocoa view object + /// \brief Mouse Out Event – called by the cocoa view object /// /// Send the event to SFML WindowImpl class. /// @@ -189,7 +188,7 @@ public: void mouseMovedOut(void); //////////////////////////////////////////////////////////// - /// \brief Key Down Event - called by the cocoa view object + /// \brief Key Down Event – called by the cocoa view object /// /// Send the event to SFML WindowImpl class. /// @@ -199,7 +198,7 @@ public: void keyDown(Event::KeyEvent key); //////////////////////////////////////////////////////////// - /// \brief Key Up Event - called by the cocoa view object + /// \brief Key Up Event – called by the cocoa view object /// /// Send the event to SFML WindowImpl class. /// @@ -209,7 +208,7 @@ public: void keyUp(Event::KeyEvent key); //////////////////////////////////////////////////////////// - /// \brief Text Entred Event - called by the cocoa view object + /// \brief Text Entred Event – called by the cocoa view object /// /// Send the event to SFML WindowImpl class. /// @@ -313,22 +312,6 @@ public: //////////////////////////////////////////////////////////// virtual void setMouseCursorVisible(bool visible); - //////////////////////////////////////////////////////////// - /// \brief Grab or release the mouse cursor - /// - /// \param grabbed True to grab, false to release - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursorGrabbed(bool grabbed); - - //////////////////////////////////////////////////////////// - /// \brief Set the displayed cursor to a native system cursor - /// - /// \param cursor Native system cursor type to display - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursor(const CursorImpl& cursor); - //////////////////////////////////////////////////////////// /// \brief Enable or disable automatic key-repeat /// diff --git a/src/SFML/Window/OSX/WindowImplCocoa.mm b/src/SFML/Window/OSX/WindowImplCocoa.mm index e68f42e6..0ddfa78f 100644 --- a/src/SFML/Window/OSX/WindowImplCocoa.mm +++ b/src/SFML/Window/OSX/WindowImplCocoa.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -28,10 +28,10 @@ //////////////////////////////////////////////////////////// #include <SFML/Window/OSX/WindowImplCocoa.hpp> #include <SFML/System/Err.hpp> +#include <SFML/System/String.hpp> #import <SFML/Window/OSX/AutoreleasePoolWrapper.h> #import <SFML/Window/OSX/cpp_objc_conversion.h> -#import <SFML/Window/OSX/Scaling.h> #import <SFML/Window/OSX/SFApplication.h> #import <SFML/Window/OSX/SFApplicationDelegate.h> #import <SFML/Window/OSX/SFKeyboardModifiersHelper.h> @@ -43,6 +43,76 @@ namespace sf namespace priv { +//////////////////////////////////////////////////////////// +/// \brief Get the scale factor of the main screen +/// +//////////////////////////////////////////////////////////// +CGFloat getDefaultScaleFactor() +{ + return [[NSScreen mainScreen] backingScaleFactor]; +} + +//////////////////////////////////////////////////////////// +/// \brief Scale SFML coordinates to backing coordinates +/// +/// Use -[NSScreen backingScaleFactor] to find out if the user +/// has a retina display or not. +/// +/// \param in SFML coordinates to be converted +/// \param delegate a object implementing WindowImplDelegateProtocol, or nil for default scale +/// +//////////////////////////////////////////////////////////// +template <class T> +void scaleIn(T& in, id<WindowImplDelegateProtocol> delegate) +{ + in /= delegate ? [delegate displayScaleFactor] : getDefaultScaleFactor(); +} + +template <class T> +void scaleInWidthHeight(T& in, id<WindowImplDelegateProtocol> delegate) +{ + scaleIn(in.width, delegate); + scaleIn(in.height, delegate); +} + +template <class T> +void scaleInXY(T& in, id<WindowImplDelegateProtocol> delegate) +{ + scaleIn(in.x, delegate); + scaleIn(in.y, delegate); +} + +//////////////////////////////////////////////////////////// +/// \brief Scale backing coordinates to SFML coordinates +/// +/// Use -[NSScreen backingScaleFactor] to find out if the user +/// has a retina display or not. +/// +/// \param out backing coordinates to be converted +/// \param delegate a object implementing WindowImplDelegateProtocol, or nil for default scale +/// +//////////////////////////////////////////////////////////// +template <class T> +void scaleOut(T& out, id<WindowImplDelegateProtocol> delegate) +{ + out *= delegate ? [delegate displayScaleFactor] : getDefaultScaleFactor(); +} + +template <class T> +void scaleOutWidthHeight(T& out, id<WindowImplDelegateProtocol> delegate) +{ + scaleOut(out.width, delegate); + scaleOut(out.height, delegate); +} + +template <class T> +void scaleOutXY(T& out, id<WindowImplDelegateProtocol> delegate) +{ + scaleOut(out.x, delegate); + scaleOut(out.y, delegate); +} + + //////////////////////////////////////////////////////////// /// According to Apple's documentation, each invocation of /// unhide must be balanced by an invocation of hide in @@ -85,7 +155,7 @@ WindowImplCocoa::WindowImplCocoa(WindowHandle handle) : m_showCursor(true) { // Ask for a pool. - ensureThreadHasPool(); + retainPool(); // Treat the handle as it real type id nsHandle = (id)handle; @@ -130,7 +200,7 @@ m_showCursor(true) setUpProcess(); // Ask for a pool. - ensureThreadHasPool(); + retainPool(); // Use backing size scaleInWidthHeight(mode, nil); @@ -156,9 +226,11 @@ WindowImplCocoa::~WindowImplCocoa() if ([windows count] > 0) [[windows objectAtIndex:0] makeKeyAndOrderFront:nil]; - drainThreadPool(); // Make sure everything was freed + drainCurrentPool(); // Make sure everything was freed // This solve some issue when sf::Window::Create is called for the // second time (nothing was render until the function was called again) + + releasePool(); } @@ -298,31 +370,15 @@ void WindowImplCocoa::mouseMovedAt(int x, int y) } //////////////////////////////////////////////////////////// -void WindowImplCocoa::mouseWheelScrolledAt(float deltaX, float deltaY, int x, int y) +void WindowImplCocoa::mouseWheelScrolledAt(float delta, int x, int y) { Event event; - event.type = Event::MouseWheelMoved; - event.mouseWheel.delta = deltaY; + event.mouseWheel.delta = delta; event.mouseWheel.x = x; event.mouseWheel.y = y; scaleOutXY(event.mouseWheel, m_delegate); - pushEvent(event); - event.type = Event::MouseWheelScrolled; - event.mouseWheelScroll.wheel = Mouse::VerticalWheel; - event.mouseWheelScroll.delta = deltaY; - event.mouseWheelScroll.x = x; - event.mouseWheelScroll.y = y; - scaleOutXY(event.mouseWheelScroll, m_delegate); - pushEvent(event); - - event.type = Event::MouseWheelScrolled; - event.mouseWheelScroll.wheel = Mouse::HorizontalWheel; - event.mouseWheelScroll.delta = deltaX; - event.mouseWheelScroll.x = x; - event.mouseWheelScroll.y = y; - scaleOutXY(event.mouseWheelScroll, m_delegate); pushEvent(event); } @@ -395,7 +451,7 @@ void WindowImplCocoa::textEntered(unichar charcode) void WindowImplCocoa::processEvents() { [m_delegate processEvent]; - drainThreadPool(); // Reduce memory footprint + drainCurrentPool(); // Reduce memory footprint } #pragma mark @@ -486,20 +542,6 @@ void WindowImplCocoa::setMouseCursorVisible(bool visible) } -//////////////////////////////////////////////////////////// -void WindowImplCocoa::setMouseCursorGrabbed(bool grabbed) -{ - [m_delegate setCursorGrabbed:grabbed]; -} - - -//////////////////////////////////////////////////////////// -void WindowImplCocoa::setMouseCursor(const CursorImpl& cursor) -{ - [m_delegate setCursor:cursor.m_cursor]; -} - - //////////////////////////////////////////////////////////// void WindowImplCocoa::setKeyRepeatEnabled(bool enabled) { @@ -527,4 +569,3 @@ bool WindowImplCocoa::hasFocus() const } // namespace priv } // namespace sf - diff --git a/src/SFML/Window/OSX/WindowImplDelegateProtocol.h b/src/SFML/Window/OSX/WindowImplDelegateProtocol.h index 925c9e51..0132f401 100644 --- a/src/SFML/Window/OSX/WindowImplDelegateProtocol.h +++ b/src/SFML/Window/OSX/WindowImplDelegateProtocol.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -96,20 +96,6 @@ namespace sf { //////////////////////////////////////////////////////////// -(BOOL)isMouseInside; -//////////////////////////////////////////////////////////// -/// \brief Grab or release the mouse cursor -/// -/// \param grabbed YES to grab, NO to release -/// -//////////////////////////////////////////////////////////// --(void)setCursorGrabbed:(BOOL)grabbed; - -//////////////////////////////////////////////////////////// -/// \brief Set the system cursor for the window area -/// -//////////////////////////////////////////////////////////// --(void)setCursor:(NSCursor*)cursor; - //////////////////////////////////////////////////////////// /// \brief Get window position /// diff --git a/src/SFML/Window/OSX/cg_sf_conversion.mm b/src/SFML/Window/OSX/cg_sf_conversion.cpp similarity index 62% rename from src/SFML/Window/OSX/cg_sf_conversion.mm rename to src/SFML/Window/OSX/cg_sf_conversion.cpp index 06d0fe51..b5adf4c9 100644 --- a/src/SFML/Window/OSX/cg_sf_conversion.mm +++ b/src/SFML/Window/OSX/cg_sf_conversion.cpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,8 +29,6 @@ #include <SFML/Window/OSX/cg_sf_conversion.hpp> #include <SFML/System/Err.hpp> -#import <SFML/Window/OSX/Scaling.h> - namespace sf { namespace priv @@ -76,22 +74,51 @@ size_t displayBitsPerPixel(CGDirectDisplayID displayId) //////////////////////////////////////////////////////////// VideoMode convertCGModeToSFMode(CGDisplayModeRef cgmode) { - // The main documentation says the sizes returned by - // CGDisplayModeGetWidth and CGDisplayModeGetHeight - // are expressed in pixels. However, some additional - // documentation [1] states they actually return - // values in points starting with 10.8. - // - // We therefore needs to use the scaling factor to - // convert the dimensions properly. - // - // [1]: "APIs for Supporting High Resolution" > "Additions and Changes for OS X v10.8" - // https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/APIs/APIs.html#//apple_ref/doc/uid/TP40012302-CH5-SW27 - VideoMode mode(CGDisplayModeGetWidth(cgmode), CGDisplayModeGetHeight(cgmode), modeBitsPerPixel(cgmode)); - scaleOutWidthHeight(mode, nil); - return mode; + return VideoMode(CGDisplayModeGetWidth(cgmode), + CGDisplayModeGetHeight(cgmode), + modeBitsPerPixel(cgmode)); +} + + +//////////////////////////////////////////////////////////// +CGDisplayModeRef convertSFModeToCGMode(VideoMode sfmode) +{ + // Starting with 10.6 we should query the display all the modes and + // search for the best one. + + // Will return NULL if sfmode is not in VideoMode::GetFullscreenModes. + CGDisplayModeRef cgbestMode = NULL; + + // Retrieve all modes available for main screen only. + CFArrayRef cgmodes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL); + + if (cgmodes == NULL) // Should not happen but anyway... + { + sf::err() << "Couldn't get VideoMode for main display."; + return NULL; + } + + // Loop on each mode and convert it into a sf::VideoMode object. + const CFIndex modesCount = CFArrayGetCount(cgmodes); + for (CFIndex i = 0; i < modesCount; i++) + { + CGDisplayModeRef cgmode = (CGDisplayModeRef)CFArrayGetValueAtIndex(cgmodes, i); + + VideoMode mode = convertCGModeToSFMode(cgmode); + + if (mode == sfmode) + cgbestMode = cgmode; + } + + // Clean up memory. + CFRelease(cgmodes); + + if (cgbestMode == NULL) + sf::err() << "Couldn't convert the given sf:VideoMode into a CGDisplayMode." + << std::endl; + + return cgbestMode; } } // namespace priv } // namespace sf - diff --git a/src/SFML/Window/OSX/cg_sf_conversion.hpp b/src/SFML/Window/OSX/cg_sf_conversion.hpp index 41c3835c..a60cce43 100644 --- a/src/SFML/Window/OSX/cg_sf_conversion.hpp +++ b/src/SFML/Window/OSX/cg_sf_conversion.hpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/cpp_objc_conversion.h b/src/SFML/Window/OSX/cpp_objc_conversion.h index 9ecd9df0..32b010c0 100644 --- a/src/SFML/Window/OSX/cpp_objc_conversion.h +++ b/src/SFML/Window/OSX/cpp_objc_conversion.h @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OSX/cpp_objc_conversion.mm b/src/SFML/Window/OSX/cpp_objc_conversion.mm index d9422701..6ce8a9b5 100644 --- a/src/SFML/Window/OSX/cpp_objc_conversion.mm +++ b/src/SFML/Window/OSX/cpp_objc_conversion.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/OpenBSD/JoystickImpl.cpp b/src/SFML/Window/OpenBSD/JoystickImpl.cpp deleted file mode 100644 index 58dfc829..00000000 --- a/src/SFML/Window/OpenBSD/JoystickImpl.cpp +++ /dev/null @@ -1,97 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2013 Jonathan De Wachter (dewachter.jonathan@gmail.com) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/JoystickImpl.hpp> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -void JoystickImpl::initialize() -{ - // To implement -} - - - -//////////////////////////////////////////////////////////// -void JoystickImpl::cleanup() -{ - // To implement -} - - -//////////////////////////////////////////////////////////// -bool JoystickImpl::isConnected(unsigned int index) -{ - // To implement - return false; -} - - -//////////////////////////////////////////////////////////// -bool JoystickImpl::open(unsigned int index) -{ - // To implement - return false; -} - - -//////////////////////////////////////////////////////////// -void JoystickImpl::close() -{ - // To implement -} - - -//////////////////////////////////////////////////////////// -JoystickCaps JoystickImpl::getCapabilities() const -{ - // To implement - return JoystickCaps(); -} - - -//////////////////////////////////////////////////////////// -Joystick::Identification JoystickImpl::getIdentification() const -{ - return m_identification; -} - - -//////////////////////////////////////////////////////////// -JoystickState JoystickImpl::update() -{ - // To implement - return JoystickState(); -} - -} // namespace priv - -} // namespace sf diff --git a/src/SFML/Window/OpenBSD/JoystickImpl.hpp b/src/SFML/Window/OpenBSD/JoystickImpl.hpp deleted file mode 100644 index af7ef5c7..00000000 --- a/src/SFML/Window/OpenBSD/JoystickImpl.hpp +++ /dev/null @@ -1,117 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2013 Jonathan De Wachter (dewachter.jonathan@gmail.com) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_JOYSTICKIMPLOPENBSD_HPP -#define SFML_JOYSTICKIMPLOPENBSD_HPP - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief OpenBSD implementation of joysticks -/// -//////////////////////////////////////////////////////////// -class JoystickImpl -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Perform the global initialization of the joystick module - /// - //////////////////////////////////////////////////////////// - static void initialize(); - - //////////////////////////////////////////////////////////// - /// \brief Perform the global cleanup of the joystick module - /// - //////////////////////////////////////////////////////////// - static void cleanup(); - - //////////////////////////////////////////////////////////// - /// \brief Check if a joystick is currently connected - /// - /// \param index Index of the joystick to check - /// - /// \return True if the joystick is connected, false otherwise - /// - //////////////////////////////////////////////////////////// - static bool isConnected(unsigned int index); - - //////////////////////////////////////////////////////////// - /// \brief Open the joystick - /// - /// \param index Index assigned to the joystick - /// - /// \return True on success, false on failure - /// - //////////////////////////////////////////////////////////// - bool open(unsigned int index); - - //////////////////////////////////////////////////////////// - /// \brief Close the joystick - /// - //////////////////////////////////////////////////////////// - void close(); - - //////////////////////////////////////////////////////////// - /// \brief Get the joystick capabilities - /// - /// \return Joystick capabilities - /// - //////////////////////////////////////////////////////////// - JoystickCaps getCapabilities() const; - - //////////////////////////////////////////////////////////// - /// \brief Get the joystick identification - /// - /// \return Joystick identification - /// - //////////////////////////////////////////////////////////// - Joystick::Identification getIdentification() const; - - //////////////////////////////////////////////////////////// - /// \brief Update the joystick and get its new state - /// - /// \return Joystick state - /// - //////////////////////////////////////////////////////////// - JoystickState update(); - -private: - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - int m_index; ///< Index of the joystick - Joystick::Identification m_identification; ///< Joystick identification -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_JOYSTICKIMPLOPENBSD_HPP diff --git a/src/SFML/Window/Sensor.cpp b/src/SFML/Window/Sensor.cpp index 316b8d5f..d90fcec3 100644 --- a/src/SFML/Window/Sensor.cpp +++ b/src/SFML/Window/Sensor.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -31,7 +31,7 @@ namespace sf { - + //////////////////////////////////////////////////////////// bool Sensor::isAvailable(Type sensor) { diff --git a/src/SFML/Window/SensorImpl.hpp b/src/SFML/Window/SensorImpl.hpp index cd50911a..40f266fc 100644 --- a/src/SFML/Window/SensorImpl.hpp +++ b/src/SFML/Window/SensorImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -35,7 +35,7 @@ #include <SFML/Window/Win32/SensorImpl.hpp> -#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) +#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) #include <SFML/Window/Unix/SensorImpl.hpp> diff --git a/src/SFML/Window/SensorManager.cpp b/src/SFML/Window/SensorManager.cpp index 73304bee..c8025547 100644 --- a/src/SFML/Window/SensorManager.cpp +++ b/src/SFML/Window/SensorManager.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/SensorManager.hpp b/src/SFML/Window/SensorManager.hpp index 41b31729..aa2ec951 100644 --- a/src/SFML/Window/SensorManager.hpp +++ b/src/SFML/Window/SensorManager.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -71,7 +71,7 @@ public: /// //////////////////////////////////////////////////////////// void setEnabled(Sensor::Type sensor, bool enabled); - + //////////////////////////////////////////////////////////// /// \brief Check if a sensor is enabled /// @@ -97,7 +97,7 @@ public: /// //////////////////////////////////////////////////////////// void update(); - + private: //////////////////////////////////////////////////////////// @@ -118,16 +118,16 @@ private: //////////////////////////////////////////////////////////// struct Item { - bool available; //!< Is the sensor available on this device? - bool enabled; //!< Current enable state of the sensor - SensorImpl sensor; //!< Sensor implementation - Vector3f value; //!< The current sensor value + bool available; ///< Is the sensor available on this device? + bool enabled; ///< Current enable state of the sensor + SensorImpl sensor; ///< Sensor implementation + Vector3f value; ///< The current sensor value }; //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - Item m_sensors[Sensor::Count]; //!< Sensors information and state + Item m_sensors[Sensor::Count]; ///< Sensors information and state }; } // namespace priv diff --git a/src/SFML/Window/Touch.cpp b/src/SFML/Window/Touch.cpp index 67c60da1..2bdc52f0 100644 --- a/src/SFML/Window/Touch.cpp +++ b/src/SFML/Window/Touch.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -46,7 +46,7 @@ Vector2i Touch::getPosition(unsigned int finger) //////////////////////////////////////////////////////////// -Vector2i Touch::getPosition(unsigned int finger, const WindowBase& relativeTo) +Vector2i Touch::getPosition(unsigned int finger, const Window& relativeTo) { return priv::InputImpl::getTouchPosition(finger, relativeTo); } diff --git a/src/SFML/Window/Unix/ClipboardImpl.cpp b/src/SFML/Window/Unix/ClipboardImpl.cpp deleted file mode 100644 index 32ea47e8..00000000 --- a/src/SFML/Window/Unix/ClipboardImpl.cpp +++ /dev/null @@ -1,384 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Unix/ClipboardImpl.hpp> -#include <SFML/Window/Unix/Display.hpp> -#include <SFML/System/Clock.hpp> -#include <SFML/System/Err.hpp> -#include <X11/Xatom.h> -#include <vector> - - -namespace -{ - // Filter the events received by windows (only allow those matching a specific window) - Bool checkEvent(::Display*, XEvent* event, XPointer userData) - { - // Just check if the event matches the window - return event->xany.window == reinterpret_cast< ::Window >(userData); - } -} - -namespace sf -{ -namespace priv -{ - -//////////////////////////////////////////////////////////// -String ClipboardImpl::getString() -{ - return getInstance().getStringImpl(); -} - - -//////////////////////////////////////////////////////////// -void ClipboardImpl::setString(const String& text) -{ - getInstance().setStringImpl(text); -} - - -//////////////////////////////////////////////////////////// -void ClipboardImpl::processEvents() -{ - getInstance().processEventsImpl(); -} - - -//////////////////////////////////////////////////////////// -ClipboardImpl::ClipboardImpl() : -m_window (0), -m_requestResponded(false) -{ - // Open a connection with the X server - m_display = OpenDisplay(); - - // Get the atoms we need to make use of the clipboard - m_clipboard = getAtom("CLIPBOARD", false); - m_targets = getAtom("TARGETS", false); - m_text = getAtom("TEXT", false); - m_utf8String = getAtom("UTF8_STRING", true ); - m_targetProperty = getAtom("SFML_CLIPBOARD_TARGET_PROPERTY", false); - - // Create a hidden window that will broker our clipboard interactions with X - m_window = XCreateSimpleWindow(m_display, DefaultRootWindow(m_display), 0, 0, 1, 1, 0, 0, 0); - - // Register the events we are interested in - XSelectInput(m_display, m_window, SelectionNotify | SelectionClear | SelectionRequest); -} - - -//////////////////////////////////////////////////////////// -ClipboardImpl::~ClipboardImpl() -{ - // Destroy the window - if (m_window) - { - XDestroyWindow(m_display, m_window); - XFlush(m_display); - } - - // Close the connection with the X server - CloseDisplay(m_display); -} - - -//////////////////////////////////////////////////////////// -ClipboardImpl& ClipboardImpl::getInstance() -{ - static ClipboardImpl instance; - - return instance; -} - - -//////////////////////////////////////////////////////////// -String ClipboardImpl::getStringImpl() -{ - // Check if anybody owns the current selection - if (XGetSelectionOwner(m_display, m_clipboard) == None) - { - m_clipboardContents.clear(); - - return m_clipboardContents; - } - - // Process any already pending events - processEvents(); - - m_requestResponded = false; - - // Request the current selection to be converted to UTF-8 (or STRING - // if UTF-8 is not available) and written to our window property - XConvertSelection( - m_display, - m_clipboard, - (m_utf8String != None) ? m_utf8String : XA_STRING, - m_targetProperty, - m_window, - CurrentTime - ); - - Clock clock; - - // Wait for a response for up to 1000ms - while (!m_requestResponded && (clock.getElapsedTime().asMilliseconds() < 1000)) - processEvents(); - - // If no response was received within the time period, clear our clipboard contents - if (!m_requestResponded) - m_clipboardContents.clear(); - - return m_clipboardContents; -} - - -//////////////////////////////////////////////////////////// -void ClipboardImpl::setStringImpl(const String& text) -{ - m_clipboardContents = text; - - // Set our window as the current owner of the selection - XSetSelectionOwner(m_display, m_clipboard, m_window, CurrentTime); - - // Check if setting the selection owner was successful - if (XGetSelectionOwner(m_display, m_clipboard) != m_window) - err() << "Cannot set clipboard string: Unable to get ownership of X selection" << std::endl; -} - - -//////////////////////////////////////////////////////////// -void ClipboardImpl::processEventsImpl() -{ - XEvent event; - - // Pick out the events that are interesting for this window - while (XCheckIfEvent(m_display, &event, &checkEvent, reinterpret_cast<XPointer>(m_window))) - m_events.push_back(event); - - // Handle the events for this window that we just picked out - while (!m_events.empty()) - { - event = m_events.front(); - m_events.pop_front(); - processEvent(event); - } -} - - -//////////////////////////////////////////////////////////// -void ClipboardImpl::processEvent(XEvent& windowEvent) -{ - switch (windowEvent.type) - { - case SelectionClear: - { - // We don't have any resources we need to clean up - // when losing selection ownership so we don't do - // anything when we receive SelectionClear - // We will still respond to any future SelectionRequest - // events since doing so doesn't really do any harm - break; - } - case SelectionNotify: - { - // Notification that the current selection owner - // has responded to our request - - XSelectionEvent& selectionEvent = *reinterpret_cast<XSelectionEvent*>(&windowEvent.xselection); - - m_clipboardContents.clear(); - - // If retrieving the selection fails or conversion is unsuccessful - // we leave the contents of the clipboard empty since we don't - // own it and we don't know what it could currently be - if ((selectionEvent.property == None) || (selectionEvent.selection != m_clipboard)) - break; - - Atom type; - int format; - unsigned long items; - unsigned long remainingBytes; - unsigned char* data = 0; - - // The selection owner should have wrote the selection - // data to the specified window property - int result = XGetWindowProperty( - m_display, - m_window, - m_targetProperty, - 0, - 0x7fffffff, - False, - AnyPropertyType, - &type, - &format, - &items, - &remainingBytes, - &data - ); - - if (result == Success) - { - // We don't support INCR for now - // It is very unlikely that this will be returned - // for purely text data transfer anyway - if (type != getAtom("INCR", false)) - { - // Only copy the data if the format is what we expect - if ((type == m_utf8String) && (format == 8)) - { - m_clipboardContents = String::fromUtf8(data, data + items); - } - else if ((type == XA_STRING) && (format == 8)) - { - // Convert from ANSI std::string to sf::String - m_clipboardContents = std::string(data, data + items); - } - } - - XFree(data); - - // The selection requestor must always delete the property themselves - XDeleteProperty(m_display, m_window, m_targetProperty); - } - - m_requestResponded = true; - - break; - } - case SelectionRequest: - { - // Respond to a request for our clipboard contents - XSelectionRequestEvent& selectionRequestEvent = *reinterpret_cast<XSelectionRequestEvent*>(&windowEvent.xselectionrequest); - - // Our reply - XSelectionEvent selectionEvent; - - selectionEvent.type = SelectionNotify; - selectionEvent.requestor = selectionRequestEvent.requestor; - selectionEvent.selection = selectionRequestEvent.selection; - selectionEvent.property = selectionRequestEvent.property; - selectionEvent.time = selectionRequestEvent.time; - - if (selectionRequestEvent.selection == m_clipboard) - { - if (selectionRequestEvent.target == m_targets) - { - // Respond to a request for our valid conversion targets - std::vector<Atom> targets; - - targets.push_back(m_targets); - targets.push_back(m_text); - targets.push_back(XA_STRING); - - if (m_utf8String != None) - targets.push_back(m_utf8String); - - XChangeProperty( - m_display, - selectionRequestEvent.requestor, - selectionRequestEvent.property, - XA_ATOM, - 32, - PropModeReplace, - reinterpret_cast<unsigned char*>(&targets[0]), - targets.size() - ); - - // Notify the requestor that they can read the targets from their window property - selectionEvent.target = m_targets; - - XSendEvent(m_display, selectionRequestEvent.requestor, True, NoEventMask, reinterpret_cast<XEvent*>(&selectionEvent)); - - break; - } - else if ((selectionRequestEvent.target == XA_STRING) || ((m_utf8String == None) && (selectionRequestEvent.target == m_text))) - { - // Respond to a request for conversion to a Latin-1 string - std::string data = m_clipboardContents.toAnsiString(); - - XChangeProperty( - m_display, - selectionRequestEvent.requestor, - selectionRequestEvent.property, - XA_STRING, - 8, - PropModeReplace, - reinterpret_cast<const unsigned char*>(data.c_str()), - data.size() - ); - - // Notify the requestor that they can read the data from their window property - selectionEvent.target = XA_STRING; - - XSendEvent(m_display, selectionRequestEvent.requestor, True, NoEventMask, reinterpret_cast<XEvent*>(&selectionEvent)); - - break; - } - else if ((m_utf8String != None) && ((selectionRequestEvent.target == m_utf8String) || (selectionRequestEvent.target == m_text))) - { - // Respond to a request for conversion to a UTF-8 string - // or an encoding of our choosing (we always choose UTF-8) - std::basic_string<Uint8> data = m_clipboardContents.toUtf8(); - - XChangeProperty( - m_display, - selectionRequestEvent.requestor, - selectionRequestEvent.property, - m_utf8String, - 8, - PropModeReplace, - reinterpret_cast<const unsigned char*>(data.c_str()), - data.size() - ); - - // Notify the requestor that they can read the data from their window property - selectionEvent.target = m_utf8String; - - XSendEvent(m_display, selectionRequestEvent.requestor, True, NoEventMask, reinterpret_cast<XEvent*>(&selectionEvent)); - - break; - } - } - - // Notify the requestor that we could not respond to their request - selectionEvent.target = selectionRequestEvent.target; - selectionEvent.property = None; - - XSendEvent(m_display, selectionRequestEvent.requestor, True, NoEventMask, reinterpret_cast<XEvent*>(&selectionEvent)); - - break; - } - default: - break; - } -} - -} // namespace priv - -} // namespace sf diff --git a/src/SFML/Window/Unix/ClipboardImpl.hpp b/src/SFML/Window/Unix/ClipboardImpl.hpp deleted file mode 100644 index a61593bc..00000000 --- a/src/SFML/Window/Unix/ClipboardImpl.hpp +++ /dev/null @@ -1,155 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CLIPBOARDIMPLX11_HPP -#define SFML_CLIPBOARDIMPLX11_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/System/String.hpp> -#include <X11/Xlib.h> -#include <deque> - - -namespace sf -{ -namespace priv -{ - -//////////////////////////////////////////////////////////// -/// \brief Give access to the system clipboard -/// -//////////////////////////////////////////////////////////// -class ClipboardImpl -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Get the content of the clipboard as string data - /// - /// This function returns the content of the clipboard - /// as a string. If the clipboard does not contain string - /// it returns an empty sf::String object. - /// - /// \return Current content of the clipboard - /// - //////////////////////////////////////////////////////////// - static String getString(); - - //////////////////////////////////////////////////////////// - /// \brief Set the content of the clipboard as string data - /// - /// This function sets the content of the clipboard as a - /// string. - /// - /// \param text sf::String object containing the data to be sent - /// to the clipboard - /// - //////////////////////////////////////////////////////////// - static void setString(const String& text); - - //////////////////////////////////////////////////////////// - /// \brief Process pending events for the hidden clipboard window - /// - /// This function has to be called as part of normal window - /// event processing in order for our application to respond - /// to selection requests from other applications. - /// - //////////////////////////////////////////////////////////// - static void processEvents(); - -private: - - //////////////////////////////////////////////////////////// - /// \brief Constructor - /// - //////////////////////////////////////////////////////////// - ClipboardImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - //////////////////////////////////////////////////////////// - ~ClipboardImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Get singleton instance - /// - /// \return Singleton instance - /// - //////////////////////////////////////////////////////////// - static ClipboardImpl& getInstance(); - - //////////////////////////////////////////////////////////// - /// \brief getString implementation - /// - /// \return Current content of the clipboard - /// - //////////////////////////////////////////////////////////// - String getStringImpl(); - - //////////////////////////////////////////////////////////// - /// \brief setString implementation - /// - /// \param text sf::String object containing the data to be sent to the clipboard - /// - //////////////////////////////////////////////////////////// - void setStringImpl(const String& text); - - //////////////////////////////////////////////////////////// - /// \brief processEvents implementation - /// - //////////////////////////////////////////////////////////// - void processEventsImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Process an incoming event from the window - /// - /// \param windowEvent Event which has been received - /// - //////////////////////////////////////////////////////////// - void processEvent(XEvent& windowEvent); - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - ::Window m_window; ///< X identifier defining our window - ::Display* m_display; ///< Pointer to the display - Atom m_clipboard; ///< X Atom identifying the CLIPBOARD selection - Atom m_targets; ///< X Atom identifying TARGETS - Atom m_text; ///< X Atom identifying TEXT - Atom m_utf8String; ///< X Atom identifying UTF8_STRING - Atom m_targetProperty; ///< X Atom identifying our destination window property - String m_clipboardContents; ///< Our clipboard contents - std::deque<XEvent> m_events; ///< Queue we use to store pending events for this window - bool m_requestResponded; ///< Holds whether our selection request has been responded to or not -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_CLIPBOARDIMPLX11_HPP diff --git a/src/SFML/Window/Unix/CursorImpl.cpp b/src/SFML/Window/Unix/CursorImpl.cpp deleted file mode 100644 index 4aabffa0..00000000 --- a/src/SFML/Window/Unix/CursorImpl.cpp +++ /dev/null @@ -1,206 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Unix/CursorImpl.hpp> -#include <SFML/Window/Unix/Display.hpp> -#include <X11/cursorfont.h> -#include <X11/Xutil.h> -#include <X11/Xcursor/Xcursor.h> -#include <cassert> -#include <cstdlib> -#include <vector> - -namespace sf -{ -namespace priv -{ - -//////////////////////////////////////////////////////////// -CursorImpl::CursorImpl() : -m_display(OpenDisplay()), -m_cursor(None) -{ - // That's it. -} - - -//////////////////////////////////////////////////////////// -CursorImpl::~CursorImpl() -{ - release(); - - CloseDisplay(m_display); -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot) -{ - release(); - - if (isColorCursorSupported()) - return loadFromPixelsARGB(pixels, size, hotspot); - else - return loadFromPixelsMonochrome(pixels, size, hotspot); -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromPixelsARGB(const Uint8* pixels, Vector2u size, Vector2u hotspot) -{ - // Create cursor image, convert from RGBA to ARGB. - XcursorImage* cursorImage = XcursorImageCreate(size.x, size.y); - cursorImage->xhot = hotspot.x; - cursorImage->yhot = hotspot.y; - - const std::size_t numPixels = size.x * size.y; - for (std::size_t pixelIndex = 0; pixelIndex < numPixels; ++pixelIndex) - { - cursorImage->pixels[pixelIndex] = pixels[pixelIndex * 4 + 2] + - (pixels[pixelIndex * 4 + 1] << 8) + - (pixels[pixelIndex * 4 + 0] << 16) + - (pixels[pixelIndex * 4 + 3] << 24); - } - - // Create the cursor. - m_cursor = XcursorImageLoadCursor(m_display, cursorImage); - - // Free the resources - XcursorImageDestroy(cursorImage); - - // We assume everything went fine... - return true; -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromPixelsMonochrome(const Uint8* pixels, Vector2u size, Vector2u hotspot) -{ - // Convert the image into a bitmap (monochrome!). - // The bit data is stored packed into bytes. If the number of pixels on each row of the image - // does not fit exactly into (width/8) bytes, one extra byte is allocated at the end of each - // row to store the extra pixels. - std::size_t packedWidth = (size.x + 7) / 8; - std::size_t bytes = packedWidth * size.y; - std::vector<Uint8> mask(bytes, 0); // Defines which pixel is opaque (1) or transparent (0). - std::vector<Uint8> data(bytes, 0); // Defines which pixel is white (1) or black (0). - - for (std::size_t j = 0; j < size.y; ++j) - { - for (std::size_t i = 0; i < size.x; ++i) - { - std::size_t pixelIndex = i + j * size.x; - std::size_t byteIndex = i / 8 + j * packedWidth; - std::size_t bitIndex = i % 8; - - // Turn on pixel that are not transparent - Uint8 opacity = pixels[pixelIndex * 4 + 3] > 0 ? 1 : 0; - mask[byteIndex] |= opacity << bitIndex; - - // Choose between black/background & white/foreground color for each pixel, - // based on the pixel color intensity: on average, if a channel is "active" - // at 50%, the bit is white. - int intensity = (pixels[pixelIndex * 4 + 0] + pixels[pixelIndex * 4 + 1] + pixels[pixelIndex * 4 + 2]) / 3; - Uint8 bit = intensity > 128 ? 1 : 0; - data[byteIndex] |= bit << bitIndex; - } - } - - Pixmap maskPixmap = XCreateBitmapFromData(m_display, XDefaultRootWindow(m_display), - (char*)&mask[0], size.x, size.y); - Pixmap dataPixmap = XCreateBitmapFromData(m_display, XDefaultRootWindow(m_display), - (char*)&data[0], size.x, size.y); - - // Define the foreground color as white and the background as black. - XColor fg, bg; - fg.red = fg.blue = fg.green = -1; - bg.red = bg.blue = bg.green = 0; - - // Create the monochrome cursor. - m_cursor = XCreatePixmapCursor(m_display, - dataPixmap, maskPixmap, - &fg, &bg, - hotspot.x, hotspot.y); - - // Free the resources - XFreePixmap(m_display, dataPixmap); - XFreePixmap(m_display, maskPixmap); - - // We assume everything went fine... - return true; -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromSystem(Cursor::Type type) -{ - release(); - - unsigned int shape; - switch (type) - { - default: return false; - - case Cursor::Arrow: shape = XC_arrow; break; - case Cursor::Wait: shape = XC_watch; break; - case Cursor::Text: shape = XC_xterm; break; - case Cursor::Hand: shape = XC_hand1; break; - case Cursor::SizeHorizontal: shape = XC_sb_h_double_arrow; break; - case Cursor::SizeVertical: shape = XC_sb_v_double_arrow; break; - case Cursor::SizeAll: shape = XC_fleur; break; - case Cursor::Cross: shape = XC_crosshair; break; - case Cursor::Help: shape = XC_question_arrow; break; - case Cursor::NotAllowed: shape = XC_X_cursor; break; - } - - m_cursor = XCreateFontCursor(m_display, shape); - return true; -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::isColorCursorSupported() -{ - return XcursorSupportsARGB(m_display); -} - - -//////////////////////////////////////////////////////////// -void CursorImpl::release() -{ - if (m_cursor != None) - { - XFreeCursor(m_display, m_cursor); - m_cursor = None; - } -} - - -} // namespace priv - -} // namespace sf - diff --git a/src/SFML/Window/Unix/CursorImpl.hpp b/src/SFML/Window/Unix/CursorImpl.hpp deleted file mode 100644 index cfd3c305..00000000 --- a/src/SFML/Window/Unix/CursorImpl.hpp +++ /dev/null @@ -1,125 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CURSORIMPLUNIX_HPP -#define SFML_CURSORIMPLUNIX_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Cursor.hpp> -#include <SFML/System/NonCopyable.hpp> -#include <SFML/System/Vector2.hpp> -#include <SFML/Window/WindowStyle.hpp> // Prevent conflict with macro None from Xlib -#include <X11/Xlib.h> - -namespace sf -{ - -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Unix implementation of Cursor -/// -//////////////////////////////////////////////////////////// -class CursorImpl : NonCopyable -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - /// Refer to sf::Cursor::Cursor(). - /// - //////////////////////////////////////////////////////////// - CursorImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - /// Refer to sf::Cursor::~Cursor(). - /// - //////////////////////////////////////////////////////////// - ~CursorImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Create a cursor with the provided image - /// - /// Refer to sf::Cursor::loadFromPixels(). - /// - //////////////////////////////////////////////////////////// - bool loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot); - - //////////////////////////////////////////////////////////// - /// \brief Create a native system cursor - /// - /// Refer to sf::Cursor::loadFromSystem(). - /// - //////////////////////////////////////////////////////////// - bool loadFromSystem(Cursor::Type type); - -private: - - friend class WindowImplX11; - - //////////////////////////////////////////////////////////// - /// \brief Checks if colored cursors are supported for this display. - /// - //////////////////////////////////////////////////////////// - bool isColorCursorSupported(); - - //////////////////////////////////////////////////////////// - /// \brief Create a cursor with the provided image (ARGB support) - /// - /// Refer to sf::Cursor::loadFromPixels(). - /// - //////////////////////////////////////////////////////////// - bool loadFromPixelsARGB(const Uint8* pixels, Vector2u size, Vector2u hotspot); - - //////////////////////////////////////////////////////////// - /// \brief Create a cursor with the provided image (monochrome) - /// - /// Refer to sf::Cursor::loadFromPixels(). - /// - //////////////////////////////////////////////////////////// - bool loadFromPixelsMonochrome(const Uint8* pixels, Vector2u size, Vector2u hotspot); - - //////////////////////////////////////////////////////////// - /// \brief Release the cursor, if we have loaded one. - /// - //////////////////////////////////////////////////////////// - void release(); - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - ::Display* m_display; - ::Cursor m_cursor; -}; - -} // namespace priv - -} // namespace sf - -#endif // SFML_CUSROSIMPLUNIX_HPP diff --git a/src/SFML/Window/Unix/Display.cpp b/src/SFML/Window/Unix/Display.cpp index 3ebbf365..fddba307 100644 --- a/src/SFML/Window/Unix/Display.cpp +++ b/src/SFML/Window/Unix/Display.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -26,13 +26,9 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/System/Err.hpp> -#include <SFML/System/Mutex.hpp> -#include <SFML/System/Lock.hpp> #include <SFML/Window/Unix/Display.hpp> -#include <X11/keysym.h> #include <cassert> #include <cstdlib> -#include <map> namespace @@ -40,10 +36,6 @@ namespace // The shared display and its reference counter Display* sharedDisplay = NULL; unsigned int referenceCount = 0; - sf::Mutex mutex; - - typedef std::map<std::string, Atom> AtomMap; - AtomMap atoms; } namespace sf @@ -53,8 +45,6 @@ namespace priv //////////////////////////////////////////////////////////// Display* OpenDisplay() { - Lock lock(mutex); - if (referenceCount == 0) { sharedDisplay = XOpenDisplay(NULL); @@ -73,11 +63,16 @@ Display* OpenDisplay() } +//////////////////////////////////////////////////////////// +xcb_connection_t* OpenConnection() +{ + return XGetXCBConnection(OpenDisplay()); +} + + //////////////////////////////////////////////////////////// void CloseDisplay(Display* display) { - Lock lock(mutex); - assert(display == sharedDisplay); referenceCount--; @@ -85,24 +80,25 @@ void CloseDisplay(Display* display) XCloseDisplay(display); } +//////////////////////////////////////////////////////////// +void CloseConnection(xcb_connection_t* connection) +{ + assert(connection == XGetXCBConnection(sharedDisplay)); + return CloseDisplay(sharedDisplay); +} //////////////////////////////////////////////////////////// -Atom getAtom(const std::string& name, bool onlyIfExists) +xcb_screen_t* XCBScreenOfDisplay(xcb_connection_t* connection, int screen_nbr) { - AtomMap::const_iterator iter = atoms.find(name); + xcb_screen_iterator_t iter = xcb_setup_roots_iterator(xcb_get_setup(connection)); - if (iter != atoms.end()) - return iter->second; + for (; iter.rem; --screen_nbr, xcb_screen_next (&iter)) + { + if (screen_nbr == 0) + return iter.data; + } - Display* display = OpenDisplay(); - - Atom atom = XInternAtom(display, name.c_str(), onlyIfExists ? True : False); - - CloseDisplay(display); - - atoms[name] = atom; - - return atom; + return NULL; } } // namespace priv diff --git a/src/SFML/Window/Unix/Display.hpp b/src/SFML/Window/Unix/Display.hpp index 3a7c4035..6d213f0b 100644 --- a/src/SFML/Window/Unix/Display.hpp +++ b/src/SFML/Window/Unix/Display.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -28,8 +28,7 @@ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// -#include <X11/Xlib.h> -#include <string> +#include <X11/Xlib-xcb.h> namespace sf @@ -47,24 +46,42 @@ namespace priv //////////////////////////////////////////////////////////// Display* OpenDisplay(); +//////////////////////////////////////////////////////////// +/// \brief Get the xcb connection of the shared Display +/// +/// This function increments the reference count of the display, +/// it must be matched with a call to CloseDisplay. +/// +/// \return Pointer to the shared connection +/// +//////////////////////////////////////////////////////////// +xcb_connection_t* OpenConnection(); + //////////////////////////////////////////////////////////// /// \brief Release a reference to the shared display /// -/// \param display Display to release +/// \param Display to release /// //////////////////////////////////////////////////////////// void CloseDisplay(Display* display); //////////////////////////////////////////////////////////// -/// \brief Get the atom with the specified name +/// \brief Release a reference to the shared display /// -/// \param name Name of the atom -/// \param onlyIfExists Don't try to create the atom if it doesn't already exist -/// -/// \return Atom if it exists or None (0) if it doesn't +/// \param Connection of display to release /// //////////////////////////////////////////////////////////// -Atom getAtom(const std::string& name, bool onlyIfExists = false); +void CloseConnection(xcb_connection_t* connection); + +//////////////////////////////////////////////////////////// +/// \brief Get screen of a display by index (equivalent to XScreenOfDisplay) +/// +/// \param The index of the screen +/// +/// \return Pointer to the screen +/// +//////////////////////////////////////////////////////////// +xcb_screen_t* XCBScreenOfDisplay(xcb_connection_t* connection, int screen_nbr); } // namespace priv diff --git a/src/SFML/Window/Unix/GlxContext.cpp b/src/SFML/Window/Unix/GlxContext.cpp index d6525eb5..b346753b 100644 --- a/src/SFML/Window/Unix/GlxContext.cpp +++ b/src/SFML/Window/Unix/GlxContext.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -25,74 +25,11 @@ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// -#define SF_GLAD_GLX_IMPLEMENTATION -#include <SFML/Window/Unix/WindowImplX11.hpp> // important to be included first (conflict with None) #include <SFML/Window/Unix/GlxContext.hpp> +#include <SFML/Window/Unix/WindowImplX11.hpp> #include <SFML/Window/Unix/Display.hpp> -#include <SFML/System/Mutex.hpp> -#include <SFML/System/Lock.hpp> +#include <SFML/OpenGL.hpp> #include <SFML/System/Err.hpp> -#include <vector> - -#if !defined(GLX_DEBUGGING) && defined(SFML_DEBUG) - // Enable this to print messages to err() everytime GLX produces errors - //#define GLX_DEBUGGING -#endif - -namespace -{ - sf::Mutex glxErrorMutex; - bool glxErrorOccurred = false; - - - //////////////////////////////////////////////////////////// - void ensureExtensionsInit(::Display* display, int screen) - { - static bool initialized = false; - if (!initialized) - { - initialized = true; - - // We don't check the return value since the extension - // flags are cleared even if loading fails - gladLoaderLoadGLX(display, screen); - - gladLoadGLX(display, screen, sf::priv::GlxContext::getFunction); - } - } - - - int HandleXError(::Display*, XErrorEvent*) - { - glxErrorOccurred = true; - return 0; - } - - - class GlxErrorHandler - { - public: - - GlxErrorHandler(::Display* display) : - m_lock (glxErrorMutex), - m_display(display) - { - glxErrorOccurred = false; - m_previousHandler = XSetErrorHandler(HandleXError); - } - - ~GlxErrorHandler() - { - XSync(m_display, False); - XSetErrorHandler(m_previousHandler); - } - - private: - sf::Lock m_lock; - ::Display* m_display; - int (*m_previousHandler)(::Display*, XErrorEvent*); - }; -} namespace sf @@ -101,112 +38,100 @@ namespace priv { //////////////////////////////////////////////////////////// GlxContext::GlxContext(GlxContext* shared) : -m_display (NULL), m_window (0), m_context (NULL), -m_pbuffer (0), -m_ownsWindow(false) +m_ownsWindow(true) { - // Save the creation settings - m_settings = ContextSettings(); - - // Open the connection with the X server + // Open a connection with the X server m_display = OpenDisplay(); + m_connection = XGetXCBConnection(m_display); - // Make sure that extensions are initialized - ensureExtensionsInit(m_display, DefaultScreen(m_display)); - - // Create the rendering surface (window or pbuffer if supported) - createSurface(shared, 1, 1, VideoMode::getDesktopMode().bitsPerPixel); + // Create a dummy window (disabled and hidden) + xcb_screen_t* screen = XCBScreenOfDisplay(m_connection, DefaultScreen(m_display)); + m_window = xcb_generate_id(m_connection); + xcb_create_window( + m_connection, + screen->root_depth, + m_window, screen->root, + 0, 0, + 1, 1, + 0, + XCB_WINDOW_CLASS_INPUT_OUTPUT, + screen->root_visual, + 0, NULL + ); // Create the context - createContext(shared); + createContext(shared, VideoMode::getDesktopMode().bitsPerPixel, ContextSettings()); } //////////////////////////////////////////////////////////// GlxContext::GlxContext(GlxContext* shared, const ContextSettings& settings, const WindowImpl* owner, unsigned int bitsPerPixel) : -m_display (NULL), m_window (0), m_context (NULL), -m_pbuffer (0), m_ownsWindow(false) { - // Save the creation settings - m_settings = settings; - - // Open the connection with the X server + // Open a connection with the X server + // (important: must be the same display as the owner window) m_display = OpenDisplay(); + m_connection = XGetXCBConnection(m_display); - // Make sure that extensions are initialized - ensureExtensionsInit(m_display, DefaultScreen(m_display)); - - // Create the rendering surface from the owner window - createSurface(static_cast< ::Window>(owner->getSystemHandle())); + // Get the owner window and its device context + m_window = static_cast< ::Window>(owner->getSystemHandle()); // Create the context - createContext(shared); + if (m_window) + createContext(shared, bitsPerPixel, settings); } //////////////////////////////////////////////////////////// GlxContext::GlxContext(GlxContext* shared, const ContextSettings& settings, unsigned int width, unsigned int height) : -m_display (NULL), m_window (0), m_context (NULL), -m_pbuffer (0), -m_ownsWindow(false) +m_ownsWindow(true) { - // Save the creation settings - m_settings = settings; - - // Open the connection with the X server + // Open a connection with the X server m_display = OpenDisplay(); + m_connection = XGetXCBConnection(m_display); - // Make sure that extensions are initialized - ensureExtensionsInit(m_display, DefaultScreen(m_display)); - - // Create the rendering surface (window or pbuffer if supported) - createSurface(shared, width, height, VideoMode::getDesktopMode().bitsPerPixel); + // Create the hidden window + xcb_screen_t* screen = XCBScreenOfDisplay(m_connection, DefaultScreen(m_display)); + m_window = xcb_generate_id(m_connection); + xcb_create_window( + m_connection, + screen->root_depth, + m_window, screen->root, + 0, 0, + width, height, + 0, + XCB_WINDOW_CLASS_INPUT_OUTPUT, + screen->root_visual, + 0, NULL + ); // Create the context - createContext(shared); + createContext(shared, VideoMode::getDesktopMode().bitsPerPixel, settings); } //////////////////////////////////////////////////////////// GlxContext::~GlxContext() { - // Notify unshared OpenGL resources of context destruction - cleanupUnsharedResources(); - // Destroy the context if (m_context) { -#if defined(GLX_DEBUGGING) - GlxErrorHandler handler(m_display); -#endif - if (glXGetCurrentContext() == m_context) glXMakeCurrent(m_display, None, NULL); glXDestroyContext(m_display, m_context); - -#if defined(GLX_DEBUGGING) - if (glxErrorOccurred) - err() << "GLX error in GlxContext::~GlxContext()" << std::endl; -#endif - } - - if (m_pbuffer) - { - glXDestroyPbuffer(m_display, m_pbuffer); } // Destroy the window if we own it if (m_window && m_ownsWindow) { - XDestroyWindow(m_display, m_window); - XFlush(m_display); + xcb_destroy_window(m_connection, m_window); + xcb_flush(m_connection); } // Close the connection with the X server @@ -215,128 +140,43 @@ GlxContext::~GlxContext() //////////////////////////////////////////////////////////// -GlFunctionPointer GlxContext::getFunction(const char* name) +bool GlxContext::makeCurrent() { - return reinterpret_cast<GlFunctionPointer>(glXGetProcAddress(reinterpret_cast<const GLubyte*>(name))); -} - - -//////////////////////////////////////////////////////////// -bool GlxContext::makeCurrent(bool current) -{ - if (!m_context) - return false; - -#if defined(GLX_DEBUGGING) - GlxErrorHandler handler(m_display); -#endif - - bool result = false; - - if (current) - { - if (m_pbuffer) - { - result = glXMakeContextCurrent(m_display, m_pbuffer, m_pbuffer, m_context); - } - else if (m_window) - { - result = glXMakeCurrent(m_display, m_window, m_context); - } - } - else - { - result = glXMakeCurrent(m_display, None, NULL); - } - -#if defined(GLX_DEBUGGING) - if (glxErrorOccurred) - err() << "GLX error in GlxContext::makeCurrent()" << std::endl; -#endif - - return result; + return m_context && glXMakeCurrent(m_display, m_window, m_context); } //////////////////////////////////////////////////////////// void GlxContext::display() { -#if defined(GLX_DEBUGGING) - GlxErrorHandler handler(m_display); -#endif - - if (m_pbuffer) - glXSwapBuffers(m_display, m_pbuffer); - else if (m_window) + if (m_window) glXSwapBuffers(m_display, m_window); - -#if defined(GLX_DEBUGGING) - if (glxErrorOccurred) - err() << "GLX error in GlxContext::display()" << std::endl; -#endif } //////////////////////////////////////////////////////////// void GlxContext::setVerticalSyncEnabled(bool enabled) { - int result = 0; - - // Prioritize the EXT variant and fall back to MESA or SGI if needed - // We use the direct pointer to the MESA entry point instead of the alias - // because glx.h declares the entry point as an external function - // which would require us to link in an additional library - if (SF_GLAD_GLX_EXT_swap_control) - { - glXSwapIntervalEXT(m_display, m_pbuffer ? m_pbuffer : m_window, enabled ? 1 : 0); - } - else if (SF_GLAD_GLX_MESA_swap_control) - { - result = glXSwapIntervalMESA(enabled ? 1 : 0); - } - else if (SF_GLAD_GLX_SGI_swap_control) - { - result = glXSwapIntervalSGI(enabled ? 1 : 0); - } - else - { - static bool warned = false; - - if (!warned) - { - err() << "Setting vertical sync not supported" << std::endl; - - warned = true; - } - } - - if (result != 0) - err() << "Setting vertical sync failed" << std::endl; + const GLubyte* name = reinterpret_cast<const GLubyte*>("glXSwapIntervalSGI"); + PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = reinterpret_cast<PFNGLXSWAPINTERVALSGIPROC>(glXGetProcAddress(name)); + if (glXSwapIntervalSGI) + glXSwapIntervalSGI(enabled ? 1 : 0); } //////////////////////////////////////////////////////////// XVisualInfo GlxContext::selectBestVisual(::Display* display, unsigned int bitsPerPixel, const ContextSettings& settings) { - // Make sure that extensions are initialized - ensureExtensionsInit(display, DefaultScreen(display)); - - const int screen = DefaultScreen(display); - // Retrieve all the visuals int count; XVisualInfo* visuals = XGetVisualInfo(display, 0, NULL, &count); if (visuals) { // Evaluate all the returned visuals, and pick the best one - int bestScore = 0x7FFFFFFF; - XVisualInfo bestVisual = XVisualInfo(); + int bestScore = 0xFFFF; + XVisualInfo bestVisual; for (int i = 0; i < count; ++i) { - // Filter by screen - if (visuals[i].screen != screen) - continue; - // Check mandatory attributes int doubleBuffer; glXGetConfig(display, &visuals[i], GLX_DOUBLEBUFFER, &doubleBuffer); @@ -344,40 +184,19 @@ XVisualInfo GlxContext::selectBestVisual(::Display* display, unsigned int bitsPe continue; // Extract the components of the current visual - int red, green, blue, alpha, depth, stencil, multiSampling, samples, sRgb; - glXGetConfig(display, &visuals[i], GLX_RED_SIZE, &red); - glXGetConfig(display, &visuals[i], GLX_GREEN_SIZE, &green); - glXGetConfig(display, &visuals[i], GLX_BLUE_SIZE, &blue); - glXGetConfig(display, &visuals[i], GLX_ALPHA_SIZE, &alpha); - glXGetConfig(display, &visuals[i], GLX_DEPTH_SIZE, &depth); - glXGetConfig(display, &visuals[i], GLX_STENCIL_SIZE, &stencil); - - if (SF_GLAD_GLX_ARB_multisample) - { - glXGetConfig(display, &visuals[i], GLX_SAMPLE_BUFFERS_ARB, &multiSampling); - glXGetConfig(display, &visuals[i], GLX_SAMPLES_ARB, &samples); - } - else - { - multiSampling = 0; - samples = 0; - } - - if (SF_GLAD_GLX_EXT_framebuffer_sRGB || SF_GLAD_GLX_ARB_framebuffer_sRGB) - { - glXGetConfig(display, &visuals[i], GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB, &sRgb); - } - else - { - sRgb = 0; - } - - // TODO: Replace this with proper acceleration detection - bool accelerated = true; + int red, green, blue, alpha, depth, stencil, multiSampling, samples; + glXGetConfig(display, &visuals[i], GLX_RED_SIZE, &red); + glXGetConfig(display, &visuals[i], GLX_GREEN_SIZE, &green); + glXGetConfig(display, &visuals[i], GLX_BLUE_SIZE, &blue); + glXGetConfig(display, &visuals[i], GLX_ALPHA_SIZE, &alpha); + glXGetConfig(display, &visuals[i], GLX_DEPTH_SIZE, &depth); + glXGetConfig(display, &visuals[i], GLX_STENCIL_SIZE, &stencil); + glXGetConfig(display, &visuals[i], GLX_SAMPLE_BUFFERS_ARB, &multiSampling); + glXGetConfig(display, &visuals[i], GLX_SAMPLES_ARB, &samples); // Evaluate the visual int color = red + green + blue + alpha; - int score = evaluateFormat(bitsPerPixel, settings, color, depth, stencil, multiSampling ? samples : 0, accelerated, sRgb == True); + int score = evaluateFormat(bitsPerPixel, settings, color, depth, stencil, multiSampling ? samples : 0); // If it's better than the current best, make it the new best if (score < bestScore) @@ -401,46 +220,13 @@ XVisualInfo GlxContext::selectBestVisual(::Display* display, unsigned int bitsPe } } - //////////////////////////////////////////////////////////// -void GlxContext::updateSettingsFromVisualInfo(XVisualInfo* visualInfo) +void GlxContext::createContext(GlxContext* shared, unsigned int bitsPerPixel, const ContextSettings& settings) { - // Update the creation settings from the chosen format - int depth, stencil, multiSampling, samples, sRgb; - glXGetConfig(m_display, visualInfo, GLX_DEPTH_SIZE, &depth); - glXGetConfig(m_display, visualInfo, GLX_STENCIL_SIZE, &stencil); + // Save the creation settings + m_settings = settings; - if (SF_GLAD_GLX_ARB_multisample) - { - glXGetConfig(m_display, visualInfo, GLX_SAMPLE_BUFFERS_ARB, &multiSampling); - glXGetConfig(m_display, visualInfo, GLX_SAMPLES_ARB, &samples); - } - else - { - multiSampling = 0; - samples = 0; - } - - if (SF_GLAD_GLX_EXT_framebuffer_sRGB || SF_GLAD_GLX_ARB_framebuffer_sRGB) - { - glXGetConfig(m_display, visualInfo, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB, &sRgb); - } - else - { - sRgb = 0; - } - - m_settings.depthBits = static_cast<unsigned int>(depth); - m_settings.stencilBits = static_cast<unsigned int>(stencil); - m_settings.antialiasingLevel = multiSampling ? samples : 0; - m_settings.sRgbCapable = (sRgb == True); -} - - -//////////////////////////////////////////////////////////// -void GlxContext::updateSettingsFromWindow() -{ - // Retrieve the attributes of the target window + // Get the attributes of the target window XWindowAttributes windowAttributes; if (XGetWindowAttributes(m_display, m_window, &windowAttributes) == 0) { @@ -448,342 +234,161 @@ void GlxContext::updateSettingsFromWindow() return; } - // Get its visuals + // Setup the visual infos to match XVisualInfo tpl; - tpl.screen = DefaultScreen(m_display); + tpl.depth = windowAttributes.depth; tpl.visualid = XVisualIDFromVisual(windowAttributes.visual); + tpl.screen = DefaultScreen(m_display); + + // Get all the visuals matching the template int nbVisuals = 0; - XVisualInfo* visualInfo = XGetVisualInfo(m_display, VisualIDMask | VisualScreenMask, &tpl, &nbVisuals); - - if (!visualInfo) + XVisualInfo* visuals = XGetVisualInfo(m_display, VisualDepthMask | VisualIDMask | VisualScreenMask, &tpl, &nbVisuals); + if (!visuals || (nbVisuals == 0)) + { + if (visuals) + XFree(visuals); + err() << "There is no valid visual for the selected screen" << std::endl; return; + } - updateSettingsFromVisualInfo(visualInfo); - - XFree(visualInfo); -} - - -//////////////////////////////////////////////////////////// -void GlxContext::createSurface(GlxContext* shared, unsigned int width, unsigned int height, unsigned int bitsPerPixel) -{ - // Choose the visual according to the context settings - XVisualInfo visualInfo = selectBestVisual(m_display, bitsPerPixel, m_settings); - - // Check if the shared context already exists and pbuffers are supported - if (shared && SF_GLAD_GLX_SGIX_pbuffer) + // Find the best visual + int bestScore = 0xFFFF; + XVisualInfo* bestVisual = NULL; + for (int i = 0; i < nbVisuals; ++i) { - // There are no GLX versions prior to 1.0 - int major = 0; - int minor = 0; + // Get the current visual attributes + int RGBA, doubleBuffer, red, green, blue, alpha, depth, stencil, multiSampling, samples; + glXGetConfig(m_display, &visuals[i], GLX_RGBA, &RGBA); + glXGetConfig(m_display, &visuals[i], GLX_DOUBLEBUFFER, &doubleBuffer); + glXGetConfig(m_display, &visuals[i], GLX_RED_SIZE, &red); + glXGetConfig(m_display, &visuals[i], GLX_GREEN_SIZE, &green); + glXGetConfig(m_display, &visuals[i], GLX_BLUE_SIZE, &blue); + glXGetConfig(m_display, &visuals[i], GLX_ALPHA_SIZE, &alpha); + glXGetConfig(m_display, &visuals[i], GLX_DEPTH_SIZE, &depth); + glXGetConfig(m_display, &visuals[i], GLX_STENCIL_SIZE, &stencil); + glXGetConfig(m_display, &visuals[i], GLX_SAMPLE_BUFFERS_ARB, &multiSampling); + glXGetConfig(m_display, &visuals[i], GLX_SAMPLES_ARB, &samples); - glXQueryVersion(m_display, &major, &minor); + // First check the mandatory parameters + if ((RGBA == 0) || (doubleBuffer == 0)) + continue; - // Check if glXCreatePbuffer is available (requires GLX 1.3 or greater) - bool hasCreatePbuffer = ((major > 1) || (minor >= 3)); + // Evaluate the current configuration + int color = red + green + blue + alpha; + int score = evaluateFormat(bitsPerPixel, m_settings, color, depth, stencil, multiSampling ? samples : 0); - if (hasCreatePbuffer) + // Keep it if it's better than the current best + if (score < bestScore) { - // Get a GLXFBConfig that matches the visual - GLXFBConfig* config = NULL; - - // We don't supply attributes to match against, since - // the visual we are matching against was already - // deemed suitable in selectBestVisual() - int nbConfigs = 0; - GLXFBConfig* configs = glXChooseFBConfig(m_display, DefaultScreen(m_display), NULL, &nbConfigs); - - for (int i = 0; configs && (i < nbConfigs); ++i) - { - XVisualInfo* visual = glXGetVisualFromFBConfig(m_display, configs[i]); - - if (!visual) - continue; - - if (visual->visualid == visualInfo.visualid) - { - config = &configs[i]; - XFree(visual); - break; - } - - XFree(visual); - } - - if (config) - { - int attributes[] = - { - GLX_PBUFFER_WIDTH, static_cast<int>(width), - GLX_PBUFFER_HEIGHT, static_cast<int>(height), - 0, 0 - }; - - m_pbuffer = glXCreatePbuffer(m_display, *config, attributes); - - updateSettingsFromVisualInfo(&visualInfo); - - XFree(configs); - - return; - } - - if (configs) - XFree(configs); + bestScore = score; + bestVisual = &visuals[i]; } } - // If pbuffers are not available we use a hidden window as the off-screen surface to draw to - int screen = DefaultScreen(m_display); - - // Define the window attributes - XSetWindowAttributes attributes; - attributes.colormap = XCreateColormap(m_display, RootWindow(m_display, screen), visualInfo.visual, AllocNone); - - m_window = XCreateWindow(m_display, - RootWindow(m_display, screen), - 0, 0, - width, height, - 0, - DefaultDepth(m_display, screen), - InputOutput, - visualInfo.visual, - CWColormap, - &attributes); - - m_ownsWindow = true; - - updateSettingsFromWindow(); -} - - -//////////////////////////////////////////////////////////// -void GlxContext::createSurface(::Window window) -{ - // A window already exists, so just use it - m_window = window; - - updateSettingsFromWindow(); -} - - -//////////////////////////////////////////////////////////// -void GlxContext::createContext(GlxContext* shared) -{ - // Get a working copy of the context settings - ContextSettings settings = m_settings; - - XVisualInfo* visualInfo = NULL; - - if (m_pbuffer) + // Make sure that we have found a visual + if (!bestVisual) { - unsigned int fbConfigId = 0; - - glXQueryDrawable(m_display, m_pbuffer, GLX_FBCONFIG_ID, &fbConfigId); - - int attributes[] = - { - GLX_FBCONFIG_ID, static_cast<int>(fbConfigId), - 0, 0 - }; - - int count = 0; - GLXFBConfig* fbconfig = glXChooseFBConfig(m_display, DefaultScreen(m_display), attributes, &count); - - if (count == 1) - visualInfo = glXGetVisualFromFBConfig(m_display, *fbconfig); - - if (fbconfig) - XFree(fbconfig); - } - else - { - // Retrieve the attributes of the target window - XWindowAttributes windowAttributes; - if (XGetWindowAttributes(m_display, m_window, &windowAttributes) == 0) - { - err() << "Failed to get the window attributes" << std::endl; - return; - } - - // Get its visuals - XVisualInfo tpl; - tpl.screen = DefaultScreen(m_display); - tpl.visualid = XVisualIDFromVisual(windowAttributes.visual); - int nbVisuals = 0; - visualInfo = XGetVisualInfo(m_display, VisualIDMask | VisualScreenMask, &tpl, &nbVisuals); - } - - if (!visualInfo) - { - err() << "Failed to get visual info" << std::endl; + err() << "Failed to find a suitable pixel format for the window -- cannot create OpenGL context" << std::endl; return; } // Get the context to share display lists with GLXContext toShare = shared ? shared->m_context : NULL; - // There are no GLX versions prior to 1.0 - int major = 0; - int minor = 0; - - if (!glXQueryVersion(m_display, &major, &minor)) - err() << "Failed to query GLX version, limited to legacy context creation" << std::endl; - - // Check if glXCreateContextAttribsARB is available (requires GLX 1.3 or greater) - bool hasCreateContextArb = SF_GLAD_GLX_ARB_create_context && ((major > 1) || (minor >= 3)); - - // Create the OpenGL context -- first try using glXCreateContextAttribsARB - if (hasCreateContextArb) + // Create the OpenGL context -- first try context versions >= 3.0 if it is requested (they require special code) + while (!m_context && (m_settings.majorVersion >= 3)) { - // Get a GLXFBConfig that matches the window's visual, for glXCreateContextAttribsARB - GLXFBConfig* config = NULL; - - // We don't supply attributes to match against, since - // the visual we are matching against was already - // deemed suitable in selectBestVisual() - int nbConfigs = 0; - GLXFBConfig* configs = glXChooseFBConfig(m_display, DefaultScreen(m_display), NULL, &nbConfigs); - - for (int i = 0; configs && (i < nbConfigs); ++i) + const GLubyte* name = reinterpret_cast<const GLubyte*>("glXCreateContextAttribsARB"); + PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = reinterpret_cast<PFNGLXCREATECONTEXTATTRIBSARBPROC>(glXGetProcAddress(name)); + if (glXCreateContextAttribsARB) { - XVisualInfo* visual = glXGetVisualFromFBConfig(m_display, configs[i]); - - if (!visual) - continue; - - if (visual->visualid == visualInfo->visualid) + int nbConfigs = 0; + int fbAttributes[] = { - config = &configs[i]; - XFree(visual); - break; + GLX_DEPTH_SIZE, static_cast<int>(settings.depthBits), + GLX_STENCIL_SIZE, static_cast<int>(settings.stencilBits), + GLX_SAMPLE_BUFFERS, settings.antialiasingLevel > 0, + GLX_SAMPLES, static_cast<int>(settings.antialiasingLevel), + GLX_RED_SIZE, 8, + GLX_GREEN_SIZE, 8, + GLX_BLUE_SIZE, 8, + GLX_ALPHA_SIZE, bitsPerPixel == 32 ? 8 : 0, + GLX_DOUBLEBUFFER, True, + GLX_X_RENDERABLE, True, + GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, + GLX_RENDER_TYPE, GLX_RGBA_BIT, + GLX_CONFIG_CAVEAT, GLX_NONE, + None + }; + GLXFBConfig* configs = glXChooseFBConfig(m_display, DefaultScreen(m_display), fbAttributes, &nbConfigs); + + if (configs && nbConfigs) + { + // Create the context + int attributes[] = + { + GLX_CONTEXT_MAJOR_VERSION_ARB, static_cast<int>(m_settings.majorVersion), + GLX_CONTEXT_MINOR_VERSION_ARB, static_cast<int>(m_settings.minorVersion), + GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB, + 0, 0 + }; + m_context = glXCreateContextAttribsARB(m_display, configs[0], toShare, true, attributes); } - XFree(visual); + if (configs) + XFree(configs); } - if (!config) - err() << "Failed to get GLXFBConfig which corresponds to the window's visual" << std::endl; - - while (config && !m_context && m_settings.majorVersion) + // If we couldn't create the context, lower the version number and try again -- stop at 3.0 + // Invalid version numbers will be generated by this algorithm (like 3.9), but we really don't care + if (!m_context) { - std::vector<int> attributes; - - // Check if the user requested a specific context version (anything > 1.1) - if ((m_settings.majorVersion > 1) || ((m_settings.majorVersion == 1) && (m_settings.minorVersion > 1))) + if (m_settings.minorVersion > 0) { - attributes.push_back(GLX_CONTEXT_MAJOR_VERSION_ARB); - attributes.push_back(m_settings.majorVersion); - attributes.push_back(GLX_CONTEXT_MINOR_VERSION_ARB); - attributes.push_back(m_settings.minorVersion); - } - - // Check if setting the profile is supported - if (SF_GLAD_GLX_ARB_create_context_profile) - { - int profile = (m_settings.attributeFlags & ContextSettings::Core) ? GLX_CONTEXT_CORE_PROFILE_BIT_ARB : GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; - int debug = (m_settings.attributeFlags & ContextSettings::Debug) ? GLX_CONTEXT_DEBUG_BIT_ARB : 0; - - attributes.push_back(GLX_CONTEXT_PROFILE_MASK_ARB); - attributes.push_back(profile); - attributes.push_back(GLX_CONTEXT_FLAGS_ARB); - attributes.push_back(debug); + // If the minor version is not 0, we decrease it and try again + m_settings.minorVersion--; } else { - if ((m_settings.attributeFlags & ContextSettings::Core) || (m_settings.attributeFlags & ContextSettings::Debug)) - err() << "Selecting a profile during context creation is not supported," - << "disabling comptibility and debug" << std::endl; - - m_settings.attributeFlags = ContextSettings::Default; - } - - // Append the terminating 0 - attributes.push_back(0); - attributes.push_back(0); - - // RAII GLX error handler (we simply ignore errors here) - // On an error, glXCreateContextAttribsARB will return 0 anyway - GlxErrorHandler handler(m_display); - - if (toShare) - { - if (!glXMakeCurrent(m_display, None, NULL)) - { - err() << "Failed to deactivate shared context before sharing" << std::endl; - return; - } - } - - // Create the context - m_context = glXCreateContextAttribsARB(m_display, *config, toShare, true, &attributes[0]); - - if (!m_context) - { - // If we couldn't create the context, first try disabling flags, - // then lower the version number and try again -- stop at 0.0 - // Invalid version numbers will be generated by this algorithm (like 3.9), but we really don't care - if (m_settings.attributeFlags != ContextSettings::Default) - { - m_settings.attributeFlags = ContextSettings::Default; - } - else if (m_settings.minorVersion > 0) - { - // If the minor version is not 0, we decrease it and try again - m_settings.minorVersion--; - - m_settings.attributeFlags = settings.attributeFlags; - } - else - { - // If the minor version is 0, we decrease the major version - m_settings.majorVersion--; - m_settings.minorVersion = 9; - - m_settings.attributeFlags = settings.attributeFlags; - } + // If the minor version is 0, we decrease the major version + m_settings.majorVersion--; + m_settings.minorVersion = 9; } } - - if (configs) - XFree(configs); } - // If glXCreateContextAttribsARB failed, use glXCreateContext + // If the OpenGL >= 3.0 context failed or if we don't want one, create a regular OpenGL 1.x/2.x context if (!m_context) { - // set the context version to 2.1 (arbitrary) and disable flags + // set the context version to 2.0 (arbitrary) m_settings.majorVersion = 2; - m_settings.minorVersion = 1; - m_settings.attributeFlags = ContextSettings::Default; + m_settings.minorVersion = 0; -#if defined(GLX_DEBUGGING) - GlxErrorHandler handler(m_display); -#endif - - if (toShare) + m_context = glXCreateContext(m_display, bestVisual, toShare, true); + if (!m_context) { - if (!glXMakeCurrent(m_display, None, NULL)) - { - err() << "Failed to deactivate shared context before sharing" << std::endl; - return; - } + err() << "Failed to create an OpenGL context for this window" << std::endl; + return; } - - // Create the context, using the target window's visual - m_context = glXCreateContext(m_display, visualInfo, toShare, true); - -#if defined(GLX_DEBUGGING) - if (glxErrorOccurred) - err() << "GLX error in GlxContext::createContext()" << std::endl; -#endif } - if (!m_context) - err() << "Failed to create an OpenGL context for this window" << std::endl; + // Update the creation settings from the chosen format + int depth, stencil, multiSampling, samples; + glXGetConfig(m_display, bestVisual, GLX_DEPTH_SIZE, &depth); + glXGetConfig(m_display, bestVisual, GLX_STENCIL_SIZE, &stencil); + glXGetConfig(m_display, bestVisual, GLX_SAMPLE_BUFFERS_ARB, &multiSampling); + glXGetConfig(m_display, bestVisual, GLX_SAMPLES_ARB, &samples); + m_settings.depthBits = static_cast<unsigned int>(depth); + m_settings.stencilBits = static_cast<unsigned int>(stencil); + m_settings.antialiasingLevel = multiSampling ? samples : 0; - // Free the visual info - XFree(visualInfo); + // Change the target window's colormap so that it matches the context's one + ::Window root = RootWindow(m_display, DefaultScreen(m_display)); + Colormap colorMap = XCreateColormap(m_display, root, bestVisual->visual, AllocNone); + XSetWindowColormap(m_display, m_window, colorMap); + + // Free the temporary visuals array + XFree(visuals); } } // namespace priv diff --git a/src/SFML/Window/Unix/GlxContext.hpp b/src/SFML/Window/Unix/GlxContext.hpp index f5e4b879..0e8bc402 100644 --- a/src/SFML/Window/Unix/GlxContext.hpp +++ b/src/SFML/Window/Unix/GlxContext.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,8 +29,8 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Window/GlContext.hpp> -#include <glad/glx.h> -#include <X11/Xlib.h> +#include <X11/Xlib-xcb.h> +#include <GL/glx.h> namespace sf @@ -81,25 +81,13 @@ public: //////////////////////////////////////////////////////////// ~GlxContext(); - //////////////////////////////////////////////////////////// - /// \brief Get the address of an OpenGL function - /// - /// \param name Name of the function to get the address of - /// - /// \return Address of the OpenGL function, 0 on failure - /// - //////////////////////////////////////////////////////////// - static GlFunctionPointer getFunction(const char* name); - //////////////////////////////////////////////////////////// /// \brief Activate the context as the current target for rendering /// - /// \param current Whether to make the context current or no longer current - /// /// \return True on success, false if any error happened /// //////////////////////////////////////////////////////////// - virtual bool makeCurrent(bool current); + virtual bool makeCurrent(); //////////////////////////////////////////////////////////// /// \brief Display what has been rendered to the context so far @@ -134,54 +122,23 @@ public: private: - //////////////////////////////////////////////////////////// - /// \brief Update the context visual settings from XVisualInfo - /// - /// \param visualInfo XVisualInfo to update settings from - /// - //////////////////////////////////////////////////////////// - void updateSettingsFromVisualInfo(XVisualInfo* visualInfo); - - //////////////////////////////////////////////////////////// - /// \brief Update the context visual settings from the window - /// - //////////////////////////////////////////////////////////// - void updateSettingsFromWindow(); - - //////////////////////////////////////////////////////////// - /// \brief Create the context's drawing surface - /// - /// \param shared Context to share the new one with (can be NULL) - /// \param width Back buffer width, in pixels - /// \param height Back buffer height, in pixels - /// \param bitsPerPixel Pixel depth, in bits per pixel - /// - //////////////////////////////////////////////////////////// - void createSurface(GlxContext* shared, unsigned int width, unsigned int height, unsigned int bitsPerPixel); - - //////////////////////////////////////////////////////////// - /// \brief Create the context's drawing surface from an existing window - /// - /// \param window Window ID of the owning window - /// - //////////////////////////////////////////////////////////// - void createSurface(::Window window); - //////////////////////////////////////////////////////////// /// \brief Create the context /// - /// \param shared Context to share the new one with (can be NULL) + /// \param shared Context to share the new one with (can be NULL) + /// \param bitsPerPixel Pixel depth, in bits per pixel + /// \param settings Creation parameters /// //////////////////////////////////////////////////////////// - void createContext(GlxContext* shared); + void createContext(GlxContext* shared, unsigned int bitsPerPixel, const ContextSettings& settings); //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// ::Display* m_display; ///< Connection to the X server ::Window m_window; ///< Window to which the context is attached + xcb_connection_t* m_connection; ///< Pointer to the xcb connection GLXContext m_context; ///< OpenGL context - GLXPbuffer m_pbuffer; ///< GLX pbuffer ID if one was created bool m_ownsWindow; ///< Do we own the window associated to the context? }; diff --git a/src/SFML/Window/Unix/InputImpl.cpp b/src/SFML/Window/Unix/InputImpl.cpp index 3f3b6d72..a41fa46b 100644 --- a/src/SFML/Window/Unix/InputImpl.cpp +++ b/src/SFML/Window/Unix/InputImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -25,12 +25,12 @@ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// -#include <SFML/Window/Window.hpp> // important to be included first (conflict with None) #include <SFML/Window/Unix/InputImpl.hpp> +#include <SFML/Window/Window.hpp> #include <SFML/Window/Unix/Display.hpp> -#include <SFML/System/Err.hpp> -#include <X11/Xlib.h> +#include <X11/Xlib-xcb.h> #include <X11/keysym.h> +#include <cstdlib> namespace sf @@ -44,30 +44,66 @@ bool InputImpl::isKeyPressed(Keyboard::Key key) KeySym keysym = 0; switch (key) { - case Keyboard::LShift: keysym = XK_Shift_L; break; - case Keyboard::RShift: keysym = XK_Shift_R; break; + case Keyboard::A: keysym = XK_A; break; + case Keyboard::B: keysym = XK_B; break; + case Keyboard::C: keysym = XK_C; break; + case Keyboard::D: keysym = XK_D; break; + case Keyboard::E: keysym = XK_E; break; + case Keyboard::F: keysym = XK_F; break; + case Keyboard::G: keysym = XK_G; break; + case Keyboard::H: keysym = XK_H; break; + case Keyboard::I: keysym = XK_I; break; + case Keyboard::J: keysym = XK_J; break; + case Keyboard::K: keysym = XK_K; break; + case Keyboard::L: keysym = XK_L; break; + case Keyboard::M: keysym = XK_M; break; + case Keyboard::N: keysym = XK_N; break; + case Keyboard::O: keysym = XK_O; break; + case Keyboard::P: keysym = XK_P; break; + case Keyboard::Q: keysym = XK_Q; break; + case Keyboard::R: keysym = XK_R; break; + case Keyboard::S: keysym = XK_S; break; + case Keyboard::T: keysym = XK_T; break; + case Keyboard::U: keysym = XK_U; break; + case Keyboard::V: keysym = XK_V; break; + case Keyboard::W: keysym = XK_W; break; + case Keyboard::X: keysym = XK_X; break; + case Keyboard::Y: keysym = XK_Y; break; + case Keyboard::Z: keysym = XK_Z; break; + case Keyboard::Num0: keysym = XK_0; break; + case Keyboard::Num1: keysym = XK_1; break; + case Keyboard::Num2: keysym = XK_2; break; + case Keyboard::Num3: keysym = XK_3; break; + case Keyboard::Num4: keysym = XK_4; break; + case Keyboard::Num5: keysym = XK_5; break; + case Keyboard::Num6: keysym = XK_6; break; + case Keyboard::Num7: keysym = XK_7; break; + case Keyboard::Num8: keysym = XK_8; break; + case Keyboard::Num9: keysym = XK_9; break; + case Keyboard::Escape: keysym = XK_Escape; break; case Keyboard::LControl: keysym = XK_Control_L; break; - case Keyboard::RControl: keysym = XK_Control_R; break; + case Keyboard::LShift: keysym = XK_Shift_L; break; case Keyboard::LAlt: keysym = XK_Alt_L; break; - case Keyboard::RAlt: keysym = XK_Alt_R; break; case Keyboard::LSystem: keysym = XK_Super_L; break; + case Keyboard::RControl: keysym = XK_Control_R; break; + case Keyboard::RShift: keysym = XK_Shift_R; break; + case Keyboard::RAlt: keysym = XK_Alt_R; break; case Keyboard::RSystem: keysym = XK_Super_R; break; case Keyboard::Menu: keysym = XK_Menu; break; - case Keyboard::Escape: keysym = XK_Escape; break; - case Keyboard::Semicolon: keysym = XK_semicolon; break; - case Keyboard::Slash: keysym = XK_slash; break; - case Keyboard::Equal: keysym = XK_equal; break; - case Keyboard::Hyphen: keysym = XK_minus; break; case Keyboard::LBracket: keysym = XK_bracketleft; break; case Keyboard::RBracket: keysym = XK_bracketright; break; + case Keyboard::SemiColon: keysym = XK_semicolon; break; case Keyboard::Comma: keysym = XK_comma; break; case Keyboard::Period: keysym = XK_period; break; - case Keyboard::Quote: keysym = XK_apostrophe; break; - case Keyboard::Backslash: keysym = XK_backslash; break; - case Keyboard::Tilde: keysym = XK_grave; break; + case Keyboard::Quote: keysym = XK_dead_acute; break; + case Keyboard::Slash: keysym = XK_slash; break; + case Keyboard::BackSlash: keysym = XK_backslash; break; + case Keyboard::Tilde: keysym = XK_dead_grave; break; + case Keyboard::Equal: keysym = XK_equal; break; + case Keyboard::Dash: keysym = XK_minus; break; case Keyboard::Space: keysym = XK_space; break; - case Keyboard::Enter: keysym = XK_Return; break; - case Keyboard::Backspace: keysym = XK_BackSpace; break; + case Keyboard::Return: keysym = XK_Return; break; + case Keyboard::BackSpace: keysym = XK_BackSpace; break; case Keyboard::Tab: keysym = XK_Tab; break; case Keyboard::PageUp: keysym = XK_Prior; break; case Keyboard::PageDown: keysym = XK_Next; break; @@ -79,7 +115,20 @@ bool InputImpl::isKeyPressed(Keyboard::Key key) case Keyboard::Subtract: keysym = XK_KP_Subtract; break; case Keyboard::Multiply: keysym = XK_KP_Multiply; break; case Keyboard::Divide: keysym = XK_KP_Divide; break; - case Keyboard::Pause: keysym = XK_Pause; break; + case Keyboard::Left: keysym = XK_Left; break; + case Keyboard::Right: keysym = XK_Right; break; + case Keyboard::Up: keysym = XK_Up; break; + case Keyboard::Down: keysym = XK_Down; break; + case Keyboard::Numpad0: keysym = XK_KP_0; break; + case Keyboard::Numpad1: keysym = XK_KP_1; break; + case Keyboard::Numpad2: keysym = XK_KP_2; break; + case Keyboard::Numpad3: keysym = XK_KP_3; break; + case Keyboard::Numpad4: keysym = XK_KP_4; break; + case Keyboard::Numpad5: keysym = XK_KP_5; break; + case Keyboard::Numpad6: keysym = XK_KP_6; break; + case Keyboard::Numpad7: keysym = XK_KP_7; break; + case Keyboard::Numpad8: keysym = XK_KP_8; break; + case Keyboard::Numpad9: keysym = XK_KP_9; break; case Keyboard::F1: keysym = XK_F1; break; case Keyboard::F2: keysym = XK_F2; break; case Keyboard::F3: keysym = XK_F3; break; @@ -95,79 +144,29 @@ bool InputImpl::isKeyPressed(Keyboard::Key key) case Keyboard::F13: keysym = XK_F13; break; case Keyboard::F14: keysym = XK_F14; break; case Keyboard::F15: keysym = XK_F15; break; - case Keyboard::Left: keysym = XK_Left; break; - case Keyboard::Right: keysym = XK_Right; break; - case Keyboard::Up: keysym = XK_Up; break; - case Keyboard::Down: keysym = XK_Down; break; - case Keyboard::Numpad0: keysym = XK_KP_Insert; break; - case Keyboard::Numpad1: keysym = XK_KP_End; break; - case Keyboard::Numpad2: keysym = XK_KP_Down; break; - case Keyboard::Numpad3: keysym = XK_KP_Page_Down; break; - case Keyboard::Numpad4: keysym = XK_KP_Left; break; - case Keyboard::Numpad5: keysym = XK_KP_Begin; break; - case Keyboard::Numpad6: keysym = XK_KP_Right; break; - case Keyboard::Numpad7: keysym = XK_KP_Home; break; - case Keyboard::Numpad8: keysym = XK_KP_Up; break; - case Keyboard::Numpad9: keysym = XK_KP_Page_Up; break; - case Keyboard::A: keysym = XK_a; break; - case Keyboard::B: keysym = XK_b; break; - case Keyboard::C: keysym = XK_c; break; - case Keyboard::D: keysym = XK_d; break; - case Keyboard::E: keysym = XK_e; break; - case Keyboard::F: keysym = XK_f; break; - case Keyboard::G: keysym = XK_g; break; - case Keyboard::H: keysym = XK_h; break; - case Keyboard::I: keysym = XK_i; break; - case Keyboard::J: keysym = XK_j; break; - case Keyboard::K: keysym = XK_k; break; - case Keyboard::L: keysym = XK_l; break; - case Keyboard::M: keysym = XK_m; break; - case Keyboard::N: keysym = XK_n; break; - case Keyboard::O: keysym = XK_o; break; - case Keyboard::P: keysym = XK_p; break; - case Keyboard::Q: keysym = XK_q; break; - case Keyboard::R: keysym = XK_r; break; - case Keyboard::S: keysym = XK_s; break; - case Keyboard::T: keysym = XK_t; break; - case Keyboard::U: keysym = XK_u; break; - case Keyboard::V: keysym = XK_v; break; - case Keyboard::W: keysym = XK_w; break; - case Keyboard::X: keysym = XK_x; break; - case Keyboard::Y: keysym = XK_y; break; - case Keyboard::Z: keysym = XK_z; break; - case Keyboard::Num0: keysym = XK_0; break; - case Keyboard::Num1: keysym = XK_1; break; - case Keyboard::Num2: keysym = XK_2; break; - case Keyboard::Num3: keysym = XK_3; break; - case Keyboard::Num4: keysym = XK_4; break; - case Keyboard::Num5: keysym = XK_5; break; - case Keyboard::Num6: keysym = XK_6; break; - case Keyboard::Num7: keysym = XK_7; break; - case Keyboard::Num8: keysym = XK_8; break; - case Keyboard::Num9: keysym = XK_9; break; + case Keyboard::Pause: keysym = XK_Pause; break; default: keysym = 0; break; } - // Sanity checks - if (key < 0 || key >= sf::Keyboard::KeyCount) - return false; - // Open a connection with the X server Display* display = OpenDisplay(); + xcb_connection_t* connection = XGetXCBConnection(display); // Convert to keycode KeyCode keycode = XKeysymToKeycode(display, keysym); if (keycode != 0) { // Get the whole keyboard state - char keys[32]; - XQueryKeymap(display, keys); + xcb_query_keymap_reply_t* keymap = xcb_query_keymap_reply(connection, xcb_query_keymap(connection), NULL); // Close the connection with the X server CloseDisplay(display); // Check our keycode - return (keys[keycode / 8] & (1 << (keycode % 8))) != 0; + bool isPressed = (keymap->keys[keycode / 8] & (1 << (keycode % 8))) != 0; + + free(keymap); + return isPressed; } else { @@ -191,29 +190,28 @@ bool InputImpl::isMouseButtonPressed(Mouse::Button button) { // Open a connection with the X server Display* display = OpenDisplay(); + xcb_connection_t* connection = XGetXCBConnection(display); - // we don't care about these but they are required - ::Window root, child; - int wx, wy; - int gx, gy; - - unsigned int buttons = 0; - XQueryPointer(display, DefaultRootWindow(display), &root, &child, &gx, &gy, &wx, &wy, &buttons); + // Get pointer mask + xcb_query_pointer_reply_t* pointer = xcb_query_pointer_reply(connection, xcb_query_pointer(connection, XDefaultRootWindow(display)), NULL); // Close the connection with the X server CloseDisplay(display); + bool result = false; + switch (button) { - case Mouse::Left: return buttons & Button1Mask; - case Mouse::Right: return buttons & Button3Mask; - case Mouse::Middle: return buttons & Button2Mask; - case Mouse::XButton1: return false; // not supported by X - case Mouse::XButton2: return false; // not supported by X - default: return false; + case Mouse::Left: result = pointer->mask & XCB_BUTTON_MASK_1; + case Mouse::Right: result = pointer->mask & XCB_BUTTON_MASK_3; + case Mouse::Middle: result = pointer->mask & XCB_BUTTON_MASK_2; + case Mouse::XButton1: // not supported by X + case Mouse::XButton2: // not supported by X + default: result = false; } - return false; + free(pointer); + return result; } @@ -222,45 +220,40 @@ Vector2i InputImpl::getMousePosition() { // Open a connection with the X server Display* display = OpenDisplay(); + xcb_connection_t* connection = XGetXCBConnection(display); - // we don't care about these but they are required - ::Window root, child; - int x, y; - unsigned int buttons; - - int gx = 0; - int gy = 0; - XQueryPointer(display, DefaultRootWindow(display), &root, &child, &gx, &gy, &x, &y, &buttons); + xcb_query_pointer_reply_t* pointer = xcb_query_pointer_reply(connection, xcb_query_pointer(connection, XDefaultRootWindow(display)), NULL); // Close the connection with the X server CloseDisplay(display); - return Vector2i(gx, gy); + // Prepare result. + Vector2i result(pointer->root_x, pointer->root_y); + free(pointer); + + return result; } //////////////////////////////////////////////////////////// -Vector2i InputImpl::getMousePosition(const WindowBase& relativeTo) +Vector2i InputImpl::getMousePosition(const Window& relativeTo) { WindowHandle handle = relativeTo.getSystemHandle(); if (handle) { // Open a connection with the X server - Display* display = OpenDisplay(); + xcb_connection_t* connection = OpenConnection(); - // we don't care about these but they are required - ::Window root, child; - int gx, gy; - unsigned int buttons; - - int x = 0; - int y = 0; - XQueryPointer(display, handle, &root, &child, &gx, &gy, &x, &y, &buttons); + xcb_query_pointer_reply_t* pointer = xcb_query_pointer_reply(connection, xcb_query_pointer(connection, handle), NULL); // Close the connection with the X server - CloseDisplay(display); + CloseConnection(connection); - return Vector2i(x, y); + // Prepare result. + Vector2i result(pointer->win_x, pointer->win_y); + free(pointer); + + return result; } else { @@ -274,9 +267,10 @@ void InputImpl::setMousePosition(const Vector2i& position) { // Open a connection with the X server Display* display = OpenDisplay(); + xcb_connection_t* connection = XGetXCBConnection(display); - XWarpPointer(display, None, DefaultRootWindow(display), 0, 0, 0, 0, position.x, position.y); - XFlush(display); + xcb_warp_pointer(connection, None, XDefaultRootWindow(display), 0, 0, 0, 0, position.x, position.y); + xcb_flush(connection); // Close the connection with the X server CloseDisplay(display); @@ -284,20 +278,20 @@ void InputImpl::setMousePosition(const Vector2i& position) //////////////////////////////////////////////////////////// -void InputImpl::setMousePosition(const Vector2i& position, const WindowBase& relativeTo) +void InputImpl::setMousePosition(const Vector2i& position, const Window& relativeTo) { // Open a connection with the X server - Display* display = OpenDisplay(); + xcb_connection_t* connection = OpenConnection(); WindowHandle handle = relativeTo.getSystemHandle(); if (handle) { - XWarpPointer(display, None, handle, 0, 0, 0, 0, position.x, position.y); - XFlush(display); + xcb_warp_pointer(connection, None, handle, 0, 0, 0, 0, position.x, position.y); + xcb_flush(connection); } // Close the connection with the X server - CloseDisplay(display); + CloseConnection(connection); } @@ -318,7 +312,7 @@ Vector2i InputImpl::getTouchPosition(unsigned int /*finger*/) //////////////////////////////////////////////////////////// -Vector2i InputImpl::getTouchPosition(unsigned int /*finger*/, const WindowBase& /*relativeTo*/) +Vector2i InputImpl::getTouchPosition(unsigned int /*finger*/, const Window& /*relativeTo*/) { // Not applicable return Vector2i(); diff --git a/src/SFML/Window/Unix/InputImpl.hpp b/src/SFML/Window/Unix/InputImpl.hpp index 99d1c718..32c8f21a 100644 --- a/src/SFML/Window/Unix/InputImpl.hpp +++ b/src/SFML/Window/Unix/InputImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -95,7 +95,7 @@ public: /// \return Current position of the mouse /// //////////////////////////////////////////////////////////// - static Vector2i getMousePosition(const WindowBase& relativeTo); + static Vector2i getMousePosition(const Window& relativeTo); //////////////////////////////////////////////////////////// /// \brief Set the current position of the mouse in desktop coordinates @@ -120,7 +120,7 @@ public: /// \param relativeTo Reference window /// //////////////////////////////////////////////////////////// - static void setMousePosition(const Vector2i& position, const WindowBase& relativeTo); + static void setMousePosition(const Vector2i& position, const Window& relativeTo); //////////////////////////////////////////////////////////// /// \brief Check if a touch event is currently down @@ -157,7 +157,7 @@ public: /// \return Current position of \a finger, or undefined if it's not down /// //////////////////////////////////////////////////////////// - static Vector2i getTouchPosition(unsigned int finger, const WindowBase& relativeTo); + static Vector2i getTouchPosition(unsigned int finger, const Window& relativeTo); }; } // namespace priv diff --git a/src/SFML/Window/Unix/JoystickImpl.cpp b/src/SFML/Window/Unix/JoystickImpl.cpp index 483a0545..0b8d4793 100644 --- a/src/SFML/Window/Unix/JoystickImpl.cpp +++ b/src/SFML/Window/Unix/JoystickImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -27,411 +27,160 @@ //////////////////////////////////////////////////////////// #include <SFML/Window/JoystickImpl.hpp> #include <SFML/System/Err.hpp> -#include <linux/joystick.h> +#include <sys/inotify.h> +#include <sys/ioctl.h> +#include <sys/stat.h> +#include <errno.h> #include <libudev.h> #include <unistd.h> -#include <fcntl.h> -#include <errno.h> -#include <vector> -#include <string> -#include <cstring> +#include <cstdio> +#include <cstdlib> +#include <sstream> namespace { - udev* udevContext = 0; - udev_monitor* udevMonitor = 0; + int notifyFd = -1; + int inputFd = -1; + bool plugged[sf::Joystick::Count]; - struct JoystickRecord + void updatePluggedList() { - std::string deviceNode; - std::string systemPath; - bool plugged; - }; + udev* udevContext = udev_new(); - typedef std::vector<JoystickRecord> JoystickList; - JoystickList joystickList; - - bool isJoystick(udev_device* udevDevice) - { - // If anything goes wrong, we go safe and return true - - // No device to check, assume not a joystick - if (!udevDevice) - return false; - - const char* devnode = udev_device_get_devnode(udevDevice); - - // We only consider devices with a device node - if (!devnode) - return false; - - // SFML doesn't support evdev yet, so make sure we only handle /js nodes - if (!std::strstr(devnode, "/js")) - return false; - - // Check if this device is a joystick - if (udev_device_get_property_value(udevDevice, "ID_INPUT_JOYSTICK")) - return true; - - // Check if this device is something that isn't a joystick - // We do this because the absence of any ID_INPUT_ property doesn't - // necessarily mean that the device isn't a joystick, whereas the - // presence of any ID_INPUT_ property that isn't ID_INPUT_JOYSTICK does - if (udev_device_get_property_value(udevDevice, "ID_INPUT_ACCELEROMETER") || - udev_device_get_property_value(udevDevice, "ID_INPUT_KEY") || - udev_device_get_property_value(udevDevice, "ID_INPUT_KEYBOARD") || - udev_device_get_property_value(udevDevice, "ID_INPUT_MOUSE") || - udev_device_get_property_value(udevDevice, "ID_INPUT_TABLET") || - udev_device_get_property_value(udevDevice, "ID_INPUT_TOUCHPAD") || - udev_device_get_property_value(udevDevice, "ID_INPUT_TOUCHSCREEN")) - return false; - - // On some platforms (older udev), ID_INPUT_ properties are not present, instead - // the system makes use of the ID_CLASS property to identify the device class - const char* idClass = udev_device_get_property_value(udevDevice, "ID_CLASS"); - - if (idClass) + for (unsigned int i = 0; i < sf::Joystick::Count; ++i) { - // Check if the device class matches joystick - if (std::strstr(idClass, "joystick")) - return true; + std::ostringstream name; + name << "js" << i; + std::string nameString = name.str(); - // Check if the device class matches something that isn't a joystick - // Rationale same as above - if (std::strstr(idClass, "accelerometer") || - std::strstr(idClass, "key") || - std::strstr(idClass, "keyboard") || - std::strstr(idClass, "mouse") || - std::strstr(idClass, "tablet") || - std::strstr(idClass, "touchpad") || - std::strstr(idClass, "touchscreen")) - return false; - } + int file = ::open(("/dev/input/" + nameString).c_str(), O_RDONLY); - // At this point, assume it is a joystick - return true; - } - - void updatePluggedList(udev_device* udevDevice = NULL) - { - if (udevDevice) - { - const char* action = udev_device_get_action(udevDevice); - - if (action) + if (file < 0) { - if (isJoystick(udevDevice)) - { - // Since isJoystick returned true, this has to succeed - const char* devnode = udev_device_get_devnode(udevDevice); - - JoystickList::iterator record; - - for (record = joystickList.begin(); record != joystickList.end(); ++record) - { - if (record->deviceNode == devnode) - { - if (std::strstr(action, "add")) - { - // The system path might have changed so update it - const char* syspath = udev_device_get_syspath(udevDevice); - - record->plugged = true; - record->systemPath = syspath ? syspath : ""; - break; - } - else if (std::strstr(action, "remove")) - { - record->plugged = false; - break; - } - } - } - - if (record == joystickList.end()) - { - if (std::strstr(action, "add")) - { - // If not mapped before and it got added, map it now - const char* syspath = udev_device_get_syspath(udevDevice); - - JoystickRecord record; - record.deviceNode = devnode; - record.systemPath = syspath ? syspath : ""; - record.plugged = true; - - joystickList.push_back(record); - } - else if (std::strstr(action, "remove")) - { - // Not mapped during the initial scan, and removed (shouldn't happen) - sf::err() << "Trying to disconnect joystick that wasn't connected" << std::endl; - } - } - } - - return; + plugged[i] = false; + continue; } - // Do a full rescan if there was no action just to be sure - } + ::close(file); - // Reset the plugged status of each mapping since we are doing a full rescan - for (JoystickList::iterator record = joystickList.begin(); record != joystickList.end(); ++record) - record->plugged = false; - - udev_enumerate* udevEnumerator = udev_enumerate_new(udevContext); - - if (!udevEnumerator) - { - sf::err() << "Error while creating udev enumerator" << std::endl; - return; - } - - int result = 0; - - result = udev_enumerate_add_match_subsystem(udevEnumerator, "input"); - - if (result < 0) - { - sf::err() << "Error while adding udev enumerator match" << std::endl; - return; - } - - result = udev_enumerate_scan_devices(udevEnumerator); - - if (result < 0) - { - sf::err() << "Error while enumerating udev devices" << std::endl; - return; - } - - udev_list_entry* devices = udev_enumerate_get_list_entry(udevEnumerator); - udev_list_entry* device; - - udev_list_entry_foreach(device, devices) { - const char* syspath = udev_list_entry_get_name(device); - udev_device* udevDevice = udev_device_new_from_syspath(udevContext, syspath); - - if (udevDevice && isJoystick(udevDevice)) + // Check if the device is really a joystick or an + // accelerometer by inspecting whether + // ID_INPUT_ACCELEROMETER is present + if (!udevContext) { - // Since isJoystick returned true, this has to succeed - const char* devnode = udev_device_get_devnode(udevDevice); + // Go safe and assume it is if udev isn't available + plugged[i] = true; + continue; + } - JoystickList::iterator record; + udev_device* udevDevice = udev_device_new_from_subsystem_sysname(udevContext, "input", nameString.c_str()); - // Check if the device node has been mapped before - for (record = joystickList.begin(); record != joystickList.end(); ++record) - { - if (record->deviceNode == devnode) - { - record->plugged = true; - break; - } - } + if (!udevDevice) + { + // Go safe and assume it is if we can't get the device + plugged[i] = true; + continue; + } - // If not mapped before, map it now - if (record == joystickList.end()) - { - JoystickRecord record; - record.deviceNode = devnode; - record.systemPath = syspath; - record.plugged = true; - - joystickList.push_back(record); - } + if (udev_device_get_property_value(udevDevice, "ID_INPUT_ACCELEROMETER")) + { + // This device is an accelerometer + plugged[i] = false; + } + else + { + // This device is not an accelerometer + // Assume it's a joystick + plugged[i] = true; } udev_device_unref(udevDevice); } - udev_enumerate_unref(udevEnumerator); + if (udevContext) + udev_unref(udevContext); } - bool hasMonitorEvent() + bool hasInotifyEvent() { - // This will not fail since we make sure udevMonitor is valid - int monitorFd = udev_monitor_get_fd(udevMonitor); - fd_set descriptorSet; FD_ZERO(&descriptorSet); - FD_SET(monitorFd, &descriptorSet); + FD_SET(notifyFd, &descriptorSet); timeval timeout = {0, 0}; - return (select(monitorFd + 1, &descriptorSet, NULL, NULL, &timeout) > 0) && - FD_ISSET(monitorFd, &descriptorSet); - } - - // Get a property value from a udev device - const char* getUdevAttribute(udev_device* udevDevice, const std::string& attributeName) - { - return udev_device_get_property_value(udevDevice, attributeName.c_str()); - } - - // Get a system attribute from a USB device - const char* getUsbAttribute(udev_device* udevDevice, const std::string& attributeName) - { - udev_device* udevDeviceParent = udev_device_get_parent_with_subsystem_devtype(udevDevice, "usb", "usb_device"); - - if (!udevDeviceParent) - return NULL; - - return udev_device_get_sysattr_value(udevDeviceParent, attributeName.c_str()); - } - - // Get a USB attribute for a joystick as an unsigned int - unsigned int getUsbAttributeUint(udev_device* udevDevice, const std::string& attributeName) - { - if (!udevDevice) - return 0; - - const char* attribute = getUsbAttribute(udevDevice, attributeName); - unsigned int value = 0; - - if (attribute) - value = static_cast<unsigned int>(std::strtoul(attribute, NULL, 16)); - - return value; - } - - // Get a udev property value for a joystick as an unsigned int - unsigned int getUdevAttributeUint(udev_device* udevDevice, const std::string& attributeName) - { - if (!udevDevice) - return 0; - - const char* attribute = getUdevAttribute(udevDevice, attributeName); - unsigned int value = 0; - - if (attribute) - value = static_cast<unsigned int>(std::strtoul(attribute, NULL, 16)); - - return value; - } - - // Get the joystick vendor id - unsigned int getJoystickVendorId(unsigned int index) - { - if (!udevContext) - { - sf::err() << "Failed to get vendor ID of joystick " << joystickList[index].deviceNode << std::endl; - return 0; - } - - udev_device* udevDevice = udev_device_new_from_syspath(udevContext, joystickList[index].systemPath.c_str()); - - if (!udevDevice) - { - sf::err() << "Failed to get vendor ID of joystick " << joystickList[index].deviceNode << std::endl; - return 0; - } - - unsigned int id = 0; - - // First try using udev - id = getUdevAttributeUint(udevDevice, "ID_VENDOR_ID"); - - if (id) - { - udev_device_unref(udevDevice); - return id; - } - - // Fall back to using USB attribute - id = getUsbAttributeUint(udevDevice, "idVendor"); - - udev_device_unref(udevDevice); - - if (id) - return id; - - sf::err() << "Failed to get vendor ID of joystick " << joystickList[index].deviceNode << std::endl; - - return 0; - } - - // Get the joystick product id - unsigned int getJoystickProductId(unsigned int index) - { - if (!udevContext) - { - sf::err() << "Failed to get product ID of joystick " << joystickList[index].deviceNode << std::endl; - return 0; - } - - udev_device* udevDevice = udev_device_new_from_syspath(udevContext, joystickList[index].systemPath.c_str()); - - if (!udevDevice) - { - sf::err() << "Failed to get product ID of joystick " << joystickList[index].deviceNode << std::endl; - return 0; - } - - unsigned int id = 0; - - // First try using udev - id = getUdevAttributeUint(udevDevice, "ID_MODEL_ID"); - - if (id) - { - udev_device_unref(udevDevice); - return id; - } - - // Fall back to using USB attribute - id = getUsbAttributeUint(udevDevice, "idProduct"); - - udev_device_unref(udevDevice); - - if (id) - return id; - - sf::err() << "Failed to get product ID of joystick " << joystickList[index].deviceNode << std::endl; - - return 0; + return (select(notifyFd + 1, &descriptorSet, NULL, NULL, &timeout) > 0) && + FD_ISSET(notifyFd, &descriptorSet); } // Get the joystick name - std::string getJoystickName(unsigned int index) + std::string getJoystickName(int file, unsigned int index) { - std::string devnode = joystickList[index].deviceNode; + // Get the name + char name[128]; - // First try using ioctl with JSIOCGNAME - int fd = ::open(devnode.c_str(), O_RDONLY | O_NONBLOCK); + if (ioctl(file, JSIOCGNAME(sizeof(name)), name) >= 0) + return std::string(name); - if (fd >= 0) - { - // Get the name - char name[128]; - std::memset(name, 0, sizeof(name)); - - int result = ioctl(fd, JSIOCGNAME(sizeof(name)), name); - - ::close(fd); - - if (result >= 0) - return std::string(name); - } - - // Fall back to manual USB chain walk via udev - if (udevContext) - { - udev_device* udevDevice = udev_device_new_from_syspath(udevContext, joystickList[index].systemPath.c_str()); - - if (udevDevice) - { - const char* product = getUsbAttribute(udevDevice, "product"); - udev_device_unref(udevDevice); - - if (product) - return std::string(product); - } - } - - sf::err() << "Unable to get name for joystick " << devnode << std::endl; + sf::err() << "Unable to get name for joystick at index " << index << std::endl; return std::string("Unknown Joystick"); } + + // Get a system attribute from a udev device as an unsigned int + unsigned int getUdevAttributeUint(udev_device* device, unsigned int index, const std::string& attributeName) + { + udev_device* udevDeviceParent = udev_device_get_parent_with_subsystem_devtype(device, "usb", "usb_device"); + + if (!udevDeviceParent) + { + sf::err() << "Unable to get joystick attribute. " + << "Could not find parent USB device for joystick at index " << index << "." << std::endl; + return 0; + } + + const char* attributeString = udev_device_get_sysattr_value(udevDeviceParent, attributeName.c_str()); + + if (!attributeString) + { + sf::err() << "Unable to get joystick attribute '" << attributeName << "'. " + << "Attribute does not exist for joystick at index " << index << "." << std::endl; + return 0; + } + + return static_cast<unsigned int>(std::strtoul(attributeString, NULL, 16)); + } + + // Get a system attribute for a joystick at index as an unsigned int + unsigned int getAttributeUint(unsigned int index, const std::string& attributeName) + { + udev* udevContext = udev_new(); + + if (!udevContext) + { + sf::err() << "Unable to get joystick attribute. " + << "Could not create udev context." << std::endl; + return 0; + } + + std::ostringstream sysname("js"); + sysname << index; + + udev_device* udevDevice = udev_device_new_from_subsystem_sysname(udevContext, "input", sysname.str().c_str()); + + if (!udevDevice) + { + sf::err() << "Unable to get joystick attribute. " + << "Could not find USB device for joystick at index " << index << "." << std::endl; + udev_unref(udevContext); + return 0; + } + + unsigned int attribute = getUdevAttributeUint(udevDevice, index, attributeName); + + udev_device_unref(udevDevice); + udev_unref(udevContext); + return attribute; + } } @@ -439,144 +188,98 @@ namespace sf { namespace priv { -//////////////////////////////////////////////////////////// -JoystickImpl::JoystickImpl() : -m_file(-1) -{ - std::fill(m_mapping, m_mapping + ABS_MAX + 1, 0); -} - - //////////////////////////////////////////////////////////// void JoystickImpl::initialize() { - udevContext = udev_new(); - - if (!udevContext) - { - sf::err() << "Failed to create udev context, joystick support not available" << std::endl; - return; - } - - udevMonitor = udev_monitor_new_from_netlink(udevContext, "udev"); - - if (!udevMonitor) - { - err() << "Failed to create udev monitor, joystick connections and disconnections won't be notified" << std::endl; - } - else - { - int error = udev_monitor_filter_add_match_subsystem_devtype(udevMonitor, "input", NULL); - - if (error < 0) - { - err() << "Failed to add udev monitor filter, joystick connections and disconnections won't be notified: " << error << std::endl; - - udev_monitor_unref(udevMonitor); - udevMonitor = 0; - } - else - { - error = udev_monitor_enable_receiving(udevMonitor); - - if (error < 0) - { - err() << "Failed to enable udev monitor, joystick connections and disconnections won't be notified: " << error << std::endl; - - udev_monitor_unref(udevMonitor); - udevMonitor = 0; - } - } - } + // Reset the array of plugged joysticks + std::fill(plugged, plugged + Joystick::Count, false); // Do an initial scan updatePluggedList(); + + // Create the inotify instance + notifyFd = inotify_init(); + if (notifyFd < 0) + { + err() << "Failed to initialize inotify, joystick connections and disconnections won't be notified" << std::endl; + return; + } + + // Watch nodes created and deleted in the /dev/input directory + inputFd = inotify_add_watch(notifyFd, "/dev/input", IN_CREATE | IN_DELETE); + if (inputFd < 0) + { + err() << "Failed to initialize inotify, joystick connections and disconnections won't be notified" << std::endl; + + // No need to hang on to the inotify handle in this case + ::close(notifyFd); + notifyFd = -1; + } } //////////////////////////////////////////////////////////// void JoystickImpl::cleanup() { - // Unreference the udev monitor to destroy it - if (udevMonitor) - { - udev_monitor_unref(udevMonitor); - udevMonitor = 0; - } + // Stop watching the /dev/input directory + if (inputFd >= 0) + inotify_rm_watch(notifyFd, inputFd); - // Unreference the udev context to destroy it - if (udevContext) - { - udev_unref(udevContext); - udevContext = 0; - } + // Close the inotify file descriptor + if (notifyFd >= 0) + ::close(notifyFd); } //////////////////////////////////////////////////////////// bool JoystickImpl::isConnected(unsigned int index) { - // See if we can skip scanning if udev monitor is available - if (!udevMonitor) + // See if we can skip scanning if inotify is available + if (notifyFd < 0) { - // udev monitor is not available, perform a scan every query + // inotify is not available, perform a scan every query updatePluggedList(); } - else if (hasMonitorEvent()) + else if (hasInotifyEvent()) { // Check if new joysticks were added/removed since last update - udev_device* udevDevice = udev_monitor_receive_device(udevMonitor); + // Don't bother decomposing and interpreting the filename, just do a full scan + updatePluggedList(); - // If we can get the specific device, we check that, - // otherwise just do a full scan if udevDevice == NULL - updatePluggedList(udevDevice); - - if (udevDevice) - udev_device_unref(udevDevice); + // Flush all the pending events + if (lseek(notifyFd, 0, SEEK_END) < 0) + err() << "Failed to flush inotify of all pending joystick events." << std::endl; } - if (index >= joystickList.size()) - return false; - // Then check if the joystick is connected - return joystickList[index].plugged; + return plugged[index]; } //////////////////////////////////////////////////////////// bool JoystickImpl::open(unsigned int index) { - if (index >= joystickList.size()) - return false; - - if (joystickList[index].plugged) + if (plugged[index]) { - std::string devnode = joystickList[index].deviceNode; + std::ostringstream name; + name << "/dev/input/js" << index; // Open the joystick's file descriptor (read-only and non-blocking) - m_file = ::open(devnode.c_str(), O_RDONLY | O_NONBLOCK); + m_file = ::open(name.str().c_str(), O_RDONLY | O_NONBLOCK); if (m_file >= 0) { // Retrieve the axes mapping ioctl(m_file, JSIOCGAXMAP, m_mapping); // Get info - m_identification.name = getJoystickName(index); - - if (udevContext) - { - m_identification.vendorId = getJoystickVendorId(index); - m_identification.productId = getJoystickProductId(index); - } + m_identification.name = getJoystickName(m_file, index); + m_identification.vendorId = getAttributeUint(index, "idVendor"); + m_identification.productId = getAttributeUint(index, "idProduct"); // Reset the joystick state m_state = JoystickState(); return true; } - else - { - err() << "Failed to open joystick " << devnode << ": " << errno << std::endl; - } } return false; @@ -587,7 +290,6 @@ bool JoystickImpl::open(unsigned int index) void JoystickImpl::close() { ::close(m_file); - m_file = -1; } @@ -596,9 +298,6 @@ JoystickCaps JoystickImpl::getCapabilities() const { JoystickCaps caps; - if (m_file < 0) - return caps; - // Get the number of buttons char buttonCount; ioctl(m_file, JSIOCGBUTTONS, &buttonCount); @@ -641,16 +340,9 @@ Joystick::Identification JoystickImpl::getIdentification() const //////////////////////////////////////////////////////////// JoystickState JoystickImpl::JoystickImpl::update() { - if (m_file < 0) - { - m_state = JoystickState(); - return m_state; - } - // pop events from the joystick file js_event joyState; - int result = read(m_file, &joyState, sizeof(joyState)); - while (result > 0) + while (read(m_file, &joyState, sizeof(joyState)) > 0) { switch (joyState.type & ~JS_EVENT_INIT) { @@ -658,23 +350,19 @@ JoystickState JoystickImpl::JoystickImpl::update() case JS_EVENT_AXIS: { float value = joyState.value * 100.f / 32767.f; - - if (joyState.number < ABS_MAX + 1) + switch (m_mapping[joyState.number]) { - switch (m_mapping[joyState.number]) - { - case ABS_X: m_state.axes[Joystick::X] = value; break; - case ABS_Y: m_state.axes[Joystick::Y] = value; break; - case ABS_Z: - case ABS_THROTTLE: m_state.axes[Joystick::Z] = value; break; - case ABS_RZ: - case ABS_RUDDER: m_state.axes[Joystick::R] = value; break; - case ABS_RX: m_state.axes[Joystick::U] = value; break; - case ABS_RY: m_state.axes[Joystick::V] = value; break; - case ABS_HAT0X: m_state.axes[Joystick::PovX] = value; break; - case ABS_HAT0Y: m_state.axes[Joystick::PovY] = value; break; - default: break; - } + case ABS_X: m_state.axes[Joystick::X] = value; break; + case ABS_Y: m_state.axes[Joystick::Y] = value; break; + case ABS_Z: + case ABS_THROTTLE: m_state.axes[Joystick::Z] = value; break; + case ABS_RZ: + case ABS_RUDDER: m_state.axes[Joystick::R] = value; break; + case ABS_RX: m_state.axes[Joystick::U] = value; break; + case ABS_RY: m_state.axes[Joystick::V] = value; break; + case ABS_HAT0X: m_state.axes[Joystick::PovX] = value; break; + case ABS_HAT0Y: m_state.axes[Joystick::PovY] = value; break; + default: break; } break; } @@ -687,18 +375,10 @@ JoystickState JoystickImpl::JoystickImpl::update() break; } } - - result = read(m_file, &joyState, sizeof(joyState)); } - // Check the connection state of the joystick - // read() returns -1 and errno != EGAIN if it's no longer connected - // We need to check the result of read() as well, since errno could - // have been previously set by some other function call that failed - // result can be either negative or 0 at this point - // If result is 0, assume the joystick is still connected - // If result is negative, check errno and disconnect if it is not EAGAIN - m_state.connected = (!result || (errno == EAGAIN)); + // Check the connection state of the joystick (read() fails with an error != EGAIN if it's no longer connected) + m_state.connected = (errno == EAGAIN); return m_state; } diff --git a/src/SFML/Window/Unix/JoystickImpl.hpp b/src/SFML/Window/Unix/JoystickImpl.hpp index 7f905271..50777eff 100644 --- a/src/SFML/Window/Unix/JoystickImpl.hpp +++ b/src/SFML/Window/Unix/JoystickImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -28,8 +28,9 @@ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// -#include <SFML/Window/JoystickImpl.hpp> -#include <linux/input.h> +#include <linux/joystick.h> +#include <fcntl.h> +#include <string> namespace sf @@ -44,12 +45,6 @@ class JoystickImpl { public: - //////////////////////////////////////////////////////////// - /// \brief Constructor - /// - //////////////////////////////////////////////////////////// - JoystickImpl(); - //////////////////////////////////////////////////////////// /// \brief Perform the global initialization of the joystick module /// diff --git a/src/SFML/Window/Unix/SensorImpl.cpp b/src/SFML/Window/Unix/SensorImpl.cpp index e91d5cdf..be5e439c 100644 --- a/src/SFML/Window/Unix/SensorImpl.cpp +++ b/src/SFML/Window/Unix/SensorImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/Unix/SensorImpl.hpp b/src/SFML/Window/Unix/SensorImpl.hpp index 4ef84573..bbd705b8 100644 --- a/src/SFML/Window/Unix/SensorImpl.hpp +++ b/src/SFML/Window/Unix/SensorImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/Unix/VideoModeImpl.cpp b/src/SFML/Window/Unix/VideoModeImpl.cpp index 6cc04657..2a3489fc 100644 --- a/src/SFML/Window/Unix/VideoModeImpl.cpp +++ b/src/SFML/Window/Unix/VideoModeImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -28,8 +28,7 @@ #include <SFML/Window/VideoModeImpl.hpp> #include <SFML/Window/Unix/Display.hpp> #include <SFML/System/Err.hpp> -#include <X11/Xlib.h> -#include <X11/extensions/Xrandr.h> +#include <xcb/randr.h> #include <algorithm> @@ -44,69 +43,62 @@ std::vector<VideoMode> VideoModeImpl::getFullscreenModes() // Open a connection with the X server Display* display = OpenDisplay(); + xcb_connection_t* connection = XGetXCBConnection(display); + if (display) { - // Retrieve the default screen number - int screen = DefaultScreen(display); + // Check if the XRandR extension is present + xcb_query_extension_cookie_t cookie = xcb_query_extension(connection, 5, "RANDR"); + + // Retrieve the default screen + xcb_screen_t* screen = XCBScreenOfDisplay(connection, DefaultScreen(display)); // Check if the XRandR extension is present - int version; - if (XQueryExtension(display, "RANDR", &version, &version, &version)) + xcb_query_extension_reply_t* randr_ext = xcb_query_extension_reply(connection, cookie, NULL); + if (randr_ext->present) { // Get the current configuration - XRRScreenConfiguration* config = XRRGetScreenInfo(display, RootWindow(display, screen)); - if (config) + xcb_generic_error_t* errors; + xcb_randr_get_screen_info_reply_t* config = xcb_randr_get_screen_info_reply( + connection, xcb_randr_get_screen_info(connection, screen->root), &errors); + if (! errors) { // Get the available screen sizes - int nbSizes; - XRRScreenSize* sizes = XRRConfigSizes(config, &nbSizes); - if (sizes && (nbSizes > 0)) + xcb_randr_screen_size_t* sizes = xcb_randr_get_screen_info_sizes(config); + if (sizes && (config->nSizes > 0)) { // Get the list of supported depths - int nbDepths = 0; - int* depths = XListDepths(display, screen, &nbDepths); - if (depths && (nbDepths > 0)) + xcb_depth_iterator_t iter = xcb_screen_allowed_depths_iterator(screen); + // Combine depths and sizes to fill the array of supported modes + for (; iter.rem; xcb_depth_next(&iter)) { - // Combine depths and sizes to fill the array of supported modes - for (int i = 0; i < nbDepths; ++i) + for (int j = 0; j < config->nSizes; ++j) { - for (int j = 0; j < nbSizes; ++j) - { - // Convert to VideoMode - VideoMode mode(sizes[j].width, sizes[j].height, depths[i]); + // Convert to VideoMode + VideoMode mode(sizes[j].width, sizes[j].height, iter.data->depth); - Rotation currentRotation; - XRRConfigRotations(config, ¤tRotation); - - if (currentRotation == RR_Rotate_90 || currentRotation == RR_Rotate_270) - std::swap(mode.width, mode.height); - - // Add it only if it is not already in the array - if (std::find(modes.begin(), modes.end(), mode) == modes.end()) - modes.push_back(mode); - } + // Add it only if it is not already in the array + if (std::find(modes.begin(), modes.end(), mode) == modes.end()) + modes.push_back(mode); } - - // Free the array of depths - XFree(depths); } } - - // Free the configuration instance - XRRFreeScreenConfigInfo(config); } else { // Failed to get the screen configuration err() << "Failed to retrieve the screen configuration while trying to get the supported video modes" << std::endl; } + // Free the configuration instance + free(errors); + free(config); } else { // XRandr extension is not supported: we cannot get the video modes err() << "Failed to use the XRandR extension while trying to get the supported video modes" << std::endl; } - + free(randr_ext); // Close the connection with the X server CloseDisplay(display); } @@ -127,45 +119,41 @@ VideoMode VideoModeImpl::getDesktopMode() // Open a connection with the X server Display* display = OpenDisplay(); + xcb_connection_t* connection = XGetXCBConnection(display); if (display) { - // Retrieve the default screen number - int screen = DefaultScreen(display); + xcb_query_extension_cookie_t cookie = xcb_query_extension(connection, 5, "RANDR"); + // Retrieve the default screen + xcb_screen_t* screen = XCBScreenOfDisplay(connection, DefaultScreen(display)); // Check if the XRandR extension is present - int version; - if (XQueryExtension(display, "RANDR", &version, &version, &version)) + xcb_query_extension_reply_t* randr_ext = xcb_query_extension_reply(connection, cookie, NULL); + if (randr_ext->present) { // Get the current configuration - XRRScreenConfiguration* config = XRRGetScreenInfo(display, RootWindow(display, screen)); - if (config) + xcb_generic_error_t* errors; + xcb_randr_get_screen_info_reply_t* config = + xcb_randr_get_screen_info_reply( + connection, xcb_randr_get_screen_info(connection, screen->root), &errors); + if (! errors) { // Get the current video mode - Rotation currentRotation; - int currentMode = XRRConfigCurrentConfiguration(config, ¤tRotation); + xcb_randr_mode_t currentMode = config->sizeID; // Get the available screen sizes - int nbSizes; - XRRScreenSize* sizes = XRRConfigSizes(config, &nbSizes); + int nbSizes = xcb_randr_get_screen_info_sizes_length(config); + xcb_randr_screen_size_t* sizes= xcb_randr_get_screen_info_sizes(config); if (sizes && (nbSizes > 0)) - { - desktopMode = VideoMode(sizes[currentMode].width, sizes[currentMode].height, DefaultDepth(display, screen)); - - Rotation currentRotation; - XRRConfigRotations(config, ¤tRotation); - - if (currentRotation == RR_Rotate_90 || currentRotation == RR_Rotate_270) - std::swap(desktopMode.width, desktopMode.height); - } - - // Free the configuration instance - XRRFreeScreenConfigInfo(config); + desktopMode = VideoMode(sizes[currentMode].width, sizes[currentMode].height, screen->root_depth); } else { // Failed to get the screen configuration err() << "Failed to retrieve the screen configuration while trying to get the desktop video modes" << std::endl; } + // Free the configuration instance + free(errors); + free(config); } else { @@ -173,6 +161,7 @@ VideoMode VideoModeImpl::getDesktopMode() err() << "Failed to use the XRandR extension while trying to get the desktop video modes" << std::endl; } + free(randr_ext); // Close the connection with the X server CloseDisplay(display); } diff --git a/src/SFML/Window/Unix/VulkanImplX11.cpp b/src/SFML/Window/Unix/VulkanImplX11.cpp deleted file mode 100644 index 1ec6e341..00000000 --- a/src/SFML/Window/Unix/VulkanImplX11.cpp +++ /dev/null @@ -1,225 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Unix/VulkanImplX11.hpp> -#include <SFML/Window/Unix/Display.hpp> -#include <dlfcn.h> -#define VK_USE_PLATFORM_XLIB_KHR -#define VK_NO_PROTOTYPES -#include <vulkan.h> -#include <string> -#include <map> -#include <cstring> - - -namespace -{ - struct VulkanLibraryWrapper - { - VulkanLibraryWrapper() : - library(NULL) - { - } - - ~VulkanLibraryWrapper() - { - if (library) - dlclose(library); - } - - // Try to load the library and all the required entry points - bool loadLibrary() - { - if (library) - return true; - - library = dlopen("libvulkan.so.1", RTLD_LAZY); - - if (!library) - return false; - - if (!loadEntryPoint(vkGetInstanceProcAddr, "vkGetInstanceProcAddr")) - { - dlclose(library); - library = NULL; - return false; - } - - if (!loadEntryPoint(vkEnumerateInstanceLayerProperties, "vkEnumerateInstanceLayerProperties")) - { - dlclose(library); - library = NULL; - return false; - } - - if (!loadEntryPoint(vkEnumerateInstanceExtensionProperties, "vkEnumerateInstanceExtensionProperties")) - { - dlclose(library); - library = NULL; - return false; - } - - return true; - } - - template<typename T> - bool loadEntryPoint(T& entryPoint, const char* name) - { - entryPoint = reinterpret_cast<T>(dlsym(library, name)); - - return (entryPoint != NULL); - } - - void* library; - - PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr; - PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties; - PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties; - }; - - VulkanLibraryWrapper wrapper; -} - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -bool VulkanImplX11::isAvailable(bool requireGraphics) -{ - static bool checked = false; - static bool computeAvailable = false; - static bool graphicsAvailable = false; - - if (!checked) - { - checked = true; - - // Check if the library is available - computeAvailable = wrapper.loadLibrary(); - - // To check for instance extensions we don't need to differentiate between graphics and compute - graphicsAvailable = computeAvailable; - - if (graphicsAvailable) - { - // Retrieve the available instance extensions - std::vector<VkExtensionProperties> extensionProperties; - - uint32_t extensionCount = 0; - - wrapper.vkEnumerateInstanceExtensionProperties(0, &extensionCount, NULL); - - extensionProperties.resize(extensionCount); - - wrapper.vkEnumerateInstanceExtensionProperties(0, &extensionCount, &extensionProperties[0]); - - // Check if the necessary extensions are available - bool has_VK_KHR_surface = false; - bool has_VK_KHR_platform_surface = false; - - for (std::vector<VkExtensionProperties>::const_iterator iter = extensionProperties.begin(); iter != extensionProperties.end(); ++iter) - { - if (!std::strcmp(iter->extensionName, VK_KHR_SURFACE_EXTENSION_NAME)) - { - has_VK_KHR_surface = true; - } - else if (!std::strcmp(iter->extensionName, VK_KHR_XLIB_SURFACE_EXTENSION_NAME)) - { - has_VK_KHR_platform_surface = true; - } - } - - if (!has_VK_KHR_surface || !has_VK_KHR_platform_surface) - graphicsAvailable = false; - } - } - - if (requireGraphics) - return graphicsAvailable; - - return computeAvailable; -} - - -//////////////////////////////////////////////////////////// -VulkanFunctionPointer VulkanImplX11::getFunction(const char* name) -{ - if (!isAvailable(false)) - return 0; - - return reinterpret_cast<VulkanFunctionPointer>(dlsym(wrapper.library, name)); -} - - -//////////////////////////////////////////////////////////// -const std::vector<const char*>& VulkanImplX11::getGraphicsRequiredInstanceExtensions() -{ - static std::vector<const char*> extensions; - - if (extensions.empty()) - { - extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME); - extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME); - } - - return extensions; -} - - -//////////////////////////////////////////////////////////// -bool VulkanImplX11::createVulkanSurface(const VkInstance& instance, WindowHandle windowHandle, VkSurfaceKHR& surface, const VkAllocationCallbacks* allocator) -{ - if (!isAvailable()) - return false; - - // Make a copy of the instance handle since we get it passed as a reference - VkInstance inst = instance; - - PFN_vkCreateXlibSurfaceKHR vkCreateXlibSurfaceKHR = reinterpret_cast<PFN_vkCreateXlibSurfaceKHR>(wrapper.vkGetInstanceProcAddr(inst, "vkCreateXlibSurfaceKHR")); - - if (!vkCreateXlibSurfaceKHR) - return false; - - // Since the surface is basically attached to the window, the connection - // to the X display will stay open even after we open and close it here - VkXlibSurfaceCreateInfoKHR surfaceCreateInfo = VkXlibSurfaceCreateInfoKHR(); - surfaceCreateInfo.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR; - surfaceCreateInfo.dpy = OpenDisplay(); - surfaceCreateInfo.window = windowHandle; - - bool result = (vkCreateXlibSurfaceKHR(instance, &surfaceCreateInfo, allocator, &surface) == VK_SUCCESS); - - CloseDisplay(surfaceCreateInfo.dpy); - - return result; -} - -} // namespace priv - -} // namespace sf diff --git a/src/SFML/Window/Unix/VulkanImplX11.hpp b/src/SFML/Window/Unix/VulkanImplX11.hpp deleted file mode 100644 index ded47e92..00000000 --- a/src/SFML/Window/Unix/VulkanImplX11.hpp +++ /dev/null @@ -1,103 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_VULKANIMPLX11_HPP -#define SFML_VULKANIMPLX11_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Vulkan.hpp> -#include <SFML/Window/WindowHandle.hpp> -#include <vector> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Linux (X11) implementation of Vulkan -/// -//////////////////////////////////////////////////////////// -class VulkanImplX11 -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Tell whether or not the system supports Vulkan - /// - /// This function should always be called before using - /// the Vulkan features. If it returns false, then - /// any attempt to use Vulkan will fail. - /// - /// If only compute is required, set \a requireGraphics - /// to false to skip checking for the extensions necessary - /// for graphics rendering. - /// - /// \param requireGraphics - /// - /// \return True if Vulkan is supported, false otherwise - /// - //////////////////////////////////////////////////////////// - static bool isAvailable(bool requireGraphics = true); - - //////////////////////////////////////////////////////////// - /// \brief Get the address of a Vulkan function - /// - /// \param name Name of the function to get the address of - /// - /// \return Address of the Vulkan function, 0 on failure - /// - //////////////////////////////////////////////////////////// - static VulkanFunctionPointer getFunction(const char* name); - - //////////////////////////////////////////////////////////// - /// \brief Get Vulkan instance extensions required for graphics - /// - /// \return Vulkan instance extensions required for graphics - /// - //////////////////////////////////////////////////////////// - static const std::vector<const char*>& getGraphicsRequiredInstanceExtensions(); - - //////////////////////////////////////////////////////////// - /// \brief Create a Vulkan rendering surface - /// - /// \param instance Vulkan instance - /// \param windowHandle Handle to the window to create the surface for - /// \param surface Created surface - /// \param allocator Allocator to use - /// - /// \return True if surface creation was successful, false otherwise - /// - //////////////////////////////////////////////////////////// - static bool createVulkanSurface(const VkInstance& instance, WindowHandle windowHandle, VkSurfaceKHR& surface, const VkAllocationCallbacks* allocator); -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_VULKANIMPLX11_HPP diff --git a/src/SFML/Window/Unix/WindowImplX11.cpp b/src/SFML/Window/Unix/WindowImplX11.cpp index 726eef4f..0ecc8eea 100644 --- a/src/SFML/Window/Unix/WindowImplX11.cpp +++ b/src/SFML/Window/Unix/WindowImplX11.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -25,29 +25,25 @@ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// +#include <SFML/Window/WindowStyle.hpp> // important to be included first (conflict with None) #include <SFML/Window/Unix/WindowImplX11.hpp> -#include <SFML/Window/Unix/ClipboardImpl.hpp> #include <SFML/Window/Unix/Display.hpp> -#include <SFML/Window/Unix/InputImpl.hpp> #include <SFML/System/Utf.hpp> #include <SFML/System/Err.hpp> -#include <SFML/System/Mutex.hpp> -#include <SFML/System/Lock.hpp> -#include <SFML/System/Sleep.hpp> -#include <X11/Xlibint.h> -#include <X11/Xutil.h> -#include <X11/Xatom.h> -#include <X11/keysym.h> -#include <X11/extensions/Xrandr.h> -#include <sys/types.h> -#include <sys/stat.h> +#include <xcb/xcb_atom.h> +#include <xcb/xcb_icccm.h> +#include <xcb/xcb_image.h> +#include <xcb/xcb_util.h> +#include <xcb/randr.h> #include <unistd.h> #include <libgen.h> -#include <fcntl.h> -#include <algorithm> +#include <cstring> +#include <sstream> #include <vector> #include <string> -#include <cstring> +#include <iterator> +#include <algorithm> +#include <iostream> #ifdef SFML_OPENGL_ES #include <SFML/Window/EglContext.hpp> @@ -64,413 +60,23 @@ namespace { sf::priv::WindowImplX11* fullscreenWindow = NULL; std::vector<sf::priv::WindowImplX11*> allWindows; - sf::Mutex allWindowsMutex; - sf::String windowManagerName; - - sf::String wmAbsPosGood[] = { "Enlightenment", "FVWM", "i3" }; - - static const unsigned long eventMask = FocusChangeMask | ButtonPressMask | - ButtonReleaseMask | ButtonMotionMask | - PointerMotionMask | KeyPressMask | - KeyReleaseMask | StructureNotifyMask | - EnterWindowMask | LeaveWindowMask | - VisibilityChangeMask | PropertyChangeMask; - - static const unsigned int maxTrialsCount = 5; - - // Predicate we use to find key repeat events in processEvent - struct KeyRepeatFinder - { - KeyRepeatFinder(unsigned int keycode, Time time) : keycode(keycode), time(time) {} - - // Predicate operator that checks event type, keycode and timestamp - bool operator()(const XEvent& event) - { - return ((event.type == KeyPress) && (event.xkey.keycode == keycode) && (event.xkey.time - time < 2)); - } - - unsigned int keycode; - Time time; - }; - - // Filter the events received by windows (only allow those matching a specific window) - Bool checkEvent(::Display*, XEvent* event, XPointer userData) - { - // Just check if the event matches the window - return event->xany.window == reinterpret_cast< ::Window >(userData); - } + unsigned long eventMask = FocusChangeMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | + PointerMotionMask | KeyPressMask | KeyReleaseMask | StructureNotifyMask | + EnterWindowMask | LeaveWindowMask; // Find the name of the current executable - std::string findExecutableName() + void findExecutableName(char* buffer, std::size_t bufferSize) { - // We use /proc/self/cmdline to get the command line - // the user used to invoke this instance of the application - int file = ::open("/proc/self/cmdline", O_RDONLY | O_NONBLOCK); - - if (file < 0) - return "sfml"; - - std::vector<char> buffer(256, 0); - std::size_t offset = 0; - ssize_t result = 0; - - while ((result = read(file, &buffer[offset], 256)) > 0) + //Default fallback name + const char* executableName = "sfml"; + std::size_t length = readlink("/proc/self/exe", buffer, bufferSize); + if ((length > 0) && (length < bufferSize)) { - buffer.resize(buffer.size() + result, 0); - offset += result; - } - - ::close(file); - - if (offset) - { - buffer[offset] = 0; - // Remove the path to keep the executable name only - return basename(&buffer[0]); + buffer[length] = '\0'; + executableName = basename(buffer); } - - // Default fallback name - return "sfml"; - } - - // Check if Extended Window Manager Hints are supported - bool ewmhSupported() - { - static bool checked = false; - static bool ewmhSupported = false; - - if (checked) - return ewmhSupported; - - checked = true; - - Atom netSupportingWmCheck = sf::priv::getAtom("_NET_SUPPORTING_WM_CHECK", true); - Atom netSupported = sf::priv::getAtom("_NET_SUPPORTED", true); - - if (!netSupportingWmCheck || !netSupported) - return false; - - ::Display* display = sf::priv::OpenDisplay(); - - Atom actualType; - int actualFormat; - unsigned long numItems; - unsigned long numBytes; - unsigned char* data; - - int result = XGetWindowProperty(display, - DefaultRootWindow(display), - netSupportingWmCheck, - 0, - 1, - False, - XA_WINDOW, - &actualType, - &actualFormat, - &numItems, - &numBytes, - &data); - - if (result != Success || actualType != XA_WINDOW || numItems != 1) - { - if (result == Success) - XFree(data); - - sf::priv::CloseDisplay(display); - return false; - } - - ::Window rootWindow = *reinterpret_cast< ::Window* >(data); - - XFree(data); - - if (!rootWindow) - { - sf::priv::CloseDisplay(display); - return false; - } - - result = XGetWindowProperty(display, - rootWindow, - netSupportingWmCheck, - 0, - 1, - False, - XA_WINDOW, - &actualType, - &actualFormat, - &numItems, - &numBytes, - &data); - - if (result != Success || actualType != XA_WINDOW || numItems != 1) - { - if (result == Success) - XFree(data); - - sf::priv::CloseDisplay(display); - return false; - } - - ::Window childWindow = *reinterpret_cast< ::Window* >(data); - - XFree(data); - - if (!childWindow) - { - sf::priv::CloseDisplay(display); - return false; - } - - // Conforming window managers should return the same window for both queries - if (rootWindow != childWindow) - { - sf::priv::CloseDisplay(display); - return false; - } - - ewmhSupported = true; - - // We try to get the name of the window manager - // for window manager specific workarounds - Atom netWmName = sf::priv::getAtom("_NET_WM_NAME", true); - - if (!netWmName) - { - sf::priv::CloseDisplay(display); - return true; - } - - Atom utf8StringType = sf::priv::getAtom("UTF8_STRING"); - - if (!utf8StringType) - utf8StringType = XA_STRING; - - result = XGetWindowProperty(display, - rootWindow, - netWmName, - 0, - 0x7fffffff, - False, - utf8StringType, - &actualType, - &actualFormat, - &numItems, - &numBytes, - &data); - - if (actualType && numItems) - { - // It seems the wm name string reply is not necessarily - // null-terminated. The work around is to get its actual - // length to build a proper string - const char* begin = reinterpret_cast<const char*>(data); - const char* end = begin + numItems; - windowManagerName = sf::String::fromUtf8(begin, end); - } - - if (result == Success) - XFree(data); - - sf::priv::CloseDisplay(display); - - return true; - } - - // Get the parent window. - ::Window getParentWindow(::Display* disp, ::Window win) - { - ::Window root, parent; - ::Window* children = NULL; - unsigned int numChildren; - - XQueryTree(disp, win, &root, &parent, &children, &numChildren); - - // Children information is not used, so must be freed. - if (children != NULL) - XFree(children); - - return parent; - } - - // Get the Frame Extents from EWMH WMs that support it. - bool getEWMHFrameExtents(::Display* disp, ::Window win, - long& xFrameExtent, long& yFrameExtent) - { - if (!ewmhSupported()) - return false; - - Atom frameExtents = sf::priv::getAtom("_NET_FRAME_EXTENTS", true); - - if (frameExtents == None) - return false; - - bool gotFrameExtents = false; - Atom actualType; - int actualFormat; - unsigned long numItems; - unsigned long numBytesLeft; - unsigned char* data = NULL; - - int result = XGetWindowProperty(disp, - win, - frameExtents, - 0, - 4, - False, - XA_CARDINAL, - &actualType, - &actualFormat, - &numItems, - &numBytesLeft, - &data); - - if ((result == Success) && (actualType == XA_CARDINAL) && - (actualFormat == 32) && (numItems == 4) && (numBytesLeft == 0) && - (data != NULL)) - { - gotFrameExtents = true; - - long* extents = (long*) data; - - xFrameExtent = extents[0]; // Left. - yFrameExtent = extents[2]; // Top. - } - - // Always free data. - if (data != NULL) - XFree(data); - - return gotFrameExtents; - } - - // Check if the current WM is in the list of good WMs that provide - // a correct absolute position for the window when queried. - bool isWMAbsolutePositionGood() - { - // This can only work with EWMH, to get the name. - if (!ewmhSupported()) - return false; - - for (size_t i = 0; i < (sizeof(wmAbsPosGood) / sizeof(wmAbsPosGood[0])); i++) - { - if (wmAbsPosGood[i] == windowManagerName) - return true; - } - - return false; - } - - sf::Keyboard::Key keysymToSF(KeySym symbol) - { - switch (symbol) - { - case XK_Shift_L: return sf::Keyboard::LShift; - case XK_Shift_R: return sf::Keyboard::RShift; - case XK_Control_L: return sf::Keyboard::LControl; - case XK_Control_R: return sf::Keyboard::RControl; - case XK_Alt_L: return sf::Keyboard::LAlt; - case XK_Alt_R: return sf::Keyboard::RAlt; - case XK_Super_L: return sf::Keyboard::LSystem; - case XK_Super_R: return sf::Keyboard::RSystem; - case XK_Menu: return sf::Keyboard::Menu; - case XK_Escape: return sf::Keyboard::Escape; - case XK_semicolon: return sf::Keyboard::Semicolon; - case XK_slash: return sf::Keyboard::Slash; - case XK_equal: return sf::Keyboard::Equal; - case XK_minus: return sf::Keyboard::Hyphen; - case XK_bracketleft: return sf::Keyboard::LBracket; - case XK_bracketright: return sf::Keyboard::RBracket; - case XK_comma: return sf::Keyboard::Comma; - case XK_period: return sf::Keyboard::Period; - case XK_apostrophe: return sf::Keyboard::Quote; - case XK_backslash: return sf::Keyboard::Backslash; - case XK_grave: return sf::Keyboard::Tilde; - case XK_space: return sf::Keyboard::Space; - case XK_Return: return sf::Keyboard::Enter; - case XK_KP_Enter: return sf::Keyboard::Enter; - case XK_BackSpace: return sf::Keyboard::Backspace; - case XK_Tab: return sf::Keyboard::Tab; - case XK_Prior: return sf::Keyboard::PageUp; - case XK_Next: return sf::Keyboard::PageDown; - case XK_End: return sf::Keyboard::End; - case XK_Home: return sf::Keyboard::Home; - case XK_Insert: return sf::Keyboard::Insert; - case XK_Delete: return sf::Keyboard::Delete; - case XK_KP_Add: return sf::Keyboard::Add; - case XK_KP_Subtract: return sf::Keyboard::Subtract; - case XK_KP_Multiply: return sf::Keyboard::Multiply; - case XK_KP_Divide: return sf::Keyboard::Divide; - case XK_Pause: return sf::Keyboard::Pause; - case XK_F1: return sf::Keyboard::F1; - case XK_F2: return sf::Keyboard::F2; - case XK_F3: return sf::Keyboard::F3; - case XK_F4: return sf::Keyboard::F4; - case XK_F5: return sf::Keyboard::F5; - case XK_F6: return sf::Keyboard::F6; - case XK_F7: return sf::Keyboard::F7; - case XK_F8: return sf::Keyboard::F8; - case XK_F9: return sf::Keyboard::F9; - case XK_F10: return sf::Keyboard::F10; - case XK_F11: return sf::Keyboard::F11; - case XK_F12: return sf::Keyboard::F12; - case XK_F13: return sf::Keyboard::F13; - case XK_F14: return sf::Keyboard::F14; - case XK_F15: return sf::Keyboard::F15; - case XK_Left: return sf::Keyboard::Left; - case XK_Right: return sf::Keyboard::Right; - case XK_Up: return sf::Keyboard::Up; - case XK_Down: return sf::Keyboard::Down; - case XK_KP_Insert: return sf::Keyboard::Numpad0; - case XK_KP_End: return sf::Keyboard::Numpad1; - case XK_KP_Down: return sf::Keyboard::Numpad2; - case XK_KP_Page_Down: return sf::Keyboard::Numpad3; - case XK_KP_Left: return sf::Keyboard::Numpad4; - case XK_KP_Begin: return sf::Keyboard::Numpad5; - case XK_KP_Right: return sf::Keyboard::Numpad6; - case XK_KP_Home: return sf::Keyboard::Numpad7; - case XK_KP_Up: return sf::Keyboard::Numpad8; - case XK_KP_Page_Up: return sf::Keyboard::Numpad9; - case XK_a: return sf::Keyboard::A; - case XK_b: return sf::Keyboard::B; - case XK_c: return sf::Keyboard::C; - case XK_d: return sf::Keyboard::D; - case XK_e: return sf::Keyboard::E; - case XK_f: return sf::Keyboard::F; - case XK_g: return sf::Keyboard::G; - case XK_h: return sf::Keyboard::H; - case XK_i: return sf::Keyboard::I; - case XK_j: return sf::Keyboard::J; - case XK_k: return sf::Keyboard::K; - case XK_l: return sf::Keyboard::L; - case XK_m: return sf::Keyboard::M; - case XK_n: return sf::Keyboard::N; - case XK_o: return sf::Keyboard::O; - case XK_p: return sf::Keyboard::P; - case XK_q: return sf::Keyboard::Q; - case XK_r: return sf::Keyboard::R; - case XK_s: return sf::Keyboard::S; - case XK_t: return sf::Keyboard::T; - case XK_u: return sf::Keyboard::U; - case XK_v: return sf::Keyboard::V; - case XK_w: return sf::Keyboard::W; - case XK_x: return sf::Keyboard::X; - case XK_y: return sf::Keyboard::Y; - case XK_z: return sf::Keyboard::Z; - case XK_0: return sf::Keyboard::Num0; - case XK_1: return sf::Keyboard::Num1; - case XK_2: return sf::Keyboard::Num2; - case XK_3: return sf::Keyboard::Num3; - case XK_4: return sf::Keyboard::Num4; - case XK_5: return sf::Keyboard::Num5; - case XK_6: return sf::Keyboard::Num6; - case XK_7: return sf::Keyboard::Num7; - case XK_8: return sf::Keyboard::Num8; - case XK_9: return sf::Keyboard::Num9; - } - - return sf::Keyboard::Unknown; + std::memmove(buffer, executableName, std::strlen(executableName) + 1); } } @@ -481,32 +87,32 @@ namespace priv { //////////////////////////////////////////////////////////// WindowImplX11::WindowImplX11(WindowHandle handle) : -m_window (0), -m_screen (0), -m_inputMethod (NULL), -m_inputContext (NULL), -m_isExternal (true), -m_oldVideoMode (0), -m_oldRRCrtc (0), -m_hiddenCursor (0), -m_lastCursor (None), -m_keyRepeat (true), -m_previousSize (-1, -1), -m_useSizeHints (false), -m_fullscreen (false), -m_cursorGrabbed (false), -m_windowMapped (false), -m_iconPixmap (0), -m_iconMaskPixmap (0), -m_lastInputTime (0) +m_window (0), +m_inputMethod (NULL), +m_inputContext(NULL), +m_isExternal (true), +m_atomClose (0), +m_oldVideoMode(-1), +m_hiddenCursor(0), +m_keyRepeat (true), +m_previousSize(-1, -1), +m_useSizeHints(false) { // Open a connection with the X server m_display = OpenDisplay(); + XSetEventQueueOwner(m_display, XCBOwnsEventQueue); + m_connection = XGetXCBConnection(m_display); - // Make sure to check for EWMH support before we do anything - ewmhSupported(); + if (!m_connection) + { + err() << "Failed cast Display object to an XCB connection object" << std::endl; + return; + } - m_screen = DefaultScreen(m_display); + // Get connection info. + const xcb_setup_t* setup = xcb_get_setup(m_connection); + xcb_screen_iterator_t screenIter = xcb_setup_roots_iterator(setup); + m_screen = screenIter.data; // Save the window handle m_window = handle; @@ -514,13 +120,12 @@ m_lastInputTime (0) if (m_window) { // Make sure the window is listening to all the required events - XSetWindowAttributes attributes; - attributes.event_mask = eventMask; + const uint32_t value_list[] = {static_cast<uint32_t>(eventMask)}; - XChangeWindowAttributes(m_display, m_window, CWEventMask, &attributes); - - // Set the WM protocols - setProtocols(); + xcb_change_window_attributes(m_connection, + m_window, + XCB_CW_EVENT_MASK, + value_list); // Do some common initializations initialize(); @@ -529,107 +134,102 @@ m_lastInputTime (0) //////////////////////////////////////////////////////////// -WindowImplX11::WindowImplX11(VideoMode mode, const String& title, unsigned long style, const ContextSettings& settings) : -m_window (0), -m_screen (0), -m_inputMethod (NULL), -m_inputContext (NULL), -m_isExternal (false), -m_oldVideoMode (0), -m_oldRRCrtc (0), -m_hiddenCursor (0), -m_lastCursor (None), -m_keyRepeat (true), -m_previousSize (-1, -1), -m_useSizeHints (false), -m_fullscreen ((style & Style::Fullscreen) != 0), -m_cursorGrabbed (m_fullscreen), -m_windowMapped (false), -m_iconPixmap (0), -m_iconMaskPixmap (0), -m_lastInputTime (0) +WindowImplX11::WindowImplX11(VideoMode mode, const String& title, unsigned long style, const ContextSettings& /*settings*/) : +m_window (0), +m_inputMethod (NULL), +m_inputContext(NULL), +m_isExternal (false), +m_atomClose (0), +m_oldVideoMode(-1), +m_hiddenCursor(0), +m_keyRepeat (true), +m_previousSize(-1, -1), +m_useSizeHints(false) { // Open a connection with the X server m_display = OpenDisplay(); + XSetEventQueueOwner(m_display, XCBOwnsEventQueue); + m_connection = XGetXCBConnection(m_display); + if (!m_connection) + { + err() << "Failed cast Display object to an XCB connection object" << std::endl; + return; + } - // Make sure to check for EWMH support before we do anything - ewmhSupported(); - - m_screen = DefaultScreen(m_display); + // Get connection info. + const xcb_setup_t* setup = xcb_get_setup(m_connection); + xcb_screen_iterator_t screenIter = xcb_setup_roots_iterator(setup); + m_screen = screenIter.data; // Compute position and size - Vector2i windowPosition; - if(m_fullscreen) + int left, top; + bool fullscreen = (style & Style::Fullscreen) != 0; + if (!fullscreen) { - windowPosition = getPrimaryMonitorPosition(); + left = (m_screen->width_in_pixels - mode.width) / 2; + top = (m_screen->height_in_pixels - mode.height) / 2; } else { - windowPosition.x = (DisplayWidth(m_display, m_screen) - mode.width) / 2; - windowPosition.y = (DisplayWidth(m_display, m_screen) - mode.height) / 2; + left = 0; + top = 0; } - int width = mode.width; int height = mode.height; - Visual* visual = NULL; - int depth = 0; - - // Check if the user chose to not create an OpenGL context (settings.attributeFlags will be 0xFFFFFFFF) - if (settings.attributeFlags == 0xFFFFFFFF) - { - // Choose default visual since the user is going to use their own rendering API - visual = DefaultVisual(m_display, m_screen); - depth = DefaultDepth(m_display, m_screen); - } - else - { - // Choose the visual according to the context settings - XVisualInfo visualInfo = ContextType::selectBestVisual(m_display, mode.bitsPerPixel, settings); - - visual = visualInfo.visual; - depth = visualInfo.depth; - } + // Switch to fullscreen if necessary + if (fullscreen) + switchToFullscreen(mode); // Define the window attributes - XSetWindowAttributes attributes; - attributes.colormap = XCreateColormap(m_display, DefaultRootWindow(m_display), visual, AllocNone); - attributes.event_mask = eventMask; - attributes.override_redirect = (m_fullscreen && !ewmhSupported()) ? True : False; + const uint32_t value_list[] = {fullscreen, static_cast<uint32_t>(eventMask)}; - m_window = XCreateWindow(m_display, - DefaultRootWindow(m_display), - windowPosition.x, windowPosition.y, - width, height, - 0, - depth, - InputOutput, - visual, - CWEventMask | CWOverrideRedirect | CWColormap, - &attributes); + // Create the window + m_window = xcb_generate_id(m_connection); - if (!m_window) + xcb_void_cookie_t cookie = xcb_create_window_checked( + m_connection, + XCB_COPY_FROM_PARENT, + m_window, + m_screen->root, + left, top, + width, height, + 0, + XCB_WINDOW_CLASS_INPUT_OUTPUT, + XCB_COPY_FROM_PARENT, + XCB_CW_EVENT_MASK | XCB_CW_OVERRIDE_REDIRECT, + value_list); + + xcb_generic_error_t* errptr = xcb_request_check(m_connection, cookie); + bool createWindowFailed = (errptr != NULL); + free(errptr); + + if (createWindowFailed) { err() << "Failed to create window" << std::endl; return; } - // Set the WM protocols - setProtocols(); + // Set the window's name + setTitle(title); - // Set the WM initial state to the normal state - XWMHints* hints = XAllocWMHints(); - hints->flags = StateHint; - hints->initial_state = NormalState; - XSetWMHints(m_display, m_window, hints); - XFree(hints); - - // If not in fullscreen, set the window's style (tell the window manager to - // change our window's decorations and functions according to the requested style) - if (!m_fullscreen) + // Set the window's style (tell the windows manager to change our window's decorations and functions according to the requested style) + if (!fullscreen) { - Atom WMHintsAtom = getAtom("_MOTIF_WM_HINTS", false); - if (WMHintsAtom) + static const std::string MOTIF_WM_HINTS = "_MOTIF_WM_HINTS"; + xcb_intern_atom_cookie_t hintsAtomRequest = xcb_intern_atom( + m_connection, + 0, + MOTIF_WM_HINTS.size(), + MOTIF_WM_HINTS.c_str() + ); + xcb_intern_atom_reply_t* hintsAtomReply = xcb_intern_atom_reply( + m_connection, + hintsAtomRequest, + NULL + ); + + if (hintsAtomReply) { static const unsigned long MWM_HINTS_FUNCTIONS = 1 << 0; static const unsigned long MWM_HINTS_DECORATIONS = 1 << 1; @@ -651,15 +251,14 @@ m_lastInputTime (0) struct WMHints { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long inputMode; - unsigned long state; + uint32_t flags; + uint32_t functions; + uint32_t decorations; + int32_t inputMode; + uint32_t state; }; WMHints hints; - std::memset(&hints, 0, sizeof(hints)); hints.flags = MWM_HINTS_FUNCTIONS | MWM_HINTS_DECORATIONS; hints.decorations = 0; hints.functions = 0; @@ -680,74 +279,38 @@ m_lastInputTime (0) hints.functions |= MWM_FUNC_CLOSE; } - XChangeProperty(m_display, - m_window, - WMHintsAtom, - WMHintsAtom, - 32, - PropModeReplace, - reinterpret_cast<const unsigned char*>(&hints), - 5); + const unsigned char* ptr = reinterpret_cast<const unsigned char*>(&hints); + xcb_change_property(m_connection, XCB_PROP_MODE_REPLACE, m_window, + hintsAtomReply->atom, XCB_ATOM_WM_HINTS, 32, 5, ptr); + + free(hintsAtomReply); + } + + // This is a hack to force some windows managers to disable resizing + if (!(style & Style::Resize)) + { + m_useSizeHints = true; + xcb_size_hints_t sizeHints; + sizeHints.flags = XCB_ICCCM_SIZE_HINT_P_MIN_SIZE | XCB_ICCCM_SIZE_HINT_P_MAX_SIZE; + sizeHints.min_width = sizeHints.max_width = width; + sizeHints.min_height = sizeHints.max_height = height; + xcb_icccm_set_wm_normal_hints(m_connection, m_window, &sizeHints); } } - // This is a hack to force some windows managers to disable resizing - if (!(style & Style::Resize)) - { - m_useSizeHints = true; - XSizeHints* sizeHints = XAllocSizeHints(); - sizeHints->flags = PMinSize | PMaxSize | USPosition; - sizeHints->min_width = sizeHints->max_width = width; - sizeHints->min_height = sizeHints->max_height = height; - sizeHints->x = windowPosition.x; - sizeHints->y = windowPosition.y; - XSetWMNormalHints(m_display, m_window, sizeHints); - XFree(sizeHints); - } - // Set the window's WM class (this can be used by window managers) - XClassHint* hint = XAllocClassHint(); - - // The instance name should be something unique to this invocation - // of the application but is rarely if ever used these days. - // For simplicity, we retrieve it via the base executable name. - std::string executableName = findExecutableName(); - std::vector<char> windowInstance(executableName.size() + 1, 0); - std::copy(executableName.begin(), executableName.end(), windowInstance.begin()); - hint->res_name = &windowInstance[0]; - - // The class name identifies a class of windows that - // "are of the same type". We simply use the initial window name as - // the class name. - std::string ansiTitle = title.toAnsiString(); - std::vector<char> windowClass(ansiTitle.size() + 1, 0); - std::copy(ansiTitle.begin(), ansiTitle.end(), windowClass.begin()); - hint->res_class = &windowClass[0]; - - XSetClassHint(m_display, m_window, hint); - - XFree(hint); - - // Set the window's name - setTitle(title); + char windowClass[512]; + findExecutableName(windowClass, sizeof(windowClass)); + xcb_icccm_set_wm_class_checked(m_connection, m_window, std::strlen(windowClass), windowClass); // Do some common initializations initialize(); - // Set fullscreen video mode and switch to fullscreen if necessary - if (m_fullscreen) + // In fullscreen mode, we must grab keyboard and mouse inputs + if (fullscreen) { - // Disable hint for min and max size, - // otherwise some windows managers will not remove window decorations - XSizeHints *sizeHints = XAllocSizeHints(); - long flags = 0; - XGetWMNormalHints(m_display, m_window, sizeHints, &flags); - sizeHints->flags &= ~(PMinSize | PMaxSize); - XSetWMNormalHints(m_display, m_window, sizeHints); - XFree(sizeHints); - - setVideoMode(mode); - switchToFullscreen(); + xcb_grab_pointer(m_connection, True, m_window, 0, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC, m_window, XCB_NONE, XCB_CURRENT_TIME); + xcb_grab_keyboard(m_connection, True, m_window, XCB_CURRENT_TIME, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC); } } @@ -758,17 +321,9 @@ WindowImplX11::~WindowImplX11() // Cleanup graphical resources cleanup(); - // Destroy icon pixmap - if (m_iconPixmap) - XFreePixmap(m_display, m_iconPixmap); - - // Destroy icon mask pixmap - if (m_iconMaskPixmap) - XFreePixmap(m_display, m_iconMaskPixmap); - // Destroy the cursor if (m_hiddenCursor) - XFreeCursor(m_display, m_hiddenCursor); + xcb_free_cursor(m_connection, m_hiddenCursor); // Destroy the input context if (m_inputContext) @@ -777,8 +332,8 @@ WindowImplX11::~WindowImplX11() // Destroy the window if (m_window && !m_isExternal) { - XDestroyWindow(m_display, m_window); - XFlush(m_display); + xcb_destroy_window(m_connection, m_window); + xcb_flush(m_connection); } // Close the input method @@ -789,7 +344,6 @@ WindowImplX11::~WindowImplX11() CloseDisplay(m_display); // Remove this window from the global list of windows (required for focus request) - Lock lock(allWindowsMutex); allWindows.erase(std::find(allWindows.begin(), allWindows.end(), this)); } @@ -804,106 +358,112 @@ WindowHandle WindowImplX11::getSystemHandle() const //////////////////////////////////////////////////////////// void WindowImplX11::processEvents() { - XEvent event; + // Key repeat workaround: If key repeat is enabled, XCB will spawn two + // events for each repeat interval: key release and key press. Both have + // the same timestamp and key code. We are holding back the release event + // to check for the matching key press event and if so, discard the release + // event. - // Pick out the events that are interesting for this window - while (XCheckIfEvent(m_display, &event, &checkEvent, reinterpret_cast<XPointer>(m_window))) - m_events.push_back(event); + xcb_generic_event_t* event = NULL; + xcb_key_release_event_t* lastKeyReleaseEvent = NULL; + uint8_t eventType = 0; - // Handle the events for this window that we just picked out - while (!m_events.empty()) + while((event = xcb_poll_for_event(m_connection))) { - event = m_events.front(); - m_events.pop_front(); - processEvent(event); + eventType = event->response_type & ~0x80; + + // Key was pressed and one has been released prior to that. + if (eventType == XCB_KEY_PRESS && lastKeyReleaseEvent) + { + // If the key press event matches the held back key release event, + // then we have a key repeat and discard the held back release + // event. + if (lastKeyReleaseEvent->time == reinterpret_cast<xcb_key_press_event_t*>(event)->time && + lastKeyReleaseEvent->detail == reinterpret_cast<xcb_key_press_event_t*>(event)->detail) + { + free(lastKeyReleaseEvent); + lastKeyReleaseEvent = NULL; + } + } + + // If there's still a key release event held back, process it now. + if (lastKeyReleaseEvent) + { + processEvent(reinterpret_cast<xcb_generic_event_t*>(lastKeyReleaseEvent)); + free(lastKeyReleaseEvent); + lastKeyReleaseEvent = NULL; + } + + if (eventType == XCB_KEY_RELEASE) + { + // Remember this key release event. + lastKeyReleaseEvent = reinterpret_cast<xcb_key_release_event_t*>(event); + event = NULL; // For safety reasons. + } + else + { + processEvent(event); + free(event); + } } - // Process clipboard window events - priv::ClipboardImpl::processEvents(); + // Process any held back release event. + if (lastKeyReleaseEvent) + { + processEvent(reinterpret_cast<xcb_generic_event_t*>(lastKeyReleaseEvent)); + free(lastKeyReleaseEvent); + lastKeyReleaseEvent = NULL; + } } //////////////////////////////////////////////////////////// Vector2i WindowImplX11::getPosition() const { - // Get absolute position of our window relative to root window. This - // takes into account all information that X11 has, including X11 - // border widths and any decorations. It corresponds to where the - // window actually is, but not necessarily to where we told it to - // go using setPosition() and XMoveWindow(). To have the two match - // as expected, we may have to subtract decorations and borders. - ::Window child; - int xAbsRelToRoot, yAbsRelToRoot; + ::Window topLevelWindow = m_window; + ::Window nextWindow = topLevelWindow; + xcb_query_tree_cookie_t treeCookie; + xcb_query_tree_reply_t* treeReply = NULL; - XTranslateCoordinates(m_display, m_window, DefaultRootWindow(m_display), - 0, 0, &xAbsRelToRoot, &yAbsRelToRoot, &child); - - // CASE 1: some rare WMs actually put the window exactly where we tell - // it to, even with decorations and such, which get shifted back. - // In these rare cases, we can use the absolute value directly. - if (isWMAbsolutePositionGood()) - return Vector2i(xAbsRelToRoot, yAbsRelToRoot); - - // CASE 2: most modern WMs support EWMH and can define _NET_FRAME_EXTENTS - // with the exact frame size to subtract, so if present, we prefer it and - // query it first. According to spec, this already includes any borders. - long xFrameExtent, yFrameExtent; - - if (getEWMHFrameExtents(m_display, m_window, xFrameExtent, yFrameExtent)) + // Get "top level" window, i.e. the window with the root window as its parent. + while (nextWindow != m_screen->root) { - // Get final X/Y coordinates: subtract EWMH frame extents from - // absolute window position. - return Vector2i((xAbsRelToRoot - xFrameExtent), (yAbsRelToRoot - yFrameExtent)); + topLevelWindow = nextWindow; + + treeCookie = xcb_query_tree(m_connection, topLevelWindow); + treeReply = xcb_query_tree_reply(m_connection, treeCookie, NULL); + nextWindow = treeReply->parent; + free(treeReply); } - // CASE 3: EWMH frame extents were not available, use geometry. - // We climb back up to the window before the root and use its - // geometry information to extract X/Y position. This because - // re-parenting WMs may re-parent the window multiple times, so - // we'd have to climb up to the furthest ancestor and sum the - // relative differences and borders anyway; and doing that to - // subtract those values from the absolute coordinates of the - // window is equivalent to going up the tree and asking the - // furthest ancestor what it's relative distance to the root is. - // So we use that approach because it's simpler. - // This approach assumes that any window between the root and - // our window is part of decorations/borders in some way. This - // seems to hold true for most reasonable WM implementations. - ::Window ancestor = m_window; - ::Window root = DefaultRootWindow(m_display); + xcb_get_geometry_cookie_t geometryCookie = xcb_get_geometry(m_connection, topLevelWindow); + xcb_get_geometry_reply_t* geometryReply = xcb_get_geometry_reply(m_connection, geometryCookie, NULL); + sf::Vector2i result(geometryReply->x, geometryReply->y); + free(geometryReply); - while (getParentWindow(m_display, ancestor) != root) - { - // Next window up (parent window). - ancestor = getParentWindow(m_display, ancestor); - } - - // Get final X/Y coordinates: take the relative position to - // the root of the furthest ancestor window. - int xRelToRoot, yRelToRoot; - unsigned int width, height, borderWidth, depth; - - XGetGeometry(m_display, ancestor, &root, &xRelToRoot, &yRelToRoot, - &width, &height, &borderWidth, &depth); - - return Vector2i(xRelToRoot, yRelToRoot); + return result; } //////////////////////////////////////////////////////////// void WindowImplX11::setPosition(const Vector2i& position) { - XMoveWindow(m_display, m_window, position.x, position.y); - XFlush(m_display); + uint32_t values[] = {static_cast<uint32_t>(position.x), static_cast<uint32_t>(position.y)}; + xcb_configure_window(m_connection, m_window, + XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, + values); + xcb_flush(m_connection); } //////////////////////////////////////////////////////////// Vector2u WindowImplX11::getSize() const { - XWindowAttributes attributes; - XGetWindowAttributes(m_display, m_window, &attributes); - return Vector2u(attributes.width, attributes.height); + xcb_get_geometry_reply_t* reply = xcb_get_geometry_reply(m_connection, xcb_get_geometry(m_connection, m_window), NULL); + Vector2u result(reply->width, reply->height); + free(reply); + + return result; } @@ -911,65 +471,36 @@ Vector2u WindowImplX11::getSize() const void WindowImplX11::setSize(const Vector2u& size) { // If resizing is disable for the window we have to update the size hints (required by some window managers). - if (m_useSizeHints) - { - XSizeHints* sizeHints = XAllocSizeHints(); - sizeHints->flags = PMinSize | PMaxSize; - sizeHints->min_width = sizeHints->max_width = size.x; - sizeHints->min_height = sizeHints->max_height = size.y; - XSetWMNormalHints(m_display, m_window, sizeHints); - XFree(sizeHints); + if( m_useSizeHints ) { + xcb_size_hints_t sizeHints; + sizeHints.flags = XCB_ICCCM_SIZE_HINT_P_MIN_SIZE | XCB_ICCCM_SIZE_HINT_P_MAX_SIZE; + sizeHints.min_width = sizeHints.max_width = size.x; + sizeHints.min_height = sizeHints.max_height = size.y; + xcb_icccm_set_wm_normal_hints(m_connection, m_window, &sizeHints); } - XResizeWindow(m_display, m_window, size.x, size.y); - XFlush(m_display); + uint32_t values[] = {size.x, size.y}; + xcb_configure_window(m_connection, m_window, + XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, + values); + xcb_flush(m_connection); } //////////////////////////////////////////////////////////// void WindowImplX11::setTitle(const String& title) { - // Bare X11 has no Unicode window title support. - // There is however an option to tell the window manager your Unicode title via hints. + // XCB takes UTF-8-encoded strings. + std::basic_string<sf::Uint8> utf8String; + sf::Utf<32>::toUtf8( + title.begin(), title.end(), + std::back_inserter( utf8String ) + ); - // Convert to UTF-8 encoding. - std::basic_string<Uint8> utf8Title; - Utf32::toUtf8(title.begin(), title.end(), std::back_inserter(utf8Title)); - - Atom useUtf8 = getAtom("UTF8_STRING", false); - - // Set the _NET_WM_NAME atom, which specifies a UTF-8 encoded window title. - Atom wmName = getAtom("_NET_WM_NAME", false); - XChangeProperty(m_display, m_window, wmName, useUtf8, 8, - PropModeReplace, utf8Title.c_str(), utf8Title.size()); - - // Set the _NET_WM_ICON_NAME atom, which specifies a UTF-8 encoded window title. - Atom wmIconName = getAtom("_NET_WM_ICON_NAME", false); - XChangeProperty(m_display, m_window, wmIconName, useUtf8, 8, - PropModeReplace, utf8Title.c_str(), utf8Title.size()); - - // Set the non-Unicode title as a fallback for window managers who don't support _NET_WM_NAME. - #ifdef X_HAVE_UTF8_STRING - Xutf8SetWMProperties(m_display, - m_window, - title.toAnsiString().c_str(), - title.toAnsiString().c_str(), - NULL, - 0, - NULL, - NULL, - NULL); - #else - XmbSetWMProperties(m_display, - m_window, - title.toAnsiString().c_str(), - title.toAnsiString().c_str(), - NULL, - 0, - NULL, - NULL, - NULL); - #endif + xcb_change_property(m_connection, XCB_PROP_MODE_REPLACE, m_window, + XCB_ATOM_WM_NAME, XCB_ATOM_STRING, + 8, utf8String.length(), utf8String.c_str()); + xcb_flush(m_connection); } @@ -977,8 +508,7 @@ void WindowImplX11::setTitle(const String& title) void WindowImplX11::setIcon(unsigned int width, unsigned int height, const Uint8* pixels) { // X11 wants BGRA pixels: swap red and blue channels - // Note: this memory will be freed by XDestroyImage - Uint8* iconPixels = static_cast<Uint8*>(std::malloc(width * height * 4)); + Uint8 iconPixels[width * height * 4]; for (std::size_t i = 0; i < width * height; ++i) { iconPixels[i * 4 + 0] = pixels[i * 4 + 2]; @@ -988,31 +518,30 @@ void WindowImplX11::setIcon(unsigned int width, unsigned int height, const Uint8 } // Create the icon pixmap - Visual* defVisual = DefaultVisual(m_display, m_screen); - unsigned int defDepth = DefaultDepth(m_display, m_screen); - XImage* iconImage = XCreateImage(m_display, defVisual, defDepth, ZPixmap, 0, (char*)iconPixels, width, height, 32, 0); - if (!iconImage) + xcb_pixmap_t iconPixmap = xcb_generate_id(m_connection); + xcb_create_pixmap(m_connection, m_screen->root_depth, iconPixmap, m_screen->root, + width, height); + + xcb_gcontext_t iconGC = xcb_generate_id(m_connection); + xcb_create_gc(m_connection, iconGC, iconPixmap, 0, NULL); + xcb_void_cookie_t cookie = xcb_put_image_checked( + m_connection, XCB_IMAGE_FORMAT_Z_PIXMAP, iconPixmap, iconGC, + width, height, 0, 0, 0, m_screen->root_depth, sizeof(iconPixels), iconPixels); + xcb_free_gc(m_connection, iconGC); + + xcb_generic_error_t* errptr = xcb_request_check(m_connection, cookie); + bool setWindowIconFailed = (errptr != NULL); + free(errptr); + + if (setWindowIconFailed) { - err() << "Failed to set the window's icon" << std::endl; + err() << "Failed to set the window's icon: Error code " << (int)errptr->error_code << std::endl; return; } - if (m_iconPixmap) - XFreePixmap(m_display, m_iconPixmap); - - if (m_iconMaskPixmap) - XFreePixmap(m_display, m_iconMaskPixmap); - - m_iconPixmap = XCreatePixmap(m_display, RootWindow(m_display, m_screen), width, height, defDepth); - XGCValues values; - GC iconGC = XCreateGC(m_display, m_iconPixmap, 0, &values); - XPutImage(m_display, m_iconPixmap, iconGC, iconImage, 0, 0, 0, 0, width, height); - XFreeGC(m_display, iconGC); - XDestroyImage(iconImage); - // Create the mask pixmap (must have 1 bit depth) std::size_t pitch = (width + 7) / 8; - std::vector<Uint8> maskPixels(pitch * height, 0); + static std::vector<Uint8> maskPixels(pitch * height, 0); for (std::size_t j = 0; j < height; ++j) { for (std::size_t i = 0; i < pitch; ++i) @@ -1027,44 +556,16 @@ void WindowImplX11::setIcon(unsigned int width, unsigned int height, const Uint8 } } } - m_iconMaskPixmap = XCreatePixmapFromBitmapData(m_display, m_window, (char*)&maskPixels[0], width, height, 1, 0, 1); + xcb_pixmap_t maskPixmap = xcb_create_pixmap_from_bitmap_data(m_connection, m_window, (Uint8*)&maskPixels[0], width, height, 1, 0, 1, NULL); // Send our new icon to the window through the WMHints - XWMHints* hints = XAllocWMHints(); - hints->flags = IconPixmapHint | IconMaskHint; - hints->icon_pixmap = m_iconPixmap; - hints->icon_mask = m_iconMaskPixmap; - XSetWMHints(m_display, m_window, hints); - XFree(hints); + xcb_icccm_wm_hints_t hints; + hints.flags = XCB_ICCCM_WM_HINT_ICON_PIXMAP | XCB_ICCCM_WM_HINT_ICON_MASK; + hints.icon_pixmap = iconPixmap; + hints.icon_mask = maskPixmap; + xcb_icccm_set_wm_hints(m_connection, m_window, &hints); - // ICCCM wants BGRA pixels: swap red and blue channels - // ICCCM also wants the first 2 unsigned 32-bit values to be width and height - std::vector<unsigned long> icccmIconPixels(2 + width * height, 0); - unsigned long* ptr = &icccmIconPixels[0]; - - *ptr++ = width; - *ptr++ = height; - - for (std::size_t i = 0; i < width * height; ++i) - { - *ptr++ = (pixels[i * 4 + 2] << 0 ) | - (pixels[i * 4 + 1] << 8 ) | - (pixels[i * 4 + 0] << 16) | - (pixels[i * 4 + 3] << 24); - } - - Atom netWmIcon = getAtom("_NET_WM_ICON"); - - XChangeProperty(m_display, - m_window, - netWmIcon, - XA_CARDINAL, - 32, - PropModeReplace, - reinterpret_cast<const unsigned char*>(&icccmIconPixels[0]), - 2 + width * height); - - XFlush(m_display); + xcb_flush(m_connection); } @@ -1072,81 +573,20 @@ void WindowImplX11::setIcon(unsigned int width, unsigned int height, const Uint8 void WindowImplX11::setVisible(bool visible) { if (visible) - { - XMapWindow(m_display, m_window); - - if(m_fullscreen) - switchToFullscreen(); - - XFlush(m_display); - - // Before continuing, make sure the WM has - // internally marked the window as viewable - while (!m_windowMapped && !m_isExternal) - processEvents(); - } + xcb_map_window(m_connection, m_window); else - { - XUnmapWindow(m_display, m_window); + xcb_unmap_window(m_connection, m_window); - XFlush(m_display); - - // Before continuing, make sure the WM has - // internally marked the window as unviewable - while (m_windowMapped && !m_isExternal) - processEvents(); - } + xcb_flush(m_connection); } //////////////////////////////////////////////////////////// void WindowImplX11::setMouseCursorVisible(bool visible) { - XDefineCursor(m_display, m_window, visible ? m_lastCursor : m_hiddenCursor); - XFlush(m_display); -} - - -//////////////////////////////////////////////////////////// -void WindowImplX11::setMouseCursor(const CursorImpl& cursor) -{ - m_lastCursor = cursor.m_cursor; - XDefineCursor(m_display, m_window, m_lastCursor); - XFlush(m_display); -} - - -//////////////////////////////////////////////////////////// -void WindowImplX11::setMouseCursorGrabbed(bool grabbed) -{ - // This has no effect in fullscreen mode - if (m_fullscreen || (m_cursorGrabbed == grabbed)) - return; - - if (grabbed) - { - // Try multiple times to grab the cursor - for (unsigned int trial = 0; trial < maxTrialsCount; ++trial) - { - int result = XGrabPointer(m_display, m_window, True, None, GrabModeAsync, GrabModeAsync, m_window, None, CurrentTime); - - if (result == GrabSuccess) - { - m_cursorGrabbed = true; - break; - } - - // The cursor grab failed, trying again after a small sleep - sf::sleep(sf::milliseconds(50)); - } - - if (!m_cursorGrabbed) - err() << "Failed to grab mouse cursor" << std::endl; - } - else - { - XUngrabPointer(m_display, CurrentTime); - } + const uint32_t values = visible ? XCB_NONE : m_hiddenCursor; + xcb_change_window_attributes(m_connection, m_window, XCB_CW_CURSOR, &values); + xcb_flush(m_connection); } @@ -1164,48 +604,49 @@ void WindowImplX11::requestFocus() // Check the global list of windows to find out whether an SFML window has the focus // Note: can't handle console and other non-SFML windows belonging to the application. bool sfmlWindowFocused = false; - + for (std::vector<WindowImplX11*>::iterator itr = allWindows.begin(); itr != allWindows.end(); ++itr) { - Lock lock(allWindowsMutex); - for (std::vector<WindowImplX11*>::iterator itr = allWindows.begin(); itr != allWindows.end(); ++itr) + if ((*itr)->hasFocus()) { - if ((*itr)->hasFocus()) - { - sfmlWindowFocused = true; - break; - } + sfmlWindowFocused = true; + break; } } - + // Check if window is viewable (not on other desktop, ...) // TODO: Check also if minimized - XWindowAttributes attributes; - if (XGetWindowAttributes(m_display, m_window, &attributes) == 0) + xcb_get_window_attributes_cookie_t attribCookie = xcb_get_window_attributes(m_connection, m_window); + xcb_get_window_attributes_reply_t* attributes = xcb_get_window_attributes_reply(m_connection, + attribCookie, + NULL); + if (!attributes) { sf::err() << "Failed to check if window is viewable while requesting focus" << std::endl; return; // error getting attribute } - bool windowViewable = (attributes.map_state == IsViewable); - + bool windowViewable = (attributes->map_state == XCB_MAP_STATE_VIEWABLE); + free(attributes); + if (sfmlWindowFocused && windowViewable) { // Another SFML window of this application has the focus and the current window is viewable: // steal focus (i.e. bring window to the front and give it input focus) - grabFocus(); + xcb_set_input_focus(m_connection, XCB_INPUT_FOCUS_POINTER_ROOT, m_window, XCB_CURRENT_TIME); + const uint32_t values[] = {XCB_STACK_MODE_ABOVE}; + xcb_configure_window(m_connection, m_window, XCB_CONFIG_WINDOW_STACK_MODE, values); } else { - // Otherwise: display urgency hint (flashing application logo) - // Ensure WM hints exist, allocate if necessary - XWMHints* hints = XGetWMHints(m_display, m_window); - if (hints == NULL) - hints = XAllocWMHints(); + // Get current WM hints. + xcb_get_property_cookie_t hintsCookie = xcb_icccm_get_wm_hints_unchecked(m_connection, m_window); + xcb_icccm_wm_hints_t hints; + xcb_icccm_get_wm_hints_reply(m_connection, hintsCookie, &hints, NULL); - // Add urgency (notification) flag to hints - hints->flags |= XUrgencyHint; - XSetWMHints(m_display, m_window, hints); - XFree(hints); + // Even if no hints were returned, we can simply set the proper flags we need and go on. This is + // different from Xlib where XAllocWMHints() has to be called. + hints.flags |= XCB_ICCCM_WM_HINT_X_URGENCY; + xcb_icccm_set_wm_hints_checked(m_connection, m_window, &hints); } } @@ -1213,450 +654,176 @@ void WindowImplX11::requestFocus() //////////////////////////////////////////////////////////// bool WindowImplX11::hasFocus() const { - ::Window focusedWindow = 0; - int revertToReturn = 0; - XGetInputFocus(m_display, &focusedWindow, &revertToReturn); + xcb_get_input_focus_cookie_t cookie = xcb_get_input_focus_unchecked(m_connection); + xcb_get_input_focus_reply_t* reply = xcb_get_input_focus_reply(m_connection, cookie, NULL); - return (m_window == focusedWindow); + bool focussed = (reply->focus == m_window); + free(reply); + + return focussed; } //////////////////////////////////////////////////////////// -void WindowImplX11::grabFocus() +void WindowImplX11::switchToFullscreen(const VideoMode& mode) { - Atom netActiveWindow = None; - - if (ewmhSupported()) - netActiveWindow = getAtom("_NET_ACTIVE_WINDOW"); - - // Only try to grab focus if the window is mapped - XWindowAttributes attr; - - XGetWindowAttributes(m_display, m_window, &attr); - - if (attr.map_state == IsUnmapped) - return; - - if (netActiveWindow) - { - XEvent event; - std::memset(&event, 0, sizeof(event)); - - event.type = ClientMessage; - event.xclient.window = m_window; - event.xclient.format = 32; - event.xclient.message_type = netActiveWindow; - event.xclient.data.l[0] = 1; // Normal application - event.xclient.data.l[1] = m_lastInputTime; - event.xclient.data.l[2] = 0; // We don't know the currently active window - - int result = XSendEvent(m_display, - DefaultRootWindow(m_display), - False, - SubstructureNotifyMask | SubstructureRedirectMask, - &event); - - XFlush(m_display); - - if (!result) - err() << "Setting fullscreen failed, could not send \"_NET_ACTIVE_WINDOW\" event" << std::endl; - } - else - { - XRaiseWindow(m_display, m_window); - XSetInputFocus(m_display, m_window, RevertToPointerRoot, CurrentTime); - XFlush(m_display); - } -} - - -//////////////////////////////////////////////////////////// -void WindowImplX11::setVideoMode(const VideoMode& mode) -{ - // Skip mode switching if the new mode is equal to the desktop mode - if (mode == VideoMode::getDesktopMode()) - return; - // Check if the XRandR extension is present - int xRandRMajor, xRandRMinor; - if (!checkXRandR(xRandRMajor, xRandRMinor)) + xcb_query_extension_reply_t* randr_ext = + xcb_query_extension_reply(m_connection, xcb_query_extension(m_connection, 5, "RANDR"), NULL); + if (randr_ext->present) { - // XRandR extension is not supported: we cannot use fullscreen mode + // Get the current configuration + xcb_generic_error_t* errors; + xcb_randr_get_screen_info_reply_t* config = + xcb_randr_get_screen_info_reply(m_connection, + xcb_randr_get_screen_info(m_connection, m_screen->root), + &errors); + if (! errors) + { + // Save the current video mode before we switch to fullscreen + m_oldVideoMode = config->sizeID; + + // Get the available screen sizes + xcb_randr_screen_size_t* sizes = xcb_randr_get_screen_info_sizes(config); + if (sizes && (config->nSizes > 0)) + { + // Search a matching size + for (int i = 0; i < config->nSizes; ++i) + { + if ((sizes[i].width == static_cast<int>(mode.width)) && (sizes[i].height == static_cast<int>(mode.height))) + { + // Switch to fullscreen mode + xcb_randr_set_screen_config(m_connection, + m_screen->root, + config->timestamp, + config->config_timestamp, + i, config->rotation, config->rate); + + // Set "this" as the current fullscreen window + fullscreenWindow = this; + break; + } + } + } + } + else + { + // Failed to get the screen configuration + err() << "Failed to get the current screen configuration for fullscreen mode, switching to window mode" << std::endl; + } + free(errors); + free(config); + } + else + { + // XRandr extension is not supported: we cannot use fullscreen mode err() << "Fullscreen is not supported, switching to window mode" << std::endl; - return; - } - - // Get root window - ::Window rootWindow = RootWindow(m_display, m_screen); - - // Get the screen resources - XRRScreenResources* res = XRRGetScreenResources(m_display, rootWindow); - if (!res) - { - err() << "Failed to get the current screen resources for fullscreen mode, switching to window mode" << std::endl; - return; - } - - RROutput output = getOutputPrimary(rootWindow, res, xRandRMajor, xRandRMinor); - - // Get output info from output - XRROutputInfo* outputInfo = XRRGetOutputInfo(m_display, res, output); - if (!outputInfo || outputInfo->connection == RR_Disconnected) - { - XRRFreeScreenResources(res); - - // If outputInfo->connection == RR_Disconnected, free output info - if (outputInfo) - XRRFreeOutputInfo(outputInfo); - - err() << "Failed to get output info for fullscreen mode, switching to window mode" << std::endl; - return; - } - - // Retreive current RRMode, screen position and rotation - XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(m_display, res, outputInfo->crtc); - if (!crtcInfo) - { - XRRFreeScreenResources(res); - XRRFreeOutputInfo(outputInfo); - err() << "Failed to get crtc info for fullscreen mode, switching to window mode" << std::endl; - return; - } - - // Find RRMode to set - bool modeFound = false; - RRMode xRandMode; - - for (int i = 0; (i < res->nmode) && !modeFound; i++) - { - if (crtcInfo->rotation == RR_Rotate_90 || crtcInfo->rotation == RR_Rotate_270) - std::swap(res->modes[i].height, res->modes[i].width); - - // Check if screen size match - if (res->modes[i].width == static_cast<int>(mode.width) && - res->modes[i].height == static_cast<int>(mode.height)) - { - xRandMode = res->modes[i].id; - modeFound = true; - } - } - - if (!modeFound) - { - XRRFreeScreenResources(res); - XRRFreeOutputInfo(outputInfo); - err() << "Failed to find a matching RRMode for fullscreen mode, switching to window mode" << std::endl; - return; - } - - // Save the current video mode before we switch to fullscreen - m_oldVideoMode = crtcInfo->mode; - m_oldRRCrtc = outputInfo->crtc; - - // Switch to fullscreen mode - XRRSetCrtcConfig(m_display, - res, - outputInfo->crtc, - CurrentTime, - crtcInfo->x, - crtcInfo->y, - xRandMode, - crtcInfo->rotation, - &output, - 1); - - // Set "this" as the current fullscreen window - fullscreenWindow = this; - - XRRFreeScreenResources(res); - XRRFreeOutputInfo(outputInfo); - XRRFreeCrtcInfo(crtcInfo); -} - - -//////////////////////////////////////////////////////////// -void WindowImplX11::resetVideoMode() -{ - if (fullscreenWindow == this) - { - // Try to set old configuration - // Check if the XRandR extension - int xRandRMajor, xRandRMinor; - if (checkXRandR(xRandRMajor, xRandRMinor)) - { - XRRScreenResources* res = XRRGetScreenResources(m_display, DefaultRootWindow(m_display)); - if (!res) - { - err() << "Failed to get the current screen resources to reset the video mode" << std::endl; - return; - } - - // Retreive current screen position and rotation - XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(m_display, res, m_oldRRCrtc); - if (!crtcInfo) - { - XRRFreeScreenResources(res); - err() << "Failed to get crtc info to reset the video mode" << std::endl; - return; - } - - RROutput output; - - // if version >= 1.3 get the primary screen else take the first screen - if ((xRandRMajor == 1 && xRandRMinor >= 3) || xRandRMajor > 1) - { - output = XRRGetOutputPrimary(m_display, DefaultRootWindow(m_display)); - - // Check if returned output is valid, otherwise use the first screen - if (output == None) - output = res->outputs[0]; - } - else{ - output = res->outputs[0]; - } - - XRRSetCrtcConfig(m_display, - res, - m_oldRRCrtc, - CurrentTime, - crtcInfo->x, - crtcInfo->y, - m_oldVideoMode, - crtcInfo->rotation, - &output, - 1); - - XRRFreeCrtcInfo(crtcInfo); - XRRFreeScreenResources(res); - } - - // Reset the fullscreen window - fullscreenWindow = NULL; - } -} - - -//////////////////////////////////////////////////////////// -void WindowImplX11::switchToFullscreen() -{ - grabFocus(); - - if (ewmhSupported()) - { - Atom netWmBypassCompositor = getAtom("_NET_WM_BYPASS_COMPOSITOR"); - - if (netWmBypassCompositor) - { - static const unsigned long bypassCompositor = 1; - - XChangeProperty(m_display, - m_window, - netWmBypassCompositor, - XA_CARDINAL, - 32, - PropModeReplace, - reinterpret_cast<const unsigned char*>(&bypassCompositor), - 1); - } - - Atom netWmState = getAtom("_NET_WM_STATE", true); - Atom netWmStateFullscreen = getAtom("_NET_WM_STATE_FULLSCREEN", true); - - if (!netWmState || !netWmStateFullscreen) - { - err() << "Setting fullscreen failed. Could not get required atoms" << std::endl; - return; - } - - XEvent event; - std::memset(&event, 0, sizeof(event)); - - event.type = ClientMessage; - event.xclient.window = m_window; - event.xclient.format = 32; - event.xclient.message_type = netWmState; - event.xclient.data.l[0] = 1; // _NET_WM_STATE_ADD - event.xclient.data.l[1] = netWmStateFullscreen; - event.xclient.data.l[2] = 0; // No second property - event.xclient.data.l[3] = 1; // Normal window - - int result = XSendEvent(m_display, - DefaultRootWindow(m_display), - False, - SubstructureNotifyMask | SubstructureRedirectMask, - &event); - - if (!result) - err() << "Setting fullscreen failed, could not send \"_NET_WM_STATE\" event" << std::endl; - } -} - - -//////////////////////////////////////////////////////////// -void WindowImplX11::setProtocols() -{ - Atom wmProtocols = getAtom("WM_PROTOCOLS"); - Atom wmDeleteWindow = getAtom("WM_DELETE_WINDOW"); - - if (!wmProtocols) - { - err() << "Failed to request WM_PROTOCOLS atom." << std::endl; - return; - } - - std::vector<Atom> atoms; - - if (wmDeleteWindow) - { - atoms.push_back(wmDeleteWindow); - } - else - { - err() << "Failed to request WM_DELETE_WINDOW atom." << std::endl; - } - - Atom netWmPing = None; - Atom netWmPid = None; - - if (ewmhSupported()) - { - netWmPing = getAtom("_NET_WM_PING", true); - netWmPid = getAtom("_NET_WM_PID", true); - } - - if (netWmPing && netWmPid) - { - const long pid = getpid(); - - XChangeProperty(m_display, - m_window, - netWmPid, - XA_CARDINAL, - 32, - PropModeReplace, - reinterpret_cast<const unsigned char*>(&pid), - 1); - - atoms.push_back(netWmPing); - } - - if (!atoms.empty()) - { - XChangeProperty(m_display, - m_window, - wmProtocols, - XA_ATOM, - 32, - PropModeReplace, - reinterpret_cast<const unsigned char*>(&atoms[0]), - atoms.size()); - } - else - { - err() << "Didn't set any window protocols" << std::endl; } + free(randr_ext); } //////////////////////////////////////////////////////////// void WindowImplX11::initialize() { + // Get the atoms for registering the close event + static const std::string WM_DELETE_WINDOW_NAME = "WM_DELETE_WINDOW"; + + xcb_intern_atom_cookie_t deleteWindowAtomRequest = xcb_intern_atom( + m_connection, + 0, + WM_DELETE_WINDOW_NAME.size(), + WM_DELETE_WINDOW_NAME.c_str() + ); + xcb_intern_atom_reply_t* deleteWindowAtomReply = xcb_intern_atom_reply( + m_connection, + deleteWindowAtomRequest, + NULL + ); + + static const std::string WM_PROTOCOLS_NAME = "WM_PROTOCOLS"; + + xcb_intern_atom_cookie_t protocolsAtomRequest = xcb_intern_atom( + m_connection, + 0, + WM_PROTOCOLS_NAME.size(), + WM_PROTOCOLS_NAME.c_str() + ); + xcb_intern_atom_reply_t* protocolsAtomReply = xcb_intern_atom_reply( + m_connection, + protocolsAtomRequest, + NULL + ); + + if (protocolsAtomReply && deleteWindowAtomReply) + { + xcb_icccm_set_wm_protocols( + m_connection, + m_window, + protocolsAtomReply->atom, + 1, + &deleteWindowAtomReply->atom + ); + + m_atomClose = deleteWindowAtomReply->atom; + } + else + { + // Should not happen, but better safe than sorry. + std::cerr << "Failed to request WM_PROTOCOLS/WM_DELETE_WINDOW_NAME atoms." << std::endl; + } + + free(protocolsAtomReply); + free(deleteWindowAtomReply); + // Create the input context m_inputMethod = XOpenIM(m_display, NULL, NULL, NULL); - if (m_inputMethod) { m_inputContext = XCreateIC(m_inputMethod, - XNClientWindow, - m_window, - XNFocusWindow, - m_window, - XNInputStyle, - XIMPreeditNothing | XIMStatusNothing, - NULL); + XNClientWindow, m_window, + XNFocusWindow, m_window, + XNInputStyle, XIMPreeditNothing | XIMStatusNothing, + (void*)NULL); } else { m_inputContext = NULL; } - if (!m_inputContext) err() << "Failed to create input context for window -- TextEntered event won't be able to return unicode" << std::endl; - Atom wmWindowType = getAtom("_NET_WM_WINDOW_TYPE", false); - Atom wmWindowTypeNormal = getAtom("_NET_WM_WINDOW_TYPE_NORMAL", false); - - if (wmWindowType && wmWindowTypeNormal) - { - XChangeProperty(m_display, - m_window, - wmWindowType, - XA_ATOM, - 32, - PropModeReplace, - reinterpret_cast<const unsigned char*>(&wmWindowTypeNormal), - 1); - } - // Show the window - setVisible(true); - - // Raise the window and grab input focus - grabFocus(); + xcb_map_window(m_connection, m_window); + xcb_flush(m_connection); // Create the hidden cursor createHiddenCursor(); // Flush the commands queue - XFlush(m_display); + xcb_flush(m_connection); // Add this window to the global list of windows (required for focus request) - Lock lock(allWindowsMutex); allWindows.push_back(this); } -//////////////////////////////////////////////////////////// -void WindowImplX11::updateLastInputTime(::Time time) -{ - if (time && (time != m_lastInputTime)) - { - Atom netWmUserTime = getAtom("_NET_WM_USER_TIME", true); - - if (netWmUserTime) - { - XChangeProperty(m_display, - m_window, - netWmUserTime, - XA_CARDINAL, - 32, - PropModeReplace, - reinterpret_cast<const unsigned char*>(&time), - 1); - } - - m_lastInputTime = time; - } -} - - //////////////////////////////////////////////////////////// void WindowImplX11::createHiddenCursor() { + xcb_pixmap_t cursorPixmap = xcb_generate_id(m_connection); + m_hiddenCursor = xcb_generate_id(m_connection); // Create the cursor's pixmap (1x1 pixels) - Pixmap cursorPixmap = XCreatePixmap(m_display, m_window, 1, 1, 1); - GC graphicsContext = XCreateGC(m_display, cursorPixmap, 0, NULL); - XDrawPoint(m_display, cursorPixmap, graphicsContext, 0, 0); - XFreeGC(m_display, graphicsContext); + xcb_create_pixmap(m_connection, 1, cursorPixmap, m_window, 1, 1); // Create the cursor, using the pixmap as both the shape and the mask of the cursor - XColor color; - color.flags = DoRed | DoGreen | DoBlue; - color.red = color.blue = color.green = 0; - m_hiddenCursor = XCreatePixmapCursor(m_display, cursorPixmap, cursorPixmap, &color, &color, 0, 0); + xcb_create_cursor(m_connection, m_hiddenCursor, cursorPixmap, cursorPixmap, + 0, 0, 0, // Fore color + 0, 0, 0, // Back color + 0, 0); // We don't need the pixmap any longer, free it - XFreePixmap(m_display, cursorPixmap); + xcb_free_pixmap(m_connection, cursorPixmap); } @@ -1664,7 +831,30 @@ void WindowImplX11::createHiddenCursor() void WindowImplX11::cleanup() { // Restore the previous video mode (in case we were running in fullscreen) - resetVideoMode(); + if (fullscreenWindow == this) + { + // Get current screen info + xcb_generic_error_t* errors; + xcb_randr_get_screen_info_reply_t* config = xcb_randr_get_screen_info_reply( + m_connection, xcb_randr_get_screen_info(m_connection, m_screen->root), &errors); + if (!errors) + { + // Reset the video mode + xcb_randr_set_screen_config(m_connection, + m_screen->root, + CurrentTime, + config->config_timestamp, + m_oldVideoMode, + config->rotation, config->rate); + + // Free the configuration instance + free(config); + } + free(errors); + + // Reset the fullscreen window + fullscreenWindow = NULL; + } // Unhide the mouse cursor (in case it was hidden) setMouseCursorVisible(true); @@ -1672,42 +862,13 @@ void WindowImplX11::cleanup() //////////////////////////////////////////////////////////// -bool WindowImplX11::processEvent(XEvent& windowEvent) +bool WindowImplX11::processEvent(xcb_generic_event_t* windowEvent) { - // This function implements a workaround to properly discard - // repeated key events when necessary. The problem is that the - // system's key events policy doesn't match SFML's one: X server will generate - // both repeated KeyPress and KeyRelease events when maintaining a key down, while - // SFML only wants repeated KeyPress events. Thus, we have to: - // - Discard duplicated KeyRelease events when KeyRepeatEnabled is true - // - Discard both duplicated KeyPress and KeyRelease events when KeyRepeatEnabled is false - - // Detect repeated key events - if (windowEvent.type == KeyRelease) - { - // Find the next KeyPress event with matching keycode and time - std::deque<XEvent>::iterator iter = std::find_if( - m_events.begin(), - m_events.end(), - KeyRepeatFinder(windowEvent.xkey.keycode, windowEvent.xkey.time) - ); - - if (iter != m_events.end()) - { - // If we don't want repeated events, remove the next KeyPress from the queue - if (!m_keyRepeat) - m_events.erase(iter); - - // This KeyRelease is a repeated event and we don't want it - return false; - } - } - // Convert the X11 event to a sf::Event - switch (windowEvent.type) + switch (windowEvent->response_type & ~0x80) { // Destroy event - case DestroyNotify: + case XCB_DESTROY_NOTIFY: { // The window is about to be destroyed: we must cleanup resources cleanup(); @@ -1715,62 +876,35 @@ bool WindowImplX11::processEvent(XEvent& windowEvent) } // Gain focus event - case FocusIn: + case XCB_FOCUS_IN: { // Update the input context if (m_inputContext) XSetICFocus(m_inputContext); - // Grab cursor - if (m_cursorGrabbed) - { - // Try multiple times to grab the cursor - for (unsigned int trial = 0; trial < maxTrialsCount; ++trial) - { - int result = XGrabPointer(m_display, m_window, True, None, GrabModeAsync, GrabModeAsync, m_window, None, CurrentTime); - - if (result == GrabSuccess) - { - m_cursorGrabbed = true; - break; - } - - // The cursor grab failed, trying again after a small sleep - sf::sleep(sf::milliseconds(50)); - } - - if (!m_cursorGrabbed) - err() << "Failed to grab mouse cursor" << std::endl; - } - Event event; event.type = Event::GainedFocus; pushEvent(event); // If the window has been previously marked urgent (notification) as a result of a focus request, undo that - XWMHints* hints = XGetWMHints(m_display, m_window); - if (hints != NULL) - { - // Remove urgency (notification) flag from hints - hints->flags &= ~XUrgencyHint; - XSetWMHints(m_display, m_window, hints); - XFree(hints); - } + xcb_get_property_cookie_t hintsCookie = xcb_icccm_get_wm_hints_unchecked(m_connection, m_window); + xcb_icccm_wm_hints_t hints; + xcb_icccm_get_wm_hints_reply(m_connection, hintsCookie, &hints, NULL); + + // Remove urgency (notification) flag from hints + hints.flags &= ~XUrgencyHint; + xcb_icccm_set_wm_hints_checked(m_connection, m_window, &hints); break; } // Lost focus event - case FocusOut: + case XCB_FOCUS_OUT: { // Update the input context if (m_inputContext) XUnsetICFocus(m_inputContext); - // Release cursor - if (m_cursorGrabbed) - XUngrabPointer(m_display, CurrentTime); - Event event; event.type = Event::LostFocus; pushEvent(event); @@ -1778,96 +912,71 @@ bool WindowImplX11::processEvent(XEvent& windowEvent) } // Resize event - case ConfigureNotify: + case XCB_CONFIGURE_NOTIFY: { - // ConfigureNotify can be triggered for other reasons, check if the size has actually changed - if ((windowEvent.xconfigure.width != m_previousSize.x) || (windowEvent.xconfigure.height != m_previousSize.y)) - { - Event event; - event.type = Event::Resized; - event.size.width = windowEvent.xconfigure.width; - event.size.height = windowEvent.xconfigure.height; - pushEvent(event); - - m_previousSize.x = windowEvent.xconfigure.width; - m_previousSize.y = windowEvent.xconfigure.height; - } + xcb_configure_notify_event_t* e = reinterpret_cast<xcb_configure_notify_event_t*>(windowEvent); + Event event; + event.type = Event::Resized; + event.size.width = e->width; + event.size.height = e->height; + pushEvent(event); break; } // Close event - case ClientMessage: + case XCB_CLIENT_MESSAGE: { - static Atom wmProtocols = getAtom("WM_PROTOCOLS"); - - // Handle window manager protocol messages we support - if (windowEvent.xclient.message_type == wmProtocols) + xcb_client_message_event_t* e = reinterpret_cast<xcb_client_message_event_t*>(windowEvent); + if ((e->format == 32) && (e->data.data32[0]) == static_cast<long>(m_atomClose)) { - static Atom wmDeleteWindow = getAtom("WM_DELETE_WINDOW"); - static Atom netWmPing = ewmhSupported() ? getAtom("_NET_WM_PING", true) : None; - - if ((windowEvent.xclient.format == 32) && (windowEvent.xclient.data.l[0]) == static_cast<long>(wmDeleteWindow)) - { - // Handle the WM_DELETE_WINDOW message - Event event; - event.type = Event::Closed; - pushEvent(event); - } - else if (netWmPing && (windowEvent.xclient.format == 32) && (windowEvent.xclient.data.l[0]) == static_cast<long>(netWmPing)) - { - // Handle the _NET_WM_PING message, send pong back to WM to show that we are responsive - windowEvent.xclient.window = DefaultRootWindow(m_display); - - XSendEvent(m_display, DefaultRootWindow(m_display), False, SubstructureNotifyMask | SubstructureRedirectMask, &windowEvent); - } + Event event; + event.type = Event::Closed; + pushEvent(event); } break; } // Key down event - case KeyPress: + case XCB_KEY_PRESS: { - Keyboard::Key key = Keyboard::Unknown; + xcb_key_press_event_t* e = reinterpret_cast<xcb_key_press_event_t*>(windowEvent); - // Try each KeySym index (modifier group) until we get a match - for (int i = 0; i < 4; ++i) - { - // Get the SFML keyboard code from the keysym of the key that has been pressed - key = keysymToSF(XLookupKeysym(&windowEvent.xkey, i)); + // Get the keysym of the key that has been pressed + static XComposeStatus keyboard; + char buffer[32]; + KeySym symbol; - if (key != Keyboard::Unknown) - break; - } + // There is no xcb equivalent of XLookupString, so the xcb event + // has to be converted to an XEvent + XEvent fake_event; + fake_event.type = KeyPress; + fake_event.xany.display = m_display; + fake_event.xany.window = e->event; + fake_event.xkey.state = e->state; + fake_event.xkey.keycode = e->detail; + + XLookupString(&fake_event.xkey, buffer, sizeof(buffer), &symbol, &keyboard); // Fill the event parameters // TODO: if modifiers are wrong, use XGetModifierMapping to retrieve the actual modifiers mapping Event event; event.type = Event::KeyPressed; - event.key.code = key; - event.key.alt = windowEvent.xkey.state & Mod1Mask; - event.key.control = windowEvent.xkey.state & ControlMask; - event.key.shift = windowEvent.xkey.state & ShiftMask; - event.key.system = windowEvent.xkey.state & Mod4Mask; + event.key.code = keysymToSF(symbol); + event.key.alt = e->state & XCB_MOD_MASK_1; + event.key.control = e->state & XCB_MOD_MASK_CONTROL; + event.key.shift = e->state & XCB_MOD_MASK_SHIFT; + event.key.system = e->state & XCB_MOD_MASK_4; pushEvent(event); // Generate a TextEntered event - if (!XFilterEvent(&windowEvent, None)) + if (!XFilterEvent(&fake_event, None)) { #ifdef X_HAVE_UTF8_STRING if (m_inputContext) { Status status; Uint8 keyBuffer[16]; - - int length = Xutf8LookupString( - m_inputContext, - &windowEvent.xkey, - reinterpret_cast<char*>(keyBuffer), - sizeof(keyBuffer), - NULL, - &status - ); - + int length = Xutf8LookupString(m_inputContext, &fake_event.xkey, reinterpret_cast<char*>(keyBuffer), sizeof(keyBuffer), NULL, &status); if (length > 0) { Uint32 unicode = 0; @@ -1886,7 +995,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent) { static XComposeStatus status; char keyBuffer[16]; - if (XLookupString(&windowEvent.xkey, keyBuffer, sizeof(keyBuffer), NULL, &status)) + if (XLookupString(&fake_event.xkey, keyBuffer, sizeof(keyBuffer), NULL, &status)) { Event textEvent; textEvent.type = Event::TextEntered; @@ -1896,140 +1005,119 @@ bool WindowImplX11::processEvent(XEvent& windowEvent) } } - updateLastInputTime(windowEvent.xkey.time); - break; } // Key up event - case KeyRelease: + case XCB_KEY_RELEASE: { - Keyboard::Key key = Keyboard::Unknown; + xcb_key_release_event_t* e = reinterpret_cast<xcb_key_release_event_t*>(windowEvent); - // Try each KeySym index (modifier group) until we get a match - for (int i = 0; i < 4; ++i) - { - // Get the SFML keyboard code from the keysym of the key that has been released - key = keysymToSF(XLookupKeysym(&windowEvent.xkey, i)); + // Get the keysym of the key that has been pressed + char buffer[32]; + KeySym symbol; - if (key != Keyboard::Unknown) - break; - } + // There is no xcb equivalent of XLookupString, so the xcb event + // has to be converted to an XEvent + XKeyEvent fake_event; + fake_event.display = m_display; + fake_event.state = e->state; + fake_event.keycode = e->detail; + XLookupString(&fake_event, buffer, 32, &symbol, NULL); // Fill the event parameters Event event; event.type = Event::KeyReleased; - event.key.code = key; - event.key.alt = windowEvent.xkey.state & Mod1Mask; - event.key.control = windowEvent.xkey.state & ControlMask; - event.key.shift = windowEvent.xkey.state & ShiftMask; - event.key.system = windowEvent.xkey.state & Mod4Mask; + event.key.code = keysymToSF(symbol); + event.key.alt = e->state & XCB_MOD_MASK_1; + event.key.control = e->state & XCB_MOD_MASK_CONTROL; + event.key.shift = e->state & XCB_MOD_MASK_SHIFT; + event.key.system = e->state & XCB_MOD_MASK_4; pushEvent(event); break; } // Mouse button pressed - case ButtonPress: + case XCB_BUTTON_PRESS: { + xcb_button_press_event_t* e = reinterpret_cast<xcb_button_press_event_t*>(windowEvent); + // XXX: Why button 8 and 9? - // Because 4 and 5 are the vertical wheel and 6 and 7 are horizontal wheel ;) - unsigned int button = windowEvent.xbutton.button; - if ((button == Button1) || - (button == Button2) || - (button == Button3) || - (button == 8) || - (button == 9)) + xcb_button_t button = e->detail; + if ((button == XCB_BUTTON_INDEX_1) || (button == XCB_BUTTON_INDEX_2) + || (button == XCB_BUTTON_INDEX_3) || (button == 8) || (button == 9)) { Event event; event.type = Event::MouseButtonPressed; - event.mouseButton.x = windowEvent.xbutton.x; - event.mouseButton.y = windowEvent.xbutton.y; + event.mouseButton.x = e->event_x; + event.mouseButton.y = e->event_y; switch(button) { - case Button1: event.mouseButton.button = Mouse::Left; break; - case Button2: event.mouseButton.button = Mouse::Middle; break; - case Button3: event.mouseButton.button = Mouse::Right; break; - case 8: event.mouseButton.button = Mouse::XButton1; break; - case 9: event.mouseButton.button = Mouse::XButton2; break; + case XCB_BUTTON_INDEX_1: event.mouseButton.button = Mouse::Left; break; + case XCB_BUTTON_INDEX_2: event.mouseButton.button = Mouse::Middle; break; + case XCB_BUTTON_INDEX_3: event.mouseButton.button = Mouse::Right; break; + case 8: event.mouseButton.button = Mouse::XButton1; break; + case 9: event.mouseButton.button = Mouse::XButton2; break; } pushEvent(event); } - - updateLastInputTime(windowEvent.xbutton.time); - break; } // Mouse button released - case ButtonRelease: + case XCB_BUTTON_RELEASE: { - unsigned int button = windowEvent.xbutton.button; - if ((button == Button1) || - (button == Button2) || - (button == Button3) || - (button == 8) || - (button == 9)) + xcb_button_release_event_t* e = reinterpret_cast<xcb_button_press_event_t*>(windowEvent); + + xcb_button_t button = e->detail; + if ((button == XCB_BUTTON_INDEX_1) || (button == XCB_BUTTON_INDEX_2) + || (button == XCB_BUTTON_INDEX_3) || (button == 8) || (button == 9)) { Event event; event.type = Event::MouseButtonReleased; - event.mouseButton.x = windowEvent.xbutton.x; - event.mouseButton.y = windowEvent.xbutton.y; + event.mouseButton.x = e->event_x; + event.mouseButton.y = e->event_y; switch(button) { - case Button1: event.mouseButton.button = Mouse::Left; break; - case Button2: event.mouseButton.button = Mouse::Middle; break; - case Button3: event.mouseButton.button = Mouse::Right; break; - case 8: event.mouseButton.button = Mouse::XButton1; break; - case 9: event.mouseButton.button = Mouse::XButton2; break; + case XCB_BUTTON_INDEX_1: event.mouseButton.button = Mouse::Left; break; + case XCB_BUTTON_INDEX_2: event.mouseButton.button = Mouse::Middle; break; + case XCB_BUTTON_INDEX_3: event.mouseButton.button = Mouse::Right; break; + case 8: event.mouseButton.button = Mouse::XButton1; break; + case 9: event.mouseButton.button = Mouse::XButton2; break; } pushEvent(event); } - else if ((button == Button4) || (button == Button5)) + else if ((button == XCB_BUTTON_INDEX_4) || (button == XCB_BUTTON_INDEX_5)) { Event event; - event.type = Event::MouseWheelMoved; - event.mouseWheel.delta = (button == Button4) ? 1 : -1; - event.mouseWheel.x = windowEvent.xbutton.x; - event.mouseWheel.y = windowEvent.xbutton.y; - pushEvent(event); - - event.type = Event::MouseWheelScrolled; - event.mouseWheelScroll.wheel = Mouse::VerticalWheel; - event.mouseWheelScroll.delta = (button == Button4) ? 1 : -1; - event.mouseWheelScroll.x = windowEvent.xbutton.x; - event.mouseWheelScroll.y = windowEvent.xbutton.y; - pushEvent(event); - } - else if ((button == 6) || (button == 7)) - { - Event event; - event.type = Event::MouseWheelScrolled; - event.mouseWheelScroll.wheel = Mouse::HorizontalWheel; - event.mouseWheelScroll.delta = (button == 6) ? 1 : -1; - event.mouseWheelScroll.x = windowEvent.xbutton.x; - event.mouseWheelScroll.y = windowEvent.xbutton.y; + event.mouseWheel.delta = button == XCB_BUTTON_INDEX_4 ? 1 : -1; + event.mouseWheel.x = e->event_x; + event.mouseWheel.y = e->event_y; pushEvent(event); } break; } // Mouse moved - case MotionNotify: + case XCB_MOTION_NOTIFY: { + xcb_motion_notify_event_t* e = reinterpret_cast<xcb_motion_notify_event_t*>(windowEvent); Event event; event.type = Event::MouseMoved; - event.mouseMove.x = windowEvent.xmotion.x; - event.mouseMove.y = windowEvent.xmotion.y; + event.mouseMove.x = e->event_x; + event.mouseMove.y = e->event_y; pushEvent(event); break; } // Mouse entered - case EnterNotify: + case XCB_ENTER_NOTIFY: { - if (windowEvent.xcrossing.mode == NotifyNormal) + xcb_enter_notify_event_t* enterNotifyEvent = reinterpret_cast<xcb_enter_notify_event_t*>(windowEvent); + + if (enterNotifyEvent->mode == NotifyNormal) { Event event; event.type = Event::MouseEntered; @@ -2039,9 +1127,11 @@ bool WindowImplX11::processEvent(XEvent& windowEvent) } // Mouse left - case LeaveNotify: + case XCB_LEAVE_NOTIFY: { - if (windowEvent.xcrossing.mode == NotifyNormal) + xcb_leave_notify_event_t* leaveNotifyEvent = reinterpret_cast<xcb_leave_notify_event_t*>(windowEvent); + + if (leaveNotifyEvent->mode == NotifyNormal) { Event event; event.type = Event::MouseLeft; @@ -2050,42 +1140,10 @@ bool WindowImplX11::processEvent(XEvent& windowEvent) break; } - // Window unmapped - case UnmapNotify: + // Parent window changed + case XCB_REPARENT_NOTIFY: { - if (windowEvent.xunmap.window == m_window) - m_windowMapped = false; - - break; - } - - // Window visibility change - case VisibilityNotify: - { - // We prefer using VisibilityNotify over MapNotify because - // some window managers like awesome don't internally flag a - // window as viewable even after it is mapped but before it - // is visible leading to certain function calls failing with - // an unviewable error if called before VisibilityNotify arrives - - // Empirical testing on most widely used window managers shows - // that mapping a window will always lead to a VisibilityNotify - // event that is not VisibilityFullyObscured - if (windowEvent.xvisibility.window == m_window) - { - if (windowEvent.xvisibility.state != VisibilityFullyObscured) - m_windowMapped = true; - } - - break; - } - - // Window property change - case PropertyNotify: - { - if (!m_lastInputTime) - m_lastInputTime = windowEvent.xproperty.time; - + xcb_flush(m_connection); // Discard remaining events break; } } @@ -2095,102 +1153,119 @@ bool WindowImplX11::processEvent(XEvent& windowEvent) //////////////////////////////////////////////////////////// -bool WindowImplX11::checkXRandR(int& xRandRMajor, int& xRandRMinor) +Keyboard::Key WindowImplX11::keysymToSF(xcb_keysym_t symbol) { - // Check if the XRandR extension is present - int version; - if (!XQueryExtension(m_display, "RANDR", &version, &version, &version)) + // First convert to uppercase (to avoid dealing with two different keysyms for the same key) + KeySym lower, key; + XConvertCase(symbol, &lower, &key); + + switch (key) { - err() << "XRandR extension is not supported" << std::endl; - return false; + case XK_Shift_L: return Keyboard::LShift; + case XK_Shift_R: return Keyboard::RShift; + case XK_Control_L: return Keyboard::LControl; + case XK_Control_R: return Keyboard::RControl; + case XK_Alt_L: return Keyboard::LAlt; + case XK_Alt_R: return Keyboard::RAlt; + case XK_Super_L: return Keyboard::LSystem; + case XK_Super_R: return Keyboard::RSystem; + case XK_Menu: return Keyboard::Menu; + case XK_Escape: return Keyboard::Escape; + case XK_semicolon: return Keyboard::SemiColon; + case XK_slash: return Keyboard::Slash; + case XK_equal: return Keyboard::Equal; + case XK_minus: return Keyboard::Dash; + case XK_bracketleft: return Keyboard::LBracket; + case XK_bracketright: return Keyboard::RBracket; + case XK_comma: return Keyboard::Comma; + case XK_period: return Keyboard::Period; + case XK_dead_acute: return Keyboard::Quote; + case XK_backslash: return Keyboard::BackSlash; + case XK_dead_grave: return Keyboard::Tilde; + case XK_space: return Keyboard::Space; + case XK_Return: return Keyboard::Return; + case XK_KP_Enter: return Keyboard::Return; + case XK_BackSpace: return Keyboard::BackSpace; + case XK_Tab: return Keyboard::Tab; + case XK_Prior: return Keyboard::PageUp; + case XK_Next: return Keyboard::PageDown; + case XK_End: return Keyboard::End; + case XK_Home: return Keyboard::Home; + case XK_Insert: return Keyboard::Insert; + case XK_Delete: return Keyboard::Delete; + case XK_KP_Add: return Keyboard::Add; + case XK_KP_Subtract: return Keyboard::Subtract; + case XK_KP_Multiply: return Keyboard::Multiply; + case XK_KP_Divide: return Keyboard::Divide; + case XK_Pause: return Keyboard::Pause; + case XK_F1: return Keyboard::F1; + case XK_F2: return Keyboard::F2; + case XK_F3: return Keyboard::F3; + case XK_F4: return Keyboard::F4; + case XK_F5: return Keyboard::F5; + case XK_F6: return Keyboard::F6; + case XK_F7: return Keyboard::F7; + case XK_F8: return Keyboard::F8; + case XK_F9: return Keyboard::F9; + case XK_F10: return Keyboard::F10; + case XK_F11: return Keyboard::F11; + case XK_F12: return Keyboard::F12; + case XK_F13: return Keyboard::F13; + case XK_F14: return Keyboard::F14; + case XK_F15: return Keyboard::F15; + case XK_Left: return Keyboard::Left; + case XK_Right: return Keyboard::Right; + case XK_Up: return Keyboard::Up; + case XK_Down: return Keyboard::Down; + case XK_KP_0: return Keyboard::Numpad0; + case XK_KP_1: return Keyboard::Numpad1; + case XK_KP_2: return Keyboard::Numpad2; + case XK_KP_3: return Keyboard::Numpad3; + case XK_KP_4: return Keyboard::Numpad4; + case XK_KP_5: return Keyboard::Numpad5; + case XK_KP_6: return Keyboard::Numpad6; + case XK_KP_7: return Keyboard::Numpad7; + case XK_KP_8: return Keyboard::Numpad8; + case XK_KP_9: return Keyboard::Numpad9; + case XK_A: return Keyboard::A; + case XK_Z: return Keyboard::Z; + case XK_E: return Keyboard::E; + case XK_R: return Keyboard::R; + case XK_T: return Keyboard::T; + case XK_Y: return Keyboard::Y; + case XK_U: return Keyboard::U; + case XK_I: return Keyboard::I; + case XK_O: return Keyboard::O; + case XK_P: return Keyboard::P; + case XK_Q: return Keyboard::Q; + case XK_S: return Keyboard::S; + case XK_D: return Keyboard::D; + case XK_F: return Keyboard::F; + case XK_G: return Keyboard::G; + case XK_H: return Keyboard::H; + case XK_J: return Keyboard::J; + case XK_K: return Keyboard::K; + case XK_L: return Keyboard::L; + case XK_M: return Keyboard::M; + case XK_W: return Keyboard::W; + case XK_X: return Keyboard::X; + case XK_C: return Keyboard::C; + case XK_V: return Keyboard::V; + case XK_B: return Keyboard::B; + case XK_N: return Keyboard::N; + case XK_0: return Keyboard::Num0; + case XK_1: return Keyboard::Num1; + case XK_2: return Keyboard::Num2; + case XK_3: return Keyboard::Num3; + case XK_4: return Keyboard::Num4; + case XK_5: return Keyboard::Num5; + case XK_6: return Keyboard::Num6; + case XK_7: return Keyboard::Num7; + case XK_8: return Keyboard::Num8; + case XK_9: return Keyboard::Num9; } - // Check XRandR version, 1.2 required - if (!XRRQueryVersion(m_display, &xRandRMajor, &xRandRMinor) || xRandRMajor < 1 || (xRandRMajor == 1 && xRandRMinor < 2 )) - { - err() << "XRandR is too old" << std::endl; - return false; - } - - return true; -} - - -//////////////////////////////////////////////////////////// -RROutput WindowImplX11::getOutputPrimary(::Window& rootWindow, XRRScreenResources* res, int xRandRMajor, int xRandRMinor) -{ - // if xRandR version >= 1.3 get the primary screen else take the first screen - if ((xRandRMajor == 1 && xRandRMinor >= 3) || xRandRMajor > 1) - { - RROutput output = XRRGetOutputPrimary(m_display, rootWindow); - - // Check if returned output is valid, otherwise use the first screen - if (output == None) - return res->outputs[0]; - else - return output; - } - - // xRandr version can't get the primary screen, use the first screen - return res->outputs[0]; -} - - -//////////////////////////////////////////////////////////// -Vector2i WindowImplX11::getPrimaryMonitorPosition() -{ - Vector2i monitorPosition; - - // Get root window - ::Window rootWindow = RootWindow(m_display, m_screen); - - // Get the screen resources - XRRScreenResources* res = XRRGetScreenResources(m_display, rootWindow); - if (!res) - { - err() << "Failed to get the current screen resources for.primary monitor position" << std::endl; - return monitorPosition; - } - - // Get xRandr version - int xRandRMajor, xRandRMinor; - if (!checkXRandR(xRandRMajor, xRandRMinor)) - xRandRMajor = xRandRMinor = 0; - - RROutput output = getOutputPrimary(rootWindow, res, xRandRMajor, xRandRMinor); - - // Get output info from output - XRROutputInfo* outputInfo = XRRGetOutputInfo(m_display, res, output); - if (!outputInfo || outputInfo->connection == RR_Disconnected) - { - XRRFreeScreenResources(res); - - // If outputInfo->connection == RR_Disconnected, free output info - if (outputInfo) - XRRFreeOutputInfo(outputInfo); - - err() << "Failed to get output info for.primary monitor position" << std::endl; - return monitorPosition; - } - - // Retreive current RRMode, screen position and rotation - XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(m_display, res, outputInfo->crtc); - if (!crtcInfo) - { - XRRFreeScreenResources(res); - XRRFreeOutputInfo(outputInfo); - err() << "Failed to get crtc info for.primary monitor position" << std::endl; - return monitorPosition; - } - - monitorPosition.x = crtcInfo->x; - monitorPosition.y = crtcInfo->y; - - XRRFreeCrtcInfo(crtcInfo); - XRRFreeOutputInfo(outputInfo); - XRRFreeScreenResources(res); - - return monitorPosition; + return Keyboard::Unknown; } } // namespace priv diff --git a/src/SFML/Window/Unix/WindowImplX11.hpp b/src/SFML/Window/Unix/WindowImplX11.hpp index 0237dd36..edf3aad8 100644 --- a/src/SFML/Window/Unix/WindowImplX11.hpp +++ b/src/SFML/Window/Unix/WindowImplX11.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -31,10 +31,8 @@ #include <SFML/Window/Event.hpp> #include <SFML/Window/WindowImpl.hpp> #include <SFML/System/String.hpp> -#include <SFML/Window/WindowStyle.hpp> // Prevent conflict with macro None from Xlib -#include <X11/Xlib.h> -#include <deque> -#include <X11/extensions/Xrandr.h> +#include <X11/Xlib-xcb.h> +#include <set> namespace sf @@ -148,22 +146,6 @@ public: //////////////////////////////////////////////////////////// virtual void setMouseCursorVisible(bool visible); - //////////////////////////////////////////////////////////// - /// \brief Grab or release the mouse cursor - /// - /// \param grabbed True to enable, false to disable - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursorGrabbed(bool grabbed); - - //////////////////////////////////////////////////////////// - /// \brief Set the displayed cursor to a native system cursor - /// - /// \param cursor Native system cursor type to display - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursor(const CursorImpl& cursor); - //////////////////////////////////////////////////////////// /// \brief Enable or disable automatic key-repeat /// @@ -198,44 +180,12 @@ protected: private: //////////////////////////////////////////////////////////// - /// \brief Request the WM to make the current window active - /// - //////////////////////////////////////////////////////////// - void grabFocus(); - - //////////////////////////////////////////////////////////// - /// \brief Set fullscreen video mode + /// \brief Switch to fullscreen mode /// /// \param Mode video mode to switch to /// //////////////////////////////////////////////////////////// - void setVideoMode(const VideoMode& mode); - - //////////////////////////////////////////////////////////// - /// \brief Reset to desktop video mode - /// - //////////////////////////////////////////////////////////// - void resetVideoMode(); - - //////////////////////////////////////////////////////////// - /// \brief Switch to fullscreen mode - /// - //////////////////////////////////////////////////////////// - void switchToFullscreen(); - - //////////////////////////////////////////////////////////// - /// \brief Set the WM protocols we support - /// - //////////////////////////////////////////////////////////// - void setProtocols(); - - //////////////////////////////////////////////////////////// - /// \brief Update the last time we received user input - /// - /// \param time Last time we received user input - /// - //////////////////////////////////////////////////////////// - void updateLastInputTime(::Time time); + void switchToFullscreen(const VideoMode& mode); //////////////////////////////////////////////////////////// /// \brief Do some common initializations after the window has been created @@ -263,63 +213,34 @@ private: /// \return True if the event was processed, false if it was discarded /// //////////////////////////////////////////////////////////// - bool processEvent(XEvent& windowEvent); + bool processEvent(xcb_generic_event_t *windowEvent); //////////////////////////////////////////////////////////// - /// \brief Check if a valid version of XRandR extension is present + /// \brief Convert a X11 keysym to SFML key code /// - /// \param xRandRMajor XRandR major version - /// \param xRandRMinor XRandR minor version + /// \param symbol Key symbol to convert /// - /// \return True if a valid XRandR version found, false otherwise + /// \return Corresponding SFML key code /// //////////////////////////////////////////////////////////// - bool checkXRandR(int& xRandRMajor, int& xRandRMinor); - - //////////////////////////////////////////////////////////// - /// \brief Get the RROutput of the primary monitor - /// - /// \param rootWindow the root window - /// \param res screen resources - /// \param xRandRMajor XRandR major version - /// \param xRandRMinor XRandR minor version - /// - /// \return RROutput of the primary monitor - /// - //////////////////////////////////////////////////////////// - RROutput getOutputPrimary(::Window& rootWindow, XRRScreenResources* res, int xRandRMajor, int xRandRMinor); - - //////////////////////////////////////////////////////////// - /// \brief Get coordinates of the primary monitor - /// - /// \return Position of the primary monitor - /// - //////////////////////////////////////////////////////////// - Vector2i getPrimaryMonitorPosition(); + static Keyboard::Key keysymToSF(xcb_keysym_t symbol); //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - ::Window m_window; ///< X identifier defining our window - ::Display* m_display; ///< Pointer to the display - int m_screen; ///< Screen identifier - XIM m_inputMethod; ///< Input method linked to the X display - XIC m_inputContext; ///< Input context used to get unicode input in our window - std::deque<XEvent> m_events; ///< Queue we use to store pending events for this window - bool m_isExternal; ///< Tell whether the window has been created externally or by SFML - int m_oldVideoMode; ///< Video mode in use before we switch to fullscreen - RRCrtc m_oldRRCrtc; ///< RRCrtc in use before we switch to fullscreen - ::Cursor m_hiddenCursor; ///< As X11 doesn't provide cursor hiding, we must create a transparent one - ::Cursor m_lastCursor; ///< Last cursor used -- this data is not owned by the window and is required to be always valid - bool m_keyRepeat; ///< Is the KeyRepeat feature enabled? - Vector2i m_previousSize; ///< Previous size of the window, to find if a ConfigureNotify event is a resize event (could be a move event only) - bool m_useSizeHints; ///< Is the size of the window fixed with size hints? - bool m_fullscreen; ///< Is the window in fullscreen? - bool m_cursorGrabbed; ///< Is the mouse cursor trapped? - bool m_windowMapped; ///< Has the window been mapped by the window manager? - Pixmap m_iconPixmap; ///< The current icon pixmap if in use - Pixmap m_iconMaskPixmap; ///< The current icon mask pixmap if in use - ::Time m_lastInputTime; ///< Last time we received user input + ::Window m_window; ///< X11 structure defining our window + ::Display* m_display; ///< Pointer to the display + xcb_connection_t* m_connection; ///< Pointer to the xcb connection + xcb_screen_t* m_screen; ///< Screen identifier + XIM m_inputMethod; ///< Input method linked to the X display + XIC m_inputContext; ///< Input context used to get unicode input in our window + bool m_isExternal; ///< Tell whether the window has been created externally or by SFML + Atom m_atomClose; ///< Atom used to identify the close event + int m_oldVideoMode; ///< Video mode in use before we switch to fullscreen + Cursor m_hiddenCursor; ///< As X11 doesn't provide cursor hidding, we must create a transparent one + bool m_keyRepeat; ///< Is the KeyRepeat feature enabled? + Vector2i m_previousSize; ///< Previous size of the window, to find if a ConfigureNotify event is a resize event (could be a move event only) + bool m_useSizeHints; ///< Is the size of the window fixed with size hints? }; } // namespace priv diff --git a/src/SFML/Window/VideoMode.cpp b/src/SFML/Window/VideoMode.cpp index a8ca72cc..2f8d8024 100644 --- a/src/SFML/Window/VideoMode.cpp +++ b/src/SFML/Window/VideoMode.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/VideoModeImpl.hpp b/src/SFML/Window/VideoModeImpl.hpp index 3be196d6..cbc36a18 100644 --- a/src/SFML/Window/VideoModeImpl.hpp +++ b/src/SFML/Window/VideoModeImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/Vulkan.cpp b/src/SFML/Window/Vulkan.cpp deleted file mode 100644 index 1a13beeb..00000000 --- a/src/SFML/Window/Vulkan.cpp +++ /dev/null @@ -1,95 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Vulkan.hpp> - -#if defined(SFML_SYSTEM_WINDOWS) - -#include <SFML/Window/Win32/VulkanImplWin32.hpp> -typedef sf::priv::VulkanImplWin32 VulkanImplType; - -#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) - -#include <SFML/Window/Unix/VulkanImplX11.hpp> -typedef sf::priv::VulkanImplX11 VulkanImplType; - -#else - -#define SFML_VULKAN_IMPLEMENTATION_NOT_AVAILABLE - -#endif - - -namespace sf -{ -//////////////////////////////////////////////////////////// -bool Vulkan::isAvailable(bool requireGraphics) -{ -#if defined(SFML_VULKAN_IMPLEMENTATION_NOT_AVAILABLE) - - return false; - -#else - - return VulkanImplType::isAvailable(requireGraphics); - -#endif -} - - -//////////////////////////////////////////////////////////// -VulkanFunctionPointer Vulkan::getFunction(const char* name) -{ -#if defined(SFML_VULKAN_IMPLEMENTATION_NOT_AVAILABLE) - - return NULL; - -#else - - return VulkanImplType::getFunction(name); - -#endif -} - - -//////////////////////////////////////////////////////////// -const std::vector<const char*>& Vulkan::getGraphicsRequiredInstanceExtensions() -{ -#if defined(SFML_VULKAN_IMPLEMENTATION_NOT_AVAILABLE) - - static const std::vector<const char*> empty; - - return empty; - -#else - - return VulkanImplType::getGraphicsRequiredInstanceExtensions(); - -#endif -} - -} // namespace sf diff --git a/src/SFML/Window/Win32/ClipboardImpl.cpp b/src/SFML/Window/Win32/ClipboardImpl.cpp deleted file mode 100644 index 8b88e1f3..00000000 --- a/src/SFML/Window/Win32/ClipboardImpl.cpp +++ /dev/null @@ -1,103 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Win32/ClipboardImpl.hpp> -#include <SFML/System/String.hpp> -#include <iostream> -#include <windows.h> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -String ClipboardImpl::getString() -{ - String text; - - if (!IsClipboardFormatAvailable(CF_UNICODETEXT)) - { - std::cerr << "Failed to get the clipboard data in Unicode format." << std::endl; - return text; - } - - if (!OpenClipboard(NULL)) - { - std::cerr << "Failed to open the Win32 clipboard." << std::endl; - return text; - } - - HANDLE clipboard_handle = GetClipboardData(CF_UNICODETEXT); - - if (!clipboard_handle) - { - std::cerr << "Failed to get Win32 handle for clipboard content." << std::endl; - CloseClipboard(); - return text; - } - - text = String(static_cast<wchar_t*>(GlobalLock(clipboard_handle))); - GlobalUnlock(clipboard_handle); - - CloseClipboard(); - return text; -} - - -//////////////////////////////////////////////////////////// -void ClipboardImpl::setString(const String& text) -{ - if (!OpenClipboard(NULL)) - { - std::cerr << "Failed to open the Win32 clipboard." << std::endl; - return; - } - - if (!EmptyClipboard()) - { - std::cerr << "Failed to empty the Win32 clipboard." << std::endl; - return; - } - - // Create a Win32-compatible string - size_t string_size = (text.getSize() + 1) * sizeof(WCHAR); - HANDLE string_handle = GlobalAlloc(GMEM_MOVEABLE, string_size); - - if (string_handle) - { - memcpy(GlobalLock(string_handle), text.toWideString().data(), string_size); - GlobalUnlock(string_handle); - SetClipboardData(CF_UNICODETEXT, string_handle); - } - - CloseClipboard(); -} - -} // namespace priv - -} // namespace sf diff --git a/src/SFML/Window/Win32/ClipboardImpl.hpp b/src/SFML/Window/Win32/ClipboardImpl.hpp deleted file mode 100644 index 43b1202a..00000000 --- a/src/SFML/Window/Win32/ClipboardImpl.hpp +++ /dev/null @@ -1,76 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CLIPBOARDIMPLWIN32_HPP -#define SFML_CLIPBOARDIMPLWIN32_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/System/String.hpp> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Give access to the system clipboard -/// -//////////////////////////////////////////////////////////// -class ClipboardImpl -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Get the content of the clipboard as string data - /// - /// This function returns the content of the clipboard - /// as a string. If the clipboard does not contain string - /// it returns an empty sf::String object. - /// - /// \return Current content of the clipboard - /// - //////////////////////////////////////////////////////////// - static String getString(); - - //////////////////////////////////////////////////////////// - /// \brief Set the content of the clipboard as string data - /// - /// This function sets the content of the clipboard as a - /// string. - /// - /// \param text sf::String object containing the data to be sent - /// to the clipboard - /// - //////////////////////////////////////////////////////////// - static void setString(const String& text); -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_CLIPBOARDIMPLWIN32_HPP diff --git a/src/SFML/Window/Win32/CursorImpl.cpp b/src/SFML/Window/Win32/CursorImpl.cpp deleted file mode 100755 index cfe36f59..00000000 --- a/src/SFML/Window/Win32/CursorImpl.cpp +++ /dev/null @@ -1,188 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Win32/CursorImpl.hpp> -#include <SFML/System/Err.hpp> -#include <cstring> - -namespace sf -{ -namespace priv -{ - -//////////////////////////////////////////////////////////// -CursorImpl::CursorImpl() : -m_cursor(NULL) -{ - // That's it. -} - - -//////////////////////////////////////////////////////////// -CursorImpl::~CursorImpl() -{ - release(); -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot) -{ - release(); - - // Create the bitmap that will hold our color data - BITMAPV5HEADER bitmapHeader; - std::memset(&bitmapHeader, 0, sizeof(BITMAPV5HEADER)); - - bitmapHeader.bV5Size = sizeof(BITMAPV5HEADER); - bitmapHeader.bV5Width = size.x; - bitmapHeader.bV5Height = -static_cast<int>(size.y); // Negative indicates origin is in upper-left corner - bitmapHeader.bV5Planes = 1; - bitmapHeader.bV5BitCount = 32; - bitmapHeader.bV5Compression = BI_BITFIELDS; - bitmapHeader.bV5RedMask = 0x00ff0000; - bitmapHeader.bV5GreenMask = 0x0000ff00; - bitmapHeader.bV5BlueMask = 0x000000ff; - bitmapHeader.bV5AlphaMask = 0xff000000; - - Uint32* bitmapData = NULL; - - HDC screenDC = GetDC(NULL); - HBITMAP color = CreateDIBSection( - screenDC, - reinterpret_cast<const BITMAPINFO*>(&bitmapHeader), - DIB_RGB_COLORS, - reinterpret_cast<void**>(&bitmapData), - NULL, - 0 - ); - ReleaseDC(NULL, screenDC); - - if (!color) - { - err() << "Failed to create cursor color bitmap" << std::endl; - return false; - } - - // Fill our bitmap with the cursor color data - // We'll have to swap the red and blue channels here - Uint32* bitmapOffset = bitmapData; - for (std::size_t remaining = size.x * size.y; remaining > 0; --remaining, pixels += 4) - { - *bitmapOffset++ = (pixels[3] << 24) | (pixels[0] << 16) | (pixels[1] << 8) | pixels[2]; - } - - // Create a dummy mask bitmap (it won't be used) - HBITMAP mask = CreateBitmap(size.x, size.y, 1, 1, NULL); - - if (!mask) - { - DeleteObject(color); - err() << "Failed to create cursor mask bitmap" << std::endl; - return false; - } - - // Create the structure that describes our cursor - ICONINFO cursorInfo; - std::memset(&cursorInfo, 0, sizeof(ICONINFO)); - - cursorInfo.fIcon = FALSE; // This is a cursor and not an icon - cursorInfo.xHotspot = hotspot.x; - cursorInfo.yHotspot = hotspot.y; - cursorInfo.hbmColor = color; - cursorInfo.hbmMask = mask; - - // Create the cursor - m_cursor = reinterpret_cast<HCURSOR>(CreateIconIndirect(&cursorInfo)); - - // The data has been copied into the cursor, so get rid of these - DeleteObject(color); - DeleteObject(mask); - - if (m_cursor) - { - return true; - } - else - { - err() << "Failed to create cursor from bitmaps" << std::endl; - return false; - } -} - - -//////////////////////////////////////////////////////////// -bool CursorImpl::loadFromSystem(Cursor::Type type) -{ - release(); - - LPCTSTR shape; - switch (type) - { - case Cursor::Arrow: shape = IDC_ARROW; break; - case Cursor::ArrowWait: shape = IDC_APPSTARTING; break; - case Cursor::Wait: shape = IDC_WAIT; break; - case Cursor::Text: shape = IDC_IBEAM; break; - case Cursor::Hand: shape = IDC_HAND; break; - case Cursor::SizeHorizontal: shape = IDC_SIZEWE; break; - case Cursor::SizeVertical: shape = IDC_SIZENS; break; - case Cursor::SizeTopLeftBottomRight: shape = IDC_SIZENWSE; break; - case Cursor::SizeBottomLeftTopRight: shape = IDC_SIZENESW; break; - case Cursor::SizeAll: shape = IDC_SIZEALL; break; - case Cursor::Cross: shape = IDC_CROSS; break; - case Cursor::Help: shape = IDC_HELP; break; - case Cursor::NotAllowed: shape = IDC_NO; break; - } - - // Create a copy of the shared system cursor that we can destroy later - m_cursor = CopyCursor(LoadCursor(NULL, shape)); - - if (m_cursor) - { - return true; - } - else - { - err() << "Could not create copy of a system cursor" << std::endl; - return false; - } -} - - -//////////////////////////////////////////////////////////// -void CursorImpl::release() -{ - if (m_cursor) { - DestroyCursor(m_cursor); - m_cursor = NULL; - } -} - -} // namespace priv - -} // namespace sf - diff --git a/src/SFML/Window/Win32/CursorImpl.hpp b/src/SFML/Window/Win32/CursorImpl.hpp deleted file mode 100755 index 945a2680..00000000 --- a/src/SFML/Window/Win32/CursorImpl.hpp +++ /dev/null @@ -1,103 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CURSORIMPLWIN32_HPP -#define SFML_CURSORIMPLWIN32_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Cursor.hpp> -#include <SFML/System/NonCopyable.hpp> -#include <SFML/System/Vector2.hpp> - -#include <windows.h> - -namespace sf -{ - -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Win32 implementation of Cursor -/// -//////////////////////////////////////////////////////////// -class CursorImpl : NonCopyable -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - /// Refer to sf::Cursor::Cursor(). - /// - //////////////////////////////////////////////////////////// - CursorImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - /// Refer to sf::Cursor::~Cursor(). - /// - //////////////////////////////////////////////////////////// - ~CursorImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Create a cursor with the provided image - /// - /// Refer to sf::Cursor::loadFromPixels(). - /// - //////////////////////////////////////////////////////////// - bool loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot); - - //////////////////////////////////////////////////////////// - /// \brief Create a native system cursor - /// - /// Refer to sf::Cursor::loadFromSystem(). - /// - //////////////////////////////////////////////////////////// - bool loadFromSystem(Cursor::Type type); - -private: - - friend class WindowImplWin32; - - //////////////////////////////////////////////////////////// - /// \brief Release the cursor, if we have loaded one. - /// - //////////////////////////////////////////////////////////// - void release(); - - //////////////////////////////////////////////////////////// - // Member data - //////////////////////////////////////////////////////////// - HCURSOR m_cursor; -}; - -} // namespace priv - -} // namespace sf - -#endif // SFML_CUSROSIMPLWIN32_HPP - diff --git a/src/SFML/Window/Win32/InputImpl.cpp b/src/SFML/Window/Win32/InputImpl.cpp index 4ad03682..bace5120 100644 --- a/src/SFML/Window/Win32/InputImpl.cpp +++ b/src/SFML/Window/Win32/InputImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -97,18 +97,18 @@ bool InputImpl::isKeyPressed(Keyboard::Key key) case Keyboard::Menu: vkey = VK_APPS; break; case Keyboard::LBracket: vkey = VK_OEM_4; break; case Keyboard::RBracket: vkey = VK_OEM_6; break; - case Keyboard::Semicolon: vkey = VK_OEM_1; break; + case Keyboard::SemiColon: vkey = VK_OEM_1; break; case Keyboard::Comma: vkey = VK_OEM_COMMA; break; case Keyboard::Period: vkey = VK_OEM_PERIOD; break; case Keyboard::Quote: vkey = VK_OEM_7; break; case Keyboard::Slash: vkey = VK_OEM_2; break; - case Keyboard::Backslash: vkey = VK_OEM_5; break; + case Keyboard::BackSlash: vkey = VK_OEM_5; break; case Keyboard::Tilde: vkey = VK_OEM_3; break; case Keyboard::Equal: vkey = VK_OEM_PLUS; break; - case Keyboard::Hyphen: vkey = VK_OEM_MINUS; break; + case Keyboard::Dash: vkey = VK_OEM_MINUS; break; case Keyboard::Space: vkey = VK_SPACE; break; - case Keyboard::Enter: vkey = VK_RETURN; break; - case Keyboard::Backspace: vkey = VK_BACK; break; + case Keyboard::Return: vkey = VK_RETURN; break; + case Keyboard::BackSpace: vkey = VK_BACK; break; case Keyboard::Tab: vkey = VK_TAB; break; case Keyboard::PageUp: vkey = VK_PRIOR; break; case Keyboard::PageDown: vkey = VK_NEXT; break; @@ -191,7 +191,7 @@ Vector2i InputImpl::getMousePosition() //////////////////////////////////////////////////////////// -Vector2i InputImpl::getMousePosition(const WindowBase& relativeTo) +Vector2i InputImpl::getMousePosition(const Window& relativeTo) { WindowHandle handle = relativeTo.getSystemHandle(); if (handle) @@ -216,7 +216,7 @@ void InputImpl::setMousePosition(const Vector2i& position) //////////////////////////////////////////////////////////// -void InputImpl::setMousePosition(const Vector2i& position, const WindowBase& relativeTo) +void InputImpl::setMousePosition(const Vector2i& position, const Window& relativeTo) { WindowHandle handle = relativeTo.getSystemHandle(); if (handle) @@ -245,7 +245,7 @@ Vector2i InputImpl::getTouchPosition(unsigned int /*finger*/) //////////////////////////////////////////////////////////// -Vector2i InputImpl::getTouchPosition(unsigned int /*finger*/, const WindowBase& /*relativeTo*/) +Vector2i InputImpl::getTouchPosition(unsigned int /*finger*/, const Window& /*relativeTo*/) { // Not applicable return Vector2i(); diff --git a/src/SFML/Window/Win32/InputImpl.hpp b/src/SFML/Window/Win32/InputImpl.hpp index 483062a0..f62f2d2d 100644 --- a/src/SFML/Window/Win32/InputImpl.hpp +++ b/src/SFML/Window/Win32/InputImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -95,7 +95,7 @@ public: /// \return Current position of the mouse /// //////////////////////////////////////////////////////////// - static Vector2i getMousePosition(const WindowBase& relativeTo); + static Vector2i getMousePosition(const Window& relativeTo); //////////////////////////////////////////////////////////// /// \brief Set the current position of the mouse in desktop coordinates @@ -120,7 +120,7 @@ public: /// \param relativeTo Reference window /// //////////////////////////////////////////////////////////// - static void setMousePosition(const Vector2i& position, const WindowBase& relativeTo); + static void setMousePosition(const Vector2i& position, const Window& relativeTo); //////////////////////////////////////////////////////////// /// \brief Check if a touch event is currently down @@ -157,7 +157,7 @@ public: /// \return Current position of \a finger, or undefined if it's not down /// //////////////////////////////////////////////////////////// - static Vector2i getTouchPosition(unsigned int finger, const WindowBase& relativeTo); + static Vector2i getTouchPosition(unsigned int finger, const Window& relativeTo); }; } // namespace priv diff --git a/src/SFML/Window/Win32/JoystickImpl.cpp b/src/SFML/Window/Win32/JoystickImpl.cpp index 49f85da3..380e25fc 100644 --- a/src/SFML/Window/Win32/JoystickImpl.cpp +++ b/src/SFML/Window/Win32/JoystickImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -33,70 +33,9 @@ #include <regstr.h> #include <algorithm> #include <cmath> -#include <cstring> #include <sstream> #include <string> -#include <vector> - - -//////////////////////////////////////////////////////////// -// DirectInput -//////////////////////////////////////////////////////////// - - -#ifndef DIDFT_OPTIONAL -#define DIDFT_OPTIONAL 0x80000000 -#endif - - -namespace -{ - namespace guids - { - const GUID IID_IDirectInput8W = {0xbf798031, 0x483a, 0x4da2, {0xaa, 0x99, 0x5d, 0x64, 0xed, 0x36, 0x97, 0x00}}; - - const GUID GUID_XAxis = {0xa36d02e0, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}; - const GUID GUID_YAxis = {0xa36d02e1, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}; - const GUID GUID_ZAxis = {0xa36d02e2, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}; - const GUID GUID_RzAxis = {0xa36d02e3, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}; - const GUID GUID_Slider = {0xa36d02e4, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}; - - const GUID GUID_POV = {0xa36d02f2, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}; - - const GUID GUID_RxAxis = {0xa36d02f4, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}; - const GUID GUID_RyAxis = {0xa36d02f5, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}}; - } - - HMODULE dinput8dll = NULL; - IDirectInput8W* directInput = NULL; - - struct JoystickRecord - { - GUID guid; - unsigned int index; - bool plugged; - }; - - typedef std::vector<JoystickRecord> JoystickList; - JoystickList joystickList; - - struct JoystickBlacklistEntry - { - unsigned int vendorId; - unsigned int productId; - }; - - typedef std::vector<JoystickBlacklistEntry> JoystickBlacklist; - JoystickBlacklist joystickBlacklist; - - const DWORD directInputEventBufferSize = 32; -} - - -//////////////////////////////////////////////////////////// -// Legacy joystick API -//////////////////////////////////////////////////////////// namespace { struct ConnectionCache @@ -105,13 +44,10 @@ namespace bool connected; sf::Clock timer; }; + const sf::Time connectionRefreshDelay = sf::milliseconds(500); - ConnectionCache connectionCache[sf::Joystick::Count]; - // If true, will only update when WM_DEVICECHANGE message is received - bool lazyUpdates = false; - // Get a system error string from an error code std::string getErrorString(DWORD error) { @@ -213,74 +149,58 @@ namespace priv //////////////////////////////////////////////////////////// void JoystickImpl::initialize() { - // Try to initialize DirectInput - initializeDInput(); - - if (!directInput) - err() << "DirectInput not available, falling back to Windows joystick API" << std::endl; - // Perform the initial scan and populate the connection cache - updateConnections(); + for (unsigned int i = 0; i < Joystick::Count; ++i) + { + ConnectionCache& cache = connectionCache[i]; + + // Check if the joystick is connected + JOYINFOEX joyInfo; + joyInfo.dwSize = sizeof(joyInfo); + joyInfo.dwFlags = 0; + cache.connected = joyGetPosEx(JOYSTICKID1 + i, &joyInfo) == JOYERR_NOERROR; + + // start the timeout + cache.timer.restart(); + } } //////////////////////////////////////////////////////////// void JoystickImpl::cleanup() { - // Clean up DirectInput - cleanupDInput(); + // Nothing to do } //////////////////////////////////////////////////////////// bool JoystickImpl::isConnected(unsigned int index) { - if (directInput) - return isConnectedDInput(index); - + // We check the connection state of joysticks only every N milliseconds, + // because of a strange (buggy?) behavior of joyGetPosEx when joysticks + // are just plugged/unplugged -- it takes really long and kills the app performances ConnectionCache& cache = connectionCache[index]; - if (!lazyUpdates && cache.timer.getElapsedTime() > connectionRefreshDelay) + if (cache.timer.getElapsedTime() > connectionRefreshDelay) { + cache.timer.restart(); + JOYINFOEX joyInfo; joyInfo.dwSize = sizeof(joyInfo); joyInfo.dwFlags = 0; + cache.connected = joyGetPosEx(JOYSTICKID1 + index, &joyInfo) == JOYERR_NOERROR; - - cache.timer.restart(); + return cache.connected; } - return cache.connected; -} - -//////////////////////////////////////////////////////////// -void JoystickImpl::setLazyUpdates(bool status) -{ - lazyUpdates = status; -} - -//////////////////////////////////////////////////////////// -void JoystickImpl::updateConnections() -{ - if (directInput) - return updateConnectionsDInput(); - - for (unsigned int i = 0; i < Joystick::Count; ++i) + else { - JOYINFOEX joyInfo; - joyInfo.dwSize = sizeof(joyInfo); - joyInfo.dwFlags = 0; - ConnectionCache& cache = connectionCache[i]; - cache.connected = joyGetPosEx(JOYSTICKID1 + i, &joyInfo) == JOYERR_NOERROR; - - cache.timer.restart(); + return cache.connected; } } + //////////////////////////////////////////////////////////// bool JoystickImpl::open(unsigned int index) { - if (directInput) - return openDInput(index); - // No explicit "open" action is required m_index = JOYSTICKID1 + index; @@ -301,16 +221,12 @@ bool JoystickImpl::open(unsigned int index) //////////////////////////////////////////////////////////// void JoystickImpl::close() { - if (directInput) - closeDInput(); + // Nothing to do } //////////////////////////////////////////////////////////// JoystickCaps JoystickImpl::getCapabilities() const { - if (directInput) - return getCapabilitiesDInput(); - JoystickCaps caps; caps.buttonCount = m_caps.wNumButtons; @@ -340,18 +256,6 @@ Joystick::Identification JoystickImpl::getIdentification() const //////////////////////////////////////////////////////////// JoystickState JoystickImpl::update() { - if (directInput) - { - if (m_buffered) - { - return updateDInputBuffered(); - } - else - { - return updateDInputPolled(); - } - } - JoystickState state; // Get the current joystick state @@ -393,785 +297,6 @@ JoystickState JoystickImpl::update() return state; } - -//////////////////////////////////////////////////////////// -void JoystickImpl::initializeDInput() -{ - // Try to load dinput8.dll - dinput8dll = LoadLibraryA("dinput8.dll"); - - if (dinput8dll) - { - // Try to get the address of the DirectInput8Create entry point - typedef HRESULT(WINAPI *DirectInput8CreateFunc)(HINSTANCE, DWORD, REFIID, LPVOID*, LPUNKNOWN); - DirectInput8CreateFunc directInput8Create = reinterpret_cast<DirectInput8CreateFunc>(GetProcAddress(dinput8dll, "DirectInput8Create")); - - if (directInput8Create) - { - // Try to acquire a DirectInput 8.x interface - HRESULT result = directInput8Create(GetModuleHandleW(NULL), 0x0800, guids::IID_IDirectInput8W, reinterpret_cast<void**>(&directInput), NULL); - - if (FAILED(result)) - { - // De-initialize everything - directInput = NULL; - FreeLibrary(dinput8dll); - dinput8dll = NULL; - - err() << "Failed to initialize DirectInput: " << result << std::endl; - } - } - else - { - // Unload dinput8.dll - FreeLibrary(dinput8dll); - dinput8dll = NULL; - } - } -} - - -//////////////////////////////////////////////////////////// -void JoystickImpl::cleanupDInput() -{ - // Release the DirectInput interface - if (directInput) - { - directInput->Release(); - directInput = NULL; - } - - // Unload dinput8.dll - if (dinput8dll) - FreeLibrary(dinput8dll); -} - - -//////////////////////////////////////////////////////////// -bool JoystickImpl::isConnectedDInput(unsigned int index) -{ - // Check if a joystick with the given index is in the connected list - for (std::vector<JoystickRecord>::iterator i = joystickList.begin(); i != joystickList.end(); ++i) - { - if (i->index == index) - return true; - } - - return false; -} - - -//////////////////////////////////////////////////////////// -void JoystickImpl::updateConnectionsDInput() -{ - // Clear plugged flags so we can determine which devices were added/removed - for (std::size_t i = 0; i < joystickList.size(); ++i) - joystickList[i].plugged = false; - - // Enumerate devices - HRESULT result = directInput->EnumDevices(DI8DEVCLASS_GAMECTRL, &JoystickImpl::deviceEnumerationCallback, NULL, DIEDFL_ATTACHEDONLY); - - // Remove devices that were not connected during the enumeration - for (std::vector<JoystickRecord>::iterator i = joystickList.begin(); i != joystickList.end();) - { - if (!i->plugged) - i = joystickList.erase(i); - else - ++i; - } - - if (FAILED(result)) - { - err() << "Failed to enumerate DirectInput devices: " << result << std::endl; - - return; - } - - // Assign unused joystick indices to devices that were newly connected - for (unsigned int i = 0; i < Joystick::Count; ++i) - { - for (std::vector<JoystickRecord>::iterator j = joystickList.begin(); j != joystickList.end(); ++j) - { - if (j->index == i) - break; - - if (j->index == Joystick::Count) - { - j->index = i; - break; - } - } - } -} - - -//////////////////////////////////////////////////////////// -bool JoystickImpl::openDInput(unsigned int index) -{ - // Initialize DirectInput members - m_device = NULL; - - for (int i = 0; i < Joystick::AxisCount; ++i) - m_axes[i] = -1; - - for (int i = 0; i < Joystick::ButtonCount; ++i) - m_buttons[i] = -1; - - std::memset(&m_deviceCaps, 0, sizeof(DIDEVCAPS)); - m_deviceCaps.dwSize = sizeof(DIDEVCAPS); - m_state = JoystickState(); - m_buffered = false; - - // Search for a joystick with the given index in the connected list - for (std::vector<JoystickRecord>::iterator i = joystickList.begin(); i != joystickList.end(); ++i) - { - if (i->index == index) - { - // Create device - HRESULT result = directInput->CreateDevice(i->guid, &m_device, NULL); - - if (FAILED(result)) - { - err() << "Failed to create DirectInput device: " << result << std::endl; - - return false; - } - - // Get vendor and product id of the device - DIPROPDWORD property; - std::memset(&property, 0, sizeof(property)); - property.diph.dwSize = sizeof(property); - property.diph.dwHeaderSize = sizeof(property.diph); - property.diph.dwHow = DIPH_DEVICE; - - if (SUCCEEDED(m_device->GetProperty(DIPROP_VIDPID, &property.diph))) - { - m_identification.productId = HIWORD(property.dwData); - m_identification.vendorId = LOWORD(property.dwData); - - // Check if device is already blacklisted - if (m_identification.productId && m_identification.vendorId) - { - for (JoystickBlacklist::const_iterator iter = joystickBlacklist.begin(); iter != joystickBlacklist.end(); ++iter) - { - if ((m_identification.productId == iter->productId) && - (m_identification.vendorId == iter->vendorId)) - { - // Device is blacklisted - m_device->Release(); - m_device = NULL; - - return false; - } - } - } - } - - // Get friendly product name of the device - DIPROPSTRING stringProperty; - std::memset(&stringProperty, 0, sizeof(stringProperty)); - stringProperty.diph.dwSize = sizeof(stringProperty); - stringProperty.diph.dwHeaderSize = sizeof(stringProperty.diph); - stringProperty.diph.dwHow = DIPH_DEVICE; - stringProperty.diph.dwObj = 0; - - if (SUCCEEDED(m_device->GetProperty(DIPROP_PRODUCTNAME, &stringProperty.diph))) - m_identification.name = stringProperty.wsz; - - static bool formatInitialized = false; - static DIDATAFORMAT format; - - if (!formatInitialized) - { - const DWORD axisType = DIDFT_AXIS | DIDFT_OPTIONAL | DIDFT_ANYINSTANCE; - const DWORD povType = DIDFT_POV | DIDFT_OPTIONAL | DIDFT_ANYINSTANCE; - const DWORD buttonType = DIDFT_BUTTON | DIDFT_OPTIONAL | DIDFT_ANYINSTANCE; - - static DIOBJECTDATAFORMAT data[8 * 4 + 4 + sf::Joystick::ButtonCount]; - - for (int i = 0; i < 4; ++i) - { - data[8 * i + 0].pguid = &guids::GUID_XAxis; - data[8 * i + 1].pguid = &guids::GUID_YAxis; - data[8 * i + 2].pguid = &guids::GUID_ZAxis; - data[8 * i + 3].pguid = &guids::GUID_RxAxis; - data[8 * i + 4].pguid = &guids::GUID_RyAxis; - data[8 * i + 5].pguid = &guids::GUID_RzAxis; - data[8 * i + 6].pguid = &guids::GUID_Slider; - data[8 * i + 7].pguid = &guids::GUID_Slider; - } - - data[ 0].dwOfs = DIJOFS_X; - data[ 1].dwOfs = DIJOFS_Y; - data[ 2].dwOfs = DIJOFS_Z; - data[ 3].dwOfs = DIJOFS_RX; - data[ 4].dwOfs = DIJOFS_RY; - data[ 5].dwOfs = DIJOFS_RZ; - data[ 6].dwOfs = DIJOFS_SLIDER(0); - data[ 7].dwOfs = DIJOFS_SLIDER(1); - data[ 8].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lVX); - data[ 9].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lVY); - data[10].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lVZ); - data[11].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lVRx); - data[12].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lVRy); - data[13].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lVRz); - data[14].dwOfs = FIELD_OFFSET(DIJOYSTATE2, rglVSlider[0]); - data[15].dwOfs = FIELD_OFFSET(DIJOYSTATE2, rglVSlider[1]); - data[16].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lAX); - data[17].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lAY); - data[18].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lAZ); - data[19].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lARx); - data[20].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lARy); - data[21].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lARz); - data[22].dwOfs = FIELD_OFFSET(DIJOYSTATE2, rglASlider[0]); - data[23].dwOfs = FIELD_OFFSET(DIJOYSTATE2, rglASlider[1]); - data[24].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lFX); - data[25].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lFY); - data[26].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lFZ); - data[27].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lFRx); - data[28].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lFRy); - data[29].dwOfs = FIELD_OFFSET(DIJOYSTATE2, lFRz); - data[30].dwOfs = FIELD_OFFSET(DIJOYSTATE2, rglFSlider[0]); - data[31].dwOfs = FIELD_OFFSET(DIJOYSTATE2, rglFSlider[1]); - - for (int i = 0; i < 8 * 4; ++i) - { - data[i].dwType = axisType; - data[i].dwFlags = 0; - } - - for (int i = 0; i < 4; ++i) - { - data[8 * 4 + i].pguid = &guids::GUID_POV; - data[8 * 4 + i].dwOfs = static_cast<DWORD>(DIJOFS_POV(i)); - data[8 * 4 + i].dwType = povType; - data[8 * 4 + i].dwFlags = 0; - } - - for (int i = 0; i < sf::Joystick::ButtonCount; ++i) - { - data[8 * 4 + 4 + i].pguid = NULL; - data[8 * 4 + 4 + i].dwOfs = static_cast<DWORD>(DIJOFS_BUTTON(i)); - data[8 * 4 + 4 + i].dwType = buttonType; - data[8 * 4 + 4 + i].dwFlags = 0; - } - - format.dwSize = sizeof(DIDATAFORMAT); - format.dwObjSize = sizeof(DIOBJECTDATAFORMAT); - format.dwFlags = DIDFT_ABSAXIS; - format.dwDataSize = sizeof(DIJOYSTATE2); - format.dwNumObjs = 8 * 4 + 4 + sf::Joystick::ButtonCount; - format.rgodf = data; - - formatInitialized = true; - } - - // Set device data format - result = m_device->SetDataFormat(&format); - - if (FAILED(result)) - { - err() << "Failed to set DirectInput device data format: " << result << std::endl; - - m_device->Release(); - m_device = NULL; - - return false; - } - - // Get device capabilities - result = m_device->GetCapabilities(&m_deviceCaps); - - if (FAILED(result)) - { - err() << "Failed to get DirectInput device capabilities: " << result << std::endl; - - m_device->Release(); - m_device = NULL; - - return false; - } - - // Enumerate device objects (axes/povs/buttons) - result = m_device->EnumObjects(&JoystickImpl::deviceObjectEnumerationCallback, this, DIDFT_AXIS | DIDFT_BUTTON | DIDFT_POV); - - if (FAILED(result)) - { - err() << "Failed to enumerate DirectInput device objects: " << result << std::endl; - - m_device->Release(); - m_device = NULL; - - return false; - } - - // Set device's axis mode to absolute if the device reports having at least one axis - for (int i = 0; i < Joystick::AxisCount; ++i) - { - if (m_axes[i] != -1) - { - std::memset(&property, 0, sizeof(property)); - property.diph.dwSize = sizeof(property); - property.diph.dwHeaderSize = sizeof(property.diph); - property.diph.dwHow = DIPH_DEVICE; - property.diph.dwObj = 0; - - result = m_device->GetProperty(DIPROP_AXISMODE, &property.diph); - - if (FAILED(result)) - { - err() << "Failed to get DirectInput device axis mode for device \"" - << m_identification.name.toAnsiString() << "\": " << result << std::endl; - - m_device->Release(); - m_device = NULL; - - return false; - } - - // If the axis mode is already set to absolute we don't need to set it again ourselves - if (property.dwData == DIPROPAXISMODE_ABS) - break; - - std::memset(&property, 0, sizeof(property)); - property.diph.dwSize = sizeof(property); - property.diph.dwHeaderSize = sizeof(property.diph); - property.diph.dwHow = DIPH_DEVICE; - property.dwData = DIPROPAXISMODE_ABS; - - m_device->SetProperty(DIPROP_AXISMODE, &property.diph); - - // Check if the axis mode has been set to absolute - std::memset(&property, 0, sizeof(property)); - property.diph.dwSize = sizeof(property); - property.diph.dwHeaderSize = sizeof(property.diph); - property.diph.dwHow = DIPH_DEVICE; - property.diph.dwObj = 0; - - result = m_device->GetProperty(DIPROP_AXISMODE, &property.diph); - - if (FAILED(result)) - { - err() << "Failed to verify DirectInput device axis mode for device \"" - << m_identification.name.toAnsiString() << "\": " << result << std::endl; - - m_device->Release(); - m_device = NULL; - - return false; - } - - // If the axis mode hasn't been set to absolute fail here and blacklist the device - if (property.dwData != DIPROPAXISMODE_ABS) - { - if (m_identification.vendorId && m_identification.productId) - { - JoystickBlacklistEntry entry; - - entry.vendorId = m_identification.vendorId; - entry.productId = m_identification.productId; - - joystickBlacklist.push_back(entry); - - // Pre-C++11 shrink_to_fit() - JoystickBlacklist(joystickBlacklist.begin(), joystickBlacklist.end()).swap(joystickBlacklist); - } - - m_device->Release(); - m_device = NULL; - - return false; - } - - break; - } - } - - // Try to enable buffering by setting the buffer size - std::memset(&property, 0, sizeof(property)); - property.diph.dwSize = sizeof(property); - property.diph.dwHeaderSize = sizeof(property.diph); - property.diph.dwHow = DIPH_DEVICE; - property.dwData = directInputEventBufferSize; - - result = m_device->SetProperty(DIPROP_BUFFERSIZE, &property.diph); - - if (result == DI_OK) - { - // Buffering supported - m_buffered = true; - } - else if (result == DI_POLLEDDEVICE) - { - // Only polling supported - m_buffered = false; - } - else - { - err() << "Failed to set DirectInput device buffer size for device \"" - << m_identification.name.toAnsiString() << "\": " << result << std::endl; - - m_device->Release(); - m_device = NULL; - - return false; - } - - return true; - } - } - - return false; -} - - -//////////////////////////////////////////////////////////// -void JoystickImpl::closeDInput() -{ - if (m_device) - { - // Release the device - m_device->Release(); - m_device = NULL; - } -} - - -//////////////////////////////////////////////////////////// -JoystickCaps JoystickImpl::getCapabilitiesDInput() const -{ - JoystickCaps caps; - - // Count how many buttons have valid offsets - caps.buttonCount = 0; - - for (int i = 0; i < Joystick::ButtonCount; ++i) - { - if (m_buttons[i] != -1) - ++caps.buttonCount; - } - - // Check which axes have valid offsets - for (int i = 0; i < Joystick::AxisCount; ++i) - caps.axes[i] = (m_axes[i] != -1); - - return caps; -} - - -//////////////////////////////////////////////////////////// -JoystickState JoystickImpl::updateDInputBuffered() -{ - // If we don't make it to the end of this function, mark the device as disconnected - m_state.connected = false; - - if (!m_device) - return m_state; - - DIDEVICEOBJECTDATA events[directInputEventBufferSize]; - DWORD eventCount = directInputEventBufferSize; - - // Try to get the device data - HRESULT result = m_device->GetDeviceData(sizeof(DIDEVICEOBJECTDATA), events, &eventCount, 0); - - // If we have not acquired or have lost the device, attempt to (re-)acquire it and get the device data again - if ((result == DIERR_NOTACQUIRED) || (result == DIERR_INPUTLOST)) - { - m_device->Acquire(); - result = m_device->GetDeviceData(sizeof(DIDEVICEOBJECTDATA), events, &eventCount, 0); - } - - // If we still can't get the device data, assume it has been disconnected - if ((result == DIERR_NOTACQUIRED) || (result == DIERR_INPUTLOST)) - { - m_device->Release(); - m_device = NULL; - - return m_state; - } - - if (FAILED(result)) - { - err() << "Failed to get DirectInput device data: " << result << std::endl; - - return m_state; - } - - // Iterate through all buffered events - for (DWORD i = 0; i < eventCount; ++i) - { - bool eventHandled = false; - - // Get the current state of each axis - for (int j = 0; j < Joystick::AxisCount; ++j) - { - if (m_axes[j] == events[i].dwOfs) - { - if (j == Joystick::PovX) - { - unsigned short value = LOWORD(events[i].dwData); - - if (value != 0xFFFF) - { - float angle = (static_cast<float>(value)) * 3.141592654f / DI_DEGREES / 180.f; - - m_state.axes[j] = std::sin(angle) * 100.f; - } - else - { - m_state.axes[j] = 0; - } - } - else if (j == Joystick::PovY) - { - unsigned short value = LOWORD(events[i].dwData); - - if (value != 0xFFFF) - { - float angle = (static_cast<float>(value)) * 3.141592654f / DI_DEGREES / 180.f; - - m_state.axes[j] = std::cos(angle) * 100.f; - } - else - { - m_state.axes[j] = 0.f; - } - } - else - { - m_state.axes[j] = (static_cast<float>(static_cast<short>(events[i].dwData)) + 0.5f) * 100.f / 32767.5f; - } - - eventHandled = true; - - break; - } - } - - if (eventHandled) - continue; - - // Get the current state of each button - for (int j = 0; j < Joystick::ButtonCount; ++j) - { - if (m_buttons[j] == events[i].dwOfs) - m_state.buttons[j] = (events[i].dwData != 0); - } - } - - m_state.connected = true; - - return m_state; -} - - -//////////////////////////////////////////////////////////// -JoystickState JoystickImpl::updateDInputPolled() -{ - JoystickState state; - - if (m_device) - { - // Poll the device - m_device->Poll(); - - DIJOYSTATE2 joystate; - - // Try to get the device state - HRESULT result = m_device->GetDeviceState(sizeof(joystate), &joystate); - - // If we have not acquired or have lost the device, attempt to (re-)acquire it and get the device state again - if ((result == DIERR_NOTACQUIRED) || (result == DIERR_INPUTLOST)) - { - m_device->Acquire(); - m_device->Poll(); - result = m_device->GetDeviceState(sizeof(joystate), &joystate); - } - - // If we still can't get the device state, assume it has been disconnected - if ((result == DIERR_NOTACQUIRED) || (result == DIERR_INPUTLOST)) - { - m_device->Release(); - m_device = NULL; - - return state; - } - - if (FAILED(result)) - { - err() << "Failed to get DirectInput device state: " << result << std::endl; - - return state; - } - - // Get the current state of each axis - for (int i = 0; i < Joystick::AxisCount; ++i) - { - if (m_axes[i] != -1) - { - if (i == Joystick::PovX) - { - unsigned short value = LOWORD(*reinterpret_cast<const DWORD*>(reinterpret_cast<const char*>(&joystate) + m_axes[i])); - - if (value != 0xFFFF) - { - float angle = (static_cast<float>(value)) * 3.141592654f / DI_DEGREES / 180.f; - - state.axes[i] = std::sin(angle) * 100.f; - } - else - { - state.axes[i] = 0; - } - } - else if (i == Joystick::PovY) - { - unsigned short value = LOWORD(*reinterpret_cast<const DWORD*>(reinterpret_cast<const char*>(&joystate) + m_axes[i])); - - if (value != 0xFFFF) - { - float angle = (static_cast<float>(value)) * 3.141592654f / DI_DEGREES / 180.f; - - state.axes[i] = std::cos(angle) * 100.f; - } - else - { - state.axes[i] = 0.f; - } - } - else - { - state.axes[i] = (static_cast<float>(*reinterpret_cast<const LONG*>(reinterpret_cast<const char*>(&joystate) + m_axes[i])) + 0.5f) * 100.f / 32767.5f; - } - } - else - { - state.axes[i] = 0.f; - } - } - - // Get the current state of each button - for (int i = 0; i < Joystick::ButtonCount; ++i) - { - if (m_buttons[i] != -1) - { - BYTE value = *reinterpret_cast<const BYTE*>(reinterpret_cast<const char*>(&joystate) + m_buttons[i]); - - state.buttons[i] = ((value & 0x80) != 0); - } - else - { - state.buttons[i] = false; - } - } - - state.connected = true; - } - - return state; -} - - -//////////////////////////////////////////////////////////// -BOOL CALLBACK JoystickImpl::deviceEnumerationCallback(const DIDEVICEINSTANCE* deviceInstance, void*) -{ - for (std::size_t i = 0; i < joystickList.size(); ++i) - { - if (joystickList[i].guid == deviceInstance->guidInstance) - { - joystickList[i].plugged = true; - - return DIENUM_CONTINUE; - } - } - - JoystickRecord record = { deviceInstance->guidInstance, sf::Joystick::Count, true }; - joystickList.push_back(record); - - return DIENUM_CONTINUE; -} - - -//////////////////////////////////////////////////////////// -BOOL CALLBACK JoystickImpl::deviceObjectEnumerationCallback(const DIDEVICEOBJECTINSTANCE* deviceObjectInstance, void* userData) -{ - sf::priv::JoystickImpl& joystick = *reinterpret_cast<sf::priv::JoystickImpl*>(userData); - - if (DIDFT_GETTYPE(deviceObjectInstance->dwType) & DIDFT_AXIS) - { - // Axes - if (deviceObjectInstance->guidType == guids::GUID_XAxis) - joystick.m_axes[Joystick::X] = DIJOFS_X; - else if (deviceObjectInstance->guidType == guids::GUID_YAxis) - joystick.m_axes[Joystick::Y] = DIJOFS_Y; - else if (deviceObjectInstance->guidType == guids::GUID_ZAxis) - joystick.m_axes[Joystick::Z] = DIJOFS_Z; - else if (deviceObjectInstance->guidType == guids::GUID_RzAxis) - joystick.m_axes[Joystick::R] = DIJOFS_RZ; - else if (deviceObjectInstance->guidType == guids::GUID_RxAxis) - joystick.m_axes[Joystick::U] = DIJOFS_RX; - else if (deviceObjectInstance->guidType == guids::GUID_RyAxis) - joystick.m_axes[Joystick::V] = DIJOFS_RY; - else if (deviceObjectInstance->guidType == guids::GUID_Slider) - { - if(joystick.m_axes[Joystick::U] == -1) - joystick.m_axes[Joystick::U] = DIJOFS_SLIDER(0); - else - joystick.m_axes[Joystick::V] = DIJOFS_SLIDER(1); - } - else - return DIENUM_CONTINUE; - - // Set the axis' value range to that of a signed short: [-32768, 32767] - DIPROPRANGE propertyRange; - - std::memset(&propertyRange, 0, sizeof(propertyRange)); - propertyRange.diph.dwSize = sizeof(propertyRange); - propertyRange.diph.dwHeaderSize = sizeof(propertyRange.diph); - propertyRange.diph.dwObj = deviceObjectInstance->dwType; - propertyRange.diph.dwHow = DIPH_BYID; - propertyRange.lMin = -32768; - propertyRange.lMax = 32767; - - HRESULT result = joystick.m_device->SetProperty(DIPROP_RANGE, &propertyRange.diph); - - if (result != DI_OK) - err() << "Failed to set DirectInput device axis property range: " << result << std::endl; - - return DIENUM_CONTINUE; - } - else if (DIDFT_GETTYPE(deviceObjectInstance->dwType) & DIDFT_POV) - { - // POVs - if (deviceObjectInstance->guidType == guids::GUID_POV) - { - if (joystick.m_axes[Joystick::PovX] == -1) - { - joystick.m_axes[Joystick::PovX] = DIJOFS_POV(0); - joystick.m_axes[Joystick::PovY] = DIJOFS_POV(0); - } - } - - return DIENUM_CONTINUE; - } - else if (DIDFT_GETTYPE(deviceObjectInstance->dwType) & DIDFT_BUTTON) - { - // Buttons - for (int i = 0; i < Joystick::ButtonCount; ++i) - { - if (joystick.m_buttons[i] == -1) - { - joystick.m_buttons[i] = DIJOFS_BUTTON(i); - break; - } - } - - return DIENUM_CONTINUE; - } - - return DIENUM_CONTINUE; -} - } // namespace priv } // namespace sf diff --git a/src/SFML/Window/Win32/JoystickImpl.hpp b/src/SFML/Window/Win32/JoystickImpl.hpp index 0ed1d819..a5d258df 100644 --- a/src/SFML/Window/Win32/JoystickImpl.hpp +++ b/src/SFML/Window/Win32/JoystickImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -34,15 +34,13 @@ #ifdef _WIN32_WINNT #undef _WIN32_WINNT #endif -#define _WIN32_WINDOWS 0x0501 -#define _WIN32_WINNT 0x0501 -#define DIRECTINPUT_VERSION 0x0800 +#define _WIN32_WINDOWS 0x0501 +#define _WIN32_WINNT 0x0501 #include <SFML/Window/Joystick.hpp> #include <SFML/Window/JoystickImpl.hpp> #include <SFML/System/String.hpp> #include <windows.h> #include <mmsystem.h> -#include <dinput.h> namespace sf @@ -79,20 +77,6 @@ public: //////////////////////////////////////////////////////////// static bool isConnected(unsigned int index); - //////////////////////////////////////////////////////////// - /// \brief Enable or disable lazy enumeration updates - /// - /// \param status Whether to rely on windows triggering enumeration updates - /// - //////////////////////////////////////////////////////////// - static void setLazyUpdates(bool status); - - //////////////////////////////////////////////////////////// - /// \brief Update the connection status of all joysticks - /// - //////////////////////////////////////////////////////////// - static void updateConnections(); - //////////////////////////////////////////////////////////// /// \brief Open the joystick /// @@ -133,110 +117,14 @@ public: //////////////////////////////////////////////////////////// JoystickState update(); - //////////////////////////////////////////////////////////// - /// \brief Perform the global initialization of the joystick module (DInput) - /// - //////////////////////////////////////////////////////////// - static void initializeDInput(); - - //////////////////////////////////////////////////////////// - /// \brief Perform the global cleanup of the joystick module (DInput) - /// - //////////////////////////////////////////////////////////// - static void cleanupDInput(); - - //////////////////////////////////////////////////////////// - /// \brief Check if a joystick is currently connected (DInput) - /// - /// \param index Index of the joystick to check - /// - /// \return True if the joystick is connected, false otherwise - /// - //////////////////////////////////////////////////////////// - static bool isConnectedDInput(unsigned int index); - - //////////////////////////////////////////////////////////// - /// \brief Update the connection status of all joysticks (DInput) - /// - //////////////////////////////////////////////////////////// - static void updateConnectionsDInput(); - - //////////////////////////////////////////////////////////// - /// \brief Open the joystick (DInput) - /// - /// \param index Index assigned to the joystick - /// - /// \return True on success, false on failure - /// - //////////////////////////////////////////////////////////// - bool openDInput(unsigned int index); - - //////////////////////////////////////////////////////////// - /// \brief Close the joystick (DInput) - /// - //////////////////////////////////////////////////////////// - void closeDInput(); - - //////////////////////////////////////////////////////////// - /// \brief Get the joystick capabilities (DInput) - /// - /// \return Joystick capabilities - /// - //////////////////////////////////////////////////////////// - JoystickCaps getCapabilitiesDInput() const; - - //////////////////////////////////////////////////////////// - /// \brief Update the joystick and get its new state (DInput, Buffered) - /// - /// \return Joystick state - /// - //////////////////////////////////////////////////////////// - JoystickState updateDInputBuffered(); - - //////////////////////////////////////////////////////////// - /// \brief Update the joystick and get its new state (DInput, Polled) - /// - /// \return Joystick state - /// - //////////////////////////////////////////////////////////// - JoystickState updateDInputPolled(); - private: - //////////////////////////////////////////////////////////// - /// \brief Device enumeration callback function passed to EnumDevices in updateConnections - /// - /// \param deviceInstance Device object instance - /// \param userData User data (unused) - /// - /// \return DIENUM_CONTINUE to continue enumerating devices or DIENUM_STOP to stop - /// - //////////////////////////////////////////////////////////// - static BOOL CALLBACK deviceEnumerationCallback(const DIDEVICEINSTANCE* deviceInstance, void* userData); - - //////////////////////////////////////////////////////////// - /// \brief Device object enumeration callback function passed to EnumObjects in open - /// - /// \param deviceObjectInstance Device object instance - /// \param userData User data (pointer to our JoystickImpl object) - /// - /// \return DIENUM_CONTINUE to continue enumerating objects or DIENUM_STOP to stop - /// - //////////////////////////////////////////////////////////// - static BOOL CALLBACK deviceObjectEnumerationCallback(const DIDEVICEOBJECTINSTANCE* deviceObjectInstance, void* userData); - //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - unsigned int m_index; //!< Index of the joystick - JOYCAPS m_caps; //!< Joystick capabilities - IDirectInputDevice8W* m_device; //!< DirectInput 8.x device - DIDEVCAPS m_deviceCaps; //!< DirectInput device capabilities - int m_axes[Joystick::AxisCount]; //!< Offsets to the bytes containing the axes states, -1 if not available - int m_buttons[Joystick::ButtonCount]; //!< Offsets to the bytes containing the button states, -1 if not available - Joystick::Identification m_identification; //!< Joystick identification - JoystickState m_state; //!< Buffered joystick state - bool m_buffered; //!< true if the device uses buffering, false if the device uses polling + unsigned int m_index; ///< Index of the joystick + JOYCAPS m_caps; ///< Joystick capabilities + Joystick::Identification m_identification; ///< Joystick identification }; } // namespace priv diff --git a/src/SFML/Window/Win32/SensorImpl.cpp b/src/SFML/Window/Win32/SensorImpl.cpp index e91d5cdf..be5e439c 100644 --- a/src/SFML/Window/Win32/SensorImpl.cpp +++ b/src/SFML/Window/Win32/SensorImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/Win32/SensorImpl.hpp b/src/SFML/Window/Win32/SensorImpl.hpp index 91265745..e174fa26 100644 --- a/src/SFML/Window/Win32/SensorImpl.hpp +++ b/src/SFML/Window/Win32/SensorImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/Win32/VideoModeImpl.cpp b/src/SFML/Window/Win32/VideoModeImpl.cpp index 3e305d01..b19588ac 100644 --- a/src/SFML/Window/Win32/VideoModeImpl.cpp +++ b/src/SFML/Window/Win32/VideoModeImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -42,7 +42,6 @@ std::vector<VideoMode> VideoModeImpl::getFullscreenModes() // Enumerate all available video modes for the primary display adapter DEVMODE win32Mode; win32Mode.dmSize = sizeof(win32Mode); - win32Mode.dmDriverExtra = 0; for (int count = 0; EnumDisplaySettings(NULL, count, &win32Mode); ++count) { // Convert to sf::VideoMode @@ -62,7 +61,6 @@ VideoMode VideoModeImpl::getDesktopMode() { DEVMODE win32Mode; win32Mode.dmSize = sizeof(win32Mode); - win32Mode.dmDriverExtra = 0; EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &win32Mode); return VideoMode(win32Mode.dmPelsWidth, win32Mode.dmPelsHeight, win32Mode.dmBitsPerPel); diff --git a/src/SFML/Window/Win32/VulkanImplWin32.cpp b/src/SFML/Window/Win32/VulkanImplWin32.cpp deleted file mode 100644 index a843b0b3..00000000 --- a/src/SFML/Window/Win32/VulkanImplWin32.cpp +++ /dev/null @@ -1,219 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Win32/VulkanImplWin32.hpp> -#define WIN32_LEAN_AND_MEAN -#include <windows.h> -#define VK_USE_PLATFORM_WIN32_KHR -#define VK_NO_PROTOTYPES -#include <vulkan.h> -#include <string> -#include <map> -#include <cstring> - - -namespace -{ - struct VulkanLibraryWrapper - { - VulkanLibraryWrapper() : - library(NULL) - { - } - - ~VulkanLibraryWrapper() - { - if (library) - FreeLibrary(library); - } - - // Try to load the library and all the required entry points - bool loadLibrary() - { - if (library) - return true; - - library = LoadLibraryA("vulkan-1.dll"); - - if (!library) - return false; - - if (!loadEntryPoint(vkGetInstanceProcAddr, "vkGetInstanceProcAddr")) - { - FreeLibrary(library); - library = NULL; - return false; - } - - if (!loadEntryPoint(vkEnumerateInstanceLayerProperties, "vkEnumerateInstanceLayerProperties")) - { - FreeLibrary(library); - library = NULL; - return false; - } - - if (!loadEntryPoint(vkEnumerateInstanceExtensionProperties, "vkEnumerateInstanceExtensionProperties")) - { - FreeLibrary(library); - library = NULL; - return false; - } - - return true; - } - - template<typename T> - bool loadEntryPoint(T& entryPoint, const char* name) - { - entryPoint = reinterpret_cast<T>(GetProcAddress(library, name)); - - return (entryPoint != NULL); - } - - HMODULE library; - - PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr; - PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties; - PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties; - }; - - VulkanLibraryWrapper wrapper; -} - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -bool VulkanImplWin32::isAvailable(bool requireGraphics) -{ - static bool checked = false; - static bool computeAvailable = false; - static bool graphicsAvailable = false; - - if (!checked) - { - checked = true; - - // Check if the library is available - computeAvailable = wrapper.loadLibrary(); - - // To check for instance extensions we don't need to differentiate between graphics and compute - graphicsAvailable = computeAvailable; - - if (graphicsAvailable) - { - // Retrieve the available instance extensions - std::vector<VkExtensionProperties> extensionProperties; - - uint32_t extensionCount = 0; - - wrapper.vkEnumerateInstanceExtensionProperties(0, &extensionCount, NULL); - - extensionProperties.resize(extensionCount); - - wrapper.vkEnumerateInstanceExtensionProperties(0, &extensionCount, &extensionProperties[0]); - - // Check if the necessary extensions are available - bool has_VK_KHR_surface = false; - bool has_VK_KHR_platform_surface = false; - - for (std::vector<VkExtensionProperties>::const_iterator iter = extensionProperties.begin(); iter != extensionProperties.end(); ++iter) - { - if (!std::strcmp(iter->extensionName, VK_KHR_SURFACE_EXTENSION_NAME)) - { - has_VK_KHR_surface = true; - } - else if (!std::strcmp(iter->extensionName, VK_KHR_WIN32_SURFACE_EXTENSION_NAME)) - { - has_VK_KHR_platform_surface = true; - } - } - - if (!has_VK_KHR_surface || !has_VK_KHR_platform_surface) - graphicsAvailable = false; - } - } - - if (requireGraphics) - return graphicsAvailable; - - return computeAvailable; -} - - -//////////////////////////////////////////////////////////// -VulkanFunctionPointer VulkanImplWin32::getFunction(const char* name) -{ - if (!isAvailable(false)) - return 0; - - return reinterpret_cast<VulkanFunctionPointer>(GetProcAddress(wrapper.library, name)); -} - - -//////////////////////////////////////////////////////////// -const std::vector<const char*>& VulkanImplWin32::getGraphicsRequiredInstanceExtensions() -{ - static std::vector<const char*> extensions; - - if (extensions.empty()) - { - extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME); - extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME); - } - - return extensions; -} - - -//////////////////////////////////////////////////////////// -bool VulkanImplWin32::createVulkanSurface(const VkInstance& instance, WindowHandle windowHandle, VkSurfaceKHR& surface, const VkAllocationCallbacks* allocator) -{ - if (!isAvailable()) - return false; - - // Make a copy of the instance handle since we get it passed as a reference - VkInstance inst = instance; - - PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR = reinterpret_cast<PFN_vkCreateWin32SurfaceKHR>(wrapper.vkGetInstanceProcAddr(inst, "vkCreateWin32SurfaceKHR")); - - if (!vkCreateWin32SurfaceKHR) - return false; - - VkWin32SurfaceCreateInfoKHR surfaceCreateInfo = VkWin32SurfaceCreateInfoKHR(); - surfaceCreateInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; - surfaceCreateInfo.hinstance = GetModuleHandleA(NULL); - surfaceCreateInfo.hwnd = windowHandle; - - return (vkCreateWin32SurfaceKHR(instance, &surfaceCreateInfo, allocator, &surface) == VK_SUCCESS); -} - -} // namespace priv - -} // namespace sf diff --git a/src/SFML/Window/Win32/VulkanImplWin32.hpp b/src/SFML/Window/Win32/VulkanImplWin32.hpp deleted file mode 100644 index f3de5e66..00000000 --- a/src/SFML/Window/Win32/VulkanImplWin32.hpp +++ /dev/null @@ -1,103 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_VULKANIMPLWIN32_HPP -#define SFML_VULKANIMPLWIN32_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Vulkan.hpp> -#include <SFML/Window/WindowHandle.hpp> -#include <vector> - - -namespace sf -{ -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief Windows implementation of Vulkan -/// -//////////////////////////////////////////////////////////// -class VulkanImplWin32 -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Tell whether or not the system supports Vulkan - /// - /// This function should always be called before using - /// the Vulkan features. If it returns false, then - /// any attempt to use Vulkan will fail. - /// - /// If only compute is required, set \a requireGraphics - /// to false to skip checking for the extensions necessary - /// for graphics rendering. - /// - /// \param requireGraphics - /// - /// \return True if Vulkan is supported, false otherwise - /// - //////////////////////////////////////////////////////////// - static bool isAvailable(bool requireGraphics = true); - - //////////////////////////////////////////////////////////// - /// \brief Get the address of a Vulkan function - /// - /// \param name Name of the function to get the address of - /// - /// \return Address of the Vulkan function, 0 on failure - /// - //////////////////////////////////////////////////////////// - static VulkanFunctionPointer getFunction(const char* name); - - //////////////////////////////////////////////////////////// - /// \brief Get Vulkan instance extensions required for graphics - /// - /// \return Vulkan instance extensions required for graphics - /// - //////////////////////////////////////////////////////////// - static const std::vector<const char*>& getGraphicsRequiredInstanceExtensions(); - - //////////////////////////////////////////////////////////// - /// \brief Create a Vulkan rendering surface - /// - /// \param instance Vulkan instance - /// \param windowHandle Handle to the window to create the surface for - /// \param surface Created surface - /// \param allocator Allocator to use - /// - /// \return True if surface creation was successful, false otherwise - /// - //////////////////////////////////////////////////////////// - static bool createVulkanSurface(const VkInstance& instance, WindowHandle windowHandle, VkSurfaceKHR& surface, const VkAllocationCallbacks* allocator); -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_VULKANIMPLWIN32_HPP diff --git a/src/SFML/Window/Win32/WglContext.cpp b/src/SFML/Window/Win32/WglContext.cpp index 62ca37fe..c6e7c338 100644 --- a/src/SFML/Window/Win32/WglContext.cpp +++ b/src/SFML/Window/Win32/WglContext.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -25,170 +25,94 @@ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// -#define SF_GLAD_WGL_IMPLEMENTATION #include <SFML/Window/WindowImpl.hpp> // included first to avoid a warning about macro redefinition #include <SFML/Window/Win32/WglContext.hpp> -#include <SFML/System/ThreadLocalPtr.hpp> +#include <SFML/Window/glext/wglext.h> #include <SFML/System/Lock.hpp> #include <SFML/System/Mutex.hpp> #include <SFML/System/Err.hpp> -#include <sstream> -#include <vector> - - -namespace -{ - // Some drivers are bugged and don't track the current HDC/HGLRC properly - // In order to deactivate successfully, we need to track it ourselves as well - sf::ThreadLocalPtr<sf::priv::WglContext> currentContext(NULL); - - - //////////////////////////////////////////////////////////// - void ensureInit() - { - static bool initialized = false; - if (!initialized) - { - initialized = true; - - gladLoadWGL(NULL, sf::priv::WglContext::getFunction); - } - } - - - //////////////////////////////////////////////////////////// - void ensureExtensionsInit(HDC deviceContext) - { - static bool initialized = false; - if (!initialized) - { - initialized = true; - - // We don't check the return value since the extension - // flags are cleared even if loading fails - gladLoadWGL(deviceContext, sf::priv::WglContext::getFunction); - } - } -} namespace sf { namespace priv { -//////////////////////////////////////////////////////////// -String getErrorString(DWORD errorCode) -{ - PTCHAR buffer; - if (FormatMessage(FORMAT_MESSAGE_MAX_WIDTH_MASK | FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, errorCode, 0, reinterpret_cast<LPTSTR>(&buffer), 256, NULL) != 0) - { - String errMsg(buffer); - LocalFree(buffer); - return errMsg; - } - - std::ostringstream ss; - ss << "Error " << errorCode; - return String(ss.str()); -} - - //////////////////////////////////////////////////////////// WglContext::WglContext(WglContext* shared) : m_window (NULL), -m_pbuffer (NULL), m_deviceContext(NULL), m_context (NULL), -m_ownsWindow (false) +m_ownsWindow (true) { - ensureInit(); + // Creating a dummy window is mandatory: we could create a memory DC but then + // its pixel format wouldn't match the regular contexts' format, and thus + // wglShareLists would always fail. Too bad... - // TODO: Delegate to the other constructor in C++11 - - // Save the creation settings - m_settings = ContextSettings(); - - // Create the rendering surface (window or pbuffer if supported) - createSurface(shared, 1, 1, VideoMode::getDesktopMode().bitsPerPixel); + // Create a dummy window (disabled and hidden) + m_window = CreateWindowA("STATIC", "", WS_POPUP | WS_DISABLED, 0, 0, 1, 1, NULL, NULL, GetModuleHandle(NULL), NULL); + ShowWindow(m_window, SW_HIDE); + m_deviceContext = GetDC(m_window); // Create the context - createContext(shared); + if (m_deviceContext) + createContext(shared, VideoMode::getDesktopMode().bitsPerPixel, ContextSettings()); } //////////////////////////////////////////////////////////// WglContext::WglContext(WglContext* shared, const ContextSettings& settings, const WindowImpl* owner, unsigned int bitsPerPixel) : m_window (NULL), -m_pbuffer (NULL), m_deviceContext(NULL), m_context (NULL), m_ownsWindow (false) { - ensureInit(); - - // Save the creation settings - m_settings = settings; - - // Create the rendering surface from the owner window - createSurface(owner->getSystemHandle(), bitsPerPixel); + // Get the owner window and its device context + m_window = owner->getSystemHandle(); + m_deviceContext = GetDC(m_window); // Create the context - createContext(shared); + if (m_deviceContext) + createContext(shared, bitsPerPixel, settings); } //////////////////////////////////////////////////////////// WglContext::WglContext(WglContext* shared, const ContextSettings& settings, unsigned int width, unsigned int height) : m_window (NULL), -m_pbuffer (NULL), m_deviceContext(NULL), m_context (NULL), -m_ownsWindow (false) +m_ownsWindow (true) { - ensureInit(); + // The target of the context is a hidden window. + // We can't create a memory DC (the resulting context wouldn't be compatible + // with other contexts), and we don't add the extra complexity of P-Buffers; + // we can still support them in the future if this solution is not good enough. - // Save the creation settings - m_settings = settings; - - // Create the rendering surface (window or pbuffer if supported) - createSurface(shared, width, height, VideoMode::getDesktopMode().bitsPerPixel); + // Create the hidden window + m_window = CreateWindowA("STATIC", "", WS_POPUP | WS_DISABLED, 0, 0, width, height, NULL, NULL, GetModuleHandle(NULL), NULL); + ShowWindow(m_window, SW_HIDE); + m_deviceContext = GetDC(m_window); // Create the context - createContext(shared); + if (m_deviceContext) + createContext(shared, VideoMode::getDesktopMode().bitsPerPixel, settings); } //////////////////////////////////////////////////////////// WglContext::~WglContext() { - // Notify unshared OpenGL resources of context destruction - cleanupUnsharedResources(); - // Destroy the OpenGL context if (m_context) { - if (currentContext == this) - { - if (wglMakeCurrent(m_deviceContext, NULL) == TRUE) - currentContext = NULL; - } - + if (wglGetCurrentContext() == m_context) + wglMakeCurrent(NULL, NULL); wglDeleteContext(m_context); } // Destroy the device context if (m_deviceContext) - { - if (m_pbuffer) - { - wglReleasePbufferDCARB(m_pbuffer, m_deviceContext); - wglDestroyPbufferARB(m_pbuffer); - } - else - { - ReleaseDC(m_window, m_deviceContext); - } - } + ReleaseDC(m_window, m_deviceContext); // Destroy the window if we own it if (m_window && m_ownsWindow) @@ -197,46 +121,9 @@ WglContext::~WglContext() //////////////////////////////////////////////////////////// -GlFunctionPointer WglContext::getFunction(const char* name) +bool WglContext::makeCurrent() { - GlFunctionPointer address = reinterpret_cast<GlFunctionPointer>(wglGetProcAddress(reinterpret_cast<LPCSTR>(name))); - - if (address) - { - // Test whether the returned value is a valid error code - ptrdiff_t errorCode = reinterpret_cast<ptrdiff_t>(address); - - if ((errorCode != -1) && (errorCode != 1) && (errorCode != 2) && (errorCode != 3)) - return address; - } - - static HMODULE module = NULL; - - if (!module) - module = GetModuleHandleA("OpenGL32.dll"); - - if (module) - return reinterpret_cast<GlFunctionPointer>(GetProcAddress(module, reinterpret_cast<LPCSTR>(name))); - - return 0; -} - - -//////////////////////////////////////////////////////////// -bool WglContext::makeCurrent(bool current) -{ - if (!m_deviceContext || !m_context) - return false; - - if (wglMakeCurrent(m_deviceContext, current ? m_context : NULL) == FALSE) - { - err() << "Failed to " << (current ? "activate" : "deactivate") << " OpenGL context: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - return false; - } - - currentContext = (current ? this : NULL); - - return true; + return m_deviceContext && m_context && wglMakeCurrent(m_deviceContext, m_context); } @@ -251,147 +138,85 @@ void WglContext::display() //////////////////////////////////////////////////////////// void WglContext::setVerticalSyncEnabled(bool enabled) { - // Make sure that extensions are initialized - ensureExtensionsInit(m_deviceContext); - - if (SF_GLAD_WGL_EXT_swap_control) - { - if (wglSwapIntervalEXT(enabled ? 1 : 0) == FALSE) - err() << "Setting vertical sync failed: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - } - else - { - static bool warned = false; - - if (!warned) - { - // wglSwapIntervalEXT not supported - err() << "Setting vertical sync not supported" << std::endl; - - warned = true; - } - } + PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = reinterpret_cast<PFNWGLSWAPINTERVALEXTPROC>(wglGetProcAddress("wglSwapIntervalEXT")); + if (wglSwapIntervalEXT) + wglSwapIntervalEXT(enabled ? 1 : 0); } //////////////////////////////////////////////////////////// -int WglContext::selectBestPixelFormat(HDC deviceContext, unsigned int bitsPerPixel, const ContextSettings& settings, bool pbuffer) +void WglContext::createContext(WglContext* shared, unsigned int bitsPerPixel, const ContextSettings& settings) { - ensureInit(); + // Save the creation settings + m_settings = settings; - // Let's find a suitable pixel format -- first try with wglChoosePixelFormatARB + // Let's find a suitable pixel format -- first try with antialiasing int bestFormat = 0; - if (SF_GLAD_WGL_ARB_pixel_format) + if (m_settings.antialiasingLevel > 0) { - // Define the basic attributes we want for our window - int intAttributes[] = + // Get the wglChoosePixelFormatARB function (it is an extension) + PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATARBPROC>(wglGetProcAddress("wglChoosePixelFormatARB")); + if (wglChoosePixelFormatARB) { - WGL_DRAW_TO_WINDOW_ARB, GL_TRUE, - WGL_SUPPORT_OPENGL_ARB, GL_TRUE, - WGL_DOUBLE_BUFFER_ARB, GL_TRUE, - WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB, - 0, 0 - }; - - // Let's check how many formats are supporting our requirements - int formats[512]; - UINT nbFormats; - bool isValid = wglChoosePixelFormatARB(deviceContext, intAttributes, NULL, 512, formats, &nbFormats) != FALSE; - - if (!isValid) - err() << "Failed to enumerate pixel formats: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - - // Get the best format among the returned ones - if (isValid && (nbFormats > 0)) - { - int bestScore = 0x7FFFFFFF; - for (UINT i = 0; i < nbFormats; ++i) + // Define the basic attributes we want for our window + int intAttributes[] = { - // Extract the components of the current format - int values[7]; - const int attributes[] = - { - WGL_RED_BITS_ARB, - WGL_GREEN_BITS_ARB, - WGL_BLUE_BITS_ARB, - WGL_ALPHA_BITS_ARB, - WGL_DEPTH_BITS_ARB, - WGL_STENCIL_BITS_ARB, - WGL_ACCELERATION_ARB - }; + WGL_DRAW_TO_WINDOW_ARB, GL_TRUE, + WGL_SUPPORT_OPENGL_ARB, GL_TRUE, + WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB, + WGL_DOUBLE_BUFFER_ARB, GL_TRUE, + WGL_SAMPLE_BUFFERS_ARB, (m_settings.antialiasingLevel ? GL_TRUE : GL_FALSE), + WGL_SAMPLES_ARB, static_cast<int>(m_settings.antialiasingLevel), + 0, 0 + }; - if (wglGetPixelFormatAttribivARB(deviceContext, formats[i], PFD_MAIN_PLANE, 7, attributes, values) == FALSE) - { - err() << "Failed to retrieve pixel format information: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - break; - } + // Let's check how many formats are supporting our requirements + int formats[128]; + UINT nbFormats; + float floatAttributes[] = {0, 0}; + bool isValid = wglChoosePixelFormatARB(m_deviceContext, intAttributes, floatAttributes, sizeof(formats) / sizeof(*formats), formats, &nbFormats) != 0; + while ((!isValid || (nbFormats == 0)) && m_settings.antialiasingLevel > 0) + { + // Decrease the antialiasing level until we find a valid one + m_settings.antialiasingLevel--; + intAttributes[11] = m_settings.antialiasingLevel; + isValid = wglChoosePixelFormatARB(m_deviceContext, intAttributes, floatAttributes, sizeof(formats) / sizeof(*formats), formats, &nbFormats) != 0; + } - int sampleValues[2] = {0, 0}; - if (SF_GLAD_WGL_ARB_multisample) + // Get the best format among the returned ones + if (isValid && (nbFormats > 0)) + { + int bestScore = 0xFFFF; + for (UINT i = 0; i < nbFormats; ++i) { - const int sampleAttributes[] = + // Get the current format's attributes + PIXELFORMATDESCRIPTOR attributes; + attributes.nSize = sizeof(attributes); + attributes.nVersion = 1; + DescribePixelFormat(m_deviceContext, formats[i], sizeof(attributes), &attributes); + + // Evaluate the current configuration + int color = attributes.cRedBits + attributes.cGreenBits + attributes.cBlueBits + attributes.cAlphaBits; + int score = evaluateFormat(bitsPerPixel, m_settings, color, attributes.cDepthBits, attributes.cStencilBits, m_settings.antialiasingLevel); + + // Keep it if it's better than the current best + if (score < bestScore) { - WGL_SAMPLE_BUFFERS_ARB, - WGL_SAMPLES_ARB - }; - - if (wglGetPixelFormatAttribivARB(deviceContext, formats[i], PFD_MAIN_PLANE, 2, sampleAttributes, sampleValues) == FALSE) - { - err() << "Failed to retrieve pixel format multisampling information: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - break; + bestScore = score; + bestFormat = formats[i]; } } - - int sRgbCapableValue = 0; - if (SF_GLAD_WGL_ARB_framebuffer_sRGB || SF_GLAD_WGL_EXT_framebuffer_sRGB) - { - const int sRgbCapableAttribute = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB; - - if (wglGetPixelFormatAttribivARB(deviceContext, formats[i], PFD_MAIN_PLANE, 1, &sRgbCapableAttribute, &sRgbCapableValue) == FALSE) - { - err() << "Failed to retrieve pixel format sRGB capability information: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - break; - } - } - - if (pbuffer) - { - const int pbufferAttributes[] = - { - WGL_DRAW_TO_PBUFFER_ARB - }; - - int pbufferValue = 0; - - if (wglGetPixelFormatAttribivARB(deviceContext, formats[i], PFD_MAIN_PLANE, 1, pbufferAttributes, &pbufferValue) == FALSE) - { - err() << "Failed to retrieve pixel format pbuffer information: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - break; - } - - if (pbufferValue != GL_TRUE) - continue; - } - - // Evaluate the current configuration - int color = values[0] + values[1] + values[2] + values[3]; - int score = evaluateFormat(bitsPerPixel, settings, color, values[4], values[5], sampleValues[0] ? sampleValues[1] : 0, values[6] == WGL_FULL_ACCELERATION_ARB, sRgbCapableValue == TRUE); - - // Keep it if it's better than the current best - if (score < bestScore) - { - bestScore = score; - bestFormat = formats[i]; - } } } + else + { + // wglChoosePixelFormatARB not supported ; disabling antialiasing + err() << "Antialiasing is not supported ; it will be disabled" << std::endl; + m_settings.antialiasingLevel = 0; + } } - // ChoosePixelFormat doesn't support pbuffers - if (pbuffer) - return bestFormat; - - // Find a pixel format with ChoosePixelFormat, if wglChoosePixelFormatARB is not supported + // Find a pixel format with no antialiasing, if not needed or not supported if (bestFormat == 0) { // Setup a pixel format descriptor from the rendering settings @@ -403,28 +228,17 @@ int WglContext::selectBestPixelFormat(HDC deviceContext, unsigned int bitsPerPix descriptor.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; descriptor.iPixelType = PFD_TYPE_RGBA; descriptor.cColorBits = static_cast<BYTE>(bitsPerPixel); - descriptor.cDepthBits = static_cast<BYTE>(settings.depthBits); - descriptor.cStencilBits = static_cast<BYTE>(settings.stencilBits); + descriptor.cDepthBits = static_cast<BYTE>(m_settings.depthBits); + descriptor.cStencilBits = static_cast<BYTE>(m_settings.stencilBits); descriptor.cAlphaBits = bitsPerPixel == 32 ? 8 : 0; // Get the pixel format that best matches our requirements - bestFormat = ChoosePixelFormat(deviceContext, &descriptor); - } - - return bestFormat; -} - - -//////////////////////////////////////////////////////////// -void WglContext::setDevicePixelFormat(unsigned int bitsPerPixel) -{ - int bestFormat = selectBestPixelFormat(m_deviceContext, bitsPerPixel, m_settings); - - if (bestFormat == 0) - { - err() << "Failed to find a suitable pixel format for device context: " << getErrorString(GetLastError()).toAnsiString() << std::endl - << "Cannot create OpenGL context" << std::endl; - return; + bestFormat = ChoosePixelFormat(m_deviceContext, &descriptor); + if (bestFormat == 0) + { + err() << "Failed to find a suitable pixel format for device context -- cannot create OpenGL context" << std::endl; + return; + } } // Extract the depth and stencil bits from the chosen format @@ -432,292 +246,64 @@ void WglContext::setDevicePixelFormat(unsigned int bitsPerPixel) actualFormat.nSize = sizeof(actualFormat); actualFormat.nVersion = 1; DescribePixelFormat(m_deviceContext, bestFormat, sizeof(actualFormat), &actualFormat); + m_settings.depthBits = actualFormat.cDepthBits; + m_settings.stencilBits = actualFormat.cStencilBits; // Set the chosen pixel format - if (SetPixelFormat(m_deviceContext, bestFormat, &actualFormat) == FALSE) + if (!SetPixelFormat(m_deviceContext, bestFormat, &actualFormat)) { - err() << "Failed to set pixel format for device context: " << getErrorString(GetLastError()).toAnsiString() << std::endl - << "Cannot create OpenGL context" << std::endl; + err() << "Failed to set pixel format for device context -- cannot create OpenGL context" << std::endl; return; } -} - - -//////////////////////////////////////////////////////////// -void WglContext::updateSettingsFromPixelFormat() -{ - int format = GetPixelFormat(m_deviceContext); - - if (format == 0) - { - err() << "Failed to get selected pixel format: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - return; - } - - PIXELFORMATDESCRIPTOR actualFormat; - actualFormat.nSize = sizeof(actualFormat); - actualFormat.nVersion = 1; - - if (DescribePixelFormat(m_deviceContext, format, sizeof(actualFormat), &actualFormat) == 0) - { - err() << "Failed to retrieve pixel format information: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - return; - } - - if (SF_GLAD_WGL_ARB_pixel_format) - { - const int attributes[] = {WGL_DEPTH_BITS_ARB, WGL_STENCIL_BITS_ARB}; - int values[2]; - - if (wglGetPixelFormatAttribivARB(m_deviceContext, format, PFD_MAIN_PLANE, 2, attributes, values) == TRUE) - { - m_settings.depthBits = values[0]; - m_settings.stencilBits = values[1]; - } - else - { - err() << "Failed to retrieve pixel format information: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - m_settings.depthBits = actualFormat.cDepthBits; - m_settings.stencilBits = actualFormat.cStencilBits; - } - - if (SF_GLAD_WGL_ARB_multisample) - { - const int sampleAttributes[] = {WGL_SAMPLE_BUFFERS_ARB, WGL_SAMPLES_ARB}; - int sampleValues[2]; - - if (wglGetPixelFormatAttribivARB(m_deviceContext, format, PFD_MAIN_PLANE, 2, sampleAttributes, sampleValues) == TRUE) - { - m_settings.antialiasingLevel = sampleValues[0] ? sampleValues[1] : 0; - } - else - { - err() << "Failed to retrieve pixel format multisampling information: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - m_settings.antialiasingLevel = 0; - } - } - else - { - m_settings.antialiasingLevel = 0; - } - - if (SF_GLAD_WGL_ARB_framebuffer_sRGB || SF_GLAD_WGL_EXT_framebuffer_sRGB) - { - const int sRgbCapableAttribute = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB; - int sRgbCapableValue = 0; - - if (wglGetPixelFormatAttribivARB(m_deviceContext, format, PFD_MAIN_PLANE, 1, &sRgbCapableAttribute, &sRgbCapableValue) == TRUE) - { - m_settings.sRgbCapable = (sRgbCapableValue == TRUE); - } - else - { - err() << "Failed to retrieve pixel format sRGB capability information: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - m_settings.sRgbCapable = false; - } - } - else - { - m_settings.sRgbCapable = false; - } - } - else - { - m_settings.depthBits = actualFormat.cDepthBits; - m_settings.stencilBits = actualFormat.cStencilBits; - m_settings.antialiasingLevel = 0; - } -} - - -//////////////////////////////////////////////////////////// -void WglContext::createSurface(WglContext* shared, unsigned int width, unsigned int height, unsigned int bitsPerPixel) -{ - // Check if the shared context already exists and pbuffers are supported - if (shared && shared->m_deviceContext && SF_GLAD_WGL_ARB_pbuffer) - { - int bestFormat = selectBestPixelFormat(shared->m_deviceContext, bitsPerPixel, m_settings, true); - - if (bestFormat > 0) - { - int attributes[] = {0, 0}; - - m_pbuffer = wglCreatePbufferARB(shared->m_deviceContext, bestFormat, width, height, attributes); - - if (m_pbuffer) - { - m_window = shared->m_window; - m_deviceContext = wglGetPbufferDCARB(m_pbuffer); - - if (!m_deviceContext) - { - err() << "Failed to retrieve pixel buffer device context: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - - wglDestroyPbufferARB(m_pbuffer); - m_pbuffer = NULL; - } - } - else - { - err() << "Failed to create pixel buffer: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - } - } - } - - // If pbuffers are not available we use a hidden window as the off-screen surface to draw to - if (!m_deviceContext) - { - // We can't create a memory DC, the resulting context wouldn't be compatible - // with other contexts and thus wglShareLists would always fail - - // Create the hidden window - m_window = CreateWindowA("STATIC", "", WS_POPUP | WS_DISABLED, 0, 0, width, height, NULL, NULL, GetModuleHandle(NULL), NULL); - ShowWindow(m_window, SW_HIDE); - m_deviceContext = GetDC(m_window); - - m_ownsWindow = true; - - // Set the pixel format of the device context - setDevicePixelFormat(bitsPerPixel); - } - - // Update context settings from the selected pixel format - updateSettingsFromPixelFormat(); -} - - -//////////////////////////////////////////////////////////// -void WglContext::createSurface(HWND window, unsigned int bitsPerPixel) -{ - m_window = window; - m_deviceContext = GetDC(window); - - // Set the pixel format of the device context - setDevicePixelFormat(bitsPerPixel); - - // Update context settings from the selected pixel format - updateSettingsFromPixelFormat(); -} - - -//////////////////////////////////////////////////////////// -void WglContext::createContext(WglContext* shared) -{ - // We can't create an OpenGL context if we don't have a DC - if (!m_deviceContext) - return; - - // Get a working copy of the context settings - ContextSettings settings = m_settings; // Get the context to share display lists with HGLRC sharedContext = shared ? shared->m_context : NULL; - // Create the OpenGL context -- first try using wglCreateContextAttribsARB - while (!m_context && m_settings.majorVersion) + // Create the OpenGL context -- first try context versions >= 3.0 if it is requested (they require special code) + while (!m_context && (m_settings.majorVersion >= 3)) { - if (SF_GLAD_WGL_ARB_create_context) + PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = reinterpret_cast<PFNWGLCREATECONTEXTATTRIBSARBPROC>(wglGetProcAddress("wglCreateContextAttribsARB")); + if (wglCreateContextAttribsARB) { - std::vector<int> attributes; - - // Check if the user requested a specific context version (anything > 1.1) - if ((m_settings.majorVersion > 1) || ((m_settings.majorVersion == 1) && (m_settings.minorVersion > 1))) + int attributes[] = { - attributes.push_back(WGL_CONTEXT_MAJOR_VERSION_ARB); - attributes.push_back(m_settings.majorVersion); - attributes.push_back(WGL_CONTEXT_MINOR_VERSION_ARB); - attributes.push_back(m_settings.minorVersion); - } - - // Check if setting the profile is supported - if (SF_GLAD_WGL_ARB_create_context_profile) - { - int profile = (m_settings.attributeFlags & ContextSettings::Core) ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; - int debug = (m_settings.attributeFlags & ContextSettings::Debug) ? WGL_CONTEXT_DEBUG_BIT_ARB : 0; - - attributes.push_back(WGL_CONTEXT_PROFILE_MASK_ARB); - attributes.push_back(profile); - attributes.push_back(WGL_CONTEXT_FLAGS_ARB); - attributes.push_back(debug); - } - else - { - if ((m_settings.attributeFlags & ContextSettings::Core) || (m_settings.attributeFlags & ContextSettings::Debug)) - err() << "Selecting a profile during context creation is not supported," - << "disabling comptibility and debug" << std::endl; - - m_settings.attributeFlags = ContextSettings::Default; - } - - // Append the terminating 0 - attributes.push_back(0); - attributes.push_back(0); - - if (sharedContext) - { - static Mutex mutex; - Lock lock(mutex); - - if (currentContext == shared) - { - if (wglMakeCurrent(shared->m_deviceContext, NULL) == FALSE) - { - err() << "Failed to deactivate shared context before sharing: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - return; - } - - currentContext = NULL; - } - } - - // Create the context - m_context = wglCreateContextAttribsARB(m_deviceContext, sharedContext, &attributes[0]); - } - else - { - // If wglCreateContextAttribsARB is not supported, there is no need to keep trying - break; + WGL_CONTEXT_MAJOR_VERSION_ARB, static_cast<int>(m_settings.majorVersion), + WGL_CONTEXT_MINOR_VERSION_ARB, static_cast<int>(m_settings.minorVersion), + WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB, + 0, 0 + }; + m_context = wglCreateContextAttribsARB(m_deviceContext, sharedContext, attributes); } - // If we couldn't create the context, first try disabling flags, - // then lower the version number and try again -- stop at 0.0 + // If we couldn't create the context, lower the version number and try again -- stop at 3.0 // Invalid version numbers will be generated by this algorithm (like 3.9), but we really don't care if (!m_context) { - if (m_settings.attributeFlags != ContextSettings::Default) - { - m_settings.attributeFlags = ContextSettings::Default; - } - else if (m_settings.minorVersion > 0) + if (m_settings.minorVersion > 0) { // If the minor version is not 0, we decrease it and try again m_settings.minorVersion--; - - m_settings.attributeFlags = settings.attributeFlags; } else { // If the minor version is 0, we decrease the major version m_settings.majorVersion--; m_settings.minorVersion = 9; - - m_settings.attributeFlags = settings.attributeFlags; } } } - // If wglCreateContextAttribsARB failed, use wglCreateContext + // If the OpenGL >= 3.0 context failed or if we don't want one, create a regular OpenGL 1.x/2.x context if (!m_context) { - // set the context version to 1.1 (arbitrary) and disable flags - m_settings.majorVersion = 1; - m_settings.minorVersion = 1; - m_settings.attributeFlags = ContextSettings::Default; + // set the context version to 2.0 (arbitrary) + m_settings.majorVersion = 2; + m_settings.minorVersion = 0; m_context = wglCreateContext(m_deviceContext); if (!m_context) { - err() << "Failed to create an OpenGL context for this window: " << getErrorString(GetLastError()).toAnsiString() << std::endl; + err() << "Failed to create an OpenGL context for this window" << std::endl; return; } @@ -728,30 +314,10 @@ void WglContext::createContext(WglContext* shared) static Mutex mutex; Lock lock(mutex); - if (currentContext == shared) - { - if (wglMakeCurrent(shared->m_deviceContext, NULL) == FALSE) - { - err() << "Failed to deactivate shared context before sharing: " << getErrorString(GetLastError()).toAnsiString() << std::endl; - return; - } - - currentContext = NULL; - } - - if (wglShareLists(sharedContext, m_context) == FALSE) - err() << "Failed to share the OpenGL context: " << getErrorString(GetLastError()).toAnsiString() << std::endl; + if (!wglShareLists(sharedContext, m_context)) + err() << "Failed to share the OpenGL context" << std::endl; } } - - // If we are the shared context, initialize extensions now - // This enables us to re-create the shared context using extensions if we need to - if (!shared && m_context) - { - makeCurrent(true); - ensureExtensionsInit(m_deviceContext); - makeCurrent(false); - } } } // namespace priv diff --git a/src/SFML/Window/Win32/WglContext.hpp b/src/SFML/Window/Win32/WglContext.hpp index 184e06df..75ef4d55 100644 --- a/src/SFML/Window/Win32/WglContext.hpp +++ b/src/SFML/Window/Win32/WglContext.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -29,7 +29,8 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Window/GlContext.hpp> -#include <glad/wgl.h> +#include <SFML/OpenGL.hpp> +#include <windows.h> namespace sf @@ -80,25 +81,13 @@ public: //////////////////////////////////////////////////////////// ~WglContext(); - //////////////////////////////////////////////////////////// - /// \brief Get the address of an OpenGL function - /// - /// \param name Name of the function to get the address of - /// - /// \return Address of the OpenGL function, 0 on failure - /// - //////////////////////////////////////////////////////////// - static GlFunctionPointer getFunction(const char* name); - //////////////////////////////////////////////////////////// /// \brief Activate the context as the current target for rendering /// - /// \param current Whether to make the context current or no longer current - /// /// \return True on success, false if any error happened /// //////////////////////////////////////////////////////////// - virtual bool makeCurrent(bool current); + virtual bool makeCurrent(); //////////////////////////////////////////////////////////// /// \brief Display what has been rendered to the context so far @@ -119,71 +108,25 @@ public: //////////////////////////////////////////////////////////// virtual void setVerticalSyncEnabled(bool enabled); - //////////////////////////////////////////////////////////// - /// \brief Select the best pixel format for a given set of settings - /// - /// \param deviceContext Device context - /// \param bitsPerPixel Pixel depth, in bits per pixel - /// \param settings Requested context settings - /// \param pbuffer Whether the pixel format should support pbuffers - /// - /// \return The best pixel format - /// - //////////////////////////////////////////////////////////// - static int selectBestPixelFormat(HDC deviceContext, unsigned int bitsPerPixel, const ContextSettings& settings, bool pbuffer = false); - private: - //////////////////////////////////////////////////////////// - /// \brief Set the pixel format of the device context - /// - /// \param bitsPerPixel Pixel depth, in bits per pixel - /// - //////////////////////////////////////////////////////////// - void setDevicePixelFormat(unsigned int bitsPerPixel); - - //////////////////////////////////////////////////////////// - /// \brief Update the context settings from the selected pixel format - /// - //////////////////////////////////////////////////////////// - void updateSettingsFromPixelFormat(); - - //////////////////////////////////////////////////////////// - /// \brief Create the context's drawing surface - /// - /// \param shared Shared context (can be NULL) - /// \param width Back buffer width, in pixels - /// \param height Back buffer height, in pixels - /// \param bitsPerPixel Pixel depth, in bits per pixel - /// - //////////////////////////////////////////////////////////// - void createSurface(WglContext* shared, unsigned int width, unsigned int height, unsigned int bitsPerPixel); - - //////////////////////////////////////////////////////////// - /// \brief Create the context's drawing surface from an existing window - /// - /// \param window Window handle of the owning window - /// \param bitsPerPixel Pixel depth, in bits per pixel - /// - //////////////////////////////////////////////////////////// - void createSurface(HWND window, unsigned int bitsPerPixel); - //////////////////////////////////////////////////////////// /// \brief Create the context /// - /// \param shared Context to share the new one with (can be NULL) + /// \param shared Context to share the new one with (can be NULL) + /// \param bitsPerPixel Pixel depth, in bits per pixel + /// \param settings Creation parameters /// //////////////////////////////////////////////////////////// - void createContext(WglContext* shared); + void createContext(WglContext* shared, unsigned int bitsPerPixel, const ContextSettings& settings); //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - HWND m_window; //!< Window to which the context is attached - HPBUFFERARB m_pbuffer; //!< Handle to a pbuffer if one was created - HDC m_deviceContext; //!< Device context associated to the context - HGLRC m_context; //!< OpenGL context - bool m_ownsWindow; //!< Do we own the target window? + HWND m_window; ///< Window to which the context is attached + HDC m_deviceContext; ///< Device context associated to the context + HGLRC m_context; ///< OpenGL context + bool m_ownsWindow; ///< Do we own the target window? }; } // namespace priv diff --git a/src/SFML/Window/Win32/WindowImplWin32.cpp b/src/SFML/Window/Win32/WindowImplWin32.cpp old mode 100755 new mode 100644 index ed56f026..69fe2eab --- a/src/SFML/Window/Win32/WindowImplWin32.cpp +++ b/src/SFML/Window/Win32/WindowImplWin32.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -36,14 +36,10 @@ #define WINVER 0x0501 #include <SFML/Window/Win32/WindowImplWin32.hpp> #include <SFML/Window/WindowStyle.hpp> +#include <GL/gl.h> #include <SFML/System/Err.hpp> #include <SFML/System/Utf.hpp> -// dbt.h is lowercase here, as a cross-compile on linux with mingw-w64 -// expects lowercase, and a native compile on windows, whether via msvc -// or mingw-w64 addresses files in a case insensitive manner. -#include <dbt.h> #include <vector> -#include <cstring> // MinGW lacks the definition of some Win32 constants #ifndef XBUTTON1 @@ -52,22 +48,17 @@ #ifndef XBUTTON2 #define XBUTTON2 0x0002 #endif -#ifndef WM_MOUSEHWHEEL - #define WM_MOUSEHWHEEL 0x020E -#endif #ifndef MAPVK_VK_TO_VSC #define MAPVK_VK_TO_VSC (0) #endif + namespace { - unsigned int windowCount = 0; // Windows owned by SFML - unsigned int handleCount = 0; // All window handles + unsigned int windowCount = 0; const wchar_t* className = L"SFML_Window"; sf::priv::WindowImplWin32* fullscreenWindow = NULL; - const GUID GUID_DEVINTERFACE_HID = {0x4d1e55b2, 0xf16f, 0x11cf, {0x88, 0xcb, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30}}; - void setProcessDpiAware() { // Try SetProcessDpiAwareness first @@ -132,28 +123,19 @@ namespace priv WindowImplWin32::WindowImplWin32(WindowHandle handle) : m_handle (handle), m_callback (0), -m_cursorVisible (true), // might need to call GetCursorInfo -m_lastCursor (LoadCursor(NULL, IDC_ARROW)), +m_cursor (NULL), m_icon (NULL), m_keyRepeatEnabled(true), m_lastSize (0, 0), m_resizing (false), m_surrogate (0), -m_mouseInside (false), -m_fullscreen (false), -m_cursorGrabbed (false) +m_mouseInside (false) { // Set that this process is DPI aware and can handle DPI scaling setProcessDpiAware(); if (m_handle) { - // If we're the first window handle, we only need to poll for joysticks when WM_DEVICECHANGE message is received - if (handleCount == 0) - JoystickImpl::setLazyUpdates(true); - - ++handleCount; - // We change the event procedure of the control (it is important to save the old one) SetWindowLongPtrW(m_handle, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(this)); m_callback = SetWindowLongPtrW(m_handle, GWLP_WNDPROC, reinterpret_cast<LONG_PTR>(&WindowImplWin32::globalOnEvent)); @@ -165,16 +147,13 @@ m_cursorGrabbed (false) WindowImplWin32::WindowImplWin32(VideoMode mode, const String& title, Uint32 style, const ContextSettings& /*settings*/) : m_handle (NULL), m_callback (0), -m_cursorVisible (true), // might need to call GetCursorInfo -m_lastCursor (LoadCursor(NULL, IDC_ARROW)), +m_cursor (NULL), m_icon (NULL), m_keyRepeatEnabled(true), m_lastSize (mode.width, mode.height), m_resizing (false), m_surrogate (0), -m_mouseInside (false), -m_fullscreen ((style & Style::Fullscreen) != 0), -m_cursorGrabbed (m_fullscreen) +m_mouseInside (false) { // Set that this process is DPI aware and can handle DPI scaling setProcessDpiAware(); @@ -205,7 +184,8 @@ m_cursorGrabbed (m_fullscreen) } // In windowed mode, adjust width and height so that window will have the requested client area - if (!m_fullscreen) + bool fullscreen = (style & Style::Fullscreen) != 0; + if (!fullscreen) { RECT rectangle = {0, 0, width, height}; AdjustWindowRect(&rectangle, win32Style, false); @@ -216,25 +196,12 @@ m_cursorGrabbed (m_fullscreen) // Create the window m_handle = CreateWindowW(className, title.toWideString().c_str(), win32Style, left, top, width, height, NULL, NULL, GetModuleHandle(NULL), this); - // Register to receive device interface change notifications (used for joystick connection handling) - DEV_BROADCAST_DEVICEINTERFACE deviceInterface = {sizeof(DEV_BROADCAST_DEVICEINTERFACE), DBT_DEVTYP_DEVICEINTERFACE, 0, GUID_DEVINTERFACE_HID, 0}; - RegisterDeviceNotification(m_handle, &deviceInterface, DEVICE_NOTIFY_WINDOW_HANDLE); - - // If we're the first window handle, we only need to poll for joysticks when WM_DEVICECHANGE message is received - if (m_handle) - { - if (handleCount == 0) - JoystickImpl::setLazyUpdates(true); - - ++handleCount; - } - // By default, the OS limits the size of the window the the desktop size, // we have to resize it after creation to apply the real size setSize(Vector2u(mode.width, mode.height)); // Switch to fullscreen if requested - if (m_fullscreen) + if (fullscreen) switchToFullscreen(mode); // Increment window count @@ -245,21 +212,10 @@ m_cursorGrabbed (m_fullscreen) //////////////////////////////////////////////////////////// WindowImplWin32::~WindowImplWin32() { - // TODO should we restore the cursor shape and visibility? - // Destroy the custom icon, if any if (m_icon) DestroyIcon(m_icon); - // If it's the last window handle we have to poll for joysticks again - if (m_handle) - { - --handleCount; - - if (handleCount == 0) - JoystickImpl::setLazyUpdates(false); - } - if (!m_callback) { // Destroy the window @@ -318,9 +274,6 @@ Vector2i WindowImplWin32::getPosition() const void WindowImplWin32::setPosition(const Vector2i& position) { SetWindowPos(m_handle, NULL, position.x, position.y, 0, 0, SWP_NOSIZE | SWP_NOZORDER); - - if(m_cursorGrabbed) - grabCursor(true); } @@ -398,24 +351,12 @@ void WindowImplWin32::setVisible(bool visible) //////////////////////////////////////////////////////////// void WindowImplWin32::setMouseCursorVisible(bool visible) { - m_cursorVisible = visible; - SetCursor(m_cursorVisible ? m_lastCursor : NULL); -} + if (visible) + m_cursor = LoadCursorW(NULL, IDC_ARROW); + else + m_cursor = NULL; - -//////////////////////////////////////////////////////////// -void WindowImplWin32::setMouseCursorGrabbed(bool grabbed) -{ - m_cursorGrabbed = grabbed; - grabCursor(m_cursorGrabbed); -} - - -//////////////////////////////////////////////////////////// -void WindowImplWin32::setMouseCursor(const CursorImpl& cursor) -{ - m_lastCursor = cursor.m_cursor; - SetCursor(m_cursorVisible ? m_lastCursor : NULL); + SetCursor(m_cursor); } @@ -432,7 +373,7 @@ void WindowImplWin32::requestFocus() // Allow focus stealing only within the same process; compare PIDs of current and foreground window DWORD thisPid = GetWindowThreadProcessId(m_handle, NULL); DWORD foregroundPid = GetWindowThreadProcessId(GetForegroundWindow(), NULL); - + if (thisPid == foregroundPid) { // The window requesting focus belongs to the same process as the current window: steal focus @@ -541,23 +482,6 @@ void WindowImplWin32::setTracking(bool track) } -//////////////////////////////////////////////////////////// -void WindowImplWin32::grabCursor(bool grabbed) -{ - if (grabbed) - { - RECT rect; - GetClientRect(m_handle, &rect); - MapWindowPoints(m_handle, NULL, reinterpret_cast<LPPOINT>(&rect), 2); - ClipCursor(&rect); - } - else - { - ClipCursor(NULL); - } -} - - //////////////////////////////////////////////////////////// void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam) { @@ -579,9 +503,8 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam) case WM_SETCURSOR: { // The mouse has moved, if the cursor is in our window we must refresh the cursor - if (LOWORD(lParam) == HTCLIENT) { - SetCursor(m_cursorVisible ? m_lastCursor : NULL); - } + if (LOWORD(lParam) == HTCLIENT) + SetCursor(m_cursor); break; } @@ -610,9 +533,6 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam) event.size.width = m_lastSize.x; event.size.height = m_lastSize.y; pushEvent(event); - - // Restore/update cursor grabbing - grabCursor(m_cursorGrabbed); } break; } @@ -621,7 +541,6 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam) case WM_ENTERSIZEMOVE: { m_resizing = true; - grabCursor(false); break; } @@ -643,9 +562,6 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam) event.size.height = m_lastSize.y; pushEvent(event); } - - // Restore/update cursor grabbing - grabCursor(m_cursorGrabbed); break; } @@ -663,9 +579,6 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam) // Gain focus event case WM_SETFOCUS: { - // Restore cursor grabbing - grabCursor(m_cursorGrabbed); - Event event; event.type = Event::GainedFocus; pushEvent(event); @@ -675,9 +588,6 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam) // Lost focus event case WM_KILLFOCUS: { - // Ungrab the cursor - grabCursor(false); - Event event; event.type = Event::LostFocus; pushEvent(event); @@ -727,10 +637,10 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam) { Event event; event.type = Event::KeyPressed; - event.key.alt = HIWORD(GetKeyState(VK_MENU)) != 0; - event.key.control = HIWORD(GetKeyState(VK_CONTROL)) != 0; - event.key.shift = HIWORD(GetKeyState(VK_SHIFT)) != 0; - event.key.system = HIWORD(GetKeyState(VK_LWIN)) || HIWORD(GetKeyState(VK_RWIN)); + event.key.alt = HIWORD(GetAsyncKeyState(VK_MENU)) != 0; + event.key.control = HIWORD(GetAsyncKeyState(VK_CONTROL)) != 0; + event.key.shift = HIWORD(GetAsyncKeyState(VK_SHIFT)) != 0; + event.key.system = HIWORD(GetAsyncKeyState(VK_LWIN)) || HIWORD(GetAsyncKeyState(VK_RWIN)); event.key.code = virtualKeyCodeToSF(wParam, lParam); pushEvent(event); } @@ -743,16 +653,16 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam) { Event event; event.type = Event::KeyReleased; - event.key.alt = HIWORD(GetKeyState(VK_MENU)) != 0; - event.key.control = HIWORD(GetKeyState(VK_CONTROL)) != 0; - event.key.shift = HIWORD(GetKeyState(VK_SHIFT)) != 0; - event.key.system = HIWORD(GetKeyState(VK_LWIN)) || HIWORD(GetKeyState(VK_RWIN)); + event.key.alt = HIWORD(GetAsyncKeyState(VK_MENU)) != 0; + event.key.control = HIWORD(GetAsyncKeyState(VK_CONTROL)) != 0; + event.key.shift = HIWORD(GetAsyncKeyState(VK_SHIFT)) != 0; + event.key.system = HIWORD(GetAsyncKeyState(VK_LWIN)) || HIWORD(GetAsyncKeyState(VK_RWIN)); event.key.code = virtualKeyCodeToSF(wParam, lParam); pushEvent(event); break; } - // Vertical mouse wheel event + // Mouse wheel event case WM_MOUSEWHEEL: { // Mouse position is in screen coordinates, convert it to window coordinates @@ -761,42 +671,11 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam) position.y = static_cast<Int16>(HIWORD(lParam)); ScreenToClient(m_handle, &position); - Int16 delta = static_cast<Int16>(HIWORD(wParam)); - Event event; - - event.type = Event::MouseWheelMoved; - event.mouseWheel.delta = delta / 120; - event.mouseWheel.x = position.x; - event.mouseWheel.y = position.y; - pushEvent(event); - - event.type = Event::MouseWheelScrolled; - event.mouseWheelScroll.wheel = Mouse::VerticalWheel; - event.mouseWheelScroll.delta = static_cast<float>(delta) / 120.f; - event.mouseWheelScroll.x = position.x; - event.mouseWheelScroll.y = position.y; - pushEvent(event); - break; - } - - // Horizontal mouse wheel event - case WM_MOUSEHWHEEL: - { - // Mouse position is in screen coordinates, convert it to window coordinates - POINT position; - position.x = static_cast<Int16>(LOWORD(lParam)); - position.y = static_cast<Int16>(HIWORD(lParam)); - ScreenToClient(m_handle, &position); - - Int16 delta = static_cast<Int16>(HIWORD(wParam)); - - Event event; - event.type = Event::MouseWheelScrolled; - event.mouseWheelScroll.wheel = Mouse::HorizontalWheel; - event.mouseWheelScroll.delta = -static_cast<float>(delta) / 120.f; - event.mouseWheelScroll.x = position.x; - event.mouseWheelScroll.y = position.y; + event.type = Event::MouseWheelMoved; + event.mouseWheel.delta = static_cast<Int16>(HIWORD(wParam)) / 120; + event.mouseWheel.x = position.x; + event.mouseWheel.y = position.y; pushEvent(event); break; } @@ -979,20 +858,6 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam) pushEvent(event); break; } - case WM_DEVICECHANGE: - { - // Some sort of device change has happened, update joystick connections - if ((wParam == DBT_DEVICEARRIVAL) || (wParam == DBT_DEVICEREMOVECOMPLETE)) - { - // Some sort of device change has happened, update joystick connections if it is a device interface - DEV_BROADCAST_HDR* deviceBroadcastHeader = reinterpret_cast<DEV_BROADCAST_HDR*>(lParam); - - if (deviceBroadcastHeader && (deviceBroadcastHeader->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)) - JoystickImpl::updateConnections(); - } - - break; - } } } @@ -1020,21 +885,21 @@ Keyboard::Key WindowImplWin32::virtualKeyCodeToSF(WPARAM key, LPARAM flags) case VK_LWIN: return Keyboard::LSystem; case VK_RWIN: return Keyboard::RSystem; case VK_APPS: return Keyboard::Menu; - case VK_OEM_1: return Keyboard::Semicolon; + case VK_OEM_1: return Keyboard::SemiColon; case VK_OEM_2: return Keyboard::Slash; case VK_OEM_PLUS: return Keyboard::Equal; - case VK_OEM_MINUS: return Keyboard::Hyphen; + case VK_OEM_MINUS: return Keyboard::Dash; case VK_OEM_4: return Keyboard::LBracket; case VK_OEM_6: return Keyboard::RBracket; case VK_OEM_COMMA: return Keyboard::Comma; case VK_OEM_PERIOD: return Keyboard::Period; case VK_OEM_7: return Keyboard::Quote; - case VK_OEM_5: return Keyboard::Backslash; + case VK_OEM_5: return Keyboard::BackSlash; case VK_OEM_3: return Keyboard::Tilde; case VK_ESCAPE: return Keyboard::Escape; case VK_SPACE: return Keyboard::Space; - case VK_RETURN: return Keyboard::Enter; - case VK_BACK: return Keyboard::Backspace; + case VK_RETURN: return Keyboard::Return; + case VK_BACK: return Keyboard::BackSpace; case VK_TAB: return Keyboard::Tab; case VK_PRIOR: return Keyboard::PageUp; case VK_NEXT: return Keyboard::PageDown; diff --git a/src/SFML/Window/Win32/WindowImplWin32.hpp b/src/SFML/Window/Win32/WindowImplWin32.hpp old mode 100755 new mode 100644 index c58d77d7..0bb3ce84 --- a/src/SFML/Window/Win32/WindowImplWin32.hpp +++ b/src/SFML/Window/Win32/WindowImplWin32.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -145,22 +145,6 @@ public: //////////////////////////////////////////////////////////// virtual void setMouseCursorVisible(bool visible); - //////////////////////////////////////////////////////////// - /// \brief Grab or release the mouse cursor - /// - /// \param grabbed True to enable, false to disable - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursorGrabbed(bool grabbed); - - //////////////////////////////////////////////////////////// - /// \brief Set the displayed cursor to a native system cursor - /// - /// \param cursor Native system cursor type to display - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursor(const CursorImpl& cursor); - //////////////////////////////////////////////////////////// /// \brief Enable or disable automatic key-repeat /// @@ -232,19 +216,6 @@ private: //////////////////////////////////////////////////////////// void setTracking(bool track); - //////////////////////////////////////////////////////////// - /// \brief Grab or release the mouse cursor - /// - /// This is not to be confused with setMouseCursorGrabbed. - /// Here m_cursorGrabbed is not modified; it is used, - /// for example, to release the cursor when switching to - /// another application. - /// - /// \param grabbed True to enable, false to disable - /// - //////////////////////////////////////////////////////////// - void grabCursor(bool grabbed); - //////////////////////////////////////////////////////////// /// \brief Convert a Win32 virtual key code to a SFML key code /// @@ -272,18 +243,15 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - HWND m_handle; //!< Win32 handle of the window - LONG_PTR m_callback; //!< Stores the original event callback function of the control - bool m_cursorVisible; //!< Is the cursor visible or hidden? - HCURSOR m_lastCursor; //!< Last cursor used -- this data is not owned by the window and is required to be always valid - HICON m_icon; //!< Custom icon assigned to the window - bool m_keyRepeatEnabled; //!< Automatic key-repeat state for keydown events - Vector2u m_lastSize; //!< The last handled size of the window - bool m_resizing; //!< Is the window being resized? - Uint16 m_surrogate; //!< First half of the surrogate pair, in case we're receiving a Unicode character in two events - bool m_mouseInside; //!< Mouse is inside the window? - bool m_fullscreen; //!< Is the window fullscreen? - bool m_cursorGrabbed; //!< Is the mouse cursor trapped? + HWND m_handle; ///< Win32 handle of the window + LONG_PTR m_callback; ///< Stores the original event callback function of the control + HCURSOR m_cursor; ///< The system cursor to display into the window + HICON m_icon; ///< Custom icon assigned to the window + bool m_keyRepeatEnabled; ///< Automatic key-repeat state for keydown events + Vector2u m_lastSize; ///< The last handled size of the window + bool m_resizing; ///< Is the window being resized? + Uint16 m_surrogate; ///< First half of the surrogate pair, in case we're receiving a Unicode character in two events + bool m_mouseInside; ///< Mouse is inside the window? }; } // namespace priv diff --git a/src/SFML/Window/Window.cpp b/src/SFML/Window/Window.cpp index 415b136c..2f7bff32 100644 --- a/src/SFML/Window/Window.cpp +++ b/src/SFML/Window/Window.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -32,12 +32,20 @@ #include <SFML/System/Err.hpp> +namespace +{ + const sf::Window* fullscreenWindow = NULL; +} + + namespace sf { //////////////////////////////////////////////////////////// Window::Window() : +m_impl (NULL), m_context (NULL), -m_frameTimeLimit(Time::Zero) +m_frameTimeLimit(Time::Zero), +m_size (0, 0) { } @@ -45,19 +53,23 @@ m_frameTimeLimit(Time::Zero) //////////////////////////////////////////////////////////// Window::Window(VideoMode mode, const String& title, Uint32 style, const ContextSettings& settings) : +m_impl (NULL), m_context (NULL), -m_frameTimeLimit(Time::Zero) +m_frameTimeLimit(Time::Zero), +m_size (0, 0) { - Window::create(mode, title, style, settings); + create(mode, title, style, settings); } //////////////////////////////////////////////////////////// Window::Window(WindowHandle handle, const ContextSettings& settings) : +m_impl (NULL), m_context (NULL), -m_frameTimeLimit(Time::Zero) +m_frameTimeLimit(Time::Zero), +m_size (0, 0) { - Window::create(handle, settings); + create(handle, settings); } @@ -68,13 +80,6 @@ Window::~Window() } -//////////////////////////////////////////////////////////// -void Window::create(VideoMode mode, const String& title, Uint32 style) -{ - Window::create(mode, title, style, ContextSettings()); -} - - //////////////////////////////////////////////////////////// void Window::create(VideoMode mode, const String& title, Uint32 style, const ContextSettings& settings) { @@ -85,7 +90,7 @@ void Window::create(VideoMode mode, const String& title, Uint32 style, const Con if (style & Style::Fullscreen) { // Make sure there's not already a fullscreen window (only one is allowed) - if (getFullscreenWindow()) + if (fullscreenWindow) { err() << "Creating two fullscreen windows is not allowed, switching to windowed mode" << std::endl; style &= ~Style::Fullscreen; @@ -100,7 +105,7 @@ void Window::create(VideoMode mode, const String& title, Uint32 style, const Con } // Update the fullscreen window - setFullscreenWindow(this); + fullscreenWindow = this; } } @@ -126,13 +131,6 @@ void Window::create(VideoMode mode, const String& title, Uint32 style, const Con } -//////////////////////////////////////////////////////////// -void Window::create(WindowHandle handle) -{ - Window::create(handle, ContextSettings()); -} - - //////////////////////////////////////////////////////////// void Window::create(WindowHandle handle, const ContextSettings& settings) { @@ -140,7 +138,7 @@ void Window::create(WindowHandle handle, const ContextSettings& settings) close(); // Recreate the window implementation - WindowBase::create(handle); + m_impl = priv::WindowImpl::create(handle); // Recreate the context m_context = priv::GlContext::create(settings, m_impl, VideoMode::getDesktopMode().bitsPerPixel); @@ -157,8 +155,20 @@ void Window::close() delete m_context; m_context = NULL; - // Close the base window - WindowBase::close(); + // Delete the window implementation + delete m_impl; + m_impl = NULL; + + // Update the fullscreen window + if (this == fullscreenWindow) + fullscreenWindow = NULL; +} + + +//////////////////////////////////////////////////////////// +bool Window::isOpen() const +{ + return m_impl != NULL; } @@ -171,6 +181,97 @@ const ContextSettings& Window::getSettings() const } +//////////////////////////////////////////////////////////// +bool Window::pollEvent(Event& event) +{ + if (m_impl && m_impl->popEvent(event, false)) + { + return filterEvent(event); + } + else + { + return false; + } +} + + +//////////////////////////////////////////////////////////// +bool Window::waitEvent(Event& event) +{ + if (m_impl && m_impl->popEvent(event, true)) + { + return filterEvent(event); + } + else + { + return false; + } +} + + +//////////////////////////////////////////////////////////// +Vector2i Window::getPosition() const +{ + return m_impl ? m_impl->getPosition() : Vector2i(); +} + + +//////////////////////////////////////////////////////////// +void Window::setPosition(const Vector2i& position) +{ + if (m_impl) + m_impl->setPosition(position); +} + + +//////////////////////////////////////////////////////////// +Vector2u Window::getSize() const +{ + return m_size; +} + + +//////////////////////////////////////////////////////////// +void Window::setSize(const Vector2u& size) +{ + if (m_impl) + { + m_impl->setSize(size); + + // Cache the new size + m_size.x = size.x; + m_size.y = size.y; + + // Notify the derived class + onResize(); + } +} + + +//////////////////////////////////////////////////////////// +void Window::setTitle(const String& title) +{ + if (m_impl) + m_impl->setTitle(title); +} + + +//////////////////////////////////////////////////////////// +void Window::setIcon(unsigned int width, unsigned int height, const Uint8* pixels) +{ + if (m_impl) + m_impl->setIcon(width, height, pixels); +} + + +//////////////////////////////////////////////////////////// +void Window::setVisible(bool visible) +{ + if (m_impl) + m_impl->setVisible(visible); +} + + //////////////////////////////////////////////////////////// void Window::setVerticalSyncEnabled(bool enabled) { @@ -179,6 +280,22 @@ void Window::setVerticalSyncEnabled(bool enabled) } +//////////////////////////////////////////////////////////// +void Window::setMouseCursorVisible(bool visible) +{ + if (m_impl) + m_impl->setMouseCursorVisible(visible); +} + + +//////////////////////////////////////////////////////////// +void Window::setKeyRepeatEnabled(bool enabled) +{ + if (m_impl) + m_impl->setKeyRepeatEnabled(enabled); +} + + //////////////////////////////////////////////////////////// void Window::setFramerateLimit(unsigned int limit) { @@ -189,6 +306,14 @@ void Window::setFramerateLimit(unsigned int limit) } +//////////////////////////////////////////////////////////// +void Window::setJoystickThreshold(float threshold) +{ + if (m_impl) + m_impl->setJoystickThreshold(threshold); +} + + //////////////////////////////////////////////////////////// bool Window::setActive(bool active) const { @@ -212,6 +337,22 @@ bool Window::setActive(bool active) const //////////////////////////////////////////////////////////// +void Window::requestFocus() +{ + if (m_impl) + m_impl->requestFocus(); +} + + +//////////////////////////////////////////////////////////// +bool Window::hasFocus() const +{ + return m_impl && m_impl->hasFocus(); +} + + +//////////////////////////////////////////////////////////// + void Window::display() { // Display the backbuffer on screen @@ -227,20 +368,66 @@ void Window::display() } +//////////////////////////////////////////////////////////// +WindowHandle Window::getSystemHandle() const +{ + return m_impl ? m_impl->getSystemHandle() : 0; +} + + +//////////////////////////////////////////////////////////// +void Window::onCreate() +{ + // Nothing by default +} + + +//////////////////////////////////////////////////////////// +void Window::onResize() +{ + // Nothing by default +} + + +//////////////////////////////////////////////////////////// +bool Window::filterEvent(const Event& event) +{ + // Notify resize events to the derived class + if (event.type == Event::Resized) + { + // Cache the new size + m_size.x = event.size.width; + m_size.y = event.size.height; + + // Notify the derived class + onResize(); + } + + return true; +} + + //////////////////////////////////////////////////////////// void Window::initialize() { // Setup default behaviors (to get a consistent behavior across different implementations) + setVisible(true); + setMouseCursorVisible(true); setVerticalSyncEnabled(false); + setKeyRepeatEnabled(true); setFramerateLimit(0); + // Get and cache the initial size of the window + m_size = m_impl->getSize(); + // Reset frame time m_clock.restart(); // Activate the window setActive(); - WindowBase::initialize(); + // Notify the derived class + onCreate(); } } // namespace sf diff --git a/src/SFML/Window/WindowBase.cpp b/src/SFML/Window/WindowBase.cpp deleted file mode 100644 index 5c18eefe..00000000 --- a/src/SFML/Window/WindowBase.cpp +++ /dev/null @@ -1,379 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/WindowBase.hpp> -#include <SFML/Window/ContextSettings.hpp> -#include <SFML/Window/WindowImpl.hpp> -#include <SFML/System/Err.hpp> - - -namespace -{ - const sf::WindowBase* fullscreenWindow = NULL; -} - - -namespace sf -{ -//////////////////////////////////////////////////////////// -WindowBase::WindowBase() : -m_impl (NULL), -m_size (0, 0) -{ - -} - - -//////////////////////////////////////////////////////////// -WindowBase::WindowBase(VideoMode mode, const String& title, Uint32 style) : -m_impl (NULL), -m_size (0, 0) -{ - WindowBase::create(mode, title, style); -} - - -//////////////////////////////////////////////////////////// -WindowBase::WindowBase(WindowHandle handle) : -m_impl (NULL), -m_size (0, 0) -{ - WindowBase::create(handle); -} - - -//////////////////////////////////////////////////////////// -WindowBase::~WindowBase() -{ - close(); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::create(VideoMode mode, const String& title, Uint32 style) -{ - // Destroy the previous window implementation - close(); - - // Fullscreen style requires some tests - if (style & Style::Fullscreen) - { - // Make sure there's not already a fullscreen window (only one is allowed) - if (getFullscreenWindow()) - { - err() << "Creating two fullscreen windows is not allowed, switching to windowed mode" << std::endl; - style &= ~Style::Fullscreen; - } - else - { - // Make sure that the chosen video mode is compatible - if (!mode.isValid()) - { - err() << "The requested video mode is not available, switching to a valid mode" << std::endl; - mode = VideoMode::getFullscreenModes()[0]; - } - - // Update the fullscreen window - setFullscreenWindow(this); - } - } - - // Check validity of style according to the underlying platform - #if defined(SFML_SYSTEM_IOS) || defined(SFML_SYSTEM_ANDROID) - if (style & Style::Fullscreen) - style &= ~Style::Titlebar; - else - style |= Style::Titlebar; - #else - if ((style & Style::Close) || (style & Style::Resize)) - style |= Style::Titlebar; - #endif - - // Recreate the window implementation - m_impl = priv::WindowImpl::create(mode, title, style, ContextSettings(0, 0, 0, 0, 0, 0xFFFFFFFF, false)); - - // Perform common initializations - initialize(); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::create(WindowHandle handle) -{ - // Destroy the previous window implementation - close(); - - // Recreate the window implementation - m_impl = priv::WindowImpl::create(handle); - - // Perform common initializations - initialize(); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::close() -{ - // Delete the window implementation - delete m_impl; - m_impl = NULL; - - // Update the fullscreen window - if (this == getFullscreenWindow()) - setFullscreenWindow(NULL); -} - - -//////////////////////////////////////////////////////////// -bool WindowBase::isOpen() const -{ - return m_impl != NULL; -} - - -//////////////////////////////////////////////////////////// -bool WindowBase::pollEvent(Event& event) -{ - if (m_impl && m_impl->popEvent(event, false)) - { - return filterEvent(event); - } - else - { - return false; - } -} - - -//////////////////////////////////////////////////////////// -bool WindowBase::waitEvent(Event& event) -{ - if (m_impl && m_impl->popEvent(event, true)) - { - return filterEvent(event); - } - else - { - return false; - } -} - - -//////////////////////////////////////////////////////////// -Vector2i WindowBase::getPosition() const -{ - return m_impl ? m_impl->getPosition() : Vector2i(); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::setPosition(const Vector2i& position) -{ - if (m_impl) - m_impl->setPosition(position); -} - - -//////////////////////////////////////////////////////////// -Vector2u WindowBase::getSize() const -{ - return m_size; -} - - -//////////////////////////////////////////////////////////// -void WindowBase::setSize(const Vector2u& size) -{ - if (m_impl) - { - m_impl->setSize(size); - - // Cache the new size - m_size.x = size.x; - m_size.y = size.y; - - // Notify the derived class - onResize(); - } -} - - -//////////////////////////////////////////////////////////// -void WindowBase::setTitle(const String& title) -{ - if (m_impl) - m_impl->setTitle(title); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::setIcon(unsigned int width, unsigned int height, const Uint8* pixels) -{ - if (m_impl) - m_impl->setIcon(width, height, pixels); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::setVisible(bool visible) -{ - if (m_impl) - m_impl->setVisible(visible); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::setMouseCursorVisible(bool visible) -{ - if (m_impl) - m_impl->setMouseCursorVisible(visible); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::setMouseCursorGrabbed(bool grabbed) -{ - if (m_impl) - m_impl->setMouseCursorGrabbed(grabbed); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::setMouseCursor(const Cursor& cursor) -{ - if (m_impl) - m_impl->setMouseCursor(cursor.getImpl()); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::setKeyRepeatEnabled(bool enabled) -{ - if (m_impl) - m_impl->setKeyRepeatEnabled(enabled); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::setJoystickThreshold(float threshold) -{ - if (m_impl) - m_impl->setJoystickThreshold(threshold); -} - - -//////////////////////////////////////////////////////////// -void WindowBase::requestFocus() -{ - if (m_impl) - m_impl->requestFocus(); -} - - -//////////////////////////////////////////////////////////// -bool WindowBase::hasFocus() const -{ - return m_impl && m_impl->hasFocus(); -} - - -//////////////////////////////////////////////////////////// -WindowHandle WindowBase::getSystemHandle() const -{ - return m_impl ? m_impl->getSystemHandle() : 0; -} - - -//////////////////////////////////////////////////////////// -bool WindowBase::createVulkanSurface(const VkInstance& instance, VkSurfaceKHR& surface, const VkAllocationCallbacks* allocator) -{ - return m_impl ? m_impl->createVulkanSurface(instance, surface, allocator) : false; -} - - -//////////////////////////////////////////////////////////// -void WindowBase::onCreate() -{ - // Nothing by default -} - - -//////////////////////////////////////////////////////////// -void WindowBase::onResize() -{ - // Nothing by default -} - - -//////////////////////////////////////////////////////////// -bool WindowBase::filterEvent(const Event& event) -{ - // Notify resize events to the derived class - if (event.type == Event::Resized) - { - // Cache the new size - m_size.x = event.size.width; - m_size.y = event.size.height; - - // Notify the derived class - onResize(); - } - - return true; -} - - -//////////////////////////////////////////////////////////// -void WindowBase::initialize() -{ - // Setup default behaviors (to get a consistent behavior across different implementations) - setVisible(true); - setMouseCursorVisible(true); - setKeyRepeatEnabled(true); - - // Get and cache the initial size of the window - m_size = m_impl->getSize(); - - // Notify the derived class - onCreate(); -} - - -//////////////////////////////////////////////////////////// -const WindowBase* WindowBase::getFullscreenWindow() -{ - return fullscreenWindow; -} - - -//////////////////////////////////////////////////////////// -void WindowBase::setFullscreenWindow(const WindowBase* window) -{ - fullscreenWindow = window; -} - -} // namespace sf diff --git a/src/SFML/Window/WindowImpl.cpp b/src/SFML/Window/WindowImpl.cpp index afbfddf8..db4518ed 100644 --- a/src/SFML/Window/WindowImpl.cpp +++ b/src/SFML/Window/WindowImpl.cpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -38,38 +38,26 @@ #include <SFML/Window/Win32/WindowImplWin32.hpp> typedef sf::priv::WindowImplWin32 WindowImplType; - #include <SFML/Window/Win32/VulkanImplWin32.hpp> - typedef sf::priv::VulkanImplWin32 VulkanImplType; - -#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD) +#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) #include <SFML/Window/Unix/WindowImplX11.hpp> typedef sf::priv::WindowImplX11 WindowImplType; - #include <SFML/Window/Unix/VulkanImplX11.hpp> - typedef sf::priv::VulkanImplX11 VulkanImplType; - #elif defined(SFML_SYSTEM_MACOS) #include <SFML/Window/OSX/WindowImplCocoa.hpp> typedef sf::priv::WindowImplCocoa WindowImplType; - #define SFML_VULKAN_IMPLEMENTATION_NOT_AVAILABLE - #elif defined(SFML_SYSTEM_IOS) #include <SFML/Window/iOS/WindowImplUIKit.hpp> typedef sf::priv::WindowImplUIKit WindowImplType; - #define SFML_VULKAN_IMPLEMENTATION_NOT_AVAILABLE - #elif defined(SFML_SYSTEM_ANDROID) #include <SFML/Window/Android/WindowImplAndroid.hpp> typedef sf::priv::WindowImplAndroid WindowImplType; - #define SFML_VULKAN_IMPLEMENTATION_NOT_AVAILABLE - #endif @@ -98,10 +86,7 @@ m_joystickThreshold(0.1f) // Get the initial joystick states JoystickManager::getInstance().update(); for (unsigned int i = 0; i < Joystick::Count; ++i) - { m_joystickStates[i] = JoystickManager::getInstance().getState(i); - std::fill_n(m_previousAxes[i], static_cast<std::size_t>(Joystick::AxisCount), 0.f); - } // Get the initial sensor states for (unsigned int i = 0; i < Sensor::Count; ++i) @@ -191,10 +176,6 @@ void WindowImpl::processJoystickEvents() event.type = connected ? Event::JoystickConnected : Event::JoystickDisconnected; event.joystickButton.joystickId = i; pushEvent(event); - - // Clear previous axes positions - if (connected) - std::fill_n(m_previousAxes[i], static_cast<std::size_t>(Joystick::AxisCount), 0.f); } if (connected) @@ -205,7 +186,7 @@ void WindowImpl::processJoystickEvents() if (caps.axes[j]) { Joystick::Axis axis = static_cast<Joystick::Axis>(j); - float prevPos = m_previousAxes[i][axis]; + float prevPos = previousState.axes[axis]; float currPos = m_joystickStates[i].axes[axis]; if (fabs(currPos - prevPos) >= m_joystickThreshold) { @@ -215,8 +196,6 @@ void WindowImpl::processJoystickEvents() event.joystickMove.axis = axis; event.joystickMove.position = currPos; pushEvent(event); - - m_previousAxes[i][axis] = currPos; } } } @@ -273,21 +252,6 @@ void WindowImpl::processSensorEvents() } } - -//////////////////////////////////////////////////////////// -bool WindowImpl::createVulkanSurface(const VkInstance& instance, VkSurfaceKHR& surface, const VkAllocationCallbacks* allocator) -{ -#if defined(SFML_VULKAN_IMPLEMENTATION_NOT_AVAILABLE) - - return false; - -#else - - return VulkanImplType::createVulkanSurface(instance, getSystemHandle(), surface, allocator); - -#endif -} - } // namespace priv } // namespace sf diff --git a/src/SFML/Window/WindowImpl.hpp b/src/SFML/Window/WindowImpl.hpp index f8d079c0..e30b42c0 100644 --- a/src/SFML/Window/WindowImpl.hpp +++ b/src/SFML/Window/WindowImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -31,8 +31,6 @@ #include <SFML/Config.hpp> #include <SFML/System/NonCopyable.hpp> #include <SFML/System/String.hpp> -#include <SFML/Window/ContextSettings.hpp> -#include <SFML/Window/CursorImpl.hpp> #include <SFML/Window/Event.hpp> #include <SFML/Window/Joystick.hpp> #include <SFML/Window/JoystickImpl.hpp> @@ -40,7 +38,7 @@ #include <SFML/Window/SensorImpl.hpp> #include <SFML/Window/VideoMode.hpp> #include <SFML/Window/WindowHandle.hpp> -#include <SFML/Window/Window.hpp> +#include <SFML/Window/ContextSettings.hpp> #include <queue> #include <set> @@ -188,22 +186,6 @@ public: //////////////////////////////////////////////////////////// virtual void setMouseCursorVisible(bool visible) = 0; - //////////////////////////////////////////////////////////// - /// \brief Grab or release the mouse cursor and keeps it from leaving - /// - /// \param grabbed True to enable, false to disable - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursorGrabbed(bool grabbed) = 0; - - //////////////////////////////////////////////////////////// - /// \brief Set the displayed cursor to a native system cursor - /// - /// \param cursor Native system cursor type to display - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursor(const CursorImpl& cursor) = 0; - //////////////////////////////////////////////////////////// /// \brief Enable or disable automatic key-repeat /// @@ -227,18 +209,6 @@ public: //////////////////////////////////////////////////////////// virtual bool hasFocus() const = 0; - //////////////////////////////////////////////////////////// - /// \brief Create a Vulkan rendering surface - /// - /// \param instance Vulkan instance - /// \param surface Created surface - /// \param allocator Allocator to use - /// - /// \return True if surface creation was successful, false otherwise - /// - //////////////////////////////////////////////////////////// - bool createVulkanSurface(const VkInstance& instance, VkSurfaceKHR& surface, const VkAllocationCallbacks* allocator); - protected: //////////////////////////////////////////////////////////// @@ -282,11 +252,10 @@ private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// - std::queue<Event> m_events; //!< Queue of available events - JoystickState m_joystickStates[Joystick::Count]; //!< Previous state of the joysticks - Vector3f m_sensorValue[Sensor::Count]; //!< Previous value of the sensors - float m_joystickThreshold; //!< Joystick threshold (minimum motion for "move" event to be generated) - float m_previousAxes[Joystick::Count][Joystick::AxisCount]; //!< Position of each axis last time a move event triggered, in range [-100, 100] + std::queue<Event> m_events; ///< Queue of available events + JoystickState m_joystickStates[Joystick::Count]; ///< Previous state of the joysticks + Vector3f m_sensorValue[Sensor::Count]; ///< Previous value of the sensors + float m_joystickThreshold; ///< Joystick threshold (minimum motion for "move" event to be generated) }; } // namespace priv diff --git a/src/SFML/Window/glext/glext.h b/src/SFML/Window/glext/glext.h new file mode 100644 index 00000000..997dfe04 --- /dev/null +++ b/src/SFML/Window/glext/glext.h @@ -0,0 +1,11162 @@ +#ifndef __glext_h_ +#define __glext_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2014 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** http://www.opengl.org/registry/ +** +** Khronos $Revision: 26320 $ on $Date: 2014-04-17 03:07:07 -0700 (Thu, 17 Apr 2014) $ +*/ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include <windows.h> +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif +#ifndef GLAPI +#define GLAPI extern +#endif + +#define GL_GLEXT_VERSION 20140417 + +/* Generated C header for: + * API: gl + * Profile: compatibility + * Versions considered: .* + * Versions emitted: 1\.[2-9]|[234]\.[0-9] + * Default extensions included: gl + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_RESCALE_NORMAL 0x803A +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_VERSION_1_2 */ + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_SUBTRACT 0x84E7 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum texture); +GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img); +GLAPI void APIENTRY glClientActiveTexture (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m); +#endif +#endif /* GL_VERSION_1_3 */ + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_COMPARE_R_TO_TEXTURE 0x884E +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); +GLAPI void APIENTRY glFogCoordf (GLfloat coord); +GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord); +GLAPI void APIENTRY glFogCoordd (GLdouble coord); +GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2iv (const GLint *v); +GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2sv (const GLshort *v); +GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3iv (const GLint *v); +GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3sv (const GLshort *v); +GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY glBlendEquation (GLenum mode); +#endif +#endif /* GL_VERSION_1_4 */ + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +#include <stddef.h> +typedef ptrdiff_t GLsizeiptr; +typedef ptrdiff_t GLintptr; +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SRC1_ALPHA 0x8589 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_COORD 0x8451 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORD_ARRAY 0x8457 +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_RGB 0x8582 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC2_ALPHA 0x858A +typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data); +typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQuery (GLuint id); +GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQuery (GLenum target); +GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); +GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); +GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_VERSION_1_5 */ + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +typedef char GLchar; +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_TEXTURE_COORDS 0x8871 +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY glCompileShader (GLuint shader); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum type); +GLAPI void APIENTRY glDeleteProgram (GLuint program); +GLAPI void APIENTRY glDeleteShader (GLuint shader); +GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); +GLAPI GLboolean APIENTRY glIsProgram (GLuint program); +GLAPI GLboolean APIENTRY glIsShader (GLuint shader); +GLAPI void APIENTRY glLinkProgram (GLuint program); +GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GLAPI void APIENTRY glUseProgram (GLuint program); +GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glValidateProgram (GLuint program); +GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#endif +#endif /* GL_VERSION_2_0 */ + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif +#endif /* GL_VERSION_2_1 */ + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +typedef unsigned short GLhalf; +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_INDEX 0x8222 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_ALPHA_INTEGER 0x8D97 +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); +GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); +GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmap (GLenum target); +GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glBindVertexArray (GLuint array); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); +#endif +#endif /* GL_VERSION_3_0 */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); +GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif +#endif /* GL_VERSION_3_1 */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +typedef struct __GLsync *GLsync; +#ifndef GLEXT_64_TYPES_DEFINED +/* This code block is duplicated in glxext.h, so must be protected */ +#define GLEXT_64_TYPES_DEFINED +/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +/* (as used in the GL_EXT_timer_query extension). */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include <inttypes.h> +#elif defined(__sun__) || defined(__digital__) +#include <inttypes.h> +#if defined(__STDC__) +#if defined(__arch64__) || defined(_LP64) +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#endif /* __arch64__ */ +#endif /* __STDC__ */ +#elif defined( __VMS ) || defined(__sgi) +#include <inttypes.h> +#elif defined(__SCO__) || defined(__USLC__) +#include <stdint.h> +#elif defined(__UNIXOS2__) || defined(__SOL64__) +typedef long int int32_t; +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#elif defined(_WIN32) && defined(__GNUC__) +#include <stdint.h> +#elif defined(_WIN32) +typedef __int32 int32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include <inttypes.h> +#endif +#endif +typedef uint64_t GLuint64; +typedef int64_t GLint64; +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_DEPTH_CLAMP 0x864F +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); +typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +GLAPI void APIENTRY glProvokingVertex (GLenum mode); +GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync (GLsync sync); +GLAPI void APIENTRY glDeleteSync (GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); +GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); +#endif +#endif /* GL_VERSION_3_2 */ + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 +#define GL_INT_2_10_10_10_REV 0x8D9F +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); +GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); +GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); +GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); +GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); +GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); +#endif +#endif /* GL_VERSION_3_3 */ + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); +typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); +typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); +typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShading (GLfloat value); +GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); +GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); +GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); +GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); +GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); +GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); +GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); +GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); +GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedback (void); +GLAPI void APIENTRY glResumeTransformFeedback (void); +GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); +GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); +GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); +GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); +GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif +#endif /* GL_VERSION_4_0 */ + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_RGB565 0x8D62 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); +typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); +typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); +typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); +typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); +typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReleaseShaderCompiler (void); +GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GLAPI void APIENTRY glClearDepthf (GLfloat d); +GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); +GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); +GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); +GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); +GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); +GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); +GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); +GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); +GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); +GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); +#endif +#endif /* GL_VERSION_4_1 */ + +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); +GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); +GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#endif +#endif /* GL_VERSION_4_2 */ + +#ifndef GL_VERSION_4_3 +#define GL_VERSION_4_3 1 +typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F +#define GL_IS_PER_PATCH 0x92E7 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F +#define GL_DISPLAY_LIST 0x82E7 +typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); +typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); +GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); +GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); +GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); +GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); +GLAPI void APIENTRY glPopDebugGroup (void); +GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_VERSION_4_3 */ + +#ifndef GL_VERSION_4_4 +#define GL_VERSION_4_4 1 +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A +#define GL_MAP_PERSISTENT_BIT 0x0040 +#define GL_MAP_COHERENT_BIT 0x0080 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 +#define GL_CLEAR_TEXTURE 0x9365 +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 +typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); +GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#endif +#endif /* GL_VERSION_4_4 */ + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 +#endif /* GL_ARB_ES2_compatibility */ + +#ifndef GL_ARB_ES3_compatibility +#define GL_ARB_ES3_compatibility 1 +#endif /* GL_ARB_ES3_compatibility */ + +#ifndef GL_ARB_arrays_of_arrays +#define GL_ARB_arrays_of_arrays 1 +#endif /* GL_ARB_arrays_of_arrays */ + +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 +#endif /* GL_ARB_base_instance */ + +#ifndef GL_ARB_bindless_texture +#define GL_ARB_bindless_texture 1 +typedef uint64_t GLuint64EXT; +#define GL_UNSIGNED_INT64_ARB 0x140F +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); +#endif +#endif /* GL_ARB_bindless_texture */ + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 +#endif /* GL_ARB_blend_func_extended */ + +#ifndef GL_ARB_buffer_storage +#define GL_ARB_buffer_storage 1 +#endif /* GL_ARB_buffer_storage */ + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 +struct _cl_context; +struct _cl_event; +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 +typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#endif +#endif /* GL_ARB_cl_event */ + +#ifndef GL_ARB_clear_buffer_object +#define GL_ARB_clear_buffer_object 1 +#endif /* GL_ARB_clear_buffer_object */ + +#ifndef GL_ARB_clear_texture +#define GL_ARB_clear_texture 1 +#endif /* GL_ARB_clear_texture */ + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D +typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); +#endif +#endif /* GL_ARB_color_buffer_float */ + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 +#endif /* GL_ARB_compatibility */ + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +#ifndef GL_ARB_compute_shader +#define GL_ARB_compute_shader 1 +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#endif /* GL_ARB_compute_shader */ + +#ifndef GL_ARB_compute_variable_group_size +#define GL_ARB_compute_variable_group_size 1 +#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 +#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB +#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 +#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#endif +#endif /* GL_ARB_compute_variable_group_size */ + +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 +#endif /* GL_ARB_conservative_depth */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#endif /* GL_ARB_copy_buffer */ + +#ifndef GL_ARB_copy_image +#define GL_ARB_copy_image 1 +#endif /* GL_ARB_copy_image */ + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#endif +#endif /* GL_ARB_debug_output */ + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 +#endif /* GL_ARB_depth_buffer_float */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#endif /* GL_ARB_depth_clamp */ + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B +#endif /* GL_ARB_depth_texture */ + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 +typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_ARB_draw_buffers */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 +typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif +#endif /* GL_ARB_draw_buffers_blend */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#endif /* GL_ARB_draw_elements_base_vertex */ + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 +#endif /* GL_ARB_draw_indirect */ + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_ARB_draw_instanced */ + +#ifndef GL_ARB_enhanced_layouts +#define GL_ARB_enhanced_layouts 1 +#endif /* GL_ARB_enhanced_layouts */ + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 +#endif /* GL_ARB_explicit_attrib_location */ + +#ifndef GL_ARB_explicit_uniform_location +#define GL_ARB_explicit_uniform_location 1 +#endif /* GL_ARB_explicit_uniform_location */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#endif /* GL_ARB_fragment_coord_conventions */ + +#ifndef GL_ARB_fragment_layer_viewport +#define GL_ARB_fragment_layer_viewport 1 +#endif /* GL_ARB_fragment_layer_viewport */ + +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF +typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const void *string); +GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program); +GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, void *string); +GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program); +#endif +#endif /* GL_ARB_fragment_program */ + +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 +#endif /* GL_ARB_fragment_program_shadow */ + +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B +#endif /* GL_ARB_fragment_shader */ + +#ifndef GL_ARB_framebuffer_no_attachments +#define GL_ARB_framebuffer_no_attachments 1 +#endif /* GL_ARB_framebuffer_no_attachments */ + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +#endif /* GL_ARB_framebuffer_object */ + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 +#endif /* GL_ARB_framebuffer_sRGB */ + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 +#define GL_LINES_ADJACENCY_ARB 0x000A +#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B +#define GL_TRIANGLES_ADJACENCY_ARB 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif +#endif /* GL_ARB_geometry_shader4 */ + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 +#endif /* GL_ARB_get_program_binary */ + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 +#endif /* GL_ARB_gpu_shader5 */ + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 +#endif /* GL_ARB_gpu_shader_fp64 */ + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 +typedef unsigned short GLhalfARB; +#define GL_HALF_FLOAT_ARB 0x140B +#endif /* GL_ARB_half_float_pixel */ + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 +#endif /* GL_ARB_half_float_vertex */ + +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_EQUATION 0x8009 +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_CONSTANT_BORDER 0x8151 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 +typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, void *table); +GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, void *image); +GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogram (GLenum target); +GLAPI void APIENTRY glResetMinmax (GLenum target); +#endif +#endif /* GL_ARB_imaging */ + +#ifndef GL_ARB_indirect_parameters +#define GL_ARB_indirect_parameters 1 +#define GL_PARAMETER_BUFFER_ARB 0x80EE +#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#endif +#endif /* GL_ARB_indirect_parameters */ + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor); +#endif +#endif /* GL_ARB_instanced_arrays */ + +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 +#endif /* GL_ARB_internalformat_query */ + +#ifndef GL_ARB_internalformat_query2 +#define GL_ARB_internalformat_query2 1 +#define GL_SRGB_DECODE_ARB 0x8299 +#endif /* GL_ARB_internalformat_query2 */ + +#ifndef GL_ARB_invalidate_subdata +#define GL_ARB_invalidate_subdata 1 +#endif /* GL_ARB_invalidate_subdata */ + +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 +#endif /* GL_ARB_map_buffer_alignment */ + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +#endif /* GL_ARB_map_buffer_range */ + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 +typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index); +GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices); +GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices); +GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices); +GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_ARB_matrix_palette */ + +#ifndef GL_ARB_multi_bind +#define GL_ARB_multi_bind 1 +#endif /* GL_ARB_multi_bind */ + +#ifndef GL_ARB_multi_draw_indirect +#define GL_ARB_multi_draw_indirect 1 +#endif /* GL_ARB_multi_draw_indirect */ + +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleCoverageARB (GLfloat value, GLboolean invert); +#endif +#endif /* GL_ARB_multisample */ + +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 +typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v); +#endif +#endif /* GL_ARB_multitexture */ + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 +typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id); +GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQueryARB (GLenum target); +GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); +#endif +#endif /* GL_ARB_occlusion_query */ + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 +#endif /* GL_ARB_occlusion_query2 */ + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF +#endif /* GL_ARB_pixel_buffer_object */ + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_ARB_point_parameters */ + +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 +#endif /* GL_ARB_point_sprite */ + +#ifndef GL_ARB_program_interface_query +#define GL_ARB_program_interface_query 1 +#endif /* GL_ARB_program_interface_query */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#endif /* GL_ARB_provoking_vertex */ + +#ifndef GL_ARB_query_buffer_object +#define GL_ARB_query_buffer_object 1 +#endif /* GL_ARB_query_buffer_object */ + +#ifndef GL_ARB_robust_buffer_access_behavior +#define GL_ARB_robust_buffer_access_behavior 1 +#endif /* GL_ARB_robust_buffer_access_behavior */ + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); +typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); +typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img); +typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values); +typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern); +typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); +GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); +GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img); +GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values); +GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values); +GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values); +GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern); +GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +#endif +#endif /* GL_ARB_robustness */ + +#ifndef GL_ARB_robustness_isolation +#define GL_ARB_robustness_isolation 1 +#endif /* GL_ARB_robustness_isolation */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); +#endif +#endif /* GL_ARB_sample_shading */ + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 +#endif /* GL_ARB_sampler_objects */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#endif /* GL_ARB_seamless_cube_map */ + +#ifndef GL_ARB_seamless_cubemap_per_texture +#define GL_ARB_seamless_cubemap_per_texture 1 +#endif /* GL_ARB_seamless_cubemap_per_texture */ + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 +#endif /* GL_ARB_separate_shader_objects */ + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 +#endif /* GL_ARB_shader_atomic_counters */ + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 +#endif /* GL_ARB_shader_bit_encoding */ + +#ifndef GL_ARB_shader_draw_parameters +#define GL_ARB_shader_draw_parameters 1 +#endif /* GL_ARB_shader_draw_parameters */ + +#ifndef GL_ARB_shader_group_vote +#define GL_ARB_shader_group_vote 1 +#endif /* GL_ARB_shader_group_vote */ + +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 +#endif /* GL_ARB_shader_image_load_store */ + +#ifndef GL_ARB_shader_image_size +#define GL_ARB_shader_image_size 1 +#endif /* GL_ARB_shader_image_size */ + +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 +#ifdef __APPLE__ +typedef void *GLhandleARB; +#else +typedef unsigned int GLhandleARB; +#endif +typedef char GLcharARB; +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 +typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); +typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); +typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); +typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); +typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); +typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj); +GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname); +GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); +GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType); +GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); +GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj); +GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); +GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); +GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj); +GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); +GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#endif +#endif /* GL_ARB_shader_objects */ + +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 +#endif /* GL_ARB_shader_precision */ + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 +#endif /* GL_ARB_shader_stencil_export */ + +#ifndef GL_ARB_shader_storage_buffer_object +#define GL_ARB_shader_storage_buffer_object 1 +#endif /* GL_ARB_shader_storage_buffer_object */ + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 +#endif /* GL_ARB_shader_subroutine */ + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 +#endif /* GL_ARB_shader_texture_lod */ + +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C +#endif /* GL_ARB_shading_language_100 */ + +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 +#endif /* GL_ARB_shading_language_420pack */ + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA +typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#endif +#endif /* GL_ARB_shading_language_include */ + +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 +#endif /* GL_ARB_shading_language_packing */ + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E +#endif /* GL_ARB_shadow */ + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF +#endif /* GL_ARB_shadow_ambient */ + +#ifndef GL_ARB_sparse_texture +#define GL_ARB_sparse_texture 1 +#define GL_TEXTURE_SPARSE_ARB 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 +#define GL_MIN_SPARSE_LEVEL_ARB 0x919B +#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 +#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 +typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); +#endif +#endif /* GL_ARB_sparse_texture */ + +#ifndef GL_ARB_stencil_texturing +#define GL_ARB_stencil_texturing 1 +#endif /* GL_ARB_stencil_texturing */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#endif /* GL_ARB_sync */ + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 +#endif /* GL_ARB_tessellation_shader */ + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 +#define GL_CLAMP_TO_BORDER_ARB 0x812D +#endif /* GL_ARB_texture_border_clamp */ + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E +typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); +#endif +#endif /* GL_ARB_texture_buffer_object */ + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +#ifndef GL_ARB_texture_buffer_range +#define GL_ARB_texture_buffer_range 1 +#endif /* GL_ARB_texture_buffer_range */ + +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void *img); +#endif +#endif /* GL_ARB_texture_compression */ + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F +#endif /* GL_ARB_texture_compression_bptc */ + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 +#endif /* GL_ARB_texture_compression_rgtc */ + +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C +#endif /* GL_ARB_texture_cube_map */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F +#endif /* GL_ARB_texture_cube_map_array */ + +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 +#endif /* GL_ARB_texture_env_add */ + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#endif /* GL_ARB_texture_env_combine */ + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 +#endif /* GL_ARB_texture_env_crossbar */ + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF +#endif /* GL_ARB_texture_env_dot3 */ + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#endif /* GL_ARB_texture_float */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F +#endif /* GL_ARB_texture_gather */ + +#ifndef GL_ARB_texture_mirror_clamp_to_edge +#define GL_ARB_texture_mirror_clamp_to_edge 1 +#endif /* GL_ARB_texture_mirror_clamp_to_edge */ + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 +#define GL_MIRRORED_REPEAT_ARB 0x8370 +#endif /* GL_ARB_texture_mirrored_repeat */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#endif /* GL_ARB_texture_multisample */ + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 +#endif /* GL_ARB_texture_non_power_of_two */ + +#ifndef GL_ARB_texture_query_levels +#define GL_ARB_texture_query_levels 1 +#endif /* GL_ARB_texture_query_levels */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 +#endif /* GL_ARB_texture_query_lod */ + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#endif /* GL_ARB_texture_rectangle */ + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 +#endif /* GL_ARB_texture_rg */ + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 +#endif /* GL_ARB_texture_rgb10_a2ui */ + +#ifndef GL_ARB_texture_stencil8 +#define GL_ARB_texture_stencil8 1 +#endif /* GL_ARB_texture_stencil8 */ + +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 +#endif /* GL_ARB_texture_storage */ + +#ifndef GL_ARB_texture_storage_multisample +#define GL_ARB_texture_storage_multisample 1 +#endif /* GL_ARB_texture_storage_multisample */ + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 +#endif /* GL_ARB_texture_swizzle */ + +#ifndef GL_ARB_texture_view +#define GL_ARB_texture_view 1 +#endif /* GL_ARB_texture_view */ + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 +#endif /* GL_ARB_timer_query */ + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#endif /* GL_ARB_transform_feedback2 */ + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 +#endif /* GL_ARB_transform_feedback3 */ + +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 +#endif /* GL_ARB_transform_feedback_instanced */ + +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); +#endif +#endif /* GL_ARB_transpose_matrix */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#endif /* GL_ARB_uniform_buffer_object */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#endif /* GL_ARB_vertex_array_bgra */ + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +#endif /* GL_ARB_vertex_array_object */ + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 +#endif /* GL_ARB_vertex_attrib_64bit */ + +#ifndef GL_ARB_vertex_attrib_binding +#define GL_ARB_vertex_attrib_binding 1 +#endif /* GL_ARB_vertex_attrib_binding */ + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F +typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); +typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); +typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); +typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); +typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); +typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); +typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights); +GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights); +GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights); +GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights); +GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights); +GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights); +GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights); +GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights); +GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glVertexBlendARB (GLint count); +#endif +#endif /* GL_ARB_vertex_blend */ + +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 +typedef ptrdiff_t GLsizeiptrARB; +typedef ptrdiff_t GLintptrARB; +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA +typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); +typedef void *(APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer); +GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); +GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); +GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); +GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target); +GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_ARB_vertex_buffer_object */ + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, void **pointer); +#endif +#endif /* GL_ARB_vertex_program */ + +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); +#endif +#endif /* GL_ARB_vertex_shader */ + +#ifndef GL_ARB_vertex_type_10f_11f_11f_rev +#define GL_ARB_vertex_type_10f_11f_11f_rev 1 +#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 +#endif /* GL_ARB_viewport_array */ + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 +typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v); +#endif +#endif /* GL_ARB_window_pos */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 +#endif /* GL_KHR_debug */ + +#ifndef GL_KHR_texture_compression_astc_hdr +#define GL_KHR_texture_compression_astc_hdr 1 +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#endif /* GL_KHR_texture_compression_astc_hdr */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +#endif /* GL_KHR_texture_compression_astc_ldr */ + +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 +typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC) (GLenum texture, GLbyte s, GLbyte t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC) (GLbyte s); +typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC) (GLbyte s, GLbyte t); +typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r); +typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q); +typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x); +typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y); +typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z); +typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s); +GLAPI void APIENTRY glMultiTexCoord1bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord2bOES (GLenum texture, GLbyte s, GLbyte t); +GLAPI void APIENTRY glMultiTexCoord2bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r); +GLAPI void APIENTRY glMultiTexCoord3bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); +GLAPI void APIENTRY glMultiTexCoord4bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glTexCoord1bOES (GLbyte s); +GLAPI void APIENTRY glTexCoord1bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord2bOES (GLbyte s, GLbyte t); +GLAPI void APIENTRY glTexCoord2bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r); +GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q); +GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex2bOES (GLbyte x); +GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y); +GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z); +GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords); +#endif +#endif /* GL_OES_byte_coordinates */ + +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif /* GL_OES_compressed_paletted_texture */ + +#ifndef GL_OES_fixed_point +#define GL_OES_fixed_point 1 +typedef GLint GLfixed; +#define GL_FIXED_OES 0x140C +typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref); +typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth); +typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); +typedef void (APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation); +typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); +typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); +typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEOESPROC) (GLfixed value, GLboolean invert); +typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLACCUMXOESPROC) (GLenum op, GLfixed value); +typedef void (APIENTRYP PFNGLBITMAPXOESPROC) (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); +typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCOLOR3XOESPROC) (GLfixed red, GLfixed green, GLfixed blue); +typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC) (const GLfixed *components); +typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC) (const GLfixed *components); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC) (GLfixed u); +typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC) (GLfixed u, GLfixed v); +typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC) (GLsizei n, GLenum type, const GLfixed *buffer); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETMAPXVOESPROC) (GLenum target, GLenum query, GLfixed *v); +typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC) (GLenum map, GLint size, GLfixed *values); +typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC) (GLenum target, GLint level, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLINDEXXOESPROC) (GLfixed component); +typedef void (APIENTRYP PFNGLINDEXXVOESPROC) (const GLfixed *component); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMAP1XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); +typedef void (APIENTRYP PFNGLMAP2XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); +typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC) (GLint n, GLfixed u1, GLfixed u2); +typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC) (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC) (GLenum texture, GLfixed s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC) (GLenum texture, GLfixed s, GLfixed t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC) (GLfixed token); +typedef void (APIENTRYP PFNGLPIXELMAPXPROC) (GLenum map, GLint size, const GLfixed *values); +typedef void (APIENTRYP PFNGLPIXELSTOREXPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC) (GLfixed xfactor, GLfixed yfactor); +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC) (GLsizei n, const GLuint *textures, const GLfixed *priorities); +typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC) (GLfixed x, GLfixed y); +typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed w); +typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRECTXOESPROC) (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); +typedef void (APIENTRYP PFNGLRECTXVOESPROC) (const GLfixed *v1, const GLfixed *v2); +typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC) (GLfixed s); +typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC) (GLfixed s, GLfixed t); +typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC) (GLfixed s, GLfixed t, GLfixed r); +typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC) (GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLVERTEX2XOESPROC) (GLfixed x); +typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLVERTEX3XOESPROC) (GLfixed x, GLfixed y); +typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLVERTEX4XOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC) (const GLfixed *coords); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref); +GLAPI void APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glClearDepthxOES (GLfixed depth); +GLAPI void APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); +GLAPI void APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glDepthRangexOES (GLfixed n, GLfixed f); +GLAPI void APIENTRY glFogxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glFogxvOES (GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +GLAPI void APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation); +GLAPI void APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glLightModelxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLineWidthxOES (GLfixed width); +GLAPI void APIENTRY glLoadMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glMultMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); +GLAPI void APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +GLAPI void APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glPointSizexOES (GLfixed size); +GLAPI void APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); +GLAPI void APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glSampleCoverageOES (GLfixed value, GLboolean invert); +GLAPI void APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glAccumxOES (GLenum op, GLfixed value); +GLAPI void APIENTRY glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); +GLAPI void APIENTRY glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glColor3xOES (GLfixed red, GLfixed green, GLfixed blue); +GLAPI void APIENTRY glColor3xvOES (const GLfixed *components); +GLAPI void APIENTRY glColor4xvOES (const GLfixed *components); +GLAPI void APIENTRY glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glEvalCoord1xOES (GLfixed u); +GLAPI void APIENTRY glEvalCoord1xvOES (const GLfixed *coords); +GLAPI void APIENTRY glEvalCoord2xOES (GLfixed u, GLfixed v); +GLAPI void APIENTRY glEvalCoord2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer); +GLAPI void APIENTRY glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetLightxOES (GLenum light, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetMapxvOES (GLenum target, GLenum query, GLfixed *v); +GLAPI void APIENTRY glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glGetPixelMapxv (GLenum map, GLint size, GLfixed *values); +GLAPI void APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glIndexxOES (GLfixed component); +GLAPI void APIENTRY glIndexxvOES (const GLfixed *component); +GLAPI void APIENTRY glLoadTransposeMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); +GLAPI void APIENTRY glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); +GLAPI void APIENTRY glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2); +GLAPI void APIENTRY glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); +GLAPI void APIENTRY glMultTransposeMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMultiTexCoord1xOES (GLenum texture, GLfixed s); +GLAPI void APIENTRY glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t); +GLAPI void APIENTRY glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r); +GLAPI void APIENTRY glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glNormal3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glPassThroughxOES (GLfixed token); +GLAPI void APIENTRY glPixelMapx (GLenum map, GLint size, const GLfixed *values); +GLAPI void APIENTRY glPixelStorex (GLenum pname, GLfixed param); +GLAPI void APIENTRY glPixelTransferxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor); +GLAPI void APIENTRY glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities); +GLAPI void APIENTRY glRasterPos2xOES (GLfixed x, GLfixed y); +GLAPI void APIENTRY glRasterPos2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glRasterPos3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w); +GLAPI void APIENTRY glRasterPos4xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); +GLAPI void APIENTRY glRectxvOES (const GLfixed *v1, const GLfixed *v2); +GLAPI void APIENTRY glTexCoord1xOES (GLfixed s); +GLAPI void APIENTRY glTexCoord1xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord2xOES (GLfixed s, GLfixed t); +GLAPI void APIENTRY glTexCoord2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r); +GLAPI void APIENTRY glTexCoord3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glTexCoord4xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glVertex2xOES (GLfixed x); +GLAPI void APIENTRY glVertex2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glVertex3xOES (GLfixed x, GLfixed y); +GLAPI void APIENTRY glVertex3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glVertex4xOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glVertex4xvOES (const GLfixed *coords); +#endif +#endif /* GL_OES_fixed_point */ + +#ifndef GL_OES_query_matrix +#define GL_OES_query_matrix 1 +typedef GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLbitfield APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent); +#endif +#endif /* GL_OES_query_matrix */ + +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#endif /* GL_OES_read_format */ + +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 +typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); +typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); +typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); +typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation); +typedef void (APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClearDepthfOES (GLclampf depth); +GLAPI void APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); +GLAPI void APIENTRY glDepthRangefOES (GLclampf n, GLclampf f); +GLAPI void APIENTRY glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +GLAPI void APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation); +GLAPI void APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +#endif +#endif /* GL_OES_single_precision */ + +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 +#endif /* GL_3DFX_multisample */ + +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 +typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask); +#endif +#endif /* GL_3DFX_tbuffer */ + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 +#endif /* GL_3DFX_texture_compression_FXT1 */ + +#ifndef GL_AMD_blend_minmax_factor +#define GL_AMD_blend_minmax_factor 1 +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D +#endif /* GL_AMD_blend_minmax_factor */ + +#ifndef GL_AMD_conservative_depth +#define GL_AMD_conservative_depth 1 +#endif /* GL_AMD_conservative_depth */ + +#ifndef GL_AMD_debug_output +#define GL_AMD_debug_output 1 +typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); +#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 +typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); +#endif +#endif /* GL_AMD_debug_output */ + +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F +#endif /* GL_AMD_depth_clamp_separate */ + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 +typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#endif +#endif /* GL_AMD_draw_buffers_blend */ + +#ifndef GL_AMD_gcn_shader +#define GL_AMD_gcn_shader 1 +#endif /* GL_AMD_gcn_shader */ + +#ifndef GL_AMD_gpu_shader_int64 +#define GL_AMD_gpu_shader_int64 1 +typedef int64_t GLint64EXT; +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); +GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); +GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); +GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); +GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); +GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); +GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_AMD_gpu_shader_int64 */ + +#ifndef GL_AMD_interleaved_elements +#define GL_AMD_interleaved_elements 1 +#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 +#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 +typedef void (APIENTRYP PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param); +#endif +#endif /* GL_AMD_interleaved_elements */ + +#ifndef GL_AMD_multi_draw_indirect +#define GL_AMD_multi_draw_indirect 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); +#endif +#endif /* GL_AMD_multi_draw_indirect */ + +#ifndef GL_AMD_name_gen_delete +#define GL_AMD_name_gen_delete 1 +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 +typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names); +typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names); +typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names); +GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names); +GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name); +#endif +#endif /* GL_AMD_name_gen_delete */ + +#ifndef GL_AMD_occlusion_query_event +#define GL_AMD_occlusion_query_event 1 +#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F +#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 +#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 +#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 +#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 +#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF +typedef void (APIENTRYP PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glQueryObjectParameteruiAMD (GLenum target, GLuint id, GLenum pname, GLuint param); +#endif +#endif /* GL_AMD_occlusion_query_event */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); +typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); +GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif +#endif /* GL_AMD_performance_monitor */ + +#ifndef GL_AMD_pinned_memory +#define GL_AMD_pinned_memory 1 +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 +#endif /* GL_AMD_pinned_memory */ + +#ifndef GL_AMD_query_buffer_object +#define GL_AMD_query_buffer_object 1 +#define GL_QUERY_BUFFER_AMD 0x9192 +#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 +#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 +#endif /* GL_AMD_query_buffer_object */ + +#ifndef GL_AMD_sample_positions +#define GL_AMD_sample_positions 1 +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F +typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val); +#endif +#endif /* GL_AMD_sample_positions */ + +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 +#endif /* GL_AMD_seamless_cubemap_per_texture */ + +#ifndef GL_AMD_shader_atomic_counter_ops +#define GL_AMD_shader_atomic_counter_ops 1 +#endif /* GL_AMD_shader_atomic_counter_ops */ + +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 +#endif /* GL_AMD_shader_stencil_export */ + +#ifndef GL_AMD_shader_trinary_minmax +#define GL_AMD_shader_trinary_minmax 1 +#endif /* GL_AMD_shader_trinary_minmax */ + +#ifndef GL_AMD_sparse_texture +#define GL_AMD_sparse_texture 1 +#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A +#define GL_MIN_SPARSE_LEVEL_AMD 0x919B +#define GL_MIN_LOD_WARNING_AMD 0x919C +#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 +typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +GLAPI void APIENTRY glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +#endif +#endif /* GL_AMD_sparse_texture */ + +#ifndef GL_AMD_stencil_operation_extended +#define GL_AMD_stencil_operation_extended 1 +#define GL_SET_AMD 0x874A +#define GL_REPLACE_VALUE_AMD 0x874B +#define GL_STENCIL_OP_VALUE_AMD 0x874C +#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D +typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value); +#endif +#endif /* GL_AMD_stencil_operation_extended */ + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 +#endif /* GL_AMD_texture_texture4 */ + +#ifndef GL_AMD_transform_feedback3_lines_triangles +#define GL_AMD_transform_feedback3_lines_triangles 1 +#endif /* GL_AMD_transform_feedback3_lines_triangles */ + +#ifndef GL_AMD_transform_feedback4 +#define GL_AMD_transform_feedback4 1 +#define GL_STREAM_RASTERIZATION_AMD 0x91A0 +#endif /* GL_AMD_transform_feedback4 */ + +#ifndef GL_AMD_vertex_shader_layer +#define GL_AMD_vertex_shader_layer 1 +#endif /* GL_AMD_vertex_shader_layer */ + +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 +typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor); +GLAPI void APIENTRY glTessellationModeAMD (GLenum mode); +#endif +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifndef GL_AMD_vertex_shader_viewport_index +#define GL_AMD_vertex_shader_viewport_index 1 +#endif /* GL_AMD_vertex_shader_viewport_index */ + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 +#endif /* GL_APPLE_aux_depth_stencil */ + +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 +#endif /* GL_APPLE_client_storage */ + +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E +typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const void *pointer); +GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#endif +#endif /* GL_APPLE_element_array */ + +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B +typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); +typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); +typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences); +GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence); +GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name); +GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name); +#endif +#endif /* GL_APPLE_fence */ + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#endif /* GL_APPLE_float_pixels */ + +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 +typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size); +#endif +#endif /* GL_APPLE_flush_buffer_range */ + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D +typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#endif +#endif /* GL_APPLE_object_purgeable */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_RAW_422_APPLE 0x8A51 +#endif /* GL_APPLE_rgb_422 */ + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 +#endif /* GL_APPLE_row_bytes */ + +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 +#endif /* GL_APPLE_specular_vector */ + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF +typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const void *pointer); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const void *pointer); +GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_APPLE_texture_range */ + +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 +#define GL_TRANSFORM_HINT_APPLE 0x85B1 +#endif /* GL_APPLE_transform_hint */ + +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array); +GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array); +#endif +#endif /* GL_APPLE_vertex_array_object */ + +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); +typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, void *pointer); +GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer); +GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param); +#endif +#endif /* GL_APPLE_vertex_array_range */ + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#endif +#endif /* GL_APPLE_vertex_program_evaluators */ + +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 +#define GL_YCBCR_422_APPLE 0x85B9 +#endif /* GL_APPLE_ycbcr_422 */ + +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 +typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_ATI_draw_buffers */ + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A +typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerATI (GLenum type, const void *pointer); +GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count); +#endif +#endif /* GL_ATI_element_array */ + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param); +GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param); +GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param); +#endif +#endif /* GL_ATI_envmap_bumpmap */ + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_REG_6_ATI 0x8927 +#define GL_REG_7_ATI 0x8928 +#define GL_REG_8_ATI 0x8929 +#define GL_REG_9_ATI 0x892A +#define GL_REG_10_ATI 0x892B +#define GL_REG_11_ATI 0x892C +#define GL_REG_12_ATI 0x892D +#define GL_REG_13_ATI 0x892E +#define GL_REG_14_ATI 0x892F +#define GL_REG_15_ATI 0x8930 +#define GL_REG_16_ATI 0x8931 +#define GL_REG_17_ATI 0x8932 +#define GL_REG_18_ATI 0x8933 +#define GL_REG_19_ATI 0x8934 +#define GL_REG_20_ATI 0x8935 +#define GL_REG_21_ATI 0x8936 +#define GL_REG_22_ATI 0x8937 +#define GL_REG_23_ATI 0x8938 +#define GL_REG_24_ATI 0x8939 +#define GL_REG_25_ATI 0x893A +#define GL_REG_26_ATI 0x893B +#define GL_REG_27_ATI 0x893C +#define GL_REG_28_ATI 0x893D +#define GL_REG_29_ATI 0x893E +#define GL_REG_30_ATI 0x893F +#define GL_REG_31_ATI 0x8940 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_CON_8_ATI 0x8949 +#define GL_CON_9_ATI 0x894A +#define GL_CON_10_ATI 0x894B +#define GL_CON_11_ATI 0x894C +#define GL_CON_12_ATI 0x894D +#define GL_CON_13_ATI 0x894E +#define GL_CON_14_ATI 0x894F +#define GL_CON_15_ATI 0x8950 +#define GL_CON_16_ATI 0x8951 +#define GL_CON_17_ATI 0x8952 +#define GL_CON_18_ATI 0x8953 +#define GL_CON_19_ATI 0x8954 +#define GL_CON_20_ATI 0x8955 +#define GL_CON_21_ATI 0x8956 +#define GL_CON_22_ATI 0x8957 +#define GL_CON_23_ATI 0x8958 +#define GL_CON_24_ATI 0x8959 +#define GL_CON_25_ATI 0x895A +#define GL_CON_26_ATI 0x895B +#define GL_CON_27_ATI 0x895C +#define GL_CON_28_ATI 0x895D +#define GL_CON_29_ATI 0x895E +#define GL_CON_30_ATI 0x895F +#define GL_CON_31_ATI 0x8960 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B +#define GL_RED_BIT_ATI 0x00000001 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range); +GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glBeginFragmentShaderATI (void); +GLAPI void APIENTRY glEndFragmentShaderATI (void); +GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle); +GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle); +GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value); +#endif +#endif /* GL_ATI_fragment_shader */ + +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 +typedef void *(APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void *APIENTRY glMapObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer); +#endif +#endif /* GL_ATI_map_object_buffer */ + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#endif /* GL_ATI_meminfo */ + +#ifndef GL_ATI_pixel_format_float +#define GL_ATI_pixel_format_float 1 +#define GL_RGBA_FLOAT_MODE_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 +#endif /* GL_ATI_pixel_format_float */ + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 +typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param); +GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param); +#endif +#endif /* GL_ATI_pn_triangles */ + +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#endif +#endif /* GL_ATI_separate_stencil */ + +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 +#endif /* GL_ATI_text_fragment_shader */ + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 +#endif /* GL_ATI_texture_env_combine3 */ + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F +#endif /* GL_ATI_texture_float */ + +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 +#endif /* GL_ATI_texture_mirror_once */ + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 +typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage); +typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const void *pointer, GLenum usage); +GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); +GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params); +GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params); +#endif +#endif /* GL_ATI_vertex_array_object */ + +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 +typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params); +#endif +#endif /* GL_ATI_vertex_attrib_array_object */ + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_STREAM0_ATI 0x876C +#define GL_VERTEX_STREAM1_ATI 0x876D +#define GL_VERTEX_STREAM2_ATI 0x876E +#define GL_VERTEX_STREAM3_ATI 0x876F +#define GL_VERTEX_STREAM4_ATI 0x8770 +#define GL_VERTEX_STREAM5_ATI 0x8771 +#define GL_VERTEX_STREAM6_ATI 0x8772 +#define GL_VERTEX_STREAM7_ATI 0x8773 +#define GL_VERTEX_SOURCE_ATI 0x8774 +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x); +GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x); +GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x); +GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x); +GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y); +GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords); +GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz); +GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream); +GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param); +GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param); +#endif +#endif /* GL_ATI_vertex_streams */ + +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF +#endif /* GL_EXT_422_pixels */ + +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 +#define GL_ABGR_EXT 0x8000 +#endif /* GL_EXT_abgr */ + +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 +#endif /* GL_EXT_bgra */ + +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF +typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); +typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); +typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); +GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); +GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); +#endif +#endif /* GL_EXT_bindable_uniform */ + +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 +typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +#endif +#endif /* GL_EXT_blend_color */ + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha); +#endif +#endif /* GL_EXT_blend_equation_separate */ + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif +#endif /* GL_EXT_blend_func_separate */ + +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 +#endif /* GL_EXT_blend_logic_op */ + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_BLEND_EQUATION_EXT 0x8009 +typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationEXT (GLenum mode); +#endif +#endif /* GL_EXT_blend_minmax */ + +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B +#endif /* GL_EXT_blend_subtract */ + +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 +#endif /* GL_EXT_clip_volume_hint */ + +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F +#endif /* GL_EXT_cmyka */ + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 +typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#endif +#endif /* GL_EXT_color_subtable */ + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 +typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count); +GLAPI void APIENTRY glUnlockArraysEXT (void); +#endif +#endif /* GL_EXT_compiled_vertex_array */ + +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, void *image); +GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +#endif +#endif /* GL_EXT_convolution */ + +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 +typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); +typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); +typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); +typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); +typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); +typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); +typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); +typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); +typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); +typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); +typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz); +GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz); +GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz); +GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz); +GLAPI void APIENTRY glTangent3ivEXT (const GLint *v); +GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz); +GLAPI void APIENTRY glTangent3svEXT (const GLshort *v); +GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz); +GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz); +GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz); +GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz); +GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v); +GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz); +GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v); +GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_coordinate_frame */ + +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_EXT_copy_texture */ + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC +typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params); +GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_cull_vertex */ + +#ifndef GL_EXT_debug_label +#define GL_EXT_debug_label 1 +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_EXT_debug_label */ + +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 +typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); +GLAPI void APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); +GLAPI void APIENTRY glPopGroupMarkerEXT (void); +#endif +#endif /* GL_EXT_debug_marker */ + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 +typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax); +#endif +#endif /* GL_EXT_depth_bounds_test */ + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); +typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void **data); +typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, void *img); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, void *img); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void **params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); +GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); +GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); +GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); +GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); +GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, void **data); +GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img); +GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img); +GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); +GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); +GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params); +GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, void **params); +GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string); +GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); +GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); +GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param); +GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param); +GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); +GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); +GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); +GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor); +#endif +#endif /* GL_EXT_direct_state_access */ + +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 +typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +#endif +#endif /* GL_EXT_draw_buffers2 */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_EXT_draw_instanced */ + +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +#endif +#endif /* GL_EXT_draw_range_elements */ + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 +typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord); +GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord); +GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord); +GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_fog_coord */ + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* GL_EXT_framebuffer_blit */ + +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_EXT_framebuffer_multisample */ + +#ifndef GL_EXT_framebuffer_multisample_blit_scaled +#define GL_EXT_framebuffer_multisample_blit_scaled 1 +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target); +#endif +#endif /* GL_EXT_framebuffer_object */ + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA +#endif /* GL_EXT_framebuffer_sRGB */ + +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +#define GL_LINES_ADJACENCY_EXT 0x000A +#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B +#define GL_TRIANGLES_ADJACENCY_EXT 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); +#endif +#endif /* GL_EXT_geometry_shader4 */ + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#endif +#endif /* GL_EXT_gpu_program_parameters */ + +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 +typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); +#endif +#endif /* GL_EXT_gpu_shader4 */ + +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 +#define GL_TABLE_TOO_LARGE_EXT 0x8031 +typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogramEXT (GLenum target); +GLAPI void APIENTRY glResetMinmaxEXT (GLenum target); +#endif +#endif /* GL_EXT_histogram */ + +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 +#define GL_IUI_V2F_EXT 0x81AD +#define GL_IUI_V3F_EXT 0x81AE +#define GL_IUI_N3F_V2F_EXT 0x81AF +#define GL_IUI_N3F_V3F_EXT 0x81B0 +#define GL_T2F_IUI_V2F_EXT 0x81B1 +#define GL_T2F_IUI_V3F_EXT 0x81B2 +#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 +#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 +#endif /* GL_EXT_index_array_formats */ + +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 +#define GL_INDEX_TEST_EXT 0x81B5 +#define GL_INDEX_TEST_FUNC_EXT 0x81B6 +#define GL_INDEX_TEST_REF_EXT 0x81B7 +typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref); +#endif +#endif /* GL_EXT_index_func */ + +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 +#define GL_INDEX_MATERIAL_EXT 0x81B8 +#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 +#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA +typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode); +#endif +#endif /* GL_EXT_index_material */ + +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 +#endif /* GL_EXT_index_texture */ + +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 +typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glApplyTextureEXT (GLenum mode); +GLAPI void APIENTRY glTextureLightEXT (GLenum pname); +GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode); +#endif +#endif /* GL_EXT_light_texture */ + +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 +#endif /* GL_EXT_misc_attribute */ + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); +#endif +#endif /* GL_EXT_multi_draw_arrays */ + +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 +typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern); +#endif +#endif /* GL_EXT_multisample */ + +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 +#endif /* GL_EXT_packed_depth_stencil */ + +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C +#endif /* GL_EXT_packed_float */ + +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 +#endif /* GL_EXT_packed_pixels */ + +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, void *data); +GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_paletted_texture */ + +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF +#endif /* GL_EXT_pixel_buffer_object */ + +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_pixel_transform */ + +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 +#endif /* GL_EXT_pixel_transform_color_table */ + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_EXT_point_parameters */ + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 +typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias); +#endif +#endif /* GL_EXT_polygon_offset */ + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode); +#endif +#endif /* GL_EXT_provoking_vertex */ + +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 +#define GL_RESCALE_NORMAL_EXT 0x803A +#endif /* GL_EXT_rescale_normal */ + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_secondary_color */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D +typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); +typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); +GLAPI void APIENTRY glActiveProgramEXT (GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); +#endif +#endif /* GL_EXT_separate_shader_objects */ + +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA +#endif /* GL_EXT_separate_specular_color */ + +#ifndef GL_EXT_shader_image_load_formatted +#define GL_EXT_shader_image_load_formatted 1 +#endif /* GL_EXT_shader_image_load_formatted */ + +#ifndef GL_EXT_shader_image_load_store +#define GL_EXT_shader_image_load_store 1 +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers); +#endif +#endif /* GL_EXT_shader_image_load_store */ + +#ifndef GL_EXT_shader_integer_mix +#define GL_EXT_shader_integer_mix 1 +#endif /* GL_EXT_shader_integer_mix */ + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 +#endif /* GL_EXT_shadow_funcs */ + +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB +#endif /* GL_EXT_shared_texture_palette */ + +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 +typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag); +#endif +#endif /* GL_EXT_stencil_clear_tag */ + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 +typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face); +#endif +#endif /* GL_EXT_stencil_two_side */ + +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 +#endif /* GL_EXT_stencil_wrap */ + +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +#endif +#endif /* GL_EXT_subtexture */ + +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 +#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 +#endif /* GL_EXT_texture */ + +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 +typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +#endif +#endif /* GL_EXT_texture3D */ + +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +#endif /* GL_EXT_texture_array */ + +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E +typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); +#endif +#endif /* GL_EXT_texture_buffer_object */ + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 +#endif /* GL_EXT_texture_compression_latc */ + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE +#endif /* GL_EXT_texture_compression_rgtc */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif /* GL_EXT_texture_compression_s3tc */ + +#ifndef GL_EXT_texture_cube_map +#define GL_EXT_texture_cube_map 1 +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C +#endif /* GL_EXT_texture_cube_map */ + +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 +#endif /* GL_EXT_texture_env_add */ + +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A +#endif /* GL_EXT_texture_env_combine */ + +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 +#endif /* GL_EXT_texture_env_dot3 */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif /* GL_EXT_texture_filter_anisotropic */ + +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#endif +#endif /* GL_EXT_texture_integer */ + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 +#endif /* GL_EXT_texture_lod_bias */ + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 +#endif /* GL_EXT_texture_mirror_clamp */ + +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A +typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture); +GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures); +GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture); +GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#endif +#endif /* GL_EXT_texture_object */ + +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF +typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureNormalEXT (GLenum mode); +#endif +#endif /* GL_EXT_texture_perturb_normal */ + +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F +#endif /* GL_EXT_texture_sRGB */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#endif /* GL_EXT_texture_sRGB_decode */ + +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F +#endif /* GL_EXT_texture_shared_exponent */ + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#endif /* GL_EXT_texture_snorm */ + +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 +#endif /* GL_EXT_texture_swizzle */ + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 +#define GL_TIME_ELAPSED_EXT 0x88BF +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); +#endif +#endif /* GL_EXT_timer_query */ + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackEXT (void); +GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#endif +#endif /* GL_EXT_transform_feedback */ + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 +typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); +typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, void **params); +typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glArrayElementEXT (GLint i); +GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer); +GLAPI void APIENTRY glGetPointervEXT (GLenum pname, void **params); +GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +#endif +#endif /* GL_EXT_vertex_array */ + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 +#endif /* GL_EXT_vertex_array_bgra */ + +#ifndef GL_EXT_vertex_attrib_64bit +#define GL_EXT_vertex_attrib_64bit 1 +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4_EXT 0x8FFE +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params); +#endif +#endif /* GL_EXT_vertex_attrib_64bit */ + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED +typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const void *addr); +typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const void *addr); +typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); +typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); +typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); +typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); +typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); +typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); +typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); +typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); +typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const void *addr); +typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data); +typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVertexShaderEXT (void); +GLAPI void APIENTRY glEndVertexShaderEXT (void); +GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id); +GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range); +GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id); +GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1); +GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const void *addr); +GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const void *addr); +GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr); +GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr); +GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr); +GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr); +GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr); +GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr); +GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr); +GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr); +GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const void *addr); +GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id); +GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id); +GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value); +GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value); +GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value); +GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value); +GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value); +GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap); +GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, void **data); +GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +#endif +#endif /* GL_EXT_vertex_shader */ + +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight); +GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight); +GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_vertex_weighting */ + +#ifndef GL_EXT_x11_sync_object +#define GL_EXT_x11_sync_object 1 +#define GL_SYNC_X11_FENCE_EXT 0x90E1 +typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +#endif +#endif /* GL_EXT_x11_sync_object */ + +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 +typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); +#endif +#endif /* GL_GREMEDY_frame_terminator */ + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 +typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const void *string); +#endif +#endif /* GL_GREMEDY_string_marker */ + +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 +#define GL_IGNORE_BORDER_HP 0x8150 +#define GL_CONSTANT_BORDER_HP 0x8151 +#define GL_REPLICATE_BORDER_HP 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 +#endif /* GL_HP_convolution_border_modes */ + +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 +#define GL_IMAGE_SCALE_X_HP 0x8155 +#define GL_IMAGE_SCALE_Y_HP 0x8156 +#define GL_IMAGE_TRANSLATE_X_HP 0x8157 +#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 +#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 +#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A +#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B +#define GL_IMAGE_MAG_FILTER_HP 0x815C +#define GL_IMAGE_MIN_FILTER_HP 0x815D +#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E +#define GL_CUBIC_HP 0x815F +#define GL_AVERAGE_HP 0x8160 +#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 +#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 +#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_HP_image_transform */ + +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 +#define GL_OCCLUSION_TEST_HP 0x8165 +#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 +#endif /* GL_HP_occlusion_test */ + +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 +#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 +#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 +#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 +#endif /* GL_HP_texture_lighting */ + +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 +#define GL_CULL_VERTEX_IBM 103050 +#endif /* GL_IBM_cull_vertex */ + +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 +typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); +#endif +#endif /* GL_IBM_multimode_draw_arrays */ + +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 +#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 +#endif /* GL_IBM_rasterpos_clip */ + +#ifndef GL_IBM_static_data +#define GL_IBM_static_data 1 +#define GL_ALL_STATIC_DATA_IBM 103060 +#define GL_STATIC_VERTEX_ARRAY_IBM 103061 +typedef void (APIENTRYP PFNGLFLUSHSTATICDATAIBMPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushStaticDataIBM (GLenum target); +#endif +#endif /* GL_IBM_static_data */ + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_IBM_texture_mirrored_repeat 1 +#define GL_MIRRORED_REPEAT_IBM 0x8370 +#endif /* GL_IBM_texture_mirrored_repeat */ + +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 +typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride); +GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +#endif +#endif /* GL_IBM_vertex_array_lists */ + +#ifndef GL_INGR_blend_func_separate +#define GL_INGR_blend_func_separate 1 +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif +#endif /* GL_INGR_blend_func_separate */ + +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 +#endif /* GL_INGR_color_clamp */ + +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 +#define GL_INTERLACE_READ_INGR 0x8568 +#endif /* GL_INGR_interlace_read */ + +#ifndef GL_INTEL_fragment_shader_ordering +#define GL_INTEL_fragment_shader_ordering 1 +#endif /* GL_INTEL_fragment_shader_ordering */ + +#ifndef GL_INTEL_map_texture +#define GL_INTEL_map_texture 1 +#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF +#define GL_LAYOUT_DEFAULT_INTEL 0 +#define GL_LAYOUT_LINEAR_INTEL 1 +#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 +typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); +typedef void *(APIENTRYP PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSyncTextureINTEL (GLuint texture); +GLAPI void APIENTRY glUnmapTexture2DINTEL (GLuint texture, GLint level); +GLAPI void *APIENTRY glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); +#endif +#endif /* GL_INTEL_map_texture */ + +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 +typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void **pointer); +typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const void **pointer); +GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const void **pointer); +GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const void **pointer); +GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const void **pointer); +#endif +#endif /* GL_INTEL_parallel_arrays */ + +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 +typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); +typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); +typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); +typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); +typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); +GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); +GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); +GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); +GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); +GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#endif +#endif /* GL_INTEL_performance_query */ + +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E +#endif /* GL_MESAX_texture_stack */ + +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 +#define GL_PACK_INVERT_MESA 0x8758 +#endif /* GL_MESA_pack_invert */ + +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 +typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glResizeBuffersMESA (void); +#endif +#endif /* GL_MESA_resize_buffers */ + +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 +typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v); +#endif +#endif /* GL_MESA_window_pos */ + +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 +#endif /* GL_MESA_ycbcr_texture */ + +#ifndef GL_NVX_conditional_render +#define GL_NVX_conditional_render 1 +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNVX (GLuint id); +GLAPI void APIENTRY glEndConditionalRenderNVX (void); +#endif +#endif /* GL_NVX_conditional_render */ + +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info 1 +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B +#endif /* GL_NVX_gpu_memory_info */ + +#ifndef GL_NV_bindless_multi_draw_indirect +#define GL_NV_bindless_multi_draw_indirect 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +#endif +#endif /* GL_NV_bindless_multi_draw_indirect */ + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); +#endif +#endif /* GL_NV_bindless_texture */ + +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLUE_NV 0x1905 +#define GL_COLORBURN_NV 0x929A +#define GL_COLORDODGE_NV 0x9299 +#define GL_CONJOINT_NV 0x9284 +#define GL_CONTRAST_NV 0x92A1 +#define GL_DARKEN_NV 0x9297 +#define GL_DIFFERENCE_NV 0x929E +#define GL_DISJOINT_NV 0x9283 +#define GL_DST_ATOP_NV 0x928F +#define GL_DST_IN_NV 0x928B +#define GL_DST_NV 0x9287 +#define GL_DST_OUT_NV 0x928D +#define GL_DST_OVER_NV 0x9289 +#define GL_EXCLUSION_NV 0x92A0 +#define GL_GREEN_NV 0x1904 +#define GL_HARDLIGHT_NV 0x929B +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_INVERT_OVG_NV 0x92B4 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LIGHTEN_NV 0x9298 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_MINUS_NV 0x929F +#define GL_MULTIPLY_NV 0x9294 +#define GL_OVERLAY_NV 0x9296 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_PLUS_NV 0x9291 +#define GL_RED_NV 0x1903 +#define GL_SCREEN_NV 0x9295 +#define GL_SOFTLIGHT_NV 0x929C +#define GL_SRC_ATOP_NV 0x928E +#define GL_SRC_IN_NV 0x928A +#define GL_SRC_NV 0x9286 +#define GL_SRC_OUT_NV 0x928C +#define GL_SRC_OVER_NV 0x9288 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_XOR_NV 0x1506 +typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value); +GLAPI void APIENTRY glBlendBarrierNV (void); +#endif +#endif /* GL_NV_blend_equation_advanced */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#endif /* GL_NV_blend_equation_advanced_coherent */ + +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 +#endif /* GL_NV_blend_square */ + +#ifndef GL_NV_compute_program5 +#define GL_NV_compute_program5 1 +#define GL_COMPUTE_PROGRAM_NV 0x90FB +#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC +#endif /* GL_NV_compute_program5 */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRenderNV (void); +#endif +#endif /* GL_NV_conditional_render */ + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F +#endif /* GL_NV_copy_depth_to_color */ + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif +#endif /* GL_NV_copy_image */ + +#ifndef GL_NV_deep_texture3D +#define GL_NV_deep_texture3D 1 +#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 +#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 +#endif /* GL_NV_deep_texture3D */ + +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF +typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); +typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glClearDepthdNV (GLdouble depth); +GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); +#endif +#endif /* GL_NV_depth_buffer_float */ + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 +#define GL_DEPTH_CLAMP_NV 0x864F +#endif /* GL_NV_depth_clamp */ + +#ifndef GL_NV_draw_texture +#define GL_NV_draw_texture 1 +typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +#endif +#endif /* GL_NV_draw_texture */ + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 +typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); +typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); +GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); +GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode); +#endif +#endif /* GL_NV_evaluators */ + +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask); +GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer); +#endif +#endif /* GL_NV_explicit_multisample */ + +#ifndef GL_NV_fence +#define GL_NV_fence 1 +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 +typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); +typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); +GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence); +GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); +GLAPI void APIENTRY glFinishFenceNV (GLuint fence); +GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition); +#endif +#endif /* GL_NV_fence */ + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E +#endif /* GL_NV_float_buffer */ + +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C +#endif /* GL_NV_fog_distance */ + +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#endif +#endif /* GL_NV_fragment_program */ + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 +#endif /* GL_NV_fragment_program2 */ + +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 +#endif /* GL_NV_fragment_program4 */ + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 +#endif /* GL_NV_fragment_program_option */ + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_NV_framebuffer_multisample_coverage */ + +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 +typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); +GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif +#endif /* GL_NV_geometry_program4 */ + +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 +#endif /* GL_NV_geometry_shader4 */ + +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); +#endif +#endif /* GL_NV_gpu_program4 */ + +#ifndef GL_NV_gpu_program5 +#define GL_NV_gpu_program5 1 +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F +#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 +#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 +typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param); +#endif +#endif /* GL_NV_gpu_program5 */ + +#ifndef GL_NV_gpu_program5_mem_extended +#define GL_NV_gpu_program5_mem_extended 1 +#endif /* GL_NV_gpu_program5_mem_extended */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 +#endif /* GL_NV_gpu_shader5 */ + +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 +typedef unsigned short GLhalfNV; +#define GL_HALF_FLOAT_NV 0x140B +typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); +typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); +typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s); +GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s); +GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog); +GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog); +GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight); +GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight); +GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); +GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +#endif +#endif /* GL_NV_half_float */ + +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 +#endif /* GL_NV_light_max_exponent */ + +#ifndef GL_NV_multisample_coverage +#define GL_NV_multisample_coverage 1 +#define GL_COLOR_SAMPLES_NV 0x8E20 +#endif /* GL_NV_multisample_coverage */ + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 +#endif /* GL_NV_multisample_filter_hint */ + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 +typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glEndOcclusionQueryNV (void); +GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params); +#endif +#endif /* GL_NV_occlusion_query */ + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA +#endif /* GL_NV_packed_depth_stencil */ + +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); +#endif +#endif /* GL_NV_parameter_buffer_object */ + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 +#endif /* GL_NV_parameter_buffer_object2 */ + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_CLOSE_PATH_NV 0x00 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_BOLD_BIT_NV 0x01 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); +typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); +typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); +typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode); +typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); +typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); +typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); +typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value); +typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); +GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); +GLAPI GLboolean APIENTRY glIsPathNV (GLuint path); +GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); +GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); +GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); +GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); +GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); +GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); +GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); +GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); +GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); +GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func); +GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI void APIENTRY glPathFogGenNV (GLenum genMode); +GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); +GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); +GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); +GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value); +GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); +GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); +GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); +GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +#endif +#endif /* GL_NV_path_rendering */ + +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D +typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const void *pointer); +typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const void *pointer); +GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target); +#endif +#endif /* GL_NV_pixel_data_range */ + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 +typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params); +#endif +#endif /* GL_NV_point_sprite */ + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B +typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params); +GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#endif +#endif /* GL_NV_present_video */ + +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPrimitiveRestartNV (void); +GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index); +#endif +#endif /* GL_NV_primitive_restart */ + +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param); +GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params); +GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params); +#endif +#endif /* GL_NV_register_combiners */ + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 +typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params); +#endif +#endif /* GL_NV_register_combiners2 */ + +#ifndef GL_NV_shader_atomic_counters +#define GL_NV_shader_atomic_counters 1 +#endif /* GL_NV_shader_atomic_counters */ + +#ifndef GL_NV_shader_atomic_float +#define GL_NV_shader_atomic_float 1 +#endif /* GL_NV_shader_atomic_float */ + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 +typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); +typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); +GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target); +GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); +GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); +GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); +GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer); +GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); +GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); +GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); +GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_NV_shader_buffer_load */ + +#ifndef GL_NV_shader_buffer_store +#define GL_NV_shader_buffer_store 1 +#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 +#endif /* GL_NV_shader_buffer_store */ + +#ifndef GL_NV_shader_storage_buffer_object +#define GL_NV_shader_storage_buffer_object 1 +#endif /* GL_NV_shader_storage_buffer_object */ + +#ifndef GL_NV_shader_thread_group +#define GL_NV_shader_thread_group 1 +#define GL_WARP_SIZE_NV 0x9339 +#define GL_WARPS_PER_SM_NV 0x933A +#define GL_SM_COUNT_NV 0x933B +#endif /* GL_NV_shader_thread_group */ + +#ifndef GL_NV_shader_thread_shuffle +#define GL_NV_shader_thread_shuffle 1 +#endif /* GL_NV_shader_thread_shuffle */ + +#ifndef GL_NV_tessellation_program5 +#define GL_NV_tessellation_program5 1 +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 +#endif /* GL_NV_tessellation_program5 */ + +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F +#endif /* GL_NV_texgen_emboss */ + +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 +#endif /* GL_NV_texgen_reflection */ + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 +typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureBarrierNV (void); +#endif +#endif /* GL_NV_texture_barrier */ + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 +#endif /* GL_NV_texture_compression_vtc */ + +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B +#endif /* GL_NV_texture_env_combine4 */ + +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F +#endif /* GL_NV_texture_expand_normal */ + +#ifndef GL_NV_texture_multisample +#define GL_NV_texture_multisample 1 +#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 +#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +#endif +#endif /* GL_NV_texture_multisample */ + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 +#endif /* GL_NV_texture_rectangle */ + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F +#endif /* GL_NV_texture_shader */ + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#endif /* GL_NV_texture_shader2 */ + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 +#endif /* GL_NV_texture_shader3 */ + +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F +#define GL_LAYER_NV 0x8DAA +#define GL_NEXT_BUFFER_NV -2 +#define GL_SKIP_COMPONENTS4_NV -3 +#define GL_SKIP_COMPONENTS3_NV -4 +#define GL_SKIP_COMPONENTS2_NV -5 +#define GL_SKIP_COMPONENTS1_NV -6 +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackNV (void); +GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode); +GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); +GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); +GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); +#endif +#endif /* GL_NV_transform_feedback */ + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedbackNV (void); +GLAPI void APIENTRY glResumeTransformFeedbackNV (void); +GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id); +#endif +#endif /* GL_NV_transform_feedback2 */ + +#ifndef GL_NV_vdpau_interop +#define GL_NV_vdpau_interop 1 +typedef GLintptr GLvdpauSurfaceNV; +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_WRITE_DISCARD_NV 0x88BE +typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void *getProcAddress); +typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLboolean (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); +typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); +typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVDPAUInitNV (const void *vdpDevice, const void *getProcAddress); +GLAPI void APIENTRY glVDPAUFiniNV (void); +GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI GLboolean APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface); +GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface); +GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access); +GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); +GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); +#endif +#endif /* GL_NV_vdpau_interop */ + +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); +GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const void *pointer); +#endif +#endif /* GL_NV_vertex_array_range */ + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 +#endif /* GL_NV_vertex_array_range2 */ + +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x); +GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +#endif +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 +typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride); +GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result); +#endif +#endif /* GL_NV_vertex_buffer_unified_memory */ + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F +typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); +typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); +typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void **pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences); +GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params); +GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program); +GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, void **pointer); +GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id); +GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); +GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); +GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); +GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v); +#endif +#endif /* GL_NV_vertex_program */ + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 +#endif /* GL_NV_vertex_program1_1 */ + +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 +#endif /* GL_NV_vertex_program2 */ + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 +#endif /* GL_NV_vertex_program2_option */ + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 +#endif /* GL_NV_vertex_program3 */ + +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); +#endif +#endif /* GL_NV_vertex_program4 */ + +#ifndef GL_NV_video_capture +#define GL_NV_video_capture 1 +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C +typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#endif +#endif /* GL_NV_video_capture */ + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 +#endif /* GL_OML_interlace */ + +#ifndef GL_OML_resample +#define GL_OML_resample 1 +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 +#endif /* GL_OML_resample */ + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 +#endif /* GL_OML_subsample */ + +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 +#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD +#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 +#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C +#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E +#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F +#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 +#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 +#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 +#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 +#define GL_CLIP_NEAR_HINT_PGI 0x1A220 +#define GL_CLIP_FAR_HINT_PGI 0x1A221 +#define GL_WIDE_LINE_HINT_PGI 0x1A222 +#define GL_BACK_NORMALS_HINT_PGI 0x1A223 +typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode); +#endif +#endif /* GL_PGI_misc_hints */ + +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 +#define GL_VERTEX_DATA_HINT_PGI 0x1A22A +#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B +#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C +#define GL_MAX_VERTEX_HINT_PGI 0x1A22D +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#endif /* GL_PGI_vertex_hints */ + +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 +#endif /* GL_REND_screen_coordinates */ + +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#define GL_RGBA_DXT5_S3TC 0x83A4 +#define GL_RGBA4_DXT5_S3TC 0x83A5 +#endif /* GL_S3_s3tc */ + +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 +#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 +#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 +#define GL_LINEAR_DETAIL_SGIS 0x8097 +#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 +#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 +#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A +#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B +#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C +typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points); +#endif +#endif /* GL_SGIS_detail_texture */ + +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 +#define GL_FOG_FUNC_SGIS 0x812A +#define GL_FOG_FUNC_POINTS_SGIS 0x812B +#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C +typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points); +#endif +#endif /* GL_SGIS_fog_function */ + +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 +#endif /* GL_SGIS_generate_mipmap */ + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC +typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern); +#endif +#endif /* GL_SGIS_multisample */ + +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 +#define GL_PIXEL_TEXTURE_SGIS 0x8353 +#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 +#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 +#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params); +GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params); +#endif +#endif /* GL_SGIS_pixel_texture */ + +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 +#endif /* GL_SGIS_point_line_texgen */ + +#ifndef GL_SGIS_point_parameters +#define GL_SGIS_point_parameters 1 +#define GL_POINT_SIZE_MIN_SGIS 0x8126 +#define GL_POINT_SIZE_MAX_SGIS 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 +#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_SGIS_point_parameters */ + +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 +#define GL_LINEAR_SHARPEN_SGIS 0x80AD +#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE +#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF +#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 +typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points); +#endif +#endif /* GL_SGIS_sharpen_texture */ + +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 +#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 +#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 +#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 +#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 +#define GL_TEXTURE_4D_SGIS 0x8134 +#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 +#define GL_TEXTURE_4DSIZE_SGIS 0x8136 +#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 +#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 +#define GL_TEXTURE_4D_BINDING_SGIS 0x814F +typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); +#endif +#endif /* GL_SGIS_texture4D */ + +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 +#define GL_CLAMP_TO_BORDER_SGIS 0x812D +#endif /* GL_SGIS_texture_border_clamp */ + +#ifndef GL_SGIS_texture_color_mask +#define GL_SGIS_texture_color_mask 1 +#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF +typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#endif +#endif /* GL_SGIS_texture_color_mask */ + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 +#define GL_CLAMP_TO_EDGE_SGIS 0x812F +#endif /* GL_SGIS_texture_edge_clamp */ + +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 +#define GL_FILTER4_SGIS 0x8146 +#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 +typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); +typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights); +GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#endif +#endif /* GL_SGIS_texture_filter4 */ + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D +#endif /* GL_SGIS_texture_lod */ + +#ifndef GL_SGIS_texture_select +#define GL_SGIS_texture_select 1 +#define GL_DUAL_ALPHA4_SGIS 0x8110 +#define GL_DUAL_ALPHA8_SGIS 0x8111 +#define GL_DUAL_ALPHA12_SGIS 0x8112 +#define GL_DUAL_ALPHA16_SGIS 0x8113 +#define GL_DUAL_LUMINANCE4_SGIS 0x8114 +#define GL_DUAL_LUMINANCE8_SGIS 0x8115 +#define GL_DUAL_LUMINANCE12_SGIS 0x8116 +#define GL_DUAL_LUMINANCE16_SGIS 0x8117 +#define GL_DUAL_INTENSITY4_SGIS 0x8118 +#define GL_DUAL_INTENSITY8_SGIS 0x8119 +#define GL_DUAL_INTENSITY12_SGIS 0x811A +#define GL_DUAL_INTENSITY16_SGIS 0x811B +#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C +#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D +#define GL_QUAD_ALPHA4_SGIS 0x811E +#define GL_QUAD_ALPHA8_SGIS 0x811F +#define GL_QUAD_LUMINANCE4_SGIS 0x8120 +#define GL_QUAD_LUMINANCE8_SGIS 0x8121 +#define GL_QUAD_INTENSITY4_SGIS 0x8122 +#define GL_QUAD_INTENSITY8_SGIS 0x8123 +#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 +#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 +#endif /* GL_SGIS_texture_select */ + +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 +#define GL_ASYNC_MARKER_SGIX 0x8329 +typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); +typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); +typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); +typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker); +GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp); +GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp); +GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range); +GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range); +GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker); +#endif +#endif /* GL_SGIX_async */ + +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D +#endif /* GL_SGIX_async_histogram */ + +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 +#endif /* GL_SGIX_async_pixel */ + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 +#endif /* GL_SGIX_blend_alpha_minmax */ + +#ifndef GL_SGIX_calligraphic_fragment +#define GL_SGIX_calligraphic_fragment 1 +#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 +#endif /* GL_SGIX_calligraphic_fragment */ + +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 +#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 +#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 +#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 +#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 +#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 +#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 +#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 +#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 +#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 +#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D +#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E +#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F +#endif /* GL_SGIX_clipmap */ + +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 +#define GL_CONVOLUTION_HINT_SGIX 0x8316 +#endif /* GL_SGIX_convolution_accuracy */ + +#ifndef GL_SGIX_depth_pass_instrument +#define GL_SGIX_depth_pass_instrument 1 +#endif /* GL_SGIX_depth_pass_instrument */ + +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 +#endif /* GL_SGIX_depth_texture */ + +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 +typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushRasterSGIX (void); +#endif +#endif /* GL_SGIX_flush_raster */ + +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 +#endif /* GL_SGIX_fog_offset */ + +#ifndef GL_SGIX_fragment_lighting +#define GL_SGIX_fragment_lighting 1 +#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 +#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 +#define GL_LIGHT_ENV_MODE_SGIX 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B +#define GL_FRAGMENT_LIGHT0_SGIX 0x840C +#define GL_FRAGMENT_LIGHT1_SGIX 0x840D +#define GL_FRAGMENT_LIGHT2_SGIX 0x840E +#define GL_FRAGMENT_LIGHT3_SGIX 0x840F +#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 +#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 +#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 +#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 +typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode); +GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params); +GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param); +#endif +#endif /* GL_SGIX_fragment_lighting */ + +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 +#define GL_FRAMEZOOM_SGIX 0x818B +#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C +#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D +typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameZoomSGIX (GLint factor); +#endif +#endif /* GL_SGIX_framezoom */ + +#ifndef GL_SGIX_igloo_interface +#define GL_SGIX_igloo_interface 1 +typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const void *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const void *params); +#endif +#endif /* GL_SGIX_igloo_interface */ + +#ifndef GL_SGIX_instruments +#define GL_SGIX_instruments 1 +#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 +#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 +typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); +typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); +typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); +typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); +GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer); +GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p); +GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker); +GLAPI void APIENTRY glStartInstrumentsSGIX (void); +GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker); +#endif +#endif /* GL_SGIX_instruments */ + +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 +#define GL_INTERLACE_SGIX 0x8094 +#endif /* GL_SGIX_interlace */ + +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 +#define GL_IR_INSTRUMENT1_SGIX 0x817F +#endif /* GL_SGIX_ir_instrument1 */ + +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 +#define GL_LIST_PRIORITY_SGIX 0x8182 +typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params); +GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param); +GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param); +GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params); +#endif +#endif /* GL_SGIX_list_priority */ + +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 +#define GL_PIXEL_TEX_GEN_SGIX 0x8139 +#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B +typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode); +#endif +#endif /* GL_SGIX_pixel_texture */ + +#ifndef GL_SGIX_pixel_tiles +#define GL_SGIX_pixel_tiles 1 +#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E +#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F +#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 +#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 +#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 +#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 +#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 +#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 +#endif /* GL_SGIX_pixel_tiles */ + +#ifndef GL_SGIX_polynomial_ffd +#define GL_SGIX_polynomial_ffd 1 +#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 +#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 +#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 +#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 +#define GL_DEFORMATIONS_MASK_SGIX 0x8196 +#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +GLAPI void APIENTRY glDeformSGIX (GLbitfield mask); +GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask); +#endif +#endif /* GL_SGIX_polynomial_ffd */ + +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 +#define GL_REFERENCE_PLANE_SGIX 0x817D +#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E +typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation); +#endif +#endif /* GL_SGIX_reference_plane */ + +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 +#define GL_PACK_RESAMPLE_SGIX 0x842C +#define GL_UNPACK_RESAMPLE_SGIX 0x842D +#define GL_RESAMPLE_REPLICATE_SGIX 0x842E +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#endif /* GL_SGIX_resample */ + +#ifndef GL_SGIX_scalebias_hint +#define GL_SGIX_scalebias_hint 1 +#define GL_SCALEBIAS_HINT_SGIX 0x8322 +#endif /* GL_SGIX_scalebias_hint */ + +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D +#endif /* GL_SGIX_shadow */ + +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 +#define GL_SHADOW_AMBIENT_SGIX 0x80BF +#endif /* GL_SGIX_shadow_ambient */ + +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 +#define GL_SPRITE_SGIX 0x8148 +#define GL_SPRITE_MODE_SGIX 0x8149 +#define GL_SPRITE_AXIS_SGIX 0x814A +#define GL_SPRITE_TRANSLATION_SGIX 0x814B +#define GL_SPRITE_AXIAL_SGIX 0x814C +#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D +#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params); +#endif +#endif /* GL_SGIX_sprite */ + +#ifndef GL_SGIX_subsample +#define GL_SGIX_subsample 1 +#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 +#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 +#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 +#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 +#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 +#endif /* GL_SGIX_subsample */ + +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 +typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTagSampleBufferSGIX (void); +#endif +#endif /* GL_SGIX_tag_sample_buffer */ + +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 +#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE +#endif /* GL_SGIX_texture_add_env */ + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B +#endif /* GL_SGIX_texture_coordinate_clamp */ + +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 +#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E +#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F +#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 +#endif /* GL_SGIX_texture_lod_bias */ + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E +#endif /* GL_SGIX_texture_multi_buffer */ + +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C +#endif /* GL_SGIX_texture_scale_bias */ + +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF +#endif /* GL_SGIX_vertex_preclip */ + +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 +#define GL_YCRCB_422_SGIX 0x81BB +#define GL_YCRCB_444_SGIX 0x81BC +#endif /* GL_SGIX_ycrcb */ + +#ifndef GL_SGIX_ycrcb_subsample +#define GL_SGIX_ycrcb_subsample 1 +#endif /* GL_SGIX_ycrcb_subsample */ + +#ifndef GL_SGIX_ycrcba +#define GL_SGIX_ycrcba 1 +#define GL_YCRCB_SGIX 0x8318 +#define GL_YCRCBA_SGIX 0x8319 +#endif /* GL_SGIX_ycrcba */ + +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB +#endif /* GL_SGI_color_matrix */ + +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF +typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, void *table); +GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params); +#endif +#endif /* GL_SGI_color_table */ + +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD +#endif /* GL_SGI_texture_color_table */ + +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 +typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFinishTextureSUNX (void); +#endif +#endif /* GL_SUNX_constant_data */ + +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 +#define GL_WRAP_BORDER_SUN 0x81D4 +#endif /* GL_SUN_convolution_border_modes */ + +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor); +GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor); +GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor); +GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor); +GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor); +GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor); +#endif +#endif /* GL_SUN_global_alpha */ + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 +typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width); +#endif +#endif /* GL_SUN_mesh_array */ + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 +#define GL_SLICE_ACCUM_SUN 0x85CC +#endif /* GL_SUN_slice_accum */ + +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 +#define GL_RESTART_SUN 0x0001 +#define GL_REPLACE_MIDDLE_SUN 0x0002 +#define GL_REPLACE_OLDEST_SUN 0x0003 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code); +GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code); +GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code); +GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code); +GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code); +GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code); +GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const void **pointer); +#endif +#endif /* GL_SUN_triangle_list */ + +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#endif +#endif /* GL_SUN_vertex */ + +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB +#endif /* GL_WIN_phong_shading */ + +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC +#endif /* GL_WIN_specular_fog */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/SFML/Window/glext/wglext.h b/src/SFML/Window/glext/wglext.h new file mode 100644 index 00000000..e9648c37 --- /dev/null +++ b/src/SFML/Window/glext/wglext.h @@ -0,0 +1,833 @@ +#ifndef __wglext_h_ +#define __wglext_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2014 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** http://www.opengl.org/registry/ +** +** Khronos $Revision: 26290 $ on $Date: 2014-04-16 05:35:38 -0700 (Wed, 16 Apr 2014) $ +*/ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#define WIN32_LEAN_AND_MEAN 1 +#include <windows.h> +#endif + +#define WGL_WGLEXT_VERSION 20140416 + +/* Generated C header for: + * API: wgl + * Versions considered: .* + * Versions emitted: _nomatch_^ + * Default extensions included: wgl + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef WGL_ARB_buffer_region +#define WGL_ARB_buffer_region 1 +#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 +#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 +#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 +#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 +typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); +typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); +typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); +typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +#ifdef WGL_WGLEXT_PROTOTYPES +HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType); +VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion); +BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height); +BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +#endif +#endif /* WGL_ARB_buffer_region */ + +#ifndef WGL_ARB_create_context +#define WGL_ARB_create_context 1 +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define ERROR_INVALID_VERSION_ARB 0x2095 +typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList); +#ifdef WGL_WGLEXT_PROTOTYPES +HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList); +#endif +#endif /* WGL_ARB_create_context */ + +#ifndef WGL_ARB_create_context_profile +#define WGL_ARB_create_context_profile 1 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define ERROR_INVALID_PROFILE_ARB 0x2096 +#endif /* WGL_ARB_create_context_profile */ + +#ifndef WGL_ARB_create_context_robustness +#define WGL_ARB_create_context_robustness 1 +#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 +#endif /* WGL_ARB_create_context_robustness */ + +#ifndef WGL_ARB_extensions_string +#define WGL_ARB_extensions_string 1 +typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); +#ifdef WGL_WGLEXT_PROTOTYPES +const char *WINAPI wglGetExtensionsStringARB (HDC hdc); +#endif +#endif /* WGL_ARB_extensions_string */ + +#ifndef WGL_ARB_framebuffer_sRGB +#define WGL_ARB_framebuffer_sRGB 1 +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 +#endif /* WGL_ARB_framebuffer_sRGB */ + +#ifndef WGL_ARB_make_current_read +#define WGL_ARB_make_current_read 1 +#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 +#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +HDC WINAPI wglGetCurrentReadDCARB (void); +#endif +#endif /* WGL_ARB_make_current_read */ + +#ifndef WGL_ARB_multisample +#define WGL_ARB_multisample 1 +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 +#define WGL_SAMPLES_ARB 0x2042 +#endif /* WGL_ARB_multisample */ + +#ifndef WGL_ARB_pbuffer +#define WGL_ARB_pbuffer 1 +DECLARE_HANDLE(HPBUFFERARB); +#define WGL_DRAW_TO_PBUFFER_ARB 0x202D +#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E +#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 +#define WGL_PBUFFER_LARGEST_ARB 0x2033 +#define WGL_PBUFFER_WIDTH_ARB 0x2034 +#define WGL_PBUFFER_HEIGHT_ARB 0x2035 +#define WGL_PBUFFER_LOST_ARB 0x2036 +typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); +#ifdef WGL_WGLEXT_PROTOTYPES +HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer); +int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC); +BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer); +BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); +#endif +#endif /* WGL_ARB_pbuffer */ + +#ifndef WGL_ARB_pixel_format +#define WGL_ARB_pixel_format 1 +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_DRAW_TO_BITMAP_ARB 0x2002 +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_NEED_PALETTE_ARB 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 +#define WGL_SWAP_METHOD_ARB 0x2007 +#define WGL_NUMBER_OVERLAYS_ARB 0x2008 +#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 +#define WGL_TRANSPARENT_ARB 0x200A +#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 +#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 +#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 +#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A +#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B +#define WGL_SHARE_DEPTH_ARB 0x200C +#define WGL_SHARE_STENCIL_ARB 0x200D +#define WGL_SHARE_ACCUM_ARB 0x200E +#define WGL_SUPPORT_GDI_ARB 0x200F +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_STEREO_ARB 0x2012 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_COLOR_BITS_ARB 0x2014 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201A +#define WGL_ALPHA_BITS_ARB 0x201B +#define WGL_ALPHA_SHIFT_ARB 0x201C +#define WGL_ACCUM_BITS_ARB 0x201D +#define WGL_ACCUM_RED_BITS_ARB 0x201E +#define WGL_ACCUM_GREEN_BITS_ARB 0x201F +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_GENERIC_ACCELERATION_ARB 0x2026 +#define WGL_FULL_ACCELERATION_ARB 0x2027 +#define WGL_SWAP_EXCHANGE_ARB 0x2028 +#define WGL_SWAP_COPY_ARB 0x2029 +#define WGL_SWAP_UNDEFINED_ARB 0x202A +#define WGL_TYPE_RGBA_ARB 0x202B +#define WGL_TYPE_COLORINDEX_ARB 0x202C +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); +BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); +BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#endif +#endif /* WGL_ARB_pixel_format */ + +#ifndef WGL_ARB_pixel_format_float +#define WGL_ARB_pixel_format_float 1 +#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 +#endif /* WGL_ARB_pixel_format_float */ + +#ifndef WGL_ARB_render_texture +#define WGL_ARB_render_texture 1 +#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 +#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 +#define WGL_TEXTURE_FORMAT_ARB 0x2072 +#define WGL_TEXTURE_TARGET_ARB 0x2073 +#define WGL_MIPMAP_TEXTURE_ARB 0x2074 +#define WGL_TEXTURE_RGB_ARB 0x2075 +#define WGL_TEXTURE_RGBA_ARB 0x2076 +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 +#define WGL_TEXTURE_1D_ARB 0x2079 +#define WGL_TEXTURE_2D_ARB 0x207A +#define WGL_MIPMAP_LEVEL_ARB 0x207B +#define WGL_CUBE_MAP_FACE_ARB 0x207C +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 +#define WGL_FRONT_LEFT_ARB 0x2083 +#define WGL_FRONT_RIGHT_ARB 0x2084 +#define WGL_BACK_LEFT_ARB 0x2085 +#define WGL_BACK_RIGHT_ARB 0x2086 +#define WGL_AUX0_ARB 0x2087 +#define WGL_AUX1_ARB 0x2088 +#define WGL_AUX2_ARB 0x2089 +#define WGL_AUX3_ARB 0x208A +#define WGL_AUX4_ARB 0x208B +#define WGL_AUX5_ARB 0x208C +#define WGL_AUX6_ARB 0x208D +#define WGL_AUX7_ARB 0x208E +#define WGL_AUX8_ARB 0x208F +#define WGL_AUX9_ARB 0x2090 +typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); +BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); +BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList); +#endif +#endif /* WGL_ARB_render_texture */ + +#ifndef WGL_ARB_robustness_application_isolation +#define WGL_ARB_robustness_application_isolation 1 +#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 +#endif /* WGL_ARB_robustness_application_isolation */ + +#ifndef WGL_ARB_robustness_share_group_isolation +#define WGL_ARB_robustness_share_group_isolation 1 +#endif /* WGL_ARB_robustness_share_group_isolation */ + +#ifndef WGL_3DFX_multisample +#define WGL_3DFX_multisample 1 +#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 +#define WGL_SAMPLES_3DFX 0x2061 +#endif /* WGL_3DFX_multisample */ + +#ifndef WGL_3DL_stereo_control +#define WGL_3DL_stereo_control 1 +#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 +#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 +#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 +#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 +typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState); +#endif +#endif /* WGL_3DL_stereo_control */ + +#ifndef WGL_AMD_gpu_association +#define WGL_AMD_gpu_association 1 +#define WGL_GPU_VENDOR_AMD 0x1F00 +#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 +#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define WGL_GPU_RAM_AMD 0x21A3 +#define WGL_GPU_CLOCK_AMD 0x21A4 +#define WGL_GPU_NUM_PIPES_AMD 0x21A5 +#define WGL_GPU_NUM_SIMD_AMD 0x21A6 +#define WGL_GPU_NUM_RB_AMD 0x21A7 +#define WGL_GPU_NUM_SPI_AMD 0x21A8 +typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids); +typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data); +typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList); +typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); +typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef WGL_WGLEXT_PROTOTYPES +UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids); +INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data); +UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc); +HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id); +HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList); +BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc); +BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc); +HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void); +VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* WGL_AMD_gpu_association */ + +#ifndef WGL_ATI_pixel_format_float +#define WGL_ATI_pixel_format_float 1 +#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 +#endif /* WGL_ATI_pixel_format_float */ + +#ifndef WGL_EXT_create_context_es2_profile +#define WGL_EXT_create_context_es2_profile 1 +#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 +#endif /* WGL_EXT_create_context_es2_profile */ + +#ifndef WGL_EXT_create_context_es_profile +#define WGL_EXT_create_context_es_profile 1 +#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 +#endif /* WGL_EXT_create_context_es_profile */ + +#ifndef WGL_EXT_depth_float +#define WGL_EXT_depth_float 1 +#define WGL_DEPTH_FLOAT_EXT 0x2040 +#endif /* WGL_EXT_depth_float */ + +#ifndef WGL_EXT_display_color_table +#define WGL_EXT_display_color_table 1 +typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length); +typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); +#ifdef WGL_WGLEXT_PROTOTYPES +GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id); +GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length); +GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id); +VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id); +#endif +#endif /* WGL_EXT_display_color_table */ + +#ifndef WGL_EXT_extensions_string +#define WGL_EXT_extensions_string 1 +typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); +#ifdef WGL_WGLEXT_PROTOTYPES +const char *WINAPI wglGetExtensionsStringEXT (void); +#endif +#endif /* WGL_EXT_extensions_string */ + +#ifndef WGL_EXT_framebuffer_sRGB +#define WGL_EXT_framebuffer_sRGB 1 +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 +#endif /* WGL_EXT_framebuffer_sRGB */ + +#ifndef WGL_EXT_make_current_read +#define WGL_EXT_make_current_read 1 +#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +HDC WINAPI wglGetCurrentReadDCEXT (void); +#endif +#endif /* WGL_EXT_make_current_read */ + +#ifndef WGL_EXT_multisample +#define WGL_EXT_multisample 1 +#define WGL_SAMPLE_BUFFERS_EXT 0x2041 +#define WGL_SAMPLES_EXT 0x2042 +#endif /* WGL_EXT_multisample */ + +#ifndef WGL_EXT_pbuffer +#define WGL_EXT_pbuffer 1 +DECLARE_HANDLE(HPBUFFEREXT); +#define WGL_DRAW_TO_PBUFFER_EXT 0x202D +#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E +#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 +#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 +#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 +#define WGL_PBUFFER_LARGEST_EXT 0x2033 +#define WGL_PBUFFER_WIDTH_EXT 0x2034 +#define WGL_PBUFFER_HEIGHT_EXT 0x2035 +typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); +#ifdef WGL_WGLEXT_PROTOTYPES +HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer); +int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC); +BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer); +BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); +#endif +#endif /* WGL_EXT_pbuffer */ + +#ifndef WGL_EXT_pixel_format +#define WGL_EXT_pixel_format 1 +#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 +#define WGL_DRAW_TO_WINDOW_EXT 0x2001 +#define WGL_DRAW_TO_BITMAP_EXT 0x2002 +#define WGL_ACCELERATION_EXT 0x2003 +#define WGL_NEED_PALETTE_EXT 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 +#define WGL_SWAP_METHOD_EXT 0x2007 +#define WGL_NUMBER_OVERLAYS_EXT 0x2008 +#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 +#define WGL_TRANSPARENT_EXT 0x200A +#define WGL_TRANSPARENT_VALUE_EXT 0x200B +#define WGL_SHARE_DEPTH_EXT 0x200C +#define WGL_SHARE_STENCIL_EXT 0x200D +#define WGL_SHARE_ACCUM_EXT 0x200E +#define WGL_SUPPORT_GDI_EXT 0x200F +#define WGL_SUPPORT_OPENGL_EXT 0x2010 +#define WGL_DOUBLE_BUFFER_EXT 0x2011 +#define WGL_STEREO_EXT 0x2012 +#define WGL_PIXEL_TYPE_EXT 0x2013 +#define WGL_COLOR_BITS_EXT 0x2014 +#define WGL_RED_BITS_EXT 0x2015 +#define WGL_RED_SHIFT_EXT 0x2016 +#define WGL_GREEN_BITS_EXT 0x2017 +#define WGL_GREEN_SHIFT_EXT 0x2018 +#define WGL_BLUE_BITS_EXT 0x2019 +#define WGL_BLUE_SHIFT_EXT 0x201A +#define WGL_ALPHA_BITS_EXT 0x201B +#define WGL_ALPHA_SHIFT_EXT 0x201C +#define WGL_ACCUM_BITS_EXT 0x201D +#define WGL_ACCUM_RED_BITS_EXT 0x201E +#define WGL_ACCUM_GREEN_BITS_EXT 0x201F +#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 +#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 +#define WGL_DEPTH_BITS_EXT 0x2022 +#define WGL_STENCIL_BITS_EXT 0x2023 +#define WGL_AUX_BUFFERS_EXT 0x2024 +#define WGL_NO_ACCELERATION_EXT 0x2025 +#define WGL_GENERIC_ACCELERATION_EXT 0x2026 +#define WGL_FULL_ACCELERATION_EXT 0x2027 +#define WGL_SWAP_EXCHANGE_EXT 0x2028 +#define WGL_SWAP_COPY_EXT 0x2029 +#define WGL_SWAP_UNDEFINED_EXT 0x202A +#define WGL_TYPE_RGBA_EXT 0x202B +#define WGL_TYPE_COLORINDEX_EXT 0x202C +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); +BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); +BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#endif +#endif /* WGL_EXT_pixel_format */ + +#ifndef WGL_EXT_pixel_format_packed_float +#define WGL_EXT_pixel_format_packed_float 1 +#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 +#endif /* WGL_EXT_pixel_format_packed_float */ + +#ifndef WGL_EXT_swap_control +#define WGL_EXT_swap_control 1 +typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); +typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglSwapIntervalEXT (int interval); +int WINAPI wglGetSwapIntervalEXT (void); +#endif +#endif /* WGL_EXT_swap_control */ + +#ifndef WGL_EXT_swap_control_tear +#define WGL_EXT_swap_control_tear 1 +#endif /* WGL_EXT_swap_control_tear */ + +#ifndef WGL_I3D_digital_video_control +#define WGL_I3D_digital_video_control 1 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 +#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 +#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 +typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); +typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue); +BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue); +#endif +#endif /* WGL_I3D_digital_video_control */ + +#ifndef WGL_I3D_gamma +#define WGL_I3D_gamma 1 +#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E +#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue); +BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue); +BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); +BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); +#endif +#endif /* WGL_I3D_gamma */ + +#ifndef WGL_I3D_genlock +#define WGL_I3D_genlock 1 +#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 +#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 +#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 +#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 +#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 +#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 +#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A +#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B +#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C +typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge); +typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay); +typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglEnableGenlockI3D (HDC hDC); +BOOL WINAPI wglDisableGenlockI3D (HDC hDC); +BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag); +BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource); +BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource); +BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge); +BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge); +BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate); +BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate); +BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay); +BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay); +BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); +#endif +#endif /* WGL_I3D_genlock */ + +#ifndef WGL_I3D_image_buffer +#define WGL_I3D_image_buffer 1 +#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 +#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 +typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); +typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); +typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); +typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count); +#ifdef WGL_WGLEXT_PROTOTYPES +LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags); +BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress); +BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); +BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count); +#endif +#endif /* WGL_I3D_image_buffer */ + +#ifndef WGL_I3D_swap_frame_lock +#define WGL_I3D_swap_frame_lock 1 +typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglEnableFrameLockI3D (void); +BOOL WINAPI wglDisableFrameLockI3D (void); +BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag); +BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag); +#endif +#endif /* WGL_I3D_swap_frame_lock */ + +#ifndef WGL_I3D_swap_frame_usage +#define WGL_I3D_swap_frame_usage 1 +typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage); +typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetFrameUsageI3D (float *pUsage); +BOOL WINAPI wglBeginFrameTrackingI3D (void); +BOOL WINAPI wglEndFrameTrackingI3D (void); +BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); +#endif +#endif /* WGL_I3D_swap_frame_usage */ + +#ifndef WGL_NV_DX_interop +#define WGL_NV_DX_interop 1 +#define WGL_ACCESS_READ_ONLY_NV 0x00000000 +#define WGL_ACCESS_READ_WRITE_NV 0x00000001 +#define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 +typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle); +typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice); +typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); +typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); +typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); +typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); +typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); +typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle); +HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice); +BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); +HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); +BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); +BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access); +BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); +BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); +#endif +#endif /* WGL_NV_DX_interop */ + +#ifndef WGL_NV_DX_interop2 +#define WGL_NV_DX_interop2 1 +#endif /* WGL_NV_DX_interop2 */ + +#ifndef WGL_NV_copy_image +#define WGL_NV_copy_image 1 +typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif +#endif /* WGL_NV_copy_image */ + +#ifndef WGL_NV_delay_before_swap +#define WGL_NV_delay_before_swap 1 +typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglDelayBeforeSwapNV (HDC hDC, GLfloat seconds); +#endif +#endif /* WGL_NV_delay_before_swap */ + +#ifndef WGL_NV_float_buffer +#define WGL_NV_float_buffer 1 +#define WGL_FLOAT_COMPONENTS_NV 0x20B0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 +#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 +#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 +#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 +#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 +#endif /* WGL_NV_float_buffer */ + +#ifndef WGL_NV_gpu_affinity +#define WGL_NV_gpu_affinity 1 +DECLARE_HANDLE(HGPUNV); +struct _GPU_DEVICE { + DWORD cb; + CHAR DeviceName[32]; + CHAR DeviceString[128]; + DWORD Flags; + RECT rcVirtualScreen; +}; +typedef struct _GPU_DEVICE *PGPU_DEVICE; +#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 +#define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 +typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); +typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); +typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu); +BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList); +BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +BOOL WINAPI wglDeleteDCNV (HDC hdc); +#endif +#endif /* WGL_NV_gpu_affinity */ + +#ifndef WGL_NV_multisample_coverage +#define WGL_NV_multisample_coverage 1 +#define WGL_COVERAGE_SAMPLES_NV 0x2042 +#define WGL_COLOR_SAMPLES_NV 0x20B9 +#endif /* WGL_NV_multisample_coverage */ + +#ifndef WGL_NV_present_video +#define WGL_NV_present_video 1 +DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); +#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 +typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); +typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); +typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue); +#ifdef WGL_WGLEXT_PROTOTYPES +int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); +BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); +BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue); +#endif +#endif /* WGL_NV_present_video */ + +#ifndef WGL_NV_render_depth_texture +#define WGL_NV_render_depth_texture 1 +#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 +#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 +#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 +#define WGL_DEPTH_COMPONENT_NV 0x20A7 +#endif /* WGL_NV_render_depth_texture */ + +#ifndef WGL_NV_render_texture_rectangle +#define WGL_NV_render_texture_rectangle 1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 +#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 +#endif /* WGL_NV_render_texture_rectangle */ + +#ifndef WGL_NV_swap_group +#define WGL_NV_swap_group 1 +typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); +typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); +typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier); +typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count); +typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group); +BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier); +BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier); +BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); +BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count); +BOOL WINAPI wglResetFrameCountNV (HDC hDC); +#endif +#endif /* WGL_NV_swap_group */ + +#ifndef WGL_NV_vertex_array_range +#define WGL_NV_vertex_array_range 1 +typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); +typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); +#ifdef WGL_WGLEXT_PROTOTYPES +void *WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); +void WINAPI wglFreeMemoryNV (void *pointer); +#endif +#endif /* WGL_NV_vertex_array_range */ + +#ifndef WGL_NV_video_capture +#define WGL_NV_video_capture 1 +DECLARE_HANDLE(HVIDEOINPUTDEVICENV); +#define WGL_UNIQUE_ID_NV 0x20CE +#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF +typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); +typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); +typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); +UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); +BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); +BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +#endif +#endif /* WGL_NV_video_capture */ + +#ifndef WGL_NV_video_output +#define WGL_NV_video_output 1 +DECLARE_HANDLE(HPVIDEODEV); +#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 +#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 +#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 +#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 +#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 +#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 +#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define WGL_VIDEO_OUT_FRAME 0x20C8 +#define WGL_VIDEO_OUT_FIELD_1 0x20C9 +#define WGL_VIDEO_OUT_FIELD_2 0x20CA +#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB +#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC +typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); +typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); +typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); +BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice); +BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer); +BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); +BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +#endif +#endif /* WGL_NV_video_output */ + +#ifndef WGL_OML_sync_control +#define WGL_OML_sync_control 1 +typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator); +typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); +BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator); +INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); +BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); +#endif +#endif /* WGL_OML_sync_control */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/SFML/Window/iOS/ClipboardImpl.hpp b/src/SFML/Window/iOS/ClipboardImpl.hpp deleted file mode 100644 index ff555ac5..00000000 --- a/src/SFML/Window/iOS/ClipboardImpl.hpp +++ /dev/null @@ -1,78 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CLIPBOARDIMPLIOS_HPP -#define SFML_CLIPBOARDIMPLIOS_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/System/String.hpp> - - -namespace sf -{ -namespace priv -{ - -//////////////////////////////////////////////////////////// -/// \brief Give access to the system clipboard -/// -//////////////////////////////////////////////////////////// -class ClipboardImpl -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Get the content of the clipboard as string data - /// - /// This function returns the content of the clipboard - /// as a string. If the clipboard does not contain string - /// it returns an empty sf::String object. - /// - /// \return Current content of the clipboard - /// - //////////////////////////////////////////////////////////// - static String getString(); - - //////////////////////////////////////////////////////////// - /// \brief Set the content of the clipboard as string data - /// - /// This function sets the content of the clipboard as a - /// string. - /// - /// \param text sf::String object containing the data to be sent - /// to the clipboard - /// - //////////////////////////////////////////////////////////// - static void setString(const String& text); -}; - -} // namespace priv - -} // namespace sf - - -#endif // SFML_CLIPBOARDIMPLIOS_HPP - diff --git a/src/SFML/Window/iOS/ClipboardImpl.mm b/src/SFML/Window/iOS/ClipboardImpl.mm deleted file mode 100644 index 48d95df5..00000000 --- a/src/SFML/Window/iOS/ClipboardImpl.mm +++ /dev/null @@ -1,72 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/iOS/ClipboardImpl.hpp> - -#import <UIKit/UIKit.h> - -namespace sf -{ -namespace priv -{ - -//////////////////////////////////////////////////////////// -String ClipboardImpl::getString() -{ - UIPasteboard* pboard = [UIPasteboard generalPasteboard]; - if (pboard.hasStrings) - { - NSString* data = pboard.string; - - char const* utf8 = [data cStringUsingEncoding:NSUTF8StringEncoding]; - NSUInteger length = [data lengthOfBytesUsingEncoding:NSUTF8StringEncoding]; - - return String::fromUtf8(utf8, utf8 + length); - } - else - { - return String(); - } -} - - -//////////////////////////////////////////////////////////// -void ClipboardImpl::setString(const String& text) -{ - std::basic_string<Uint8> utf8 = text.toUtf8(); - NSString* data = [[NSString alloc] initWithBytes:utf8.data() - length:utf8.length() - encoding:NSUTF8StringEncoding]; - - UIPasteboard* pboard = [UIPasteboard generalPasteboard]; - pboard.string = data; -} - -} // namespace priv - -} // namespace sf - diff --git a/src/SFML/Window/iOS/CursorImpl.hpp b/src/SFML/Window/iOS/CursorImpl.hpp deleted file mode 100644 index c7cb02dd..00000000 --- a/src/SFML/Window/iOS/CursorImpl.hpp +++ /dev/null @@ -1,88 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_CURSORIMPLIOS_HPP -#define SFML_CURSORIMPLIOS_HPP - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Window/Cursor.hpp> -#include <SFML/System/NonCopyable.hpp> -#include <SFML/System/Vector2.hpp> - - -namespace sf -{ - -namespace priv -{ -//////////////////////////////////////////////////////////// -/// \brief iOS implementation of Cursor -/// -/// This is a typical "not supported" implementation. -/// -//////////////////////////////////////////////////////////// -class CursorImpl : NonCopyable -{ -public: - - //////////////////////////////////////////////////////////// - /// \brief Default constructor - /// - /// Refer to sf::Cursor::Cursor(). - /// - //////////////////////////////////////////////////////////// - CursorImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Destructor - /// - /// Refer to sf::Cursor::~Cursor(). - /// - //////////////////////////////////////////////////////////// - ~CursorImpl(); - - //////////////////////////////////////////////////////////// - /// \brief Create a cursor with the provided image - /// - /// Returns false. - /// - //////////////////////////////////////////////////////////// - bool loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot); - - //////////////////////////////////////////////////////////// - /// \brief Create a native system cursor - /// - /// Returns false. - /// - //////////////////////////////////////////////////////////// - bool loadFromSystem(Cursor::Type type); -}; - -} // namespace priv - -} // namespace sf - -#endif // SFML_CURSORIMPLIOS_HPP diff --git a/src/SFML/Window/iOS/EaglContext.hpp b/src/SFML/Window/iOS/EaglContext.hpp index 9c01c909..dfdeae4d 100644 --- a/src/SFML/Window/iOS/EaglContext.hpp +++ b/src/SFML/Window/iOS/EaglContext.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -32,7 +32,7 @@ #include <SFML/Window/iOS/ObjCType.hpp> #include <SFML/System/Vector2.hpp> #include <SFML/System/Clock.hpp> -#include <glad/gl.h> +#include <OpenGLES/ES1/gl.h> SFML_DECLARE_OBJC_CLASS(EAGLContext); @@ -90,16 +90,6 @@ public: //////////////////////////////////////////////////////////// ~EaglContext(); - //////////////////////////////////////////////////////////// - /// \brief Get the address of an OpenGL function - /// - /// \param name Name of the function to get the address of - /// - /// \return Address of the OpenGL function, 0 on failure - /// - //////////////////////////////////////////////////////////// - static GlFunctionPointer getFunction(const char* name); - //////////////////////////////////////////////////////////// /// \brief Recreate the render buffers of the context /// @@ -136,12 +126,10 @@ protected: /// \brief Activate the context as the current target /// for rendering /// - /// \param current Whether to make the context current or no longer current - /// /// \return True on success, false if any error happened /// //////////////////////////////////////////////////////////// - virtual bool makeCurrent(bool current); + virtual bool makeCurrent(); private: diff --git a/src/SFML/Window/iOS/EaglContext.mm b/src/SFML/Window/iOS/EaglContext.mm index 71514248..450c9e66 100644 --- a/src/SFML/Window/iOS/EaglContext.mm +++ b/src/SFML/Window/iOS/EaglContext.mm @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -32,44 +32,8 @@ #include <SFML/System/Sleep.hpp> #include <OpenGLES/EAGL.h> #include <OpenGLES/EAGLDrawable.h> +#include <OpenGLES/ES1/glext.h> #include <QuartzCore/CAEAGLLayer.h> -#include <dlfcn.h> - - -namespace -{ - PFNGLBINDFRAMEBUFFEROESPROC glBindFramebufferOESFunc = 0; - PFNGLBINDRENDERBUFFEROESPROC glBindRenderbufferOESFunc = 0; - PFNGLCHECKFRAMEBUFFERSTATUSOESPROC glCheckFramebufferStatusOESFunc = 0; - PFNGLDELETEFRAMEBUFFERSOESPROC glDeleteFramebuffersOESFunc = 0; - PFNGLDELETERENDERBUFFERSOESPROC glDeleteRenderbuffersOESFunc = 0; - PFNGLFRAMEBUFFERRENDERBUFFEROESPROC glFramebufferRenderbufferOESFunc = 0; - PFNGLGENFRAMEBUFFERSOESPROC glGenFramebuffersOESFunc = 0; - PFNGLGENRENDERBUFFERSOESPROC glGenRenderbuffersOESFunc = 0; - PFNGLGETRENDERBUFFERPARAMETERIVOESPROC glGetRenderbufferParameterivOESFunc = 0; - PFNGLRENDERBUFFERSTORAGEOESPROC glRenderbufferStorageOESFunc = 0; - - - void ensureInit() - { - static bool initialized = false; - if (!initialized) - { - initialized = true; - - glBindFramebufferOESFunc = reinterpret_cast<PFNGLBINDFRAMEBUFFEROESPROC> (sf::priv::EaglContext::getFunction("glBindFramebufferOES")); - glBindRenderbufferOESFunc = reinterpret_cast<PFNGLBINDRENDERBUFFEROESPROC> (sf::priv::EaglContext::getFunction("glBindRenderbufferOES")); - glCheckFramebufferStatusOESFunc = reinterpret_cast<PFNGLCHECKFRAMEBUFFERSTATUSOESPROC> (sf::priv::EaglContext::getFunction("glCheckFramebufferStatusOES")); - glDeleteFramebuffersOESFunc = reinterpret_cast<PFNGLDELETEFRAMEBUFFERSOESPROC> (sf::priv::EaglContext::getFunction("glDeleteFramebuffersOES")); - glDeleteRenderbuffersOESFunc = reinterpret_cast<PFNGLDELETERENDERBUFFERSOESPROC> (sf::priv::EaglContext::getFunction("glDeleteRenderbuffersOES")); - glFramebufferRenderbufferOESFunc = reinterpret_cast<PFNGLFRAMEBUFFERRENDERBUFFEROESPROC> (sf::priv::EaglContext::getFunction("glFramebufferRenderbufferOES")); - glGenFramebuffersOESFunc = reinterpret_cast<PFNGLGENFRAMEBUFFERSOESPROC> (sf::priv::EaglContext::getFunction("glGenFramebuffersOES")); - glGenRenderbuffersOESFunc = reinterpret_cast<PFNGLGENRENDERBUFFERSOESPROC> (sf::priv::EaglContext::getFunction("glGenRenderbuffersOES")); - glGetRenderbufferParameterivOESFunc = reinterpret_cast<PFNGLGETRENDERBUFFERPARAMETERIVOESPROC>(sf::priv::EaglContext::getFunction("glGetRenderbufferParameterivOES")); - glRenderbufferStorageOESFunc = reinterpret_cast<PFNGLRENDERBUFFERSTORAGEOESPROC> (sf::priv::EaglContext::getFunction("glRenderbufferStorageOES")); - } - } -} namespace sf @@ -85,8 +49,6 @@ m_depthbuffer (0), m_vsyncEnabled(false), m_clock () { - ensureInit(); - // Create the context if (shared) m_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1 sharegroup:[shared->m_context sharegroup]]; @@ -105,8 +67,6 @@ m_depthbuffer (0), m_vsyncEnabled(false), m_clock () { - ensureInit(); - const WindowImplUIKit* window = static_cast<const WindowImplUIKit*>(owner); createContext(shared, window, bitsPerPixel, settings); @@ -123,8 +83,6 @@ m_depthbuffer (0), m_vsyncEnabled(false), m_clock () { - ensureInit(); - // This constructor should never be used by implementation err() << "Calling bad EaglContext constructor, please contact your developer :)" << std::endl; } @@ -133,9 +91,6 @@ m_clock () //////////////////////////////////////////////////////////// EaglContext::~EaglContext() { - // Notify unshared OpenGL resources of context destruction - cleanupUnsharedResources(); - if (m_context) { // Activate the context, so that we can destroy the buffers @@ -144,36 +99,18 @@ EaglContext::~EaglContext() // Destroy the buffers if (m_framebuffer) - glDeleteFramebuffersOESFunc(1, &m_framebuffer); + glDeleteFramebuffersOES(1, &m_framebuffer); if (m_colorbuffer) - glDeleteRenderbuffersOESFunc(1, &m_colorbuffer); + glDeleteRenderbuffersOES(1, &m_colorbuffer); if (m_depthbuffer) - glDeleteRenderbuffersOESFunc(1, &m_depthbuffer); + glDeleteRenderbuffersOES(1, &m_depthbuffer); // Restore the previous context [EAGLContext setCurrentContext:previousContext]; - - if (m_context == [EAGLContext currentContext]) - [EAGLContext setCurrentContext:nil]; } } -//////////////////////////////////////////////////////////// -GlFunctionPointer EaglContext::getFunction(const char* name) -{ - static void* module = 0; - - if (!module) - module = dlopen("libGLESv1_CM.dylib", RTLD_LAZY | RTLD_LOCAL); - - if (module) - return reinterpret_cast<GlFunctionPointer>(dlsym(module, name)); - - return 0; -} - - //////////////////////////////////////////////////////////// void EaglContext::recreateRenderBuffers(SFView* glView) { @@ -182,45 +119,41 @@ void EaglContext::recreateRenderBuffers(SFView* glView) [EAGLContext setCurrentContext:m_context]; // Bind the frame buffer - glBindFramebufferOESFunc(GL_FRAMEBUFFER_OES, m_framebuffer); + glBindFramebufferOES(GL_FRAMEBUFFER_OES, m_framebuffer); // Destroy previous render-buffers if (m_colorbuffer) - glDeleteRenderbuffersOESFunc(1, &m_colorbuffer); + glDeleteRenderbuffersOES(1, &m_colorbuffer); if (m_depthbuffer) - glDeleteRenderbuffersOESFunc(1, &m_depthbuffer); + glDeleteRenderbuffersOES(1, &m_depthbuffer); // Create the color buffer - glGenRenderbuffersOESFunc(1, &m_colorbuffer); - glBindRenderbufferOESFunc(GL_RENDERBUFFER_OES, m_colorbuffer); + glGenRenderbuffersOES(1, &m_colorbuffer); + glBindRenderbufferOES(GL_RENDERBUFFER_OES, m_colorbuffer); if (glView) [m_context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(CAEAGLLayer*)glView.layer]; - glFramebufferRenderbufferOESFunc(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, m_colorbuffer); + glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, m_colorbuffer); // Create a depth buffer if requested if (m_settings.depthBits > 0) { // Find the best internal format - GLenum format = m_settings.depthBits > 16 - ? (m_settings.stencilBits == 0 ? GL_DEPTH_COMPONENT24_OES : GL_DEPTH24_STENCIL8_OES) - : GL_DEPTH_COMPONENT16_OES; + GLenum format = m_settings.depthBits > 16 ? GL_DEPTH_COMPONENT24_OES : GL_DEPTH_COMPONENT16_OES; // Get the size of the color-buffer (which fits the current size of the GL view) GLint width, height; - glGetRenderbufferParameterivOESFunc(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &width); - glGetRenderbufferParameterivOESFunc(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &height); + glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &width); + glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &height); // Create the depth buffer - glGenRenderbuffersOESFunc(1, &m_depthbuffer); - glBindRenderbufferOESFunc(GL_RENDERBUFFER_OES, m_depthbuffer); - glRenderbufferStorageOESFunc(GL_RENDERBUFFER_OES, format, width, height); - glFramebufferRenderbufferOESFunc(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, m_depthbuffer); - if (m_settings.stencilBits > 0) - glFramebufferRenderbufferOESFunc(GL_FRAMEBUFFER_OES, GL_STENCIL_ATTACHMENT_OES, GL_RENDERBUFFER_OES, m_depthbuffer); + glGenRenderbuffersOES(1, &m_depthbuffer); + glBindRenderbufferOES(GL_RENDERBUFFER_OES, m_depthbuffer); + glRenderbufferStorageOES(GL_RENDERBUFFER_OES, format, width, height); + glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, m_depthbuffer); } // Make sure that everything's ok - GLenum status = glCheckFramebufferStatusOESFunc(GL_FRAMEBUFFER_OES); + GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES); if (status != GL_FRAMEBUFFER_COMPLETE_OES) err() << "Failed to create a valid frame buffer (error code: " << status << ")" << std::endl; @@ -230,19 +163,16 @@ void EaglContext::recreateRenderBuffers(SFView* glView) //////////////////////////////////////////////////////////// -bool EaglContext::makeCurrent(bool current) +bool EaglContext::makeCurrent() { - if (current) - return [EAGLContext setCurrentContext:m_context]; - - return [EAGLContext setCurrentContext:nil]; + return [EAGLContext setCurrentContext:m_context]; } //////////////////////////////////////////////////////////// void EaglContext::display() { - glBindRenderbufferOESFunc(GL_RENDERBUFFER_OES, m_colorbuffer); + glBindRenderbufferOES(GL_RENDERBUFFER_OES, m_colorbuffer); [m_context presentRenderbuffer:GL_RENDERBUFFER_OES]; // The proper way of doing v-sync on iOS would be to use CADisplayLink @@ -281,30 +211,21 @@ void EaglContext::createContext(EaglContext* shared, // Create the context if (shared) - { - [EAGLContext setCurrentContext:nil]; - m_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1 sharegroup:[shared->m_context sharegroup]]; - } else - { m_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1]; - } // Activate it - makeCurrent(true); + makeCurrent(); // Create the framebuffer (this is the only allowed drawable on iOS) - glGenFramebuffersOESFunc(1, &m_framebuffer); + glGenFramebuffersOES(1, &m_framebuffer); // Create the render buffers recreateRenderBuffers(window->getGlView()); // Attach the context to the GL view for future updates window->getGlView().context = this; - - // Deactivate it - makeCurrent(false); } } // namespace priv diff --git a/src/SFML/Window/iOS/InputImpl.hpp b/src/SFML/Window/iOS/InputImpl.hpp index c17c40b3..1c01fa3e 100644 --- a/src/SFML/Window/iOS/InputImpl.hpp +++ b/src/SFML/Window/iOS/InputImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -95,7 +95,7 @@ public: /// \return Current position of the mouse /// //////////////////////////////////////////////////////////// - static Vector2i getMousePosition(const WindowBase& relativeTo); + static Vector2i getMousePosition(const Window& relativeTo); //////////////////////////////////////////////////////////// /// \brief Set the current position of the mouse in desktop coordinates @@ -120,7 +120,7 @@ public: /// \param relativeTo Reference window /// //////////////////////////////////////////////////////////// - static void setMousePosition(const Vector2i& position, const WindowBase& relativeTo); + static void setMousePosition(const Vector2i& position, const Window& relativeTo); //////////////////////////////////////////////////////////// /// \brief Check if a touch event is currently down @@ -157,7 +157,7 @@ public: /// \return Current position of \a finger, or undefined if it's not down /// //////////////////////////////////////////////////////////// - static Vector2i getTouchPosition(unsigned int finger, const WindowBase& relativeTo); + static Vector2i getTouchPosition(unsigned int finger, const Window& relativeTo); }; } // namespace priv diff --git a/src/SFML/Window/iOS/InputImpl.mm b/src/SFML/Window/iOS/InputImpl.mm index c254eb3f..35b61e5a 100644 --- a/src/SFML/Window/iOS/InputImpl.mm +++ b/src/SFML/Window/iOS/InputImpl.mm @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -67,7 +67,7 @@ Vector2i InputImpl::getMousePosition() //////////////////////////////////////////////////////////// -Vector2i InputImpl::getMousePosition(const WindowBase& relativeTo) +Vector2i InputImpl::getMousePosition(const Window& relativeTo) { (void)relativeTo; @@ -83,7 +83,7 @@ void InputImpl::setMousePosition(const Vector2i& position) //////////////////////////////////////////////////////////// -void InputImpl::setMousePosition(const Vector2i& position, const WindowBase& relativeTo) +void InputImpl::setMousePosition(const Vector2i& position, const Window& relativeTo) { // Not applicable } @@ -104,7 +104,7 @@ Vector2i InputImpl::getTouchPosition(unsigned int finger) //////////////////////////////////////////////////////////// -Vector2i InputImpl::getTouchPosition(unsigned int finger, const WindowBase& relativeTo) +Vector2i InputImpl::getTouchPosition(unsigned int finger, const Window& relativeTo) { (void)relativeTo; diff --git a/src/SFML/Window/iOS/JoystickImpl.hpp b/src/SFML/Window/iOS/JoystickImpl.hpp index 78047162..a0890c81 100644 --- a/src/SFML/Window/iOS/JoystickImpl.hpp +++ b/src/SFML/Window/iOS/JoystickImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/iOS/JoystickImpl.mm b/src/SFML/Window/iOS/JoystickImpl.mm index 6f4ab141..9fc45e90 100644 --- a/src/SFML/Window/iOS/JoystickImpl.mm +++ b/src/SFML/Window/iOS/JoystickImpl.mm @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/iOS/ObjCType.hpp b/src/SFML/Window/iOS/ObjCType.hpp index 5d90ed78..29283e45 100644 --- a/src/SFML/Window/iOS/ObjCType.hpp +++ b/src/SFML/Window/iOS/ObjCType.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/iOS/SFAppDelegate.hpp b/src/SFML/Window/iOS/SFAppDelegate.hpp index d651d0c8..77f1a63b 100644 --- a/src/SFML/Window/iOS/SFAppDelegate.hpp +++ b/src/SFML/Window/iOS/SFAppDelegate.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -100,34 +100,11 @@ //////////////////////////////////////////////////////////// - (void)notifyCharacter:(sf::Uint32)character; -//////////////////////////////////////////////////////////// -/// \brief Tells if the dimensions of the current window must be flipped when switching to a given orientation -/// -/// \param orientation the device has changed to -/// -//////////////////////////////////////////////////////////// -- (bool)needsToFlipFrameForOrientation:(UIDeviceOrientation)orientation; - -//////////////////////////////////////////////////////////// -/// \brief Tells if app and view support a requested device orientation or not -/// -/// \param orientation the device has changed to -/// -//////////////////////////////////////////////////////////// -- (bool)supportsOrientation:(UIDeviceOrientation)orientation; - -//////////////////////////////////////////////////////////// -/// \brief Initializes the factor which is required to convert from points to pixels and back -/// -//////////////////////////////////////////////////////////// -- (void)initBackingScale; - //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// @property (nonatomic) sf::priv::WindowImplUIKit* sfWindow; ///< Main window of the application @property (readonly, nonatomic) CMMotionManager* motionManager; ///< Instance of the motion manager -@property (nonatomic) CGFloat backingScaleFactor; @end diff --git a/src/SFML/Window/iOS/SFAppDelegate.mm b/src/SFML/Window/iOS/SFAppDelegate.mm index 4618199a..f63060b2 100644 --- a/src/SFML/Window/iOS/SFAppDelegate.mm +++ b/src/SFML/Window/iOS/SFAppDelegate.mm @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -50,22 +50,17 @@ namespace @implementation SFAppDelegate @synthesize sfWindow; -@synthesize backingScaleFactor; //////////////////////////////////////////////////////////// -+ (SFAppDelegate*)getInstance ++(SFAppDelegate*)getInstance { - NSAssert(delegateInstance, - @"SFAppDelegate instance is nil, this means SFML was not properly initialized. " - "Make sure that the file defining your main() function includes <SFML/Main.hpp>"); - return delegateInstance; } //////////////////////////////////////////////////////////// -- (void)runUserMain +-(void)runUserMain { // Arguments intentionally dropped, see comments in main in sfml-main sfmlMain(0, NULL); @@ -78,8 +73,6 @@ namespace // Save the delegate instance delegateInstance = self; - [self initBackingScale]; - // Instantiate the motion manager self.motionManager = [[CMMotionManager alloc] init]; @@ -97,14 +90,6 @@ namespace return true; } -- (void)initBackingScale -{ - id data = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"NSHighResolutionCapable"]; - if(data && [data boolValue]) - backingScaleFactor = [[UIScreen mainScreen] scale]; - else - backingScaleFactor = 1; -} //////////////////////////////////////////////////////////// - (void)applicationWillResignActive:(UIApplication *)application @@ -166,38 +151,6 @@ namespace } } -- (bool)supportsOrientation:(UIDeviceOrientation)orientation -{ - if (!self.sfWindow) - return false; - - UIViewController* rootViewController = [((__bridge UIWindow*)(self.sfWindow->getSystemHandle())) rootViewController]; - if (!rootViewController || ![rootViewController shouldAutorotate]) - return false; - - NSArray *supportedOrientations = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"UISupportedInterfaceOrientations"]; - if (!supportedOrientations) - return (1 << orientation) & [rootViewController supportedInterfaceOrientations]; - - int appFlags = 0; - if ([supportedOrientations containsObject:@"UIInterfaceOrientationPortrait"]) - appFlags += UIInterfaceOrientationMaskPortrait; - if ([supportedOrientations containsObject:@"UIInterfaceOrientationPortraitUpsideDown"]) - appFlags += UIInterfaceOrientationMaskPortraitUpsideDown; - if ([supportedOrientations containsObject:@"UIInterfaceOrientationLandscapeLeft"]) - appFlags += UIInterfaceOrientationMaskLandscapeLeft; - if ([supportedOrientations containsObject:@"UIInterfaceOrientationLandscapeRight"]) - appFlags += UIInterfaceOrientationMaskLandscapeRight; - - return (1 << orientation) & [rootViewController supportedInterfaceOrientations] & appFlags; -} - -- (bool)needsToFlipFrameForOrientation:(UIDeviceOrientation)orientation -{ - sf::Vector2u size = self.sfWindow->getSize(); - return ((!UIDeviceOrientationIsLandscape(orientation) && size.x > size.y) - || (UIDeviceOrientationIsLandscape(orientation) && size.y > size.x)); -} //////////////////////////////////////////////////////////// - (void)deviceOrientationDidChange:(NSNotification *)notification @@ -206,13 +159,16 @@ namespace { // Get the new orientation UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation]; + // Filter interesting orientations - if (UIDeviceOrientationIsValidInterfaceOrientation(orientation)) + if ((orientation == UIDeviceOrientationLandscapeLeft) || + (orientation == UIDeviceOrientationLandscapeRight) || + (orientation == UIDeviceOrientationPortrait) || + (orientation == UIDeviceOrientationPortraitUpsideDown)) { // Get the new size sf::Vector2u size = self.sfWindow->getSize(); - // Check if the app can switch to this orientation and if so if the window's size must be adjusted - if ([self supportsOrientation:orientation] && [self needsToFlipFrameForOrientation:orientation]) + if (UIDeviceOrientationIsLandscape(orientation)) std::swap(size.x, size.y); // Send a Resized event to the current window @@ -246,9 +202,6 @@ namespace //////////////////////////////////////////////////////////// - (void)notifyTouchBegin:(unsigned int)index atPosition:(sf::Vector2i)position; { - position.x *= backingScaleFactor; - position.y *= backingScaleFactor; - // save the touch position if (index >= touchPositions.size()) touchPositions.resize(index + 1, sf::Vector2i(-1, -1)); @@ -270,9 +223,6 @@ namespace //////////////////////////////////////////////////////////// - (void)notifyTouchMove:(unsigned int)index atPosition:(sf::Vector2i)position; { - position.x *= backingScaleFactor; - position.y *= backingScaleFactor; - // save the touch position if (index >= touchPositions.size()) touchPositions.resize(index + 1, sf::Vector2i(-1, -1)); @@ -304,8 +254,8 @@ namespace sf::Event event; event.type = sf::Event::TouchEnded; event.touch.finger = index; - event.touch.x = position.x * backingScaleFactor; - event.touch.y = position.y * backingScaleFactor; + event.touch.x = position.x; + event.touch.y = position.y; sfWindow->forwardEvent(event); } } diff --git a/src/SFML/Window/iOS/SFMain.hpp b/src/SFML/Window/iOS/SFMain.hpp index 815c3ccd..e80d8202 100644 --- a/src/SFML/Window/iOS/SFMain.hpp +++ b/src/SFML/Window/iOS/SFMain.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/iOS/SFMain.mm b/src/SFML/Window/iOS/SFMain.mm index f51cdac4..7d793a3f 100644 --- a/src/SFML/Window/iOS/SFMain.mm +++ b/src/SFML/Window/iOS/SFMain.mm @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/iOS/SFView.hpp b/src/SFML/Window/iOS/SFView.hpp index ef11530a..1720a609 100644 --- a/src/SFML/Window/iOS/SFView.hpp +++ b/src/SFML/Window/iOS/SFView.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -47,7 +47,7 @@ /// \return Id of the view /// //////////////////////////////////////////////////////////// -- (id)initWithFrame:(CGRect)frame andContentScaleFactor:(CGFloat)factor; +-(id)initWithFrame:(CGRect)frame; //////////////////////////////////////////////////////////// // Member data diff --git a/src/SFML/Window/iOS/SFView.mm b/src/SFML/Window/iOS/SFView.mm index 1cb06061..bac46c85 100644 --- a/src/SFML/Window/iOS/SFView.mm +++ b/src/SFML/Window/iOS/SFView.mm @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -31,6 +31,7 @@ #include <QuartzCore/CAEAGLLayer.h> #include <cstring> + @interface SFView() @property (nonatomic) NSMutableArray* touches; @@ -169,19 +170,17 @@ //////////////////////////////////////////////////////////// -+ (Class)layerClass ++(Class)layerClass { - return [CAEAGLLayer class]; + return [CAEAGLLayer class]; } + //////////////////////////////////////////////////////////// -- (id)initWithFrame:(CGRect)frame andContentScaleFactor:(CGFloat)factor +-(id)initWithFrame:(CGRect)frame { - self = [super initWithFrame:frame]; - - self.contentScaleFactor = factor; - - if (self) + self = [super initWithFrame:frame]; + if (self) { self.context = NULL; self.touches = [NSMutableArray array]; @@ -199,13 +198,7 @@ self.multipleTouchEnabled = true; } - return self; -} - -//////////////////////////////////////////////////////////// -- (UITextAutocorrectionType) autocorrectionType -{ - return UITextAutocorrectionTypeNo; + return self; } diff --git a/src/SFML/Window/iOS/SFViewController.hpp b/src/SFML/Window/iOS/SFViewController.hpp index 3db3ea29..b65688f9 100644 --- a/src/SFML/Window/iOS/SFViewController.hpp +++ b/src/SFML/Window/iOS/SFViewController.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -55,6 +55,14 @@ //////////////////////////////////////////////////////////// - (BOOL)shouldAutorotate; +//////////////////////////////////////////////////////////// +/// \brief Returns the supported orientations (iOS >= 6) +/// +/// \return A combination of all the supported orientations +/// +//////////////////////////////////////////////////////////// +- (NSUInteger)supportedInterfaceOrientations; + //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// diff --git a/src/SFML/Window/iOS/SFViewController.mm b/src/SFML/Window/iOS/SFViewController.mm index 2a00cd42..748ced1b 100644 --- a/src/SFML/Window/iOS/SFViewController.mm +++ b/src/SFML/Window/iOS/SFViewController.mm @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -36,6 +36,8 @@ //////////////////////////////////////////////////////////// - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + (void)interfaceOrientation; + return self.orientationCanChange; } @@ -46,4 +48,12 @@ return self.orientationCanChange; } + +//////////////////////////////////////////////////////////// +- (NSUInteger)supportedInterfaceOrientations +{ + return UIInterfaceOrientationMaskAll; +} + + @end diff --git a/src/SFML/Window/iOS/SensorImpl.hpp b/src/SFML/Window/iOS/SensorImpl.hpp index 8bd1bd60..b9dd5c25 100644 --- a/src/SFML/Window/iOS/SensorImpl.hpp +++ b/src/SFML/Window/iOS/SensorImpl.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/src/SFML/Window/iOS/SensorImpl.mm b/src/SFML/Window/iOS/SensorImpl.mm index 60d65b33..1278ee1d 100644 --- a/src/SFML/Window/iOS/SensorImpl.mm +++ b/src/SFML/Window/iOS/SensorImpl.mm @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -138,7 +138,7 @@ Vector3f SensorImpl::update() switch (m_sensor) { case Sensor::Accelerometer: - // Acceleration is given in G, convert to m/s^2 + // Acceleration is given in G, convert to m/s² value.x = manager.accelerometerData.acceleration.x * 9.81f; value.y = manager.accelerometerData.acceleration.y * 9.81f; value.z = manager.accelerometerData.acceleration.z * 9.81f; @@ -159,7 +159,7 @@ Vector3f SensorImpl::update() break; case Sensor::UserAcceleration: - // User acceleration is given in G, convert to m/s^2 + // User acceleration is given in G, convert to m/s² value.x = manager.deviceMotion.userAcceleration.x * 9.81f; value.y = manager.deviceMotion.userAcceleration.y * 9.81f; value.z = manager.deviceMotion.userAcceleration.z * 9.81f; diff --git a/src/SFML/Window/iOS/VideoModeImpl.mm b/src/SFML/Window/iOS/VideoModeImpl.mm index 2887a42e..96adb7b0 100644 --- a/src/SFML/Window/iOS/VideoModeImpl.mm +++ b/src/SFML/Window/iOS/VideoModeImpl.mm @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -26,9 +26,9 @@ // Headers //////////////////////////////////////////////////////////// #include <SFML/Window/VideoModeImpl.hpp> -#include <SFML/Window/iOS/SFAppDelegate.hpp> #include <UIKit/UIKit.h> + namespace sf { namespace priv @@ -50,8 +50,7 @@ std::vector<VideoMode> VideoModeImpl::getFullscreenModes() VideoMode VideoModeImpl::getDesktopMode() { CGRect bounds = [[UIScreen mainScreen] bounds]; - float backingScale = [SFAppDelegate getInstance].backingScaleFactor; - return VideoMode(bounds.size.width * backingScale, bounds.size.height * backingScale); + return VideoMode(bounds.size.width, bounds.size.height); } } // namespace priv diff --git a/src/SFML/Window/iOS/WindowImplUIKit.hpp b/src/SFML/Window/iOS/WindowImplUIKit.hpp index c590c7c1..5bb98ed3 100644 --- a/src/SFML/Window/iOS/WindowImplUIKit.hpp +++ b/src/SFML/Window/iOS/WindowImplUIKit.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -149,22 +149,6 @@ public: //////////////////////////////////////////////////////////// virtual void setMouseCursorVisible(bool visible); - //////////////////////////////////////////////////////////// - /// \brief Clips or releases the mouse cursor - /// - /// \param grabbed True to enable, false to disable - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursorGrabbed(bool grabbed); - - //////////////////////////////////////////////////////////// - /// \brief Set the displayed cursor to a native system cursor - /// - /// \param cursor Native system cursor type to display - /// - //////////////////////////////////////////////////////////// - virtual void setMouseCursor(const CursorImpl& cursor); - //////////////////////////////////////////////////////////// /// \brief Enable or disable automatic key-repeat /// @@ -231,7 +215,6 @@ private: SFView* m_view; ///< OpenGL view of the window SFViewController* m_viewController; ///< Controller attached to the view bool m_hasFocus; ///< Current focus state of the window - float m_backingScale; ///< Converts from points to pixels and vice versa }; } // namespace priv diff --git a/src/SFML/Window/iOS/WindowImplUIKit.mm b/src/SFML/Window/iOS/WindowImplUIKit.mm index d53ac89e..4d401b8f 100644 --- a/src/SFML/Window/iOS/WindowImplUIKit.mm +++ b/src/SFML/Window/iOS/WindowImplUIKit.mm @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -33,6 +33,7 @@ #include <SFML/System/Err.hpp> #include <UIKit/UIKit.h> + namespace sf { namespace priv @@ -50,8 +51,6 @@ WindowImplUIKit::WindowImplUIKit(VideoMode mode, unsigned long style, const ContextSettings& /*settings*/) { - m_backingScale = [SFAppDelegate getInstance].backingScaleFactor; - // Apply the fullscreen flag [UIApplication sharedApplication].statusBarHidden = !(style & Style::Titlebar) || (style & Style::Fullscreen); @@ -69,15 +68,8 @@ WindowImplUIKit::WindowImplUIKit(VideoMode mode, // Assign it to the application delegate [SFAppDelegate getInstance].sfWindow = this; - CGRect viewRect = frame; - // if UI-orientation doesn't match window-layout, swap the view size and notify the window about it - // iOS 7 and 8 do different stuff here. In iOS 7 frame.x<frame.y always! In iOS 8 it correctly depends on orientation - if (NSFoundationVersionNumber <= NSFoundationVersionNumber_iOS_7_1) - if ((mode.width > mode.height) != (frame.size.width > frame.size.height)) - std::swap(viewRect.size.width, viewRect.size.height); - // Create the view - m_view = [[SFView alloc] initWithFrame:viewRect andContentScaleFactor:m_backingScale]; + m_view = [[SFView alloc] initWithFrame:frame]; [m_view resignFirstResponder]; // Create the view controller @@ -115,8 +107,7 @@ WindowHandle WindowImplUIKit::getSystemHandle() const //////////////////////////////////////////////////////////// Vector2i WindowImplUIKit::getPosition() const { - CGPoint origin = m_window.frame.origin; - return Vector2i(origin.x * m_backingScale, origin.y * m_backingScale); + return Vector2i(m_window.frame.origin.x, m_window.frame.origin.y); } @@ -129,12 +120,7 @@ void WindowImplUIKit::setPosition(const Vector2i& position) //////////////////////////////////////////////////////////// Vector2u WindowImplUIKit::getSize() const { - auto physicalFrame = m_window.frame; - // iOS 7 and 8 do different stuff here. In iOS 7 frame.x<frame.y always! In iOS 8 it correctly depends on orientation - if ((NSFoundationVersionNumber <= NSFoundationVersionNumber_iOS_7_1) - && UIInterfaceOrientationIsLandscape([[UIApplication sharedApplication] statusBarOrientation])) - std::swap(physicalFrame.size.width, physicalFrame.size.height); - return Vector2u(physicalFrame.size.width * m_backingScale, physicalFrame.size.height * m_backingScale); + return Vector2u(m_window.frame.size.width, m_window.frame.size.height); } @@ -143,10 +129,6 @@ void WindowImplUIKit::setSize(const Vector2u& size) { // @todo ... - // if these sizes are required one day, don't forget to scale them! - // size.x /= m_backingScale; - // size.y /= m_backingScale; - // Set the orientation according to the requested size if (size.x > size.y) [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeLeft]; @@ -183,20 +165,6 @@ void WindowImplUIKit::setMouseCursorVisible(bool visible) } -//////////////////////////////////////////////////////////// -void WindowImplUIKit::setMouseCursorGrabbed(bool grabbed) -{ - // Not applicable -} - - -//////////////////////////////////////////////////////////// -void WindowImplUIKit::setMouseCursor(const CursorImpl& cursor) -{ - // Not applicable -} - - //////////////////////////////////////////////////////////// void WindowImplUIKit::setKeyRepeatEnabled(bool enabled) { diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt deleted file mode 100644 index 9e9f6111..00000000 --- a/test/CMakeLists.txt +++ /dev/null @@ -1,44 +0,0 @@ -set(SRCROOT "${PROJECT_SOURCE_DIR}/test/src") - -include_directories("${PROJECT_SOURCE_DIR}/include") -include_directories("${PROJECT_SOURCE_DIR}/extlibs/headers") -include_directories("${SRCROOT}/TestUtilities") - -# System is always built -SET(SYSTEM_SRC - "${SRCROOT}/CatchMain.cpp" - "${SRCROOT}/System/Vector2.cpp" - "${SRCROOT}/System/Vector3.cpp" - "${SRCROOT}/TestUtilities/SystemUtil.hpp" - "${SRCROOT}/TestUtilities/SystemUtil.cpp" -) -sfml_add_test(test-sfml-system "${SYSTEM_SRC}" sfml-system) - -if(SFML_BUILD_WINDOW) - SET(WINDOW_SRC - "${SRCROOT}/CatchMain.cpp" - "${SRCROOT}/TestUtilities/WindowUtil.hpp" - "${SRCROOT}/TestUtilities/WindowUtil.cpp" - ) - sfml_add_test(test-sfml-window "${WINDOW_SRC}" sfml-window) -endif() - -if(SFML_BUILD_GRAPHICS) - SET(GRAPHICS_SRC - "${SRCROOT}/CatchMain.cpp" - "${SRCROOT}/Graphics/Rect.cpp" - "${SRCROOT}/TestUtilities/GraphicsUtil.hpp" - "${SRCROOT}/TestUtilities/GraphicsUtil.cpp" - ) - sfml_add_test(test-sfml-graphics "${GRAPHICS_SRC}" sfml-graphics) -endif() - -# Automatically run the tests at the end of the build -add_custom_target(runtests ALL - DEPENDS test-sfml-system test-sfml-window test-sfml-graphics -) - -add_custom_command(TARGET runtests - COMMENT "Run tests" - POST_BUILD COMMAND ctest ARGS --output-on-failure -) diff --git a/test/src/CatchMain.cpp b/test/src/CatchMain.cpp deleted file mode 100644 index b3143fbb..00000000 --- a/test/src/CatchMain.cpp +++ /dev/null @@ -1,2 +0,0 @@ -#define CATCH_CONFIG_MAIN -#include <catch.hpp> diff --git a/test/src/Graphics/Rect.cpp b/test/src/Graphics/Rect.cpp deleted file mode 100644 index e67fd91e..00000000 --- a/test/src/Graphics/Rect.cpp +++ /dev/null @@ -1,120 +0,0 @@ -#include <SFML/Graphics/Rect.hpp> -#include <SFML/System/Vector2.hpp> -#include "GraphicsUtil.hpp" - -TEST_CASE("sf::Rect class template", "[graphics]") -{ - SECTION("Construction") - { - SECTION("Default constructor") - { - sf::IntRect rectangle; - CHECK(rectangle.left == 0); - CHECK(rectangle.top == 0); - CHECK(rectangle.width == 0); - CHECK(rectangle.height == 0); - } - - SECTION("(left, top, width, height) constructor") - { - sf::IntRect rectangle(1, 2, 3, 4); - CHECK(rectangle.left == 1); - CHECK(rectangle.top == 2); - CHECK(rectangle.width == 3); - CHECK(rectangle.height == 4); - } - - SECTION("(Vector2, Vector2) constructor") - { - sf::Vector2i position(1, 2); - sf::Vector2i dimension(3, 4); - sf::IntRect rectangle(position, dimension); - - CHECK(rectangle.left == 1); - CHECK(rectangle.top == 2); - CHECK(rectangle.width == 3); - CHECK(rectangle.height == 4); - } - - SECTION("Conversion constructor") - { - sf::FloatRect sourceRectangle(1.0f, 2.0f, 3.0f, 4.0f); - sf::IntRect rectangle(sourceRectangle); - - CHECK(rectangle.left == static_cast<int>(sourceRectangle.left)); - CHECK(rectangle.top == static_cast<int>(sourceRectangle.top)); - CHECK(rectangle.width == static_cast<int>(sourceRectangle.width)); - CHECK(rectangle.height == static_cast<int>(sourceRectangle.height)); - } - } - - SECTION("Containment") - { - SECTION("contains(x, y)") - { - sf::IntRect rectangle(0, 0, 10, 10); - - CHECK(rectangle.contains(0, 0) == true); - CHECK(rectangle.contains(9, 0) == true); - CHECK(rectangle.contains(0, 9) == true); - CHECK(rectangle.contains(9, 9) == true); - CHECK(rectangle.contains(9, 10) == false); - CHECK(rectangle.contains(10, 9) == false); - CHECK(rectangle.contains(10, 10) == false); - CHECK(rectangle.contains(15, 15) == false); - } - - SECTION("contains(Vector2)") - { - sf::IntRect rectangle(0, 0, 10, 10); - - CHECK(rectangle.contains(sf::Vector2i(0, 0)) == true); - CHECK(rectangle.contains(sf::Vector2i(9, 0)) == true); - CHECK(rectangle.contains(sf::Vector2i(0, 9)) == true); - CHECK(rectangle.contains(sf::Vector2i(9, 9)) == true); - CHECK(rectangle.contains(sf::Vector2i(9, 10)) == false); - CHECK(rectangle.contains(sf::Vector2i(10, 9)) == false); - CHECK(rectangle.contains(sf::Vector2i(10, 10)) == false); - CHECK(rectangle.contains(sf::Vector2i(15, 15)) == false); - } - } - - SECTION("Intersection") - { - SECTION("intersects(Rect)") - { - sf::IntRect rectangle(0, 0, 10, 10); - sf::IntRect intersectingRectangle(5, 5, 10, 10); - sf::IntRect nonIntersectingRectangle(-5, -5, 5, 5); - - CHECK(rectangle.intersects(intersectingRectangle) == true); - CHECK(rectangle.intersects(nonIntersectingRectangle) == false); - } - - SECTION("intersects(Rect, Rect)") - { - sf::IntRect rectangle(0, 0, 10, 10); - sf::IntRect intersectingRectangle(5, 5, 10, 10); - sf::IntRect nonIntersectingRectangle(-5, -5, 5, 5); - sf::IntRect intersectionResult; - - CHECK(rectangle.intersects(intersectingRectangle, intersectionResult) == true); - CHECK(intersectionResult.top == 5); - CHECK(intersectionResult.left == 5); - CHECK(intersectionResult.width == 5); - CHECK(intersectionResult.height == 5); - - CHECK(rectangle.intersects(nonIntersectingRectangle, intersectionResult) == false); - } - } - - SECTION("Comparison operations") - { - sf::IntRect firstRectangle(1, 3, 2, 5); - sf::IntRect secondRectangle(1, 3, 2, 5); - sf::IntRect differentRectangle(3, 1, 5, 2); - - CHECK(firstRectangle == secondRectangle); - CHECK(firstRectangle != differentRectangle); - } -} diff --git a/test/src/System/Vector2.cpp b/test/src/System/Vector2.cpp deleted file mode 100644 index bb3b28ea..00000000 --- a/test/src/System/Vector2.cpp +++ /dev/null @@ -1,148 +0,0 @@ -#include <SFML/System/Vector2.hpp> -#include "SystemUtil.hpp" - -// Use sf::Vector2i for tests. Test coverage is given, as there are no template specializations. - -TEST_CASE("sf::Vector2 class template", "[system]") -{ - SECTION("Construction") - { - SECTION("Default constructor") - { - sf::Vector2i vector; - CHECK(vector.x == 0); - CHECK(vector.y == 0); - } - - SECTION("(x, y) coordinate constructor") - { - sf::Vector2i vector(1, 2); - CHECK(vector.x == 1); - CHECK(vector.y == 2); - } - - SECTION("Conversion constructor") - { - sf::Vector2f sourceVector(1.0f, 2.0f); - sf::Vector2i vector(sourceVector); - - CHECK(vector.x == static_cast<int>(sourceVector.x)); - CHECK(vector.y == static_cast<int>(sourceVector.y)); - } - } - - SECTION("Unary operations") - { - SECTION("-vector") - { - sf::Vector2i vector(1, 2); - sf::Vector2i negatedVector = -vector; - - CHECK(negatedVector.x == -1); - CHECK(negatedVector.y == -2); - } - } - - SECTION("Arithmetic operations between two vectors") - { - sf::Vector2i firstVector(2, 5); - sf::Vector2i secondVector(8, 3); - - SECTION("vector += vector") - { - firstVector += secondVector; - - CHECK(firstVector.x == 10); - CHECK(firstVector.y == 8); - } - - SECTION("vector -= vector") - { - firstVector -= secondVector; - - CHECK(firstVector.x == -6); - CHECK(firstVector.y == 2); - } - - SECTION("vector + vector") - { - sf::Vector2i result = firstVector + secondVector; - - CHECK(result.x == 10); - CHECK(result.y == 8); - } - - SECTION("vector - vector") - { - sf::Vector2i result = firstVector - secondVector; - - CHECK(result.x == -6); - CHECK(result.y == 2); - } - } - - SECTION("Arithmetic operations between vector and scalar value") - { - sf::Vector2i vector(26, 12); - int scalar = 2; - - SECTION("vector * scalar") - { - sf::Vector2i result = vector * scalar; - - CHECK(result.x == 52); - CHECK(result.y == 24); - } - - SECTION("scalar * vector") - { - sf::Vector2i result = scalar * vector; - - CHECK(result.x == 52); - CHECK(result.y == 24); - } - - SECTION("vector *= scalar") - { - vector *= scalar; - - CHECK(vector.x == 52); - CHECK(vector.y == 24); - } - - SECTION("vector / scalar") - { - sf::Vector2i result = vector / scalar; - - CHECK(result.x == 13); - CHECK(result.y == 6); - } - - SECTION("vector /= scalar") - { - vector /= scalar; - - CHECK(vector.x == 13); - CHECK(vector.y == 6); - } - } - - SECTION("Comparison operations (two equal and one different vector)") - { - sf::Vector2i firstEqualVector(1, 5); - sf::Vector2i secondEqualVector(1, 5); - sf::Vector2i differentVector(6, 9); - - SECTION("vector == vector") - { - CHECK(firstEqualVector == secondEqualVector); - CHECK_FALSE(firstEqualVector == differentVector); - } - - SECTION("vector != vector") - { - CHECK(firstEqualVector != differentVector); - CHECK_FALSE(firstEqualVector != secondEqualVector); - } - } -} diff --git a/test/src/System/Vector3.cpp b/test/src/System/Vector3.cpp deleted file mode 100644 index 948a0ff7..00000000 --- a/test/src/System/Vector3.cpp +++ /dev/null @@ -1,161 +0,0 @@ -#include <SFML/System/Vector3.hpp> -#include "SystemUtil.hpp" - -// Use sf::Vector3i for tests. Test coverage is given, as there are no template specializations. - -TEST_CASE("sf::Vector3 class template", "[system]") -{ - SECTION("Construction") - { - SECTION("Default constructor") - { - sf::Vector3i vector; - CHECK(vector.x == 0); - CHECK(vector.y == 0); - CHECK(vector.z == 0); - } - - SECTION("(x, y, z) coordinate constructor") - { - sf::Vector3i vector(1, 2, 3); - CHECK(vector.x == 1); - CHECK(vector.y == 2); - CHECK(vector.z == 3); - } - - SECTION("Conversion constructor") - { - sf::Vector3f sourceVector(1.0f, 2.0f, 3.0f); - sf::Vector3i vector(sourceVector); - - CHECK(vector.x == static_cast<int>(sourceVector.x)); - CHECK(vector.y == static_cast<int>(sourceVector.y)); - CHECK(vector.z == static_cast<int>(sourceVector.z)); - } - } - - SECTION("Unary operations") - { - SECTION("-vector") - { - sf::Vector3i vector(1, 2, 3); - sf::Vector3i negatedVector = -vector; - - CHECK(negatedVector.x == -1); - CHECK(negatedVector.y == -2); - CHECK(negatedVector.z == -3); - } - } - - SECTION("Arithmetic operations between two vectors") - { - sf::Vector3i firstVector(2, 5, 6); - sf::Vector3i secondVector(8, 3, 7); - - SECTION("vector += vector") - { - firstVector += secondVector; - - CHECK(firstVector.x == 10); - CHECK(firstVector.y == 8); - CHECK(firstVector.z == 13); - } - - SECTION("vector -= vector") - { - firstVector -= secondVector; - - CHECK(firstVector.x == -6); - CHECK(firstVector.y == 2); - CHECK(firstVector.z == -1); - } - - SECTION("vector + vector") - { - sf::Vector3i result = firstVector + secondVector; - - CHECK(result.x == 10); - CHECK(result.y == 8); - CHECK(result.z == 13); - } - - SECTION("vector - vector") - { - sf::Vector3i result = firstVector - secondVector; - - CHECK(result.x == -6); - CHECK(result.y == 2); - CHECK(result.z == -1); - } - } - - SECTION("Arithmetic operations between vector and scalar value") - { - sf::Vector3i vector(26, 12, 6); - int scalar = 2; - - SECTION("vector * scalar") - { - sf::Vector3i result = vector * scalar; - - CHECK(result.x == 52); - CHECK(result.y == 24); - CHECK(result.z == 12); - } - - SECTION("scalar * vector") - { - sf::Vector3i result = scalar * vector; - - CHECK(result.x == 52); - CHECK(result.y == 24); - CHECK(result.z == 12); - } - - SECTION("vector *= scalar") - { - vector *= scalar; - - CHECK(vector.x == 52); - CHECK(vector.y == 24); - CHECK(vector.z == 12); - } - - SECTION("vector / scalar") - { - sf::Vector3i result = vector / scalar; - - CHECK(result.x == 13); - CHECK(result.y == 6); - CHECK(result.z == 3); - } - - SECTION("vector /= scalar") - { - vector /= scalar; - - CHECK(vector.x == 13); - CHECK(vector.y == 6); - CHECK(vector.z == 3); - } - } - - SECTION("Comparison operations (two equal and one different vector)") - { - sf::Vector3i firstEqualVector(1, 5, 6); - sf::Vector3i secondEqualVector(1, 5, 6); - sf::Vector3i differentVector(6, 9, 7); - - SECTION("vector == vector") - { - CHECK(firstEqualVector == secondEqualVector); - CHECK_FALSE(firstEqualVector == differentVector); - } - - SECTION("vector != vector") - { - CHECK(firstEqualVector != differentVector); - CHECK_FALSE(firstEqualVector != secondEqualVector); - } - } -} diff --git a/test/src/TestUtilities/GraphicsUtil.cpp b/test/src/TestUtilities/GraphicsUtil.cpp deleted file mode 100644 index e323bb76..00000000 --- a/test/src/TestUtilities/GraphicsUtil.cpp +++ /dev/null @@ -1,19 +0,0 @@ -// Note: No need to increase compile time by including TestUtilities/Graphics.hpp -#include <SFML/Graphics/Color.hpp> -#include <sstream> - -// String conversions for Catch framework -namespace Catch -{ - std::string toString(const sf::Color& color) - { - std::ostringstream stream; - stream << "0x" << std::hex << color.toInteger() << std::dec - << " (r=" << static_cast<int>(color.r) - << ", g=" << static_cast<int>(color.g) - << ", b=" << static_cast<int>(color.b) - << ", a=" << static_cast<int>(color.a) << ")"; - - return stream.str(); - } -} diff --git a/test/src/TestUtilities/GraphicsUtil.hpp b/test/src/TestUtilities/GraphicsUtil.hpp deleted file mode 100644 index 2a792e4c..00000000 --- a/test/src/TestUtilities/GraphicsUtil.hpp +++ /dev/null @@ -1,23 +0,0 @@ -// Header for SFML unit tests. -// -// For a new graphics module test case, include this header and not <catch.hpp> directly. -// This ensures that string conversions are visible and can be used by Catch for debug output. - -#ifndef SFML_TESTUTILITIES_GRAPHICS_HPP -#define SFML_TESTUTILITIES_GRAPHICS_HPP - -#include "WindowUtil.hpp" - -// Forward declarations for non-template types -namespace sf -{ - class Color; -} - -// String conversions for Catch framework -namespace Catch -{ - std::string toString(const sf::Color& color); -} - -#endif // SFML_TESTUTILITIES_GRAPHICS_HPP diff --git a/test/src/TestUtilities/SystemUtil.cpp b/test/src/TestUtilities/SystemUtil.cpp deleted file mode 100644 index 21a92d68..00000000 --- a/test/src/TestUtilities/SystemUtil.cpp +++ /dev/null @@ -1,20 +0,0 @@ -// Note: No need to increase compile time by including TestUtilities/System.hpp -#include <SFML/System/String.hpp> -#include <SFML/System/Time.hpp> -#include <sstream> - -// String conversions for Catch framework -namespace Catch -{ - std::string toString(const sf::String& string) - { - return string.toAnsiString(); - } - - std::string toString(sf::Time time) - { - std::ostringstream stream; - stream << time.asMicroseconds() << "us"; - return stream.str(); - } -} diff --git a/test/src/TestUtilities/SystemUtil.hpp b/test/src/TestUtilities/SystemUtil.hpp deleted file mode 100644 index 8a48f225..00000000 --- a/test/src/TestUtilities/SystemUtil.hpp +++ /dev/null @@ -1,45 +0,0 @@ -// Header for SFML unit tests. -// -// For a new system module test case, include this header and not <catch.hpp> directly. -// This ensures that string conversions are visible and can be used by Catch for debug output. - -#ifndef SFML_TESTUTILITIES_SYSTEM_HPP -#define SFML_TESTUTILITIES_SYSTEM_HPP - -#include <catch.hpp> - -#include <SFML/System/Vector2.hpp> -#include <SFML/System/Vector3.hpp> -#include <sstream> - -// Forward declarations for non-template types -namespace sf -{ - class String; - class Time; -} - -// String conversions for Catch framework -namespace Catch -{ - std::string toString(const sf::String& string); - std::string toString(sf::Time time); - - template <typename T> - std::string toString(const sf::Vector2<T>& vector) - { - std::ostringstream stream; - stream << "(" << vector.x << ", " << vector.y << ")"; - return stream.str(); - } - - template <typename T> - std::string toString(const sf::Vector3<T>& vector) - { - std::ostringstream stream; - stream << "(" << vector.x << ", " << vector.y << ", " << vector.z << ")"; - return stream.str(); - } -} - -#endif // SFML_TESTUTILITIES_SYSTEM_HPP diff --git a/test/src/TestUtilities/WindowUtil.cpp b/test/src/TestUtilities/WindowUtil.cpp deleted file mode 100644 index 52b36357..00000000 --- a/test/src/TestUtilities/WindowUtil.cpp +++ /dev/null @@ -1,14 +0,0 @@ -// Note: No need to increase compile time by including TestUtilities/Window.hpp -#include <SFML/Window/VideoMode.hpp> -#include <sstream> - -// String conversions for Catch framework -namespace Catch -{ - std::string toString(const sf::VideoMode& videoMode) - { - std::ostringstream stream; - stream << videoMode.width << "x" << videoMode.height << "x" << videoMode.bitsPerPixel; - return stream.str(); - } -} diff --git a/test/src/TestUtilities/WindowUtil.hpp b/test/src/TestUtilities/WindowUtil.hpp deleted file mode 100644 index b0a9f21d..00000000 --- a/test/src/TestUtilities/WindowUtil.hpp +++ /dev/null @@ -1,33 +0,0 @@ -// Header for SFML unit tests. -// -// For a new window module test case, include this header and not <catch.hpp> directly. -// This ensures that string conversions are visible and can be used by Catch for debug output. - -#ifndef SFML_TESTUTILITIES_WINDOW_HPP -#define SFML_TESTUTILITIES_WINDOW_HPP - -#include "SystemUtil.hpp" - -#include <SFML/Graphics/Rect.hpp> - -// Forward declarations for non-template types -namespace sf -{ - class VideoMode; -} - -// String conversions for Catch framework -namespace Catch -{ - std::string toString(const sf::VideoMode& videoMode); - - template <typename T> - std::string toString(const sf::Rect<T>& rect) - { - std::ostringstream stream; - stream << "(left=" << rect.left << ", top=" << rect.top << ", width=" << rect.width << ", height=" << rect.height << ")"; - return stream.str(); - } -} - -#endif // SFML_TESTUTILITIES_WINDOW_HPP diff --git a/tools/android/compile_libs.sh b/tools/android/compile_libs.sh index deadac5d..dbd39146 100755 --- a/tools/android/compile_libs.sh +++ b/tools/android/compile_libs.sh @@ -14,23 +14,23 @@ export LDFLAGS=$7 if [ "$1" = "arm" ] then - ARCH=arm-linux - ANDROID_ABI=armeabi + ARCH=arm-linux + ANDROID_ABI=armeabi elif [ "$1" = "arm-v7a" ] then - ARCH=arm-linux - ANDROID_ABI=armeabi-v7a + ARCH=arm-linux + ANDROID_ABI=armeabi-v7a elif [ "$1" = "x86" ] then - ARCH=i686-linux - ANDROID_ABI=x86 + ARCH=i686-linux + ANDROID_ABI=x86 elif [ "$1" = "mips" ] then - ARCH=mips-linux - ANDROID_ABI=mips + ARCH=mips-linux + ANDROID_ABI=mips fi HOST="--host=$ARCH" @@ -48,6 +48,12 @@ rm $DESTDIR/$1/usr/lib/libFLAC*.so* cd $LOCALDIR/build/libvorbis-* && sed -i 's/-version-info/-avoid-version/g' lib/Makefile.in lib/Makefile.am && ./configure $HOST $PREFIX --enable-shared=no && make && make install rm $DESTDIR/$1/usr/lib/libvorbis*.so* +# Compile libsndfile (important: --disable-sqlite) +cd $LOCALDIR/build/libsndfile-* && sed -i 's/-version-info/-avoid-version/g' src/Makefile.in src/Makefile.am && ./configure $HOST $PREFIX --disable-sqlite && make && make install + +# Compile JPEG +cd $LOCALDIR/build/jpeg-* && sed -i 's/-version-info/-avoid-version/g' Makefile.in Makefile.am && ./configure $HOST $PREFIX && make && make install + # Compile freetype cd $LOCALDIR/build/freetype-* && sed -i 's/-version-info/-avoid-version/g' builds/unix/unix-cc.in && ./configure $HOST $PREFIX && make && make install diff --git a/tools/android/create_toolchains.sh b/tools/android/create_toolchains.sh index 635d788e..dc6ed4e2 100755 --- a/tools/android/create_toolchains.sh +++ b/tools/android/create_toolchains.sh @@ -2,43 +2,43 @@ create_toolchain () { - # abort if already created - if [ -d "$PWD/toolchains/$2" ] - then - return - fi + # abort if already created + if [ -d "$PWD/toolchains/$2" ] + then + return + fi + + # save the working directory and move to the NDK directory + WORKING_DIRECTORY=$PWD + cd $NDK - # save the working directory and move to the NDK directory - WORKING_DIRECTORY=$PWD - cd $NDK + # prepare the command according to chosen options + PLATFORM=--platform=android-$1 + DIR=--install-dir=$WORKING_DIRECTORY/toolchains/$2 + MAKE=$NDK/build/tools/make-standalone-toolchain.sh - # prepare the command according to chosen options - PLATFORM=--platform=android-$1 - DIR=--install-dir=$WORKING_DIRECTORY/toolchains/$2 - MAKE=$NDK/build/tools/make-standalone-toolchain.sh + if [ "$2" = "arm" ] + then + TOOLCHAIN=--toolchain=arm-linux-androideabi-4.8 + elif [ "$2" = "x86" ] + then + TOOLCHAIN=--toolchain=x86-4.8 + elif [ "$2" = "mips" ] + then + TOOLCHAIN=--toolchain=mipsel-linux-android-4.8 + else + echo "Abort." + exit 1 + fi - if [ "$2" = "arm" ] - then - TOOLCHAIN=--toolchain=arm-linux-androideabi-4.8 - elif [ "$2" = "x86" ] - then - TOOLCHAIN=--toolchain=x86-4.8 - elif [ "$2" = "mips" ] - then - TOOLCHAIN=--toolchain=mipsel-linux-android-4.8 - else - echo "Abort." - exit 1 - fi + # create the standalone toolchain + $MAKE $PLATFORM $TOOLCHAIN $DIR --stl=libc++ - # create the standalone toolchain - $MAKE $PLATFORM $TOOLCHAIN $DIR --stl=libc++ - - # go back to our working directory - cd $WORKING_DIRECTORY - - # move linux/soundcard.h to sys/soundcard.h - mv $PWD/toolchains/$2/sysroot/usr/include/linux/soundcard.h $PWD/toolchains/$2/sysroot/usr/include/sys + # go back to our working directory + cd $WORKING_DIRECTORY + + # move linux/soundcard.h to sys/soundcard.h + mv $PWD/toolchains/$2/sysroot/usr/include/linux/soundcard.h $PWD/toolchains/$2/sysroot/usr/include/sys } create_toolchain 9 arm diff --git a/tools/android/download_sources.sh b/tools/android/download_sources.sh index 27c75eb4..2fc56a3d 100755 --- a/tools/android/download_sources.sh +++ b/tools/android/download_sources.sh @@ -11,6 +11,9 @@ OGG=libogg-$OGG_VERSION SNDFILE_VERSION=1.0.25 SNDFILE=libsndfile-$SNDFILE_VERSION +JPEG_VERSION=9 +JPEG=jpeg-$JPEG_VERSION + FREETYPE_VERSION=2.4.0 FREETYPE=freetype-$FREETYPE_VERSION @@ -19,31 +22,43 @@ mkdir build wget -nc -P src http://downloads.xiph.org/releases/flac/$FLAC.tar.gz if [ ! -d "$PWD/tmp/$FLAC" ] then - tar -C build -xf src/$FLAC.tar.gz + tar -C build -xf src/$FLAC.tar.gz fi wget -nc -P src http://downloads.xiph.org/releases/vorbis/$VORBIS.tar.gz if [ ! -d "$PWD/tmp/$VORBIS" ] then - tar -C build -xf src/$VORBIS.tar.gz + tar -C build -xf src/$VORBIS.tar.gz fi wget -nc -P src http://downloads.xiph.org/releases/ogg/$OGG.tar.gz if [ ! -d "$PWD/tmp/$OGG" ] then - tar -C build -xf src/$OGG.tar.gz + tar -C build -xf src/$OGG.tar.gz +fi + +wget -nc -P src http://www.mega-nerd.com/libsndfile/files/$SNDFILE.tar.gz +if [ ! -d "$PWD/tmp/$SNDFILE" ] +then + tar -C build -xf src/$SNDFILE.tar.gz +fi + +wget -nc -P src http://www.ijg.org/files/jpegsrc.v$JPEG_VERSION.tar.gz +if [ ! -d "$PWD/tmp/$JPEG" ] +then + tar -C build -xf src/jpegsrc.v$JPEG_VERSION.tar.gz fi wget -nc -P src http://download.savannah.gnu.org/releases/freetype/$FREETYPE.tar.gz if [ ! -d "$PWD/tmp/$FREETYPE" ] then - tar -C build -xf src/$FREETYPE.tar.gz + tar -C build -xf src/$FREETYPE.tar.gz fi wget -nc -P src https://github.com/AerialX/openal-soft-android/archive/master.tar.gz if [ ! -d "$PWD/tmp/openal-soft-android-master" ] then - tar -C build -xf src/master.tar.gz + tar -C build -xf src/master.tar.gz fi patch build/openal-soft-android-master/CMakeLists.txt patches/remove-so-version-suffix.diff diff --git a/tools/android/make_all.sh b/tools/android/make_all.sh index d7d3517d..2281aa2d 100755 --- a/tools/android/make_all.sh +++ b/tools/android/make_all.sh @@ -3,9 +3,9 @@ # Abort if no known installation of NDK if [ "$NDK" == "" ] then - echo "Where is the NDK location ?" - echo -n "NDK: "; read NDK - export NDK=$NDK + echo "Where is the NDK location ?" + echo -n "NDK: "; read NDK + export NDK=$NDK fi export ANDROID_NDK=$NDK @@ -13,9 +13,9 @@ export ANDROID_NDK=$NDK # Abort if we don't know the Android CMake toolchain location if [ "$ANDROID_CMAKE_TOOLCHAIN" == "" ] then - echo "Where is the Android CMake toolchain ?" - echo -n "ANDROID_CMAKE_TOOLCHAIN: "; read ANDROID_CMAKE_TOOLCHAIN - export ANDROID_CMAKE_TOOLCHAIN=$ANDROID_CMAKE_TOOLCHAIN + echo "Where is the Android CMake toolchain ?" + echo -n "ANDROID_CMAKE_TOOLCHAIN: "; read ANDROID_CMAKE_TOOLCHAIN + export ANDROID_CMAKE_TOOLCHAIN=$ANDROID_CMAKE_TOOLCHAIN fi ./clean_all.sh diff --git a/tools/android/patches/remove-so-version-suffix.diff b/tools/android/patches/remove-so-version-suffix.diff index 60b98058..257d553d 100644 --- a/tools/android/patches/remove-so-version-suffix.diff +++ b/tools/android/patches/remove-so-version-suffix.diff @@ -1,5 +1,5 @@ ---- CMakeLists.txt.orig 2013-09-21 15:23:49.305453804 +0200 -+++ CMakeLists.txt 2013-09-21 15:24:08.621454210 +0200 +--- CMakeLists.txt.orig 2013-09-21 15:23:49.305453804 +0200 ++++ CMakeLists.txt 2013-09-21 15:24:08.621454210 +0200 @@ -717,9 +717,7 @@ # Build a library ADD_LIBRARY(${LIBNAME} ${LIBTYPE} ${OPENAL_OBJS} ${ALC_OBJS}) diff --git a/tools/pkg-config/sfml-all.pc.in b/tools/pkg-config/sfml-all.pc.in index 3dba4f7c..dd2d4c36 100644 --- a/tools/pkg-config/sfml-all.pc.in +++ b/tools/pkg-config/sfml-all.pc.in @@ -1,6 +1,6 @@ prefix=@CMAKE_INSTALL_PREFIX@ exec_prefix=${prefix} -libdir=${exec_prefix}/@CMAKE_INSTALL_LIBDIR@ +libdir=${exec_prefix}/lib@LIB_SUFFIX@ includedir=${prefix}/include Name: SFML-all diff --git a/tools/pkg-config/sfml-audio.pc.in b/tools/pkg-config/sfml-audio.pc.in index ad7fad72..7456daaa 100644 --- a/tools/pkg-config/sfml-audio.pc.in +++ b/tools/pkg-config/sfml-audio.pc.in @@ -1,6 +1,6 @@ prefix=@CMAKE_INSTALL_PREFIX@ exec_prefix=${prefix} -libdir=${exec_prefix}/@CMAKE_INSTALL_LIBDIR@ +libdir=${exec_prefix}/lib@LIB_SUFFIX@ includedir=${prefix}/include Name: SFML-audio @@ -8,8 +8,5 @@ Description: The Simple and Fast Multimedia Library, audio module. URL: http://www.sfml-dev.org Version: @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@ Requires: sfml-system -Requires.private: openal, vorbisenc, vorbisfile, vorbis, ogg, flac Libs: -L${libdir} -lsfml-audio -# openal may be a system framework -Libs.private: @OPENAL_LIBRARY@ Cflags: -I${includedir} diff --git a/tools/pkg-config/sfml-graphics.pc.in b/tools/pkg-config/sfml-graphics.pc.in index 46f53874..d0a88a13 100644 --- a/tools/pkg-config/sfml-graphics.pc.in +++ b/tools/pkg-config/sfml-graphics.pc.in @@ -1,6 +1,6 @@ prefix=@CMAKE_INSTALL_PREFIX@ exec_prefix=${prefix} -libdir=${exec_prefix}/@CMAKE_INSTALL_LIBDIR@ +libdir=${exec_prefix}/lib@LIB_SUFFIX@ includedir=${prefix}/include Name: SFML-graphics @@ -8,8 +8,5 @@ Description: The Simple and Fast Multimedia Library, graphics module. URL: http://www.sfml-dev.org Version: @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@ Requires: sfml-window -Requires.private: sfml-system, freetype2 Libs: -L${libdir} -lsfml-graphics -# gl may not be in pkg-config -Libs.private: @OPENGL_gl_LIBRARY@ @OPENGL_glu_LIBRARY@ Cflags: -I${includedir} diff --git a/tools/pkg-config/sfml-network.pc.in b/tools/pkg-config/sfml-network.pc.in index c0199350..4381ca01 100644 --- a/tools/pkg-config/sfml-network.pc.in +++ b/tools/pkg-config/sfml-network.pc.in @@ -1,6 +1,6 @@ prefix=@CMAKE_INSTALL_PREFIX@ exec_prefix=${prefix} -libdir=${exec_prefix}/@CMAKE_INSTALL_LIBDIR@ +libdir=${exec_prefix}/lib@LIB_SUFFIX@ includedir=${prefix}/include Name: SFML-network diff --git a/tools/pkg-config/sfml-system.pc.in b/tools/pkg-config/sfml-system.pc.in index 285852d7..647ab53c 100644 --- a/tools/pkg-config/sfml-system.pc.in +++ b/tools/pkg-config/sfml-system.pc.in @@ -1,6 +1,6 @@ prefix=@CMAKE_INSTALL_PREFIX@ exec_prefix=${prefix} -libdir=${exec_prefix}/@CMAKE_INSTALL_LIBDIR@ +libdir=${exec_prefix}/lib@LIB_SUFFIX@ includedir=${prefix}/include Name: SFML-system diff --git a/tools/pkg-config/sfml-window.pc.in b/tools/pkg-config/sfml-window.pc.in index e216473c..b0266e67 100644 --- a/tools/pkg-config/sfml-window.pc.in +++ b/tools/pkg-config/sfml-window.pc.in @@ -1,6 +1,6 @@ prefix=@CMAKE_INSTALL_PREFIX@ exec_prefix=${prefix} -libdir=${exec_prefix}/@CMAKE_INSTALL_LIBDIR@ +libdir=${exec_prefix}/lib@LIB_SUFFIX@ includedir=${prefix}/include Name: SFML-window @@ -9,6 +9,4 @@ URL: http://www.sfml-dev.org Version: @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@ Requires: sfml-system Libs: -L${libdir} -lsfml-window -# gl may not be in pkg-config -Libs.private: @OPENGL_gl_LIBRARY@ @OPENGL_glu_LIBRARY@ Cflags: -I${includedir} diff --git a/tools/xcode/templates/SFML/SFML App.xctemplate/ResourcePath.hpp b/tools/xcode/templates/SFML/SFML App.xctemplate/ResourcePath.hpp index e3c15e69..28f849ec 100644 --- a/tools/xcode/templates/SFML/SFML App.xctemplate/ResourcePath.hpp +++ b/tools/xcode/templates/SFML/SFML App.xctemplate/ResourcePath.hpp @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/tools/xcode/templates/SFML/SFML App.xctemplate/ResourcePath.mm b/tools/xcode/templates/SFML/SFML App.xctemplate/ResourcePath.mm index f4be3508..5856ba3d 100644 --- a/tools/xcode/templates/SFML/SFML App.xctemplate/ResourcePath.mm +++ b/tools/xcode/templates/SFML/SFML App.xctemplate/ResourcePath.mm @@ -1,8 +1,8 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), -// Laurent Gomila (laurent@sfml-dev.org) +// Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), +// Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/tools/xcode/templates/SFML/SFML App.xctemplate/TemplateIcon.icns b/tools/xcode/templates/SFML/SFML App.xctemplate/TemplateIcon.icns index 1aaf19ba..477431ba 100644 Binary files a/tools/xcode/templates/SFML/SFML App.xctemplate/TemplateIcon.icns and b/tools/xcode/templates/SFML/SFML App.xctemplate/TemplateIcon.icns differ diff --git a/tools/xcode/templates/SFML/SFML App.xctemplate/TemplateInfo.plist.in b/tools/xcode/templates/SFML/SFML App.xctemplate/TemplateInfo.plist similarity index 85% rename from tools/xcode/templates/SFML/SFML App.xctemplate/TemplateInfo.plist.in rename to tools/xcode/templates/SFML/SFML App.xctemplate/TemplateInfo.plist index 51858431..94bedd78 100644 --- a/tools/xcode/templates/SFML/SFML App.xctemplate/TemplateInfo.plist.in +++ b/tools/xcode/templates/SFML/SFML App.xctemplate/TemplateInfo.plist @@ -3,8 +3,8 @@ <!-- SFML - Simple and Fast Multimedia Library -Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), - Laurent Gomila (laurent@sfml-dev.org) +Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), + Laurent Gomila (laurent.gom@gmail.com), This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. @@ -145,12 +145,6 @@ subject to the following restrictions: <string># This shell script simply copies required SFML dylibs/frameworks into the application bundle frameworks folder. # If you're using static libraries (which is not recommended) you should remove this script from your project. -# SETTINGS -SFML_DEPENDENCIES_INSTALL_PREFIX="@SFML_DEPENDENCIES_INSTALL_PREFIX@" -CMAKE_INSTALL_FRAMEWORK_PREFIX="@CMAKE_INSTALL_PREFIX@" -CMAKE_INSTALL_LIB_PREFIX="@CMAKE_INSTALL_PREFIX@/lib" -FRAMEWORKS_FULL_PATH="$BUILT_PRODUCTS_DIR/$FRAMEWORKS_FOLDER_PATH/" - # Are we building a project that uses frameworks or dylibs? case "$SFML_BINARY_TYPE" in DYLIBS) @@ -172,7 +166,7 @@ assert () # $1 is a boolean, $2...N is an error message { if [ $# -lt 2 ] then - error "Internal error in assert: not enough args" + error "Internal error in assert : not enough args" fi if [ $1 -ne 0 ] @@ -200,7 +194,7 @@ copy () # $1 is a source, $2 is a destination require () # $1 is a SFML module like 'system' or 'audio' { - dest="$BUILT_PRODUCTS_DIR/$FRAMEWORKS_FOLDER_PATH/" + dest="$BUILT_PRODUCTS_DIR/$PRODUCT_NAME.app/Contents/Frameworks" if [ -z "$1" ] then @@ -213,14 +207,14 @@ require () # $1 is a SFML module like 'system' or 'audio' # copy SFML libraries if [ "$frameworks" = "true" ] then - source="$CMAKE_INSTALL_FRAMEWORK_PREFIX/sfml-$1.framework" + source="/Library/Frameworks/sfml-$1.framework" target="sfml-$1.framework" elif [ "$SFML_LINK_DYLIBS_SUFFIX" = "-d" ] then - source="$CMAKE_INSTALL_LIB_PREFIX/libsfml-$1-d.dylib" + source="/usr/local/lib/libsfml-$1-d.dylib" target="`readlink $source`" else - source="$CMAKE_INSTALL_LIB_PREFIX/libsfml-$1.dylib" + source="/usr/local/lib/libsfml-$1.dylib" target="`readlink $source`" fi @@ -229,14 +223,12 @@ require () # $1 is a SFML module like 'system' or 'audio' # copy extra dependencies if [ "$1" = "audio" ] then - # copy "FLAC" "ogg" "vorbis" "vorbisenc" "vorbisfile" "OpenAL" frameworks too - for f in "FLAC" "ogg" "vorbis" "vorbisenc" "vorbisfile" "OpenAL" - do - copy "$SFML_DEPENDENCIES_INSTALL_PREFIX/$f.framework" "$dest/$f.framework" - done + # copy sndfile framework too + copy "/Library/Frameworks/sndfile.framework" "$dest/sndfile.framework" elif [ "$1" = "graphics" ] then - copy "$SFML_DEPENDENCIES_INSTALL_PREFIX/freetype.framework" "$dest/freetype.framework" + # copy freetype framework too + copy "/Library/Frameworks/freetype.framework" "$dest/freetype.framework" fi fi } @@ -276,3 +268,4 @@ fi </array> </dict> </plist> + diff --git a/tools/xcode/templates/SFML/SFML App.xctemplate/icon.png b/tools/xcode/templates/SFML/SFML App.xctemplate/icon.png index 10aa70b4..ef62688d 100644 Binary files a/tools/xcode/templates/SFML/SFML App.xctemplate/icon.png and b/tools/xcode/templates/SFML/SFML App.xctemplate/icon.png differ diff --git a/tools/xcode/templates/SFML/SFML App.xctemplate/main.cpp b/tools/xcode/templates/SFML/SFML App.xctemplate/main.cpp index 58ac6660..7eff0b96 100644 --- a/tools/xcode/templates/SFML/SFML App.xctemplate/main.cpp +++ b/tools/xcode/templates/SFML/SFML App.xctemplate/main.cpp @@ -1,6 +1,6 @@ // -// Disclaimer: +// Disclamer: // ---------- // // This code will work only if you selected window, graphics and audio. @@ -10,14 +10,14 @@ // computer. // // Your resource files (images, sounds, fonts, ...) are also copied to your -// application bundle. To get the path to these resources, use the helper -// function `resourcePath()` from ResourcePath.hpp +// application bundle. To get the path to these resource, use the helper +// method resourcePath() from ResourcePath.hpp // #include <SFML/Audio.hpp> #include <SFML/Graphics.hpp> -// Here is a small helper for you! Have a look. +// Here is a small helper for you ! Have a look. #include "ResourcePath.hpp" int main(int, char const**) @@ -45,7 +45,7 @@ int main(int, char const**) return EXIT_FAILURE; } sf::Text text("Hello SFML", font, 50); - text.setFillColor(sf::Color::Black); + text.setColor(sf::Color::Black); // Load a music to play sf::Music music; diff --git a/tools/xcode/templates/SFML/SFML Base.xctemplate/TemplateInfo.plist b/tools/xcode/templates/SFML/SFML Base.xctemplate/TemplateInfo.plist index 96e09a64..477c4fb8 100644 --- a/tools/xcode/templates/SFML/SFML Base.xctemplate/TemplateInfo.plist +++ b/tools/xcode/templates/SFML/SFML Base.xctemplate/TemplateInfo.plist @@ -3,8 +3,8 @@ <!-- SFML - Simple and Fast Multimedia Library -Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), - Laurent Gomila (laurent@sfml-dev.org) +Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), + Laurent Gomila (laurent.gom@gmail.com), This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/tools/xcode/templates/SFML/SFML Bundle.xctemplate/TemplateInfo.plist b/tools/xcode/templates/SFML/SFML Bundle.xctemplate/TemplateInfo.plist index ceb02973..fa13061d 100644 --- a/tools/xcode/templates/SFML/SFML Bundle.xctemplate/TemplateInfo.plist +++ b/tools/xcode/templates/SFML/SFML Bundle.xctemplate/TemplateInfo.plist @@ -3,8 +3,8 @@ <!-- SFML - Simple and Fast Multimedia Library -Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), - Laurent Gomila (laurent@sfml-dev.org) +Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), + Laurent Gomila (laurent.gom@gmail.com), This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/tools/xcode/templates/SFML/SFML CLT.xctemplate/TemplateIcon.icns b/tools/xcode/templates/SFML/SFML CLT.xctemplate/TemplateIcon.icns index 1aaf19ba..477431ba 100644 Binary files a/tools/xcode/templates/SFML/SFML CLT.xctemplate/TemplateIcon.icns and b/tools/xcode/templates/SFML/SFML CLT.xctemplate/TemplateIcon.icns differ diff --git a/tools/xcode/templates/SFML/SFML CLT.xctemplate/TemplateInfo.plist b/tools/xcode/templates/SFML/SFML CLT.xctemplate/TemplateInfo.plist index d0aedfac..e1d1b4ca 100644 --- a/tools/xcode/templates/SFML/SFML CLT.xctemplate/TemplateInfo.plist +++ b/tools/xcode/templates/SFML/SFML CLT.xctemplate/TemplateInfo.plist @@ -3,8 +3,8 @@ <!-- SFML - Simple and Fast Multimedia Library -Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), - Laurent Gomila (laurent@sfml-dev.org) +Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), + Laurent Gomila (laurent.gom@gmail.com), This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. @@ -134,3 +134,4 @@ subject to the following restrictions: </array> </dict> </plist> + diff --git a/tools/xcode/templates/SFML/SFML CLT.xctemplate/icon.png b/tools/xcode/templates/SFML/SFML CLT.xctemplate/icon.png index 10aa70b4..ef62688d 100644 Binary files a/tools/xcode/templates/SFML/SFML CLT.xctemplate/icon.png and b/tools/xcode/templates/SFML/SFML CLT.xctemplate/icon.png differ diff --git a/tools/xcode/templates/SFML/SFML CLT.xctemplate/main.cpp b/tools/xcode/templates/SFML/SFML CLT.xctemplate/main.cpp index 106f6e2b..dda3255c 100644 --- a/tools/xcode/templates/SFML/SFML CLT.xctemplate/main.cpp +++ b/tools/xcode/templates/SFML/SFML CLT.xctemplate/main.cpp @@ -1,6 +1,6 @@ // -// Disclaimer: +// Disclamer: // ---------- // // This code will work only if you selected window, graphics and audio. @@ -43,7 +43,7 @@ int main(int argc, char const** argv) return EXIT_FAILURE; } sf::Text text("Hello SFML", font, 50); - text.setFillColor(sf::Color::Black); + text.setColor(sf::Color::Black); // Load a music to play sf::Music music; diff --git a/tools/xcode/templates/SFML/SFML Compiler.xctemplate/TemplateInfo.plist.in b/tools/xcode/templates/SFML/SFML Compiler.xctemplate/TemplateInfo.plist.in index 24f278b8..83c20fbd 100644 --- a/tools/xcode/templates/SFML/SFML Compiler.xctemplate/TemplateInfo.plist.in +++ b/tools/xcode/templates/SFML/SFML Compiler.xctemplate/TemplateInfo.plist.in @@ -3,8 +3,8 @@ <!-- SFML - Simple and Fast Multimedia Library -Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), - Laurent Gomila (laurent@sfml-dev.org) +Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), + Laurent Gomila (laurent.gom@gmail.com), This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. @@ -44,6 +44,74 @@ subject to the following restrictions: <key>Kind</key> <string>Xcode.Xcode3.ProjectTemplateUnitKind</string> + <!-- + OPTIONS + --> + <key>Options</key> + <array> + <dict> + <key>Identifier</key> + <string>compilerSettingsType</string> + + <key>Name</key> + <string>[ADVANCED] C++ Compiler and Standard Library</string> + + <key>Description</key> + <string>If you don't know what is it about, use the default value. Note that you'll need a version of SFML compiled with Clang and libc++ to use C++11!</string> + + <key>Default</key> + <string>C++11 with Clang and libc++</string> + + <key>NotPersisted</key> + <true /> + + <key>Type</key> + <string>popup</string> + + <key>Units</key> + <dict> + <!-- Use Clang and libstdc++ --> + <key>C++98 with Clang and libstdc++</key> + <dict> + <key>Project</key> + <dict> + <key>SharedSettings</key> + <dict> + <key>GCC_VERSION</key> + <string>com.apple.compilers.llvm.clang.1_0</string> + + <key>CLANG_CXX_LANGUAGE_STANDARD</key> + <string>c++98</string> + + <key>CLANG_CXX_LIBRARY</key> + <string>libstdc++</string> + </dict> + </dict> + </dict> + + <!-- Use Clang and libc++ --> + <key>C++11 with Clang and libc++</key> + <dict> + <key>Project</key> + <dict> + <key>SharedSettings</key> + <dict> + <key>GCC_VERSION</key> + <string>com.apple.compilers.llvm.clang.1_0</string> + + <key>CLANG_CXX_LANGUAGE_STANDARD</key> + <string>c++0x</string> + + <key>CLANG_CXX_LIBRARY</key> + <string>libc++</string> + </dict> + </dict> + </dict> + </dict> + </dict> + + </array> + <!-- SETTINGS --> @@ -55,16 +123,6 @@ subject to the following restrictions: <key>SUPPORTED_PLATFORMS</key> <string>macosx</string> - <!-- Compiler & std lib --> - <key>GCC_VERSION</key> - <string>com.apple.compilers.llvm.clang.1_0</string> - - <key>CLANG_CXX_LANGUAGE_STANDARD</key> - <string>c++11</string> - - <key>CLANG_CXX_LIBRARY</key> - <string>libc++</string> - <!-- ARCHITECTURES --> <key>ARCHS</key> <string>@XCODE_TEMPLATES_ARCH@</string> diff --git a/tools/xcode/templates/SFML/SFML Linker.xctemplate/TemplateInfo.plist b/tools/xcode/templates/SFML/SFML Linker.xctemplate/TemplateInfo.plist index 0c7b6cde..a49dc892 100644 --- a/tools/xcode/templates/SFML/SFML Linker.xctemplate/TemplateInfo.plist +++ b/tools/xcode/templates/SFML/SFML Linker.xctemplate/TemplateInfo.plist @@ -3,8 +3,8 @@ <!-- SFML - Simple and Fast Multimedia Library -Copyright (C) 2007-2020 Marco Antognini (antognini.marco@gmail.com), - Laurent Gomila (laurent@sfml-dev.org) +Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), + Laurent Gomila (laurent.gom@gmail.com), This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. @@ -360,3 +360,4 @@ subject to the following restrictions: </dict> </dict> </plist> + diff --git a/tools/xcode/templates/readme.txt b/tools/xcode/templates/readme.txt index 40f55ddb..4579ce13 100644 --- a/tools/xcode/templates/readme.txt +++ b/tools/xcode/templates/readme.txt @@ -16,17 +16,16 @@ You can find more resources and information on the official web site: http://www Author & License ---------------- -The templates were written by Marco Antognini <antognini.marco@gmail.com> and are provided under -the terms of the zlib/png license: http://opensource.org/licenses/zlib-license.php +The templates were written by Marco Antognini <antognini.marco@gmail.com> and are provided under the terms of the zlib/png license: http://opensource.org/licenses/zlib-license.php Features -------- - * You can choose between command line tool or bundle application, the latter will contains all - SFML dependencies so you can run your app on another computer without manually installing SFML. + * You can choose between command line tool or bundle application, the latter will contains all SFML dependencies so you can run your app on another computer without manually installing SFML. * You can choose between using SFML libraries as dylibs or frameworks. + * You can choose your compiler and C++ standard library / dialect. * You can choose with SFML module you want to use into your project. * You automatically get a basic example to test SFML right away. @@ -37,21 +36,20 @@ Prerequisites Before installing the template, make sure you have installed: - - Xcode 4 or greater, up to date; - - the Command Line Tools; - - SFML 2, either as frameworks or dylibs, as described in the official tutorials. + - Xcode 4 or greater, up to date + - the Command Line Tools + - SFML 2, either as frameworks or dylibs +There is one constraint on the installation of SFML: the frameworks needs to be installed in /Library/Frameworks and the dylibs into /usr/local/lib. You don't need both but make sure they are in the correct folder. -You should also be familiar with Xcode. If needed checkout this document: -http://developer.apple.com/library/ios/#documentation/ToolsLanguages/Conceptual/Xcode4UserGuide/000-About_Xcode/about.html +You should also be familiar with Xcode. If needed checkout this document: http://developer.apple.com/library/ios/#documentation/ToolsLanguages/Conceptual/Xcode4UserGuide/000-About_Xcode/about.html Install ------- -If you are building SFML from sources you can set CMake's INSTALL_XCODE_TEMPLATES variable to TRUE -to install the templates automatically. +If you are building SFML from sources you can set CMake's INSTALL_XCODE_TEMPLATES variable to TRUE to install the templates automatically. @@ -61,15 +59,13 @@ Usage To use these templates follow these steps: 1. open Xcode, - 2. select "create a new Xcode project" from the "Welcome to Xcode" window or select menus - File > New > New Project, + 2. select "create a new Xcode project" from the "Welcome to Xcode" window or select menus File > New > New Project, 3. select "SFML" subsection under "Mac OS X" on the left, - 4. then select either "SFML App", if you want an application bundle, or "SFML CLT", if you - prefer a classic Unix executable, - 5. fill in the requested information and you're ready to go! + 4. then select either "SFML App", if you want an application bundle, or "SFML CLT", if you prefer a classic Unix executable, + 5. fill in the requested information and you're ready to go ! + +Note: some settings are marked as "[ADVANCED]" in the wizard. If you're not sure what they are, simply keep the default settings. If you get errors later you would probably want to explore their meaning. -Note: some settings are marked as "[ADVANCED]" in the wizard. If you're not sure what they are, -simply keep the default settings. If you get errors later, explore the FAQ below. FAQ @@ -77,8 +73,7 @@ FAQ * I want to use Xcode 3. Can I use these templates anyway? - No, Xcode 3 and 4 don't have the same template system. Therefore these templates won't work with - a older version of Xcode. + No, Xcode 3 and 4 don't have the same template system. Therefore these templates won't work with a older version of Xcode. @@ -88,15 +83,13 @@ FAQ - * I would like to add/remove a module of SFML from my current project without creating a new - project. How can I do that? + * I would like to add/remove a module of SFML from my current project without creating a new project. How can I do that? 1. select your project in the project navigator panel, 2. select your project's target on the main area, 3. go to the "Build Settings" tab, 4. go down to the bottom, - 5. set SFML_XXX variable, where XXX is the name of the module to add/remove, to - "$(SFML_LINK_PREFIX) sfml-XXX$(SFML_LINK_SUFFIX)" to add it or to "" (nothing) to remove it. + 5. set SFML_XXX variable, where XXX is the name of the module to add/remove, to "$(SFML_LINK_PREFIX) sfml-XXX$(SFML_LINK_SUFFIX)" to add it or to "" (nothing) to remove it. @@ -112,15 +105,13 @@ FAQ * How to use/don't use debug dylibs? - You can choose to use or not SFML debug binaries when creating a new project. However, if you - have already created your project you can do the following: + You can choose to use or not SFML debug binaries when creating a new project. However, if you have already created your project you can do the following: 1. select your project from the project navigator panel, 2. select your project's target on the main area, 3. go to the "Build Settings" tab, 4. go down to the bottom, - 5. set SFML_LINK_DYLIBS_SUFFIX to "-d" to use them or to "" (empty string) to use only - release binaries. + 5. set SFML_LINK_DYLIBS_SUFFIX to "-d" to use them or to "" (empty string) to use only release binaries. @@ -128,22 +119,14 @@ FAQ Short answer: Don't do that! - We strongly recommend you to use either dylibs or frameworks on Mac OS X. Please refer to Apple - documentation for information about static vs shared libraries debate. + We strongly recommend you to use either dylibs or frameworks on Mac OS X. Please refer to Apple documentation for information about static vs shared libraries debate. - If you really need/want to use static libraries proceed as follow. First, set your project to - use dylibs (see above Q & A). Then set SFML_LINK_DYLIBS_SUFFIX to "-s-d" in debug mode and to - "-s" in release mode. Finally, remove the script automatically generated by the template (see - Build Phases tab). + If you really need/want to use static libraries proceed as follow. First, set your project to use dylibs (see above Q & A). Then set SFML_LINK_DYLIBS_SUFFIX to "-s-d" in debug mode and to "-s" in release mode. Finally, remove the script automatically generated by the template (see Build Phases tab). - * I get strange linker error about std::string and other STL types. What should I do? + * I get strange linker error about std::string and other STL types. What shall I do? - This probably means you're compiling your project against a different - implementation of the STL than the one used by SFML. You can update your - project build settings to match the settings used to compile SFML; more - specifically the Compiler for C/C++/Objective-C, the C++ language Dialect - and the C++ Standard Library. + This probably means you're compiling your project against a different implementation of the STL than SFML. When you created the project, you might have chosen the wrong C++ compiler & standard library. You can update your project's build settings; more specifically the Compiler for C/C++/Objective-C, the C++ language Dialect and the C++ Standard Library. You can find more information in the getting started tutorial for Mac OS X on the official web site.